aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2011-04-27 06:58:32 +0000
committermarha <marha@users.sourceforge.net>2011-04-27 06:58:32 +0000
commit96d6df5da9cddedf4931bf8e17f96e242467c661 (patch)
tree07977c913b04e80b7dbd302e7a5890422aeacb1b
parent71372d36e1a3f0230b88808f70d35446fda12260 (diff)
downloadvcxsrv-96d6df5da9cddedf4931bf8e17f96e242467c661.tar.gz
vcxsrv-96d6df5da9cddedf4931bf8e17f96e242467c661.tar.bz2
vcxsrv-96d6df5da9cddedf4931bf8e17f96e242467c661.zip
xserver libX11 libxtrans mesa pixman xkeyboard-config git update 27 Apr 2011
-rw-r--r--X11/xtrans/Xtrans.h8
-rw-r--r--X11/xtrans/Xtransint.h10
-rw-r--r--X11/xtrans/transport.c10
-rw-r--r--libX11/modules/im/ximcp/imDefIc.c3
-rw-r--r--libX11/modules/im/ximcp/imInt.c9
-rw-r--r--libX11/modules/im/ximcp/imLcIc.c3
-rw-r--r--libX11/modules/im/ximcp/imRm.c37
-rw-r--r--libX11/modules/im/ximcp/imRmAttr.c15
-rw-r--r--libX11/modules/im/ximcp/imThaiIc.c3
-rw-r--r--libX11/modules/im/ximcp/imTrX.c3
-rw-r--r--libX11/modules/im/ximcp/imTrans.c629
-rw-r--r--libX11/modules/lc/gen/lcGenConv.c3
-rw-r--r--libX11/modules/lc/xlocale/lcJis.c3
-rw-r--r--libX11/modules/om/generic/omGeneric.c59
-rw-r--r--libX11/specs/libX11/CH02.xml6983
-rw-r--r--libX11/src/FSWrap.c3
-rw-r--r--libX11/src/InitExt.c3
-rw-r--r--libX11/src/Quarks.c3
-rw-r--r--libX11/src/SetLocale.c3
-rw-r--r--libX11/src/Xrm.c6
-rw-r--r--libX11/src/xcms/PrOfId.c11
-rw-r--r--libX11/src/xkb/XKBGAlloc.c2027
-rw-r--r--libX11/src/xlibi18n/XDefaultIMIF.c940
-rw-r--r--libX11/src/xlibi18n/XDefaultOMIF.c41
-rw-r--r--libX11/src/xlibi18n/XlcDL.c1264
-rw-r--r--libX11/src/xlibi18n/lcCharSet.c3
-rw-r--r--libX11/src/xlibi18n/lcDB.c18
-rw-r--r--libX11/src/xlibi18n/lcFile.c14
-rw-r--r--libX11/src/xlibi18n/lcGeneric.c33
-rw-r--r--libX11/src/xlibi18n/lcPublic.c9
-rw-r--r--mesalib/Makefile1021
-rw-r--r--mesalib/configure.ac32
-rw-r--r--mesalib/docs/GL3.txt12
-rw-r--r--mesalib/docs/README.WIN32105
-rw-r--r--mesalib/docs/WL_bind_wayland_display.spec184
-rw-r--r--mesalib/docs/install.html1
-rw-r--r--mesalib/docs/patents.txt31
-rw-r--r--mesalib/docs/relnotes-7.11.html17
-rw-r--r--mesalib/include/EGL/eglext.h795
-rw-r--r--mesalib/include/EGL/eglplatform.h252
-rw-r--r--mesalib/src/SConscript65
-rw-r--r--mesalib/src/glsl/ast_function.cpp2586
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp60
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-parse.y6
-rw-r--r--mesalib/src/glsl/ir_validate.cpp6
-rw-r--r--mesalib/src/glsl/linker.cpp12
-rw-r--r--mesalib/src/glu/sgi/SConscript138
-rw-r--r--mesalib/src/glu/sgi/include/gluos.h6
-rw-r--r--mesalib/src/glu/sgi/libutil/mipmap.c4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_robustness.xml185
-rw-r--r--mesalib/src/mapi/glapi/gen/Makefile1
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_XML.py2
-rw-r--r--mesalib/src/mapi/glapi/glapi_mapi_tmp.h1688
-rw-r--r--mesalib/src/mapi/glapi/glapi_sparc.S646
-rw-r--r--mesalib/src/mapi/glapi/glapi_x86-64.S3498
-rw-r--r--mesalib/src/mapi/glapi/glapi_x86.S944
-rw-r--r--mesalib/src/mapi/glapi/glapitable.h584
-rw-r--r--mesalib/src/mapi/glapi/glapitemp.h350
-rw-r--r--mesalib/src/mapi/glapi/glprocs.h1458
-rw-r--r--mesalib/src/mesa/SConscript78
-rw-r--r--mesalib/src/mesa/drivers/SConscript6
-rw-r--r--mesalib/src/mesa/drivers/common/driverfuncs.c661
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c81
-rw-r--r--mesalib/src/mesa/drivers/dri/common/spantmp2.h1954
-rw-r--r--mesalib/src/mesa/drivers/windows/fx/fx.rc39
-rw-r--r--mesalib/src/mesa/drivers/windows/fx/fxopengl.def953
-rw-r--r--mesalib/src/mesa/drivers/windows/fx/fxwgl.c1307
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/InitCritSections.cpp33
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/SConscript38
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/mesa.def107
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/wgl.c4
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/wmesa.c274
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/wmesadef.h86
-rw-r--r--mesalib/src/mesa/main/api_exec.c9
-rw-r--r--mesalib/src/mesa/main/colortab.c18
-rw-r--r--mesalib/src/mesa/main/context.c4
-rw-r--r--mesalib/src/mesa/main/convolve.c387
-rw-r--r--mesalib/src/mesa/main/depthstencil.c1667
-rw-r--r--mesalib/src/mesa/main/dlist.c4
-rw-r--r--mesalib/src/mesa/main/drawpix.c16
-rw-r--r--mesalib/src/mesa/main/enums.c6668
-rw-r--r--mesalib/src/mesa/main/eval.c2093
-rw-r--r--mesalib/src/mesa/main/extensions.c1
-rw-r--r--mesalib/src/mesa/main/ff_fragment_shader.cpp44
-rw-r--r--mesalib/src/mesa/main/get.c3
-rw-r--r--mesalib/src/mesa/main/get.h4
-rw-r--r--mesalib/src/mesa/main/getstring.c523
-rw-r--r--mesalib/src/mesa/main/glapidispatch.h1252
-rw-r--r--mesalib/src/mesa/main/histogram.c324
-rw-r--r--mesalib/src/mesa/main/mipmap.c81
-rw-r--r--mesalib/src/mesa/main/mtypes.h26
-rw-r--r--mesalib/src/mesa/main/pack.c4
-rw-r--r--mesalib/src/mesa/main/pbo.c106
-rw-r--r--mesalib/src/mesa/main/pbo.h11
-rw-r--r--mesalib/src/mesa/main/pixel.c74
-rw-r--r--mesalib/src/mesa/main/polygon.c16
-rw-r--r--mesalib/src/mesa/main/polygon.h137
-rw-r--r--mesalib/src/mesa/main/readpix.c501
-rw-r--r--mesalib/src/mesa/main/readpix.h90
-rw-r--r--mesalib/src/mesa/main/remap_helper.h4023
-rw-r--r--mesalib/src/mesa/main/renderbuffer.c1055
-rw-r--r--mesalib/src/mesa/main/renderbuffer.h228
-rw-r--r--mesalib/src/mesa/main/samplerobj.c2
-rw-r--r--mesalib/src/mesa/main/samplerobj.h8
-rw-r--r--mesalib/src/mesa/main/texformat.c42
-rw-r--r--mesalib/src/mesa/main/texgetimage.c1868
-rw-r--r--mesalib/src/mesa/main/texgetimage.h125
-rw-r--r--mesalib/src/mesa/main/teximage.c7680
-rw-r--r--mesalib/src/mesa/main/texstore.c3
-rw-r--r--mesalib/src/mesa/main/uniforms.c106
-rw-r--r--mesalib/src/mesa/main/uniforms.h401
-rw-r--r--mesalib/src/mesa/program/arbprogparse.c18
-rw-r--r--mesalib/src/mesa/program/hash_table.c19
-rw-r--r--mesalib/src/mesa/program/hash_table.h7
-rw-r--r--mesalib/src/mesa/program/prog_optimize.c89
-rw-r--r--mesalib/src/mesa/program/program.c2153
-rw-r--r--mesalib/src/mesa/program/program_parse.y11
-rw-r--r--mesalib/src/mesa/program/programopt.c33
-rw-r--r--mesalib/src/mesa/program/programopt.h4
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_sampler.c4
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_texture.c4
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c929
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_readpixels.c33
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texture.c9
-rw-r--r--mesalib/src/mesa/state_tracker/st_texture.h15
-rw-r--r--mesalib/src/mesa/swrast/s_accum.c1192
-rw-r--r--mesalib/src/mesa/swrast/s_context.c1906
-rw-r--r--mesalib/src/mesa/swrast/s_context.h697
-rw-r--r--mesalib/src/mesa/swrast/s_fog.c488
-rw-r--r--mesalib/src/mesa/swrast/s_readpix.c22
-rw-r--r--mesalib/src/mesa/swrast/s_span.c8
-rw-r--r--mesalib/src/mesa/tnl/t_context.c444
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_array.c2678
-rw-r--r--mesalib/windows/VC8/mesa/gdi/gdi.vcproj445
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj305
-rw-r--r--mesalib/windows/VC8/mesa/glu/glu.vcproj1202
-rw-r--r--mesalib/windows/VC8/mesa/mesa.sln77
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcproj2434
-rw-r--r--mesalib/windows/VC8/mesa/osmesa/osmesa.vcproj413
-rw-r--r--pixman/configure.ac51
-rw-r--r--pixman/demos/tri-test.c96
-rw-r--r--pixman/pixman/Makefile.am1
-rw-r--r--pixman/pixman/pixman-arm-common.h863
-rw-r--r--pixman/pixman/pixman-arm-neon-asm-bilinear.S768
-rw-r--r--pixman/pixman/pixman-arm-neon-asm.S169
-rw-r--r--pixman/pixman/pixman-arm-neon.c963
-rw-r--r--pixman/pixman/pixman-trap.c1325
-rw-r--r--pixman/test/composite-traps-test.c514
-rw-r--r--xorg-server/Xext/xtest.c2
-rw-r--r--xorg-server/Xi/exevents.c11
-rw-r--r--xorg-server/Xi/extinit.c2
-rw-r--r--xorg-server/Xi/xichangehierarchy.c2
-rw-r--r--xorg-server/Xi/xipassivegrab.c622
-rw-r--r--xorg-server/composite/compalloc.c1396
-rw-r--r--xorg-server/configure.ac16
-rw-r--r--xorg-server/dix/devices.c49
-rw-r--r--xorg-server/dix/getevents.c21
-rw-r--r--xorg-server/dix/ptrveloc.c2484
-rw-r--r--xorg-server/dix/resource.c1926
-rw-r--r--xorg-server/glx/Makefile.am199
-rw-r--r--xorg-server/glx/glxcmds.c4665
-rw-r--r--xorg-server/glx/glxdri2.c1583
-rw-r--r--xorg-server/glx/glxext.c1108
-rw-r--r--xorg-server/hw/dmx/input/dmxevents.c1600
-rw-r--r--xorg-server/hw/kdrive/src/kinput.c4
-rw-r--r--xorg-server/hw/xfree86/common/xf86Configure.c1517
-rw-r--r--xorg-server/hw/xfree86/common/xf86Events.c2
-rw-r--r--xorg-server/hw/xfree86/common/xf86Xinput.c15
-rw-r--r--xorg-server/hw/xfree86/os-support/linux/lnx_init.c675
-rw-r--r--xorg-server/hw/xnest/Events.c466
-rw-r--r--xorg-server/hw/xquartz/X11Application.m78
-rw-r--r--xorg-server/hw/xquartz/darwin.c3
-rw-r--r--xorg-server/hw/xquartz/darwin.h1
-rw-r--r--xorg-server/hw/xquartz/darwinEvents.c50
-rw-r--r--xorg-server/hw/xquartz/darwinEvents.h3
-rw-r--r--xorg-server/hw/xquartz/mach-startup/bundle-main.c1389
-rw-r--r--xorg-server/hw/xwin/winkeybd.c1062
-rw-r--r--xorg-server/include/dix-config.h.in3
-rw-r--r--xorg-server/include/input.h11
-rw-r--r--xorg-server/include/inputstr.h2
-rw-r--r--xorg-server/include/ptrveloc.h288
-rw-r--r--xorg-server/test/Makefile.am6
-rw-r--r--xorg-server/test/input.c523
-rw-r--r--xorg-server/test/list.c349
-rw-r--r--xorg-server/test/xi2/Makefile.am10
-rw-r--r--xorg-server/test/xi2/protocol-common.c355
-rw-r--r--xorg-server/test/xi2/protocol-common.h11
-rw-r--r--xorg-server/test/xi2/protocol-eventconvert.c172
-rw-r--r--xorg-server/test/xi2/protocol-xigetclientpointer.c31
-rw-r--r--xorg-server/test/xi2/protocol-xigetselectedevents.c28
-rw-r--r--xorg-server/test/xi2/protocol-xipassivegrabdevice.c234
-rw-r--r--xorg-server/test/xi2/protocol-xiquerydevice.c98
-rw-r--r--xorg-server/test/xi2/protocol-xiquerypointer.c38
-rw-r--r--xorg-server/test/xi2/protocol-xiqueryversion.c28
-rw-r--r--xorg-server/test/xi2/protocol-xiselectevents.c24
-rw-r--r--xorg-server/test/xi2/protocol-xisetclientpointer.c32
-rw-r--r--xorg-server/test/xi2/protocol-xiwarppointer.c24
-rw-r--r--xorg-server/test/xkb.c76
-rw-r--r--xorg-server/test/xtest.c231
-rw-r--r--xorg-server/xkeyboard-config/rules/base.extras.xml.in20
-rw-r--r--xorg-server/xkeyboard-config/symbols/apl2
-rw-r--r--xorg-server/xkeyboard-config/symbols/et2
-rw-r--r--xorg-server/xkeyboard-config/symbols/lv2
-rw-r--r--xorg-server/xkeyboard-config/symbols/us4
-rw-r--r--xorg-server/xkeyboard-config/tests/genLists4Comparizon.sh94
206 files changed, 51620 insertions, 54490 deletions
diff --git a/X11/xtrans/Xtrans.h b/X11/xtrans/Xtrans.h
index 7670d4811..5eac908d0 100644
--- a/X11/xtrans/Xtrans.h
+++ b/X11/xtrans/Xtrans.h
@@ -57,6 +57,11 @@ from The Open Group.
#include <sys/socket.h>
#endif
+#ifdef __clang__
+/* Not all clients make use of all provided statics */
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wunused-function"
+#endif
/*
* Set the functions names according to where this code is being compiled.
@@ -127,6 +132,9 @@ static char* __xtransname = "_XTrans";
#endif
#endif /* !TRANS */
+#ifdef __clang__
+#pragma clang diagnostic pop
+#endif
/*
* Create a single address structure that can be used wherever
diff --git a/X11/xtrans/Xtransint.h b/X11/xtrans/Xtransint.h
index dd1f683b3..ff3fd0b03 100644
--- a/X11/xtrans/Xtransint.h
+++ b/X11/xtrans/Xtransint.h
@@ -307,6 +307,12 @@ typedef struct _Xtransport_table {
/* Flags to preserve when setting others */
#define TRANS_KEEPFLAGS (TRANS_NOUNLINK|TRANS_ABSTRACT)
+#ifdef __clang__
+/* Not all clients make use of all provided statics */
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wunused-function"
+#endif
+
/*
* readv() and writev() don't exist or don't work correctly on some
* systems, so they may be emulated.
@@ -357,6 +363,10 @@ static int trans_mkdir (
);
#endif
+#ifdef __clang__
+#pragma clang diagnostic pop
+#endif
+
/*
* Some XTRANSDEBUG stuff
*/
diff --git a/X11/xtrans/transport.c b/X11/xtrans/transport.c
index 84a2915a1..0013b01d8 100644
--- a/X11/xtrans/transport.c
+++ b/X11/xtrans/transport.c
@@ -55,6 +55,12 @@ from The Open Group.
#include "Xtransint.h"
+#ifdef __clang__
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wformat-nonliteral"
+#pragma clang diagnostic ignored "-Wdeprecated-declarations"
+#endif
+
#ifdef LOCALCONN
#include "Xtranslcl.c"
#endif
@@ -66,3 +72,7 @@ from The Open Group.
#endif
#include "Xtrans.c"
#include "Xtransutil.c"
+
+#ifdef __clang__
+#pragma clang diagnostic pop
+#endif
diff --git a/libX11/modules/im/ximcp/imDefIc.c b/libX11/modules/im/ximcp/imDefIc.c
index 9283c49c3..a962c1b0f 100644
--- a/libX11/modules/im/ximcp/imDefIc.c
+++ b/libX11/modules/im/ximcp/imDefIc.c
@@ -1425,10 +1425,9 @@ _XimProtoCreateIC(
if (!(_XimGetInputStyle(arg, &input_style)))
return (XIC)NULL;
- if ((ic = (Xic)Xmalloc(sizeof(XicRec))) == (Xic)NULL)
+ if ((ic = Xcalloc(1, sizeof(XicRec))) == (Xic)NULL)
return (XIC)NULL;
- bzero((char *)ic, sizeof(XicRec));
ic->methods = &ic_methods;
ic->core.im = (XIM)im;
ic->core.input_style = input_style;
diff --git a/libX11/modules/im/ximcp/imInt.c b/libX11/modules/im/ximcp/imInt.c
index b19809237..26f4991a2 100644
--- a/libX11/modules/im/ximcp/imInt.c
+++ b/libX11/modules/im/ximcp/imInt.c
@@ -204,9 +204,8 @@ _XimOpenIM(
Xim im;
register int i;
- if (!(im = (Xim)Xmalloc(sizeof(XimRec))))
+ if (!(im = Xcalloc(1, sizeof(XimRec))))
return (XIM)NULL;
- bzero(im, sizeof(XimRec));
im->core.lcd = lcd;
im->core.ic_chain = (XIC)NULL;
@@ -215,14 +214,12 @@ _XimOpenIM(
im->core.res_name = NULL;
im->core.res_class = NULL;
if((res_name != NULL) && (*res_name != '\0')){
- if(!(im->core.res_name = (char *)Xmalloc(strlen(res_name)+1)))
+ if(!(im->core.res_name = strdup(res_name)))
goto Error1;
- strcpy(im->core.res_name,res_name);
}
if((res_class != NULL) && (*res_class != '\0')){
- if(!(im->core.res_class = (char *)Xmalloc(strlen(res_class)+1)))
+ if(!(im->core.res_class = strdup(res_class)))
goto Error2;
- strcpy(im->core.res_class,res_class);
}
if(!(im->core.im_name = _XimMakeImName(lcd)))
goto Error3;
diff --git a/libX11/modules/im/ximcp/imLcIc.c b/libX11/modules/im/ximcp/imLcIc.c
index c0728084f..49338853c 100644
--- a/libX11/modules/im/ximcp/imLcIc.c
+++ b/libX11/modules/im/ximcp/imLcIc.c
@@ -143,10 +143,9 @@ _XimLocalCreateIC(
unsigned int num;
int len;
- if((ic = (Xic)Xmalloc(sizeof(XicRec))) == (Xic)NULL) {
+ if((ic = Xcalloc(1, sizeof(XicRec))) == (Xic)NULL) {
return ((XIC)NULL);
}
- bzero((char *)ic, sizeof(XicRec));
ic->methods = &Local_ic_methods;
ic->core.im = im;
diff --git a/libX11/modules/im/ximcp/imRm.c b/libX11/modules/im/ximcp/imRm.c
index 3d09b8136..da1207ca1 100644
--- a/libX11/modules/im/ximcp/imRm.c
+++ b/libX11/modules/im/ximcp/imRm.c
@@ -360,10 +360,9 @@ _XimDefaultStyles(
n = XIMNumber(supported_local_styles) - 1;
len = sizeof(XIMStyles) + sizeof(XIMStyle) * n;
- if(!(tmp = (XPointer)Xmalloc(len))) {
+ if(!(tmp = Xcalloc(1, len))) {
return False;
}
- bzero(tmp, len);
styles = (XIMStyles *)tmp;
if (n > 0) {
@@ -396,10 +395,9 @@ _XimDefaultIMValues(
n = XIMNumber(supported_local_im_values_list);
len = sizeof(XIMValuesList) + sizeof(char **) * n;
- if(!(tmp = (XPointer)Xmalloc(len))) {
+ if(!(tmp = Xcalloc(1, len))) {
return False;
}
- bzero(tmp, len);
values_list = (XIMValuesList *)tmp;
if (n > 0) {
@@ -433,10 +431,9 @@ _XimDefaultICValues(
n = XIMNumber(supported_local_ic_values_list);
len = sizeof(XIMValuesList) + sizeof(char **) * n;
- if(!(tmp = (XPointer)Xmalloc(len))) {
+ if(!(tmp = Xcalloc(1, len))) {
return False;
}
- bzero(tmp, len);
values_list = (XIMValuesList *)tmp;
if (n > 0) {
@@ -796,19 +793,15 @@ _XimEncodeString(
XPointer top,
XPointer val)
{
- int len;
char *string;
char **out;
if(val == (XPointer)NULL) {
return False;
}
- len = strlen((char *)val);
- if(!(string = (char *)Xmalloc(len + 1))) {
+ if (!(string = strdup((char *)val))) {
return False;
}
- (void)strcpy(string, (char *)val);
- string[len] = '\0';
out = (char **)((char *)top + info->offset);
if(*out) {
@@ -1085,10 +1078,9 @@ _XimDecodeStyles(
num = styles->count_styles;
len = sizeof(XIMStyles) + sizeof(XIMStyle) * num;
- if(!(tmp = (XPointer)Xmalloc(len))) {
+ if(!(tmp = Xcalloc(1, len))) {
return False;
}
- bzero(tmp, len);
out = (XIMStyles *)tmp;
if(num >0) {
@@ -1124,10 +1116,9 @@ _XimDecodeValues(
num = values_list->count_values;
len = sizeof(XIMValuesList) + sizeof(char **) * num;
- if(!(tmp = (char *)Xmalloc(len))) {
+ if(!(tmp = Xcalloc(1, len))) {
return False;
}
- bzero(tmp, len);
out = (XIMValuesList *)tmp;
if(num) {
@@ -1168,21 +1159,18 @@ _XimDecodeString(
XPointer top,
XPointer val)
{
- int len = 0;
char *in;
char *string;
in = *((char **)((char *)top + info->offset));
- if(in != (char *)NULL) {
- len = strlen(in);
+ if (in != NULL) {
+ string = strdup(in);
+ } else {
+ string = Xcalloc(1, 1); /* strdup("") */
}
- if(!(string = (char *)Xmalloc(len + 1))) {
+ if (string == NULL) {
return False;
}
- if(in != (char *)NULL) {
- (void)strcpy(string, in);
- }
- string[len] = '\0';
*((char **)val) = string;
return True;
}
@@ -2143,10 +2131,9 @@ _XimSetResourceList(
XIMResourceList res;
len = sizeof(XIMResource) * num_resource;
- if(!(res = (XIMResourceList)Xmalloc(len))) {
+ if(!(res = Xcalloc(1, len))) {
return False;
}
- bzero((char *)res, len);
for(i = 0; i < num_resource; i++, id++) {
res[i] = resource[i];
diff --git a/libX11/modules/im/ximcp/imRmAttr.c b/libX11/modules/im/ximcp/imRmAttr.c
index 27dcbc9cd..2e732658a 100644
--- a/libX11/modules/im/ximcp/imRmAttr.c
+++ b/libX11/modules/im/ximcp/imRmAttr.c
@@ -1408,7 +1408,6 @@ _XimGetAttributeID(
{
unsigned int n;
XIMResourceList res;
- int res_len;
char *names;
int names_len;
XPointer tmp;
@@ -1426,18 +1425,15 @@ _XimGetAttributeID(
if (!(n = _XimCountNumberOfAttr(buf[0], &buf[1], &names_len)))
return False;
- res_len = sizeof(XIMResource) * n;
- if (!(res = (XIMResourceList)Xmalloc(res_len)))
+ if (!(res = Xcalloc(n, sizeof(XIMResource))))
return False;
- bzero((char *)res, res_len);
values_len = sizeof(XIMValuesList) + (sizeof(char **) * n) + names_len;
- if (!(tmp = (XPointer)Xmalloc(values_len))) {
+ if (!(tmp = Xcalloc(1, values_len))) {
Xfree(res);
return False;
}
- bzero(tmp, values_len);
values_list = (XIMValuesList *)tmp;
values = (char **)((char *)tmp + sizeof(XIMValuesList));
@@ -1475,18 +1471,15 @@ _XimGetAttributeID(
if (!(n = _XimCountNumberOfAttr(buf[0], &buf[2], &names_len)))
return False;
- res_len = sizeof(XIMResource) * n;
- if (!(res = (XIMResourceList)Xmalloc(res_len)))
+ if (!(res = Xcalloc(n, sizeof(XIMResource))))
return False;
- bzero((char *)res, res_len);
values_len = sizeof(XIMValuesList) + (sizeof(char **) * n) + names_len;
- if (!(tmp = (XPointer)Xmalloc(values_len))) {
+ if (!(tmp = Xcalloc(1, values_len))) {
Xfree(res);
return False;
}
- bzero(tmp, values_len);
values_list = (XIMValuesList *)tmp;
values = (char **)((char *)tmp + sizeof(XIMValuesList));
diff --git a/libX11/modules/im/ximcp/imThaiIc.c b/libX11/modules/im/ximcp/imThaiIc.c
index d1cb22a5e..95433f3d7 100644
--- a/libX11/modules/im/ximcp/imThaiIc.c
+++ b/libX11/modules/im/ximcp/imThaiIc.c
@@ -157,10 +157,9 @@ _XimThaiCreateIC(
int len;
DefTree *tree;
- if((ic = (Xic)Xmalloc(sizeof(XicRec))) == (Xic)NULL) {
+ if((ic = Xcalloc(1, sizeof(XicRec))) == (Xic)NULL) {
return ((XIC)NULL);
}
- bzero((char *)ic, sizeof(XicRec));
ic->methods = &Thai_ic_methods;
ic->core.im = im;
diff --git a/libX11/modules/im/ximcp/imTrX.c b/libX11/modules/im/ximcp/imTrX.c
index edcaf0852..d85d1d114 100644
--- a/libX11/modules/im/ximcp/imTrX.c
+++ b/libX11/modules/im/ximcp/imTrX.c
@@ -496,9 +496,8 @@ _XimXConf(Xim im, char *address)
{
XSpecRec *spec;
- if (!(spec = (XSpecRec *)Xmalloc(sizeof(XSpecRec))))
+ if (!(spec = Xcalloc(1, sizeof(XSpecRec))))
return False;
- bzero(spec, sizeof(XSpecRec));
spec->improtocolid = XInternAtom(im->core.display, _XIM_PROTOCOL, False);
spec->imconnectid = XInternAtom(im->core.display, _XIM_XCONNECT, False);
diff --git a/libX11/modules/im/ximcp/imTrans.c b/libX11/modules/im/ximcp/imTrans.c
index 7673279c6..0ac08aa60 100644
--- a/libX11/modules/im/ximcp/imTrans.c
+++ b/libX11/modules/im/ximcp/imTrans.c
@@ -1,316 +1,313 @@
-/*
- * Copyright 1992 Oracle and/or its affiliates. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-/******************************************************************
-
- Copyright 1992, 1993, 1994 by FUJITSU LIMITED
-
-Permission to use, copy, modify, distribute, and sell this software
-and its documentation for any purpose is hereby granted without fee,
-provided that the above copyright notice appear in all copies and
-that both that copyright notice and this permission notice appear
-in supporting documentation, and that the name of FUJITSU LIMITED
-not be used in advertising or publicity pertaining to distribution
-of the software without specific, written prior permission.
-FUJITSU LIMITED makes no representations about the suitability of
-this software for any purpose.
-It is provided "as is" without express or implied warranty.
-
-FUJITSU LIMITED DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
-INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
-EVENT SHALL FUJITSU LIMITED BE LIABLE FOR ANY SPECIAL, INDIRECT OR
-CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
-USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
-OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
-PERFORMANCE OF THIS SOFTWARE.
-
- Author: Hideki Hiura (hhiura@Sun.COM) Sun Microsystems, Inc.
- Takashi Fujiwara FUJITSU LIMITED
- fujiwara@a80.tech.yk.fujitsu.co.jp
-
-******************************************************************/
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-#include <stdio.h>
-#include <X11/Xatom.h>
-#include <X11/Xmd.h>
-#include "Xlibint.h"
-#include <X11/Xtrans/Xtrans.h>
-#include "Xlcint.h"
-#include "Ximint.h"
-#include "XimTrans.h"
-#include "XimTrInt.h"
-
-#ifdef WIN32
-#include <X11/Xwindows.h>
-#endif
-
-
-#ifndef XIM_CONNECTION_RETRIES
-#define XIM_CONNECTION_RETRIES 5
-#endif
-
-
-Private Bool
-_XimTransConnect(
- Xim im)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
- int connect_stat, retry;
- Window window;
-
- for (retry = XIM_CONNECTION_RETRIES; retry >= 0; retry--)
- {
- if ((spec->trans_conn = _XimXTransOpenCOTSClient (
- spec->address)) == NULL)
- {
- break;
- }
-
- if ((connect_stat = _XimXTransConnect (
- spec->trans_conn, spec->address)) < 0)
- {
- _XimXTransClose (spec->trans_conn);
- spec->trans_conn = NULL;
-
- if (connect_stat == TRANS_TRY_CONNECT_AGAIN)
- continue;
- else
- break;
- }
- else
- break;
- }
-
- if (spec->trans_conn == NULL)
- return False;
-
- spec->fd = _XimXTransGetConnectionNumber (spec->trans_conn);
-
- if (!(window = XCreateSimpleWindow(im->core.display,
- DefaultRootWindow(im->core.display), 0, 0, 1, 1, 1, 0, 0)))
- return False;
- spec->window = window;
-
- _XRegisterFilterByType(im->core.display, window, KeyPress, KeyPress,
- _XimTransFilterWaitEvent, (XPointer)im);
-
- return _XRegisterInternalConnection(im->core.display, spec->fd,
- (_XInternalConnectionProc)_XimTransInternalConnection,
- (XPointer)im);
-}
-
-
-Private Bool
-_XimTransShutdown(
- Xim im)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
-
- _XimXTransDisconnect(spec->trans_conn);
- (void)_XimXTransClose(spec->trans_conn);
- _XimFreeTransIntrCallback(im);
- _XUnregisterInternalConnection(im->core.display, spec->fd);
- _XUnregisterFilter(im->core.display, spec->window,
- _XimTransFilterWaitEvent, (XPointer)im);
- XDestroyWindow(im->core.display, spec->window);
- Xfree(spec->address);
- Xfree(spec);
- return True;
-}
-
-
-
-Public Bool
-_XimTransRegisterDispatcher(
- Xim im,
- Bool (*callback)(
- Xim, INT16, XPointer, XPointer
- ),
- XPointer call_data)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
- TransIntrCallbackPtr rec;
-
- if (!(rec = (TransIntrCallbackPtr)Xmalloc(sizeof(TransIntrCallbackRec))))
- return False;
-
- rec->func = callback;
- rec->call_data = call_data;
- rec->next = spec->intr_cb;
- spec->intr_cb = rec;
- return True;
-}
-
-
-Public void
-_XimFreeTransIntrCallback(
- Xim im)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
- register TransIntrCallbackPtr rec, next;
-
- for (rec = spec->intr_cb; rec;) {
- next = rec->next;
- Xfree(rec);
- rec = next;
- }
- return;
-}
-
-
-Public Bool
-_XimTransCallDispatcher(Xim im, INT16 len, XPointer data)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
- TransIntrCallbackRec *rec;
-
- for (rec = spec->intr_cb; rec; rec = rec->next) {
- if ((*rec->func)(im, len, data, rec->call_data))
- return True;
- }
- return False;
-}
-
-
-Public Bool
-_XimTransFilterWaitEvent(
- Display *d,
- Window w,
- XEvent *ev,
- XPointer arg)
-{
- Xim im = (Xim)arg;
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
-
- spec->is_putback = False;
- return _XimFilterWaitEvent(im);
-}
-
-
-Public void
-_XimTransInternalConnection(
- Display *d,
- int fd,
- XPointer arg)
-{
- Xim im = (Xim)arg;
- XEvent ev;
- XKeyEvent *kev;
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
-
- if (spec->is_putback)
- return;
- kev = (XKeyEvent *)&ev;
- kev->type = KeyPress;
- kev->send_event = False;
- kev->display = im->core.display;
- kev->window = spec->window;
- kev->keycode = 0;
- XPutBackEvent(im->core.display, &ev);
- XFlush(im->core.display);
- spec->is_putback = True;
- return;
-}
-
-
-Public Bool
-_XimTransWrite(Xim im, INT16 len, XPointer data)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
- char *buf = (char *)data;
- register int nbyte;
-
- while (len > 0) {
- if ((nbyte = _XimXTransWrite(spec->trans_conn, buf, len)) <= 0)
- return False;
- len -= nbyte;
- buf += nbyte;
- }
- return True;
-}
-
-
-Public Bool
-_XimTransRead(
- Xim im,
- XPointer recv_buf,
- int buf_len,
- int *ret_len)
-{
- TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
- int len;
-
- if (buf_len == 0) {
- *ret_len = 0;
- return True;
- }
- if ((len = _XimXTransRead(spec->trans_conn, recv_buf, buf_len)) <= 0)
- return False;
- *ret_len = len;
- return True;
-}
-
-
-Public void
-_XimTransFlush(
- Xim im)
-{
- return;
-}
-
-
-
-Public Bool
-_XimTransConf(
- Xim im,
- char *address)
-{
- char *paddr;
- TransSpecRec *spec;
-
- if (!(paddr = (char *)Xmalloc(strlen(address) + 1)))
- return False;
-
- if (!(spec = (TransSpecRec *) Xmalloc(sizeof(TransSpecRec)))) {
- Xfree(paddr);
- return False;
- }
-
- bzero(spec, sizeof(TransSpecRec));
-
- (void)strcpy(paddr, address);
- spec->address = paddr;
-
- im->private.proto.spec = (XPointer)spec;
- im->private.proto.connect = _XimTransConnect;
- im->private.proto.shutdown = _XimTransShutdown;
- im->private.proto.write = _XimTransWrite;
- im->private.proto.read = _XimTransRead;
- im->private.proto.flush = _XimTransFlush;
- im->private.proto.register_dispatcher = _XimTransRegisterDispatcher;
- im->private.proto.call_dispatcher = _XimTransCallDispatcher;
-
- return True;
-}
+/*
+ * Copyright 1992 Oracle and/or its affiliates. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+/******************************************************************
+
+ Copyright 1992, 1993, 1994 by FUJITSU LIMITED
+
+Permission to use, copy, modify, distribute, and sell this software
+and its documentation for any purpose is hereby granted without fee,
+provided that the above copyright notice appear in all copies and
+that both that copyright notice and this permission notice appear
+in supporting documentation, and that the name of FUJITSU LIMITED
+not be used in advertising or publicity pertaining to distribution
+of the software without specific, written prior permission.
+FUJITSU LIMITED makes no representations about the suitability of
+this software for any purpose.
+It is provided "as is" without express or implied warranty.
+
+FUJITSU LIMITED DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+EVENT SHALL FUJITSU LIMITED BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
+USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
+OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+PERFORMANCE OF THIS SOFTWARE.
+
+ Author: Hideki Hiura (hhiura@Sun.COM) Sun Microsystems, Inc.
+ Takashi Fujiwara FUJITSU LIMITED
+ fujiwara@a80.tech.yk.fujitsu.co.jp
+
+******************************************************************/
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+#include <stdio.h>
+#include <X11/Xatom.h>
+#include <X11/Xmd.h>
+#include "Xlibint.h"
+#include <X11/Xtrans/Xtrans.h>
+#include "Xlcint.h"
+#include "Ximint.h"
+#include "XimTrans.h"
+#include "XimTrInt.h"
+
+#ifdef WIN32
+#include <X11/Xwindows.h>
+#endif
+
+
+#ifndef XIM_CONNECTION_RETRIES
+#define XIM_CONNECTION_RETRIES 5
+#endif
+
+
+Private Bool
+_XimTransConnect(
+ Xim im)
+{
+ TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
+ int connect_stat, retry;
+ Window window;
+
+ for (retry = XIM_CONNECTION_RETRIES; retry >= 0; retry--)
+ {
+ if ((spec->trans_conn = _XimXTransOpenCOTSClient (
+ spec->address)) == NULL)
+ {
+ break;
+ }
+
+ if ((connect_stat = _XimXTransConnect (
+ spec->trans_conn, spec->address)) < 0)
+ {
+ _XimXTransClose (spec->trans_conn);
+ spec->trans_conn = NULL;
+
+ if (connect_stat == TRANS_TRY_CONNECT_AGAIN)
+ continue;
+ else
+ break;
+ }
+ else
+ break;
+ }
+
+ if (spec->trans_conn == NULL)
+ return False;
+
+ spec->fd = _XimXTransGetConnectionNumber (spec->trans_conn);
+
+ if (!(window = XCreateSimpleWindow(im->core.display,
+ DefaultRootWindow(im->core.display), 0, 0, 1, 1, 1, 0, 0)))
+ return False;
+ spec->window = window;
+
+ _XRegisterFilterByType(im->core.display, window, KeyPress, KeyPress,
+ _XimTransFilterWaitEvent, (XPointer)im);
+
+ return _XRegisterInternalConnection(im->core.display, spec->fd,
+ (_XInternalConnectionProc)_XimTransInternalConnection,
+ (XPointer)im);
+}
+
+
+Private Bool
+_XimTransShutdown(
+ Xim im)
+{
+ TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
+
+ _XimXTransDisconnect(spec->trans_conn);
+ (void)_XimXTransClose(spec->trans_conn);
+ _XimFreeTransIntrCallback(im);
+ _XUnregisterInternalConnection(im->core.display, spec->fd);
+ _XUnregisterFilter(im->core.display, spec->window,
+ _XimTransFilterWaitEvent, (XPointer)im);
+ XDestroyWindow(im->core.display, spec->window);
+ Xfree(spec->address);
+ Xfree(spec);
+ return True;
+}
+
+
+
+Public Bool
+_XimTransRegisterDispatcher(
+ Xim im,
+ Bool (*callback)(
+ Xim, INT16, XPointer, XPointer
+ ),
+ XPointer call_data)
+{
+ TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
+ TransIntrCallbackPtr rec;
+
+ if (!(rec = (TransIntrCallbackPtr)Xmalloc(sizeof(TransIntrCallbackRec))))
+ return False;
+
+ rec->func = callback;
+ rec->call_data = call_data;
+ rec->next = spec->intr_cb;
+ spec->intr_cb = rec;
+ return True;
+}
+
+
+Public void
+_XimFreeTransIntrCallback(
+ Xim im)
+{
+ TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
+ register TransIntrCallbackPtr rec, next;
+
+ for (rec = spec->intr_cb; rec;) {
+ next = rec->next;
+ Xfree(rec);
+ rec = next;
+ }
+ return;
+}
+
+
+Public Bool
+_XimTransCallDispatcher(Xim im, INT16 len, XPointer data)
+{
+ TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
+ TransIntrCallbackRec *rec;
+
+ for (rec = spec->intr_cb; rec; rec = rec->next) {
+ if ((*rec->func)(im, len, data, rec->call_data))
+ return True;
+ }
+ return False;
+}
+
+
+Public Bool
+_XimTransFilterWaitEvent(
+ Display *d,
+ Window w,
+ XEvent *ev,
+ XPointer arg)
+{
+ Xim im = (Xim)arg;
+ TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
+
+ spec->is_putback = False;
+ return _XimFilterWaitEvent(im);
+}
+
+
+Public void
+_XimTransInternalConnection(
+ Display *d,
+ int fd,
+ XPointer arg)
+{
+ Xim im = (Xim)arg;
+ XEvent ev;
+ XKeyEvent *kev;
+ TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
+
+ if (spec->is_putback)
+ return;
+ kev = (XKeyEvent *)&ev;
+ kev->type = KeyPress;
+ kev->send_event = False;
+ kev->display = im->core.display;
+ kev->window = spec->window;
+ kev->keycode = 0;
+ XPutBackEvent(im->core.display, &ev);
+ XFlush(im->core.display);
+ spec->is_putback = True;
+ return;
+}
+
+
+Public Bool
+_XimTransWrite(Xim im, INT16 len, XPointer data)
+{
+ TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
+ char *buf = (char *)data;
+ register int nbyte;
+
+ while (len > 0) {
+ if ((nbyte = _XimXTransWrite(spec->trans_conn, buf, len)) <= 0)
+ return False;
+ len -= nbyte;
+ buf += nbyte;
+ }
+ return True;
+}
+
+
+Public Bool
+_XimTransRead(
+ Xim im,
+ XPointer recv_buf,
+ int buf_len,
+ int *ret_len)
+{
+ TransSpecRec *spec = (TransSpecRec *)im->private.proto.spec;
+ int len;
+
+ if (buf_len == 0) {
+ *ret_len = 0;
+ return True;
+ }
+ if ((len = _XimXTransRead(spec->trans_conn, recv_buf, buf_len)) <= 0)
+ return False;
+ *ret_len = len;
+ return True;
+}
+
+
+Public void
+_XimTransFlush(
+ Xim im)
+{
+ return;
+}
+
+
+
+Public Bool
+_XimTransConf(
+ Xim im,
+ char *address)
+{
+ char *paddr;
+ TransSpecRec *spec;
+
+ if (!(paddr = strdup(address)))
+ return False;
+
+ if (!(spec = Xcalloc(1, sizeof(TransSpecRec)))) {
+ Xfree(paddr);
+ return False;
+ }
+
+ spec->address = paddr;
+
+ im->private.proto.spec = (XPointer)spec;
+ im->private.proto.connect = _XimTransConnect;
+ im->private.proto.shutdown = _XimTransShutdown;
+ im->private.proto.write = _XimTransWrite;
+ im->private.proto.read = _XimTransRead;
+ im->private.proto.flush = _XimTransFlush;
+ im->private.proto.register_dispatcher = _XimTransRegisterDispatcher;
+ im->private.proto.call_dispatcher = _XimTransCallDispatcher;
+
+ return True;
+}
diff --git a/libX11/modules/lc/gen/lcGenConv.c b/libX11/modules/lc/gen/lcGenConv.c
index baac73a39..7a113a78a 100644
--- a/libX11/modules/lc/gen/lcGenConv.c
+++ b/libX11/modules/lc/gen/lcGenConv.c
@@ -2660,10 +2660,9 @@ create_conv(
*conv->methods = *methods;
conv->methods->reset = init_state;
- conv->state = (XPointer) Xmalloc(sizeof(StateRec));
+ conv->state = Xcalloc(1, sizeof(StateRec));
if (conv->state == NULL)
goto err;
- bzero((char *) conv->state, sizeof(StateRec));
state = (State) conv->state;
state->lcd = lcd;
diff --git a/libX11/modules/lc/xlocale/lcJis.c b/libX11/modules/lc/xlocale/lcJis.c
index 594e6363c..551862d9b 100644
--- a/libX11/modules/lc/xlocale/lcJis.c
+++ b/libX11/modules/lc/xlocale/lcJis.c
@@ -545,10 +545,9 @@ create_conv(
if (XLC_PUBLIC(lcd, is_state_depend))
conv->methods->reset = init_state;
- conv->state = (XPointer) Xmalloc(sizeof(StateRec));
+ conv->state = Xcalloc(1, sizeof(StateRec));
if (conv->state == NULL)
goto err;
- bzero((char *) conv->state, sizeof(StateRec));
state = (State) conv->state;
state->lcd = lcd;
diff --git a/libX11/modules/om/generic/omGeneric.c b/libX11/modules/om/generic/omGeneric.c
index 44143ac2e..7f02c8565 100644
--- a/libX11/modules/om/generic/omGeneric.c
+++ b/libX11/modules/om/generic/omGeneric.c
@@ -523,9 +523,7 @@ get_font_name(
if (list == NULL)
return NULL;
- name = (char *) Xmalloc(strlen(*list) + 1);
- if (name)
- strcpy(name, *list);
+ name = strdup(*list);
XFreeFontNames(list);
@@ -549,10 +547,9 @@ get_rotate_fontname(
|| len > XLFD_MAX_LEN)
return NULL;
- pattern = (char *)Xmalloc(len + 1);
+ pattern = strdup(font_name);
if(!pattern)
return NULL;
- strcpy(pattern, font_name);
memset(fields, 0, sizeof(char *) * 14);
ptr = pattern;
@@ -661,10 +658,8 @@ get_font_name_from_list(
for (i = 0; i < count; i++) {
fname = list[i];
if(is_match_charset(font_data, fname) == True) {
- name = (char *) Xmalloc(strlen(fname) + 1);
- if (name)
- strcpy(name, fname);
- break;
+ name = strdup(fname);
+ break;
}
}
@@ -685,11 +680,10 @@ parse_all_name(
if(is_match_charset(font_data, pattern) != True)
return False;
- font_data->xlfd_name = (char *)Xmalloc(strlen(pattern)+1);
+ font_data->xlfd_name = strdup(pattern);
if(font_data->xlfd_name == NULL)
return (-1);
- strcpy(font_data->xlfd_name, pattern);
return True;
#else /* OLDCODE */
Display *dpy = oc->core.om->core.display;
@@ -723,11 +717,10 @@ parse_all_name(
}
}
- font_data->xlfd_name = (char *)Xmalloc(strlen(pattern)+1);
+ font_data->xlfd_name = strdup(pattern);
if(font_data->xlfd_name == NULL)
return (-1);
- strcpy(font_data->xlfd_name, pattern);
return True;
#endif /* OLDCODE */
}
@@ -946,12 +939,9 @@ parse_fontdata(
* -- jjw/pma (HP)
*/
if (font_data_return) {
- font_data_return->xlfd_name = (char *)Xmalloc
- (strlen(font_data->xlfd_name) + 1);
+ font_data_return->xlfd_name = strdup(font_data->xlfd_name);
if (!font_data_return->xlfd_name) return -1;
- strcpy (font_data_return->xlfd_name, font_data->xlfd_name);
-
font_data_return->side = font_data->side;
}
#ifdef FONTDEBUG
@@ -996,11 +986,9 @@ parse_fontdata(
#ifdef FONTDEBUG
fprintf(stderr,"XLFD name: %s\n",font_data->xlfd_name);
#endif
- font_data_return->xlfd_name = (char *)Xmalloc
- (strlen(font_data->xlfd_name) + 1);
+ font_data_return->xlfd_name = strdup(font_data->xlfd_name);
if (!font_data_return->xlfd_name) return -1;
- strcpy (font_data_return->xlfd_name, font_data->xlfd_name);
font_data_return->side = font_data->side;
}
@@ -1192,11 +1180,10 @@ parse_fontname(
* be matched. It returns the required information in
* font_data_return.
*/
- font_set->font_name = (char *)Xmalloc
- (strlen(font_data_return.xlfd_name) + 1);
+ font_set->font_name = strdup(font_data_return.xlfd_name);
if(font_set->font_name == (char *) NULL)
goto err;
- strcpy(font_set->font_name, font_data_return.xlfd_name);
+
font_set->side = font_data_return.side;
Xfree (font_data_return.xlfd_name);
@@ -1223,11 +1210,10 @@ parse_fontname(
break;
}
}
- font_set->font_name = (char *)Xmalloc
- (strlen(font_set->substitute[i].xlfd_name) + 1);
+ font_set->font_name = strdup(font_set->substitute[i].xlfd_name);
if(font_set->font_name == (char *) NULL)
goto err;
- strcpy(font_set->font_name,font_set->substitute[i].xlfd_name);
+
font_set->side = font_set->substitute[i].side;
if(parse_vw(oc, font_set, name_list, count) == -1)
goto err;
@@ -1237,11 +1223,10 @@ parse_fontname(
}
}
- base_name = (char *) Xmalloc(strlen(oc->core.base_name_list) + 1);
+ base_name = strdup(oc->core.base_name_list);
if (base_name == NULL)
goto err;
- strcpy(base_name, oc->core.base_name_list);
oc->core.base_name_list = base_name;
XFreeStringList(name_list);
@@ -1654,10 +1639,9 @@ create_oc(
XOCMethodsList methods_list = oc_methods_list;
int count;
- oc = (XOC) Xmalloc(sizeof(XOCGenericRec));
+ oc = Xcalloc(1, sizeof(XOCGenericRec));
if (oc == NULL)
return (XOC) NULL;
- bzero((char *) oc, sizeof(XOCGenericRec));
oc->core.om = om;
@@ -1842,26 +1826,23 @@ create_om(
{
XOM om;
- om = (XOM) Xmalloc(sizeof(XOMGenericRec));
+ om = Xcalloc(1, sizeof(XOMGenericRec));
if (om == NULL)
return (XOM) NULL;
- bzero((char *) om, sizeof(XOMGenericRec));
om->methods = &methods;
om->core.lcd = lcd;
om->core.display = dpy;
om->core.rdb = rdb;
if (res_name) {
- om->core.res_name = (char *) Xmalloc(strlen(res_name) + 1);
+ om->core.res_name = strdup(res_name);
if (om->core.res_name == NULL)
goto err;
- strcpy(om->core.res_name, res_name);
}
if (res_class) {
- om->core.res_class = (char *) Xmalloc(strlen(res_class) + 1);
+ om->core.res_class = strdup(res_class);
if (om->core.res_class == NULL)
goto err;
- strcpy(om->core.res_class, res_class);
}
if (om_resources[0].xrm_name == NULLQUARK)
@@ -1913,10 +1894,9 @@ read_EncodingInfo(
FontData font_data,ret;
char *buf, *bufptr,*scp;
int len;
- font_data = (FontData) Xmalloc(sizeof(FontDataRec) * count);
+ font_data = Xcalloc(count, sizeof(FontDataRec));
if (font_data == NULL)
return NULL;
- bzero((char *) font_data, sizeof(FontDataRec) * count);
ret = font_data;
for ( ; count-- > 0; font_data++) {
@@ -2017,10 +1997,9 @@ init_om(
_XlcGetResource(lcd, "XLC_FONTSET", "object_name", &value, &count);
if (count > 0) {
- gen->object_name = (char *) Xmalloc(strlen(*value) + 1);
+ gen->object_name = strdup(*value);
if (gen->object_name == NULL)
return False;
- strcpy(gen->object_name, *value);
}
for (num = 0; ; num++) {
diff --git a/libX11/specs/libX11/CH02.xml b/libX11/specs/libX11/CH02.xml
index a00b7c283..f4ef1bcd8 100644
--- a/libX11/specs/libX11/CH02.xml
+++ b/libX11/specs/libX11/CH02.xml
@@ -1,3494 +1,3489 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
- "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd">
-<chapter id="display_functions">
-<title>Display Functions</title>
-<para>
-Before your program can use a display, you must establish a connection
-to the X server.
-Once you have established a connection,
-you then can use the Xlib macros and functions discussed in this chapter
-to return information about the display.
-This chapter discusses how to:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-Open (connect to) the display
- </para>
- </listitem>
- <listitem>
- <para>
-Obtain information about the display, image formats, or screens
- </para>
- </listitem>
- <listitem>
- <para>
-Generate a
-<systemitem>NoOperation</systemitem>
-protocol request
- </para>
- </listitem>
- <listitem>
- <para>
-Free client-created data
- </para>
- </listitem>
- <listitem>
- <para>
-Close (disconnect from) a display
- </para>
- </listitem>
- <listitem>
- <para>
-Use X Server connection close operations
- </para>
- </listitem>
- <listitem>
- <para>
-Use Xlib with threads
- </para>
- </listitem>
- <listitem>
- <para>
-Use internal connections
- </para>
- </listitem>
-</itemizedlist>
-<sect1 id="Opening_the_Display">
-<title>Opening the Display</title>
-<!-- .XS -->
-<!-- (SN Opening the Display -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-To open a connection to the X server that controls a display, use
-<function>XOpenDisplay</function>.
-<indexterm significance="preferred"><primary>XOpenDisplay</primary></indexterm>
-</para>
-<para>
-<!-- .LP -->
-<!-- .sM -->
-</para>
-<para>
-AllPlanes()
-</para>
-<para>
-XAllPlanes
-</para>
-
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display_name</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the hardware display name, which determines the display
-and communications domain to be used.
-On a <acronym>POSIX</acronym>-conformant system, if the display_name is NULL,
-it defaults to the value of the DISPLAY environment variable.
-<indexterm><primary>Environment</primary><secondary>DISPLAY</secondary></indexterm>
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The encoding and interpretation of the display name are
-implementation-dependent.
-Strings in the Host Portable Character Encoding are supported;
-support for other characters is implementation-dependent.
-On <acronym>POSIX</acronym>-conformant systems,
-the display name or DISPLAY environment variable can be a string in the format:
-</para>
-<!-- .LP -->
-<!-- .sM -->
-<literallayout class="monospaced">
-<!-- .TA 1i -->
-<!-- .ta 1i -->
- <emphasis remap='I'>protocol</emphasis>/<emphasis remap='I'>hostname</emphasis>:<emphasis remap='I'>number</emphasis>.<emphasis remap='I'>screen_number</emphasis>
-</literallayout>
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>protocol</emphasis>
- </term>
- <listitem>
- <para>
-Specifies a protocol family or an alias for a protocol family. Supported
-protocol families are implementation dependent. The protocol entry is
-optional. If protocol is not specified, the / separating protocol and
-hostname must also not be specified.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>hostname</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the name of the host machine on which the display is physically
-attached.
-You follow the hostname with either a single colon (:) or a double colon (::).
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the number of the display server on that host machine.
-You may optionally follow this display number with a period (.).
-A single <acronym>CPU</acronym> can have more than one display.
-Multiple displays are usually numbered starting with zero.
-<indexterm><primary>Screen</primary></indexterm>
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the screen to be used on that server.
-Multiple screens can be controlled by a single X server.
-The screen_number sets an internal variable that can be accessed by
-using the
-<function>DefaultScreen</function>
-macro or the
-<function>XDefaultScreen</function>
-function if you are using languages other than C (see section 2.2.1).
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-For example, the following would specify screen 1 of display 0 on the
-machine named ``dual-headed'':
-</para>
-<para>
-<!-- .LP -->
-<literallayout class="monospaced">
-dual-headed:0.1
-</literallayout>
-</para>
-<para>
-<!-- .LP -->
-The
-<function>XOpenDisplay</function>
-function returns a
-<type>Display</type>
-structure that serves as the
-connection to the X server and that contains all the information
-about that X server.
-<function>XOpenDisplay</function>
-connects your application to the X server through <acronym>TCP</acronym>
-or DECnet communications protocols,
-or through some local inter-process communication protocol.
-<indexterm><primary>Protocol</primary><secondary><acronym>TCP</acronym></secondary></indexterm>
-<indexterm><primary>Protocol</primary><secondary>DECnet</secondary></indexterm>
-If the protocol is specified as "tcp", "inet", or "inet6", or
-if no protocol is specified and the hostname is a host machine name and a single colon (:)
-separates the hostname and display number,
-<function>XOpenDisplay</function>
-connects using <acronym>TCP</acronym> streams. (If the protocol is specified as "inet", <acronym>TCP</acronym> over
-IPv4 is used. If the protocol is specified as "inet6", <acronym>TCP</acronym> over IPv6 is used.
-Otherwise, the implementation determines which <acronym>IP</acronym> version is used.)
-If the hostname and protocol are both not specified,
-Xlib uses whatever it believes is the fastest transport.
-If the hostname is a host machine name and a double colon (::)
-separates the hostname and display number,
-<function>XOpenDisplay</function>
-connects using DECnet.
-A single X server can support any or all of these transport mechanisms
-simultaneously.
-A particular Xlib implementation can support many more of these transport
-mechanisms.
-</para>
-<para>
-<!-- .LP -->
-<indexterm><primary>Display</primary></indexterm>
-If successful,
-<function>XOpenDisplay</function>
-returns a pointer to a
-<type>Display</type>
-structure,
-which is defined in
-<filename class="headerfile">&lt;X11/Xlib.h&gt;</filename>.
-<indexterm type="file"><primary><filename class="headerfile">X11/Xlib.h</filename></primary></indexterm>
-<indexterm><primary>Files</primary><secondary><filename class="headerfile">&lt;X11/Xlib.h&gt;</filename></secondary></indexterm>
-<indexterm><primary>Headers</primary><secondary><filename class="headerfile">&lt;X11/Xlib.h&gt;</filename></secondary></indexterm>
-If
-<function>XOpenDisplay</function>
-does not succeed, it returns NULL.
-After a successful call to
-<function>XOpenDisplay</function>,
-all of the screens in the display can be used by the client.
-The screen number specified in the display_name argument is returned
-by the
-<function>DefaultScreen</function>
-macro (or the
-<function>XDefaultScreen</function>
-function).
-You can access elements of the
-<type>Display</type>
-and
-<type>Screen</type>
-structures only by using the information macros or functions.
-For information about using macros and functions to obtain information from
-the
-<type>Display</type>
-structure,
-see section 2.2.1.
-</para>
-<para>
-<!-- .LP -->
-X servers may implement various types of access control mechanisms
-(see section 9.8).
-</para>
-</sect1>
-<sect1 id="Obtaining_Information_about_the_Display_Image_Formats_or_Screens">
-<title>Obtaining Information about the Display, Image Formats, or Screens</title>
-<!-- .XS -->
-<!-- (SN Obtaining Information about the Display, Image Formats, or Screens -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-The Xlib library provides a number of useful macros
-and corresponding functions that return data from the
-<type>Display</type>
-structure.
-The macros are used for C programming,
-and their corresponding function equivalents are for other language bindings.
-This section discusses the:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-Display macros
- </para>
- </listitem>
- <listitem>
- <para>
-Image format functions and macros
- </para>
- </listitem>
- <listitem>
- <para>
-Screen information macros
- </para>
- </listitem>
-</itemizedlist>
-<para>
-<!-- .LP -->
-<indexterm ><primary>Display</primary><secondary>data structure</secondary></indexterm>
-All other members of the
-<type>Display</type>
-structure (that is, those for which no macros are defined) are private to Xlib
-and must not be used.
-Applications must never directly modify or inspect these private members of the
-<type>Display</type>
-structure.
-<!-- .NT Note -->
-The
-<function>XDisplayWidth</function>,
-<function>XDisplayHeight</function>,
-<function>XDisplayCells</function>,
-<function>XDisplayPlanes</function>,
-<function>XDisplayWidthMM</function>,
-and
-<function>XDisplayHeightMM</function>
-functions in the next sections are misnamed.
-These functions really should be named Screen<emphasis remap='I'>whatever</emphasis>
-and XScreen<emphasis remap='I'>whatever</emphasis>, not Display<emphasis remap='I'>whatever</emphasis> or XDisplay<emphasis remap='I'>whatever</emphasis>.
-Our apologies for the resulting confusion.
-<!-- .NE -->
-</para>
-<sect2 id="Display_Macros_">
-<title>Display Macros </title>
-<!-- .XS -->
-<!-- (SN Display Macros -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-Applications should not directly modify any part of the
-<type>Display</type>
-and
-<type>Screen</type>
-structures.
-The members should be considered read-only,
-although they may change as the result of other operations on the display.
-</para>
-<para>
-<!-- .LP -->
-The following lists the C language macros,
-their corresponding function equivalents that are for other language bindings,
-and what data both can return.
-</para>
-<para>AllPlanes()</para>
-<para>XAllPlanes()</para>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>AllPlanes</primary></indexterm>
-<indexterm significance="preferred"><primary>XAllPlanes</primary></indexterm>
-Both return a value with all bits set to 1 suitable for use in a plane argument to
-a procedure.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-Both
-<function>BlackPixel</function>
-and
-<function>WhitePixel</function>
-can be used in implementing a monochrome application.
-These pixel values are for permanently allocated entries in the default
-colormap.
-The actual <acronym>RGB</acronym> (red, green, and blue) values are settable on some screens
-and, in any case, may not actually be black or white.
-The names are intended to convey the expected relative intensity of the colors.
-<!-- .sM -->
-</para>
-<para>
-BlackPixel(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XBlackPixel</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>BlackPixel</primary></indexterm>
-<indexterm significance="preferred"><primary>XBlackPixel</primary></indexterm>
-Both return the black pixel value for the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-WhitePixel(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XWhitePixel</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>WhitePixel</primary></indexterm>
-<indexterm significance="preferred"><primary>XWhitePixel</primary></indexterm>
-Both return the white pixel value for the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ConnectionNumber(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XConnectionNumber</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ConnectionNumber</primary></indexterm>
-<indexterm significance="preferred"><primary>XConnectionNumber</primary></indexterm>
-Both return a connection number for the specified display.
-On a <acronym>POSIX</acronym>-conformant system,
-this is the file descriptor of the connection.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultColormap(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Colormap <function>XDefaultColormap</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultColormap</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultColormap</primary></indexterm>
-Both return the default colormap ID for allocation on the specified screen.
-Most routine allocations of color should be made out of this colormap.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultDepth(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDefaultDepth</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultDepth</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultDepth</primary></indexterm>
-Both return the depth (number of planes) of the default root window for the
-specified screen.
-Other depths may also be supported on this screen (see
-<function>XMatchVisualInfo</function>).
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<indexterm significance="preferred"><primary>XListDepths</primary></indexterm>
-To determine the number of depths that are available on a given screen, use
-<function>XListDepths</function>.
-<!-- .sM -->
-</para>
-<para>
-DefaultGC(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>GC <function>XDefaultGC</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
- <paramdef>int<parameter> *count_return</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
-<!-- .ds Cn depths -->
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>count_return</emphasis>
- </term>
- <listitem>
- <para>
-Returns the number of (Cn.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XListDepths</function>
-function returns the array of depths
-that are available on the specified screen.
-If the specified screen_number is valid and sufficient memory for the array
-can be allocated,
-<function>XListDepths</function>
-sets count_return to the number of available depths.
-Otherwise, it does not set count_return and returns NULL.
-To release the memory allocated for the array of depths, use
-<function>XFree</function>.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultGC(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>GC <function>XDefaultGC</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultGC</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultGC</primary></indexterm>
-Both return the default graphics context for the root window of the
-specified screen.
-This GC is created for the convenience of simple applications
-and contains the default GC components with the foreground and
-background pixel values initialized to the black and white
-pixels for the screen, respectively.
-You can modify its contents freely because it is not used in any Xlib
-function.
-This GC should never be freed.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultRootWindow(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Window <function>XDefaultRootWindow</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultRootWindow</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultRootWindow</primary></indexterm>
-Both return the root window for the default screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultScreenOfDisplay(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Screen *<function>XDefaultScreenOfDisplay</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultScreenOfDisplay</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultScreenOfDisplay</primary></indexterm>
-Both return a pointer to the default screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ScreenOfDisplay(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Screen *<function>XScreenOfDisplay</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ScreenOfDisplay</primary></indexterm>
-<indexterm significance="preferred"><primary>XScreenOfDisplay</primary></indexterm>
-Both return a pointer to the indicated screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultScreen(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDefaultScreen</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultScreen</primary></indexterm>
-Both return the default screen number referenced by the
-<function>XOpenDisplay</function>
-function.
-This macro or function should be used to retrieve the screen number
-in applications that will use only a single screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultVisual(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Visual *<function>XDefaultVisual</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultVisual</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultVisual</primary></indexterm>
-Both return the default visual type for the specified screen.
-For further information about visual types,
-see section 3.1.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayCells(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDisplayCells</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayCells</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayCells</primary></indexterm>
-Both return the number of entries in the default colormap.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayPlanes(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDisplayPlanes</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayPlanes</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayPlanes</primary></indexterm>
-Both return the depth of the root window of the specified screen.
-For an explanation of depth,
-see the glossary.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayString(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>char *<function>XDisplayString</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayString</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayString</primary></indexterm>
-Both return the string that was passed to
-<function>XOpenDisplay</function>
-when the current display was opened.
-On <acronym>POSIX</acronym>-conformant systems,
-if the passed string was NULL, these return the value of
-the DISPLAY environment variable when the current display was opened.
-<indexterm><primary><acronym>POSIX</acronym> System Call</primary><secondary>fork</secondary></indexterm>
-These are useful to applications that invoke the
-<function>fork</function>
-system call and want to open a new connection to the same display from the
-child process as well as for printing error messages.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-LastKnownRequestProcessed(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XLastKnownRequestProcessed</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>XExtendedMaxRequestSize</primary></indexterm>
-The
-<function>XExtendedMaxRequestSize</function>
-function returns zero if the specified display does not support an
-extended-length protocol encoding; otherwise,
-it returns the maximum request size (in 4-byte units) supported
-by the server using the extended-length encoding.
-The Xlib functions
-<function>XDrawLines</function>,
-<function>XDrawArcs</function>,
-<function>XFillPolygon</function>,
-<function>XChangeProperty</function>,
-<function>XSetClipRectangles</function>,
-and
-<function>XSetRegion</function>
-will use the extended-length encoding as necessary, if supported
-by the server. Use of the extended-length encoding in other Xlib
-functions (for example,
-<function>XDrawPoints</function>,
-<function>XDrawRectangles</function>,
-<function>XDrawSegments</function>,
-<function>XFillArcs</function>,
-<function>XFillRectangles</function>,
-<function>XPutImage</function>)
-is permitted but not required; an Xlib implementation may choose to
-split the data across multiple smaller requests instead.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-LastKnownRequestProcessed(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XLastKnownRequestProcessed</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>XMaxRequestSize</primary></indexterm>
-The
-<function>XMaxRequestSize</function>
-function returns the maximum request size (in 4-byte units) supported
-by the server without using an extended-length protocol encoding.
-Single protocol requests to the server can be no larger than this size
-unless an extended-length protocol encoding is supported by the server.
-The protocol guarantees the size to be no smaller than 4096 units
-(16384 bytes).
-Xlib automatically breaks data up into multiple protocol requests
-as necessary for the following functions:
-<function>XDrawPoints</function>,
-<function>XDrawRectangles</function>,
-<function>XDrawSegments</function>,
-<function>XFillArcs</function>,
-<function>XFillRectangles</function>,
-and
-<function>XPutImage</function>.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-LastKnownRequestProcessed(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XLastKnownRequestProcessed</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>LastKnownRequestProcessed</primary></indexterm>
-<indexterm significance="preferred"><primary>XLastKnownRequestProcessed</primary></indexterm>
-Both extract the full serial number of the last request known by Xlib
-to have been processed by the X server.
-Xlib automatically sets this number when replies, events, and errors
-are received.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-NextRequest(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XNextRequest</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>NextRequest</primary></indexterm>
-<indexterm significance="preferred"><primary>XNextRequest</primary></indexterm>
-Both extract the full serial number that is to be used for the next
-request.
-Serial numbers are maintained separately for each display connection.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ProtocolVersion(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XProtocolVersion</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ProtocolVersion</primary></indexterm>
-<indexterm significance="preferred"><primary>XProtocolVersion</primary></indexterm>
-Both return the major version number (11) of the X protocol associated with
-the connected display.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ProtocolRevision(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XProtocolRevision</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ProtocolRevision</primary></indexterm>
-<indexterm significance="preferred"><primary>XProtocolRevision</primary></indexterm>
-Both return the minor protocol revision number of the X server.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-QLength(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XQLength</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>QLength</primary></indexterm>
-<indexterm significance="preferred"><primary>XQLength</primary></indexterm>
-Both return the length of the event queue for the connected display.
-Note that there may be more events that have not been read into
-the queue yet (see
-<function>XEventsQueued</function>).
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-RootWindow(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Window <function>XRootWindow</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm><primary>Window</primary><secondary>RootWindow</secondary></indexterm>
-<indexterm significance="preferred"><primary>RootWindow</primary></indexterm>
-<indexterm><primary>Window</primary><secondary>XRootWindow</secondary></indexterm>
-<indexterm significance="preferred"><primary>XRootWindow</primary></indexterm>
-Both return the root window.
-These are useful with functions that need a drawable of a particular screen
-and for creating top-level windows.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ScreenCount(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XScreenCount</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ScreenCount</primary></indexterm>
-<indexterm significance="preferred"><primary>XScreenCount</primary></indexterm>
-Both return the number of available screens.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ServerVendor(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>char *<function>XServerVendor</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ServerVendor</primary></indexterm>
-<indexterm significance="preferred"><primary>XServerVendor</primary></indexterm>
-Both return a pointer to a null-terminated string that provides
-some identification of the owner of the X server implementation.
-If the data returned by the server is in the Latin Portable Character Encoding,
-then the string is in the Host Portable Character Encoding.
-Otherwise, the contents of the string are implementation-dependent.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-VendorRelease(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XVendorRelease</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>VendorRelease</primary></indexterm>
-<indexterm significance="preferred"><primary>XVendorRelease</primary></indexterm>
-Both return a number related to a vendor's release of the X server.
-</para>
-</sect2>
-<sect2 id="Image_Format_Functions_and_Macros">
-<title>Image Format Functions and Macros</title>
-<!-- .XS -->
-<!-- (SN Image Format Functions and Macros -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-Applications are required to present data to the X server
-in a format that the server demands.
-To help simplify applications,
-most of the work required to convert the data is provided by Xlib
-(see sections 8.7 and 16.8).
-</para>
-<para>
-<!-- .LP -->
-The
-<structname>XPixmapFormatValues</structname>
-structure provides an interface to the pixmap format information
-that is returned at the time of a connection setup.
-It contains:
-</para>
-<para>
-<!-- .LP -->
-<!-- .sM -->
-<literallayout class="monospaced">
-<!-- .TA .5i 3i -->
-<!-- .ta .5i 3i -->
-typedef struct {
- int depth;
- int bits_per_pixel;
- int scanline_pad;
-} XPixmapFormatValues;
-</literallayout>
-</para>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<!-- .sp -->
-To obtain the pixmap format information for a given display, use
-<function>XListPixmapFormats</function>.
-<indexterm significance="preferred"><primary>XListPixmapFormats</primary></indexterm>
-<!-- .sM -->
-</para>
-<para>
-ImageByteOrder(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XImageByteOrder</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> *count_return</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
-<!-- .ds Cn pixmap formats that are supported by the display -->
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>count_return</emphasis>
- </term>
- <listitem>
- <para>
-Returns the number of (Cn.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XListPixmapFormats</function>
-function returns an array of
-<structname>XPixmapFormatValues</structname>
-structures that describe the types of Z format images supported
-by the specified display.
-If insufficient memory is available,
-<function>XListPixmapFormats</function>
-returns NULL.
-To free the allocated storage for the
-<structname>XPixmapFormatValues</structname>
-structures, use
-<function>XFree</function>.
-</para>
-<para>
-<!-- .LP -->
-The following lists the C language macros,
-their corresponding function equivalents that are for other language bindings,
-and what data they both return for the specified server and screen.
-These are often used by toolkits as well as by simple applications.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-ImageByteOrder(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XImageByteOrder</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>ImageByteOrder</primary></indexterm>
-<indexterm significance="preferred"><primary>XImageByteOrder</primary></indexterm>
-Both specify the required byte order for images for each scanline unit in
-XY format (bitmap) or for each pixel value in
-Z format.
-The macro or function can return either
-<symbol>LSBFirst</symbol>
-or
-<symbol>MSBFirst</symbol>.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-BitmapUnit(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XBitmapUnit</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>BitmapUnit</primary></indexterm>
-<indexterm significance="preferred"><primary>XBitmapUnit</primary></indexterm>
-Both return the size of a bitmap's scanline unit in bits.
-The scanline is calculated in multiples of this value.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-BitmapBitOrder(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XBitmapBitOrder</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>BitmapBitOrder</primary></indexterm>
-<indexterm significance="preferred"><primary>XBitmapBitOrder</primary></indexterm>
-Within each bitmap unit, the left-most bit in the bitmap as displayed
-on the screen is either the least significant or most significant bit in the
-unit.
-This macro or function can return
-<symbol>LSBFirst</symbol>
-or
-<symbol>MSBFirst</symbol>.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-BitmapPad(<emphasis remap='I'>display</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XBitmapPad</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>BitmapPad</primary></indexterm>
-<indexterm significance="preferred"><primary>XBitmapPad</primary></indexterm>
-Each scanline must be padded to a multiple of bits returned
-by this macro or function.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayHeight(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDisplayHeight</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayHeight</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayHeight</primary></indexterm>
-Both return an integer that describes the height of the screen
-in pixels.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayHeightMM(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDisplayHeightMM</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayHeightMM</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayHeightMM</primary></indexterm>
-Both return the height of the specified screen in millimeters.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayWidth(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDisplayWidth</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayWidth</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayWidth</primary></indexterm>
-Both return the width of the screen in pixels.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayWidthMM(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDisplayWidthMM</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> screen_number</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen_number</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate screen number on the host server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayWidthMM</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayWidthMM</primary></indexterm>
-Both return the width of the specified screen in millimeters.
-</para>
-</sect2>
-<sect2 id="Screen_Information_Macros">
-<title>Screen Information Macros</title>
-<!-- .XS -->
-<!-- (SN Screen Information Macros -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-The following lists the C language macros,
-their corresponding function equivalents that are for other language bindings,
-and what data they both can return.
-These macros or functions all take a pointer to the appropriate screen
-structure.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-BlackPixelOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XBlackPixelOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>BlackPixelOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XBlackPixelOfScreen</primary></indexterm>
-Both return the black pixel value of the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-WhitePixelOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>unsigned long <function>XWhitePixelOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>WhitePixelOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XWhitePixelOfScreen</primary></indexterm>
-Both return the white pixel value of the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-CellsOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XCellsOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>CellsOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XCellsOfScreen</primary></indexterm>
-Both return the number of colormap cells in the default colormap
-of the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultColormapOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Colormap <function>XDefaultColormapOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultColormapOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultColormapOfScreen</primary></indexterm>
-Both return the default colormap of the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultDepthOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDefaultDepthOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultDepthOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultDepthOfScreen</primary></indexterm>
-Both return the depth of the root window.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultGCOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>GC <function>XDefaultGCOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultGCOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultGCOfScreen</primary></indexterm>
-Both return a default graphics context (GC) of the specified screen,
-which has the same depth as the root window of the screen.
-The GC must never be freed.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DefaultVisualOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Visual *<function>XDefaultVisualOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DefaultVisualOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XDefaultVisualOfScreen</primary></indexterm>
-Both return the default visual of the specified screen.
-For information on visual types,
-see section 3.1.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DoesBackingStore(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XDoesBackingStore</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DoesBackingStore</primary></indexterm>
-<indexterm significance="preferred"><primary>XDoesBackingStore</primary></indexterm>
-Both return a value indicating whether the screen supports backing
-stores.
-The value returned can be one of
-<symbol>WhenMapped</symbol>,
-<symbol>NotUseful</symbol>,
-or
-<symbol>Always</symbol>
-(see section 3.2.4).
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DoesSaveUnders(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Bool <function>XDoesSaveUnders</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DoesSaveUnders</primary></indexterm>
-<indexterm significance="preferred"><primary>XDoesSaveUnders</primary></indexterm>
-Both return a Boolean value indicating whether the
-screen supports save unders.
-If
-<symbol>True</symbol>,
-the screen supports save unders.
-If
-<symbol>False</symbol>,
-the screen does not support save unders (see section 3.2.5).
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-DisplayOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Display *<function>XDisplayOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>DisplayOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XDisplayOfScreen</primary></indexterm>
-Both return the display of the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-<indexterm significance="preferred"><primary>XScreenNumberOfScreen</primary></indexterm>
-</para>
-<para>
-EventMaskOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>long <function>XEventMaskOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XScreenNumberOfScreen</function>
-function returns the screen index number of the specified screen.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-EventMaskOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>long <function>XEventMaskOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>EventMaskOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XEventMaskOfScreen</primary></indexterm>
-Both return the event mask of the root window for the specified screen
-at connection setup time.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-WidthOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XWidthOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>WidthOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XWidthOfScreen</primary></indexterm>
-Both return the width of the specified screen in pixels.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-HeightOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XHeightOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>HeightOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XHeightOfScreen</primary></indexterm>
-Both return the height of the specified screen in pixels.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-WidthMMOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XWidthMMOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>WidthMMOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XWidthMMOfScreen</primary></indexterm>
-Both return the width of the specified screen in millimeters.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-HeightMMOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XHeightMMOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>HeightMMOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XHeightMMOfScreen</primary></indexterm>
-Both return the height of the specified screen in millimeters.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-MaxCmapsOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XMaxCmapsOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>MaxCmapsOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XMaxCmapsOfScreen</primary></indexterm>
-Both return the maximum number of installed colormaps supported
-by the specified screen (see section 9.3).
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-MinCmapsOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XMinCmapsOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>MinCmapsOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XMinCmapsOfScreen</primary></indexterm>
-Both return the minimum number of installed colormaps supported
-by the specified screen (see section 9.3).
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-PlanesOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>int <function>XPlanesOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>PlanesOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XPlanesOfScreen</primary></indexterm>
-Both return the depth of the root window.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-<!-- .sM -->
-</para>
-<para>
-RootWindowOfScreen(<emphasis remap='I'>screen</emphasis>)
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Window <function>XRootWindowOfScreen</function></funcdef>
- <paramdef>Screen<parameter> *screen</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>screen</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the appropriate
-<type>Screen</type>
-structure.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-<indexterm significance="preferred"><primary>RootWindowOfScreen</primary></indexterm>
-<indexterm significance="preferred"><primary>XRootWindowOfScreen</primary></indexterm>
-Both return the root window of the specified screen.
-</para>
-</sect2>
-</sect1>
-<sect1 id="Generating_a_NoOperation_Protocol_Request">
-<title>Generating a NoOperation Protocol Request</title>
-<!-- .XS -->
-<!-- (SN Generating a NoOperation Protocol Request -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-To execute a
-<systemitem>NoOperation</systemitem>
-protocol request, use
-<function>XNoOp</function>.
-<indexterm significance="preferred"><primary>XNoOp</primary></indexterm>
-<!-- .sM -->
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef><function>XNoOp</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<variablelist>
- <varlistentry>
- <term><emphasis remap='I'>display</emphasis></term>
- <listitem>
- <para>Specifies the connection to the X server.</para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XNoOp</function>
-function sends a
-<systemitem>NoOperation</systemitem>
-protocol request to the X server,
-thereby exercising the connection.
-</para>
-</sect1>
-<sect1 id="Freeing_Client_Created_Data">
-<title>Freeing Client-Created Data</title>
-<!-- .XS -->
-<!-- (SN Freeing Client-Created Data -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-To free in-memory data that was created by an Xlib function, use
-<function>XFree</function>.
-<indexterm significance="preferred"><primary>XFree</primary></indexterm>
-<!-- .sM -->
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>XFree</funcdef>
- <paramdef>void<parameter> *data</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>data</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the data that is to be freed.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XFree</function>
-function is a general-purpose Xlib routine that frees the specified data.
-You must use it to free any objects that were allocated by Xlib,
-unless an alternate function is explicitly specified for the object.
-A NULL pointer cannot be passed to this function.
-</para>
-</sect1>
-<sect1 id="Closing_the_Display">
-<title>Closing the Display</title>
-<!-- .XS -->
-<!-- (SN Closing the Display -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-To close a display or disconnect from the X server, use
-<function>XCloseDisplay</function>.
-<indexterm significance="preferred"><primary>XCloseDisplay</primary></indexterm>
-</para>
-<para>
-<!-- .LP -->
-<!-- .sM -->
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>XCloseDisplay</funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XCloseDisplay</function>
-function closes the connection to the X server for the display specified in the
-<type>Display</type>
-structure and destroys all windows, resource IDs
-(<type>Window</type>,
-<type>Font</type>,
-<type>Pixmap</type>,
-<type>Colormap</type>,
-<type>Cursor</type>,
-and
-<type>GContext</type>),
-or other resources that the client has created
-on this display, unless the close-down mode of the resource has been changed
-(see
-<function>XSetCloseDownMode</function>).
-Therefore, these windows, resource IDs, and other resources should never be
-referenced again or an error will be generated.
-Before exiting, you should call
-<function>XCloseDisplay</function>
-explicitly so that any pending errors are reported as
-<function>XCloseDisplay</function>
-performs a final
-<function>XSync</function>
-operation.
-<indexterm><primary>Resource IDs</primary></indexterm>
-<indexterm><primary>XCloseDisplay</primary></indexterm>
-</para>
-<para>
-<!-- .LP -->
-<function>XCloseDisplay</function>
-can generate a
-<errorname>BadGC</errorname>
-error.
-<!-- .sp -->
-</para>
-<para>
-<!-- .LP -->
-Xlib provides a function to permit the resources owned by a client
-to survive after the client's connection is closed.
-To change a client's close-down mode, use
-<function>XSetCloseDownMode</function>.
-<indexterm significance="preferred"><primary>XSetCloseDownMode</primary></indexterm>
-<!-- .sM -->
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>XSetCloseDownMode</funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> close_mode</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>close_mode</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the client close-down mode.
-You can pass
-<symbol>DestroyAll</symbol>,
-<symbol>RetainPermanent</symbol>,
-or
-<symbol>RetainTemporary</symbol>.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XSetCloseDownMode</function>
-defines what will happen to the client's resources at connection close.
-A connection starts in
-<symbol>DestroyAll</symbol>
-mode.
-For information on what happens to the client's resources when the
-close_mode argument is
-<symbol>RetainPermanent</symbol>
-or
-<symbol>RetainTemporary</symbol>,
-see section 2.6.
-</para>
-<para>
-<!-- .LP -->
-<function>XSetCloseDownMode</function>
-can generate a
-<errorname>BadValue</errorname>
-error.
-</para>
-</sect1>
-<sect1 id="Using_X_Server_Connection_Close_Operations_">
-<title>Using X Server Connection Close Operations </title>
-<!-- .XS -->
-<!-- (SN Using X Server Connection Close Operations -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-When the X server's connection to a client is closed
-either by an explicit call to
-<function>XCloseDisplay</function>
-or by a process that exits, the X server performs the following
-automatic operations:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-It disowns all selections owned by the client
-(see
-<function>XSetSelectionOwner</function>).
- </para>
- </listitem>
- <listitem>
- <para>
-It performs an
-<function>XUngrabPointer</function>
-and
-<function>XUngrabKeyboard</function>
-if the client has actively grabbed the pointer
-or the keyboard.
- </para>
- </listitem>
- <listitem>
- <para>
-It performs an
-<function>XUngrabServer</function>
-if the client has grabbed the server.
- </para>
- </listitem>
- <listitem>
- <para>
-It releases all passive grabs made by the client.
- </para>
- </listitem>
- <listitem>
- <para>
-It marks all resources (including colormap entries) allocated
-by the client either as permanent or temporary,
-depending on whether the close-down mode is
-<symbol>RetainPermanent</symbol>
-or
-<symbol>RetainTemporary</symbol>.
-However, this does not prevent other client applications from explicitly
-destroying the resources (see
-<function>XSetCloseDownMode</function>).
- </para>
- </listitem>
-</itemizedlist>
-<para>
-<!-- .LP -->
-When the close-down mode is
-<symbol>DestroyAll</symbol>,
-the X server destroys all of a client's resources as follows:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-It examines each window in the client's save-set to determine if it is an inferior
-(subwindow) of a window created by the client.
-(The save-set is a list of other clients' windows
-that are referred to as save-set windows.)
-If so, the X server reparents the save-set window to the closest ancestor so
-that the save-set window is not an inferior of a window created by the client.
-The reparenting leaves unchanged the absolute coordinates (with respect to
-the root window) of the upper-left outer corner of the save-set
-window.
- </para>
- </listitem>
- <listitem>
- <para>
-It performs a
-<systemitem>MapWindow</systemitem>
-request on the save-set window if the save-set window is unmapped.
-The X server does this even if the save-set window was not an inferior of
-a window created by the client.
- </para>
- </listitem>
- <listitem>
- <para>
-It destroys all windows created by the client.
- </para>
- </listitem>
- <listitem>
- <para>
-It performs the appropriate free request on each nonwindow resource created by
-the client in the server (for example,
-<type>Font</type>,
-<type>Pixmap</type>,
-<type>Cursor</type>,
-<type>Colormap</type>,
-and
-<type>GContext</type>).
- </para>
- </listitem>
- <listitem>
- <para>
-It frees all colors and colormap entries allocated by a client application.
- </para>
- </listitem>
-</itemizedlist>
-<para>
-<!-- .LP -->
-Additional processing occurs when the last connection to the X server closes.
-An X server goes through a cycle of having no connections and having some
-connections.
-When the last connection to the X server closes as a result of a connection
-closing with the close_mode of
-<symbol>DestroyAll</symbol>,
-the X server does the following:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-It resets its state as if it had just been
-started.
-The X server begins by destroying all lingering resources from
-clients that have terminated in
-<symbol>RetainPermanent</symbol>
-or
-<symbol>RetainTemporary</symbol>
-mode.
- </para>
- </listitem>
- <listitem>
- <para>
-It deletes all but the predefined atom identifiers.
- </para>
- </listitem>
- <listitem>
- <para>
-It deletes all properties on all root windows (see section 4.3).
- </para>
- </listitem>
- <listitem>
- <para>
-It resets all device maps and attributes
-(for example, key click, bell volume, and acceleration)
-as well as the access control list.
- </para>
- </listitem>
- <listitem>
- <para>
-It restores the standard root tiles and cursors.
- </para>
- </listitem>
- <listitem>
- <para>
-It restores the default font path.
- </para>
- </listitem>
- <listitem>
- <para>
-It restores the input focus to state
-<symbol>PointerRoot</symbol>.
- </para>
- </listitem>
-</itemizedlist>
-<para>
-<!-- .LP -->
-However, the X server does not reset if you close a connection with a close-down
-mode set to
-<symbol>RetainPermanent</symbol>
-or
-<symbol>RetainTemporary</symbol>.
-</para>
-</sect1>
-<sect1 id="Using_Xlib_with_Threads">
-<title>Using Xlib with Threads</title>
-<!-- .XS -->
-<!-- (SN Using Xlib with Threads -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-On systems that have threads, support may be provided to permit
-multiple threads to use Xlib concurrently.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-To initialize support for concurrent threads, use
-<function>XInitThreads</function>.
-<indexterm significance="preferred"><primary>XInitThreads</primary></indexterm>
-<!-- .sM -->
-</para>
-<para>Status XInitThreads();</para>
-<!-- .FN -->
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XInitThreads</function>
-function initializes Xlib support for concurrent threads.
-This function must be the first Xlib function a
-multi-threaded program calls, and it must complete
-before any other Xlib call is made.
-This function returns a nonzero status if initialization was
-successful; otherwise, it returns zero.
-On systems that do not support threads, this function always returns zero.
-</para>
-<para>
-<!-- .LP -->
-It is only necessary to call this function if multiple threads
-might use Xlib concurrently. If all calls to Xlib functions
-are protected by some other access mechanism (for example,
-a mutual exclusion lock in a toolkit or through explicit client
-programming), Xlib thread initialization is not required.
-It is recommended that single-threaded programs not call this function.
-
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-To lock a display across several Xlib calls, use
-<function>XLockDisplay</function>.
-<indexterm significance="preferred"><primary>XLockDisplay</primary></indexterm>
-<!-- .sM -->
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>XLockDisplay</funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XLockDisplay</function>
-function locks out all other threads from using the specified display.
-Other threads attempting to use the display will block until
-the display is unlocked by this thread.
-Nested calls to
-<function>XLockDisplay</function>
-work correctly; the display will not actually be unlocked until
-<function>XUnlockDisplay</function>
-has been called the same number of times as
-<function>XLockDisplay</function>.
-This function has no effect unless Xlib was successfully initialized
-for threads using
-<function>XInitThreads</function>.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-To unlock a display, use
-<function>XUnlockDisplay</function>.
-<indexterm significance="preferred"><primary>XUnlockDisplay</primary></indexterm>
-<!-- .sM -->
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>XUnlockDisplay</funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XUnlockDisplay</function>
-function allows other threads to use the specified display again.
-Any threads that have blocked on the display are allowed to continue.
-Nested locking works correctly; if
-<function>XLockDisplay</function>
-has been called multiple times by a thread, then
-<function>XUnlockDisplay</function>
-must be called an equal number of times before the display is
-actually unlocked.
-This function has no effect unless Xlib was successfully initialized
-for threads using
-<function>XInitThreads</function>.
-</para>
-</sect1>
-<sect1 id="Using_Internal_Connections">
-<title>Using Internal Connections</title>
-<!-- .XS -->
-<!-- (SN Using Internal Connections -->
-<!-- .XE -->
-<para>
-<!-- .LP -->
-In addition to the connection to the X server, an Xlib implementation
-may require connections to other kinds of servers (for example, to
-input method servers as described in chapter 13). Toolkits and clients
-that use multiple displays, or that use displays in combination with
-other inputs, need to obtain these additional connections to correctly
-block until input is available and need to process that input
-when it is available. Simple clients that use a single display and
-block for input in an Xlib event function do not need to use these
-facilities.
-</para>
-<para>
-<!-- .LP -->
-To track internal connections for a display, use
-<function>XAddConnectionWatch</function>.
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>type void XConnectionWatchProc</funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>XPointer<parameter> client_data</parameter></paramdef>
- <paramdef>int<parameter> fd</parameter></paramdef>
- <paramdef>Bool<parameter> opening</parameter></paramdef>
- <paramdef>XPointer<parameter> *watch_data</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<funcsynopsis>
-<funcprototype>
- <funcdef>Status XAddConnectionWatch</funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>XWatchProc<parameter> procedure</parameter></paramdef>
- <paramdef>XPointer<parameter> client_data</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>procedure</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the procedure to be called.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>client_data</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the additional client data.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XAddConnectionWatch</function>
-function registers a procedure to be called each time Xlib opens or closes an
-internal connection for the specified display. The procedure is passed the
-display, the specified client_data, the file descriptor for the connection,
-a Boolean indicating whether the connection is being opened or closed, and a
-pointer to a location for private watch data. If opening is
-<symbol>True</symbol>,
-the procedure can store a pointer to private data in the location pointed
-to by watch_data;
-when the procedure is later called for this same connection and opening is
-<symbol>False</symbol>,
-the location pointed to by watch_data will hold this same private data pointer.
-</para>
-<para>
-<!-- .LP -->
-This function can be called at any time after a display is opened.
-If internal connections already exist, the registered procedure will
-immediately be called for each of them, before
-<function>XAddConnectionWatch</function>
-returns.
-<function>XAddConnectionWatch</function>
-returns a nonzero status if the procedure is successfully registered;
-otherwise, it returns zero.
-</para>
-<para>
-<!-- .LP -->
-The registered procedure should not call any Xlib functions.
-If the procedure directly or indirectly causes the state of internal
-connections or watch procedures to change, the result is not defined.
-If Xlib has been initialized for threads, the procedure is called with
-the display locked and the result of a call by the procedure to any
-Xlib function that locks the display is not defined unless the executing
-thread has externally locked the display using
-<function>XLockDisplay</function>.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-To stop tracking internal connections for a display, use
-<function>XRemoveConnectionWatch</function>.
-<indexterm significance="preferred"><primary>XRemoveConnectionWatch</primary></indexterm>
-<!-- .sM -->
-</para>
-<para>
-()
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Status <function>XRemoveConnectionWatch</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>XWatchProc<parameter> procedure</parameter></paramdef>
- <paramdef>XPointer<parameter> client_data</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>procedure</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the procedure to be called.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>client_data</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the additional client data.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XRemoveConnectionWatch</function>
-function removes a previously registered connection watch procedure.
-The client_data must match the client_data used when the procedure
-was initially registered.
-
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-To process input on an internal connection, use
-<function>XProcessInternalConnection</function>.
-<indexterm significance="preferred"><primary>XProcessInternalConnection</primary></indexterm>
-<!-- .sM -->
-</para>
-<para>
-()
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>void <function>XProcessInternalConnection</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int<parameter> fd</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>fd</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the file descriptor.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XProcessInternalConnection</function>
-function processes input available on an internal connection.
-This function should be called for an internal connection only
-after an operating system facility (for example,
-<function>select</function>
-or
-<function>poll</function>)
-has indicated that input is available; otherwise,
-the effect is not defined.
-</para>
-<para>
-<!-- .LP -->
-<!-- .sp -->
-To obtain all of the current internal connections for a display, use
-<function>XInternalConnectionNumbers</function>.
-<indexterm significance="preferred"><primary>XInternalConnectionNumbers</primary></indexterm>
-<!-- .sM -->
-</para>
-<para>
-()
-</para>
-<funcsynopsis>
-<funcprototype>
- <funcdef>Status <function>XInternalConnectionNumbers</function></funcdef>
- <paramdef>Display<parameter> *display</parameter></paramdef>
- <paramdef>int **<parameter> fd</parameter></paramdef>
- <paramdef>int *<parameter> count_return</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-<!-- .FN -->
-<variablelist>
- <varlistentry>
- <term>
- <emphasis remap='I'>display</emphasis>
- </term>
- <listitem>
- <para>
-Specifies the connection to the X server.
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>fd_return</emphasis>
- </term>
- <listitem>
- <para>
-Returns the file descriptors.
-<!-- .ds Cn file descriptors -->
- </para>
- </listitem>
- </varlistentry>
- <varlistentry>
- <term>
- <emphasis remap='I'>count_return</emphasis>
- </term>
- <listitem>
- <para>
-Returns the number of (Cn.
- </para>
- </listitem>
- </varlistentry>
-</variablelist>
-<para>
-<!-- .LP -->
-<!-- .eM -->
-The
-<function>XInternalConnectionNumbers</function>
-function returns a list of the file descriptors for all internal
-connections currently open for the specified display.
-When the allocated list is no longer needed,
-free it by using
-<function>XFree</function>.
-This functions returns a nonzero status if the list is successfully allocated;
-otherwise, it returns zero.
-</para>
-</sect1>
-</chapter>
+<?xml version="1.0" encoding="UTF-8" ?>
+<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
+ "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd">
+<chapter id="display_functions">
+<title>Display Functions</title>
+<para>
+Before your program can use a display, you must establish a connection
+to the X server.
+Once you have established a connection,
+you then can use the Xlib macros and functions discussed in this chapter
+to return information about the display.
+This chapter discusses how to:
+</para>
+<itemizedlist>
+ <listitem>
+ <para>
+Open (connect to) the display
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+Obtain information about the display, image formats, or screens
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+Generate a
+<systemitem>NoOperation</systemitem>
+protocol request
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+Free client-created data
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+Close (disconnect from) a display
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+Use X Server connection close operations
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+Use Xlib with threads
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+Use internal connections
+ </para>
+ </listitem>
+</itemizedlist>
+<sect1 id="Opening_the_Display">
+<title>Opening the Display</title>
+<!-- .XS -->
+<!-- (SN Opening the Display -->
+<!-- .XE -->
+<para>
+<!-- .LP -->
+To open a connection to the X server that controls a display, use
+<function>XOpenDisplay</function>.
+<indexterm significance="preferred"><primary>XOpenDisplay</primary></indexterm>
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Display *<function>XOpenDisplay</function></funcdef>
+ <paramdef>char *<parameter>display_name</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display_name</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the hardware display name, which determines the display
+and communications domain to be used.
+On a <acronym>POSIX</acronym>-conformant system, if the display_name is NULL,
+it defaults to the value of the DISPLAY environment variable.
+<indexterm><primary>Environment</primary><secondary>DISPLAY</secondary></indexterm>
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The encoding and interpretation of the display name are
+implementation-dependent.
+Strings in the Host Portable Character Encoding are supported;
+support for other characters is implementation-dependent.
+On <acronym>POSIX</acronym>-conformant systems,
+the display name or DISPLAY environment variable can be a string in the format:
+</para>
+<!-- .LP -->
+<!-- .sM -->
+<literallayout class="monospaced">
+<!-- .TA 1i -->
+<!-- .ta 1i -->
+ <emphasis remap='I'>protocol</emphasis>/<emphasis remap='I'>hostname</emphasis>:<emphasis remap='I'>number</emphasis>.<emphasis remap='I'>screen_number</emphasis>
+</literallayout>
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>protocol</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies a protocol family or an alias for a protocol family. Supported
+protocol families are implementation dependent. The protocol entry is
+optional. If protocol is not specified, the / separating protocol and
+hostname must also not be specified.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>hostname</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the name of the host machine on which the display is physically
+attached.
+You follow the hostname with either a single colon (:) or a double colon (::).
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the number of the display server on that host machine.
+You may optionally follow this display number with a period (.).
+A single <acronym>CPU</acronym> can have more than one display.
+Multiple displays are usually numbered starting with zero.
+<indexterm><primary>Screen</primary></indexterm>
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the screen to be used on that server.
+Multiple screens can be controlled by a single X server.
+The screen_number sets an internal variable that can be accessed by
+using the
+<function>DefaultScreen</function>
+macro or the
+<function>XDefaultScreen</function>
+function if you are using languages other than C (see section 2.2.1).
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+For example, the following would specify screen 1 of display 0 on the
+machine named ``dual-headed'':
+</para>
+<para>
+<!-- .LP -->
+<literallayout class="monospaced">
+dual-headed:0.1
+</literallayout>
+</para>
+<para>
+<!-- .LP -->
+The
+<function>XOpenDisplay</function>
+function returns a
+<type>Display</type>
+structure that serves as the
+connection to the X server and that contains all the information
+about that X server.
+<function>XOpenDisplay</function>
+connects your application to the X server through <acronym>TCP</acronym>
+or DECnet communications protocols,
+or through some local inter-process communication protocol.
+<indexterm><primary>Protocol</primary><secondary><acronym>TCP</acronym></secondary></indexterm>
+<indexterm><primary>Protocol</primary><secondary>DECnet</secondary></indexterm>
+If the protocol is specified as "tcp", "inet", or "inet6", or
+if no protocol is specified and the hostname is a host machine name and a single colon (:)
+separates the hostname and display number,
+<function>XOpenDisplay</function>
+connects using <acronym>TCP</acronym> streams. (If the protocol is specified as "inet", <acronym>TCP</acronym> over
+IPv4 is used. If the protocol is specified as "inet6", <acronym>TCP</acronym> over IPv6 is used.
+Otherwise, the implementation determines which <acronym>IP</acronym> version is used.)
+If the hostname and protocol are both not specified,
+Xlib uses whatever it believes is the fastest transport.
+If the hostname is a host machine name and a double colon (::)
+separates the hostname and display number,
+<function>XOpenDisplay</function>
+connects using DECnet.
+A single X server can support any or all of these transport mechanisms
+simultaneously.
+A particular Xlib implementation can support many more of these transport
+mechanisms.
+</para>
+<para>
+<!-- .LP -->
+<indexterm><primary>Display</primary></indexterm>
+If successful,
+<function>XOpenDisplay</function>
+returns a pointer to a
+<type>Display</type>
+structure,
+which is defined in
+<filename class="headerfile">&lt;X11/Xlib.h&gt;</filename>.
+<indexterm type="file"><primary><filename class="headerfile">X11/Xlib.h</filename></primary></indexterm>
+<indexterm><primary>Files</primary><secondary><filename class="headerfile">&lt;X11/Xlib.h&gt;</filename></secondary></indexterm>
+<indexterm><primary>Headers</primary><secondary><filename class="headerfile">&lt;X11/Xlib.h&gt;</filename></secondary></indexterm>
+If
+<function>XOpenDisplay</function>
+does not succeed, it returns NULL.
+After a successful call to
+<function>XOpenDisplay</function>,
+all of the screens in the display can be used by the client.
+The screen number specified in the display_name argument is returned
+by the
+<function>DefaultScreen</function>
+macro (or the
+<function>XDefaultScreen</function>
+function).
+You can access elements of the
+<type>Display</type>
+and
+<type>Screen</type>
+structures only by using the information macros or functions.
+For information about using macros and functions to obtain information from
+the
+<type>Display</type>
+structure,
+see section 2.2.1.
+</para>
+<para>
+<!-- .LP -->
+X servers may implement various types of access control mechanisms
+(see section 9.8).
+</para>
+</sect1>
+<sect1 id="Obtaining_Information_about_the_Display_Image_Formats_or_Screens">
+<title>Obtaining Information about the Display, Image Formats, or Screens</title>
+<!-- .XS -->
+<!-- (SN Obtaining Information about the Display, Image Formats, or Screens -->
+<!-- .XE -->
+<para>
+<!-- .LP -->
+The Xlib library provides a number of useful macros
+and corresponding functions that return data from the
+<type>Display</type>
+structure.
+The macros are used for C programming,
+and their corresponding function equivalents are for other language bindings.
+This section discusses the:
+</para>
+<itemizedlist>
+ <listitem>
+ <para>
+Display macros
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+Image format functions and macros
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+Screen information macros
+ </para>
+ </listitem>
+</itemizedlist>
+<para>
+<!-- .LP -->
+<indexterm ><primary>Display</primary><secondary>data structure</secondary></indexterm>
+All other members of the
+<type>Display</type>
+structure (that is, those for which no macros are defined) are private to Xlib
+and must not be used.
+Applications must never directly modify or inspect these private members of the
+<type>Display</type>
+structure.
+<!-- .NT Note -->
+The
+<function>XDisplayWidth</function>,
+<function>XDisplayHeight</function>,
+<function>XDisplayCells</function>,
+<function>XDisplayPlanes</function>,
+<function>XDisplayWidthMM</function>,
+and
+<function>XDisplayHeightMM</function>
+functions in the next sections are misnamed.
+These functions really should be named Screen<emphasis remap='I'>whatever</emphasis>
+and XScreen<emphasis remap='I'>whatever</emphasis>, not Display<emphasis remap='I'>whatever</emphasis> or XDisplay<emphasis remap='I'>whatever</emphasis>.
+Our apologies for the resulting confusion.
+<!-- .NE -->
+</para>
+<sect2 id="Display_Macros_">
+<title>Display Macros </title>
+<!-- .XS -->
+<!-- (SN Display Macros -->
+<!-- .XE -->
+<para>
+<!-- .LP -->
+Applications should not directly modify any part of the
+<type>Display</type>
+and
+<type>Screen</type>
+structures.
+The members should be considered read-only,
+although they may change as the result of other operations on the display.
+</para>
+<para>
+<!-- .LP -->
+The following lists the C language macros,
+their corresponding function equivalents that are for other language bindings,
+and what data both can return.
+</para>
+<para>AllPlanes()</para>
+<para>XAllPlanes()</para>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>AllPlanes</primary></indexterm>
+<indexterm significance="preferred"><primary>XAllPlanes</primary></indexterm>
+Both return a value with all bits set to 1 suitable for use in a plane argument to
+a procedure.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+Both
+<function>BlackPixel</function>
+and
+<function>WhitePixel</function>
+can be used in implementing a monochrome application.
+These pixel values are for permanently allocated entries in the default
+colormap.
+The actual <acronym>RGB</acronym> (red, green, and blue) values are settable on some screens
+and, in any case, may not actually be black or white.
+The names are intended to convey the expected relative intensity of the colors.
+<!-- .sM -->
+</para>
+<para>
+BlackPixel(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>unsigned long <function>XBlackPixel</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>BlackPixel</primary></indexterm>
+<indexterm significance="preferred"><primary>XBlackPixel</primary></indexterm>
+Both return the black pixel value for the specified screen.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+WhitePixel(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>unsigned long <function>XWhitePixel</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>WhitePixel</primary></indexterm>
+<indexterm significance="preferred"><primary>XWhitePixel</primary></indexterm>
+Both return the white pixel value for the specified screen.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+ConnectionNumber(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XConnectionNumber</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>ConnectionNumber</primary></indexterm>
+<indexterm significance="preferred"><primary>XConnectionNumber</primary></indexterm>
+Both return a connection number for the specified display.
+On a <acronym>POSIX</acronym>-conformant system,
+this is the file descriptor of the connection.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DefaultColormap(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Colormap <function>XDefaultColormap</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DefaultColormap</primary></indexterm>
+<indexterm significance="preferred"><primary>XDefaultColormap</primary></indexterm>
+Both return the default colormap ID for allocation on the specified screen.
+Most routine allocations of color should be made out of this colormap.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DefaultDepth(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XDefaultDepth</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DefaultDepth</primary></indexterm>
+<indexterm significance="preferred"><primary>XDefaultDepth</primary></indexterm>
+Both return the depth (number of planes) of the default root window for the
+specified screen.
+Other depths may also be supported on this screen (see
+<function>XMatchVisualInfo</function>).
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<indexterm significance="preferred"><primary>XListDepths</primary></indexterm>
+To determine the number of depths that are available on a given screen, use
+<function>XListDepths</function>.
+<!-- .sM -->
+</para>
+<para>
+DefaultGC(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>GC <function>XDefaultGC</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+ <paramdef>int<parameter> *count_return</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+<!-- .ds Cn depths -->
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>count_return</emphasis>
+ </term>
+ <listitem>
+ <para>
+Returns the number of (Cn.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XListDepths</function>
+function returns the array of depths
+that are available on the specified screen.
+If the specified screen_number is valid and sufficient memory for the array
+can be allocated,
+<function>XListDepths</function>
+sets count_return to the number of available depths.
+Otherwise, it does not set count_return and returns NULL.
+To release the memory allocated for the array of depths, use
+<function>XFree</function>.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DefaultGC(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>GC <function>XDefaultGC</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DefaultGC</primary></indexterm>
+<indexterm significance="preferred"><primary>XDefaultGC</primary></indexterm>
+Both return the default graphics context for the root window of the
+specified screen.
+This GC is created for the convenience of simple applications
+and contains the default GC components with the foreground and
+background pixel values initialized to the black and white
+pixels for the screen, respectively.
+You can modify its contents freely because it is not used in any Xlib
+function.
+This GC should never be freed.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DefaultRootWindow(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Window <function>XDefaultRootWindow</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DefaultRootWindow</primary></indexterm>
+<indexterm significance="preferred"><primary>XDefaultRootWindow</primary></indexterm>
+Both return the root window for the default screen.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DefaultScreenOfDisplay(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Screen *<function>XDefaultScreenOfDisplay</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DefaultScreenOfDisplay</primary></indexterm>
+<indexterm significance="preferred"><primary>XDefaultScreenOfDisplay</primary></indexterm>
+Both return a pointer to the default screen.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+ScreenOfDisplay(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Screen *<function>XScreenOfDisplay</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>ScreenOfDisplay</primary></indexterm>
+<indexterm significance="preferred"><primary>XScreenOfDisplay</primary></indexterm>
+Both return a pointer to the indicated screen.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DefaultScreen(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XDefaultScreen</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DefaultScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XDefaultScreen</primary></indexterm>
+Both return the default screen number referenced by the
+<function>XOpenDisplay</function>
+function.
+This macro or function should be used to retrieve the screen number
+in applications that will use only a single screen.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DefaultVisual(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Visual *<function>XDefaultVisual</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DefaultVisual</primary></indexterm>
+<indexterm significance="preferred"><primary>XDefaultVisual</primary></indexterm>
+Both return the default visual type for the specified screen.
+For further information about visual types,
+see section 3.1.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DisplayCells(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XDisplayCells</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DisplayCells</primary></indexterm>
+<indexterm significance="preferred"><primary>XDisplayCells</primary></indexterm>
+Both return the number of entries in the default colormap.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DisplayPlanes(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XDisplayPlanes</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DisplayPlanes</primary></indexterm>
+<indexterm significance="preferred"><primary>XDisplayPlanes</primary></indexterm>
+Both return the depth of the root window of the specified screen.
+For an explanation of depth,
+see the glossary.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DisplayString(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>char *<function>XDisplayString</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DisplayString</primary></indexterm>
+<indexterm significance="preferred"><primary>XDisplayString</primary></indexterm>
+Both return the string that was passed to
+<function>XOpenDisplay</function>
+when the current display was opened.
+On <acronym>POSIX</acronym>-conformant systems,
+if the passed string was NULL, these return the value of
+the DISPLAY environment variable when the current display was opened.
+<indexterm><primary><acronym>POSIX</acronym> System Call</primary><secondary>fork</secondary></indexterm>
+These are useful to applications that invoke the
+<function>fork</function>
+system call and want to open a new connection to the same display from the
+child process as well as for printing error messages.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+LastKnownRequestProcessed(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>unsigned long <function>XLastKnownRequestProcessed</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>XExtendedMaxRequestSize</primary></indexterm>
+The
+<function>XExtendedMaxRequestSize</function>
+function returns zero if the specified display does not support an
+extended-length protocol encoding; otherwise,
+it returns the maximum request size (in 4-byte units) supported
+by the server using the extended-length encoding.
+The Xlib functions
+<function>XDrawLines</function>,
+<function>XDrawArcs</function>,
+<function>XFillPolygon</function>,
+<function>XChangeProperty</function>,
+<function>XSetClipRectangles</function>,
+and
+<function>XSetRegion</function>
+will use the extended-length encoding as necessary, if supported
+by the server. Use of the extended-length encoding in other Xlib
+functions (for example,
+<function>XDrawPoints</function>,
+<function>XDrawRectangles</function>,
+<function>XDrawSegments</function>,
+<function>XFillArcs</function>,
+<function>XFillRectangles</function>,
+<function>XPutImage</function>)
+is permitted but not required; an Xlib implementation may choose to
+split the data across multiple smaller requests instead.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+LastKnownRequestProcessed(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>unsigned long <function>XLastKnownRequestProcessed</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>XMaxRequestSize</primary></indexterm>
+The
+<function>XMaxRequestSize</function>
+function returns the maximum request size (in 4-byte units) supported
+by the server without using an extended-length protocol encoding.
+Single protocol requests to the server can be no larger than this size
+unless an extended-length protocol encoding is supported by the server.
+The protocol guarantees the size to be no smaller than 4096 units
+(16384 bytes).
+Xlib automatically breaks data up into multiple protocol requests
+as necessary for the following functions:
+<function>XDrawPoints</function>,
+<function>XDrawRectangles</function>,
+<function>XDrawSegments</function>,
+<function>XFillArcs</function>,
+<function>XFillRectangles</function>,
+and
+<function>XPutImage</function>.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+LastKnownRequestProcessed(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>unsigned long <function>XLastKnownRequestProcessed</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>LastKnownRequestProcessed</primary></indexterm>
+<indexterm significance="preferred"><primary>XLastKnownRequestProcessed</primary></indexterm>
+Both extract the full serial number of the last request known by Xlib
+to have been processed by the X server.
+Xlib automatically sets this number when replies, events, and errors
+are received.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+NextRequest(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>unsigned long <function>XNextRequest</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>NextRequest</primary></indexterm>
+<indexterm significance="preferred"><primary>XNextRequest</primary></indexterm>
+Both extract the full serial number that is to be used for the next
+request.
+Serial numbers are maintained separately for each display connection.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+ProtocolVersion(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XProtocolVersion</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>ProtocolVersion</primary></indexterm>
+<indexterm significance="preferred"><primary>XProtocolVersion</primary></indexterm>
+Both return the major version number (11) of the X protocol associated with
+the connected display.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+ProtocolRevision(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XProtocolRevision</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>ProtocolRevision</primary></indexterm>
+<indexterm significance="preferred"><primary>XProtocolRevision</primary></indexterm>
+Both return the minor protocol revision number of the X server.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+QLength(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XQLength</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>QLength</primary></indexterm>
+<indexterm significance="preferred"><primary>XQLength</primary></indexterm>
+Both return the length of the event queue for the connected display.
+Note that there may be more events that have not been read into
+the queue yet (see
+<function>XEventsQueued</function>).
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+RootWindow(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Window <function>XRootWindow</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm><primary>Window</primary><secondary>RootWindow</secondary></indexterm>
+<indexterm significance="preferred"><primary>RootWindow</primary></indexterm>
+<indexterm><primary>Window</primary><secondary>XRootWindow</secondary></indexterm>
+<indexterm significance="preferred"><primary>XRootWindow</primary></indexterm>
+Both return the root window.
+These are useful with functions that need a drawable of a particular screen
+and for creating top-level windows.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+ScreenCount(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XScreenCount</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>ScreenCount</primary></indexterm>
+<indexterm significance="preferred"><primary>XScreenCount</primary></indexterm>
+Both return the number of available screens.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+ServerVendor(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>char *<function>XServerVendor</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>ServerVendor</primary></indexterm>
+<indexterm significance="preferred"><primary>XServerVendor</primary></indexterm>
+Both return a pointer to a null-terminated string that provides
+some identification of the owner of the X server implementation.
+If the data returned by the server is in the Latin Portable Character Encoding,
+then the string is in the Host Portable Character Encoding.
+Otherwise, the contents of the string are implementation-dependent.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+VendorRelease(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XVendorRelease</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>VendorRelease</primary></indexterm>
+<indexterm significance="preferred"><primary>XVendorRelease</primary></indexterm>
+Both return a number related to a vendor's release of the X server.
+</para>
+</sect2>
+<sect2 id="Image_Format_Functions_and_Macros">
+<title>Image Format Functions and Macros</title>
+<!-- .XS -->
+<!-- (SN Image Format Functions and Macros -->
+<!-- .XE -->
+<para>
+<!-- .LP -->
+Applications are required to present data to the X server
+in a format that the server demands.
+To help simplify applications,
+most of the work required to convert the data is provided by Xlib
+(see sections 8.7 and 16.8).
+</para>
+<para>
+<!-- .LP -->
+The
+<structname>XPixmapFormatValues</structname>
+structure provides an interface to the pixmap format information
+that is returned at the time of a connection setup.
+It contains:
+</para>
+<para>
+<!-- .LP -->
+<!-- .sM -->
+<literallayout class="monospaced">
+<!-- .TA .5i 3i -->
+<!-- .ta .5i 3i -->
+typedef struct {
+ int depth;
+ int bits_per_pixel;
+ int scanline_pad;
+} XPixmapFormatValues;
+</literallayout>
+</para>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<!-- .sp -->
+To obtain the pixmap format information for a given display, use
+<function>XListPixmapFormats</function>.
+<indexterm significance="preferred"><primary>XListPixmapFormats</primary></indexterm>
+<!-- .sM -->
+</para>
+<para>
+ImageByteOrder(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XImageByteOrder</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> *count_return</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+<!-- .ds Cn pixmap formats that are supported by the display -->
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>count_return</emphasis>
+ </term>
+ <listitem>
+ <para>
+Returns the number of (Cn.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XListPixmapFormats</function>
+function returns an array of
+<structname>XPixmapFormatValues</structname>
+structures that describe the types of Z format images supported
+by the specified display.
+If insufficient memory is available,
+<function>XListPixmapFormats</function>
+returns NULL.
+To free the allocated storage for the
+<structname>XPixmapFormatValues</structname>
+structures, use
+<function>XFree</function>.
+</para>
+<para>
+<!-- .LP -->
+The following lists the C language macros,
+their corresponding function equivalents that are for other language bindings,
+and what data they both return for the specified server and screen.
+These are often used by toolkits as well as by simple applications.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+ImageByteOrder(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XImageByteOrder</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>ImageByteOrder</primary></indexterm>
+<indexterm significance="preferred"><primary>XImageByteOrder</primary></indexterm>
+Both specify the required byte order for images for each scanline unit in
+XY format (bitmap) or for each pixel value in
+Z format.
+The macro or function can return either
+<symbol>LSBFirst</symbol>
+or
+<symbol>MSBFirst</symbol>.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+BitmapUnit(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XBitmapUnit</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>BitmapUnit</primary></indexterm>
+<indexterm significance="preferred"><primary>XBitmapUnit</primary></indexterm>
+Both return the size of a bitmap's scanline unit in bits.
+The scanline is calculated in multiples of this value.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+BitmapBitOrder(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XBitmapBitOrder</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>BitmapBitOrder</primary></indexterm>
+<indexterm significance="preferred"><primary>XBitmapBitOrder</primary></indexterm>
+Within each bitmap unit, the left-most bit in the bitmap as displayed
+on the screen is either the least significant or most significant bit in the
+unit.
+This macro or function can return
+<symbol>LSBFirst</symbol>
+or
+<symbol>MSBFirst</symbol>.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+BitmapPad(<emphasis remap='I'>display</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XBitmapPad</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>BitmapPad</primary></indexterm>
+<indexterm significance="preferred"><primary>XBitmapPad</primary></indexterm>
+Each scanline must be padded to a multiple of bits returned
+by this macro or function.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DisplayHeight(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XDisplayHeight</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DisplayHeight</primary></indexterm>
+<indexterm significance="preferred"><primary>XDisplayHeight</primary></indexterm>
+Both return an integer that describes the height of the screen
+in pixels.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DisplayHeightMM(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XDisplayHeightMM</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DisplayHeightMM</primary></indexterm>
+<indexterm significance="preferred"><primary>XDisplayHeightMM</primary></indexterm>
+Both return the height of the specified screen in millimeters.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DisplayWidth(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XDisplayWidth</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DisplayWidth</primary></indexterm>
+<indexterm significance="preferred"><primary>XDisplayWidth</primary></indexterm>
+Both return the width of the screen in pixels.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DisplayWidthMM(<emphasis remap='I'>display</emphasis>, <emphasis remap='I'>screen_number</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XDisplayWidthMM</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> screen_number</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen_number</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate screen number on the host server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DisplayWidthMM</primary></indexterm>
+<indexterm significance="preferred"><primary>XDisplayWidthMM</primary></indexterm>
+Both return the width of the specified screen in millimeters.
+</para>
+</sect2>
+<sect2 id="Screen_Information_Macros">
+<title>Screen Information Macros</title>
+<!-- .XS -->
+<!-- (SN Screen Information Macros -->
+<!-- .XE -->
+<para>
+<!-- .LP -->
+The following lists the C language macros,
+their corresponding function equivalents that are for other language bindings,
+and what data they both can return.
+These macros or functions all take a pointer to the appropriate screen
+structure.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+BlackPixelOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>unsigned long <function>XBlackPixelOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>BlackPixelOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XBlackPixelOfScreen</primary></indexterm>
+Both return the black pixel value of the specified screen.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+WhitePixelOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>unsigned long <function>XWhitePixelOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>WhitePixelOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XWhitePixelOfScreen</primary></indexterm>
+Both return the white pixel value of the specified screen.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+CellsOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XCellsOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>CellsOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XCellsOfScreen</primary></indexterm>
+Both return the number of colormap cells in the default colormap
+of the specified screen.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DefaultColormapOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Colormap <function>XDefaultColormapOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DefaultColormapOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XDefaultColormapOfScreen</primary></indexterm>
+Both return the default colormap of the specified screen.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DefaultDepthOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XDefaultDepthOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DefaultDepthOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XDefaultDepthOfScreen</primary></indexterm>
+Both return the depth of the root window.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DefaultGCOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>GC <function>XDefaultGCOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DefaultGCOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XDefaultGCOfScreen</primary></indexterm>
+Both return a default graphics context (GC) of the specified screen,
+which has the same depth as the root window of the screen.
+The GC must never be freed.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DefaultVisualOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Visual *<function>XDefaultVisualOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DefaultVisualOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XDefaultVisualOfScreen</primary></indexterm>
+Both return the default visual of the specified screen.
+For information on visual types,
+see section 3.1.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DoesBackingStore(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XDoesBackingStore</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DoesBackingStore</primary></indexterm>
+<indexterm significance="preferred"><primary>XDoesBackingStore</primary></indexterm>
+Both return a value indicating whether the screen supports backing
+stores.
+The value returned can be one of
+<symbol>WhenMapped</symbol>,
+<symbol>NotUseful</symbol>,
+or
+<symbol>Always</symbol>
+(see section 3.2.4).
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DoesSaveUnders(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Bool <function>XDoesSaveUnders</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DoesSaveUnders</primary></indexterm>
+<indexterm significance="preferred"><primary>XDoesSaveUnders</primary></indexterm>
+Both return a Boolean value indicating whether the
+screen supports save unders.
+If
+<symbol>True</symbol>,
+the screen supports save unders.
+If
+<symbol>False</symbol>,
+the screen does not support save unders (see section 3.2.5).
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+DisplayOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Display *<function>XDisplayOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>DisplayOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XDisplayOfScreen</primary></indexterm>
+Both return the display of the specified screen.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+<indexterm significance="preferred"><primary>XScreenNumberOfScreen</primary></indexterm>
+</para>
+<para>
+EventMaskOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>long <function>XEventMaskOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XScreenNumberOfScreen</function>
+function returns the screen index number of the specified screen.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+EventMaskOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>long <function>XEventMaskOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>EventMaskOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XEventMaskOfScreen</primary></indexterm>
+Both return the event mask of the root window for the specified screen
+at connection setup time.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+WidthOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XWidthOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>WidthOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XWidthOfScreen</primary></indexterm>
+Both return the width of the specified screen in pixels.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+HeightOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XHeightOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>HeightOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XHeightOfScreen</primary></indexterm>
+Both return the height of the specified screen in pixels.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+WidthMMOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XWidthMMOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>WidthMMOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XWidthMMOfScreen</primary></indexterm>
+Both return the width of the specified screen in millimeters.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+HeightMMOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XHeightMMOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>HeightMMOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XHeightMMOfScreen</primary></indexterm>
+Both return the height of the specified screen in millimeters.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+MaxCmapsOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XMaxCmapsOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>MaxCmapsOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XMaxCmapsOfScreen</primary></indexterm>
+Both return the maximum number of installed colormaps supported
+by the specified screen (see section 9.3).
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+MinCmapsOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XMinCmapsOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>MinCmapsOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XMinCmapsOfScreen</primary></indexterm>
+Both return the minimum number of installed colormaps supported
+by the specified screen (see section 9.3).
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+PlanesOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>int <function>XPlanesOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>PlanesOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XPlanesOfScreen</primary></indexterm>
+Both return the depth of the root window.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+<!-- .sM -->
+</para>
+<para>
+RootWindowOfScreen(<emphasis remap='I'>screen</emphasis>)
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Window <function>XRootWindowOfScreen</function></funcdef>
+ <paramdef>Screen<parameter> *screen</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>screen</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the appropriate
+<type>Screen</type>
+structure.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+<indexterm significance="preferred"><primary>RootWindowOfScreen</primary></indexterm>
+<indexterm significance="preferred"><primary>XRootWindowOfScreen</primary></indexterm>
+Both return the root window of the specified screen.
+</para>
+</sect2>
+</sect1>
+<sect1 id="Generating_a_NoOperation_Protocol_Request">
+<title>Generating a NoOperation Protocol Request</title>
+<!-- .XS -->
+<!-- (SN Generating a NoOperation Protocol Request -->
+<!-- .XE -->
+<para>
+<!-- .LP -->
+To execute a
+<systemitem>NoOperation</systemitem>
+protocol request, use
+<function>XNoOp</function>.
+<indexterm significance="preferred"><primary>XNoOp</primary></indexterm>
+<!-- .sM -->
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef><function>XNoOp</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+
+<variablelist>
+ <varlistentry>
+ <term><emphasis remap='I'>display</emphasis></term>
+ <listitem>
+ <para>Specifies the connection to the X server.</para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XNoOp</function>
+function sends a
+<systemitem>NoOperation</systemitem>
+protocol request to the X server,
+thereby exercising the connection.
+</para>
+</sect1>
+<sect1 id="Freeing_Client_Created_Data">
+<title>Freeing Client-Created Data</title>
+<!-- .XS -->
+<!-- (SN Freeing Client-Created Data -->
+<!-- .XE -->
+<para>
+<!-- .LP -->
+To free in-memory data that was created by an Xlib function, use
+<function>XFree</function>.
+<indexterm significance="preferred"><primary>XFree</primary></indexterm>
+<!-- .sM -->
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>XFree</funcdef>
+ <paramdef>void<parameter> *data</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>data</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the data that is to be freed.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XFree</function>
+function is a general-purpose Xlib routine that frees the specified data.
+You must use it to free any objects that were allocated by Xlib,
+unless an alternate function is explicitly specified for the object.
+A NULL pointer cannot be passed to this function.
+</para>
+</sect1>
+<sect1 id="Closing_the_Display">
+<title>Closing the Display</title>
+<!-- .XS -->
+<!-- (SN Closing the Display -->
+<!-- .XE -->
+<para>
+<!-- .LP -->
+To close a display or disconnect from the X server, use
+<function>XCloseDisplay</function>.
+<indexterm significance="preferred"><primary>XCloseDisplay</primary></indexterm>
+</para>
+<para>
+<!-- .LP -->
+<!-- .sM -->
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>XCloseDisplay</funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XCloseDisplay</function>
+function closes the connection to the X server for the display specified in the
+<type>Display</type>
+structure and destroys all windows, resource IDs
+(<type>Window</type>,
+<type>Font</type>,
+<type>Pixmap</type>,
+<type>Colormap</type>,
+<type>Cursor</type>,
+and
+<type>GContext</type>),
+or other resources that the client has created
+on this display, unless the close-down mode of the resource has been changed
+(see
+<function>XSetCloseDownMode</function>).
+Therefore, these windows, resource IDs, and other resources should never be
+referenced again or an error will be generated.
+Before exiting, you should call
+<function>XCloseDisplay</function>
+explicitly so that any pending errors are reported as
+<function>XCloseDisplay</function>
+performs a final
+<function>XSync</function>
+operation.
+<indexterm><primary>Resource IDs</primary></indexterm>
+<indexterm><primary>XCloseDisplay</primary></indexterm>
+</para>
+<para>
+<!-- .LP -->
+<function>XCloseDisplay</function>
+can generate a
+<errorname>BadGC</errorname>
+error.
+<!-- .sp -->
+</para>
+<para>
+<!-- .LP -->
+Xlib provides a function to permit the resources owned by a client
+to survive after the client's connection is closed.
+To change a client's close-down mode, use
+<function>XSetCloseDownMode</function>.
+<indexterm significance="preferred"><primary>XSetCloseDownMode</primary></indexterm>
+<!-- .sM -->
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>XSetCloseDownMode</funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> close_mode</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>close_mode</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the client close-down mode.
+You can pass
+<symbol>DestroyAll</symbol>,
+<symbol>RetainPermanent</symbol>,
+or
+<symbol>RetainTemporary</symbol>.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XSetCloseDownMode</function>
+defines what will happen to the client's resources at connection close.
+A connection starts in
+<symbol>DestroyAll</symbol>
+mode.
+For information on what happens to the client's resources when the
+close_mode argument is
+<symbol>RetainPermanent</symbol>
+or
+<symbol>RetainTemporary</symbol>,
+see section 2.6.
+</para>
+<para>
+<!-- .LP -->
+<function>XSetCloseDownMode</function>
+can generate a
+<errorname>BadValue</errorname>
+error.
+</para>
+</sect1>
+<sect1 id="Using_X_Server_Connection_Close_Operations_">
+<title>Using X Server Connection Close Operations </title>
+<!-- .XS -->
+<!-- (SN Using X Server Connection Close Operations -->
+<!-- .XE -->
+<para>
+<!-- .LP -->
+When the X server's connection to a client is closed
+either by an explicit call to
+<function>XCloseDisplay</function>
+or by a process that exits, the X server performs the following
+automatic operations:
+</para>
+<itemizedlist>
+ <listitem>
+ <para>
+It disowns all selections owned by the client
+(see
+<function>XSetSelectionOwner</function>).
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It performs an
+<function>XUngrabPointer</function>
+and
+<function>XUngrabKeyboard</function>
+if the client has actively grabbed the pointer
+or the keyboard.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It performs an
+<function>XUngrabServer</function>
+if the client has grabbed the server.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It releases all passive grabs made by the client.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It marks all resources (including colormap entries) allocated
+by the client either as permanent or temporary,
+depending on whether the close-down mode is
+<symbol>RetainPermanent</symbol>
+or
+<symbol>RetainTemporary</symbol>.
+However, this does not prevent other client applications from explicitly
+destroying the resources (see
+<function>XSetCloseDownMode</function>).
+ </para>
+ </listitem>
+</itemizedlist>
+<para>
+<!-- .LP -->
+When the close-down mode is
+<symbol>DestroyAll</symbol>,
+the X server destroys all of a client's resources as follows:
+</para>
+<itemizedlist>
+ <listitem>
+ <para>
+It examines each window in the client's save-set to determine if it is an inferior
+(subwindow) of a window created by the client.
+(The save-set is a list of other clients' windows
+that are referred to as save-set windows.)
+If so, the X server reparents the save-set window to the closest ancestor so
+that the save-set window is not an inferior of a window created by the client.
+The reparenting leaves unchanged the absolute coordinates (with respect to
+the root window) of the upper-left outer corner of the save-set
+window.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It performs a
+<systemitem>MapWindow</systemitem>
+request on the save-set window if the save-set window is unmapped.
+The X server does this even if the save-set window was not an inferior of
+a window created by the client.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It destroys all windows created by the client.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It performs the appropriate free request on each nonwindow resource created by
+the client in the server (for example,
+<type>Font</type>,
+<type>Pixmap</type>,
+<type>Cursor</type>,
+<type>Colormap</type>,
+and
+<type>GContext</type>).
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It frees all colors and colormap entries allocated by a client application.
+ </para>
+ </listitem>
+</itemizedlist>
+<para>
+<!-- .LP -->
+Additional processing occurs when the last connection to the X server closes.
+An X server goes through a cycle of having no connections and having some
+connections.
+When the last connection to the X server closes as a result of a connection
+closing with the close_mode of
+<symbol>DestroyAll</symbol>,
+the X server does the following:
+</para>
+<itemizedlist>
+ <listitem>
+ <para>
+It resets its state as if it had just been
+started.
+The X server begins by destroying all lingering resources from
+clients that have terminated in
+<symbol>RetainPermanent</symbol>
+or
+<symbol>RetainTemporary</symbol>
+mode.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It deletes all but the predefined atom identifiers.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It deletes all properties on all root windows (see section 4.3).
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It resets all device maps and attributes
+(for example, key click, bell volume, and acceleration)
+as well as the access control list.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It restores the standard root tiles and cursors.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It restores the default font path.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+It restores the input focus to state
+<symbol>PointerRoot</symbol>.
+ </para>
+ </listitem>
+</itemizedlist>
+<para>
+<!-- .LP -->
+However, the X server does not reset if you close a connection with a close-down
+mode set to
+<symbol>RetainPermanent</symbol>
+or
+<symbol>RetainTemporary</symbol>.
+</para>
+</sect1>
+<sect1 id="Using_Xlib_with_Threads">
+<title>Using Xlib with Threads</title>
+<!-- .XS -->
+<!-- (SN Using Xlib with Threads -->
+<!-- .XE -->
+<para>
+<!-- .LP -->
+On systems that have threads, support may be provided to permit
+multiple threads to use Xlib concurrently.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+To initialize support for concurrent threads, use
+<function>XInitThreads</function>.
+<indexterm significance="preferred"><primary>XInitThreads</primary></indexterm>
+<!-- .sM -->
+</para>
+<para>Status XInitThreads();</para>
+<!-- .FN -->
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XInitThreads</function>
+function initializes Xlib support for concurrent threads.
+This function must be the first Xlib function a
+multi-threaded program calls, and it must complete
+before any other Xlib call is made.
+This function returns a nonzero status if initialization was
+successful; otherwise, it returns zero.
+On systems that do not support threads, this function always returns zero.
+</para>
+<para>
+<!-- .LP -->
+It is only necessary to call this function if multiple threads
+might use Xlib concurrently. If all calls to Xlib functions
+are protected by some other access mechanism (for example,
+a mutual exclusion lock in a toolkit or through explicit client
+programming), Xlib thread initialization is not required.
+It is recommended that single-threaded programs not call this function.
+
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+To lock a display across several Xlib calls, use
+<function>XLockDisplay</function>.
+<indexterm significance="preferred"><primary>XLockDisplay</primary></indexterm>
+<!-- .sM -->
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>XLockDisplay</funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XLockDisplay</function>
+function locks out all other threads from using the specified display.
+Other threads attempting to use the display will block until
+the display is unlocked by this thread.
+Nested calls to
+<function>XLockDisplay</function>
+work correctly; the display will not actually be unlocked until
+<function>XUnlockDisplay</function>
+has been called the same number of times as
+<function>XLockDisplay</function>.
+This function has no effect unless Xlib was successfully initialized
+for threads using
+<function>XInitThreads</function>.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+To unlock a display, use
+<function>XUnlockDisplay</function>.
+<indexterm significance="preferred"><primary>XUnlockDisplay</primary></indexterm>
+<!-- .sM -->
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>XUnlockDisplay</funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XUnlockDisplay</function>
+function allows other threads to use the specified display again.
+Any threads that have blocked on the display are allowed to continue.
+Nested locking works correctly; if
+<function>XLockDisplay</function>
+has been called multiple times by a thread, then
+<function>XUnlockDisplay</function>
+must be called an equal number of times before the display is
+actually unlocked.
+This function has no effect unless Xlib was successfully initialized
+for threads using
+<function>XInitThreads</function>.
+</para>
+</sect1>
+<sect1 id="Using_Internal_Connections">
+<title>Using Internal Connections</title>
+<!-- .XS -->
+<!-- (SN Using Internal Connections -->
+<!-- .XE -->
+<para>
+<!-- .LP -->
+In addition to the connection to the X server, an Xlib implementation
+may require connections to other kinds of servers (for example, to
+input method servers as described in chapter 13). Toolkits and clients
+that use multiple displays, or that use displays in combination with
+other inputs, need to obtain these additional connections to correctly
+block until input is available and need to process that input
+when it is available. Simple clients that use a single display and
+block for input in an Xlib event function do not need to use these
+facilities.
+</para>
+<para>
+<!-- .LP -->
+To track internal connections for a display, use
+<function>XAddConnectionWatch</function>.
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>type void XConnectionWatchProc</funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>XPointer<parameter> client_data</parameter></paramdef>
+ <paramdef>int<parameter> fd</parameter></paramdef>
+ <paramdef>Bool<parameter> opening</parameter></paramdef>
+ <paramdef>XPointer<parameter> *watch_data</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Status XAddConnectionWatch</funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>XWatchProc<parameter> procedure</parameter></paramdef>
+ <paramdef>XPointer<parameter> client_data</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>procedure</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the procedure to be called.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>client_data</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the additional client data.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XAddConnectionWatch</function>
+function registers a procedure to be called each time Xlib opens or closes an
+internal connection for the specified display. The procedure is passed the
+display, the specified client_data, the file descriptor for the connection,
+a Boolean indicating whether the connection is being opened or closed, and a
+pointer to a location for private watch data. If opening is
+<symbol>True</symbol>,
+the procedure can store a pointer to private data in the location pointed
+to by watch_data;
+when the procedure is later called for this same connection and opening is
+<symbol>False</symbol>,
+the location pointed to by watch_data will hold this same private data pointer.
+</para>
+<para>
+<!-- .LP -->
+This function can be called at any time after a display is opened.
+If internal connections already exist, the registered procedure will
+immediately be called for each of them, before
+<function>XAddConnectionWatch</function>
+returns.
+<function>XAddConnectionWatch</function>
+returns a nonzero status if the procedure is successfully registered;
+otherwise, it returns zero.
+</para>
+<para>
+<!-- .LP -->
+The registered procedure should not call any Xlib functions.
+If the procedure directly or indirectly causes the state of internal
+connections or watch procedures to change, the result is not defined.
+If Xlib has been initialized for threads, the procedure is called with
+the display locked and the result of a call by the procedure to any
+Xlib function that locks the display is not defined unless the executing
+thread has externally locked the display using
+<function>XLockDisplay</function>.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+To stop tracking internal connections for a display, use
+<function>XRemoveConnectionWatch</function>.
+<indexterm significance="preferred"><primary>XRemoveConnectionWatch</primary></indexterm>
+<!-- .sM -->
+</para>
+<para>
+()
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Status <function>XRemoveConnectionWatch</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>XWatchProc<parameter> procedure</parameter></paramdef>
+ <paramdef>XPointer<parameter> client_data</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>procedure</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the procedure to be called.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>client_data</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the additional client data.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XRemoveConnectionWatch</function>
+function removes a previously registered connection watch procedure.
+The client_data must match the client_data used when the procedure
+was initially registered.
+
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+To process input on an internal connection, use
+<function>XProcessInternalConnection</function>.
+<indexterm significance="preferred"><primary>XProcessInternalConnection</primary></indexterm>
+<!-- .sM -->
+</para>
+<para>
+()
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>void <function>XProcessInternalConnection</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int<parameter> fd</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>fd</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the file descriptor.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XProcessInternalConnection</function>
+function processes input available on an internal connection.
+This function should be called for an internal connection only
+after an operating system facility (for example,
+<function>select</function>
+or
+<function>poll</function>)
+has indicated that input is available; otherwise,
+the effect is not defined.
+</para>
+<para>
+<!-- .LP -->
+<!-- .sp -->
+To obtain all of the current internal connections for a display, use
+<function>XInternalConnectionNumbers</function>.
+<indexterm significance="preferred"><primary>XInternalConnectionNumbers</primary></indexterm>
+<!-- .sM -->
+</para>
+<para>
+()
+</para>
+<funcsynopsis>
+<funcprototype>
+ <funcdef>Status <function>XInternalConnectionNumbers</function></funcdef>
+ <paramdef>Display<parameter> *display</parameter></paramdef>
+ <paramdef>int **<parameter> fd</parameter></paramdef>
+ <paramdef>int *<parameter> count_return</parameter></paramdef>
+</funcprototype>
+</funcsynopsis>
+<!-- .FN -->
+<variablelist>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>display</emphasis>
+ </term>
+ <listitem>
+ <para>
+Specifies the connection to the X server.
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>fd_return</emphasis>
+ </term>
+ <listitem>
+ <para>
+Returns the file descriptors.
+<!-- .ds Cn file descriptors -->
+ </para>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>
+ <emphasis remap='I'>count_return</emphasis>
+ </term>
+ <listitem>
+ <para>
+Returns the number of (Cn.
+ </para>
+ </listitem>
+ </varlistentry>
+</variablelist>
+<para>
+<!-- .LP -->
+<!-- .eM -->
+The
+<function>XInternalConnectionNumbers</function>
+function returns a list of the file descriptors for all internal
+connections currently open for the specified display.
+When the allocated list is no longer needed,
+free it by using
+<function>XFree</function>.
+This functions returns a nonzero status if the list is successfully allocated;
+otherwise, it returns zero.
+</para>
+</sect1>
+</chapter>
diff --git a/libX11/src/FSWrap.c b/libX11/src/FSWrap.c
index 94d94fbe9..45a2c34e3 100644
--- a/libX11/src/FSWrap.c
+++ b/libX11/src/FSWrap.c
@@ -85,10 +85,9 @@ _XParseBaseFontNameList(
if (!*str)
return (char **)NULL;
- if (!(ptr = Xmalloc((unsigned)strlen(str) + 1))) {
+ if (!(ptr = strdup(str))) {
return (char **)NULL;
}
- strcpy(ptr, str);
psave = ptr;
/* somebody who specifies more than XMAXLIST basefontnames will lose */
diff --git a/libX11/src/InitExt.c b/libX11/src/InitExt.c
index cb9191de6..19515ccd0 100644
--- a/libX11/src/InitExt.c
+++ b/libX11/src/InitExt.c
@@ -50,14 +50,13 @@ XExtCodes *XInitExtension (
LockDisplay (dpy);
if (! (ext = (_XExtension *) Xcalloc (1, sizeof (_XExtension))) ||
- ! (ext->name = Xmalloc((unsigned) strlen(name) + 1))) {
+ ! (ext->name = strdup(name))) {
if (ext) Xfree((char *) ext);
UnlockDisplay(dpy);
return (XExtCodes *) NULL;
}
codes.extension = dpy->ext_number++;
ext->codes = codes;
- (void) strcpy(ext->name, name);
/* chain it onto the display list */
ext->next = dpy->ext_procs;
diff --git a/libX11/src/Quarks.c b/libX11/src/Quarks.c
index d0eb69018..7a704b101 100644
--- a/libX11/src/Quarks.c
+++ b/libX11/src/Quarks.c
@@ -210,10 +210,9 @@ ExpandQuarkTable(void)
#endif
newmask = 0x1ff;
}
- entries = (Entry *)Xmalloc(sizeof(Entry) * (newmask + 1));
+ entries = Xcalloc(newmask + 1, sizeof(Entry));
if (!entries)
return False;
- bzero((char *)entries, sizeof(Entry) * (newmask + 1));
quarkTable = entries;
quarkMask = newmask;
quarkRehash = quarkMask - 2;
diff --git a/libX11/src/SetLocale.c b/libX11/src/SetLocale.c
index 00c76ee45..c49cb2e4e 100644
--- a/libX11/src/SetLocale.c
+++ b/libX11/src/SetLocale.c
@@ -103,13 +103,12 @@ _Xsetlocale(
if (!methods)
return NULL;
name = (*methods->lcname)(state);
- xsl_name = Xmalloc(strlen(name) + 1);
+ xsl_name = strdup(name);
if (!xsl_name) {
xsl_name = old_name;
(*methods->destroy)(state);
return NULL;
}
- strcpy(xsl_name, name);
if (old_name)
Xfree(old_name);
(*methods->destroy)(state);
diff --git a/libX11/src/Xrm.c b/libX11/src/Xrm.c
index c466cae7f..53467aedc 100644
--- a/libX11/src/Xrm.c
+++ b/libX11/src/Xrm.c
@@ -581,23 +581,21 @@ static void GrowTable(
ltable = (LTable)table;
/* cons up a copy to make MoveValues look symmetric */
otable = *ltable;
- ltable->buckets = (VEntry *)Xmalloc(i * sizeof(VEntry));
+ ltable->buckets = Xcalloc(i, sizeof(VEntry));
if (!ltable->buckets) {
ltable->buckets = otable.buckets;
return;
}
ltable->table.mask = i - 1;
- bzero((char *)ltable->buckets, i * sizeof(VEntry));
MoveValues(&otable, ltable);
} else {
register NTable ntable;
- ntable = (NTable)Xmalloc(sizeof(NTableRec) + i * sizeof(NTable));
+ ntable = Xcalloc(1, sizeof(NTableRec) + (i * sizeof(NTable)));
if (!ntable)
return;
*ntable = *table;
ntable->mask = i - 1;
- bzero((char *)NodeBuckets(ntable), i * sizeof(NTable));
*prev = ntable;
MoveTables(table, ntable);
}
diff --git a/libX11/src/xcms/PrOfId.c b/libX11/src/xcms/PrOfId.c
index 831f17ab9..a96d28cec 100644
--- a/libX11/src/xcms/PrOfId.c
+++ b/libX11/src/xcms/PrOfId.c
@@ -66,7 +66,6 @@ XcmsPrefixOfFormat(
*/
{
XcmsColorSpace **papColorSpaces;
- char *prefix;
/*
* First try Device-Independent color spaces
@@ -75,10 +74,7 @@ XcmsPrefixOfFormat(
if (papColorSpaces != NULL) {
while (*papColorSpaces != NULL) {
if ((*papColorSpaces)->id == id) {
- prefix = (char *)Xmalloc((strlen((*papColorSpaces)->prefix) +
- 1) * sizeof(char));
- strcpy(prefix, (*papColorSpaces)->prefix);
- return(prefix);
+ return strdup((*papColorSpaces)->prefix);
}
papColorSpaces++;
}
@@ -91,10 +87,7 @@ XcmsPrefixOfFormat(
if (papColorSpaces != NULL) {
while (*papColorSpaces != NULL) {
if ((*papColorSpaces)->id == id) {
- prefix = (char *)Xmalloc((strlen((*papColorSpaces)->prefix) +
- 1) * sizeof(char));
- strcpy(prefix, (*papColorSpaces)->prefix);
- return(prefix);
+ return strdup((*papColorSpaces)->prefix);
}
papColorSpaces++;
}
diff --git a/libX11/src/xkb/XKBGAlloc.c b/libX11/src/xkb/XKBGAlloc.c
index 832d28530..7679496e3 100644
--- a/libX11/src/xkb/XKBGAlloc.c
+++ b/libX11/src/xkb/XKBGAlloc.c
@@ -1,1016 +1,1011 @@
-/************************************************************
-Copyright (c) 1993 by Silicon Graphics Computer Systems, Inc.
-
-Permission to use, copy, modify, and distribute this
-software and its documentation for any purpose and without
-fee is hereby granted, provided that the above copyright
-notice appear in all copies and that both that copyright
-notice and this permission notice appear in supporting
-documentation, and that the name of Silicon Graphics not be
-used in advertising or publicity pertaining to distribution
-of the software without specific prior written permission.
-Silicon Graphics makes no representation about the suitability
-of this software for any purpose. It is provided "as is"
-without any express or implied warranty.
-
-SILICON GRAPHICS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS
-SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
-AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
-GRAPHICS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
-DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
-DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
-OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH
-THE USE OR PERFORMANCE OF THIS SOFTWARE.
-
-********************************************************/
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#elif defined(HAVE_CONFIG_H)
-#include <config.h>
-#endif
-
-#ifndef XKB_IN_SERVER
-
-#include <stdio.h>
-#include "Xlibint.h"
-#include "XKBlibint.h"
-#include <X11/extensions/XKBgeom.h>
-#include <X11/extensions/XKBproto.h>
-
-#else
-
-#include <stdio.h>
-#include <X11/X.h>
-#include <X11/Xproto.h>
-#include "misc.h"
-#include "inputstr.h"
-#include <X11/extensions/XKBsrv.h>
-#include <X11/extensions/XKBgeom.h>
-
-#endif /* XKB_IN_SERVER */
-
-#ifdef X_NOT_POSIX
-#define Size_t unsigned int
-#else
-#define Size_t size_t
-#endif
-
-/***====================================================================***/
-
-static void
-_XkbFreeGeomLeafElems( Bool freeAll,
- int first,
- int count,
- unsigned short * num_inout,
- unsigned short * sz_inout,
- char ** elems,
- unsigned int elem_sz)
-{
- if ((freeAll)||(*elems==NULL)) {
- *num_inout= *sz_inout= 0;
- if (*elems!=NULL) {
- _XkbFree(*elems);
- *elems= NULL;
- }
- return;
- }
-
- if ((first>=(*num_inout))||(first<0)||(count<1))
- return;
-
- if (first+count>=(*num_inout)) {
- /* truncating the array is easy */
- (*num_inout)= first;
- }
- else {
- char * ptr;
- int extra;
- ptr= *elems;
- extra= ((*num_inout)-(first+count))*elem_sz;
- if (extra>0)
- memmove(&ptr[first*elem_sz],&ptr[(first+count)*elem_sz],extra);
- (*num_inout)-= count;
- }
- return;
-}
-
-typedef void (*ContentsClearFunc)(
- char * /* priv */
-);
-
-static void
-_XkbFreeGeomNonLeafElems( Bool freeAll,
- int first,
- int count,
- unsigned short * num_inout,
- unsigned short * sz_inout,
- char ** elems,
- unsigned int elem_sz,
- ContentsClearFunc freeFunc)
-{
-register int i;
-register char *ptr;
-
- if (freeAll) {
- first= 0;
- count= (*num_inout);
- }
- else if ((first>=(*num_inout))||(first<0)||(count<1))
- return;
- else if (first+count>(*num_inout))
- count= (*num_inout)-first;
- if (*elems==NULL)
- return;
-
- if (freeFunc) {
- ptr= *elems;
- ptr+= first*elem_sz;
- for (i=0;i<count;i++) {
- (*freeFunc)(ptr);
- ptr+= elem_sz;
- }
- }
- if (freeAll) {
- (*num_inout)= (*sz_inout)= 0;
- if (*elems) {
- _XkbFree(*elems);
- *elems= NULL;
- }
- }
- else if (first+count>=(*num_inout))
- *num_inout= first;
- else {
- i= ((*num_inout)-(first+count))*elem_sz;
- ptr= *elems;
- memmove(&ptr[first*elem_sz],&ptr[(first+count)*elem_sz],i);
- (*num_inout)-= count;
- }
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearProperty(char *prop_in)
-{
-XkbPropertyPtr prop= (XkbPropertyPtr)prop_in;
-
- if (prop->name) {
- _XkbFree(prop->name);
- prop->name= NULL;
- }
- if (prop->value) {
- _XkbFree(prop->value);
- prop->value= NULL;
- }
- return;
-}
-
-void
-XkbFreeGeomProperties( XkbGeometryPtr geom,
- int first,
- int count,
- Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &geom->num_properties,&geom->sz_properties,
- (char **)&geom->properties,
- sizeof(XkbPropertyRec),_XkbClearProperty);
- return;
-}
-
-/***====================================================================***/
-
-void
-XkbFreeGeomKeyAliases( XkbGeometryPtr geom,
- int first,
- int count,
- Bool freeAll)
-{
- _XkbFreeGeomLeafElems(freeAll,first,count,
- &geom->num_key_aliases,&geom->sz_key_aliases,
- (char **)&geom->key_aliases,
- sizeof(XkbKeyAliasRec));
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearColor(char *color_in)
-{
-XkbColorPtr color= (XkbColorPtr)color_in;
-
- if (color->spec)
- _XkbFree(color->spec);
- return;
-}
-
-void
-XkbFreeGeomColors(XkbGeometryPtr geom,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &geom->num_colors,&geom->sz_colors,
- (char **)&geom->colors,
- sizeof(XkbColorRec),_XkbClearColor);
- return;
-}
-
-/***====================================================================***/
-
-void
-XkbFreeGeomPoints(XkbOutlinePtr outline,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomLeafElems(freeAll,first,count,
- &outline->num_points,&outline->sz_points,
- (char **)&outline->points,
- sizeof(XkbPointRec));
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearOutline(char *outline_in)
-{
-XkbOutlinePtr outline= (XkbOutlinePtr)outline_in;
-
- if (outline->points!=NULL)
- XkbFreeGeomPoints(outline,0,outline->num_points,True);
- return;
-}
-
-void
-XkbFreeGeomOutlines(XkbShapePtr shape,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &shape->num_outlines,&shape->sz_outlines,
- (char **)&shape->outlines,
- sizeof(XkbOutlineRec),_XkbClearOutline);
-
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearShape(char *shape_in)
-{
-XkbShapePtr shape= (XkbShapePtr)shape_in;
-
- if (shape->outlines)
- XkbFreeGeomOutlines(shape,0,shape->num_outlines,True);
- return;
-}
-
-void
-XkbFreeGeomShapes(XkbGeometryPtr geom,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &geom->num_shapes,&geom->sz_shapes,
- (char **)&geom->shapes,
- sizeof(XkbShapeRec),_XkbClearShape);
- return;
-}
-
-/***====================================================================***/
-
-void
-XkbFreeGeomOverlayKeys(XkbOverlayRowPtr row,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomLeafElems(freeAll,first,count,
- &row->num_keys,&row->sz_keys,
- (char **)&row->keys,
- sizeof(XkbOverlayKeyRec));
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearOverlayRow(char *row_in)
-{
-XkbOverlayRowPtr row= (XkbOverlayRowPtr)row_in;
-
- if (row->keys!=NULL)
- XkbFreeGeomOverlayKeys(row,0,row->num_keys,True);
- return;
-}
-
-void
-XkbFreeGeomOverlayRows(XkbOverlayPtr overlay,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &overlay->num_rows,&overlay->sz_rows,
- (char **)&overlay->rows,
- sizeof(XkbOverlayRowRec),_XkbClearOverlayRow);
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearOverlay(char *overlay_in)
-{
-XkbOverlayPtr overlay= (XkbOverlayPtr)overlay_in;
-
- if (overlay->rows!=NULL)
- XkbFreeGeomOverlayRows(overlay,0,overlay->num_rows,True);
- return;
-}
-
-void
-XkbFreeGeomOverlays(XkbSectionPtr section,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &section->num_overlays,&section->sz_overlays,
- (char **)&section->overlays,
- sizeof(XkbOverlayRec),_XkbClearOverlay);
- return;
-}
-
-/***====================================================================***/
-
-void
-XkbFreeGeomKeys(XkbRowPtr row,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomLeafElems(freeAll,first,count,
- &row->num_keys,&row->sz_keys,
- (char **)&row->keys,
- sizeof(XkbKeyRec));
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearRow(char *row_in)
-{
-XkbRowPtr row= (XkbRowPtr)row_in;
-
- if (row->keys!=NULL)
- XkbFreeGeomKeys(row,0,row->num_keys,True);
- return;
-}
-
-void
-XkbFreeGeomRows(XkbSectionPtr section,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &section->num_rows,&section->sz_rows,
- (char **)&section->rows,
- sizeof(XkbRowRec),_XkbClearRow);
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearSection(char *section_in)
-{
-XkbSectionPtr section= (XkbSectionPtr)section_in;
-
- if (section->rows!=NULL)
- XkbFreeGeomRows(section,0,section->num_rows,True);
- if (section->doodads!=NULL) {
- XkbFreeGeomDoodads(section->doodads,section->num_doodads,True);
- section->doodads= NULL;
- }
- return;
-}
-
-void
-XkbFreeGeomSections(XkbGeometryPtr geom,int first,int count,Bool freeAll)
-{
- _XkbFreeGeomNonLeafElems(freeAll,first,count,
- &geom->num_sections,&geom->sz_sections,
- (char **)&geom->sections,
- sizeof(XkbSectionRec),_XkbClearSection);
- return;
-}
-
-/***====================================================================***/
-
-static void
-_XkbClearDoodad(char *doodad_in)
-{
-XkbDoodadPtr doodad= (XkbDoodadPtr)doodad_in;
-
- switch (doodad->any.type) {
- case XkbTextDoodad:
- {
- if (doodad->text.text!=NULL) {
- _XkbFree(doodad->text.text);
- doodad->text.text= NULL;
- }
- if (doodad->text.font!=NULL) {
- _XkbFree(doodad->text.font);
- doodad->text.font= NULL;
- }
- }
- break;
- case XkbLogoDoodad:
- {
- if (doodad->logo.logo_name!=NULL) {
- _XkbFree(doodad->logo.logo_name);
- doodad->logo.logo_name= NULL;
- }
- }
- break;
- }
- return;
-}
-
-void
-XkbFreeGeomDoodads(XkbDoodadPtr doodads,int nDoodads,Bool freeAll)
-{
-register int i;
-register XkbDoodadPtr doodad;
-
- if (doodads) {
- for (i=0,doodad= doodads;i<nDoodads;i++,doodad++) {
- _XkbClearDoodad((char *)doodad);
- }
- if (freeAll)
- _XkbFree(doodads);
- }
- return;
-}
-
-void
-XkbFreeGeometry(XkbGeometryPtr geom,unsigned which,Bool freeMap)
-{
- if (geom==NULL)
- return;
- if (freeMap)
- which= XkbGeomAllMask;
- if ((which&XkbGeomPropertiesMask)&&(geom->properties!=NULL))
- XkbFreeGeomProperties(geom,0,geom->num_properties,True);
- if ((which&XkbGeomColorsMask)&&(geom->colors!=NULL))
- XkbFreeGeomColors(geom,0,geom->num_colors,True);
- if ((which&XkbGeomShapesMask)&&(geom->shapes!=NULL))
- XkbFreeGeomShapes(geom,0,geom->num_shapes,True);
- if ((which&XkbGeomSectionsMask)&&(geom->sections!=NULL))
- XkbFreeGeomSections(geom,0,geom->num_sections,True);
- if ((which&XkbGeomDoodadsMask)&&(geom->doodads!= NULL)) {
- XkbFreeGeomDoodads(geom->doodads,geom->num_doodads,True);
- geom->doodads= NULL;
- geom->num_doodads= geom->sz_doodads= 0;
- }
- if ((which&XkbGeomKeyAliasesMask)&&(geom->key_aliases!=NULL))
- XkbFreeGeomKeyAliases(geom,0,geom->num_key_aliases,True);
- if (freeMap) {
- if (geom->label_font!=NULL) {
- _XkbFree(geom->label_font);
- geom->label_font= NULL;
- }
- _XkbFree(geom);
- }
- return;
-}
-
-/***====================================================================***/
-
-static Status
-_XkbGeomAlloc( XPointer * old,
- unsigned short * num,
- unsigned short * total,
- int num_new,
- Size_t sz_elem)
-{
- if (num_new<1)
- return Success;
- if ((*old)==NULL)
- *num= *total= 0;
-
- if ((*num)+num_new<=(*total))
- return Success;
-
- *total= (*num)+num_new;
- if ((*old)!=NULL)
- (*old)= (XPointer)_XkbRealloc((*old),(*total)*sz_elem);
- else (*old)= (XPointer)_XkbCalloc((*total),sz_elem);
- if ((*old)==NULL) {
- *total= *num= 0;
- return BadAlloc;
- }
-
- if (*num>0) {
- char *tmp= (char *)(*old);
- bzero(&tmp[sz_elem*(*num)],(num_new*sz_elem));
- }
- return Success;
-}
-
-#define _XkbAllocProps(g,n) _XkbGeomAlloc((XPointer *)&(g)->properties,\
- &(g)->num_properties,&(g)->sz_properties,\
- (n),sizeof(XkbPropertyRec))
-#define _XkbAllocColors(g,n) _XkbGeomAlloc((XPointer *)&(g)->colors,\
- &(g)->num_colors,&(g)->sz_colors,\
- (n),sizeof(XkbColorRec))
-#define _XkbAllocShapes(g,n) _XkbGeomAlloc((XPointer *)&(g)->shapes,\
- &(g)->num_shapes,&(g)->sz_shapes,\
- (n),sizeof(XkbShapeRec))
-#define _XkbAllocSections(g,n) _XkbGeomAlloc((XPointer *)&(g)->sections,\
- &(g)->num_sections,&(g)->sz_sections,\
- (n),sizeof(XkbSectionRec))
-#define _XkbAllocDoodads(g,n) _XkbGeomAlloc((XPointer *)&(g)->doodads,\
- &(g)->num_doodads,&(g)->sz_doodads,\
- (n),sizeof(XkbDoodadRec))
-#define _XkbAllocKeyAliases(g,n) _XkbGeomAlloc((XPointer *)&(g)->key_aliases,\
- &(g)->num_key_aliases,&(g)->sz_key_aliases,\
- (n),sizeof(XkbKeyAliasRec))
-
-#define _XkbAllocOutlines(s,n) _XkbGeomAlloc((XPointer *)&(s)->outlines,\
- &(s)->num_outlines,&(s)->sz_outlines,\
- (n),sizeof(XkbOutlineRec))
-#define _XkbAllocRows(s,n) _XkbGeomAlloc((XPointer *)&(s)->rows,\
- &(s)->num_rows,&(s)->sz_rows,\
- (n),sizeof(XkbRowRec))
-#define _XkbAllocPoints(o,n) _XkbGeomAlloc((XPointer *)&(o)->points,\
- &(o)->num_points,&(o)->sz_points,\
- (n),sizeof(XkbPointRec))
-#define _XkbAllocKeys(r,n) _XkbGeomAlloc((XPointer *)&(r)->keys,\
- &(r)->num_keys,&(r)->sz_keys,\
- (n),sizeof(XkbKeyRec))
-#define _XkbAllocOverlays(s,n) _XkbGeomAlloc((XPointer *)&(s)->overlays,\
- &(s)->num_overlays,&(s)->sz_overlays,\
- (n),sizeof(XkbOverlayRec))
-#define _XkbAllocOverlayRows(o,n) _XkbGeomAlloc((XPointer *)&(o)->rows,\
- &(o)->num_rows,&(o)->sz_rows,\
- (n),sizeof(XkbOverlayRowRec))
-#define _XkbAllocOverlayKeys(r,n) _XkbGeomAlloc((XPointer *)&(r)->keys,\
- &(r)->num_keys,&(r)->sz_keys,\
- (n),sizeof(XkbOverlayKeyRec))
-
-Status
-XkbAllocGeomProps(XkbGeometryPtr geom,int nProps)
-{
- return _XkbAllocProps(geom,nProps);
-}
-
-Status
-XkbAllocGeomColors(XkbGeometryPtr geom,int nColors)
-{
- return _XkbAllocColors(geom,nColors);
-}
-
-Status
-XkbAllocGeomKeyAliases(XkbGeometryPtr geom,int nKeyAliases)
-{
- return _XkbAllocKeyAliases(geom,nKeyAliases);
-}
-
-Status
-XkbAllocGeomShapes(XkbGeometryPtr geom,int nShapes)
-{
- return _XkbAllocShapes(geom,nShapes);
-}
-
-Status
-XkbAllocGeomSections(XkbGeometryPtr geom,int nSections)
-{
- return _XkbAllocSections(geom,nSections);
-}
-
-Status
-XkbAllocGeomOverlays(XkbSectionPtr section,int nOverlays)
-{
- return _XkbAllocOverlays(section,nOverlays);
-}
-
-Status
-XkbAllocGeomOverlayRows(XkbOverlayPtr overlay,int nRows)
-{
- return _XkbAllocOverlayRows(overlay,nRows);
-}
-
-Status
-XkbAllocGeomOverlayKeys(XkbOverlayRowPtr row,int nKeys)
-{
- return _XkbAllocOverlayKeys(row,nKeys);
-}
-
-Status
-XkbAllocGeomDoodads(XkbGeometryPtr geom,int nDoodads)
-{
- return _XkbAllocDoodads(geom,nDoodads);
-}
-
-Status
-XkbAllocGeomSectionDoodads(XkbSectionPtr section,int nDoodads)
-{
- return _XkbAllocDoodads(section,nDoodads);
-}
-
-Status
-XkbAllocGeomOutlines(XkbShapePtr shape,int nOL)
-{
- return _XkbAllocOutlines(shape,nOL);
-}
-
-Status
-XkbAllocGeomRows(XkbSectionPtr section,int nRows)
-{
- return _XkbAllocRows(section,nRows);
-}
-
-Status
-XkbAllocGeomPoints(XkbOutlinePtr ol,int nPts)
-{
- return _XkbAllocPoints(ol,nPts);
-}
-
-Status
-XkbAllocGeomKeys(XkbRowPtr row,int nKeys)
-{
- return _XkbAllocKeys(row,nKeys);
-}
-
-Status
-XkbAllocGeometry(XkbDescPtr xkb,XkbGeometrySizesPtr sizes)
-{
-XkbGeometryPtr geom;
-Status rtrn;
-
- if (xkb->geom==NULL) {
- xkb->geom= _XkbTypedCalloc(1,XkbGeometryRec);
- if (!xkb->geom)
- return BadAlloc;
- }
- geom= xkb->geom;
- if ((sizes->which&XkbGeomPropertiesMask)&&
- ((rtrn=_XkbAllocProps(geom,sizes->num_properties))!=Success)) {
- goto BAIL;
- }
- if ((sizes->which&XkbGeomColorsMask)&&
- ((rtrn=_XkbAllocColors(geom,sizes->num_colors))!=Success)) {
- goto BAIL;
- }
- if ((sizes->which&XkbGeomShapesMask)&&
- ((rtrn=_XkbAllocShapes(geom,sizes->num_shapes))!=Success)) {
- goto BAIL;
- }
- if ((sizes->which&XkbGeomSectionsMask)&&
- ((rtrn=_XkbAllocSections(geom,sizes->num_sections))!=Success)) {
- goto BAIL;
- }
- if ((sizes->which&XkbGeomDoodadsMask)&&
- ((rtrn=_XkbAllocDoodads(geom,sizes->num_doodads))!=Success)) {
- goto BAIL;
- }
- if ((sizes->which&XkbGeomKeyAliasesMask)&&
- ((rtrn=_XkbAllocKeyAliases(geom,sizes->num_key_aliases))!=Success)) {
- goto BAIL;
- }
- return Success;
-BAIL:
- XkbFreeGeometry(geom,XkbGeomAllMask,True);
- xkb->geom= NULL;
- return rtrn;
-}
-
-/***====================================================================***/
-
-XkbPropertyPtr
-XkbAddGeomProperty(XkbGeometryPtr geom,char *name,char *value)
-{
-register int i;
-register XkbPropertyPtr prop;
-
- if ((!geom)||(!name)||(!value))
- return NULL;
- for (i=0,prop=geom->properties;i<geom->num_properties;i++,prop++) {
- if ((prop->name)&&(strcmp(name,prop->name)==0)) {
- if (prop->value)
- _XkbFree(prop->value);
- prop->value= (char *)_XkbAlloc(strlen(value)+1);
- if (prop->value)
- strcpy(prop->value,value);
- return prop;
- }
- }
- if ((geom->num_properties>=geom->sz_properties)&&
- (_XkbAllocProps(geom,1)!=Success)) {
- return NULL;
- }
- prop= &geom->properties[geom->num_properties];
- prop->name= (char *)_XkbAlloc(strlen(name)+1);
- if (!prop->name)
- return NULL;
- strcpy(prop->name,name);
- prop->value= (char *)_XkbAlloc(strlen(value)+1);
- if (!prop->value) {
- _XkbFree(prop->name);
- prop->name= NULL;
- return NULL;
- }
- strcpy(prop->value,value);
- geom->num_properties++;
- return prop;
-}
-
-XkbKeyAliasPtr
-XkbAddGeomKeyAlias(XkbGeometryPtr geom,char *aliasStr,char *realStr)
-{
-register int i;
-register XkbKeyAliasPtr alias;
-
- if ((!geom)||(!aliasStr)||(!realStr)||(!aliasStr[0])||(!realStr[0]))
- return NULL;
- for (i=0,alias=geom->key_aliases;i<geom->num_key_aliases;i++,alias++) {
- if (strncmp(alias->alias,aliasStr,XkbKeyNameLength)==0) {
- bzero(alias->real,XkbKeyNameLength);
- strncpy(alias->real,realStr,XkbKeyNameLength);
- return alias;
- }
- }
- if ((geom->num_key_aliases>=geom->sz_key_aliases)&&
- (_XkbAllocKeyAliases(geom,1)!=Success)) {
- return NULL;
- }
- alias= &geom->key_aliases[geom->num_key_aliases];
- bzero(alias,sizeof(XkbKeyAliasRec));
- strncpy(alias->alias,aliasStr,XkbKeyNameLength);
- strncpy(alias->real,realStr,XkbKeyNameLength);
- geom->num_key_aliases++;
- return alias;
-}
-
-XkbColorPtr
-XkbAddGeomColor(XkbGeometryPtr geom,char *spec,unsigned int pixel)
-{
-register int i;
-register XkbColorPtr color;
-
- if ((!geom)||(!spec))
- return NULL;
- for (i=0,color=geom->colors;i<geom->num_colors;i++,color++) {
- if ((color->spec)&&(strcmp(color->spec,spec)==0)) {
- color->pixel= pixel;
- return color;
- }
- }
- if ((geom->num_colors>=geom->sz_colors)&&
- (_XkbAllocColors(geom,1)!=Success)) {
- return NULL;
- }
- color= &geom->colors[geom->num_colors];
- color->pixel= pixel;
- color->spec= (char *)_XkbAlloc(strlen(spec)+1);
- if (!color->spec)
- return NULL;
- strcpy(color->spec,spec);
- geom->num_colors++;
- return color;
-}
-
-XkbOutlinePtr
-XkbAddGeomOutline(XkbShapePtr shape,int sz_points)
-{
-XkbOutlinePtr outline;
-
- if ((!shape)||(sz_points<0))
- return NULL;
- if ((shape->num_outlines>=shape->sz_outlines)&&
- (_XkbAllocOutlines(shape,1)!=Success)) {
- return NULL;
- }
- outline= &shape->outlines[shape->num_outlines];
- bzero(outline,sizeof(XkbOutlineRec));
- if ((sz_points>0)&&(_XkbAllocPoints(outline,sz_points)!=Success))
- return NULL;
- shape->num_outlines++;
- return outline;
-}
-
-XkbShapePtr
-XkbAddGeomShape(XkbGeometryPtr geom,Atom name,int sz_outlines)
-{
-XkbShapePtr shape;
-register int i;
-
- if ((!geom)||(!name)||(sz_outlines<0))
- return NULL;
- if (geom->num_shapes>0) {
- for (shape=geom->shapes,i=0;i<geom->num_shapes;i++,shape++) {
- if (name==shape->name)
- return shape;
- }
- }
- if ((geom->num_shapes>=geom->sz_shapes)&&
- (_XkbAllocShapes(geom,1)!=Success))
- return NULL;
- shape= &geom->shapes[geom->num_shapes];
- bzero(shape,sizeof(XkbShapeRec));
- if ((sz_outlines>0)&&(_XkbAllocOutlines(shape,sz_outlines)!=Success))
- return NULL;
- shape->name= name;
- shape->primary= shape->approx= NULL;
- geom->num_shapes++;
- return shape;
-}
-
-XkbKeyPtr
-XkbAddGeomKey(XkbRowPtr row)
-{
-XkbKeyPtr key;
- if (!row)
- return NULL;
- if ((row->num_keys>=row->sz_keys)&&(_XkbAllocKeys(row,1)!=Success))
- return NULL;
- key= &row->keys[row->num_keys++];
- bzero(key,sizeof(XkbKeyRec));
- return key;
-}
-
-XkbRowPtr
-XkbAddGeomRow(XkbSectionPtr section,int sz_keys)
-{
-XkbRowPtr row;
-
- if ((!section)||(sz_keys<0))
- return NULL;
- if ((section->num_rows>=section->sz_rows)&&
- (_XkbAllocRows(section,1)!=Success))
- return NULL;
- row= &section->rows[section->num_rows];
- bzero(row,sizeof(XkbRowRec));
- if ((sz_keys>0)&&(_XkbAllocKeys(row,sz_keys)!=Success))
- return NULL;
- section->num_rows++;
- return row;
-}
-
-XkbSectionPtr
-XkbAddGeomSection( XkbGeometryPtr geom,
- Atom name,
- int sz_rows,
- int sz_doodads,
- int sz_over)
-{
-register int i;
-XkbSectionPtr section;
-
- if ((!geom)||(name==None)||(sz_rows<0))
- return NULL;
- for (i=0,section=geom->sections;i<geom->num_sections;i++,section++) {
- if (section->name!=name)
- continue;
- if (((sz_rows>0)&&(_XkbAllocRows(section,sz_rows)!=Success))||
- ((sz_doodads>0)&&(_XkbAllocDoodads(section,sz_doodads)!=Success))||
- ((sz_over>0)&&(_XkbAllocOverlays(section,sz_over)!=Success)))
- return NULL;
- return section;
- }
- if ((geom->num_sections>=geom->sz_sections)&&
- (_XkbAllocSections(geom,1)!=Success))
- return NULL;
- section= &geom->sections[geom->num_sections];
- if ((sz_rows>0)&&(_XkbAllocRows(section,sz_rows)!=Success))
- return NULL;
- if ((sz_doodads>0)&&(_XkbAllocDoodads(section,sz_doodads)!=Success)) {
- if (section->rows) {
- _XkbFree(section->rows);
- section->rows= NULL;
- section->sz_rows= section->num_rows= 0;
- }
- return NULL;
- }
- section->name= name;
- geom->num_sections++;
- return section;
-}
-
-XkbDoodadPtr
-XkbAddGeomDoodad(XkbGeometryPtr geom,XkbSectionPtr section,Atom name)
-{
-XkbDoodadPtr old,doodad;
-register int i,nDoodads;
-
- if ((!geom)||(name==None))
- return NULL;
- if ((section!=NULL)&&(section->num_doodads>0)) {
- old= section->doodads;
- nDoodads= section->num_doodads;
- }
- else {
- old= geom->doodads;
- nDoodads= geom->num_doodads;
- }
- for (i=0,doodad=old;i<nDoodads;i++,doodad++) {
- if (doodad->any.name==name)
- return doodad;
- }
- if (section) {
- if ((section->num_doodads>=geom->sz_doodads)&&
- (_XkbAllocDoodads(section,1)!=Success)) {
- return NULL;
- }
- doodad= &section->doodads[section->num_doodads++];
- }
- else {
- if ((geom->num_doodads>=geom->sz_doodads)&&
- (_XkbAllocDoodads(geom,1)!=Success))
- return NULL;
- doodad= &geom->doodads[geom->num_doodads++];
- }
- bzero(doodad,sizeof(XkbDoodadRec));
- doodad->any.name= name;
- return doodad;
-}
-
-XkbOverlayKeyPtr
-XkbAddGeomOverlayKey( XkbOverlayPtr overlay,
- XkbOverlayRowPtr row,
- char * over,
- char * under)
-{
-register int i;
-XkbOverlayKeyPtr key;
-XkbSectionPtr section;
-XkbRowPtr row_under;
-Bool found;
-
- if ((!overlay)||(!row)||(!over)||(!under))
- return NULL;
- section= overlay->section_under;
- if (row->row_under>=section->num_rows)
- return NULL;
- row_under= &section->rows[row->row_under];
- for (i=0,found=False;i<row_under->num_keys;i++) {
- if (strncmp(under,row_under->keys[i].name.name,XkbKeyNameLength)==0) {
- found= True;
- break;
- }
- }
- if (!found)
- return NULL;
- if ((row->num_keys>=row->sz_keys)&&(_XkbAllocOverlayKeys(row,1)!=Success))
- return NULL;
- key= &row->keys[row->num_keys];
- strncpy(key->under.name,under,XkbKeyNameLength);
- strncpy(key->over.name,over,XkbKeyNameLength);
- row->num_keys++;
- return key;
-}
-
-XkbOverlayRowPtr
-XkbAddGeomOverlayRow(XkbOverlayPtr overlay,int row_under,int sz_keys)
-{
-register int i;
-XkbOverlayRowPtr row;
-
- if ((!overlay)||(sz_keys<0))
- return NULL;
- if (row_under>=overlay->section_under->num_rows)
- return NULL;
- for (i=0;i<overlay->num_rows;i++) {
- if (overlay->rows[i].row_under==row_under) {
- row= &overlay->rows[i];
- if ((row->sz_keys<sz_keys)&&
- (_XkbAllocOverlayKeys(row,sz_keys)!=Success)) {
- return NULL;
- }
- return &overlay->rows[i];
- }
- }
- if ((overlay->num_rows>=overlay->sz_rows)&&
- (_XkbAllocOverlayRows(overlay,1)!=Success))
- return NULL;
- row= &overlay->rows[overlay->num_rows];
- bzero(row,sizeof(XkbOverlayRowRec));
- if ((sz_keys>0)&&(_XkbAllocOverlayKeys(row,sz_keys)!=Success))
- return NULL;
- row->row_under= row_under;
- overlay->num_rows++;
- return row;
-}
-
-XkbOverlayPtr
-XkbAddGeomOverlay(XkbSectionPtr section,Atom name,int sz_rows)
-{
-register int i;
-XkbOverlayPtr overlay;
-
- if ((!section)||(name==None)||(sz_rows==0))
- return NULL;
-
- for (i=0,overlay=section->overlays;i<section->num_overlays;i++,overlay++) {
- if (overlay->name==name) {
- if ((sz_rows>0)&&(_XkbAllocOverlayRows(overlay,sz_rows)!=Success))
- return NULL;
- return overlay;
- }
- }
- if ((section->num_overlays>=section->sz_overlays)&&
- (_XkbAllocOverlays(section,1)!=Success))
- return NULL;
- overlay= &section->overlays[section->num_overlays];
- if ((sz_rows>0)&&(_XkbAllocOverlayRows(overlay,sz_rows)!=Success))
- return NULL;
- overlay->name= name;
- overlay->section_under= section;
- section->num_overlays++;
- return overlay;
-}
+/************************************************************
+Copyright (c) 1993 by Silicon Graphics Computer Systems, Inc.
+
+Permission to use, copy, modify, and distribute this
+software and its documentation for any purpose and without
+fee is hereby granted, provided that the above copyright
+notice appear in all copies and that both that copyright
+notice and this permission notice appear in supporting
+documentation, and that the name of Silicon Graphics not be
+used in advertising or publicity pertaining to distribution
+of the software without specific prior written permission.
+Silicon Graphics makes no representation about the suitability
+of this software for any purpose. It is provided "as is"
+without any express or implied warranty.
+
+SILICON GRAPHICS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS
+SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
+AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
+GRAPHICS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
+DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
+OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH
+THE USE OR PERFORMANCE OF THIS SOFTWARE.
+
+********************************************************/
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#elif defined(HAVE_CONFIG_H)
+#include <config.h>
+#endif
+
+#ifndef XKB_IN_SERVER
+
+#include <stdio.h>
+#include "Xlibint.h"
+#include "XKBlibint.h"
+#include <X11/extensions/XKBgeom.h>
+#include <X11/extensions/XKBproto.h>
+
+#else
+
+#include <stdio.h>
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include "misc.h"
+#include "inputstr.h"
+#include <X11/extensions/XKBsrv.h>
+#include <X11/extensions/XKBgeom.h>
+
+#endif /* XKB_IN_SERVER */
+
+#ifdef X_NOT_POSIX
+#define Size_t unsigned int
+#else
+#define Size_t size_t
+#endif
+
+/***====================================================================***/
+
+static void
+_XkbFreeGeomLeafElems( Bool freeAll,
+ int first,
+ int count,
+ unsigned short * num_inout,
+ unsigned short * sz_inout,
+ char ** elems,
+ unsigned int elem_sz)
+{
+ if ((freeAll)||(*elems==NULL)) {
+ *num_inout= *sz_inout= 0;
+ if (*elems!=NULL) {
+ _XkbFree(*elems);
+ *elems= NULL;
+ }
+ return;
+ }
+
+ if ((first>=(*num_inout))||(first<0)||(count<1))
+ return;
+
+ if (first+count>=(*num_inout)) {
+ /* truncating the array is easy */
+ (*num_inout)= first;
+ }
+ else {
+ char * ptr;
+ int extra;
+ ptr= *elems;
+ extra= ((*num_inout)-(first+count))*elem_sz;
+ if (extra>0)
+ memmove(&ptr[first*elem_sz],&ptr[(first+count)*elem_sz],extra);
+ (*num_inout)-= count;
+ }
+ return;
+}
+
+typedef void (*ContentsClearFunc)(
+ char * /* priv */
+);
+
+static void
+_XkbFreeGeomNonLeafElems( Bool freeAll,
+ int first,
+ int count,
+ unsigned short * num_inout,
+ unsigned short * sz_inout,
+ char ** elems,
+ unsigned int elem_sz,
+ ContentsClearFunc freeFunc)
+{
+register int i;
+register char *ptr;
+
+ if (freeAll) {
+ first= 0;
+ count= (*num_inout);
+ }
+ else if ((first>=(*num_inout))||(first<0)||(count<1))
+ return;
+ else if (first+count>(*num_inout))
+ count= (*num_inout)-first;
+ if (*elems==NULL)
+ return;
+
+ if (freeFunc) {
+ ptr= *elems;
+ ptr+= first*elem_sz;
+ for (i=0;i<count;i++) {
+ (*freeFunc)(ptr);
+ ptr+= elem_sz;
+ }
+ }
+ if (freeAll) {
+ (*num_inout)= (*sz_inout)= 0;
+ if (*elems) {
+ _XkbFree(*elems);
+ *elems= NULL;
+ }
+ }
+ else if (first+count>=(*num_inout))
+ *num_inout= first;
+ else {
+ i= ((*num_inout)-(first+count))*elem_sz;
+ ptr= *elems;
+ memmove(&ptr[first*elem_sz],&ptr[(first+count)*elem_sz],i);
+ (*num_inout)-= count;
+ }
+ return;
+}
+
+/***====================================================================***/
+
+static void
+_XkbClearProperty(char *prop_in)
+{
+XkbPropertyPtr prop= (XkbPropertyPtr)prop_in;
+
+ if (prop->name) {
+ _XkbFree(prop->name);
+ prop->name= NULL;
+ }
+ if (prop->value) {
+ _XkbFree(prop->value);
+ prop->value= NULL;
+ }
+ return;
+}
+
+void
+XkbFreeGeomProperties( XkbGeometryPtr geom,
+ int first,
+ int count,
+ Bool freeAll)
+{
+ _XkbFreeGeomNonLeafElems(freeAll,first,count,
+ &geom->num_properties,&geom->sz_properties,
+ (char **)&geom->properties,
+ sizeof(XkbPropertyRec),_XkbClearProperty);
+ return;
+}
+
+/***====================================================================***/
+
+void
+XkbFreeGeomKeyAliases( XkbGeometryPtr geom,
+ int first,
+ int count,
+ Bool freeAll)
+{
+ _XkbFreeGeomLeafElems(freeAll,first,count,
+ &geom->num_key_aliases,&geom->sz_key_aliases,
+ (char **)&geom->key_aliases,
+ sizeof(XkbKeyAliasRec));
+ return;
+}
+
+/***====================================================================***/
+
+static void
+_XkbClearColor(char *color_in)
+{
+XkbColorPtr color= (XkbColorPtr)color_in;
+
+ if (color->spec)
+ _XkbFree(color->spec);
+ return;
+}
+
+void
+XkbFreeGeomColors(XkbGeometryPtr geom,int first,int count,Bool freeAll)
+{
+ _XkbFreeGeomNonLeafElems(freeAll,first,count,
+ &geom->num_colors,&geom->sz_colors,
+ (char **)&geom->colors,
+ sizeof(XkbColorRec),_XkbClearColor);
+ return;
+}
+
+/***====================================================================***/
+
+void
+XkbFreeGeomPoints(XkbOutlinePtr outline,int first,int count,Bool freeAll)
+{
+ _XkbFreeGeomLeafElems(freeAll,first,count,
+ &outline->num_points,&outline->sz_points,
+ (char **)&outline->points,
+ sizeof(XkbPointRec));
+ return;
+}
+
+/***====================================================================***/
+
+static void
+_XkbClearOutline(char *outline_in)
+{
+XkbOutlinePtr outline= (XkbOutlinePtr)outline_in;
+
+ if (outline->points!=NULL)
+ XkbFreeGeomPoints(outline,0,outline->num_points,True);
+ return;
+}
+
+void
+XkbFreeGeomOutlines(XkbShapePtr shape,int first,int count,Bool freeAll)
+{
+ _XkbFreeGeomNonLeafElems(freeAll,first,count,
+ &shape->num_outlines,&shape->sz_outlines,
+ (char **)&shape->outlines,
+ sizeof(XkbOutlineRec),_XkbClearOutline);
+
+ return;
+}
+
+/***====================================================================***/
+
+static void
+_XkbClearShape(char *shape_in)
+{
+XkbShapePtr shape= (XkbShapePtr)shape_in;
+
+ if (shape->outlines)
+ XkbFreeGeomOutlines(shape,0,shape->num_outlines,True);
+ return;
+}
+
+void
+XkbFreeGeomShapes(XkbGeometryPtr geom,int first,int count,Bool freeAll)
+{
+ _XkbFreeGeomNonLeafElems(freeAll,first,count,
+ &geom->num_shapes,&geom->sz_shapes,
+ (char **)&geom->shapes,
+ sizeof(XkbShapeRec),_XkbClearShape);
+ return;
+}
+
+/***====================================================================***/
+
+void
+XkbFreeGeomOverlayKeys(XkbOverlayRowPtr row,int first,int count,Bool freeAll)
+{
+ _XkbFreeGeomLeafElems(freeAll,first,count,
+ &row->num_keys,&row->sz_keys,
+ (char **)&row->keys,
+ sizeof(XkbOverlayKeyRec));
+ return;
+}
+
+/***====================================================================***/
+
+static void
+_XkbClearOverlayRow(char *row_in)
+{
+XkbOverlayRowPtr row= (XkbOverlayRowPtr)row_in;
+
+ if (row->keys!=NULL)
+ XkbFreeGeomOverlayKeys(row,0,row->num_keys,True);
+ return;
+}
+
+void
+XkbFreeGeomOverlayRows(XkbOverlayPtr overlay,int first,int count,Bool freeAll)
+{
+ _XkbFreeGeomNonLeafElems(freeAll,first,count,
+ &overlay->num_rows,&overlay->sz_rows,
+ (char **)&overlay->rows,
+ sizeof(XkbOverlayRowRec),_XkbClearOverlayRow);
+ return;
+}
+
+/***====================================================================***/
+
+static void
+_XkbClearOverlay(char *overlay_in)
+{
+XkbOverlayPtr overlay= (XkbOverlayPtr)overlay_in;
+
+ if (overlay->rows!=NULL)
+ XkbFreeGeomOverlayRows(overlay,0,overlay->num_rows,True);
+ return;
+}
+
+void
+XkbFreeGeomOverlays(XkbSectionPtr section,int first,int count,Bool freeAll)
+{
+ _XkbFreeGeomNonLeafElems(freeAll,first,count,
+ &section->num_overlays,&section->sz_overlays,
+ (char **)&section->overlays,
+ sizeof(XkbOverlayRec),_XkbClearOverlay);
+ return;
+}
+
+/***====================================================================***/
+
+void
+XkbFreeGeomKeys(XkbRowPtr row,int first,int count,Bool freeAll)
+{
+ _XkbFreeGeomLeafElems(freeAll,first,count,
+ &row->num_keys,&row->sz_keys,
+ (char **)&row->keys,
+ sizeof(XkbKeyRec));
+ return;
+}
+
+/***====================================================================***/
+
+static void
+_XkbClearRow(char *row_in)
+{
+XkbRowPtr row= (XkbRowPtr)row_in;
+
+ if (row->keys!=NULL)
+ XkbFreeGeomKeys(row,0,row->num_keys,True);
+ return;
+}
+
+void
+XkbFreeGeomRows(XkbSectionPtr section,int first,int count,Bool freeAll)
+{
+ _XkbFreeGeomNonLeafElems(freeAll,first,count,
+ &section->num_rows,&section->sz_rows,
+ (char **)&section->rows,
+ sizeof(XkbRowRec),_XkbClearRow);
+}
+
+/***====================================================================***/
+
+static void
+_XkbClearSection(char *section_in)
+{
+XkbSectionPtr section= (XkbSectionPtr)section_in;
+
+ if (section->rows!=NULL)
+ XkbFreeGeomRows(section,0,section->num_rows,True);
+ if (section->doodads!=NULL) {
+ XkbFreeGeomDoodads(section->doodads,section->num_doodads,True);
+ section->doodads= NULL;
+ }
+ return;
+}
+
+void
+XkbFreeGeomSections(XkbGeometryPtr geom,int first,int count,Bool freeAll)
+{
+ _XkbFreeGeomNonLeafElems(freeAll,first,count,
+ &geom->num_sections,&geom->sz_sections,
+ (char **)&geom->sections,
+ sizeof(XkbSectionRec),_XkbClearSection);
+ return;
+}
+
+/***====================================================================***/
+
+static void
+_XkbClearDoodad(char *doodad_in)
+{
+XkbDoodadPtr doodad= (XkbDoodadPtr)doodad_in;
+
+ switch (doodad->any.type) {
+ case XkbTextDoodad:
+ {
+ if (doodad->text.text!=NULL) {
+ _XkbFree(doodad->text.text);
+ doodad->text.text= NULL;
+ }
+ if (doodad->text.font!=NULL) {
+ _XkbFree(doodad->text.font);
+ doodad->text.font= NULL;
+ }
+ }
+ break;
+ case XkbLogoDoodad:
+ {
+ if (doodad->logo.logo_name!=NULL) {
+ _XkbFree(doodad->logo.logo_name);
+ doodad->logo.logo_name= NULL;
+ }
+ }
+ break;
+ }
+ return;
+}
+
+void
+XkbFreeGeomDoodads(XkbDoodadPtr doodads,int nDoodads,Bool freeAll)
+{
+register int i;
+register XkbDoodadPtr doodad;
+
+ if (doodads) {
+ for (i=0,doodad= doodads;i<nDoodads;i++,doodad++) {
+ _XkbClearDoodad((char *)doodad);
+ }
+ if (freeAll)
+ _XkbFree(doodads);
+ }
+ return;
+}
+
+void
+XkbFreeGeometry(XkbGeometryPtr geom,unsigned which,Bool freeMap)
+{
+ if (geom==NULL)
+ return;
+ if (freeMap)
+ which= XkbGeomAllMask;
+ if ((which&XkbGeomPropertiesMask)&&(geom->properties!=NULL))
+ XkbFreeGeomProperties(geom,0,geom->num_properties,True);
+ if ((which&XkbGeomColorsMask)&&(geom->colors!=NULL))
+ XkbFreeGeomColors(geom,0,geom->num_colors,True);
+ if ((which&XkbGeomShapesMask)&&(geom->shapes!=NULL))
+ XkbFreeGeomShapes(geom,0,geom->num_shapes,True);
+ if ((which&XkbGeomSectionsMask)&&(geom->sections!=NULL))
+ XkbFreeGeomSections(geom,0,geom->num_sections,True);
+ if ((which&XkbGeomDoodadsMask)&&(geom->doodads!= NULL)) {
+ XkbFreeGeomDoodads(geom->doodads,geom->num_doodads,True);
+ geom->doodads= NULL;
+ geom->num_doodads= geom->sz_doodads= 0;
+ }
+ if ((which&XkbGeomKeyAliasesMask)&&(geom->key_aliases!=NULL))
+ XkbFreeGeomKeyAliases(geom,0,geom->num_key_aliases,True);
+ if (freeMap) {
+ if (geom->label_font!=NULL) {
+ _XkbFree(geom->label_font);
+ geom->label_font= NULL;
+ }
+ _XkbFree(geom);
+ }
+ return;
+}
+
+/***====================================================================***/
+
+static Status
+_XkbGeomAlloc( XPointer * old,
+ unsigned short * num,
+ unsigned short * total,
+ int num_new,
+ Size_t sz_elem)
+{
+ if (num_new<1)
+ return Success;
+ if ((*old)==NULL)
+ *num= *total= 0;
+
+ if ((*num)+num_new<=(*total))
+ return Success;
+
+ *total= (*num)+num_new;
+ if ((*old)!=NULL)
+ (*old)= (XPointer)_XkbRealloc((*old),(*total)*sz_elem);
+ else (*old)= (XPointer)_XkbCalloc((*total),sz_elem);
+ if ((*old)==NULL) {
+ *total= *num= 0;
+ return BadAlloc;
+ }
+
+ if (*num>0) {
+ char *tmp= (char *)(*old);
+ bzero(&tmp[sz_elem*(*num)],(num_new*sz_elem));
+ }
+ return Success;
+}
+
+#define _XkbAllocProps(g,n) _XkbGeomAlloc((XPointer *)&(g)->properties,\
+ &(g)->num_properties,&(g)->sz_properties,\
+ (n),sizeof(XkbPropertyRec))
+#define _XkbAllocColors(g,n) _XkbGeomAlloc((XPointer *)&(g)->colors,\
+ &(g)->num_colors,&(g)->sz_colors,\
+ (n),sizeof(XkbColorRec))
+#define _XkbAllocShapes(g,n) _XkbGeomAlloc((XPointer *)&(g)->shapes,\
+ &(g)->num_shapes,&(g)->sz_shapes,\
+ (n),sizeof(XkbShapeRec))
+#define _XkbAllocSections(g,n) _XkbGeomAlloc((XPointer *)&(g)->sections,\
+ &(g)->num_sections,&(g)->sz_sections,\
+ (n),sizeof(XkbSectionRec))
+#define _XkbAllocDoodads(g,n) _XkbGeomAlloc((XPointer *)&(g)->doodads,\
+ &(g)->num_doodads,&(g)->sz_doodads,\
+ (n),sizeof(XkbDoodadRec))
+#define _XkbAllocKeyAliases(g,n) _XkbGeomAlloc((XPointer *)&(g)->key_aliases,\
+ &(g)->num_key_aliases,&(g)->sz_key_aliases,\
+ (n),sizeof(XkbKeyAliasRec))
+
+#define _XkbAllocOutlines(s,n) _XkbGeomAlloc((XPointer *)&(s)->outlines,\
+ &(s)->num_outlines,&(s)->sz_outlines,\
+ (n),sizeof(XkbOutlineRec))
+#define _XkbAllocRows(s,n) _XkbGeomAlloc((XPointer *)&(s)->rows,\
+ &(s)->num_rows,&(s)->sz_rows,\
+ (n),sizeof(XkbRowRec))
+#define _XkbAllocPoints(o,n) _XkbGeomAlloc((XPointer *)&(o)->points,\
+ &(o)->num_points,&(o)->sz_points,\
+ (n),sizeof(XkbPointRec))
+#define _XkbAllocKeys(r,n) _XkbGeomAlloc((XPointer *)&(r)->keys,\
+ &(r)->num_keys,&(r)->sz_keys,\
+ (n),sizeof(XkbKeyRec))
+#define _XkbAllocOverlays(s,n) _XkbGeomAlloc((XPointer *)&(s)->overlays,\
+ &(s)->num_overlays,&(s)->sz_overlays,\
+ (n),sizeof(XkbOverlayRec))
+#define _XkbAllocOverlayRows(o,n) _XkbGeomAlloc((XPointer *)&(o)->rows,\
+ &(o)->num_rows,&(o)->sz_rows,\
+ (n),sizeof(XkbOverlayRowRec))
+#define _XkbAllocOverlayKeys(r,n) _XkbGeomAlloc((XPointer *)&(r)->keys,\
+ &(r)->num_keys,&(r)->sz_keys,\
+ (n),sizeof(XkbOverlayKeyRec))
+
+Status
+XkbAllocGeomProps(XkbGeometryPtr geom,int nProps)
+{
+ return _XkbAllocProps(geom,nProps);
+}
+
+Status
+XkbAllocGeomColors(XkbGeometryPtr geom,int nColors)
+{
+ return _XkbAllocColors(geom,nColors);
+}
+
+Status
+XkbAllocGeomKeyAliases(XkbGeometryPtr geom,int nKeyAliases)
+{
+ return _XkbAllocKeyAliases(geom,nKeyAliases);
+}
+
+Status
+XkbAllocGeomShapes(XkbGeometryPtr geom,int nShapes)
+{
+ return _XkbAllocShapes(geom,nShapes);
+}
+
+Status
+XkbAllocGeomSections(XkbGeometryPtr geom,int nSections)
+{
+ return _XkbAllocSections(geom,nSections);
+}
+
+Status
+XkbAllocGeomOverlays(XkbSectionPtr section,int nOverlays)
+{
+ return _XkbAllocOverlays(section,nOverlays);
+}
+
+Status
+XkbAllocGeomOverlayRows(XkbOverlayPtr overlay,int nRows)
+{
+ return _XkbAllocOverlayRows(overlay,nRows);
+}
+
+Status
+XkbAllocGeomOverlayKeys(XkbOverlayRowPtr row,int nKeys)
+{
+ return _XkbAllocOverlayKeys(row,nKeys);
+}
+
+Status
+XkbAllocGeomDoodads(XkbGeometryPtr geom,int nDoodads)
+{
+ return _XkbAllocDoodads(geom,nDoodads);
+}
+
+Status
+XkbAllocGeomSectionDoodads(XkbSectionPtr section,int nDoodads)
+{
+ return _XkbAllocDoodads(section,nDoodads);
+}
+
+Status
+XkbAllocGeomOutlines(XkbShapePtr shape,int nOL)
+{
+ return _XkbAllocOutlines(shape,nOL);
+}
+
+Status
+XkbAllocGeomRows(XkbSectionPtr section,int nRows)
+{
+ return _XkbAllocRows(section,nRows);
+}
+
+Status
+XkbAllocGeomPoints(XkbOutlinePtr ol,int nPts)
+{
+ return _XkbAllocPoints(ol,nPts);
+}
+
+Status
+XkbAllocGeomKeys(XkbRowPtr row,int nKeys)
+{
+ return _XkbAllocKeys(row,nKeys);
+}
+
+Status
+XkbAllocGeometry(XkbDescPtr xkb,XkbGeometrySizesPtr sizes)
+{
+XkbGeometryPtr geom;
+Status rtrn;
+
+ if (xkb->geom==NULL) {
+ xkb->geom= _XkbTypedCalloc(1,XkbGeometryRec);
+ if (!xkb->geom)
+ return BadAlloc;
+ }
+ geom= xkb->geom;
+ if ((sizes->which&XkbGeomPropertiesMask)&&
+ ((rtrn=_XkbAllocProps(geom,sizes->num_properties))!=Success)) {
+ goto BAIL;
+ }
+ if ((sizes->which&XkbGeomColorsMask)&&
+ ((rtrn=_XkbAllocColors(geom,sizes->num_colors))!=Success)) {
+ goto BAIL;
+ }
+ if ((sizes->which&XkbGeomShapesMask)&&
+ ((rtrn=_XkbAllocShapes(geom,sizes->num_shapes))!=Success)) {
+ goto BAIL;
+ }
+ if ((sizes->which&XkbGeomSectionsMask)&&
+ ((rtrn=_XkbAllocSections(geom,sizes->num_sections))!=Success)) {
+ goto BAIL;
+ }
+ if ((sizes->which&XkbGeomDoodadsMask)&&
+ ((rtrn=_XkbAllocDoodads(geom,sizes->num_doodads))!=Success)) {
+ goto BAIL;
+ }
+ if ((sizes->which&XkbGeomKeyAliasesMask)&&
+ ((rtrn=_XkbAllocKeyAliases(geom,sizes->num_key_aliases))!=Success)) {
+ goto BAIL;
+ }
+ return Success;
+BAIL:
+ XkbFreeGeometry(geom,XkbGeomAllMask,True);
+ xkb->geom= NULL;
+ return rtrn;
+}
+
+/***====================================================================***/
+
+XkbPropertyPtr
+XkbAddGeomProperty(XkbGeometryPtr geom,char *name,char *value)
+{
+register int i;
+register XkbPropertyPtr prop;
+
+ if ((!geom)||(!name)||(!value))
+ return NULL;
+ for (i=0,prop=geom->properties;i<geom->num_properties;i++,prop++) {
+ if ((prop->name)&&(strcmp(name,prop->name)==0)) {
+ if (prop->value)
+ _XkbFree(prop->value);
+ prop->value= strdup(value);
+ return prop;
+ }
+ }
+ if ((geom->num_properties>=geom->sz_properties)&&
+ (_XkbAllocProps(geom,1)!=Success)) {
+ return NULL;
+ }
+ prop= &geom->properties[geom->num_properties];
+ prop->name= strdup(name);
+ if (!prop->name)
+ return NULL;
+ prop->value= strdup(value);
+ if (!prop->value) {
+ _XkbFree(prop->name);
+ prop->name= NULL;
+ return NULL;
+ }
+ geom->num_properties++;
+ return prop;
+}
+
+XkbKeyAliasPtr
+XkbAddGeomKeyAlias(XkbGeometryPtr geom,char *aliasStr,char *realStr)
+{
+register int i;
+register XkbKeyAliasPtr alias;
+
+ if ((!geom)||(!aliasStr)||(!realStr)||(!aliasStr[0])||(!realStr[0]))
+ return NULL;
+ for (i=0,alias=geom->key_aliases;i<geom->num_key_aliases;i++,alias++) {
+ if (strncmp(alias->alias,aliasStr,XkbKeyNameLength)==0) {
+ bzero(alias->real,XkbKeyNameLength);
+ strncpy(alias->real,realStr,XkbKeyNameLength);
+ return alias;
+ }
+ }
+ if ((geom->num_key_aliases>=geom->sz_key_aliases)&&
+ (_XkbAllocKeyAliases(geom,1)!=Success)) {
+ return NULL;
+ }
+ alias= &geom->key_aliases[geom->num_key_aliases];
+ bzero(alias,sizeof(XkbKeyAliasRec));
+ strncpy(alias->alias,aliasStr,XkbKeyNameLength);
+ strncpy(alias->real,realStr,XkbKeyNameLength);
+ geom->num_key_aliases++;
+ return alias;
+}
+
+XkbColorPtr
+XkbAddGeomColor(XkbGeometryPtr geom,char *spec,unsigned int pixel)
+{
+register int i;
+register XkbColorPtr color;
+
+ if ((!geom)||(!spec))
+ return NULL;
+ for (i=0,color=geom->colors;i<geom->num_colors;i++,color++) {
+ if ((color->spec)&&(strcmp(color->spec,spec)==0)) {
+ color->pixel= pixel;
+ return color;
+ }
+ }
+ if ((geom->num_colors>=geom->sz_colors)&&
+ (_XkbAllocColors(geom,1)!=Success)) {
+ return NULL;
+ }
+ color= &geom->colors[geom->num_colors];
+ color->pixel= pixel;
+ color->spec= strdup(spec);
+ if (!color->spec)
+ return NULL;
+ geom->num_colors++;
+ return color;
+}
+
+XkbOutlinePtr
+XkbAddGeomOutline(XkbShapePtr shape,int sz_points)
+{
+XkbOutlinePtr outline;
+
+ if ((!shape)||(sz_points<0))
+ return NULL;
+ if ((shape->num_outlines>=shape->sz_outlines)&&
+ (_XkbAllocOutlines(shape,1)!=Success)) {
+ return NULL;
+ }
+ outline= &shape->outlines[shape->num_outlines];
+ bzero(outline,sizeof(XkbOutlineRec));
+ if ((sz_points>0)&&(_XkbAllocPoints(outline,sz_points)!=Success))
+ return NULL;
+ shape->num_outlines++;
+ return outline;
+}
+
+XkbShapePtr
+XkbAddGeomShape(XkbGeometryPtr geom,Atom name,int sz_outlines)
+{
+XkbShapePtr shape;
+register int i;
+
+ if ((!geom)||(!name)||(sz_outlines<0))
+ return NULL;
+ if (geom->num_shapes>0) {
+ for (shape=geom->shapes,i=0;i<geom->num_shapes;i++,shape++) {
+ if (name==shape->name)
+ return shape;
+ }
+ }
+ if ((geom->num_shapes>=geom->sz_shapes)&&
+ (_XkbAllocShapes(geom,1)!=Success))
+ return NULL;
+ shape= &geom->shapes[geom->num_shapes];
+ bzero(shape,sizeof(XkbShapeRec));
+ if ((sz_outlines>0)&&(_XkbAllocOutlines(shape,sz_outlines)!=Success))
+ return NULL;
+ shape->name= name;
+ shape->primary= shape->approx= NULL;
+ geom->num_shapes++;
+ return shape;
+}
+
+XkbKeyPtr
+XkbAddGeomKey(XkbRowPtr row)
+{
+XkbKeyPtr key;
+ if (!row)
+ return NULL;
+ if ((row->num_keys>=row->sz_keys)&&(_XkbAllocKeys(row,1)!=Success))
+ return NULL;
+ key= &row->keys[row->num_keys++];
+ bzero(key,sizeof(XkbKeyRec));
+ return key;
+}
+
+XkbRowPtr
+XkbAddGeomRow(XkbSectionPtr section,int sz_keys)
+{
+XkbRowPtr row;
+
+ if ((!section)||(sz_keys<0))
+ return NULL;
+ if ((section->num_rows>=section->sz_rows)&&
+ (_XkbAllocRows(section,1)!=Success))
+ return NULL;
+ row= &section->rows[section->num_rows];
+ bzero(row,sizeof(XkbRowRec));
+ if ((sz_keys>0)&&(_XkbAllocKeys(row,sz_keys)!=Success))
+ return NULL;
+ section->num_rows++;
+ return row;
+}
+
+XkbSectionPtr
+XkbAddGeomSection( XkbGeometryPtr geom,
+ Atom name,
+ int sz_rows,
+ int sz_doodads,
+ int sz_over)
+{
+register int i;
+XkbSectionPtr section;
+
+ if ((!geom)||(name==None)||(sz_rows<0))
+ return NULL;
+ for (i=0,section=geom->sections;i<geom->num_sections;i++,section++) {
+ if (section->name!=name)
+ continue;
+ if (((sz_rows>0)&&(_XkbAllocRows(section,sz_rows)!=Success))||
+ ((sz_doodads>0)&&(_XkbAllocDoodads(section,sz_doodads)!=Success))||
+ ((sz_over>0)&&(_XkbAllocOverlays(section,sz_over)!=Success)))
+ return NULL;
+ return section;
+ }
+ if ((geom->num_sections>=geom->sz_sections)&&
+ (_XkbAllocSections(geom,1)!=Success))
+ return NULL;
+ section= &geom->sections[geom->num_sections];
+ if ((sz_rows>0)&&(_XkbAllocRows(section,sz_rows)!=Success))
+ return NULL;
+ if ((sz_doodads>0)&&(_XkbAllocDoodads(section,sz_doodads)!=Success)) {
+ if (section->rows) {
+ _XkbFree(section->rows);
+ section->rows= NULL;
+ section->sz_rows= section->num_rows= 0;
+ }
+ return NULL;
+ }
+ section->name= name;
+ geom->num_sections++;
+ return section;
+}
+
+XkbDoodadPtr
+XkbAddGeomDoodad(XkbGeometryPtr geom,XkbSectionPtr section,Atom name)
+{
+XkbDoodadPtr old,doodad;
+register int i,nDoodads;
+
+ if ((!geom)||(name==None))
+ return NULL;
+ if ((section!=NULL)&&(section->num_doodads>0)) {
+ old= section->doodads;
+ nDoodads= section->num_doodads;
+ }
+ else {
+ old= geom->doodads;
+ nDoodads= geom->num_doodads;
+ }
+ for (i=0,doodad=old;i<nDoodads;i++,doodad++) {
+ if (doodad->any.name==name)
+ return doodad;
+ }
+ if (section) {
+ if ((section->num_doodads>=geom->sz_doodads)&&
+ (_XkbAllocDoodads(section,1)!=Success)) {
+ return NULL;
+ }
+ doodad= &section->doodads[section->num_doodads++];
+ }
+ else {
+ if ((geom->num_doodads>=geom->sz_doodads)&&
+ (_XkbAllocDoodads(geom,1)!=Success))
+ return NULL;
+ doodad= &geom->doodads[geom->num_doodads++];
+ }
+ bzero(doodad,sizeof(XkbDoodadRec));
+ doodad->any.name= name;
+ return doodad;
+}
+
+XkbOverlayKeyPtr
+XkbAddGeomOverlayKey( XkbOverlayPtr overlay,
+ XkbOverlayRowPtr row,
+ char * over,
+ char * under)
+{
+register int i;
+XkbOverlayKeyPtr key;
+XkbSectionPtr section;
+XkbRowPtr row_under;
+Bool found;
+
+ if ((!overlay)||(!row)||(!over)||(!under))
+ return NULL;
+ section= overlay->section_under;
+ if (row->row_under>=section->num_rows)
+ return NULL;
+ row_under= &section->rows[row->row_under];
+ for (i=0,found=False;i<row_under->num_keys;i++) {
+ if (strncmp(under,row_under->keys[i].name.name,XkbKeyNameLength)==0) {
+ found= True;
+ break;
+ }
+ }
+ if (!found)
+ return NULL;
+ if ((row->num_keys>=row->sz_keys)&&(_XkbAllocOverlayKeys(row,1)!=Success))
+ return NULL;
+ key= &row->keys[row->num_keys];
+ strncpy(key->under.name,under,XkbKeyNameLength);
+ strncpy(key->over.name,over,XkbKeyNameLength);
+ row->num_keys++;
+ return key;
+}
+
+XkbOverlayRowPtr
+XkbAddGeomOverlayRow(XkbOverlayPtr overlay,int row_under,int sz_keys)
+{
+register int i;
+XkbOverlayRowPtr row;
+
+ if ((!overlay)||(sz_keys<0))
+ return NULL;
+ if (row_under>=overlay->section_under->num_rows)
+ return NULL;
+ for (i=0;i<overlay->num_rows;i++) {
+ if (overlay->rows[i].row_under==row_under) {
+ row= &overlay->rows[i];
+ if ((row->sz_keys<sz_keys)&&
+ (_XkbAllocOverlayKeys(row,sz_keys)!=Success)) {
+ return NULL;
+ }
+ return &overlay->rows[i];
+ }
+ }
+ if ((overlay->num_rows>=overlay->sz_rows)&&
+ (_XkbAllocOverlayRows(overlay,1)!=Success))
+ return NULL;
+ row= &overlay->rows[overlay->num_rows];
+ bzero(row,sizeof(XkbOverlayRowRec));
+ if ((sz_keys>0)&&(_XkbAllocOverlayKeys(row,sz_keys)!=Success))
+ return NULL;
+ row->row_under= row_under;
+ overlay->num_rows++;
+ return row;
+}
+
+XkbOverlayPtr
+XkbAddGeomOverlay(XkbSectionPtr section,Atom name,int sz_rows)
+{
+register int i;
+XkbOverlayPtr overlay;
+
+ if ((!section)||(name==None)||(sz_rows==0))
+ return NULL;
+
+ for (i=0,overlay=section->overlays;i<section->num_overlays;i++,overlay++) {
+ if (overlay->name==name) {
+ if ((sz_rows>0)&&(_XkbAllocOverlayRows(overlay,sz_rows)!=Success))
+ return NULL;
+ return overlay;
+ }
+ }
+ if ((section->num_overlays>=section->sz_overlays)&&
+ (_XkbAllocOverlays(section,1)!=Success))
+ return NULL;
+ overlay= &section->overlays[section->num_overlays];
+ if ((sz_rows>0)&&(_XkbAllocOverlayRows(overlay,sz_rows)!=Success))
+ return NULL;
+ overlay->name= name;
+ overlay->section_under= section;
+ section->num_overlays++;
+ return overlay;
+}
diff --git a/libX11/src/xlibi18n/XDefaultIMIF.c b/libX11/src/xlibi18n/XDefaultIMIF.c
index c7a2fe9d3..e97d2f444 100644
--- a/libX11/src/xlibi18n/XDefaultIMIF.c
+++ b/libX11/src/xlibi18n/XDefaultIMIF.c
@@ -1,471 +1,469 @@
-/*
-Copyright 1985, 1986, 1987, 1991, 1998 The Open Group
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions: The above copyright notice and this
-permission notice shall be included in all copies or substantial
-portions of the Software.
-
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
-EVEN IF ADVISED IN ADVANCE OF THE POSSIBILITY OF SUCH DAMAGES.
-
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-X Window System is a trademark of The Open Group
-
-OSF/1, OSF/Motif and Motif are registered trademarks, and OSF, the OSF
-logo, LBX, X Window System, and Xinerama are trademarks of the Open
-Group. All other trademarks and registered trademarks mentioned herein
-are the property of their respective owners. No right, title or
-interest in or to any trademark, service mark, logo or trade name of
-Sun Microsystems, Inc. or its licensors is granted.
-
-*/
-/*
- * Copyright 2000 Oracle and/or its affiliates. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-#include <stdio.h>
-#include "Xlibint.h"
-#include "Xlcint.h"
-#include "XlcGeneric.h"
-
-#ifndef MAXINT
-#define MAXINT (~((unsigned int)1 << (8 * sizeof(int)) - 1))
-#endif /* !MAXINT */
-
-typedef struct _StaticXIM *StaticXIM;
-
-typedef struct _XIMStaticXIMRec {
- /* for CT => MB,WC converter */
- XlcConv ctom_conv;
- XlcConv ctow_conv;
-} XIMStaticXIMRec;
-
-typedef enum {
- CREATE_IC = 1,
- SET_ICVAL = 2,
- GET_ICVAL = 3
-} XICOp_t;
-
-typedef struct _StaticXIM {
- XIMMethods methods;
- XIMCoreRec core;
- XIMStaticXIMRec *private;
-} StaticXIMRec;
-
-static Status _CloseIM(
- XIM
-);
-
-static char *_SetIMValues(
- XIM, XIMArg *
-);
-
-static char *_GetIMValues(
- XIM, XIMArg*
-);
-
-static XIC _CreateIC(
- XIM, XIMArg*
-);
-
-static _Xconst XIMMethodsRec local_im_methods = {
- _CloseIM, /* close */
- _SetIMValues, /* set_values */
- _GetIMValues, /* get_values */
- _CreateIC, /* create_ic */
- NULL, /* ctstombs */
- NULL /* ctstowcs */
-};
-
-static void _DestroyIC(
- XIC
-);
-static void _SetFocus(
- XIC
-);
-static void _UnsetFocus(
- XIC
-);
-static char* _SetICValues(
- XIC, XIMArg *
-);
-static char* _GetICValues(
- XIC, XIMArg *
-);
-static char *_MbReset(
- XIC
-);
-static wchar_t *_WcReset(
- XIC
-);
-static int _MbLookupString(
- XIC, XKeyEvent *, char *, int, KeySym *, Status *
-);
-static int _WcLookupString(
- XIC, XKeyEvent *, wchar_t *, int, KeySym *, Status *
-);
-
-static _Xconst XICMethodsRec local_ic_methods = {
- _DestroyIC, /* destroy */
- _SetFocus, /* set_focus */
- _UnsetFocus, /* unset_focus */
- _SetICValues, /* set_values */
- _GetICValues, /* get_values */
- _MbReset, /* mb_reset */
- _WcReset, /* wc_reset */
- NULL, /* utf8_reset */ /* ??? */
- _MbLookupString, /* mb_lookup_string */
- _WcLookupString, /* wc_lookup_string */
- NULL /* utf8_lookup_string */ /* ??? */
-};
-
-XIM
-_XDefaultOpenIM(
- XLCd lcd,
- Display *dpy,
- XrmDatabase rdb,
- char *res_name,
- char *res_class)
-{
- StaticXIM im;
- XIMStaticXIMRec *local_impart;
- XlcConv ctom_conv, ctow_conv;
- int i;
- char *mod;
- char buf[BUFSIZ];
-
- if (!(ctom_conv = _XlcOpenConverter(lcd,
- XlcNCompoundText, lcd, XlcNMultiByte))) {
- return((XIM)NULL);
- }
-
- if (!(ctow_conv = _XlcOpenConverter(lcd,
- XlcNCompoundText, lcd, XlcNWideChar))) {
- return((XIM)NULL);
- }
-
- if ((im = (StaticXIM)Xmalloc(sizeof(StaticXIMRec))) == (StaticXIM)NULL) {
- return((XIM)NULL);
- }
- if ((local_impart = (XIMStaticXIMRec*)Xmalloc(sizeof(XIMStaticXIMRec)))
- == (XIMStaticXIMRec *)NULL) {
- Xfree(im);
- return((XIM)NULL);
- }
- memset(im, 0, sizeof(StaticXIMRec));
- memset(local_impart, 0, sizeof(XIMStaticXIMRec));
-
- buf[0] = '\0';
- i = 0;
- if ((lcd->core->modifiers) && (*lcd->core->modifiers)) {
-#define MODIFIER "@im="
- mod = strstr(lcd->core->modifiers, MODIFIER);
- if (mod) {
- mod += strlen(MODIFIER);
- while (*mod && *mod != '@' && i < BUFSIZ - 1) {
- buf[i++] = *mod++;
- }
- buf[i] = '\0';
- }
- }
-#undef MODIFIER
- if ((im->core.im_name = Xmalloc(i+1)) == NULL)
- goto Error2;
- strcpy(im->core.im_name, buf);
-
- im->private = local_impart;
- im->methods = (XIMMethods)&local_im_methods;
- im->core.lcd = lcd;
- im->core.ic_chain = (XIC)NULL;
- im->core.display = dpy;
- im->core.rdb = rdb;
- im->core.res_name = NULL;
- im->core.res_class = NULL;
-
- local_impart->ctom_conv = ctom_conv;
- local_impart->ctow_conv = ctow_conv;
-
- if ((res_name != NULL) && (*res_name != '\0')){
- im->core.res_name = (char *)Xmalloc(strlen(res_name)+1);
- strcpy(im->core.res_name,res_name);
- }
- if ((res_class != NULL) && (*res_class != '\0')){
- im->core.res_class = (char *)Xmalloc(strlen(res_class)+1);
- strcpy(im->core.res_class,res_class);
- }
-
- return (XIM)im;
-Error2 :
- Xfree(im->private);
- Xfree(im->core.im_name);
- Xfree(im);
- _XlcCloseConverter(ctom_conv);
- _XlcCloseConverter(ctow_conv);
- return(NULL);
-}
-
-static Status
-_CloseIM(XIM xim)
-{
- StaticXIM im = (StaticXIM)xim;
- _XlcCloseConverter(im->private->ctom_conv);
- _XlcCloseConverter(im->private->ctow_conv);
- XFree(im->private);
- XFree(im->core.im_name);
- if (im->core.res_name) XFree(im->core.res_name);
- if (im->core.res_class) XFree(im->core.res_class);
- return 1; /*bugID 4163122*/
-}
-
-static char *
-_SetIMValues(
- XIM xim,
- XIMArg *arg)
-{
- return(arg->name); /* evil */
-}
-
-static char *
-_GetIMValues(
- XIM xim,
- XIMArg *values)
-{
- XIMArg *p;
- XIMStyles *styles;
-
- for (p = values; p->name != NULL; p++) {
- if (strcmp(p->name, XNQueryInputStyle) == 0) {
- styles = (XIMStyles *)Xmalloc(sizeof(XIMStyles));
- *(XIMStyles **)p->value = styles;
- styles->count_styles = 1;
- styles->supported_styles =
- (XIMStyle*)Xmalloc(styles->count_styles * sizeof(XIMStyle));
- styles->supported_styles[0] = (XIMPreeditNone | XIMStatusNone);
- } else {
- break;
- }
- }
- return (p->name);
-}
-
-static char*
-_SetICValueData(XIC ic, XIMArg *values, XICOp_t mode)
-{
- XIMArg *p;
- char *return_name = NULL;
-
- for (p = values; p != NULL && p->name != NULL; p++) {
- if(strcmp(p->name, XNInputStyle) == 0) {
- if (mode == CREATE_IC)
- ic->core.input_style = (XIMStyle)p->value;
- } else if (strcmp(p->name, XNClientWindow) == 0) {
- ic->core.client_window = (Window)p->value ;
- } else if (strcmp(p->name, XNFocusWindow) == 0) {
- ic->core.focus_window = (Window)p->value ;
- } else if (strcmp(p->name, XNPreeditAttributes) == 0
- || strcmp(p->name, XNStatusAttributes) == 0) {
- return_name = _SetICValueData(ic, (XIMArg*)p->value, mode);
- if (return_name) break;
- } else {
- return_name = p->name;
- break;
- }
- }
- return(return_name);
-}
-
-static char*
-_GetICValueData(XIC ic, XIMArg *values, XICOp_t mode)
-{
- XIMArg *p;
- char *return_name = NULL;
-
- for (p = values; p->name != NULL; p++) {
- if(strcmp(p->name, XNInputStyle) == 0) {
- *((XIMStyle *)(p->value)) = ic->core.input_style;
- } else if (strcmp(p->name, XNClientWindow) == 0) {
- *((Window *)(p->value)) = ic->core.client_window;
- } else if (strcmp(p->name, XNFocusWindow) == 0) {
- *((Window *)(p->value)) = ic->core.focus_window;
- } else if (strcmp(p->name, XNFilterEvents) == 0) {
- *((unsigned long *)(p->value))= ic->core.filter_events;
- } else if (strcmp(p->name, XNPreeditAttributes) == 0
- || strcmp(p->name, XNStatusAttributes) == 0) {
- return_name = _GetICValueData(ic, (XIMArg*)p->value, mode);
- if (return_name) break;
- } else {
- return_name = p->name;
- break;
- }
- }
- return(return_name);
-}
-
-static XIC
-_CreateIC(XIM im, XIMArg *arg)
-{
- XIC ic;
-
- if ((ic = (XIC)Xmalloc(sizeof(XICRec))) == (XIC)NULL) {
- return ((XIC)NULL);
- }
- memset(ic, 0, sizeof(XICRec));
-
- ic->methods = (XICMethods)&local_ic_methods;
- ic->core.im = im;
- ic->core.filter_events = KeyPressMask;
-
- if (_SetICValueData(ic, arg, CREATE_IC) != NULL)
- goto err_return;
- if (!(ic->core.input_style))
- goto err_return;
-
- return (XIC)ic;
-err_return:
- XFree(ic);
- return ((XIC)NULL);
-}
-
-static void
-_DestroyIC(XIC ic)
-{
-/*BugId4255571. This Xfree() should be removed because XDestroyIC() still need ic after invoking _DestroyIC() and there is a XFree(ic) at the end of XDestroyIC() already.
- if(ic)
- XFree(ic); */
-}
-
-static void
-_SetFocus(XIC ic)
-{
-}
-
-static void
-_UnsetFocus(XIC ic)
-{
-}
-
-static char*
-_SetICValues(XIC ic, XIMArg *args)
-{
- char *ret = NULL;
- if (!ic) {
- return (args->name);
- }
- ret = _SetICValueData(ic, args, SET_ICVAL);
- return(ret);
-}
-
-static char*
-_GetICValues(XIC ic, XIMArg *args)
-{
- char *ret = NULL;
- if (!ic) {
- return (args->name);
- }
- ret = _GetICValueData(ic, args, GET_ICVAL);
- return(ret);
-}
-
-static char *
-_MbReset(XIC xic)
-{
- return(NULL);
-}
-
-static wchar_t *
-_WcReset(XIC xic)
-{
- return(NULL);
-}
-
-static int
-_MbLookupString(
- XIC xic,
- XKeyEvent *ev,
- char * buffer,
- int bytes,
- KeySym *keysym,
- Status *status)
-{
- XComposeStatus NotSupportedYet ;
- int length;
-
- length = XLookupString(ev, buffer, bytes, keysym, &NotSupportedYet);
-
- if (keysym && *keysym == NoSymbol){
- *status = XLookupNone;
- } else if (length > 0) {
- *status = XLookupBoth;
- } else {
- *status = XLookupKeySym;
- }
- return(length);
-}
-
-static int
-_WcLookupString(
- XIC xic,
- XKeyEvent *ev,
- wchar_t * buffer,
- int wlen,
- KeySym *keysym,
- Status *status)
-{
- XComposeStatus NotSupportedYet ;
- int length;
- /* In single-byte, mb_len = wc_len */
- char *mb_buf = (char *)Xmalloc(wlen);
-
- length = XLookupString(ev, mb_buf, wlen, keysym, &NotSupportedYet);
-
- if (keysym && *keysym == NoSymbol){
- *status = XLookupNone;
- } else if (length > 0) {
- *status = XLookupBoth;
- } else {
- *status = XLookupKeySym;
- }
- mbstowcs(buffer, mb_buf, length);
- XFree(mb_buf);
- return(length);
-}
+/*
+Copyright 1985, 1986, 1987, 1991, 1998 The Open Group
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions: The above copyright notice and this
+permission notice shall be included in all copies or substantial
+portions of the Software.
+
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
+EVEN IF ADVISED IN ADVANCE OF THE POSSIBILITY OF SUCH DAMAGES.
+
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+X Window System is a trademark of The Open Group
+
+OSF/1, OSF/Motif and Motif are registered trademarks, and OSF, the OSF
+logo, LBX, X Window System, and Xinerama are trademarks of the Open
+Group. All other trademarks and registered trademarks mentioned herein
+are the property of their respective owners. No right, title or
+interest in or to any trademark, service mark, logo or trade name of
+Sun Microsystems, Inc. or its licensors is granted.
+
+*/
+/*
+ * Copyright 2000 Oracle and/or its affiliates. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+#include <stdio.h>
+#include "Xlibint.h"
+#include "Xlcint.h"
+#include "XlcGeneric.h"
+
+#ifndef MAXINT
+#define MAXINT (~((unsigned int)1 << (8 * sizeof(int)) - 1))
+#endif /* !MAXINT */
+
+typedef struct _StaticXIM *StaticXIM;
+
+typedef struct _XIMStaticXIMRec {
+ /* for CT => MB,WC converter */
+ XlcConv ctom_conv;
+ XlcConv ctow_conv;
+} XIMStaticXIMRec;
+
+typedef enum {
+ CREATE_IC = 1,
+ SET_ICVAL = 2,
+ GET_ICVAL = 3
+} XICOp_t;
+
+typedef struct _StaticXIM {
+ XIMMethods methods;
+ XIMCoreRec core;
+ XIMStaticXIMRec *private;
+} StaticXIMRec;
+
+static Status _CloseIM(
+ XIM
+);
+
+static char *_SetIMValues(
+ XIM, XIMArg *
+);
+
+static char *_GetIMValues(
+ XIM, XIMArg*
+);
+
+static XIC _CreateIC(
+ XIM, XIMArg*
+);
+
+static _Xconst XIMMethodsRec local_im_methods = {
+ _CloseIM, /* close */
+ _SetIMValues, /* set_values */
+ _GetIMValues, /* get_values */
+ _CreateIC, /* create_ic */
+ NULL, /* ctstombs */
+ NULL /* ctstowcs */
+};
+
+static void _DestroyIC(
+ XIC
+);
+static void _SetFocus(
+ XIC
+);
+static void _UnsetFocus(
+ XIC
+);
+static char* _SetICValues(
+ XIC, XIMArg *
+);
+static char* _GetICValues(
+ XIC, XIMArg *
+);
+static char *_MbReset(
+ XIC
+);
+static wchar_t *_WcReset(
+ XIC
+);
+static int _MbLookupString(
+ XIC, XKeyEvent *, char *, int, KeySym *, Status *
+);
+static int _WcLookupString(
+ XIC, XKeyEvent *, wchar_t *, int, KeySym *, Status *
+);
+
+static _Xconst XICMethodsRec local_ic_methods = {
+ _DestroyIC, /* destroy */
+ _SetFocus, /* set_focus */
+ _UnsetFocus, /* unset_focus */
+ _SetICValues, /* set_values */
+ _GetICValues, /* get_values */
+ _MbReset, /* mb_reset */
+ _WcReset, /* wc_reset */
+ NULL, /* utf8_reset */ /* ??? */
+ _MbLookupString, /* mb_lookup_string */
+ _WcLookupString, /* wc_lookup_string */
+ NULL /* utf8_lookup_string */ /* ??? */
+};
+
+XIM
+_XDefaultOpenIM(
+ XLCd lcd,
+ Display *dpy,
+ XrmDatabase rdb,
+ char *res_name,
+ char *res_class)
+{
+ StaticXIM im;
+ XIMStaticXIMRec *local_impart;
+ XlcConv ctom_conv, ctow_conv;
+ int i;
+ char *mod;
+ char buf[BUFSIZ];
+
+ if (!(ctom_conv = _XlcOpenConverter(lcd,
+ XlcNCompoundText, lcd, XlcNMultiByte))) {
+ return((XIM)NULL);
+ }
+
+ if (!(ctow_conv = _XlcOpenConverter(lcd,
+ XlcNCompoundText, lcd, XlcNWideChar))) {
+ return((XIM)NULL);
+ }
+
+ if ((im = (StaticXIM)Xmalloc(sizeof(StaticXIMRec))) == (StaticXIM)NULL) {
+ return((XIM)NULL);
+ }
+ if ((local_impart = (XIMStaticXIMRec*)Xmalloc(sizeof(XIMStaticXIMRec)))
+ == (XIMStaticXIMRec *)NULL) {
+ Xfree(im);
+ return((XIM)NULL);
+ }
+ memset(im, 0, sizeof(StaticXIMRec));
+ memset(local_impart, 0, sizeof(XIMStaticXIMRec));
+
+ buf[0] = '\0';
+ i = 0;
+ if ((lcd->core->modifiers) && (*lcd->core->modifiers)) {
+#define MODIFIER "@im="
+ mod = strstr(lcd->core->modifiers, MODIFIER);
+ if (mod) {
+ mod += strlen(MODIFIER);
+ while (*mod && *mod != '@' && i < BUFSIZ - 1) {
+ buf[i++] = *mod++;
+ }
+ buf[i] = '\0';
+ }
+ }
+#undef MODIFIER
+ if ((im->core.im_name = Xmalloc(i+1)) == NULL)
+ goto Error2;
+ strcpy(im->core.im_name, buf);
+
+ im->private = local_impart;
+ im->methods = (XIMMethods)&local_im_methods;
+ im->core.lcd = lcd;
+ im->core.ic_chain = (XIC)NULL;
+ im->core.display = dpy;
+ im->core.rdb = rdb;
+ im->core.res_name = NULL;
+ im->core.res_class = NULL;
+
+ local_impart->ctom_conv = ctom_conv;
+ local_impart->ctow_conv = ctow_conv;
+
+ if ((res_name != NULL) && (*res_name != '\0')){
+ im->core.res_name = strdup(res_name);
+ }
+ if ((res_class != NULL) && (*res_class != '\0')){
+ im->core.res_class = strdup(res_class);
+ }
+
+ return (XIM)im;
+Error2 :
+ Xfree(im->private);
+ Xfree(im->core.im_name);
+ Xfree(im);
+ _XlcCloseConverter(ctom_conv);
+ _XlcCloseConverter(ctow_conv);
+ return(NULL);
+}
+
+static Status
+_CloseIM(XIM xim)
+{
+ StaticXIM im = (StaticXIM)xim;
+ _XlcCloseConverter(im->private->ctom_conv);
+ _XlcCloseConverter(im->private->ctow_conv);
+ XFree(im->private);
+ XFree(im->core.im_name);
+ if (im->core.res_name) XFree(im->core.res_name);
+ if (im->core.res_class) XFree(im->core.res_class);
+ return 1; /*bugID 4163122*/
+}
+
+static char *
+_SetIMValues(
+ XIM xim,
+ XIMArg *arg)
+{
+ return(arg->name); /* evil */
+}
+
+static char *
+_GetIMValues(
+ XIM xim,
+ XIMArg *values)
+{
+ XIMArg *p;
+ XIMStyles *styles;
+
+ for (p = values; p->name != NULL; p++) {
+ if (strcmp(p->name, XNQueryInputStyle) == 0) {
+ styles = (XIMStyles *)Xmalloc(sizeof(XIMStyles));
+ *(XIMStyles **)p->value = styles;
+ styles->count_styles = 1;
+ styles->supported_styles =
+ (XIMStyle*)Xmalloc(styles->count_styles * sizeof(XIMStyle));
+ styles->supported_styles[0] = (XIMPreeditNone | XIMStatusNone);
+ } else {
+ break;
+ }
+ }
+ return (p->name);
+}
+
+static char*
+_SetICValueData(XIC ic, XIMArg *values, XICOp_t mode)
+{
+ XIMArg *p;
+ char *return_name = NULL;
+
+ for (p = values; p != NULL && p->name != NULL; p++) {
+ if(strcmp(p->name, XNInputStyle) == 0) {
+ if (mode == CREATE_IC)
+ ic->core.input_style = (XIMStyle)p->value;
+ } else if (strcmp(p->name, XNClientWindow) == 0) {
+ ic->core.client_window = (Window)p->value ;
+ } else if (strcmp(p->name, XNFocusWindow) == 0) {
+ ic->core.focus_window = (Window)p->value ;
+ } else if (strcmp(p->name, XNPreeditAttributes) == 0
+ || strcmp(p->name, XNStatusAttributes) == 0) {
+ return_name = _SetICValueData(ic, (XIMArg*)p->value, mode);
+ if (return_name) break;
+ } else {
+ return_name = p->name;
+ break;
+ }
+ }
+ return(return_name);
+}
+
+static char*
+_GetICValueData(XIC ic, XIMArg *values, XICOp_t mode)
+{
+ XIMArg *p;
+ char *return_name = NULL;
+
+ for (p = values; p->name != NULL; p++) {
+ if(strcmp(p->name, XNInputStyle) == 0) {
+ *((XIMStyle *)(p->value)) = ic->core.input_style;
+ } else if (strcmp(p->name, XNClientWindow) == 0) {
+ *((Window *)(p->value)) = ic->core.client_window;
+ } else if (strcmp(p->name, XNFocusWindow) == 0) {
+ *((Window *)(p->value)) = ic->core.focus_window;
+ } else if (strcmp(p->name, XNFilterEvents) == 0) {
+ *((unsigned long *)(p->value))= ic->core.filter_events;
+ } else if (strcmp(p->name, XNPreeditAttributes) == 0
+ || strcmp(p->name, XNStatusAttributes) == 0) {
+ return_name = _GetICValueData(ic, (XIMArg*)p->value, mode);
+ if (return_name) break;
+ } else {
+ return_name = p->name;
+ break;
+ }
+ }
+ return(return_name);
+}
+
+static XIC
+_CreateIC(XIM im, XIMArg *arg)
+{
+ XIC ic;
+
+ if ((ic = (XIC)Xmalloc(sizeof(XICRec))) == (XIC)NULL) {
+ return ((XIC)NULL);
+ }
+ memset(ic, 0, sizeof(XICRec));
+
+ ic->methods = (XICMethods)&local_ic_methods;
+ ic->core.im = im;
+ ic->core.filter_events = KeyPressMask;
+
+ if (_SetICValueData(ic, arg, CREATE_IC) != NULL)
+ goto err_return;
+ if (!(ic->core.input_style))
+ goto err_return;
+
+ return (XIC)ic;
+err_return:
+ XFree(ic);
+ return ((XIC)NULL);
+}
+
+static void
+_DestroyIC(XIC ic)
+{
+/*BugId4255571. This Xfree() should be removed because XDestroyIC() still need ic after invoking _DestroyIC() and there is a XFree(ic) at the end of XDestroyIC() already.
+ if(ic)
+ XFree(ic); */
+}
+
+static void
+_SetFocus(XIC ic)
+{
+}
+
+static void
+_UnsetFocus(XIC ic)
+{
+}
+
+static char*
+_SetICValues(XIC ic, XIMArg *args)
+{
+ char *ret = NULL;
+ if (!ic) {
+ return (args->name);
+ }
+ ret = _SetICValueData(ic, args, SET_ICVAL);
+ return(ret);
+}
+
+static char*
+_GetICValues(XIC ic, XIMArg *args)
+{
+ char *ret = NULL;
+ if (!ic) {
+ return (args->name);
+ }
+ ret = _GetICValueData(ic, args, GET_ICVAL);
+ return(ret);
+}
+
+static char *
+_MbReset(XIC xic)
+{
+ return(NULL);
+}
+
+static wchar_t *
+_WcReset(XIC xic)
+{
+ return(NULL);
+}
+
+static int
+_MbLookupString(
+ XIC xic,
+ XKeyEvent *ev,
+ char * buffer,
+ int bytes,
+ KeySym *keysym,
+ Status *status)
+{
+ XComposeStatus NotSupportedYet ;
+ int length;
+
+ length = XLookupString(ev, buffer, bytes, keysym, &NotSupportedYet);
+
+ if (keysym && *keysym == NoSymbol){
+ *status = XLookupNone;
+ } else if (length > 0) {
+ *status = XLookupBoth;
+ } else {
+ *status = XLookupKeySym;
+ }
+ return(length);
+}
+
+static int
+_WcLookupString(
+ XIC xic,
+ XKeyEvent *ev,
+ wchar_t * buffer,
+ int wlen,
+ KeySym *keysym,
+ Status *status)
+{
+ XComposeStatus NotSupportedYet ;
+ int length;
+ /* In single-byte, mb_len = wc_len */
+ char *mb_buf = (char *)Xmalloc(wlen);
+
+ length = XLookupString(ev, mb_buf, wlen, keysym, &NotSupportedYet);
+
+ if (keysym && *keysym == NoSymbol){
+ *status = XLookupNone;
+ } else if (length > 0) {
+ *status = XLookupBoth;
+ } else {
+ *status = XLookupKeySym;
+ }
+ mbstowcs(buffer, mb_buf, length);
+ XFree(mb_buf);
+ return(length);
+}
diff --git a/libX11/src/xlibi18n/XDefaultOMIF.c b/libX11/src/xlibi18n/XDefaultOMIF.c
index ae8ac79e4..b1dc66df6 100644
--- a/libX11/src/xlibi18n/XDefaultOMIF.c
+++ b/libX11/src/xlibi18n/XDefaultOMIF.c
@@ -128,10 +128,9 @@ init_fontset(
data = XOM_GENERIC(oc->core.om)->data;
- font_set = (FontSet) Xmalloc(sizeof(FontSetRec));
+ font_set = Xcalloc(1, sizeof(FontSetRec));
if (font_set == NULL)
return False;
- bzero((char *) font_set, sizeof(FontSetRec));
gen = XOC_GENERIC(oc);
gen->font_set = font_set;
@@ -217,9 +216,8 @@ check_fontname(
fname = prop_fname;
}
if (data) {
- font_set->font_name = (char *) Xmalloc(strlen(fname) + 1);
+ font_set->font_name = strdup(fname);
if (font_set->font_name) {
- strcpy(font_set->font_name, fname);
found_num++;
}
}
@@ -388,9 +386,7 @@ get_font_name(
list = XListFonts(dpy, pattern, 1, &count);
if (list != NULL) {
- name = (char *) Xmalloc(strlen(*list) + 1);
- if (name)
- strcpy(name, *list);
+ name = strdup(*list);
XFreeFontNames(list);
} else {
@@ -460,13 +456,11 @@ parse_fontname(
if (font_data == NULL)
continue;
- font_set->font_name = (char *) Xmalloc(strlen(font_name) + 1);
+ font_set->font_name = strdup(font_name);
+ Xfree(font_name);
if (font_set->font_name == NULL) {
- Xfree(font_name);
goto err;
}
- strcpy(font_set->font_name, font_name);
- Xfree(font_name);
found_num++;
goto found;
}
@@ -549,11 +543,10 @@ Limit the length of the string copy to prevent stack corruption.
}
}
found:
- base_name = (char *) Xmalloc(strlen(oc->core.base_name_list) + 1);
+ base_name = strdup(oc->core.base_name_list);
if (base_name == NULL)
goto err;
- strcpy(base_name, oc->core.base_name_list);
oc->core.base_name_list = base_name;
XFreeStringList(name_list);
@@ -1005,10 +998,9 @@ create_oc(
{
XOC oc;
- oc = (XOC) Xmalloc(sizeof(XOCGenericRec));
+ oc = Xcalloc(1, sizeof(XOCGenericRec));
if (oc == NULL)
return (XOC) NULL;
- bzero((char *) oc, sizeof(XOCGenericRec));
oc->core.om = om;
@@ -1126,15 +1118,13 @@ add_data(
XOMGenericPart *gen = XOM_GENERIC(om);
OMData new;
- new = (OMData) Xmalloc(sizeof(OMDataRec));
+ new = Xcalloc(1, sizeof(OMDataRec));
if (new == NULL)
return NULL;
gen->data = new;
- bzero((char *) new, sizeof(OMDataRec));
-
return new;
}
@@ -1168,10 +1158,9 @@ init_om(
if (data == NULL)
return False;
- font_data = (FontData) Xmalloc(sizeof(FontDataRec) * count);
+ font_data = Xcalloc(count, sizeof(FontDataRec));
if (font_data == NULL)
return False;
- bzero((char *) font_data, sizeof(FontDataRec) * count);
data->font_data = font_data;
data->font_data_count = count;
@@ -1182,10 +1171,9 @@ This one is fine. *value points to one of the local strings in
supported_charset_list[].
*/
strcpy(buf, *value++);
- font_data->name = (char *) Xmalloc(strlen(buf) + 1);
+ font_data->name = strdup(buf);
if (font_data->name == NULL)
return False;
- strcpy(font_data->name, buf);
}
length += strlen(data->font_data->name) + 1;
@@ -1237,26 +1225,23 @@ _XDefaultOpenOM(XLCd lcd, Display *dpy, XrmDatabase rdb,
{
XOM om;
- om = (XOM) Xmalloc(sizeof(XOMGenericRec));
+ om = Xcalloc(1, sizeof(XOMGenericRec));
if (om == NULL)
return (XOM) NULL;
- bzero((char *) om, sizeof(XOMGenericRec));
om->methods = (XOMMethods)&methods;
om->core.lcd = lcd;
om->core.display = dpy;
om->core.rdb = rdb;
if (res_name) {
- om->core.res_name = (char *)Xmalloc(strlen(res_name) + 1);
+ om->core.res_name = strdup(res_name);
if (om->core.res_name == NULL)
goto err;
- strcpy(om->core.res_name, res_name);
}
if (res_class) {
- om->core.res_class = (char *)Xmalloc(strlen(res_class) + 1);
+ om->core.res_class = strdup(res_class);
if (om->core.res_class == NULL)
goto err;
- strcpy(om->core.res_class, res_class);
}
if (om_resources[0].xrm_name == NULLQUARK)
diff --git a/libX11/src/xlibi18n/XlcDL.c b/libX11/src/xlibi18n/XlcDL.c
index 58e9ade87..75e193c05 100644
--- a/libX11/src/xlibi18n/XlcDL.c
+++ b/libX11/src/xlibi18n/XlcDL.c
@@ -1,652 +1,612 @@
-/*
-Copyright 1985, 1986, 1987, 1991, 1998 The Open Group
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions: The above copyright notice and this
-permission notice shall be included in all copies or substantial
-portions of the Software.
-
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
-EVEN IF ADVISED IN ADVANCE OF THE POSSIBILITY OF SUCH DAMAGES.
-
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-X Window System is a trademark of The Open Group
-
-OSF/1, OSF/Motif and Motif are registered trademarks, and OSF, the OSF
-logo, LBX, X Window System, and Xinerama are trademarks of the Open
-Group. All other trademarks and registered trademarks mentioned herein
-are the property of their respective owners. No right, title or
-interest in or to any trademark, service mark, logo or trade name of
-Sun Microsystems, Inc. or its licensors is granted.
-
-*/
-/*
- * Copyright 2000 Oracle and/or its affiliates. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#else
-# if defined(hpux)
-# define HAVE_DL_H
-# else
-# define HAVE_DLFCN_H
-# endif
-#endif
-
-#include <stdio.h>
-
-#ifdef HAVE_DL_H
-#include <dl.h>
-#endif
-
-#ifdef HAVE_DLFCN_H
-#include <dlfcn.h>
-#endif
-
-#include <ctype.h>
-
-#include "Xlibint.h"
-#include "XlcPublic.h"
-#include "XlcPubI.h"
-
-#if defined(_LP64) && defined(__sparcv9)
-# define _MACH64_NAME "sparcv9"
-#else
-# undef _MACH64_NAME
-#endif /* defined(_LP64) && defined(__sparcv9) */
-
-#ifdef _MACH64_NAME
-# define _MACH64_NAME_LEN (sizeof (_MACH64_NAME) - 1)
-#endif
-
-#define XI18N_DLREL 2
-
-#define iscomment(ch) ((ch) == '\0' || (ch) == '#')
-
-typedef enum {
- XLC_OBJECT,
- XIM_OBJECT,
- XOM_OBJECT
-} XI18NDLType;
-
-typedef struct {
- XI18NDLType type;
- int locale_name_len;
- char *locale_name;
- char *dl_name;
- char *open;
- char *im_register;
- char *im_unregister;
- int dl_release;
- unsigned int refcount;
-#if defined(hpux)
- shl_t dl_module;
-#else
- void *dl_module;
-#endif
-} XI18NObjectsListRec, *XI18NObjectsList;
-
-#define OBJECT_INIT_LEN 8
-#define OBJECT_INC_LEN 4
-static int lc_len = 0;
-static XI18NObjectsListRec *xi18n_objects_list = NULL;
-static int lc_count = 0;
-
-static int
-parse_line(char *line, char **argv, int argsize)
-{
- int argc = 0;
- char *p = line;
-
- while (argc < argsize) {
- while (isspace(*p)) {
- ++p;
- }
- if (iscomment(*p)){
- break;
- }
- argv[argc++] = p;
- while (!isspace(*p)) {
- ++p;
- }
- if (iscomment(*p)) {
- break;
- }
- *p++ = '\0';
- }
- return argc;
-}
-
-static char *
-strdup_with_underscore(const char *symbol)
-{
- char *result;
-
- if ((result = malloc(strlen(symbol) + 2)) == NULL)
- return NULL;
- result[0] = '_';
- strcpy(result + 1, symbol);
- return result;
-}
-
-#ifndef hpux
-static void *
-try_both_dlsym (void *handle, char *name)
-{
- void *ret;
-
- ret = dlsym (handle, name);
- if (!ret)
- {
- name = strdup_with_underscore (name);
- if (name)
- {
- ret = dlsym (handle, name);
- free (name);
- }
- }
- return ret;
-}
-#endif
-
-static void
-resolve_object(char *path, const char *lc_name)
-{
- char filename[BUFSIZ];
- FILE *fp;
- char buf[BUFSIZ];
-
- if (lc_len == 0) { /* True only for the 1st time */
- lc_len = OBJECT_INIT_LEN;
- xi18n_objects_list = (XI18NObjectsList)
- Xmalloc(sizeof(XI18NObjectsListRec) * lc_len);
- if (!xi18n_objects_list) return;
- }
-/*
-1266793
-Limit the length of path to prevent stack buffer corruption.
- sprintf(filename, "%s/%s", path, "XI18N_OBJS");
-*/
- sprintf(filename, "%.*s/%s", BUFSIZ - 12, path, "XI18N_OBJS");
- fp = fopen(filename, "r");
- if (fp == (FILE *)NULL){
- return;
- }
-
- while (fgets(buf, BUFSIZ, fp) != NULL){
- char *p = buf;
- int n;
- char *args[6];
- while (isspace(*p)){
- ++p;
- }
- if (iscomment(*p)){
- continue;
- }
-
- if (lc_count == lc_len) {
- lc_len += OBJECT_INC_LEN;
- xi18n_objects_list = (XI18NObjectsList)
- Xrealloc(xi18n_objects_list,
- sizeof(XI18NObjectsListRec) * lc_len);
- if (!xi18n_objects_list) return;
- }
- n = parse_line(p, args, 6);
-
- if (n == 3 || n == 5) {
- if (!strcmp(args[0], "XLC")){
- xi18n_objects_list[lc_count].type = XLC_OBJECT;
- } else if (!strcmp(args[0], "XOM")){
- xi18n_objects_list[lc_count].type = XOM_OBJECT;
- } else if (!strcmp(args[0], "XIM")){
- xi18n_objects_list[lc_count].type = XIM_OBJECT;
- }
- xi18n_objects_list[lc_count].dl_name = strdup(args[1]);
- xi18n_objects_list[lc_count].open = strdup(args[2]);
- xi18n_objects_list[lc_count].dl_release = XI18N_DLREL;
- xi18n_objects_list[lc_count].locale_name = strdup(lc_name);
- xi18n_objects_list[lc_count].refcount = 0;
- xi18n_objects_list[lc_count].dl_module = (void*)NULL;
- if (n == 5) {
- xi18n_objects_list[lc_count].im_register = strdup(args[3]);
- xi18n_objects_list[lc_count].im_unregister = strdup(args[4]);
- } else {
- xi18n_objects_list[lc_count].im_register = NULL;
- xi18n_objects_list[lc_count].im_unregister = NULL;
- }
- lc_count++;
- }
- }
- fclose(fp);
-}
-
-static char*
-__lc_path(const char *dl_name, const char *lc_dir)
-{
- char *path;
- size_t len;
-
- /*
- * reject this for possible security issue
- */
- if (strstr (dl_name, "../"))
- return NULL;
-
-#if defined (_LP64) && defined (_MACH64_NAME)
- len = (lc_dir ? strlen(lc_dir) : 0 ) +
- (dl_name ? strlen(dl_name) : 0) + _MACH64_NAME_LEN + 10;
- path = Xmalloc(len + 1);
-
- if (strchr(dl_name, '/') != NULL) {
- char *tmp = strdup(dl_name);
- char *dl_dir, *dl_file;
- char *slash_p;
- slash_p = strchr(tmp, '/');
- *slash_p = '\0';
- dl_dir = tmp;
- dl_file = ++slash_p;
-
- slash_p = strrchr(lc_dir, '/');
- *slash_p = '\0';
- strcpy(path, lc_dir); strcat(path, "/");
- strcat(path, dl_dir); strcat(path, "/");
- strcat(path, _MACH64_NAME); strcat(path, "/");
- strcat(path, dl_file); strcat(path, ".so.2");
-
- *slash_p = '/';
- Xfree(tmp);
- } else {
- strcpy(path, lc_dir); strcat(path, "/");
- strcat(path, _MACH64_NAME); strcat(path, "/");
- strcat(path, dl_name); strcat(path, ".so.2");
- }
-#else
- len = (lc_dir ? strlen(lc_dir) : 0 ) +
- (dl_name ? strlen(dl_name) : 0) + 10;
-#if defined POSTLOCALELIBDIR
- len += (strlen(POSTLOCALELIBDIR) + 1);
-#endif
- path = Xmalloc(len + 1);
-
- if (strchr(dl_name, '/') != NULL) {
- char *slash_p;
- slash_p = strrchr(lc_dir, '/');
- *slash_p = '\0';
- strcpy(path, lc_dir); strcat(path, "/");
-#if defined POSTLOCALELIBDIR
- strcat(path, POSTLOCALELIBDIR); strcat(path, "/");
-#endif
- strcat(path, dl_name); strcat(path, ".so.2");
- *slash_p = '/';
- } else {
- strcpy(path, lc_dir); strcat(path, "/");
-#if defined POSTLOCALELIBDIR
- strcat(path, POSTLOCALELIBDIR); strcat(path, "/");
-#endif
- strcat(path, dl_name); strcat(path, ".so.2");
- }
-#endif
- return path;
-}
-
-/* We reference count dlopen() and dlclose() of modules; unfortunately,
- * since XCloseIM, XCloseOM, XlcClose aren't wrapped, but directly
- * call the close method of the object, we leak a reference count every
- * time we open then close a module. Fixing this would require
- * either creating proxy objects or hooks for close_im/close_om
- * in XLCd
- */
-static Bool
-open_object(
- XI18NObjectsList object,
- char *lc_dir)
-{
- char *path;
-
- if (object->refcount == 0) {
- path = __lc_path(object->dl_name, lc_dir);
- if (!path)
- return False;
-#if defined(hpux)
- object->dl_module = shl_load(path, BIND_DEFERRED, 0L);
-#else
- object->dl_module = dlopen(path, RTLD_LAZY);
-#endif
- Xfree(path);
-
- if (!object->dl_module)
- return False;
- }
-
- object->refcount++;
- return True;
-}
-
-static void *
-fetch_symbol(
- XI18NObjectsList object,
- char *symbol)
-{
- void *result = NULL;
-#if defined(hpux)
- int getsyms_cnt, i;
- struct shl_symbol *symbols;
-#endif
-
- if (symbol == NULL)
- return NULL;
-
-#if defined(hpux)
- getsyms_cnt = shl_getsymbols(object->dl_module, TYPE_PROCEDURE,
- EXPORT_SYMBOLS, malloc, &symbols);
-
- for(i=0; i<getsyms_cnt; i++) {
- if(!strcmp(symbols[i].name, symbol)) {
- result = symbols[i].value;
- break;
- }
- }
-
- if(getsyms_cnt > 0) {
- free(symbols);
- }
-#else
- result = try_both_dlsym(object->dl_module, symbol);
-#endif
-
- return result;
-}
-
-static void
-close_object(XI18NObjectsList object)
-{
- object->refcount--;
- if (object->refcount == 0)
- {
-#if defined(hpux)
- shl_unload(object->dl_module);
-#else
- dlclose(object->dl_module);
-#endif
- object->dl_module = NULL;
- }
-}
-
-
-typedef XLCd (*dynamicLoadProc)(const char *);
-
-XLCd
-_XlcDynamicLoad(const char *lc_name)
-{
- XLCd lcd = (XLCd)NULL;
- dynamicLoadProc lc_loader = (dynamicLoadProc)NULL;
- int count;
- XI18NObjectsList objects_list;
- char lc_dir[BUFSIZE], lc_lib_dir[BUFSIZE];
-
- if (lc_name == NULL) return (XLCd)NULL;
-
- if (_XlcLocaleDirName(lc_dir, BUFSIZE, (char *)lc_name) == (char *)NULL)
- return (XLCd)NULL;
- if (_XlcLocaleLibDirName(lc_lib_dir, BUFSIZE, (char *)lc_name) == (char*)NULL)
- return (XLCd)NULL;
-
- resolve_object(lc_dir, lc_name);
- resolve_object(lc_lib_dir, lc_name);
-
- objects_list = xi18n_objects_list;
- count = lc_count;
- for (; count-- > 0; objects_list++) {
- if (objects_list->type != XLC_OBJECT ||
- strcmp(objects_list->locale_name, lc_name)) continue;
- if (!open_object (objects_list, lc_dir) && \
- !open_object (objects_list, lc_lib_dir))
- continue;
-
- lc_loader = (dynamicLoadProc)fetch_symbol (objects_list, objects_list->open);
- if (!lc_loader) continue;
- lcd = (*lc_loader)(lc_name);
- if (lcd != (XLCd)NULL) {
- break;
- }
-
- close_object (objects_list);
- }
- return (XLCd)lcd;
-}
-
-
-typedef XIM (*dynamicOpenProcp)(XLCd, Display *, XrmDatabase, char *, char *);
-
-static XIM
-_XDynamicOpenIM(XLCd lcd, Display *display, XrmDatabase rdb,
- char *res_name, char *res_class)
-{
- XIM im = (XIM)NULL;
- char lc_dir[BUFSIZE];
- char *lc_name;
- dynamicOpenProcp im_openIM = (dynamicOpenProcp)NULL;
- int count;
- XI18NObjectsList objects_list = xi18n_objects_list;
-
- lc_name = lcd->core->name;
-
- if (_XlcLocaleLibDirName(lc_dir, BUFSIZE, lc_name) == NULL) return (XIM)0;
-
- count = lc_count;
- for (; count-- > 0; objects_list++) {
- if (objects_list->type != XIM_OBJECT ||
- strcmp(objects_list->locale_name, lc_name)) continue;
-
- if (!open_object (objects_list, lc_dir))
- continue;
-
- im_openIM = (dynamicOpenProcp)fetch_symbol(objects_list, objects_list->open);
- if (!im_openIM) continue;
- im = (*im_openIM)(lcd, display, rdb, res_name, res_class);
- if (im != (XIM)NULL) {
- break;
- }
-
- close_object (objects_list);
- }
- return (XIM)im;
-}
-
-typedef Bool (*dynamicRegisterCBProcp)(
- XLCd, Display *, XrmDatabase, char *, char *, XIDProc, XPointer);
-
-static Bool
-_XDynamicRegisterIMInstantiateCallback(
- XLCd lcd,
- Display *display,
- XrmDatabase rdb,
- char *res_name,
- char *res_class,
- XIDProc callback,
- XPointer client_data)
-{
- char lc_dir[BUFSIZE];
- char *lc_name;
- dynamicRegisterCBProcp im_registerIM = (dynamicRegisterCBProcp)NULL;
- Bool ret_flag = False;
- int count;
- XI18NObjectsList objects_list = xi18n_objects_list;
-#if defined(hpux)
- int getsyms_cnt, i;
- struct shl_symbol *symbols;
-#endif
-
- lc_name = lcd->core->name;
-
- if (_XlcLocaleLibDirName(lc_dir, BUFSIZE, lc_name) == NULL) return False;
-
- count = lc_count;
- for (; count-- > 0; objects_list++) {
- if (objects_list->type != XIM_OBJECT ||
- strcmp(objects_list->locale_name, lc_name)) continue;
-
- if (!open_object (objects_list, lc_dir))
- continue;
- im_registerIM = (dynamicRegisterCBProcp)fetch_symbol(objects_list,
- objects_list->im_register);
- if (!im_registerIM) continue;
- ret_flag = (*im_registerIM)(lcd, display, rdb,
- res_name, res_class,
- callback, client_data);
- if (ret_flag) break;
-
- close_object (objects_list);
- }
- return (Bool)ret_flag;
-}
-
-typedef Bool (*dynamicUnregisterProcp)(
- XLCd, Display *, XrmDatabase, char *, char *, XIDProc, XPointer);
-
-static Bool
-_XDynamicUnRegisterIMInstantiateCallback(
- XLCd lcd,
- Display *display,
- XrmDatabase rdb,
- char *res_name,
- char *res_class,
- XIDProc callback,
- XPointer client_data)
-{
- char lc_dir[BUFSIZE];
- char *lc_name;
- dynamicUnregisterProcp im_unregisterIM = (dynamicUnregisterProcp)NULL;
- Bool ret_flag = False;
- int count;
- XI18NObjectsList objects_list = xi18n_objects_list;
-#if defined(hpux)
- int getsyms_cnt, i;
- struct shl_symbol *symbols;
-#endif
-
- lc_name = lcd->core->name;
- if (_XlcLocaleDirName(lc_dir, BUFSIZE, lc_name) == NULL) return False;
-
- count = lc_count;
- for (; count-- > 0; objects_list++) {
- if (objects_list->type != XIM_OBJECT ||
- strcmp(objects_list->locale_name, lc_name)) continue;
-
- if (!objects_list->refcount) /* Must already be opened */
- continue;
-
- im_unregisterIM = (dynamicUnregisterProcp)fetch_symbol(objects_list,
- objects_list->im_unregister);
-
- if (!im_unregisterIM) continue;
- ret_flag = (*im_unregisterIM)(lcd, display, rdb,
- res_name, res_class,
- callback, client_data);
- if (ret_flag) {
- close_object (objects_list); /* opened in RegisterIMInstantiateCallback */
- break;
- }
- }
- return (Bool)ret_flag;
-}
-
-Bool
-_XInitDynamicIM(XLCd lcd)
-{
- if(lcd == (XLCd)NULL)
- return False;
- lcd->methods->open_im = _XDynamicOpenIM;
- lcd->methods->register_callback = _XDynamicRegisterIMInstantiateCallback;
- lcd->methods->unregister_callback = _XDynamicUnRegisterIMInstantiateCallback;
- return True;
-}
-
-
-typedef XOM (*dynamicIOpenProcp)(
- XLCd, Display *, XrmDatabase, _Xconst char *, _Xconst char *);
-
-static XOM
-_XDynamicOpenOM(XLCd lcd, Display *display, XrmDatabase rdb,
- _Xconst char *res_name, _Xconst char *res_class)
-{
- XOM om = (XOM)NULL;
- int count;
- char lc_dir[BUFSIZE];
- char *lc_name;
- dynamicIOpenProcp om_openOM = (dynamicIOpenProcp)NULL;
- XI18NObjectsList objects_list = xi18n_objects_list;
-#if defined(hpux)
- int getsyms_cnt, i;
- struct shl_symbol *symbols;
-#endif
-
- lc_name = lcd->core->name;
-
- if (_XlcLocaleLibDirName(lc_dir, BUFSIZE, lc_name) == NULL) return (XOM)0;
-
- count = lc_count;
- for (; count-- > 0; objects_list++) {
- if (objects_list->type != XOM_OBJECT ||
- strcmp(objects_list->locale_name, lc_name)) continue;
- if (!open_object (objects_list, lc_dir))
- continue;
-
- om_openOM = (dynamicIOpenProcp)fetch_symbol(objects_list, objects_list->open);
- if (!om_openOM) continue;
- om = (*om_openOM)(lcd, display, rdb, res_name, res_class);
- if (om != (XOM)NULL) {
- break;
- }
- close_object(objects_list);
- }
- return (XOM)om;
-}
-
-Bool
-_XInitDynamicOM(XLCd lcd)
-{
- if(lcd == (XLCd)NULL)
- return False;
-
- lcd->methods->open_om = _XDynamicOpenOM;
-
- return True;
-}
+/*
+Copyright 1985, 1986, 1987, 1991, 1998 The Open Group
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions: The above copyright notice and this
+permission notice shall be included in all copies or substantial
+portions of the Software.
+
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
+EVEN IF ADVISED IN ADVANCE OF THE POSSIBILITY OF SUCH DAMAGES.
+
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+X Window System is a trademark of The Open Group
+
+OSF/1, OSF/Motif and Motif are registered trademarks, and OSF, the OSF
+logo, LBX, X Window System, and Xinerama are trademarks of the Open
+Group. All other trademarks and registered trademarks mentioned herein
+are the property of their respective owners. No right, title or
+interest in or to any trademark, service mark, logo or trade name of
+Sun Microsystems, Inc. or its licensors is granted.
+
+*/
+/*
+ * Copyright 2000 Oracle and/or its affiliates. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#else
+# if defined(hpux)
+# define HAVE_DL_H
+# else
+# define HAVE_DLFCN_H
+# endif
+#endif
+
+#include <stdio.h>
+
+#ifdef HAVE_DL_H
+#include <dl.h>
+#endif
+
+#ifdef HAVE_DLFCN_H
+#include <dlfcn.h>
+#endif
+
+#include <ctype.h>
+
+#include "Xlibint.h"
+#include "XlcPublic.h"
+#include "XlcPubI.h"
+
+#define XI18N_DLREL 2
+
+#define iscomment(ch) ((ch) == '\0' || (ch) == '#')
+
+typedef enum {
+ XLC_OBJECT,
+ XIM_OBJECT,
+ XOM_OBJECT
+} XI18NDLType;
+
+typedef struct {
+ XI18NDLType type;
+ int locale_name_len;
+ char *locale_name;
+ char *dl_name;
+ char *open;
+ char *im_register;
+ char *im_unregister;
+ int dl_release;
+ unsigned int refcount;
+#if defined(hpux)
+ shl_t dl_module;
+#else
+ void *dl_module;
+#endif
+} XI18NObjectsListRec, *XI18NObjectsList;
+
+#define OBJECT_INIT_LEN 8
+#define OBJECT_INC_LEN 4
+static int lc_len = 0;
+static XI18NObjectsListRec *xi18n_objects_list = NULL;
+static int lc_count = 0;
+
+static int
+parse_line(char *line, char **argv, int argsize)
+{
+ int argc = 0;
+ char *p = line;
+
+ while (argc < argsize) {
+ while (isspace(*p)) {
+ ++p;
+ }
+ if (iscomment(*p)){
+ break;
+ }
+ argv[argc++] = p;
+ while (!isspace(*p)) {
+ ++p;
+ }
+ if (iscomment(*p)) {
+ break;
+ }
+ *p++ = '\0';
+ }
+ return argc;
+}
+
+static char *
+strdup_with_underscore(const char *symbol)
+{
+ char *result;
+
+ if ((result = malloc(strlen(symbol) + 2)) == NULL)
+ return NULL;
+ result[0] = '_';
+ strcpy(result + 1, symbol);
+ return result;
+}
+
+#ifndef hpux
+static void *
+try_both_dlsym (void *handle, char *name)
+{
+ void *ret;
+
+ ret = dlsym (handle, name);
+ if (!ret)
+ {
+ name = strdup_with_underscore (name);
+ if (name)
+ {
+ ret = dlsym (handle, name);
+ free (name);
+ }
+ }
+ return ret;
+}
+#endif
+
+static void
+resolve_object(char *path, const char *lc_name)
+{
+ char filename[BUFSIZ];
+ FILE *fp;
+ char buf[BUFSIZ];
+
+ if (lc_len == 0) { /* True only for the 1st time */
+ lc_len = OBJECT_INIT_LEN;
+ xi18n_objects_list = (XI18NObjectsList)
+ Xmalloc(sizeof(XI18NObjectsListRec) * lc_len);
+ if (!xi18n_objects_list) return;
+ }
+/*
+1266793
+Limit the length of path to prevent stack buffer corruption.
+ sprintf(filename, "%s/%s", path, "XI18N_OBJS");
+*/
+ sprintf(filename, "%.*s/%s", BUFSIZ - 12, path, "XI18N_OBJS");
+ fp = fopen(filename, "r");
+ if (fp == (FILE *)NULL){
+ return;
+ }
+
+ while (fgets(buf, BUFSIZ, fp) != NULL){
+ char *p = buf;
+ int n;
+ char *args[6];
+ while (isspace(*p)){
+ ++p;
+ }
+ if (iscomment(*p)){
+ continue;
+ }
+
+ if (lc_count == lc_len) {
+ lc_len += OBJECT_INC_LEN;
+ xi18n_objects_list = (XI18NObjectsList)
+ Xrealloc(xi18n_objects_list,
+ sizeof(XI18NObjectsListRec) * lc_len);
+ if (!xi18n_objects_list) return;
+ }
+ n = parse_line(p, args, 6);
+
+ if (n == 3 || n == 5) {
+ if (!strcmp(args[0], "XLC")){
+ xi18n_objects_list[lc_count].type = XLC_OBJECT;
+ } else if (!strcmp(args[0], "XOM")){
+ xi18n_objects_list[lc_count].type = XOM_OBJECT;
+ } else if (!strcmp(args[0], "XIM")){
+ xi18n_objects_list[lc_count].type = XIM_OBJECT;
+ }
+ xi18n_objects_list[lc_count].dl_name = strdup(args[1]);
+ xi18n_objects_list[lc_count].open = strdup(args[2]);
+ xi18n_objects_list[lc_count].dl_release = XI18N_DLREL;
+ xi18n_objects_list[lc_count].locale_name = strdup(lc_name);
+ xi18n_objects_list[lc_count].refcount = 0;
+ xi18n_objects_list[lc_count].dl_module = (void*)NULL;
+ if (n == 5) {
+ xi18n_objects_list[lc_count].im_register = strdup(args[3]);
+ xi18n_objects_list[lc_count].im_unregister = strdup(args[4]);
+ } else {
+ xi18n_objects_list[lc_count].im_register = NULL;
+ xi18n_objects_list[lc_count].im_unregister = NULL;
+ }
+ lc_count++;
+ }
+ }
+ fclose(fp);
+}
+
+static char*
+__lc_path(const char *dl_name, const char *lc_dir)
+{
+ char *path;
+ size_t len;
+
+ /*
+ * reject this for possible security issue
+ */
+ if (strstr (dl_name, "../"))
+ return NULL;
+
+ len = (lc_dir ? strlen(lc_dir) : 0 ) +
+ (dl_name ? strlen(dl_name) : 0) + 10;
+#if defined POSTLOCALELIBDIR
+ len += (strlen(POSTLOCALELIBDIR) + 1);
+#endif
+ path = Xmalloc(len + 1);
+
+ if (strchr(dl_name, '/') != NULL) {
+ char *slash_p;
+ slash_p = strrchr(lc_dir, '/');
+ *slash_p = '\0';
+ strcpy(path, lc_dir); strcat(path, "/");
+#if defined POSTLOCALELIBDIR
+ strcat(path, POSTLOCALELIBDIR); strcat(path, "/");
+#endif
+ strcat(path, dl_name); strcat(path, ".so.2");
+ *slash_p = '/';
+ } else {
+ strcpy(path, lc_dir); strcat(path, "/");
+#if defined POSTLOCALELIBDIR
+ strcat(path, POSTLOCALELIBDIR); strcat(path, "/");
+#endif
+ strcat(path, dl_name); strcat(path, ".so.2");
+ }
+ return path;
+}
+
+/* We reference count dlopen() and dlclose() of modules; unfortunately,
+ * since XCloseIM, XCloseOM, XlcClose aren't wrapped, but directly
+ * call the close method of the object, we leak a reference count every
+ * time we open then close a module. Fixing this would require
+ * either creating proxy objects or hooks for close_im/close_om
+ * in XLCd
+ */
+static Bool
+open_object(
+ XI18NObjectsList object,
+ char *lc_dir)
+{
+ char *path;
+
+ if (object->refcount == 0) {
+ path = __lc_path(object->dl_name, lc_dir);
+ if (!path)
+ return False;
+#if defined(hpux)
+ object->dl_module = shl_load(path, BIND_DEFERRED, 0L);
+#else
+ object->dl_module = dlopen(path, RTLD_LAZY);
+#endif
+ Xfree(path);
+
+ if (!object->dl_module)
+ return False;
+ }
+
+ object->refcount++;
+ return True;
+}
+
+static void *
+fetch_symbol(
+ XI18NObjectsList object,
+ char *symbol)
+{
+ void *result = NULL;
+#if defined(hpux)
+ int getsyms_cnt, i;
+ struct shl_symbol *symbols;
+#endif
+
+ if (symbol == NULL)
+ return NULL;
+
+#if defined(hpux)
+ getsyms_cnt = shl_getsymbols(object->dl_module, TYPE_PROCEDURE,
+ EXPORT_SYMBOLS, malloc, &symbols);
+
+ for(i=0; i<getsyms_cnt; i++) {
+ if(!strcmp(symbols[i].name, symbol)) {
+ result = symbols[i].value;
+ break;
+ }
+ }
+
+ if(getsyms_cnt > 0) {
+ free(symbols);
+ }
+#else
+ result = try_both_dlsym(object->dl_module, symbol);
+#endif
+
+ return result;
+}
+
+static void
+close_object(XI18NObjectsList object)
+{
+ object->refcount--;
+ if (object->refcount == 0)
+ {
+#if defined(hpux)
+ shl_unload(object->dl_module);
+#else
+ dlclose(object->dl_module);
+#endif
+ object->dl_module = NULL;
+ }
+}
+
+
+typedef XLCd (*dynamicLoadProc)(const char *);
+
+XLCd
+_XlcDynamicLoad(const char *lc_name)
+{
+ XLCd lcd = (XLCd)NULL;
+ dynamicLoadProc lc_loader = (dynamicLoadProc)NULL;
+ int count;
+ XI18NObjectsList objects_list;
+ char lc_dir[BUFSIZE], lc_lib_dir[BUFSIZE];
+
+ if (lc_name == NULL) return (XLCd)NULL;
+
+ if (_XlcLocaleDirName(lc_dir, BUFSIZE, (char *)lc_name) == (char *)NULL)
+ return (XLCd)NULL;
+ if (_XlcLocaleLibDirName(lc_lib_dir, BUFSIZE, (char *)lc_name) == (char*)NULL)
+ return (XLCd)NULL;
+
+ resolve_object(lc_dir, lc_name);
+ resolve_object(lc_lib_dir, lc_name);
+
+ objects_list = xi18n_objects_list;
+ count = lc_count;
+ for (; count-- > 0; objects_list++) {
+ if (objects_list->type != XLC_OBJECT ||
+ strcmp(objects_list->locale_name, lc_name)) continue;
+ if (!open_object (objects_list, lc_dir) && \
+ !open_object (objects_list, lc_lib_dir))
+ continue;
+
+ lc_loader = (dynamicLoadProc)fetch_symbol (objects_list, objects_list->open);
+ if (!lc_loader) continue;
+ lcd = (*lc_loader)(lc_name);
+ if (lcd != (XLCd)NULL) {
+ break;
+ }
+
+ close_object (objects_list);
+ }
+ return (XLCd)lcd;
+}
+
+
+typedef XIM (*dynamicOpenProcp)(XLCd, Display *, XrmDatabase, char *, char *);
+
+static XIM
+_XDynamicOpenIM(XLCd lcd, Display *display, XrmDatabase rdb,
+ char *res_name, char *res_class)
+{
+ XIM im = (XIM)NULL;
+ char lc_dir[BUFSIZE];
+ char *lc_name;
+ dynamicOpenProcp im_openIM = (dynamicOpenProcp)NULL;
+ int count;
+ XI18NObjectsList objects_list = xi18n_objects_list;
+
+ lc_name = lcd->core->name;
+
+ if (_XlcLocaleLibDirName(lc_dir, BUFSIZE, lc_name) == NULL) return (XIM)0;
+
+ count = lc_count;
+ for (; count-- > 0; objects_list++) {
+ if (objects_list->type != XIM_OBJECT ||
+ strcmp(objects_list->locale_name, lc_name)) continue;
+
+ if (!open_object (objects_list, lc_dir))
+ continue;
+
+ im_openIM = (dynamicOpenProcp)fetch_symbol(objects_list, objects_list->open);
+ if (!im_openIM) continue;
+ im = (*im_openIM)(lcd, display, rdb, res_name, res_class);
+ if (im != (XIM)NULL) {
+ break;
+ }
+
+ close_object (objects_list);
+ }
+ return (XIM)im;
+}
+
+typedef Bool (*dynamicRegisterCBProcp)(
+ XLCd, Display *, XrmDatabase, char *, char *, XIDProc, XPointer);
+
+static Bool
+_XDynamicRegisterIMInstantiateCallback(
+ XLCd lcd,
+ Display *display,
+ XrmDatabase rdb,
+ char *res_name,
+ char *res_class,
+ XIDProc callback,
+ XPointer client_data)
+{
+ char lc_dir[BUFSIZE];
+ char *lc_name;
+ dynamicRegisterCBProcp im_registerIM = (dynamicRegisterCBProcp)NULL;
+ Bool ret_flag = False;
+ int count;
+ XI18NObjectsList objects_list = xi18n_objects_list;
+#if defined(hpux)
+ int getsyms_cnt, i;
+ struct shl_symbol *symbols;
+#endif
+
+ lc_name = lcd->core->name;
+
+ if (_XlcLocaleLibDirName(lc_dir, BUFSIZE, lc_name) == NULL) return False;
+
+ count = lc_count;
+ for (; count-- > 0; objects_list++) {
+ if (objects_list->type != XIM_OBJECT ||
+ strcmp(objects_list->locale_name, lc_name)) continue;
+
+ if (!open_object (objects_list, lc_dir))
+ continue;
+ im_registerIM = (dynamicRegisterCBProcp)fetch_symbol(objects_list,
+ objects_list->im_register);
+ if (!im_registerIM) continue;
+ ret_flag = (*im_registerIM)(lcd, display, rdb,
+ res_name, res_class,
+ callback, client_data);
+ if (ret_flag) break;
+
+ close_object (objects_list);
+ }
+ return (Bool)ret_flag;
+}
+
+typedef Bool (*dynamicUnregisterProcp)(
+ XLCd, Display *, XrmDatabase, char *, char *, XIDProc, XPointer);
+
+static Bool
+_XDynamicUnRegisterIMInstantiateCallback(
+ XLCd lcd,
+ Display *display,
+ XrmDatabase rdb,
+ char *res_name,
+ char *res_class,
+ XIDProc callback,
+ XPointer client_data)
+{
+ char lc_dir[BUFSIZE];
+ char *lc_name;
+ dynamicUnregisterProcp im_unregisterIM = (dynamicUnregisterProcp)NULL;
+ Bool ret_flag = False;
+ int count;
+ XI18NObjectsList objects_list = xi18n_objects_list;
+#if defined(hpux)
+ int getsyms_cnt, i;
+ struct shl_symbol *symbols;
+#endif
+
+ lc_name = lcd->core->name;
+ if (_XlcLocaleDirName(lc_dir, BUFSIZE, lc_name) == NULL) return False;
+
+ count = lc_count;
+ for (; count-- > 0; objects_list++) {
+ if (objects_list->type != XIM_OBJECT ||
+ strcmp(objects_list->locale_name, lc_name)) continue;
+
+ if (!objects_list->refcount) /* Must already be opened */
+ continue;
+
+ im_unregisterIM = (dynamicUnregisterProcp)fetch_symbol(objects_list,
+ objects_list->im_unregister);
+
+ if (!im_unregisterIM) continue;
+ ret_flag = (*im_unregisterIM)(lcd, display, rdb,
+ res_name, res_class,
+ callback, client_data);
+ if (ret_flag) {
+ close_object (objects_list); /* opened in RegisterIMInstantiateCallback */
+ break;
+ }
+ }
+ return (Bool)ret_flag;
+}
+
+Bool
+_XInitDynamicIM(XLCd lcd)
+{
+ if(lcd == (XLCd)NULL)
+ return False;
+ lcd->methods->open_im = _XDynamicOpenIM;
+ lcd->methods->register_callback = _XDynamicRegisterIMInstantiateCallback;
+ lcd->methods->unregister_callback = _XDynamicUnRegisterIMInstantiateCallback;
+ return True;
+}
+
+
+typedef XOM (*dynamicIOpenProcp)(
+ XLCd, Display *, XrmDatabase, _Xconst char *, _Xconst char *);
+
+static XOM
+_XDynamicOpenOM(XLCd lcd, Display *display, XrmDatabase rdb,
+ _Xconst char *res_name, _Xconst char *res_class)
+{
+ XOM om = (XOM)NULL;
+ int count;
+ char lc_dir[BUFSIZE];
+ char *lc_name;
+ dynamicIOpenProcp om_openOM = (dynamicIOpenProcp)NULL;
+ XI18NObjectsList objects_list = xi18n_objects_list;
+#if defined(hpux)
+ int getsyms_cnt, i;
+ struct shl_symbol *symbols;
+#endif
+
+ lc_name = lcd->core->name;
+
+ if (_XlcLocaleLibDirName(lc_dir, BUFSIZE, lc_name) == NULL) return (XOM)0;
+
+ count = lc_count;
+ for (; count-- > 0; objects_list++) {
+ if (objects_list->type != XOM_OBJECT ||
+ strcmp(objects_list->locale_name, lc_name)) continue;
+ if (!open_object (objects_list, lc_dir))
+ continue;
+
+ om_openOM = (dynamicIOpenProcp)fetch_symbol(objects_list, objects_list->open);
+ if (!om_openOM) continue;
+ om = (*om_openOM)(lcd, display, rdb, res_name, res_class);
+ if (om != (XOM)NULL) {
+ break;
+ }
+ close_object(objects_list);
+ }
+ return (XOM)om;
+}
+
+Bool
+_XInitDynamicOM(XLCd lcd)
+{
+ if(lcd == (XLCd)NULL)
+ return False;
+
+ lcd->methods->open_om = _XDynamicOpenOM;
+
+ return True;
+}
diff --git a/libX11/src/xlibi18n/lcCharSet.c b/libX11/src/xlibi18n/lcCharSet.c
index 0fa39d869..5d287811c 100644
--- a/libX11/src/xlibi18n/lcCharSet.c
+++ b/libX11/src/xlibi18n/lcCharSet.c
@@ -176,10 +176,9 @@ _XlcCreateDefaultCharSet(
const char *colon;
char *tmp;
- charset = (XlcCharSet) Xmalloc(sizeof(XlcCharSetRec));
+ charset = Xcalloc(1, sizeof(XlcCharSetRec));
if (charset == NULL)
return (XlcCharSet) NULL;
- bzero((char *) charset, sizeof(XlcCharSetRec));
name_len = strlen(name);
ct_sequence_len = strlen(ct_sequence);
diff --git a/libX11/src/xlibi18n/lcDB.c b/libX11/src/xlibi18n/lcDB.c
index afff17455..97b22ac44 100644
--- a/libX11/src/xlibi18n/lcDB.c
+++ b/libX11/src/xlibi18n/lcDB.c
@@ -591,26 +591,23 @@ store_to_database(
goto err;
}
- new = (Database)Xmalloc(sizeof(DatabaseRec));
+ new = Xcalloc(1, sizeof(DatabaseRec));
if (new == (Database)NULL) {
goto err;
}
- bzero(new, sizeof(DatabaseRec));
- new->category = (char *)Xmalloc(strlen(parse_info.category) + 1);
+ new->category = strdup(parse_info.category);
if (new->category == NULL) {
goto err;
}
- strcpy(new->category, parse_info.category);
if (! construct_name(name, sizeof(name))) {
goto err;
}
- new->name = (char *)Xmalloc(strlen(name) + 1);
+ new->name = strdup(name);
if (new->name == NULL) {
goto err;
}
- strcpy(new->name, name);
new->next = *db;
new->value = parse_info.value;
new->value_num = parse_info.value_num;
@@ -944,10 +941,9 @@ f_default(
case S_NULL:
if (parse_info.category != NULL)
goto err;
- p = (char *)Xmalloc(strlen(wordp) + 1);
+ p = strdup(wordp);
if (p == NULL)
goto err;
- strcpy(p, wordp);
parse_info.category = p;
parse_info.pre_state = S_CATEGORY;
break;
@@ -961,10 +957,9 @@ f_default(
break;
}
}
- p = (char *)Xmalloc(strlen(wordp) + 1);
+ p = strdup(wordp);
if (p == NULL)
goto err;
- strcpy(p, wordp);
if (parse_info.name[parse_info.nest_depth] != NULL) {
Xfree(parse_info.name[parse_info.nest_depth]);
}
@@ -1309,10 +1304,9 @@ _XlcCreateLocaleDataBase(
return (XPointer)NULL;
}
n = CountDatabase(database);
- lc_db = (XlcDatabase)Xmalloc(sizeof(XlcDatabaseRec) * (n + 1));
+ lc_db = Xcalloc(n + 1, sizeof(XlcDatabaseRec));
if (lc_db == (XlcDatabase)NULL)
goto err;
- bzero(lc_db, sizeof(XlcDatabaseRec) * (n + 1));
for (p = database, i = 0; p && i < n; p = p->next, ++i) {
lc_db[i].category_q = XrmStringToQuark(p->category);
lc_db[i].name_q = XrmStringToQuark(p->name);
diff --git a/libX11/src/xlibi18n/lcFile.c b/libX11/src/xlibi18n/lcFile.c
index 18756c1ca..4e4439773 100644
--- a/libX11/src/xlibi18n/lcFile.c
+++ b/libX11/src/xlibi18n/lcFile.c
@@ -423,10 +423,7 @@ resolve_name(
from = args[1], to = args[0]; /* right to left */
}
if (! strcmp(from, lc_name)) {
- name = Xmalloc(strlen(to) + 1);
- if (name != NULL) {
- strcpy(name, to);
- }
+ name = strdup(to);
break;
}
}
@@ -579,8 +576,7 @@ _XlcResolveLocaleName(
if (name == NULL) {
/* vendor locale name == Xlocale name, no expansion of alias */
- pub->siname = Xmalloc (strlen (lc_name) + 1);
- strcpy (pub->siname, lc_name);
+ pub->siname = strdup (lc_name);
} else {
pub->siname = name;
}
@@ -729,8 +725,7 @@ _XlcLocaleDirName(char *dir_name, size_t dir_len, char *lc_name)
last_dir_len = strlen (dir_name) + 1;
last_dir_name = Xmalloc (last_dir_len);
strcpy (last_dir_name, dir_name);
- last_lc_name = Xmalloc (strlen (lc_name) + 1);
- strcpy (last_lc_name, lc_name);
+ last_lc_name = strdup (lc_name);
return dir_name;
}
@@ -828,8 +823,7 @@ _XlcLocaleLibDirName(char *dir_name, size_t dir_len, char *lc_name)
last_dir_len = strlen (dir_name) + 1;
last_dir_name = Xmalloc (last_dir_len);
strcpy (last_dir_name, dir_name);
- last_lc_name = Xmalloc (strlen (lc_name) + 1);
- strcpy (last_lc_name, lc_name);
+ last_lc_name = strdup (lc_name);
return dir_name;
}
diff --git a/libX11/src/xlibi18n/lcGeneric.c b/libX11/src/xlibi18n/lcGeneric.c
index 688a4cfc4..619cb47f9 100644
--- a/libX11/src/xlibi18n/lcGeneric.c
+++ b/libX11/src/xlibi18n/lcGeneric.c
@@ -60,15 +60,13 @@ create(
XLCd lcd;
XLCdPublicMethods new;
- lcd = (XLCd) Xmalloc(sizeof(XLCdRec));
+ lcd = Xcalloc(1, sizeof(XLCdRec));
if (lcd == NULL)
return (XLCd) NULL;
- bzero((char *) lcd, sizeof(XLCdRec));
- lcd->core = (XLCdCore) Xmalloc(sizeof(XLCdGenericRec));
+ lcd->core = Xcalloc(1, sizeof(XLCdGenericRec));
if (lcd->core == NULL)
goto err;
- bzero((char *) lcd->core, sizeof(XLCdGenericRec));
new = (XLCdPublicMethods) Xmalloc(sizeof(XLCdPublicMethodsRec));
if (new == NULL)
@@ -180,10 +178,9 @@ add_codeset(
CodeSet new, *new_list;
int num;
- new = (CodeSet) Xmalloc(sizeof(CodeSetRec));
+ new = Xcalloc(1, sizeof(CodeSetRec));
if (new == NULL)
return NULL;
- bzero((char *) new, sizeof(CodeSetRec));
if ((num = gen->codeset_num))
new_list = (CodeSet *) Xrealloc(gen->codeset_list,
@@ -218,21 +215,18 @@ add_parse_list(
unsigned char ch;
int num;
- str = (char *) Xmalloc(strlen(encoding) + 1);
+ str = strdup(encoding);
if (str == NULL)
return False;
- strcpy(str, encoding);
- new = (ParseInfo) Xmalloc(sizeof(ParseInfoRec));
+ new = Xcalloc(1, sizeof(ParseInfoRec));
if (new == NULL)
goto err;
- bzero((char *) new, sizeof(ParseInfoRec));
if (gen->mb_parse_table == NULL) {
- gen->mb_parse_table = (unsigned char *) Xmalloc(256); /* 2^8 */
+ gen->mb_parse_table = Xcalloc(1, 256); /* 2^8 */
if (gen->mb_parse_table == NULL)
goto err;
- bzero((char *) gen->mb_parse_table, 256);
}
if ((num = gen->mb_parse_list_num))
@@ -468,10 +462,9 @@ read_charset_define(
break;
}
if (new) {
- tmp = (char *)Xmalloc(strlen(cset_name)+1);
+ tmp = strdup(cset_name);
if (tmp == NULL)
return;
- strcpy(tmp,cset_name);
charsetd->name = tmp;
}
/* side */
@@ -527,8 +520,7 @@ read_charset_define(
Xfree(charsetd->encoding_name);
}
*/
- tmp = (char *)Xmalloc(strlen(value[0])+1);
- strcpy(tmp,value[0]);
+ tmp = strdup(value[0]);
charsetd->encoding_name = tmp;
charsetd->xrm_encoding_name = XrmStringToQuark(tmp);
}
@@ -598,10 +590,9 @@ read_segmentconversion(
if (num > 0) {
char *tmp;
_XlcDbg_printValue(name,value,num);
- tmp = (char *)Xmalloc(strlen(value[0])+1);
+ tmp = strdup(value[0]);
if (tmp == NULL)
return;
- strcpy(tmp,value[0]);
conversion->source_encoding = tmp;
conversion->source = srch_charset_define(tmp,&new);
}
@@ -611,10 +602,9 @@ read_segmentconversion(
if (num > 0) {
char *tmp;
_XlcDbg_printValue(name,value,num);
- tmp = (char *)Xmalloc(strlen(value[0])+1);
+ tmp = strdup(value[0]);
if (tmp == NULL)
return;
- strcpy(tmp,value[0]);
conversion->destination_encoding = tmp;
conversion->dest = srch_charset_define(tmp,&new);
}
@@ -650,12 +640,11 @@ create_ctextseg(
ret = (ExtdSegment)Xmalloc(sizeof(ExtdSegmentRec));
if (ret == NULL)
return NULL;
- ret->name = (char *)Xmalloc(strlen(value[0]) + 1);
+ ret->name = strdup(value[0]);
if (ret->name == NULL) {
Xfree (ret);
return NULL;
}
- strcpy(ret->name,value[0]);
cset_name = (char*) Xmalloc (strlen(ret->name) + 1);
if (cset_name == NULL) {
Xfree (ret->name);
diff --git a/libX11/src/xlibi18n/lcPublic.c b/libX11/src/xlibi18n/lcPublic.c
index 2c02f5fba..1b1fb548a 100644
--- a/libX11/src/xlibi18n/lcPublic.c
+++ b/libX11/src/xlibi18n/lcPublic.c
@@ -80,15 +80,13 @@ create(
XLCd lcd;
XLCdPublicMethods new;
- lcd = (XLCd) Xmalloc(sizeof(XLCdRec));
+ lcd = Xcalloc(1, sizeof(XLCdRec));
if (lcd == NULL)
return (XLCd) NULL;
- bzero((char *) lcd, sizeof(XLCdRec));
- lcd->core = (XLCdCore) Xmalloc(sizeof(XLCdPublicRec));
+ lcd->core = Xcalloc(1, sizeof(XLCdPublicRec));
if (lcd->core == NULL)
goto err;
- bzero((char *) lcd->core, sizeof(XLCdPublicRec));
new = (XLCdPublicMethods) Xmalloc(sizeof(XLCdPublicMethodsRec));
if (new == NULL)
@@ -130,10 +128,9 @@ load_public(
_XlcGetResource(lcd, "XLC_XLOCALE", "encoding_name", &values, &num);
str = (num > 0) ? values[0] : "STRING";
- pub->encoding_name = (char*) Xmalloc(strlen(str) + 1);
+ pub->encoding_name = strdup(str);
if (pub->encoding_name == NULL)
return False;
- strcpy(pub->encoding_name, str);
return True;
}
diff --git a/mesalib/Makefile b/mesalib/Makefile
index 8c926bda6..41d1654b4 100644
--- a/mesalib/Makefile
+++ b/mesalib/Makefile
@@ -1,502 +1,519 @@
-# Top-level Mesa makefile
-
-TOP = .
-
-SUBDIRS = src
-
-
-# The git command below generates an empty string when we're not
-# building in a GIT tree (i.e., building from a release tarball).
-default: $(TOP)/configs/current
- @$(TOP)/bin/extract_git_sha1
- @for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE)) || exit 1 ; \
- fi \
- done
-
-all: default
-
-
-doxygen:
- cd doxygen && $(MAKE)
-
-clean:
- -@touch $(TOP)/configs/current
- -@for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE) clean) ; \
- fi \
- done
- -@test -s $(TOP)/configs/current || rm -f $(TOP)/configs/current
-
-
-realclean: clean
- -rm -rf lib*
- -rm -f $(TOP)/configs/current
- -rm -f $(TOP)/configs/autoconf
- -rm -rf autom4te.cache
- -find . '(' -name '*.o' -o -name '*.a' -o -name '*.so' -o \
- -name depend -o -name depend.bak ')' -exec rm -f '{}' ';'
-
-
-distclean: realclean
-
-
-install:
- @for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE) install) || exit 1 ; \
- fi \
- done
-
-
-.PHONY: default doxygen clean realclean distclean install
-
-# If there's no current configuration file
-$(TOP)/configs/current:
- @echo
- @echo
- @echo "Please choose a configuration from the following list:"
- @ls -1 $(TOP)/configs | grep -v "current\|default\|CVS\|autoconf.*"
- @echo
- @echo "Then type 'make <config>' (ex: 'make linux-x86')"
- @echo
- @echo "Or, run './configure' then 'make'"
- @echo "See './configure --help' for details"
- @echo
- @echo "(ignore the following error message)"
- @exit 1
-
-
-# Rules to set/install a specific build configuration
-aix \
-aix-64 \
-aix-64-static \
-aix-gcc \
-aix-static \
-autoconf \
-bluegene-osmesa \
-bluegene-xlc-osmesa \
-beos \
-catamount-osmesa-pgi \
-darwin \
-darwin-fat-32bit \
-darwin-fat-all \
-freebsd \
-freebsd-dri \
-freebsd-dri-amd64 \
-freebsd-dri-x86 \
-hpux10 \
-hpux10-gcc \
-hpux10-static \
-hpux11-32 \
-hpux11-32-static \
-hpux11-32-static-nothreads \
-hpux11-64 \
-hpux11-64-static \
-hpux11-ia64 \
-hpux11-ia64-static \
-hpux9 \
-hpux9-gcc \
-irix6-64 \
-irix6-64-static \
-irix6-n32 \
-irix6-n32-static \
-irix6-o32 \
-irix6-o32-static \
-linux \
-linux-i965 \
-linux-alpha \
-linux-alpha-static \
-linux-cell \
-linux-cell-debug \
-linux-debug \
-linux-dri \
-linux-dri-debug \
-linux-dri-x86 \
-linux-dri-x86-64 \
-linux-dri-ppc \
-linux-dri-xcb \
-linux-egl \
-linux-indirect \
-linux-fbdev \
-linux-ia64-icc \
-linux-ia64-icc-static \
-linux-icc \
-linux-icc-static \
-linux-llvm \
-linux-llvm-debug \
-linux-opengl-es \
-linux-osmesa \
-linux-osmesa-static \
-linux-osmesa16 \
-linux-osmesa16-static \
-linux-osmesa32 \
-linux-ppc \
-linux-ppc-static \
-linux-profile \
-linux-sparc \
-linux-sparc5 \
-linux-static \
-linux-ultrasparc \
-linux-tcc \
-linux-x86 \
-linux-x86-debug \
-linux-x86-32 \
-linux-x86-64 \
-linux-x86-64-debug \
-linux-x86-64-profile \
-linux-x86-64-static \
-linux-x86-profile \
-linux-x86-static \
-netbsd \
-openbsd \
-osf1 \
-osf1-static \
-solaris-x86 \
-solaris-x86-gcc \
-solaris-x86-gcc-static \
-sunos4 \
-sunos4-gcc \
-sunos4-static \
-sunos5 \
-sunos5-gcc \
-sunos5-64-gcc \
-sunos5-smp \
-sunos5-v8 \
-sunos5-v8-static \
-sunos5-v9 \
-sunos5-v9-static \
-sunos5-v9-cc-g++ \
-ultrix-gcc:
- @ if test -f configs/current -o -L configs/current; then \
- if ! cmp configs/$@ configs/current > /dev/null; then \
- echo "Please run 'make realclean' before changing configs" ; \
- exit 1 ; \
- fi ; \
- else \
- cd configs && rm -f current && ln -s $@ current ; \
- fi
- $(MAKE) default
-
-
-# Rules for making release tarballs
-
-VERSION=7.11-devel
-DIRECTORY = Mesa-$(VERSION)
-LIB_NAME = MesaLib-$(VERSION)
-GLUT_NAME = MesaGLUT-$(VERSION)
-
-# This is part of MAIN_FILES
-MAIN_ES_FILES = \
- $(DIRECTORY)/src/mesa/main/*.xml \
- $(DIRECTORY)/src/mesa/main/*.py \
- $(DIRECTORY)/src/mesa/main/*.dtd
-
-MAIN_FILES = \
- $(DIRECTORY)/Makefile* \
- $(DIRECTORY)/configure \
- $(DIRECTORY)/configure.ac \
- $(DIRECTORY)/acinclude.m4 \
- $(DIRECTORY)/aclocal.m4 \
- $(DIRECTORY)/bin/config.guess \
- $(DIRECTORY)/bin/config.sub \
- $(DIRECTORY)/bin/extract_git_sha1 \
- $(DIRECTORY)/bin/install-sh \
- $(DIRECTORY)/bin/mklib \
- $(DIRECTORY)/bin/minstall \
- $(DIRECTORY)/bin/version.mk \
- $(DIRECTORY)/configs/[a-z]* \
- $(DIRECTORY)/docs/*.html \
- $(DIRECTORY)/docs/COPYING \
- $(DIRECTORY)/docs/README.* \
- $(DIRECTORY)/docs/RELNOTES* \
- $(DIRECTORY)/docs/*.spec \
- $(DIRECTORY)/include/GL/gl.h \
- $(DIRECTORY)/include/GL/glext.h \
- $(DIRECTORY)/include/GL/gl_mangle.h \
- $(DIRECTORY)/include/GL/glu.h \
- $(DIRECTORY)/include/GL/glu_mangle.h \
- $(DIRECTORY)/include/GL/glx.h \
- $(DIRECTORY)/include/GL/glxext.h \
- $(DIRECTORY)/include/GL/glx_mangle.h \
- $(DIRECTORY)/include/GL/glfbdev.h \
- $(DIRECTORY)/include/GL/mesa_wgl.h \
- $(DIRECTORY)/include/GL/osmesa.h \
- $(DIRECTORY)/include/GL/vms_x_fix.h \
- $(DIRECTORY)/include/GL/wglext.h \
- $(DIRECTORY)/include/GL/wmesa.h \
- $(DIRECTORY)/src/glsl/Makefile \
- $(DIRECTORY)/src/glsl/Makefile.template \
- $(DIRECTORY)/src/glsl/SConscript \
- $(DIRECTORY)/src/glsl/*.[ch] \
- $(DIRECTORY)/src/glsl/*.[cly]pp \
- $(DIRECTORY)/src/glsl/README \
- $(DIRECTORY)/src/glsl/glcpp/*.[chly] \
- $(DIRECTORY)/src/glsl/glcpp/README \
- $(DIRECTORY)/src/glsl/builtins \
- $(DIRECTORY)/src/Makefile \
- $(DIRECTORY)/src/mesa/Makefile* \
- $(DIRECTORY)/src/mesa/sources.mak \
- $(DIRECTORY)/src/mesa/descrip.mms \
- $(DIRECTORY)/src/mesa/gl.pc.in \
- $(DIRECTORY)/src/mesa/osmesa.pc.in \
- $(DIRECTORY)/src/mesa/depend \
- $(MAIN_ES_FILES) \
- $(DIRECTORY)/src/mesa/main/*.[chS] \
- $(DIRECTORY)/src/mesa/main/descrip.mms \
- $(DIRECTORY)/src/mesa/math/*.[ch] \
- $(DIRECTORY)/src/mesa/math/descrip.mms \
- $(DIRECTORY)/src/mesa/program/*.[chly] \
- $(DIRECTORY)/src/mesa/program/*.cpp \
- $(DIRECTORY)/src/mesa/program/Makefile \
- $(DIRECTORY)/src/mesa/program/descrip.mms \
- $(DIRECTORY)/src/mesa/swrast/*.[ch] \
- $(DIRECTORY)/src/mesa/swrast/descrip.mms \
- $(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \
- $(DIRECTORY)/src/mesa/swrast_setup/descrip.mms \
- $(DIRECTORY)/src/mesa/vbo/*.[chS] \
- $(DIRECTORY)/src/mesa/vbo/descrip.mms \
- $(DIRECTORY)/src/mesa/tnl/*.[chS] \
- $(DIRECTORY)/src/mesa/tnl/descrip.mms \
- $(DIRECTORY)/src/mesa/tnl_dd/*.[ch] \
- $(DIRECTORY)/src/mesa/tnl_dd/imm/*.[ch] \
- $(DIRECTORY)/src/mesa/tnl_dd/imm/NOTES.imm \
- $(DIRECTORY)/src/mesa/drivers/Makefile \
- $(DIRECTORY)/src/mesa/drivers/beos/*.cpp \
- $(DIRECTORY)/src/mesa/drivers/beos/Makefile \
- $(DIRECTORY)/src/mesa/drivers/common/*.[ch] \
- $(DIRECTORY)/src/mesa/drivers/common/descrip.mms \
- $(DIRECTORY)/src/mesa/drivers/fbdev/Makefile \
- $(DIRECTORY)/src/mesa/drivers/fbdev/glfbdev.c \
- $(DIRECTORY)/src/mesa/drivers/osmesa/Makefile \
- $(DIRECTORY)/src/mesa/drivers/osmesa/Makefile.win \
- $(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \
- $(DIRECTORY)/src/mesa/drivers/osmesa/osmesa.def \
- $(DIRECTORY)/src/mesa/drivers/osmesa/*.[ch] \
- $(DIRECTORY)/src/mesa/drivers/windows/*/*.[ch] \
- $(DIRECTORY)/src/mesa/drivers/windows/*/*.def \
- $(DIRECTORY)/src/mesa/drivers/x11/Makefile \
- $(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \
- $(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \
- $(DIRECTORY)/src/mesa/ppc/*.[ch] \
- $(DIRECTORY)/src/mesa/sparc/*.[chS] \
- $(DIRECTORY)/src/mesa/x86/Makefile \
- $(DIRECTORY)/src/mesa/x86/*.[ch] \
- $(DIRECTORY)/src/mesa/x86/*.S \
- $(DIRECTORY)/src/mesa/x86/rtasm/*.[ch] \
- $(DIRECTORY)/src/mesa/x86-64/*.[chS] \
- $(DIRECTORY)/src/mesa/x86-64/Makefile
-
-MAPI_FILES = \
- $(DIRECTORY)/include/GLES/*.h \
- $(DIRECTORY)/include/GLES2/*.h \
- $(DIRECTORY)/include/VG/*.h \
- $(DIRECTORY)/src/mapi/es?api/Makefile \
- $(DIRECTORY)/src/mapi/es?api/*.pc.in \
- $(DIRECTORY)/src/mapi/glapi/gen/Makefile \
- $(DIRECTORY)/src/mapi/glapi/gen/*.xml \
- $(DIRECTORY)/src/mapi/glapi/gen/*.py \
- $(DIRECTORY)/src/mapi/glapi/gen/*.dtd \
- $(DIRECTORY)/src/mapi/glapi/gen-es/Makefile \
- $(DIRECTORY)/src/mapi/glapi/gen-es/*.xml \
- $(DIRECTORY)/src/mapi/glapi/gen-es/*.py \
- $(DIRECTORY)/src/mapi/glapi/Makefile \
- $(DIRECTORY)/src/mapi/glapi/SConscript \
- $(DIRECTORY)/src/mapi/glapi/sources.mak \
- $(DIRECTORY)/src/mapi/glapi/*.[chS] \
- $(DIRECTORY)/src/mapi/mapi/mapi_abi.py \
- $(DIRECTORY)/src/mapi/mapi/sources.mak \
- $(DIRECTORY)/src/mapi/mapi/*.[ch] \
- $(DIRECTORY)/src/mapi/vgapi/Makefile \
- $(DIRECTORY)/src/mapi/vgapi/vgapi.csv \
- $(DIRECTORY)/src/mapi/vgapi/vg.pc.in
-
-EGL_FILES = \
- $(DIRECTORY)/include/KHR/*.h \
- $(DIRECTORY)/include/EGL/*.h \
- $(DIRECTORY)/src/egl/Makefile \
- $(DIRECTORY)/src/egl/*/Makefile \
- $(DIRECTORY)/src/egl/*/Makefile.template \
- $(DIRECTORY)/src/egl/*/*.[ch] \
- $(DIRECTORY)/src/egl/*/*/Makefile \
- $(DIRECTORY)/src/egl/*/*/*.[ch] \
- $(DIRECTORY)/src/egl/main/*.pc.in \
- $(DIRECTORY)/src/egl/main/*.def
-
-GALLIUM_FILES = \
- $(DIRECTORY)/src/mesa/state_tracker/*[ch] \
- $(DIRECTORY)/src/gallium/Makefile \
- $(DIRECTORY)/src/gallium/Makefile.template \
- $(DIRECTORY)/src/gallium/SConscript \
- $(DIRECTORY)/src/gallium/targets/Makefile.dri \
- $(DIRECTORY)/src/gallium/targets/Makefile.xorg \
- $(DIRECTORY)/src/gallium/targets/SConscript.dri \
- $(DIRECTORY)/src/gallium/*/Makefile \
- $(DIRECTORY)/src/gallium/*/SConscript \
- $(DIRECTORY)/src/gallium/*/*/Makefile \
- $(DIRECTORY)/src/gallium/*/*/SConscript \
- $(DIRECTORY)/src/gallium/*/*/*.[ch] \
- $(DIRECTORY)/src/gallium/auxiliary/gallivm/*.cpp \
- $(DIRECTORY)/src/gallium/*/*/*.py \
- $(DIRECTORY)/src/gallium/*/*/*.csv \
- $(DIRECTORY)/src/gallium/*/*/*/Makefile \
- $(DIRECTORY)/src/gallium/*/*/*/SConscript \
- $(DIRECTORY)/src/gallium/*/*/*/*.[ch] \
- $(DIRECTORY)/src/gallium/*/*/*/*.py
-
-
-DRI_FILES = \
- $(DIRECTORY)/include/GL/internal/dri_interface.h \
- $(DIRECTORY)/include/GL/internal/sarea.h \
- $(DIRECTORY)/src/glx/Makefile \
- $(DIRECTORY)/src/glx/*.[ch] \
- $(DIRECTORY)/src/mesa/drivers/dri/Makefile \
- $(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
- $(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
- $(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \
- $(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \
- $(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \
- $(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \
- $(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \
- $(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \
- $(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile
-
-SGI_GLU_FILES = \
- $(DIRECTORY)/src/glu/Makefile \
- $(DIRECTORY)/src/glu/glu.pc.in \
- $(DIRECTORY)/src/glu/sgi/Makefile \
- $(DIRECTORY)/src/glu/sgi/Makefile.mgw \
- $(DIRECTORY)/src/glu/sgi/Makefile.win \
- $(DIRECTORY)/src/glu/sgi/glu.def \
- $(DIRECTORY)/src/glu/sgi/dummy.cc \
- $(DIRECTORY)/src/glu/sgi/glu.exports \
- $(DIRECTORY)/src/glu/sgi/glu.exports.darwin \
- $(DIRECTORY)/src/glu/sgi/mesaglu.opt \
- $(DIRECTORY)/src/glu/sgi/include/gluos.h \
- $(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.h \
- $(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.cc \
- $(DIRECTORY)/src/glu/sgi/libnurbs/internals/*.h \
- $(DIRECTORY)/src/glu/sgi/libnurbs/internals/*.cc \
- $(DIRECTORY)/src/glu/sgi/libnurbs/nurbtess/*.h \
- $(DIRECTORY)/src/glu/sgi/libnurbs/nurbtess/*.cc \
- $(DIRECTORY)/src/glu/sgi/libtess/README \
- $(DIRECTORY)/src/glu/sgi/libtess/alg-outline \
- $(DIRECTORY)/src/glu/sgi/libtess/*.[ch] \
- $(DIRECTORY)/src/glu/sgi/libutil/*.[ch]
-
-GLW_FILES = \
- $(DIRECTORY)/src/glw/*.[ch] \
- $(DIRECTORY)/src/glw/Makefile* \
- $(DIRECTORY)/src/glw/README \
- $(DIRECTORY)/src/glw/glw.pc.in \
- $(DIRECTORY)/src/glw/depend
-
-GLUT_FILES = \
- $(DIRECTORY)/include/GL/glut.h \
- $(DIRECTORY)/include/GL/glutf90.h \
- $(DIRECTORY)/src/glut/glx/Makefile* \
- $(DIRECTORY)/src/glut/glx/depend \
- $(DIRECTORY)/src/glut/glx/glut.pc.in \
- $(DIRECTORY)/src/glut/glx/*def \
- $(DIRECTORY)/src/glut/glx/*.[ch] \
- $(DIRECTORY)/src/glut/beos/*.[ch] \
- $(DIRECTORY)/src/glut/beos/*.cpp \
- $(DIRECTORY)/src/glut/beos/Makefile
-
-DEPEND_FILES = \
- $(TOP)/src/mesa/depend \
- $(TOP)/src/glx/depend \
- $(TOP)/src/glw/depend \
- $(TOP)/src/glut/glx/depend \
- $(TOP)/src/glu/sgi/depend
-
-
-LIB_FILES = \
- $(MAIN_FILES) \
- $(MAPI_FILES) \
- $(ES_FILES) \
- $(EGL_FILES) \
- $(GALLIUM_FILES) \
- $(DRI_FILES) \
- $(SGI_GLU_FILES) \
- $(GLW_FILES)
-
-
-parsers: configure
- -@touch $(TOP)/configs/current
- $(MAKE) -C src/glsl glsl_parser.cpp glsl_parser.h glsl_lexer.cpp
- $(MAKE) -C src/glsl/glcpp glcpp-lex.c glcpp-parse.c glcpp-parse.h
- $(MAKE) -C src/mesa/program lex.yy.c program_parse.tab.c program_parse.tab.h
-
-# Everything for new a Mesa release:
-ARCHIVES = $(LIB_NAME).tar.gz \
- $(LIB_NAME).tar.bz2 \
- $(LIB_NAME).zip \
- $(GLUT_NAME).tar.gz \
- $(GLUT_NAME).tar.bz2 \
- $(GLUT_NAME).zip
-
-tarballs: md5
- rm -f ../$(LIB_NAME).tar
-
-# Helper for autoconf builds
-ACLOCAL = aclocal
-ACLOCAL_FLAGS =
-AUTOCONF = autoconf
-AC_FLAGS =
-aclocal.m4: configure.ac acinclude.m4
- $(ACLOCAL) $(ACLOCAL_FLAGS)
-configure: rm_depend configure.ac aclocal.m4 acinclude.m4
- $(AUTOCONF) $(AC_FLAGS)
-
-rm_depend:
- @for dep in $(DEPEND_FILES) ; do \
- rm -f $$dep ; \
- touch $$dep ; \
- done
-
-rm_config: parsers
- rm -f configs/current
- rm -f configs/autoconf
-
-$(LIB_NAME).tar: rm_config
- cd .. ; tar -cf $(DIRECTORY)/$(LIB_NAME).tar $(LIB_FILES)
-
-$(LIB_NAME).tar.gz: $(LIB_NAME).tar
- gzip --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.gz
-
-$(GLUT_NAME).tar: rm_depend
- cd .. ; tar -cf $(DIRECTORY)/$(GLUT_NAME).tar $(GLUT_FILES)
-
-$(GLUT_NAME).tar.gz: $(GLUT_NAME).tar
- gzip --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.gz
-
-$(LIB_NAME).tar.bz2: $(LIB_NAME).tar
- bzip2 --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.bz2
-
-$(GLUT_NAME).tar.bz2: $(GLUT_NAME).tar
- bzip2 --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.bz2
-
-$(LIB_NAME).zip: rm_config
- rm -f $(LIB_NAME).zip ; \
- cd .. ; \
- zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \
- mv $(LIB_NAME).zip $(DIRECTORY)
-
-$(GLUT_NAME).zip:
- rm -f $(GLUT_NAME).zip ; \
- cd .. ; \
- zip -qr $(GLUT_NAME).zip $(GLUT_FILES) ; \
- mv $(GLUT_NAME).zip $(DIRECTORY)
-
-md5: $(ARCHIVES)
- @-md5sum $(LIB_NAME).tar.gz
- @-md5sum $(LIB_NAME).tar.bz2
- @-md5sum $(LIB_NAME).zip
- @-md5sum $(GLUT_NAME).tar.gz
- @-md5sum $(GLUT_NAME).tar.bz2
- @-md5sum $(GLUT_NAME).zip
-
-.PHONY: tarballs rm_depend rm_config md5
+# Top-level Mesa makefile
+
+TOP = .
+
+SUBDIRS = src
+
+
+# The git command below generates an empty string when we're not
+# building in a GIT tree (i.e., building from a release tarball).
+default: $(TOP)/configs/current
+ @$(TOP)/bin/extract_git_sha1
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE)) || exit 1 ; \
+ fi \
+ done
+
+all: default
+
+
+doxygen:
+ cd doxygen && $(MAKE)
+
+clean:
+ -@touch $(TOP)/configs/current
+ -@for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) clean) ; \
+ fi \
+ done
+ -@test -s $(TOP)/configs/current || rm -f $(TOP)/configs/current
+
+
+realclean: clean
+ -rm -rf lib*
+ -rm -f $(TOP)/configs/current
+ -rm -f $(TOP)/configs/autoconf
+ -rm -rf autom4te.cache
+ -find . '(' -name '*.o' -o -name '*.a' -o -name '*.so' -o \
+ -name depend -o -name depend.bak ')' -exec rm -f '{}' ';'
+
+
+distclean: realclean
+
+
+install:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) install) || exit 1 ; \
+ fi \
+ done
+
+
+.PHONY: default doxygen clean realclean distclean install
+
+# If there's no current configuration file
+$(TOP)/configs/current:
+ @echo
+ @echo
+ @echo "Please choose a configuration from the following list:"
+ @ls -1 $(TOP)/configs | grep -v "current\|default\|CVS\|autoconf.*"
+ @echo
+ @echo "Then type 'make <config>' (ex: 'make linux-x86')"
+ @echo
+ @echo "Or, run './configure' then 'make'"
+ @echo "See './configure --help' for details"
+ @echo
+ @echo "(ignore the following error message)"
+ @exit 1
+
+
+# Rules to set/install a specific build configuration
+aix \
+aix-64 \
+aix-64-static \
+aix-gcc \
+aix-static \
+autoconf \
+bluegene-osmesa \
+bluegene-xlc-osmesa \
+beos \
+catamount-osmesa-pgi \
+darwin \
+darwin-fat-32bit \
+darwin-fat-all \
+freebsd \
+freebsd-dri \
+freebsd-dri-amd64 \
+freebsd-dri-x86 \
+hpux10 \
+hpux10-gcc \
+hpux10-static \
+hpux11-32 \
+hpux11-32-static \
+hpux11-32-static-nothreads \
+hpux11-64 \
+hpux11-64-static \
+hpux11-ia64 \
+hpux11-ia64-static \
+hpux9 \
+hpux9-gcc \
+irix6-64 \
+irix6-64-static \
+irix6-n32 \
+irix6-n32-static \
+irix6-o32 \
+irix6-o32-static \
+linux \
+linux-i965 \
+linux-alpha \
+linux-alpha-static \
+linux-cell \
+linux-cell-debug \
+linux-debug \
+linux-dri \
+linux-dri-debug \
+linux-dri-x86 \
+linux-dri-x86-64 \
+linux-dri-ppc \
+linux-dri-xcb \
+linux-egl \
+linux-indirect \
+linux-fbdev \
+linux-ia64-icc \
+linux-ia64-icc-static \
+linux-icc \
+linux-icc-static \
+linux-llvm \
+linux-llvm-debug \
+linux-opengl-es \
+linux-osmesa \
+linux-osmesa-static \
+linux-osmesa16 \
+linux-osmesa16-static \
+linux-osmesa32 \
+linux-ppc \
+linux-ppc-static \
+linux-profile \
+linux-sparc \
+linux-sparc5 \
+linux-static \
+linux-ultrasparc \
+linux-tcc \
+linux-x86 \
+linux-x86-debug \
+linux-x86-32 \
+linux-x86-64 \
+linux-x86-64-debug \
+linux-x86-64-profile \
+linux-x86-64-static \
+linux-x86-profile \
+linux-x86-static \
+netbsd \
+openbsd \
+osf1 \
+osf1-static \
+solaris-x86 \
+solaris-x86-gcc \
+solaris-x86-gcc-static \
+sunos4 \
+sunos4-gcc \
+sunos4-static \
+sunos5 \
+sunos5-gcc \
+sunos5-64-gcc \
+sunos5-smp \
+sunos5-v8 \
+sunos5-v8-static \
+sunos5-v9 \
+sunos5-v9-static \
+sunos5-v9-cc-g++ \
+ultrix-gcc:
+ @ if test -f configs/current -o -L configs/current; then \
+ if ! cmp configs/$@ configs/current > /dev/null; then \
+ echo "Please run 'make realclean' before changing configs" ; \
+ exit 1 ; \
+ fi ; \
+ else \
+ cd configs && rm -f current && ln -s $@ current ; \
+ fi
+ $(MAKE) default
+
+
+# Rules for making release tarballs
+
+VERSION=7.11-devel
+DIRECTORY = Mesa-$(VERSION)
+LIB_NAME = MesaLib-$(VERSION)
+GLUT_NAME = MesaGLUT-$(VERSION)
+
+# This is part of MAIN_FILES
+MAIN_ES_FILES = \
+ $(DIRECTORY)/src/mesa/main/*.xml \
+ $(DIRECTORY)/src/mesa/main/*.py \
+ $(DIRECTORY)/src/mesa/main/*.dtd
+
+MAIN_FILES = \
+ $(DIRECTORY)/Makefile* \
+ $(DIRECTORY)/configure \
+ $(DIRECTORY)/configure.ac \
+ $(DIRECTORY)/acinclude.m4 \
+ $(DIRECTORY)/aclocal.m4 \
+ $(DIRECTORY)/SConstruct \
+ $(DIRECTORY)/common.py \
+ $(DIRECTORY)/scons/*py \
+ $(DIRECTORY)/bin/config.guess \
+ $(DIRECTORY)/bin/config.sub \
+ $(DIRECTORY)/bin/extract_git_sha1 \
+ $(DIRECTORY)/bin/install-sh \
+ $(DIRECTORY)/bin/mklib \
+ $(DIRECTORY)/bin/minstall \
+ $(DIRECTORY)/bin/version.mk \
+ $(DIRECTORY)/configs/[a-z]* \
+ $(DIRECTORY)/docs/*.html \
+ $(DIRECTORY)/docs/COPYING \
+ $(DIRECTORY)/docs/README.* \
+ $(DIRECTORY)/docs/RELNOTES* \
+ $(DIRECTORY)/docs/*.spec \
+ $(DIRECTORY)/include/GL/gl.h \
+ $(DIRECTORY)/include/GL/glext.h \
+ $(DIRECTORY)/include/GL/gl_mangle.h \
+ $(DIRECTORY)/include/GL/glu.h \
+ $(DIRECTORY)/include/GL/glu_mangle.h \
+ $(DIRECTORY)/include/GL/glx.h \
+ $(DIRECTORY)/include/GL/glxext.h \
+ $(DIRECTORY)/include/GL/glx_mangle.h \
+ $(DIRECTORY)/include/GL/glfbdev.h \
+ $(DIRECTORY)/include/GL/mesa_wgl.h \
+ $(DIRECTORY)/include/GL/osmesa.h \
+ $(DIRECTORY)/include/GL/vms_x_fix.h \
+ $(DIRECTORY)/include/GL/wglext.h \
+ $(DIRECTORY)/include/GL/wmesa.h \
+ $(DIRECTORY)/src/getopt/SConscript \
+ $(DIRECTORY)/src/getopt/getopt*.[ch] \
+ $(DIRECTORY)/src/glsl/Makefile \
+ $(DIRECTORY)/src/glsl/Makefile.template \
+ $(DIRECTORY)/src/glsl/SConscript \
+ $(DIRECTORY)/src/glsl/*.[ch] \
+ $(DIRECTORY)/src/glsl/*.ll \
+ $(DIRECTORY)/src/glsl/*.yy \
+ $(DIRECTORY)/src/glsl/*.[cly]pp \
+ $(DIRECTORY)/src/glsl/README \
+ $(DIRECTORY)/src/glsl/glcpp/*.[chly] \
+ $(DIRECTORY)/src/glsl/glcpp/README \
+ $(DIRECTORY)/src/glsl/builtins \
+ $(DIRECTORY)/src/Makefile \
+ $(DIRECTORY)/src/SConscript \
+ $(DIRECTORY)/src/mesa/Makefile* \
+ $(DIRECTORY)/src/mesa/SConscript \
+ $(DIRECTORY)/src/mesa/sources.mak \
+ $(DIRECTORY)/src/mesa/descrip.mms \
+ $(DIRECTORY)/src/mesa/gl.pc.in \
+ $(DIRECTORY)/src/mesa/osmesa.pc.in \
+ $(DIRECTORY)/src/mesa/depend \
+ $(MAIN_ES_FILES) \
+ $(DIRECTORY)/src/mesa/main/*.[chS] \
+ $(DIRECTORY)/src/mesa/main/*.cpp \
+ $(DIRECTORY)/src/mesa/main/descrip.mms \
+ $(DIRECTORY)/src/mesa/math/*.[ch] \
+ $(DIRECTORY)/src/mesa/math/descrip.mms \
+ $(DIRECTORY)/src/mesa/program/*.[chly] \
+ $(DIRECTORY)/src/mesa/program/*.cpp \
+ $(DIRECTORY)/src/mesa/program/descrip.mms \
+ $(DIRECTORY)/src/mesa/swrast/*.[ch] \
+ $(DIRECTORY)/src/mesa/swrast/descrip.mms \
+ $(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \
+ $(DIRECTORY)/src/mesa/swrast_setup/descrip.mms \
+ $(DIRECTORY)/src/mesa/vbo/*.[chS] \
+ $(DIRECTORY)/src/mesa/vbo/descrip.mms \
+ $(DIRECTORY)/src/mesa/tnl/*.[chS] \
+ $(DIRECTORY)/src/mesa/tnl/descrip.mms \
+ $(DIRECTORY)/src/mesa/tnl_dd/*.[ch] \
+ $(DIRECTORY)/src/mesa/tnl_dd/imm/*.[ch] \
+ $(DIRECTORY)/src/mesa/tnl_dd/imm/NOTES.imm \
+ $(DIRECTORY)/src/mesa/vf/*.[ch] \
+ $(DIRECTORY)/src/mesa/drivers/Makefile \
+ $(DIRECTORY)/src/mesa/drivers/beos/*.cpp \
+ $(DIRECTORY)/src/mesa/drivers/beos/Makefile \
+ $(DIRECTORY)/src/mesa/drivers/common/*.[ch] \
+ $(DIRECTORY)/src/mesa/drivers/common/descrip.mms \
+ $(DIRECTORY)/src/mesa/drivers/fbdev/Makefile \
+ $(DIRECTORY)/src/mesa/drivers/fbdev/glfbdev.c \
+ $(DIRECTORY)/src/mesa/drivers/osmesa/Makefile \
+ $(DIRECTORY)/src/mesa/drivers/osmesa/Makefile.win \
+ $(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \
+ $(DIRECTORY)/src/mesa/drivers/osmesa/osmesa.def \
+ $(DIRECTORY)/src/mesa/drivers/osmesa/*.[ch] \
+ $(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/*.[ch] \
+ $(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/Makefile \
+ $(DIRECTORY)/src/mesa/drivers/dri/r300/compiler/SConscript \
+ $(DIRECTORY)/src/mesa/drivers/windows/*/*.[ch] \
+ $(DIRECTORY)/src/mesa/drivers/windows/*/*.def \
+ $(DIRECTORY)/src/mesa/drivers/x11/Makefile \
+ $(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \
+ $(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \
+ $(DIRECTORY)/src/mesa/ppc/*.[ch] \
+ $(DIRECTORY)/src/mesa/sparc/*.[chS] \
+ $(DIRECTORY)/src/mesa/x86/Makefile \
+ $(DIRECTORY)/src/mesa/x86/*.[ch] \
+ $(DIRECTORY)/src/mesa/x86/*.S \
+ $(DIRECTORY)/src/mesa/x86/rtasm/*.[ch] \
+ $(DIRECTORY)/src/mesa/x86-64/*.[chS] \
+ $(DIRECTORY)/src/mesa/x86-64/Makefile
+
+MAPI_FILES = \
+ $(DIRECTORY)/include/GLES/*.h \
+ $(DIRECTORY)/include/GLES2/*.h \
+ $(DIRECTORY)/include/VG/*.h \
+ $(DIRECTORY)/src/mapi/es?api/Makefile \
+ $(DIRECTORY)/src/mapi/es?api/*.pc.in \
+ $(DIRECTORY)/src/mapi/glapi/gen/Makefile \
+ $(DIRECTORY)/src/mapi/glapi/gen/*.xml \
+ $(DIRECTORY)/src/mapi/glapi/gen/*.py \
+ $(DIRECTORY)/src/mapi/glapi/gen/*.dtd \
+ $(DIRECTORY)/src/mapi/glapi/gen-es/Makefile \
+ $(DIRECTORY)/src/mapi/glapi/gen-es/*.xml \
+ $(DIRECTORY)/src/mapi/glapi/gen-es/*.py \
+ $(DIRECTORY)/src/mapi/glapi/Makefile \
+ $(DIRECTORY)/src/mapi/glapi/SConscript \
+ $(DIRECTORY)/src/mapi/glapi/sources.mak \
+ $(DIRECTORY)/src/mapi/glapi/*.[chS] \
+ $(DIRECTORY)/src/mapi/mapi/mapi_abi.py \
+ $(DIRECTORY)/src/mapi/mapi/sources.mak \
+ $(DIRECTORY)/src/mapi/mapi/*.[ch] \
+ $(DIRECTORY)/src/mapi/shared-glapi/SConscript \
+ $(DIRECTORY)/src/mapi/vgapi/Makefile \
+ $(DIRECTORY)/src/mapi/vgapi/SConscript \
+ $(DIRECTORY)/src/mapi/vgapi/vgapi.csv \
+ $(DIRECTORY)/src/mapi/vgapi/vg.pc.in
+
+EGL_FILES = \
+ $(DIRECTORY)/include/KHR/*.h \
+ $(DIRECTORY)/include/EGL/*.h \
+ $(DIRECTORY)/src/egl/Makefile \
+ $(DIRECTORY)/src/egl/*/Makefile \
+ $(DIRECTORY)/src/egl/*/Makefile.template \
+ $(DIRECTORY)/src/egl/*/*.[ch] \
+ $(DIRECTORY)/src/egl/*/*/Makefile \
+ $(DIRECTORY)/src/egl/*/*/*.[ch] \
+ $(DIRECTORY)/src/egl/main/SConscript \
+ $(DIRECTORY)/src/egl/main/*.pc.in \
+ $(DIRECTORY)/src/egl/main/*.def
+
+GALLIUM_FILES = \
+ $(DIRECTORY)/src/mesa/state_tracker/*[ch] \
+ $(DIRECTORY)/src/gallium/Makefile \
+ $(DIRECTORY)/src/gallium/Makefile.template \
+ $(DIRECTORY)/src/gallium/SConscript \
+ $(DIRECTORY)/src/gallium/targets/Makefile.dri \
+ $(DIRECTORY)/src/gallium/targets/Makefile.xorg \
+ $(DIRECTORY)/src/gallium/targets/SConscript.dri \
+ $(DIRECTORY)/src/gallium/*/Makefile \
+ $(DIRECTORY)/src/gallium/*/SConscript \
+ $(DIRECTORY)/src/gallium/*/*/Makefile \
+ $(DIRECTORY)/src/gallium/*/*/SConscript \
+ $(DIRECTORY)/src/gallium/*/*/*.[ch] \
+ $(DIRECTORY)/src/gallium/auxiliary/gallivm/*.cpp \
+ $(DIRECTORY)/src/gallium/*/*/*.py \
+ $(DIRECTORY)/src/gallium/*/*/*.csv \
+ $(DIRECTORY)/src/gallium/*/*/*/Makefile \
+ $(DIRECTORY)/src/gallium/*/*/*/SConscript \
+ $(DIRECTORY)/src/gallium/*/*/*/*.[ch] \
+ $(DIRECTORY)/src/gallium/*/*/*/*.py
+
+
+DRI_FILES = \
+ $(DIRECTORY)/include/GL/internal/dri_interface.h \
+ $(DIRECTORY)/include/GL/internal/sarea.h \
+ $(DIRECTORY)/src/glx/Makefile \
+ $(DIRECTORY)/src/glx/*.[ch] \
+ $(DIRECTORY)/src/mesa/drivers/dri/Makefile \
+ $(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
+ $(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
+ $(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \
+ $(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \
+ $(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \
+ $(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \
+ $(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \
+ $(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \
+ $(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile
+
+SGI_GLU_FILES = \
+ $(DIRECTORY)/src/glu/Makefile \
+ $(DIRECTORY)/src/glu/glu.pc.in \
+ $(DIRECTORY)/src/glu/sgi/Makefile \
+ $(DIRECTORY)/src/glu/sgi/Makefile.mgw \
+ $(DIRECTORY)/src/glu/sgi/Makefile.win \
+ $(DIRECTORY)/src/glu/sgi/glu.def \
+ $(DIRECTORY)/src/glu/sgi/dummy.cc \
+ $(DIRECTORY)/src/glu/sgi/glu.exports \
+ $(DIRECTORY)/src/glu/sgi/glu.exports.darwin \
+ $(DIRECTORY)/src/glu/sgi/mesaglu.opt \
+ $(DIRECTORY)/src/glu/sgi/include/gluos.h \
+ $(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.h \
+ $(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.cc \
+ $(DIRECTORY)/src/glu/sgi/libnurbs/internals/*.h \
+ $(DIRECTORY)/src/glu/sgi/libnurbs/internals/*.cc \
+ $(DIRECTORY)/src/glu/sgi/libnurbs/nurbtess/*.h \
+ $(DIRECTORY)/src/glu/sgi/libnurbs/nurbtess/*.cc \
+ $(DIRECTORY)/src/glu/sgi/libtess/README \
+ $(DIRECTORY)/src/glu/sgi/libtess/alg-outline \
+ $(DIRECTORY)/src/glu/sgi/libtess/*.[ch] \
+ $(DIRECTORY)/src/glu/sgi/libutil/*.[ch]
+
+GLW_FILES = \
+ $(DIRECTORY)/src/glw/*.[ch] \
+ $(DIRECTORY)/src/glw/Makefile* \
+ $(DIRECTORY)/src/glw/README \
+ $(DIRECTORY)/src/glw/glw.pc.in \
+ $(DIRECTORY)/src/glw/depend
+
+GLUT_FILES = \
+ $(DIRECTORY)/include/GL/glut.h \
+ $(DIRECTORY)/include/GL/glutf90.h \
+ $(DIRECTORY)/src/glut/glx/Makefile* \
+ $(DIRECTORY)/src/glut/glx/SConscript \
+ $(DIRECTORY)/src/glut/glx/depend \
+ $(DIRECTORY)/src/glut/glx/glut.pc.in \
+ $(DIRECTORY)/src/glut/glx/*def \
+ $(DIRECTORY)/src/glut/glx/*.[ch] \
+ $(DIRECTORY)/src/glut/beos/*.[ch] \
+ $(DIRECTORY)/src/glut/beos/*.cpp \
+ $(DIRECTORY)/src/glut/beos/Makefile
+
+DEPEND_FILES = \
+ $(TOP)/src/mesa/depend \
+ $(TOP)/src/glx/depend \
+ $(TOP)/src/glw/depend \
+ $(TOP)/src/glut/glx/depend \
+ $(TOP)/src/glu/sgi/depend
+
+
+LIB_FILES = \
+ $(MAIN_FILES) \
+ $(MAPI_FILES) \
+ $(ES_FILES) \
+ $(EGL_FILES) \
+ $(GALLIUM_FILES) \
+ $(DRI_FILES) \
+ $(SGI_GLU_FILES) \
+ $(GLW_FILES)
+
+
+parsers: configure
+ -@touch $(TOP)/configs/current
+ $(MAKE) -C src/glsl glsl_parser.cpp glsl_parser.h glsl_lexer.cpp
+ $(MAKE) -C src/glsl/glcpp glcpp-lex.c glcpp-parse.c glcpp-parse.h
+ $(MAKE) -C src/mesa/program lex.yy.c program_parse.tab.c program_parse.tab.h
+
+# Everything for new a Mesa release:
+ARCHIVES = $(LIB_NAME).tar.gz \
+ $(LIB_NAME).tar.bz2 \
+ $(LIB_NAME).zip \
+ $(GLUT_NAME).tar.gz \
+ $(GLUT_NAME).tar.bz2 \
+ $(GLUT_NAME).zip
+
+tarballs: md5
+ rm -f ../$(LIB_NAME).tar
+
+# Helper for autoconf builds
+ACLOCAL = aclocal
+ACLOCAL_FLAGS =
+AUTOCONF = autoconf
+AC_FLAGS =
+aclocal.m4: configure.ac acinclude.m4
+ $(ACLOCAL) $(ACLOCAL_FLAGS)
+configure: rm_depend configure.ac aclocal.m4 acinclude.m4
+ $(AUTOCONF) $(AC_FLAGS)
+
+rm_depend:
+ @for dep in $(DEPEND_FILES) ; do \
+ rm -f $$dep ; \
+ touch $$dep ; \
+ done
+
+rm_config: parsers
+ rm -f configs/current
+ rm -f configs/autoconf
+
+$(LIB_NAME).tar: rm_config
+ cd .. ; tar -cf $(DIRECTORY)/$(LIB_NAME).tar $(LIB_FILES)
+
+$(LIB_NAME).tar.gz: $(LIB_NAME).tar
+ gzip --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.gz
+
+$(GLUT_NAME).tar: rm_depend
+ cd .. ; tar -cf $(DIRECTORY)/$(GLUT_NAME).tar $(GLUT_FILES)
+
+$(GLUT_NAME).tar.gz: $(GLUT_NAME).tar
+ gzip --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.gz
+
+$(LIB_NAME).tar.bz2: $(LIB_NAME).tar
+ bzip2 --stdout --best $(LIB_NAME).tar > $(LIB_NAME).tar.bz2
+
+$(GLUT_NAME).tar.bz2: $(GLUT_NAME).tar
+ bzip2 --stdout --best $(GLUT_NAME).tar > $(GLUT_NAME).tar.bz2
+
+$(LIB_NAME).zip: rm_config
+ rm -f $(LIB_NAME).zip ; \
+ cd .. ; \
+ zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \
+ mv $(LIB_NAME).zip $(DIRECTORY)
+
+$(GLUT_NAME).zip:
+ rm -f $(GLUT_NAME).zip ; \
+ cd .. ; \
+ zip -qr $(GLUT_NAME).zip $(GLUT_FILES) ; \
+ mv $(GLUT_NAME).zip $(DIRECTORY)
+
+md5: $(ARCHIVES)
+ @-md5sum $(LIB_NAME).tar.gz
+ @-md5sum $(LIB_NAME).tar.bz2
+ @-md5sum $(LIB_NAME).zip
+ @-md5sum $(GLUT_NAME).tar.gz
+ @-md5sum $(GLUT_NAME).tar.bz2
+ @-md5sum $(GLUT_NAME).zip
+
+.PHONY: tarballs rm_depend rm_config md5
diff --git a/mesalib/configure.ac b/mesalib/configure.ac
index ddd860813..3b05ca353 100644
--- a/mesalib/configure.ac
+++ b/mesalib/configure.ac
@@ -1636,6 +1636,7 @@ yes)
PKG_CHECK_MODULES([WAYLAND], [wayland-client wayland-server],, \
[AC_MSG_ERROR([cannot find libwayland-client])])
WAYLAND_EGL_LIB_DEPS="$WAYLAND_LIBS $LIBDRM_LIBS"
+ GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS sw/wayland"
fi
done
EGL_PLATFORMS="$egl_platforms"
@@ -1687,9 +1688,14 @@ dnl Gallium LLVM
dnl
AC_ARG_ENABLE([gallium-llvm],
[AS_HELP_STRING([--enable-gallium-llvm],
- [build gallium LLVM support @<:@default=disabled@:>@])],
+ [build gallium LLVM support @<:@default=enabled on x86/x86_64@:>@])],
[enable_gallium_llvm="$enableval"],
[enable_gallium_llvm=auto])
+if test "x$enable_gallium_llvm" = xauto; then
+ case "$host_cpu" in
+ i*86|x86_64) enable_gallium_llvm=yes;;
+ esac
+fi
if test "x$enable_gallium_llvm" = xyes; then
if test "x$LLVM_CONFIG" != xno; then
LLVM_VERSION=`$LLVM_CONFIG --version`
@@ -1773,16 +1779,22 @@ fi
dnl
dnl Gallium Radeon r300g configuration
dnl
-AC_ARG_ENABLE([gallium-radeon],
- [AS_HELP_STRING([--enable-gallium-radeon],
- [build gallium radeon @<:@default=disabled@:>@])],
- [enable_gallium_radeon="$enableval"],
- [enable_gallium_radeon=auto])
-if test "x$enable_gallium_radeon" = xauto; then
+AC_ARG_ENABLE([gallium-r300],
+ [AS_HELP_STRING([--enable-gallium-r300],
+ [build gallium r300 @<:@default=build DRI driver only@:>@])],
+ [enable_gallium_r300="$enableval"],
+ [enable_gallium_r300=auto])
+if test "x$enable_gallium_r300" != xno; then
+ if test "x$MESA_LLVM" = x0; then
+ case "$host_cpu" in
+ i*86|x86_64) AC_MSG_ERROR([LLVM is required to build Gallium R300 on x86 and x86_64]);;
+ esac
+ fi
+fi
+if test "x$enable_gallium_r300" = xauto; then
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300"
gallium_check_st "radeon/drm" "dri-r300"
-fi
-if test "x$enable_gallium_radeon" = xyes; then
+elif test "x$enable_gallium_r300" = xyes; then
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300"
gallium_check_st "radeon/drm" "dri-r300" "xorg-radeon"
fi
@@ -1792,7 +1804,7 @@ dnl Gallium Radeon r600g configuration
dnl
AC_ARG_ENABLE([gallium-r600],
[AS_HELP_STRING([--enable-gallium-r600],
- [build gallium radeon @<:@default=disabled@:>@])],
+ [build gallium r600 @<:@default=disabled@:>@])],
[enable_gallium_r600="$enableval"],
[enable_gallium_r600=auto])
if test "x$enable_gallium_r600" = xyes; then
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt
index e373a9453..f3138afa3 100644
--- a/mesalib/docs/GL3.txt
+++ b/mesalib/docs/GL3.txt
@@ -12,13 +12,13 @@ Feature Status
GL 3.0:
-GLSL 1.30 (GL_EXT_gpu_shader4, etc.) not started
-Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
+GLSL 1.30 (GL_EXT_gpu_shader4, etc.) started
+Conditional rendering (GL_NV_conditional_render) DONE (swrast, softpipe, i965)
Map buffer subranges (GL_ARB_map_buffer_range) DONE
Clamping controls (GL_ARB_color_buffer_float) DONE
Float textures, renderbuffers (GL_ARB_texture_float) DONE (gallium r300)
-GL_EXT_packed_float not started
-GL_EXT_texture_shared_exponent not started
+GL_EXT_packed_float started
+GL_EXT_texture_shared_exponent started
Float depth buffers (GL_ARB_depth_buffer_float) not started
Framebuffer objects (GL_EXT_framebuffer_object) DONE
Half-float DONE
@@ -80,7 +80,7 @@ GL_ARB_occlusion_query2 DONE (swrast, gallium)
GL_ARB_sampler_objects DONE (gallium)
GL_ARB_texture_rgb10_a2ui not started
GL_ARB_texture_swizzle DONE (same as EXT version)
-GL_ARB_timer_query DONE (only Xlib sw driver)
+GL_ARB_timer_query ~60% done (the EXT variant)
GL_ARB_instanced_arrays DONE (gallium)
GL_ARB_vertex_type_2_10_10_10_rev not started
@@ -105,7 +105,7 @@ GL_ARB_transform_feedback3 not started
GL 4.1:
GLSL 4.1 not started
-GL_ARB_ES2_compatibility not started
+GL_ARB_ES2_compatibility mostly done (Intel?)
GL_ARB_get_program_binary not started
GL_ARB_separate_shader_objects some infrastructure done
GL_ARB_shader_precision not started
diff --git a/mesalib/docs/README.WIN32 b/mesalib/docs/README.WIN32
index 986b5994f..ab0df573b 100644
--- a/mesalib/docs/README.WIN32
+++ b/mesalib/docs/README.WIN32
@@ -1,114 +1,33 @@
File: docs/README.WIN32
-Last updated: Apr 25, 2007
-
-NOTE: This information only applies to Mesa 7.8 and older. Nowadays
-it's probably better to use Scons to build for Windows.
+Last updated: 23 April 2011
Quick Start
----- -----
-Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same
-directory. The libs and demos build separately, so if you do not care
-about the demos or GLUT, you only need to unzip MesaLib. If you unzip
-more than one ZIP file, they all need to be unzipped into the same
-directory. Don't worry, you will not overwrite anything.
-
-The Windows build system uses Microsoft Visual Studio. Project files
-for a specific version of Visual Studio are in their own directory in
-the top-level "windows" directory. For example, Visual Studio 8 files
-are in windows/VC8.
+Windows drivers are build with SCons. Makefiles or Visual Studio projects are
+no longer shipped or supported.
-Support has been dropped for versions of Visual Studio prior to 8. The
-main reason is because Microsoft now provides a free compiler and
-developer environment. Visual Studio Express can be found at
+Run
-http://msdn.microsoft.com/vstudio/express/visualc/default.aspx
+ scons osmesa mesagdi
-You'll also need the Platform SDK. Instructions for obtaining and
-using the SDK with Visual Studio Express can be found at
+to build classic mesa Windows GDI drivers; or
-http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
+ scons libgl-gdi
-The project files to build the core Mesa library, Windows Mesa
-drivers, OSMesa, and GLU are in the mesa directory. The project files
-to build GLUT and some demo programs are in the progs directory.
-
-Makefiles are no longer shipped or supported, but can be generated
-from the projects using Visual Studio.
+to build gallium based GDI driver.
Windows Drivers
------- -------
-At this time, only the GDI driver is known to work. Most of the demos
-in progs/demos should work with this driver.
+At this time, only the gallium GDI driver is known to work.
Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.
-The GDI driver operates basically by writing pixel spans into a DIB
-section and then blitting the DIB to the window. The driver was
-recently cleaned up and rewitten and so may have bugs or may be
-missing some functionality. The older versions of the CVS source may
-be useful in figuring out any problems, or report them to me.
-
-To build Mesa with the GDI driver, build the mesa, gdi, and glu
-projects in the Visual Studio workspace found at
-
- windows/VC8/mesa/mesa.sln
-
-The osmesa DLL can also be built with the osmesa project.
-
-The build system creates a lib top-level directory and copies
-resulting LIB and DLL files to this lib directory. The files are:
-
- OPENGL32.LIB, GLU32.LIB, OSMESA32.LIB
- OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL
-
-If the MesaDemos ZIP file was extracted, the DLL files are also copied
-to the demos directory. This facilitates running the demos as described
-below.
-
-
-GLUT and Demos
----- --- -----
-
-A Visual Studio workspace can be found at
-
- windows/VC8/progs/progs.sln
-
-It can be used to build GLUT and a few demos. The GLUT lib and DLL
-are copied to the top-level lib directory, along with the Mesa libs.
-
-The demo build system expects to find the LIB files in the top level
-lib directory, so you must build the Mesa libs first. The demo
-executables are placed in the demos directory, because some of them
-rely on data files found there. Also, the Mesa lib DLL's were copied
-there by the Mesa lib build process. Therefore, you should be able to
-simply run the demo executables from the demo directory.
-
-If you want to run the demos from the Visual Studio, you may have to
-change the startup directory and explicitly state where the executables are.
-
-You may also build all the demo programs by using a makefile. Go to
-the progs/demos directory and make sure you have executed VCVARS32.BAT
-or whatever setup script is appropriate for your compiler. Then,
-
- nmake -f Makefile.win
-
-should build all the demos.
-
-
-Build System Notes
------ ------ -----
-
-VC8
----
-
-No notes.
-
General
-------
@@ -128,11 +47,5 @@ the linker import files associated with the DLL files.
The si-glu sources are used to build the GLU libs. This was done
mainly to get the better tessellator code.
-To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE
-to the project settings. You will also need to edit src/mesa.def to
-change all the gl* symbols to mgl*. Because this is easy to do with a
-global replace operation in a text editor, no additional mangled
-version of mesa.def is maintained or shipped.
-
If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
diff --git a/mesalib/docs/WL_bind_wayland_display.spec b/mesalib/docs/WL_bind_wayland_display.spec
index 577496af0..e2fde3c50 100644
--- a/mesalib/docs/WL_bind_wayland_display.spec
+++ b/mesalib/docs/WL_bind_wayland_display.spec
@@ -1,92 +1,92 @@
-Name
-
- WL_bind_wayland_display
-
-Name Strings
-
- EGL_WL_bind_wayland_display
-
-Contact
-
- Kristian Høgsberg <krh@bitplanet.net>
- Benjamin Franzke <benjaminfranzke@googlemail.com>
-
-Status
-
- Proposal
-
-Version
-
- Version 1, March 1, 2011
-
-Number
-
- EGL Extension #not assigned
-
-Dependencies
-
- Requires EGL 1.4 or later. This extension is written against the
- wording of the EGL 1.4 specification.
-
- EGL_KHR_base_image is required.
-
-Overview
-
- This extension provides entry points for binding and unbinding the
- wl_display of a Wayland compositor to an EGLDisplay. Binding a
- wl_display means that the EGL implementation should provide one or
- more interfaces in the Wayland protocol to allow clients to create
- wl_buffer objects. On the server side, this extension also
- provides a new target for eglCreateImageKHR, to create an EGLImage
- from a wl_buffer
-
- Adding an implementation specific wayland interface, allows the
- EGL implementation to define specific wayland requests and events,
- needed for buffer sharing in an EGL wayland platform.
-
-IP Status
-
- Open-source; freely implementable.
-
-New Procedures and Functions
-
- EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy,
- struct wl_display *display);
-
- EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy,
- struct wl_display *display);
-
-New Tokens
-
- Accepted as <target> in eglCreateImageKHR
-
- EGL_WAYLAND_BUFFER_WL 0x31D5
-
-Additions to the EGL 1.4 Specification:
-
- To bind a server side wl_display to an EGLDisplay, call
-
- EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy,
- struct wl_display *display);
-
- To unbind a server side wl_display from an EGLDisplay, call
-
- EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy,
- struct wl_display *display);
-
- eglBindWaylandDisplayWL returns EGL_FALSE when there is already a
- wl_display bound to EGLDisplay otherwise EGL_TRUE.
-
- eglUnbindWaylandDisplayWL returns EGL_FALSE when there is no
- wl_display bound to the EGLDisplay currently otherwise EGL_TRUE.
-
- Import a wl_buffer by calling eglCreateImageKHR with
- wl_buffer as EGLClientBuffer, EGL_WAYLAND_BUFFER_WL as the target,
- and an empty attribute_list.
-
-Issues
-
-Revision History
-
- Version 1, March 1, 2011
- Initial draft (Benjamin Franzke)
+Name
+
+ WL_bind_wayland_display
+
+Name Strings
+
+ EGL_WL_bind_wayland_display
+
+Contact
+
+ Kristian Høgsberg <krh@bitplanet.net>
+ Benjamin Franzke <benjaminfranzke@googlemail.com>
+
+Status
+
+ Proposal
+
+Version
+
+ Version 1, March 1, 2011
+
+Number
+
+ EGL Extension #not assigned
+
+Dependencies
+
+ Requires EGL 1.4 or later. This extension is written against the
+ wording of the EGL 1.4 specification.
+
+ EGL_KHR_base_image is required.
+
+Overview
+
+ This extension provides entry points for binding and unbinding the
+ wl_display of a Wayland compositor to an EGLDisplay. Binding a
+ wl_display means that the EGL implementation should provide one or
+ more interfaces in the Wayland protocol to allow clients to create
+ wl_buffer objects. On the server side, this extension also
+ provides a new target for eglCreateImageKHR, to create an EGLImage
+ from a wl_buffer
+
+ Adding an implementation specific wayland interface, allows the
+ EGL implementation to define specific wayland requests and events,
+ needed for buffer sharing in an EGL wayland platform.
+
+IP Status
+
+ Open-source; freely implementable.
+
+New Procedures and Functions
+
+ EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy,
+ struct wl_display *display);
+
+ EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy,
+ struct wl_display *display);
+
+New Tokens
+
+ Accepted as <target> in eglCreateImageKHR
+
+ EGL_WAYLAND_BUFFER_WL 0x31D5
+
+Additions to the EGL 1.4 Specification:
+
+ To bind a server side wl_display to an EGLDisplay, call
+
+ EGLBoolean eglBindWaylandDisplayWL(EGLDisplay dpy,
+ struct wl_display *display);
+
+ To unbind a server side wl_display from an EGLDisplay, call
+
+ EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy,
+ struct wl_display *display);
+
+ eglBindWaylandDisplayWL returns EGL_FALSE when there is already a
+ wl_display bound to EGLDisplay otherwise EGL_TRUE.
+
+ eglUnbindWaylandDisplayWL returns EGL_FALSE when there is no
+ wl_display bound to the EGLDisplay currently otherwise EGL_TRUE.
+
+ Import a wl_buffer by calling eglCreateImageKHR with
+ wl_buffer as EGLClientBuffer, EGL_WAYLAND_BUFFER_WL as the target,
+ NULL context and an empty attribute_list.
+
+Issues
+
+Revision History
+
+ Version 1, March 1, 2011
+ Initial draft (Benjamin Franzke)
diff --git a/mesalib/docs/install.html b/mesalib/docs/install.html
index bfa3bb8f8..e1018119a 100644
--- a/mesalib/docs/install.html
+++ b/mesalib/docs/install.html
@@ -274,7 +274,6 @@ For example, compiling and linking a GLUT application can be done with:
<p>
Please see the <a href="#scons">instructions on building with SCons</a>.
-Alternatively see <a href="README.WIN32">README.WIN32</a> file.
</p>
diff --git a/mesalib/docs/patents.txt b/mesalib/docs/patents.txt
new file mode 100644
index 000000000..3834e255c
--- /dev/null
+++ b/mesalib/docs/patents.txt
@@ -0,0 +1,31 @@
+ARB_texture_float:
+
+ Silicon Graphics, Inc. owns US Patent #6,650,327, issued November 18,
+ 2003 [1].
+
+ SGI believes this patent contains necessary IP for graphics systems
+ implementing floating point rasterization and floating point
+ framebuffer capabilities described in ARB_texture_float extension, and
+ will discuss licensing on RAND terms, on an individual basis with
+ companies wishing to use this IP in the context of conformant OpenGL
+ implementations [2].
+
+ The source code to implement ARB_texture_float extension is included
+ and can be toggled on at compile time, for those who purchased a
+ license from SGI, or are in a country where the patent does not apply,
+ etc.
+
+ The software is provided "as is", without warranty of any kind, express
+ or implied, including but not limited to the warranties of
+ merchantability, fitness for a particular purpose and noninfringement.
+ In no event shall the authors or copyright holders be liable for any
+ claim, damages or other liability, whether in an action of contract,
+ tort or otherwise, arising from, out of or in connection with the
+ software or the use or other dealings in the software.
+
+ You should contact a lawyer or SGI's legal department if you want to
+ enable this extension.
+
+
+[1] http://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327
+[2] http://www.opengl.org/registry/specs/ARB/texture_float.txt
diff --git a/mesalib/docs/relnotes-7.11.html b/mesalib/docs/relnotes-7.11.html
index 131fecd18..3b7f9a21d 100644
--- a/mesalib/docs/relnotes-7.11.html
+++ b/mesalib/docs/relnotes-7.11.html
@@ -36,21 +36,23 @@ tbd
<h2>New features</h2>
<ul>
-<li>GL_ARB_color_buffer_float (gallium drivers)
+<li>GL_ARB_color_buffer_float (gallium drivers, i965)
<li>GL_ARB_draw_buffers_blend (gallium)
<li>GL_ARB_draw_instanced extension (gallium drivers, swrast)
<li>GL_ARB_instanced_arrays extension (gallium drivers)
<li>GL_ARB_occlusion_query2 (gallium drivers, swrast)
+<li>GL_ARB_robustness (all drivers)
<li>GL_ARB_sampler_objects (gallium drivers)
-<li>GL_ARB_texture_compression_rgtc (gallium drivers, swrast)
-<li>GL_ARB_texture_float (gallium)
+<li>GL_ARB_texture_compression_rgtc (gallium drivers, swrast, i965)
+<li>GL_ARB_texture_float (gallium, i965)
<li>GL_EXT_texture_compression_latc (gallium drivers, swrast)
-<li>GL_EXT_texture_compression_rgtc (gallium drivers, swrast)
+<li>GL_EXT_texture_compression_rgtc (gallium drivers, swrast, i965)
<li>GL_EXT_texture_sRGB_decode (gallium drivers, swrast, i965)
<li>GL_EXT_texture_snorm (gallium drivers)
<li>GL_ATI_draw_buffers (all drivers)
<li>GL_ATI_texture_compression_3dc (gallium drivers, swrast)
-<li>GL_ATI_texture_float (gallium)
+<li>GL_ATI_texture_float (gallium, i965)
+<li>GL_NV_conditional_render (i965)
<li>GL_NV_texture_barrier (gallium drivers)
</ul>
@@ -62,8 +64,9 @@ tbd
<h2>Changes</h2>
<ul>
-<li>The Windows MSVC project files have been removed. They haven't been maintained
-in quite a while. Building with SCons is an alterantive.
+<li>The Windows MSVC project files have been removed.
+They haven't been maintained in quite a while.
+Building with SCons is an alternative.
<li>Removed GL_SGI_texture_color_table support from swrast driver - the only
driver that implemented it.
</ul>
diff --git a/mesalib/include/EGL/eglext.h b/mesalib/include/EGL/eglext.h
index 4a789c607..a93cfb556 100644
--- a/mesalib/include/EGL/eglext.h
+++ b/mesalib/include/EGL/eglext.h
@@ -1,398 +1,397 @@
-#ifndef __eglext_h_
-#define __eglext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007-2010 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-#include <EGL/eglplatform.h>
-
-/*************************************************************/
-
-/* Header file version number */
-/* Current version at http://www.khronos.org/registry/egl/ */
-/* $Revision$ on $Date: 2010-07-27 20:12:35 -0700 (Tue, 27 Jul 2010) $ */
-#define EGL_EGLEXT_VERSION 7
-
-#ifndef EGL_KHR_config_attribs
-#define EGL_KHR_config_attribs 1
-#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */
-#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */
-#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */
-#endif
-
-#ifndef EGL_KHR_lock_surface
-#define EGL_KHR_lock_surface 1
-#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
-#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
-#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */
-#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */
-#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */
-#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */
-#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */
-#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */
-#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */
-#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */
-#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */
-#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */
-#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
-#endif
-
-#ifndef EGL_KHR_image
-#define EGL_KHR_image 1
-#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */
-typedef void *EGLImageKHR;
-#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
-#endif
-
-#ifndef EGL_KHR_vg_parent_image
-#define EGL_KHR_vg_parent_image 1
-#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_gl_texture_2D_image
-#define EGL_KHR_gl_texture_2D_image 1
-#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_gl_texture_cubemap_image
-#define EGL_KHR_gl_texture_cubemap_image 1
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_gl_texture_3D_image
-#define EGL_KHR_gl_texture_3D_image 1
-#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_gl_renderbuffer_image
-#define EGL_KHR_gl_renderbuffer_image 1
-#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_MESA_drm_image
-#define EGL_MESA_drm_image 1
-#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* eglCreateImageKHR attribute */
-#define EGL_DRM_BUFFER_USE_MESA 0x31D1
-
-/* EGL_DRM_BUFFER_FORMAT_MESA tokens */
-#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
-
-/* EGL_DRM_BUFFER_USE_MESA bits */
-#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001
-#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002
-
-#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
-#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 /* eglCreateImageKHR attribute */
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
-#endif
-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESA) (EGLDisplay dpy, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESA) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
-#endif
-
-#ifndef EGL_WL_bind_wayland_display
-#define EGL_WL_bind_wayland_display 1
-
-#define EGL_WAYLAND_BUFFER_WL 0x31D5 /* eglCreateImageKHR target */
-struct wl_display;
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
-EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
-#else
-typedef EGLBoolean (EGLAPIENTRY PFNEGLBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
-typedef EGLBoolean (EGLAPIENTRY PFNEGLUNBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
-#endif
-#endif
-
-#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
-#ifndef EGL_KHR_reusable_sync
-#define EGL_KHR_reusable_sync 1
-
-typedef void* EGLSyncKHR;
-typedef khronos_utime_nanoseconds_t EGLTimeKHR;
-
-#define EGL_SYNC_STATUS_KHR 0x30F1
-#define EGL_SIGNALED_KHR 0x30F2
-#define EGL_UNSIGNALED_KHR 0x30F3
-#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
-#define EGL_CONDITION_SATISFIED_KHR 0x30F6
-#define EGL_SYNC_TYPE_KHR 0x30F7
-#define EGL_SYNC_REUSABLE_KHR 0x30FA
-#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR <flags> bitfield */
-#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
-#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
-EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
-EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-#endif
-#endif
-
-/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
-#ifndef EGL_MESA_screen_surface
-#define EGL_MESA_screen_surface 1
-
-#define EGL_BAD_SCREEN_MESA 0x4000
-#define EGL_BAD_MODE_MESA 0x4001
-#define EGL_SCREEN_COUNT_MESA 0x4002
-#define EGL_SCREEN_POSITION_MESA 0x4003
-#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004
-#define EGL_MODE_ID_MESA 0x4005
-#define EGL_REFRESH_RATE_MESA 0x4006
-#define EGL_OPTIMAL_MESA 0x4007
-#define EGL_INTERLACED_MESA 0x4008
-#define EGL_SCREEN_BIT_MESA 0x08
-
-typedef khronos_uint32_t EGLScreenMESA;
-typedef khronos_uint32_t EGLModeMESA;
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
-EGLAPI EGLSurface EGLAPIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
-EGLAPI EGLBoolean EGLAPIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
-EGLAPI const char * EGLAPIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSEMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMODESMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGetModeATTRIBMESA) (EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSCRREENSMESA) (EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
-typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESCREENSURFACEMESA) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSHOWSCREENSURFACEMESA) (EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSCREENPOSIITONMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENSURFACEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
-typedef const char * (EGLAPIENTRYP PFNEGLQUERYMODESTRINGMESA) (EGLDisplay dpy, EGLModeMESA mode);
-
-#endif /* EGL_MESA_screen_surface */
-
-
-#ifndef EGL_MESA_copy_context
-#define EGL_MESA_copy_context 1
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
-
-#endif /* EGL_MESA_copy_context */
-
-#ifndef EGL_MESA_drm_display
-#define EGL_MESA_drm_display 1
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLDisplay EGLAPIENTRY eglGetDRMDisplayMESA(int fd);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-
-typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd);
-
-#endif /* EGL_MESA_drm_display */
-
-#ifndef EGL_KHR_image_base
-#define EGL_KHR_image_base 1
-/* Most interfaces defined by EGL_KHR_image_pixmap above */
-#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_image_pixmap
-#define EGL_KHR_image_pixmap 1
-/* Interfaces defined by EGL_KHR_image above */
-#endif
-
-#ifndef EGL_IMG_context_priority
-#define EGL_IMG_context_priority 1
-#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
-#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
-#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
-#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
-#endif
-
-#ifndef EGL_KHR_lock_surface2
-#define EGL_KHR_lock_surface2 1
-#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
-#endif
-
-#ifndef EGL_NV_coverage_sample
-#define EGL_NV_coverage_sample 1
-#define EGL_COVERAGE_BUFFERS_NV 0x30E0
-#define EGL_COVERAGE_SAMPLES_NV 0x30E1
-#endif
-
-#ifndef EGL_NV_depth_nonlinear
-#define EGL_NV_depth_nonlinear 1
-#define EGL_DEPTH_ENCODING_NV 0x30E2
-#define EGL_DEPTH_ENCODING_NONE_NV 0
-#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
-#endif
-
-#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */
-#ifndef EGL_NV_sync
-#define EGL_NV_sync 1
-#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
-#define EGL_SYNC_STATUS_NV 0x30E7
-#define EGL_SIGNALED_NV 0x30E8
-#define EGL_UNSIGNALED_NV 0x30E9
-#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
-#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
-#define EGL_ALREADY_SIGNALED_NV 0x30EA
-#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
-#define EGL_CONDITION_SATISFIED_NV 0x30EC
-#define EGL_SYNC_TYPE_NV 0x30ED
-#define EGL_SYNC_CONDITION_NV 0x30EE
-#define EGL_SYNC_FENCE_NV 0x30EF
-#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
-typedef void* EGLSyncNV;
-typedef khronos_utime_nanoseconds_t EGLTimeNV;
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
-EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
-EGLBoolean eglFenceNV (EGLSyncNV sync);
-EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
-EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
-EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
-#endif
-#endif
-
-#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
-#ifndef EGL_KHR_fence_sync
-#define EGL_KHR_fence_sync 1
-/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
-#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
-#define EGL_SYNC_CONDITION_KHR 0x30F8
-#define EGL_SYNC_FENCE_KHR 0x30F9
-#endif
-#endif
-
-#ifndef EGL_HI_clientpixmap
-#define EGL_HI_clientpixmap 1
-
-/* Surface Attribute */
-#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
-/*
- * Structure representing a client pixmap
- * (pixmap's data is in client-space memory).
- */
-struct EGLClientPixmapHI
-{
- void* pData;
- EGLint iWidth;
- EGLint iHeight;
- EGLint iStride;
-};
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
-#endif /* EGL_HI_clientpixmap */
-
-#ifndef EGL_HI_colorformats
-#define EGL_HI_colorformats 1
-/* Config Attribute */
-#define EGL_COLOR_FORMAT_HI 0x8F70
-/* Color Formats */
-#define EGL_COLOR_RGB_HI 0x8F71
-#define EGL_COLOR_RGBA_HI 0x8F72
-#define EGL_COLOR_ARGB_HI 0x8F73
-#endif /* EGL_HI_colorformats */
-
-#ifndef EGL_NOK_swap_region
-#define EGL_NOK_swap_region 1
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
-#endif
-
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
-#endif
-
-
-#ifndef EGL_NOK_texture_from_pixmap
-#define EGL_NOK_texture_from_pixmap 1
-
-#define EGL_Y_INVERTED_NOK 0x307F
-#endif /* EGL_NOK_texture_from_pixmap */
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
+#ifndef __eglext_h_
+#define __eglext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2010 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#include <EGL/eglplatform.h>
+
+/*************************************************************/
+
+/* Header file version number */
+/* Current version at http://www.khronos.org/registry/egl/ */
+/* $Revision$ on $Date: 2010-07-27 20:12:35 -0700 (Tue, 27 Jul 2010) $ */
+#define EGL_EGLEXT_VERSION 7
+
+#ifndef EGL_KHR_config_attribs
+#define EGL_KHR_config_attribs 1
+#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */
+#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */
+#endif
+
+#ifndef EGL_KHR_lock_surface
+#define EGL_KHR_lock_surface 1
+#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
+#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
+#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */
+#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */
+#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */
+#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */
+#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */
+#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */
+#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */
+#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */
+#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */
+#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */
+#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
+#endif
+
+#ifndef EGL_KHR_image
+#define EGL_KHR_image 1
+#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */
+typedef void *EGLImageKHR;
+#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
+#endif
+
+#ifndef EGL_KHR_vg_parent_image
+#define EGL_KHR_vg_parent_image 1
+#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_KHR_gl_texture_2D_image
+#define EGL_KHR_gl_texture_2D_image 1
+#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_gl_texture_cubemap_image
+#define EGL_KHR_gl_texture_cubemap_image 1
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_KHR_gl_texture_3D_image
+#define EGL_KHR_gl_texture_3D_image 1
+#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_gl_renderbuffer_image
+#define EGL_KHR_gl_renderbuffer_image 1
+#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_MESA_drm_image
+#define EGL_MESA_drm_image 1
+#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* eglCreateImageKHR attribute */
+#define EGL_DRM_BUFFER_USE_MESA 0x31D1
+
+/* EGL_DRM_BUFFER_FORMAT_MESA tokens */
+#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
+
+/* EGL_DRM_BUFFER_USE_MESA bits */
+#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001
+#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002
+
+#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
+#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 /* eglCreateImageKHR attribute */
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#endif
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESA) (EGLDisplay dpy, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESA) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#endif
+
+#ifndef EGL_WL_bind_wayland_display
+#define EGL_WL_bind_wayland_display 1
+
+#define EGL_WAYLAND_BUFFER_WL 0x31D5 /* eglCreateImageKHR target */
+struct wl_display;
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
+EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
+#endif
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
+#endif
+
+#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
+#ifndef EGL_KHR_reusable_sync
+#define EGL_KHR_reusable_sync 1
+
+typedef void* EGLSyncKHR;
+typedef khronos_utime_nanoseconds_t EGLTimeKHR;
+
+#define EGL_SYNC_STATUS_KHR 0x30F1
+#define EGL_SIGNALED_KHR 0x30F2
+#define EGL_UNSIGNALED_KHR 0x30F3
+#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
+#define EGL_CONDITION_SATISFIED_KHR 0x30F6
+#define EGL_SYNC_TYPE_KHR 0x30F7
+#define EGL_SYNC_REUSABLE_KHR 0x30FA
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR <flags> bitfield */
+#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
+#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
+EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+#endif
+#endif
+
+/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
+#ifndef EGL_MESA_screen_surface
+#define EGL_MESA_screen_surface 1
+
+#define EGL_BAD_SCREEN_MESA 0x4000
+#define EGL_BAD_MODE_MESA 0x4001
+#define EGL_SCREEN_COUNT_MESA 0x4002
+#define EGL_SCREEN_POSITION_MESA 0x4003
+#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004
+#define EGL_MODE_ID_MESA 0x4005
+#define EGL_REFRESH_RATE_MESA 0x4006
+#define EGL_OPTIMAL_MESA 0x4007
+#define EGL_INTERLACED_MESA 0x4008
+#define EGL_SCREEN_BIT_MESA 0x08
+
+typedef khronos_uint32_t EGLScreenMESA;
+typedef khronos_uint32_t EGLModeMESA;
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
+EGLAPI EGLSurface EGLAPIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
+EGLAPI EGLBoolean EGLAPIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
+EGLAPI const char * EGLAPIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSEMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMODESMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGetModeATTRIBMESA) (EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSCRREENSMESA) (EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESCREENSURFACEMESA) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSHOWSCREENSURFACEMESA) (EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSCREENPOSIITONMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENSURFACEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
+typedef const char * (EGLAPIENTRYP PFNEGLQUERYMODESTRINGMESA) (EGLDisplay dpy, EGLModeMESA mode);
+
+#endif /* EGL_MESA_screen_surface */
+
+
+#ifndef EGL_MESA_copy_context
+#define EGL_MESA_copy_context 1
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
+
+#endif /* EGL_MESA_copy_context */
+
+#ifndef EGL_MESA_drm_display
+#define EGL_MESA_drm_display 1
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLDisplay EGLAPIENTRY eglGetDRMDisplayMESA(int fd);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+
+typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd);
+
+#endif /* EGL_MESA_drm_display */
+
+#ifndef EGL_KHR_image_base
+#define EGL_KHR_image_base 1
+/* Most interfaces defined by EGL_KHR_image_pixmap above */
+#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_image_pixmap
+#define EGL_KHR_image_pixmap 1
+/* Interfaces defined by EGL_KHR_image above */
+#endif
+
+#ifndef EGL_IMG_context_priority
+#define EGL_IMG_context_priority 1
+#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
+#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
+#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
+#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
+#endif
+
+#ifndef EGL_KHR_lock_surface2
+#define EGL_KHR_lock_surface2 1
+#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
+#endif
+
+#ifndef EGL_NV_coverage_sample
+#define EGL_NV_coverage_sample 1
+#define EGL_COVERAGE_BUFFERS_NV 0x30E0
+#define EGL_COVERAGE_SAMPLES_NV 0x30E1
+#endif
+
+#ifndef EGL_NV_depth_nonlinear
+#define EGL_NV_depth_nonlinear 1
+#define EGL_DEPTH_ENCODING_NV 0x30E2
+#define EGL_DEPTH_ENCODING_NONE_NV 0
+#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
+#endif
+
+#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */
+#ifndef EGL_NV_sync
+#define EGL_NV_sync 1
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
+#define EGL_SYNC_STATUS_NV 0x30E7
+#define EGL_SIGNALED_NV 0x30E8
+#define EGL_UNSIGNALED_NV 0x30E9
+#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
+#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
+#define EGL_ALREADY_SIGNALED_NV 0x30EA
+#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
+#define EGL_CONDITION_SATISFIED_NV 0x30EC
+#define EGL_SYNC_TYPE_NV 0x30ED
+#define EGL_SYNC_CONDITION_NV 0x30EE
+#define EGL_SYNC_FENCE_NV 0x30EF
+#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
+typedef void* EGLSyncNV;
+typedef khronos_utime_nanoseconds_t EGLTimeNV;
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+EGLBoolean eglDestroySyncNV (EGLSyncNV sync);
+EGLBoolean eglFenceNV (EGLSyncNV sync);
+EGLint eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+EGLBoolean eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
+EGLBoolean eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
+typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
+#endif
+#endif
+
+#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
+#ifndef EGL_KHR_fence_sync
+#define EGL_KHR_fence_sync 1
+/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
+#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
+#define EGL_SYNC_CONDITION_KHR 0x30F8
+#define EGL_SYNC_FENCE_KHR 0x30F9
+#endif
+#endif
+
+#ifndef EGL_HI_clientpixmap
+#define EGL_HI_clientpixmap 1
+
+/* Surface Attribute */
+#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
+/*
+ * Structure representing a client pixmap
+ * (pixmap's data is in client-space memory).
+ */
+struct EGLClientPixmapHI
+{
+ void* pData;
+ EGLint iWidth;
+ EGLint iHeight;
+ EGLint iStride;
+};
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
+#endif /* EGL_HI_clientpixmap */
+
+#ifndef EGL_HI_colorformats
+#define EGL_HI_colorformats 1
+/* Config Attribute */
+#define EGL_COLOR_FORMAT_HI 0x8F70
+/* Color Formats */
+#define EGL_COLOR_RGB_HI 0x8F71
+#define EGL_COLOR_RGBA_HI 0x8F72
+#define EGL_COLOR_ARGB_HI 0x8F73
+#endif /* EGL_HI_colorformats */
+
+#ifndef EGL_NOK_swap_region
+#define EGL_NOK_swap_region 1
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
+#endif
+
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
+#endif
+
+
+#ifndef EGL_NOK_texture_from_pixmap
+#define EGL_NOK_texture_from_pixmap 1
+
+#define EGL_Y_INVERTED_NOK 0x307F
+#endif /* EGL_NOK_texture_from_pixmap */
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/mesalib/include/EGL/eglplatform.h b/mesalib/include/EGL/eglplatform.h
index 98ae998ae..b632a47fb 100644
--- a/mesalib/include/EGL/eglplatform.h
+++ b/mesalib/include/EGL/eglplatform.h
@@ -1,126 +1,126 @@
-#ifndef __eglplatform_h_
-#define __eglplatform_h_
-
-/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Platform-specific types and definitions for egl.h
- * $Revision$ on $Date: 2009-12-02 02:05:33 -0800 (Wed, 02 Dec 2009) $
- *
- * Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file. Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "EGL" component "Registry".
- */
-
-#include <KHR/khrplatform.h>
-
-/* Macros used in EGL function prototype declarations.
- *
- * EGL functions should be prototyped as:
- *
- * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
- * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
- *
- * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
- */
-
-#ifndef EGLAPI
-#define EGLAPI KHRONOS_APICALL
-#endif
-
-#ifndef EGLAPIENTRY
-#define EGLAPIENTRY KHRONOS_APIENTRY
-#endif
-#define EGLAPIENTRYP EGLAPIENTRY*
-
-/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
- * are aliases of window-system-dependent types, such as X Display * or
- * Windows Device Context. They must be defined in platform-specific
- * code below. The EGL-prefixed versions of Native*Type are the same
- * types, renamed in EGL 1.3 so all types in the API start with "EGL".
- */
-
-#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN 1
-#endif
-#include <windows.h>
-
-typedef HDC EGLNativeDisplayType;
-typedef HBITMAP EGLNativePixmapType;
-typedef HWND EGLNativeWindowType;
-
-#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
-
-typedef int EGLNativeDisplayType;
-typedef void *EGLNativeWindowType;
-typedef void *EGLNativePixmapType;
-
-#elif defined(WL_EGL_PLATFORM)
-
-typedef struct wl_egl_display *EGLNativeDisplayType;
-typedef struct wl_egl_pixmap *EGLNativePixmapType;
-typedef struct wl_egl_window *EGLNativeWindowType;
-
-#elif defined(__unix__) || defined(__unix)
-
-#ifdef MESA_EGL_NO_X11_HEADERS
-
-typedef void *EGLNativeDisplayType;
-typedef khronos_uint32_t EGLNativePixmapType;
-typedef khronos_uint32_t EGLNativeWindowType;
-
-#else
-
-/* X11 (tentative) */
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-
-typedef Display *EGLNativeDisplayType;
-typedef Pixmap EGLNativePixmapType;
-typedef Window EGLNativeWindowType;
-
-#endif /* MESA_EGL_NO_X11_HEADERS */
-
-#else
-#error "Platform not recognized"
-#endif
-
-/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
-typedef EGLNativeDisplayType NativeDisplayType;
-typedef EGLNativePixmapType NativePixmapType;
-typedef EGLNativeWindowType NativeWindowType;
-
-
-/* Define EGLint. This must be a signed integral type large enough to contain
- * all legal attribute names and values passed into and out of EGL, whether
- * their type is boolean, bitmask, enumerant (symbolic constant), integer,
- * handle, or other. While in general a 32-bit integer will suffice, if
- * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
- * integer type.
- */
-typedef khronos_int32_t EGLint;
-
-#endif /* __eglplatform_h */
+#ifndef __eglplatform_h_
+#define __eglplatform_h_
+
+/*
+** Copyright (c) 2007-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Platform-specific types and definitions for egl.h
+ * $Revision$ on $Date: 2009-12-02 02:05:33 -0800 (Wed, 02 Dec 2009) $
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file. Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "EGL" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+/* Macros used in EGL function prototype declarations.
+ *
+ * EGL functions should be prototyped as:
+ *
+ * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
+ * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
+ *
+ * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
+ */
+
+#ifndef EGLAPI
+#define EGLAPI KHRONOS_APICALL
+#endif
+
+#ifndef EGLAPIENTRY
+#define EGLAPIENTRY KHRONOS_APIENTRY
+#endif
+#define EGLAPIENTRYP EGLAPIENTRY*
+
+/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
+ * are aliases of window-system-dependent types, such as X Display * or
+ * Windows Device Context. They must be defined in platform-specific
+ * code below. The EGL-prefixed versions of Native*Type are the same
+ * types, renamed in EGL 1.3 so all types in the API start with "EGL".
+ */
+
+#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN 1
+#endif
+#include <windows.h>
+
+typedef HDC EGLNativeDisplayType;
+typedef HBITMAP EGLNativePixmapType;
+typedef HWND EGLNativeWindowType;
+
+#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
+
+typedef int EGLNativeDisplayType;
+typedef void *EGLNativeWindowType;
+typedef void *EGLNativePixmapType;
+
+#elif defined(WL_EGL_PLATFORM)
+
+typedef struct wl_display *EGLNativeDisplayType;
+typedef struct wl_egl_pixmap *EGLNativePixmapType;
+typedef struct wl_egl_window *EGLNativeWindowType;
+
+#elif defined(__unix__) || defined(__unix)
+
+#ifdef MESA_EGL_NO_X11_HEADERS
+
+typedef void *EGLNativeDisplayType;
+typedef khronos_uint32_t EGLNativePixmapType;
+typedef khronos_uint32_t EGLNativeWindowType;
+
+#else
+
+/* X11 (tentative) */
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+typedef Display *EGLNativeDisplayType;
+typedef Pixmap EGLNativePixmapType;
+typedef Window EGLNativeWindowType;
+
+#endif /* MESA_EGL_NO_X11_HEADERS */
+
+#else
+#error "Platform not recognized"
+#endif
+
+/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
+typedef EGLNativeDisplayType NativeDisplayType;
+typedef EGLNativePixmapType NativePixmapType;
+typedef EGLNativeWindowType NativeWindowType;
+
+
+/* Define EGLint. This must be a signed integral type large enough to contain
+ * all legal attribute names and values passed into and out of EGL, whether
+ * their type is boolean, bitmask, enumerant (symbolic constant), integer,
+ * handle, or other. While in general a 32-bit integer will suffice, if
+ * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
+ * integer type.
+ */
+typedef khronos_int32_t EGLint;
+
+#endif /* __eglplatform_h */
diff --git a/mesalib/src/SConscript b/mesalib/src/SConscript
index f5951fc9d..7b614daee 100644
--- a/mesalib/src/SConscript
+++ b/mesalib/src/SConscript
@@ -1,32 +1,33 @@
-Import('*')
-
-
-if env['platform'] == 'windows':
- SConscript('getopt/SConscript')
-
-SConscript('glsl/SConscript')
-
-if env['hostonly']:
- # We are just compiling the things necessary on the host for cross
- # compilation
- Return()
-
-
-# When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not
-# used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined
-# in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to
-# enable OpenGL ES support.
-SConscript('mapi/glapi/SConscript')
-SConscript('mesa/SConscript')
-
-SConscript('mapi/vgapi/SConscript')
-
-if env['platform'] != 'embedded':
- SConscript('egl/main/SConscript')
- SConscript('glut/glx/SConscript')
-
- if env['gles']:
- SConscript('mapi/shared-glapi/SConscript')
-
-SConscript('gallium/SConscript')
-
+Import('*')
+
+
+if env['platform'] == 'windows':
+ SConscript('getopt/SConscript')
+
+SConscript('glsl/SConscript')
+
+if env['hostonly']:
+ # We are just compiling the things necessary on the host for cross
+ # compilation
+ Return()
+
+
+# When env['gles'] is set, the targets defined in mapi/glapi/SConscript are not
+# used. libgl-xlib and libgl-gdi adapt themselves to use the targets defined
+# in mapi/glapi-shared/SConscript. mesa/SConscript also adapts itself to
+# enable OpenGL ES support.
+SConscript('mapi/glapi/SConscript')
+SConscript('mesa/SConscript')
+
+SConscript('mapi/vgapi/SConscript')
+
+if env['platform'] != 'embedded':
+ SConscript('egl/main/SConscript')
+ SConscript('glu/sgi/SConscript')
+ SConscript('glut/glx/SConscript')
+
+ if env['gles']:
+ SConscript('mapi/shared-glapi/SConscript')
+
+SConscript('gallium/SConscript')
+
diff --git a/mesalib/src/glsl/ast_function.cpp b/mesalib/src/glsl/ast_function.cpp
index 8247ceffd..67147b671 100644
--- a/mesalib/src/glsl/ast_function.cpp
+++ b/mesalib/src/glsl/ast_function.cpp
@@ -1,1291 +1,1295 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "glsl_symbol_table.h"
-#include "ast.h"
-#include "glsl_types.h"
-#include "ir.h"
-#include "main/core.h" /* for MIN2 */
-
-static ir_rvalue *
-convert_component(ir_rvalue *src, const glsl_type *desired_type);
-
-bool
-apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
- struct _mesa_glsl_parse_state *state);
-
-static unsigned
-process_parameters(exec_list *instructions, exec_list *actual_parameters,
- exec_list *parameters,
- struct _mesa_glsl_parse_state *state)
-{
- unsigned count = 0;
-
- foreach_list (n, parameters) {
- ast_node *const ast = exec_node_data(ast_node, n, link);
- ir_rvalue *result = ast->hir(instructions, state);
-
- ir_constant *const constant = result->constant_expression_value();
- if (constant != NULL)
- result = constant;
-
- actual_parameters->push_tail(result);
- count++;
- }
-
- return count;
-}
-
-
-/**
- * Generate a source prototype for a function signature
- *
- * \param return_type Return type of the function. May be \c NULL.
- * \param name Name of the function.
- * \param parameters Parameter list for the function. This may be either a
- * formal or actual parameter list. Only the type is used.
- *
- * \return
- * A ralloced string representing the prototype of the function.
- */
-char *
-prototype_string(const glsl_type *return_type, const char *name,
- exec_list *parameters)
-{
- char *str = NULL;
-
- if (return_type != NULL)
- str = ralloc_asprintf(NULL, "%s ", return_type->name);
-
- ralloc_asprintf_append(&str, "%s(", name);
-
- const char *comma = "";
- foreach_list(node, parameters) {
- const ir_instruction *const param = (ir_instruction *) node;
-
- ralloc_asprintf_append(&str, "%s%s", comma, param->type->name);
- comma = ", ";
- }
-
- ralloc_strcat(&str, ")");
- return str;
-}
-
-
-static ir_rvalue *
-match_function_by_name(exec_list *instructions, const char *name,
- YYLTYPE *loc, exec_list *actual_parameters,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- ir_function *f = state->symbols->get_function(name);
- ir_function_signature *sig;
-
- sig = f ? f->matching_signature(actual_parameters) : NULL;
-
- /* FINISHME: This doesn't handle the case where shader X contains a
- * FINISHME: matching signature but shader X + N contains an _exact_
- * FINISHME: matching signature.
- */
- if (sig == NULL && (f == NULL || state->es_shader || !f->has_user_signature()) && state->symbols->get_type(name) == NULL && (state->language_version == 110 || state->symbols->get_variable(name) == NULL)) {
- /* The current shader doesn't contain a matching function or signature.
- * Before giving up, look for the prototype in the built-in functions.
- */
- for (unsigned i = 0; i < state->num_builtins_to_link; i++) {
- ir_function *builtin;
- builtin = state->builtins_to_link[i]->symbols->get_function(name);
- sig = builtin ? builtin->matching_signature(actual_parameters) : NULL;
- if (sig != NULL) {
- if (f == NULL) {
- f = new(ctx) ir_function(name);
- state->symbols->add_global_function(f);
- emit_function(state, instructions, f);
- }
-
- f->add_signature(sig->clone_prototype(f, NULL));
- break;
- }
- }
- }
-
- if (sig != NULL) {
- /* Verify that 'out' and 'inout' actual parameters are lvalues. This
- * isn't done in ir_function::matching_signature because that function
- * cannot generate the necessary diagnostics.
- *
- * Also, validate that 'const_in' formal parameters (an extension of our
- * IR) correspond to ir_constant actual parameters.
- */
- exec_list_iterator actual_iter = actual_parameters->iterator();
- exec_list_iterator formal_iter = sig->parameters.iterator();
-
- while (actual_iter.has_next()) {
- ir_rvalue *actual = (ir_rvalue *) actual_iter.get();
- ir_variable *formal = (ir_variable *) formal_iter.get();
-
- assert(actual != NULL);
- assert(formal != NULL);
-
- if (formal->mode == ir_var_const_in && !actual->as_constant()) {
- _mesa_glsl_error(loc, state,
- "parameter `%s' must be a constant expression",
- formal->name);
- }
-
- if ((formal->mode == ir_var_out)
- || (formal->mode == ir_var_inout)) {
- const char *mode = NULL;
- switch (formal->mode) {
- case ir_var_out: mode = "out"; break;
- case ir_var_inout: mode = "inout"; break;
- default: assert(false); break;
- }
- /* FIXME: 'loc' is incorrect (as of 2011-01-21). It is always
- * FIXME: 0:0(0).
- */
- if (actual->variable_referenced()
- && actual->variable_referenced()->read_only) {
- _mesa_glsl_error(loc, state,
- "function parameter '%s %s' references the "
- "read-only variable '%s'",
- mode, formal->name,
- actual->variable_referenced()->name);
-
- } else if (!actual->is_lvalue()) {
- _mesa_glsl_error(loc, state,
- "function parameter '%s %s' is not an lvalue",
- mode, formal->name);
- }
- }
-
- if (formal->type->is_numeric() || formal->type->is_boolean()) {
- ir_rvalue *converted = convert_component(actual, formal->type);
- actual->replace_with(converted);
- }
-
- actual_iter.next();
- formal_iter.next();
- }
-
- /* Always insert the call in the instruction stream, and return a deref
- * of its return val if it returns a value, since we don't know if
- * the rvalue is going to be assigned to anything or not.
- */
- ir_call *call = new(ctx) ir_call(sig, actual_parameters);
- if (!sig->return_type->is_void()) {
- ir_variable *var;
- ir_dereference_variable *deref;
-
- var = new(ctx) ir_variable(sig->return_type,
- ralloc_asprintf(ctx, "%s_retval",
- sig->function_name()),
- ir_var_temporary);
- instructions->push_tail(var);
-
- deref = new(ctx) ir_dereference_variable(var);
- ir_assignment *assign = new(ctx) ir_assignment(deref, call, NULL);
- instructions->push_tail(assign);
- if (state->language_version >= 120)
- var->constant_value = call->constant_expression_value();
-
- deref = new(ctx) ir_dereference_variable(var);
- return deref;
- } else {
- instructions->push_tail(call);
- return NULL;
- }
- } else {
- char *str = prototype_string(NULL, name, actual_parameters);
-
- _mesa_glsl_error(loc, state, "no matching function for call to `%s'",
- str);
- ralloc_free(str);
-
- const char *prefix = "candidates are: ";
-
- for (int i = -1; i < (int) state->num_builtins_to_link; i++) {
- glsl_symbol_table *syms = i >= 0 ? state->builtins_to_link[i]->symbols
- : state->symbols;
- f = syms->get_function(name);
- if (f == NULL)
- continue;
-
- foreach_list (node, &f->signatures) {
- ir_function_signature *sig = (ir_function_signature *) node;
-
- str = prototype_string(sig->return_type, f->name, &sig->parameters);
- _mesa_glsl_error(loc, state, "%s%s\n", prefix, str);
- ralloc_free(str);
-
- prefix = " ";
- }
-
- }
-
- return ir_call::get_error_instruction(ctx);
- }
-}
-
-
-/**
- * Perform automatic type conversion of constructor parameters
- *
- * This implements the rules in the "Conversion and Scalar Constructors"
- * section (GLSL 1.10 section 5.4.1), not the "Implicit Conversions" rules.
- */
-static ir_rvalue *
-convert_component(ir_rvalue *src, const glsl_type *desired_type)
-{
- void *ctx = ralloc_parent(src);
- const unsigned a = desired_type->base_type;
- const unsigned b = src->type->base_type;
- ir_expression *result = NULL;
-
- if (src->type->is_error())
- return src;
-
- assert(a <= GLSL_TYPE_BOOL);
- assert(b <= GLSL_TYPE_BOOL);
-
- if ((a == b) || (src->type->is_integer() && desired_type->is_integer()))
- return src;
-
- switch (a) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- if (b == GLSL_TYPE_FLOAT)
- result = new(ctx) ir_expression(ir_unop_f2i, desired_type, src, NULL);
- else {
- assert(b == GLSL_TYPE_BOOL);
- result = new(ctx) ir_expression(ir_unop_b2i, desired_type, src, NULL);
- }
- break;
- case GLSL_TYPE_FLOAT:
- switch (b) {
- case GLSL_TYPE_UINT:
- result = new(ctx) ir_expression(ir_unop_u2f, desired_type, src, NULL);
- break;
- case GLSL_TYPE_INT:
- result = new(ctx) ir_expression(ir_unop_i2f, desired_type, src, NULL);
- break;
- case GLSL_TYPE_BOOL:
- result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL);
- break;
- }
- break;
- case GLSL_TYPE_BOOL:
- switch (b) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- result = new(ctx) ir_expression(ir_unop_i2b, desired_type, src, NULL);
- break;
- case GLSL_TYPE_FLOAT:
- result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL);
- break;
- }
- break;
- }
-
- assert(result != NULL);
-
- /* Try constant folding; it may fold in the conversion we just added. */
- ir_constant *const constant = result->constant_expression_value();
- return (constant != NULL) ? (ir_rvalue *) constant : (ir_rvalue *) result;
-}
-
-/**
- * Dereference a specific component from a scalar, vector, or matrix
- */
-static ir_rvalue *
-dereference_component(ir_rvalue *src, unsigned component)
-{
- void *ctx = ralloc_parent(src);
- assert(component < src->type->components());
-
- /* If the source is a constant, just create a new constant instead of a
- * dereference of the existing constant.
- */
- ir_constant *constant = src->as_constant();
- if (constant)
- return new(ctx) ir_constant(constant, component);
-
- if (src->type->is_scalar()) {
- return src;
- } else if (src->type->is_vector()) {
- return new(ctx) ir_swizzle(src, component, 0, 0, 0, 1);
- } else {
- assert(src->type->is_matrix());
-
- /* Dereference a row of the matrix, then call this function again to get
- * a specific element from that row.
- */
- const int c = component / src->type->column_type()->vector_elements;
- const int r = component % src->type->column_type()->vector_elements;
- ir_constant *const col_index = new(ctx) ir_constant(c);
- ir_dereference *const col = new(ctx) ir_dereference_array(src, col_index);
-
- col->type = src->type->column_type();
-
- return dereference_component(col, r);
- }
-
- assert(!"Should not get here.");
- return NULL;
-}
-
-
-static ir_rvalue *
-process_array_constructor(exec_list *instructions,
- const glsl_type *constructor_type,
- YYLTYPE *loc, exec_list *parameters,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- /* Array constructors come in two forms: sized and unsized. Sized array
- * constructors look like 'vec4[2](a, b)', where 'a' and 'b' are vec4
- * variables. In this case the number of parameters must exactly match the
- * specified size of the array.
- *
- * Unsized array constructors look like 'vec4[](a, b)', where 'a' and 'b'
- * are vec4 variables. In this case the size of the array being constructed
- * is determined by the number of parameters.
- *
- * From page 52 (page 58 of the PDF) of the GLSL 1.50 spec:
- *
- * "There must be exactly the same number of arguments as the size of
- * the array being constructed. If no size is present in the
- * constructor, then the array is explicitly sized to the number of
- * arguments provided. The arguments are assigned in order, starting at
- * element 0, to the elements of the constructed array. Each argument
- * must be the same type as the element type of the array, or be a type
- * that can be converted to the element type of the array according to
- * Section 4.1.10 "Implicit Conversions.""
- */
- exec_list actual_parameters;
- const unsigned parameter_count =
- process_parameters(instructions, &actual_parameters, parameters, state);
-
- if ((parameter_count == 0)
- || ((constructor_type->length != 0)
- && (constructor_type->length != parameter_count))) {
- const unsigned min_param = (constructor_type->length == 0)
- ? 1 : constructor_type->length;
-
- _mesa_glsl_error(loc, state, "array constructor must have %s %u "
- "parameter%s",
- (constructor_type->length != 0) ? "at least" : "exactly",
- min_param, (min_param <= 1) ? "" : "s");
- return ir_call::get_error_instruction(ctx);
- }
-
- if (constructor_type->length == 0) {
- constructor_type =
- glsl_type::get_array_instance(constructor_type->element_type(),
- parameter_count);
- assert(constructor_type != NULL);
- assert(constructor_type->length == parameter_count);
- }
-
- bool all_parameters_are_constant = true;
-
- /* Type cast each parameter and, if possible, fold constants. */
- foreach_list_safe(n, &actual_parameters) {
- ir_rvalue *ir = (ir_rvalue *) n;
- ir_rvalue *result = ir;
-
- /* Apply implicit conversions (not the scalar constructor rules!) */
- if (constructor_type->element_type()->is_float()) {
- const glsl_type *desired_type =
- glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->type->vector_elements,
- ir->type->matrix_columns);
- result = convert_component(ir, desired_type);
- }
-
- if (result->type != constructor_type->element_type()) {
- _mesa_glsl_error(loc, state, "type error in array constructor: "
- "expected: %s, found %s",
- constructor_type->element_type()->name,
- result->type->name);
- }
-
- /* Attempt to convert the parameter to a constant valued expression.
- * After doing so, track whether or not all the parameters to the
- * constructor are trivially constant valued expressions.
- */
- ir_rvalue *const constant = result->constant_expression_value();
-
- if (constant != NULL)
- result = constant;
- else
- all_parameters_are_constant = false;
-
- ir->replace_with(result);
- }
-
- if (all_parameters_are_constant)
- return new(ctx) ir_constant(constructor_type, &actual_parameters);
-
- ir_variable *var = new(ctx) ir_variable(constructor_type, "array_ctor",
- ir_var_temporary);
- instructions->push_tail(var);
-
- int i = 0;
- foreach_list(node, &actual_parameters) {
- ir_rvalue *rhs = (ir_rvalue *) node;
- ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
- new(ctx) ir_constant(i));
-
- ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs, NULL);
- instructions->push_tail(assignment);
-
- i++;
- }
-
- return new(ctx) ir_dereference_variable(var);
-}
-
-
-/**
- * Try to convert a record constructor to a constant expression
- */
-static ir_constant *
-constant_record_constructor(const glsl_type *constructor_type,
- exec_list *parameters, void *mem_ctx)
-{
- foreach_list(node, parameters) {
- ir_constant *constant = ((ir_instruction *) node)->as_constant();
- if (constant == NULL)
- return NULL;
- node->replace_with(constant);
- }
-
- return new(mem_ctx) ir_constant(constructor_type, parameters);
-}
-
-
-/**
- * Determine if a list consists of a single scalar r-value
- */
-bool
-single_scalar_parameter(exec_list *parameters)
-{
- const ir_rvalue *const p = (ir_rvalue *) parameters->head;
- assert(((ir_rvalue *)p)->as_rvalue() != NULL);
-
- return (p->type->is_scalar() && p->next->is_tail_sentinel());
-}
-
-
-/**
- * Generate inline code for a vector constructor
- *
- * The generated constructor code will consist of a temporary variable
- * declaration of the same type as the constructor. A sequence of assignments
- * from constructor parameters to the temporary will follow.
- *
- * \return
- * An \c ir_dereference_variable of the temprorary generated in the constructor
- * body.
- */
-ir_rvalue *
-emit_inline_vector_constructor(const glsl_type *type,
- exec_list *instructions,
- exec_list *parameters,
- void *ctx)
-{
- assert(!parameters->is_empty());
-
- ir_variable *var = new(ctx) ir_variable(type, "vec_ctor", ir_var_temporary);
- instructions->push_tail(var);
-
- /* There are two kinds of vector constructors.
- *
- * - Construct a vector from a single scalar by replicating that scalar to
- * all components of the vector.
- *
- * - Construct a vector from an arbirary combination of vectors and
- * scalars. The components of the constructor parameters are assigned
- * to the vector in order until the vector is full.
- */
- const unsigned lhs_components = type->components();
- if (single_scalar_parameter(parameters)) {
- ir_rvalue *first_param = (ir_rvalue *)parameters->head;
- ir_rvalue *rhs = new(ctx) ir_swizzle(first_param, 0, 0, 0, 0,
- lhs_components);
- ir_dereference_variable *lhs = new(ctx) ir_dereference_variable(var);
- const unsigned mask = (1U << lhs_components) - 1;
-
- assert(rhs->type == lhs->type);
-
- ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL, mask);
- instructions->push_tail(inst);
- } else {
- unsigned base_component = 0;
- unsigned base_lhs_component = 0;
- ir_constant_data data;
- unsigned constant_mask = 0, constant_components = 0;
-
- memset(&data, 0, sizeof(data));
-
- foreach_list(node, parameters) {
- ir_rvalue *param = (ir_rvalue *) node;
- unsigned rhs_components = param->type->components();
-
- /* Do not try to assign more components to the vector than it has!
- */
- if ((rhs_components + base_lhs_component) > lhs_components) {
- rhs_components = lhs_components - base_lhs_component;
- }
-
- const ir_constant *const c = param->as_constant();
- if (c != NULL) {
- for (unsigned i = 0; i < rhs_components; i++) {
- switch (c->type->base_type) {
- case GLSL_TYPE_UINT:
- data.u[i + base_component] = c->get_uint_component(i);
- break;
- case GLSL_TYPE_INT:
- data.i[i + base_component] = c->get_int_component(i);
- break;
- case GLSL_TYPE_FLOAT:
- data.f[i + base_component] = c->get_float_component(i);
- break;
- case GLSL_TYPE_BOOL:
- data.b[i + base_component] = c->get_bool_component(i);
- break;
- default:
- assert(!"Should not get here.");
- break;
- }
- }
-
- /* Mask of fields to be written in the assignment.
- */
- constant_mask |= ((1U << rhs_components) - 1) << base_lhs_component;
- constant_components += rhs_components;
-
- base_component += rhs_components;
- }
- /* Advance the component index by the number of components
- * that were just assigned.
- */
- base_lhs_component += rhs_components;
- }
-
- if (constant_mask != 0) {
- ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
- const glsl_type *rhs_type = glsl_type::get_instance(var->type->base_type,
- constant_components,
- 1);
- ir_rvalue *rhs = new(ctx) ir_constant(rhs_type, &data);
-
- ir_instruction *inst =
- new(ctx) ir_assignment(lhs, rhs, NULL, constant_mask);
- instructions->push_tail(inst);
- }
-
- base_component = 0;
- foreach_list(node, parameters) {
- ir_rvalue *param = (ir_rvalue *) node;
- unsigned rhs_components = param->type->components();
-
- /* Do not try to assign more components to the vector than it has!
- */
- if ((rhs_components + base_component) > lhs_components) {
- rhs_components = lhs_components - base_component;
- }
-
- const ir_constant *const c = param->as_constant();
- if (c == NULL) {
- /* Mask of fields to be written in the assignment.
- */
- const unsigned write_mask = ((1U << rhs_components) - 1)
- << base_component;
-
- ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
-
- /* Generate a swizzle so that LHS and RHS sizes match.
- */
- ir_rvalue *rhs =
- new(ctx) ir_swizzle(param, 0, 1, 2, 3, rhs_components);
-
- ir_instruction *inst =
- new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
- instructions->push_tail(inst);
- }
-
- /* Advance the component index by the number of components that were
- * just assigned.
- */
- base_component += rhs_components;
- }
- }
- return new(ctx) ir_dereference_variable(var);
-}
-
-
-/**
- * Generate assignment of a portion of a vector to a portion of a matrix column
- *
- * \param src_base First component of the source to be used in assignment
- * \param column Column of destination to be assiged
- * \param row_base First component of the destination column to be assigned
- * \param count Number of components to be assigned
- *
- * \note
- * \c src_base + \c count must be less than or equal to the number of components
- * in the source vector.
- */
-ir_instruction *
-assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base,
- ir_rvalue *src, unsigned src_base, unsigned count,
- void *mem_ctx)
-{
- ir_constant *col_idx = new(mem_ctx) ir_constant(column);
- ir_dereference *column_ref = new(mem_ctx) ir_dereference_array(var, col_idx);
-
- assert(column_ref->type->components() >= (row_base + count));
- assert(src->type->components() >= (src_base + count));
-
- /* Generate a swizzle that extracts the number of components from the source
- * that are to be assigned to the column of the matrix.
- */
- if (count < src->type->vector_elements) {
- src = new(mem_ctx) ir_swizzle(src,
- src_base + 0, src_base + 1,
- src_base + 2, src_base + 3,
- count);
- }
-
- /* Mask of fields to be written in the assignment.
- */
- const unsigned write_mask = ((1U << count) - 1) << row_base;
-
- return new(mem_ctx) ir_assignment(column_ref, src, NULL, write_mask);
-}
-
-
-/**
- * Generate inline code for a matrix constructor
- *
- * The generated constructor code will consist of a temporary variable
- * declaration of the same type as the constructor. A sequence of assignments
- * from constructor parameters to the temporary will follow.
- *
- * \return
- * An \c ir_dereference_variable of the temprorary generated in the constructor
- * body.
- */
-ir_rvalue *
-emit_inline_matrix_constructor(const glsl_type *type,
- exec_list *instructions,
- exec_list *parameters,
- void *ctx)
-{
- assert(!parameters->is_empty());
-
- ir_variable *var = new(ctx) ir_variable(type, "mat_ctor", ir_var_temporary);
- instructions->push_tail(var);
-
- /* There are three kinds of matrix constructors.
- *
- * - Construct a matrix from a single scalar by replicating that scalar to
- * along the diagonal of the matrix and setting all other components to
- * zero.
- *
- * - Construct a matrix from an arbirary combination of vectors and
- * scalars. The components of the constructor parameters are assigned
- * to the matrix in colum-major order until the matrix is full.
- *
- * - Construct a matrix from a single matrix. The source matrix is copied
- * to the upper left portion of the constructed matrix, and the remaining
- * elements take values from the identity matrix.
- */
- ir_rvalue *const first_param = (ir_rvalue *) parameters->head;
- if (single_scalar_parameter(parameters)) {
- /* Assign the scalar to the X component of a vec4, and fill the remaining
- * components with zero.
- */
- ir_variable *rhs_var =
- new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec",
- ir_var_temporary);
- instructions->push_tail(rhs_var);
-
- ir_constant_data zero;
- zero.f[0] = 0.0;
- zero.f[1] = 0.0;
- zero.f[2] = 0.0;
- zero.f[3] = 0.0;
-
- ir_instruction *inst =
- new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var),
- new(ctx) ir_constant(rhs_var->type, &zero),
- NULL);
- instructions->push_tail(inst);
-
- ir_dereference *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
-
- inst = new(ctx) ir_assignment(rhs_ref, first_param, NULL, 0x01);
- instructions->push_tail(inst);
-
- /* Assign the temporary vector to each column of the destination matrix
- * with a swizzle that puts the X component on the diagonal of the
- * matrix. In some cases this may mean that the X component does not
- * get assigned into the column at all (i.e., when the matrix has more
- * columns than rows).
- */
- static const unsigned rhs_swiz[4][4] = {
- { 0, 1, 1, 1 },
- { 1, 0, 1, 1 },
- { 1, 1, 0, 1 },
- { 1, 1, 1, 0 }
- };
-
- const unsigned cols_to_init = MIN2(type->matrix_columns,
- type->vector_elements);
- for (unsigned i = 0; i < cols_to_init; i++) {
- ir_constant *const col_idx = new(ctx) ir_constant(i);
- ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
-
- ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
- ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, rhs_swiz[i],
- type->vector_elements);
-
- inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
- instructions->push_tail(inst);
- }
-
- for (unsigned i = cols_to_init; i < type->matrix_columns; i++) {
- ir_constant *const col_idx = new(ctx) ir_constant(i);
- ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
-
- ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
- ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, 1, 1, 1, 1,
- type->vector_elements);
-
- inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
- instructions->push_tail(inst);
- }
- } else if (first_param->type->is_matrix()) {
- /* From page 50 (56 of the PDF) of the GLSL 1.50 spec:
- *
- * "If a matrix is constructed from a matrix, then each component
- * (column i, row j) in the result that has a corresponding
- * component (column i, row j) in the argument will be initialized
- * from there. All other components will be initialized to the
- * identity matrix. If a matrix argument is given to a matrix
- * constructor, it is an error to have any other arguments."
- */
- assert(first_param->next->is_tail_sentinel());
- ir_rvalue *const src_matrix = first_param;
-
- /* If the source matrix is smaller, pre-initialize the relavent parts of
- * the destination matrix to the identity matrix.
- */
- if ((src_matrix->type->matrix_columns < var->type->matrix_columns)
- || (src_matrix->type->vector_elements < var->type->vector_elements)) {
-
- /* If the source matrix has fewer rows, every column of the destination
- * must be initialized. Otherwise only the columns in the destination
- * that do not exist in the source must be initialized.
- */
- unsigned col =
- (src_matrix->type->vector_elements < var->type->vector_elements)
- ? 0 : src_matrix->type->matrix_columns;
-
- const glsl_type *const col_type = var->type->column_type();
- for (/* empty */; col < var->type->matrix_columns; col++) {
- ir_constant_data ident;
-
- ident.f[0] = 0.0;
- ident.f[1] = 0.0;
- ident.f[2] = 0.0;
- ident.f[3] = 0.0;
-
- ident.f[col] = 1.0;
-
- ir_rvalue *const rhs = new(ctx) ir_constant(col_type, &ident);
-
- ir_rvalue *const lhs =
- new(ctx) ir_dereference_array(var, new(ctx) ir_constant(col));
-
- ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL);
- instructions->push_tail(inst);
- }
- }
-
- /* Assign columns from the source matrix to the destination matrix.
- *
- * Since the parameter will be used in the RHS of multiple assignments,
- * generate a temporary and copy the paramter there.
- */
- ir_variable *const rhs_var =
- new(ctx) ir_variable(first_param->type, "mat_ctor_mat",
- ir_var_temporary);
- instructions->push_tail(rhs_var);
-
- ir_dereference *const rhs_var_ref =
- new(ctx) ir_dereference_variable(rhs_var);
- ir_instruction *const inst =
- new(ctx) ir_assignment(rhs_var_ref, first_param, NULL);
- instructions->push_tail(inst);
-
- const unsigned last_row = MIN2(src_matrix->type->vector_elements,
- var->type->vector_elements);
- const unsigned last_col = MIN2(src_matrix->type->matrix_columns,
- var->type->matrix_columns);
-
- unsigned swiz[4] = { 0, 0, 0, 0 };
- for (unsigned i = 1; i < last_row; i++)
- swiz[i] = i;
-
- const unsigned write_mask = (1U << last_row) - 1;
-
- for (unsigned i = 0; i < last_col; i++) {
- ir_dereference *const lhs =
- new(ctx) ir_dereference_array(var, new(ctx) ir_constant(i));
- ir_rvalue *const rhs_col =
- new(ctx) ir_dereference_array(rhs_var, new(ctx) ir_constant(i));
-
- /* If one matrix has columns that are smaller than the columns of the
- * other matrix, wrap the column access of the larger with a swizzle
- * so that the LHS and RHS of the assignment have the same size (and
- * therefore have the same type).
- *
- * It would be perfectly valid to unconditionally generate the
- * swizzles, this this will typically result in a more compact IR tree.
- */
- ir_rvalue *rhs;
- if (lhs->type->vector_elements != rhs_col->type->vector_elements) {
- rhs = new(ctx) ir_swizzle(rhs_col, swiz, last_row);
- } else {
- rhs = rhs_col;
- }
-
- ir_instruction *inst =
- new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
- instructions->push_tail(inst);
- }
- } else {
- const unsigned cols = type->matrix_columns;
- const unsigned rows = type->vector_elements;
- unsigned col_idx = 0;
- unsigned row_idx = 0;
-
- foreach_list (node, parameters) {
- ir_rvalue *const rhs = (ir_rvalue *) node;
- const unsigned components_remaining_this_column = rows - row_idx;
- unsigned rhs_components = rhs->type->components();
- unsigned rhs_base = 0;
-
- /* Since the parameter might be used in the RHS of two assignments,
- * generate a temporary and copy the paramter there.
- */
- ir_variable *rhs_var =
- new(ctx) ir_variable(rhs->type, "mat_ctor_vec", ir_var_temporary);
- instructions->push_tail(rhs_var);
-
- ir_dereference *rhs_var_ref =
- new(ctx) ir_dereference_variable(rhs_var);
- ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs, NULL);
- instructions->push_tail(inst);
-
- /* Assign the current parameter to as many components of the matrix
- * as it will fill.
- *
- * NOTE: A single vector parameter can span two matrix columns. A
- * single vec4, for example, can completely fill a mat2.
- */
- if (rhs_components >= components_remaining_this_column) {
- const unsigned count = MIN2(rhs_components,
- components_remaining_this_column);
-
- rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
-
- ir_instruction *inst = assign_to_matrix_column(var, col_idx,
- row_idx,
- rhs_var_ref, 0,
- count, ctx);
- instructions->push_tail(inst);
-
- rhs_base = count;
-
- col_idx++;
- row_idx = 0;
- }
-
- /* If there is data left in the parameter and components left to be
- * set in the destination, emit another assignment. It is possible
- * that the assignment could be of a vec4 to the last element of the
- * matrix. In this case col_idx==cols, but there is still data
- * left in the source parameter. Obviously, don't emit an assignment
- * to data outside the destination matrix.
- */
- if ((col_idx < cols) && (rhs_base < rhs_components)) {
- const unsigned count = rhs_components - rhs_base;
-
- rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
-
- ir_instruction *inst = assign_to_matrix_column(var, col_idx,
- row_idx,
- rhs_var_ref,
- rhs_base,
- count, ctx);
- instructions->push_tail(inst);
-
- row_idx += count;
- }
- }
- }
-
- return new(ctx) ir_dereference_variable(var);
-}
-
-
-ir_rvalue *
-emit_inline_record_constructor(const glsl_type *type,
- exec_list *instructions,
- exec_list *parameters,
- void *mem_ctx)
-{
- ir_variable *const var =
- new(mem_ctx) ir_variable(type, "record_ctor", ir_var_temporary);
- ir_dereference_variable *const d = new(mem_ctx) ir_dereference_variable(var);
-
- instructions->push_tail(var);
-
- exec_node *node = parameters->head;
- for (unsigned i = 0; i < type->length; i++) {
- assert(!node->is_tail_sentinel());
-
- ir_dereference *const lhs =
- new(mem_ctx) ir_dereference_record(d->clone(mem_ctx, NULL),
- type->fields.structure[i].name);
-
- ir_rvalue *const rhs = ((ir_instruction *) node)->as_rvalue();
- assert(rhs != NULL);
-
- ir_instruction *const assign = new(mem_ctx) ir_assignment(lhs, rhs, NULL);
-
- instructions->push_tail(assign);
- node = node->next;
- }
-
- return d;
-}
-
-
-ir_rvalue *
-ast_function_expression::hir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- /* There are three sorts of function calls.
- *
- * 1. constructors - The first subexpression is an ast_type_specifier.
- * 2. methods - Only the .length() method of array types.
- * 3. functions - Calls to regular old functions.
- *
- * Method calls are actually detected when the ast_field_selection
- * expression is handled.
- */
- if (is_constructor()) {
- const ast_type_specifier *type = (ast_type_specifier *) subexpressions[0];
- YYLTYPE loc = type->get_location();
- const char *name;
-
- const glsl_type *const constructor_type = type->glsl_type(& name, state);
-
- /* constructor_type can be NULL if a variable with the same name as the
- * structure has come into scope.
- */
- if (constructor_type == NULL) {
- _mesa_glsl_error(& loc, state, "unknown type `%s' (structure name "
- "may be shadowed by a variable with the same name)",
- type->type_name);
- return ir_call::get_error_instruction(ctx);
- }
-
-
- /* Constructors for samplers are illegal.
- */
- if (constructor_type->is_sampler()) {
- _mesa_glsl_error(& loc, state, "cannot construct sampler type `%s'",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- if (constructor_type->is_array()) {
- if (state->language_version <= 110) {
- _mesa_glsl_error(& loc, state,
- "array constructors forbidden in GLSL 1.10");
- return ir_call::get_error_instruction(ctx);
- }
-
- return process_array_constructor(instructions, constructor_type,
- & loc, &this->expressions, state);
- }
-
-
- /* There are two kinds of constructor call. Constructors for built-in
- * language types, such as mat4 and vec2, are free form. The only
- * requirement is that the parameters must provide enough values of the
- * correct scalar type. Constructors for arrays and structures must
- * have the exact number of parameters with matching types in the
- * correct order. These constructors follow essentially the same type
- * matching rules as functions.
- */
- if (constructor_type->is_record()) {
- exec_list actual_parameters;
-
- process_parameters(instructions, &actual_parameters,
- &this->expressions, state);
-
- exec_node *node = actual_parameters.head;
- for (unsigned i = 0; i < constructor_type->length; i++) {
- ir_rvalue *ir = (ir_rvalue *) node;
-
- if (node->is_tail_sentinel()) {
- _mesa_glsl_error(&loc, state,
- "insufficient parameters to constructor "
- "for `%s'",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- if (apply_implicit_conversion(constructor_type->fields.structure[i].type,
- ir, state)) {
- node->replace_with(ir);
- } else {
- _mesa_glsl_error(&loc, state,
- "parameter type mismatch in constructor "
- "for `%s.%s' (%s vs %s)",
- constructor_type->name,
- constructor_type->fields.structure[i].name,
- ir->type->name,
- constructor_type->fields.structure[i].type->name);
- return ir_call::get_error_instruction(ctx);;
- }
-
- node = node->next;
- }
-
- if (!node->is_tail_sentinel()) {
- _mesa_glsl_error(&loc, state, "too many parameters in constructor "
- "for `%s'", constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- ir_rvalue *const constant =
- constant_record_constructor(constructor_type, &actual_parameters,
- state);
-
- return (constant != NULL)
- ? constant
- : emit_inline_record_constructor(constructor_type, instructions,
- &actual_parameters, state);
- }
-
- if (!constructor_type->is_numeric() && !constructor_type->is_boolean())
- return ir_call::get_error_instruction(ctx);
-
- /* Total number of components of the type being constructed. */
- const unsigned type_components = constructor_type->components();
-
- /* Number of components from parameters that have actually been
- * consumed. This is used to perform several kinds of error checking.
- */
- unsigned components_used = 0;
-
- unsigned matrix_parameters = 0;
- unsigned nonmatrix_parameters = 0;
- exec_list actual_parameters;
-
- foreach_list (n, &this->expressions) {
- ast_node *ast = exec_node_data(ast_node, n, link);
- ir_rvalue *result = ast->hir(instructions, state)->as_rvalue();
-
- /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
- *
- * "It is an error to provide extra arguments beyond this
- * last used argument."
- */
- if (components_used >= type_components) {
- _mesa_glsl_error(& loc, state, "too many parameters to `%s' "
- "constructor",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- if (!result->type->is_numeric() && !result->type->is_boolean()) {
- _mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
- "non-numeric data type",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* Count the number of matrix and nonmatrix parameters. This
- * is used below to enforce some of the constructor rules.
- */
- if (result->type->is_matrix())
- matrix_parameters++;
- else
- nonmatrix_parameters++;
-
- actual_parameters.push_tail(result);
- components_used += result->type->components();
- }
-
- /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
- *
- * "It is an error to construct matrices from other matrices. This
- * is reserved for future use."
- */
- if (state->language_version == 110 && matrix_parameters > 0
- && constructor_type->is_matrix()) {
- _mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
- "matrix in GLSL 1.10",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
- *
- * "If a matrix argument is given to a matrix constructor, it is
- * an error to have any other arguments."
- */
- if ((matrix_parameters > 0)
- && ((matrix_parameters + nonmatrix_parameters) > 1)
- && constructor_type->is_matrix()) {
- _mesa_glsl_error(& loc, state, "for matrix `%s' constructor, "
- "matrix must be only parameter",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
- *
- * "In these cases, there must be enough components provided in the
- * arguments to provide an initializer for every component in the
- * constructed value."
- */
- if (components_used < type_components && components_used != 1
- && matrix_parameters == 0) {
- _mesa_glsl_error(& loc, state, "too few components to construct "
- "`%s'",
- constructor_type->name);
- return ir_call::get_error_instruction(ctx);
- }
-
- /* Later, we cast each parameter to the same base type as the
- * constructor. Since there are no non-floating point matrices, we
- * need to break them up into a series of column vectors.
- */
- if (constructor_type->base_type != GLSL_TYPE_FLOAT) {
- foreach_list_safe(n, &actual_parameters) {
- ir_rvalue *matrix = (ir_rvalue *) n;
-
- if (!matrix->type->is_matrix())
- continue;
-
- /* Create a temporary containing the matrix. */
- ir_variable *var = new(ctx) ir_variable(matrix->type, "matrix_tmp",
- ir_var_temporary);
- instructions->push_tail(var);
- instructions->push_tail(new(ctx) ir_assignment(new(ctx)
- ir_dereference_variable(var), matrix, NULL));
- var->constant_value = matrix->constant_expression_value();
-
- /* Replace the matrix with dereferences of its columns. */
- for (int i = 0; i < matrix->type->matrix_columns; i++) {
- matrix->insert_before(new (ctx) ir_dereference_array(var,
- new(ctx) ir_constant(i)));
- }
- matrix->remove();
- }
- }
-
- bool all_parameters_are_constant = true;
-
- /* Type cast each parameter and, if possible, fold constants.*/
- foreach_list_safe(n, &actual_parameters) {
- ir_rvalue *ir = (ir_rvalue *) n;
-
- const glsl_type *desired_type =
- glsl_type::get_instance(constructor_type->base_type,
- ir->type->vector_elements,
- ir->type->matrix_columns);
- ir_rvalue *result = convert_component(ir, desired_type);
-
- /* Attempt to convert the parameter to a constant valued expression.
- * After doing so, track whether or not all the parameters to the
- * constructor are trivially constant valued expressions.
- */
- ir_rvalue *const constant = result->constant_expression_value();
-
- if (constant != NULL)
- result = constant;
- else
- all_parameters_are_constant = false;
-
- if (result != ir) {
- ir->replace_with(result);
- }
- }
-
- /* If all of the parameters are trivially constant, create a
- * constant representing the complete collection of parameters.
- */
- if (all_parameters_are_constant) {
- return new(ctx) ir_constant(constructor_type, &actual_parameters);
- } else if (constructor_type->is_scalar()) {
- return dereference_component((ir_rvalue *) actual_parameters.head,
- 0);
- } else if (constructor_type->is_vector()) {
- return emit_inline_vector_constructor(constructor_type,
- instructions,
- &actual_parameters,
- ctx);
- } else {
- assert(constructor_type->is_matrix());
- return emit_inline_matrix_constructor(constructor_type,
- instructions,
- &actual_parameters,
- ctx);
- }
- } else {
- const ast_expression *id = subexpressions[0];
- YYLTYPE loc = id->get_location();
- exec_list actual_parameters;
-
- process_parameters(instructions, &actual_parameters, &this->expressions,
- state);
-
- return match_function_by_name(instructions,
- id->primary_expression.identifier, & loc,
- &actual_parameters, state);
- }
-
- return ir_call::get_error_instruction(ctx);
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glsl_symbol_table.h"
+#include "ast.h"
+#include "glsl_types.h"
+#include "ir.h"
+#include "main/core.h" /* for MIN2 */
+
+static ir_rvalue *
+convert_component(ir_rvalue *src, const glsl_type *desired_type);
+
+bool
+apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from,
+ struct _mesa_glsl_parse_state *state);
+
+static unsigned
+process_parameters(exec_list *instructions, exec_list *actual_parameters,
+ exec_list *parameters,
+ struct _mesa_glsl_parse_state *state)
+{
+ unsigned count = 0;
+
+ foreach_list (n, parameters) {
+ ast_node *const ast = exec_node_data(ast_node, n, link);
+ ir_rvalue *result = ast->hir(instructions, state);
+
+ ir_constant *const constant = result->constant_expression_value();
+ if (constant != NULL)
+ result = constant;
+
+ actual_parameters->push_tail(result);
+ count++;
+ }
+
+ return count;
+}
+
+
+/**
+ * Generate a source prototype for a function signature
+ *
+ * \param return_type Return type of the function. May be \c NULL.
+ * \param name Name of the function.
+ * \param parameters Parameter list for the function. This may be either a
+ * formal or actual parameter list. Only the type is used.
+ *
+ * \return
+ * A ralloced string representing the prototype of the function.
+ */
+char *
+prototype_string(const glsl_type *return_type, const char *name,
+ exec_list *parameters)
+{
+ char *str = NULL;
+
+ if (return_type != NULL)
+ str = ralloc_asprintf(NULL, "%s ", return_type->name);
+
+ ralloc_asprintf_append(&str, "%s(", name);
+
+ const char *comma = "";
+ foreach_list(node, parameters) {
+ const ir_instruction *const param = (ir_instruction *) node;
+
+ ralloc_asprintf_append(&str, "%s%s", comma, param->type->name);
+ comma = ", ";
+ }
+
+ ralloc_strcat(&str, ")");
+ return str;
+}
+
+
+static ir_rvalue *
+match_function_by_name(exec_list *instructions, const char *name,
+ YYLTYPE *loc, exec_list *actual_parameters,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ ir_function *f = state->symbols->get_function(name);
+ ir_function_signature *sig;
+
+ sig = f ? f->matching_signature(actual_parameters) : NULL;
+
+ /* FINISHME: This doesn't handle the case where shader X contains a
+ * FINISHME: matching signature but shader X + N contains an _exact_
+ * FINISHME: matching signature.
+ */
+ if (sig == NULL
+ && (f == NULL || state->es_shader || !f->has_user_signature())
+ && state->symbols->get_type(name) == NULL
+ && (state->language_version == 110
+ || state->symbols->get_variable(name) == NULL)) {
+ /* The current shader doesn't contain a matching function or signature.
+ * Before giving up, look for the prototype in the built-in functions.
+ */
+ for (unsigned i = 0; i < state->num_builtins_to_link; i++) {
+ ir_function *builtin;
+ builtin = state->builtins_to_link[i]->symbols->get_function(name);
+ sig = builtin ? builtin->matching_signature(actual_parameters) : NULL;
+ if (sig != NULL) {
+ if (f == NULL) {
+ f = new(ctx) ir_function(name);
+ state->symbols->add_global_function(f);
+ emit_function(state, instructions, f);
+ }
+
+ f->add_signature(sig->clone_prototype(f, NULL));
+ break;
+ }
+ }
+ }
+
+ if (sig != NULL) {
+ /* Verify that 'out' and 'inout' actual parameters are lvalues. This
+ * isn't done in ir_function::matching_signature because that function
+ * cannot generate the necessary diagnostics.
+ *
+ * Also, validate that 'const_in' formal parameters (an extension of our
+ * IR) correspond to ir_constant actual parameters.
+ */
+ exec_list_iterator actual_iter = actual_parameters->iterator();
+ exec_list_iterator formal_iter = sig->parameters.iterator();
+
+ while (actual_iter.has_next()) {
+ ir_rvalue *actual = (ir_rvalue *) actual_iter.get();
+ ir_variable *formal = (ir_variable *) formal_iter.get();
+
+ assert(actual != NULL);
+ assert(formal != NULL);
+
+ if (formal->mode == ir_var_const_in && !actual->as_constant()) {
+ _mesa_glsl_error(loc, state,
+ "parameter `%s' must be a constant expression",
+ formal->name);
+ }
+
+ if ((formal->mode == ir_var_out)
+ || (formal->mode == ir_var_inout)) {
+ const char *mode = NULL;
+ switch (formal->mode) {
+ case ir_var_out: mode = "out"; break;
+ case ir_var_inout: mode = "inout"; break;
+ default: assert(false); break;
+ }
+ /* FIXME: 'loc' is incorrect (as of 2011-01-21). It is always
+ * FIXME: 0:0(0).
+ */
+ if (actual->variable_referenced()
+ && actual->variable_referenced()->read_only) {
+ _mesa_glsl_error(loc, state,
+ "function parameter '%s %s' references the "
+ "read-only variable '%s'",
+ mode, formal->name,
+ actual->variable_referenced()->name);
+
+ } else if (!actual->is_lvalue()) {
+ _mesa_glsl_error(loc, state,
+ "function parameter '%s %s' is not an lvalue",
+ mode, formal->name);
+ }
+ }
+
+ if (formal->type->is_numeric() || formal->type->is_boolean()) {
+ ir_rvalue *converted = convert_component(actual, formal->type);
+ actual->replace_with(converted);
+ }
+
+ actual_iter.next();
+ formal_iter.next();
+ }
+
+ /* Always insert the call in the instruction stream, and return a deref
+ * of its return val if it returns a value, since we don't know if
+ * the rvalue is going to be assigned to anything or not.
+ */
+ ir_call *call = new(ctx) ir_call(sig, actual_parameters);
+ if (!sig->return_type->is_void()) {
+ ir_variable *var;
+ ir_dereference_variable *deref;
+
+ var = new(ctx) ir_variable(sig->return_type,
+ ralloc_asprintf(ctx, "%s_retval",
+ sig->function_name()),
+ ir_var_temporary);
+ instructions->push_tail(var);
+
+ deref = new(ctx) ir_dereference_variable(var);
+ ir_assignment *assign = new(ctx) ir_assignment(deref, call, NULL);
+ instructions->push_tail(assign);
+ if (state->language_version >= 120)
+ var->constant_value = call->constant_expression_value();
+
+ deref = new(ctx) ir_dereference_variable(var);
+ return deref;
+ } else {
+ instructions->push_tail(call);
+ return NULL;
+ }
+ } else {
+ char *str = prototype_string(NULL, name, actual_parameters);
+
+ _mesa_glsl_error(loc, state, "no matching function for call to `%s'",
+ str);
+ ralloc_free(str);
+
+ const char *prefix = "candidates are: ";
+
+ for (int i = -1; i < (int) state->num_builtins_to_link; i++) {
+ glsl_symbol_table *syms = i >= 0 ? state->builtins_to_link[i]->symbols
+ : state->symbols;
+ f = syms->get_function(name);
+ if (f == NULL)
+ continue;
+
+ foreach_list (node, &f->signatures) {
+ ir_function_signature *sig = (ir_function_signature *) node;
+
+ str = prototype_string(sig->return_type, f->name, &sig->parameters);
+ _mesa_glsl_error(loc, state, "%s%s\n", prefix, str);
+ ralloc_free(str);
+
+ prefix = " ";
+ }
+
+ }
+
+ return ir_call::get_error_instruction(ctx);
+ }
+}
+
+
+/**
+ * Perform automatic type conversion of constructor parameters
+ *
+ * This implements the rules in the "Conversion and Scalar Constructors"
+ * section (GLSL 1.10 section 5.4.1), not the "Implicit Conversions" rules.
+ */
+static ir_rvalue *
+convert_component(ir_rvalue *src, const glsl_type *desired_type)
+{
+ void *ctx = ralloc_parent(src);
+ const unsigned a = desired_type->base_type;
+ const unsigned b = src->type->base_type;
+ ir_expression *result = NULL;
+
+ if (src->type->is_error())
+ return src;
+
+ assert(a <= GLSL_TYPE_BOOL);
+ assert(b <= GLSL_TYPE_BOOL);
+
+ if ((a == b) || (src->type->is_integer() && desired_type->is_integer()))
+ return src;
+
+ switch (a) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ if (b == GLSL_TYPE_FLOAT)
+ result = new(ctx) ir_expression(ir_unop_f2i, desired_type, src, NULL);
+ else {
+ assert(b == GLSL_TYPE_BOOL);
+ result = new(ctx) ir_expression(ir_unop_b2i, desired_type, src, NULL);
+ }
+ break;
+ case GLSL_TYPE_FLOAT:
+ switch (b) {
+ case GLSL_TYPE_UINT:
+ result = new(ctx) ir_expression(ir_unop_u2f, desired_type, src, NULL);
+ break;
+ case GLSL_TYPE_INT:
+ result = new(ctx) ir_expression(ir_unop_i2f, desired_type, src, NULL);
+ break;
+ case GLSL_TYPE_BOOL:
+ result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL);
+ break;
+ }
+ break;
+ case GLSL_TYPE_BOOL:
+ switch (b) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ result = new(ctx) ir_expression(ir_unop_i2b, desired_type, src, NULL);
+ break;
+ case GLSL_TYPE_FLOAT:
+ result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL);
+ break;
+ }
+ break;
+ }
+
+ assert(result != NULL);
+
+ /* Try constant folding; it may fold in the conversion we just added. */
+ ir_constant *const constant = result->constant_expression_value();
+ return (constant != NULL) ? (ir_rvalue *) constant : (ir_rvalue *) result;
+}
+
+/**
+ * Dereference a specific component from a scalar, vector, or matrix
+ */
+static ir_rvalue *
+dereference_component(ir_rvalue *src, unsigned component)
+{
+ void *ctx = ralloc_parent(src);
+ assert(component < src->type->components());
+
+ /* If the source is a constant, just create a new constant instead of a
+ * dereference of the existing constant.
+ */
+ ir_constant *constant = src->as_constant();
+ if (constant)
+ return new(ctx) ir_constant(constant, component);
+
+ if (src->type->is_scalar()) {
+ return src;
+ } else if (src->type->is_vector()) {
+ return new(ctx) ir_swizzle(src, component, 0, 0, 0, 1);
+ } else {
+ assert(src->type->is_matrix());
+
+ /* Dereference a row of the matrix, then call this function again to get
+ * a specific element from that row.
+ */
+ const int c = component / src->type->column_type()->vector_elements;
+ const int r = component % src->type->column_type()->vector_elements;
+ ir_constant *const col_index = new(ctx) ir_constant(c);
+ ir_dereference *const col = new(ctx) ir_dereference_array(src, col_index);
+
+ col->type = src->type->column_type();
+
+ return dereference_component(col, r);
+ }
+
+ assert(!"Should not get here.");
+ return NULL;
+}
+
+
+static ir_rvalue *
+process_array_constructor(exec_list *instructions,
+ const glsl_type *constructor_type,
+ YYLTYPE *loc, exec_list *parameters,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ /* Array constructors come in two forms: sized and unsized. Sized array
+ * constructors look like 'vec4[2](a, b)', where 'a' and 'b' are vec4
+ * variables. In this case the number of parameters must exactly match the
+ * specified size of the array.
+ *
+ * Unsized array constructors look like 'vec4[](a, b)', where 'a' and 'b'
+ * are vec4 variables. In this case the size of the array being constructed
+ * is determined by the number of parameters.
+ *
+ * From page 52 (page 58 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "There must be exactly the same number of arguments as the size of
+ * the array being constructed. If no size is present in the
+ * constructor, then the array is explicitly sized to the number of
+ * arguments provided. The arguments are assigned in order, starting at
+ * element 0, to the elements of the constructed array. Each argument
+ * must be the same type as the element type of the array, or be a type
+ * that can be converted to the element type of the array according to
+ * Section 4.1.10 "Implicit Conversions.""
+ */
+ exec_list actual_parameters;
+ const unsigned parameter_count =
+ process_parameters(instructions, &actual_parameters, parameters, state);
+
+ if ((parameter_count == 0)
+ || ((constructor_type->length != 0)
+ && (constructor_type->length != parameter_count))) {
+ const unsigned min_param = (constructor_type->length == 0)
+ ? 1 : constructor_type->length;
+
+ _mesa_glsl_error(loc, state, "array constructor must have %s %u "
+ "parameter%s",
+ (constructor_type->length != 0) ? "at least" : "exactly",
+ min_param, (min_param <= 1) ? "" : "s");
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ if (constructor_type->length == 0) {
+ constructor_type =
+ glsl_type::get_array_instance(constructor_type->element_type(),
+ parameter_count);
+ assert(constructor_type != NULL);
+ assert(constructor_type->length == parameter_count);
+ }
+
+ bool all_parameters_are_constant = true;
+
+ /* Type cast each parameter and, if possible, fold constants. */
+ foreach_list_safe(n, &actual_parameters) {
+ ir_rvalue *ir = (ir_rvalue *) n;
+ ir_rvalue *result = ir;
+
+ /* Apply implicit conversions (not the scalar constructor rules!) */
+ if (constructor_type->element_type()->is_float()) {
+ const glsl_type *desired_type =
+ glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ ir->type->vector_elements,
+ ir->type->matrix_columns);
+ result = convert_component(ir, desired_type);
+ }
+
+ if (result->type != constructor_type->element_type()) {
+ _mesa_glsl_error(loc, state, "type error in array constructor: "
+ "expected: %s, found %s",
+ constructor_type->element_type()->name,
+ result->type->name);
+ }
+
+ /* Attempt to convert the parameter to a constant valued expression.
+ * After doing so, track whether or not all the parameters to the
+ * constructor are trivially constant valued expressions.
+ */
+ ir_rvalue *const constant = result->constant_expression_value();
+
+ if (constant != NULL)
+ result = constant;
+ else
+ all_parameters_are_constant = false;
+
+ ir->replace_with(result);
+ }
+
+ if (all_parameters_are_constant)
+ return new(ctx) ir_constant(constructor_type, &actual_parameters);
+
+ ir_variable *var = new(ctx) ir_variable(constructor_type, "array_ctor",
+ ir_var_temporary);
+ instructions->push_tail(var);
+
+ int i = 0;
+ foreach_list(node, &actual_parameters) {
+ ir_rvalue *rhs = (ir_rvalue *) node;
+ ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
+ new(ctx) ir_constant(i));
+
+ ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs, NULL);
+ instructions->push_tail(assignment);
+
+ i++;
+ }
+
+ return new(ctx) ir_dereference_variable(var);
+}
+
+
+/**
+ * Try to convert a record constructor to a constant expression
+ */
+static ir_constant *
+constant_record_constructor(const glsl_type *constructor_type,
+ exec_list *parameters, void *mem_ctx)
+{
+ foreach_list(node, parameters) {
+ ir_constant *constant = ((ir_instruction *) node)->as_constant();
+ if (constant == NULL)
+ return NULL;
+ node->replace_with(constant);
+ }
+
+ return new(mem_ctx) ir_constant(constructor_type, parameters);
+}
+
+
+/**
+ * Determine if a list consists of a single scalar r-value
+ */
+bool
+single_scalar_parameter(exec_list *parameters)
+{
+ const ir_rvalue *const p = (ir_rvalue *) parameters->head;
+ assert(((ir_rvalue *)p)->as_rvalue() != NULL);
+
+ return (p->type->is_scalar() && p->next->is_tail_sentinel());
+}
+
+
+/**
+ * Generate inline code for a vector constructor
+ *
+ * The generated constructor code will consist of a temporary variable
+ * declaration of the same type as the constructor. A sequence of assignments
+ * from constructor parameters to the temporary will follow.
+ *
+ * \return
+ * An \c ir_dereference_variable of the temprorary generated in the constructor
+ * body.
+ */
+ir_rvalue *
+emit_inline_vector_constructor(const glsl_type *type,
+ exec_list *instructions,
+ exec_list *parameters,
+ void *ctx)
+{
+ assert(!parameters->is_empty());
+
+ ir_variable *var = new(ctx) ir_variable(type, "vec_ctor", ir_var_temporary);
+ instructions->push_tail(var);
+
+ /* There are two kinds of vector constructors.
+ *
+ * - Construct a vector from a single scalar by replicating that scalar to
+ * all components of the vector.
+ *
+ * - Construct a vector from an arbirary combination of vectors and
+ * scalars. The components of the constructor parameters are assigned
+ * to the vector in order until the vector is full.
+ */
+ const unsigned lhs_components = type->components();
+ if (single_scalar_parameter(parameters)) {
+ ir_rvalue *first_param = (ir_rvalue *)parameters->head;
+ ir_rvalue *rhs = new(ctx) ir_swizzle(first_param, 0, 0, 0, 0,
+ lhs_components);
+ ir_dereference_variable *lhs = new(ctx) ir_dereference_variable(var);
+ const unsigned mask = (1U << lhs_components) - 1;
+
+ assert(rhs->type == lhs->type);
+
+ ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL, mask);
+ instructions->push_tail(inst);
+ } else {
+ unsigned base_component = 0;
+ unsigned base_lhs_component = 0;
+ ir_constant_data data;
+ unsigned constant_mask = 0, constant_components = 0;
+
+ memset(&data, 0, sizeof(data));
+
+ foreach_list(node, parameters) {
+ ir_rvalue *param = (ir_rvalue *) node;
+ unsigned rhs_components = param->type->components();
+
+ /* Do not try to assign more components to the vector than it has!
+ */
+ if ((rhs_components + base_lhs_component) > lhs_components) {
+ rhs_components = lhs_components - base_lhs_component;
+ }
+
+ const ir_constant *const c = param->as_constant();
+ if (c != NULL) {
+ for (unsigned i = 0; i < rhs_components; i++) {
+ switch (c->type->base_type) {
+ case GLSL_TYPE_UINT:
+ data.u[i + base_component] = c->get_uint_component(i);
+ break;
+ case GLSL_TYPE_INT:
+ data.i[i + base_component] = c->get_int_component(i);
+ break;
+ case GLSL_TYPE_FLOAT:
+ data.f[i + base_component] = c->get_float_component(i);
+ break;
+ case GLSL_TYPE_BOOL:
+ data.b[i + base_component] = c->get_bool_component(i);
+ break;
+ default:
+ assert(!"Should not get here.");
+ break;
+ }
+ }
+
+ /* Mask of fields to be written in the assignment.
+ */
+ constant_mask |= ((1U << rhs_components) - 1) << base_lhs_component;
+ constant_components += rhs_components;
+
+ base_component += rhs_components;
+ }
+ /* Advance the component index by the number of components
+ * that were just assigned.
+ */
+ base_lhs_component += rhs_components;
+ }
+
+ if (constant_mask != 0) {
+ ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
+ const glsl_type *rhs_type = glsl_type::get_instance(var->type->base_type,
+ constant_components,
+ 1);
+ ir_rvalue *rhs = new(ctx) ir_constant(rhs_type, &data);
+
+ ir_instruction *inst =
+ new(ctx) ir_assignment(lhs, rhs, NULL, constant_mask);
+ instructions->push_tail(inst);
+ }
+
+ base_component = 0;
+ foreach_list(node, parameters) {
+ ir_rvalue *param = (ir_rvalue *) node;
+ unsigned rhs_components = param->type->components();
+
+ /* Do not try to assign more components to the vector than it has!
+ */
+ if ((rhs_components + base_component) > lhs_components) {
+ rhs_components = lhs_components - base_component;
+ }
+
+ const ir_constant *const c = param->as_constant();
+ if (c == NULL) {
+ /* Mask of fields to be written in the assignment.
+ */
+ const unsigned write_mask = ((1U << rhs_components) - 1)
+ << base_component;
+
+ ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
+
+ /* Generate a swizzle so that LHS and RHS sizes match.
+ */
+ ir_rvalue *rhs =
+ new(ctx) ir_swizzle(param, 0, 1, 2, 3, rhs_components);
+
+ ir_instruction *inst =
+ new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
+ instructions->push_tail(inst);
+ }
+
+ /* Advance the component index by the number of components that were
+ * just assigned.
+ */
+ base_component += rhs_components;
+ }
+ }
+ return new(ctx) ir_dereference_variable(var);
+}
+
+
+/**
+ * Generate assignment of a portion of a vector to a portion of a matrix column
+ *
+ * \param src_base First component of the source to be used in assignment
+ * \param column Column of destination to be assiged
+ * \param row_base First component of the destination column to be assigned
+ * \param count Number of components to be assigned
+ *
+ * \note
+ * \c src_base + \c count must be less than or equal to the number of components
+ * in the source vector.
+ */
+ir_instruction *
+assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base,
+ ir_rvalue *src, unsigned src_base, unsigned count,
+ void *mem_ctx)
+{
+ ir_constant *col_idx = new(mem_ctx) ir_constant(column);
+ ir_dereference *column_ref = new(mem_ctx) ir_dereference_array(var, col_idx);
+
+ assert(column_ref->type->components() >= (row_base + count));
+ assert(src->type->components() >= (src_base + count));
+
+ /* Generate a swizzle that extracts the number of components from the source
+ * that are to be assigned to the column of the matrix.
+ */
+ if (count < src->type->vector_elements) {
+ src = new(mem_ctx) ir_swizzle(src,
+ src_base + 0, src_base + 1,
+ src_base + 2, src_base + 3,
+ count);
+ }
+
+ /* Mask of fields to be written in the assignment.
+ */
+ const unsigned write_mask = ((1U << count) - 1) << row_base;
+
+ return new(mem_ctx) ir_assignment(column_ref, src, NULL, write_mask);
+}
+
+
+/**
+ * Generate inline code for a matrix constructor
+ *
+ * The generated constructor code will consist of a temporary variable
+ * declaration of the same type as the constructor. A sequence of assignments
+ * from constructor parameters to the temporary will follow.
+ *
+ * \return
+ * An \c ir_dereference_variable of the temprorary generated in the constructor
+ * body.
+ */
+ir_rvalue *
+emit_inline_matrix_constructor(const glsl_type *type,
+ exec_list *instructions,
+ exec_list *parameters,
+ void *ctx)
+{
+ assert(!parameters->is_empty());
+
+ ir_variable *var = new(ctx) ir_variable(type, "mat_ctor", ir_var_temporary);
+ instructions->push_tail(var);
+
+ /* There are three kinds of matrix constructors.
+ *
+ * - Construct a matrix from a single scalar by replicating that scalar to
+ * along the diagonal of the matrix and setting all other components to
+ * zero.
+ *
+ * - Construct a matrix from an arbirary combination of vectors and
+ * scalars. The components of the constructor parameters are assigned
+ * to the matrix in colum-major order until the matrix is full.
+ *
+ * - Construct a matrix from a single matrix. The source matrix is copied
+ * to the upper left portion of the constructed matrix, and the remaining
+ * elements take values from the identity matrix.
+ */
+ ir_rvalue *const first_param = (ir_rvalue *) parameters->head;
+ if (single_scalar_parameter(parameters)) {
+ /* Assign the scalar to the X component of a vec4, and fill the remaining
+ * components with zero.
+ */
+ ir_variable *rhs_var =
+ new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec",
+ ir_var_temporary);
+ instructions->push_tail(rhs_var);
+
+ ir_constant_data zero;
+ zero.f[0] = 0.0;
+ zero.f[1] = 0.0;
+ zero.f[2] = 0.0;
+ zero.f[3] = 0.0;
+
+ ir_instruction *inst =
+ new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var),
+ new(ctx) ir_constant(rhs_var->type, &zero),
+ NULL);
+ instructions->push_tail(inst);
+
+ ir_dereference *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
+
+ inst = new(ctx) ir_assignment(rhs_ref, first_param, NULL, 0x01);
+ instructions->push_tail(inst);
+
+ /* Assign the temporary vector to each column of the destination matrix
+ * with a swizzle that puts the X component on the diagonal of the
+ * matrix. In some cases this may mean that the X component does not
+ * get assigned into the column at all (i.e., when the matrix has more
+ * columns than rows).
+ */
+ static const unsigned rhs_swiz[4][4] = {
+ { 0, 1, 1, 1 },
+ { 1, 0, 1, 1 },
+ { 1, 1, 0, 1 },
+ { 1, 1, 1, 0 }
+ };
+
+ const unsigned cols_to_init = MIN2(type->matrix_columns,
+ type->vector_elements);
+ for (unsigned i = 0; i < cols_to_init; i++) {
+ ir_constant *const col_idx = new(ctx) ir_constant(i);
+ ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
+
+ ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
+ ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, rhs_swiz[i],
+ type->vector_elements);
+
+ inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
+ instructions->push_tail(inst);
+ }
+
+ for (unsigned i = cols_to_init; i < type->matrix_columns; i++) {
+ ir_constant *const col_idx = new(ctx) ir_constant(i);
+ ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
+
+ ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
+ ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, 1, 1, 1, 1,
+ type->vector_elements);
+
+ inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
+ instructions->push_tail(inst);
+ }
+ } else if (first_param->type->is_matrix()) {
+ /* From page 50 (56 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "If a matrix is constructed from a matrix, then each component
+ * (column i, row j) in the result that has a corresponding
+ * component (column i, row j) in the argument will be initialized
+ * from there. All other components will be initialized to the
+ * identity matrix. If a matrix argument is given to a matrix
+ * constructor, it is an error to have any other arguments."
+ */
+ assert(first_param->next->is_tail_sentinel());
+ ir_rvalue *const src_matrix = first_param;
+
+ /* If the source matrix is smaller, pre-initialize the relavent parts of
+ * the destination matrix to the identity matrix.
+ */
+ if ((src_matrix->type->matrix_columns < var->type->matrix_columns)
+ || (src_matrix->type->vector_elements < var->type->vector_elements)) {
+
+ /* If the source matrix has fewer rows, every column of the destination
+ * must be initialized. Otherwise only the columns in the destination
+ * that do not exist in the source must be initialized.
+ */
+ unsigned col =
+ (src_matrix->type->vector_elements < var->type->vector_elements)
+ ? 0 : src_matrix->type->matrix_columns;
+
+ const glsl_type *const col_type = var->type->column_type();
+ for (/* empty */; col < var->type->matrix_columns; col++) {
+ ir_constant_data ident;
+
+ ident.f[0] = 0.0;
+ ident.f[1] = 0.0;
+ ident.f[2] = 0.0;
+ ident.f[3] = 0.0;
+
+ ident.f[col] = 1.0;
+
+ ir_rvalue *const rhs = new(ctx) ir_constant(col_type, &ident);
+
+ ir_rvalue *const lhs =
+ new(ctx) ir_dereference_array(var, new(ctx) ir_constant(col));
+
+ ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL);
+ instructions->push_tail(inst);
+ }
+ }
+
+ /* Assign columns from the source matrix to the destination matrix.
+ *
+ * Since the parameter will be used in the RHS of multiple assignments,
+ * generate a temporary and copy the paramter there.
+ */
+ ir_variable *const rhs_var =
+ new(ctx) ir_variable(first_param->type, "mat_ctor_mat",
+ ir_var_temporary);
+ instructions->push_tail(rhs_var);
+
+ ir_dereference *const rhs_var_ref =
+ new(ctx) ir_dereference_variable(rhs_var);
+ ir_instruction *const inst =
+ new(ctx) ir_assignment(rhs_var_ref, first_param, NULL);
+ instructions->push_tail(inst);
+
+ const unsigned last_row = MIN2(src_matrix->type->vector_elements,
+ var->type->vector_elements);
+ const unsigned last_col = MIN2(src_matrix->type->matrix_columns,
+ var->type->matrix_columns);
+
+ unsigned swiz[4] = { 0, 0, 0, 0 };
+ for (unsigned i = 1; i < last_row; i++)
+ swiz[i] = i;
+
+ const unsigned write_mask = (1U << last_row) - 1;
+
+ for (unsigned i = 0; i < last_col; i++) {
+ ir_dereference *const lhs =
+ new(ctx) ir_dereference_array(var, new(ctx) ir_constant(i));
+ ir_rvalue *const rhs_col =
+ new(ctx) ir_dereference_array(rhs_var, new(ctx) ir_constant(i));
+
+ /* If one matrix has columns that are smaller than the columns of the
+ * other matrix, wrap the column access of the larger with a swizzle
+ * so that the LHS and RHS of the assignment have the same size (and
+ * therefore have the same type).
+ *
+ * It would be perfectly valid to unconditionally generate the
+ * swizzles, this this will typically result in a more compact IR tree.
+ */
+ ir_rvalue *rhs;
+ if (lhs->type->vector_elements != rhs_col->type->vector_elements) {
+ rhs = new(ctx) ir_swizzle(rhs_col, swiz, last_row);
+ } else {
+ rhs = rhs_col;
+ }
+
+ ir_instruction *inst =
+ new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
+ instructions->push_tail(inst);
+ }
+ } else {
+ const unsigned cols = type->matrix_columns;
+ const unsigned rows = type->vector_elements;
+ unsigned col_idx = 0;
+ unsigned row_idx = 0;
+
+ foreach_list (node, parameters) {
+ ir_rvalue *const rhs = (ir_rvalue *) node;
+ const unsigned components_remaining_this_column = rows - row_idx;
+ unsigned rhs_components = rhs->type->components();
+ unsigned rhs_base = 0;
+
+ /* Since the parameter might be used in the RHS of two assignments,
+ * generate a temporary and copy the paramter there.
+ */
+ ir_variable *rhs_var =
+ new(ctx) ir_variable(rhs->type, "mat_ctor_vec", ir_var_temporary);
+ instructions->push_tail(rhs_var);
+
+ ir_dereference *rhs_var_ref =
+ new(ctx) ir_dereference_variable(rhs_var);
+ ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs, NULL);
+ instructions->push_tail(inst);
+
+ /* Assign the current parameter to as many components of the matrix
+ * as it will fill.
+ *
+ * NOTE: A single vector parameter can span two matrix columns. A
+ * single vec4, for example, can completely fill a mat2.
+ */
+ if (rhs_components >= components_remaining_this_column) {
+ const unsigned count = MIN2(rhs_components,
+ components_remaining_this_column);
+
+ rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
+
+ ir_instruction *inst = assign_to_matrix_column(var, col_idx,
+ row_idx,
+ rhs_var_ref, 0,
+ count, ctx);
+ instructions->push_tail(inst);
+
+ rhs_base = count;
+
+ col_idx++;
+ row_idx = 0;
+ }
+
+ /* If there is data left in the parameter and components left to be
+ * set in the destination, emit another assignment. It is possible
+ * that the assignment could be of a vec4 to the last element of the
+ * matrix. In this case col_idx==cols, but there is still data
+ * left in the source parameter. Obviously, don't emit an assignment
+ * to data outside the destination matrix.
+ */
+ if ((col_idx < cols) && (rhs_base < rhs_components)) {
+ const unsigned count = rhs_components - rhs_base;
+
+ rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
+
+ ir_instruction *inst = assign_to_matrix_column(var, col_idx,
+ row_idx,
+ rhs_var_ref,
+ rhs_base,
+ count, ctx);
+ instructions->push_tail(inst);
+
+ row_idx += count;
+ }
+ }
+ }
+
+ return new(ctx) ir_dereference_variable(var);
+}
+
+
+ir_rvalue *
+emit_inline_record_constructor(const glsl_type *type,
+ exec_list *instructions,
+ exec_list *parameters,
+ void *mem_ctx)
+{
+ ir_variable *const var =
+ new(mem_ctx) ir_variable(type, "record_ctor", ir_var_temporary);
+ ir_dereference_variable *const d = new(mem_ctx) ir_dereference_variable(var);
+
+ instructions->push_tail(var);
+
+ exec_node *node = parameters->head;
+ for (unsigned i = 0; i < type->length; i++) {
+ assert(!node->is_tail_sentinel());
+
+ ir_dereference *const lhs =
+ new(mem_ctx) ir_dereference_record(d->clone(mem_ctx, NULL),
+ type->fields.structure[i].name);
+
+ ir_rvalue *const rhs = ((ir_instruction *) node)->as_rvalue();
+ assert(rhs != NULL);
+
+ ir_instruction *const assign = new(mem_ctx) ir_assignment(lhs, rhs, NULL);
+
+ instructions->push_tail(assign);
+ node = node->next;
+ }
+
+ return d;
+}
+
+
+ir_rvalue *
+ast_function_expression::hir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ void *ctx = state;
+ /* There are three sorts of function calls.
+ *
+ * 1. constructors - The first subexpression is an ast_type_specifier.
+ * 2. methods - Only the .length() method of array types.
+ * 3. functions - Calls to regular old functions.
+ *
+ * Method calls are actually detected when the ast_field_selection
+ * expression is handled.
+ */
+ if (is_constructor()) {
+ const ast_type_specifier *type = (ast_type_specifier *) subexpressions[0];
+ YYLTYPE loc = type->get_location();
+ const char *name;
+
+ const glsl_type *const constructor_type = type->glsl_type(& name, state);
+
+ /* constructor_type can be NULL if a variable with the same name as the
+ * structure has come into scope.
+ */
+ if (constructor_type == NULL) {
+ _mesa_glsl_error(& loc, state, "unknown type `%s' (structure name "
+ "may be shadowed by a variable with the same name)",
+ type->type_name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+
+ /* Constructors for samplers are illegal.
+ */
+ if (constructor_type->is_sampler()) {
+ _mesa_glsl_error(& loc, state, "cannot construct sampler type `%s'",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ if (constructor_type->is_array()) {
+ if (state->language_version <= 110) {
+ _mesa_glsl_error(& loc, state,
+ "array constructors forbidden in GLSL 1.10");
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ return process_array_constructor(instructions, constructor_type,
+ & loc, &this->expressions, state);
+ }
+
+
+ /* There are two kinds of constructor call. Constructors for built-in
+ * language types, such as mat4 and vec2, are free form. The only
+ * requirement is that the parameters must provide enough values of the
+ * correct scalar type. Constructors for arrays and structures must
+ * have the exact number of parameters with matching types in the
+ * correct order. These constructors follow essentially the same type
+ * matching rules as functions.
+ */
+ if (constructor_type->is_record()) {
+ exec_list actual_parameters;
+
+ process_parameters(instructions, &actual_parameters,
+ &this->expressions, state);
+
+ exec_node *node = actual_parameters.head;
+ for (unsigned i = 0; i < constructor_type->length; i++) {
+ ir_rvalue *ir = (ir_rvalue *) node;
+
+ if (node->is_tail_sentinel()) {
+ _mesa_glsl_error(&loc, state,
+ "insufficient parameters to constructor "
+ "for `%s'",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ if (apply_implicit_conversion(constructor_type->fields.structure[i].type,
+ ir, state)) {
+ node->replace_with(ir);
+ } else {
+ _mesa_glsl_error(&loc, state,
+ "parameter type mismatch in constructor "
+ "for `%s.%s' (%s vs %s)",
+ constructor_type->name,
+ constructor_type->fields.structure[i].name,
+ ir->type->name,
+ constructor_type->fields.structure[i].type->name);
+ return ir_call::get_error_instruction(ctx);;
+ }
+
+ node = node->next;
+ }
+
+ if (!node->is_tail_sentinel()) {
+ _mesa_glsl_error(&loc, state, "too many parameters in constructor "
+ "for `%s'", constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ ir_rvalue *const constant =
+ constant_record_constructor(constructor_type, &actual_parameters,
+ state);
+
+ return (constant != NULL)
+ ? constant
+ : emit_inline_record_constructor(constructor_type, instructions,
+ &actual_parameters, state);
+ }
+
+ if (!constructor_type->is_numeric() && !constructor_type->is_boolean())
+ return ir_call::get_error_instruction(ctx);
+
+ /* Total number of components of the type being constructed. */
+ const unsigned type_components = constructor_type->components();
+
+ /* Number of components from parameters that have actually been
+ * consumed. This is used to perform several kinds of error checking.
+ */
+ unsigned components_used = 0;
+
+ unsigned matrix_parameters = 0;
+ unsigned nonmatrix_parameters = 0;
+ exec_list actual_parameters;
+
+ foreach_list (n, &this->expressions) {
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ir_rvalue *result = ast->hir(instructions, state)->as_rvalue();
+
+ /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "It is an error to provide extra arguments beyond this
+ * last used argument."
+ */
+ if (components_used >= type_components) {
+ _mesa_glsl_error(& loc, state, "too many parameters to `%s' "
+ "constructor",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ if (!result->type->is_numeric() && !result->type->is_boolean()) {
+ _mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
+ "non-numeric data type",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ /* Count the number of matrix and nonmatrix parameters. This
+ * is used below to enforce some of the constructor rules.
+ */
+ if (result->type->is_matrix())
+ matrix_parameters++;
+ else
+ nonmatrix_parameters++;
+
+ actual_parameters.push_tail(result);
+ components_used += result->type->components();
+ }
+
+ /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "It is an error to construct matrices from other matrices. This
+ * is reserved for future use."
+ */
+ if (state->language_version == 110 && matrix_parameters > 0
+ && constructor_type->is_matrix()) {
+ _mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
+ "matrix in GLSL 1.10",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ /* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
+ *
+ * "If a matrix argument is given to a matrix constructor, it is
+ * an error to have any other arguments."
+ */
+ if ((matrix_parameters > 0)
+ && ((matrix_parameters + nonmatrix_parameters) > 1)
+ && constructor_type->is_matrix()) {
+ _mesa_glsl_error(& loc, state, "for matrix `%s' constructor, "
+ "matrix must be only parameter",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ /* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "In these cases, there must be enough components provided in the
+ * arguments to provide an initializer for every component in the
+ * constructed value."
+ */
+ if (components_used < type_components && components_used != 1
+ && matrix_parameters == 0) {
+ _mesa_glsl_error(& loc, state, "too few components to construct "
+ "`%s'",
+ constructor_type->name);
+ return ir_call::get_error_instruction(ctx);
+ }
+
+ /* Later, we cast each parameter to the same base type as the
+ * constructor. Since there are no non-floating point matrices, we
+ * need to break them up into a series of column vectors.
+ */
+ if (constructor_type->base_type != GLSL_TYPE_FLOAT) {
+ foreach_list_safe(n, &actual_parameters) {
+ ir_rvalue *matrix = (ir_rvalue *) n;
+
+ if (!matrix->type->is_matrix())
+ continue;
+
+ /* Create a temporary containing the matrix. */
+ ir_variable *var = new(ctx) ir_variable(matrix->type, "matrix_tmp",
+ ir_var_temporary);
+ instructions->push_tail(var);
+ instructions->push_tail(new(ctx) ir_assignment(new(ctx)
+ ir_dereference_variable(var), matrix, NULL));
+ var->constant_value = matrix->constant_expression_value();
+
+ /* Replace the matrix with dereferences of its columns. */
+ for (int i = 0; i < matrix->type->matrix_columns; i++) {
+ matrix->insert_before(new (ctx) ir_dereference_array(var,
+ new(ctx) ir_constant(i)));
+ }
+ matrix->remove();
+ }
+ }
+
+ bool all_parameters_are_constant = true;
+
+ /* Type cast each parameter and, if possible, fold constants.*/
+ foreach_list_safe(n, &actual_parameters) {
+ ir_rvalue *ir = (ir_rvalue *) n;
+
+ const glsl_type *desired_type =
+ glsl_type::get_instance(constructor_type->base_type,
+ ir->type->vector_elements,
+ ir->type->matrix_columns);
+ ir_rvalue *result = convert_component(ir, desired_type);
+
+ /* Attempt to convert the parameter to a constant valued expression.
+ * After doing so, track whether or not all the parameters to the
+ * constructor are trivially constant valued expressions.
+ */
+ ir_rvalue *const constant = result->constant_expression_value();
+
+ if (constant != NULL)
+ result = constant;
+ else
+ all_parameters_are_constant = false;
+
+ if (result != ir) {
+ ir->replace_with(result);
+ }
+ }
+
+ /* If all of the parameters are trivially constant, create a
+ * constant representing the complete collection of parameters.
+ */
+ if (all_parameters_are_constant) {
+ return new(ctx) ir_constant(constructor_type, &actual_parameters);
+ } else if (constructor_type->is_scalar()) {
+ return dereference_component((ir_rvalue *) actual_parameters.head,
+ 0);
+ } else if (constructor_type->is_vector()) {
+ return emit_inline_vector_constructor(constructor_type,
+ instructions,
+ &actual_parameters,
+ ctx);
+ } else {
+ assert(constructor_type->is_matrix());
+ return emit_inline_matrix_constructor(constructor_type,
+ instructions,
+ &actual_parameters,
+ ctx);
+ }
+ } else {
+ const ast_expression *id = subexpressions[0];
+ YYLTYPE loc = id->get_location();
+ exec_list actual_parameters;
+
+ process_parameters(instructions, &actual_parameters, &this->expressions,
+ state);
+
+ return match_function_by_name(instructions,
+ id->primary_expression.identifier, & loc,
+ &actual_parameters, state);
+ }
+
+ return ir_call::get_error_instruction(ctx);
+}
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index a11bfbab8..3b87f0d56 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -940,7 +940,7 @@ ast_expression::hir(exec_list *instructions,
};
ir_rvalue *result = NULL;
ir_rvalue *op[3];
- const struct glsl_type *type = glsl_type::error_type;
+ const struct glsl_type *type; /* a temporary variable for switch cases */
bool error_emitted = false;
YYLTYPE loc;
@@ -954,7 +954,6 @@ ast_expression::hir(exec_list *instructions,
result = do_assignment(instructions, state, op[0], op[1], false,
this->subexpressions[0]->get_location());
error_emitted = result->type->is_error();
- type = result->type;
break;
}
@@ -1078,9 +1077,7 @@ ast_expression::hir(exec_list *instructions,
} else {
result = do_comparison(ctx, operations[this->oper], op[0], op[1]);
assert(result->type == glsl_type::bool_type);
- type = glsl_type::bool_type;
}
-
break;
case ast_bit_and:
@@ -1209,7 +1206,6 @@ ast_expression::hir(exec_list *instructions,
result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
op[0], op[1]);
- type = glsl_type::bool_type;
break;
case ast_logic_not:
@@ -1218,7 +1214,6 @@ ast_expression::hir(exec_list *instructions,
result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
op[0], NULL);
- type = glsl_type::bool_type;
break;
case ast_mul_assign:
@@ -1238,7 +1233,6 @@ ast_expression::hir(exec_list *instructions,
result = do_assignment(instructions, state,
op[0]->clone(ctx, NULL), temp_rhs, false,
this->subexpressions[0]->get_location());
- type = result->type;
error_emitted = (op[0]->type->is_error());
/* GLSL 1.10 does not allow array assignment. However, we don't have to
@@ -1264,7 +1258,6 @@ ast_expression::hir(exec_list *instructions,
result = do_assignment(instructions, state,
op[0]->clone(ctx, NULL), temp_rhs, false,
this->subexpressions[0]->get_location());
- type = result->type;
error_emitted = type->is_error();
break;
}
@@ -1406,7 +1399,6 @@ ast_expression::hir(exec_list *instructions,
result = do_assignment(instructions, state,
op[0]->clone(ctx, NULL), temp_rhs, false,
this->subexpressions[0]->get_location());
- type = result->type;
error_emitted = op[0]->type->is_error();
break;
}
@@ -1436,14 +1428,12 @@ ast_expression::hir(exec_list *instructions,
op[0]->clone(ctx, NULL), temp_rhs, false,
this->subexpressions[0]->get_location());
- type = result->type;
error_emitted = op[0]->type->is_error();
break;
}
case ast_field_selection:
result = _mesa_ast_field_selection_to_hir(this, instructions, state);
- type = result->type;
break;
case ast_array_index: {
@@ -1600,7 +1590,6 @@ ast_expression::hir(exec_list *instructions,
if (error_emitted)
result->type = glsl_type::error_type;
- type = result->type;
break;
}
@@ -1623,7 +1612,6 @@ ast_expression::hir(exec_list *instructions,
if (var != NULL) {
var->used = true;
- type = result->type;
} else {
_mesa_glsl_error(& loc, state, "`%s' undeclared",
this->primary_expression.identifier);
@@ -1634,22 +1622,18 @@ ast_expression::hir(exec_list *instructions,
}
case ast_int_constant:
- type = glsl_type::int_type;
result = new(ctx) ir_constant(this->primary_expression.int_constant);
break;
case ast_uint_constant:
- type = glsl_type::uint_type;
result = new(ctx) ir_constant(this->primary_expression.uint_constant);
break;
case ast_float_constant:
- type = glsl_type::float_type;
result = new(ctx) ir_constant(this->primary_expression.float_constant);
break;
case ast_bool_constant:
- type = glsl_type::bool_type;
result = new(ctx) ir_constant(bool(this->primary_expression.bool_constant));
break;
@@ -1664,10 +1648,42 @@ ast_expression::hir(exec_list *instructions,
* therefore add instructions to the instruction list), they get dropped
* on the floor.
*/
- foreach_list_typed (ast_node, ast, link, &this->expressions)
- result = ast->hir(instructions, state);
+ exec_node *previous_tail_pred = NULL;
+ YYLTYPE previous_operand_loc = loc;
+
+ foreach_list_typed (ast_node, ast, link, &this->expressions) {
+ /* If one of the operands of comma operator does not generate any
+ * code, we want to emit a warning. At each pass through the loop
+ * previous_tail_pred will point to the last instruction in the
+ * stream *before* processing the previous operand. Naturally,
+ * instructions->tail_pred will point to the last instruction in the
+ * stream *after* processing the previous operand. If the two
+ * pointers match, then the previous operand had no effect.
+ *
+ * The warning behavior here differs slightly from GCC. GCC will
+ * only emit a warning if none of the left-hand operands have an
+ * effect. However, it will emit a warning for each. I believe that
+ * there are some cases in C (especially with GCC extensions) where
+ * it is useful to have an intermediate step in a sequence have no
+ * effect, but I don't think these cases exist in GLSL. Either way,
+ * it would be a giant hassle to replicate that behavior.
+ */
+ if (previous_tail_pred == instructions->tail_pred) {
+ _mesa_glsl_warning(&previous_operand_loc, state,
+ "left-hand operand of comma expression has "
+ "no effect");
+ }
+
+ /* tail_pred is directly accessed instead of using the get_tail()
+ * method for performance reasons. get_tail() has extra code to
+ * return NULL when the list is empty. We don't care about that
+ * here, so using tail_pred directly is fine.
+ */
+ previous_tail_pred = instructions->tail_pred;
+ previous_operand_loc = ast->get_location();
- type = result->type;
+ result = ast->hir(instructions, state);
+ }
/* Any errors should have already been emitted in the loop above.
*/
@@ -1675,8 +1691,10 @@ ast_expression::hir(exec_list *instructions,
break;
}
}
+ type = NULL; /* use result->type, not type. */
+ assert(result != NULL);
- if (type->is_error() && !error_emitted)
+ if (result->type->is_error() && !error_emitted)
_mesa_glsl_error(& loc, state, "type mismatch");
return result;
diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y
index fdc946780..6f15e85a1 100644
--- a/mesalib/src/glsl/glcpp/glcpp-parse.y
+++ b/mesalib/src/glsl/glcpp/glcpp-parse.y
@@ -1563,6 +1563,7 @@ _glcpp_parser_expand_token_list (glcpp_parser_t *parser,
token_node_t *node_prev;
token_node_t *node, *last = NULL;
token_list_t *expansion;
+ active_list_t *active_initial = parser->active;
if (list == NULL)
return;
@@ -1617,7 +1618,10 @@ _glcpp_parser_expand_token_list (glcpp_parser_t *parser,
node = node_prev ? node_prev->next : list->head;
}
- while (parser->active)
+ /* Remove any lingering effects of this invocation on the
+ * active list. That is, pop until the list looks like it did
+ * at the beginning of this function. */
+ while (parser->active && parser->active != active_initial)
_parser_active_list_pop (parser);
list->non_space_tail = list->tail;
diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp
index ec79d05ca..7b1c19d65 100644
--- a/mesalib/src/glsl/ir_validate.cpp
+++ b/mesalib/src/glsl/ir_validate.cpp
@@ -254,7 +254,7 @@ ir_validate::visit_leave(ir_expression *ir)
case ir_unop_f2i:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(ir->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->is_integer());
break;
case ir_unop_i2f:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
@@ -269,12 +269,12 @@ ir_validate::visit_leave(ir_expression *ir)
assert(ir->type->base_type == GLSL_TYPE_FLOAT);
break;
case ir_unop_i2b:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->operands[0]->type->is_integer());
assert(ir->type->base_type == GLSL_TYPE_BOOL);
break;
case ir_unop_b2i:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->is_integer());
break;
case ir_unop_u2f:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp
index 17492357f..255edc6a7 100644
--- a/mesalib/src/glsl/linker.cpp
+++ b/mesalib/src/glsl/linker.cpp
@@ -510,7 +510,7 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
*/
if (input->type != output->type) {
/* There is a bit of a special case for gl_TexCoord. This
- * built-in is unsized by default. Appliations that variable
+ * built-in is unsized by default. Applications that variable
* access it must redeclare it with a size. There is some
* language in the GLSL spec that implies the fragment shader
* and vertex shader do not have to agree on this size. Other
@@ -997,7 +997,7 @@ update_array_sizes(struct gl_shader_program *prog)
/* If this is a built-in uniform (i.e., it's backed by some
* fixed-function state), adjust the number of state slots to
* match the new array size. The number of slots per array entry
- * is not known. It seems saft to assume that the total number of
+ * is not known. It seems safe to assume that the total number of
* slots is an integer multiple of the number of array elements.
* Determine the number of slots per array element by dividing by
* the old (total) size.
@@ -1163,7 +1163,7 @@ assign_uniform_locations(struct gl_shader_program *prog)
/**
- * Find a contiguous set of available bits in a bitmask
+ * Find a contiguous set of available bits in a bitmask.
*
* \param used_mask Bits representing used (1) and unused (0) locations
* \param needed_count Number of contiguous bits needed.
@@ -1210,7 +1210,7 @@ assign_attribute_locations(gl_shader_program *prog, unsigned max_attribute_index
* 1. Invalidate the location assignments for all vertex shader inputs.
*
* 2. Assign locations for inputs that have user-defined (via
- * glBindVertexAttribLocation) locatoins.
+ * glBindVertexAttribLocation) locations.
*
* 3. Sort the attributes without assigned locations by number of slots
* required in decreasing order. Fragmentation caused by attribute
@@ -1349,7 +1349,7 @@ assign_attribute_locations(gl_shader_program *prog, unsigned max_attribute_index
qsort(to_assign, num_attr, sizeof(to_assign[0]), temp_attr::compare);
- /* VERT_ATTRIB_GENERIC0 is a psdueo-alias for VERT_ATTRIB_POS. It can only
+ /* VERT_ATTRIB_GENERIC0 is a pseudo-alias for VERT_ATTRIB_POS. It can only
* be explicitly assigned by via glBindAttribLocation. Mark it as reserved
* to prevent it from being automatically allocated below.
*/
@@ -1610,7 +1610,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
break;
}
- /* Validate the inputs of each stage with the output of the preceeding
+ /* Validate the inputs of each stage with the output of the preceding
* stage.
*/
for (unsigned i = prev + 1; i < MESA_SHADER_TYPES; i++) {
diff --git a/mesalib/src/glu/sgi/SConscript b/mesalib/src/glu/sgi/SConscript
new file mode 100644
index 000000000..a0c6c6584
--- /dev/null
+++ b/mesalib/src/glu/sgi/SConscript
@@ -0,0 +1,138 @@
+Import('*')
+
+env = env.Clone()
+
+env.Prepend(CPPPATH = [
+ 'include',
+ 'internals',
+ 'libnurbs/internals',
+ 'libnurbs/interface',
+ 'libnurbs/nurbtess',
+])
+
+env.Prepend(CPPDEFINES = [
+ 'NDEBUG',
+ 'LIBRARYBUILD',
+ 'RESOLVE_3D_TEXTURE_SUPPORT',
+])
+
+sources = [
+ 'libutil/error.c',
+ 'libutil/glue.c',
+ 'libutil/mipmap.c',
+ 'libutil/project.c',
+ 'libutil/quad.c',
+ 'libutil/registry.c',
+ 'libtess/dict.c',
+ 'libtess/geom.c',
+ 'libtess/memalloc.c',
+ 'libtess/mesh.c',
+ 'libtess/normal.c',
+ 'libtess/priorityq.c',
+ 'libtess/render.c',
+ 'libtess/sweep.c',
+ 'libtess/tess.c',
+ 'libtess/tessmono.c',
+ 'libnurbs/interface/bezierEval.cc',
+ 'libnurbs/interface/bezierPatch.cc',
+ 'libnurbs/interface/bezierPatchMesh.cc',
+ 'libnurbs/interface/glcurveval.cc',
+ 'libnurbs/interface/glinterface.cc',
+ 'libnurbs/interface/glrenderer.cc',
+ 'libnurbs/interface/glsurfeval.cc',
+ 'libnurbs/interface/incurveeval.cc',
+ 'libnurbs/interface/insurfeval.cc',
+ 'libnurbs/internals/arc.cc',
+ 'libnurbs/internals/arcsorter.cc',
+ 'libnurbs/internals/arctess.cc',
+ 'libnurbs/internals/backend.cc',
+ 'libnurbs/internals/basiccrveval.cc',
+ 'libnurbs/internals/basicsurfeval.cc',
+ 'libnurbs/internals/bin.cc',
+ 'libnurbs/internals/bufpool.cc',
+ 'libnurbs/internals/cachingeval.cc',
+ 'libnurbs/internals/ccw.cc',
+ 'libnurbs/internals/coveandtiler.cc',
+ 'libnurbs/internals/curve.cc',
+ 'libnurbs/internals/curvelist.cc',
+ 'libnurbs/internals/curvesub.cc',
+ 'libnurbs/internals/dataTransform.cc',
+ 'libnurbs/internals/displaylist.cc',
+ 'libnurbs/internals/flist.cc',
+ 'libnurbs/internals/flistsorter.cc',
+ 'libnurbs/internals/hull.cc',
+ 'libnurbs/internals/intersect.cc',
+ 'libnurbs/internals/knotvector.cc',
+ 'libnurbs/internals/mapdesc.cc',
+ 'libnurbs/internals/mapdescv.cc',
+ 'libnurbs/internals/maplist.cc',
+ 'libnurbs/internals/mesher.cc',
+ 'libnurbs/internals/monoTriangulationBackend.cc',
+ 'libnurbs/internals/monotonizer.cc',
+ 'libnurbs/internals/mycode.cc',
+ 'libnurbs/internals/nurbsinterfac.cc',
+ 'libnurbs/internals/nurbstess.cc',
+ 'libnurbs/internals/patch.cc',
+ 'libnurbs/internals/patchlist.cc',
+ 'libnurbs/internals/quilt.cc',
+ 'libnurbs/internals/reader.cc',
+ 'libnurbs/internals/renderhints.cc',
+ 'libnurbs/internals/slicer.cc',
+ 'libnurbs/internals/sorter.cc',
+ 'libnurbs/internals/splitarcs.cc',
+ 'libnurbs/internals/subdivider.cc',
+ 'libnurbs/internals/tobezier.cc',
+ 'libnurbs/internals/trimline.cc',
+ 'libnurbs/internals/trimregion.cc',
+ 'libnurbs/internals/trimvertpool.cc',
+ 'libnurbs/internals/uarray.cc',
+ 'libnurbs/internals/varray.cc',
+ 'libnurbs/nurbtess/directedLine.cc',
+ 'libnurbs/nurbtess/gridWrap.cc',
+ 'libnurbs/nurbtess/monoChain.cc',
+ 'libnurbs/nurbtess/monoPolyPart.cc',
+ 'libnurbs/nurbtess/monoTriangulation.cc',
+ 'libnurbs/nurbtess/partitionX.cc',
+ 'libnurbs/nurbtess/partitionY.cc',
+ 'libnurbs/nurbtess/polyDBG.cc',
+ 'libnurbs/nurbtess/polyUtil.cc',
+ 'libnurbs/nurbtess/primitiveStream.cc',
+ 'libnurbs/nurbtess/quicksort.cc',
+ 'libnurbs/nurbtess/rectBlock.cc',
+ 'libnurbs/nurbtess/sampleComp.cc',
+ 'libnurbs/nurbtess/sampleCompBot.cc',
+ 'libnurbs/nurbtess/sampleCompRight.cc',
+ 'libnurbs/nurbtess/sampleCompTop.cc',
+ 'libnurbs/nurbtess/sampleMonoPoly.cc',
+ 'libnurbs/nurbtess/sampledLine.cc',
+ 'libnurbs/nurbtess/searchTree.cc',
+]
+
+if env['platform'] == 'windows':
+ # -D_OPENGL32_ -Iinclude -DBUILD_GL32
+ env.PrependUnique(LIBS = [
+ 'gdi32',
+ 'user32',
+ 'opengl32',
+ ])
+ target = 'glu32'
+ sources += ['glu.def']
+else:
+ env.PrependUnique(LIBS = [
+ 'GL',
+ ])
+ target = 'glu'
+
+glu = env.SharedLibrary(
+ target = target,
+ source = sources
+)
+
+env.Alias('glu', env.InstallSharedLibrary(glu, version=(1, 3, 0)))
+
+if env['platform'] == 'windows':
+ glu = env.FindIxes(glu, 'LIBPREFIX', 'LIBSUFFIX')
+else:
+ glu = env.FindIxes(glu, 'SHLIBPREFIX', 'SHLIBSUFFIX')
+
+Export('glu')
diff --git a/mesalib/src/glu/sgi/include/gluos.h b/mesalib/src/glu/sgi/include/gluos.h
index 8eaa7a153..802aa8402 100644
--- a/mesalib/src/glu/sgi/include/gluos.h
+++ b/mesalib/src/glu/sgi/include/gluos.h
@@ -40,7 +40,9 @@
#define NOIME
#define NOMINMAX
-#define _WIN32_WINNT 0x0400
+#ifndef _WIN32_WINNT
+ #define _WIN32_WINNT 0x0400
+#endif
#ifndef STRICT
#define STRICT 1
#endif
@@ -48,9 +50,11 @@
#include <windows.h>
/* Disable warnings */
+#if defined(_MSC_VER)
#pragma warning(disable : 4101)
#pragma warning(disable : 4244)
#pragma warning(disable : 4761)
+#endif
#if defined(_MSC_VER) && _MSC_VER >= 1200 && _MSC_VER < 1300
#pragma comment(linker, "/OPT:NOWIN98")
diff --git a/mesalib/src/glu/sgi/libutil/mipmap.c b/mesalib/src/glu/sgi/libutil/mipmap.c
index 026ab849c..415dfaa54 100644
--- a/mesalib/src/glu/sgi/libutil/mipmap.c
+++ b/mesalib/src/glu/sgi/libutil/mipmap.c
@@ -6631,7 +6631,7 @@ static TexImage3Dproc pTexImage3D = 0;
# include <dlfcn.h>
# include <sys/types.h>
#else
- WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
+# include <windows.h>
#endif
static void gluTexImage3D( GLenum target, GLint level,
@@ -6648,7 +6648,7 @@ static void gluTexImage3D( GLenum target, GLint level,
pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT");
#else
void *libHandle = dlopen("libgl.so", RTLD_LAZY);
- pTexImage3D = TexImage3Dproc) dlsym(libHandle, "glTexImage3D" );
+ pTexImage3D = (TexImage3Dproc) dlsym(libHandle, "glTexImage3D" );
if (!pTexImage3D)
pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT");
dlclose(libHandle);
diff --git a/mesalib/src/mapi/glapi/gen/ARB_robustness.xml b/mesalib/src/mapi/glapi/gen/ARB_robustness.xml
new file mode 100644
index 000000000..b347ef35c
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/ARB_robustness.xml
@@ -0,0 +1,185 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_ARB_robustness" number="105">
+
+ <enum name="GUILTY_CONTEXT_RESET_ARB" value="0x8253"/>
+ <enum name="INNOCENT_CONTEXT_RESET_ARB" value="0x8254"/>
+ <enum name="UNKNOWN_CONTEXT_RESET_ARB" value="0x8255"/>
+
+ <enum name="RESET_NOTIFICATION_STRATEGY_ARB" count="1" value="0x8256">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LOSE_CONTEXT_ON_RESET_ARB" value="0x8252"/>
+ <enum name="NO_RESET_NOTIFICATION_ARB" value="0x8261"/>
+
+ <enum name="CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB" value="0x00000004"/>
+
+ <function name="GetGraphicsResetStatusARB" offset="assign">
+ <return type="GLenum"/>
+ </function>
+
+<!-- OpenGL 1.0 sized buffer queries -->
+ <function name="GetnMapdvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="query" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="v" type="GLdouble *" output="true"/>
+ </function>
+
+ <function name="GetnMapfvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="query" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="v" type="GLfloat *" output="true"/>
+ </function>
+
+ <function name="GetnMapivARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="query" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="v" type="GLint *" output="true"/>
+ </function>
+
+
+
+ <function name="GetnPixelMapfvARB" offset="assign">
+ <param name="map" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="values" type="GLfloat *" output="true"/>
+ </function>
+
+ <function name="GetnPixelMapuivARB" offset="assign">
+ <param name="map" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="values" type="GLuint *" output="true"/>
+ </function>
+
+ <function name="GetnPixelMapusvARB" offset="assign">
+ <param name="map" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="values" type="GLushort *" output="true"/>
+ </function>
+
+
+
+ <function name="GetnPolygonStippleARB" offset="assign">
+ <param name="bufSize" type="GLsizei"/>
+ <param name="pattern" type="GLubyte *" output="true"/>
+ </function>
+
+ <function name="GetnTexImageARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="img" type="GLvoid *" output="true"/>
+ </function>
+
+ <function name="ReadnPixelsARB" offset="assign">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="data" type="GLvoid *" output="true"/>
+ </function>
+
+
+<!-- ARB_imaging sized buffer queries -->
+ <function name="GetnColorTableARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="table" type="GLvoid *" output="true"/>
+ </function>
+
+ <function name="GetnConvolutionFilterARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="image" type="GLvoid *" output="true"/>
+ </function>
+
+ <function name="GetnSeparableFilterARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="rowBufSize" type="GLsizei"/>
+ <param name="row" type="GLvoid *" output="true"/>
+ <param name="columnBufSize" type="GLsizei"/>
+ <param name="column" type="GLvoid *" output="true"/>
+ <param name="span" type="GLvoid *" output="true"/>
+ </function>
+
+ <function name="GetnHistogramARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="reset" type="GLboolean"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="values" type="GLvoid *" output="true"/>
+ </function>
+
+ <function name="GetnMinmaxARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="reset" type="GLboolean"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="values" type="GLvoid *" output="true"/>
+ </function>
+
+
+<!-- OpenGL 1.3 sized buffer queries -->
+ <function name="GetnCompressedTexImageARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="lod" type="GLint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="img" type="GLvoid *" output="true"/>
+ </function>
+
+
+<!-- OpenGL 2.0 sized buffer queries -->
+ <function name="GetnUniformfvARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="location" type="GLint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ </function>
+
+ <function name="GetnUniformivARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="location" type="GLint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="params" type="GLint *" output="true"/>
+ </function>
+
+ <function name="GetnUniformuivARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="location" type="GLint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="params" type="GLuint *" output="true"/>
+ </function>
+
+ <function name="GetnUniformdvARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="location" type="GLint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="params" type="GLdouble *" output="true"/>
+ </function>
+
+</category>
+
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/Makefile b/mesalib/src/mapi/glapi/gen/Makefile
index b56ce8639..f02e5d274 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile
+++ b/mesalib/src/mapi/glapi/gen/Makefile
@@ -80,6 +80,7 @@ API_XML = \
ARB_geometry_shader4.xml \
ARB_instanced_arrays.xml \
ARB_map_buffer_range.xml \
+ ARB_robustness.xml \
ARB_sampler_objects.xml \
ARB_seamless_cube_map.xml \
ARB_sync.xml \
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index ef68ad62c..669be6064 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -7983,6 +7983,8 @@
<xi:include href="ARB_color_buffer_float.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="ARB_robustness.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
<category name="GL_EXT_blend_color" number="2">
diff --git a/mesalib/src/mapi/glapi/gen/gl_XML.py b/mesalib/src/mapi/glapi/gen/gl_XML.py
index 660c8cfb7..4d414e8b0 100644
--- a/mesalib/src/mapi/glapi/gen/gl_XML.py
+++ b/mesalib/src/mapi/glapi/gen/gl_XML.py
@@ -224,7 +224,7 @@ class gl_print_base:
"""
self.undef_list.append(S)
- print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
+ print """# if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__))
# define %s __attribute__((visibility("%s")))
# else
# define %s
diff --git a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h
index 02a541edc..b3ee552c6 100644
--- a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h
+++ b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h
@@ -836,25 +836,45 @@ GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders,
void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLuint program, GLenum pname, GLint value);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(GetGraphicsResetStatusARB)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnPolygonStippleARB)(GLsizei bufSize, GLubyte *pattern);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(const GLfloat *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_632)(GLint x, GLint y, GLint z, GLint width, GLint height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_633)(const GLint *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_634)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_635)(const GLshort *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_636)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_637)(const GLfixed *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_638)(GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_639)(GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_640)(GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_641)(GLenum pname, GLfloat param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_642)(GLenum pname, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_643)(GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_644)(GLenum pname, const GLint *params);
-GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_645)(GLfixed *mantissa, GLint *exponent);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_646)(GLclampf value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_647)(GLenum pattern);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_650)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_651)(const GLfloat *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_652)(GLint x, GLint y, GLint z, GLint width, GLint height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_653)(const GLint *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_654)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_655)(const GLshort *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_656)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_657)(const GLfixed *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_658)(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_659)(GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_660)(GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_661)(GLenum pname, GLfloat param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_662)(GLenum pname, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_663)(GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_664)(GLenum pname, const GLint *params);
+GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_665)(GLfixed *mantissa, GLint *exponent);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_666)(GLclampf value, GLboolean invert);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_667)(GLenum pattern);
GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
@@ -917,7 +937,7 @@ GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord);
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord);
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord);
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_682)(GLenum mode);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_702)(GLenum mode);
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void);
@@ -992,15 +1012,15 @@ GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLi
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v);
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w);
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_724)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_725)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_726)(GLsizei n, const GLuint *fences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_727)(GLuint fence);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_728)(GLsizei n, GLuint *fences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_729)(GLuint fence, GLenum pname, GLint *params);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_730)(GLuint fence);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_731)(GLuint fence, GLenum condition);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_732)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_744)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_745)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_746)(GLsizei n, const GLuint *fences);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_747)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_748)(GLsizei n, GLuint *fences);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_749)(GLuint fence, GLenum pname, GLint *params);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_750)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_751)(GLuint fence, GLenum condition);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_752)(GLuint fence);
GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences);
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program);
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program);
@@ -1089,12 +1109,12 @@ GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param);
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param);
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params);
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLenum face);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLuint array);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLsizei n, const GLuint *arrays);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum face);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(GLuint array);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLsizei n, const GLuint *arrays);
GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLsizei n, GLuint *arrays);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLuint array);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLsizei n, GLuint *arrays);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLuint array);
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array);
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
@@ -1105,54 +1125,54 @@ GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index);
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index);
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum func, GLclampx ref);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLclampx depth);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum plane, const GLfixed *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(GLclampx zNear, GLclampx zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLenum plane, GLfixed *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLenum light, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLenum face, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLenum coord, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLenum light, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLenum light, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLfixed width);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(const GLfixed *m);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum face, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum face, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(const GLfixed *m);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLfixed nx, GLfixed ny, GLfixed nz);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLfixed size);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLfixed factor, GLfixed units);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_858)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_859)(GLclampx value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_860)(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_861)(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_862)(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_863)(GLenum coord, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_864)(GLenum coord, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_865)(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_866)(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_867)(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_868)(GLenum plane, const GLfloat *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_869)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_870)(GLenum plane, GLfloat *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_871)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_872)(GLclampd zmin, GLclampd zmax);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_873)(GLenum modeRGB, GLenum modeA);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLenum func, GLclampx ref);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLclampx depth);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum plane, const GLfixed *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLclampx zNear, GLclampx zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLenum plane, GLfixed *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLenum light, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_858)(GLenum face, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_859)(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_860)(GLenum coord, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_861)(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_862)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_863)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_864)(GLenum light, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_865)(GLenum light, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_866)(GLfixed width);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_867)(const GLfixed *m);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_868)(GLenum face, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_869)(GLenum face, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_870)(const GLfixed *m);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_871)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_872)(GLfixed nx, GLfixed ny, GLfixed nz);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_873)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_874)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_875)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_876)(GLfixed size);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLfixed factor, GLfixed units);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_878)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_879)(GLclampx value, GLboolean invert);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_880)(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_881)(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_882)(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_883)(GLenum coord, GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_884)(GLenum coord, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_885)(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_886)(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_887)(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_888)(GLenum plane, const GLfloat *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_889)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_890)(GLenum plane, GLfloat *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_891)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_892)(GLclampd zmin, GLclampd zmax);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_893)(GLenum modeRGB, GLenum modeA);
GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA);
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer);
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer);
@@ -1188,10 +1208,10 @@ GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer);
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer);
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_891)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_911)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_892)(GLenum target, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_893)(GLenum target, GLintptr offset, GLsizeiptr size);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_912)(GLenum target, GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_913)(GLenum target, GLintptr offset, GLsizeiptr size);
GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name);
GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name);
GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name);
@@ -1303,8 +1323,8 @@ GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, G
GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode);
GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_951)(GLenum target, GLenum pname, GLvoid **params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_952)(GLenum target, GLsizei length, GLvoid *pointer);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_971)(GLenum target, GLenum pname, GLvoid **params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_972)(GLenum target, GLsizei length, GLvoid *pointer);
GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value);
GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
@@ -1312,11 +1332,11 @@ GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program);
GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string);
GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program);
GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_960)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_961)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_962)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_963)(GLuint id, GLenum pname, GLint64EXT *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_964)(GLuint id, GLenum pname, GLuint64EXT *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_980)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_981)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_982)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_983)(GLuint id, GLenum pname, GLint64EXT *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_984)(GLuint id, GLenum pname, GLuint64EXT *params);
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset);
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset);
#undef MAPI_TMP_DEFINES
@@ -6944,2747 +6964,2887 @@ GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders,
((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length);
}
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
+GLAPI GLenum APIENTRY GLAPI_PREFIX(GetGraphicsResetStatusARB)(void)
{
const struct mapi_table *_tbl = entry_current_get();
mapi_func _func = ((const mapi_func *) _tbl)[629];
+ return ((GLenum (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[630];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)) _func)(target, format, type, bufSize, table);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[631];
+ ((void (APIENTRY *)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)) _func)(target, lod, bufSize, img);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[632];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)) _func)(target, format, type, bufSize, image);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[633];
+ ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)) _func)(target, reset, format, type, bufSize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[634];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)) _func)(target, query, bufSize, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[635];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)) _func)(target, query, bufSize, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[636];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLsizei bufSize, GLint *v)) _func)(target, query, bufSize, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[637];
+ ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)) _func)(target, reset, format, type, bufSize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[638];
+ ((void (APIENTRY *)(GLenum map, GLsizei bufSize, GLfloat *values)) _func)(map, bufSize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[639];
+ ((void (APIENTRY *)(GLenum map, GLsizei bufSize, GLuint *values)) _func)(map, bufSize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[640];
+ ((void (APIENTRY *)(GLenum map, GLsizei bufSize, GLushort *values)) _func)(map, bufSize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnPolygonStippleARB)(GLsizei bufSize, GLubyte *pattern)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[641];
+ ((void (APIENTRY *)(GLsizei bufSize, GLubyte *pattern)) _func)(bufSize, pattern);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[642];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)) _func)(target, format, type, rowBufSize, row, columnBufSize, column, span);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[643];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)) _func)(target, level, format, type, bufSize, img);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[644];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble *params)) _func)(program, location, bufSize, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[645];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params)) _func)(program, location, bufSize, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[646];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params)) _func)(program, location, bufSize, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[647];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params)) _func)(program, location, bufSize, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[648];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)) _func)(x, y, width, height, format, type, bufSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[649];
((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[648];
+ mapi_func _func = ((const mapi_func *) _tbl)[668];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[649];
+ mapi_func _func = ((const mapi_func *) _tbl)[669];
((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[650];
+ mapi_func _func = ((const mapi_func *) _tbl)[670];
((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[651];
+ mapi_func _func = ((const mapi_func *) _tbl)[671];
((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[652];
+ mapi_func _func = ((const mapi_func *) _tbl)[672];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[653];
+ mapi_func _func = ((const mapi_func *) _tbl)[673];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[654];
+ mapi_func _func = ((const mapi_func *) _tbl)[674];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[654];
+ mapi_func _func = ((const mapi_func *) _tbl)[674];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[654];
+ mapi_func _func = ((const mapi_func *) _tbl)[674];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[655];
+ mapi_func _func = ((const mapi_func *) _tbl)[675];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[655];
+ mapi_func _func = ((const mapi_func *) _tbl)[675];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[655];
+ mapi_func _func = ((const mapi_func *) _tbl)[675];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[656];
+ mapi_func _func = ((const mapi_func *) _tbl)[676];
((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count);
}
GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[657];
+ mapi_func _func = ((const mapi_func *) _tbl)[677];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[658];
+ mapi_func _func = ((const mapi_func *) _tbl)[678];
((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[658];
+ mapi_func _func = ((const mapi_func *) _tbl)[678];
((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[659];
+ mapi_func _func = ((const mapi_func *) _tbl)[679];
((void (APIENTRY *)(const GLbyte *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[659];
+ mapi_func _func = ((const mapi_func *) _tbl)[679];
((void (APIENTRY *)(const GLbyte *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[660];
+ mapi_func _func = ((const mapi_func *) _tbl)[680];
((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[660];
+ mapi_func _func = ((const mapi_func *) _tbl)[680];
((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[661];
+ mapi_func _func = ((const mapi_func *) _tbl)[681];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[661];
+ mapi_func _func = ((const mapi_func *) _tbl)[681];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[662];
+ mapi_func _func = ((const mapi_func *) _tbl)[682];
((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[662];
+ mapi_func _func = ((const mapi_func *) _tbl)[682];
((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[663];
+ mapi_func _func = ((const mapi_func *) _tbl)[683];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[663];
+ mapi_func _func = ((const mapi_func *) _tbl)[683];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[664];
+ mapi_func _func = ((const mapi_func *) _tbl)[684];
((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[664];
+ mapi_func _func = ((const mapi_func *) _tbl)[684];
((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[665];
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[665];
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[666];
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[666];
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[667];
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[667];
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[668];
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[668];
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[669];
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
((void (APIENTRY *)(const GLubyte *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[669];
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
((void (APIENTRY *)(const GLubyte *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[670];
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[670];
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[671];
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
((void (APIENTRY *)(const GLuint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[671];
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
((void (APIENTRY *)(const GLuint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[672];
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[672];
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[673];
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
((void (APIENTRY *)(const GLushort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[673];
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
((void (APIENTRY *)(const GLushort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[674];
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[674];
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[675];
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[675];
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[676];
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[676];
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[677];
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[677];
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[678];
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
((void (APIENTRY *)(GLdouble coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[678];
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
((void (APIENTRY *)(GLdouble coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[679];
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[679];
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[680];
+ mapi_func _func = ((const mapi_func *) _tbl)[700];
((void (APIENTRY *)(GLfloat coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[680];
+ mapi_func _func = ((const mapi_func *) _tbl)[700];
((void (APIENTRY *)(GLfloat coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[681];
+ mapi_func _func = ((const mapi_func *) _tbl)[701];
((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[681];
+ mapi_func _func = ((const mapi_func *) _tbl)[701];
((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[683];
+ mapi_func _func = ((const mapi_func *) _tbl)[703];
((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[683];
+ mapi_func _func = ((const mapi_func *) _tbl)[703];
((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
}
GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[684];
+ mapi_func _func = ((const mapi_func *) _tbl)[704];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[685];
+ mapi_func _func = ((const mapi_func *) _tbl)[705];
((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
+ mapi_func _func = ((const mapi_func *) _tbl)[706];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
+ mapi_func _func = ((const mapi_func *) _tbl)[707];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
+ mapi_func _func = ((const mapi_func *) _tbl)[708];
((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
+ mapi_func _func = ((const mapi_func *) _tbl)[709];
((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
+ mapi_func _func = ((const mapi_func *) _tbl)[710];
((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
+ mapi_func _func = ((const mapi_func *) _tbl)[711];
((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
+ mapi_func _func = ((const mapi_func *) _tbl)[712];
((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
+ mapi_func _func = ((const mapi_func *) _tbl)[713];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
+ mapi_func _func = ((const mapi_func *) _tbl)[714];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
+ mapi_func _func = ((const mapi_func *) _tbl)[715];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
+ mapi_func _func = ((const mapi_func *) _tbl)[716];
((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
+ mapi_func _func = ((const mapi_func *) _tbl)[717];
((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
+ mapi_func _func = ((const mapi_func *) _tbl)[718];
((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[700];
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[700];
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[700];
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[701];
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[701];
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[701];
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[702];
+ mapi_func _func = ((const mapi_func *) _tbl)[722];
((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[702];
+ mapi_func _func = ((const mapi_func *) _tbl)[722];
((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[702];
+ mapi_func _func = ((const mapi_func *) _tbl)[722];
((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[703];
+ mapi_func _func = ((const mapi_func *) _tbl)[723];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[703];
+ mapi_func _func = ((const mapi_func *) _tbl)[723];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[703];
+ mapi_func _func = ((const mapi_func *) _tbl)[723];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[704];
+ mapi_func _func = ((const mapi_func *) _tbl)[724];
((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[704];
+ mapi_func _func = ((const mapi_func *) _tbl)[724];
((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[704];
+ mapi_func _func = ((const mapi_func *) _tbl)[724];
((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[705];
+ mapi_func _func = ((const mapi_func *) _tbl)[725];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[705];
+ mapi_func _func = ((const mapi_func *) _tbl)[725];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[705];
+ mapi_func _func = ((const mapi_func *) _tbl)[725];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[706];
+ mapi_func _func = ((const mapi_func *) _tbl)[726];
((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[706];
+ mapi_func _func = ((const mapi_func *) _tbl)[726];
((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[706];
+ mapi_func _func = ((const mapi_func *) _tbl)[726];
((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[707];
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[707];
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[707];
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[708];
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[708];
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[708];
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[709];
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[709];
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[709];
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[710];
+ mapi_func _func = ((const mapi_func *) _tbl)[730];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[710];
+ mapi_func _func = ((const mapi_func *) _tbl)[730];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[710];
+ mapi_func _func = ((const mapi_func *) _tbl)[730];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[711];
+ mapi_func _func = ((const mapi_func *) _tbl)[731];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[711];
+ mapi_func _func = ((const mapi_func *) _tbl)[731];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[711];
+ mapi_func _func = ((const mapi_func *) _tbl)[731];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[712];
+ mapi_func _func = ((const mapi_func *) _tbl)[732];
((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[712];
+ mapi_func _func = ((const mapi_func *) _tbl)[732];
((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[712];
+ mapi_func _func = ((const mapi_func *) _tbl)[732];
((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[713];
+ mapi_func _func = ((const mapi_func *) _tbl)[733];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[713];
+ mapi_func _func = ((const mapi_func *) _tbl)[733];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[713];
+ mapi_func _func = ((const mapi_func *) _tbl)[733];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[714];
+ mapi_func _func = ((const mapi_func *) _tbl)[734];
((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[714];
+ mapi_func _func = ((const mapi_func *) _tbl)[734];
((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[714];
+ mapi_func _func = ((const mapi_func *) _tbl)[734];
((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[715];
+ mapi_func _func = ((const mapi_func *) _tbl)[735];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[715];
+ mapi_func _func = ((const mapi_func *) _tbl)[735];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[715];
+ mapi_func _func = ((const mapi_func *) _tbl)[735];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[716];
+ mapi_func _func = ((const mapi_func *) _tbl)[736];
((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[717];
+ mapi_func _func = ((const mapi_func *) _tbl)[737];
((void (APIENTRY *)(const GLdouble *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[718];
+ mapi_func _func = ((const mapi_func *) _tbl)[738];
((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[719];
+ mapi_func _func = ((const mapi_func *) _tbl)[739];
((void (APIENTRY *)(const GLfloat *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[720];
+ mapi_func _func = ((const mapi_func *) _tbl)[740];
((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[721];
+ mapi_func _func = ((const mapi_func *) _tbl)[741];
((void (APIENTRY *)(const GLint *v)) _func)(v);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[722];
+ mapi_func _func = ((const mapi_func *) _tbl)[742];
((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[723];
+ mapi_func _func = ((const mapi_func *) _tbl)[743];
((void (APIENTRY *)(const GLshort *v)) _func)(v);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[733];
+ mapi_func _func = ((const mapi_func *) _tbl)[753];
return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[734];
+ mapi_func _func = ((const mapi_func *) _tbl)[754];
((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[734];
+ mapi_func _func = ((const mapi_func *) _tbl)[754];
((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[735];
+ mapi_func _func = ((const mapi_func *) _tbl)[755];
((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[735];
+ mapi_func _func = ((const mapi_func *) _tbl)[755];
((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
}
GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[736];
+ mapi_func _func = ((const mapi_func *) _tbl)[756];
((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[737];
+ mapi_func _func = ((const mapi_func *) _tbl)[757];
((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[737];
+ mapi_func _func = ((const mapi_func *) _tbl)[757];
((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[738];
+ mapi_func _func = ((const mapi_func *) _tbl)[758];
((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[739];
+ mapi_func _func = ((const mapi_func *) _tbl)[759];
((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[740];
+ mapi_func _func = ((const mapi_func *) _tbl)[760];
((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[741];
+ mapi_func _func = ((const mapi_func *) _tbl)[761];
((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[742];
+ mapi_func _func = ((const mapi_func *) _tbl)[762];
((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[743];
+ mapi_func _func = ((const mapi_func *) _tbl)[763];
((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[743];
+ mapi_func _func = ((const mapi_func *) _tbl)[763];
((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[743];
+ mapi_func _func = ((const mapi_func *) _tbl)[763];
((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[744];
+ mapi_func _func = ((const mapi_func *) _tbl)[764];
((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[745];
+ mapi_func _func = ((const mapi_func *) _tbl)[765];
((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[746];
+ mapi_func _func = ((const mapi_func *) _tbl)[766];
((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[747];
+ mapi_func _func = ((const mapi_func *) _tbl)[767];
return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[747];
+ mapi_func _func = ((const mapi_func *) _tbl)[767];
return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
}
GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[748];
+ mapi_func _func = ((const mapi_func *) _tbl)[768];
((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[749];
+ mapi_func _func = ((const mapi_func *) _tbl)[769];
((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[750];
+ mapi_func _func = ((const mapi_func *) _tbl)[770];
((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[751];
+ mapi_func _func = ((const mapi_func *) _tbl)[771];
((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
}
GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[752];
+ mapi_func _func = ((const mapi_func *) _tbl)[772];
((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[753];
+ mapi_func _func = ((const mapi_func *) _tbl)[773];
((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[754];
+ mapi_func _func = ((const mapi_func *) _tbl)[774];
((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[755];
+ mapi_func _func = ((const mapi_func *) _tbl)[775];
((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[756];
+ mapi_func _func = ((const mapi_func *) _tbl)[776];
((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[757];
+ mapi_func _func = ((const mapi_func *) _tbl)[777];
((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[758];
+ mapi_func _func = ((const mapi_func *) _tbl)[778];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[759];
+ mapi_func _func = ((const mapi_func *) _tbl)[779];
((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[760];
+ mapi_func _func = ((const mapi_func *) _tbl)[780];
((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[761];
+ mapi_func _func = ((const mapi_func *) _tbl)[781];
((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[762];
+ mapi_func _func = ((const mapi_func *) _tbl)[782];
((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[763];
+ mapi_func _func = ((const mapi_func *) _tbl)[783];
((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[764];
+ mapi_func _func = ((const mapi_func *) _tbl)[784];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[765];
+ mapi_func _func = ((const mapi_func *) _tbl)[785];
((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[766];
+ mapi_func _func = ((const mapi_func *) _tbl)[786];
((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[767];
+ mapi_func _func = ((const mapi_func *) _tbl)[787];
((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[768];
+ mapi_func _func = ((const mapi_func *) _tbl)[788];
((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[769];
+ mapi_func _func = ((const mapi_func *) _tbl)[789];
((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[770];
+ mapi_func _func = ((const mapi_func *) _tbl)[790];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[771];
+ mapi_func _func = ((const mapi_func *) _tbl)[791];
((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[772];
+ mapi_func _func = ((const mapi_func *) _tbl)[792];
((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[773];
+ mapi_func _func = ((const mapi_func *) _tbl)[793];
((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[774];
+ mapi_func _func = ((const mapi_func *) _tbl)[794];
((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[775];
+ mapi_func _func = ((const mapi_func *) _tbl)[795];
((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[776];
+ mapi_func _func = ((const mapi_func *) _tbl)[796];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[777];
+ mapi_func _func = ((const mapi_func *) _tbl)[797];
((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[778];
+ mapi_func _func = ((const mapi_func *) _tbl)[798];
((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[779];
+ mapi_func _func = ((const mapi_func *) _tbl)[799];
((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[780];
+ mapi_func _func = ((const mapi_func *) _tbl)[800];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[781];
+ mapi_func _func = ((const mapi_func *) _tbl)[801];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[782];
+ mapi_func _func = ((const mapi_func *) _tbl)[802];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[783];
+ mapi_func _func = ((const mapi_func *) _tbl)[803];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[784];
+ mapi_func _func = ((const mapi_func *) _tbl)[804];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[785];
+ mapi_func _func = ((const mapi_func *) _tbl)[805];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[786];
+ mapi_func _func = ((const mapi_func *) _tbl)[806];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[787];
+ mapi_func _func = ((const mapi_func *) _tbl)[807];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[788];
+ mapi_func _func = ((const mapi_func *) _tbl)[808];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[789];
+ mapi_func _func = ((const mapi_func *) _tbl)[809];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[790];
+ mapi_func _func = ((const mapi_func *) _tbl)[810];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[791];
+ mapi_func _func = ((const mapi_func *) _tbl)[811];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[792];
+ mapi_func _func = ((const mapi_func *) _tbl)[812];
((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[793];
+ mapi_func _func = ((const mapi_func *) _tbl)[813];
((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[794];
+ mapi_func _func = ((const mapi_func *) _tbl)[814];
((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[795];
+ mapi_func _func = ((const mapi_func *) _tbl)[815];
((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[796];
+ mapi_func _func = ((const mapi_func *) _tbl)[816];
((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[797];
+ mapi_func _func = ((const mapi_func *) _tbl)[817];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[798];
+ mapi_func _func = ((const mapi_func *) _tbl)[818];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[799];
+ mapi_func _func = ((const mapi_func *) _tbl)[819];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[800];
+ mapi_func _func = ((const mapi_func *) _tbl)[820];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[801];
+ mapi_func _func = ((const mapi_func *) _tbl)[821];
((void (APIENTRY *)(GLuint id)) _func)(id);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[802];
+ mapi_func _func = ((const mapi_func *) _tbl)[822];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[803];
+ mapi_func _func = ((const mapi_func *) _tbl)[823];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[804];
+ mapi_func _func = ((const mapi_func *) _tbl)[824];
((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[805];
+ mapi_func _func = ((const mapi_func *) _tbl)[825];
((void (APIENTRY *)(GLuint id)) _func)(id);
}
GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[806];
+ mapi_func _func = ((const mapi_func *) _tbl)[826];
((void (APIENTRY *)(void)) _func)();
}
GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[807];
+ mapi_func _func = ((const mapi_func *) _tbl)[827];
return ((GLuint (APIENTRY *)(GLuint range)) _func)(range);
}
GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[808];
+ mapi_func _func = ((const mapi_func *) _tbl)[828];
((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle);
}
GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[809];
+ mapi_func _func = ((const mapi_func *) _tbl)[829];
((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle);
}
GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[810];
+ mapi_func _func = ((const mapi_func *) _tbl)[830];
((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[811];
+ mapi_func _func = ((const mapi_func *) _tbl)[831];
((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[811];
+ mapi_func _func = ((const mapi_func *) _tbl)[831];
((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[812];
+ mapi_func _func = ((const mapi_func *) _tbl)[832];
((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[812];
+ mapi_func _func = ((const mapi_func *) _tbl)[832];
((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[815];
+ mapi_func _func = ((const mapi_func *) _tbl)[835];
((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[817];
+ mapi_func _func = ((const mapi_func *) _tbl)[837];
return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[818];
+ mapi_func _func = ((const mapi_func *) _tbl)[838];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[819];
+ mapi_func _func = ((const mapi_func *) _tbl)[839];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[820];
+ mapi_func _func = ((const mapi_func *) _tbl)[840];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[821];
+ mapi_func _func = ((const mapi_func *) _tbl)[841];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[822];
+ mapi_func _func = ((const mapi_func *) _tbl)[842];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[823];
+ mapi_func _func = ((const mapi_func *) _tbl)[843];
((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[824];
+ mapi_func _func = ((const mapi_func *) _tbl)[844];
((void (APIENTRY *)(GLuint index)) _func)(index);
}
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[824];
+ mapi_func _func = ((const mapi_func *) _tbl)[844];
((void (APIENTRY *)(GLuint index)) _func)(index);
}
GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[825];
+ mapi_func _func = ((const mapi_func *) _tbl)[845];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[873];
+ mapi_func _func = ((const mapi_func *) _tbl)[893];
((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[874];
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[874];
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[875];
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[875];
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[876];
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[876];
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[877];
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[877];
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[878];
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[878];
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[879];
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[879];
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[880];
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[880];
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[881];
+ mapi_func _func = ((const mapi_func *) _tbl)[901];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[881];
+ mapi_func _func = ((const mapi_func *) _tbl)[901];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[882];
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[882];
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
+ mapi_func _func = ((const mapi_func *) _tbl)[903];
((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
+ mapi_func _func = ((const mapi_func *) _tbl)[903];
((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[884];
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[884];
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[885];
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
((void (APIENTRY *)(GLenum target)) _func)(target);
}
GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[885];
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
((void (APIENTRY *)(GLenum target)) _func)(target);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[886];
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[886];
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[887];
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[887];
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[888];
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[888];
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[889];
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[889];
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[890];
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
}
GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[890];
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
}
GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[891];
+ mapi_func _func = ((const mapi_func *) _tbl)[911];
((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[894];
+ mapi_func _func = ((const mapi_func *) _tbl)[914];
((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[894];
+ mapi_func _func = ((const mapi_func *) _tbl)[914];
((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
}
GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[895];
+ mapi_func _func = ((const mapi_func *) _tbl)[915];
return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
}
GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[895];
+ mapi_func _func = ((const mapi_func *) _tbl)[915];
return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[896];
+ mapi_func _func = ((const mapi_func *) _tbl)[916];
((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[896];
+ mapi_func _func = ((const mapi_func *) _tbl)[916];
((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[897];
+ mapi_func _func = ((const mapi_func *) _tbl)[917];
((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[897];
+ mapi_func _func = ((const mapi_func *) _tbl)[917];
((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[898];
+ mapi_func _func = ((const mapi_func *) _tbl)[918];
((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[898];
+ mapi_func _func = ((const mapi_func *) _tbl)[918];
((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[899];
+ mapi_func _func = ((const mapi_func *) _tbl)[919];
((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[899];
+ mapi_func _func = ((const mapi_func *) _tbl)[919];
((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[900];
+ mapi_func _func = ((const mapi_func *) _tbl)[920];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[900];
+ mapi_func _func = ((const mapi_func *) _tbl)[920];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[901];
+ mapi_func _func = ((const mapi_func *) _tbl)[921];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[901];
+ mapi_func _func = ((const mapi_func *) _tbl)[921];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[902];
+ mapi_func _func = ((const mapi_func *) _tbl)[922];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[902];
+ mapi_func _func = ((const mapi_func *) _tbl)[922];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[903];
+ mapi_func _func = ((const mapi_func *) _tbl)[923];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[903];
+ mapi_func _func = ((const mapi_func *) _tbl)[923];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[904];
+ mapi_func _func = ((const mapi_func *) _tbl)[924];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[904];
+ mapi_func _func = ((const mapi_func *) _tbl)[924];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[905];
+ mapi_func _func = ((const mapi_func *) _tbl)[925];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[905];
+ mapi_func _func = ((const mapi_func *) _tbl)[925];
((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[906];
+ mapi_func _func = ((const mapi_func *) _tbl)[926];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[906];
+ mapi_func _func = ((const mapi_func *) _tbl)[926];
((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[907];
+ mapi_func _func = ((const mapi_func *) _tbl)[927];
((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[907];
+ mapi_func _func = ((const mapi_func *) _tbl)[927];
((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[908];
+ mapi_func _func = ((const mapi_func *) _tbl)[928];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[908];
+ mapi_func _func = ((const mapi_func *) _tbl)[928];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[909];
+ mapi_func _func = ((const mapi_func *) _tbl)[929];
((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[909];
+ mapi_func _func = ((const mapi_func *) _tbl)[929];
((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[910];
+ mapi_func _func = ((const mapi_func *) _tbl)[930];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[910];
+ mapi_func _func = ((const mapi_func *) _tbl)[930];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[911];
+ mapi_func _func = ((const mapi_func *) _tbl)[931];
((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[911];
+ mapi_func _func = ((const mapi_func *) _tbl)[931];
((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[912];
+ mapi_func _func = ((const mapi_func *) _tbl)[932];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[912];
+ mapi_func _func = ((const mapi_func *) _tbl)[932];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[913];
+ mapi_func _func = ((const mapi_func *) _tbl)[933];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[913];
+ mapi_func _func = ((const mapi_func *) _tbl)[933];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[914];
+ mapi_func _func = ((const mapi_func *) _tbl)[934];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[914];
+ mapi_func _func = ((const mapi_func *) _tbl)[934];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[915];
+ mapi_func _func = ((const mapi_func *) _tbl)[935];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[915];
+ mapi_func _func = ((const mapi_func *) _tbl)[935];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[916];
+ mapi_func _func = ((const mapi_func *) _tbl)[936];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[916];
+ mapi_func _func = ((const mapi_func *) _tbl)[936];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[917];
+ mapi_func _func = ((const mapi_func *) _tbl)[937];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[917];
+ mapi_func _func = ((const mapi_func *) _tbl)[937];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[918];
+ mapi_func _func = ((const mapi_func *) _tbl)[938];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[918];
+ mapi_func _func = ((const mapi_func *) _tbl)[938];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[919];
+ mapi_func _func = ((const mapi_func *) _tbl)[939];
((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[919];
+ mapi_func _func = ((const mapi_func *) _tbl)[939];
((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[920];
+ mapi_func _func = ((const mapi_func *) _tbl)[940];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[920];
+ mapi_func _func = ((const mapi_func *) _tbl)[940];
((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[921];
+ mapi_func _func = ((const mapi_func *) _tbl)[941];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[921];
+ mapi_func _func = ((const mapi_func *) _tbl)[941];
((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[922];
+ mapi_func _func = ((const mapi_func *) _tbl)[942];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[922];
+ mapi_func _func = ((const mapi_func *) _tbl)[942];
((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[923];
+ mapi_func _func = ((const mapi_func *) _tbl)[943];
((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[923];
+ mapi_func _func = ((const mapi_func *) _tbl)[943];
((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[924];
+ mapi_func _func = ((const mapi_func *) _tbl)[944];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[924];
+ mapi_func _func = ((const mapi_func *) _tbl)[944];
((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[925];
+ mapi_func _func = ((const mapi_func *) _tbl)[945];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[925];
+ mapi_func _func = ((const mapi_func *) _tbl)[945];
((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[926];
+ mapi_func _func = ((const mapi_func *) _tbl)[946];
((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[926];
+ mapi_func _func = ((const mapi_func *) _tbl)[946];
((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[927];
+ mapi_func _func = ((const mapi_func *) _tbl)[947];
((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[927];
+ mapi_func _func = ((const mapi_func *) _tbl)[947];
((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[928];
+ mapi_func _func = ((const mapi_func *) _tbl)[948];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
}
GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[928];
+ mapi_func _func = ((const mapi_func *) _tbl)[948];
((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[929];
+ mapi_func _func = ((const mapi_func *) _tbl)[949];
((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[929];
+ mapi_func _func = ((const mapi_func *) _tbl)[949];
((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[930];
+ mapi_func _func = ((const mapi_func *) _tbl)[950];
((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[930];
+ mapi_func _func = ((const mapi_func *) _tbl)[950];
((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[931];
+ mapi_func _func = ((const mapi_func *) _tbl)[951];
((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[931];
+ mapi_func _func = ((const mapi_func *) _tbl)[951];
((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[932];
+ mapi_func _func = ((const mapi_func *) _tbl)[952];
((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[932];
+ mapi_func _func = ((const mapi_func *) _tbl)[952];
((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[933];
+ mapi_func _func = ((const mapi_func *) _tbl)[953];
((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[933];
+ mapi_func _func = ((const mapi_func *) _tbl)[953];
((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[934];
+ mapi_func _func = ((const mapi_func *) _tbl)[954];
return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[934];
+ mapi_func _func = ((const mapi_func *) _tbl)[954];
return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
}
GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[935];
+ mapi_func _func = ((const mapi_func *) _tbl)[955];
((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[936];
+ mapi_func _func = ((const mapi_func *) _tbl)[956];
((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[937];
+ mapi_func _func = ((const mapi_func *) _tbl)[957];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[937];
+ mapi_func _func = ((const mapi_func *) _tbl)[957];
((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[938];
+ mapi_func _func = ((const mapi_func *) _tbl)[958];
((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[938];
+ mapi_func _func = ((const mapi_func *) _tbl)[958];
((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[939];
+ mapi_func _func = ((const mapi_func *) _tbl)[959];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[939];
+ mapi_func _func = ((const mapi_func *) _tbl)[959];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[940];
+ mapi_func _func = ((const mapi_func *) _tbl)[960];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[940];
+ mapi_func _func = ((const mapi_func *) _tbl)[960];
((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[941];
+ mapi_func _func = ((const mapi_func *) _tbl)[961];
((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[941];
+ mapi_func _func = ((const mapi_func *) _tbl)[961];
((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[942];
+ mapi_func _func = ((const mapi_func *) _tbl)[962];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[942];
+ mapi_func _func = ((const mapi_func *) _tbl)[962];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[943];
+ mapi_func _func = ((const mapi_func *) _tbl)[963];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[943];
+ mapi_func _func = ((const mapi_func *) _tbl)[963];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[944];
+ mapi_func _func = ((const mapi_func *) _tbl)[964];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[944];
+ mapi_func _func = ((const mapi_func *) _tbl)[964];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[945];
+ mapi_func _func = ((const mapi_func *) _tbl)[965];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[946];
+ mapi_func _func = ((const mapi_func *) _tbl)[966];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
}
GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[946];
+ mapi_func _func = ((const mapi_func *) _tbl)[966];
((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
}
GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[947];
+ mapi_func _func = ((const mapi_func *) _tbl)[967];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[947];
+ mapi_func _func = ((const mapi_func *) _tbl)[967];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[948];
+ mapi_func _func = ((const mapi_func *) _tbl)[968];
((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[948];
+ mapi_func _func = ((const mapi_func *) _tbl)[968];
((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
}
GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[949];
+ mapi_func _func = ((const mapi_func *) _tbl)[969];
((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
}
GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[949];
+ mapi_func _func = ((const mapi_func *) _tbl)[969];
((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[950];
+ mapi_func _func = ((const mapi_func *) _tbl)[970];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[950];
+ mapi_func _func = ((const mapi_func *) _tbl)[970];
((void (APIENTRY *)(GLenum mode)) _func)(mode);
}
GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[953];
+ mapi_func _func = ((const mapi_func *) _tbl)[973];
((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[954];
+ mapi_func _func = ((const mapi_func *) _tbl)[974];
return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
}
GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[955];
+ mapi_func _func = ((const mapi_func *) _tbl)[975];
return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
}
GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[956];
+ mapi_func _func = ((const mapi_func *) _tbl)[976];
((void (APIENTRY *)(GLuint program)) _func)(program);
}
GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[957];
+ mapi_func _func = ((const mapi_func *) _tbl)[977];
return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string);
}
GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[958];
+ mapi_func _func = ((const mapi_func *) _tbl)[978];
((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
}
GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[959];
+ mapi_func _func = ((const mapi_func *) _tbl)[979];
((void (APIENTRY *)(void)) _func)();
}
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[965];
+ mapi_func _func = ((const mapi_func *) _tbl)[985];
((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
}
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[966];
+ mapi_func _func = ((const mapi_func *) _tbl)[986];
((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
}
@@ -12111,29 +12271,89 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n"
"\t"STUB_ASM_CODE("625")"\n"
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n"
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetGraphicsResetStatusARB))"\n"
"\t"STUB_ASM_CODE("629")"\n"
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n"
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnColorTableARB))"\n"
+"\t"STUB_ASM_CODE("630")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnCompressedTexImageARB))"\n"
+"\t"STUB_ASM_CODE("631")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnConvolutionFilterARB))"\n"
+"\t"STUB_ASM_CODE("632")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnHistogramARB))"\n"
+"\t"STUB_ASM_CODE("633")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnMapdvARB))"\n"
+"\t"STUB_ASM_CODE("634")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnMapfvARB))"\n"
+"\t"STUB_ASM_CODE("635")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnMapivARB))"\n"
+"\t"STUB_ASM_CODE("636")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnMinmaxARB))"\n"
+"\t"STUB_ASM_CODE("637")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnPixelMapfvARB))"\n"
+"\t"STUB_ASM_CODE("638")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnPixelMapuivARB))"\n"
+"\t"STUB_ASM_CODE("639")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnPixelMapusvARB))"\n"
+"\t"STUB_ASM_CODE("640")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnPolygonStippleARB))"\n"
+"\t"STUB_ASM_CODE("641")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnSeparableFilterARB))"\n"
+"\t"STUB_ASM_CODE("642")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnTexImageARB))"\n"
+"\t"STUB_ASM_CODE("643")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformdvARB))"\n"
+"\t"STUB_ASM_CODE("644")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformfvARB))"\n"
+"\t"STUB_ASM_CODE("645")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformivARB))"\n"
+"\t"STUB_ASM_CODE("646")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetnUniformuivARB))"\n"
+"\t"STUB_ASM_CODE("647")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadnPixelsARB))"\n"
"\t"STUB_ASM_CODE("648")"\n"
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n"
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n"
"\t"STUB_ASM_CODE("649")"\n"
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n"
+"\t"STUB_ASM_CODE("668")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n"
+"\t"STUB_ASM_CODE("669")"\n"
+
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n"
-"\t"STUB_ASM_CODE("650")"\n"
+"\t"STUB_ASM_CODE("670")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n"
-"\t"STUB_ASM_CODE("651")"\n"
+"\t"STUB_ASM_CODE("671")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n"
-"\t"STUB_ASM_CODE("652")"\n"
+"\t"STUB_ASM_CODE("672")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n"
-"\t"STUB_ASM_CODE("653")"\n"
+"\t"STUB_ASM_CODE("673")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n"
-"\t"STUB_ASM_CODE("654")"\n"
+"\t"STUB_ASM_CODE("674")"\n"
".globl "GLAPI_PREFIX_STR(PointParameterf)"\n"
".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
@@ -12142,7 +12362,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n"
".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n"
-"\t"STUB_ASM_CODE("655")"\n"
+"\t"STUB_ASM_CODE("675")"\n"
".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n"
".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
@@ -12151,211 +12371,211 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n"
".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n"
-"\t"STUB_ASM_CODE("656")"\n"
+"\t"STUB_ASM_CODE("676")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n"
-"\t"STUB_ASM_CODE("657")"\n"
+"\t"STUB_ASM_CODE("677")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n"
-"\t"STUB_ASM_CODE("658")"\n"
+"\t"STUB_ASM_CODE("678")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n"
-"\t"STUB_ASM_CODE("659")"\n"
+"\t"STUB_ASM_CODE("679")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n"
-"\t"STUB_ASM_CODE("660")"\n"
+"\t"STUB_ASM_CODE("680")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n"
-"\t"STUB_ASM_CODE("661")"\n"
+"\t"STUB_ASM_CODE("681")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n"
-"\t"STUB_ASM_CODE("662")"\n"
+"\t"STUB_ASM_CODE("682")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n"
-"\t"STUB_ASM_CODE("663")"\n"
+"\t"STUB_ASM_CODE("683")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n"
-"\t"STUB_ASM_CODE("664")"\n"
+"\t"STUB_ASM_CODE("684")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n"
-"\t"STUB_ASM_CODE("665")"\n"
+"\t"STUB_ASM_CODE("685")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n"
-"\t"STUB_ASM_CODE("666")"\n"
+"\t"STUB_ASM_CODE("686")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n"
-"\t"STUB_ASM_CODE("667")"\n"
+"\t"STUB_ASM_CODE("687")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n"
-"\t"STUB_ASM_CODE("668")"\n"
+"\t"STUB_ASM_CODE("688")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n"
-"\t"STUB_ASM_CODE("669")"\n"
+"\t"STUB_ASM_CODE("689")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n"
-"\t"STUB_ASM_CODE("670")"\n"
+"\t"STUB_ASM_CODE("690")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n"
-"\t"STUB_ASM_CODE("671")"\n"
+"\t"STUB_ASM_CODE("691")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n"
-"\t"STUB_ASM_CODE("672")"\n"
+"\t"STUB_ASM_CODE("692")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n"
-"\t"STUB_ASM_CODE("673")"\n"
+"\t"STUB_ASM_CODE("693")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n"
-"\t"STUB_ASM_CODE("674")"\n"
+"\t"STUB_ASM_CODE("694")"\n"
".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n"
".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n"
-"\t"STUB_ASM_CODE("675")"\n"
+"\t"STUB_ASM_CODE("695")"\n"
".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n"
".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n"
-"\t"STUB_ASM_CODE("676")"\n"
+"\t"STUB_ASM_CODE("696")"\n"
".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n"
".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n"
-"\t"STUB_ASM_CODE("677")"\n"
+"\t"STUB_ASM_CODE("697")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n"
".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n"
-"\t"STUB_ASM_CODE("678")"\n"
+"\t"STUB_ASM_CODE("698")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordd)"\n"
".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n"
-"\t"STUB_ASM_CODE("679")"\n"
+"\t"STUB_ASM_CODE("699")"\n"
".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n"
".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n"
-"\t"STUB_ASM_CODE("680")"\n"
+"\t"STUB_ASM_CODE("700")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordf)"\n"
".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n"
-"\t"STUB_ASM_CODE("681")"\n"
+"\t"STUB_ASM_CODE("701")"\n"
".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n"
".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n"
-"\t"STUB_ASM_CODE("683")"\n"
+"\t"STUB_ASM_CODE("703")"\n"
".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n"
".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n"
-"\t"STUB_ASM_CODE("684")"\n"
+"\t"STUB_ASM_CODE("704")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n"
-"\t"STUB_ASM_CODE("685")"\n"
+"\t"STUB_ASM_CODE("705")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n"
-"\t"STUB_ASM_CODE("686")"\n"
+"\t"STUB_ASM_CODE("706")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n"
-"\t"STUB_ASM_CODE("687")"\n"
+"\t"STUB_ASM_CODE("707")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n"
-"\t"STUB_ASM_CODE("688")"\n"
+"\t"STUB_ASM_CODE("708")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("689")"\n"
+"\t"STUB_ASM_CODE("709")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n"
-"\t"STUB_ASM_CODE("690")"\n"
+"\t"STUB_ASM_CODE("710")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n"
-"\t"STUB_ASM_CODE("691")"\n"
+"\t"STUB_ASM_CODE("711")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n"
-"\t"STUB_ASM_CODE("692")"\n"
+"\t"STUB_ASM_CODE("712")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("693")"\n"
+"\t"STUB_ASM_CODE("713")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("694")"\n"
+"\t"STUB_ASM_CODE("714")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("695")"\n"
+"\t"STUB_ASM_CODE("715")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("696")"\n"
+"\t"STUB_ASM_CODE("716")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("697")"\n"
+"\t"STUB_ASM_CODE("717")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("698")"\n"
+"\t"STUB_ASM_CODE("718")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n"
-"\t"STUB_ASM_CODE("699")"\n"
+"\t"STUB_ASM_CODE("719")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n"
-"\t"STUB_ASM_CODE("700")"\n"
+"\t"STUB_ASM_CODE("720")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
@@ -12364,7 +12584,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n"
-"\t"STUB_ASM_CODE("701")"\n"
+"\t"STUB_ASM_CODE("721")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
@@ -12373,7 +12593,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n"
-"\t"STUB_ASM_CODE("702")"\n"
+"\t"STUB_ASM_CODE("722")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
@@ -12382,7 +12602,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n"
-"\t"STUB_ASM_CODE("703")"\n"
+"\t"STUB_ASM_CODE("723")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
@@ -12391,7 +12611,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n"
-"\t"STUB_ASM_CODE("704")"\n"
+"\t"STUB_ASM_CODE("724")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
@@ -12400,7 +12620,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n"
-"\t"STUB_ASM_CODE("705")"\n"
+"\t"STUB_ASM_CODE("725")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
@@ -12409,7 +12629,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n"
-"\t"STUB_ASM_CODE("706")"\n"
+"\t"STUB_ASM_CODE("726")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
@@ -12418,7 +12638,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n"
-"\t"STUB_ASM_CODE("707")"\n"
+"\t"STUB_ASM_CODE("727")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
@@ -12427,7 +12647,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n"
-"\t"STUB_ASM_CODE("708")"\n"
+"\t"STUB_ASM_CODE("728")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
@@ -12436,7 +12656,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n"
-"\t"STUB_ASM_CODE("709")"\n"
+"\t"STUB_ASM_CODE("729")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
@@ -12445,7 +12665,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n"
-"\t"STUB_ASM_CODE("710")"\n"
+"\t"STUB_ASM_CODE("730")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
@@ -12454,7 +12674,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n"
-"\t"STUB_ASM_CODE("711")"\n"
+"\t"STUB_ASM_CODE("731")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
@@ -12463,7 +12683,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n"
-"\t"STUB_ASM_CODE("712")"\n"
+"\t"STUB_ASM_CODE("732")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
@@ -12472,7 +12692,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n"
-"\t"STUB_ASM_CODE("713")"\n"
+"\t"STUB_ASM_CODE("733")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
@@ -12481,7 +12701,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n"
-"\t"STUB_ASM_CODE("714")"\n"
+"\t"STUB_ASM_CODE("734")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
@@ -12490,7 +12710,7 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n"
-"\t"STUB_ASM_CODE("715")"\n"
+"\t"STUB_ASM_CODE("735")"\n"
".globl "GLAPI_PREFIX_STR(WindowPos3sv)"\n"
".set "GLAPI_PREFIX_STR(WindowPos3sv)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
@@ -12499,70 +12719,70 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n"
".set "GLAPI_PREFIX_STR(WindowPos3svARB)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dMESA))"\n"
-"\t"STUB_ASM_CODE("716")"\n"
+"\t"STUB_ASM_CODE("736")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dvMESA))"\n"
-"\t"STUB_ASM_CODE("717")"\n"
+"\t"STUB_ASM_CODE("737")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fMESA))"\n"
-"\t"STUB_ASM_CODE("718")"\n"
+"\t"STUB_ASM_CODE("738")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fvMESA))"\n"
-"\t"STUB_ASM_CODE("719")"\n"
+"\t"STUB_ASM_CODE("739")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4iMESA))"\n"
-"\t"STUB_ASM_CODE("720")"\n"
+"\t"STUB_ASM_CODE("740")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4ivMESA))"\n"
-"\t"STUB_ASM_CODE("721")"\n"
+"\t"STUB_ASM_CODE("741")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4sMESA))"\n"
-"\t"STUB_ASM_CODE("722")"\n"
+"\t"STUB_ASM_CODE("742")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4svMESA))"\n"
-"\t"STUB_ASM_CODE("723")"\n"
+"\t"STUB_ASM_CODE("743")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreProgramsResidentNV))"\n"
-"\t"STUB_ASM_CODE("733")"\n"
+"\t"STUB_ASM_CODE("753")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramNV))"\n"
-"\t"STUB_ASM_CODE("734")"\n"
+"\t"STUB_ASM_CODE("754")"\n"
".globl "GLAPI_PREFIX_STR(BindProgramARB)"\n"
".set "GLAPI_PREFIX_STR(BindProgramARB)", "GLAPI_PREFIX_STR(BindProgramNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramsNV))"\n"
-"\t"STUB_ASM_CODE("735")"\n"
+"\t"STUB_ASM_CODE("755")"\n"
".globl "GLAPI_PREFIX_STR(DeleteProgramsARB)"\n"
".set "GLAPI_PREFIX_STR(DeleteProgramsARB)", "GLAPI_PREFIX_STR(DeleteProgramsNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ExecuteProgramNV))"\n"
-"\t"STUB_ASM_CODE("736")"\n"
+"\t"STUB_ASM_CODE("756")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramsNV))"\n"
-"\t"STUB_ASM_CODE("737")"\n"
+"\t"STUB_ASM_CODE("757")"\n"
".globl "GLAPI_PREFIX_STR(GenProgramsARB)"\n"
".set "GLAPI_PREFIX_STR(GenProgramsARB)", "GLAPI_PREFIX_STR(GenProgramsNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterdvNV))"\n"
-"\t"STUB_ASM_CODE("738")"\n"
+"\t"STUB_ASM_CODE("758")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("739")"\n"
+"\t"STUB_ASM_CODE("759")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringNV))"\n"
-"\t"STUB_ASM_CODE("740")"\n"
+"\t"STUB_ASM_CODE("760")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivNV))"\n"
-"\t"STUB_ASM_CODE("741")"\n"
+"\t"STUB_ASM_CODE("761")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTrackMatrixivNV))"\n"
-"\t"STUB_ASM_CODE("742")"\n"
+"\t"STUB_ASM_CODE("762")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n"
-"\t"STUB_ASM_CODE("743")"\n"
+"\t"STUB_ASM_CODE("763")"\n"
".globl "GLAPI_PREFIX_STR(GetVertexAttribPointerv)"\n"
".set "GLAPI_PREFIX_STR(GetVertexAttribPointerv)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
@@ -12571,721 +12791,721 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n"
".set "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvNV))"\n"
-"\t"STUB_ASM_CODE("744")"\n"
+"\t"STUB_ASM_CODE("764")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvNV))"\n"
-"\t"STUB_ASM_CODE("745")"\n"
+"\t"STUB_ASM_CODE("765")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivNV))"\n"
-"\t"STUB_ASM_CODE("746")"\n"
+"\t"STUB_ASM_CODE("766")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramNV))"\n"
-"\t"STUB_ASM_CODE("747")"\n"
+"\t"STUB_ASM_CODE("767")"\n"
".globl "GLAPI_PREFIX_STR(IsProgramARB)"\n"
".set "GLAPI_PREFIX_STR(IsProgramARB)", "GLAPI_PREFIX_STR(IsProgramNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadProgramNV))"\n"
-"\t"STUB_ASM_CODE("748")"\n"
+"\t"STUB_ASM_CODE("768")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4dvNV))"\n"
-"\t"STUB_ASM_CODE("749")"\n"
+"\t"STUB_ASM_CODE("769")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4fvNV))"\n"
-"\t"STUB_ASM_CODE("750")"\n"
+"\t"STUB_ASM_CODE("770")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RequestResidentProgramsNV))"\n"
-"\t"STUB_ASM_CODE("751")"\n"
+"\t"STUB_ASM_CODE("771")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TrackMatrixNV))"\n"
-"\t"STUB_ASM_CODE("752")"\n"
+"\t"STUB_ASM_CODE("772")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dNV))"\n"
-"\t"STUB_ASM_CODE("753")"\n"
+"\t"STUB_ASM_CODE("773")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvNV))"\n"
-"\t"STUB_ASM_CODE("754")"\n"
+"\t"STUB_ASM_CODE("774")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fNV))"\n"
-"\t"STUB_ASM_CODE("755")"\n"
+"\t"STUB_ASM_CODE("775")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvNV))"\n"
-"\t"STUB_ASM_CODE("756")"\n"
+"\t"STUB_ASM_CODE("776")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sNV))"\n"
-"\t"STUB_ASM_CODE("757")"\n"
+"\t"STUB_ASM_CODE("777")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svNV))"\n"
-"\t"STUB_ASM_CODE("758")"\n"
+"\t"STUB_ASM_CODE("778")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dNV))"\n"
-"\t"STUB_ASM_CODE("759")"\n"
+"\t"STUB_ASM_CODE("779")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvNV))"\n"
-"\t"STUB_ASM_CODE("760")"\n"
+"\t"STUB_ASM_CODE("780")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fNV))"\n"
-"\t"STUB_ASM_CODE("761")"\n"
+"\t"STUB_ASM_CODE("781")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvNV))"\n"
-"\t"STUB_ASM_CODE("762")"\n"
+"\t"STUB_ASM_CODE("782")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sNV))"\n"
-"\t"STUB_ASM_CODE("763")"\n"
+"\t"STUB_ASM_CODE("783")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svNV))"\n"
-"\t"STUB_ASM_CODE("764")"\n"
+"\t"STUB_ASM_CODE("784")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dNV))"\n"
-"\t"STUB_ASM_CODE("765")"\n"
+"\t"STUB_ASM_CODE("785")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvNV))"\n"
-"\t"STUB_ASM_CODE("766")"\n"
+"\t"STUB_ASM_CODE("786")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fNV))"\n"
-"\t"STUB_ASM_CODE("767")"\n"
+"\t"STUB_ASM_CODE("787")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvNV))"\n"
-"\t"STUB_ASM_CODE("768")"\n"
+"\t"STUB_ASM_CODE("788")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sNV))"\n"
-"\t"STUB_ASM_CODE("769")"\n"
+"\t"STUB_ASM_CODE("789")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svNV))"\n"
-"\t"STUB_ASM_CODE("770")"\n"
+"\t"STUB_ASM_CODE("790")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dNV))"\n"
-"\t"STUB_ASM_CODE("771")"\n"
+"\t"STUB_ASM_CODE("791")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvNV))"\n"
-"\t"STUB_ASM_CODE("772")"\n"
+"\t"STUB_ASM_CODE("792")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fNV))"\n"
-"\t"STUB_ASM_CODE("773")"\n"
+"\t"STUB_ASM_CODE("793")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvNV))"\n"
-"\t"STUB_ASM_CODE("774")"\n"
+"\t"STUB_ASM_CODE("794")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sNV))"\n"
-"\t"STUB_ASM_CODE("775")"\n"
+"\t"STUB_ASM_CODE("795")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svNV))"\n"
-"\t"STUB_ASM_CODE("776")"\n"
+"\t"STUB_ASM_CODE("796")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubNV))"\n"
-"\t"STUB_ASM_CODE("777")"\n"
+"\t"STUB_ASM_CODE("797")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvNV))"\n"
-"\t"STUB_ASM_CODE("778")"\n"
+"\t"STUB_ASM_CODE("798")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerNV))"\n"
-"\t"STUB_ASM_CODE("779")"\n"
+"\t"STUB_ASM_CODE("799")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1dvNV))"\n"
-"\t"STUB_ASM_CODE("780")"\n"
+"\t"STUB_ASM_CODE("800")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1fvNV))"\n"
-"\t"STUB_ASM_CODE("781")"\n"
+"\t"STUB_ASM_CODE("801")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1svNV))"\n"
-"\t"STUB_ASM_CODE("782")"\n"
+"\t"STUB_ASM_CODE("802")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2dvNV))"\n"
-"\t"STUB_ASM_CODE("783")"\n"
+"\t"STUB_ASM_CODE("803")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2fvNV))"\n"
-"\t"STUB_ASM_CODE("784")"\n"
+"\t"STUB_ASM_CODE("804")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2svNV))"\n"
-"\t"STUB_ASM_CODE("785")"\n"
+"\t"STUB_ASM_CODE("805")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3dvNV))"\n"
-"\t"STUB_ASM_CODE("786")"\n"
+"\t"STUB_ASM_CODE("806")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3fvNV))"\n"
-"\t"STUB_ASM_CODE("787")"\n"
+"\t"STUB_ASM_CODE("807")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3svNV))"\n"
-"\t"STUB_ASM_CODE("788")"\n"
+"\t"STUB_ASM_CODE("808")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4dvNV))"\n"
-"\t"STUB_ASM_CODE("789")"\n"
+"\t"STUB_ASM_CODE("809")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4fvNV))"\n"
-"\t"STUB_ASM_CODE("790")"\n"
+"\t"STUB_ASM_CODE("810")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4svNV))"\n"
-"\t"STUB_ASM_CODE("791")"\n"
+"\t"STUB_ASM_CODE("811")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4ubvNV))"\n"
-"\t"STUB_ASM_CODE("792")"\n"
+"\t"STUB_ASM_CODE("812")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterfvATI))"\n"
-"\t"STUB_ASM_CODE("793")"\n"
+"\t"STUB_ASM_CODE("813")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterivATI))"\n"
-"\t"STUB_ASM_CODE("794")"\n"
+"\t"STUB_ASM_CODE("814")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterfvATI))"\n"
-"\t"STUB_ASM_CODE("795")"\n"
+"\t"STUB_ASM_CODE("815")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterivATI))"\n"
-"\t"STUB_ASM_CODE("796")"\n"
+"\t"STUB_ASM_CODE("816")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp1ATI))"\n"
-"\t"STUB_ASM_CODE("797")"\n"
+"\t"STUB_ASM_CODE("817")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp2ATI))"\n"
-"\t"STUB_ASM_CODE("798")"\n"
+"\t"STUB_ASM_CODE("818")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp3ATI))"\n"
-"\t"STUB_ASM_CODE("799")"\n"
+"\t"STUB_ASM_CODE("819")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("800")"\n"
+"\t"STUB_ASM_CODE("820")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("801")"\n"
+"\t"STUB_ASM_CODE("821")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp1ATI))"\n"
-"\t"STUB_ASM_CODE("802")"\n"
+"\t"STUB_ASM_CODE("822")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp2ATI))"\n"
-"\t"STUB_ASM_CODE("803")"\n"
+"\t"STUB_ASM_CODE("823")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp3ATI))"\n"
-"\t"STUB_ASM_CODE("804")"\n"
+"\t"STUB_ASM_CODE("824")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("805")"\n"
+"\t"STUB_ASM_CODE("825")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("806")"\n"
+"\t"STUB_ASM_CODE("826")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFragmentShadersATI))"\n"
-"\t"STUB_ASM_CODE("807")"\n"
+"\t"STUB_ASM_CODE("827")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassTexCoordATI))"\n"
-"\t"STUB_ASM_CODE("808")"\n"
+"\t"STUB_ASM_CODE("828")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleMapATI))"\n"
-"\t"STUB_ASM_CODE("809")"\n"
+"\t"STUB_ASM_CODE("829")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SetFragmentShaderConstantATI))"\n"
-"\t"STUB_ASM_CODE("810")"\n"
+"\t"STUB_ASM_CODE("830")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameteriNV))"\n"
-"\t"STUB_ASM_CODE("811")"\n"
+"\t"STUB_ASM_CODE("831")"\n"
".globl "GLAPI_PREFIX_STR(PointParameteri)"\n"
".set "GLAPI_PREFIX_STR(PointParameteri)", "GLAPI_PREFIX_STR(PointParameteriNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterivNV))"\n"
-"\t"STUB_ASM_CODE("812")"\n"
+"\t"STUB_ASM_CODE("832")"\n"
".globl "GLAPI_PREFIX_STR(PointParameteriv)"\n"
".set "GLAPI_PREFIX_STR(PointParameteriv)", "GLAPI_PREFIX_STR(PointParameterivNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteVertexArrays))"\n"
-"\t"STUB_ASM_CODE("815")"\n"
+"\t"STUB_ASM_CODE("835")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsVertexArray))"\n"
-"\t"STUB_ASM_CODE("817")"\n"
+"\t"STUB_ASM_CODE("837")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterdvNV))"\n"
-"\t"STUB_ASM_CODE("818")"\n"
+"\t"STUB_ASM_CODE("838")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("819")"\n"
+"\t"STUB_ASM_CODE("839")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dNV))"\n"
-"\t"STUB_ASM_CODE("820")"\n"
+"\t"STUB_ASM_CODE("840")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dvNV))"\n"
-"\t"STUB_ASM_CODE("821")"\n"
+"\t"STUB_ASM_CODE("841")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fNV))"\n"
-"\t"STUB_ASM_CODE("822")"\n"
+"\t"STUB_ASM_CODE("842")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fvNV))"\n"
-"\t"STUB_ASM_CODE("823")"\n"
+"\t"STUB_ASM_CODE("843")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartIndexNV))"\n"
-"\t"STUB_ASM_CODE("824")"\n"
+"\t"STUB_ASM_CODE("844")"\n"
".globl "GLAPI_PREFIX_STR(PrimitiveRestartIndex)"\n"
".set "GLAPI_PREFIX_STR(PrimitiveRestartIndex)", "GLAPI_PREFIX_STR(PrimitiveRestartIndexNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n"
-"\t"STUB_ASM_CODE("825")"\n"
+"\t"STUB_ASM_CODE("845")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparate))"\n"
-"\t"STUB_ASM_CODE("873")"\n"
+"\t"STUB_ASM_CODE("893")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("874")"\n"
+"\t"STUB_ASM_CODE("894")"\n"
".globl "GLAPI_PREFIX_STR(BindFramebuffer)"\n"
".set "GLAPI_PREFIX_STR(BindFramebuffer)", "GLAPI_PREFIX_STR(BindFramebufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("875")"\n"
+"\t"STUB_ASM_CODE("895")"\n"
".globl "GLAPI_PREFIX_STR(BindRenderbuffer)"\n"
".set "GLAPI_PREFIX_STR(BindRenderbuffer)", "GLAPI_PREFIX_STR(BindRenderbufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CheckFramebufferStatusEXT))"\n"
-"\t"STUB_ASM_CODE("876")"\n"
+"\t"STUB_ASM_CODE("896")"\n"
".globl "GLAPI_PREFIX_STR(CheckFramebufferStatus)"\n"
".set "GLAPI_PREFIX_STR(CheckFramebufferStatus)", "GLAPI_PREFIX_STR(CheckFramebufferStatusEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFramebuffersEXT))"\n"
-"\t"STUB_ASM_CODE("877")"\n"
+"\t"STUB_ASM_CODE("897")"\n"
".globl "GLAPI_PREFIX_STR(DeleteFramebuffers)"\n"
".set "GLAPI_PREFIX_STR(DeleteFramebuffers)", "GLAPI_PREFIX_STR(DeleteFramebuffersEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteRenderbuffersEXT))"\n"
-"\t"STUB_ASM_CODE("878")"\n"
+"\t"STUB_ASM_CODE("898")"\n"
".globl "GLAPI_PREFIX_STR(DeleteRenderbuffers)"\n"
".set "GLAPI_PREFIX_STR(DeleteRenderbuffers)", "GLAPI_PREFIX_STR(DeleteRenderbuffersEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("879")"\n"
+"\t"STUB_ASM_CODE("899")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferRenderbuffer)"\n"
".set "GLAPI_PREFIX_STR(FramebufferRenderbuffer)", "GLAPI_PREFIX_STR(FramebufferRenderbufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture1DEXT))"\n"
-"\t"STUB_ASM_CODE("880")"\n"
+"\t"STUB_ASM_CODE("900")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferTexture1D)"\n"
".set "GLAPI_PREFIX_STR(FramebufferTexture1D)", "GLAPI_PREFIX_STR(FramebufferTexture1DEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture2DEXT))"\n"
-"\t"STUB_ASM_CODE("881")"\n"
+"\t"STUB_ASM_CODE("901")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferTexture2D)"\n"
".set "GLAPI_PREFIX_STR(FramebufferTexture2D)", "GLAPI_PREFIX_STR(FramebufferTexture2DEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture3DEXT))"\n"
-"\t"STUB_ASM_CODE("882")"\n"
+"\t"STUB_ASM_CODE("902")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferTexture3D)"\n"
".set "GLAPI_PREFIX_STR(FramebufferTexture3D)", "GLAPI_PREFIX_STR(FramebufferTexture3DEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFramebuffersEXT))"\n"
-"\t"STUB_ASM_CODE("883")"\n"
+"\t"STUB_ASM_CODE("903")"\n"
".globl "GLAPI_PREFIX_STR(GenFramebuffers)"\n"
".set "GLAPI_PREFIX_STR(GenFramebuffers)", "GLAPI_PREFIX_STR(GenFramebuffersEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenRenderbuffersEXT))"\n"
-"\t"STUB_ASM_CODE("884")"\n"
+"\t"STUB_ASM_CODE("904")"\n"
".globl "GLAPI_PREFIX_STR(GenRenderbuffers)"\n"
".set "GLAPI_PREFIX_STR(GenRenderbuffers)", "GLAPI_PREFIX_STR(GenRenderbuffersEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenerateMipmapEXT))"\n"
-"\t"STUB_ASM_CODE("885")"\n"
+"\t"STUB_ASM_CODE("905")"\n"
".globl "GLAPI_PREFIX_STR(GenerateMipmap)"\n"
".set "GLAPI_PREFIX_STR(GenerateMipmap)", "GLAPI_PREFIX_STR(GenerateMipmapEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT))"\n"
-"\t"STUB_ASM_CODE("886")"\n"
+"\t"STUB_ASM_CODE("906")"\n"
".globl "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)"\n"
".set "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)", "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT))"\n"
-"\t"STUB_ASM_CODE("887")"\n"
+"\t"STUB_ASM_CODE("907")"\n"
".globl "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)"\n"
".set "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)", "GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("888")"\n"
+"\t"STUB_ASM_CODE("908")"\n"
".globl "GLAPI_PREFIX_STR(IsFramebuffer)"\n"
".set "GLAPI_PREFIX_STR(IsFramebuffer)", "GLAPI_PREFIX_STR(IsFramebufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("889")"\n"
+"\t"STUB_ASM_CODE("909")"\n"
".globl "GLAPI_PREFIX_STR(IsRenderbuffer)"\n"
".set "GLAPI_PREFIX_STR(IsRenderbuffer)", "GLAPI_PREFIX_STR(IsRenderbufferEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageEXT))"\n"
-"\t"STUB_ASM_CODE("890")"\n"
+"\t"STUB_ASM_CODE("910")"\n"
".globl "GLAPI_PREFIX_STR(RenderbufferStorage)"\n"
".set "GLAPI_PREFIX_STR(RenderbufferStorage)", "GLAPI_PREFIX_STR(RenderbufferStorageEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlitFramebuffer))"\n"
-"\t"STUB_ASM_CODE("891")"\n"
+"\t"STUB_ASM_CODE("911")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationEXT))"\n"
-"\t"STUB_ASM_CODE("894")"\n"
+"\t"STUB_ASM_CODE("914")"\n"
".globl "GLAPI_PREFIX_STR(BindFragDataLocation)"\n"
".set "GLAPI_PREFIX_STR(BindFragDataLocation)", "GLAPI_PREFIX_STR(BindFragDataLocationEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFragDataLocationEXT))"\n"
-"\t"STUB_ASM_CODE("895")"\n"
+"\t"STUB_ASM_CODE("915")"\n"
".globl "GLAPI_PREFIX_STR(GetFragDataLocation)"\n"
".set "GLAPI_PREFIX_STR(GetFragDataLocation)", "GLAPI_PREFIX_STR(GetFragDataLocationEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformuivEXT))"\n"
-"\t"STUB_ASM_CODE("896")"\n"
+"\t"STUB_ASM_CODE("916")"\n"
".globl "GLAPI_PREFIX_STR(GetUniformuiv)"\n"
".set "GLAPI_PREFIX_STR(GetUniformuiv)", "GLAPI_PREFIX_STR(GetUniformuivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIivEXT))"\n"
-"\t"STUB_ASM_CODE("897")"\n"
+"\t"STUB_ASM_CODE("917")"\n"
".globl "GLAPI_PREFIX_STR(GetVertexAttribIiv)"\n"
".set "GLAPI_PREFIX_STR(GetVertexAttribIiv)", "GLAPI_PREFIX_STR(GetVertexAttribIivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIuivEXT))"\n"
-"\t"STUB_ASM_CODE("898")"\n"
+"\t"STUB_ASM_CODE("918")"\n"
".globl "GLAPI_PREFIX_STR(GetVertexAttribIuiv)"\n"
".set "GLAPI_PREFIX_STR(GetVertexAttribIuiv)", "GLAPI_PREFIX_STR(GetVertexAttribIuivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uiEXT))"\n"
-"\t"STUB_ASM_CODE("899")"\n"
+"\t"STUB_ASM_CODE("919")"\n"
".globl "GLAPI_PREFIX_STR(Uniform1ui)"\n"
".set "GLAPI_PREFIX_STR(Uniform1ui)", "GLAPI_PREFIX_STR(Uniform1uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uivEXT))"\n"
-"\t"STUB_ASM_CODE("900")"\n"
+"\t"STUB_ASM_CODE("920")"\n"
".globl "GLAPI_PREFIX_STR(Uniform1uiv)"\n"
".set "GLAPI_PREFIX_STR(Uniform1uiv)", "GLAPI_PREFIX_STR(Uniform1uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uiEXT))"\n"
-"\t"STUB_ASM_CODE("901")"\n"
+"\t"STUB_ASM_CODE("921")"\n"
".globl "GLAPI_PREFIX_STR(Uniform2ui)"\n"
".set "GLAPI_PREFIX_STR(Uniform2ui)", "GLAPI_PREFIX_STR(Uniform2uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uivEXT))"\n"
-"\t"STUB_ASM_CODE("902")"\n"
+"\t"STUB_ASM_CODE("922")"\n"
".globl "GLAPI_PREFIX_STR(Uniform2uiv)"\n"
".set "GLAPI_PREFIX_STR(Uniform2uiv)", "GLAPI_PREFIX_STR(Uniform2uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uiEXT))"\n"
-"\t"STUB_ASM_CODE("903")"\n"
+"\t"STUB_ASM_CODE("923")"\n"
".globl "GLAPI_PREFIX_STR(Uniform3ui)"\n"
".set "GLAPI_PREFIX_STR(Uniform3ui)", "GLAPI_PREFIX_STR(Uniform3uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uivEXT))"\n"
-"\t"STUB_ASM_CODE("904")"\n"
+"\t"STUB_ASM_CODE("924")"\n"
".globl "GLAPI_PREFIX_STR(Uniform3uiv)"\n"
".set "GLAPI_PREFIX_STR(Uniform3uiv)", "GLAPI_PREFIX_STR(Uniform3uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uiEXT))"\n"
-"\t"STUB_ASM_CODE("905")"\n"
+"\t"STUB_ASM_CODE("925")"\n"
".globl "GLAPI_PREFIX_STR(Uniform4ui)"\n"
".set "GLAPI_PREFIX_STR(Uniform4ui)", "GLAPI_PREFIX_STR(Uniform4uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uivEXT))"\n"
-"\t"STUB_ASM_CODE("906")"\n"
+"\t"STUB_ASM_CODE("926")"\n"
".globl "GLAPI_PREFIX_STR(Uniform4uiv)"\n"
".set "GLAPI_PREFIX_STR(Uniform4uiv)", "GLAPI_PREFIX_STR(Uniform4uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n"
-"\t"STUB_ASM_CODE("907")"\n"
+"\t"STUB_ASM_CODE("927")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1ivEXT))"\n"
-"\t"STUB_ASM_CODE("908")"\n"
+"\t"STUB_ASM_CODE("928")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1iv)", "GLAPI_PREFIX_STR(VertexAttribI1ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n"
-"\t"STUB_ASM_CODE("909")"\n"
+"\t"STUB_ASM_CODE("929")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uivEXT))"\n"
-"\t"STUB_ASM_CODE("910")"\n"
+"\t"STUB_ASM_CODE("930")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n"
-"\t"STUB_ASM_CODE("911")"\n"
+"\t"STUB_ASM_CODE("931")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n"
-"\t"STUB_ASM_CODE("912")"\n"
+"\t"STUB_ASM_CODE("932")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n"
-"\t"STUB_ASM_CODE("913")"\n"
+"\t"STUB_ASM_CODE("933")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n"
-"\t"STUB_ASM_CODE("914")"\n"
+"\t"STUB_ASM_CODE("934")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n"
-"\t"STUB_ASM_CODE("915")"\n"
+"\t"STUB_ASM_CODE("935")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n"
-"\t"STUB_ASM_CODE("916")"\n"
+"\t"STUB_ASM_CODE("936")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n"
-"\t"STUB_ASM_CODE("917")"\n"
+"\t"STUB_ASM_CODE("937")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n"
-"\t"STUB_ASM_CODE("918")"\n"
+"\t"STUB_ASM_CODE("938")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n"
-"\t"STUB_ASM_CODE("919")"\n"
+"\t"STUB_ASM_CODE("939")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n"
-"\t"STUB_ASM_CODE("920")"\n"
+"\t"STUB_ASM_CODE("940")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n"
-"\t"STUB_ASM_CODE("921")"\n"
+"\t"STUB_ASM_CODE("941")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n"
-"\t"STUB_ASM_CODE("922")"\n"
+"\t"STUB_ASM_CODE("942")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n"
-"\t"STUB_ASM_CODE("923")"\n"
+"\t"STUB_ASM_CODE("943")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n"
-"\t"STUB_ASM_CODE("924")"\n"
+"\t"STUB_ASM_CODE("944")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n"
-"\t"STUB_ASM_CODE("925")"\n"
+"\t"STUB_ASM_CODE("945")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n"
-"\t"STUB_ASM_CODE("926")"\n"
+"\t"STUB_ASM_CODE("946")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n"
-"\t"STUB_ASM_CODE("927")"\n"
+"\t"STUB_ASM_CODE("947")"\n"
".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n"
".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n"
-"\t"STUB_ASM_CODE("928")"\n"
+"\t"STUB_ASM_CODE("948")"\n"
".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n"
".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("929")"\n"
+"\t"STUB_ASM_CODE("949")"\n"
".globl "GLAPI_PREFIX_STR(ColorMaski)"\n"
".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("930")"\n"
+"\t"STUB_ASM_CODE("950")"\n"
".globl "GLAPI_PREFIX_STR(Disablei)"\n"
".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("931")"\n"
+"\t"STUB_ASM_CODE("951")"\n"
".globl "GLAPI_PREFIX_STR(Enablei)"\n"
".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n"
-"\t"STUB_ASM_CODE("932")"\n"
+"\t"STUB_ASM_CODE("952")"\n"
".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n"
".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n"
-"\t"STUB_ASM_CODE("933")"\n"
+"\t"STUB_ASM_CODE("953")"\n"
".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n"
".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("934")"\n"
+"\t"STUB_ASM_CODE("954")"\n"
".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n"
".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n"
-"\t"STUB_ASM_CODE("935")"\n"
+"\t"STUB_ASM_CODE("955")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n"
-"\t"STUB_ASM_CODE("936")"\n"
+"\t"STUB_ASM_CODE("956")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n"
-"\t"STUB_ASM_CODE("937")"\n"
+"\t"STUB_ASM_CODE("957")"\n"
".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n"
".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n"
-"\t"STUB_ASM_CODE("938")"\n"
+"\t"STUB_ASM_CODE("958")"\n"
".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n"
".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n"
-"\t"STUB_ASM_CODE("939")"\n"
+"\t"STUB_ASM_CODE("959")"\n"
".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n"
".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n"
-"\t"STUB_ASM_CODE("940")"\n"
+"\t"STUB_ASM_CODE("960")"\n"
".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n"
".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n"
-"\t"STUB_ASM_CODE("941")"\n"
+"\t"STUB_ASM_CODE("961")"\n"
".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n"
".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n"
-"\t"STUB_ASM_CODE("942")"\n"
+"\t"STUB_ASM_CODE("962")"\n"
".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n"
".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n"
-"\t"STUB_ASM_CODE("943")"\n"
+"\t"STUB_ASM_CODE("963")"\n"
".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n"
".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n"
-"\t"STUB_ASM_CODE("944")"\n"
+"\t"STUB_ASM_CODE("964")"\n"
".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n"
".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n"
-"\t"STUB_ASM_CODE("945")"\n"
+"\t"STUB_ASM_CODE("965")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n"
-"\t"STUB_ASM_CODE("946")"\n"
+"\t"STUB_ASM_CODE("966")"\n"
".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n"
".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n"
-"\t"STUB_ASM_CODE("947")"\n"
+"\t"STUB_ASM_CODE("967")"\n"
".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n"
".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n"
-"\t"STUB_ASM_CODE("948")"\n"
+"\t"STUB_ASM_CODE("968")"\n"
".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n"
".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n"
-"\t"STUB_ASM_CODE("949")"\n"
+"\t"STUB_ASM_CODE("969")"\n"
".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n"
".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n"
-"\t"STUB_ASM_CODE("950")"\n"
+"\t"STUB_ASM_CODE("970")"\n"
".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n"
".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n"
-"\t"STUB_ASM_CODE("953")"\n"
+"\t"STUB_ASM_CODE("973")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n"
-"\t"STUB_ASM_CODE("954")"\n"
+"\t"STUB_ASM_CODE("974")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n"
-"\t"STUB_ASM_CODE("955")"\n"
+"\t"STUB_ASM_CODE("975")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n"
-"\t"STUB_ASM_CODE("956")"\n"
+"\t"STUB_ASM_CODE("976")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n"
-"\t"STUB_ASM_CODE("957")"\n"
+"\t"STUB_ASM_CODE("977")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n"
-"\t"STUB_ASM_CODE("958")"\n"
+"\t"STUB_ASM_CODE("978")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n"
-"\t"STUB_ASM_CODE("959")"\n"
+"\t"STUB_ASM_CODE("979")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n"
-"\t"STUB_ASM_CODE("965")"\n"
+"\t"STUB_ASM_CODE("985")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n"
-"\t"STUB_ASM_CODE("966")"\n"
+"\t"STUB_ASM_CODE("986")"\n"
);
#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
diff --git a/mesalib/src/mapi/glapi/glapi_sparc.S b/mesalib/src/mapi/glapi/glapi_sparc.S
index f62e1258b..cff25f8cc 100644
--- a/mesalib/src/mapi/glapi/glapi_sparc.S
+++ b/mesalib/src/mapi/glapi/glapi_sparc.S
@@ -821,323 +821,343 @@ gl_dispatch_functions_start:
GL_STUB(glGetShaderPrecisionFormat, 623)
GL_STUB(glReleaseShaderCompiler, 624)
GL_STUB(glShaderBinary, 625)
- GL_STUB(glPolygonOffsetEXT, 626)
- GL_STUB(gl_dispatch_stub_627, 627)
- HIDDEN(gl_dispatch_stub_627)
- GL_STUB(gl_dispatch_stub_628, 628)
- HIDDEN(gl_dispatch_stub_628)
- GL_STUB(gl_dispatch_stub_629, 629)
- HIDDEN(gl_dispatch_stub_629)
- GL_STUB(gl_dispatch_stub_630, 630)
- HIDDEN(gl_dispatch_stub_630)
- GL_STUB(gl_dispatch_stub_631, 631)
- HIDDEN(gl_dispatch_stub_631)
- GL_STUB(gl_dispatch_stub_632, 632)
- HIDDEN(gl_dispatch_stub_632)
- GL_STUB(gl_dispatch_stub_633, 633)
- HIDDEN(gl_dispatch_stub_633)
- GL_STUB(gl_dispatch_stub_634, 634)
- HIDDEN(gl_dispatch_stub_634)
- GL_STUB(glColorPointerEXT, 635)
- GL_STUB(glEdgeFlagPointerEXT, 636)
- GL_STUB(glIndexPointerEXT, 637)
- GL_STUB(glNormalPointerEXT, 638)
- GL_STUB(glTexCoordPointerEXT, 639)
- GL_STUB(glVertexPointerEXT, 640)
- GL_STUB(glPointParameterfEXT, 641)
- GL_STUB(glPointParameterfvEXT, 642)
- GL_STUB(glLockArraysEXT, 643)
- GL_STUB(glUnlockArraysEXT, 644)
- GL_STUB(glSecondaryColor3bEXT, 645)
- GL_STUB(glSecondaryColor3bvEXT, 646)
- GL_STUB(glSecondaryColor3dEXT, 647)
- GL_STUB(glSecondaryColor3dvEXT, 648)
- GL_STUB(glSecondaryColor3fEXT, 649)
- GL_STUB(glSecondaryColor3fvEXT, 650)
- GL_STUB(glSecondaryColor3iEXT, 651)
- GL_STUB(glSecondaryColor3ivEXT, 652)
- GL_STUB(glSecondaryColor3sEXT, 653)
- GL_STUB(glSecondaryColor3svEXT, 654)
- GL_STUB(glSecondaryColor3ubEXT, 655)
- GL_STUB(glSecondaryColor3ubvEXT, 656)
- GL_STUB(glSecondaryColor3uiEXT, 657)
- GL_STUB(glSecondaryColor3uivEXT, 658)
- GL_STUB(glSecondaryColor3usEXT, 659)
- GL_STUB(glSecondaryColor3usvEXT, 660)
- GL_STUB(glSecondaryColorPointerEXT, 661)
- GL_STUB(glMultiDrawArraysEXT, 662)
- GL_STUB(glMultiDrawElementsEXT, 663)
- GL_STUB(glFogCoordPointerEXT, 664)
- GL_STUB(glFogCoorddEXT, 665)
- GL_STUB(glFogCoorddvEXT, 666)
- GL_STUB(glFogCoordfEXT, 667)
- GL_STUB(glFogCoordfvEXT, 668)
- GL_STUB(gl_dispatch_stub_669, 669)
- HIDDEN(gl_dispatch_stub_669)
- GL_STUB(glBlendFuncSeparateEXT, 670)
- GL_STUB(glFlushVertexArrayRangeNV, 671)
- GL_STUB(glVertexArrayRangeNV, 672)
- GL_STUB(glCombinerInputNV, 673)
- GL_STUB(glCombinerOutputNV, 674)
- GL_STUB(glCombinerParameterfNV, 675)
- GL_STUB(glCombinerParameterfvNV, 676)
- GL_STUB(glCombinerParameteriNV, 677)
- GL_STUB(glCombinerParameterivNV, 678)
- GL_STUB(glFinalCombinerInputNV, 679)
- GL_STUB(glGetCombinerInputParameterfvNV, 680)
- GL_STUB(glGetCombinerInputParameterivNV, 681)
- GL_STUB(glGetCombinerOutputParameterfvNV, 682)
- GL_STUB(glGetCombinerOutputParameterivNV, 683)
- GL_STUB(glGetFinalCombinerInputParameterfvNV, 684)
- GL_STUB(glGetFinalCombinerInputParameterivNV, 685)
- GL_STUB(glResizeBuffersMESA, 686)
- GL_STUB(glWindowPos2dMESA, 687)
- GL_STUB(glWindowPos2dvMESA, 688)
- GL_STUB(glWindowPos2fMESA, 689)
- GL_STUB(glWindowPos2fvMESA, 690)
- GL_STUB(glWindowPos2iMESA, 691)
- GL_STUB(glWindowPos2ivMESA, 692)
- GL_STUB(glWindowPos2sMESA, 693)
- GL_STUB(glWindowPos2svMESA, 694)
- GL_STUB(glWindowPos3dMESA, 695)
- GL_STUB(glWindowPos3dvMESA, 696)
- GL_STUB(glWindowPos3fMESA, 697)
- GL_STUB(glWindowPos3fvMESA, 698)
- GL_STUB(glWindowPos3iMESA, 699)
- GL_STUB(glWindowPos3ivMESA, 700)
- GL_STUB(glWindowPos3sMESA, 701)
- GL_STUB(glWindowPos3svMESA, 702)
- GL_STUB(glWindowPos4dMESA, 703)
- GL_STUB(glWindowPos4dvMESA, 704)
- GL_STUB(glWindowPos4fMESA, 705)
- GL_STUB(glWindowPos4fvMESA, 706)
- GL_STUB(glWindowPos4iMESA, 707)
- GL_STUB(glWindowPos4ivMESA, 708)
- GL_STUB(glWindowPos4sMESA, 709)
- GL_STUB(glWindowPos4svMESA, 710)
- GL_STUB(gl_dispatch_stub_711, 711)
- HIDDEN(gl_dispatch_stub_711)
- GL_STUB(gl_dispatch_stub_712, 712)
- HIDDEN(gl_dispatch_stub_712)
- GL_STUB(gl_dispatch_stub_713, 713)
- HIDDEN(gl_dispatch_stub_713)
- GL_STUB(gl_dispatch_stub_714, 714)
- HIDDEN(gl_dispatch_stub_714)
- GL_STUB(gl_dispatch_stub_715, 715)
- HIDDEN(gl_dispatch_stub_715)
- GL_STUB(gl_dispatch_stub_716, 716)
- HIDDEN(gl_dispatch_stub_716)
- GL_STUB(gl_dispatch_stub_717, 717)
- HIDDEN(gl_dispatch_stub_717)
- GL_STUB(gl_dispatch_stub_718, 718)
- HIDDEN(gl_dispatch_stub_718)
- GL_STUB(gl_dispatch_stub_719, 719)
- HIDDEN(gl_dispatch_stub_719)
- GL_STUB(glAreProgramsResidentNV, 720)
- GL_STUB(glBindProgramNV, 721)
- GL_STUB(glDeleteProgramsNV, 722)
- GL_STUB(glExecuteProgramNV, 723)
- GL_STUB(glGenProgramsNV, 724)
- GL_STUB(glGetProgramParameterdvNV, 725)
- GL_STUB(glGetProgramParameterfvNV, 726)
- GL_STUB(glGetProgramStringNV, 727)
- GL_STUB(glGetProgramivNV, 728)
- GL_STUB(glGetTrackMatrixivNV, 729)
- GL_STUB(glGetVertexAttribPointervNV, 730)
- GL_STUB(glGetVertexAttribdvNV, 731)
- GL_STUB(glGetVertexAttribfvNV, 732)
- GL_STUB(glGetVertexAttribivNV, 733)
- GL_STUB(glIsProgramNV, 734)
- GL_STUB(glLoadProgramNV, 735)
- GL_STUB(glProgramParameters4dvNV, 736)
- GL_STUB(glProgramParameters4fvNV, 737)
- GL_STUB(glRequestResidentProgramsNV, 738)
- GL_STUB(glTrackMatrixNV, 739)
- GL_STUB(glVertexAttrib1dNV, 740)
- GL_STUB(glVertexAttrib1dvNV, 741)
- GL_STUB(glVertexAttrib1fNV, 742)
- GL_STUB(glVertexAttrib1fvNV, 743)
- GL_STUB(glVertexAttrib1sNV, 744)
- GL_STUB(glVertexAttrib1svNV, 745)
- GL_STUB(glVertexAttrib2dNV, 746)
- GL_STUB(glVertexAttrib2dvNV, 747)
- GL_STUB(glVertexAttrib2fNV, 748)
- GL_STUB(glVertexAttrib2fvNV, 749)
- GL_STUB(glVertexAttrib2sNV, 750)
- GL_STUB(glVertexAttrib2svNV, 751)
- GL_STUB(glVertexAttrib3dNV, 752)
- GL_STUB(glVertexAttrib3dvNV, 753)
- GL_STUB(glVertexAttrib3fNV, 754)
- GL_STUB(glVertexAttrib3fvNV, 755)
- GL_STUB(glVertexAttrib3sNV, 756)
- GL_STUB(glVertexAttrib3svNV, 757)
- GL_STUB(glVertexAttrib4dNV, 758)
- GL_STUB(glVertexAttrib4dvNV, 759)
- GL_STUB(glVertexAttrib4fNV, 760)
- GL_STUB(glVertexAttrib4fvNV, 761)
- GL_STUB(glVertexAttrib4sNV, 762)
- GL_STUB(glVertexAttrib4svNV, 763)
- GL_STUB(glVertexAttrib4ubNV, 764)
- GL_STUB(glVertexAttrib4ubvNV, 765)
- GL_STUB(glVertexAttribPointerNV, 766)
- GL_STUB(glVertexAttribs1dvNV, 767)
- GL_STUB(glVertexAttribs1fvNV, 768)
- GL_STUB(glVertexAttribs1svNV, 769)
- GL_STUB(glVertexAttribs2dvNV, 770)
- GL_STUB(glVertexAttribs2fvNV, 771)
- GL_STUB(glVertexAttribs2svNV, 772)
- GL_STUB(glVertexAttribs3dvNV, 773)
- GL_STUB(glVertexAttribs3fvNV, 774)
- GL_STUB(glVertexAttribs3svNV, 775)
- GL_STUB(glVertexAttribs4dvNV, 776)
- GL_STUB(glVertexAttribs4fvNV, 777)
- GL_STUB(glVertexAttribs4svNV, 778)
- GL_STUB(glVertexAttribs4ubvNV, 779)
- GL_STUB(glGetTexBumpParameterfvATI, 780)
- GL_STUB(glGetTexBumpParameterivATI, 781)
- GL_STUB(glTexBumpParameterfvATI, 782)
- GL_STUB(glTexBumpParameterivATI, 783)
- GL_STUB(glAlphaFragmentOp1ATI, 784)
- GL_STUB(glAlphaFragmentOp2ATI, 785)
- GL_STUB(glAlphaFragmentOp3ATI, 786)
- GL_STUB(glBeginFragmentShaderATI, 787)
- GL_STUB(glBindFragmentShaderATI, 788)
- GL_STUB(glColorFragmentOp1ATI, 789)
- GL_STUB(glColorFragmentOp2ATI, 790)
- GL_STUB(glColorFragmentOp3ATI, 791)
- GL_STUB(glDeleteFragmentShaderATI, 792)
- GL_STUB(glEndFragmentShaderATI, 793)
- GL_STUB(glGenFragmentShadersATI, 794)
- GL_STUB(glPassTexCoordATI, 795)
- GL_STUB(glSampleMapATI, 796)
- GL_STUB(glSetFragmentShaderConstantATI, 797)
- GL_STUB(glPointParameteriNV, 798)
- GL_STUB(glPointParameterivNV, 799)
- GL_STUB(gl_dispatch_stub_800, 800)
- HIDDEN(gl_dispatch_stub_800)
- GL_STUB(gl_dispatch_stub_801, 801)
- HIDDEN(gl_dispatch_stub_801)
- GL_STUB(gl_dispatch_stub_802, 802)
- HIDDEN(gl_dispatch_stub_802)
- GL_STUB(gl_dispatch_stub_803, 803)
- HIDDEN(gl_dispatch_stub_803)
- GL_STUB(gl_dispatch_stub_804, 804)
- HIDDEN(gl_dispatch_stub_804)
- GL_STUB(glGetProgramNamedParameterdvNV, 805)
- GL_STUB(glGetProgramNamedParameterfvNV, 806)
- GL_STUB(glProgramNamedParameter4dNV, 807)
- GL_STUB(glProgramNamedParameter4dvNV, 808)
- GL_STUB(glProgramNamedParameter4fNV, 809)
- GL_STUB(glProgramNamedParameter4fvNV, 810)
- GL_STUB(glPrimitiveRestartIndexNV, 811)
- GL_STUB(glPrimitiveRestartNV, 812)
- GL_STUB(gl_dispatch_stub_813, 813)
- HIDDEN(gl_dispatch_stub_813)
- GL_STUB(gl_dispatch_stub_814, 814)
- HIDDEN(gl_dispatch_stub_814)
- GL_STUB(glBindFramebufferEXT, 815)
- GL_STUB(glBindRenderbufferEXT, 816)
- GL_STUB(glCheckFramebufferStatusEXT, 817)
- GL_STUB(glDeleteFramebuffersEXT, 818)
- GL_STUB(glDeleteRenderbuffersEXT, 819)
- GL_STUB(glFramebufferRenderbufferEXT, 820)
- GL_STUB(glFramebufferTexture1DEXT, 821)
- GL_STUB(glFramebufferTexture2DEXT, 822)
- GL_STUB(glFramebufferTexture3DEXT, 823)
- GL_STUB(glGenFramebuffersEXT, 824)
- GL_STUB(glGenRenderbuffersEXT, 825)
- GL_STUB(glGenerateMipmapEXT, 826)
- GL_STUB(glGetFramebufferAttachmentParameterivEXT, 827)
- GL_STUB(glGetRenderbufferParameterivEXT, 828)
- GL_STUB(glIsFramebufferEXT, 829)
- GL_STUB(glIsRenderbufferEXT, 830)
- GL_STUB(glRenderbufferStorageEXT, 831)
- GL_STUB(gl_dispatch_stub_832, 832)
- HIDDEN(gl_dispatch_stub_832)
+ GL_STUB(glGetGraphicsResetStatusARB, 626)
+ GL_STUB(glGetnColorTableARB, 627)
+ GL_STUB(glGetnCompressedTexImageARB, 628)
+ GL_STUB(glGetnConvolutionFilterARB, 629)
+ GL_STUB(glGetnHistogramARB, 630)
+ GL_STUB(glGetnMapdvARB, 631)
+ GL_STUB(glGetnMapfvARB, 632)
+ GL_STUB(glGetnMapivARB, 633)
+ GL_STUB(glGetnMinmaxARB, 634)
+ GL_STUB(glGetnPixelMapfvARB, 635)
+ GL_STUB(glGetnPixelMapuivARB, 636)
+ GL_STUB(glGetnPixelMapusvARB, 637)
+ GL_STUB(glGetnPolygonStippleARB, 638)
+ GL_STUB(glGetnSeparableFilterARB, 639)
+ GL_STUB(glGetnTexImageARB, 640)
+ GL_STUB(glGetnUniformdvARB, 641)
+ GL_STUB(glGetnUniformfvARB, 642)
+ GL_STUB(glGetnUniformivARB, 643)
+ GL_STUB(glGetnUniformuivARB, 644)
+ GL_STUB(glReadnPixelsARB, 645)
+ GL_STUB(glPolygonOffsetEXT, 646)
+ GL_STUB(gl_dispatch_stub_647, 647)
+ HIDDEN(gl_dispatch_stub_647)
+ GL_STUB(gl_dispatch_stub_648, 648)
+ HIDDEN(gl_dispatch_stub_648)
+ GL_STUB(gl_dispatch_stub_649, 649)
+ HIDDEN(gl_dispatch_stub_649)
+ GL_STUB(gl_dispatch_stub_650, 650)
+ HIDDEN(gl_dispatch_stub_650)
+ GL_STUB(gl_dispatch_stub_651, 651)
+ HIDDEN(gl_dispatch_stub_651)
+ GL_STUB(gl_dispatch_stub_652, 652)
+ HIDDEN(gl_dispatch_stub_652)
+ GL_STUB(gl_dispatch_stub_653, 653)
+ HIDDEN(gl_dispatch_stub_653)
+ GL_STUB(gl_dispatch_stub_654, 654)
+ HIDDEN(gl_dispatch_stub_654)
+ GL_STUB(glColorPointerEXT, 655)
+ GL_STUB(glEdgeFlagPointerEXT, 656)
+ GL_STUB(glIndexPointerEXT, 657)
+ GL_STUB(glNormalPointerEXT, 658)
+ GL_STUB(glTexCoordPointerEXT, 659)
+ GL_STUB(glVertexPointerEXT, 660)
+ GL_STUB(glPointParameterfEXT, 661)
+ GL_STUB(glPointParameterfvEXT, 662)
+ GL_STUB(glLockArraysEXT, 663)
+ GL_STUB(glUnlockArraysEXT, 664)
+ GL_STUB(glSecondaryColor3bEXT, 665)
+ GL_STUB(glSecondaryColor3bvEXT, 666)
+ GL_STUB(glSecondaryColor3dEXT, 667)
+ GL_STUB(glSecondaryColor3dvEXT, 668)
+ GL_STUB(glSecondaryColor3fEXT, 669)
+ GL_STUB(glSecondaryColor3fvEXT, 670)
+ GL_STUB(glSecondaryColor3iEXT, 671)
+ GL_STUB(glSecondaryColor3ivEXT, 672)
+ GL_STUB(glSecondaryColor3sEXT, 673)
+ GL_STUB(glSecondaryColor3svEXT, 674)
+ GL_STUB(glSecondaryColor3ubEXT, 675)
+ GL_STUB(glSecondaryColor3ubvEXT, 676)
+ GL_STUB(glSecondaryColor3uiEXT, 677)
+ GL_STUB(glSecondaryColor3uivEXT, 678)
+ GL_STUB(glSecondaryColor3usEXT, 679)
+ GL_STUB(glSecondaryColor3usvEXT, 680)
+ GL_STUB(glSecondaryColorPointerEXT, 681)
+ GL_STUB(glMultiDrawArraysEXT, 682)
+ GL_STUB(glMultiDrawElementsEXT, 683)
+ GL_STUB(glFogCoordPointerEXT, 684)
+ GL_STUB(glFogCoorddEXT, 685)
+ GL_STUB(glFogCoorddvEXT, 686)
+ GL_STUB(glFogCoordfEXT, 687)
+ GL_STUB(glFogCoordfvEXT, 688)
+ GL_STUB(gl_dispatch_stub_689, 689)
+ HIDDEN(gl_dispatch_stub_689)
+ GL_STUB(glBlendFuncSeparateEXT, 690)
+ GL_STUB(glFlushVertexArrayRangeNV, 691)
+ GL_STUB(glVertexArrayRangeNV, 692)
+ GL_STUB(glCombinerInputNV, 693)
+ GL_STUB(glCombinerOutputNV, 694)
+ GL_STUB(glCombinerParameterfNV, 695)
+ GL_STUB(glCombinerParameterfvNV, 696)
+ GL_STUB(glCombinerParameteriNV, 697)
+ GL_STUB(glCombinerParameterivNV, 698)
+ GL_STUB(glFinalCombinerInputNV, 699)
+ GL_STUB(glGetCombinerInputParameterfvNV, 700)
+ GL_STUB(glGetCombinerInputParameterivNV, 701)
+ GL_STUB(glGetCombinerOutputParameterfvNV, 702)
+ GL_STUB(glGetCombinerOutputParameterivNV, 703)
+ GL_STUB(glGetFinalCombinerInputParameterfvNV, 704)
+ GL_STUB(glGetFinalCombinerInputParameterivNV, 705)
+ GL_STUB(glResizeBuffersMESA, 706)
+ GL_STUB(glWindowPos2dMESA, 707)
+ GL_STUB(glWindowPos2dvMESA, 708)
+ GL_STUB(glWindowPos2fMESA, 709)
+ GL_STUB(glWindowPos2fvMESA, 710)
+ GL_STUB(glWindowPos2iMESA, 711)
+ GL_STUB(glWindowPos2ivMESA, 712)
+ GL_STUB(glWindowPos2sMESA, 713)
+ GL_STUB(glWindowPos2svMESA, 714)
+ GL_STUB(glWindowPos3dMESA, 715)
+ GL_STUB(glWindowPos3dvMESA, 716)
+ GL_STUB(glWindowPos3fMESA, 717)
+ GL_STUB(glWindowPos3fvMESA, 718)
+ GL_STUB(glWindowPos3iMESA, 719)
+ GL_STUB(glWindowPos3ivMESA, 720)
+ GL_STUB(glWindowPos3sMESA, 721)
+ GL_STUB(glWindowPos3svMESA, 722)
+ GL_STUB(glWindowPos4dMESA, 723)
+ GL_STUB(glWindowPos4dvMESA, 724)
+ GL_STUB(glWindowPos4fMESA, 725)
+ GL_STUB(glWindowPos4fvMESA, 726)
+ GL_STUB(glWindowPos4iMESA, 727)
+ GL_STUB(glWindowPos4ivMESA, 728)
+ GL_STUB(glWindowPos4sMESA, 729)
+ GL_STUB(glWindowPos4svMESA, 730)
+ GL_STUB(gl_dispatch_stub_731, 731)
+ HIDDEN(gl_dispatch_stub_731)
+ GL_STUB(gl_dispatch_stub_732, 732)
+ HIDDEN(gl_dispatch_stub_732)
+ GL_STUB(gl_dispatch_stub_733, 733)
+ HIDDEN(gl_dispatch_stub_733)
+ GL_STUB(gl_dispatch_stub_734, 734)
+ HIDDEN(gl_dispatch_stub_734)
+ GL_STUB(gl_dispatch_stub_735, 735)
+ HIDDEN(gl_dispatch_stub_735)
+ GL_STUB(gl_dispatch_stub_736, 736)
+ HIDDEN(gl_dispatch_stub_736)
+ GL_STUB(gl_dispatch_stub_737, 737)
+ HIDDEN(gl_dispatch_stub_737)
+ GL_STUB(gl_dispatch_stub_738, 738)
+ HIDDEN(gl_dispatch_stub_738)
+ GL_STUB(gl_dispatch_stub_739, 739)
+ HIDDEN(gl_dispatch_stub_739)
+ GL_STUB(glAreProgramsResidentNV, 740)
+ GL_STUB(glBindProgramNV, 741)
+ GL_STUB(glDeleteProgramsNV, 742)
+ GL_STUB(glExecuteProgramNV, 743)
+ GL_STUB(glGenProgramsNV, 744)
+ GL_STUB(glGetProgramParameterdvNV, 745)
+ GL_STUB(glGetProgramParameterfvNV, 746)
+ GL_STUB(glGetProgramStringNV, 747)
+ GL_STUB(glGetProgramivNV, 748)
+ GL_STUB(glGetTrackMatrixivNV, 749)
+ GL_STUB(glGetVertexAttribPointervNV, 750)
+ GL_STUB(glGetVertexAttribdvNV, 751)
+ GL_STUB(glGetVertexAttribfvNV, 752)
+ GL_STUB(glGetVertexAttribivNV, 753)
+ GL_STUB(glIsProgramNV, 754)
+ GL_STUB(glLoadProgramNV, 755)
+ GL_STUB(glProgramParameters4dvNV, 756)
+ GL_STUB(glProgramParameters4fvNV, 757)
+ GL_STUB(glRequestResidentProgramsNV, 758)
+ GL_STUB(glTrackMatrixNV, 759)
+ GL_STUB(glVertexAttrib1dNV, 760)
+ GL_STUB(glVertexAttrib1dvNV, 761)
+ GL_STUB(glVertexAttrib1fNV, 762)
+ GL_STUB(glVertexAttrib1fvNV, 763)
+ GL_STUB(glVertexAttrib1sNV, 764)
+ GL_STUB(glVertexAttrib1svNV, 765)
+ GL_STUB(glVertexAttrib2dNV, 766)
+ GL_STUB(glVertexAttrib2dvNV, 767)
+ GL_STUB(glVertexAttrib2fNV, 768)
+ GL_STUB(glVertexAttrib2fvNV, 769)
+ GL_STUB(glVertexAttrib2sNV, 770)
+ GL_STUB(glVertexAttrib2svNV, 771)
+ GL_STUB(glVertexAttrib3dNV, 772)
+ GL_STUB(glVertexAttrib3dvNV, 773)
+ GL_STUB(glVertexAttrib3fNV, 774)
+ GL_STUB(glVertexAttrib3fvNV, 775)
+ GL_STUB(glVertexAttrib3sNV, 776)
+ GL_STUB(glVertexAttrib3svNV, 777)
+ GL_STUB(glVertexAttrib4dNV, 778)
+ GL_STUB(glVertexAttrib4dvNV, 779)
+ GL_STUB(glVertexAttrib4fNV, 780)
+ GL_STUB(glVertexAttrib4fvNV, 781)
+ GL_STUB(glVertexAttrib4sNV, 782)
+ GL_STUB(glVertexAttrib4svNV, 783)
+ GL_STUB(glVertexAttrib4ubNV, 784)
+ GL_STUB(glVertexAttrib4ubvNV, 785)
+ GL_STUB(glVertexAttribPointerNV, 786)
+ GL_STUB(glVertexAttribs1dvNV, 787)
+ GL_STUB(glVertexAttribs1fvNV, 788)
+ GL_STUB(glVertexAttribs1svNV, 789)
+ GL_STUB(glVertexAttribs2dvNV, 790)
+ GL_STUB(glVertexAttribs2fvNV, 791)
+ GL_STUB(glVertexAttribs2svNV, 792)
+ GL_STUB(glVertexAttribs3dvNV, 793)
+ GL_STUB(glVertexAttribs3fvNV, 794)
+ GL_STUB(glVertexAttribs3svNV, 795)
+ GL_STUB(glVertexAttribs4dvNV, 796)
+ GL_STUB(glVertexAttribs4fvNV, 797)
+ GL_STUB(glVertexAttribs4svNV, 798)
+ GL_STUB(glVertexAttribs4ubvNV, 799)
+ GL_STUB(glGetTexBumpParameterfvATI, 800)
+ GL_STUB(glGetTexBumpParameterivATI, 801)
+ GL_STUB(glTexBumpParameterfvATI, 802)
+ GL_STUB(glTexBumpParameterivATI, 803)
+ GL_STUB(glAlphaFragmentOp1ATI, 804)
+ GL_STUB(glAlphaFragmentOp2ATI, 805)
+ GL_STUB(glAlphaFragmentOp3ATI, 806)
+ GL_STUB(glBeginFragmentShaderATI, 807)
+ GL_STUB(glBindFragmentShaderATI, 808)
+ GL_STUB(glColorFragmentOp1ATI, 809)
+ GL_STUB(glColorFragmentOp2ATI, 810)
+ GL_STUB(glColorFragmentOp3ATI, 811)
+ GL_STUB(glDeleteFragmentShaderATI, 812)
+ GL_STUB(glEndFragmentShaderATI, 813)
+ GL_STUB(glGenFragmentShadersATI, 814)
+ GL_STUB(glPassTexCoordATI, 815)
+ GL_STUB(glSampleMapATI, 816)
+ GL_STUB(glSetFragmentShaderConstantATI, 817)
+ GL_STUB(glPointParameteriNV, 818)
+ GL_STUB(glPointParameterivNV, 819)
+ GL_STUB(gl_dispatch_stub_820, 820)
+ HIDDEN(gl_dispatch_stub_820)
+ GL_STUB(gl_dispatch_stub_821, 821)
+ HIDDEN(gl_dispatch_stub_821)
+ GL_STUB(gl_dispatch_stub_822, 822)
+ HIDDEN(gl_dispatch_stub_822)
+ GL_STUB(gl_dispatch_stub_823, 823)
+ HIDDEN(gl_dispatch_stub_823)
+ GL_STUB(gl_dispatch_stub_824, 824)
+ HIDDEN(gl_dispatch_stub_824)
+ GL_STUB(glGetProgramNamedParameterdvNV, 825)
+ GL_STUB(glGetProgramNamedParameterfvNV, 826)
+ GL_STUB(glProgramNamedParameter4dNV, 827)
+ GL_STUB(glProgramNamedParameter4dvNV, 828)
+ GL_STUB(glProgramNamedParameter4fNV, 829)
+ GL_STUB(glProgramNamedParameter4fvNV, 830)
+ GL_STUB(glPrimitiveRestartIndexNV, 831)
+ GL_STUB(glPrimitiveRestartNV, 832)
GL_STUB(gl_dispatch_stub_833, 833)
HIDDEN(gl_dispatch_stub_833)
GL_STUB(gl_dispatch_stub_834, 834)
HIDDEN(gl_dispatch_stub_834)
- GL_STUB(glBindFragDataLocationEXT, 835)
- GL_STUB(glGetFragDataLocationEXT, 836)
- GL_STUB(glGetUniformuivEXT, 837)
- GL_STUB(glGetVertexAttribIivEXT, 838)
- GL_STUB(glGetVertexAttribIuivEXT, 839)
- GL_STUB(glUniform1uiEXT, 840)
- GL_STUB(glUniform1uivEXT, 841)
- GL_STUB(glUniform2uiEXT, 842)
- GL_STUB(glUniform2uivEXT, 843)
- GL_STUB(glUniform3uiEXT, 844)
- GL_STUB(glUniform3uivEXT, 845)
- GL_STUB(glUniform4uiEXT, 846)
- GL_STUB(glUniform4uivEXT, 847)
- GL_STUB(glVertexAttribI1iEXT, 848)
- GL_STUB(glVertexAttribI1ivEXT, 849)
- GL_STUB(glVertexAttribI1uiEXT, 850)
- GL_STUB(glVertexAttribI1uivEXT, 851)
- GL_STUB(glVertexAttribI2iEXT, 852)
- GL_STUB(glVertexAttribI2ivEXT, 853)
- GL_STUB(glVertexAttribI2uiEXT, 854)
- GL_STUB(glVertexAttribI2uivEXT, 855)
- GL_STUB(glVertexAttribI3iEXT, 856)
- GL_STUB(glVertexAttribI3ivEXT, 857)
- GL_STUB(glVertexAttribI3uiEXT, 858)
- GL_STUB(glVertexAttribI3uivEXT, 859)
- GL_STUB(glVertexAttribI4bvEXT, 860)
- GL_STUB(glVertexAttribI4iEXT, 861)
- GL_STUB(glVertexAttribI4ivEXT, 862)
- GL_STUB(glVertexAttribI4svEXT, 863)
- GL_STUB(glVertexAttribI4ubvEXT, 864)
- GL_STUB(glVertexAttribI4uiEXT, 865)
- GL_STUB(glVertexAttribI4uivEXT, 866)
- GL_STUB(glVertexAttribI4usvEXT, 867)
- GL_STUB(glVertexAttribIPointerEXT, 868)
- GL_STUB(glFramebufferTextureLayerEXT, 869)
- GL_STUB(glColorMaskIndexedEXT, 870)
- GL_STUB(glDisableIndexedEXT, 871)
- GL_STUB(glEnableIndexedEXT, 872)
- GL_STUB(glGetBooleanIndexedvEXT, 873)
- GL_STUB(glGetIntegerIndexedvEXT, 874)
- GL_STUB(glIsEnabledIndexedEXT, 875)
- GL_STUB(glClearColorIiEXT, 876)
- GL_STUB(glClearColorIuiEXT, 877)
- GL_STUB(glGetTexParameterIivEXT, 878)
- GL_STUB(glGetTexParameterIuivEXT, 879)
- GL_STUB(glTexParameterIivEXT, 880)
- GL_STUB(glTexParameterIuivEXT, 881)
- GL_STUB(glBeginConditionalRenderNV, 882)
- GL_STUB(glEndConditionalRenderNV, 883)
- GL_STUB(glBeginTransformFeedbackEXT, 884)
- GL_STUB(glBindBufferBaseEXT, 885)
- GL_STUB(glBindBufferOffsetEXT, 886)
- GL_STUB(glBindBufferRangeEXT, 887)
- GL_STUB(glEndTransformFeedbackEXT, 888)
- GL_STUB(glGetTransformFeedbackVaryingEXT, 889)
- GL_STUB(glTransformFeedbackVaryingsEXT, 890)
- GL_STUB(glProvokingVertexEXT, 891)
- GL_STUB(gl_dispatch_stub_892, 892)
- HIDDEN(gl_dispatch_stub_892)
- GL_STUB(gl_dispatch_stub_893, 893)
- HIDDEN(gl_dispatch_stub_893)
- GL_STUB(glGetObjectParameterivAPPLE, 894)
- GL_STUB(glObjectPurgeableAPPLE, 895)
- GL_STUB(glObjectUnpurgeableAPPLE, 896)
- GL_STUB(glActiveProgramEXT, 897)
- GL_STUB(glCreateShaderProgramEXT, 898)
- GL_STUB(glUseShaderProgramEXT, 899)
- GL_STUB(glTextureBarrierNV, 900)
- GL_STUB(gl_dispatch_stub_901, 901)
- HIDDEN(gl_dispatch_stub_901)
- GL_STUB(gl_dispatch_stub_902, 902)
- HIDDEN(gl_dispatch_stub_902)
- GL_STUB(gl_dispatch_stub_903, 903)
- HIDDEN(gl_dispatch_stub_903)
- GL_STUB(gl_dispatch_stub_904, 904)
- HIDDEN(gl_dispatch_stub_904)
- GL_STUB(gl_dispatch_stub_905, 905)
- HIDDEN(gl_dispatch_stub_905)
- GL_STUB(glEGLImageTargetRenderbufferStorageOES, 906)
- GL_STUB(glEGLImageTargetTexture2DOES, 907)
+ GL_STUB(glBindFramebufferEXT, 835)
+ GL_STUB(glBindRenderbufferEXT, 836)
+ GL_STUB(glCheckFramebufferStatusEXT, 837)
+ GL_STUB(glDeleteFramebuffersEXT, 838)
+ GL_STUB(glDeleteRenderbuffersEXT, 839)
+ GL_STUB(glFramebufferRenderbufferEXT, 840)
+ GL_STUB(glFramebufferTexture1DEXT, 841)
+ GL_STUB(glFramebufferTexture2DEXT, 842)
+ GL_STUB(glFramebufferTexture3DEXT, 843)
+ GL_STUB(glGenFramebuffersEXT, 844)
+ GL_STUB(glGenRenderbuffersEXT, 845)
+ GL_STUB(glGenerateMipmapEXT, 846)
+ GL_STUB(glGetFramebufferAttachmentParameterivEXT, 847)
+ GL_STUB(glGetRenderbufferParameterivEXT, 848)
+ GL_STUB(glIsFramebufferEXT, 849)
+ GL_STUB(glIsRenderbufferEXT, 850)
+ GL_STUB(glRenderbufferStorageEXT, 851)
+ GL_STUB(gl_dispatch_stub_852, 852)
+ HIDDEN(gl_dispatch_stub_852)
+ GL_STUB(gl_dispatch_stub_853, 853)
+ HIDDEN(gl_dispatch_stub_853)
+ GL_STUB(gl_dispatch_stub_854, 854)
+ HIDDEN(gl_dispatch_stub_854)
+ GL_STUB(glBindFragDataLocationEXT, 855)
+ GL_STUB(glGetFragDataLocationEXT, 856)
+ GL_STUB(glGetUniformuivEXT, 857)
+ GL_STUB(glGetVertexAttribIivEXT, 858)
+ GL_STUB(glGetVertexAttribIuivEXT, 859)
+ GL_STUB(glUniform1uiEXT, 860)
+ GL_STUB(glUniform1uivEXT, 861)
+ GL_STUB(glUniform2uiEXT, 862)
+ GL_STUB(glUniform2uivEXT, 863)
+ GL_STUB(glUniform3uiEXT, 864)
+ GL_STUB(glUniform3uivEXT, 865)
+ GL_STUB(glUniform4uiEXT, 866)
+ GL_STUB(glUniform4uivEXT, 867)
+ GL_STUB(glVertexAttribI1iEXT, 868)
+ GL_STUB(glVertexAttribI1ivEXT, 869)
+ GL_STUB(glVertexAttribI1uiEXT, 870)
+ GL_STUB(glVertexAttribI1uivEXT, 871)
+ GL_STUB(glVertexAttribI2iEXT, 872)
+ GL_STUB(glVertexAttribI2ivEXT, 873)
+ GL_STUB(glVertexAttribI2uiEXT, 874)
+ GL_STUB(glVertexAttribI2uivEXT, 875)
+ GL_STUB(glVertexAttribI3iEXT, 876)
+ GL_STUB(glVertexAttribI3ivEXT, 877)
+ GL_STUB(glVertexAttribI3uiEXT, 878)
+ GL_STUB(glVertexAttribI3uivEXT, 879)
+ GL_STUB(glVertexAttribI4bvEXT, 880)
+ GL_STUB(glVertexAttribI4iEXT, 881)
+ GL_STUB(glVertexAttribI4ivEXT, 882)
+ GL_STUB(glVertexAttribI4svEXT, 883)
+ GL_STUB(glVertexAttribI4ubvEXT, 884)
+ GL_STUB(glVertexAttribI4uiEXT, 885)
+ GL_STUB(glVertexAttribI4uivEXT, 886)
+ GL_STUB(glVertexAttribI4usvEXT, 887)
+ GL_STUB(glVertexAttribIPointerEXT, 888)
+ GL_STUB(glFramebufferTextureLayerEXT, 889)
+ GL_STUB(glColorMaskIndexedEXT, 890)
+ GL_STUB(glDisableIndexedEXT, 891)
+ GL_STUB(glEnableIndexedEXT, 892)
+ GL_STUB(glGetBooleanIndexedvEXT, 893)
+ GL_STUB(glGetIntegerIndexedvEXT, 894)
+ GL_STUB(glIsEnabledIndexedEXT, 895)
+ GL_STUB(glClearColorIiEXT, 896)
+ GL_STUB(glClearColorIuiEXT, 897)
+ GL_STUB(glGetTexParameterIivEXT, 898)
+ GL_STUB(glGetTexParameterIuivEXT, 899)
+ GL_STUB(glTexParameterIivEXT, 900)
+ GL_STUB(glTexParameterIuivEXT, 901)
+ GL_STUB(glBeginConditionalRenderNV, 902)
+ GL_STUB(glEndConditionalRenderNV, 903)
+ GL_STUB(glBeginTransformFeedbackEXT, 904)
+ GL_STUB(glBindBufferBaseEXT, 905)
+ GL_STUB(glBindBufferOffsetEXT, 906)
+ GL_STUB(glBindBufferRangeEXT, 907)
+ GL_STUB(glEndTransformFeedbackEXT, 908)
+ GL_STUB(glGetTransformFeedbackVaryingEXT, 909)
+ GL_STUB(glTransformFeedbackVaryingsEXT, 910)
+ GL_STUB(glProvokingVertexEXT, 911)
+ GL_STUB(gl_dispatch_stub_912, 912)
+ HIDDEN(gl_dispatch_stub_912)
+ GL_STUB(gl_dispatch_stub_913, 913)
+ HIDDEN(gl_dispatch_stub_913)
+ GL_STUB(glGetObjectParameterivAPPLE, 914)
+ GL_STUB(glObjectPurgeableAPPLE, 915)
+ GL_STUB(glObjectUnpurgeableAPPLE, 916)
+ GL_STUB(glActiveProgramEXT, 917)
+ GL_STUB(glCreateShaderProgramEXT, 918)
+ GL_STUB(glUseShaderProgramEXT, 919)
+ GL_STUB(glTextureBarrierNV, 920)
+ GL_STUB(gl_dispatch_stub_921, 921)
+ HIDDEN(gl_dispatch_stub_921)
+ GL_STUB(gl_dispatch_stub_922, 922)
+ HIDDEN(gl_dispatch_stub_922)
+ GL_STUB(gl_dispatch_stub_923, 923)
+ HIDDEN(gl_dispatch_stub_923)
+ GL_STUB(gl_dispatch_stub_924, 924)
+ HIDDEN(gl_dispatch_stub_924)
+ GL_STUB(gl_dispatch_stub_925, 925)
+ HIDDEN(gl_dispatch_stub_925)
+ GL_STUB(glEGLImageTargetRenderbufferStorageOES, 926)
+ GL_STUB(glEGLImageTargetTexture2DOES, 927)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/mesalib/src/mapi/glapi/glapi_x86-64.S b/mesalib/src/mapi/glapi/glapi_x86-64.S
index 9b81f52d7..b21d9717d 100644
--- a/mesalib/src/mapi/glapi/glapi_x86-64.S
+++ b/mesalib/src/mapi/glapi/glapi_x86-64.S
@@ -23594,21 +23594,17 @@ GL_PREFIX(ShaderBinary):
.size GL_PREFIX(ShaderBinary), .-GL_PREFIX(ShaderBinary)
.p2align 4,,15
- .globl GL_PREFIX(PolygonOffsetEXT)
- .type GL_PREFIX(PolygonOffsetEXT), @function
-GL_PREFIX(PolygonOffsetEXT):
+ .globl GL_PREFIX(GetGraphicsResetStatusARB)
+ .type GL_PREFIX(GetGraphicsResetStatusARB), @function
+GL_PREFIX(GetGraphicsResetStatusARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
+ popq %rbp
movq 5008(%rax), %r11
jmp *%r11
#else
@@ -23618,23 +23614,18 @@ GL_PREFIX(PolygonOffsetEXT):
movq 5008(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
+ pushq %rbp
call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
+ popq %rbp
movq 5008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
+ .size GL_PREFIX(GetGraphicsResetStatusARB), .-GL_PREFIX(GetGraphicsResetStatusARB)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_627)
- .type GL_PREFIX(_dispatch_stub_627), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_627))
-GL_PREFIX(_dispatch_stub_627):
+ .globl GL_PREFIX(GetnColorTableARB)
+ .type GL_PREFIX(GetnColorTableARB), @function
+GL_PREFIX(GetnColorTableARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5016(%rax), %r11
@@ -23642,9 +23633,13 @@ GL_PREFIX(_dispatch_stub_627):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5016(%rax), %r11
@@ -23658,21 +23653,24 @@ GL_PREFIX(_dispatch_stub_627):
1:
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_627), .-GL_PREFIX(_dispatch_stub_627)
+ .size GL_PREFIX(GetnColorTableARB), .-GL_PREFIX(GetnColorTableARB)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_628)
- .type GL_PREFIX(_dispatch_stub_628), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_628))
-GL_PREFIX(_dispatch_stub_628):
+ .globl GL_PREFIX(GetnCompressedTexImageARB)
+ .type GL_PREFIX(GetnCompressedTexImageARB), @function
+GL_PREFIX(GetnCompressedTexImageARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5024(%rax), %r11
@@ -23680,9 +23678,13 @@ GL_PREFIX(_dispatch_stub_628):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5024(%rax), %r11
@@ -23696,33 +23698,40 @@ GL_PREFIX(_dispatch_stub_628):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_628), .-GL_PREFIX(_dispatch_stub_628)
+ .size GL_PREFIX(GetnCompressedTexImageARB), .-GL_PREFIX(GetnCompressedTexImageARB)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_629)
- .type GL_PREFIX(_dispatch_stub_629), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_629))
-GL_PREFIX(_dispatch_stub_629):
+ .globl GL_PREFIX(GetnConvolutionFilterARB)
+ .type GL_PREFIX(GetnConvolutionFilterARB), @function
+GL_PREFIX(GetnConvolutionFilterARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 5032(%rax), %r11
jmp *%r11
#else
@@ -23732,23 +23741,26 @@ GL_PREFIX(_dispatch_stub_629):
movq 5032(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
movq 5032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_629), .-GL_PREFIX(_dispatch_stub_629)
+ .size GL_PREFIX(GetnConvolutionFilterARB), .-GL_PREFIX(GetnConvolutionFilterARB)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_630)
- .type GL_PREFIX(_dispatch_stub_630), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_630))
-GL_PREFIX(_dispatch_stub_630):
+ .globl GL_PREFIX(GetnHistogramARB)
+ .type GL_PREFIX(GetnHistogramARB), @function
+GL_PREFIX(GetnHistogramARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5040(%rax), %r11
@@ -23756,9 +23768,17 @@ GL_PREFIX(_dispatch_stub_630):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5040(%rax), %r11
@@ -23772,21 +23792,28 @@ GL_PREFIX(_dispatch_stub_630):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_630), .-GL_PREFIX(_dispatch_stub_630)
+ .size GL_PREFIX(GetnHistogramARB), .-GL_PREFIX(GetnHistogramARB)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_631)
- .type GL_PREFIX(_dispatch_stub_631), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_631))
-GL_PREFIX(_dispatch_stub_631):
+ .globl GL_PREFIX(GetnMapdvARB)
+ .type GL_PREFIX(GetnMapdvARB), @function
+GL_PREFIX(GetnMapdvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5048(%rax), %r11
@@ -23794,9 +23821,13 @@ GL_PREFIX(_dispatch_stub_631):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5048(%rax), %r11
@@ -23810,21 +23841,24 @@ GL_PREFIX(_dispatch_stub_631):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_631), .-GL_PREFIX(_dispatch_stub_631)
+ .size GL_PREFIX(GetnMapdvARB), .-GL_PREFIX(GetnMapdvARB)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_632)
- .type GL_PREFIX(_dispatch_stub_632), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_632))
-GL_PREFIX(_dispatch_stub_632):
+ .globl GL_PREFIX(GetnMapfvARB)
+ .type GL_PREFIX(GetnMapfvARB), @function
+GL_PREFIX(GetnMapfvARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5056(%rax), %r11
@@ -23832,9 +23866,13 @@ GL_PREFIX(_dispatch_stub_632):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5056(%rax), %r11
@@ -23848,21 +23886,24 @@ GL_PREFIX(_dispatch_stub_632):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_632), .-GL_PREFIX(_dispatch_stub_632)
+ .size GL_PREFIX(GetnMapfvARB), .-GL_PREFIX(GetnMapfvARB)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_633)
- .type GL_PREFIX(_dispatch_stub_633), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_633))
-GL_PREFIX(_dispatch_stub_633):
+ .globl GL_PREFIX(GetnMapivARB)
+ .type GL_PREFIX(GetnMapivARB), @function
+GL_PREFIX(GetnMapivARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5064(%rax), %r11
@@ -23870,9 +23911,13 @@ GL_PREFIX(_dispatch_stub_633):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5064(%rax), %r11
@@ -23886,28 +23931,43 @@ GL_PREFIX(_dispatch_stub_633):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 5064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_633), .-GL_PREFIX(_dispatch_stub_633)
+ .size GL_PREFIX(GetnMapivARB), .-GL_PREFIX(GetnMapivARB)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_634)
- .type GL_PREFIX(_dispatch_stub_634), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_634))
-GL_PREFIX(_dispatch_stub_634):
+ .globl GL_PREFIX(GetnMinmaxARB)
+ .type GL_PREFIX(GetnMinmaxARB), @function
+GL_PREFIX(GetnMinmaxARB):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 5072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 5072(%rax), %r11
jmp *%r11
@@ -23919,12 +23979,844 @@ GL_PREFIX(_dispatch_stub_634):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 5072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_634), .-GL_PREFIX(_dispatch_stub_634)
+ .size GL_PREFIX(GetnMinmaxARB), .-GL_PREFIX(GetnMinmaxARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetnPixelMapfvARB)
+ .type GL_PREFIX(GetnPixelMapfvARB), @function
+GL_PREFIX(GetnPixelMapfvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5080(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5080(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5080(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5080(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetnPixelMapfvARB), .-GL_PREFIX(GetnPixelMapfvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetnPixelMapuivARB)
+ .type GL_PREFIX(GetnPixelMapuivARB), @function
+GL_PREFIX(GetnPixelMapuivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5088(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5088(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5088(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5088(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetnPixelMapuivARB), .-GL_PREFIX(GetnPixelMapuivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetnPixelMapusvARB)
+ .type GL_PREFIX(GetnPixelMapusvARB), @function
+GL_PREFIX(GetnPixelMapusvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5096(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5096(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5096(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5096(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetnPixelMapusvARB), .-GL_PREFIX(GetnPixelMapusvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetnPolygonStippleARB)
+ .type GL_PREFIX(GetnPolygonStippleARB), @function
+GL_PREFIX(GetnPolygonStippleARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5104(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5104(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5104(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5104(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetnPolygonStippleARB), .-GL_PREFIX(GetnPolygonStippleARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetnSeparableFilterARB)
+ .type GL_PREFIX(GetnSeparableFilterARB), @function
+GL_PREFIX(GetnSeparableFilterARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5112(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5112(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5112(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5112(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetnSeparableFilterARB), .-GL_PREFIX(GetnSeparableFilterARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetnTexImageARB)
+ .type GL_PREFIX(GetnTexImageARB), @function
+GL_PREFIX(GetnTexImageARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5120(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5120(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5120(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5120(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetnTexImageARB), .-GL_PREFIX(GetnTexImageARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetnUniformdvARB)
+ .type GL_PREFIX(GetnUniformdvARB), @function
+GL_PREFIX(GetnUniformdvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5128(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5128(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5128(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5128(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetnUniformdvARB), .-GL_PREFIX(GetnUniformdvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetnUniformfvARB)
+ .type GL_PREFIX(GetnUniformfvARB), @function
+GL_PREFIX(GetnUniformfvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5136(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5136(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5136(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5136(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetnUniformfvARB), .-GL_PREFIX(GetnUniformfvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetnUniformivARB)
+ .type GL_PREFIX(GetnUniformivARB), @function
+GL_PREFIX(GetnUniformivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5144(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5144(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5144(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5144(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetnUniformivARB), .-GL_PREFIX(GetnUniformivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetnUniformuivARB)
+ .type GL_PREFIX(GetnUniformuivARB), @function
+GL_PREFIX(GetnUniformuivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5152(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5152(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5152(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5152(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetnUniformuivARB), .-GL_PREFIX(GetnUniformuivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ReadnPixelsARB)
+ .type GL_PREFIX(ReadnPixelsARB), @function
+GL_PREFIX(ReadnPixelsARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5160(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5160(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5160(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5160(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ReadnPixelsARB), .-GL_PREFIX(ReadnPixelsARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PolygonOffsetEXT)
+ .type GL_PREFIX(PolygonOffsetEXT), @function
+GL_PREFIX(PolygonOffsetEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5168(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5168(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5168(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5168(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_647)
+ .type GL_PREFIX(_dispatch_stub_647), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_647))
+GL_PREFIX(_dispatch_stub_647):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5176(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5176(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5176(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5176(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_647), .-GL_PREFIX(_dispatch_stub_647)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_648)
+ .type GL_PREFIX(_dispatch_stub_648), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_648))
+GL_PREFIX(_dispatch_stub_648):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5184(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5184(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5184(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5184(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_648), .-GL_PREFIX(_dispatch_stub_648)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_649)
+ .type GL_PREFIX(_dispatch_stub_649), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_649))
+GL_PREFIX(_dispatch_stub_649):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5192(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5192(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5192(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5192(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_649), .-GL_PREFIX(_dispatch_stub_649)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_650)
+ .type GL_PREFIX(_dispatch_stub_650), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_650))
+GL_PREFIX(_dispatch_stub_650):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5200(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5200(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5200(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5200(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_650), .-GL_PREFIX(_dispatch_stub_650)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_651)
+ .type GL_PREFIX(_dispatch_stub_651), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_651))
+GL_PREFIX(_dispatch_stub_651):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5208(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5208(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5208(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5208(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_651), .-GL_PREFIX(_dispatch_stub_651)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_652)
+ .type GL_PREFIX(_dispatch_stub_652), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_652))
+GL_PREFIX(_dispatch_stub_652):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5216(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5216(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5216(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5216(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_652), .-GL_PREFIX(_dispatch_stub_652)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_653)
+ .type GL_PREFIX(_dispatch_stub_653), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_653))
+GL_PREFIX(_dispatch_stub_653):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5224(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5224(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5224(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5224(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_653), .-GL_PREFIX(_dispatch_stub_653)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_654)
+ .type GL_PREFIX(_dispatch_stub_654), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_654))
+GL_PREFIX(_dispatch_stub_654):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5232(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5232(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5232(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5232(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_654), .-GL_PREFIX(_dispatch_stub_654)
.p2align 4,,15
.globl GL_PREFIX(ColorPointerEXT)
@@ -23932,7 +24824,7 @@ GL_PREFIX(_dispatch_stub_634):
GL_PREFIX(ColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5080(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23946,13 +24838,13 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5080(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5080(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23966,7 +24858,7 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5080(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
@@ -23977,7 +24869,7 @@ GL_PREFIX(ColorPointerEXT):
GL_PREFIX(EdgeFlagPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5088(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23987,13 +24879,13 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5088(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5088(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24003,7 +24895,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5088(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
@@ -24014,7 +24906,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
GL_PREFIX(IndexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5096(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24028,13 +24920,13 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5096(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24048,7 +24940,7 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
@@ -24059,7 +24951,7 @@ GL_PREFIX(IndexPointerEXT):
GL_PREFIX(NormalPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5104(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24073,13 +24965,13 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5104(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5104(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24093,7 +24985,7 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5104(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
@@ -24104,7 +24996,7 @@ GL_PREFIX(NormalPointerEXT):
GL_PREFIX(TexCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5112(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24118,13 +25010,13 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5112(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24138,7 +25030,7 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
@@ -24149,7 +25041,7 @@ GL_PREFIX(TexCoordPointerEXT):
GL_PREFIX(VertexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5120(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24163,13 +25055,13 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5120(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5120(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24183,7 +25075,7 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5120(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
@@ -24194,7 +25086,7 @@ GL_PREFIX(VertexPointerEXT):
GL_PREFIX(PointParameterfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5128(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24204,13 +25096,13 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5128(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5128(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24220,7 +25112,7 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5128(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
@@ -24231,7 +25123,7 @@ GL_PREFIX(PointParameterfEXT):
GL_PREFIX(PointParameterfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5136(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24241,13 +25133,13 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5136(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5136(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24257,7 +25149,7 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5136(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
@@ -24268,7 +25160,7 @@ GL_PREFIX(PointParameterfvEXT):
GL_PREFIX(LockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5144(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24278,13 +25170,13 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5144(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5144(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24294,7 +25186,7 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 5144(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
@@ -24305,25 +25197,25 @@ GL_PREFIX(LockArraysEXT):
GL_PREFIX(UnlockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5152(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5152(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5152(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5152(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
@@ -24334,7 +25226,7 @@ GL_PREFIX(UnlockArraysEXT):
GL_PREFIX(SecondaryColor3bEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5160(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24344,13 +25236,13 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5160(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24360,7 +25252,7 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
@@ -24371,25 +25263,25 @@ GL_PREFIX(SecondaryColor3bEXT):
GL_PREFIX(SecondaryColor3bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5168(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5168(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5168(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5168(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
@@ -24400,7 +25292,7 @@ GL_PREFIX(SecondaryColor3bvEXT):
GL_PREFIX(SecondaryColor3dEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5176(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24412,13 +25304,13 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5176(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5176(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24430,7 +25322,7 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5176(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
@@ -24441,25 +25333,25 @@ GL_PREFIX(SecondaryColor3dEXT):
GL_PREFIX(SecondaryColor3dvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5184(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5184(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5184(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5184(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
@@ -24470,7 +25362,7 @@ GL_PREFIX(SecondaryColor3dvEXT):
GL_PREFIX(SecondaryColor3fEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5192(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24482,13 +25374,13 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5192(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5192(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24500,7 +25392,7 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5192(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
@@ -24511,25 +25403,25 @@ GL_PREFIX(SecondaryColor3fEXT):
GL_PREFIX(SecondaryColor3fvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5200(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5200(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5200(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5200(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
@@ -24540,7 +25432,7 @@ GL_PREFIX(SecondaryColor3fvEXT):
GL_PREFIX(SecondaryColor3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5208(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24550,13 +25442,13 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5208(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5208(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24566,7 +25458,7 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5208(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
@@ -24577,25 +25469,25 @@ GL_PREFIX(SecondaryColor3iEXT):
GL_PREFIX(SecondaryColor3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5216(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5216(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5216(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5216(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
@@ -24606,7 +25498,7 @@ GL_PREFIX(SecondaryColor3ivEXT):
GL_PREFIX(SecondaryColor3sEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5224(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24616,13 +25508,13 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5224(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5224(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24632,7 +25524,7 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5224(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
@@ -24643,25 +25535,25 @@ GL_PREFIX(SecondaryColor3sEXT):
GL_PREFIX(SecondaryColor3svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5232(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5232(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5232(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5232(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
@@ -24672,7 +25564,7 @@ GL_PREFIX(SecondaryColor3svEXT):
GL_PREFIX(SecondaryColor3ubEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5240(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24682,13 +25574,13 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5240(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5240(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24698,7 +25590,7 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5240(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
@@ -24709,25 +25601,25 @@ GL_PREFIX(SecondaryColor3ubEXT):
GL_PREFIX(SecondaryColor3ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5248(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5248(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5248(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5248(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
@@ -24738,7 +25630,7 @@ GL_PREFIX(SecondaryColor3ubvEXT):
GL_PREFIX(SecondaryColor3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5256(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24748,13 +25640,13 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5256(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5256(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24764,7 +25656,7 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5256(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
@@ -24775,25 +25667,25 @@ GL_PREFIX(SecondaryColor3uiEXT):
GL_PREFIX(SecondaryColor3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5264(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5264(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5264(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5264(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
@@ -24804,7 +25696,7 @@ GL_PREFIX(SecondaryColor3uivEXT):
GL_PREFIX(SecondaryColor3usEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5272(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24814,13 +25706,13 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5272(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24830,7 +25722,7 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
@@ -24841,25 +25733,25 @@ GL_PREFIX(SecondaryColor3usEXT):
GL_PREFIX(SecondaryColor3usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5280(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5280(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5280(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5280(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
@@ -24870,7 +25762,7 @@ GL_PREFIX(SecondaryColor3usvEXT):
GL_PREFIX(SecondaryColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5288(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24884,13 +25776,13 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5288(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24904,7 +25796,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
@@ -24915,7 +25807,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
GL_PREFIX(MultiDrawArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5296(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24929,13 +25821,13 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5296(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24949,7 +25841,7 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
@@ -24960,7 +25852,7 @@ GL_PREFIX(MultiDrawArraysEXT):
GL_PREFIX(MultiDrawElementsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5304(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24974,13 +25866,13 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5304(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24994,7 +25886,7 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
@@ -25005,7 +25897,7 @@ GL_PREFIX(MultiDrawElementsEXT):
GL_PREFIX(FogCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5312(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25015,13 +25907,13 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5312(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25031,7 +25923,7 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
@@ -25042,7 +25934,7 @@ GL_PREFIX(FogCoordPointerEXT):
GL_PREFIX(FogCoorddEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5320(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -25050,13 +25942,13 @@ GL_PREFIX(FogCoorddEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5320(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5320(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -25064,7 +25956,7 @@ GL_PREFIX(FogCoorddEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5320(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
@@ -25075,25 +25967,25 @@ GL_PREFIX(FogCoorddEXT):
GL_PREFIX(FogCoorddvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5328(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5328(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5328(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5328(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
@@ -25104,7 +25996,7 @@ GL_PREFIX(FogCoorddvEXT):
GL_PREFIX(FogCoordfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5336(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -25112,13 +26004,13 @@ GL_PREFIX(FogCoordfEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5336(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5336(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -25126,7 +26018,7 @@ GL_PREFIX(FogCoordfEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5336(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
@@ -25137,58 +26029,58 @@ GL_PREFIX(FogCoordfEXT):
GL_PREFIX(FogCoordfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5344(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5344(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5344(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5344(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_669)
- .type GL_PREFIX(_dispatch_stub_669), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_669))
-GL_PREFIX(_dispatch_stub_669):
+ .globl GL_PREFIX(_dispatch_stub_689)
+ .type GL_PREFIX(_dispatch_stub_689), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_689))
+GL_PREFIX(_dispatch_stub_689):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5352(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5352(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5352(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5352(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_669), .-GL_PREFIX(_dispatch_stub_669)
+ .size GL_PREFIX(_dispatch_stub_689), .-GL_PREFIX(_dispatch_stub_689)
.p2align 4,,15
.globl GL_PREFIX(BlendFuncSeparateEXT)
@@ -25196,7 +26088,7 @@ GL_PREFIX(_dispatch_stub_669):
GL_PREFIX(BlendFuncSeparateEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5360(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25210,13 +26102,13 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5360(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25230,7 +26122,7 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
@@ -25241,25 +26133,25 @@ GL_PREFIX(BlendFuncSeparateEXT):
GL_PREFIX(FlushVertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5368(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5368(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5368(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5368(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
@@ -25270,7 +26162,7 @@ GL_PREFIX(FlushVertexArrayRangeNV):
GL_PREFIX(VertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5376(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25280,13 +26172,13 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5376(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5376(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25296,7 +26188,7 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5376(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
@@ -25307,7 +26199,7 @@ GL_PREFIX(VertexArrayRangeNV):
GL_PREFIX(CombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5384(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25325,13 +26217,13 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5384(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25349,7 +26241,7 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
@@ -25360,7 +26252,7 @@ GL_PREFIX(CombinerInputNV):
GL_PREFIX(CombinerOutputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5392(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25378,13 +26270,13 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5392(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25402,7 +26294,7 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
@@ -25413,7 +26305,7 @@ GL_PREFIX(CombinerOutputNV):
GL_PREFIX(CombinerParameterfNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5400(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25423,13 +26315,13 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5400(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5400(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25439,7 +26331,7 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5400(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
@@ -25450,7 +26342,7 @@ GL_PREFIX(CombinerParameterfNV):
GL_PREFIX(CombinerParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5408(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25460,13 +26352,13 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5408(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25476,7 +26368,7 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
@@ -25487,7 +26379,7 @@ GL_PREFIX(CombinerParameterfvNV):
GL_PREFIX(CombinerParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5416(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25497,13 +26389,13 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5416(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5416(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25513,7 +26405,7 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5416(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
@@ -25524,7 +26416,7 @@ GL_PREFIX(CombinerParameteriNV):
GL_PREFIX(CombinerParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5424(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25534,13 +26426,13 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5424(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5424(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25550,7 +26442,7 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5424(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
@@ -25561,7 +26453,7 @@ GL_PREFIX(CombinerParameterivNV):
GL_PREFIX(FinalCombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5432(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25575,13 +26467,13 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5432(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25595,7 +26487,7 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
@@ -25606,7 +26498,7 @@ GL_PREFIX(FinalCombinerInputNV):
GL_PREFIX(GetCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5440(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25620,13 +26512,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5440(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5440(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25640,7 +26532,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5440(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
@@ -25651,7 +26543,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
GL_PREFIX(GetCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5448(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25665,13 +26557,13 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5448(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25685,7 +26577,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
@@ -25696,7 +26588,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
GL_PREFIX(GetCombinerOutputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5456(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25710,13 +26602,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5456(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5456(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25730,7 +26622,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5456(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
@@ -25741,7 +26633,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
GL_PREFIX(GetCombinerOutputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5464(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25755,13 +26647,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5464(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25775,7 +26667,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
@@ -25786,7 +26678,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
GL_PREFIX(GetFinalCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5472(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25796,13 +26688,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5472(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5472(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25812,7 +26704,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5472(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
@@ -25823,7 +26715,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
GL_PREFIX(GetFinalCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5480(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25833,13 +26725,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5480(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25849,7 +26741,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
@@ -25860,25 +26752,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
GL_PREFIX(ResizeBuffersMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5488(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5488(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5488(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5488(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
@@ -25889,7 +26781,7 @@ GL_PREFIX(ResizeBuffersMESA):
GL_PREFIX(WindowPos2dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5496(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25899,13 +26791,13 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5496(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5496(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25915,7 +26807,7 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5496(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
@@ -25926,25 +26818,25 @@ GL_PREFIX(WindowPos2dMESA):
GL_PREFIX(WindowPos2dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5504(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5504(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5504(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5504(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
@@ -25955,7 +26847,7 @@ GL_PREFIX(WindowPos2dvMESA):
GL_PREFIX(WindowPos2fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5512(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25965,13 +26857,13 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5512(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5512(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25981,7 +26873,7 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5512(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
@@ -25992,25 +26884,25 @@ GL_PREFIX(WindowPos2fMESA):
GL_PREFIX(WindowPos2fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5520(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5520(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5520(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5520(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
@@ -26021,7 +26913,7 @@ GL_PREFIX(WindowPos2fvMESA):
GL_PREFIX(WindowPos2iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5528(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26031,13 +26923,13 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5528(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26047,7 +26939,7 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
@@ -26058,25 +26950,25 @@ GL_PREFIX(WindowPos2iMESA):
GL_PREFIX(WindowPos2ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5536(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5536(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5536(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5536(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
@@ -26087,7 +26979,7 @@ GL_PREFIX(WindowPos2ivMESA):
GL_PREFIX(WindowPos2sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5544(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26097,13 +26989,13 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5544(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26113,7 +27005,7 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
@@ -26124,25 +27016,25 @@ GL_PREFIX(WindowPos2sMESA):
GL_PREFIX(WindowPos2svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5552(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5552(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5552(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5552(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
@@ -26153,7 +27045,7 @@ GL_PREFIX(WindowPos2svMESA):
GL_PREFIX(WindowPos3dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5560(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26165,13 +27057,13 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5560(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5560(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26183,7 +27075,7 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5560(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
@@ -26194,25 +27086,25 @@ GL_PREFIX(WindowPos3dMESA):
GL_PREFIX(WindowPos3dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5568(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5568(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5568(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5568(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
@@ -26223,7 +27115,7 @@ GL_PREFIX(WindowPos3dvMESA):
GL_PREFIX(WindowPos3fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5576(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26235,13 +27127,13 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5576(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5576(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26253,7 +27145,7 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5576(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
@@ -26264,25 +27156,25 @@ GL_PREFIX(WindowPos3fMESA):
GL_PREFIX(WindowPos3fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5584(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5584(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5584(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5584(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
@@ -26293,7 +27185,7 @@ GL_PREFIX(WindowPos3fvMESA):
GL_PREFIX(WindowPos3iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5592(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26303,13 +27195,13 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5592(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26319,7 +27211,7 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
@@ -26330,25 +27222,25 @@ GL_PREFIX(WindowPos3iMESA):
GL_PREFIX(WindowPos3ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5600(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5600(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5600(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5600(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
@@ -26359,7 +27251,7 @@ GL_PREFIX(WindowPos3ivMESA):
GL_PREFIX(WindowPos3sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5608(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26369,13 +27261,13 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5608(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26385,7 +27277,7 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
@@ -26396,25 +27288,25 @@ GL_PREFIX(WindowPos3sMESA):
GL_PREFIX(WindowPos3svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5616(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5616(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5616(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5616(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
@@ -26425,7 +27317,7 @@ GL_PREFIX(WindowPos3svMESA):
GL_PREFIX(WindowPos4dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5624(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26439,13 +27331,13 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5624(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5624(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26459,7 +27351,7 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5624(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
@@ -26470,25 +27362,25 @@ GL_PREFIX(WindowPos4dMESA):
GL_PREFIX(WindowPos4dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5632(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5632(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5632(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5632(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
@@ -26499,7 +27391,7 @@ GL_PREFIX(WindowPos4dvMESA):
GL_PREFIX(WindowPos4fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5640(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26513,13 +27405,13 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5640(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5640(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26533,7 +27425,7 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5640(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
@@ -26544,25 +27436,25 @@ GL_PREFIX(WindowPos4fMESA):
GL_PREFIX(WindowPos4fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5648(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5648(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5648(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5648(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
@@ -26573,7 +27465,7 @@ GL_PREFIX(WindowPos4fvMESA):
GL_PREFIX(WindowPos4iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5656(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26587,13 +27479,13 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5656(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26607,7 +27499,7 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
@@ -26618,25 +27510,25 @@ GL_PREFIX(WindowPos4iMESA):
GL_PREFIX(WindowPos4ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5664(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5664(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5664(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5664(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
@@ -26647,7 +27539,7 @@ GL_PREFIX(WindowPos4ivMESA):
GL_PREFIX(WindowPos4sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5672(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26661,13 +27553,13 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5672(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26681,7 +27573,7 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
@@ -26692,37 +27584,37 @@ GL_PREFIX(WindowPos4sMESA):
GL_PREFIX(WindowPos4svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5680(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5680(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5680(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5680(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_711)
- .type GL_PREFIX(_dispatch_stub_711), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_711))
-GL_PREFIX(_dispatch_stub_711):
+ .globl GL_PREFIX(_dispatch_stub_731)
+ .type GL_PREFIX(_dispatch_stub_731), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_731))
+GL_PREFIX(_dispatch_stub_731):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5688(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26736,13 +27628,13 @@ GL_PREFIX(_dispatch_stub_711):
popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5688(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26756,19 +27648,19 @@ GL_PREFIX(_dispatch_stub_711):
popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_711), .-GL_PREFIX(_dispatch_stub_711)
+ .size GL_PREFIX(_dispatch_stub_731), .-GL_PREFIX(_dispatch_stub_731)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_712)
- .type GL_PREFIX(_dispatch_stub_712), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_712))
-GL_PREFIX(_dispatch_stub_712):
+ .globl GL_PREFIX(_dispatch_stub_732)
+ .type GL_PREFIX(_dispatch_stub_732), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_732))
+GL_PREFIX(_dispatch_stub_732):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5696(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26786,13 +27678,13 @@ GL_PREFIX(_dispatch_stub_712):
popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5696(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26810,19 +27702,19 @@ GL_PREFIX(_dispatch_stub_712):
popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_712), .-GL_PREFIX(_dispatch_stub_712)
+ .size GL_PREFIX(_dispatch_stub_732), .-GL_PREFIX(_dispatch_stub_732)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_713)
- .type GL_PREFIX(_dispatch_stub_713), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_713))
-GL_PREFIX(_dispatch_stub_713):
+ .globl GL_PREFIX(_dispatch_stub_733)
+ .type GL_PREFIX(_dispatch_stub_733), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_733))
+GL_PREFIX(_dispatch_stub_733):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5704(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26832,13 +27724,13 @@ GL_PREFIX(_dispatch_stub_713):
popq %rbp
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5704(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26848,49 +27740,49 @@ GL_PREFIX(_dispatch_stub_713):
popq %rbp
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_713), .-GL_PREFIX(_dispatch_stub_713)
+ .size GL_PREFIX(_dispatch_stub_733), .-GL_PREFIX(_dispatch_stub_733)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_714)
- .type GL_PREFIX(_dispatch_stub_714), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_714))
-GL_PREFIX(_dispatch_stub_714):
+ .globl GL_PREFIX(_dispatch_stub_734)
+ .type GL_PREFIX(_dispatch_stub_734), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_734))
+GL_PREFIX(_dispatch_stub_734):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5712(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5712(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5712(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5712(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_714), .-GL_PREFIX(_dispatch_stub_714)
+ .size GL_PREFIX(_dispatch_stub_734), .-GL_PREFIX(_dispatch_stub_734)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_715)
- .type GL_PREFIX(_dispatch_stub_715), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_715))
-GL_PREFIX(_dispatch_stub_715):
+ .globl GL_PREFIX(_dispatch_stub_735)
+ .type GL_PREFIX(_dispatch_stub_735), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_735))
+GL_PREFIX(_dispatch_stub_735):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5720(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26900,13 +27792,13 @@ GL_PREFIX(_dispatch_stub_715):
popq %rbp
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5720(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26916,19 +27808,19 @@ GL_PREFIX(_dispatch_stub_715):
popq %rbp
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_715), .-GL_PREFIX(_dispatch_stub_715)
+ .size GL_PREFIX(_dispatch_stub_735), .-GL_PREFIX(_dispatch_stub_735)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_716)
- .type GL_PREFIX(_dispatch_stub_716), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_716))
-GL_PREFIX(_dispatch_stub_716):
+ .globl GL_PREFIX(_dispatch_stub_736)
+ .type GL_PREFIX(_dispatch_stub_736), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_736))
+GL_PREFIX(_dispatch_stub_736):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5728(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26938,13 +27830,13 @@ GL_PREFIX(_dispatch_stub_716):
popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5728(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26954,49 +27846,49 @@ GL_PREFIX(_dispatch_stub_716):
popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_716), .-GL_PREFIX(_dispatch_stub_716)
+ .size GL_PREFIX(_dispatch_stub_736), .-GL_PREFIX(_dispatch_stub_736)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_717)
- .type GL_PREFIX(_dispatch_stub_717), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_717))
-GL_PREFIX(_dispatch_stub_717):
+ .globl GL_PREFIX(_dispatch_stub_737)
+ .type GL_PREFIX(_dispatch_stub_737), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_737))
+GL_PREFIX(_dispatch_stub_737):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5736(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5736(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5736(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5736(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_717), .-GL_PREFIX(_dispatch_stub_717)
+ .size GL_PREFIX(_dispatch_stub_737), .-GL_PREFIX(_dispatch_stub_737)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_718)
- .type GL_PREFIX(_dispatch_stub_718), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_718))
-GL_PREFIX(_dispatch_stub_718):
+ .globl GL_PREFIX(_dispatch_stub_738)
+ .type GL_PREFIX(_dispatch_stub_738), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_738))
+GL_PREFIX(_dispatch_stub_738):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27006,13 +27898,13 @@ GL_PREFIX(_dispatch_stub_718):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27022,40 +27914,40 @@ GL_PREFIX(_dispatch_stub_718):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_718), .-GL_PREFIX(_dispatch_stub_718)
+ .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_719)
- .type GL_PREFIX(_dispatch_stub_719), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_719))
-GL_PREFIX(_dispatch_stub_719):
+ .globl GL_PREFIX(_dispatch_stub_739)
+ .type GL_PREFIX(_dispatch_stub_739), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_739))
+GL_PREFIX(_dispatch_stub_739):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5752(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5752(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_719), .-GL_PREFIX(_dispatch_stub_719)
+ .size GL_PREFIX(_dispatch_stub_739), .-GL_PREFIX(_dispatch_stub_739)
.p2align 4,,15
.globl GL_PREFIX(AreProgramsResidentNV)
@@ -27063,7 +27955,7 @@ GL_PREFIX(_dispatch_stub_719):
GL_PREFIX(AreProgramsResidentNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27073,13 +27965,13 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27089,7 +27981,7 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
@@ -27100,7 +27992,7 @@ GL_PREFIX(AreProgramsResidentNV):
GL_PREFIX(BindProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27110,13 +28002,13 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27126,7 +28018,7 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
@@ -27137,7 +28029,7 @@ GL_PREFIX(BindProgramNV):
GL_PREFIX(DeleteProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27147,13 +28039,13 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27163,7 +28055,7 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
@@ -27174,7 +28066,7 @@ GL_PREFIX(DeleteProgramsNV):
GL_PREFIX(ExecuteProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27184,13 +28076,13 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27200,7 +28092,7 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
@@ -27211,7 +28103,7 @@ GL_PREFIX(ExecuteProgramNV):
GL_PREFIX(GenProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27221,13 +28113,13 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27237,7 +28129,7 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
@@ -27248,7 +28140,7 @@ GL_PREFIX(GenProgramsNV):
GL_PREFIX(GetProgramParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27262,13 +28154,13 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27282,7 +28174,7 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
@@ -27293,7 +28185,7 @@ GL_PREFIX(GetProgramParameterdvNV):
GL_PREFIX(GetProgramParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27307,13 +28199,13 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5808(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27327,7 +28219,7 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5808(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
@@ -27338,7 +28230,7 @@ GL_PREFIX(GetProgramParameterfvNV):
GL_PREFIX(GetProgramStringNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27348,13 +28240,13 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27364,7 +28256,7 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
@@ -27375,7 +28267,7 @@ GL_PREFIX(GetProgramStringNV):
GL_PREFIX(GetProgramivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27385,13 +28277,13 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27401,7 +28293,7 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
@@ -27412,7 +28304,7 @@ GL_PREFIX(GetProgramivNV):
GL_PREFIX(GetTrackMatrixivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27426,13 +28318,13 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27446,7 +28338,7 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
@@ -27457,7 +28349,7 @@ GL_PREFIX(GetTrackMatrixivNV):
GL_PREFIX(GetVertexAttribPointervNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27467,13 +28359,13 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27483,7 +28375,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
@@ -27494,7 +28386,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
GL_PREFIX(GetVertexAttribdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27504,13 +28396,13 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27520,7 +28412,7 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
@@ -27531,7 +28423,7 @@ GL_PREFIX(GetVertexAttribdvNV):
GL_PREFIX(GetVertexAttribfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27541,13 +28433,13 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27557,7 +28449,7 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5856(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
@@ -27568,7 +28460,7 @@ GL_PREFIX(GetVertexAttribfvNV):
GL_PREFIX(GetVertexAttribivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27578,13 +28470,13 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27594,7 +28486,7 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
@@ -27605,25 +28497,25 @@ GL_PREFIX(GetVertexAttribivNV):
GL_PREFIX(IsProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5872(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5872(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
@@ -27634,7 +28526,7 @@ GL_PREFIX(IsProgramNV):
GL_PREFIX(LoadProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27648,13 +28540,13 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27668,7 +28560,7 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
@@ -27679,7 +28571,7 @@ GL_PREFIX(LoadProgramNV):
GL_PREFIX(ProgramParameters4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27693,13 +28585,13 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27713,7 +28605,7 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
@@ -27724,7 +28616,7 @@ GL_PREFIX(ProgramParameters4dvNV):
GL_PREFIX(ProgramParameters4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27738,13 +28630,13 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27758,7 +28650,7 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
@@ -27769,7 +28661,7 @@ GL_PREFIX(ProgramParameters4fvNV):
GL_PREFIX(RequestResidentProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27779,13 +28671,13 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5904(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27795,7 +28687,7 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
@@ -27806,7 +28698,7 @@ GL_PREFIX(RequestResidentProgramsNV):
GL_PREFIX(TrackMatrixNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5912(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27820,13 +28712,13 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5912(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27840,7 +28732,7 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
@@ -27851,7 +28743,7 @@ GL_PREFIX(TrackMatrixNV):
GL_PREFIX(VertexAttrib1dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5920(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -27861,13 +28753,13 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5920(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5920(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -27877,7 +28769,7 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5920(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
@@ -27888,7 +28780,7 @@ GL_PREFIX(VertexAttrib1dNV):
GL_PREFIX(VertexAttrib1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5928(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27898,13 +28790,13 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5928(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27914,7 +28806,7 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
@@ -27925,7 +28817,7 @@ GL_PREFIX(VertexAttrib1dvNV):
GL_PREFIX(VertexAttrib1fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5936(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -27935,13 +28827,13 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5936(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5936(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -27951,7 +28843,7 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5936(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
@@ -27962,7 +28854,7 @@ GL_PREFIX(VertexAttrib1fNV):
GL_PREFIX(VertexAttrib1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27972,13 +28864,13 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27988,7 +28880,7 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
@@ -27999,7 +28891,7 @@ GL_PREFIX(VertexAttrib1fvNV):
GL_PREFIX(VertexAttrib1sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28009,13 +28901,13 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28025,7 +28917,7 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
@@ -28036,7 +28928,7 @@ GL_PREFIX(VertexAttrib1sNV):
GL_PREFIX(VertexAttrib1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28046,13 +28938,13 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28062,7 +28954,7 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
@@ -28073,7 +28965,7 @@ GL_PREFIX(VertexAttrib1svNV):
GL_PREFIX(VertexAttrib2dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -28085,13 +28977,13 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5968(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -28103,7 +28995,7 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5968(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
@@ -28114,7 +29006,7 @@ GL_PREFIX(VertexAttrib2dNV):
GL_PREFIX(VertexAttrib2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28124,13 +29016,13 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28140,7 +29032,7 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
@@ -28151,7 +29043,7 @@ GL_PREFIX(VertexAttrib2dvNV):
GL_PREFIX(VertexAttrib2fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -28163,13 +29055,13 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5984(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -28181,7 +29073,7 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5984(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
@@ -28192,7 +29084,7 @@ GL_PREFIX(VertexAttrib2fNV):
GL_PREFIX(VertexAttrib2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28202,13 +29094,13 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28218,7 +29110,7 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
@@ -28229,7 +29121,7 @@ GL_PREFIX(VertexAttrib2fvNV):
GL_PREFIX(VertexAttrib2sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28239,13 +29131,13 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28255,7 +29147,7 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
@@ -28266,7 +29158,7 @@ GL_PREFIX(VertexAttrib2sNV):
GL_PREFIX(VertexAttrib2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28276,13 +29168,13 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28292,7 +29184,7 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
@@ -28303,7 +29195,7 @@ GL_PREFIX(VertexAttrib2svNV):
GL_PREFIX(VertexAttrib3dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -28317,13 +29209,13 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6016(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -28337,7 +29229,7 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6016(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
@@ -28348,7 +29240,7 @@ GL_PREFIX(VertexAttrib3dNV):
GL_PREFIX(VertexAttrib3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28358,13 +29250,13 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6024(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28374,7 +29266,7 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
@@ -28385,7 +29277,7 @@ GL_PREFIX(VertexAttrib3dvNV):
GL_PREFIX(VertexAttrib3fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -28399,13 +29291,13 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6032(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6032(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -28419,7 +29311,7 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6032(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
@@ -28430,7 +29322,7 @@ GL_PREFIX(VertexAttrib3fNV):
GL_PREFIX(VertexAttrib3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28440,13 +29332,13 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6040(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28456,7 +29348,7 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
@@ -28467,7 +29359,7 @@ GL_PREFIX(VertexAttrib3fvNV):
GL_PREFIX(VertexAttrib3sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28481,13 +29373,13 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6048(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28501,7 +29393,7 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
@@ -28512,7 +29404,7 @@ GL_PREFIX(VertexAttrib3sNV):
GL_PREFIX(VertexAttrib3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28522,13 +29414,13 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6056(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28538,7 +29430,7 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
@@ -28549,7 +29441,7 @@ GL_PREFIX(VertexAttrib3svNV):
GL_PREFIX(VertexAttrib4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -28565,13 +29457,13 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6064(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6064(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -28587,7 +29479,7 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6064(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
@@ -28598,7 +29490,7 @@ GL_PREFIX(VertexAttrib4dNV):
GL_PREFIX(VertexAttrib4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28608,13 +29500,13 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6072(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28624,7 +29516,7 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
@@ -28635,7 +29527,7 @@ GL_PREFIX(VertexAttrib4dvNV):
GL_PREFIX(VertexAttrib4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -28651,13 +29543,13 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6080(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6080(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -28673,7 +29565,7 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 6080(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
@@ -28684,7 +29576,7 @@ GL_PREFIX(VertexAttrib4fNV):
GL_PREFIX(VertexAttrib4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28694,13 +29586,13 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6088(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28710,7 +29602,7 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
@@ -28721,7 +29613,7 @@ GL_PREFIX(VertexAttrib4fvNV):
GL_PREFIX(VertexAttrib4sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28735,13 +29627,13 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6096(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6096(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28755,7 +29647,7 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6096(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
@@ -28766,7 +29658,7 @@ GL_PREFIX(VertexAttrib4sNV):
GL_PREFIX(VertexAttrib4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28776,13 +29668,13 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6104(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28792,7 +29684,7 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
@@ -28803,7 +29695,7 @@ GL_PREFIX(VertexAttrib4svNV):
GL_PREFIX(VertexAttrib4ubNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28817,13 +29709,13 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6112(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28837,7 +29729,7 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
@@ -28848,7 +29740,7 @@ GL_PREFIX(VertexAttrib4ubNV):
GL_PREFIX(VertexAttrib4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28858,13 +29750,13 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6120(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28874,7 +29766,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
@@ -28885,7 +29777,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
GL_PREFIX(VertexAttribPointerNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28899,13 +29791,13 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6128(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28919,7 +29811,7 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6128(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
@@ -28930,7 +29822,7 @@ GL_PREFIX(VertexAttribPointerNV):
GL_PREFIX(VertexAttribs1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28940,13 +29832,13 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6136(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28956,7 +29848,7 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
@@ -28967,7 +29859,7 @@ GL_PREFIX(VertexAttribs1dvNV):
GL_PREFIX(VertexAttribs1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28977,13 +29869,13 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6144(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28993,7 +29885,7 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
@@ -29004,7 +29896,7 @@ GL_PREFIX(VertexAttribs1fvNV):
GL_PREFIX(VertexAttribs1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29014,13 +29906,13 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6152(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29030,7 +29922,7 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
@@ -29041,7 +29933,7 @@ GL_PREFIX(VertexAttribs1svNV):
GL_PREFIX(VertexAttribs2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29051,13 +29943,13 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6160(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29067,7 +29959,7 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
@@ -29078,7 +29970,7 @@ GL_PREFIX(VertexAttribs2dvNV):
GL_PREFIX(VertexAttribs2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6168(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29088,13 +29980,13 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6168(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29104,7 +29996,7 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
@@ -29115,7 +30007,7 @@ GL_PREFIX(VertexAttribs2fvNV):
GL_PREFIX(VertexAttribs2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6176(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29125,13 +30017,13 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6176(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29141,7 +30033,7 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
@@ -29152,7 +30044,7 @@ GL_PREFIX(VertexAttribs2svNV):
GL_PREFIX(VertexAttribs3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6184(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29162,13 +30054,13 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6184(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29178,7 +30070,7 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
@@ -29189,7 +30081,7 @@ GL_PREFIX(VertexAttribs3dvNV):
GL_PREFIX(VertexAttribs3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6192(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29199,13 +30091,13 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6192(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29215,7 +30107,7 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
@@ -29226,7 +30118,7 @@ GL_PREFIX(VertexAttribs3fvNV):
GL_PREFIX(VertexAttribs3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6200(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29236,13 +30128,13 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6200(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6200(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29252,7 +30144,7 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6200(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
@@ -29263,7 +30155,7 @@ GL_PREFIX(VertexAttribs3svNV):
GL_PREFIX(VertexAttribs4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6208(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29273,13 +30165,13 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6208(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6208(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29289,7 +30181,7 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6208(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
@@ -29300,7 +30192,7 @@ GL_PREFIX(VertexAttribs4dvNV):
GL_PREFIX(VertexAttribs4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6216(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29310,13 +30202,13 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6216(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6216(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29326,7 +30218,7 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6216(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
@@ -29337,7 +30229,7 @@ GL_PREFIX(VertexAttribs4fvNV):
GL_PREFIX(VertexAttribs4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6224(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29347,13 +30239,13 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6224(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6224(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29363,7 +30255,7 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6224(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
@@ -29374,7 +30266,7 @@ GL_PREFIX(VertexAttribs4svNV):
GL_PREFIX(VertexAttribs4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6232(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29384,13 +30276,13 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6232(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29400,7 +30292,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
@@ -29411,7 +30303,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
GL_PREFIX(GetTexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6240(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29421,13 +30313,13 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6240(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6240(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29437,7 +30329,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6240(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
@@ -29448,7 +30340,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
GL_PREFIX(GetTexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6248(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29458,13 +30350,13 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6248(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6248(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29474,7 +30366,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6248(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
@@ -29485,7 +30377,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
GL_PREFIX(TexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6256(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29495,13 +30387,13 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6256(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29511,7 +30403,7 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
@@ -29522,7 +30414,7 @@ GL_PREFIX(TexBumpParameterfvATI):
GL_PREFIX(TexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6264(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29532,13 +30424,13 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6264(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6264(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29548,7 +30440,7 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6264(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
@@ -29559,7 +30451,7 @@ GL_PREFIX(TexBumpParameterivATI):
GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6272(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29577,13 +30469,13 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6272(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6272(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29601,7 +30493,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6272(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
@@ -29612,7 +30504,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6280(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29630,13 +30522,13 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6280(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6280(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29654,7 +30546,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6280(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
@@ -29665,7 +30557,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6288(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29683,13 +30575,13 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6288(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6288(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29707,7 +30599,7 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6288(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
@@ -29718,25 +30610,25 @@ GL_PREFIX(AlphaFragmentOp3ATI):
GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6296(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6296(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6296(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6296(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
@@ -29747,25 +30639,25 @@ GL_PREFIX(BeginFragmentShaderATI):
GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6304(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6304(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6304(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6304(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
@@ -29776,7 +30668,7 @@ GL_PREFIX(BindFragmentShaderATI):
GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6312(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29794,13 +30686,13 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6312(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6312(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29818,7 +30710,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6312(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
@@ -29829,7 +30721,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6320(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29847,13 +30739,13 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6320(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29871,7 +30763,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
@@ -29882,7 +30774,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6328(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29900,13 +30792,13 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6328(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29924,7 +30816,7 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
@@ -29935,25 +30827,25 @@ GL_PREFIX(ColorFragmentOp3ATI):
GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6336(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6336(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6336(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6336(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
@@ -29964,25 +30856,25 @@ GL_PREFIX(DeleteFragmentShaderATI):
GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6344(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6344(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6344(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6344(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
@@ -29993,25 +30885,25 @@ GL_PREFIX(EndFragmentShaderATI):
GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6352(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6352(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6352(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6352(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
@@ -30022,7 +30914,7 @@ GL_PREFIX(GenFragmentShadersATI):
GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6360(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30032,13 +30924,13 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6360(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6360(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30048,7 +30940,7 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6360(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
@@ -30059,7 +30951,7 @@ GL_PREFIX(PassTexCoordATI):
GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6368(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30069,13 +30961,13 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6368(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6368(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30085,7 +30977,7 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6368(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
@@ -30096,7 +30988,7 @@ GL_PREFIX(SampleMapATI):
GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6376(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30106,13 +30998,13 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6376(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6376(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30122,7 +31014,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6376(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
@@ -30133,7 +31025,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6384(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30143,13 +31035,13 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6384(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30159,7 +31051,7 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
@@ -30170,7 +31062,7 @@ GL_PREFIX(PointParameteriNV):
GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6392(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30180,13 +31072,13 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6392(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30196,79 +31088,79 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_800)
- .type GL_PREFIX(_dispatch_stub_800), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_800))
-GL_PREFIX(_dispatch_stub_800):
+ .globl GL_PREFIX(_dispatch_stub_820)
+ .type GL_PREFIX(_dispatch_stub_820), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_820))
+GL_PREFIX(_dispatch_stub_820):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6400(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6400(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6400(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6400(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800)
+ .size GL_PREFIX(_dispatch_stub_820), .-GL_PREFIX(_dispatch_stub_820)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_801)
- .type GL_PREFIX(_dispatch_stub_801), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_801))
-GL_PREFIX(_dispatch_stub_801):
+ .globl GL_PREFIX(_dispatch_stub_821)
+ .type GL_PREFIX(_dispatch_stub_821), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_821))
+GL_PREFIX(_dispatch_stub_821):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6408(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6408(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6408(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6408(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_801), .-GL_PREFIX(_dispatch_stub_801)
+ .size GL_PREFIX(_dispatch_stub_821), .-GL_PREFIX(_dispatch_stub_821)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_802)
- .type GL_PREFIX(_dispatch_stub_802), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_802))
-GL_PREFIX(_dispatch_stub_802):
+ .globl GL_PREFIX(_dispatch_stub_822)
+ .type GL_PREFIX(_dispatch_stub_822), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_822))
+GL_PREFIX(_dispatch_stub_822):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6416(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30278,13 +31170,13 @@ GL_PREFIX(_dispatch_stub_802):
popq %rbp
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6416(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30294,19 +31186,19 @@ GL_PREFIX(_dispatch_stub_802):
popq %rbp
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_802), .-GL_PREFIX(_dispatch_stub_802)
+ .size GL_PREFIX(_dispatch_stub_822), .-GL_PREFIX(_dispatch_stub_822)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_803)
- .type GL_PREFIX(_dispatch_stub_803), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_803))
-GL_PREFIX(_dispatch_stub_803):
+ .globl GL_PREFIX(_dispatch_stub_823)
+ .type GL_PREFIX(_dispatch_stub_823), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_823))
+GL_PREFIX(_dispatch_stub_823):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6424(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30316,13 +31208,13 @@ GL_PREFIX(_dispatch_stub_803):
popq %rbp
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6424(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30332,40 +31224,40 @@ GL_PREFIX(_dispatch_stub_803):
popq %rbp
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_803), .-GL_PREFIX(_dispatch_stub_803)
+ .size GL_PREFIX(_dispatch_stub_823), .-GL_PREFIX(_dispatch_stub_823)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_804)
- .type GL_PREFIX(_dispatch_stub_804), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_804))
-GL_PREFIX(_dispatch_stub_804):
+ .globl GL_PREFIX(_dispatch_stub_824)
+ .type GL_PREFIX(_dispatch_stub_824), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_824))
+GL_PREFIX(_dispatch_stub_824):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6432(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6432(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6432(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6432(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_804), .-GL_PREFIX(_dispatch_stub_804)
+ .size GL_PREFIX(_dispatch_stub_824), .-GL_PREFIX(_dispatch_stub_824)
.p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -30373,7 +31265,7 @@ GL_PREFIX(_dispatch_stub_804):
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6440(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30387,13 +31279,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6440(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30407,7 +31299,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -30418,7 +31310,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6448(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30432,13 +31324,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6448(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30452,7 +31344,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
@@ -30463,7 +31355,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6456(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -30483,13 +31375,13 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6456(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6456(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -30509,7 +31401,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6456(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
@@ -30520,7 +31412,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6464(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30534,13 +31426,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6464(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30554,7 +31446,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
@@ -30565,7 +31457,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6472(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -30585,13 +31477,13 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6472(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6472(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -30611,7 +31503,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6472(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
@@ -30622,7 +31514,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6480(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30636,13 +31528,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6480(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30656,7 +31548,7 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
@@ -30667,25 +31559,25 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
GL_PREFIX(PrimitiveRestartIndexNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6488(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6488(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6488(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6488(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV)
@@ -30696,37 +31588,37 @@ GL_PREFIX(PrimitiveRestartIndexNV):
GL_PREFIX(PrimitiveRestartNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6496(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6496(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6496(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6496(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_813)
- .type GL_PREFIX(_dispatch_stub_813), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_813))
-GL_PREFIX(_dispatch_stub_813):
+ .globl GL_PREFIX(_dispatch_stub_833)
+ .type GL_PREFIX(_dispatch_stub_833), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_833))
+GL_PREFIX(_dispatch_stub_833):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6504(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30736,13 +31628,13 @@ GL_PREFIX(_dispatch_stub_813):
popq %rbp
popq %rsi
popq %rdi
- movq 6504(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6504(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30752,19 +31644,19 @@ GL_PREFIX(_dispatch_stub_813):
popq %rbp
popq %rsi
popq %rdi
- movq 6504(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_813), .-GL_PREFIX(_dispatch_stub_813)
+ .size GL_PREFIX(_dispatch_stub_833), .-GL_PREFIX(_dispatch_stub_833)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_814)
- .type GL_PREFIX(_dispatch_stub_814), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_814))
-GL_PREFIX(_dispatch_stub_814):
+ .globl GL_PREFIX(_dispatch_stub_834)
+ .type GL_PREFIX(_dispatch_stub_834), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_834))
+GL_PREFIX(_dispatch_stub_834):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6512(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30774,13 +31666,13 @@ GL_PREFIX(_dispatch_stub_814):
popq %rbp
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6512(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30790,10 +31682,10 @@ GL_PREFIX(_dispatch_stub_814):
popq %rbp
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_814), .-GL_PREFIX(_dispatch_stub_814)
+ .size GL_PREFIX(_dispatch_stub_834), .-GL_PREFIX(_dispatch_stub_834)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
@@ -30801,7 +31693,7 @@ GL_PREFIX(_dispatch_stub_814):
GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6520(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30811,13 +31703,13 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6520(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30827,7 +31719,7 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
@@ -30838,7 +31730,7 @@ GL_PREFIX(BindFramebufferEXT):
GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6528(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30848,13 +31740,13 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6528(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30864,7 +31756,7 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
@@ -30875,25 +31767,25 @@ GL_PREFIX(BindRenderbufferEXT):
GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6536(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6536(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6536(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6536(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
@@ -30904,7 +31796,7 @@ GL_PREFIX(CheckFramebufferStatusEXT):
GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6544(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30914,13 +31806,13 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6544(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30930,7 +31822,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
@@ -30941,7 +31833,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6552(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30951,13 +31843,13 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6552(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30967,7 +31859,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
@@ -30978,7 +31870,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6560(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30992,13 +31884,13 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6560(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6560(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31012,7 +31904,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6560(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
@@ -31023,7 +31915,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6568(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31037,13 +31929,13 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6568(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31057,7 +31949,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
@@ -31068,7 +31960,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6576(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31082,13 +31974,13 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6576(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31102,7 +31994,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
@@ -31113,7 +32005,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6584(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31131,13 +32023,13 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6584(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31155,7 +32047,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
@@ -31166,7 +32058,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6592(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31176,13 +32068,13 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6592(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31192,7 +32084,7 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
@@ -31203,7 +32095,7 @@ GL_PREFIX(GenFramebuffersEXT):
GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6600(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31213,13 +32105,13 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6600(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31229,7 +32121,7 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
@@ -31240,25 +32132,25 @@ GL_PREFIX(GenRenderbuffersEXT):
GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6608(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6608(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6608(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6608(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
@@ -31269,7 +32161,7 @@ GL_PREFIX(GenerateMipmapEXT):
GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6616(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31283,13 +32175,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6616(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31303,7 +32195,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
@@ -31314,7 +32206,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6624(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31324,13 +32216,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6624(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31340,7 +32232,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
@@ -31351,25 +32243,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6632(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6632(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6632(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6632(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
@@ -31380,25 +32272,25 @@ GL_PREFIX(IsFramebufferEXT):
GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6640(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6640(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6640(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6640(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
@@ -31409,7 +32301,7 @@ GL_PREFIX(IsRenderbufferEXT):
GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6648(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31423,13 +32315,13 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6648(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31443,19 +32335,19 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_832)
- .type GL_PREFIX(_dispatch_stub_832), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_832))
-GL_PREFIX(_dispatch_stub_832):
+ .globl GL_PREFIX(_dispatch_stub_852)
+ .type GL_PREFIX(_dispatch_stub_852), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_852))
+GL_PREFIX(_dispatch_stub_852):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6656(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31473,13 +32365,13 @@ GL_PREFIX(_dispatch_stub_832):
popq %rdx
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6656(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31497,19 +32389,19 @@ GL_PREFIX(_dispatch_stub_832):
popq %rdx
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_832), .-GL_PREFIX(_dispatch_stub_832)
+ .size GL_PREFIX(_dispatch_stub_852), .-GL_PREFIX(_dispatch_stub_852)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_833)
- .type GL_PREFIX(_dispatch_stub_833), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_833))
-GL_PREFIX(_dispatch_stub_833):
+ .globl GL_PREFIX(_dispatch_stub_853)
+ .type GL_PREFIX(_dispatch_stub_853), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_853))
+GL_PREFIX(_dispatch_stub_853):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6664(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31519,13 +32411,13 @@ GL_PREFIX(_dispatch_stub_833):
popq %rdx
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6664(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31535,19 +32427,19 @@ GL_PREFIX(_dispatch_stub_833):
popq %rdx
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_833), .-GL_PREFIX(_dispatch_stub_833)
+ .size GL_PREFIX(_dispatch_stub_853), .-GL_PREFIX(_dispatch_stub_853)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_834)
- .type GL_PREFIX(_dispatch_stub_834), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_834))
-GL_PREFIX(_dispatch_stub_834):
+ .globl GL_PREFIX(_dispatch_stub_854)
+ .type GL_PREFIX(_dispatch_stub_854), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_854))
+GL_PREFIX(_dispatch_stub_854):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6672(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31557,13 +32449,13 @@ GL_PREFIX(_dispatch_stub_834):
popq %rdx
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6672(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31573,10 +32465,10 @@ GL_PREFIX(_dispatch_stub_834):
popq %rdx
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_834), .-GL_PREFIX(_dispatch_stub_834)
+ .size GL_PREFIX(_dispatch_stub_854), .-GL_PREFIX(_dispatch_stub_854)
.p2align 4,,15
.globl GL_PREFIX(BindFragDataLocationEXT)
@@ -31584,7 +32476,7 @@ GL_PREFIX(_dispatch_stub_834):
GL_PREFIX(BindFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6680(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31594,13 +32486,13 @@ GL_PREFIX(BindFragDataLocationEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6680(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31610,7 +32502,7 @@ GL_PREFIX(BindFragDataLocationEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT)
@@ -31621,7 +32513,7 @@ GL_PREFIX(BindFragDataLocationEXT):
GL_PREFIX(GetFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6688(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31631,13 +32523,13 @@ GL_PREFIX(GetFragDataLocationEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6688(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6688(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31647,7 +32539,7 @@ GL_PREFIX(GetFragDataLocationEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6688(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT)
@@ -31658,7 +32550,7 @@ GL_PREFIX(GetFragDataLocationEXT):
GL_PREFIX(GetUniformuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6696(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31668,13 +32560,13 @@ GL_PREFIX(GetUniformuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6696(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6696(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31684,7 +32576,7 @@ GL_PREFIX(GetUniformuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6696(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT)
@@ -31695,7 +32587,7 @@ GL_PREFIX(GetUniformuivEXT):
GL_PREFIX(GetVertexAttribIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6704(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31705,13 +32597,13 @@ GL_PREFIX(GetVertexAttribIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6704(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6704(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31721,7 +32613,7 @@ GL_PREFIX(GetVertexAttribIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6704(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT)
@@ -31732,7 +32624,7 @@ GL_PREFIX(GetVertexAttribIivEXT):
GL_PREFIX(GetVertexAttribIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6712(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31742,13 +32634,13 @@ GL_PREFIX(GetVertexAttribIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6712(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6712(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31758,7 +32650,7 @@ GL_PREFIX(GetVertexAttribIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6712(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT)
@@ -31769,7 +32661,7 @@ GL_PREFIX(GetVertexAttribIuivEXT):
GL_PREFIX(Uniform1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6720(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31779,13 +32671,13 @@ GL_PREFIX(Uniform1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6720(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6720(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31795,7 +32687,7 @@ GL_PREFIX(Uniform1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6720(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT)
@@ -31806,7 +32698,7 @@ GL_PREFIX(Uniform1uiEXT):
GL_PREFIX(Uniform1uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6728(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31816,13 +32708,13 @@ GL_PREFIX(Uniform1uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6728(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6728(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31832,7 +32724,7 @@ GL_PREFIX(Uniform1uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6728(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT)
@@ -31843,7 +32735,7 @@ GL_PREFIX(Uniform1uivEXT):
GL_PREFIX(Uniform2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6736(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31853,13 +32745,13 @@ GL_PREFIX(Uniform2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6736(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6736(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31869,7 +32761,7 @@ GL_PREFIX(Uniform2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6736(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT)
@@ -31880,7 +32772,7 @@ GL_PREFIX(Uniform2uiEXT):
GL_PREFIX(Uniform2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6744(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31890,13 +32782,13 @@ GL_PREFIX(Uniform2uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6744(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6744(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31906,7 +32798,7 @@ GL_PREFIX(Uniform2uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6744(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT)
@@ -31917,7 +32809,7 @@ GL_PREFIX(Uniform2uivEXT):
GL_PREFIX(Uniform3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6752(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31931,13 +32823,13 @@ GL_PREFIX(Uniform3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6752(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6752(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31951,7 +32843,7 @@ GL_PREFIX(Uniform3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6752(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT)
@@ -31962,7 +32854,7 @@ GL_PREFIX(Uniform3uiEXT):
GL_PREFIX(Uniform3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6760(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31972,13 +32864,13 @@ GL_PREFIX(Uniform3uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6760(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6760(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31988,7 +32880,7 @@ GL_PREFIX(Uniform3uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6760(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT)
@@ -31999,7 +32891,7 @@ GL_PREFIX(Uniform3uivEXT):
GL_PREFIX(Uniform4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6768(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32013,13 +32905,13 @@ GL_PREFIX(Uniform4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6768(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6768(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32033,7 +32925,7 @@ GL_PREFIX(Uniform4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6768(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT)
@@ -32044,7 +32936,7 @@ GL_PREFIX(Uniform4uiEXT):
GL_PREFIX(Uniform4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6776(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32054,13 +32946,13 @@ GL_PREFIX(Uniform4uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6776(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6776(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32070,7 +32962,7 @@ GL_PREFIX(Uniform4uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6776(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT)
@@ -32081,7 +32973,7 @@ GL_PREFIX(Uniform4uivEXT):
GL_PREFIX(VertexAttribI1iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6784(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32091,13 +32983,13 @@ GL_PREFIX(VertexAttribI1iEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6784(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6784(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32107,7 +32999,7 @@ GL_PREFIX(VertexAttribI1iEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6784(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT)
@@ -32118,7 +33010,7 @@ GL_PREFIX(VertexAttribI1iEXT):
GL_PREFIX(VertexAttribI1ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6792(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32128,13 +33020,13 @@ GL_PREFIX(VertexAttribI1ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6792(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6792(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32144,7 +33036,7 @@ GL_PREFIX(VertexAttribI1ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6792(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT)
@@ -32155,7 +33047,7 @@ GL_PREFIX(VertexAttribI1ivEXT):
GL_PREFIX(VertexAttribI1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6800(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32165,13 +33057,13 @@ GL_PREFIX(VertexAttribI1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6800(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6800(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32181,7 +33073,7 @@ GL_PREFIX(VertexAttribI1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6800(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT)
@@ -32192,7 +33084,7 @@ GL_PREFIX(VertexAttribI1uiEXT):
GL_PREFIX(VertexAttribI1uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6808(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32202,13 +33094,13 @@ GL_PREFIX(VertexAttribI1uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6808(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6808(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32218,7 +33110,7 @@ GL_PREFIX(VertexAttribI1uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6808(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT)
@@ -32229,7 +33121,7 @@ GL_PREFIX(VertexAttribI1uivEXT):
GL_PREFIX(VertexAttribI2iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6816(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32239,13 +33131,13 @@ GL_PREFIX(VertexAttribI2iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6816(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6816(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32255,7 +33147,7 @@ GL_PREFIX(VertexAttribI2iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6816(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT)
@@ -32266,7 +33158,7 @@ GL_PREFIX(VertexAttribI2iEXT):
GL_PREFIX(VertexAttribI2ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6824(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32276,13 +33168,13 @@ GL_PREFIX(VertexAttribI2ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6824(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6824(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32292,7 +33184,7 @@ GL_PREFIX(VertexAttribI2ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6824(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT)
@@ -32303,7 +33195,7 @@ GL_PREFIX(VertexAttribI2ivEXT):
GL_PREFIX(VertexAttribI2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6832(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32313,13 +33205,13 @@ GL_PREFIX(VertexAttribI2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6832(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6832(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32329,7 +33221,7 @@ GL_PREFIX(VertexAttribI2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6832(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT)
@@ -32340,7 +33232,7 @@ GL_PREFIX(VertexAttribI2uiEXT):
GL_PREFIX(VertexAttribI2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6840(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32350,13 +33242,13 @@ GL_PREFIX(VertexAttribI2uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6840(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6840(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32366,7 +33258,7 @@ GL_PREFIX(VertexAttribI2uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6840(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT)
@@ -32377,7 +33269,7 @@ GL_PREFIX(VertexAttribI2uivEXT):
GL_PREFIX(VertexAttribI3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6848(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32391,13 +33283,13 @@ GL_PREFIX(VertexAttribI3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6848(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6848(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32411,7 +33303,7 @@ GL_PREFIX(VertexAttribI3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6848(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT)
@@ -32422,7 +33314,7 @@ GL_PREFIX(VertexAttribI3iEXT):
GL_PREFIX(VertexAttribI3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6856(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32432,13 +33324,13 @@ GL_PREFIX(VertexAttribI3ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6856(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6856(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32448,7 +33340,7 @@ GL_PREFIX(VertexAttribI3ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6856(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT)
@@ -32459,7 +33351,7 @@ GL_PREFIX(VertexAttribI3ivEXT):
GL_PREFIX(VertexAttribI3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6864(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32473,13 +33365,13 @@ GL_PREFIX(VertexAttribI3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6864(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6864(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32493,7 +33385,7 @@ GL_PREFIX(VertexAttribI3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6864(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT)
@@ -32504,7 +33396,7 @@ GL_PREFIX(VertexAttribI3uiEXT):
GL_PREFIX(VertexAttribI3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6872(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32514,13 +33406,13 @@ GL_PREFIX(VertexAttribI3uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6872(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6872(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32530,7 +33422,7 @@ GL_PREFIX(VertexAttribI3uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6872(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT)
@@ -32541,7 +33433,7 @@ GL_PREFIX(VertexAttribI3uivEXT):
GL_PREFIX(VertexAttribI4bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6880(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32551,13 +33443,13 @@ GL_PREFIX(VertexAttribI4bvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6880(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6880(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32567,7 +33459,7 @@ GL_PREFIX(VertexAttribI4bvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6880(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT)
@@ -32578,7 +33470,7 @@ GL_PREFIX(VertexAttribI4bvEXT):
GL_PREFIX(VertexAttribI4iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6888(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32592,13 +33484,13 @@ GL_PREFIX(VertexAttribI4iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6888(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6888(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32612,7 +33504,7 @@ GL_PREFIX(VertexAttribI4iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6888(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT)
@@ -32623,7 +33515,7 @@ GL_PREFIX(VertexAttribI4iEXT):
GL_PREFIX(VertexAttribI4ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6896(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32633,13 +33525,13 @@ GL_PREFIX(VertexAttribI4ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6896(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6896(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32649,7 +33541,7 @@ GL_PREFIX(VertexAttribI4ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6896(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT)
@@ -32660,7 +33552,7 @@ GL_PREFIX(VertexAttribI4ivEXT):
GL_PREFIX(VertexAttribI4svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6904(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32670,13 +33562,13 @@ GL_PREFIX(VertexAttribI4svEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6904(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6904(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32686,7 +33578,7 @@ GL_PREFIX(VertexAttribI4svEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6904(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT)
@@ -32697,7 +33589,7 @@ GL_PREFIX(VertexAttribI4svEXT):
GL_PREFIX(VertexAttribI4ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6912(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32707,13 +33599,13 @@ GL_PREFIX(VertexAttribI4ubvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6912(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6912(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32723,7 +33615,7 @@ GL_PREFIX(VertexAttribI4ubvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6912(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT)
@@ -32734,7 +33626,7 @@ GL_PREFIX(VertexAttribI4ubvEXT):
GL_PREFIX(VertexAttribI4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6920(%rax), %r11
+ movq 7080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32748,13 +33640,13 @@ GL_PREFIX(VertexAttribI4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6920(%rax), %r11
+ movq 7080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6920(%rax), %r11
+ movq 7080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32768,7 +33660,7 @@ GL_PREFIX(VertexAttribI4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6920(%rax), %r11
+ movq 7080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT)
@@ -32779,7 +33671,7 @@ GL_PREFIX(VertexAttribI4uiEXT):
GL_PREFIX(VertexAttribI4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6928(%rax), %r11
+ movq 7088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32789,13 +33681,13 @@ GL_PREFIX(VertexAttribI4uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6928(%rax), %r11
+ movq 7088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6928(%rax), %r11
+ movq 7088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32805,7 +33697,7 @@ GL_PREFIX(VertexAttribI4uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6928(%rax), %r11
+ movq 7088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT)
@@ -32816,7 +33708,7 @@ GL_PREFIX(VertexAttribI4uivEXT):
GL_PREFIX(VertexAttribI4usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6936(%rax), %r11
+ movq 7096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32826,13 +33718,13 @@ GL_PREFIX(VertexAttribI4usvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6936(%rax), %r11
+ movq 7096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6936(%rax), %r11
+ movq 7096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32842,7 +33734,7 @@ GL_PREFIX(VertexAttribI4usvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6936(%rax), %r11
+ movq 7096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT)
@@ -32853,7 +33745,7 @@ GL_PREFIX(VertexAttribI4usvEXT):
GL_PREFIX(VertexAttribIPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6944(%rax), %r11
+ movq 7104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32867,13 +33759,13 @@ GL_PREFIX(VertexAttribIPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6944(%rax), %r11
+ movq 7104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6944(%rax), %r11
+ movq 7104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32887,7 +33779,7 @@ GL_PREFIX(VertexAttribIPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6944(%rax), %r11
+ movq 7104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT)
@@ -32898,7 +33790,7 @@ GL_PREFIX(VertexAttribIPointerEXT):
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6952(%rax), %r11
+ movq 7112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32912,13 +33804,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6952(%rax), %r11
+ movq 7112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6952(%rax), %r11
+ movq 7112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32932,7 +33824,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6952(%rax), %r11
+ movq 7112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
@@ -32943,7 +33835,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
GL_PREFIX(ColorMaskIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6960(%rax), %r11
+ movq 7120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32957,13 +33849,13 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6960(%rax), %r11
+ movq 7120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6960(%rax), %r11
+ movq 7120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32977,7 +33869,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6960(%rax), %r11
+ movq 7120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
@@ -32988,7 +33880,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
GL_PREFIX(DisableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6968(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32998,13 +33890,13 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6968(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6968(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33014,7 +33906,7 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6968(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
@@ -33025,7 +33917,7 @@ GL_PREFIX(DisableIndexedEXT):
GL_PREFIX(EnableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6976(%rax), %r11
+ movq 7136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33035,13 +33927,13 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6976(%rax), %r11
+ movq 7136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6976(%rax), %r11
+ movq 7136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33051,7 +33943,7 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6976(%rax), %r11
+ movq 7136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
@@ -33062,7 +33954,7 @@ GL_PREFIX(EnableIndexedEXT):
GL_PREFIX(GetBooleanIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6984(%rax), %r11
+ movq 7144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33072,13 +33964,13 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6984(%rax), %r11
+ movq 7144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6984(%rax), %r11
+ movq 7144(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33088,7 +33980,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6984(%rax), %r11
+ movq 7144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
@@ -33099,7 +33991,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
GL_PREFIX(GetIntegerIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6992(%rax), %r11
+ movq 7152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33109,13 +34001,13 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6992(%rax), %r11
+ movq 7152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6992(%rax), %r11
+ movq 7152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33125,7 +34017,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6992(%rax), %r11
+ movq 7152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
@@ -33136,7 +34028,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
GL_PREFIX(IsEnabledIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7000(%rax), %r11
+ movq 7160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33146,13 +34038,13 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7000(%rax), %r11
+ movq 7160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7000(%rax), %r11
+ movq 7160(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33162,7 +34054,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7000(%rax), %r11
+ movq 7160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
@@ -33173,7 +34065,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
GL_PREFIX(ClearColorIiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7008(%rax), %r11
+ movq 7168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33187,13 +34079,13 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7008(%rax), %r11
+ movq 7168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7008(%rax), %r11
+ movq 7168(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33207,7 +34099,7 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7008(%rax), %r11
+ movq 7168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT)
@@ -33218,7 +34110,7 @@ GL_PREFIX(ClearColorIiEXT):
GL_PREFIX(ClearColorIuiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7016(%rax), %r11
+ movq 7176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33232,13 +34124,13 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7016(%rax), %r11
+ movq 7176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7016(%rax), %r11
+ movq 7176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33252,7 +34144,7 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7016(%rax), %r11
+ movq 7176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT)
@@ -33263,7 +34155,7 @@ GL_PREFIX(ClearColorIuiEXT):
GL_PREFIX(GetTexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7024(%rax), %r11
+ movq 7184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33273,13 +34165,13 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7024(%rax), %r11
+ movq 7184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7024(%rax), %r11
+ movq 7184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33289,7 +34181,7 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7024(%rax), %r11
+ movq 7184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT)
@@ -33300,7 +34192,7 @@ GL_PREFIX(GetTexParameterIivEXT):
GL_PREFIX(GetTexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7032(%rax), %r11
+ movq 7192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33310,13 +34202,13 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7032(%rax), %r11
+ movq 7192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7032(%rax), %r11
+ movq 7192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33326,7 +34218,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7032(%rax), %r11
+ movq 7192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT)
@@ -33337,7 +34229,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
GL_PREFIX(TexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7040(%rax), %r11
+ movq 7200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33347,13 +34239,13 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7040(%rax), %r11
+ movq 7200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7040(%rax), %r11
+ movq 7200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33363,7 +34255,7 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7040(%rax), %r11
+ movq 7200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT)
@@ -33374,7 +34266,7 @@ GL_PREFIX(TexParameterIivEXT):
GL_PREFIX(TexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7048(%rax), %r11
+ movq 7208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33384,13 +34276,13 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7048(%rax), %r11
+ movq 7208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7048(%rax), %r11
+ movq 7208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33400,7 +34292,7 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7048(%rax), %r11
+ movq 7208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT)
@@ -33411,7 +34303,7 @@ GL_PREFIX(TexParameterIuivEXT):
GL_PREFIX(BeginConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7056(%rax), %r11
+ movq 7216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33421,13 +34313,13 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 7056(%rax), %r11
+ movq 7216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7056(%rax), %r11
+ movq 7216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33437,7 +34329,7 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 7056(%rax), %r11
+ movq 7216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
@@ -33448,25 +34340,25 @@ GL_PREFIX(BeginConditionalRenderNV):
GL_PREFIX(EndConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7064(%rax), %r11
+ movq 7224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 7064(%rax), %r11
+ movq 7224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7064(%rax), %r11
+ movq 7224(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 7064(%rax), %r11
+ movq 7224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
@@ -33477,25 +34369,25 @@ GL_PREFIX(EndConditionalRenderNV):
GL_PREFIX(BeginTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7072(%rax), %r11
+ movq 7232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 7072(%rax), %r11
+ movq 7232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7072(%rax), %r11
+ movq 7232(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 7072(%rax), %r11
+ movq 7232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT)
@@ -33506,7 +34398,7 @@ GL_PREFIX(BeginTransformFeedbackEXT):
GL_PREFIX(BindBufferBaseEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7080(%rax), %r11
+ movq 7240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33516,13 +34408,13 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7080(%rax), %r11
+ movq 7240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7080(%rax), %r11
+ movq 7240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33532,7 +34424,7 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7080(%rax), %r11
+ movq 7240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT)
@@ -33543,7 +34435,7 @@ GL_PREFIX(BindBufferBaseEXT):
GL_PREFIX(BindBufferOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7088(%rax), %r11
+ movq 7248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33557,13 +34449,13 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7088(%rax), %r11
+ movq 7248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7088(%rax), %r11
+ movq 7248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33577,7 +34469,7 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7088(%rax), %r11
+ movq 7248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT)
@@ -33588,7 +34480,7 @@ GL_PREFIX(BindBufferOffsetEXT):
GL_PREFIX(BindBufferRangeEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7096(%rax), %r11
+ movq 7256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33602,13 +34494,13 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7096(%rax), %r11
+ movq 7256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7096(%rax), %r11
+ movq 7256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33622,7 +34514,7 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7096(%rax), %r11
+ movq 7256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT)
@@ -33633,25 +34525,25 @@ GL_PREFIX(BindBufferRangeEXT):
GL_PREFIX(EndTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7104(%rax), %r11
+ movq 7264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 7104(%rax), %r11
+ movq 7264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7104(%rax), %r11
+ movq 7264(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 7104(%rax), %r11
+ movq 7264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT)
@@ -33662,7 +34554,7 @@ GL_PREFIX(EndTransformFeedbackEXT):
GL_PREFIX(GetTransformFeedbackVaryingEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7112(%rax), %r11
+ movq 7272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33680,13 +34572,13 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7112(%rax), %r11
+ movq 7272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7112(%rax), %r11
+ movq 7272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33704,7 +34596,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7112(%rax), %r11
+ movq 7272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT)
@@ -33715,7 +34607,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
GL_PREFIX(TransformFeedbackVaryingsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7120(%rax), %r11
+ movq 7280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33729,13 +34621,13 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7120(%rax), %r11
+ movq 7280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7120(%rax), %r11
+ movq 7280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33749,7 +34641,7 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 7120(%rax), %r11
+ movq 7280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT)
@@ -33760,37 +34652,37 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
GL_PREFIX(ProvokingVertexEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7128(%rax), %r11
+ movq 7288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 7128(%rax), %r11
+ movq 7288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7128(%rax), %r11
+ movq 7288(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 7128(%rax), %r11
+ movq 7288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_892)
- .type GL_PREFIX(_dispatch_stub_892), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_892))
-GL_PREFIX(_dispatch_stub_892):
+ .globl GL_PREFIX(_dispatch_stub_912)
+ .type GL_PREFIX(_dispatch_stub_912), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_912))
+GL_PREFIX(_dispatch_stub_912):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7136(%rax), %r11
+ movq 7296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33800,13 +34692,13 @@ GL_PREFIX(_dispatch_stub_892):
popq %rdx
popq %rsi
popq %rdi
- movq 7136(%rax), %r11
+ movq 7296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7136(%rax), %r11
+ movq 7296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33816,19 +34708,19 @@ GL_PREFIX(_dispatch_stub_892):
popq %rdx
popq %rsi
popq %rdi
- movq 7136(%rax), %r11
+ movq 7296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_892), .-GL_PREFIX(_dispatch_stub_892)
+ .size GL_PREFIX(_dispatch_stub_912), .-GL_PREFIX(_dispatch_stub_912)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_893)
- .type GL_PREFIX(_dispatch_stub_893), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_893))
-GL_PREFIX(_dispatch_stub_893):
+ .globl GL_PREFIX(_dispatch_stub_913)
+ .type GL_PREFIX(_dispatch_stub_913), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_913))
+GL_PREFIX(_dispatch_stub_913):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7144(%rax), %r11
+ movq 7304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33838,13 +34730,13 @@ GL_PREFIX(_dispatch_stub_893):
popq %rdx
popq %rsi
popq %rdi
- movq 7144(%rax), %r11
+ movq 7304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7144(%rax), %r11
+ movq 7304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33854,10 +34746,10 @@ GL_PREFIX(_dispatch_stub_893):
popq %rdx
popq %rsi
popq %rdi
- movq 7144(%rax), %r11
+ movq 7304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_893), .-GL_PREFIX(_dispatch_stub_893)
+ .size GL_PREFIX(_dispatch_stub_913), .-GL_PREFIX(_dispatch_stub_913)
.p2align 4,,15
.globl GL_PREFIX(GetObjectParameterivAPPLE)
@@ -33865,7 +34757,7 @@ GL_PREFIX(_dispatch_stub_893):
GL_PREFIX(GetObjectParameterivAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7152(%rax), %r11
+ movq 7312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33879,13 +34771,13 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 7152(%rax), %r11
+ movq 7312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7152(%rax), %r11
+ movq 7312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33899,7 +34791,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 7152(%rax), %r11
+ movq 7312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE)
@@ -33910,7 +34802,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
GL_PREFIX(ObjectPurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7160(%rax), %r11
+ movq 7320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33920,13 +34812,13 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 7160(%rax), %r11
+ movq 7320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7160(%rax), %r11
+ movq 7320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33936,7 +34828,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 7160(%rax), %r11
+ movq 7320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE)
@@ -33947,7 +34839,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
GL_PREFIX(ObjectUnpurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7168(%rax), %r11
+ movq 7328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33957,13 +34849,13 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 7168(%rax), %r11
+ movq 7328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7168(%rax), %r11
+ movq 7328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33973,7 +34865,7 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 7168(%rax), %r11
+ movq 7328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE)
@@ -33984,25 +34876,25 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
GL_PREFIX(ActiveProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7176(%rax), %r11
+ movq 7336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 7176(%rax), %r11
+ movq 7336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7176(%rax), %r11
+ movq 7336(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 7176(%rax), %r11
+ movq 7336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT)
@@ -34013,7 +34905,7 @@ GL_PREFIX(ActiveProgramEXT):
GL_PREFIX(CreateShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7184(%rax), %r11
+ movq 7344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34023,13 +34915,13 @@ GL_PREFIX(CreateShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7184(%rax), %r11
+ movq 7344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7184(%rax), %r11
+ movq 7344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34039,7 +34931,7 @@ GL_PREFIX(CreateShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7184(%rax), %r11
+ movq 7344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT)
@@ -34050,7 +34942,7 @@ GL_PREFIX(CreateShaderProgramEXT):
GL_PREFIX(UseShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7192(%rax), %r11
+ movq 7352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34060,13 +34952,13 @@ GL_PREFIX(UseShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7192(%rax), %r11
+ movq 7352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7192(%rax), %r11
+ movq 7352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34076,7 +34968,7 @@ GL_PREFIX(UseShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 7192(%rax), %r11
+ movq 7352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT)
@@ -34087,37 +34979,37 @@ GL_PREFIX(UseShaderProgramEXT):
GL_PREFIX(TextureBarrierNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7200(%rax), %r11
+ movq 7360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 7200(%rax), %r11
+ movq 7360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7200(%rax), %r11
+ movq 7360(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 7200(%rax), %r11
+ movq 7360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_901)
- .type GL_PREFIX(_dispatch_stub_901), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_901))
-GL_PREFIX(_dispatch_stub_901):
+ .globl GL_PREFIX(_dispatch_stub_921)
+ .type GL_PREFIX(_dispatch_stub_921), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_921))
+GL_PREFIX(_dispatch_stub_921):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7208(%rax), %r11
+ movq 7368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34131,13 +35023,13 @@ GL_PREFIX(_dispatch_stub_901):
popq %rdx
popq %rsi
popq %rdi
- movq 7208(%rax), %r11
+ movq 7368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7208(%rax), %r11
+ movq 7368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34151,19 +35043,19 @@ GL_PREFIX(_dispatch_stub_901):
popq %rdx
popq %rsi
popq %rdi
- movq 7208(%rax), %r11
+ movq 7368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_901), .-GL_PREFIX(_dispatch_stub_901)
+ .size GL_PREFIX(_dispatch_stub_921), .-GL_PREFIX(_dispatch_stub_921)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_902)
- .type GL_PREFIX(_dispatch_stub_902), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_902))
-GL_PREFIX(_dispatch_stub_902):
+ .globl GL_PREFIX(_dispatch_stub_922)
+ .type GL_PREFIX(_dispatch_stub_922), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_922))
+GL_PREFIX(_dispatch_stub_922):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7216(%rax), %r11
+ movq 7376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34177,13 +35069,13 @@ GL_PREFIX(_dispatch_stub_902):
popq %rdx
popq %rsi
popq %rdi
- movq 7216(%rax), %r11
+ movq 7376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7216(%rax), %r11
+ movq 7376(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34197,19 +35089,19 @@ GL_PREFIX(_dispatch_stub_902):
popq %rdx
popq %rsi
popq %rdi
- movq 7216(%rax), %r11
+ movq 7376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_902), .-GL_PREFIX(_dispatch_stub_902)
+ .size GL_PREFIX(_dispatch_stub_922), .-GL_PREFIX(_dispatch_stub_922)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_903)
- .type GL_PREFIX(_dispatch_stub_903), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_903))
-GL_PREFIX(_dispatch_stub_903):
+ .globl GL_PREFIX(_dispatch_stub_923)
+ .type GL_PREFIX(_dispatch_stub_923), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_923))
+GL_PREFIX(_dispatch_stub_923):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7224(%rax), %r11
+ movq 7384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34223,13 +35115,13 @@ GL_PREFIX(_dispatch_stub_903):
popq %rdx
popq %rsi
popq %rdi
- movq 7224(%rax), %r11
+ movq 7384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7224(%rax), %r11
+ movq 7384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34243,19 +35135,19 @@ GL_PREFIX(_dispatch_stub_903):
popq %rdx
popq %rsi
popq %rdi
- movq 7224(%rax), %r11
+ movq 7384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_903), .-GL_PREFIX(_dispatch_stub_903)
+ .size GL_PREFIX(_dispatch_stub_923), .-GL_PREFIX(_dispatch_stub_923)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_904)
- .type GL_PREFIX(_dispatch_stub_904), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_904))
-GL_PREFIX(_dispatch_stub_904):
+ .globl GL_PREFIX(_dispatch_stub_924)
+ .type GL_PREFIX(_dispatch_stub_924), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_924))
+GL_PREFIX(_dispatch_stub_924):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7232(%rax), %r11
+ movq 7392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34265,13 +35157,13 @@ GL_PREFIX(_dispatch_stub_904):
popq %rdx
popq %rsi
popq %rdi
- movq 7232(%rax), %r11
+ movq 7392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7232(%rax), %r11
+ movq 7392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34281,19 +35173,19 @@ GL_PREFIX(_dispatch_stub_904):
popq %rdx
popq %rsi
popq %rdi
- movq 7232(%rax), %r11
+ movq 7392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_904), .-GL_PREFIX(_dispatch_stub_904)
+ .size GL_PREFIX(_dispatch_stub_924), .-GL_PREFIX(_dispatch_stub_924)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_905)
- .type GL_PREFIX(_dispatch_stub_905), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_905))
-GL_PREFIX(_dispatch_stub_905):
+ .globl GL_PREFIX(_dispatch_stub_925)
+ .type GL_PREFIX(_dispatch_stub_925), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_925))
+GL_PREFIX(_dispatch_stub_925):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7240(%rax), %r11
+ movq 7400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34303,13 +35195,13 @@ GL_PREFIX(_dispatch_stub_905):
popq %rdx
popq %rsi
popq %rdi
- movq 7240(%rax), %r11
+ movq 7400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7240(%rax), %r11
+ movq 7400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34319,10 +35211,10 @@ GL_PREFIX(_dispatch_stub_905):
popq %rdx
popq %rsi
popq %rdi
- movq 7240(%rax), %r11
+ movq 7400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_905), .-GL_PREFIX(_dispatch_stub_905)
+ .size GL_PREFIX(_dispatch_stub_925), .-GL_PREFIX(_dispatch_stub_925)
.p2align 4,,15
.globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -34330,7 +35222,7 @@ GL_PREFIX(_dispatch_stub_905):
GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7248(%rax), %r11
+ movq 7408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34340,13 +35232,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7248(%rax), %r11
+ movq 7408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7248(%rax), %r11
+ movq 7408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34356,7 +35248,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7248(%rax), %r11
+ movq 7408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -34367,7 +35259,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
GL_PREFIX(EGLImageTargetTexture2DOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7256(%rax), %r11
+ movq 7416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -34377,13 +35269,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7256(%rax), %r11
+ movq 7416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7256(%rax), %r11
+ movq 7416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -34393,7 +35285,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7256(%rax), %r11
+ movq 7416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES)
@@ -34656,10 +35548,10 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_802)
- .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_804)
+ .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_822)
+ .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_824)
.globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_814)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_834)
.globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
.globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
.globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
@@ -34677,7 +35569,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
.globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_832)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_852)
.globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT)
.globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT)
.globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT)
diff --git a/mesalib/src/mapi/glapi/glapi_x86.S b/mesalib/src/mapi/glapi/glapi_x86.S
index f56dc748d..d5084da17 100644
--- a/mesalib/src/mapi/glapi/glapi_x86.S
+++ b/mesalib/src/mapi/glapi/glapi_x86.S
@@ -776,323 +776,343 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(GetShaderPrecisionFormat, 623, GetShaderPrecisionFormat@16)
GL_STUB(ReleaseShaderCompiler, 624, ReleaseShaderCompiler@0)
GL_STUB(ShaderBinary, 625, ShaderBinary@20)
- GL_STUB(PolygonOffsetEXT, 626, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_627, 627, _dispatch_stub_627@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_627, _dispatch_stub_627@8))
- GL_STUB(_dispatch_stub_628, 628, _dispatch_stub_628@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_628, _dispatch_stub_628@8))
- GL_STUB(_dispatch_stub_629, 629, _dispatch_stub_629@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_629, _dispatch_stub_629@8))
- GL_STUB(_dispatch_stub_630, 630, _dispatch_stub_630@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_630, _dispatch_stub_630@8))
- GL_STUB(_dispatch_stub_631, 631, _dispatch_stub_631@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_631, _dispatch_stub_631@8))
- GL_STUB(_dispatch_stub_632, 632, _dispatch_stub_632@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_632, _dispatch_stub_632@8))
- GL_STUB(_dispatch_stub_633, 633, _dispatch_stub_633@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_633, _dispatch_stub_633@8))
- GL_STUB(_dispatch_stub_634, 634, _dispatch_stub_634@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_634, _dispatch_stub_634@4))
- GL_STUB(ColorPointerEXT, 635, ColorPointerEXT@20)
- GL_STUB(EdgeFlagPointerEXT, 636, EdgeFlagPointerEXT@12)
- GL_STUB(IndexPointerEXT, 637, IndexPointerEXT@16)
- GL_STUB(NormalPointerEXT, 638, NormalPointerEXT@16)
- GL_STUB(TexCoordPointerEXT, 639, TexCoordPointerEXT@20)
- GL_STUB(VertexPointerEXT, 640, VertexPointerEXT@20)
- GL_STUB(PointParameterfEXT, 641, PointParameterfEXT@8)
- GL_STUB(PointParameterfvEXT, 642, PointParameterfvEXT@8)
- GL_STUB(LockArraysEXT, 643, LockArraysEXT@8)
- GL_STUB(UnlockArraysEXT, 644, UnlockArraysEXT@0)
- GL_STUB(SecondaryColor3bEXT, 645, SecondaryColor3bEXT@12)
- GL_STUB(SecondaryColor3bvEXT, 646, SecondaryColor3bvEXT@4)
- GL_STUB(SecondaryColor3dEXT, 647, SecondaryColor3dEXT@24)
- GL_STUB(SecondaryColor3dvEXT, 648, SecondaryColor3dvEXT@4)
- GL_STUB(SecondaryColor3fEXT, 649, SecondaryColor3fEXT@12)
- GL_STUB(SecondaryColor3fvEXT, 650, SecondaryColor3fvEXT@4)
- GL_STUB(SecondaryColor3iEXT, 651, SecondaryColor3iEXT@12)
- GL_STUB(SecondaryColor3ivEXT, 652, SecondaryColor3ivEXT@4)
- GL_STUB(SecondaryColor3sEXT, 653, SecondaryColor3sEXT@12)
- GL_STUB(SecondaryColor3svEXT, 654, SecondaryColor3svEXT@4)
- GL_STUB(SecondaryColor3ubEXT, 655, SecondaryColor3ubEXT@12)
- GL_STUB(SecondaryColor3ubvEXT, 656, SecondaryColor3ubvEXT@4)
- GL_STUB(SecondaryColor3uiEXT, 657, SecondaryColor3uiEXT@12)
- GL_STUB(SecondaryColor3uivEXT, 658, SecondaryColor3uivEXT@4)
- GL_STUB(SecondaryColor3usEXT, 659, SecondaryColor3usEXT@12)
- GL_STUB(SecondaryColor3usvEXT, 660, SecondaryColor3usvEXT@4)
- GL_STUB(SecondaryColorPointerEXT, 661, SecondaryColorPointerEXT@16)
- GL_STUB(MultiDrawArraysEXT, 662, MultiDrawArraysEXT@16)
- GL_STUB(MultiDrawElementsEXT, 663, MultiDrawElementsEXT@20)
- GL_STUB(FogCoordPointerEXT, 664, FogCoordPointerEXT@12)
- GL_STUB(FogCoorddEXT, 665, FogCoorddEXT@8)
- GL_STUB(FogCoorddvEXT, 666, FogCoorddvEXT@4)
- GL_STUB(FogCoordfEXT, 667, FogCoordfEXT@4)
- GL_STUB(FogCoordfvEXT, 668, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_669, 669, _dispatch_stub_669@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@4))
- GL_STUB(BlendFuncSeparateEXT, 670, BlendFuncSeparateEXT@16)
- GL_STUB(FlushVertexArrayRangeNV, 671, FlushVertexArrayRangeNV@0)
- GL_STUB(VertexArrayRangeNV, 672, VertexArrayRangeNV@8)
- GL_STUB(CombinerInputNV, 673, CombinerInputNV@24)
- GL_STUB(CombinerOutputNV, 674, CombinerOutputNV@40)
- GL_STUB(CombinerParameterfNV, 675, CombinerParameterfNV@8)
- GL_STUB(CombinerParameterfvNV, 676, CombinerParameterfvNV@8)
- GL_STUB(CombinerParameteriNV, 677, CombinerParameteriNV@8)
- GL_STUB(CombinerParameterivNV, 678, CombinerParameterivNV@8)
- GL_STUB(FinalCombinerInputNV, 679, FinalCombinerInputNV@16)
- GL_STUB(GetCombinerInputParameterfvNV, 680, GetCombinerInputParameterfvNV@20)
- GL_STUB(GetCombinerInputParameterivNV, 681, GetCombinerInputParameterivNV@20)
- GL_STUB(GetCombinerOutputParameterfvNV, 682, GetCombinerOutputParameterfvNV@16)
- GL_STUB(GetCombinerOutputParameterivNV, 683, GetCombinerOutputParameterivNV@16)
- GL_STUB(GetFinalCombinerInputParameterfvNV, 684, GetFinalCombinerInputParameterfvNV@12)
- GL_STUB(GetFinalCombinerInputParameterivNV, 685, GetFinalCombinerInputParameterivNV@12)
- GL_STUB(ResizeBuffersMESA, 686, ResizeBuffersMESA@0)
- GL_STUB(WindowPos2dMESA, 687, WindowPos2dMESA@16)
- GL_STUB(WindowPos2dvMESA, 688, WindowPos2dvMESA@4)
- GL_STUB(WindowPos2fMESA, 689, WindowPos2fMESA@8)
- GL_STUB(WindowPos2fvMESA, 690, WindowPos2fvMESA@4)
- GL_STUB(WindowPos2iMESA, 691, WindowPos2iMESA@8)
- GL_STUB(WindowPos2ivMESA, 692, WindowPos2ivMESA@4)
- GL_STUB(WindowPos2sMESA, 693, WindowPos2sMESA@8)
- GL_STUB(WindowPos2svMESA, 694, WindowPos2svMESA@4)
- GL_STUB(WindowPos3dMESA, 695, WindowPos3dMESA@24)
- GL_STUB(WindowPos3dvMESA, 696, WindowPos3dvMESA@4)
- GL_STUB(WindowPos3fMESA, 697, WindowPos3fMESA@12)
- GL_STUB(WindowPos3fvMESA, 698, WindowPos3fvMESA@4)
- GL_STUB(WindowPos3iMESA, 699, WindowPos3iMESA@12)
- GL_STUB(WindowPos3ivMESA, 700, WindowPos3ivMESA@4)
- GL_STUB(WindowPos3sMESA, 701, WindowPos3sMESA@12)
- GL_STUB(WindowPos3svMESA, 702, WindowPos3svMESA@4)
- GL_STUB(WindowPos4dMESA, 703, WindowPos4dMESA@32)
- GL_STUB(WindowPos4dvMESA, 704, WindowPos4dvMESA@4)
- GL_STUB(WindowPos4fMESA, 705, WindowPos4fMESA@16)
- GL_STUB(WindowPos4fvMESA, 706, WindowPos4fvMESA@4)
- GL_STUB(WindowPos4iMESA, 707, WindowPos4iMESA@16)
- GL_STUB(WindowPos4ivMESA, 708, WindowPos4ivMESA@4)
- GL_STUB(WindowPos4sMESA, 709, WindowPos4sMESA@16)
- GL_STUB(WindowPos4svMESA, 710, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_711, 711, _dispatch_stub_711@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_711, _dispatch_stub_711@20))
- GL_STUB(_dispatch_stub_712, 712, _dispatch_stub_712@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_712, _dispatch_stub_712@24))
- GL_STUB(_dispatch_stub_713, 713, _dispatch_stub_713@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_713, _dispatch_stub_713@8))
- GL_STUB(_dispatch_stub_714, 714, _dispatch_stub_714@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_714, _dispatch_stub_714@4))
- GL_STUB(_dispatch_stub_715, 715, _dispatch_stub_715@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_715, _dispatch_stub_715@8))
- GL_STUB(_dispatch_stub_716, 716, _dispatch_stub_716@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_716, _dispatch_stub_716@12))
- GL_STUB(_dispatch_stub_717, 717, _dispatch_stub_717@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_717, _dispatch_stub_717@4))
- GL_STUB(_dispatch_stub_718, 718, _dispatch_stub_718@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_718, _dispatch_stub_718@8))
- GL_STUB(_dispatch_stub_719, 719, _dispatch_stub_719@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_719, _dispatch_stub_719@4))
- GL_STUB(AreProgramsResidentNV, 720, AreProgramsResidentNV@12)
- GL_STUB(BindProgramNV, 721, BindProgramNV@8)
- GL_STUB(DeleteProgramsNV, 722, DeleteProgramsNV@8)
- GL_STUB(ExecuteProgramNV, 723, ExecuteProgramNV@12)
- GL_STUB(GenProgramsNV, 724, GenProgramsNV@8)
- GL_STUB(GetProgramParameterdvNV, 725, GetProgramParameterdvNV@16)
- GL_STUB(GetProgramParameterfvNV, 726, GetProgramParameterfvNV@16)
- GL_STUB(GetProgramStringNV, 727, GetProgramStringNV@12)
- GL_STUB(GetProgramivNV, 728, GetProgramivNV@12)
- GL_STUB(GetTrackMatrixivNV, 729, GetTrackMatrixivNV@16)
- GL_STUB(GetVertexAttribPointervNV, 730, GetVertexAttribPointervNV@12)
- GL_STUB(GetVertexAttribdvNV, 731, GetVertexAttribdvNV@12)
- GL_STUB(GetVertexAttribfvNV, 732, GetVertexAttribfvNV@12)
- GL_STUB(GetVertexAttribivNV, 733, GetVertexAttribivNV@12)
- GL_STUB(IsProgramNV, 734, IsProgramNV@4)
- GL_STUB(LoadProgramNV, 735, LoadProgramNV@16)
- GL_STUB(ProgramParameters4dvNV, 736, ProgramParameters4dvNV@16)
- GL_STUB(ProgramParameters4fvNV, 737, ProgramParameters4fvNV@16)
- GL_STUB(RequestResidentProgramsNV, 738, RequestResidentProgramsNV@8)
- GL_STUB(TrackMatrixNV, 739, TrackMatrixNV@16)
- GL_STUB(VertexAttrib1dNV, 740, VertexAttrib1dNV@12)
- GL_STUB(VertexAttrib1dvNV, 741, VertexAttrib1dvNV@8)
- GL_STUB(VertexAttrib1fNV, 742, VertexAttrib1fNV@8)
- GL_STUB(VertexAttrib1fvNV, 743, VertexAttrib1fvNV@8)
- GL_STUB(VertexAttrib1sNV, 744, VertexAttrib1sNV@8)
- GL_STUB(VertexAttrib1svNV, 745, VertexAttrib1svNV@8)
- GL_STUB(VertexAttrib2dNV, 746, VertexAttrib2dNV@20)
- GL_STUB(VertexAttrib2dvNV, 747, VertexAttrib2dvNV@8)
- GL_STUB(VertexAttrib2fNV, 748, VertexAttrib2fNV@12)
- GL_STUB(VertexAttrib2fvNV, 749, VertexAttrib2fvNV@8)
- GL_STUB(VertexAttrib2sNV, 750, VertexAttrib2sNV@12)
- GL_STUB(VertexAttrib2svNV, 751, VertexAttrib2svNV@8)
- GL_STUB(VertexAttrib3dNV, 752, VertexAttrib3dNV@28)
- GL_STUB(VertexAttrib3dvNV, 753, VertexAttrib3dvNV@8)
- GL_STUB(VertexAttrib3fNV, 754, VertexAttrib3fNV@16)
- GL_STUB(VertexAttrib3fvNV, 755, VertexAttrib3fvNV@8)
- GL_STUB(VertexAttrib3sNV, 756, VertexAttrib3sNV@16)
- GL_STUB(VertexAttrib3svNV, 757, VertexAttrib3svNV@8)
- GL_STUB(VertexAttrib4dNV, 758, VertexAttrib4dNV@36)
- GL_STUB(VertexAttrib4dvNV, 759, VertexAttrib4dvNV@8)
- GL_STUB(VertexAttrib4fNV, 760, VertexAttrib4fNV@20)
- GL_STUB(VertexAttrib4fvNV, 761, VertexAttrib4fvNV@8)
- GL_STUB(VertexAttrib4sNV, 762, VertexAttrib4sNV@20)
- GL_STUB(VertexAttrib4svNV, 763, VertexAttrib4svNV@8)
- GL_STUB(VertexAttrib4ubNV, 764, VertexAttrib4ubNV@20)
- GL_STUB(VertexAttrib4ubvNV, 765, VertexAttrib4ubvNV@8)
- GL_STUB(VertexAttribPointerNV, 766, VertexAttribPointerNV@20)
- GL_STUB(VertexAttribs1dvNV, 767, VertexAttribs1dvNV@12)
- GL_STUB(VertexAttribs1fvNV, 768, VertexAttribs1fvNV@12)
- GL_STUB(VertexAttribs1svNV, 769, VertexAttribs1svNV@12)
- GL_STUB(VertexAttribs2dvNV, 770, VertexAttribs2dvNV@12)
- GL_STUB(VertexAttribs2fvNV, 771, VertexAttribs2fvNV@12)
- GL_STUB(VertexAttribs2svNV, 772, VertexAttribs2svNV@12)
- GL_STUB(VertexAttribs3dvNV, 773, VertexAttribs3dvNV@12)
- GL_STUB(VertexAttribs3fvNV, 774, VertexAttribs3fvNV@12)
- GL_STUB(VertexAttribs3svNV, 775, VertexAttribs3svNV@12)
- GL_STUB(VertexAttribs4dvNV, 776, VertexAttribs4dvNV@12)
- GL_STUB(VertexAttribs4fvNV, 777, VertexAttribs4fvNV@12)
- GL_STUB(VertexAttribs4svNV, 778, VertexAttribs4svNV@12)
- GL_STUB(VertexAttribs4ubvNV, 779, VertexAttribs4ubvNV@12)
- GL_STUB(GetTexBumpParameterfvATI, 780, GetTexBumpParameterfvATI@8)
- GL_STUB(GetTexBumpParameterivATI, 781, GetTexBumpParameterivATI@8)
- GL_STUB(TexBumpParameterfvATI, 782, TexBumpParameterfvATI@8)
- GL_STUB(TexBumpParameterivATI, 783, TexBumpParameterivATI@8)
- GL_STUB(AlphaFragmentOp1ATI, 784, AlphaFragmentOp1ATI@24)
- GL_STUB(AlphaFragmentOp2ATI, 785, AlphaFragmentOp2ATI@36)
- GL_STUB(AlphaFragmentOp3ATI, 786, AlphaFragmentOp3ATI@48)
- GL_STUB(BeginFragmentShaderATI, 787, BeginFragmentShaderATI@0)
- GL_STUB(BindFragmentShaderATI, 788, BindFragmentShaderATI@4)
- GL_STUB(ColorFragmentOp1ATI, 789, ColorFragmentOp1ATI@28)
- GL_STUB(ColorFragmentOp2ATI, 790, ColorFragmentOp2ATI@40)
- GL_STUB(ColorFragmentOp3ATI, 791, ColorFragmentOp3ATI@52)
- GL_STUB(DeleteFragmentShaderATI, 792, DeleteFragmentShaderATI@4)
- GL_STUB(EndFragmentShaderATI, 793, EndFragmentShaderATI@0)
- GL_STUB(GenFragmentShadersATI, 794, GenFragmentShadersATI@4)
- GL_STUB(PassTexCoordATI, 795, PassTexCoordATI@12)
- GL_STUB(SampleMapATI, 796, SampleMapATI@12)
- GL_STUB(SetFragmentShaderConstantATI, 797, SetFragmentShaderConstantATI@8)
- GL_STUB(PointParameteriNV, 798, PointParameteriNV@8)
- GL_STUB(PointParameterivNV, 799, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_800, 800, _dispatch_stub_800@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@4))
- GL_STUB(_dispatch_stub_801, 801, _dispatch_stub_801@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@4))
- GL_STUB(_dispatch_stub_802, 802, _dispatch_stub_802@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@8))
- GL_STUB(_dispatch_stub_803, 803, _dispatch_stub_803@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_803, _dispatch_stub_803@8))
- GL_STUB(_dispatch_stub_804, 804, _dispatch_stub_804@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_804, _dispatch_stub_804@4))
- GL_STUB(GetProgramNamedParameterdvNV, 805, GetProgramNamedParameterdvNV@16)
- GL_STUB(GetProgramNamedParameterfvNV, 806, GetProgramNamedParameterfvNV@16)
- GL_STUB(ProgramNamedParameter4dNV, 807, ProgramNamedParameter4dNV@44)
- GL_STUB(ProgramNamedParameter4dvNV, 808, ProgramNamedParameter4dvNV@16)
- GL_STUB(ProgramNamedParameter4fNV, 809, ProgramNamedParameter4fNV@28)
- GL_STUB(ProgramNamedParameter4fvNV, 810, ProgramNamedParameter4fvNV@16)
- GL_STUB(PrimitiveRestartIndexNV, 811, PrimitiveRestartIndexNV@4)
- GL_STUB(PrimitiveRestartNV, 812, PrimitiveRestartNV@0)
- GL_STUB(_dispatch_stub_813, 813, _dispatch_stub_813@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_813, _dispatch_stub_813@16))
- GL_STUB(_dispatch_stub_814, 814, _dispatch_stub_814@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_814, _dispatch_stub_814@8))
- GL_STUB(BindFramebufferEXT, 815, BindFramebufferEXT@8)
- GL_STUB(BindRenderbufferEXT, 816, BindRenderbufferEXT@8)
- GL_STUB(CheckFramebufferStatusEXT, 817, CheckFramebufferStatusEXT@4)
- GL_STUB(DeleteFramebuffersEXT, 818, DeleteFramebuffersEXT@8)
- GL_STUB(DeleteRenderbuffersEXT, 819, DeleteRenderbuffersEXT@8)
- GL_STUB(FramebufferRenderbufferEXT, 820, FramebufferRenderbufferEXT@16)
- GL_STUB(FramebufferTexture1DEXT, 821, FramebufferTexture1DEXT@20)
- GL_STUB(FramebufferTexture2DEXT, 822, FramebufferTexture2DEXT@20)
- GL_STUB(FramebufferTexture3DEXT, 823, FramebufferTexture3DEXT@24)
- GL_STUB(GenFramebuffersEXT, 824, GenFramebuffersEXT@8)
- GL_STUB(GenRenderbuffersEXT, 825, GenRenderbuffersEXT@8)
- GL_STUB(GenerateMipmapEXT, 826, GenerateMipmapEXT@4)
- GL_STUB(GetFramebufferAttachmentParameterivEXT, 827, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB(GetRenderbufferParameterivEXT, 828, GetRenderbufferParameterivEXT@12)
- GL_STUB(IsFramebufferEXT, 829, IsFramebufferEXT@4)
- GL_STUB(IsRenderbufferEXT, 830, IsRenderbufferEXT@4)
- GL_STUB(RenderbufferStorageEXT, 831, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_832, 832, _dispatch_stub_832@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_832, _dispatch_stub_832@40))
- GL_STUB(_dispatch_stub_833, 833, _dispatch_stub_833@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_833, _dispatch_stub_833@12))
- GL_STUB(_dispatch_stub_834, 834, _dispatch_stub_834@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_834, _dispatch_stub_834@12))
- GL_STUB(BindFragDataLocationEXT, 835, BindFragDataLocationEXT@12)
- GL_STUB(GetFragDataLocationEXT, 836, GetFragDataLocationEXT@8)
- GL_STUB(GetUniformuivEXT, 837, GetUniformuivEXT@12)
- GL_STUB(GetVertexAttribIivEXT, 838, GetVertexAttribIivEXT@12)
- GL_STUB(GetVertexAttribIuivEXT, 839, GetVertexAttribIuivEXT@12)
- GL_STUB(Uniform1uiEXT, 840, Uniform1uiEXT@8)
- GL_STUB(Uniform1uivEXT, 841, Uniform1uivEXT@12)
- GL_STUB(Uniform2uiEXT, 842, Uniform2uiEXT@12)
- GL_STUB(Uniform2uivEXT, 843, Uniform2uivEXT@12)
- GL_STUB(Uniform3uiEXT, 844, Uniform3uiEXT@16)
- GL_STUB(Uniform3uivEXT, 845, Uniform3uivEXT@12)
- GL_STUB(Uniform4uiEXT, 846, Uniform4uiEXT@20)
- GL_STUB(Uniform4uivEXT, 847, Uniform4uivEXT@12)
- GL_STUB(VertexAttribI1iEXT, 848, VertexAttribI1iEXT@8)
- GL_STUB(VertexAttribI1ivEXT, 849, VertexAttribI1ivEXT@8)
- GL_STUB(VertexAttribI1uiEXT, 850, VertexAttribI1uiEXT@8)
- GL_STUB(VertexAttribI1uivEXT, 851, VertexAttribI1uivEXT@8)
- GL_STUB(VertexAttribI2iEXT, 852, VertexAttribI2iEXT@12)
- GL_STUB(VertexAttribI2ivEXT, 853, VertexAttribI2ivEXT@8)
- GL_STUB(VertexAttribI2uiEXT, 854, VertexAttribI2uiEXT@12)
- GL_STUB(VertexAttribI2uivEXT, 855, VertexAttribI2uivEXT@8)
- GL_STUB(VertexAttribI3iEXT, 856, VertexAttribI3iEXT@16)
- GL_STUB(VertexAttribI3ivEXT, 857, VertexAttribI3ivEXT@8)
- GL_STUB(VertexAttribI3uiEXT, 858, VertexAttribI3uiEXT@16)
- GL_STUB(VertexAttribI3uivEXT, 859, VertexAttribI3uivEXT@8)
- GL_STUB(VertexAttribI4bvEXT, 860, VertexAttribI4bvEXT@8)
- GL_STUB(VertexAttribI4iEXT, 861, VertexAttribI4iEXT@20)
- GL_STUB(VertexAttribI4ivEXT, 862, VertexAttribI4ivEXT@8)
- GL_STUB(VertexAttribI4svEXT, 863, VertexAttribI4svEXT@8)
- GL_STUB(VertexAttribI4ubvEXT, 864, VertexAttribI4ubvEXT@8)
- GL_STUB(VertexAttribI4uiEXT, 865, VertexAttribI4uiEXT@20)
- GL_STUB(VertexAttribI4uivEXT, 866, VertexAttribI4uivEXT@8)
- GL_STUB(VertexAttribI4usvEXT, 867, VertexAttribI4usvEXT@8)
- GL_STUB(VertexAttribIPointerEXT, 868, VertexAttribIPointerEXT@20)
- GL_STUB(FramebufferTextureLayerEXT, 869, FramebufferTextureLayerEXT@20)
- GL_STUB(ColorMaskIndexedEXT, 870, ColorMaskIndexedEXT@20)
- GL_STUB(DisableIndexedEXT, 871, DisableIndexedEXT@8)
- GL_STUB(EnableIndexedEXT, 872, EnableIndexedEXT@8)
- GL_STUB(GetBooleanIndexedvEXT, 873, GetBooleanIndexedvEXT@12)
- GL_STUB(GetIntegerIndexedvEXT, 874, GetIntegerIndexedvEXT@12)
- GL_STUB(IsEnabledIndexedEXT, 875, IsEnabledIndexedEXT@8)
- GL_STUB(ClearColorIiEXT, 876, ClearColorIiEXT@16)
- GL_STUB(ClearColorIuiEXT, 877, ClearColorIuiEXT@16)
- GL_STUB(GetTexParameterIivEXT, 878, GetTexParameterIivEXT@12)
- GL_STUB(GetTexParameterIuivEXT, 879, GetTexParameterIuivEXT@12)
- GL_STUB(TexParameterIivEXT, 880, TexParameterIivEXT@12)
- GL_STUB(TexParameterIuivEXT, 881, TexParameterIuivEXT@12)
- GL_STUB(BeginConditionalRenderNV, 882, BeginConditionalRenderNV@8)
- GL_STUB(EndConditionalRenderNV, 883, EndConditionalRenderNV@0)
- GL_STUB(BeginTransformFeedbackEXT, 884, BeginTransformFeedbackEXT@4)
- GL_STUB(BindBufferBaseEXT, 885, BindBufferBaseEXT@12)
- GL_STUB(BindBufferOffsetEXT, 886, BindBufferOffsetEXT@16)
- GL_STUB(BindBufferRangeEXT, 887, BindBufferRangeEXT@20)
- GL_STUB(EndTransformFeedbackEXT, 888, EndTransformFeedbackEXT@0)
- GL_STUB(GetTransformFeedbackVaryingEXT, 889, GetTransformFeedbackVaryingEXT@28)
- GL_STUB(TransformFeedbackVaryingsEXT, 890, TransformFeedbackVaryingsEXT@16)
- GL_STUB(ProvokingVertexEXT, 891, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_892, 892, _dispatch_stub_892@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_892, _dispatch_stub_892@12))
- GL_STUB(_dispatch_stub_893, 893, _dispatch_stub_893@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_893, _dispatch_stub_893@12))
- GL_STUB(GetObjectParameterivAPPLE, 894, GetObjectParameterivAPPLE@16)
- GL_STUB(ObjectPurgeableAPPLE, 895, ObjectPurgeableAPPLE@12)
- GL_STUB(ObjectUnpurgeableAPPLE, 896, ObjectUnpurgeableAPPLE@12)
- GL_STUB(ActiveProgramEXT, 897, ActiveProgramEXT@4)
- GL_STUB(CreateShaderProgramEXT, 898, CreateShaderProgramEXT@8)
- GL_STUB(UseShaderProgramEXT, 899, UseShaderProgramEXT@8)
- GL_STUB(TextureBarrierNV, 900, TextureBarrierNV@0)
- GL_STUB(_dispatch_stub_901, 901, _dispatch_stub_901@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_901, _dispatch_stub_901@16))
- GL_STUB(_dispatch_stub_902, 902, _dispatch_stub_902@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_902, _dispatch_stub_902@16))
- GL_STUB(_dispatch_stub_903, 903, _dispatch_stub_903@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_903, _dispatch_stub_903@16))
- GL_STUB(_dispatch_stub_904, 904, _dispatch_stub_904@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_904, _dispatch_stub_904@12))
- GL_STUB(_dispatch_stub_905, 905, _dispatch_stub_905@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_905, _dispatch_stub_905@12))
- GL_STUB(EGLImageTargetRenderbufferStorageOES, 906, EGLImageTargetRenderbufferStorageOES@8)
- GL_STUB(EGLImageTargetTexture2DOES, 907, EGLImageTargetTexture2DOES@8)
+ GL_STUB(GetGraphicsResetStatusARB, 626, GetGraphicsResetStatusARB@0)
+ GL_STUB(GetnColorTableARB, 627, GetnColorTableARB@20)
+ GL_STUB(GetnCompressedTexImageARB, 628, GetnCompressedTexImageARB@16)
+ GL_STUB(GetnConvolutionFilterARB, 629, GetnConvolutionFilterARB@20)
+ GL_STUB(GetnHistogramARB, 630, GetnHistogramARB@24)
+ GL_STUB(GetnMapdvARB, 631, GetnMapdvARB@16)
+ GL_STUB(GetnMapfvARB, 632, GetnMapfvARB@16)
+ GL_STUB(GetnMapivARB, 633, GetnMapivARB@16)
+ GL_STUB(GetnMinmaxARB, 634, GetnMinmaxARB@24)
+ GL_STUB(GetnPixelMapfvARB, 635, GetnPixelMapfvARB@12)
+ GL_STUB(GetnPixelMapuivARB, 636, GetnPixelMapuivARB@12)
+ GL_STUB(GetnPixelMapusvARB, 637, GetnPixelMapusvARB@12)
+ GL_STUB(GetnPolygonStippleARB, 638, GetnPolygonStippleARB@8)
+ GL_STUB(GetnSeparableFilterARB, 639, GetnSeparableFilterARB@32)
+ GL_STUB(GetnTexImageARB, 640, GetnTexImageARB@24)
+ GL_STUB(GetnUniformdvARB, 641, GetnUniformdvARB@16)
+ GL_STUB(GetnUniformfvARB, 642, GetnUniformfvARB@16)
+ GL_STUB(GetnUniformivARB, 643, GetnUniformivARB@16)
+ GL_STUB(GetnUniformuivARB, 644, GetnUniformuivARB@16)
+ GL_STUB(ReadnPixelsARB, 645, ReadnPixelsARB@32)
+ GL_STUB(PolygonOffsetEXT, 646, PolygonOffsetEXT@8)
+ GL_STUB(_dispatch_stub_647, 647, _dispatch_stub_647@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_647, _dispatch_stub_647@8))
+ GL_STUB(_dispatch_stub_648, 648, _dispatch_stub_648@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_648, _dispatch_stub_648@8))
+ GL_STUB(_dispatch_stub_649, 649, _dispatch_stub_649@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_649, _dispatch_stub_649@8))
+ GL_STUB(_dispatch_stub_650, 650, _dispatch_stub_650@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@8))
+ GL_STUB(_dispatch_stub_651, 651, _dispatch_stub_651@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_651, _dispatch_stub_651@8))
+ GL_STUB(_dispatch_stub_652, 652, _dispatch_stub_652@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@8))
+ GL_STUB(_dispatch_stub_653, 653, _dispatch_stub_653@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@8))
+ GL_STUB(_dispatch_stub_654, 654, _dispatch_stub_654@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@4))
+ GL_STUB(ColorPointerEXT, 655, ColorPointerEXT@20)
+ GL_STUB(EdgeFlagPointerEXT, 656, EdgeFlagPointerEXT@12)
+ GL_STUB(IndexPointerEXT, 657, IndexPointerEXT@16)
+ GL_STUB(NormalPointerEXT, 658, NormalPointerEXT@16)
+ GL_STUB(TexCoordPointerEXT, 659, TexCoordPointerEXT@20)
+ GL_STUB(VertexPointerEXT, 660, VertexPointerEXT@20)
+ GL_STUB(PointParameterfEXT, 661, PointParameterfEXT@8)
+ GL_STUB(PointParameterfvEXT, 662, PointParameterfvEXT@8)
+ GL_STUB(LockArraysEXT, 663, LockArraysEXT@8)
+ GL_STUB(UnlockArraysEXT, 664, UnlockArraysEXT@0)
+ GL_STUB(SecondaryColor3bEXT, 665, SecondaryColor3bEXT@12)
+ GL_STUB(SecondaryColor3bvEXT, 666, SecondaryColor3bvEXT@4)
+ GL_STUB(SecondaryColor3dEXT, 667, SecondaryColor3dEXT@24)
+ GL_STUB(SecondaryColor3dvEXT, 668, SecondaryColor3dvEXT@4)
+ GL_STUB(SecondaryColor3fEXT, 669, SecondaryColor3fEXT@12)
+ GL_STUB(SecondaryColor3fvEXT, 670, SecondaryColor3fvEXT@4)
+ GL_STUB(SecondaryColor3iEXT, 671, SecondaryColor3iEXT@12)
+ GL_STUB(SecondaryColor3ivEXT, 672, SecondaryColor3ivEXT@4)
+ GL_STUB(SecondaryColor3sEXT, 673, SecondaryColor3sEXT@12)
+ GL_STUB(SecondaryColor3svEXT, 674, SecondaryColor3svEXT@4)
+ GL_STUB(SecondaryColor3ubEXT, 675, SecondaryColor3ubEXT@12)
+ GL_STUB(SecondaryColor3ubvEXT, 676, SecondaryColor3ubvEXT@4)
+ GL_STUB(SecondaryColor3uiEXT, 677, SecondaryColor3uiEXT@12)
+ GL_STUB(SecondaryColor3uivEXT, 678, SecondaryColor3uivEXT@4)
+ GL_STUB(SecondaryColor3usEXT, 679, SecondaryColor3usEXT@12)
+ GL_STUB(SecondaryColor3usvEXT, 680, SecondaryColor3usvEXT@4)
+ GL_STUB(SecondaryColorPointerEXT, 681, SecondaryColorPointerEXT@16)
+ GL_STUB(MultiDrawArraysEXT, 682, MultiDrawArraysEXT@16)
+ GL_STUB(MultiDrawElementsEXT, 683, MultiDrawElementsEXT@20)
+ GL_STUB(FogCoordPointerEXT, 684, FogCoordPointerEXT@12)
+ GL_STUB(FogCoorddEXT, 685, FogCoorddEXT@8)
+ GL_STUB(FogCoorddvEXT, 686, FogCoorddvEXT@4)
+ GL_STUB(FogCoordfEXT, 687, FogCoordfEXT@4)
+ GL_STUB(FogCoordfvEXT, 688, FogCoordfvEXT@4)
+ GL_STUB(_dispatch_stub_689, 689, _dispatch_stub_689@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_689, _dispatch_stub_689@4))
+ GL_STUB(BlendFuncSeparateEXT, 690, BlendFuncSeparateEXT@16)
+ GL_STUB(FlushVertexArrayRangeNV, 691, FlushVertexArrayRangeNV@0)
+ GL_STUB(VertexArrayRangeNV, 692, VertexArrayRangeNV@8)
+ GL_STUB(CombinerInputNV, 693, CombinerInputNV@24)
+ GL_STUB(CombinerOutputNV, 694, CombinerOutputNV@40)
+ GL_STUB(CombinerParameterfNV, 695, CombinerParameterfNV@8)
+ GL_STUB(CombinerParameterfvNV, 696, CombinerParameterfvNV@8)
+ GL_STUB(CombinerParameteriNV, 697, CombinerParameteriNV@8)
+ GL_STUB(CombinerParameterivNV, 698, CombinerParameterivNV@8)
+ GL_STUB(FinalCombinerInputNV, 699, FinalCombinerInputNV@16)
+ GL_STUB(GetCombinerInputParameterfvNV, 700, GetCombinerInputParameterfvNV@20)
+ GL_STUB(GetCombinerInputParameterivNV, 701, GetCombinerInputParameterivNV@20)
+ GL_STUB(GetCombinerOutputParameterfvNV, 702, GetCombinerOutputParameterfvNV@16)
+ GL_STUB(GetCombinerOutputParameterivNV, 703, GetCombinerOutputParameterivNV@16)
+ GL_STUB(GetFinalCombinerInputParameterfvNV, 704, GetFinalCombinerInputParameterfvNV@12)
+ GL_STUB(GetFinalCombinerInputParameterivNV, 705, GetFinalCombinerInputParameterivNV@12)
+ GL_STUB(ResizeBuffersMESA, 706, ResizeBuffersMESA@0)
+ GL_STUB(WindowPos2dMESA, 707, WindowPos2dMESA@16)
+ GL_STUB(WindowPos2dvMESA, 708, WindowPos2dvMESA@4)
+ GL_STUB(WindowPos2fMESA, 709, WindowPos2fMESA@8)
+ GL_STUB(WindowPos2fvMESA, 710, WindowPos2fvMESA@4)
+ GL_STUB(WindowPos2iMESA, 711, WindowPos2iMESA@8)
+ GL_STUB(WindowPos2ivMESA, 712, WindowPos2ivMESA@4)
+ GL_STUB(WindowPos2sMESA, 713, WindowPos2sMESA@8)
+ GL_STUB(WindowPos2svMESA, 714, WindowPos2svMESA@4)
+ GL_STUB(WindowPos3dMESA, 715, WindowPos3dMESA@24)
+ GL_STUB(WindowPos3dvMESA, 716, WindowPos3dvMESA@4)
+ GL_STUB(WindowPos3fMESA, 717, WindowPos3fMESA@12)
+ GL_STUB(WindowPos3fvMESA, 718, WindowPos3fvMESA@4)
+ GL_STUB(WindowPos3iMESA, 719, WindowPos3iMESA@12)
+ GL_STUB(WindowPos3ivMESA, 720, WindowPos3ivMESA@4)
+ GL_STUB(WindowPos3sMESA, 721, WindowPos3sMESA@12)
+ GL_STUB(WindowPos3svMESA, 722, WindowPos3svMESA@4)
+ GL_STUB(WindowPos4dMESA, 723, WindowPos4dMESA@32)
+ GL_STUB(WindowPos4dvMESA, 724, WindowPos4dvMESA@4)
+ GL_STUB(WindowPos4fMESA, 725, WindowPos4fMESA@16)
+ GL_STUB(WindowPos4fvMESA, 726, WindowPos4fvMESA@4)
+ GL_STUB(WindowPos4iMESA, 727, WindowPos4iMESA@16)
+ GL_STUB(WindowPos4ivMESA, 728, WindowPos4ivMESA@4)
+ GL_STUB(WindowPos4sMESA, 729, WindowPos4sMESA@16)
+ GL_STUB(WindowPos4svMESA, 730, WindowPos4svMESA@4)
+ GL_STUB(_dispatch_stub_731, 731, _dispatch_stub_731@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_731, _dispatch_stub_731@20))
+ GL_STUB(_dispatch_stub_732, 732, _dispatch_stub_732@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_732, _dispatch_stub_732@24))
+ GL_STUB(_dispatch_stub_733, 733, _dispatch_stub_733@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_733, _dispatch_stub_733@8))
+ GL_STUB(_dispatch_stub_734, 734, _dispatch_stub_734@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_734, _dispatch_stub_734@4))
+ GL_STUB(_dispatch_stub_735, 735, _dispatch_stub_735@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_735, _dispatch_stub_735@8))
+ GL_STUB(_dispatch_stub_736, 736, _dispatch_stub_736@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_736, _dispatch_stub_736@12))
+ GL_STUB(_dispatch_stub_737, 737, _dispatch_stub_737@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_737, _dispatch_stub_737@4))
+ GL_STUB(_dispatch_stub_738, 738, _dispatch_stub_738@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_738, _dispatch_stub_738@8))
+ GL_STUB(_dispatch_stub_739, 739, _dispatch_stub_739@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_739, _dispatch_stub_739@4))
+ GL_STUB(AreProgramsResidentNV, 740, AreProgramsResidentNV@12)
+ GL_STUB(BindProgramNV, 741, BindProgramNV@8)
+ GL_STUB(DeleteProgramsNV, 742, DeleteProgramsNV@8)
+ GL_STUB(ExecuteProgramNV, 743, ExecuteProgramNV@12)
+ GL_STUB(GenProgramsNV, 744, GenProgramsNV@8)
+ GL_STUB(GetProgramParameterdvNV, 745, GetProgramParameterdvNV@16)
+ GL_STUB(GetProgramParameterfvNV, 746, GetProgramParameterfvNV@16)
+ GL_STUB(GetProgramStringNV, 747, GetProgramStringNV@12)
+ GL_STUB(GetProgramivNV, 748, GetProgramivNV@12)
+ GL_STUB(GetTrackMatrixivNV, 749, GetTrackMatrixivNV@16)
+ GL_STUB(GetVertexAttribPointervNV, 750, GetVertexAttribPointervNV@12)
+ GL_STUB(GetVertexAttribdvNV, 751, GetVertexAttribdvNV@12)
+ GL_STUB(GetVertexAttribfvNV, 752, GetVertexAttribfvNV@12)
+ GL_STUB(GetVertexAttribivNV, 753, GetVertexAttribivNV@12)
+ GL_STUB(IsProgramNV, 754, IsProgramNV@4)
+ GL_STUB(LoadProgramNV, 755, LoadProgramNV@16)
+ GL_STUB(ProgramParameters4dvNV, 756, ProgramParameters4dvNV@16)
+ GL_STUB(ProgramParameters4fvNV, 757, ProgramParameters4fvNV@16)
+ GL_STUB(RequestResidentProgramsNV, 758, RequestResidentProgramsNV@8)
+ GL_STUB(TrackMatrixNV, 759, TrackMatrixNV@16)
+ GL_STUB(VertexAttrib1dNV, 760, VertexAttrib1dNV@12)
+ GL_STUB(VertexAttrib1dvNV, 761, VertexAttrib1dvNV@8)
+ GL_STUB(VertexAttrib1fNV, 762, VertexAttrib1fNV@8)
+ GL_STUB(VertexAttrib1fvNV, 763, VertexAttrib1fvNV@8)
+ GL_STUB(VertexAttrib1sNV, 764, VertexAttrib1sNV@8)
+ GL_STUB(VertexAttrib1svNV, 765, VertexAttrib1svNV@8)
+ GL_STUB(VertexAttrib2dNV, 766, VertexAttrib2dNV@20)
+ GL_STUB(VertexAttrib2dvNV, 767, VertexAttrib2dvNV@8)
+ GL_STUB(VertexAttrib2fNV, 768, VertexAttrib2fNV@12)
+ GL_STUB(VertexAttrib2fvNV, 769, VertexAttrib2fvNV@8)
+ GL_STUB(VertexAttrib2sNV, 770, VertexAttrib2sNV@12)
+ GL_STUB(VertexAttrib2svNV, 771, VertexAttrib2svNV@8)
+ GL_STUB(VertexAttrib3dNV, 772, VertexAttrib3dNV@28)
+ GL_STUB(VertexAttrib3dvNV, 773, VertexAttrib3dvNV@8)
+ GL_STUB(VertexAttrib3fNV, 774, VertexAttrib3fNV@16)
+ GL_STUB(VertexAttrib3fvNV, 775, VertexAttrib3fvNV@8)
+ GL_STUB(VertexAttrib3sNV, 776, VertexAttrib3sNV@16)
+ GL_STUB(VertexAttrib3svNV, 777, VertexAttrib3svNV@8)
+ GL_STUB(VertexAttrib4dNV, 778, VertexAttrib4dNV@36)
+ GL_STUB(VertexAttrib4dvNV, 779, VertexAttrib4dvNV@8)
+ GL_STUB(VertexAttrib4fNV, 780, VertexAttrib4fNV@20)
+ GL_STUB(VertexAttrib4fvNV, 781, VertexAttrib4fvNV@8)
+ GL_STUB(VertexAttrib4sNV, 782, VertexAttrib4sNV@20)
+ GL_STUB(VertexAttrib4svNV, 783, VertexAttrib4svNV@8)
+ GL_STUB(VertexAttrib4ubNV, 784, VertexAttrib4ubNV@20)
+ GL_STUB(VertexAttrib4ubvNV, 785, VertexAttrib4ubvNV@8)
+ GL_STUB(VertexAttribPointerNV, 786, VertexAttribPointerNV@20)
+ GL_STUB(VertexAttribs1dvNV, 787, VertexAttribs1dvNV@12)
+ GL_STUB(VertexAttribs1fvNV, 788, VertexAttribs1fvNV@12)
+ GL_STUB(VertexAttribs1svNV, 789, VertexAttribs1svNV@12)
+ GL_STUB(VertexAttribs2dvNV, 790, VertexAttribs2dvNV@12)
+ GL_STUB(VertexAttribs2fvNV, 791, VertexAttribs2fvNV@12)
+ GL_STUB(VertexAttribs2svNV, 792, VertexAttribs2svNV@12)
+ GL_STUB(VertexAttribs3dvNV, 793, VertexAttribs3dvNV@12)
+ GL_STUB(VertexAttribs3fvNV, 794, VertexAttribs3fvNV@12)
+ GL_STUB(VertexAttribs3svNV, 795, VertexAttribs3svNV@12)
+ GL_STUB(VertexAttribs4dvNV, 796, VertexAttribs4dvNV@12)
+ GL_STUB(VertexAttribs4fvNV, 797, VertexAttribs4fvNV@12)
+ GL_STUB(VertexAttribs4svNV, 798, VertexAttribs4svNV@12)
+ GL_STUB(VertexAttribs4ubvNV, 799, VertexAttribs4ubvNV@12)
+ GL_STUB(GetTexBumpParameterfvATI, 800, GetTexBumpParameterfvATI@8)
+ GL_STUB(GetTexBumpParameterivATI, 801, GetTexBumpParameterivATI@8)
+ GL_STUB(TexBumpParameterfvATI, 802, TexBumpParameterfvATI@8)
+ GL_STUB(TexBumpParameterivATI, 803, TexBumpParameterivATI@8)
+ GL_STUB(AlphaFragmentOp1ATI, 804, AlphaFragmentOp1ATI@24)
+ GL_STUB(AlphaFragmentOp2ATI, 805, AlphaFragmentOp2ATI@36)
+ GL_STUB(AlphaFragmentOp3ATI, 806, AlphaFragmentOp3ATI@48)
+ GL_STUB(BeginFragmentShaderATI, 807, BeginFragmentShaderATI@0)
+ GL_STUB(BindFragmentShaderATI, 808, BindFragmentShaderATI@4)
+ GL_STUB(ColorFragmentOp1ATI, 809, ColorFragmentOp1ATI@28)
+ GL_STUB(ColorFragmentOp2ATI, 810, ColorFragmentOp2ATI@40)
+ GL_STUB(ColorFragmentOp3ATI, 811, ColorFragmentOp3ATI@52)
+ GL_STUB(DeleteFragmentShaderATI, 812, DeleteFragmentShaderATI@4)
+ GL_STUB(EndFragmentShaderATI, 813, EndFragmentShaderATI@0)
+ GL_STUB(GenFragmentShadersATI, 814, GenFragmentShadersATI@4)
+ GL_STUB(PassTexCoordATI, 815, PassTexCoordATI@12)
+ GL_STUB(SampleMapATI, 816, SampleMapATI@12)
+ GL_STUB(SetFragmentShaderConstantATI, 817, SetFragmentShaderConstantATI@8)
+ GL_STUB(PointParameteriNV, 818, PointParameteriNV@8)
+ GL_STUB(PointParameterivNV, 819, PointParameterivNV@8)
+ GL_STUB(_dispatch_stub_820, 820, _dispatch_stub_820@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_820, _dispatch_stub_820@4))
+ GL_STUB(_dispatch_stub_821, 821, _dispatch_stub_821@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_821, _dispatch_stub_821@4))
+ GL_STUB(_dispatch_stub_822, 822, _dispatch_stub_822@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_822, _dispatch_stub_822@8))
+ GL_STUB(_dispatch_stub_823, 823, _dispatch_stub_823@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_823, _dispatch_stub_823@8))
+ GL_STUB(_dispatch_stub_824, 824, _dispatch_stub_824@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_824, _dispatch_stub_824@4))
+ GL_STUB(GetProgramNamedParameterdvNV, 825, GetProgramNamedParameterdvNV@16)
+ GL_STUB(GetProgramNamedParameterfvNV, 826, GetProgramNamedParameterfvNV@16)
+ GL_STUB(ProgramNamedParameter4dNV, 827, ProgramNamedParameter4dNV@44)
+ GL_STUB(ProgramNamedParameter4dvNV, 828, ProgramNamedParameter4dvNV@16)
+ GL_STUB(ProgramNamedParameter4fNV, 829, ProgramNamedParameter4fNV@28)
+ GL_STUB(ProgramNamedParameter4fvNV, 830, ProgramNamedParameter4fvNV@16)
+ GL_STUB(PrimitiveRestartIndexNV, 831, PrimitiveRestartIndexNV@4)
+ GL_STUB(PrimitiveRestartNV, 832, PrimitiveRestartNV@0)
+ GL_STUB(_dispatch_stub_833, 833, _dispatch_stub_833@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_833, _dispatch_stub_833@16))
+ GL_STUB(_dispatch_stub_834, 834, _dispatch_stub_834@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_834, _dispatch_stub_834@8))
+ GL_STUB(BindFramebufferEXT, 835, BindFramebufferEXT@8)
+ GL_STUB(BindRenderbufferEXT, 836, BindRenderbufferEXT@8)
+ GL_STUB(CheckFramebufferStatusEXT, 837, CheckFramebufferStatusEXT@4)
+ GL_STUB(DeleteFramebuffersEXT, 838, DeleteFramebuffersEXT@8)
+ GL_STUB(DeleteRenderbuffersEXT, 839, DeleteRenderbuffersEXT@8)
+ GL_STUB(FramebufferRenderbufferEXT, 840, FramebufferRenderbufferEXT@16)
+ GL_STUB(FramebufferTexture1DEXT, 841, FramebufferTexture1DEXT@20)
+ GL_STUB(FramebufferTexture2DEXT, 842, FramebufferTexture2DEXT@20)
+ GL_STUB(FramebufferTexture3DEXT, 843, FramebufferTexture3DEXT@24)
+ GL_STUB(GenFramebuffersEXT, 844, GenFramebuffersEXT@8)
+ GL_STUB(GenRenderbuffersEXT, 845, GenRenderbuffersEXT@8)
+ GL_STUB(GenerateMipmapEXT, 846, GenerateMipmapEXT@4)
+ GL_STUB(GetFramebufferAttachmentParameterivEXT, 847, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB(GetRenderbufferParameterivEXT, 848, GetRenderbufferParameterivEXT@12)
+ GL_STUB(IsFramebufferEXT, 849, IsFramebufferEXT@4)
+ GL_STUB(IsRenderbufferEXT, 850, IsRenderbufferEXT@4)
+ GL_STUB(RenderbufferStorageEXT, 851, RenderbufferStorageEXT@16)
+ GL_STUB(_dispatch_stub_852, 852, _dispatch_stub_852@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_852, _dispatch_stub_852@40))
+ GL_STUB(_dispatch_stub_853, 853, _dispatch_stub_853@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_853, _dispatch_stub_853@12))
+ GL_STUB(_dispatch_stub_854, 854, _dispatch_stub_854@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_854, _dispatch_stub_854@12))
+ GL_STUB(BindFragDataLocationEXT, 855, BindFragDataLocationEXT@12)
+ GL_STUB(GetFragDataLocationEXT, 856, GetFragDataLocationEXT@8)
+ GL_STUB(GetUniformuivEXT, 857, GetUniformuivEXT@12)
+ GL_STUB(GetVertexAttribIivEXT, 858, GetVertexAttribIivEXT@12)
+ GL_STUB(GetVertexAttribIuivEXT, 859, GetVertexAttribIuivEXT@12)
+ GL_STUB(Uniform1uiEXT, 860, Uniform1uiEXT@8)
+ GL_STUB(Uniform1uivEXT, 861, Uniform1uivEXT@12)
+ GL_STUB(Uniform2uiEXT, 862, Uniform2uiEXT@12)
+ GL_STUB(Uniform2uivEXT, 863, Uniform2uivEXT@12)
+ GL_STUB(Uniform3uiEXT, 864, Uniform3uiEXT@16)
+ GL_STUB(Uniform3uivEXT, 865, Uniform3uivEXT@12)
+ GL_STUB(Uniform4uiEXT, 866, Uniform4uiEXT@20)
+ GL_STUB(Uniform4uivEXT, 867, Uniform4uivEXT@12)
+ GL_STUB(VertexAttribI1iEXT, 868, VertexAttribI1iEXT@8)
+ GL_STUB(VertexAttribI1ivEXT, 869, VertexAttribI1ivEXT@8)
+ GL_STUB(VertexAttribI1uiEXT, 870, VertexAttribI1uiEXT@8)
+ GL_STUB(VertexAttribI1uivEXT, 871, VertexAttribI1uivEXT@8)
+ GL_STUB(VertexAttribI2iEXT, 872, VertexAttribI2iEXT@12)
+ GL_STUB(VertexAttribI2ivEXT, 873, VertexAttribI2ivEXT@8)
+ GL_STUB(VertexAttribI2uiEXT, 874, VertexAttribI2uiEXT@12)
+ GL_STUB(VertexAttribI2uivEXT, 875, VertexAttribI2uivEXT@8)
+ GL_STUB(VertexAttribI3iEXT, 876, VertexAttribI3iEXT@16)
+ GL_STUB(VertexAttribI3ivEXT, 877, VertexAttribI3ivEXT@8)
+ GL_STUB(VertexAttribI3uiEXT, 878, VertexAttribI3uiEXT@16)
+ GL_STUB(VertexAttribI3uivEXT, 879, VertexAttribI3uivEXT@8)
+ GL_STUB(VertexAttribI4bvEXT, 880, VertexAttribI4bvEXT@8)
+ GL_STUB(VertexAttribI4iEXT, 881, VertexAttribI4iEXT@20)
+ GL_STUB(VertexAttribI4ivEXT, 882, VertexAttribI4ivEXT@8)
+ GL_STUB(VertexAttribI4svEXT, 883, VertexAttribI4svEXT@8)
+ GL_STUB(VertexAttribI4ubvEXT, 884, VertexAttribI4ubvEXT@8)
+ GL_STUB(VertexAttribI4uiEXT, 885, VertexAttribI4uiEXT@20)
+ GL_STUB(VertexAttribI4uivEXT, 886, VertexAttribI4uivEXT@8)
+ GL_STUB(VertexAttribI4usvEXT, 887, VertexAttribI4usvEXT@8)
+ GL_STUB(VertexAttribIPointerEXT, 888, VertexAttribIPointerEXT@20)
+ GL_STUB(FramebufferTextureLayerEXT, 889, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, 890, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, 891, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, 892, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, 893, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, 894, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, 895, IsEnabledIndexedEXT@8)
+ GL_STUB(ClearColorIiEXT, 896, ClearColorIiEXT@16)
+ GL_STUB(ClearColorIuiEXT, 897, ClearColorIuiEXT@16)
+ GL_STUB(GetTexParameterIivEXT, 898, GetTexParameterIivEXT@12)
+ GL_STUB(GetTexParameterIuivEXT, 899, GetTexParameterIuivEXT@12)
+ GL_STUB(TexParameterIivEXT, 900, TexParameterIivEXT@12)
+ GL_STUB(TexParameterIuivEXT, 901, TexParameterIuivEXT@12)
+ GL_STUB(BeginConditionalRenderNV, 902, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, 903, EndConditionalRenderNV@0)
+ GL_STUB(BeginTransformFeedbackEXT, 904, BeginTransformFeedbackEXT@4)
+ GL_STUB(BindBufferBaseEXT, 905, BindBufferBaseEXT@12)
+ GL_STUB(BindBufferOffsetEXT, 906, BindBufferOffsetEXT@16)
+ GL_STUB(BindBufferRangeEXT, 907, BindBufferRangeEXT@20)
+ GL_STUB(EndTransformFeedbackEXT, 908, EndTransformFeedbackEXT@0)
+ GL_STUB(GetTransformFeedbackVaryingEXT, 909, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB(TransformFeedbackVaryingsEXT, 910, TransformFeedbackVaryingsEXT@16)
+ GL_STUB(ProvokingVertexEXT, 911, ProvokingVertexEXT@4)
+ GL_STUB(_dispatch_stub_912, 912, _dispatch_stub_912@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_912, _dispatch_stub_912@12))
+ GL_STUB(_dispatch_stub_913, 913, _dispatch_stub_913@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_913, _dispatch_stub_913@12))
+ GL_STUB(GetObjectParameterivAPPLE, 914, GetObjectParameterivAPPLE@16)
+ GL_STUB(ObjectPurgeableAPPLE, 915, ObjectPurgeableAPPLE@12)
+ GL_STUB(ObjectUnpurgeableAPPLE, 916, ObjectUnpurgeableAPPLE@12)
+ GL_STUB(ActiveProgramEXT, 917, ActiveProgramEXT@4)
+ GL_STUB(CreateShaderProgramEXT, 918, CreateShaderProgramEXT@8)
+ GL_STUB(UseShaderProgramEXT, 919, UseShaderProgramEXT@8)
+ GL_STUB(TextureBarrierNV, 920, TextureBarrierNV@0)
+ GL_STUB(_dispatch_stub_921, 921, _dispatch_stub_921@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_921, _dispatch_stub_921@16))
+ GL_STUB(_dispatch_stub_922, 922, _dispatch_stub_922@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_922, _dispatch_stub_922@16))
+ GL_STUB(_dispatch_stub_923, 923, _dispatch_stub_923@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_923, _dispatch_stub_923@16))
+ GL_STUB(_dispatch_stub_924, 924, _dispatch_stub_924@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_924, _dispatch_stub_924@12))
+ GL_STUB(_dispatch_stub_925, 925, _dispatch_stub_925@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_925, _dispatch_stub_925@12))
+ GL_STUB(EGLImageTargetRenderbufferStorageOES, 926, EGLImageTargetRenderbufferStorageOES@8)
+ GL_STUB(EGLImageTargetTexture2DOES, 927, EGLImageTargetTexture2DOES@8)
GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
@@ -1282,151 +1302,151 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(DrawElementsInstancedEXT, 574, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
GL_STUB_ALIAS(DrawElementsInstanced, 574, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 575, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
- GL_STUB_ALIAS(PointParameterf, 641, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfARB, 641, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfv, 642, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(PointParameterfvARB, 642, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(SecondaryColor3b, 645, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
- GL_STUB_ALIAS(SecondaryColor3bv, 646, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3d, 647, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
- GL_STUB_ALIAS(SecondaryColor3dv, 648, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3f, 649, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
- GL_STUB_ALIAS(SecondaryColor3fv, 650, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3i, 651, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
- GL_STUB_ALIAS(SecondaryColor3iv, 652, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3s, 653, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
- GL_STUB_ALIAS(SecondaryColor3sv, 654, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ub, 655, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
- GL_STUB_ALIAS(SecondaryColor3ubv, 656, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ui, 657, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
- GL_STUB_ALIAS(SecondaryColor3uiv, 658, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3us, 659, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
- GL_STUB_ALIAS(SecondaryColor3usv, 660, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
- GL_STUB_ALIAS(SecondaryColorPointer, 661, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
- GL_STUB_ALIAS(MultiDrawArrays, 662, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
- GL_STUB_ALIAS(MultiDrawElements, 663, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
- GL_STUB_ALIAS(FogCoordPointer, 664, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
- GL_STUB_ALIAS(FogCoordd, 665, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
- GL_STUB_ALIAS(FogCoorddv, 666, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
- GL_STUB_ALIAS(FogCoordf, 667, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
- GL_STUB_ALIAS(FogCoordfv, 668, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB_ALIAS(BlendFuncSeparate, 670, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
- GL_STUB_ALIAS(WindowPos2d, 687, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dARB, 687, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dv, 688, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2dvARB, 688, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2f, 689, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fARB, 689, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fv, 690, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2fvARB, 690, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2i, 691, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iARB, 691, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iv, 692, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2ivARB, 692, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2s, 693, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sARB, 693, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sv, 694, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos2svARB, 694, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos3d, 695, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dARB, 695, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dv, 696, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3dvARB, 696, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3f, 697, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fARB, 697, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fv, 698, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3fvARB, 698, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3i, 699, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iARB, 699, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iv, 700, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3ivARB, 700, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3s, 701, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sARB, 701, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sv, 702, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(WindowPos3svARB, 702, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(BindProgramARB, 721, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
- GL_STUB_ALIAS(DeleteProgramsARB, 722, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
- GL_STUB_ALIAS(GenProgramsARB, 724, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
- GL_STUB_ALIAS(GetVertexAttribPointerv, 730, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(GetVertexAttribPointervARB, 730, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(IsProgramARB, 734, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
- GL_STUB_ALIAS(PointParameteri, 798, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
- GL_STUB_ALIAS(PointParameteriv, 799, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
- GL_STUB_ALIAS(DeleteVertexArrays, 802, DeleteVertexArrays@8, _dispatch_stub_802, _dispatch_stub_802@8)
- GL_STUB_ALIAS(IsVertexArray, 804, IsVertexArray@4, _dispatch_stub_804, _dispatch_stub_804@4)
- GL_STUB_ALIAS(PrimitiveRestartIndex, 811, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
- GL_STUB_ALIAS(BlendEquationSeparate, 814, BlendEquationSeparate@8, _dispatch_stub_814, _dispatch_stub_814@8)
- GL_STUB_ALIAS(BindFramebuffer, 815, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
- GL_STUB_ALIAS(BindRenderbuffer, 816, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
- GL_STUB_ALIAS(CheckFramebufferStatus, 817, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
- GL_STUB_ALIAS(DeleteFramebuffers, 818, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
- GL_STUB_ALIAS(DeleteRenderbuffers, 819, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
- GL_STUB_ALIAS(FramebufferRenderbuffer, 820, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
- GL_STUB_ALIAS(FramebufferTexture1D, 821, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture2D, 822, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture3D, 823, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
- GL_STUB_ALIAS(GenFramebuffers, 824, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
- GL_STUB_ALIAS(GenRenderbuffers, 825, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
- GL_STUB_ALIAS(GenerateMipmap, 826, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
- GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 827, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB_ALIAS(GetRenderbufferParameteriv, 828, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
- GL_STUB_ALIAS(IsFramebuffer, 829, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
- GL_STUB_ALIAS(IsRenderbuffer, 830, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
- GL_STUB_ALIAS(RenderbufferStorage, 831, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB_ALIAS(BlitFramebuffer, 832, BlitFramebuffer@40, _dispatch_stub_832, _dispatch_stub_832@40)
- GL_STUB_ALIAS(BindFragDataLocation, 835, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
- GL_STUB_ALIAS(GetFragDataLocation, 836, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
- GL_STUB_ALIAS(GetUniformuiv, 837, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
- GL_STUB_ALIAS(GetVertexAttribIiv, 838, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
- GL_STUB_ALIAS(GetVertexAttribIuiv, 839, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
- GL_STUB_ALIAS(Uniform1ui, 840, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
- GL_STUB_ALIAS(Uniform1uiv, 841, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
- GL_STUB_ALIAS(Uniform2ui, 842, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
- GL_STUB_ALIAS(Uniform2uiv, 843, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
- GL_STUB_ALIAS(Uniform3ui, 844, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
- GL_STUB_ALIAS(Uniform3uiv, 845, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
- GL_STUB_ALIAS(Uniform4ui, 846, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
- GL_STUB_ALIAS(Uniform4uiv, 847, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
- GL_STUB_ALIAS(VertexAttribI1i, 848, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
- GL_STUB_ALIAS(VertexAttribI1iv, 849, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI1ui, 850, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
- GL_STUB_ALIAS(VertexAttribI1uiv, 851, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI2i, 852, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
- GL_STUB_ALIAS(VertexAttribI2iv, 853, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI2ui, 854, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
- GL_STUB_ALIAS(VertexAttribI2uiv, 855, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI3i, 856, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
- GL_STUB_ALIAS(VertexAttribI3iv, 857, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI3ui, 858, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
- GL_STUB_ALIAS(VertexAttribI3uiv, 859, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4bv, 860, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
- GL_STUB_ALIAS(VertexAttribI4i, 861, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
- GL_STUB_ALIAS(VertexAttribI4iv, 862, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4sv, 863, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
- GL_STUB_ALIAS(VertexAttribI4ubv, 864, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
- GL_STUB_ALIAS(VertexAttribI4ui, 865, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
- GL_STUB_ALIAS(VertexAttribI4uiv, 866, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4usv, 867, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
- GL_STUB_ALIAS(VertexAttribIPointer, 868, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
- GL_STUB_ALIAS(FramebufferTextureLayer, 869, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB_ALIAS(ColorMaski, 870, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
- GL_STUB_ALIAS(Disablei, 871, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
- GL_STUB_ALIAS(Enablei, 872, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
- GL_STUB_ALIAS(GetBooleani_v, 873, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
- GL_STUB_ALIAS(GetIntegeri_v, 874, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
- GL_STUB_ALIAS(IsEnabledi, 875, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
- GL_STUB_ALIAS(GetTexParameterIiv, 878, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
- GL_STUB_ALIAS(GetTexParameterIuiv, 879, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
- GL_STUB_ALIAS(TexParameterIiv, 880, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
- GL_STUB_ALIAS(TexParameterIuiv, 881, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
- GL_STUB_ALIAS(BeginConditionalRender, 882, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
- GL_STUB_ALIAS(EndConditionalRender, 883, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
- GL_STUB_ALIAS(BeginTransformFeedback, 884, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
- GL_STUB_ALIAS(BindBufferBase, 885, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
- GL_STUB_ALIAS(BindBufferRange, 887, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
- GL_STUB_ALIAS(EndTransformFeedback, 888, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
- GL_STUB_ALIAS(GetTransformFeedbackVarying, 889, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
- GL_STUB_ALIAS(TransformFeedbackVaryings, 890, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
- GL_STUB_ALIAS(ProvokingVertex, 891, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
+ GL_STUB_ALIAS(PointParameterf, 661, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfARB, 661, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfv, 662, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(PointParameterfvARB, 662, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(SecondaryColor3b, 665, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3bv, 666, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3d, 667, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
+ GL_STUB_ALIAS(SecondaryColor3dv, 668, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3f, 669, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3fv, 670, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3i, 671, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3iv, 672, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3s, 673, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3sv, 674, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ub, 675, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3ubv, 676, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ui, 677, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3uiv, 678, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3us, 679, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3usv, 680, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
+ GL_STUB_ALIAS(SecondaryColorPointer, 681, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
+ GL_STUB_ALIAS(MultiDrawArrays, 682, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
+ GL_STUB_ALIAS(MultiDrawElements, 683, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
+ GL_STUB_ALIAS(FogCoordPointer, 684, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
+ GL_STUB_ALIAS(FogCoordd, 685, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
+ GL_STUB_ALIAS(FogCoorddv, 686, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
+ GL_STUB_ALIAS(FogCoordf, 687, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
+ GL_STUB_ALIAS(FogCoordfv, 688, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
+ GL_STUB_ALIAS(BlendFuncSeparate, 690, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
+ GL_STUB_ALIAS(WindowPos2d, 707, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dARB, 707, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dv, 708, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2dvARB, 708, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2f, 709, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fARB, 709, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fv, 710, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2fvARB, 710, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2i, 711, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iARB, 711, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iv, 712, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2ivARB, 712, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2s, 713, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sARB, 713, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sv, 714, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos2svARB, 714, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos3d, 715, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dARB, 715, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dv, 716, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3dvARB, 716, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3f, 717, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fARB, 717, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fv, 718, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3fvARB, 718, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3i, 719, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iARB, 719, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iv, 720, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3ivARB, 720, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3s, 721, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sARB, 721, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sv, 722, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(WindowPos3svARB, 722, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(BindProgramARB, 741, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
+ GL_STUB_ALIAS(DeleteProgramsARB, 742, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
+ GL_STUB_ALIAS(GenProgramsARB, 744, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
+ GL_STUB_ALIAS(GetVertexAttribPointerv, 750, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(GetVertexAttribPointervARB, 750, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(IsProgramARB, 754, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
+ GL_STUB_ALIAS(PointParameteri, 818, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
+ GL_STUB_ALIAS(PointParameteriv, 819, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
+ GL_STUB_ALIAS(DeleteVertexArrays, 822, DeleteVertexArrays@8, _dispatch_stub_822, _dispatch_stub_822@8)
+ GL_STUB_ALIAS(IsVertexArray, 824, IsVertexArray@4, _dispatch_stub_824, _dispatch_stub_824@4)
+ GL_STUB_ALIAS(PrimitiveRestartIndex, 831, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
+ GL_STUB_ALIAS(BlendEquationSeparate, 834, BlendEquationSeparate@8, _dispatch_stub_834, _dispatch_stub_834@8)
+ GL_STUB_ALIAS(BindFramebuffer, 835, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
+ GL_STUB_ALIAS(BindRenderbuffer, 836, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
+ GL_STUB_ALIAS(CheckFramebufferStatus, 837, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
+ GL_STUB_ALIAS(DeleteFramebuffers, 838, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
+ GL_STUB_ALIAS(DeleteRenderbuffers, 839, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
+ GL_STUB_ALIAS(FramebufferRenderbuffer, 840, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
+ GL_STUB_ALIAS(FramebufferTexture1D, 841, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture2D, 842, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture3D, 843, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
+ GL_STUB_ALIAS(GenFramebuffers, 844, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
+ GL_STUB_ALIAS(GenRenderbuffers, 845, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
+ GL_STUB_ALIAS(GenerateMipmap, 846, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
+ GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 847, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB_ALIAS(GetRenderbufferParameteriv, 848, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
+ GL_STUB_ALIAS(IsFramebuffer, 849, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
+ GL_STUB_ALIAS(IsRenderbuffer, 850, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
+ GL_STUB_ALIAS(RenderbufferStorage, 851, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
+ GL_STUB_ALIAS(BlitFramebuffer, 852, BlitFramebuffer@40, _dispatch_stub_852, _dispatch_stub_852@40)
+ GL_STUB_ALIAS(BindFragDataLocation, 855, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
+ GL_STUB_ALIAS(GetFragDataLocation, 856, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
+ GL_STUB_ALIAS(GetUniformuiv, 857, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIiv, 858, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIuiv, 859, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
+ GL_STUB_ALIAS(Uniform1ui, 860, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
+ GL_STUB_ALIAS(Uniform1uiv, 861, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
+ GL_STUB_ALIAS(Uniform2ui, 862, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
+ GL_STUB_ALIAS(Uniform2uiv, 863, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
+ GL_STUB_ALIAS(Uniform3ui, 864, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
+ GL_STUB_ALIAS(Uniform3uiv, 865, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
+ GL_STUB_ALIAS(Uniform4ui, 866, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
+ GL_STUB_ALIAS(Uniform4uiv, 867, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
+ GL_STUB_ALIAS(VertexAttribI1i, 868, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1iv, 869, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1ui, 870, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1uiv, 871, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2i, 872, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2iv, 873, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2ui, 874, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2uiv, 875, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3i, 876, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3iv, 877, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3ui, 878, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3uiv, 879, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4bv, 880, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4i, 881, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4iv, 882, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4sv, 883, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ubv, 884, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ui, 885, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4uiv, 886, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4usv, 887, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
+ GL_STUB_ALIAS(VertexAttribIPointer, 888, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
+ GL_STUB_ALIAS(FramebufferTextureLayer, 889, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB_ALIAS(ColorMaski, 890, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
+ GL_STUB_ALIAS(Disablei, 891, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
+ GL_STUB_ALIAS(Enablei, 892, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
+ GL_STUB_ALIAS(GetBooleani_v, 893, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
+ GL_STUB_ALIAS(GetIntegeri_v, 894, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
+ GL_STUB_ALIAS(IsEnabledi, 895, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
+ GL_STUB_ALIAS(GetTexParameterIiv, 898, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
+ GL_STUB_ALIAS(GetTexParameterIuiv, 899, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
+ GL_STUB_ALIAS(TexParameterIiv, 900, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
+ GL_STUB_ALIAS(TexParameterIuiv, 901, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
+ GL_STUB_ALIAS(BeginConditionalRender, 902, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
+ GL_STUB_ALIAS(EndConditionalRender, 903, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
+ GL_STUB_ALIAS(BeginTransformFeedback, 904, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
+ GL_STUB_ALIAS(BindBufferBase, 905, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
+ GL_STUB_ALIAS(BindBufferRange, 907, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
+ GL_STUB_ALIAS(EndTransformFeedback, 908, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
+ GL_STUB_ALIAS(GetTransformFeedbackVarying, 909, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB_ALIAS(TransformFeedbackVaryings, 910, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
+ GL_STUB_ALIAS(ProvokingVertex, 911, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
GLOBL GLNAME(gl_dispatch_functions_end)
HIDDEN(GLNAME(gl_dispatch_functions_end))
diff --git a/mesalib/src/mapi/glapi/glapitable.h b/mesalib/src/mapi/glapi/glapitable.h
index 5b7aeee67..da278c559 100644
--- a/mesalib/src/mapi/glapi/glapitable.h
+++ b/mesalib/src/mapi/glapi/glapitable.h
@@ -666,288 +666,308 @@ struct _glapi_table
void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 623 */
void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 624 */
void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 625 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 626 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 627 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 628 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 629 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 630 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 631 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 632 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 633 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 634 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 635 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 636 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 637 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 638 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 639 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 640 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 641 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 642 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 643 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 644 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 645 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 646 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 647 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 648 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 649 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 650 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 651 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 652 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 653 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 654 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 655 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 656 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 657 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 658 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 659 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 660 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 661 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 662 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 663 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 664 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 665 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 666 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 667 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 668 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 669 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 670 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 671 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 672 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 673 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 674 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 675 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 676 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 677 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 678 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 679 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 680 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 681 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 682 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 683 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 684 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 685 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 686 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 687 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 688 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 689 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 690 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 691 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 692 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 693 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 694 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 695 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 696 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 697 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 698 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 699 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 700 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 701 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 702 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 703 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 704 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 705 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 706 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 707 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 708 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 709 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 710 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 711 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 712 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 713 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 714 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 715 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 716 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 717 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 718 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 719 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 720 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 721 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 722 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 723 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 724 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 725 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 726 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 727 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 728 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 729 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 730 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 731 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 732 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 733 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 734 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 735 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 736 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 737 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 738 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 739 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 740 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 741 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 742 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 743 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 744 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 745 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 746 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 747 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 748 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 749 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 750 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 751 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 752 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 753 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 754 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 755 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 756 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 757 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 758 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 759 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 760 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 761 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 762 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 763 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 764 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 765 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 766 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 767 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 768 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 769 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 770 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 771 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 772 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 773 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 774 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 775 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 776 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 777 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 778 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 779 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 780 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 781 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 782 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 783 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 784 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 785 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 786 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 787 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 788 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 789 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 790 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 791 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 792 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 793 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 794 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 795 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 796 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 797 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 798 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 799 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 800 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 801 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 802 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 803 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 804 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 805 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 806 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 807 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 808 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 809 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 810 */
- void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 811 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 812 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 813 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 814 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 815 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 816 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 817 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 818 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 819 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 820 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 821 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 822 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 823 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 824 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 825 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 826 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 827 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 828 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 829 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 830 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 831 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 832 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 833 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 834 */
- void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 835 */
- GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 836 */
- void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 837 */
- void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 838 */
- void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 839 */
- void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 840 */
- void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 841 */
- void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 842 */
- void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 843 */
- void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 844 */
- void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 845 */
- void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 846 */
- void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 847 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 848 */
- void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 849 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 850 */
- void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 851 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 852 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 853 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 854 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 855 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 856 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 857 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 858 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 859 */
- void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 860 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 861 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 862 */
- void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 863 */
- void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 864 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 865 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 866 */
- void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 867 */
- void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 868 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 869 */
- void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 870 */
- void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 871 */
- void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 872 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 873 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 874 */
- GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 875 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 876 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 877 */
- void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 878 */
- void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 879 */
- void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 880 */
- void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 881 */
- void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 882 */
- void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 883 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 884 */
- void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 885 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 886 */
- void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 887 */
- void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 888 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 889 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 890 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 891 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 892 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 893 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 894 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 895 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 896 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 897 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 898 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 899 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 900 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 901 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 902 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 903 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 904 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 905 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 906 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 907 */
+ GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 626 */
+ void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 627 */
+ void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 628 */
+ void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 629 */
+ void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 630 */
+ void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 631 */
+ void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 632 */
+ void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 633 */
+ void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 634 */
+ void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 635 */
+ void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 636 */
+ void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 637 */
+ void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 638 */
+ void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 639 */
+ void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 640 */
+ void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 641 */
+ void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 642 */
+ void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 643 */
+ void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 644 */
+ void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 645 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 646 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 647 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 648 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 649 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 650 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 651 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 652 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 653 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 654 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 655 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 656 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 657 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 658 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 659 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 660 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 661 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 662 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 663 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 664 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 665 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 666 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 667 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 668 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 669 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 670 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 671 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 672 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 673 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 674 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 675 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 676 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 677 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 678 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 679 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 680 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 681 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 682 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 683 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 684 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 685 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 686 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 687 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 688 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 689 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 690 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 691 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 692 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 693 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 694 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 695 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 696 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 697 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 698 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 699 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 700 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 701 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 702 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 703 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 704 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 705 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 706 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 707 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 708 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 709 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 710 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 711 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 712 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 713 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 714 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 715 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 716 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 717 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 718 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 719 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 720 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 721 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 722 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 723 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 724 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 725 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 726 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 727 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 728 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 729 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 730 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 731 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 732 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 733 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 734 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 735 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 736 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 737 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 738 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 739 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 740 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 741 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 742 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 743 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 744 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 745 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 746 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 747 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 748 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 749 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 750 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 751 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 752 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 753 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 754 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 755 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 756 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 757 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 758 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 759 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 760 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 761 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 762 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 763 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 764 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 765 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 766 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 767 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 768 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 769 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 770 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 771 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 772 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 773 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 774 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 775 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 776 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 777 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 778 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 779 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 780 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 781 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 782 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 783 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 784 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 785 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 786 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 787 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 788 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 789 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 790 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 791 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 792 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 793 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 794 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 795 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 796 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 797 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 798 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 799 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 800 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 801 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 802 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 803 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 804 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 805 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 806 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 807 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 808 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 809 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 810 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 811 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 812 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 813 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 814 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 815 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 816 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 817 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 818 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 819 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 820 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 821 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 822 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 823 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 824 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 825 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 826 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 827 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 828 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 829 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 830 */
+ void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 831 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 832 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 833 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 834 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 835 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 836 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 837 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 838 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 839 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 840 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 841 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 842 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 843 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 844 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 845 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 846 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 847 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 848 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 849 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 850 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 851 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 852 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 853 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 854 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 855 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 856 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 857 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 858 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 859 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 860 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 861 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 862 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 863 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 864 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 865 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 866 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 867 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 868 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 869 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 870 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 871 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 872 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 873 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 874 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 875 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 876 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 877 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 878 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 879 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 880 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 881 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 882 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 883 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 884 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 885 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 886 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 887 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 888 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 889 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 890 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 891 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 892 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 893 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 894 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 895 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 896 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 897 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 898 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 899 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 900 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 901 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 902 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 903 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 904 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 905 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 906 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 907 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 908 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 909 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 910 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 911 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 912 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 913 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 914 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 915 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 916 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 917 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 918 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 919 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 920 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 921 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 922 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 923 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 924 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 925 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 926 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 927 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/mesalib/src/mapi/glapi/glapitemp.h b/mesalib/src/mapi/glapi/glapitemp.h
index 4eb486159..46e6e2758 100644
--- a/mesalib/src/mapi/glapi/glapitemp.h
+++ b/mesalib/src/mapi/glapi/glapitemp.h
@@ -27,7 +27,7 @@
*/
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
+# if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__))
# define HIDDEN __attribute__((visibility("hidden")))
# else
# define HIDDEN
@@ -4192,63 +4192,163 @@ KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLe
DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length));
}
+KEYWORD1 GLenum KEYWORD2 NAME(GetGraphicsResetStatusARB)(void)
+{
+ RETURN_DISPATCH(GetGraphicsResetStatusARB, (), (F, "glGetGraphicsResetStatusARB();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table)
+{
+ DISPATCH(GetnColorTableARB, (target, format, type, bufSize, table), (F, "glGetnColorTableARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, type, bufSize, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img)
+{
+ DISPATCH(GetnCompressedTexImageARB, (target, lod, bufSize, img), (F, "glGetnCompressedTexImageARB(0x%x, %d, %d, %p);\n", target, lod, bufSize, (const void *) img));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image)
+{
+ DISPATCH(GetnConvolutionFilterARB, (target, format, type, bufSize, image), (F, "glGetnConvolutionFilterARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, type, bufSize, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values)
+{
+ DISPATCH(GetnHistogramARB, (target, reset, format, type, bufSize, values), (F, "glGetnHistogramARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type, bufSize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v)
+{
+ DISPATCH(GetnMapdvARB, (target, query, bufSize, v), (F, "glGetnMapdvARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v)
+{
+ DISPATCH(GetnMapfvARB, (target, query, bufSize, v), (F, "glGetnMapfvARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v)
+{
+ DISPATCH(GetnMapivARB, (target, query, bufSize, v), (F, "glGetnMapivARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values)
+{
+ DISPATCH(GetnMinmaxARB, (target, reset, format, type, bufSize, values), (F, "glGetnMinmaxARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type, bufSize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values)
+{
+ DISPATCH(GetnPixelMapfvARB, (map, bufSize, values), (F, "glGetnPixelMapfvARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values)
+{
+ DISPATCH(GetnPixelMapuivARB, (map, bufSize, values), (F, "glGetnPixelMapuivARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values)
+{
+ DISPATCH(GetnPixelMapusvARB, (map, bufSize, values), (F, "glGetnPixelMapusvARB(0x%x, %d, %p);\n", map, bufSize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern)
+{
+ DISPATCH(GetnPolygonStippleARB, (bufSize, pattern), (F, "glGetnPolygonStippleARB(%d, %p);\n", bufSize, (const void *) pattern));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span)
+{
+ DISPATCH(GetnSeparableFilterARB, (target, format, type, rowBufSize, row, columnBufSize, column, span), (F, "glGetnSeparableFilterARB(0x%x, 0x%x, 0x%x, %d, %p, %d, %p, %p);\n", target, format, type, rowBufSize, (const void *) row, columnBufSize, (const void *) column, (const void *) span));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img)
+{
+ DISPATCH(GetnTexImageARB, (target, level, format, type, bufSize, img), (F, "glGetnTexImageARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, level, format, type, bufSize, (const void *) img));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params)
+{
+ DISPATCH(GetnUniformdvARB, (program, location, bufSize, params), (F, "glGetnUniformdvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params)
+{
+ DISPATCH(GetnUniformfvARB, (program, location, bufSize, params), (F, "glGetnUniformfvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params)
+{
+ DISPATCH(GetnUniformivARB, (program, location, bufSize, params), (F, "glGetnUniformivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params)
+{
+ DISPATCH(GetnUniformuivARB, (program, location, bufSize, params), (F, "glGetnUniformuivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data)
+{
+ DISPATCH(ReadnPixelsARB, (x, y, width, height, format, type, bufSize, data), (F, "glReadnPixelsARB(%d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", x, y, width, height, format, type, bufSize, (const void *) data));
+}
+
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_647)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_647)(GLenum pname, GLfloat * params)
{
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum pname, GLint * params)
{
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_629)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_629)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum pname, GLfloat param)
{
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_630)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_630)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLenum pname, const GLfloat * params)
{
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_631)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_631)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLenum pname, GLint param)
{
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLenum pname, const GLint * params)
{
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLclampf value, GLboolean invert)
{
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum pattern)
{
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
}
@@ -4298,9 +4398,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_641)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_641)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLenum pname, GLfloat param)
{
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
}
@@ -4320,9 +4420,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_642)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_642)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(GLenum pname, const GLfloat * params)
{
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4577,9 +4677,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
@@ -4594,9 +4694,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_670)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_670)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
@@ -4961,65 +5061,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_731)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_731)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_714)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_714)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_715)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_715)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_716)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_716)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_717)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_737)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_717)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_737)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_718)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_718)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_719)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_739)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_719)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_739)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
@@ -5464,16 +5564,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
@@ -5483,16 +5583,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_803)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_803)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
@@ -5502,9 +5602,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_804)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_824)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_804)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_824)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5554,9 +5654,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5566,9 +5666,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5748,23 +5848,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_832)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_852)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_832)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_852)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLenum target, GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_853)(GLenum target, GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLenum target, GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_853)(GLenum target, GLenum pname, GLint param)
{
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum target, GLintptr offset, GLsizeiptr size);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLintptr offset, GLsizeiptr size);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum target, GLintptr offset, GLsizeiptr size)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLintptr offset, GLsizeiptr size)
{
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
}
@@ -6324,16 +6424,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_912)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_912)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
@@ -6373,37 +6473,37 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_901)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_921)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_901)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_921)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -7197,15 +7297,35 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetShaderPrecisionFormat),
TABLE_ENTRY(ReleaseShaderCompiler),
TABLE_ENTRY(ShaderBinary),
+ TABLE_ENTRY(GetGraphicsResetStatusARB),
+ TABLE_ENTRY(GetnColorTableARB),
+ TABLE_ENTRY(GetnCompressedTexImageARB),
+ TABLE_ENTRY(GetnConvolutionFilterARB),
+ TABLE_ENTRY(GetnHistogramARB),
+ TABLE_ENTRY(GetnMapdvARB),
+ TABLE_ENTRY(GetnMapfvARB),
+ TABLE_ENTRY(GetnMapivARB),
+ TABLE_ENTRY(GetnMinmaxARB),
+ TABLE_ENTRY(GetnPixelMapfvARB),
+ TABLE_ENTRY(GetnPixelMapuivARB),
+ TABLE_ENTRY(GetnPixelMapusvARB),
+ TABLE_ENTRY(GetnPolygonStippleARB),
+ TABLE_ENTRY(GetnSeparableFilterARB),
+ TABLE_ENTRY(GetnTexImageARB),
+ TABLE_ENTRY(GetnUniformdvARB),
+ TABLE_ENTRY(GetnUniformfvARB),
+ TABLE_ENTRY(GetnUniformivARB),
+ TABLE_ENTRY(GetnUniformuivARB),
+ TABLE_ENTRY(ReadnPixelsARB),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_627),
- TABLE_ENTRY(_dispatch_stub_628),
- TABLE_ENTRY(_dispatch_stub_629),
- TABLE_ENTRY(_dispatch_stub_630),
- TABLE_ENTRY(_dispatch_stub_631),
- TABLE_ENTRY(_dispatch_stub_632),
- TABLE_ENTRY(_dispatch_stub_633),
- TABLE_ENTRY(_dispatch_stub_634),
+ TABLE_ENTRY(_dispatch_stub_647),
+ TABLE_ENTRY(_dispatch_stub_648),
+ TABLE_ENTRY(_dispatch_stub_649),
+ TABLE_ENTRY(_dispatch_stub_650),
+ TABLE_ENTRY(_dispatch_stub_651),
+ TABLE_ENTRY(_dispatch_stub_652),
+ TABLE_ENTRY(_dispatch_stub_653),
+ TABLE_ENTRY(_dispatch_stub_654),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -7240,7 +7360,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_669),
+ TABLE_ENTRY(_dispatch_stub_689),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -7282,15 +7402,15 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_711),
- TABLE_ENTRY(_dispatch_stub_712),
- TABLE_ENTRY(_dispatch_stub_713),
- TABLE_ENTRY(_dispatch_stub_714),
- TABLE_ENTRY(_dispatch_stub_715),
- TABLE_ENTRY(_dispatch_stub_716),
- TABLE_ENTRY(_dispatch_stub_717),
- TABLE_ENTRY(_dispatch_stub_718),
- TABLE_ENTRY(_dispatch_stub_719),
+ TABLE_ENTRY(_dispatch_stub_731),
+ TABLE_ENTRY(_dispatch_stub_732),
+ TABLE_ENTRY(_dispatch_stub_733),
+ TABLE_ENTRY(_dispatch_stub_734),
+ TABLE_ENTRY(_dispatch_stub_735),
+ TABLE_ENTRY(_dispatch_stub_736),
+ TABLE_ENTRY(_dispatch_stub_737),
+ TABLE_ENTRY(_dispatch_stub_738),
+ TABLE_ENTRY(_dispatch_stub_739),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -7371,11 +7491,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_800),
- TABLE_ENTRY(_dispatch_stub_801),
- TABLE_ENTRY(_dispatch_stub_802),
- TABLE_ENTRY(_dispatch_stub_803),
- TABLE_ENTRY(_dispatch_stub_804),
+ TABLE_ENTRY(_dispatch_stub_820),
+ TABLE_ENTRY(_dispatch_stub_821),
+ TABLE_ENTRY(_dispatch_stub_822),
+ TABLE_ENTRY(_dispatch_stub_823),
+ TABLE_ENTRY(_dispatch_stub_824),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
@@ -7384,8 +7504,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(ProgramNamedParameter4fvNV),
TABLE_ENTRY(PrimitiveRestartIndexNV),
TABLE_ENTRY(PrimitiveRestartNV),
- TABLE_ENTRY(_dispatch_stub_813),
- TABLE_ENTRY(_dispatch_stub_814),
+ TABLE_ENTRY(_dispatch_stub_833),
+ TABLE_ENTRY(_dispatch_stub_834),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -7403,9 +7523,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_832),
- TABLE_ENTRY(_dispatch_stub_833),
- TABLE_ENTRY(_dispatch_stub_834),
+ TABLE_ENTRY(_dispatch_stub_852),
+ TABLE_ENTRY(_dispatch_stub_853),
+ TABLE_ENTRY(_dispatch_stub_854),
TABLE_ENTRY(BindFragDataLocationEXT),
TABLE_ENTRY(GetFragDataLocationEXT),
TABLE_ENTRY(GetUniformuivEXT),
@@ -7463,8 +7583,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_892),
- TABLE_ENTRY(_dispatch_stub_893),
+ TABLE_ENTRY(_dispatch_stub_912),
+ TABLE_ENTRY(_dispatch_stub_913),
TABLE_ENTRY(GetObjectParameterivAPPLE),
TABLE_ENTRY(ObjectPurgeableAPPLE),
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
@@ -7472,11 +7592,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(CreateShaderProgramEXT),
TABLE_ENTRY(UseShaderProgramEXT),
TABLE_ENTRY(TextureBarrierNV),
- TABLE_ENTRY(_dispatch_stub_901),
- TABLE_ENTRY(_dispatch_stub_902),
- TABLE_ENTRY(_dispatch_stub_903),
- TABLE_ENTRY(_dispatch_stub_904),
- TABLE_ENTRY(_dispatch_stub_905),
+ TABLE_ENTRY(_dispatch_stub_921),
+ TABLE_ENTRY(_dispatch_stub_922),
+ TABLE_ENTRY(_dispatch_stub_923),
+ TABLE_ENTRY(_dispatch_stub_924),
+ TABLE_ENTRY(_dispatch_stub_925),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
@@ -7783,10 +7903,10 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
TABLE_ENTRY(PointParameterf),
TABLE_ENTRY(PointParameterfARB),
- TABLE_ENTRY(_dispatch_stub_641),
+ TABLE_ENTRY(_dispatch_stub_661),
TABLE_ENTRY(PointParameterfv),
TABLE_ENTRY(PointParameterfvARB),
- TABLE_ENTRY(_dispatch_stub_642),
+ TABLE_ENTRY(_dispatch_stub_662),
TABLE_ENTRY(SecondaryColor3b),
TABLE_ENTRY(SecondaryColor3bv),
TABLE_ENTRY(SecondaryColor3d),
@@ -7812,7 +7932,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(FogCoordf),
TABLE_ENTRY(FogCoordfv),
TABLE_ENTRY(BlendFuncSeparate),
- TABLE_ENTRY(_dispatch_stub_670),
+ TABLE_ENTRY(_dispatch_stub_690),
TABLE_ENTRY(WindowPos2d),
TABLE_ENTRY(WindowPos2dARB),
TABLE_ENTRY(WindowPos2dv),
diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h
index b11bca21c..9da75011b 100644
--- a/mesalib/src/mapi/glapi/glprocs.h
+++ b/mesalib/src/mapi/glapi/glprocs.h
@@ -678,6 +678,26 @@ static const char gl_string_table[] =
"glGetShaderPrecisionFormat\0"
"glReleaseShaderCompiler\0"
"glShaderBinary\0"
+ "glGetGraphicsResetStatusARB\0"
+ "glGetnColorTableARB\0"
+ "glGetnCompressedTexImageARB\0"
+ "glGetnConvolutionFilterARB\0"
+ "glGetnHistogramARB\0"
+ "glGetnMapdvARB\0"
+ "glGetnMapfvARB\0"
+ "glGetnMapivARB\0"
+ "glGetnMinmaxARB\0"
+ "glGetnPixelMapfvARB\0"
+ "glGetnPixelMapuivARB\0"
+ "glGetnPixelMapusvARB\0"
+ "glGetnPolygonStippleARB\0"
+ "glGetnSeparableFilterARB\0"
+ "glGetnTexImageARB\0"
+ "glGetnUniformdvARB\0"
+ "glGetnUniformfvARB\0"
+ "glGetnUniformivARB\0"
+ "glGetnUniformuivARB\0"
+ "glReadnPixelsARB\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
@@ -1336,41 +1356,41 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_627 mgl_dispatch_stub_627
-#define gl_dispatch_stub_628 mgl_dispatch_stub_628
-#define gl_dispatch_stub_629 mgl_dispatch_stub_629
-#define gl_dispatch_stub_630 mgl_dispatch_stub_630
-#define gl_dispatch_stub_631 mgl_dispatch_stub_631
-#define gl_dispatch_stub_632 mgl_dispatch_stub_632
-#define gl_dispatch_stub_633 mgl_dispatch_stub_633
-#define gl_dispatch_stub_634 mgl_dispatch_stub_634
-#define gl_dispatch_stub_669 mgl_dispatch_stub_669
-#define gl_dispatch_stub_711 mgl_dispatch_stub_711
-#define gl_dispatch_stub_712 mgl_dispatch_stub_712
-#define gl_dispatch_stub_713 mgl_dispatch_stub_713
-#define gl_dispatch_stub_714 mgl_dispatch_stub_714
-#define gl_dispatch_stub_715 mgl_dispatch_stub_715
-#define gl_dispatch_stub_716 mgl_dispatch_stub_716
-#define gl_dispatch_stub_717 mgl_dispatch_stub_717
-#define gl_dispatch_stub_718 mgl_dispatch_stub_718
-#define gl_dispatch_stub_719 mgl_dispatch_stub_719
-#define gl_dispatch_stub_800 mgl_dispatch_stub_800
-#define gl_dispatch_stub_801 mgl_dispatch_stub_801
-#define gl_dispatch_stub_802 mgl_dispatch_stub_802
-#define gl_dispatch_stub_803 mgl_dispatch_stub_803
-#define gl_dispatch_stub_804 mgl_dispatch_stub_804
-#define gl_dispatch_stub_813 mgl_dispatch_stub_813
-#define gl_dispatch_stub_814 mgl_dispatch_stub_814
-#define gl_dispatch_stub_832 mgl_dispatch_stub_832
+#define gl_dispatch_stub_647 mgl_dispatch_stub_647
+#define gl_dispatch_stub_648 mgl_dispatch_stub_648
+#define gl_dispatch_stub_649 mgl_dispatch_stub_649
+#define gl_dispatch_stub_650 mgl_dispatch_stub_650
+#define gl_dispatch_stub_651 mgl_dispatch_stub_651
+#define gl_dispatch_stub_652 mgl_dispatch_stub_652
+#define gl_dispatch_stub_653 mgl_dispatch_stub_653
+#define gl_dispatch_stub_654 mgl_dispatch_stub_654
+#define gl_dispatch_stub_689 mgl_dispatch_stub_689
+#define gl_dispatch_stub_731 mgl_dispatch_stub_731
+#define gl_dispatch_stub_732 mgl_dispatch_stub_732
+#define gl_dispatch_stub_733 mgl_dispatch_stub_733
+#define gl_dispatch_stub_734 mgl_dispatch_stub_734
+#define gl_dispatch_stub_735 mgl_dispatch_stub_735
+#define gl_dispatch_stub_736 mgl_dispatch_stub_736
+#define gl_dispatch_stub_737 mgl_dispatch_stub_737
+#define gl_dispatch_stub_738 mgl_dispatch_stub_738
+#define gl_dispatch_stub_739 mgl_dispatch_stub_739
+#define gl_dispatch_stub_820 mgl_dispatch_stub_820
+#define gl_dispatch_stub_821 mgl_dispatch_stub_821
+#define gl_dispatch_stub_822 mgl_dispatch_stub_822
+#define gl_dispatch_stub_823 mgl_dispatch_stub_823
+#define gl_dispatch_stub_824 mgl_dispatch_stub_824
#define gl_dispatch_stub_833 mgl_dispatch_stub_833
#define gl_dispatch_stub_834 mgl_dispatch_stub_834
-#define gl_dispatch_stub_892 mgl_dispatch_stub_892
-#define gl_dispatch_stub_893 mgl_dispatch_stub_893
-#define gl_dispatch_stub_901 mgl_dispatch_stub_901
-#define gl_dispatch_stub_902 mgl_dispatch_stub_902
-#define gl_dispatch_stub_903 mgl_dispatch_stub_903
-#define gl_dispatch_stub_904 mgl_dispatch_stub_904
-#define gl_dispatch_stub_905 mgl_dispatch_stub_905
+#define gl_dispatch_stub_852 mgl_dispatch_stub_852
+#define gl_dispatch_stub_853 mgl_dispatch_stub_853
+#define gl_dispatch_stub_854 mgl_dispatch_stub_854
+#define gl_dispatch_stub_912 mgl_dispatch_stub_912
+#define gl_dispatch_stub_913 mgl_dispatch_stub_913
+#define gl_dispatch_stub_921 mgl_dispatch_stub_921
+#define gl_dispatch_stub_922 mgl_dispatch_stub_922
+#define gl_dispatch_stub_923 mgl_dispatch_stub_923
+#define gl_dispatch_stub_924 mgl_dispatch_stub_924
+#define gl_dispatch_stub_925 mgl_dispatch_stub_925
#endif /* USE_MGL_NAMESPACE */
@@ -1388,41 +1408,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_627(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_628(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_629(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_630(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_631(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_632(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_633(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_634(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_669(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_711(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_712(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_713(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_714(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_715(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_716(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_717(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_718(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_719(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_800(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_801(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_802(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_803(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_804(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_813(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_814(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_832(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_833(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_834(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_892(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_893(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_901(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_902(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_904(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_905(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_647(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_648(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_649(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_650(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_651(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_652(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_653(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_654(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_689(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_731(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_732(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_733(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_734(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_735(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_736(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_737(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_738(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_739(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_820(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_821(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_822(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_823(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_824(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_833(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_834(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_852(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_853(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_912(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_913(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_921(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_922(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_923(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_924(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_925(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2052,647 +2072,667 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(10200, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 623),
NAME_FUNC_OFFSET(10227, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 624),
NAME_FUNC_OFFSET(10251, glShaderBinary, glShaderBinary, NULL, 625),
- NAME_FUNC_OFFSET(10266, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 626),
- NAME_FUNC_OFFSET(10285, gl_dispatch_stub_627, gl_dispatch_stub_627, NULL, 627),
- NAME_FUNC_OFFSET(10317, gl_dispatch_stub_628, gl_dispatch_stub_628, NULL, 628),
- NAME_FUNC_OFFSET(10349, gl_dispatch_stub_629, gl_dispatch_stub_629, NULL, 629),
- NAME_FUNC_OFFSET(10377, gl_dispatch_stub_630, gl_dispatch_stub_630, NULL, 630),
- NAME_FUNC_OFFSET(10406, gl_dispatch_stub_631, gl_dispatch_stub_631, NULL, 631),
- NAME_FUNC_OFFSET(10434, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, 632),
- NAME_FUNC_OFFSET(10463, gl_dispatch_stub_633, gl_dispatch_stub_633, NULL, 633),
- NAME_FUNC_OFFSET(10480, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, 634),
- NAME_FUNC_OFFSET(10500, glColorPointerEXT, glColorPointerEXT, NULL, 635),
- NAME_FUNC_OFFSET(10518, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 636),
- NAME_FUNC_OFFSET(10539, glIndexPointerEXT, glIndexPointerEXT, NULL, 637),
- NAME_FUNC_OFFSET(10557, glNormalPointerEXT, glNormalPointerEXT, NULL, 638),
- NAME_FUNC_OFFSET(10576, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 639),
- NAME_FUNC_OFFSET(10597, glVertexPointerEXT, glVertexPointerEXT, NULL, 640),
- NAME_FUNC_OFFSET(10616, glPointParameterfEXT, glPointParameterfEXT, NULL, 641),
- NAME_FUNC_OFFSET(10637, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642),
- NAME_FUNC_OFFSET(10659, glLockArraysEXT, glLockArraysEXT, NULL, 643),
- NAME_FUNC_OFFSET(10675, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 644),
- NAME_FUNC_OFFSET(10693, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 645),
- NAME_FUNC_OFFSET(10715, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 646),
- NAME_FUNC_OFFSET(10738, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 647),
- NAME_FUNC_OFFSET(10760, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 648),
- NAME_FUNC_OFFSET(10783, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 649),
- NAME_FUNC_OFFSET(10805, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 650),
- NAME_FUNC_OFFSET(10828, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 651),
- NAME_FUNC_OFFSET(10850, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 652),
- NAME_FUNC_OFFSET(10873, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 653),
- NAME_FUNC_OFFSET(10895, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 654),
- NAME_FUNC_OFFSET(10918, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 655),
- NAME_FUNC_OFFSET(10941, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 656),
- NAME_FUNC_OFFSET(10965, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 657),
- NAME_FUNC_OFFSET(10988, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 658),
- NAME_FUNC_OFFSET(11012, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 659),
- NAME_FUNC_OFFSET(11035, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 660),
- NAME_FUNC_OFFSET(11059, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 661),
- NAME_FUNC_OFFSET(11086, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 662),
- NAME_FUNC_OFFSET(11107, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 663),
- NAME_FUNC_OFFSET(11130, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 664),
- NAME_FUNC_OFFSET(11151, glFogCoorddEXT, glFogCoorddEXT, NULL, 665),
- NAME_FUNC_OFFSET(11166, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 666),
- NAME_FUNC_OFFSET(11182, glFogCoordfEXT, glFogCoordfEXT, NULL, 667),
- NAME_FUNC_OFFSET(11197, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 668),
- NAME_FUNC_OFFSET(11213, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, 669),
- NAME_FUNC_OFFSET(11231, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670),
- NAME_FUNC_OFFSET(11254, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 671),
- NAME_FUNC_OFFSET(11280, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 672),
- NAME_FUNC_OFFSET(11301, glCombinerInputNV, glCombinerInputNV, NULL, 673),
- NAME_FUNC_OFFSET(11319, glCombinerOutputNV, glCombinerOutputNV, NULL, 674),
- NAME_FUNC_OFFSET(11338, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 675),
- NAME_FUNC_OFFSET(11361, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 676),
- NAME_FUNC_OFFSET(11385, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 677),
- NAME_FUNC_OFFSET(11408, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 678),
- NAME_FUNC_OFFSET(11432, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 679),
- NAME_FUNC_OFFSET(11455, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 680),
- NAME_FUNC_OFFSET(11487, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 681),
- NAME_FUNC_OFFSET(11519, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 682),
- NAME_FUNC_OFFSET(11552, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 683),
- NAME_FUNC_OFFSET(11585, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 684),
- NAME_FUNC_OFFSET(11622, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 685),
- NAME_FUNC_OFFSET(11659, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 686),
- NAME_FUNC_OFFSET(11679, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687),
- NAME_FUNC_OFFSET(11697, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688),
- NAME_FUNC_OFFSET(11716, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689),
- NAME_FUNC_OFFSET(11734, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690),
- NAME_FUNC_OFFSET(11753, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691),
- NAME_FUNC_OFFSET(11771, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692),
- NAME_FUNC_OFFSET(11790, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693),
- NAME_FUNC_OFFSET(11808, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694),
- NAME_FUNC_OFFSET(11827, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695),
- NAME_FUNC_OFFSET(11845, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696),
- NAME_FUNC_OFFSET(11864, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697),
- NAME_FUNC_OFFSET(11882, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698),
- NAME_FUNC_OFFSET(11901, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699),
- NAME_FUNC_OFFSET(11919, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700),
- NAME_FUNC_OFFSET(11938, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701),
- NAME_FUNC_OFFSET(11956, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702),
- NAME_FUNC_OFFSET(11975, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 703),
- NAME_FUNC_OFFSET(11993, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 704),
- NAME_FUNC_OFFSET(12012, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 705),
- NAME_FUNC_OFFSET(12030, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 706),
- NAME_FUNC_OFFSET(12049, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 707),
- NAME_FUNC_OFFSET(12067, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 708),
- NAME_FUNC_OFFSET(12086, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 709),
- NAME_FUNC_OFFSET(12104, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 710),
- NAME_FUNC_OFFSET(12123, gl_dispatch_stub_711, gl_dispatch_stub_711, NULL, 711),
- NAME_FUNC_OFFSET(12148, gl_dispatch_stub_712, gl_dispatch_stub_712, NULL, 712),
- NAME_FUNC_OFFSET(12175, gl_dispatch_stub_713, gl_dispatch_stub_713, NULL, 713),
- NAME_FUNC_OFFSET(12192, gl_dispatch_stub_714, gl_dispatch_stub_714, NULL, 714),
- NAME_FUNC_OFFSET(12208, gl_dispatch_stub_715, gl_dispatch_stub_715, NULL, 715),
- NAME_FUNC_OFFSET(12222, gl_dispatch_stub_716, gl_dispatch_stub_716, NULL, 716),
- NAME_FUNC_OFFSET(12237, gl_dispatch_stub_717, gl_dispatch_stub_717, NULL, 717),
- NAME_FUNC_OFFSET(12249, gl_dispatch_stub_718, gl_dispatch_stub_718, NULL, 718),
- NAME_FUNC_OFFSET(12262, gl_dispatch_stub_719, gl_dispatch_stub_719, NULL, 719),
- NAME_FUNC_OFFSET(12276, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 720),
- NAME_FUNC_OFFSET(12300, glBindProgramNV, glBindProgramNV, NULL, 721),
- NAME_FUNC_OFFSET(12316, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 722),
- NAME_FUNC_OFFSET(12335, glExecuteProgramNV, glExecuteProgramNV, NULL, 723),
- NAME_FUNC_OFFSET(12354, glGenProgramsNV, glGenProgramsNV, NULL, 724),
- NAME_FUNC_OFFSET(12370, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 725),
- NAME_FUNC_OFFSET(12396, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 726),
- NAME_FUNC_OFFSET(12422, glGetProgramStringNV, glGetProgramStringNV, NULL, 727),
- NAME_FUNC_OFFSET(12443, glGetProgramivNV, glGetProgramivNV, NULL, 728),
- NAME_FUNC_OFFSET(12460, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 729),
- NAME_FUNC_OFFSET(12481, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730),
- NAME_FUNC_OFFSET(12509, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 731),
- NAME_FUNC_OFFSET(12531, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 732),
- NAME_FUNC_OFFSET(12553, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 733),
- NAME_FUNC_OFFSET(12575, glIsProgramNV, glIsProgramNV, NULL, 734),
- NAME_FUNC_OFFSET(12589, glLoadProgramNV, glLoadProgramNV, NULL, 735),
- NAME_FUNC_OFFSET(12605, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 736),
- NAME_FUNC_OFFSET(12630, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 737),
- NAME_FUNC_OFFSET(12655, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 738),
- NAME_FUNC_OFFSET(12683, glTrackMatrixNV, glTrackMatrixNV, NULL, 739),
- NAME_FUNC_OFFSET(12699, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 740),
- NAME_FUNC_OFFSET(12718, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 741),
- NAME_FUNC_OFFSET(12738, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 742),
- NAME_FUNC_OFFSET(12757, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 743),
- NAME_FUNC_OFFSET(12777, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 744),
- NAME_FUNC_OFFSET(12796, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 745),
- NAME_FUNC_OFFSET(12816, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 746),
- NAME_FUNC_OFFSET(12835, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 747),
- NAME_FUNC_OFFSET(12855, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 748),
- NAME_FUNC_OFFSET(12874, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 749),
- NAME_FUNC_OFFSET(12894, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 750),
- NAME_FUNC_OFFSET(12913, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 751),
- NAME_FUNC_OFFSET(12933, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 752),
- NAME_FUNC_OFFSET(12952, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 753),
- NAME_FUNC_OFFSET(12972, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 754),
- NAME_FUNC_OFFSET(12991, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 755),
- NAME_FUNC_OFFSET(13011, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 756),
- NAME_FUNC_OFFSET(13030, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 757),
- NAME_FUNC_OFFSET(13050, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 758),
- NAME_FUNC_OFFSET(13069, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 759),
- NAME_FUNC_OFFSET(13089, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 760),
- NAME_FUNC_OFFSET(13108, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 761),
- NAME_FUNC_OFFSET(13128, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 762),
- NAME_FUNC_OFFSET(13147, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 763),
- NAME_FUNC_OFFSET(13167, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 764),
- NAME_FUNC_OFFSET(13187, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 765),
- NAME_FUNC_OFFSET(13208, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 766),
- NAME_FUNC_OFFSET(13232, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 767),
- NAME_FUNC_OFFSET(13253, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 768),
- NAME_FUNC_OFFSET(13274, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 769),
- NAME_FUNC_OFFSET(13295, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 770),
- NAME_FUNC_OFFSET(13316, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 771),
- NAME_FUNC_OFFSET(13337, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 772),
- NAME_FUNC_OFFSET(13358, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 773),
- NAME_FUNC_OFFSET(13379, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 774),
- NAME_FUNC_OFFSET(13400, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 775),
- NAME_FUNC_OFFSET(13421, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 776),
- NAME_FUNC_OFFSET(13442, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 777),
- NAME_FUNC_OFFSET(13463, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 778),
- NAME_FUNC_OFFSET(13484, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 779),
- NAME_FUNC_OFFSET(13506, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 780),
- NAME_FUNC_OFFSET(13533, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 781),
- NAME_FUNC_OFFSET(13560, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 782),
- NAME_FUNC_OFFSET(13584, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 783),
- NAME_FUNC_OFFSET(13608, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 784),
- NAME_FUNC_OFFSET(13630, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 785),
- NAME_FUNC_OFFSET(13652, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 786),
- NAME_FUNC_OFFSET(13674, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 787),
- NAME_FUNC_OFFSET(13699, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 788),
- NAME_FUNC_OFFSET(13723, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 789),
- NAME_FUNC_OFFSET(13745, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 790),
- NAME_FUNC_OFFSET(13767, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 791),
- NAME_FUNC_OFFSET(13789, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 792),
- NAME_FUNC_OFFSET(13815, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 793),
- NAME_FUNC_OFFSET(13838, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 794),
- NAME_FUNC_OFFSET(13862, glPassTexCoordATI, glPassTexCoordATI, NULL, 795),
- NAME_FUNC_OFFSET(13880, glSampleMapATI, glSampleMapATI, NULL, 796),
- NAME_FUNC_OFFSET(13895, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 797),
- NAME_FUNC_OFFSET(13926, glPointParameteriNV, glPointParameteriNV, NULL, 798),
- NAME_FUNC_OFFSET(13946, glPointParameterivNV, glPointParameterivNV, NULL, 799),
- NAME_FUNC_OFFSET(13967, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800),
- NAME_FUNC_OFFSET(13990, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, 801),
- NAME_FUNC_OFFSET(14013, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, 802),
- NAME_FUNC_OFFSET(14039, gl_dispatch_stub_803, gl_dispatch_stub_803, NULL, 803),
- NAME_FUNC_OFFSET(14062, gl_dispatch_stub_804, gl_dispatch_stub_804, NULL, 804),
- NAME_FUNC_OFFSET(14083, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 805),
- NAME_FUNC_OFFSET(14114, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 806),
- NAME_FUNC_OFFSET(14145, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 807),
- NAME_FUNC_OFFSET(14173, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 808),
- NAME_FUNC_OFFSET(14202, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 809),
- NAME_FUNC_OFFSET(14230, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 810),
- NAME_FUNC_OFFSET(14259, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 811),
- NAME_FUNC_OFFSET(14285, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 812),
- NAME_FUNC_OFFSET(14306, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813),
- NAME_FUNC_OFFSET(14323, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814),
- NAME_FUNC_OFFSET(14350, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 815),
- NAME_FUNC_OFFSET(14371, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 816),
- NAME_FUNC_OFFSET(14393, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 817),
- NAME_FUNC_OFFSET(14421, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 818),
- NAME_FUNC_OFFSET(14445, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 819),
- NAME_FUNC_OFFSET(14470, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 820),
- NAME_FUNC_OFFSET(14499, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 821),
- NAME_FUNC_OFFSET(14525, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 822),
- NAME_FUNC_OFFSET(14551, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 823),
- NAME_FUNC_OFFSET(14577, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 824),
- NAME_FUNC_OFFSET(14598, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 825),
- NAME_FUNC_OFFSET(14620, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 826),
- NAME_FUNC_OFFSET(14640, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 827),
- NAME_FUNC_OFFSET(14681, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 828),
- NAME_FUNC_OFFSET(14713, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 829),
- NAME_FUNC_OFFSET(14732, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 830),
- NAME_FUNC_OFFSET(14752, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 831),
- NAME_FUNC_OFFSET(14777, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832),
- NAME_FUNC_OFFSET(14798, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833),
- NAME_FUNC_OFFSET(14822, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
- NAME_FUNC_OFFSET(14852, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 835),
- NAME_FUNC_OFFSET(14878, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 836),
- NAME_FUNC_OFFSET(14903, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 837),
- NAME_FUNC_OFFSET(14922, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 838),
- NAME_FUNC_OFFSET(14946, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 839),
- NAME_FUNC_OFFSET(14971, glUniform1uiEXT, glUniform1uiEXT, NULL, 840),
- NAME_FUNC_OFFSET(14987, glUniform1uivEXT, glUniform1uivEXT, NULL, 841),
- NAME_FUNC_OFFSET(15004, glUniform2uiEXT, glUniform2uiEXT, NULL, 842),
- NAME_FUNC_OFFSET(15020, glUniform2uivEXT, glUniform2uivEXT, NULL, 843),
- NAME_FUNC_OFFSET(15037, glUniform3uiEXT, glUniform3uiEXT, NULL, 844),
- NAME_FUNC_OFFSET(15053, glUniform3uivEXT, glUniform3uivEXT, NULL, 845),
- NAME_FUNC_OFFSET(15070, glUniform4uiEXT, glUniform4uiEXT, NULL, 846),
- NAME_FUNC_OFFSET(15086, glUniform4uivEXT, glUniform4uivEXT, NULL, 847),
- NAME_FUNC_OFFSET(15103, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 848),
- NAME_FUNC_OFFSET(15124, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 849),
- NAME_FUNC_OFFSET(15146, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 850),
- NAME_FUNC_OFFSET(15168, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 851),
- NAME_FUNC_OFFSET(15191, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 852),
- NAME_FUNC_OFFSET(15212, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 853),
- NAME_FUNC_OFFSET(15234, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 854),
- NAME_FUNC_OFFSET(15256, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 855),
- NAME_FUNC_OFFSET(15279, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 856),
- NAME_FUNC_OFFSET(15300, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 857),
- NAME_FUNC_OFFSET(15322, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 858),
- NAME_FUNC_OFFSET(15344, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 859),
- NAME_FUNC_OFFSET(15367, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 860),
- NAME_FUNC_OFFSET(15389, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 861),
- NAME_FUNC_OFFSET(15410, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 862),
- NAME_FUNC_OFFSET(15432, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 863),
- NAME_FUNC_OFFSET(15454, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 864),
- NAME_FUNC_OFFSET(15477, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 865),
- NAME_FUNC_OFFSET(15499, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 866),
- NAME_FUNC_OFFSET(15522, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 867),
- NAME_FUNC_OFFSET(15545, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 868),
- NAME_FUNC_OFFSET(15571, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 869),
- NAME_FUNC_OFFSET(15600, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 870),
- NAME_FUNC_OFFSET(15622, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 871),
- NAME_FUNC_OFFSET(15642, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 872),
- NAME_FUNC_OFFSET(15661, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 873),
- NAME_FUNC_OFFSET(15685, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 874),
- NAME_FUNC_OFFSET(15709, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 875),
- NAME_FUNC_OFFSET(15731, glClearColorIiEXT, glClearColorIiEXT, NULL, 876),
- NAME_FUNC_OFFSET(15749, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 877),
- NAME_FUNC_OFFSET(15768, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 878),
- NAME_FUNC_OFFSET(15792, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 879),
- NAME_FUNC_OFFSET(15817, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 880),
- NAME_FUNC_OFFSET(15838, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 881),
- NAME_FUNC_OFFSET(15860, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 882),
- NAME_FUNC_OFFSET(15887, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 883),
- NAME_FUNC_OFFSET(15912, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 884),
- NAME_FUNC_OFFSET(15940, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 885),
- NAME_FUNC_OFFSET(15960, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 886),
- NAME_FUNC_OFFSET(15982, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 887),
- NAME_FUNC_OFFSET(16003, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 888),
- NAME_FUNC_OFFSET(16029, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 889),
- NAME_FUNC_OFFSET(16062, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 890),
- NAME_FUNC_OFFSET(16093, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 891),
- NAME_FUNC_OFFSET(16114, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
- NAME_FUNC_OFFSET(16145, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
- NAME_FUNC_OFFSET(16165, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 894),
- NAME_FUNC_OFFSET(16193, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 895),
- NAME_FUNC_OFFSET(16216, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 896),
- NAME_FUNC_OFFSET(16241, glActiveProgramEXT, glActiveProgramEXT, NULL, 897),
- NAME_FUNC_OFFSET(16260, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 898),
- NAME_FUNC_OFFSET(16285, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 899),
- NAME_FUNC_OFFSET(16307, glTextureBarrierNV, glTextureBarrierNV, NULL, 900),
- NAME_FUNC_OFFSET(16326, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
- NAME_FUNC_OFFSET(16351, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
- NAME_FUNC_OFFSET(16380, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
- NAME_FUNC_OFFSET(16411, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
- NAME_FUNC_OFFSET(16435, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
- NAME_FUNC_OFFSET(16460, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 906),
- NAME_FUNC_OFFSET(16499, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 907),
- NAME_FUNC_OFFSET(16528, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(16546, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(16563, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(16579, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(16604, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(16624, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(16644, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(16667, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(16690, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(16710, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(16727, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(16744, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(16759, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16783, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16802, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16821, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16837, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16856, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16879, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16895, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16911, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16938, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(16965, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(16985, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(17004, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(17023, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(17053, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(17083, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(17113, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(17143, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(17162, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(17185, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(17210, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(17235, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(17262, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(17290, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(17317, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(17345, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(17374, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(17403, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(17429, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(17460, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(17491, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(17515, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(17538, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(17556, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17585, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(17614, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(17629, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(17655, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(17681, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(17696, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(17708, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(17728, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(17745, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(17761, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17780, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17803, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17819, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17841, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17859, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17878, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17896, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17915, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17933, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17952, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17970, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17989, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(18007, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(18026, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(18044, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(18063, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(18081, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(18100, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(18118, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(18137, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(18155, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(18174, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(18192, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(18211, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(18229, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(18248, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(18266, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(18285, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(18303, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(18322, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(18340, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(18359, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(18377, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(18396, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(18414, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(18433, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(18456, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET(18479, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET(18502, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET(18525, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET(18548, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET(18565, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET(18588, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET(18611, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(18634, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(18660, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(18686, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(18712, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET(18736, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET(18763, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET(18789, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET(18809, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET(18829, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET(18849, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET(18872, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET(18896, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET(18919, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET(18943, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET(18960, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET(18978, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET(18995, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET(19013, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET(19030, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET(19048, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET(19065, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET(19083, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET(19100, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET(19118, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET(19135, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET(19153, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET(19170, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET(19188, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(19205, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET(19223, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(19240, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(19258, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET(19277, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET(19296, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(19315, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(19334, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(19354, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(19374, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(19394, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(19412, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(19429, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET(19447, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(19464, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(19482, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(19500, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(19517, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(19535, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET(19554, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET(19573, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(19592, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
- NAME_FUNC_OFFSET(19614, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET(19627, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(19640, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(19656, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(19672, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(19685, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(19708, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET(19728, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET(19747, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(19758, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(19770, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET(19784, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET(19797, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET(19813, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET(19824, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(19837, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET(19856, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET(19876, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET(19889, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET(19899, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET(19915, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(19934, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET(19952, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET(19973, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET(19988, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET(20003, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(20017, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET(20032, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET(20044, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET(20057, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET(20069, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET(20082, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET(20094, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET(20107, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET(20119, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET(20132, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET(20144, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET(20157, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET(20169, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET(20182, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET(20194, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET(20207, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET(20219, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET(20232, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET(20251, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET(20270, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET(20289, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET(20302, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET(20320, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET(20341, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET(20359, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET(20379, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(20393, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(20410, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20435, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20457, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
- NAME_FUNC_OFFSET(20484, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
- NAME_FUNC_OFFSET(20508, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
- NAME_FUNC_OFFSET(20544, gl_dispatch_stub_633, gl_dispatch_stub_633, NULL, 633),
- NAME_FUNC_OFFSET(20560, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, 634),
- NAME_FUNC_OFFSET(20579, glPointParameterfEXT, glPointParameterfEXT, NULL, 641),
- NAME_FUNC_OFFSET(20597, glPointParameterfEXT, glPointParameterfEXT, NULL, 641),
- NAME_FUNC_OFFSET(20618, glPointParameterfEXT, glPointParameterfEXT, NULL, 641),
- NAME_FUNC_OFFSET(20640, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642),
- NAME_FUNC_OFFSET(20659, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642),
- NAME_FUNC_OFFSET(20681, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642),
- NAME_FUNC_OFFSET(20704, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 645),
- NAME_FUNC_OFFSET(20723, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 646),
- NAME_FUNC_OFFSET(20743, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 647),
- NAME_FUNC_OFFSET(20762, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 648),
- NAME_FUNC_OFFSET(20782, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 649),
- NAME_FUNC_OFFSET(20801, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 650),
- NAME_FUNC_OFFSET(20821, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 651),
- NAME_FUNC_OFFSET(20840, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 652),
- NAME_FUNC_OFFSET(20860, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 653),
- NAME_FUNC_OFFSET(20879, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 654),
- NAME_FUNC_OFFSET(20899, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 655),
- NAME_FUNC_OFFSET(20919, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 656),
- NAME_FUNC_OFFSET(20940, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 657),
- NAME_FUNC_OFFSET(20960, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 658),
- NAME_FUNC_OFFSET(20981, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 659),
- NAME_FUNC_OFFSET(21001, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 660),
- NAME_FUNC_OFFSET(21022, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 661),
- NAME_FUNC_OFFSET(21046, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 662),
- NAME_FUNC_OFFSET(21064, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 663),
- NAME_FUNC_OFFSET(21084, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 664),
- NAME_FUNC_OFFSET(21102, glFogCoorddEXT, glFogCoorddEXT, NULL, 665),
- NAME_FUNC_OFFSET(21114, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 666),
- NAME_FUNC_OFFSET(21127, glFogCoordfEXT, glFogCoordfEXT, NULL, 667),
- NAME_FUNC_OFFSET(21139, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 668),
- NAME_FUNC_OFFSET(21152, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670),
- NAME_FUNC_OFFSET(21172, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670),
- NAME_FUNC_OFFSET(21196, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687),
- NAME_FUNC_OFFSET(21210, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687),
- NAME_FUNC_OFFSET(21227, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688),
- NAME_FUNC_OFFSET(21242, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688),
- NAME_FUNC_OFFSET(21260, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689),
- NAME_FUNC_OFFSET(21274, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689),
- NAME_FUNC_OFFSET(21291, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690),
- NAME_FUNC_OFFSET(21306, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690),
- NAME_FUNC_OFFSET(21324, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691),
- NAME_FUNC_OFFSET(21338, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691),
- NAME_FUNC_OFFSET(21355, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692),
- NAME_FUNC_OFFSET(21370, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692),
- NAME_FUNC_OFFSET(21388, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693),
- NAME_FUNC_OFFSET(21402, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693),
- NAME_FUNC_OFFSET(21419, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694),
- NAME_FUNC_OFFSET(21434, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694),
- NAME_FUNC_OFFSET(21452, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695),
- NAME_FUNC_OFFSET(21466, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695),
- NAME_FUNC_OFFSET(21483, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696),
- NAME_FUNC_OFFSET(21498, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696),
- NAME_FUNC_OFFSET(21516, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697),
- NAME_FUNC_OFFSET(21530, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697),
- NAME_FUNC_OFFSET(21547, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698),
- NAME_FUNC_OFFSET(21562, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698),
- NAME_FUNC_OFFSET(21580, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699),
- NAME_FUNC_OFFSET(21594, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699),
- NAME_FUNC_OFFSET(21611, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700),
- NAME_FUNC_OFFSET(21626, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700),
- NAME_FUNC_OFFSET(21644, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701),
- NAME_FUNC_OFFSET(21658, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701),
- NAME_FUNC_OFFSET(21675, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702),
- NAME_FUNC_OFFSET(21690, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702),
- NAME_FUNC_OFFSET(21708, glBindProgramNV, glBindProgramNV, NULL, 721),
- NAME_FUNC_OFFSET(21725, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 722),
- NAME_FUNC_OFFSET(21745, glGenProgramsNV, glGenProgramsNV, NULL, 724),
- NAME_FUNC_OFFSET(21762, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730),
- NAME_FUNC_OFFSET(21788, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730),
- NAME_FUNC_OFFSET(21817, glIsProgramNV, glIsProgramNV, NULL, 734),
- NAME_FUNC_OFFSET(21832, glPointParameteriNV, glPointParameteriNV, NULL, 798),
- NAME_FUNC_OFFSET(21850, glPointParameterivNV, glPointParameterivNV, NULL, 799),
- NAME_FUNC_OFFSET(21869, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, 802),
- NAME_FUNC_OFFSET(21890, gl_dispatch_stub_804, gl_dispatch_stub_804, NULL, 804),
- NAME_FUNC_OFFSET(21906, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 811),
- NAME_FUNC_OFFSET(21930, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814),
- NAME_FUNC_OFFSET(21954, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814),
- NAME_FUNC_OFFSET(21981, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 815),
- NAME_FUNC_OFFSET(21999, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 816),
- NAME_FUNC_OFFSET(22018, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 817),
- NAME_FUNC_OFFSET(22043, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 818),
- NAME_FUNC_OFFSET(22064, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 819),
- NAME_FUNC_OFFSET(22086, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 820),
- NAME_FUNC_OFFSET(22112, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 821),
- NAME_FUNC_OFFSET(22135, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 822),
- NAME_FUNC_OFFSET(22158, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 823),
- NAME_FUNC_OFFSET(22181, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 824),
- NAME_FUNC_OFFSET(22199, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 825),
- NAME_FUNC_OFFSET(22218, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 826),
- NAME_FUNC_OFFSET(22235, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 827),
- NAME_FUNC_OFFSET(22273, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 828),
- NAME_FUNC_OFFSET(22302, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 829),
- NAME_FUNC_OFFSET(22318, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 830),
- NAME_FUNC_OFFSET(22335, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 831),
- NAME_FUNC_OFFSET(22357, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832),
- NAME_FUNC_OFFSET(22375, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 835),
- NAME_FUNC_OFFSET(22398, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 836),
- NAME_FUNC_OFFSET(22420, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 837),
- NAME_FUNC_OFFSET(22436, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 838),
- NAME_FUNC_OFFSET(22457, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 839),
- NAME_FUNC_OFFSET(22479, glUniform1uiEXT, glUniform1uiEXT, NULL, 840),
- NAME_FUNC_OFFSET(22492, glUniform1uivEXT, glUniform1uivEXT, NULL, 841),
- NAME_FUNC_OFFSET(22506, glUniform2uiEXT, glUniform2uiEXT, NULL, 842),
- NAME_FUNC_OFFSET(22519, glUniform2uivEXT, glUniform2uivEXT, NULL, 843),
- NAME_FUNC_OFFSET(22533, glUniform3uiEXT, glUniform3uiEXT, NULL, 844),
- NAME_FUNC_OFFSET(22546, glUniform3uivEXT, glUniform3uivEXT, NULL, 845),
- NAME_FUNC_OFFSET(22560, glUniform4uiEXT, glUniform4uiEXT, NULL, 846),
- NAME_FUNC_OFFSET(22573, glUniform4uivEXT, glUniform4uivEXT, NULL, 847),
- NAME_FUNC_OFFSET(22587, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 848),
- NAME_FUNC_OFFSET(22605, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 849),
- NAME_FUNC_OFFSET(22624, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 850),
- NAME_FUNC_OFFSET(22643, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 851),
- NAME_FUNC_OFFSET(22663, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 852),
- NAME_FUNC_OFFSET(22681, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 853),
- NAME_FUNC_OFFSET(22700, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 854),
- NAME_FUNC_OFFSET(22719, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 855),
- NAME_FUNC_OFFSET(22739, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 856),
- NAME_FUNC_OFFSET(22757, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 857),
- NAME_FUNC_OFFSET(22776, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 858),
- NAME_FUNC_OFFSET(22795, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 859),
- NAME_FUNC_OFFSET(22815, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 860),
- NAME_FUNC_OFFSET(22834, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 861),
- NAME_FUNC_OFFSET(22852, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 862),
- NAME_FUNC_OFFSET(22871, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 863),
- NAME_FUNC_OFFSET(22890, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 864),
- NAME_FUNC_OFFSET(22910, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 865),
- NAME_FUNC_OFFSET(22929, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 866),
- NAME_FUNC_OFFSET(22949, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 867),
- NAME_FUNC_OFFSET(22969, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 868),
- NAME_FUNC_OFFSET(22992, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 869),
- NAME_FUNC_OFFSET(23018, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 870),
- NAME_FUNC_OFFSET(23031, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 871),
- NAME_FUNC_OFFSET(23042, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 872),
- NAME_FUNC_OFFSET(23052, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 873),
- NAME_FUNC_OFFSET(23068, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 874),
- NAME_FUNC_OFFSET(23084, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 875),
- NAME_FUNC_OFFSET(23097, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 878),
- NAME_FUNC_OFFSET(23118, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 879),
- NAME_FUNC_OFFSET(23140, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 880),
- NAME_FUNC_OFFSET(23158, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 881),
- NAME_FUNC_OFFSET(23177, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 882),
- NAME_FUNC_OFFSET(23202, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 883),
- NAME_FUNC_OFFSET(23225, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 884),
- NAME_FUNC_OFFSET(23250, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 885),
- NAME_FUNC_OFFSET(23267, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 887),
- NAME_FUNC_OFFSET(23285, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 888),
- NAME_FUNC_OFFSET(23308, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 889),
- NAME_FUNC_OFFSET(23338, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 890),
- NAME_FUNC_OFFSET(23366, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 891),
+ NAME_FUNC_OFFSET(10266, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 626),
+ NAME_FUNC_OFFSET(10294, glGetnColorTableARB, glGetnColorTableARB, NULL, 627),
+ NAME_FUNC_OFFSET(10314, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 628),
+ NAME_FUNC_OFFSET(10342, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 629),
+ NAME_FUNC_OFFSET(10369, glGetnHistogramARB, glGetnHistogramARB, NULL, 630),
+ NAME_FUNC_OFFSET(10388, glGetnMapdvARB, glGetnMapdvARB, NULL, 631),
+ NAME_FUNC_OFFSET(10403, glGetnMapfvARB, glGetnMapfvARB, NULL, 632),
+ NAME_FUNC_OFFSET(10418, glGetnMapivARB, glGetnMapivARB, NULL, 633),
+ NAME_FUNC_OFFSET(10433, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 634),
+ NAME_FUNC_OFFSET(10449, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 635),
+ NAME_FUNC_OFFSET(10469, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 636),
+ NAME_FUNC_OFFSET(10490, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 637),
+ NAME_FUNC_OFFSET(10511, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 638),
+ NAME_FUNC_OFFSET(10535, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 639),
+ NAME_FUNC_OFFSET(10560, glGetnTexImageARB, glGetnTexImageARB, NULL, 640),
+ NAME_FUNC_OFFSET(10578, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 641),
+ NAME_FUNC_OFFSET(10597, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 642),
+ NAME_FUNC_OFFSET(10616, glGetnUniformivARB, glGetnUniformivARB, NULL, 643),
+ NAME_FUNC_OFFSET(10635, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 644),
+ NAME_FUNC_OFFSET(10655, glReadnPixelsARB, glReadnPixelsARB, NULL, 645),
+ NAME_FUNC_OFFSET(10672, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 646),
+ NAME_FUNC_OFFSET(10691, gl_dispatch_stub_647, gl_dispatch_stub_647, NULL, 647),
+ NAME_FUNC_OFFSET(10723, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648),
+ NAME_FUNC_OFFSET(10755, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, 649),
+ NAME_FUNC_OFFSET(10783, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, 650),
+ NAME_FUNC_OFFSET(10812, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, 651),
+ NAME_FUNC_OFFSET(10840, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, 652),
+ NAME_FUNC_OFFSET(10869, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
+ NAME_FUNC_OFFSET(10886, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654),
+ NAME_FUNC_OFFSET(10906, glColorPointerEXT, glColorPointerEXT, NULL, 655),
+ NAME_FUNC_OFFSET(10924, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 656),
+ NAME_FUNC_OFFSET(10945, glIndexPointerEXT, glIndexPointerEXT, NULL, 657),
+ NAME_FUNC_OFFSET(10963, glNormalPointerEXT, glNormalPointerEXT, NULL, 658),
+ NAME_FUNC_OFFSET(10982, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 659),
+ NAME_FUNC_OFFSET(11003, glVertexPointerEXT, glVertexPointerEXT, NULL, 660),
+ NAME_FUNC_OFFSET(11022, glPointParameterfEXT, glPointParameterfEXT, NULL, 661),
+ NAME_FUNC_OFFSET(11043, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662),
+ NAME_FUNC_OFFSET(11065, glLockArraysEXT, glLockArraysEXT, NULL, 663),
+ NAME_FUNC_OFFSET(11081, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 664),
+ NAME_FUNC_OFFSET(11099, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 665),
+ NAME_FUNC_OFFSET(11121, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 666),
+ NAME_FUNC_OFFSET(11144, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 667),
+ NAME_FUNC_OFFSET(11166, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 668),
+ NAME_FUNC_OFFSET(11189, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 669),
+ NAME_FUNC_OFFSET(11211, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 670),
+ NAME_FUNC_OFFSET(11234, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 671),
+ NAME_FUNC_OFFSET(11256, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 672),
+ NAME_FUNC_OFFSET(11279, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 673),
+ NAME_FUNC_OFFSET(11301, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 674),
+ NAME_FUNC_OFFSET(11324, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 675),
+ NAME_FUNC_OFFSET(11347, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 676),
+ NAME_FUNC_OFFSET(11371, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 677),
+ NAME_FUNC_OFFSET(11394, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 678),
+ NAME_FUNC_OFFSET(11418, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 679),
+ NAME_FUNC_OFFSET(11441, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 680),
+ NAME_FUNC_OFFSET(11465, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 681),
+ NAME_FUNC_OFFSET(11492, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 682),
+ NAME_FUNC_OFFSET(11513, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 683),
+ NAME_FUNC_OFFSET(11536, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 684),
+ NAME_FUNC_OFFSET(11557, glFogCoorddEXT, glFogCoorddEXT, NULL, 685),
+ NAME_FUNC_OFFSET(11572, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 686),
+ NAME_FUNC_OFFSET(11588, glFogCoordfEXT, glFogCoordfEXT, NULL, 687),
+ NAME_FUNC_OFFSET(11603, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 688),
+ NAME_FUNC_OFFSET(11619, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689),
+ NAME_FUNC_OFFSET(11637, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 690),
+ NAME_FUNC_OFFSET(11660, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 691),
+ NAME_FUNC_OFFSET(11686, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 692),
+ NAME_FUNC_OFFSET(11707, glCombinerInputNV, glCombinerInputNV, NULL, 693),
+ NAME_FUNC_OFFSET(11725, glCombinerOutputNV, glCombinerOutputNV, NULL, 694),
+ NAME_FUNC_OFFSET(11744, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 695),
+ NAME_FUNC_OFFSET(11767, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 696),
+ NAME_FUNC_OFFSET(11791, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 697),
+ NAME_FUNC_OFFSET(11814, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 698),
+ NAME_FUNC_OFFSET(11838, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 699),
+ NAME_FUNC_OFFSET(11861, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 700),
+ NAME_FUNC_OFFSET(11893, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 701),
+ NAME_FUNC_OFFSET(11925, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 702),
+ NAME_FUNC_OFFSET(11958, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 703),
+ NAME_FUNC_OFFSET(11991, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 704),
+ NAME_FUNC_OFFSET(12028, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 705),
+ NAME_FUNC_OFFSET(12065, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 706),
+ NAME_FUNC_OFFSET(12085, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 707),
+ NAME_FUNC_OFFSET(12103, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 708),
+ NAME_FUNC_OFFSET(12122, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 709),
+ NAME_FUNC_OFFSET(12140, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 710),
+ NAME_FUNC_OFFSET(12159, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 711),
+ NAME_FUNC_OFFSET(12177, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 712),
+ NAME_FUNC_OFFSET(12196, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713),
+ NAME_FUNC_OFFSET(12214, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714),
+ NAME_FUNC_OFFSET(12233, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715),
+ NAME_FUNC_OFFSET(12251, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716),
+ NAME_FUNC_OFFSET(12270, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717),
+ NAME_FUNC_OFFSET(12288, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718),
+ NAME_FUNC_OFFSET(12307, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719),
+ NAME_FUNC_OFFSET(12325, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720),
+ NAME_FUNC_OFFSET(12344, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721),
+ NAME_FUNC_OFFSET(12362, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722),
+ NAME_FUNC_OFFSET(12381, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 723),
+ NAME_FUNC_OFFSET(12399, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 724),
+ NAME_FUNC_OFFSET(12418, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 725),
+ NAME_FUNC_OFFSET(12436, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 726),
+ NAME_FUNC_OFFSET(12455, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 727),
+ NAME_FUNC_OFFSET(12473, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 728),
+ NAME_FUNC_OFFSET(12492, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 729),
+ NAME_FUNC_OFFSET(12510, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 730),
+ NAME_FUNC_OFFSET(12529, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(12554, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(12581, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, 733),
+ NAME_FUNC_OFFSET(12598, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734),
+ NAME_FUNC_OFFSET(12614, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, 735),
+ NAME_FUNC_OFFSET(12628, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, 736),
+ NAME_FUNC_OFFSET(12643, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, 737),
+ NAME_FUNC_OFFSET(12655, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, 738),
+ NAME_FUNC_OFFSET(12668, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, 739),
+ NAME_FUNC_OFFSET(12682, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 740),
+ NAME_FUNC_OFFSET(12706, glBindProgramNV, glBindProgramNV, NULL, 741),
+ NAME_FUNC_OFFSET(12722, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 742),
+ NAME_FUNC_OFFSET(12741, glExecuteProgramNV, glExecuteProgramNV, NULL, 743),
+ NAME_FUNC_OFFSET(12760, glGenProgramsNV, glGenProgramsNV, NULL, 744),
+ NAME_FUNC_OFFSET(12776, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 745),
+ NAME_FUNC_OFFSET(12802, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 746),
+ NAME_FUNC_OFFSET(12828, glGetProgramStringNV, glGetProgramStringNV, NULL, 747),
+ NAME_FUNC_OFFSET(12849, glGetProgramivNV, glGetProgramivNV, NULL, 748),
+ NAME_FUNC_OFFSET(12866, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 749),
+ NAME_FUNC_OFFSET(12887, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 750),
+ NAME_FUNC_OFFSET(12915, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 751),
+ NAME_FUNC_OFFSET(12937, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 752),
+ NAME_FUNC_OFFSET(12959, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 753),
+ NAME_FUNC_OFFSET(12981, glIsProgramNV, glIsProgramNV, NULL, 754),
+ NAME_FUNC_OFFSET(12995, glLoadProgramNV, glLoadProgramNV, NULL, 755),
+ NAME_FUNC_OFFSET(13011, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 756),
+ NAME_FUNC_OFFSET(13036, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 757),
+ NAME_FUNC_OFFSET(13061, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 758),
+ NAME_FUNC_OFFSET(13089, glTrackMatrixNV, glTrackMatrixNV, NULL, 759),
+ NAME_FUNC_OFFSET(13105, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 760),
+ NAME_FUNC_OFFSET(13124, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 761),
+ NAME_FUNC_OFFSET(13144, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 762),
+ NAME_FUNC_OFFSET(13163, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 763),
+ NAME_FUNC_OFFSET(13183, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 764),
+ NAME_FUNC_OFFSET(13202, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 765),
+ NAME_FUNC_OFFSET(13222, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 766),
+ NAME_FUNC_OFFSET(13241, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 767),
+ NAME_FUNC_OFFSET(13261, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 768),
+ NAME_FUNC_OFFSET(13280, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 769),
+ NAME_FUNC_OFFSET(13300, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 770),
+ NAME_FUNC_OFFSET(13319, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 771),
+ NAME_FUNC_OFFSET(13339, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 772),
+ NAME_FUNC_OFFSET(13358, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 773),
+ NAME_FUNC_OFFSET(13378, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 774),
+ NAME_FUNC_OFFSET(13397, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 775),
+ NAME_FUNC_OFFSET(13417, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 776),
+ NAME_FUNC_OFFSET(13436, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 777),
+ NAME_FUNC_OFFSET(13456, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 778),
+ NAME_FUNC_OFFSET(13475, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 779),
+ NAME_FUNC_OFFSET(13495, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 780),
+ NAME_FUNC_OFFSET(13514, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 781),
+ NAME_FUNC_OFFSET(13534, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 782),
+ NAME_FUNC_OFFSET(13553, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 783),
+ NAME_FUNC_OFFSET(13573, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 784),
+ NAME_FUNC_OFFSET(13593, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 785),
+ NAME_FUNC_OFFSET(13614, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 786),
+ NAME_FUNC_OFFSET(13638, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 787),
+ NAME_FUNC_OFFSET(13659, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 788),
+ NAME_FUNC_OFFSET(13680, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 789),
+ NAME_FUNC_OFFSET(13701, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13722, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 791),
+ NAME_FUNC_OFFSET(13743, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 792),
+ NAME_FUNC_OFFSET(13764, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 793),
+ NAME_FUNC_OFFSET(13785, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 794),
+ NAME_FUNC_OFFSET(13806, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 795),
+ NAME_FUNC_OFFSET(13827, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 796),
+ NAME_FUNC_OFFSET(13848, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 797),
+ NAME_FUNC_OFFSET(13869, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 798),
+ NAME_FUNC_OFFSET(13890, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 799),
+ NAME_FUNC_OFFSET(13912, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 800),
+ NAME_FUNC_OFFSET(13939, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 801),
+ NAME_FUNC_OFFSET(13966, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 802),
+ NAME_FUNC_OFFSET(13990, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 803),
+ NAME_FUNC_OFFSET(14014, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 804),
+ NAME_FUNC_OFFSET(14036, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 805),
+ NAME_FUNC_OFFSET(14058, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 806),
+ NAME_FUNC_OFFSET(14080, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 807),
+ NAME_FUNC_OFFSET(14105, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 808),
+ NAME_FUNC_OFFSET(14129, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 809),
+ NAME_FUNC_OFFSET(14151, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 810),
+ NAME_FUNC_OFFSET(14173, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 811),
+ NAME_FUNC_OFFSET(14195, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 812),
+ NAME_FUNC_OFFSET(14221, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 813),
+ NAME_FUNC_OFFSET(14244, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 814),
+ NAME_FUNC_OFFSET(14268, glPassTexCoordATI, glPassTexCoordATI, NULL, 815),
+ NAME_FUNC_OFFSET(14286, glSampleMapATI, glSampleMapATI, NULL, 816),
+ NAME_FUNC_OFFSET(14301, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 817),
+ NAME_FUNC_OFFSET(14332, glPointParameteriNV, glPointParameteriNV, NULL, 818),
+ NAME_FUNC_OFFSET(14352, glPointParameterivNV, glPointParameterivNV, NULL, 819),
+ NAME_FUNC_OFFSET(14373, gl_dispatch_stub_820, gl_dispatch_stub_820, NULL, 820),
+ NAME_FUNC_OFFSET(14396, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821),
+ NAME_FUNC_OFFSET(14419, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
+ NAME_FUNC_OFFSET(14445, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, 823),
+ NAME_FUNC_OFFSET(14468, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824),
+ NAME_FUNC_OFFSET(14489, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 825),
+ NAME_FUNC_OFFSET(14520, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 826),
+ NAME_FUNC_OFFSET(14551, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 827),
+ NAME_FUNC_OFFSET(14579, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 828),
+ NAME_FUNC_OFFSET(14608, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 829),
+ NAME_FUNC_OFFSET(14636, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 830),
+ NAME_FUNC_OFFSET(14665, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 831),
+ NAME_FUNC_OFFSET(14691, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 832),
+ NAME_FUNC_OFFSET(14712, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833),
+ NAME_FUNC_OFFSET(14729, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
+ NAME_FUNC_OFFSET(14756, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14777, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14799, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14827, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14851, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14876, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14905, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 841),
+ NAME_FUNC_OFFSET(14931, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 842),
+ NAME_FUNC_OFFSET(14957, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 843),
+ NAME_FUNC_OFFSET(14983, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15004, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15026, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15046, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15087, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15119, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15138, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15158, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15183, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852),
+ NAME_FUNC_OFFSET(15204, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853),
+ NAME_FUNC_OFFSET(15228, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
+ NAME_FUNC_OFFSET(15258, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15284, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 856),
+ NAME_FUNC_OFFSET(15309, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 857),
+ NAME_FUNC_OFFSET(15328, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15352, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15377, glUniform1uiEXT, glUniform1uiEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15393, glUniform1uivEXT, glUniform1uivEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15410, glUniform2uiEXT, glUniform2uiEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15426, glUniform2uivEXT, glUniform2uivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15443, glUniform3uiEXT, glUniform3uiEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15459, glUniform3uivEXT, glUniform3uivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15476, glUniform4uiEXT, glUniform4uiEXT, NULL, 866),
+ NAME_FUNC_OFFSET(15492, glUniform4uivEXT, glUniform4uivEXT, NULL, 867),
+ NAME_FUNC_OFFSET(15509, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 868),
+ NAME_FUNC_OFFSET(15530, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15552, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15574, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15597, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15618, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15640, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15662, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15685, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15706, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 877),
+ NAME_FUNC_OFFSET(15728, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 878),
+ NAME_FUNC_OFFSET(15750, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 879),
+ NAME_FUNC_OFFSET(15773, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 880),
+ NAME_FUNC_OFFSET(15795, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15816, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15838, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15860, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 884),
+ NAME_FUNC_OFFSET(15883, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 885),
+ NAME_FUNC_OFFSET(15905, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15928, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15951, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15977, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 889),
+ NAME_FUNC_OFFSET(16006, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 890),
+ NAME_FUNC_OFFSET(16028, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 891),
+ NAME_FUNC_OFFSET(16048, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 892),
+ NAME_FUNC_OFFSET(16067, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 893),
+ NAME_FUNC_OFFSET(16091, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 894),
+ NAME_FUNC_OFFSET(16115, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 895),
+ NAME_FUNC_OFFSET(16137, glClearColorIiEXT, glClearColorIiEXT, NULL, 896),
+ NAME_FUNC_OFFSET(16155, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 897),
+ NAME_FUNC_OFFSET(16174, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 898),
+ NAME_FUNC_OFFSET(16198, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 899),
+ NAME_FUNC_OFFSET(16223, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 900),
+ NAME_FUNC_OFFSET(16244, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(16266, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 902),
+ NAME_FUNC_OFFSET(16293, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 903),
+ NAME_FUNC_OFFSET(16318, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 904),
+ NAME_FUNC_OFFSET(16346, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 905),
+ NAME_FUNC_OFFSET(16366, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 906),
+ NAME_FUNC_OFFSET(16388, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 907),
+ NAME_FUNC_OFFSET(16409, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 908),
+ NAME_FUNC_OFFSET(16435, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 909),
+ NAME_FUNC_OFFSET(16468, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 910),
+ NAME_FUNC_OFFSET(16499, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 911),
+ NAME_FUNC_OFFSET(16520, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
+ NAME_FUNC_OFFSET(16551, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
+ NAME_FUNC_OFFSET(16571, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 914),
+ NAME_FUNC_OFFSET(16599, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 915),
+ NAME_FUNC_OFFSET(16622, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 916),
+ NAME_FUNC_OFFSET(16647, glActiveProgramEXT, glActiveProgramEXT, NULL, 917),
+ NAME_FUNC_OFFSET(16666, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 918),
+ NAME_FUNC_OFFSET(16691, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 919),
+ NAME_FUNC_OFFSET(16713, glTextureBarrierNV, glTextureBarrierNV, NULL, 920),
+ NAME_FUNC_OFFSET(16732, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
+ NAME_FUNC_OFFSET(16757, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
+ NAME_FUNC_OFFSET(16786, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
+ NAME_FUNC_OFFSET(16817, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
+ NAME_FUNC_OFFSET(16841, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
+ NAME_FUNC_OFFSET(16866, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 926),
+ NAME_FUNC_OFFSET(16905, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 927),
+ NAME_FUNC_OFFSET(16934, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16952, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16969, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16985, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17010, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17030, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17050, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17073, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(17096, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(17116, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(17133, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(17150, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(17165, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(17189, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(17208, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(17227, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(17243, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(17262, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(17285, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17301, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17317, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(17344, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(17371, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(17391, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(17410, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(17429, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(17459, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(17489, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(17519, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(17549, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(17568, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(17591, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(17616, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(17641, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(17668, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(17696, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(17723, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(17751, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(17780, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(17809, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(17835, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17866, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17897, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17921, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17944, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17962, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17991, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18020, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18035, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18061, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18087, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(18102, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(18114, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(18134, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(18151, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(18167, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(18186, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(18209, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(18225, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(18247, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(18265, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(18284, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(18302, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(18321, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(18339, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(18358, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(18376, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(18395, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(18413, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(18432, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(18450, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(18469, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(18487, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(18506, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(18524, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(18543, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(18561, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(18580, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(18598, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(18617, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(18635, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(18654, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(18672, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(18691, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(18709, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(18728, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(18746, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(18765, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(18783, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(18802, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(18820, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(18839, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(18862, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(18885, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(18908, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(18931, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18954, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18971, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18994, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19017, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19040, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(19066, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(19092, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(19118, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(19142, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(19169, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(19195, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(19215, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(19235, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(19255, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(19278, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(19302, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(19325, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(19349, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(19366, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(19384, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(19401, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(19419, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(19436, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(19454, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(19471, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(19489, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(19506, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(19524, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(19541, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(19559, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(19576, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(19594, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(19611, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(19629, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(19646, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(19664, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(19683, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(19702, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(19721, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(19740, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(19760, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(19780, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(19800, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(19818, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(19835, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(19853, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(19870, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(19888, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(19906, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(19923, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(19941, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19960, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19979, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19998, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(20020, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(20033, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(20046, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(20062, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(20078, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(20091, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(20114, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(20134, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(20153, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(20164, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(20176, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(20190, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(20203, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(20219, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(20230, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(20243, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(20262, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(20282, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(20295, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(20305, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(20321, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(20340, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(20358, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(20379, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(20394, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(20409, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(20423, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(20438, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(20450, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(20463, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(20475, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(20488, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(20500, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(20513, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(20525, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(20538, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(20550, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(20563, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(20575, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(20588, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(20600, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(20613, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(20625, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(20638, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(20657, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(20676, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(20695, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(20708, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(20726, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(20747, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(20765, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(20785, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20799, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20816, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20841, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20863, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(20890, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(20914, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET(20950, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, 653),
+ NAME_FUNC_OFFSET(20966, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654),
+ NAME_FUNC_OFFSET(20985, glPointParameterfEXT, glPointParameterfEXT, NULL, 661),
+ NAME_FUNC_OFFSET(21003, glPointParameterfEXT, glPointParameterfEXT, NULL, 661),
+ NAME_FUNC_OFFSET(21024, glPointParameterfEXT, glPointParameterfEXT, NULL, 661),
+ NAME_FUNC_OFFSET(21046, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662),
+ NAME_FUNC_OFFSET(21065, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662),
+ NAME_FUNC_OFFSET(21087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 662),
+ NAME_FUNC_OFFSET(21110, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 665),
+ NAME_FUNC_OFFSET(21129, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 666),
+ NAME_FUNC_OFFSET(21149, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 667),
+ NAME_FUNC_OFFSET(21168, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 668),
+ NAME_FUNC_OFFSET(21188, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 669),
+ NAME_FUNC_OFFSET(21207, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 670),
+ NAME_FUNC_OFFSET(21227, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 671),
+ NAME_FUNC_OFFSET(21246, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 672),
+ NAME_FUNC_OFFSET(21266, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 673),
+ NAME_FUNC_OFFSET(21285, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 674),
+ NAME_FUNC_OFFSET(21305, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 675),
+ NAME_FUNC_OFFSET(21325, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 676),
+ NAME_FUNC_OFFSET(21346, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 677),
+ NAME_FUNC_OFFSET(21366, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 678),
+ NAME_FUNC_OFFSET(21387, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 679),
+ NAME_FUNC_OFFSET(21407, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 680),
+ NAME_FUNC_OFFSET(21428, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 681),
+ NAME_FUNC_OFFSET(21452, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 682),
+ NAME_FUNC_OFFSET(21470, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 683),
+ NAME_FUNC_OFFSET(21490, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 684),
+ NAME_FUNC_OFFSET(21508, glFogCoorddEXT, glFogCoorddEXT, NULL, 685),
+ NAME_FUNC_OFFSET(21520, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 686),
+ NAME_FUNC_OFFSET(21533, glFogCoordfEXT, glFogCoordfEXT, NULL, 687),
+ NAME_FUNC_OFFSET(21545, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 688),
+ NAME_FUNC_OFFSET(21558, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 690),
+ NAME_FUNC_OFFSET(21578, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 690),
+ NAME_FUNC_OFFSET(21602, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 707),
+ NAME_FUNC_OFFSET(21616, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 707),
+ NAME_FUNC_OFFSET(21633, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 708),
+ NAME_FUNC_OFFSET(21648, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 708),
+ NAME_FUNC_OFFSET(21666, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 709),
+ NAME_FUNC_OFFSET(21680, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 709),
+ NAME_FUNC_OFFSET(21697, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 710),
+ NAME_FUNC_OFFSET(21712, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 710),
+ NAME_FUNC_OFFSET(21730, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 711),
+ NAME_FUNC_OFFSET(21744, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 711),
+ NAME_FUNC_OFFSET(21761, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 712),
+ NAME_FUNC_OFFSET(21776, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 712),
+ NAME_FUNC_OFFSET(21794, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713),
+ NAME_FUNC_OFFSET(21808, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 713),
+ NAME_FUNC_OFFSET(21825, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714),
+ NAME_FUNC_OFFSET(21840, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 714),
+ NAME_FUNC_OFFSET(21858, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715),
+ NAME_FUNC_OFFSET(21872, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 715),
+ NAME_FUNC_OFFSET(21889, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716),
+ NAME_FUNC_OFFSET(21904, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 716),
+ NAME_FUNC_OFFSET(21922, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717),
+ NAME_FUNC_OFFSET(21936, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 717),
+ NAME_FUNC_OFFSET(21953, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718),
+ NAME_FUNC_OFFSET(21968, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 718),
+ NAME_FUNC_OFFSET(21986, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719),
+ NAME_FUNC_OFFSET(22000, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 719),
+ NAME_FUNC_OFFSET(22017, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720),
+ NAME_FUNC_OFFSET(22032, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 720),
+ NAME_FUNC_OFFSET(22050, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721),
+ NAME_FUNC_OFFSET(22064, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 721),
+ NAME_FUNC_OFFSET(22081, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722),
+ NAME_FUNC_OFFSET(22096, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 722),
+ NAME_FUNC_OFFSET(22114, glBindProgramNV, glBindProgramNV, NULL, 741),
+ NAME_FUNC_OFFSET(22131, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 742),
+ NAME_FUNC_OFFSET(22151, glGenProgramsNV, glGenProgramsNV, NULL, 744),
+ NAME_FUNC_OFFSET(22168, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 750),
+ NAME_FUNC_OFFSET(22194, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 750),
+ NAME_FUNC_OFFSET(22223, glIsProgramNV, glIsProgramNV, NULL, 754),
+ NAME_FUNC_OFFSET(22238, glPointParameteriNV, glPointParameteriNV, NULL, 818),
+ NAME_FUNC_OFFSET(22256, glPointParameterivNV, glPointParameterivNV, NULL, 819),
+ NAME_FUNC_OFFSET(22275, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
+ NAME_FUNC_OFFSET(22296, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, 824),
+ NAME_FUNC_OFFSET(22312, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 831),
+ NAME_FUNC_OFFSET(22336, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
+ NAME_FUNC_OFFSET(22360, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
+ NAME_FUNC_OFFSET(22387, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22405, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22424, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22449, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22470, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22492, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22518, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22541, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22564, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22587, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22605, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22624, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22641, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22679, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22708, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22724, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 850),
+ NAME_FUNC_OFFSET(22741, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 851),
+ NAME_FUNC_OFFSET(22763, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852),
+ NAME_FUNC_OFFSET(22781, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22804, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 856),
+ NAME_FUNC_OFFSET(22826, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 857),
+ NAME_FUNC_OFFSET(22842, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22863, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22885, glUniform1uiEXT, glUniform1uiEXT, NULL, 860),
+ NAME_FUNC_OFFSET(22898, glUniform1uivEXT, glUniform1uivEXT, NULL, 861),
+ NAME_FUNC_OFFSET(22912, glUniform2uiEXT, glUniform2uiEXT, NULL, 862),
+ NAME_FUNC_OFFSET(22925, glUniform2uivEXT, glUniform2uivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22939, glUniform3uiEXT, glUniform3uiEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22952, glUniform3uivEXT, glUniform3uivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(22966, glUniform4uiEXT, glUniform4uiEXT, NULL, 866),
+ NAME_FUNC_OFFSET(22979, glUniform4uivEXT, glUniform4uivEXT, NULL, 867),
+ NAME_FUNC_OFFSET(22993, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 868),
+ NAME_FUNC_OFFSET(23011, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 869),
+ NAME_FUNC_OFFSET(23030, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 870),
+ NAME_FUNC_OFFSET(23049, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 871),
+ NAME_FUNC_OFFSET(23069, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 872),
+ NAME_FUNC_OFFSET(23087, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 873),
+ NAME_FUNC_OFFSET(23106, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 874),
+ NAME_FUNC_OFFSET(23125, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 875),
+ NAME_FUNC_OFFSET(23145, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 876),
+ NAME_FUNC_OFFSET(23163, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 877),
+ NAME_FUNC_OFFSET(23182, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 878),
+ NAME_FUNC_OFFSET(23201, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 879),
+ NAME_FUNC_OFFSET(23221, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 880),
+ NAME_FUNC_OFFSET(23240, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 881),
+ NAME_FUNC_OFFSET(23258, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 882),
+ NAME_FUNC_OFFSET(23277, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 883),
+ NAME_FUNC_OFFSET(23296, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 884),
+ NAME_FUNC_OFFSET(23316, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 885),
+ NAME_FUNC_OFFSET(23335, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 886),
+ NAME_FUNC_OFFSET(23355, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23375, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23398, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 889),
+ NAME_FUNC_OFFSET(23424, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 890),
+ NAME_FUNC_OFFSET(23437, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 891),
+ NAME_FUNC_OFFSET(23448, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 892),
+ NAME_FUNC_OFFSET(23458, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23474, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23490, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23503, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 898),
+ NAME_FUNC_OFFSET(23524, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 899),
+ NAME_FUNC_OFFSET(23546, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23564, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23583, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 902),
+ NAME_FUNC_OFFSET(23608, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 903),
+ NAME_FUNC_OFFSET(23631, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23656, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23673, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23691, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23714, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23744, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23772, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 911),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index 39388c8e4..2d8a17727 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -144,6 +144,65 @@ math_sources = [
'math/m_xform.c',
]
+math_xform_sources = [
+ 'math/m_xform.c'
+]
+
+swrast_sources = [
+ 'swrast/s_aaline.c',
+ 'swrast/s_aatriangle.c',
+ 'swrast/s_accum.c',
+ 'swrast/s_alpha.c',
+ 'swrast/s_atifragshader.c',
+ 'swrast/s_bitmap.c',
+ 'swrast/s_blend.c',
+ 'swrast/s_blit.c',
+ 'swrast/s_clear.c',
+ 'swrast/s_copypix.c',
+ 'swrast/s_context.c',
+ 'swrast/s_depth.c',
+ 'swrast/s_drawpix.c',
+ 'swrast/s_feedback.c',
+ 'swrast/s_fog.c',
+ 'swrast/s_fragprog.c',
+ 'swrast/s_lines.c',
+ 'swrast/s_logic.c',
+ 'swrast/s_masking.c',
+ 'swrast/s_points.c',
+ 'swrast/s_readpix.c',
+ 'swrast/s_span.c',
+ 'swrast/s_stencil.c',
+ 'swrast/s_texcombine.c',
+ 'swrast/s_texfilter.c',
+ 'swrast/s_triangle.c',
+ 'swrast/s_zoom.c',
+]
+
+swrast_setup_sources = [
+ 'swrast_setup/ss_context.c',
+ 'swrast_setup/ss_triangle.c',
+]
+
+tnl_sources = [
+ 'tnl/t_context.c',
+ 'tnl/t_pipeline.c',
+ 'tnl/t_draw.c',
+ 'tnl/t_rasterpos.c',
+ 'tnl/t_vb_program.c',
+ 'tnl/t_vb_render.c',
+ 'tnl/t_vb_texgen.c',
+ 'tnl/t_vb_texmat.c',
+ 'tnl/t_vb_vertex.c',
+ 'tnl/t_vb_fog.c',
+ 'tnl/t_vb_light.c',
+ 'tnl/t_vb_normals.c',
+ 'tnl/t_vb_points.c',
+ 'tnl/t_vp_build.c',
+ 'tnl/t_vertex.c',
+ 'tnl/t_vertex_sse.c',
+ 'tnl/t_vertex_generic.c',
+]
+
vbo_sources = [
'vbo/vbo_context.c',
'vbo/vbo_exec.c',
@@ -161,12 +220,6 @@ vbo_sources = [
'vbo/vbo_save_loopback.c',
]
-vf_sources = [
- 'vf/vf.c',
- 'vf/vf_generic.c',
- 'vf/vf_sse.c',
-]
-
statetracker_sources = [
'state_tracker/st_atom.c',
'state_tracker/st_atom_blend.c',
@@ -251,12 +304,21 @@ program_sources = [
program_parse[0],
]
+common_driver_sources = [
+ 'drivers/common/driverfuncs.c',
+ 'drivers/common/meta.c',
+]
+
mesa_sources = (
main_sources +
math_sources +
+ math_xform_sources +
program_sources +
vbo_sources +
- vf_sources +
+ tnl_sources +
+ swrast_sources +
+ swrast_setup_sources +
+ common_driver_sources +
statetracker_sources
)
@@ -415,3 +477,5 @@ mesa = env.ConvenienceLibrary(
env.Alias('mesa', mesa)
Export('mesa')
+
+SConscript('drivers/SConscript')
diff --git a/mesalib/src/mesa/drivers/SConscript b/mesalib/src/mesa/drivers/SConscript
new file mode 100644
index 000000000..ab0f89432
--- /dev/null
+++ b/mesalib/src/mesa/drivers/SConscript
@@ -0,0 +1,6 @@
+Import('*')
+
+SConscript('osmesa/SConscript')
+
+if env['platform'] == 'windows':
+ SConscript('windows/gdi/SConscript')
diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c
index 8f898f6af..0dbc7c3e8 100644
--- a/mesalib/src/mesa/drivers/common/driverfuncs.c
+++ b/mesalib/src/mesa/drivers/common/driverfuncs.c
@@ -1,329 +1,332 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/arrayobj.h"
-#include "main/context.h"
-#include "main/framebuffer.h"
-#include "main/mipmap.h"
-#include "main/queryobj.h"
-#include "main/renderbuffer.h"
-#include "main/shaderobj.h"
-#include "main/texcompress.h"
-#include "main/texformat.h"
-#include "main/texgetimage.h"
-#include "main/teximage.h"
-#include "main/texobj.h"
-#include "main/texstore.h"
-#include "main/bufferobj.h"
-#include "main/fbobject.h"
-#include "main/texrender.h"
-#include "main/syncobj.h"
-#include "main/texturebarrier.h"
-#include "main/transformfeedback.h"
-
-#include "program/program.h"
-#include "tnl/tnl.h"
-#include "swrast/swrast.h"
-
-#include "driverfuncs.h"
-#include "meta.h"
-
-
-
-/**
- * Plug in default functions for all pointers in the dd_function_table
- * structure.
- * Device drivers should call this function and then plug in any
- * functions which it wants to override.
- * Some functions (pointers) MUST be implemented by all drivers (REQUIRED).
- *
- * \param table the dd_function_table to initialize
- */
-void
-_mesa_init_driver_functions(struct dd_function_table *driver)
-{
- memset(driver, 0, sizeof(*driver));
-
- driver->GetString = NULL; /* REQUIRED! */
- driver->UpdateState = NULL; /* REQUIRED! */
- driver->GetBufferSize = NULL; /* REQUIRED! */
- driver->ResizeBuffers = _mesa_resize_framebuffer;
- driver->Error = NULL;
-
- driver->Finish = NULL;
- driver->Flush = NULL;
-
- /* framebuffer/image functions */
- driver->Clear = _swrast_Clear;
- driver->Accum = _swrast_Accum;
- driver->RasterPos = _tnl_RasterPos;
- driver->DrawPixels = _swrast_DrawPixels;
- driver->ReadPixels = _swrast_ReadPixels;
- driver->CopyPixels = _swrast_CopyPixels;
- driver->Bitmap = _swrast_Bitmap;
-
- /* Texture functions */
- driver->ChooseTextureFormat = _mesa_choose_tex_format;
- driver->TexImage1D = _mesa_store_teximage1d;
- driver->TexImage2D = _mesa_store_teximage2d;
- driver->TexImage3D = _mesa_store_teximage3d;
- driver->TexSubImage1D = _mesa_store_texsubimage1d;
- driver->TexSubImage2D = _mesa_store_texsubimage2d;
- driver->TexSubImage3D = _mesa_store_texsubimage3d;
- driver->GetTexImage = _mesa_get_teximage;
- driver->CopyTexImage1D = _mesa_meta_CopyTexImage1D;
- driver->CopyTexImage2D = _mesa_meta_CopyTexImage2D;
- driver->CopyTexSubImage1D = _mesa_meta_CopyTexSubImage1D;
- driver->CopyTexSubImage2D = _mesa_meta_CopyTexSubImage2D;
- driver->CopyTexSubImage3D = _mesa_meta_CopyTexSubImage3D;
- driver->GenerateMipmap = _mesa_meta_GenerateMipmap;
- driver->TestProxyTexImage = _mesa_test_proxy_teximage;
- driver->CompressedTexImage1D = _mesa_store_compressed_teximage1d;
- driver->CompressedTexImage2D = _mesa_store_compressed_teximage2d;
- driver->CompressedTexImage3D = _mesa_store_compressed_teximage3d;
- driver->CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d;
- driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
- driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;
- driver->GetCompressedTexImage = _mesa_get_compressed_teximage;
- driver->BindTexture = NULL;
- driver->NewTextureObject = _mesa_new_texture_object;
- driver->DeleteTexture = _mesa_delete_texture_object;
- driver->NewTextureImage = _mesa_new_texture_image;
- driver->FreeTexImageData = _mesa_free_texture_image_data;
- driver->MapTexture = NULL;
- driver->UnmapTexture = NULL;
- driver->TextureMemCpy = memcpy;
- driver->IsTextureResident = NULL;
- driver->UpdateTexturePalette = NULL;
-
- /* imaging */
- driver->CopyColorTable = _mesa_meta_CopyColorTable;
- driver->CopyColorSubTable = _mesa_meta_CopyColorSubTable;
-
- /* Vertex/fragment programs */
- driver->BindProgram = NULL;
- driver->NewProgram = _mesa_new_program;
- driver->DeleteProgram = _mesa_delete_program;
-
- /* simple state commands */
- driver->AlphaFunc = NULL;
- driver->BlendColor = NULL;
- driver->BlendEquationSeparate = NULL;
- driver->BlendFuncSeparate = NULL;
- driver->ClearColor = NULL;
- driver->ClearDepth = NULL;
- driver->ClearStencil = NULL;
- driver->ClipPlane = NULL;
- driver->ColorMask = NULL;
- driver->ColorMaterial = NULL;
- driver->CullFace = NULL;
- driver->DrawBuffer = NULL;
- driver->DrawBuffers = NULL;
- driver->FrontFace = NULL;
- driver->DepthFunc = NULL;
- driver->DepthMask = NULL;
- driver->DepthRange = NULL;
- driver->Enable = NULL;
- driver->Fogfv = NULL;
- driver->Hint = NULL;
- driver->Lightfv = NULL;
- driver->LightModelfv = NULL;
- driver->LineStipple = NULL;
- driver->LineWidth = NULL;
- driver->LogicOpcode = NULL;
- driver->PointParameterfv = NULL;
- driver->PointSize = NULL;
- driver->PolygonMode = NULL;
- driver->PolygonOffset = NULL;
- driver->PolygonStipple = NULL;
- driver->ReadBuffer = NULL;
- driver->RenderMode = NULL;
- driver->Scissor = NULL;
- driver->ShadeModel = NULL;
- driver->StencilFuncSeparate = NULL;
- driver->StencilOpSeparate = NULL;
- driver->StencilMaskSeparate = NULL;
- driver->TexGen = NULL;
- driver->TexEnv = NULL;
- driver->TexParameter = NULL;
- driver->Viewport = NULL;
-
- /* buffer objects */
- _mesa_init_buffer_object_functions(driver);
-
- /* query objects */
- _mesa_init_query_object_functions(driver);
-
- _mesa_init_sync_object_functions(driver);
-
- driver->NewFramebuffer = _mesa_new_framebuffer;
- driver->NewRenderbuffer = _mesa_new_soft_renderbuffer;
- driver->RenderTexture = _mesa_render_texture;
- driver->FinishRenderTexture = _mesa_finish_render_texture;
- driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer;
- driver->ValidateFramebuffer = _mesa_validate_framebuffer;
-
- driver->BlitFramebuffer = _swrast_BlitFramebuffer;
-
- _mesa_init_texture_barrier_functions(driver);
-
- /* APPLE_vertex_array_object */
- driver->NewArrayObject = _mesa_new_array_object;
- driver->DeleteArrayObject = _mesa_delete_array_object;
- driver->BindArrayObject = NULL;
-
- _mesa_init_shader_object_functions(driver);
-
- _mesa_init_transform_feedback_functions(driver);
-
- /* T&L stuff */
- driver->NeedValidate = GL_FALSE;
- driver->ValidateTnlModule = NULL;
- driver->CurrentExecPrimitive = 0;
- driver->CurrentSavePrimitive = 0;
- driver->NeedFlush = 0;
- driver->SaveNeedFlush = 0;
-
- driver->ProgramStringNotify = _tnl_program_string;
- driver->FlushVertices = NULL;
- driver->SaveFlushVertices = NULL;
- driver->NotifySaveBegin = NULL;
- driver->LightingSpaceChange = NULL;
-
- /* display list */
- driver->NewList = NULL;
- driver->EndList = NULL;
- driver->BeginCallList = NULL;
- driver->EndCallList = NULL;
-}
-
-
-/**
- * Call the ctx->Driver.* state functions with current values to initialize
- * driver state.
- * Only the Intel drivers use this so far.
- */
-void
-_mesa_init_driver_state(struct gl_context *ctx)
-{
- ctx->Driver.AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
-
- ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor);
-
- ctx->Driver.BlendEquationSeparate(ctx,
- ctx->Color.Blend[0].EquationRGB,
- ctx->Color.Blend[0].EquationA);
-
- ctx->Driver.BlendFuncSeparate(ctx,
- ctx->Color.Blend[0].SrcRGB,
- ctx->Color.Blend[0].DstRGB,
- ctx->Color.Blend[0].SrcA,
- ctx->Color.Blend[0].DstA);
-
- if (ctx->Driver.ColorMaskIndexed) {
- GLuint i;
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- ctx->Driver.ColorMaskIndexed(ctx, i,
- ctx->Color.ColorMask[0][RCOMP],
- ctx->Color.ColorMask[0][GCOMP],
- ctx->Color.ColorMask[0][BCOMP],
- ctx->Color.ColorMask[0][ACOMP]);
- }
- }
- else {
- ctx->Driver.ColorMask(ctx,
- ctx->Color.ColorMask[0][RCOMP],
- ctx->Color.ColorMask[0][GCOMP],
- ctx->Color.ColorMask[0][BCOMP],
- ctx->Color.ColorMask[0][ACOMP]);
- }
-
- ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode);
- ctx->Driver.DepthFunc(ctx, ctx->Depth.Func);
- ctx->Driver.DepthMask(ctx, ctx->Depth.Mask);
-
- ctx->Driver.Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
- ctx->Driver.Enable(ctx, GL_BLEND, ctx->Color.BlendEnabled);
- ctx->Driver.Enable(ctx, GL_COLOR_LOGIC_OP, ctx->Color.ColorLogicOpEnabled);
- ctx->Driver.Enable(ctx, GL_COLOR_SUM, ctx->Fog.ColorSumEnabled);
- ctx->Driver.Enable(ctx, GL_CULL_FACE, ctx->Polygon.CullFlag);
- ctx->Driver.Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
- ctx->Driver.Enable(ctx, GL_DITHER, ctx->Color.DitherFlag);
- ctx->Driver.Enable(ctx, GL_FOG, ctx->Fog.Enabled);
- ctx->Driver.Enable(ctx, GL_LIGHTING, ctx->Light.Enabled);
- ctx->Driver.Enable(ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag);
- ctx->Driver.Enable(ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag);
- ctx->Driver.Enable(ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled);
- ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
- ctx->Driver.Enable(ctx, GL_TEXTURE_1D, GL_FALSE);
- ctx->Driver.Enable(ctx, GL_TEXTURE_2D, GL_FALSE);
- ctx->Driver.Enable(ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE);
- ctx->Driver.Enable(ctx, GL_TEXTURE_3D, GL_FALSE);
- ctx->Driver.Enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE);
-
- ctx->Driver.Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
- ctx->Driver.Fogfv(ctx, GL_FOG_MODE, 0);
- ctx->Driver.Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density);
- ctx->Driver.Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
- ctx->Driver.Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
-
- ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
-
- {
- GLfloat f = (GLfloat) ctx->Light.Model.ColorControl;
- ctx->Driver.LightModelfv(ctx, GL_LIGHT_MODEL_COLOR_CONTROL, &f);
- }
-
- ctx->Driver.LineWidth(ctx, ctx->Line.Width);
- ctx->Driver.LogicOpcode(ctx, ctx->Color.LogicOp);
- ctx->Driver.PointSize(ctx, ctx->Point.Size);
- ctx->Driver.PolygonStipple(ctx, (const GLubyte *) ctx->PolygonStipple);
- ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height);
- ctx->Driver.ShadeModel(ctx, ctx->Light.ShadeModel);
- ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT,
- ctx->Stencil.Function[0],
- ctx->Stencil.Ref[0],
- ctx->Stencil.ValueMask[0]);
- ctx->Driver.StencilFuncSeparate(ctx, GL_BACK,
- ctx->Stencil.Function[1],
- ctx->Stencil.Ref[1],
- ctx->Stencil.ValueMask[1]);
- ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]);
- ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]);
- ctx->Driver.StencilOpSeparate(ctx, GL_FRONT,
- ctx->Stencil.FailFunc[0],
- ctx->Stencil.ZFailFunc[0],
- ctx->Stencil.ZPassFunc[0]);
- ctx->Driver.StencilOpSeparate(ctx, GL_BACK,
- ctx->Stencil.FailFunc[1],
- ctx->Stencil.ZFailFunc[1],
- ctx->Stencil.ZPassFunc[1]);
-
-
- ctx->Driver.DrawBuffer(ctx, ctx->Color.DrawBuffer[0]);
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/arrayobj.h"
+#include "main/context.h"
+#include "main/framebuffer.h"
+#include "main/mipmap.h"
+#include "main/queryobj.h"
+#include "main/renderbuffer.h"
+#include "main/shaderobj.h"
+#include "main/texcompress.h"
+#include "main/texformat.h"
+#include "main/texgetimage.h"
+#include "main/teximage.h"
+#include "main/texobj.h"
+#include "main/texstore.h"
+#include "main/bufferobj.h"
+#include "main/fbobject.h"
+#include "main/texrender.h"
+#include "main/samplerobj.h"
+#include "main/syncobj.h"
+#include "main/texturebarrier.h"
+#include "main/transformfeedback.h"
+
+#include "program/program.h"
+#include "tnl/tnl.h"
+#include "swrast/swrast.h"
+
+#include "driverfuncs.h"
+#include "meta.h"
+
+
+
+/**
+ * Plug in default functions for all pointers in the dd_function_table
+ * structure.
+ * Device drivers should call this function and then plug in any
+ * functions which it wants to override.
+ * Some functions (pointers) MUST be implemented by all drivers (REQUIRED).
+ *
+ * \param table the dd_function_table to initialize
+ */
+void
+_mesa_init_driver_functions(struct dd_function_table *driver)
+{
+ memset(driver, 0, sizeof(*driver));
+
+ driver->GetString = NULL; /* REQUIRED! */
+ driver->UpdateState = NULL; /* REQUIRED! */
+ driver->GetBufferSize = NULL; /* REQUIRED! */
+ driver->ResizeBuffers = _mesa_resize_framebuffer;
+ driver->Error = NULL;
+
+ driver->Finish = NULL;
+ driver->Flush = NULL;
+
+ /* framebuffer/image functions */
+ driver->Clear = _swrast_Clear;
+ driver->Accum = _swrast_Accum;
+ driver->RasterPos = _tnl_RasterPos;
+ driver->DrawPixels = _swrast_DrawPixels;
+ driver->ReadPixels = _swrast_ReadPixels;
+ driver->CopyPixels = _swrast_CopyPixels;
+ driver->Bitmap = _swrast_Bitmap;
+
+ /* Texture functions */
+ driver->ChooseTextureFormat = _mesa_choose_tex_format;
+ driver->TexImage1D = _mesa_store_teximage1d;
+ driver->TexImage2D = _mesa_store_teximage2d;
+ driver->TexImage3D = _mesa_store_teximage3d;
+ driver->TexSubImage1D = _mesa_store_texsubimage1d;
+ driver->TexSubImage2D = _mesa_store_texsubimage2d;
+ driver->TexSubImage3D = _mesa_store_texsubimage3d;
+ driver->GetTexImage = _mesa_get_teximage;
+ driver->CopyTexImage1D = _mesa_meta_CopyTexImage1D;
+ driver->CopyTexImage2D = _mesa_meta_CopyTexImage2D;
+ driver->CopyTexSubImage1D = _mesa_meta_CopyTexSubImage1D;
+ driver->CopyTexSubImage2D = _mesa_meta_CopyTexSubImage2D;
+ driver->CopyTexSubImage3D = _mesa_meta_CopyTexSubImage3D;
+ driver->GenerateMipmap = _mesa_meta_GenerateMipmap;
+ driver->TestProxyTexImage = _mesa_test_proxy_teximage;
+ driver->CompressedTexImage1D = _mesa_store_compressed_teximage1d;
+ driver->CompressedTexImage2D = _mesa_store_compressed_teximage2d;
+ driver->CompressedTexImage3D = _mesa_store_compressed_teximage3d;
+ driver->CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d;
+ driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
+ driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;
+ driver->GetCompressedTexImage = _mesa_get_compressed_teximage;
+ driver->BindTexture = NULL;
+ driver->NewTextureObject = _mesa_new_texture_object;
+ driver->DeleteTexture = _mesa_delete_texture_object;
+ driver->NewTextureImage = _mesa_new_texture_image;
+ driver->FreeTexImageData = _mesa_free_texture_image_data;
+ driver->MapTexture = NULL;
+ driver->UnmapTexture = NULL;
+ driver->TextureMemCpy = memcpy;
+ driver->IsTextureResident = NULL;
+ driver->UpdateTexturePalette = NULL;
+
+ /* imaging */
+ driver->CopyColorTable = _mesa_meta_CopyColorTable;
+ driver->CopyColorSubTable = _mesa_meta_CopyColorSubTable;
+
+ /* Vertex/fragment programs */
+ driver->BindProgram = NULL;
+ driver->NewProgram = _mesa_new_program;
+ driver->DeleteProgram = _mesa_delete_program;
+
+ /* simple state commands */
+ driver->AlphaFunc = NULL;
+ driver->BlendColor = NULL;
+ driver->BlendEquationSeparate = NULL;
+ driver->BlendFuncSeparate = NULL;
+ driver->ClearColor = NULL;
+ driver->ClearDepth = NULL;
+ driver->ClearStencil = NULL;
+ driver->ClipPlane = NULL;
+ driver->ColorMask = NULL;
+ driver->ColorMaterial = NULL;
+ driver->CullFace = NULL;
+ driver->DrawBuffer = NULL;
+ driver->DrawBuffers = NULL;
+ driver->FrontFace = NULL;
+ driver->DepthFunc = NULL;
+ driver->DepthMask = NULL;
+ driver->DepthRange = NULL;
+ driver->Enable = NULL;
+ driver->Fogfv = NULL;
+ driver->Hint = NULL;
+ driver->Lightfv = NULL;
+ driver->LightModelfv = NULL;
+ driver->LineStipple = NULL;
+ driver->LineWidth = NULL;
+ driver->LogicOpcode = NULL;
+ driver->PointParameterfv = NULL;
+ driver->PointSize = NULL;
+ driver->PolygonMode = NULL;
+ driver->PolygonOffset = NULL;
+ driver->PolygonStipple = NULL;
+ driver->ReadBuffer = NULL;
+ driver->RenderMode = NULL;
+ driver->Scissor = NULL;
+ driver->ShadeModel = NULL;
+ driver->StencilFuncSeparate = NULL;
+ driver->StencilOpSeparate = NULL;
+ driver->StencilMaskSeparate = NULL;
+ driver->TexGen = NULL;
+ driver->TexEnv = NULL;
+ driver->TexParameter = NULL;
+ driver->Viewport = NULL;
+
+ /* buffer objects */
+ _mesa_init_buffer_object_functions(driver);
+
+ /* query objects */
+ _mesa_init_query_object_functions(driver);
+
+ _mesa_init_sync_object_functions(driver);
+
+ driver->NewFramebuffer = _mesa_new_framebuffer;
+ driver->NewRenderbuffer = _mesa_new_soft_renderbuffer;
+ driver->RenderTexture = _mesa_render_texture;
+ driver->FinishRenderTexture = _mesa_finish_render_texture;
+ driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer;
+ driver->ValidateFramebuffer = _mesa_validate_framebuffer;
+
+ driver->BlitFramebuffer = _swrast_BlitFramebuffer;
+
+ _mesa_init_texture_barrier_functions(driver);
+
+ /* APPLE_vertex_array_object */
+ driver->NewArrayObject = _mesa_new_array_object;
+ driver->DeleteArrayObject = _mesa_delete_array_object;
+ driver->BindArrayObject = NULL;
+
+ _mesa_init_shader_object_functions(driver);
+
+ _mesa_init_transform_feedback_functions(driver);
+
+ _mesa_init_sampler_object_functions(driver);
+
+ /* T&L stuff */
+ driver->NeedValidate = GL_FALSE;
+ driver->ValidateTnlModule = NULL;
+ driver->CurrentExecPrimitive = 0;
+ driver->CurrentSavePrimitive = 0;
+ driver->NeedFlush = 0;
+ driver->SaveNeedFlush = 0;
+
+ driver->ProgramStringNotify = _tnl_program_string;
+ driver->FlushVertices = NULL;
+ driver->SaveFlushVertices = NULL;
+ driver->NotifySaveBegin = NULL;
+ driver->LightingSpaceChange = NULL;
+
+ /* display list */
+ driver->NewList = NULL;
+ driver->EndList = NULL;
+ driver->BeginCallList = NULL;
+ driver->EndCallList = NULL;
+}
+
+
+/**
+ * Call the ctx->Driver.* state functions with current values to initialize
+ * driver state.
+ * Only the Intel drivers use this so far.
+ */
+void
+_mesa_init_driver_state(struct gl_context *ctx)
+{
+ ctx->Driver.AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
+
+ ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor);
+
+ ctx->Driver.BlendEquationSeparate(ctx,
+ ctx->Color.Blend[0].EquationRGB,
+ ctx->Color.Blend[0].EquationA);
+
+ ctx->Driver.BlendFuncSeparate(ctx,
+ ctx->Color.Blend[0].SrcRGB,
+ ctx->Color.Blend[0].DstRGB,
+ ctx->Color.Blend[0].SrcA,
+ ctx->Color.Blend[0].DstA);
+
+ if (ctx->Driver.ColorMaskIndexed) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ ctx->Driver.ColorMaskIndexed(ctx, i,
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
+ }
+ }
+ else {
+ ctx->Driver.ColorMask(ctx,
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
+ }
+
+ ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode);
+ ctx->Driver.DepthFunc(ctx, ctx->Depth.Func);
+ ctx->Driver.DepthMask(ctx, ctx->Depth.Mask);
+
+ ctx->Driver.Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
+ ctx->Driver.Enable(ctx, GL_BLEND, ctx->Color.BlendEnabled);
+ ctx->Driver.Enable(ctx, GL_COLOR_LOGIC_OP, ctx->Color.ColorLogicOpEnabled);
+ ctx->Driver.Enable(ctx, GL_COLOR_SUM, ctx->Fog.ColorSumEnabled);
+ ctx->Driver.Enable(ctx, GL_CULL_FACE, ctx->Polygon.CullFlag);
+ ctx->Driver.Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
+ ctx->Driver.Enable(ctx, GL_DITHER, ctx->Color.DitherFlag);
+ ctx->Driver.Enable(ctx, GL_FOG, ctx->Fog.Enabled);
+ ctx->Driver.Enable(ctx, GL_LIGHTING, ctx->Light.Enabled);
+ ctx->Driver.Enable(ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag);
+ ctx->Driver.Enable(ctx, GL_POLYGON_STIPPLE, ctx->Polygon.StippleFlag);
+ ctx->Driver.Enable(ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled);
+ ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
+ ctx->Driver.Enable(ctx, GL_TEXTURE_1D, GL_FALSE);
+ ctx->Driver.Enable(ctx, GL_TEXTURE_2D, GL_FALSE);
+ ctx->Driver.Enable(ctx, GL_TEXTURE_RECTANGLE_NV, GL_FALSE);
+ ctx->Driver.Enable(ctx, GL_TEXTURE_3D, GL_FALSE);
+ ctx->Driver.Enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE);
+
+ ctx->Driver.Fogfv(ctx, GL_FOG_COLOR, ctx->Fog.Color);
+ ctx->Driver.Fogfv(ctx, GL_FOG_MODE, 0);
+ ctx->Driver.Fogfv(ctx, GL_FOG_DENSITY, &ctx->Fog.Density);
+ ctx->Driver.Fogfv(ctx, GL_FOG_START, &ctx->Fog.Start);
+ ctx->Driver.Fogfv(ctx, GL_FOG_END, &ctx->Fog.End);
+
+ ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
+
+ {
+ GLfloat f = (GLfloat) ctx->Light.Model.ColorControl;
+ ctx->Driver.LightModelfv(ctx, GL_LIGHT_MODEL_COLOR_CONTROL, &f);
+ }
+
+ ctx->Driver.LineWidth(ctx, ctx->Line.Width);
+ ctx->Driver.LogicOpcode(ctx, ctx->Color.LogicOp);
+ ctx->Driver.PointSize(ctx, ctx->Point.Size);
+ ctx->Driver.PolygonStipple(ctx, (const GLubyte *) ctx->PolygonStipple);
+ ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
+ ctx->Scissor.Width, ctx->Scissor.Height);
+ ctx->Driver.ShadeModel(ctx, ctx->Light.ShadeModel);
+ ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT,
+ ctx->Stencil.Function[0],
+ ctx->Stencil.Ref[0],
+ ctx->Stencil.ValueMask[0]);
+ ctx->Driver.StencilFuncSeparate(ctx, GL_BACK,
+ ctx->Stencil.Function[1],
+ ctx->Stencil.Ref[1],
+ ctx->Stencil.ValueMask[1]);
+ ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]);
+ ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]);
+ ctx->Driver.StencilOpSeparate(ctx, GL_FRONT,
+ ctx->Stencil.FailFunc[0],
+ ctx->Stencil.ZFailFunc[0],
+ ctx->Stencil.ZPassFunc[0]);
+ ctx->Driver.StencilOpSeparate(ctx, GL_BACK,
+ ctx->Stencil.FailFunc[1],
+ ctx->Stencil.ZFailFunc[1],
+ ctx->Stencil.ZPassFunc[1]);
+
+
+ ctx->Driver.DrawBuffer(ctx, ctx->Color.DrawBuffer[0]);
+}
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index c92bf29c3..a3964798b 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -40,6 +40,7 @@
#include "main/bufferobj.h"
#include "main/buffers.h"
#include "main/colortab.h"
+#include "main/condrender.h"
#include "main/depth.h"
#include "main/enable.h"
#include "main/fbobject.h"
@@ -92,6 +93,9 @@
#define META_TEXTURE 0x1000
#define META_VERTEX 0x2000
#define META_VIEWPORT 0x4000
+#define META_CLAMP_FRAGMENT_COLOR 0x8000
+#define META_CLAMP_VERTEX_COLOR 0x10000
+#define META_CONDITIONAL_RENDER 0x20000
/*@}*/
@@ -180,6 +184,16 @@ struct save_state
GLint ViewportX, ViewportY, ViewportW, ViewportH;
GLclampd DepthNear, DepthFar;
+ /** META_CLAMP_FRAGMENT_COLOR */
+ GLenum ClampFragmentColor;
+
+ /** META_CLAMP_VERTEX_COLOR */
+ GLenum ClampVertexColor;
+
+ /** META_CONDITIONAL_RENDER */
+ struct gl_query_object *CondRenderQuery;
+ GLenum CondRenderMode;
+
/** Miscellaneous (always disabled) */
GLboolean Lighting;
};
@@ -569,6 +583,34 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
_mesa_DepthRange(0.0, 1.0);
}
+ if (state & META_CLAMP_FRAGMENT_COLOR) {
+ save->ClampFragmentColor = ctx->Color.ClampFragmentColor;
+
+ /* Generally in here we want to do clamping according to whether
+ * it's for the pixel path (ClampFragmentColor is GL_TRUE),
+ * regardless of the internal implementation of the metaops.
+ */
+ if (ctx->Color.ClampFragmentColor != GL_TRUE)
+ _mesa_ClampColorARB(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE);
+ }
+
+ if (state & META_CLAMP_VERTEX_COLOR) {
+ save->ClampVertexColor = ctx->Light.ClampVertexColor;
+
+ /* Generally in here we never want vertex color clamping --
+ * result clamping is only dependent on fragment clamping.
+ */
+ _mesa_ClampColorARB(GL_CLAMP_VERTEX_COLOR, GL_FALSE);
+ }
+
+ if (state & META_CONDITIONAL_RENDER) {
+ save->CondRenderQuery = ctx->Query.CondRenderQuery;
+ save->CondRenderMode = ctx->Query.CondRenderMode;
+
+ if (ctx->Query.CondRenderQuery)
+ _mesa_EndConditionalRender();
+ }
+
/* misc */
{
save->Lighting = ctx->Light.Enabled;
@@ -833,6 +875,20 @@ _mesa_meta_end(struct gl_context *ctx)
_mesa_DepthRange(save->DepthNear, save->DepthFar);
}
+ if (state & META_CLAMP_FRAGMENT_COLOR) {
+ _mesa_ClampColorARB(GL_CLAMP_FRAGMENT_COLOR, save->ClampFragmentColor);
+ }
+
+ if (state & META_CLAMP_VERTEX_COLOR) {
+ _mesa_ClampColorARB(GL_CLAMP_VERTEX_COLOR, save->ClampVertexColor);
+ }
+
+ if (state & META_CONDITIONAL_RENDER) {
+ if (save->CondRenderQuery)
+ _mesa_BeginConditionalRender(save->CondRenderQuery->Id,
+ save->CondRenderMode);
+ }
+
/* misc */
if (save->Lighting) {
_mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE);
@@ -1406,7 +1462,10 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
};
struct vertex verts[4];
/* save all state but scissor, pixel pack/unpack */
- GLbitfield metaSave = META_ALL - META_SCISSOR - META_PIXEL_STORE;
+ GLbitfield metaSave = (META_ALL -
+ META_SCISSOR -
+ META_PIXEL_STORE -
+ META_CONDITIONAL_RENDER);
const GLuint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
if (buffers & BUFFER_BITS_COLOR) {
@@ -1441,6 +1500,9 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
/* GL_COLOR_BUFFER_BIT */
if (buffers & BUFFER_BITS_COLOR) {
/* leave colormask, glDrawBuffer state as-is */
+
+ /* Clears never have the color clamped. */
+ _mesa_ClampColorARB(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE);
}
else {
ASSERT(metaSave & META_COLOR_MASK);
@@ -1494,10 +1556,10 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
/* vertex colors */
for (i = 0; i < 4; i++) {
- verts[i].r = ctx->Color.ClearColor[0];
- verts[i].g = ctx->Color.ClearColor[1];
- verts[i].b = ctx->Color.ClearColor[2];
- verts[i].a = ctx->Color.ClearColor[3];
+ verts[i].r = ctx->Color.ClearColorUnclamped[0];
+ verts[i].g = ctx->Color.ClearColorUnclamped[1];
+ verts[i].b = ctx->Color.ClearColorUnclamped[2];
+ verts[i].a = ctx->Color.ClearColorUnclamped[3];
}
/* upload new vertex data */
@@ -1803,6 +1865,14 @@ _mesa_meta_DrawPixels(struct gl_context *ctx,
texIntFormat = format;
else
texIntFormat = GL_RGBA;
+
+ /* If we're not supposed to clamp the resulting color, then just
+ * promote our texture to fully float. We could do better by
+ * just going for the matching set of channels, in floating
+ * point.
+ */
+ if (ctx->Color.ClampFragmentColor != GL_TRUE)
+ texIntFormat = GL_RGBA32F;
}
else if (_mesa_is_stencil_format(format)) {
if (ctx->Extensions.ARB_fragment_program &&
@@ -1861,6 +1931,7 @@ _mesa_meta_DrawPixels(struct gl_context *ctx,
META_TRANSFORM |
META_VERTEX |
META_VIEWPORT |
+ META_CLAMP_FRAGMENT_COLOR |
metaExtraSave));
newTex = alloc_texture(tex, width, height, texIntFormat);
diff --git a/mesalib/src/mesa/drivers/dri/common/spantmp2.h b/mesalib/src/mesa/drivers/dri/common/spantmp2.h
index 160836a77..abd79562f 100644
--- a/mesalib/src/mesa/drivers/dri/common/spantmp2.h
+++ b/mesalib/src/mesa/drivers/dri/common/spantmp2.h
@@ -1,1038 +1,916 @@
-/*
- * Copyright 2000-2001 VA Linux Systems, Inc.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file spantmp2.h
- *
- * Template file of span read / write functions.
- *
- * \author Keith Whitwell <keithw@tungstengraphics.com>
- * \author Gareth Hughes <gareth@nvidia.com>
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-#include "main/colormac.h"
-#include "spantmp_common.h"
-
-#ifndef DBG
-#define DBG 0
-#endif
-
-#ifndef HW_READ_CLIPLOOP
-#define HW_READ_CLIPLOOP() HW_CLIPLOOP()
-#endif
-
-#ifndef HW_WRITE_CLIPLOOP
-#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP()
-#endif
-
-#ifdef SPANTMP_MESA_FMT
-#define SPANTMP_PIXEL_FMT GL_NONE
-#define SPANTMP_PIXEL_TYPE GL_NONE
-#endif
-
-#ifndef SPANTMP_MESA_FMT
-#define SPANTMP_MESA_FMT MESA_FORMAT_COUNT
-#endif
-
-#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
-
-/**
- ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_565( color[0], color[1], color[2] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- PUT_VALUE(_x, _y, ((((int)r & 0xf8) << 8) | \
- (((int)g & 0xfc) << 3) | \
- (((int)b & 0xf8) >> 3))) \
-
-#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
- rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
- rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
- rgba[3] = 0xff; \
- } while (0)
-
-#elif (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5_REV)
-
-/**
- ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_565_REV( color[0], color[1], color[2] )
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- PUT_VALUE(_x, _y, PACK_COLOR_565_REV( r, g, b ))
-
-#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- p = p << 8 | p >> 8; \
- rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
- rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
- rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
- rgba[3] = 0xff; \
- } while (0)
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4)
-
-/**
- ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_4444_REV(color[3], color[0], color[1], color[2])
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- PUT_VALUE(_x, _y, PACK_COLOR_4444_REV(a, r, g, b)) \
-
-#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- rgba[0] = ((p >> 0) & 0xf) * 0x11; \
- rgba[1] = ((p >> 12) & 0xf) * 0x11; \
- rgba[2] = ((p >> 4) & 0xf) * 0x11; \
- rgba[3] = ((p >> 8) & 0xf) * 0x11; \
- } while (0)
-
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV)
-
-/**
- ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_4444(color[3], color[0], color[1], color[2])
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- PUT_VALUE(_x, _y, PACK_COLOR_4444(a, r, g, b)) \
-
-#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- rgba[0] = ((p >> 8) & 0xf) * 0x11; \
- rgba[1] = ((p >> 4) & 0xf) * 0x11; \
- rgba[2] = ((p >> 0) & 0xf) * 0x11; \
- rgba[3] = ((p >> 12) & 0xf) * 0x11; \
- } while (0)
-
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5_REV)
-
-/**
- ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_1555(color[3], color[0], color[1], color[2])
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- PUT_VALUE(_x, _y, PACK_COLOR_1555(a, r, g, b)) \
-
-#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \
- rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \
- rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
- rgba[3] = ((p >> 15) & 0x1) * 0xff; \
- } while (0)
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5)
-
-/**
- ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-#define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_1555_REV(color[3], color[0], color[1], color[2])
-
-#define WRITE_RGBA( _x, _y, r, g, b, a ) \
- PUT_VALUE(_x, _y, PACK_COLOR_1555_REV(a, r, g, b)) \
-
-#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- p = p << 8 | p >> 8; \
- rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \
- rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \
- rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
- rgba[3] = ((p >> 15) & 0x1) * 0xff; \
- } while (0)
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
-
-/**
- ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_8888(color[3], color[0], color[1], color[2])
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, ((r << 16) | \
- (g << 8) | \
- (b << 0) | \
- (a << 24)))
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-# if defined( USE_X86_ASM )
-# define READ_RGBA(rgba, _x, _y) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- __asm__ __volatile__( "bswap %0; rorl $8, %0" \
- : "=r" (p) : "0" (p) ); \
- ((GLuint *)rgba)[0] = p; \
- } while (0)
-# elif defined( MESA_BIG_ENDIAN )
- /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
- * rotlwi instruction. It also produces good code on SPARC.
- */
-# define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- GLuint t = p; \
- *((uint32_t *) rgba) = (t >> 24) | (p << 8); \
- } while (0)
-# else
-# define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- rgba[0] = (p >> 16) & 0xff; \
- rgba[1] = (p >> 8) & 0xff; \
- rgba[2] = (p >> 0) & 0xff; \
- rgba[3] = (p >> 24) & 0xff; \
- } while (0)
-# endif
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8)
-
-/**
- ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_8888(color[2], color[1], color[0], color[3])
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, ((r << 8) | \
- (g << 16) | \
- (b << 24) | \
- (a << 0)))
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-# if defined( USE_X86_ASM )
-# define READ_RGBA(rgba, _x, _y) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- __asm__ __volatile__( "rorl $8, %0" \
- : "=r" (p) : "0" (p) ); \
- ((GLuint *)rgba)[0] = p; \
- } while (0)
-# elif defined( MESA_BIG_ENDIAN )
- /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
- * rotlwi instruction. It also produces good code on SPARC.
- */
-# define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = CPU_TO_LE32(GET_VALUE(_x, _y)); \
- GLuint t = p; \
- *((uint32_t *) rgba) = (t >> 24) | (p << 8); \
- } while (0)
-# else
-# define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- rgba[0] = (p >> 8) & 0xff; \
- rgba[1] = (p >> 16) & 0xff; \
- rgba[2] = (p >> 24) & 0xff; \
- rgba[3] = (p >> 0) & 0xff; \
- } while (0)
-# endif
-
-#elif (SPANTMP_PIXEL_FMT == GL_BGR) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
-
-/**
- ** GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV
- **
- ** This is really for MESA_FORMAT_XRGB8888. The spantmp code needs to be
- ** kicked to the curb, and we need to just code-gen this.
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- p = PACK_COLOR_8888(0xff, color[0], color[1], color[2])
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, ((r << 16) | \
- (g << 8) | \
- (b << 0) | \
- (0xff << 24)))
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-# if defined( USE_X86_ASM )
-# define READ_RGBA(rgba, _x, _y) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- __asm__ __volatile__( "bswap %0; rorl $8, %0" \
- : "=r" (p) : "0" (p) ); \
- ((GLuint *)rgba)[0] = p | 0xff000000; \
- } while (0)
-# elif defined( MESA_BIG_ENDIAN )
- /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
- * rotlwi instruction. It also produces good code on SPARC.
- */
-# define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- *((uint32_t *) rgba) = (p << 8) | 0xff; \
- } while (0)
-# else
-# define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- rgba[0] = (p >> 16) & 0xff; \
- rgba[1] = (p >> 8) & 0xff; \
- rgba[2] = (p >> 0) & 0xff; \
- rgba[3] = 0xff; \
- } while (0)
-# endif
-
-#elif (SPANTMP_PIXEL_FMT == GL_ALPHA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_BYTE)
-
-/**
- ** GL_ALPHA, GL_UNSIGNED_BYTE
- **/
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- p = color[3]
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, a | (r & 0 /* quiet warnings */))
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLubyte p = GET_VALUE(_x, _y); \
- rgba[0] = 0; \
- rgba[1] = 0; \
- rgba[2] = 0; \
- rgba[3] = p; \
- } while (0)
-
-#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R8)
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- p = color[0]
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, r)
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLubyte p = GET_VALUE(_x, _y); \
- rgba[0] = p; \
- rgba[1] = 0; \
- rgba[2] = 0; \
- rgba[3] = 0; \
- } while (0)
-
-#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG88)
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- PACK_COLOR_8888(color[0], color[1], 0, 0)
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, r)
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- rgba[0] = p & 0xff; \
- rgba[1] = (p >> 8) & 0xff; \
- rgba[2] = 0; \
- rgba[3] = 0; \
- } while (0)
-
-#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R16)
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- p = color[0]
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, r)
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLushort p = GET_VALUE(_x, _y); \
- rgba[0] = p; \
- rgba[1] = 0; \
- rgba[2] = 0; \
- rgba[3] = 0; \
- } while (0)
-
-#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG1616)
-
-#ifndef GET_VALUE
-#ifndef GET_PTR
-#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
-#endif
-
-#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
-#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
-#endif /* GET_VALUE */
-
-# define INIT_MONO_PIXEL(p, color) \
- ((color[1] << 16) | (color[0]))
-
-# define WRITE_RGBA(_x, _y, r, g, b, a) \
- PUT_VALUE(_x, _y, r)
-
-#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
-
-#define READ_RGBA( rgba, _x, _y ) \
- do { \
- GLuint p = GET_VALUE(_x, _y); \
- rgba[0] = p & 0xffff; \
- rgba[1] = (p >> 16) & 0xffff; \
- rgba[2] = 0; \
- rgba[3] = 0; \
- } while (0)
-
-#else
-#error SPANTMP_PIXEL_FMT must be set to a valid value!
-#endif
-
-
-
-/**
- ** Assembly routines.
- **/
-
-#if defined( USE_MMX_ASM ) || defined( USE_SSE_ASM )
-#include "x86/read_rgba_span_x86.h"
-#include "x86/common_x86_asm.h"
-#endif
-
-static void TAG(WriteRGBASpan)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *values, const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values;
- GLint x1;
- GLint n1;
- LOCAL_VARS;
-
- y = Y_FLIP(y);
-
- HW_WRITE_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
-
- if (DBG) fprintf(stderr, "WriteRGBASpan %d..%d (x1 %d)\n",
- (int)i, (int)n1, (int)x1);
-
- if (mask)
- {
- for (;n1>0;i++,x1++,n1--)
- if (mask[i])
- WRITE_RGBA( x1, y,
- rgba[i][0], rgba[i][1],
- rgba[i][2], rgba[i][3] );
- }
- else
- {
- for (;n1>0;i++,x1++,n1--)
- WRITE_RGBA( x1, y,
- rgba[i][0], rgba[i][1],
- rgba[i][2], rgba[i][3] );
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_WRITE_UNLOCK();
-}
-
-static void TAG(WriteRGBSpan)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *values, const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values;
- GLint x1;
- GLint n1;
- LOCAL_VARS;
-
- y = Y_FLIP(y);
-
- HW_WRITE_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
-
- if (DBG) fprintf(stderr, "WriteRGBSpan %d..%d (x1 %d)\n",
- (int)i, (int)n1, (int)x1);
-
- if (mask)
- {
- for (;n1>0;i++,x1++,n1--)
- if (mask[i])
- WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 );
- }
- else
- {
- for (;n1>0;i++,x1++,n1--)
- WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 );
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_WRITE_UNLOCK();
-}
-
-static void TAG(WriteRGBAPixels)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, const GLint x[], const GLint y[],
- const void *values, const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values;
- GLint i;
- LOCAL_VARS;
-
- if (DBG) fprintf(stderr, "WriteRGBAPixels\n");
-
- HW_WRITE_CLIPLOOP()
- {
- if (mask)
- {
- for (i=0;i<n;i++)
- {
- if (mask[i]) {
- const int fy = Y_FLIP(y[i]);
- if (CLIPPIXEL(x[i],fy))
- WRITE_RGBA( x[i], fy,
- rgba[i][0], rgba[i][1],
- rgba[i][2], rgba[i][3] );
- }
- }
- }
- else
- {
- for (i=0;i<n;i++)
- {
- const int fy = Y_FLIP(y[i]);
- if (CLIPPIXEL(x[i],fy))
- WRITE_RGBA( x[i], fy,
- rgba[i][0], rgba[i][1],
- rgba[i][2], rgba[i][3] );
- }
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_WRITE_UNLOCK();
-}
-
-
-static void TAG(WriteMonoRGBASpan)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *value, const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const GLubyte *color = (const GLubyte *) value;
- GLint x1;
- GLint n1;
- LOCAL_VARS;
- INIT_MONO_PIXEL(p, color);
-
- y = Y_FLIP( y );
-
- if (DBG) fprintf(stderr, "WriteMonoRGBASpan\n");
-
- HW_WRITE_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
- if (mask)
- {
- for (;n1>0;i++,x1++,n1--)
- if (mask[i])
- WRITE_PIXEL( x1, y, p );
- }
- else
- {
- for (;n1>0;i++,x1++,n1--)
- WRITE_PIXEL( x1, y, p );
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_WRITE_UNLOCK();
-}
-
-
-static void TAG(WriteMonoRGBAPixels)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n,
- const GLint x[], const GLint y[],
- const void *value,
- const GLubyte mask[] )
-{
- HW_WRITE_LOCK()
- {
- const GLubyte *color = (const GLubyte *) value;
- GLint i;
- LOCAL_VARS;
- INIT_MONO_PIXEL(p, color);
-
- if (DBG) fprintf(stderr, "WriteMonoRGBAPixels\n");
-
- HW_WRITE_CLIPLOOP()
- {
- if (mask)
- {
- for (i=0;i<n;i++)
- if (mask[i]) {
- int fy = Y_FLIP(y[i]);
- if (CLIPPIXEL( x[i], fy ))
- WRITE_PIXEL( x[i], fy, p );
- }
- }
- else
- {
- for (i=0;i<n;i++) {
- int fy = Y_FLIP(y[i]);
- if (CLIPPIXEL( x[i], fy ))
- WRITE_PIXEL( x[i], fy, p );
- }
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_WRITE_UNLOCK();
-}
-
-
-static void TAG(ReadRGBASpan)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, void *values)
-{
- HW_READ_LOCK()
- {
- GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
- GLint x1,n1;
- LOCAL_VARS;
-
- y = Y_FLIP(y);
-
- if (DBG) fprintf(stderr, "ReadRGBASpan\n");
-
- HW_READ_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
- for (;n1>0;i++,x1++,n1--)
- READ_RGBA( rgba[i], x1, y );
- }
- HW_ENDCLIPLOOP();
- }
- HW_READ_UNLOCK();
-}
-
-
-#if defined(GET_PTR) && \
- defined(USE_MMX_ASM) && \
- (((SPANTMP_PIXEL_FMT == GL_BGRA) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \
- ((SPANTMP_PIXEL_FMT == GL_RGB) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)))
-static void TAG2(ReadRGBASpan,_MMX)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, void *values)
-{
-#ifndef USE_INNER_EMMS
- /* The EMMS instruction is directly in-lined here because using GCC's
- * built-in _mm_empty function was found to utterly destroy performance.
- */
- __asm__ __volatile__( "emms" );
-#endif
-
- HW_READ_LOCK()
- {
- GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
- GLint x1,n1;
- LOCAL_VARS;
-
- y = Y_FLIP(y);
-
- if (DBG) fprintf(stderr, "ReadRGBASpan\n");
-
- HW_READ_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
-
- {
- const void * src = GET_PTR( x1, y );
-#if (SPANTMP_PIXEL_FMT == GL_RGB) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
- _generic_read_RGBA_span_RGB565_MMX( src, rgba[i], n1 );
-#else
- _generic_read_RGBA_span_BGRA8888_REV_MMX( src, rgba[i], n1 );
-#endif
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_READ_UNLOCK();
-#ifndef USE_INNER_EMMS
- __asm__ __volatile__( "emms" );
-#endif
-}
-#endif
-
-
-#if defined(GET_PTR) && \
- defined(USE_SSE_ASM) && \
- (SPANTMP_PIXEL_FMT == GL_BGRA) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
-static void TAG2(ReadRGBASpan,_SSE2)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- void *values)
-{
- HW_READ_LOCK()
- {
- GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
- GLint x1,n1;
- LOCAL_VARS;
-
- y = Y_FLIP(y);
-
- if (DBG) fprintf(stderr, "ReadRGBASpan\n");
-
- HW_READ_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
-
- {
- const void * src = GET_PTR( x1, y );
- _generic_read_RGBA_span_BGRA8888_REV_SSE2( src, rgba[i], n1 );
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_READ_UNLOCK();
-}
-#endif
-
-#if defined(GET_PTR) && \
- defined(USE_SSE_ASM) && \
- (SPANTMP_PIXEL_FMT == GL_BGRA) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
-static void TAG2(ReadRGBASpan,_SSE)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- void *values)
-{
-#ifndef USE_INNER_EMMS
- /* The EMMS instruction is directly in-lined here because using GCC's
- * built-in _mm_empty function was found to utterly destroy performance.
- */
- __asm__ __volatile__( "emms" );
-#endif
-
- HW_READ_LOCK()
- {
- GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
- GLint x1,n1;
- LOCAL_VARS;
-
- y = Y_FLIP(y);
-
- if (DBG) fprintf(stderr, "ReadRGBASpan\n");
-
- HW_READ_CLIPLOOP()
- {
- GLint i = 0;
- CLIPSPAN(x,y,n,x1,n1,i);
-
- {
- const void * src = GET_PTR( x1, y );
- _generic_read_RGBA_span_BGRA8888_REV_SSE( src, rgba[i], n1 );
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_READ_UNLOCK();
-#ifndef USE_INNER_EMMS
- __asm__ __volatile__( "emms" );
-#endif
-}
-#endif
-
-
-static void TAG(ReadRGBAPixels)( struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, const GLint x[], const GLint y[],
- void *values )
-{
- HW_READ_LOCK()
- {
- GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
- GLint i;
- LOCAL_VARS;
-
- if (DBG) fprintf(stderr, "ReadRGBAPixels\n");
-
- HW_READ_CLIPLOOP()
- {
- for (i=0;i<n;i++) {
- int fy = Y_FLIP( y[i] );
- if (CLIPPIXEL( x[i], fy ))
- READ_RGBA( rgba[i], x[i], fy );
- }
- }
- HW_ENDCLIPLOOP();
- }
- HW_READ_UNLOCK();
-}
-
-static void TAG(InitPointers)(struct gl_renderbuffer *rb)
-{
- rb->PutRow = TAG(WriteRGBASpan);
- rb->PutRowRGB = TAG(WriteRGBSpan);
- rb->PutMonoRow = TAG(WriteMonoRGBASpan);
- rb->PutValues = TAG(WriteRGBAPixels);
- rb->PutMonoValues = TAG(WriteMonoRGBAPixels);
- rb->GetValues = TAG(ReadRGBAPixels);
-
-#if defined(GET_PTR)
-#if defined(USE_SSE_ASM) && \
- (SPANTMP_PIXEL_FMT == GL_BGRA) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
- if ( cpu_has_xmm2 ) {
- if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE2" );
- rb->GetRow = TAG2(ReadRGBASpan, _SSE2);
- }
- else
-#endif
-#if defined(USE_SSE_ASM) && \
- (SPANTMP_PIXEL_FMT == GL_BGRA) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
- if ( cpu_has_xmm ) {
- if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE" );
- rb->GetRow = TAG2(ReadRGBASpan, _SSE);
- }
- else
-#endif
-#if defined(USE_MMX_ASM) && \
- (((SPANTMP_PIXEL_FMT == GL_BGRA) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \
- ((SPANTMP_PIXEL_FMT == GL_RGB) && \
- (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)))
- if ( cpu_has_mmx ) {
- if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "MMX" );
- rb->GetRow = TAG2(ReadRGBASpan, _MMX);
- }
- else
-#endif
-#endif /* GET_PTR */
- {
- if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "C" );
- rb->GetRow = TAG(ReadRGBASpan);
- }
-
-}
-
-
-#undef INIT_MONO_PIXEL
-#undef WRITE_PIXEL
-#undef WRITE_RGBA
-#undef READ_RGBA
-#undef TAG
-#undef TAG2
-#undef GET_VALUE
-#undef PUT_VALUE
-#undef GET_PTR
-#undef SPANTMP_PIXEL_FMT
-#undef SPANTMP_PIXEL_TYPE
-#undef SPANTMP_MESA_FMT
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file spantmp2.h
+ *
+ * Template file of span read / write functions.
+ *
+ * \author Keith Whitwell <keithw@tungstengraphics.com>
+ * \author Gareth Hughes <gareth@nvidia.com>
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#include "main/colormac.h"
+#include "spantmp_common.h"
+
+#ifndef DBG
+#define DBG 0
+#endif
+
+#ifndef HW_READ_CLIPLOOP
+#define HW_READ_CLIPLOOP() HW_CLIPLOOP()
+#endif
+
+#ifndef HW_WRITE_CLIPLOOP
+#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP()
+#endif
+
+#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
+
+/**
+ ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_565( color[0], color[1], color[2] )
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, ((((int)r & 0xf8) << 8) | \
+ (((int)g & 0xfc) << 3) | \
+ (((int)b & 0xf8) >> 3))) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
+ rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
+ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ rgba[3] = 0xff; \
+ } while (0)
+
+#elif (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5_REV)
+
+/**
+ ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_565_REV( color[0], color[1], color[2] )
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_565_REV( r, g, b ))
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ p = p << 8 | p >> 8; \
+ rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \
+ rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \
+ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ rgba[3] = 0xff; \
+ } while (0)
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_4444_REV(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_4444_REV(a, r, g, b)) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = ((p >> 0) & 0xf) * 0x11; \
+ rgba[1] = ((p >> 12) & 0xf) * 0x11; \
+ rgba[2] = ((p >> 4) & 0xf) * 0x11; \
+ rgba[3] = ((p >> 8) & 0xf) * 0x11; \
+ } while (0)
+
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_4444(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_4444(a, r, g, b)) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = ((p >> 8) & 0xf) * 0x11; \
+ rgba[1] = ((p >> 4) & 0xf) * 0x11; \
+ rgba[2] = ((p >> 0) & 0xf) * 0x11; \
+ rgba[3] = ((p >> 12) & 0xf) * 0x11; \
+ } while (0)
+
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5_REV)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_1555(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_1555(a, r, g, b)) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \
+ rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \
+ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ rgba[3] = ((p >> 15) & 0x1) * 0xff; \
+ } while (0)
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_1555_REV(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_1555_REV(a, r, g, b)) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ p = p << 8 | p >> 8; \
+ rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \
+ rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \
+ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ rgba[3] = ((p >> 15) & 0x1) * 0xff; \
+ } while (0)
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_8888(color[3], color[0], color[1], color[2])
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, ((r << 16) | \
+ (g << 8) | \
+ (b << 0) | \
+ (a << 24)))
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+# if defined( USE_X86_ASM )
+# define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ __asm__ __volatile__( "bswap %0; rorl $8, %0" \
+ : "=r" (p) : "0" (p) ); \
+ ((GLuint *)rgba)[0] = p; \
+ } while (0)
+# elif defined( MESA_BIG_ENDIAN )
+ /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
+ * rotlwi instruction. It also produces good code on SPARC.
+ */
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ GLuint t = p; \
+ *((uint32_t *) rgba) = (t >> 24) | (p << 8); \
+ } while (0)
+# else
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ rgba[0] = (p >> 16) & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = (p >> 0) & 0xff; \
+ rgba[3] = (p >> 24) & 0xff; \
+ } while (0)
+# endif
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_8888(color[2], color[1], color[0], color[3])
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, ((r << 8) | \
+ (g << 16) | \
+ (b << 24) | \
+ (a << 0)))
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+# if defined( USE_X86_ASM )
+# define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ __asm__ __volatile__( "rorl $8, %0" \
+ : "=r" (p) : "0" (p) ); \
+ ((GLuint *)rgba)[0] = p; \
+ } while (0)
+# elif defined( MESA_BIG_ENDIAN )
+ /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
+ * rotlwi instruction. It also produces good code on SPARC.
+ */
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = CPU_TO_LE32(GET_VALUE(_x, _y)); \
+ GLuint t = p; \
+ *((uint32_t *) rgba) = (t >> 24) | (p << 8); \
+ } while (0)
+# else
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ rgba[0] = (p >> 8) & 0xff; \
+ rgba[1] = (p >> 16) & 0xff; \
+ rgba[2] = (p >> 24) & 0xff; \
+ rgba[3] = (p >> 0) & 0xff; \
+ } while (0)
+# endif
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGR) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
+
+/**
+ ** GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV
+ **
+ ** This is really for MESA_FORMAT_XRGB8888. The spantmp code needs to be
+ ** kicked to the curb, and we need to just code-gen this.
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_8888(0xff, color[0], color[1], color[2])
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, ((r << 16) | \
+ (g << 8) | \
+ (b << 0) | \
+ (0xff << 24)))
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+# if defined( USE_X86_ASM )
+# define READ_RGBA(rgba, _x, _y) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ __asm__ __volatile__( "bswap %0; rorl $8, %0" \
+ : "=r" (p) : "0" (p) ); \
+ ((GLuint *)rgba)[0] = p | 0xff000000; \
+ } while (0)
+# elif defined( MESA_BIG_ENDIAN )
+ /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single
+ * rotlwi instruction. It also produces good code on SPARC.
+ */
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ *((uint32_t *) rgba) = (p << 8) | 0xff; \
+ } while (0)
+# else
+# define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ rgba[0] = (p >> 16) & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = (p >> 0) & 0xff; \
+ rgba[3] = 0xff; \
+ } while (0)
+# endif
+
+#elif (SPANTMP_PIXEL_FMT == GL_ALPHA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_BYTE)
+
+/**
+ ** GL_ALPHA, GL_UNSIGNED_BYTE
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = color[3]
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, a | (r & 0 /* quiet warnings */))
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLubyte p = GET_VALUE(_x, _y); \
+ rgba[0] = 0; \
+ rgba[1] = 0; \
+ rgba[2] = 0; \
+ rgba[3] = p; \
+ } while (0)
+
+#else
+#error SPANTMP_PIXEL_FMT must be set to a valid value!
+#endif
+
+
+
+/**
+ ** Assembly routines.
+ **/
+
+#if defined( USE_MMX_ASM ) || defined( USE_SSE_ASM )
+#include "x86/read_rgba_span_x86.h"
+#include "x86/common_x86_asm.h"
+#endif
+
+static void TAG(WriteRGBASpan)( struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ const void *values, const GLubyte mask[] )
+{
+ HW_WRITE_LOCK()
+ {
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values;
+ GLint x1;
+ GLint n1;
+ LOCAL_VARS;
+
+ y = Y_FLIP(y);
+
+ HW_WRITE_CLIPLOOP()
+ {
+ GLint i = 0;
+ CLIPSPAN(x,y,n,x1,n1,i);
+
+ if (DBG) fprintf(stderr, "WriteRGBASpan %d..%d (x1 %d)\n",
+ (int)i, (int)n1, (int)x1);
+
+ if (mask)
+ {
+ for (;n1>0;i++,x1++,n1--)
+ if (mask[i])
+ WRITE_RGBA( x1, y,
+ rgba[i][0], rgba[i][1],
+ rgba[i][2], rgba[i][3] );
+ }
+ else
+ {
+ for (;n1>0;i++,x1++,n1--)
+ WRITE_RGBA( x1, y,
+ rgba[i][0], rgba[i][1],
+ rgba[i][2], rgba[i][3] );
+ }
+ }
+ HW_ENDCLIPLOOP();
+ }
+ HW_WRITE_UNLOCK();
+}
+
+static void TAG(WriteRGBSpan)( struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ const void *values, const GLubyte mask[] )
+{
+ HW_WRITE_LOCK()
+ {
+ const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values;
+ GLint x1;
+ GLint n1;
+ LOCAL_VARS;
+
+ y = Y_FLIP(y);
+
+ HW_WRITE_CLIPLOOP()
+ {
+ GLint i = 0;
+ CLIPSPAN(x,y,n,x1,n1,i);
+
+ if (DBG) fprintf(stderr, "WriteRGBSpan %d..%d (x1 %d)\n",
+ (int)i, (int)n1, (int)x1);
+
+ if (mask)
+ {
+ for (;n1>0;i++,x1++,n1--)
+ if (mask[i])
+ WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 );
+ }
+ else
+ {
+ for (;n1>0;i++,x1++,n1--)
+ WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 );
+ }
+ }
+ HW_ENDCLIPLOOP();
+ }
+ HW_WRITE_UNLOCK();
+}
+
+static void TAG(WriteRGBAPixels)( struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, const GLint x[], const GLint y[],
+ const void *values, const GLubyte mask[] )
+{
+ HW_WRITE_LOCK()
+ {
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values;
+ GLint i;
+ LOCAL_VARS;
+
+ if (DBG) fprintf(stderr, "WriteRGBAPixels\n");
+
+ HW_WRITE_CLIPLOOP()
+ {
+ if (mask)
+ {
+ for (i=0;i<n;i++)
+ {
+ if (mask[i]) {
+ const int fy = Y_FLIP(y[i]);
+ if (CLIPPIXEL(x[i],fy))
+ WRITE_RGBA( x[i], fy,
+ rgba[i][0], rgba[i][1],
+ rgba[i][2], rgba[i][3] );
+ }
+ }
+ }
+ else
+ {
+ for (i=0;i<n;i++)
+ {
+ const int fy = Y_FLIP(y[i]);
+ if (CLIPPIXEL(x[i],fy))
+ WRITE_RGBA( x[i], fy,
+ rgba[i][0], rgba[i][1],
+ rgba[i][2], rgba[i][3] );
+ }
+ }
+ }
+ HW_ENDCLIPLOOP();
+ }
+ HW_WRITE_UNLOCK();
+}
+
+
+static void TAG(WriteMonoRGBASpan)( struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ const void *value, const GLubyte mask[] )
+{
+ HW_WRITE_LOCK()
+ {
+ const GLubyte *color = (const GLubyte *) value;
+ GLint x1;
+ GLint n1;
+ LOCAL_VARS;
+ INIT_MONO_PIXEL(p, color);
+
+ y = Y_FLIP( y );
+
+ if (DBG) fprintf(stderr, "WriteMonoRGBASpan\n");
+
+ HW_WRITE_CLIPLOOP()
+ {
+ GLint i = 0;
+ CLIPSPAN(x,y,n,x1,n1,i);
+ if (mask)
+ {
+ for (;n1>0;i++,x1++,n1--)
+ if (mask[i])
+ WRITE_PIXEL( x1, y, p );
+ }
+ else
+ {
+ for (;n1>0;i++,x1++,n1--)
+ WRITE_PIXEL( x1, y, p );
+ }
+ }
+ HW_ENDCLIPLOOP();
+ }
+ HW_WRITE_UNLOCK();
+}
+
+
+static void TAG(WriteMonoRGBAPixels)( struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n,
+ const GLint x[], const GLint y[],
+ const void *value,
+ const GLubyte mask[] )
+{
+ HW_WRITE_LOCK()
+ {
+ const GLubyte *color = (const GLubyte *) value;
+ GLint i;
+ LOCAL_VARS;
+ INIT_MONO_PIXEL(p, color);
+
+ if (DBG) fprintf(stderr, "WriteMonoRGBAPixels\n");
+
+ HW_WRITE_CLIPLOOP()
+ {
+ if (mask)
+ {
+ for (i=0;i<n;i++)
+ if (mask[i]) {
+ int fy = Y_FLIP(y[i]);
+ if (CLIPPIXEL( x[i], fy ))
+ WRITE_PIXEL( x[i], fy, p );
+ }
+ }
+ else
+ {
+ for (i=0;i<n;i++) {
+ int fy = Y_FLIP(y[i]);
+ if (CLIPPIXEL( x[i], fy ))
+ WRITE_PIXEL( x[i], fy, p );
+ }
+ }
+ }
+ HW_ENDCLIPLOOP();
+ }
+ HW_WRITE_UNLOCK();
+}
+
+
+static void TAG(ReadRGBASpan)( struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y, void *values)
+{
+ HW_READ_LOCK()
+ {
+ GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
+ GLint x1,n1;
+ LOCAL_VARS;
+
+ y = Y_FLIP(y);
+
+ if (DBG) fprintf(stderr, "ReadRGBASpan\n");
+
+ HW_READ_CLIPLOOP()
+ {
+ GLint i = 0;
+ CLIPSPAN(x,y,n,x1,n1,i);
+ for (;n1>0;i++,x1++,n1--)
+ READ_RGBA( rgba[i], x1, y );
+ }
+ HW_ENDCLIPLOOP();
+ }
+ HW_READ_UNLOCK();
+}
+
+
+#if defined(GET_PTR) && \
+ defined(USE_MMX_ASM) && \
+ (((SPANTMP_PIXEL_FMT == GL_BGRA) && \
+ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \
+ ((SPANTMP_PIXEL_FMT == GL_RGB) && \
+ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)))
+static void TAG2(ReadRGBASpan,_MMX)( struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y, void *values)
+{
+#ifndef USE_INNER_EMMS
+ /* The EMMS instruction is directly in-lined here because using GCC's
+ * built-in _mm_empty function was found to utterly destroy performance.
+ */
+ __asm__ __volatile__( "emms" );
+#endif
+
+ HW_READ_LOCK()
+ {
+ GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
+ GLint x1,n1;
+ LOCAL_VARS;
+
+ y = Y_FLIP(y);
+
+ if (DBG) fprintf(stderr, "ReadRGBASpan\n");
+
+ HW_READ_CLIPLOOP()
+ {
+ GLint i = 0;
+ CLIPSPAN(x,y,n,x1,n1,i);
+
+ {
+ const void * src = GET_PTR( x1, y );
+#if (SPANTMP_PIXEL_FMT == GL_RGB) && \
+ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
+ _generic_read_RGBA_span_RGB565_MMX( src, rgba[i], n1 );
+#else
+ _generic_read_RGBA_span_BGRA8888_REV_MMX( src, rgba[i], n1 );
+#endif
+ }
+ }
+ HW_ENDCLIPLOOP();
+ }
+ HW_READ_UNLOCK();
+#ifndef USE_INNER_EMMS
+ __asm__ __volatile__( "emms" );
+#endif
+}
+#endif
+
+
+#if defined(GET_PTR) && \
+ defined(USE_SSE_ASM) && \
+ (SPANTMP_PIXEL_FMT == GL_BGRA) && \
+ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
+static void TAG2(ReadRGBASpan,_SSE2)( struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ void *values)
+{
+ HW_READ_LOCK()
+ {
+ GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
+ GLint x1,n1;
+ LOCAL_VARS;
+
+ y = Y_FLIP(y);
+
+ if (DBG) fprintf(stderr, "ReadRGBASpan\n");
+
+ HW_READ_CLIPLOOP()
+ {
+ GLint i = 0;
+ CLIPSPAN(x,y,n,x1,n1,i);
+
+ {
+ const void * src = GET_PTR( x1, y );
+ _generic_read_RGBA_span_BGRA8888_REV_SSE2( src, rgba[i], n1 );
+ }
+ }
+ HW_ENDCLIPLOOP();
+ }
+ HW_READ_UNLOCK();
+}
+#endif
+
+#if defined(GET_PTR) && \
+ defined(USE_SSE_ASM) && \
+ (SPANTMP_PIXEL_FMT == GL_BGRA) && \
+ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
+static void TAG2(ReadRGBASpan,_SSE)( struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ void *values)
+{
+#ifndef USE_INNER_EMMS
+ /* The EMMS instruction is directly in-lined here because using GCC's
+ * built-in _mm_empty function was found to utterly destroy performance.
+ */
+ __asm__ __volatile__( "emms" );
+#endif
+
+ HW_READ_LOCK()
+ {
+ GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
+ GLint x1,n1;
+ LOCAL_VARS;
+
+ y = Y_FLIP(y);
+
+ if (DBG) fprintf(stderr, "ReadRGBASpan\n");
+
+ HW_READ_CLIPLOOP()
+ {
+ GLint i = 0;
+ CLIPSPAN(x,y,n,x1,n1,i);
+
+ {
+ const void * src = GET_PTR( x1, y );
+ _generic_read_RGBA_span_BGRA8888_REV_SSE( src, rgba[i], n1 );
+ }
+ }
+ HW_ENDCLIPLOOP();
+ }
+ HW_READ_UNLOCK();
+#ifndef USE_INNER_EMMS
+ __asm__ __volatile__( "emms" );
+#endif
+}
+#endif
+
+
+static void TAG(ReadRGBAPixels)( struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, const GLint x[], const GLint y[],
+ void *values )
+{
+ HW_READ_LOCK()
+ {
+ GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
+ GLint i;
+ LOCAL_VARS;
+
+ if (DBG) fprintf(stderr, "ReadRGBAPixels\n");
+
+ HW_READ_CLIPLOOP()
+ {
+ for (i=0;i<n;i++) {
+ int fy = Y_FLIP( y[i] );
+ if (CLIPPIXEL( x[i], fy ))
+ READ_RGBA( rgba[i], x[i], fy );
+ }
+ }
+ HW_ENDCLIPLOOP();
+ }
+ HW_READ_UNLOCK();
+}
+
+static void TAG(InitPointers)(struct gl_renderbuffer *rb)
+{
+ rb->PutRow = TAG(WriteRGBASpan);
+ rb->PutRowRGB = TAG(WriteRGBSpan);
+ rb->PutMonoRow = TAG(WriteMonoRGBASpan);
+ rb->PutValues = TAG(WriteRGBAPixels);
+ rb->PutMonoValues = TAG(WriteMonoRGBAPixels);
+ rb->GetValues = TAG(ReadRGBAPixels);
+
+#if defined(GET_PTR)
+#if defined(USE_SSE_ASM) && \
+ (SPANTMP_PIXEL_FMT == GL_BGRA) && \
+ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
+ if ( cpu_has_xmm2 ) {
+ if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE2" );
+ rb->GetRow = TAG2(ReadRGBASpan, _SSE2);
+ }
+ else
+#endif
+#if defined(USE_SSE_ASM) && \
+ (SPANTMP_PIXEL_FMT == GL_BGRA) && \
+ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
+ if ( cpu_has_xmm ) {
+ if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE" );
+ rb->GetRow = TAG2(ReadRGBASpan, _SSE);
+ }
+ else
+#endif
+#if defined(USE_MMX_ASM) && \
+ (((SPANTMP_PIXEL_FMT == GL_BGRA) && \
+ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \
+ ((SPANTMP_PIXEL_FMT == GL_RGB) && \
+ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)))
+ if ( cpu_has_mmx ) {
+ if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "MMX" );
+ rb->GetRow = TAG2(ReadRGBASpan, _MMX);
+ }
+ else
+#endif
+#endif /* GET_PTR */
+ {
+ if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "C" );
+ rb->GetRow = TAG(ReadRGBASpan);
+ }
+
+}
+
+
+#undef INIT_MONO_PIXEL
+#undef WRITE_PIXEL
+#undef WRITE_RGBA
+#undef READ_RGBA
+#undef TAG
+#undef TAG2
+#undef GET_VALUE
+#undef PUT_VALUE
+#undef GET_PTR
+#undef SPANTMP_PIXEL_FMT
+#undef SPANTMP_PIXEL_TYPE
diff --git a/mesalib/src/mesa/drivers/windows/fx/fx.rc b/mesalib/src/mesa/drivers/windows/fx/fx.rc
deleted file mode 100644
index a9aedfc97..000000000
--- a/mesalib/src/mesa/drivers/windows/fx/fx.rc
+++ /dev/null
@@ -1,39 +0,0 @@
-#include <windows.h>
-
-#define PRODNAME "Mesa 6.x"
-#define CONTACTSTR "http://www.mesa3d.org"
-#define HWSTR "3dfx Voodoo Graphics, Voodoo Rush, Voodoo^2, Voodoo Banshee, Velocity 100/200, Voodoo3, Voodoo4, Voodoo5"
-#define COPYRIGHTSTR "Copyright \251 Brian E. Paul"
-
-#define VERSIONSTR "6.3.0.1"
-#define MANVERSION 6
-#define MANREVISION 3
-#define BUILD_NUMBER 1
-
-VS_VERSION_INFO VERSIONINFO
- FILEVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER
- PRODUCTVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER
- FILEFLAGSMASK 0x0030003FL
-
- FILEOS VOS_DOS_WINDOWS32
- FILETYPE VFT_DRV
- FILESUBTYPE VFT2_DRV_INSTALLABLE
-BEGIN
- BLOCK "StringFileInfo"
- BEGIN
- BLOCK "040904E4"
- BEGIN
- VALUE "FileDescription", PRODNAME
- VALUE "FileVersion", VERSIONSTR
- VALUE "LegalCopyright", COPYRIGHTSTR
- VALUE "ProductName", PRODNAME
- VALUE "Graphics Subsystem", HWSTR
- VALUE "Contact", CONTACTSTR
- END
- END
- BLOCK "VarFileInfo"
- BEGIN
- /* the following line should be extended for localized versions */
- VALUE "Translation", 0x409, 1252
- END
-END
diff --git a/mesalib/src/mesa/drivers/windows/fx/fxopengl.def b/mesalib/src/mesa/drivers/windows/fx/fxopengl.def
deleted file mode 100644
index 8714ae983..000000000
--- a/mesalib/src/mesa/drivers/windows/fx/fxopengl.def
+++ /dev/null
@@ -1,953 +0,0 @@
-LIBRARY OpenGL32
-DESCRIPTION "Mesa 5.1"
-EXPORTS
- glAccum
- glActiveStencilFaceEXT
- glActiveTexture
- glActiveTextureARB
- glAlphaFunc
- glAreProgramsResidentNV
- glAreTexturesResident
- glAreTexturesResidentEXT
- glArrayElement
- glArrayElementEXT
- glBegin
- glBeginQueryARB
- glBindBufferARB
- glBindProgramARB
- glBindProgramNV
- glBindTexture
- glBindTextureEXT
- glBitmap
-;glBlendColor
-;glBlendColorEXT
- glBlendEquation
- glBlendEquationEXT
- glBlendFunc
- glBlendFuncSeparate
- glBlendFuncSeparateEXT
- glBlendFuncSeparateINGR
- glBufferDataARB
- glBufferSubDataARB
- glCallList
- glCallLists
- glClear
- glClearAccum
- glClearColor
- glClearDepth
- glClearIndex
- glClearStencil
- glClientActiveTexture
- glClientActiveTextureARB
- glClipPlane
- glColorMask
- glColorMaterial
- glColorPointer
- glColorPointerEXT
- glColorSubTable
- glColorSubTableEXT
- glColorTable
- glColorTableEXT
- glColorTableParameterfv
- glColorTableParameterfvSGI
- glColorTableParameteriv
- glColorTableParameterivSGI
- glColorTableSGI
- glColor3b
- glColor3bv
- glColor3d
- glColor3dv
- glColor3f
- glColor3fv
- glColor3i
- glColor3iv
- glColor3s
- glColor3sv
- glColor3ub
- glColor3ubv
- glColor3ui
- glColor3uiv
- glColor3us
- glColor3usv
- glColor4b
- glColor4bv
- glColor4d
- glColor4dv
- glColor4f
- glColor4fv
- glColor4i
- glColor4iv
- glColor4s
- glColor4sv
- glColor4ub
- glColor4ubv
- glColor4ui
- glColor4uiv
- glColor4us
- glColor4usv
- glCombinerInputNV
- glCombinerOutputNV
- glCombinerParameterfNV
- glCombinerParameterfvNV
- glCombinerParameteriNV
- glCombinerParameterivNV
- glCompressedTexImage1D
- glCompressedTexImage1DARB
- glCompressedTexImage2D
- glCompressedTexImage2DARB
- glCompressedTexImage3D
- glCompressedTexImage3DARB
- glCompressedTexSubImage1D
- glCompressedTexSubImage1DARB
- glCompressedTexSubImage2D
- glCompressedTexSubImage2DARB
- glCompressedTexSubImage3D
- glCompressedTexSubImage3DARB
- glConvolutionFilter1D
- glConvolutionFilter1DEXT
- glConvolutionFilter2D
- glConvolutionFilter2DEXT
- glConvolutionParameterf
- glConvolutionParameterfEXT
- glConvolutionParameterfv
- glConvolutionParameterfvEXT
- glConvolutionParameteri
- glConvolutionParameteriEXT
- glConvolutionParameteriv
- glConvolutionParameterivEXT
- glCopyColorSubTable
- glCopyColorSubTableEXT
- glCopyColorTable
- glCopyColorTableSGI
- glCopyConvolutionFilter1D
- glCopyConvolutionFilter1DEXT
- glCopyConvolutionFilter2D
- glCopyConvolutionFilter2DEXT
- glCopyPixels
- glCopyTexImage1D
- glCopyTexImage1DEXT
- glCopyTexImage2D
- glCopyTexImage2DEXT
- glCopyTexSubImage1D
- glCopyTexSubImage1DEXT
- glCopyTexSubImage2D
- glCopyTexSubImage2DEXT
- glCopyTexSubImage3D
- glCopyTexSubImage3DEXT
- glCullFace
- glDeleteBuffersARB
- glDeleteFencesNV
- glDeleteLists
- glDeleteProgramsARB
- glDeleteProgramsNV
- glDeleteQueriesARB
- glDeleteTextures
- glDeleteTexturesEXT
- glDepthBoundsEXT
- glDepthFunc
- glDepthMask
- glDepthRange
- glDetailTexFuncSGIS
- glDisable
- glDisableClientState
- glDisableVertexAttribArrayARB
- glDrawArrays
- glDrawArraysEXT
- glDrawBuffer
- glDrawElements
- glDrawPixels
- glDrawRangeElements
- glDrawRangeElementsEXT
- glEdgeFlag
- glEdgeFlagPointer
- glEdgeFlagPointerEXT
- glEdgeFlagv
- glEnable
- glEnableClientState
- glEnableVertexAttribArrayARB
- glEnd
- glEndList
- glEndQueryARB
- glEvalCoord1d
- glEvalCoord1dv
- glEvalCoord1f
- glEvalCoord1fv
- glEvalCoord2d
- glEvalCoord2dv
- glEvalCoord2f
- glEvalCoord2fv
- glEvalMesh1
- glEvalMesh2
- glEvalPoint1
- glEvalPoint2
- glExecuteProgramNV
- glFeedbackBuffer
- glFinalCombinerInputNV
- glFinish
- glFinishFenceNV
- glFlush
- glFlushRasterSGIX
- glFlushVertexArrayRangeNV
- glFogCoordd
- glFogCoorddEXT
- glFogCoorddv
- glFogCoorddvEXT
- glFogCoordf
- glFogCoordfEXT
- glFogCoordfv
- glFogCoordfvEXT
- glFogCoordPointer
- glFogCoordPointerEXT
- glFogf
- glFogfv
- glFogi
- glFogiv
- glFragmentColorMaterialSGIX
- glFragmentLightfSGIX
- glFragmentLightfvSGIX
- glFragmentLightiSGIX
- glFragmentLightivSGIX
- glFragmentLightModelfSGIX
- glFragmentLightModelfvSGIX
- glFragmentLightModeliSGIX
- glFragmentLightModelivSGIX
- glFragmentMaterialfSGIX
- glFragmentMaterialfvSGIX
- glFragmentMaterialiSGIX
- glFragmentMaterialivSGIX
- glFrameZoomSGIX
- glFrontFace
- glFrustum
- glGenBuffersARB
- glGenFencesNV
- glGenLists
- glGenProgramsARB
- glGenProgramsNV
- glGenQueriesARB
- glGenTextures
- glGenTexturesEXT
- glGetBooleanv
- glGetBufferParameterivARB
- glGetBufferPointervARB
- glGetBufferSubDataARB
- glGetClipPlane
- glGetColorTable
- glGetColorTableEXT
- glGetColorTableParameterfv
- glGetColorTableParameterfvEXT
- glGetColorTableParameterfvSGI
- glGetColorTableParameteriv
- glGetColorTableParameterivEXT
- glGetColorTableParameterivSGI
- glGetColorTableSGI
- glGetCombinerInputParameterfvNV
- glGetCombinerInputParameterivNV
- glGetCombinerOutputParameterfvNV
- glGetCombinerOutputParameterivNV
- glGetCompressedTexImage
- glGetCompressedTexImageARB
- glGetConvolutionFilter
- glGetConvolutionFilterEXT
- glGetConvolutionParameterfv
- glGetConvolutionParameterfvEXT
- glGetConvolutionParameteriv
- glGetConvolutionParameterivEXT
- glGetDetailTexFuncSGIS
- glGetDoublev
- glGetError
- glGetFenceivNV
- glGetFinalCombinerInputParameterfvNV
- glGetFinalCombinerInputParameterivNV
- glGetFloatv
- glGetFragmentLightfvSGIX
- glGetFragmentLightivSGIX
- glGetFragmentMaterialfvSGIX
- glGetFragmentMaterialivSGIX
- glGetHistogram
- glGetHistogramEXT
- glGetHistogramParameterfv
- glGetHistogramParameterfvEXT
- glGetHistogramParameteriv
- glGetHistogramParameterivEXT
- glGetInstrumentsSGIX
- glGetIntegerv
- glGetLightfv
- glGetLightiv
- glGetListParameterfvSGIX
- glGetListParameterivSGIX
- glGetMapdv
- glGetMapfv
- glGetMapiv
- glGetMaterialfv
- glGetMaterialiv
- glGetMinmax
- glGetMinmaxEXT
- glGetMinmaxParameterfv
- glGetMinmaxParameterfvEXT
- glGetMinmaxParameteriv
- glGetMinmaxParameterivEXT
- glGetPixelMapfv
- glGetPixelMapuiv
- glGetPixelMapusv
- glGetPixelTexGenParameterfvSGIS
- glGetPixelTexGenParameterivSGIS
- glGetPointerv
- glGetPointervEXT
- glGetPolygonStipple
- glGetProgramEnvParameterdvARB
- glGetProgramEnvParameterfvARB
- glGetProgramivARB
- glGetProgramivNV
- glGetProgramLocalParameterdvARB
- glGetProgramLocalParameterfvARB
- glGetProgramNamedParameterdvNV
- glGetProgramNamedParameterfvNV
- glGetProgramParameterdvNV
- glGetProgramParameterfvNV
- glGetProgramStringARB
- glGetProgramStringNV
- glGetQueryivARB
- glGetQueryObjectivARB
- glGetQueryObjectuivARB
- glGetSeparableFilter
- glGetSeparableFilterEXT
- glGetSharpenTexFuncSGIS
- glGetString
- glGetTexEnvfv
- glGetTexEnviv
- glGetTexFilterFuncSGIS
- glGetTexGendv
- glGetTexGenfv
- glGetTexGeniv
- glGetTexImage
- glGetTexLevelParameterfv
- glGetTexLevelParameteriv
- glGetTexParameterfv
- glGetTexParameteriv
- glGetTrackMatrixivNV
- glGetVertexAttribdvARB
- glGetVertexAttribdvNV
- glGetVertexAttribfvARB
- glGetVertexAttribfvNV
- glGetVertexAttribivARB
- glGetVertexAttribivNV
- glGetVertexAttribPointervARB
- glGetVertexAttribPointervNV
- glHint
- glHintPGI
- glHistogram
- glHistogramEXT
- glIndexd
- glIndexdv
- glIndexf
- glIndexFuncEXT
- glIndexfv
- glIndexi
- glIndexiv
- glIndexMask
- glIndexMaterialEXT
- glIndexPointer
- glIndexPointerEXT
- glIndexs
- glIndexsv
- glIndexub
- glIndexubv
- glInitNames
- glInstrumentsBufferSGIX
- glInterleavedArrays
- glIsBufferARB
- glIsEnabled
- glIsFenceNV
- glIsList
- glIsProgramARB
- glIsProgramNV
- glIsQueryARB
- glIsTexture
- glIsTextureEXT
- glLightEnviSGIX
- glLightf
- glLightfv
- glLighti
- glLightiv
- glLightModelf
- glLightModelfv
- glLightModeli
- glLightModeliv
- glLineStipple
- glLineWidth
- glListBase
- glListParameterfSGIX
- glListParameterfvSGIX
- glListParameteriSGIX
- glListParameterivSGIX
- glLoadIdentity
- glLoadMatrixd
- glLoadMatrixf
- glLoadName
- glLoadProgramNV
- glLoadTransposeMatrixd
- glLoadTransposeMatrixdARB
- glLoadTransposeMatrixf
- glLoadTransposeMatrixfARB
- glLockArraysEXT
- glLogicOp
- glMapBufferARB
- glMapGrid1d
- glMapGrid1f
- glMapGrid2d
- glMapGrid2f
- glMap1d
- glMap1f
- glMap2d
- glMap2f
- glMaterialf
- glMaterialfv
- glMateriali
- glMaterialiv
- glMatrixMode
- glMinmax
- glMinmaxEXT
- glMultiDrawArrays
- glMultiDrawArraysEXT
- glMultiDrawElements
- glMultiDrawElementsEXT
- glMultiModeDrawArraysIBM
- glMultiModeDrawElementsIBM
- glMultiTexCoord1d
- glMultiTexCoord1dARB
- glMultiTexCoord1dv
- glMultiTexCoord1dvARB
- glMultiTexCoord1f
- glMultiTexCoord1fARB
- glMultiTexCoord1fv
- glMultiTexCoord1fvARB
- glMultiTexCoord1i
- glMultiTexCoord1iARB
- glMultiTexCoord1iv
- glMultiTexCoord1ivARB
- glMultiTexCoord1s
- glMultiTexCoord1sARB
- glMultiTexCoord1sv
- glMultiTexCoord1svARB
- glMultiTexCoord2d
- glMultiTexCoord2dARB
- glMultiTexCoord2dv
- glMultiTexCoord2dvARB
- glMultiTexCoord2f
- glMultiTexCoord2fARB
- glMultiTexCoord2fv
- glMultiTexCoord2fvARB
- glMultiTexCoord2i
- glMultiTexCoord2iARB
- glMultiTexCoord2iv
- glMultiTexCoord2ivARB
- glMultiTexCoord2s
- glMultiTexCoord2sARB
- glMultiTexCoord2sv
- glMultiTexCoord2svARB
- glMultiTexCoord3d
- glMultiTexCoord3dARB
- glMultiTexCoord3dv
- glMultiTexCoord3dvARB
- glMultiTexCoord3f
- glMultiTexCoord3fARB
- glMultiTexCoord3fv
- glMultiTexCoord3fvARB
- glMultiTexCoord3i
- glMultiTexCoord3iARB
- glMultiTexCoord3iv
- glMultiTexCoord3ivARB
- glMultiTexCoord3s
- glMultiTexCoord3sARB
- glMultiTexCoord3sv
- glMultiTexCoord3svARB
- glMultiTexCoord4d
- glMultiTexCoord4dARB
- glMultiTexCoord4dv
- glMultiTexCoord4dvARB
- glMultiTexCoord4f
- glMultiTexCoord4fARB
- glMultiTexCoord4fv
- glMultiTexCoord4fvARB
- glMultiTexCoord4i
- glMultiTexCoord4iARB
- glMultiTexCoord4iv
- glMultiTexCoord4ivARB
- glMultiTexCoord4s
- glMultiTexCoord4sARB
- glMultiTexCoord4sv
- glMultiTexCoord4svARB
- glMultMatrixd
- glMultMatrixf
- glMultTransposeMatrixd
- glMultTransposeMatrixdARB
- glMultTransposeMatrixf
- glMultTransposeMatrixfARB
- glNewList
- glNormalPointer
- glNormalPointerEXT
- glNormal3b
- glNormal3bv
- glNormal3d
- glNormal3dv
- glNormal3f
- glNormal3fv
- glNormal3i
- glNormal3iv
- glNormal3s
- glNormal3sv
- glOrtho
- glPassThrough
- glPixelMapfv
- glPixelMapuiv
- glPixelMapusv
- glPixelStoref
- glPixelStorei
- glPixelTexGenParameterfSGIS
- glPixelTexGenParameterfvSGIS
- glPixelTexGenParameteriSGIS
- glPixelTexGenParameterivSGIS
- glPixelTexGenSGIX
- glPixelTransferf
- glPixelTransferi
- glPixelZoom
- glPointParameterf
- glPointParameterfARB
- glPointParameterfEXT
- glPointParameterfSGIS
- glPointParameterfv
- glPointParameterfvARB
- glPointParameterfvEXT
- glPointParameterfvSGIS
- glPointParameteri
- glPointParameteriNV
- glPointParameteriv
- glPointParameterivNV
- glPointSize
- glPollInstrumentsSGIX
- glPolygonMode
- glPolygonOffset
- glPolygonOffsetEXT
- glPolygonStipple
- glPopAttrib
- glPopClientAttrib
- glPopMatrix
- glPopName
- glPrioritizeTextures
- glPrioritizeTexturesEXT
- glProgramEnvParameter4dARB
- glProgramEnvParameter4dvARB
- glProgramEnvParameter4fARB
- glProgramEnvParameter4fvARB
- glProgramLocalParameter4dARB
- glProgramLocalParameter4dvARB
- glProgramLocalParameter4fARB
- glProgramLocalParameter4fvARB
- glProgramNamedParameter4dNV
- glProgramNamedParameter4dvNV
- glProgramNamedParameter4fNV
- glProgramNamedParameter4fvNV
- glProgramParameters4dvNV
- glProgramParameters4fvNV
- glProgramParameter4dNV
- glProgramParameter4dvNV
- glProgramParameter4fNV
- glProgramParameter4fvNV
- glProgramStringARB
- glPushAttrib
- glPushClientAttrib
- glPushMatrix
- glPushName
- glRasterPos2d
- glRasterPos2dv
- glRasterPos2f
- glRasterPos2fv
- glRasterPos2i
- glRasterPos2iv
- glRasterPos2s
- glRasterPos2sv
- glRasterPos3d
- glRasterPos3dv
- glRasterPos3f
- glRasterPos3fv
- glRasterPos3i
- glRasterPos3iv
- glRasterPos3s
- glRasterPos3sv
- glRasterPos4d
- glRasterPos4dv
- glRasterPos4f
- glRasterPos4fv
- glRasterPos4i
- glRasterPos4iv
- glRasterPos4s
- glRasterPos4sv
- glReadBuffer
- glReadInstrumentsSGIX
- glReadPixels
- glRectd
- glRectdv
- glRectf
- glRectfv
- glRecti
- glRectiv
- glRects
- glRectsv
- glReferencePlaneSGIX
- glRenderMode
- glRequestResidentProgramsNV
- glResetHistogram
- glResetHistogramEXT
- glResetMinmax
- glResetMinmaxEXT
- glResizeBuffersMESA
- glRotated
- glRotatef
- glSampleCoverage
- glSampleCoverageARB
- glSampleMaskEXT
- glSampleMaskSGIS
- glSamplePatternEXT
- glSamplePatternSGIS
- glScaled
- glScalef
- glScissor
- glSecondaryColorPointer
- glSecondaryColorPointerEXT
- glSecondaryColor3b
- glSecondaryColor3bEXT
- glSecondaryColor3bv
- glSecondaryColor3bvEXT
- glSecondaryColor3d
- glSecondaryColor3dEXT
- glSecondaryColor3dv
- glSecondaryColor3dvEXT
- glSecondaryColor3f
- glSecondaryColor3fEXT
- glSecondaryColor3fv
- glSecondaryColor3fvEXT
- glSecondaryColor3i
- glSecondaryColor3iEXT
- glSecondaryColor3iv
- glSecondaryColor3ivEXT
- glSecondaryColor3s
- glSecondaryColor3sEXT
- glSecondaryColor3sv
- glSecondaryColor3svEXT
- glSecondaryColor3ub
- glSecondaryColor3ubEXT
- glSecondaryColor3ubv
- glSecondaryColor3ubvEXT
- glSecondaryColor3ui
- glSecondaryColor3uiEXT
- glSecondaryColor3uiv
- glSecondaryColor3uivEXT
- glSecondaryColor3us
- glSecondaryColor3usEXT
- glSecondaryColor3usv
- glSecondaryColor3usvEXT
- glSelectBuffer
- glSeparableFilter2D
- glSeparableFilter2DEXT
- glSetFenceNV
- glShadeModel
- glSharpenTexFuncSGIS
- glSpriteParameterfSGIX
- glSpriteParameterfvSGIX
- glSpriteParameteriSGIX
- glSpriteParameterivSGIX
- glStartInstrumentsSGIX
- glStencilFunc
- glStencilMask
- glStencilOp
- glStopInstrumentsSGIX
- glTagSampleBufferSGIX
- glTbufferMask3DFX
- glTestFenceNV
- glTexCoordPointer
- glTexCoordPointerEXT
- glTexCoord1d
- glTexCoord1dv
- glTexCoord1f
- glTexCoord1fv
- glTexCoord1i
- glTexCoord1iv
- glTexCoord1s
- glTexCoord1sv
- glTexCoord2d
- glTexCoord2dv
- glTexCoord2f
- glTexCoord2fv
- glTexCoord2i
- glTexCoord2iv
- glTexCoord2s
- glTexCoord2sv
- glTexCoord3d
- glTexCoord3dv
- glTexCoord3f
- glTexCoord3fv
- glTexCoord3i
- glTexCoord3iv
- glTexCoord3s
- glTexCoord3sv
- glTexCoord4d
- glTexCoord4dv
- glTexCoord4f
- glTexCoord4fv
- glTexCoord4i
- glTexCoord4iv
- glTexCoord4s
- glTexCoord4sv
- glTexEnvf
- glTexEnvfv
- glTexEnvi
- glTexEnviv
- glTexFilterFuncSGIS
- glTexGend
- glTexGendv
- glTexGenf
- glTexGenfv
- glTexGeni
- glTexGeniv
- glTexImage1D
- glTexImage2D
- glTexImage3D
- glTexImage3DEXT
- glTexImage4DSGIS
- glTexParameterf
- glTexParameterfv
- glTexParameteri
- glTexParameteriv
- glTexSubImage1D
- glTexSubImage1DEXT
- glTexSubImage2D
- glTexSubImage2DEXT
- glTexSubImage3D
- glTexSubImage3DEXT
- glTexSubImage4DSGIS
- glTrackMatrixNV
- glTranslated
- glTranslatef
- glUnlockArraysEXT
- glUnmapBufferARB
- glVertexArrayRangeNV
- glVertexAttribPointerARB
- glVertexAttribPointerNV
- glVertexAttribs1dvNV
- glVertexAttribs1fvNV
- glVertexAttribs1svNV
- glVertexAttribs2dvNV
- glVertexAttribs2fvNV
- glVertexAttribs2svNV
- glVertexAttribs3dvNV
- glVertexAttribs3fvNV
- glVertexAttribs3svNV
- glVertexAttribs4dvNV
- glVertexAttribs4fvNV
- glVertexAttribs4svNV
- glVertexAttribs4ubvNV
- glVertexAttrib1dARB
- glVertexAttrib1dNV
- glVertexAttrib1dvARB
- glVertexAttrib1dvNV
- glVertexAttrib1fARB
- glVertexAttrib1fNV
- glVertexAttrib1fvARB
- glVertexAttrib1fvNV
- glVertexAttrib1sARB
- glVertexAttrib1sNV
- glVertexAttrib1svARB
- glVertexAttrib1svNV
- glVertexAttrib2dARB
- glVertexAttrib2dNV
- glVertexAttrib2dvARB
- glVertexAttrib2dvNV
- glVertexAttrib2fARB
- glVertexAttrib2fNV
- glVertexAttrib2fvARB
- glVertexAttrib2fvNV
- glVertexAttrib2sARB
- glVertexAttrib2sNV
- glVertexAttrib2svARB
- glVertexAttrib2svNV
- glVertexAttrib3dARB
- glVertexAttrib3dNV
- glVertexAttrib3dvARB
- glVertexAttrib3dvNV
- glVertexAttrib3fARB
- glVertexAttrib3fNV
- glVertexAttrib3fvARB
- glVertexAttrib3fvNV
- glVertexAttrib3sARB
- glVertexAttrib3sNV
- glVertexAttrib3svARB
- glVertexAttrib3svNV
- glVertexAttrib4bvARB
- glVertexAttrib4dARB
- glVertexAttrib4dNV
- glVertexAttrib4dvARB
- glVertexAttrib4dvNV
- glVertexAttrib4fARB
- glVertexAttrib4fNV
- glVertexAttrib4fvARB
- glVertexAttrib4fvNV
- glVertexAttrib4ivARB
- glVertexAttrib4NbvARB
- glVertexAttrib4NivARB
- glVertexAttrib4NsvARB
- glVertexAttrib4NubARB
- glVertexAttrib4NubvARB
- glVertexAttrib4NuivARB
- glVertexAttrib4NusvARB
- glVertexAttrib4sARB
- glVertexAttrib4sNV
- glVertexAttrib4svARB
- glVertexAttrib4svNV
- glVertexAttrib4ubNV
- glVertexAttrib4ubvARB
- glVertexAttrib4ubvNV
- glVertexAttrib4uivARB
- glVertexAttrib4usvARB
- glVertexPointer
- glVertexPointerEXT
- glVertexWeightfEXT
- glVertexWeightfvEXT
- glVertexWeightPointerEXT
- glVertex2d
- glVertex2dv
- glVertex2f
- glVertex2fv
- glVertex2i
- glVertex2iv
- glVertex2s
- glVertex2sv
- glVertex3d
- glVertex3dv
- glVertex3f
- glVertex3fv
- glVertex3i
- glVertex3iv
- glVertex3s
- glVertex3sv
- glVertex4d
- glVertex4dv
- glVertex4f
- glVertex4fv
- glVertex4i
- glVertex4iv
- glVertex4s
- glVertex4sv
- glViewport
- glWindowPos2d
- glWindowPos2dARB
- glWindowPos2dMESA
- glWindowPos2dv
- glWindowPos2dvARB
- glWindowPos2dvMESA
- glWindowPos2f
- glWindowPos2fARB
- glWindowPos2fMESA
- glWindowPos2fv
- glWindowPos2fvARB
- glWindowPos2fvMESA
- glWindowPos2i
- glWindowPos2iARB
- glWindowPos2iMESA
- glWindowPos2iv
- glWindowPos2ivARB
- glWindowPos2ivMESA
- glWindowPos2s
- glWindowPos2sARB
- glWindowPos2sMESA
- glWindowPos2sv
- glWindowPos2svARB
- glWindowPos2svMESA
- glWindowPos3d
- glWindowPos3dARB
- glWindowPos3dMESA
- glWindowPos3dv
- glWindowPos3dvARB
- glWindowPos3dvMESA
- glWindowPos3f
- glWindowPos3fARB
- glWindowPos3fMESA
- glWindowPos3fv
- glWindowPos3fvARB
- glWindowPos3fvMESA
- glWindowPos3i
- glWindowPos3iARB
- glWindowPos3iMESA
- glWindowPos3iv
- glWindowPos3ivARB
- glWindowPos3ivMESA
- glWindowPos3s
- glWindowPos3sARB
- glWindowPos3sMESA
- glWindowPos3sv
- glWindowPos3svARB
- glWindowPos3svMESA
- glWindowPos4dMESA
- glWindowPos4dvMESA
- glWindowPos4fMESA
- glWindowPos4fvMESA
- glWindowPos4iMESA
- glWindowPos4ivMESA
- glWindowPos4sMESA
- glWindowPos4svMESA
- fxCloseHardware
-;fxGetScreenGeometry
- fxMesaCreateBestContext
- fxMesaCreateContext
- fxMesaDestroyContext
- fxMesaGetCurrentContext
- fxMesaMakeCurrent
- fxMesaSelectCurrentBoard
-;fxMesaSetNearFar
- fxMesaSwapBuffers
- fxMesaUpdateScreenSize
- wglChoosePixelFormat
- wglCopyContext
- wglCreateContext
- wglCreateLayerContext
- wglDeleteContext
- wglDescribeLayerPlane
- wglDescribePixelFormat
- wglGetCurrentContext
- wglGetCurrentDC
- wglGetDefaultProcAddress
- wglGetLayerPaletteEntries
- wglGetPixelFormat
- wglGetProcAddress
- wglMakeCurrent
- wglRealizeLayerPalette
- wglSetLayerPaletteEntries
- wglSetPixelFormat
- wglShareLists
- wglSwapBuffers
- wglSwapLayerBuffers
- wglUseFontBitmapsA
- wglUseFontBitmapsW
- wglUseFontOutlinesA
- wglUseFontOutlinesW
- ChoosePixelFormat
- DescribePixelFormat
- GetPixelFormat
- SetPixelFormat
- SwapBuffers
- DrvCopyContext
- DrvCreateContext
- DrvCreateLayerContext
- DrvDeleteContext
- DrvDescribeLayerPlane
- DrvDescribePixelFormat
- DrvGetLayerPaletteEntries
- DrvGetProcAddress
- DrvReleaseContext
- DrvRealizeLayerPalette
- DrvSetContext
- DrvSetLayerPaletteEntries
- DrvSetPixelFormat
- DrvShareLists
- DrvSwapBuffers
- DrvSwapLayerBuffers
- DrvValidateVersion
diff --git a/mesalib/src/mesa/drivers/windows/fx/fxwgl.c b/mesalib/src/mesa/drivers/windows/fx/fxwgl.c
deleted file mode 100644
index ce76ecd15..000000000
--- a/mesalib/src/mesa/drivers/windows/fx/fxwgl.c
+++ /dev/null
@@ -1,1307 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 4.0
- *
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/* Authors:
- * David Bucciarelli
- * Brian Paul
- * Keith Whitwell
- * Hiroshi Morii
- * Daniel Borca
- */
-
-/* fxwgl.c - Microsoft wgl functions emulation for
- * 3Dfx VooDoo/Mesa interface
- */
-
-
-#ifdef _WIN32
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <windows.h>
-#define GL_GLEXT_PROTOTYPES
-#include "GL/gl.h"
-#include "GL/glext.h"
-
-#ifdef __cplusplus
-}
-#endif
-
-#include "GL/fxmesa.h"
-#include "glheader.h"
-#include "glapi.h"
-#include "imports.h"
-#include "../../glide/fxdrv.h"
-
-#define MAX_MESA_ATTRS 20
-
-#if (_MSC_VER >= 1200)
-#pragma warning( push )
-#pragma warning( disable : 4273 )
-#endif
-
-struct __extensions__ {
- PROC proc;
- char *name;
-};
-
-struct __pixelformat__ {
- PIXELFORMATDESCRIPTOR pfd;
- GLint mesaAttr[MAX_MESA_ATTRS];
-};
-
-WINGDIAPI void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *);
-static GLushort gammaTable[3 * 256];
-
-struct __pixelformat__ pix[] = {
- /* 16bit RGB565 single buffer with depth */
- {
- {sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
- PFD_TYPE_RGBA,
- 16,
- 5, 0, 6, 5, 5, 11, 0, 0,
- 0, 0, 0, 0, 0,
- 16,
- 0,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {FXMESA_COLORDEPTH, 16,
- FXMESA_ALPHA_SIZE, 0,
- FXMESA_DEPTH_SIZE, 16,
- FXMESA_STENCIL_SIZE, 0,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
- ,
- /* 16bit RGB565 double buffer with depth */
- {
- {sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
- PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
- PFD_TYPE_RGBA,
- 16,
- 5, 0, 6, 5, 5, 11, 0, 0,
- 0, 0, 0, 0, 0,
- 16,
- 0,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {FXMESA_COLORDEPTH, 16,
- FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 0,
- FXMESA_DEPTH_SIZE, 16,
- FXMESA_STENCIL_SIZE, 0,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
- ,
- /* 16bit ARGB1555 single buffer with depth */
- {
- {sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
- PFD_TYPE_RGBA,
- 16,
- 5, 0, 5, 5, 5, 10, 1, 15,
- 0, 0, 0, 0, 0,
- 16,
- 0,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {FXMESA_COLORDEPTH, 15,
- FXMESA_ALPHA_SIZE, 1,
- FXMESA_DEPTH_SIZE, 16,
- FXMESA_STENCIL_SIZE, 0,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
- ,
- /* 16bit ARGB1555 double buffer with depth */
- {
- {sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
- PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
- PFD_TYPE_RGBA,
- 16,
- 5, 0, 5, 5, 5, 10, 1, 15,
- 0, 0, 0, 0, 0,
- 16,
- 0,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {FXMESA_COLORDEPTH, 15,
- FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 1,
- FXMESA_DEPTH_SIZE, 16,
- FXMESA_STENCIL_SIZE, 0,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
- ,
- /* 32bit ARGB8888 single buffer with depth */
- {
- {sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
- PFD_TYPE_RGBA,
- 32,
- 8, 0, 8, 8, 8, 16, 8, 24,
- 0, 0, 0, 0, 0,
- 24,
- 8,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {FXMESA_COLORDEPTH, 32,
- FXMESA_ALPHA_SIZE, 8,
- FXMESA_DEPTH_SIZE, 24,
- FXMESA_STENCIL_SIZE, 8,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
- ,
- /* 32bit ARGB8888 double buffer with depth */
- {
- {sizeof(PIXELFORMATDESCRIPTOR), 1,
- PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
- PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
- PFD_TYPE_RGBA,
- 32,
- 8, 0, 8, 8, 8, 16, 8, 24,
- 0, 0, 0, 0, 0,
- 24,
- 8,
- 0,
- PFD_MAIN_PLANE,
- 0, 0, 0, 0}
- ,
- {FXMESA_COLORDEPTH, 32,
- FXMESA_DOUBLEBUFFER,
- FXMESA_ALPHA_SIZE, 8,
- FXMESA_DEPTH_SIZE, 24,
- FXMESA_STENCIL_SIZE, 8,
- FXMESA_ACCUM_SIZE, 0,
- FXMESA_NONE}
- }
-};
-
-static fxMesaContext ctx = NULL;
-static WNDPROC hWNDOldProc;
-static int curPFD = 0;
-static HDC hDC;
-static HWND hWND;
-
-static GLboolean haveDualHead;
-
-/* For the in-window-rendering hack */
-
-#ifndef GR_CONTROL_RESIZE
-/* Apparently GR_CONTROL_RESIZE can be ignored. OK? */
-#define GR_CONTROL_RESIZE -1
-#endif
-
-static GLboolean gdiWindowHack;
-static void *dibSurfacePtr;
-static BITMAPINFO *dibBMI;
-static HBITMAP dibHBM;
-static HWND dibWnd;
-
-static int
-env_check (const char *var, int val)
-{
- const char *env = getenv(var);
- return (env && (env[0] == val));
-}
-
-static LRESULT APIENTRY
-__wglMonitor (HWND hwnd, UINT message, UINT wParam, LONG lParam)
-{
- long ret; /* Now gives the resized window at the end to hWNDOldProc */
-
- if (ctx && hwnd == hWND) {
- switch (message) {
- case WM_PAINT:
- case WM_MOVE:
- break;
- case WM_DISPLAYCHANGE:
- case WM_SIZE:
-#if 0
- if (wParam != SIZE_MINIMIZED) {
- static int moving = 0;
- if (!moving) {
- if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
- moving = 1;
- SetWindowPos(hwnd, 0, 0, 0, 300, 300, SWP_NOMOVE | SWP_NOZORDER);
- moving = 0;
- if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
- /*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK);*/
- PostMessage(hWND, WM_CLOSE, 0, 0);
- }
- }
- /* Do the clipping in the glide library */
- grClipWindow(0, 0, FX_grSstScreenWidth(), FX_grSstScreenHeight());
- /* And let the new size set in the context */
- fxMesaUpdateScreenSize(ctx);
- }
- }
-#endif
- break;
- case WM_ACTIVATE:
- break;
- case WM_SHOWWINDOW:
- break;
- case WM_SYSKEYDOWN:
- case WM_SYSCHAR:
- break;
- }
- }
-
- /* Finally call the hWNDOldProc, which handles the resize with the
- * now changed window sizes */
- ret = CallWindowProc(hWNDOldProc, hwnd, message, wParam, lParam);
-
- return ret;
-}
-
-static void
-wgl_error (long error)
-{
-#define WGL_INVALID_PIXELFORMAT ERROR_INVALID_PIXEL_FORMAT
- SetLastError(0xC0000000 /* error severity */
- |0x00070000 /* error facility (who we are) */
- |error);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglCopyContext (HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask)
-{
- return FALSE;
-}
-
-GLAPI HGLRC GLAPIENTRY
-wglCreateContext (HDC hdc)
-{
- HWND hWnd;
- WNDPROC oldProc;
- int error;
-
- if (ctx) {
- SetLastError(0);
- return NULL;
- }
-
- if (!(hWnd = WindowFromDC(hdc))) {
- SetLastError(0);
- return NULL;
- }
-
- if (curPFD == 0) {
- wgl_error(WGL_INVALID_PIXELFORMAT);
- return NULL;
- }
-
- if ((oldProc = (WNDPROC)GetWindowLong(hWnd, GWL_WNDPROC)) != __wglMonitor) {
- hWNDOldProc = oldProc;
- SetWindowLong(hWnd, GWL_WNDPROC, (LONG)__wglMonitor);
- }
-
- /* always log when debugging, or if user demands */
- if (TDFX_DEBUG || env_check("MESA_FX_INFO", 'r')) {
- freopen("MESA.LOG", "w", stderr);
- }
-
- {
- RECT cliRect;
- ShowWindow(hWnd, SW_SHOWNORMAL);
- SetForegroundWindow(hWnd);
- Sleep(100); /* a hack for win95 */
- if (env_check("MESA_GLX_FX", 'w') && !(GetWindowLong(hWnd, GWL_STYLE) & WS_POPUP)) {
- /* XXX todo - windowed modes */
- error = !(ctx = fxMesaCreateContext((GLuint) hWnd, GR_RESOLUTION_NONE, GR_REFRESH_NONE, pix[curPFD - 1].mesaAttr));
- } else {
- GetClientRect(hWnd, &cliRect);
- error = !(ctx = fxMesaCreateBestContext((GLuint) hWnd, cliRect.right, cliRect.bottom, pix[curPFD - 1].mesaAttr));
- }
- }
-
- /*if (getenv("SST_DUALHEAD"))
- haveDualHead =
- ((atoi(getenv("SST_DUALHEAD")) == 1) ? GL_TRUE : GL_FALSE);
- else
- haveDualHead = GL_FALSE;*/
-
- if (error) {
- SetLastError(0);
- return NULL;
- }
-
- hDC = hdc;
- hWND = hWnd;
-
- /* Required by the OpenGL Optimizer 1.1 (is it a Optimizer bug ?) */
- wglMakeCurrent(hdc, (HGLRC)1);
-
- return (HGLRC)1;
-}
-
-GLAPI HGLRC GLAPIENTRY
-wglCreateLayerContext (HDC hdc, int iLayerPlane)
-{
- SetLastError(0);
- return NULL;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglDeleteContext (HGLRC hglrc)
-{
- if (ctx && hglrc == (HGLRC)1) {
-
- fxMesaDestroyContext(ctx);
-
- SetWindowLong(WindowFromDC(hDC), GWL_WNDPROC, (LONG) hWNDOldProc);
-
- ctx = NULL;
- hDC = 0;
- return TRUE;
- }
-
- SetLastError(0);
-
- return FALSE;
-}
-
-GLAPI HGLRC GLAPIENTRY
-wglGetCurrentContext (VOID)
-{
- if (ctx)
- return (HGLRC)1;
-
- SetLastError(0);
- return NULL;
-}
-
-GLAPI HDC GLAPIENTRY
-wglGetCurrentDC (VOID)
-{
- if (ctx)
- return hDC;
-
- SetLastError(0);
- return NULL;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglSwapIntervalEXT (int interval)
-{
- if (ctx == NULL) {
- return FALSE;
- }
- if (interval < 0) {
- interval = 0;
- } else if (interval > 3) {
- interval = 3;
- }
- ctx->swapInterval = interval;
- return TRUE;
-}
-
-GLAPI int GLAPIENTRY
-wglGetSwapIntervalEXT (void)
-{
- return (ctx == NULL) ? -1 : ctx->swapInterval;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglGetDeviceGammaRamp3DFX (HDC hdc, LPVOID arrays)
-{
- /* gammaTable should be per-context */
- memcpy(arrays, gammaTable, 3 * 256 * sizeof(GLushort));
- return TRUE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglSetDeviceGammaRamp3DFX (HDC hdc, LPVOID arrays)
-{
- GLint i, tableSize, inc, index;
- GLushort *red, *green, *blue;
- FxU32 gammaTableR[256], gammaTableG[256], gammaTableB[256];
-
- /* gammaTable should be per-context */
- memcpy(gammaTable, arrays, 3 * 256 * sizeof(GLushort));
-
- tableSize = FX_grGetInteger(GR_GAMMA_TABLE_ENTRIES);
- inc = 256 / tableSize;
- red = (GLushort *)arrays;
- green = (GLushort *)arrays + 256;
- blue = (GLushort *)arrays + 512;
- for (i = 0, index = 0; i < tableSize; i++, index += inc) {
- gammaTableR[i] = red[index] >> 8;
- gammaTableG[i] = green[index] >> 8;
- gammaTableB[i] = blue[index] >> 8;
- }
-
- grLoadGammaTable(tableSize, gammaTableR, gammaTableG, gammaTableB);
-
- return TRUE;
-}
-
-typedef void *HPBUFFERARB;
-
-/* WGL_ARB_pixel_format */
-GLAPI BOOL GLAPIENTRY
-wglGetPixelFormatAttribivARB (HDC hdc,
- int iPixelFormat,
- int iLayerPlane,
- UINT nAttributes,
- const int *piAttributes,
- int *piValues)
-{
- SetLastError(0);
- return FALSE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglGetPixelFormatAttribfvARB (HDC hdc,
- int iPixelFormat,
- int iLayerPlane,
- UINT nAttributes,
- const int *piAttributes,
- FLOAT *pfValues)
-{
- SetLastError(0);
- return FALSE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglChoosePixelFormatARB (HDC hdc,
- const int *piAttribIList,
- const FLOAT *pfAttribFList,
- UINT nMaxFormats,
- int *piFormats,
- UINT *nNumFormats)
-{
- SetLastError(0);
- return FALSE;
-}
-
-/* WGL_ARB_render_texture */
-GLAPI BOOL GLAPIENTRY
-wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer)
-{
- SetLastError(0);
- return FALSE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer)
-{
- SetLastError(0);
- return FALSE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglSetPbufferAttribARB (HPBUFFERARB hPbuffer,
- const int *piAttribList)
-{
- SetLastError(0);
- return FALSE;
-}
-
-/* WGL_ARB_pbuffer */
-GLAPI HPBUFFERARB GLAPIENTRY
-wglCreatePbufferARB (HDC hDC,
- int iPixelFormat,
- int iWidth,
- int iHeight,
- const int *piAttribList)
-{
- SetLastError(0);
- return NULL;
-}
-
-GLAPI HDC GLAPIENTRY
-wglGetPbufferDCARB (HPBUFFERARB hPbuffer)
-{
- SetLastError(0);
- return NULL;
-}
-
-GLAPI int GLAPIENTRY
-wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC)
-{
- SetLastError(0);
- return -1;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglDestroyPbufferARB (HPBUFFERARB hPbuffer)
-{
- SetLastError(0);
- return FALSE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglQueryPbufferARB (HPBUFFERARB hPbuffer,
- int iAttribute,
- int *piValue)
-{
- SetLastError(0);
- return FALSE;
-}
-
-GLAPI const char * GLAPIENTRY
-wglGetExtensionsStringEXT (void)
-{
- return "WGL_3DFX_gamma_control "
- "WGL_EXT_swap_control "
- "WGL_EXT_extensions_string WGL_ARB_extensions_string"
- /*WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ARB_pbuffer*/;
-}
-
-GLAPI const char * GLAPIENTRY
-wglGetExtensionsStringARB (HDC hdc)
-{
- return wglGetExtensionsStringEXT();
-}
-
-static struct {
- const char *name;
- PROC func;
-} wgl_ext[] = {
- {"wglGetExtensionsStringARB", (PROC)wglGetExtensionsStringARB},
- {"wglGetExtensionsStringEXT", (PROC)wglGetExtensionsStringEXT},
- {"wglSwapIntervalEXT", (PROC)wglSwapIntervalEXT},
- {"wglGetSwapIntervalEXT", (PROC)wglGetSwapIntervalEXT},
- {"wglGetDeviceGammaRamp3DFX", (PROC)wglGetDeviceGammaRamp3DFX},
- {"wglSetDeviceGammaRamp3DFX", (PROC)wglSetDeviceGammaRamp3DFX},
- /* WGL_ARB_pixel_format */
- {"wglGetPixelFormatAttribivARB", (PROC)wglGetPixelFormatAttribivARB},
- {"wglGetPixelFormatAttribfvARB", (PROC)wglGetPixelFormatAttribfvARB},
- {"wglChoosePixelFormatARB", (PROC)wglChoosePixelFormatARB},
- /* WGL_ARB_render_texture */
- {"wglBindTexImageARB", (PROC)wglBindTexImageARB},
- {"wglReleaseTexImageARB", (PROC)wglReleaseTexImageARB},
- {"wglSetPbufferAttribARB", (PROC)wglSetPbufferAttribARB},
- /* WGL_ARB_pbuffer */
- {"wglCreatePbufferARB", (PROC)wglCreatePbufferARB},
- {"wglGetPbufferDCARB", (PROC)wglGetPbufferDCARB},
- {"wglReleasePbufferDCARB", (PROC)wglReleasePbufferDCARB},
- {"wglDestroyPbufferARB", (PROC)wglDestroyPbufferARB},
- {"wglQueryPbufferARB", (PROC)wglQueryPbufferARB},
- {NULL, NULL}
-};
-
-GLAPI PROC GLAPIENTRY
-wglGetProcAddress (LPCSTR lpszProc)
-{
- int i;
- PROC p = (PROC)_glapi_get_proc_address((const char *)lpszProc);
-
- /* we can't BlendColor. work around buggy applications */
- if (p && strcmp(lpszProc, "glBlendColor")
- && strcmp(lpszProc, "glBlendColorEXT"))
- return p;
-
- for (i = 0; wgl_ext[i].name; i++) {
- if (!strcmp(lpszProc, wgl_ext[i].name)) {
- return wgl_ext[i].func;
- }
- }
-
- SetLastError(0);
- return NULL;
-}
-
-GLAPI PROC GLAPIENTRY
-wglGetDefaultProcAddress (LPCSTR lpszProc)
-{
- SetLastError(0);
- return NULL;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglMakeCurrent (HDC hdc, HGLRC hglrc)
-{
- if ((hdc == NULL) && (hglrc == NULL))
- return TRUE;
-
- if (!ctx || hglrc != (HGLRC)1 || WindowFromDC(hdc) != hWND) {
- SetLastError(0);
- return FALSE;
- }
-
- hDC = hdc;
-
- fxMesaMakeCurrent(ctx);
-
- return TRUE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglShareLists (HGLRC hglrc1, HGLRC hglrc2)
-{
- if (!ctx || hglrc1 != (HGLRC)1 || hglrc1 != hglrc2) {
- SetLastError(0);
- return FALSE;
- }
-
- return TRUE;
-}
-
-static BOOL
-wglUseFontBitmaps_FX (HDC fontDevice, DWORD firstChar, DWORD numChars,
- DWORD listBase)
-{
- TEXTMETRIC metric;
- BITMAPINFO *dibInfo;
- HDC bitDevice;
- COLORREF tempColor;
- int i;
-
- GetTextMetrics(fontDevice, &metric);
-
- dibInfo = (BITMAPINFO *)calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1);
- dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- dibInfo->bmiHeader.biPlanes = 1;
- dibInfo->bmiHeader.biBitCount = 1;
- dibInfo->bmiHeader.biCompression = BI_RGB;
-
- bitDevice = CreateCompatibleDC(fontDevice);
-
- /* Swap fore and back colors so the bitmap has the right polarity */
- tempColor = GetBkColor(bitDevice);
- SetBkColor(bitDevice, GetTextColor(bitDevice));
- SetTextColor(bitDevice, tempColor);
-
- /* Place chars based on base line */
- SetTextAlign(bitDevice, TA_BASELINE);
-
- for (i = 0; i < (int)numChars; i++) {
- SIZE size;
- char curChar;
- int charWidth, charHeight, bmapWidth, bmapHeight, numBytes, res;
- HBITMAP bitObject;
- HGDIOBJ origBmap;
- unsigned char *bmap;
-
- curChar = (char)(i + firstChar); /* [koolsmoky] explicit cast */
-
- /* Find how high/wide this character is */
- GetTextExtentPoint32(bitDevice, &curChar, 1, &size);
-
- /* Create the output bitmap */
- charWidth = size.cx;
- charHeight = size.cy;
- bmapWidth = ((charWidth + 31) / 32) * 32; /* Round up to the next multiple of 32 bits */
- bmapHeight = charHeight;
- bitObject = CreateCompatibleBitmap(bitDevice, bmapWidth, bmapHeight);
- /*VERIFY(bitObject);*/
-
- /* Assign the output bitmap to the device */
- origBmap = SelectObject(bitDevice, bitObject);
-
- PatBlt(bitDevice, 0, 0, bmapWidth, bmapHeight, BLACKNESS);
-
- /* Use our source font on the device */
- SelectObject(bitDevice, GetCurrentObject(fontDevice, OBJ_FONT));
-
- /* Draw the character */
- TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1);
-
- /* Unselect our bmap object */
- SelectObject(bitDevice, origBmap);
-
- /* Convert the display dependant representation to a 1 bit deep DIB */
- numBytes = (bmapWidth * bmapHeight) / 8;
- bmap = MALLOC(numBytes);
- dibInfo->bmiHeader.biWidth = bmapWidth;
- dibInfo->bmiHeader.biHeight = bmapHeight;
- res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap,
- dibInfo, DIB_RGB_COLORS);
-
- /* Create the GL object */
- glNewList(i + listBase, GL_COMPILE);
- glBitmap(bmapWidth, bmapHeight, 0.0, metric.tmDescent,
- charWidth, 0.0, bmap);
- glEndList();
- /* CheckGL(); */
-
- /* Destroy the bmap object */
- DeleteObject(bitObject);
-
- /* Deallocate the bitmap data */
- FREE(bmap);
- }
-
- /* Destroy the DC */
- DeleteDC(bitDevice);
-
- FREE(dibInfo);
-
- return TRUE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglUseFontBitmapsW (HDC hdc, DWORD first, DWORD count, DWORD listBase)
-{
- return FALSE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglUseFontOutlinesA (HDC hdc, DWORD first, DWORD count,
- DWORD listBase, FLOAT deviation,
- FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
-{
- SetLastError(0);
- return FALSE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglUseFontOutlinesW (HDC hdc, DWORD first, DWORD count,
- DWORD listBase, FLOAT deviation,
- FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
-{
- SetLastError(0);
- return FALSE;
-}
-
-
-GLAPI BOOL GLAPIENTRY
-wglSwapLayerBuffers (HDC hdc, UINT fuPlanes)
-{
- if (ctx && WindowFromDC(hdc) == hWND) {
- fxMesaSwapBuffers();
-
- return TRUE;
- }
-
- SetLastError(0);
- return FALSE;
-}
-
-static int
-pfd_tablen (void)
-{
- /* we should take an envvar for `fxMesaSelectCurrentBoard' */
- return (fxMesaSelectCurrentBoard(0) < GR_SSTTYPE_Voodoo4)
- ? 2 /* only 16bit entries */
- : sizeof(pix) / sizeof(pix[0]); /* full table */
-}
-
-GLAPI int GLAPIENTRY
-wglChoosePixelFormat (HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd)
-{
- int i, best = -1, qt_valid_pix;
- PIXELFORMATDESCRIPTOR pfd = *ppfd;
-
- qt_valid_pix = pfd_tablen();
-
-#if 1 || QUAKE2 || GORE
- /* QUAKE2: 24+32 */
- /* GORE : 24+16 */
- if ((pfd.cColorBits == 24) || (pfd.cColorBits == 32)) {
- /* the first 2 entries are 16bit */
- pfd.cColorBits = (qt_valid_pix > 2) ? 32 : 16;
- }
- if (pfd.cColorBits == 32) {
- pfd.cDepthBits = 24;
- } else if (pfd.cColorBits == 16) {
- pfd.cDepthBits = 16;
- }
-#endif
-
- if (pfd.nSize != sizeof(PIXELFORMATDESCRIPTOR) || pfd.nVersion != 1) {
- SetLastError(0);
- return 0;
- }
-
- for (i = 0; i < qt_valid_pix; i++) {
- if (pfd.cColorBits > 0 && pix[i].pfd.cColorBits != pfd.cColorBits)
- continue;
-
- if ((pfd.dwFlags & PFD_DRAW_TO_WINDOW)
- && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) continue;
- if ((pfd.dwFlags & PFD_DRAW_TO_BITMAP)
- && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP)) continue;
- if ((pfd.dwFlags & PFD_SUPPORT_GDI)
- && !(pix[i].pfd.dwFlags & PFD_SUPPORT_GDI)) continue;
- if ((pfd.dwFlags & PFD_SUPPORT_OPENGL)
- && !(pix[i].pfd.dwFlags & PFD_SUPPORT_OPENGL)) continue;
- if (!(pfd.dwFlags & PFD_DOUBLEBUFFER_DONTCARE)
- && ((pfd.dwFlags & PFD_DOUBLEBUFFER) !=
- (pix[i].pfd.dwFlags & PFD_DOUBLEBUFFER))) continue;
-#if 1 /* Doom3 fails here! */
- if (!(pfd.dwFlags & PFD_STEREO_DONTCARE)
- && ((pfd.dwFlags & PFD_STEREO) !=
- (pix[i].pfd.dwFlags & PFD_STEREO))) continue;
-#endif
-
- if (pfd.cDepthBits > 0 && pix[i].pfd.cDepthBits == 0)
- continue; /* need depth buffer */
-
- if (pfd.cAlphaBits > 0 && pix[i].pfd.cAlphaBits == 0)
- continue; /* need alpha buffer */
-
-#if 0 /* regression bug? */
- if (pfd.cStencilBits > 0 && pix[i].pfd.cStencilBits == 0)
- continue; /* need stencil buffer */
-#endif
-
- if (pfd.iPixelType == pix[i].pfd.iPixelType) {
- best = i + 1;
- break;
- }
- }
-
- if (best == -1) {
- FILE *err = fopen("MESA.LOG", "w");
- if (err != NULL) {
- fprintf(err, "wglChoosePixelFormat failed\n");
- fprintf(err, "\tnSize = %d\n", ppfd->nSize);
- fprintf(err, "\tnVersion = %d\n", ppfd->nVersion);
- fprintf(err, "\tdwFlags = %lu\n", ppfd->dwFlags);
- fprintf(err, "\tiPixelType = %d\n", ppfd->iPixelType);
- fprintf(err, "\tcColorBits = %d\n", ppfd->cColorBits);
- fprintf(err, "\tcRedBits = %d\n", ppfd->cRedBits);
- fprintf(err, "\tcRedShift = %d\n", ppfd->cRedShift);
- fprintf(err, "\tcGreenBits = %d\n", ppfd->cGreenBits);
- fprintf(err, "\tcGreenShift = %d\n", ppfd->cGreenShift);
- fprintf(err, "\tcBlueBits = %d\n", ppfd->cBlueBits);
- fprintf(err, "\tcBlueShift = %d\n", ppfd->cBlueShift);
- fprintf(err, "\tcAlphaBits = %d\n", ppfd->cAlphaBits);
- fprintf(err, "\tcAlphaShift = %d\n", ppfd->cAlphaShift);
- fprintf(err, "\tcAccumBits = %d\n", ppfd->cAccumBits);
- fprintf(err, "\tcAccumRedBits = %d\n", ppfd->cAccumRedBits);
- fprintf(err, "\tcAccumGreenBits = %d\n", ppfd->cAccumGreenBits);
- fprintf(err, "\tcAccumBlueBits = %d\n", ppfd->cAccumBlueBits);
- fprintf(err, "\tcAccumAlphaBits = %d\n", ppfd->cAccumAlphaBits);
- fprintf(err, "\tcDepthBits = %d\n", ppfd->cDepthBits);
- fprintf(err, "\tcStencilBits = %d\n", ppfd->cStencilBits);
- fprintf(err, "\tcAuxBuffers = %d\n", ppfd->cAuxBuffers);
- fprintf(err, "\tiLayerType = %d\n", ppfd->iLayerType);
- fprintf(err, "\tbReserved = %d\n", ppfd->bReserved);
- fprintf(err, "\tdwLayerMask = %lu\n", ppfd->dwLayerMask);
- fprintf(err, "\tdwVisibleMask = %lu\n", ppfd->dwVisibleMask);
- fprintf(err, "\tdwDamageMask = %lu\n", ppfd->dwDamageMask);
- fclose(err);
- }
-
- SetLastError(0);
- return 0;
- }
-
- return best;
-}
-
-GLAPI int GLAPIENTRY
-ChoosePixelFormat (HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd)
-{
-
- return wglChoosePixelFormat(hdc, ppfd);
-}
-
-GLAPI int GLAPIENTRY
-wglDescribePixelFormat (HDC hdc, int iPixelFormat, UINT nBytes,
- LPPIXELFORMATDESCRIPTOR ppfd)
-{
- int qt_valid_pix;
-
- qt_valid_pix = pfd_tablen();
-
- if (iPixelFormat < 1 || iPixelFormat > qt_valid_pix ||
- ((nBytes != sizeof(PIXELFORMATDESCRIPTOR)) && (nBytes != 0))) {
- SetLastError(0);
- return qt_valid_pix;
- }
-
- if (nBytes != 0)
- *ppfd = pix[iPixelFormat - 1].pfd;
-
- return qt_valid_pix;
-}
-
-GLAPI int GLAPIENTRY
-DescribePixelFormat (HDC hdc, int iPixelFormat, UINT nBytes,
- LPPIXELFORMATDESCRIPTOR ppfd)
-{
- return wglDescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd);
-}
-
-GLAPI int GLAPIENTRY
-wglGetPixelFormat (HDC hdc)
-{
- if (curPFD == 0) {
- SetLastError(0);
- return 0;
- }
-
- return curPFD;
-}
-
-GLAPI int GLAPIENTRY
-GetPixelFormat (HDC hdc)
-{
- return wglGetPixelFormat(hdc);
-}
-
-GLAPI BOOL GLAPIENTRY
-wglSetPixelFormat (HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
-{
- int qt_valid_pix;
-
- qt_valid_pix = pfd_tablen();
-
- if (iPixelFormat < 1 || iPixelFormat > qt_valid_pix) {
- if (ppfd == NULL) {
- PIXELFORMATDESCRIPTOR my_pfd;
- if (!wglDescribePixelFormat(hdc, iPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &my_pfd)) {
- SetLastError(0);
- return FALSE;
- }
- } else if (ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) {
- SetLastError(0);
- return FALSE;
- }
- }
- curPFD = iPixelFormat;
-
- return TRUE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglSwapBuffers (HDC hdc)
-{
- if (!ctx) {
- SetLastError(0);
- return FALSE;
- }
-
- fxMesaSwapBuffers();
-
- return TRUE;
-}
-
-GLAPI BOOL GLAPIENTRY
-SetPixelFormat (HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
-{
- return wglSetPixelFormat(hdc, iPixelFormat, ppfd);
-}
-
-GLAPI BOOL GLAPIENTRY
-SwapBuffers(HDC hdc)
-{
- return wglSwapBuffers(hdc);
-}
-
-static FIXED
-FixedFromDouble (double d)
-{
- struct {
- FIXED f;
- long l;
- } pun;
- pun.l = (long)(d * 65536L);
- return pun.f;
-}
-
-/*
-** This was yanked from windows/gdi/wgl.c
-*/
-GLAPI BOOL GLAPIENTRY
-wglUseFontBitmapsA (HDC hdc, DWORD first, DWORD count, DWORD listBase)
-{
- int i;
- GLuint font_list;
- DWORD size;
- GLYPHMETRICS gm;
- HANDLE hBits;
- LPSTR lpBits;
- MAT2 mat;
- int success = TRUE;
-
- font_list = listBase;
-
- mat.eM11 = FixedFromDouble(1);
- mat.eM12 = FixedFromDouble(0);
- mat.eM21 = FixedFromDouble(0);
- mat.eM22 = FixedFromDouble(-1);
-
- memset(&gm, 0, sizeof(gm));
-
- /*
- ** If we can't get the glyph outline, it may be because this is a fixed
- ** font. Try processing it that way.
- */
- if (GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat) == GDI_ERROR) {
- return wglUseFontBitmaps_FX(hdc, first, count, listBase);
- }
-
- /*
- ** Otherwise process all desired characters.
- */
- for (i = 0; i < count; i++) {
- DWORD err;
-
- glNewList(font_list + i, GL_COMPILE);
-
- /* allocate space for the bitmap/outline */
- size = GetGlyphOutline(hdc, first + i, GGO_BITMAP, &gm, 0, NULL, &mat);
- if (size == GDI_ERROR) {
- glEndList();
- err = GetLastError();
- success = FALSE;
- continue;
- }
-
- hBits = GlobalAlloc(GHND, size + 1);
- lpBits = GlobalLock(hBits);
-
- err = GetGlyphOutline(hdc, /* handle to device context */
- first + i, /* character to query */
- GGO_BITMAP, /* format of data to return */
- &gm, /* pointer to structure for metrics */
- size, /* size of buffer for data */
- lpBits, /* pointer to buffer for data */
- &mat /* pointer to transformation */
- /* matrix structure */
- );
-
- if (err == GDI_ERROR) {
- GlobalUnlock(hBits);
- GlobalFree(hBits);
-
- glEndList();
- err = GetLastError();
- success = FALSE;
- continue;
- }
-
- glBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
- -gm.gmptGlyphOrigin.x,
- gm.gmptGlyphOrigin.y,
- gm.gmCellIncX, gm.gmCellIncY,
- (const GLubyte *)lpBits);
-
- GlobalUnlock(hBits);
- GlobalFree(hBits);
-
- glEndList();
- }
-
- return success;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglDescribeLayerPlane (HDC hdc, int iPixelFormat, int iLayerPlane,
- UINT nBytes, LPLAYERPLANEDESCRIPTOR ppfd)
-{
- SetLastError(0);
- return FALSE;
-}
-
-GLAPI int GLAPIENTRY
-wglGetLayerPaletteEntries (HDC hdc, int iLayerPlane, int iStart,
- int cEntries, COLORREF *pcr)
-{
- SetLastError(0);
- return FALSE;
-}
-
-GLAPI BOOL GLAPIENTRY
-wglRealizeLayerPalette (HDC hdc, int iLayerPlane, BOOL bRealize)
-{
- SetLastError(0);
- return FALSE;
-}
-
-GLAPI int GLAPIENTRY
-wglSetLayerPaletteEntries (HDC hdc, int iLayerPlane, int iStart,
- int cEntries, CONST COLORREF *pcr)
-{
- SetLastError(0);
- return FALSE;
-}
-
-
-/***************************************************************************
- * [dBorca] simplistic ICD implementation, based on ICD code by Gregor Anich
- */
-
-typedef struct _icdTable {
- DWORD size;
- PROC table[336];
-} ICDTABLE, *PICDTABLE;
-
-#ifdef USE_MGL_NAMESPACE
-#define GL_FUNC(func) mgl##func
-#else
-#define GL_FUNC(func) gl##func
-#endif
-
-static ICDTABLE icdTable = { 336, {
-#define ICD_ENTRY(func) (PROC)GL_FUNC(func),
-#include "../icd/icdlist.h"
-#undef ICD_ENTRY
-} };
-
-
-GLAPI BOOL GLAPIENTRY
-DrvCopyContext (HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask)
-{
- return wglCopyContext(hglrcSrc, hglrcDst, mask);
-}
-
-
-GLAPI HGLRC GLAPIENTRY
-DrvCreateContext (HDC hdc)
-{
- return wglCreateContext(hdc);
-}
-
-
-GLAPI BOOL GLAPIENTRY
-DrvDeleteContext (HGLRC hglrc)
-{
- return wglDeleteContext(hglrc);
-}
-
-
-GLAPI HGLRC GLAPIENTRY
-DrvCreateLayerContext (HDC hdc, int iLayerPlane)
-{
- return wglCreateContext(hdc);
-}
-
-
-GLAPI PICDTABLE GLAPIENTRY
-DrvSetContext (HDC hdc, HGLRC hglrc, void *callback)
-{
- return wglMakeCurrent(hdc, hglrc) ? &icdTable : NULL;
-}
-
-
-GLAPI BOOL GLAPIENTRY
-DrvReleaseContext (HGLRC hglrc)
-{
- return TRUE;
-}
-
-
-GLAPI BOOL GLAPIENTRY
-DrvShareLists (HGLRC hglrc1, HGLRC hglrc2)
-{
- return wglShareLists(hglrc1, hglrc2);
-}
-
-
-GLAPI BOOL GLAPIENTRY
-DrvDescribeLayerPlane (HDC hdc, int iPixelFormat,
- int iLayerPlane, UINT nBytes,
- LPLAYERPLANEDESCRIPTOR plpd)
-{
- return wglDescribeLayerPlane(hdc, iPixelFormat, iLayerPlane, nBytes, plpd);
-}
-
-
-GLAPI int GLAPIENTRY
-DrvSetLayerPaletteEntries (HDC hdc, int iLayerPlane,
- int iStart, int cEntries, CONST COLORREF *pcr)
-{
- return wglSetLayerPaletteEntries(hdc, iLayerPlane, iStart, cEntries, pcr);
-}
-
-
-GLAPI int GLAPIENTRY
-DrvGetLayerPaletteEntries (HDC hdc, int iLayerPlane,
- int iStart, int cEntries, COLORREF *pcr)
-{
- return wglGetLayerPaletteEntries(hdc, iLayerPlane, iStart, cEntries, pcr);
-}
-
-
-GLAPI BOOL GLAPIENTRY
-DrvRealizeLayerPalette (HDC hdc, int iLayerPlane, BOOL bRealize)
-{
- return wglRealizeLayerPalette(hdc, iLayerPlane, bRealize);
-}
-
-
-GLAPI BOOL GLAPIENTRY
-DrvSwapLayerBuffers (HDC hdc, UINT fuPlanes)
-{
- return wglSwapLayerBuffers(hdc, fuPlanes);
-}
-
-GLAPI int GLAPIENTRY
-DrvDescribePixelFormat (HDC hdc, int iPixelFormat, UINT nBytes,
- LPPIXELFORMATDESCRIPTOR ppfd)
-{
- return wglDescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd);
-}
-
-
-GLAPI PROC GLAPIENTRY
-DrvGetProcAddress (LPCSTR lpszProc)
-{
- return wglGetProcAddress(lpszProc);
-}
-
-
-GLAPI BOOL GLAPIENTRY
-DrvSetPixelFormat (HDC hdc, int iPixelFormat)
-{
- return wglSetPixelFormat(hdc, iPixelFormat, NULL);
-}
-
-
-GLAPI BOOL GLAPIENTRY
-DrvSwapBuffers (HDC hdc)
-{
- return wglSwapBuffers(hdc);
-}
-
-
-GLAPI BOOL GLAPIENTRY
-DrvValidateVersion (DWORD version)
-{
- (void)version;
- return TRUE;
-}
-
-
-#if (_MSC_VER >= 1200)
-#pragma warning( pop )
-#endif
-
-#endif /* FX */
diff --git a/mesalib/src/mesa/drivers/windows/gdi/InitCritSections.cpp b/mesalib/src/mesa/drivers/windows/gdi/InitCritSections.cpp
deleted file mode 100644
index 78e5f3851..000000000
--- a/mesalib/src/mesa/drivers/windows/gdi/InitCritSections.cpp
+++ /dev/null
@@ -1,33 +0,0 @@
-#include "glapi.h"
-#include "glThread.h"
-
-#ifdef WIN32
-
-extern "C" _glthread_Mutex OneTimeLock;
-extern "C" _glthread_Mutex GenTexturesLock;
-
-extern "C" void FreeAllTSD(void);
-
-class _CriticalSectionInit
-{
-public:
- static _CriticalSectionInit m_inst;
-
- _CriticalSectionInit()
- {
- _glthread_INIT_MUTEX(OneTimeLock);
- _glthread_INIT_MUTEX(GenTexturesLock);
- }
-
- ~_CriticalSectionInit()
- {
- _glthread_DESTROY_MUTEX(OneTimeLock);
- _glthread_DESTROY_MUTEX(GenTexturesLock);
- FreeAllTSD();
- }
-};
-
-_CriticalSectionInit _CriticalSectionInit::m_inst;
-
-
-#endif /* WIN32 */
diff --git a/mesalib/src/mesa/drivers/windows/gdi/SConscript b/mesalib/src/mesa/drivers/windows/gdi/SConscript
new file mode 100644
index 000000000..10a7eeaa1
--- /dev/null
+++ b/mesalib/src/mesa/drivers/windows/gdi/SConscript
@@ -0,0 +1,38 @@
+Import('*')
+
+env = env.Clone()
+
+env.Prepend(CPPPATH = [
+ '#src/mapi',
+ '#src/mesa',
+])
+
+env.AppendUnique(CPPDEFINES = [
+ '_GDI32_', # prevent wgl* being declared __declspec(dllimport)
+ 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
+])
+if not env['gles']:
+ # prevent _glapi_* from being declared __declspec(dllimport)
+ env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
+
+env.Prepend(LIBS = [
+ glapi,
+ mesa,
+ glsl,
+ 'gdi32',
+ 'user32',
+ 'kernel32',
+])
+
+sources = [
+ 'mesa.def',
+ 'wgl.c',
+ 'wmesa.c',
+]
+
+mesagdi = env.SharedLibrary(
+ target = 'opengl32',
+ source = sources,
+)
+
+env.Alias('mesagdi', mesagdi)
diff --git a/mesalib/src/mesa/drivers/windows/gdi/mesa.def b/mesalib/src/mesa/drivers/windows/gdi/mesa.def
index b537b3460..d5c98801d 100644
--- a/mesalib/src/mesa/drivers/windows/gdi/mesa.def
+++ b/mesalib/src/mesa/drivers/windows/gdi/mesa.def
@@ -26,9 +26,6 @@ VERSION 6.5
; be needed (for the gl* functions) since the entry
; points are compiled with dllexport declspec.
;
-; However, this file is still needed to export "internal"
-; Mesa symbols for the benefit of the OSMESA32.DLL.
-;
EXPORTS
glNewList
glEndList
@@ -857,107 +854,3 @@ EXPORTS
wglUseFontOutlinesA
wglUseFontOutlinesW
wglGetExtensionsStringARB
-;
-; Mesa internals - mostly for OSMESA
- _vbo_CreateContext
- _vbo_DestroyContext
- _vbo_InvalidateState
- _glapi_check_multithread
- _glapi_get_context
- _glapi_get_proc_address
- _mesa_add_soft_renderbuffers
- _mesa_add_renderbuffer
- _mesa_check_conditional_render
- _mesa_choose_tex_format
- _mesa_create_framebuffer
- _mesa_create_visual
- _mesa_delete_array_object
- _mesa_delete_program
- _mesa_delete_texture_object
- _mesa_destroy_framebuffer
- _mesa_destroy_visual
- _mesa_enable_1_3_extensions
- _mesa_enable_1_4_extensions
- _mesa_enable_1_5_extensions
- _mesa_enable_2_0_extensions
- _mesa_enable_2_1_extensions
- _mesa_enable_sw_extensions
- _mesa_error
- _mesa_finish_render_texture
- _mesa_framebuffer_renderbuffer
- _mesa_free_context_data
- _mesa_free_texture_image_data
- _mesa_generate_mipmap
- _mesa_get_compressed_teximage
- _mesa_get_current_context
- _mesa_get_teximage
- _mesa_init_driver_functions
- _mesa_init_glsl_driver_functions
- _mesa_init_renderbuffer
- _mesa_initialize_context
- _mesa_make_current
- _mesa_new_array_object
- _mesa_new_framebuffer
- _mesa_new_program
- _mesa_new_renderbuffer
- _mesa_new_soft_renderbuffer
- _mesa_new_texture_image
- _mesa_new_texture_object
- _mesa_problem
- _mesa_reference_renderbuffer
- _mesa_remove_renderbuffer
- _mesa_render_texture
- _mesa_ResizeBuffersMESA
- _mesa_resize_framebuffer
- _mesa_store_compressed_teximage1d
- _mesa_store_compressed_teximage2d
- _mesa_store_compressed_teximage3d
- _mesa_store_compressed_texsubimage1d
- _mesa_store_compressed_texsubimage2d
- _mesa_store_compressed_texsubimage3d
- _mesa_store_teximage1d
- _mesa_store_teximage2d
- _mesa_store_teximage3d
- _mesa_store_texsubimage1d
- _mesa_store_texsubimage2d
- _mesa_store_texsubimage3d
- _mesa_test_proxy_teximage
- _mesa_reference_framebuffer
- _mesa_update_framebuffer_visual
- _mesa_use_program
- _mesa_Viewport
- _mesa_meta_init
- _mesa_meta_free
- _mesa_meta_CopyColorSubTable
- _mesa_meta_CopyColorTable
- _mesa_meta_CopyConvolutionFilter1D
- _mesa_meta_CopyConvolutionFilter2D
- _mesa_meta_CopyTexImage1D
- _mesa_meta_CopyTexImage2D
- _mesa_meta_CopyTexSubImage1D
- _mesa_meta_CopyTexSubImage2D
- _mesa_meta_CopyTexSubImage3D
- _swrast_Accum
- _swrast_Bitmap
- _swrast_BlitFramebuffer
- _swrast_CopyPixels
- _swrast_DrawPixels
- _swrast_GetDeviceDriverReference
- _swrast_Clear
- _swrast_choose_line
- _swrast_choose_triangle
- _swrast_CreateContext
- _swrast_DestroyContext
- _swrast_exec_fragment_program
- _swrast_InvalidateState
- _swrast_ReadPixels
- _swsetup_Wakeup
- _swsetup_CreateContext
- _swsetup_DestroyContext
- _swsetup_InvalidateState
- _tnl_CreateContext
- _tnl_DestroyContext
- _tnl_InvalidateState
- _tnl_run_pipeline
- _tnl_program_string
- _tnl_RasterPos
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wgl.c b/mesalib/src/mesa/drivers/windows/gdi/wgl.c
index 8d8087067..1dafe6e29 100644
--- a/mesalib/src/mesa/drivers/windows/gdi/wgl.c
+++ b/mesalib/src/mesa/drivers/windows/gdi/wgl.c
@@ -54,8 +54,8 @@
#include <windows.h>
#endif
-#include "config.h"
-#include "glapi.h"
+#include "main/config.h"
+#include "glapi/glapi.h"
#include "GL/wmesa.h" /* protos for wmesa* functions */
/*
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
index 4a8b1b283..35a150d06 100644
--- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
@@ -5,12 +5,13 @@
#include "wmesadef.h"
#include "colors.h"
-#include <GL/wmesa.h>
+#include "GL/wmesa.h"
#include <winuser.h>
-#include "context.h"
-#include "extensions.h"
-#include "framebuffer.h"
-#include "renderbuffer.h"
+#include "main/context.h"
+#include "main/extensions.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/macros.h"
#include "drivers/common/driverfuncs.h"
#include "drivers/common/meta.h"
#include "vbo/vbo.h"
@@ -29,7 +30,7 @@ static WMesaFramebuffer FirstFramebuffer = NULL;
* Create a new WMesaFramebuffer object which will correspond to the
* given HDC (Window handle).
*/
-WMesaFramebuffer
+static WMesaFramebuffer
wmesa_new_framebuffer(HDC hdc, struct gl_config *visual)
{
WMesaFramebuffer pwfb
@@ -47,7 +48,7 @@ wmesa_new_framebuffer(HDC hdc, struct gl_config *visual)
/**
* Given an hdc, free the corresponding WMesaFramebuffer
*/
-void
+static void
wmesa_free_framebuffer(HDC hdc)
{
WMesaFramebuffer pwfb, prev;
@@ -70,7 +71,7 @@ wmesa_free_framebuffer(HDC hdc)
/**
* Given an hdc, return the corresponding WMesaFramebuffer
*/
-WMesaFramebuffer
+static WMesaFramebuffer
wmesa_lookup_framebuffer(HDC hdc)
{
WMesaFramebuffer pwfb;
@@ -146,9 +147,8 @@ static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC)
* We write into this memory with the span routines and then blit it
* to the window on a buffer swap.
*/
-BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize)
+static BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize)
{
- HDC hdc = pwfb->hDC;
LPBITMAPINFO pbmi = &(pwfb->bmi);
HDC hic;
@@ -185,7 +185,7 @@ BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize)
}
-static wmDeleteBackingStore(WMesaFramebuffer pwfb)
+static void wmDeleteBackingStore(WMesaFramebuffer pwfb)
{
if (pwfb->hbmDIB) {
SelectObject(pwfb->dib_hDC, pwfb->hOldBitmap);
@@ -226,7 +226,6 @@ wmesa_get_buffer_size(struct gl_framebuffer *buffer, GLuint *width, GLuint *heig
static void wmesa_flush(struct gl_context *ctx)
{
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->WinSysDrawBuffer);
if (ctx->Visual.doubleBufferMode == 1) {
@@ -253,9 +252,7 @@ static void wmesa_flush(struct gl_context *ctx)
static void clear_color(struct gl_context *ctx, const GLfloat color[4])
{
WMesaContext pwc = wmesa_context(ctx);
- WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLubyte col[3];
- UINT bytesPerPixel = pwfb->cColorBits / 8;
CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]);
CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]);
@@ -447,21 +444,15 @@ static void clear(struct gl_context *ctx, GLbitfield mask)
**/
/* Write a horizontal span of RGBA color pixels with a boolean mask. */
-static void write_rgba_span_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const GLubyte rgba[][4],
- const GLubyte mask[] )
+static void write_rgba_span_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ const void *values,
+ const GLubyte *mask)
{
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_lookup_framebuffer(pwc->hDC);
- CONST BITMAPINFO bmi=
- {
- {
- sizeof(BITMAPINFOHEADER),
- n, 1, 1, 32, BI_RGB, 0, 1, 1, 0, 0
- }
- };
HBITMAP bmp=0;
HDC mdc=0;
typedef union
@@ -534,12 +525,13 @@ static void write_rgba_span_front(const struct gl_context *ctx,
}
/* Write a horizontal span of RGB color pixels with a boolean mask. */
-static void write_rgb_span_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const GLubyte rgb[][3],
- const GLubyte mask[] )
+static void write_rgb_span_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ const void *values,
+ const GLubyte *mask)
{
+ const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values;
WMesaContext pwc = wmesa_context(ctx);
GLuint i;
@@ -563,12 +555,13 @@ static void write_rgb_span_front(const struct gl_context *ctx,
* Write a horizontal span of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_span_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const GLchan color[4],
- const GLubyte mask[])
+static void write_mono_rgba_span_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
COLORREF colorref;
@@ -588,13 +581,14 @@ static void write_mono_rgba_span_front(const struct gl_context *ctx,
}
/* Write an array of RGBA pixels with a boolean mask. */
-static void write_rgba_pixels_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n,
- const GLint x[], const GLint y[],
- const GLubyte rgba[][4],
- const GLubyte mask[] )
+static void write_rgba_pixels_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n,
+ const GLint x[], const GLint y[],
+ const void *values,
+ const GLubyte *mask)
{
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
(void) ctx;
@@ -611,13 +605,14 @@ static void write_rgba_pixels_front(const struct gl_context *ctx,
* Write an array of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_pixels_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n,
- const GLint x[], const GLint y[],
- const GLchan color[4],
- const GLubyte mask[] )
+static void write_mono_rgba_pixels_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n,
+ const GLint x[], const GLint y[],
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
GLuint i;
WMesaContext pwc = wmesa_context(ctx);
COLORREF colorref;
@@ -629,11 +624,12 @@ static void write_mono_rgba_pixels_front(const struct gl_context *ctx,
}
/* Read a horizontal span of color pixels. */
-static void read_rgba_span_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- GLubyte rgba[][4] )
+static void read_rgba_span_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y,
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
WMesaContext pwc = wmesa_context(ctx);
GLuint i;
COLORREF Color;
@@ -649,11 +645,12 @@ static void read_rgba_span_front(const struct gl_context *ctx,
/* Read an array of color pixels. */
-static void read_rgba_pixels_front(const struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint n, const GLint x[], const GLint y[],
- GLubyte rgba[][4])
+static void read_rgba_pixels_front(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint n, const GLint x[], const GLint y[],
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
WMesaContext pwc = wmesa_context(ctx);
GLuint i;
COLORREF Color;
@@ -678,13 +675,13 @@ LPDWORD lpdw = ((LPDWORD)((pwc)->pbPixels + (pwc)->ScanWidth * (y)) + (x)); \
/* Write a horizontal span of RGBA color pixels with a boolean mask. */
-static void write_rgba_span_32(const struct gl_context *ctx,
+static void write_rgba_span_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLubyte rgba[][4],
- const GLubyte mask[] )
+ const void *values,
+ const GLubyte *mask)
{
- WMesaContext pwc = wmesa_context(ctx);
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPDWORD lpdw;
@@ -708,13 +705,13 @@ static void write_rgba_span_32(const struct gl_context *ctx,
/* Write a horizontal span of RGB color pixels with a boolean mask. */
-static void write_rgb_span_32(const struct gl_context *ctx,
+static void write_rgb_span_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLubyte rgb[][3],
- const GLubyte mask[] )
+ const void *values,
+ const GLubyte *mask)
{
- WMesaContext pwc = wmesa_context(ctx);
+ const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values;
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPDWORD lpdw;
@@ -740,16 +737,16 @@ static void write_rgb_span_32(const struct gl_context *ctx,
* Write a horizontal span of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_span_32(const struct gl_context *ctx,
+static void write_mono_rgba_span_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLchan color[4],
- const GLubyte mask[])
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
LPDWORD lpdw;
DWORD pixel;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
y=FLIP(y);
@@ -766,14 +763,14 @@ static void write_mono_rgba_span_32(const struct gl_context *ctx,
}
/* Write an array of RGBA pixels with a boolean mask. */
-static void write_rgba_pixels_32(const struct gl_context *ctx,
+static void write_rgba_pixels_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
- const GLubyte rgba[][4],
- const GLubyte mask[])
+ const void *values,
+ const GLubyte *mask)
{
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++)
if (mask[i])
@@ -785,15 +782,15 @@ static void write_rgba_pixels_32(const struct gl_context *ctx,
* Write an array of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_pixels_32(const struct gl_context *ctx,
+static void write_mono_rgba_pixels_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n,
const GLint x[], const GLint y[],
- const GLchan color[4],
- const GLubyte mask[])
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++)
if (mask[i])
@@ -802,15 +799,15 @@ static void write_mono_rgba_pixels_32(const struct gl_context *ctx,
}
/* Read a horizontal span of color pixels. */
-static void read_rgba_span_32(const struct gl_context *ctx,
+static void read_rgba_span_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- GLubyte rgba[][4] )
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
GLuint i;
DWORD pixel;
LPDWORD lpdw;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
y = FLIP(y);
@@ -826,15 +823,15 @@ static void read_rgba_span_32(const struct gl_context *ctx,
/* Read an array of color pixels. */
-static void read_rgba_pixels_32(const struct gl_context *ctx,
+static void read_rgba_pixels_32(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
- GLubyte rgba[][4])
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
GLuint i;
DWORD pixel;
LPDWORD lpdw;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++) {
@@ -860,13 +857,13 @@ lpb[1] = (g); \
lpb[2] = (r); }
/* Write a horizontal span of RGBA color pixels with a boolean mask. */
-static void write_rgba_span_24(const struct gl_context *ctx,
+static void write_rgba_span_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLubyte rgba[][4],
- const GLubyte mask[] )
+ const void *values,
+ const GLubyte *mask)
{
- WMesaContext pwc = wmesa_context(ctx);
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPBYTE lpb;
@@ -894,13 +891,13 @@ static void write_rgba_span_24(const struct gl_context *ctx,
/* Write a horizontal span of RGB color pixels with a boolean mask. */
-static void write_rgb_span_24(const struct gl_context *ctx,
+static void write_rgb_span_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLubyte rgb[][3],
- const GLubyte mask[] )
+ const void *values,
+ const GLubyte *mask)
{
- WMesaContext pwc = wmesa_context(ctx);
+ const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values;
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPBYTE lpb;
@@ -930,15 +927,15 @@ static void write_rgb_span_24(const struct gl_context *ctx,
* Write a horizontal span of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_span_24(const struct gl_context *ctx,
+static void write_mono_rgba_span_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLchan color[4],
- const GLubyte mask[])
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
LPBYTE lpb;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
lpb = ((LPBYTE)(pwfb->pbPixels + pwfb->ScanWidth * y)) + (3 * x);
y=FLIP(y);
@@ -959,14 +956,14 @@ static void write_mono_rgba_span_24(const struct gl_context *ctx,
}
/* Write an array of RGBA pixels with a boolean mask. */
-static void write_rgba_pixels_24(const struct gl_context *ctx,
+static void write_rgba_pixels_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
- const GLubyte rgba[][4],
- const GLubyte mask[])
+ const void *values,
+ const GLubyte *mask)
{
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++)
if (mask[i])
@@ -978,15 +975,15 @@ static void write_rgba_pixels_24(const struct gl_context *ctx,
* Write an array of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_pixels_24(const struct gl_context *ctx,
+static void write_mono_rgba_pixels_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n,
const GLint x[], const GLint y[],
- const GLchan color[4],
- const GLubyte mask[])
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++)
if (mask[i])
@@ -995,14 +992,14 @@ static void write_mono_rgba_pixels_24(const struct gl_context *ctx,
}
/* Read a horizontal span of color pixels. */
-static void read_rgba_span_24(const struct gl_context *ctx,
+static void read_rgba_span_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- GLubyte rgba[][4] )
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
GLuint i;
LPBYTE lpb;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
y = FLIP(y);
@@ -1017,14 +1014,14 @@ static void read_rgba_span_24(const struct gl_context *ctx,
/* Read an array of color pixels. */
-static void read_rgba_pixels_24(const struct gl_context *ctx,
+static void read_rgba_pixels_24(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
- GLubyte rgba[][4])
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
GLuint i;
LPBYTE lpb;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++) {
@@ -1049,13 +1046,13 @@ LPWORD lpw = ((LPWORD)((pwc)->pbPixels + (pwc)->ScanWidth * (y)) + (x)); \
/* Write a horizontal span of RGBA color pixels with a boolean mask. */
-static void write_rgba_span_16(const struct gl_context *ctx,
+static void write_rgba_span_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLubyte rgba[][4],
- const GLubyte mask[] )
+ const void *values,
+ const GLubyte *mask)
{
- WMesaContext pwc = wmesa_context(ctx);
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPWORD lpw;
@@ -1079,13 +1076,13 @@ static void write_rgba_span_16(const struct gl_context *ctx,
/* Write a horizontal span of RGB color pixels with a boolean mask. */
-static void write_rgb_span_16(const struct gl_context *ctx,
+static void write_rgb_span_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLubyte rgb[][3],
- const GLubyte mask[] )
+ const void *values,
+ const GLubyte *mask)
{
- WMesaContext pwc = wmesa_context(ctx);
+ const GLubyte (*rgb)[3] = (const GLubyte (*)[3])values;
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
GLuint i;
LPWORD lpw;
@@ -1111,16 +1108,16 @@ static void write_rgb_span_16(const struct gl_context *ctx,
* Write a horizontal span of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_span_16(const struct gl_context *ctx,
+static void write_mono_rgba_span_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- const GLchan color[4],
- const GLubyte mask[])
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
LPWORD lpw;
WORD pixel;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
(void) ctx;
lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x;
@@ -1138,14 +1135,14 @@ static void write_mono_rgba_span_16(const struct gl_context *ctx,
}
/* Write an array of RGBA pixels with a boolean mask. */
-static void write_rgba_pixels_16(const struct gl_context *ctx,
+static void write_rgba_pixels_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
- const GLubyte rgba[][4],
- const GLubyte mask[])
+ const void *values,
+ const GLubyte *mask)
{
+ const GLubyte (*rgba)[4] = (const GLubyte (*)[4])values;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
(void) ctx;
for (i=0; i<n; i++)
@@ -1158,15 +1155,15 @@ static void write_rgba_pixels_16(const struct gl_context *ctx,
* Write an array of pixels with a boolean mask. The current color
* is used for all pixels.
*/
-static void write_mono_rgba_pixels_16(const struct gl_context *ctx,
+static void write_mono_rgba_pixels_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n,
const GLint x[], const GLint y[],
- const GLchan color[4],
- const GLubyte mask[])
+ const void *value,
+ const GLubyte *mask)
{
+ const GLchan *color = (const GLchan *)value;
GLuint i;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
(void) ctx;
for (i=0; i<n; i++)
@@ -1176,14 +1173,14 @@ static void write_mono_rgba_pixels_16(const struct gl_context *ctx,
}
/* Read a horizontal span of color pixels. */
-static void read_rgba_span_16(const struct gl_context *ctx,
+static void read_rgba_span_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
- GLubyte rgba[][4] )
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
GLuint i, pixel;
LPWORD lpw;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
y = FLIP(y);
@@ -1200,14 +1197,14 @@ static void read_rgba_span_16(const struct gl_context *ctx,
/* Read an array of color pixels. */
-static void read_rgba_pixels_16(const struct gl_context *ctx,
+static void read_rgba_pixels_16(struct gl_context *ctx,
struct gl_renderbuffer *rb,
GLuint n, const GLint x[], const GLint y[],
- GLubyte rgba[][4])
+ void *values)
{
+ GLubyte (*rgba)[4] = (GLubyte (*)[4])values;
GLuint i, pixel;
LPWORD lpw;
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer);
for (i=0; i<n; i++) {
@@ -1260,8 +1257,9 @@ wmesa_renderbuffer_storage(struct gl_context *ctx,
* Plug in the Get/PutRow/Values functions for a renderbuffer depending
* on if we're drawing to the front or back color buffer.
*/
-void wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat,
- int cColorBits, int double_buffer)
+static void
+wmesa_set_renderbuffer_funcs(struct gl_renderbuffer *rb, int pixelformat,
+ int cColorBits, int double_buffer)
{
if (double_buffer) {
/* back buffer */
@@ -1323,7 +1321,6 @@ static void
wmesa_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *buffer,
GLuint width, GLuint height)
{
- WMesaContext pwc = wmesa_context(ctx);
WMesaFramebuffer pwfb = wmesa_framebuffer(buffer);
if (pwfb->Base.Width != width || pwfb->Base.Height != height) {
@@ -1352,7 +1349,6 @@ static void wmesa_viewport(struct gl_context *ctx,
GLint x, GLint y,
GLsizei width, GLsizei height)
{
- WMesaContext pwc = wmesa_context(ctx);
GLuint new_width, new_height;
wmesa_get_buffer_size(ctx->WinSysDrawBuffer, &new_width, &new_height);
@@ -1552,7 +1548,7 @@ void WMesaDestroyContext( WMesaContext pwc )
/**
* Create a new color renderbuffer.
*/
-struct gl_renderbuffer *
+static struct gl_renderbuffer *
wmesa_new_renderbuffer(void)
{
struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer);
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h b/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h
index 530673373..9fda88390 100644
--- a/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h
+++ b/mesalib/src/mesa/drivers/windows/gdi/wmesadef.h
@@ -1,43 +1,43 @@
-#ifndef WMESADEF_H
-#define WMESADEF_H
-#ifdef __MINGW32__
-#include <windows.h>
-#endif
-#include "context.h"
-
-
-/**
- * The Windows Mesa rendering context, derived from struct gl_context.
- */
-struct wmesa_context {
- struct gl_context gl_ctx; /* The core GL/Mesa context */
- HDC hDC;
- COLORREF clearColorRef;
- HPEN clearPen;
- HBRUSH clearBrush;
-};
-
-
-/**
- * Windows framebuffer, derived from gl_framebuffer
- */
-struct wmesa_framebuffer
-{
- struct gl_framebuffer Base;
- HDC hDC;
- int pixelformat;
- GLuint ScanWidth;
- int cColorBits;
- /* back buffer DIB fields */
- HDC dib_hDC;
- BITMAPINFO bmi;
- HBITMAP hbmDIB;
- HBITMAP hOldBitmap;
- PBYTE pbPixels;
- struct wmesa_framebuffer *next;
-};
-
-typedef struct wmesa_framebuffer *WMesaFramebuffer;
-
-
-#endif /* WMESADEF_H */
+#ifndef WMESADEF_H
+#define WMESADEF_H
+
+#include <windows.h>
+
+#include "main/context.h"
+
+
+/**
+ * The Windows Mesa rendering context, derived from struct gl_context.
+ */
+struct wmesa_context {
+ struct gl_context gl_ctx; /* The core GL/Mesa context */
+ HDC hDC;
+ COLORREF clearColorRef;
+ HPEN clearPen;
+ HBRUSH clearBrush;
+};
+
+
+/**
+ * Windows framebuffer, derived from gl_framebuffer
+ */
+struct wmesa_framebuffer
+{
+ struct gl_framebuffer Base;
+ HDC hDC;
+ int pixelformat;
+ GLuint ScanWidth;
+ int cColorBits;
+ /* back buffer DIB fields */
+ HDC dib_hDC;
+ BITMAPINFO bmi;
+ HBITMAP hbmDIB;
+ HBITMAP hOldBitmap;
+ PBYTE pbPixels;
+ struct wmesa_framebuffer *next;
+};
+
+typedef struct wmesa_framebuffer *WMesaFramebuffer;
+
+
+#endif /* WMESADEF_H */
diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c
index d0298df20..93214dd0b 100644
--- a/mesalib/src/mesa/main/api_exec.c
+++ b/mesalib/src/mesa/main/api_exec.c
@@ -502,6 +502,9 @@ _mesa_create_exec_table(void)
SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
+
+ /* ARB 104. GL_ARB_robustness */
+ SET_GetnCompressedTexImageARB(exec, _mesa_GetnCompressedTexImageARB);
#endif
/* ARB 14. GL_ARB_point_parameters */
@@ -597,6 +600,12 @@ _mesa_create_exec_table(void)
SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
#endif
+ /* ARB 104. GL_ARB_robustness */
+ SET_GetGraphicsResetStatusARB(exec, _mesa_GetGraphicsResetStatusARB);
+ SET_GetnPolygonStippleARB(exec, _mesa_GetnPolygonStippleARB);
+ SET_GetnTexImageARB(exec, _mesa_GetnTexImageARB);
+ SET_ReadnPixelsARB(exec, _mesa_ReadnPixelsARB);
+
/* GL_ARB_sync */
_mesa_init_sync_dispatch(exec);
diff --git a/mesalib/src/mesa/main/colortab.c b/mesalib/src/mesa/main/colortab.c
index 35b3096f6..ddb0f1f65 100644
--- a/mesalib/src/mesa/main/colortab.c
+++ b/mesalib/src/mesa/main/colortab.c
@@ -190,7 +190,7 @@ store_colortable_entries(struct gl_context *ctx, struct gl_color_table *table,
{
data = _mesa_map_validate_pbo_source(ctx,
1, &ctx->Unpack, count, 1, 1,
- format, type, data,
+ format, type, INT_MAX, data,
"glColor[Sub]Table");
if (!data)
return;
@@ -509,8 +509,8 @@ _mesa_CopyColorSubTable(GLenum target, GLsizei start,
static void GLAPIENTRY
-_mesa_GetColorTable( GLenum target, GLenum format,
- GLenum type, GLvoid *data )
+_mesa_GetnColorTableARB( GLenum target, GLenum format, GLenum type,
+ GLsizei bufSize, GLvoid *data )
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
@@ -614,7 +614,7 @@ _mesa_GetColorTable( GLenum target, GLenum format,
data = _mesa_map_validate_pbo_dest(ctx,
1, &ctx->Pack, table->Size, 1, 1,
- format, type, data,
+ format, type, bufSize, data,
"glGetColorTable");
if (!data)
return;
@@ -630,6 +630,13 @@ _mesa_GetColorTable( GLenum target, GLenum format,
}
+static void GLAPIENTRY
+_mesa_GetColorTable( GLenum target, GLenum format,
+ GLenum type, GLvoid *data )
+{
+ _mesa_GetnColorTableARB(target, format, type, INT_MAX, data);
+}
+
static void GLAPIENTRY
_mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
@@ -790,6 +797,9 @@ _mesa_init_colortable_dispatch(struct _glapi_table *disp)
SET_GetColorTable(disp, _mesa_GetColorTable);
SET_GetColorTableParameterfv(disp, _mesa_GetColorTableParameterfv);
SET_GetColorTableParameteriv(disp, _mesa_GetColorTableParameteriv);
+
+ /* GL_ARB_robustness */
+ SET_GetnColorTableARB(disp, _mesa_GetnColorTableARB);
}
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index 8053edc23..ea13bdd68 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -658,6 +658,9 @@ _mesa_init_constants(struct gl_context *ctx)
/** GL_EXT_gpu_shader4 */
ctx->Const.MinProgramTexelOffset = -8;
ctx->Const.MaxProgramTexelOffset = 7;
+
+ /* GL_ARB_robustness */
+ ctx->Const.ResetStrategy = GL_NO_RESET_NOTIFICATION_ARB;
}
@@ -793,6 +796,7 @@ init_attrib_groups(struct gl_context *ctx)
/* Miscellaneous */
ctx->NewState = _NEW_ALL;
ctx->ErrorValue = (GLenum) GL_NO_ERROR;
+ ctx->ResetStatus = (GLenum) GL_NO_ERROR;
ctx->varying_vp_inputs = ~0;
return GL_TRUE;
diff --git a/mesalib/src/mesa/main/convolve.c b/mesalib/src/mesa/main/convolve.c
index 1e789dd8c..74f28da87 100644
--- a/mesalib/src/mesa/main/convolve.c
+++ b/mesalib/src/mesa/main/convolve.c
@@ -1,182 +1,205 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * Image convolution functions.
- *
- * Notes: filter kernel elements are indexed by <n> and <m> as in
- * the GL spec.
- */
-
-
-#include "glheader.h"
-#include "bufferobj.h"
-#include "colormac.h"
-#include "convolve.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "main/dispatch.h"
-
-
-#if FEATURE_convolve
-
-static void GLAPIENTRY
-_mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter1D");
-}
-
-static void GLAPIENTRY
-_mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter2D");
-}
-
-
-static void GLAPIENTRY
-_mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterf");
-}
-
-
-static void GLAPIENTRY
-_mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterfv");
-}
-
-
-static void GLAPIENTRY
-_mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteri");
-}
-
-
-static void GLAPIENTRY
-_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteriv");
-}
-
-
-static void GLAPIENTRY
-_mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter1D");
-}
-
-
-static void GLAPIENTRY
-_mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter2D");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
- GLvoid *image)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetConvolutionFilter");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameterfv");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameteriv");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
- GLvoid *row, GLvoid *column, GLvoid *span)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetSeparableFilter");
-}
-
-
-static void GLAPIENTRY
-_mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_ENUM, "glSeparableFilter2D");
-}
-
-void
-_mesa_init_convolve_dispatch(struct _glapi_table *disp)
-{
- SET_ConvolutionFilter1D(disp, _mesa_ConvolutionFilter1D);
- SET_ConvolutionFilter2D(disp, _mesa_ConvolutionFilter2D);
- SET_ConvolutionParameterf(disp, _mesa_ConvolutionParameterf);
- SET_ConvolutionParameterfv(disp, _mesa_ConvolutionParameterfv);
- SET_ConvolutionParameteri(disp, _mesa_ConvolutionParameteri);
- SET_ConvolutionParameteriv(disp, _mesa_ConvolutionParameteriv);
- SET_CopyConvolutionFilter1D(disp, _mesa_CopyConvolutionFilter1D);
- SET_CopyConvolutionFilter2D(disp, _mesa_CopyConvolutionFilter2D);
- SET_GetConvolutionFilter(disp, _mesa_GetConvolutionFilter);
- SET_GetConvolutionParameterfv(disp, _mesa_GetConvolutionParameterfv);
- SET_GetConvolutionParameteriv(disp, _mesa_GetConvolutionParameteriv);
- SET_SeparableFilter2D(disp, _mesa_SeparableFilter2D);
- SET_GetSeparableFilter(disp, _mesa_GetSeparableFilter);
-}
-
-
-#endif /* FEATURE_convolve */
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.2
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * Image convolution functions.
+ *
+ * Notes: filter kernel elements are indexed by <n> and <m> as in
+ * the GL spec.
+ */
+
+
+#include "glheader.h"
+#include "bufferobj.h"
+#include "colormac.h"
+#include "convolve.h"
+#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
+#include "main/dispatch.h"
+
+
+#if FEATURE_convolve
+
+static void GLAPIENTRY
+_mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter1D");
+}
+
+static void GLAPIENTRY
+_mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter2D");
+}
+
+
+static void GLAPIENTRY
+_mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterf");
+}
+
+
+static void GLAPIENTRY
+_mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameterfv");
+}
+
+
+static void GLAPIENTRY
+_mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteri");
+}
+
+
+static void GLAPIENTRY
+_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionParameteriv");
+}
+
+
+static void GLAPIENTRY
+_mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter1D");
+}
+
+
+static void GLAPIENTRY
+_mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyConvolutionFilter2D");
+}
+
+
+static void GLAPIENTRY
+_mesa_GetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type,
+ GLsizei bufSize, GLvoid *image)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetConvolutionFilter");
+}
+
+
+static void GLAPIENTRY
+_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
+ GLvoid *image)
+{
+ _mesa_GetnConvolutionFilterARB(target, format, type, INT_MAX, image);
+}
+
+
+static void GLAPIENTRY
+_mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameterfv");
+}
+
+
+static void GLAPIENTRY
+_mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionParameteriv");
+}
+
+
+static void GLAPIENTRY
+_mesa_GetnSeparableFilterARB(GLenum target, GLenum format, GLenum type,
+ GLsizei rowBufSize, GLvoid *row,
+ GLsizei columnBufSize, GLvoid *column,
+ GLvoid *span)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetSeparableFilter");
+}
+
+
+static void GLAPIENTRY
+_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
+ GLvoid *row, GLvoid *column, GLvoid *span)
+{
+ _mesa_GetnSeparableFilterARB(target, format, type, INT_MAX, row,
+ INT_MAX, column, span);
+}
+
+
+static void GLAPIENTRY
+_mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_ENUM, "glSeparableFilter2D");
+}
+
+void
+_mesa_init_convolve_dispatch(struct _glapi_table *disp)
+{
+ SET_ConvolutionFilter1D(disp, _mesa_ConvolutionFilter1D);
+ SET_ConvolutionFilter2D(disp, _mesa_ConvolutionFilter2D);
+ SET_ConvolutionParameterf(disp, _mesa_ConvolutionParameterf);
+ SET_ConvolutionParameterfv(disp, _mesa_ConvolutionParameterfv);
+ SET_ConvolutionParameteri(disp, _mesa_ConvolutionParameteri);
+ SET_ConvolutionParameteriv(disp, _mesa_ConvolutionParameteriv);
+ SET_CopyConvolutionFilter1D(disp, _mesa_CopyConvolutionFilter1D);
+ SET_CopyConvolutionFilter2D(disp, _mesa_CopyConvolutionFilter2D);
+ SET_GetConvolutionFilter(disp, _mesa_GetConvolutionFilter);
+ SET_GetConvolutionParameterfv(disp, _mesa_GetConvolutionParameterfv);
+ SET_GetConvolutionParameteriv(disp, _mesa_GetConvolutionParameteriv);
+ SET_SeparableFilter2D(disp, _mesa_SeparableFilter2D);
+ SET_GetSeparableFilter(disp, _mesa_GetSeparableFilter);
+
+ /* GL_ARB_robustness */
+ SET_GetnConvolutionFilterARB(disp, _mesa_GetnConvolutionFilterARB);
+ SET_GetnSeparableFilterARB(disp, _mesa_GetnSeparableFilterARB);
+}
+
+
+#endif /* FEATURE_convolve */
diff --git a/mesalib/src/mesa/main/depthstencil.c b/mesalib/src/mesa/main/depthstencil.c
index a1f206b9c..ab62c97fe 100644
--- a/mesalib/src/mesa/main/depthstencil.c
+++ b/mesalib/src/mesa/main/depthstencil.c
@@ -1,832 +1,835 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "context.h"
-#include "formats.h"
-#include "mtypes.h"
-#include "depthstencil.h"
-#include "renderbuffer.h"
-
-
-/**
- * Adaptor/wrappers for GL_DEPTH_STENCIL renderbuffers.
- *
- * The problem with a GL_DEPTH_STENCIL renderbuffer is that sometimes we
- * want to treat it as a stencil buffer, other times we want to treat it
- * as a depth/z buffer and still other times when we want to treat it as
- * a combined Z+stencil buffer! That implies we need three different sets
- * of Get/Put functions.
- *
- * We solve this by wrapping the Z24_S8 or S8_Z24 renderbuffer with depth and
- * stencil adaptors, each with the right kind of depth/stencil Get/Put functions.
- */
-
-
-static void *
-nop_get_pointer(struct gl_context *ctx, struct gl_renderbuffer *rb, GLint x, GLint y)
-{
- (void) ctx;
- (void) rb;
- (void) x;
- (void) y;
- return NULL;
-}
-
-
-/**
- * Delete a depth or stencil wrapper renderbuffer.
- */
-static void
-delete_wrapper(struct gl_renderbuffer *rb)
-{
- ASSERT(rb->Format == MESA_FORMAT_S8 ||
- rb->Format == MESA_FORMAT_X8_Z24);
- _mesa_reference_renderbuffer(&rb->Wrapped, NULL);
- free(rb);
-}
-
-
-/**
- * Realloc storage for wrapper.
- */
-static GLboolean
-alloc_wrapper_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLenum internalFormat, GLuint width, GLuint height)
-{
- /* just pass this on to the wrapped renderbuffer */
- struct gl_renderbuffer *dsrb = rb->Wrapped;
- GLboolean retVal;
-
- (void) internalFormat;
-
- ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 ||
- dsrb->Format == MESA_FORMAT_Z24_X8 ||
- dsrb->Format == MESA_FORMAT_S8_Z24 ||
- dsrb->Format == MESA_FORMAT_X8_Z24);
-
- retVal = dsrb->AllocStorage(ctx, dsrb, dsrb->InternalFormat, width, height);
- if (retVal) {
- rb->Width = width;
- rb->Height = height;
- }
- return retVal;
-}
-
-
-
-
-/*======================================================================
- * Depth wrapper around depth/stencil renderbuffer
- */
-
-static void
-get_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
- GLint x, GLint y, void *values)
-{
- struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- GLuint temp[MAX_WIDTH], i;
- GLuint *dst = (GLuint *) values;
- const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
- ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (!src) {
- dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- src = temp;
- }
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- dst[i] = src[i] >> 8;
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- dst[i] = src[i] & 0xffffff;
- }
- }
-}
-
-static void
-get_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
- const GLint x[], const GLint y[], void *values)
-{
- struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- GLuint temp[MAX_WIDTH], i;
- GLuint *dst = (GLuint *) values;
- ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- ASSERT(count <= MAX_WIDTH);
- /* don't bother trying direct access */
- dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- dst[i] = temp[i] >> 8;
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- dst[i] = temp[i] & 0xffffff;
- }
- }
-}
-
-static void
-put_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
- GLint x, GLint y, const void *values, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- const GLuint *src = (const GLuint *) values;
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
- ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (dst) {
- /* direct access */
- GLuint i;
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (src[i] << 8) | (dst[i] & 0xff);
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (src[i] & 0xffffff) | (dst[i] & 0xff000000);
- }
- }
- }
- }
- else {
- /* get, modify, put */
- GLuint temp[MAX_WIDTH], i;
- dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (src[i] << 8) | (temp[i] & 0xff);
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000);
- }
- }
- }
- dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
- }
-}
-
-static void
-put_mono_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
- GLint x, GLint y, const void *value, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
- ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (dst) {
- /* direct access */
- GLuint i;
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- const GLuint shiftedVal = *((GLuint *) value) << 8;
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = shiftedVal | (dst[i] & 0xff);
- }
- }
- }
- else {
- const GLuint shiftedVal = *((GLuint *) value);
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = shiftedVal | (dst[i] & 0xff000000);
- }
- }
- }
- }
- else {
- /* get, modify, put */
- GLuint temp[MAX_WIDTH], i;
- dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- const GLuint shiftedVal = *((GLuint *) value) << 8;
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = shiftedVal | (temp[i] & 0xff);
- }
- }
- }
- else {
- const GLuint shiftedVal = *((GLuint *) value);
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = shiftedVal | (temp[i] & 0xff000000);
- }
- }
- }
- dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
- }
-}
-
-static void
-put_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
- const GLint x[], const GLint y[],
- const void *values, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- const GLuint *src = (const GLuint *) values;
- ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (dsrb->GetPointer(ctx, dsrb, 0, 0)) {
- /* direct access */
- GLuint i;
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
- *dst = (src[i] << 8) | (*dst & 0xff);
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
- *dst = (src[i] & 0xffffff) | (*dst & 0xff000000);
- }
- }
- }
- }
- else {
- /* get, modify, put */
- GLuint temp[MAX_WIDTH], i;
- dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (src[i] << 8) | (temp[i] & 0xff);
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000);
- }
- }
- }
- dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
- }
-}
-
-static void
-put_mono_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb,
- GLuint count, const GLint x[], const GLint y[],
- const void *value, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- GLuint temp[MAX_WIDTH], i;
- /* get, modify, put */
- dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- const GLuint shiftedVal = *((GLuint *) value) << 8;
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = shiftedVal | (temp[i] & 0xff);
- }
- }
- }
- else {
- const GLuint shiftedVal = *((GLuint *) value);
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = shiftedVal | (temp[i] & 0xff000000);
- }
- }
- }
- dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
-}
-
-
-/**
- * Wrap the given GL_DEPTH_STENCIL renderbuffer so that it acts like
- * a depth renderbuffer.
- * \return new depth renderbuffer
- */
-struct gl_renderbuffer *
-_mesa_new_z24_renderbuffer_wrapper(struct gl_context *ctx,
- struct gl_renderbuffer *dsrb)
-{
- struct gl_renderbuffer *z24rb;
-
- ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 ||
- dsrb->Format == MESA_FORMAT_Z24_X8 ||
- dsrb->Format == MESA_FORMAT_S8_Z24 ||
- dsrb->Format == MESA_FORMAT_X8_Z24);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
-
- z24rb = ctx->Driver.NewRenderbuffer(ctx, 0);
- if (!z24rb)
- return NULL;
-
- /* NOTE: need to do manual refcounting here */
- z24rb->Wrapped = dsrb;
- dsrb->RefCount++;
-
- z24rb->Name = dsrb->Name;
- z24rb->RefCount = 0;
- z24rb->Width = dsrb->Width;
- z24rb->Height = dsrb->Height;
- z24rb->InternalFormat = GL_DEPTH_COMPONENT24;
- z24rb->Format = MESA_FORMAT_X8_Z24;
- z24rb->_BaseFormat = GL_DEPTH_COMPONENT;
- z24rb->DataType = GL_UNSIGNED_INT;
- z24rb->Data = NULL;
- z24rb->Delete = delete_wrapper;
- z24rb->AllocStorage = alloc_wrapper_storage;
- z24rb->GetPointer = nop_get_pointer;
- z24rb->GetRow = get_row_z24;
- z24rb->GetValues = get_values_z24;
- z24rb->PutRow = put_row_z24;
- z24rb->PutRowRGB = NULL;
- z24rb->PutMonoRow = put_mono_row_z24;
- z24rb->PutValues = put_values_z24;
- z24rb->PutMonoValues = put_mono_values_z24;
-
- return z24rb;
-}
-
-
-/*======================================================================
- * Stencil wrapper around depth/stencil renderbuffer
- */
-
-static void
-get_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
- GLint x, GLint y, void *values)
-{
- struct gl_renderbuffer *dsrb = s8rb->Wrapped;
- GLuint temp[MAX_WIDTH], i;
- GLubyte *dst = (GLubyte *) values;
- const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
- ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (!src) {
- dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- src = temp;
- }
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- dst[i] = src[i] & 0xff;
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- dst[i] = src[i] >> 24;
- }
- }
-}
-
-static void
-get_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
- const GLint x[], const GLint y[], void *values)
-{
- struct gl_renderbuffer *dsrb = s8rb->Wrapped;
- GLuint temp[MAX_WIDTH], i;
- GLubyte *dst = (GLubyte *) values;
- ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- ASSERT(count <= MAX_WIDTH);
- /* don't bother trying direct access */
- dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- dst[i] = temp[i] & 0xff;
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- dst[i] = temp[i] >> 24;
- }
- }
-}
-
-static void
-put_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
- GLint x, GLint y, const void *values, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = s8rb->Wrapped;
- const GLubyte *src = (const GLubyte *) values;
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
- ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (dst) {
- /* direct access */
- GLuint i;
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (dst[i] & 0xffffff00) | src[i];
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (dst[i] & 0xffffff) | (src[i] << 24);
- }
- }
- }
- }
- else {
- /* get, modify, put */
- GLuint temp[MAX_WIDTH], i;
- dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff00) | src[i];
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff) | (src[i] << 24);
- }
- }
- }
- dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
- }
-}
-
-static void
-put_mono_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
- GLint x, GLint y, const void *value, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = s8rb->Wrapped;
- const GLubyte val = *((GLubyte *) value);
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
- ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (dst) {
- /* direct access */
- GLuint i;
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (dst[i] & 0xffffff00) | val;
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- dst[i] = (dst[i] & 0xffffff) | (val << 24);
- }
- }
- }
- }
- else {
- /* get, modify, put */
- GLuint temp[MAX_WIDTH], i;
- dsrb->GetRow(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff00) | val;
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff) | (val << 24);
- }
- }
- }
- dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
- }
-}
-
-static void
-put_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
- const GLint x[], const GLint y[],
- const void *values, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = s8rb->Wrapped;
- const GLubyte *src = (const GLubyte *) values;
- ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- if (dsrb->GetPointer(ctx, dsrb, 0, 0)) {
- /* direct access */
- GLuint i;
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
- *dst = (*dst & 0xffffff00) | src[i];
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
- *dst = (*dst & 0xffffff) | (src[i] << 24);
- }
- }
- }
- }
- else {
- /* get, modify, put */
- GLuint temp[MAX_WIDTH], i;
- dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff00) | src[i];
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff) | (src[i] << 24);
- }
- }
- }
- dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
- }
-}
-
-static void
-put_mono_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
- const GLint x[], const GLint y[],
- const void *value, const GLubyte *mask)
-{
- struct gl_renderbuffer *dsrb = s8rb->Wrapped;
- GLuint temp[MAX_WIDTH], i;
- const GLubyte val = *((GLubyte *) value);
- /* get, modify, put */
- dsrb->GetValues(ctx, dsrb, count, x, y, temp);
- if (dsrb->Format == MESA_FORMAT_Z24_S8) {
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff00) | val;
- }
- }
- }
- else {
- assert(dsrb->Format == MESA_FORMAT_S8_Z24);
- for (i = 0; i < count; i++) {
- if (!mask || mask[i]) {
- temp[i] = (temp[i] & 0xffffff) | (val << 24);
- }
- }
- }
- dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
-}
-
-
-/**
- * Wrap the given GL_DEPTH_STENCIL renderbuffer so that it acts like
- * a stencil renderbuffer.
- * \return new stencil renderbuffer
- */
-struct gl_renderbuffer *
-_mesa_new_s8_renderbuffer_wrapper(struct gl_context *ctx, struct gl_renderbuffer *dsrb)
-{
- struct gl_renderbuffer *s8rb;
-
- ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 ||
- dsrb->Format == MESA_FORMAT_S8_Z24);
- ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
-
- s8rb = ctx->Driver.NewRenderbuffer(ctx, 0);
- if (!s8rb)
- return NULL;
-
- /* NOTE: need to do manual refcounting here */
- s8rb->Wrapped = dsrb;
- dsrb->RefCount++;
-
- s8rb->Name = dsrb->Name;
- s8rb->RefCount = 0;
- s8rb->Width = dsrb->Width;
- s8rb->Height = dsrb->Height;
- s8rb->InternalFormat = GL_STENCIL_INDEX8_EXT;
- s8rb->Format = MESA_FORMAT_S8;
- s8rb->_BaseFormat = GL_STENCIL_INDEX;
- s8rb->DataType = GL_UNSIGNED_BYTE;
- s8rb->Data = NULL;
- s8rb->Delete = delete_wrapper;
- s8rb->AllocStorage = alloc_wrapper_storage;
- s8rb->GetPointer = nop_get_pointer;
- s8rb->GetRow = get_row_s8;
- s8rb->GetValues = get_values_s8;
- s8rb->PutRow = put_row_s8;
- s8rb->PutRowRGB = NULL;
- s8rb->PutMonoRow = put_mono_row_s8;
- s8rb->PutValues = put_values_s8;
- s8rb->PutMonoValues = put_mono_values_s8;
-
- return s8rb;
-}
-
-
-
-/**
- ** The following functions are useful for hardware drivers that only
- ** implement combined depth/stencil buffers.
- ** The GL_EXT_framebuffer_object extension allows indepedent depth and
- ** stencil buffers to be used in any combination.
- ** Therefore, we sometimes have to merge separate depth and stencil
- ** renderbuffers into a single depth+stencil renderbuffer. And sometimes
- ** we have to split combined depth+stencil renderbuffers into separate
- ** renderbuffers.
- **/
-
-
-/**
- * Extract stencil values from the combined depth/stencil renderbuffer, storing
- * the values into a separate stencil renderbuffer.
- * \param dsRb the source depth/stencil renderbuffer
- * \param stencilRb the destination stencil renderbuffer
- * (either 8-bit or 32-bit)
- */
-void
-_mesa_extract_stencil(struct gl_context *ctx,
- struct gl_renderbuffer *dsRb,
- struct gl_renderbuffer *stencilRb)
-{
- GLuint row, width, height;
-
- ASSERT(dsRb);
- ASSERT(stencilRb);
-
- ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8);
- ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 ||
- stencilRb->Format == MESA_FORMAT_S8);
- ASSERT(dsRb->Width == stencilRb->Width);
- ASSERT(dsRb->Height == stencilRb->Height);
-
- width = dsRb->Width;
- height = dsRb->Height;
-
- for (row = 0; row < height; row++) {
- GLuint depthStencil[MAX_WIDTH];
- dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil);
- if (stencilRb->Format == MESA_FORMAT_S8) {
- /* 8bpp stencil */
- GLubyte stencil[MAX_WIDTH];
- GLuint i;
- for (i = 0; i < width; i++) {
- stencil[i] = depthStencil[i] & 0xff;
- }
- stencilRb->PutRow(ctx, stencilRb, width, 0, row, stencil, NULL);
- }
- else {
- /* 32bpp stencil */
- /* the 24 depth bits will be ignored */
- ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8);
- ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- stencilRb->PutRow(ctx, stencilRb, width, 0, row, depthStencil, NULL);
- }
- }
-}
-
-
-/**
- * Copy stencil values from a stencil renderbuffer into a combined
- * depth/stencil renderbuffer.
- * \param dsRb the destination depth/stencil renderbuffer
- * \param stencilRb the source stencil buffer (either 8-bit or 32-bit)
- */
-void
-_mesa_insert_stencil(struct gl_context *ctx,
- struct gl_renderbuffer *dsRb,
- struct gl_renderbuffer *stencilRb)
-{
- GLuint row, width, height;
-
- ASSERT(dsRb);
- ASSERT(stencilRb);
-
- ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8);
- ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 ||
- stencilRb->Format == MESA_FORMAT_S8);
-
- ASSERT(dsRb->Width == stencilRb->Width);
- ASSERT(dsRb->Height == stencilRb->Height);
-
- width = dsRb->Width;
- height = dsRb->Height;
-
- for (row = 0; row < height; row++) {
- GLuint depthStencil[MAX_WIDTH];
-
- dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil);
-
- if (stencilRb->Format == MESA_FORMAT_S8) {
- /* 8bpp stencil */
- GLubyte stencil[MAX_WIDTH];
- GLuint i;
- stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil);
- for (i = 0; i < width; i++) {
- depthStencil[i] = (depthStencil[i] & 0xffffff00) | stencil[i];
- }
- }
- else {
- /* 32bpp stencil buffer */
- GLuint stencil[MAX_WIDTH], i;
- ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8);
- ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil);
- for (i = 0; i < width; i++) {
- depthStencil[i]
- = (depthStencil[i] & 0xffffff00) | (stencil[i] & 0xff);
- }
- }
-
- dsRb->PutRow(ctx, dsRb, width, 0, row, depthStencil, NULL);
- }
-}
-
-
-/**
- * Convert the stencil buffer from 8bpp to 32bpp depth/stencil.
- * \param stencilRb the stencil renderbuffer to promote
- */
-void
-_mesa_promote_stencil(struct gl_context *ctx, struct gl_renderbuffer *stencilRb)
-{
- const GLsizei width = stencilRb->Width;
- const GLsizei height = stencilRb->Height;
- GLubyte *data;
- GLint i, j, k;
-
- ASSERT(stencilRb->Format == MESA_FORMAT_S8);
- ASSERT(stencilRb->Data);
-
- data = (GLubyte *) stencilRb->Data;
- stencilRb->Data = NULL;
- stencilRb->AllocStorage(ctx, stencilRb, GL_DEPTH24_STENCIL8_EXT,
- width, height);
-
- ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
-
- k = 0;
- for (i = 0; i < height; i++) {
- GLuint depthStencil[MAX_WIDTH];
- for (j = 0; j < width; j++) {
- depthStencil[j] = data[k++];
- }
- stencilRb->PutRow(ctx, stencilRb, width, 0, i, depthStencil, NULL);
- }
- free(data);
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "imports.h"
+#include "context.h"
+#include "formats.h"
+#include "mtypes.h"
+#include "depthstencil.h"
+#include "renderbuffer.h"
+
+
+/**
+ * Adaptor/wrappers for GL_DEPTH_STENCIL renderbuffers.
+ *
+ * The problem with a GL_DEPTH_STENCIL renderbuffer is that sometimes we
+ * want to treat it as a stencil buffer, other times we want to treat it
+ * as a depth/z buffer and still other times when we want to treat it as
+ * a combined Z+stencil buffer! That implies we need three different sets
+ * of Get/Put functions.
+ *
+ * We solve this by wrapping the Z24_S8 or S8_Z24 renderbuffer with depth and
+ * stencil adaptors, each with the right kind of depth/stencil Get/Put functions.
+ */
+
+
+static void *
+nop_get_pointer(struct gl_context *ctx, struct gl_renderbuffer *rb, GLint x, GLint y)
+{
+ (void) ctx;
+ (void) rb;
+ (void) x;
+ (void) y;
+ return NULL;
+}
+
+
+/**
+ * Delete a depth or stencil wrapper renderbuffer.
+ */
+static void
+delete_wrapper(struct gl_renderbuffer *rb)
+{
+ ASSERT(rb->Format == MESA_FORMAT_S8 ||
+ rb->Format == MESA_FORMAT_X8_Z24);
+ _mesa_reference_renderbuffer(&rb->Wrapped, NULL);
+ free(rb);
+}
+
+
+/**
+ * Realloc storage for wrapper.
+ */
+static GLboolean
+alloc_wrapper_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLenum internalFormat, GLuint width, GLuint height)
+{
+ /* just pass this on to the wrapped renderbuffer */
+ struct gl_renderbuffer *dsrb = rb->Wrapped;
+ GLboolean retVal;
+
+ (void) internalFormat;
+
+ ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 ||
+ dsrb->Format == MESA_FORMAT_Z24_X8 ||
+ dsrb->Format == MESA_FORMAT_S8_Z24 ||
+ dsrb->Format == MESA_FORMAT_X8_Z24);
+
+ retVal = dsrb->AllocStorage(ctx, dsrb, dsrb->InternalFormat, width, height);
+ if (retVal) {
+ rb->Width = width;
+ rb->Height = height;
+ rb->RowStride = dsrb->RowStride;
+ }
+ return retVal;
+}
+
+
+
+
+/*======================================================================
+ * Depth wrapper around depth/stencil renderbuffer
+ */
+
+static void
+get_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
+ GLint x, GLint y, void *values)
+{
+ struct gl_renderbuffer *dsrb = z24rb->Wrapped;
+ GLuint temp[MAX_WIDTH], i;
+ GLuint *dst = (GLuint *) values;
+ const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
+ ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
+ ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ if (!src) {
+ dsrb->GetRow(ctx, dsrb, count, x, y, temp);
+ src = temp;
+ }
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ dst[i] = src[i] >> 8;
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ dst[i] = src[i] & 0xffffff;
+ }
+ }
+}
+
+static void
+get_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
+ const GLint x[], const GLint y[], void *values)
+{
+ struct gl_renderbuffer *dsrb = z24rb->Wrapped;
+ GLuint temp[MAX_WIDTH], i;
+ GLuint *dst = (GLuint *) values;
+ ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
+ ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ ASSERT(count <= MAX_WIDTH);
+ /* don't bother trying direct access */
+ dsrb->GetValues(ctx, dsrb, count, x, y, temp);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ dst[i] = temp[i] >> 8;
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ dst[i] = temp[i] & 0xffffff;
+ }
+ }
+}
+
+static void
+put_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
+ GLint x, GLint y, const void *values, const GLubyte *mask)
+{
+ struct gl_renderbuffer *dsrb = z24rb->Wrapped;
+ const GLuint *src = (const GLuint *) values;
+ GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
+ ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
+ ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ if (dst) {
+ /* direct access */
+ GLuint i;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = (src[i] << 8) | (dst[i] & 0xff);
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = (src[i] & 0xffffff) | (dst[i] & 0xff000000);
+ }
+ }
+ }
+ }
+ else {
+ /* get, modify, put */
+ GLuint temp[MAX_WIDTH], i;
+ dsrb->GetRow(ctx, dsrb, count, x, y, temp);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (src[i] << 8) | (temp[i] & 0xff);
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000);
+ }
+ }
+ }
+ dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
+ }
+}
+
+static void
+put_mono_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
+ GLint x, GLint y, const void *value, const GLubyte *mask)
+{
+ struct gl_renderbuffer *dsrb = z24rb->Wrapped;
+ GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
+ ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
+ ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ if (dst) {
+ /* direct access */
+ GLuint i;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ const GLuint shiftedVal = *((GLuint *) value) << 8;
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = shiftedVal | (dst[i] & 0xff);
+ }
+ }
+ }
+ else {
+ const GLuint shiftedVal = *((GLuint *) value);
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = shiftedVal | (dst[i] & 0xff000000);
+ }
+ }
+ }
+ }
+ else {
+ /* get, modify, put */
+ GLuint temp[MAX_WIDTH], i;
+ dsrb->GetRow(ctx, dsrb, count, x, y, temp);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ const GLuint shiftedVal = *((GLuint *) value) << 8;
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = shiftedVal | (temp[i] & 0xff);
+ }
+ }
+ }
+ else {
+ const GLuint shiftedVal = *((GLuint *) value);
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = shiftedVal | (temp[i] & 0xff000000);
+ }
+ }
+ }
+ dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
+ }
+}
+
+static void
+put_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count,
+ const GLint x[], const GLint y[],
+ const void *values, const GLubyte *mask)
+{
+ struct gl_renderbuffer *dsrb = z24rb->Wrapped;
+ const GLuint *src = (const GLuint *) values;
+ ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
+ ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ if (dsrb->GetPointer(ctx, dsrb, 0, 0)) {
+ /* direct access */
+ GLuint i;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
+ *dst = (src[i] << 8) | (*dst & 0xff);
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
+ *dst = (src[i] & 0xffffff) | (*dst & 0xff000000);
+ }
+ }
+ }
+ }
+ else {
+ /* get, modify, put */
+ GLuint temp[MAX_WIDTH], i;
+ dsrb->GetValues(ctx, dsrb, count, x, y, temp);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (src[i] << 8) | (temp[i] & 0xff);
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000);
+ }
+ }
+ }
+ dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
+ }
+}
+
+static void
+put_mono_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb,
+ GLuint count, const GLint x[], const GLint y[],
+ const void *value, const GLubyte *mask)
+{
+ struct gl_renderbuffer *dsrb = z24rb->Wrapped;
+ GLuint temp[MAX_WIDTH], i;
+ /* get, modify, put */
+ dsrb->GetValues(ctx, dsrb, count, x, y, temp);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ const GLuint shiftedVal = *((GLuint *) value) << 8;
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = shiftedVal | (temp[i] & 0xff);
+ }
+ }
+ }
+ else {
+ const GLuint shiftedVal = *((GLuint *) value);
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = shiftedVal | (temp[i] & 0xff000000);
+ }
+ }
+ }
+ dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
+}
+
+
+/**
+ * Wrap the given GL_DEPTH_STENCIL renderbuffer so that it acts like
+ * a depth renderbuffer.
+ * \return new depth renderbuffer
+ */
+struct gl_renderbuffer *
+_mesa_new_z24_renderbuffer_wrapper(struct gl_context *ctx,
+ struct gl_renderbuffer *dsrb)
+{
+ struct gl_renderbuffer *z24rb;
+
+ ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 ||
+ dsrb->Format == MESA_FORMAT_Z24_X8 ||
+ dsrb->Format == MESA_FORMAT_S8_Z24 ||
+ dsrb->Format == MESA_FORMAT_X8_Z24);
+ ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+
+ z24rb = ctx->Driver.NewRenderbuffer(ctx, 0);
+ if (!z24rb)
+ return NULL;
+
+ /* NOTE: need to do manual refcounting here */
+ z24rb->Wrapped = dsrb;
+ dsrb->RefCount++;
+
+ z24rb->Name = dsrb->Name;
+ z24rb->RefCount = 0;
+ z24rb->Width = dsrb->Width;
+ z24rb->Height = dsrb->Height;
+ z24rb->RowStride = dsrb->RowStride;
+ z24rb->InternalFormat = GL_DEPTH_COMPONENT24;
+ z24rb->Format = MESA_FORMAT_X8_Z24;
+ z24rb->_BaseFormat = GL_DEPTH_COMPONENT;
+ z24rb->DataType = GL_UNSIGNED_INT;
+ z24rb->Data = NULL;
+ z24rb->Delete = delete_wrapper;
+ z24rb->AllocStorage = alloc_wrapper_storage;
+ z24rb->GetPointer = nop_get_pointer;
+ z24rb->GetRow = get_row_z24;
+ z24rb->GetValues = get_values_z24;
+ z24rb->PutRow = put_row_z24;
+ z24rb->PutRowRGB = NULL;
+ z24rb->PutMonoRow = put_mono_row_z24;
+ z24rb->PutValues = put_values_z24;
+ z24rb->PutMonoValues = put_mono_values_z24;
+
+ return z24rb;
+}
+
+
+/*======================================================================
+ * Stencil wrapper around depth/stencil renderbuffer
+ */
+
+static void
+get_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
+ GLint x, GLint y, void *values)
+{
+ struct gl_renderbuffer *dsrb = s8rb->Wrapped;
+ GLuint temp[MAX_WIDTH], i;
+ GLubyte *dst = (GLubyte *) values;
+ const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
+ ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
+ ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ if (!src) {
+ dsrb->GetRow(ctx, dsrb, count, x, y, temp);
+ src = temp;
+ }
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ dst[i] = src[i] & 0xff;
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ dst[i] = src[i] >> 24;
+ }
+ }
+}
+
+static void
+get_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
+ const GLint x[], const GLint y[], void *values)
+{
+ struct gl_renderbuffer *dsrb = s8rb->Wrapped;
+ GLuint temp[MAX_WIDTH], i;
+ GLubyte *dst = (GLubyte *) values;
+ ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
+ ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ ASSERT(count <= MAX_WIDTH);
+ /* don't bother trying direct access */
+ dsrb->GetValues(ctx, dsrb, count, x, y, temp);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ dst[i] = temp[i] & 0xff;
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ dst[i] = temp[i] >> 24;
+ }
+ }
+}
+
+static void
+put_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
+ GLint x, GLint y, const void *values, const GLubyte *mask)
+{
+ struct gl_renderbuffer *dsrb = s8rb->Wrapped;
+ const GLubyte *src = (const GLubyte *) values;
+ GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
+ ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
+ ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ if (dst) {
+ /* direct access */
+ GLuint i;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = (dst[i] & 0xffffff00) | src[i];
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = (dst[i] & 0xffffff) | (src[i] << 24);
+ }
+ }
+ }
+ }
+ else {
+ /* get, modify, put */
+ GLuint temp[MAX_WIDTH], i;
+ dsrb->GetRow(ctx, dsrb, count, x, y, temp);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff00) | src[i];
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff) | (src[i] << 24);
+ }
+ }
+ }
+ dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
+ }
+}
+
+static void
+put_mono_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
+ GLint x, GLint y, const void *value, const GLubyte *mask)
+{
+ struct gl_renderbuffer *dsrb = s8rb->Wrapped;
+ const GLubyte val = *((GLubyte *) value);
+ GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y);
+ ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
+ ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ if (dst) {
+ /* direct access */
+ GLuint i;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = (dst[i] & 0xffffff00) | val;
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ dst[i] = (dst[i] & 0xffffff) | (val << 24);
+ }
+ }
+ }
+ }
+ else {
+ /* get, modify, put */
+ GLuint temp[MAX_WIDTH], i;
+ dsrb->GetRow(ctx, dsrb, count, x, y, temp);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff00) | val;
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff) | (val << 24);
+ }
+ }
+ }
+ dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask);
+ }
+}
+
+static void
+put_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
+ const GLint x[], const GLint y[],
+ const void *values, const GLubyte *mask)
+{
+ struct gl_renderbuffer *dsrb = s8rb->Wrapped;
+ const GLubyte *src = (const GLubyte *) values;
+ ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE);
+ ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ if (dsrb->GetPointer(ctx, dsrb, 0, 0)) {
+ /* direct access */
+ GLuint i;
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
+ *dst = (*dst & 0xffffff00) | src[i];
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]);
+ *dst = (*dst & 0xffffff) | (src[i] << 24);
+ }
+ }
+ }
+ }
+ else {
+ /* get, modify, put */
+ GLuint temp[MAX_WIDTH], i;
+ dsrb->GetValues(ctx, dsrb, count, x, y, temp);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff00) | src[i];
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff) | (src[i] << 24);
+ }
+ }
+ }
+ dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
+ }
+}
+
+static void
+put_mono_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count,
+ const GLint x[], const GLint y[],
+ const void *value, const GLubyte *mask)
+{
+ struct gl_renderbuffer *dsrb = s8rb->Wrapped;
+ GLuint temp[MAX_WIDTH], i;
+ const GLubyte val = *((GLubyte *) value);
+ /* get, modify, put */
+ dsrb->GetValues(ctx, dsrb, count, x, y, temp);
+ if (dsrb->Format == MESA_FORMAT_Z24_S8) {
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff00) | val;
+ }
+ }
+ }
+ else {
+ assert(dsrb->Format == MESA_FORMAT_S8_Z24);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ temp[i] = (temp[i] & 0xffffff) | (val << 24);
+ }
+ }
+ }
+ dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask);
+}
+
+
+/**
+ * Wrap the given GL_DEPTH_STENCIL renderbuffer so that it acts like
+ * a stencil renderbuffer.
+ * \return new stencil renderbuffer
+ */
+struct gl_renderbuffer *
+_mesa_new_s8_renderbuffer_wrapper(struct gl_context *ctx, struct gl_renderbuffer *dsrb)
+{
+ struct gl_renderbuffer *s8rb;
+
+ ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 ||
+ dsrb->Format == MESA_FORMAT_S8_Z24);
+ ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+
+ s8rb = ctx->Driver.NewRenderbuffer(ctx, 0);
+ if (!s8rb)
+ return NULL;
+
+ /* NOTE: need to do manual refcounting here */
+ s8rb->Wrapped = dsrb;
+ dsrb->RefCount++;
+
+ s8rb->Name = dsrb->Name;
+ s8rb->RefCount = 0;
+ s8rb->Width = dsrb->Width;
+ s8rb->Height = dsrb->Height;
+ s8rb->RowStride = dsrb->RowStride;
+ s8rb->InternalFormat = GL_STENCIL_INDEX8_EXT;
+ s8rb->Format = MESA_FORMAT_S8;
+ s8rb->_BaseFormat = GL_STENCIL_INDEX;
+ s8rb->DataType = GL_UNSIGNED_BYTE;
+ s8rb->Data = NULL;
+ s8rb->Delete = delete_wrapper;
+ s8rb->AllocStorage = alloc_wrapper_storage;
+ s8rb->GetPointer = nop_get_pointer;
+ s8rb->GetRow = get_row_s8;
+ s8rb->GetValues = get_values_s8;
+ s8rb->PutRow = put_row_s8;
+ s8rb->PutRowRGB = NULL;
+ s8rb->PutMonoRow = put_mono_row_s8;
+ s8rb->PutValues = put_values_s8;
+ s8rb->PutMonoValues = put_mono_values_s8;
+
+ return s8rb;
+}
+
+
+
+/**
+ ** The following functions are useful for hardware drivers that only
+ ** implement combined depth/stencil buffers.
+ ** The GL_EXT_framebuffer_object extension allows indepedent depth and
+ ** stencil buffers to be used in any combination.
+ ** Therefore, we sometimes have to merge separate depth and stencil
+ ** renderbuffers into a single depth+stencil renderbuffer. And sometimes
+ ** we have to split combined depth+stencil renderbuffers into separate
+ ** renderbuffers.
+ **/
+
+
+/**
+ * Extract stencil values from the combined depth/stencil renderbuffer, storing
+ * the values into a separate stencil renderbuffer.
+ * \param dsRb the source depth/stencil renderbuffer
+ * \param stencilRb the destination stencil renderbuffer
+ * (either 8-bit or 32-bit)
+ */
+void
+_mesa_extract_stencil(struct gl_context *ctx,
+ struct gl_renderbuffer *dsRb,
+ struct gl_renderbuffer *stencilRb)
+{
+ GLuint row, width, height;
+
+ ASSERT(dsRb);
+ ASSERT(stencilRb);
+
+ ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8);
+ ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 ||
+ stencilRb->Format == MESA_FORMAT_S8);
+ ASSERT(dsRb->Width == stencilRb->Width);
+ ASSERT(dsRb->Height == stencilRb->Height);
+
+ width = dsRb->Width;
+ height = dsRb->Height;
+
+ for (row = 0; row < height; row++) {
+ GLuint depthStencil[MAX_WIDTH];
+ dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil);
+ if (stencilRb->Format == MESA_FORMAT_S8) {
+ /* 8bpp stencil */
+ GLubyte stencil[MAX_WIDTH];
+ GLuint i;
+ for (i = 0; i < width; i++) {
+ stencil[i] = depthStencil[i] & 0xff;
+ }
+ stencilRb->PutRow(ctx, stencilRb, width, 0, row, stencil, NULL);
+ }
+ else {
+ /* 32bpp stencil */
+ /* the 24 depth bits will be ignored */
+ ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8);
+ ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ stencilRb->PutRow(ctx, stencilRb, width, 0, row, depthStencil, NULL);
+ }
+ }
+}
+
+
+/**
+ * Copy stencil values from a stencil renderbuffer into a combined
+ * depth/stencil renderbuffer.
+ * \param dsRb the destination depth/stencil renderbuffer
+ * \param stencilRb the source stencil buffer (either 8-bit or 32-bit)
+ */
+void
+_mesa_insert_stencil(struct gl_context *ctx,
+ struct gl_renderbuffer *dsRb,
+ struct gl_renderbuffer *stencilRb)
+{
+ GLuint row, width, height;
+
+ ASSERT(dsRb);
+ ASSERT(stencilRb);
+
+ ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8);
+ ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 ||
+ stencilRb->Format == MESA_FORMAT_S8);
+
+ ASSERT(dsRb->Width == stencilRb->Width);
+ ASSERT(dsRb->Height == stencilRb->Height);
+
+ width = dsRb->Width;
+ height = dsRb->Height;
+
+ for (row = 0; row < height; row++) {
+ GLuint depthStencil[MAX_WIDTH];
+
+ dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil);
+
+ if (stencilRb->Format == MESA_FORMAT_S8) {
+ /* 8bpp stencil */
+ GLubyte stencil[MAX_WIDTH];
+ GLuint i;
+ stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil);
+ for (i = 0; i < width; i++) {
+ depthStencil[i] = (depthStencil[i] & 0xffffff00) | stencil[i];
+ }
+ }
+ else {
+ /* 32bpp stencil buffer */
+ GLuint stencil[MAX_WIDTH], i;
+ ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8);
+ ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+ stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil);
+ for (i = 0; i < width; i++) {
+ depthStencil[i]
+ = (depthStencil[i] & 0xffffff00) | (stencil[i] & 0xff);
+ }
+ }
+
+ dsRb->PutRow(ctx, dsRb, width, 0, row, depthStencil, NULL);
+ }
+}
+
+
+/**
+ * Convert the stencil buffer from 8bpp to 32bpp depth/stencil.
+ * \param stencilRb the stencil renderbuffer to promote
+ */
+void
+_mesa_promote_stencil(struct gl_context *ctx, struct gl_renderbuffer *stencilRb)
+{
+ const GLsizei width = stencilRb->Width;
+ const GLsizei height = stencilRb->Height;
+ GLubyte *data;
+ GLint i, j, k;
+
+ ASSERT(stencilRb->Format == MESA_FORMAT_S8);
+ ASSERT(stencilRb->Data);
+
+ data = (GLubyte *) stencilRb->Data;
+ stencilRb->Data = NULL;
+ stencilRb->AllocStorage(ctx, stencilRb, GL_DEPTH24_STENCIL8_EXT,
+ width, height);
+
+ ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT);
+
+ k = 0;
+ for (i = 0; i < height; i++) {
+ GLuint depthStencil[MAX_WIDTH];
+ for (j = 0; j < width; j++) {
+ depthStencil[j] = data[k++];
+ }
+ stencilRb->PutRow(ctx, stencilRb, width, 0, i, depthStencil, NULL);
+ }
+ free(data);
+}
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c
index f66082e7f..63653df45 100644
--- a/mesalib/src/mesa/main/dlist.c
+++ b/mesalib/src/mesa/main/dlist.c
@@ -859,8 +859,8 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
}
return image;
}
- else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
- format, type, pixels)) {
+ else if (_mesa_validate_pbo_access(dimensions, unpack, width, height,
+ depth, format, type, INT_MAX, pixels)) {
const GLubyte *map, *src;
GLvoid *image;
diff --git a/mesalib/src/mesa/main/drawpix.c b/mesalib/src/mesa/main/drawpix.c
index fb86036a1..89c2b2697 100644
--- a/mesalib/src/mesa/main/drawpix.c
+++ b/mesalib/src/mesa/main/drawpix.c
@@ -90,10 +90,10 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
GLint x = IROUND(ctx->Current.RasterPos[0]);
GLint y = IROUND(ctx->Current.RasterPos[1]);
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
/* unpack from PBO */
- if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1,
- format, type, pixels)) {
+ if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height,
+ 1, format, type, INT_MAX, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(invalid PBO access)");
goto end;
@@ -188,7 +188,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
goto end;
}
- if (!ctx->Current.RasterPosValid || width ==0 || height == 0) {
+ if (!ctx->Current.RasterPosValid || width == 0 || height == 0) {
goto end; /* no-op, not an error */
}
@@ -249,11 +249,11 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig);
GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig);
- if (ctx->Unpack.BufferObj->Name) {
+ if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) {
/* unpack from PBO */
- if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1,
- GL_COLOR_INDEX, GL_BITMAP,
- (GLvoid *) bitmap)) {
+ if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height,
+ 1, GL_COLOR_INDEX, GL_BITMAP,
+ INT_MAX, (const GLvoid *) bitmap)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBitmap(invalid PBO access)");
return;
diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c
index 98cbbf53b..8a50e2656 100644
--- a/mesalib/src/mesa/main/enums.c
+++ b/mesalib/src/mesa/main/enums.c
@@ -366,6 +366,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_CONTEXT_CORE_PROFILE_BIT\0"
"GL_CONTEXT_FLAGS\0"
"GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT\0"
+ "GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB\0"
"GL_CONTEXT_PROFILE_MASK\0"
"GL_CONVOLUTION_1D\0"
"GL_CONVOLUTION_2D\0"
@@ -739,6 +740,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_GREEN_INTEGER\0"
"GL_GREEN_INTEGER_EXT\0"
"GL_GREEN_SCALE\0"
+ "GL_GUILTY_CONTEXT_RESET_ARB\0"
"GL_HALF_FLOAT\0"
"GL_HALF_FLOAT_OES\0"
"GL_HIGH_FLOAT\0"
@@ -786,6 +788,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_INDEX_SHIFT\0"
"GL_INDEX_WRITEMASK\0"
"GL_INFO_LOG_LENGTH\0"
+ "GL_INNOCENT_CONTEXT_RESET_ARB\0"
"GL_INT\0"
"GL_INTENSITY\0"
"GL_INTENSITY12\0"
@@ -894,6 +897,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_LOAD\0"
"GL_LOGIC_OP\0"
"GL_LOGIC_OP_MODE\0"
+ "GL_LOSE_CONTEXT_ON_RESET_ARB\0"
"GL_LOWER_LEFT\0"
"GL_LOW_FLOAT\0"
"GL_LOW_INT\0"
@@ -1277,6 +1281,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_NORMAL_MAP_OES\0"
"GL_NOTEQUAL\0"
"GL_NO_ERROR\0"
+ "GL_NO_RESET_NOTIFICATION_ARB\0"
"GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
"GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0"
"GL_NUM_EXTENSIONS\0"
@@ -1637,6 +1642,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_REPLICATE_BORDER_HP\0"
"GL_RESCALE_NORMAL\0"
"GL_RESCALE_NORMAL_EXT\0"
+ "GL_RESET_NOTIFICATION_STRATEGY_ARB\0"
"GL_RETAINED_APPLE\0"
"GL_RETURN\0"
"GL_RG16_SNORM\0"
@@ -2193,6 +2199,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_TRIANGLE_STRIP_ADJACENCY_ARB\0"
"GL_TRUE\0"
"GL_UNDEFINED_APPLE\0"
+ "GL_UNKNOWN_CONTEXT_RESET_ARB\0"
"GL_UNPACK_ALIGNMENT\0"
"GL_UNPACK_IMAGE_HEIGHT\0"
"GL_UNPACK_LSB_FIRST\0"
@@ -2345,7 +2352,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2306] =
+static const enum_elt all_enums[2313] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2676,2408 +2683,2415 @@ static const enum_elt all_enums[2306] =
{ 6607, 0x00000001 }, /* GL_CONTEXT_CORE_PROFILE_BIT */
{ 6635, 0x0000821E }, /* GL_CONTEXT_FLAGS */
{ 6652, 0x00000001 }, /* GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */
- { 6691, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */
- { 6715, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 6733, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 6751, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 6779, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 6810, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 6837, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 6868, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 6895, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 6926, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 6954, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 6986, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 7008, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 7034, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 7056, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 7082, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 7103, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 7128, 0x00008862 }, /* GL_COORD_REPLACE */
- { 7145, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 7166, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 7186, 0x00008862 }, /* GL_COORD_REPLACE_OES */
- { 7207, 0x00001503 }, /* GL_COPY */
- { 7215, 0x0000150C }, /* GL_COPY_INVERTED */
- { 7232, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 7252, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
- { 7272, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
- { 7293, 0x00000B44 }, /* GL_CULL_FACE */
- { 7306, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 7324, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 7343, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 7375, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 7410, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 7431, 0x00000001 }, /* GL_CURRENT_BIT */
- { 7446, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 7463, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 7484, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 7510, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 7527, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 7549, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 7577, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 7598, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 7632, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 7665, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 7683, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 7713, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
- { 7743, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 7762, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 7779, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 7800, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 7824, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 7851, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 7875, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 7902, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 7935, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 7969, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 8002, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 8029, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 8055, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 8080, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 8109, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 8131, 0x00000900 }, /* GL_CW */
- { 8137, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 8158, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 8179, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 8199, 0x00002101 }, /* GL_DECAL */
- { 8208, 0x00001E03 }, /* GL_DECR */
- { 8216, 0x00008508 }, /* GL_DECR_WRAP */
- { 8229, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 8246, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 8263, 0x00001801 }, /* GL_DEPTH */
- { 8272, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 8292, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
- { 8316, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
- { 8340, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 8360, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 8384, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
- { 8408, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 8422, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 8436, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 8456, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 8481, 0x00008223 }, /* GL_DEPTH_BUFFER */
- { 8497, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 8517, 0x0000864F }, /* GL_DEPTH_CLAMP */
- { 8532, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 8550, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 8571, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 8590, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 8611, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 8636, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
- { 8661, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 8687, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 8708, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 8733, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
- { 8758, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 8784, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 8805, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 8830, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
- { 8855, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 8881, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 8895, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 8910, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 8925, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 8942, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 8970, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
- { 8991, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 9011, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
- { 9032, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 9060, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 9088, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 9102, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 9124, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 9150, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 9169, 0x00001201 }, /* GL_DIFFUSE */
- { 9180, 0x00000BD0 }, /* GL_DITHER */
- { 9190, 0x00000A02 }, /* GL_DOMAIN */
- { 9200, 0x00001100 }, /* GL_DONT_CARE */
- { 9213, 0x000086AE }, /* GL_DOT3_RGB */
- { 9225, 0x000086AF }, /* GL_DOT3_RGBA */
- { 9238, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 9255, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 9272, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 9288, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 9304, 0x0000140A }, /* GL_DOUBLE */
- { 9314, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 9330, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 9345, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 9361, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 9381, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 9401, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 9417, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 9434, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 9455, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 9476, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 9493, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 9514, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 9535, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 9552, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 9573, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 9594, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 9611, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 9632, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 9653, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 9670, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 9691, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 9712, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 9729, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 9750, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 9771, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 9791, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 9811, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 9827, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 9847, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 9867, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 9883, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 9903, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 9923, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 9939, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 9959, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 9979, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 9995, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 10015, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 10035, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 10051, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 10071, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 10091, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 10107, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 10127, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 10147, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 10163, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 10183, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 10203, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 10219, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 10239, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 10259, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 10279, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
- { 10307, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 10339, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 10363, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 10383, 0x00000304 }, /* GL_DST_ALPHA */
- { 10396, 0x00000306 }, /* GL_DST_COLOR */
- { 10409, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 10423, 0x00008779 }, /* GL_DUDV_ATI */
- { 10435, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 10451, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 10471, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 10487, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 10507, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 10523, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 10543, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 10556, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 10575, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 10609, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 10647, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 10674, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 10700, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 10724, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 10756, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 10792, 0x00001600 }, /* GL_EMISSION */
- { 10804, 0x00002000 }, /* GL_ENABLE_BIT */
- { 10818, 0x00000202 }, /* GL_EQUAL */
- { 10827, 0x00001509 }, /* GL_EQUIV */
- { 10836, 0x00010000 }, /* GL_EVAL_BIT */
- { 10848, 0x00000800 }, /* GL_EXP */
- { 10855, 0x00000801 }, /* GL_EXP2 */
- { 10863, 0x00001F03 }, /* GL_EXTENSIONS */
- { 10877, 0x00002400 }, /* GL_EYE_LINEAR */
- { 10891, 0x00002502 }, /* GL_EYE_PLANE */
- { 10904, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 10929, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 10946, 0x00000000 }, /* GL_FALSE */
- { 10955, 0x00001101 }, /* GL_FASTEST */
- { 10966, 0x00001C01 }, /* GL_FEEDBACK */
- { 10978, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 11005, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 11029, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 11053, 0x00001B02 }, /* GL_FILL */
- { 11061, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
- { 11088, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 11119, 0x0000140C }, /* GL_FIXED */
- { 11128, 0x0000140C }, /* GL_FIXED_OES */
- { 11141, 0x0000891D }, /* GL_FIXED_ONLY */
- { 11155, 0x0000891D }, /* GL_FIXED_ONLY_ARB */
- { 11173, 0x00001D00 }, /* GL_FLAT */
- { 11181, 0x00001406 }, /* GL_FLOAT */
- { 11190, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 11204, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 11222, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 11238, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 11254, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 11268, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 11286, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 11302, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 11318, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 11332, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 11350, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 11366, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 11382, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 11396, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 11414, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 11428, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 11446, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 11460, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 11478, 0x00000B60 }, /* GL_FOG */
- { 11485, 0x00000080 }, /* GL_FOG_BIT */
- { 11496, 0x00000B66 }, /* GL_FOG_COLOR */
- { 11509, 0x00008451 }, /* GL_FOG_COORD */
- { 11522, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 11540, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 11564, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 11603, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 11646, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 11678, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 11709, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 11738, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 11763, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 11782, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 11816, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 11843, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 11869, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 11893, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 11910, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 11925, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 11949, 0x00000B64 }, /* GL_FOG_END */
- { 11960, 0x00000C54 }, /* GL_FOG_HINT */
- { 11972, 0x00000B61 }, /* GL_FOG_INDEX */
- { 11985, 0x00000B65 }, /* GL_FOG_MODE */
- { 11997, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 12016, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 12041, 0x00000B63 }, /* GL_FOG_START */
- { 12054, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 12072, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 12096, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 12115, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 12138, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 12173, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
- { 12212, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 12227, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 12264, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 12300, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 12341, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 12382, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 12419, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 12456, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
- { 12490, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
- { 12528, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 12566, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 12608, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
- { 12650, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 12688, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 12730, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
- { 12772, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 12807, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 12846, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 12895, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
- { 12944, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 12992, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 13044, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
- { 13096, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 13136, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 13180, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 13220, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 13264, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
- { 13308, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
- { 13331, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 13358, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
- { 13385, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 13409, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 13437, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
- { 13465, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 13488, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 13507, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 13544, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 13585, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
- { 13626, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
- { 13663, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 13704, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
- { 13745, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- { 13783, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 13825, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
- { 13867, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 13918, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 13956, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
- { 13994, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- { 14036, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
- { 14076, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
- { 14120, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 14165, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 14214, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
- { 14263, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 14301, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
- { 14343, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- { 14381, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 14423, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
- { 14465, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
- { 14484, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 14516, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 14541, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 14568, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 14599, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
- { 14630, 0x00000404 }, /* GL_FRONT */
- { 14639, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 14657, 0x00000B46 }, /* GL_FRONT_FACE */
- { 14671, 0x00000400 }, /* GL_FRONT_LEFT */
- { 14685, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 14700, 0x00008006 }, /* GL_FUNC_ADD */
- { 14712, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 14728, 0x00008006 }, /* GL_FUNC_ADD_OES */
- { 14744, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 14769, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 14798, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
- { 14827, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 14844, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 14865, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
- { 14886, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 14905, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 14929, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 14958, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 14982, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */
- { 15005, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- { 15032, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */
- { 15056, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- { 15084, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */
- { 15103, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
- { 15126, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
- { 15151, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- { 15180, 0x00000206 }, /* GL_GEQUAL */
- { 15190, 0x00000204 }, /* GL_GREATER */
- { 15201, 0x00001904 }, /* GL_GREEN */
- { 15210, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 15224, 0x00000D53 }, /* GL_GREEN_BITS */
- { 15238, 0x00008D95 }, /* GL_GREEN_INTEGER */
- { 15255, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
- { 15276, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 15291, 0x0000140B }, /* GL_HALF_FLOAT */
- { 15305, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
- { 15323, 0x00008DF2 }, /* GL_HIGH_FLOAT */
- { 15337, 0x00008DF5 }, /* GL_HIGH_INT */
- { 15349, 0x00008000 }, /* GL_HINT_BIT */
- { 15361, 0x00008024 }, /* GL_HISTOGRAM */
- { 15374, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 15398, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 15426, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 15449, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 15476, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 15493, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 15513, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 15537, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 15561, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 15589, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 15617, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 15649, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 15671, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 15697, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 15715, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 15737, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 15756, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 15779, 0x0000862A }, /* GL_IDENTITY_NV */
- { 15794, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 15814, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- { 15850, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 15890, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- { 15924, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 15962, 0x00001E02 }, /* GL_INCR */
- { 15970, 0x00008507 }, /* GL_INCR_WRAP */
- { 15983, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 16000, 0x00008222 }, /* GL_INDEX */
- { 16009, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 16024, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 16054, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 16088, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 16111, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 16133, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 16153, 0x00000D51 }, /* GL_INDEX_BITS */
- { 16167, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 16188, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 16206, 0x00000C30 }, /* GL_INDEX_MODE */
- { 16220, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 16236, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 16251, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 16270, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 16289, 0x00001404 }, /* GL_INT */
- { 16296, 0x00008049 }, /* GL_INTENSITY */
- { 16309, 0x0000804C }, /* GL_INTENSITY12 */
- { 16324, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 16343, 0x0000804D }, /* GL_INTENSITY16 */
- { 16358, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
- { 16378, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
- { 16399, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 16418, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
- { 16438, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
- { 16459, 0x0000804A }, /* GL_INTENSITY4 */
- { 16473, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 16491, 0x0000804B }, /* GL_INTENSITY8 */
- { 16505, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
- { 16524, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
- { 16544, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 16562, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 16579, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
- { 16602, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
- { 16629, 0x00008575 }, /* GL_INTERPOLATE */
- { 16644, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 16663, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 16682, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
- { 16704, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
- { 16722, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
- { 16746, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
- { 16774, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
- { 16796, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
- { 16814, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
- { 16838, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
- { 16866, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
- { 16888, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
- { 16911, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
- { 16938, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
- { 16956, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
- { 16978, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
- { 17000, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
- { 17026, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
- { 17046, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
- { 17070, 0x00008B53 }, /* GL_INT_VEC2 */
- { 17082, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 17098, 0x00008B54 }, /* GL_INT_VEC3 */
- { 17110, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 17126, 0x00008B55 }, /* GL_INT_VEC4 */
- { 17138, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 17154, 0x00000500 }, /* GL_INVALID_ENUM */
- { 17170, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 17203, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 17240, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
- { 17277, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 17298, 0x00000501 }, /* GL_INVALID_VALUE */
- { 17315, 0x0000862B }, /* GL_INVERSE_NV */
- { 17329, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 17353, 0x0000150A }, /* GL_INVERT */
- { 17363, 0x00001E00 }, /* GL_KEEP */
- { 17371, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 17397, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 17427, 0x00000406 }, /* GL_LEFT */
- { 17435, 0x00000203 }, /* GL_LEQUAL */
- { 17445, 0x00000201 }, /* GL_LESS */
- { 17453, 0x00004000 }, /* GL_LIGHT0 */
- { 17463, 0x00004001 }, /* GL_LIGHT1 */
- { 17473, 0x00004002 }, /* GL_LIGHT2 */
- { 17483, 0x00004003 }, /* GL_LIGHT3 */
- { 17493, 0x00004004 }, /* GL_LIGHT4 */
- { 17503, 0x00004005 }, /* GL_LIGHT5 */
- { 17513, 0x00004006 }, /* GL_LIGHT6 */
- { 17523, 0x00004007 }, /* GL_LIGHT7 */
- { 17533, 0x00000B50 }, /* GL_LIGHTING */
- { 17545, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 17561, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 17584, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 17613, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 17646, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 17674, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 17698, 0x00001B01 }, /* GL_LINE */
- { 17706, 0x00002601 }, /* GL_LINEAR */
- { 17716, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 17738, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 17768, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 17799, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 17823, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 17848, 0x00000001 }, /* GL_LINES */
- { 17857, 0x0000000A }, /* GL_LINES_ADJACENCY */
- { 17876, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
- { 17899, 0x00000004 }, /* GL_LINE_BIT */
- { 17911, 0x00000002 }, /* GL_LINE_LOOP */
- { 17924, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 17944, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 17959, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 17979, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 17995, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 18019, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 18042, 0x00000003 }, /* GL_LINE_STRIP */
- { 18056, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
- { 18080, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
- { 18108, 0x00000702 }, /* GL_LINE_TOKEN */
- { 18122, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 18136, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 18162, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 18182, 0x00008B82 }, /* GL_LINK_STATUS */
- { 18197, 0x00000B32 }, /* GL_LIST_BASE */
- { 18210, 0x00020000 }, /* GL_LIST_BIT */
- { 18222, 0x00000B33 }, /* GL_LIST_INDEX */
- { 18236, 0x00000B30 }, /* GL_LIST_MODE */
- { 18249, 0x00000101 }, /* GL_LOAD */
- { 18257, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 18269, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 18286, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 18300, 0x00008DF0 }, /* GL_LOW_FLOAT */
- { 18313, 0x00008DF3 }, /* GL_LOW_INT */
- { 18324, 0x00001909 }, /* GL_LUMINANCE */
- { 18337, 0x00008041 }, /* GL_LUMINANCE12 */
- { 18352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 18375, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 18402, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 18424, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 18450, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 18469, 0x00008042 }, /* GL_LUMINANCE16 */
- { 18484, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
- { 18504, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
- { 18525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 18548, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 18575, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 18594, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
- { 18614, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
- { 18635, 0x0000803F }, /* GL_LUMINANCE4 */
- { 18649, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 18670, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 18695, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 18713, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 18734, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 18759, 0x00008040 }, /* GL_LUMINANCE8 */
- { 18773, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
- { 18792, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
- { 18812, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 18833, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 18858, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 18876, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 18895, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
- { 18921, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
- { 18948, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
- { 18974, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
- { 19001, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
- { 19026, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
- { 19052, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- { 19083, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
- { 19108, 0x0000821B }, /* GL_MAJOR_VERSION */
- { 19125, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 19141, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 19161, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 19183, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 19197, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 19212, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 19236, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 19260, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 19284, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 19308, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 19325, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 19342, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 19370, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 19399, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 19428, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 19457, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 19486, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 19515, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 19544, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 19572, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 19600, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 19628, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 19656, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 19684, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 19712, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 19740, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 19768, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 19796, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 19812, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 19832, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 19854, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 19868, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 19883, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 19907, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 19931, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 19955, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 19979, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 19996, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 20013, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 20041, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 20070, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 20099, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 20128, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 20157, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 20186, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 20215, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 20243, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 20271, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 20299, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 20327, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 20355, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 20383, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 20411, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 20439, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 20467, 0x00000D10 }, /* GL_MAP_COLOR */
- { 20480, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 20506, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 20535, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 20563, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 20579, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 20594, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 20620, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 20637, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 20652, 0x00008630 }, /* GL_MATRIX0_NV */
- { 20666, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 20682, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 20698, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 20714, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 20730, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 20746, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 20762, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 20778, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 20794, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 20810, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 20826, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 20841, 0x00008631 }, /* GL_MATRIX1_NV */
- { 20855, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 20871, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 20887, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 20903, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 20919, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 20935, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 20951, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 20967, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 20983, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 20999, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 21015, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 21030, 0x00008632 }, /* GL_MATRIX2_NV */
- { 21044, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 21060, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 21076, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 21091, 0x00008633 }, /* GL_MATRIX3_NV */
- { 21105, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 21120, 0x00008634 }, /* GL_MATRIX4_NV */
- { 21134, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 21149, 0x00008635 }, /* GL_MATRIX5_NV */
- { 21163, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 21178, 0x00008636 }, /* GL_MATRIX6_NV */
- { 21192, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 21207, 0x00008637 }, /* GL_MATRIX7_NV */
- { 21221, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 21236, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 21251, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 21277, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- { 21318, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
- { 21344, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 21378, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
- { 21412, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 21443, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
- { 21474, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 21507, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
- { 21540, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 21571, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
- { 21602, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 21617, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 21639, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
- { 21661, 0x00008008 }, /* GL_MAX */
- { 21668, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 21691, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
- { 21718, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
- { 21746, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 21778, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 21804, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 21837, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 21863, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 21897, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
- { 21919, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 21938, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 21963, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 21992, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 22024, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 22060, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 22096, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 22136, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 22162, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 22192, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 22217, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 22246, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 22275, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 22308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
- { 22341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 22361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 22385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 22409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 22433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 22458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 22476, 0x00008008 }, /* GL_MAX_EXT */
- { 22487, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
- { 22520, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 22555, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 22594, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- { 22626, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
- { 22659, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
- { 22693, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
- { 22725, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- { 22761, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- { 22797, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- { 22837, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
- { 22877, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- { 22921, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
- { 22956, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- { 22995, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- { 23034, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 23048, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 23068, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 23106, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 23135, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 23159, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 23187, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
- { 23215, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 23238, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 23275, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 23311, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 23338, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 23367, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 23401, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 23437, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 23464, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 23496, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 23532, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 23561, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 23590, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 23618, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 23656, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 23700, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 23743, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 23777, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 23816, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 23853, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 23891, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 23934, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 23977, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 24007, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 24038, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- { 24066, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
- { 24098, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 24134, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 24170, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 24200, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
- { 24230, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 24264, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 24297, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 24322, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 24351, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
- { 24380, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 24395, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 24414, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 24441, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 24461, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 24485, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- { 24512, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */
- { 24543, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 24565, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 24591, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 24618, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 24649, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 24673, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
- { 24701, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 24735, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 24755, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 24782, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 24803, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 24828, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 24853, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 24888, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
- { 24937, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- { 24990, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
- { 25033, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- { 25080, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- { 25126, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- { 25176, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
- { 25202, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 25224, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 25250, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
- { 25273, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 25295, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 25321, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
- { 25353, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 25387, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 25425, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 25458, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 25495, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- { 25525, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 25549, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
- { 25573, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- { 25610, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 25631, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
- { 25647, 0x00008DF4 }, /* GL_MEDIUM_INT */
- { 25661, 0x00008007 }, /* GL_MIN */
- { 25668, 0x0000802E }, /* GL_MINMAX */
- { 25678, 0x0000802E }, /* GL_MINMAX_EXT */
- { 25692, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 25709, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 25730, 0x00008030 }, /* GL_MINMAX_SINK */
- { 25745, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 25764, 0x0000821C }, /* GL_MINOR_VERSION */
- { 25781, 0x00008007 }, /* GL_MIN_EXT */
- { 25792, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
- { 25820, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
- { 25852, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 25871, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 25894, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 25917, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 25937, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 25957, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 25987, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 26015, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 26043, 0x00001700 }, /* GL_MODELVIEW */
- { 26056, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 26074, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 26093, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 26112, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 26131, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 26150, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 26169, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 26188, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 26207, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 26226, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 26245, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 26264, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 26282, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 26301, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 26320, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 26339, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 26358, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 26377, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 26396, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 26415, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 26434, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 26453, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 26472, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 26490, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 26509, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 26528, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 26546, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 26564, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 26582, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 26600, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 26618, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 26636, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 26654, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 26674, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 26716, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 26743, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 26768, 0x00002100 }, /* GL_MODULATE */
- { 26780, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 26800, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 26827, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 26852, 0x00000103 }, /* GL_MULT */
- { 26860, 0x0000809D }, /* GL_MULTISAMPLE */
- { 26875, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 26895, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 26914, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 26933, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 26957, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 26980, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 27010, 0x00002A25 }, /* GL_N3F_V3F */
- { 27021, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 27041, 0x0000150E }, /* GL_NAND */
- { 27049, 0x00002600 }, /* GL_NEAREST */
- { 27060, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 27091, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 27123, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 27148, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 27174, 0x00000200 }, /* GL_NEVER */
- { 27183, 0x00001102 }, /* GL_NICEST */
- { 27193, 0x00000000 }, /* GL_NONE */
- { 27201, 0x00000000 }, /* GL_NONE_OES */
- { 27213, 0x00001505 }, /* GL_NOOP */
- { 27221, 0x00001508 }, /* GL_NOR */
- { 27228, 0x00000BA1 }, /* GL_NORMALIZE */
- { 27241, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 27257, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 27288, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 27323, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 27347, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 27370, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 27391, 0x00008511 }, /* GL_NORMAL_MAP */
- { 27405, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 27423, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 27440, 0x00008511 }, /* GL_NORMAL_MAP_OES */
- { 27458, 0x00000205 }, /* GL_NOTEQUAL */
- { 27470, 0x00000000 }, /* GL_NO_ERROR */
- { 27482, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 27516, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 27554, 0x0000821D }, /* GL_NUM_EXTENSIONS */
- { 27572, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- { 27606, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
- { 27635, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 27667, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 27709, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 27739, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 27779, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 27810, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 27839, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 27867, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 27897, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 27914, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 27940, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 27956, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 27991, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 28013, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 28028, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 28047, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 28077, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 28098, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 28126, 0x00000001 }, /* GL_ONE */
- { 28133, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 28161, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 28193, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 28221, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 28253, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 28276, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 28299, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 28322, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 28345, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 28363, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 28385, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 28407, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 28423, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 28443, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 28463, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 28481, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 28503, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 28525, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 28541, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 28561, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 28581, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 28599, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 28621, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 28643, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 28659, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 28679, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 28699, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 28720, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 28739, 0x00001507 }, /* GL_OR */
- { 28745, 0x00000A01 }, /* GL_ORDER */
- { 28754, 0x0000150D }, /* GL_OR_INVERTED */
- { 28769, 0x0000150B }, /* GL_OR_REVERSE */
- { 28783, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 28800, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 28818, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 28839, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 28859, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 28877, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 28896, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 28916, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 28936, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 28954, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 28973, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 28998, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 29022, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 29043, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 29065, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 29087, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 29112, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 29136, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 29157, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 29179, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 29201, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 29223, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 29254, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 29274, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 29299, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 29319, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 29344, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 29364, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 29389, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 29409, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 29434, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 29454, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 29479, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 29499, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 29524, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 29544, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 29569, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 29589, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 29614, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 29634, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 29659, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 29679, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 29704, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 29722, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 29743, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 29772, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 29805, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 29830, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 29853, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 29884, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 29919, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 29946, 0x00001B00 }, /* GL_POINT */
- { 29955, 0x00000000 }, /* GL_POINTS */
- { 29965, 0x00000002 }, /* GL_POINT_BIT */
- { 29978, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 30008, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 30042, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 30076, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 30111, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 30140, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 30173, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 30206, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 30240, 0x00000B11 }, /* GL_POINT_SIZE */
- { 30254, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- { 30293, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
- { 30317, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- { 30349, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- { 30380, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- { 30409, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 30435, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 30453, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 30475, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 30497, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 30520, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 30538, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 30560, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 30582, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 30605, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 30625, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 30641, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 30662, 0x00008861 }, /* GL_POINT_SPRITE */
- { 30678, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 30698, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 30727, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 30746, 0x00008861 }, /* GL_POINT_SPRITE_OES */
- { 30766, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 30792, 0x00000701 }, /* GL_POINT_TOKEN */
- { 30807, 0x00000009 }, /* GL_POLYGON */
- { 30818, 0x00000008 }, /* GL_POLYGON_BIT */
- { 30833, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 30849, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 30872, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 30897, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 30920, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 30943, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 30967, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 30991, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 31009, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 31032, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 31051, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 31074, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 31091, 0x00001203 }, /* GL_POSITION */
- { 31103, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 31135, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 31171, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 31204, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 31241, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 31272, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 31307, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 31339, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 31375, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 31408, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 31440, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 31476, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 31509, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 31546, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 31576, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 31610, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 31641, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 31676, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 31707, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 31742, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 31774, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 31810, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 31840, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 31874, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 31905, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 31940, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 31972, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 32003, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 32038, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 32070, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 32106, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 32135, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 32168, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 32198, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 32232, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 32271, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 32304, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 32344, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 32378, 0x00008578 }, /* GL_PREVIOUS */
- { 32390, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 32406, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 32422, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 32439, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 32460, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 32481, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
- { 32505, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
- { 32533, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
- { 32554, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
- { 32581, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- { 32611, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
- { 32635, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 32668, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 32700, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 32723, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
- { 32753, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
- { 32782, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 32805, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 32835, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 32864, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 32892, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 32914, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 32942, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 32970, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 32992, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 33013, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 33053, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 33092, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 33122, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 33157, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 33190, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 33224, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 33263, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 33302, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 33324, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 33350, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 33374, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
- { 33396, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
- { 33422, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 33445, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 33467, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 33488, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 33509, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 33536, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 33568, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 33600, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 33635, 0x00001701 }, /* GL_PROJECTION */
- { 33649, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 33670, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 33713, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 33739, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 33759, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 33783, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 33804, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 33823, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 33846, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 33885, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 33923, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 33943, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
- { 33969, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 33999, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 34023, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 34043, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
- { 34069, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 34099, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 34123, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 34143, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 34176, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 34202, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 34232, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
- { 34259, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 34290, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 34320, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 34339, 0x00002003 }, /* GL_Q */
- { 34344, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 34369, 0x00000007 }, /* GL_QUADS */
- { 34378, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 34422, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 34470, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 34487, 0x00000008 }, /* GL_QUAD_STRIP */
- { 34501, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
- { 34528, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 34558, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
- { 34582, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 34609, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 34631, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 34657, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
- { 34674, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 34694, 0x00008866 }, /* GL_QUERY_RESULT */
- { 34710, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 34730, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 34756, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 34786, 0x00008E13 }, /* GL_QUERY_WAIT */
- { 34800, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 34817, 0x00002002 }, /* GL_R */
- { 34822, 0x00008C3A }, /* GL_R11F_G11F_B10F */
- { 34840, 0x00008F98 }, /* GL_R16_SNORM */
- { 34853, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 34865, 0x00008F94 }, /* GL_R8_SNORM */
- { 34877, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
- { 34899, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
- { 34925, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 34958, 0x00000C02 }, /* GL_READ_BUFFER */
- { 34973, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 34993, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 35021, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 35053, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 35077, 0x000088B8 }, /* GL_READ_ONLY */
- { 35090, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 35107, 0x000088BA }, /* GL_READ_WRITE */
- { 35121, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 35139, 0x00001903 }, /* GL_RED */
- { 35146, 0x00008016 }, /* GL_REDUCE */
- { 35156, 0x00008016 }, /* GL_REDUCE_EXT */
- { 35170, 0x00000D15 }, /* GL_RED_BIAS */
- { 35182, 0x00000D52 }, /* GL_RED_BITS */
- { 35194, 0x00008D94 }, /* GL_RED_INTEGER */
- { 35209, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
- { 35228, 0x00000D14 }, /* GL_RED_SCALE */
- { 35241, 0x00008F90 }, /* GL_RED_SNORM */
- { 35254, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 35272, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 35294, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 35315, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
- { 35337, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 35355, 0x00001C00 }, /* GL_RENDER */
- { 35365, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 35381, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 35408, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
- { 35439, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 35463, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 35491, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
- { 35519, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 35545, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
- { 35575, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 35602, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
- { 35633, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 35653, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 35680, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
- { 35711, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 35734, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 35761, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
- { 35788, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 35820, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 35856, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
- { 35892, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
- { 35912, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 35937, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
- { 35966, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 35990, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 36018, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 36047, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
- { 36080, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 36102, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 36128, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
- { 36154, 0x00001F01 }, /* GL_RENDERER */
- { 36166, 0x00000C40 }, /* GL_RENDER_MODE */
- { 36181, 0x00002901 }, /* GL_REPEAT */
- { 36191, 0x00001E01 }, /* GL_REPLACE */
- { 36202, 0x00008062 }, /* GL_REPLACE_EXT */
- { 36217, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 36240, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 36258, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 36280, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 36298, 0x00000102 }, /* GL_RETURN */
- { 36308, 0x00008F99 }, /* GL_RG16_SNORM */
- { 36322, 0x00008F95 }, /* GL_RG8_SNORM */
- { 36335, 0x00001907 }, /* GL_RGB */
- { 36342, 0x00008052 }, /* GL_RGB10 */
- { 36351, 0x00008059 }, /* GL_RGB10_A2 */
- { 36363, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 36379, 0x00008052 }, /* GL_RGB10_EXT */
- { 36392, 0x00008053 }, /* GL_RGB12 */
- { 36401, 0x00008053 }, /* GL_RGB12_EXT */
- { 36414, 0x00008054 }, /* GL_RGB16 */
- { 36423, 0x0000881B }, /* GL_RGB16F */
- { 36433, 0x00008D89 }, /* GL_RGB16I */
- { 36443, 0x00008D89 }, /* GL_RGB16I_EXT */
- { 36457, 0x00008D77 }, /* GL_RGB16UI */
- { 36468, 0x00008D77 }, /* GL_RGB16UI_EXT */
- { 36483, 0x00008054 }, /* GL_RGB16_EXT */
- { 36496, 0x00008F9A }, /* GL_RGB16_SNORM */
- { 36511, 0x0000804E }, /* GL_RGB2_EXT */
- { 36523, 0x00008815 }, /* GL_RGB32F */
- { 36533, 0x00008D83 }, /* GL_RGB32I */
- { 36543, 0x00008D83 }, /* GL_RGB32I_EXT */
- { 36557, 0x00008D71 }, /* GL_RGB32UI */
- { 36568, 0x00008D71 }, /* GL_RGB32UI_EXT */
- { 36583, 0x0000804F }, /* GL_RGB4 */
- { 36591, 0x0000804F }, /* GL_RGB4_EXT */
- { 36603, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 36616, 0x00008050 }, /* GL_RGB5 */
- { 36624, 0x00008D62 }, /* GL_RGB565 */
- { 36634, 0x00008D62 }, /* GL_RGB565_OES */
- { 36648, 0x00008057 }, /* GL_RGB5_A1 */
- { 36659, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 36674, 0x00008057 }, /* GL_RGB5_A1_OES */
- { 36689, 0x00008050 }, /* GL_RGB5_EXT */
- { 36701, 0x00008051 }, /* GL_RGB8 */
- { 36709, 0x00008D8F }, /* GL_RGB8I */
- { 36718, 0x00008D8F }, /* GL_RGB8I_EXT */
- { 36731, 0x00008D7D }, /* GL_RGB8UI */
- { 36741, 0x00008D7D }, /* GL_RGB8UI_EXT */
- { 36755, 0x00008051 }, /* GL_RGB8_EXT */
- { 36767, 0x00008051 }, /* GL_RGB8_OES */
- { 36779, 0x00008F96 }, /* GL_RGB8_SNORM */
- { 36793, 0x00008C3D }, /* GL_RGB9_E5 */
- { 36804, 0x00001908 }, /* GL_RGBA */
- { 36812, 0x0000805A }, /* GL_RGBA12 */
- { 36822, 0x0000805A }, /* GL_RGBA12_EXT */
- { 36836, 0x0000805B }, /* GL_RGBA16 */
- { 36846, 0x0000881A }, /* GL_RGBA16F */
- { 36857, 0x00008D88 }, /* GL_RGBA16I */
- { 36868, 0x00008D88 }, /* GL_RGBA16I_EXT */
- { 36883, 0x00008D76 }, /* GL_RGBA16UI */
- { 36895, 0x00008D76 }, /* GL_RGBA16UI_EXT */
- { 36911, 0x0000805B }, /* GL_RGBA16_EXT */
- { 36925, 0x00008F9B }, /* GL_RGBA16_SNORM */
- { 36941, 0x00008055 }, /* GL_RGBA2 */
- { 36950, 0x00008055 }, /* GL_RGBA2_EXT */
- { 36963, 0x00008814 }, /* GL_RGBA32F */
- { 36974, 0x00008D82 }, /* GL_RGBA32I */
- { 36985, 0x00008D82 }, /* GL_RGBA32I_EXT */
- { 37000, 0x00008D70 }, /* GL_RGBA32UI */
- { 37012, 0x00008D70 }, /* GL_RGBA32UI_EXT */
- { 37028, 0x00008056 }, /* GL_RGBA4 */
- { 37037, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 37056, 0x00008056 }, /* GL_RGBA4_EXT */
- { 37069, 0x00008056 }, /* GL_RGBA4_OES */
- { 37082, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 37096, 0x00008058 }, /* GL_RGBA8 */
- { 37105, 0x00008D8E }, /* GL_RGBA8I */
- { 37115, 0x00008D8E }, /* GL_RGBA8I_EXT */
- { 37129, 0x00008D7C }, /* GL_RGBA8UI */
- { 37140, 0x00008D7C }, /* GL_RGBA8UI_EXT */
- { 37155, 0x00008058 }, /* GL_RGBA8_EXT */
- { 37168, 0x00008058 }, /* GL_RGBA8_OES */
- { 37181, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 37196, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 37214, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
- { 37237, 0x00008D99 }, /* GL_RGBA_INTEGER */
- { 37253, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
- { 37273, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
- { 37298, 0x00000C31 }, /* GL_RGBA_MODE */
- { 37311, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 37324, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 37338, 0x00008D98 }, /* GL_RGB_INTEGER */
- { 37353, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
- { 37372, 0x000083A0 }, /* GL_RGB_S3TC */
- { 37384, 0x00008573 }, /* GL_RGB_SCALE */
- { 37397, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 37414, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 37431, 0x00008F92 }, /* GL_RGB_SNORM */
- { 37444, 0x00008F91 }, /* GL_RG_SNORM */
- { 37456, 0x00000407 }, /* GL_RIGHT */
- { 37465, 0x00002000 }, /* GL_S */
- { 37470, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 37484, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
- { 37504, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
- { 37528, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- { 37555, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
- { 37586, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 37607, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 37621, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
- { 37641, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
- { 37665, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- { 37692, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
- { 37723, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
- { 37742, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
- { 37768, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 37789, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 37803, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
- { 37821, 0x00008919 }, /* GL_SAMPLER_BINDING */
- { 37840, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
- { 37858, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
- { 37880, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 37896, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
- { 37919, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
- { 37946, 0x000080A9 }, /* GL_SAMPLES */
- { 37957, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 37973, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 37988, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 38006, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 38028, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 38056, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 38088, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 38111, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 38138, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 38156, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 38179, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 38201, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 38220, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 38243, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 38269, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 38299, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 38324, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 38353, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 38368, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 38383, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 38399, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 38424, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 38464, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 38508, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 38541, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 38571, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 38603, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 38633, 0x00001C02 }, /* GL_SELECT */
- { 38643, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 38671, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 38696, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 38712, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
- { 38732, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
- { 38756, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 38783, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 38814, 0x0000150F }, /* GL_SET */
- { 38821, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
- { 38846, 0x00008DFA }, /* GL_SHADER_COMPILER */
- { 38865, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 38886, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 38910, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 38925, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 38940, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 38968, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 38991, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 39021, 0x00001601 }, /* GL_SHININESS */
- { 39034, 0x00001402 }, /* GL_SHORT */
- { 39043, 0x00009119 }, /* GL_SIGNALED */
- { 39055, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 39076, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 39092, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 39112, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 39131, 0x00008C46 }, /* GL_SLUMINANCE */
- { 39145, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 39160, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 39182, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 39202, 0x00001D01 }, /* GL_SMOOTH */
- { 39212, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 39245, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 39272, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 39305, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 39332, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 39349, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 39370, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 39391, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 39406, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 39425, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 39444, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 39461, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 39482, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 39503, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 39518, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 39537, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 39556, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 39573, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 39594, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 39615, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 39630, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 39649, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 39668, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 39688, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 39706, 0x00001202 }, /* GL_SPECULAR */
- { 39718, 0x00002402 }, /* GL_SPHERE_MAP */
- { 39732, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 39747, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 39765, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 39782, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 39796, 0x00008580 }, /* GL_SRC0_RGB */
- { 39808, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 39822, 0x00008581 }, /* GL_SRC1_RGB */
- { 39834, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 39848, 0x00008582 }, /* GL_SRC2_RGB */
- { 39860, 0x00000302 }, /* GL_SRC_ALPHA */
- { 39873, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 39895, 0x00000300 }, /* GL_SRC_COLOR */
- { 39908, 0x00008C40 }, /* GL_SRGB */
- { 39916, 0x00008C41 }, /* GL_SRGB8 */
- { 39925, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 39941, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 39955, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 39973, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 39992, 0x000088E6 }, /* GL_STATIC_COPY */
- { 40007, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 40026, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 40041, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 40060, 0x000088E5 }, /* GL_STATIC_READ */
- { 40075, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 40094, 0x00001802 }, /* GL_STENCIL */
- { 40105, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 40127, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 40153, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
- { 40179, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 40200, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 40225, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 40246, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 40271, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 40303, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 40339, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 40371, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 40407, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 40427, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 40454, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 40480, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 40496, 0x00008224 }, /* GL_STENCIL_BUFFER */
- { 40514, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 40536, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 40559, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 40575, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 40591, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 40608, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 40626, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 40645, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 40668, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 40690, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
- { 40712, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 40730, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 40752, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
- { 40774, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 40792, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 40814, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
- { 40836, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 40857, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 40884, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 40911, 0x00000B97 }, /* GL_STENCIL_REF */
- { 40926, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 40942, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 40971, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 40993, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 41014, 0x00000C33 }, /* GL_STEREO */
- { 41024, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 41048, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 41073, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 41097, 0x000088E2 }, /* GL_STREAM_COPY */
- { 41112, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 41131, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 41146, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 41165, 0x000088E1 }, /* GL_STREAM_READ */
- { 41180, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 41199, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 41216, 0x000084E7 }, /* GL_SUBTRACT */
- { 41228, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 41244, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 41262, 0x00009116 }, /* GL_SYNC_FENCE */
- { 41276, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 41290, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 41317, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 41347, 0x00009114 }, /* GL_SYNC_STATUS */
- { 41362, 0x00002001 }, /* GL_T */
- { 41367, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 41382, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 41401, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 41417, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 41432, 0x00002A27 }, /* GL_T2F_V3F */
- { 41443, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 41462, 0x00002A28 }, /* GL_T4F_V4F */
- { 41473, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 41496, 0x00001702 }, /* GL_TEXTURE */
- { 41507, 0x000084C0 }, /* GL_TEXTURE0 */
- { 41519, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 41535, 0x000084C1 }, /* GL_TEXTURE1 */
- { 41547, 0x000084CA }, /* GL_TEXTURE10 */
- { 41560, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 41577, 0x000084CB }, /* GL_TEXTURE11 */
- { 41590, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 41607, 0x000084CC }, /* GL_TEXTURE12 */
- { 41620, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 41637, 0x000084CD }, /* GL_TEXTURE13 */
- { 41650, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 41667, 0x000084CE }, /* GL_TEXTURE14 */
- { 41680, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 41697, 0x000084CF }, /* GL_TEXTURE15 */
- { 41710, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 41727, 0x000084D0 }, /* GL_TEXTURE16 */
- { 41740, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 41757, 0x000084D1 }, /* GL_TEXTURE17 */
- { 41770, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 41787, 0x000084D2 }, /* GL_TEXTURE18 */
- { 41800, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 41817, 0x000084D3 }, /* GL_TEXTURE19 */
- { 41830, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 41847, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 41863, 0x000084C2 }, /* GL_TEXTURE2 */
- { 41875, 0x000084D4 }, /* GL_TEXTURE20 */
- { 41888, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 41905, 0x000084D5 }, /* GL_TEXTURE21 */
- { 41918, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 41935, 0x000084D6 }, /* GL_TEXTURE22 */
- { 41948, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 41965, 0x000084D7 }, /* GL_TEXTURE23 */
- { 41978, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 41995, 0x000084D8 }, /* GL_TEXTURE24 */
- { 42008, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 42025, 0x000084D9 }, /* GL_TEXTURE25 */
- { 42038, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 42055, 0x000084DA }, /* GL_TEXTURE26 */
- { 42068, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 42085, 0x000084DB }, /* GL_TEXTURE27 */
- { 42098, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 42115, 0x000084DC }, /* GL_TEXTURE28 */
- { 42128, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 42145, 0x000084DD }, /* GL_TEXTURE29 */
- { 42158, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 42175, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 42191, 0x000084C3 }, /* GL_TEXTURE3 */
- { 42203, 0x000084DE }, /* GL_TEXTURE30 */
- { 42216, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 42233, 0x000084DF }, /* GL_TEXTURE31 */
- { 42246, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 42263, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 42279, 0x000084C4 }, /* GL_TEXTURE4 */
- { 42291, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 42307, 0x000084C5 }, /* GL_TEXTURE5 */
- { 42319, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 42335, 0x000084C6 }, /* GL_TEXTURE6 */
- { 42347, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 42363, 0x000084C7 }, /* GL_TEXTURE7 */
- { 42375, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 42391, 0x000084C8 }, /* GL_TEXTURE8 */
- { 42403, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 42419, 0x000084C9 }, /* GL_TEXTURE9 */
- { 42431, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 42447, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 42461, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
- { 42481, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 42505, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 42519, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
- { 42539, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 42563, 0x0000806F }, /* GL_TEXTURE_3D */
- { 42577, 0x0000806F }, /* GL_TEXTURE_3D_OES */
- { 42595, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 42617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 42643, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 42665, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 42687, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
- { 42715, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 42747, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 42769, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
- { 42797, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 42829, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 42851, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
- { 42877, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
- { 42903, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */
- { 42933, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 42961, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 42993, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
- { 43025, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
- { 43054, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 43087, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 43119, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 43134, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 43155, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 43180, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 43198, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 43222, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
- { 43240, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */
- { 43262, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- { 43299, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */
- { 43340, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
- { 43365, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */
- { 43394, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 43425, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 43455, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 43485, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 43520, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 43551, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 43589, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 43616, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 43648, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 43682, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 43706, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 43734, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 43758, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 43786, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 43819, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 43843, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 43865, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 43887, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 43913, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 43947, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 43980, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 44017, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 44045, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 44077, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 44100, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 44138, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 44180, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 44211, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 44239, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 44269, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 44297, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
- { 44322, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 44342, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 44366, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 44397, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 44432, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
- { 44467, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 44498, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 44533, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
- { 44568, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 44599, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 44634, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
- { 44669, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
- { 44693, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 44724, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 44759, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
- { 44794, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 44825, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 44860, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
- { 44895, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 44926, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 44961, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
- { 44996, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 45025, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 45042, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 45064, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 45090, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 45105, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 45126, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 45146, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 45172, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
- { 45202, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 45222, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
- { 45246, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 45263, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 45280, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 45297, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
- { 45320, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 45337, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 45362, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 45384, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 45410, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 45428, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 45454, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 45480, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 45510, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 45537, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 45562, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 45582, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 45606, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 45633, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 45660, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 45687, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 45713, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 45743, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 45765, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 45783, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 45823, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 45853, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 45881, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 45909, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 45937, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 45958, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 45977, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 45999, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 46018, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 46038, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 46068, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 46099, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
- { 46120, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 46145, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 46169, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 46189, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 46213, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 46233, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
- { 46256, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 46279, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 46303, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 46331, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 46361, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 46386, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 46420, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 46437, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 46455, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
- { 46477, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 46495, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 46513, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 46532, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 46552, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 46571, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 46600, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 46617, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
- { 46639, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
- { 46669, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- { 46698, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- { 46734, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- { 46771, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- { 46812, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- { 46845, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- { 46879, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- { 46917, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- { 46953, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- { 46987, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- { 47025, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- { 47060, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- { 47099, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- { 47140, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- { 47185, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- { 47216, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- { 47251, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- { 47292, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- { 47337, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 47363, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 47393, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 47425, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 47455, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 47489, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 47505, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 47536, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 47571, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 47599, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 47631, 0x00000004 }, /* GL_TRIANGLES */
- { 47644, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
- { 47667, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
- { 47694, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 47710, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 47731, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 47749, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
- { 47777, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- { 47809, 0x00000001 }, /* GL_TRUE */
- { 47817, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 47836, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 47856, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 47879, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 47899, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 47920, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 47942, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 47964, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 47984, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 48005, 0x00009118 }, /* GL_UNSIGNALED */
- { 48019, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 48036, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 48063, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 48086, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 48102, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- { 48134, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 48161, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- { 48192, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 48213, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 48238, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 48262, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
- { 48287, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 48318, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
- { 48353, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- { 48381, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 48405, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 48433, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
- { 48460, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- { 48493, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
- { 48530, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
- { 48561, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
- { 48588, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- { 48621, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
- { 48658, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
- { 48689, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- { 48721, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
- { 48757, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
- { 48784, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
- { 48815, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
- { 48846, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
- { 48881, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- { 48910, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
- { 48943, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
- { 48964, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
- { 48989, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
- { 49010, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
- { 49035, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
- { 49056, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
- { 49081, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 49104, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 49122, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 49152, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
- { 49186, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 49212, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 49242, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
- { 49276, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 49302, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 49326, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 49354, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 49382, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 49409, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 49441, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 49472, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 49486, 0x00002A20 }, /* GL_V2F */
- { 49493, 0x00002A21 }, /* GL_V3F */
- { 49500, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 49519, 0x00001F00 }, /* GL_VENDOR */
- { 49529, 0x00001F02 }, /* GL_VERSION */
- { 49540, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 49556, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 49580, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 49610, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 49641, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 49676, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 49700, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 49721, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 49744, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 49765, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 49792, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 49820, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 49848, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 49876, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 49904, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 49932, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 49960, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 49987, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 50014, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 50041, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 50068, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 50095, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 50122, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 50149, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 50176, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 50203, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 50241, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 50283, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- { 50318, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 50349, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 50384, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- { 50415, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- { 50450, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 50484, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 50522, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 50553, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 50588, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 50616, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 50648, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 50678, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 50712, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 50740, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 50772, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 50792, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 50814, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 50843, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 50864, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 50893, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 50926, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 50958, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 50985, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 51016, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 51046, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 51063, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 51084, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 51111, 0x00000BA2 }, /* GL_VIEWPORT */
- { 51123, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 51139, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 51157, 0x0000911D }, /* GL_WAIT_FAILED */
- { 51172, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 51192, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 51223, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 51258, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 51293, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 51313, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 51341, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 51369, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 51394, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 51419, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 51446, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 51473, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 51498, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 51523, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 51547, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 51566, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 51580, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 51598, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 51616, 0x00001506 }, /* GL_XOR */
- { 51623, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 51642, 0x00008757 }, /* GL_YCBCR_MESA */
- { 51656, 0x00000000 }, /* GL_ZERO */
- { 51664, 0x00000D16 }, /* GL_ZOOM_X */
- { 51674, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 6691, 0x00000004 }, /* GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB */
+ { 6729, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */
+ { 6753, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 6771, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 6789, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 6817, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 6848, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 6875, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 6906, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 6933, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 6964, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 6992, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 7024, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 7046, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 7072, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 7094, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 7120, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 7141, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 7166, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 7183, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 7204, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 7224, 0x00008862 }, /* GL_COORD_REPLACE_OES */
+ { 7245, 0x00001503 }, /* GL_COPY */
+ { 7253, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 7270, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 7290, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 7310, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 7331, 0x00000B44 }, /* GL_CULL_FACE */
+ { 7344, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 7362, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 7381, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 7413, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 7448, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 7469, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 7484, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 7501, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 7522, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 7548, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 7565, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 7587, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 7615, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 7636, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 7670, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 7703, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 7721, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 7751, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
+ { 7781, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 7800, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 7817, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 7838, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 7862, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 7889, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 7913, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 7940, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 7973, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 8007, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 8040, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 8067, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 8093, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 8118, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 8147, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 8169, 0x00000900 }, /* GL_CW */
+ { 8175, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 8196, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 8217, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 8237, 0x00002101 }, /* GL_DECAL */
+ { 8246, 0x00001E03 }, /* GL_DECR */
+ { 8254, 0x00008508 }, /* GL_DECR_WRAP */
+ { 8267, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 8284, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 8301, 0x00001801 }, /* GL_DEPTH */
+ { 8310, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 8330, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
+ { 8354, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
+ { 8378, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 8398, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 8422, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
+ { 8446, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 8460, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 8474, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 8494, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 8519, 0x00008223 }, /* GL_DEPTH_BUFFER */
+ { 8535, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 8555, 0x0000864F }, /* GL_DEPTH_CLAMP */
+ { 8570, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 8588, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 8609, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 8628, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 8649, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 8674, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
+ { 8699, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 8725, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 8746, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 8771, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
+ { 8796, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 8822, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 8843, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 8868, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
+ { 8893, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 8919, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 8933, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 8948, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 8963, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 8980, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 9008, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
+ { 9029, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 9049, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
+ { 9070, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 9098, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 9126, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 9140, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 9162, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 9188, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 9207, 0x00001201 }, /* GL_DIFFUSE */
+ { 9218, 0x00000BD0 }, /* GL_DITHER */
+ { 9228, 0x00000A02 }, /* GL_DOMAIN */
+ { 9238, 0x00001100 }, /* GL_DONT_CARE */
+ { 9251, 0x000086AE }, /* GL_DOT3_RGB */
+ { 9263, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 9276, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 9293, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 9310, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 9326, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 9342, 0x0000140A }, /* GL_DOUBLE */
+ { 9352, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 9368, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 9383, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 9399, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 9419, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 9439, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 9455, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 9472, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 9493, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 9514, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 9531, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 9552, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 9573, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 9590, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 9611, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 9632, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 9649, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 9670, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 9691, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 9708, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 9729, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 9750, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 9767, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 9788, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 9809, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 9829, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 9849, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 9865, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 9885, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 9905, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 9921, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 9941, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 9961, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 9977, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 9997, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 10017, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 10033, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 10053, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 10073, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 10089, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 10109, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 10129, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 10145, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 10165, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 10185, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 10201, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 10221, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 10241, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 10257, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 10277, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 10297, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 10317, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ { 10345, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 10377, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 10401, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 10421, 0x00000304 }, /* GL_DST_ALPHA */
+ { 10434, 0x00000306 }, /* GL_DST_COLOR */
+ { 10447, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 10461, 0x00008779 }, /* GL_DUDV_ATI */
+ { 10473, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 10489, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 10509, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 10525, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 10545, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 10561, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 10581, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 10594, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 10613, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 10647, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 10685, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 10712, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 10738, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 10762, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 10794, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 10830, 0x00001600 }, /* GL_EMISSION */
+ { 10842, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 10856, 0x00000202 }, /* GL_EQUAL */
+ { 10865, 0x00001509 }, /* GL_EQUIV */
+ { 10874, 0x00010000 }, /* GL_EVAL_BIT */
+ { 10886, 0x00000800 }, /* GL_EXP */
+ { 10893, 0x00000801 }, /* GL_EXP2 */
+ { 10901, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 10915, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 10929, 0x00002502 }, /* GL_EYE_PLANE */
+ { 10942, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 10967, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 10984, 0x00000000 }, /* GL_FALSE */
+ { 10993, 0x00001101 }, /* GL_FASTEST */
+ { 11004, 0x00001C01 }, /* GL_FEEDBACK */
+ { 11016, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 11043, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 11067, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 11091, 0x00001B02 }, /* GL_FILL */
+ { 11099, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
+ { 11126, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 11157, 0x0000140C }, /* GL_FIXED */
+ { 11166, 0x0000140C }, /* GL_FIXED_OES */
+ { 11179, 0x0000891D }, /* GL_FIXED_ONLY */
+ { 11193, 0x0000891D }, /* GL_FIXED_ONLY_ARB */
+ { 11211, 0x00001D00 }, /* GL_FLAT */
+ { 11219, 0x00001406 }, /* GL_FLOAT */
+ { 11228, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 11242, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 11260, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 11276, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 11292, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 11306, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 11324, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 11340, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 11356, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 11370, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 11388, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 11404, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 11420, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 11434, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 11452, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 11466, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 11484, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 11498, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 11516, 0x00000B60 }, /* GL_FOG */
+ { 11523, 0x00000080 }, /* GL_FOG_BIT */
+ { 11534, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 11547, 0x00008451 }, /* GL_FOG_COORD */
+ { 11560, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 11578, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 11602, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 11641, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 11684, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 11716, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 11747, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 11776, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 11801, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 11820, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 11854, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 11881, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 11907, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 11931, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 11948, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 11963, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 11987, 0x00000B64 }, /* GL_FOG_END */
+ { 11998, 0x00000C54 }, /* GL_FOG_HINT */
+ { 12010, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 12023, 0x00000B65 }, /* GL_FOG_MODE */
+ { 12035, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 12054, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 12079, 0x00000B63 }, /* GL_FOG_START */
+ { 12092, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 12110, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 12134, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 12153, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 12176, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 12211, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
+ { 12250, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 12265, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 12302, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 12338, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 12379, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 12420, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 12457, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 12494, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
+ { 12528, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
+ { 12566, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 12604, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 12646, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
+ { 12688, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 12726, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 12768, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
+ { 12810, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 12845, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 12884, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 12933, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
+ { 12982, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 13030, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 13082, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
+ { 13134, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 13174, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 13218, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 13258, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 13302, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
+ { 13346, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
+ { 13369, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 13396, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
+ { 13423, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 13447, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 13475, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
+ { 13503, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 13526, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 13545, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 13582, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 13623, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
+ { 13664, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
+ { 13701, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 13742, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
+ { 13783, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ { 13821, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 13863, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
+ { 13905, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 13956, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 13994, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
+ { 14032, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ { 14074, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
+ { 14114, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
+ { 14158, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 14203, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 14252, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
+ { 14301, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 14339, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
+ { 14381, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ { 14419, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 14461, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
+ { 14503, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
+ { 14522, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 14554, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 14579, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 14606, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 14637, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
+ { 14668, 0x00000404 }, /* GL_FRONT */
+ { 14677, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 14695, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 14709, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 14723, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 14738, 0x00008006 }, /* GL_FUNC_ADD */
+ { 14750, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 14766, 0x00008006 }, /* GL_FUNC_ADD_OES */
+ { 14782, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 14807, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 14836, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
+ { 14865, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 14882, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 14903, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
+ { 14924, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 14943, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 14967, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 14996, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 15020, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */
+ { 15043, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ { 15070, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */
+ { 15094, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ { 15122, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */
+ { 15141, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
+ { 15164, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
+ { 15189, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ { 15218, 0x00000206 }, /* GL_GEQUAL */
+ { 15228, 0x00000204 }, /* GL_GREATER */
+ { 15239, 0x00001904 }, /* GL_GREEN */
+ { 15248, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 15262, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 15276, 0x00008D95 }, /* GL_GREEN_INTEGER */
+ { 15293, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
+ { 15314, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 15329, 0x00008253 }, /* GL_GUILTY_CONTEXT_RESET_ARB */
+ { 15357, 0x0000140B }, /* GL_HALF_FLOAT */
+ { 15371, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
+ { 15389, 0x00008DF2 }, /* GL_HIGH_FLOAT */
+ { 15403, 0x00008DF5 }, /* GL_HIGH_INT */
+ { 15415, 0x00008000 }, /* GL_HINT_BIT */
+ { 15427, 0x00008024 }, /* GL_HISTOGRAM */
+ { 15440, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 15464, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 15492, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 15515, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 15542, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 15559, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 15579, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 15603, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 15627, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 15655, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 15683, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 15715, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 15737, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 15763, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 15781, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 15803, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 15822, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 15845, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 15860, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 15880, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ { 15916, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 15956, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ { 15990, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 16028, 0x00001E02 }, /* GL_INCR */
+ { 16036, 0x00008507 }, /* GL_INCR_WRAP */
+ { 16049, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 16066, 0x00008222 }, /* GL_INDEX */
+ { 16075, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 16090, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 16120, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 16154, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 16177, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 16199, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 16219, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 16233, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 16254, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 16272, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 16286, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 16302, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 16317, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 16336, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 16355, 0x00008254 }, /* GL_INNOCENT_CONTEXT_RESET_ARB */
+ { 16385, 0x00001404 }, /* GL_INT */
+ { 16392, 0x00008049 }, /* GL_INTENSITY */
+ { 16405, 0x0000804C }, /* GL_INTENSITY12 */
+ { 16420, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 16439, 0x0000804D }, /* GL_INTENSITY16 */
+ { 16454, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
+ { 16474, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
+ { 16495, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 16514, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
+ { 16534, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
+ { 16555, 0x0000804A }, /* GL_INTENSITY4 */
+ { 16569, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 16587, 0x0000804B }, /* GL_INTENSITY8 */
+ { 16601, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
+ { 16620, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
+ { 16640, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 16658, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 16675, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
+ { 16698, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
+ { 16725, 0x00008575 }, /* GL_INTERPOLATE */
+ { 16740, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 16759, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 16778, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
+ { 16800, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
+ { 16818, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
+ { 16842, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ { 16870, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
+ { 16892, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
+ { 16910, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
+ { 16934, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ { 16962, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
+ { 16984, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
+ { 17007, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ { 17034, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
+ { 17052, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
+ { 17074, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
+ { 17096, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
+ { 17122, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
+ { 17142, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
+ { 17166, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 17178, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 17194, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 17206, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 17222, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 17234, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 17250, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 17266, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 17299, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 17336, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
+ { 17373, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 17394, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 17411, 0x0000862B }, /* GL_INVERSE_NV */
+ { 17425, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 17449, 0x0000150A }, /* GL_INVERT */
+ { 17459, 0x00001E00 }, /* GL_KEEP */
+ { 17467, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 17493, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 17523, 0x00000406 }, /* GL_LEFT */
+ { 17531, 0x00000203 }, /* GL_LEQUAL */
+ { 17541, 0x00000201 }, /* GL_LESS */
+ { 17549, 0x00004000 }, /* GL_LIGHT0 */
+ { 17559, 0x00004001 }, /* GL_LIGHT1 */
+ { 17569, 0x00004002 }, /* GL_LIGHT2 */
+ { 17579, 0x00004003 }, /* GL_LIGHT3 */
+ { 17589, 0x00004004 }, /* GL_LIGHT4 */
+ { 17599, 0x00004005 }, /* GL_LIGHT5 */
+ { 17609, 0x00004006 }, /* GL_LIGHT6 */
+ { 17619, 0x00004007 }, /* GL_LIGHT7 */
+ { 17629, 0x00000B50 }, /* GL_LIGHTING */
+ { 17641, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 17657, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 17680, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 17709, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 17742, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 17770, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 17794, 0x00001B01 }, /* GL_LINE */
+ { 17802, 0x00002601 }, /* GL_LINEAR */
+ { 17812, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 17834, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 17864, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 17895, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 17919, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 17944, 0x00000001 }, /* GL_LINES */
+ { 17953, 0x0000000A }, /* GL_LINES_ADJACENCY */
+ { 17972, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
+ { 17995, 0x00000004 }, /* GL_LINE_BIT */
+ { 18007, 0x00000002 }, /* GL_LINE_LOOP */
+ { 18020, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 18040, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 18055, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 18075, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 18091, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 18115, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 18138, 0x00000003 }, /* GL_LINE_STRIP */
+ { 18152, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
+ { 18176, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ { 18204, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 18218, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 18232, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 18258, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 18278, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 18293, 0x00000B32 }, /* GL_LIST_BASE */
+ { 18306, 0x00020000 }, /* GL_LIST_BIT */
+ { 18318, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 18332, 0x00000B30 }, /* GL_LIST_MODE */
+ { 18345, 0x00000101 }, /* GL_LOAD */
+ { 18353, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 18365, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 18382, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
+ { 18411, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 18425, 0x00008DF0 }, /* GL_LOW_FLOAT */
+ { 18438, 0x00008DF3 }, /* GL_LOW_INT */
+ { 18449, 0x00001909 }, /* GL_LUMINANCE */
+ { 18462, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 18477, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 18500, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 18527, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 18549, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 18575, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 18594, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 18609, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
+ { 18629, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
+ { 18650, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 18673, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 18700, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 18719, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
+ { 18739, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
+ { 18760, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 18774, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 18795, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 18820, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 18838, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 18859, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 18884, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 18898, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
+ { 18917, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
+ { 18937, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 18958, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 18983, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 19001, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 19020, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
+ { 19046, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ { 19073, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
+ { 19099, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ { 19126, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
+ { 19151, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ { 19177, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ { 19208, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
+ { 19233, 0x0000821B }, /* GL_MAJOR_VERSION */
+ { 19250, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 19266, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 19286, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 19308, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 19322, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 19337, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 19361, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 19385, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 19409, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 19433, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 19450, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 19467, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 19495, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 19524, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 19553, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 19582, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 19611, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 19640, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 19669, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 19697, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 19725, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 19753, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 19781, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 19809, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 19837, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 19865, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 19893, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 19921, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 19937, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 19957, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 19979, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 19993, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 20008, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 20032, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 20056, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 20080, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 20104, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 20121, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 20138, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 20166, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 20195, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 20224, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 20253, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 20282, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 20311, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 20340, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 20368, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 20396, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 20424, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 20452, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 20480, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 20508, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 20536, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 20564, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 20592, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 20605, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 20631, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 20660, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 20688, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 20704, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 20719, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 20745, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 20762, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 20777, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 20791, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 20807, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 20823, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 20839, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 20855, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 20871, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 20887, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 20903, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 20919, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 20935, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 20951, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 20966, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 20980, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 20996, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 21012, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 21028, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 21044, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 21060, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 21076, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 21092, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 21108, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 21124, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 21140, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 21155, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 21169, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 21185, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 21201, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 21216, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 21230, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 21245, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 21259, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 21274, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 21288, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 21303, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 21317, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 21332, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 21346, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 21361, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 21376, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 21402, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ { 21443, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
+ { 21469, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 21503, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
+ { 21537, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 21568, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
+ { 21599, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 21632, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
+ { 21665, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 21696, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
+ { 21727, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 21742, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 21764, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
+ { 21786, 0x00008008 }, /* GL_MAX */
+ { 21793, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 21816, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
+ { 21843, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ { 21871, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 21903, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 21929, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 21962, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 21988, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 22022, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
+ { 22044, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 22063, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 22088, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 22117, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 22149, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 22185, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 22221, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 22261, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 22287, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 22317, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 22342, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 22371, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 22400, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 22433, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
+ { 22466, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 22486, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 22510, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 22534, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 22558, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 22583, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 22601, 0x00008008 }, /* GL_MAX_EXT */
+ { 22612, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ { 22645, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 22680, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 22719, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ { 22751, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ { 22784, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ { 22818, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ { 22850, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ { 22886, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ { 22922, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ { 22962, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ { 23002, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ { 23046, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ { 23081, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ { 23120, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ { 23159, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 23173, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 23193, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 23231, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 23260, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 23284, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 23312, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
+ { 23340, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 23363, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 23400, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 23436, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 23463, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 23492, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 23526, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 23562, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 23589, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 23621, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 23657, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 23686, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 23715, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 23743, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 23781, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 23825, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 23868, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 23902, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 23941, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 23978, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 24016, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 24059, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 24102, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 24132, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 24163, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ { 24191, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ { 24223, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 24259, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 24295, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 24325, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ { 24355, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 24389, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 24422, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 24447, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 24476, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
+ { 24505, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 24520, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 24539, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 24566, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 24586, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 24610, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ { 24637, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */
+ { 24668, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 24690, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 24716, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 24743, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 24774, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 24798, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
+ { 24826, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 24860, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 24880, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 24907, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 24928, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 24953, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 24978, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 25013, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ { 25062, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ { 25115, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ { 25158, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ { 25205, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ { 25251, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ { 25301, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
+ { 25327, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 25349, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 25375, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
+ { 25398, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 25420, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 25446, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ { 25478, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 25512, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 25550, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 25583, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 25620, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ { 25650, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 25674, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
+ { 25698, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ { 25735, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 25756, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
+ { 25772, 0x00008DF4 }, /* GL_MEDIUM_INT */
+ { 25786, 0x00008007 }, /* GL_MIN */
+ { 25793, 0x0000802E }, /* GL_MINMAX */
+ { 25803, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 25817, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 25834, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 25855, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 25870, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 25889, 0x0000821C }, /* GL_MINOR_VERSION */
+ { 25906, 0x00008007 }, /* GL_MIN_EXT */
+ { 25917, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ { 25945, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ { 25977, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 25996, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 26019, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 26042, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 26062, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 26082, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 26112, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 26140, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 26168, 0x00001700 }, /* GL_MODELVIEW */
+ { 26181, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 26199, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 26218, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 26237, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 26256, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 26275, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 26294, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 26313, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 26332, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 26351, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 26370, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 26389, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 26407, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 26426, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 26445, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 26464, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 26483, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 26502, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 26521, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 26540, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 26559, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 26578, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 26597, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 26615, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 26634, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 26653, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 26671, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 26689, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 26707, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 26725, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 26743, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 26761, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 26779, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 26799, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 26841, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 26868, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 26893, 0x00002100 }, /* GL_MODULATE */
+ { 26905, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 26925, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 26952, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 26977, 0x00000103 }, /* GL_MULT */
+ { 26985, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 27000, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 27020, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 27039, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 27058, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 27082, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 27105, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 27135, 0x00002A25 }, /* GL_N3F_V3F */
+ { 27146, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 27166, 0x0000150E }, /* GL_NAND */
+ { 27174, 0x00002600 }, /* GL_NEAREST */
+ { 27185, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 27216, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 27248, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 27273, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 27299, 0x00000200 }, /* GL_NEVER */
+ { 27308, 0x00001102 }, /* GL_NICEST */
+ { 27318, 0x00000000 }, /* GL_NONE */
+ { 27326, 0x00000000 }, /* GL_NONE_OES */
+ { 27338, 0x00001505 }, /* GL_NOOP */
+ { 27346, 0x00001508 }, /* GL_NOR */
+ { 27353, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 27366, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 27382, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 27413, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 27448, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 27472, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 27495, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 27516, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 27530, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 27548, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 27565, 0x00008511 }, /* GL_NORMAL_MAP_OES */
+ { 27583, 0x00000205 }, /* GL_NOTEQUAL */
+ { 27595, 0x00000000 }, /* GL_NO_ERROR */
+ { 27607, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */
+ { 27636, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 27670, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 27708, 0x0000821D }, /* GL_NUM_EXTENSIONS */
+ { 27726, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ { 27760, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
+ { 27789, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 27821, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 27863, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 27893, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 27933, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 27964, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 27993, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 28021, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 28051, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 28068, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 28094, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 28110, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 28145, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 28167, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 28182, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 28201, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 28231, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 28252, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 28280, 0x00000001 }, /* GL_ONE */
+ { 28287, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 28315, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 28347, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 28375, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 28407, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 28430, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 28453, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 28476, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 28499, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 28517, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 28539, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 28561, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 28577, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 28597, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 28617, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 28635, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 28657, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 28679, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 28695, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 28715, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 28735, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 28753, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 28775, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 28797, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 28813, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 28833, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 28853, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 28874, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 28893, 0x00001507 }, /* GL_OR */
+ { 28899, 0x00000A01 }, /* GL_ORDER */
+ { 28908, 0x0000150D }, /* GL_OR_INVERTED */
+ { 28923, 0x0000150B }, /* GL_OR_REVERSE */
+ { 28937, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 28954, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 28972, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 28993, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 29013, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 29031, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 29050, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 29070, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 29090, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 29108, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 29127, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 29152, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 29176, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 29197, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 29219, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 29241, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 29266, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 29290, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 29311, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 29333, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 29355, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 29377, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 29408, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 29428, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 29453, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 29473, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 29498, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 29518, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 29543, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 29563, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 29588, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 29608, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 29633, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 29653, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 29678, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 29698, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 29723, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 29743, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 29768, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 29788, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 29813, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 29833, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 29858, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 29876, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 29897, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 29926, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 29959, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 29984, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 30007, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 30038, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 30073, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 30100, 0x00001B00 }, /* GL_POINT */
+ { 30109, 0x00000000 }, /* GL_POINTS */
+ { 30119, 0x00000002 }, /* GL_POINT_BIT */
+ { 30132, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 30162, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 30196, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 30230, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 30265, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 30294, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 30327, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 30360, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 30394, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 30408, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ { 30447, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
+ { 30471, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ { 30503, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ { 30534, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ { 30563, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 30589, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 30607, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 30629, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 30651, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 30674, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 30692, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 30714, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 30736, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 30759, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 30779, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 30795, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 30816, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 30832, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 30852, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 30881, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 30900, 0x00008861 }, /* GL_POINT_SPRITE_OES */
+ { 30920, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 30946, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 30961, 0x00000009 }, /* GL_POLYGON */
+ { 30972, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 30987, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 31003, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 31026, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 31051, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 31074, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 31097, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 31121, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 31145, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 31163, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 31186, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 31205, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 31228, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 31245, 0x00001203 }, /* GL_POSITION */
+ { 31257, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 31289, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 31325, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 31358, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 31395, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 31426, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 31461, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 31493, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 31529, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 31562, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 31594, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 31630, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 31663, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 31700, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 31730, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 31764, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 31795, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 31830, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 31861, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 31896, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 31928, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 31964, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 31994, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 32028, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 32059, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 32094, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 32126, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 32157, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 32192, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 32224, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 32260, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 32289, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 32322, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 32352, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 32386, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 32425, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 32458, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 32498, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 32532, 0x00008578 }, /* GL_PREVIOUS */
+ { 32544, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 32560, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 32576, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 32593, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 32614, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 32635, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
+ { 32659, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 32687, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
+ { 32708, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
+ { 32735, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ { 32765, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
+ { 32789, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 32822, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 32854, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 32877, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ { 32907, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
+ { 32936, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 32959, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 32989, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 33018, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 33046, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 33068, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 33096, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 33124, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 33146, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 33167, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 33207, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 33246, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 33276, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 33311, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 33344, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 33378, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 33417, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 33456, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 33478, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 33504, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 33528, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
+ { 33550, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
+ { 33576, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 33599, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 33621, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 33642, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 33663, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 33690, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 33722, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 33754, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 33789, 0x00001701 }, /* GL_PROJECTION */
+ { 33803, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 33824, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 33867, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 33893, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 33913, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 33937, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 33958, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 33977, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 34000, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 34039, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 34077, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 34097, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ { 34123, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 34153, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 34177, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 34197, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ { 34223, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 34253, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 34277, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 34297, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 34330, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 34356, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 34386, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
+ { 34413, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 34444, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 34474, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 34493, 0x00002003 }, /* GL_Q */
+ { 34498, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 34523, 0x00000007 }, /* GL_QUADS */
+ { 34532, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 34576, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 34624, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 34641, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 34655, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
+ { 34682, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 34712, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
+ { 34736, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 34763, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 34785, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 34811, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
+ { 34828, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 34848, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 34864, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 34884, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 34910, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 34940, 0x00008E13 }, /* GL_QUERY_WAIT */
+ { 34954, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 34971, 0x00002002 }, /* GL_R */
+ { 34976, 0x00008C3A }, /* GL_R11F_G11F_B10F */
+ { 34994, 0x00008F98 }, /* GL_R16_SNORM */
+ { 35007, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 35019, 0x00008F94 }, /* GL_R8_SNORM */
+ { 35031, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
+ { 35053, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 35079, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 35112, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 35127, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 35147, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 35175, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 35207, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 35231, 0x000088B8 }, /* GL_READ_ONLY */
+ { 35244, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 35261, 0x000088BA }, /* GL_READ_WRITE */
+ { 35275, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 35293, 0x00001903 }, /* GL_RED */
+ { 35300, 0x00008016 }, /* GL_REDUCE */
+ { 35310, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 35324, 0x00000D15 }, /* GL_RED_BIAS */
+ { 35336, 0x00000D52 }, /* GL_RED_BITS */
+ { 35348, 0x00008D94 }, /* GL_RED_INTEGER */
+ { 35363, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
+ { 35382, 0x00000D14 }, /* GL_RED_SCALE */
+ { 35395, 0x00008F90 }, /* GL_RED_SNORM */
+ { 35408, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 35426, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 35448, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 35469, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
+ { 35491, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 35509, 0x00001C00 }, /* GL_RENDER */
+ { 35519, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 35535, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 35562, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
+ { 35593, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 35617, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 35645, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
+ { 35673, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 35699, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
+ { 35729, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 35756, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
+ { 35787, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 35807, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 35834, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
+ { 35865, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 35888, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 35915, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
+ { 35942, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 35974, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 36010, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ { 36046, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
+ { 36066, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 36091, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
+ { 36120, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 36144, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 36172, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 36201, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
+ { 36234, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 36256, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 36282, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
+ { 36308, 0x00001F01 }, /* GL_RENDERER */
+ { 36320, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 36335, 0x00002901 }, /* GL_REPEAT */
+ { 36345, 0x00001E01 }, /* GL_REPLACE */
+ { 36356, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 36371, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 36394, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 36412, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 36434, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
+ { 36469, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 36487, 0x00000102 }, /* GL_RETURN */
+ { 36497, 0x00008F99 }, /* GL_RG16_SNORM */
+ { 36511, 0x00008F95 }, /* GL_RG8_SNORM */
+ { 36524, 0x00001907 }, /* GL_RGB */
+ { 36531, 0x00008052 }, /* GL_RGB10 */
+ { 36540, 0x00008059 }, /* GL_RGB10_A2 */
+ { 36552, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 36568, 0x00008052 }, /* GL_RGB10_EXT */
+ { 36581, 0x00008053 }, /* GL_RGB12 */
+ { 36590, 0x00008053 }, /* GL_RGB12_EXT */
+ { 36603, 0x00008054 }, /* GL_RGB16 */
+ { 36612, 0x0000881B }, /* GL_RGB16F */
+ { 36622, 0x00008D89 }, /* GL_RGB16I */
+ { 36632, 0x00008D89 }, /* GL_RGB16I_EXT */
+ { 36646, 0x00008D77 }, /* GL_RGB16UI */
+ { 36657, 0x00008D77 }, /* GL_RGB16UI_EXT */
+ { 36672, 0x00008054 }, /* GL_RGB16_EXT */
+ { 36685, 0x00008F9A }, /* GL_RGB16_SNORM */
+ { 36700, 0x0000804E }, /* GL_RGB2_EXT */
+ { 36712, 0x00008815 }, /* GL_RGB32F */
+ { 36722, 0x00008D83 }, /* GL_RGB32I */
+ { 36732, 0x00008D83 }, /* GL_RGB32I_EXT */
+ { 36746, 0x00008D71 }, /* GL_RGB32UI */
+ { 36757, 0x00008D71 }, /* GL_RGB32UI_EXT */
+ { 36772, 0x0000804F }, /* GL_RGB4 */
+ { 36780, 0x0000804F }, /* GL_RGB4_EXT */
+ { 36792, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 36805, 0x00008050 }, /* GL_RGB5 */
+ { 36813, 0x00008D62 }, /* GL_RGB565 */
+ { 36823, 0x00008D62 }, /* GL_RGB565_OES */
+ { 36837, 0x00008057 }, /* GL_RGB5_A1 */
+ { 36848, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 36863, 0x00008057 }, /* GL_RGB5_A1_OES */
+ { 36878, 0x00008050 }, /* GL_RGB5_EXT */
+ { 36890, 0x00008051 }, /* GL_RGB8 */
+ { 36898, 0x00008D8F }, /* GL_RGB8I */
+ { 36907, 0x00008D8F }, /* GL_RGB8I_EXT */
+ { 36920, 0x00008D7D }, /* GL_RGB8UI */
+ { 36930, 0x00008D7D }, /* GL_RGB8UI_EXT */
+ { 36944, 0x00008051 }, /* GL_RGB8_EXT */
+ { 36956, 0x00008051 }, /* GL_RGB8_OES */
+ { 36968, 0x00008F96 }, /* GL_RGB8_SNORM */
+ { 36982, 0x00008C3D }, /* GL_RGB9_E5 */
+ { 36993, 0x00001908 }, /* GL_RGBA */
+ { 37001, 0x0000805A }, /* GL_RGBA12 */
+ { 37011, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 37025, 0x0000805B }, /* GL_RGBA16 */
+ { 37035, 0x0000881A }, /* GL_RGBA16F */
+ { 37046, 0x00008D88 }, /* GL_RGBA16I */
+ { 37057, 0x00008D88 }, /* GL_RGBA16I_EXT */
+ { 37072, 0x00008D76 }, /* GL_RGBA16UI */
+ { 37084, 0x00008D76 }, /* GL_RGBA16UI_EXT */
+ { 37100, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 37114, 0x00008F9B }, /* GL_RGBA16_SNORM */
+ { 37130, 0x00008055 }, /* GL_RGBA2 */
+ { 37139, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 37152, 0x00008814 }, /* GL_RGBA32F */
+ { 37163, 0x00008D82 }, /* GL_RGBA32I */
+ { 37174, 0x00008D82 }, /* GL_RGBA32I_EXT */
+ { 37189, 0x00008D70 }, /* GL_RGBA32UI */
+ { 37201, 0x00008D70 }, /* GL_RGBA32UI_EXT */
+ { 37217, 0x00008056 }, /* GL_RGBA4 */
+ { 37226, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 37245, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 37258, 0x00008056 }, /* GL_RGBA4_OES */
+ { 37271, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 37285, 0x00008058 }, /* GL_RGBA8 */
+ { 37294, 0x00008D8E }, /* GL_RGBA8I */
+ { 37304, 0x00008D8E }, /* GL_RGBA8I_EXT */
+ { 37318, 0x00008D7C }, /* GL_RGBA8UI */
+ { 37329, 0x00008D7C }, /* GL_RGBA8UI_EXT */
+ { 37344, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 37357, 0x00008058 }, /* GL_RGBA8_OES */
+ { 37370, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 37385, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 37403, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
+ { 37426, 0x00008D99 }, /* GL_RGBA_INTEGER */
+ { 37442, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
+ { 37462, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
+ { 37487, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 37500, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 37513, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 37527, 0x00008D98 }, /* GL_RGB_INTEGER */
+ { 37542, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
+ { 37561, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 37573, 0x00008573 }, /* GL_RGB_SCALE */
+ { 37586, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 37603, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 37620, 0x00008F92 }, /* GL_RGB_SNORM */
+ { 37633, 0x00008F91 }, /* GL_RG_SNORM */
+ { 37645, 0x00000407 }, /* GL_RIGHT */
+ { 37654, 0x00002000 }, /* GL_S */
+ { 37659, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 37673, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
+ { 37693, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
+ { 37717, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ { 37744, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ { 37775, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 37796, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 37810, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
+ { 37830, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
+ { 37854, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ { 37881, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ { 37912, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
+ { 37931, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
+ { 37957, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 37978, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 37992, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
+ { 38010, 0x00008919 }, /* GL_SAMPLER_BINDING */
+ { 38029, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
+ { 38047, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
+ { 38069, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 38085, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
+ { 38108, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ { 38135, 0x000080A9 }, /* GL_SAMPLES */
+ { 38146, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 38162, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 38177, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 38195, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 38217, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 38245, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 38277, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 38300, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 38327, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 38345, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 38368, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 38390, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 38409, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 38432, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 38458, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 38488, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 38513, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 38542, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 38557, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 38572, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 38588, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 38613, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 38653, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 38697, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 38730, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 38760, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 38792, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 38822, 0x00001C02 }, /* GL_SELECT */
+ { 38832, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 38860, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 38885, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 38901, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
+ { 38921, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 38945, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 38972, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 39003, 0x0000150F }, /* GL_SET */
+ { 39010, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
+ { 39035, 0x00008DFA }, /* GL_SHADER_COMPILER */
+ { 39054, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 39075, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 39099, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 39114, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 39129, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 39157, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 39180, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 39210, 0x00001601 }, /* GL_SHININESS */
+ { 39223, 0x00001402 }, /* GL_SHORT */
+ { 39232, 0x00009119 }, /* GL_SIGNALED */
+ { 39244, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 39265, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 39281, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 39301, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 39320, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 39334, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 39349, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 39371, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 39391, 0x00001D01 }, /* GL_SMOOTH */
+ { 39401, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 39434, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 39461, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 39494, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 39521, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 39538, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 39559, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 39580, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 39595, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 39614, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 39633, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 39650, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 39671, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 39692, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 39707, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 39726, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 39745, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 39762, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 39783, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 39804, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 39819, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 39838, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 39857, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 39877, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 39895, 0x00001202 }, /* GL_SPECULAR */
+ { 39907, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 39921, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 39936, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 39954, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 39971, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 39985, 0x00008580 }, /* GL_SRC0_RGB */
+ { 39997, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 40011, 0x00008581 }, /* GL_SRC1_RGB */
+ { 40023, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 40037, 0x00008582 }, /* GL_SRC2_RGB */
+ { 40049, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 40062, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 40084, 0x00000300 }, /* GL_SRC_COLOR */
+ { 40097, 0x00008C40 }, /* GL_SRGB */
+ { 40105, 0x00008C41 }, /* GL_SRGB8 */
+ { 40114, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 40130, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 40144, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 40162, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 40181, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 40196, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 40215, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 40230, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 40249, 0x000088E5 }, /* GL_STATIC_READ */
+ { 40264, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 40283, 0x00001802 }, /* GL_STENCIL */
+ { 40294, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 40316, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 40342, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
+ { 40368, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 40389, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 40414, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 40435, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 40460, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 40492, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 40528, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 40560, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 40596, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 40616, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 40643, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 40669, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 40685, 0x00008224 }, /* GL_STENCIL_BUFFER */
+ { 40703, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 40725, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 40748, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 40764, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 40780, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 40797, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 40815, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 40834, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 40857, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 40879, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
+ { 40901, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 40919, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 40941, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
+ { 40963, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 40981, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 41003, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
+ { 41025, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 41046, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 41073, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 41100, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 41115, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 41131, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 41160, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 41182, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 41203, 0x00000C33 }, /* GL_STEREO */
+ { 41213, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 41237, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 41262, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 41286, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 41301, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 41320, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 41335, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 41354, 0x000088E1 }, /* GL_STREAM_READ */
+ { 41369, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 41388, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 41405, 0x000084E7 }, /* GL_SUBTRACT */
+ { 41417, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 41433, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 41451, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 41465, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 41479, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 41506, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 41536, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 41551, 0x00002001 }, /* GL_T */
+ { 41556, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 41571, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 41590, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 41606, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 41621, 0x00002A27 }, /* GL_T2F_V3F */
+ { 41632, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 41651, 0x00002A28 }, /* GL_T4F_V4F */
+ { 41662, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 41685, 0x00001702 }, /* GL_TEXTURE */
+ { 41696, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 41708, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 41724, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 41736, 0x000084CA }, /* GL_TEXTURE10 */
+ { 41749, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 41766, 0x000084CB }, /* GL_TEXTURE11 */
+ { 41779, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 41796, 0x000084CC }, /* GL_TEXTURE12 */
+ { 41809, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 41826, 0x000084CD }, /* GL_TEXTURE13 */
+ { 41839, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 41856, 0x000084CE }, /* GL_TEXTURE14 */
+ { 41869, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 41886, 0x000084CF }, /* GL_TEXTURE15 */
+ { 41899, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 41916, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 41929, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 41946, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 41959, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 41976, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 41989, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 42006, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 42019, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 42036, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 42052, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 42064, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 42077, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 42094, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 42107, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 42124, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 42137, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 42154, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 42167, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 42184, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 42197, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 42214, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 42227, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 42244, 0x000084DA }, /* GL_TEXTURE26 */
+ { 42257, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 42274, 0x000084DB }, /* GL_TEXTURE27 */
+ { 42287, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 42304, 0x000084DC }, /* GL_TEXTURE28 */
+ { 42317, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 42334, 0x000084DD }, /* GL_TEXTURE29 */
+ { 42347, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 42364, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 42380, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 42392, 0x000084DE }, /* GL_TEXTURE30 */
+ { 42405, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 42422, 0x000084DF }, /* GL_TEXTURE31 */
+ { 42435, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 42452, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 42468, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 42480, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 42496, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 42508, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 42524, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 42536, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 42552, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 42564, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 42580, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 42592, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 42608, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 42620, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 42636, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 42650, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
+ { 42670, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 42694, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 42708, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
+ { 42728, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 42752, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 42766, 0x0000806F }, /* GL_TEXTURE_3D_OES */
+ { 42784, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 42806, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 42832, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 42854, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 42876, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ { 42904, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 42936, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 42958, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ { 42986, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 43018, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 43040, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
+ { 43066, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
+ { 43092, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */
+ { 43122, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 43150, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 43182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
+ { 43214, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
+ { 43243, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 43276, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 43308, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 43323, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 43344, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 43369, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 43387, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 43411, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
+ { 43429, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */
+ { 43451, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ { 43488, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */
+ { 43529, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
+ { 43554, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */
+ { 43583, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 43614, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 43644, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 43674, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 43709, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 43740, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 43778, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 43805, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 43837, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 43871, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 43895, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 43923, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 43947, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 43975, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 44008, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 44032, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 44054, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 44076, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 44102, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 44136, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 44169, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 44206, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 44234, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 44266, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 44289, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 44327, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 44369, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 44400, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 44428, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 44458, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 44486, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
+ { 44511, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 44531, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 44555, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 44586, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 44621, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
+ { 44656, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 44687, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 44722, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
+ { 44757, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 44788, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 44823, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
+ { 44858, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
+ { 44882, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 44913, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 44948, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
+ { 44983, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 45014, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 45049, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
+ { 45084, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 45115, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 45150, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
+ { 45185, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 45214, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 45231, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 45253, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 45279, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 45294, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 45315, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 45335, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 45361, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
+ { 45391, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 45411, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
+ { 45435, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 45452, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 45469, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 45486, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
+ { 45509, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 45526, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 45551, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 45573, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 45599, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 45617, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 45643, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 45669, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 45699, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 45726, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 45751, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 45771, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 45795, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 45822, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 45849, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 45876, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 45902, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 45932, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 45954, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 45972, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 46012, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 46042, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 46070, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 46098, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 46126, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 46147, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 46166, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 46188, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 46207, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 46227, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 46257, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 46288, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
+ { 46309, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 46334, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 46358, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 46378, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 46402, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 46422, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
+ { 46445, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 46468, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 46492, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 46520, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 46550, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 46575, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 46609, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 46626, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 46644, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
+ { 46666, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 46684, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 46702, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 46721, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 46741, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 46760, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 46789, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 46806, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
+ { 46828, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ { 46858, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ { 46887, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ { 46923, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ { 46960, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 47001, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 47034, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ { 47068, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 47106, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ { 47142, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ { 47176, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 47214, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ { 47249, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 47288, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ { 47329, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 47374, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ { 47405, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 47440, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ { 47481, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 47526, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 47552, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 47582, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 47614, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 47644, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 47678, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 47694, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 47725, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 47760, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 47788, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 47820, 0x00000004 }, /* GL_TRIANGLES */
+ { 47833, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
+ { 47856, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
+ { 47883, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 47899, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 47920, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 47938, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ { 47966, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ { 47998, 0x00000001 }, /* GL_TRUE */
+ { 48006, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 48025, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
+ { 48054, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 48074, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 48097, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 48117, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 48138, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 48160, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 48182, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 48202, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 48223, 0x00009118 }, /* GL_UNSIGNALED */
+ { 48237, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 48254, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 48281, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 48304, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 48320, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ { 48352, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 48379, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ { 48410, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 48431, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 48456, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 48480, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
+ { 48505, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 48536, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
+ { 48571, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ { 48599, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 48623, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 48651, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ { 48678, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ { 48711, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ { 48748, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ { 48779, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ { 48806, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ { 48839, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ { 48876, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ { 48907, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ { 48939, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ { 48975, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ { 49002, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ { 49033, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ { 49064, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ { 49099, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ { 49128, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ { 49161, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
+ { 49182, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
+ { 49207, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
+ { 49228, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
+ { 49253, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
+ { 49274, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
+ { 49299, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 49322, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 49340, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 49370, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
+ { 49404, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 49430, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 49460, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
+ { 49494, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 49520, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 49544, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 49572, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 49600, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 49627, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 49659, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 49690, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 49704, 0x00002A20 }, /* GL_V2F */
+ { 49711, 0x00002A21 }, /* GL_V3F */
+ { 49718, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 49737, 0x00001F00 }, /* GL_VENDOR */
+ { 49747, 0x00001F02 }, /* GL_VERSION */
+ { 49758, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 49774, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 49798, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 49828, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 49859, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 49894, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 49918, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 49939, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 49962, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 49983, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 50010, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 50038, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 50066, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 50094, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 50122, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 50150, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 50178, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 50205, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 50232, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 50259, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 50286, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 50313, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 50340, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 50367, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 50394, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 50421, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 50459, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 50501, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ { 50536, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 50567, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 50602, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ { 50633, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 50668, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 50702, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 50740, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 50771, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 50806, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 50834, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 50866, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 50896, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 50930, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 50958, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 50990, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 51010, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 51032, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 51061, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 51082, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 51111, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 51144, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 51176, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 51203, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 51234, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 51264, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 51281, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 51302, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 51329, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 51341, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 51357, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 51375, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 51390, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 51410, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 51441, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 51476, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 51511, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 51531, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 51559, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 51587, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 51612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 51637, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 51664, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 51691, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 51716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 51741, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 51765, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 51784, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 51798, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 51816, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 51834, 0x00001506 }, /* GL_XOR */
+ { 51841, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 51860, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 51874, 0x00000000 }, /* GL_ZERO */
+ { 51882, 0x00000D16 }, /* GL_ZOOM_X */
+ { 51892, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1556] =
+static const unsigned reduced_enums[1562] =
{
- 538, /* GL_FALSE */
- 831, /* GL_LINES */
- 835, /* GL_LINE_LOOP */
- 842, /* GL_LINE_STRIP */
- 2146, /* GL_TRIANGLES */
- 2151, /* GL_TRIANGLE_STRIP */
- 2149, /* GL_TRIANGLE_FAN */
- 1512, /* GL_QUADS */
- 1516, /* GL_QUAD_STRIP */
- 1383, /* GL_POLYGON */
- 832, /* GL_LINES_ADJACENCY */
- 843, /* GL_LINE_STRIP_ADJACENCY */
- 2147, /* GL_TRIANGLES_ADJACENCY */
- 2152, /* GL_TRIANGLE_STRIP_ADJACENCY */
- 1395, /* GL_POLYGON_STIPPLE_BIT */
- 1338, /* GL_PIXEL_MODE_BIT */
- 818, /* GL_LIGHTING_BIT */
- 572, /* GL_FOG_BIT */
+ 539, /* GL_FALSE */
+ 834, /* GL_LINES */
+ 838, /* GL_LINE_LOOP */
+ 845, /* GL_LINE_STRIP */
+ 2152, /* GL_TRIANGLES */
+ 2157, /* GL_TRIANGLE_STRIP */
+ 2155, /* GL_TRIANGLE_FAN */
+ 1517, /* GL_QUADS */
+ 1521, /* GL_QUAD_STRIP */
+ 1388, /* GL_POLYGON */
+ 835, /* GL_LINES_ADJACENCY */
+ 846, /* GL_LINE_STRIP_ADJACENCY */
+ 2153, /* GL_TRIANGLES_ADJACENCY */
+ 2158, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ 1400, /* GL_POLYGON_STIPPLE_BIT */
+ 1343, /* GL_PIXEL_MODE_BIT */
+ 821, /* GL_LIGHTING_BIT */
+ 573, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 854, /* GL_LOAD */
- 1601, /* GL_RETURN */
- 1205, /* GL_MULT */
+ 857, /* GL_LOAD */
+ 1607, /* GL_RETURN */
+ 1209, /* GL_MULT */
24, /* GL_ADD */
- 1221, /* GL_NEVER */
- 808, /* GL_LESS */
- 528, /* GL_EQUAL */
- 807, /* GL_LEQUAL */
- 695, /* GL_GREATER */
- 1238, /* GL_NOTEQUAL */
- 694, /* GL_GEQUAL */
+ 1225, /* GL_NEVER */
+ 811, /* GL_LESS */
+ 529, /* GL_EQUAL */
+ 810, /* GL_LEQUAL */
+ 696, /* GL_GREATER */
+ 1242, /* GL_NOTEQUAL */
+ 695, /* GL_GEQUAL */
55, /* GL_ALWAYS */
- 1810, /* GL_SRC_COLOR */
- 1271, /* GL_ONE_MINUS_SRC_COLOR */
- 1808, /* GL_SRC_ALPHA */
- 1270, /* GL_ONE_MINUS_SRC_ALPHA */
- 507, /* GL_DST_ALPHA */
- 1268, /* GL_ONE_MINUS_DST_ALPHA */
- 508, /* GL_DST_COLOR */
- 1269, /* GL_ONE_MINUS_DST_COLOR */
- 1809, /* GL_SRC_ALPHA_SATURATE */
- 671, /* GL_FRONT_LEFT */
- 672, /* GL_FRONT_RIGHT */
+ 1816, /* GL_SRC_COLOR */
+ 1276, /* GL_ONE_MINUS_SRC_COLOR */
+ 1814, /* GL_SRC_ALPHA */
+ 1275, /* GL_ONE_MINUS_SRC_ALPHA */
+ 508, /* GL_DST_ALPHA */
+ 1273, /* GL_ONE_MINUS_DST_ALPHA */
+ 509, /* GL_DST_COLOR */
+ 1274, /* GL_ONE_MINUS_DST_COLOR */
+ 1815, /* GL_SRC_ALPHA_SATURATE */
+ 672, /* GL_FRONT_LEFT */
+ 673, /* GL_FRONT_RIGHT */
77, /* GL_BACK_LEFT */
78, /* GL_BACK_RIGHT */
- 668, /* GL_FRONT */
+ 669, /* GL_FRONT */
76, /* GL_BACK */
- 806, /* GL_LEFT */
- 1691, /* GL_RIGHT */
- 669, /* GL_FRONT_AND_BACK */
+ 809, /* GL_LEFT */
+ 1697, /* GL_RIGHT */
+ 670, /* GL_FRONT_AND_BACK */
71, /* GL_AUX0 */
72, /* GL_AUX1 */
73, /* GL_AUX2 */
74, /* GL_AUX3 */
- 794, /* GL_INVALID_ENUM */
- 799, /* GL_INVALID_VALUE */
- 798, /* GL_INVALID_OPERATION */
- 1815, /* GL_STACK_OVERFLOW */
- 1816, /* GL_STACK_UNDERFLOW */
- 1296, /* GL_OUT_OF_MEMORY */
- 795, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 797, /* GL_INVALID_ENUM */
+ 802, /* GL_INVALID_VALUE */
+ 801, /* GL_INVALID_OPERATION */
+ 1821, /* GL_STACK_OVERFLOW */
+ 1822, /* GL_STACK_UNDERFLOW */
+ 1301, /* GL_OUT_OF_MEMORY */
+ 798, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1316, /* GL_PASS_THROUGH_TOKEN */
- 1382, /* GL_POINT_TOKEN */
- 845, /* GL_LINE_TOKEN */
- 1396, /* GL_POLYGON_TOKEN */
+ 1321, /* GL_PASS_THROUGH_TOKEN */
+ 1387, /* GL_POINT_TOKEN */
+ 848, /* GL_LINE_TOKEN */
+ 1401, /* GL_POLYGON_TOKEN */
87, /* GL_BITMAP_TOKEN */
- 506, /* GL_DRAW_PIXEL_TOKEN */
- 352, /* GL_COPY_PIXEL_TOKEN */
- 836, /* GL_LINE_RESET_TOKEN */
- 531, /* GL_EXP */
- 532, /* GL_EXP2 */
- 389, /* GL_CW */
+ 507, /* GL_DRAW_PIXEL_TOKEN */
+ 353, /* GL_COPY_PIXEL_TOKEN */
+ 839, /* GL_LINE_RESET_TOKEN */
+ 532, /* GL_EXP */
+ 533, /* GL_EXP2 */
+ 390, /* GL_CW */
154, /* GL_CCW */
187, /* GL_COEFF */
- 1293, /* GL_ORDER */
- 443, /* GL_DOMAIN */
- 362, /* GL_CURRENT_COLOR */
- 365, /* GL_CURRENT_INDEX */
- 371, /* GL_CURRENT_NORMAL */
- 385, /* GL_CURRENT_TEXTURE_COORDS */
- 377, /* GL_CURRENT_RASTER_COLOR */
- 379, /* GL_CURRENT_RASTER_INDEX */
- 383, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 380, /* GL_CURRENT_RASTER_POSITION */
- 381, /* GL_CURRENT_RASTER_POSITION_VALID */
- 378, /* GL_CURRENT_RASTER_DISTANCE */
- 1374, /* GL_POINT_SMOOTH */
- 1358, /* GL_POINT_SIZE */
- 1373, /* GL_POINT_SIZE_RANGE */
- 1364, /* GL_POINT_SIZE_GRANULARITY */
- 837, /* GL_LINE_SMOOTH */
- 846, /* GL_LINE_WIDTH */
- 848, /* GL_LINE_WIDTH_RANGE */
- 847, /* GL_LINE_WIDTH_GRANULARITY */
- 839, /* GL_LINE_STIPPLE */
- 840, /* GL_LINE_STIPPLE_PATTERN */
- 841, /* GL_LINE_STIPPLE_REPEAT */
- 853, /* GL_LIST_MODE */
- 1060, /* GL_MAX_LIST_NESTING */
- 850, /* GL_LIST_BASE */
- 852, /* GL_LIST_INDEX */
- 1385, /* GL_POLYGON_MODE */
- 1392, /* GL_POLYGON_SMOOTH */
- 1394, /* GL_POLYGON_STIPPLE */
- 517, /* GL_EDGE_FLAG */
- 355, /* GL_CULL_FACE */
- 356, /* GL_CULL_FACE_MODE */
- 670, /* GL_FRONT_FACE */
- 817, /* GL_LIGHTING */
- 822, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 823, /* GL_LIGHT_MODEL_TWO_SIDE */
- 819, /* GL_LIGHT_MODEL_AMBIENT */
- 1757, /* GL_SHADE_MODEL */
+ 1298, /* GL_ORDER */
+ 444, /* GL_DOMAIN */
+ 363, /* GL_CURRENT_COLOR */
+ 366, /* GL_CURRENT_INDEX */
+ 372, /* GL_CURRENT_NORMAL */
+ 386, /* GL_CURRENT_TEXTURE_COORDS */
+ 378, /* GL_CURRENT_RASTER_COLOR */
+ 380, /* GL_CURRENT_RASTER_INDEX */
+ 384, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 381, /* GL_CURRENT_RASTER_POSITION */
+ 382, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 379, /* GL_CURRENT_RASTER_DISTANCE */
+ 1379, /* GL_POINT_SMOOTH */
+ 1363, /* GL_POINT_SIZE */
+ 1378, /* GL_POINT_SIZE_RANGE */
+ 1369, /* GL_POINT_SIZE_GRANULARITY */
+ 840, /* GL_LINE_SMOOTH */
+ 849, /* GL_LINE_WIDTH */
+ 851, /* GL_LINE_WIDTH_RANGE */
+ 850, /* GL_LINE_WIDTH_GRANULARITY */
+ 842, /* GL_LINE_STIPPLE */
+ 843, /* GL_LINE_STIPPLE_PATTERN */
+ 844, /* GL_LINE_STIPPLE_REPEAT */
+ 856, /* GL_LIST_MODE */
+ 1064, /* GL_MAX_LIST_NESTING */
+ 853, /* GL_LIST_BASE */
+ 855, /* GL_LIST_INDEX */
+ 1390, /* GL_POLYGON_MODE */
+ 1397, /* GL_POLYGON_SMOOTH */
+ 1399, /* GL_POLYGON_STIPPLE */
+ 518, /* GL_EDGE_FLAG */
+ 356, /* GL_CULL_FACE */
+ 357, /* GL_CULL_FACE_MODE */
+ 671, /* GL_FRONT_FACE */
+ 820, /* GL_LIGHTING */
+ 825, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 826, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 822, /* GL_LIGHT_MODEL_AMBIENT */
+ 1763, /* GL_SHADE_MODEL */
235, /* GL_COLOR_MATERIAL_FACE */
236, /* GL_COLOR_MATERIAL_PARAMETER */
234, /* GL_COLOR_MATERIAL */
- 571, /* GL_FOG */
- 593, /* GL_FOG_INDEX */
- 589, /* GL_FOG_DENSITY */
- 597, /* GL_FOG_START */
- 591, /* GL_FOG_END */
- 594, /* GL_FOG_MODE */
- 573, /* GL_FOG_COLOR */
- 428, /* GL_DEPTH_RANGE */
- 437, /* GL_DEPTH_TEST */
- 440, /* GL_DEPTH_WRITEMASK */
- 413, /* GL_DEPTH_CLEAR_VALUE */
- 427, /* GL_DEPTH_FUNC */
+ 572, /* GL_FOG */
+ 594, /* GL_FOG_INDEX */
+ 590, /* GL_FOG_DENSITY */
+ 598, /* GL_FOG_START */
+ 592, /* GL_FOG_END */
+ 595, /* GL_FOG_MODE */
+ 574, /* GL_FOG_COLOR */
+ 429, /* GL_DEPTH_RANGE */
+ 438, /* GL_DEPTH_TEST */
+ 441, /* GL_DEPTH_WRITEMASK */
+ 414, /* GL_DEPTH_CLEAR_VALUE */
+ 428, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1860, /* GL_STENCIL_TEST */
- 1841, /* GL_STENCIL_CLEAR_VALUE */
- 1843, /* GL_STENCIL_FUNC */
- 1862, /* GL_STENCIL_VALUE_MASK */
- 1842, /* GL_STENCIL_FAIL */
- 1857, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1858, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1859, /* GL_STENCIL_REF */
- 1863, /* GL_STENCIL_WRITEMASK */
- 1010, /* GL_MATRIX_MODE */
- 1227, /* GL_NORMALIZE */
- 2278, /* GL_VIEWPORT */
- 1200, /* GL_MODELVIEW_STACK_DEPTH */
- 1486, /* GL_PROJECTION_STACK_DEPTH */
- 2100, /* GL_TEXTURE_STACK_DEPTH */
- 1197, /* GL_MODELVIEW_MATRIX */
- 1484, /* GL_PROJECTION_MATRIX */
- 2080, /* GL_TEXTURE_MATRIX */
+ 1866, /* GL_STENCIL_TEST */
+ 1847, /* GL_STENCIL_CLEAR_VALUE */
+ 1849, /* GL_STENCIL_FUNC */
+ 1868, /* GL_STENCIL_VALUE_MASK */
+ 1848, /* GL_STENCIL_FAIL */
+ 1863, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1864, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1865, /* GL_STENCIL_REF */
+ 1869, /* GL_STENCIL_WRITEMASK */
+ 1014, /* GL_MATRIX_MODE */
+ 1231, /* GL_NORMALIZE */
+ 2285, /* GL_VIEWPORT */
+ 1204, /* GL_MODELVIEW_STACK_DEPTH */
+ 1491, /* GL_PROJECTION_STACK_DEPTH */
+ 2106, /* GL_TEXTURE_STACK_DEPTH */
+ 1201, /* GL_MODELVIEW_MATRIX */
+ 1489, /* GL_PROJECTION_MATRIX */
+ 2086, /* GL_TEXTURE_MATRIX */
69, /* GL_ATTRIB_STACK_DEPTH */
169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
51, /* GL_ALPHA_TEST */
52, /* GL_ALPHA_TEST_FUNC */
53, /* GL_ALPHA_TEST_REF */
- 442, /* GL_DITHER */
+ 443, /* GL_DITHER */
91, /* GL_BLEND_DST */
105, /* GL_BLEND_SRC */
88, /* GL_BLEND */
- 856, /* GL_LOGIC_OP_MODE */
- 743, /* GL_INDEX_LOGIC_OP */
+ 859, /* GL_LOGIC_OP_MODE */
+ 745, /* GL_INDEX_LOGIC_OP */
233, /* GL_COLOR_LOGIC_OP */
75, /* GL_AUX_BUFFERS */
- 453, /* GL_DRAW_BUFFER */
- 1539, /* GL_READ_BUFFER */
- 1734, /* GL_SCISSOR_BOX */
- 1735, /* GL_SCISSOR_TEST */
- 742, /* GL_INDEX_CLEAR_VALUE */
- 747, /* GL_INDEX_WRITEMASK */
+ 454, /* GL_DRAW_BUFFER */
+ 1544, /* GL_READ_BUFFER */
+ 1740, /* GL_SCISSOR_BOX */
+ 1741, /* GL_SCISSOR_TEST */
+ 744, /* GL_INDEX_CLEAR_VALUE */
+ 749, /* GL_INDEX_WRITEMASK */
230, /* GL_COLOR_CLEAR_VALUE */
272, /* GL_COLOR_WRITEMASK */
- 744, /* GL_INDEX_MODE */
- 1680, /* GL_RGBA_MODE */
- 452, /* GL_DOUBLEBUFFER */
- 1864, /* GL_STEREO */
- 1593, /* GL_RENDER_MODE */
- 1317, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1375, /* GL_POINT_SMOOTH_HINT */
- 838, /* GL_LINE_SMOOTH_HINT */
- 1393, /* GL_POLYGON_SMOOTH_HINT */
- 592, /* GL_FOG_HINT */
- 2060, /* GL_TEXTURE_GEN_S */
- 2062, /* GL_TEXTURE_GEN_T */
- 2059, /* GL_TEXTURE_GEN_R */
- 2058, /* GL_TEXTURE_GEN_Q */
- 1330, /* GL_PIXEL_MAP_I_TO_I */
- 1336, /* GL_PIXEL_MAP_S_TO_S */
- 1332, /* GL_PIXEL_MAP_I_TO_R */
- 1328, /* GL_PIXEL_MAP_I_TO_G */
- 1326, /* GL_PIXEL_MAP_I_TO_B */
- 1324, /* GL_PIXEL_MAP_I_TO_A */
- 1334, /* GL_PIXEL_MAP_R_TO_R */
- 1322, /* GL_PIXEL_MAP_G_TO_G */
- 1320, /* GL_PIXEL_MAP_B_TO_B */
- 1318, /* GL_PIXEL_MAP_A_TO_A */
- 1331, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1337, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1333, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1329, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1327, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1325, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1335, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1323, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1321, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1319, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 2163, /* GL_UNPACK_SWAP_BYTES */
- 2158, /* GL_UNPACK_LSB_FIRST */
- 2159, /* GL_UNPACK_ROW_LENGTH */
- 2162, /* GL_UNPACK_SKIP_ROWS */
- 2161, /* GL_UNPACK_SKIP_PIXELS */
- 2156, /* GL_UNPACK_ALIGNMENT */
- 1305, /* GL_PACK_SWAP_BYTES */
- 1300, /* GL_PACK_LSB_FIRST */
- 1301, /* GL_PACK_ROW_LENGTH */
- 1304, /* GL_PACK_SKIP_ROWS */
- 1303, /* GL_PACK_SKIP_PIXELS */
- 1297, /* GL_PACK_ALIGNMENT */
- 951, /* GL_MAP_COLOR */
- 956, /* GL_MAP_STENCIL */
- 746, /* GL_INDEX_SHIFT */
- 745, /* GL_INDEX_OFFSET */
- 1555, /* GL_RED_SCALE */
- 1551, /* GL_RED_BIAS */
- 2304, /* GL_ZOOM_X */
- 2305, /* GL_ZOOM_Y */
- 701, /* GL_GREEN_SCALE */
- 697, /* GL_GREEN_BIAS */
+ 746, /* GL_INDEX_MODE */
+ 1686, /* GL_RGBA_MODE */
+ 453, /* GL_DOUBLEBUFFER */
+ 1870, /* GL_STEREO */
+ 1598, /* GL_RENDER_MODE */
+ 1322, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1380, /* GL_POINT_SMOOTH_HINT */
+ 841, /* GL_LINE_SMOOTH_HINT */
+ 1398, /* GL_POLYGON_SMOOTH_HINT */
+ 593, /* GL_FOG_HINT */
+ 2066, /* GL_TEXTURE_GEN_S */
+ 2068, /* GL_TEXTURE_GEN_T */
+ 2065, /* GL_TEXTURE_GEN_R */
+ 2064, /* GL_TEXTURE_GEN_Q */
+ 1335, /* GL_PIXEL_MAP_I_TO_I */
+ 1341, /* GL_PIXEL_MAP_S_TO_S */
+ 1337, /* GL_PIXEL_MAP_I_TO_R */
+ 1333, /* GL_PIXEL_MAP_I_TO_G */
+ 1331, /* GL_PIXEL_MAP_I_TO_B */
+ 1329, /* GL_PIXEL_MAP_I_TO_A */
+ 1339, /* GL_PIXEL_MAP_R_TO_R */
+ 1327, /* GL_PIXEL_MAP_G_TO_G */
+ 1325, /* GL_PIXEL_MAP_B_TO_B */
+ 1323, /* GL_PIXEL_MAP_A_TO_A */
+ 1336, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1342, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1338, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1334, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1332, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1330, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1340, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1328, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1326, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1324, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 2170, /* GL_UNPACK_SWAP_BYTES */
+ 2165, /* GL_UNPACK_LSB_FIRST */
+ 2166, /* GL_UNPACK_ROW_LENGTH */
+ 2169, /* GL_UNPACK_SKIP_ROWS */
+ 2168, /* GL_UNPACK_SKIP_PIXELS */
+ 2163, /* GL_UNPACK_ALIGNMENT */
+ 1310, /* GL_PACK_SWAP_BYTES */
+ 1305, /* GL_PACK_LSB_FIRST */
+ 1306, /* GL_PACK_ROW_LENGTH */
+ 1309, /* GL_PACK_SKIP_ROWS */
+ 1308, /* GL_PACK_SKIP_PIXELS */
+ 1302, /* GL_PACK_ALIGNMENT */
+ 955, /* GL_MAP_COLOR */
+ 960, /* GL_MAP_STENCIL */
+ 748, /* GL_INDEX_SHIFT */
+ 747, /* GL_INDEX_OFFSET */
+ 1560, /* GL_RED_SCALE */
+ 1556, /* GL_RED_BIAS */
+ 2311, /* GL_ZOOM_X */
+ 2312, /* GL_ZOOM_Y */
+ 702, /* GL_GREEN_SCALE */
+ 698, /* GL_GREEN_BIAS */
115, /* GL_BLUE_SCALE */
111, /* GL_BLUE_BIAS */
50, /* GL_ALPHA_SCALE */
47, /* GL_ALPHA_BIAS */
- 429, /* GL_DEPTH_SCALE */
- 405, /* GL_DEPTH_BIAS */
- 1042, /* GL_MAX_EVAL_ORDER */
- 1059, /* GL_MAX_LIGHTS */
- 1022, /* GL_MAX_CLIP_DISTANCES */
- 1115, /* GL_MAX_TEXTURE_SIZE */
- 1066, /* GL_MAX_PIXEL_MAP_TABLE */
- 1018, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 1062, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 1063, /* GL_MAX_NAME_STACK_DEPTH */
- 1094, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 1116, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 1142, /* GL_MAX_VIEWPORT_DIMS */
- 1019, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1874, /* GL_SUBPIXEL_BITS */
- 741, /* GL_INDEX_BITS */
- 1552, /* GL_RED_BITS */
- 698, /* GL_GREEN_BITS */
+ 430, /* GL_DEPTH_SCALE */
+ 406, /* GL_DEPTH_BIAS */
+ 1046, /* GL_MAX_EVAL_ORDER */
+ 1063, /* GL_MAX_LIGHTS */
+ 1026, /* GL_MAX_CLIP_DISTANCES */
+ 1119, /* GL_MAX_TEXTURE_SIZE */
+ 1070, /* GL_MAX_PIXEL_MAP_TABLE */
+ 1022, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 1066, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 1067, /* GL_MAX_NAME_STACK_DEPTH */
+ 1098, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 1120, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 1146, /* GL_MAX_VIEWPORT_DIMS */
+ 1023, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1880, /* GL_SUBPIXEL_BITS */
+ 743, /* GL_INDEX_BITS */
+ 1557, /* GL_RED_BITS */
+ 699, /* GL_GREEN_BITS */
112, /* GL_BLUE_BITS */
48, /* GL_ALPHA_BITS */
- 406, /* GL_DEPTH_BITS */
- 1838, /* GL_STENCIL_BITS */
+ 407, /* GL_DEPTH_BITS */
+ 1844, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1214, /* GL_NAME_STACK_DEPTH */
+ 1218, /* GL_NAME_STACK_DEPTH */
70, /* GL_AUTO_NORMAL */
- 897, /* GL_MAP1_COLOR_4 */
- 900, /* GL_MAP1_INDEX */
- 901, /* GL_MAP1_NORMAL */
- 902, /* GL_MAP1_TEXTURE_COORD_1 */
- 903, /* GL_MAP1_TEXTURE_COORD_2 */
- 904, /* GL_MAP1_TEXTURE_COORD_3 */
- 905, /* GL_MAP1_TEXTURE_COORD_4 */
- 906, /* GL_MAP1_VERTEX_3 */
- 907, /* GL_MAP1_VERTEX_4 */
- 924, /* GL_MAP2_COLOR_4 */
- 927, /* GL_MAP2_INDEX */
- 928, /* GL_MAP2_NORMAL */
- 929, /* GL_MAP2_TEXTURE_COORD_1 */
- 930, /* GL_MAP2_TEXTURE_COORD_2 */
- 931, /* GL_MAP2_TEXTURE_COORD_3 */
- 932, /* GL_MAP2_TEXTURE_COORD_4 */
- 933, /* GL_MAP2_VERTEX_3 */
- 934, /* GL_MAP2_VERTEX_4 */
- 898, /* GL_MAP1_GRID_DOMAIN */
- 899, /* GL_MAP1_GRID_SEGMENTS */
- 925, /* GL_MAP2_GRID_DOMAIN */
- 926, /* GL_MAP2_GRID_SEGMENTS */
- 1957, /* GL_TEXTURE_1D */
- 1960, /* GL_TEXTURE_2D */
- 541, /* GL_FEEDBACK_BUFFER_POINTER */
- 542, /* GL_FEEDBACK_BUFFER_SIZE */
- 543, /* GL_FEEDBACK_BUFFER_TYPE */
- 1744, /* GL_SELECTION_BUFFER_POINTER */
- 1745, /* GL_SELECTION_BUFFER_SIZE */
- 2106, /* GL_TEXTURE_WIDTH */
- 2066, /* GL_TEXTURE_HEIGHT */
- 2010, /* GL_TEXTURE_COMPONENTS */
- 1988, /* GL_TEXTURE_BORDER_COLOR */
- 1987, /* GL_TEXTURE_BORDER */
- 444, /* GL_DONT_CARE */
- 539, /* GL_FASTEST */
- 1222, /* GL_NICEST */
+ 901, /* GL_MAP1_COLOR_4 */
+ 904, /* GL_MAP1_INDEX */
+ 905, /* GL_MAP1_NORMAL */
+ 906, /* GL_MAP1_TEXTURE_COORD_1 */
+ 907, /* GL_MAP1_TEXTURE_COORD_2 */
+ 908, /* GL_MAP1_TEXTURE_COORD_3 */
+ 909, /* GL_MAP1_TEXTURE_COORD_4 */
+ 910, /* GL_MAP1_VERTEX_3 */
+ 911, /* GL_MAP1_VERTEX_4 */
+ 928, /* GL_MAP2_COLOR_4 */
+ 931, /* GL_MAP2_INDEX */
+ 932, /* GL_MAP2_NORMAL */
+ 933, /* GL_MAP2_TEXTURE_COORD_1 */
+ 934, /* GL_MAP2_TEXTURE_COORD_2 */
+ 935, /* GL_MAP2_TEXTURE_COORD_3 */
+ 936, /* GL_MAP2_TEXTURE_COORD_4 */
+ 937, /* GL_MAP2_VERTEX_3 */
+ 938, /* GL_MAP2_VERTEX_4 */
+ 902, /* GL_MAP1_GRID_DOMAIN */
+ 903, /* GL_MAP1_GRID_SEGMENTS */
+ 929, /* GL_MAP2_GRID_DOMAIN */
+ 930, /* GL_MAP2_GRID_SEGMENTS */
+ 1963, /* GL_TEXTURE_1D */
+ 1966, /* GL_TEXTURE_2D */
+ 542, /* GL_FEEDBACK_BUFFER_POINTER */
+ 543, /* GL_FEEDBACK_BUFFER_SIZE */
+ 544, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1750, /* GL_SELECTION_BUFFER_POINTER */
+ 1751, /* GL_SELECTION_BUFFER_SIZE */
+ 2112, /* GL_TEXTURE_WIDTH */
+ 2072, /* GL_TEXTURE_HEIGHT */
+ 2016, /* GL_TEXTURE_COMPONENTS */
+ 1994, /* GL_TEXTURE_BORDER_COLOR */
+ 1993, /* GL_TEXTURE_BORDER */
+ 445, /* GL_DONT_CARE */
+ 540, /* GL_FASTEST */
+ 1226, /* GL_NICEST */
56, /* GL_AMBIENT */
- 441, /* GL_DIFFUSE */
- 1797, /* GL_SPECULAR */
- 1397, /* GL_POSITION */
- 1800, /* GL_SPOT_DIRECTION */
- 1801, /* GL_SPOT_EXPONENT */
- 1799, /* GL_SPOT_CUTOFF */
+ 442, /* GL_DIFFUSE */
+ 1803, /* GL_SPECULAR */
+ 1402, /* GL_POSITION */
+ 1806, /* GL_SPOT_DIRECTION */
+ 1807, /* GL_SPOT_EXPONENT */
+ 1805, /* GL_SPOT_CUTOFF */
320, /* GL_CONSTANT_ATTENUATION */
- 826, /* GL_LINEAR_ATTENUATION */
- 1511, /* GL_QUADRATIC_ATTENUATION */
+ 829, /* GL_LINEAR_ATTENUATION */
+ 1516, /* GL_QUADRATIC_ATTENUATION */
287, /* GL_COMPILE */
288, /* GL_COMPILE_AND_EXECUTE */
149, /* GL_BYTE */
- 2165, /* GL_UNSIGNED_BYTE */
- 1762, /* GL_SHORT */
- 2204, /* GL_UNSIGNED_SHORT */
- 749, /* GL_INT */
- 2168, /* GL_UNSIGNED_INT */
- 552, /* GL_FLOAT */
+ 2172, /* GL_UNSIGNED_BYTE */
+ 1768, /* GL_SHORT */
+ 2211, /* GL_UNSIGNED_SHORT */
+ 752, /* GL_INT */
+ 2175, /* GL_UNSIGNED_INT */
+ 553, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 451, /* GL_DOUBLE */
- 702, /* GL_HALF_FLOAT */
- 547, /* GL_FIXED */
+ 452, /* GL_DOUBLE */
+ 704, /* GL_HALF_FLOAT */
+ 548, /* GL_FIXED */
165, /* GL_CLEAR */
58, /* GL_AND */
60, /* GL_AND_REVERSE */
- 350, /* GL_COPY */
+ 351, /* GL_COPY */
59, /* GL_AND_INVERTED */
- 1225, /* GL_NOOP */
- 2300, /* GL_XOR */
- 1292, /* GL_OR */
- 1226, /* GL_NOR */
- 529, /* GL_EQUIV */
- 802, /* GL_INVERT */
- 1295, /* GL_OR_REVERSE */
- 351, /* GL_COPY_INVERTED */
- 1294, /* GL_OR_INVERTED */
- 1215, /* GL_NAND */
- 1751, /* GL_SET */
- 526, /* GL_EMISSION */
- 1761, /* GL_SHININESS */
+ 1229, /* GL_NOOP */
+ 2307, /* GL_XOR */
+ 1297, /* GL_OR */
+ 1230, /* GL_NOR */
+ 530, /* GL_EQUIV */
+ 805, /* GL_INVERT */
+ 1300, /* GL_OR_REVERSE */
+ 352, /* GL_COPY_INVERTED */
+ 1299, /* GL_OR_INVERTED */
+ 1219, /* GL_NAND */
+ 1757, /* GL_SET */
+ 527, /* GL_EMISSION */
+ 1767, /* GL_SHININESS */
57, /* GL_AMBIENT_AND_DIFFUSE */
232, /* GL_COLOR_INDEXES */
- 1164, /* GL_MODELVIEW */
- 1483, /* GL_PROJECTION */
- 1892, /* GL_TEXTURE */
+ 1168, /* GL_MODELVIEW */
+ 1488, /* GL_PROJECTION */
+ 1898, /* GL_TEXTURE */
188, /* GL_COLOR */
- 398, /* GL_DEPTH */
- 1823, /* GL_STENCIL */
+ 399, /* GL_DEPTH */
+ 1829, /* GL_STENCIL */
231, /* GL_COLOR_INDEX */
- 1844, /* GL_STENCIL_INDEX */
- 414, /* GL_DEPTH_COMPONENT */
- 1548, /* GL_RED */
- 696, /* GL_GREEN */
+ 1850, /* GL_STENCIL_INDEX */
+ 415, /* GL_DEPTH_COMPONENT */
+ 1553, /* GL_RED */
+ 697, /* GL_GREEN */
110, /* GL_BLUE */
32, /* GL_ALPHA */
- 1604, /* GL_RGB */
- 1644, /* GL_RGBA */
- 860, /* GL_LUMINANCE */
- 887, /* GL_LUMINANCE_ALPHA */
+ 1610, /* GL_RGB */
+ 1650, /* GL_RGBA */
+ 864, /* GL_LUMINANCE */
+ 891, /* GL_LUMINANCE_ALPHA */
86, /* GL_BITMAP */
- 1347, /* GL_POINT */
- 824, /* GL_LINE */
- 544, /* GL_FILL */
- 1562, /* GL_RENDER */
- 540, /* GL_FEEDBACK */
- 1743, /* GL_SELECT */
- 551, /* GL_FLAT */
- 1772, /* GL_SMOOTH */
- 803, /* GL_KEEP */
- 1595, /* GL_REPLACE */
- 731, /* GL_INCR */
- 394, /* GL_DECR */
- 2221, /* GL_VENDOR */
- 1592, /* GL_RENDERER */
- 2222, /* GL_VERSION */
- 533, /* GL_EXTENSIONS */
- 1692, /* GL_S */
- 1883, /* GL_T */
- 1531, /* GL_R */
- 1510, /* GL_Q */
- 1201, /* GL_MODULATE */
- 393, /* GL_DECAL */
- 2053, /* GL_TEXTURE_ENV_MODE */
- 2052, /* GL_TEXTURE_ENV_COLOR */
- 2051, /* GL_TEXTURE_ENV */
- 534, /* GL_EYE_LINEAR */
- 1253, /* GL_OBJECT_LINEAR */
- 1798, /* GL_SPHERE_MAP */
- 2056, /* GL_TEXTURE_GEN_MODE */
- 1255, /* GL_OBJECT_PLANE */
- 535, /* GL_EYE_PLANE */
- 1216, /* GL_NEAREST */
- 825, /* GL_LINEAR */
- 1220, /* GL_NEAREST_MIPMAP_NEAREST */
- 830, /* GL_LINEAR_MIPMAP_NEAREST */
- 1219, /* GL_NEAREST_MIPMAP_LINEAR */
- 829, /* GL_LINEAR_MIPMAP_LINEAR */
- 2079, /* GL_TEXTURE_MAG_FILTER */
- 2088, /* GL_TEXTURE_MIN_FILTER */
- 2109, /* GL_TEXTURE_WRAP_S */
- 2110, /* GL_TEXTURE_WRAP_T */
+ 1352, /* GL_POINT */
+ 827, /* GL_LINE */
+ 545, /* GL_FILL */
+ 1567, /* GL_RENDER */
+ 541, /* GL_FEEDBACK */
+ 1749, /* GL_SELECT */
+ 552, /* GL_FLAT */
+ 1778, /* GL_SMOOTH */
+ 806, /* GL_KEEP */
+ 1600, /* GL_REPLACE */
+ 733, /* GL_INCR */
+ 395, /* GL_DECR */
+ 2228, /* GL_VENDOR */
+ 1597, /* GL_RENDERER */
+ 2229, /* GL_VERSION */
+ 534, /* GL_EXTENSIONS */
+ 1698, /* GL_S */
+ 1889, /* GL_T */
+ 1536, /* GL_R */
+ 1515, /* GL_Q */
+ 1205, /* GL_MODULATE */
+ 394, /* GL_DECAL */
+ 2059, /* GL_TEXTURE_ENV_MODE */
+ 2058, /* GL_TEXTURE_ENV_COLOR */
+ 2057, /* GL_TEXTURE_ENV */
+ 535, /* GL_EYE_LINEAR */
+ 1258, /* GL_OBJECT_LINEAR */
+ 1804, /* GL_SPHERE_MAP */
+ 2062, /* GL_TEXTURE_GEN_MODE */
+ 1260, /* GL_OBJECT_PLANE */
+ 536, /* GL_EYE_PLANE */
+ 1220, /* GL_NEAREST */
+ 828, /* GL_LINEAR */
+ 1224, /* GL_NEAREST_MIPMAP_NEAREST */
+ 833, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1223, /* GL_NEAREST_MIPMAP_LINEAR */
+ 832, /* GL_LINEAR_MIPMAP_LINEAR */
+ 2085, /* GL_TEXTURE_MAG_FILTER */
+ 2094, /* GL_TEXTURE_MIN_FILTER */
+ 2115, /* GL_TEXTURE_WRAP_S */
+ 2116, /* GL_TEXTURE_WRAP_T */
155, /* GL_CLAMP */
- 1594, /* GL_REPEAT */
- 1391, /* GL_POLYGON_OFFSET_UNITS */
- 1390, /* GL_POLYGON_OFFSET_POINT */
- 1389, /* GL_POLYGON_OFFSET_LINE */
- 1534, /* GL_R3_G3_B2 */
- 2218, /* GL_V2F */
- 2219, /* GL_V3F */
+ 1599, /* GL_REPEAT */
+ 1396, /* GL_POLYGON_OFFSET_UNITS */
+ 1395, /* GL_POLYGON_OFFSET_POINT */
+ 1394, /* GL_POLYGON_OFFSET_LINE */
+ 1539, /* GL_R3_G3_B2 */
+ 2225, /* GL_V2F */
+ 2226, /* GL_V3F */
152, /* GL_C4UB_V2F */
153, /* GL_C4UB_V3F */
150, /* GL_C3F_V3F */
- 1213, /* GL_N3F_V3F */
+ 1217, /* GL_N3F_V3F */
151, /* GL_C4F_N3F_V3F */
- 1888, /* GL_T2F_V3F */
- 1890, /* GL_T4F_V4F */
- 1886, /* GL_T2F_C4UB_V3F */
- 1884, /* GL_T2F_C3F_V3F */
- 1887, /* GL_T2F_N3F_V3F */
- 1885, /* GL_T2F_C4F_N3F_V3F */
- 1889, /* GL_T4F_C4F_N3F_V4F */
+ 1894, /* GL_T2F_V3F */
+ 1896, /* GL_T4F_V4F */
+ 1892, /* GL_T2F_C4UB_V3F */
+ 1890, /* GL_T2F_C3F_V3F */
+ 1893, /* GL_T2F_N3F_V3F */
+ 1891, /* GL_T2F_C4F_N3F_V3F */
+ 1895, /* GL_T4F_C4F_N3F_V4F */
172, /* GL_CLIP_DISTANCE0 */
173, /* GL_CLIP_DISTANCE1 */
174, /* GL_CLIP_DISTANCE2 */
@@ -5086,184 +5100,184 @@ static const unsigned reduced_enums[1556] =
177, /* GL_CLIP_DISTANCE5 */
178, /* GL_CLIP_DISTANCE6 */
179, /* GL_CLIP_DISTANCE7 */
- 809, /* GL_LIGHT0 */
- 810, /* GL_LIGHT1 */
- 811, /* GL_LIGHT2 */
- 812, /* GL_LIGHT3 */
- 813, /* GL_LIGHT4 */
- 814, /* GL_LIGHT5 */
- 815, /* GL_LIGHT6 */
- 816, /* GL_LIGHT7 */
- 706, /* GL_HINT_BIT */
+ 812, /* GL_LIGHT0 */
+ 813, /* GL_LIGHT1 */
+ 814, /* GL_LIGHT2 */
+ 815, /* GL_LIGHT3 */
+ 816, /* GL_LIGHT4 */
+ 817, /* GL_LIGHT5 */
+ 818, /* GL_LIGHT6 */
+ 819, /* GL_LIGHT7 */
+ 708, /* GL_HINT_BIT */
322, /* GL_CONSTANT_COLOR */
- 1266, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1271, /* GL_ONE_MINUS_CONSTANT_COLOR */
317, /* GL_CONSTANT_ALPHA */
- 1264, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1269, /* GL_ONE_MINUS_CONSTANT_ALPHA */
89, /* GL_BLEND_COLOR */
- 673, /* GL_FUNC_ADD */
- 1145, /* GL_MIN */
- 1013, /* GL_MAX */
+ 674, /* GL_FUNC_ADD */
+ 1149, /* GL_MIN */
+ 1017, /* GL_MAX */
96, /* GL_BLEND_EQUATION */
- 679, /* GL_FUNC_SUBTRACT */
- 676, /* GL_FUNC_REVERSE_SUBTRACT */
- 330, /* GL_CONVOLUTION_1D */
- 331, /* GL_CONVOLUTION_2D */
- 1746, /* GL_SEPARABLE_2D */
- 334, /* GL_CONVOLUTION_BORDER_MODE */
- 338, /* GL_CONVOLUTION_FILTER_SCALE */
- 336, /* GL_CONVOLUTION_FILTER_BIAS */
- 1549, /* GL_REDUCE */
- 340, /* GL_CONVOLUTION_FORMAT */
- 344, /* GL_CONVOLUTION_WIDTH */
- 342, /* GL_CONVOLUTION_HEIGHT */
- 1032, /* GL_MAX_CONVOLUTION_WIDTH */
- 1030, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1430, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1426, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1421, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1417, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1428, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1424, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1419, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1415, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 707, /* GL_HISTOGRAM */
- 1490, /* GL_PROXY_HISTOGRAM */
- 723, /* GL_HISTOGRAM_WIDTH */
- 713, /* GL_HISTOGRAM_FORMAT */
- 719, /* GL_HISTOGRAM_RED_SIZE */
- 715, /* GL_HISTOGRAM_GREEN_SIZE */
- 710, /* GL_HISTOGRAM_BLUE_SIZE */
- 708, /* GL_HISTOGRAM_ALPHA_SIZE */
- 717, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 721, /* GL_HISTOGRAM_SINK */
- 1146, /* GL_MINMAX */
- 1148, /* GL_MINMAX_FORMAT */
- 1150, /* GL_MINMAX_SINK */
- 1891, /* GL_TABLE_TOO_LARGE_EXT */
- 2167, /* GL_UNSIGNED_BYTE_3_3_2 */
- 2207, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 2210, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 2179, /* GL_UNSIGNED_INT_8_8_8_8 */
- 2170, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1388, /* GL_POLYGON_OFFSET_FILL */
- 1387, /* GL_POLYGON_OFFSET_FACTOR */
- 1386, /* GL_POLYGON_OFFSET_BIAS */
- 1598, /* GL_RESCALE_NORMAL */
+ 680, /* GL_FUNC_SUBTRACT */
+ 677, /* GL_FUNC_REVERSE_SUBTRACT */
+ 331, /* GL_CONVOLUTION_1D */
+ 332, /* GL_CONVOLUTION_2D */
+ 1752, /* GL_SEPARABLE_2D */
+ 335, /* GL_CONVOLUTION_BORDER_MODE */
+ 339, /* GL_CONVOLUTION_FILTER_SCALE */
+ 337, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1554, /* GL_REDUCE */
+ 341, /* GL_CONVOLUTION_FORMAT */
+ 345, /* GL_CONVOLUTION_WIDTH */
+ 343, /* GL_CONVOLUTION_HEIGHT */
+ 1036, /* GL_MAX_CONVOLUTION_WIDTH */
+ 1034, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1435, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1431, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1426, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1422, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1433, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1429, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1424, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1420, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 709, /* GL_HISTOGRAM */
+ 1495, /* GL_PROXY_HISTOGRAM */
+ 725, /* GL_HISTOGRAM_WIDTH */
+ 715, /* GL_HISTOGRAM_FORMAT */
+ 721, /* GL_HISTOGRAM_RED_SIZE */
+ 717, /* GL_HISTOGRAM_GREEN_SIZE */
+ 712, /* GL_HISTOGRAM_BLUE_SIZE */
+ 710, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 719, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 723, /* GL_HISTOGRAM_SINK */
+ 1150, /* GL_MINMAX */
+ 1152, /* GL_MINMAX_FORMAT */
+ 1154, /* GL_MINMAX_SINK */
+ 1897, /* GL_TABLE_TOO_LARGE_EXT */
+ 2174, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 2214, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 2217, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 2186, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 2177, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1393, /* GL_POLYGON_OFFSET_FILL */
+ 1392, /* GL_POLYGON_OFFSET_FACTOR */
+ 1391, /* GL_POLYGON_OFFSET_BIAS */
+ 1603, /* GL_RESCALE_NORMAL */
41, /* GL_ALPHA4 */
43, /* GL_ALPHA8 */
33, /* GL_ALPHA12 */
35, /* GL_ALPHA16 */
- 875, /* GL_LUMINANCE4 */
- 881, /* GL_LUMINANCE8 */
- 861, /* GL_LUMINANCE12 */
- 867, /* GL_LUMINANCE16 */
- 876, /* GL_LUMINANCE4_ALPHA4 */
- 879, /* GL_LUMINANCE6_ALPHA2 */
- 884, /* GL_LUMINANCE8_ALPHA8 */
- 864, /* GL_LUMINANCE12_ALPHA4 */
- 862, /* GL_LUMINANCE12_ALPHA12 */
- 870, /* GL_LUMINANCE16_ALPHA16 */
- 750, /* GL_INTENSITY */
- 759, /* GL_INTENSITY4 */
- 761, /* GL_INTENSITY8 */
- 751, /* GL_INTENSITY12 */
- 753, /* GL_INTENSITY16 */
- 1619, /* GL_RGB2_EXT */
- 1625, /* GL_RGB4 */
- 1628, /* GL_RGB5 */
- 1635, /* GL_RGB8 */
- 1605, /* GL_RGB10 */
- 1609, /* GL_RGB12 */
- 1611, /* GL_RGB16 */
- 1655, /* GL_RGBA2 */
- 1662, /* GL_RGBA4 */
- 1631, /* GL_RGB5_A1 */
- 1667, /* GL_RGBA8 */
- 1606, /* GL_RGB10_A2 */
- 1645, /* GL_RGBA12 */
- 1647, /* GL_RGBA16 */
- 2096, /* GL_TEXTURE_RED_SIZE */
- 2064, /* GL_TEXTURE_GREEN_SIZE */
- 1985, /* GL_TEXTURE_BLUE_SIZE */
- 1965, /* GL_TEXTURE_ALPHA_SIZE */
- 2077, /* GL_TEXTURE_LUMINANCE_SIZE */
- 2068, /* GL_TEXTURE_INTENSITY_SIZE */
- 1596, /* GL_REPLACE_EXT */
- 1494, /* GL_PROXY_TEXTURE_1D */
- 1498, /* GL_PROXY_TEXTURE_2D */
- 2104, /* GL_TEXTURE_TOO_LARGE_EXT */
- 2090, /* GL_TEXTURE_PRIORITY */
- 2098, /* GL_TEXTURE_RESIDENT */
- 1968, /* GL_TEXTURE_BINDING_1D */
- 1971, /* GL_TEXTURE_BINDING_2D */
- 1974, /* GL_TEXTURE_BINDING_3D */
- 1302, /* GL_PACK_SKIP_IMAGES */
- 1298, /* GL_PACK_IMAGE_HEIGHT */
- 2160, /* GL_UNPACK_SKIP_IMAGES */
- 2157, /* GL_UNPACK_IMAGE_HEIGHT */
- 1963, /* GL_TEXTURE_3D */
- 1502, /* GL_PROXY_TEXTURE_3D */
- 2048, /* GL_TEXTURE_DEPTH */
- 2107, /* GL_TEXTURE_WRAP_R */
- 1014, /* GL_MAX_3D_TEXTURE_SIZE */
- 2223, /* GL_VERTEX_ARRAY */
- 1228, /* GL_NORMAL_ARRAY */
+ 879, /* GL_LUMINANCE4 */
+ 885, /* GL_LUMINANCE8 */
+ 865, /* GL_LUMINANCE12 */
+ 871, /* GL_LUMINANCE16 */
+ 880, /* GL_LUMINANCE4_ALPHA4 */
+ 883, /* GL_LUMINANCE6_ALPHA2 */
+ 888, /* GL_LUMINANCE8_ALPHA8 */
+ 868, /* GL_LUMINANCE12_ALPHA4 */
+ 866, /* GL_LUMINANCE12_ALPHA12 */
+ 874, /* GL_LUMINANCE16_ALPHA16 */
+ 753, /* GL_INTENSITY */
+ 762, /* GL_INTENSITY4 */
+ 764, /* GL_INTENSITY8 */
+ 754, /* GL_INTENSITY12 */
+ 756, /* GL_INTENSITY16 */
+ 1625, /* GL_RGB2_EXT */
+ 1631, /* GL_RGB4 */
+ 1634, /* GL_RGB5 */
+ 1641, /* GL_RGB8 */
+ 1611, /* GL_RGB10 */
+ 1615, /* GL_RGB12 */
+ 1617, /* GL_RGB16 */
+ 1661, /* GL_RGBA2 */
+ 1668, /* GL_RGBA4 */
+ 1637, /* GL_RGB5_A1 */
+ 1673, /* GL_RGBA8 */
+ 1612, /* GL_RGB10_A2 */
+ 1651, /* GL_RGBA12 */
+ 1653, /* GL_RGBA16 */
+ 2102, /* GL_TEXTURE_RED_SIZE */
+ 2070, /* GL_TEXTURE_GREEN_SIZE */
+ 1991, /* GL_TEXTURE_BLUE_SIZE */
+ 1971, /* GL_TEXTURE_ALPHA_SIZE */
+ 2083, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 2074, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1601, /* GL_REPLACE_EXT */
+ 1499, /* GL_PROXY_TEXTURE_1D */
+ 1503, /* GL_PROXY_TEXTURE_2D */
+ 2110, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 2096, /* GL_TEXTURE_PRIORITY */
+ 2104, /* GL_TEXTURE_RESIDENT */
+ 1974, /* GL_TEXTURE_BINDING_1D */
+ 1977, /* GL_TEXTURE_BINDING_2D */
+ 1980, /* GL_TEXTURE_BINDING_3D */
+ 1307, /* GL_PACK_SKIP_IMAGES */
+ 1303, /* GL_PACK_IMAGE_HEIGHT */
+ 2167, /* GL_UNPACK_SKIP_IMAGES */
+ 2164, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1969, /* GL_TEXTURE_3D */
+ 1507, /* GL_PROXY_TEXTURE_3D */
+ 2054, /* GL_TEXTURE_DEPTH */
+ 2113, /* GL_TEXTURE_WRAP_R */
+ 1018, /* GL_MAX_3D_TEXTURE_SIZE */
+ 2230, /* GL_VERTEX_ARRAY */
+ 1232, /* GL_NORMAL_ARRAY */
189, /* GL_COLOR_ARRAY */
- 735, /* GL_INDEX_ARRAY */
- 2018, /* GL_TEXTURE_COORD_ARRAY */
- 518, /* GL_EDGE_FLAG_ARRAY */
- 2229, /* GL_VERTEX_ARRAY_SIZE */
- 2231, /* GL_VERTEX_ARRAY_TYPE */
- 2230, /* GL_VERTEX_ARRAY_STRIDE */
- 1233, /* GL_NORMAL_ARRAY_TYPE */
- 1232, /* GL_NORMAL_ARRAY_STRIDE */
+ 737, /* GL_INDEX_ARRAY */
+ 2024, /* GL_TEXTURE_COORD_ARRAY */
+ 519, /* GL_EDGE_FLAG_ARRAY */
+ 2236, /* GL_VERTEX_ARRAY_SIZE */
+ 2238, /* GL_VERTEX_ARRAY_TYPE */
+ 2237, /* GL_VERTEX_ARRAY_STRIDE */
+ 1237, /* GL_NORMAL_ARRAY_TYPE */
+ 1236, /* GL_NORMAL_ARRAY_STRIDE */
193, /* GL_COLOR_ARRAY_SIZE */
195, /* GL_COLOR_ARRAY_TYPE */
194, /* GL_COLOR_ARRAY_STRIDE */
- 740, /* GL_INDEX_ARRAY_TYPE */
- 739, /* GL_INDEX_ARRAY_STRIDE */
- 2022, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 2024, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 2023, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 522, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 2228, /* GL_VERTEX_ARRAY_POINTER */
- 1231, /* GL_NORMAL_ARRAY_POINTER */
+ 742, /* GL_INDEX_ARRAY_TYPE */
+ 741, /* GL_INDEX_ARRAY_STRIDE */
+ 2028, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 2030, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 2029, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 523, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 2235, /* GL_VERTEX_ARRAY_POINTER */
+ 1235, /* GL_NORMAL_ARRAY_POINTER */
192, /* GL_COLOR_ARRAY_POINTER */
- 738, /* GL_INDEX_ARRAY_POINTER */
- 2021, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 521, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1206, /* GL_MULTISAMPLE */
- 1720, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1722, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1727, /* GL_SAMPLE_COVERAGE */
- 1724, /* GL_SAMPLE_BUFFERS */
- 1715, /* GL_SAMPLES */
- 1731, /* GL_SAMPLE_COVERAGE_VALUE */
- 1729, /* GL_SAMPLE_COVERAGE_INVERT */
+ 740, /* GL_INDEX_ARRAY_POINTER */
+ 2027, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 522, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 1210, /* GL_MULTISAMPLE */
+ 1726, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1728, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1733, /* GL_SAMPLE_COVERAGE */
+ 1730, /* GL_SAMPLE_BUFFERS */
+ 1721, /* GL_SAMPLES */
+ 1737, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1735, /* GL_SAMPLE_COVERAGE_INVERT */
237, /* GL_COLOR_MATRIX */
239, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 1026, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1413, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1409, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1404, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1400, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1411, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1407, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1402, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1398, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 2001, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1503, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 2003, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 1030, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1418, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1414, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1409, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1405, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1416, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1412, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1407, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1403, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 2007, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1508, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 2009, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
94, /* GL_BLEND_DST_RGB */
108, /* GL_BLEND_SRC_RGB */
92, /* GL_BLEND_DST_ALPHA */
106, /* GL_BLEND_SRC_ALPHA */
243, /* GL_COLOR_TABLE */
- 1423, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1406, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1489, /* GL_PROXY_COLOR_TABLE */
- 1493, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1492, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1428, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1411, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1494, /* GL_PROXY_COLOR_TABLE */
+ 1498, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1497, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
267, /* GL_COLOR_TABLE_SCALE */
247, /* GL_COLOR_TABLE_BIAS */
252, /* GL_COLOR_TABLE_FORMAT */
@@ -5276,748 +5290,754 @@ static const unsigned reduced_enums[1556] =
258, /* GL_COLOR_TABLE_INTENSITY_SIZE */
79, /* GL_BGR */
80, /* GL_BGRA */
- 1041, /* GL_MAX_ELEMENTS_VERTICES */
- 1040, /* GL_MAX_ELEMENTS_INDICES */
- 2067, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 1045, /* GL_MAX_ELEMENTS_VERTICES */
+ 1044, /* GL_MAX_ELEMENTS_INDICES */
+ 2073, /* GL_TEXTURE_INDEX_SIZE_EXT */
186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1369, /* GL_POINT_SIZE_MIN */
- 1365, /* GL_POINT_SIZE_MAX */
- 1354, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1350, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1374, /* GL_POINT_SIZE_MIN */
+ 1370, /* GL_POINT_SIZE_MAX */
+ 1359, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1355, /* GL_POINT_DISTANCE_ATTENUATION */
159, /* GL_CLAMP_TO_BORDER */
162, /* GL_CLAMP_TO_EDGE */
- 2089, /* GL_TEXTURE_MIN_LOD */
- 2087, /* GL_TEXTURE_MAX_LOD */
- 1967, /* GL_TEXTURE_BASE_LEVEL */
- 2086, /* GL_TEXTURE_MAX_LEVEL */
- 726, /* GL_IGNORE_BORDER_HP */
+ 2095, /* GL_TEXTURE_MIN_LOD */
+ 2093, /* GL_TEXTURE_MAX_LOD */
+ 1973, /* GL_TEXTURE_BASE_LEVEL */
+ 2092, /* GL_TEXTURE_MAX_LEVEL */
+ 728, /* GL_IGNORE_BORDER_HP */
321, /* GL_CONSTANT_BORDER_HP */
- 1597, /* GL_REPLICATE_BORDER_HP */
- 332, /* GL_CONVOLUTION_BORDER_COLOR */
- 1261, /* GL_OCCLUSION_TEST_HP */
- 1262, /* GL_OCCLUSION_TEST_RESULT_HP */
- 827, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1995, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1997, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1999, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 2000, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1998, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1996, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 1020, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 1021, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1433, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1435, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1432, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1434, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 2075, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 2076, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 2074, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 682, /* GL_GENERATE_MIPMAP */
- 683, /* GL_GENERATE_MIPMAP_HINT */
- 595, /* GL_FOG_OFFSET_SGIX */
- 596, /* GL_FOG_OFFSET_VALUE_SGIX */
- 2009, /* GL_TEXTURE_COMPARE_SGIX */
- 2008, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 2071, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 2063, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 415, /* GL_DEPTH_COMPONENT16 */
- 419, /* GL_DEPTH_COMPONENT24 */
- 423, /* GL_DEPTH_COMPONENT32 */
- 357, /* GL_CULL_VERTEX_EXT */
- 359, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 358, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2296, /* GL_WRAP_BORDER_SUN */
- 2002, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 820, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1765, /* GL_SINGLE_COLOR */
- 1749, /* GL_SEPARATE_SPECULAR_COLOR */
- 1760, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 607, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 608, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 619, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 610, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 606, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 605, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 609, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 620, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 637, /* GL_FRAMEBUFFER_DEFAULT */
- 664, /* GL_FRAMEBUFFER_UNDEFINED */
- 431, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 896, /* GL_MAJOR_VERSION */
- 1152, /* GL_MINOR_VERSION */
- 1242, /* GL_NUM_EXTENSIONS */
+ 1602, /* GL_REPLICATE_BORDER_HP */
+ 333, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1266, /* GL_OCCLUSION_TEST_HP */
+ 1267, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 830, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 2001, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 2003, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 2005, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 2006, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 2004, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 2002, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 1024, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 1025, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1438, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1440, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1437, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1439, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 2081, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 2082, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 2080, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 683, /* GL_GENERATE_MIPMAP */
+ 684, /* GL_GENERATE_MIPMAP_HINT */
+ 596, /* GL_FOG_OFFSET_SGIX */
+ 597, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 2015, /* GL_TEXTURE_COMPARE_SGIX */
+ 2014, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 2077, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 2069, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 416, /* GL_DEPTH_COMPONENT16 */
+ 420, /* GL_DEPTH_COMPONENT24 */
+ 424, /* GL_DEPTH_COMPONENT32 */
+ 358, /* GL_CULL_VERTEX_EXT */
+ 360, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 359, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 2303, /* GL_WRAP_BORDER_SUN */
+ 2008, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 823, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1771, /* GL_SINGLE_COLOR */
+ 1755, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1766, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 608, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 609, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 620, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 611, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 607, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 606, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 610, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 621, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 638, /* GL_FRAMEBUFFER_DEFAULT */
+ 665, /* GL_FRAMEBUFFER_UNDEFINED */
+ 432, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 900, /* GL_MAJOR_VERSION */
+ 1156, /* GL_MINOR_VERSION */
+ 1247, /* GL_NUM_EXTENSIONS */
327, /* GL_CONTEXT_FLAGS */
- 734, /* GL_INDEX */
- 409, /* GL_DEPTH_BUFFER */
- 1839, /* GL_STENCIL_BUFFER */
+ 736, /* GL_INDEX */
+ 410, /* GL_DEPTH_BUFFER */
+ 1845, /* GL_STENCIL_BUFFER */
298, /* GL_COMPRESSED_RED */
299, /* GL_COMPRESSED_RG */
- 2166, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 2211, /* GL_UNSIGNED_SHORT_5_6_5 */
- 2212, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 2208, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 2205, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 2180, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 2176, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 2084, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 2085, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 2083, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 1156, /* GL_MIRRORED_REPEAT */
- 1685, /* GL_RGB_S3TC */
- 1627, /* GL_RGB4_S3TC */
- 1681, /* GL_RGBA_S3TC */
- 1666, /* GL_RGBA4_S3TC */
- 1675, /* GL_RGBA_DXT5_S3TC */
- 1663, /* GL_RGBA4_DXT5_S3TC */
+ 860, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
+ 703, /* GL_GUILTY_CONTEXT_RESET_ARB */
+ 751, /* GL_INNOCENT_CONTEXT_RESET_ARB */
+ 2162, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
+ 1605, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
+ 1244, /* GL_NO_RESET_NOTIFICATION_ARB */
+ 2173, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 2218, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 2219, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 2215, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 2212, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 2187, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 2183, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 2090, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 2091, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 2089, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1160, /* GL_MIRRORED_REPEAT */
+ 1691, /* GL_RGB_S3TC */
+ 1633, /* GL_RGB4_S3TC */
+ 1687, /* GL_RGBA_S3TC */
+ 1672, /* GL_RGBA4_S3TC */
+ 1681, /* GL_RGBA_DXT5_S3TC */
+ 1669, /* GL_RGBA4_DXT5_S3TC */
309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
306, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1218, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1217, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 828, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 582, /* GL_FOG_COORDINATE_SOURCE */
- 574, /* GL_FOG_COORD */
- 598, /* GL_FRAGMENT_DEPTH */
- 363, /* GL_CURRENT_FOG_COORD */
- 581, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 580, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 579, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 576, /* GL_FOG_COORDINATE_ARRAY */
+ 1222, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1221, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 831, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 583, /* GL_FOG_COORDINATE_SOURCE */
+ 575, /* GL_FOG_COORD */
+ 599, /* GL_FRAGMENT_DEPTH */
+ 364, /* GL_CURRENT_FOG_COORD */
+ 582, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 581, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 580, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 577, /* GL_FOG_COORDINATE_ARRAY */
241, /* GL_COLOR_SUM */
- 384, /* GL_CURRENT_SECONDARY_COLOR */
- 1740, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1742, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1741, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1739, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1736, /* GL_SECONDARY_COLOR_ARRAY */
- 382, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 385, /* GL_CURRENT_SECONDARY_COLOR */
+ 1746, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1748, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1747, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1745, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1742, /* GL_SECONDARY_COLOR_ARRAY */
+ 383, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
29, /* GL_ALIASED_POINT_SIZE_RANGE */
28, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1893, /* GL_TEXTURE0 */
- 1895, /* GL_TEXTURE1 */
- 1917, /* GL_TEXTURE2 */
- 1939, /* GL_TEXTURE3 */
- 1945, /* GL_TEXTURE4 */
- 1947, /* GL_TEXTURE5 */
- 1949, /* GL_TEXTURE6 */
- 1951, /* GL_TEXTURE7 */
- 1953, /* GL_TEXTURE8 */
- 1955, /* GL_TEXTURE9 */
- 1896, /* GL_TEXTURE10 */
- 1898, /* GL_TEXTURE11 */
- 1900, /* GL_TEXTURE12 */
- 1902, /* GL_TEXTURE13 */
- 1904, /* GL_TEXTURE14 */
- 1906, /* GL_TEXTURE15 */
- 1908, /* GL_TEXTURE16 */
- 1910, /* GL_TEXTURE17 */
- 1912, /* GL_TEXTURE18 */
- 1914, /* GL_TEXTURE19 */
- 1918, /* GL_TEXTURE20 */
- 1920, /* GL_TEXTURE21 */
- 1922, /* GL_TEXTURE22 */
- 1924, /* GL_TEXTURE23 */
- 1926, /* GL_TEXTURE24 */
- 1928, /* GL_TEXTURE25 */
- 1930, /* GL_TEXTURE26 */
- 1932, /* GL_TEXTURE27 */
- 1934, /* GL_TEXTURE28 */
- 1936, /* GL_TEXTURE29 */
- 1940, /* GL_TEXTURE30 */
- 1942, /* GL_TEXTURE31 */
+ 1899, /* GL_TEXTURE0 */
+ 1901, /* GL_TEXTURE1 */
+ 1923, /* GL_TEXTURE2 */
+ 1945, /* GL_TEXTURE3 */
+ 1951, /* GL_TEXTURE4 */
+ 1953, /* GL_TEXTURE5 */
+ 1955, /* GL_TEXTURE6 */
+ 1957, /* GL_TEXTURE7 */
+ 1959, /* GL_TEXTURE8 */
+ 1961, /* GL_TEXTURE9 */
+ 1902, /* GL_TEXTURE10 */
+ 1904, /* GL_TEXTURE11 */
+ 1906, /* GL_TEXTURE12 */
+ 1908, /* GL_TEXTURE13 */
+ 1910, /* GL_TEXTURE14 */
+ 1912, /* GL_TEXTURE15 */
+ 1914, /* GL_TEXTURE16 */
+ 1916, /* GL_TEXTURE17 */
+ 1918, /* GL_TEXTURE18 */
+ 1920, /* GL_TEXTURE19 */
+ 1924, /* GL_TEXTURE20 */
+ 1926, /* GL_TEXTURE21 */
+ 1928, /* GL_TEXTURE22 */
+ 1930, /* GL_TEXTURE23 */
+ 1932, /* GL_TEXTURE24 */
+ 1934, /* GL_TEXTURE25 */
+ 1936, /* GL_TEXTURE26 */
+ 1938, /* GL_TEXTURE27 */
+ 1940, /* GL_TEXTURE28 */
+ 1942, /* GL_TEXTURE29 */
+ 1946, /* GL_TEXTURE30 */
+ 1948, /* GL_TEXTURE31 */
19, /* GL_ACTIVE_TEXTURE */
166, /* GL_CLIENT_ACTIVE_TEXTURE */
- 1117, /* GL_MAX_TEXTURE_UNITS */
- 2139, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 2142, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 2144, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 2136, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1875, /* GL_SUBTRACT */
- 1098, /* GL_MAX_RENDERBUFFER_SIZE */
+ 1121, /* GL_MAX_TEXTURE_UNITS */
+ 2145, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 2148, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 2150, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 2142, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1881, /* GL_SUBTRACT */
+ 1102, /* GL_MAX_RENDERBUFFER_SIZE */
290, /* GL_COMPRESSED_ALPHA */
294, /* GL_COMPRESSED_LUMINANCE */
295, /* GL_COMPRESSED_LUMINANCE_ALPHA */
292, /* GL_COMPRESSED_INTENSITY */
300, /* GL_COMPRESSED_RGB */
301, /* GL_COMPRESSED_RGBA */
- 2016, /* GL_TEXTURE_COMPRESSION_HINT */
- 2093, /* GL_TEXTURE_RECTANGLE */
- 1981, /* GL_TEXTURE_BINDING_RECTANGLE */
- 1506, /* GL_PROXY_TEXTURE_RECTANGLE */
- 1095, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
- 430, /* GL_DEPTH_STENCIL */
- 2172, /* GL_UNSIGNED_INT_24_8 */
- 1112, /* GL_MAX_TEXTURE_LOD_BIAS */
- 2082, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 1114, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 2054, /* GL_TEXTURE_FILTER_CONTROL */
- 2072, /* GL_TEXTURE_LOD_BIAS */
+ 2022, /* GL_TEXTURE_COMPRESSION_HINT */
+ 2099, /* GL_TEXTURE_RECTANGLE */
+ 1987, /* GL_TEXTURE_BINDING_RECTANGLE */
+ 1511, /* GL_PROXY_TEXTURE_RECTANGLE */
+ 1099, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ 431, /* GL_DEPTH_STENCIL */
+ 2179, /* GL_UNSIGNED_INT_24_8 */
+ 1116, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 2088, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1118, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 2060, /* GL_TEXTURE_FILTER_CONTROL */
+ 2078, /* GL_TEXTURE_LOD_BIAS */
274, /* GL_COMBINE4 */
- 1104, /* GL_MAX_SHININESS_NV */
- 1105, /* GL_MAX_SPOT_EXPONENT_NV */
- 732, /* GL_INCR_WRAP */
- 395, /* GL_DECR_WRAP */
- 1176, /* GL_MODELVIEW1_ARB */
- 1234, /* GL_NORMAL_MAP */
- 1557, /* GL_REFLECTION_MAP */
- 2026, /* GL_TEXTURE_CUBE_MAP */
- 1978, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 2038, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 2028, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 2041, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 2031, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 2044, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 2034, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1504, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 1034, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1212, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 1447, /* GL_PRIMITIVE_RESTART_NV */
- 1446, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- 590, /* GL_FOG_DISTANCE_MODE_NV */
- 537, /* GL_EYE_RADIAL_NV */
- 536, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 1108, /* GL_MAX_SHININESS_NV */
+ 1109, /* GL_MAX_SPOT_EXPONENT_NV */
+ 734, /* GL_INCR_WRAP */
+ 396, /* GL_DECR_WRAP */
+ 1180, /* GL_MODELVIEW1_ARB */
+ 1238, /* GL_NORMAL_MAP */
+ 1562, /* GL_REFLECTION_MAP */
+ 2032, /* GL_TEXTURE_CUBE_MAP */
+ 1984, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 2044, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 2034, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 2047, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 2037, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 2050, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 2040, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1509, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 1038, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1216, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 1452, /* GL_PRIMITIVE_RESTART_NV */
+ 1451, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ 591, /* GL_FOG_DISTANCE_MODE_NV */
+ 538, /* GL_EYE_RADIAL_NV */
+ 537, /* GL_EYE_PLANE_ABSOLUTE_NV */
273, /* GL_COMBINE */
280, /* GL_COMBINE_RGB */
275, /* GL_COMBINE_ALPHA */
- 1686, /* GL_RGB_SCALE */
+ 1692, /* GL_RGB_SCALE */
25, /* GL_ADD_SIGNED */
- 768, /* GL_INTERPOLATE */
+ 771, /* GL_INTERPOLATE */
316, /* GL_CONSTANT */
- 1439, /* GL_PRIMARY_COLOR */
- 1436, /* GL_PREVIOUS */
- 1780, /* GL_SOURCE0_RGB */
- 1786, /* GL_SOURCE1_RGB */
- 1792, /* GL_SOURCE2_RGB */
- 1796, /* GL_SOURCE3_RGB_NV */
- 1777, /* GL_SOURCE0_ALPHA */
- 1783, /* GL_SOURCE1_ALPHA */
- 1789, /* GL_SOURCE2_ALPHA */
- 1795, /* GL_SOURCE3_ALPHA_NV */
- 1275, /* GL_OPERAND0_RGB */
- 1281, /* GL_OPERAND1_RGB */
- 1287, /* GL_OPERAND2_RGB */
- 1291, /* GL_OPERAND3_RGB_NV */
- 1272, /* GL_OPERAND0_ALPHA */
- 1278, /* GL_OPERAND1_ALPHA */
- 1284, /* GL_OPERAND2_ALPHA */
- 1290, /* GL_OPERAND3_ALPHA_NV */
+ 1444, /* GL_PRIMARY_COLOR */
+ 1441, /* GL_PREVIOUS */
+ 1786, /* GL_SOURCE0_RGB */
+ 1792, /* GL_SOURCE1_RGB */
+ 1798, /* GL_SOURCE2_RGB */
+ 1802, /* GL_SOURCE3_RGB_NV */
+ 1783, /* GL_SOURCE0_ALPHA */
+ 1789, /* GL_SOURCE1_ALPHA */
+ 1795, /* GL_SOURCE2_ALPHA */
+ 1801, /* GL_SOURCE3_ALPHA_NV */
+ 1280, /* GL_OPERAND0_RGB */
+ 1286, /* GL_OPERAND1_RGB */
+ 1292, /* GL_OPERAND2_RGB */
+ 1296, /* GL_OPERAND3_RGB_NV */
+ 1277, /* GL_OPERAND0_ALPHA */
+ 1283, /* GL_OPERAND1_ALPHA */
+ 1289, /* GL_OPERAND2_ALPHA */
+ 1295, /* GL_OPERAND3_ALPHA_NV */
137, /* GL_BUFFER_OBJECT_APPLE */
- 2224, /* GL_VERTEX_ARRAY_BINDING */
- 2091, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 2092, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2301, /* GL_YCBCR_422_APPLE */
- 2213, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 2215, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 2103, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1866, /* GL_STORAGE_PRIVATE_APPLE */
- 1865, /* GL_STORAGE_CACHED_APPLE */
- 1867, /* GL_STORAGE_SHARED_APPLE */
- 1767, /* GL_SLICE_ACCUM_SUN */
- 1515, /* GL_QUAD_MESH_SUN */
- 2150, /* GL_TRIANGLE_MESH_SUN */
- 2266, /* GL_VERTEX_PROGRAM_ARB */
- 2277, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2251, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2259, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2261, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2263, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 386, /* GL_CURRENT_VERTEX_ATTRIB */
- 1460, /* GL_PROGRAM_LENGTH_ARB */
- 1476, /* GL_PROGRAM_STRING_ARB */
- 1199, /* GL_MODELVIEW_PROJECTION_NV */
- 725, /* GL_IDENTITY_NV */
- 800, /* GL_INVERSE_NV */
- 2141, /* GL_TRANSPOSE_NV */
- 801, /* GL_INVERSE_TRANSPOSE_NV */
- 1079, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 1078, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 960, /* GL_MATRIX0_NV */
- 972, /* GL_MATRIX1_NV */
- 984, /* GL_MATRIX2_NV */
- 988, /* GL_MATRIX3_NV */
- 990, /* GL_MATRIX4_NV */
- 992, /* GL_MATRIX5_NV */
- 994, /* GL_MATRIX6_NV */
- 996, /* GL_MATRIX7_NV */
- 369, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 366, /* GL_CURRENT_MATRIX_ARB */
- 1473, /* GL_PROGRAM_POINT_SIZE */
- 2272, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1472, /* GL_PROGRAM_PARAMETER_NV */
- 2257, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1478, /* GL_PROGRAM_TARGET_NV */
- 1475, /* GL_PROGRAM_RESIDENT_NV */
- 2113, /* GL_TRACK_MATRIX_NV */
- 2114, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2267, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1454, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 411, /* GL_DEPTH_CLAMP */
- 2232, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 2239, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 2240, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 2241, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 2242, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 2243, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 2244, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 2245, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 2246, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 2247, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 2233, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 2234, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 2235, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 2236, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 2237, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 2238, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 908, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 915, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 916, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 917, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 918, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 919, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 920, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 921, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 922, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 923, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 909, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 910, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 911, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 912, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 913, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 914, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 935, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 942, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 943, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 944, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 945, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 946, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 947, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1453, /* GL_PROGRAM_BINDING_ARB */
- 949, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 950, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 936, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 937, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 938, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 939, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 940, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 941, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 2014, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 2011, /* GL_TEXTURE_COMPRESSED */
- 1240, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 2231, /* GL_VERTEX_ARRAY_BINDING */
+ 2097, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 2098, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 2308, /* GL_YCBCR_422_APPLE */
+ 2220, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 2222, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 2109, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1872, /* GL_STORAGE_PRIVATE_APPLE */
+ 1871, /* GL_STORAGE_CACHED_APPLE */
+ 1873, /* GL_STORAGE_SHARED_APPLE */
+ 1773, /* GL_SLICE_ACCUM_SUN */
+ 1520, /* GL_QUAD_MESH_SUN */
+ 2156, /* GL_TRIANGLE_MESH_SUN */
+ 2273, /* GL_VERTEX_PROGRAM_ARB */
+ 2284, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2258, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2266, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2268, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2270, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 387, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1465, /* GL_PROGRAM_LENGTH_ARB */
+ 1481, /* GL_PROGRAM_STRING_ARB */
+ 1203, /* GL_MODELVIEW_PROJECTION_NV */
+ 727, /* GL_IDENTITY_NV */
+ 803, /* GL_INVERSE_NV */
+ 2147, /* GL_TRANSPOSE_NV */
+ 804, /* GL_INVERSE_TRANSPOSE_NV */
+ 1083, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 1082, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 964, /* GL_MATRIX0_NV */
+ 976, /* GL_MATRIX1_NV */
+ 988, /* GL_MATRIX2_NV */
+ 992, /* GL_MATRIX3_NV */
+ 994, /* GL_MATRIX4_NV */
+ 996, /* GL_MATRIX5_NV */
+ 998, /* GL_MATRIX6_NV */
+ 1000, /* GL_MATRIX7_NV */
+ 370, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 367, /* GL_CURRENT_MATRIX_ARB */
+ 1478, /* GL_PROGRAM_POINT_SIZE */
+ 2279, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1477, /* GL_PROGRAM_PARAMETER_NV */
+ 2264, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1483, /* GL_PROGRAM_TARGET_NV */
+ 1480, /* GL_PROGRAM_RESIDENT_NV */
+ 2119, /* GL_TRACK_MATRIX_NV */
+ 2120, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 2274, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1459, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 412, /* GL_DEPTH_CLAMP */
+ 2239, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 2246, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 2247, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 2248, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 2249, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 2250, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 2251, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 2252, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 2253, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 2254, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 2240, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 2241, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 2242, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 2243, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 2244, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 2245, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 912, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 919, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 920, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 921, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 922, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 923, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 924, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 925, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 926, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 927, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 913, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 914, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 915, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 916, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 917, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 918, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 939, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 946, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 947, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 948, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 949, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 950, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 951, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1458, /* GL_PROGRAM_BINDING_ARB */
+ 953, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 954, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 940, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 941, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 942, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 943, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 944, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 945, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 2020, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 2017, /* GL_TEXTURE_COMPRESSED */
+ 1245, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
314, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 1139, /* GL_MAX_VERTEX_UNITS_ARB */
+ 1143, /* GL_MAX_VERTEX_UNITS_ARB */
23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2295, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2265, /* GL_VERTEX_BLEND_ARB */
- 388, /* GL_CURRENT_WEIGHT_ARB */
- 2293, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2291, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2289, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2287, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2282, /* GL_WEIGHT_ARRAY_ARB */
- 445, /* GL_DOT3_RGB */
- 446, /* GL_DOT3_RGBA */
+ 2302, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2272, /* GL_VERTEX_BLEND_ARB */
+ 389, /* GL_CURRENT_WEIGHT_ARB */
+ 2300, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2298, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2296, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2294, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2289, /* GL_WEIGHT_ARRAY_ARB */
+ 446, /* GL_DOT3_RGB */
+ 447, /* GL_DOT3_RGBA */
308, /* GL_COMPRESSED_RGB_FXT1_3DFX */
303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1207, /* GL_MULTISAMPLE_3DFX */
- 1725, /* GL_SAMPLE_BUFFERS_3DFX */
- 1716, /* GL_SAMPLES_3DFX */
- 1187, /* GL_MODELVIEW2_ARB */
- 1190, /* GL_MODELVIEW3_ARB */
- 1191, /* GL_MODELVIEW4_ARB */
- 1192, /* GL_MODELVIEW5_ARB */
- 1193, /* GL_MODELVIEW6_ARB */
- 1194, /* GL_MODELVIEW7_ARB */
- 1195, /* GL_MODELVIEW8_ARB */
- 1196, /* GL_MODELVIEW9_ARB */
- 1166, /* GL_MODELVIEW10_ARB */
- 1167, /* GL_MODELVIEW11_ARB */
- 1168, /* GL_MODELVIEW12_ARB */
- 1169, /* GL_MODELVIEW13_ARB */
- 1170, /* GL_MODELVIEW14_ARB */
- 1171, /* GL_MODELVIEW15_ARB */
- 1172, /* GL_MODELVIEW16_ARB */
- 1173, /* GL_MODELVIEW17_ARB */
- 1174, /* GL_MODELVIEW18_ARB */
- 1175, /* GL_MODELVIEW19_ARB */
- 1177, /* GL_MODELVIEW20_ARB */
- 1178, /* GL_MODELVIEW21_ARB */
- 1179, /* GL_MODELVIEW22_ARB */
- 1180, /* GL_MODELVIEW23_ARB */
- 1181, /* GL_MODELVIEW24_ARB */
- 1182, /* GL_MODELVIEW25_ARB */
- 1183, /* GL_MODELVIEW26_ARB */
- 1184, /* GL_MODELVIEW27_ARB */
- 1185, /* GL_MODELVIEW28_ARB */
- 1186, /* GL_MODELVIEW29_ARB */
- 1188, /* GL_MODELVIEW30_ARB */
- 1189, /* GL_MODELVIEW31_ARB */
- 450, /* GL_DOT3_RGB_EXT */
- 448, /* GL_DOT3_RGBA_EXT */
- 1160, /* GL_MIRROR_CLAMP_EXT */
- 1163, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1202, /* GL_MODULATE_ADD_ATI */
- 1203, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1204, /* GL_MODULATE_SUBTRACT_ATI */
- 2302, /* GL_YCBCR_MESA */
- 1299, /* GL_PACK_INVERT_MESA */
- 391, /* GL_DEBUG_OBJECT_MESA */
- 392, /* GL_DEBUG_PRINT_MESA */
- 390, /* GL_DEBUG_ASSERT_MESA */
+ 1211, /* GL_MULTISAMPLE_3DFX */
+ 1731, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1722, /* GL_SAMPLES_3DFX */
+ 1191, /* GL_MODELVIEW2_ARB */
+ 1194, /* GL_MODELVIEW3_ARB */
+ 1195, /* GL_MODELVIEW4_ARB */
+ 1196, /* GL_MODELVIEW5_ARB */
+ 1197, /* GL_MODELVIEW6_ARB */
+ 1198, /* GL_MODELVIEW7_ARB */
+ 1199, /* GL_MODELVIEW8_ARB */
+ 1200, /* GL_MODELVIEW9_ARB */
+ 1170, /* GL_MODELVIEW10_ARB */
+ 1171, /* GL_MODELVIEW11_ARB */
+ 1172, /* GL_MODELVIEW12_ARB */
+ 1173, /* GL_MODELVIEW13_ARB */
+ 1174, /* GL_MODELVIEW14_ARB */
+ 1175, /* GL_MODELVIEW15_ARB */
+ 1176, /* GL_MODELVIEW16_ARB */
+ 1177, /* GL_MODELVIEW17_ARB */
+ 1178, /* GL_MODELVIEW18_ARB */
+ 1179, /* GL_MODELVIEW19_ARB */
+ 1181, /* GL_MODELVIEW20_ARB */
+ 1182, /* GL_MODELVIEW21_ARB */
+ 1183, /* GL_MODELVIEW22_ARB */
+ 1184, /* GL_MODELVIEW23_ARB */
+ 1185, /* GL_MODELVIEW24_ARB */
+ 1186, /* GL_MODELVIEW25_ARB */
+ 1187, /* GL_MODELVIEW26_ARB */
+ 1188, /* GL_MODELVIEW27_ARB */
+ 1189, /* GL_MODELVIEW28_ARB */
+ 1190, /* GL_MODELVIEW29_ARB */
+ 1192, /* GL_MODELVIEW30_ARB */
+ 1193, /* GL_MODELVIEW31_ARB */
+ 451, /* GL_DOT3_RGB_EXT */
+ 449, /* GL_DOT3_RGBA_EXT */
+ 1164, /* GL_MIRROR_CLAMP_EXT */
+ 1167, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1206, /* GL_MODULATE_ADD_ATI */
+ 1207, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1208, /* GL_MODULATE_SUBTRACT_ATI */
+ 2309, /* GL_YCBCR_MESA */
+ 1304, /* GL_PACK_INVERT_MESA */
+ 392, /* GL_DEBUG_OBJECT_MESA */
+ 393, /* GL_DEBUG_PRINT_MESA */
+ 391, /* GL_DEBUG_ASSERT_MESA */
139, /* GL_BUFFER_SIZE */
141, /* GL_BUFFER_USAGE */
145, /* GL_BUMP_ROT_MATRIX_ATI */
146, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
144, /* GL_BUMP_NUM_TEX_UNITS_ATI */
148, /* GL_BUMP_TEX_UNITS_ATI */
- 510, /* GL_DUDV_ATI */
- 509, /* GL_DU8DV8_ATI */
+ 511, /* GL_DUDV_ATI */
+ 510, /* GL_DU8DV8_ATI */
143, /* GL_BUMP_ENVMAP_ATI */
147, /* GL_BUMP_TARGET_ATI */
- 1243, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- 1451, /* GL_PROGRAM_BINARY_FORMATS_OES */
- 1829, /* GL_STENCIL_BACK_FUNC */
- 1827, /* GL_STENCIL_BACK_FAIL */
- 1831, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1833, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 599, /* GL_FRAGMENT_PROGRAM_ARB */
- 1449, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1481, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1480, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1463, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1469, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1468, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1068, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1093, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1092, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1081, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1087, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1086, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1657, /* GL_RGBA32F */
- 1620, /* GL_RGB32F */
- 1648, /* GL_RGBA16F */
- 1612, /* GL_RGB16F */
- 1676, /* GL_RGBA_FLOAT_MODE_ARB */
- 1037, /* GL_MAX_DRAW_BUFFERS */
- 454, /* GL_DRAW_BUFFER0 */
- 457, /* GL_DRAW_BUFFER1 */
- 478, /* GL_DRAW_BUFFER2 */
- 481, /* GL_DRAW_BUFFER3 */
- 484, /* GL_DRAW_BUFFER4 */
- 487, /* GL_DRAW_BUFFER5 */
- 490, /* GL_DRAW_BUFFER6 */
- 493, /* GL_DRAW_BUFFER7 */
- 496, /* GL_DRAW_BUFFER8 */
- 499, /* GL_DRAW_BUFFER9 */
- 458, /* GL_DRAW_BUFFER10 */
- 461, /* GL_DRAW_BUFFER11 */
- 464, /* GL_DRAW_BUFFER12 */
- 467, /* GL_DRAW_BUFFER13 */
- 470, /* GL_DRAW_BUFFER14 */
- 473, /* GL_DRAW_BUFFER15 */
+ 1248, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ 1456, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ 1835, /* GL_STENCIL_BACK_FUNC */
+ 1833, /* GL_STENCIL_BACK_FAIL */
+ 1837, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1839, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 600, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1454, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1486, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1485, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1468, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1474, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1473, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1072, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1097, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1096, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1085, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1091, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1090, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1663, /* GL_RGBA32F */
+ 1626, /* GL_RGB32F */
+ 1654, /* GL_RGBA16F */
+ 1618, /* GL_RGB16F */
+ 1682, /* GL_RGBA_FLOAT_MODE_ARB */
+ 1041, /* GL_MAX_DRAW_BUFFERS */
+ 455, /* GL_DRAW_BUFFER0 */
+ 458, /* GL_DRAW_BUFFER1 */
+ 479, /* GL_DRAW_BUFFER2 */
+ 482, /* GL_DRAW_BUFFER3 */
+ 485, /* GL_DRAW_BUFFER4 */
+ 488, /* GL_DRAW_BUFFER5 */
+ 491, /* GL_DRAW_BUFFER6 */
+ 494, /* GL_DRAW_BUFFER7 */
+ 497, /* GL_DRAW_BUFFER8 */
+ 500, /* GL_DRAW_BUFFER9 */
+ 459, /* GL_DRAW_BUFFER10 */
+ 462, /* GL_DRAW_BUFFER11 */
+ 465, /* GL_DRAW_BUFFER12 */
+ 468, /* GL_DRAW_BUFFER13 */
+ 471, /* GL_DRAW_BUFFER14 */
+ 474, /* GL_DRAW_BUFFER15 */
97, /* GL_BLEND_EQUATION_ALPHA */
- 1011, /* GL_MATRIX_PALETTE_ARB */
- 1061, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 1064, /* GL_MAX_PALETTE_MATRICES_ARB */
- 372, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 999, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 367, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 1004, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 1008, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 1006, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 1002, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 2049, /* GL_TEXTURE_DEPTH_SIZE */
- 438, /* GL_DEPTH_TEXTURE_MODE */
- 2006, /* GL_TEXTURE_COMPARE_MODE */
- 2004, /* GL_TEXTURE_COMPARE_FUNC */
+ 1015, /* GL_MATRIX_PALETTE_ARB */
+ 1065, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 1068, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 373, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 1003, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 368, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 1008, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 1012, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 1010, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 1006, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 2055, /* GL_TEXTURE_DEPTH_SIZE */
+ 439, /* GL_DEPTH_TEXTURE_MODE */
+ 2012, /* GL_TEXTURE_COMPARE_MODE */
+ 2010, /* GL_TEXTURE_COMPARE_FUNC */
284, /* GL_COMPARE_REF_TO_TEXTURE */
- 1376, /* GL_POINT_SPRITE */
- 346, /* GL_COORD_REPLACE */
- 1381, /* GL_POINT_SPRITE_R_MODE_NV */
- 1521, /* GL_QUERY_COUNTER_BITS */
- 375, /* GL_CURRENT_QUERY */
- 1525, /* GL_QUERY_RESULT */
- 1527, /* GL_QUERY_RESULT_AVAILABLE */
- 1131, /* GL_MAX_VERTEX_ATTRIBS */
- 2255, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 436, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 435, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 1108, /* GL_MAX_TEXTURE_COORDS */
- 1110, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1456, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1458, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1457, /* GL_PROGRAM_FORMAT_ARB */
- 2105, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 408, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 407, /* GL_DEPTH_BOUNDS_EXT */
+ 1381, /* GL_POINT_SPRITE */
+ 347, /* GL_COORD_REPLACE */
+ 1386, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1526, /* GL_QUERY_COUNTER_BITS */
+ 376, /* GL_CURRENT_QUERY */
+ 1530, /* GL_QUERY_RESULT */
+ 1532, /* GL_QUERY_RESULT_AVAILABLE */
+ 1135, /* GL_MAX_VERTEX_ATTRIBS */
+ 2262, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 437, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 436, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 1112, /* GL_MAX_TEXTURE_COORDS */
+ 1114, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1461, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1463, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1462, /* GL_PROGRAM_FORMAT_ARB */
+ 2111, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 409, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 408, /* GL_DEPTH_BOUNDS_EXT */
61, /* GL_ARRAY_BUFFER */
- 523, /* GL_ELEMENT_ARRAY_BUFFER */
+ 524, /* GL_ELEMENT_ARRAY_BUFFER */
62, /* GL_ARRAY_BUFFER_BINDING */
- 524, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 2226, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1229, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 525, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 2233, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1233, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
190, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 736, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 2019, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 519, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1737, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 577, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2283, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 2248, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1459, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 1074, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1465, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1083, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1479, /* GL_PROGRAM_TEMPORARIES_ARB */
- 1089, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1467, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1085, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1471, /* GL_PROGRAM_PARAMETERS_ARB */
- 1088, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1466, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1084, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1450, /* GL_PROGRAM_ATTRIBS_ARB */
- 1069, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1464, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1082, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1448, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1067, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1462, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1080, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1075, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 1071, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1482, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 2138, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1544, /* GL_READ_ONLY */
- 2297, /* GL_WRITE_ONLY */
- 1546, /* GL_READ_WRITE */
+ 738, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 2025, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 520, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1743, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 578, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 2290, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2255, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1464, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 1078, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1470, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1087, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1484, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1093, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1472, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1089, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1476, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1092, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1471, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1088, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1455, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1073, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1469, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1086, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1453, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1071, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1467, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1084, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1079, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 1075, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1487, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 2144, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1549, /* GL_READ_ONLY */
+ 2304, /* GL_WRITE_ONLY */
+ 1551, /* GL_READ_WRITE */
124, /* GL_BUFFER_ACCESS */
129, /* GL_BUFFER_MAPPED */
134, /* GL_BUFFER_MAP_POINTER */
- 2112, /* GL_TIME_ELAPSED_EXT */
- 959, /* GL_MATRIX0_ARB */
- 971, /* GL_MATRIX1_ARB */
- 983, /* GL_MATRIX2_ARB */
- 987, /* GL_MATRIX3_ARB */
- 989, /* GL_MATRIX4_ARB */
- 991, /* GL_MATRIX5_ARB */
- 993, /* GL_MATRIX6_ARB */
- 995, /* GL_MATRIX7_ARB */
- 997, /* GL_MATRIX8_ARB */
- 998, /* GL_MATRIX9_ARB */
- 961, /* GL_MATRIX10_ARB */
- 962, /* GL_MATRIX11_ARB */
- 963, /* GL_MATRIX12_ARB */
- 964, /* GL_MATRIX13_ARB */
- 965, /* GL_MATRIX14_ARB */
- 966, /* GL_MATRIX15_ARB */
- 967, /* GL_MATRIX16_ARB */
- 968, /* GL_MATRIX17_ARB */
- 969, /* GL_MATRIX18_ARB */
- 970, /* GL_MATRIX19_ARB */
- 973, /* GL_MATRIX20_ARB */
- 974, /* GL_MATRIX21_ARB */
- 975, /* GL_MATRIX22_ARB */
- 976, /* GL_MATRIX23_ARB */
- 977, /* GL_MATRIX24_ARB */
- 978, /* GL_MATRIX25_ARB */
- 979, /* GL_MATRIX26_ARB */
- 980, /* GL_MATRIX27_ARB */
- 981, /* GL_MATRIX28_ARB */
- 982, /* GL_MATRIX29_ARB */
- 985, /* GL_MATRIX30_ARB */
- 986, /* GL_MATRIX31_ARB */
- 1870, /* GL_STREAM_DRAW */
- 1872, /* GL_STREAM_READ */
- 1868, /* GL_STREAM_COPY */
- 1819, /* GL_STATIC_DRAW */
- 1821, /* GL_STATIC_READ */
- 1817, /* GL_STATIC_COPY */
- 513, /* GL_DYNAMIC_DRAW */
- 515, /* GL_DYNAMIC_READ */
- 511, /* GL_DYNAMIC_COPY */
- 1339, /* GL_PIXEL_PACK_BUFFER */
- 1343, /* GL_PIXEL_UNPACK_BUFFER */
- 1340, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1344, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 399, /* GL_DEPTH24_STENCIL8 */
- 2101, /* GL_TEXTURE_STENCIL_SIZE */
- 2047, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 1070, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 1073, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 1077, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 1076, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 2253, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- 2250, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- 1016, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
- 1154, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
- 1090, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- 1861, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 2118, /* GL_TIME_ELAPSED_EXT */
+ 963, /* GL_MATRIX0_ARB */
+ 975, /* GL_MATRIX1_ARB */
+ 987, /* GL_MATRIX2_ARB */
+ 991, /* GL_MATRIX3_ARB */
+ 993, /* GL_MATRIX4_ARB */
+ 995, /* GL_MATRIX5_ARB */
+ 997, /* GL_MATRIX6_ARB */
+ 999, /* GL_MATRIX7_ARB */
+ 1001, /* GL_MATRIX8_ARB */
+ 1002, /* GL_MATRIX9_ARB */
+ 965, /* GL_MATRIX10_ARB */
+ 966, /* GL_MATRIX11_ARB */
+ 967, /* GL_MATRIX12_ARB */
+ 968, /* GL_MATRIX13_ARB */
+ 969, /* GL_MATRIX14_ARB */
+ 970, /* GL_MATRIX15_ARB */
+ 971, /* GL_MATRIX16_ARB */
+ 972, /* GL_MATRIX17_ARB */
+ 973, /* GL_MATRIX18_ARB */
+ 974, /* GL_MATRIX19_ARB */
+ 977, /* GL_MATRIX20_ARB */
+ 978, /* GL_MATRIX21_ARB */
+ 979, /* GL_MATRIX22_ARB */
+ 980, /* GL_MATRIX23_ARB */
+ 981, /* GL_MATRIX24_ARB */
+ 982, /* GL_MATRIX25_ARB */
+ 983, /* GL_MATRIX26_ARB */
+ 984, /* GL_MATRIX27_ARB */
+ 985, /* GL_MATRIX28_ARB */
+ 986, /* GL_MATRIX29_ARB */
+ 989, /* GL_MATRIX30_ARB */
+ 990, /* GL_MATRIX31_ARB */
+ 1876, /* GL_STREAM_DRAW */
+ 1878, /* GL_STREAM_READ */
+ 1874, /* GL_STREAM_COPY */
+ 1825, /* GL_STATIC_DRAW */
+ 1827, /* GL_STATIC_READ */
+ 1823, /* GL_STATIC_COPY */
+ 514, /* GL_DYNAMIC_DRAW */
+ 516, /* GL_DYNAMIC_READ */
+ 512, /* GL_DYNAMIC_COPY */
+ 1344, /* GL_PIXEL_PACK_BUFFER */
+ 1348, /* GL_PIXEL_UNPACK_BUFFER */
+ 1345, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1349, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 400, /* GL_DEPTH24_STENCIL8 */
+ 2107, /* GL_TEXTURE_STENCIL_SIZE */
+ 2053, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1074, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 1077, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 1081, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 1080, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 2260, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 2257, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ 1020, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ 1158, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ 1094, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ 1867, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
18, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 1161, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1718, /* GL_SAMPLES_PASSED */
- 692, /* GL_GEOMETRY_VERTICES_OUT */
- 686, /* GL_GEOMETRY_INPUT_TYPE */
- 688, /* GL_GEOMETRY_OUTPUT_TYPE */
- 1709, /* GL_SAMPLER_BINDING */
+ 1165, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1724, /* GL_SAMPLES_PASSED */
+ 693, /* GL_GEOMETRY_VERTICES_OUT */
+ 687, /* GL_GEOMETRY_INPUT_TYPE */
+ 689, /* GL_GEOMETRY_OUTPUT_TYPE */
+ 1715, /* GL_SAMPLER_BINDING */
164, /* GL_CLAMP_VERTEX_COLOR_ARB */
156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */
157, /* GL_CLAMP_READ_COLOR */
- 549, /* GL_FIXED_ONLY */
- 1363, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- 1362, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- 1361, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- 1198, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1485, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- 2081, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 550, /* GL_FIXED_ONLY */
+ 1368, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ 1367, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ 1366, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ 1202, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1490, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 2087, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1561, /* GL_RELEASED_APPLE */
- 2280, /* GL_VOLATILE_APPLE */
- 1600, /* GL_RETAINED_APPLE */
- 2155, /* GL_UNDEFINED_APPLE */
- 1509, /* GL_PURGEABLE_APPLE */
- 600, /* GL_FRAGMENT_SHADER */
- 2275, /* GL_VERTEX_SHADER */
- 1470, /* GL_PROGRAM_OBJECT_ARB */
- 1754, /* GL_SHADER_OBJECT_ARB */
- 1045, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 1136, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 1127, /* GL_MAX_VARYING_COMPONENTS */
- 1134, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 1028, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1259, /* GL_OBJECT_TYPE_ARB */
- 1756, /* GL_SHADER_TYPE */
- 565, /* GL_FLOAT_VEC2 */
- 567, /* GL_FLOAT_VEC3 */
- 569, /* GL_FLOAT_VEC4 */
- 788, /* GL_INT_VEC2 */
- 790, /* GL_INT_VEC3 */
- 792, /* GL_INT_VEC4 */
+ 1566, /* GL_RELEASED_APPLE */
+ 2287, /* GL_VOLATILE_APPLE */
+ 1606, /* GL_RETAINED_APPLE */
+ 2161, /* GL_UNDEFINED_APPLE */
+ 1514, /* GL_PURGEABLE_APPLE */
+ 601, /* GL_FRAGMENT_SHADER */
+ 2282, /* GL_VERTEX_SHADER */
+ 1475, /* GL_PROGRAM_OBJECT_ARB */
+ 1760, /* GL_SHADER_OBJECT_ARB */
+ 1049, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 1140, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 1131, /* GL_MAX_VARYING_COMPONENTS */
+ 1138, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 1032, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1264, /* GL_OBJECT_TYPE_ARB */
+ 1762, /* GL_SHADER_TYPE */
+ 566, /* GL_FLOAT_VEC2 */
+ 568, /* GL_FLOAT_VEC3 */
+ 570, /* GL_FLOAT_VEC4 */
+ 791, /* GL_INT_VEC2 */
+ 793, /* GL_INT_VEC3 */
+ 795, /* GL_INT_VEC4 */
116, /* GL_BOOL */
118, /* GL_BOOL_VEC2 */
120, /* GL_BOOL_VEC3 */
122, /* GL_BOOL_VEC4 */
- 553, /* GL_FLOAT_MAT2 */
- 557, /* GL_FLOAT_MAT3 */
- 561, /* GL_FLOAT_MAT4 */
- 1693, /* GL_SAMPLER_1D */
- 1699, /* GL_SAMPLER_2D */
- 1707, /* GL_SAMPLER_3D */
- 1712, /* GL_SAMPLER_CUBE */
- 1698, /* GL_SAMPLER_1D_SHADOW */
- 1706, /* GL_SAMPLER_2D_SHADOW */
- 1704, /* GL_SAMPLER_2D_RECT */
- 1705, /* GL_SAMPLER_2D_RECT_SHADOW */
- 555, /* GL_FLOAT_MAT2x3 */
- 556, /* GL_FLOAT_MAT2x4 */
- 559, /* GL_FLOAT_MAT3x2 */
- 560, /* GL_FLOAT_MAT3x4 */
- 563, /* GL_FLOAT_MAT4x2 */
- 564, /* GL_FLOAT_MAT4x3 */
- 397, /* GL_DELETE_STATUS */
+ 554, /* GL_FLOAT_MAT2 */
+ 558, /* GL_FLOAT_MAT3 */
+ 562, /* GL_FLOAT_MAT4 */
+ 1699, /* GL_SAMPLER_1D */
+ 1705, /* GL_SAMPLER_2D */
+ 1713, /* GL_SAMPLER_3D */
+ 1718, /* GL_SAMPLER_CUBE */
+ 1704, /* GL_SAMPLER_1D_SHADOW */
+ 1712, /* GL_SAMPLER_2D_SHADOW */
+ 1710, /* GL_SAMPLER_2D_RECT */
+ 1711, /* GL_SAMPLER_2D_RECT_SHADOW */
+ 556, /* GL_FLOAT_MAT2x3 */
+ 557, /* GL_FLOAT_MAT2x4 */
+ 560, /* GL_FLOAT_MAT3x2 */
+ 561, /* GL_FLOAT_MAT3x4 */
+ 564, /* GL_FLOAT_MAT4x2 */
+ 565, /* GL_FLOAT_MAT4x3 */
+ 398, /* GL_DELETE_STATUS */
289, /* GL_COMPILE_STATUS */
- 849, /* GL_LINK_STATUS */
- 2220, /* GL_VALIDATE_STATUS */
- 748, /* GL_INFO_LOG_LENGTH */
+ 852, /* GL_LINK_STATUS */
+ 2227, /* GL_VALIDATE_STATUS */
+ 750, /* GL_INFO_LOG_LENGTH */
64, /* GL_ATTACHED_SHADERS */
21, /* GL_ACTIVE_UNIFORMS */
22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1755, /* GL_SHADER_SOURCE_LENGTH */
+ 1761, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 602, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1758, /* GL_SHADING_LANGUAGE_VERSION */
- 374, /* GL_CURRENT_PROGRAM */
- 1308, /* GL_PALETTE4_RGB8_OES */
- 1310, /* GL_PALETTE4_RGBA8_OES */
- 1306, /* GL_PALETTE4_R5_G6_B5_OES */
- 1309, /* GL_PALETTE4_RGBA4_OES */
- 1307, /* GL_PALETTE4_RGB5_A1_OES */
- 1313, /* GL_PALETTE8_RGB8_OES */
- 1315, /* GL_PALETTE8_RGBA8_OES */
- 1311, /* GL_PALETTE8_R5_G6_B5_OES */
- 1314, /* GL_PALETTE8_RGBA4_OES */
- 1312, /* GL_PALETTE8_RGB5_A1_OES */
- 729, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- 727, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- 1360, /* GL_POINT_SIZE_ARRAY_OES */
- 2025, /* GL_TEXTURE_CROP_RECT_OES */
- 1000, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- 1359, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- 2203, /* GL_UNSIGNED_NORMALIZED */
- 1958, /* GL_TEXTURE_1D_ARRAY */
- 1495, /* GL_PROXY_TEXTURE_1D_ARRAY */
- 1961, /* GL_TEXTURE_2D_ARRAY */
- 1499, /* GL_PROXY_TEXTURE_2D_ARRAY */
- 1969, /* GL_TEXTURE_BINDING_1D_ARRAY */
- 1972, /* GL_TEXTURE_BINDING_2D_ARRAY */
- 1052, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- 1989, /* GL_TEXTURE_BUFFER */
- 1106, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- 1976, /* GL_TEXTURE_BINDING_BUFFER */
- 1991, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- 1993, /* GL_TEXTURE_BUFFER_FORMAT */
- 1532, /* GL_R11F_G11F_B10F */
- 2169, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- 1643, /* GL_RGB9_E5 */
- 2178, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- 2099, /* GL_TEXTURE_SHARED_SIZE */
- 1811, /* GL_SRGB */
- 1812, /* GL_SRGB8 */
- 1814, /* GL_SRGB_ALPHA */
- 1813, /* GL_SRGB8_ALPHA8 */
- 1771, /* GL_SLUMINANCE_ALPHA */
- 1770, /* GL_SLUMINANCE8_ALPHA8 */
- 1768, /* GL_SLUMINANCE */
- 1769, /* GL_SLUMINANCE8 */
+ 603, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1764, /* GL_SHADING_LANGUAGE_VERSION */
+ 375, /* GL_CURRENT_PROGRAM */
+ 1313, /* GL_PALETTE4_RGB8_OES */
+ 1315, /* GL_PALETTE4_RGBA8_OES */
+ 1311, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1314, /* GL_PALETTE4_RGBA4_OES */
+ 1312, /* GL_PALETTE4_RGB5_A1_OES */
+ 1318, /* GL_PALETTE8_RGB8_OES */
+ 1320, /* GL_PALETTE8_RGBA8_OES */
+ 1316, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1319, /* GL_PALETTE8_RGBA4_OES */
+ 1317, /* GL_PALETTE8_RGB5_A1_OES */
+ 731, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ 729, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ 1365, /* GL_POINT_SIZE_ARRAY_OES */
+ 2031, /* GL_TEXTURE_CROP_RECT_OES */
+ 1004, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ 1364, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ 2210, /* GL_UNSIGNED_NORMALIZED */
+ 1964, /* GL_TEXTURE_1D_ARRAY */
+ 1500, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ 1967, /* GL_TEXTURE_2D_ARRAY */
+ 1504, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ 1975, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ 1978, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ 1056, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ 1995, /* GL_TEXTURE_BUFFER */
+ 1110, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ 1982, /* GL_TEXTURE_BINDING_BUFFER */
+ 1997, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ 1999, /* GL_TEXTURE_BUFFER_FORMAT */
+ 1537, /* GL_R11F_G11F_B10F */
+ 2176, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ 1649, /* GL_RGB9_E5 */
+ 2185, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ 2105, /* GL_TEXTURE_SHARED_SIZE */
+ 1817, /* GL_SRGB */
+ 1818, /* GL_SRGB8 */
+ 1820, /* GL_SRGB_ALPHA */
+ 1819, /* GL_SRGB8_ALPHA8 */
+ 1777, /* GL_SLUMINANCE_ALPHA */
+ 1776, /* GL_SLUMINANCE8_ALPHA8 */
+ 1774, /* GL_SLUMINANCE */
+ 1775, /* GL_SLUMINANCE8 */
312, /* GL_COMPRESSED_SRGB */
313, /* GL_COMPRESSED_SRGB_ALPHA */
310, /* GL_COMPRESSED_SLUMINANCE */
311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 2134, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- 2123, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- 1125, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- 2132, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- 2128, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- 2126, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- 1442, /* GL_PRIMITIVES_GENERATED */
- 2130, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- 1536, /* GL_RASTERIZER_DISCARD */
- 1121, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
- 1123, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
- 766, /* GL_INTERLEAVED_ATTRIBS */
- 1747, /* GL_SEPARATE_ATTRIBS */
- 2118, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- 2120, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- 1378, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 857, /* GL_LOWER_LEFT */
- 2217, /* GL_UPPER_LEFT */
- 1835, /* GL_STENCIL_BACK_REF */
- 1836, /* GL_STENCIL_BACK_VALUE_MASK */
- 1837, /* GL_STENCIL_BACK_WRITEMASK */
- 503, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1566, /* GL_RENDERBUFFER_BINDING */
- 1540, /* GL_READ_FRAMEBUFFER */
- 502, /* GL_DRAW_FRAMEBUFFER */
- 1541, /* GL_READ_FRAMEBUFFER_BINDING */
- 1585, /* GL_RENDERBUFFER_SAMPLES */
- 616, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 613, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 628, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 623, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 626, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 634, /* GL_FRAMEBUFFER_COMPLETE */
- 639, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 654, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 648, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 643, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 649, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 645, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- 659, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- 665, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 663, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 1024, /* GL_MAX_COLOR_ATTACHMENTS */
+ 2140, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ 2129, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ 1129, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ 2138, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ 2134, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ 2132, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ 1447, /* GL_PRIMITIVES_GENERATED */
+ 2136, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ 1541, /* GL_RASTERIZER_DISCARD */
+ 1125, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ 1127, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ 769, /* GL_INTERLEAVED_ATTRIBS */
+ 1753, /* GL_SEPARATE_ATTRIBS */
+ 2124, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ 2126, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ 1383, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 861, /* GL_LOWER_LEFT */
+ 2224, /* GL_UPPER_LEFT */
+ 1841, /* GL_STENCIL_BACK_REF */
+ 1842, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1843, /* GL_STENCIL_BACK_WRITEMASK */
+ 504, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ 1571, /* GL_RENDERBUFFER_BINDING */
+ 1545, /* GL_READ_FRAMEBUFFER */
+ 503, /* GL_DRAW_FRAMEBUFFER */
+ 1546, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1590, /* GL_RENDERBUFFER_SAMPLES */
+ 617, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 614, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 629, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 624, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 627, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 635, /* GL_FRAMEBUFFER_COMPLETE */
+ 640, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 655, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 649, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 644, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 650, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 646, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ 660, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ 666, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 664, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 1028, /* GL_MAX_COLOR_ATTACHMENTS */
196, /* GL_COLOR_ATTACHMENT0 */
199, /* GL_COLOR_ATTACHMENT1 */
213, /* GL_COLOR_ATTACHMENT2 */
@@ -6034,184 +6054,184 @@ static const unsigned reduced_enums[1556] =
206, /* GL_COLOR_ATTACHMENT13 */
208, /* GL_COLOR_ATTACHMENT14 */
210, /* GL_COLOR_ATTACHMENT15 */
- 402, /* GL_DEPTH_ATTACHMENT */
- 1824, /* GL_STENCIL_ATTACHMENT */
- 604, /* GL_FRAMEBUFFER */
- 1563, /* GL_RENDERBUFFER */
- 1589, /* GL_RENDERBUFFER_WIDTH */
- 1576, /* GL_RENDERBUFFER_HEIGHT */
- 1579, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1856, /* GL_STENCIL_INDEX_EXT */
- 1845, /* GL_STENCIL_INDEX1 */
- 1850, /* GL_STENCIL_INDEX4 */
- 1853, /* GL_STENCIL_INDEX8 */
- 1846, /* GL_STENCIL_INDEX16 */
- 1583, /* GL_RENDERBUFFER_RED_SIZE */
- 1574, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1569, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1564, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1571, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1587, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 657, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 1101, /* GL_MAX_SAMPLES */
- 2061, /* GL_TEXTURE_GEN_STR_OES */
- 703, /* GL_HALF_FLOAT_OES */
- 1630, /* GL_RGB565_OES */
- 1660, /* GL_RGBA32UI */
- 1623, /* GL_RGB32UI */
+ 403, /* GL_DEPTH_ATTACHMENT */
+ 1830, /* GL_STENCIL_ATTACHMENT */
+ 605, /* GL_FRAMEBUFFER */
+ 1568, /* GL_RENDERBUFFER */
+ 1594, /* GL_RENDERBUFFER_WIDTH */
+ 1581, /* GL_RENDERBUFFER_HEIGHT */
+ 1584, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1862, /* GL_STENCIL_INDEX_EXT */
+ 1851, /* GL_STENCIL_INDEX1 */
+ 1856, /* GL_STENCIL_INDEX4 */
+ 1859, /* GL_STENCIL_INDEX8 */
+ 1852, /* GL_STENCIL_INDEX16 */
+ 1588, /* GL_RENDERBUFFER_RED_SIZE */
+ 1579, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1574, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1569, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1576, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1592, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 658, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 1105, /* GL_MAX_SAMPLES */
+ 2067, /* GL_TEXTURE_GEN_STR_OES */
+ 705, /* GL_HALF_FLOAT_OES */
+ 1636, /* GL_RGB565_OES */
+ 1666, /* GL_RGBA32UI */
+ 1629, /* GL_RGB32UI */
40, /* GL_ALPHA32UI_EXT */
- 758, /* GL_INTENSITY32UI_EXT */
- 874, /* GL_LUMINANCE32UI_EXT */
- 891, /* GL_LUMINANCE_ALPHA32UI_EXT */
- 1651, /* GL_RGBA16UI */
- 1615, /* GL_RGB16UI */
+ 761, /* GL_INTENSITY32UI_EXT */
+ 878, /* GL_LUMINANCE32UI_EXT */
+ 895, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ 1657, /* GL_RGBA16UI */
+ 1621, /* GL_RGB16UI */
37, /* GL_ALPHA16UI_EXT */
- 755, /* GL_INTENSITY16UI_EXT */
- 869, /* GL_LUMINANCE16UI_EXT */
- 889, /* GL_LUMINANCE_ALPHA16UI_EXT */
- 1670, /* GL_RGBA8UI */
- 1638, /* GL_RGB8UI */
+ 758, /* GL_INTENSITY16UI_EXT */
+ 873, /* GL_LUMINANCE16UI_EXT */
+ 893, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ 1676, /* GL_RGBA8UI */
+ 1644, /* GL_RGB8UI */
45, /* GL_ALPHA8UI_EXT */
- 763, /* GL_INTENSITY8UI_EXT */
- 883, /* GL_LUMINANCE8UI_EXT */
- 893, /* GL_LUMINANCE_ALPHA8UI_EXT */
- 1658, /* GL_RGBA32I */
- 1621, /* GL_RGB32I */
+ 766, /* GL_INTENSITY8UI_EXT */
+ 887, /* GL_LUMINANCE8UI_EXT */
+ 897, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ 1664, /* GL_RGBA32I */
+ 1627, /* GL_RGB32I */
39, /* GL_ALPHA32I_EXT */
- 757, /* GL_INTENSITY32I_EXT */
- 873, /* GL_LUMINANCE32I_EXT */
- 890, /* GL_LUMINANCE_ALPHA32I_EXT */
- 1649, /* GL_RGBA16I */
- 1613, /* GL_RGB16I */
+ 760, /* GL_INTENSITY32I_EXT */
+ 877, /* GL_LUMINANCE32I_EXT */
+ 894, /* GL_LUMINANCE_ALPHA32I_EXT */
+ 1655, /* GL_RGBA16I */
+ 1619, /* GL_RGB16I */
36, /* GL_ALPHA16I_EXT */
- 754, /* GL_INTENSITY16I_EXT */
- 868, /* GL_LUMINANCE16I_EXT */
- 888, /* GL_LUMINANCE_ALPHA16I_EXT */
- 1668, /* GL_RGBA8I */
- 1636, /* GL_RGB8I */
+ 757, /* GL_INTENSITY16I_EXT */
+ 872, /* GL_LUMINANCE16I_EXT */
+ 892, /* GL_LUMINANCE_ALPHA16I_EXT */
+ 1674, /* GL_RGBA8I */
+ 1642, /* GL_RGB8I */
44, /* GL_ALPHA8I_EXT */
- 762, /* GL_INTENSITY8I_EXT */
- 882, /* GL_LUMINANCE8I_EXT */
- 892, /* GL_LUMINANCE_ALPHA8I_EXT */
- 1553, /* GL_RED_INTEGER */
- 699, /* GL_GREEN_INTEGER */
+ 765, /* GL_INTENSITY8I_EXT */
+ 886, /* GL_LUMINANCE8I_EXT */
+ 896, /* GL_LUMINANCE_ALPHA8I_EXT */
+ 1558, /* GL_RED_INTEGER */
+ 700, /* GL_GREEN_INTEGER */
113, /* GL_BLUE_INTEGER */
49, /* GL_ALPHA_INTEGER_EXT */
- 1683, /* GL_RGB_INTEGER */
- 1677, /* GL_RGBA_INTEGER */
+ 1689, /* GL_RGB_INTEGER */
+ 1683, /* GL_RGBA_INTEGER */
84, /* GL_BGR_INTEGER */
82, /* GL_BGRA_INTEGER */
- 895, /* GL_LUMINANCE_INTEGER_EXT */
- 894, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- 1679, /* GL_RGBA_INTEGER_MODE_EXT */
- 611, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
- 652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
- 651, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- 1694, /* GL_SAMPLER_1D_ARRAY */
- 1700, /* GL_SAMPLER_2D_ARRAY */
- 1710, /* GL_SAMPLER_BUFFER */
- 1696, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- 1702, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- 1713, /* GL_SAMPLER_CUBE_SHADOW */
- 2197, /* GL_UNSIGNED_INT_VEC2 */
- 2199, /* GL_UNSIGNED_INT_VEC3 */
- 2201, /* GL_UNSIGNED_INT_VEC4 */
- 772, /* GL_INT_SAMPLER_1D */
- 776, /* GL_INT_SAMPLER_2D */
- 782, /* GL_INT_SAMPLER_3D */
- 786, /* GL_INT_SAMPLER_CUBE */
- 780, /* GL_INT_SAMPLER_2D_RECT */
- 773, /* GL_INT_SAMPLER_1D_ARRAY */
- 777, /* GL_INT_SAMPLER_2D_ARRAY */
- 784, /* GL_INT_SAMPLER_BUFFER */
- 2181, /* GL_UNSIGNED_INT_SAMPLER_1D */
- 2185, /* GL_UNSIGNED_INT_SAMPLER_2D */
- 2191, /* GL_UNSIGNED_INT_SAMPLER_3D */
- 2195, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- 2189, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- 2182, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- 2186, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- 2193, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
- 690, /* GL_GEOMETRY_SHADER */
- 693, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- 687, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- 689, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- 1058, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- 1141, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- 1056, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
- 1050, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
- 1054, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
- 858, /* GL_LOW_FLOAT */
- 1143, /* GL_MEDIUM_FLOAT */
- 704, /* GL_HIGH_FLOAT */
- 859, /* GL_LOW_INT */
- 1144, /* GL_MEDIUM_INT */
- 705, /* GL_HIGH_INT */
- 2171, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- 771, /* GL_INT_10_10_10_2_OES */
- 1752, /* GL_SHADER_BINARY_FORMATS */
- 1244, /* GL_NUM_SHADER_BINARY_FORMATS */
- 1753, /* GL_SHADER_COMPILER */
- 1138, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- 1130, /* GL_MAX_VARYING_VECTORS */
- 1047, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- 1529, /* GL_QUERY_WAIT */
- 1523, /* GL_QUERY_NO_WAIT */
- 1519, /* GL_QUERY_BY_REGION_WAIT */
- 1517, /* GL_QUERY_BY_REGION_NO_WAIT */
- 2116, /* GL_TRANSFORM_FEEDBACK */
- 2125, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- 2119, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- 2117, /* GL_TRANSFORM_FEEDBACK_BINDING */
- 1513, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- 545, /* GL_FIRST_VERTEX_CONVENTION */
- 804, /* GL_LAST_VERTEX_CONVENTION */
- 1487, /* GL_PROVOKING_VERTEX */
- 353, /* GL_COPY_READ_BUFFER */
- 354, /* GL_COPY_WRITE_BUFFER */
- 1556, /* GL_RED_SNORM */
- 1690, /* GL_RG_SNORM */
- 1689, /* GL_RGB_SNORM */
- 1682, /* GL_RGBA_SNORM */
- 1535, /* GL_R8_SNORM */
- 1603, /* GL_RG8_SNORM */
- 1642, /* GL_RGB8_SNORM */
- 1674, /* GL_RGBA8_SNORM */
- 1533, /* GL_R16_SNORM */
- 1602, /* GL_RG16_SNORM */
- 1618, /* GL_RGB16_SNORM */
- 1654, /* GL_RGBA16_SNORM */
- 1764, /* GL_SIGNED_NORMALIZED */
- 1444, /* GL_PRIMITIVE_RESTART */
- 1445, /* GL_PRIMITIVE_RESTART_INDEX */
- 1103, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1258, /* GL_OBJECT_TYPE */
- 1877, /* GL_SYNC_CONDITION */
- 1882, /* GL_SYNC_STATUS */
- 1879, /* GL_SYNC_FLAGS */
- 1878, /* GL_SYNC_FENCE */
- 1881, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 2164, /* GL_UNSIGNALED */
- 1763, /* GL_SIGNALED */
+ 899, /* GL_LUMINANCE_INTEGER_EXT */
+ 898, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ 1685, /* GL_RGBA_INTEGER_MODE_EXT */
+ 612, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
+ 653, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
+ 652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ 1700, /* GL_SAMPLER_1D_ARRAY */
+ 1706, /* GL_SAMPLER_2D_ARRAY */
+ 1716, /* GL_SAMPLER_BUFFER */
+ 1702, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ 1708, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ 1719, /* GL_SAMPLER_CUBE_SHADOW */
+ 2204, /* GL_UNSIGNED_INT_VEC2 */
+ 2206, /* GL_UNSIGNED_INT_VEC3 */
+ 2208, /* GL_UNSIGNED_INT_VEC4 */
+ 775, /* GL_INT_SAMPLER_1D */
+ 779, /* GL_INT_SAMPLER_2D */
+ 785, /* GL_INT_SAMPLER_3D */
+ 789, /* GL_INT_SAMPLER_CUBE */
+ 783, /* GL_INT_SAMPLER_2D_RECT */
+ 776, /* GL_INT_SAMPLER_1D_ARRAY */
+ 780, /* GL_INT_SAMPLER_2D_ARRAY */
+ 787, /* GL_INT_SAMPLER_BUFFER */
+ 2188, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ 2192, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ 2198, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ 2202, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ 2196, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ 2189, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ 2193, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ 2200, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ 691, /* GL_GEOMETRY_SHADER */
+ 694, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ 688, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ 690, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ 1062, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ 1145, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ 1060, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ 1054, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ 1058, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ 862, /* GL_LOW_FLOAT */
+ 1147, /* GL_MEDIUM_FLOAT */
+ 706, /* GL_HIGH_FLOAT */
+ 863, /* GL_LOW_INT */
+ 1148, /* GL_MEDIUM_INT */
+ 707, /* GL_HIGH_INT */
+ 2178, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ 774, /* GL_INT_10_10_10_2_OES */
+ 1758, /* GL_SHADER_BINARY_FORMATS */
+ 1249, /* GL_NUM_SHADER_BINARY_FORMATS */
+ 1759, /* GL_SHADER_COMPILER */
+ 1142, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ 1134, /* GL_MAX_VARYING_VECTORS */
+ 1051, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ 1534, /* GL_QUERY_WAIT */
+ 1528, /* GL_QUERY_NO_WAIT */
+ 1524, /* GL_QUERY_BY_REGION_WAIT */
+ 1522, /* GL_QUERY_BY_REGION_NO_WAIT */
+ 2122, /* GL_TRANSFORM_FEEDBACK */
+ 2131, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ 2125, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ 2123, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ 1518, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 546, /* GL_FIRST_VERTEX_CONVENTION */
+ 807, /* GL_LAST_VERTEX_CONVENTION */
+ 1492, /* GL_PROVOKING_VERTEX */
+ 354, /* GL_COPY_READ_BUFFER */
+ 355, /* GL_COPY_WRITE_BUFFER */
+ 1561, /* GL_RED_SNORM */
+ 1696, /* GL_RG_SNORM */
+ 1695, /* GL_RGB_SNORM */
+ 1688, /* GL_RGBA_SNORM */
+ 1540, /* GL_R8_SNORM */
+ 1609, /* GL_RG8_SNORM */
+ 1648, /* GL_RGB8_SNORM */
+ 1680, /* GL_RGBA8_SNORM */
+ 1538, /* GL_R16_SNORM */
+ 1608, /* GL_RG16_SNORM */
+ 1624, /* GL_RGB16_SNORM */
+ 1660, /* GL_RGBA16_SNORM */
+ 1770, /* GL_SIGNED_NORMALIZED */
+ 1449, /* GL_PRIMITIVE_RESTART */
+ 1450, /* GL_PRIMITIVE_RESTART_INDEX */
+ 1107, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1263, /* GL_OBJECT_TYPE */
+ 1883, /* GL_SYNC_CONDITION */
+ 1888, /* GL_SYNC_STATUS */
+ 1885, /* GL_SYNC_FLAGS */
+ 1884, /* GL_SYNC_FENCE */
+ 1887, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 2171, /* GL_UNSIGNALED */
+ 1769, /* GL_SIGNALED */
54, /* GL_ALREADY_SIGNALED */
- 2111, /* GL_TIMEOUT_EXPIRED */
+ 2117, /* GL_TIMEOUT_EXPIRED */
315, /* GL_CONDITION_SATISFIED */
- 2281, /* GL_WAIT_FAILED */
+ 2288, /* GL_WAIT_FAILED */
126, /* GL_BUFFER_ACCESS_FLAGS */
132, /* GL_BUFFER_MAP_LENGTH */
133, /* GL_BUFFER_MAP_OFFSET */
- 1133, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
- 1048, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
- 1049, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
- 1044, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
- 329, /* GL_CONTEXT_PROFILE_MASK */
- 530, /* GL_EVAL_BIT */
- 1538, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 851, /* GL_LIST_BIT */
- 1984, /* GL_TEXTURE_BIT */
- 1733, /* GL_SCISSOR_BIT */
+ 1137, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ 1052, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ 1053, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ 1048, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ 330, /* GL_CONTEXT_PROFILE_MASK */
+ 531, /* GL_EVAL_BIT */
+ 1543, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 854, /* GL_LIST_BIT */
+ 1990, /* GL_TEXTURE_BIT */
+ 1739, /* GL_SCISSOR_BIT */
30, /* GL_ALL_ATTRIB_BITS */
- 1209, /* GL_MULTISAMPLE_BIT */
+ 1213, /* GL_MULTISAMPLE_BIT */
31, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/mesalib/src/mesa/main/eval.c b/mesalib/src/mesa/main/eval.c
index 8eeeb2aea..e651715f7 100644
--- a/mesalib/src/mesa/main/eval.c
+++ b/mesalib/src/mesa/main/eval.c
@@ -1,1002 +1,1091 @@
-
-/*
- * Mesa 3-D graphics library
- * Version: 5.1
- *
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * eval.c was written by
- * Bernd Barsuhn (bdbarsuh@cip.informatik.uni-erlangen.de) and
- * Volker Weiss (vrweiss@cip.informatik.uni-erlangen.de).
- *
- * My original implementation of evaluators was simplistic and didn't
- * compute surface normal vectors properly. Bernd and Volker applied
- * used more sophisticated methods to get better results.
- *
- * Thanks guys!
- */
-
-
-#include "glheader.h"
-#include "imports.h"
-#include "colormac.h"
-#include "context.h"
-#include "eval.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "main/dispatch.h"
-
-
-#if FEATURE_evaluators
-
-
-/*
- * Return the number of components per control point for any type of
- * evaluator. Return 0 if bad target.
- * See table 5.1 in the OpenGL 1.2 spec.
- */
-GLuint _mesa_evaluator_components( GLenum target )
-{
- switch (target) {
- case GL_MAP1_VERTEX_3: return 3;
- case GL_MAP1_VERTEX_4: return 4;
- case GL_MAP1_INDEX: return 1;
- case GL_MAP1_COLOR_4: return 4;
- case GL_MAP1_NORMAL: return 3;
- case GL_MAP1_TEXTURE_COORD_1: return 1;
- case GL_MAP1_TEXTURE_COORD_2: return 2;
- case GL_MAP1_TEXTURE_COORD_3: return 3;
- case GL_MAP1_TEXTURE_COORD_4: return 4;
- case GL_MAP2_VERTEX_3: return 3;
- case GL_MAP2_VERTEX_4: return 4;
- case GL_MAP2_INDEX: return 1;
- case GL_MAP2_COLOR_4: return 4;
- case GL_MAP2_NORMAL: return 3;
- case GL_MAP2_TEXTURE_COORD_1: return 1;
- case GL_MAP2_TEXTURE_COORD_2: return 2;
- case GL_MAP2_TEXTURE_COORD_3: return 3;
- case GL_MAP2_TEXTURE_COORD_4: return 4;
- default: break;
- }
-
- /* XXX need to check for the vertex program extension
- if (!ctx->Extensions.NV_vertex_program)
- return 0;
- */
-
- if (target >= GL_MAP1_VERTEX_ATTRIB0_4_NV &&
- target <= GL_MAP1_VERTEX_ATTRIB15_4_NV)
- return 4;
-
- if (target >= GL_MAP2_VERTEX_ATTRIB0_4_NV &&
- target <= GL_MAP2_VERTEX_ATTRIB15_4_NV)
- return 4;
-
- return 0;
-}
-
-
-/*
- * Return pointer to the gl_1d_map struct for the named target.
- */
-static struct gl_1d_map *
-get_1d_map( struct gl_context *ctx, GLenum target )
-{
- switch (target) {
- case GL_MAP1_VERTEX_3:
- return &ctx->EvalMap.Map1Vertex3;
- case GL_MAP1_VERTEX_4:
- return &ctx->EvalMap.Map1Vertex4;
- case GL_MAP1_INDEX:
- return &ctx->EvalMap.Map1Index;
- case GL_MAP1_COLOR_4:
- return &ctx->EvalMap.Map1Color4;
- case GL_MAP1_NORMAL:
- return &ctx->EvalMap.Map1Normal;
- case GL_MAP1_TEXTURE_COORD_1:
- return &ctx->EvalMap.Map1Texture1;
- case GL_MAP1_TEXTURE_COORD_2:
- return &ctx->EvalMap.Map1Texture2;
- case GL_MAP1_TEXTURE_COORD_3:
- return &ctx->EvalMap.Map1Texture3;
- case GL_MAP1_TEXTURE_COORD_4:
- return &ctx->EvalMap.Map1Texture4;
- case GL_MAP1_VERTEX_ATTRIB0_4_NV:
- case GL_MAP1_VERTEX_ATTRIB1_4_NV:
- case GL_MAP1_VERTEX_ATTRIB2_4_NV:
- case GL_MAP1_VERTEX_ATTRIB3_4_NV:
- case GL_MAP1_VERTEX_ATTRIB4_4_NV:
- case GL_MAP1_VERTEX_ATTRIB5_4_NV:
- case GL_MAP1_VERTEX_ATTRIB6_4_NV:
- case GL_MAP1_VERTEX_ATTRIB7_4_NV:
- case GL_MAP1_VERTEX_ATTRIB8_4_NV:
- case GL_MAP1_VERTEX_ATTRIB9_4_NV:
- case GL_MAP1_VERTEX_ATTRIB10_4_NV:
- case GL_MAP1_VERTEX_ATTRIB11_4_NV:
- case GL_MAP1_VERTEX_ATTRIB12_4_NV:
- case GL_MAP1_VERTEX_ATTRIB13_4_NV:
- case GL_MAP1_VERTEX_ATTRIB14_4_NV:
- case GL_MAP1_VERTEX_ATTRIB15_4_NV:
- if (!ctx->Extensions.NV_vertex_program)
- return NULL;
- return &ctx->EvalMap.Map1Attrib[target - GL_MAP1_VERTEX_ATTRIB0_4_NV];
- default:
- return NULL;
- }
-}
-
-
-/*
- * Return pointer to the gl_2d_map struct for the named target.
- */
-static struct gl_2d_map *
-get_2d_map( struct gl_context *ctx, GLenum target )
-{
- switch (target) {
- case GL_MAP2_VERTEX_3:
- return &ctx->EvalMap.Map2Vertex3;
- case GL_MAP2_VERTEX_4:
- return &ctx->EvalMap.Map2Vertex4;
- case GL_MAP2_INDEX:
- return &ctx->EvalMap.Map2Index;
- case GL_MAP2_COLOR_4:
- return &ctx->EvalMap.Map2Color4;
- case GL_MAP2_NORMAL:
- return &ctx->EvalMap.Map2Normal;
- case GL_MAP2_TEXTURE_COORD_1:
- return &ctx->EvalMap.Map2Texture1;
- case GL_MAP2_TEXTURE_COORD_2:
- return &ctx->EvalMap.Map2Texture2;
- case GL_MAP2_TEXTURE_COORD_3:
- return &ctx->EvalMap.Map2Texture3;
- case GL_MAP2_TEXTURE_COORD_4:
- return &ctx->EvalMap.Map2Texture4;
- case GL_MAP2_VERTEX_ATTRIB0_4_NV:
- case GL_MAP2_VERTEX_ATTRIB1_4_NV:
- case GL_MAP2_VERTEX_ATTRIB2_4_NV:
- case GL_MAP2_VERTEX_ATTRIB3_4_NV:
- case GL_MAP2_VERTEX_ATTRIB4_4_NV:
- case GL_MAP2_VERTEX_ATTRIB5_4_NV:
- case GL_MAP2_VERTEX_ATTRIB6_4_NV:
- case GL_MAP2_VERTEX_ATTRIB7_4_NV:
- case GL_MAP2_VERTEX_ATTRIB8_4_NV:
- case GL_MAP2_VERTEX_ATTRIB9_4_NV:
- case GL_MAP2_VERTEX_ATTRIB10_4_NV:
- case GL_MAP2_VERTEX_ATTRIB11_4_NV:
- case GL_MAP2_VERTEX_ATTRIB12_4_NV:
- case GL_MAP2_VERTEX_ATTRIB13_4_NV:
- case GL_MAP2_VERTEX_ATTRIB14_4_NV:
- case GL_MAP2_VERTEX_ATTRIB15_4_NV:
- if (!ctx->Extensions.NV_vertex_program)
- return NULL;
- return &ctx->EvalMap.Map2Attrib[target - GL_MAP2_VERTEX_ATTRIB0_4_NV];
- default:
- return NULL;
- }
-}
-
-
-/**********************************************************************/
-/*** Copy and deallocate control points ***/
-/**********************************************************************/
-
-
-/*
- * Copy 1-parametric evaluator control points from user-specified
- * memory space to a buffer of contiguous control points.
- * \param see glMap1f for details
- * \return pointer to buffer of contiguous control points or NULL if out
- * of memory.
- */
-GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder,
- const GLfloat *points )
-{
- GLfloat *buffer, *p;
- GLint i, k, size = _mesa_evaluator_components(target);
-
- if (!points || !size)
- return NULL;
-
- buffer = (GLfloat *) MALLOC(uorder * size * sizeof(GLfloat));
-
- if (buffer)
- for (i = 0, p = buffer; i < uorder; i++, points += ustride)
- for (k = 0; k < size; k++)
- *p++ = points[k];
-
- return buffer;
-}
-
-
-
-/*
- * Same as above but convert doubles to floats.
- */
-GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder,
- const GLdouble *points )
-{
- GLfloat *buffer, *p;
- GLint i, k, size = _mesa_evaluator_components(target);
-
- if (!points || !size)
- return NULL;
-
- buffer = (GLfloat *) MALLOC(uorder * size * sizeof(GLfloat));
-
- if (buffer)
- for (i = 0, p = buffer; i < uorder; i++, points += ustride)
- for (k = 0; k < size; k++)
- *p++ = (GLfloat) points[k];
-
- return buffer;
-}
-
-
-
-/*
- * Copy 2-parametric evaluator control points from user-specified
- * memory space to a buffer of contiguous control points.
- * Additional memory is allocated to be used by the horner and
- * de Casteljau evaluation schemes.
- *
- * \param see glMap2f for details
- * \return pointer to buffer of contiguous control points or NULL if out
- * of memory.
- */
-GLfloat *_mesa_copy_map_points2f( GLenum target,
- GLint ustride, GLint uorder,
- GLint vstride, GLint vorder,
- const GLfloat *points )
-{
- GLfloat *buffer, *p;
- GLint i, j, k, size, dsize, hsize;
- GLint uinc;
-
- size = _mesa_evaluator_components(target);
-
- if (!points || size==0) {
- return NULL;
- }
-
- /* max(uorder, vorder) additional points are used in */
- /* horner evaluation and uorder*vorder additional */
- /* values are needed for de Casteljau */
- dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder;
- hsize = (uorder > vorder ? uorder : vorder)*size;
-
- if(hsize>dsize)
- buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat));
- else
- buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat));
-
- /* compute the increment value for the u-loop */
- uinc = ustride - vorder*vstride;
-
- if (buffer)
- for (i=0, p=buffer; i<uorder; i++, points += uinc)
- for (j=0; j<vorder; j++, points += vstride)
- for (k=0; k<size; k++)
- *p++ = points[k];
-
- return buffer;
-}
-
-
-
-/*
- * Same as above but convert doubles to floats.
- */
-GLfloat *_mesa_copy_map_points2d(GLenum target,
- GLint ustride, GLint uorder,
- GLint vstride, GLint vorder,
- const GLdouble *points )
-{
- GLfloat *buffer, *p;
- GLint i, j, k, size, hsize, dsize;
- GLint uinc;
-
- size = _mesa_evaluator_components(target);
-
- if (!points || size==0) {
- return NULL;
- }
-
- /* max(uorder, vorder) additional points are used in */
- /* horner evaluation and uorder*vorder additional */
- /* values are needed for de Casteljau */
- dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder;
- hsize = (uorder > vorder ? uorder : vorder)*size;
-
- if(hsize>dsize)
- buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat));
- else
- buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat));
-
- /* compute the increment value for the u-loop */
- uinc = ustride - vorder*vstride;
-
- if (buffer)
- for (i=0, p=buffer; i<uorder; i++, points += uinc)
- for (j=0; j<vorder; j++, points += vstride)
- for (k=0; k<size; k++)
- *p++ = (GLfloat) points[k];
-
- return buffer;
-}
-
-
-
-
-/**********************************************************************/
-/*** API entry points ***/
-/**********************************************************************/
-
-
-/*
- * This does the work of glMap1[fd].
- */
-static void
-map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
- GLint uorder, const GLvoid *points, GLenum type )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint k;
- GLfloat *pnts;
- struct gl_1d_map *map = NULL;
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- ASSERT(type == GL_FLOAT || type == GL_DOUBLE);
-
- if (u1 == u2) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(u1,u2)" );
- return;
- }
- if (uorder < 1 || uorder > MAX_EVAL_ORDER) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(order)" );
- return;
- }
- if (!points) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(points)" );
- return;
- }
-
- k = _mesa_evaluator_components( target );
- if (k == 0) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glMap1(target)" );
- }
-
- if (ustride < k) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(stride)" );
- return;
- }
-
- if (ctx->Texture.CurrentUnit != 0) {
- /* See OpenGL 1.2.1 spec, section F.2.13 */
- _mesa_error( ctx, GL_INVALID_OPERATION, "glMap2(ACTIVE_TEXTURE != 0)" );
- return;
- }
-
- map = get_1d_map(ctx, target);
- if (!map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glMap1(target)" );
- return;
- }
-
- /* make copy of the control points */
- if (type == GL_FLOAT)
- pnts = _mesa_copy_map_points1f(target, ustride, uorder, (GLfloat*) points);
- else
- pnts = _mesa_copy_map_points1d(target, ustride, uorder, (GLdouble*) points);
-
-
- FLUSH_VERTICES(ctx, _NEW_EVAL);
- map->Order = uorder;
- map->u1 = u1;
- map->u2 = u2;
- map->du = 1.0F / (u2 - u1);
- if (map->Points)
- FREE( map->Points );
- map->Points = pnts;
-}
-
-
-
-static void GLAPIENTRY
-_mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
- GLint order, const GLfloat *points )
-{
- map1(target, u1, u2, stride, order, points, GL_FLOAT);
-}
-
-
-static void GLAPIENTRY
-_mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
- GLint order, const GLdouble *points )
-{
- map1(target, (GLfloat) u1, (GLfloat) u2, stride, order, points, GL_DOUBLE);
-}
-
-
-static void
-map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
- GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
- const GLvoid *points, GLenum type )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint k;
- GLfloat *pnts;
- struct gl_2d_map *map = NULL;
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- ASSERT(type == GL_FLOAT || type == GL_DOUBLE);
-
- if (u1==u2) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(u1,u2)" );
- return;
- }
-
- if (v1==v2) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(v1,v2)" );
- return;
- }
-
- if (uorder<1 || uorder>MAX_EVAL_ORDER) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(uorder)" );
- return;
- }
-
- if (vorder<1 || vorder>MAX_EVAL_ORDER) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(vorder)" );
- return;
- }
-
- k = _mesa_evaluator_components( target );
- if (k==0) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glMap2(target)" );
- }
-
- if (ustride < k) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(ustride)" );
- return;
- }
- if (vstride < k) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(vstride)" );
- return;
- }
-
- if (ctx->Texture.CurrentUnit != 0) {
- /* See OpenGL 1.2.1 spec, section F.2.13 */
- _mesa_error( ctx, GL_INVALID_OPERATION, "glMap2(ACTIVE_TEXTURE != 0)" );
- return;
- }
-
- map = get_2d_map(ctx, target);
- if (!map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glMap2(target)" );
- return;
- }
-
- /* make copy of the control points */
- if (type == GL_FLOAT)
- pnts = _mesa_copy_map_points2f(target, ustride, uorder,
- vstride, vorder, (GLfloat*) points);
- else
- pnts = _mesa_copy_map_points2d(target, ustride, uorder,
- vstride, vorder, (GLdouble*) points);
-
-
- FLUSH_VERTICES(ctx, _NEW_EVAL);
- map->Uorder = uorder;
- map->u1 = u1;
- map->u2 = u2;
- map->du = 1.0F / (u2 - u1);
- map->Vorder = vorder;
- map->v1 = v1;
- map->v2 = v2;
- map->dv = 1.0F / (v2 - v1);
- if (map->Points)
- FREE( map->Points );
- map->Points = pnts;
-}
-
-
-static void GLAPIENTRY
-_mesa_Map2f( GLenum target,
- GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
- GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
- const GLfloat *points)
-{
- map2(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
- points, GL_FLOAT);
-}
-
-
-static void GLAPIENTRY
-_mesa_Map2d( GLenum target,
- GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
- GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
- const GLdouble *points )
-{
- map2(target, (GLfloat) u1, (GLfloat) u2, ustride, uorder,
- (GLfloat) v1, (GLfloat) v2, vstride, vorder, points, GL_DOUBLE);
-}
-
-
-
-static void GLAPIENTRY
-_mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_1d_map *map1d;
- struct gl_2d_map *map2d;
- GLint i, n;
- GLfloat *data;
- GLuint comps;
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- comps = _mesa_evaluator_components(target);
- if (!comps) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapdv(target)" );
- return;
- }
-
- map1d = get_1d_map(ctx, target);
- map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
-
- switch (query) {
- case GL_COEFF:
- if (map1d) {
- data = map1d->Points;
- n = map1d->Order * comps;
- }
- else {
- data = map2d->Points;
- n = map2d->Uorder * map2d->Vorder * comps;
- }
- if (data) {
- for (i=0;i<n;i++) {
- v[i] = data[i];
- }
- }
- break;
- case GL_ORDER:
- if (map1d) {
- v[0] = (GLdouble) map1d->Order;
- }
- else {
- v[0] = (GLdouble) map2d->Uorder;
- v[1] = (GLdouble) map2d->Vorder;
- }
- break;
- case GL_DOMAIN:
- if (map1d) {
- v[0] = (GLdouble) map1d->u1;
- v[1] = (GLdouble) map1d->u2;
- }
- else {
- v[0] = (GLdouble) map2d->u1;
- v[1] = (GLdouble) map2d->u2;
- v[2] = (GLdouble) map2d->v1;
- v[3] = (GLdouble) map2d->v2;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapdv(query)" );
- }
-}
-
-
-static void GLAPIENTRY
-_mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_1d_map *map1d;
- struct gl_2d_map *map2d;
- GLint i, n;
- GLfloat *data;
- GLuint comps;
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- comps = _mesa_evaluator_components(target);
- if (!comps) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapfv(target)" );
- return;
- }
-
- map1d = get_1d_map(ctx, target);
- map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
-
- switch (query) {
- case GL_COEFF:
- if (map1d) {
- data = map1d->Points;
- n = map1d->Order * comps;
- }
- else {
- data = map2d->Points;
- n = map2d->Uorder * map2d->Vorder * comps;
- }
- if (data) {
- for (i=0;i<n;i++) {
- v[i] = data[i];
- }
- }
- break;
- case GL_ORDER:
- if (map1d) {
- v[0] = (GLfloat) map1d->Order;
- }
- else {
- v[0] = (GLfloat) map2d->Uorder;
- v[1] = (GLfloat) map2d->Vorder;
- }
- break;
- case GL_DOMAIN:
- if (map1d) {
- v[0] = map1d->u1;
- v[1] = map1d->u2;
- }
- else {
- v[0] = map2d->u1;
- v[1] = map2d->u2;
- v[2] = map2d->v1;
- v[3] = map2d->v2;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapfv(query)" );
- }
-}
-
-
-static void GLAPIENTRY
-_mesa_GetMapiv( GLenum target, GLenum query, GLint *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_1d_map *map1d;
- struct gl_2d_map *map2d;
- GLuint i, n;
- GLfloat *data;
- GLuint comps;
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- comps = _mesa_evaluator_components(target);
- if (!comps) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapiv(target)" );
- return;
- }
-
- map1d = get_1d_map(ctx, target);
- map2d = get_2d_map(ctx, target);
- ASSERT(map1d || map2d);
-
- switch (query) {
- case GL_COEFF:
- if (map1d) {
- data = map1d->Points;
- n = map1d->Order * comps;
- }
- else {
- data = map2d->Points;
- n = map2d->Uorder * map2d->Vorder * comps;
- }
- if (data) {
- for (i=0;i<n;i++) {
- v[i] = IROUND(data[i]);
- }
- }
- break;
- case GL_ORDER:
- if (map1d) {
- v[0] = map1d->Order;
- }
- else {
- v[0] = map2d->Uorder;
- v[1] = map2d->Vorder;
- }
- break;
- case GL_DOMAIN:
- if (map1d) {
- v[0] = IROUND(map1d->u1);
- v[1] = IROUND(map1d->u2);
- }
- else {
- v[0] = IROUND(map2d->u1);
- v[1] = IROUND(map2d->u2);
- v[2] = IROUND(map2d->v1);
- v[3] = IROUND(map2d->v2);
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapiv(query)" );
- }
-}
-
-
-
-static void GLAPIENTRY
-_mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (un<1) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMapGrid1f" );
- return;
- }
- FLUSH_VERTICES(ctx, _NEW_EVAL);
- ctx->Eval.MapGrid1un = un;
- ctx->Eval.MapGrid1u1 = u1;
- ctx->Eval.MapGrid1u2 = u2;
- ctx->Eval.MapGrid1du = (u2 - u1) / (GLfloat) un;
-}
-
-
-static void GLAPIENTRY
-_mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
-{
- _mesa_MapGrid1f( un, (GLfloat) u1, (GLfloat) u2 );
-}
-
-
-static void GLAPIENTRY
-_mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
- GLint vn, GLfloat v1, GLfloat v2 )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (un<1) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMapGrid2f(un)" );
- return;
- }
- if (vn<1) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glMapGrid2f(vn)" );
- return;
- }
-
- FLUSH_VERTICES(ctx, _NEW_EVAL);
- ctx->Eval.MapGrid2un = un;
- ctx->Eval.MapGrid2u1 = u1;
- ctx->Eval.MapGrid2u2 = u2;
- ctx->Eval.MapGrid2du = (u2 - u1) / (GLfloat) un;
- ctx->Eval.MapGrid2vn = vn;
- ctx->Eval.MapGrid2v1 = v1;
- ctx->Eval.MapGrid2v2 = v2;
- ctx->Eval.MapGrid2dv = (v2 - v1) / (GLfloat) vn;
-}
-
-
-static void GLAPIENTRY
-_mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
- GLint vn, GLdouble v1, GLdouble v2 )
-{
- _mesa_MapGrid2f( un, (GLfloat) u1, (GLfloat) u2,
- vn, (GLfloat) v1, (GLfloat) v2 );
-}
-
-
-void
-_mesa_install_eval_vtxfmt(struct _glapi_table *disp,
- const GLvertexformat *vfmt)
-{
- SET_EvalCoord1f(disp, vfmt->EvalCoord1f);
- SET_EvalCoord1fv(disp, vfmt->EvalCoord1fv);
- SET_EvalCoord2f(disp, vfmt->EvalCoord2f);
- SET_EvalCoord2fv(disp, vfmt->EvalCoord2fv);
- SET_EvalPoint1(disp, vfmt->EvalPoint1);
- SET_EvalPoint2(disp, vfmt->EvalPoint2);
-
- SET_EvalMesh1(disp, vfmt->EvalMesh1);
- SET_EvalMesh2(disp, vfmt->EvalMesh2);
-}
-
-
-void
-_mesa_init_eval_dispatch(struct _glapi_table *disp)
-{
- SET_GetMapdv(disp, _mesa_GetMapdv);
- SET_GetMapfv(disp, _mesa_GetMapfv);
- SET_GetMapiv(disp, _mesa_GetMapiv);
- SET_Map1d(disp, _mesa_Map1d);
- SET_Map1f(disp, _mesa_Map1f);
- SET_Map2d(disp, _mesa_Map2d);
- SET_Map2f(disp, _mesa_Map2f);
- SET_MapGrid1d(disp, _mesa_MapGrid1d);
- SET_MapGrid1f(disp, _mesa_MapGrid1f);
- SET_MapGrid2d(disp, _mesa_MapGrid2d);
- SET_MapGrid2f(disp, _mesa_MapGrid2f);
-}
-
-
-#endif /* FEATURE_evaluators */
-
-
-/**********************************************************************/
-/***** Initialization *****/
-/**********************************************************************/
-
-/**
- * Initialize a 1-D evaluator map.
- */
-static void
-init_1d_map( struct gl_1d_map *map, int n, const float *initial )
-{
- map->Order = 1;
- map->u1 = 0.0;
- map->u2 = 1.0;
- map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
- if (map->Points) {
- GLint i;
- for (i=0;i<n;i++)
- map->Points[i] = initial[i];
- }
-}
-
-
-/**
- * Initialize a 2-D evaluator map
- */
-static void
-init_2d_map( struct gl_2d_map *map, int n, const float *initial )
-{
- map->Uorder = 1;
- map->Vorder = 1;
- map->u1 = 0.0;
- map->u2 = 1.0;
- map->v1 = 0.0;
- map->v2 = 1.0;
- map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
- if (map->Points) {
- GLint i;
- for (i=0;i<n;i++)
- map->Points[i] = initial[i];
- }
-}
-
-
-void _mesa_init_eval( struct gl_context *ctx )
-{
- int i;
-
- /* Evaluators group */
- ctx->Eval.Map1Color4 = GL_FALSE;
- ctx->Eval.Map1Index = GL_FALSE;
- ctx->Eval.Map1Normal = GL_FALSE;
- ctx->Eval.Map1TextureCoord1 = GL_FALSE;
- ctx->Eval.Map1TextureCoord2 = GL_FALSE;
- ctx->Eval.Map1TextureCoord3 = GL_FALSE;
- ctx->Eval.Map1TextureCoord4 = GL_FALSE;
- ctx->Eval.Map1Vertex3 = GL_FALSE;
- ctx->Eval.Map1Vertex4 = GL_FALSE;
- memset(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
- ctx->Eval.Map2Color4 = GL_FALSE;
- ctx->Eval.Map2Index = GL_FALSE;
- ctx->Eval.Map2Normal = GL_FALSE;
- ctx->Eval.Map2TextureCoord1 = GL_FALSE;
- ctx->Eval.Map2TextureCoord2 = GL_FALSE;
- ctx->Eval.Map2TextureCoord3 = GL_FALSE;
- ctx->Eval.Map2TextureCoord4 = GL_FALSE;
- ctx->Eval.Map2Vertex3 = GL_FALSE;
- ctx->Eval.Map2Vertex4 = GL_FALSE;
- memset(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
- ctx->Eval.AutoNormal = GL_FALSE;
- ctx->Eval.MapGrid1un = 1;
- ctx->Eval.MapGrid1u1 = 0.0;
- ctx->Eval.MapGrid1u2 = 1.0;
- ctx->Eval.MapGrid2un = 1;
- ctx->Eval.MapGrid2vn = 1;
- ctx->Eval.MapGrid2u1 = 0.0;
- ctx->Eval.MapGrid2u2 = 1.0;
- ctx->Eval.MapGrid2v1 = 0.0;
- ctx->Eval.MapGrid2v2 = 1.0;
-
- /* Evaluator data */
- {
- static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
- static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
- static GLfloat index[1] = { 1.0 };
- static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
- static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
- static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
-
- init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
- init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
- init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
- init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
- init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
- init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
- init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
- init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
- init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
- for (i = 0; i < 16; i++)
- init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
-
- init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
- init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
- init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
- init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
- init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
- init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
- init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
- init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
- init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
- for (i = 0; i < 16; i++)
- init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
- }
-}
-
-
-void _mesa_free_eval_data( struct gl_context *ctx )
-{
- int i;
-
- /* Free evaluator data */
- if (ctx->EvalMap.Map1Vertex3.Points)
- FREE( ctx->EvalMap.Map1Vertex3.Points );
- if (ctx->EvalMap.Map1Vertex4.Points)
- FREE( ctx->EvalMap.Map1Vertex4.Points );
- if (ctx->EvalMap.Map1Index.Points)
- FREE( ctx->EvalMap.Map1Index.Points );
- if (ctx->EvalMap.Map1Color4.Points)
- FREE( ctx->EvalMap.Map1Color4.Points );
- if (ctx->EvalMap.Map1Normal.Points)
- FREE( ctx->EvalMap.Map1Normal.Points );
- if (ctx->EvalMap.Map1Texture1.Points)
- FREE( ctx->EvalMap.Map1Texture1.Points );
- if (ctx->EvalMap.Map1Texture2.Points)
- FREE( ctx->EvalMap.Map1Texture2.Points );
- if (ctx->EvalMap.Map1Texture3.Points)
- FREE( ctx->EvalMap.Map1Texture3.Points );
- if (ctx->EvalMap.Map1Texture4.Points)
- FREE( ctx->EvalMap.Map1Texture4.Points );
- for (i = 0; i < 16; i++)
- FREE((ctx->EvalMap.Map1Attrib[i].Points));
-
- if (ctx->EvalMap.Map2Vertex3.Points)
- FREE( ctx->EvalMap.Map2Vertex3.Points );
- if (ctx->EvalMap.Map2Vertex4.Points)
- FREE( ctx->EvalMap.Map2Vertex4.Points );
- if (ctx->EvalMap.Map2Index.Points)
- FREE( ctx->EvalMap.Map2Index.Points );
- if (ctx->EvalMap.Map2Color4.Points)
- FREE( ctx->EvalMap.Map2Color4.Points );
- if (ctx->EvalMap.Map2Normal.Points)
- FREE( ctx->EvalMap.Map2Normal.Points );
- if (ctx->EvalMap.Map2Texture1.Points)
- FREE( ctx->EvalMap.Map2Texture1.Points );
- if (ctx->EvalMap.Map2Texture2.Points)
- FREE( ctx->EvalMap.Map2Texture2.Points );
- if (ctx->EvalMap.Map2Texture3.Points)
- FREE( ctx->EvalMap.Map2Texture3.Points );
- if (ctx->EvalMap.Map2Texture4.Points)
- FREE( ctx->EvalMap.Map2Texture4.Points );
- for (i = 0; i < 16; i++)
- FREE((ctx->EvalMap.Map2Attrib[i].Points));
-}
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 5.1
+ *
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * eval.c was written by
+ * Bernd Barsuhn (bdbarsuh@cip.informatik.uni-erlangen.de) and
+ * Volker Weiss (vrweiss@cip.informatik.uni-erlangen.de).
+ *
+ * My original implementation of evaluators was simplistic and didn't
+ * compute surface normal vectors properly. Bernd and Volker applied
+ * used more sophisticated methods to get better results.
+ *
+ * Thanks guys!
+ */
+
+
+#include "glheader.h"
+#include "imports.h"
+#include "colormac.h"
+#include "context.h"
+#include "eval.h"
+#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
+#include "main/dispatch.h"
+
+
+#if FEATURE_evaluators
+
+
+/*
+ * Return the number of components per control point for any type of
+ * evaluator. Return 0 if bad target.
+ * See table 5.1 in the OpenGL 1.2 spec.
+ */
+GLuint _mesa_evaluator_components( GLenum target )
+{
+ switch (target) {
+ case GL_MAP1_VERTEX_3: return 3;
+ case GL_MAP1_VERTEX_4: return 4;
+ case GL_MAP1_INDEX: return 1;
+ case GL_MAP1_COLOR_4: return 4;
+ case GL_MAP1_NORMAL: return 3;
+ case GL_MAP1_TEXTURE_COORD_1: return 1;
+ case GL_MAP1_TEXTURE_COORD_2: return 2;
+ case GL_MAP1_TEXTURE_COORD_3: return 3;
+ case GL_MAP1_TEXTURE_COORD_4: return 4;
+ case GL_MAP2_VERTEX_3: return 3;
+ case GL_MAP2_VERTEX_4: return 4;
+ case GL_MAP2_INDEX: return 1;
+ case GL_MAP2_COLOR_4: return 4;
+ case GL_MAP2_NORMAL: return 3;
+ case GL_MAP2_TEXTURE_COORD_1: return 1;
+ case GL_MAP2_TEXTURE_COORD_2: return 2;
+ case GL_MAP2_TEXTURE_COORD_3: return 3;
+ case GL_MAP2_TEXTURE_COORD_4: return 4;
+ default: break;
+ }
+
+ /* XXX need to check for the vertex program extension
+ if (!ctx->Extensions.NV_vertex_program)
+ return 0;
+ */
+
+ if (target >= GL_MAP1_VERTEX_ATTRIB0_4_NV &&
+ target <= GL_MAP1_VERTEX_ATTRIB15_4_NV)
+ return 4;
+
+ if (target >= GL_MAP2_VERTEX_ATTRIB0_4_NV &&
+ target <= GL_MAP2_VERTEX_ATTRIB15_4_NV)
+ return 4;
+
+ return 0;
+}
+
+
+/*
+ * Return pointer to the gl_1d_map struct for the named target.
+ */
+static struct gl_1d_map *
+get_1d_map( struct gl_context *ctx, GLenum target )
+{
+ switch (target) {
+ case GL_MAP1_VERTEX_3:
+ return &ctx->EvalMap.Map1Vertex3;
+ case GL_MAP1_VERTEX_4:
+ return &ctx->EvalMap.Map1Vertex4;
+ case GL_MAP1_INDEX:
+ return &ctx->EvalMap.Map1Index;
+ case GL_MAP1_COLOR_4:
+ return &ctx->EvalMap.Map1Color4;
+ case GL_MAP1_NORMAL:
+ return &ctx->EvalMap.Map1Normal;
+ case GL_MAP1_TEXTURE_COORD_1:
+ return &ctx->EvalMap.Map1Texture1;
+ case GL_MAP1_TEXTURE_COORD_2:
+ return &ctx->EvalMap.Map1Texture2;
+ case GL_MAP1_TEXTURE_COORD_3:
+ return &ctx->EvalMap.Map1Texture3;
+ case GL_MAP1_TEXTURE_COORD_4:
+ return &ctx->EvalMap.Map1Texture4;
+ case GL_MAP1_VERTEX_ATTRIB0_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB1_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB2_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB3_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB4_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB5_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB6_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB7_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB8_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB9_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB10_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB11_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB12_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB13_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB14_4_NV:
+ case GL_MAP1_VERTEX_ATTRIB15_4_NV:
+ if (!ctx->Extensions.NV_vertex_program)
+ return NULL;
+ return &ctx->EvalMap.Map1Attrib[target - GL_MAP1_VERTEX_ATTRIB0_4_NV];
+ default:
+ return NULL;
+ }
+}
+
+
+/*
+ * Return pointer to the gl_2d_map struct for the named target.
+ */
+static struct gl_2d_map *
+get_2d_map( struct gl_context *ctx, GLenum target )
+{
+ switch (target) {
+ case GL_MAP2_VERTEX_3:
+ return &ctx->EvalMap.Map2Vertex3;
+ case GL_MAP2_VERTEX_4:
+ return &ctx->EvalMap.Map2Vertex4;
+ case GL_MAP2_INDEX:
+ return &ctx->EvalMap.Map2Index;
+ case GL_MAP2_COLOR_4:
+ return &ctx->EvalMap.Map2Color4;
+ case GL_MAP2_NORMAL:
+ return &ctx->EvalMap.Map2Normal;
+ case GL_MAP2_TEXTURE_COORD_1:
+ return &ctx->EvalMap.Map2Texture1;
+ case GL_MAP2_TEXTURE_COORD_2:
+ return &ctx->EvalMap.Map2Texture2;
+ case GL_MAP2_TEXTURE_COORD_3:
+ return &ctx->EvalMap.Map2Texture3;
+ case GL_MAP2_TEXTURE_COORD_4:
+ return &ctx->EvalMap.Map2Texture4;
+ case GL_MAP2_VERTEX_ATTRIB0_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB1_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB2_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB3_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB4_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB5_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB6_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB7_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB8_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB9_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB10_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB11_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB12_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB13_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB14_4_NV:
+ case GL_MAP2_VERTEX_ATTRIB15_4_NV:
+ if (!ctx->Extensions.NV_vertex_program)
+ return NULL;
+ return &ctx->EvalMap.Map2Attrib[target - GL_MAP2_VERTEX_ATTRIB0_4_NV];
+ default:
+ return NULL;
+ }
+}
+
+
+/**********************************************************************/
+/*** Copy and deallocate control points ***/
+/**********************************************************************/
+
+
+/*
+ * Copy 1-parametric evaluator control points from user-specified
+ * memory space to a buffer of contiguous control points.
+ * \param see glMap1f for details
+ * \return pointer to buffer of contiguous control points or NULL if out
+ * of memory.
+ */
+GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder,
+ const GLfloat *points )
+{
+ GLfloat *buffer, *p;
+ GLint i, k, size = _mesa_evaluator_components(target);
+
+ if (!points || !size)
+ return NULL;
+
+ buffer = (GLfloat *) MALLOC(uorder * size * sizeof(GLfloat));
+
+ if (buffer)
+ for (i = 0, p = buffer; i < uorder; i++, points += ustride)
+ for (k = 0; k < size; k++)
+ *p++ = points[k];
+
+ return buffer;
+}
+
+
+
+/*
+ * Same as above but convert doubles to floats.
+ */
+GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder,
+ const GLdouble *points )
+{
+ GLfloat *buffer, *p;
+ GLint i, k, size = _mesa_evaluator_components(target);
+
+ if (!points || !size)
+ return NULL;
+
+ buffer = (GLfloat *) MALLOC(uorder * size * sizeof(GLfloat));
+
+ if (buffer)
+ for (i = 0, p = buffer; i < uorder; i++, points += ustride)
+ for (k = 0; k < size; k++)
+ *p++ = (GLfloat) points[k];
+
+ return buffer;
+}
+
+
+
+/*
+ * Copy 2-parametric evaluator control points from user-specified
+ * memory space to a buffer of contiguous control points.
+ * Additional memory is allocated to be used by the horner and
+ * de Casteljau evaluation schemes.
+ *
+ * \param see glMap2f for details
+ * \return pointer to buffer of contiguous control points or NULL if out
+ * of memory.
+ */
+GLfloat *_mesa_copy_map_points2f( GLenum target,
+ GLint ustride, GLint uorder,
+ GLint vstride, GLint vorder,
+ const GLfloat *points )
+{
+ GLfloat *buffer, *p;
+ GLint i, j, k, size, dsize, hsize;
+ GLint uinc;
+
+ size = _mesa_evaluator_components(target);
+
+ if (!points || size==0) {
+ return NULL;
+ }
+
+ /* max(uorder, vorder) additional points are used in */
+ /* horner evaluation and uorder*vorder additional */
+ /* values are needed for de Casteljau */
+ dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder;
+ hsize = (uorder > vorder ? uorder : vorder)*size;
+
+ if(hsize>dsize)
+ buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat));
+ else
+ buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat));
+
+ /* compute the increment value for the u-loop */
+ uinc = ustride - vorder*vstride;
+
+ if (buffer)
+ for (i=0, p=buffer; i<uorder; i++, points += uinc)
+ for (j=0; j<vorder; j++, points += vstride)
+ for (k=0; k<size; k++)
+ *p++ = points[k];
+
+ return buffer;
+}
+
+
+
+/*
+ * Same as above but convert doubles to floats.
+ */
+GLfloat *_mesa_copy_map_points2d(GLenum target,
+ GLint ustride, GLint uorder,
+ GLint vstride, GLint vorder,
+ const GLdouble *points )
+{
+ GLfloat *buffer, *p;
+ GLint i, j, k, size, hsize, dsize;
+ GLint uinc;
+
+ size = _mesa_evaluator_components(target);
+
+ if (!points || size==0) {
+ return NULL;
+ }
+
+ /* max(uorder, vorder) additional points are used in */
+ /* horner evaluation and uorder*vorder additional */
+ /* values are needed for de Casteljau */
+ dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder;
+ hsize = (uorder > vorder ? uorder : vorder)*size;
+
+ if(hsize>dsize)
+ buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat));
+ else
+ buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat));
+
+ /* compute the increment value for the u-loop */
+ uinc = ustride - vorder*vstride;
+
+ if (buffer)
+ for (i=0, p=buffer; i<uorder; i++, points += uinc)
+ for (j=0; j<vorder; j++, points += vstride)
+ for (k=0; k<size; k++)
+ *p++ = (GLfloat) points[k];
+
+ return buffer;
+}
+
+
+
+
+/**********************************************************************/
+/*** API entry points ***/
+/**********************************************************************/
+
+
+/*
+ * This does the work of glMap1[fd].
+ */
+static void
+map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
+ GLint uorder, const GLvoid *points, GLenum type )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint k;
+ GLfloat *pnts;
+ struct gl_1d_map *map = NULL;
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ ASSERT(type == GL_FLOAT || type == GL_DOUBLE);
+
+ if (u1 == u2) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(u1,u2)" );
+ return;
+ }
+ if (uorder < 1 || uorder > MAX_EVAL_ORDER) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(order)" );
+ return;
+ }
+ if (!points) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(points)" );
+ return;
+ }
+
+ k = _mesa_evaluator_components( target );
+ if (k == 0) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glMap1(target)" );
+ }
+
+ if (ustride < k) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(stride)" );
+ return;
+ }
+
+ if (ctx->Texture.CurrentUnit != 0) {
+ /* See OpenGL 1.2.1 spec, section F.2.13 */
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glMap2(ACTIVE_TEXTURE != 0)" );
+ return;
+ }
+
+ map = get_1d_map(ctx, target);
+ if (!map) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glMap1(target)" );
+ return;
+ }
+
+ /* make copy of the control points */
+ if (type == GL_FLOAT)
+ pnts = _mesa_copy_map_points1f(target, ustride, uorder, (GLfloat*) points);
+ else
+ pnts = _mesa_copy_map_points1d(target, ustride, uorder, (GLdouble*) points);
+
+
+ FLUSH_VERTICES(ctx, _NEW_EVAL);
+ map->Order = uorder;
+ map->u1 = u1;
+ map->u2 = u2;
+ map->du = 1.0F / (u2 - u1);
+ if (map->Points)
+ FREE( map->Points );
+ map->Points = pnts;
+}
+
+
+
+static void GLAPIENTRY
+_mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
+ GLint order, const GLfloat *points )
+{
+ map1(target, u1, u2, stride, order, points, GL_FLOAT);
+}
+
+
+static void GLAPIENTRY
+_mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
+ GLint order, const GLdouble *points )
+{
+ map1(target, (GLfloat) u1, (GLfloat) u2, stride, order, points, GL_DOUBLE);
+}
+
+
+static void
+map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
+ GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
+ const GLvoid *points, GLenum type )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint k;
+ GLfloat *pnts;
+ struct gl_2d_map *map = NULL;
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ ASSERT(type == GL_FLOAT || type == GL_DOUBLE);
+
+ if (u1==u2) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(u1,u2)" );
+ return;
+ }
+
+ if (v1==v2) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(v1,v2)" );
+ return;
+ }
+
+ if (uorder<1 || uorder>MAX_EVAL_ORDER) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(uorder)" );
+ return;
+ }
+
+ if (vorder<1 || vorder>MAX_EVAL_ORDER) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(vorder)" );
+ return;
+ }
+
+ k = _mesa_evaluator_components( target );
+ if (k==0) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glMap2(target)" );
+ }
+
+ if (ustride < k) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(ustride)" );
+ return;
+ }
+ if (vstride < k) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(vstride)" );
+ return;
+ }
+
+ if (ctx->Texture.CurrentUnit != 0) {
+ /* See OpenGL 1.2.1 spec, section F.2.13 */
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glMap2(ACTIVE_TEXTURE != 0)" );
+ return;
+ }
+
+ map = get_2d_map(ctx, target);
+ if (!map) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glMap2(target)" );
+ return;
+ }
+
+ /* make copy of the control points */
+ if (type == GL_FLOAT)
+ pnts = _mesa_copy_map_points2f(target, ustride, uorder,
+ vstride, vorder, (GLfloat*) points);
+ else
+ pnts = _mesa_copy_map_points2d(target, ustride, uorder,
+ vstride, vorder, (GLdouble*) points);
+
+
+ FLUSH_VERTICES(ctx, _NEW_EVAL);
+ map->Uorder = uorder;
+ map->u1 = u1;
+ map->u2 = u2;
+ map->du = 1.0F / (u2 - u1);
+ map->Vorder = vorder;
+ map->v1 = v1;
+ map->v2 = v2;
+ map->dv = 1.0F / (v2 - v1);
+ if (map->Points)
+ FREE( map->Points );
+ map->Points = pnts;
+}
+
+
+static void GLAPIENTRY
+_mesa_Map2f( GLenum target,
+ GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
+ GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
+ const GLfloat *points)
+{
+ map2(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
+ points, GL_FLOAT);
+}
+
+
+static void GLAPIENTRY
+_mesa_Map2d( GLenum target,
+ GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
+ GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
+ const GLdouble *points )
+{
+ map2(target, (GLfloat) u1, (GLfloat) u2, ustride, uorder,
+ (GLfloat) v1, (GLfloat) v2, vstride, vorder, points, GL_DOUBLE);
+}
+
+
+
+static void GLAPIENTRY
+_mesa_GetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, GLdouble *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_1d_map *map1d;
+ struct gl_2d_map *map2d;
+ GLint i, n;
+ GLfloat *data;
+ GLuint comps;
+ GLsizei numBytes;
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ comps = _mesa_evaluator_components(target);
+ if (!comps) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapdv(target)" );
+ return;
+ }
+
+ map1d = get_1d_map(ctx, target);
+ map2d = get_2d_map(ctx, target);
+ ASSERT(map1d || map2d);
+
+ switch (query) {
+ case GL_COEFF:
+ if (map1d) {
+ data = map1d->Points;
+ n = map1d->Order * comps;
+ }
+ else {
+ data = map2d->Points;
+ n = map2d->Uorder * map2d->Vorder * comps;
+ }
+ if (data) {
+ numBytes = n * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ for (i=0;i<n;i++) {
+ v[i] = data[i];
+ }
+ }
+ break;
+ case GL_ORDER:
+ if (map1d) {
+ numBytes = 1 * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ v[0] = (GLdouble) map1d->Order;
+ }
+ else {
+ numBytes = 2 * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ v[0] = (GLdouble) map2d->Uorder;
+ v[1] = (GLdouble) map2d->Vorder;
+ }
+ break;
+ case GL_DOMAIN:
+ if (map1d) {
+ numBytes = 2 * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ v[0] = (GLdouble) map1d->u1;
+ v[1] = (GLdouble) map1d->u2;
+ }
+ else {
+ numBytes = 4 * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ v[0] = (GLdouble) map2d->u1;
+ v[1] = (GLdouble) map2d->u2;
+ v[2] = (GLdouble) map2d->v1;
+ v[3] = (GLdouble) map2d->v2;
+ }
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapdv(query)" );
+ }
+ return;
+
+overflow:
+ _mesa_error( ctx, GL_INVALID_OPERATION,
+ "glGetnMapdvARB(out of bounds: bufSize is %d,"
+ " but %d bytes are required)", bufSize, numBytes );
+}
+
+static void GLAPIENTRY
+_mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v )
+{
+ _mesa_GetnMapdvARB(target, query, INT_MAX, v);
+}
+
+static void GLAPIENTRY
+_mesa_GetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_1d_map *map1d;
+ struct gl_2d_map *map2d;
+ GLint i, n;
+ GLfloat *data;
+ GLuint comps;
+ GLsizei numBytes;
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ comps = _mesa_evaluator_components(target);
+ if (!comps) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapfv(target)" );
+ return;
+ }
+
+ map1d = get_1d_map(ctx, target);
+ map2d = get_2d_map(ctx, target);
+ ASSERT(map1d || map2d);
+
+ switch (query) {
+ case GL_COEFF:
+ if (map1d) {
+ data = map1d->Points;
+ n = map1d->Order * comps;
+ }
+ else {
+ data = map2d->Points;
+ n = map2d->Uorder * map2d->Vorder * comps;
+ }
+ if (data) {
+ numBytes = n * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ for (i=0;i<n;i++) {
+ v[i] = data[i];
+ }
+ }
+ break;
+ case GL_ORDER:
+ if (map1d) {
+ numBytes = 1 * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ v[0] = (GLfloat) map1d->Order;
+ }
+ else {
+ numBytes = 2 * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ v[0] = (GLfloat) map2d->Uorder;
+ v[1] = (GLfloat) map2d->Vorder;
+ }
+ break;
+ case GL_DOMAIN:
+ if (map1d) {
+ numBytes = 2 * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ v[0] = map1d->u1;
+ v[1] = map1d->u2;
+ }
+ else {
+ numBytes = 4 * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ v[0] = map2d->u1;
+ v[1] = map2d->u2;
+ v[2] = map2d->v1;
+ v[3] = map2d->v2;
+ }
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapfv(query)" );
+ }
+ return;
+
+overflow:
+ _mesa_error( ctx, GL_INVALID_OPERATION,
+ "glGetnMapfvARB(out of bounds: bufSize is %d,"
+ " but %d bytes are required)", bufSize, numBytes );
+}
+
+
+static void GLAPIENTRY
+_mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v )
+{
+ _mesa_GetnMapfvARB(target, query, INT_MAX, v);
+}
+
+
+static void GLAPIENTRY
+_mesa_GetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint *v )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_1d_map *map1d;
+ struct gl_2d_map *map2d;
+ GLuint i, n;
+ GLfloat *data;
+ GLuint comps;
+ GLsizei numBytes;
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ comps = _mesa_evaluator_components(target);
+ if (!comps) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapiv(target)" );
+ return;
+ }
+
+ map1d = get_1d_map(ctx, target);
+ map2d = get_2d_map(ctx, target);
+ ASSERT(map1d || map2d);
+
+ switch (query) {
+ case GL_COEFF:
+ if (map1d) {
+ data = map1d->Points;
+ n = map1d->Order * comps;
+ }
+ else {
+ data = map2d->Points;
+ n = map2d->Uorder * map2d->Vorder * comps;
+ }
+ if (data) {
+ numBytes = n * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ for (i=0;i<n;i++) {
+ v[i] = IROUND(data[i]);
+ }
+ }
+ break;
+ case GL_ORDER:
+ if (map1d) {
+ numBytes = 1 * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ v[0] = map1d->Order;
+ }
+ else {
+ numBytes = 2 * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ v[0] = map2d->Uorder;
+ v[1] = map2d->Vorder;
+ }
+ break;
+ case GL_DOMAIN:
+ if (map1d) {
+ numBytes = 2 * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ v[0] = IROUND(map1d->u1);
+ v[1] = IROUND(map1d->u2);
+ }
+ else {
+ numBytes = 4 * sizeof *v;
+ if (bufSize < numBytes)
+ goto overflow;
+ v[0] = IROUND(map2d->u1);
+ v[1] = IROUND(map2d->u2);
+ v[2] = IROUND(map2d->v1);
+ v[3] = IROUND(map2d->v2);
+ }
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetMapiv(query)" );
+ }
+ return;
+
+overflow:
+ _mesa_error( ctx, GL_INVALID_OPERATION,
+ "glGetnMapivARB(out of bounds: bufSize is %d,"
+ " but %d bytes are required)", bufSize, numBytes );
+}
+
+
+static void GLAPIENTRY
+_mesa_GetMapiv( GLenum target, GLenum query, GLint *v )
+{
+ _mesa_GetnMapivARB(target, query, INT_MAX, v);
+}
+
+
+static void GLAPIENTRY
+_mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (un<1) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMapGrid1f" );
+ return;
+ }
+ FLUSH_VERTICES(ctx, _NEW_EVAL);
+ ctx->Eval.MapGrid1un = un;
+ ctx->Eval.MapGrid1u1 = u1;
+ ctx->Eval.MapGrid1u2 = u2;
+ ctx->Eval.MapGrid1du = (u2 - u1) / (GLfloat) un;
+}
+
+
+static void GLAPIENTRY
+_mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
+{
+ _mesa_MapGrid1f( un, (GLfloat) u1, (GLfloat) u2 );
+}
+
+
+static void GLAPIENTRY
+_mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
+ GLint vn, GLfloat v1, GLfloat v2 )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (un<1) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMapGrid2f(un)" );
+ return;
+ }
+ if (vn<1) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glMapGrid2f(vn)" );
+ return;
+ }
+
+ FLUSH_VERTICES(ctx, _NEW_EVAL);
+ ctx->Eval.MapGrid2un = un;
+ ctx->Eval.MapGrid2u1 = u1;
+ ctx->Eval.MapGrid2u2 = u2;
+ ctx->Eval.MapGrid2du = (u2 - u1) / (GLfloat) un;
+ ctx->Eval.MapGrid2vn = vn;
+ ctx->Eval.MapGrid2v1 = v1;
+ ctx->Eval.MapGrid2v2 = v2;
+ ctx->Eval.MapGrid2dv = (v2 - v1) / (GLfloat) vn;
+}
+
+
+static void GLAPIENTRY
+_mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
+ GLint vn, GLdouble v1, GLdouble v2 )
+{
+ _mesa_MapGrid2f( un, (GLfloat) u1, (GLfloat) u2,
+ vn, (GLfloat) v1, (GLfloat) v2 );
+}
+
+
+void
+_mesa_install_eval_vtxfmt(struct _glapi_table *disp,
+ const GLvertexformat *vfmt)
+{
+ SET_EvalCoord1f(disp, vfmt->EvalCoord1f);
+ SET_EvalCoord1fv(disp, vfmt->EvalCoord1fv);
+ SET_EvalCoord2f(disp, vfmt->EvalCoord2f);
+ SET_EvalCoord2fv(disp, vfmt->EvalCoord2fv);
+ SET_EvalPoint1(disp, vfmt->EvalPoint1);
+ SET_EvalPoint2(disp, vfmt->EvalPoint2);
+
+ SET_EvalMesh1(disp, vfmt->EvalMesh1);
+ SET_EvalMesh2(disp, vfmt->EvalMesh2);
+}
+
+
+void
+_mesa_init_eval_dispatch(struct _glapi_table *disp)
+{
+ SET_GetMapdv(disp, _mesa_GetMapdv);
+ SET_GetMapfv(disp, _mesa_GetMapfv);
+ SET_GetMapiv(disp, _mesa_GetMapiv);
+ SET_Map1d(disp, _mesa_Map1d);
+ SET_Map1f(disp, _mesa_Map1f);
+ SET_Map2d(disp, _mesa_Map2d);
+ SET_Map2f(disp, _mesa_Map2f);
+ SET_MapGrid1d(disp, _mesa_MapGrid1d);
+ SET_MapGrid1f(disp, _mesa_MapGrid1f);
+ SET_MapGrid2d(disp, _mesa_MapGrid2d);
+ SET_MapGrid2f(disp, _mesa_MapGrid2f);
+
+ /* GL_ARB_robustness */
+ SET_GetnMapdvARB(disp, _mesa_GetnMapdvARB);
+ SET_GetnMapfvARB(disp, _mesa_GetnMapfvARB);
+ SET_GetnMapivARB(disp, _mesa_GetnMapivARB);
+}
+
+
+#endif /* FEATURE_evaluators */
+
+
+/**********************************************************************/
+/***** Initialization *****/
+/**********************************************************************/
+
+/**
+ * Initialize a 1-D evaluator map.
+ */
+static void
+init_1d_map( struct gl_1d_map *map, int n, const float *initial )
+{
+ map->Order = 1;
+ map->u1 = 0.0;
+ map->u2 = 1.0;
+ map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
+ if (map->Points) {
+ GLint i;
+ for (i=0;i<n;i++)
+ map->Points[i] = initial[i];
+ }
+}
+
+
+/**
+ * Initialize a 2-D evaluator map
+ */
+static void
+init_2d_map( struct gl_2d_map *map, int n, const float *initial )
+{
+ map->Uorder = 1;
+ map->Vorder = 1;
+ map->u1 = 0.0;
+ map->u2 = 1.0;
+ map->v1 = 0.0;
+ map->v2 = 1.0;
+ map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
+ if (map->Points) {
+ GLint i;
+ for (i=0;i<n;i++)
+ map->Points[i] = initial[i];
+ }
+}
+
+
+void _mesa_init_eval( struct gl_context *ctx )
+{
+ int i;
+
+ /* Evaluators group */
+ ctx->Eval.Map1Color4 = GL_FALSE;
+ ctx->Eval.Map1Index = GL_FALSE;
+ ctx->Eval.Map1Normal = GL_FALSE;
+ ctx->Eval.Map1TextureCoord1 = GL_FALSE;
+ ctx->Eval.Map1TextureCoord2 = GL_FALSE;
+ ctx->Eval.Map1TextureCoord3 = GL_FALSE;
+ ctx->Eval.Map1TextureCoord4 = GL_FALSE;
+ ctx->Eval.Map1Vertex3 = GL_FALSE;
+ ctx->Eval.Map1Vertex4 = GL_FALSE;
+ memset(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
+ ctx->Eval.Map2Color4 = GL_FALSE;
+ ctx->Eval.Map2Index = GL_FALSE;
+ ctx->Eval.Map2Normal = GL_FALSE;
+ ctx->Eval.Map2TextureCoord1 = GL_FALSE;
+ ctx->Eval.Map2TextureCoord2 = GL_FALSE;
+ ctx->Eval.Map2TextureCoord3 = GL_FALSE;
+ ctx->Eval.Map2TextureCoord4 = GL_FALSE;
+ ctx->Eval.Map2Vertex3 = GL_FALSE;
+ ctx->Eval.Map2Vertex4 = GL_FALSE;
+ memset(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
+ ctx->Eval.AutoNormal = GL_FALSE;
+ ctx->Eval.MapGrid1un = 1;
+ ctx->Eval.MapGrid1u1 = 0.0;
+ ctx->Eval.MapGrid1u2 = 1.0;
+ ctx->Eval.MapGrid2un = 1;
+ ctx->Eval.MapGrid2vn = 1;
+ ctx->Eval.MapGrid2u1 = 0.0;
+ ctx->Eval.MapGrid2u2 = 1.0;
+ ctx->Eval.MapGrid2v1 = 0.0;
+ ctx->Eval.MapGrid2v2 = 1.0;
+
+ /* Evaluator data */
+ {
+ static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
+ static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
+ static GLfloat index[1] = { 1.0 };
+ static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
+ static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
+ static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
+
+ init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
+ init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
+ init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
+ init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
+ init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
+ init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
+ init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
+ init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
+ init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
+ for (i = 0; i < 16; i++)
+ init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
+
+ init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
+ init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
+ init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
+ init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
+ init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
+ init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
+ init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
+ init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
+ init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
+ for (i = 0; i < 16; i++)
+ init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
+ }
+}
+
+
+void _mesa_free_eval_data( struct gl_context *ctx )
+{
+ int i;
+
+ /* Free evaluator data */
+ if (ctx->EvalMap.Map1Vertex3.Points)
+ FREE( ctx->EvalMap.Map1Vertex3.Points );
+ if (ctx->EvalMap.Map1Vertex4.Points)
+ FREE( ctx->EvalMap.Map1Vertex4.Points );
+ if (ctx->EvalMap.Map1Index.Points)
+ FREE( ctx->EvalMap.Map1Index.Points );
+ if (ctx->EvalMap.Map1Color4.Points)
+ FREE( ctx->EvalMap.Map1Color4.Points );
+ if (ctx->EvalMap.Map1Normal.Points)
+ FREE( ctx->EvalMap.Map1Normal.Points );
+ if (ctx->EvalMap.Map1Texture1.Points)
+ FREE( ctx->EvalMap.Map1Texture1.Points );
+ if (ctx->EvalMap.Map1Texture2.Points)
+ FREE( ctx->EvalMap.Map1Texture2.Points );
+ if (ctx->EvalMap.Map1Texture3.Points)
+ FREE( ctx->EvalMap.Map1Texture3.Points );
+ if (ctx->EvalMap.Map1Texture4.Points)
+ FREE( ctx->EvalMap.Map1Texture4.Points );
+ for (i = 0; i < 16; i++)
+ FREE((ctx->EvalMap.Map1Attrib[i].Points));
+
+ if (ctx->EvalMap.Map2Vertex3.Points)
+ FREE( ctx->EvalMap.Map2Vertex3.Points );
+ if (ctx->EvalMap.Map2Vertex4.Points)
+ FREE( ctx->EvalMap.Map2Vertex4.Points );
+ if (ctx->EvalMap.Map2Index.Points)
+ FREE( ctx->EvalMap.Map2Index.Points );
+ if (ctx->EvalMap.Map2Color4.Points)
+ FREE( ctx->EvalMap.Map2Color4.Points );
+ if (ctx->EvalMap.Map2Normal.Points)
+ FREE( ctx->EvalMap.Map2Normal.Points );
+ if (ctx->EvalMap.Map2Texture1.Points)
+ FREE( ctx->EvalMap.Map2Texture1.Points );
+ if (ctx->EvalMap.Map2Texture2.Points)
+ FREE( ctx->EvalMap.Map2Texture2.Points );
+ if (ctx->EvalMap.Map2Texture3.Points)
+ FREE( ctx->EvalMap.Map2Texture3.Points );
+ if (ctx->EvalMap.Map2Texture4.Points)
+ FREE( ctx->EvalMap.Map2Texture4.Points );
+ for (i = 0; i < 16; i++)
+ FREE((ctx->EvalMap.Map2Attrib[i].Points));
+}
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 8a0ab9615..82474cf41 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -107,6 +107,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_point_parameters", o(EXT_point_parameters), GL, 1997 },
{ "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 },
{ "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
+ { "GL_ARB_robustness", o(dummy_true), GL, 2010 },
{ "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL, 2009 },
{ "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
{ "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 },
diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp
index 43930a4b3..0b53c28f7 100644
--- a/mesalib/src/mesa/main/ff_fragment_shader.cpp
+++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp
@@ -1530,15 +1530,26 @@ create_new_program(struct gl_context *ctx, struct state_key *key,
*/
emit_arith( &p, OPCODE_END, undef, WRITEMASK_XYZW, 0, undef, undef, undef);
- if (key->fog_enabled) {
- /* Pull fog mode from struct gl_context, the value in the state key is
- * a reduced value and not what is expected in FogOption
- */
- p.program->FogOption = ctx->Fog.Mode;
- p.program->Base.InputsRead |= FRAG_BIT_FOGC;
+ /* Allocate final instruction array. This has to be done before calling
+ * _mesa_append_fog_code because that function frees the Base.Instructions.
+ * At this point, Base.Instructions points to stack data, so it's a really
+ * bad idea to free it.
+ */
+ p.program->Base.Instructions
+ = _mesa_alloc_instructions(p.program->Base.NumInstructions);
+ if (!p.program->Base.Instructions) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "generating tex env program");
+ return;
}
- else {
- p.program->FogOption = GL_NONE;
+ _mesa_copy_instructions(p.program->Base.Instructions, instBuffer,
+ p.program->Base.NumInstructions);
+
+ /* Append fog code. This must be done before checking the program against
+ * the limits becuase it will potentially add some instructions.
+ */
+ if (key->fog_enabled) {
+ _mesa_append_fog_code(ctx, p.program, ctx->Fog.Mode, GL_FALSE);
}
if (p.program->Base.NumTexIndirections > ctx->Const.FragmentProgram.MaxTexIndirections)
@@ -1552,23 +1563,6 @@ create_new_program(struct gl_context *ctx, struct state_key *key,
ASSERT(p.program->Base.NumInstructions <= MAX_INSTRUCTIONS);
- /* Allocate final instruction array */
- p.program->Base.Instructions
- = _mesa_alloc_instructions(p.program->Base.NumInstructions);
- if (!p.program->Base.Instructions) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "generating tex env program");
- return;
- }
- _mesa_copy_instructions(p.program->Base.Instructions, instBuffer,
- p.program->Base.NumInstructions);
-
- if (key->num_draw_buffers && p.program->FogOption) {
- _mesa_append_fog_code(ctx, p.program, GL_FALSE);
- p.program->FogOption = GL_NONE;
- }
-
-
/* Notify driver the fragment program has (actually) changed.
*/
if (ctx->Driver.ProgramStringNotify) {
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index e18803280..e933bbe0f 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -1281,6 +1281,9 @@ static const struct value_desc values[] = {
/* GL 3.2 */
{ GL_CONTEXT_PROFILE_MASK, CONTEXT_INT(Const.ProfileMask),
extra_version_32 },
+
+ /* GL_ARB_robustness */
+ { GL_RESET_NOTIFICATION_STRATEGY_ARB, CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA },
#endif /* FEATURE_GL */
};
diff --git a/mesalib/src/mesa/main/get.h b/mesalib/src/mesa/main/get.h
index 99a004b71..9422efec5 100644
--- a/mesalib/src/mesa/main/get.h
+++ b/mesalib/src/mesa/main/get.h
@@ -74,4 +74,8 @@ _mesa_GetStringi(GLenum name, GLuint index);
extern GLenum GLAPIENTRY
_mesa_GetError( void );
+/* GL_ARB_robustness */
+extern GLenum GLAPIENTRY
+_mesa_GetGraphicsResetStatusARB( void );
+
#endif
diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c
index e55584afc..c381fb2df 100644
--- a/mesalib/src/mesa/main/getstring.c
+++ b/mesalib/src/mesa/main/getstring.c
@@ -1,253 +1,270 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-
-#include "glheader.h"
-#include "context.h"
-#include "get.h"
-#include "enums.h"
-#include "extensions.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-
-
-/**
- * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
- */
-static const GLubyte *
-shading_language_version(struct gl_context *ctx)
-{
- switch (ctx->API) {
- case API_OPENGL:
- if (!ctx->Extensions.ARB_shader_objects) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetString");
- return (const GLubyte *) 0;
- }
-
- switch (ctx->Const.GLSLVersion) {
- case 110:
- return (const GLubyte *) "1.10";
- case 120:
- return (const GLubyte *) "1.20";
- case 130:
- return (const GLubyte *) "1.30";
- default:
- _mesa_problem(ctx,
- "Invalid GLSL version in shading_language_version()");
- return (const GLubyte *) 0;
- }
- break;
-
- case API_OPENGLES2:
- return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
-
- case API_OPENGLES:
- /* fall-through */
-
- default:
- _mesa_problem(ctx, "Unexpected API value in shading_language_version()");
- return (const GLubyte *) 0;
- }
-}
-
-
-/**
- * Query string-valued state. The return value should _not_ be freed by
- * the caller.
- *
- * \param name the state variable to query.
- *
- * \sa glGetString().
- *
- * Tries to get the string from dd_function_table::GetString, otherwise returns
- * the hardcoded strings.
- */
-const GLubyte * GLAPIENTRY
-_mesa_GetString( GLenum name )
-{
- GET_CURRENT_CONTEXT(ctx);
- static const char *vendor = "Brian Paul";
- static const char *renderer = "Mesa";
-
- if (!ctx)
- return NULL;
-
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
-
- /* this is a required driver function */
- assert(ctx->Driver.GetString);
- {
- /* Give the driver the chance to handle this query */
- const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
- if (str)
- return str;
- }
-
- switch (name) {
- case GL_VENDOR:
- return (const GLubyte *) vendor;
- case GL_RENDERER:
- return (const GLubyte *) renderer;
- case GL_VERSION:
- return (const GLubyte *) ctx->VersionString;
- case GL_EXTENSIONS:
- return (const GLubyte *) ctx->Extensions.String;
-#if FEATURE_ARB_shading_language_100 || FEATURE_ES2
- case GL_SHADING_LANGUAGE_VERSION:
- return shading_language_version(ctx);
-#endif
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program || \
- FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
- case GL_PROGRAM_ERROR_STRING_NV:
- if (ctx->Extensions.NV_fragment_program ||
- ctx->Extensions.ARB_fragment_program ||
- ctx->Extensions.NV_vertex_program ||
- ctx->Extensions.ARB_vertex_program) {
- return (const GLubyte *) ctx->Program.ErrorString;
- }
- /* FALL-THROUGH */
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
- return (const GLubyte *) 0;
- }
-}
-
-
-/**
- * GL3
- */
-const GLubyte * GLAPIENTRY
-_mesa_GetStringi(GLenum name, GLuint index)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (!ctx)
- return NULL;
-
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
-
- switch (name) {
- case GL_EXTENSIONS:
- if (index >= _mesa_get_extension_count(ctx)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
- return (const GLubyte *) 0;
- }
- return _mesa_get_enabled_extension(ctx, index);
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
- return (const GLubyte *) 0;
- }
-}
-
-
-
-/**
- * Return pointer-valued state, such as a vertex array pointer.
- *
- * \param pname names state to be queried
- * \param params returns the pointer value
- *
- * \sa glGetPointerv().
- *
- * Tries to get the specified pointer via dd_function_table::GetPointerv,
- * otherwise gets the specified pointer from the current context.
- */
-void GLAPIENTRY
-_mesa_GetPointerv( GLenum pname, GLvoid **params )
-{
- GET_CURRENT_CONTEXT(ctx);
- const GLuint clientUnit = ctx->Array.ActiveTexture;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (!params)
- return;
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
-
- switch (pname) {
- case GL_VERTEX_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Vertex.Ptr;
- break;
- case GL_NORMAL_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Normal.Ptr;
- break;
- case GL_COLOR_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Color.Ptr;
- break;
- case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
- *params = (GLvoid *) ctx->Array.ArrayObj->SecondaryColor.Ptr;
- break;
- case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
- *params = (GLvoid *) ctx->Array.ArrayObj->FogCoord.Ptr;
- break;
- case GL_INDEX_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Index.Ptr;
- break;
- case GL_TEXTURE_COORD_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->TexCoord[clientUnit].Ptr;
- break;
- case GL_EDGE_FLAG_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->EdgeFlag.Ptr;
- break;
- case GL_FEEDBACK_BUFFER_POINTER:
- *params = ctx->Feedback.Buffer;
- break;
- case GL_SELECTION_BUFFER_POINTER:
- *params = ctx->Select.Buffer;
- break;
-#if FEATURE_point_size_array
- case GL_POINT_SIZE_ARRAY_POINTER_OES:
- *params = (GLvoid *) ctx->Array.ArrayObj->PointSize.Ptr;
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
- return;
- }
-}
-
-
-/**
- * Returns the current GL error code, or GL_NO_ERROR.
- * \return current error code
- *
- * Returns __struct gl_contextRec::ErrorValue.
- */
-GLenum GLAPIENTRY
-_mesa_GetError( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLenum e = ctx->ErrorValue;
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
-
- ctx->ErrorValue = (GLenum) GL_NO_ERROR;
- ctx->ErrorDebugCount = 0;
- return e;
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+
+#include "glheader.h"
+#include "context.h"
+#include "get.h"
+#include "enums.h"
+#include "extensions.h"
+#include "mfeatures.h"
+#include "mtypes.h"
+
+
+/**
+ * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
+ */
+static const GLubyte *
+shading_language_version(struct gl_context *ctx)
+{
+ switch (ctx->API) {
+ case API_OPENGL:
+ if (!ctx->Extensions.ARB_shader_objects) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetString");
+ return (const GLubyte *) 0;
+ }
+
+ switch (ctx->Const.GLSLVersion) {
+ case 110:
+ return (const GLubyte *) "1.10";
+ case 120:
+ return (const GLubyte *) "1.20";
+ case 130:
+ return (const GLubyte *) "1.30";
+ default:
+ _mesa_problem(ctx,
+ "Invalid GLSL version in shading_language_version()");
+ return (const GLubyte *) 0;
+ }
+ break;
+
+ case API_OPENGLES2:
+ return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
+
+ case API_OPENGLES:
+ /* fall-through */
+
+ default:
+ _mesa_problem(ctx, "Unexpected API value in shading_language_version()");
+ return (const GLubyte *) 0;
+ }
+}
+
+
+/**
+ * Query string-valued state. The return value should _not_ be freed by
+ * the caller.
+ *
+ * \param name the state variable to query.
+ *
+ * \sa glGetString().
+ *
+ * Tries to get the string from dd_function_table::GetString, otherwise returns
+ * the hardcoded strings.
+ */
+const GLubyte * GLAPIENTRY
+_mesa_GetString( GLenum name )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ static const char *vendor = "Brian Paul";
+ static const char *renderer = "Mesa";
+
+ if (!ctx)
+ return NULL;
+
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
+
+ /* this is a required driver function */
+ assert(ctx->Driver.GetString);
+ {
+ /* Give the driver the chance to handle this query */
+ const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
+ if (str)
+ return str;
+ }
+
+ switch (name) {
+ case GL_VENDOR:
+ return (const GLubyte *) vendor;
+ case GL_RENDERER:
+ return (const GLubyte *) renderer;
+ case GL_VERSION:
+ return (const GLubyte *) ctx->VersionString;
+ case GL_EXTENSIONS:
+ return (const GLubyte *) ctx->Extensions.String;
+#if FEATURE_ARB_shading_language_100 || FEATURE_ES2
+ case GL_SHADING_LANGUAGE_VERSION:
+ return shading_language_version(ctx);
+#endif
+#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program || \
+ FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
+ case GL_PROGRAM_ERROR_STRING_NV:
+ if (ctx->Extensions.NV_fragment_program ||
+ ctx->Extensions.ARB_fragment_program ||
+ ctx->Extensions.NV_vertex_program ||
+ ctx->Extensions.ARB_vertex_program) {
+ return (const GLubyte *) ctx->Program.ErrorString;
+ }
+ /* FALL-THROUGH */
+#endif
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ return (const GLubyte *) 0;
+ }
+}
+
+
+/**
+ * GL3
+ */
+const GLubyte * GLAPIENTRY
+_mesa_GetStringi(GLenum name, GLuint index)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx)
+ return NULL;
+
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
+
+ switch (name) {
+ case GL_EXTENSIONS:
+ if (index >= _mesa_get_extension_count(ctx)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
+ return (const GLubyte *) 0;
+ }
+ return _mesa_get_enabled_extension(ctx, index);
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ return (const GLubyte *) 0;
+ }
+}
+
+
+
+/**
+ * Return pointer-valued state, such as a vertex array pointer.
+ *
+ * \param pname names state to be queried
+ * \param params returns the pointer value
+ *
+ * \sa glGetPointerv().
+ *
+ * Tries to get the specified pointer via dd_function_table::GetPointerv,
+ * otherwise gets the specified pointer from the current context.
+ */
+void GLAPIENTRY
+_mesa_GetPointerv( GLenum pname, GLvoid **params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint clientUnit = ctx->Array.ActiveTexture;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
+
+ switch (pname) {
+ case GL_VERTEX_ARRAY_POINTER:
+ *params = (GLvoid *) ctx->Array.ArrayObj->Vertex.Ptr;
+ break;
+ case GL_NORMAL_ARRAY_POINTER:
+ *params = (GLvoid *) ctx->Array.ArrayObj->Normal.Ptr;
+ break;
+ case GL_COLOR_ARRAY_POINTER:
+ *params = (GLvoid *) ctx->Array.ArrayObj->Color.Ptr;
+ break;
+ case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
+ *params = (GLvoid *) ctx->Array.ArrayObj->SecondaryColor.Ptr;
+ break;
+ case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
+ *params = (GLvoid *) ctx->Array.ArrayObj->FogCoord.Ptr;
+ break;
+ case GL_INDEX_ARRAY_POINTER:
+ *params = (GLvoid *) ctx->Array.ArrayObj->Index.Ptr;
+ break;
+ case GL_TEXTURE_COORD_ARRAY_POINTER:
+ *params = (GLvoid *) ctx->Array.ArrayObj->TexCoord[clientUnit].Ptr;
+ break;
+ case GL_EDGE_FLAG_ARRAY_POINTER:
+ *params = (GLvoid *) ctx->Array.ArrayObj->EdgeFlag.Ptr;
+ break;
+ case GL_FEEDBACK_BUFFER_POINTER:
+ *params = ctx->Feedback.Buffer;
+ break;
+ case GL_SELECTION_BUFFER_POINTER:
+ *params = ctx->Select.Buffer;
+ break;
+#if FEATURE_point_size_array
+ case GL_POINT_SIZE_ARRAY_POINTER_OES:
+ *params = (GLvoid *) ctx->Array.ArrayObj->PointSize.Ptr;
+ break;
+#endif
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
+ return;
+ }
+}
+
+
+/**
+ * Returns the current GL error code, or GL_NO_ERROR.
+ * \return current error code
+ *
+ * Returns __struct gl_contextRec::ErrorValue.
+ */
+GLenum GLAPIENTRY
+_mesa_GetError( void )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLenum e = ctx->ErrorValue;
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
+
+ ctx->ErrorValue = (GLenum) GL_NO_ERROR;
+ ctx->ErrorDebugCount = 0;
+ return e;
+}
+
+/**
+ * Returns an error code specified by GL_ARB_robustness, or GL_NO_ERROR.
+ * \return current context status
+ */
+GLenum GLAPIENTRY
+_mesa_GetGraphicsResetStatusARB( void )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLenum status = ctx->ResetStatus;
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetGraphicsResetStatusARB"
+ "(always returns GL_NO_ERROR)\n");
+
+ return status;
+}
diff --git a/mesalib/src/mesa/main/glapidispatch.h b/mesalib/src/mesa/main/glapidispatch.h
index c1cc6cb12..93cc0122d 100644
--- a/mesalib/src/mesa/main/glapidispatch.h
+++ b/mesalib/src/mesa/main/glapidispatch.h
@@ -59,7 +59,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 908
+#define _gloffset_COUNT 928
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -690,292 +690,312 @@
#define _gloffset_GetShaderPrecisionFormat 623
#define _gloffset_ReleaseShaderCompiler 624
#define _gloffset_ShaderBinary 625
-#define _gloffset_PolygonOffsetEXT 626
-#define _gloffset_GetPixelTexGenParameterfvSGIS 627
-#define _gloffset_GetPixelTexGenParameterivSGIS 628
-#define _gloffset_PixelTexGenParameterfSGIS 629
-#define _gloffset_PixelTexGenParameterfvSGIS 630
-#define _gloffset_PixelTexGenParameteriSGIS 631
-#define _gloffset_PixelTexGenParameterivSGIS 632
-#define _gloffset_SampleMaskSGIS 633
-#define _gloffset_SamplePatternSGIS 634
-#define _gloffset_ColorPointerEXT 635
-#define _gloffset_EdgeFlagPointerEXT 636
-#define _gloffset_IndexPointerEXT 637
-#define _gloffset_NormalPointerEXT 638
-#define _gloffset_TexCoordPointerEXT 639
-#define _gloffset_VertexPointerEXT 640
-#define _gloffset_PointParameterfEXT 641
-#define _gloffset_PointParameterfvEXT 642
-#define _gloffset_LockArraysEXT 643
-#define _gloffset_UnlockArraysEXT 644
-#define _gloffset_SecondaryColor3bEXT 645
-#define _gloffset_SecondaryColor3bvEXT 646
-#define _gloffset_SecondaryColor3dEXT 647
-#define _gloffset_SecondaryColor3dvEXT 648
-#define _gloffset_SecondaryColor3fEXT 649
-#define _gloffset_SecondaryColor3fvEXT 650
-#define _gloffset_SecondaryColor3iEXT 651
-#define _gloffset_SecondaryColor3ivEXT 652
-#define _gloffset_SecondaryColor3sEXT 653
-#define _gloffset_SecondaryColor3svEXT 654
-#define _gloffset_SecondaryColor3ubEXT 655
-#define _gloffset_SecondaryColor3ubvEXT 656
-#define _gloffset_SecondaryColor3uiEXT 657
-#define _gloffset_SecondaryColor3uivEXT 658
-#define _gloffset_SecondaryColor3usEXT 659
-#define _gloffset_SecondaryColor3usvEXT 660
-#define _gloffset_SecondaryColorPointerEXT 661
-#define _gloffset_MultiDrawArraysEXT 662
-#define _gloffset_MultiDrawElementsEXT 663
-#define _gloffset_FogCoordPointerEXT 664
-#define _gloffset_FogCoorddEXT 665
-#define _gloffset_FogCoorddvEXT 666
-#define _gloffset_FogCoordfEXT 667
-#define _gloffset_FogCoordfvEXT 668
-#define _gloffset_PixelTexGenSGIX 669
-#define _gloffset_BlendFuncSeparateEXT 670
-#define _gloffset_FlushVertexArrayRangeNV 671
-#define _gloffset_VertexArrayRangeNV 672
-#define _gloffset_CombinerInputNV 673
-#define _gloffset_CombinerOutputNV 674
-#define _gloffset_CombinerParameterfNV 675
-#define _gloffset_CombinerParameterfvNV 676
-#define _gloffset_CombinerParameteriNV 677
-#define _gloffset_CombinerParameterivNV 678
-#define _gloffset_FinalCombinerInputNV 679
-#define _gloffset_GetCombinerInputParameterfvNV 680
-#define _gloffset_GetCombinerInputParameterivNV 681
-#define _gloffset_GetCombinerOutputParameterfvNV 682
-#define _gloffset_GetCombinerOutputParameterivNV 683
-#define _gloffset_GetFinalCombinerInputParameterfvNV 684
-#define _gloffset_GetFinalCombinerInputParameterivNV 685
-#define _gloffset_ResizeBuffersMESA 686
-#define _gloffset_WindowPos2dMESA 687
-#define _gloffset_WindowPos2dvMESA 688
-#define _gloffset_WindowPos2fMESA 689
-#define _gloffset_WindowPos2fvMESA 690
-#define _gloffset_WindowPos2iMESA 691
-#define _gloffset_WindowPos2ivMESA 692
-#define _gloffset_WindowPos2sMESA 693
-#define _gloffset_WindowPos2svMESA 694
-#define _gloffset_WindowPos3dMESA 695
-#define _gloffset_WindowPos3dvMESA 696
-#define _gloffset_WindowPos3fMESA 697
-#define _gloffset_WindowPos3fvMESA 698
-#define _gloffset_WindowPos3iMESA 699
-#define _gloffset_WindowPos3ivMESA 700
-#define _gloffset_WindowPos3sMESA 701
-#define _gloffset_WindowPos3svMESA 702
-#define _gloffset_WindowPos4dMESA 703
-#define _gloffset_WindowPos4dvMESA 704
-#define _gloffset_WindowPos4fMESA 705
-#define _gloffset_WindowPos4fvMESA 706
-#define _gloffset_WindowPos4iMESA 707
-#define _gloffset_WindowPos4ivMESA 708
-#define _gloffset_WindowPos4sMESA 709
-#define _gloffset_WindowPos4svMESA 710
-#define _gloffset_MultiModeDrawArraysIBM 711
-#define _gloffset_MultiModeDrawElementsIBM 712
-#define _gloffset_DeleteFencesNV 713
-#define _gloffset_FinishFenceNV 714
-#define _gloffset_GenFencesNV 715
-#define _gloffset_GetFenceivNV 716
-#define _gloffset_IsFenceNV 717
-#define _gloffset_SetFenceNV 718
-#define _gloffset_TestFenceNV 719
-#define _gloffset_AreProgramsResidentNV 720
-#define _gloffset_BindProgramNV 721
-#define _gloffset_DeleteProgramsNV 722
-#define _gloffset_ExecuteProgramNV 723
-#define _gloffset_GenProgramsNV 724
-#define _gloffset_GetProgramParameterdvNV 725
-#define _gloffset_GetProgramParameterfvNV 726
-#define _gloffset_GetProgramStringNV 727
-#define _gloffset_GetProgramivNV 728
-#define _gloffset_GetTrackMatrixivNV 729
-#define _gloffset_GetVertexAttribPointervNV 730
-#define _gloffset_GetVertexAttribdvNV 731
-#define _gloffset_GetVertexAttribfvNV 732
-#define _gloffset_GetVertexAttribivNV 733
-#define _gloffset_IsProgramNV 734
-#define _gloffset_LoadProgramNV 735
-#define _gloffset_ProgramParameters4dvNV 736
-#define _gloffset_ProgramParameters4fvNV 737
-#define _gloffset_RequestResidentProgramsNV 738
-#define _gloffset_TrackMatrixNV 739
-#define _gloffset_VertexAttrib1dNV 740
-#define _gloffset_VertexAttrib1dvNV 741
-#define _gloffset_VertexAttrib1fNV 742
-#define _gloffset_VertexAttrib1fvNV 743
-#define _gloffset_VertexAttrib1sNV 744
-#define _gloffset_VertexAttrib1svNV 745
-#define _gloffset_VertexAttrib2dNV 746
-#define _gloffset_VertexAttrib2dvNV 747
-#define _gloffset_VertexAttrib2fNV 748
-#define _gloffset_VertexAttrib2fvNV 749
-#define _gloffset_VertexAttrib2sNV 750
-#define _gloffset_VertexAttrib2svNV 751
-#define _gloffset_VertexAttrib3dNV 752
-#define _gloffset_VertexAttrib3dvNV 753
-#define _gloffset_VertexAttrib3fNV 754
-#define _gloffset_VertexAttrib3fvNV 755
-#define _gloffset_VertexAttrib3sNV 756
-#define _gloffset_VertexAttrib3svNV 757
-#define _gloffset_VertexAttrib4dNV 758
-#define _gloffset_VertexAttrib4dvNV 759
-#define _gloffset_VertexAttrib4fNV 760
-#define _gloffset_VertexAttrib4fvNV 761
-#define _gloffset_VertexAttrib4sNV 762
-#define _gloffset_VertexAttrib4svNV 763
-#define _gloffset_VertexAttrib4ubNV 764
-#define _gloffset_VertexAttrib4ubvNV 765
-#define _gloffset_VertexAttribPointerNV 766
-#define _gloffset_VertexAttribs1dvNV 767
-#define _gloffset_VertexAttribs1fvNV 768
-#define _gloffset_VertexAttribs1svNV 769
-#define _gloffset_VertexAttribs2dvNV 770
-#define _gloffset_VertexAttribs2fvNV 771
-#define _gloffset_VertexAttribs2svNV 772
-#define _gloffset_VertexAttribs3dvNV 773
-#define _gloffset_VertexAttribs3fvNV 774
-#define _gloffset_VertexAttribs3svNV 775
-#define _gloffset_VertexAttribs4dvNV 776
-#define _gloffset_VertexAttribs4fvNV 777
-#define _gloffset_VertexAttribs4svNV 778
-#define _gloffset_VertexAttribs4ubvNV 779
-#define _gloffset_GetTexBumpParameterfvATI 780
-#define _gloffset_GetTexBumpParameterivATI 781
-#define _gloffset_TexBumpParameterfvATI 782
-#define _gloffset_TexBumpParameterivATI 783
-#define _gloffset_AlphaFragmentOp1ATI 784
-#define _gloffset_AlphaFragmentOp2ATI 785
-#define _gloffset_AlphaFragmentOp3ATI 786
-#define _gloffset_BeginFragmentShaderATI 787
-#define _gloffset_BindFragmentShaderATI 788
-#define _gloffset_ColorFragmentOp1ATI 789
-#define _gloffset_ColorFragmentOp2ATI 790
-#define _gloffset_ColorFragmentOp3ATI 791
-#define _gloffset_DeleteFragmentShaderATI 792
-#define _gloffset_EndFragmentShaderATI 793
-#define _gloffset_GenFragmentShadersATI 794
-#define _gloffset_PassTexCoordATI 795
-#define _gloffset_SampleMapATI 796
-#define _gloffset_SetFragmentShaderConstantATI 797
-#define _gloffset_PointParameteriNV 798
-#define _gloffset_PointParameterivNV 799
-#define _gloffset_ActiveStencilFaceEXT 800
-#define _gloffset_BindVertexArrayAPPLE 801
-#define _gloffset_DeleteVertexArraysAPPLE 802
-#define _gloffset_GenVertexArraysAPPLE 803
-#define _gloffset_IsVertexArrayAPPLE 804
-#define _gloffset_GetProgramNamedParameterdvNV 805
-#define _gloffset_GetProgramNamedParameterfvNV 806
-#define _gloffset_ProgramNamedParameter4dNV 807
-#define _gloffset_ProgramNamedParameter4dvNV 808
-#define _gloffset_ProgramNamedParameter4fNV 809
-#define _gloffset_ProgramNamedParameter4fvNV 810
-#define _gloffset_PrimitiveRestartIndexNV 811
-#define _gloffset_PrimitiveRestartNV 812
-#define _gloffset_DepthBoundsEXT 813
-#define _gloffset_BlendEquationSeparateEXT 814
-#define _gloffset_BindFramebufferEXT 815
-#define _gloffset_BindRenderbufferEXT 816
-#define _gloffset_CheckFramebufferStatusEXT 817
-#define _gloffset_DeleteFramebuffersEXT 818
-#define _gloffset_DeleteRenderbuffersEXT 819
-#define _gloffset_FramebufferRenderbufferEXT 820
-#define _gloffset_FramebufferTexture1DEXT 821
-#define _gloffset_FramebufferTexture2DEXT 822
-#define _gloffset_FramebufferTexture3DEXT 823
-#define _gloffset_GenFramebuffersEXT 824
-#define _gloffset_GenRenderbuffersEXT 825
-#define _gloffset_GenerateMipmapEXT 826
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 827
-#define _gloffset_GetRenderbufferParameterivEXT 828
-#define _gloffset_IsFramebufferEXT 829
-#define _gloffset_IsRenderbufferEXT 830
-#define _gloffset_RenderbufferStorageEXT 831
-#define _gloffset_BlitFramebufferEXT 832
-#define _gloffset_BufferParameteriAPPLE 833
-#define _gloffset_FlushMappedBufferRangeAPPLE 834
-#define _gloffset_BindFragDataLocationEXT 835
-#define _gloffset_GetFragDataLocationEXT 836
-#define _gloffset_GetUniformuivEXT 837
-#define _gloffset_GetVertexAttribIivEXT 838
-#define _gloffset_GetVertexAttribIuivEXT 839
-#define _gloffset_Uniform1uiEXT 840
-#define _gloffset_Uniform1uivEXT 841
-#define _gloffset_Uniform2uiEXT 842
-#define _gloffset_Uniform2uivEXT 843
-#define _gloffset_Uniform3uiEXT 844
-#define _gloffset_Uniform3uivEXT 845
-#define _gloffset_Uniform4uiEXT 846
-#define _gloffset_Uniform4uivEXT 847
-#define _gloffset_VertexAttribI1iEXT 848
-#define _gloffset_VertexAttribI1ivEXT 849
-#define _gloffset_VertexAttribI1uiEXT 850
-#define _gloffset_VertexAttribI1uivEXT 851
-#define _gloffset_VertexAttribI2iEXT 852
-#define _gloffset_VertexAttribI2ivEXT 853
-#define _gloffset_VertexAttribI2uiEXT 854
-#define _gloffset_VertexAttribI2uivEXT 855
-#define _gloffset_VertexAttribI3iEXT 856
-#define _gloffset_VertexAttribI3ivEXT 857
-#define _gloffset_VertexAttribI3uiEXT 858
-#define _gloffset_VertexAttribI3uivEXT 859
-#define _gloffset_VertexAttribI4bvEXT 860
-#define _gloffset_VertexAttribI4iEXT 861
-#define _gloffset_VertexAttribI4ivEXT 862
-#define _gloffset_VertexAttribI4svEXT 863
-#define _gloffset_VertexAttribI4ubvEXT 864
-#define _gloffset_VertexAttribI4uiEXT 865
-#define _gloffset_VertexAttribI4uivEXT 866
-#define _gloffset_VertexAttribI4usvEXT 867
-#define _gloffset_VertexAttribIPointerEXT 868
-#define _gloffset_FramebufferTextureLayerEXT 869
-#define _gloffset_ColorMaskIndexedEXT 870
-#define _gloffset_DisableIndexedEXT 871
-#define _gloffset_EnableIndexedEXT 872
-#define _gloffset_GetBooleanIndexedvEXT 873
-#define _gloffset_GetIntegerIndexedvEXT 874
-#define _gloffset_IsEnabledIndexedEXT 875
-#define _gloffset_ClearColorIiEXT 876
-#define _gloffset_ClearColorIuiEXT 877
-#define _gloffset_GetTexParameterIivEXT 878
-#define _gloffset_GetTexParameterIuivEXT 879
-#define _gloffset_TexParameterIivEXT 880
-#define _gloffset_TexParameterIuivEXT 881
-#define _gloffset_BeginConditionalRenderNV 882
-#define _gloffset_EndConditionalRenderNV 883
-#define _gloffset_BeginTransformFeedbackEXT 884
-#define _gloffset_BindBufferBaseEXT 885
-#define _gloffset_BindBufferOffsetEXT 886
-#define _gloffset_BindBufferRangeEXT 887
-#define _gloffset_EndTransformFeedbackEXT 888
-#define _gloffset_GetTransformFeedbackVaryingEXT 889
-#define _gloffset_TransformFeedbackVaryingsEXT 890
-#define _gloffset_ProvokingVertexEXT 891
-#define _gloffset_GetTexParameterPointervAPPLE 892
-#define _gloffset_TextureRangeAPPLE 893
-#define _gloffset_GetObjectParameterivAPPLE 894
-#define _gloffset_ObjectPurgeableAPPLE 895
-#define _gloffset_ObjectUnpurgeableAPPLE 896
-#define _gloffset_ActiveProgramEXT 897
-#define _gloffset_CreateShaderProgramEXT 898
-#define _gloffset_UseShaderProgramEXT 899
-#define _gloffset_TextureBarrierNV 900
-#define _gloffset_StencilFuncSeparateATI 901
-#define _gloffset_ProgramEnvParameters4fvEXT 902
-#define _gloffset_ProgramLocalParameters4fvEXT 903
-#define _gloffset_GetQueryObjecti64vEXT 904
-#define _gloffset_GetQueryObjectui64vEXT 905
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 906
-#define _gloffset_EGLImageTargetTexture2DOES 907
+#define _gloffset_GetGraphicsResetStatusARB 626
+#define _gloffset_GetnColorTableARB 627
+#define _gloffset_GetnCompressedTexImageARB 628
+#define _gloffset_GetnConvolutionFilterARB 629
+#define _gloffset_GetnHistogramARB 630
+#define _gloffset_GetnMapdvARB 631
+#define _gloffset_GetnMapfvARB 632
+#define _gloffset_GetnMapivARB 633
+#define _gloffset_GetnMinmaxARB 634
+#define _gloffset_GetnPixelMapfvARB 635
+#define _gloffset_GetnPixelMapuivARB 636
+#define _gloffset_GetnPixelMapusvARB 637
+#define _gloffset_GetnPolygonStippleARB 638
+#define _gloffset_GetnSeparableFilterARB 639
+#define _gloffset_GetnTexImageARB 640
+#define _gloffset_GetnUniformdvARB 641
+#define _gloffset_GetnUniformfvARB 642
+#define _gloffset_GetnUniformivARB 643
+#define _gloffset_GetnUniformuivARB 644
+#define _gloffset_ReadnPixelsARB 645
+#define _gloffset_PolygonOffsetEXT 646
+#define _gloffset_GetPixelTexGenParameterfvSGIS 647
+#define _gloffset_GetPixelTexGenParameterivSGIS 648
+#define _gloffset_PixelTexGenParameterfSGIS 649
+#define _gloffset_PixelTexGenParameterfvSGIS 650
+#define _gloffset_PixelTexGenParameteriSGIS 651
+#define _gloffset_PixelTexGenParameterivSGIS 652
+#define _gloffset_SampleMaskSGIS 653
+#define _gloffset_SamplePatternSGIS 654
+#define _gloffset_ColorPointerEXT 655
+#define _gloffset_EdgeFlagPointerEXT 656
+#define _gloffset_IndexPointerEXT 657
+#define _gloffset_NormalPointerEXT 658
+#define _gloffset_TexCoordPointerEXT 659
+#define _gloffset_VertexPointerEXT 660
+#define _gloffset_PointParameterfEXT 661
+#define _gloffset_PointParameterfvEXT 662
+#define _gloffset_LockArraysEXT 663
+#define _gloffset_UnlockArraysEXT 664
+#define _gloffset_SecondaryColor3bEXT 665
+#define _gloffset_SecondaryColor3bvEXT 666
+#define _gloffset_SecondaryColor3dEXT 667
+#define _gloffset_SecondaryColor3dvEXT 668
+#define _gloffset_SecondaryColor3fEXT 669
+#define _gloffset_SecondaryColor3fvEXT 670
+#define _gloffset_SecondaryColor3iEXT 671
+#define _gloffset_SecondaryColor3ivEXT 672
+#define _gloffset_SecondaryColor3sEXT 673
+#define _gloffset_SecondaryColor3svEXT 674
+#define _gloffset_SecondaryColor3ubEXT 675
+#define _gloffset_SecondaryColor3ubvEXT 676
+#define _gloffset_SecondaryColor3uiEXT 677
+#define _gloffset_SecondaryColor3uivEXT 678
+#define _gloffset_SecondaryColor3usEXT 679
+#define _gloffset_SecondaryColor3usvEXT 680
+#define _gloffset_SecondaryColorPointerEXT 681
+#define _gloffset_MultiDrawArraysEXT 682
+#define _gloffset_MultiDrawElementsEXT 683
+#define _gloffset_FogCoordPointerEXT 684
+#define _gloffset_FogCoorddEXT 685
+#define _gloffset_FogCoorddvEXT 686
+#define _gloffset_FogCoordfEXT 687
+#define _gloffset_FogCoordfvEXT 688
+#define _gloffset_PixelTexGenSGIX 689
+#define _gloffset_BlendFuncSeparateEXT 690
+#define _gloffset_FlushVertexArrayRangeNV 691
+#define _gloffset_VertexArrayRangeNV 692
+#define _gloffset_CombinerInputNV 693
+#define _gloffset_CombinerOutputNV 694
+#define _gloffset_CombinerParameterfNV 695
+#define _gloffset_CombinerParameterfvNV 696
+#define _gloffset_CombinerParameteriNV 697
+#define _gloffset_CombinerParameterivNV 698
+#define _gloffset_FinalCombinerInputNV 699
+#define _gloffset_GetCombinerInputParameterfvNV 700
+#define _gloffset_GetCombinerInputParameterivNV 701
+#define _gloffset_GetCombinerOutputParameterfvNV 702
+#define _gloffset_GetCombinerOutputParameterivNV 703
+#define _gloffset_GetFinalCombinerInputParameterfvNV 704
+#define _gloffset_GetFinalCombinerInputParameterivNV 705
+#define _gloffset_ResizeBuffersMESA 706
+#define _gloffset_WindowPos2dMESA 707
+#define _gloffset_WindowPos2dvMESA 708
+#define _gloffset_WindowPos2fMESA 709
+#define _gloffset_WindowPos2fvMESA 710
+#define _gloffset_WindowPos2iMESA 711
+#define _gloffset_WindowPos2ivMESA 712
+#define _gloffset_WindowPos2sMESA 713
+#define _gloffset_WindowPos2svMESA 714
+#define _gloffset_WindowPos3dMESA 715
+#define _gloffset_WindowPos3dvMESA 716
+#define _gloffset_WindowPos3fMESA 717
+#define _gloffset_WindowPos3fvMESA 718
+#define _gloffset_WindowPos3iMESA 719
+#define _gloffset_WindowPos3ivMESA 720
+#define _gloffset_WindowPos3sMESA 721
+#define _gloffset_WindowPos3svMESA 722
+#define _gloffset_WindowPos4dMESA 723
+#define _gloffset_WindowPos4dvMESA 724
+#define _gloffset_WindowPos4fMESA 725
+#define _gloffset_WindowPos4fvMESA 726
+#define _gloffset_WindowPos4iMESA 727
+#define _gloffset_WindowPos4ivMESA 728
+#define _gloffset_WindowPos4sMESA 729
+#define _gloffset_WindowPos4svMESA 730
+#define _gloffset_MultiModeDrawArraysIBM 731
+#define _gloffset_MultiModeDrawElementsIBM 732
+#define _gloffset_DeleteFencesNV 733
+#define _gloffset_FinishFenceNV 734
+#define _gloffset_GenFencesNV 735
+#define _gloffset_GetFenceivNV 736
+#define _gloffset_IsFenceNV 737
+#define _gloffset_SetFenceNV 738
+#define _gloffset_TestFenceNV 739
+#define _gloffset_AreProgramsResidentNV 740
+#define _gloffset_BindProgramNV 741
+#define _gloffset_DeleteProgramsNV 742
+#define _gloffset_ExecuteProgramNV 743
+#define _gloffset_GenProgramsNV 744
+#define _gloffset_GetProgramParameterdvNV 745
+#define _gloffset_GetProgramParameterfvNV 746
+#define _gloffset_GetProgramStringNV 747
+#define _gloffset_GetProgramivNV 748
+#define _gloffset_GetTrackMatrixivNV 749
+#define _gloffset_GetVertexAttribPointervNV 750
+#define _gloffset_GetVertexAttribdvNV 751
+#define _gloffset_GetVertexAttribfvNV 752
+#define _gloffset_GetVertexAttribivNV 753
+#define _gloffset_IsProgramNV 754
+#define _gloffset_LoadProgramNV 755
+#define _gloffset_ProgramParameters4dvNV 756
+#define _gloffset_ProgramParameters4fvNV 757
+#define _gloffset_RequestResidentProgramsNV 758
+#define _gloffset_TrackMatrixNV 759
+#define _gloffset_VertexAttrib1dNV 760
+#define _gloffset_VertexAttrib1dvNV 761
+#define _gloffset_VertexAttrib1fNV 762
+#define _gloffset_VertexAttrib1fvNV 763
+#define _gloffset_VertexAttrib1sNV 764
+#define _gloffset_VertexAttrib1svNV 765
+#define _gloffset_VertexAttrib2dNV 766
+#define _gloffset_VertexAttrib2dvNV 767
+#define _gloffset_VertexAttrib2fNV 768
+#define _gloffset_VertexAttrib2fvNV 769
+#define _gloffset_VertexAttrib2sNV 770
+#define _gloffset_VertexAttrib2svNV 771
+#define _gloffset_VertexAttrib3dNV 772
+#define _gloffset_VertexAttrib3dvNV 773
+#define _gloffset_VertexAttrib3fNV 774
+#define _gloffset_VertexAttrib3fvNV 775
+#define _gloffset_VertexAttrib3sNV 776
+#define _gloffset_VertexAttrib3svNV 777
+#define _gloffset_VertexAttrib4dNV 778
+#define _gloffset_VertexAttrib4dvNV 779
+#define _gloffset_VertexAttrib4fNV 780
+#define _gloffset_VertexAttrib4fvNV 781
+#define _gloffset_VertexAttrib4sNV 782
+#define _gloffset_VertexAttrib4svNV 783
+#define _gloffset_VertexAttrib4ubNV 784
+#define _gloffset_VertexAttrib4ubvNV 785
+#define _gloffset_VertexAttribPointerNV 786
+#define _gloffset_VertexAttribs1dvNV 787
+#define _gloffset_VertexAttribs1fvNV 788
+#define _gloffset_VertexAttribs1svNV 789
+#define _gloffset_VertexAttribs2dvNV 790
+#define _gloffset_VertexAttribs2fvNV 791
+#define _gloffset_VertexAttribs2svNV 792
+#define _gloffset_VertexAttribs3dvNV 793
+#define _gloffset_VertexAttribs3fvNV 794
+#define _gloffset_VertexAttribs3svNV 795
+#define _gloffset_VertexAttribs4dvNV 796
+#define _gloffset_VertexAttribs4fvNV 797
+#define _gloffset_VertexAttribs4svNV 798
+#define _gloffset_VertexAttribs4ubvNV 799
+#define _gloffset_GetTexBumpParameterfvATI 800
+#define _gloffset_GetTexBumpParameterivATI 801
+#define _gloffset_TexBumpParameterfvATI 802
+#define _gloffset_TexBumpParameterivATI 803
+#define _gloffset_AlphaFragmentOp1ATI 804
+#define _gloffset_AlphaFragmentOp2ATI 805
+#define _gloffset_AlphaFragmentOp3ATI 806
+#define _gloffset_BeginFragmentShaderATI 807
+#define _gloffset_BindFragmentShaderATI 808
+#define _gloffset_ColorFragmentOp1ATI 809
+#define _gloffset_ColorFragmentOp2ATI 810
+#define _gloffset_ColorFragmentOp3ATI 811
+#define _gloffset_DeleteFragmentShaderATI 812
+#define _gloffset_EndFragmentShaderATI 813
+#define _gloffset_GenFragmentShadersATI 814
+#define _gloffset_PassTexCoordATI 815
+#define _gloffset_SampleMapATI 816
+#define _gloffset_SetFragmentShaderConstantATI 817
+#define _gloffset_PointParameteriNV 818
+#define _gloffset_PointParameterivNV 819
+#define _gloffset_ActiveStencilFaceEXT 820
+#define _gloffset_BindVertexArrayAPPLE 821
+#define _gloffset_DeleteVertexArraysAPPLE 822
+#define _gloffset_GenVertexArraysAPPLE 823
+#define _gloffset_IsVertexArrayAPPLE 824
+#define _gloffset_GetProgramNamedParameterdvNV 825
+#define _gloffset_GetProgramNamedParameterfvNV 826
+#define _gloffset_ProgramNamedParameter4dNV 827
+#define _gloffset_ProgramNamedParameter4dvNV 828
+#define _gloffset_ProgramNamedParameter4fNV 829
+#define _gloffset_ProgramNamedParameter4fvNV 830
+#define _gloffset_PrimitiveRestartIndexNV 831
+#define _gloffset_PrimitiveRestartNV 832
+#define _gloffset_DepthBoundsEXT 833
+#define _gloffset_BlendEquationSeparateEXT 834
+#define _gloffset_BindFramebufferEXT 835
+#define _gloffset_BindRenderbufferEXT 836
+#define _gloffset_CheckFramebufferStatusEXT 837
+#define _gloffset_DeleteFramebuffersEXT 838
+#define _gloffset_DeleteRenderbuffersEXT 839
+#define _gloffset_FramebufferRenderbufferEXT 840
+#define _gloffset_FramebufferTexture1DEXT 841
+#define _gloffset_FramebufferTexture2DEXT 842
+#define _gloffset_FramebufferTexture3DEXT 843
+#define _gloffset_GenFramebuffersEXT 844
+#define _gloffset_GenRenderbuffersEXT 845
+#define _gloffset_GenerateMipmapEXT 846
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 847
+#define _gloffset_GetRenderbufferParameterivEXT 848
+#define _gloffset_IsFramebufferEXT 849
+#define _gloffset_IsRenderbufferEXT 850
+#define _gloffset_RenderbufferStorageEXT 851
+#define _gloffset_BlitFramebufferEXT 852
+#define _gloffset_BufferParameteriAPPLE 853
+#define _gloffset_FlushMappedBufferRangeAPPLE 854
+#define _gloffset_BindFragDataLocationEXT 855
+#define _gloffset_GetFragDataLocationEXT 856
+#define _gloffset_GetUniformuivEXT 857
+#define _gloffset_GetVertexAttribIivEXT 858
+#define _gloffset_GetVertexAttribIuivEXT 859
+#define _gloffset_Uniform1uiEXT 860
+#define _gloffset_Uniform1uivEXT 861
+#define _gloffset_Uniform2uiEXT 862
+#define _gloffset_Uniform2uivEXT 863
+#define _gloffset_Uniform3uiEXT 864
+#define _gloffset_Uniform3uivEXT 865
+#define _gloffset_Uniform4uiEXT 866
+#define _gloffset_Uniform4uivEXT 867
+#define _gloffset_VertexAttribI1iEXT 868
+#define _gloffset_VertexAttribI1ivEXT 869
+#define _gloffset_VertexAttribI1uiEXT 870
+#define _gloffset_VertexAttribI1uivEXT 871
+#define _gloffset_VertexAttribI2iEXT 872
+#define _gloffset_VertexAttribI2ivEXT 873
+#define _gloffset_VertexAttribI2uiEXT 874
+#define _gloffset_VertexAttribI2uivEXT 875
+#define _gloffset_VertexAttribI3iEXT 876
+#define _gloffset_VertexAttribI3ivEXT 877
+#define _gloffset_VertexAttribI3uiEXT 878
+#define _gloffset_VertexAttribI3uivEXT 879
+#define _gloffset_VertexAttribI4bvEXT 880
+#define _gloffset_VertexAttribI4iEXT 881
+#define _gloffset_VertexAttribI4ivEXT 882
+#define _gloffset_VertexAttribI4svEXT 883
+#define _gloffset_VertexAttribI4ubvEXT 884
+#define _gloffset_VertexAttribI4uiEXT 885
+#define _gloffset_VertexAttribI4uivEXT 886
+#define _gloffset_VertexAttribI4usvEXT 887
+#define _gloffset_VertexAttribIPointerEXT 888
+#define _gloffset_FramebufferTextureLayerEXT 889
+#define _gloffset_ColorMaskIndexedEXT 890
+#define _gloffset_DisableIndexedEXT 891
+#define _gloffset_EnableIndexedEXT 892
+#define _gloffset_GetBooleanIndexedvEXT 893
+#define _gloffset_GetIntegerIndexedvEXT 894
+#define _gloffset_IsEnabledIndexedEXT 895
+#define _gloffset_ClearColorIiEXT 896
+#define _gloffset_ClearColorIuiEXT 897
+#define _gloffset_GetTexParameterIivEXT 898
+#define _gloffset_GetTexParameterIuivEXT 899
+#define _gloffset_TexParameterIivEXT 900
+#define _gloffset_TexParameterIuivEXT 901
+#define _gloffset_BeginConditionalRenderNV 902
+#define _gloffset_EndConditionalRenderNV 903
+#define _gloffset_BeginTransformFeedbackEXT 904
+#define _gloffset_BindBufferBaseEXT 905
+#define _gloffset_BindBufferOffsetEXT 906
+#define _gloffset_BindBufferRangeEXT 907
+#define _gloffset_EndTransformFeedbackEXT 908
+#define _gloffset_GetTransformFeedbackVaryingEXT 909
+#define _gloffset_TransformFeedbackVaryingsEXT 910
+#define _gloffset_ProvokingVertexEXT 911
+#define _gloffset_GetTexParameterPointervAPPLE 912
+#define _gloffset_TextureRangeAPPLE 913
+#define _gloffset_GetObjectParameterivAPPLE 914
+#define _gloffset_ObjectPurgeableAPPLE 915
+#define _gloffset_ObjectUnpurgeableAPPLE 916
+#define _gloffset_ActiveProgramEXT 917
+#define _gloffset_CreateShaderProgramEXT 918
+#define _gloffset_UseShaderProgramEXT 919
+#define _gloffset_TextureBarrierNV 920
+#define _gloffset_StencilFuncSeparateATI 921
+#define _gloffset_ProgramEnvParameters4fvEXT 922
+#define _gloffset_ProgramLocalParameters4fvEXT 923
+#define _gloffset_GetQueryObjecti64vEXT 924
+#define _gloffset_GetQueryObjectui64vEXT 925
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 926
+#define _gloffset_EGLImageTargetTexture2DOES 927
#else /* !_GLAPI_USE_REMAP_TABLE */
-#define driDispatchRemapTable_size 500
+#define driDispatchRemapTable_size 520
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -1196,288 +1216,308 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define GetShaderPrecisionFormat_remap_index 215
#define ReleaseShaderCompiler_remap_index 216
#define ShaderBinary_remap_index 217
-#define PolygonOffsetEXT_remap_index 218
-#define GetPixelTexGenParameterfvSGIS_remap_index 219
-#define GetPixelTexGenParameterivSGIS_remap_index 220
-#define PixelTexGenParameterfSGIS_remap_index 221
-#define PixelTexGenParameterfvSGIS_remap_index 222
-#define PixelTexGenParameteriSGIS_remap_index 223
-#define PixelTexGenParameterivSGIS_remap_index 224
-#define SampleMaskSGIS_remap_index 225
-#define SamplePatternSGIS_remap_index 226
-#define ColorPointerEXT_remap_index 227
-#define EdgeFlagPointerEXT_remap_index 228
-#define IndexPointerEXT_remap_index 229
-#define NormalPointerEXT_remap_index 230
-#define TexCoordPointerEXT_remap_index 231
-#define VertexPointerEXT_remap_index 232
-#define PointParameterfEXT_remap_index 233
-#define PointParameterfvEXT_remap_index 234
-#define LockArraysEXT_remap_index 235
-#define UnlockArraysEXT_remap_index 236
-#define SecondaryColor3bEXT_remap_index 237
-#define SecondaryColor3bvEXT_remap_index 238
-#define SecondaryColor3dEXT_remap_index 239
-#define SecondaryColor3dvEXT_remap_index 240
-#define SecondaryColor3fEXT_remap_index 241
-#define SecondaryColor3fvEXT_remap_index 242
-#define SecondaryColor3iEXT_remap_index 243
-#define SecondaryColor3ivEXT_remap_index 244
-#define SecondaryColor3sEXT_remap_index 245
-#define SecondaryColor3svEXT_remap_index 246
-#define SecondaryColor3ubEXT_remap_index 247
-#define SecondaryColor3ubvEXT_remap_index 248
-#define SecondaryColor3uiEXT_remap_index 249
-#define SecondaryColor3uivEXT_remap_index 250
-#define SecondaryColor3usEXT_remap_index 251
-#define SecondaryColor3usvEXT_remap_index 252
-#define SecondaryColorPointerEXT_remap_index 253
-#define MultiDrawArraysEXT_remap_index 254
-#define MultiDrawElementsEXT_remap_index 255
-#define FogCoordPointerEXT_remap_index 256
-#define FogCoorddEXT_remap_index 257
-#define FogCoorddvEXT_remap_index 258
-#define FogCoordfEXT_remap_index 259
-#define FogCoordfvEXT_remap_index 260
-#define PixelTexGenSGIX_remap_index 261
-#define BlendFuncSeparateEXT_remap_index 262
-#define FlushVertexArrayRangeNV_remap_index 263
-#define VertexArrayRangeNV_remap_index 264
-#define CombinerInputNV_remap_index 265
-#define CombinerOutputNV_remap_index 266
-#define CombinerParameterfNV_remap_index 267
-#define CombinerParameterfvNV_remap_index 268
-#define CombinerParameteriNV_remap_index 269
-#define CombinerParameterivNV_remap_index 270
-#define FinalCombinerInputNV_remap_index 271
-#define GetCombinerInputParameterfvNV_remap_index 272
-#define GetCombinerInputParameterivNV_remap_index 273
-#define GetCombinerOutputParameterfvNV_remap_index 274
-#define GetCombinerOutputParameterivNV_remap_index 275
-#define GetFinalCombinerInputParameterfvNV_remap_index 276
-#define GetFinalCombinerInputParameterivNV_remap_index 277
-#define ResizeBuffersMESA_remap_index 278
-#define WindowPos2dMESA_remap_index 279
-#define WindowPos2dvMESA_remap_index 280
-#define WindowPos2fMESA_remap_index 281
-#define WindowPos2fvMESA_remap_index 282
-#define WindowPos2iMESA_remap_index 283
-#define WindowPos2ivMESA_remap_index 284
-#define WindowPos2sMESA_remap_index 285
-#define WindowPos2svMESA_remap_index 286
-#define WindowPos3dMESA_remap_index 287
-#define WindowPos3dvMESA_remap_index 288
-#define WindowPos3fMESA_remap_index 289
-#define WindowPos3fvMESA_remap_index 290
-#define WindowPos3iMESA_remap_index 291
-#define WindowPos3ivMESA_remap_index 292
-#define WindowPos3sMESA_remap_index 293
-#define WindowPos3svMESA_remap_index 294
-#define WindowPos4dMESA_remap_index 295
-#define WindowPos4dvMESA_remap_index 296
-#define WindowPos4fMESA_remap_index 297
-#define WindowPos4fvMESA_remap_index 298
-#define WindowPos4iMESA_remap_index 299
-#define WindowPos4ivMESA_remap_index 300
-#define WindowPos4sMESA_remap_index 301
-#define WindowPos4svMESA_remap_index 302
-#define MultiModeDrawArraysIBM_remap_index 303
-#define MultiModeDrawElementsIBM_remap_index 304
-#define DeleteFencesNV_remap_index 305
-#define FinishFenceNV_remap_index 306
-#define GenFencesNV_remap_index 307
-#define GetFenceivNV_remap_index 308
-#define IsFenceNV_remap_index 309
-#define SetFenceNV_remap_index 310
-#define TestFenceNV_remap_index 311
-#define AreProgramsResidentNV_remap_index 312
-#define BindProgramNV_remap_index 313
-#define DeleteProgramsNV_remap_index 314
-#define ExecuteProgramNV_remap_index 315
-#define GenProgramsNV_remap_index 316
-#define GetProgramParameterdvNV_remap_index 317
-#define GetProgramParameterfvNV_remap_index 318
-#define GetProgramStringNV_remap_index 319
-#define GetProgramivNV_remap_index 320
-#define GetTrackMatrixivNV_remap_index 321
-#define GetVertexAttribPointervNV_remap_index 322
-#define GetVertexAttribdvNV_remap_index 323
-#define GetVertexAttribfvNV_remap_index 324
-#define GetVertexAttribivNV_remap_index 325
-#define IsProgramNV_remap_index 326
-#define LoadProgramNV_remap_index 327
-#define ProgramParameters4dvNV_remap_index 328
-#define ProgramParameters4fvNV_remap_index 329
-#define RequestResidentProgramsNV_remap_index 330
-#define TrackMatrixNV_remap_index 331
-#define VertexAttrib1dNV_remap_index 332
-#define VertexAttrib1dvNV_remap_index 333
-#define VertexAttrib1fNV_remap_index 334
-#define VertexAttrib1fvNV_remap_index 335
-#define VertexAttrib1sNV_remap_index 336
-#define VertexAttrib1svNV_remap_index 337
-#define VertexAttrib2dNV_remap_index 338
-#define VertexAttrib2dvNV_remap_index 339
-#define VertexAttrib2fNV_remap_index 340
-#define VertexAttrib2fvNV_remap_index 341
-#define VertexAttrib2sNV_remap_index 342
-#define VertexAttrib2svNV_remap_index 343
-#define VertexAttrib3dNV_remap_index 344
-#define VertexAttrib3dvNV_remap_index 345
-#define VertexAttrib3fNV_remap_index 346
-#define VertexAttrib3fvNV_remap_index 347
-#define VertexAttrib3sNV_remap_index 348
-#define VertexAttrib3svNV_remap_index 349
-#define VertexAttrib4dNV_remap_index 350
-#define VertexAttrib4dvNV_remap_index 351
-#define VertexAttrib4fNV_remap_index 352
-#define VertexAttrib4fvNV_remap_index 353
-#define VertexAttrib4sNV_remap_index 354
-#define VertexAttrib4svNV_remap_index 355
-#define VertexAttrib4ubNV_remap_index 356
-#define VertexAttrib4ubvNV_remap_index 357
-#define VertexAttribPointerNV_remap_index 358
-#define VertexAttribs1dvNV_remap_index 359
-#define VertexAttribs1fvNV_remap_index 360
-#define VertexAttribs1svNV_remap_index 361
-#define VertexAttribs2dvNV_remap_index 362
-#define VertexAttribs2fvNV_remap_index 363
-#define VertexAttribs2svNV_remap_index 364
-#define VertexAttribs3dvNV_remap_index 365
-#define VertexAttribs3fvNV_remap_index 366
-#define VertexAttribs3svNV_remap_index 367
-#define VertexAttribs4dvNV_remap_index 368
-#define VertexAttribs4fvNV_remap_index 369
-#define VertexAttribs4svNV_remap_index 370
-#define VertexAttribs4ubvNV_remap_index 371
-#define GetTexBumpParameterfvATI_remap_index 372
-#define GetTexBumpParameterivATI_remap_index 373
-#define TexBumpParameterfvATI_remap_index 374
-#define TexBumpParameterivATI_remap_index 375
-#define AlphaFragmentOp1ATI_remap_index 376
-#define AlphaFragmentOp2ATI_remap_index 377
-#define AlphaFragmentOp3ATI_remap_index 378
-#define BeginFragmentShaderATI_remap_index 379
-#define BindFragmentShaderATI_remap_index 380
-#define ColorFragmentOp1ATI_remap_index 381
-#define ColorFragmentOp2ATI_remap_index 382
-#define ColorFragmentOp3ATI_remap_index 383
-#define DeleteFragmentShaderATI_remap_index 384
-#define EndFragmentShaderATI_remap_index 385
-#define GenFragmentShadersATI_remap_index 386
-#define PassTexCoordATI_remap_index 387
-#define SampleMapATI_remap_index 388
-#define SetFragmentShaderConstantATI_remap_index 389
-#define PointParameteriNV_remap_index 390
-#define PointParameterivNV_remap_index 391
-#define ActiveStencilFaceEXT_remap_index 392
-#define BindVertexArrayAPPLE_remap_index 393
-#define DeleteVertexArraysAPPLE_remap_index 394
-#define GenVertexArraysAPPLE_remap_index 395
-#define IsVertexArrayAPPLE_remap_index 396
-#define GetProgramNamedParameterdvNV_remap_index 397
-#define GetProgramNamedParameterfvNV_remap_index 398
-#define ProgramNamedParameter4dNV_remap_index 399
-#define ProgramNamedParameter4dvNV_remap_index 400
-#define ProgramNamedParameter4fNV_remap_index 401
-#define ProgramNamedParameter4fvNV_remap_index 402
-#define PrimitiveRestartIndexNV_remap_index 403
-#define PrimitiveRestartNV_remap_index 404
-#define DepthBoundsEXT_remap_index 405
-#define BlendEquationSeparateEXT_remap_index 406
-#define BindFramebufferEXT_remap_index 407
-#define BindRenderbufferEXT_remap_index 408
-#define CheckFramebufferStatusEXT_remap_index 409
-#define DeleteFramebuffersEXT_remap_index 410
-#define DeleteRenderbuffersEXT_remap_index 411
-#define FramebufferRenderbufferEXT_remap_index 412
-#define FramebufferTexture1DEXT_remap_index 413
-#define FramebufferTexture2DEXT_remap_index 414
-#define FramebufferTexture3DEXT_remap_index 415
-#define GenFramebuffersEXT_remap_index 416
-#define GenRenderbuffersEXT_remap_index 417
-#define GenerateMipmapEXT_remap_index 418
-#define GetFramebufferAttachmentParameterivEXT_remap_index 419
-#define GetRenderbufferParameterivEXT_remap_index 420
-#define IsFramebufferEXT_remap_index 421
-#define IsRenderbufferEXT_remap_index 422
-#define RenderbufferStorageEXT_remap_index 423
-#define BlitFramebufferEXT_remap_index 424
-#define BufferParameteriAPPLE_remap_index 425
-#define FlushMappedBufferRangeAPPLE_remap_index 426
-#define BindFragDataLocationEXT_remap_index 427
-#define GetFragDataLocationEXT_remap_index 428
-#define GetUniformuivEXT_remap_index 429
-#define GetVertexAttribIivEXT_remap_index 430
-#define GetVertexAttribIuivEXT_remap_index 431
-#define Uniform1uiEXT_remap_index 432
-#define Uniform1uivEXT_remap_index 433
-#define Uniform2uiEXT_remap_index 434
-#define Uniform2uivEXT_remap_index 435
-#define Uniform3uiEXT_remap_index 436
-#define Uniform3uivEXT_remap_index 437
-#define Uniform4uiEXT_remap_index 438
-#define Uniform4uivEXT_remap_index 439
-#define VertexAttribI1iEXT_remap_index 440
-#define VertexAttribI1ivEXT_remap_index 441
-#define VertexAttribI1uiEXT_remap_index 442
-#define VertexAttribI1uivEXT_remap_index 443
-#define VertexAttribI2iEXT_remap_index 444
-#define VertexAttribI2ivEXT_remap_index 445
-#define VertexAttribI2uiEXT_remap_index 446
-#define VertexAttribI2uivEXT_remap_index 447
-#define VertexAttribI3iEXT_remap_index 448
-#define VertexAttribI3ivEXT_remap_index 449
-#define VertexAttribI3uiEXT_remap_index 450
-#define VertexAttribI3uivEXT_remap_index 451
-#define VertexAttribI4bvEXT_remap_index 452
-#define VertexAttribI4iEXT_remap_index 453
-#define VertexAttribI4ivEXT_remap_index 454
-#define VertexAttribI4svEXT_remap_index 455
-#define VertexAttribI4ubvEXT_remap_index 456
-#define VertexAttribI4uiEXT_remap_index 457
-#define VertexAttribI4uivEXT_remap_index 458
-#define VertexAttribI4usvEXT_remap_index 459
-#define VertexAttribIPointerEXT_remap_index 460
-#define FramebufferTextureLayerEXT_remap_index 461
-#define ColorMaskIndexedEXT_remap_index 462
-#define DisableIndexedEXT_remap_index 463
-#define EnableIndexedEXT_remap_index 464
-#define GetBooleanIndexedvEXT_remap_index 465
-#define GetIntegerIndexedvEXT_remap_index 466
-#define IsEnabledIndexedEXT_remap_index 467
-#define ClearColorIiEXT_remap_index 468
-#define ClearColorIuiEXT_remap_index 469
-#define GetTexParameterIivEXT_remap_index 470
-#define GetTexParameterIuivEXT_remap_index 471
-#define TexParameterIivEXT_remap_index 472
-#define TexParameterIuivEXT_remap_index 473
-#define BeginConditionalRenderNV_remap_index 474
-#define EndConditionalRenderNV_remap_index 475
-#define BeginTransformFeedbackEXT_remap_index 476
-#define BindBufferBaseEXT_remap_index 477
-#define BindBufferOffsetEXT_remap_index 478
-#define BindBufferRangeEXT_remap_index 479
-#define EndTransformFeedbackEXT_remap_index 480
-#define GetTransformFeedbackVaryingEXT_remap_index 481
-#define TransformFeedbackVaryingsEXT_remap_index 482
-#define ProvokingVertexEXT_remap_index 483
-#define GetTexParameterPointervAPPLE_remap_index 484
-#define TextureRangeAPPLE_remap_index 485
-#define GetObjectParameterivAPPLE_remap_index 486
-#define ObjectPurgeableAPPLE_remap_index 487
-#define ObjectUnpurgeableAPPLE_remap_index 488
-#define ActiveProgramEXT_remap_index 489
-#define CreateShaderProgramEXT_remap_index 490
-#define UseShaderProgramEXT_remap_index 491
-#define TextureBarrierNV_remap_index 492
-#define StencilFuncSeparateATI_remap_index 493
-#define ProgramEnvParameters4fvEXT_remap_index 494
-#define ProgramLocalParameters4fvEXT_remap_index 495
-#define GetQueryObjecti64vEXT_remap_index 496
-#define GetQueryObjectui64vEXT_remap_index 497
-#define EGLImageTargetRenderbufferStorageOES_remap_index 498
-#define EGLImageTargetTexture2DOES_remap_index 499
+#define GetGraphicsResetStatusARB_remap_index 218
+#define GetnColorTableARB_remap_index 219
+#define GetnCompressedTexImageARB_remap_index 220
+#define GetnConvolutionFilterARB_remap_index 221
+#define GetnHistogramARB_remap_index 222
+#define GetnMapdvARB_remap_index 223
+#define GetnMapfvARB_remap_index 224
+#define GetnMapivARB_remap_index 225
+#define GetnMinmaxARB_remap_index 226
+#define GetnPixelMapfvARB_remap_index 227
+#define GetnPixelMapuivARB_remap_index 228
+#define GetnPixelMapusvARB_remap_index 229
+#define GetnPolygonStippleARB_remap_index 230
+#define GetnSeparableFilterARB_remap_index 231
+#define GetnTexImageARB_remap_index 232
+#define GetnUniformdvARB_remap_index 233
+#define GetnUniformfvARB_remap_index 234
+#define GetnUniformivARB_remap_index 235
+#define GetnUniformuivARB_remap_index 236
+#define ReadnPixelsARB_remap_index 237
+#define PolygonOffsetEXT_remap_index 238
+#define GetPixelTexGenParameterfvSGIS_remap_index 239
+#define GetPixelTexGenParameterivSGIS_remap_index 240
+#define PixelTexGenParameterfSGIS_remap_index 241
+#define PixelTexGenParameterfvSGIS_remap_index 242
+#define PixelTexGenParameteriSGIS_remap_index 243
+#define PixelTexGenParameterivSGIS_remap_index 244
+#define SampleMaskSGIS_remap_index 245
+#define SamplePatternSGIS_remap_index 246
+#define ColorPointerEXT_remap_index 247
+#define EdgeFlagPointerEXT_remap_index 248
+#define IndexPointerEXT_remap_index 249
+#define NormalPointerEXT_remap_index 250
+#define TexCoordPointerEXT_remap_index 251
+#define VertexPointerEXT_remap_index 252
+#define PointParameterfEXT_remap_index 253
+#define PointParameterfvEXT_remap_index 254
+#define LockArraysEXT_remap_index 255
+#define UnlockArraysEXT_remap_index 256
+#define SecondaryColor3bEXT_remap_index 257
+#define SecondaryColor3bvEXT_remap_index 258
+#define SecondaryColor3dEXT_remap_index 259
+#define SecondaryColor3dvEXT_remap_index 260
+#define SecondaryColor3fEXT_remap_index 261
+#define SecondaryColor3fvEXT_remap_index 262
+#define SecondaryColor3iEXT_remap_index 263
+#define SecondaryColor3ivEXT_remap_index 264
+#define SecondaryColor3sEXT_remap_index 265
+#define SecondaryColor3svEXT_remap_index 266
+#define SecondaryColor3ubEXT_remap_index 267
+#define SecondaryColor3ubvEXT_remap_index 268
+#define SecondaryColor3uiEXT_remap_index 269
+#define SecondaryColor3uivEXT_remap_index 270
+#define SecondaryColor3usEXT_remap_index 271
+#define SecondaryColor3usvEXT_remap_index 272
+#define SecondaryColorPointerEXT_remap_index 273
+#define MultiDrawArraysEXT_remap_index 274
+#define MultiDrawElementsEXT_remap_index 275
+#define FogCoordPointerEXT_remap_index 276
+#define FogCoorddEXT_remap_index 277
+#define FogCoorddvEXT_remap_index 278
+#define FogCoordfEXT_remap_index 279
+#define FogCoordfvEXT_remap_index 280
+#define PixelTexGenSGIX_remap_index 281
+#define BlendFuncSeparateEXT_remap_index 282
+#define FlushVertexArrayRangeNV_remap_index 283
+#define VertexArrayRangeNV_remap_index 284
+#define CombinerInputNV_remap_index 285
+#define CombinerOutputNV_remap_index 286
+#define CombinerParameterfNV_remap_index 287
+#define CombinerParameterfvNV_remap_index 288
+#define CombinerParameteriNV_remap_index 289
+#define CombinerParameterivNV_remap_index 290
+#define FinalCombinerInputNV_remap_index 291
+#define GetCombinerInputParameterfvNV_remap_index 292
+#define GetCombinerInputParameterivNV_remap_index 293
+#define GetCombinerOutputParameterfvNV_remap_index 294
+#define GetCombinerOutputParameterivNV_remap_index 295
+#define GetFinalCombinerInputParameterfvNV_remap_index 296
+#define GetFinalCombinerInputParameterivNV_remap_index 297
+#define ResizeBuffersMESA_remap_index 298
+#define WindowPos2dMESA_remap_index 299
+#define WindowPos2dvMESA_remap_index 300
+#define WindowPos2fMESA_remap_index 301
+#define WindowPos2fvMESA_remap_index 302
+#define WindowPos2iMESA_remap_index 303
+#define WindowPos2ivMESA_remap_index 304
+#define WindowPos2sMESA_remap_index 305
+#define WindowPos2svMESA_remap_index 306
+#define WindowPos3dMESA_remap_index 307
+#define WindowPos3dvMESA_remap_index 308
+#define WindowPos3fMESA_remap_index 309
+#define WindowPos3fvMESA_remap_index 310
+#define WindowPos3iMESA_remap_index 311
+#define WindowPos3ivMESA_remap_index 312
+#define WindowPos3sMESA_remap_index 313
+#define WindowPos3svMESA_remap_index 314
+#define WindowPos4dMESA_remap_index 315
+#define WindowPos4dvMESA_remap_index 316
+#define WindowPos4fMESA_remap_index 317
+#define WindowPos4fvMESA_remap_index 318
+#define WindowPos4iMESA_remap_index 319
+#define WindowPos4ivMESA_remap_index 320
+#define WindowPos4sMESA_remap_index 321
+#define WindowPos4svMESA_remap_index 322
+#define MultiModeDrawArraysIBM_remap_index 323
+#define MultiModeDrawElementsIBM_remap_index 324
+#define DeleteFencesNV_remap_index 325
+#define FinishFenceNV_remap_index 326
+#define GenFencesNV_remap_index 327
+#define GetFenceivNV_remap_index 328
+#define IsFenceNV_remap_index 329
+#define SetFenceNV_remap_index 330
+#define TestFenceNV_remap_index 331
+#define AreProgramsResidentNV_remap_index 332
+#define BindProgramNV_remap_index 333
+#define DeleteProgramsNV_remap_index 334
+#define ExecuteProgramNV_remap_index 335
+#define GenProgramsNV_remap_index 336
+#define GetProgramParameterdvNV_remap_index 337
+#define GetProgramParameterfvNV_remap_index 338
+#define GetProgramStringNV_remap_index 339
+#define GetProgramivNV_remap_index 340
+#define GetTrackMatrixivNV_remap_index 341
+#define GetVertexAttribPointervNV_remap_index 342
+#define GetVertexAttribdvNV_remap_index 343
+#define GetVertexAttribfvNV_remap_index 344
+#define GetVertexAttribivNV_remap_index 345
+#define IsProgramNV_remap_index 346
+#define LoadProgramNV_remap_index 347
+#define ProgramParameters4dvNV_remap_index 348
+#define ProgramParameters4fvNV_remap_index 349
+#define RequestResidentProgramsNV_remap_index 350
+#define TrackMatrixNV_remap_index 351
+#define VertexAttrib1dNV_remap_index 352
+#define VertexAttrib1dvNV_remap_index 353
+#define VertexAttrib1fNV_remap_index 354
+#define VertexAttrib1fvNV_remap_index 355
+#define VertexAttrib1sNV_remap_index 356
+#define VertexAttrib1svNV_remap_index 357
+#define VertexAttrib2dNV_remap_index 358
+#define VertexAttrib2dvNV_remap_index 359
+#define VertexAttrib2fNV_remap_index 360
+#define VertexAttrib2fvNV_remap_index 361
+#define VertexAttrib2sNV_remap_index 362
+#define VertexAttrib2svNV_remap_index 363
+#define VertexAttrib3dNV_remap_index 364
+#define VertexAttrib3dvNV_remap_index 365
+#define VertexAttrib3fNV_remap_index 366
+#define VertexAttrib3fvNV_remap_index 367
+#define VertexAttrib3sNV_remap_index 368
+#define VertexAttrib3svNV_remap_index 369
+#define VertexAttrib4dNV_remap_index 370
+#define VertexAttrib4dvNV_remap_index 371
+#define VertexAttrib4fNV_remap_index 372
+#define VertexAttrib4fvNV_remap_index 373
+#define VertexAttrib4sNV_remap_index 374
+#define VertexAttrib4svNV_remap_index 375
+#define VertexAttrib4ubNV_remap_index 376
+#define VertexAttrib4ubvNV_remap_index 377
+#define VertexAttribPointerNV_remap_index 378
+#define VertexAttribs1dvNV_remap_index 379
+#define VertexAttribs1fvNV_remap_index 380
+#define VertexAttribs1svNV_remap_index 381
+#define VertexAttribs2dvNV_remap_index 382
+#define VertexAttribs2fvNV_remap_index 383
+#define VertexAttribs2svNV_remap_index 384
+#define VertexAttribs3dvNV_remap_index 385
+#define VertexAttribs3fvNV_remap_index 386
+#define VertexAttribs3svNV_remap_index 387
+#define VertexAttribs4dvNV_remap_index 388
+#define VertexAttribs4fvNV_remap_index 389
+#define VertexAttribs4svNV_remap_index 390
+#define VertexAttribs4ubvNV_remap_index 391
+#define GetTexBumpParameterfvATI_remap_index 392
+#define GetTexBumpParameterivATI_remap_index 393
+#define TexBumpParameterfvATI_remap_index 394
+#define TexBumpParameterivATI_remap_index 395
+#define AlphaFragmentOp1ATI_remap_index 396
+#define AlphaFragmentOp2ATI_remap_index 397
+#define AlphaFragmentOp3ATI_remap_index 398
+#define BeginFragmentShaderATI_remap_index 399
+#define BindFragmentShaderATI_remap_index 400
+#define ColorFragmentOp1ATI_remap_index 401
+#define ColorFragmentOp2ATI_remap_index 402
+#define ColorFragmentOp3ATI_remap_index 403
+#define DeleteFragmentShaderATI_remap_index 404
+#define EndFragmentShaderATI_remap_index 405
+#define GenFragmentShadersATI_remap_index 406
+#define PassTexCoordATI_remap_index 407
+#define SampleMapATI_remap_index 408
+#define SetFragmentShaderConstantATI_remap_index 409
+#define PointParameteriNV_remap_index 410
+#define PointParameterivNV_remap_index 411
+#define ActiveStencilFaceEXT_remap_index 412
+#define BindVertexArrayAPPLE_remap_index 413
+#define DeleteVertexArraysAPPLE_remap_index 414
+#define GenVertexArraysAPPLE_remap_index 415
+#define IsVertexArrayAPPLE_remap_index 416
+#define GetProgramNamedParameterdvNV_remap_index 417
+#define GetProgramNamedParameterfvNV_remap_index 418
+#define ProgramNamedParameter4dNV_remap_index 419
+#define ProgramNamedParameter4dvNV_remap_index 420
+#define ProgramNamedParameter4fNV_remap_index 421
+#define ProgramNamedParameter4fvNV_remap_index 422
+#define PrimitiveRestartIndexNV_remap_index 423
+#define PrimitiveRestartNV_remap_index 424
+#define DepthBoundsEXT_remap_index 425
+#define BlendEquationSeparateEXT_remap_index 426
+#define BindFramebufferEXT_remap_index 427
+#define BindRenderbufferEXT_remap_index 428
+#define CheckFramebufferStatusEXT_remap_index 429
+#define DeleteFramebuffersEXT_remap_index 430
+#define DeleteRenderbuffersEXT_remap_index 431
+#define FramebufferRenderbufferEXT_remap_index 432
+#define FramebufferTexture1DEXT_remap_index 433
+#define FramebufferTexture2DEXT_remap_index 434
+#define FramebufferTexture3DEXT_remap_index 435
+#define GenFramebuffersEXT_remap_index 436
+#define GenRenderbuffersEXT_remap_index 437
+#define GenerateMipmapEXT_remap_index 438
+#define GetFramebufferAttachmentParameterivEXT_remap_index 439
+#define GetRenderbufferParameterivEXT_remap_index 440
+#define IsFramebufferEXT_remap_index 441
+#define IsRenderbufferEXT_remap_index 442
+#define RenderbufferStorageEXT_remap_index 443
+#define BlitFramebufferEXT_remap_index 444
+#define BufferParameteriAPPLE_remap_index 445
+#define FlushMappedBufferRangeAPPLE_remap_index 446
+#define BindFragDataLocationEXT_remap_index 447
+#define GetFragDataLocationEXT_remap_index 448
+#define GetUniformuivEXT_remap_index 449
+#define GetVertexAttribIivEXT_remap_index 450
+#define GetVertexAttribIuivEXT_remap_index 451
+#define Uniform1uiEXT_remap_index 452
+#define Uniform1uivEXT_remap_index 453
+#define Uniform2uiEXT_remap_index 454
+#define Uniform2uivEXT_remap_index 455
+#define Uniform3uiEXT_remap_index 456
+#define Uniform3uivEXT_remap_index 457
+#define Uniform4uiEXT_remap_index 458
+#define Uniform4uivEXT_remap_index 459
+#define VertexAttribI1iEXT_remap_index 460
+#define VertexAttribI1ivEXT_remap_index 461
+#define VertexAttribI1uiEXT_remap_index 462
+#define VertexAttribI1uivEXT_remap_index 463
+#define VertexAttribI2iEXT_remap_index 464
+#define VertexAttribI2ivEXT_remap_index 465
+#define VertexAttribI2uiEXT_remap_index 466
+#define VertexAttribI2uivEXT_remap_index 467
+#define VertexAttribI3iEXT_remap_index 468
+#define VertexAttribI3ivEXT_remap_index 469
+#define VertexAttribI3uiEXT_remap_index 470
+#define VertexAttribI3uivEXT_remap_index 471
+#define VertexAttribI4bvEXT_remap_index 472
+#define VertexAttribI4iEXT_remap_index 473
+#define VertexAttribI4ivEXT_remap_index 474
+#define VertexAttribI4svEXT_remap_index 475
+#define VertexAttribI4ubvEXT_remap_index 476
+#define VertexAttribI4uiEXT_remap_index 477
+#define VertexAttribI4uivEXT_remap_index 478
+#define VertexAttribI4usvEXT_remap_index 479
+#define VertexAttribIPointerEXT_remap_index 480
+#define FramebufferTextureLayerEXT_remap_index 481
+#define ColorMaskIndexedEXT_remap_index 482
+#define DisableIndexedEXT_remap_index 483
+#define EnableIndexedEXT_remap_index 484
+#define GetBooleanIndexedvEXT_remap_index 485
+#define GetIntegerIndexedvEXT_remap_index 486
+#define IsEnabledIndexedEXT_remap_index 487
+#define ClearColorIiEXT_remap_index 488
+#define ClearColorIuiEXT_remap_index 489
+#define GetTexParameterIivEXT_remap_index 490
+#define GetTexParameterIuivEXT_remap_index 491
+#define TexParameterIivEXT_remap_index 492
+#define TexParameterIuivEXT_remap_index 493
+#define BeginConditionalRenderNV_remap_index 494
+#define EndConditionalRenderNV_remap_index 495
+#define BeginTransformFeedbackEXT_remap_index 496
+#define BindBufferBaseEXT_remap_index 497
+#define BindBufferOffsetEXT_remap_index 498
+#define BindBufferRangeEXT_remap_index 499
+#define EndTransformFeedbackEXT_remap_index 500
+#define GetTransformFeedbackVaryingEXT_remap_index 501
+#define TransformFeedbackVaryingsEXT_remap_index 502
+#define ProvokingVertexEXT_remap_index 503
+#define GetTexParameterPointervAPPLE_remap_index 504
+#define TextureRangeAPPLE_remap_index 505
+#define GetObjectParameterivAPPLE_remap_index 506
+#define ObjectPurgeableAPPLE_remap_index 507
+#define ObjectUnpurgeableAPPLE_remap_index 508
+#define ActiveProgramEXT_remap_index 509
+#define CreateShaderProgramEXT_remap_index 510
+#define UseShaderProgramEXT_remap_index 511
+#define TextureBarrierNV_remap_index 512
+#define StencilFuncSeparateATI_remap_index 513
+#define ProgramEnvParameters4fvEXT_remap_index 514
+#define ProgramLocalParameters4fvEXT_remap_index 515
+#define GetQueryObjecti64vEXT_remap_index 516
+#define GetQueryObjectui64vEXT_remap_index 517
+#define EGLImageTargetRenderbufferStorageOES_remap_index 518
+#define EGLImageTargetTexture2DOES_remap_index 519
#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
@@ -1697,6 +1737,26 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
+#define _gloffset_GetGraphicsResetStatusARB driDispatchRemapTable[GetGraphicsResetStatusARB_remap_index]
+#define _gloffset_GetnColorTableARB driDispatchRemapTable[GetnColorTableARB_remap_index]
+#define _gloffset_GetnCompressedTexImageARB driDispatchRemapTable[GetnCompressedTexImageARB_remap_index]
+#define _gloffset_GetnConvolutionFilterARB driDispatchRemapTable[GetnConvolutionFilterARB_remap_index]
+#define _gloffset_GetnHistogramARB driDispatchRemapTable[GetnHistogramARB_remap_index]
+#define _gloffset_GetnMapdvARB driDispatchRemapTable[GetnMapdvARB_remap_index]
+#define _gloffset_GetnMapfvARB driDispatchRemapTable[GetnMapfvARB_remap_index]
+#define _gloffset_GetnMapivARB driDispatchRemapTable[GetnMapivARB_remap_index]
+#define _gloffset_GetnMinmaxARB driDispatchRemapTable[GetnMinmaxARB_remap_index]
+#define _gloffset_GetnPixelMapfvARB driDispatchRemapTable[GetnPixelMapfvARB_remap_index]
+#define _gloffset_GetnPixelMapuivARB driDispatchRemapTable[GetnPixelMapuivARB_remap_index]
+#define _gloffset_GetnPixelMapusvARB driDispatchRemapTable[GetnPixelMapusvARB_remap_index]
+#define _gloffset_GetnPolygonStippleARB driDispatchRemapTable[GetnPolygonStippleARB_remap_index]
+#define _gloffset_GetnSeparableFilterARB driDispatchRemapTable[GetnSeparableFilterARB_remap_index]
+#define _gloffset_GetnTexImageARB driDispatchRemapTable[GetnTexImageARB_remap_index]
+#define _gloffset_GetnUniformdvARB driDispatchRemapTable[GetnUniformdvARB_remap_index]
+#define _gloffset_GetnUniformfvARB driDispatchRemapTable[GetnUniformfvARB_remap_index]
+#define _gloffset_GetnUniformivARB driDispatchRemapTable[GetnUniformivARB_remap_index]
+#define _gloffset_GetnUniformuivARB driDispatchRemapTable[GetnUniformuivARB_remap_index]
+#define _gloffset_ReadnPixelsARB driDispatchRemapTable[ReadnPixelsARB_remap_index]
#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
@@ -3860,6 +3920,66 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters)
#define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary)
#define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn)
+#define CALL_GetGraphicsResetStatusARB(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetGraphicsResetStatusARB, parameters)
+#define GET_GetGraphicsResetStatusARB(disp) GET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB)
+#define SET_GetGraphicsResetStatusARB(disp, fn) SET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB, fn)
+#define CALL_GetnColorTableARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)), _gloffset_GetnColorTableARB, parameters)
+#define GET_GetnColorTableARB(disp) GET_by_offset(disp, _gloffset_GetnColorTableARB)
+#define SET_GetnColorTableARB(disp, fn) SET_by_offset(disp, _gloffset_GetnColorTableARB, fn)
+#define CALL_GetnCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLvoid *)), _gloffset_GetnCompressedTexImageARB, parameters)
+#define GET_GetnCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetnCompressedTexImageARB)
+#define SET_GetnCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetnCompressedTexImageARB, fn)
+#define CALL_GetnConvolutionFilterARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)), _gloffset_GetnConvolutionFilterARB, parameters)
+#define GET_GetnConvolutionFilterARB(disp) GET_by_offset(disp, _gloffset_GetnConvolutionFilterARB)
+#define SET_GetnConvolutionFilterARB(disp, fn) SET_by_offset(disp, _gloffset_GetnConvolutionFilterARB, fn)
+#define CALL_GetnHistogramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)), _gloffset_GetnHistogramARB, parameters)
+#define GET_GetnHistogramARB(disp) GET_by_offset(disp, _gloffset_GetnHistogramARB)
+#define SET_GetnHistogramARB(disp, fn) SET_by_offset(disp, _gloffset_GetnHistogramARB, fn)
+#define CALL_GetnMapdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLdouble *)), _gloffset_GetnMapdvARB, parameters)
+#define GET_GetnMapdvARB(disp) GET_by_offset(disp, _gloffset_GetnMapdvARB)
+#define SET_GetnMapdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetnMapdvARB, fn)
+#define CALL_GetnMapfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLfloat *)), _gloffset_GetnMapfvARB, parameters)
+#define GET_GetnMapfvARB(disp) GET_by_offset(disp, _gloffset_GetnMapfvARB)
+#define SET_GetnMapfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetnMapfvARB, fn)
+#define CALL_GetnMapivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLint *)), _gloffset_GetnMapivARB, parameters)
+#define GET_GetnMapivARB(disp) GET_by_offset(disp, _gloffset_GetnMapivARB)
+#define SET_GetnMapivARB(disp, fn) SET_by_offset(disp, _gloffset_GetnMapivARB, fn)
+#define CALL_GetnMinmaxARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)), _gloffset_GetnMinmaxARB, parameters)
+#define GET_GetnMinmaxARB(disp) GET_by_offset(disp, _gloffset_GetnMinmaxARB)
+#define SET_GetnMinmaxARB(disp, fn) SET_by_offset(disp, _gloffset_GetnMinmaxARB, fn)
+#define CALL_GetnPixelMapfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLfloat *)), _gloffset_GetnPixelMapfvARB, parameters)
+#define GET_GetnPixelMapfvARB(disp) GET_by_offset(disp, _gloffset_GetnPixelMapfvARB)
+#define SET_GetnPixelMapfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetnPixelMapfvARB, fn)
+#define CALL_GetnPixelMapuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLuint *)), _gloffset_GetnPixelMapuivARB, parameters)
+#define GET_GetnPixelMapuivARB(disp) GET_by_offset(disp, _gloffset_GetnPixelMapuivARB)
+#define SET_GetnPixelMapuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetnPixelMapuivARB, fn)
+#define CALL_GetnPixelMapusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLushort *)), _gloffset_GetnPixelMapusvARB, parameters)
+#define GET_GetnPixelMapusvARB(disp) GET_by_offset(disp, _gloffset_GetnPixelMapusvARB)
+#define SET_GetnPixelMapusvARB(disp, fn) SET_by_offset(disp, _gloffset_GetnPixelMapusvARB, fn)
+#define CALL_GetnPolygonStippleARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLubyte *)), _gloffset_GetnPolygonStippleARB, parameters)
+#define GET_GetnPolygonStippleARB(disp) GET_by_offset(disp, _gloffset_GetnPolygonStippleARB)
+#define SET_GetnPolygonStippleARB(disp, fn) SET_by_offset(disp, _gloffset_GetnPolygonStippleARB, fn)
+#define CALL_GetnSeparableFilterARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *)), _gloffset_GetnSeparableFilterARB, parameters)
+#define GET_GetnSeparableFilterARB(disp) GET_by_offset(disp, _gloffset_GetnSeparableFilterARB)
+#define SET_GetnSeparableFilterARB(disp, fn) SET_by_offset(disp, _gloffset_GetnSeparableFilterARB, fn)
+#define CALL_GetnTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *)), _gloffset_GetnTexImageARB, parameters)
+#define GET_GetnTexImageARB(disp) GET_by_offset(disp, _gloffset_GetnTexImageARB)
+#define SET_GetnTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetnTexImageARB, fn)
+#define CALL_GetnUniformdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLsizei, GLdouble *)), _gloffset_GetnUniformdvARB, parameters)
+#define GET_GetnUniformdvARB(disp) GET_by_offset(disp, _gloffset_GetnUniformdvARB)
+#define SET_GetnUniformdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetnUniformdvARB, fn)
+#define CALL_GetnUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLsizei, GLfloat *)), _gloffset_GetnUniformfvARB, parameters)
+#define GET_GetnUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetnUniformfvARB)
+#define SET_GetnUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetnUniformfvARB, fn)
+#define CALL_GetnUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLsizei, GLint *)), _gloffset_GetnUniformivARB, parameters)
+#define GET_GetnUniformivARB(disp) GET_by_offset(disp, _gloffset_GetnUniformivARB)
+#define SET_GetnUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetnUniformivARB, fn)
+#define CALL_GetnUniformuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLsizei, GLuint *)), _gloffset_GetnUniformuivARB, parameters)
+#define GET_GetnUniformuivARB(disp) GET_by_offset(disp, _gloffset_GetnUniformuivARB)
+#define SET_GetnUniformuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetnUniformuivARB, fn)
+#define CALL_ReadnPixelsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *)), _gloffset_ReadnPixelsARB, parameters)
+#define GET_ReadnPixelsARB(disp) GET_by_offset(disp, _gloffset_ReadnPixelsARB)
+#define SET_ReadnPixelsARB(disp, fn) SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn)
#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters)
#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT)
#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn)
diff --git a/mesalib/src/mesa/main/histogram.c b/mesalib/src/mesa/main/histogram.c
index fc79feb68..44fc1325c 100644
--- a/mesalib/src/mesa/main/histogram.c
+++ b/mesalib/src/mesa/main/histogram.c
@@ -1,151 +1,173 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "glheader.h"
-#include "bufferobj.h"
-#include "colormac.h"
-#include "histogram.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "main/dispatch.h"
-
-
-#if FEATURE_histogram
-
-/**********************************************************************
- * API functions
- */
-
-
-/* this is defined below */
-static void GLAPIENTRY _mesa_ResetMinmax(GLenum target);
-
-
-static void GLAPIENTRY
-_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameterfv");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameteriv");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameterfv");
-}
-
-
-static void GLAPIENTRY
-_mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameteriv");
-}
-
-
-static void GLAPIENTRY
-_mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glHistogram");
-}
-
-
-static void GLAPIENTRY
-_mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glMinmax");
-}
-
-
-static void GLAPIENTRY
-_mesa_ResetHistogram(GLenum target)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glResetHistogram");
-}
-
-
-static void GLAPIENTRY
-_mesa_ResetMinmax(GLenum target)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- _mesa_error(ctx, GL_INVALID_OPERATION, "glResetMinmax");
-}
-
-
-void
-_mesa_init_histogram_dispatch(struct _glapi_table *disp)
-{
- SET_GetHistogram(disp, _mesa_GetHistogram);
- SET_GetHistogramParameterfv(disp, _mesa_GetHistogramParameterfv);
- SET_GetHistogramParameteriv(disp, _mesa_GetHistogramParameteriv);
- SET_GetMinmax(disp, _mesa_GetMinmax);
- SET_GetMinmaxParameterfv(disp, _mesa_GetMinmaxParameterfv);
- SET_GetMinmaxParameteriv(disp, _mesa_GetMinmaxParameteriv);
- SET_Histogram(disp, _mesa_Histogram);
- SET_Minmax(disp, _mesa_Minmax);
- SET_ResetHistogram(disp, _mesa_ResetHistogram);
- SET_ResetMinmax(disp, _mesa_ResetMinmax);
-}
-
-#endif /* FEATURE_histogram */
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.3
+ *
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "glheader.h"
+#include "bufferobj.h"
+#include "colormac.h"
+#include "histogram.h"
+#include "macros.h"
+#include "mfeatures.h"
+#include "main/dispatch.h"
+
+
+#if FEATURE_histogram
+
+/**********************************************************************
+ * API functions
+ */
+
+
+/* this is defined below */
+static void GLAPIENTRY _mesa_ResetMinmax(GLenum target);
+
+
+static void GLAPIENTRY
+_mesa_GetnMinmaxARB(GLenum target, GLboolean reset, GLenum format,
+ GLenum type, GLsizei bufSize, GLvoid *values)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax");
+}
+
+
+static void GLAPIENTRY
+_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type,
+ GLvoid *values)
+{
+ _mesa_GetnMinmaxARB(target, reset, format, type, INT_MAX, values);
+}
+
+
+static void GLAPIENTRY
+_mesa_GetnHistogramARB(GLenum target, GLboolean reset, GLenum format,
+ GLenum type, GLsizei bufSize, GLvoid *values)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram");
+}
+
+
+static void GLAPIENTRY
+_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type,
+ GLvoid *values)
+{
+ _mesa_GetnHistogramARB(target, reset, format, type, INT_MAX, values);
+}
+
+
+static void GLAPIENTRY
+_mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameterfv");
+}
+
+
+static void GLAPIENTRY
+_mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogramParameteriv");
+}
+
+
+static void GLAPIENTRY
+_mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameterfv");
+}
+
+
+static void GLAPIENTRY
+_mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmaxParameteriv");
+}
+
+
+static void GLAPIENTRY
+_mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glHistogram");
+}
+
+
+static void GLAPIENTRY
+_mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMinmax");
+}
+
+
+static void GLAPIENTRY
+_mesa_ResetHistogram(GLenum target)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glResetHistogram");
+}
+
+
+static void GLAPIENTRY
+_mesa_ResetMinmax(GLenum target)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glResetMinmax");
+}
+
+
+void
+_mesa_init_histogram_dispatch(struct _glapi_table *disp)
+{
+ SET_GetHistogram(disp, _mesa_GetHistogram);
+ SET_GetHistogramParameterfv(disp, _mesa_GetHistogramParameterfv);
+ SET_GetHistogramParameteriv(disp, _mesa_GetHistogramParameteriv);
+ SET_GetMinmax(disp, _mesa_GetMinmax);
+ SET_GetMinmaxParameterfv(disp, _mesa_GetMinmaxParameterfv);
+ SET_GetMinmaxParameteriv(disp, _mesa_GetMinmaxParameteriv);
+ SET_Histogram(disp, _mesa_Histogram);
+ SET_Minmax(disp, _mesa_Minmax);
+ SET_ResetHistogram(disp, _mesa_ResetHistogram);
+ SET_ResetMinmax(disp, _mesa_ResetMinmax);
+
+ /* GL_ARB_robustness */
+ SET_GetnHistogramARB(disp, _mesa_GetnHistogramARB);
+ SET_GetnMinmaxARB(disp, _mesa_GetnMinmaxARB);
+}
+
+#endif /* FEATURE_histogram */
diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c
index e594160ad..0578631ef 100644
--- a/mesalib/src/mesa/main/mipmap.c
+++ b/mesalib/src/mesa/main/mipmap.c
@@ -634,6 +634,37 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth,
}
}
+ else if (datatype == GL_UNSIGNED_INT_2_10_10_10_REV && comps == 4) {
+ GLuint i, j, k;
+ const GLuint *rowA = (const GLuint *) srcRowA;
+ const GLuint *rowB = (const GLuint *) srcRowB;
+ GLuint *dst = (GLuint *) dstRow;
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ const GLint rowAr0 = rowA[j] & 0x3ff;
+ const GLint rowAr1 = rowA[k] & 0x3ff;
+ const GLint rowBr0 = rowB[j] & 0x3ff;
+ const GLint rowBr1 = rowB[k] & 0x3ff;
+ const GLint rowAg0 = (rowA[j] >> 10) & 0x3ff;
+ const GLint rowAg1 = (rowA[k] >> 10) & 0x3ff;
+ const GLint rowBg0 = (rowB[j] >> 10) & 0x3ff;
+ const GLint rowBg1 = (rowB[k] >> 10) & 0x3ff;
+ const GLint rowAb0 = (rowA[j] >> 20) & 0x3ff;
+ const GLint rowAb1 = (rowA[k] >> 20) & 0x3ff;
+ const GLint rowBb0 = (rowB[j] >> 20) & 0x3ff;
+ const GLint rowBb1 = (rowB[k] >> 20) & 0x3ff;
+ const GLint rowAa0 = (rowA[j] >> 30) & 0x3;
+ const GLint rowAa1 = (rowA[k] >> 30) & 0x3;
+ const GLint rowBa0 = (rowB[j] >> 30) & 0x3;
+ const GLint rowBa1 = (rowB[k] >> 30) & 0x3;
+ const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
+ const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2;
+ const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
+ const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2;
+ dst[i] = (alpha << 30) | (blue << 20) | (green << 10) | red;
+ }
+ }
+
else {
_mesa_problem(NULL, "bad format in do_row()");
}
@@ -1165,6 +1196,55 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth,
dst[i] = (g << 4) | r;
}
}
+ else if ((datatype == GL_UNSIGNED_INT_2_10_10_10_REV) && (comps == 4)) {
+ DECLARE_ROW_POINTERS0(GLuint);
+
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ const GLint rowAr0 = rowA[j] & 0x3ff;
+ const GLint rowAr1 = rowA[k] & 0x3ff;
+ const GLint rowBr0 = rowB[j] & 0x3ff;
+ const GLint rowBr1 = rowB[k] & 0x3ff;
+ const GLint rowCr0 = rowC[j] & 0x3ff;
+ const GLint rowCr1 = rowC[k] & 0x3ff;
+ const GLint rowDr0 = rowD[j] & 0x3ff;
+ const GLint rowDr1 = rowD[k] & 0x3ff;
+ const GLint rowAg0 = (rowA[j] >> 10) & 0x3ff;
+ const GLint rowAg1 = (rowA[k] >> 10) & 0x3ff;
+ const GLint rowBg0 = (rowB[j] >> 10) & 0x3ff;
+ const GLint rowBg1 = (rowB[k] >> 10) & 0x3ff;
+ const GLint rowCg0 = (rowC[j] >> 10) & 0x3ff;
+ const GLint rowCg1 = (rowC[k] >> 10) & 0x3ff;
+ const GLint rowDg0 = (rowD[j] >> 10) & 0x3ff;
+ const GLint rowDg1 = (rowD[k] >> 10) & 0x3ff;
+ const GLint rowAb0 = (rowA[j] >> 20) & 0x3ff;
+ const GLint rowAb1 = (rowA[k] >> 20) & 0x3ff;
+ const GLint rowBb0 = (rowB[j] >> 20) & 0x3ff;
+ const GLint rowBb1 = (rowB[k] >> 20) & 0x3ff;
+ const GLint rowCb0 = (rowC[j] >> 20) & 0x3ff;
+ const GLint rowCb1 = (rowC[k] >> 20) & 0x3ff;
+ const GLint rowDb0 = (rowD[j] >> 20) & 0x3ff;
+ const GLint rowDb1 = (rowD[k] >> 20) & 0x3ff;
+ const GLint rowAa0 = (rowA[j] >> 30) & 0x3;
+ const GLint rowAa1 = (rowA[k] >> 30) & 0x3;
+ const GLint rowBa0 = (rowB[j] >> 30) & 0x3;
+ const GLint rowBa1 = (rowB[k] >> 30) & 0x3;
+ const GLint rowCa0 = (rowC[j] >> 30) & 0x3;
+ const GLint rowCa1 = (rowC[k] >> 30) & 0x3;
+ const GLint rowDa0 = (rowD[j] >> 30) & 0x3;
+ const GLint rowDa1 = (rowD[k] >> 30) & 0x3;
+ const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
+ rowCr0, rowCr1, rowDr0, rowDr1);
+ const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1,
+ rowCg0, rowCg1, rowDg0, rowDg1);
+ const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,
+ rowCb0, rowCb1, rowDb0, rowDb1);
+ const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1,
+ rowCa0, rowCa1, rowDa0, rowDa1);
+
+ dst[i] = (a << 30) | (b << 20) | (g << 10) | r;
+ }
+ }
else {
_mesa_problem(NULL, "bad format in do_row()");
}
@@ -1896,7 +1976,6 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
const GLenum srcFormat = _mesa_get_format_base_format(convertFormat);
GLint dstRowStride
= _mesa_format_row_stride(dstImage->TexFormat, dstWidth);
- ASSERT(srcFormat == GL_RGB || srcFormat == GL_RGBA);
_mesa_texstore(ctx, 2, dstImage->_BaseFormat,
dstImage->TexFormat,
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 9e2905ab2..fba65e890 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -376,7 +376,15 @@ typedef enum
{
FRAG_RESULT_DEPTH = 0,
FRAG_RESULT_STENCIL = 1,
+ /* If a single color should be written to all render targets, this
+ * register is written. No FRAG_RESULT_DATAn will be written.
+ */
FRAG_RESULT_COLOR = 2,
+
+ /* FRAG_RESULT_DATAn are the per-render-target (GLSL gl_FragData[n]
+ * or ARB_fragment_program fragment.color[n]) color results. If
+ * any are written, FRAG_RESULT_COLOR will not be written.
+ */
FRAG_RESULT_DATA0 = 3,
FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS)
} gl_frag_result;
@@ -1923,7 +1931,6 @@ struct gl_geometry_program
struct gl_fragment_program
{
struct gl_program Base; /**< base class */
- GLenum FogOption;
GLboolean UsesKill; /**< shader uses KIL instruction */
GLboolean OriginUpperLeft;
GLboolean PixelCenterInteger;
@@ -2406,27 +2413,26 @@ struct gl_shared_state
*/
struct gl_renderbuffer
{
-#define RB_MAGIC 0xaabbccdd
- int Magic; /** XXX TEMPORARY DEBUG INFO */
_glthread_Mutex Mutex; /**< for thread safety */
GLuint ClassID; /**< Useful for drivers */
GLuint Name;
GLint RefCount;
GLuint Width, Height;
+ GLint RowStride; /**< Padded width in units of pixels */
GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
+ GLboolean AttachedAnytime; /**< TRUE if it was attached to a framebuffer */
+
+ GLubyte NumSamples;
+
GLenum InternalFormat; /**< The user-specified format */
GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or
GL_STENCIL_INDEX. */
gl_format Format; /**< The actual renderbuffer memory format */
- GLubyte NumSamples;
-
GLenum DataType; /**< Type of values passed to the Get/Put functions */
GLvoid *Data; /**< This may not be used by some kinds of RBs */
- GLboolean AttachedAnytime; /**< TRUE if it was attached to a framebuffer */
-
/* Used to wrap one renderbuffer around another: */
struct gl_renderbuffer *Wrapped;
@@ -2740,6 +2746,9 @@ struct gl_constants
/* GL_EXT_framebuffer_sRGB */
GLboolean sRGBCapable; /* can enable sRGB blend/update on FBOs */
+
+ /* GL_ARB_robustness */
+ GLenum ResetStrategy;
};
@@ -3299,6 +3308,9 @@ struct gl_context
GLenum ErrorValue; /**< Last error code */
+ /* GL_ARB_robustness */
+ GLenum ResetStatus;
+
/**
* Recognize and silence repeated error debug messages in buggy apps.
*/
diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c
index 02154585a..ad8ab9d00 100644
--- a/mesalib/src/mesa/main/pack.c
+++ b/mesalib/src/mesa/main/pack.c
@@ -37,7 +37,6 @@
#include "mtypes.h"
#include "pack.h"
#include "pixeltransfer.h"
-#include "imports.h"
/**
@@ -3973,7 +3972,8 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
GLbitfield transferOps )
{
ASSERT(dstFormat == GL_DUDV_ATI);
- ASSERT(srcFormat == GL_DUDV_ATI);
+ ASSERT(srcFormat == GL_DUDV_ATI ||
+ srcFormat == GL_DU8DV8_ATI);
ASSERT(srcType == GL_UNSIGNED_BYTE ||
srcType == GL_BYTE ||
diff --git a/mesalib/src/mesa/main/pbo.c b/mesalib/src/mesa/main/pbo.c
index dc00d423b..15e0480e9 100644
--- a/mesalib/src/mesa/main/pbo.c
+++ b/mesalib/src/mesa/main/pbo.c
@@ -43,7 +43,7 @@
* When we're about to read pixel data out of a PBO (via glDrawPixels,
* glTexImage, etc) or write data into a PBO (via glReadPixels,
* glGetTexImage, etc) we call this function to check that we're not
- * going to read out of bounds.
+ * going to read/write out of bounds.
*
* XXX This would also be a convenient time to check that the PBO isn't
* currently mapped. Whoever calls this function should check for that.
@@ -56,43 +56,52 @@
* \param depth depth of image to read/write
* \param format format of image to read/write
* \param type datatype of image to read/write
+ * \param clientMemSize the maximum number of bytes to read/write
* \param ptr the user-provided pointer/offset
- * \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would
+ * \return GL_TRUE if the buffer access is OK, GL_FALSE if the access would
* go out of bounds.
*/
GLboolean
_mesa_validate_pbo_access(GLuint dimensions,
const struct gl_pixelstore_attrib *pack,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *ptr)
+ GLenum format, GLenum type, GLsizei clientMemSize,
+ const GLvoid *ptr)
{
- GLvoid *start, *end;
+ const GLvoid *start, *end, *offset;
const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
- if (!_mesa_is_bufferobj(pack->BufferObj))
- return GL_TRUE; /* no PBO, OK */
+ /* If no PBO is bound, 'ptr' is a pointer to client memory containing
+ 'clientMemSize' bytes.
+ If a PBO is bound, 'ptr' is an offset into the bound PBO.
+ In that case 'clientMemSize' is ignored: we just use the PBO's size.
+ */
+ if (!_mesa_is_bufferobj(pack->BufferObj)) {
+ offset = 0;
+ sizeAddr = ((const GLubyte *) 0) + clientMemSize;
+ } else {
+ offset = ptr;
+ sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size;
+ }
- if (pack->BufferObj->Size == 0)
+ if (sizeAddr == 0)
/* no buffer! */
return GL_FALSE;
- /* get address of first pixel we'll read */
- start = _mesa_image_address(dimensions, pack, ptr, width, height,
+ /* get the offset to the first pixel we'll read/write */
+ start = _mesa_image_address(dimensions, pack, offset, width, height,
format, type, 0, 0, 0);
- /* get address just past the last pixel we'll read */
- end = _mesa_image_address(dimensions, pack, ptr, width, height,
+ /* get the offset to just past the last pixel we'll read/write */
+ end = _mesa_image_address(dimensions, pack, offset, width, height,
format, type, depth-1, height-1, width);
-
- sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size;
-
if ((const GLubyte *) start > sizeAddr) {
/* This will catch negative values / wrap-around */
return GL_FALSE;
}
if ((const GLubyte *) end > sizeAddr) {
- /* Image read goes beyond end of buffer */
+ /* Image read/write goes beyond end of buffer */
return GL_FALSE;
}
@@ -146,24 +155,30 @@ _mesa_map_pbo_source(struct gl_context *ctx,
*/
const GLvoid *
_mesa_map_validate_pbo_source(struct gl_context *ctx,
- GLuint dimensions,
- const struct gl_pixelstore_attrib *unpack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *ptr,
- const char *where)
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, GLsizei clientMemSize,
+ const GLvoid *ptr, const char *where)
{
ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
- if (!_mesa_is_bufferobj(unpack->BufferObj)) {
- /* non-PBO access: no validation to be done */
- return ptr;
+ if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
+ format, type, clientMemSize, ptr)) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(out of bounds PBO access)", where);
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(out of bounds access: bufSize (%d) is too small)",
+ where, clientMemSize);
+ }
+ return NULL;
}
- if (!_mesa_validate_pbo_access(dimensions, unpack,
- width, height, depth, format, type, ptr)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(out of bounds PBO access)", where);
- return NULL;
+ if (!_mesa_is_bufferobj(unpack->BufferObj)) {
+ /* non-PBO access: no further validation to be done */
+ return ptr;
}
if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
@@ -236,24 +251,30 @@ _mesa_map_pbo_dest(struct gl_context *ctx,
*/
GLvoid *
_mesa_map_validate_pbo_dest(struct gl_context *ctx,
- GLuint dimensions,
- const struct gl_pixelstore_attrib *unpack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, GLvoid *ptr,
- const char *where)
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, GLsizei clientMemSize,
+ GLvoid *ptr, const char *where)
{
ASSERT(dimensions == 1 || dimensions == 2 || dimensions == 3);
- if (!_mesa_is_bufferobj(unpack->BufferObj)) {
- /* non-PBO access: no validation to be done */
- return ptr;
+ if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
+ format, type, clientMemSize, ptr)) {
+ if (_mesa_is_bufferobj(unpack->BufferObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(out of bounds PBO access)", where);
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(out of bounds access: bufSize (%d) is too small)",
+ where, clientMemSize);
+ }
+ return NULL;
}
- if (!_mesa_validate_pbo_access(dimensions, unpack,
- width, height, depth, format, type, ptr)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(out of bounds PBO access)", where);
- return NULL;
+ if (!_mesa_is_bufferobj(unpack->BufferObj)) {
+ /* non-PBO access: no further validation to be done */
+ return ptr;
}
if (_mesa_bufferobj_mapped(unpack->BufferObj)) {
@@ -281,7 +302,6 @@ _mesa_unmap_pbo_dest(struct gl_context *ctx,
}
-
/**
* Check if an unpack PBO is active prior to fetching a texture image.
* If so, do bounds checking and map the buffer into main memory.
@@ -302,7 +322,7 @@ _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
return pixels;
}
if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
- format, type, pixels)) {
+ format, type, INT_MAX, pixels)) {
_mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)");
return NULL;
}
diff --git a/mesalib/src/mesa/main/pbo.h b/mesalib/src/mesa/main/pbo.h
index 0cddd72ba..00a6e617f 100644
--- a/mesalib/src/mesa/main/pbo.h
+++ b/mesalib/src/mesa/main/pbo.h
@@ -34,7 +34,8 @@ extern GLboolean
_mesa_validate_pbo_access(GLuint dimensions,
const struct gl_pixelstore_attrib *pack,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *ptr);
+ GLenum format, GLenum type, GLsizei clientMemSize,
+ const GLvoid *ptr);
extern const GLvoid *
_mesa_map_pbo_source(struct gl_context *ctx,
@@ -46,8 +47,8 @@ _mesa_map_validate_pbo_source(struct gl_context *ctx,
GLuint dimensions,
const struct gl_pixelstore_attrib *unpack,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *ptr,
- const char *where);
+ GLenum format, GLenum type, GLsizei clientMemSize,
+ const GLvoid *ptr, const char *where);
extern void
_mesa_unmap_pbo_source(struct gl_context *ctx,
@@ -63,8 +64,8 @@ _mesa_map_validate_pbo_dest(struct gl_context *ctx,
GLuint dimensions,
const struct gl_pixelstore_attrib *unpack,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, GLvoid *ptr,
- const char *where);
+ GLenum format, GLenum type, GLsizei clientMemSize,
+ GLvoid *ptr, const char *where);
extern void
_mesa_unmap_pbo_dest(struct gl_context *ctx,
diff --git a/mesalib/src/mesa/main/pixel.c b/mesalib/src/mesa/main/pixel.c
index da99c9b6f..775746270 100644
--- a/mesalib/src/mesa/main/pixel.c
+++ b/mesalib/src/mesa/main/pixel.c
@@ -145,8 +145,9 @@ store_pixelmap(struct gl_context *ctx, GLenum map, GLsizei mapsize,
* Convenience wrapper for _mesa_validate_pbo_access() for gl[Get]PixelMap().
*/
static GLboolean
-validate_pbo_access(struct gl_context *ctx, struct gl_pixelstore_attrib *pack,
- GLsizei mapsize, GLenum format, GLenum type,
+validate_pbo_access(struct gl_context *ctx,
+ struct gl_pixelstore_attrib *pack, GLsizei mapsize,
+ GLenum format, GLenum type, GLsizei clientMemSize,
const GLvoid *ptr)
{
GLboolean ok;
@@ -157,7 +158,7 @@ validate_pbo_access(struct gl_context *ctx, struct gl_pixelstore_attrib *pack,
pack->BufferObj);
ok = _mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1,
- format, type, ptr);
+ format, type, clientMemSize, ptr);
/* restore */
_mesa_reference_buffer_object(ctx,
@@ -165,8 +166,14 @@ validate_pbo_access(struct gl_context *ctx, struct gl_pixelstore_attrib *pack,
ctx->Shared->NullBufferObj);
if (!ok) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glPixelMap(invalid PBO access)");
+ if (_mesa_is_bufferobj(pack->BufferObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "gl[Get]PixelMap*v(out of bounds PBO access)");
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetnPixelMap*vARB(out of bounds access:"
+ " bufSize (%d) is too small)", clientMemSize);
+ }
}
return ok;
}
@@ -194,8 +201,8 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize,
- GL_INTENSITY, GL_FLOAT, values)) {
+ if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY,
+ GL_FLOAT, INT_MAX, values)) {
return;
}
@@ -236,8 +243,8 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize,
- GL_INTENSITY, GL_UNSIGNED_INT, values)) {
+ if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY,
+ GL_UNSIGNED_INT, INT_MAX, values)) {
return;
}
@@ -292,8 +299,8 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize,
- GL_INTENSITY, GL_UNSIGNED_SHORT, values)) {
+ if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY,
+ GL_UNSIGNED_SHORT, INT_MAX, values)) {
return;
}
@@ -327,10 +334,10 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
static void GLAPIENTRY
-_mesa_GetPixelMapfv( GLenum map, GLfloat *values )
+_mesa_GetnPixelMapfvARB( GLenum map, GLsizei bufSize, GLfloat *values )
{
GET_CURRENT_CONTEXT(ctx);
- GLuint mapsize, i;
+ GLint mapsize, i;
const struct gl_pixelmap *pm;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -343,8 +350,8 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
mapsize = pm->Size;
- if (!validate_pbo_access(ctx, &ctx->Pack, mapsize,
- GL_INTENSITY, GL_FLOAT, values)) {
+ if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY,
+ GL_FLOAT, bufSize, values)) {
return;
}
@@ -372,7 +379,13 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
static void GLAPIENTRY
-_mesa_GetPixelMapuiv( GLenum map, GLuint *values )
+_mesa_GetPixelMapfv( GLenum map, GLfloat *values )
+{
+ _mesa_GetnPixelMapfvARB(map, INT_MAX, values);
+}
+
+static void GLAPIENTRY
+_mesa_GetnPixelMapuivARB( GLenum map, GLsizei bufSize, GLuint *values )
{
GET_CURRENT_CONTEXT(ctx);
GLint mapsize, i;
@@ -385,10 +398,11 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
_mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapuiv(map)");
return;
}
+
mapsize = pm->Size;
- if (!validate_pbo_access(ctx, &ctx->Pack, mapsize,
- GL_INTENSITY, GL_UNSIGNED_INT, values)) {
+ if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY,
+ GL_UNSIGNED_INT, bufSize, values)) {
return;
}
@@ -416,7 +430,13 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
static void GLAPIENTRY
-_mesa_GetPixelMapusv( GLenum map, GLushort *values )
+_mesa_GetPixelMapuiv( GLenum map, GLuint *values )
+{
+ _mesa_GetnPixelMapuivARB(map, INT_MAX, values);
+}
+
+static void GLAPIENTRY
+_mesa_GetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort *values )
{
GET_CURRENT_CONTEXT(ctx);
GLint mapsize, i;
@@ -429,10 +449,11 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
_mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapusv(map)");
return;
}
+
mapsize = pm->Size;
- if (!validate_pbo_access(ctx, &ctx->Pack, mapsize,
- GL_INTENSITY, GL_UNSIGNED_SHORT, values)) {
+ if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY,
+ GL_UNSIGNED_SHORT, bufSize, values)) {
return;
}
@@ -467,6 +488,12 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
}
+static void GLAPIENTRY
+_mesa_GetPixelMapusv( GLenum map, GLushort *values )
+{
+ _mesa_GetnPixelMapusvARB(map, INT_MAX, values);
+}
+
/**********************************************************************/
/***** glPixelTransfer *****/
@@ -634,6 +661,11 @@ _mesa_init_pixel_dispatch(struct _glapi_table *disp)
SET_PixelTransferf(disp, _mesa_PixelTransferf);
SET_PixelTransferi(disp, _mesa_PixelTransferi);
SET_PixelZoom(disp, _mesa_PixelZoom);
+
+ /* GL_ARB_robustness */
+ SET_GetnPixelMapfvARB(disp, _mesa_GetnPixelMapfvARB);
+ SET_GetnPixelMapuivARB(disp, _mesa_GetnPixelMapuivARB);
+ SET_GetnPixelMapusvARB(disp, _mesa_GetnPixelMapusvARB);
}
diff --git a/mesalib/src/mesa/main/polygon.c b/mesalib/src/mesa/main/polygon.c
index ff4232ecc..addca0228 100644
--- a/mesalib/src/mesa/main/polygon.c
+++ b/mesalib/src/mesa/main/polygon.c
@@ -195,7 +195,8 @@ _mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern)
{
pattern = _mesa_map_validate_pbo_source(ctx, 2,
&ctx->Unpack, 32, 32, 1,
- GL_COLOR_INDEX, GL_BITMAP, pattern,
+ GL_COLOR_INDEX, GL_BITMAP,
+ INT_MAX, pattern,
"glPolygonStipple");
if (!pattern)
return;
@@ -231,7 +232,7 @@ _mesa_PolygonStipple( const GLubyte *pattern )
* Called by glPolygonStipple.
*/
void GLAPIENTRY
-_mesa_GetPolygonStipple( GLubyte *dest )
+_mesa_GetnPolygonStippleARB( GLsizei bufSize, GLubyte *dest )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -241,8 +242,8 @@ _mesa_GetPolygonStipple( GLubyte *dest )
dest = _mesa_map_validate_pbo_dest(ctx, 2,
&ctx->Pack, 32, 32, 1,
- GL_COLOR_INDEX, GL_BITMAP, dest,
- "glGetPolygonStipple");
+ GL_COLOR_INDEX, GL_BITMAP,
+ bufSize, dest, "glGetPolygonStipple");
if (!dest)
return;
@@ -253,6 +254,13 @@ _mesa_GetPolygonStipple( GLubyte *dest )
void GLAPIENTRY
+_mesa_GetPolygonStipple( GLubyte *dest )
+{
+ _mesa_GetnPolygonStippleARB(INT_MAX, dest);
+}
+
+
+void GLAPIENTRY
_mesa_PolygonOffset( GLfloat factor, GLfloat units )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/mesalib/src/mesa/main/polygon.h b/mesalib/src/mesa/main/polygon.h
index 1357d4b01..35f222f26 100644
--- a/mesalib/src/mesa/main/polygon.h
+++ b/mesalib/src/mesa/main/polygon.h
@@ -1,67 +1,70 @@
-/**
- * \file polygon.h
- * Polygon operations.
- */
-
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.1
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef POLYGON_H
-#define POLYGON_H
-
-
-#include "glheader.h"
-
-struct gl_context;
-
-extern void
-_mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern);
-
-
-extern void GLAPIENTRY
-_mesa_CullFace( GLenum mode );
-
-extern void GLAPIENTRY
-_mesa_FrontFace( GLenum mode );
-
-extern void GLAPIENTRY
-_mesa_PolygonMode( GLenum face, GLenum mode );
-
-extern void GLAPIENTRY
-_mesa_PolygonOffset( GLfloat factor, GLfloat units );
-
-extern void GLAPIENTRY
-_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias );
-
-extern void GLAPIENTRY
-_mesa_PolygonStipple( const GLubyte *mask );
-
-extern void GLAPIENTRY
-_mesa_GetPolygonStipple( GLubyte *mask );
-
-extern void
-_mesa_init_polygon( struct gl_context * ctx );
-
-#endif
+/**
+ * \file polygon.h
+ * Polygon operations.
+ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef POLYGON_H
+#define POLYGON_H
+
+
+#include "glheader.h"
+
+struct gl_context;
+
+extern void GLAPIENTRY
+_mesa_GetnPolygonStippleARB( GLsizei bufSize, GLubyte *dest );
+
+extern void
+_mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern);
+
+
+extern void GLAPIENTRY
+_mesa_CullFace( GLenum mode );
+
+extern void GLAPIENTRY
+_mesa_FrontFace( GLenum mode );
+
+extern void GLAPIENTRY
+_mesa_PolygonMode( GLenum face, GLenum mode );
+
+extern void GLAPIENTRY
+_mesa_PolygonOffset( GLfloat factor, GLfloat units );
+
+extern void GLAPIENTRY
+_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias );
+
+extern void GLAPIENTRY
+_mesa_PolygonStipple( const GLubyte *mask );
+
+extern void GLAPIENTRY
+_mesa_GetPolygonStipple( GLubyte *mask );
+
+extern void
+_mesa_init_polygon( struct gl_context * ctx );
+
+#endif
diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c
index 864e5b6dc..0331a8ca2 100644
--- a/mesalib/src/mesa/main/readpix.c
+++ b/mesalib/src/mesa/main/readpix.c
@@ -1,244 +1,257 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "bufferobj.h"
-#include "context.h"
-#include "enums.h"
-#include "readpix.h"
-#include "framebuffer.h"
-#include "formats.h"
-#include "image.h"
-#include "mtypes.h"
-#include "pbo.h"
-#include "state.h"
-
-
-/**
- * Do error checking of the format/type parameters to glReadPixels and
- * glDrawPixels.
- * \param drawing if GL_TRUE do checking for DrawPixels, else do checking
- * for ReadPixels.
- * \return GL_TRUE if error detected, GL_FALSE if no errors
- */
-GLboolean
-_mesa_error_check_format_type(struct gl_context *ctx, GLenum format,
- GLenum type, GLboolean drawing)
-{
- const char *readDraw = drawing ? "Draw" : "Read";
- const GLboolean reading = !drawing;
-
- /* state validation should have already been done */
- ASSERT(ctx->NewState == 0x0);
-
- if (ctx->Extensions.EXT_packed_depth_stencil
- && type == GL_UNSIGNED_INT_24_8_EXT
- && format != GL_DEPTH_STENCIL_EXT) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "gl%sPixels(format is not GL_DEPTH_STENCIL_EXT)", readDraw);
- return GL_TRUE;
- }
-
- /* basic combinations test */
- if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "gl%sPixels(format or type)", readDraw);
- return GL_TRUE;
- }
-
- /* additional checks */
- switch (format) {
- case GL_RG:
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- case GL_RGB:
- case GL_BGR:
- case GL_RGBA:
- case GL_BGRA:
- case GL_ABGR_EXT:
- case GL_RED_INTEGER_EXT:
- case GL_GREEN_INTEGER_EXT:
- case GL_BLUE_INTEGER_EXT:
- case GL_ALPHA_INTEGER_EXT:
- case GL_RGB_INTEGER_EXT:
- case GL_RGBA_INTEGER_EXT:
- case GL_BGR_INTEGER_EXT:
- case GL_BGRA_INTEGER_EXT:
- case GL_LUMINANCE_INTEGER_EXT:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- if (!drawing) {
- /* reading */
- if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(no color buffer)");
- return GL_TRUE;
- }
- }
- break;
- case GL_COLOR_INDEX:
- if (drawing) {
- if (ctx->PixelMaps.ItoR.Size == 0 ||
- ctx->PixelMaps.ItoG.Size == 0 ||
- ctx->PixelMaps.ItoB.Size == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(drawing color index pixels into RGB buffer)");
- return GL_TRUE;
- }
- }
- else {
- /* reading */
- if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(no color buffer)");
- return GL_TRUE;
- }
- /* We no longer support CI-mode color buffers so trying to read
- * GL_COLOR_INDEX pixels is always an error.
- */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(color buffer is RGB)");
- return GL_TRUE;
- }
- break;
- case GL_STENCIL_INDEX:
- if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
- (reading && !_mesa_source_buffer_exists(ctx, format))) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "gl%sPixels(no stencil buffer)", readDraw);
- return GL_TRUE;
- }
- break;
- case GL_DEPTH_COMPONENT:
- if ((drawing && !_mesa_dest_buffer_exists(ctx, format))) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "gl%sPixels(no depth buffer)", readDraw);
- return GL_TRUE;
- }
- break;
- case GL_DEPTH_STENCIL_EXT:
- if (!ctx->Extensions.EXT_packed_depth_stencil ||
- type != GL_UNSIGNED_INT_24_8_EXT) {
- _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw);
- return GL_TRUE;
- }
- if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
- (reading && !_mesa_source_buffer_exists(ctx, format))) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "gl%sPixels(no depth or stencil buffer)", readDraw);
- return GL_TRUE;
- }
- break;
- default:
- /* this should have been caught in _mesa_is_legal_format_type() */
- _mesa_problem(ctx, "unexpected format in _mesa_%sPixels", readDraw);
- return GL_TRUE;
- }
-
- /* no errors */
- return GL_FALSE;
-}
-
-
-
-void GLAPIENTRY
-_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- FLUSH_CURRENT(ctx, 0);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glReadPixels(%d, %d, %s, %s, %p)\n",
- width, height,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type),
- pixels);
-
- if (width < 0 || height < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE,
- "glReadPixels(width=%d height=%d)", width, height );
- return;
- }
-
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- if (_mesa_error_check_format_type(ctx, format, type, GL_FALSE)) {
- /* found an error */
- return;
- }
-
- /* Check that the destination format and source buffer are both
- * integer-valued or both non-integer-valued.
- */
- if (ctx->Extensions.EXT_texture_integer && _mesa_is_color_format(format)) {
- const struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- const GLboolean srcInteger = _mesa_is_format_integer_color(rb->Format);
- const GLboolean dstInteger = _mesa_is_integer_format(format);
- if (dstInteger != srcInteger) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(integer / non-integer format mismatch");
- return;
- }
- }
-
- if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glReadPixels(incomplete framebuffer)" );
- return;
- }
-
- if (!_mesa_source_buffer_exists(ctx, format)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)");
- return;
- }
-
- if (width == 0 || height == 0)
- return; /* nothing to do */
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(invalid PBO access)");
- return;
- }
-
- if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
- /* buffer is mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)");
- return;
- }
- }
-
- ctx->Driver.ReadPixels(ctx, x, y, width, height,
- format, type, &ctx->Pack, pixels);
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "imports.h"
+#include "bufferobj.h"
+#include "context.h"
+#include "enums.h"
+#include "readpix.h"
+#include "framebuffer.h"
+#include "formats.h"
+#include "image.h"
+#include "mtypes.h"
+#include "pbo.h"
+#include "state.h"
+
+
+/**
+ * Do error checking of the format/type parameters to glReadPixels and
+ * glDrawPixels.
+ * \param drawing if GL_TRUE do checking for DrawPixels, else do checking
+ * for ReadPixels.
+ * \return GL_TRUE if error detected, GL_FALSE if no errors
+ */
+GLboolean
+_mesa_error_check_format_type(struct gl_context *ctx, GLenum format,
+ GLenum type, GLboolean drawing)
+{
+ const char *readDraw = drawing ? "Draw" : "Read";
+ const GLboolean reading = !drawing;
+
+ /* state validation should have already been done */
+ ASSERT(ctx->NewState == 0x0);
+
+ if (ctx->Extensions.EXT_packed_depth_stencil
+ && type == GL_UNSIGNED_INT_24_8_EXT
+ && format != GL_DEPTH_STENCIL_EXT) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "gl%sPixels(format is not GL_DEPTH_STENCIL_EXT)", readDraw);
+ return GL_TRUE;
+ }
+
+ /* basic combinations test */
+ if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "gl%sPixels(format or type)", readDraw);
+ return GL_TRUE;
+ }
+
+ /* additional checks */
+ switch (format) {
+ case GL_RG:
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_RGB:
+ case GL_BGR:
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_ABGR_EXT:
+ case GL_RED_INTEGER_EXT:
+ case GL_GREEN_INTEGER_EXT:
+ case GL_BLUE_INTEGER_EXT:
+ case GL_ALPHA_INTEGER_EXT:
+ case GL_RGB_INTEGER_EXT:
+ case GL_RGBA_INTEGER_EXT:
+ case GL_BGR_INTEGER_EXT:
+ case GL_BGRA_INTEGER_EXT:
+ case GL_LUMINANCE_INTEGER_EXT:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ if (!drawing) {
+ /* reading */
+ if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glReadPixels(no color buffer)");
+ return GL_TRUE;
+ }
+ }
+ break;
+ case GL_COLOR_INDEX:
+ if (drawing) {
+ if (ctx->PixelMaps.ItoR.Size == 0 ||
+ ctx->PixelMaps.ItoG.Size == 0 ||
+ ctx->PixelMaps.ItoB.Size == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glDrawPixels(drawing color index pixels into RGB buffer)");
+ return GL_TRUE;
+ }
+ }
+ else {
+ /* reading */
+ if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glReadPixels(no color buffer)");
+ return GL_TRUE;
+ }
+ /* We no longer support CI-mode color buffers so trying to read
+ * GL_COLOR_INDEX pixels is always an error.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glReadPixels(color buffer is RGB)");
+ return GL_TRUE;
+ }
+ break;
+ case GL_STENCIL_INDEX:
+ if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
+ (reading && !_mesa_source_buffer_exists(ctx, format))) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "gl%sPixels(no stencil buffer)", readDraw);
+ return GL_TRUE;
+ }
+ break;
+ case GL_DEPTH_COMPONENT:
+ if ((drawing && !_mesa_dest_buffer_exists(ctx, format))) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "gl%sPixels(no depth buffer)", readDraw);
+ return GL_TRUE;
+ }
+ break;
+ case GL_DEPTH_STENCIL_EXT:
+ if (!ctx->Extensions.EXT_packed_depth_stencil ||
+ type != GL_UNSIGNED_INT_24_8_EXT) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw);
+ return GL_TRUE;
+ }
+ if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
+ (reading && !_mesa_source_buffer_exists(ctx, format))) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "gl%sPixels(no depth or stencil buffer)", readDraw);
+ return GL_TRUE;
+ }
+ break;
+ default:
+ /* this should have been caught in _mesa_is_legal_format_type() */
+ _mesa_problem(ctx, "unexpected format in _mesa_%sPixels", readDraw);
+ return GL_TRUE;
+ }
+
+ /* no errors */
+ return GL_FALSE;
+}
+
+
+
+void GLAPIENTRY
+_mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type, GLsizei bufSize,
+ GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glReadPixels(%d, %d, %s, %s, %p)\n",
+ width, height,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type),
+ pixels);
+
+ if (width < 0 || height < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE,
+ "glReadPixels(width=%d height=%d)", width, height );
+ return;
+ }
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ if (_mesa_error_check_format_type(ctx, format, type, GL_FALSE)) {
+ /* found an error */
+ return;
+ }
+
+ /* Check that the destination format and source buffer are both
+ * integer-valued or both non-integer-valued.
+ */
+ if (ctx->Extensions.EXT_texture_integer && _mesa_is_color_format(format)) {
+ const struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
+ const GLboolean srcInteger = _mesa_is_format_integer_color(rb->Format);
+ const GLboolean dstInteger = _mesa_is_integer_format(format);
+ if (dstInteger != srcInteger) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glReadPixels(integer / non-integer format mismatch");
+ return;
+ }
+ }
+
+ if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "glReadPixels(incomplete framebuffer)" );
+ return;
+ }
+
+ if (!_mesa_source_buffer_exists(ctx, format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)");
+ return;
+ }
+
+ if (width == 0 || height == 0)
+ return; /* nothing to do */
+
+ if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1,
+ format, type, bufSize, pixels)) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glReadPixels(out of bounds PBO access)");
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glReadnPixelsARB(out of bounds access:"
+ " bufSize (%d) is too small)", bufSize);
+ }
+ return;
+ }
+
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj) &&
+ _mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
+ /* buffer is mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)");
+ return;
+ }
+
+ ctx->Driver.ReadPixels(ctx, x, y, width, height,
+ format, type, &ctx->Pack, pixels);
+}
+
+void GLAPIENTRY
+_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type, GLvoid *pixels )
+{
+ _mesa_ReadnPixelsARB(x, y, width, height, format, type, INT_MAX, pixels);
+}
diff --git a/mesalib/src/mesa/main/readpix.h b/mesalib/src/mesa/main/readpix.h
index 4ed5eb5a4..f6bb3d6e2 100644
--- a/mesalib/src/mesa/main/readpix.h
+++ b/mesalib/src/mesa/main/readpix.h
@@ -1,43 +1,47 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef READPIXELS_H
-#define READPIXELS_H
-
-
-#include "glheader.h"
-
-struct gl_context;
-
-extern GLboolean
-_mesa_error_check_format_type(struct gl_context *ctx, GLenum format, GLenum type,
- GLboolean drawing);
-
-extern void GLAPIENTRY
-_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLvoid *pixels );
-
-
-#endif
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef READPIXELS_H
+#define READPIXELS_H
+
+
+#include "glheader.h"
+
+struct gl_context;
+
+extern GLboolean
+_mesa_error_check_format_type(struct gl_context *ctx, GLenum format, GLenum type,
+ GLboolean drawing);
+
+extern void GLAPIENTRY
+_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type, GLvoid *pixels );
+
+extern void GLAPIENTRY
+_mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type, GLsizei bufSize,
+ GLvoid *pixels );
+
+#endif
diff --git a/mesalib/src/mesa/main/remap_helper.h b/mesalib/src/mesa/main/remap_helper.h
index 72a2f1e0b..f506efcef 100644
--- a/mesalib/src/mesa/main/remap_helper.h
+++ b/mesalib/src/mesa/main/remap_helper.h
@@ -181,4663 +181,4743 @@ static const char _mesa_function_pool[] =
"iiii\0"
"glFramebufferTexture\0"
"\0"
- /* _mesa_function_pool[965]: VertexAttribI1ivEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI1ivEXT\0"
- "glVertexAttribI1iv\0"
+ /* _mesa_function_pool[965]: GetGraphicsResetStatusARB (will be remapped) */
"\0"
- /* _mesa_function_pool[1010]: TexImage4DSGIS (dynamic) */
+ "glGetGraphicsResetStatusARB\0"
+ "\0"
+ /* _mesa_function_pool[995]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[1040]: PolygonStipple (offset 175) */
+ /* _mesa_function_pool[1025]: PolygonStipple (offset 175) */
"p\0"
"glPolygonStipple\0"
"\0"
- /* _mesa_function_pool[1060]: WindowPos2dvMESA (will be remapped) */
+ /* _mesa_function_pool[1045]: WindowPos2dvMESA (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[1115]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1100]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1159]: BlendEquationSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[1144]: BlendEquationSeparateEXT (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"\0"
- /* _mesa_function_pool[1241]: ListParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[1226]: ListParameterfSGIX (dynamic) */
"iif\0"
"glListParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[1267]: SecondaryColor3bEXT (will be remapped) */
+ /* _mesa_function_pool[1252]: SecondaryColor3bEXT (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[1313]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[1298]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[1359]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[1344]: GetnPolygonStippleARB (will be remapped) */
+ "ip\0"
+ "glGetnPolygonStippleARB\0"
+ "\0"
+ /* _mesa_function_pool[1372]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[1379]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[1392]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[1394]: IsEnabled (offset 286) */
+ /* _mesa_function_pool[1407]: IsEnabled (offset 286) */
"i\0"
"glIsEnabled\0"
"\0"
- /* _mesa_function_pool[1409]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[1422]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[1433]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[1446]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[1451]: GetBufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1464]: GetBufferSubDataARB (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1498]: BufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1511]: BufferSubDataARB (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1539]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1552]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1577]: AttachShader (will be remapped) */
+ /* _mesa_function_pool[1590]: AttachShader (will be remapped) */
"ii\0"
"glAttachShader\0"
"\0"
- /* _mesa_function_pool[1596]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[1609]: GetCombinerInputParameterfvNV (will be remapped) */
+ "iiiip\0"
+ "glGetCombinerInputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[1648]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[1638]: GetDebugLogLengthMESA (dynamic) */
+ /* _mesa_function_pool[1690]: GetDebugLogLengthMESA (dynamic) */
"iii\0"
"glGetDebugLogLengthMESA\0"
"\0"
- /* _mesa_function_pool[1667]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[1719]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[1683]: VertexAttrib3fARB (will be remapped) */
+ /* _mesa_function_pool[1735]: VertexAttrib3fARB (will be remapped) */
"ifff\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"\0"
- /* _mesa_function_pool[1726]: Indexubv (offset 316) */
+ /* _mesa_function_pool[1778]: Indexubv (offset 316) */
"p\0"
"glIndexubv\0"
"\0"
- /* _mesa_function_pool[1740]: GetQueryivARB (will be remapped) */
+ /* _mesa_function_pool[1792]: GetQueryivARB (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[1774]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[1826]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"\0"
- /* _mesa_function_pool[1815]: BindFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[1867]: BindFragDataLocationEXT (will be remapped) */
"iip\0"
"glBindFragDataLocationEXT\0"
"glBindFragDataLocation\0"
"\0"
- /* _mesa_function_pool[1869]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1921]: ReplacementCodeuiVertex3fvSUN (dynamic) */
"pp\0"
"glReplacementCodeuiVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1905]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[1957]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[1927]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[1979]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[1942]: GetQueryObjectivARB (will be remapped) */
+ /* _mesa_function_pool[1994]: GetQueryObjectivARB (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[1988]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[2040]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[2003]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2055]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2050]: CompressedTexSubImage2DARB (will be remapped) */
+ /* _mesa_function_pool[2102]: CompressedTexSubImage2DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[2116]: CombinerOutputNV (will be remapped) */
+ /* _mesa_function_pool[2168]: CombinerOutputNV (will be remapped) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[2147]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[2199]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[2173]: Uniform2fARB (will be remapped) */
+ /* _mesa_function_pool[2225]: GetnMapivARB (will be remapped) */
+ "iiip\0"
+ "glGetnMapivARB\0"
+ "\0"
+ /* _mesa_function_pool[2246]: Uniform2fARB (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[2205]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[2278]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[2224]: VertexAttrib1svARB (will be remapped) */
+ /* _mesa_function_pool[2297]: VertexAttrib1svARB (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[2267]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[2340]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[2293]: Uniform2ivARB (will be remapped) */
+ /* _mesa_function_pool[2366]: Uniform2ivARB (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[2327]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[2400]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[2365]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[2438]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[2380]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[2453]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"\0"
- /* _mesa_function_pool[2396]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[2469]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[2415]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[2488]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[2439]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[2512]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[2454]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[2527]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[2516]: VertexAttribI1uiEXT (will be remapped) */
+ /* _mesa_function_pool[2589]: VertexAttribI1uiEXT (will be remapped) */
"ii\0"
"glVertexAttribI1uiEXT\0"
"glVertexAttribI1ui\0"
"\0"
- /* _mesa_function_pool[2561]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[2634]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[2609]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[2682]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[2625]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[2698]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[2655]: BlendColor (offset 336) */
+ /* _mesa_function_pool[2728]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[2690]: UniformMatrix4fvARB (will be remapped) */
+ /* _mesa_function_pool[2763]: UniformMatrix4fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[2737]: DeleteVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[2810]: DeleteVertexArraysAPPLE (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[2788]: TexBuffer (will be remapped) */
+ /* _mesa_function_pool[2861]: TexBuffer (will be remapped) */
"iii\0"
"glTexBuffer\0"
"\0"
- /* _mesa_function_pool[2805]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[2878]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[2830]: CallLists (offset 3) */
+ /* _mesa_function_pool[2903]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[2847]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[2920]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[2874]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2947]: ReadnPixelsARB (will be remapped) */
+ "iiiiiiip\0"
+ "glReadnPixelsARB\0"
+ "\0"
+ /* _mesa_function_pool[2974]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2901]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[3001]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[2916]: PassThrough (offset 199) */
+ /* _mesa_function_pool[3016]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[2933]: GetVertexAttribIivEXT (will be remapped) */
+ /* _mesa_function_pool[3033]: GetnPixelMapusvARB (will be remapped) */
"iip\0"
- "glGetVertexAttribIivEXT\0"
- "glGetVertexAttribIiv\0"
+ "glGetnPixelMapusvARB\0"
"\0"
- /* _mesa_function_pool[2983]: TexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[3059]: TexParameterIivEXT (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
"glTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[3027]: FramebufferTextureLayerEXT (will be remapped) */
+ /* _mesa_function_pool[3103]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[3089]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[3165]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[3119]: Viewport (offset 305) */
+ /* _mesa_function_pool[3195]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[3136]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[3212]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[3183]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3259]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[3205]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3281]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[3232]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3308]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3263]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3339]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[3290]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3366]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3340]: VertexAttribI3uiEXT (will be remapped) */
+ /* _mesa_function_pool[3416]: VertexAttribI3uiEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3uiEXT\0"
"glVertexAttribI3ui\0"
"\0"
- /* _mesa_function_pool[3387]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3463]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3408]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3484]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3436]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3512]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3461]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3537]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3486]: Uniform4uiEXT (will be remapped) */
+ /* _mesa_function_pool[3562]: Uniform4uiEXT (will be remapped) */
"iiiii\0"
"glUniform4uiEXT\0"
"glUniform4ui\0"
"\0"
- /* _mesa_function_pool[3522]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3598]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3562]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3638]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3599]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3675]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3685]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[3761]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[3721]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[3797]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[3739]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[3815]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[3773]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[3849]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[3797]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[3873]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[3829]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[3905]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[3889]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[3965]: GetnConvolutionFilterARB (will be remapped) */
+ "iiiip\0"
+ "glGetnConvolutionFilterARB\0"
+ "\0"
+ /* _mesa_function_pool[3999]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[3906]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[4016]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[3921]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[4031]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[3947]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[4057]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[3984]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[4094]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[4044]: Color3sv (offset 18) */
+ /* _mesa_function_pool[4154]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[4058]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[4168]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[4122]: DeleteSamplers (will be remapped) */
+ /* _mesa_function_pool[4232]: DeleteSamplers (will be remapped) */
"ip\0"
"glDeleteSamplers\0"
"\0"
- /* _mesa_function_pool[4143]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[4253]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[4184]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[4294]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[4199]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[4309]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[4216]: GetVertexAttribIuivEXT (will be remapped) */
+ /* _mesa_function_pool[4326]: GetVertexAttribIuivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIuivEXT\0"
"glGetVertexAttribIuiv\0"
"\0"
- /* _mesa_function_pool[4268]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4378]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[4313]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4423]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[4330]: Uniform2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4440]: Uniform2uivEXT (will be remapped) */
"iip\0"
"glUniform2uivEXT\0"
"glUniform2uiv\0"
"\0"
- /* _mesa_function_pool[4366]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4476]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[4400]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4510]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4438]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4548]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[4474]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4584]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[4488]: VertexAttrib4fNV (will be remapped) */
- "iffff\0"
- "glVertexAttrib4fNV\0"
+ /* _mesa_function_pool[4598]: GetnPixelMapfvARB (will be remapped) */
+ "iip\0"
+ "glGetnPixelMapfvARB\0"
"\0"
- /* _mesa_function_pool[4514]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[4623]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4540]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4649]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4561]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[4670]: GetnUniformfvARB (will be remapped) */
+ "iiip\0"
+ "glGetnUniformfvARB\0"
+ "\0"
+ /* _mesa_function_pool[4695]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[4587]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[4721]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4617]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[4751]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
"glBeginConditionalRender\0"
"\0"
- /* _mesa_function_pool[4673]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4807]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4704]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4838]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4734]: PointSize (offset 173) */
+ /* _mesa_function_pool[4868]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4749]: VertexAttribI2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4883]: VertexAttribI2uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2uivEXT\0"
"glVertexAttribI2uiv\0"
"\0"
- /* _mesa_function_pool[4796]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4930]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4827]: PopName (offset 200) */
+ /* _mesa_function_pool[4961]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4839]: GetSamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[4973]: GetSamplerParameterfv (will be remapped) */
"iip\0"
"glGetSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[4868]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[5002]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[4895]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[5029]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[4919]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[5053]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[4945]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[5079]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[4990]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[5124]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[5038]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[5172]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[5053]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[5187]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[5080]: ClampColor (will be remapped) */
+ /* _mesa_function_pool[5214]: VertexAttribI1ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1iv\0"
+ "\0"
+ /* _mesa_function_pool[5259]: ClampColor (will be remapped) */
"ii\0"
"glClampColor\0"
"\0"
- /* _mesa_function_pool[5097]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[5276]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[5122]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[5301]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[5141]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5320]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5169]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5348]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5222]: Indexub (offset 315) */
+ /* _mesa_function_pool[5401]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[5235]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[5414]: VertexAttrib4fNV (will be remapped) */
+ "iffff\0"
+ "glVertexAttrib4fNV\0"
+ "\0"
+ /* _mesa_function_pool[5440]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[5250]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[5455]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[5269]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5474]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5297]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[5502]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[5323]: VertexAttribI2uiEXT (will be remapped) */
+ /* _mesa_function_pool[5528]: VertexAttribI2uiEXT (will be remapped) */
"iii\0"
"glVertexAttribI2uiEXT\0"
"glVertexAttribI2ui\0"
"\0"
- /* _mesa_function_pool[5369]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[5574]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[5395]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5600]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5420]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[5625]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[5446]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[5651]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[5469]: VertexAttribI4uivEXT (will be remapped) */
+ /* _mesa_function_pool[5674]: VertexAttribI4uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4uivEXT\0"
"glVertexAttribI4uiv\0"
"\0"
- /* _mesa_function_pool[5516]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[5721]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[5535]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[5740]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[5564]: Scaled (offset 301) */
+ /* _mesa_function_pool[5769]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[5578]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5783]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5606]: Scalef (offset 302) */
+ /* _mesa_function_pool[5811]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[5620]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[5825]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[5658]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[5863]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[5693]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[5898]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[5745]: ColorMaskIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[5950]: ColorMaskIndexedEXT (will be remapped) */
"iiiii\0"
"glColorMaskIndexedEXT\0"
"glColorMaski\0"
"\0"
- /* _mesa_function_pool[5787]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[5992]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[5817]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[6022]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[5833]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[6038]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[5888]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[6093]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[5902]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[6107]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[5919]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[6124]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[5977]: Rotated (offset 299) */
+ /* _mesa_function_pool[6182]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[5993]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[6198]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
"glGetTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[6045]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[6250]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[6069]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[6274]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[6091]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[6296]: VertexAttribDivisorARB (will be remapped) */
+ "ii\0"
+ "glVertexAttribDivisorARB\0"
+ "\0"
+ /* _mesa_function_pool[6325]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[6106]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6340]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[6135]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6369]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6159]: Color4iv (offset 32) */
+ /* _mesa_function_pool[6393]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[6173]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[6407]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[6194]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[6428]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[6215]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6449]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[6240]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[6474]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[6285]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[6519]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[6329]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[6563]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[6349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[6583]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6409]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[6643]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[6454]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[6688]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[6481]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[6715]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[6514]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6748]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[6542]: DrawElementsInstancedARB (will be remapped) */
+ /* _mesa_function_pool[6776]: DrawElementsInstancedARB (will be remapped) */
"iiipi\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"\0"
- /* _mesa_function_pool[6627]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[6861]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[6652]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[6886]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[6670]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[6904]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[6695]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[6929]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[6722]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6956]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[6764]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[6998]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[6804]: GenLists (offset 5) */
+ /* _mesa_function_pool[7038]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[6818]: DepthRangef (will be remapped) */
+ /* _mesa_function_pool[7052]: DepthRangef (will be remapped) */
"ff\0"
"glDepthRangef\0"
"\0"
- /* _mesa_function_pool[6836]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[7070]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[6870]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[7104]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[6897]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[7131]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6925]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[7159]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[6960]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[7194]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[6988]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[7222]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[7008]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[7242]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[7028]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[7262]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[7048]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[7282]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[7074]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[7308]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[7102]: Scissor (offset 176) */
+ /* _mesa_function_pool[7336]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[7118]: Fogf (offset 153) */
+ /* _mesa_function_pool[7352]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[7129]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7363]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[7174]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[7408]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[7218]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[7452]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[7259]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[7493]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[7275]: Color4usv (offset 40) */
+ /* _mesa_function_pool[7509]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[7290]: Fogi (offset 155) */
+ /* _mesa_function_pool[7524]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[7301]: DepthRange (offset 288) */
+ /* _mesa_function_pool[7535]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[7318]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[7552]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[7336]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[7570]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[7365]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[7599]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[7382]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[7616]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[7400]: Color4ui (offset 37) */
+ /* _mesa_function_pool[7634]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[7417]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[7651]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[7436]: Color3usv (offset 24) */
+ /* _mesa_function_pool[7670]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[7451]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[7685]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[7471]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[7705]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[7488]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7722]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7537]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[7771]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[7554]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[7788]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[7573]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[7807]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[7592]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[7826]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[7623]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[7857]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[7675]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[7909]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[7692]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[7926]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[7741]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[7975]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[7797]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8031]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7828]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[8062]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[7882]: Color4us (offset 39) */
+ /* _mesa_function_pool[8116]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[7899]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[8133]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[7989]: Color3bv (offset 10) */
+ /* _mesa_function_pool[8223]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[8003]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[8237]: GetnCompressedTexImageARB (will be remapped) */
+ "iiip\0"
+ "glGetnCompressedTexImageARB\0"
+ "\0"
+ /* _mesa_function_pool[8271]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[8058]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[8326]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[8104]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8372]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[8134]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[8402]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[8171]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[8439]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[8200]: BindSampler (will be remapped) */
+ /* _mesa_function_pool[8468]: BindSampler (will be remapped) */
"ii\0"
"glBindSampler\0"
"\0"
- /* _mesa_function_pool[8218]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[8486]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[8271]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[8539]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[8286]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[8554]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[8308]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[8576]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[8338]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[8606]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[8385]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[8653]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[8429]: ColorTable (offset 339) */
+ /* _mesa_function_pool[8697]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[8482]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[8750]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[8502]: Accum (offset 213) */
+ /* _mesa_function_pool[8770]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[8514]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[8782]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[8535]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[8803]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[8567]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[8835]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[8623]: Finish (offset 216) */
+ /* _mesa_function_pool[8891]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[8634]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[8902]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[8658]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[8926]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[8676]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[8944]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[8719]: Uniform4uivEXT (will be remapped) */
+ /* _mesa_function_pool[8987]: Uniform4uivEXT (will be remapped) */
"iip\0"
"glUniform4uivEXT\0"
"glUniform4uiv\0"
"\0"
- /* _mesa_function_pool[8755]: HintPGI (dynamic) */
+ /* _mesa_function_pool[9023]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[8769]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[9037]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[8827]: Color4s (offset 33) */
+ /* _mesa_function_pool[9095]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[8843]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[9111]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[8868]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[9136]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[8886]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[9154]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[8903]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[9171]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[8918]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[9186]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[8943]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[9211]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[8980]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[9248]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[9009]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[9277]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[9066]: Color4i (offset 31) */
+ /* _mesa_function_pool[9334]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[9082]: Color4f (offset 29) */
+ /* _mesa_function_pool[9350]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[9098]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[9366]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[9116]: Color4d (offset 27) */
+ /* _mesa_function_pool[9384]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[9132]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[9400]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[9148]: Color4b (offset 25) */
+ /* _mesa_function_pool[9416]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[9164]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[9432]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[9181]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[9449]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[9211]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[9479]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[9229]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[9497]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[9287]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[9555]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[9308]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[9576]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[9327]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[9595]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[9354]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[9622]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[9410]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[9678]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[9432]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[9700]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[9448]: EndList (offset 1) */
+ /* _mesa_function_pool[9716]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[9460]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[9728]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[9484]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[9752]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[9514]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[9782]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[9548]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[9816]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[9566]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[9834]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[9617]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[9885]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[9636]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[9904]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[9651]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[9919]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[9679]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[9947]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[9707]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[9975]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[9763]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[10031]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[9791]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[10059]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[9809]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[10077]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[9857]: BlendFunciARB (will be remapped) */
+ /* _mesa_function_pool[10125]: BlendFunciARB (will be remapped) */
"iii\0"
"glBlendFunciARB\0"
"\0"
- /* _mesa_function_pool[9878]: GetCombinerInputParameterfvNV (will be remapped) */
- "iiiip\0"
- "glGetCombinerInputParameterfvNV\0"
+ /* _mesa_function_pool[10146]: GetnUniformivARB (will be remapped) */
+ "iiip\0"
+ "glGetnUniformivARB\0"
"\0"
- /* _mesa_function_pool[9917]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[10171]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"glGetTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[9967]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[10221]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[9985]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[10239]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[10037]: ReleaseShaderCompiler (will be remapped) */
+ /* _mesa_function_pool[10291]: ReleaseShaderCompiler (will be remapped) */
"\0"
"glReleaseShaderCompiler\0"
"\0"
- /* _mesa_function_pool[10063]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[10317]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[10097]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[10351]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[10125]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[10379]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[10171]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10425]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10197]: GetInteger64i_v (will be remapped) */
+ /* _mesa_function_pool[10451]: GetInteger64i_v (will be remapped) */
"iip\0"
"glGetInteger64i_v\0"
"\0"
- /* _mesa_function_pool[10220]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[10474]: GetVertexAttribdvNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribdvNV\0"
+ "\0"
+ /* _mesa_function_pool[10501]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[10235]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[10516]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[10262]: Color3us (offset 23) */
+ /* _mesa_function_pool[10543]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[10278]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[10559]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[10313]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[10594]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[10356]: End (offset 43) */
+ /* _mesa_function_pool[10637]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[10364]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[10645]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[10389]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[10670]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[10415]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[10696]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[10445]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[10726]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[10490]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[10771]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[10536]: Color3ub (offset 19) */
+ /* _mesa_function_pool[10817]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[10552]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[10833]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[10584]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[10865]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[10609]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10890]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10644]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[10925]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[10667]: GetUniformuivEXT (will be remapped) */
+ /* _mesa_function_pool[10948]: GetUniformuivEXT (will be remapped) */
"iip\0"
"glGetUniformuivEXT\0"
"glGetUniformuiv\0"
"\0"
- /* _mesa_function_pool[10707]: Color3ui (offset 21) */
+ /* _mesa_function_pool[10988]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[10723]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[11004]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[10740]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[11021]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[10786]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[11067]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[10813]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[11094]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[10849]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[11130]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[10865]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[11146]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[10937]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[11218]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[10980]: ShaderBinary (will be remapped) */
+ /* _mesa_function_pool[11261]: ShaderBinary (will be remapped) */
"ipipi\0"
"glShaderBinary\0"
"\0"
- /* _mesa_function_pool[11002]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[11283]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"glGetIntegeri_v\0"
"\0"
- /* _mesa_function_pool[11047]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[11328]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[11093]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[11374]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[11126]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[11407]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[11150]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[11431]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[11175]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[11456]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[11228]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[11509]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[11285]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[11566]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[11323]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[11604]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[11348]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[11629]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[11391]: VertexAttribI4usvEXT (will be remapped) */
+ /* _mesa_function_pool[11672]: VertexAttribI4usvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4usvEXT\0"
"glVertexAttribI4usv\0"
"\0"
- /* _mesa_function_pool[11438]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11719]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11502]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[11783]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[11546]: GetError (offset 261) */
+ /* _mesa_function_pool[11827]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[11559]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[11840]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[11578]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[11859]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[11595]: Indexdv (offset 45) */
+ /* _mesa_function_pool[11876]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[11608]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[11889]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[11664]: Normal3s (offset 60) */
+ /* _mesa_function_pool[11945]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[11680]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[11961]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[11714]: PushName (offset 201) */
+ /* _mesa_function_pool[11995]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[11728]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[12009]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[11773]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[12054]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[11798]: Normal3i (offset 58) */
+ /* _mesa_function_pool[12079]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[11814]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[12095]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[11849]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[12130]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[11906]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[12187]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[11949]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[12230]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[11970]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[12251]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[12020]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[12301]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[12054]: Normal3b (offset 52) */
+ /* _mesa_function_pool[12335]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[12070]: Normal3d (offset 54) */
+ /* _mesa_function_pool[12351]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[12086]: Uniform1uiEXT (will be remapped) */
+ /* _mesa_function_pool[12367]: Uniform1uiEXT (will be remapped) */
"ii\0"
"glUniform1uiEXT\0"
"glUniform1ui\0"
"\0"
- /* _mesa_function_pool[12119]: Normal3f (offset 56) */
+ /* _mesa_function_pool[12400]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[12135]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[12416]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[12180]: Indexi (offset 48) */
+ /* _mesa_function_pool[12461]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[12192]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[12473]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[12225]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[12506]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[12253]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[12534]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[12274]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12555]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12303]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[12584]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[12349]: DepthMask (offset 211) */
+ /* _mesa_function_pool[12630]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[12364]: IsShader (will be remapped) */
+ /* _mesa_function_pool[12645]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[12378]: Indexf (offset 46) */
+ /* _mesa_function_pool[12659]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[12390]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[12671]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[12428]: Indexd (offset 44) */
+ /* _mesa_function_pool[12709]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[12440]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[12721]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[12461]: StencilOp (offset 244) */
+ /* _mesa_function_pool[12742]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[12478]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[12759]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[12500]: FramebufferTextureLayer (dynamic) */
+ /* _mesa_function_pool[12781]: FramebufferTextureLayer (dynamic) */
"iiiii\0"
"glFramebufferTextureLayerARB\0"
"\0"
- /* _mesa_function_pool[12536]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[12817]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[12581]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[12862]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[12597]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[12878]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[12643]: Indexs (offset 50) */
+ /* _mesa_function_pool[12924]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[12655]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[12936]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[12675]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[12956]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[12697]: BlendFuncSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[12978]: BlendFuncSeparateiARB (will be remapped) */
"iiiii\0"
"glBlendFuncSeparateiARB\0"
"\0"
- /* _mesa_function_pool[12728]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[13009]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[12766]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[13047]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[12798]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[13079]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[12825]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[13106]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[12840]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[13121]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[12857]: VertexAttribI1uivEXT (will be remapped) */
+ /* _mesa_function_pool[13138]: VertexAttribI1uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1uivEXT\0"
"glVertexAttribI1uiv\0"
"\0"
- /* _mesa_function_pool[12904]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[13185]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[12919]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[13200]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12972]: Color4bv (offset 26) */
+ /* _mesa_function_pool[13253]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[12986]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[13267]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[13008]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[13289]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[13056]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[13337]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[13081]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[13362]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[13129]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[13410]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[13153]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[13434]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[13188]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[13469]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[13206]: LogicOp (offset 242) */
+ /* _mesa_function_pool[13487]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[13219]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[13500]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[13243]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[13524]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[13258]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[13539]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[13334]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[13615]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[13351]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[13632]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[13371]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[13652]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[13398]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[13679]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[13443]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[13724]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[13458]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13739]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13490]: VertexAttribI4svEXT (will be remapped) */
+ /* _mesa_function_pool[13771]: VertexAttribI4svEXT (will be remapped) */
"ip\0"
"glVertexAttribI4svEXT\0"
"glVertexAttribI4sv\0"
"\0"
- /* _mesa_function_pool[13535]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[13816]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[13563]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[13844]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[13587]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[13868]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[13648]: ClearBufferuiv (will be remapped) */
+ /* _mesa_function_pool[13929]: ClearBufferuiv (will be remapped) */
"iip\0"
"glClearBufferuiv\0"
"\0"
- /* _mesa_function_pool[13670]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[13951]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[13694]: GenTextures (offset 328) */
+ /* _mesa_function_pool[13975]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[13729]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[14010]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[13759]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[14040]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[13776]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[14057]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[13832]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[14113]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[13871]: MultiModeDrawArraysIBM (will be remapped) */
+ /* _mesa_function_pool[14152]: MultiModeDrawArraysIBM (will be remapped) */
"pppii\0"
"glMultiModeDrawArraysIBM\0"
"\0"
- /* _mesa_function_pool[13903]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[14184]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[13936]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[14217]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[13958]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[14239]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13986]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[14267]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[14004]: GetCombinerOutputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[14285]: GetCombinerOutputParameterfvNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14043]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[14324]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[14061]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[14342]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[14076]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[14357]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[14092]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[14373]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[14109]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[14390]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[14133]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[14414]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[14150]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[14431]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[14205]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[14486]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[14220]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[14501]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[14239]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[14520]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[14268]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[14549]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[14311]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[14592]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[14355]: IsSampler (will be remapped) */
+ /* _mesa_function_pool[14636]: IsSampler (will be remapped) */
"i\0"
"glIsSampler\0"
"\0"
- /* _mesa_function_pool[14370]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[14651]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[14386]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[14667]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[14437]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[14718]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[14471]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[14752]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[14500]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[14781]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[14545]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[14826]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[14601]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[14882]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[14622]: GetShaderPrecisionFormat (will be remapped) */
+ /* _mesa_function_pool[14903]: GetShaderPrecisionFormat (will be remapped) */
"iipp\0"
"glGetShaderPrecisionFormat\0"
"\0"
- /* _mesa_function_pool[14655]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[14936]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[14685]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[14966]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[14720]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[15001]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[14739]: Flush (offset 217) */
+ /* _mesa_function_pool[15020]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[14749]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[15030]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[14764]: VertexAttribI4iEXT (will be remapped) */
+ /* _mesa_function_pool[15045]: VertexAttribI4iEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4iEXT\0"
"glVertexAttribI4i\0"
"\0"
- /* _mesa_function_pool[14810]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[15091]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[14832]: Uniform3uivEXT (will be remapped) */
+ /* _mesa_function_pool[15113]: Uniform3uivEXT (will be remapped) */
"iip\0"
"glUniform3uivEXT\0"
"glUniform3uiv\0"
"\0"
- /* _mesa_function_pool[14868]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[15149]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[14886]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[15167]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[14929]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[15210]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[14953]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[15234]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[14969]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[15250]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[14987]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[15268]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[15029]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[15310]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[15051]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[15332]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[15071]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[15352]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15112]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[15393]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[15167]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[15448]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[15185]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[15466]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[15209]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[15490]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[15227]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[15508]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[15245]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[15526]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[15299]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[15580]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[15341]: Color4ub (offset 35) */
+ /* _mesa_function_pool[15622]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[15358]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[15639]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[15378]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[15659]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[15407]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[15688]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[15425]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[15706]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[15485]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[15766]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[15504]: Indexiv (offset 49) */
+ /* _mesa_function_pool[15785]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[15517]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[15798]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[15535]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[15816]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[15579]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[15860]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[15639]: Frustum (offset 289) */
+ /* _mesa_function_pool[15920]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[15657]: GetString (offset 275) */
+ /* _mesa_function_pool[15938]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[15672]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[15953]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[15698]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[15979]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[15713]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[15994]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[15731]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[16012]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[15761]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[16042]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[15779]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[16060]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[15824]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[16105]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[15868]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[16149]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[15911]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[16192]: GetnHistogramARB (will be remapped) */
+ "iiiiip\0"
+ "glGetnHistogramARB\0"
+ "\0"
+ /* _mesa_function_pool[16219]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[15952]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[16260]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[15980]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[16288]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[16015]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[16323]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[16033]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[16341]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[16064]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16372]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16098]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[16406]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[16123]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[16431]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[16179]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[16487]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[16198]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[16506]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[16214]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[16522]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[16262]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[16570]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[16308]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[16616]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[16325]: VertexAttribI4uiEXT (will be remapped) */
+ /* _mesa_function_pool[16633]: VertexAttribI4uiEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4uiEXT\0"
"glVertexAttribI4ui\0"
"\0"
- /* _mesa_function_pool[16373]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[16681]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[16406]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[16714]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[16433]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16741]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16460]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16768]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16497]: SamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[16805]: SamplerParameterIiv (will be remapped) */
"iip\0"
"glSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[16524]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[16832]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[16544]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[16852]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[16565]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[16873]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[16592]: Rectd (offset 86) */
+ /* _mesa_function_pool[16900]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[16606]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16914]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16632]: TextureBarrierNV (will be remapped) */
+ /* _mesa_function_pool[16940]: TextureBarrierNV (will be remapped) */
"\0"
"glTextureBarrierNV\0"
"\0"
- /* _mesa_function_pool[16653]: SamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[16961]: SamplerParameterfv (will be remapped) */
"iip\0"
"glSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[16679]: VertexAttribI4ubvEXT (will be remapped) */
+ /* _mesa_function_pool[16987]: VertexAttribI4ubvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ubvEXT\0"
"glVertexAttribI4ubv\0"
"\0"
- /* _mesa_function_pool[16726]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[17034]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[16773]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[17081]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[16792]: BlendEquationSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[17100]: BlendEquationSeparateiARB (will be remapped) */
"iii\0"
"glBlendEquationSeparateiARB\0"
"\0"
- /* _mesa_function_pool[16825]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[17133]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[16870]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[17178]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16895]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17203]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[16925]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[17233]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[16972]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[17280]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[17020]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[17328]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[17078]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[17386]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[17112]: Lightfv (offset 160) */
+ /* _mesa_function_pool[17420]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[17127]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[17435]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
"glPrimitiveRestartIndex\0"
"\0"
- /* _mesa_function_pool[17180]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[17488]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[17196]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[17504]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[17216]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[17524]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[17238]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[17546]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[17281]: Color4fv (offset 30) */
+ /* _mesa_function_pool[17589]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[17295]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[17603]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[17340]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[17648]: GetnMinmaxARB (will be remapped) */
+ "iiiiip\0"
+ "glGetnMinmaxARB\0"
+ "\0"
+ /* _mesa_function_pool[17672]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[17377]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[17709]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[17398]: Rects (offset 92) */
+ /* _mesa_function_pool[17730]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[17412]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[17744]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[17446]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17778]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[17475]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17807]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[17497]: Lightiv (offset 162) */
+ /* _mesa_function_pool[17829]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[17512]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[17844]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[17556]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[17888]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[17604]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[17936]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[17629]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[17961]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[17653]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[17985]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[17698]: ClearBufferfv (will be remapped) */
+ /* _mesa_function_pool[18030]: ClearBufferfv (will be remapped) */
"iip\0"
"glClearBufferfv\0"
"\0"
- /* _mesa_function_pool[17719]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[18051]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[17762]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18094]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[17788]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[18120]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[17814]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[18146]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[17832]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[18164]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[17875]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[18207]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[17929]: Rectdv (offset 87) */
+ /* _mesa_function_pool[18261]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[17942]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[18274]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[17968]: BlendEquationiARB (will be remapped) */
+ /* _mesa_function_pool[18300]: BlendEquationiARB (will be remapped) */
"ii\0"
"glBlendEquationiARB\0"
"\0"
- /* _mesa_function_pool[17992]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[18324]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[18051]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[18383]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[18079]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[18411]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[18124]: DrawArraysInstancedARB (will be remapped) */
+ /* _mesa_function_pool[18456]: DrawArraysInstancedARB (will be remapped) */
"iiii\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"\0"
- /* _mesa_function_pool[18202]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[18534]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[18229]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[18561]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[18256]: ClearBufferfi (will be remapped) */
+ /* _mesa_function_pool[18588]: ClearBufferfi (will be remapped) */
"iifi\0"
"glClearBufferfi\0"
"\0"
- /* _mesa_function_pool[18278]: Materialiv (offset 172) */
+ /* _mesa_function_pool[18610]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[18296]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[18628]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[18318]: SamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[18650]: SamplerParameteriv (will be remapped) */
"iip\0"
"glSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[18344]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18676]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[18390]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[18722]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[18443]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[18775]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[18480]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[18812]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[18526]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[18858]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[18544]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[18876]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[18608]: VertexAttribI1iEXT (will be remapped) */
+ /* _mesa_function_pool[18940]: VertexAttribI1iEXT (will be remapped) */
"ii\0"
"glVertexAttribI1iEXT\0"
"glVertexAttribI1i\0"
"\0"
- /* _mesa_function_pool[18651]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[18983]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[18693]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[19025]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[18720]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[19052]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[18747]: VertexAttribIPointerEXT (will be remapped) */
+ /* _mesa_function_pool[19079]: GetnUniformdvARB (will be remapped) */
+ "iiip\0"
+ "glGetnUniformdvARB\0"
+ "\0"
+ /* _mesa_function_pool[19104]: VertexAttribIPointerEXT (will be remapped) */
"iiiip\0"
"glVertexAttribIPointerEXT\0"
"glVertexAttribIPointer\0"
"\0"
- /* _mesa_function_pool[18803]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[19160]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[18831]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[19188]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[18850]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[19207]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[18888]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[19245]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[18906]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[19263]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[18930]: TexGeni (offset 192) */
+ /* _mesa_function_pool[19287]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[18945]: TexGenf (offset 190) */
+ /* _mesa_function_pool[19302]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[18960]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[19317]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[18993]: TexGend (offset 188) */
+ /* _mesa_function_pool[19350]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[19008]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[19365]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[19035]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[19392]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[19058]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[19415]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[19077]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[19434]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[19105]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[19462]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[19159]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[19516]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[19183]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[19540]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"glDisablei\0"
"\0"
- /* _mesa_function_pool[19218]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[19575]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[19260]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[19617]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[19289]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[19646]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[19313]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[19670]: GetnPixelMapuivARB (will be remapped) */
+ "iip\0"
+ "glGetnPixelMapuivARB\0"
+ "\0"
+ /* _mesa_function_pool[19696]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[19360]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[19743]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[19410]: GetSamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[19793]: GetSamplerParameterIuiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[19441]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[19824]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[19468]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[19851]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[19502]: Color4sv (offset 34) */
+ /* _mesa_function_pool[19885]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[19516]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[19899]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[19546]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[19929]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[19578]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[19961]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[19613]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[19996]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[19629]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[20012]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[19662]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[20045]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[19720]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[20103]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[19776]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[20159]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[19806]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[20189]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[19826]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[20209]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[19845]: Color3dv (offset 12) */
+ /* _mesa_function_pool[20228]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[19859]: IsTexture (offset 330) */
+ /* _mesa_function_pool[20242]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[19889]: GenSamplers (will be remapped) */
+ /* _mesa_function_pool[20272]: GenSamplers (will be remapped) */
"ip\0"
"glGenSamplers\0"
"\0"
- /* _mesa_function_pool[19907]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[20290]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[19930]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[20313]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[19971]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[20354]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[20006]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[20389]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[20025]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[20408]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[20064]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[20447]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[20094]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[20477]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[20126]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[20509]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[20155]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[20538]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[20171]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[20554]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[20199]: GetStringi (will be remapped) */
+ /* _mesa_function_pool[20582]: GetStringi (will be remapped) */
"ii\0"
"glGetStringi\0"
"\0"
- /* _mesa_function_pool[20216]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[20599]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[20258]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[20641]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[20276]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[20659]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[20302]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[20685]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[20351]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[20734]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[20369]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[20752]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[20414]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[20797]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[20448]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[20831]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[20472]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[20855]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[20511]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[20894]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[20540]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[20923]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[20558]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[20941]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[20601]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[20984]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[20621]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[21004]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[20689]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[21072]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[20744]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[21127]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[20782]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[21165]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[20816]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[21199]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[20864]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[21247]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[20892]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[21275]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[20945]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[21328]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[20966]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[21349]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[20993]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[21376]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[21025]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[21408]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[21049]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[21432]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[21114]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[21497]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[21136]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[21519]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[21154]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[21537]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[21177]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[21560]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[21204]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[21587]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[21254]: Color3s (offset 17) */
+ /* _mesa_function_pool[21637]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[21269]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[21652]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[21303]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[21686]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[21356]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[21739]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[21375]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[21758]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[21399]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[21782]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[21443]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[21826]: GetnSeparableFilterARB (will be remapped) */
+ "iiiipipp\0"
+ "glGetnSeparableFilterARB\0"
+ "\0"
+ /* _mesa_function_pool[21861]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[21466]: Color3i (offset 15) */
+ /* _mesa_function_pool[21884]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[21481]: FrontFace (offset 157) */
+ /* _mesa_function_pool[21899]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[21496]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[21914]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[21514]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[21932]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[21562]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[21980]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[21580]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[21998]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[21623]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[22041]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[21673]: Color3b (offset 9) */
+ /* _mesa_function_pool[22091]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[21688]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[22106]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[21732]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[22150]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[21756]: Color3f (offset 13) */
+ /* _mesa_function_pool[22174]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[21771]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[22189]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[21791]: Color3d (offset 11) */
+ /* _mesa_function_pool[22209]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[21806]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[22224]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[21821]: Lightf (offset 159) */
+ /* _mesa_function_pool[22239]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[21835]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[22253]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[21861]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[22279]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[21877]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[22295]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[21898]: Lighti (offset 161) */
+ /* _mesa_function_pool[22316]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[21912]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[22330]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[21943]: ClearDepthf (will be remapped) */
+ /* _mesa_function_pool[22361]: ClearDepthf (will be remapped) */
"f\0"
"glClearDepthf\0"
"\0"
- /* _mesa_function_pool[21960]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[22378]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"glGetBooleani_v\0"
"\0"
- /* _mesa_function_pool[22005]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[22423]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[22090]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[22508]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[22125]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[22543]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[22170]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[22588]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[22205]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[22623]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[22222]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[22640]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[22239]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[22657]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[22256]: VertexAttribI4bvEXT (will be remapped) */
+ /* _mesa_function_pool[22674]: VertexAttribI4bvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4bvEXT\0"
"glVertexAttribI4bv\0"
"\0"
- /* _mesa_function_pool[22301]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[22719]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22344]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[22762]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[22375]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[22793]: GetnMapfvARB (will be remapped) */
+ "iiip\0"
+ "glGetnMapfvARB\0"
+ "\0"
+ /* _mesa_function_pool[22814]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[22430]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[22869]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[22455]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[22894]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[22481]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[22920]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[22526]: Uniform2uiEXT (will be remapped) */
+ /* _mesa_function_pool[22965]: Uniform2uiEXT (will be remapped) */
"iii\0"
"glUniform2uiEXT\0"
"glUniform2ui\0"
"\0"
- /* _mesa_function_pool[22560]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[22999]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[22587]: SamplerParameteri (will be remapped) */
+ /* _mesa_function_pool[23026]: SamplerParameteri (will be remapped) */
"iii\0"
"glSamplerParameteri\0"
"\0"
- /* _mesa_function_pool[22612]: SamplerParameterf (will be remapped) */
+ /* _mesa_function_pool[23051]: SamplerParameterf (will be remapped) */
"iif\0"
"glSamplerParameterf\0"
"\0"
- /* _mesa_function_pool[22637]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[23076]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[22664]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[23103]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[22693]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[23132]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[22719]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[23158]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[22742]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[23181]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[22761]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[23200]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[22788]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[23227]: GetnUniformuivARB (will be remapped) */
+ "iiip\0"
+ "glGetnUniformuivARB\0"
+ "\0"
+ /* _mesa_function_pool[23253]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[22806]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[23271]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[22851]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[23316]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[22894]: ClearColor (offset 206) */
+ /* _mesa_function_pool[23359]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[22913]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[23378]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[22932]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[23397]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[22956]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[23421]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[23005]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[23470]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[23032]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[23497]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"glIsEnabledi\0"
"\0"
- /* _mesa_function_pool[23071]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[23536]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[23087]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[23552]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[23135]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[23600]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[23155]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[23620]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[23203]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[23668]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[23227]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23692]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[23268]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[23733]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[23300]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[23765]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[23318]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[23783]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[23410]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[23875]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[23441]: Bitmap (offset 8) */
+ /* _mesa_function_pool[23906]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[23459]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[23924]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[23504]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[23969]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[23535]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[24000]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[23571]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[24036]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[23614]: VertexAttribDivisor (will be remapped) */
+ /* _mesa_function_pool[24079]: VertexAttribDivisor (will be remapped) */
"ii\0"
"glVertexAttribDivisor\0"
"\0"
- /* _mesa_function_pool[23640]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[24105]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[23672]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[24137]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[23687]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[24152]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[23705]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[24170]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[23745]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[24210]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[23772]: VertexAttribDivisorARB (will be remapped) */
- "ii\0"
- "glVertexAttribDivisorARB\0"
+ /* _mesa_function_pool[24237]: GetnMapdvARB (will be remapped) */
+ "iiip\0"
+ "glGetnMapdvARB\0"
"\0"
- /* _mesa_function_pool[23801]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[24258]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[23820]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[24277]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[23868]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[24325]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[23903]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[24360]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[23930]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[24387]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[23954]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[24411]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[23988]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[24445]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[24040]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[24497]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[24059]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[24516]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[24090]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[24547]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[24128]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[24585]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[24171]: VertexAttribI2ivEXT (will be remapped) */
+ /* _mesa_function_pool[24628]: VertexAttribI2ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2ivEXT\0"
"glVertexAttribI2iv\0"
"\0"
- /* _mesa_function_pool[24216]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[24673]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[24236]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[24693]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[24307]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[24764]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[24329]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[24786]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[24349]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[24806]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[24403]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[24860]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[24456]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[24913]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[24484]: Map1d (offset 220) */
+ /* _mesa_function_pool[24941]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[24500]: Map1f (offset 221) */
+ /* _mesa_function_pool[24957]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[24516]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[24973]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[24575]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[25032]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[24611]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[25068]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[24635]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[25092]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[24656]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[25113]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[24687]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[25144]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[24726]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[25183]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[24748]: GetFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[25205]: GetFragDataLocationEXT (will be remapped) */
"ip\0"
"glGetFragDataLocationEXT\0"
"glGetFragDataLocation\0"
"\0"
- /* _mesa_function_pool[24799]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[25256]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[24853]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[25310]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[24874]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[25331]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[24920]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[25377]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[24935]: Fogiv (offset 156) */
+ /* _mesa_function_pool[25392]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[24947]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[25404]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[24964]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[25421]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[25000]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[25457]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[25021]: GetVertexAttribdvNV (will be remapped) */
- "iip\0"
- "glGetVertexAttribdvNV\0"
+ /* _mesa_function_pool[25478]: GetnColorTableARB (will be remapped) */
+ "iiiip\0"
+ "glGetnColorTableARB\0"
"\0"
- /* _mesa_function_pool[25048]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[25505]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[25072]: Rotatef (offset 300) */
+ /* _mesa_function_pool[25529]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[25088]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[25545]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[25130]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[25587]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[25146]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[25603]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[25162]: Clear (offset 203) */
+ /* _mesa_function_pool[25619]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[25173]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[25630]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[25189]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[25646]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[25216]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[25673]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[25250]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[25707]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[25266]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[25723]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[25322]: Ortho (offset 296) */
+ /* _mesa_function_pool[25779]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[25338]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[25795]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[25359]: ListBase (offset 6) */
+ /* _mesa_function_pool[25816]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[25373]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[25830]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[25418]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[25875]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[25434]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[25891]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[25490]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[25947]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[25582]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[26039]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[25639]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[26096]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[25655]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[26112]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[25681]: Rectiv (offset 91) */
+ /* _mesa_function_pool[26138]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[25694]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[26151]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[25732]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[26189]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[25759]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[26216]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
"glEndConditionalRender\0"
"\0"
- /* _mesa_function_pool[25809]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[26266]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[25832]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[26289]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[25851]: GetSamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[26308]: GetSamplerParameteriv (will be remapped) */
"iip\0"
"glGetSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[25880]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[26337]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[25900]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[26357]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[25946]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[26403]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[25979]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[26436]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[25994]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[26451]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[26039]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[26496]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[26084]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[26541]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[26130]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[26587]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[26165]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[26622]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[26180]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[26637]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[26228]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[26685]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[26263]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[26720]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[26306]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[26763]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[26323]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[26780]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[26350]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[26807]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[26393]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[26850]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[26440]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[26897]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[26528]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[26985]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[26554]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[27011]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[26599]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[27056]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[26631]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[27088]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[26646]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[27103]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[26672]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[27129]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[26697]: LineWidth (offset 168) */
+ /* _mesa_function_pool[27154]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[26712]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[27169]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[26743]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[27200]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[26781]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[27238]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"glTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[26827]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[27284]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[26847]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[27304]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[26868]: GetBufferParameteri64v (will be remapped) */
+ /* _mesa_function_pool[27325]: GetBufferParameteri64v (will be remapped) */
"iip\0"
"glGetBufferParameteri64v\0"
"\0"
- /* _mesa_function_pool[26898]: TexGendv (offset 189) */
+ /* _mesa_function_pool[27355]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[26914]: VertexAttribI3iEXT (will be remapped) */
+ /* _mesa_function_pool[27371]: VertexAttribI3iEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3iEXT\0"
"glVertexAttribI3i\0"
"\0"
- /* _mesa_function_pool[26959]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[27416]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"glEnablei\0"
"\0"
- /* _mesa_function_pool[26992]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[27449]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[27017]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[27474]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[27038]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[27495]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[27072]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[27529]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[27099]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[27556]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[27122]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[27579]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[27148]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[27605]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[27212]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[27669]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[27238]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[27695]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[27282]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[27739]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[27313]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[27770]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[27350]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[27807]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[27371]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[27828]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[27393]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[27850]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[27428]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[27885]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[27449]: CallList (offset 2) */
+ /* _mesa_function_pool[27906]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[27463]: Materialfv (offset 170) */
+ /* _mesa_function_pool[27920]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[27481]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[27938]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[27498]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[27955]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[27530]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[27987]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[27575]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[28032]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[27623]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[28080]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[27668]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[28125]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[27686]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[28143]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[27739]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[28196]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[27770]: Color3iv (offset 16) */
+ /* _mesa_function_pool[28227]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[27784]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[28241]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[27818]: DrawElements (offset 311) */
+ /* _mesa_function_pool[28275]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[27839]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[28296]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[27865]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[28322]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[27902]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[28359]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[27962]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[28419]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[28005]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[28462]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[28060]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[28517]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[28083]: TexBufferARB (will be remapped) */
+ /* _mesa_function_pool[28540]: TexBufferARB (will be remapped) */
"iii\0"
"glTexBufferARB\0"
"\0"
- /* _mesa_function_pool[28103]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[28560]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[28176]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[28633]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[28199]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[28656]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[28230]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[28687]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[28267]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[28724]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[28284]: Uniform1uivEXT (will be remapped) */
+ /* _mesa_function_pool[28741]: Uniform1uivEXT (will be remapped) */
"iip\0"
"glUniform1uivEXT\0"
"glUniform1uiv\0"
"\0"
- /* _mesa_function_pool[28320]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[28777]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[28336]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[28793]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[28356]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[28813]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[28370]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[28827]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[28389]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[28846]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[28409]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[28866]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[28458]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[28915]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[28504]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[28961]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[28523]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[28980]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[28549]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[29006]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[28592]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[29049]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[28617]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[29074]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[28662]: Map2d (offset 222) */
+ /* _mesa_function_pool[29119]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[28682]: Map2f (offset 223) */
+ /* _mesa_function_pool[29139]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[28702]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[29159]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[28727]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[29184]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[28744]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[29201]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[28773]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[29230]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[28804]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[29261]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[28827]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[29284]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[28844]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[29301]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[28861]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[29318]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[28878]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[29335]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[28896]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[29353]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[28922]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[29379]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[28948]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[29405]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[29004]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[29461]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[29023]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[29480]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[29040]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[29497]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[29071]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[29528]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[29111]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[29568]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[29137]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[29594]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[29168]: Materialf (offset 169) */
+ /* _mesa_function_pool[29625]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[29185]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[29642]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[29230]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[29687]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[29255]: Materiali (offset 171) */
+ /* _mesa_function_pool[29712]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[29272]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[29729]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[29298]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[29755]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[29333]: Indexsv (offset 51) */
+ /* _mesa_function_pool[29790]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[29346]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[29803]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[29391]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[29848]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[29410]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[29867]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[29427]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[29884]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[29460]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[29917]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[29478]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[29935]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[29515]: Translated (offset 303) */
+ /* _mesa_function_pool[29972]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[29533]: Translatef (offset 304) */
+ /* _mesa_function_pool[29990]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[29551]: Uniform3uiEXT (will be remapped) */
+ /* _mesa_function_pool[30008]: Uniform3uiEXT (will be remapped) */
"iiii\0"
"glUniform3uiEXT\0"
"glUniform3ui\0"
"\0"
- /* _mesa_function_pool[29586]: StencilMask (offset 209) */
+ /* _mesa_function_pool[30043]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[29603]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[30060]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[29623]: ClampColorARB (will be remapped) */
+ /* _mesa_function_pool[30080]: ClampColorARB (will be remapped) */
"ii\0"
"glClampColorARB\0"
"\0"
- /* _mesa_function_pool[29643]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[30100]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[29661]: GetSamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[30118]: GetSamplerParameterIiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[29691]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[30148]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[29717]: IsList (offset 287) */
+ /* _mesa_function_pool[30174]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[29729]: IsSync (will be remapped) */
+ /* _mesa_function_pool[30186]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[29741]: RenderMode (offset 196) */
+ /* _mesa_function_pool[30198]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[29757]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[30214]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[29790]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[30247]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[29842]: ClearBufferiv (will be remapped) */
+ /* _mesa_function_pool[30299]: ClearBufferiv (will be remapped) */
"iip\0"
"glClearBufferiv\0"
"\0"
- /* _mesa_function_pool[29863]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[30320]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[29900]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[30357]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[29928]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[30385]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[29970]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[30427]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[30013]: LoadName (offset 198) */
+ /* _mesa_function_pool[30470]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[30027]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[30484]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[30054]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[30511]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[30072]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[30529]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[30106]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[30563]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[30157]: CullFace (offset 152) */
+ /* _mesa_function_pool[30614]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[30171]: BindTexture (offset 307) */
+ /* _mesa_function_pool[30628]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[30206]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[30663]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[30233]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[30690]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[30279]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[30736]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[30305]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[30762]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[30324]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[30781]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[30344]: Rectsv (offset 93) */
+ /* _mesa_function_pool[30801]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[30357]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[30814]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[30384]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[30841]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[30442]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[30899]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[30468]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[30925]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[30531]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[30988]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[30586]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[31043]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[30613]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[31070]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[30634]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[31091]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[30656]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[31113]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[30684]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[31141]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[30708]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[31165]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[30753]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[31210]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[30772]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[31229]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
"glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[30819]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[31276]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[30846]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[31303]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[30862]: Recti (offset 90) */
+ /* _mesa_function_pool[31319]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[30876]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[31333]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[30898]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[31355]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[30937]: SamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[31394]: SamplerParameterIuiv (will be remapped) */
"iip\0"
"glSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[30965]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[31422]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[30994]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[31451]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[31033]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[31490]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[31069]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[31526]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[31092]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[31549]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[31114]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[31571]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[31135]: Rectf (offset 88) */
+ /* _mesa_function_pool[31592]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[31149]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[31606]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[31172]: Indexfv (offset 47) */
+ /* _mesa_function_pool[31629]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[31185]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[31642]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[31231]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[31688]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[31283]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[31740]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[31318]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[31775]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[31338]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[31795]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[31365]: IndexMask (offset 212) */
+ /* _mesa_function_pool[31822]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[31380]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[31837]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[31417]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[31874]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[31460]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[31917]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[31476]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[31933]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[31502]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[31959]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[31521]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[31978]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[31543]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[32000]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[31562]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[32019]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[31579]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[32036]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[31606]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[32063]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[31620]: Fogfv (offset 154) */
+ /* _mesa_function_pool[32077]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[31632]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[32089]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[31666]: InitNames (offset 197) */
+ /* _mesa_function_pool[32123]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[31680]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[32137]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[31695]: Minmax (offset 368) */
+ /* _mesa_function_pool[32152]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[31721]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[32178]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[31740]: DeformationMap3dSGIX (dynamic) */
+ /* _mesa_function_pool[32197]: DeformationMap3dSGIX (dynamic) */
"iddiiddiiddiip\0"
"glDeformationMap3dSGIX\0"
"\0"
- /* _mesa_function_pool[31779]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[32236]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[31798]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[32255]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[31830]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[32287]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[31852]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[32309]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[31882]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[32339]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[31902]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[32359]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[31920]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[32377]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[31957]: Hint (offset 158) */
+ /* _mesa_function_pool[32414]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[31968]: Color4dv (offset 28) */
+ /* _mesa_function_pool[32425]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[31982]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[32439]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[32025]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[32482]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[32054]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[32511]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[32109]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[32566]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[32159]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[32616]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[32177]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[32634]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[32228]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[32685]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[32275]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[32732]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[32299]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[32756]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[32330]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[32787]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[32345]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[32802]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[32380]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[32837]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[32397]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[32854]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[32417]: Begin (offset 7) */
+ /* _mesa_function_pool[32874]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[32428]: LightModeli (offset 165) */
+ /* _mesa_function_pool[32885]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[32446]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[32903]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
"glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[32491]: Rectfv (offset 89) */
+ /* _mesa_function_pool[32948]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[32504]: LightModelf (offset 163) */
+ /* _mesa_function_pool[32961]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[32522]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[32979]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[32547]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[33004]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[32565]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[33022]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[32601]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[33058]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[32627]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[33084]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[32650]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[33107]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[32689]: Disable (offset 214) */
+ /* _mesa_function_pool[33146]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[32702]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[33159]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[32747]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[33204]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[32813]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[33270]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[32841]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[33298]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[32868]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[33325]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[32902]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[33359]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[32921]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[33378]: GetVertexAttribIivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIiv\0"
+ "\0"
+ /* _mesa_function_pool[33428]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[32963]: ColorMask (offset 210) */
+ /* _mesa_function_pool[33470]: GetnTexImageARB (will be remapped) */
+ "iiiiip\0"
+ "glGetnTexImageARB\0"
+ "\0"
+ /* _mesa_function_pool[33496]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[32981]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[33514]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[33006]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[33539]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[33025]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[33558]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[33055]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[33588]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[33088]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[33621]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[33110]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[33643]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[33128]: Enable (offset 215) */
+ /* _mesa_function_pool[33661]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[33140]: LineStipple (offset 167) */
+ /* _mesa_function_pool[33673]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[33158]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[33691]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[33184]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[33717]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[33214]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[33747]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[33241]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[33774]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[33295]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[33828]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[33338]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[33871]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[33371]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[33904]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[33397]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[33930]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[33412]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[33945]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[33443]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[33976]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[33464]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[33997]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[33494]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[34027]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[33534]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[34067]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[33571]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[34104]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[33595]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[34128]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[33620]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[34153]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[33641]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[34174]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4847,616 +4927,636 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1577, AttachShader_remap_index },
- { 9967, CreateProgram_remap_index },
- { 23300, CreateShader_remap_index },
- { 25832, DeleteProgram_remap_index },
- { 18888, DeleteShader_remap_index },
- { 23801, DetachShader_remap_index },
- { 18202, GetAttachedShaders_remap_index },
- { 4919, GetProgramInfoLog_remap_index },
+ { 1590, AttachShader_remap_index },
+ { 10221, CreateProgram_remap_index },
+ { 23765, CreateShader_remap_index },
+ { 26289, DeleteProgram_remap_index },
+ { 19245, DeleteShader_remap_index },
+ { 24258, DetachShader_remap_index },
+ { 18534, GetAttachedShaders_remap_index },
+ { 5053, GetProgramInfoLog_remap_index },
{ 405, GetProgramiv_remap_index },
- { 6627, GetShaderInfoLog_remap_index },
- { 31502, GetShaderiv_remap_index },
- { 13443, IsProgram_remap_index },
- { 12364, IsShader_remap_index },
- { 10097, StencilFuncSeparate_remap_index },
- { 3921, StencilMaskSeparate_remap_index },
- { 7692, StencilOpSeparate_remap_index },
- { 22560, UniformMatrix2x3fv_remap_index },
- { 2847, UniformMatrix2x4fv_remap_index },
- { 33214, UniformMatrix3x2fv_remap_index },
- { 30819, UniformMatrix3x4fv_remap_index },
- { 16406, UniformMatrix4x2fv_remap_index },
- { 3263, UniformMatrix4x3fv_remap_index },
- { 5080, ClampColor_remap_index },
- { 18256, ClearBufferfi_remap_index },
- { 17698, ClearBufferfv_remap_index },
- { 29842, ClearBufferiv_remap_index },
- { 13648, ClearBufferuiv_remap_index },
- { 20199, GetStringi_remap_index },
- { 2788, TexBuffer_remap_index },
+ { 6861, GetShaderInfoLog_remap_index },
+ { 31959, GetShaderiv_remap_index },
+ { 13724, IsProgram_remap_index },
+ { 12645, IsShader_remap_index },
+ { 10351, StencilFuncSeparate_remap_index },
+ { 4031, StencilMaskSeparate_remap_index },
+ { 7926, StencilOpSeparate_remap_index },
+ { 22999, UniformMatrix2x3fv_remap_index },
+ { 2920, UniformMatrix2x4fv_remap_index },
+ { 33747, UniformMatrix3x2fv_remap_index },
+ { 31276, UniformMatrix3x4fv_remap_index },
+ { 16714, UniformMatrix4x2fv_remap_index },
+ { 3339, UniformMatrix4x3fv_remap_index },
+ { 5259, ClampColor_remap_index },
+ { 18588, ClearBufferfi_remap_index },
+ { 18030, ClearBufferfv_remap_index },
+ { 30299, ClearBufferiv_remap_index },
+ { 13929, ClearBufferuiv_remap_index },
+ { 20582, GetStringi_remap_index },
+ { 2861, TexBuffer_remap_index },
{ 938, FramebufferTexture_remap_index },
- { 26868, GetBufferParameteri64v_remap_index },
- { 10197, GetInteger64i_v_remap_index },
- { 23614, VertexAttribDivisor_remap_index },
- { 9985, LoadTransposeMatrixdARB_remap_index },
- { 31231, LoadTransposeMatrixfARB_remap_index },
- { 5693, MultTransposeMatrixdARB_remap_index },
- { 23988, MultTransposeMatrixfARB_remap_index },
+ { 27325, GetBufferParameteri64v_remap_index },
+ { 10451, GetInteger64i_v_remap_index },
+ { 24079, VertexAttribDivisor_remap_index },
+ { 10239, LoadTransposeMatrixdARB_remap_index },
+ { 31688, LoadTransposeMatrixfARB_remap_index },
+ { 5898, MultTransposeMatrixdARB_remap_index },
+ { 24445, MultTransposeMatrixfARB_remap_index },
{ 216, SampleCoverageARB_remap_index },
- { 5919, CompressedTexImage1DARB_remap_index },
- { 24516, CompressedTexImage2DARB_remap_index },
- { 3984, CompressedTexImage3DARB_remap_index },
- { 18544, CompressedTexSubImage1DARB_remap_index },
- { 2050, CompressedTexSubImage2DARB_remap_index },
- { 20621, CompressedTexSubImage3DARB_remap_index },
- { 28948, GetCompressedTexImageARB_remap_index },
- { 3829, DisableVertexAttribArrayARB_remap_index },
- { 30384, EnableVertexAttribArrayARB_remap_index },
- { 32345, GetProgramEnvParameterdvARB_remap_index },
- { 23868, GetProgramEnvParameterfvARB_remap_index },
- { 27865, GetProgramLocalParameterdvARB_remap_index },
- { 8134, GetProgramLocalParameterfvARB_remap_index },
- { 18720, GetProgramStringARB_remap_index },
- { 28060, GetProgramivARB_remap_index },
- { 20816, GetVertexAttribdvARB_remap_index },
- { 16214, GetVertexAttribfvARB_remap_index },
- { 9809, GetVertexAttribivARB_remap_index },
- { 19662, ProgramEnvParameter4dARB_remap_index },
- { 25582, ProgramEnvParameter4dvARB_remap_index },
- { 17020, ProgramEnvParameter4fARB_remap_index },
- { 9009, ProgramEnvParameter4fvARB_remap_index },
- { 3947, ProgramLocalParameter4dARB_remap_index },
- { 13153, ProgramLocalParameter4dvARB_remap_index },
- { 29863, ProgramLocalParameter4fARB_remap_index },
- { 26228, ProgramLocalParameter4fvARB_remap_index },
- { 28702, ProgramStringARB_remap_index },
- { 19930, VertexAttrib1dARB_remap_index },
- { 15868, VertexAttrib1dvARB_remap_index },
- { 4143, VertexAttrib1fARB_remap_index },
- { 33295, VertexAttrib1fvARB_remap_index },
- { 7218, VertexAttrib1sARB_remap_index },
- { 2224, VertexAttrib1svARB_remap_index },
- { 15299, VertexAttrib2dARB_remap_index },
- { 17719, VertexAttrib2dvARB_remap_index },
- { 1596, VertexAttrib2fARB_remap_index },
- { 17832, VertexAttrib2fvARB_remap_index },
- { 32921, VertexAttrib2sARB_remap_index },
- { 31982, VertexAttrib2svARB_remap_index },
- { 11348, VertexAttrib3dARB_remap_index },
- { 8676, VertexAttrib3dvARB_remap_index },
- { 1683, VertexAttrib3fARB_remap_index },
- { 22851, VertexAttrib3fvARB_remap_index },
- { 28549, VertexAttrib3sARB_remap_index },
- { 20558, VertexAttrib3svARB_remap_index },
- { 4945, VertexAttrib4NbvARB_remap_index },
- { 18079, VertexAttrib4NivARB_remap_index },
- { 22806, VertexAttrib4NsvARB_remap_index },
- { 23820, VertexAttrib4NubARB_remap_index },
- { 32228, VertexAttrib4NubvARB_remap_index },
- { 19313, VertexAttrib4NuivARB_remap_index },
- { 3136, VertexAttrib4NusvARB_remap_index },
- { 10937, VertexAttrib4bvARB_remap_index },
- { 27238, VertexAttrib4dARB_remap_index },
- { 21580, VertexAttrib4dvARB_remap_index },
- { 11502, VertexAttrib4fARB_remap_index },
- { 11906, VertexAttrib4fvARB_remap_index },
- { 10313, VertexAttrib4ivARB_remap_index },
- { 17512, VertexAttrib4sARB_remap_index },
- { 31417, VertexAttrib4svARB_remap_index },
- { 16825, VertexAttrib4ubvARB_remap_index },
- { 30708, VertexAttrib4uivARB_remap_index },
- { 20369, VertexAttrib4usvARB_remap_index },
- { 22375, VertexAttribPointerARB_remap_index },
- { 33055, BindBufferARB_remap_index },
- { 6925, BufferDataARB_remap_index },
- { 1498, BufferSubDataARB_remap_index },
- { 30994, DeleteBuffersARB_remap_index },
- { 33338, GenBuffersARB_remap_index },
- { 17875, GetBufferParameterivARB_remap_index },
- { 16972, GetBufferPointervARB_remap_index },
- { 1451, GetBufferSubDataARB_remap_index },
- { 30656, IsBufferARB_remap_index },
- { 26712, MapBufferARB_remap_index },
- { 31632, UnmapBufferARB_remap_index },
+ { 6124, CompressedTexImage1DARB_remap_index },
+ { 24973, CompressedTexImage2DARB_remap_index },
+ { 4094, CompressedTexImage3DARB_remap_index },
+ { 18876, CompressedTexSubImage1DARB_remap_index },
+ { 2102, CompressedTexSubImage2DARB_remap_index },
+ { 21004, CompressedTexSubImage3DARB_remap_index },
+ { 29405, GetCompressedTexImageARB_remap_index },
+ { 3905, DisableVertexAttribArrayARB_remap_index },
+ { 30841, EnableVertexAttribArrayARB_remap_index },
+ { 32802, GetProgramEnvParameterdvARB_remap_index },
+ { 24325, GetProgramEnvParameterfvARB_remap_index },
+ { 28322, GetProgramLocalParameterdvARB_remap_index },
+ { 8402, GetProgramLocalParameterfvARB_remap_index },
+ { 19052, GetProgramStringARB_remap_index },
+ { 28517, GetProgramivARB_remap_index },
+ { 21199, GetVertexAttribdvARB_remap_index },
+ { 16522, GetVertexAttribfvARB_remap_index },
+ { 10077, GetVertexAttribivARB_remap_index },
+ { 20045, ProgramEnvParameter4dARB_remap_index },
+ { 26039, ProgramEnvParameter4dvARB_remap_index },
+ { 17328, ProgramEnvParameter4fARB_remap_index },
+ { 9277, ProgramEnvParameter4fvARB_remap_index },
+ { 4057, ProgramLocalParameter4dARB_remap_index },
+ { 13434, ProgramLocalParameter4dvARB_remap_index },
+ { 30320, ProgramLocalParameter4fARB_remap_index },
+ { 26685, ProgramLocalParameter4fvARB_remap_index },
+ { 29159, ProgramStringARB_remap_index },
+ { 20313, VertexAttrib1dARB_remap_index },
+ { 16149, VertexAttrib1dvARB_remap_index },
+ { 4253, VertexAttrib1fARB_remap_index },
+ { 33828, VertexAttrib1fvARB_remap_index },
+ { 7452, VertexAttrib1sARB_remap_index },
+ { 2297, VertexAttrib1svARB_remap_index },
+ { 15580, VertexAttrib2dARB_remap_index },
+ { 18051, VertexAttrib2dvARB_remap_index },
+ { 1648, VertexAttrib2fARB_remap_index },
+ { 18164, VertexAttrib2fvARB_remap_index },
+ { 33428, VertexAttrib2sARB_remap_index },
+ { 32439, VertexAttrib2svARB_remap_index },
+ { 11629, VertexAttrib3dARB_remap_index },
+ { 8944, VertexAttrib3dvARB_remap_index },
+ { 1735, VertexAttrib3fARB_remap_index },
+ { 23316, VertexAttrib3fvARB_remap_index },
+ { 29006, VertexAttrib3sARB_remap_index },
+ { 20941, VertexAttrib3svARB_remap_index },
+ { 5079, VertexAttrib4NbvARB_remap_index },
+ { 18411, VertexAttrib4NivARB_remap_index },
+ { 23271, VertexAttrib4NsvARB_remap_index },
+ { 24277, VertexAttrib4NubARB_remap_index },
+ { 32685, VertexAttrib4NubvARB_remap_index },
+ { 19696, VertexAttrib4NuivARB_remap_index },
+ { 3212, VertexAttrib4NusvARB_remap_index },
+ { 11218, VertexAttrib4bvARB_remap_index },
+ { 27695, VertexAttrib4dARB_remap_index },
+ { 21998, VertexAttrib4dvARB_remap_index },
+ { 11783, VertexAttrib4fARB_remap_index },
+ { 12187, VertexAttrib4fvARB_remap_index },
+ { 10594, VertexAttrib4ivARB_remap_index },
+ { 17844, VertexAttrib4sARB_remap_index },
+ { 31874, VertexAttrib4svARB_remap_index },
+ { 17133, VertexAttrib4ubvARB_remap_index },
+ { 31165, VertexAttrib4uivARB_remap_index },
+ { 20752, VertexAttrib4usvARB_remap_index },
+ { 22814, VertexAttribPointerARB_remap_index },
+ { 33588, BindBufferARB_remap_index },
+ { 7159, BufferDataARB_remap_index },
+ { 1511, BufferSubDataARB_remap_index },
+ { 31451, DeleteBuffersARB_remap_index },
+ { 33871, GenBuffersARB_remap_index },
+ { 18207, GetBufferParameterivARB_remap_index },
+ { 17280, GetBufferPointervARB_remap_index },
+ { 1464, GetBufferSubDataARB_remap_index },
+ { 31113, IsBufferARB_remap_index },
+ { 27169, MapBufferARB_remap_index },
+ { 32089, UnmapBufferARB_remap_index },
{ 312, BeginQueryARB_remap_index },
- { 20025, DeleteQueriesARB_remap_index },
- { 12225, EndQueryARB_remap_index },
- { 29427, GenQueriesARB_remap_index },
- { 1942, GetQueryObjectivARB_remap_index },
- { 17556, GetQueryObjectuivARB_remap_index },
- { 1740, GetQueryivARB_remap_index },
- { 20276, IsQueryARB_remap_index },
- { 8286, AttachObjectARB_remap_index },
- { 18850, CompileShaderARB_remap_index },
- { 3205, CreateProgramObjectARB_remap_index },
- { 6870, CreateShaderObjectARB_remap_index },
- { 14601, DeleteObjectARB_remap_index },
- { 24307, DetachObjectARB_remap_index },
- { 11970, GetActiveUniformARB_remap_index },
- { 9484, GetAttachedObjectsARB_remap_index },
- { 9791, GetHandleARB_remap_index },
- { 33088, GetInfoLogARB_remap_index },
- { 32299, GetObjectParameterfvARB_remap_index },
- { 27739, GetObjectParameterivARB_remap_index },
- { 29185, GetShaderSourceARB_remap_index },
- { 28409, GetUniformLocationARB_remap_index },
- { 24090, GetUniformfvARB_remap_index },
- { 12728, GetUniformivARB_remap_index },
- { 20414, LinkProgramARB_remap_index },
- { 20472, ShaderSourceARB_remap_index },
- { 7592, Uniform1fARB_remap_index },
- { 30072, Uniform1fvARB_remap_index },
- { 22344, Uniform1iARB_remap_index },
- { 21269, Uniform1ivARB_remap_index },
- { 2173, Uniform2fARB_remap_index },
- { 14437, Uniform2fvARB_remap_index },
- { 26599, Uniform2iARB_remap_index },
- { 2293, Uniform2ivARB_remap_index },
- { 18960, Uniform3fARB_remap_index },
- { 9514, Uniform3fvARB_remap_index },
- { 6481, Uniform3iARB_remap_index },
- { 17078, Uniform3ivARB_remap_index },
- { 19468, Uniform4fARB_remap_index },
- { 23954, Uniform4fvARB_remap_index },
- { 25216, Uniform4iARB_remap_index },
- { 20782, Uniform4ivARB_remap_index },
- { 8338, UniformMatrix2fvARB_remap_index },
+ { 20408, DeleteQueriesARB_remap_index },
+ { 12506, EndQueryARB_remap_index },
+ { 29884, GenQueriesARB_remap_index },
+ { 1994, GetQueryObjectivARB_remap_index },
+ { 17888, GetQueryObjectuivARB_remap_index },
+ { 1792, GetQueryivARB_remap_index },
+ { 20659, IsQueryARB_remap_index },
+ { 8554, AttachObjectARB_remap_index },
+ { 19207, CompileShaderARB_remap_index },
+ { 3281, CreateProgramObjectARB_remap_index },
+ { 7104, CreateShaderObjectARB_remap_index },
+ { 14882, DeleteObjectARB_remap_index },
+ { 24764, DetachObjectARB_remap_index },
+ { 12251, GetActiveUniformARB_remap_index },
+ { 9752, GetAttachedObjectsARB_remap_index },
+ { 10059, GetHandleARB_remap_index },
+ { 33621, GetInfoLogARB_remap_index },
+ { 32756, GetObjectParameterfvARB_remap_index },
+ { 28196, GetObjectParameterivARB_remap_index },
+ { 29642, GetShaderSourceARB_remap_index },
+ { 28866, GetUniformLocationARB_remap_index },
+ { 24547, GetUniformfvARB_remap_index },
+ { 13009, GetUniformivARB_remap_index },
+ { 20797, LinkProgramARB_remap_index },
+ { 20855, ShaderSourceARB_remap_index },
+ { 7826, Uniform1fARB_remap_index },
+ { 30529, Uniform1fvARB_remap_index },
+ { 22762, Uniform1iARB_remap_index },
+ { 21652, Uniform1ivARB_remap_index },
+ { 2246, Uniform2fARB_remap_index },
+ { 14718, Uniform2fvARB_remap_index },
+ { 27056, Uniform2iARB_remap_index },
+ { 2366, Uniform2ivARB_remap_index },
+ { 19317, Uniform3fARB_remap_index },
+ { 9782, Uniform3fvARB_remap_index },
+ { 6715, Uniform3iARB_remap_index },
+ { 17386, Uniform3ivARB_remap_index },
+ { 19851, Uniform4fARB_remap_index },
+ { 24411, Uniform4fvARB_remap_index },
+ { 25673, Uniform4iARB_remap_index },
+ { 21165, Uniform4ivARB_remap_index },
+ { 8606, UniformMatrix2fvARB_remap_index },
{ 17, UniformMatrix3fvARB_remap_index },
- { 2690, UniformMatrix4fvARB_remap_index },
- { 25694, UseProgramObjectARB_remap_index },
- { 14987, ValidateProgramARB_remap_index },
- { 21623, BindAttribLocationARB_remap_index },
- { 4990, GetActiveAttribARB_remap_index },
- { 16726, GetAttribLocationARB_remap_index },
- { 29790, DrawBuffersARB_remap_index },
- { 29623, ClampColorARB_remap_index },
- { 18124, DrawArraysInstancedARB_remap_index },
- { 6542, DrawElementsInstancedARB_remap_index },
- { 13258, RenderbufferStorageMultisample_remap_index },
- { 13729, FramebufferTextureARB_remap_index },
- { 26130, FramebufferTextureFaceARB_remap_index },
- { 24456, ProgramParameteriARB_remap_index },
- { 23772, VertexAttribDivisorARB_remap_index },
- { 19516, FlushMappedBufferRange_remap_index },
- { 28176, MapBufferRange_remap_index },
- { 28083, TexBufferARB_remap_index },
- { 16544, BindVertexArray_remap_index },
- { 14810, GenVertexArrays_remap_index },
- { 30586, CopyBufferSubData_remap_index },
- { 31521, ClientWaitSync_remap_index },
- { 2609, DeleteSync_remap_index },
- { 7259, FenceSync_remap_index },
- { 15358, GetInteger64v_remap_index },
- { 22913, GetSynciv_remap_index },
- { 29729, IsSync_remap_index },
- { 9432, WaitSync_remap_index },
- { 3797, DrawElementsBaseVertex_remap_index },
- { 30898, DrawRangeElementsBaseVertex_remap_index },
- { 26743, MultiDrawElementsBaseVertex_remap_index },
- { 16792, BlendEquationSeparateiARB_remap_index },
- { 17968, BlendEquationiARB_remap_index },
- { 12697, BlendFuncSeparateiARB_remap_index },
- { 9857, BlendFunciARB_remap_index },
- { 8200, BindSampler_remap_index },
- { 4122, DeleteSamplers_remap_index },
- { 19889, GenSamplers_remap_index },
- { 29661, GetSamplerParameterIiv_remap_index },
- { 19410, GetSamplerParameterIuiv_remap_index },
- { 4839, GetSamplerParameterfv_remap_index },
- { 25851, GetSamplerParameteriv_remap_index },
- { 14355, IsSampler_remap_index },
- { 16497, SamplerParameterIiv_remap_index },
- { 30937, SamplerParameterIuiv_remap_index },
- { 22612, SamplerParameterf_remap_index },
- { 16653, SamplerParameterfv_remap_index },
- { 22587, SamplerParameteri_remap_index },
- { 18318, SamplerParameteriv_remap_index },
- { 5141, BindTransformFeedback_remap_index },
- { 3232, DeleteTransformFeedbacks_remap_index },
- { 6514, DrawTransformFeedback_remap_index },
- { 9651, GenTransformFeedbacks_remap_index },
- { 28592, IsTransformFeedback_remap_index },
- { 26323, PauseTransformFeedback_remap_index },
- { 5578, ResumeTransformFeedback_remap_index },
- { 21943, ClearDepthf_remap_index },
- { 6818, DepthRangef_remap_index },
- { 14622, GetShaderPrecisionFormat_remap_index },
- { 10037, ReleaseShaderCompiler_remap_index },
- { 10980, ShaderBinary_remap_index },
- { 5446, PolygonOffsetEXT_remap_index },
- { 23535, GetPixelTexGenParameterfvSGIS_remap_index },
- { 4438, GetPixelTexGenParameterivSGIS_remap_index },
- { 23268, PixelTexGenParameterfSGIS_remap_index },
+ { 2763, UniformMatrix4fvARB_remap_index },
+ { 26151, UseProgramObjectARB_remap_index },
+ { 15268, ValidateProgramARB_remap_index },
+ { 22041, BindAttribLocationARB_remap_index },
+ { 5124, GetActiveAttribARB_remap_index },
+ { 17034, GetAttribLocationARB_remap_index },
+ { 30247, DrawBuffersARB_remap_index },
+ { 30080, ClampColorARB_remap_index },
+ { 18456, DrawArraysInstancedARB_remap_index },
+ { 6776, DrawElementsInstancedARB_remap_index },
+ { 13539, RenderbufferStorageMultisample_remap_index },
+ { 14010, FramebufferTextureARB_remap_index },
+ { 26587, FramebufferTextureFaceARB_remap_index },
+ { 24913, ProgramParameteriARB_remap_index },
+ { 6296, VertexAttribDivisorARB_remap_index },
+ { 19899, FlushMappedBufferRange_remap_index },
+ { 28633, MapBufferRange_remap_index },
+ { 28540, TexBufferARB_remap_index },
+ { 16852, BindVertexArray_remap_index },
+ { 15091, GenVertexArrays_remap_index },
+ { 31043, CopyBufferSubData_remap_index },
+ { 31978, ClientWaitSync_remap_index },
+ { 2682, DeleteSync_remap_index },
+ { 7493, FenceSync_remap_index },
+ { 15639, GetInteger64v_remap_index },
+ { 23378, GetSynciv_remap_index },
+ { 30186, IsSync_remap_index },
+ { 9700, WaitSync_remap_index },
+ { 3873, DrawElementsBaseVertex_remap_index },
+ { 31355, DrawRangeElementsBaseVertex_remap_index },
+ { 27200, MultiDrawElementsBaseVertex_remap_index },
+ { 17100, BlendEquationSeparateiARB_remap_index },
+ { 18300, BlendEquationiARB_remap_index },
+ { 12978, BlendFuncSeparateiARB_remap_index },
+ { 10125, BlendFunciARB_remap_index },
+ { 8468, BindSampler_remap_index },
+ { 4232, DeleteSamplers_remap_index },
+ { 20272, GenSamplers_remap_index },
+ { 30118, GetSamplerParameterIiv_remap_index },
+ { 19793, GetSamplerParameterIuiv_remap_index },
+ { 4973, GetSamplerParameterfv_remap_index },
+ { 26308, GetSamplerParameteriv_remap_index },
+ { 14636, IsSampler_remap_index },
+ { 16805, SamplerParameterIiv_remap_index },
+ { 31394, SamplerParameterIuiv_remap_index },
+ { 23051, SamplerParameterf_remap_index },
+ { 16961, SamplerParameterfv_remap_index },
+ { 23026, SamplerParameteri_remap_index },
+ { 18650, SamplerParameteriv_remap_index },
+ { 5320, BindTransformFeedback_remap_index },
+ { 3308, DeleteTransformFeedbacks_remap_index },
+ { 6748, DrawTransformFeedback_remap_index },
+ { 9919, GenTransformFeedbacks_remap_index },
+ { 29049, IsTransformFeedback_remap_index },
+ { 26780, PauseTransformFeedback_remap_index },
+ { 5783, ResumeTransformFeedback_remap_index },
+ { 22361, ClearDepthf_remap_index },
+ { 7052, DepthRangef_remap_index },
+ { 14903, GetShaderPrecisionFormat_remap_index },
+ { 10291, ReleaseShaderCompiler_remap_index },
+ { 11261, ShaderBinary_remap_index },
+ { 965, GetGraphicsResetStatusARB_remap_index },
+ { 25478, GetnColorTableARB_remap_index },
+ { 8237, GetnCompressedTexImageARB_remap_index },
+ { 3965, GetnConvolutionFilterARB_remap_index },
+ { 16192, GetnHistogramARB_remap_index },
+ { 24237, GetnMapdvARB_remap_index },
+ { 22793, GetnMapfvARB_remap_index },
+ { 2225, GetnMapivARB_remap_index },
+ { 17648, GetnMinmaxARB_remap_index },
+ { 4598, GetnPixelMapfvARB_remap_index },
+ { 19670, GetnPixelMapuivARB_remap_index },
+ { 3033, GetnPixelMapusvARB_remap_index },
+ { 1344, GetnPolygonStippleARB_remap_index },
+ { 21826, GetnSeparableFilterARB_remap_index },
+ { 33470, GetnTexImageARB_remap_index },
+ { 19079, GetnUniformdvARB_remap_index },
+ { 4670, GetnUniformfvARB_remap_index },
+ { 10146, GetnUniformivARB_remap_index },
+ { 23227, GetnUniformuivARB_remap_index },
+ { 2947, ReadnPixelsARB_remap_index },
+ { 5651, PolygonOffsetEXT_remap_index },
+ { 24000, GetPixelTexGenParameterfvSGIS_remap_index },
+ { 4548, GetPixelTexGenParameterivSGIS_remap_index },
+ { 23733, PixelTexGenParameterfSGIS_remap_index },
{ 624, PixelTexGenParameterfvSGIS_remap_index },
- { 12766, PixelTexGenParameteriSGIS_remap_index },
- { 13903, PixelTexGenParameterivSGIS_remap_index },
- { 18443, SampleMaskSGIS_remap_index },
- { 20216, SamplePatternSGIS_remap_index },
- { 26672, ColorPointerEXT_remap_index },
- { 17762, EdgeFlagPointerEXT_remap_index },
- { 6135, IndexPointerEXT_remap_index },
- { 6215, NormalPointerEXT_remap_index },
- { 15952, TexCoordPointerEXT_remap_index },
- { 7048, VertexPointerEXT_remap_index },
- { 3599, PointParameterfEXT_remap_index },
- { 7899, PointParameterfvEXT_remap_index },
- { 32397, LockArraysEXT_remap_index },
- { 15051, UnlockArraysEXT_remap_index },
- { 1267, SecondaryColor3bEXT_remap_index },
- { 8058, SecondaryColor3bvEXT_remap_index },
- { 10490, SecondaryColor3dEXT_remap_index },
- { 25900, SecondaryColor3dvEXT_remap_index },
- { 28458, SecondaryColor3fEXT_remap_index },
- { 18480, SecondaryColor3fvEXT_remap_index },
+ { 13047, PixelTexGenParameteriSGIS_remap_index },
+ { 14184, PixelTexGenParameterivSGIS_remap_index },
+ { 18775, SampleMaskSGIS_remap_index },
+ { 20599, SamplePatternSGIS_remap_index },
+ { 27129, ColorPointerEXT_remap_index },
+ { 18094, EdgeFlagPointerEXT_remap_index },
+ { 6369, IndexPointerEXT_remap_index },
+ { 6449, NormalPointerEXT_remap_index },
+ { 16260, TexCoordPointerEXT_remap_index },
+ { 7282, VertexPointerEXT_remap_index },
+ { 3675, PointParameterfEXT_remap_index },
+ { 8133, PointParameterfvEXT_remap_index },
+ { 32854, LockArraysEXT_remap_index },
+ { 15332, UnlockArraysEXT_remap_index },
+ { 1252, SecondaryColor3bEXT_remap_index },
+ { 8326, SecondaryColor3bvEXT_remap_index },
+ { 10771, SecondaryColor3dEXT_remap_index },
+ { 26357, SecondaryColor3dvEXT_remap_index },
+ { 28915, SecondaryColor3fEXT_remap_index },
+ { 18812, SecondaryColor3fvEXT_remap_index },
{ 470, SecondaryColor3iEXT_remap_index },
- { 16262, SecondaryColor3ivEXT_remap_index },
- { 10125, SecondaryColor3sEXT_remap_index },
- { 31185, SecondaryColor3svEXT_remap_index },
- { 27575, SecondaryColor3ubEXT_remap_index },
- { 21514, SecondaryColor3ubvEXT_remap_index },
- { 13008, SecondaryColor3uiEXT_remap_index },
- { 23155, SecondaryColor3uivEXT_remap_index },
- { 26180, SecondaryColor3usEXT_remap_index },
- { 13081, SecondaryColor3usvEXT_remap_index },
- { 11849, SecondaryColorPointerEXT_remap_index },
- { 25994, MultiDrawArraysEXT_remap_index },
- { 21204, MultiDrawElementsEXT_remap_index },
- { 21399, FogCoordPointerEXT_remap_index },
- { 4587, FogCoorddEXT_remap_index },
- { 31798, FogCoorddvEXT_remap_index },
- { 4704, FogCoordfEXT_remap_index },
- { 27498, FogCoordfvEXT_remap_index },
- { 11949, PixelTexGenSGIX_remap_index },
- { 28103, BlendFuncSeparateEXT_remap_index },
- { 6960, FlushVertexArrayRangeNV_remap_index },
- { 5395, VertexArrayRangeNV_remap_index },
- { 28523, CombinerInputNV_remap_index },
- { 2116, CombinerOutputNV_remap_index },
- { 31338, CombinerParameterfNV_remap_index },
- { 5269, CombinerParameterfvNV_remap_index },
- { 22637, CombinerParameteriNV_remap_index },
- { 32813, CombinerParameterivNV_remap_index },
- { 7336, FinalCombinerInputNV_remap_index },
- { 9878, GetCombinerInputParameterfvNV_remap_index },
- { 32650, GetCombinerInputParameterivNV_remap_index },
- { 14004, GetCombinerOutputParameterfvNV_remap_index },
- { 13832, GetCombinerOutputParameterivNV_remap_index },
- { 6722, GetFinalCombinerInputParameterfvNV_remap_index },
- { 25088, GetFinalCombinerInputParameterivNV_remap_index },
- { 12675, ResizeBuffersMESA_remap_index },
- { 11175, WindowPos2dMESA_remap_index },
- { 1060, WindowPos2dvMESA_remap_index },
- { 33641, WindowPos2fMESA_remap_index },
- { 8003, WindowPos2fvMESA_remap_index },
- { 18390, WindowPos2iMESA_remap_index },
- { 20689, WindowPos2ivMESA_remap_index },
- { 21303, WindowPos2sMESA_remap_index },
- { 5833, WindowPos2svMESA_remap_index },
- { 7828, WindowPos3dMESA_remap_index },
- { 14150, WindowPos3dvMESA_remap_index },
+ { 16570, SecondaryColor3ivEXT_remap_index },
+ { 10379, SecondaryColor3sEXT_remap_index },
+ { 31642, SecondaryColor3svEXT_remap_index },
+ { 28032, SecondaryColor3ubEXT_remap_index },
+ { 21932, SecondaryColor3ubvEXT_remap_index },
+ { 13289, SecondaryColor3uiEXT_remap_index },
+ { 23620, SecondaryColor3uivEXT_remap_index },
+ { 26637, SecondaryColor3usEXT_remap_index },
+ { 13362, SecondaryColor3usvEXT_remap_index },
+ { 12130, SecondaryColorPointerEXT_remap_index },
+ { 26451, MultiDrawArraysEXT_remap_index },
+ { 21587, MultiDrawElementsEXT_remap_index },
+ { 21782, FogCoordPointerEXT_remap_index },
+ { 4721, FogCoorddEXT_remap_index },
+ { 32255, FogCoorddvEXT_remap_index },
+ { 4838, FogCoordfEXT_remap_index },
+ { 27955, FogCoordfvEXT_remap_index },
+ { 12230, PixelTexGenSGIX_remap_index },
+ { 28560, BlendFuncSeparateEXT_remap_index },
+ { 7194, FlushVertexArrayRangeNV_remap_index },
+ { 5600, VertexArrayRangeNV_remap_index },
+ { 28980, CombinerInputNV_remap_index },
+ { 2168, CombinerOutputNV_remap_index },
+ { 31795, CombinerParameterfNV_remap_index },
+ { 5474, CombinerParameterfvNV_remap_index },
+ { 23076, CombinerParameteriNV_remap_index },
+ { 33270, CombinerParameterivNV_remap_index },
+ { 7570, FinalCombinerInputNV_remap_index },
+ { 1609, GetCombinerInputParameterfvNV_remap_index },
+ { 33107, GetCombinerInputParameterivNV_remap_index },
+ { 14285, GetCombinerOutputParameterfvNV_remap_index },
+ { 14113, GetCombinerOutputParameterivNV_remap_index },
+ { 6956, GetFinalCombinerInputParameterfvNV_remap_index },
+ { 25545, GetFinalCombinerInputParameterivNV_remap_index },
+ { 12956, ResizeBuffersMESA_remap_index },
+ { 11456, WindowPos2dMESA_remap_index },
+ { 1045, WindowPos2dvMESA_remap_index },
+ { 34174, WindowPos2fMESA_remap_index },
+ { 8271, WindowPos2fvMESA_remap_index },
+ { 18722, WindowPos2iMESA_remap_index },
+ { 21072, WindowPos2ivMESA_remap_index },
+ { 21686, WindowPos2sMESA_remap_index },
+ { 6038, WindowPos2svMESA_remap_index },
+ { 8062, WindowPos3dMESA_remap_index },
+ { 14431, WindowPos3dvMESA_remap_index },
{ 516, WindowPos3fMESA_remap_index },
- { 15112, WindowPos3fvMESA_remap_index },
- { 24349, WindowPos3iMESA_remap_index },
- { 30531, WindowPos3ivMESA_remap_index },
- { 19105, WindowPos3sMESA_remap_index },
- { 32054, WindowPos3svMESA_remap_index },
- { 11126, WindowPos4dMESA_remap_index },
- { 17216, WindowPos4dvMESA_remap_index },
- { 14109, WindowPos4fMESA_remap_index },
- { 31092, WindowPos4fvMESA_remap_index },
- { 30684, WindowPos4iMESA_remap_index },
- { 12478, WindowPos4ivMESA_remap_index },
- { 19289, WindowPos4sMESA_remap_index },
- { 3183, WindowPos4svMESA_remap_index },
- { 13871, MultiModeDrawArraysIBM_remap_index },
- { 29298, MultiModeDrawElementsIBM_remap_index },
- { 12253, DeleteFencesNV_remap_index },
- { 28370, FinishFenceNV_remap_index },
- { 3721, GenFencesNV_remap_index },
- { 17196, GetFenceivNV_remap_index },
- { 8271, IsFenceNV_remap_index },
- { 13759, SetFenceNV_remap_index },
- { 4199, TestFenceNV_remap_index },
- { 32025, AreProgramsResidentNV_remap_index },
- { 31380, BindProgramNV_remap_index },
- { 26263, DeleteProgramsNV_remap_index },
- { 21732, ExecuteProgramNV_remap_index },
- { 33534, GenProgramsNV_remap_index },
- { 23640, GetProgramParameterdvNV_remap_index },
- { 10552, GetProgramParameterfvNV_remap_index },
- { 26646, GetProgramStringNV_remap_index },
- { 24726, GetProgramivNV_remap_index },
- { 23903, GetTrackMatrixivNV_remap_index },
- { 26440, GetVertexAttribPointervNV_remap_index },
- { 25021, GetVertexAttribdvNV_remap_index },
- { 9327, GetVertexAttribfvNV_remap_index },
- { 18693, GetVertexAttribivNV_remap_index },
- { 19546, IsProgramNV_remap_index },
- { 9410, LoadProgramNV_remap_index },
- { 28199, ProgramParameters4dvNV_remap_index },
- { 24656, ProgramParameters4fvNV_remap_index },
- { 20993, RequestResidentProgramsNV_remap_index },
- { 30876, TrackMatrixNV_remap_index },
- { 32627, VertexAttrib1dNV_remap_index },
- { 13670, VertexAttrib1dvNV_remap_index },
- { 28804, VertexAttrib1fNV_remap_index },
- { 2415, VertexAttrib1fvNV_remap_index },
- { 31149, VertexAttrib1sNV_remap_index },
- { 15185, VertexAttrib1svNV_remap_index },
- { 4895, VertexAttrib2dNV_remap_index },
- { 13563, VertexAttrib2dvNV_remap_index },
- { 20448, VertexAttrib2fNV_remap_index },
- { 13129, VertexAttrib2fvNV_remap_index },
- { 6045, VertexAttrib2sNV_remap_index },
- { 19159, VertexAttrib2svNV_remap_index },
- { 11323, VertexAttrib3dNV_remap_index },
- { 32275, VertexAttrib3dvNV_remap_index },
- { 10364, VertexAttrib3fNV_remap_index },
- { 25048, VertexAttrib3fvNV_remap_index },
- { 22430, VertexAttrib3sNV_remap_index },
- { 23930, VertexAttrib3svNV_remap_index },
- { 29272, VertexAttrib4dNV_remap_index },
- { 33571, VertexAttrib4dvNV_remap_index },
- { 4488, VertexAttrib4fNV_remap_index },
- { 9460, VertexAttrib4fvNV_remap_index },
- { 27122, VertexAttrib4sNV_remap_index },
- { 1409, VertexAttrib4svNV_remap_index },
- { 5053, VertexAttrib4ubNV_remap_index },
+ { 15393, WindowPos3fvMESA_remap_index },
+ { 24806, WindowPos3iMESA_remap_index },
+ { 30988, WindowPos3ivMESA_remap_index },
+ { 19462, WindowPos3sMESA_remap_index },
+ { 32511, WindowPos3svMESA_remap_index },
+ { 11407, WindowPos4dMESA_remap_index },
+ { 17524, WindowPos4dvMESA_remap_index },
+ { 14390, WindowPos4fMESA_remap_index },
+ { 31549, WindowPos4fvMESA_remap_index },
+ { 31141, WindowPos4iMESA_remap_index },
+ { 12759, WindowPos4ivMESA_remap_index },
+ { 19646, WindowPos4sMESA_remap_index },
+ { 3259, WindowPos4svMESA_remap_index },
+ { 14152, MultiModeDrawArraysIBM_remap_index },
+ { 29755, MultiModeDrawElementsIBM_remap_index },
+ { 12534, DeleteFencesNV_remap_index },
+ { 28827, FinishFenceNV_remap_index },
+ { 3797, GenFencesNV_remap_index },
+ { 17504, GetFenceivNV_remap_index },
+ { 8539, IsFenceNV_remap_index },
+ { 14040, SetFenceNV_remap_index },
+ { 4309, TestFenceNV_remap_index },
+ { 32482, AreProgramsResidentNV_remap_index },
+ { 31837, BindProgramNV_remap_index },
+ { 26720, DeleteProgramsNV_remap_index },
+ { 22150, ExecuteProgramNV_remap_index },
+ { 34067, GenProgramsNV_remap_index },
+ { 24105, GetProgramParameterdvNV_remap_index },
+ { 10833, GetProgramParameterfvNV_remap_index },
+ { 27103, GetProgramStringNV_remap_index },
+ { 25183, GetProgramivNV_remap_index },
+ { 24360, GetTrackMatrixivNV_remap_index },
+ { 26897, GetVertexAttribPointervNV_remap_index },
+ { 10474, GetVertexAttribdvNV_remap_index },
+ { 9595, GetVertexAttribfvNV_remap_index },
+ { 19025, GetVertexAttribivNV_remap_index },
+ { 19929, IsProgramNV_remap_index },
+ { 9678, LoadProgramNV_remap_index },
+ { 28656, ProgramParameters4dvNV_remap_index },
+ { 25113, ProgramParameters4fvNV_remap_index },
+ { 21376, RequestResidentProgramsNV_remap_index },
+ { 31333, TrackMatrixNV_remap_index },
+ { 33084, VertexAttrib1dNV_remap_index },
+ { 13951, VertexAttrib1dvNV_remap_index },
+ { 29261, VertexAttrib1fNV_remap_index },
+ { 2488, VertexAttrib1fvNV_remap_index },
+ { 31606, VertexAttrib1sNV_remap_index },
+ { 15466, VertexAttrib1svNV_remap_index },
+ { 5029, VertexAttrib2dNV_remap_index },
+ { 13844, VertexAttrib2dvNV_remap_index },
+ { 20831, VertexAttrib2fNV_remap_index },
+ { 13410, VertexAttrib2fvNV_remap_index },
+ { 6250, VertexAttrib2sNV_remap_index },
+ { 19516, VertexAttrib2svNV_remap_index },
+ { 11604, VertexAttrib3dNV_remap_index },
+ { 32732, VertexAttrib3dvNV_remap_index },
+ { 10645, VertexAttrib3fNV_remap_index },
+ { 25505, VertexAttrib3fvNV_remap_index },
+ { 22869, VertexAttrib3sNV_remap_index },
+ { 24387, VertexAttrib3svNV_remap_index },
+ { 29729, VertexAttrib4dNV_remap_index },
+ { 34104, VertexAttrib4dvNV_remap_index },
+ { 5414, VertexAttrib4fNV_remap_index },
+ { 9728, VertexAttrib4fvNV_remap_index },
+ { 27579, VertexAttrib4sNV_remap_index },
+ { 1422, VertexAttrib4svNV_remap_index },
+ { 5187, VertexAttrib4ubNV_remap_index },
{ 778, VertexAttrib4ubvNV_remap_index },
- { 21912, VertexAttribPointerNV_remap_index },
- { 2267, VertexAttribs1dvNV_remap_index },
- { 26528, VertexAttribs1fvNV_remap_index },
- { 33371, VertexAttribs1svNV_remap_index },
- { 10389, VertexAttribs2dvNV_remap_index },
- { 25655, VertexAttribs2fvNV_remap_index },
- { 17788, VertexAttribs2svNV_remap_index },
- { 5297, VertexAttribs3dvNV_remap_index },
- { 2147, VertexAttribs3fvNV_remap_index },
- { 30279, VertexAttribs3svNV_remap_index },
- { 27212, VertexAttribs4dvNV_remap_index },
- { 5369, VertexAttribs4fvNV_remap_index },
- { 33158, VertexAttribs4svNV_remap_index },
- { 30027, VertexAttribs4ubvNV_remap_index },
- { 27282, GetTexBumpParameterfvATI_remap_index },
- { 33412, GetTexBumpParameterivATI_remap_index },
- { 18803, TexBumpParameterfvATI_remap_index },
- { 20864, TexBumpParameterivATI_remap_index },
- { 15731, AlphaFragmentOp1ATI_remap_index },
- { 25946, AlphaFragmentOp2ATI_remap_index },
- { 24964, AlphaFragmentOp3ATI_remap_index },
- { 30206, BeginFragmentShaderATI_remap_index },
- { 31579, BindFragmentShaderATI_remap_index },
- { 24059, ColorFragmentOp1ATI_remap_index },
- { 4366, ColorFragmentOp2ATI_remap_index },
- { 31920, ColorFragmentOp3ATI_remap_index },
- { 5535, DeleteFragmentShaderATI_remap_index },
- { 33595, EndFragmentShaderATI_remap_index },
- { 32841, GenFragmentShadersATI_remap_index },
- { 25809, PassTexCoordATI_remap_index },
- { 7028, SampleMapATI_remap_index },
- { 27393, SetFragmentShaderConstantATI_remap_index },
+ { 22330, VertexAttribPointerNV_remap_index },
+ { 2340, VertexAttribs1dvNV_remap_index },
+ { 26985, VertexAttribs1fvNV_remap_index },
+ { 33904, VertexAttribs1svNV_remap_index },
+ { 10670, VertexAttribs2dvNV_remap_index },
+ { 26112, VertexAttribs2fvNV_remap_index },
+ { 18120, VertexAttribs2svNV_remap_index },
+ { 5502, VertexAttribs3dvNV_remap_index },
+ { 2199, VertexAttribs3fvNV_remap_index },
+ { 30736, VertexAttribs3svNV_remap_index },
+ { 27669, VertexAttribs4dvNV_remap_index },
+ { 5574, VertexAttribs4fvNV_remap_index },
+ { 33691, VertexAttribs4svNV_remap_index },
+ { 30484, VertexAttribs4ubvNV_remap_index },
+ { 27739, GetTexBumpParameterfvATI_remap_index },
+ { 33945, GetTexBumpParameterivATI_remap_index },
+ { 19160, TexBumpParameterfvATI_remap_index },
+ { 21247, TexBumpParameterivATI_remap_index },
+ { 16012, AlphaFragmentOp1ATI_remap_index },
+ { 26403, AlphaFragmentOp2ATI_remap_index },
+ { 25421, AlphaFragmentOp3ATI_remap_index },
+ { 30663, BeginFragmentShaderATI_remap_index },
+ { 32036, BindFragmentShaderATI_remap_index },
+ { 24516, ColorFragmentOp1ATI_remap_index },
+ { 4476, ColorFragmentOp2ATI_remap_index },
+ { 32377, ColorFragmentOp3ATI_remap_index },
+ { 5740, DeleteFragmentShaderATI_remap_index },
+ { 34128, EndFragmentShaderATI_remap_index },
+ { 33298, GenFragmentShadersATI_remap_index },
+ { 26266, PassTexCoordATI_remap_index },
+ { 7262, SampleMapATI_remap_index },
+ { 27850, SetFragmentShaderConstantATI_remap_index },
{ 363, PointParameteriNV_remap_index },
- { 14311, PointParameterivNV_remap_index },
- { 29111, ActiveStencilFaceEXT_remap_index },
- { 27839, BindVertexArrayAPPLE_remap_index },
- { 2737, DeleteVertexArraysAPPLE_remap_index },
- { 18229, GenVertexArraysAPPLE_remap_index },
- { 23705, IsVertexArrayAPPLE_remap_index },
+ { 14592, PointParameterivNV_remap_index },
+ { 29568, ActiveStencilFaceEXT_remap_index },
+ { 28296, BindVertexArrayAPPLE_remap_index },
+ { 2810, DeleteVertexArraysAPPLE_remap_index },
+ { 18561, GenVertexArraysAPPLE_remap_index },
+ { 24170, IsVertexArrayAPPLE_remap_index },
{ 819, GetProgramNamedParameterdvNV_remap_index },
- { 3562, GetProgramNamedParameterfvNV_remap_index },
- { 27313, ProgramNamedParameter4dNV_remap_index },
- { 14685, ProgramNamedParameter4dvNV_remap_index },
- { 8943, ProgramNamedParameter4fNV_remap_index },
- { 11814, ProgramNamedParameter4fvNV_remap_index },
- { 17127, PrimitiveRestartIndexNV_remap_index },
- { 31069, PrimitiveRestartNV_remap_index },
- { 24635, DepthBoundsEXT_remap_index },
- { 1159, BlendEquationSeparateEXT_remap_index },
- { 14886, BindFramebufferEXT_remap_index },
- { 26039, BindRenderbufferEXT_remap_index },
- { 9707, CheckFramebufferStatusEXT_remap_index },
- { 22956, DeleteFramebuffersEXT_remap_index },
- { 32177, DeleteRenderbuffersEXT_remap_index },
- { 13587, FramebufferRenderbufferEXT_remap_index },
- { 13776, FramebufferTexture1DEXT_remap_index },
- { 11608, FramebufferTexture2DEXT_remap_index },
- { 11228, FramebufferTexture3DEXT_remap_index },
- { 23571, GenFramebuffersEXT_remap_index },
- { 17653, GenRenderbuffersEXT_remap_index },
- { 6764, GenerateMipmapEXT_remap_index },
- { 22005, GetFramebufferAttachmentParameterivEXT_remap_index },
- { 32747, GetRenderbufferParameterivEXT_remap_index },
- { 20744, IsFramebufferEXT_remap_index },
- { 33494, IsRenderbufferEXT_remap_index },
- { 8218, RenderbufferStorageEXT_remap_index },
+ { 3638, GetProgramNamedParameterfvNV_remap_index },
+ { 27770, ProgramNamedParameter4dNV_remap_index },
+ { 14966, ProgramNamedParameter4dvNV_remap_index },
+ { 9211, ProgramNamedParameter4fNV_remap_index },
+ { 12095, ProgramNamedParameter4fvNV_remap_index },
+ { 17435, PrimitiveRestartIndexNV_remap_index },
+ { 31526, PrimitiveRestartNV_remap_index },
+ { 25092, DepthBoundsEXT_remap_index },
+ { 1144, BlendEquationSeparateEXT_remap_index },
+ { 15167, BindFramebufferEXT_remap_index },
+ { 26496, BindRenderbufferEXT_remap_index },
+ { 9975, CheckFramebufferStatusEXT_remap_index },
+ { 23421, DeleteFramebuffersEXT_remap_index },
+ { 32634, DeleteRenderbuffersEXT_remap_index },
+ { 13868, FramebufferRenderbufferEXT_remap_index },
+ { 14057, FramebufferTexture1DEXT_remap_index },
+ { 11889, FramebufferTexture2DEXT_remap_index },
+ { 11509, FramebufferTexture3DEXT_remap_index },
+ { 24036, GenFramebuffersEXT_remap_index },
+ { 17985, GenRenderbuffersEXT_remap_index },
+ { 6998, GenerateMipmapEXT_remap_index },
+ { 22423, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 33204, GetRenderbufferParameterivEXT_remap_index },
+ { 21127, IsFramebufferEXT_remap_index },
+ { 34027, IsRenderbufferEXT_remap_index },
+ { 8486, RenderbufferStorageEXT_remap_index },
{ 695, BlitFramebufferEXT_remap_index },
- { 14471, BufferParameteriAPPLE_remap_index },
- { 19578, FlushMappedBufferRangeAPPLE_remap_index },
- { 1815, BindFragDataLocationEXT_remap_index },
- { 24748, GetFragDataLocationEXT_remap_index },
- { 10667, GetUniformuivEXT_remap_index },
- { 2933, GetVertexAttribIivEXT_remap_index },
- { 4216, GetVertexAttribIuivEXT_remap_index },
- { 12086, Uniform1uiEXT_remap_index },
- { 28284, Uniform1uivEXT_remap_index },
- { 22526, Uniform2uiEXT_remap_index },
- { 4330, Uniform2uivEXT_remap_index },
- { 29551, Uniform3uiEXT_remap_index },
- { 14832, Uniform3uivEXT_remap_index },
- { 3486, Uniform4uiEXT_remap_index },
- { 8719, Uniform4uivEXT_remap_index },
- { 18608, VertexAttribI1iEXT_remap_index },
- { 965, VertexAttribI1ivEXT_remap_index },
- { 2516, VertexAttribI1uiEXT_remap_index },
- { 12857, VertexAttribI1uivEXT_remap_index },
+ { 14752, BufferParameteriAPPLE_remap_index },
+ { 19961, FlushMappedBufferRangeAPPLE_remap_index },
+ { 1867, BindFragDataLocationEXT_remap_index },
+ { 25205, GetFragDataLocationEXT_remap_index },
+ { 10948, GetUniformuivEXT_remap_index },
+ { 33378, GetVertexAttribIivEXT_remap_index },
+ { 4326, GetVertexAttribIuivEXT_remap_index },
+ { 12367, Uniform1uiEXT_remap_index },
+ { 28741, Uniform1uivEXT_remap_index },
+ { 22965, Uniform2uiEXT_remap_index },
+ { 4440, Uniform2uivEXT_remap_index },
+ { 30008, Uniform3uiEXT_remap_index },
+ { 15113, Uniform3uivEXT_remap_index },
+ { 3562, Uniform4uiEXT_remap_index },
+ { 8987, Uniform4uivEXT_remap_index },
+ { 18940, VertexAttribI1iEXT_remap_index },
+ { 5214, VertexAttribI1ivEXT_remap_index },
+ { 2589, VertexAttribI1uiEXT_remap_index },
+ { 13138, VertexAttribI1uivEXT_remap_index },
{ 81, VertexAttribI2iEXT_remap_index },
- { 24171, VertexAttribI2ivEXT_remap_index },
- { 5323, VertexAttribI2uiEXT_remap_index },
- { 4749, VertexAttribI2uivEXT_remap_index },
- { 26914, VertexAttribI3iEXT_remap_index },
- { 25373, VertexAttribI3ivEXT_remap_index },
- { 3340, VertexAttribI3uiEXT_remap_index },
- { 30772, VertexAttribI3uivEXT_remap_index },
- { 22256, VertexAttribI4bvEXT_remap_index },
- { 14764, VertexAttribI4iEXT_remap_index },
- { 32446, VertexAttribI4ivEXT_remap_index },
- { 13490, VertexAttribI4svEXT_remap_index },
- { 16679, VertexAttribI4ubvEXT_remap_index },
- { 16325, VertexAttribI4uiEXT_remap_index },
- { 5469, VertexAttribI4uivEXT_remap_index },
- { 11391, VertexAttribI4usvEXT_remap_index },
- { 18747, VertexAttribIPointerEXT_remap_index },
- { 3027, FramebufferTextureLayerEXT_remap_index },
- { 5745, ColorMaskIndexedEXT_remap_index },
- { 19183, DisableIndexedEXT_remap_index },
- { 26959, EnableIndexedEXT_remap_index },
- { 21960, GetBooleanIndexedvEXT_remap_index },
- { 11002, GetIntegerIndexedvEXT_remap_index },
- { 23032, IsEnabledIndexedEXT_remap_index },
- { 22932, ClearColorIiEXT_remap_index },
- { 3436, ClearColorIuiEXT_remap_index },
- { 9917, GetTexParameterIivEXT_remap_index },
- { 5993, GetTexParameterIuivEXT_remap_index },
- { 2983, TexParameterIivEXT_remap_index },
- { 26781, TexParameterIuivEXT_remap_index },
- { 4617, BeginConditionalRenderNV_remap_index },
- { 25759, EndConditionalRenderNV_remap_index },
- { 9354, BeginTransformFeedbackEXT_remap_index },
- { 19218, BindBufferBaseEXT_remap_index },
- { 19077, BindBufferOffsetEXT_remap_index },
- { 12303, BindBufferRangeEXT_remap_index },
- { 14386, EndTransformFeedbackEXT_remap_index },
- { 10865, GetTransformFeedbackVaryingEXT_remap_index },
- { 21049, TransformFeedbackVaryingsEXT_remap_index },
- { 29928, ProvokingVertexEXT_remap_index },
- { 10813, GetTexParameterPointervAPPLE_remap_index },
- { 5097, TextureRangeAPPLE_remap_index },
- { 11680, GetObjectParameterivAPPLE_remap_index },
- { 20171, ObjectPurgeableAPPLE_remap_index },
- { 5787, ObjectUnpurgeableAPPLE_remap_index },
- { 17475, ActiveProgramEXT_remap_index },
- { 17446, CreateShaderProgramEXT_remap_index },
- { 28896, UseShaderProgramEXT_remap_index },
- { 16632, TextureBarrierNV_remap_index },
- { 29137, StencilFuncSeparateATI_remap_index },
- { 5658, ProgramEnvParameters4fvEXT_remap_index },
- { 17340, ProgramLocalParameters4fvEXT_remap_index },
- { 14239, GetQueryObjecti64vEXT_remap_index },
- { 10415, GetQueryObjectui64vEXT_remap_index },
- { 24128, EGLImageTargetRenderbufferStorageOES_remap_index },
- { 12192, EGLImageTargetTexture2DOES_remap_index },
+ { 24628, VertexAttribI2ivEXT_remap_index },
+ { 5528, VertexAttribI2uiEXT_remap_index },
+ { 4883, VertexAttribI2uivEXT_remap_index },
+ { 27371, VertexAttribI3iEXT_remap_index },
+ { 25830, VertexAttribI3ivEXT_remap_index },
+ { 3416, VertexAttribI3uiEXT_remap_index },
+ { 31229, VertexAttribI3uivEXT_remap_index },
+ { 22674, VertexAttribI4bvEXT_remap_index },
+ { 15045, VertexAttribI4iEXT_remap_index },
+ { 32903, VertexAttribI4ivEXT_remap_index },
+ { 13771, VertexAttribI4svEXT_remap_index },
+ { 16987, VertexAttribI4ubvEXT_remap_index },
+ { 16633, VertexAttribI4uiEXT_remap_index },
+ { 5674, VertexAttribI4uivEXT_remap_index },
+ { 11672, VertexAttribI4usvEXT_remap_index },
+ { 19104, VertexAttribIPointerEXT_remap_index },
+ { 3103, FramebufferTextureLayerEXT_remap_index },
+ { 5950, ColorMaskIndexedEXT_remap_index },
+ { 19540, DisableIndexedEXT_remap_index },
+ { 27416, EnableIndexedEXT_remap_index },
+ { 22378, GetBooleanIndexedvEXT_remap_index },
+ { 11283, GetIntegerIndexedvEXT_remap_index },
+ { 23497, IsEnabledIndexedEXT_remap_index },
+ { 23397, ClearColorIiEXT_remap_index },
+ { 3512, ClearColorIuiEXT_remap_index },
+ { 10171, GetTexParameterIivEXT_remap_index },
+ { 6198, GetTexParameterIuivEXT_remap_index },
+ { 3059, TexParameterIivEXT_remap_index },
+ { 27238, TexParameterIuivEXT_remap_index },
+ { 4751, BeginConditionalRenderNV_remap_index },
+ { 26216, EndConditionalRenderNV_remap_index },
+ { 9622, BeginTransformFeedbackEXT_remap_index },
+ { 19575, BindBufferBaseEXT_remap_index },
+ { 19434, BindBufferOffsetEXT_remap_index },
+ { 12584, BindBufferRangeEXT_remap_index },
+ { 14667, EndTransformFeedbackEXT_remap_index },
+ { 11146, GetTransformFeedbackVaryingEXT_remap_index },
+ { 21432, TransformFeedbackVaryingsEXT_remap_index },
+ { 30385, ProvokingVertexEXT_remap_index },
+ { 11094, GetTexParameterPointervAPPLE_remap_index },
+ { 5276, TextureRangeAPPLE_remap_index },
+ { 11961, GetObjectParameterivAPPLE_remap_index },
+ { 20554, ObjectPurgeableAPPLE_remap_index },
+ { 5992, ObjectUnpurgeableAPPLE_remap_index },
+ { 17807, ActiveProgramEXT_remap_index },
+ { 17778, CreateShaderProgramEXT_remap_index },
+ { 29353, UseShaderProgramEXT_remap_index },
+ { 16940, TextureBarrierNV_remap_index },
+ { 29594, StencilFuncSeparateATI_remap_index },
+ { 5863, ProgramEnvParameters4fvEXT_remap_index },
+ { 17672, ProgramLocalParameters4fvEXT_remap_index },
+ { 14520, GetQueryObjecti64vEXT_remap_index },
+ { 10696, GetQueryObjectui64vEXT_remap_index },
+ { 24585, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 12473, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 2655, _gloffset_BlendColor },
+ { 2728, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 11285, _gloffset_BlendEquation },
+ { 11566, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 17238, _gloffset_ColorSubTable },
- { 32109, _gloffset_CopyColorSubTable },
+ { 17546, _gloffset_ColorSubTable },
+ { 32566, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
{ 257, _gloffset_ConvolutionFilter1D },
- { 2454, _gloffset_CopyConvolutionFilter1D },
- { 4058, _gloffset_GetConvolutionParameteriv },
- { 8567, _gloffset_ConvolutionFilter2D },
- { 8769, _gloffset_ConvolutionParameteriv },
- { 9229, _gloffset_ConvolutionParameterfv },
- { 20892, _gloffset_GetSeparableFilter },
- { 24403, _gloffset_SeparableFilter2D },
- { 25266, _gloffset_ConvolutionParameteri },
- { 25434, _gloffset_ConvolutionParameterf },
- { 27148, _gloffset_GetConvolutionParameterfv },
- { 28005, _gloffset_GetConvolutionFilter },
- { 30468, _gloffset_CopyConvolutionFilter2D },
+ { 2527, _gloffset_CopyConvolutionFilter1D },
+ { 4168, _gloffset_GetConvolutionParameteriv },
+ { 8835, _gloffset_ConvolutionFilter2D },
+ { 9037, _gloffset_ConvolutionParameteriv },
+ { 9497, _gloffset_ConvolutionParameterfv },
+ { 21275, _gloffset_GetSeparableFilter },
+ { 24860, _gloffset_SeparableFilter2D },
+ { 25723, _gloffset_ConvolutionParameteri },
+ { 25891, _gloffset_ConvolutionParameterf },
+ { 27605, _gloffset_GetConvolutionParameterfv },
+ { 28462, _gloffset_GetConvolutionFilter },
+ { 30925, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 15245, _gloffset_CopyTexSubImage3D },
- { 16925, _gloffset_CopyTexImage2D },
- { 24874, _gloffset_CopyTexImage1D },
- { 27686, _gloffset_CopyTexSubImage2D },
- { 30106, _gloffset_CopyTexSubImage1D },
+ { 15526, _gloffset_CopyTexSubImage3D },
+ { 17233, _gloffset_CopyTexImage2D },
+ { 25331, _gloffset_CopyTexImage1D },
+ { 28143, _gloffset_CopyTexSubImage2D },
+ { 30563, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 9566, _gloffset_DrawRangeElements },
+ { 9834, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
{ 856, _gloffset_Histogram },
- { 3522, _gloffset_ResetHistogram },
- { 10063, _gloffset_GetMinmax },
- { 15579, _gloffset_GetHistogramParameterfv },
- { 24799, _gloffset_GetMinmaxParameteriv },
- { 27038, _gloffset_ResetMinmax },
- { 27902, _gloffset_GetHistogramParameteriv },
- { 29071, _gloffset_GetHistogram },
- { 31695, _gloffset_Minmax },
- { 33241, _gloffset_GetMinmaxParameterfv },
+ { 3598, _gloffset_ResetHistogram },
+ { 10317, _gloffset_GetMinmax },
+ { 15860, _gloffset_GetHistogramParameterfv },
+ { 25256, _gloffset_GetMinmaxParameteriv },
+ { 27495, _gloffset_ResetMinmax },
+ { 28359, _gloffset_GetHistogramParameteriv },
+ { 29528, _gloffset_GetHistogram },
+ { 32152, _gloffset_Minmax },
+ { 33774, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 8429, _gloffset_ColorTable },
- { 15425, _gloffset_GetColorTable },
- { 23318, _gloffset_GetColorTableParameterfv },
- { 25490, _gloffset_GetColorTableParameteriv },
+ { 8697, _gloffset_ColorTable },
+ { 15706, _gloffset_GetColorTable },
+ { 23783, _gloffset_GetColorTableParameterfv },
+ { 25947, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 7174, _gloffset_TexSubImage1D },
- { 10740, _gloffset_TexSubImage2D },
+ { 7408, _gloffset_TexSubImage1D },
+ { 11021, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 1774, _gloffset_TexImage3D },
- { 23087, _gloffset_TexSubImage3D },
+ { 1826, _gloffset_TexImage3D },
+ { 23552, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3290, _gloffset_PrioritizeTextures },
- { 7623, _gloffset_AreTexturesResident },
- { 13694, _gloffset_GenTextures },
- { 15911, _gloffset_DeleteTextures },
- { 19859, _gloffset_IsTexture },
- { 30171, _gloffset_BindTexture },
+ { 3366, _gloffset_PrioritizeTextures },
+ { 7857, _gloffset_AreTexturesResident },
+ { 13975, _gloffset_GenTextures },
+ { 16219, _gloffset_DeleteTextures },
+ { 20242, _gloffset_IsTexture },
+ { 30628, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 24575, _gloffset_ArrayElement },
- { 31283, _gloffset_GetPointerv },
- { 32868, _gloffset_DrawArrays },
+ { 25032, _gloffset_ArrayElement },
+ { 31740, _gloffset_GetPointerv },
+ { 33325, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 7741, _gloffset_ColorTableParameteriv },
- { 8429, _gloffset_ColorTable },
- { 15425, _gloffset_GetColorTable },
- { 15535, _gloffset_CopyColorTable },
- { 19720, _gloffset_ColorTableParameterfv },
- { 23318, _gloffset_GetColorTableParameterfv },
- { 25490, _gloffset_GetColorTableParameteriv },
+ { 7975, _gloffset_ColorTableParameteriv },
+ { 8697, _gloffset_ColorTable },
+ { 15706, _gloffset_GetColorTable },
+ { 15816, _gloffset_CopyColorTable },
+ { 20103, _gloffset_ColorTableParameterfv },
+ { 23783, _gloffset_GetColorTableParameterfv },
+ { 25947, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
{ 425, _gloffset_MultiTexCoord3sARB },
{ 657, _gloffset_ActiveTextureARB },
- { 4268, _gloffset_MultiTexCoord1fvARB },
- { 6240, _gloffset_MultiTexCoord3dARB },
- { 6285, _gloffset_MultiTexCoord2iARB },
- { 6409, _gloffset_MultiTexCoord2svARB },
- { 8385, _gloffset_MultiTexCoord2fARB },
- { 10445, _gloffset_MultiTexCoord3fvARB },
- { 11047, _gloffset_MultiTexCoord4sARB },
- { 11728, _gloffset_MultiTexCoord2dvARB },
- { 12135, _gloffset_MultiTexCoord1svARB },
- { 12536, _gloffset_MultiTexCoord3svARB },
- { 12597, _gloffset_MultiTexCoord4iARB },
- { 13398, _gloffset_MultiTexCoord3iARB },
- { 14268, _gloffset_MultiTexCoord1dARB },
- { 14500, _gloffset_MultiTexCoord3dvARB },
- { 15779, _gloffset_MultiTexCoord3ivARB },
- { 15824, _gloffset_MultiTexCoord2sARB },
- { 17295, _gloffset_MultiTexCoord4ivARB },
- { 19360, _gloffset_ClientActiveTextureARB },
- { 21688, _gloffset_MultiTexCoord2dARB },
- { 22125, _gloffset_MultiTexCoord4dvARB },
- { 22481, _gloffset_MultiTexCoord4fvARB },
- { 23459, _gloffset_MultiTexCoord3fARB },
- { 26084, _gloffset_MultiTexCoord4dARB },
- { 26350, _gloffset_MultiTexCoord1sARB },
- { 26554, _gloffset_MultiTexCoord1dvARB },
- { 27530, _gloffset_MultiTexCoord1ivARB },
- { 27623, _gloffset_MultiTexCoord2ivARB },
- { 27962, _gloffset_MultiTexCoord1iARB },
- { 29346, _gloffset_MultiTexCoord4svARB },
- { 29970, _gloffset_MultiTexCoord1fARB },
- { 30233, _gloffset_MultiTexCoord4fARB },
- { 32702, _gloffset_MultiTexCoord2fvARB },
+ { 4378, _gloffset_MultiTexCoord1fvARB },
+ { 6474, _gloffset_MultiTexCoord3dARB },
+ { 6519, _gloffset_MultiTexCoord2iARB },
+ { 6643, _gloffset_MultiTexCoord2svARB },
+ { 8653, _gloffset_MultiTexCoord2fARB },
+ { 10726, _gloffset_MultiTexCoord3fvARB },
+ { 11328, _gloffset_MultiTexCoord4sARB },
+ { 12009, _gloffset_MultiTexCoord2dvARB },
+ { 12416, _gloffset_MultiTexCoord1svARB },
+ { 12817, _gloffset_MultiTexCoord3svARB },
+ { 12878, _gloffset_MultiTexCoord4iARB },
+ { 13679, _gloffset_MultiTexCoord3iARB },
+ { 14549, _gloffset_MultiTexCoord1dARB },
+ { 14781, _gloffset_MultiTexCoord3dvARB },
+ { 16060, _gloffset_MultiTexCoord3ivARB },
+ { 16105, _gloffset_MultiTexCoord2sARB },
+ { 17603, _gloffset_MultiTexCoord4ivARB },
+ { 19743, _gloffset_ClientActiveTextureARB },
+ { 22106, _gloffset_MultiTexCoord2dARB },
+ { 22543, _gloffset_MultiTexCoord4dvARB },
+ { 22920, _gloffset_MultiTexCoord4fvARB },
+ { 23924, _gloffset_MultiTexCoord3fARB },
+ { 26541, _gloffset_MultiTexCoord4dARB },
+ { 26807, _gloffset_MultiTexCoord1sARB },
+ { 27011, _gloffset_MultiTexCoord1dvARB },
+ { 27987, _gloffset_MultiTexCoord1ivARB },
+ { 28080, _gloffset_MultiTexCoord2ivARB },
+ { 28419, _gloffset_MultiTexCoord1iARB },
+ { 29803, _gloffset_MultiTexCoord4svARB },
+ { 30427, _gloffset_MultiTexCoord1fARB },
+ { 30690, _gloffset_MultiTexCoord4fARB },
+ { 33159, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -5464,7 +5564,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 9287, -1 }, /* TbufferMask3DFX */
+ { 9555, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -5556,7 +5656,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
#if defined(need_GL_ARB_geometry_shader4)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = {
- { 12500, -1 }, /* FramebufferTextureLayer */
+ { 12781, -1 }, /* FramebufferTextureLayer */
{ -1, -1 }
};
#endif
@@ -5577,11 +5677,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
- { 3773, -1 }, /* MatrixIndexusvARB */
- { 13219, -1 }, /* MatrixIndexuivARB */
- { 14655, -1 }, /* MatrixIndexPointerARB */
- { 20126, -1 }, /* CurrentPaletteMatrixARB */
- { 23203, -1 }, /* MatrixIndexubvARB */
+ { 3849, -1 }, /* MatrixIndexusvARB */
+ { 13500, -1 }, /* MatrixIndexuivARB */
+ { 14936, -1 }, /* MatrixIndexPointerARB */
+ { 20509, -1 }, /* CurrentPaletteMatrixARB */
+ { 23668, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -5614,6 +5714,13 @@ static const struct gl_function_remap GL_ARB_provoking_vertex_functions[] = {
};
#endif
+#if defined(need_GL_ARB_robustness)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_robustness_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_ARB_sampler_objects)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_sampler_objects_functions[] = {
@@ -5672,16 +5779,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
- { 2396, -1 }, /* WeightubvARB */
- { 6652, -1 }, /* WeightivARB */
- { 11150, -1 }, /* WeightPointerARB */
- { 13986, -1 }, /* WeightfvARB */
- { 17814, -1 }, /* WeightbvARB */
- { 21356, -1 }, /* WeightusvARB */
- { 24329, -1 }, /* VertexBlendARB */
- { 30054, -1 }, /* WeightsvARB */
- { 32159, -1 }, /* WeightdvARB */
- { 32902, -1 }, /* WeightuivARB */
+ { 2469, -1 }, /* WeightubvARB */
+ { 6886, -1 }, /* WeightivARB */
+ { 11431, -1 }, /* WeightPointerARB */
+ { 14267, -1 }, /* WeightfvARB */
+ { 18146, -1 }, /* WeightbvARB */
+ { 21739, -1 }, /* WeightusvARB */
+ { 24786, -1 }, /* VertexBlendARB */
+ { 30511, -1 }, /* WeightsvARB */
+ { 32616, -1 }, /* WeightdvARB */
+ { 33359, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5751,7 +5858,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
#if defined(need_GL_EXT_blend_color)
static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
- { 2655, _gloffset_BlendColor },
+ { 2728, _gloffset_BlendColor },
{ -1, -1 }
};
#endif
@@ -5772,15 +5879,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 11285, _gloffset_BlendEquation },
+ { 11566, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 17238, _gloffset_ColorSubTable },
- { 32109, _gloffset_CopyColorSubTable },
+ { 17546, _gloffset_ColorSubTable },
+ { 32566, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5795,65 +5902,65 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] =
#if defined(need_GL_EXT_convolution)
static const struct gl_function_remap GL_EXT_convolution_functions[] = {
{ 257, _gloffset_ConvolutionFilter1D },
- { 2454, _gloffset_CopyConvolutionFilter1D },
- { 4058, _gloffset_GetConvolutionParameteriv },
- { 8567, _gloffset_ConvolutionFilter2D },
- { 8769, _gloffset_ConvolutionParameteriv },
- { 9229, _gloffset_ConvolutionParameterfv },
- { 20892, _gloffset_GetSeparableFilter },
- { 24403, _gloffset_SeparableFilter2D },
- { 25266, _gloffset_ConvolutionParameteri },
- { 25434, _gloffset_ConvolutionParameterf },
- { 27148, _gloffset_GetConvolutionParameterfv },
- { 28005, _gloffset_GetConvolutionFilter },
- { 30468, _gloffset_CopyConvolutionFilter2D },
+ { 2527, _gloffset_CopyConvolutionFilter1D },
+ { 4168, _gloffset_GetConvolutionParameteriv },
+ { 8835, _gloffset_ConvolutionFilter2D },
+ { 9037, _gloffset_ConvolutionParameteriv },
+ { 9497, _gloffset_ConvolutionParameterfv },
+ { 21275, _gloffset_GetSeparableFilter },
+ { 24860, _gloffset_SeparableFilter2D },
+ { 25723, _gloffset_ConvolutionParameteri },
+ { 25891, _gloffset_ConvolutionParameterf },
+ { 27605, _gloffset_GetConvolutionParameterfv },
+ { 28462, _gloffset_GetConvolutionFilter },
+ { 30925, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 10584, -1 }, /* TangentPointerEXT */
- { 12655, -1 }, /* Binormal3ivEXT */
- { 13351, -1 }, /* Tangent3sEXT */
- { 14720, -1 }, /* Tangent3fvEXT */
- { 18831, -1 }, /* Tangent3ivEXT */
- { 19058, -1 }, /* Tangent3dvEXT */
- { 19806, -1 }, /* Binormal3bvEXT */
- { 20945, -1 }, /* Binormal3dEXT */
- { 23135, -1 }, /* Tangent3fEXT */
- { 25338, -1 }, /* Binormal3sEXT */
- { 25880, -1 }, /* Tangent3dEXT */
- { 26827, -1 }, /* Binormal3svEXT */
- { 27428, -1 }, /* Binormal3fEXT */
- { 28336, -1 }, /* Binormal3dvEXT */
- { 29603, -1 }, /* Tangent3iEXT */
- { 30753, -1 }, /* Tangent3bvEXT */
- { 31318, -1 }, /* Tangent3bEXT */
- { 31882, -1 }, /* Binormal3fvEXT */
- { 32601, -1 }, /* BinormalPointerEXT */
- { 33006, -1 }, /* Tangent3svEXT */
- { 33443, -1 }, /* Binormal3bEXT */
- { 33620, -1 }, /* Binormal3iEXT */
+ { 10865, -1 }, /* TangentPointerEXT */
+ { 12936, -1 }, /* Binormal3ivEXT */
+ { 13632, -1 }, /* Tangent3sEXT */
+ { 15001, -1 }, /* Tangent3fvEXT */
+ { 19188, -1 }, /* Tangent3ivEXT */
+ { 19415, -1 }, /* Tangent3dvEXT */
+ { 20189, -1 }, /* Binormal3bvEXT */
+ { 21328, -1 }, /* Binormal3dEXT */
+ { 23600, -1 }, /* Tangent3fEXT */
+ { 25795, -1 }, /* Binormal3sEXT */
+ { 26337, -1 }, /* Tangent3dEXT */
+ { 27284, -1 }, /* Binormal3svEXT */
+ { 27885, -1 }, /* Binormal3fEXT */
+ { 28793, -1 }, /* Binormal3dvEXT */
+ { 30060, -1 }, /* Tangent3iEXT */
+ { 31210, -1 }, /* Tangent3bvEXT */
+ { 31775, -1 }, /* Tangent3bEXT */
+ { 32339, -1 }, /* Binormal3fvEXT */
+ { 33058, -1 }, /* BinormalPointerEXT */
+ { 33539, -1 }, /* Tangent3svEXT */
+ { 33976, -1 }, /* Binormal3bEXT */
+ { 34153, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 15245, _gloffset_CopyTexSubImage3D },
- { 16925, _gloffset_CopyTexImage2D },
- { 24874, _gloffset_CopyTexImage1D },
- { 27686, _gloffset_CopyTexSubImage2D },
- { 30106, _gloffset_CopyTexSubImage1D },
+ { 15526, _gloffset_CopyTexSubImage3D },
+ { 17233, _gloffset_CopyTexImage2D },
+ { 25331, _gloffset_CopyTexImage1D },
+ { 28143, _gloffset_CopyTexSubImage2D },
+ { 30563, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_cull_vertex)
static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
- { 8918, -1 }, /* CullParameterdvEXT */
- { 11773, -1 }, /* CullParameterfvEXT */
+ { 9186, -1 }, /* CullParameterdvEXT */
+ { 12054, -1 }, /* CullParameterfvEXT */
{ -1, -1 }
};
#endif
@@ -5881,7 +5988,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 9566, _gloffset_DrawRangeElements },
+ { 9834, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5931,38 +6038,38 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
#if defined(need_GL_EXT_histogram)
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
{ 856, _gloffset_Histogram },
- { 3522, _gloffset_ResetHistogram },
- { 10063, _gloffset_GetMinmax },
- { 15579, _gloffset_GetHistogramParameterfv },
- { 24799, _gloffset_GetMinmaxParameteriv },
- { 27038, _gloffset_ResetMinmax },
- { 27902, _gloffset_GetHistogramParameteriv },
- { 29071, _gloffset_GetHistogram },
- { 31695, _gloffset_Minmax },
- { 33241, _gloffset_GetMinmaxParameterfv },
+ { 3598, _gloffset_ResetHistogram },
+ { 10317, _gloffset_GetMinmax },
+ { 15860, _gloffset_GetHistogramParameterfv },
+ { 25256, _gloffset_GetMinmaxParameteriv },
+ { 27495, _gloffset_ResetMinmax },
+ { 28359, _gloffset_GetHistogramParameteriv },
+ { 29528, _gloffset_GetHistogram },
+ { 32152, _gloffset_Minmax },
+ { 33774, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 11559, -1 }, /* IndexFuncEXT */
+ { 11840, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 21443, -1 }, /* IndexMaterialEXT */
+ { 21861, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 26847, -1 }, /* ApplyTextureEXT */
- { 26992, -1 }, /* TextureMaterialEXT */
- { 27017, -1 }, /* TextureLightEXT */
+ { 27304, -1 }, /* ApplyTextureEXT */
+ { 27449, -1 }, /* TextureMaterialEXT */
+ { 27474, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5983,20 +6090,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 8429, _gloffset_ColorTable },
- { 15425, _gloffset_GetColorTable },
- { 23318, _gloffset_GetColorTableParameterfv },
- { 25490, _gloffset_GetColorTableParameteriv },
+ { 8697, _gloffset_ColorTable },
+ { 15706, _gloffset_GetColorTable },
+ { 23783, _gloffset_GetColorTableParameterfv },
+ { 25947, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 22090, -1 }, /* PixelTransformParameterfEXT */
- { 22170, -1 }, /* PixelTransformParameteriEXT */
- { 31033, -1 }, /* PixelTransformParameterfvEXT */
- { 32565, -1 }, /* PixelTransformParameterivEXT */
+ { 22508, -1 }, /* PixelTransformParameterfEXT */
+ { 22588, -1 }, /* PixelTransformParameteriEXT */
+ { 31490, -1 }, /* PixelTransformParameterfvEXT */
+ { 33022, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -6045,16 +6152,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 7174, _gloffset_TexSubImage1D },
- { 10740, _gloffset_TexSubImage2D },
+ { 7408, _gloffset_TexSubImage1D },
+ { 11021, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
- { 1774, _gloffset_TexImage3D },
- { 23087, _gloffset_TexSubImage3D },
+ { 1826, _gloffset_TexImage3D },
+ { 23552, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -6075,19 +6182,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
- { 3290, _gloffset_PrioritizeTextures },
- { 7623, _gloffset_AreTexturesResident },
- { 13694, _gloffset_GenTextures },
- { 15911, _gloffset_DeleteTextures },
- { 19859, _gloffset_IsTexture },
- { 30171, _gloffset_BindTexture },
+ { 3366, _gloffset_PrioritizeTextures },
+ { 7857, _gloffset_AreTexturesResident },
+ { 13975, _gloffset_GenTextures },
+ { 16219, _gloffset_DeleteTextures },
+ { 20242, _gloffset_IsTexture },
+ { 30628, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 13936, -1 }, /* TextureNormalEXT */
+ { 14217, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -6109,30 +6216,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 24575, _gloffset_ArrayElement },
- { 31283, _gloffset_GetPointerv },
- { 32868, _gloffset_DrawArrays },
+ { 25032, _gloffset_ArrayElement },
+ { 31740, _gloffset_GetPointerv },
+ { 33325, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 19907, -1 }, /* VertexWeightfvEXT */
- { 27371, -1 }, /* VertexWeightfEXT */
- { 29040, -1 }, /* VertexWeightPointerEXT */
+ { 20290, -1 }, /* VertexWeightfvEXT */
+ { 27828, -1 }, /* VertexWeightfEXT */
+ { 29497, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_HP_image_transform)
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
- { 2327, -1 }, /* GetImageTransformParameterfvHP */
- { 3739, -1 }, /* ImageTransformParameterfHP */
- { 10278, -1 }, /* ImageTransformParameterfvHP */
- { 12020, -1 }, /* ImageTransformParameteriHP */
- { 12390, -1 }, /* GetImageTransformParameterivHP */
- { 19971, -1 }, /* ImageTransformParameterivHP */
+ { 2400, -1 }, /* GetImageTransformParameterfvHP */
+ { 3815, -1 }, /* ImageTransformParameterfHP */
+ { 10559, -1 }, /* ImageTransformParameterfvHP */
+ { 12301, -1 }, /* ImageTransformParameteriHP */
+ { 12671, -1 }, /* GetImageTransformParameterivHP */
+ { 20354, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -6146,14 +6253,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
- { 4400, -1 }, /* SecondaryColorPointerListIBM */
- { 6106, -1 }, /* NormalPointerListIBM */
- { 7797, -1 }, /* FogCoordPointerListIBM */
- { 8104, -1 }, /* VertexPointerListIBM */
- { 12274, -1 }, /* ColorPointerListIBM */
- { 13458, -1 }, /* TexCoordPointerListIBM */
- { 13958, -1 }, /* IndexPointerListIBM */
- { 33184, -1 }, /* EdgeFlagPointerListIBM */
+ { 4510, -1 }, /* SecondaryColorPointerListIBM */
+ { 6340, -1 }, /* NormalPointerListIBM */
+ { 8031, -1 }, /* FogCoordPointerListIBM */
+ { 8372, -1 }, /* VertexPointerListIBM */
+ { 12555, -1 }, /* ColorPointerListIBM */
+ { 13739, -1 }, /* TexCoordPointerListIBM */
+ { 14239, -1 }, /* IndexPointerListIBM */
+ { 33717, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -6167,10 +6274,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 12798, -1 }, /* VertexPointervINTEL */
- { 15672, -1 }, /* ColorPointervINTEL */
- { 30442, -1 }, /* NormalPointervINTEL */
- { 30965, -1 }, /* TexCoordPointervINTEL */
+ { 13079, -1 }, /* VertexPointervINTEL */
+ { 15953, -1 }, /* ColorPointervINTEL */
+ { 30899, -1 }, /* NormalPointervINTEL */
+ { 31422, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -6184,10 +6291,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
#if defined(need_GL_MESA_shader_debug)
static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
- { 1638, -1 }, /* GetDebugLogLengthMESA */
- { 3461, -1 }, /* ClearDebugLogMESA */
- { 4561, -1 }, /* GetDebugLogMESA */
- { 31476, -1 }, /* CreateDebugObjectMESA */
+ { 1690, -1 }, /* GetDebugLogLengthMESA */
+ { 3537, -1 }, /* ClearDebugLogMESA */
+ { 4695, -1 }, /* GetDebugLogMESA */
+ { 31933, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -6208,15 +6315,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 6836, -1 }, /* GetMapAttribParameterivNV */
- { 8535, -1 }, /* MapControlPointsNV */
- { 8634, -1 }, /* MapParameterfvNV */
- { 10723, -1 }, /* EvalMapsNV */
- { 17412, -1 }, /* GetMapAttribParameterfvNV */
- { 17629, -1 }, /* MapParameterivNV */
- { 25189, -1 }, /* GetMapParameterivNV */
- { 25732, -1 }, /* GetMapParameterfvNV */
- { 29757, -1 }, /* GetMapControlPointsNV */
+ { 7070, -1 }, /* GetMapAttribParameterivNV */
+ { 8803, -1 }, /* MapControlPointsNV */
+ { 8902, -1 }, /* MapParameterfvNV */
+ { 11004, -1 }, /* EvalMapsNV */
+ { 17744, -1 }, /* GetMapAttribParameterfvNV */
+ { 17961, -1 }, /* MapParameterivNV */
+ { 25646, -1 }, /* GetMapParameterivNV */
+ { 26189, -1 }, /* GetMapParameterfvNV */
+ { 30214, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -6258,8 +6365,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 16064, -1 }, /* CombinerStageParameterfvNV */
- { 16460, -1 }, /* GetCombinerStageParameterfvNV */
+ { 16372, -1 }, /* CombinerStageParameterfvNV */
+ { 16768, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -6294,23 +6401,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 8755, -1 }, /* HintPGI */
+ { 9023, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 16433, -1 }, /* GetDetailTexFuncSGIS */
- { 16870, -1 }, /* DetailTexFuncSGIS */
+ { 16741, -1 }, /* GetDetailTexFuncSGIS */
+ { 17178, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 27668, -1 }, /* FogFuncSGIS */
- { 28389, -1 }, /* GetFogFuncSGIS */
+ { 28125, -1 }, /* FogFuncSGIS */
+ { 28846, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -6338,112 +6445,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 6897, -1 }, /* GetSharpenTexFuncSGIS */
- { 22455, -1 }, /* SharpenTexFuncSGIS */
+ { 7131, -1 }, /* GetSharpenTexFuncSGIS */
+ { 22894, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
- { 1010, -1 }, /* TexImage4DSGIS */
- { 15980, -1 }, /* TexSubImage4DSGIS */
+ { 995, -1 }, /* TexImage4DSGIS */
+ { 16288, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 15378, -1 }, /* TextureColorMaskSGIS */
+ { 15659, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 7074, -1 }, /* GetTexFilterFuncSGIS */
- { 16606, -1 }, /* TexFilterFuncSGIS */
+ { 7308, -1 }, /* GetTexFilterFuncSGIS */
+ { 16914, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_async)
static const struct gl_function_remap GL_SGIX_async_functions[] = {
- { 3387, -1 }, /* AsyncMarkerSGIX */
- { 4540, -1 }, /* FinishAsyncSGIX */
- { 5516, -1 }, /* PollAsyncSGIX */
- { 22664, -1 }, /* DeleteAsyncMarkersSGIX */
- { 22719, -1 }, /* IsAsyncMarkerSGIX */
- { 32981, -1 }, /* GenAsyncMarkersSGIX */
+ { 3463, -1 }, /* AsyncMarkerSGIX */
+ { 4649, -1 }, /* FinishAsyncSGIX */
+ { 5721, -1 }, /* PollAsyncSGIX */
+ { 23103, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 23158, -1 }, /* IsAsyncMarkerSGIX */
+ { 33514, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 7451, -1 }, /* FlushRasterSGIX */
+ { 7685, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
- { 2625, -1 }, /* FragmentMaterialfvSGIX */
- { 5420, -1 }, /* FragmentLightiSGIX */
- { 8171, -1 }, /* FragmentMaterialfSGIX */
- { 8308, -1 }, /* GetFragmentLightivSGIX */
- { 9181, -1 }, /* FragmentLightModeliSGIX */
- { 10786, -1 }, /* FragmentLightivSGIX */
- { 11093, -1 }, /* GetFragmentMaterialivSGIX */
- { 16373, -1 }, /* GetFragmentMaterialfvSGIX */
- { 19776, -1 }, /* FragmentLightModelfSGIX */
- { 20094, -1 }, /* FragmentColorMaterialSGIX */
- { 20511, -1 }, /* FragmentMaterialiSGIX */
- { 21771, -1 }, /* LightEnviSGIX */
- { 23410, -1 }, /* FragmentLightModelfvSGIX */
- { 23745, -1 }, /* FragmentLightfvSGIX */
- { 28773, -1 }, /* FragmentLightModelivSGIX */
- { 28922, -1 }, /* FragmentLightfSGIX */
- { 31852, -1 }, /* GetFragmentLightfvSGIX */
- { 33464, -1 }, /* FragmentMaterialivSGIX */
+ { 2698, -1 }, /* FragmentMaterialfvSGIX */
+ { 5625, -1 }, /* FragmentLightiSGIX */
+ { 8439, -1 }, /* FragmentMaterialfSGIX */
+ { 8576, -1 }, /* GetFragmentLightivSGIX */
+ { 9449, -1 }, /* FragmentLightModeliSGIX */
+ { 11067, -1 }, /* FragmentLightivSGIX */
+ { 11374, -1 }, /* GetFragmentMaterialivSGIX */
+ { 16681, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 20159, -1 }, /* FragmentLightModelfSGIX */
+ { 20477, -1 }, /* FragmentColorMaterialSGIX */
+ { 20894, -1 }, /* FragmentMaterialiSGIX */
+ { 22189, -1 }, /* LightEnviSGIX */
+ { 23875, -1 }, /* FragmentLightModelfvSGIX */
+ { 24210, -1 }, /* FragmentLightfvSGIX */
+ { 29230, -1 }, /* FragmentLightModelivSGIX */
+ { 29379, -1 }, /* FragmentLightfSGIX */
+ { 32309, -1 }, /* GetFragmentLightfvSGIX */
+ { 33997, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 22742, -1 }, /* FrameZoomSGIX */
+ { 23181, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 29230, -1 }, /* IglooInterfaceSGIX */
+ { 29687, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
- { 2805, -1 }, /* ReadInstrumentsSGIX */
- { 6670, -1 }, /* PollInstrumentsSGIX */
- { 10644, -1 }, /* GetInstrumentsSGIX */
- { 13056, -1 }, /* StartInstrumentsSGIX */
- { 16098, -1 }, /* StopInstrumentsSGIX */
- { 18051, -1 }, /* InstrumentsBufferSGIX */
+ { 2878, -1 }, /* ReadInstrumentsSGIX */
+ { 6904, -1 }, /* PollInstrumentsSGIX */
+ { 10925, -1 }, /* GetInstrumentsSGIX */
+ { 13337, -1 }, /* StartInstrumentsSGIX */
+ { 16406, -1 }, /* StopInstrumentsSGIX */
+ { 18383, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_list_priority)
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
- { 1241, -1 }, /* ListParameterfSGIX */
- { 3089, -1 }, /* GetListParameterfvSGIX */
- { 17942, -1 }, /* ListParameteriSGIX */
- { 19008, -1 }, /* ListParameterfvSGIX */
- { 21177, -1 }, /* ListParameterivSGIX */
- { 33025, -1 }, /* GetListParameterivSGIX */
+ { 1226, -1 }, /* ListParameterfSGIX */
+ { 3165, -1 }, /* GetListParameterfvSGIX */
+ { 18274, -1 }, /* ListParameteriSGIX */
+ { 19365, -1 }, /* ListParameterfvSGIX */
+ { 21560, -1 }, /* ListParameterivSGIX */
+ { 33558, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -6457,134 +6564,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
- { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 16198, -1 }, /* DeformSGIX */
- { 24687, -1 }, /* DeformationMap3fSGIX */
- { 31740, -1 }, /* DeformationMap3dSGIX */
+ { 3761, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 16506, -1 }, /* DeformSGIX */
+ { 25144, -1 }, /* DeformationMap3fSGIX */
+ { 32197, -1 }, /* DeformationMap3dSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 14929, -1 }, /* ReferencePlaneSGIX */
+ { 15210, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 9679, -1 }, /* SpriteParameterfvSGIX */
- { 20966, -1 }, /* SpriteParameteriSGIX */
- { 27072, -1 }, /* SpriteParameterfSGIX */
- { 29900, -1 }, /* SpriteParameterivSGIX */
+ { 9947, -1 }, /* SpriteParameterfvSGIX */
+ { 21349, -1 }, /* SpriteParameteriSGIX */
+ { 27529, -1 }, /* SpriteParameterfSGIX */
+ { 30357, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 21025, -1 }, /* TagSampleBufferSGIX */
+ { 21408, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 7741, _gloffset_ColorTableParameteriv },
- { 8429, _gloffset_ColorTable },
- { 15425, _gloffset_GetColorTable },
- { 15535, _gloffset_CopyColorTable },
- { 19720, _gloffset_ColorTableParameterfv },
- { 23318, _gloffset_GetColorTableParameterfv },
- { 25490, _gloffset_GetColorTableParameteriv },
+ { 7975, _gloffset_ColorTableParameteriv },
+ { 8697, _gloffset_ColorTable },
+ { 15706, _gloffset_GetColorTable },
+ { 15816, _gloffset_CopyColorTable },
+ { 20103, _gloffset_ColorTableParameterfv },
+ { 23783, _gloffset_GetColorTableParameterfv },
+ { 25947, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 31830, -1 }, /* FinishTextureSUNX */
+ { 32287, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
- { 3408, -1 }, /* GlobalAlphaFactorubSUN */
- { 4868, -1 }, /* GlobalAlphaFactoriSUN */
- { 6695, -1 }, /* GlobalAlphaFactordSUN */
- { 9763, -1 }, /* GlobalAlphaFactoruiSUN */
- { 10235, -1 }, /* GlobalAlphaFactorbSUN */
- { 13371, -1 }, /* GlobalAlphaFactorfSUN */
- { 13535, -1 }, /* GlobalAlphaFactorusSUN */
- { 23005, -1 }, /* GlobalAlphaFactorsSUN */
+ { 3484, -1 }, /* GlobalAlphaFactorubSUN */
+ { 5002, -1 }, /* GlobalAlphaFactoriSUN */
+ { 6929, -1 }, /* GlobalAlphaFactordSUN */
+ { 10031, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 10516, -1 }, /* GlobalAlphaFactorbSUN */
+ { 13652, -1 }, /* GlobalAlphaFactorfSUN */
+ { 13816, -1 }, /* GlobalAlphaFactorusSUN */
+ { 23470, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 29691, -1 }, /* DrawMeshArraysSUN */
+ { 30148, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
- { 4514, -1 }, /* ReplacementCodeubSUN */
- { 6454, -1 }, /* ReplacementCodeubvSUN */
- { 19441, -1 }, /* ReplacementCodeusvSUN */
- { 19629, -1 }, /* ReplacementCodePointerSUN */
- { 21835, -1 }, /* ReplacementCodeuiSUN */
- { 22693, -1 }, /* ReplacementCodeusSUN */
- { 30357, -1 }, /* ReplacementCodeuivSUN */
+ { 4623, -1 }, /* ReplacementCodeubSUN */
+ { 6688, -1 }, /* ReplacementCodeubvSUN */
+ { 19824, -1 }, /* ReplacementCodeusvSUN */
+ { 20012, -1 }, /* ReplacementCodePointerSUN */
+ { 22253, -1 }, /* ReplacementCodeuiSUN */
+ { 23132, -1 }, /* ReplacementCodeusSUN */
+ { 30814, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_vertex)
static const struct gl_function_remap GL_SUN_vertex_functions[] = {
- { 1115, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
- { 1313, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
- { 1539, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
- { 1869, -1 }, /* ReplacementCodeuiVertex3fvSUN */
- { 2003, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
- { 2561, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
- { 2874, -1 }, /* Color4ubVertex3fvSUN */
- { 4673, -1 }, /* Color4ubVertex3fSUN */
- { 4796, -1 }, /* TexCoord2fVertex3fSUN */
- { 5169, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 5620, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 6349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 7129, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 7488, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 8980, -1 }, /* Color3fVertex3fSUN */
- { 10171, -1 }, /* Color3fVertex3fvSUN */
- { 10609, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 11438, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 12919, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 14545, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 15071, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 16123, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 16565, -1 }, /* Color4ubVertex2fvSUN */
- { 16895, -1 }, /* Normal3fVertex3fSUN */
- { 17992, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 18344, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 18651, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 19260, -1 }, /* TexCoord2fVertex3fvSUN */
- { 20064, -1 }, /* Color4ubVertex2fSUN */
- { 20302, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 22301, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 22761, -1 }, /* Normal3fVertex3fvSUN */
- { 23227, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 24236, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 26393, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 27784, -1 }, /* TexCoord4fVertex4fSUN */
- { 28230, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 28617, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 28744, -1 }, /* TexCoord4fVertex4fvSUN */
- { 29478, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 1100, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
+ { 1298, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
+ { 1552, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
+ { 1921, -1 }, /* ReplacementCodeuiVertex3fvSUN */
+ { 2055, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
+ { 2634, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
+ { 2974, -1 }, /* Color4ubVertex3fvSUN */
+ { 4807, -1 }, /* Color4ubVertex3fSUN */
+ { 4930, -1 }, /* TexCoord2fVertex3fSUN */
+ { 5348, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 5825, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 6583, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 7363, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 7722, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 9248, -1 }, /* Color3fVertex3fSUN */
+ { 10425, -1 }, /* Color3fVertex3fvSUN */
+ { 10890, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 11719, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 13200, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 14826, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 15352, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 16431, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 16873, -1 }, /* Color4ubVertex2fvSUN */
+ { 17203, -1 }, /* Normal3fVertex3fSUN */
+ { 18324, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 18676, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 18983, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 19617, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 20447, -1 }, /* Color4ubVertex2fSUN */
+ { 20685, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 22719, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 23200, -1 }, /* Normal3fVertex3fvSUN */
+ { 23692, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 24693, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 26850, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 28241, -1 }, /* TexCoord4fVertex4fSUN */
+ { 28687, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 29074, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 29201, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 29935, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -6594,38 +6701,38 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
{ 425, _gloffset_MultiTexCoord3sARB },
{ 657, _gloffset_ActiveTextureARB },
- { 4268, _gloffset_MultiTexCoord1fvARB },
- { 6240, _gloffset_MultiTexCoord3dARB },
- { 6285, _gloffset_MultiTexCoord2iARB },
- { 6409, _gloffset_MultiTexCoord2svARB },
- { 8385, _gloffset_MultiTexCoord2fARB },
- { 10445, _gloffset_MultiTexCoord3fvARB },
- { 11047, _gloffset_MultiTexCoord4sARB },
- { 11728, _gloffset_MultiTexCoord2dvARB },
- { 12135, _gloffset_MultiTexCoord1svARB },
- { 12536, _gloffset_MultiTexCoord3svARB },
- { 12597, _gloffset_MultiTexCoord4iARB },
- { 13398, _gloffset_MultiTexCoord3iARB },
- { 14268, _gloffset_MultiTexCoord1dARB },
- { 14500, _gloffset_MultiTexCoord3dvARB },
- { 15779, _gloffset_MultiTexCoord3ivARB },
- { 15824, _gloffset_MultiTexCoord2sARB },
- { 17295, _gloffset_MultiTexCoord4ivARB },
- { 19360, _gloffset_ClientActiveTextureARB },
- { 21688, _gloffset_MultiTexCoord2dARB },
- { 22125, _gloffset_MultiTexCoord4dvARB },
- { 22481, _gloffset_MultiTexCoord4fvARB },
- { 23459, _gloffset_MultiTexCoord3fARB },
- { 26084, _gloffset_MultiTexCoord4dARB },
- { 26350, _gloffset_MultiTexCoord1sARB },
- { 26554, _gloffset_MultiTexCoord1dvARB },
- { 27530, _gloffset_MultiTexCoord1ivARB },
- { 27623, _gloffset_MultiTexCoord2ivARB },
- { 27962, _gloffset_MultiTexCoord1iARB },
- { 29346, _gloffset_MultiTexCoord4svARB },
- { 29970, _gloffset_MultiTexCoord1fARB },
- { 30233, _gloffset_MultiTexCoord4fARB },
- { 32702, _gloffset_MultiTexCoord2fvARB },
+ { 4378, _gloffset_MultiTexCoord1fvARB },
+ { 6474, _gloffset_MultiTexCoord3dARB },
+ { 6519, _gloffset_MultiTexCoord2iARB },
+ { 6643, _gloffset_MultiTexCoord2svARB },
+ { 8653, _gloffset_MultiTexCoord2fARB },
+ { 10726, _gloffset_MultiTexCoord3fvARB },
+ { 11328, _gloffset_MultiTexCoord4sARB },
+ { 12009, _gloffset_MultiTexCoord2dvARB },
+ { 12416, _gloffset_MultiTexCoord1svARB },
+ { 12817, _gloffset_MultiTexCoord3svARB },
+ { 12878, _gloffset_MultiTexCoord4iARB },
+ { 13679, _gloffset_MultiTexCoord3iARB },
+ { 14549, _gloffset_MultiTexCoord1dARB },
+ { 14781, _gloffset_MultiTexCoord3dvARB },
+ { 16060, _gloffset_MultiTexCoord3ivARB },
+ { 16105, _gloffset_MultiTexCoord2sARB },
+ { 17603, _gloffset_MultiTexCoord4ivARB },
+ { 19743, _gloffset_ClientActiveTextureARB },
+ { 22106, _gloffset_MultiTexCoord2dARB },
+ { 22543, _gloffset_MultiTexCoord4dvARB },
+ { 22920, _gloffset_MultiTexCoord4fvARB },
+ { 23924, _gloffset_MultiTexCoord3fARB },
+ { 26541, _gloffset_MultiTexCoord4dARB },
+ { 26807, _gloffset_MultiTexCoord1sARB },
+ { 27011, _gloffset_MultiTexCoord1dvARB },
+ { 27987, _gloffset_MultiTexCoord1ivARB },
+ { 28080, _gloffset_MultiTexCoord2ivARB },
+ { 28419, _gloffset_MultiTexCoord1iARB },
+ { 29803, _gloffset_MultiTexCoord4svARB },
+ { 30427, _gloffset_MultiTexCoord1fARB },
+ { 30690, _gloffset_MultiTexCoord4fARB },
+ { 33159, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
diff --git a/mesalib/src/mesa/main/renderbuffer.c b/mesalib/src/mesa/main/renderbuffer.c
index e6d5fe4bf..fa884c0de 100644
--- a/mesalib/src/mesa/main/renderbuffer.c
+++ b/mesalib/src/mesa/main/renderbuffer.c
@@ -51,40 +51,187 @@
/*
* Routines for get/put values in common buffer formats follow.
- * Someday add support for arbitrary row stride to make them more
- * flexible.
*/
-/**********************************************************************
- * Functions for buffers of 1 X GLubyte values.
- * Typically stencil.
+/* Returns a bytes per pixel of the DataType in the get/put span
+ * functions for at least a subset of the available combinations a
+ * renderbuffer can have.
+ *
+ * It would be nice to see gl_renderbuffer start talking about a
+ * gl_format instead of a GLenum DataType.
*/
+static int
+get_datatype_bytes(struct gl_renderbuffer *rb)
+{
+ int component_size;
+ switch (rb->DataType) {
+ case GL_FLOAT:
+ case GL_UNSIGNED_INT:
+ case GL_UNSIGNED_INT_24_8_EXT:
+ component_size = 4;
+ break;
+ case GL_UNSIGNED_SHORT:
+ component_size = 2;
+ break;
+ case GL_UNSIGNED_BYTE:
+ component_size = 1;
+ break;
+ default:
+ component_size = 1;
+ assert(0);
+ }
+
+ switch (rb->_BaseFormat) {
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_STENCIL:
+ return component_size;
+ default:
+ return 4 * component_size;
+ }
+}
+
+/* This is commonly used by most of the accessors. */
static void *
-get_pointer_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLint x, GLint y)
+get_pointer_generic(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLint x, GLint y)
{
if (!rb->Data)
return NULL;
- ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- /* Can't assert rb->Format since these funcs may be used for serveral
- * different formats (GL_ALPHA8, GL_STENCIL_INDEX8, etc).
- */
- return (GLubyte *) rb->Data + y * rb->Width + x;
+
+ return ((char *) rb->Data +
+ (y * rb->RowStride + x) * _mesa_get_format_bytes(rb->Format));
}
+/* GetRow() implementation for formats where DataType matches the rb->Format.
+ */
+static void
+get_row_generic(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y, void *values)
+{
+ void *src = rb->GetPointer(ctx, rb, x, y);
+ memcpy(values, src, count * _mesa_get_format_bytes(rb->Format));
+}
+/* Only used for float textures currently, but might also be used for
+ * RGBA8888, RGBA16, etc.
+ */
static void
-get_row_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
- GLint x, GLint y, void *values)
+get_values_generic(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[], void *values)
{
- const GLubyte *src = (const GLubyte *) rb->Data + y * rb->Width + x;
- ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- memcpy(values, src, count * sizeof(GLubyte));
+ int format_bytes = _mesa_get_format_bytes(rb->Format) / sizeof(GLfloat);
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ const void *src = rb->GetPointer(ctx, rb, x[i], y[i]);
+ char *dst = (char *) values + i * format_bytes;
+ memcpy(dst, src, format_bytes);
+ }
+}
+
+/* For the GL_RED/GL_RG/GL_RGB format/DataType combinations (and
+ * GL_LUMINANCE/GL_INTENSITY?), the Put functions are a matter of
+ * storing those initial components of the value per pixel into the
+ * destination.
+ */
+static void
+put_row_generic(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const void *values, const GLubyte *mask)
+{
+ void *row = rb->GetPointer(ctx, rb, x, y);
+ int format_bytes = _mesa_get_format_bytes(rb->Format) / sizeof(GLfloat);
+ int datatype_bytes = get_datatype_bytes(rb);
+ unsigned int i;
+
+ if (mask) {
+ for (i = 0; i < count; i++) {
+ char *dst = (char *) row + i * format_bytes;
+ const char *src = (const char *) values + i * datatype_bytes;
+
+ if (mask[i]) {
+ memcpy(dst, src, format_bytes);
+ }
+ }
+ }
+ else {
+ for (i = 0; i < count; i++) {
+ char *dst = (char *) row + i * format_bytes;
+ const char *src = (const char *) values + i * datatype_bytes;
+ memcpy(dst, src, format_bytes);
+ }
+ }
+}
+
+static void
+put_mono_row_generic(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const void *value, const GLubyte *mask)
+{
+ void *row = rb->GetPointer(ctx, rb, x, y);
+ int format_bytes = _mesa_get_format_bytes(rb->Format) / sizeof(GLfloat);
+ unsigned int i;
+
+ if (mask) {
+ for (i = 0; i < count; i++) {
+ char *dst = (char *) row + i * format_bytes;
+ if (mask[i]) {
+ memcpy(dst, value, format_bytes);
+ }
+ }
+ }
+ else {
+ for (i = 0; i < count; i++) {
+ char *dst = (char *) row + i * format_bytes;
+ memcpy(dst, value, format_bytes);
+ }
+ }
+}
+
+
+static void
+put_values_generic(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ const void *values, const GLubyte *mask)
+{
+ int format_bytes = _mesa_get_format_bytes(rb->Format) / sizeof(GLfloat);
+ int datatype_bytes = get_datatype_bytes(rb);
+ unsigned int i;
+
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ void *dst = rb->GetPointer(ctx, rb, x[i], y[i]);
+ const char *src = (const char *) values + i * datatype_bytes;
+ memcpy(dst, src, format_bytes);
+ }
+ }
}
static void
+put_mono_values_generic(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ const void *value, const GLubyte *mask)
+{
+ int format_bytes = _mesa_get_format_bytes(rb->Format) / sizeof(GLfloat);
+ unsigned int i;
+
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ void *dst = rb->GetPointer(ctx, rb, x[i], y[i]);
+ memcpy(dst, value, format_bytes);
+ }
+ }
+}
+
+/**********************************************************************
+ * Functions for buffers of 1 X GLubyte values.
+ * Typically stencil.
+ */
+
+static void
get_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLint x[], const GLint y[], void *values)
{
@@ -92,7 +239,7 @@ get_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint coun
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
for (i = 0; i < count; i++) {
- const GLubyte *src = (GLubyte *) rb->Data + y[i] * rb->Width + x[i];
+ const GLubyte *src = (GLubyte *) rb->Data + y[i] * rb->RowStride + x[i];
dst[i] = *src;
}
}
@@ -103,7 +250,7 @@ put_row_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
GLint x, GLint y, const void *values, const GLubyte *mask)
{
const GLubyte *src = (const GLubyte *) values;
- GLubyte *dst = (GLubyte *) rb->Data + y * rb->Width + x;
+ GLubyte *dst = (GLubyte *) rb->Data + y * rb->RowStride + x;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
if (mask) {
GLuint i;
@@ -124,7 +271,7 @@ put_mono_row_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLint x, GLint y, const void *value, const GLubyte *mask)
{
const GLubyte val = *((const GLubyte *) value);
- GLubyte *dst = (GLubyte *) rb->Data + y * rb->Width + x;
+ GLubyte *dst = (GLubyte *) rb->Data + y * rb->RowStride + x;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
if (mask) {
GLuint i;
@@ -153,7 +300,7 @@ put_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint coun
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->Width + x[i];
+ GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->RowStride + x[i];
*dst = src[i];
}
}
@@ -170,7 +317,7 @@ put_mono_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->Width + x[i];
+ GLubyte *dst = (GLubyte *) rb->Data + y[i] * rb->RowStride + x[i];
*dst = val;
}
}
@@ -182,28 +329,6 @@ put_mono_values_ubyte(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint
* Typically depth/Z.
*/
-static void *
-get_pointer_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLint x, GLint y)
-{
- if (!rb->Data)
- return NULL;
- ASSERT(rb->DataType == GL_UNSIGNED_SHORT);
- ASSERT(rb->Width > 0);
- return (GLushort *) rb->Data + y * rb->Width + x;
-}
-
-
-static void
-get_row_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
- GLint x, GLint y, void *values)
-{
- const void *src = rb->GetPointer(ctx, rb, x, y);
- ASSERT(rb->DataType == GL_UNSIGNED_SHORT);
- memcpy(values, src, count * sizeof(GLushort));
-}
-
-
static void
get_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLint x[], const GLint y[], void *values)
@@ -212,7 +337,7 @@ get_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_SHORT);
for (i = 0; i < count; i++) {
- const GLushort *src = (GLushort *) rb->Data + y[i] * rb->Width + x[i];
+ const GLushort *src = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i];
dst[i] = *src;
}
}
@@ -223,7 +348,7 @@ put_row_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
GLint x, GLint y, const void *values, const GLubyte *mask)
{
const GLushort *src = (const GLushort *) values;
- GLushort *dst = (GLushort *) rb->Data + y * rb->Width + x;
+ GLushort *dst = (GLushort *) rb->Data + y * rb->RowStride + x;
ASSERT(rb->DataType == GL_UNSIGNED_SHORT);
if (mask) {
GLuint i;
@@ -244,7 +369,7 @@ put_mono_row_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c
GLint x, GLint y, const void *value, const GLubyte *mask)
{
const GLushort val = *((const GLushort *) value);
- GLushort *dst = (GLushort *) rb->Data + y * rb->Width + x;
+ GLushort *dst = (GLushort *) rb->Data + y * rb->RowStride + x;
ASSERT(rb->DataType == GL_UNSIGNED_SHORT);
if (mask) {
GLuint i;
@@ -273,7 +398,7 @@ put_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou
ASSERT(rb->DataType == GL_UNSIGNED_SHORT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLushort *dst = (GLushort *) rb->Data + y[i] * rb->Width + x[i];
+ GLushort *dst = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i];
*dst = src[i];
}
}
@@ -291,7 +416,7 @@ put_mono_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLuint i;
for (i = 0; i < count; i++) {
if (mask[i]) {
- GLushort *dst = (GLushort *) rb->Data + y[i] * rb->Width + x[i];
+ GLushort *dst = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i];
*dst = val;
}
}
@@ -299,7 +424,7 @@ put_mono_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb,
else {
GLuint i;
for (i = 0; i < count; i++) {
- GLushort *dst = (GLushort *) rb->Data + y[i] * rb->Width + x[i];
+ GLushort *dst = (GLushort *) rb->Data + y[i] * rb->RowStride + x[i];
*dst = val;
}
}
@@ -311,29 +436,6 @@ put_mono_values_ushort(struct gl_context *ctx, struct gl_renderbuffer *rb,
* Typically depth/Z or color index.
*/
-static void *
-get_pointer_uint(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLint x, GLint y)
-{
- if (!rb->Data)
- return NULL;
- ASSERT(rb->DataType == GL_UNSIGNED_INT ||
- rb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- return (GLuint *) rb->Data + y * rb->Width + x;
-}
-
-
-static void
-get_row_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
- GLint x, GLint y, void *values)
-{
- const void *src = rb->GetPointer(ctx, rb, x, y);
- ASSERT(rb->DataType == GL_UNSIGNED_INT ||
- rb->DataType == GL_UNSIGNED_INT_24_8_EXT);
- memcpy(values, src, count * sizeof(GLuint));
-}
-
-
static void
get_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLint x[], const GLint y[], void *values)
@@ -343,7 +445,7 @@ get_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
ASSERT(rb->DataType == GL_UNSIGNED_INT ||
rb->DataType == GL_UNSIGNED_INT_24_8_EXT);
for (i = 0; i < count; i++) {
- const GLuint *src = (GLuint *) rb->Data + y[i] * rb->Width + x[i];
+ const GLuint *src = (GLuint *) rb->Data + y[i] * rb->RowStride + x[i];
dst[i] = *src;
}
}
@@ -354,7 +456,7 @@ put_row_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
GLint x, GLint y, const void *values, const GLubyte *mask)
{
const GLuint *src = (const GLuint *) values;
- GLuint *dst = (GLuint *) rb->Data + y * rb->Width + x;
+ GLuint *dst = (GLuint *) rb->Data + y * rb->RowStride + x;
ASSERT(rb->DataType == GL_UNSIGNED_INT ||
rb->DataType == GL_UNSIGNED_INT_24_8_EXT);
if (mask) {
@@ -376,7 +478,7 @@ put_mono_row_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou
GLint x, GLint y, const void *value, const GLubyte *mask)
{
const GLuint val = *((const GLuint *) value);
- GLuint *dst = (GLuint *) rb->Data + y * rb->Width + x;
+ GLuint *dst = (GLuint *) rb->Data + y * rb->RowStride + x;
ASSERT(rb->DataType == GL_UNSIGNED_INT ||
rb->DataType == GL_UNSIGNED_INT_24_8_EXT);
if (mask) {
@@ -407,7 +509,7 @@ put_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
rb->DataType == GL_UNSIGNED_INT_24_8_EXT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) rb->Data + y[i] * rb->Width + x[i];
+ GLuint *dst = (GLuint *) rb->Data + y[i] * rb->RowStride + x[i];
*dst = src[i];
}
}
@@ -425,7 +527,7 @@ put_mono_values_uint(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint
rb->DataType == GL_UNSIGNED_INT_24_8_EXT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) rb->Data + y[i] * rb->Width + x[i];
+ GLuint *dst = (GLuint *) rb->Data + y[i] * rb->RowStride + x[i];
*dst = val;
}
}
@@ -455,7 +557,8 @@ static void
get_row_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
GLint x, GLint y, void *values)
{
- const GLubyte *src = (const GLubyte *) rb->Data + 3 * (y * rb->Width + x);
+ const GLubyte *src = ((const GLubyte *) rb->Data) +
+ 3 * (y * rb->RowStride + x);
GLubyte *dst = (GLubyte *) values;
GLuint i;
ASSERT(rb->Format == MESA_FORMAT_RGB888);
@@ -479,7 +582,7 @@ get_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
for (i = 0; i < count; i++) {
const GLubyte *src
- = (GLubyte *) rb->Data + 3 * (y[i] * rb->Width + x[i]);
+ = (GLubyte *) rb->Data + 3 * (y[i] * rb->RowStride + x[i]);
dst[i * 4 + 0] = src[0];
dst[i * 4 + 1] = src[1];
dst[i * 4 + 2] = src[2];
@@ -494,7 +597,7 @@ put_row_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
{
/* note: incoming values are RGB+A! */
const GLubyte *src = (const GLubyte *) values;
- GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x);
+ GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->RowStride + x);
GLuint i;
ASSERT(rb->Format == MESA_FORMAT_RGB888);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
@@ -514,7 +617,7 @@ put_row_rgb_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
{
/* note: incoming values are RGB+A! */
const GLubyte *src = (const GLubyte *) values;
- GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x);
+ GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->RowStride + x);
GLuint i;
ASSERT(rb->Format == MESA_FORMAT_RGB888);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
@@ -536,7 +639,7 @@ put_mono_row_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c
const GLubyte val0 = ((const GLubyte *) value)[0];
const GLubyte val1 = ((const GLubyte *) value)[1];
const GLubyte val2 = ((const GLubyte *) value)[2];
- GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x);
+ GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->RowStride + x);
ASSERT(rb->Format == MESA_FORMAT_RGB888);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
if (!mask && val0 == val1 && val1 == val2) {
@@ -568,7 +671,7 @@ put_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLubyte *dst = (GLubyte *) rb->Data + 3 * (y[i] * rb->Width + x[i]);
+ GLubyte *dst = (GLubyte *) rb->Data + 3 * (y[i] * rb->RowStride + x[i]);
dst[0] = src[i * 4 + 0];
dst[1] = src[i * 4 + 1];
dst[2] = src[i * 4 + 2];
@@ -591,7 +694,8 @@ put_mono_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb,
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLubyte *dst = (GLubyte *) rb->Data + 3 * (y[i] * rb->Width + x[i]);
+ GLubyte *dst = ((GLubyte *) rb->Data) +
+ 3 * (y[i] * rb->RowStride + x[i]);
dst[0] = val0;
dst[1] = val1;
dst[2] = val2;
@@ -605,29 +709,6 @@ put_mono_values_ubyte3(struct gl_context *ctx, struct gl_renderbuffer *rb,
* Typically color buffers.
*/
-static void *
-get_pointer_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLint x, GLint y)
-{
- if (!rb->Data)
- return NULL;
- ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
- return (GLubyte *) rb->Data + 4 * (y * rb->Width + x);
-}
-
-
-static void
-get_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
- GLint x, GLint y, void *values)
-{
- const GLubyte *src = (const GLubyte *) rb->Data + 4 * (y * rb->Width + x);
- ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
- ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
- memcpy(values, src, 4 * count * sizeof(GLubyte));
-}
-
-
static void
get_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLint x[], const GLint y[], void *values)
@@ -638,7 +719,7 @@ get_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
for (i = 0; i < count; i++) {
- const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]);
+ const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]);
dst[i] = *src;
}
}
@@ -650,7 +731,7 @@ put_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
{
/* treat 4*GLubyte as 1*GLuint */
const GLuint *src = (const GLuint *) values;
- GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x);
+ GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
if (mask) {
@@ -673,7 +754,7 @@ put_row_rgb_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
{
/* Store RGB values in RGBA buffer */
const GLubyte *src = (const GLubyte *) values;
- GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->Width + x);
+ GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->RowStride + x);
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
@@ -694,7 +775,7 @@ put_mono_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c
{
/* treat 4*GLubyte as 1*GLuint */
const GLuint val = *((const GLuint *) value);
- GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x);
+ GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
if (!mask && val == 0) {
@@ -733,7 +814,7 @@ put_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou
ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]);
+ GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]);
*dst = src[i];
}
}
@@ -752,7 +833,7 @@ put_mono_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb,
ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]);
+ GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]);
*dst = val;
}
}
@@ -764,27 +845,6 @@ put_mono_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb,
* Typically accum buffer.
*/
-static void *
-get_pointer_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLint x, GLint y)
-{
- if (!rb->Data)
- return NULL;
- ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT);
- return (GLushort *) rb->Data + 4 * (y * rb->Width + x);
-}
-
-
-static void
-get_row_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
- GLint x, GLint y, void *values)
-{
- const GLshort *src = (const GLshort *) rb->Data + 4 * (y * rb->Width + x);
- ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT);
- memcpy(values, src, 4 * count * sizeof(GLshort));
-}
-
-
static void
get_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLint x[], const GLint y[], void *values)
@@ -794,7 +854,7 @@ get_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT);
for (i = 0; i < count; i++) {
const GLushort *src
- = (GLushort *) rb->Data + 4 * (y[i] * rb->Width + x[i]);
+ = (GLushort *) rb->Data + 4 * (y[i] * rb->RowStride + x[i]);
dst[i] = *src;
}
}
@@ -805,7 +865,7 @@ put_row_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLint x, GLint y, const void *values, const GLubyte *mask)
{
const GLushort *src = (const GLushort *) values;
- GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->Width + x);
+ GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->RowStride + x);
ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT);
if (mask) {
GLuint i;
@@ -830,7 +890,7 @@ put_row_rgb_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c
{
/* Put RGB values in RGBA buffer */
const GLushort *src = (const GLushort *) values;
- GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->Width + x);
+ GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->RowStride + x);
ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT);
if (mask) {
GLuint i;
@@ -857,7 +917,7 @@ put_mono_row_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint
const GLushort val1 = ((const GLushort *) value)[1];
const GLushort val2 = ((const GLushort *) value)[2];
const GLushort val3 = ((const GLushort *) value)[3];
- GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->Width + x);
+ GLushort *dst = (GLushort *) rb->Data + 4 * (y * rb->RowStride + x);
ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT);
if (!mask && val0 == 0 && val1 == 0 && val2 == 0 && val3 == 0) {
/* common case for clearing accum buffer */
@@ -887,7 +947,8 @@ put_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLushort *dst = (GLushort *) rb->Data + 4 * (y[i] * rb->Width + x[i]);
+ GLushort *dst =
+ ((GLushort *) rb->Data) + 4 * (y[i] * rb->RowStride + x[i]);
dst[0] = src[i * 4 + 0];
dst[1] = src[i * 4 + 1];
dst[2] = src[i * 4 + 2];
@@ -910,7 +971,8 @@ put_mono_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb,
ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLushort *dst = (GLushort *) rb->Data + 4 * (y[i] * rb->Width + x[i]);
+ GLushort *dst = ((GLushort *) rb->Data) +
+ 4 * (y[i] * rb->RowStride + x[i]);
dst[0] = val0;
dst[1] = val1;
dst[2] = val2;
@@ -919,39 +981,410 @@ put_mono_values_ushort4(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
}
+/**********************************************************************
+ * Functions for MESA_FORMAT_R8.
+ */
+static void
+get_row_r8(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
+ GLint x, GLint y, void *values)
+{
+ const GLubyte *src = rb->GetPointer(ctx, rb, x, y);
+ GLuint *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ dst[i] = 0xff000000 | src[i];
+ }
+}
+
+static void
+get_values_r8(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
+ const GLint x[], const GLint y[], void *values)
+{
+ GLuint *dst = (GLuint *) values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ const GLubyte *src = rb->GetPointer(ctx, rb, x[i], y[i]);
+ dst[i] = 0xff000000 | *src;
+ }
+}
+
+/**********************************************************************
+ * Functions for MESA_FORMAT_RG88.
+ */
+static void
+get_row_rg88(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
+ GLint x, GLint y, void *values)
+{
+ const GLushort *src = rb->GetPointer(ctx, rb, x, y);
+ GLuint *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ dst[i] = 0xff000000 | src[i];
+ }
+}
+
+static void
+get_values_rg88(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[], void *values)
+{
+ GLuint *dst = (GLuint *) values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ const GLshort *src = rb->GetPointer(ctx, rb, x[i], y[i]);
+ dst[i] = 0xff000000 | *src;
+ }
+}
+
+/**********************************************************************
+ * Functions for MESA_FORMAT_R16.
+ */
+static void
+get_row_r16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
+ GLint x, GLint y, void *values)
+{
+ const GLushort *src = rb->GetPointer(ctx, rb, x, y);
+ GLushort *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ dst[i * 4 + RCOMP] = src[i];
+ dst[i * 4 + GCOMP] = 0;
+ dst[i * 4 + BCOMP] = 0;
+ dst[i * 4 + ACOMP] = 0xffff;
+ }
+}
+
+static void
+get_values_r16(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
+ const GLint x[], const GLint y[], void *values)
+{
+ GLushort *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ const GLushort *src = rb->GetPointer(ctx, rb, x[i], y[i]);
+ dst[i * 4 + RCOMP] = *src;
+ dst[i * 4 + GCOMP] = 0;
+ dst[i * 4 + BCOMP] = 0;
+ dst[i * 4 + ACOMP] = 0xffff;
+ }
+}
+
+/**********************************************************************
+ * Functions for MESA_FORMAT_RG1616.
+ */
+static void
+get_row_rg1616(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
+ GLint x, GLint y, void *values)
+{
+ const GLushort *src = rb->GetPointer(ctx, rb, x, y);
+ GLushort *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ dst[i * 4 + RCOMP] = src[i * 2];
+ dst[i * 4 + GCOMP] = src[i * 2 + 1];
+ dst[i * 4 + BCOMP] = 0;
+ dst[i * 4 + ACOMP] = 0xffff;
+ }
+}
+
+static void
+get_values_rg1616(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[], void *values)
+{
+ GLushort *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ const GLshort *src = rb->GetPointer(ctx, rb, x[i], y[i]);
+ dst[i * 4 + RCOMP] = src[0];
+ dst[i * 4 + GCOMP] = src[1];
+ dst[i * 4 + BCOMP] = 0;
+ dst[i * 4 + ACOMP] = 0xffff;
+ }
+}
+
+/**********************************************************************
+ * Functions for MESA_FORMAT_INTENSITY_FLOAT32.
+ */
+static void
+get_row_i_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y, void *values)
+{
+ const GLfloat *src = rb->GetPointer(ctx, rb, x, y);
+ GLfloat *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ dst[i * 4 + RCOMP] =
+ dst[i * 4 + GCOMP] =
+ dst[i * 4 + BCOMP] =
+ dst[i * 4 + ACOMP] = src[i];
+ }
+}
+static void
+get_values_i_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ void *values)
+{
+ GLfloat *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ const GLfloat *src = rb->GetPointer(ctx, rb, x[i], y[i]);
+ dst[i * 4 + RCOMP] =
+ dst[i * 4 + GCOMP] =
+ dst[i * 4 + BCOMP] =
+ dst[i * 4 + ACOMP] = src[0];
+ }
+}
+
+/**********************************************************************
+ * Functions for MESA_FORMAT_LUMINANCE_FLOAT32.
+ */
+static void
+get_row_l_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y, void *values)
+{
+ const GLfloat *src = rb->GetPointer(ctx, rb, x, y);
+ GLfloat *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ dst[i * 4 + RCOMP] =
+ dst[i * 4 + GCOMP] =
+ dst[i * 4 + BCOMP] = src[i];
+ dst[i * 4 + ACOMP] = 1.0;
+ }
+}
+
+static void
+get_values_l_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ void *values)
+{
+ GLfloat *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ const GLfloat *src = rb->GetPointer(ctx, rb, x[i], y[i]);
+ dst[i * 4 + RCOMP] =
+ dst[i * 4 + GCOMP] =
+ dst[i * 4 + BCOMP] = src[0];
+ dst[i * 4 + ACOMP] = 1.0;
+ }
+}
+
+/**********************************************************************
+ * Functions for MESA_FORMAT_ALPHA_FLOAT32.
+ */
+static void
+get_row_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y, void *values)
+{
+ const GLfloat *src = rb->GetPointer(ctx, rb, x, y);
+ GLfloat *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ dst[i * 4 + RCOMP] = 0.0;
+ dst[i * 4 + GCOMP] = 0.0;
+ dst[i * 4 + BCOMP] = 0.0;
+ dst[i * 4 + ACOMP] = src[i];
+ }
+}
+
+static void
+get_values_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ void *values)
+{
+ GLfloat *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ const GLfloat *src = rb->GetPointer(ctx, rb, x[i], y[i]);
+ dst[i * 4 + RCOMP] = 0.0;
+ dst[i * 4 + GCOMP] = 0.0;
+ dst[i * 4 + BCOMP] = 0.0;
+ dst[i * 4 + ACOMP] = src[0];
+ }
+}
+
+static void
+put_row_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const void *values, const GLubyte *mask)
+{
+ float *dst = rb->GetPointer(ctx, rb, x, y);
+ const float *src = values;
+ unsigned int i;
+
+ if (mask) {
+ for (i = 0; i < count; i++) {
+ if (mask[i]) {
+ dst[i] = src[i * 4 + ACOMP];
+ }
+ }
+ }
+ else {
+ for (i = 0; i < count; i++) {
+ dst[i] = src[i * 4 + ACOMP];
+ }
+ }
+}
+
+static void
+put_mono_row_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const void *value, const GLubyte *mask)
+{
+ float *dst = rb->GetPointer(ctx, rb, x, y);
+ const float *src = value;
+ unsigned int i;
+
+ if (mask) {
+ for (i = 0; i < count; i++) {
+ if (mask[i]) {
+ dst[i] = src[ACOMP];
+ }
+ }
+ }
+ else {
+ for (i = 0; i < count; i++) {
+ dst[i] = src[ACOMP];
+ }
+ }
+}
+
+static void
+put_values_a_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ const void *values, const GLubyte *mask)
+{
+ const float *src = values;
+ unsigned int i;
+
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ float *dst = rb->GetPointer(ctx, rb, x[i], y[i]);
+
+ *dst = src[i * 4 + ACOMP];
+ }
+ }
+}
+
+static void
+put_mono_values_a_float32(struct gl_context *ctx,
+ struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ const void *value, const GLubyte *mask)
+{
+ const float *src = value;
+ unsigned int i;
+
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+ float *dst = rb->GetPointer(ctx, rb, x[i], y[i]);
+ *dst = src[ACOMP];
+ }
+ }
+}
+
+/**********************************************************************
+ * Functions for MESA_FORMAT_R_FLOAT32.
+ */
+static void
+get_row_r_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y, void *values)
+{
+ const GLfloat *src = rb->GetPointer(ctx, rb, x, y);
+ GLfloat *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ dst[i * 4 + RCOMP] = src[i];
+ dst[i * 4 + GCOMP] = 0.0;
+ dst[i * 4 + BCOMP] = 0.0;
+ dst[i * 4 + ACOMP] = 1.0;
+ }
+}
+
+static void
+get_values_r_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ void *values)
+{
+ GLfloat *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ const GLfloat *src = rb->GetPointer(ctx, rb, x[i], y[i]);
+ dst[i * 4 + RCOMP] = src[0];
+ dst[i * 4 + GCOMP] = 0.0;
+ dst[i * 4 + BCOMP] = 0.0;
+ dst[i * 4 + ACOMP] = 1.0;
+ }
+}
+
+/**********************************************************************
+ * Functions for MESA_FORMAT_RG_FLOAT32.
+ */
+static void
+get_row_rg_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y, void *values)
+{
+ const GLfloat *src = rb->GetPointer(ctx, rb, x, y);
+ GLfloat *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ dst[i * 4 + RCOMP] = src[i * 2 + 0];
+ dst[i * 4 + GCOMP] = src[i * 2 + 1];
+ dst[i * 4 + BCOMP] = 0.0;
+ dst[i * 4 + ACOMP] = 1.0;
+ }
+}
+
+static void
+get_values_rg_float32(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ void *values)
+{
+ GLfloat *dst = values;
+ GLuint i;
+
+ for (i = 0; i < count; i++) {
+ const GLfloat *src = rb->GetPointer(ctx, rb, x[i], y[i]);
+ dst[i * 4 + RCOMP] = src[0];
+ dst[i * 4 + GCOMP] = src[1];
+ dst[i * 4 + BCOMP] = 0.0;
+ dst[i * 4 + ACOMP] = 1.0;
+ }
+}
/**
- * This is a software fallback for the gl_renderbuffer->AllocStorage
- * function.
- * Device drivers will typically override this function for the buffers
- * which it manages (typically color buffers, Z and stencil).
- * Other buffers (like software accumulation and aux buffers) which the driver
- * doesn't manage can be handled with this function.
- *
- * This one multi-purpose function can allocate stencil, depth, accum, color
- * or color-index buffers!
+ * This is the default software fallback for gl_renderbuffer's span
+ * access functions.
*
- * This function also plugs in the appropriate GetPointer, Get/PutRow and
- * Get/PutValues functions.
+ * The assumptions are that rb->Data will be a pointer to (0,0), that pixels
+ * are packed in the type of rb->Format, and that subsequent rows appear
+ * rb->RowStride pixels later.
*/
-GLboolean
-_mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLenum internalFormat,
- GLuint width, GLuint height)
+void
+_mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb)
{
- GLuint pixelSize;
+ rb->GetPointer = get_pointer_generic;
+ rb->GetRow = get_row_generic;
- switch (internalFormat) {
- case GL_RGB:
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- rb->Format = MESA_FORMAT_RGB888;
+ switch (rb->Format) {
+ case MESA_FORMAT_RGB888:
rb->DataType = GL_UNSIGNED_BYTE;
rb->GetPointer = get_pointer_ubyte3;
rb->GetRow = get_row_ubyte3;
@@ -961,135 +1394,271 @@ _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *
rb->PutMonoRow = put_mono_row_ubyte3;
rb->PutValues = put_values_ubyte3;
rb->PutMonoValues = put_mono_values_ubyte3;
- pixelSize = 3 * sizeof(GLubyte);
break;
- case GL_RGBA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
-#if 1
- case GL_RGB10_A2:
- case GL_RGBA12:
-#endif
- rb->Format = MESA_FORMAT_RGBA8888;
+
+ case MESA_FORMAT_RGBA8888:
rb->DataType = GL_UNSIGNED_BYTE;
- rb->GetPointer = get_pointer_ubyte4;
- rb->GetRow = get_row_ubyte4;
rb->GetValues = get_values_ubyte4;
rb->PutRow = put_row_ubyte4;
rb->PutRowRGB = put_row_rgb_ubyte4;
rb->PutMonoRow = put_mono_row_ubyte4;
rb->PutValues = put_values_ubyte4;
rb->PutMonoValues = put_mono_values_ubyte4;
- pixelSize = 4 * sizeof(GLubyte);
break;
- case GL_RGBA16:
- case GL_RGBA16_SNORM:
- /* for accum buffer */
- rb->Format = MESA_FORMAT_SIGNED_RGBA_16;
+
+ case MESA_FORMAT_R8:
+ rb->DataType = GL_UNSIGNED_BYTE;
+ rb->GetValues = get_values_r8;
+ rb->GetRow = get_row_r8;
+ rb->PutRow = put_row_generic;
+ rb->PutRowRGB = put_row_generic;
+ rb->PutMonoRow = put_mono_row_generic;
+ rb->PutValues = put_values_generic;
+ rb->PutMonoValues = put_mono_values_generic;
+ break;
+
+ case MESA_FORMAT_RG88:
+ rb->DataType = GL_UNSIGNED_BYTE;
+ rb->GetValues = get_values_rg88;
+ rb->GetRow = get_row_rg88;
+ rb->PutRow = put_row_generic;
+ rb->PutRowRGB = put_row_generic;
+ rb->PutMonoRow = put_mono_row_generic;
+ rb->PutValues = put_values_generic;
+ rb->PutMonoValues = put_mono_values_generic;
+ break;
+
+ case MESA_FORMAT_R16:
+ rb->DataType = GL_UNSIGNED_SHORT;
+ rb->GetValues = get_values_r16;
+ rb->GetRow = get_row_r16;
+ rb->PutRow = put_row_generic;
+ rb->PutRowRGB = put_row_generic;
+ rb->PutMonoRow = put_mono_row_generic;
+ rb->PutValues = put_values_generic;
+ rb->PutMonoValues = put_mono_values_generic;
+ break;
+
+ case MESA_FORMAT_RG1616:
+ rb->DataType = GL_UNSIGNED_SHORT;
+ rb->GetValues = get_values_rg1616;
+ rb->GetRow = get_row_rg1616;
+ rb->PutRow = put_row_generic;
+ rb->PutRowRGB = put_row_generic;
+ rb->PutMonoRow = put_mono_row_generic;
+ rb->PutValues = put_values_generic;
+ rb->PutMonoValues = put_mono_values_generic;
+ break;
+
+ case MESA_FORMAT_SIGNED_RGBA_16:
rb->DataType = GL_SHORT;
- rb->GetPointer = get_pointer_ushort4;
- rb->GetRow = get_row_ushort4;
rb->GetValues = get_values_ushort4;
rb->PutRow = put_row_ushort4;
rb->PutRowRGB = put_row_rgb_ushort4;
rb->PutMonoRow = put_mono_row_ushort4;
rb->PutValues = put_values_ushort4;
rb->PutMonoValues = put_mono_values_ushort4;
- pixelSize = 4 * sizeof(GLushort);
break;
+
#if 0
- case GL_ALPHA8:
- rb->Format = MESA_FORMAT_A8;
+ case MESA_FORMAT_A8:
rb->DataType = GL_UNSIGNED_BYTE;
- rb->GetPointer = get_pointer_alpha8;
- rb->GetRow = get_row_alpha8;
rb->GetValues = get_values_alpha8;
rb->PutRow = put_row_alpha8;
rb->PutRowRGB = NULL;
rb->PutMonoRow = put_mono_row_alpha8;
rb->PutValues = put_values_alpha8;
rb->PutMonoValues = put_mono_values_alpha8;
- pixelSize = sizeof(GLubyte);
break;
#endif
- case GL_STENCIL_INDEX:
- case GL_STENCIL_INDEX1_EXT:
- case GL_STENCIL_INDEX4_EXT:
- case GL_STENCIL_INDEX8_EXT:
- case GL_STENCIL_INDEX16_EXT:
- rb->Format = MESA_FORMAT_S8;
+
+ case MESA_FORMAT_S8:
rb->DataType = GL_UNSIGNED_BYTE;
- rb->GetPointer = get_pointer_ubyte;
- rb->GetRow = get_row_ubyte;
rb->GetValues = get_values_ubyte;
rb->PutRow = put_row_ubyte;
rb->PutRowRGB = NULL;
rb->PutMonoRow = put_mono_row_ubyte;
rb->PutValues = put_values_ubyte;
rb->PutMonoValues = put_mono_values_ubyte;
- pixelSize = sizeof(GLubyte);
break;
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16:
- rb->Format = MESA_FORMAT_Z16;
+
+ case MESA_FORMAT_Z16:
rb->DataType = GL_UNSIGNED_SHORT;
- rb->GetPointer = get_pointer_ushort;
- rb->GetRow = get_row_ushort;
rb->GetValues = get_values_ushort;
rb->PutRow = put_row_ushort;
rb->PutRowRGB = NULL;
rb->PutMonoRow = put_mono_row_ushort;
rb->PutValues = put_values_ushort;
rb->PutMonoValues = put_mono_values_ushort;
- pixelSize = sizeof(GLushort);
break;
- case GL_DEPTH_COMPONENT24:
+
+ case MESA_FORMAT_Z32:
+ case MESA_FORMAT_X8_Z24:
+ case MESA_FORMAT_Z24_X8:
rb->DataType = GL_UNSIGNED_INT;
- rb->GetPointer = get_pointer_uint;
- rb->GetRow = get_row_uint;
rb->GetValues = get_values_uint;
rb->PutRow = put_row_uint;
rb->PutRowRGB = NULL;
rb->PutMonoRow = put_mono_row_uint;
rb->PutValues = put_values_uint;
rb->PutMonoValues = put_mono_values_uint;
- rb->Format = MESA_FORMAT_X8_Z24;
- pixelSize = sizeof(GLuint);
break;
- case GL_DEPTH_COMPONENT32:
- rb->DataType = GL_UNSIGNED_INT;
- rb->GetPointer = get_pointer_uint;
- rb->GetRow = get_row_uint;
+
+ case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_Z24:
+ rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
rb->GetValues = get_values_uint;
rb->PutRow = put_row_uint;
rb->PutRowRGB = NULL;
rb->PutMonoRow = put_mono_row_uint;
rb->PutValues = put_values_uint;
rb->PutMonoValues = put_mono_values_uint;
+ break;
+
+ case MESA_FORMAT_RGBA_FLOAT32:
+ rb->GetRow = get_row_generic;
+ rb->GetValues = get_values_generic;
+ rb->PutRow = put_row_generic;
+ rb->PutRowRGB = NULL;
+ rb->PutMonoRow = put_mono_row_generic;
+ rb->PutValues = put_values_generic;
+ rb->PutMonoValues = put_mono_values_generic;
+ break;
+
+ case MESA_FORMAT_INTENSITY_FLOAT32:
+ rb->GetRow = get_row_i_float32;
+ rb->GetValues = get_values_i_float32;
+ rb->PutRow = put_row_generic;
+ rb->PutRowRGB = NULL;
+ rb->PutMonoRow = put_mono_row_generic;
+ rb->PutValues = put_values_generic;
+ rb->PutMonoValues = put_mono_values_generic;
+ break;
+
+ case MESA_FORMAT_LUMINANCE_FLOAT32:
+ rb->GetRow = get_row_l_float32;
+ rb->GetValues = get_values_l_float32;
+ rb->PutRow = put_row_generic;
+ rb->PutRowRGB = NULL;
+ rb->PutMonoRow = put_mono_row_generic;
+ rb->PutValues = put_values_generic;
+ rb->PutMonoValues = put_mono_values_generic;
+ break;
+
+ case MESA_FORMAT_ALPHA_FLOAT32:
+ rb->GetRow = get_row_a_float32;
+ rb->GetValues = get_values_a_float32;
+ rb->PutRow = put_row_a_float32;
+ rb->PutRowRGB = NULL;
+ rb->PutMonoRow = put_mono_row_a_float32;
+ rb->PutValues = put_values_a_float32;
+ rb->PutMonoValues = put_mono_values_a_float32;
+ break;
+
+ case MESA_FORMAT_RG_FLOAT32:
+ rb->GetRow = get_row_rg_float32;
+ rb->GetValues = get_values_rg_float32;
+ rb->PutRow = put_row_generic;
+ rb->PutRowRGB = NULL;
+ rb->PutMonoRow = put_mono_row_generic;
+ rb->PutValues = put_values_generic;
+ rb->PutMonoValues = put_mono_values_generic;
+ break;
+
+ case MESA_FORMAT_R_FLOAT32:
+ rb->GetRow = get_row_r_float32;
+ rb->GetValues = get_values_r_float32;
+ rb->PutRow = put_row_generic;
+ rb->PutRowRGB = NULL;
+ rb->PutMonoRow = put_mono_row_generic;
+ rb->PutValues = put_values_generic;
+ rb->PutMonoValues = put_mono_values_generic;
+ break;
+
+ default:
+ break;
+ }
+}
+
+/**
+ * This is a software fallback for the gl_renderbuffer->AllocStorage
+ * function.
+ * Device drivers will typically override this function for the buffers
+ * which it manages (typically color buffers, Z and stencil).
+ * Other buffers (like software accumulation and aux buffers) which the driver
+ * doesn't manage can be handled with this function.
+ *
+ * This one multi-purpose function can allocate stencil, depth, accum, color
+ * or color-index buffers!
+ *
+ * This function also plugs in the appropriate GetPointer, Get/PutRow and
+ * Get/PutValues functions.
+ */
+GLboolean
+_mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLenum internalFormat,
+ GLuint width, GLuint height)
+{
+ switch (internalFormat) {
+ case GL_RGB:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ rb->Format = MESA_FORMAT_RGB888;
+ break;
+ case GL_RGBA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+#if 1
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+#endif
+ rb->Format = MESA_FORMAT_RGBA8888;
+ break;
+ case GL_RGBA16:
+ case GL_RGBA16_SNORM:
+ /* for accum buffer */
+ rb->Format = MESA_FORMAT_SIGNED_RGBA_16;
+ break;
+#if 0
+ case GL_ALPHA8:
+ rb->Format = MESA_FORMAT_A8;
+ break;
+#endif
+ case GL_STENCIL_INDEX:
+ case GL_STENCIL_INDEX1_EXT:
+ case GL_STENCIL_INDEX4_EXT:
+ case GL_STENCIL_INDEX8_EXT:
+ case GL_STENCIL_INDEX16_EXT:
+ rb->Format = MESA_FORMAT_S8;
+ break;
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ rb->Format = MESA_FORMAT_Z16;
+ break;
+ case GL_DEPTH_COMPONENT24:
+ rb->Format = MESA_FORMAT_X8_Z24;
+ break;
+ case GL_DEPTH_COMPONENT32:
rb->Format = MESA_FORMAT_Z32;
- pixelSize = sizeof(GLuint);
break;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
rb->Format = MESA_FORMAT_Z24_S8;
- rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
- rb->GetPointer = get_pointer_uint;
- rb->GetRow = get_row_uint;
- rb->GetValues = get_values_uint;
- rb->PutRow = put_row_uint;
- rb->PutRowRGB = NULL;
- rb->PutMonoRow = put_mono_row_uint;
- rb->PutValues = put_values_uint;
- rb->PutMonoValues = put_mono_values_uint;
- pixelSize = sizeof(GLuint);
break;
default:
/* unsupported format */
return GL_FALSE;
}
+ _mesa_set_renderbuffer_accessors(rb);
+
ASSERT(rb->DataType);
ASSERT(rb->GetPointer);
ASSERT(rb->GetRow);
@@ -1105,16 +1674,19 @@ _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *
rb->Data = NULL;
}
+ rb->RowStride = width;
+
if (width > 0 && height > 0) {
/* allocate new buffer storage */
- rb->Data = malloc(width * height * pixelSize);
+ rb->Data = malloc(width * height * _mesa_get_format_bytes(rb->Format));
if (rb->Data == NULL) {
rb->Width = 0;
rb->Height = 0;
+ rb->RowStride = 0;
_mesa_error(ctx, GL_OUT_OF_MEMORY,
"software renderbuffer allocation (%d x %d x %d)",
- width, height, pixelSize);
+ width, height, _mesa_get_format_bytes(rb->Format));
return GL_FALSE;
}
}
@@ -1185,6 +1757,7 @@ alloc_storage_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb,
arb->Width = width;
arb->Height = height;
+ arb->RowStride = width;
return GL_TRUE;
}
@@ -1220,7 +1793,7 @@ get_row_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint count
GLint x, GLint y, void *values)
{
/* NOTE: 'values' is RGBA format! */
- const GLubyte *src = (const GLubyte *) arb->Data + y * arb->Width + x;
+ const GLubyte *src = (const GLubyte *) arb->Data + y * arb->RowStride + x;
GLubyte *dst = (GLubyte *) values;
GLuint i;
ASSERT(arb != arb->Wrapped);
@@ -1246,7 +1819,7 @@ get_values_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint co
arb->Wrapped->GetValues(ctx, arb->Wrapped, count, x, y, values);
/* second, fill in alpha values from this buffer! */
for (i = 0; i < count; i++) {
- const GLubyte *src = (GLubyte *) arb->Data + y[i] * arb->Width + x[i];
+ const GLubyte *src = (GLubyte *) arb->Data + y[i] * arb->RowStride + x[i];
dst[i * 4 + 3] = *src;
}
}
@@ -1257,7 +1830,7 @@ put_row_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint count
GLint x, GLint y, const void *values, const GLubyte *mask)
{
const GLubyte *src = (const GLubyte *) values;
- GLubyte *dst = (GLubyte *) arb->Data + y * arb->Width + x;
+ GLubyte *dst = (GLubyte *) arb->Data + y * arb->RowStride + x;
GLuint i;
ASSERT(arb != arb->Wrapped);
ASSERT(arb->DataType == GL_UNSIGNED_BYTE);
@@ -1277,7 +1850,7 @@ put_row_rgb_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint c
GLint x, GLint y, const void *values, const GLubyte *mask)
{
const GLubyte *src = (const GLubyte *) values;
- GLubyte *dst = (GLubyte *) arb->Data + y * arb->Width + x;
+ GLubyte *dst = (GLubyte *) arb->Data + y * arb->RowStride + x;
GLuint i;
ASSERT(arb != arb->Wrapped);
ASSERT(arb->DataType == GL_UNSIGNED_BYTE);
@@ -1297,7 +1870,7 @@ put_mono_row_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint
GLint x, GLint y, const void *value, const GLubyte *mask)
{
const GLubyte val = ((const GLubyte *) value)[3];
- GLubyte *dst = (GLubyte *) arb->Data + y * arb->Width + x;
+ GLubyte *dst = (GLubyte *) arb->Data + y * arb->RowStride + x;
ASSERT(arb != arb->Wrapped);
ASSERT(arb->DataType == GL_UNSIGNED_BYTE);
/* first, pass the call to the wrapped RGB buffer */
@@ -1331,7 +1904,7 @@ put_values_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb, GLuint co
/* second, store alpha in our buffer */
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLubyte *dst = (GLubyte *) arb->Data + y[i] * arb->Width + x[i];
+ GLubyte *dst = (GLubyte *) arb->Data + y[i] * arb->RowStride + x[i];
*dst = src[i * 4 + 3];
}
}
@@ -1352,7 +1925,7 @@ put_mono_values_alpha8(struct gl_context *ctx, struct gl_renderbuffer *arb,
/* second, store alpha in our buffer */
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLubyte *dst = (GLubyte *) arb->Data + y[i] * arb->Width + x[i];
+ GLubyte *dst = (GLubyte *) arb->Data + y[i] * arb->RowStride + x[i];
*dst = val;
}
}
@@ -1366,8 +1939,9 @@ copy_buffer_alpha8(struct gl_renderbuffer* dst, struct gl_renderbuffer* src)
ASSERT(src->Format == MESA_FORMAT_A8);
ASSERT(dst->Width == src->Width);
ASSERT(dst->Height == src->Height);
+ ASSERT(dst->RowStride == src->RowStride);
- memcpy(dst->Data, src->Data, dst->Width * dst->Height * sizeof(GLubyte));
+ memcpy(dst->Data, src->Data, dst->RowStride * dst->Height * sizeof(GLubyte));
}
@@ -1395,7 +1969,6 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
{
_glthread_INIT_MUTEX(rb->Mutex);
- rb->Magic = RB_MAGIC;
rb->ClassID = 0;
rb->Name = name;
rb->RefCount = 0;
@@ -1970,9 +2543,7 @@ _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
GLboolean deleteFlag = GL_FALSE;
struct gl_renderbuffer *oldRb = *ptr;
- assert(oldRb->Magic == RB_MAGIC);
_glthread_LOCK_MUTEX(oldRb->Mutex);
- assert(oldRb->Magic == RB_MAGIC);
ASSERT(oldRb->RefCount > 0);
oldRb->RefCount--;
/*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/
@@ -1980,7 +2551,6 @@ _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
_glthread_UNLOCK_MUTEX(oldRb->Mutex);
if (deleteFlag) {
- oldRb->Magic = 0; /* now invalid memory! */
oldRb->Delete(oldRb);
}
@@ -1989,7 +2559,6 @@ _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
assert(!*ptr);
if (rb) {
- assert(rb->Magic == RB_MAGIC);
/* reference new renderbuffer */
_glthread_LOCK_MUTEX(rb->Mutex);
rb->RefCount++;
diff --git a/mesalib/src/mesa/main/renderbuffer.h b/mesalib/src/mesa/main/renderbuffer.h
index 12a06a58a..39d9b3035 100644
--- a/mesalib/src/mesa/main/renderbuffer.h
+++ b/mesalib/src/mesa/main/renderbuffer.h
@@ -1,113 +1,115 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef RENDERBUFFER_H
-#define RENDERBUFFER_H
-
-#include "glheader.h"
-#include "mtypes.h"
-
-struct gl_context;
-struct gl_framebuffer;
-struct gl_renderbuffer;
-
-extern void
-_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name);
-
-extern struct gl_renderbuffer *
-_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name);
-
-extern void
-_mesa_delete_renderbuffer(struct gl_renderbuffer *rb);
-
-
-extern struct gl_renderbuffer *
-_mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
-
-
-extern GLboolean
-_mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLenum internalFormat,
- GLuint width, GLuint height);
-
-extern GLboolean
-_mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint rgbBits, GLuint alphaBits,
- GLboolean frontLeft, GLboolean backLeft,
- GLboolean frontRight, GLboolean backRight);
-
-extern GLboolean
-_mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint alphaBits,
- GLboolean frontLeft, GLboolean backLeft,
- GLboolean frontRight, GLboolean backRight);
-
-extern void
-_mesa_copy_soft_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb);
-
-extern GLboolean
-_mesa_add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint depthBits);
-
-extern GLboolean
-_mesa_add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint stencilBits);
-
-
-extern GLboolean
-_mesa_add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint redBits, GLuint greenBits,
- GLuint blueBits, GLuint alphaBits);
-
-extern GLboolean
-_mesa_add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint bits, GLuint numBuffers);
-
-extern void
-_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
- GLboolean color,
- GLboolean depth,
- GLboolean stencil,
- GLboolean accum,
- GLboolean alpha,
- GLboolean aux);
-
-extern void
-_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- gl_buffer_index bufferName, struct gl_renderbuffer *rb);
-
-extern void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
- gl_buffer_index bufferName);
-
-extern void
-_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
- struct gl_renderbuffer *rb);
-
-extern struct gl_renderbuffer *
-_mesa_new_depthstencil_renderbuffer(struct gl_context *ctx, GLuint name);
-
-
-#endif /* RENDERBUFFER_H */
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef RENDERBUFFER_H
+#define RENDERBUFFER_H
+
+#include "glheader.h"
+#include "mtypes.h"
+
+struct gl_context;
+struct gl_framebuffer;
+struct gl_renderbuffer;
+
+extern void
+_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name);
+
+extern struct gl_renderbuffer *
+_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name);
+
+extern void
+_mesa_delete_renderbuffer(struct gl_renderbuffer *rb);
+
+
+extern struct gl_renderbuffer *
+_mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
+
+extern void
+_mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb);
+
+extern GLboolean
+_mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLenum internalFormat,
+ GLuint width, GLuint height);
+
+extern GLboolean
+_mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLuint rgbBits, GLuint alphaBits,
+ GLboolean frontLeft, GLboolean backLeft,
+ GLboolean frontRight, GLboolean backRight);
+
+extern GLboolean
+_mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLuint alphaBits,
+ GLboolean frontLeft, GLboolean backLeft,
+ GLboolean frontRight, GLboolean backRight);
+
+extern void
+_mesa_copy_soft_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb);
+
+extern GLboolean
+_mesa_add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLuint depthBits);
+
+extern GLboolean
+_mesa_add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLuint stencilBits);
+
+
+extern GLboolean
+_mesa_add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLuint redBits, GLuint greenBits,
+ GLuint blueBits, GLuint alphaBits);
+
+extern GLboolean
+_mesa_add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLuint bits, GLuint numBuffers);
+
+extern void
+_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
+ GLboolean color,
+ GLboolean depth,
+ GLboolean stencil,
+ GLboolean accum,
+ GLboolean alpha,
+ GLboolean aux);
+
+extern void
+_mesa_add_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName, struct gl_renderbuffer *rb);
+
+extern void
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName);
+
+extern void
+_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
+ struct gl_renderbuffer *rb);
+
+extern struct gl_renderbuffer *
+_mesa_new_depthstencil_renderbuffer(struct gl_context *ctx, GLuint name);
+
+
+#endif /* RENDERBUFFER_H */
diff --git a/mesalib/src/mesa/main/samplerobj.c b/mesalib/src/mesa/main/samplerobj.c
index 2d3879c06..4a28c917c 100644
--- a/mesalib/src/mesa/main/samplerobj.c
+++ b/mesalib/src/mesa/main/samplerobj.c
@@ -481,7 +481,7 @@ set_sampler_min_lod(struct gl_context *ctx, struct gl_sampler_object *samp,
static GLuint
set_sampler_max_lod(struct gl_context *ctx, struct gl_sampler_object *samp,
- GLint param)
+ GLfloat param)
{
if (samp->MaxLod == param)
return GL_FALSE;
diff --git a/mesalib/src/mesa/main/samplerobj.h b/mesalib/src/mesa/main/samplerobj.h
index ed495c376..a839010b7 100644
--- a/mesalib/src/mesa/main/samplerobj.h
+++ b/mesalib/src/mesa/main/samplerobj.h
@@ -28,6 +28,14 @@
struct dd_function_table;
+static INLINE struct gl_sampler_object *
+_mesa_get_samplerobj(struct gl_context *ctx, GLuint unit)
+{
+ if (ctx->Texture.Unit[unit].Sampler)
+ return ctx->Texture.Unit[unit].Sampler;
+ else
+ return &ctx->Texture.Unit[unit]._Current->Sampler;
+}
extern void
_mesa_reference_sampler_object(struct gl_context *ctx,
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index 97b905fd3..cbebec9aa 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -327,36 +327,52 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_ALPHA16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_ALPHA32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_LUMINANCE16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_LUMINANCE32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_LUMINANCE_ALPHA16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_LUMINANCE_ALPHA32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_INTENSITY16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_INTENSITY32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_RGB16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_RGB32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_RGBA16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_RGBA32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
@@ -605,7 +621,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_R8:
case GL_RED:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
+ break;
+
case GL_COMPRESSED_RED:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
break;
@@ -615,7 +635,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_RG:
case GL_RG8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
+ break;
+
case GL_COMPRESSED_RG:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
break;
@@ -631,13 +655,23 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.ARB_texture_rg && ctx->Extensions.ARB_texture_float) {
switch (internalFormat) {
case GL_R16F:
- return MESA_FORMAT_R_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
case GL_R32F:
- return MESA_FORMAT_R_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
case GL_RG16F:
- return MESA_FORMAT_RG_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
case GL_RG32F:
- return MESA_FORMAT_RG_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
default:
; /* fallthrough */
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 0436f09e1..467baa20a 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -1,920 +1,948 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.7
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (c) 2009 VMware, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * Code for glGetTexImage() and glGetCompressedTexImage().
- */
-
-
-#include "glheader.h"
-#include "bufferobj.h"
-#include "enums.h"
-#include "context.h"
-#include "formats.h"
-#include "image.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "pack.h"
-#include "pbo.h"
-#include "texgetimage.h"
-#include "teximage.h"
-
-
-
-/**
- * Can the given type represent negative values?
- */
-static INLINE GLboolean
-type_with_negative_values(GLenum type)
-{
- switch (type) {
- case GL_BYTE:
- case GL_SHORT:
- case GL_INT:
- case GL_FLOAT:
- case GL_HALF_FLOAT_ARB:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * glGetTexImage for color index pixels.
- */
-static void
-get_tex_color_index(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- const GLint rowstride = texImage->RowStride;
- const GLuint indexBits =
- _mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT);
- const GLbitfield transferOps = 0x0;
- GLint img, row, col;
-
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- GLuint indexRow[MAX_WIDTH] = { 0 };
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
- assert(dest);
-
- if (indexBits == 8) {
- const GLubyte *src = (const GLubyte *) texImage->Data;
- src += rowstride * (img * height + row);
- for (col = 0; col < width; col++) {
- indexRow[col] = src[col];
- }
- }
- else if (indexBits == 16) {
- const GLushort *src = (const GLushort *) texImage->Data;
- src += rowstride * (img * height + row);
- for (col = 0; col < width; col++) {
- indexRow[col] = src[col];
- }
- }
- else {
- _mesa_problem(ctx, "Color index problem in _mesa_GetTexImage");
- }
- _mesa_pack_index_span(ctx, width, type, dest,
- indexRow, &ctx->Pack, transferOps);
- }
- }
-}
-
-
-/**
- * glGetTexImage for depth/Z pixels.
- */
-static void
-get_tex_depth(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- GLint img, row, col;
- GLfloat *depthRow = (GLfloat *) malloc(width * sizeof(GLfloat));
-
- if (!depthRow) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
- return;
- }
-
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
- assert(dest);
-
- for (col = 0; col < width; col++) {
- texImage->FetchTexelf(texImage, col, row, img, depthRow + col);
- }
- _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack);
- }
- }
-
- free(depthRow);
-}
-
-
-/**
- * glGetTexImage for depth/stencil pixels.
- */
-static void
-get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- const GLint rowstride = texImage->RowStride;
- const GLuint *src = (const GLuint *) texImage->Data;
- GLint img, row;
-
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
- memcpy(dest, src, width * sizeof(GLuint));
- if (ctx->Pack.SwapBytes) {
- _mesa_swap4((GLuint *) dest, width);
- }
-
- src += rowstride;
- }
- }
-}
-
-
-/**
- * glGetTexImage for YCbCr pixels.
- */
-static void
-get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- const GLint rowstride = texImage->RowStride;
- const GLushort *src = (const GLushort *) texImage->Data;
- GLint img, row;
-
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
- memcpy(dest, src, width * sizeof(GLushort));
-
- /* check for byte swapping */
- if ((texImage->TexFormat == MESA_FORMAT_YCBCR
- && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) ||
- (texImage->TexFormat == MESA_FORMAT_YCBCR_REV
- && type == GL_UNSIGNED_SHORT_8_8_MESA)) {
- if (!ctx->Pack.SwapBytes)
- _mesa_swap2((GLushort *) dest, width);
- }
- else if (ctx->Pack.SwapBytes) {
- _mesa_swap2((GLushort *) dest, width);
- }
-
- src += rowstride;
- }
- }
-}
-
-
-#if FEATURE_EXT_texture_sRGB
-
-
-/**
- * Convert a float value from linear space to a
- * non-linear sRGB value in [0, 255].
- * Not terribly efficient.
- */
-static INLINE GLfloat
-linear_to_nonlinear(GLfloat cl)
-{
- /* can't have values outside [0, 1] */
- GLfloat cs;
- if (cl < 0.0031308f) {
- cs = 12.92f * cl;
- }
- else {
- cs = (GLfloat)(1.055 * pow(cl, 0.41666) - 0.055);
- }
- return cs;
-}
-
-
-/**
- * glGetTexImagefor sRGB pixels;
- */
-static void
-get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- const GLbitfield transferOps = 0x0;
- GLint img, row;
- GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
-
- if (!rgba) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
- return;
- }
-
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
-
- GLint col;
-
- /* convert row to RGBA format */
- for (col = 0; col < width; col++) {
- texImage->FetchTexelf(texImage, col, row, img, rgba[col]);
- if (texImage->_BaseFormat == GL_LUMINANCE) {
- rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
- rgba[col][GCOMP] = 0.0;
- rgba[col][BCOMP] = 0.0;
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
- rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
- rgba[col][GCOMP] = 0.0;
- rgba[col][BCOMP] = 0.0;
- }
- else if (texImage->_BaseFormat == GL_RGB ||
- texImage->_BaseFormat == GL_RGBA) {
- rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
- rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]);
- rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]);
- }
- }
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
- format, type, dest,
- &ctx->Pack, transferOps);
- }
- }
-
- free(rgba);
-}
-
-
-#else /* FEATURE_EXT_texture_sRGB */
-
-
-static INLINE void
-get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- ASSERT_NO_FEATURE();
-}
-
-
-#endif /* FEATURE_EXT_texture_sRGB */
-
-
-/**
- * glGetTexImagefor RGBA, Luminance, etc. pixels.
- * This is the slow way since we use texture sampling.
- */
-static void
-get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
- GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
-{
- const GLint width = texImage->Width;
- const GLint height = texImage->Height;
- const GLint depth = texImage->Depth;
- /* Normally, no pixel transfer ops are performed during glGetTexImage.
- * The only possible exception is component clamping to [0,1].
- */
- GLbitfield transferOps = 0x0;
- GLint img, row;
- GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
-
- if (!rgba) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
- return;
- }
-
- for (img = 0; img < depth; img++) {
- for (row = 0; row < height; row++) {
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- img, row, 0);
- GLint col;
- GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat);
-
- /* clamp does not apply to GetTexImage (final conversion)?
- * Looks like we need clamp though when going from format
- * containing negative values to unsigned format.
- */
- if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) {
- transferOps |= IMAGE_CLAMP_BIT;
- }
- else if (!type_with_negative_values(type) &&
- (dataType == GL_FLOAT ||
- dataType == GL_SIGNED_NORMALIZED)) {
- transferOps |= IMAGE_CLAMP_BIT;
- }
-
- for (col = 0; col < width; col++) {
- texImage->FetchTexelf(texImage, col, row, img, rgba[col]);
- if (texImage->_BaseFormat == GL_ALPHA) {
- rgba[col][RCOMP] = 0.0F;
- rgba[col][GCOMP] = 0.0F;
- rgba[col][BCOMP] = 0.0F;
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE) {
- rgba[col][GCOMP] = 0.0F;
- rgba[col][BCOMP] = 0.0F;
- rgba[col][ACOMP] = 1.0F;
- }
- else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
- rgba[col][GCOMP] = 0.0F;
- rgba[col][BCOMP] = 0.0F;
- }
- else if (texImage->_BaseFormat == GL_INTENSITY) {
- rgba[col][GCOMP] = 0.0F;
- rgba[col][BCOMP] = 0.0F;
- rgba[col][ACOMP] = 1.0F;
- }
- }
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
- format, type, dest,
- &ctx->Pack, transferOps);
- }
- }
-
- free(rgba);
-}
-
-
-/**
- * Try to do glGetTexImage() with simple memcpy().
- * \return GL_TRUE if done, GL_FALSE otherwise
- */
-static GLboolean
-get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_object *texObj,
- const struct gl_texture_image *texImage)
-{
- GLboolean memCopy = GL_FALSE;
-
- /* Texture image should have been mapped already */
- assert(texImage->Data);
-
- /*
- * Check if the src/dst formats are compatible.
- * Also note that GL's pixel transfer ops don't apply to glGetTexImage()
- * so we don't have to worry about those.
- * XXX more format combinations could be supported here.
- */
- if ((texObj->Target == GL_TEXTURE_1D ||
- texObj->Target == GL_TEXTURE_2D ||
- texObj->Target == GL_TEXTURE_RECTANGLE ||
- (texObj->Target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
- texObj->Target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) {
- if (texImage->TexFormat == MESA_FORMAT_ARGB8888 &&
- format == GL_BGRA &&
- type == GL_UNSIGNED_BYTE &&
- !ctx->Pack.SwapBytes &&
- _mesa_little_endian()) {
- memCopy = GL_TRUE;
- }
- else if (texImage->TexFormat == MESA_FORMAT_AL88 &&
- format == GL_LUMINANCE_ALPHA &&
- type == GL_UNSIGNED_BYTE &&
- !ctx->Pack.SwapBytes &&
- _mesa_little_endian()) {
- memCopy = GL_TRUE;
- }
- else if (texImage->TexFormat == MESA_FORMAT_L8 &&
- format == GL_LUMINANCE &&
- type == GL_UNSIGNED_BYTE) {
- memCopy = GL_TRUE;
- }
- else if (texImage->TexFormat == MESA_FORMAT_L16 &&
- format == GL_LUMINANCE &&
- type == GL_UNSIGNED_SHORT) {
- memCopy = GL_TRUE;
- }
- else if (texImage->TexFormat == MESA_FORMAT_A8 &&
- format == GL_ALPHA &&
- type == GL_UNSIGNED_BYTE) {
- memCopy = GL_TRUE;
- }
- else if (texImage->TexFormat == MESA_FORMAT_A16 &&
- format == GL_ALPHA &&
- type == GL_UNSIGNED_SHORT) {
- memCopy = GL_TRUE;
- }
- }
-
- if (memCopy) {
- const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat);
- const GLuint bytesPerRow = texImage->Width * bpp;
- GLubyte *dst =
- _mesa_image_address2d(&ctx->Pack, pixels, texImage->Width,
- texImage->Height, format, type, 0, 0);
- const GLint dstRowStride =
- _mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type);
- const GLubyte *src = texImage->Data;
- const GLint srcRowStride = texImage->RowStride * bpp;
- GLuint row;
-
- if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) {
- memcpy(dst, src, bytesPerRow * texImage->Height);
- }
- else {
- for (row = 0; row < texImage->Height; row++) {
- memcpy(dst, src, bytesPerRow);
- dst += dstRowStride;
- src += srcRowStride;
- }
- }
- }
-
- return memCopy;
-}
-
-
-/**
- * This is the software fallback for Driver.GetTexImage().
- * All error checking will have been done before this routine is called.
- * The texture image must be mapped.
- */
-void
-_mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid *pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- GLuint dimensions;
-
- /* If we get here, the texture image should be mapped */
- assert(texImage->Data);
-
- switch (target) {
- case GL_TEXTURE_1D:
- dimensions = 1;
- break;
- case GL_TEXTURE_3D:
- dimensions = 3;
- break;
- default:
- dimensions = 2;
- }
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* Packing texture image into a PBO.
- * Map the (potentially) VRAM-based buffer into our process space so
- * we can write into it with the code below.
- * A hardware driver might use a sophisticated blit to move the
- * texture data to the PBO if the PBO is in VRAM along with the texture.
- */
- GLubyte *buf = (GLubyte *)
- ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj);
- if (!buf) {
- /* out of memory or other unexpected error */
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)");
- return;
- }
- /* <pixels> was an offset into the PBO.
- * Now make it a real, client-side pointer inside the mapped region.
- */
- pixels = ADD_POINTERS(buf, pixels);
- }
-
- if (get_tex_memcpy(ctx, format, type, pixels, texObj, texImage)) {
- /* all done */
- }
- else if (format == GL_COLOR_INDEX) {
- get_tex_color_index(ctx, dimensions, format, type, pixels, texImage);
- }
- else if (format == GL_DEPTH_COMPONENT) {
- get_tex_depth(ctx, dimensions, format, type, pixels, texImage);
- }
- else if (format == GL_DEPTH_STENCIL_EXT) {
- get_tex_depth_stencil(ctx, dimensions, format, type, pixels, texImage);
- }
- else if (format == GL_YCBCR_MESA) {
- get_tex_ycbcr(ctx, dimensions, format, type, pixels, texImage);
- }
- else if (_mesa_get_format_color_encoding(texImage->TexFormat) == GL_SRGB) {
- get_tex_srgb(ctx, dimensions, format, type, pixels, texImage);
- }
- else {
- get_tex_rgba(ctx, dimensions, format, type, pixels, texImage);
- }
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
- }
-}
-
-
-
-/**
- * This is the software fallback for Driver.GetCompressedTexImage().
- * All error checking will have been done before this routine is called.
- */
-void
-_mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *img,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat,
- texImage->Width);
- const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat,
- texImage->RowStride);
- GLuint i;
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* pack texture image into a PBO */
- GLubyte *buf = (GLubyte *)
- ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj);
- if (!buf) {
- /* out of memory or other unexpected error */
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glGetCompresssedTexImage(map PBO failed)");
- return;
- }
- img = ADD_POINTERS(buf, img);
- }
-
- /* no pixelstore or pixel transfer, but respect stride */
-
- if (row_stride == row_stride_stored) {
- const GLuint size = _mesa_format_image_size(texImage->TexFormat,
- texImage->Width,
- texImage->Height,
- texImage->Depth);
- memcpy(img, texImage->Data, size);
- }
- else {
- GLuint bw, bh;
- _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
- for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) {
- memcpy((GLubyte *)img + i * row_stride,
- (GLubyte *)texImage->Data + i * row_stride_stored,
- row_stride);
- }
- }
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
- ctx->Pack.BufferObj);
- }
-}
-
-
-
-/**
- * Do error checking for a glGetTexImage() call.
- * \return GL_TRUE if any error, GL_FALSE if no errors.
- */
-static GLboolean
-getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid *pixels )
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
- GLenum baseFormat;
-
- if (maxLevels == 0) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target);
- return GL_TRUE;
- }
-
- if (level < 0 || level >= maxLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
- return GL_TRUE;
- }
-
- if (_mesa_sizeof_packed_type(type) <= 0) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" );
- return GL_TRUE;
- }
-
- if (_mesa_components_in_format(format) <= 0 ||
- format == GL_STENCIL_INDEX) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" );
- return GL_TRUE;
- }
-
- if (!ctx->Extensions.EXT_paletted_texture && _mesa_is_index_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return GL_TRUE;
- }
-
- if (!ctx->Extensions.ARB_depth_texture && _mesa_is_depth_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return GL_TRUE;
- }
-
- if (!ctx->Extensions.MESA_ycbcr_texture && _mesa_is_ycbcr_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return GL_TRUE;
- }
-
- if (!ctx->Extensions.EXT_packed_depth_stencil
- && _mesa_is_depthstencil_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return GL_TRUE;
- }
-
- if (!ctx->Extensions.ATI_envmap_bumpmap
- && _mesa_is_dudv_format(format)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
- return GL_TRUE;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- if (!texObj || _mesa_is_proxy_texture(target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
- return GL_TRUE;
- }
-
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- /* out of memory */
- return GL_TRUE;
- }
-
- baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
-
- /* Make sure the requested image format is compatible with the
- * texture's format. Note that a color index texture can be converted
- * to RGBA so that combo is allowed.
- */
- if (_mesa_is_color_format(format)
- && !_mesa_is_color_format(baseFormat)
- && !_mesa_is_index_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
- else if (_mesa_is_index_format(format)
- && !_mesa_is_index_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
- else if (_mesa_is_depth_format(format)
- && !_mesa_is_depth_format(baseFormat)
- && !_mesa_is_depthstencil_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
- else if (_mesa_is_ycbcr_format(format)
- && !_mesa_is_ycbcr_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
- else if (_mesa_is_depthstencil_format(format)
- && !_mesa_is_depthstencil_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
- else if (_mesa_is_dudv_format(format)
- && !_mesa_is_dudv_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- /* packing texture image into a PBO */
- const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
- if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width,
- texImage->Height, texImage->Depth,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexImage(out of bounds PBO write)");
- return GL_TRUE;
- }
-
- /* PBO should not be mapped */
- if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexImage(PBO is mapped)");
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-
-
-/**
- * Get texture image. Called by glGetTexImage.
- *
- * \param target texture target.
- * \param level image level.
- * \param format pixel data format for returned image.
- * \param type pixel data type for returned image.
- * \param pixels returned pixel data.
- */
-void GLAPIENTRY
-_mesa_GetTexImage( GLenum target, GLint level, GLenum format,
- GLenum type, GLvoid *pixels )
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (getteximage_error_check(ctx, target, level, format, type, pixels)) {
- return;
- }
-
- if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) {
- /* not an error, do nothing */
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
- _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d,"
- " dstFmt=0x%x, dstType=0x%x\n",
- texObj->Name,
- _mesa_get_format_name(texImage->TexFormat),
- texImage->Width, texImage->Height,
- format, type);
- }
-
- _mesa_lock_texture(ctx, texObj);
- {
- ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels,
- texObj, texImage);
- }
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
-
-/**
- * Do error checking for a glGetCompressedTexImage() call.
- * \return GL_TRUE if any error, GL_FALSE if no errors.
- */
-static GLboolean
-getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
- GLint level, GLvoid *img)
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
-
- if (maxLevels == 0) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)",
- target);
- return GL_TRUE;
- }
-
- if (level < 0 || level >= maxLevels) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetCompressedTexImageARB(bad level = %d)", level);
- return GL_TRUE;
- }
-
- if (_mesa_is_proxy_texture(target)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetCompressedTexImageARB(bad target = %s)",
- _mesa_lookup_enum_by_nr(target));
- return GL_TRUE;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- if (!texObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)");
- return GL_TRUE;
- }
-
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (!texImage) {
- /* probably invalid mipmap level */
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetCompressedTexImageARB(level)");
- return GL_TRUE;
- }
-
- if (!_mesa_is_format_compressed(texImage->TexFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImageARB(texture is not compressed)");
- return GL_TRUE;
- }
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- GLuint compressedSize;
-
- /* make sure PBO is not mapped */
- if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImage(PBO is mapped)");
- return GL_TRUE;
- }
-
- compressedSize = _mesa_format_image_size(texImage->TexFormat,
- texImage->Width,
- texImage->Height,
- texImage->Depth);
-
- /* do bounds checking on PBO write */
- if ((const GLubyte *) img + compressedSize >
- (const GLubyte *) ctx->Pack.BufferObj->Size) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetCompressedTexImage(out of bounds PBO write)");
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-
-void GLAPIENTRY
-_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (getcompressedteximage_error_check(ctx, target, level, img)) {
- return;
- }
-
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) {
- /* not an error, do nothing */
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
- _mesa_debug(ctx,
- "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n",
- texObj->Name,
- _mesa_get_format_name(texImage->TexFormat),
- texImage->Width, texImage->Height);
- }
-
- _mesa_lock_texture(ctx, texObj);
- {
- ctx->Driver.GetCompressedTexImage(ctx, target, level, img,
- texObj, texImage);
- }
- _mesa_unlock_texture(ctx, texObj);
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.7
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2009 VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * Code for glGetTexImage() and glGetCompressedTexImage().
+ */
+
+
+#include "glheader.h"
+#include "bufferobj.h"
+#include "enums.h"
+#include "context.h"
+#include "formats.h"
+#include "image.h"
+#include "mfeatures.h"
+#include "mtypes.h"
+#include "pack.h"
+#include "pbo.h"
+#include "texgetimage.h"
+#include "teximage.h"
+
+
+
+/**
+ * Can the given type represent negative values?
+ */
+static INLINE GLboolean
+type_with_negative_values(GLenum type)
+{
+ switch (type) {
+ case GL_BYTE:
+ case GL_SHORT:
+ case GL_INT:
+ case GL_FLOAT:
+ case GL_HALF_FLOAT_ARB:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * glGetTexImage for color index pixels.
+ */
+static void
+get_tex_color_index(struct gl_context *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ const GLint rowstride = texImage->RowStride;
+ const GLuint indexBits =
+ _mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT);
+ const GLbitfield transferOps = 0x0;
+ GLint img, row, col;
+
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ GLuint indexRow[MAX_WIDTH] = { 0 };
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ assert(dest);
+
+ if (indexBits == 8) {
+ const GLubyte *src = (const GLubyte *) texImage->Data;
+ src += rowstride * (img * height + row);
+ for (col = 0; col < width; col++) {
+ indexRow[col] = src[col];
+ }
+ }
+ else if (indexBits == 16) {
+ const GLushort *src = (const GLushort *) texImage->Data;
+ src += rowstride * (img * height + row);
+ for (col = 0; col < width; col++) {
+ indexRow[col] = src[col];
+ }
+ }
+ else {
+ _mesa_problem(ctx, "Color index problem in _mesa_GetTexImage");
+ }
+ _mesa_pack_index_span(ctx, width, type, dest,
+ indexRow, &ctx->Pack, transferOps);
+ }
+ }
+}
+
+
+/**
+ * glGetTexImage for depth/Z pixels.
+ */
+static void
+get_tex_depth(struct gl_context *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ GLint img, row, col;
+ GLfloat *depthRow = (GLfloat *) malloc(width * sizeof(GLfloat));
+
+ if (!depthRow) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
+
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ assert(dest);
+
+ for (col = 0; col < width; col++) {
+ texImage->FetchTexelf(texImage, col, row, img, depthRow + col);
+ }
+ _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack);
+ }
+ }
+
+ free(depthRow);
+}
+
+
+/**
+ * glGetTexImage for depth/stencil pixels.
+ */
+static void
+get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ const GLint rowstride = texImage->RowStride;
+ const GLuint *src = (const GLuint *) texImage->Data;
+ GLint img, row;
+
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ memcpy(dest, src, width * sizeof(GLuint));
+ if (ctx->Pack.SwapBytes) {
+ _mesa_swap4((GLuint *) dest, width);
+ }
+
+ src += rowstride;
+ }
+ }
+}
+
+
+/**
+ * glGetTexImage for YCbCr pixels.
+ */
+static void
+get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ const GLint rowstride = texImage->RowStride;
+ const GLushort *src = (const GLushort *) texImage->Data;
+ GLint img, row;
+
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ memcpy(dest, src, width * sizeof(GLushort));
+
+ /* check for byte swapping */
+ if ((texImage->TexFormat == MESA_FORMAT_YCBCR
+ && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) ||
+ (texImage->TexFormat == MESA_FORMAT_YCBCR_REV
+ && type == GL_UNSIGNED_SHORT_8_8_MESA)) {
+ if (!ctx->Pack.SwapBytes)
+ _mesa_swap2((GLushort *) dest, width);
+ }
+ else if (ctx->Pack.SwapBytes) {
+ _mesa_swap2((GLushort *) dest, width);
+ }
+
+ src += rowstride;
+ }
+ }
+}
+
+
+#if FEATURE_EXT_texture_sRGB
+
+
+/**
+ * Convert a float value from linear space to a
+ * non-linear sRGB value in [0, 255].
+ * Not terribly efficient.
+ */
+static INLINE GLfloat
+linear_to_nonlinear(GLfloat cl)
+{
+ /* can't have values outside [0, 1] */
+ GLfloat cs;
+ if (cl < 0.0031308f) {
+ cs = 12.92f * cl;
+ }
+ else {
+ cs = (GLfloat)(1.055 * pow(cl, 0.41666) - 0.055);
+ }
+ return cs;
+}
+
+
+/**
+ * glGetTexImagefor sRGB pixels;
+ */
+static void
+get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ const GLbitfield transferOps = 0x0;
+ GLint img, row;
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
+
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+
+ GLint col;
+
+ /* convert row to RGBA format */
+ for (col = 0; col < width; col++) {
+ texImage->FetchTexelf(texImage, col, row, img, rgba[col]);
+ if (texImage->_BaseFormat == GL_LUMINANCE) {
+ rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
+ rgba[col][GCOMP] = 0.0;
+ rgba[col][BCOMP] = 0.0;
+ }
+ else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
+ rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
+ rgba[col][GCOMP] = 0.0;
+ rgba[col][BCOMP] = 0.0;
+ }
+ else if (texImage->_BaseFormat == GL_RGB ||
+ texImage->_BaseFormat == GL_RGBA) {
+ rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]);
+ rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]);
+ rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]);
+ }
+ }
+ _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
+ format, type, dest,
+ &ctx->Pack, transferOps);
+ }
+ }
+
+ free(rgba);
+}
+
+
+#else /* FEATURE_EXT_texture_sRGB */
+
+
+static INLINE void
+get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ ASSERT_NO_FEATURE();
+}
+
+
+#endif /* FEATURE_EXT_texture_sRGB */
+
+
+/**
+ * glGetTexImagefor RGBA, Luminance, etc. pixels.
+ * This is the slow way since we use texture sampling.
+ */
+static void
+get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_image *texImage)
+{
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ /* Normally, no pixel transfer ops are performed during glGetTexImage.
+ * The only possible exception is component clamping to [0,1].
+ */
+ GLbitfield transferOps = 0x0;
+ GLint img, row;
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
+
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ GLint col;
+ GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat);
+
+ /* clamp does not apply to GetTexImage (final conversion)?
+ * Looks like we need clamp though when going from format
+ * containing negative values to unsigned format.
+ */
+ if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) {
+ transferOps |= IMAGE_CLAMP_BIT;
+ }
+ else if (!type_with_negative_values(type) &&
+ (dataType == GL_FLOAT ||
+ dataType == GL_SIGNED_NORMALIZED)) {
+ transferOps |= IMAGE_CLAMP_BIT;
+ }
+
+ for (col = 0; col < width; col++) {
+ texImage->FetchTexelf(texImage, col, row, img, rgba[col]);
+ if (texImage->_BaseFormat == GL_ALPHA) {
+ rgba[col][RCOMP] = 0.0F;
+ rgba[col][GCOMP] = 0.0F;
+ rgba[col][BCOMP] = 0.0F;
+ }
+ else if (texImage->_BaseFormat == GL_LUMINANCE) {
+ rgba[col][GCOMP] = 0.0F;
+ rgba[col][BCOMP] = 0.0F;
+ rgba[col][ACOMP] = 1.0F;
+ }
+ else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) {
+ rgba[col][GCOMP] = 0.0F;
+ rgba[col][BCOMP] = 0.0F;
+ }
+ else if (texImage->_BaseFormat == GL_INTENSITY) {
+ rgba[col][GCOMP] = 0.0F;
+ rgba[col][BCOMP] = 0.0F;
+ rgba[col][ACOMP] = 1.0F;
+ }
+ }
+ _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba,
+ format, type, dest,
+ &ctx->Pack, transferOps);
+ }
+ }
+
+ free(rgba);
+}
+
+
+/**
+ * Try to do glGetTexImage() with simple memcpy().
+ * \return GL_TRUE if done, GL_FALSE otherwise
+ */
+static GLboolean
+get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_object *texObj,
+ const struct gl_texture_image *texImage)
+{
+ GLboolean memCopy = GL_FALSE;
+
+ /* Texture image should have been mapped already */
+ assert(texImage->Data);
+
+ /*
+ * Check if the src/dst formats are compatible.
+ * Also note that GL's pixel transfer ops don't apply to glGetTexImage()
+ * so we don't have to worry about those.
+ * XXX more format combinations could be supported here.
+ */
+ if ((texObj->Target == GL_TEXTURE_1D ||
+ texObj->Target == GL_TEXTURE_2D ||
+ texObj->Target == GL_TEXTURE_RECTANGLE ||
+ (texObj->Target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
+ texObj->Target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) {
+ if (texImage->TexFormat == MESA_FORMAT_ARGB8888 &&
+ format == GL_BGRA &&
+ type == GL_UNSIGNED_BYTE &&
+ !ctx->Pack.SwapBytes &&
+ _mesa_little_endian()) {
+ memCopy = GL_TRUE;
+ }
+ else if (texImage->TexFormat == MESA_FORMAT_AL88 &&
+ format == GL_LUMINANCE_ALPHA &&
+ type == GL_UNSIGNED_BYTE &&
+ !ctx->Pack.SwapBytes &&
+ _mesa_little_endian()) {
+ memCopy = GL_TRUE;
+ }
+ else if (texImage->TexFormat == MESA_FORMAT_L8 &&
+ format == GL_LUMINANCE &&
+ type == GL_UNSIGNED_BYTE) {
+ memCopy = GL_TRUE;
+ }
+ else if (texImage->TexFormat == MESA_FORMAT_L16 &&
+ format == GL_LUMINANCE &&
+ type == GL_UNSIGNED_SHORT) {
+ memCopy = GL_TRUE;
+ }
+ else if (texImage->TexFormat == MESA_FORMAT_A8 &&
+ format == GL_ALPHA &&
+ type == GL_UNSIGNED_BYTE) {
+ memCopy = GL_TRUE;
+ }
+ else if (texImage->TexFormat == MESA_FORMAT_A16 &&
+ format == GL_ALPHA &&
+ type == GL_UNSIGNED_SHORT) {
+ memCopy = GL_TRUE;
+ }
+ }
+
+ if (memCopy) {
+ const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat);
+ const GLuint bytesPerRow = texImage->Width * bpp;
+ GLubyte *dst =
+ _mesa_image_address2d(&ctx->Pack, pixels, texImage->Width,
+ texImage->Height, format, type, 0, 0);
+ const GLint dstRowStride =
+ _mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type);
+ const GLubyte *src = texImage->Data;
+ const GLint srcRowStride = texImage->RowStride * bpp;
+ GLuint row;
+
+ if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) {
+ memcpy(dst, src, bytesPerRow * texImage->Height);
+ }
+ else {
+ for (row = 0; row < texImage->Height; row++) {
+ memcpy(dst, src, bytesPerRow);
+ dst += dstRowStride;
+ src += srcRowStride;
+ }
+ }
+ }
+
+ return memCopy;
+}
+
+
+/**
+ * This is the software fallback for Driver.GetTexImage().
+ * All error checking will have been done before this routine is called.
+ * The texture image must be mapped.
+ */
+void
+_mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ GLuint dimensions;
+
+ /* If we get here, the texture image should be mapped */
+ assert(texImage->Data);
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ dimensions = 1;
+ break;
+ case GL_TEXTURE_3D:
+ dimensions = 3;
+ break;
+ default:
+ dimensions = 2;
+ }
+
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
+ /* Packing texture image into a PBO.
+ * Map the (potentially) VRAM-based buffer into our process space so
+ * we can write into it with the code below.
+ * A hardware driver might use a sophisticated blit to move the
+ * texture data to the PBO if the PBO is in VRAM along with the texture.
+ */
+ GLubyte *buf = (GLubyte *)
+ ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
+ GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj);
+ if (!buf) {
+ /* out of memory or other unexpected error */
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)");
+ return;
+ }
+ /* <pixels> was an offset into the PBO.
+ * Now make it a real, client-side pointer inside the mapped region.
+ */
+ pixels = ADD_POINTERS(buf, pixels);
+ }
+
+ if (get_tex_memcpy(ctx, format, type, pixels, texObj, texImage)) {
+ /* all done */
+ }
+ else if (format == GL_COLOR_INDEX) {
+ get_tex_color_index(ctx, dimensions, format, type, pixels, texImage);
+ }
+ else if (format == GL_DEPTH_COMPONENT) {
+ get_tex_depth(ctx, dimensions, format, type, pixels, texImage);
+ }
+ else if (format == GL_DEPTH_STENCIL_EXT) {
+ get_tex_depth_stencil(ctx, dimensions, format, type, pixels, texImage);
+ }
+ else if (format == GL_YCBCR_MESA) {
+ get_tex_ycbcr(ctx, dimensions, format, type, pixels, texImage);
+ }
+ else if (_mesa_get_format_color_encoding(texImage->TexFormat) == GL_SRGB) {
+ get_tex_srgb(ctx, dimensions, format, type, pixels, texImage);
+ }
+ else {
+ get_tex_rgba(ctx, dimensions, format, type, pixels, texImage);
+ }
+
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
+ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
+ ctx->Pack.BufferObj);
+ }
+}
+
+
+
+/**
+ * This is the software fallback for Driver.GetCompressedTexImage().
+ * All error checking will have been done before this routine is called.
+ */
+void
+_mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level,
+ GLvoid *img,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat,
+ texImage->Width);
+ const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat,
+ texImage->RowStride);
+ GLuint i;
+
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
+ /* pack texture image into a PBO */
+ GLubyte *buf = (GLubyte *)
+ ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
+ GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj);
+ if (!buf) {
+ /* out of memory or other unexpected error */
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glGetCompresssedTexImage(map PBO failed)");
+ return;
+ }
+ img = ADD_POINTERS(buf, img);
+ }
+
+ /* no pixelstore or pixel transfer, but respect stride */
+
+ if (row_stride == row_stride_stored) {
+ const GLuint size = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
+ memcpy(img, texImage->Data, size);
+ }
+ else {
+ GLuint bw, bh;
+ _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
+ for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) {
+ memcpy((GLubyte *)img + i * row_stride,
+ (GLubyte *)texImage->Data + i * row_stride_stored,
+ row_stride);
+ }
+ }
+
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
+ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
+ ctx->Pack.BufferObj);
+ }
+}
+
+
+
+/**
+ * Do error checking for a glGetTexImage() call.
+ * \return GL_TRUE if any error, GL_FALSE if no errors.
+ */
+static GLboolean
+getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLsizei clientMemSize,
+ GLvoid *pixels )
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
+ const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
+ GLenum baseFormat;
+
+ if (maxLevels == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target);
+ return GL_TRUE;
+ }
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
+ return GL_TRUE;
+ }
+
+ if (_mesa_sizeof_packed_type(type) <= 0) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" );
+ return GL_TRUE;
+ }
+
+ if (_mesa_components_in_format(format) <= 0 ||
+ format == GL_STENCIL_INDEX) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" );
+ return GL_TRUE;
+ }
+
+ if (!ctx->Extensions.EXT_paletted_texture && _mesa_is_index_format(format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
+ return GL_TRUE;
+ }
+
+ if (!ctx->Extensions.ARB_depth_texture && _mesa_is_depth_format(format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
+ return GL_TRUE;
+ }
+
+ if (!ctx->Extensions.MESA_ycbcr_texture && _mesa_is_ycbcr_format(format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
+ return GL_TRUE;
+ }
+
+ if (!ctx->Extensions.EXT_packed_depth_stencil
+ && _mesa_is_depthstencil_format(format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
+ return GL_TRUE;
+ }
+
+ if (!ctx->Extensions.ATI_envmap_bumpmap
+ && _mesa_is_dudv_format(format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)");
+ return GL_TRUE;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ if (!texObj || _mesa_is_proxy_texture(target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
+ return GL_TRUE;
+ }
+
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (!texImage) {
+ /* out of memory */
+ return GL_TRUE;
+ }
+
+ baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
+
+ /* Make sure the requested image format is compatible with the
+ * texture's format. Note that a color index texture can be converted
+ * to RGBA so that combo is allowed.
+ */
+ if (_mesa_is_color_format(format)
+ && !_mesa_is_color_format(baseFormat)
+ && !_mesa_is_index_format(baseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
+ else if (_mesa_is_index_format(format)
+ && !_mesa_is_index_format(baseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
+ else if (_mesa_is_depth_format(format)
+ && !_mesa_is_depth_format(baseFormat)
+ && !_mesa_is_depthstencil_format(baseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
+ else if (_mesa_is_ycbcr_format(format)
+ && !_mesa_is_ycbcr_format(baseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
+ else if (_mesa_is_depthstencil_format(format)
+ && !_mesa_is_depthstencil_format(baseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
+ else if (_mesa_is_dudv_format(format)
+ && !_mesa_is_dudv_format(baseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ return GL_TRUE;
+ }
+
+ if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width,
+ texImage->Height, texImage->Depth,
+ format, type, clientMemSize, pixels)) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTexImage(out of bounds PBO access)");
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetnTexImageARB(out of bounds access:"
+ " bufSize (%d) is too small)", clientMemSize);
+ }
+ return GL_TRUE;
+ }
+
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
+ /* PBO should not be mapped */
+ if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTexImage(PBO is mapped)");
+ return GL_TRUE;
+ }
+ }
+
+ return GL_FALSE;
+}
+
+
+
+/**
+ * Get texture image. Called by glGetTexImage.
+ *
+ * \param target texture target.
+ * \param level image level.
+ * \param format pixel data format for returned image.
+ * \param type pixel data type for returned image.
+ * \param bufSize size of the pixels data buffer.
+ * \param pixels returned pixel data.
+ */
+void GLAPIENTRY
+_mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
+ GLenum type, GLsizei bufSize, GLvoid *pixels )
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (getteximage_error_check(ctx, target, level, format, type,
+ bufSize, pixels)) {
+ return;
+ }
+
+ if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) {
+ /* not an error, do nothing */
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
+ _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d,"
+ " dstFmt=0x%x, dstType=0x%x\n",
+ texObj->Name,
+ _mesa_get_format_name(texImage->TexFormat),
+ texImage->Width, texImage->Height,
+ format, type);
+ }
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels,
+ texObj, texImage);
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+void GLAPIENTRY
+_mesa_GetTexImage( GLenum target, GLint level, GLenum format,
+ GLenum type, GLvoid *pixels )
+{
+ _mesa_GetnTexImageARB(target, level, format, type, INT_MAX, pixels);
+}
+
+
+/**
+ * Do error checking for a glGetCompressedTexImage() call.
+ * \return GL_TRUE if any error, GL_FALSE if no errors.
+ */
+static GLboolean
+getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
+ GLint level, GLsizei clientMemSize, GLvoid *img)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
+ GLuint compressedSize;
+
+ if (maxLevels == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)",
+ target);
+ return GL_TRUE;
+ }
+
+ if (level < 0 || level >= maxLevels) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetCompressedTexImageARB(bad level = %d)", level);
+ return GL_TRUE;
+ }
+
+ if (_mesa_is_proxy_texture(target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetCompressedTexImageARB(bad target = %s)",
+ _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)");
+ return GL_TRUE;
+ }
+
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (!texImage) {
+ /* probably invalid mipmap level */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetCompressedTexImageARB(level)");
+ return GL_TRUE;
+ }
+
+ if (!_mesa_is_format_compressed(texImage->TexFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetCompressedTexImageARB(texture is not compressed)");
+ return GL_TRUE;
+ }
+
+ compressedSize = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
+
+ if (!_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
+ /* do bounds checking on writing to client memory */
+ if (clientMemSize < compressedSize) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetnCompressedTexImageARB(out of bounds access:"
+ " bufSize (%d) is too small)", clientMemSize);
+ }
+ } else {
+ /* do bounds checking on PBO write */
+ if ((const GLubyte *) img + compressedSize >
+ (const GLubyte *) ctx->Pack.BufferObj->Size) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetCompressedTexImage(out of bounds PBO access)");
+ return GL_TRUE;
+ }
+
+ /* make sure PBO is not mapped */
+ if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetCompressedTexImage(PBO is mapped)");
+ return GL_TRUE;
+ }
+ }
+
+ return GL_FALSE;
+}
+
+
+void GLAPIENTRY
+_mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
+ GLvoid *img)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (getcompressedteximage_error_check(ctx, target, level, bufSize, img)) {
+ return;
+ }
+
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) {
+ /* not an error, do nothing */
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
+ _mesa_debug(ctx,
+ "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n",
+ texObj->Name,
+ _mesa_get_format_name(texImage->TexFormat),
+ texImage->Width, texImage->Height);
+ }
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ ctx->Driver.GetCompressedTexImage(ctx, target, level, img,
+ texObj, texImage);
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+void GLAPIENTRY
+_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
+{
+ _mesa_GetnCompressedTexImageARB(target, level, INT_MAX, img);
+}
diff --git a/mesalib/src/mesa/main/texgetimage.h b/mesalib/src/mesa/main/texgetimage.h
index d5a1ffcf5..8612705ca 100644
--- a/mesalib/src/mesa/main/texgetimage.h
+++ b/mesalib/src/mesa/main/texgetimage.h
@@ -1,60 +1,65 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.5
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (c) 2009 VMware, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef TEXGETIMAGE_H
-#define TEXGETIMAGE_H
-
-#include "glheader.h"
-
-struct gl_context;
-struct gl_texture_image;
-struct gl_texture_object;
-
-extern void
-_mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid *pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-
-extern void
-_mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *img,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-
-
-extern void GLAPIENTRY
-_mesa_GetTexImage( GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid *pixels );
-
-
-extern void GLAPIENTRY
-_mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img);
-
-
-#endif /* TEXGETIMAGE_H */
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2009 VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef TEXGETIMAGE_H
+#define TEXGETIMAGE_H
+
+#include "glheader.h"
+
+struct gl_context;
+struct gl_texture_image;
+struct gl_texture_object;
+
+extern void
+_mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+
+
+extern void
+_mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level,
+ GLvoid *img,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+
+
+
+extern void GLAPIENTRY
+_mesa_GetTexImage( GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels );
+extern void GLAPIENTRY
+_mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
+ GLenum type, GLsizei bufSize, GLvoid *pixels );
+
+extern void GLAPIENTRY
+_mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img);
+
+extern void GLAPIENTRY
+_mesa_GetnCompressedTexImageARB(GLenum target, GLint level, GLsizei bufSize,
+ GLvoid *img);
+
+#endif /* TEXGETIMAGE_H */
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index a2df4e36e..8fb54c693 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -1,3831 +1,3849 @@
-/*
- * mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file teximage.c
- * Texture image-related functions.
- */
-
-
-#include "glheader.h"
-#include "bufferobj.h"
-#include "context.h"
-#include "enums.h"
-#include "fbobject.h"
-#include "framebuffer.h"
-#include "hash.h"
-#include "image.h"
-#include "imports.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "state.h"
-#include "texcompress.h"
-#include "texfetch.h"
-#include "teximage.h"
-#include "texstate.h"
-#include "texpal.h"
-#include "mtypes.h"
-
-
-/**
- * State changes which we care about for glCopyTex[Sub]Image() calls.
- * In particular, we care about pixel transfer state and buffer state
- * (such as glReadBuffer to make sure we read from the right renderbuffer).
- */
-#define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL)
-
-
-
-/**
- * We allocate texture memory on 512-byte boundaries so we can use MMX/SSE
- * elsewhere.
- */
-void *
-_mesa_alloc_texmemory(GLsizei bytes)
-{
- return _mesa_align_malloc(bytes, 512);
-}
-
-
-/**
- * Free texture memory allocated with _mesa_alloc_texmemory()
- */
-void
-_mesa_free_texmemory(void *m)
-{
- _mesa_align_free(m);
-}
-
-
-/*
- * Compute floor(log_base_2(n)).
- * If n < 0 return -1.
- */
-static int
-logbase2( int n )
-{
- GLint i = 1;
- GLint log2 = 0;
-
- if (n < 0)
- return -1;
-
- if (n == 0)
- return 0;
-
- while ( n > i ) {
- i *= 2;
- log2++;
- }
- if (i != n) {
- return log2 - 1;
- }
- else {
- return log2;
- }
-}
-
-
-
-/**
- * Return the simple base format for a given internal texture format.
- * For example, given GL_LUMINANCE12_ALPHA4, return GL_LUMINANCE_ALPHA.
- *
- * \param ctx GL context.
- * \param internalFormat the internal texture format token or 1, 2, 3, or 4.
- *
- * \return the corresponding \u base internal format (GL_ALPHA, GL_LUMINANCE,
- * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA), or -1 if invalid enum.
- *
- * This is the format which is used during texture application (i.e. the
- * texture format and env mode determine the arithmetic used.
- *
- * XXX this could be static
- */
-GLint
-_mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
-{
- switch (internalFormat) {
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- return GL_ALPHA;
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- return GL_LUMINANCE;
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- return GL_LUMINANCE_ALPHA;
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- return GL_INTENSITY;
- case 3:
- case GL_RGB:
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return GL_RGB;
- case 4:
- case GL_RGBA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
-
- if (ctx->Extensions.EXT_texture_format_BGRA8888) {
- switch (internalFormat) {
- case GL_BGRA_EXT:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_paletted_texture) {
- switch (internalFormat) {
- case GL_COLOR_INDEX:
- case GL_COLOR_INDEX1_EXT:
- case GL_COLOR_INDEX2_EXT:
- case GL_COLOR_INDEX4_EXT:
- case GL_COLOR_INDEX8_EXT:
- case GL_COLOR_INDEX12_EXT:
- case GL_COLOR_INDEX16_EXT:
- return GL_COLOR_INDEX;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_depth_texture) {
- switch (internalFormat) {
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- return GL_DEPTH_COMPONENT;
- default:
- ; /* fallthrough */
- }
- }
-
- switch (internalFormat) {
- case GL_COMPRESSED_ALPHA:
- return GL_ALPHA;
- case GL_COMPRESSED_LUMINANCE:
- return GL_LUMINANCE;
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- return GL_LUMINANCE_ALPHA;
- case GL_COMPRESSED_INTENSITY:
- return GL_INTENSITY;
- case GL_COMPRESSED_RGB:
- return GL_RGB;
- case GL_COMPRESSED_RGBA:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
-
- if (ctx->Extensions.TDFX_texture_compression_FXT1) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- return GL_RGB;
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_compression_s3tc) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return GL_RGB;
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.S3_s3tc) {
- switch (internalFormat) {
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- return GL_RGB;
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.MESA_ycbcr_texture) {
- if (internalFormat == GL_YCBCR_MESA)
- return GL_YCBCR_MESA;
- }
-
- if (ctx->Extensions.ARB_texture_float) {
- switch (internalFormat) {
- case GL_ALPHA16F_ARB:
- case GL_ALPHA32F_ARB:
- return GL_ALPHA;
- case GL_RGBA16F_ARB:
- case GL_RGBA32F_ARB:
- return GL_RGBA;
- case GL_RGB16F_ARB:
- case GL_RGB32F_ARB:
- return GL_RGB;
- case GL_INTENSITY16F_ARB:
- case GL_INTENSITY32F_ARB:
- return GL_INTENSITY;
- case GL_LUMINANCE16F_ARB:
- case GL_LUMINANCE32F_ARB:
- return GL_LUMINANCE;
- case GL_LUMINANCE_ALPHA16F_ARB:
- case GL_LUMINANCE_ALPHA32F_ARB:
- return GL_LUMINANCE_ALPHA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ATI_envmap_bumpmap) {
- switch (internalFormat) {
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- return GL_DUDV_ATI;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_snorm) {
- switch (internalFormat) {
- case GL_RED_SNORM:
- case GL_R8_SNORM:
- case GL_R16_SNORM:
- return GL_RED;
- case GL_RG_SNORM:
- case GL_RG8_SNORM:
- case GL_RG16_SNORM:
- return GL_RG;
- case GL_RGB_SNORM:
- case GL_RGB8_SNORM:
- case GL_RGB16_SNORM:
- return GL_RGB;
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
- case GL_RGBA16_SNORM:
- return GL_RGBA;
- case GL_ALPHA_SNORM:
- case GL_ALPHA8_SNORM:
- case GL_ALPHA16_SNORM:
- return GL_ALPHA;
- case GL_LUMINANCE_SNORM:
- case GL_LUMINANCE8_SNORM:
- case GL_LUMINANCE16_SNORM:
- return GL_LUMINANCE;
- case GL_LUMINANCE_ALPHA_SNORM:
- case GL_LUMINANCE8_ALPHA8_SNORM:
- case GL_LUMINANCE16_ALPHA16_SNORM:
- return GL_LUMINANCE_ALPHA;
- case GL_INTENSITY_SNORM:
- case GL_INTENSITY8_SNORM:
- case GL_INTENSITY16_SNORM:
- return GL_INTENSITY;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_packed_depth_stencil) {
- switch (internalFormat) {
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- return GL_DEPTH_STENCIL_EXT;
- default:
- ; /* fallthrough */
- }
- }
-
-#if FEATURE_EXT_texture_sRGB
- if (ctx->Extensions.EXT_texture_sRGB) {
- switch (internalFormat) {
- case GL_SRGB_EXT:
- case GL_SRGB8_EXT:
- case GL_COMPRESSED_SRGB_EXT:
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- return GL_RGB;
- case GL_SRGB_ALPHA_EXT:
- case GL_SRGB8_ALPHA8_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- return GL_RGBA;
- case GL_SLUMINANCE_ALPHA_EXT:
- case GL_SLUMINANCE8_ALPHA8_EXT:
- case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- return GL_LUMINANCE_ALPHA;
- case GL_SLUMINANCE_EXT:
- case GL_SLUMINANCE8_EXT:
- case GL_COMPRESSED_SLUMINANCE_EXT:
- return GL_LUMINANCE;
- default:
- ; /* fallthrough */
- }
- }
-#endif /* FEATURE_EXT_texture_sRGB */
-
- if (ctx->Extensions.EXT_texture_integer) {
- switch (internalFormat) {
- case GL_RGBA8UI_EXT:
- case GL_RGBA16UI_EXT:
- case GL_RGBA32UI_EXT:
- case GL_RGBA8I_EXT:
- case GL_RGBA16I_EXT:
- case GL_RGBA32I_EXT:
- return GL_RGBA;
- case GL_RGB8UI_EXT:
- case GL_RGB16UI_EXT:
- case GL_RGB32UI_EXT:
- case GL_RGB8I_EXT:
- case GL_RGB16I_EXT:
- case GL_RGB32I_EXT:
- return GL_RGB;
- case GL_ALPHA8UI_EXT:
- case GL_ALPHA16UI_EXT:
- case GL_ALPHA32UI_EXT:
- case GL_ALPHA8I_EXT:
- case GL_ALPHA16I_EXT:
- case GL_ALPHA32I_EXT:
- return GL_ALPHA;
- case GL_INTENSITY8UI_EXT:
- case GL_INTENSITY16UI_EXT:
- case GL_INTENSITY32UI_EXT:
- case GL_INTENSITY8I_EXT:
- case GL_INTENSITY16I_EXT:
- case GL_INTENSITY32I_EXT:
- return GL_INTENSITY;
- case GL_LUMINANCE8UI_EXT:
- case GL_LUMINANCE16UI_EXT:
- case GL_LUMINANCE32UI_EXT:
- case GL_LUMINANCE8I_EXT:
- case GL_LUMINANCE16I_EXT:
- case GL_LUMINANCE32I_EXT:
- return GL_LUMINANCE;
- case GL_LUMINANCE_ALPHA8UI_EXT:
- case GL_LUMINANCE_ALPHA16UI_EXT:
- case GL_LUMINANCE_ALPHA32UI_EXT:
- case GL_LUMINANCE_ALPHA8I_EXT:
- case GL_LUMINANCE_ALPHA16I_EXT:
- case GL_LUMINANCE_ALPHA32I_EXT:
- return GL_LUMINANCE_ALPHA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_texture_rg) {
- switch (internalFormat) {
- case GL_R16F:
- /* R16F depends on both ARB_half_float_pixel and ARB_texture_float.
- */
- if (!ctx->Extensions.ARB_half_float_pixel)
- break;
- /* FALLTHROUGH */
- case GL_R32F:
- if (!ctx->Extensions.ARB_texture_float)
- break;
- return GL_RED;
- case GL_R8I:
- case GL_R8UI:
- case GL_R16I:
- case GL_R16UI:
- case GL_R32I:
- case GL_R32UI:
- if (!ctx->Extensions.EXT_texture_integer)
- break;
- /* FALLTHROUGH */
- case GL_R8:
- case GL_R16:
- case GL_RED:
- case GL_COMPRESSED_RED:
- return GL_RED;
-
- case GL_RG16F:
- /* RG16F depends on both ARB_half_float_pixel and ARB_texture_float.
- */
- if (!ctx->Extensions.ARB_half_float_pixel)
- break;
- /* FALLTHROUGH */
- case GL_RG32F:
- if (!ctx->Extensions.ARB_texture_float)
- break;
- return GL_RG;
- case GL_RG8I:
- case GL_RG8UI:
- case GL_RG16I:
- case GL_RG16UI:
- case GL_RG32I:
- case GL_RG32UI:
- if (!ctx->Extensions.EXT_texture_integer)
- break;
- /* FALLTHROUGH */
- case GL_RG:
- case GL_RG8:
- case GL_RG16:
- case GL_COMPRESSED_RG:
- return GL_RG;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_shared_exponent) {
- switch (internalFormat) {
- case GL_RGB9_E5_EXT:
- return GL_RGB;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_packed_float) {
- switch (internalFormat) {
- case GL_R11F_G11F_B10F_EXT:
- return GL_RGB;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_depth_buffer_float) {
- switch (internalFormat) {
- case GL_DEPTH_COMPONENT32F:
- return GL_DEPTH_COMPONENT;
- case GL_DEPTH32F_STENCIL8:
- return GL_DEPTH_STENCIL;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ARB_texture_compression_rgtc) {
- switch (internalFormat) {
- case GL_COMPRESSED_RED_RGTC1:
- case GL_COMPRESSED_SIGNED_RED_RGTC1:
- return GL_RED;
- case GL_COMPRESSED_RG_RGTC2:
- case GL_COMPRESSED_SIGNED_RG_RGTC2:
- return GL_RG;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_compression_latc) {
- switch (internalFormat) {
- case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
- case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
- return GL_LUMINANCE;
- case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
- case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
- return GL_LUMINANCE_ALPHA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ATI_texture_compression_3dc) {
- switch (internalFormat) {
- case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- return GL_LUMINANCE_ALPHA;
- default:
- ; /* fallthrough */
- }
- }
-
- return -1; /* error */
-}
-
-
-/**
- * For cube map faces, return a face index in [0,5].
- * For other targets return 0;
- */
-GLuint
-_mesa_tex_target_to_face(GLenum target)
-{
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)
- return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- else
- return 0;
-}
-
-
-
-/**
- * Store a gl_texture_image pointer in a gl_texture_object structure
- * according to the target and level parameters.
- *
- * \param tObj texture object.
- * \param target texture target.
- * \param level image level.
- * \param texImage texture image.
- *
- * This was basically prompted by the introduction of cube maps.
- */
-void
-_mesa_set_tex_image(struct gl_texture_object *tObj,
- GLenum target, GLint level,
- struct gl_texture_image *texImage)
-{
- const GLuint face = _mesa_tex_target_to_face(target);
-
- ASSERT(tObj);
- ASSERT(texImage);
- ASSERT(target != GL_TEXTURE_RECTANGLE_NV || level == 0);
-
- tObj->Image[face][level] = texImage;
-
- /* Set the 'back' pointer */
- texImage->TexObject = tObj;
-}
-
-
-/**
- * Allocate a texture image structure.
- *
- * Called via ctx->Driver.NewTextureImage() unless overriden by a device
- * driver.
- *
- * \return a pointer to gl_texture_image struct with all fields initialized to
- * zero.
- */
-struct gl_texture_image *
-_mesa_new_texture_image( struct gl_context *ctx )
-{
- (void) ctx;
- return CALLOC_STRUCT(gl_texture_image);
-}
-
-
-/**
- * Free texture image data.
- * This function is a fallback called via ctx->Driver.FreeTexImageData().
- *
- * \param texImage texture image.
- *
- * Free the texture image data if it's not marked as client data.
- */
-void
-_mesa_free_texture_image_data(struct gl_context *ctx,
- struct gl_texture_image *texImage)
-{
- (void) ctx;
-
- if (texImage->Data && !texImage->IsClientData) {
- /* free the old texture data */
- _mesa_free_texmemory(texImage->Data);
- }
-
- texImage->Data = NULL;
-}
-
-
-/**
- * Free texture image.
- *
- * \param texImage texture image.
- *
- * Free the texture image structure and the associated image data.
- */
-void
-_mesa_delete_texture_image(struct gl_context *ctx,
- struct gl_texture_image *texImage)
-{
- /* Free texImage->Data and/or any other driver-specific texture
- * image storage.
- */
- ASSERT(ctx->Driver.FreeTexImageData);
- ctx->Driver.FreeTexImageData( ctx, texImage );
-
- ASSERT(texImage->Data == NULL);
- if (texImage->ImageOffsets)
- free(texImage->ImageOffsets);
- free(texImage);
-}
-
-
-/**
- * Test if a target is a proxy target.
- *
- * \param target texture target.
- *
- * \return GL_TRUE if the target is a proxy target, GL_FALSE otherwise.
- */
-GLboolean
-_mesa_is_proxy_texture(GLenum target)
-{
- /* NUM_TEXTURE_TARGETS should match number of terms below,
- * except there's no proxy for GL_TEXTURE_BUFFER.
- */
- assert(NUM_TEXTURE_TARGETS == 8);
-
- return (target == GL_PROXY_TEXTURE_1D ||
- target == GL_PROXY_TEXTURE_2D ||
- target == GL_PROXY_TEXTURE_3D ||
- target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
- target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
- target == GL_PROXY_TEXTURE_1D_ARRAY_EXT ||
- target == GL_PROXY_TEXTURE_2D_ARRAY_EXT);
-}
-
-
-/**
- * Return the proxy target which corresponds to the given texture target
- */
-static GLenum
-get_proxy_target(GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- return GL_PROXY_TEXTURE_1D;
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
- return GL_PROXY_TEXTURE_2D;
- case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
- return GL_PROXY_TEXTURE_3D;
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_ARB:
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- return GL_PROXY_TEXTURE_CUBE_MAP_ARB;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return GL_PROXY_TEXTURE_RECTANGLE_NV;
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- return GL_PROXY_TEXTURE_1D_ARRAY_EXT;
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return GL_PROXY_TEXTURE_2D_ARRAY_EXT;
- default:
- _mesa_problem(NULL, "unexpected target in get_proxy_target()");
- return 0;
- }
-}
-
-
-/**
- * Get the texture object that corresponds to the target of the given
- * texture unit.
- *
- * \param ctx GL context.
- * \param texUnit texture unit.
- * \param target texture target.
- *
- * \return pointer to the texture object on success, or NULL on failure.
- *
- * \sa gl_texture_unit.
- */
-struct gl_texture_object *
-_mesa_select_tex_object(struct gl_context *ctx,
- const struct gl_texture_unit *texUnit,
- GLenum target)
-{
- const GLboolean arrayTex = (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
-
- switch (target) {
- case GL_TEXTURE_1D:
- return texUnit->CurrentTex[TEXTURE_1D_INDEX];
- case GL_PROXY_TEXTURE_1D:
- return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX];
- case GL_TEXTURE_2D:
- return texUnit->CurrentTex[TEXTURE_2D_INDEX];
- case GL_PROXY_TEXTURE_2D:
- return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX];
- case GL_TEXTURE_3D:
- return texUnit->CurrentTex[TEXTURE_3D_INDEX];
- case GL_PROXY_TEXTURE_3D:
- return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX];
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_ARB:
- return ctx->Extensions.ARB_texture_cube_map
- ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- return ctx->Extensions.ARB_texture_cube_map
- ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
- case GL_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle
- ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL;
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle
- ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL;
- case GL_TEXTURE_1D_ARRAY_EXT:
- return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
- case GL_TEXTURE_2D_ARRAY_EXT:
- return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
- case GL_TEXTURE_BUFFER:
- return ctx->Extensions.ARB_texture_buffer_object
- ? texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL;
- default:
- _mesa_problem(NULL, "bad target in _mesa_select_tex_object()");
- return NULL;
- }
-}
-
-
-/**
- * Return pointer to texture object for given target on current texture unit.
- */
-struct gl_texture_object *
-_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
-{
- struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
- return _mesa_select_tex_object(ctx, texUnit, target);
-}
-
-
-/**
- * Get a texture image pointer from a texture object, given a texture
- * target and mipmap level. The target and level parameters should
- * have already been error-checked.
- *
- * \param ctx GL context.
- * \param texObj texture unit.
- * \param target texture target.
- * \param level image level.
- *
- * \return pointer to the texture image structure, or NULL on failure.
- */
-struct gl_texture_image *
-_mesa_select_tex_image(struct gl_context *ctx,
- const struct gl_texture_object *texObj,
- GLenum target, GLint level)
-{
- const GLuint face = _mesa_tex_target_to_face(target);
-
- ASSERT(texObj);
- ASSERT(level >= 0);
- ASSERT(level < MAX_TEXTURE_LEVELS);
-
- return texObj->Image[face][level];
-}
-
-
-/**
- * Like _mesa_select_tex_image() but if the image doesn't exist, allocate
- * it and install it. Only return NULL if passed a bad parameter or run
- * out of memory.
- */
-struct gl_texture_image *
-_mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
- GLenum target, GLint level)
-{
- struct gl_texture_image *texImage;
-
- if (!texObj)
- return NULL;
-
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- texImage = ctx->Driver.NewTextureImage(ctx);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture image allocation");
- return NULL;
- }
-
- _mesa_set_tex_image(texObj, target, level, texImage);
- }
-
- return texImage;
-}
-
-
-/**
- * Return pointer to the specified proxy texture image.
- * Note that proxy textures are per-context, not per-texture unit.
- * \return pointer to texture image or NULL if invalid target, invalid
- * level, or out of memory.
- */
-struct gl_texture_image *
-_mesa_get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level)
-{
- struct gl_texture_image *texImage;
- GLuint texIndex;
-
- if (level < 0 )
- return NULL;
-
- switch (target) {
- case GL_PROXY_TEXTURE_1D:
- if (level >= ctx->Const.MaxTextureLevels)
- return NULL;
- texIndex = TEXTURE_1D_INDEX;
- break;
- case GL_PROXY_TEXTURE_2D:
- if (level >= ctx->Const.MaxTextureLevels)
- return NULL;
- texIndex = TEXTURE_2D_INDEX;
- break;
- case GL_PROXY_TEXTURE_3D:
- if (level >= ctx->Const.Max3DTextureLevels)
- return NULL;
- texIndex = TEXTURE_3D_INDEX;
- break;
- case GL_PROXY_TEXTURE_CUBE_MAP:
- if (level >= ctx->Const.MaxCubeTextureLevels)
- return NULL;
- texIndex = TEXTURE_CUBE_INDEX;
- break;
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- if (level > 0)
- return NULL;
- texIndex = TEXTURE_RECT_INDEX;
- break;
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- if (level >= ctx->Const.MaxTextureLevels)
- return NULL;
- texIndex = TEXTURE_1D_ARRAY_INDEX;
- break;
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- if (level >= ctx->Const.MaxTextureLevels)
- return NULL;
- texIndex = TEXTURE_2D_ARRAY_INDEX;
- break;
- default:
- return NULL;
- }
-
- texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level];
- if (!texImage) {
- texImage = ctx->Driver.NewTextureImage(ctx);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation");
- return NULL;
- }
- ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage;
- /* Set the 'back' pointer */
- texImage->TexObject = ctx->Texture.ProxyTex[texIndex];
- }
- return texImage;
-}
-
-
-/**
- * Get the maximum number of allowed mipmap levels.
- *
- * \param ctx GL context.
- * \param target texture target.
- *
- * \return the maximum number of allowed mipmap levels for the given
- * texture target, or zero if passed a bad target.
- *
- * \sa gl_constants.
- */
-GLint
-_mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
- return ctx->Const.MaxTextureLevels;
- case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
- return ctx->Const.Max3DTextureLevels;
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_ARB:
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- return ctx->Extensions.ARB_texture_cube_map
- ? ctx->Const.MaxCubeTextureLevels : 0;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle ? 1 : 0;
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array)
- ? ctx->Const.MaxTextureLevels : 0;
- case GL_TEXTURE_BUFFER:
- /* fall-through */
- default:
- return 0; /* bad target */
- }
-}
-
-
-/**
- * Return number of dimensions per mipmap level for the given texture target.
- */
-GLint
-_mesa_get_texture_dimensions(GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- return 1;
- case GL_TEXTURE_2D:
- case GL_TEXTURE_RECTANGLE:
- case GL_TEXTURE_CUBE_MAP:
- case GL_PROXY_TEXTURE_2D:
- case GL_PROXY_TEXTURE_RECTANGLE:
- case GL_PROXY_TEXTURE_CUBE_MAP:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- case GL_TEXTURE_1D_ARRAY:
- case GL_PROXY_TEXTURE_1D_ARRAY:
- return 2;
- case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
- case GL_TEXTURE_2D_ARRAY:
- case GL_PROXY_TEXTURE_2D_ARRAY:
- return 3;
- case GL_TEXTURE_BUFFER:
- /* fall-through */
- default:
- _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()",
- target);
- return 2;
- }
-}
-
-
-
-
-#if 000 /* not used anymore */
-/*
- * glTexImage[123]D can accept a NULL image pointer. In this case we
- * create a texture image with unspecified image contents per the OpenGL
- * spec.
- */
-static GLubyte *
-make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
-{
- const GLint components = _mesa_components_in_format(format);
- const GLint numPixels = width * height * depth;
- GLubyte *data = (GLubyte *) MALLOC(numPixels * components * sizeof(GLubyte));
-
-#ifdef DEBUG
- /*
- * Let's see if anyone finds this. If glTexImage2D() is called with
- * a NULL image pointer then load the texture image with something
- * interesting instead of leaving it indeterminate.
- */
- if (data) {
- static const char message[8][32] = {
- " X X XXXXX XXX X ",
- " XX XX X X X X X ",
- " X X X X X X X ",
- " X X XXXX XXX XXXXX ",
- " X X X X X X ",
- " X X X X X X X ",
- " X X XXXXX XXX X X ",
- " "
- };
-
- GLubyte *imgPtr = data;
- GLint h, i, j, k;
- for (h = 0; h < depth; h++) {
- for (i = 0; i < height; i++) {
- GLint srcRow = 7 - (i % 8);
- for (j = 0; j < width; j++) {
- GLint srcCol = j % 32;
- GLubyte texel = (message[srcRow][srcCol]=='X') ? 255 : 70;
- for (k = 0; k < components; k++) {
- *imgPtr++ = texel;
- }
- }
- }
- }
- }
-#endif
-
- return data;
-}
-#endif
-
-
-
-/**
- * Reset the fields of a gl_texture_image struct to zero.
- *
- * \param img texture image structure.
- *
- * This is called when a proxy texture test fails, we set all the
- * image members (except DriverData) to zero.
- * It's also used in glTexImage[123]D as a safeguard to be sure all
- * required fields get initialized properly by the Driver.TexImage[123]D
- * functions.
- */
-static void
-clear_teximage_fields(struct gl_texture_image *img)
-{
- ASSERT(img);
- img->_BaseFormat = 0;
- img->InternalFormat = 0;
- img->Border = 0;
- img->Width = 0;
- img->Height = 0;
- img->Depth = 0;
- img->RowStride = 0;
- if (img->ImageOffsets) {
- free(img->ImageOffsets);
- img->ImageOffsets = NULL;
- }
- img->Width2 = 0;
- img->Height2 = 0;
- img->Depth2 = 0;
- img->WidthLog2 = 0;
- img->HeightLog2 = 0;
- img->DepthLog2 = 0;
- img->Data = NULL;
- img->TexFormat = MESA_FORMAT_NONE;
- img->FetchTexelc = NULL;
- img->FetchTexelf = NULL;
-}
-
-
-/**
- * Initialize basic fields of the gl_texture_image struct.
- *
- * \param ctx GL context.
- * \param target texture target (GL_TEXTURE_1D, GL_TEXTURE_RECTANGLE, etc).
- * \param img texture image structure to be initialized.
- * \param width image width.
- * \param height image height.
- * \param depth image depth.
- * \param border image border.
- * \param internalFormat internal format.
- * \param format the actual hardware format (one of MESA_FORMAT_*)
- *
- * Fills in the fields of \p img with the given information.
- * Note: width, height and depth include the border.
- */
-void
-_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
- struct gl_texture_image *img,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum internalFormat,
- gl_format format)
-{
- GLint i, dims;
-
- ASSERT(img);
- ASSERT(width >= 0);
- ASSERT(height >= 0);
- ASSERT(depth >= 0);
-
- img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat );
- ASSERT(img->_BaseFormat > 0);
- img->InternalFormat = internalFormat;
- img->Border = border;
- img->Width = width;
- img->Height = height;
- img->Depth = depth;
-
- img->Width2 = width - 2 * border; /* == 1 << img->WidthLog2; */
- img->WidthLog2 = logbase2(img->Width2);
-
- if (height == 1) { /* 1-D texture */
- img->Height2 = 1;
- img->HeightLog2 = 0;
- }
- else {
- img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
- img->HeightLog2 = logbase2(img->Height2);
- }
-
- if (depth == 1) { /* 2-D texture */
- img->Depth2 = 1;
- img->DepthLog2 = 0;
- }
- else {
- img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */
- img->DepthLog2 = logbase2(img->Depth2);
- }
-
- img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
-
- if ((width == 1 || _mesa_is_pow_two(img->Width2)) &&
- (height == 1 || _mesa_is_pow_two(img->Height2)) &&
- (depth == 1 || _mesa_is_pow_two(img->Depth2)))
- img->_IsPowerOfTwo = GL_TRUE;
- else
- img->_IsPowerOfTwo = GL_FALSE;
-
- /* RowStride and ImageOffsets[] describe how to address texels in 'Data' */
- img->RowStride = width;
- /* Allocate the ImageOffsets array and initialize to typical values.
- * We allocate the array for 1D/2D textures too in order to avoid special-
- * case code in the texstore routines.
- */
- if (img->ImageOffsets)
- free(img->ImageOffsets);
- img->ImageOffsets = (GLuint *) malloc(depth * sizeof(GLuint));
- for (i = 0; i < depth; i++) {
- img->ImageOffsets[i] = i * width * height;
- }
-
- /* Compute Width/Height/DepthScale for mipmap lod computation */
- if (target == GL_TEXTURE_RECTANGLE_NV) {
- /* scale = 1.0 since texture coords directly map to texels */
- img->WidthScale = 1.0;
- img->HeightScale = 1.0;
- img->DepthScale = 1.0;
- }
- else {
- img->WidthScale = (GLfloat) img->Width;
- img->HeightScale = (GLfloat) img->Height;
- img->DepthScale = (GLfloat) img->Depth;
- }
-
- img->TexFormat = format;
-
- dims = _mesa_get_texture_dimensions(target);
-
- _mesa_set_fetch_functions(img, dims);
-}
-
-
-/**
- * Free and clear fields of the gl_texture_image struct.
- *
- * \param ctx GL context.
- * \param texImage texture image structure to be cleared.
- *
- * After the call, \p texImage will have no data associated with it. Its
- * fields are cleared so that its parent object will test incomplete.
- */
-void
-_mesa_clear_texture_image(struct gl_context *ctx,
- struct gl_texture_image *texImage)
-{
- ctx->Driver.FreeTexImageData(ctx, texImage);
- clear_teximage_fields(texImage);
-}
-
-
-/**
- * This is the fallback for Driver.TestProxyTexImage(). Test the texture
- * level, width, height and depth against the ctx->Const limits for textures.
- *
- * A hardware driver might override this function if, for example, the
- * max 3D texture size is 512x512x64 (i.e. not a cube).
- *
- * Note that width, height, depth == 0 is not an error. However, a
- * texture with zero width/height/depth will be considered "incomplete"
- * and texturing will effectively be disabled.
- *
- * \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D,
- * GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV,
- * GL_PROXY_TEXTURE_CUBE_MAP_ARB.
- * \param level as passed to glTexImage
- * \param internalFormat as passed to glTexImage
- * \param format as passed to glTexImage
- * \param type as passed to glTexImage
- * \param width as passed to glTexImage
- * \param height as passed to glTexImage
- * \param depth as passed to glTexImage
- * \param border as passed to glTexImage
- * \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable.
- */
-GLboolean
-_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat, GLenum format, GLenum type,
- GLint width, GLint height, GLint depth, GLint border)
-{
- GLint maxSize;
-
- (void) internalFormat;
- (void) format;
- (void) type;
-
- switch (target) {
- case GL_PROXY_TEXTURE_1D:
- maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize)
- return GL_FALSE;
- if (level >= ctx->Const.MaxTextureLevels)
- return GL_FALSE;
- if (!ctx->Extensions.ARB_texture_non_power_of_two) {
- if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
- return GL_FALSE;
- }
- return GL_TRUE;
-
- case GL_PROXY_TEXTURE_2D:
- maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize)
- return GL_FALSE;
- if (height < 2 * border || height > 2 + maxSize)
- return GL_FALSE;
- if (level >= ctx->Const.MaxTextureLevels)
- return GL_FALSE;
- if (!ctx->Extensions.ARB_texture_non_power_of_two) {
- if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
- return GL_FALSE;
- if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
- return GL_FALSE;
- }
- return GL_TRUE;
-
- case GL_PROXY_TEXTURE_3D:
- maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize)
- return GL_FALSE;
- if (height < 2 * border || height > 2 + maxSize)
- return GL_FALSE;
- if (depth < 2 * border || depth > 2 + maxSize)
- return GL_FALSE;
- if (level >= ctx->Const.Max3DTextureLevels)
- return GL_FALSE;
- if (!ctx->Extensions.ARB_texture_non_power_of_two) {
- if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
- return GL_FALSE;
- if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
- return GL_FALSE;
- if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border))
- return GL_FALSE;
- }
- return GL_TRUE;
-
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- maxSize = ctx->Const.MaxTextureRectSize;
- if (width < 0 || width > maxSize)
- return GL_FALSE;
- if (height < 0 || height > maxSize)
- return GL_FALSE;
- if (level != 0)
- return GL_FALSE;
- return GL_TRUE;
-
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize)
- return GL_FALSE;
- if (height < 2 * border || height > 2 + maxSize)
- return GL_FALSE;
- if (level >= ctx->Const.MaxCubeTextureLevels)
- return GL_FALSE;
- if (!ctx->Extensions.ARB_texture_non_power_of_two) {
- if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
- return GL_FALSE;
- if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
- return GL_FALSE;
- }
- return GL_TRUE;
-
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize)
- return GL_FALSE;
- if (height < 1 || height > ctx->Const.MaxArrayTextureLayers)
- return GL_FALSE;
- if (level >= ctx->Const.MaxTextureLevels)
- return GL_FALSE;
- if (!ctx->Extensions.ARB_texture_non_power_of_two) {
- if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
- return GL_FALSE;
- }
- return GL_TRUE;
-
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize)
- return GL_FALSE;
- if (height < 2 * border || height > 2 + maxSize)
- return GL_FALSE;
- if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
- return GL_FALSE;
- if (level >= ctx->Const.MaxTextureLevels)
- return GL_FALSE;
- if (!ctx->Extensions.ARB_texture_non_power_of_two) {
- if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
- return GL_FALSE;
- if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
- return GL_FALSE;
- }
- return GL_TRUE;
-
- default:
- _mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage");
- return GL_FALSE;
- }
-}
-
-
-/**
- * Check if the memory used by the texture would exceed the driver's limit.
- * This lets us support a max 3D texture size of 8K (for example) but
- * prevents allocating a full 8K x 8K x 8K texture.
- * XXX this could be rolled into the proxy texture size test (above) but
- * we don't have the actual texture internal format at that point.
- */
-static GLboolean
-legal_texture_size(struct gl_context *ctx, gl_format format,
- GLint width, GLint height, GLint depth)
-{
- uint64_t bytes = _mesa_format_image_size64(format, width, height, depth);
- uint64_t mbytes = bytes / (1024 * 1024); /* convert to MB */
- return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes;
-}
-
-
-
-/**
- * Helper function to determine whether a target and specific compression
- * format are supported.
- */
-static GLboolean
-target_can_be_compressed(const struct gl_context *ctx, GLenum target,
- GLenum intFormat)
-{
- (void) intFormat; /* not used yet */
-
- switch (target) {
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
- return GL_TRUE; /* true for any compressed format so far */
- case GL_PROXY_TEXTURE_CUBE_MAP:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- return ctx->Extensions.ARB_texture_cube_map;
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- case GL_TEXTURE_2D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
- * Check if the given texture target value is legal for a
- * glTexImage1/2/3D call.
- */
-static GLboolean
-legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
-{
- switch (dims) {
- case 1:
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
- case 2:
- switch (target) {
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
- return GL_TRUE;
- case GL_PROXY_TEXTURE_CUBE_MAP:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- return ctx->Extensions.ARB_texture_cube_map;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle;
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
- default:
- return GL_FALSE;
- }
- case 3:
- switch (target) {
- case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
- return GL_TRUE;
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
- default:
- return GL_FALSE;
- }
- default:
- _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims);
- return GL_FALSE;
- }
-}
-
-
-/**
- * Check if the given texture target value is legal for a
- * glTexSubImage, glCopyTexSubImage or glCopyTexImage call.
- * The difference compared to legal_teximage_target() above is that
- * proxy targets are not supported.
- */
-static GLboolean
-legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
-{
- switch (dims) {
- case 1:
- return target == GL_TEXTURE_1D;
- case 2:
- switch (target) {
- case GL_TEXTURE_2D:
- return GL_TRUE;
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- return ctx->Extensions.ARB_texture_cube_map;
- case GL_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle;
- case GL_TEXTURE_1D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
- default:
- return GL_FALSE;
- }
- case 3:
- switch (target) {
- case GL_TEXTURE_3D:
- return GL_TRUE;
- case GL_TEXTURE_2D_ARRAY_EXT:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
- default:
- return GL_FALSE;
- }
- default:
- _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()",
- dims);
- return GL_FALSE;
- }
-}
-
-
-/**
- * Test the glTexImage[123]D() parameters for errors.
- *
- * \param ctx GL context.
- * \param dimensions texture image dimensions (must be 1, 2 or 3).
- * \param target texture target given by the user.
- * \param level image level given by the user.
- * \param internalFormat internal format given by the user.
- * \param format pixel data format given by the user.
- * \param type pixel data type given by the user.
- * \param width image width given by the user.
- * \param height image height given by the user.
- * \param depth image depth given by the user.
- * \param border image border given by the user.
- *
- * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
- *
- * Verifies each of the parameters against the constants specified in
- * __struct gl_contextRec::Const and the supported extensions, and according
- * to the OpenGL specification.
- */
-static GLboolean
-texture_error_check( struct gl_context *ctx,
- GLuint dimensions, GLenum target,
- GLint level, GLint internalFormat,
- GLenum format, GLenum type,
- GLint width, GLint height,
- GLint depth, GLint border )
-{
- const GLenum proxyTarget = get_proxy_target(target);
- const GLboolean isProxy = target == proxyTarget;
- GLboolean sizeOK = GL_TRUE;
- GLboolean colorFormat, indexFormat;
-
- /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
- if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(level=%d)", dimensions, level);
- }
- return GL_TRUE;
- }
-
- /* Check border */
- if (border < 0 || border > 1 ||
- ((target == GL_TEXTURE_RECTANGLE_NV ||
- target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(border=%d)", dimensions, border);
- }
- return GL_TRUE;
- }
-
- if (width < 0 || height < 0 || depth < 0) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(width, height or depth < 0)", dimensions);
- }
- return GL_TRUE;
- }
-
- /* Do this simple check before calling the TestProxyTexImage() function */
- if (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
- sizeOK = (width == height);
- }
-
- /*
- * Use the proxy texture driver hook to see if the size/level/etc are
- * legal.
- */
- sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
- internalFormat, format,
- type, width, height,
- depth, border);
- if (!sizeOK) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(level=%d, width=%d, height=%d, depth=%d)",
- dimensions, level, width, height, depth);
- }
- return GL_TRUE;
- }
-
- /* Check internalFormat */
- if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(internalFormat=%s)",
- dimensions, _mesa_lookup_enum_by_nr(internalFormat));
- }
- return GL_TRUE;
- }
-
- /* Check incoming image format and type */
- if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
- /* Normally, GL_INVALID_OPERATION is generated by a format/type
- * mismatch (see the 1.2 spec page 94, sec 3.6.4.). But with the
- * GL_EXT_texture_integer extension, some combinations should generate
- * GL_INVALID_ENUM instead (grr!).
- */
- if (!isProxy) {
- GLenum error = _mesa_is_integer_format(format)
- ? GL_INVALID_ENUM : GL_INVALID_OPERATION;
- _mesa_error(ctx, error,
- "glTexImage%dD(incompatible format 0x%x, type 0x%x)",
- dimensions, format, type);
- }
- return GL_TRUE;
- }
-
- /* make sure internal format and format basically agree */
- colorFormat = _mesa_is_color_format(format);
- indexFormat = _mesa_is_index_format(format);
- if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) ||
- (_mesa_is_index_format(internalFormat) && !indexFormat) ||
- (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) ||
- (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) ||
- (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) ||
- (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) {
- if (!isProxy)
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)",
- dimensions, internalFormat, format);
- return GL_TRUE;
- }
-
- /* additional checks for ycbcr textures */
- if (internalFormat == GL_YCBCR_MESA) {
- ASSERT(ctx->Extensions.MESA_ycbcr_texture);
- if (type != GL_UNSIGNED_SHORT_8_8_MESA &&
- type != GL_UNSIGNED_SHORT_8_8_REV_MESA) {
- char message[100];
- _mesa_snprintf(message, sizeof(message),
- "glTexImage%dD(format/type YCBCR mismatch", dimensions);
- _mesa_error(ctx, GL_INVALID_ENUM, "%s", message);
- return GL_TRUE; /* error */
- }
- if (target != GL_TEXTURE_2D &&
- target != GL_PROXY_TEXTURE_2D &&
- target != GL_TEXTURE_RECTANGLE_NV &&
- target != GL_PROXY_TEXTURE_RECTANGLE_NV) {
- if (!isProxy)
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage(target)");
- return GL_TRUE;
- }
- if (border != 0) {
- if (!isProxy) {
- char message[100];
- _mesa_snprintf(message, sizeof(message),
- "glTexImage%dD(format=GL_YCBCR_MESA and border=%d)",
- dimensions, border);
- _mesa_error(ctx, GL_INVALID_VALUE, "%s", message);
- }
- return GL_TRUE;
- }
- }
-
- /* additional checks for depth textures */
- if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT) {
- /* Only 1D, 2D and rectangular textures supported, not 3D or cubes */
- if (target != GL_TEXTURE_1D &&
- target != GL_PROXY_TEXTURE_1D &&
- target != GL_TEXTURE_2D &&
- target != GL_PROXY_TEXTURE_2D &&
- target != GL_TEXTURE_RECTANGLE_ARB &&
- target != GL_PROXY_TEXTURE_RECTANGLE_ARB) {
- if (!isProxy)
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexImage(target/internalFormat)");
- return GL_TRUE;
- }
- }
-
- /* additional checks for compressed textures */
- if (_mesa_is_compressed_format(ctx, internalFormat)) {
- if (!target_can_be_compressed(ctx, target, internalFormat)) {
- if (!isProxy)
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexImage%dD(target)", dimensions);
- return GL_TRUE;
- }
- if (border != 0) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%dD(border!=0)", dimensions);
- }
- return GL_TRUE;
- }
- }
-
- /* additional checks for integer textures */
- if (ctx->Extensions.EXT_texture_integer &&
- (_mesa_is_integer_format(format) !=
- _mesa_is_integer_format(internalFormat))) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%dD(integer/non-integer format mismatch)",
- dimensions);
- }
- return GL_TRUE;
- }
-
- /* if we get here, the parameters are OK */
- return GL_FALSE;
-}
-
-
-/**
- * Test glTexSubImage[123]D() parameters for errors.
- *
- * \param ctx GL context.
- * \param dimensions texture image dimensions (must be 1, 2 or 3).
- * \param target texture target given by the user.
- * \param level image level given by the user.
- * \param xoffset sub-image x offset given by the user.
- * \param yoffset sub-image y offset given by the user.
- * \param zoffset sub-image z offset given by the user.
- * \param format pixel data format given by the user.
- * \param type pixel data type given by the user.
- * \param width image width given by the user.
- * \param height image height given by the user.
- * \param depth image depth given by the user.
- *
- * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
- *
- * Verifies each of the parameters against the constants specified in
- * __struct gl_contextRec::Const and the supported extensions, and according
- * to the OpenGL specification.
- */
-static GLboolean
-subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type )
-{
- /* Basic level check */
- if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
- return GL_TRUE;
- }
-
- /* Check for negative sizes */
- if (width < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexSubImage%dD(width=%d)", dimensions, width);
- return GL_TRUE;
- }
- if (height < 0 && dimensions > 1) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexSubImage%dD(height=%d)", dimensions, height);
- return GL_TRUE;
- }
- if (depth < 0 && dimensions > 2) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexSubImage%dD(depth=%d)", dimensions, depth);
- return GL_TRUE;
- }
-
- if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
- /* As with the glTexImage2D check above, the error code here
- * depends on texture integer.
- */
- GLenum error = _mesa_is_integer_format(format)
- ? GL_INVALID_OPERATION : GL_INVALID_ENUM;
- _mesa_error(ctx, error,
- "glTexSubImage%dD(incompatible format 0x%x, type 0x%x)",
- dimensions, format, type);
- return GL_TRUE;
- }
-
- return GL_FALSE;
-}
-
-
-/**
- * Do second part of glTexSubImage which depends on the destination texture.
- * \return GL_TRUE if error recorded, GL_FALSE otherwise
- */
-static GLboolean
-subtexture_error_check2( struct gl_context *ctx, GLuint dimensions,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type,
- const struct gl_texture_image *destTex )
-{
- if (!destTex) {
- /* undefined image level */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage%dD", dimensions);
- return GL_TRUE;
- }
-
- if (xoffset < -((GLint)destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset)",
- dimensions);
- return GL_TRUE;
- }
- if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset+width)",
- dimensions);
- return GL_TRUE;
- }
- if (dimensions > 1) {
- if (yoffset < -((GLint)destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)",
- dimensions);
- return GL_TRUE;
- }
- if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)",
- dimensions);
- return GL_TRUE;
- }
- }
- if (dimensions > 2) {
- if (zoffset < -((GLint)destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)");
- return GL_TRUE;
- }
- if (zoffset + depth > (GLint) (destTex->Depth + destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)");
- return GL_TRUE;
- }
- }
-
- if (_mesa_is_format_compressed(destTex->TexFormat)) {
- GLuint bw, bh;
-
- /* do tests which depend on compression block size */
- _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh);
-
- /* offset must be multiple of block size */
- if ((xoffset % bw != 0) || (yoffset % bh != 0)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%dD(xoffset = %d, yoffset = %d)",
- dimensions, xoffset, yoffset);
- return GL_TRUE;
- }
- /* size must be multiple of bw by bh or equal to whole texture size */
- if ((width % bw != 0) && (GLuint) width != destTex->Width) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%dD(width = %d)", dimensions, width);
- return GL_TRUE;
- }
- if ((height % bh != 0) && (GLuint) height != destTex->Height) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexSubImage%dD(height = %d)", dimensions, height);
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-
-/**
- * Test glCopyTexImage[12]D() parameters for errors.
- *
- * \param ctx GL context.
- * \param dimensions texture image dimensions (must be 1, 2 or 3).
- * \param target texture target given by the user.
- * \param level image level given by the user.
- * \param internalFormat internal format given by the user.
- * \param width image width given by the user.
- * \param height image height given by the user.
- * \param border texture border.
- *
- * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
- *
- * Verifies each of the parameters against the constants specified in
- * __struct gl_contextRec::Const and the supported extensions, and according
- * to the OpenGL specification.
- */
-static GLboolean
-copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
- GLenum target, GLint level, GLint internalFormat,
- GLint width, GLint height, GLint border )
-{
- const GLenum proxyTarget = get_proxy_target(target);
- const GLenum type = GL_FLOAT;
- GLboolean sizeOK;
- GLint format;
-
- /* check target */
- if (!legal_texsubimage_target(ctx, dimensions, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
- dimensions, _mesa_lookup_enum_by_nr(target));
- return GL_TRUE;
- }
-
- /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
- if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage%dD(level=%d)", dimensions, level);
- return GL_TRUE;
- }
-
- /* Check that the source buffer is complete */
- if (ctx->ReadBuffer->Name) {
- if (ctx->ReadBuffer->_Status == 0) {
- _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
- }
- if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glCopyTexImage%dD(invalid readbuffer)", dimensions);
- return GL_TRUE;
- }
- }
-
- /* Check border */
- if (border < 0 || border > 1 ||
- ((target == GL_TEXTURE_RECTANGLE_NV ||
- target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
- return GL_TRUE;
- }
-
- format = _mesa_base_tex_format(ctx, internalFormat);
- if (format < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage%dD(internalFormat)", dimensions);
- return GL_TRUE;
- }
-
- if (!_mesa_source_buffer_exists(ctx, format)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexImage%dD(missing readbuffer)", dimensions);
- return GL_TRUE;
- }
-
- /* Do size, level checking */
- sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB)
- ? (width == height) : 1;
-
- sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
- internalFormat, format,
- type, width, height,
- 1, border);
-
- if (!sizeOK) {
- if (dimensions == 1) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage1D(width=%d)", width);
- }
- else {
- ASSERT(dimensions == 2);
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage2D(width=%d, height=%d)", width, height);
- }
- return GL_TRUE;
- }
-
- if (_mesa_is_compressed_format(ctx, internalFormat)) {
- if (!target_can_be_compressed(ctx, target, internalFormat)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyTexImage%dD(target)", dimensions);
- return GL_TRUE;
- }
- if (border != 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexImage%dD(border!=0)", dimensions);
- return GL_TRUE;
- }
- }
- else if (_mesa_is_depth_format(internalFormat)) {
- /* make sure we have depth/stencil buffers */
- if (!ctx->ReadBuffer->_DepthBuffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexImage%dD(no depth)", dimensions);
- return GL_TRUE;
- }
- }
- else if (_mesa_is_depthstencil_format(internalFormat)) {
- /* make sure we have depth/stencil buffers */
- if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexImage%dD(no depth/stencil buffer)", dimensions);
- return GL_TRUE;
- }
- }
-
- /* if we get here, the parameters are OK */
- return GL_FALSE;
-}
-
-
-/**
- * Test glCopyTexSubImage[12]D() parameters for errors.
- * Note that this is the first part of error checking.
- * See also copytexsubimage_error_check2() below for the second part.
- *
- * \param ctx GL context.
- * \param dimensions texture image dimensions (must be 1, 2 or 3).
- * \param target texture target given by the user.
- * \param level image level given by the user.
- *
- * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
- */
-static GLboolean
-copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions,
- GLenum target, GLint level)
-{
- /* Check that the source buffer is complete */
- if (ctx->ReadBuffer->Name) {
- if (ctx->ReadBuffer->_Status == 0) {
- _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
- }
- if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glCopyTexImage%dD(invalid readbuffer)", dimensions);
- return GL_TRUE;
- }
- }
-
- /* check target (proxies not allowed) */
- if (!legal_texsubimage_target(ctx, dimensions, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)",
- dimensions, _mesa_lookup_enum_by_nr(target));
- return GL_TRUE;
- }
-
- /* Check level */
- if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(level=%d)", dimensions, level);
- return GL_TRUE;
- }
-
- return GL_FALSE;
-}
-
-
-/**
- * Second part of error checking for glCopyTexSubImage[12]D().
- * \param xoffset sub-image x offset given by the user.
- * \param yoffset sub-image y offset given by the user.
- * \param zoffset sub-image z offset given by the user.
- * \param width image width given by the user.
- * \param height image height given by the user.
- */
-static GLboolean
-copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height,
- const struct gl_texture_image *teximage )
-{
- /* check that dest tex image exists */
- if (!teximage) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(undefined texture level: %d)",
- dimensions, level);
- return GL_TRUE;
- }
-
- /* Check size */
- if (width < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(width=%d)", dimensions, width);
- return GL_TRUE;
- }
- if (dimensions > 1 && height < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(height=%d)", dimensions, height);
- return GL_TRUE;
- }
-
- /* check x/y offsets */
- if (xoffset < -((GLint)teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(xoffset=%d)", dimensions, xoffset);
- return GL_TRUE;
- }
- if (xoffset + width > (GLint) (teximage->Width + teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(xoffset+width)", dimensions);
- return GL_TRUE;
- }
- if (dimensions > 1) {
- if (yoffset < -((GLint)teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(yoffset=%d)", dimensions, yoffset);
- return GL_TRUE;
- }
- /* NOTE: we're adding the border here, not subtracting! */
- if (yoffset + height > (GLint) (teximage->Height + teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(yoffset+height)", dimensions);
- return GL_TRUE;
- }
- }
-
- /* check z offset */
- if (dimensions > 2) {
- if (zoffset < -((GLint)teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(zoffset)", dimensions);
- return GL_TRUE;
- }
- if (zoffset > (GLint) (teximage->Depth + teximage->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(zoffset+depth)", dimensions);
- return GL_TRUE;
- }
- }
-
- if (_mesa_is_format_compressed(teximage->TexFormat)) {
- /* offset must be multiple of 4 */
- if ((xoffset & 3) || (yoffset & 3)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(xoffset or yoffset)", dimensions);
- return GL_TRUE;
- }
- /* size must be multiple of 4 */
- if ((width & 3) != 0 && (GLuint) width != teximage->Width) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(width)", dimensions);
- return GL_TRUE;
- }
- if ((height & 3) != 0 && (GLuint) height != teximage->Height) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(height)", dimensions);
- return GL_TRUE;
- }
- }
-
- if (teximage->InternalFormat == GL_YCBCR_MESA) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage2D");
- return GL_TRUE;
- }
-
- if (!_mesa_source_buffer_exists(ctx, teximage->_BaseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(missing readbuffer, format=0x%x)",
- dimensions, teximage->_BaseFormat);
- return GL_TRUE;
- }
-
- if (teximage->_BaseFormat == GL_DEPTH_COMPONENT) {
- if (!ctx->ReadBuffer->_DepthBuffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(no depth buffer)",
- dimensions);
- return GL_TRUE;
- }
- }
- else if (teximage->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
- if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(no depth/stencil buffer)",
- dimensions);
- return GL_TRUE;
- }
- }
-
- /* If copying into an integer texture, the source buffer must also be
- * integer-valued.
- */
- if (_mesa_is_format_integer_color(teximage->TexFormat)) {
- struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- if (!_mesa_is_format_integer_color(rb->Format)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(source buffer is not integer format)",
- dimensions);
- return GL_TRUE;
- }
- }
-
- /* if we get here, the parameters are OK */
- return GL_FALSE;
-}
-
-
-/** Callback info for walking over FBO hash table */
-struct cb_info
-{
- struct gl_context *ctx;
- struct gl_texture_object *texObj;
- GLuint level, face;
-};
-
-
-/**
- * Check render to texture callback. Called from _mesa_HashWalk().
- */
-static void
-check_rtt_cb(GLuint key, void *data, void *userData)
-{
- struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
- const struct cb_info *info = (struct cb_info *) userData;
- struct gl_context *ctx = info->ctx;
- const struct gl_texture_object *texObj = info->texObj;
- const GLuint level = info->level, face = info->face;
-
- /* If this is a user-created FBO */
- if (fb->Name) {
- GLuint i;
- /* check if any of the FBO's attachments point to 'texObj' */
- for (i = 0; i < BUFFER_COUNT; i++) {
- struct gl_renderbuffer_attachment *att = fb->Attachment + i;
- if (att->Type == GL_TEXTURE &&
- att->Texture == texObj &&
- att->TextureLevel == level &&
- att->CubeMapFace == face) {
- ASSERT(_mesa_get_attachment_teximage(att));
- /* Tell driver about the new renderbuffer texture */
- ctx->Driver.RenderTexture(ctx, ctx->DrawBuffer, att);
- /* Mark fb status as indeterminate to force re-validation */
- fb->_Status = 0;
- }
- }
- }
-}
-
-
-/**
- * When a texture image is specified we have to check if it's bound to
- * any framebuffer objects (render to texture) in order to detect changes
- * in size or format since that effects FBO completeness.
- * Any FBOs rendering into the texture must be re-validated.
- */
-static void
-update_fbo_texture(struct gl_context *ctx, struct gl_texture_object *texObj,
- GLuint face, GLuint level)
-{
- /* Only check this texture if it's been marked as RenderToTexture */
- if (texObj->_RenderToTexture) {
- struct cb_info info;
- info.ctx = ctx;
- info.texObj = texObj;
- info.level = level;
- info.face = face;
- _mesa_HashWalk(ctx->Shared->FrameBuffers, check_rtt_cb, &info);
- }
-}
-
-
-/**
- * If the texture object's GenerateMipmap flag is set and we've
- * changed the texture base level image, regenerate the rest of the
- * mipmap levels now.
- */
-static INLINE void
-check_gen_mipmap(struct gl_context *ctx, GLenum target,
- struct gl_texture_object *texObj, GLint level)
-{
- ASSERT(target != GL_TEXTURE_CUBE_MAP);
- if (texObj->GenerateMipmap &&
- level == texObj->BaseLevel &&
- level < texObj->MaxLevel) {
- ASSERT(ctx->Driver.GenerateMipmap);
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
- }
-}
-
-
-/** Debug helper: override the user-requested internal format */
-static GLenum
-override_internal_format(GLenum internalFormat, GLint width, GLint height)
-{
-#if 0
- if (internalFormat == GL_RGBA16F_ARB ||
- internalFormat == GL_RGBA32F_ARB) {
- printf("Convert rgba float tex to int %d x %d\n", width, height);
- return GL_RGBA;
- }
- else if (internalFormat == GL_RGB16F_ARB ||
- internalFormat == GL_RGB32F_ARB) {
- printf("Convert rgb float tex to int %d x %d\n", width, height);
- return GL_RGB;
- }
- else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB ||
- internalFormat == GL_LUMINANCE_ALPHA32F_ARB) {
- printf("Convert luminance float tex to int %d x %d\n", width, height);
- return GL_LUMINANCE_ALPHA;
- }
- else if (internalFormat == GL_LUMINANCE16F_ARB ||
- internalFormat == GL_LUMINANCE32F_ARB) {
- printf("Convert luminance float tex to int %d x %d\n", width, height);
- return GL_LUMINANCE;
- }
- else if (internalFormat == GL_ALPHA16F_ARB ||
- internalFormat == GL_ALPHA32F_ARB) {
- printf("Convert luminance float tex to int %d x %d\n", width, height);
- return GL_ALPHA;
- }
- /*
- else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) {
- internalFormat = GL_RGBA;
- }
- */
- else {
- return internalFormat;
- }
-#else
- return internalFormat;
-#endif
-}
-
-
-/**
- * Choose the actual hardware format for a texture image.
- * Try to use the same format as the previous image level when possible.
- * Otherwise, ask the driver for the best format.
- * It's important to try to choose a consistant format for all levels
- * for efficient texture memory layout/allocation. In particular, this
- * comes up during automatic mipmap generation.
- */
-gl_format
-_mesa_choose_texture_format(struct gl_context *ctx,
- struct gl_texture_object *texObj,
- GLenum target, GLint level,
- GLenum internalFormat, GLenum format, GLenum type)
-{
- gl_format f;
-
- /* see if we've already chosen a format for the previous level */
- if (level > 0) {
- struct gl_texture_image *prevImage =
- _mesa_select_tex_image(ctx, texObj, target, level - 1);
- /* See if the prev level is defined and has an internal format which
- * matches the new internal format.
- */
- if (prevImage &&
- prevImage->Width > 0 &&
- prevImage->InternalFormat == internalFormat) {
- /* use the same format */
- ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE);
- return prevImage->TexFormat;
- }
- }
-
- /* choose format from scratch */
- f = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
- ASSERT(f != MESA_FORMAT_NONE);
- return f;
-}
-
-
-/**
- * Common code to implement all the glTexImage1D/2D/3D functions.
- */
-static void
-teximage(struct gl_context *ctx, GLuint dims,
- GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum format, GLenum type,
- const GLvoid *pixels)
-{
- GLboolean error;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
- dims,
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, depth, border,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- internalFormat = override_internal_format(internalFormat, width, height);
-
- /* target error checking */
- if (!legal_teximage_target(ctx, dims, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)",
- dims, _mesa_lookup_enum_by_nr(target));
- return;
- }
-
- /* general error checking */
- error = texture_error_check(ctx, dims, target, level, internalFormat,
- format, type, width, height, depth, border);
-
- if (_mesa_is_proxy_texture(target)) {
- /* Proxy texture: just clear or set state depending on error checking */
- struct gl_texture_image *texImage =
- _mesa_get_proxy_tex_image(ctx, target, level);
-
- if (error) {
- /* when error, clear all proxy texture image parameters */
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* no error, set the tex image parameters */
- struct gl_texture_object *texObj =
- _mesa_get_current_tex_object(ctx, target);
- gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
- target, level,
- internalFormat,
- format, type);
-
- if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
- depth, border, internalFormat,
- texFormat);
- }
- else if (texImage) {
- clear_teximage_fields(texImage);
- }
- }
- }
- else {
- /* non-proxy target */
- const GLuint face = _mesa_tex_target_to_face(target);
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- if (error) {
- return; /* error was recorded */
- }
-
- if (ctx->NewState & _NEW_PIXEL)
- _mesa_update_state(ctx);
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
-
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, format,
- type);
-
- if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat, texFormat);
-
- /* Give the texture to the driver. <pixels> may be null. */
- ASSERT(ctx->Driver.TexImage3D);
- switch (dims) {
- case 1:
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
- width, border, format,
- type, pixels, &ctx->Unpack, texObj,
- texImage);
- break;
- case 2:
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border, format,
- type, pixels, &ctx->Unpack, texObj,
- texImage);
- break;
- case 3:
- ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
- width, height, depth, border, format,
- type, pixels, &ctx->Unpack, texObj,
- texImage);
- break;
- default:
- _mesa_problem(ctx, "invalid dims=%u in teximage()", dims);
- }
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- update_fbo_texture(ctx, texObj, face, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
-}
-
-
-/*
- * Called from the API. Note that width includes the border.
- */
-void GLAPIENTRY
-_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLint border, GLenum format,
- GLenum type, const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- teximage(ctx, 1, target, level, internalFormat, width, 1, 1,
- border, format, type, pixels);
-}
-
-
-void GLAPIENTRY
-_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- teximage(ctx, 2, target, level, internalFormat, width, height, 1,
- border, format, type, pixels);
-}
-
-
-/*
- * Called by the API or display list executor.
- * Note that width and height include the border.
- */
-void GLAPIENTRY
-_mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- teximage(ctx, 3, target, level, internalFormat, width, height, depth,
- border, format, type, pixels);
-}
-
-
-void GLAPIENTRY
-_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height,
- depth, border, format, type, pixels);
-}
-
-
-#if FEATURE_OES_EGL_image
-void GLAPIENTRY
-_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (!ctx->Extensions.OES_EGL_image) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glEGLImageTargetTexture2DOES(unsupported)");
- return;
- }
-
- if (target != GL_TEXTURE_2D) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glEGLImageTargetTexture2D(target=%d)", target);
- return;
- }
-
- if (ctx->NewState & _NEW_PIXEL)
- _mesa_update_state(ctx);
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- _mesa_lock_texture(ctx, texObj);
-
- texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D");
- } else {
- if (texImage->Data)
- ctx->Driver.FreeTexImageData( ctx, texImage );
-
- ASSERT(texImage->Data == NULL);
- ctx->Driver.EGLImageTargetTexture2D(ctx, target,
- texObj, texImage, image);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- _mesa_unlock_texture(ctx, texObj);
-
-}
-#endif
-
-
-
-/**
- * Implement all the glTexSubImage1/2/3D() functions.
- */
-static void
-texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *pixels )
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
- dims,
- _mesa_lookup_enum_by_nr(target), level,
- xoffset, yoffset, zoffset, width, height, depth,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- /* check target (proxies not allowed) */
- if (!legal_texsubimage_target(ctx, dims, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
- dims, _mesa_lookup_enum_by_nr(target));
- return;
- }
-
- if (ctx->NewState & _NEW_PIXEL)
- _mesa_update_state(ctx);
-
- if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, type)) {
- return; /* error was detected */
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (subtexture_error_check2(ctx, dims, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height > 0 && height > 0) {
- /* If we have a border, offset=-1 is legal. Bias by border width. */
- switch (dims) {
- case 3:
- zoffset += texImage->Border;
- /* fall-through */
- case 2:
- yoffset += texImage->Border;
- /* fall-through */
- case 1:
- xoffset += texImage->Border;
- }
-
- switch (dims) {
- case 1:
- ctx->Driver.TexSubImage1D(ctx, target, level,
- xoffset, width,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
- break;
- case 2:
- ctx->Driver.TexSubImage2D(ctx, target, level,
- xoffset, yoffset, width, height,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
- break;
- case 3:
- ctx->Driver.TexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
- break;
- default:
- _mesa_problem(ctx, "unexpected dims in subteximage()");
- }
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
-void GLAPIENTRY
-_mesa_TexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- texsubimage(ctx, 1, target, level,
- xoffset, 0, 0,
- width, 1, 1,
- format, type, pixels);
-}
-
-
-void GLAPIENTRY
-_mesa_TexSubImage2D( GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- texsubimage(ctx, 2, target, level,
- xoffset, yoffset, 0,
- width, height, 1,
- format, type, pixels);
-}
-
-
-
-void GLAPIENTRY
-_mesa_TexSubImage3D( GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- texsubimage(ctx, 3, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels);
-}
-
-
-
-/**
- * Implement the glCopyTexImage1/2D() functions.
- */
-static void
-copyteximage(struct gl_context *ctx, GLuint dims,
- GLenum target, GLint level, GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n",
- dims,
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- x, y, width, height, border);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexture_error_check(ctx, dims, target, level, internalFormat,
- width, height, border))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
-
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
-
- if (legal_texture_size(ctx, texFormat, width, height, 1)) {
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat, texFormat);
-
- ASSERT(ctx->Driver.CopyTexImage2D);
- if (dims == 1)
- ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
- x, y, width, border);
- else
- ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
- x, y, width, height, border);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- update_fbo_texture(ctx, texObj, face, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
-
-void GLAPIENTRY
-_mesa_CopyTexImage1D( GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y,
- GLsizei width, GLint border )
-{
- GET_CURRENT_CONTEXT(ctx);
- copyteximage(ctx, 1, target, level, internalFormat, x, y, width, 1, border);
-}
-
-
-
-void GLAPIENTRY
-_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border )
-{
- GET_CURRENT_CONTEXT(ctx);
- copyteximage(ctx, 2, target, level, internalFormat,
- x, y, width, height, border);
-}
-
-
-
-/**
- * Implementation for glCopyTexSubImage1/2/3D() functions.
- */
-static void
-copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint x, GLint y, GLsizei width, GLsizei height)
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n",
- dims,
- _mesa_lookup_enum_by_nr(target),
- level, xoffset, yoffset, zoffset, x, y, width, height);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexsubimage_error_check1(ctx, dims, target, level))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (copytexsubimage_error_check2(ctx, dims, target, level, xoffset, yoffset,
- zoffset, width, height, texImage)) {
- /* error was recored */
- }
- else {
- /* If we have a border, offset=-1 is legal. Bias by border width. */
- switch (dims) {
- case 3:
- zoffset += texImage->Border;
- /* fall-through */
- case 2:
- yoffset += texImage->Border;
- /* fall-through */
- case 1:
- xoffset += texImage->Border;
- }
-
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- switch (dims) {
- case 1:
- ctx->Driver.CopyTexSubImage1D(ctx, target, level,
- xoffset, x, y, width);
- break;
- case 2:
- ctx->Driver.CopyTexSubImage2D(ctx, target, level,
- xoffset, yoffset,
- x, y, width, height);
- break;
- case 3:
- ctx->Driver.CopyTexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- x, y, width, height);
- break;
- default:
- _mesa_problem(ctx, "bad dims in copytexsubimage()");
- }
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
-void GLAPIENTRY
-_mesa_CopyTexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y, GLsizei width )
-{
- GET_CURRENT_CONTEXT(ctx);
- copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1);
-}
-
-
-
-void GLAPIENTRY
-_mesa_CopyTexSubImage2D( GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y, GLsizei width, GLsizei height )
-{
- GET_CURRENT_CONTEXT(ctx);
- copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y,
- width, height);
-}
-
-
-
-void GLAPIENTRY
-_mesa_CopyTexSubImage3D( GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint x, GLint y, GLsizei width, GLsizei height )
-{
- GET_CURRENT_CONTEXT(ctx);
- copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
- x, y, width, height);
-}
-
-
-
-
-/**********************************************************************/
-/****** Compressed Textures ******/
-/**********************************************************************/
-
-
-/**
- * Return expected size of a compressed texture.
- */
-static GLuint
-compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth,
- GLenum glformat)
-{
- gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
- return _mesa_format_image_size(mesaFormat, width, height, depth);
-}
-
-
-/*
- * Return compressed texture block size, in pixels.
- */
-static void
-get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh)
-{
- gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
- _mesa_get_format_block_size(mesaFormat, bw, bh);
-}
-
-
-/**
- * Error checking for glCompressedTexImage[123]D().
- * \return error code or GL_NO_ERROR.
- */
-static GLenum
-compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
- GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLsizei depth, GLint border,
- GLsizei imageSize)
-{
- const GLenum proxyTarget = get_proxy_target(target);
- const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
- GLint expectedSize;
-
- /* check level */
- if (level < 0 || level >= maxLevels)
- return GL_INVALID_VALUE;
-
- if (!target_can_be_compressed(ctx, target, internalFormat)) {
- return GL_INVALID_ENUM;
- }
-
- /* This will detect any invalid internalFormat value */
- if (!_mesa_is_compressed_format(ctx, internalFormat))
- return GL_INVALID_ENUM;
-
- /* This should really never fail */
- if (_mesa_base_tex_format(ctx, internalFormat) < 0)
- return GL_INVALID_ENUM;
-
- /* No compressed formats support borders at this time */
- if (border != 0)
- return GL_INVALID_VALUE;
-
- /* For cube map, width must equal height */
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height)
- return GL_INVALID_VALUE;
-
- /* check image size against compression block size */
- {
- gl_format texFormat =
- ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
- GL_NONE, GL_NONE);
- GLuint bw, bh;
-
- _mesa_get_format_block_size(texFormat, &bw, &bh);
- if ((width > bw && width % bw > 0) ||
- (height > bh && height % bh > 0)) {
- /*
- * Per GL_ARB_texture_compression: GL_INVALID_OPERATION is
- * generated [...] if any parameter combinations are not
- * supported by the specific compressed internal format.
- */
- return GL_INVALID_OPERATION;
- }
- }
-
- /* check image sizes */
- if (!ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
- internalFormat, GL_NONE, GL_NONE,
- width, height, depth, border)) {
- /* See error comment above */
- return GL_INVALID_OPERATION;
- }
-
- /* check image size in bytes */
- expectedSize = compressed_tex_size(width, height, depth, internalFormat);
- if (expectedSize != imageSize) {
- /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...]
- * if <imageSize> is not consistent with the format, dimensions, and
- * contents of the specified image.
- */
- return GL_INVALID_VALUE;
- }
-
- return GL_NO_ERROR;
-}
-
-
-/**
- * Error checking for glCompressedTexSubImage[123]D().
- * \warning There are some bad assumptions here about the size of compressed
- * texture tiles (multiple of 4) used to test the validity of the
- * offset and size parameters.
- * \return error code or GL_NO_ERROR.
- */
-static GLenum
-compressed_subtexture_error_check(struct gl_context *ctx, GLint dimensions,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLsizei imageSize)
-{
- GLint expectedSize, maxLevels = 0, maxTextureSize;
- GLuint bw, bh;
- (void) zoffset;
-
- if (dimensions == 1) {
- /* 1D compressed textures not allowed */
- return GL_INVALID_ENUM;
- }
- else if (dimensions == 2) {
- if (target == GL_PROXY_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map)
- return GL_INVALID_ENUM; /*target*/
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map)
- return GL_INVALID_ENUM; /*target*/
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else {
- return GL_INVALID_ENUM; /*target*/
- }
- }
- else if (dimensions == 3) {
- /* 3D compressed textures not allowed */
- return GL_INVALID_ENUM;
- }
-
- maxTextureSize = 1 << (maxLevels - 1);
-
- /* this will catch any invalid compressed format token */
- if (!_mesa_is_compressed_format(ctx, format))
- return GL_INVALID_ENUM;
-
- if (width < 1 || width > maxTextureSize)
- return GL_INVALID_VALUE;
-
- if ((height < 1 || height > maxTextureSize)
- && dimensions > 1)
- return GL_INVALID_VALUE;
-
- if (level < 0 || level >= maxLevels)
- return GL_INVALID_VALUE;
-
- /*
- * do checks which depend on compression block size
- */
- get_compressed_block_size(format, &bw, &bh);
-
- if ((xoffset % bw != 0) || (yoffset % bh != 0))
- return GL_INVALID_VALUE;
-
- if ((width % bw != 0) && width != 2 && width != 1)
- return GL_INVALID_VALUE;
-
- if ((height % bh != 0) && height != 2 && height != 1)
- return GL_INVALID_VALUE;
-
- expectedSize = compressed_tex_size(width, height, depth, format);
- if (expectedSize != imageSize)
- return GL_INVALID_VALUE;
-
- return GL_NO_ERROR;
-}
-
-
-/**
- * Do second part of glCompressedTexSubImage error checking.
- * \return GL_TRUE if error found, GL_FALSE otherwise.
- */
-static GLboolean
-compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims,
- GLsizei width, GLsizei height,
- GLsizei depth, GLenum format,
- struct gl_texture_image *texImage)
-{
-
- if ((GLint) format != texImage->InternalFormat) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedTexSubImage%uD(format=0x%x)", dims, format);
- return GL_TRUE;
- }
-
- if (((width == 1 || width == 2) &&
- width != (GLsizei) texImage->Width) ||
- (width > (GLsizei) texImage->Width)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCompressedTexSubImage%uD(width=%d)", dims, width);
- return GL_TRUE;
- }
-
- if (dims >= 2) {
- if (((height == 1 || height == 2) &&
- height != (GLsizei) texImage->Height) ||
- (height > (GLsizei) texImage->Height)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCompressedTexSubImage%uD(height=%d)", dims, height);
- return GL_TRUE;
- }
- }
-
- if (dims >= 3) {
- if (((depth == 1 || depth == 2) &&
- depth != (GLsizei) texImage->Depth) ||
- (depth > (GLsizei) texImage->Depth)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCompressedTexSubImage%uD(depth=%d)", dims, depth);
- return GL_TRUE;
- }
- }
-
- return GL_FALSE;
-}
-
-
-/**
- * Implementation of the glCompressedTexImage1/2/3D() functions.
- */
-static void
-compressedteximage(struct gl_context *ctx, GLuint dims,
- GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLsizei depth, GLint border,
- GLsizei imageSize, const GLvoid *data)
-{
- GLenum error;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx,
- "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n",
- dims,
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, depth, border, imageSize, data);
-
- /* check target */
- if (!legal_teximage_target(ctx, dims, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)",
- dims, _mesa_lookup_enum_by_nr(target));
- return;
- }
-
- error = compressed_texture_error_check(ctx, dims, target, level,
- internalFormat, width, height, depth,
- border, imageSize);
-
-#if FEATURE_ES
- /* XXX this is kind of a hack */
- if (error) {
- _mesa_error(ctx, error, "glTexImage2D");
- return;
- }
-
- if (dims == 2) {
- switch (internalFormat) {
- case GL_PALETTE4_RGB8_OES:
- case GL_PALETTE4_RGBA8_OES:
- case GL_PALETTE4_R5_G6_B5_OES:
- case GL_PALETTE4_RGBA4_OES:
- case GL_PALETTE4_RGB5_A1_OES:
- case GL_PALETTE8_RGB8_OES:
- case GL_PALETTE8_RGBA8_OES:
- case GL_PALETTE8_R5_G6_B5_OES:
- case GL_PALETTE8_RGBA4_OES:
- case GL_PALETTE8_RGB5_A1_OES:
- _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
- width, height, imageSize, data);
- return;
- }
- }
-#endif
-
- if (_mesa_is_proxy_texture(target)) {
- /* Proxy texture: just check for errors and update proxy state */
- struct gl_texture_image *texImage;
-
- if (!error) {
- struct gl_texture_object *texObj =
- _mesa_get_current_tex_object(ctx, target);
- gl_format texFormat =
- _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE, GL_NONE);
- if (!legal_texture_size(ctx, texFormat, width, height, depth)) {
- error = GL_OUT_OF_MEMORY;
- }
- }
-
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texImage) {
- if (error) {
- /* if error, clear all proxy texture image parameters */
- clear_teximage_fields(texImage);
- }
- else {
- /* no error: store the teximage parameters */
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
- depth, border, internalFormat,
- MESA_FORMAT_NONE);
- }
- }
- }
- else {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
-
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage%uD", dims);
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glCompressedTexImage%uD", dims);
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
- ASSERT(texImage->Data == NULL);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
-
- if (legal_texture_size(ctx, texFormat, width, height, depth)) {
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat, texFormat);
-
- switch (dims) {
- case 1:
- ASSERT(ctx->Driver.CompressedTexImage1D);
- ctx->Driver.CompressedTexImage1D(ctx, target, level,
- internalFormat,
- width,
- border, imageSize, data,
- texObj, texImage);
- break;
- case 2:
- ASSERT(ctx->Driver.CompressedTexImage2D);
- ctx->Driver.CompressedTexImage2D(ctx, target, level,
- internalFormat,
- width, height,
- border, imageSize, data,
- texObj, texImage);
- break;
- case 3:
- ASSERT(ctx->Driver.CompressedTexImage3D);
- ctx->Driver.CompressedTexImage3D(ctx, target, level,
- internalFormat,
- width, height, depth,
- border, imageSize, data,
- texObj, texImage);
- break;
- default:
- _mesa_problem(ctx, "bad dims in compressedteximage");
- }
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glCompressedTexImage%uD", dims);
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
-}
-
-
-void GLAPIENTRY
-_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLint border, GLsizei imageSize,
- const GLvoid *data)
-{
- GET_CURRENT_CONTEXT(ctx);
- compressedteximage(ctx, 1, target, level, internalFormat,
- width, 1, 1, border, imageSize, data);
-}
-
-
-void GLAPIENTRY
-_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize,
- const GLvoid *data)
-{
- GET_CURRENT_CONTEXT(ctx);
- compressedteximage(ctx, 2, target, level, internalFormat,
- width, height, 1, border, imageSize, data);
-}
-
-
-void GLAPIENTRY
-_mesa_CompressedTexImage3DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLsizei depth, GLint border,
- GLsizei imageSize, const GLvoid *data)
-{
- GET_CURRENT_CONTEXT(ctx);
- compressedteximage(ctx, 3, target, level, internalFormat,
- width, height, depth, border, imageSize, data);
-}
-
-
-/**
- * Common helper for glCompressedTexSubImage1/2/3D().
- */
-static void
-compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLenum error;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- error = compressed_subtexture_error_check(ctx, dims, target, level,
- xoffset, 0, 0, /* pos */
- width, height, depth, /* size */
- format, imageSize);
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims);
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- assert(texImage);
-
- if (compressed_subtexture_error_check2(ctx, dims, width, height, depth,
- format, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height > 0 && depth > 0) {
- switch (dims) {
- case 1:
- if (ctx->Driver.CompressedTexSubImage1D) {
- ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
- xoffset, width,
- format, imageSize, data,
- texObj, texImage);
- }
- break;
- case 2:
- if (ctx->Driver.CompressedTexSubImage2D) {
- ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
- xoffset, yoffset,
- width, height,
- format, imageSize, data,
- texObj, texImage);
- }
- break;
- case 3:
- if (ctx->Driver.CompressedTexSubImage3D) {
- ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, imageSize, data,
- texObj, texImage);
- }
- break;
- default:
- ;
- }
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
-}
-
-
-void GLAPIENTRY
-_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
- GLsizei width, GLenum format,
- GLsizei imageSize, const GLvoid *data)
-{
- compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1,
- format, imageSize, data);
-}
-
-
-void GLAPIENTRY
-_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLsizei imageSize,
- const GLvoid *data)
-{
- compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, imageSize, data);
-}
-
-
-void GLAPIENTRY
-_mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLint zoffset, GLsizei width,
- GLsizei height, GLsizei depth, GLenum format,
- GLsizei imageSize, const GLvoid *data)
-{
- compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, imageSize, data);
-}
-
-
-/**
- * Helper for glTexBuffer(). Check if internalFormat is legal. If so,
- * return the basic data type and number of components for the format.
- * \param return GL_TRUE if internalFormat is legal, GL_FALSE otherwise
- */
-static GLboolean
-get_sized_format_info(const struct gl_context *ctx, GLenum internalFormat,
- GLenum *datatype, GLuint *components)
-{
- switch (internalFormat) {
- case GL_ALPHA8:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 1;
- break;
- case GL_ALPHA16:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 1;
- break;
- case GL_ALPHA16F_ARB:
- *datatype = GL_HALF_FLOAT;
- *components = 1;
- break;
- case GL_ALPHA32F_ARB:
- *datatype = GL_FLOAT;
- *components = 1;
- break;
- case GL_ALPHA8I_EXT:
- *datatype = GL_BYTE;
- *components = 1;
- break;
- case GL_ALPHA16I_EXT:
- *datatype = GL_SHORT;
- *components = 1;
- break;
- case GL_ALPHA32I_EXT:
- *datatype = GL_INT;
- *components = 1;
- break;
- case GL_ALPHA8UI_EXT:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 1;
- break;
- case GL_ALPHA16UI_EXT:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 1;
- break;
- case GL_ALPHA32UI_EXT:
- *datatype = GL_UNSIGNED_INT;
- *components = 1;
- break;
- case GL_LUMINANCE8:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 1;
- break;
- case GL_LUMINANCE16:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 1;
- break;
- case GL_LUMINANCE16F_ARB:
- *datatype = GL_HALF_FLOAT;
- *components = 1;
- break;
- case GL_LUMINANCE32F_ARB:
- *datatype = GL_FLOAT;
- *components = 1;
- break;
- case GL_LUMINANCE8I_EXT:
- *datatype = GL_BYTE;
- *components = 1;
- break;
- case GL_LUMINANCE16I_EXT:
- *datatype = GL_SHORT;
- *components = 1;
- break;
- case GL_LUMINANCE32I_EXT:
- *datatype = GL_INT;
- *components = 1;
- break;
- case GL_LUMINANCE8UI_EXT:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 1;
- break;
- case GL_LUMINANCE16UI_EXT:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 1;
- break;
- case GL_LUMINANCE32UI_EXT:
- *datatype = GL_UNSIGNED_INT;
- *components = 1;
- break;
- case GL_LUMINANCE8_ALPHA8:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 2;
- break;
- case GL_LUMINANCE16_ALPHA16:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA16F_ARB:
- *datatype = GL_HALF_FLOAT;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA32F_ARB:
- *datatype = GL_FLOAT;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA8I_EXT:
- *datatype = GL_BYTE;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA16I_EXT:
- *datatype = GL_SHORT;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA32I_EXT:
- *datatype = GL_INT;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA8UI_EXT:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA16UI_EXT:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 2;
- break;
- case GL_LUMINANCE_ALPHA32UI_EXT:
- *datatype = GL_UNSIGNED_INT;
- *components = 2;
- break;
- case GL_INTENSITY8:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 1;
- break;
- case GL_INTENSITY16:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 1;
- break;
- case GL_INTENSITY16F_ARB:
- *datatype = GL_HALF_FLOAT;
- *components = 1;
- break;
- case GL_INTENSITY32F_ARB:
- *datatype = GL_FLOAT;
- *components = 1;
- break;
- case GL_INTENSITY8I_EXT:
- *datatype = GL_BYTE;
- *components = 1;
- break;
- case GL_INTENSITY16I_EXT:
- *datatype = GL_SHORT;
- *components = 1;
- break;
- case GL_INTENSITY32I_EXT:
- *datatype = GL_INT;
- *components = 1;
- break;
- case GL_INTENSITY8UI_EXT:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 1;
- break;
- case GL_INTENSITY16UI_EXT:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 1;
- break;
- case GL_INTENSITY32UI_EXT:
- *datatype = GL_UNSIGNED_INT;
- *components = 1;
- break;
- case GL_RGBA8:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 4;
- break;
- case GL_RGBA16:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 4;
- break;
- case GL_RGBA16F_ARB:
- *datatype = GL_HALF_FLOAT;
- *components = 4;
- break;
- case GL_RGBA32F_ARB:
- *datatype = GL_FLOAT;
- *components = 4;
- break;
- case GL_RGBA8I_EXT:
- *datatype = GL_BYTE;
- *components = 4;
- break;
- case GL_RGBA16I_EXT:
- *datatype = GL_SHORT;
- *components = 4;
- break;
- case GL_RGBA32I_EXT:
- *datatype = GL_INT;
- *components = 4;
- break;
- case GL_RGBA8UI_EXT:
- *datatype = GL_UNSIGNED_BYTE;
- *components = 4;
- break;
- case GL_RGBA16UI_EXT:
- *datatype = GL_UNSIGNED_SHORT;
- *components = 4;
- break;
- case GL_RGBA32UI_EXT:
- *datatype = GL_UNSIGNED_INT;
- *components = 4;
- break;
- default:
- return GL_FALSE;
- }
-
- if (*datatype == GL_FLOAT && !ctx->Extensions.ARB_texture_float)
- return GL_FALSE;
-
- if (*datatype == GL_HALF_FLOAT && !ctx->Extensions.ARB_half_float_pixel)
- return GL_FALSE;
-
- return GL_TRUE;
-}
-
-
-/** GL_ARB_texture_buffer_object */
-void GLAPIENTRY
-_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
-{
- struct gl_texture_object *texObj;
- struct gl_buffer_object *bufObj;
- GLenum dataType;
- GLuint comps;
-
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (!ctx->Extensions.ARB_texture_buffer_object) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer");
- return;
- }
-
- if (target != GL_TEXTURE_BUFFER_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)");
- return;
- }
-
- if (!get_sized_format_info(ctx, internalFormat, &dataType, &comps)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(internalFormat 0x%x)",
- internalFormat);
- return;
- }
-
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (buffer && !bufObj) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer(buffer %u)", buffer);
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- _mesa_reference_buffer_object(ctx, &texObj->BufferObject, bufObj);
- texObj->BufferObjectFormat = internalFormat;
- }
- _mesa_unlock_texture(ctx, texObj);
-}
+/*
+ * mesa 3-D graphics library
+ * Version: 7.6
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file teximage.c
+ * Texture image-related functions.
+ */
+
+
+#include "glheader.h"
+#include "bufferobj.h"
+#include "context.h"
+#include "enums.h"
+#include "fbobject.h"
+#include "framebuffer.h"
+#include "hash.h"
+#include "image.h"
+#include "imports.h"
+#include "macros.h"
+#include "mfeatures.h"
+#include "state.h"
+#include "texcompress.h"
+#include "texfetch.h"
+#include "teximage.h"
+#include "texstate.h"
+#include "texpal.h"
+#include "mtypes.h"
+
+
+/**
+ * State changes which we care about for glCopyTex[Sub]Image() calls.
+ * In particular, we care about pixel transfer state and buffer state
+ * (such as glReadBuffer to make sure we read from the right renderbuffer).
+ */
+#define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL)
+
+
+
+/**
+ * We allocate texture memory on 512-byte boundaries so we can use MMX/SSE
+ * elsewhere.
+ */
+void *
+_mesa_alloc_texmemory(GLsizei bytes)
+{
+ return _mesa_align_malloc(bytes, 512);
+}
+
+
+/**
+ * Free texture memory allocated with _mesa_alloc_texmemory()
+ */
+void
+_mesa_free_texmemory(void *m)
+{
+ _mesa_align_free(m);
+}
+
+
+/*
+ * Compute floor(log_base_2(n)).
+ * If n < 0 return -1.
+ */
+static int
+logbase2( int n )
+{
+ GLint i = 1;
+ GLint log2 = 0;
+
+ if (n < 0)
+ return -1;
+
+ if (n == 0)
+ return 0;
+
+ while ( n > i ) {
+ i *= 2;
+ log2++;
+ }
+ if (i != n) {
+ return log2 - 1;
+ }
+ else {
+ return log2;
+ }
+}
+
+
+
+/**
+ * Return the simple base format for a given internal texture format.
+ * For example, given GL_LUMINANCE12_ALPHA4, return GL_LUMINANCE_ALPHA.
+ *
+ * \param ctx GL context.
+ * \param internalFormat the internal texture format token or 1, 2, 3, or 4.
+ *
+ * \return the corresponding \u base internal format (GL_ALPHA, GL_LUMINANCE,
+ * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA), or -1 if invalid enum.
+ *
+ * This is the format which is used during texture application (i.e. the
+ * texture format and env mode determine the arithmetic used.
+ *
+ * XXX this could be static
+ */
+GLint
+_mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
+{
+ switch (internalFormat) {
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ return GL_ALPHA;
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ return GL_LUMINANCE;
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ return GL_LUMINANCE_ALPHA;
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ return GL_INTENSITY;
+ case 3:
+ case GL_RGB:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ return GL_RGB;
+ case 4:
+ case GL_RGBA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+
+ if (ctx->Extensions.EXT_texture_format_BGRA8888) {
+ switch (internalFormat) {
+ case GL_BGRA_EXT:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_paletted_texture) {
+ switch (internalFormat) {
+ case GL_COLOR_INDEX:
+ case GL_COLOR_INDEX1_EXT:
+ case GL_COLOR_INDEX2_EXT:
+ case GL_COLOR_INDEX4_EXT:
+ case GL_COLOR_INDEX8_EXT:
+ case GL_COLOR_INDEX12_EXT:
+ case GL_COLOR_INDEX16_EXT:
+ return GL_COLOR_INDEX;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_depth_texture) {
+ switch (internalFormat) {
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ return GL_DEPTH_COMPONENT;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ switch (internalFormat) {
+ case GL_COMPRESSED_ALPHA:
+ return GL_ALPHA;
+ case GL_COMPRESSED_LUMINANCE:
+ return GL_LUMINANCE;
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
+ return GL_LUMINANCE_ALPHA;
+ case GL_COMPRESSED_INTENSITY:
+ return GL_INTENSITY;
+ case GL_COMPRESSED_RGB:
+ return GL_RGB;
+ case GL_COMPRESSED_RGBA:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+
+ if (ctx->Extensions.TDFX_texture_compression_FXT1) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ return GL_RGB;
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_texture_compression_s3tc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ return GL_RGB;
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.S3_s3tc) {
+ switch (internalFormat) {
+ case GL_RGB_S3TC:
+ case GL_RGB4_S3TC:
+ return GL_RGB;
+ case GL_RGBA_S3TC:
+ case GL_RGBA4_S3TC:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.MESA_ycbcr_texture) {
+ if (internalFormat == GL_YCBCR_MESA)
+ return GL_YCBCR_MESA;
+ }
+
+ if (ctx->Extensions.ARB_texture_float) {
+ switch (internalFormat) {
+ case GL_ALPHA16F_ARB:
+ case GL_ALPHA32F_ARB:
+ return GL_ALPHA;
+ case GL_RGBA16F_ARB:
+ case GL_RGBA32F_ARB:
+ return GL_RGBA;
+ case GL_RGB16F_ARB:
+ case GL_RGB32F_ARB:
+ return GL_RGB;
+ case GL_INTENSITY16F_ARB:
+ case GL_INTENSITY32F_ARB:
+ return GL_INTENSITY;
+ case GL_LUMINANCE16F_ARB:
+ case GL_LUMINANCE32F_ARB:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ATI_envmap_bumpmap) {
+ switch (internalFormat) {
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ return GL_DUDV_ATI;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_texture_snorm) {
+ switch (internalFormat) {
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ case GL_R16_SNORM:
+ return GL_RED;
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ case GL_RG16_SNORM:
+ return GL_RG;
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ case GL_RGB16_SNORM:
+ return GL_RGB;
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ case GL_RGBA16_SNORM:
+ return GL_RGBA;
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ case GL_ALPHA16_SNORM:
+ return GL_ALPHA;
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ case GL_LUMINANCE16_SNORM:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ return GL_LUMINANCE_ALPHA;
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ case GL_INTENSITY16_SNORM:
+ return GL_INTENSITY;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_packed_depth_stencil) {
+ switch (internalFormat) {
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ return GL_DEPTH_STENCIL_EXT;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+#if FEATURE_EXT_texture_sRGB
+ if (ctx->Extensions.EXT_texture_sRGB) {
+ switch (internalFormat) {
+ case GL_SRGB_EXT:
+ case GL_SRGB8_EXT:
+ case GL_COMPRESSED_SRGB_EXT:
+ case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+ return GL_RGB;
+ case GL_SRGB_ALPHA_EXT:
+ case GL_SRGB8_ALPHA8_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+ return GL_RGBA;
+ case GL_SLUMINANCE_ALPHA_EXT:
+ case GL_SLUMINANCE8_ALPHA8_EXT:
+ case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
+ return GL_LUMINANCE_ALPHA;
+ case GL_SLUMINANCE_EXT:
+ case GL_SLUMINANCE8_EXT:
+ case GL_COMPRESSED_SLUMINANCE_EXT:
+ return GL_LUMINANCE;
+ default:
+ ; /* fallthrough */
+ }
+ }
+#endif /* FEATURE_EXT_texture_sRGB */
+
+ if (ctx->Extensions.EXT_texture_integer) {
+ switch (internalFormat) {
+ case GL_RGBA8UI_EXT:
+ case GL_RGBA16UI_EXT:
+ case GL_RGBA32UI_EXT:
+ case GL_RGBA8I_EXT:
+ case GL_RGBA16I_EXT:
+ case GL_RGBA32I_EXT:
+ return GL_RGBA;
+ case GL_RGB8UI_EXT:
+ case GL_RGB16UI_EXT:
+ case GL_RGB32UI_EXT:
+ case GL_RGB8I_EXT:
+ case GL_RGB16I_EXT:
+ case GL_RGB32I_EXT:
+ return GL_RGB;
+ case GL_ALPHA8UI_EXT:
+ case GL_ALPHA16UI_EXT:
+ case GL_ALPHA32UI_EXT:
+ case GL_ALPHA8I_EXT:
+ case GL_ALPHA16I_EXT:
+ case GL_ALPHA32I_EXT:
+ return GL_ALPHA;
+ case GL_INTENSITY8UI_EXT:
+ case GL_INTENSITY16UI_EXT:
+ case GL_INTENSITY32UI_EXT:
+ case GL_INTENSITY8I_EXT:
+ case GL_INTENSITY16I_EXT:
+ case GL_INTENSITY32I_EXT:
+ return GL_INTENSITY;
+ case GL_LUMINANCE8UI_EXT:
+ case GL_LUMINANCE16UI_EXT:
+ case GL_LUMINANCE32UI_EXT:
+ case GL_LUMINANCE8I_EXT:
+ case GL_LUMINANCE16I_EXT:
+ case GL_LUMINANCE32I_EXT:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA8UI_EXT:
+ case GL_LUMINANCE_ALPHA16UI_EXT:
+ case GL_LUMINANCE_ALPHA32UI_EXT:
+ case GL_LUMINANCE_ALPHA8I_EXT:
+ case GL_LUMINANCE_ALPHA16I_EXT:
+ case GL_LUMINANCE_ALPHA32I_EXT:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_texture_rg) {
+ switch (internalFormat) {
+ case GL_R16F:
+ /* R16F depends on both ARB_half_float_pixel and ARB_texture_float.
+ */
+ if (!ctx->Extensions.ARB_half_float_pixel)
+ break;
+ /* FALLTHROUGH */
+ case GL_R32F:
+ if (!ctx->Extensions.ARB_texture_float)
+ break;
+ return GL_RED;
+ case GL_R8I:
+ case GL_R8UI:
+ case GL_R16I:
+ case GL_R16UI:
+ case GL_R32I:
+ case GL_R32UI:
+ if (!ctx->Extensions.EXT_texture_integer)
+ break;
+ /* FALLTHROUGH */
+ case GL_R8:
+ case GL_R16:
+ case GL_RED:
+ case GL_COMPRESSED_RED:
+ return GL_RED;
+
+ case GL_RG16F:
+ /* RG16F depends on both ARB_half_float_pixel and ARB_texture_float.
+ */
+ if (!ctx->Extensions.ARB_half_float_pixel)
+ break;
+ /* FALLTHROUGH */
+ case GL_RG32F:
+ if (!ctx->Extensions.ARB_texture_float)
+ break;
+ return GL_RG;
+ case GL_RG8I:
+ case GL_RG8UI:
+ case GL_RG16I:
+ case GL_RG16UI:
+ case GL_RG32I:
+ case GL_RG32UI:
+ if (!ctx->Extensions.EXT_texture_integer)
+ break;
+ /* FALLTHROUGH */
+ case GL_RG:
+ case GL_RG8:
+ case GL_RG16:
+ case GL_COMPRESSED_RG:
+ return GL_RG;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_texture_shared_exponent) {
+ switch (internalFormat) {
+ case GL_RGB9_E5_EXT:
+ return GL_RGB;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_packed_float) {
+ switch (internalFormat) {
+ case GL_R11F_G11F_B10F_EXT:
+ return GL_RGB;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_depth_buffer_float) {
+ switch (internalFormat) {
+ case GL_DEPTH_COMPONENT32F:
+ return GL_DEPTH_COMPONENT;
+ case GL_DEPTH32F_STENCIL8:
+ return GL_DEPTH_STENCIL;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_texture_compression_rgtc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_RED_RGTC1:
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ return GL_RED;
+ case GL_COMPRESSED_RG_RGTC2:
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ return GL_RG;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_texture_compression_latc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ return GL_LUMINANCE;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ATI_texture_compression_3dc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ return -1; /* error */
+}
+
+
+/**
+ * For cube map faces, return a face index in [0,5].
+ * For other targets return 0;
+ */
+GLuint
+_mesa_tex_target_to_face(GLenum target)
+{
+ if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)
+ return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
+ else
+ return 0;
+}
+
+
+
+/**
+ * Store a gl_texture_image pointer in a gl_texture_object structure
+ * according to the target and level parameters.
+ *
+ * \param tObj texture object.
+ * \param target texture target.
+ * \param level image level.
+ * \param texImage texture image.
+ *
+ * This was basically prompted by the introduction of cube maps.
+ */
+void
+_mesa_set_tex_image(struct gl_texture_object *tObj,
+ GLenum target, GLint level,
+ struct gl_texture_image *texImage)
+{
+ const GLuint face = _mesa_tex_target_to_face(target);
+
+ ASSERT(tObj);
+ ASSERT(texImage);
+ ASSERT(target != GL_TEXTURE_RECTANGLE_NV || level == 0);
+
+ tObj->Image[face][level] = texImage;
+
+ /* Set the 'back' pointer */
+ texImage->TexObject = tObj;
+}
+
+
+/**
+ * Allocate a texture image structure.
+ *
+ * Called via ctx->Driver.NewTextureImage() unless overriden by a device
+ * driver.
+ *
+ * \return a pointer to gl_texture_image struct with all fields initialized to
+ * zero.
+ */
+struct gl_texture_image *
+_mesa_new_texture_image( struct gl_context *ctx )
+{
+ (void) ctx;
+ return CALLOC_STRUCT(gl_texture_image);
+}
+
+
+/**
+ * Free texture image data.
+ * This function is a fallback called via ctx->Driver.FreeTexImageData().
+ *
+ * \param texImage texture image.
+ *
+ * Free the texture image data if it's not marked as client data.
+ */
+void
+_mesa_free_texture_image_data(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
+{
+ (void) ctx;
+
+ if (texImage->Data && !texImage->IsClientData) {
+ /* free the old texture data */
+ _mesa_free_texmemory(texImage->Data);
+ }
+
+ texImage->Data = NULL;
+}
+
+
+/**
+ * Free texture image.
+ *
+ * \param texImage texture image.
+ *
+ * Free the texture image structure and the associated image data.
+ */
+void
+_mesa_delete_texture_image(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
+{
+ /* Free texImage->Data and/or any other driver-specific texture
+ * image storage.
+ */
+ ASSERT(ctx->Driver.FreeTexImageData);
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+
+ ASSERT(texImage->Data == NULL);
+ if (texImage->ImageOffsets)
+ free(texImage->ImageOffsets);
+ free(texImage);
+}
+
+
+/**
+ * Test if a target is a proxy target.
+ *
+ * \param target texture target.
+ *
+ * \return GL_TRUE if the target is a proxy target, GL_FALSE otherwise.
+ */
+GLboolean
+_mesa_is_proxy_texture(GLenum target)
+{
+ /* NUM_TEXTURE_TARGETS should match number of terms below,
+ * except there's no proxy for GL_TEXTURE_BUFFER.
+ */
+ assert(NUM_TEXTURE_TARGETS == 8);
+
+ return (target == GL_PROXY_TEXTURE_1D ||
+ target == GL_PROXY_TEXTURE_2D ||
+ target == GL_PROXY_TEXTURE_3D ||
+ target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
+ target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
+ target == GL_PROXY_TEXTURE_1D_ARRAY_EXT ||
+ target == GL_PROXY_TEXTURE_2D_ARRAY_EXT);
+}
+
+
+/**
+ * Return the proxy target which corresponds to the given texture target
+ */
+static GLenum
+get_proxy_target(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_PROXY_TEXTURE_1D;
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_PROXY_TEXTURE_2D;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_PROXY_TEXTURE_3D;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return GL_PROXY_TEXTURE_CUBE_MAP_ARB;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return GL_PROXY_TEXTURE_RECTANGLE_NV;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return GL_PROXY_TEXTURE_1D_ARRAY_EXT;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return GL_PROXY_TEXTURE_2D_ARRAY_EXT;
+ default:
+ _mesa_problem(NULL, "unexpected target in get_proxy_target()");
+ return 0;
+ }
+}
+
+
+/**
+ * Get the texture object that corresponds to the target of the given
+ * texture unit.
+ *
+ * \param ctx GL context.
+ * \param texUnit texture unit.
+ * \param target texture target.
+ *
+ * \return pointer to the texture object on success, or NULL on failure.
+ *
+ * \sa gl_texture_unit.
+ */
+struct gl_texture_object *
+_mesa_select_tex_object(struct gl_context *ctx,
+ const struct gl_texture_unit *texUnit,
+ GLenum target)
+{
+ const GLboolean arrayTex = (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ return texUnit->CurrentTex[TEXTURE_1D_INDEX];
+ case GL_PROXY_TEXTURE_1D:
+ return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX];
+ case GL_TEXTURE_2D:
+ return texUnit->CurrentTex[TEXTURE_2D_INDEX];
+ case GL_PROXY_TEXTURE_2D:
+ return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX];
+ case GL_TEXTURE_3D:
+ return texUnit->CurrentTex[TEXTURE_3D_INDEX];
+ case GL_PROXY_TEXTURE_3D:
+ return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX];
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ return ctx->Extensions.ARB_texture_cube_map
+ ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return ctx->Extensions.ARB_texture_cube_map
+ ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
+ case GL_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle
+ ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle
+ ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
+ case GL_TEXTURE_BUFFER:
+ return ctx->Extensions.ARB_texture_buffer_object
+ ? texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL;
+ default:
+ _mesa_problem(NULL, "bad target in _mesa_select_tex_object()");
+ return NULL;
+ }
+}
+
+
+/**
+ * Return pointer to texture object for given target on current texture unit.
+ */
+struct gl_texture_object *
+_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
+{
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
+ return _mesa_select_tex_object(ctx, texUnit, target);
+}
+
+
+/**
+ * Get a texture image pointer from a texture object, given a texture
+ * target and mipmap level. The target and level parameters should
+ * have already been error-checked.
+ *
+ * \param ctx GL context.
+ * \param texObj texture unit.
+ * \param target texture target.
+ * \param level image level.
+ *
+ * \return pointer to the texture image structure, or NULL on failure.
+ */
+struct gl_texture_image *
+_mesa_select_tex_image(struct gl_context *ctx,
+ const struct gl_texture_object *texObj,
+ GLenum target, GLint level)
+{
+ const GLuint face = _mesa_tex_target_to_face(target);
+
+ ASSERT(texObj);
+ ASSERT(level >= 0);
+ ASSERT(level < MAX_TEXTURE_LEVELS);
+
+ return texObj->Image[face][level];
+}
+
+
+/**
+ * Like _mesa_select_tex_image() but if the image doesn't exist, allocate
+ * it and install it. Only return NULL if passed a bad parameter or run
+ * out of memory.
+ */
+struct gl_texture_image *
+_mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
+ GLenum target, GLint level)
+{
+ struct gl_texture_image *texImage;
+
+ if (!texObj)
+ return NULL;
+
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (!texImage) {
+ texImage = ctx->Driver.NewTextureImage(ctx);
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture image allocation");
+ return NULL;
+ }
+
+ _mesa_set_tex_image(texObj, target, level, texImage);
+ }
+
+ return texImage;
+}
+
+
+/**
+ * Return pointer to the specified proxy texture image.
+ * Note that proxy textures are per-context, not per-texture unit.
+ * \return pointer to texture image or NULL if invalid target, invalid
+ * level, or out of memory.
+ */
+struct gl_texture_image *
+_mesa_get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level)
+{
+ struct gl_texture_image *texImage;
+ GLuint texIndex;
+
+ if (level < 0 )
+ return NULL;
+
+ switch (target) {
+ case GL_PROXY_TEXTURE_1D:
+ if (level >= ctx->Const.MaxTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_1D_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_2D:
+ if (level >= ctx->Const.MaxTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_2D_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_3D:
+ if (level >= ctx->Const.Max3DTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_3D_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ if (level >= ctx->Const.MaxCubeTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_CUBE_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ if (level > 0)
+ return NULL;
+ texIndex = TEXTURE_RECT_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ if (level >= ctx->Const.MaxTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_1D_ARRAY_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ if (level >= ctx->Const.MaxTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_2D_ARRAY_INDEX;
+ break;
+ default:
+ return NULL;
+ }
+
+ texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level];
+ if (!texImage) {
+ texImage = ctx->Driver.NewTextureImage(ctx);
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation");
+ return NULL;
+ }
+ ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage;
+ /* Set the 'back' pointer */
+ texImage->TexObject = ctx->Texture.ProxyTex[texIndex];
+ }
+ return texImage;
+}
+
+
+/**
+ * Get the maximum number of allowed mipmap levels.
+ *
+ * \param ctx GL context.
+ * \param target texture target.
+ *
+ * \return the maximum number of allowed mipmap levels for the given
+ * texture target, or zero if passed a bad target.
+ *
+ * \sa gl_constants.
+ */
+GLint
+_mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return ctx->Const.MaxTextureLevels;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return ctx->Const.Max3DTextureLevels;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return ctx->Extensions.ARB_texture_cube_map
+ ? ctx->Const.MaxCubeTextureLevels : 0;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle ? 1 : 0;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array)
+ ? ctx->Const.MaxTextureLevels : 0;
+ case GL_TEXTURE_BUFFER:
+ /* fall-through */
+ default:
+ return 0; /* bad target */
+ }
+}
+
+
+/**
+ * Return number of dimensions per mipmap level for the given texture target.
+ */
+GLint
+_mesa_get_texture_dimensions(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return 1;
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_RECTANGLE:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_PROXY_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_RECTANGLE:
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_PROXY_TEXTURE_1D_ARRAY:
+ return 2;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_PROXY_TEXTURE_2D_ARRAY:
+ return 3;
+ case GL_TEXTURE_BUFFER:
+ /* fall-through */
+ default:
+ _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()",
+ target);
+ return 2;
+ }
+}
+
+
+
+
+#if 000 /* not used anymore */
+/*
+ * glTexImage[123]D can accept a NULL image pointer. In this case we
+ * create a texture image with unspecified image contents per the OpenGL
+ * spec.
+ */
+static GLubyte *
+make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
+{
+ const GLint components = _mesa_components_in_format(format);
+ const GLint numPixels = width * height * depth;
+ GLubyte *data = (GLubyte *) MALLOC(numPixels * components * sizeof(GLubyte));
+
+#ifdef DEBUG
+ /*
+ * Let's see if anyone finds this. If glTexImage2D() is called with
+ * a NULL image pointer then load the texture image with something
+ * interesting instead of leaving it indeterminate.
+ */
+ if (data) {
+ static const char message[8][32] = {
+ " X X XXXXX XXX X ",
+ " XX XX X X X X X ",
+ " X X X X X X X ",
+ " X X XXXX XXX XXXXX ",
+ " X X X X X X ",
+ " X X X X X X X ",
+ " X X XXXXX XXX X X ",
+ " "
+ };
+
+ GLubyte *imgPtr = data;
+ GLint h, i, j, k;
+ for (h = 0; h < depth; h++) {
+ for (i = 0; i < height; i++) {
+ GLint srcRow = 7 - (i % 8);
+ for (j = 0; j < width; j++) {
+ GLint srcCol = j % 32;
+ GLubyte texel = (message[srcRow][srcCol]=='X') ? 255 : 70;
+ for (k = 0; k < components; k++) {
+ *imgPtr++ = texel;
+ }
+ }
+ }
+ }
+ }
+#endif
+
+ return data;
+}
+#endif
+
+
+
+/**
+ * Reset the fields of a gl_texture_image struct to zero.
+ *
+ * \param img texture image structure.
+ *
+ * This is called when a proxy texture test fails, we set all the
+ * image members (except DriverData) to zero.
+ * It's also used in glTexImage[123]D as a safeguard to be sure all
+ * required fields get initialized properly by the Driver.TexImage[123]D
+ * functions.
+ */
+static void
+clear_teximage_fields(struct gl_texture_image *img)
+{
+ ASSERT(img);
+ img->_BaseFormat = 0;
+ img->InternalFormat = 0;
+ img->Border = 0;
+ img->Width = 0;
+ img->Height = 0;
+ img->Depth = 0;
+ img->RowStride = 0;
+ if (img->ImageOffsets) {
+ free(img->ImageOffsets);
+ img->ImageOffsets = NULL;
+ }
+ img->Width2 = 0;
+ img->Height2 = 0;
+ img->Depth2 = 0;
+ img->WidthLog2 = 0;
+ img->HeightLog2 = 0;
+ img->DepthLog2 = 0;
+ img->Data = NULL;
+ img->TexFormat = MESA_FORMAT_NONE;
+ img->FetchTexelc = NULL;
+ img->FetchTexelf = NULL;
+}
+
+
+/**
+ * Initialize basic fields of the gl_texture_image struct.
+ *
+ * \param ctx GL context.
+ * \param target texture target (GL_TEXTURE_1D, GL_TEXTURE_RECTANGLE, etc).
+ * \param img texture image structure to be initialized.
+ * \param width image width.
+ * \param height image height.
+ * \param depth image depth.
+ * \param border image border.
+ * \param internalFormat internal format.
+ * \param format the actual hardware format (one of MESA_FORMAT_*)
+ *
+ * Fills in the fields of \p img with the given information.
+ * Note: width, height and depth include the border.
+ */
+void
+_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
+ struct gl_texture_image *img,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum internalFormat,
+ gl_format format)
+{
+ GLint i, dims;
+
+ ASSERT(img);
+ ASSERT(width >= 0);
+ ASSERT(height >= 0);
+ ASSERT(depth >= 0);
+
+ img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat );
+ ASSERT(img->_BaseFormat > 0);
+ img->InternalFormat = internalFormat;
+ img->Border = border;
+ img->Width = width;
+ img->Height = height;
+ img->Depth = depth;
+
+ img->Width2 = width - 2 * border; /* == 1 << img->WidthLog2; */
+ img->WidthLog2 = logbase2(img->Width2);
+
+ if (height == 1) { /* 1-D texture */
+ img->Height2 = 1;
+ img->HeightLog2 = 0;
+ }
+ else {
+ img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
+ img->HeightLog2 = logbase2(img->Height2);
+ }
+
+ if (depth == 1) { /* 2-D texture */
+ img->Depth2 = 1;
+ img->DepthLog2 = 0;
+ }
+ else {
+ img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */
+ img->DepthLog2 = logbase2(img->Depth2);
+ }
+
+ img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
+
+ if ((width == 1 || _mesa_is_pow_two(img->Width2)) &&
+ (height == 1 || _mesa_is_pow_two(img->Height2)) &&
+ (depth == 1 || _mesa_is_pow_two(img->Depth2)))
+ img->_IsPowerOfTwo = GL_TRUE;
+ else
+ img->_IsPowerOfTwo = GL_FALSE;
+
+ /* RowStride and ImageOffsets[] describe how to address texels in 'Data' */
+ img->RowStride = width;
+ /* Allocate the ImageOffsets array and initialize to typical values.
+ * We allocate the array for 1D/2D textures too in order to avoid special-
+ * case code in the texstore routines.
+ */
+ if (img->ImageOffsets)
+ free(img->ImageOffsets);
+ img->ImageOffsets = (GLuint *) malloc(depth * sizeof(GLuint));
+ for (i = 0; i < depth; i++) {
+ img->ImageOffsets[i] = i * width * height;
+ }
+
+ /* Compute Width/Height/DepthScale for mipmap lod computation */
+ if (target == GL_TEXTURE_RECTANGLE_NV) {
+ /* scale = 1.0 since texture coords directly map to texels */
+ img->WidthScale = 1.0;
+ img->HeightScale = 1.0;
+ img->DepthScale = 1.0;
+ }
+ else {
+ img->WidthScale = (GLfloat) img->Width;
+ img->HeightScale = (GLfloat) img->Height;
+ img->DepthScale = (GLfloat) img->Depth;
+ }
+
+ img->TexFormat = format;
+
+ dims = _mesa_get_texture_dimensions(target);
+
+ _mesa_set_fetch_functions(img, dims);
+}
+
+
+/**
+ * Free and clear fields of the gl_texture_image struct.
+ *
+ * \param ctx GL context.
+ * \param texImage texture image structure to be cleared.
+ *
+ * After the call, \p texImage will have no data associated with it. Its
+ * fields are cleared so that its parent object will test incomplete.
+ */
+void
+_mesa_clear_texture_image(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
+{
+ ctx->Driver.FreeTexImageData(ctx, texImage);
+ clear_teximage_fields(texImage);
+}
+
+
+/**
+ * This is the fallback for Driver.TestProxyTexImage(). Test the texture
+ * level, width, height and depth against the ctx->Const limits for textures.
+ *
+ * A hardware driver might override this function if, for example, the
+ * max 3D texture size is 512x512x64 (i.e. not a cube).
+ *
+ * Note that width, height, depth == 0 is not an error. However, a
+ * texture with zero width/height/depth will be considered "incomplete"
+ * and texturing will effectively be disabled.
+ *
+ * \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D,
+ * GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV,
+ * GL_PROXY_TEXTURE_CUBE_MAP_ARB.
+ * \param level as passed to glTexImage
+ * \param internalFormat as passed to glTexImage
+ * \param format as passed to glTexImage
+ * \param type as passed to glTexImage
+ * \param width as passed to glTexImage
+ * \param height as passed to glTexImage
+ * \param depth as passed to glTexImage
+ * \param border as passed to glTexImage
+ * \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable.
+ */
+GLboolean
+_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
+ GLint internalFormat, GLenum format, GLenum type,
+ GLint width, GLint height, GLint depth, GLint border)
+{
+ GLint maxSize;
+
+ (void) internalFormat;
+ (void) format;
+ (void) type;
+
+ switch (target) {
+ case GL_PROXY_TEXTURE_1D:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_2D:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_3D:
+ maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (depth < 2 * border || depth > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.Max3DTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ maxSize = ctx->Const.MaxTextureRectSize;
+ if (width < 0 || width > maxSize)
+ return GL_FALSE;
+ if (height < 0 || height > maxSize)
+ return GL_FALSE;
+ if (level != 0)
+ return GL_FALSE;
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxCubeTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 1 || height > ctx->Const.MaxArrayTextureLayers)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ default:
+ _mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage");
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the memory used by the texture would exceed the driver's limit.
+ * This lets us support a max 3D texture size of 8K (for example) but
+ * prevents allocating a full 8K x 8K x 8K texture.
+ * XXX this could be rolled into the proxy texture size test (above) but
+ * we don't have the actual texture internal format at that point.
+ */
+static GLboolean
+legal_texture_size(struct gl_context *ctx, gl_format format,
+ GLint width, GLint height, GLint depth)
+{
+ uint64_t bytes = _mesa_format_image_size64(format, width, height, depth);
+ uint64_t mbytes = bytes / (1024 * 1024); /* convert to MB */
+ return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes;
+}
+
+
+
+/**
+ * Helper function to determine whether a target and specific compression
+ * format are supported.
+ */
+static GLboolean
+target_can_be_compressed(const struct gl_context *ctx, GLenum target,
+ GLenum intFormat)
+{
+ (void) intFormat; /* not used yet */
+
+ switch (target) {
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_TRUE; /* true for any compressed format so far */
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the given texture target value is legal for a
+ * glTexImage1/2/3D call.
+ */
+static GLboolean
+legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the given texture target value is legal for a
+ * glTexSubImage, glCopyTexSubImage or glCopyTexImage call.
+ * The difference compared to legal_teximage_target() above is that
+ * proxy targets are not supported.
+ */
+static GLboolean
+legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ return target == GL_TEXTURE_1D;
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()",
+ dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test the glTexImage[123]D() parameters for errors.
+ *
+ * \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
+ * \param target texture target given by the user.
+ * \param level image level given by the user.
+ * \param internalFormat internal format given by the user.
+ * \param format pixel data format given by the user.
+ * \param type pixel data type given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ * \param depth image depth given by the user.
+ * \param border image border given by the user.
+ *
+ * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
+ *
+ * Verifies each of the parameters against the constants specified in
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
+ */
+static GLboolean
+texture_error_check( struct gl_context *ctx,
+ GLuint dimensions, GLenum target,
+ GLint level, GLint internalFormat,
+ GLenum format, GLenum type,
+ GLint width, GLint height,
+ GLint depth, GLint border )
+{
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLboolean isProxy = target == proxyTarget;
+ GLboolean sizeOK = GL_TRUE;
+ GLboolean colorFormat, indexFormat;
+
+ /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(level=%d)", dimensions, level);
+ }
+ return GL_TRUE;
+ }
+
+ /* Check border */
+ if (border < 0 || border > 1 ||
+ ((target == GL_TEXTURE_RECTANGLE_NV ||
+ target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(border=%d)", dimensions, border);
+ }
+ return GL_TRUE;
+ }
+
+ if (width < 0 || height < 0 || depth < 0) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(width, height or depth < 0)", dimensions);
+ }
+ return GL_TRUE;
+ }
+
+ /* Do this simple check before calling the TestProxyTexImage() function */
+ if (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
+ sizeOK = (width == height);
+ }
+
+ /*
+ * Use the proxy texture driver hook to see if the size/level/etc are
+ * legal.
+ */
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, format,
+ type, width, height,
+ depth, border);
+ if (!sizeOK) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(level=%d, width=%d, height=%d, depth=%d)",
+ dimensions, level, width, height, depth);
+ }
+ return GL_TRUE;
+ }
+
+ /* Check internalFormat */
+ if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(internalFormat=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(internalFormat));
+ }
+ return GL_TRUE;
+ }
+
+ /* Check incoming image format and type */
+ if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
+ /* Normally, GL_INVALID_OPERATION is generated by a format/type
+ * mismatch (see the 1.2 spec page 94, sec 3.6.4.). But with the
+ * GL_EXT_texture_integer extension, some combinations should generate
+ * GL_INVALID_ENUM instead (grr!).
+ */
+ if (!isProxy) {
+ GLenum error = _mesa_is_integer_format(format)
+ ? GL_INVALID_ENUM : GL_INVALID_OPERATION;
+ _mesa_error(ctx, error,
+ "glTexImage%dD(incompatible format 0x%x, type 0x%x)",
+ dimensions, format, type);
+ }
+ return GL_TRUE;
+ }
+
+ /* make sure internal format and format basically agree */
+ colorFormat = _mesa_is_color_format(format);
+ indexFormat = _mesa_is_index_format(format);
+ if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) ||
+ (_mesa_is_index_format(internalFormat) && !indexFormat) ||
+ (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) ||
+ (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) ||
+ (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) ||
+ (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)",
+ dimensions, internalFormat, format);
+ return GL_TRUE;
+ }
+
+ /* additional checks for ycbcr textures */
+ if (internalFormat == GL_YCBCR_MESA) {
+ ASSERT(ctx->Extensions.MESA_ycbcr_texture);
+ if (type != GL_UNSIGNED_SHORT_8_8_MESA &&
+ type != GL_UNSIGNED_SHORT_8_8_REV_MESA) {
+ char message[100];
+ _mesa_snprintf(message, sizeof(message),
+ "glTexImage%dD(format/type YCBCR mismatch", dimensions);
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s", message);
+ return GL_TRUE; /* error */
+ }
+ if (target != GL_TEXTURE_2D &&
+ target != GL_PROXY_TEXTURE_2D &&
+ target != GL_TEXTURE_RECTANGLE_NV &&
+ target != GL_PROXY_TEXTURE_RECTANGLE_NV) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage(target)");
+ return GL_TRUE;
+ }
+ if (border != 0) {
+ if (!isProxy) {
+ char message[100];
+ _mesa_snprintf(message, sizeof(message),
+ "glTexImage%dD(format=GL_YCBCR_MESA and border=%d)",
+ dimensions, border);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s", message);
+ }
+ return GL_TRUE;
+ }
+ }
+
+ /* additional checks for depth textures */
+ if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT) {
+ /* Only 1D, 2D and rectangular textures supported, not 3D or cubes */
+ if (target != GL_TEXTURE_1D &&
+ target != GL_PROXY_TEXTURE_1D &&
+ target != GL_TEXTURE_2D &&
+ target != GL_PROXY_TEXTURE_2D &&
+ target != GL_TEXTURE_RECTANGLE_ARB &&
+ target != GL_PROXY_TEXTURE_RECTANGLE_ARB) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexImage(target/internalFormat)");
+ return GL_TRUE;
+ }
+ }
+
+ /* additional checks for compressed textures */
+ if (_mesa_is_compressed_format(ctx, internalFormat)) {
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexImage%dD(target)", dimensions);
+ return GL_TRUE;
+ }
+ if (border != 0) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexImage%dD(border!=0)", dimensions);
+ }
+ return GL_TRUE;
+ }
+ }
+
+ /* additional checks for integer textures */
+ if (ctx->Extensions.EXT_texture_integer &&
+ (_mesa_is_integer_format(format) !=
+ _mesa_is_integer_format(internalFormat))) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexImage%dD(integer/non-integer format mismatch)",
+ dimensions);
+ }
+ return GL_TRUE;
+ }
+
+ /* if we get here, the parameters are OK */
+ return GL_FALSE;
+}
+
+
+/**
+ * Test glTexSubImage[123]D() parameters for errors.
+ *
+ * \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
+ * \param target texture target given by the user.
+ * \param level image level given by the user.
+ * \param xoffset sub-image x offset given by the user.
+ * \param yoffset sub-image y offset given by the user.
+ * \param zoffset sub-image z offset given by the user.
+ * \param format pixel data format given by the user.
+ * \param type pixel data type given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ * \param depth image depth given by the user.
+ *
+ * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
+ *
+ * Verifies each of the parameters against the constants specified in
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
+ */
+static GLboolean
+subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type )
+{
+ /* Basic level check */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
+ return GL_TRUE;
+ }
+
+ /* Check for negative sizes */
+ if (width < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexSubImage%dD(width=%d)", dimensions, width);
+ return GL_TRUE;
+ }
+ if (height < 0 && dimensions > 1) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexSubImage%dD(height=%d)", dimensions, height);
+ return GL_TRUE;
+ }
+ if (depth < 0 && dimensions > 2) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexSubImage%dD(depth=%d)", dimensions, depth);
+ return GL_TRUE;
+ }
+
+ if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
+ /* As with the glTexImage2D check above, the error code here
+ * depends on texture integer.
+ */
+ GLenum error = _mesa_is_integer_format(format)
+ ? GL_INVALID_OPERATION : GL_INVALID_ENUM;
+ _mesa_error(ctx, error,
+ "glTexSubImage%dD(incompatible format 0x%x, type 0x%x)",
+ dimensions, format, type);
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Do second part of glTexSubImage which depends on the destination texture.
+ * \return GL_TRUE if error recorded, GL_FALSE otherwise
+ */
+static GLboolean
+subtexture_error_check2( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type,
+ const struct gl_texture_image *destTex )
+{
+ if (!destTex) {
+ /* undefined image level */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage%dD", dimensions);
+ return GL_TRUE;
+ }
+
+ if (xoffset < -((GLint)destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset)",
+ dimensions);
+ return GL_TRUE;
+ }
+ if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset+width)",
+ dimensions);
+ return GL_TRUE;
+ }
+ if (dimensions > 1) {
+ if (yoffset < -((GLint)destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)",
+ dimensions);
+ return GL_TRUE;
+ }
+ if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+ if (dimensions > 2) {
+ if (zoffset < -((GLint)destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)");
+ return GL_TRUE;
+ }
+ if (zoffset + depth > (GLint) (destTex->Depth + destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)");
+ return GL_TRUE;
+ }
+ }
+
+ if (_mesa_is_format_compressed(destTex->TexFormat)) {
+ GLuint bw, bh;
+
+ /* do tests which depend on compression block size */
+ _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh);
+
+ /* offset must be multiple of block size */
+ if ((xoffset % bw != 0) || (yoffset % bh != 0)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage%dD(xoffset = %d, yoffset = %d)",
+ dimensions, xoffset, yoffset);
+ return GL_TRUE;
+ }
+ /* size must be multiple of bw by bh or equal to whole texture size */
+ if ((width % bw != 0) && (GLuint) width != destTex->Width) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage%dD(width = %d)", dimensions, width);
+ return GL_TRUE;
+ }
+ if ((height % bh != 0) && (GLuint) height != destTex->Height) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage%dD(height = %d)", dimensions, height);
+ return GL_TRUE;
+ }
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Test glCopyTexImage[12]D() parameters for errors.
+ *
+ * \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
+ * \param target texture target given by the user.
+ * \param level image level given by the user.
+ * \param internalFormat internal format given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ * \param border texture border.
+ *
+ * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
+ *
+ * Verifies each of the parameters against the constants specified in
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
+ */
+static GLboolean
+copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level, GLint internalFormat,
+ GLint width, GLint height, GLint border )
+{
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLenum type = GL_FLOAT;
+ GLboolean sizeOK;
+ GLint format;
+
+ /* check target */
+ if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
+ }
+
+ /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage%dD(level=%d)", dimensions, level);
+ return GL_TRUE;
+ }
+
+ /* Check that the source buffer is complete */
+ if (ctx->ReadBuffer->Name) {
+ if (ctx->ReadBuffer->_Status == 0) {
+ _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+ }
+ if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "glCopyTexImage%dD(invalid readbuffer)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* Check border */
+ if (border < 0 || border > 1 ||
+ ((target == GL_TEXTURE_RECTANGLE_NV ||
+ target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
+ return GL_TRUE;
+ }
+
+ format = _mesa_base_tex_format(ctx, internalFormat);
+ if (format < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage%dD(internalFormat)", dimensions);
+ return GL_TRUE;
+ }
+
+ if (!_mesa_source_buffer_exists(ctx, format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(missing readbuffer)", dimensions);
+ return GL_TRUE;
+ }
+
+ /* Do size, level checking */
+ sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB)
+ ? (width == height) : 1;
+
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, format,
+ type, width, height,
+ 1, border);
+
+ if (!sizeOK) {
+ if (dimensions == 1) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage1D(width=%d)", width);
+ }
+ else {
+ ASSERT(dimensions == 2);
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage2D(width=%d, height=%d)", width, height);
+ }
+ return GL_TRUE;
+ }
+
+ if (_mesa_is_compressed_format(ctx, internalFormat)) {
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyTexImage%dD(target)", dimensions);
+ return GL_TRUE;
+ }
+ if (border != 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(border!=0)", dimensions);
+ return GL_TRUE;
+ }
+ }
+ else if (_mesa_is_depth_format(internalFormat)) {
+ /* make sure we have depth/stencil buffers */
+ if (!ctx->ReadBuffer->_DepthBuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(no depth)", dimensions);
+ return GL_TRUE;
+ }
+ }
+ else if (_mesa_is_depthstencil_format(internalFormat)) {
+ /* make sure we have depth/stencil buffers */
+ if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(no depth/stencil buffer)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* if we get here, the parameters are OK */
+ return GL_FALSE;
+}
+
+
+/**
+ * Test glCopyTexSubImage[12]D() parameters for errors.
+ * Note that this is the first part of error checking.
+ * See also copytexsubimage_error_check2() below for the second part.
+ *
+ * \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
+ * \param target texture target given by the user.
+ * \param level image level given by the user.
+ *
+ * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
+ */
+static GLboolean
+copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level)
+{
+ /* Check that the source buffer is complete */
+ if (ctx->ReadBuffer->Name) {
+ if (ctx->ReadBuffer->_Status == 0) {
+ _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+ }
+ if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "glCopyTexImage%dD(invalid readbuffer)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
+ }
+
+ /* Check level */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(level=%d)", dimensions, level);
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Second part of error checking for glCopyTexSubImage[12]D().
+ * \param xoffset sub-image x offset given by the user.
+ * \param yoffset sub-image y offset given by the user.
+ * \param zoffset sub-image z offset given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ */
+static GLboolean
+copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height,
+ const struct gl_texture_image *teximage )
+{
+ /* check that dest tex image exists */
+ if (!teximage) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(undefined texture level: %d)",
+ dimensions, level);
+ return GL_TRUE;
+ }
+
+ /* Check size */
+ if (width < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(width=%d)", dimensions, width);
+ return GL_TRUE;
+ }
+ if (dimensions > 1 && height < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(height=%d)", dimensions, height);
+ return GL_TRUE;
+ }
+
+ /* check x/y offsets */
+ if (xoffset < -((GLint)teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(xoffset=%d)", dimensions, xoffset);
+ return GL_TRUE;
+ }
+ if (xoffset + width > (GLint) (teximage->Width + teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(xoffset+width)", dimensions);
+ return GL_TRUE;
+ }
+ if (dimensions > 1) {
+ if (yoffset < -((GLint)teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(yoffset=%d)", dimensions, yoffset);
+ return GL_TRUE;
+ }
+ /* NOTE: we're adding the border here, not subtracting! */
+ if (yoffset + height > (GLint) (teximage->Height + teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(yoffset+height)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* check z offset */
+ if (dimensions > 2) {
+ if (zoffset < -((GLint)teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(zoffset)", dimensions);
+ return GL_TRUE;
+ }
+ if (zoffset > (GLint) (teximage->Depth + teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(zoffset+depth)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ if (_mesa_is_format_compressed(teximage->TexFormat)) {
+ /* offset must be multiple of 4 */
+ if ((xoffset & 3) || (yoffset & 3)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(xoffset or yoffset)", dimensions);
+ return GL_TRUE;
+ }
+ /* size must be multiple of 4 */
+ if ((width & 3) != 0 && (GLuint) width != teximage->Width) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(width)", dimensions);
+ return GL_TRUE;
+ }
+ if ((height & 3) != 0 && (GLuint) height != teximage->Height) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(height)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ if (teximage->InternalFormat == GL_YCBCR_MESA) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage2D");
+ return GL_TRUE;
+ }
+
+ if (!_mesa_source_buffer_exists(ctx, teximage->_BaseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(missing readbuffer, format=0x%x)",
+ dimensions, teximage->_BaseFormat);
+ return GL_TRUE;
+ }
+
+ if (teximage->_BaseFormat == GL_DEPTH_COMPONENT) {
+ if (!ctx->ReadBuffer->_DepthBuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(no depth buffer)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+ else if (teximage->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
+ if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(no depth/stencil buffer)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* If copying into an integer texture, the source buffer must also be
+ * integer-valued.
+ */
+ if (_mesa_is_format_integer_color(teximage->TexFormat)) {
+ struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
+ if (!_mesa_is_format_integer_color(rb->Format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(source buffer is not integer format)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* if we get here, the parameters are OK */
+ return GL_FALSE;
+}
+
+
+/** Callback info for walking over FBO hash table */
+struct cb_info
+{
+ struct gl_context *ctx;
+ struct gl_texture_object *texObj;
+ GLuint level, face;
+};
+
+
+/**
+ * Check render to texture callback. Called from _mesa_HashWalk().
+ */
+static void
+check_rtt_cb(GLuint key, void *data, void *userData)
+{
+ struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
+ const struct cb_info *info = (struct cb_info *) userData;
+ struct gl_context *ctx = info->ctx;
+ const struct gl_texture_object *texObj = info->texObj;
+ const GLuint level = info->level, face = info->face;
+
+ /* If this is a user-created FBO */
+ if (fb->Name) {
+ GLuint i;
+ /* check if any of the FBO's attachments point to 'texObj' */
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ struct gl_renderbuffer_attachment *att = fb->Attachment + i;
+ if (att->Type == GL_TEXTURE &&
+ att->Texture == texObj &&
+ att->TextureLevel == level &&
+ att->CubeMapFace == face) {
+ ASSERT(_mesa_get_attachment_teximage(att));
+ /* Tell driver about the new renderbuffer texture */
+ ctx->Driver.RenderTexture(ctx, ctx->DrawBuffer, att);
+ /* Mark fb status as indeterminate to force re-validation */
+ fb->_Status = 0;
+ }
+ }
+ }
+}
+
+
+/**
+ * When a texture image is specified we have to check if it's bound to
+ * any framebuffer objects (render to texture) in order to detect changes
+ * in size or format since that effects FBO completeness.
+ * Any FBOs rendering into the texture must be re-validated.
+ */
+static void
+update_fbo_texture(struct gl_context *ctx, struct gl_texture_object *texObj,
+ GLuint face, GLuint level)
+{
+ /* Only check this texture if it's been marked as RenderToTexture */
+ if (texObj->_RenderToTexture) {
+ struct cb_info info;
+ info.ctx = ctx;
+ info.texObj = texObj;
+ info.level = level;
+ info.face = face;
+ _mesa_HashWalk(ctx->Shared->FrameBuffers, check_rtt_cb, &info);
+ }
+}
+
+
+/**
+ * If the texture object's GenerateMipmap flag is set and we've
+ * changed the texture base level image, regenerate the rest of the
+ * mipmap levels now.
+ */
+static INLINE void
+check_gen_mipmap(struct gl_context *ctx, GLenum target,
+ struct gl_texture_object *texObj, GLint level)
+{
+ ASSERT(target != GL_TEXTURE_CUBE_MAP);
+ if (texObj->GenerateMipmap &&
+ level == texObj->BaseLevel &&
+ level < texObj->MaxLevel) {
+ ASSERT(ctx->Driver.GenerateMipmap);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ }
+}
+
+
+/** Debug helper: override the user-requested internal format */
+static GLenum
+override_internal_format(GLenum internalFormat, GLint width, GLint height)
+{
+#if 0
+ if (internalFormat == GL_RGBA16F_ARB ||
+ internalFormat == GL_RGBA32F_ARB) {
+ printf("Convert rgba float tex to int %d x %d\n", width, height);
+ return GL_RGBA;
+ }
+ else if (internalFormat == GL_RGB16F_ARB ||
+ internalFormat == GL_RGB32F_ARB) {
+ printf("Convert rgb float tex to int %d x %d\n", width, height);
+ return GL_RGB;
+ }
+ else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB ||
+ internalFormat == GL_LUMINANCE_ALPHA32F_ARB) {
+ printf("Convert luminance float tex to int %d x %d\n", width, height);
+ return GL_LUMINANCE_ALPHA;
+ }
+ else if (internalFormat == GL_LUMINANCE16F_ARB ||
+ internalFormat == GL_LUMINANCE32F_ARB) {
+ printf("Convert luminance float tex to int %d x %d\n", width, height);
+ return GL_LUMINANCE;
+ }
+ else if (internalFormat == GL_ALPHA16F_ARB ||
+ internalFormat == GL_ALPHA32F_ARB) {
+ printf("Convert luminance float tex to int %d x %d\n", width, height);
+ return GL_ALPHA;
+ }
+ /*
+ else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) {
+ internalFormat = GL_RGBA;
+ }
+ */
+ else {
+ return internalFormat;
+ }
+#else
+ return internalFormat;
+#endif
+}
+
+
+/**
+ * Choose the actual hardware format for a texture image.
+ * Try to use the same format as the previous image level when possible.
+ * Otherwise, ask the driver for the best format.
+ * It's important to try to choose a consistant format for all levels
+ * for efficient texture memory layout/allocation. In particular, this
+ * comes up during automatic mipmap generation.
+ */
+gl_format
+_mesa_choose_texture_format(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLenum format, GLenum type)
+{
+ gl_format f;
+
+ /* see if we've already chosen a format for the previous level */
+ if (level > 0) {
+ struct gl_texture_image *prevImage =
+ _mesa_select_tex_image(ctx, texObj, target, level - 1);
+ /* See if the prev level is defined and has an internal format which
+ * matches the new internal format.
+ */
+ if (prevImage &&
+ prevImage->Width > 0 &&
+ prevImage->InternalFormat == internalFormat) {
+ /* use the same format */
+ ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE);
+ return prevImage->TexFormat;
+ }
+ }
+
+ /* choose format from scratch */
+ f = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
+ ASSERT(f != MESA_FORMAT_NONE);
+ return f;
+}
+
+
+/**
+ * Common code to implement all the glTexImage1D/2D/3D functions.
+ */
+static void
+teximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels)
+{
+ GLboolean error;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, depth, border,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
+ internalFormat = override_internal_format(internalFormat, width, height);
+
+ /* target error checking */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ /* general error checking */
+ error = texture_error_check(ctx, dims, target, level, internalFormat,
+ format, type, width, height, depth, border);
+
+ if (_mesa_is_proxy_texture(target)) {
+ /* Proxy texture: just clear or set state depending on error checking */
+ struct gl_texture_image *texImage =
+ _mesa_get_proxy_tex_image(ctx, target, level);
+
+ if (error) {
+ /* when error, clear all proxy texture image parameters */
+ if (texImage)
+ clear_teximage_fields(texImage);
+ }
+ else {
+ /* no error, set the tex image parameters */
+ struct gl_texture_object *texObj =
+ _mesa_get_current_tex_object(ctx, target);
+ gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
+ target, level,
+ internalFormat,
+ format, type);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat,
+ texFormat);
+ }
+ else if (texImage) {
+ clear_teximage_fields(texImage);
+ }
+ }
+ }
+ else {
+ /* non-proxy target */
+ const GLuint face = _mesa_tex_target_to_face(target);
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ if (error) {
+ return; /* error was recorded */
+ }
+
+ if (ctx->NewState & _NEW_PIXEL)
+ _mesa_update_state(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ }
+ else {
+ gl_format texFormat;
+
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+
+ ASSERT(texImage->Data == NULL);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, format,
+ type);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat, texFormat);
+
+ /* Give the texture to the driver. <pixels> may be null. */
+ ASSERT(ctx->Driver.TexImage3D);
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ width, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ case 2:
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ case 3:
+ ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
+ width, height, depth, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in teximage()", dims);
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ }
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+ }
+}
+
+
+/*
+ * Called from the API. Note that width includes the border.
+ */
+void GLAPIENTRY
+_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLint border, GLenum format,
+ GLenum type, const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 1, target, level, internalFormat, width, 1, 1,
+ border, format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 2, target, level, internalFormat, width, height, 1,
+ border, format, type, pixels);
+}
+
+
+/*
+ * Called by the API or display list executor.
+ * Note that width and height include the border.
+ */
+void GLAPIENTRY
+_mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 3, target, level, internalFormat, width, height, depth,
+ border, format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height,
+ depth, border, format, type, pixels);
+}
+
+
+#if FEATURE_OES_EGL_image
+void GLAPIENTRY
+_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (!ctx->Extensions.OES_EGL_image) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glEGLImageTargetTexture2DOES(unsupported)");
+ return;
+ }
+
+ if (target != GL_TEXTURE_2D) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glEGLImageTargetTexture2D(target=%d)", target);
+ return;
+ }
+
+ if (ctx->NewState & _NEW_PIXEL)
+ _mesa_update_state(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ _mesa_lock_texture(ctx, texObj);
+
+ texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D");
+ } else {
+ if (texImage->Data)
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+
+ ASSERT(texImage->Data == NULL);
+ ctx->Driver.EGLImageTargetTexture2D(ctx, target,
+ texObj, texImage, image);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ _mesa_unlock_texture(ctx, texObj);
+
+}
+#endif
+
+
+
+/**
+ * Implement all the glTexSubImage1/2/3D() functions.
+ */
+static void
+texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels )
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ xoffset, yoffset, zoffset, width, height, depth,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ if (ctx->NewState & _NEW_PIXEL)
+ _mesa_update_state(ctx);
+
+ if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, type)) {
+ return; /* error was detected */
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (subtexture_error_check2(ctx, dims, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, texImage)) {
+ /* error was recorded */
+ }
+ else if (width > 0 && height > 0 && height > 0) {
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
+
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 2:
+ ctx->Driver.TexSubImage2D(ctx, target, level,
+ xoffset, yoffset, width, height,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 3:
+ ctx->Driver.TexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ default:
+ _mesa_problem(ctx, "unexpected dims in subteximage()");
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+void GLAPIENTRY
+_mesa_TexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 1, target, level,
+ xoffset, 0, 0,
+ width, 1, 1,
+ format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TexSubImage2D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 2, target, level,
+ xoffset, yoffset, 0,
+ width, height, 1,
+ format, type, pixels);
+}
+
+
+
+void GLAPIENTRY
+_mesa_TexSubImage3D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 3, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels);
+}
+
+
+
+/**
+ * Implement the glCopyTexImage1/2D() functions.
+ */
+static void
+copyteximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ const GLuint face = _mesa_tex_target_to_face(target);
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ x, y, width, height, border);
+
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
+ _mesa_update_state(ctx);
+
+ if (copytexture_error_check(ctx, dims, target, level, internalFormat,
+ width, height, border))
+ return;
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
+ }
+ else {
+ gl_format texFormat;
+
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+
+ ASSERT(texImage->Data == NULL);
+
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
+
+ if (legal_texture_size(ctx, texFormat, width, height, 1)) {
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat, texFormat);
+
+ ASSERT(ctx->Driver.CopyTexImage2D);
+ if (dims == 1)
+ ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
+ x, y, width, border);
+ else
+ ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
+ x, y, width, height, border);
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
+ }
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTexImage1D( GLenum target, GLint level,
+ GLenum internalFormat,
+ GLint x, GLint y,
+ GLsizei width, GLint border )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copyteximage(ctx, 1, target, level, internalFormat, x, y, width, 1, border);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copyteximage(ctx, 2, target, level, internalFormat,
+ x, y, width, height, border);
+}
+
+
+
+/**
+ * Implementation for glCopyTexSubImage1/2/3D() functions.
+ */
+static void
+copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target),
+ level, xoffset, yoffset, zoffset, x, y, width, height);
+
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
+ _mesa_update_state(ctx);
+
+ if (copytexsubimage_error_check1(ctx, dims, target, level))
+ return;
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (copytexsubimage_error_check2(ctx, dims, target, level, xoffset, yoffset,
+ zoffset, width, height, texImage)) {
+ /* error was recored */
+ }
+ else {
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
+
+ if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
+ &width, &height)) {
+ switch (dims) {
+ case 1:
+ ctx->Driver.CopyTexSubImage1D(ctx, target, level,
+ xoffset, x, y, width);
+ break;
+ case 2:
+ ctx->Driver.CopyTexSubImage2D(ctx, target, level,
+ xoffset, yoffset,
+ x, y, width, height);
+ break;
+ case 3:
+ ctx->Driver.CopyTexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ x, y, width, height);
+ break;
+ default:
+ _mesa_problem(ctx, "bad dims in copytexsubimage()");
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+void GLAPIENTRY
+_mesa_CopyTexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLint x, GLint y, GLsizei width )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTexSubImage2D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y,
+ width, height);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTexSubImage3D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
+ x, y, width, height);
+}
+
+
+
+
+/**********************************************************************/
+/****** Compressed Textures ******/
+/**********************************************************************/
+
+
+/**
+ * Return expected size of a compressed texture.
+ */
+static GLuint
+compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth,
+ GLenum glformat)
+{
+ gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
+ return _mesa_format_image_size(mesaFormat, width, height, depth);
+}
+
+
+/*
+ * Return compressed texture block size, in pixels.
+ */
+static void
+get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh)
+{
+ gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
+ _mesa_get_format_block_size(mesaFormat, bw, bh);
+}
+
+
+/**
+ * Error checking for glCompressedTexImage[123]D().
+ * \param reason returns reason for error, if any
+ * \return error code or GL_NO_ERROR.
+ */
+static GLenum
+compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, char **reason)
+{
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
+ GLint expectedSize;
+
+ *reason = ""; /* no error */
+
+ /* check level */
+ if (level < 0 || level >= maxLevels) {
+ *reason = "level";
+ return GL_INVALID_VALUE;
+ }
+
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ *reason = "target";
+ return GL_INVALID_ENUM;
+ }
+
+ /* This will detect any invalid internalFormat value */
+ if (!_mesa_is_compressed_format(ctx, internalFormat)) {
+ *reason = "internalFormat";
+ return GL_INVALID_ENUM;
+ }
+
+ /* This should really never fail */
+ if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
+ *reason = "internalFormat";
+ return GL_INVALID_ENUM;
+ }
+
+ /* No compressed formats support borders at this time */
+ if (border != 0) {
+ *reason = "border != 0";
+ return GL_INVALID_VALUE;
+ }
+
+ /* For cube map, width must equal height */
+ if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height) {
+ *reason = "width != height";
+ return GL_INVALID_VALUE;
+ }
+
+ /* check image size against compression block size */
+ {
+ gl_format texFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
+ GLuint bw, bh;
+
+ _mesa_get_format_block_size(texFormat, &bw, &bh);
+ if ((width > bw && width % bw > 0) ||
+ (height > bh && height % bh > 0)) {
+ /*
+ * Per GL_ARB_texture_compression: GL_INVALID_OPERATION is
+ * generated [...] if any parameter combinations are not
+ * supported by the specific compressed internal format.
+ */
+ *reason = "invalid width or height for compression format";
+ return GL_INVALID_OPERATION;
+ }
+ }
+
+ /* check image sizes */
+ if (!ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, GL_NONE, GL_NONE,
+ width, height, depth, border)) {
+ /* See error comment above */
+ *reason = "invalid width, height or format";
+ return GL_INVALID_OPERATION;
+ }
+
+ /* check image size in bytes */
+ expectedSize = compressed_tex_size(width, height, depth, internalFormat);
+ if (expectedSize != imageSize) {
+ /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...]
+ * if <imageSize> is not consistent with the format, dimensions, and
+ * contents of the specified image.
+ */
+ *reason = "imageSize inconsistant with width/height/format";
+ return GL_INVALID_VALUE;
+ }
+
+ return GL_NO_ERROR;
+}
+
+
+/**
+ * Error checking for glCompressedTexSubImage[123]D().
+ * \warning There are some bad assumptions here about the size of compressed
+ * texture tiles (multiple of 4) used to test the validity of the
+ * offset and size parameters.
+ * \return error code or GL_NO_ERROR.
+ */
+static GLenum
+compressed_subtexture_error_check(struct gl_context *ctx, GLint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLsizei imageSize)
+{
+ GLint expectedSize, maxLevels = 0, maxTextureSize;
+ GLuint bw, bh;
+ (void) zoffset;
+
+ if (dimensions == 1) {
+ /* 1D compressed textures not allowed */
+ return GL_INVALID_ENUM;
+ }
+ else if (dimensions == 2) {
+ if (target == GL_PROXY_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (target == GL_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
+ if (!ctx->Extensions.ARB_texture_cube_map)
+ return GL_INVALID_ENUM; /*target*/
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+ else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
+ if (!ctx->Extensions.ARB_texture_cube_map)
+ return GL_INVALID_ENUM; /*target*/
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+ else {
+ return GL_INVALID_ENUM; /*target*/
+ }
+ }
+ else if (dimensions == 3) {
+ /* 3D compressed textures not allowed */
+ return GL_INVALID_ENUM;
+ }
+
+ maxTextureSize = 1 << (maxLevels - 1);
+
+ /* this will catch any invalid compressed format token */
+ if (!_mesa_is_compressed_format(ctx, format))
+ return GL_INVALID_ENUM;
+
+ if (width < 1 || width > maxTextureSize)
+ return GL_INVALID_VALUE;
+
+ if ((height < 1 || height > maxTextureSize)
+ && dimensions > 1)
+ return GL_INVALID_VALUE;
+
+ if (level < 0 || level >= maxLevels)
+ return GL_INVALID_VALUE;
+
+ /*
+ * do checks which depend on compression block size
+ */
+ get_compressed_block_size(format, &bw, &bh);
+
+ if ((xoffset % bw != 0) || (yoffset % bh != 0))
+ return GL_INVALID_VALUE;
+
+ if ((width % bw != 0) && width != 2 && width != 1)
+ return GL_INVALID_VALUE;
+
+ if ((height % bh != 0) && height != 2 && height != 1)
+ return GL_INVALID_VALUE;
+
+ expectedSize = compressed_tex_size(width, height, depth, format);
+ if (expectedSize != imageSize)
+ return GL_INVALID_VALUE;
+
+ return GL_NO_ERROR;
+}
+
+
+/**
+ * Do second part of glCompressedTexSubImage error checking.
+ * \return GL_TRUE if error found, GL_FALSE otherwise.
+ */
+static GLboolean
+compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLenum format,
+ struct gl_texture_image *texImage)
+{
+
+ if ((GLint) format != texImage->InternalFormat) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCompressedTexSubImage%uD(format=0x%x)", dims, format);
+ return GL_TRUE;
+ }
+
+ if (((width == 1 || width == 2) &&
+ width != (GLsizei) texImage->Width) ||
+ (width > (GLsizei) texImage->Width)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(width=%d)", dims, width);
+ return GL_TRUE;
+ }
+
+ if (dims >= 2) {
+ if (((height == 1 || height == 2) &&
+ height != (GLsizei) texImage->Height) ||
+ (height > (GLsizei) texImage->Height)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(height=%d)", dims, height);
+ return GL_TRUE;
+ }
+ }
+
+ if (dims >= 3) {
+ if (((depth == 1 || depth == 2) &&
+ depth != (GLsizei) texImage->Depth) ||
+ (depth > (GLsizei) texImage->Depth)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(depth=%d)", dims, depth);
+ return GL_TRUE;
+ }
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Implementation of the glCompressedTexImage1/2/3D() functions.
+ */
+static void
+compressedteximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, const GLvoid *data)
+{
+ GLenum error;
+ char *reason = "";
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx,
+ "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, depth, border, imageSize, data);
+
+ /* check target */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ error = compressed_texture_error_check(ctx, dims, target, level,
+ internalFormat, width, height, depth,
+ border, imageSize, &reason);
+
+ if (error) {
+ _mesa_error(ctx, error, "glTexImage2D(%s)", reason);
+ return;
+ }
+
+#if FEATURE_ES
+ /* XXX this is kind of a hack */
+ if (dims == 2) {
+ switch (internalFormat) {
+ case GL_PALETTE4_RGB8_OES:
+ case GL_PALETTE4_RGBA8_OES:
+ case GL_PALETTE4_R5_G6_B5_OES:
+ case GL_PALETTE4_RGBA4_OES:
+ case GL_PALETTE4_RGB5_A1_OES:
+ case GL_PALETTE8_RGB8_OES:
+ case GL_PALETTE8_RGBA8_OES:
+ case GL_PALETTE8_R5_G6_B5_OES:
+ case GL_PALETTE8_RGBA4_OES:
+ case GL_PALETTE8_RGB5_A1_OES:
+ _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
+ width, height, imageSize, data);
+ return;
+ }
+ }
+#endif
+
+ if (_mesa_is_proxy_texture(target)) {
+ /* Proxy texture: just check for errors and update proxy state */
+ struct gl_texture_image *texImage;
+
+ if (!error) {
+ struct gl_texture_object *texObj =
+ _mesa_get_current_tex_object(ctx, target);
+ gl_format texFormat =
+ _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE, GL_NONE);
+ if (!legal_texture_size(ctx, texFormat, width, height, depth)) {
+ error = GL_OUT_OF_MEMORY;
+ }
+ }
+
+ texImage = _mesa_get_proxy_tex_image(ctx, target, level);
+ if (texImage) {
+ if (error) {
+ /* if error, clear all proxy texture image parameters */
+ clear_teximage_fields(texImage);
+ }
+ else {
+ /* no error: store the teximage parameters */
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat,
+ MESA_FORMAT_NONE);
+ }
+ }
+ }
+ else {
+ /* non-proxy target */
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ if (error) {
+ _mesa_error(ctx, error, "glCompressedTexImage%uD", dims);
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexImage%uD", dims);
+ }
+ else {
+ gl_format texFormat;
+
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+ ASSERT(texImage->Data == NULL);
+
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat, texFormat);
+
+ switch (dims) {
+ case 1:
+ ASSERT(ctx->Driver.CompressedTexImage1D);
+ ctx->Driver.CompressedTexImage1D(ctx, target, level,
+ internalFormat,
+ width,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ case 2:
+ ASSERT(ctx->Driver.CompressedTexImage2D);
+ ctx->Driver.CompressedTexImage2D(ctx, target, level,
+ internalFormat,
+ width, height,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ case 3:
+ ASSERT(ctx->Driver.CompressedTexImage3D);
+ ctx->Driver.CompressedTexImage3D(ctx, target, level,
+ internalFormat,
+ width, height, depth,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ default:
+ _mesa_problem(ctx, "bad dims in compressedteximage");
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexImage%uD", dims);
+ }
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLint border, GLsizei imageSize,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 1, target, level, internalFormat,
+ width, 1, 1, border, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 2, target, level, internalFormat,
+ width, height, 1, border, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexImage3DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 3, target, level, internalFormat,
+ width, height, depth, border, imageSize, data);
+}
+
+
+/**
+ * Common helper for glCompressedTexSubImage1/2/3D().
+ */
+static void
+compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLenum error;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ error = compressed_subtexture_error_check(ctx, dims, target, level,
+ xoffset, 0, 0, /* pos */
+ width, height, depth, /* size */
+ format, imageSize);
+ if (error) {
+ _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims);
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ assert(texImage);
+
+ if (compressed_subtexture_error_check2(ctx, dims, width, height, depth,
+ format, texImage)) {
+ /* error was recorded */
+ }
+ else if (width > 0 && height > 0 && depth > 0) {
+ switch (dims) {
+ case 1:
+ if (ctx->Driver.CompressedTexSubImage1D) {
+ ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, imageSize, data,
+ texObj, texImage);
+ }
+ break;
+ case 2:
+ if (ctx->Driver.CompressedTexSubImage2D) {
+ ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
+ xoffset, yoffset,
+ width, height,
+ format, imageSize, data,
+ texObj, texImage);
+ }
+ break;
+ case 3:
+ if (ctx->Driver.CompressedTexSubImage3D) {
+ ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, imageSize, data,
+ texObj, texImage);
+ }
+ break;
+ default:
+ ;
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
+ GLsizei width, GLenum format,
+ GLsizei imageSize, const GLvoid *data)
+{
+ compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1,
+ format, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
+ GLint yoffset, GLsizei width, GLsizei height,
+ GLenum format, GLsizei imageSize,
+ const GLvoid *data)
+{
+ compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0,
+ width, height, 1, format, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
+ GLint yoffset, GLint zoffset, GLsizei width,
+ GLsizei height, GLsizei depth, GLenum format,
+ GLsizei imageSize, const GLvoid *data)
+{
+ compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, imageSize, data);
+}
+
+
+/**
+ * Helper for glTexBuffer(). Check if internalFormat is legal. If so,
+ * return the basic data type and number of components for the format.
+ * \param return GL_TRUE if internalFormat is legal, GL_FALSE otherwise
+ */
+static GLboolean
+get_sized_format_info(const struct gl_context *ctx, GLenum internalFormat,
+ GLenum *datatype, GLuint *components)
+{
+ switch (internalFormat) {
+ case GL_ALPHA8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 1;
+ break;
+ case GL_ALPHA16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 1;
+ break;
+ case GL_ALPHA16F_ARB:
+ *datatype = GL_HALF_FLOAT;
+ *components = 1;
+ break;
+ case GL_ALPHA32F_ARB:
+ *datatype = GL_FLOAT;
+ *components = 1;
+ break;
+ case GL_ALPHA8I_EXT:
+ *datatype = GL_BYTE;
+ *components = 1;
+ break;
+ case GL_ALPHA16I_EXT:
+ *datatype = GL_SHORT;
+ *components = 1;
+ break;
+ case GL_ALPHA32I_EXT:
+ *datatype = GL_INT;
+ *components = 1;
+ break;
+ case GL_ALPHA8UI_EXT:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 1;
+ break;
+ case GL_ALPHA16UI_EXT:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 1;
+ break;
+ case GL_ALPHA32UI_EXT:
+ *datatype = GL_UNSIGNED_INT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 1;
+ break;
+ case GL_LUMINANCE16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE16F_ARB:
+ *datatype = GL_HALF_FLOAT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE32F_ARB:
+ *datatype = GL_FLOAT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE8I_EXT:
+ *datatype = GL_BYTE;
+ *components = 1;
+ break;
+ case GL_LUMINANCE16I_EXT:
+ *datatype = GL_SHORT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE32I_EXT:
+ *datatype = GL_INT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE8UI_EXT:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 1;
+ break;
+ case GL_LUMINANCE16UI_EXT:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE32UI_EXT:
+ *datatype = GL_UNSIGNED_INT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE8_ALPHA8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 2;
+ break;
+ case GL_LUMINANCE16_ALPHA16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ *datatype = GL_HALF_FLOAT;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ *datatype = GL_FLOAT;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA8I_EXT:
+ *datatype = GL_BYTE;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA16I_EXT:
+ *datatype = GL_SHORT;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA32I_EXT:
+ *datatype = GL_INT;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA8UI_EXT:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA16UI_EXT:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA32UI_EXT:
+ *datatype = GL_UNSIGNED_INT;
+ *components = 2;
+ break;
+ case GL_INTENSITY8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 1;
+ break;
+ case GL_INTENSITY16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 1;
+ break;
+ case GL_INTENSITY16F_ARB:
+ *datatype = GL_HALF_FLOAT;
+ *components = 1;
+ break;
+ case GL_INTENSITY32F_ARB:
+ *datatype = GL_FLOAT;
+ *components = 1;
+ break;
+ case GL_INTENSITY8I_EXT:
+ *datatype = GL_BYTE;
+ *components = 1;
+ break;
+ case GL_INTENSITY16I_EXT:
+ *datatype = GL_SHORT;
+ *components = 1;
+ break;
+ case GL_INTENSITY32I_EXT:
+ *datatype = GL_INT;
+ *components = 1;
+ break;
+ case GL_INTENSITY8UI_EXT:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 1;
+ break;
+ case GL_INTENSITY16UI_EXT:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 1;
+ break;
+ case GL_INTENSITY32UI_EXT:
+ *datatype = GL_UNSIGNED_INT;
+ *components = 1;
+ break;
+ case GL_RGBA8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 4;
+ break;
+ case GL_RGBA16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 4;
+ break;
+ case GL_RGBA16F_ARB:
+ *datatype = GL_HALF_FLOAT;
+ *components = 4;
+ break;
+ case GL_RGBA32F_ARB:
+ *datatype = GL_FLOAT;
+ *components = 4;
+ break;
+ case GL_RGBA8I_EXT:
+ *datatype = GL_BYTE;
+ *components = 4;
+ break;
+ case GL_RGBA16I_EXT:
+ *datatype = GL_SHORT;
+ *components = 4;
+ break;
+ case GL_RGBA32I_EXT:
+ *datatype = GL_INT;
+ *components = 4;
+ break;
+ case GL_RGBA8UI_EXT:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 4;
+ break;
+ case GL_RGBA16UI_EXT:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 4;
+ break;
+ case GL_RGBA32UI_EXT:
+ *datatype = GL_UNSIGNED_INT;
+ *components = 4;
+ break;
+ default:
+ return GL_FALSE;
+ }
+
+ if (*datatype == GL_FLOAT && !ctx->Extensions.ARB_texture_float)
+ return GL_FALSE;
+
+ if (*datatype == GL_HALF_FLOAT && !ctx->Extensions.ARB_half_float_pixel)
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+
+/** GL_ARB_texture_buffer_object */
+void GLAPIENTRY
+_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ struct gl_texture_object *texObj;
+ struct gl_buffer_object *bufObj;
+ GLenum dataType;
+ GLuint comps;
+
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (!ctx->Extensions.ARB_texture_buffer_object) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer");
+ return;
+ }
+
+ if (target != GL_TEXTURE_BUFFER_ARB) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)");
+ return;
+ }
+
+ if (!get_sized_format_info(ctx, internalFormat, &dataType, &comps)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(internalFormat 0x%x)",
+ internalFormat);
+ return;
+ }
+
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ if (buffer && !bufObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer(buffer %u)", buffer);
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ _mesa_reference_buffer_object(ctx, &texObj->BufferObject, bufObj);
+ texObj->BufferObjectFormat = internalFormat;
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index 9a690529a..c4fe82a0b 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -63,7 +63,6 @@
#include "pack.h"
#include "pbo.h"
#include "imports.h"
-#include "pack.h"
#include "texcompress.h"
#include "texcompress_fxt1.h"
#include "texcompress_rgtc.h"
@@ -3551,6 +3550,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
+ baseInternalFormat == baseFormat &&
srcType == GL_FLOAT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
@@ -3625,6 +3625,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
+ baseInternalFormat == baseFormat &&
srcType == GL_HALF_FLOAT_ARB) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index f984ce3bc..12fe7b5e2 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -412,11 +412,10 @@ split_location_offset(GLint *location, GLint *offset)
*/
static void
_mesa_get_uniformfv(struct gl_context *ctx, GLuint program, GLint location,
- GLfloat *params)
+ GLsizei bufSize, GLfloat *params)
{
struct gl_program *prog;
- GLint paramPos;
- GLint offset;
+ GLint paramPos, offset;
split_location_offset(&location, &offset);
@@ -426,9 +425,18 @@ _mesa_get_uniformfv(struct gl_context *ctx, GLuint program, GLint location,
const struct gl_program_parameter *p =
&prog->Parameters->Parameters[paramPos];
GLint rows, cols, i, j, k;
+ GLsizei numBytes;
get_uniform_rows_cols(p, &rows, &cols);
+ numBytes = rows * cols * sizeof *params;
+ if (bufSize < numBytes) {
+ _mesa_error( ctx, GL_INVALID_OPERATION,
+ "glGetnUniformfvARB(out of bounds: bufSize is %d,"
+ " but %d bytes are required)", bufSize, numBytes );
+ return;
+ }
+
k = 0;
for (i = 0; i < rows; i++) {
const int base = paramPos + offset + i;
@@ -447,11 +455,10 @@ _mesa_get_uniformfv(struct gl_context *ctx, GLuint program, GLint location,
*/
static void
_mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location,
- GLint *params)
+ GLsizei bufSize, GLint *params)
{
struct gl_program *prog;
- GLint paramPos;
- GLint offset;
+ GLint paramPos, offset;
split_location_offset(&location, &offset);
@@ -461,9 +468,18 @@ _mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location,
const struct gl_program_parameter *p =
&prog->Parameters->Parameters[paramPos];
GLint rows, cols, i, j, k;
+ GLsizei numBytes;
get_uniform_rows_cols(p, &rows, &cols);
+ numBytes = rows * cols * sizeof *params;
+ if (bufSize < numBytes) {
+ _mesa_error( ctx, GL_INVALID_OPERATION,
+ "glGetnUniformivARB(out of bounds: bufSize is %d,"
+ " but %d bytes are required)", bufSize, numBytes );
+ return;
+ }
+
k = 0;
for (i = 0; i < rows; i++) {
const int base = paramPos + offset + i;
@@ -483,11 +499,10 @@ _mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location,
*/
static void
_mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location,
- GLuint *params)
+ GLsizei bufSize, GLuint *params)
{
struct gl_program *prog;
- GLint paramPos;
- GLint offset;
+ GLint paramPos, offset;
split_location_offset(&location, &offset);
@@ -497,9 +512,18 @@ _mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location,
const struct gl_program_parameter *p =
&prog->Parameters->Parameters[paramPos];
GLint rows, cols, i, j, k;
+ GLsizei numBytes;
get_uniform_rows_cols(p, &rows, &cols);
+ numBytes = rows * cols * sizeof *params;
+ if (bufSize < numBytes) {
+ _mesa_error( ctx, GL_INVALID_OPERATION,
+ "glGetnUniformuivARB(out of bounds: bufSize is %d,"
+ " but %d bytes are required)", bufSize, numBytes );
+ return;
+ }
+
k = 0;
for (i = 0; i < rows; i++) {
const int base = paramPos + offset + i;
@@ -513,6 +537,19 @@ _mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location,
/**
+ * Called via glGetUniformdv().
+ * New in GL_ARB_gpu_shader_fp64, OpenGL 4.0
+ */
+static void
+_mesa_get_uniformdv(struct gl_context *ctx, GLuint program, GLint location,
+ GLsizei bufSize, GLdouble *params)
+{
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformdvARB"
+ "(GL_ARB_gpu_shader_fp64 not implemented)");
+}
+
+
+/**
* Called via glGetUniformLocation().
*
* The return value will encode two values, the uniform location and an
@@ -1350,29 +1387,65 @@ _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
void GLAPIENTRY
-_mesa_GetUniformfvARB(GLhandleARB program, GLint location, GLfloat *params)
+_mesa_GetnUniformfvARB(GLhandleARB program, GLint location,
+ GLsizei bufSize, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_get_uniformfv(ctx, program, location, params);
+ _mesa_get_uniformfv(ctx, program, location, bufSize, params);
+}
+
+void GLAPIENTRY
+_mesa_GetUniformfvARB(GLhandleARB program, GLint location, GLfloat *params)
+{
+ _mesa_GetnUniformfvARB(program, location, INT_MAX, params);
}
void GLAPIENTRY
-_mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint *params)
+_mesa_GetnUniformivARB(GLhandleARB program, GLint location,
+ GLsizei bufSize, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_get_uniformiv(ctx, program, location, params);
+ _mesa_get_uniformiv(ctx, program, location, bufSize, params);
+}
+
+void GLAPIENTRY
+_mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint *params)
+{
+ _mesa_GetnUniformivARB(program, location, INT_MAX, params);
}
/* GL3 */
void GLAPIENTRY
+_mesa_GetnUniformuivARB(GLhandleARB program, GLint location,
+ GLsizei bufSize, GLuint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_get_uniformuiv(ctx, program, location, bufSize, params);
+}
+
+void GLAPIENTRY
_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params)
{
+ _mesa_GetnUniformuivARB(program, location, INT_MAX, params);
+}
+
+
+/* GL4 */
+void GLAPIENTRY
+_mesa_GetnUniformdvARB(GLhandleARB program, GLint location,
+ GLsizei bufSize, GLdouble *params)
+{
GET_CURRENT_CONTEXT(ctx);
- _mesa_get_uniformuiv(ctx, program, location, params);
+ _mesa_get_uniformdv(ctx, program, location, bufSize, params);
}
+void GLAPIENTRY
+_mesa_GetUniformdv(GLhandleARB program, GLint location, GLdouble *params)
+{
+ _mesa_GetnUniformdvARB(program, location, INT_MAX, params);
+}
GLint GLAPIENTRY
@@ -1454,6 +1527,11 @@ _mesa_init_shader_uniform_dispatch(struct _glapi_table *exec)
SET_Uniform4uivEXT(exec, _mesa_Uniform4uiv);
SET_GetUniformuivEXT(exec, _mesa_GetUniformuiv);
+ /* GL_ARB_robustness */
+ SET_GetnUniformfvARB(exec, _mesa_GetnUniformfvARB);
+ SET_GetnUniformivARB(exec, _mesa_GetnUniformivARB);
+ SET_GetnUniformuivARB(exec, _mesa_GetnUniformuivARB);
+ SET_GetnUniformdvARB(exec, _mesa_GetnUniformdvARB); /* GL 4.0 */
#endif /* FEATURE_GL */
}
diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h
index 3a85144fa..b024cb30b 100644
--- a/mesalib/src/mesa/main/uniforms.h
+++ b/mesalib/src/mesa/main/uniforms.h
@@ -1,193 +1,208 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef UNIFORMS_H
-#define UNIFORMS_H
-
-#include "glheader.h"
-#include "program/prog_parameter.h"
-
-struct gl_program;
-struct _glapi_table;
-
-extern void GLAPIENTRY
-_mesa_Uniform1fARB(GLint, GLfloat);
-
-extern void GLAPIENTRY
-_mesa_Uniform2fARB(GLint, GLfloat, GLfloat);
-
-extern void GLAPIENTRY
-_mesa_Uniform3fARB(GLint, GLfloat, GLfloat, GLfloat);
-
-extern void GLAPIENTRY
-_mesa_Uniform4fARB(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
-
-extern void GLAPIENTRY
-_mesa_Uniform1iARB(GLint, GLint);
-
-extern void GLAPIENTRY
-_mesa_Uniform2iARB(GLint, GLint, GLint);
-
-extern void GLAPIENTRY
-_mesa_Uniform3iARB(GLint, GLint, GLint, GLint);
-
-extern void GLAPIENTRY
-_mesa_Uniform4iARB(GLint, GLint, GLint, GLint, GLint);
-
-extern void GLAPIENTRY
-_mesa_Uniform1fvARB(GLint, GLsizei, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_Uniform2fvARB(GLint, GLsizei, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_Uniform3fvARB(GLint, GLsizei, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_Uniform4fvARB(GLint, GLsizei, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_Uniform1ivARB(GLint, GLsizei, const GLint *);
-
-extern void GLAPIENTRY
-_mesa_Uniform2ivARB(GLint, GLsizei, const GLint *);
-
-extern void GLAPIENTRY
-_mesa_Uniform3ivARB(GLint, GLsizei, const GLint *);
-
-extern void GLAPIENTRY
-_mesa_Uniform4ivARB(GLint, GLsizei, const GLint *);
-
-extern void GLAPIENTRY
-_mesa_Uniform1ui(GLint location, GLuint v0);
-
-extern void GLAPIENTRY
-_mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1);
-
-extern void GLAPIENTRY
-_mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
-
-extern void GLAPIENTRY
-_mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-
-extern void GLAPIENTRY
-_mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value);
-
-extern void GLAPIENTRY
-_mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value);
-
-extern void GLAPIENTRY
-_mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value);
-
-extern void GLAPIENTRY
-_mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value);
-
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *value);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *value);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *value);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *value);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *value);
-
-extern void GLAPIENTRY
-_mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *value);
-
-
-extern void GLAPIENTRY
-_mesa_GetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei *,
- GLint *, GLenum *, GLcharARB *);
-
-extern void GLAPIENTRY
-_mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *);
-
-extern void GLAPIENTRY
-_mesa_GetUniformivARB(GLhandleARB, GLint, GLint *);
-
-extern void GLAPIENTRY
-_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params);
-
-extern GLint GLAPIENTRY
-_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *);
-
-GLint
-_mesa_get_uniform_location(struct gl_context *ctx, struct gl_shader_program *shProg,
- const GLchar *name);
-
-void
-_mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program,
- GLint location, GLsizei count,
- const GLvoid *values, GLenum type);
-
-void
-_mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
- GLint cols, GLint rows,
- GLint location, GLsizei count,
- GLboolean transpose, const GLfloat *values);
-
-extern void
-_mesa_update_shader_textures_used(struct gl_program *prog);
-
-
-extern void
-_mesa_init_shader_uniform_dispatch(struct _glapi_table *exec);
-
-struct gl_builtin_uniform_element {
- const char *field;
- int tokens[STATE_LENGTH];
- int swizzle;
-};
-
-struct gl_builtin_uniform_desc {
- const char *name;
- struct gl_builtin_uniform_element *elements;
- unsigned int num_elements;
-};
-
-extern const struct gl_builtin_uniform_desc _mesa_builtin_uniform_desc[];
-
-#endif /* UNIFORMS_H */
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef UNIFORMS_H
+#define UNIFORMS_H
+
+#include "glheader.h"
+#include "program/prog_parameter.h"
+
+struct gl_program;
+struct _glapi_table;
+
+extern void GLAPIENTRY
+_mesa_Uniform1fARB(GLint, GLfloat);
+
+extern void GLAPIENTRY
+_mesa_Uniform2fARB(GLint, GLfloat, GLfloat);
+
+extern void GLAPIENTRY
+_mesa_Uniform3fARB(GLint, GLfloat, GLfloat, GLfloat);
+
+extern void GLAPIENTRY
+_mesa_Uniform4fARB(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
+
+extern void GLAPIENTRY
+_mesa_Uniform1iARB(GLint, GLint);
+
+extern void GLAPIENTRY
+_mesa_Uniform2iARB(GLint, GLint, GLint);
+
+extern void GLAPIENTRY
+_mesa_Uniform3iARB(GLint, GLint, GLint, GLint);
+
+extern void GLAPIENTRY
+_mesa_Uniform4iARB(GLint, GLint, GLint, GLint, GLint);
+
+extern void GLAPIENTRY
+_mesa_Uniform1fvARB(GLint, GLsizei, const GLfloat *);
+
+extern void GLAPIENTRY
+_mesa_Uniform2fvARB(GLint, GLsizei, const GLfloat *);
+
+extern void GLAPIENTRY
+_mesa_Uniform3fvARB(GLint, GLsizei, const GLfloat *);
+
+extern void GLAPIENTRY
+_mesa_Uniform4fvARB(GLint, GLsizei, const GLfloat *);
+
+extern void GLAPIENTRY
+_mesa_Uniform1ivARB(GLint, GLsizei, const GLint *);
+
+extern void GLAPIENTRY
+_mesa_Uniform2ivARB(GLint, GLsizei, const GLint *);
+
+extern void GLAPIENTRY
+_mesa_Uniform3ivARB(GLint, GLsizei, const GLint *);
+
+extern void GLAPIENTRY
+_mesa_Uniform4ivARB(GLint, GLsizei, const GLint *);
+
+extern void GLAPIENTRY
+_mesa_Uniform1ui(GLint location, GLuint v0);
+
+extern void GLAPIENTRY
+_mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1);
+
+extern void GLAPIENTRY
+_mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
+
+extern void GLAPIENTRY
+_mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+
+extern void GLAPIENTRY
+_mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value);
+
+extern void GLAPIENTRY
+_mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value);
+
+extern void GLAPIENTRY
+_mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value);
+
+extern void GLAPIENTRY
+_mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value);
+
+
+extern void GLAPIENTRY
+_mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
+
+extern void GLAPIENTRY
+_mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
+
+extern void GLAPIENTRY
+_mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
+
+extern void GLAPIENTRY
+_mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *value);
+
+extern void GLAPIENTRY
+_mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *value);
+
+extern void GLAPIENTRY
+_mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *value);
+
+extern void GLAPIENTRY
+_mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *value);
+
+extern void GLAPIENTRY
+_mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *value);
+
+extern void GLAPIENTRY
+_mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *value);
+
+
+extern void GLAPIENTRY
+_mesa_GetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei *,
+ GLint *, GLenum *, GLcharARB *);
+
+extern void GLAPIENTRY
+_mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *);
+
+extern void GLAPIENTRY
+_mesa_GetnUniformfvARB(GLhandleARB, GLint, GLsizei, GLfloat *);
+
+extern void GLAPIENTRY
+_mesa_GetUniformivARB(GLhandleARB, GLint, GLint *);
+
+extern void GLAPIENTRY
+_mesa_GetnUniformivARB(GLhandleARB, GLint, GLsizei, GLint *);
+
+extern void GLAPIENTRY
+_mesa_GetUniformuiv(GLhandleARB, GLint, GLuint *);
+
+extern void GLAPIENTRY
+_mesa_GetnUniformuivARB(GLhandleARB, GLint, GLsizei, GLuint *);
+
+extern void GLAPIENTRY
+_mesa_GetUniformdv(GLhandleARB, GLint, GLdouble *);
+
+extern void GLAPIENTRY
+_mesa_GetnUniformdvARB(GLhandleARB, GLint, GLsizei, GLdouble *);
+
+extern GLint GLAPIENTRY
+_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *);
+
+GLint
+_mesa_get_uniform_location(struct gl_context *ctx, struct gl_shader_program *shProg,
+ const GLchar *name);
+
+void
+_mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program,
+ GLint location, GLsizei count,
+ const GLvoid *values, GLenum type);
+
+void
+_mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
+ GLint cols, GLint rows,
+ GLint location, GLsizei count,
+ GLboolean transpose, const GLfloat *values);
+
+extern void
+_mesa_update_shader_textures_used(struct gl_program *prog);
+
+
+extern void
+_mesa_init_shader_uniform_dispatch(struct _glapi_table *exec);
+
+struct gl_builtin_uniform_element {
+ const char *field;
+ int tokens[STATE_LENGTH];
+ int swizzle;
+};
+
+struct gl_builtin_uniform_desc {
+ const char *name;
+ struct gl_builtin_uniform_element *elements;
+ unsigned int num_elements;
+};
+
+extern const struct gl_builtin_uniform_desc _mesa_builtin_uniform_desc[];
+
+#endif /* UNIFORMS_H */
diff --git a/mesalib/src/mesa/program/arbprogparse.c b/mesalib/src/mesa/program/arbprogparse.c
index 7f778c3c3..dffc8abf7 100644
--- a/mesalib/src/mesa/program/arbprogparse.c
+++ b/mesalib/src/mesa/program/arbprogparse.c
@@ -116,20 +116,11 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target,
program->Base.SamplersUsed |= (1 << i);
}
program->Base.ShadowSamplers = prog.ShadowSamplers;
- switch (state.option.Fog) {
- case OPTION_FOG_EXP: program->FogOption = GL_EXP; break;
- case OPTION_FOG_EXP2: program->FogOption = GL_EXP2; break;
- case OPTION_FOG_LINEAR: program->FogOption = GL_LINEAR; break;
- default: program->FogOption = GL_NONE; break;
- }
program->OriginUpperLeft = state.option.OriginUpperLeft;
program->PixelCenterInteger = state.option.PixelCenterInteger;
program->UsesKill = state.fragment.UsesKill;
- if (program->FogOption)
- program->Base.InputsRead |= FRAG_BIT_FOGC;
-
if (program->Base.Instructions)
free(program->Base.Instructions);
program->Base.Instructions = prog.Instructions;
@@ -143,12 +134,15 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target,
* there's no hardware that wants to do fog in a discrete stage separate
* from the fragment shader.
*/
- if (program->FogOption != GL_NONE) {
+ if (state.option.Fog != OPTION_NONE) {
+ static const GLenum fog_modes[4] = {
+ GL_NONE, GL_EXP, GL_EXP2, GL_LINEAR
+ };
+
/* XXX: we should somehow recompile this to remove clamping if disabled
* On the ATI driver, this is unclampled if fragment clamping is disabled
*/
- _mesa_append_fog_code(ctx, program, GL_TRUE);
- program->FogOption = GL_NONE;
+ _mesa_append_fog_code(ctx, program, fog_modes[state.option.Fog], GL_TRUE);
}
#if DEBUG_FP
diff --git a/mesalib/src/mesa/program/hash_table.c b/mesalib/src/mesa/program/hash_table.c
index f7ef366c1..877a9e2ff 100644
--- a/mesalib/src/mesa/program/hash_table.c
+++ b/mesalib/src/mesa/program/hash_table.c
@@ -160,6 +160,25 @@ hash_table_remove(struct hash_table *ht, const void *key)
}
}
+void
+hash_table_call_foreach(struct hash_table *ht,
+ void (*callback)(const void *key,
+ void *data,
+ void *closure),
+ void *closure)
+{
+ int bucket;
+
+ for (bucket = 0; bucket < ht->num_buckets; bucket++) {
+ struct node *node, *temp;
+ foreach_s(node, temp, &ht->buckets[bucket]) {
+ struct hash_node *hn = (struct hash_node *) node;
+
+ callback(hn->key, hn->data, closure);
+ }
+ }
+}
+
unsigned
hash_table_string_hash(const void *key)
{
diff --git a/mesalib/src/mesa/program/hash_table.h b/mesalib/src/mesa/program/hash_table.h
index f1c4fdcd1..e715bb1cc 100644
--- a/mesalib/src/mesa/program/hash_table.h
+++ b/mesalib/src/mesa/program/hash_table.h
@@ -144,6 +144,13 @@ hash_table_pointer_hash(const void *key);
int
hash_table_pointer_compare(const void *key1, const void *key2);
+void
+hash_table_call_foreach(struct hash_table *ht,
+ void (*callback)(const void *key,
+ void *data,
+ void *closure),
+ void *closure);
+
#ifdef __cplusplus
}
#endif
diff --git a/mesalib/src/mesa/program/prog_optimize.c b/mesalib/src/mesa/program/prog_optimize.c
index 164297a34..11debc485 100644
--- a/mesalib/src/mesa/program/prog_optimize.c
+++ b/mesalib/src/mesa/program/prog_optimize.c
@@ -74,6 +74,17 @@ get_src_arg_mask(const struct prog_instruction *inst,
case OPCODE_MAD:
case OPCODE_MUL:
case OPCODE_SUB:
+ case OPCODE_CMP:
+ case OPCODE_FLR:
+ case OPCODE_FRC:
+ case OPCODE_LRP:
+ case OPCODE_SEQ:
+ case OPCODE_SGE:
+ case OPCODE_SGT:
+ case OPCODE_SLE:
+ case OPCODE_SLT:
+ case OPCODE_SNE:
+ case OPCODE_SSG:
channel_mask = inst->DstReg.WriteMask & dst_mask;
break;
case OPCODE_RCP:
@@ -1235,6 +1246,83 @@ print_it(struct gl_context *ctx, struct gl_program *program, const char *txt) {
}
#endif
+/**
+ * This pass replaces CMP T0, T1 T2 T0 with MOV T0, T2 when the CMP
+ * instruction is the first instruction to write to register T0. The are
+ * several lowering passes done in GLSL IR (e.g. branches and
+ * relative addressing) that create a large number of conditional assignments
+ * that ir_to_mesa converts to CMP instructions like the one mentioned above.
+ *
+ * Here is why this conversion is safe:
+ * CMP T0, T1 T2 T0 can be expanded to:
+ * if (T1 < 0.0)
+ * MOV T0, T2;
+ * else
+ * MOV T0, T0;
+ *
+ * If (T1 < 0.0) evaluates to true then our replacement MOV T0, T2 is the same
+ * as the original program. If (T1 < 0.0) evaluates to false, executing
+ * MOV T0, T0 will store a garbage value in T0 since T0 is uninitialized.
+ * Therefore, it doesn't matter that we are replacing MOV T0, T0 with MOV T0, T2
+ * because any instruction that was going to read from T0 after this was going
+ * to read a garbage value anyway.
+ */
+static void
+_mesa_simplify_cmp(struct gl_program * program)
+{
+ GLuint tempWrites[REG_ALLOCATE_MAX_PROGRAM_TEMPS];
+ GLuint outputWrites[MAX_PROGRAM_OUTPUTS];
+ GLuint i;
+
+ if (dbg) {
+ printf("Optimize: Begin reads without writes\n");
+ _mesa_print_program(program);
+ }
+
+ for (i = 0; i < REG_ALLOCATE_MAX_PROGRAM_TEMPS; i++) {
+ tempWrites[i] = 0;
+ }
+
+ for (i = 0; i < MAX_PROGRAM_OUTPUTS; i++) {
+ outputWrites[i] = 0;
+ }
+
+ for (i = 0; i < program->NumInstructions; i++) {
+ struct prog_instruction *inst = program->Instructions + i;
+ GLuint prevWriteMask;
+
+ /* Give up if we encounter relative addressing or flow control. */
+ if (_mesa_is_flow_control_opcode(inst->Opcode) || inst->DstReg.RelAddr) {
+ return;
+ }
+
+ if (inst->DstReg.File == PROGRAM_OUTPUT) {
+ assert(inst->DstReg.Index < MAX_PROGRAM_OUTPUTS);
+ prevWriteMask = outputWrites[inst->DstReg.Index];
+ outputWrites[inst->DstReg.Index] |= inst->DstReg.WriteMask;
+ } else if (inst->DstReg.File == PROGRAM_TEMPORARY) {
+ assert(inst->DstReg.Index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
+ prevWriteMask = tempWrites[inst->DstReg.Index];
+ tempWrites[inst->DstReg.Index] |= inst->DstReg.WriteMask;
+ }
+
+ /* For a CMP to be considered a conditional write, the destination
+ * register and source register two must be the same. */
+ if (inst->Opcode == OPCODE_CMP
+ && !(inst->DstReg.WriteMask & prevWriteMask)
+ && inst->SrcReg[2].File == inst->DstReg.File
+ && inst->SrcReg[2].Index == inst->DstReg.Index
+ && inst->DstReg.WriteMask == get_src_arg_mask(inst, 2, NO_MASK)) {
+
+ inst->Opcode = OPCODE_MOV;
+ inst->SrcReg[0] = inst->SrcReg[1];
+ }
+ }
+ if (dbg) {
+ printf("Optimize: End reads without writes\n");
+ _mesa_print_program(program);
+ }
+}
/**
* Apply optimizations to the given program to eliminate unnecessary
@@ -1245,6 +1333,7 @@ _mesa_optimize_program(struct gl_context *ctx, struct gl_program *program)
{
GLboolean any_change;
+ _mesa_simplify_cmp(program);
/* Stop when no modifications were output */
do {
any_change = GL_FALSE;
diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c
index 812c0dc50..78efca9f1 100644
--- a/mesalib/src/mesa/program/program.c
+++ b/mesalib/src/mesa/program/program.c
@@ -1,1077 +1,1076 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.3
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file program.c
- * Vertex and fragment program support functions.
- * \author Brian Paul
- */
-
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/hash.h"
-#include "main/mfeatures.h"
-#include "program.h"
-#include "prog_cache.h"
-#include "prog_parameter.h"
-#include "prog_instruction.h"
-
-
-/**
- * A pointer to this dummy program is put into the hash table when
- * glGenPrograms is called.
- */
-struct gl_program _mesa_DummyProgram;
-
-
-/**
- * Init context's vertex/fragment program state
- */
-void
-_mesa_init_program(struct gl_context *ctx)
-{
- GLuint i;
-
- /*
- * If this assertion fails, we need to increase the field
- * size for register indexes (see INST_INDEX_BITS).
- */
- ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4
- <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4
- <= (1 << INST_INDEX_BITS));
-
- ASSERT(ctx->Const.VertexProgram.MaxTemps <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.FragmentProgram.MaxTemps <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
-
- ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
- ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
-
- ASSERT(ctx->Const.VertexProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
- ASSERT(ctx->Const.FragmentProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
-
- /* If this fails, increase prog_instruction::TexSrcUnit size */
- ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
-
- /* If this fails, increase prog_instruction::TexSrcTarget size */
- ASSERT(NUM_TEXTURE_TARGETS <= (1 << 3));
-
- ctx->Program.ErrorPos = -1;
- ctx->Program.ErrorString = _mesa_strdup("");
-
-#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
- ctx->VertexProgram.Enabled = GL_FALSE;
-#if FEATURE_es2_glsl
- ctx->VertexProgram.PointSizeEnabled =
- (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
-#else
- ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
-#endif
- ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
- ctx->Shared->DefaultVertexProgram);
- assert(ctx->VertexProgram.Current);
- for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
- ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
- ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
- }
- ctx->VertexProgram.Cache = _mesa_new_program_cache();
-#endif
-
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
- ctx->FragmentProgram.Enabled = GL_FALSE;
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
- ctx->Shared->DefaultFragmentProgram);
- assert(ctx->FragmentProgram.Current);
- ctx->FragmentProgram.Cache = _mesa_new_program_cache();
-#endif
-
-#if FEATURE_ARB_geometry_shader4
- ctx->GeometryProgram.Enabled = GL_FALSE;
- /* right now by default we don't have a geometry program */
- _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
- NULL);
- ctx->GeometryProgram.Cache = _mesa_new_program_cache();
-#endif
-
- /* XXX probably move this stuff */
-#if FEATURE_ATI_fragment_shader
- ctx->ATIFragmentShader.Enabled = GL_FALSE;
- ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
- assert(ctx->ATIFragmentShader.Current);
- ctx->ATIFragmentShader.Current->RefCount++;
-#endif
-}
-
-
-/**
- * Free a context's vertex/fragment program state
- */
-void
-_mesa_free_program_data(struct gl_context *ctx)
-{
-#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
- _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
-#endif
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
- _mesa_delete_program_cache(ctx, ctx->FragmentProgram.Cache);
-#endif
-#if FEATURE_ARB_geometry_shader4
- _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
- _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache);
-#endif
- /* XXX probably move this stuff */
-#if FEATURE_ATI_fragment_shader
- if (ctx->ATIFragmentShader.Current) {
- ctx->ATIFragmentShader.Current->RefCount--;
- if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
- free(ctx->ATIFragmentShader.Current);
- }
- }
-#endif
- free((void *) ctx->Program.ErrorString);
-}
-
-
-/**
- * Update the default program objects in the given context to reference those
- * specified in the shared state and release those referencing the old
- * shared state.
- */
-void
-_mesa_update_default_objects_program(struct gl_context *ctx)
-{
-#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
- (struct gl_vertex_program *)
- ctx->Shared->DefaultVertexProgram);
- assert(ctx->VertexProgram.Current);
-#endif
-
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
- (struct gl_fragment_program *)
- ctx->Shared->DefaultFragmentProgram);
- assert(ctx->FragmentProgram.Current);
-#endif
-
-#if FEATURE_ARB_geometry_shader4
- _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
- (struct gl_geometry_program *)
- ctx->Shared->DefaultGeometryProgram);
-#endif
-
- /* XXX probably move this stuff */
-#if FEATURE_ATI_fragment_shader
- if (ctx->ATIFragmentShader.Current) {
- ctx->ATIFragmentShader.Current->RefCount--;
- if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
- free(ctx->ATIFragmentShader.Current);
- }
- }
- ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
- assert(ctx->ATIFragmentShader.Current);
- ctx->ATIFragmentShader.Current->RefCount++;
-#endif
-}
-
-
-/**
- * Set the vertex/fragment program error state (position and error string).
- * This is generally called from within the parsers.
- */
-void
-_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
-{
- ctx->Program.ErrorPos = pos;
- free((void *) ctx->Program.ErrorString);
- if (!string)
- string = "";
- ctx->Program.ErrorString = _mesa_strdup(string);
-}
-
-
-/**
- * Find the line number and column for 'pos' within 'string'.
- * Return a copy of the line which contains 'pos'. Free the line with
- * free().
- * \param string the program string
- * \param pos the position within the string
- * \param line returns the line number corresponding to 'pos'.
- * \param col returns the column number corresponding to 'pos'.
- * \return copy of the line containing 'pos'.
- */
-const GLubyte *
-_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
- GLint *line, GLint *col)
-{
- const GLubyte *lineStart = string;
- const GLubyte *p = string;
- GLubyte *s;
- int len;
-
- *line = 1;
-
- while (p != pos) {
- if (*p == (GLubyte) '\n') {
- (*line)++;
- lineStart = p + 1;
- }
- p++;
- }
-
- *col = (pos - lineStart) + 1;
-
- /* return copy of this line */
- while (*p != 0 && *p != '\n')
- p++;
- len = p - lineStart;
- s = (GLubyte *) malloc(len + 1);
- memcpy(s, lineStart, len);
- s[len] = 0;
-
- return s;
-}
-
-
-/**
- * Initialize a new vertex/fragment program object.
- */
-static struct gl_program *
-_mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog,
- GLenum target, GLuint id)
-{
- (void) ctx;
- if (prog) {
- GLuint i;
- memset(prog, 0, sizeof(*prog));
- prog->Id = id;
- prog->Target = target;
- prog->Resident = GL_TRUE;
- prog->RefCount = 1;
- prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
-
- /* default mapping from samplers to texture units */
- for (i = 0; i < MAX_SAMPLERS; i++)
- prog->SamplerUnits[i] = i;
- }
-
- return prog;
-}
-
-
-/**
- * Initialize a new fragment program object.
- */
-struct gl_program *
-_mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog,
- GLenum target, GLuint id)
-{
- if (prog)
- return _mesa_init_program_struct( ctx, &prog->Base, target, id );
- else
- return NULL;
-}
-
-
-/**
- * Initialize a new vertex program object.
- */
-struct gl_program *
-_mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog,
- GLenum target, GLuint id)
-{
- if (prog)
- return _mesa_init_program_struct( ctx, &prog->Base, target, id );
- else
- return NULL;
-}
-
-
-/**
- * Initialize a new geometry program object.
- */
-struct gl_program *
-_mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog,
- GLenum target, GLuint id)
-{
- if (prog)
- return _mesa_init_program_struct( ctx, &prog->Base, target, id );
- else
- return NULL;
-}
-
-
-/**
- * Allocate and initialize a new fragment/vertex program object but
- * don't put it into the program hash table. Called via
- * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a
- * device driver function to implement OO deriviation with additional
- * types not understood by this function.
- *
- * \param ctx context
- * \param id program id/number
- * \param target program target/type
- * \return pointer to new program object
- */
-struct gl_program *
-_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
-{
- struct gl_program *prog;
- switch (target) {
- case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
- case GL_VERTEX_STATE_PROGRAM_NV:
- prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
- target, id );
- break;
- case GL_FRAGMENT_PROGRAM_NV:
- case GL_FRAGMENT_PROGRAM_ARB:
- prog =_mesa_init_fragment_program(ctx,
- CALLOC_STRUCT(gl_fragment_program),
- target, id );
- break;
- case MESA_GEOMETRY_PROGRAM:
- prog = _mesa_init_geometry_program(ctx,
- CALLOC_STRUCT(gl_geometry_program),
- target, id);
- break;
- default:
- _mesa_problem(ctx, "bad target in _mesa_new_program");
- prog = NULL;
- }
- return prog;
-}
-
-
-/**
- * Delete a program and remove it from the hash table, ignoring the
- * reference count.
- * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation)
- * by a device driver function.
- */
-void
-_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
-{
- (void) ctx;
- ASSERT(prog);
- ASSERT(prog->RefCount==0);
-
- if (prog == &_mesa_DummyProgram)
- return;
-
- if (prog->String)
- free(prog->String);
-
- _mesa_free_instructions(prog->Instructions, prog->NumInstructions);
-
- if (prog->Parameters) {
- _mesa_free_parameter_list(prog->Parameters);
- }
- if (prog->Varying) {
- _mesa_free_parameter_list(prog->Varying);
- }
- if (prog->Attributes) {
- _mesa_free_parameter_list(prog->Attributes);
- }
-
- free(prog);
-}
-
-
-/**
- * Return the gl_program object for a given ID.
- * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
- * casts elsewhere.
- */
-struct gl_program *
-_mesa_lookup_program(struct gl_context *ctx, GLuint id)
-{
- if (id)
- return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
- else
- return NULL;
-}
-
-
-/**
- * Reference counting for vertex/fragment programs
- */
-void
-_mesa_reference_program(struct gl_context *ctx,
- struct gl_program **ptr,
- struct gl_program *prog)
-{
- assert(ptr);
- if (*ptr && prog) {
- /* sanity check */
- if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
- ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
- else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
- ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
- prog->Target == GL_FRAGMENT_PROGRAM_NV);
- else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
- ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
- }
- if (*ptr == prog) {
- return; /* no change */
- }
- if (*ptr) {
- GLboolean deleteFlag;
-
- /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
-#if 0
- printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
- *ptr, (*ptr)->Id,
- ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
- ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
- (*ptr)->RefCount - 1);
-#endif
- ASSERT((*ptr)->RefCount > 0);
- (*ptr)->RefCount--;
-
- deleteFlag = ((*ptr)->RefCount == 0);
- /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
-
- if (deleteFlag) {
- ASSERT(ctx);
- ctx->Driver.DeleteProgram(ctx, *ptr);
- }
-
- *ptr = NULL;
- }
-
- assert(!*ptr);
- if (prog) {
- /*_glthread_LOCK_MUTEX(prog->Mutex);*/
- prog->RefCount++;
-#if 0
- printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
- prog, prog->Id,
- (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
- (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
- prog->RefCount);
-#endif
- /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
- }
-
- *ptr = prog;
-}
-
-
-/**
- * Return a copy of a program.
- * XXX Problem here if the program object is actually OO-derivation
- * made by a device driver.
- */
-struct gl_program *
-_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
-{
- struct gl_program *clone;
-
- clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
- if (!clone)
- return NULL;
-
- assert(clone->Target == prog->Target);
- assert(clone->RefCount == 1);
-
- clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
- clone->Format = prog->Format;
- clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
- if (!clone->Instructions) {
- _mesa_reference_program(ctx, &clone, NULL);
- return NULL;
- }
- _mesa_copy_instructions(clone->Instructions, prog->Instructions,
- prog->NumInstructions);
- clone->InputsRead = prog->InputsRead;
- clone->OutputsWritten = prog->OutputsWritten;
- clone->SamplersUsed = prog->SamplersUsed;
- clone->ShadowSamplers = prog->ShadowSamplers;
- memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
-
- if (prog->Parameters)
- clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
- memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
- if (prog->Varying)
- clone->Varying = _mesa_clone_parameter_list(prog->Varying);
- if (prog->Attributes)
- clone->Attributes = _mesa_clone_parameter_list(prog->Attributes);
- memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
- clone->IndirectRegisterFiles = prog->IndirectRegisterFiles;
- clone->NumInstructions = prog->NumInstructions;
- clone->NumTemporaries = prog->NumTemporaries;
- clone->NumParameters = prog->NumParameters;
- clone->NumAttributes = prog->NumAttributes;
- clone->NumAddressRegs = prog->NumAddressRegs;
- clone->NumNativeInstructions = prog->NumNativeInstructions;
- clone->NumNativeTemporaries = prog->NumNativeTemporaries;
- clone->NumNativeParameters = prog->NumNativeParameters;
- clone->NumNativeAttributes = prog->NumNativeAttributes;
- clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
- clone->NumAluInstructions = prog->NumAluInstructions;
- clone->NumTexInstructions = prog->NumTexInstructions;
- clone->NumTexIndirections = prog->NumTexIndirections;
- clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
- clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
- clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
-
- switch (prog->Target) {
- case GL_VERTEX_PROGRAM_ARB:
- {
- const struct gl_vertex_program *vp
- = (const struct gl_vertex_program *) prog;
- struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone;
- vpc->IsPositionInvariant = vp->IsPositionInvariant;
- vpc->IsNVProgram = vp->IsNVProgram;
- }
- break;
- case GL_FRAGMENT_PROGRAM_ARB:
- {
- const struct gl_fragment_program *fp
- = (const struct gl_fragment_program *) prog;
- struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
- fpc->FogOption = fp->FogOption;
- fpc->UsesKill = fp->UsesKill;
- fpc->OriginUpperLeft = fp->OriginUpperLeft;
- fpc->PixelCenterInteger = fp->PixelCenterInteger;
- }
- break;
- case MESA_GEOMETRY_PROGRAM:
- {
- const struct gl_geometry_program *gp
- = (const struct gl_geometry_program *) prog;
- struct gl_geometry_program *gpc = (struct gl_geometry_program *) clone;
- gpc->VerticesOut = gp->VerticesOut;
- gpc->InputType = gp->InputType;
- gpc->OutputType = gp->OutputType;
- }
- break;
- default:
- _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
- }
-
- return clone;
-}
-
-
-/**
- * Insert 'count' NOP instructions at 'start' in the given program.
- * Adjust branch targets accordingly.
- */
-GLboolean
-_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
-{
- const GLuint origLen = prog->NumInstructions;
- const GLuint newLen = origLen + count;
- struct prog_instruction *newInst;
- GLuint i;
-
- /* adjust branches */
- for (i = 0; i < prog->NumInstructions; i++) {
- struct prog_instruction *inst = prog->Instructions + i;
- if (inst->BranchTarget > 0) {
- if ((GLuint)inst->BranchTarget >= start) {
- inst->BranchTarget += count;
- }
- }
- }
-
- /* Alloc storage for new instructions */
- newInst = _mesa_alloc_instructions(newLen);
- if (!newInst) {
- return GL_FALSE;
- }
-
- /* Copy 'start' instructions into new instruction buffer */
- _mesa_copy_instructions(newInst, prog->Instructions, start);
-
- /* init the new instructions */
- _mesa_init_instructions(newInst + start, count);
-
- /* Copy the remaining/tail instructions to new inst buffer */
- _mesa_copy_instructions(newInst + start + count,
- prog->Instructions + start,
- origLen - start);
-
- /* free old instructions */
- _mesa_free_instructions(prog->Instructions, origLen);
-
- /* install new instructions */
- prog->Instructions = newInst;
- prog->NumInstructions = newLen;
-
- return GL_TRUE;
-}
-
-/**
- * Delete 'count' instructions at 'start' in the given program.
- * Adjust branch targets accordingly.
- */
-GLboolean
-_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
-{
- const GLuint origLen = prog->NumInstructions;
- const GLuint newLen = origLen - count;
- struct prog_instruction *newInst;
- GLuint i;
-
- /* adjust branches */
- for (i = 0; i < prog->NumInstructions; i++) {
- struct prog_instruction *inst = prog->Instructions + i;
- if (inst->BranchTarget > 0) {
- if (inst->BranchTarget > (GLint) start) {
- inst->BranchTarget -= count;
- }
- }
- }
-
- /* Alloc storage for new instructions */
- newInst = _mesa_alloc_instructions(newLen);
- if (!newInst) {
- return GL_FALSE;
- }
-
- /* Copy 'start' instructions into new instruction buffer */
- _mesa_copy_instructions(newInst, prog->Instructions, start);
-
- /* Copy the remaining/tail instructions to new inst buffer */
- _mesa_copy_instructions(newInst + start,
- prog->Instructions + start + count,
- newLen - start);
-
- /* free old instructions */
- _mesa_free_instructions(prog->Instructions, origLen);
-
- /* install new instructions */
- prog->Instructions = newInst;
- prog->NumInstructions = newLen;
-
- return GL_TRUE;
-}
-
-
-/**
- * Search instructions for registers that match (oldFile, oldIndex),
- * replacing them with (newFile, newIndex).
- */
-static void
-replace_registers(struct prog_instruction *inst, GLuint numInst,
- GLuint oldFile, GLuint oldIndex,
- GLuint newFile, GLuint newIndex)
-{
- GLuint i, j;
- for (i = 0; i < numInst; i++) {
- /* src regs */
- for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
- if (inst[i].SrcReg[j].File == oldFile &&
- inst[i].SrcReg[j].Index == oldIndex) {
- inst[i].SrcReg[j].File = newFile;
- inst[i].SrcReg[j].Index = newIndex;
- }
- }
- /* dst reg */
- if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) {
- inst[i].DstReg.File = newFile;
- inst[i].DstReg.Index = newIndex;
- }
- }
-}
-
-
-/**
- * Search instructions for references to program parameters. When found,
- * increment the parameter index by 'offset'.
- * Used when combining programs.
- */
-static void
-adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
- GLuint offset)
-{
- GLuint i, j;
- for (i = 0; i < numInst; i++) {
- for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
- GLuint f = inst[i].SrcReg[j].File;
- if (f == PROGRAM_CONSTANT ||
- f == PROGRAM_UNIFORM ||
- f == PROGRAM_STATE_VAR) {
- inst[i].SrcReg[j].Index += offset;
- }
- }
- }
-}
-
-
-/**
- * Combine two programs into one. Fix instructions so the outputs of
- * the first program go to the inputs of the second program.
- */
-struct gl_program *
-_mesa_combine_programs(struct gl_context *ctx,
- const struct gl_program *progA,
- const struct gl_program *progB)
-{
- struct prog_instruction *newInst;
- struct gl_program *newProg;
- const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
- const GLuint lenB = progB->NumInstructions;
- const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
- const GLuint newLength = lenA + lenB;
- GLboolean usedTemps[MAX_PROGRAM_TEMPS];
- GLuint firstTemp = 0;
- GLbitfield inputsB;
- GLuint i;
-
- ASSERT(progA->Target == progB->Target);
-
- newInst = _mesa_alloc_instructions(newLength);
- if (!newInst)
- return GL_FALSE;
-
- _mesa_copy_instructions(newInst, progA->Instructions, lenA);
- _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
-
- /* adjust branch / instruction addresses for B's instructions */
- for (i = 0; i < lenB; i++) {
- newInst[lenA + i].BranchTarget += lenA;
- }
-
- newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
- newProg->Instructions = newInst;
- newProg->NumInstructions = newLength;
-
- /* find used temp regs (we may need new temps below) */
- _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
- usedTemps, MAX_PROGRAM_TEMPS);
-
- if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
- struct gl_fragment_program *fprogA, *fprogB, *newFprog;
- GLbitfield progB_inputsRead = progB->InputsRead;
- GLint progB_colorFile, progB_colorIndex;
-
- fprogA = (struct gl_fragment_program *) progA;
- fprogB = (struct gl_fragment_program *) progB;
- newFprog = (struct gl_fragment_program *) newProg;
-
- newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
-
- /* We'll do a search and replace for instances
- * of progB_colorFile/progB_colorIndex below...
- */
- progB_colorFile = PROGRAM_INPUT;
- progB_colorIndex = FRAG_ATTRIB_COL0;
-
- /*
- * The fragment program may get color from a state var rather than
- * a fragment input (vertex output) if it's constant.
- * See the texenvprogram.c code.
- * So, search the program's parameter list now to see if the program
- * gets color from a state var instead of a conventional fragment
- * input register.
- */
- for (i = 0; i < progB->Parameters->NumParameters; i++) {
- struct gl_program_parameter *p = &progB->Parameters->Parameters[i];
- if (p->Type == PROGRAM_STATE_VAR &&
- p->StateIndexes[0] == STATE_INTERNAL &&
- p->StateIndexes[1] == STATE_CURRENT_ATTRIB &&
- (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) {
- progB_inputsRead |= FRAG_BIT_COL0;
- progB_colorFile = PROGRAM_STATE_VAR;
- progB_colorIndex = i;
- break;
- }
- }
-
- /* Connect color outputs of fprogA to color inputs of fprogB, via a
- * new temporary register.
- */
- if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
- (progB_inputsRead & FRAG_BIT_COL0)) {
- GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
- firstTemp);
- if (tempReg < 0) {
- _mesa_problem(ctx, "No free temp regs found in "
- "_mesa_combine_programs(), using 31");
- tempReg = 31;
- }
- firstTemp = tempReg + 1;
-
- /* replace writes to result.color[0] with tempReg */
- replace_registers(newInst, lenA,
- PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
- PROGRAM_TEMPORARY, tempReg);
- /* replace reads from the input color with tempReg */
- replace_registers(newInst + lenA, lenB,
- progB_colorFile, progB_colorIndex, /* search for */
- PROGRAM_TEMPORARY, tempReg /* replace with */ );
- }
-
- /* compute combined program's InputsRead */
- inputsB = progB_inputsRead;
- if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
- inputsB &= ~(1 << FRAG_ATTRIB_COL0);
- }
- newProg->InputsRead = progA->InputsRead | inputsB;
- newProg->OutputsWritten = progB->OutputsWritten;
- newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed;
- }
- else {
- /* vertex program */
- assert(0); /* XXX todo */
- }
-
- /*
- * Merge parameters (uniforms, constants, etc)
- */
- newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
- progB->Parameters);
-
- adjust_param_indexes(newInst + lenA, lenB, numParamsA);
-
-
- return newProg;
-}
-
-
-/**
- * Populate the 'used' array with flags indicating which registers (TEMPs,
- * INPUTs, OUTPUTs, etc, are used by the given program.
- * \param file type of register to scan for
- * \param used returns true/false flags for in use / free
- * \param usedSize size of the 'used' array
- */
-void
-_mesa_find_used_registers(const struct gl_program *prog,
- gl_register_file file,
- GLboolean used[], GLuint usedSize)
-{
- GLuint i, j;
-
- memset(used, 0, usedSize);
-
- for (i = 0; i < prog->NumInstructions; i++) {
- const struct prog_instruction *inst = prog->Instructions + i;
- const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
-
- if (inst->DstReg.File == file) {
- ASSERT(inst->DstReg.Index < usedSize);
- if(inst->DstReg.Index < usedSize)
- used[inst->DstReg.Index] = GL_TRUE;
- }
-
- for (j = 0; j < n; j++) {
- if (inst->SrcReg[j].File == file) {
- ASSERT(inst->SrcReg[j].Index < usedSize);
- if(inst->SrcReg[j].Index < usedSize)
- used[inst->SrcReg[j].Index] = GL_TRUE;
- }
- }
- }
-}
-
-
-/**
- * Scan the given 'used' register flag array for the first entry
- * that's >= firstReg.
- * \param used vector of flags indicating registers in use (as returned
- * by _mesa_find_used_registers())
- * \param usedSize size of the 'used' array
- * \param firstReg first register to start searching at
- * \return index of unused register, or -1 if none.
- */
-GLint
-_mesa_find_free_register(const GLboolean used[],
- GLuint usedSize, GLuint firstReg)
-{
- GLuint i;
-
- assert(firstReg < usedSize);
-
- for (i = firstReg; i < usedSize; i++)
- if (!used[i])
- return i;
-
- return -1;
-}
-
-
-
-/**
- * Check if the given register index is valid (doesn't exceed implementation-
- * dependent limits).
- * \return GL_TRUE if OK, GL_FALSE if bad index
- */
-GLboolean
-_mesa_valid_register_index(const struct gl_context *ctx,
- gl_shader_type shaderType,
- gl_register_file file, GLint index)
-{
- const struct gl_program_constants *c;
-
- switch (shaderType) {
- case MESA_SHADER_VERTEX:
- c = &ctx->Const.VertexProgram;
- break;
- case MESA_SHADER_FRAGMENT:
- c = &ctx->Const.FragmentProgram;
- break;
- case MESA_SHADER_GEOMETRY:
- c = &ctx->Const.GeometryProgram;
- break;
- default:
- _mesa_problem(ctx,
- "unexpected shader type in _mesa_valid_register_index()");
- return GL_FALSE;
- }
-
- switch (file) {
- case PROGRAM_UNDEFINED:
- return GL_TRUE; /* XXX or maybe false? */
-
- case PROGRAM_TEMPORARY:
- return index >= 0 && index < c->MaxTemps;
-
- case PROGRAM_ENV_PARAM:
- return index >= 0 && index < c->MaxEnvParams;
-
- case PROGRAM_LOCAL_PARAM:
- return index >= 0 && index < c->MaxLocalParams;
-
- case PROGRAM_NAMED_PARAM:
- return index >= 0 && index < c->MaxParameters;
-
- case PROGRAM_UNIFORM:
- case PROGRAM_STATE_VAR:
- /* aka constant buffer */
- return index >= 0 && index < c->MaxUniformComponents / 4;
-
- case PROGRAM_CONSTANT:
- /* constant buffer w/ possible relative negative addressing */
- return (index > (int) c->MaxUniformComponents / -4 &&
- index < c->MaxUniformComponents / 4);
-
- case PROGRAM_INPUT:
- if (index < 0)
- return GL_FALSE;
-
- switch (shaderType) {
- case MESA_SHADER_VERTEX:
- return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs;
- case MESA_SHADER_FRAGMENT:
- return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying;
- case MESA_SHADER_GEOMETRY:
- return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying;
- default:
- return GL_FALSE;
- }
-
- case PROGRAM_OUTPUT:
- if (index < 0)
- return GL_FALSE;
-
- switch (shaderType) {
- case MESA_SHADER_VERTEX:
- return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying;
- case MESA_SHADER_FRAGMENT:
- return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers;
- case MESA_SHADER_GEOMETRY:
- return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying;
- default:
- return GL_FALSE;
- }
-
- case PROGRAM_ADDRESS:
- return index >= 0 && index < c->MaxAddressRegs;
-
- default:
- _mesa_problem(ctx,
- "unexpected register file in _mesa_valid_register_index()");
- return GL_FALSE;
- }
-}
-
-
-
-/**
- * "Post-process" a GPU program. This is intended to be used for debugging.
- * Example actions include no-op'ing instructions or changing instruction
- * behaviour.
- */
-void
-_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog)
-{
- static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
- GLuint i;
- GLuint whiteSwizzle;
- GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters,
- white, 4, &whiteSwizzle);
-
- (void) whiteIndex;
-
- for (i = 0; i < prog->NumInstructions; i++) {
- struct prog_instruction *inst = prog->Instructions + i;
- const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
-
- (void) n;
-
- if (_mesa_is_tex_instruction(inst->Opcode)) {
-#if 0
- /* replace TEX/TXP/TXB with MOV */
- inst->Opcode = OPCODE_MOV;
- inst->DstReg.WriteMask = WRITEMASK_XYZW;
- inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
- inst->SrcReg[0].Negate = NEGATE_NONE;
-#endif
-
-#if 0
- /* disable shadow texture mode */
- inst->TexShadow = 0;
-#endif
- }
-
- if (inst->Opcode == OPCODE_TXP) {
-#if 0
- inst->Opcode = OPCODE_MOV;
- inst->DstReg.WriteMask = WRITEMASK_XYZW;
- inst->SrcReg[0].File = PROGRAM_CONSTANT;
- inst->SrcReg[0].Index = whiteIndex;
- inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
- inst->SrcReg[0].Negate = NEGATE_NONE;
-#endif
-#if 0
- inst->TexShadow = 0;
-#endif
-#if 0
- inst->Opcode = OPCODE_TEX;
- inst->TexShadow = 0;
-#endif
- }
-
- }
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.3
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file program.c
+ * Vertex and fragment program support functions.
+ * \author Brian Paul
+ */
+
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/hash.h"
+#include "main/mfeatures.h"
+#include "program.h"
+#include "prog_cache.h"
+#include "prog_parameter.h"
+#include "prog_instruction.h"
+
+
+/**
+ * A pointer to this dummy program is put into the hash table when
+ * glGenPrograms is called.
+ */
+struct gl_program _mesa_DummyProgram;
+
+
+/**
+ * Init context's vertex/fragment program state
+ */
+void
+_mesa_init_program(struct gl_context *ctx)
+{
+ GLuint i;
+
+ /*
+ * If this assertion fails, we need to increase the field
+ * size for register indexes (see INST_INDEX_BITS).
+ */
+ ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4
+ <= (1 << INST_INDEX_BITS));
+ ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4
+ <= (1 << INST_INDEX_BITS));
+
+ ASSERT(ctx->Const.VertexProgram.MaxTemps <= (1 << INST_INDEX_BITS));
+ ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
+ ASSERT(ctx->Const.FragmentProgram.MaxTemps <= (1 << INST_INDEX_BITS));
+ ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
+
+ ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
+ ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
+
+ ASSERT(ctx->Const.VertexProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
+ ASSERT(ctx->Const.FragmentProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
+
+ /* If this fails, increase prog_instruction::TexSrcUnit size */
+ ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
+
+ /* If this fails, increase prog_instruction::TexSrcTarget size */
+ ASSERT(NUM_TEXTURE_TARGETS <= (1 << 3));
+
+ ctx->Program.ErrorPos = -1;
+ ctx->Program.ErrorString = _mesa_strdup("");
+
+#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
+ ctx->VertexProgram.Enabled = GL_FALSE;
+#if FEATURE_es2_glsl
+ ctx->VertexProgram.PointSizeEnabled =
+ (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
+#else
+ ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
+#endif
+ ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
+ ctx->Shared->DefaultVertexProgram);
+ assert(ctx->VertexProgram.Current);
+ for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
+ ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
+ ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
+ }
+ ctx->VertexProgram.Cache = _mesa_new_program_cache();
+#endif
+
+#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
+ ctx->FragmentProgram.Enabled = GL_FALSE;
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
+ ctx->Shared->DefaultFragmentProgram);
+ assert(ctx->FragmentProgram.Current);
+ ctx->FragmentProgram.Cache = _mesa_new_program_cache();
+#endif
+
+#if FEATURE_ARB_geometry_shader4
+ ctx->GeometryProgram.Enabled = GL_FALSE;
+ /* right now by default we don't have a geometry program */
+ _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
+ NULL);
+ ctx->GeometryProgram.Cache = _mesa_new_program_cache();
+#endif
+
+ /* XXX probably move this stuff */
+#if FEATURE_ATI_fragment_shader
+ ctx->ATIFragmentShader.Enabled = GL_FALSE;
+ ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
+ assert(ctx->ATIFragmentShader.Current);
+ ctx->ATIFragmentShader.Current->RefCount++;
+#endif
+}
+
+
+/**
+ * Free a context's vertex/fragment program state
+ */
+void
+_mesa_free_program_data(struct gl_context *ctx)
+{
+#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
+ _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
+#endif
+#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
+ _mesa_delete_program_cache(ctx, ctx->FragmentProgram.Cache);
+#endif
+#if FEATURE_ARB_geometry_shader4
+ _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
+ _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache);
+#endif
+ /* XXX probably move this stuff */
+#if FEATURE_ATI_fragment_shader
+ if (ctx->ATIFragmentShader.Current) {
+ ctx->ATIFragmentShader.Current->RefCount--;
+ if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
+ free(ctx->ATIFragmentShader.Current);
+ }
+ }
+#endif
+ free((void *) ctx->Program.ErrorString);
+}
+
+
+/**
+ * Update the default program objects in the given context to reference those
+ * specified in the shared state and release those referencing the old
+ * shared state.
+ */
+void
+_mesa_update_default_objects_program(struct gl_context *ctx)
+{
+#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
+ (struct gl_vertex_program *)
+ ctx->Shared->DefaultVertexProgram);
+ assert(ctx->VertexProgram.Current);
+#endif
+
+#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
+ (struct gl_fragment_program *)
+ ctx->Shared->DefaultFragmentProgram);
+ assert(ctx->FragmentProgram.Current);
+#endif
+
+#if FEATURE_ARB_geometry_shader4
+ _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
+ (struct gl_geometry_program *)
+ ctx->Shared->DefaultGeometryProgram);
+#endif
+
+ /* XXX probably move this stuff */
+#if FEATURE_ATI_fragment_shader
+ if (ctx->ATIFragmentShader.Current) {
+ ctx->ATIFragmentShader.Current->RefCount--;
+ if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
+ free(ctx->ATIFragmentShader.Current);
+ }
+ }
+ ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
+ assert(ctx->ATIFragmentShader.Current);
+ ctx->ATIFragmentShader.Current->RefCount++;
+#endif
+}
+
+
+/**
+ * Set the vertex/fragment program error state (position and error string).
+ * This is generally called from within the parsers.
+ */
+void
+_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
+{
+ ctx->Program.ErrorPos = pos;
+ free((void *) ctx->Program.ErrorString);
+ if (!string)
+ string = "";
+ ctx->Program.ErrorString = _mesa_strdup(string);
+}
+
+
+/**
+ * Find the line number and column for 'pos' within 'string'.
+ * Return a copy of the line which contains 'pos'. Free the line with
+ * free().
+ * \param string the program string
+ * \param pos the position within the string
+ * \param line returns the line number corresponding to 'pos'.
+ * \param col returns the column number corresponding to 'pos'.
+ * \return copy of the line containing 'pos'.
+ */
+const GLubyte *
+_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
+ GLint *line, GLint *col)
+{
+ const GLubyte *lineStart = string;
+ const GLubyte *p = string;
+ GLubyte *s;
+ int len;
+
+ *line = 1;
+
+ while (p != pos) {
+ if (*p == (GLubyte) '\n') {
+ (*line)++;
+ lineStart = p + 1;
+ }
+ p++;
+ }
+
+ *col = (pos - lineStart) + 1;
+
+ /* return copy of this line */
+ while (*p != 0 && *p != '\n')
+ p++;
+ len = p - lineStart;
+ s = (GLubyte *) malloc(len + 1);
+ memcpy(s, lineStart, len);
+ s[len] = 0;
+
+ return s;
+}
+
+
+/**
+ * Initialize a new vertex/fragment program object.
+ */
+static struct gl_program *
+_mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog,
+ GLenum target, GLuint id)
+{
+ (void) ctx;
+ if (prog) {
+ GLuint i;
+ memset(prog, 0, sizeof(*prog));
+ prog->Id = id;
+ prog->Target = target;
+ prog->Resident = GL_TRUE;
+ prog->RefCount = 1;
+ prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
+
+ /* default mapping from samplers to texture units */
+ for (i = 0; i < MAX_SAMPLERS; i++)
+ prog->SamplerUnits[i] = i;
+ }
+
+ return prog;
+}
+
+
+/**
+ * Initialize a new fragment program object.
+ */
+struct gl_program *
+_mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog,
+ GLenum target, GLuint id)
+{
+ if (prog)
+ return _mesa_init_program_struct( ctx, &prog->Base, target, id );
+ else
+ return NULL;
+}
+
+
+/**
+ * Initialize a new vertex program object.
+ */
+struct gl_program *
+_mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog,
+ GLenum target, GLuint id)
+{
+ if (prog)
+ return _mesa_init_program_struct( ctx, &prog->Base, target, id );
+ else
+ return NULL;
+}
+
+
+/**
+ * Initialize a new geometry program object.
+ */
+struct gl_program *
+_mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog,
+ GLenum target, GLuint id)
+{
+ if (prog)
+ return _mesa_init_program_struct( ctx, &prog->Base, target, id );
+ else
+ return NULL;
+}
+
+
+/**
+ * Allocate and initialize a new fragment/vertex program object but
+ * don't put it into the program hash table. Called via
+ * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a
+ * device driver function to implement OO deriviation with additional
+ * types not understood by this function.
+ *
+ * \param ctx context
+ * \param id program id/number
+ * \param target program target/type
+ * \return pointer to new program object
+ */
+struct gl_program *
+_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
+{
+ struct gl_program *prog;
+ switch (target) {
+ case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
+ case GL_VERTEX_STATE_PROGRAM_NV:
+ prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
+ target, id );
+ break;
+ case GL_FRAGMENT_PROGRAM_NV:
+ case GL_FRAGMENT_PROGRAM_ARB:
+ prog =_mesa_init_fragment_program(ctx,
+ CALLOC_STRUCT(gl_fragment_program),
+ target, id );
+ break;
+ case MESA_GEOMETRY_PROGRAM:
+ prog = _mesa_init_geometry_program(ctx,
+ CALLOC_STRUCT(gl_geometry_program),
+ target, id);
+ break;
+ default:
+ _mesa_problem(ctx, "bad target in _mesa_new_program");
+ prog = NULL;
+ }
+ return prog;
+}
+
+
+/**
+ * Delete a program and remove it from the hash table, ignoring the
+ * reference count.
+ * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation)
+ * by a device driver function.
+ */
+void
+_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
+{
+ (void) ctx;
+ ASSERT(prog);
+ ASSERT(prog->RefCount==0);
+
+ if (prog == &_mesa_DummyProgram)
+ return;
+
+ if (prog->String)
+ free(prog->String);
+
+ _mesa_free_instructions(prog->Instructions, prog->NumInstructions);
+
+ if (prog->Parameters) {
+ _mesa_free_parameter_list(prog->Parameters);
+ }
+ if (prog->Varying) {
+ _mesa_free_parameter_list(prog->Varying);
+ }
+ if (prog->Attributes) {
+ _mesa_free_parameter_list(prog->Attributes);
+ }
+
+ free(prog);
+}
+
+
+/**
+ * Return the gl_program object for a given ID.
+ * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
+ * casts elsewhere.
+ */
+struct gl_program *
+_mesa_lookup_program(struct gl_context *ctx, GLuint id)
+{
+ if (id)
+ return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ else
+ return NULL;
+}
+
+
+/**
+ * Reference counting for vertex/fragment programs
+ */
+void
+_mesa_reference_program(struct gl_context *ctx,
+ struct gl_program **ptr,
+ struct gl_program *prog)
+{
+ assert(ptr);
+ if (*ptr && prog) {
+ /* sanity check */
+ if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
+ ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
+ else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
+ ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
+ prog->Target == GL_FRAGMENT_PROGRAM_NV);
+ else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
+ ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
+ }
+ if (*ptr == prog) {
+ return; /* no change */
+ }
+ if (*ptr) {
+ GLboolean deleteFlag;
+
+ /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
+#if 0
+ printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
+ *ptr, (*ptr)->Id,
+ ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
+ ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
+ (*ptr)->RefCount - 1);
+#endif
+ ASSERT((*ptr)->RefCount > 0);
+ (*ptr)->RefCount--;
+
+ deleteFlag = ((*ptr)->RefCount == 0);
+ /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
+
+ if (deleteFlag) {
+ ASSERT(ctx);
+ ctx->Driver.DeleteProgram(ctx, *ptr);
+ }
+
+ *ptr = NULL;
+ }
+
+ assert(!*ptr);
+ if (prog) {
+ /*_glthread_LOCK_MUTEX(prog->Mutex);*/
+ prog->RefCount++;
+#if 0
+ printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
+ prog, prog->Id,
+ (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
+ (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
+ prog->RefCount);
+#endif
+ /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
+ }
+
+ *ptr = prog;
+}
+
+
+/**
+ * Return a copy of a program.
+ * XXX Problem here if the program object is actually OO-derivation
+ * made by a device driver.
+ */
+struct gl_program *
+_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
+{
+ struct gl_program *clone;
+
+ clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
+ if (!clone)
+ return NULL;
+
+ assert(clone->Target == prog->Target);
+ assert(clone->RefCount == 1);
+
+ clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
+ clone->Format = prog->Format;
+ clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
+ if (!clone->Instructions) {
+ _mesa_reference_program(ctx, &clone, NULL);
+ return NULL;
+ }
+ _mesa_copy_instructions(clone->Instructions, prog->Instructions,
+ prog->NumInstructions);
+ clone->InputsRead = prog->InputsRead;
+ clone->OutputsWritten = prog->OutputsWritten;
+ clone->SamplersUsed = prog->SamplersUsed;
+ clone->ShadowSamplers = prog->ShadowSamplers;
+ memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
+
+ if (prog->Parameters)
+ clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
+ memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
+ if (prog->Varying)
+ clone->Varying = _mesa_clone_parameter_list(prog->Varying);
+ if (prog->Attributes)
+ clone->Attributes = _mesa_clone_parameter_list(prog->Attributes);
+ memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
+ clone->IndirectRegisterFiles = prog->IndirectRegisterFiles;
+ clone->NumInstructions = prog->NumInstructions;
+ clone->NumTemporaries = prog->NumTemporaries;
+ clone->NumParameters = prog->NumParameters;
+ clone->NumAttributes = prog->NumAttributes;
+ clone->NumAddressRegs = prog->NumAddressRegs;
+ clone->NumNativeInstructions = prog->NumNativeInstructions;
+ clone->NumNativeTemporaries = prog->NumNativeTemporaries;
+ clone->NumNativeParameters = prog->NumNativeParameters;
+ clone->NumNativeAttributes = prog->NumNativeAttributes;
+ clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
+ clone->NumAluInstructions = prog->NumAluInstructions;
+ clone->NumTexInstructions = prog->NumTexInstructions;
+ clone->NumTexIndirections = prog->NumTexIndirections;
+ clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
+ clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
+ clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
+
+ switch (prog->Target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ {
+ const struct gl_vertex_program *vp
+ = (const struct gl_vertex_program *) prog;
+ struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone;
+ vpc->IsPositionInvariant = vp->IsPositionInvariant;
+ vpc->IsNVProgram = vp->IsNVProgram;
+ }
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ {
+ const struct gl_fragment_program *fp
+ = (const struct gl_fragment_program *) prog;
+ struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
+ fpc->UsesKill = fp->UsesKill;
+ fpc->OriginUpperLeft = fp->OriginUpperLeft;
+ fpc->PixelCenterInteger = fp->PixelCenterInteger;
+ }
+ break;
+ case MESA_GEOMETRY_PROGRAM:
+ {
+ const struct gl_geometry_program *gp
+ = (const struct gl_geometry_program *) prog;
+ struct gl_geometry_program *gpc = (struct gl_geometry_program *) clone;
+ gpc->VerticesOut = gp->VerticesOut;
+ gpc->InputType = gp->InputType;
+ gpc->OutputType = gp->OutputType;
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
+ }
+
+ return clone;
+}
+
+
+/**
+ * Insert 'count' NOP instructions at 'start' in the given program.
+ * Adjust branch targets accordingly.
+ */
+GLboolean
+_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
+{
+ const GLuint origLen = prog->NumInstructions;
+ const GLuint newLen = origLen + count;
+ struct prog_instruction *newInst;
+ GLuint i;
+
+ /* adjust branches */
+ for (i = 0; i < prog->NumInstructions; i++) {
+ struct prog_instruction *inst = prog->Instructions + i;
+ if (inst->BranchTarget > 0) {
+ if ((GLuint)inst->BranchTarget >= start) {
+ inst->BranchTarget += count;
+ }
+ }
+ }
+
+ /* Alloc storage for new instructions */
+ newInst = _mesa_alloc_instructions(newLen);
+ if (!newInst) {
+ return GL_FALSE;
+ }
+
+ /* Copy 'start' instructions into new instruction buffer */
+ _mesa_copy_instructions(newInst, prog->Instructions, start);
+
+ /* init the new instructions */
+ _mesa_init_instructions(newInst + start, count);
+
+ /* Copy the remaining/tail instructions to new inst buffer */
+ _mesa_copy_instructions(newInst + start + count,
+ prog->Instructions + start,
+ origLen - start);
+
+ /* free old instructions */
+ _mesa_free_instructions(prog->Instructions, origLen);
+
+ /* install new instructions */
+ prog->Instructions = newInst;
+ prog->NumInstructions = newLen;
+
+ return GL_TRUE;
+}
+
+/**
+ * Delete 'count' instructions at 'start' in the given program.
+ * Adjust branch targets accordingly.
+ */
+GLboolean
+_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
+{
+ const GLuint origLen = prog->NumInstructions;
+ const GLuint newLen = origLen - count;
+ struct prog_instruction *newInst;
+ GLuint i;
+
+ /* adjust branches */
+ for (i = 0; i < prog->NumInstructions; i++) {
+ struct prog_instruction *inst = prog->Instructions + i;
+ if (inst->BranchTarget > 0) {
+ if (inst->BranchTarget > (GLint) start) {
+ inst->BranchTarget -= count;
+ }
+ }
+ }
+
+ /* Alloc storage for new instructions */
+ newInst = _mesa_alloc_instructions(newLen);
+ if (!newInst) {
+ return GL_FALSE;
+ }
+
+ /* Copy 'start' instructions into new instruction buffer */
+ _mesa_copy_instructions(newInst, prog->Instructions, start);
+
+ /* Copy the remaining/tail instructions to new inst buffer */
+ _mesa_copy_instructions(newInst + start,
+ prog->Instructions + start + count,
+ newLen - start);
+
+ /* free old instructions */
+ _mesa_free_instructions(prog->Instructions, origLen);
+
+ /* install new instructions */
+ prog->Instructions = newInst;
+ prog->NumInstructions = newLen;
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Search instructions for registers that match (oldFile, oldIndex),
+ * replacing them with (newFile, newIndex).
+ */
+static void
+replace_registers(struct prog_instruction *inst, GLuint numInst,
+ GLuint oldFile, GLuint oldIndex,
+ GLuint newFile, GLuint newIndex)
+{
+ GLuint i, j;
+ for (i = 0; i < numInst; i++) {
+ /* src regs */
+ for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
+ if (inst[i].SrcReg[j].File == oldFile &&
+ inst[i].SrcReg[j].Index == oldIndex) {
+ inst[i].SrcReg[j].File = newFile;
+ inst[i].SrcReg[j].Index = newIndex;
+ }
+ }
+ /* dst reg */
+ if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) {
+ inst[i].DstReg.File = newFile;
+ inst[i].DstReg.Index = newIndex;
+ }
+ }
+}
+
+
+/**
+ * Search instructions for references to program parameters. When found,
+ * increment the parameter index by 'offset'.
+ * Used when combining programs.
+ */
+static void
+adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
+ GLuint offset)
+{
+ GLuint i, j;
+ for (i = 0; i < numInst; i++) {
+ for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
+ GLuint f = inst[i].SrcReg[j].File;
+ if (f == PROGRAM_CONSTANT ||
+ f == PROGRAM_UNIFORM ||
+ f == PROGRAM_STATE_VAR) {
+ inst[i].SrcReg[j].Index += offset;
+ }
+ }
+ }
+}
+
+
+/**
+ * Combine two programs into one. Fix instructions so the outputs of
+ * the first program go to the inputs of the second program.
+ */
+struct gl_program *
+_mesa_combine_programs(struct gl_context *ctx,
+ const struct gl_program *progA,
+ const struct gl_program *progB)
+{
+ struct prog_instruction *newInst;
+ struct gl_program *newProg;
+ const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
+ const GLuint lenB = progB->NumInstructions;
+ const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
+ const GLuint newLength = lenA + lenB;
+ GLboolean usedTemps[MAX_PROGRAM_TEMPS];
+ GLuint firstTemp = 0;
+ GLbitfield inputsB;
+ GLuint i;
+
+ ASSERT(progA->Target == progB->Target);
+
+ newInst = _mesa_alloc_instructions(newLength);
+ if (!newInst)
+ return GL_FALSE;
+
+ _mesa_copy_instructions(newInst, progA->Instructions, lenA);
+ _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
+
+ /* adjust branch / instruction addresses for B's instructions */
+ for (i = 0; i < lenB; i++) {
+ newInst[lenA + i].BranchTarget += lenA;
+ }
+
+ newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
+ newProg->Instructions = newInst;
+ newProg->NumInstructions = newLength;
+
+ /* find used temp regs (we may need new temps below) */
+ _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
+ usedTemps, MAX_PROGRAM_TEMPS);
+
+ if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
+ struct gl_fragment_program *fprogA, *fprogB, *newFprog;
+ GLbitfield progB_inputsRead = progB->InputsRead;
+ GLint progB_colorFile, progB_colorIndex;
+
+ fprogA = (struct gl_fragment_program *) progA;
+ fprogB = (struct gl_fragment_program *) progB;
+ newFprog = (struct gl_fragment_program *) newProg;
+
+ newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
+
+ /* We'll do a search and replace for instances
+ * of progB_colorFile/progB_colorIndex below...
+ */
+ progB_colorFile = PROGRAM_INPUT;
+ progB_colorIndex = FRAG_ATTRIB_COL0;
+
+ /*
+ * The fragment program may get color from a state var rather than
+ * a fragment input (vertex output) if it's constant.
+ * See the texenvprogram.c code.
+ * So, search the program's parameter list now to see if the program
+ * gets color from a state var instead of a conventional fragment
+ * input register.
+ */
+ for (i = 0; i < progB->Parameters->NumParameters; i++) {
+ struct gl_program_parameter *p = &progB->Parameters->Parameters[i];
+ if (p->Type == PROGRAM_STATE_VAR &&
+ p->StateIndexes[0] == STATE_INTERNAL &&
+ p->StateIndexes[1] == STATE_CURRENT_ATTRIB &&
+ (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) {
+ progB_inputsRead |= FRAG_BIT_COL0;
+ progB_colorFile = PROGRAM_STATE_VAR;
+ progB_colorIndex = i;
+ break;
+ }
+ }
+
+ /* Connect color outputs of fprogA to color inputs of fprogB, via a
+ * new temporary register.
+ */
+ if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
+ (progB_inputsRead & FRAG_BIT_COL0)) {
+ GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
+ firstTemp);
+ if (tempReg < 0) {
+ _mesa_problem(ctx, "No free temp regs found in "
+ "_mesa_combine_programs(), using 31");
+ tempReg = 31;
+ }
+ firstTemp = tempReg + 1;
+
+ /* replace writes to result.color[0] with tempReg */
+ replace_registers(newInst, lenA,
+ PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
+ PROGRAM_TEMPORARY, tempReg);
+ /* replace reads from the input color with tempReg */
+ replace_registers(newInst + lenA, lenB,
+ progB_colorFile, progB_colorIndex, /* search for */
+ PROGRAM_TEMPORARY, tempReg /* replace with */ );
+ }
+
+ /* compute combined program's InputsRead */
+ inputsB = progB_inputsRead;
+ if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
+ inputsB &= ~(1 << FRAG_ATTRIB_COL0);
+ }
+ newProg->InputsRead = progA->InputsRead | inputsB;
+ newProg->OutputsWritten = progB->OutputsWritten;
+ newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed;
+ }
+ else {
+ /* vertex program */
+ assert(0); /* XXX todo */
+ }
+
+ /*
+ * Merge parameters (uniforms, constants, etc)
+ */
+ newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
+ progB->Parameters);
+
+ adjust_param_indexes(newInst + lenA, lenB, numParamsA);
+
+
+ return newProg;
+}
+
+
+/**
+ * Populate the 'used' array with flags indicating which registers (TEMPs,
+ * INPUTs, OUTPUTs, etc, are used by the given program.
+ * \param file type of register to scan for
+ * \param used returns true/false flags for in use / free
+ * \param usedSize size of the 'used' array
+ */
+void
+_mesa_find_used_registers(const struct gl_program *prog,
+ gl_register_file file,
+ GLboolean used[], GLuint usedSize)
+{
+ GLuint i, j;
+
+ memset(used, 0, usedSize);
+
+ for (i = 0; i < prog->NumInstructions; i++) {
+ const struct prog_instruction *inst = prog->Instructions + i;
+ const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
+
+ if (inst->DstReg.File == file) {
+ ASSERT(inst->DstReg.Index < usedSize);
+ if(inst->DstReg.Index < usedSize)
+ used[inst->DstReg.Index] = GL_TRUE;
+ }
+
+ for (j = 0; j < n; j++) {
+ if (inst->SrcReg[j].File == file) {
+ ASSERT(inst->SrcReg[j].Index < usedSize);
+ if(inst->SrcReg[j].Index < usedSize)
+ used[inst->SrcReg[j].Index] = GL_TRUE;
+ }
+ }
+ }
+}
+
+
+/**
+ * Scan the given 'used' register flag array for the first entry
+ * that's >= firstReg.
+ * \param used vector of flags indicating registers in use (as returned
+ * by _mesa_find_used_registers())
+ * \param usedSize size of the 'used' array
+ * \param firstReg first register to start searching at
+ * \return index of unused register, or -1 if none.
+ */
+GLint
+_mesa_find_free_register(const GLboolean used[],
+ GLuint usedSize, GLuint firstReg)
+{
+ GLuint i;
+
+ assert(firstReg < usedSize);
+
+ for (i = firstReg; i < usedSize; i++)
+ if (!used[i])
+ return i;
+
+ return -1;
+}
+
+
+
+/**
+ * Check if the given register index is valid (doesn't exceed implementation-
+ * dependent limits).
+ * \return GL_TRUE if OK, GL_FALSE if bad index
+ */
+GLboolean
+_mesa_valid_register_index(const struct gl_context *ctx,
+ gl_shader_type shaderType,
+ gl_register_file file, GLint index)
+{
+ const struct gl_program_constants *c;
+
+ switch (shaderType) {
+ case MESA_SHADER_VERTEX:
+ c = &ctx->Const.VertexProgram;
+ break;
+ case MESA_SHADER_FRAGMENT:
+ c = &ctx->Const.FragmentProgram;
+ break;
+ case MESA_SHADER_GEOMETRY:
+ c = &ctx->Const.GeometryProgram;
+ break;
+ default:
+ _mesa_problem(ctx,
+ "unexpected shader type in _mesa_valid_register_index()");
+ return GL_FALSE;
+ }
+
+ switch (file) {
+ case PROGRAM_UNDEFINED:
+ return GL_TRUE; /* XXX or maybe false? */
+
+ case PROGRAM_TEMPORARY:
+ return index >= 0 && index < c->MaxTemps;
+
+ case PROGRAM_ENV_PARAM:
+ return index >= 0 && index < c->MaxEnvParams;
+
+ case PROGRAM_LOCAL_PARAM:
+ return index >= 0 && index < c->MaxLocalParams;
+
+ case PROGRAM_NAMED_PARAM:
+ return index >= 0 && index < c->MaxParameters;
+
+ case PROGRAM_UNIFORM:
+ case PROGRAM_STATE_VAR:
+ /* aka constant buffer */
+ return index >= 0 && index < c->MaxUniformComponents / 4;
+
+ case PROGRAM_CONSTANT:
+ /* constant buffer w/ possible relative negative addressing */
+ return (index > (int) c->MaxUniformComponents / -4 &&
+ index < c->MaxUniformComponents / 4);
+
+ case PROGRAM_INPUT:
+ if (index < 0)
+ return GL_FALSE;
+
+ switch (shaderType) {
+ case MESA_SHADER_VERTEX:
+ return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs;
+ case MESA_SHADER_FRAGMENT:
+ return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying;
+ case MESA_SHADER_GEOMETRY:
+ return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying;
+ default:
+ return GL_FALSE;
+ }
+
+ case PROGRAM_OUTPUT:
+ if (index < 0)
+ return GL_FALSE;
+
+ switch (shaderType) {
+ case MESA_SHADER_VERTEX:
+ return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying;
+ case MESA_SHADER_FRAGMENT:
+ return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers;
+ case MESA_SHADER_GEOMETRY:
+ return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying;
+ default:
+ return GL_FALSE;
+ }
+
+ case PROGRAM_ADDRESS:
+ return index >= 0 && index < c->MaxAddressRegs;
+
+ default:
+ _mesa_problem(ctx,
+ "unexpected register file in _mesa_valid_register_index()");
+ return GL_FALSE;
+ }
+}
+
+
+
+/**
+ * "Post-process" a GPU program. This is intended to be used for debugging.
+ * Example actions include no-op'ing instructions or changing instruction
+ * behaviour.
+ */
+void
+_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog)
+{
+ static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
+ GLuint i;
+ GLuint whiteSwizzle;
+ GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters,
+ white, 4, &whiteSwizzle);
+
+ (void) whiteIndex;
+
+ for (i = 0; i < prog->NumInstructions; i++) {
+ struct prog_instruction *inst = prog->Instructions + i;
+ const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
+
+ (void) n;
+
+ if (_mesa_is_tex_instruction(inst->Opcode)) {
+#if 0
+ /* replace TEX/TXP/TXB with MOV */
+ inst->Opcode = OPCODE_MOV;
+ inst->DstReg.WriteMask = WRITEMASK_XYZW;
+ inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
+ inst->SrcReg[0].Negate = NEGATE_NONE;
+#endif
+
+#if 0
+ /* disable shadow texture mode */
+ inst->TexShadow = 0;
+#endif
+ }
+
+ if (inst->Opcode == OPCODE_TXP) {
+#if 0
+ inst->Opcode = OPCODE_MOV;
+ inst->DstReg.WriteMask = WRITEMASK_XYZW;
+ inst->SrcReg[0].File = PROGRAM_CONSTANT;
+ inst->SrcReg[0].Index = whiteIndex;
+ inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
+ inst->SrcReg[0].Negate = NEGATE_NONE;
+#endif
+#if 0
+ inst->TexShadow = 0;
+#endif
+#if 0
+ inst->Opcode = OPCODE_TEX;
+ inst->TexShadow = 0;
+#endif
+ }
+
+ }
+}
diff --git a/mesalib/src/mesa/program/program_parse.y b/mesalib/src/mesa/program/program_parse.y
index b35bc5a7c..85c783dd6 100644
--- a/mesalib/src/mesa/program/program_parse.y
+++ b/mesalib/src/mesa/program/program_parse.y
@@ -2060,9 +2060,14 @@ resultColBinding: COLOR optResultFaceType optResultColorType
optResultFaceType:
{
- $$ = (state->mode == ARB_vertex)
- ? VERT_RESULT_COL0
- : FRAG_RESULT_COLOR;
+ if (state->mode == ARB_vertex) {
+ $$ = VERT_RESULT_COL0;
+ } else {
+ if (state->option.DrawBuffers)
+ $$ = FRAG_RESULT_DATA0;
+ else
+ $$ = FRAG_RESULT_COLOR;
+ }
}
| '[' INTEGER ']'
{
diff --git a/mesalib/src/mesa/program/programopt.c b/mesalib/src/mesa/program/programopt.c
index 5ad9571f7..a239da2c6 100644
--- a/mesalib/src/mesa/program/programopt.c
+++ b/mesalib/src/mesa/program/programopt.c
@@ -230,15 +230,25 @@ _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_vertex_program *vprog)
/**
- * Append extra instructions onto the given fragment program to implement
- * the fog mode specified by fprog->FogOption.
- * The fragment.fogcoord input is used to compute the fog blend factor.
+ * Append instructions to implement fog
*
- * XXX with a little work, this function could be adapted to add fog code
+ * The \c fragment.fogcoord input is used to compute the fog blend factor.
+ *
+ * \param ctx The GL context
+ * \param fprog Fragment program that fog instructions will be appended to.
+ * \param fog_mode Fog mode. One of \c GL_EXP, \c GL_EXP2, or \c GL_LINEAR.
+ * \param saturate True if writes to color outputs should be clamped to [0, 1]
+ *
+ * \note
+ * This function sets \c FRAG_BIT_FOGC in \c fprog->Base.InputsRead.
+ *
+ * \todo With a little work, this function could be adapted to add fog code
* to vertex programs too.
*/
void
-_mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog, GLboolean saturate)
+_mesa_append_fog_code(struct gl_context *ctx,
+ struct gl_fragment_program *fprog, GLenum fog_mode,
+ GLboolean saturate)
{
static const gl_state_index fogPStateOpt[STATE_LENGTH]
= { STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED, 0, 0, 0 };
@@ -251,9 +261,9 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog,
GLint fogPRefOpt, fogColorRef; /* state references */
GLuint colorTemp, fogFactorTemp; /* temporary registerss */
- if (fprog->FogOption == GL_NONE) {
+ if (fog_mode == GL_NONE) {
_mesa_problem(ctx, "_mesa_append_fog_code() called for fragment program"
- " with FogOption == GL_NONE");
+ " with fog_mode == GL_NONE");
return;
}
@@ -301,7 +311,7 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog,
/* emit instructions to compute fog blending factor */
/* this is always clamped to [0, 1] regardless of fragment clamping */
- if (fprog->FogOption == GL_LINEAR) {
+ if (fog_mode == GL_LINEAR) {
/* MAD fogFactorTemp.x, fragment.fogcoord.x, fogPRefOpt.x, fogPRefOpt.y; */
inst->Opcode = OPCODE_MAD;
inst->DstReg.File = PROGRAM_TEMPORARY;
@@ -320,7 +330,7 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog,
inst++;
}
else {
- ASSERT(fprog->FogOption == GL_EXP || fprog->FogOption == GL_EXP2);
+ ASSERT(fog_mode == GL_EXP || fog_mode == GL_EXP2);
/* fogPRefOpt.z = d/ln(2), fogPRefOpt.w = d/sqrt(ln(2) */
/* EXP: MUL fogFactorTemp.x, fogPRefOpt.z, fragment.fogcoord.x; */
/* EXP2: MUL fogFactorTemp.x, fogPRefOpt.w, fragment.fogcoord.x; */
@@ -331,12 +341,12 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog,
inst->SrcReg[0].File = PROGRAM_STATE_VAR;
inst->SrcReg[0].Index = fogPRefOpt;
inst->SrcReg[0].Swizzle
- = (fprog->FogOption == GL_EXP) ? SWIZZLE_ZZZZ : SWIZZLE_WWWW;
+ = (fog_mode == GL_EXP) ? SWIZZLE_ZZZZ : SWIZZLE_WWWW;
inst->SrcReg[1].File = PROGRAM_INPUT;
inst->SrcReg[1].Index = FRAG_ATTRIB_FOGC;
inst->SrcReg[1].Swizzle = SWIZZLE_XXXX;
inst++;
- if (fprog->FogOption == GL_EXP2) {
+ if (fog_mode == GL_EXP2) {
/* MUL fogFactorTemp.x, fogFactorTemp.x, fogFactorTemp.x; */
inst->Opcode = OPCODE_MUL;
inst->DstReg.File = PROGRAM_TEMPORARY;
@@ -397,7 +407,6 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog,
fprog->Base.Instructions = newInst;
fprog->Base.NumInstructions = inst - newInst;
fprog->Base.InputsRead |= FRAG_BIT_FOGC;
- /* XXX do this? fprog->FogOption = GL_NONE; */
}
diff --git a/mesalib/src/mesa/program/programopt.h b/mesalib/src/mesa/program/programopt.h
index 79631aa58..b9205823c 100644
--- a/mesalib/src/mesa/program/programopt.h
+++ b/mesalib/src/mesa/program/programopt.h
@@ -32,7 +32,9 @@ extern void
_mesa_insert_mvp_code(struct gl_context *ctx, struct gl_vertex_program *vprog);
extern void
-_mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog, GLboolean saturate);
+_mesa_append_fog_code(struct gl_context *ctx,
+ struct gl_fragment_program *fprog, GLenum fog_mode,
+ GLboolean saturate);
extern void
_mesa_count_texture_indirections(struct gl_program *prog);
diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c
index 808aa73a0..56da010b3 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c
@@ -33,6 +33,8 @@
#include "main/macros.h"
+#include "main/mtypes.h"
+#include "main/samplerobj.h"
#include "st_context.h"
#include "st_cb_texture.h"
@@ -154,7 +156,7 @@ update_samplers(struct st_context *st)
teximg = texobj->Image[0][texobj->BaseLevel];
- msamp = st_get_mesa_sampler(st->ctx, texUnit);
+ msamp = _mesa_get_samplerobj(st->ctx, texUnit);
sampler->wrap_s = gl_wrap_xlate(msamp->WrapS);
sampler->wrap_t = gl_wrap_xlate(msamp->WrapT);
diff --git a/mesalib/src/mesa/state_tracker/st_atom_texture.c b/mesalib/src/mesa/state_tracker/st_atom_texture.c
index 19ad2e8cc..9d437ad08 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_texture.c
@@ -33,6 +33,8 @@
#include "main/macros.h"
+#include "main/mtypes.h"
+#include "main/samplerobj.h"
#include "program/prog_instruction.h"
#include "st_context.h"
@@ -209,7 +211,7 @@ update_textures(struct st_context *st)
else
texUnit = vprog->Base.SamplerUnits[su];
- samp = st_get_mesa_sampler(st->ctx, texUnit);
+ samp = _mesa_get_samplerobj(st->ctx, texUnit);
texObj = st->ctx->Texture.Unit[texUnit]._Current;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
index 953cb446e..1e489b29d 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -1,472 +1,457 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * Functions for pixel buffer objects and vertex/element buffer objects.
- */
-
-
-#include "main/imports.h"
-#include "main/mtypes.h"
-#include "main/arrayobj.h"
-#include "main/bufferobj.h"
-
-#include "st_context.h"
-#include "st_cb_bufferobjects.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-
-
-/**
- * There is some duplication between mesa's bufferobjects and our
- * bufmgr buffers. Both have an integer handle and a hashtable to
- * lookup an opaque structure. It would be nice if the handles and
- * internal structure where somehow shared.
- */
-static struct gl_buffer_object *
-st_bufferobj_alloc(struct gl_context *ctx, GLuint name, GLenum target)
-{
- struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
-
- if (!st_obj)
- return NULL;
-
- _mesa_initialize_buffer_object(&st_obj->Base, name, target);
-
- return &st_obj->Base;
-}
-
-
-
-/**
- * Deallocate/free a vertex/pixel buffer object.
- * Called via glDeleteBuffersARB().
- */
-static void
-st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- assert(obj->RefCount == 0);
- assert(st_obj->transfer == NULL);
-
- if (st_obj->buffer)
- pipe_resource_reference(&st_obj->buffer, NULL);
-
- free(st_obj);
-}
-
-
-
-/**
- * Replace data in a subrange of buffer object. If the data range
- * specified by size + offset extends beyond the end of the buffer or
- * if data is NULL, no copy is performed.
- * Called via glBufferSubDataARB().
- */
-static void
-st_bufferobj_subdata(struct gl_context *ctx,
- GLenum target,
- GLintptrARB offset,
- GLsizeiptrARB size,
- const GLvoid * data, struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- /* we may be called from VBO code, so double-check params here */
- ASSERT(offset >= 0);
- ASSERT(size >= 0);
- ASSERT(offset + size <= obj->Size);
-
- if (!size)
- return;
-
- /*
- * According to ARB_vertex_buffer_object specification, if data is null,
- * then the contents of the buffer object's data store is undefined. We just
- * ignore, and leave it unchanged.
- */
- if (!data)
- return;
-
- /* Now that transfers are per-context, we don't have to figure out
- * flushing here. Usually drivers won't need to flush in this case
- * even if the buffer is currently referenced by hardware - they
- * just queue the upload as dma rather than mapping the underlying
- * buffer directly.
- */
- pipe_buffer_write(st_context(ctx)->pipe,
- st_obj->buffer,
- offset, size, data);
-}
-
-
-/**
- * Called via glGetBufferSubDataARB().
- */
-static void
-st_bufferobj_get_subdata(struct gl_context *ctx,
- GLenum target,
- GLintptrARB offset,
- GLsizeiptrARB size,
- GLvoid * data, struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- /* we may be called from VBO code, so double-check params here */
- ASSERT(offset >= 0);
- ASSERT(size >= 0);
- ASSERT(offset + size <= obj->Size);
-
- if (!size)
- return;
-
- pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
- offset, size, data);
-}
-
-
-/**
- * Allocate space for and store data in a buffer object. Any data that was
- * previously stored in the buffer object is lost. If data is NULL,
- * memory will be allocated, but no copy will occur.
- * Called via ctx->Driver.BufferData().
- * \return GL_TRUE for success, GL_FALSE if out of memory
- */
-static GLboolean
-st_bufferobj_data(struct gl_context *ctx,
- GLenum target,
- GLsizeiptrARB size,
- const GLvoid * data,
- GLenum usage,
- struct gl_buffer_object *obj)
-{
- struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
- struct st_buffer_object *st_obj = st_buffer_object(obj);
- unsigned bind, pipe_usage;
-
- st_obj->Base.Size = size;
- st_obj->Base.Usage = usage;
-
- switch(target) {
- case GL_PIXEL_PACK_BUFFER_ARB:
- case GL_PIXEL_UNPACK_BUFFER_ARB:
- bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
- break;
- case GL_ARRAY_BUFFER_ARB:
- bind = PIPE_BIND_VERTEX_BUFFER;
- break;
- case GL_ELEMENT_ARRAY_BUFFER_ARB:
- bind = PIPE_BIND_INDEX_BUFFER;
- break;
- default:
- bind = 0;
- }
-
- switch (usage) {
- case GL_STATIC_DRAW:
- case GL_STATIC_READ:
- case GL_STATIC_COPY:
- pipe_usage = PIPE_USAGE_STATIC;
- break;
- case GL_DYNAMIC_DRAW:
- case GL_DYNAMIC_READ:
- case GL_DYNAMIC_COPY:
- pipe_usage = PIPE_USAGE_DYNAMIC;
- break;
- case GL_STREAM_DRAW:
- case GL_STREAM_READ:
- case GL_STREAM_COPY:
- pipe_usage = PIPE_USAGE_STREAM;
- break;
- default:
- pipe_usage = PIPE_USAGE_DEFAULT;
- }
-
- pipe_resource_reference( &st_obj->buffer, NULL );
-
- if (size != 0) {
- st_obj->buffer = pipe_buffer_create(pipe->screen, bind,
- pipe_usage, size);
-
- if (!st_obj->buffer) {
- return GL_FALSE;
- }
-
- if (data)
- pipe_buffer_write(st_context(ctx)->pipe, st_obj->buffer, 0,
- size, data);
- return GL_TRUE;
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Dummy data whose's pointer is used for zero size buffers or ranges.
- */
-static long st_bufferobj_zero_length = 0;
-
-
-
-/**
- * Called via glMapBufferARB().
- */
-static void *
-st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
- struct gl_buffer_object *obj)
-{
- struct st_buffer_object *st_obj = st_buffer_object(obj);
- uint flags;
-
- switch (access) {
- case GL_WRITE_ONLY:
- flags = PIPE_TRANSFER_WRITE;
- break;
- case GL_READ_ONLY:
- flags = PIPE_TRANSFER_READ;
- break;
- case GL_READ_WRITE:
- default:
- flags = PIPE_TRANSFER_READ_WRITE;
- break;
- }
-
- /* Handle zero-size buffers here rather than in drivers */
- if (obj->Size == 0) {
- obj->Pointer = &st_bufferobj_zero_length;
- }
- else {
- obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
- st_obj->buffer,
- flags,
- &st_obj->transfer);
- }
-
- if (obj->Pointer) {
- obj->Offset = 0;
- obj->Length = obj->Size;
- }
- return obj->Pointer;
-}
-
-
-/**
- * Called via glMapBufferRange().
- */
-static void *
-st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length, GLbitfield access,
- struct gl_buffer_object *obj)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_buffer_object *st_obj = st_buffer_object(obj);
- enum pipe_transfer_usage flags = 0x0;
-
- if (access & GL_MAP_WRITE_BIT)
- flags |= PIPE_TRANSFER_WRITE;
-
- if (access & GL_MAP_READ_BIT)
- flags |= PIPE_TRANSFER_READ;
-
- if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
- flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
-
- if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
- flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
- }
- else if (access & GL_MAP_INVALIDATE_RANGE_BIT) {
- if (offset == 0 && length == obj->Size)
- flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
- else
- flags |= PIPE_TRANSFER_DISCARD_RANGE;
- }
-
- if (access & GL_MAP_UNSYNCHRONIZED_BIT)
- flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
-
- /* ... other flags ...
- */
-
- if (access & MESA_MAP_NOWAIT_BIT)
- flags |= PIPE_TRANSFER_DONTBLOCK;
-
- assert(offset >= 0);
- assert(length >= 0);
- assert(offset < obj->Size);
- assert(offset + length <= obj->Size);
-
- /*
- * We go out of way here to hide the degenerate yet valid case of zero
- * length range from the pipe driver.
- */
- if (!length) {
- obj->Pointer = &st_bufferobj_zero_length;
- }
- else {
- obj->Pointer = pipe_buffer_map_range(pipe,
- st_obj->buffer,
- offset, length,
- flags,
- &st_obj->transfer);
- if (obj->Pointer) {
- obj->Pointer = (ubyte *) obj->Pointer + offset;
- }
- }
-
- if (obj->Pointer) {
- obj->Offset = offset;
- obj->Length = length;
- obj->AccessFlags = access;
- }
-
- return obj->Pointer;
-}
-
-
-static void
-st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length,
- struct gl_buffer_object *obj)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- /* Subrange is relative to mapped range */
- assert(offset >= 0);
- assert(length >= 0);
- assert(offset + length <= obj->Length);
- assert(obj->Pointer);
-
- if (!length)
- return;
-
- pipe_buffer_flush_mapped_range(pipe, st_obj->transfer,
- obj->Offset + offset, length);
-}
-
-
-/**
- * Called via glUnmapBufferARB().
- */
-static GLboolean
-st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_buffer_object *st_obj = st_buffer_object(obj);
-
- if (obj->Length)
- pipe_buffer_unmap(pipe, st_obj->transfer);
-
- st_obj->transfer = NULL;
- obj->Pointer = NULL;
- obj->Offset = 0;
- obj->Length = 0;
- return GL_TRUE;
-}
-
-
-/**
- * Called via glCopyBufferSubData().
- */
-static void
-st_copy_buffer_subdata(struct gl_context *ctx,
- struct gl_buffer_object *src,
- struct gl_buffer_object *dst,
- GLintptr readOffset, GLintptr writeOffset,
- GLsizeiptr size)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_buffer_object *srcObj = st_buffer_object(src);
- struct st_buffer_object *dstObj = st_buffer_object(dst);
- struct pipe_transfer *src_transfer;
- struct pipe_transfer *dst_transfer;
- ubyte *srcPtr, *dstPtr;
-
- if(!size)
- return;
-
- /* buffer should not already be mapped */
- assert(!src->Pointer);
- assert(!dst->Pointer);
-
- srcPtr = (ubyte *) pipe_buffer_map_range(pipe,
- srcObj->buffer,
- readOffset, size,
- PIPE_TRANSFER_READ,
- &src_transfer);
-
- dstPtr = (ubyte *) pipe_buffer_map_range(pipe,
- dstObj->buffer,
- writeOffset, size,
- PIPE_TRANSFER_WRITE,
- &dst_transfer);
-
- if (srcPtr && dstPtr)
- memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
-
- pipe_buffer_unmap(pipe, src_transfer);
- pipe_buffer_unmap(pipe, dst_transfer);
-}
-
-
-/* TODO: if buffer wasn't created with appropriate usage flags, need
- * to recreate it now and copy contents -- or possibly create a
- * gallium entrypoint to extend the usage flags and let the driver
- * decide if a copy is necessary.
- */
-void
-st_bufferobj_validate_usage(struct st_context *st,
- struct st_buffer_object *obj,
- unsigned usage)
-{
-}
-
-
-void
-st_init_bufferobject_functions(struct dd_function_table *functions)
-{
- functions->NewBufferObject = st_bufferobj_alloc;
- functions->DeleteBuffer = st_bufferobj_free;
- functions->BufferData = st_bufferobj_data;
- functions->BufferSubData = st_bufferobj_subdata;
- functions->GetBufferSubData = st_bufferobj_get_subdata;
- functions->MapBuffer = st_bufferobj_map;
- functions->MapBufferRange = st_bufferobj_map_range;
- functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
- functions->UnmapBuffer = st_bufferobj_unmap;
- functions->CopyBufferSubData = st_copy_buffer_subdata;
-
- /* For GL_APPLE_vertex_array_object */
- functions->NewArrayObject = _mesa_new_array_object;
- functions->DeleteArrayObject = _mesa_delete_array_object;
-}
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * Functions for pixel buffer objects and vertex/element buffer objects.
+ */
+
+
+#include "main/imports.h"
+#include "main/mtypes.h"
+#include "main/arrayobj.h"
+#include "main/bufferobj.h"
+
+#include "st_context.h"
+#include "st_cb_bufferobjects.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+
+
+/**
+ * There is some duplication between mesa's bufferobjects and our
+ * bufmgr buffers. Both have an integer handle and a hashtable to
+ * lookup an opaque structure. It would be nice if the handles and
+ * internal structure where somehow shared.
+ */
+static struct gl_buffer_object *
+st_bufferobj_alloc(struct gl_context *ctx, GLuint name, GLenum target)
+{
+ struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
+
+ if (!st_obj)
+ return NULL;
+
+ _mesa_initialize_buffer_object(&st_obj->Base, name, target);
+
+ return &st_obj->Base;
+}
+
+
+
+/**
+ * Deallocate/free a vertex/pixel buffer object.
+ * Called via glDeleteBuffersARB().
+ */
+static void
+st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
+{
+ struct st_buffer_object *st_obj = st_buffer_object(obj);
+
+ assert(obj->RefCount == 0);
+ assert(st_obj->transfer == NULL);
+
+ if (st_obj->buffer)
+ pipe_resource_reference(&st_obj->buffer, NULL);
+
+ free(st_obj);
+}
+
+
+
+/**
+ * Replace data in a subrange of buffer object. If the data range
+ * specified by size + offset extends beyond the end of the buffer or
+ * if data is NULL, no copy is performed.
+ * Called via glBufferSubDataARB().
+ */
+static void
+st_bufferobj_subdata(struct gl_context *ctx,
+ GLenum target,
+ GLintptrARB offset,
+ GLsizeiptrARB size,
+ const GLvoid * data, struct gl_buffer_object *obj)
+{
+ struct st_buffer_object *st_obj = st_buffer_object(obj);
+
+ /* we may be called from VBO code, so double-check params here */
+ ASSERT(offset >= 0);
+ ASSERT(size >= 0);
+ ASSERT(offset + size <= obj->Size);
+
+ if (!size)
+ return;
+
+ /*
+ * According to ARB_vertex_buffer_object specification, if data is null,
+ * then the contents of the buffer object's data store is undefined. We just
+ * ignore, and leave it unchanged.
+ */
+ if (!data)
+ return;
+
+ /* Now that transfers are per-context, we don't have to figure out
+ * flushing here. Usually drivers won't need to flush in this case
+ * even if the buffer is currently referenced by hardware - they
+ * just queue the upload as dma rather than mapping the underlying
+ * buffer directly.
+ */
+ pipe_buffer_write(st_context(ctx)->pipe,
+ st_obj->buffer,
+ offset, size, data);
+}
+
+
+/**
+ * Called via glGetBufferSubDataARB().
+ */
+static void
+st_bufferobj_get_subdata(struct gl_context *ctx,
+ GLenum target,
+ GLintptrARB offset,
+ GLsizeiptrARB size,
+ GLvoid * data, struct gl_buffer_object *obj)
+{
+ struct st_buffer_object *st_obj = st_buffer_object(obj);
+
+ /* we may be called from VBO code, so double-check params here */
+ ASSERT(offset >= 0);
+ ASSERT(size >= 0);
+ ASSERT(offset + size <= obj->Size);
+
+ if (!size)
+ return;
+
+ pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
+ offset, size, data);
+}
+
+
+/**
+ * Allocate space for and store data in a buffer object. Any data that was
+ * previously stored in the buffer object is lost. If data is NULL,
+ * memory will be allocated, but no copy will occur.
+ * Called via ctx->Driver.BufferData().
+ * \return GL_TRUE for success, GL_FALSE if out of memory
+ */
+static GLboolean
+st_bufferobj_data(struct gl_context *ctx,
+ GLenum target,
+ GLsizeiptrARB size,
+ const GLvoid * data,
+ GLenum usage,
+ struct gl_buffer_object *obj)
+{
+ struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
+ struct st_buffer_object *st_obj = st_buffer_object(obj);
+ unsigned bind, pipe_usage;
+
+ st_obj->Base.Size = size;
+ st_obj->Base.Usage = usage;
+
+ switch(target) {
+ case GL_PIXEL_PACK_BUFFER_ARB:
+ case GL_PIXEL_UNPACK_BUFFER_ARB:
+ bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
+ break;
+ case GL_ARRAY_BUFFER_ARB:
+ bind = PIPE_BIND_VERTEX_BUFFER;
+ break;
+ case GL_ELEMENT_ARRAY_BUFFER_ARB:
+ bind = PIPE_BIND_INDEX_BUFFER;
+ break;
+ default:
+ bind = 0;
+ }
+
+ switch (usage) {
+ case GL_STATIC_DRAW:
+ case GL_STATIC_READ:
+ case GL_STATIC_COPY:
+ pipe_usage = PIPE_USAGE_STATIC;
+ break;
+ case GL_DYNAMIC_DRAW:
+ case GL_DYNAMIC_READ:
+ case GL_DYNAMIC_COPY:
+ pipe_usage = PIPE_USAGE_DYNAMIC;
+ break;
+ case GL_STREAM_DRAW:
+ case GL_STREAM_READ:
+ case GL_STREAM_COPY:
+ pipe_usage = PIPE_USAGE_STREAM;
+ break;
+ default:
+ pipe_usage = PIPE_USAGE_DEFAULT;
+ }
+
+ pipe_resource_reference( &st_obj->buffer, NULL );
+
+ if (size != 0) {
+ st_obj->buffer = pipe_buffer_create(pipe->screen, bind,
+ pipe_usage, size);
+
+ if (!st_obj->buffer) {
+ return GL_FALSE;
+ }
+
+ if (data)
+ pipe_buffer_write(st_context(ctx)->pipe, st_obj->buffer, 0,
+ size, data);
+ return GL_TRUE;
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Dummy data whose's pointer is used for zero size buffers or ranges.
+ */
+static long st_bufferobj_zero_length = 0;
+
+
+
+/**
+ * Called via glMapBufferARB().
+ */
+static void *
+st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
+ struct gl_buffer_object *obj)
+{
+ struct st_buffer_object *st_obj = st_buffer_object(obj);
+ uint flags;
+
+ switch (access) {
+ case GL_WRITE_ONLY:
+ flags = PIPE_TRANSFER_WRITE;
+ break;
+ case GL_READ_ONLY:
+ flags = PIPE_TRANSFER_READ;
+ break;
+ case GL_READ_WRITE:
+ default:
+ flags = PIPE_TRANSFER_READ_WRITE;
+ break;
+ }
+
+ /* Handle zero-size buffers here rather than in drivers */
+ if (obj->Size == 0) {
+ obj->Pointer = &st_bufferobj_zero_length;
+ }
+ else {
+ obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
+ st_obj->buffer,
+ flags,
+ &st_obj->transfer);
+ }
+
+ if (obj->Pointer) {
+ obj->Offset = 0;
+ obj->Length = obj->Size;
+ }
+ return obj->Pointer;
+}
+
+
+/**
+ * Called via glMapBufferRange().
+ */
+static void *
+st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
+ GLintptr offset, GLsizeiptr length, GLbitfield access,
+ struct gl_buffer_object *obj)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_buffer_object *st_obj = st_buffer_object(obj);
+ enum pipe_transfer_usage flags = 0x0;
+
+ if (access & GL_MAP_WRITE_BIT)
+ flags |= PIPE_TRANSFER_WRITE;
+
+ if (access & GL_MAP_READ_BIT)
+ flags |= PIPE_TRANSFER_READ;
+
+ if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
+ flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
+
+ if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
+ flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
+ }
+ else if (access & GL_MAP_INVALIDATE_RANGE_BIT) {
+ if (offset == 0 && length == obj->Size)
+ flags |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
+ else
+ flags |= PIPE_TRANSFER_DISCARD_RANGE;
+ }
+
+ if (access & GL_MAP_UNSYNCHRONIZED_BIT)
+ flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
+
+ /* ... other flags ...
+ */
+
+ if (access & MESA_MAP_NOWAIT_BIT)
+ flags |= PIPE_TRANSFER_DONTBLOCK;
+
+ assert(offset >= 0);
+ assert(length >= 0);
+ assert(offset < obj->Size);
+ assert(offset + length <= obj->Size);
+
+ /*
+ * We go out of way here to hide the degenerate yet valid case of zero
+ * length range from the pipe driver.
+ */
+ if (!length) {
+ obj->Pointer = &st_bufferobj_zero_length;
+ }
+ else {
+ obj->Pointer = pipe_buffer_map_range(pipe,
+ st_obj->buffer,
+ offset, length,
+ flags,
+ &st_obj->transfer);
+ if (obj->Pointer) {
+ obj->Pointer = (ubyte *) obj->Pointer + offset;
+ }
+ }
+
+ if (obj->Pointer) {
+ obj->Offset = offset;
+ obj->Length = length;
+ obj->AccessFlags = access;
+ }
+
+ return obj->Pointer;
+}
+
+
+static void
+st_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target,
+ GLintptr offset, GLsizeiptr length,
+ struct gl_buffer_object *obj)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_buffer_object *st_obj = st_buffer_object(obj);
+
+ /* Subrange is relative to mapped range */
+ assert(offset >= 0);
+ assert(length >= 0);
+ assert(offset + length <= obj->Length);
+ assert(obj->Pointer);
+
+ if (!length)
+ return;
+
+ pipe_buffer_flush_mapped_range(pipe, st_obj->transfer,
+ obj->Offset + offset, length);
+}
+
+
+/**
+ * Called via glUnmapBufferARB().
+ */
+static GLboolean
+st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_buffer_object *st_obj = st_buffer_object(obj);
+
+ if (obj->Length)
+ pipe_buffer_unmap(pipe, st_obj->transfer);
+
+ st_obj->transfer = NULL;
+ obj->Pointer = NULL;
+ obj->Offset = 0;
+ obj->Length = 0;
+ return GL_TRUE;
+}
+
+
+/**
+ * Called via glCopyBufferSubData().
+ */
+static void
+st_copy_buffer_subdata(struct gl_context *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_buffer_object *srcObj = st_buffer_object(src);
+ struct st_buffer_object *dstObj = st_buffer_object(dst);
+ struct pipe_box box;
+
+ if(!size)
+ return;
+
+ /* buffer should not already be mapped */
+ assert(!src->Pointer);
+ assert(!dst->Pointer);
+
+ u_box_1d(readOffset, size, &box);
+
+ pipe->resource_copy_region(pipe, dstObj->buffer, 0, writeOffset, 0, 0,
+ srcObj->buffer, 0, &box);
+}
+
+
+/* TODO: if buffer wasn't created with appropriate usage flags, need
+ * to recreate it now and copy contents -- or possibly create a
+ * gallium entrypoint to extend the usage flags and let the driver
+ * decide if a copy is necessary.
+ */
+void
+st_bufferobj_validate_usage(struct st_context *st,
+ struct st_buffer_object *obj,
+ unsigned usage)
+{
+}
+
+
+void
+st_init_bufferobject_functions(struct dd_function_table *functions)
+{
+ functions->NewBufferObject = st_bufferobj_alloc;
+ functions->DeleteBuffer = st_bufferobj_free;
+ functions->BufferData = st_bufferobj_data;
+ functions->BufferSubData = st_bufferobj_subdata;
+ functions->GetBufferSubData = st_bufferobj_get_subdata;
+ functions->MapBuffer = st_bufferobj_map;
+ functions->MapBufferRange = st_bufferobj_map_range;
+ functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
+ functions->UnmapBuffer = st_bufferobj_unmap;
+ functions->CopyBufferSubData = st_copy_buffer_subdata;
+
+ /* For GL_APPLE_vertex_array_object */
+ functions->NewArrayObject = _mesa_new_array_object;
+ functions->DeleteArrayObject = _mesa_delete_array_object;
+}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c
index fdb7770e4..2a63799bd 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c
@@ -198,6 +198,7 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb,
const struct gl_pixelstore_attrib *pack,
GLvoid *dest)
{
+ GLubyte alphaORoperand;
enum combination {
A8R8G8B8_UNORM_TO_RGBA_UBYTE,
A8R8G8B8_UNORM_TO_RGB_UBYTE,
@@ -208,20 +209,26 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb,
if (ctx->_ImageTransferState)
return GL_FALSE;
- if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM &&
- format == GL_RGBA && type == GL_UNSIGNED_BYTE) {
+ if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM) {
+ alphaORoperand = 0;
+ }
+ else if (strb->format == PIPE_FORMAT_B8G8R8X8_UNORM ) {
+ alphaORoperand = 0xff;
+ }
+ else {
+ return GL_FALSE;
+ }
+
+ if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) {
combo = A8R8G8B8_UNORM_TO_RGBA_UBYTE;
}
- else if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM &&
- format == GL_RGB && type == GL_UNSIGNED_BYTE) {
+ else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) {
combo = A8R8G8B8_UNORM_TO_RGB_UBYTE;
}
- else if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM &&
- format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) {
+ else if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) {
combo = A8R8G8B8_UNORM_TO_BGRA_UINT;
}
- else if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM &&
- format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8) {
+ else if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8) {
combo = A8R8G8B8_UNORM_TO_RGBA_UINT;
}
else {
@@ -283,7 +290,7 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb,
dst[col*4+0] = (pixel >> 16) & 0xff;
dst[col*4+1] = (pixel >> 8) & 0xff;
dst[col*4+2] = (pixel >> 0) & 0xff;
- dst[col*4+3] = (pixel >> 24) & 0xff;
+ dst[col*4+3] = ((pixel >> 24) & 0xff) | alphaORoperand;
}
dst += dstStride;
y += dy;
@@ -306,6 +313,12 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb,
for (row = 0; row < height; row++) {
const GLubyte *src = map + y * trans->stride;
memcpy(dst, src, 4 * width);
+ if (alphaORoperand) {
+ assert(alphaORoperand == 0xff);
+ for (col = 0; col < width; col++) {
+ dst[col*4+3] = 0xff;
+ }
+ }
dst += dstStride;
y += dy;
}
@@ -315,7 +328,7 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb,
const GLubyte *src = map + y * trans->stride;
for (col = 0; col < width; col++) {
GLuint pixel = ((GLuint *) src)[col];
- dst[col*4+0] = (pixel >> 24) & 0xff;
+ dst[col*4+0] = ((pixel >> 24) & 0xff) | alphaORoperand;
dst[col*4+1] = (pixel >> 0) & 0xff;
dst[col*4+2] = (pixel >> 8) & 0xff;
dst[col*4+3] = (pixel >> 16) & 0xff;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index 43c24ae95..a27c30e51 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -1686,7 +1686,7 @@ copy_image_data_to_texture(struct st_context *st,
/* debug checks */
{
const struct gl_texture_image *dstImage =
- stObj->base.Image[stImage->face][stImage->level];
+ stObj->base.Image[stImage->face][dstLevel];
assert(dstImage);
assert(dstImage->Width == stImage->base.Width);
assert(dstImage->Height == stImage->base.Height);
@@ -1843,7 +1843,12 @@ st_finalize_texture(struct gl_context *ctx,
/* Need to import images in main memory or held in other textures.
*/
if (stImage && stObj->pt != stImage->pt) {
- copy_image_data_to_texture(st, stObj, level, stImage);
+ if (level == 0 || (stImage->base.Width == u_minify(stObj->width0, level) &&
+ stImage->base.Height == u_minify(stObj->height0, level) &&
+ stImage->base.Depth == u_minify(stObj->depth0, level))) {
+ /* src image fits expected dest mipmap level size */
+ copy_image_data_to_texture(st, stObj, level, stImage);
+ }
}
}
}
diff --git a/mesalib/src/mesa/state_tracker/st_texture.h b/mesalib/src/mesa/state_tracker/st_texture.h
index 903e30df5..d50c3c9af 100644
--- a/mesalib/src/mesa/state_tracker/st_texture.h
+++ b/mesalib/src/mesa/state_tracker/st_texture.h
@@ -163,21 +163,6 @@ st_get_texture_sampler_view(struct st_texture_object *stObj,
}
-/**
- * Get pointer to the active sampler object for the given texture unit.
- * This will either be a user-defined sampler object or the texture
- * object's own sampler state.
- */
-static INLINE struct gl_sampler_object *
-st_get_mesa_sampler(const struct gl_context *ctx, GLuint unit)
-{
- if (ctx->Texture.Unit[unit].Sampler)
- return ctx->Texture.Unit[unit].Sampler;
- else
- return &ctx->Texture.Unit[unit]._Current->Sampler;
-}
-
-
extern struct pipe_resource *
st_texture_create(struct st_context *st,
enum pipe_texture_target target,
diff --git a/mesalib/src/mesa/swrast/s_accum.c b/mesalib/src/mesa/swrast/s_accum.c
index 560a1d143..0ec907d79 100644
--- a/mesalib/src/mesa/swrast/s_accum.c
+++ b/mesalib/src/mesa/swrast/s_accum.c
@@ -1,594 +1,598 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/imports.h"
-
-#include "s_accum.h"
-#include "s_context.h"
-#include "s_masking.h"
-#include "s_span.h"
-
-
-/* XXX this would have to change for accum buffers with more or less
- * than 16 bits per color channel.
- */
-#define ACCUM_SCALE16 32767.0F
-
-
-/*
- * Accumulation buffer notes
- *
- * Normally, accumulation buffer values are GLshorts with values in
- * [-32767, 32767] which represent floating point colors in [-1, 1],
- * as defined by the OpenGL specification.
- *
- * We optimize for the common case used for full-scene antialiasing:
- * // start with accum buffer cleared to zero
- * glAccum(GL_LOAD, w); // or GL_ACCUM the first image
- * glAccum(GL_ACCUM, w);
- * ...
- * glAccum(GL_ACCUM, w);
- * glAccum(GL_RETURN, 1.0);
- * That is, we start with an empty accumulation buffer and accumulate
- * n images, each with weight w = 1/n.
- * In this scenario, we can simply store unscaled integer values in
- * the accum buffer instead of scaled integers. We'll also keep track
- * of the w value so when we do GL_RETURN we simply divide the accumulated
- * values by n (n=1/w).
- * This lets us avoid _many_ int->float->int conversions.
- */
-
-
-#if CHAN_BITS == 8
-/* enable the optimization */
-#define USE_OPTIMIZED_ACCUM 1
-#else
-#define USE_OPTIMIZED_ACCUM 0
-#endif
-
-
-/**
- * This is called when we fall out of optimized/unscaled accum buffer mode.
- * That is, we convert each unscaled accum buffer value into a scaled value
- * representing the range[-1, 1].
- */
-static void
-rescale_accum( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_renderbuffer *rb
- = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
- const GLfloat s = swrast->_IntegerAccumScaler * (32767.0F / CHAN_MAXF);
-
- assert(rb);
- assert(rb->_BaseFormat == GL_RGBA);
- /* add other types in future? */
- assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT);
- assert(swrast->_IntegerAccumMode);
-
- if (rb->GetPointer(ctx, rb, 0, 0)) {
- /* directly-addressable memory */
- GLuint y;
- for (y = 0; y < rb->Height; y++) {
- GLuint i;
- GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, 0, y);
- for (i = 0; i < 4 * rb->Width; i++) {
- acc[i] = (GLshort) (acc[i] * s);
- }
- }
- }
- else {
- /* use get/put row funcs */
- GLuint y;
- for (y = 0; y < rb->Height; y++) {
- GLshort accRow[MAX_WIDTH * 4];
- GLuint i;
- rb->GetRow(ctx, rb, rb->Width, 0, y, accRow);
- for (i = 0; i < 4 * rb->Width; i++) {
- accRow[i] = (GLshort) (accRow[i] * s);
- }
- rb->PutRow(ctx, rb, rb->Width, 0, y, accRow, NULL);
- }
- }
-
- swrast->_IntegerAccumMode = GL_FALSE;
-}
-
-
-
-/**
- * Clear the accumulation Buffer.
- */
-void
-_swrast_clear_accum_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint x, y, width, height;
-
- /* No accumulation buffer! Not an error. */
- if (!rb || !rb->Data)
- return;
-
- assert(rb->_BaseFormat == GL_RGBA);
- /* add other types in future? */
- assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT);
-
- /* bounds, with scissor */
- x = ctx->DrawBuffer->_Xmin;
- y = ctx->DrawBuffer->_Ymin;
- width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
- height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
-
- if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
- const GLfloat accScale = 32767.0;
- GLshort clearVal[4];
- GLuint i;
-
- clearVal[0] = (GLshort) (ctx->Accum.ClearColor[0] * accScale);
- clearVal[1] = (GLshort) (ctx->Accum.ClearColor[1] * accScale);
- clearVal[2] = (GLshort) (ctx->Accum.ClearColor[2] * accScale);
- clearVal[3] = (GLshort) (ctx->Accum.ClearColor[3] * accScale);
-
- for (i = 0; i < height; i++) {
- rb->PutMonoRow(ctx, rb, width, x, y + i, clearVal, NULL);
- }
- }
- else {
- /* someday support other sizes */
- }
-
- /* update optimized accum state vars */
- if (ctx->Accum.ClearColor[0] == 0.0 && ctx->Accum.ClearColor[1] == 0.0 &&
- ctx->Accum.ClearColor[2] == 0.0 && ctx->Accum.ClearColor[3] == 0.0) {
-#if USE_OPTIMIZED_ACCUM
- swrast->_IntegerAccumMode = GL_TRUE;
-#else
- swrast->_IntegerAccumMode = GL_FALSE;
-#endif
- swrast->_IntegerAccumScaler = 0.0; /* denotes empty accum buffer */
- }
- else {
- swrast->_IntegerAccumMode = GL_FALSE;
- }
-}
-
-
-static void
-accum_add(struct gl_context *ctx, GLfloat value,
- GLint xpos, GLint ypos, GLint width, GLint height )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_renderbuffer *rb
- = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
-
- assert(rb);
-
- /* Leave optimized accum buffer mode */
- if (swrast->_IntegerAccumMode)
- rescale_accum(ctx);
-
- if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
- const GLshort incr = (GLshort) (value * ACCUM_SCALE16);
- if (rb->GetPointer(ctx, rb, 0, 0)) {
- GLint i, j;
- for (i = 0; i < height; i++) {
- GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
- for (j = 0; j < 4 * width; j++) {
- acc[j] += incr;
- }
- }
- }
- else {
- GLint i, j;
- for (i = 0; i < height; i++) {
- GLshort accRow[4 * MAX_WIDTH];
- rb->GetRow(ctx, rb, width, xpos, ypos + i, accRow);
- for (j = 0; j < 4 * width; j++) {
- accRow[j] += incr;
- }
- rb->PutRow(ctx, rb, width, xpos, ypos + i, accRow, NULL);
- }
- }
- }
- else {
- /* other types someday */
- }
-}
-
-
-static void
-accum_mult(struct gl_context *ctx, GLfloat mult,
- GLint xpos, GLint ypos, GLint width, GLint height )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_renderbuffer *rb
- = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
-
- assert(rb);
-
- /* Leave optimized accum buffer mode */
- if (swrast->_IntegerAccumMode)
- rescale_accum(ctx);
-
- if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
- if (rb->GetPointer(ctx, rb, 0, 0)) {
- GLint i, j;
- for (i = 0; i < height; i++) {
- GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
- for (j = 0; j < 4 * width; j++) {
- acc[j] = (GLshort) (acc[j] * mult);
- }
- }
- }
- else {
- GLint i, j;
- for (i = 0; i < height; i++) {
- GLshort accRow[4 * MAX_WIDTH];
- rb->GetRow(ctx, rb, width, xpos, ypos + i, accRow);
- for (j = 0; j < 4 * width; j++) {
- accRow[j] = (GLshort) (accRow[j] * mult);
- }
- rb->PutRow(ctx, rb, width, xpos, ypos + i, accRow, NULL);
- }
- }
- }
- else {
- /* other types someday */
- }
-}
-
-
-
-static void
-accum_accum(struct gl_context *ctx, GLfloat value,
- GLint xpos, GLint ypos, GLint width, GLint height )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_renderbuffer *rb
- = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
- const GLboolean directAccess = (rb->GetPointer(ctx, rb, 0, 0) != NULL);
-
- assert(rb);
-
- if (!ctx->ReadBuffer->_ColorReadBuffer) {
- /* no read buffer - OK */
- return;
- }
-
- /* May have to leave optimized accum buffer mode */
- if (swrast->_IntegerAccumScaler == 0.0 && value > 0.0 && value <= 1.0)
- swrast->_IntegerAccumScaler = value;
- if (swrast->_IntegerAccumMode && value != swrast->_IntegerAccumScaler)
- rescale_accum(ctx);
-
- if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
- const GLfloat scale = value * ACCUM_SCALE16 / CHAN_MAXF;
- GLshort accumRow[4 * MAX_WIDTH];
- GLchan rgba[MAX_WIDTH][4];
- GLint i;
-
- for (i = 0; i < height; i++) {
- GLshort *acc;
- if (directAccess) {
- acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
- }
- else {
- rb->GetRow(ctx, rb, width, xpos, ypos + i, accumRow);
- acc = accumRow;
- }
-
- /* read colors from color buffer */
- _swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, width,
- xpos, ypos + i, CHAN_TYPE, rgba);
-
- /* do accumulation */
- if (swrast->_IntegerAccumMode) {
- /* simply add integer color values into accum buffer */
- GLint j;
- for (j = 0; j < width; j++) {
- acc[j * 4 + 0] += rgba[j][RCOMP];
- acc[j * 4 + 1] += rgba[j][GCOMP];
- acc[j * 4 + 2] += rgba[j][BCOMP];
- acc[j * 4 + 3] += rgba[j][ACOMP];
- }
- }
- else {
- /* scaled integer (or float) accum buffer */
- GLint j;
- for (j = 0; j < width; j++) {
- acc[j * 4 + 0] += (GLshort) ((GLfloat) rgba[j][RCOMP] * scale);
- acc[j * 4 + 1] += (GLshort) ((GLfloat) rgba[j][GCOMP] * scale);
- acc[j * 4 + 2] += (GLshort) ((GLfloat) rgba[j][BCOMP] * scale);
- acc[j * 4 + 3] += (GLshort) ((GLfloat) rgba[j][ACOMP] * scale);
- }
- }
-
- if (!directAccess) {
- rb->PutRow(ctx, rb, width, xpos, ypos + i, accumRow, NULL);
- }
- }
- }
- else {
- /* other types someday */
- }
-}
-
-
-
-static void
-accum_load(struct gl_context *ctx, GLfloat value,
- GLint xpos, GLint ypos, GLint width, GLint height )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_renderbuffer *rb
- = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
- const GLboolean directAccess = (rb->GetPointer(ctx, rb, 0, 0) != NULL);
-
- assert(rb);
-
- if (!ctx->ReadBuffer->_ColorReadBuffer) {
- /* no read buffer - OK */
- return;
- }
-
- /* This is a change to go into optimized accum buffer mode */
- if (value > 0.0 && value <= 1.0) {
-#if USE_OPTIMIZED_ACCUM
- swrast->_IntegerAccumMode = GL_TRUE;
-#else
- swrast->_IntegerAccumMode = GL_FALSE;
-#endif
- swrast->_IntegerAccumScaler = value;
- }
- else {
- swrast->_IntegerAccumMode = GL_FALSE;
- swrast->_IntegerAccumScaler = 0.0;
- }
-
- if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
- const GLfloat scale = value * ACCUM_SCALE16 / CHAN_MAXF;
- GLshort accumRow[4 * MAX_WIDTH];
- GLchan rgba[MAX_WIDTH][4];
- GLint i;
-
- for (i = 0; i < height; i++) {
- GLshort *acc;
- if (directAccess) {
- acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
- }
- else {
- rb->GetRow(ctx, rb, width, xpos, ypos + i, accumRow);
- acc = accumRow;
- }
-
- /* read colors from color buffer */
- _swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, width,
- xpos, ypos + i, CHAN_TYPE, rgba);
-
- /* do load */
- if (swrast->_IntegerAccumMode) {
- /* just copy values in */
- GLint j;
- assert(swrast->_IntegerAccumScaler > 0.0);
- assert(swrast->_IntegerAccumScaler <= 1.0);
- for (j = 0; j < width; j++) {
- acc[j * 4 + 0] = rgba[j][RCOMP];
- acc[j * 4 + 1] = rgba[j][GCOMP];
- acc[j * 4 + 2] = rgba[j][BCOMP];
- acc[j * 4 + 3] = rgba[j][ACOMP];
- }
- }
- else {
- /* scaled integer (or float) accum buffer */
- GLint j;
- for (j = 0; j < width; j++) {
- acc[j * 4 + 0] = (GLshort) ((GLfloat) rgba[j][RCOMP] * scale);
- acc[j * 4 + 1] = (GLshort) ((GLfloat) rgba[j][GCOMP] * scale);
- acc[j * 4 + 2] = (GLshort) ((GLfloat) rgba[j][BCOMP] * scale);
- acc[j * 4 + 3] = (GLshort) ((GLfloat) rgba[j][ACOMP] * scale);
- }
- }
-
- if (!directAccess) {
- rb->PutRow(ctx, rb, width, xpos, ypos + i, accumRow, NULL);
- }
- }
- }
-}
-
-
-static void
-accum_return(struct gl_context *ctx, GLfloat value,
- GLint xpos, GLint ypos, GLint width, GLint height )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_framebuffer *fb = ctx->DrawBuffer;
- struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer;
- const GLboolean directAccess
- = (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL);
-
- static GLchan multTable[32768];
- static GLfloat prevMult = 0.0;
- const GLfloat mult = swrast->_IntegerAccumScaler;
- const GLint max = MIN2((GLint) (256 / mult), 32767);
-
- /* May have to leave optimized accum buffer mode */
- if (swrast->_IntegerAccumMode && value != 1.0)
- rescale_accum(ctx);
-
- if (swrast->_IntegerAccumMode && swrast->_IntegerAccumScaler > 0) {
- /* build lookup table to avoid many floating point multiplies */
- GLint j;
- assert(swrast->_IntegerAccumScaler <= 1.0);
- if (mult != prevMult) {
- for (j = 0; j < max; j++)
- multTable[j] = IROUND((GLfloat) j * mult);
- prevMult = mult;
- }
- }
-
- if (accumRb->DataType == GL_SHORT ||
- accumRb->DataType == GL_UNSIGNED_SHORT) {
- const GLfloat scale = value * CHAN_MAXF / ACCUM_SCALE16;
- GLuint buffer;
- GLint i;
-
- /* XXX maybe transpose the 'i' and 'buffer' loops??? */
- for (i = 0; i < height; i++) {
- GLshort accumRow[4 * MAX_WIDTH];
- GLshort *acc;
- SWspan span;
-
- /* init color span */
- INIT_SPAN(span, GL_BITMAP);
- span.end = width;
- span.arrayMask = SPAN_RGBA;
- span.x = xpos;
- span.y = ypos + i;
-
- if (directAccess) {
- acc = (GLshort *) accumRb->GetPointer(ctx, accumRb, xpos, ypos +i);
- }
- else {
- accumRb->GetRow(ctx, accumRb, width, xpos, ypos + i, accumRow);
- acc = accumRow;
- }
-
- /* get the colors to return */
- if (swrast->_IntegerAccumMode) {
- GLint j;
- for (j = 0; j < width; j++) {
- ASSERT(acc[j * 4 + 0] < max);
- ASSERT(acc[j * 4 + 1] < max);
- ASSERT(acc[j * 4 + 2] < max);
- ASSERT(acc[j * 4 + 3] < max);
- span.array->rgba[j][RCOMP] = multTable[acc[j * 4 + 0]];
- span.array->rgba[j][GCOMP] = multTable[acc[j * 4 + 1]];
- span.array->rgba[j][BCOMP] = multTable[acc[j * 4 + 2]];
- span.array->rgba[j][ACOMP] = multTable[acc[j * 4 + 3]];
- }
- }
- else {
- /* scaled integer (or float) accum buffer */
- GLint j;
- for (j = 0; j < width; j++) {
-#if CHAN_BITS==32
- GLchan r = acc[j * 4 + 0] * scale;
- GLchan g = acc[j * 4 + 1] * scale;
- GLchan b = acc[j * 4 + 2] * scale;
- GLchan a = acc[j * 4 + 3] * scale;
-#else
- GLint r = IROUND( (GLfloat) (acc[j * 4 + 0]) * scale );
- GLint g = IROUND( (GLfloat) (acc[j * 4 + 1]) * scale );
- GLint b = IROUND( (GLfloat) (acc[j * 4 + 2]) * scale );
- GLint a = IROUND( (GLfloat) (acc[j * 4 + 3]) * scale );
-#endif
- span.array->rgba[j][RCOMP] = CLAMP( r, 0, CHAN_MAX );
- span.array->rgba[j][GCOMP] = CLAMP( g, 0, CHAN_MAX );
- span.array->rgba[j][BCOMP] = CLAMP( b, 0, CHAN_MAX );
- span.array->rgba[j][ACOMP] = CLAMP( a, 0, CHAN_MAX );
- }
- }
-
- /* store colors */
- for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) {
- struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer];
- const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] ||
- !ctx->Color.ColorMask[buffer][GCOMP] ||
- !ctx->Color.ColorMask[buffer][BCOMP] ||
- !ctx->Color.ColorMask[buffer][ACOMP]);
- if (masking) {
- _swrast_mask_rgba_span(ctx, rb, &span, buffer);
- }
- rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL);
- }
- }
- }
- else {
- /* other types someday */
- }
-}
-
-
-
-/**
- * Software fallback for glAccum.
- */
-void
-_swrast_Accum(struct gl_context *ctx, GLenum op, GLfloat value)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLint xpos, ypos, width, height;
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- if (!ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer) {
- _mesa_warning(ctx, "Calling glAccum() without an accumulation buffer");
- return;
- }
-
- swrast_render_start(ctx);
-
- /* Compute region after calling swrast_render_start() so that we know the
- * drawbuffer's size/bounds are up to date.
- */
- xpos = ctx->DrawBuffer->_Xmin;
- ypos = ctx->DrawBuffer->_Ymin;
- width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
- height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
-
- switch (op) {
- case GL_ADD:
- if (value != 0.0F) {
- accum_add(ctx, value, xpos, ypos, width, height);
- }
- break;
- case GL_MULT:
- if (value != 1.0F) {
- accum_mult(ctx, value, xpos, ypos, width, height);
- }
- break;
- case GL_ACCUM:
- if (value != 0.0F) {
- accum_accum(ctx, value, xpos, ypos, width, height);
- }
- break;
- case GL_LOAD:
- accum_load(ctx, value, xpos, ypos, width, height);
- break;
- case GL_RETURN:
- accum_return(ctx, value, xpos, ypos, width, height);
- break;
- default:
- _mesa_problem(ctx, "invalid mode in _swrast_Accum()");
- break;
- }
-
- swrast_render_finish(ctx);
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.2
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "main/glheader.h"
+#include "main/condrender.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
+
+#include "s_accum.h"
+#include "s_context.h"
+#include "s_masking.h"
+#include "s_span.h"
+
+
+/* XXX this would have to change for accum buffers with more or less
+ * than 16 bits per color channel.
+ */
+#define ACCUM_SCALE16 32767.0F
+
+
+/*
+ * Accumulation buffer notes
+ *
+ * Normally, accumulation buffer values are GLshorts with values in
+ * [-32767, 32767] which represent floating point colors in [-1, 1],
+ * as defined by the OpenGL specification.
+ *
+ * We optimize for the common case used for full-scene antialiasing:
+ * // start with accum buffer cleared to zero
+ * glAccum(GL_LOAD, w); // or GL_ACCUM the first image
+ * glAccum(GL_ACCUM, w);
+ * ...
+ * glAccum(GL_ACCUM, w);
+ * glAccum(GL_RETURN, 1.0);
+ * That is, we start with an empty accumulation buffer and accumulate
+ * n images, each with weight w = 1/n.
+ * In this scenario, we can simply store unscaled integer values in
+ * the accum buffer instead of scaled integers. We'll also keep track
+ * of the w value so when we do GL_RETURN we simply divide the accumulated
+ * values by n (n=1/w).
+ * This lets us avoid _many_ int->float->int conversions.
+ */
+
+
+#if CHAN_BITS == 8
+/* enable the optimization */
+#define USE_OPTIMIZED_ACCUM 1
+#else
+#define USE_OPTIMIZED_ACCUM 0
+#endif
+
+
+/**
+ * This is called when we fall out of optimized/unscaled accum buffer mode.
+ * That is, we convert each unscaled accum buffer value into a scaled value
+ * representing the range[-1, 1].
+ */
+static void
+rescale_accum( struct gl_context *ctx )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ struct gl_renderbuffer *rb
+ = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
+ const GLfloat s = swrast->_IntegerAccumScaler * (32767.0F / CHAN_MAXF);
+
+ assert(rb);
+ assert(rb->_BaseFormat == GL_RGBA);
+ /* add other types in future? */
+ assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT);
+ assert(swrast->_IntegerAccumMode);
+
+ if (rb->GetPointer(ctx, rb, 0, 0)) {
+ /* directly-addressable memory */
+ GLuint y;
+ for (y = 0; y < rb->Height; y++) {
+ GLuint i;
+ GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, 0, y);
+ for (i = 0; i < 4 * rb->Width; i++) {
+ acc[i] = (GLshort) (acc[i] * s);
+ }
+ }
+ }
+ else {
+ /* use get/put row funcs */
+ GLuint y;
+ for (y = 0; y < rb->Height; y++) {
+ GLshort accRow[MAX_WIDTH * 4];
+ GLuint i;
+ rb->GetRow(ctx, rb, rb->Width, 0, y, accRow);
+ for (i = 0; i < 4 * rb->Width; i++) {
+ accRow[i] = (GLshort) (accRow[i] * s);
+ }
+ rb->PutRow(ctx, rb, rb->Width, 0, y, accRow, NULL);
+ }
+ }
+
+ swrast->_IntegerAccumMode = GL_FALSE;
+}
+
+
+
+/**
+ * Clear the accumulation Buffer.
+ */
+void
+_swrast_clear_accum_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ GLuint x, y, width, height;
+
+ /* No accumulation buffer! Not an error. */
+ if (!rb || !rb->Data)
+ return;
+
+ assert(rb->_BaseFormat == GL_RGBA);
+ /* add other types in future? */
+ assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT);
+
+ /* bounds, with scissor */
+ x = ctx->DrawBuffer->_Xmin;
+ y = ctx->DrawBuffer->_Ymin;
+ width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
+ height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
+
+ if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
+ const GLfloat accScale = 32767.0;
+ GLshort clearVal[4];
+ GLuint i;
+
+ clearVal[0] = (GLshort) (ctx->Accum.ClearColor[0] * accScale);
+ clearVal[1] = (GLshort) (ctx->Accum.ClearColor[1] * accScale);
+ clearVal[2] = (GLshort) (ctx->Accum.ClearColor[2] * accScale);
+ clearVal[3] = (GLshort) (ctx->Accum.ClearColor[3] * accScale);
+
+ for (i = 0; i < height; i++) {
+ rb->PutMonoRow(ctx, rb, width, x, y + i, clearVal, NULL);
+ }
+ }
+ else {
+ /* someday support other sizes */
+ }
+
+ /* update optimized accum state vars */
+ if (ctx->Accum.ClearColor[0] == 0.0 && ctx->Accum.ClearColor[1] == 0.0 &&
+ ctx->Accum.ClearColor[2] == 0.0 && ctx->Accum.ClearColor[3] == 0.0) {
+#if USE_OPTIMIZED_ACCUM
+ swrast->_IntegerAccumMode = GL_TRUE;
+#else
+ swrast->_IntegerAccumMode = GL_FALSE;
+#endif
+ swrast->_IntegerAccumScaler = 0.0; /* denotes empty accum buffer */
+ }
+ else {
+ swrast->_IntegerAccumMode = GL_FALSE;
+ }
+}
+
+
+static void
+accum_add(struct gl_context *ctx, GLfloat value,
+ GLint xpos, GLint ypos, GLint width, GLint height )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ struct gl_renderbuffer *rb
+ = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
+
+ assert(rb);
+
+ /* Leave optimized accum buffer mode */
+ if (swrast->_IntegerAccumMode)
+ rescale_accum(ctx);
+
+ if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
+ const GLshort incr = (GLshort) (value * ACCUM_SCALE16);
+ if (rb->GetPointer(ctx, rb, 0, 0)) {
+ GLint i, j;
+ for (i = 0; i < height; i++) {
+ GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
+ for (j = 0; j < 4 * width; j++) {
+ acc[j] += incr;
+ }
+ }
+ }
+ else {
+ GLint i, j;
+ for (i = 0; i < height; i++) {
+ GLshort accRow[4 * MAX_WIDTH];
+ rb->GetRow(ctx, rb, width, xpos, ypos + i, accRow);
+ for (j = 0; j < 4 * width; j++) {
+ accRow[j] += incr;
+ }
+ rb->PutRow(ctx, rb, width, xpos, ypos + i, accRow, NULL);
+ }
+ }
+ }
+ else {
+ /* other types someday */
+ }
+}
+
+
+static void
+accum_mult(struct gl_context *ctx, GLfloat mult,
+ GLint xpos, GLint ypos, GLint width, GLint height )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ struct gl_renderbuffer *rb
+ = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
+
+ assert(rb);
+
+ /* Leave optimized accum buffer mode */
+ if (swrast->_IntegerAccumMode)
+ rescale_accum(ctx);
+
+ if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
+ if (rb->GetPointer(ctx, rb, 0, 0)) {
+ GLint i, j;
+ for (i = 0; i < height; i++) {
+ GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
+ for (j = 0; j < 4 * width; j++) {
+ acc[j] = (GLshort) (acc[j] * mult);
+ }
+ }
+ }
+ else {
+ GLint i, j;
+ for (i = 0; i < height; i++) {
+ GLshort accRow[4 * MAX_WIDTH];
+ rb->GetRow(ctx, rb, width, xpos, ypos + i, accRow);
+ for (j = 0; j < 4 * width; j++) {
+ accRow[j] = (GLshort) (accRow[j] * mult);
+ }
+ rb->PutRow(ctx, rb, width, xpos, ypos + i, accRow, NULL);
+ }
+ }
+ }
+ else {
+ /* other types someday */
+ }
+}
+
+
+
+static void
+accum_accum(struct gl_context *ctx, GLfloat value,
+ GLint xpos, GLint ypos, GLint width, GLint height )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ struct gl_renderbuffer *rb
+ = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
+ const GLboolean directAccess = (rb->GetPointer(ctx, rb, 0, 0) != NULL);
+
+ assert(rb);
+
+ if (!ctx->ReadBuffer->_ColorReadBuffer) {
+ /* no read buffer - OK */
+ return;
+ }
+
+ /* May have to leave optimized accum buffer mode */
+ if (swrast->_IntegerAccumScaler == 0.0 && value > 0.0 && value <= 1.0)
+ swrast->_IntegerAccumScaler = value;
+ if (swrast->_IntegerAccumMode && value != swrast->_IntegerAccumScaler)
+ rescale_accum(ctx);
+
+ if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
+ const GLfloat scale = value * ACCUM_SCALE16 / CHAN_MAXF;
+ GLshort accumRow[4 * MAX_WIDTH];
+ GLchan rgba[MAX_WIDTH][4];
+ GLint i;
+
+ for (i = 0; i < height; i++) {
+ GLshort *acc;
+ if (directAccess) {
+ acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
+ }
+ else {
+ rb->GetRow(ctx, rb, width, xpos, ypos + i, accumRow);
+ acc = accumRow;
+ }
+
+ /* read colors from color buffer */
+ _swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, width,
+ xpos, ypos + i, CHAN_TYPE, rgba);
+
+ /* do accumulation */
+ if (swrast->_IntegerAccumMode) {
+ /* simply add integer color values into accum buffer */
+ GLint j;
+ for (j = 0; j < width; j++) {
+ acc[j * 4 + 0] += rgba[j][RCOMP];
+ acc[j * 4 + 1] += rgba[j][GCOMP];
+ acc[j * 4 + 2] += rgba[j][BCOMP];
+ acc[j * 4 + 3] += rgba[j][ACOMP];
+ }
+ }
+ else {
+ /* scaled integer (or float) accum buffer */
+ GLint j;
+ for (j = 0; j < width; j++) {
+ acc[j * 4 + 0] += (GLshort) ((GLfloat) rgba[j][RCOMP] * scale);
+ acc[j * 4 + 1] += (GLshort) ((GLfloat) rgba[j][GCOMP] * scale);
+ acc[j * 4 + 2] += (GLshort) ((GLfloat) rgba[j][BCOMP] * scale);
+ acc[j * 4 + 3] += (GLshort) ((GLfloat) rgba[j][ACOMP] * scale);
+ }
+ }
+
+ if (!directAccess) {
+ rb->PutRow(ctx, rb, width, xpos, ypos + i, accumRow, NULL);
+ }
+ }
+ }
+ else {
+ /* other types someday */
+ }
+}
+
+
+
+static void
+accum_load(struct gl_context *ctx, GLfloat value,
+ GLint xpos, GLint ypos, GLint width, GLint height )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ struct gl_renderbuffer *rb
+ = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
+ const GLboolean directAccess = (rb->GetPointer(ctx, rb, 0, 0) != NULL);
+
+ assert(rb);
+
+ if (!ctx->ReadBuffer->_ColorReadBuffer) {
+ /* no read buffer - OK */
+ return;
+ }
+
+ /* This is a change to go into optimized accum buffer mode */
+ if (value > 0.0 && value <= 1.0) {
+#if USE_OPTIMIZED_ACCUM
+ swrast->_IntegerAccumMode = GL_TRUE;
+#else
+ swrast->_IntegerAccumMode = GL_FALSE;
+#endif
+ swrast->_IntegerAccumScaler = value;
+ }
+ else {
+ swrast->_IntegerAccumMode = GL_FALSE;
+ swrast->_IntegerAccumScaler = 0.0;
+ }
+
+ if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
+ const GLfloat scale = value * ACCUM_SCALE16 / CHAN_MAXF;
+ GLshort accumRow[4 * MAX_WIDTH];
+ GLchan rgba[MAX_WIDTH][4];
+ GLint i;
+
+ for (i = 0; i < height; i++) {
+ GLshort *acc;
+ if (directAccess) {
+ acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
+ }
+ else {
+ rb->GetRow(ctx, rb, width, xpos, ypos + i, accumRow);
+ acc = accumRow;
+ }
+
+ /* read colors from color buffer */
+ _swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, width,
+ xpos, ypos + i, CHAN_TYPE, rgba);
+
+ /* do load */
+ if (swrast->_IntegerAccumMode) {
+ /* just copy values in */
+ GLint j;
+ assert(swrast->_IntegerAccumScaler > 0.0);
+ assert(swrast->_IntegerAccumScaler <= 1.0);
+ for (j = 0; j < width; j++) {
+ acc[j * 4 + 0] = rgba[j][RCOMP];
+ acc[j * 4 + 1] = rgba[j][GCOMP];
+ acc[j * 4 + 2] = rgba[j][BCOMP];
+ acc[j * 4 + 3] = rgba[j][ACOMP];
+ }
+ }
+ else {
+ /* scaled integer (or float) accum buffer */
+ GLint j;
+ for (j = 0; j < width; j++) {
+ acc[j * 4 + 0] = (GLshort) ((GLfloat) rgba[j][RCOMP] * scale);
+ acc[j * 4 + 1] = (GLshort) ((GLfloat) rgba[j][GCOMP] * scale);
+ acc[j * 4 + 2] = (GLshort) ((GLfloat) rgba[j][BCOMP] * scale);
+ acc[j * 4 + 3] = (GLshort) ((GLfloat) rgba[j][ACOMP] * scale);
+ }
+ }
+
+ if (!directAccess) {
+ rb->PutRow(ctx, rb, width, xpos, ypos + i, accumRow, NULL);
+ }
+ }
+ }
+}
+
+
+static void
+accum_return(struct gl_context *ctx, GLfloat value,
+ GLint xpos, GLint ypos, GLint width, GLint height )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer;
+ const GLboolean directAccess
+ = (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL);
+
+ static GLchan multTable[32768];
+ static GLfloat prevMult = 0.0;
+ const GLfloat mult = swrast->_IntegerAccumScaler;
+ const GLint max = MIN2((GLint) (256 / mult), 32767);
+
+ /* May have to leave optimized accum buffer mode */
+ if (swrast->_IntegerAccumMode && value != 1.0)
+ rescale_accum(ctx);
+
+ if (swrast->_IntegerAccumMode && swrast->_IntegerAccumScaler > 0) {
+ /* build lookup table to avoid many floating point multiplies */
+ GLint j;
+ assert(swrast->_IntegerAccumScaler <= 1.0);
+ if (mult != prevMult) {
+ for (j = 0; j < max; j++)
+ multTable[j] = IROUND((GLfloat) j * mult);
+ prevMult = mult;
+ }
+ }
+
+ if (accumRb->DataType == GL_SHORT ||
+ accumRb->DataType == GL_UNSIGNED_SHORT) {
+ const GLfloat scale = value * CHAN_MAXF / ACCUM_SCALE16;
+ GLuint buffer;
+ GLint i;
+
+ /* XXX maybe transpose the 'i' and 'buffer' loops??? */
+ for (i = 0; i < height; i++) {
+ GLshort accumRow[4 * MAX_WIDTH];
+ GLshort *acc;
+ SWspan span;
+
+ /* init color span */
+ INIT_SPAN(span, GL_BITMAP);
+ span.end = width;
+ span.arrayMask = SPAN_RGBA;
+ span.x = xpos;
+ span.y = ypos + i;
+
+ if (directAccess) {
+ acc = (GLshort *) accumRb->GetPointer(ctx, accumRb, xpos, ypos +i);
+ }
+ else {
+ accumRb->GetRow(ctx, accumRb, width, xpos, ypos + i, accumRow);
+ acc = accumRow;
+ }
+
+ /* get the colors to return */
+ if (swrast->_IntegerAccumMode) {
+ GLint j;
+ for (j = 0; j < width; j++) {
+ ASSERT(acc[j * 4 + 0] < max);
+ ASSERT(acc[j * 4 + 1] < max);
+ ASSERT(acc[j * 4 + 2] < max);
+ ASSERT(acc[j * 4 + 3] < max);
+ span.array->rgba[j][RCOMP] = multTable[acc[j * 4 + 0]];
+ span.array->rgba[j][GCOMP] = multTable[acc[j * 4 + 1]];
+ span.array->rgba[j][BCOMP] = multTable[acc[j * 4 + 2]];
+ span.array->rgba[j][ACOMP] = multTable[acc[j * 4 + 3]];
+ }
+ }
+ else {
+ /* scaled integer (or float) accum buffer */
+ GLint j;
+ for (j = 0; j < width; j++) {
+#if CHAN_BITS==32
+ GLchan r = acc[j * 4 + 0] * scale;
+ GLchan g = acc[j * 4 + 1] * scale;
+ GLchan b = acc[j * 4 + 2] * scale;
+ GLchan a = acc[j * 4 + 3] * scale;
+#else
+ GLint r = IROUND( (GLfloat) (acc[j * 4 + 0]) * scale );
+ GLint g = IROUND( (GLfloat) (acc[j * 4 + 1]) * scale );
+ GLint b = IROUND( (GLfloat) (acc[j * 4 + 2]) * scale );
+ GLint a = IROUND( (GLfloat) (acc[j * 4 + 3]) * scale );
+#endif
+ span.array->rgba[j][RCOMP] = CLAMP( r, 0, CHAN_MAX );
+ span.array->rgba[j][GCOMP] = CLAMP( g, 0, CHAN_MAX );
+ span.array->rgba[j][BCOMP] = CLAMP( b, 0, CHAN_MAX );
+ span.array->rgba[j][ACOMP] = CLAMP( a, 0, CHAN_MAX );
+ }
+ }
+
+ /* store colors */
+ for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) {
+ struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer];
+ const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] ||
+ !ctx->Color.ColorMask[buffer][GCOMP] ||
+ !ctx->Color.ColorMask[buffer][BCOMP] ||
+ !ctx->Color.ColorMask[buffer][ACOMP]);
+ if (masking) {
+ _swrast_mask_rgba_span(ctx, rb, &span, buffer);
+ }
+ rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL);
+ }
+ }
+ }
+ else {
+ /* other types someday */
+ }
+}
+
+
+
+/**
+ * Software fallback for glAccum.
+ */
+void
+_swrast_Accum(struct gl_context *ctx, GLenum op, GLfloat value)
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ GLint xpos, ypos, width, height;
+
+ if (swrast->NewState)
+ _swrast_validate_derived( ctx );
+
+ if (!ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer) {
+ _mesa_warning(ctx, "Calling glAccum() without an accumulation buffer");
+ return;
+ }
+
+ if (!_mesa_check_conditional_render(ctx))
+ return;
+
+ swrast_render_start(ctx);
+
+ /* Compute region after calling swrast_render_start() so that we know the
+ * drawbuffer's size/bounds are up to date.
+ */
+ xpos = ctx->DrawBuffer->_Xmin;
+ ypos = ctx->DrawBuffer->_Ymin;
+ width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
+ height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
+
+ switch (op) {
+ case GL_ADD:
+ if (value != 0.0F) {
+ accum_add(ctx, value, xpos, ypos, width, height);
+ }
+ break;
+ case GL_MULT:
+ if (value != 1.0F) {
+ accum_mult(ctx, value, xpos, ypos, width, height);
+ }
+ break;
+ case GL_ACCUM:
+ if (value != 0.0F) {
+ accum_accum(ctx, value, xpos, ypos, width, height);
+ }
+ break;
+ case GL_LOAD:
+ accum_load(ctx, value, xpos, ypos, width, height);
+ break;
+ case GL_RETURN:
+ accum_return(ctx, value, xpos, ypos, width, height);
+ break;
+ default:
+ _mesa_problem(ctx, "invalid mode in _swrast_Accum()");
+ break;
+ }
+
+ swrast_render_finish(ctx);
+}
diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c
index b0c9880b1..def1531d7 100644
--- a/mesalib/src/mesa/swrast/s_context.c
+++ b/mesalib/src/mesa/swrast/s_context.c
@@ -1,957 +1,949 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Brian Paul
- */
-
-#include "main/imports.h"
-#include "main/bufferobj.h"
-#include "main/colormac.h"
-#include "main/mtypes.h"
-#include "main/teximage.h"
-#include "program/prog_parameter.h"
-#include "program/prog_statevars.h"
-#include "swrast.h"
-#include "s_blend.h"
-#include "s_context.h"
-#include "s_lines.h"
-#include "s_points.h"
-#include "s_span.h"
-#include "s_triangle.h"
-#include "s_texfilter.h"
-
-
-/**
- * Recompute the value of swrast->_RasterMask, etc. according to
- * the current context. The _RasterMask field can be easily tested by
- * drivers to determine certain basic GL state (does the primitive need
- * stenciling, logic-op, fog, etc?).
- */
-static void
-_swrast_update_rasterflags( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLbitfield rasterMask = 0;
- GLuint i;
-
- if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT;
- if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT;
- if (ctx->Depth.Test) rasterMask |= DEPTH_BIT;
- if (swrast->_FogEnabled) rasterMask |= FOG_BIT;
- if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT;
- if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT;
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- if (!ctx->Color.ColorMask[i][0] ||
- !ctx->Color.ColorMask[i][1] ||
- !ctx->Color.ColorMask[i][2] ||
- !ctx->Color.ColorMask[i][3]) {
- rasterMask |= MASKING_BIT;
- break;
- }
- }
- if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT;
- if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT;
- if ( ctx->Viewport.X < 0
- || ctx->Viewport.X + ctx->Viewport.Width > (GLint) ctx->DrawBuffer->Width
- || ctx->Viewport.Y < 0
- || ctx->Viewport.Y + ctx->Viewport.Height > (GLint) ctx->DrawBuffer->Height) {
- rasterMask |= CLIP_BIT;
- }
-
- if (ctx->Query.CurrentOcclusionObject)
- rasterMask |= OCCLUSION_BIT;
-
-
- /* If we're not drawing to exactly one color buffer set the
- * MULTI_DRAW_BIT flag. Also set it if we're drawing to no
- * buffers or the RGBA or CI mask disables all writes.
- */
- if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
- /* more than one color buffer designated for writing (or zero buffers) */
- rasterMask |= MULTI_DRAW_BIT;
- }
-
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- if (ctx->Color.ColorMask[i][0] +
- ctx->Color.ColorMask[i][1] +
- ctx->Color.ColorMask[i][2] +
- ctx->Color.ColorMask[i][3] == 0) {
- rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */
- break;
- }
- }
-
-
- if (ctx->FragmentProgram._Current) {
- rasterMask |= FRAGPROG_BIT;
- }
-
- if (ctx->ATIFragmentShader._Enabled) {
- rasterMask |= ATIFRAGSHADER_BIT;
- }
-
-#if CHAN_TYPE == GL_FLOAT
- if (ctx->Color.ClampFragmentColor == GL_TRUE) {
- rasterMask |= CLAMPING_BIT;
- }
-#endif
-
- SWRAST_CONTEXT(ctx)->_RasterMask = rasterMask;
-}
-
-
-/**
- * Examine polygon cull state to compute the _BackfaceCullSign field.
- * _BackfaceCullSign will be 0 if no culling, -1 if culling back-faces,
- * and 1 if culling front-faces. The Polygon FrontFace state also
- * factors in.
- */
-static void
-_swrast_update_polygon( struct gl_context *ctx )
-{
- GLfloat backface_sign;
-
- if (ctx->Polygon.CullFlag) {
- switch (ctx->Polygon.CullFaceMode) {
- case GL_BACK:
- backface_sign = -1.0F;
- break;
- case GL_FRONT:
- backface_sign = 1.0F;
- break;
- case GL_FRONT_AND_BACK:
- /* fallthrough */
- default:
- backface_sign = 0.0F;
- }
- }
- else {
- backface_sign = 0.0F;
- }
-
- SWRAST_CONTEXT(ctx)->_BackfaceCullSign = backface_sign;
-
- /* This is for front/back-face determination, but not for culling */
- SWRAST_CONTEXT(ctx)->_BackfaceSign
- = (ctx->Polygon.FrontFace == GL_CW) ? -1.0F : 1.0F;
-}
-
-
-
-/**
- * Update the _PreferPixelFog field to indicate if we need to compute
- * fog blend factors (from the fog coords) per-fragment.
- */
-static void
-_swrast_update_fog_hint( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- swrast->_PreferPixelFog = (!swrast->AllowVertexFog ||
- ctx->FragmentProgram._Current ||
- (ctx->Hint.Fog == GL_NICEST &&
- swrast->AllowPixelFog));
-}
-
-
-
-/**
- * Update the swrast->_TextureCombinePrimary flag.
- */
-static void
-_swrast_update_texture_env( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint i;
-
- swrast->_TextureCombinePrimary = GL_FALSE;
-
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- const struct gl_tex_env_combine_state *combine =
- ctx->Texture.Unit[i]._CurrentCombine;
- GLuint term;
- for (term = 0; term < combine->_NumArgsRGB; term++) {
- if (combine->SourceRGB[term] == GL_PRIMARY_COLOR) {
- swrast->_TextureCombinePrimary = GL_TRUE;
- return;
- }
- if (combine->SourceA[term] == GL_PRIMARY_COLOR) {
- swrast->_TextureCombinePrimary = GL_TRUE;
- return;
- }
- }
- }
-}
-
-
-/**
- * Determine if we can defer texturing/shading until after Z/stencil
- * testing. This potentially allows us to skip texturing/shading for
- * lots of fragments.
- */
-static void
-_swrast_update_deferred_texture(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (ctx->Color.AlphaEnabled) {
- /* alpha test depends on post-texture/shader colors */
- swrast->_DeferredTexture = GL_FALSE;
- }
- else {
- const struct gl_fragment_program *fprog
- = ctx->FragmentProgram._Current;
- if (fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH))) {
- /* Z comes from fragment program/shader */
- swrast->_DeferredTexture = GL_FALSE;
- }
- else if (fprog && fprog->UsesKill) {
- swrast->_DeferredTexture = GL_FALSE;
- }
- else if (ctx->Query.CurrentOcclusionObject) {
- /* occlusion query depends on shader discard/kill results */
- swrast->_DeferredTexture = GL_FALSE;
- }
- else {
- swrast->_DeferredTexture = GL_TRUE;
- }
- }
-}
-
-
-/**
- * Update swrast->_FogColor and swrast->_FogEnable values.
- */
-static void
-_swrast_update_fog_state( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
-
- /* determine if fog is needed, and if so, which fog mode */
- swrast->_FogEnabled = GL_FALSE;
- if (fp && fp->Base.Target == GL_FRAGMENT_PROGRAM_ARB) {
- if (fp->FogOption != GL_NONE) {
- swrast->_FogEnabled = GL_TRUE;
- swrast->_FogMode = fp->FogOption;
- }
- }
- else if (ctx->Fog.Enabled) {
- swrast->_FogEnabled = GL_TRUE;
- swrast->_FogMode = ctx->Fog.Mode;
- }
-}
-
-
-/**
- * Update state for running fragment programs. Basically, load the
- * program parameters with current state values.
- */
-static void
-_swrast_update_fragment_program(struct gl_context *ctx, GLbitfield newState)
-{
- const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
- if (fp) {
- _mesa_load_state_parameters(ctx, fp->Base.Parameters);
- }
-}
-
-
-/**
- * See if we can do early diffuse+specular (primary+secondary) color
- * add per vertex instead of per-fragment.
- */
-static void
-_swrast_update_specular_vertex_add(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLboolean separateSpecular = ctx->Fog.ColorSumEnabled ||
- (ctx->Light.Enabled &&
- ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR);
-
- swrast->SpecularVertexAdd = (separateSpecular
- && ctx->Texture._EnabledUnits == 0x0
- && !ctx->FragmentProgram._Current
- && !ctx->ATIFragmentShader._Enabled);
-}
-
-
-#define _SWRAST_NEW_DERIVED (_SWRAST_NEW_RASTERMASK | \
- _NEW_PROGRAM_CONSTANTS | \
- _NEW_TEXTURE | \
- _NEW_HINT | \
- _NEW_POLYGON )
-
-/* State referenced by _swrast_choose_triangle, _swrast_choose_line.
- */
-#define _SWRAST_NEW_TRIANGLE (_SWRAST_NEW_DERIVED | \
- _NEW_RENDERMODE| \
- _NEW_POLYGON| \
- _NEW_DEPTH| \
- _NEW_STENCIL| \
- _NEW_COLOR| \
- _NEW_TEXTURE| \
- _SWRAST_NEW_RASTERMASK| \
- _NEW_LIGHT| \
- _NEW_FOG | \
- _DD_NEW_SEPARATE_SPECULAR)
-
-#define _SWRAST_NEW_LINE (_SWRAST_NEW_DERIVED | \
- _NEW_RENDERMODE| \
- _NEW_LINE| \
- _NEW_TEXTURE| \
- _NEW_LIGHT| \
- _NEW_FOG| \
- _NEW_DEPTH | \
- _DD_NEW_SEPARATE_SPECULAR)
-
-#define _SWRAST_NEW_POINT (_SWRAST_NEW_DERIVED | \
- _NEW_RENDERMODE | \
- _NEW_POINT | \
- _NEW_TEXTURE | \
- _NEW_LIGHT | \
- _NEW_FOG | \
- _DD_NEW_SEPARATE_SPECULAR)
-
-#define _SWRAST_NEW_TEXTURE_SAMPLE_FUNC _NEW_TEXTURE
-
-#define _SWRAST_NEW_TEXTURE_ENV_MODE _NEW_TEXTURE
-
-#define _SWRAST_NEW_BLEND_FUNC _NEW_COLOR
-
-
-
-/**
- * Stub for swrast->Triangle to select a true triangle function
- * after a state change.
- */
-static void
-_swrast_validate_triangle( struct gl_context *ctx,
- const SWvertex *v0,
- const SWvertex *v1,
- const SWvertex *v2 )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- _swrast_validate_derived( ctx );
- swrast->choose_triangle( ctx );
- ASSERT(swrast->Triangle);
-
- if (swrast->SpecularVertexAdd) {
- /* separate specular color, but no texture */
- swrast->SpecTriangle = swrast->Triangle;
- swrast->Triangle = _swrast_add_spec_terms_triangle;
- }
-
- swrast->Triangle( ctx, v0, v1, v2 );
-}
-
-/**
- * Called via swrast->Line. Examine current GL state and choose a software
- * line routine. Then call it.
- */
-static void
-_swrast_validate_line( struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1 )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- _swrast_validate_derived( ctx );
- swrast->choose_line( ctx );
- ASSERT(swrast->Line);
-
- if (swrast->SpecularVertexAdd) {
- swrast->SpecLine = swrast->Line;
- swrast->Line = _swrast_add_spec_terms_line;
- }
-
- swrast->Line( ctx, v0, v1 );
-}
-
-/**
- * Called via swrast->Point. Examine current GL state and choose a software
- * point routine. Then call it.
- */
-static void
-_swrast_validate_point( struct gl_context *ctx, const SWvertex *v0 )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- _swrast_validate_derived( ctx );
- swrast->choose_point( ctx );
-
- if (swrast->SpecularVertexAdd) {
- swrast->SpecPoint = swrast->Point;
- swrast->Point = _swrast_add_spec_terms_point;
- }
-
- swrast->Point( ctx, v0 );
-}
-
-
-/**
- * Called via swrast->BlendFunc. Examine GL state to choose a blending
- * function, then call it.
- */
-static void _ASMAPI
-_swrast_validate_blend_func(struct gl_context *ctx, GLuint n, const GLubyte mask[],
- GLvoid *src, const GLvoid *dst,
- GLenum chanType )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- _swrast_validate_derived( ctx ); /* why is this needed? */
- _swrast_choose_blend_func( ctx, chanType );
-
- swrast->BlendFunc( ctx, n, mask, src, dst, chanType );
-}
-
-
-/**
- * Make sure we have texture image data for all the textures we may need
- * for subsequent rendering.
- */
-static void
-_swrast_validate_texture_images(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint u;
-
- if (!swrast->ValidateTextureImage || !ctx->Texture._EnabledUnits) {
- /* no textures enabled, or no way to validate images! */
- return;
- }
-
- for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
- if (ctx->Texture.Unit[u]._ReallyEnabled) {
- struct gl_texture_object *texObj = ctx->Texture.Unit[u]._Current;
- ASSERT(texObj);
- if (texObj) {
- GLuint numFaces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- GLuint face;
- for (face = 0; face < numFaces; face++) {
- GLint lvl;
- for (lvl = texObj->BaseLevel; lvl <= texObj->_MaxLevel; lvl++) {
- struct gl_texture_image *texImg = texObj->Image[face][lvl];
- if (texImg && !texImg->Data) {
- swrast->ValidateTextureImage(ctx, texObj, face, lvl);
- ASSERT(texObj->Image[face][lvl]->Data);
- }
- }
- }
- }
- }
- }
-}
-
-
-/**
- * Free the texture image data attached to all currently enabled
- * textures. Meant to be called by device drivers when transitioning
- * from software to hardware rendering.
- */
-void
-_swrast_eject_texture_images(struct gl_context *ctx)
-{
- GLuint u;
-
- if (!ctx->Texture._EnabledUnits) {
- /* no textures enabled */
- return;
- }
-
- for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
- if (ctx->Texture.Unit[u]._ReallyEnabled) {
- struct gl_texture_object *texObj = ctx->Texture.Unit[u]._Current;
- ASSERT(texObj);
- if (texObj) {
- GLuint numFaces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- GLuint face;
- for (face = 0; face < numFaces; face++) {
- GLint lvl;
- for (lvl = texObj->BaseLevel; lvl <= texObj->_MaxLevel; lvl++) {
- struct gl_texture_image *texImg = texObj->Image[face][lvl];
- if (texImg && texImg->Data) {
- _mesa_free_texmemory(texImg->Data);
- texImg->Data = NULL;
- }
- }
- }
- }
- }
- }
-}
-
-
-
-static void
-_swrast_sleep( struct gl_context *ctx, GLbitfield new_state )
-{
- (void) ctx; (void) new_state;
-}
-
-
-static void
-_swrast_invalidate_state( struct gl_context *ctx, GLbitfield new_state )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint i;
-
- swrast->NewState |= new_state;
-
- /* After 10 statechanges without any swrast functions being called,
- * put the module to sleep.
- */
- if (++swrast->StateChanges > 10) {
- swrast->InvalidateState = _swrast_sleep;
- swrast->NewState = ~0;
- new_state = ~0;
- }
-
- if (new_state & swrast->InvalidateTriangleMask)
- swrast->Triangle = _swrast_validate_triangle;
-
- if (new_state & swrast->InvalidateLineMask)
- swrast->Line = _swrast_validate_line;
-
- if (new_state & swrast->InvalidatePointMask)
- swrast->Point = _swrast_validate_point;
-
- if (new_state & _SWRAST_NEW_BLEND_FUNC)
- swrast->BlendFunc = _swrast_validate_blend_func;
-
- if (new_state & _SWRAST_NEW_TEXTURE_SAMPLE_FUNC)
- for (i = 0 ; i < ctx->Const.MaxTextureImageUnits ; i++)
- swrast->TextureSample[i] = NULL;
-}
-
-
-void
-_swrast_update_texture_samplers(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint u;
-
- if (!swrast)
- return; /* pipe hack */
-
- for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
- const struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current;
- /* Note: If tObj is NULL, the sample function will be a simple
- * function that just returns opaque black (0,0,0,1).
- */
- swrast->TextureSample[u] = _swrast_choose_texture_sample_func(ctx, tObj);
- }
-}
-
-
-/**
- * Update swrast->_ActiveAttribs, swrast->_NumActiveAttribs,
- * swrast->_ActiveAtttribMask.
- */
-static void
-_swrast_update_active_attribs(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint attribsMask;
-
- /*
- * Compute _ActiveAttribsMask = which fragment attributes are needed.
- */
- if (ctx->FragmentProgram._Current) {
- /* fragment program/shader */
- attribsMask = ctx->FragmentProgram._Current->Base.InputsRead;
- attribsMask &= ~FRAG_BIT_WPOS; /* WPOS is always handled specially */
- }
- else if (ctx->ATIFragmentShader._Enabled) {
- attribsMask = ~0; /* XXX fix me */
- }
- else {
- /* fixed function */
- attribsMask = 0x0;
-
-#if CHAN_TYPE == GL_FLOAT
- attribsMask |= FRAG_BIT_COL0;
-#endif
-
- if (ctx->Fog.ColorSumEnabled ||
- (ctx->Light.Enabled &&
- ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) {
- attribsMask |= FRAG_BIT_COL1;
- }
-
- if (swrast->_FogEnabled)
- attribsMask |= FRAG_BIT_FOGC;
-
- attribsMask |= (ctx->Texture._EnabledUnits << FRAG_ATTRIB_TEX0);
- }
-
- swrast->_ActiveAttribMask = attribsMask;
-
- /* Update _ActiveAttribs[] list */
- {
- GLuint i, num = 0;
- for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
- if (attribsMask & (1 << i)) {
- swrast->_ActiveAttribs[num++] = i;
- /* how should this attribute be interpolated? */
- if (i == FRAG_ATTRIB_COL0 || i == FRAG_ATTRIB_COL1)
- swrast->_InterpMode[i] = ctx->Light.ShadeModel;
- else
- swrast->_InterpMode[i] = GL_SMOOTH;
- }
- }
- swrast->_NumActiveAttribs = num;
- }
-}
-
-
-void
-_swrast_validate_derived( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- if (swrast->NewState) {
- if (swrast->NewState & _NEW_POLYGON)
- _swrast_update_polygon( ctx );
-
- if (swrast->NewState & (_NEW_HINT | _NEW_PROGRAM))
- _swrast_update_fog_hint( ctx );
-
- if (swrast->NewState & _SWRAST_NEW_TEXTURE_ENV_MODE)
- _swrast_update_texture_env( ctx );
-
- if (swrast->NewState & (_NEW_FOG | _NEW_PROGRAM))
- _swrast_update_fog_state( ctx );
-
- if (swrast->NewState & (_NEW_PROGRAM_CONSTANTS | _NEW_PROGRAM))
- _swrast_update_fragment_program( ctx, swrast->NewState );
-
- if (swrast->NewState & (_NEW_TEXTURE | _NEW_PROGRAM)) {
- _swrast_update_texture_samplers( ctx );
- _swrast_validate_texture_images(ctx);
- }
-
- if (swrast->NewState & (_NEW_COLOR | _NEW_PROGRAM))
- _swrast_update_deferred_texture(ctx);
-
- if (swrast->NewState & _SWRAST_NEW_RASTERMASK)
- _swrast_update_rasterflags( ctx );
-
- if (swrast->NewState & (_NEW_DEPTH |
- _NEW_FOG |
- _NEW_LIGHT |
- _NEW_PROGRAM |
- _NEW_TEXTURE))
- _swrast_update_active_attribs(ctx);
-
- if (swrast->NewState & (_NEW_FOG |
- _NEW_PROGRAM |
- _NEW_LIGHT |
- _NEW_TEXTURE))
- _swrast_update_specular_vertex_add(ctx);
-
- swrast->NewState = 0;
- swrast->StateChanges = 0;
- swrast->InvalidateState = _swrast_invalidate_state;
- }
-}
-
-#define SWRAST_DEBUG 0
-
-/* Public entrypoints: See also s_accum.c, s_bitmap.c, etc.
- */
-void
-_swrast_Quad( struct gl_context *ctx,
- const SWvertex *v0, const SWvertex *v1,
- const SWvertex *v2, const SWvertex *v3 )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_Quad\n");
- _swrast_print_vertex( ctx, v0 );
- _swrast_print_vertex( ctx, v1 );
- _swrast_print_vertex( ctx, v2 );
- _swrast_print_vertex( ctx, v3 );
- }
- SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v3 );
- SWRAST_CONTEXT(ctx)->Triangle( ctx, v1, v2, v3 );
-}
-
-void
-_swrast_Triangle( struct gl_context *ctx, const SWvertex *v0,
- const SWvertex *v1, const SWvertex *v2 )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_Triangle\n");
- _swrast_print_vertex( ctx, v0 );
- _swrast_print_vertex( ctx, v1 );
- _swrast_print_vertex( ctx, v2 );
- }
- SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 );
-}
-
-void
-_swrast_Line( struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1 )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_Line\n");
- _swrast_print_vertex( ctx, v0 );
- _swrast_print_vertex( ctx, v1 );
- }
- SWRAST_CONTEXT(ctx)->Line( ctx, v0, v1 );
-}
-
-void
-_swrast_Point( struct gl_context *ctx, const SWvertex *v0 )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_Point\n");
- _swrast_print_vertex( ctx, v0 );
- }
- SWRAST_CONTEXT(ctx)->Point( ctx, v0 );
-}
-
-void
-_swrast_InvalidateState( struct gl_context *ctx, GLbitfield new_state )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_InvalidateState\n");
- }
- SWRAST_CONTEXT(ctx)->InvalidateState( ctx, new_state );
-}
-
-void
-_swrast_ResetLineStipple( struct gl_context *ctx )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_ResetLineStipple\n");
- }
- SWRAST_CONTEXT(ctx)->StippleCounter = 0;
-}
-
-void
-_swrast_SetFacing(struct gl_context *ctx, GLuint facing)
-{
- SWRAST_CONTEXT(ctx)->PointLineFacing = facing;
-}
-
-void
-_swrast_allow_vertex_fog( struct gl_context *ctx, GLboolean value )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_allow_vertex_fog %d\n", value);
- }
- SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT );
- SWRAST_CONTEXT(ctx)->AllowVertexFog = value;
-}
-
-void
-_swrast_allow_pixel_fog( struct gl_context *ctx, GLboolean value )
-{
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_allow_pixel_fog %d\n", value);
- }
- SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT );
- SWRAST_CONTEXT(ctx)->AllowPixelFog = value;
-}
-
-
-GLboolean
-_swrast_CreateContext( struct gl_context *ctx )
-{
- GLuint i;
- SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext));
-
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_CreateContext\n");
- }
-
- if (!swrast)
- return GL_FALSE;
-
- swrast->NewState = ~0;
-
- swrast->choose_point = _swrast_choose_point;
- swrast->choose_line = _swrast_choose_line;
- swrast->choose_triangle = _swrast_choose_triangle;
-
- swrast->InvalidatePointMask = _SWRAST_NEW_POINT;
- swrast->InvalidateLineMask = _SWRAST_NEW_LINE;
- swrast->InvalidateTriangleMask = _SWRAST_NEW_TRIANGLE;
-
- swrast->Point = _swrast_validate_point;
- swrast->Line = _swrast_validate_line;
- swrast->Triangle = _swrast_validate_triangle;
- swrast->InvalidateState = _swrast_sleep;
- swrast->BlendFunc = _swrast_validate_blend_func;
-
- swrast->AllowVertexFog = GL_TRUE;
- swrast->AllowPixelFog = GL_TRUE;
-
- /* Optimized Accum buffer */
- swrast->_IntegerAccumMode = GL_FALSE;
- swrast->_IntegerAccumScaler = 0.0;
-
- for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
- swrast->TextureSample[i] = NULL;
-
- swrast->SpanArrays = MALLOC_STRUCT(sw_span_arrays);
- if (!swrast->SpanArrays) {
- FREE(swrast);
- return GL_FALSE;
- }
- swrast->SpanArrays->ChanType = CHAN_TYPE;
-#if CHAN_TYPE == GL_UNSIGNED_BYTE
- swrast->SpanArrays->rgba = swrast->SpanArrays->rgba8;
-#elif CHAN_TYPE == GL_UNSIGNED_SHORT
- swrast->SpanArrays->rgba = swrast->SpanArrays->rgba16;
-#else
- swrast->SpanArrays->rgba = swrast->SpanArrays->attribs[FRAG_ATTRIB_COL0];
-#endif
-
- /* init point span buffer */
- swrast->PointSpan.primitive = GL_POINT;
- swrast->PointSpan.end = 0;
- swrast->PointSpan.facing = 0;
- swrast->PointSpan.array = swrast->SpanArrays;
-
- swrast->TexelBuffer = (GLfloat *) MALLOC(ctx->Const.MaxTextureImageUnits *
- MAX_WIDTH * 4 * sizeof(GLfloat));
- if (!swrast->TexelBuffer) {
- FREE(swrast->SpanArrays);
- FREE(swrast);
- return GL_FALSE;
- }
-
- ctx->swrast_context = swrast;
-
- return GL_TRUE;
-}
-
-void
-_swrast_DestroyContext( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- if (SWRAST_DEBUG) {
- _mesa_debug(ctx, "_swrast_DestroyContext\n");
- }
-
- FREE( swrast->SpanArrays );
- if (swrast->ZoomedArrays)
- FREE( swrast->ZoomedArrays );
- FREE( swrast->TexelBuffer );
- FREE( swrast );
-
- ctx->swrast_context = 0;
-}
-
-
-struct swrast_device_driver *
-_swrast_GetDeviceDriverReference( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- return &swrast->Driver;
-}
-
-void
-_swrast_flush( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- /* flush any pending fragments from rendering points */
- if (swrast->PointSpan.end > 0) {
- _swrast_write_rgba_span(ctx, &(swrast->PointSpan));
- swrast->PointSpan.end = 0;
- }
-}
-
-void
-_swrast_render_primitive( struct gl_context *ctx, GLenum prim )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (swrast->Primitive == GL_POINTS && prim != GL_POINTS) {
- _swrast_flush(ctx);
- }
- swrast->Primitive = prim;
-}
-
-
-void
-_swrast_render_start( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (swrast->Driver.SpanRenderStart)
- swrast->Driver.SpanRenderStart( ctx );
- swrast->PointSpan.end = 0;
-}
-
-void
-_swrast_render_finish( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (swrast->Driver.SpanRenderFinish)
- swrast->Driver.SpanRenderFinish( ctx );
-
- _swrast_flush(ctx);
-}
-
-
-#define SWRAST_DEBUG_VERTICES 0
-
-void
-_swrast_print_vertex( struct gl_context *ctx, const SWvertex *v )
-{
- GLuint i;
-
- if (SWRAST_DEBUG_VERTICES) {
- _mesa_debug(ctx, "win %f %f %f %f\n",
- v->attrib[FRAG_ATTRIB_WPOS][0],
- v->attrib[FRAG_ATTRIB_WPOS][1],
- v->attrib[FRAG_ATTRIB_WPOS][2],
- v->attrib[FRAG_ATTRIB_WPOS][3]);
-
- for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++)
- if (ctx->Texture.Unit[i]._ReallyEnabled)
- _mesa_debug(ctx, "texcoord[%d] %f %f %f %f\n", i,
- v->attrib[FRAG_ATTRIB_TEX0 + i][0],
- v->attrib[FRAG_ATTRIB_TEX0 + i][1],
- v->attrib[FRAG_ATTRIB_TEX0 + i][2],
- v->attrib[FRAG_ATTRIB_TEX0 + i][3]);
-
-#if CHAN_TYPE == GL_FLOAT
- _mesa_debug(ctx, "color %f %f %f %f\n",
- v->color[0], v->color[1], v->color[2], v->color[3]);
-#else
- _mesa_debug(ctx, "color %d %d %d %d\n",
- v->color[0], v->color[1], v->color[2], v->color[3]);
-#endif
- _mesa_debug(ctx, "spec %g %g %g %g\n",
- v->attrib[FRAG_ATTRIB_COL1][0],
- v->attrib[FRAG_ATTRIB_COL1][1],
- v->attrib[FRAG_ATTRIB_COL1][2],
- v->attrib[FRAG_ATTRIB_COL1][3]);
- _mesa_debug(ctx, "fog %f\n", v->attrib[FRAG_ATTRIB_FOGC][0]);
- _mesa_debug(ctx, "index %f\n", v->attrib[FRAG_ATTRIB_CI][0]);
- _mesa_debug(ctx, "pointsize %f\n", v->pointSize);
- _mesa_debug(ctx, "\n");
- }
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Brian Paul
+ */
+
+#include "main/imports.h"
+#include "main/bufferobj.h"
+#include "main/colormac.h"
+#include "main/mtypes.h"
+#include "main/teximage.h"
+#include "program/prog_parameter.h"
+#include "program/prog_statevars.h"
+#include "swrast.h"
+#include "s_blend.h"
+#include "s_context.h"
+#include "s_lines.h"
+#include "s_points.h"
+#include "s_span.h"
+#include "s_triangle.h"
+#include "s_texfilter.h"
+
+
+/**
+ * Recompute the value of swrast->_RasterMask, etc. according to
+ * the current context. The _RasterMask field can be easily tested by
+ * drivers to determine certain basic GL state (does the primitive need
+ * stenciling, logic-op, fog, etc?).
+ */
+static void
+_swrast_update_rasterflags( struct gl_context *ctx )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ GLbitfield rasterMask = 0;
+ GLuint i;
+
+ if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT;
+ if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT;
+ if (ctx->Depth.Test) rasterMask |= DEPTH_BIT;
+ if (swrast->_FogEnabled) rasterMask |= FOG_BIT;
+ if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT;
+ if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!ctx->Color.ColorMask[i][0] ||
+ !ctx->Color.ColorMask[i][1] ||
+ !ctx->Color.ColorMask[i][2] ||
+ !ctx->Color.ColorMask[i][3]) {
+ rasterMask |= MASKING_BIT;
+ break;
+ }
+ }
+ if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT;
+ if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT;
+ if ( ctx->Viewport.X < 0
+ || ctx->Viewport.X + ctx->Viewport.Width > (GLint) ctx->DrawBuffer->Width
+ || ctx->Viewport.Y < 0
+ || ctx->Viewport.Y + ctx->Viewport.Height > (GLint) ctx->DrawBuffer->Height) {
+ rasterMask |= CLIP_BIT;
+ }
+
+ if (ctx->Query.CurrentOcclusionObject)
+ rasterMask |= OCCLUSION_BIT;
+
+
+ /* If we're not drawing to exactly one color buffer set the
+ * MULTI_DRAW_BIT flag. Also set it if we're drawing to no
+ * buffers or the RGBA or CI mask disables all writes.
+ */
+ if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
+ /* more than one color buffer designated for writing (or zero buffers) */
+ rasterMask |= MULTI_DRAW_BIT;
+ }
+
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (ctx->Color.ColorMask[i][0] +
+ ctx->Color.ColorMask[i][1] +
+ ctx->Color.ColorMask[i][2] +
+ ctx->Color.ColorMask[i][3] == 0) {
+ rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */
+ break;
+ }
+ }
+
+
+ if (ctx->FragmentProgram._Current) {
+ rasterMask |= FRAGPROG_BIT;
+ }
+
+ if (ctx->ATIFragmentShader._Enabled) {
+ rasterMask |= ATIFRAGSHADER_BIT;
+ }
+
+#if CHAN_TYPE == GL_FLOAT
+ if (ctx->Color.ClampFragmentColor == GL_TRUE) {
+ rasterMask |= CLAMPING_BIT;
+ }
+#endif
+
+ SWRAST_CONTEXT(ctx)->_RasterMask = rasterMask;
+}
+
+
+/**
+ * Examine polygon cull state to compute the _BackfaceCullSign field.
+ * _BackfaceCullSign will be 0 if no culling, -1 if culling back-faces,
+ * and 1 if culling front-faces. The Polygon FrontFace state also
+ * factors in.
+ */
+static void
+_swrast_update_polygon( struct gl_context *ctx )
+{
+ GLfloat backface_sign;
+
+ if (ctx->Polygon.CullFlag) {
+ switch (ctx->Polygon.CullFaceMode) {
+ case GL_BACK:
+ backface_sign = -1.0F;
+ break;
+ case GL_FRONT:
+ backface_sign = 1.0F;
+ break;
+ case GL_FRONT_AND_BACK:
+ /* fallthrough */
+ default:
+ backface_sign = 0.0F;
+ }
+ }
+ else {
+ backface_sign = 0.0F;
+ }
+
+ SWRAST_CONTEXT(ctx)->_BackfaceCullSign = backface_sign;
+
+ /* This is for front/back-face determination, but not for culling */
+ SWRAST_CONTEXT(ctx)->_BackfaceSign
+ = (ctx->Polygon.FrontFace == GL_CW) ? -1.0F : 1.0F;
+}
+
+
+
+/**
+ * Update the _PreferPixelFog field to indicate if we need to compute
+ * fog blend factors (from the fog coords) per-fragment.
+ */
+static void
+_swrast_update_fog_hint( struct gl_context *ctx )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ swrast->_PreferPixelFog = (!swrast->AllowVertexFog ||
+ ctx->FragmentProgram._Current ||
+ (ctx->Hint.Fog == GL_NICEST &&
+ swrast->AllowPixelFog));
+}
+
+
+
+/**
+ * Update the swrast->_TextureCombinePrimary flag.
+ */
+static void
+_swrast_update_texture_env( struct gl_context *ctx )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ GLuint i;
+
+ swrast->_TextureCombinePrimary = GL_FALSE;
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ const struct gl_tex_env_combine_state *combine =
+ ctx->Texture.Unit[i]._CurrentCombine;
+ GLuint term;
+ for (term = 0; term < combine->_NumArgsRGB; term++) {
+ if (combine->SourceRGB[term] == GL_PRIMARY_COLOR) {
+ swrast->_TextureCombinePrimary = GL_TRUE;
+ return;
+ }
+ if (combine->SourceA[term] == GL_PRIMARY_COLOR) {
+ swrast->_TextureCombinePrimary = GL_TRUE;
+ return;
+ }
+ }
+ }
+}
+
+
+/**
+ * Determine if we can defer texturing/shading until after Z/stencil
+ * testing. This potentially allows us to skip texturing/shading for
+ * lots of fragments.
+ */
+static void
+_swrast_update_deferred_texture(struct gl_context *ctx)
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ if (ctx->Color.AlphaEnabled) {
+ /* alpha test depends on post-texture/shader colors */
+ swrast->_DeferredTexture = GL_FALSE;
+ }
+ else {
+ const struct gl_fragment_program *fprog
+ = ctx->FragmentProgram._Current;
+ if (fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH))) {
+ /* Z comes from fragment program/shader */
+ swrast->_DeferredTexture = GL_FALSE;
+ }
+ else if (fprog && fprog->UsesKill) {
+ swrast->_DeferredTexture = GL_FALSE;
+ }
+ else if (ctx->Query.CurrentOcclusionObject) {
+ /* occlusion query depends on shader discard/kill results */
+ swrast->_DeferredTexture = GL_FALSE;
+ }
+ else {
+ swrast->_DeferredTexture = GL_TRUE;
+ }
+ }
+}
+
+
+/**
+ * Update swrast->_FogColor and swrast->_FogEnable values.
+ */
+static void
+_swrast_update_fog_state( struct gl_context *ctx )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
+
+ assert((fp == NULL) || (fp->Base.Target == GL_FRAGMENT_PROGRAM_ARB));
+
+ /* determine if fog is needed, and if so, which fog mode */
+ swrast->_FogEnabled = (fp == NULL && ctx->Fog.Enabled);
+}
+
+
+/**
+ * Update state for running fragment programs. Basically, load the
+ * program parameters with current state values.
+ */
+static void
+_swrast_update_fragment_program(struct gl_context *ctx, GLbitfield newState)
+{
+ const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
+ if (fp) {
+ _mesa_load_state_parameters(ctx, fp->Base.Parameters);
+ }
+}
+
+
+/**
+ * See if we can do early diffuse+specular (primary+secondary) color
+ * add per vertex instead of per-fragment.
+ */
+static void
+_swrast_update_specular_vertex_add(struct gl_context *ctx)
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ GLboolean separateSpecular = ctx->Fog.ColorSumEnabled ||
+ (ctx->Light.Enabled &&
+ ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR);
+
+ swrast->SpecularVertexAdd = (separateSpecular
+ && ctx->Texture._EnabledUnits == 0x0
+ && !ctx->FragmentProgram._Current
+ && !ctx->ATIFragmentShader._Enabled);
+}
+
+
+#define _SWRAST_NEW_DERIVED (_SWRAST_NEW_RASTERMASK | \
+ _NEW_PROGRAM_CONSTANTS | \
+ _NEW_TEXTURE | \
+ _NEW_HINT | \
+ _NEW_POLYGON )
+
+/* State referenced by _swrast_choose_triangle, _swrast_choose_line.
+ */
+#define _SWRAST_NEW_TRIANGLE (_SWRAST_NEW_DERIVED | \
+ _NEW_RENDERMODE| \
+ _NEW_POLYGON| \
+ _NEW_DEPTH| \
+ _NEW_STENCIL| \
+ _NEW_COLOR| \
+ _NEW_TEXTURE| \
+ _SWRAST_NEW_RASTERMASK| \
+ _NEW_LIGHT| \
+ _NEW_FOG | \
+ _DD_NEW_SEPARATE_SPECULAR)
+
+#define _SWRAST_NEW_LINE (_SWRAST_NEW_DERIVED | \
+ _NEW_RENDERMODE| \
+ _NEW_LINE| \
+ _NEW_TEXTURE| \
+ _NEW_LIGHT| \
+ _NEW_FOG| \
+ _NEW_DEPTH | \
+ _DD_NEW_SEPARATE_SPECULAR)
+
+#define _SWRAST_NEW_POINT (_SWRAST_NEW_DERIVED | \
+ _NEW_RENDERMODE | \
+ _NEW_POINT | \
+ _NEW_TEXTURE | \
+ _NEW_LIGHT | \
+ _NEW_FOG | \
+ _DD_NEW_SEPARATE_SPECULAR)
+
+#define _SWRAST_NEW_TEXTURE_SAMPLE_FUNC _NEW_TEXTURE
+
+#define _SWRAST_NEW_TEXTURE_ENV_MODE _NEW_TEXTURE
+
+#define _SWRAST_NEW_BLEND_FUNC _NEW_COLOR
+
+
+
+/**
+ * Stub for swrast->Triangle to select a true triangle function
+ * after a state change.
+ */
+static void
+_swrast_validate_triangle( struct gl_context *ctx,
+ const SWvertex *v0,
+ const SWvertex *v1,
+ const SWvertex *v2 )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+
+ _swrast_validate_derived( ctx );
+ swrast->choose_triangle( ctx );
+ ASSERT(swrast->Triangle);
+
+ if (swrast->SpecularVertexAdd) {
+ /* separate specular color, but no texture */
+ swrast->SpecTriangle = swrast->Triangle;
+ swrast->Triangle = _swrast_add_spec_terms_triangle;
+ }
+
+ swrast->Triangle( ctx, v0, v1, v2 );
+}
+
+/**
+ * Called via swrast->Line. Examine current GL state and choose a software
+ * line routine. Then call it.
+ */
+static void
+_swrast_validate_line( struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1 )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+
+ _swrast_validate_derived( ctx );
+ swrast->choose_line( ctx );
+ ASSERT(swrast->Line);
+
+ if (swrast->SpecularVertexAdd) {
+ swrast->SpecLine = swrast->Line;
+ swrast->Line = _swrast_add_spec_terms_line;
+ }
+
+ swrast->Line( ctx, v0, v1 );
+}
+
+/**
+ * Called via swrast->Point. Examine current GL state and choose a software
+ * point routine. Then call it.
+ */
+static void
+_swrast_validate_point( struct gl_context *ctx, const SWvertex *v0 )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+
+ _swrast_validate_derived( ctx );
+ swrast->choose_point( ctx );
+
+ if (swrast->SpecularVertexAdd) {
+ swrast->SpecPoint = swrast->Point;
+ swrast->Point = _swrast_add_spec_terms_point;
+ }
+
+ swrast->Point( ctx, v0 );
+}
+
+
+/**
+ * Called via swrast->BlendFunc. Examine GL state to choose a blending
+ * function, then call it.
+ */
+static void _ASMAPI
+_swrast_validate_blend_func(struct gl_context *ctx, GLuint n, const GLubyte mask[],
+ GLvoid *src, const GLvoid *dst,
+ GLenum chanType )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+
+ _swrast_validate_derived( ctx ); /* why is this needed? */
+ _swrast_choose_blend_func( ctx, chanType );
+
+ swrast->BlendFunc( ctx, n, mask, src, dst, chanType );
+}
+
+
+/**
+ * Make sure we have texture image data for all the textures we may need
+ * for subsequent rendering.
+ */
+static void
+_swrast_validate_texture_images(struct gl_context *ctx)
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ GLuint u;
+
+ if (!swrast->ValidateTextureImage || !ctx->Texture._EnabledUnits) {
+ /* no textures enabled, or no way to validate images! */
+ return;
+ }
+
+ for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
+ if (ctx->Texture.Unit[u]._ReallyEnabled) {
+ struct gl_texture_object *texObj = ctx->Texture.Unit[u]._Current;
+ ASSERT(texObj);
+ if (texObj) {
+ GLuint numFaces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ GLuint face;
+ for (face = 0; face < numFaces; face++) {
+ GLint lvl;
+ for (lvl = texObj->BaseLevel; lvl <= texObj->_MaxLevel; lvl++) {
+ struct gl_texture_image *texImg = texObj->Image[face][lvl];
+ if (texImg && !texImg->Data) {
+ swrast->ValidateTextureImage(ctx, texObj, face, lvl);
+ ASSERT(texObj->Image[face][lvl]->Data);
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+
+/**
+ * Free the texture image data attached to all currently enabled
+ * textures. Meant to be called by device drivers when transitioning
+ * from software to hardware rendering.
+ */
+void
+_swrast_eject_texture_images(struct gl_context *ctx)
+{
+ GLuint u;
+
+ if (!ctx->Texture._EnabledUnits) {
+ /* no textures enabled */
+ return;
+ }
+
+ for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
+ if (ctx->Texture.Unit[u]._ReallyEnabled) {
+ struct gl_texture_object *texObj = ctx->Texture.Unit[u]._Current;
+ ASSERT(texObj);
+ if (texObj) {
+ GLuint numFaces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ GLuint face;
+ for (face = 0; face < numFaces; face++) {
+ GLint lvl;
+ for (lvl = texObj->BaseLevel; lvl <= texObj->_MaxLevel; lvl++) {
+ struct gl_texture_image *texImg = texObj->Image[face][lvl];
+ if (texImg && texImg->Data) {
+ _mesa_free_texmemory(texImg->Data);
+ texImg->Data = NULL;
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+
+
+static void
+_swrast_sleep( struct gl_context *ctx, GLbitfield new_state )
+{
+ (void) ctx; (void) new_state;
+}
+
+
+static void
+_swrast_invalidate_state( struct gl_context *ctx, GLbitfield new_state )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ GLuint i;
+
+ swrast->NewState |= new_state;
+
+ /* After 10 statechanges without any swrast functions being called,
+ * put the module to sleep.
+ */
+ if (++swrast->StateChanges > 10) {
+ swrast->InvalidateState = _swrast_sleep;
+ swrast->NewState = ~0;
+ new_state = ~0;
+ }
+
+ if (new_state & swrast->InvalidateTriangleMask)
+ swrast->Triangle = _swrast_validate_triangle;
+
+ if (new_state & swrast->InvalidateLineMask)
+ swrast->Line = _swrast_validate_line;
+
+ if (new_state & swrast->InvalidatePointMask)
+ swrast->Point = _swrast_validate_point;
+
+ if (new_state & _SWRAST_NEW_BLEND_FUNC)
+ swrast->BlendFunc = _swrast_validate_blend_func;
+
+ if (new_state & _SWRAST_NEW_TEXTURE_SAMPLE_FUNC)
+ for (i = 0 ; i < ctx->Const.MaxTextureImageUnits ; i++)
+ swrast->TextureSample[i] = NULL;
+}
+
+
+void
+_swrast_update_texture_samplers(struct gl_context *ctx)
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ GLuint u;
+
+ if (!swrast)
+ return; /* pipe hack */
+
+ for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
+ const struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current;
+ /* Note: If tObj is NULL, the sample function will be a simple
+ * function that just returns opaque black (0,0,0,1).
+ */
+ swrast->TextureSample[u] = _swrast_choose_texture_sample_func(ctx, tObj);
+ }
+}
+
+
+/**
+ * Update swrast->_ActiveAttribs, swrast->_NumActiveAttribs,
+ * swrast->_ActiveAtttribMask.
+ */
+static void
+_swrast_update_active_attribs(struct gl_context *ctx)
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ GLuint attribsMask;
+
+ /*
+ * Compute _ActiveAttribsMask = which fragment attributes are needed.
+ */
+ if (ctx->FragmentProgram._Current) {
+ /* fragment program/shader */
+ attribsMask = ctx->FragmentProgram._Current->Base.InputsRead;
+ attribsMask &= ~FRAG_BIT_WPOS; /* WPOS is always handled specially */
+ }
+ else if (ctx->ATIFragmentShader._Enabled) {
+ attribsMask = ~0; /* XXX fix me */
+ }
+ else {
+ /* fixed function */
+ attribsMask = 0x0;
+
+#if CHAN_TYPE == GL_FLOAT
+ attribsMask |= FRAG_BIT_COL0;
+#endif
+
+ if (ctx->Fog.ColorSumEnabled ||
+ (ctx->Light.Enabled &&
+ ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) {
+ attribsMask |= FRAG_BIT_COL1;
+ }
+
+ if (swrast->_FogEnabled)
+ attribsMask |= FRAG_BIT_FOGC;
+
+ attribsMask |= (ctx->Texture._EnabledUnits << FRAG_ATTRIB_TEX0);
+ }
+
+ swrast->_ActiveAttribMask = attribsMask;
+
+ /* Update _ActiveAttribs[] list */
+ {
+ GLuint i, num = 0;
+ for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
+ if (attribsMask & (1 << i)) {
+ swrast->_ActiveAttribs[num++] = i;
+ /* how should this attribute be interpolated? */
+ if (i == FRAG_ATTRIB_COL0 || i == FRAG_ATTRIB_COL1)
+ swrast->_InterpMode[i] = ctx->Light.ShadeModel;
+ else
+ swrast->_InterpMode[i] = GL_SMOOTH;
+ }
+ }
+ swrast->_NumActiveAttribs = num;
+ }
+}
+
+
+void
+_swrast_validate_derived( struct gl_context *ctx )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+
+ if (swrast->NewState) {
+ if (swrast->NewState & _NEW_POLYGON)
+ _swrast_update_polygon( ctx );
+
+ if (swrast->NewState & (_NEW_HINT | _NEW_PROGRAM))
+ _swrast_update_fog_hint( ctx );
+
+ if (swrast->NewState & _SWRAST_NEW_TEXTURE_ENV_MODE)
+ _swrast_update_texture_env( ctx );
+
+ if (swrast->NewState & (_NEW_FOG | _NEW_PROGRAM))
+ _swrast_update_fog_state( ctx );
+
+ if (swrast->NewState & (_NEW_PROGRAM_CONSTANTS | _NEW_PROGRAM))
+ _swrast_update_fragment_program( ctx, swrast->NewState );
+
+ if (swrast->NewState & (_NEW_TEXTURE | _NEW_PROGRAM)) {
+ _swrast_update_texture_samplers( ctx );
+ _swrast_validate_texture_images(ctx);
+ }
+
+ if (swrast->NewState & (_NEW_COLOR | _NEW_PROGRAM))
+ _swrast_update_deferred_texture(ctx);
+
+ if (swrast->NewState & _SWRAST_NEW_RASTERMASK)
+ _swrast_update_rasterflags( ctx );
+
+ if (swrast->NewState & (_NEW_DEPTH |
+ _NEW_FOG |
+ _NEW_LIGHT |
+ _NEW_PROGRAM |
+ _NEW_TEXTURE))
+ _swrast_update_active_attribs(ctx);
+
+ if (swrast->NewState & (_NEW_FOG |
+ _NEW_PROGRAM |
+ _NEW_LIGHT |
+ _NEW_TEXTURE))
+ _swrast_update_specular_vertex_add(ctx);
+
+ swrast->NewState = 0;
+ swrast->StateChanges = 0;
+ swrast->InvalidateState = _swrast_invalidate_state;
+ }
+}
+
+#define SWRAST_DEBUG 0
+
+/* Public entrypoints: See also s_accum.c, s_bitmap.c, etc.
+ */
+void
+_swrast_Quad( struct gl_context *ctx,
+ const SWvertex *v0, const SWvertex *v1,
+ const SWvertex *v2, const SWvertex *v3 )
+{
+ if (SWRAST_DEBUG) {
+ _mesa_debug(ctx, "_swrast_Quad\n");
+ _swrast_print_vertex( ctx, v0 );
+ _swrast_print_vertex( ctx, v1 );
+ _swrast_print_vertex( ctx, v2 );
+ _swrast_print_vertex( ctx, v3 );
+ }
+ SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v3 );
+ SWRAST_CONTEXT(ctx)->Triangle( ctx, v1, v2, v3 );
+}
+
+void
+_swrast_Triangle( struct gl_context *ctx, const SWvertex *v0,
+ const SWvertex *v1, const SWvertex *v2 )
+{
+ if (SWRAST_DEBUG) {
+ _mesa_debug(ctx, "_swrast_Triangle\n");
+ _swrast_print_vertex( ctx, v0 );
+ _swrast_print_vertex( ctx, v1 );
+ _swrast_print_vertex( ctx, v2 );
+ }
+ SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 );
+}
+
+void
+_swrast_Line( struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1 )
+{
+ if (SWRAST_DEBUG) {
+ _mesa_debug(ctx, "_swrast_Line\n");
+ _swrast_print_vertex( ctx, v0 );
+ _swrast_print_vertex( ctx, v1 );
+ }
+ SWRAST_CONTEXT(ctx)->Line( ctx, v0, v1 );
+}
+
+void
+_swrast_Point( struct gl_context *ctx, const SWvertex *v0 )
+{
+ if (SWRAST_DEBUG) {
+ _mesa_debug(ctx, "_swrast_Point\n");
+ _swrast_print_vertex( ctx, v0 );
+ }
+ SWRAST_CONTEXT(ctx)->Point( ctx, v0 );
+}
+
+void
+_swrast_InvalidateState( struct gl_context *ctx, GLbitfield new_state )
+{
+ if (SWRAST_DEBUG) {
+ _mesa_debug(ctx, "_swrast_InvalidateState\n");
+ }
+ SWRAST_CONTEXT(ctx)->InvalidateState( ctx, new_state );
+}
+
+void
+_swrast_ResetLineStipple( struct gl_context *ctx )
+{
+ if (SWRAST_DEBUG) {
+ _mesa_debug(ctx, "_swrast_ResetLineStipple\n");
+ }
+ SWRAST_CONTEXT(ctx)->StippleCounter = 0;
+}
+
+void
+_swrast_SetFacing(struct gl_context *ctx, GLuint facing)
+{
+ SWRAST_CONTEXT(ctx)->PointLineFacing = facing;
+}
+
+void
+_swrast_allow_vertex_fog( struct gl_context *ctx, GLboolean value )
+{
+ if (SWRAST_DEBUG) {
+ _mesa_debug(ctx, "_swrast_allow_vertex_fog %d\n", value);
+ }
+ SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT );
+ SWRAST_CONTEXT(ctx)->AllowVertexFog = value;
+}
+
+void
+_swrast_allow_pixel_fog( struct gl_context *ctx, GLboolean value )
+{
+ if (SWRAST_DEBUG) {
+ _mesa_debug(ctx, "_swrast_allow_pixel_fog %d\n", value);
+ }
+ SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT );
+ SWRAST_CONTEXT(ctx)->AllowPixelFog = value;
+}
+
+
+GLboolean
+_swrast_CreateContext( struct gl_context *ctx )
+{
+ GLuint i;
+ SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext));
+
+ if (SWRAST_DEBUG) {
+ _mesa_debug(ctx, "_swrast_CreateContext\n");
+ }
+
+ if (!swrast)
+ return GL_FALSE;
+
+ swrast->NewState = ~0;
+
+ swrast->choose_point = _swrast_choose_point;
+ swrast->choose_line = _swrast_choose_line;
+ swrast->choose_triangle = _swrast_choose_triangle;
+
+ swrast->InvalidatePointMask = _SWRAST_NEW_POINT;
+ swrast->InvalidateLineMask = _SWRAST_NEW_LINE;
+ swrast->InvalidateTriangleMask = _SWRAST_NEW_TRIANGLE;
+
+ swrast->Point = _swrast_validate_point;
+ swrast->Line = _swrast_validate_line;
+ swrast->Triangle = _swrast_validate_triangle;
+ swrast->InvalidateState = _swrast_sleep;
+ swrast->BlendFunc = _swrast_validate_blend_func;
+
+ swrast->AllowVertexFog = GL_TRUE;
+ swrast->AllowPixelFog = GL_TRUE;
+
+ /* Optimized Accum buffer */
+ swrast->_IntegerAccumMode = GL_FALSE;
+ swrast->_IntegerAccumScaler = 0.0;
+
+ for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
+ swrast->TextureSample[i] = NULL;
+
+ swrast->SpanArrays = MALLOC_STRUCT(sw_span_arrays);
+ if (!swrast->SpanArrays) {
+ FREE(swrast);
+ return GL_FALSE;
+ }
+ swrast->SpanArrays->ChanType = CHAN_TYPE;
+#if CHAN_TYPE == GL_UNSIGNED_BYTE
+ swrast->SpanArrays->rgba = swrast->SpanArrays->rgba8;
+#elif CHAN_TYPE == GL_UNSIGNED_SHORT
+ swrast->SpanArrays->rgba = swrast->SpanArrays->rgba16;
+#else
+ swrast->SpanArrays->rgba = swrast->SpanArrays->attribs[FRAG_ATTRIB_COL0];
+#endif
+
+ /* init point span buffer */
+ swrast->PointSpan.primitive = GL_POINT;
+ swrast->PointSpan.end = 0;
+ swrast->PointSpan.facing = 0;
+ swrast->PointSpan.array = swrast->SpanArrays;
+
+ swrast->TexelBuffer = (GLfloat *) MALLOC(ctx->Const.MaxTextureImageUnits *
+ MAX_WIDTH * 4 * sizeof(GLfloat));
+ if (!swrast->TexelBuffer) {
+ FREE(swrast->SpanArrays);
+ FREE(swrast);
+ return GL_FALSE;
+ }
+
+ ctx->swrast_context = swrast;
+
+ return GL_TRUE;
+}
+
+void
+_swrast_DestroyContext( struct gl_context *ctx )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+
+ if (SWRAST_DEBUG) {
+ _mesa_debug(ctx, "_swrast_DestroyContext\n");
+ }
+
+ FREE( swrast->SpanArrays );
+ if (swrast->ZoomedArrays)
+ FREE( swrast->ZoomedArrays );
+ FREE( swrast->TexelBuffer );
+ FREE( swrast );
+
+ ctx->swrast_context = 0;
+}
+
+
+struct swrast_device_driver *
+_swrast_GetDeviceDriverReference( struct gl_context *ctx )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ return &swrast->Driver;
+}
+
+void
+_swrast_flush( struct gl_context *ctx )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ /* flush any pending fragments from rendering points */
+ if (swrast->PointSpan.end > 0) {
+ _swrast_write_rgba_span(ctx, &(swrast->PointSpan));
+ swrast->PointSpan.end = 0;
+ }
+}
+
+void
+_swrast_render_primitive( struct gl_context *ctx, GLenum prim )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ if (swrast->Primitive == GL_POINTS && prim != GL_POINTS) {
+ _swrast_flush(ctx);
+ }
+ swrast->Primitive = prim;
+}
+
+
+void
+_swrast_render_start( struct gl_context *ctx )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ if (swrast->Driver.SpanRenderStart)
+ swrast->Driver.SpanRenderStart( ctx );
+ swrast->PointSpan.end = 0;
+}
+
+void
+_swrast_render_finish( struct gl_context *ctx )
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ if (swrast->Driver.SpanRenderFinish)
+ swrast->Driver.SpanRenderFinish( ctx );
+
+ _swrast_flush(ctx);
+}
+
+
+#define SWRAST_DEBUG_VERTICES 0
+
+void
+_swrast_print_vertex( struct gl_context *ctx, const SWvertex *v )
+{
+ GLuint i;
+
+ if (SWRAST_DEBUG_VERTICES) {
+ _mesa_debug(ctx, "win %f %f %f %f\n",
+ v->attrib[FRAG_ATTRIB_WPOS][0],
+ v->attrib[FRAG_ATTRIB_WPOS][1],
+ v->attrib[FRAG_ATTRIB_WPOS][2],
+ v->attrib[FRAG_ATTRIB_WPOS][3]);
+
+ for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++)
+ if (ctx->Texture.Unit[i]._ReallyEnabled)
+ _mesa_debug(ctx, "texcoord[%d] %f %f %f %f\n", i,
+ v->attrib[FRAG_ATTRIB_TEX0 + i][0],
+ v->attrib[FRAG_ATTRIB_TEX0 + i][1],
+ v->attrib[FRAG_ATTRIB_TEX0 + i][2],
+ v->attrib[FRAG_ATTRIB_TEX0 + i][3]);
+
+#if CHAN_TYPE == GL_FLOAT
+ _mesa_debug(ctx, "color %f %f %f %f\n",
+ v->color[0], v->color[1], v->color[2], v->color[3]);
+#else
+ _mesa_debug(ctx, "color %d %d %d %d\n",
+ v->color[0], v->color[1], v->color[2], v->color[3]);
+#endif
+ _mesa_debug(ctx, "spec %g %g %g %g\n",
+ v->attrib[FRAG_ATTRIB_COL1][0],
+ v->attrib[FRAG_ATTRIB_COL1][1],
+ v->attrib[FRAG_ATTRIB_COL1][2],
+ v->attrib[FRAG_ATTRIB_COL1][3]);
+ _mesa_debug(ctx, "fog %f\n", v->attrib[FRAG_ATTRIB_FOGC][0]);
+ _mesa_debug(ctx, "index %f\n", v->attrib[FRAG_ATTRIB_CI][0]);
+ _mesa_debug(ctx, "pointsize %f\n", v->pointSize);
+ _mesa_debug(ctx, "\n");
+ }
+}
diff --git a/mesalib/src/mesa/swrast/s_context.h b/mesalib/src/mesa/swrast/s_context.h
index 7535832ab..8d7458c2d 100644
--- a/mesalib/src/mesa/swrast/s_context.h
+++ b/mesalib/src/mesa/swrast/s_context.h
@@ -1,349 +1,348 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.3
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file swrast/s_context.h
- * \brief Software rasterization context and private types.
- * \author Keith Whitwell <keith@tungstengraphics.com>
- */
-
-/**
- * \mainpage swrast module
- *
- * This module, software rasterization, contains the software fallback
- * routines for drawing points, lines, triangles, bitmaps and images.
- * All rendering boils down to writing spans (arrays) of pixels with
- * particular colors. The span-writing routines must be implemented
- * by the device driver.
- */
-
-
-#ifndef S_CONTEXT_H
-#define S_CONTEXT_H
-
-#include "main/compiler.h"
-#include "main/mtypes.h"
-#include "program/prog_execute.h"
-#include "swrast.h"
-#include "s_span.h"
-
-
-typedef void (*texture_sample_func)(struct gl_context *ctx,
- const struct gl_texture_object *tObj,
- GLuint n, const GLfloat texcoords[][4],
- const GLfloat lambda[], GLfloat rgba[][4]);
-
-typedef void (_ASMAPIP blend_func)( struct gl_context *ctx, GLuint n,
- const GLubyte mask[],
- GLvoid *src, const GLvoid *dst,
- GLenum chanType);
-
-typedef void (*swrast_point_func)( struct gl_context *ctx, const SWvertex *);
-
-typedef void (*swrast_line_func)( struct gl_context *ctx,
- const SWvertex *, const SWvertex *);
-
-typedef void (*swrast_tri_func)( struct gl_context *ctx, const SWvertex *,
- const SWvertex *, const SWvertex *);
-
-
-typedef void (*validate_texture_image_func)(struct gl_context *ctx,
- struct gl_texture_object *texObj,
- GLuint face, GLuint level);
-
-
-/**
- * \defgroup Bitmasks
- * Bitmasks to indicate which rasterization options are enabled
- * (RasterMask)
- */
-/*@{*/
-#define ALPHATEST_BIT 0x001 /**< Alpha-test pixels */
-#define BLEND_BIT 0x002 /**< Blend pixels */
-#define DEPTH_BIT 0x004 /**< Depth-test pixels */
-#define FOG_BIT 0x008 /**< Fog pixels */
-#define LOGIC_OP_BIT 0x010 /**< Apply logic op in software */
-#define CLIP_BIT 0x020 /**< Scissor or window clip pixels */
-#define STENCIL_BIT 0x040 /**< Stencil pixels */
-#define MASKING_BIT 0x080 /**< Do glColorMask or glIndexMask */
-#define MULTI_DRAW_BIT 0x400 /**< Write to more than one color- */
- /**< buffer or no buffers. */
-#define OCCLUSION_BIT 0x800 /**< GL_HP_occlusion_test enabled */
-#define TEXTURE_BIT 0x1000 /**< Texturing really enabled */
-#define FRAGPROG_BIT 0x2000 /**< Fragment program enabled */
-#define ATIFRAGSHADER_BIT 0x4000 /**< ATI Fragment shader enabled */
-#define CLAMPING_BIT 0x8000 /**< Clamp colors to [0,1] */
-/*@}*/
-
-#define _SWRAST_NEW_RASTERMASK (_NEW_BUFFERS| \
- _NEW_SCISSOR| \
- _NEW_COLOR| \
- _NEW_DEPTH| \
- _NEW_FOG| \
- _NEW_PROGRAM| \
- _NEW_STENCIL| \
- _NEW_TEXTURE| \
- _NEW_VIEWPORT| \
- _NEW_DEPTH)
-
-
-/**
- * \struct SWcontext
- * \brief Per-context state that's private to the software rasterizer module.
- */
-typedef struct
-{
- /** Driver interface:
- */
- struct swrast_device_driver Driver;
-
- /** Configuration mechanisms to make software rasterizer match
- * characteristics of the hardware rasterizer (if present):
- */
- GLboolean AllowVertexFog;
- GLboolean AllowPixelFog;
-
- /** Derived values, invalidated on statechanges, updated from
- * _swrast_validate_derived():
- */
- GLbitfield _RasterMask;
- GLfloat _BackfaceSign; /** +1 or -1 */
- GLfloat _BackfaceCullSign; /** +1, 0, or -1 */
- GLboolean _PreferPixelFog; /* Compute fog blend factor per fragment? */
- GLboolean _TextureCombinePrimary;
- GLboolean _FogEnabled;
- GLboolean _DeferredTexture;
- GLenum _FogMode; /* either GL_FOG_MODE or fragment program's fog mode */
-
- /** List/array of the fragment attributes to interpolate */
- GLuint _ActiveAttribs[FRAG_ATTRIB_MAX];
- /** Same info, but as a bitmask */
- GLbitfield _ActiveAttribMask;
- /** Number of fragment attributes to interpolate */
- GLuint _NumActiveAttribs;
- /** Indicates how each attrib is to be interpolated (lines/tris) */
- GLenum _InterpMode[FRAG_ATTRIB_MAX]; /* GL_FLAT or GL_SMOOTH (for now) */
-
- /* Accum buffer temporaries.
- */
- GLboolean _IntegerAccumMode; /**< Storing unscaled integers? */
- GLfloat _IntegerAccumScaler; /**< Implicit scale factor */
-
- /* Working values:
- */
- GLuint StippleCounter; /**< Line stipple counter */
- GLuint PointLineFacing;
- GLbitfield NewState;
- GLuint StateChanges;
- GLenum Primitive; /* current primitive being drawn (ala glBegin) */
- GLboolean SpecularVertexAdd; /**< Add specular/secondary color per vertex */
-
- void (*InvalidateState)( struct gl_context *ctx, GLbitfield new_state );
-
- /**
- * When the NewState mask intersects these masks, we invalidate the
- * Point/Line/Triangle function pointers below.
- */
- /*@{*/
- GLbitfield InvalidatePointMask;
- GLbitfield InvalidateLineMask;
- GLbitfield InvalidateTriangleMask;
- /*@}*/
-
- /**
- * Device drivers plug in functions for these callbacks.
- * Will be called when the GL state change mask intersects the above masks.
- */
- /*@{*/
- void (*choose_point)( struct gl_context * );
- void (*choose_line)( struct gl_context * );
- void (*choose_triangle)( struct gl_context * );
- /*@}*/
-
- /**
- * Current point, line and triangle drawing functions.
- */
- /*@{*/
- swrast_point_func Point;
- swrast_line_func Line;
- swrast_tri_func Triangle;
- /*@}*/
-
- /**
- * Placeholders for when separate specular (or secondary color) is
- * enabled but texturing is not.
- */
- /*@{*/
- swrast_point_func SpecPoint;
- swrast_line_func SpecLine;
- swrast_tri_func SpecTriangle;
- /*@}*/
-
- /**
- * Typically, we'll allocate a sw_span structure as a local variable
- * and set its 'array' pointer to point to this object. The reason is
- * this object is big and causes problems when allocated on the stack
- * on some systems.
- */
- SWspanarrays *SpanArrays;
- SWspanarrays *ZoomedArrays; /**< For pixel zooming */
-
- /**
- * Used to buffer N GL_POINTS, instead of rendering one by one.
- */
- SWspan PointSpan;
-
- /** Internal hooks, kept up to date by the same mechanism as above.
- */
- blend_func BlendFunc;
- texture_sample_func TextureSample[MAX_TEXTURE_IMAGE_UNITS];
-
- /** Buffer for saving the sampled texture colors.
- * Needed for GL_ARB_texture_env_crossbar implementation.
- */
- GLfloat *TexelBuffer;
-
- validate_texture_image_func ValidateTextureImage;
-
- /** State used during execution of fragment programs */
- struct gl_program_machine FragProgMachine;
-
-} SWcontext;
-
-
-extern void
-_swrast_validate_derived( struct gl_context *ctx );
-
-extern void
-_swrast_update_texture_samplers(struct gl_context *ctx);
-
-
-/** Return SWcontext for the given struct gl_context */
-static INLINE SWcontext *
-SWRAST_CONTEXT(struct gl_context *ctx)
-{
- return (SWcontext *) ctx->swrast_context;
-}
-
-/** const version of above */
-static INLINE const SWcontext *
-CONST_SWRAST_CONTEXT(const struct gl_context *ctx)
-{
- return (const SWcontext *) ctx->swrast_context;
-}
-
-
-/**
- * Called prior to framebuffer reading/writing.
- * For drivers that rely on swrast for fallback rendering, this is the
- * driver's opportunity to map renderbuffers and textures.
- */
-static INLINE void
-swrast_render_start(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (swrast->Driver.SpanRenderStart)
- swrast->Driver.SpanRenderStart(ctx);
-}
-
-
-/** Called after framebuffer reading/writing */
-static INLINE void
-swrast_render_finish(struct gl_context *ctx)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- if (swrast->Driver.SpanRenderFinish)
- swrast->Driver.SpanRenderFinish(ctx);
-}
-
-
-
-/**
- * Size of an RGBA pixel, in bytes, for given datatype.
- */
-#define RGBA_PIXEL_SIZE(TYPE) \
- ((TYPE == GL_UNSIGNED_BYTE) ? 4 * sizeof(GLubyte) : \
- ((TYPE == GL_UNSIGNED_SHORT) ? 4 * sizeof(GLushort) \
- : 4 * sizeof(GLfloat)))
-
-
-
-/*
- * Fixed point arithmetic macros
- */
-#ifndef FIXED_FRAC_BITS
-#define FIXED_FRAC_BITS 11
-#endif
-
-#define FIXED_SHIFT FIXED_FRAC_BITS
-#define FIXED_ONE (1 << FIXED_SHIFT)
-#define FIXED_HALF (1 << (FIXED_SHIFT-1))
-#define FIXED_FRAC_MASK (FIXED_ONE - 1)
-#define FIXED_INT_MASK (~FIXED_FRAC_MASK)
-#define FIXED_EPSILON 1
-#define FIXED_SCALE ((float) FIXED_ONE)
-#define FIXED_DBL_SCALE ((double) FIXED_ONE)
-#define FloatToFixed(X) (IROUND((X) * FIXED_SCALE))
-#define FixedToDouble(X) ((X) * (1.0 / FIXED_DBL_SCALE))
-#define IntToFixed(I) ((I) << FIXED_SHIFT)
-#define FixedToInt(X) ((X) >> FIXED_SHIFT)
-#define FixedToUns(X) (((unsigned int)(X)) >> FIXED_SHIFT)
-#define FixedCeil(X) (((X) + FIXED_ONE - FIXED_EPSILON) & FIXED_INT_MASK)
-#define FixedFloor(X) ((X) & FIXED_INT_MASK)
-#define FixedToFloat(X) ((X) * (1.0F / FIXED_SCALE))
-#define PosFloatToFixed(X) FloatToFixed(X)
-#define SignedFloatToFixed(X) FloatToFixed(X)
-
-
-
-/*
- * XXX these macros are just bandages for now in order to make
- * CHAN_BITS==32 compile cleanly.
- * These should probably go elsewhere at some point.
- */
-#if CHAN_TYPE == GL_FLOAT
-#define ChanToFixed(X) (X)
-#define FixedToChan(X) (X)
-#else
-#define ChanToFixed(X) IntToFixed(X)
-#define FixedToChan(X) FixedToInt(X)
-#endif
-
-
-/**
- * For looping over fragment attributes in the pointe, line
- * triangle rasterizers.
- */
-#define ATTRIB_LOOP_BEGIN \
- { \
- GLuint a; \
- for (a = 0; a < swrast->_NumActiveAttribs; a++) { \
- const GLuint attr = swrast->_ActiveAttribs[a];
-
-#define ATTRIB_LOOP_END } }
-
-
-
-#endif
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.3
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file swrast/s_context.h
+ * \brief Software rasterization context and private types.
+ * \author Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+/**
+ * \mainpage swrast module
+ *
+ * This module, software rasterization, contains the software fallback
+ * routines for drawing points, lines, triangles, bitmaps and images.
+ * All rendering boils down to writing spans (arrays) of pixels with
+ * particular colors. The span-writing routines must be implemented
+ * by the device driver.
+ */
+
+
+#ifndef S_CONTEXT_H
+#define S_CONTEXT_H
+
+#include "main/compiler.h"
+#include "main/mtypes.h"
+#include "program/prog_execute.h"
+#include "swrast.h"
+#include "s_span.h"
+
+
+typedef void (*texture_sample_func)(struct gl_context *ctx,
+ const struct gl_texture_object *tObj,
+ GLuint n, const GLfloat texcoords[][4],
+ const GLfloat lambda[], GLfloat rgba[][4]);
+
+typedef void (_ASMAPIP blend_func)( struct gl_context *ctx, GLuint n,
+ const GLubyte mask[],
+ GLvoid *src, const GLvoid *dst,
+ GLenum chanType);
+
+typedef void (*swrast_point_func)( struct gl_context *ctx, const SWvertex *);
+
+typedef void (*swrast_line_func)( struct gl_context *ctx,
+ const SWvertex *, const SWvertex *);
+
+typedef void (*swrast_tri_func)( struct gl_context *ctx, const SWvertex *,
+ const SWvertex *, const SWvertex *);
+
+
+typedef void (*validate_texture_image_func)(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLuint face, GLuint level);
+
+
+/**
+ * \defgroup Bitmasks
+ * Bitmasks to indicate which rasterization options are enabled
+ * (RasterMask)
+ */
+/*@{*/
+#define ALPHATEST_BIT 0x001 /**< Alpha-test pixels */
+#define BLEND_BIT 0x002 /**< Blend pixels */
+#define DEPTH_BIT 0x004 /**< Depth-test pixels */
+#define FOG_BIT 0x008 /**< Fog pixels */
+#define LOGIC_OP_BIT 0x010 /**< Apply logic op in software */
+#define CLIP_BIT 0x020 /**< Scissor or window clip pixels */
+#define STENCIL_BIT 0x040 /**< Stencil pixels */
+#define MASKING_BIT 0x080 /**< Do glColorMask or glIndexMask */
+#define MULTI_DRAW_BIT 0x400 /**< Write to more than one color- */
+ /**< buffer or no buffers. */
+#define OCCLUSION_BIT 0x800 /**< GL_HP_occlusion_test enabled */
+#define TEXTURE_BIT 0x1000 /**< Texturing really enabled */
+#define FRAGPROG_BIT 0x2000 /**< Fragment program enabled */
+#define ATIFRAGSHADER_BIT 0x4000 /**< ATI Fragment shader enabled */
+#define CLAMPING_BIT 0x8000 /**< Clamp colors to [0,1] */
+/*@}*/
+
+#define _SWRAST_NEW_RASTERMASK (_NEW_BUFFERS| \
+ _NEW_SCISSOR| \
+ _NEW_COLOR| \
+ _NEW_DEPTH| \
+ _NEW_FOG| \
+ _NEW_PROGRAM| \
+ _NEW_STENCIL| \
+ _NEW_TEXTURE| \
+ _NEW_VIEWPORT| \
+ _NEW_DEPTH)
+
+
+/**
+ * \struct SWcontext
+ * \brief Per-context state that's private to the software rasterizer module.
+ */
+typedef struct
+{
+ /** Driver interface:
+ */
+ struct swrast_device_driver Driver;
+
+ /** Configuration mechanisms to make software rasterizer match
+ * characteristics of the hardware rasterizer (if present):
+ */
+ GLboolean AllowVertexFog;
+ GLboolean AllowPixelFog;
+
+ /** Derived values, invalidated on statechanges, updated from
+ * _swrast_validate_derived():
+ */
+ GLbitfield _RasterMask;
+ GLfloat _BackfaceSign; /** +1 or -1 */
+ GLfloat _BackfaceCullSign; /** +1, 0, or -1 */
+ GLboolean _PreferPixelFog; /* Compute fog blend factor per fragment? */
+ GLboolean _TextureCombinePrimary;
+ GLboolean _FogEnabled;
+ GLboolean _DeferredTexture;
+
+ /** List/array of the fragment attributes to interpolate */
+ GLuint _ActiveAttribs[FRAG_ATTRIB_MAX];
+ /** Same info, but as a bitmask */
+ GLbitfield _ActiveAttribMask;
+ /** Number of fragment attributes to interpolate */
+ GLuint _NumActiveAttribs;
+ /** Indicates how each attrib is to be interpolated (lines/tris) */
+ GLenum _InterpMode[FRAG_ATTRIB_MAX]; /* GL_FLAT or GL_SMOOTH (for now) */
+
+ /* Accum buffer temporaries.
+ */
+ GLboolean _IntegerAccumMode; /**< Storing unscaled integers? */
+ GLfloat _IntegerAccumScaler; /**< Implicit scale factor */
+
+ /* Working values:
+ */
+ GLuint StippleCounter; /**< Line stipple counter */
+ GLuint PointLineFacing;
+ GLbitfield NewState;
+ GLuint StateChanges;
+ GLenum Primitive; /* current primitive being drawn (ala glBegin) */
+ GLboolean SpecularVertexAdd; /**< Add specular/secondary color per vertex */
+
+ void (*InvalidateState)( struct gl_context *ctx, GLbitfield new_state );
+
+ /**
+ * When the NewState mask intersects these masks, we invalidate the
+ * Point/Line/Triangle function pointers below.
+ */
+ /*@{*/
+ GLbitfield InvalidatePointMask;
+ GLbitfield InvalidateLineMask;
+ GLbitfield InvalidateTriangleMask;
+ /*@}*/
+
+ /**
+ * Device drivers plug in functions for these callbacks.
+ * Will be called when the GL state change mask intersects the above masks.
+ */
+ /*@{*/
+ void (*choose_point)( struct gl_context * );
+ void (*choose_line)( struct gl_context * );
+ void (*choose_triangle)( struct gl_context * );
+ /*@}*/
+
+ /**
+ * Current point, line and triangle drawing functions.
+ */
+ /*@{*/
+ swrast_point_func Point;
+ swrast_line_func Line;
+ swrast_tri_func Triangle;
+ /*@}*/
+
+ /**
+ * Placeholders for when separate specular (or secondary color) is
+ * enabled but texturing is not.
+ */
+ /*@{*/
+ swrast_point_func SpecPoint;
+ swrast_line_func SpecLine;
+ swrast_tri_func SpecTriangle;
+ /*@}*/
+
+ /**
+ * Typically, we'll allocate a sw_span structure as a local variable
+ * and set its 'array' pointer to point to this object. The reason is
+ * this object is big and causes problems when allocated on the stack
+ * on some systems.
+ */
+ SWspanarrays *SpanArrays;
+ SWspanarrays *ZoomedArrays; /**< For pixel zooming */
+
+ /**
+ * Used to buffer N GL_POINTS, instead of rendering one by one.
+ */
+ SWspan PointSpan;
+
+ /** Internal hooks, kept up to date by the same mechanism as above.
+ */
+ blend_func BlendFunc;
+ texture_sample_func TextureSample[MAX_TEXTURE_IMAGE_UNITS];
+
+ /** Buffer for saving the sampled texture colors.
+ * Needed for GL_ARB_texture_env_crossbar implementation.
+ */
+ GLfloat *TexelBuffer;
+
+ validate_texture_image_func ValidateTextureImage;
+
+ /** State used during execution of fragment programs */
+ struct gl_program_machine FragProgMachine;
+
+} SWcontext;
+
+
+extern void
+_swrast_validate_derived( struct gl_context *ctx );
+
+extern void
+_swrast_update_texture_samplers(struct gl_context *ctx);
+
+
+/** Return SWcontext for the given struct gl_context */
+static INLINE SWcontext *
+SWRAST_CONTEXT(struct gl_context *ctx)
+{
+ return (SWcontext *) ctx->swrast_context;
+}
+
+/** const version of above */
+static INLINE const SWcontext *
+CONST_SWRAST_CONTEXT(const struct gl_context *ctx)
+{
+ return (const SWcontext *) ctx->swrast_context;
+}
+
+
+/**
+ * Called prior to framebuffer reading/writing.
+ * For drivers that rely on swrast for fallback rendering, this is the
+ * driver's opportunity to map renderbuffers and textures.
+ */
+static INLINE void
+swrast_render_start(struct gl_context *ctx)
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ if (swrast->Driver.SpanRenderStart)
+ swrast->Driver.SpanRenderStart(ctx);
+}
+
+
+/** Called after framebuffer reading/writing */
+static INLINE void
+swrast_render_finish(struct gl_context *ctx)
+{
+ SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ if (swrast->Driver.SpanRenderFinish)
+ swrast->Driver.SpanRenderFinish(ctx);
+}
+
+
+
+/**
+ * Size of an RGBA pixel, in bytes, for given datatype.
+ */
+#define RGBA_PIXEL_SIZE(TYPE) \
+ ((TYPE == GL_UNSIGNED_BYTE) ? 4 * sizeof(GLubyte) : \
+ ((TYPE == GL_UNSIGNED_SHORT) ? 4 * sizeof(GLushort) \
+ : 4 * sizeof(GLfloat)))
+
+
+
+/*
+ * Fixed point arithmetic macros
+ */
+#ifndef FIXED_FRAC_BITS
+#define FIXED_FRAC_BITS 11
+#endif
+
+#define FIXED_SHIFT FIXED_FRAC_BITS
+#define FIXED_ONE (1 << FIXED_SHIFT)
+#define FIXED_HALF (1 << (FIXED_SHIFT-1))
+#define FIXED_FRAC_MASK (FIXED_ONE - 1)
+#define FIXED_INT_MASK (~FIXED_FRAC_MASK)
+#define FIXED_EPSILON 1
+#define FIXED_SCALE ((float) FIXED_ONE)
+#define FIXED_DBL_SCALE ((double) FIXED_ONE)
+#define FloatToFixed(X) (IROUND((X) * FIXED_SCALE))
+#define FixedToDouble(X) ((X) * (1.0 / FIXED_DBL_SCALE))
+#define IntToFixed(I) ((I) << FIXED_SHIFT)
+#define FixedToInt(X) ((X) >> FIXED_SHIFT)
+#define FixedToUns(X) (((unsigned int)(X)) >> FIXED_SHIFT)
+#define FixedCeil(X) (((X) + FIXED_ONE - FIXED_EPSILON) & FIXED_INT_MASK)
+#define FixedFloor(X) ((X) & FIXED_INT_MASK)
+#define FixedToFloat(X) ((X) * (1.0F / FIXED_SCALE))
+#define PosFloatToFixed(X) FloatToFixed(X)
+#define SignedFloatToFixed(X) FloatToFixed(X)
+
+
+
+/*
+ * XXX these macros are just bandages for now in order to make
+ * CHAN_BITS==32 compile cleanly.
+ * These should probably go elsewhere at some point.
+ */
+#if CHAN_TYPE == GL_FLOAT
+#define ChanToFixed(X) (X)
+#define FixedToChan(X) (X)
+#else
+#define ChanToFixed(X) IntToFixed(X)
+#define FixedToChan(X) FixedToInt(X)
+#endif
+
+
+/**
+ * For looping over fragment attributes in the pointe, line
+ * triangle rasterizers.
+ */
+#define ATTRIB_LOOP_BEGIN \
+ { \
+ GLuint a; \
+ for (a = 0; a < swrast->_NumActiveAttribs; a++) { \
+ const GLuint attr = swrast->_ActiveAttribs[a];
+
+#define ATTRIB_LOOP_END } }
+
+
+
+#endif
diff --git a/mesalib/src/mesa/swrast/s_fog.c b/mesalib/src/mesa/swrast/s_fog.c
index 5acb5f4d1..ea59de160 100644
--- a/mesalib/src/mesa/swrast/s_fog.c
+++ b/mesalib/src/mesa/swrast/s_fog.c
@@ -1,244 +1,244 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "main/glheader.h"
-#include "main/colormac.h"
-#include "main/macros.h"
-
-#include "s_context.h"
-#include "s_fog.h"
-
-
-/**
- * Used to convert current raster distance to a fog factor in [0,1].
- */
-GLfloat
-_swrast_z_to_fogfactor(struct gl_context *ctx, GLfloat z)
-{
- GLfloat d, f;
-
- switch (ctx->Fog.Mode) {
- case GL_LINEAR:
- if (ctx->Fog.Start == ctx->Fog.End)
- d = 1.0F;
- else
- d = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
- f = (ctx->Fog.End - z) * d;
- return CLAMP(f, 0.0F, 1.0F);
- case GL_EXP:
- d = ctx->Fog.Density;
- f = EXPF(-d * z);
- f = CLAMP(f, 0.0F, 1.0F);
- return f;
- case GL_EXP2:
- d = ctx->Fog.Density;
- f = EXPF(-(d * d * z * z));
- f = CLAMP(f, 0.0F, 1.0F);
- return f;
- default:
- _mesa_problem(ctx, "Bad fog mode in _swrast_z_to_fogfactor");
- return 0.0;
- }
-}
-
-
-#define LINEAR_FOG(f, coord) f = (fogEnd - coord) * fogScale
-
-#define EXP_FOG(f, coord) f = EXPF(density * coord)
-
-#define EXP2_FOG(f, coord) \
-do { \
- GLfloat tmp = negDensitySquared * coord * coord; \
- if (tmp < FLT_MIN_10_EXP) \
- tmp = FLT_MIN_10_EXP; \
- f = EXPF(tmp); \
- } while(0)
-
-
-#define BLEND_FOG(f, coord) f = coord
-
-
-
-/**
- * Template code for computing fog blend factor and applying it to colors.
- * \param TYPE either GLubyte, GLushort or GLfloat.
- * \param COMPUTE_F code to compute the fog blend factor, f.
- */
-#define FOG_LOOP(TYPE, FOG_FUNC) \
-if (span->arrayAttribs & FRAG_BIT_FOGC) { \
- GLuint i; \
- for (i = 0; i < span->end; i++) { \
- const GLfloat fogCoord = span->array->attribs[FRAG_ATTRIB_FOGC][i][0]; \
- const GLfloat c = FABSF(fogCoord); \
- GLfloat f, oneMinusF; \
- FOG_FUNC(f, c); \
- f = CLAMP(f, 0.0F, 1.0F); \
- oneMinusF = 1.0F - f; \
- rgba[i][RCOMP] = (TYPE) (f * rgba[i][RCOMP] + oneMinusF * rFog); \
- rgba[i][GCOMP] = (TYPE) (f * rgba[i][GCOMP] + oneMinusF * gFog); \
- rgba[i][BCOMP] = (TYPE) (f * rgba[i][BCOMP] + oneMinusF * bFog); \
- } \
-} \
-else { \
- const GLfloat fogStep = span->attrStepX[FRAG_ATTRIB_FOGC][0]; \
- GLfloat fogCoord = span->attrStart[FRAG_ATTRIB_FOGC][0]; \
- const GLfloat wStep = span->attrStepX[FRAG_ATTRIB_WPOS][3]; \
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3]; \
- GLuint i; \
- for (i = 0; i < span->end; i++) { \
- const GLfloat c = FABSF(fogCoord) / w; \
- GLfloat f, oneMinusF; \
- FOG_FUNC(f, c); \
- f = CLAMP(f, 0.0F, 1.0F); \
- oneMinusF = 1.0F - f; \
- rgba[i][RCOMP] = (TYPE) (f * rgba[i][RCOMP] + oneMinusF * rFog); \
- rgba[i][GCOMP] = (TYPE) (f * rgba[i][GCOMP] + oneMinusF * gFog); \
- rgba[i][BCOMP] = (TYPE) (f * rgba[i][BCOMP] + oneMinusF * bFog); \
- fogCoord += fogStep; \
- w += wStep; \
- } \
-}
-
-/**
- * Apply fog to a span of RGBA pixels.
- * The fog value are either in the span->array->fog array or interpolated from
- * the fog/fogStep values.
- * They fog values are either fog coordinates (Z) or fog blend factors.
- * _PreferPixelFog should be in sync with that state!
- */
-void
-_swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
-{
- const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx);
- GLfloat rFog, gFog, bFog;
-
- ASSERT(swrast->_FogEnabled);
- ASSERT(span->arrayMask & SPAN_RGBA);
-
- /* compute (scaled) fog color */
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- rFog = ctx->Fog.Color[RCOMP] * 255.0F;
- gFog = ctx->Fog.Color[GCOMP] * 255.0F;
- bFog = ctx->Fog.Color[BCOMP] * 255.0F;
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- rFog = ctx->Fog.Color[RCOMP] * 65535.0F;
- gFog = ctx->Fog.Color[GCOMP] * 65535.0F;
- bFog = ctx->Fog.Color[BCOMP] * 65535.0F;
- }
- else {
- rFog = ctx->Fog.Color[RCOMP];
- gFog = ctx->Fog.Color[GCOMP];
- bFog = ctx->Fog.Color[BCOMP];
- }
-
- if (swrast->_PreferPixelFog) {
- /* The span's fog values are fog coordinates, now compute blend factors
- * and blend the fragment colors with the fog color.
- */
- switch (swrast->_FogMode) {
- case GL_LINEAR:
- {
- const GLfloat fogEnd = ctx->Fog.End;
- const GLfloat fogScale = (ctx->Fog.Start == ctx->Fog.End)
- ? 1.0F : 1.0F / (ctx->Fog.End - ctx->Fog.Start);
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- GLubyte (*rgba)[4] = span->array->rgba8;
- FOG_LOOP(GLubyte, LINEAR_FOG);
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- GLushort (*rgba)[4] = span->array->rgba16;
- FOG_LOOP(GLushort, LINEAR_FOG);
- }
- else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
- FOG_LOOP(GLfloat, LINEAR_FOG);
- }
- }
- break;
-
- case GL_EXP:
- {
- const GLfloat density = -ctx->Fog.Density;
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- GLubyte (*rgba)[4] = span->array->rgba8;
- FOG_LOOP(GLubyte, EXP_FOG);
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- GLushort (*rgba)[4] = span->array->rgba16;
- FOG_LOOP(GLushort, EXP_FOG);
- }
- else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
- FOG_LOOP(GLfloat, EXP_FOG);
- }
- }
- break;
-
- case GL_EXP2:
- {
- const GLfloat negDensitySquared = -ctx->Fog.Density * ctx->Fog.Density;
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- GLubyte (*rgba)[4] = span->array->rgba8;
- FOG_LOOP(GLubyte, EXP2_FOG);
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- GLushort (*rgba)[4] = span->array->rgba16;
- FOG_LOOP(GLushort, EXP2_FOG);
- }
- else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
- FOG_LOOP(GLfloat, EXP2_FOG);
- }
- }
- break;
-
- default:
- _mesa_problem(ctx, "Bad fog mode in _swrast_fog_rgba_span");
- return;
- }
- }
- else {
- /* The span's fog start/step/array values are blend factors in [0,1].
- * They were previously computed per-vertex.
- */
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- GLubyte (*rgba)[4] = span->array->rgba8;
- FOG_LOOP(GLubyte, BLEND_FOG);
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- GLushort (*rgba)[4] = span->array->rgba16;
- FOG_LOOP(GLushort, BLEND_FOG);
- }
- else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- ASSERT(span->array->ChanType == GL_FLOAT);
- FOG_LOOP(GLfloat, BLEND_FOG);
- }
- }
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.2
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/macros.h"
+
+#include "s_context.h"
+#include "s_fog.h"
+
+
+/**
+ * Used to convert current raster distance to a fog factor in [0,1].
+ */
+GLfloat
+_swrast_z_to_fogfactor(struct gl_context *ctx, GLfloat z)
+{
+ GLfloat d, f;
+
+ switch (ctx->Fog.Mode) {
+ case GL_LINEAR:
+ if (ctx->Fog.Start == ctx->Fog.End)
+ d = 1.0F;
+ else
+ d = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
+ f = (ctx->Fog.End - z) * d;
+ return CLAMP(f, 0.0F, 1.0F);
+ case GL_EXP:
+ d = ctx->Fog.Density;
+ f = EXPF(-d * z);
+ f = CLAMP(f, 0.0F, 1.0F);
+ return f;
+ case GL_EXP2:
+ d = ctx->Fog.Density;
+ f = EXPF(-(d * d * z * z));
+ f = CLAMP(f, 0.0F, 1.0F);
+ return f;
+ default:
+ _mesa_problem(ctx, "Bad fog mode in _swrast_z_to_fogfactor");
+ return 0.0;
+ }
+}
+
+
+#define LINEAR_FOG(f, coord) f = (fogEnd - coord) * fogScale
+
+#define EXP_FOG(f, coord) f = EXPF(density * coord)
+
+#define EXP2_FOG(f, coord) \
+do { \
+ GLfloat tmp = negDensitySquared * coord * coord; \
+ if (tmp < FLT_MIN_10_EXP) \
+ tmp = FLT_MIN_10_EXP; \
+ f = EXPF(tmp); \
+ } while(0)
+
+
+#define BLEND_FOG(f, coord) f = coord
+
+
+
+/**
+ * Template code for computing fog blend factor and applying it to colors.
+ * \param TYPE either GLubyte, GLushort or GLfloat.
+ * \param COMPUTE_F code to compute the fog blend factor, f.
+ */
+#define FOG_LOOP(TYPE, FOG_FUNC) \
+if (span->arrayAttribs & FRAG_BIT_FOGC) { \
+ GLuint i; \
+ for (i = 0; i < span->end; i++) { \
+ const GLfloat fogCoord = span->array->attribs[FRAG_ATTRIB_FOGC][i][0]; \
+ const GLfloat c = FABSF(fogCoord); \
+ GLfloat f, oneMinusF; \
+ FOG_FUNC(f, c); \
+ f = CLAMP(f, 0.0F, 1.0F); \
+ oneMinusF = 1.0F - f; \
+ rgba[i][RCOMP] = (TYPE) (f * rgba[i][RCOMP] + oneMinusF * rFog); \
+ rgba[i][GCOMP] = (TYPE) (f * rgba[i][GCOMP] + oneMinusF * gFog); \
+ rgba[i][BCOMP] = (TYPE) (f * rgba[i][BCOMP] + oneMinusF * bFog); \
+ } \
+} \
+else { \
+ const GLfloat fogStep = span->attrStepX[FRAG_ATTRIB_FOGC][0]; \
+ GLfloat fogCoord = span->attrStart[FRAG_ATTRIB_FOGC][0]; \
+ const GLfloat wStep = span->attrStepX[FRAG_ATTRIB_WPOS][3]; \
+ GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3]; \
+ GLuint i; \
+ for (i = 0; i < span->end; i++) { \
+ const GLfloat c = FABSF(fogCoord) / w; \
+ GLfloat f, oneMinusF; \
+ FOG_FUNC(f, c); \
+ f = CLAMP(f, 0.0F, 1.0F); \
+ oneMinusF = 1.0F - f; \
+ rgba[i][RCOMP] = (TYPE) (f * rgba[i][RCOMP] + oneMinusF * rFog); \
+ rgba[i][GCOMP] = (TYPE) (f * rgba[i][GCOMP] + oneMinusF * gFog); \
+ rgba[i][BCOMP] = (TYPE) (f * rgba[i][BCOMP] + oneMinusF * bFog); \
+ fogCoord += fogStep; \
+ w += wStep; \
+ } \
+}
+
+/**
+ * Apply fog to a span of RGBA pixels.
+ * The fog value are either in the span->array->fog array or interpolated from
+ * the fog/fogStep values.
+ * They fog values are either fog coordinates (Z) or fog blend factors.
+ * _PreferPixelFog should be in sync with that state!
+ */
+void
+_swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span )
+{
+ const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx);
+ GLfloat rFog, gFog, bFog;
+
+ ASSERT(swrast->_FogEnabled);
+ ASSERT(span->arrayMask & SPAN_RGBA);
+
+ /* compute (scaled) fog color */
+ if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ rFog = ctx->Fog.Color[RCOMP] * 255.0F;
+ gFog = ctx->Fog.Color[GCOMP] * 255.0F;
+ bFog = ctx->Fog.Color[BCOMP] * 255.0F;
+ }
+ else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
+ rFog = ctx->Fog.Color[RCOMP] * 65535.0F;
+ gFog = ctx->Fog.Color[GCOMP] * 65535.0F;
+ bFog = ctx->Fog.Color[BCOMP] * 65535.0F;
+ }
+ else {
+ rFog = ctx->Fog.Color[RCOMP];
+ gFog = ctx->Fog.Color[GCOMP];
+ bFog = ctx->Fog.Color[BCOMP];
+ }
+
+ if (swrast->_PreferPixelFog) {
+ /* The span's fog values are fog coordinates, now compute blend factors
+ * and blend the fragment colors with the fog color.
+ */
+ switch (ctx->Fog.Mode) {
+ case GL_LINEAR:
+ {
+ const GLfloat fogEnd = ctx->Fog.End;
+ const GLfloat fogScale = (ctx->Fog.Start == ctx->Fog.End)
+ ? 1.0F : 1.0F / (ctx->Fog.End - ctx->Fog.Start);
+ if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ GLubyte (*rgba)[4] = span->array->rgba8;
+ FOG_LOOP(GLubyte, LINEAR_FOG);
+ }
+ else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
+ GLushort (*rgba)[4] = span->array->rgba16;
+ FOG_LOOP(GLushort, LINEAR_FOG);
+ }
+ else {
+ GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
+ ASSERT(span->array->ChanType == GL_FLOAT);
+ FOG_LOOP(GLfloat, LINEAR_FOG);
+ }
+ }
+ break;
+
+ case GL_EXP:
+ {
+ const GLfloat density = -ctx->Fog.Density;
+ if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ GLubyte (*rgba)[4] = span->array->rgba8;
+ FOG_LOOP(GLubyte, EXP_FOG);
+ }
+ else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
+ GLushort (*rgba)[4] = span->array->rgba16;
+ FOG_LOOP(GLushort, EXP_FOG);
+ }
+ else {
+ GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
+ ASSERT(span->array->ChanType == GL_FLOAT);
+ FOG_LOOP(GLfloat, EXP_FOG);
+ }
+ }
+ break;
+
+ case GL_EXP2:
+ {
+ const GLfloat negDensitySquared = -ctx->Fog.Density * ctx->Fog.Density;
+ if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ GLubyte (*rgba)[4] = span->array->rgba8;
+ FOG_LOOP(GLubyte, EXP2_FOG);
+ }
+ else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
+ GLushort (*rgba)[4] = span->array->rgba16;
+ FOG_LOOP(GLushort, EXP2_FOG);
+ }
+ else {
+ GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
+ ASSERT(span->array->ChanType == GL_FLOAT);
+ FOG_LOOP(GLfloat, EXP2_FOG);
+ }
+ }
+ break;
+
+ default:
+ _mesa_problem(ctx, "Bad fog mode in _swrast_fog_rgba_span");
+ return;
+ }
+ }
+ else {
+ /* The span's fog start/step/array values are blend factors in [0,1].
+ * They were previously computed per-vertex.
+ */
+ if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ GLubyte (*rgba)[4] = span->array->rgba8;
+ FOG_LOOP(GLubyte, BLEND_FOG);
+ }
+ else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
+ GLushort (*rgba)[4] = span->array->rgba16;
+ FOG_LOOP(GLushort, BLEND_FOG);
+ }
+ else {
+ GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
+ ASSERT(span->array->ChanType == GL_FLOAT);
+ FOG_LOOP(GLfloat, BLEND_FOG);
+ }
+ }
+}
diff --git a/mesalib/src/mesa/swrast/s_readpix.c b/mesalib/src/mesa/swrast/s_readpix.c
index 5c8d7e9c5..214f2ea1a 100644
--- a/mesalib/src/mesa/swrast/s_readpix.c
+++ b/mesalib/src/mesa/swrast/s_readpix.c
@@ -191,7 +191,13 @@ fast_read_rgba_pixels( struct gl_context *ctx,
if (!rb)
return GL_FALSE;
- ASSERT(rb->_BaseFormat == GL_RGBA || rb->_BaseFormat == GL_RGB ||
+ ASSERT(rb->_BaseFormat == GL_RGBA ||
+ rb->_BaseFormat == GL_RGB ||
+ rb->_BaseFormat == GL_RG ||
+ rb->_BaseFormat == GL_RED ||
+ rb->_BaseFormat == GL_LUMINANCE ||
+ rb->_BaseFormat == GL_INTENSITY ||
+ rb->_BaseFormat == GL_LUMINANCE_ALPHA ||
rb->_BaseFormat == GL_ALPHA);
/* clipping should have already been done */
@@ -312,12 +318,12 @@ read_rgba_pixels( struct gl_context *ctx,
if (!rb)
return;
- if (type == GL_FLOAT && ((ctx->Color.ClampReadColor == GL_TRUE) ||
- (ctx->Color.ClampReadColor == GL_FIXED_ONLY_ARB &&
- rb->DataType != GL_FLOAT)))
+ if ((ctx->Color._ClampReadColor == GL_TRUE || type != GL_FLOAT) &&
+ !_mesa_is_integer_format(format)) {
transferOps |= IMAGE_CLAMP_BIT;
+ }
- /* Try optimized path first */
+ /* Try the optimized path first. */
if (fast_read_rgba_pixels(ctx, x, y, width, height,
format, type, pixels, packing, transferOps)) {
return; /* done! */
@@ -341,9 +347,9 @@ read_rgba_pixels( struct gl_context *ctx,
_swrast_read_rgba_span(ctx, rb, width, x, y, GL_FLOAT, rgba);
/* apply fudge factor for shallow color buffers */
- if (fb->Visual.redBits < 8 ||
- fb->Visual.greenBits < 8 ||
- fb->Visual.blueBits < 8) {
+ if ((fb->Visual.redBits < 8 && fb->Visual.redBits != 0) ||
+ (fb->Visual.greenBits < 8 && fb->Visual.greenBits != 0) ||
+ (fb->Visual.blueBits < 8 && fb->Visual.blueBits != 0)) {
adjust_colors(fb, width, rgba);
}
diff --git a/mesalib/src/mesa/swrast/s_span.c b/mesalib/src/mesa/swrast/s_span.c
index 9cfecc9e3..f0524e061 100644
--- a/mesalib/src/mesa/swrast/s_span.c
+++ b/mesalib/src/mesa/swrast/s_span.c
@@ -1348,7 +1348,13 @@ _swrast_read_rgba_span( struct gl_context *ctx, struct gl_renderbuffer *rb,
ASSERT(rb);
ASSERT(rb->GetRow);
- ASSERT(rb->_BaseFormat == GL_RGB || rb->_BaseFormat == GL_RGBA ||
+ ASSERT(rb->_BaseFormat == GL_RGBA ||
+ rb->_BaseFormat == GL_RGB ||
+ rb->_BaseFormat == GL_RG ||
+ rb->_BaseFormat == GL_RED ||
+ rb->_BaseFormat == GL_LUMINANCE ||
+ rb->_BaseFormat == GL_INTENSITY ||
+ rb->_BaseFormat == GL_LUMINANCE_ALPHA ||
rb->_BaseFormat == GL_ALPHA);
if (rb->DataType == dstType) {
diff --git a/mesalib/src/mesa/tnl/t_context.c b/mesalib/src/mesa/tnl/t_context.c
index 9faa54fdf..a6da8cafe 100644
--- a/mesalib/src/mesa/tnl/t_context.c
+++ b/mesalib/src/mesa/tnl/t_context.c
@@ -1,224 +1,220 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.2
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/mtypes.h"
-#include "main/light.h"
-#include "math/m_translate.h"
-#include "math/m_xform.h"
-#include "main/state.h"
-
-#include "tnl.h"
-#include "t_context.h"
-#include "t_pipeline.h"
-
-#include "vbo/vbo.h"
-
-GLboolean
-_tnl_CreateContext( struct gl_context *ctx )
-{
- TNLcontext *tnl;
-
- /* Create the TNLcontext structure
- */
- ctx->swtnl_context = tnl = (TNLcontext *) CALLOC( sizeof(TNLcontext) );
-
- if (!tnl) {
- return GL_FALSE;
- }
-
- /* Initialize the VB.
- */
- tnl->vb.Size = ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES;
-
-
- /* Initialize tnl state.
- */
- if (ctx->VertexProgram._MaintainTnlProgram) {
- _tnl_install_pipeline( ctx, _tnl_vp_pipeline );
- } else {
- _tnl_install_pipeline( ctx, _tnl_default_pipeline );
- }
-
- tnl->NeedNdcCoords = GL_TRUE;
- tnl->AllowVertexFog = GL_TRUE;
- tnl->AllowPixelFog = GL_TRUE;
-
- /* Set a few default values in the driver struct.
- */
- tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
- tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
- tnl->Driver.NotifyMaterialChange = _mesa_validate_all_lighting_tables;
-
- tnl->nr_blocks = 0;
-
- /* plug in the VBO drawing function */
- vbo_set_draw_func(ctx, _tnl_vbo_draw_prims);
-
- _math_init_transformation();
- _math_init_translate();
-
- return GL_TRUE;
-}
-
-
-void
-_tnl_DestroyContext( struct gl_context *ctx )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
-
- _tnl_destroy_pipeline( ctx );
-
- FREE(tnl);
- ctx->swtnl_context = NULL;
-}
-
-
-void
-_tnl_InvalidateState( struct gl_context *ctx, GLuint new_state )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- const struct gl_vertex_program *vp = ctx->VertexProgram._Current;
- const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
- GLuint i;
-
- if (new_state & (_NEW_HINT | _NEW_PROGRAM)) {
- ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog);
- tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
- || !tnl->AllowPixelFog) && !fp;
- }
-
- tnl->pipeline.new_state |= new_state;
-
- /* Calculate tnl->render_inputs. This bitmask indicates which vertex
- * attributes need to be emitted to the rasterizer.
- */
- RENDERINPUTS_ZERO( tnl->render_inputs_bitset );
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS );
-
- if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) {
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 );
- }
-
- if (_mesa_need_secondary_color(ctx))
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 );
-
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- if (ctx->Texture._EnabledCoordUnits & (1 << i) ||
- (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) {
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) );
- }
- }
-
- if (ctx->Fog.Enabled) {
- /* fixed-function fog */
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
- }
- else if (fp) {
- if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) {
- /* fragment program needs fog coord */
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
- }
- }
-
- if (ctx->Polygon.FrontMode != GL_FILL ||
- ctx->Polygon.BackMode != GL_FILL)
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_EDGEFLAG );
-
- if (ctx->RenderMode == GL_FEEDBACK)
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 );
-
- if (ctx->Point._Attenuated ||
- (ctx->VertexProgram._Enabled && ctx->VertexProgram.PointSizeEnabled))
- RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE );
-
- /* check for varying vars which are written by the vertex program */
- if (vp) {
- GLuint i;
- for (i = 0; i < MAX_VARYING; i++) {
- if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) {
- RENDERINPUTS_SET(tnl->render_inputs_bitset,
- _TNL_ATTRIB_GENERIC(i));
- }
- }
- }
-}
-
-
-void
-_tnl_wakeup( struct gl_context *ctx )
-{
- /* Assume we haven't been getting state updates either:
- */
- _tnl_InvalidateState( ctx, ~0 );
-
-#if 0
- if (ctx->Light.ColorMaterialEnabled) {
- _mesa_update_color_material( ctx,
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
- }
-#endif
-}
-
-
-
-
-/**
- * Drivers call this function to tell the TCL module whether or not
- * it wants Normalized Device Coords (NDC) computed. I.e. whether
- * we should "Divide-by-W". Software renders will want that.
- */
-void
-_tnl_need_projected_coords( struct gl_context *ctx, GLboolean mode )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->NeedNdcCoords = mode;
-}
-
-void
-_tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->AllowVertexFog = value;
- tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
- || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current;
-
-}
-
-void
-_tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->AllowPixelFog = value;
- tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
- || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current;
-}
-
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.2
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/mtypes.h"
+#include "main/light.h"
+#include "math/m_translate.h"
+#include "math/m_xform.h"
+#include "main/state.h"
+
+#include "tnl.h"
+#include "t_context.h"
+#include "t_pipeline.h"
+
+#include "vbo/vbo.h"
+
+GLboolean
+_tnl_CreateContext( struct gl_context *ctx )
+{
+ TNLcontext *tnl;
+
+ /* Create the TNLcontext structure
+ */
+ ctx->swtnl_context = tnl = (TNLcontext *) CALLOC( sizeof(TNLcontext) );
+
+ if (!tnl) {
+ return GL_FALSE;
+ }
+
+ /* Initialize the VB.
+ */
+ tnl->vb.Size = ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES;
+
+
+ /* Initialize tnl state.
+ */
+ if (ctx->VertexProgram._MaintainTnlProgram) {
+ _tnl_install_pipeline( ctx, _tnl_vp_pipeline );
+ } else {
+ _tnl_install_pipeline( ctx, _tnl_default_pipeline );
+ }
+
+ tnl->NeedNdcCoords = GL_TRUE;
+ tnl->AllowVertexFog = GL_TRUE;
+ tnl->AllowPixelFog = GL_TRUE;
+
+ /* Set a few default values in the driver struct.
+ */
+ tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
+ tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
+ tnl->Driver.NotifyMaterialChange = _mesa_validate_all_lighting_tables;
+
+ tnl->nr_blocks = 0;
+
+ /* plug in the VBO drawing function */
+ vbo_set_draw_func(ctx, _tnl_vbo_draw_prims);
+
+ _math_init_transformation();
+ _math_init_translate();
+
+ return GL_TRUE;
+}
+
+
+void
+_tnl_DestroyContext( struct gl_context *ctx )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+
+ _tnl_destroy_pipeline( ctx );
+
+ FREE(tnl);
+ ctx->swtnl_context = NULL;
+}
+
+
+void
+_tnl_InvalidateState( struct gl_context *ctx, GLuint new_state )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ const struct gl_vertex_program *vp = ctx->VertexProgram._Current;
+ const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
+ GLuint i;
+
+ if (new_state & (_NEW_HINT | _NEW_PROGRAM)) {
+ ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog);
+ tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
+ || !tnl->AllowPixelFog) && !fp;
+ }
+
+ tnl->pipeline.new_state |= new_state;
+
+ /* Calculate tnl->render_inputs. This bitmask indicates which vertex
+ * attributes need to be emitted to the rasterizer.
+ */
+ RENDERINPUTS_ZERO( tnl->render_inputs_bitset );
+ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS );
+
+ if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) {
+ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 );
+ }
+
+ if (_mesa_need_secondary_color(ctx))
+ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 );
+
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
+ if (ctx->Texture._EnabledCoordUnits & (1 << i) ||
+ (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) {
+ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) );
+ }
+ }
+
+ if (ctx->Fog.Enabled
+ || (fp != NULL && (fp->Base.InputsRead & FRAG_BIT_FOGC) != 0)) {
+ /* Either fixed-function fog or a fragment program needs fog coord.
+ */
+ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
+ }
+
+ if (ctx->Polygon.FrontMode != GL_FILL ||
+ ctx->Polygon.BackMode != GL_FILL)
+ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_EDGEFLAG );
+
+ if (ctx->RenderMode == GL_FEEDBACK)
+ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 );
+
+ if (ctx->Point._Attenuated ||
+ (ctx->VertexProgram._Enabled && ctx->VertexProgram.PointSizeEnabled))
+ RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE );
+
+ /* check for varying vars which are written by the vertex program */
+ if (vp) {
+ GLuint i;
+ for (i = 0; i < MAX_VARYING; i++) {
+ if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) {
+ RENDERINPUTS_SET(tnl->render_inputs_bitset,
+ _TNL_ATTRIB_GENERIC(i));
+ }
+ }
+ }
+}
+
+
+void
+_tnl_wakeup( struct gl_context *ctx )
+{
+ /* Assume we haven't been getting state updates either:
+ */
+ _tnl_InvalidateState( ctx, ~0 );
+
+#if 0
+ if (ctx->Light.ColorMaterialEnabled) {
+ _mesa_update_color_material( ctx,
+ ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
+ }
+#endif
+}
+
+
+
+
+/**
+ * Drivers call this function to tell the TCL module whether or not
+ * it wants Normalized Device Coords (NDC) computed. I.e. whether
+ * we should "Divide-by-W". Software renders will want that.
+ */
+void
+_tnl_need_projected_coords( struct gl_context *ctx, GLboolean mode )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->NeedNdcCoords = mode;
+}
+
+void
+_tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->AllowVertexFog = value;
+ tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
+ || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current;
+
+}
+
+void
+_tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->AllowPixelFog = value;
+ tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST))
+ || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current;
+}
+
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c
index a189ab76b..a49cd5017 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_array.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_array.c
@@ -1,1341 +1,1337 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * Copyright 2009 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/state.h"
-#include "main/api_validate.h"
-#include "main/varray.h"
-#include "main/bufferobj.h"
-#include "main/enums.h"
-#include "main/macros.h"
-
-#include "vbo_context.h"
-
-
-/**
- * All vertex buffers should be in an unmapped state when we're about
- * to draw. This debug function checks that.
- */
-static void
-check_buffers_are_unmapped(const struct gl_client_array **inputs)
-{
-#ifdef DEBUG
- GLuint i;
-
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
- if (inputs[i]) {
- struct gl_buffer_object *obj = inputs[i]->BufferObj;
- assert(!_mesa_bufferobj_mapped(obj));
- (void) obj;
- }
- }
-#endif
-}
-
-
-/**
- * A debug function that may be called from other parts of Mesa as
- * needed during debugging.
- */
-void
-vbo_check_buffers_are_unmapped(struct gl_context *ctx)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- /* check the current vertex arrays */
- check_buffers_are_unmapped(exec->array.inputs);
- /* check the current glBegin/glVertex/glEnd-style VBO */
- assert(!_mesa_bufferobj_mapped(exec->vtx.bufferobj));
-}
-
-
-
-/**
- * Compute min and max elements by scanning the index buffer for
- * glDraw[Range]Elements() calls.
- * If primitive restart is enabled, we need to ignore restart
- * indexes when computing min/max.
- */
-void
-vbo_get_minmax_index(struct gl_context *ctx,
- const struct _mesa_prim *prim,
- const struct _mesa_index_buffer *ib,
- GLuint *min_index, GLuint *max_index)
-{
- const GLboolean restart = ctx->Array.PrimitiveRestart;
- const GLuint restartIndex = ctx->Array.RestartIndex;
- const GLuint count = prim->count;
- const void *indices;
- GLuint i;
-
- if (_mesa_is_bufferobj(ib->obj)) {
- const GLvoid *map =
- ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY, ib->obj);
- indices = ADD_POINTERS(map, ib->ptr);
- } else {
- indices = ib->ptr;
- }
-
- switch (ib->type) {
- case GL_UNSIGNED_INT: {
- const GLuint *ui_indices = (const GLuint *)indices;
- GLuint max_ui = 0;
- GLuint min_ui = ~0U;
- if (restart) {
- for (i = 0; i < count; i++) {
- if (ui_indices[i] != restartIndex) {
- if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
- if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
- }
- }
- }
- else {
- for (i = 0; i < count; i++) {
- if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
- if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
- }
- }
- *min_index = min_ui;
- *max_index = max_ui;
- break;
- }
- case GL_UNSIGNED_SHORT: {
- const GLushort *us_indices = (const GLushort *)indices;
- GLuint max_us = 0;
- GLuint min_us = ~0U;
- if (restart) {
- for (i = 0; i < count; i++) {
- if (us_indices[i] != restartIndex) {
- if (us_indices[i] > max_us) max_us = us_indices[i];
- if (us_indices[i] < min_us) min_us = us_indices[i];
- }
- }
- }
- else {
- for (i = 0; i < count; i++) {
- if (us_indices[i] > max_us) max_us = us_indices[i];
- if (us_indices[i] < min_us) min_us = us_indices[i];
- }
- }
- *min_index = min_us;
- *max_index = max_us;
- break;
- }
- case GL_UNSIGNED_BYTE: {
- const GLubyte *ub_indices = (const GLubyte *)indices;
- GLuint max_ub = 0;
- GLuint min_ub = ~0U;
- if (restart) {
- for (i = 0; i < count; i++) {
- if (ub_indices[i] != restartIndex) {
- if (ub_indices[i] > max_ub) max_ub = ub_indices[i];
- if (ub_indices[i] < min_ub) min_ub = ub_indices[i];
- }
- }
- }
- else {
- for (i = 0; i < count; i++) {
- if (ub_indices[i] > max_ub) max_ub = ub_indices[i];
- if (ub_indices[i] < min_ub) min_ub = ub_indices[i];
- }
- }
- *min_index = min_ub;
- *max_index = max_ub;
- break;
- }
- default:
- assert(0);
- break;
- }
-
- if (_mesa_is_bufferobj(ib->obj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ib->obj);
- }
-}
-
-
-/**
- * Check that element 'j' of the array has reasonable data.
- * Map VBO if needed.
- * For debugging purposes; not normally used.
- */
-static void
-check_array_data(struct gl_context *ctx, struct gl_client_array *array,
- GLuint attrib, GLuint j)
-{
- if (array->Enabled) {
- const void *data = array->Ptr;
- if (_mesa_is_bufferobj(array->BufferObj)) {
- if (!array->BufferObj->Pointer) {
- /* need to map now */
- array->BufferObj->Pointer =
- ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
- GL_READ_ONLY, array->BufferObj);
- }
- data = ADD_POINTERS(data, array->BufferObj->Pointer);
- }
- switch (array->Type) {
- case GL_FLOAT:
- {
- GLfloat *f = (GLfloat *) ((GLubyte *) data + array->StrideB * j);
- GLint k;
- for (k = 0; k < array->Size; k++) {
- if (IS_INF_OR_NAN(f[k]) ||
- f[k] >= 1.0e20 || f[k] <= -1.0e10) {
- printf("Bad array data:\n");
- printf(" Element[%u].%u = %f\n", j, k, f[k]);
- printf(" Array %u at %p\n", attrib, (void* ) array);
- printf(" Type 0x%x, Size %d, Stride %d\n",
- array->Type, array->Size, array->Stride);
- printf(" Address/offset %p in Buffer Object %u\n",
- array->Ptr, array->BufferObj->Name);
- f[k] = 1.0; /* XXX replace the bad value! */
- }
- /*assert(!IS_INF_OR_NAN(f[k]));*/
- }
- }
- break;
- default:
- ;
- }
- }
-}
-
-
-/**
- * Unmap the buffer object referenced by given array, if mapped.
- */
-static void
-unmap_array_buffer(struct gl_context *ctx, struct gl_client_array *array)
-{
- if (array->Enabled &&
- _mesa_is_bufferobj(array->BufferObj) &&
- _mesa_bufferobj_mapped(array->BufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, array->BufferObj);
- }
-}
-
-
-/**
- * Examine the array's data for NaNs, etc.
- * For debug purposes; not normally used.
- */
-static void
-check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
- const void *elements, GLint basevertex)
-{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
- const void *elemMap;
- GLint i, k;
-
- if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
- elemMap = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- ctx->Array.ElementArrayBufferObj);
- elements = ADD_POINTERS(elements, elemMap);
- }
-
- for (i = 0; i < count; i++) {
- GLuint j;
-
- /* j = element[i] */
- switch (elemType) {
- case GL_UNSIGNED_BYTE:
- j = ((const GLubyte *) elements)[i];
- break;
- case GL_UNSIGNED_SHORT:
- j = ((const GLushort *) elements)[i];
- break;
- case GL_UNSIGNED_INT:
- j = ((const GLuint *) elements)[i];
- break;
- default:
- assert(0);
- }
-
- /* check element j of each enabled array */
- check_array_data(ctx, &arrayObj->Vertex, VERT_ATTRIB_POS, j);
- check_array_data(ctx, &arrayObj->Normal, VERT_ATTRIB_NORMAL, j);
- check_array_data(ctx, &arrayObj->Color, VERT_ATTRIB_COLOR0, j);
- check_array_data(ctx, &arrayObj->SecondaryColor, VERT_ATTRIB_COLOR1, j);
- for (k = 0; k < Elements(arrayObj->TexCoord); k++) {
- check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j);
- }
- for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
- check_array_data(ctx, &arrayObj->VertexAttrib[k],
- VERT_ATTRIB_GENERIC0 + k, j);
- }
- }
-
- if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
- ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
- ctx->Array.ElementArrayBufferObj);
- }
-
- unmap_array_buffer(ctx, &arrayObj->Vertex);
- unmap_array_buffer(ctx, &arrayObj->Normal);
- unmap_array_buffer(ctx, &arrayObj->Color);
- for (k = 0; k < Elements(arrayObj->TexCoord); k++) {
- unmap_array_buffer(ctx, &arrayObj->TexCoord[k]);
- }
- for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
- unmap_array_buffer(ctx, &arrayObj->VertexAttrib[k]);
- }
-}
-
-
-/**
- * Check array data, looking for NaNs, etc.
- */
-static void
-check_draw_arrays_data(struct gl_context *ctx, GLint start, GLsizei count)
-{
- /* TO DO */
-}
-
-
-/**
- * Print info/data for glDrawArrays(), for debugging.
- */
-static void
-print_draw_arrays(struct gl_context *ctx,
- GLenum mode, GLint start, GLsizei count)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- int i;
-
- printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
- mode, start, count);
-
- for (i = 0; i < 32; i++) {
- GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
- GLint stride = exec->array.inputs[i]->Stride;
- printf("attr %2d: size %d stride %d enabled %d "
- "ptr %p Bufobj %u\n",
- i,
- exec->array.inputs[i]->Size,
- stride,
- /*exec->array.inputs[i]->Enabled,*/
- exec->array.legacy_array[i]->Enabled,
- exec->array.inputs[i]->Ptr,
- bufName);
-
- if (bufName) {
- struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
- GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
- GL_READ_ONLY_ARB, buf);
- int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr;
- float *f = (float *) (p + offset);
- int *k = (int *) f;
- int i;
- int n = (count * stride) / 4;
- if (n > 32)
- n = 32;
- printf(" Data at offset %d:\n", offset);
- for (i = 0; i < n; i++) {
- printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
- }
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
- }
- }
-}
-
-
-/**
- * Bind the VBO executor to the current vertex array object prior
- * to drawing.
- *
- * Just translate the arrayobj into a sane layout.
- */
-static void
-bind_array_obj(struct gl_context *ctx)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
- GLuint i;
-
- /* TODO: Fix the ArrayObj struct to keep legacy arrays in an array
- * rather than as individual named arrays. Then this function can
- * go away.
- */
- exec->array.legacy_array[VERT_ATTRIB_POS] = &arrayObj->Vertex;
- exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &arrayObj->Weight;
- exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &arrayObj->Normal;
- exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &arrayObj->Color;
- exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &arrayObj->SecondaryColor;
- exec->array.legacy_array[VERT_ATTRIB_FOG] = &arrayObj->FogCoord;
- exec->array.legacy_array[VERT_ATTRIB_COLOR_INDEX] = &arrayObj->Index;
- if (arrayObj->PointSize.Enabled) {
- /* this aliases COLOR_INDEX */
- exec->array.legacy_array[VERT_ATTRIB_POINT_SIZE] = &arrayObj->PointSize;
- }
- exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag;
-
- for (i = 0; i < Elements(arrayObj->TexCoord); i++)
- exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i];
-
- for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) {
- assert(i < Elements(exec->array.generic_array));
- exec->array.generic_array[i] = &arrayObj->VertexAttrib[i];
- }
-
- exec->array.array_obj = arrayObj->Name;
-}
-
-
-/**
- * Set the vbo->exec->inputs[] pointers to point to the enabled
- * vertex arrays. This depends on the current vertex program/shader
- * being executed because of whether or not generic vertex arrays
- * alias the conventional vertex arrays.
- * For arrays that aren't enabled, we set the input[attrib] pointer
- * to point at a zero-stride current value "array".
- */
-static void
-recalculate_input_bindings(struct gl_context *ctx)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- const struct gl_client_array **inputs = &exec->array.inputs[0];
- GLbitfield const_inputs = 0x0;
- GLuint i;
-
- exec->array.program_mode = get_program_mode(ctx);
- exec->array.enabled_flags = ctx->Array.ArrayObj->_Enabled;
-
- switch (exec->array.program_mode) {
- case VP_NONE:
- /* When no vertex program is active (or the vertex program is generated
- * from fixed-function state). We put the material values into the
- * generic slots. This is the only situation where material values
- * are available as per-vertex attributes.
- */
- for (i = 0; i <= VERT_ATTRIB_TEX7; i++) {
- if (exec->array.legacy_array[i]->Enabled)
- inputs[i] = exec->array.legacy_array[i];
- else {
- inputs[i] = &vbo->legacy_currval[i];
- const_inputs |= 1 << i;
- }
- }
-
- for (i = 0; i < MAT_ATTRIB_MAX; i++) {
- inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->mat_currval[i];
- const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
- }
-
- /* Could use just about anything, just to fill in the empty
- * slots:
- */
- for (i = MAT_ATTRIB_MAX; i < VERT_ATTRIB_MAX - VERT_ATTRIB_GENERIC0; i++) {
- inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
- const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
- }
-
- /* There is no need to make _NEW_ARRAY dirty here for the TnL program,
- * because it already takes care of invalidating the state necessary
- * to revalidate vertex arrays. Not marking the state as dirty also
- * improves performance (quite significantly in some apps).
- */
- if (!ctx->VertexProgram._MaintainTnlProgram)
- ctx->NewState |= _NEW_ARRAY;
- break;
-
- case VP_NV:
- /* NV_vertex_program - attribute arrays alias and override
- * conventional, legacy arrays. No materials, and the generic
- * slots are vacant.
- */
- for (i = 0; i <= VERT_ATTRIB_TEX7; i++) {
- if (exec->array.generic_array[i]->Enabled)
- inputs[i] = exec->array.generic_array[i];
- else if (exec->array.legacy_array[i]->Enabled)
- inputs[i] = exec->array.legacy_array[i];
- else {
- inputs[i] = &vbo->legacy_currval[i];
- const_inputs |= 1 << i;
- }
- }
-
- /* Could use just about anything, just to fill in the empty
- * slots:
- */
- for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) {
- inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0];
- const_inputs |= 1 << i;
- }
-
- ctx->NewState |= _NEW_ARRAY;
- break;
-
- case VP_ARB:
- /* GL_ARB_vertex_program or GLSL vertex shader - Only the generic[0]
- * attribute array aliases and overrides the legacy position array.
- *
- * Otherwise, legacy attributes available in the legacy slots,
- * generic attributes in the generic slots and materials are not
- * available as per-vertex attributes.
- */
- if (exec->array.generic_array[0]->Enabled)
- inputs[0] = exec->array.generic_array[0];
- else if (exec->array.legacy_array[0]->Enabled)
- inputs[0] = exec->array.legacy_array[0];
- else {
- inputs[0] = &vbo->legacy_currval[0];
- const_inputs |= 1 << 0;
- }
-
- for (i = 1; i <= VERT_ATTRIB_TEX7; i++) {
- if (exec->array.legacy_array[i]->Enabled)
- inputs[i] = exec->array.legacy_array[i];
- else {
- inputs[i] = &vbo->legacy_currval[i];
- const_inputs |= 1 << i;
- }
- }
-
- for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) {
- if (exec->array.generic_array[i]->Enabled)
- inputs[VERT_ATTRIB_GENERIC0 + i] = exec->array.generic_array[i];
- else {
- inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
- const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
- }
- }
-
- ctx->NewState |= _NEW_ARRAY;
- break;
- }
-
- _mesa_set_varying_vp_inputs( ctx, ~const_inputs );
-}
-
-
-/**
- * Examine the enabled vertex arrays to set the exec->array.inputs[] values.
- * These will point to the arrays to actually use for drawing. Some will
- * be user-provided arrays, other will be zero-stride const-valued arrays.
- * Note that this might set the _NEW_ARRAY dirty flag so state validation
- * must be done after this call.
- */
-static void
-bind_arrays(struct gl_context *ctx)
-{
- if (!ctx->Array.RebindArrays) {
- return;
- }
-
- bind_array_obj(ctx);
- recalculate_input_bindings(ctx);
- ctx->Array.RebindArrays = GL_FALSE;
-}
-
-
-/**
- * Helper function called by the other DrawArrays() functions below.
- * This is where we handle primitive restart for drawing non-indexed
- * arrays. If primitive restart is enabled, it typically means
- * splitting one DrawArrays() into two.
- */
-static void
-vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
- GLsizei count, GLuint numInstances)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- struct _mesa_prim prim[2];
-
- bind_arrays(ctx);
-
- /* Again... because we may have changed the bitmask of per-vertex varying
- * attributes. If we regenerate the fixed-function vertex program now
- * we may be able to prune down the number of vertex attributes which we
- * need in the shader.
- */
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- prim[0].begin = 1;
- prim[0].end = 1;
- prim[0].weak = 0;
- prim[0].pad = 0;
- prim[0].mode = mode;
- prim[0].start = 0; /* filled in below */
- prim[0].count = 0; /* filled in below */
- prim[0].indexed = 0;
- prim[0].basevertex = 0;
- prim[0].num_instances = numInstances;
-
- /* Implement the primitive restart index */
- if (ctx->Array.PrimitiveRestart && ctx->Array.RestartIndex < count) {
- GLuint primCount = 0;
-
- if (ctx->Array.RestartIndex == start) {
- /* special case: RestartIndex at beginning */
- if (count > 1) {
- prim[0].start = start + 1;
- prim[0].count = count - 1;
- primCount = 1;
- }
- }
- else if (ctx->Array.RestartIndex == start + count - 1) {
- /* special case: RestartIndex at end */
- if (count > 1) {
- prim[0].start = start;
- prim[0].count = count - 1;
- primCount = 1;
- }
- }
- else {
- /* general case: RestartIndex in middle, split into two prims */
- prim[0].start = start;
- prim[0].count = ctx->Array.RestartIndex - start;
-
- prim[1] = prim[0];
- prim[1].start = ctx->Array.RestartIndex + 1;
- prim[1].count = count - prim[1].start;
-
- primCount = 2;
- }
-
- if (primCount > 0) {
- /* draw one or two prims */
- check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, primCount, NULL,
- GL_TRUE, start, start + count - 1);
- }
- }
- else {
- /* no prim restart */
- prim[0].start = start;
- prim[0].count = count;
-
- check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, 1, NULL,
- GL_TRUE, start, start + count - 1);
- }
-}
-
-
-
-/**
- * Called from glDrawArrays when in immediate mode (not display list mode).
- */
-static void GLAPIENTRY
-vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx, "glDrawArrays(%s, %d, %d)\n",
- _mesa_lookup_enum_by_nr(mode), start, count);
-
- if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
- return;
-
- FLUSH_CURRENT( ctx, 0 );
-
- if (!_mesa_valid_to_render(ctx, "glDrawArrays")) {
- return;
- }
-
- if (0)
- check_draw_arrays_data(ctx, start, count);
-
- vbo_draw_arrays(ctx, mode, start, count, 1);
-
- if (0)
- print_draw_arrays(ctx, mode, start, count);
-}
-
-
-/**
- * Called from glDrawArraysInstanced when in immediate mode (not
- * display list mode).
- */
-static void GLAPIENTRY
-vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
- GLsizei numInstances)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx, "glDrawArraysInstanced(%s, %d, %d, %d)\n",
- _mesa_lookup_enum_by_nr(mode), start, count, numInstances);
-
- if (!_mesa_validate_DrawArraysInstanced(ctx, mode, start, count, numInstances))
- return;
-
- FLUSH_CURRENT( ctx, 0 );
-
- if (!_mesa_valid_to_render(ctx, "glDrawArraysInstanced")) {
- return;
- }
-
- if (0)
- check_draw_arrays_data(ctx, start, count);
-
- vbo_draw_arrays(ctx, mode, start, count, numInstances);
-
- if (0)
- print_draw_arrays(ctx, mode, start, count);
-}
-
-
-/**
- * Map GL_ELEMENT_ARRAY_BUFFER and print contents.
- * For debugging.
- */
-static void
-dump_element_buffer(struct gl_context *ctx, GLenum type)
-{
- const GLvoid *map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- ctx->Array.ElementArrayBufferObj);
- switch (type) {
- case GL_UNSIGNED_BYTE:
- {
- const GLubyte *us = (const GLubyte *) map;
- GLint i;
- for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) {
- printf("%02x ", us[i]);
- if (i % 32 == 31)
- printf("\n");
- }
- printf("\n");
- }
- break;
- case GL_UNSIGNED_SHORT:
- {
- const GLushort *us = (const GLushort *) map;
- GLint i;
- for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) {
- printf("%04x ", us[i]);
- if (i % 16 == 15)
- printf("\n");
- }
- printf("\n");
- }
- break;
- case GL_UNSIGNED_INT:
- {
- const GLuint *us = (const GLuint *) map;
- GLint i;
- for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) {
- printf("%08x ", us[i]);
- if (i % 8 == 7)
- printf("\n");
- }
- printf("\n");
- }
- break;
- default:
- ;
- }
-
- ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
- ctx->Array.ElementArrayBufferObj);
-}
-
-
-/**
- * Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements.
- * Do the rendering for a glDrawElements or glDrawRangeElements call after
- * we've validated buffer bounds, etc.
- */
-static void
-vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
- GLboolean index_bounds_valid,
- GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices,
- GLint basevertex, GLint numInstances)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- struct _mesa_index_buffer ib;
- struct _mesa_prim prim[1];
-
- FLUSH_CURRENT( ctx, 0 );
-
- if (!_mesa_valid_to_render(ctx, "glDraw[Range]Elements")) {
- return;
- }
-
- bind_arrays( ctx );
-
- /* check for dirty state again */
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- ib.count = count;
- ib.type = type;
- ib.obj = ctx->Array.ElementArrayBufferObj;
- ib.ptr = indices;
-
- prim[0].begin = 1;
- prim[0].end = 1;
- prim[0].weak = 0;
- prim[0].pad = 0;
- prim[0].mode = mode;
- prim[0].start = 0;
- prim[0].count = count;
- prim[0].indexed = 1;
- prim[0].basevertex = basevertex;
- prim[0].num_instances = numInstances;
-
- /* Need to give special consideration to rendering a range of
- * indices starting somewhere above zero. Typically the
- * application is issuing multiple DrawRangeElements() to draw
- * successive primitives layed out linearly in the vertex arrays.
- * Unless the vertex arrays are all in a VBO (or locked as with
- * CVA), the OpenGL semantics imply that we need to re-read or
- * re-upload the vertex data on each draw call.
- *
- * In the case of hardware tnl, we want to avoid starting the
- * upload at zero, as it will mean every draw call uploads an
- * increasing amount of not-used vertex data. Worse - in the
- * software tnl module, all those vertices might be transformed and
- * lit but never rendered.
- *
- * If we just upload or transform the vertices in start..end,
- * however, the indices will be incorrect.
- *
- * At this level, we don't know exactly what the requirements of
- * the backend are going to be, though it will likely boil down to
- * either:
- *
- * 1) Do nothing, everything is in a VBO and is processed once
- * only.
- *
- * 2) Adjust the indices and vertex arrays so that start becomes
- * zero.
- *
- * Rather than doing anything here, I'll provide a helper function
- * for the latter case elsewhere.
- */
-
- check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib,
- index_bounds_valid, start, end );
-}
-
-
-/**
- * Called by glDrawRangeElementsBaseVertex() in immediate mode.
- */
-static void GLAPIENTRY
-vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
- GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices,
- GLint basevertex)
-{
- static GLuint warnCount = 0;
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx,
- "glDrawRangeElementsBaseVertex(%s, %u, %u, %d, %s, %p, %d)\n",
- _mesa_lookup_enum_by_nr(mode), start, end, count,
- _mesa_lookup_enum_by_nr(type), indices, basevertex);
-
- if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
- type, indices, basevertex ))
- return;
-
- /* NOTE: It's important that 'end' is a reasonable value.
- * in _tnl_draw_prims(), we use end to determine how many vertices
- * to transform. If it's too large, we can unnecessarily split prims
- * or we can read/write out of memory in several different places!
- */
-
- /* Catch/fix some potential user errors */
- if (type == GL_UNSIGNED_BYTE) {
- start = MIN2(start, 0xff);
- end = MIN2(end, 0xff);
- }
- else if (type == GL_UNSIGNED_SHORT) {
- start = MIN2(start, 0xffff);
- end = MIN2(end, 0xffff);
- }
-
- if (end >= ctx->Array.ArrayObj->_MaxElement) {
- /* the max element is out of bounds of one or more enabled arrays */
- warnCount++;
-
- if (warnCount < 10) {
- _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
- "type 0x%x, indices=%p)\n"
- "\tend is out of bounds (max=%u) "
- "Element Buffer %u (size %d)\n"
- "\tThis should probably be fixed in the application.",
- start, end, count, type, indices,
- ctx->Array.ArrayObj->_MaxElement - 1,
- ctx->Array.ElementArrayBufferObj->Name,
- (int) ctx->Array.ElementArrayBufferObj->Size);
- }
-
- if (0)
- dump_element_buffer(ctx, type);
-
- if (0)
- _mesa_print_arrays(ctx);
-
-#ifdef DEBUG
- /* 'end' was out of bounds, but now let's check the actual array
- * indexes to see if any of them are out of bounds.
- */
- {
- GLuint max = _mesa_max_buffer_index(ctx, count, type, indices,
- ctx->Array.ElementArrayBufferObj);
- if (max >= ctx->Array.ArrayObj->_MaxElement) {
- if (warnCount < 10) {
- _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, "
- "count %d, type 0x%x, indices=%p)\n"
- "\tindex=%u is out of bounds (max=%u) "
- "Element Buffer %u (size %d)\n"
- "\tSkipping the glDrawRangeElements() call",
- start, end, count, type, indices, max,
- ctx->Array.ArrayObj->_MaxElement - 1,
- ctx->Array.ElementArrayBufferObj->Name,
- (int) ctx->Array.ElementArrayBufferObj->Size);
- }
- }
- /* XXX we could also find the min index and compare to 'start'
- * to see if start is correct. But it's more likely to get the
- * upper bound wrong.
- */
- }
-#endif
-
- /* Set 'end' to the max possible legal value */
- assert(ctx->Array.ArrayObj->_MaxElement >= 1);
- end = ctx->Array.ArrayObj->_MaxElement - 1;
-
- if (end < start) {
- return;
- }
- }
-
- if (0) {
- printf("glDraw[Range]Elements{,BaseVertex}"
- "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, "
- "base %d\n",
- start, end, type, count,
- ctx->Array.ElementArrayBufferObj->Name,
- basevertex);
- }
-
-#if 0
- check_draw_elements_data(ctx, count, type, indices);
-#else
- (void) check_draw_elements_data;
-#endif
-
- vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end,
- count, type, indices, basevertex, 1);
-}
-
-
-/**
- * Called by glDrawRangeElements() in immediate mode.
- */
-static void GLAPIENTRY
-vbo_exec_DrawRangeElements(GLenum mode, GLuint start, GLuint end,
- GLsizei count, GLenum type, const GLvoid *indices)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx,
- "glDrawRangeElements(%s, %u, %u, %d, %s, %p)\n",
- _mesa_lookup_enum_by_nr(mode), start, end, count,
- _mesa_lookup_enum_by_nr(type), indices);
-
- vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type,
- indices, 0);
-}
-
-
-/**
- * Called by glDrawElements() in immediate mode.
- */
-static void GLAPIENTRY
-vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n",
- _mesa_lookup_enum_by_nr(mode), count,
- _mesa_lookup_enum_by_nr(type), indices);
-
- if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 ))
- return;
-
- vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
- count, type, indices, 0, 1);
-}
-
-
-/**
- * Called by glDrawElementsBaseVertex() in immediate mode.
- */
-static void GLAPIENTRY
-vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx, "glDrawElementsBaseVertex(%s, %d, %s, %p, %d)\n",
- _mesa_lookup_enum_by_nr(mode), count,
- _mesa_lookup_enum_by_nr(type), indices, basevertex);
-
- if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices,
- basevertex ))
- return;
-
- vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
- count, type, indices, basevertex, 1);
-}
-
-
-/**
- * Called by glDrawElementsInstanced() in immediate mode.
- */
-static void GLAPIENTRY
-vbo_exec_DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLsizei numInstances)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE & VERBOSE_DRAW)
- _mesa_debug(ctx, "glDrawElementsInstanced(%s, %d, %s, %p, %d)\n",
- _mesa_lookup_enum_by_nr(mode), count,
- _mesa_lookup_enum_by_nr(type), indices, numInstances);
-
- if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices,
- numInstances))
- return;
-
- vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
- count, type, indices, 0, numInstances);
-}
-
-
-/**
- * Inner support for both _mesa_MultiDrawElements() and
- * _mesa_MultiDrawRangeElements().
- * This does the actual rendering after we've checked array indexes, etc.
- */
-static void
-vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
- const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount,
- const GLint *basevertex)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_exec_context *exec = &vbo->exec;
- struct _mesa_index_buffer ib;
- struct _mesa_prim *prim;
- unsigned int index_type_size = 0;
- uintptr_t min_index_ptr, max_index_ptr;
- GLboolean fallback = GL_FALSE;
- int i;
-
- if (primcount == 0)
- return;
-
- FLUSH_CURRENT( ctx, 0 );
-
- if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) {
- return;
- }
-
- prim = calloc(1, primcount * sizeof(*prim));
- if (prim == NULL) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements");
- return;
- }
-
- /* Decide if we can do this all as one set of primitives sharing the
- * same index buffer, or if we have to reset the index pointer per
- * primitive.
- */
- bind_arrays( ctx );
-
- /* check for dirty state again */
- if (ctx->NewState)
- _mesa_update_state( ctx );
-
- switch (type) {
- case GL_UNSIGNED_INT:
- index_type_size = 4;
- break;
- case GL_UNSIGNED_SHORT:
- index_type_size = 2;
- break;
- case GL_UNSIGNED_BYTE:
- index_type_size = 1;
- break;
- default:
- assert(0);
- }
-
- min_index_ptr = (uintptr_t)indices[0];
- max_index_ptr = 0;
- for (i = 0; i < primcount; i++) {
- min_index_ptr = MIN2(min_index_ptr, (uintptr_t)indices[i]);
- max_index_ptr = MAX2(max_index_ptr, (uintptr_t)indices[i] +
- index_type_size * count[i]);
- }
-
- /* Check if we can handle this thing as a bunch of index offsets from the
- * same index pointer. If we can't, then we have to fall back to doing
- * a draw_prims per primitive.
- * Check that the difference between each prim's indexes is a multiple of
- * the index/element size.
- */
- if (index_type_size != 1) {
- for (i = 0; i < primcount; i++) {
- if ((((uintptr_t)indices[i] - min_index_ptr) % index_type_size) != 0) {
- fallback = GL_TRUE;
- break;
- }
- }
- }
-
- /* If the index buffer isn't in a VBO, then treating the application's
- * subranges of the index buffer as one large index buffer may lead to
- * us reading unmapped memory.
- */
- if (!_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj))
- fallback = GL_TRUE;
-
- if (!fallback) {
- ib.count = (max_index_ptr - min_index_ptr) / index_type_size;
- ib.type = type;
- ib.obj = ctx->Array.ElementArrayBufferObj;
- ib.ptr = (void *)min_index_ptr;
-
- for (i = 0; i < primcount; i++) {
- prim[i].begin = (i == 0);
- prim[i].end = (i == primcount - 1);
- prim[i].weak = 0;
- prim[i].pad = 0;
- prim[i].mode = mode;
- prim[i].start = ((uintptr_t)indices[i] - min_index_ptr) / index_type_size;
- prim[i].count = count[i];
- prim[i].indexed = 1;
- prim[i].num_instances = 1;
- if (basevertex != NULL)
- prim[i].basevertex = basevertex[i];
- else
- prim[i].basevertex = 0;
- }
-
- check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib,
- GL_FALSE, ~0, ~0);
- } else {
- /* render one prim at a time */
- for (i = 0; i < primcount; i++) {
- ib.count = count[i];
- ib.type = type;
- ib.obj = ctx->Array.ElementArrayBufferObj;
- ib.ptr = indices[i];
-
- prim[0].begin = 1;
- prim[0].end = 1;
- prim[0].weak = 0;
- prim[0].pad = 0;
- prim[0].mode = mode;
- prim[0].start = 0;
- prim[0].count = count[i];
- prim[0].indexed = 1;
- prim[0].num_instances = 1;
- if (basevertex != NULL)
- prim[0].basevertex = basevertex[i];
- else
- prim[0].basevertex = 0;
-
- check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib,
- GL_FALSE, ~0, ~0);
- }
- }
-
- free(prim);
-}
-
-
-static void GLAPIENTRY
-vbo_exec_MultiDrawElements(GLenum mode,
- const GLsizei *count, GLenum type,
- const GLvoid **indices,
- GLsizei primcount)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- for (i = 0; i < primcount; i++) {
- if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i],
- 0))
- return;
- }
-
- vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount,
- NULL);
-}
-
-
-static void GLAPIENTRY
-vbo_exec_MultiDrawElementsBaseVertex(GLenum mode,
- const GLsizei *count, GLenum type,
- const GLvoid **indices,
- GLsizei primcount,
- const GLsizei *basevertex)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- for (i = 0; i < primcount; i++) {
- if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i],
- basevertex[i]))
- return;
- }
-
- vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount,
- basevertex);
-}
-
-
-/**
- * Plug in the immediate-mode vertex array drawing commands into the
- * givven vbo_exec_context object.
- */
-void
-vbo_exec_array_init( struct vbo_exec_context *exec )
-{
- exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays;
- exec->vtxfmt.DrawElements = vbo_exec_DrawElements;
- exec->vtxfmt.DrawRangeElements = vbo_exec_DrawRangeElements;
- exec->vtxfmt.MultiDrawElementsEXT = vbo_exec_MultiDrawElements;
- exec->vtxfmt.DrawElementsBaseVertex = vbo_exec_DrawElementsBaseVertex;
- exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex;
- exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex;
- exec->vtxfmt.DrawArraysInstanced = vbo_exec_DrawArraysInstanced;
- exec->vtxfmt.DrawElementsInstanced = vbo_exec_DrawElementsInstanced;
-}
-
-
-void
-vbo_exec_array_destroy( struct vbo_exec_context *exec )
-{
- /* nothing to do */
-}
-
-
-
-/**
- * The following functions are only used for OpenGL ES 1/2 support.
- * And some aren't even supported (yet) in ES 1/2.
- */
-
-
-void GLAPIENTRY
-_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count)
-{
- vbo_exec_DrawArrays(mode, first, count);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices)
-{
- vbo_exec_DrawElements(mode, count, type, indices);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex)
-{
- vbo_exec_DrawElementsBaseVertex(mode, count, type, indices, basevertex);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
- GLenum type, const GLvoid *indices)
-{
- vbo_exec_DrawRangeElements(mode, start, end, count, type, indices);
-}
-
-
-void GLAPIENTRY
-_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex)
-{
- vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type,
- indices, basevertex);
-}
-
-
-void GLAPIENTRY
-_mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount)
-{
- vbo_exec_MultiDrawElements(mode, count, type, indices, primcount);
-}
-
-
-void GLAPIENTRY
-_mesa_MultiDrawElementsBaseVertex(GLenum mode,
- const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount,
- const GLint *basevertex)
-{
- vbo_exec_MultiDrawElementsBaseVertex(mode, count, type, indices,
- primcount, basevertex);
-}
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/state.h"
+#include "main/api_validate.h"
+#include "main/varray.h"
+#include "main/bufferobj.h"
+#include "main/enums.h"
+#include "main/macros.h"
+
+#include "vbo_context.h"
+
+
+/**
+ * All vertex buffers should be in an unmapped state when we're about
+ * to draw. This debug function checks that.
+ */
+static void
+check_buffers_are_unmapped(const struct gl_client_array **inputs)
+{
+#ifdef DEBUG
+ GLuint i;
+
+ for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (inputs[i]) {
+ struct gl_buffer_object *obj = inputs[i]->BufferObj;
+ assert(!_mesa_bufferobj_mapped(obj));
+ (void) obj;
+ }
+ }
+#endif
+}
+
+
+/**
+ * A debug function that may be called from other parts of Mesa as
+ * needed during debugging.
+ */
+void
+vbo_check_buffers_are_unmapped(struct gl_context *ctx)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+ struct vbo_exec_context *exec = &vbo->exec;
+ /* check the current vertex arrays */
+ check_buffers_are_unmapped(exec->array.inputs);
+ /* check the current glBegin/glVertex/glEnd-style VBO */
+ assert(!_mesa_bufferobj_mapped(exec->vtx.bufferobj));
+}
+
+
+
+/**
+ * Compute min and max elements by scanning the index buffer for
+ * glDraw[Range]Elements() calls.
+ * If primitive restart is enabled, we need to ignore restart
+ * indexes when computing min/max.
+ */
+void
+vbo_get_minmax_index(struct gl_context *ctx,
+ const struct _mesa_prim *prim,
+ const struct _mesa_index_buffer *ib,
+ GLuint *min_index, GLuint *max_index)
+{
+ const GLboolean restart = ctx->Array.PrimitiveRestart;
+ const GLuint restartIndex = ctx->Array.RestartIndex;
+ const GLuint count = prim->count;
+ const void *indices;
+ GLuint i;
+
+ if (_mesa_is_bufferobj(ib->obj)) {
+ const GLvoid *map =
+ ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY, ib->obj);
+ indices = ADD_POINTERS(map, ib->ptr);
+ } else {
+ indices = ib->ptr;
+ }
+
+ switch (ib->type) {
+ case GL_UNSIGNED_INT: {
+ const GLuint *ui_indices = (const GLuint *)indices;
+ GLuint max_ui = 0;
+ GLuint min_ui = ~0U;
+ if (restart) {
+ for (i = 0; i < count; i++) {
+ if (ui_indices[i] != restartIndex) {
+ if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
+ if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
+ }
+ }
+ }
+ else {
+ for (i = 0; i < count; i++) {
+ if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
+ if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
+ }
+ }
+ *min_index = min_ui;
+ *max_index = max_ui;
+ break;
+ }
+ case GL_UNSIGNED_SHORT: {
+ const GLushort *us_indices = (const GLushort *)indices;
+ GLuint max_us = 0;
+ GLuint min_us = ~0U;
+ if (restart) {
+ for (i = 0; i < count; i++) {
+ if (us_indices[i] != restartIndex) {
+ if (us_indices[i] > max_us) max_us = us_indices[i];
+ if (us_indices[i] < min_us) min_us = us_indices[i];
+ }
+ }
+ }
+ else {
+ for (i = 0; i < count; i++) {
+ if (us_indices[i] > max_us) max_us = us_indices[i];
+ if (us_indices[i] < min_us) min_us = us_indices[i];
+ }
+ }
+ *min_index = min_us;
+ *max_index = max_us;
+ break;
+ }
+ case GL_UNSIGNED_BYTE: {
+ const GLubyte *ub_indices = (const GLubyte *)indices;
+ GLuint max_ub = 0;
+ GLuint min_ub = ~0U;
+ if (restart) {
+ for (i = 0; i < count; i++) {
+ if (ub_indices[i] != restartIndex) {
+ if (ub_indices[i] > max_ub) max_ub = ub_indices[i];
+ if (ub_indices[i] < min_ub) min_ub = ub_indices[i];
+ }
+ }
+ }
+ else {
+ for (i = 0; i < count; i++) {
+ if (ub_indices[i] > max_ub) max_ub = ub_indices[i];
+ if (ub_indices[i] < min_ub) min_ub = ub_indices[i];
+ }
+ }
+ *min_index = min_ub;
+ *max_index = max_ub;
+ break;
+ }
+ default:
+ assert(0);
+ break;
+ }
+
+ if (_mesa_is_bufferobj(ib->obj)) {
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ib->obj);
+ }
+}
+
+
+/**
+ * Check that element 'j' of the array has reasonable data.
+ * Map VBO if needed.
+ * For debugging purposes; not normally used.
+ */
+static void
+check_array_data(struct gl_context *ctx, struct gl_client_array *array,
+ GLuint attrib, GLuint j)
+{
+ if (array->Enabled) {
+ const void *data = array->Ptr;
+ if (_mesa_is_bufferobj(array->BufferObj)) {
+ if (!array->BufferObj->Pointer) {
+ /* need to map now */
+ array->BufferObj->Pointer =
+ ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY, array->BufferObj);
+ }
+ data = ADD_POINTERS(data, array->BufferObj->Pointer);
+ }
+ switch (array->Type) {
+ case GL_FLOAT:
+ {
+ GLfloat *f = (GLfloat *) ((GLubyte *) data + array->StrideB * j);
+ GLint k;
+ for (k = 0; k < array->Size; k++) {
+ if (IS_INF_OR_NAN(f[k]) ||
+ f[k] >= 1.0e20 || f[k] <= -1.0e10) {
+ printf("Bad array data:\n");
+ printf(" Element[%u].%u = %f\n", j, k, f[k]);
+ printf(" Array %u at %p\n", attrib, (void* ) array);
+ printf(" Type 0x%x, Size %d, Stride %d\n",
+ array->Type, array->Size, array->Stride);
+ printf(" Address/offset %p in Buffer Object %u\n",
+ array->Ptr, array->BufferObj->Name);
+ f[k] = 1.0; /* XXX replace the bad value! */
+ }
+ /*assert(!IS_INF_OR_NAN(f[k]));*/
+ }
+ }
+ break;
+ default:
+ ;
+ }
+ }
+}
+
+
+/**
+ * Unmap the buffer object referenced by given array, if mapped.
+ */
+static void
+unmap_array_buffer(struct gl_context *ctx, struct gl_client_array *array)
+{
+ if (array->Enabled &&
+ _mesa_is_bufferobj(array->BufferObj) &&
+ _mesa_bufferobj_mapped(array->BufferObj)) {
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, array->BufferObj);
+ }
+}
+
+
+/**
+ * Examine the array's data for NaNs, etc.
+ * For debug purposes; not normally used.
+ */
+static void
+check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
+ const void *elements, GLint basevertex)
+{
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ const void *elemMap;
+ GLint i, k;
+
+ if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
+ elemMap = ctx->Driver.MapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ctx->Array.ElementArrayBufferObj);
+ elements = ADD_POINTERS(elements, elemMap);
+ }
+
+ for (i = 0; i < count; i++) {
+ GLuint j;
+
+ /* j = element[i] */
+ switch (elemType) {
+ case GL_UNSIGNED_BYTE:
+ j = ((const GLubyte *) elements)[i];
+ break;
+ case GL_UNSIGNED_SHORT:
+ j = ((const GLushort *) elements)[i];
+ break;
+ case GL_UNSIGNED_INT:
+ j = ((const GLuint *) elements)[i];
+ break;
+ default:
+ assert(0);
+ }
+
+ /* check element j of each enabled array */
+ check_array_data(ctx, &arrayObj->Vertex, VERT_ATTRIB_POS, j);
+ check_array_data(ctx, &arrayObj->Normal, VERT_ATTRIB_NORMAL, j);
+ check_array_data(ctx, &arrayObj->Color, VERT_ATTRIB_COLOR0, j);
+ check_array_data(ctx, &arrayObj->SecondaryColor, VERT_ATTRIB_COLOR1, j);
+ for (k = 0; k < Elements(arrayObj->TexCoord); k++) {
+ check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j);
+ }
+ for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
+ check_array_data(ctx, &arrayObj->VertexAttrib[k],
+ VERT_ATTRIB_GENERIC0 + k, j);
+ }
+ }
+
+ if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) {
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
+ ctx->Array.ElementArrayBufferObj);
+ }
+
+ unmap_array_buffer(ctx, &arrayObj->Vertex);
+ unmap_array_buffer(ctx, &arrayObj->Normal);
+ unmap_array_buffer(ctx, &arrayObj->Color);
+ for (k = 0; k < Elements(arrayObj->TexCoord); k++) {
+ unmap_array_buffer(ctx, &arrayObj->TexCoord[k]);
+ }
+ for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
+ unmap_array_buffer(ctx, &arrayObj->VertexAttrib[k]);
+ }
+}
+
+
+/**
+ * Check array data, looking for NaNs, etc.
+ */
+static void
+check_draw_arrays_data(struct gl_context *ctx, GLint start, GLsizei count)
+{
+ /* TO DO */
+}
+
+
+/**
+ * Print info/data for glDrawArrays(), for debugging.
+ */
+static void
+print_draw_arrays(struct gl_context *ctx,
+ GLenum mode, GLint start, GLsizei count)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+ struct vbo_exec_context *exec = &vbo->exec;
+ int i;
+
+ printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
+ mode, start, count);
+
+ for (i = 0; i < 32; i++) {
+ GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
+ GLint stride = exec->array.inputs[i]->Stride;
+ printf("attr %2d: size %d stride %d enabled %d "
+ "ptr %p Bufobj %u\n",
+ i,
+ exec->array.inputs[i]->Size,
+ stride,
+ /*exec->array.inputs[i]->Enabled,*/
+ exec->array.legacy_array[i]->Enabled,
+ exec->array.inputs[i]->Ptr,
+ bufName);
+
+ if (bufName) {
+ struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
+ GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY_ARB, buf);
+ int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr;
+ float *f = (float *) (p + offset);
+ int *k = (int *) f;
+ int i;
+ int n = (count * stride) / 4;
+ if (n > 32)
+ n = 32;
+ printf(" Data at offset %d:\n", offset);
+ for (i = 0; i < n; i++) {
+ printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
+ }
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
+ }
+ }
+}
+
+
+/**
+ * Bind the VBO executor to the current vertex array object prior
+ * to drawing.
+ *
+ * Just translate the arrayobj into a sane layout.
+ */
+static void
+bind_array_obj(struct gl_context *ctx)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+ struct vbo_exec_context *exec = &vbo->exec;
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ GLuint i;
+
+ /* TODO: Fix the ArrayObj struct to keep legacy arrays in an array
+ * rather than as individual named arrays. Then this function can
+ * go away.
+ */
+ exec->array.legacy_array[VERT_ATTRIB_POS] = &arrayObj->Vertex;
+ exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &arrayObj->Weight;
+ exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &arrayObj->Normal;
+ exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &arrayObj->Color;
+ exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &arrayObj->SecondaryColor;
+ exec->array.legacy_array[VERT_ATTRIB_FOG] = &arrayObj->FogCoord;
+ exec->array.legacy_array[VERT_ATTRIB_COLOR_INDEX] = &arrayObj->Index;
+ if (arrayObj->PointSize.Enabled) {
+ /* this aliases COLOR_INDEX */
+ exec->array.legacy_array[VERT_ATTRIB_POINT_SIZE] = &arrayObj->PointSize;
+ }
+ exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag;
+
+ for (i = 0; i < Elements(arrayObj->TexCoord); i++)
+ exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i];
+
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) {
+ assert(i < Elements(exec->array.generic_array));
+ exec->array.generic_array[i] = &arrayObj->VertexAttrib[i];
+ }
+
+ exec->array.array_obj = arrayObj->Name;
+}
+
+
+/**
+ * Set the vbo->exec->inputs[] pointers to point to the enabled
+ * vertex arrays. This depends on the current vertex program/shader
+ * being executed because of whether or not generic vertex arrays
+ * alias the conventional vertex arrays.
+ * For arrays that aren't enabled, we set the input[attrib] pointer
+ * to point at a zero-stride current value "array".
+ */
+static void
+recalculate_input_bindings(struct gl_context *ctx)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+ struct vbo_exec_context *exec = &vbo->exec;
+ const struct gl_client_array **inputs = &exec->array.inputs[0];
+ GLbitfield const_inputs = 0x0;
+ GLuint i;
+
+ exec->array.program_mode = get_program_mode(ctx);
+ exec->array.enabled_flags = ctx->Array.ArrayObj->_Enabled;
+
+ switch (exec->array.program_mode) {
+ case VP_NONE:
+ /* When no vertex program is active (or the vertex program is generated
+ * from fixed-function state). We put the material values into the
+ * generic slots. This is the only situation where material values
+ * are available as per-vertex attributes.
+ */
+ for (i = 0; i <= VERT_ATTRIB_TEX7; i++) {
+ if (exec->array.legacy_array[i]->Enabled)
+ inputs[i] = exec->array.legacy_array[i];
+ else {
+ inputs[i] = &vbo->legacy_currval[i];
+ const_inputs |= 1 << i;
+ }
+ }
+
+ for (i = 0; i < MAT_ATTRIB_MAX; i++) {
+ inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->mat_currval[i];
+ const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
+ }
+
+ /* Could use just about anything, just to fill in the empty
+ * slots:
+ */
+ for (i = MAT_ATTRIB_MAX; i < VERT_ATTRIB_MAX - VERT_ATTRIB_GENERIC0; i++) {
+ inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
+ const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
+ }
+
+ /* There is no need to make _NEW_ARRAY dirty here for the TnL program,
+ * because it already takes care of invalidating the state necessary
+ * to revalidate vertex arrays. Not marking the state as dirty also
+ * improves performance (quite significantly in some apps).
+ */
+ if (!ctx->VertexProgram._MaintainTnlProgram)
+ ctx->NewState |= _NEW_ARRAY;
+ break;
+
+ case VP_NV:
+ /* NV_vertex_program - attribute arrays alias and override
+ * conventional, legacy arrays. No materials, and the generic
+ * slots are vacant.
+ */
+ for (i = 0; i <= VERT_ATTRIB_TEX7; i++) {
+ if (exec->array.generic_array[i]->Enabled)
+ inputs[i] = exec->array.generic_array[i];
+ else if (exec->array.legacy_array[i]->Enabled)
+ inputs[i] = exec->array.legacy_array[i];
+ else {
+ inputs[i] = &vbo->legacy_currval[i];
+ const_inputs |= 1 << i;
+ }
+ }
+
+ /* Could use just about anything, just to fill in the empty
+ * slots:
+ */
+ for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) {
+ inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0];
+ const_inputs |= 1 << i;
+ }
+
+ ctx->NewState |= _NEW_ARRAY;
+ break;
+
+ case VP_ARB:
+ /* GL_ARB_vertex_program or GLSL vertex shader - Only the generic[0]
+ * attribute array aliases and overrides the legacy position array.
+ *
+ * Otherwise, legacy attributes available in the legacy slots,
+ * generic attributes in the generic slots and materials are not
+ * available as per-vertex attributes.
+ */
+ if (exec->array.generic_array[0]->Enabled)
+ inputs[0] = exec->array.generic_array[0];
+ else if (exec->array.legacy_array[0]->Enabled)
+ inputs[0] = exec->array.legacy_array[0];
+ else {
+ inputs[0] = &vbo->legacy_currval[0];
+ const_inputs |= 1 << 0;
+ }
+
+ for (i = 1; i <= VERT_ATTRIB_TEX7; i++) {
+ if (exec->array.legacy_array[i]->Enabled)
+ inputs[i] = exec->array.legacy_array[i];
+ else {
+ inputs[i] = &vbo->legacy_currval[i];
+ const_inputs |= 1 << i;
+ }
+ }
+
+ for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) {
+ if (exec->array.generic_array[i]->Enabled)
+ inputs[VERT_ATTRIB_GENERIC0 + i] = exec->array.generic_array[i];
+ else {
+ inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
+ const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
+ }
+ }
+
+ ctx->NewState |= _NEW_ARRAY;
+ break;
+ }
+
+ _mesa_set_varying_vp_inputs( ctx, ~const_inputs );
+}
+
+
+/**
+ * Examine the enabled vertex arrays to set the exec->array.inputs[] values.
+ * These will point to the arrays to actually use for drawing. Some will
+ * be user-provided arrays, other will be zero-stride const-valued arrays.
+ * Note that this might set the _NEW_ARRAY dirty flag so state validation
+ * must be done after this call.
+ */
+static void
+bind_arrays(struct gl_context *ctx)
+{
+ if (!ctx->Array.RebindArrays) {
+ return;
+ }
+
+ bind_array_obj(ctx);
+ recalculate_input_bindings(ctx);
+ ctx->Array.RebindArrays = GL_FALSE;
+}
+
+
+/**
+ * Helper function called by the other DrawArrays() functions below.
+ * This is where we handle primitive restart for drawing non-indexed
+ * arrays. If primitive restart is enabled, it typically means
+ * splitting one DrawArrays() into two.
+ */
+static void
+vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
+ GLsizei count, GLuint numInstances)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+ struct vbo_exec_context *exec = &vbo->exec;
+ struct _mesa_prim prim[2];
+
+ bind_arrays(ctx);
+
+ /* Again... because we may have changed the bitmask of per-vertex varying
+ * attributes. If we regenerate the fixed-function vertex program now
+ * we may be able to prune down the number of vertex attributes which we
+ * need in the shader.
+ */
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ /* init most fields to zero */
+ memset(prim, 0, sizeof(prim));
+ prim[0].begin = 1;
+ prim[0].end = 1;
+ prim[0].mode = mode;
+ prim[0].num_instances = numInstances;
+
+ /* Implement the primitive restart index */
+ if (ctx->Array.PrimitiveRestart && ctx->Array.RestartIndex < count) {
+ GLuint primCount = 0;
+
+ if (ctx->Array.RestartIndex == start) {
+ /* special case: RestartIndex at beginning */
+ if (count > 1) {
+ prim[0].start = start + 1;
+ prim[0].count = count - 1;
+ primCount = 1;
+ }
+ }
+ else if (ctx->Array.RestartIndex == start + count - 1) {
+ /* special case: RestartIndex at end */
+ if (count > 1) {
+ prim[0].start = start;
+ prim[0].count = count - 1;
+ primCount = 1;
+ }
+ }
+ else {
+ /* general case: RestartIndex in middle, split into two prims */
+ prim[0].start = start;
+ prim[0].count = ctx->Array.RestartIndex - start;
+
+ prim[1] = prim[0];
+ prim[1].start = ctx->Array.RestartIndex + 1;
+ prim[1].count = count - prim[1].start;
+
+ primCount = 2;
+ }
+
+ if (primCount > 0) {
+ /* draw one or two prims */
+ check_buffers_are_unmapped(exec->array.inputs);
+ vbo->draw_prims(ctx, exec->array.inputs, prim, primCount, NULL,
+ GL_TRUE, start, start + count - 1);
+ }
+ }
+ else {
+ /* no prim restart */
+ prim[0].start = start;
+ prim[0].count = count;
+
+ check_buffers_are_unmapped(exec->array.inputs);
+ vbo->draw_prims(ctx, exec->array.inputs, prim, 1, NULL,
+ GL_TRUE, start, start + count - 1);
+ }
+}
+
+
+
+/**
+ * Called from glDrawArrays when in immediate mode (not display list mode).
+ */
+static void GLAPIENTRY
+vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_DRAW)
+ _mesa_debug(ctx, "glDrawArrays(%s, %d, %d)\n",
+ _mesa_lookup_enum_by_nr(mode), start, count);
+
+ if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
+ return;
+
+ FLUSH_CURRENT( ctx, 0 );
+
+ if (!_mesa_valid_to_render(ctx, "glDrawArrays")) {
+ return;
+ }
+
+ if (0)
+ check_draw_arrays_data(ctx, start, count);
+
+ vbo_draw_arrays(ctx, mode, start, count, 1);
+
+ if (0)
+ print_draw_arrays(ctx, mode, start, count);
+}
+
+
+/**
+ * Called from glDrawArraysInstanced when in immediate mode (not
+ * display list mode).
+ */
+static void GLAPIENTRY
+vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
+ GLsizei numInstances)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_DRAW)
+ _mesa_debug(ctx, "glDrawArraysInstanced(%s, %d, %d, %d)\n",
+ _mesa_lookup_enum_by_nr(mode), start, count, numInstances);
+
+ if (!_mesa_validate_DrawArraysInstanced(ctx, mode, start, count, numInstances))
+ return;
+
+ FLUSH_CURRENT( ctx, 0 );
+
+ if (!_mesa_valid_to_render(ctx, "glDrawArraysInstanced")) {
+ return;
+ }
+
+ if (0)
+ check_draw_arrays_data(ctx, start, count);
+
+ vbo_draw_arrays(ctx, mode, start, count, numInstances);
+
+ if (0)
+ print_draw_arrays(ctx, mode, start, count);
+}
+
+
+/**
+ * Map GL_ELEMENT_ARRAY_BUFFER and print contents.
+ * For debugging.
+ */
+static void
+dump_element_buffer(struct gl_context *ctx, GLenum type)
+{
+ const GLvoid *map = ctx->Driver.MapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ctx->Array.ElementArrayBufferObj);
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ {
+ const GLubyte *us = (const GLubyte *) map;
+ GLint i;
+ for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) {
+ printf("%02x ", us[i]);
+ if (i % 32 == 31)
+ printf("\n");
+ }
+ printf("\n");
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ {
+ const GLushort *us = (const GLushort *) map;
+ GLint i;
+ for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) {
+ printf("%04x ", us[i]);
+ if (i % 16 == 15)
+ printf("\n");
+ }
+ printf("\n");
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ {
+ const GLuint *us = (const GLuint *) map;
+ GLint i;
+ for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) {
+ printf("%08x ", us[i]);
+ if (i % 8 == 7)
+ printf("\n");
+ }
+ printf("\n");
+ }
+ break;
+ default:
+ ;
+ }
+
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB,
+ ctx->Array.ElementArrayBufferObj);
+}
+
+
+/**
+ * Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements.
+ * Do the rendering for a glDrawElements or glDrawRangeElements call after
+ * we've validated buffer bounds, etc.
+ */
+static void
+vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
+ GLboolean index_bounds_valid,
+ GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices,
+ GLint basevertex, GLint numInstances)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+ struct vbo_exec_context *exec = &vbo->exec;
+ struct _mesa_index_buffer ib;
+ struct _mesa_prim prim[1];
+
+ FLUSH_CURRENT( ctx, 0 );
+
+ if (!_mesa_valid_to_render(ctx, "glDraw[Range]Elements")) {
+ return;
+ }
+
+ bind_arrays( ctx );
+
+ /* check for dirty state again */
+ if (ctx->NewState)
+ _mesa_update_state( ctx );
+
+ ib.count = count;
+ ib.type = type;
+ ib.obj = ctx->Array.ElementArrayBufferObj;
+ ib.ptr = indices;
+
+ prim[0].begin = 1;
+ prim[0].end = 1;
+ prim[0].weak = 0;
+ prim[0].pad = 0;
+ prim[0].mode = mode;
+ prim[0].start = 0;
+ prim[0].count = count;
+ prim[0].indexed = 1;
+ prim[0].basevertex = basevertex;
+ prim[0].num_instances = numInstances;
+
+ /* Need to give special consideration to rendering a range of
+ * indices starting somewhere above zero. Typically the
+ * application is issuing multiple DrawRangeElements() to draw
+ * successive primitives layed out linearly in the vertex arrays.
+ * Unless the vertex arrays are all in a VBO (or locked as with
+ * CVA), the OpenGL semantics imply that we need to re-read or
+ * re-upload the vertex data on each draw call.
+ *
+ * In the case of hardware tnl, we want to avoid starting the
+ * upload at zero, as it will mean every draw call uploads an
+ * increasing amount of not-used vertex data. Worse - in the
+ * software tnl module, all those vertices might be transformed and
+ * lit but never rendered.
+ *
+ * If we just upload or transform the vertices in start..end,
+ * however, the indices will be incorrect.
+ *
+ * At this level, we don't know exactly what the requirements of
+ * the backend are going to be, though it will likely boil down to
+ * either:
+ *
+ * 1) Do nothing, everything is in a VBO and is processed once
+ * only.
+ *
+ * 2) Adjust the indices and vertex arrays so that start becomes
+ * zero.
+ *
+ * Rather than doing anything here, I'll provide a helper function
+ * for the latter case elsewhere.
+ */
+
+ check_buffers_are_unmapped(exec->array.inputs);
+ vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib,
+ index_bounds_valid, start, end );
+}
+
+
+/**
+ * Called by glDrawRangeElementsBaseVertex() in immediate mode.
+ */
+static void GLAPIENTRY
+vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
+ GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices,
+ GLint basevertex)
+{
+ static GLuint warnCount = 0;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_DRAW)
+ _mesa_debug(ctx,
+ "glDrawRangeElementsBaseVertex(%s, %u, %u, %d, %s, %p, %d)\n",
+ _mesa_lookup_enum_by_nr(mode), start, end, count,
+ _mesa_lookup_enum_by_nr(type), indices, basevertex);
+
+ if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
+ type, indices, basevertex ))
+ return;
+
+ /* NOTE: It's important that 'end' is a reasonable value.
+ * in _tnl_draw_prims(), we use end to determine how many vertices
+ * to transform. If it's too large, we can unnecessarily split prims
+ * or we can read/write out of memory in several different places!
+ */
+
+ /* Catch/fix some potential user errors */
+ if (type == GL_UNSIGNED_BYTE) {
+ start = MIN2(start, 0xff);
+ end = MIN2(end, 0xff);
+ }
+ else if (type == GL_UNSIGNED_SHORT) {
+ start = MIN2(start, 0xffff);
+ end = MIN2(end, 0xffff);
+ }
+
+ if (end >= ctx->Array.ArrayObj->_MaxElement) {
+ /* the max element is out of bounds of one or more enabled arrays */
+ warnCount++;
+
+ if (warnCount < 10) {
+ _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
+ "type 0x%x, indices=%p)\n"
+ "\tend is out of bounds (max=%u) "
+ "Element Buffer %u (size %d)\n"
+ "\tThis should probably be fixed in the application.",
+ start, end, count, type, indices,
+ ctx->Array.ArrayObj->_MaxElement - 1,
+ ctx->Array.ElementArrayBufferObj->Name,
+ (int) ctx->Array.ElementArrayBufferObj->Size);
+ }
+
+ if (0)
+ dump_element_buffer(ctx, type);
+
+ if (0)
+ _mesa_print_arrays(ctx);
+
+#ifdef DEBUG
+ /* 'end' was out of bounds, but now let's check the actual array
+ * indexes to see if any of them are out of bounds.
+ */
+ {
+ GLuint max = _mesa_max_buffer_index(ctx, count, type, indices,
+ ctx->Array.ElementArrayBufferObj);
+ if (max >= ctx->Array.ArrayObj->_MaxElement) {
+ if (warnCount < 10) {
+ _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, "
+ "count %d, type 0x%x, indices=%p)\n"
+ "\tindex=%u is out of bounds (max=%u) "
+ "Element Buffer %u (size %d)\n"
+ "\tSkipping the glDrawRangeElements() call",
+ start, end, count, type, indices, max,
+ ctx->Array.ArrayObj->_MaxElement - 1,
+ ctx->Array.ElementArrayBufferObj->Name,
+ (int) ctx->Array.ElementArrayBufferObj->Size);
+ }
+ }
+ /* XXX we could also find the min index and compare to 'start'
+ * to see if start is correct. But it's more likely to get the
+ * upper bound wrong.
+ */
+ }
+#endif
+
+ /* Set 'end' to the max possible legal value */
+ assert(ctx->Array.ArrayObj->_MaxElement >= 1);
+ end = ctx->Array.ArrayObj->_MaxElement - 1;
+
+ if (end < start) {
+ return;
+ }
+ }
+
+ if (0) {
+ printf("glDraw[Range]Elements{,BaseVertex}"
+ "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, "
+ "base %d\n",
+ start, end, type, count,
+ ctx->Array.ElementArrayBufferObj->Name,
+ basevertex);
+ }
+
+#if 0
+ check_draw_elements_data(ctx, count, type, indices);
+#else
+ (void) check_draw_elements_data;
+#endif
+
+ vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end,
+ count, type, indices, basevertex, 1);
+}
+
+
+/**
+ * Called by glDrawRangeElements() in immediate mode.
+ */
+static void GLAPIENTRY
+vbo_exec_DrawRangeElements(GLenum mode, GLuint start, GLuint end,
+ GLsizei count, GLenum type, const GLvoid *indices)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_DRAW)
+ _mesa_debug(ctx,
+ "glDrawRangeElements(%s, %u, %u, %d, %s, %p)\n",
+ _mesa_lookup_enum_by_nr(mode), start, end, count,
+ _mesa_lookup_enum_by_nr(type), indices);
+
+ vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type,
+ indices, 0);
+}
+
+
+/**
+ * Called by glDrawElements() in immediate mode.
+ */
+static void GLAPIENTRY
+vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_DRAW)
+ _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n",
+ _mesa_lookup_enum_by_nr(mode), count,
+ _mesa_lookup_enum_by_nr(type), indices);
+
+ if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 ))
+ return;
+
+ vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
+ count, type, indices, 0, 1);
+}
+
+
+/**
+ * Called by glDrawElementsBaseVertex() in immediate mode.
+ */
+static void GLAPIENTRY
+vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_DRAW)
+ _mesa_debug(ctx, "glDrawElementsBaseVertex(%s, %d, %s, %p, %d)\n",
+ _mesa_lookup_enum_by_nr(mode), count,
+ _mesa_lookup_enum_by_nr(type), indices, basevertex);
+
+ if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices,
+ basevertex ))
+ return;
+
+ vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
+ count, type, indices, basevertex, 1);
+}
+
+
+/**
+ * Called by glDrawElementsInstanced() in immediate mode.
+ */
+static void GLAPIENTRY
+vbo_exec_DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLsizei numInstances)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_DRAW)
+ _mesa_debug(ctx, "glDrawElementsInstanced(%s, %d, %s, %p, %d)\n",
+ _mesa_lookup_enum_by_nr(mode), count,
+ _mesa_lookup_enum_by_nr(type), indices, numInstances);
+
+ if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices,
+ numInstances))
+ return;
+
+ vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
+ count, type, indices, 0, numInstances);
+}
+
+
+/**
+ * Inner support for both _mesa_MultiDrawElements() and
+ * _mesa_MultiDrawRangeElements().
+ * This does the actual rendering after we've checked array indexes, etc.
+ */
+static void
+vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
+ const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount,
+ const GLint *basevertex)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+ struct vbo_exec_context *exec = &vbo->exec;
+ struct _mesa_index_buffer ib;
+ struct _mesa_prim *prim;
+ unsigned int index_type_size = 0;
+ uintptr_t min_index_ptr, max_index_ptr;
+ GLboolean fallback = GL_FALSE;
+ int i;
+
+ if (primcount == 0)
+ return;
+
+ FLUSH_CURRENT( ctx, 0 );
+
+ if (!_mesa_valid_to_render(ctx, "glMultiDrawElements")) {
+ return;
+ }
+
+ prim = calloc(1, primcount * sizeof(*prim));
+ if (prim == NULL) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMultiDrawElements");
+ return;
+ }
+
+ /* Decide if we can do this all as one set of primitives sharing the
+ * same index buffer, or if we have to reset the index pointer per
+ * primitive.
+ */
+ bind_arrays( ctx );
+
+ /* check for dirty state again */
+ if (ctx->NewState)
+ _mesa_update_state( ctx );
+
+ switch (type) {
+ case GL_UNSIGNED_INT:
+ index_type_size = 4;
+ break;
+ case GL_UNSIGNED_SHORT:
+ index_type_size = 2;
+ break;
+ case GL_UNSIGNED_BYTE:
+ index_type_size = 1;
+ break;
+ default:
+ assert(0);
+ }
+
+ min_index_ptr = (uintptr_t)indices[0];
+ max_index_ptr = 0;
+ for (i = 0; i < primcount; i++) {
+ min_index_ptr = MIN2(min_index_ptr, (uintptr_t)indices[i]);
+ max_index_ptr = MAX2(max_index_ptr, (uintptr_t)indices[i] +
+ index_type_size * count[i]);
+ }
+
+ /* Check if we can handle this thing as a bunch of index offsets from the
+ * same index pointer. If we can't, then we have to fall back to doing
+ * a draw_prims per primitive.
+ * Check that the difference between each prim's indexes is a multiple of
+ * the index/element size.
+ */
+ if (index_type_size != 1) {
+ for (i = 0; i < primcount; i++) {
+ if ((((uintptr_t)indices[i] - min_index_ptr) % index_type_size) != 0) {
+ fallback = GL_TRUE;
+ break;
+ }
+ }
+ }
+
+ /* If the index buffer isn't in a VBO, then treating the application's
+ * subranges of the index buffer as one large index buffer may lead to
+ * us reading unmapped memory.
+ */
+ if (!_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj))
+ fallback = GL_TRUE;
+
+ if (!fallback) {
+ ib.count = (max_index_ptr - min_index_ptr) / index_type_size;
+ ib.type = type;
+ ib.obj = ctx->Array.ElementArrayBufferObj;
+ ib.ptr = (void *)min_index_ptr;
+
+ for (i = 0; i < primcount; i++) {
+ prim[i].begin = (i == 0);
+ prim[i].end = (i == primcount - 1);
+ prim[i].weak = 0;
+ prim[i].pad = 0;
+ prim[i].mode = mode;
+ prim[i].start = ((uintptr_t)indices[i] - min_index_ptr) / index_type_size;
+ prim[i].count = count[i];
+ prim[i].indexed = 1;
+ prim[i].num_instances = 1;
+ if (basevertex != NULL)
+ prim[i].basevertex = basevertex[i];
+ else
+ prim[i].basevertex = 0;
+ }
+
+ check_buffers_are_unmapped(exec->array.inputs);
+ vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib,
+ GL_FALSE, ~0, ~0);
+ } else {
+ /* render one prim at a time */
+ for (i = 0; i < primcount; i++) {
+ ib.count = count[i];
+ ib.type = type;
+ ib.obj = ctx->Array.ElementArrayBufferObj;
+ ib.ptr = indices[i];
+
+ prim[0].begin = 1;
+ prim[0].end = 1;
+ prim[0].weak = 0;
+ prim[0].pad = 0;
+ prim[0].mode = mode;
+ prim[0].start = 0;
+ prim[0].count = count[i];
+ prim[0].indexed = 1;
+ prim[0].num_instances = 1;
+ if (basevertex != NULL)
+ prim[0].basevertex = basevertex[i];
+ else
+ prim[0].basevertex = 0;
+
+ check_buffers_are_unmapped(exec->array.inputs);
+ vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib,
+ GL_FALSE, ~0, ~0);
+ }
+ }
+
+ free(prim);
+}
+
+
+static void GLAPIENTRY
+vbo_exec_MultiDrawElements(GLenum mode,
+ const GLsizei *count, GLenum type,
+ const GLvoid **indices,
+ GLsizei primcount)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ for (i = 0; i < primcount; i++) {
+ if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i],
+ 0))
+ return;
+ }
+
+ vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount,
+ NULL);
+}
+
+
+static void GLAPIENTRY
+vbo_exec_MultiDrawElementsBaseVertex(GLenum mode,
+ const GLsizei *count, GLenum type,
+ const GLvoid **indices,
+ GLsizei primcount,
+ const GLsizei *basevertex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ for (i = 0; i < primcount; i++) {
+ if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i],
+ basevertex[i]))
+ return;
+ }
+
+ vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount,
+ basevertex);
+}
+
+
+/**
+ * Plug in the immediate-mode vertex array drawing commands into the
+ * givven vbo_exec_context object.
+ */
+void
+vbo_exec_array_init( struct vbo_exec_context *exec )
+{
+ exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays;
+ exec->vtxfmt.DrawElements = vbo_exec_DrawElements;
+ exec->vtxfmt.DrawRangeElements = vbo_exec_DrawRangeElements;
+ exec->vtxfmt.MultiDrawElementsEXT = vbo_exec_MultiDrawElements;
+ exec->vtxfmt.DrawElementsBaseVertex = vbo_exec_DrawElementsBaseVertex;
+ exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex;
+ exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex;
+ exec->vtxfmt.DrawArraysInstanced = vbo_exec_DrawArraysInstanced;
+ exec->vtxfmt.DrawElementsInstanced = vbo_exec_DrawElementsInstanced;
+}
+
+
+void
+vbo_exec_array_destroy( struct vbo_exec_context *exec )
+{
+ /* nothing to do */
+}
+
+
+
+/**
+ * The following functions are only used for OpenGL ES 1/2 support.
+ * And some aren't even supported (yet) in ES 1/2.
+ */
+
+
+void GLAPIENTRY
+_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count)
+{
+ vbo_exec_DrawArrays(mode, first, count);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices)
+{
+ vbo_exec_DrawElements(mode, count, type, indices);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex)
+{
+ vbo_exec_DrawElementsBaseVertex(mode, count, type, indices, basevertex);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
+ GLenum type, const GLvoid *indices)
+{
+ vbo_exec_DrawRangeElements(mode, start, end, count, type, indices);
+}
+
+
+void GLAPIENTRY
+_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex)
+{
+ vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type,
+ indices, basevertex);
+}
+
+
+void GLAPIENTRY
+_mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount)
+{
+ vbo_exec_MultiDrawElements(mode, count, type, indices, primcount);
+}
+
+
+void GLAPIENTRY
+_mesa_MultiDrawElementsBaseVertex(GLenum mode,
+ const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount,
+ const GLint *basevertex)
+{
+ vbo_exec_MultiDrawElementsBaseVertex(mode, count, type, indices,
+ primcount, basevertex);
+}
diff --git a/mesalib/windows/VC8/mesa/gdi/gdi.vcproj b/mesalib/windows/VC8/mesa/gdi/gdi.vcproj
deleted file mode 100644
index 220923f90..000000000
--- a/mesalib/windows/VC8/mesa/gdi/gdi.vcproj
+++ /dev/null
@@ -1,445 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="8.00"
- Name="gdi"
- ProjectGUID="{A1B24907-E196-4826-B6AF-26723629B633}"
- RootNamespace="gdi"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/gdi.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;_DLL;BUILD_GL32;MESA_MINWARN"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- BrowseInformation="1"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="gdi32.lib user32.lib"
- OutputFile="$(OutDir)\OPENGL32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def"
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(TargetDir)OPENGL32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OPENGL32.LIB&quot; ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OPENGL32.DLL&quot; ..\..\..\..\lib&#x0D;&#x0A;if exist ..\..\..\..\progs\demos copy &quot;$(TargetDir)OPENGL32.DLL&quot; ..\..\..\..\progs\demos&#x0D;&#x0A;"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Release/gdi.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../main,../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;_DLL;BUILD_GL32;MESA_MINWARN"
- StringPooling="true"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="true"
- PrecompiledHeaderFile=".\Release/gdi.pch"
- WarningLevel="3"
- SuppressStartupBanner="true"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="gdi32.lib user32.lib"
- OutputFile="$(OutDir)\OPENGL32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def"
- ProgramDatabaseFile="$(TargetDir)OPENGL32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OPENGL32.LIB&quot; ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OPENGL32.DLL&quot; ..\..\..\..\lib&#x0D;&#x0A;if exist ..\..\..\..\progs\demos copy &quot;$(TargetDir)OPENGL32.DLL&quot; ..\..\..\..\progs\demos&#x0D;&#x0A;"
- />
- </Configuration>
- <Configuration
- Name="Debug Static CRT|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/gdi.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;BUILD_GL32;MESA_MINWARN"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- BrowseInformation="1"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="gdi32.lib user32.lib"
- OutputFile="$(OutDir)\OPENGL32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def"
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(TargetDir)OPENGL32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OPENGL32.LIB&quot; ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OPENGL32.DLL&quot; ..\..\..\..\lib&#x0D;&#x0A;if exist ..\..\..\..\progs\demos copy &quot;$(TargetDir)OPENGL32.DLL&quot; ..\..\..\..\progs\demos&#x0D;&#x0A;"
- />
- </Configuration>
- <Configuration
- Name="Release Static CRT|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Release/gdi.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../main,../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;BUILD_GL32;MESA_MINWARN"
- StringPooling="true"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- PrecompiledHeaderFile=".\Release/gdi.pch"
- WarningLevel="3"
- SuppressStartupBanner="true"
- CompileAs="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="gdi32.lib user32.lib"
- OutputFile="$(OutDir)\OPENGL32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def"
- ProgramDatabaseFile="$(TargetDir)OPENGL32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OPENGL32.LIB&quot; ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OPENGL32.DLL&quot; ..\..\..\..\lib&#x0D;&#x0A;if exist ..\..\..\..\progs\demos copy &quot;$(TargetDir)OPENGL32.DLL&quot; ..\..\..\..\progs\demos&#x0D;&#x0A;"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- >
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\common\driverfuncs.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\common\meta.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\windows\gdi\wgl.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\windows\gdi\wmesa.c"
- >
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl"
- >
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\windows\gdi\colors.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\common\driverfuncs.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\common\meta.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\include\GL\wmesa.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\windows\gdi\wmesadef.h"
- >
- </File>
- </Filter>
- <Filter
- Name="Resource Files"
- Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- >
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj
deleted file mode 100644
index 6e9aef2e1..000000000
--- a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj
+++ /dev/null
@@ -1,305 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="8.00"
- Name="glsl_apps_compile"
- ProjectGUID="{98AB3D51-1820-4D14-9195-75FCA6997784}"
- RootNamespace="glsl_apps_compile"
- Keyword="Win32Proj"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
- MinimalRebuild="true"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- Detect64BitPortabilityProblems="false"
- DebugInformationFormat="4"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- OutputFile="$(OutDir)\compile.exe"
- LinkIncremental="2"
- GenerateDebugInformation="true"
- SubSystem="1"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="copy &quot;$(OutDir)\compile.exe&quot; ..\..\..\..\src\glsl\apps"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="1"
- WholeProgramOptimization="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
- RuntimeLibrary="2"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- Detect64BitPortabilityProblems="false"
- DebugInformationFormat="3"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- OutputFile="$(OutDir)\compile.exe"
- LinkIncremental="1"
- GenerateDebugInformation="true"
- SubSystem="1"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="copy &quot;$(OutDir)\compile.exe&quot; ..\..\..\..\src\glsl\apps"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
- UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
- >
- <File
- RelativePath="..\..\..\..\src\glsl\apps\compile.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_define.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_error.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_extension.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_if.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_line.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_pragma.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_version.c"
- >
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl;inc;xsd"
- UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
- >
- <File
- RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_public.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.h"
- >
- </File>
- </Filter>
- <Filter
- Name="Resource Files"
- Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
- UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
- >
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/mesalib/windows/VC8/mesa/glu/glu.vcproj b/mesalib/windows/VC8/mesa/glu/glu.vcproj
deleted file mode 100644
index b3b4b10d7..000000000
--- a/mesalib/windows/VC8/mesa/glu/glu.vcproj
+++ /dev/null
@@ -1,1202 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="8.00"
- Name="glu"
- ProjectGUID="{2E50FDAF-430B-475B-AE6B-60B68F2875BA}"
- RootNamespace="glu"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Release/glu.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include;../../../../src/glu/sgi/include;../../../../src/glu/sgi/libnurbs/interface;../../../../src/glu/sgi/libnurbs/internals;../../../../src/glu/sgi/libnurbs/nurbtess"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GLU_EXPORTS;BUILD_GLU32;LIBRARYBUILD;_CRT_SECURE_NO_DEPRECATE"
- StringPooling="true"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="true"
- WarningLevel="3"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- OutputFile="$(OutDir)\GLU32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\glu\sgi\glu.def"
- ProgramDatabaseFile="$(TargetDir)GLU32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)GLU32.LIB&quot; ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)GLU32.DLL&quot; ..\..\..\..\lib&#x0D;&#x0A;if exist ..\..\..\..\progs\demos copy &quot;$(TargetDir)GLU32.DLL&quot; ..\..\..\..\progs\demos&#x0D;&#x0A;"
- />
- </Configuration>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/glu.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../../include;../../../../src/glu/sgi/include;../../../../src/glu/sgi/libnurbs/interface;../../../../src/glu/sgi/libnurbs/internals;../../../../src/glu/sgi/libnurbs/nurbtess"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;GLU_EXPORTS;BUILD_GLU32;LIBRARYBUILD;_CRT_SECURE_NO_DEPRECATE"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- OutputFile="$(OutDir)\GLU32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\glu\sgi\glu.def"
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(TargetDir)GLU32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)GLU32.LIB&quot; ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)GLU32.DLL&quot; ..\..\..\..\lib&#x0D;&#x0A;if exist ..\..\..\..\progs\demos copy &quot;$(TargetDir)GLU32.DLL&quot; ..\..\..\..\progs\demos&#x0D;&#x0A;"
- />
- </Configuration>
- <Configuration
- Name="Debug Static CRT|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/glu.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../../include;../../../../src/glu/sgi/include;../../../../src/glu/sgi/libnurbs/interface;../../../../src/glu/sgi/libnurbs/internals;../../../../src/glu/sgi/libnurbs/nurbtess"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;GLU_EXPORTS;BUILD_GLU32;LIBRARYBUILD;_CRT_SECURE_NO_DEPRECATE"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- OutputFile="$(OutDir)\GLU32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\glu\sgi\glu.def"
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(TargetDir)GLU32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)GLU32.LIB&quot; ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)GLU32.DLL&quot; ..\..\..\..\lib&#x0D;&#x0A;if exist ..\..\..\..\progs\demos copy &quot;$(TargetDir)GLU32.DLL&quot; ..\..\..\..\progs\demos&#x0D;&#x0A;"
- />
- </Configuration>
- <Configuration
- Name="Release Static CRT|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Release/glu.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include;../../../../src/glu/sgi/include;../../../../src/glu/sgi/libnurbs/interface;../../../../src/glu/sgi/libnurbs/internals;../../../../src/glu/sgi/libnurbs/nurbtess"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GLU_EXPORTS;BUILD_GLU32;LIBRARYBUILD;_CRT_SECURE_NO_DEPRECATE"
- StringPooling="true"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- WarningLevel="3"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- OutputFile="$(OutDir)\GLU32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\glu\sgi\glu.def"
- ProgramDatabaseFile="$(TargetDir)GLU32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)GLU32.LIB&quot; ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)GLU32.DLL&quot; ..\..\..\..\lib&#x0D;&#x0A;if exist ..\..\..\..\progs\demos copy &quot;$(TargetDir)GLU32.DLL&quot; ..\..\..\..\progs\demos&#x0D;&#x0A;"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- >
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\dict.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libutil\error.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\geom.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\glu.def"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libutil\glue.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\memalloc.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\mesh.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libutil\mipmap.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\normal.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\priorityq-heap.c"
- >
- <FileConfiguration
- Name="Release|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Static CRT|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Static CRT|Win32"
- ExcludedFromBuild="true"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\priorityq.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libutil\project.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libutil\quad.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libutil\registry.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\render.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\sweep.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\tess.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\tessmono.c"
- >
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl"
- >
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\arc.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\arcsorter.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\arctess.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\backend.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\basiccrveval.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\basicsurfeval.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\bezierarc.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\bezierEval.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatch.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatchMesh.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\bin.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\bufpool.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\cachingeval.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\coveandtiler.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\curve.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\curvelist.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\dataTransform.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\defines.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\definitions.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\dict-list.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\dict.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\directedLine.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\displaylist.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\displaymode.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\flist.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\flistsorter.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\geom.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\glcurveval.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\glimports.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\glimports.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\glrenderer.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\glsurfeval.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libutil\gluint.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\include\gluos.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\gridline.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\gridtrimvertex.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\gridvertex.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\gridWrap.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\hull.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\jarcloc.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\knotvector.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\mapdesc.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\maplist.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\memalloc.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\mesh.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\mesher.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoChain.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoPolyPart.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\monotonizer.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoTriangulation.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\myassert.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\mymath.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\mysetjmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\mystdio.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\mystdio.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\mystdlib.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\mystdlib.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\mystring.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\normal.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\nurbsconsts.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\nurbstess.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\partitionX.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\partitionY.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\patch.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\patchlist.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\polyDBG.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\polyUtil.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\primitiveStream.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\priorityq-heap.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\priorityq-sort.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\priorityq.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\pwlarc.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\quicksort.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\quilt.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\reader.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\rectBlock.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\render.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\renderhints.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleComp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompBot.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompRight.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompTop.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampledLine.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleMonoPoly.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\searchTree.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\simplemath.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\slicer.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\sorter.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\subdivider.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\sweep.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\tess.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\tessmono.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\trimline.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\trimregion.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\trimvertex.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\trimvertpool.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\types.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\uarray.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\varray.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\zlassert.h"
- >
- </File>
- </Filter>
- <Filter
- Name="C++ files"
- Filter=".cc"
- >
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\arc.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\arcsorter.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\arctess.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\backend.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\basiccrveval.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\basicsurfeval.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\bezierEval.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatch.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatchMesh.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\bin.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\bufpool.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\cachingeval.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\ccw.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\coveandtiler.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\curve.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\curvelist.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\curvesub.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\dataTransform.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\directedLine.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\displaylist.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\flist.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\flistsorter.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\glcurveval.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\glinterface.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\glrenderer.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\glsurfeval.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\gridWrap.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\hull.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\incurveeval.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\interface\insurfeval.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\intersect.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\knotvector.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\mapdesc.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\mapdescv.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\maplist.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\mesher.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoChain.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoPolyPart.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\monotonizer.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\monoTriangulation.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\monoTriangulationBackend.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\mycode.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\nurbsinterfac.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\nurbstess.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\partitionX.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\partitionY.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\patch.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\patchlist.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\polyDBG.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\polyUtil.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\primitiveStream.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\quicksort.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\quilt.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\reader.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\README"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\rectBlock.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\renderhints.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleComp.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompBot.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompRight.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompTop.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampledLine.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleMonoPoly.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\nurbtess\searchTree.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\slicer.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\sorter.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\splitarcs.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\subdivider.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\tobezier.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\trimline.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\trimregion.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\trimvertpool.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\uarray.cc"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libnurbs\internals\varray.cc"
- >
- </File>
- </Filter>
- <Filter
- Name="Resource Files"
- Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- >
- </Filter>
- <File
- RelativePath="..\..\..\..\src\glu\sgi\libtess\alg-outline"
- >
- </File>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/mesalib/windows/VC8/mesa/mesa.sln b/mesalib/windows/VC8/mesa/mesa.sln
deleted file mode 100644
index 915e00026..000000000
--- a/mesalib/windows/VC8/mesa/mesa.sln
+++ /dev/null
@@ -1,77 +0,0 @@
-Microsoft Visual Studio Solution File, Format Version 9.00
-# Visual Studio 2005
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gdi", "gdi\gdi.vcproj", "{A1B24907-E196-4826-B6AF-26723629B633}"
- ProjectSection(ProjectDependencies) = postProject
- {2120C974-2717-4709-B44F-D6E6D0A56448} = {2120C974-2717-4709-B44F-D6E6D0A56448}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glu", "glu\glu.vcproj", "{2E50FDAF-430B-475B-AE6B-60B68F2875BA}"
- ProjectSection(ProjectDependencies) = postProject
- {A1B24907-E196-4826-B6AF-26723629B633} = {A1B24907-E196-4826-B6AF-26723629B633}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mesa", "mesa\mesa.vcproj", "{2120C974-2717-4709-B44F-D6E6D0A56448}"
- ProjectSection(ProjectDependencies) = postProject
- {98AB3D51-1820-4D14-9195-75FCA6997784} = {98AB3D51-1820-4D14-9195-75FCA6997784}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "osmesa", "osmesa\osmesa.vcproj", "{8D6CD423-383B-49E7-81BC-D20C70B07DF5}"
- ProjectSection(ProjectDependencies) = postProject
- {A1B24907-E196-4826-B6AF-26723629B633} = {A1B24907-E196-4826-B6AF-26723629B633}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glsl_apps_compile", "glsl_apps_compile\glsl_apps_compile.vcproj", "{98AB3D51-1820-4D14-9195-75FCA6997784}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug Static CRT|Win32 = Debug Static CRT|Win32
- Debug|Win32 = Debug|Win32
- Release Static CRT|Win32 = Release Static CRT|Win32
- Release|Win32 = Release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {A1B24907-E196-4826-B6AF-26723629B633}.Debug Static CRT|Win32.ActiveCfg = Debug Static CRT|Win32
- {A1B24907-E196-4826-B6AF-26723629B633}.Debug Static CRT|Win32.Build.0 = Debug Static CRT|Win32
- {A1B24907-E196-4826-B6AF-26723629B633}.Debug|Win32.ActiveCfg = Debug|Win32
- {A1B24907-E196-4826-B6AF-26723629B633}.Debug|Win32.Build.0 = Debug|Win32
- {A1B24907-E196-4826-B6AF-26723629B633}.Release Static CRT|Win32.ActiveCfg = Release Static CRT|Win32
- {A1B24907-E196-4826-B6AF-26723629B633}.Release Static CRT|Win32.Build.0 = Release Static CRT|Win32
- {A1B24907-E196-4826-B6AF-26723629B633}.Release|Win32.ActiveCfg = Release|Win32
- {A1B24907-E196-4826-B6AF-26723629B633}.Release|Win32.Build.0 = Release|Win32
- {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Debug Static CRT|Win32.ActiveCfg = Debug Static CRT|Win32
- {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Debug Static CRT|Win32.Build.0 = Debug Static CRT|Win32
- {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Debug|Win32.ActiveCfg = Debug|Win32
- {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Debug|Win32.Build.0 = Debug|Win32
- {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Release Static CRT|Win32.ActiveCfg = Release Static CRT|Win32
- {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Release Static CRT|Win32.Build.0 = Release Static CRT|Win32
- {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Release|Win32.ActiveCfg = Release|Win32
- {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Release|Win32.Build.0 = Release|Win32
- {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug Static CRT|Win32.ActiveCfg = Debug Static CRT|Win32
- {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug Static CRT|Win32.Build.0 = Debug Static CRT|Win32
- {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|Win32.ActiveCfg = Debug|Win32
- {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|Win32.Build.0 = Debug|Win32
- {2120C974-2717-4709-B44F-D6E6D0A56448}.Release Static CRT|Win32.ActiveCfg = Release Static CRT|Win32
- {2120C974-2717-4709-B44F-D6E6D0A56448}.Release Static CRT|Win32.Build.0 = Release Static CRT|Win32
- {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|Win32.ActiveCfg = Release|Win32
- {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|Win32.Build.0 = Release|Win32
- {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Debug Static CRT|Win32.ActiveCfg = Debug Static CRT|Win32
- {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Debug Static CRT|Win32.Build.0 = Debug Static CRT|Win32
- {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Debug|Win32.ActiveCfg = Debug|Win32
- {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Debug|Win32.Build.0 = Debug|Win32
- {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release Static CRT|Win32.ActiveCfg = Release Static CRT|Win32
- {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release Static CRT|Win32.Build.0 = Release Static CRT|Win32
- {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release|Win32.ActiveCfg = Release|Win32
- {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release|Win32.Build.0 = Release|Win32
- {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug Static CRT|Win32.ActiveCfg = Debug|Win32
- {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug Static CRT|Win32.Build.0 = Debug|Win32
- {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.ActiveCfg = Debug|Win32
- {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.Build.0 = Debug|Win32
- {98AB3D51-1820-4D14-9195-75FCA6997784}.Release Static CRT|Win32.ActiveCfg = Release|Win32
- {98AB3D51-1820-4D14-9195-75FCA6997784}.Release Static CRT|Win32.Build.0 = Release|Win32
- {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.ActiveCfg = Release|Win32
- {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcproj
deleted file mode 100644
index 5a5b93a77..000000000
--- a/mesalib/windows/VC8/mesa/mesa/mesa.vcproj
+++ /dev/null
@@ -1,2434 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="8.00"
- Name="mesa"
- ProjectGUID="{2120C974-2717-4709-B44F-D6E6D0A56448}"
- RootNamespace="mesa"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- CommandLine=""
- ExcludedFromBuild="false"
- />
- <Tool
- Name="VCCustomBuildTool"
- CommandLine=""
- Outputs=""
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/Zm1000 "
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_DLL;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE"
- StringPooling="true"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="true"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- SuppressStartupBanner="true"
- CompileAs="0"
- ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- CommandLine=""
- ExcludedFromBuild="false"
- />
- <Tool
- Name="VCCustomBuildTool"
- CommandLine=""
- Outputs=""
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/Zm1000 "
- Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_DLL;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- BrowseInformation="1"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="1"
- ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Debug Static CRT|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- CommandLine=""
- ExcludedFromBuild="false"
- />
- <Tool
- Name="VCCustomBuildTool"
- CommandLine=""
- Outputs=""
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/Zm1000 "
- Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- BrowseInformation="1"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release Static CRT|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="4"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- CommandLine=""
- ExcludedFromBuild="false"
- />
- <Tool
- Name="VCCustomBuildTool"
- CommandLine=""
- Outputs=""
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/Zm1000 "
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE"
- StringPooling="true"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- UsePrecompiledHeader="0"
- WarningLevel="3"
- SuppressStartupBanner="true"
- CompileAs="0"
- ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- SuppressStartupBanner="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- </Configurations>
- <References>
- <ProjectReference
- ReferencedProjectIdentifier="{98AB3D51-1820-4D14-9195-75FCA6997784}"
- RelativePathToProject=".\glsl_apps_compile\glsl_apps_compile.vcproj"
- />
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- >
- <File
- RelativePath="..\..\..\..\src\mesa\main\accum.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\api_arrayelt.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\api_exec.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\api_loopback.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\api_noop.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\api_validate.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\arbprogparse.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\arbprogram.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\arrayobj.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\atifragshader.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\attrib.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\blend.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\bufferobj.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\buffers.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\clear.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\clip.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\colortab.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\condrender.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\context.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\convolve.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\cpuinfo.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\debug.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\depth.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\depthstencil.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\dlist.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\dlopen.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\drawpix.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\enable.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\enums.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\eval.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\execmem.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\extensions.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\fbobject.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\feedback.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\ffvertex_prog.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\fog.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\formats.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\framebuffer.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\get.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\getstring.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\glapi\glapi.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\glapi\glapi_dispatch.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\glapi\glapi_entrypoint.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\glapi\glapi_getproc.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\glapi\glapi_nop.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\glapi\glthread.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\hash.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\hash_table.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\hint.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\histogram.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\image.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\imports.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\lex.yy.c"
- >
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Static CRT|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Static CRT|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\light.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\lines.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_debug_clip.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_debug_norm.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_debug_xform.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_eval.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_matrix.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_translate.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_vector.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_xform.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\matrix.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\mipmap.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\mm.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\multisample.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\nvfragparse.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\nvprogram.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\nvvertparse.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\pixel.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\pixelstore.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\points.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\polygon.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_cache.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_execute.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_instruction.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_noise.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_optimize.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_parameter.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_parameter_layout.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_print.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_statevars.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_uniform.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\program.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\program_parse.tab.c"
- >
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="YYMALLOC=malloc;YYFREE=free"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="YYMALLOC=malloc;YYFREE=free"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Static CRT|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="YYMALLOC=malloc;YYFREE=free"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Static CRT|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="YYMALLOC=malloc;YYFREE=free"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\program_parse_extra.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\programopt.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\queryobj.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\rastpos.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\rbadaptors.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\readpix.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\remap.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\renderbuffer.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_aaline.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_aatriangle.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_accum.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_alpha.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_atifragshader.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_bitmap.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_blend.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_blit.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_clear.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_context.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_copypix.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_depth.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_drawpix.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_feedback.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_fog.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_fragprog.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_lines.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_logic.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_masking.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_points.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_readpix.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_span.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_stencil.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_texcombine.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_texfilter.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_triangle.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_zoom.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\scissor.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\shader_api.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\shaders.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\shared.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_define.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_error.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_extension.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_if.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_line.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_pragma.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_version.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_builtin.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_codegen.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_function.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_operation.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_struct.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_variable.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_emit.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_ir.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_label.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_link.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_log.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_mem.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_print.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_simplify.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_storage.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_typeinfo.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_utility.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_vartable.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_context.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_triangle.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\state.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\stencil.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\symbol_table.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\syncobj.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_context.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_draw.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_pipeline.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_rasterpos.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_cull.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_fog.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_light.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_normals.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_points.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_program.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_render.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_texgen.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_texmat.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_vertex.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vertex.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vertex_generic.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vp_build.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texcompress.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texcompress_fxt1.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texcompress_s3tc.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texenv.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texenvprogram.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texfetch.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texformat.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texgen.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texgetimage.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\teximage.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texobj.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texparam.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texrender.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texstate.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texstore.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\varray.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_context.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_exec.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_exec_api.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_exec_array.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_exec_draw.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_exec_eval.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_rebase.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_save.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_save_api.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_save_draw.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_save_loopback.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_split.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_split_copy.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_split_inplace.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\version.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\viewport.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\vtxfmt.c"
- >
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl"
- >
- <File
- RelativePath="..\..\..\..\src\mesa\main\accum.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\api_arrayelt.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\api_exec.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\api_loopback.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\api_noop.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\api_validate.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\arbprogparse.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\arbprogram.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\arrayobj.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\atifragshader.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\attrib.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\bitset.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\blend.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\bufferobj.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\buffers.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\clear.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\clip.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\colormac.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\colortab.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\condrender.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\config.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\context.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\convolve.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\cpuinfo.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\dd.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\debug.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\depth.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\depthstencil.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\dlist.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\dlopen.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\drawpix.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\enable.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\enums.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\eval.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\extensions.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\fbobject.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\feedback.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\ffvertex_prog.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\fog.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\formats.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\framebuffer.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\get.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\glapi\glapi.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\glapi\glapioffsets.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\glapi\glapitable.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\glapi\glapitemp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\glheader.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\glapi\glprocs.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\glapi\glthread.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\hash.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\hash_table.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\hint.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\histogram.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\image.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\imports.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\light.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\lines.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_clip_tmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_copy_tmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_debug.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_debug_util.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_dotprod_tmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_eval.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_matrix.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_norm_tmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_trans_tmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_translate.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_vector.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_xform.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\math\m_xform_tmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\macros.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\matrix.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\mfeatures.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\mipmap.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\mm.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\mtypes.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\multisample.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\nvfragparse.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\nvprogram.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\nvvertparse.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\pixel.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\pixelstore.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\points.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\polygon.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_execute.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_instruction.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_noise.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_optimize.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_parameter.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_parameter_layout.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_print.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_statevars.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\prog_uniform.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\program.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\program_parse.tab.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\programopt.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\queryobj.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\rastpos.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\rbadaptors.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\readpix.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\remap.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\renderbuffer.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_aaline.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_aalinetemp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_aatriangle.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_aatritemp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_accum.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_alpha.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_atifragshader.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_blend.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_context.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_depth.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_drawpix.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_feedback.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_fog.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_fragprog.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_lines.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_linetemp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_logic.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_masking.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_points.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_span.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_spantemp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_stencil.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_texcombine.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_texfilter.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_triangle.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_trispan.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_tritemp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\s_zoom.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\scissor.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\shader_api.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\shaders.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\shared.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\simple_list.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_public.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
- >
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_builtin.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
- >
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
- >
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_codegen.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
- >
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_function.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_operation.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_struct.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_variable.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
- >
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_emit.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
- >
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_ir.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_label.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_link.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_log.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_mem.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_print.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_simplify.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_storage.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_typeinfo.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_utility.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_vartable.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
- >
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release Static CRT|Win32"
- >
- <Tool
- Name="VCCustomBuildTool"
- Description="Building predefined shaders"
- CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
- AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
- Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_context.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_triangle.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_tritmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_vb.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\state.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\stencil.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast\swrast.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\swrast_setup\swrast_setup.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\symbol_table.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\syncobj.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_context.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_pipeline.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_cliptmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_lighttmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vb_rendertmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vertex.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\t_vp_build.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texcompress.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texenv.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texenvprogram.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texfetch.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texfetch_tmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texformat.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texgen.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texgetimage.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\teximage.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texobj.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texparam.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texrender.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texstate.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\texstore.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\tnl\tnl.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\varray.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_attrib.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_attrib_tmp.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_context.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_exec.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_save.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\vbo\vbo_split.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\version.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\viewport.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\vtxfmt.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\main\vtxfmt_tmp.h"
- >
- </File>
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/mesalib/windows/VC8/mesa/osmesa/osmesa.vcproj b/mesalib/windows/VC8/mesa/osmesa/osmesa.vcproj
deleted file mode 100644
index 10f2dc971..000000000
--- a/mesalib/windows/VC8/mesa/osmesa/osmesa.vcproj
+++ /dev/null
@@ -1,413 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="8.00"
- Name="osmesa"
- ProjectGUID="{8D6CD423-383B-49E7-81BC-D20C70B07DF5}"
- RootNamespace="osmesa"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Release/osmesa.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;OSMESA_EXPORTS;BUILD_GL32"
- StringPooling="true"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="true"
- WarningLevel="3"
- SuppressStartupBanner="true"
- CompileAs="0"
- ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="gdi32.lib user32.lib"
- OutputFile="$(OutDir)\OSMESA32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
- ProgramDatabaseFile="$(TargetDir)OSMESA32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OSMESA32.LIB&quot; ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OSMESA32.DLL&quot; ..\..\..\..\lib&#x0D;&#x0A;if exist ..\..\..\..\progs\demos copy &quot;$(TargetDir)OSMESA32.DLL&quot; ..\..\..\..\progs\demos&#x0D;&#x0A;"
- />
- </Configuration>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/osmesa.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;OSMESA_EXPORTS;BUILD_GL32"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="gdi32.lib user32.lib"
- OutputFile="$(OutDir)\OSMESA32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(TargetDir)OSMESA32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OSMESA32.LIB&quot; ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OSMESA32.DLL&quot; ..\..\..\..\lib&#x0D;&#x0A;if exist ..\..\..\..\progs\demos copy &quot;$(TargetDir)OSMESA32.DLL&quot; ..\..\..\..\progs\demos&#x0D;&#x0A;"
- />
- </Configuration>
- <Configuration
- Name="Debug Static CRT|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="_DEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Debug/osmesa.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;OSMESA_EXPORTS;BUILD_GL32"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- WarningLevel="3"
- SuppressStartupBanner="true"
- DebugInformationFormat="3"
- CompileAs="0"
- ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="_DEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="gdi32.lib user32.lib"
- OutputFile="$(OutDir)\OSMESA32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
- GenerateDebugInformation="true"
- ProgramDatabaseFile="$(TargetDir)OSMESA32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OSMESA32.LIB&quot; ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OSMESA32.DLL&quot; ..\..\..\..\lib&#x0D;&#x0A;if exist ..\..\..\..\progs\demos copy &quot;$(TargetDir)OSMESA32.DLL&quot; ..\..\..\..\progs\demos&#x0D;&#x0A;"
- />
- </Configuration>
- <Configuration
- Name="Release Static CRT|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="2"
- InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
- UseOfMFC="0"
- ATLMinimizesCRunTimeLibraryUsage="false"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- PreprocessorDefinitions="NDEBUG"
- MkTypLibCompatible="true"
- SuppressStartupBanner="true"
- TargetEnvironment="1"
- TypeLibraryName=".\Release/osmesa.tlb"
- />
- <Tool
- Name="VCCLCompilerTool"
- InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;OSMESA_EXPORTS;BUILD_GL32"
- StringPooling="true"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- WarningLevel="3"
- SuppressStartupBanner="true"
- CompileAs="0"
- ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="gdi32.lib user32.lib"
- OutputFile="$(OutDir)\OSMESA32.dll"
- LinkIncremental="1"
- SuppressStartupBanner="true"
- AdditionalLibraryDirectories="$(TargetDir)"
- ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
- ProgramDatabaseFile="$(TargetDir)OSMESA32.pdb"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCWebDeploymentTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- CommandLine="if not exist ..\..\..\..\lib md ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OSMESA32.LIB&quot; ..\..\..\..\lib&#x0D;&#x0A;copy &quot;$(TargetDir)OSMESA32.DLL&quot; ..\..\..\..\lib&#x0D;&#x0A;if exist ..\..\..\..\progs\demos copy &quot;$(TargetDir)OSMESA32.DLL&quot; ..\..\..\..\progs\demos&#x0D;&#x0A;"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- >
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\osmesa\osmesa.c"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
- >
- </File>
- </Filter>
- <Filter
- Name="Header Files"
- Filter="h;hpp;hxx;hm;inl"
- >
- </Filter>
- <Filter
- Name="Resource Files"
- Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- >
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/pixman/configure.ac b/pixman/configure.ac
index db9a883b6..ef8162fc3 100644
--- a/pixman/configure.ac
+++ b/pixman/configure.ac
@@ -54,7 +54,7 @@ AC_PREREQ([2.57])
m4_define([pixman_major], 0)
m4_define([pixman_minor], 21)
-m4_define([pixman_micro], 7)
+m4_define([pixman_micro], 9)
m4_define([pixman_version],[pixman_major.pixman_minor.pixman_micro])
@@ -119,7 +119,7 @@ for w in -Werror -errwarn; do
[CFLAGS=$w],
[int main(int c, char **v) { (void)c; (void)v; return 0; }],
[WERROR=$w; yesno=yes], [yesno=no])
- AC_MSG_RESULT($_yesno)
+ AC_MSG_RESULT($yesno)
fi
done
@@ -192,35 +192,43 @@ dnl =========================================================================
dnl OpenMP for the test suite?
dnl
-# Check for OpenMP support (only supported by autoconf >=2.62)
+# Check for OpenMP support only when autoconf support that (require autoconf >=2.62)
OPENMP_CFLAGS=
m4_ifdef([AC_OPENMP], [AC_OPENMP])
-m4_define([openmp_test_program],[dnl
-#include <stdio.h>
+if test "x$enable_openmp" = "xyes" && test "x$ac_cv_prog_c_openmp" = "xunsupported" ; then
+ AC_MSG_WARN([OpenMP support requested but found unsupported])
+fi
-extern unsigned int lcg_seed;
-#pragma omp threadprivate(lcg_seed)
-unsigned int lcg_seed;
+dnl May not fail to link without -Wall -Werror added
+dnl So try to link only when openmp is supported
+dnl ac_cv_prog_c_openmp is not defined when --disable-openmp is used
+if test "x$ac_cv_prog_c_openmp" != "xunsupported" && test "x$ac_cv_prog_c_openmp" != "x"; then
+ m4_define([openmp_test_program],[dnl
+ #include <stdio.h>
-unsigned function(unsigned a, unsigned b)
-{
+ extern unsigned int lcg_seed;
+ #pragma omp threadprivate(lcg_seed)
+ unsigned int lcg_seed;
+
+ unsigned function(unsigned a, unsigned b)
+ {
lcg_seed ^= b;
return ((a + b) ^ a ) + lcg_seed;
-}
+ }
-int main(int argc, char **argv)
-{
+ int main(int argc, char **argv)
+ {
int i;
int n1 = 0, n2 = argc;
unsigned checksum = 0;
int verbose = argv != NULL;
unsigned (*test_function)(unsigned, unsigned);
test_function = function;
- #pragma omp parallel for reduction(+:checksum) default(none) \
+ #pragma omp parallel for reduction(+:checksum) default(none) \
shared(n1, n2, test_function, verbose)
for (i = n1; i < n2; i++)
- {
+ {
unsigned crc = test_function (i, 0);
if (verbose)
printf ("%d: %08X\n", i, crc);
@@ -228,18 +236,17 @@ int main(int argc, char **argv)
}
printf("%u\n", checksum);
return 0;
-}
-])
+ }
+ ])
-PIXMAN_LINK_WITH_ENV(
+ PIXMAN_LINK_WITH_ENV(
[CFLAGS="$OPENMP_CFLAGS" LDFLAGS="$OPENMP_CFLAGS"],
[openmp_test_program],
[have_openmp=yes],
[have_openmp=no])
-if test "x$have_openmp" = "xyes"; then
- AC_DEFINE(USE_OPENMP, 1, [use OpenMP in the test suite])
-else
- OPENMP_CFLAGS=""
+ if test "x$have_openmp" = "xyes" ; then
+ AC_DEFINE(USE_OPENMP, 1, [use OpenMP in the test suite])
+ fi
fi
AC_SUBST(OPENMP_CFLAGS)
diff --git a/pixman/demos/tri-test.c b/pixman/demos/tri-test.c
index 23ea18cb3..a71869a6a 100644
--- a/pixman/demos/tri-test.c
+++ b/pixman/demos/tri-test.c
@@ -1,48 +1,48 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "../test/utils.h"
-#include "gtk-utils.h"
-
-int
-main (int argc, char **argv)
-{
-#define WIDTH 200
-#define HEIGHT 200
-
-#define POINT(x,y) \
- { pixman_double_to_fixed ((x)), pixman_double_to_fixed ((y)) }
-
- pixman_image_t *src_img, *dest_img;
- pixman_triangle_t tris[4] =
- {
- { POINT (100, 100), POINT (10, 50), POINT (110, 10) },
- { POINT (100, 100), POINT (150, 10), POINT (200, 50) },
- { POINT (100, 100), POINT (10, 170), POINT (90, 175) },
- { POINT (100, 100), POINT (170, 150), POINT (120, 190) },
- };
- pixman_color_t color = { 0x4444, 0x4444, 0xffff, 0xffff };
- uint32_t *bits = malloc (WIDTH * HEIGHT * 4);
- int i;
-
- for (i = 0; i < WIDTH * HEIGHT; ++i)
- bits[i] = (i / HEIGHT) * 0x01010000;
-
- src_img = pixman_image_create_solid_fill (&color);
- dest_img = pixman_image_create_bits (PIXMAN_a8r8g8b8, WIDTH, HEIGHT, bits, WIDTH * 4);
-
- pixman_composite_triangles (PIXMAN_OP_ATOP_REVERSE,
- src_img,
- dest_img,
- PIXMAN_a8,
- 200, 200,
- 35, 5,
- ARRAY_LENGTH (tris), tris);
- show_image (dest_img);
-
- pixman_image_unref (src_img);
- pixman_image_unref (dest_img);
- free (bits);
-
- return 0;
-}
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "../test/utils.h"
+#include "gtk-utils.h"
+
+int
+main (int argc, char **argv)
+{
+#define WIDTH 200
+#define HEIGHT 200
+
+#define POINT(x,y) \
+ { pixman_double_to_fixed ((x)), pixman_double_to_fixed ((y)) }
+
+ pixman_image_t *src_img, *dest_img;
+ pixman_triangle_t tris[4] =
+ {
+ { POINT (100, 100), POINT (10, 50), POINT (110, 10) },
+ { POINT (100, 100), POINT (150, 10), POINT (200, 50) },
+ { POINT (100, 100), POINT (10, 170), POINT (90, 175) },
+ { POINT (100, 100), POINT (170, 150), POINT (120, 190) },
+ };
+ pixman_color_t color = { 0x4444, 0x4444, 0xffff, 0xffff };
+ uint32_t *bits = malloc (WIDTH * HEIGHT * 4);
+ int i;
+
+ for (i = 0; i < WIDTH * HEIGHT; ++i)
+ bits[i] = (i / HEIGHT) * 0x01010000;
+
+ src_img = pixman_image_create_solid_fill (&color);
+ dest_img = pixman_image_create_bits (PIXMAN_a8r8g8b8, WIDTH, HEIGHT, bits, WIDTH * 4);
+
+ pixman_composite_triangles (PIXMAN_OP_ATOP_REVERSE,
+ src_img,
+ dest_img,
+ PIXMAN_a8,
+ 200, 200,
+ -5, 5,
+ ARRAY_LENGTH (tris), tris);
+ show_image (dest_img);
+
+ pixman_image_unref (src_img);
+ pixman_image_unref (dest_img);
+ free (bits);
+
+ return 0;
+}
diff --git a/pixman/pixman/Makefile.am b/pixman/pixman/Makefile.am
index d016e9f25..be0826680 100644
--- a/pixman/pixman/Makefile.am
+++ b/pixman/pixman/Makefile.am
@@ -115,6 +115,7 @@ libpixman_arm_neon_la_SOURCES = \
pixman-arm-neon.c \
pixman-arm-common.h \
pixman-arm-neon-asm.S \
+ pixman-arm-neon-asm-bilinear.S \
pixman-arm-neon-asm.h
libpixman_arm_neon_la_CFLAGS = $(DEP_CFLAGS)
libpixman_arm_neon_la_LIBADD = $(DEP_LIBS)
diff --git a/pixman/pixman/pixman-arm-common.h b/pixman/pixman/pixman-arm-common.h
index 2c435041a..6cd8be506 100644
--- a/pixman/pixman/pixman-arm-common.h
+++ b/pixman/pixman/pixman-arm-common.h
@@ -1,409 +1,454 @@
-/*
- * Copyright © 2010 Nokia Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Author: Siarhei Siamashka (siarhei.siamashka@nokia.com)
- */
-
-#ifndef PIXMAN_ARM_COMMON_H
-#define PIXMAN_ARM_COMMON_H
-
-#include "pixman-fast-path.h"
-
-/* Define some macros which can expand into proxy functions between
- * ARM assembly optimized functions and the rest of pixman fast path API.
- *
- * All the low level ARM assembly functions have to use ARM EABI
- * calling convention and take up to 8 arguments:
- * width, height, dst, dst_stride, src, src_stride, mask, mask_stride
- *
- * The arguments are ordered with the most important coming first (the
- * first 4 arguments are passed to function in registers, the rest are
- * on stack). The last arguments are optional, for example if the
- * function is not using mask, then 'mask' and 'mask_stride' can be
- * omitted when doing a function call.
- *
- * Arguments 'src' and 'mask' contain either a pointer to the top left
- * pixel of the composited rectangle or a pixel color value depending
- * on the function type. In the case of just a color value (solid source
- * or mask), the corresponding stride argument is unused.
- */
-
-#define SKIP_ZERO_SRC 1
-#define SKIP_ZERO_MASK 2
-
-#define PIXMAN_ARM_BIND_FAST_PATH_SRC_DST(cputype, name, \
- src_type, src_cnt, \
- dst_type, dst_cnt) \
-void \
-pixman_composite_##name##_asm_##cputype (int32_t w, \
- int32_t h, \
- dst_type *dst, \
- int32_t dst_stride, \
- src_type *src, \
- int32_t src_stride); \
- \
-static void \
-cputype##_composite_##name (pixman_implementation_t *imp, \
- pixman_op_t op, \
- pixman_image_t * src_image, \
- pixman_image_t * mask_image, \
- pixman_image_t * dst_image, \
- int32_t src_x, \
- int32_t src_y, \
- int32_t mask_x, \
- int32_t mask_y, \
- int32_t dest_x, \
- int32_t dest_y, \
- int32_t width, \
- int32_t height) \
-{ \
- dst_type *dst_line; \
- src_type *src_line; \
- int32_t dst_stride, src_stride; \
- \
- PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, src_type, \
- src_stride, src_line, src_cnt); \
- PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
- dst_stride, dst_line, dst_cnt); \
- \
- pixman_composite_##name##_asm_##cputype (width, height, \
- dst_line, dst_stride, \
- src_line, src_stride); \
-}
-
-#define PIXMAN_ARM_BIND_FAST_PATH_N_DST(flags, cputype, name, \
- dst_type, dst_cnt) \
-void \
-pixman_composite_##name##_asm_##cputype (int32_t w, \
- int32_t h, \
- dst_type *dst, \
- int32_t dst_stride, \
- uint32_t src); \
- \
-static void \
-cputype##_composite_##name (pixman_implementation_t *imp, \
- pixman_op_t op, \
- pixman_image_t * src_image, \
- pixman_image_t * mask_image, \
- pixman_image_t * dst_image, \
- int32_t src_x, \
- int32_t src_y, \
- int32_t mask_x, \
- int32_t mask_y, \
- int32_t dest_x, \
- int32_t dest_y, \
- int32_t width, \
- int32_t height) \
-{ \
- dst_type *dst_line; \
- int32_t dst_stride; \
- uint32_t src; \
- \
- src = _pixman_image_get_solid ( \
- imp, src_image, dst_image->bits.format); \
- \
- if ((flags & SKIP_ZERO_SRC) && src == 0) \
- return; \
- \
- PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
- dst_stride, dst_line, dst_cnt); \
- \
- pixman_composite_##name##_asm_##cputype (width, height, \
- dst_line, dst_stride, \
- src); \
-}
-
-#define PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST(flags, cputype, name, \
- mask_type, mask_cnt, \
- dst_type, dst_cnt) \
-void \
-pixman_composite_##name##_asm_##cputype (int32_t w, \
- int32_t h, \
- dst_type *dst, \
- int32_t dst_stride, \
- uint32_t src, \
- int32_t unused, \
- mask_type *mask, \
- int32_t mask_stride); \
- \
-static void \
-cputype##_composite_##name (pixman_implementation_t *imp, \
- pixman_op_t op, \
- pixman_image_t * src_image, \
- pixman_image_t * mask_image, \
- pixman_image_t * dst_image, \
- int32_t src_x, \
- int32_t src_y, \
- int32_t mask_x, \
- int32_t mask_y, \
- int32_t dest_x, \
- int32_t dest_y, \
- int32_t width, \
- int32_t height) \
-{ \
- dst_type *dst_line; \
- mask_type *mask_line; \
- int32_t dst_stride, mask_stride; \
- uint32_t src; \
- \
- src = _pixman_image_get_solid ( \
- imp, src_image, dst_image->bits.format); \
- \
- if ((flags & SKIP_ZERO_SRC) && src == 0) \
- return; \
- \
- PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
- dst_stride, dst_line, dst_cnt); \
- PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, mask_type, \
- mask_stride, mask_line, mask_cnt); \
- \
- pixman_composite_##name##_asm_##cputype (width, height, \
- dst_line, dst_stride, \
- src, 0, \
- mask_line, mask_stride); \
-}
-
-#define PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST(flags, cputype, name, \
- src_type, src_cnt, \
- dst_type, dst_cnt) \
-void \
-pixman_composite_##name##_asm_##cputype (int32_t w, \
- int32_t h, \
- dst_type *dst, \
- int32_t dst_stride, \
- src_type *src, \
- int32_t src_stride, \
- uint32_t mask); \
- \
-static void \
-cputype##_composite_##name (pixman_implementation_t *imp, \
- pixman_op_t op, \
- pixman_image_t * src_image, \
- pixman_image_t * mask_image, \
- pixman_image_t * dst_image, \
- int32_t src_x, \
- int32_t src_y, \
- int32_t mask_x, \
- int32_t mask_y, \
- int32_t dest_x, \
- int32_t dest_y, \
- int32_t width, \
- int32_t height) \
-{ \
- dst_type *dst_line; \
- src_type *src_line; \
- int32_t dst_stride, src_stride; \
- uint32_t mask; \
- \
- mask = _pixman_image_get_solid ( \
- imp, mask_image, dst_image->bits.format); \
- \
- if ((flags & SKIP_ZERO_MASK) && mask == 0) \
- return; \
- \
- PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
- dst_stride, dst_line, dst_cnt); \
- PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, src_type, \
- src_stride, src_line, src_cnt); \
- \
- pixman_composite_##name##_asm_##cputype (width, height, \
- dst_line, dst_stride, \
- src_line, src_stride, \
- mask); \
-}
-
-#define PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST(cputype, name, \
- src_type, src_cnt, \
- mask_type, mask_cnt, \
- dst_type, dst_cnt) \
-void \
-pixman_composite_##name##_asm_##cputype (int32_t w, \
- int32_t h, \
- dst_type *dst, \
- int32_t dst_stride, \
- src_type *src, \
- int32_t src_stride, \
- mask_type *mask, \
- int32_t mask_stride); \
- \
-static void \
-cputype##_composite_##name (pixman_implementation_t *imp, \
- pixman_op_t op, \
- pixman_image_t * src_image, \
- pixman_image_t * mask_image, \
- pixman_image_t * dst_image, \
- int32_t src_x, \
- int32_t src_y, \
- int32_t mask_x, \
- int32_t mask_y, \
- int32_t dest_x, \
- int32_t dest_y, \
- int32_t width, \
- int32_t height) \
-{ \
- dst_type *dst_line; \
- src_type *src_line; \
- mask_type *mask_line; \
- int32_t dst_stride, src_stride, mask_stride; \
- \
- PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
- dst_stride, dst_line, dst_cnt); \
- PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, src_type, \
- src_stride, src_line, src_cnt); \
- PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, mask_type, \
- mask_stride, mask_line, mask_cnt); \
- \
- pixman_composite_##name##_asm_##cputype (width, height, \
- dst_line, dst_stride, \
- src_line, src_stride, \
- mask_line, mask_stride); \
-}
-
-#define PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST(cputype, name, op, \
- src_type, dst_type) \
-void \
-pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype ( \
- int32_t w, \
- dst_type * dst, \
- const src_type * src, \
- pixman_fixed_t vx, \
- pixman_fixed_t unit_x); \
- \
-static force_inline void \
-scaled_nearest_scanline_##cputype##_##name##_##op (dst_type * pd, \
- const src_type * ps, \
- int32_t w, \
- pixman_fixed_t vx, \
- pixman_fixed_t unit_x, \
- pixman_fixed_t max_vx, \
- pixman_bool_t zero_src) \
-{ \
- pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype (w, pd, ps, \
- vx, unit_x);\
-} \
- \
-FAST_NEAREST_MAINLOOP (cputype##_##name##_cover_##op, \
- scaled_nearest_scanline_##cputype##_##name##_##op, \
- src_type, dst_type, COVER) \
-FAST_NEAREST_MAINLOOP (cputype##_##name##_none_##op, \
- scaled_nearest_scanline_##cputype##_##name##_##op, \
- src_type, dst_type, NONE) \
-FAST_NEAREST_MAINLOOP (cputype##_##name##_pad_##op, \
- scaled_nearest_scanline_##cputype##_##name##_##op, \
- src_type, dst_type, PAD)
-
-/* Provide entries for the fast path table */
-#define PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH(op,s,d,func) \
- SIMPLE_NEAREST_FAST_PATH_COVER (op,s,d,func), \
- SIMPLE_NEAREST_FAST_PATH_NONE (op,s,d,func), \
- SIMPLE_NEAREST_FAST_PATH_PAD (op,s,d,func)
-
-#define PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_A8_DST(flags, cputype, name, op, \
- src_type, dst_type) \
-void \
-pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype ( \
- int32_t w, \
- dst_type * dst, \
- const src_type * src, \
- pixman_fixed_t vx, \
- pixman_fixed_t unit_x, \
- const uint8_t * mask); \
- \
-static force_inline void \
-scaled_nearest_scanline_##cputype##_##name##_##op (const uint8_t * mask, \
- dst_type * pd, \
- const src_type * ps, \
- int32_t w, \
- pixman_fixed_t vx, \
- pixman_fixed_t unit_x, \
- pixman_fixed_t max_vx, \
- pixman_bool_t zero_src) \
-{ \
- if ((flags & SKIP_ZERO_SRC) && zero_src) \
- return; \
- pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype (w, pd, ps, \
- vx, unit_x, \
- mask); \
-} \
- \
-FAST_NEAREST_MAINLOOP_COMMON (cputype##_##name##_cover_##op, \
- scaled_nearest_scanline_##cputype##_##name##_##op,\
- src_type, uint8_t, dst_type, COVER, TRUE, FALSE)\
-FAST_NEAREST_MAINLOOP_COMMON (cputype##_##name##_none_##op, \
- scaled_nearest_scanline_##cputype##_##name##_##op,\
- src_type, uint8_t, dst_type, NONE, TRUE, FALSE) \
-FAST_NEAREST_MAINLOOP_COMMON (cputype##_##name##_pad_##op, \
- scaled_nearest_scanline_##cputype##_##name##_##op,\
- src_type, uint8_t, dst_type, PAD, TRUE, FALSE)
-
-/* Provide entries for the fast path table */
-#define PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH(op,s,d,func) \
- SIMPLE_NEAREST_A8_MASK_FAST_PATH_COVER (op,s,d,func), \
- SIMPLE_NEAREST_A8_MASK_FAST_PATH_NONE (op,s,d,func), \
- SIMPLE_NEAREST_A8_MASK_FAST_PATH_PAD (op,s,d,func)
-
-/*****************************************************************************/
-
-#define PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST(flags, cputype, name, op, \
- src_type, dst_type) \
-void \
-pixman_scaled_bilinear_scanline_##name##_##op##_asm_##cputype ( \
- dst_type * dst, \
- const src_type * top, \
- const src_type * bottom, \
- int wt, \
- int wb, \
- pixman_fixed_t x, \
- pixman_fixed_t ux, \
- int width); \
- \
-static force_inline void \
-scaled_bilinear_scanline_##cputype##_##name##_##op ( \
- dst_type * dst, \
- const uint32_t * mask, \
- const src_type * src_top, \
- const src_type * src_bottom, \
- int32_t w, \
- int wt, \
- int wb, \
- pixman_fixed_t vx, \
- pixman_fixed_t unit_x, \
- pixman_fixed_t max_vx, \
- pixman_bool_t zero_src) \
-{ \
- if ((flags & SKIP_ZERO_SRC) && zero_src) \
- return; \
- pixman_scaled_bilinear_scanline_##name##_##op##_asm_##cputype ( \
- dst, src_top, src_bottom, wt, wb, vx, unit_x, w); \
-} \
- \
-FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_cover_##op, \
- scaled_bilinear_scanline_##cputype##_##name##_##op, \
- src_type, uint32_t, dst_type, COVER, FALSE, FALSE) \
-FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_none_##op, \
- scaled_bilinear_scanline_##cputype##_##name##_##op, \
- src_type, uint32_t, dst_type, NONE, FALSE, FALSE) \
-FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_pad_##op, \
- scaled_bilinear_scanline_##cputype##_##name##_##op, \
- src_type, uint32_t, dst_type, PAD, FALSE, FALSE)
-
-#endif
+/*
+ * Copyright © 2010 Nokia Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Siarhei Siamashka (siarhei.siamashka@nokia.com)
+ */
+
+#ifndef PIXMAN_ARM_COMMON_H
+#define PIXMAN_ARM_COMMON_H
+
+#include "pixman-fast-path.h"
+
+/* Define some macros which can expand into proxy functions between
+ * ARM assembly optimized functions and the rest of pixman fast path API.
+ *
+ * All the low level ARM assembly functions have to use ARM EABI
+ * calling convention and take up to 8 arguments:
+ * width, height, dst, dst_stride, src, src_stride, mask, mask_stride
+ *
+ * The arguments are ordered with the most important coming first (the
+ * first 4 arguments are passed to function in registers, the rest are
+ * on stack). The last arguments are optional, for example if the
+ * function is not using mask, then 'mask' and 'mask_stride' can be
+ * omitted when doing a function call.
+ *
+ * Arguments 'src' and 'mask' contain either a pointer to the top left
+ * pixel of the composited rectangle or a pixel color value depending
+ * on the function type. In the case of just a color value (solid source
+ * or mask), the corresponding stride argument is unused.
+ */
+
+#define SKIP_ZERO_SRC 1
+#define SKIP_ZERO_MASK 2
+
+#define PIXMAN_ARM_BIND_FAST_PATH_SRC_DST(cputype, name, \
+ src_type, src_cnt, \
+ dst_type, dst_cnt) \
+void \
+pixman_composite_##name##_asm_##cputype (int32_t w, \
+ int32_t h, \
+ dst_type *dst, \
+ int32_t dst_stride, \
+ src_type *src, \
+ int32_t src_stride); \
+ \
+static void \
+cputype##_composite_##name (pixman_implementation_t *imp, \
+ pixman_op_t op, \
+ pixman_image_t * src_image, \
+ pixman_image_t * mask_image, \
+ pixman_image_t * dst_image, \
+ int32_t src_x, \
+ int32_t src_y, \
+ int32_t mask_x, \
+ int32_t mask_y, \
+ int32_t dest_x, \
+ int32_t dest_y, \
+ int32_t width, \
+ int32_t height) \
+{ \
+ dst_type *dst_line; \
+ src_type *src_line; \
+ int32_t dst_stride, src_stride; \
+ \
+ PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, src_type, \
+ src_stride, src_line, src_cnt); \
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
+ dst_stride, dst_line, dst_cnt); \
+ \
+ pixman_composite_##name##_asm_##cputype (width, height, \
+ dst_line, dst_stride, \
+ src_line, src_stride); \
+}
+
+#define PIXMAN_ARM_BIND_FAST_PATH_N_DST(flags, cputype, name, \
+ dst_type, dst_cnt) \
+void \
+pixman_composite_##name##_asm_##cputype (int32_t w, \
+ int32_t h, \
+ dst_type *dst, \
+ int32_t dst_stride, \
+ uint32_t src); \
+ \
+static void \
+cputype##_composite_##name (pixman_implementation_t *imp, \
+ pixman_op_t op, \
+ pixman_image_t * src_image, \
+ pixman_image_t * mask_image, \
+ pixman_image_t * dst_image, \
+ int32_t src_x, \
+ int32_t src_y, \
+ int32_t mask_x, \
+ int32_t mask_y, \
+ int32_t dest_x, \
+ int32_t dest_y, \
+ int32_t width, \
+ int32_t height) \
+{ \
+ dst_type *dst_line; \
+ int32_t dst_stride; \
+ uint32_t src; \
+ \
+ src = _pixman_image_get_solid ( \
+ imp, src_image, dst_image->bits.format); \
+ \
+ if ((flags & SKIP_ZERO_SRC) && src == 0) \
+ return; \
+ \
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
+ dst_stride, dst_line, dst_cnt); \
+ \
+ pixman_composite_##name##_asm_##cputype (width, height, \
+ dst_line, dst_stride, \
+ src); \
+}
+
+#define PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST(flags, cputype, name, \
+ mask_type, mask_cnt, \
+ dst_type, dst_cnt) \
+void \
+pixman_composite_##name##_asm_##cputype (int32_t w, \
+ int32_t h, \
+ dst_type *dst, \
+ int32_t dst_stride, \
+ uint32_t src, \
+ int32_t unused, \
+ mask_type *mask, \
+ int32_t mask_stride); \
+ \
+static void \
+cputype##_composite_##name (pixman_implementation_t *imp, \
+ pixman_op_t op, \
+ pixman_image_t * src_image, \
+ pixman_image_t * mask_image, \
+ pixman_image_t * dst_image, \
+ int32_t src_x, \
+ int32_t src_y, \
+ int32_t mask_x, \
+ int32_t mask_y, \
+ int32_t dest_x, \
+ int32_t dest_y, \
+ int32_t width, \
+ int32_t height) \
+{ \
+ dst_type *dst_line; \
+ mask_type *mask_line; \
+ int32_t dst_stride, mask_stride; \
+ uint32_t src; \
+ \
+ src = _pixman_image_get_solid ( \
+ imp, src_image, dst_image->bits.format); \
+ \
+ if ((flags & SKIP_ZERO_SRC) && src == 0) \
+ return; \
+ \
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
+ dst_stride, dst_line, dst_cnt); \
+ PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, mask_type, \
+ mask_stride, mask_line, mask_cnt); \
+ \
+ pixman_composite_##name##_asm_##cputype (width, height, \
+ dst_line, dst_stride, \
+ src, 0, \
+ mask_line, mask_stride); \
+}
+
+#define PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST(flags, cputype, name, \
+ src_type, src_cnt, \
+ dst_type, dst_cnt) \
+void \
+pixman_composite_##name##_asm_##cputype (int32_t w, \
+ int32_t h, \
+ dst_type *dst, \
+ int32_t dst_stride, \
+ src_type *src, \
+ int32_t src_stride, \
+ uint32_t mask); \
+ \
+static void \
+cputype##_composite_##name (pixman_implementation_t *imp, \
+ pixman_op_t op, \
+ pixman_image_t * src_image, \
+ pixman_image_t * mask_image, \
+ pixman_image_t * dst_image, \
+ int32_t src_x, \
+ int32_t src_y, \
+ int32_t mask_x, \
+ int32_t mask_y, \
+ int32_t dest_x, \
+ int32_t dest_y, \
+ int32_t width, \
+ int32_t height) \
+{ \
+ dst_type *dst_line; \
+ src_type *src_line; \
+ int32_t dst_stride, src_stride; \
+ uint32_t mask; \
+ \
+ mask = _pixman_image_get_solid ( \
+ imp, mask_image, dst_image->bits.format); \
+ \
+ if ((flags & SKIP_ZERO_MASK) && mask == 0) \
+ return; \
+ \
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
+ dst_stride, dst_line, dst_cnt); \
+ PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, src_type, \
+ src_stride, src_line, src_cnt); \
+ \
+ pixman_composite_##name##_asm_##cputype (width, height, \
+ dst_line, dst_stride, \
+ src_line, src_stride, \
+ mask); \
+}
+
+#define PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST(cputype, name, \
+ src_type, src_cnt, \
+ mask_type, mask_cnt, \
+ dst_type, dst_cnt) \
+void \
+pixman_composite_##name##_asm_##cputype (int32_t w, \
+ int32_t h, \
+ dst_type *dst, \
+ int32_t dst_stride, \
+ src_type *src, \
+ int32_t src_stride, \
+ mask_type *mask, \
+ int32_t mask_stride); \
+ \
+static void \
+cputype##_composite_##name (pixman_implementation_t *imp, \
+ pixman_op_t op, \
+ pixman_image_t * src_image, \
+ pixman_image_t * mask_image, \
+ pixman_image_t * dst_image, \
+ int32_t src_x, \
+ int32_t src_y, \
+ int32_t mask_x, \
+ int32_t mask_y, \
+ int32_t dest_x, \
+ int32_t dest_y, \
+ int32_t width, \
+ int32_t height) \
+{ \
+ dst_type *dst_line; \
+ src_type *src_line; \
+ mask_type *mask_line; \
+ int32_t dst_stride, src_stride, mask_stride; \
+ \
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, dst_type, \
+ dst_stride, dst_line, dst_cnt); \
+ PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, src_type, \
+ src_stride, src_line, src_cnt); \
+ PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, mask_type, \
+ mask_stride, mask_line, mask_cnt); \
+ \
+ pixman_composite_##name##_asm_##cputype (width, height, \
+ dst_line, dst_stride, \
+ src_line, src_stride, \
+ mask_line, mask_stride); \
+}
+
+#define PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST(cputype, name, op, \
+ src_type, dst_type) \
+void \
+pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype ( \
+ int32_t w, \
+ dst_type * dst, \
+ const src_type * src, \
+ pixman_fixed_t vx, \
+ pixman_fixed_t unit_x); \
+ \
+static force_inline void \
+scaled_nearest_scanline_##cputype##_##name##_##op (dst_type * pd, \
+ const src_type * ps, \
+ int32_t w, \
+ pixman_fixed_t vx, \
+ pixman_fixed_t unit_x, \
+ pixman_fixed_t max_vx, \
+ pixman_bool_t zero_src) \
+{ \
+ pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype (w, pd, ps, \
+ vx, unit_x);\
+} \
+ \
+FAST_NEAREST_MAINLOOP (cputype##_##name##_cover_##op, \
+ scaled_nearest_scanline_##cputype##_##name##_##op, \
+ src_type, dst_type, COVER) \
+FAST_NEAREST_MAINLOOP (cputype##_##name##_none_##op, \
+ scaled_nearest_scanline_##cputype##_##name##_##op, \
+ src_type, dst_type, NONE) \
+FAST_NEAREST_MAINLOOP (cputype##_##name##_pad_##op, \
+ scaled_nearest_scanline_##cputype##_##name##_##op, \
+ src_type, dst_type, PAD)
+
+/* Provide entries for the fast path table */
+#define PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH(op,s,d,func) \
+ SIMPLE_NEAREST_FAST_PATH_COVER (op,s,d,func), \
+ SIMPLE_NEAREST_FAST_PATH_NONE (op,s,d,func), \
+ SIMPLE_NEAREST_FAST_PATH_PAD (op,s,d,func)
+
+#define PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_A8_DST(flags, cputype, name, op, \
+ src_type, dst_type) \
+void \
+pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype ( \
+ int32_t w, \
+ dst_type * dst, \
+ const src_type * src, \
+ pixman_fixed_t vx, \
+ pixman_fixed_t unit_x, \
+ const uint8_t * mask); \
+ \
+static force_inline void \
+scaled_nearest_scanline_##cputype##_##name##_##op (const uint8_t * mask, \
+ dst_type * pd, \
+ const src_type * ps, \
+ int32_t w, \
+ pixman_fixed_t vx, \
+ pixman_fixed_t unit_x, \
+ pixman_fixed_t max_vx, \
+ pixman_bool_t zero_src) \
+{ \
+ if ((flags & SKIP_ZERO_SRC) && zero_src) \
+ return; \
+ pixman_scaled_nearest_scanline_##name##_##op##_asm_##cputype (w, pd, ps, \
+ vx, unit_x, \
+ mask); \
+} \
+ \
+FAST_NEAREST_MAINLOOP_COMMON (cputype##_##name##_cover_##op, \
+ scaled_nearest_scanline_##cputype##_##name##_##op,\
+ src_type, uint8_t, dst_type, COVER, TRUE, FALSE)\
+FAST_NEAREST_MAINLOOP_COMMON (cputype##_##name##_none_##op, \
+ scaled_nearest_scanline_##cputype##_##name##_##op,\
+ src_type, uint8_t, dst_type, NONE, TRUE, FALSE) \
+FAST_NEAREST_MAINLOOP_COMMON (cputype##_##name##_pad_##op, \
+ scaled_nearest_scanline_##cputype##_##name##_##op,\
+ src_type, uint8_t, dst_type, PAD, TRUE, FALSE)
+
+/* Provide entries for the fast path table */
+#define PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH(op,s,d,func) \
+ SIMPLE_NEAREST_A8_MASK_FAST_PATH_COVER (op,s,d,func), \
+ SIMPLE_NEAREST_A8_MASK_FAST_PATH_NONE (op,s,d,func), \
+ SIMPLE_NEAREST_A8_MASK_FAST_PATH_PAD (op,s,d,func)
+
+/*****************************************************************************/
+
+#define PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST(flags, cputype, name, op, \
+ src_type, dst_type) \
+void \
+pixman_scaled_bilinear_scanline_##name##_##op##_asm_##cputype ( \
+ dst_type * dst, \
+ const src_type * top, \
+ const src_type * bottom, \
+ int wt, \
+ int wb, \
+ pixman_fixed_t x, \
+ pixman_fixed_t ux, \
+ int width); \
+ \
+static force_inline void \
+scaled_bilinear_scanline_##cputype##_##name##_##op ( \
+ dst_type * dst, \
+ const uint32_t * mask, \
+ const src_type * src_top, \
+ const src_type * src_bottom, \
+ int32_t w, \
+ int wt, \
+ int wb, \
+ pixman_fixed_t vx, \
+ pixman_fixed_t unit_x, \
+ pixman_fixed_t max_vx, \
+ pixman_bool_t zero_src) \
+{ \
+ if ((flags & SKIP_ZERO_SRC) && zero_src) \
+ return; \
+ pixman_scaled_bilinear_scanline_##name##_##op##_asm_##cputype ( \
+ dst, src_top, src_bottom, wt, wb, vx, unit_x, w); \
+} \
+ \
+FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_cover_##op, \
+ scaled_bilinear_scanline_##cputype##_##name##_##op, \
+ src_type, uint32_t, dst_type, COVER, FALSE, FALSE) \
+FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_none_##op, \
+ scaled_bilinear_scanline_##cputype##_##name##_##op, \
+ src_type, uint32_t, dst_type, NONE, FALSE, FALSE) \
+FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_pad_##op, \
+ scaled_bilinear_scanline_##cputype##_##name##_##op, \
+ src_type, uint32_t, dst_type, PAD, FALSE, FALSE)
+
+
+#define PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST(flags, cputype, name, op, \
+ src_type, dst_type) \
+void \
+pixman_scaled_bilinear_scanline_##name##_##op##_asm_##cputype ( \
+ dst_type * dst, \
+ const uint8_t * mask, \
+ const src_type * top, \
+ const src_type * bottom, \
+ int wt, \
+ int wb, \
+ pixman_fixed_t x, \
+ pixman_fixed_t ux, \
+ int width); \
+ \
+static force_inline void \
+scaled_bilinear_scanline_##cputype##_##name##_##op ( \
+ dst_type * dst, \
+ const uint8_t * mask, \
+ const src_type * src_top, \
+ const src_type * src_bottom, \
+ int32_t w, \
+ int wt, \
+ int wb, \
+ pixman_fixed_t vx, \
+ pixman_fixed_t unit_x, \
+ pixman_fixed_t max_vx, \
+ pixman_bool_t zero_src) \
+{ \
+ if ((flags & SKIP_ZERO_SRC) && zero_src) \
+ return; \
+ pixman_scaled_bilinear_scanline_##name##_##op##_asm_##cputype ( \
+ dst, mask, src_top, src_bottom, wt, wb, vx, unit_x, w); \
+} \
+ \
+FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_cover_##op, \
+ scaled_bilinear_scanline_##cputype##_##name##_##op, \
+ src_type, uint8_t, dst_type, COVER, TRUE, FALSE) \
+FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_none_##op, \
+ scaled_bilinear_scanline_##cputype##_##name##_##op, \
+ src_type, uint8_t, dst_type, NONE, TRUE, FALSE) \
+FAST_BILINEAR_MAINLOOP_COMMON (cputype##_##name##_pad_##op, \
+ scaled_bilinear_scanline_##cputype##_##name##_##op, \
+ src_type, uint8_t, dst_type, PAD, TRUE, FALSE)
+
+#endif
diff --git a/pixman/pixman/pixman-arm-neon-asm-bilinear.S b/pixman/pixman/pixman-arm-neon-asm-bilinear.S
new file mode 100644
index 000000000..9a4a1ffba
--- /dev/null
+++ b/pixman/pixman/pixman-arm-neon-asm-bilinear.S
@@ -0,0 +1,768 @@
+/*
+ * Copyright © 2011 SCore Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Siarhei Siamashka (siarhei.siamashka@nokia.com)
+ * Author: Taekyun Kim (tkq.kim@samsung.com)
+ */
+
+/*
+ * This file contains scaled bilinear scanline functions implemented
+ * using older siarhei's bilinear macro template.
+ *
+ * << General scanline function procedures >>
+ * 1. bilinear interpolate source pixels
+ * 2. load mask pixels
+ * 3. load destination pixels
+ * 4. duplicate mask to fill whole register
+ * 5. interleave source & destination pixels
+ * 6. apply mask to source pixels
+ * 7. combine source & destination pixels
+ * 8, Deinterleave final result
+ * 9. store destination pixels
+ *
+ * All registers with single number (i.e. src0, tmp0) are 64-bits registers.
+ * Registers with double numbers(src01, dst01) are 128-bits registers.
+ * All temp registers can be used freely outside the code block.
+ * Assume that symbol(register .req) OUT and MASK are defined at caller of these macro blocks.
+ *
+ * TODOs
+ * Support 0565 pixel format
+ * Optimization for two and last pixel cases
+ *
+ * Remarks
+ * There can be lots of pipeline stalls inside code block and between code blocks.
+ * Further optimizations will be done by new macro templates using head/tail_head/tail scheme.
+ */
+
+/* Prevent the stack from becoming executable for no reason... */
+#if defined(__linux__) && defined (__ELF__)
+.section .note.GNU-stack,"",%progbits
+#endif
+
+.text
+.fpu neon
+.arch armv7a
+.object_arch armv4
+.eabi_attribute 10, 0
+.eabi_attribute 12, 0
+.arm
+.altmacro
+
+#include "pixman-arm-neon-asm.h"
+
+/*
+ * Bilinear macros from pixman-arm-neon-asm.S
+ */
+
+/* Supplementary macro for setting function attributes */
+.macro pixman_asm_function fname
+ .func fname
+ .global fname
+#ifdef __ELF__
+ .hidden fname
+ .type fname, %function
+#endif
+fname:
+.endm
+
+/*
+ * Bilinear scaling support code which tries to provide pixel fetching, color
+ * format conversion, and interpolation as separate macros which can be used
+ * as the basic building blocks for constructing bilinear scanline functions.
+ */
+
+.macro bilinear_load_8888 reg1, reg2, tmp
+ mov TMP2, X, asr #16
+ add X, X, UX
+ add TMP1, TOP, TMP2, asl #2
+ add TMP2, BOTTOM, TMP2, asl #2
+ vld1.32 {reg1}, [TMP1]
+ vld1.32 {reg2}, [TMP2]
+.endm
+
+.macro bilinear_load_0565 reg1, reg2, tmp
+ mov TMP2, X, asr #16
+ add X, X, UX
+ add TMP1, TOP, TMP2, asl #1
+ add TMP2, BOTTOM, TMP2, asl #1
+ vld1.32 {reg2[0]}, [TMP1]
+ vld1.32 {reg2[1]}, [TMP2]
+ convert_four_0565_to_x888_packed reg2, reg1, reg2, tmp
+.endm
+
+.macro bilinear_load_and_vertical_interpolate_two_8888 \
+ acc1, acc2, reg1, reg2, reg3, reg4, tmp1, tmp2
+
+ bilinear_load_8888 reg1, reg2, tmp1
+ vmull.u8 acc1, reg1, d28
+ vmlal.u8 acc1, reg2, d29
+ bilinear_load_8888 reg3, reg4, tmp2
+ vmull.u8 acc2, reg3, d28
+ vmlal.u8 acc2, reg4, d29
+.endm
+
+.macro bilinear_load_and_vertical_interpolate_four_8888 \
+ xacc1, xacc2, xreg1, xreg2, xreg3, xreg4, xacc2lo, xacc2hi \
+ yacc1, yacc2, yreg1, yreg2, yreg3, yreg4, yacc2lo, yacc2hi
+
+ bilinear_load_and_vertical_interpolate_two_8888 \
+ xacc1, xacc2, xreg1, xreg2, xreg3, xreg4, xacc2lo, xacc2hi
+ bilinear_load_and_vertical_interpolate_two_8888 \
+ yacc1, yacc2, yreg1, yreg2, yreg3, yreg4, yacc2lo, yacc2hi
+.endm
+
+.macro bilinear_load_and_vertical_interpolate_two_0565 \
+ acc1, acc2, reg1, reg2, reg3, reg4, acc2lo, acc2hi
+
+ mov TMP2, X, asr #16
+ add X, X, UX
+ mov TMP4, X, asr #16
+ add X, X, UX
+ add TMP1, TOP, TMP2, asl #1
+ add TMP2, BOTTOM, TMP2, asl #1
+ add TMP3, TOP, TMP4, asl #1
+ add TMP4, BOTTOM, TMP4, asl #1
+ vld1.32 {acc2lo[0]}, [TMP1]
+ vld1.32 {acc2hi[0]}, [TMP3]
+ vld1.32 {acc2lo[1]}, [TMP2]
+ vld1.32 {acc2hi[1]}, [TMP4]
+ convert_0565_to_x888 acc2, reg3, reg2, reg1
+ vzip.u8 reg1, reg3
+ vzip.u8 reg2, reg4
+ vzip.u8 reg3, reg4
+ vzip.u8 reg1, reg2
+ vmull.u8 acc1, reg1, d28
+ vmlal.u8 acc1, reg2, d29
+ vmull.u8 acc2, reg3, d28
+ vmlal.u8 acc2, reg4, d29
+.endm
+
+.macro bilinear_load_and_vertical_interpolate_four_0565 \
+ xacc1, xacc2, xreg1, xreg2, xreg3, xreg4, xacc2lo, xacc2hi \
+ yacc1, yacc2, yreg1, yreg2, yreg3, yreg4, yacc2lo, yacc2hi
+
+ mov TMP2, X, asr #16
+ add X, X, UX
+ mov TMP4, X, asr #16
+ add X, X, UX
+ add TMP1, TOP, TMP2, asl #1
+ add TMP2, BOTTOM, TMP2, asl #1
+ add TMP3, TOP, TMP4, asl #1
+ add TMP4, BOTTOM, TMP4, asl #1
+ vld1.32 {xacc2lo[0]}, [TMP1]
+ vld1.32 {xacc2hi[0]}, [TMP3]
+ vld1.32 {xacc2lo[1]}, [TMP2]
+ vld1.32 {xacc2hi[1]}, [TMP4]
+ convert_0565_to_x888 xacc2, xreg3, xreg2, xreg1
+ mov TMP2, X, asr #16
+ add X, X, UX
+ mov TMP4, X, asr #16
+ add X, X, UX
+ add TMP1, TOP, TMP2, asl #1
+ add TMP2, BOTTOM, TMP2, asl #1
+ add TMP3, TOP, TMP4, asl #1
+ add TMP4, BOTTOM, TMP4, asl #1
+ vld1.32 {yacc2lo[0]}, [TMP1]
+ vzip.u8 xreg1, xreg3
+ vld1.32 {yacc2hi[0]}, [TMP3]
+ vzip.u8 xreg2, xreg4
+ vld1.32 {yacc2lo[1]}, [TMP2]
+ vzip.u8 xreg3, xreg4
+ vld1.32 {yacc2hi[1]}, [TMP4]
+ vzip.u8 xreg1, xreg2
+ convert_0565_to_x888 yacc2, yreg3, yreg2, yreg1
+ vmull.u8 xacc1, xreg1, d28
+ vzip.u8 yreg1, yreg3
+ vmlal.u8 xacc1, xreg2, d29
+ vzip.u8 yreg2, yreg4
+ vmull.u8 xacc2, xreg3, d28
+ vzip.u8 yreg3, yreg4
+ vmlal.u8 xacc2, xreg4, d29
+ vzip.u8 yreg1, yreg2
+ vmull.u8 yacc1, yreg1, d28
+ vmlal.u8 yacc1, yreg2, d29
+ vmull.u8 yacc2, yreg3, d28
+ vmlal.u8 yacc2, yreg4, d29
+.endm
+
+.macro bilinear_store_8888 numpix, tmp1, tmp2
+.if numpix == 4
+ vst1.32 {d0, d1}, [OUT]!
+.elseif numpix == 2
+ vst1.32 {d0}, [OUT]!
+.elseif numpix == 1
+ vst1.32 {d0[0]}, [OUT, :32]!
+.else
+ .error bilinear_store_8888 numpix is unsupported
+.endif
+.endm
+
+.macro bilinear_store_0565 numpix, tmp1, tmp2
+ vuzp.u8 d0, d1
+ vuzp.u8 d2, d3
+ vuzp.u8 d1, d3
+ vuzp.u8 d0, d2
+ convert_8888_to_0565 d2, d1, d0, q1, tmp1, tmp2
+.if numpix == 4
+ vst1.16 {d2}, [OUT]!
+.elseif numpix == 2
+ vst1.32 {d2[0]}, [OUT]!
+.elseif numpix == 1
+ vst1.16 {d2[0]}, [OUT]!
+.else
+ .error bilinear_store_0565 numpix is unsupported
+.endif
+.endm
+
+
+/*
+ * Macros for loading mask pixels into register 'mask'.
+ * vdup must be done in somewhere else.
+ */
+.macro bilinear_load_mask_x numpix, mask
+.endm
+
+.macro bilinear_load_mask_8 numpix, mask
+.if numpix == 4
+ vld1.32 {mask[0]}, [MASK]!
+.elseif numpix == 2
+ vld1.16 {mask[0]}, [MASK]!
+.elseif numpix == 1
+ vld1.8 {mask[0]}, [MASK]!
+.else
+ .error bilinear_load_mask_8 numpix is unsupported
+.endif
+.endm
+
+.macro bilinear_load_mask mask_fmt, numpix, mask
+ bilinear_load_mask_&mask_fmt numpix, mask
+.endm
+
+
+/*
+ * Macros for loading destination pixels into register 'dst0' and 'dst1'.
+ * Interleave should be done somewhere else.
+ */
+.macro bilinear_load_dst_0565_src numpix, dst0, dst1, dst01
+.endm
+
+.macro bilinear_load_dst_8888_src numpix, dst0, dst1, dst01
+.endm
+
+.macro bilinear_load_dst_8888 numpix, dst0, dst1, dst01
+.if numpix == 4
+ vld1.32 {dst0, dst1}, [OUT]
+.elseif numpix == 2
+ vld1.32 {dst0}, [OUT]
+.elseif numpix == 1
+ vld1.32 {dst0[0]}, [OUT]
+.else
+ .error bilinear_load_dst_8888 numpix is unsupported
+.endif
+.endm
+
+.macro bilinear_load_dst_8888_over numpix, dst0, dst1, dst01
+ bilinear_load_dst_8888 numpix, dst0, dst1, dst01
+.endm
+
+.macro bilinear_load_dst_8888_add numpix, dst0, dst1, dst01
+ bilinear_load_dst_8888 numpix, dst0, dst1, dst01
+.endm
+
+.macro bilinear_load_dst dst_fmt, op, numpix, dst0, dst1, dst01
+ bilinear_load_dst_&dst_fmt&_&op numpix, dst0, dst1, dst01
+.endm
+
+/*
+ * Macros for duplicating partially loaded mask to fill entire register.
+ * We will apply mask to interleaved source pixels, that is
+ * (r0, r1, r2, r3, g0, g1, g2, g3) x (m0, m1, m2, m3, m0, m1, m2, m3)
+ * (b0, b1, b2, b3, a0, a1, a2, a3) x (m0, m1, m2, m3, m0, m1, m2, m3)
+ * So, we need to duplicate loaded mask into whole register.
+ *
+ * For two pixel case
+ * (r0, r1, x, x, g0, g1, x, x) x (m0, m1, m0, m1, m0, m1, m0, m1)
+ * (b0, b1, x, x, a0, a1, x, x) x (m0, m1, m0, m1, m0, m1, m0, m1)
+ * We can do some optimizations for this including one pixel cases.
+ */
+.macro bilinear_duplicate_mask_x numpix, mask
+.endm
+
+.macro bilinear_duplicate_mask_8 numpix, mask
+.if numpix == 4
+ vdup.32 mask, mask[0]
+.elseif numpix == 2
+ vdup.16 mask, mask[0]
+.elseif numpix == 1
+ vdup.8 mask, mask[0]
+.else
+ .error bilinear_duplicate_mask_8 is unsupported
+.endif
+.endm
+
+.macro bilinear_duplicate_mask mask_fmt, numpix, mask
+ bilinear_duplicate_mask_&mask_fmt numpix, mask
+.endm
+
+/*
+ * Macros for interleaving src and dst pixels to rrrr gggg bbbb aaaa form.
+ * Interleave should be done when maks is enabled or operator is 'over'.
+ */
+.macro bilinear_interleave src0, src1, dst0, dst1
+ vuzp.8 src0, src1
+ vuzp.8 dst0, dst1
+ vuzp.8 src0, src1
+ vuzp.8 dst0, dst1
+.endm
+
+.macro bilinear_interleave_src_dst_x_src \
+ numpix, src0, src1, src01, dst0, dst1, dst01
+.endm
+
+.macro bilinear_interleave_src_dst_x_over \
+ numpix, src0, src1, src01, dst0, dst1, dst01
+
+ bilinear_interleave src0, src1, dst0, dst1
+.endm
+
+.macro bilinear_interleave_src_dst_x_add \
+ numpix, src0, src1, src01, dst0, dst1, dst01
+.endm
+
+.macro bilinear_interleave_src_dst_8_src \
+ numpix, src0, src1, src01, dst0, dst1, dst01
+
+ bilinear_interleave src0, src1, dst0, dst1
+.endm
+
+.macro bilinear_interleave_src_dst_8_over \
+ numpix, src0, src1, src01, dst0, dst1, dst01
+
+ bilinear_interleave src0, src1, dst0, dst1
+.endm
+
+.macro bilinear_interleave_src_dst_8_add \
+ numpix, src0, src1, src01, dst0, dst1, dst01
+
+ bilinear_interleave src0, src1, dst0, dst1
+.endm
+
+.macro bilinear_interleave_src_dst \
+ mask_fmt, op, numpix, src0, src1, src01, dst0, dst1, dst01
+
+ bilinear_interleave_src_dst_&mask_fmt&_&op \
+ numpix, src0, src1, src01, dst0, dst1, dst01
+.endm
+
+
+/*
+ * Macros for applying masks to src pixels. (see combine_mask_u() function)
+ * src, dst should be in interleaved form.
+ * mask register should be in form (m0, m1, m2, m3).
+ */
+.macro bilinear_apply_mask_to_src_x \
+ numpix, src0, src1, src01, mask, \
+ tmp01, tmp23, tmp45, tmp67
+.endm
+
+.macro bilinear_apply_mask_to_src_8 \
+ numpix, src0, src1, src01, mask, \
+ tmp01, tmp23, tmp45, tmp67
+
+ vmull.u8 tmp01, src0, mask
+ vmull.u8 tmp23, src1, mask
+ /* bubbles */
+ vrshr.u16 tmp45, tmp01, #8
+ vrshr.u16 tmp67, tmp23, #8
+ /* bubbles */
+ vraddhn.u16 src0, tmp45, tmp01
+ vraddhn.u16 src1, tmp67, tmp23
+.endm
+
+.macro bilinear_apply_mask_to_src \
+ mask_fmt, numpix, src0, src1, src01, mask, \
+ tmp01, tmp23, tmp45, tmp67
+
+ bilinear_apply_mask_to_src_&mask_fmt \
+ numpix, src0, src1, src01, mask, \
+ tmp01, tmp23, tmp45, tmp67
+.endm
+
+
+/*
+ * Macros for combining src and destination pixels.
+ * Interleave or not is depending on operator 'op'.
+ */
+.macro bilinear_combine_src \
+ numpix, src0, src1, src01, dst0, dst1, dst01, \
+ tmp01, tmp23, tmp45, tmp67, tmp8
+.endm
+
+.macro bilinear_combine_over \
+ numpix, src0, src1, src01, dst0, dst1, dst01, \
+ tmp01, tmp23, tmp45, tmp67, tmp8
+
+ vdup.32 tmp8, src1[1]
+ /* bubbles */
+ vmvn.8 tmp8, tmp8
+ /* bubbles */
+ vmull.u8 tmp01, dst0, tmp8
+ /* bubbles */
+ vmull.u8 tmp23, dst1, tmp8
+ /* bubbles */
+ vrshr.u16 tmp45, tmp01, #8
+ vrshr.u16 tmp67, tmp23, #8
+ /* bubbles */
+ vraddhn.u16 dst0, tmp45, tmp01
+ vraddhn.u16 dst1, tmp67, tmp23
+ /* bubbles */
+ vqadd.u8 src01, dst01, src01
+.endm
+
+.macro bilinear_combine_add \
+ numpix, src0, src1, src01, dst0, dst1, dst01, \
+ tmp01, tmp23, tmp45, tmp67, tmp8
+
+ vqadd.u8 src01, dst01, src01
+.endm
+
+.macro bilinear_combine \
+ op, numpix, src0, src1, src01, dst0, dst1, dst01, \
+ tmp01, tmp23, tmp45, tmp67, tmp8
+
+ bilinear_combine_&op \
+ numpix, src0, src1, src01, dst0, dst1, dst01, \
+ tmp01, tmp23, tmp45, tmp67, tmp8
+.endm
+
+/*
+ * Macros for final deinterleaving of destination pixels if needed.
+ */
+.macro bilinear_deinterleave numpix, dst0, dst1, dst01
+ vuzp.8 dst0, dst1
+ /* bubbles */
+ vuzp.8 dst0, dst1
+.endm
+
+.macro bilinear_deinterleave_dst_x_src numpix, dst0, dst1, dst01
+.endm
+
+.macro bilinear_deinterleave_dst_x_over numpix, dst0, dst1, dst01
+ bilinear_deinterleave numpix, dst0, dst1, dst01
+.endm
+
+.macro bilinear_deinterleave_dst_x_add numpix, dst0, dst1, dst01
+.endm
+
+.macro bilinear_deinterleave_dst_8_src numpix, dst0, dst1, dst01
+ bilinear_deinterleave numpix, dst0, dst1, dst01
+.endm
+
+.macro bilinear_deinterleave_dst_8_over numpix, dst0, dst1, dst01
+ bilinear_deinterleave numpix, dst0, dst1, dst01
+.endm
+
+.macro bilinear_deinterleave_dst_8_add numpix, dst0, dst1, dst01
+ bilinear_deinterleave numpix, dst0, dst1, dst01
+.endm
+
+.macro bilinear_deinterleave_dst mask_fmt, op, numpix, dst0, dst1, dst01
+ bilinear_deinterleave_dst_&mask_fmt&_&op numpix, dst0, dst1, dst01
+.endm
+
+
+.macro bilinear_interpolate_last_pixel src_fmt, mask_fmt, dst_fmt, op
+ bilinear_load_&src_fmt d0, d1, d2
+ bilinear_load_mask mask_fmt, 1, d4
+ bilinear_load_dst dst_fmt, op, 1, d18, d19, q9
+ vmull.u8 q1, d0, d28
+ vmlal.u8 q1, d1, d29
+ vshr.u16 d30, d24, #8
+ /* 4 cycles bubble */
+ vshll.u16 q0, d2, #8
+ vmlsl.u16 q0, d2, d30
+ vmlal.u16 q0, d3, d30
+ /* 5 cycles bubble */
+ bilinear_duplicate_mask mask_fmt, 1, d4
+ vshrn.u32 d0, q0, #16
+ /* 3 cycles bubble */
+ vmovn.u16 d0, q0
+ /* 1 cycle bubble */
+ bilinear_interleave_src_dst \
+ mask_fmt, op, 1, d0, d1, q0, d18, d19, q9
+ bilinear_apply_mask_to_src \
+ mask_fmt, 1, d0, d1, q0, d4, \
+ q3, q8, q10, q11
+ bilinear_combine \
+ op, 1, d0, d1, q0, d18, d19, q9, \
+ q3, q8, q10, q11, d5
+ bilinear_deinterleave_dst mask_fmt, op, 1, d0, d1, q0
+ bilinear_store_&dst_fmt 1, q2, q3
+.endm
+
+.macro bilinear_interpolate_two_pixels src_fmt, mask_fmt, dst_fmt, op
+ bilinear_load_and_vertical_interpolate_two_&src_fmt \
+ q1, q11, d0, d1, d20, d21, d22, d23
+ bilinear_load_mask mask_fmt, 2, d4
+ bilinear_load_dst dst_fmt, op, 2, d18, d19, q9
+ vshr.u16 q15, q12, #8
+ vadd.u16 q12, q12, q13
+ vshll.u16 q0, d2, #8
+ vmlsl.u16 q0, d2, d30
+ vmlal.u16 q0, d3, d30
+ vshll.u16 q10, d22, #8
+ vmlsl.u16 q10, d22, d31
+ vmlal.u16 q10, d23, d31
+ vshrn.u32 d30, q0, #16
+ vshrn.u32 d31, q10, #16
+ bilinear_duplicate_mask mask_fmt, 2, d4
+ vmovn.u16 d0, q15
+ bilinear_interleave_src_dst \
+ mask_fmt, op, 2, d0, d1, q0, d18, d19, q9
+ bilinear_apply_mask_to_src \
+ mask_fmt, 2, d0, d1, q0, d4, \
+ q3, q8, q10, q11
+ bilinear_combine \
+ op, 2, d0, d1, q0, d18, d19, q9, \
+ q3, q8, q10, q11, d5
+ bilinear_deinterleave_dst mask_fmt, op, 2, d0, d1, q0
+ bilinear_store_&dst_fmt 2, q2, q3
+.endm
+
+.macro bilinear_interpolate_four_pixels src_fmt, mask_fmt, dst_fmt, op
+ bilinear_load_and_vertical_interpolate_four_&src_fmt \
+ q1, q11, d0, d1, d20, d21, d22, d23 \
+ q3, q9, d4, d5, d16, d17, d18, d19
+ pld [TMP1, PF_OFFS]
+ vshr.u16 q15, q12, #8
+ vadd.u16 q12, q12, q13
+ vshll.u16 q0, d2, #8
+ vmlsl.u16 q0, d2, d30
+ vmlal.u16 q0, d3, d30
+ vshll.u16 q10, d22, #8
+ vmlsl.u16 q10, d22, d31
+ vmlal.u16 q10, d23, d31
+ vshr.u16 q15, q12, #8
+ vshll.u16 q2, d6, #8
+ vmlsl.u16 q2, d6, d30
+ vmlal.u16 q2, d7, d30
+ vshll.u16 q8, d18, #8
+ bilinear_load_mask mask_fmt, 4, d30
+ bilinear_load_dst dst_fmt, op, 4, d2, d3, q1
+ pld [TMP2, PF_OFFS]
+ vmlsl.u16 q8, d18, d31
+ vmlal.u16 q8, d19, d31
+ vadd.u16 q12, q12, q13
+ vshrn.u32 d0, q0, #16
+ vshrn.u32 d1, q10, #16
+ vshrn.u32 d4, q2, #16
+ vshrn.u32 d5, q8, #16
+ bilinear_duplicate_mask mask_fmt, 4, d30
+ vmovn.u16 d0, q0
+ vmovn.u16 d1, q2
+ bilinear_interleave_src_dst \
+ mask_fmt, op, 4, d0, d1, q0, d2, d3, q1
+ bilinear_apply_mask_to_src \
+ mask_fmt, 4, d0, d1, q0, d30, \
+ q3, q8, q9, q10
+ bilinear_combine \
+ op, 4, d0, d1, q0, d2, d3, q1, \
+ q3, q8, q9, q10, d22
+ bilinear_deinterleave_dst mask_fmt, op, 4, d0, d1, q0
+ bilinear_store_&dst_fmt 4, q2, q3
+.endm
+
+.macro generate_bilinear_scanline_func_src_dst \
+ fname, src_fmt, dst_fmt, op, \
+ bpp_shift, prefetch_distance
+
+pixman_asm_function fname
+ OUT .req r0
+ TOP .req r1
+ BOTTOM .req r2
+ WT .req r3
+ WB .req r4
+ X .req r5
+ UX .req r6
+ WIDTH .req ip
+ TMP1 .req r3
+ TMP2 .req r4
+ PF_OFFS .req r7
+ TMP3 .req r8
+ TMP4 .req r9
+
+ mov ip, sp
+ push {r4, r5, r6, r7, r8, r9}
+ mov PF_OFFS, #prefetch_distance
+ ldmia ip, {WB, X, UX, WIDTH}
+ mul PF_OFFS, PF_OFFS, UX
+
+ cmp WIDTH, #0
+ ble 3f
+
+ vdup.u16 q12, X
+ vdup.u16 q13, UX
+ vdup.u8 d28, WT
+ vdup.u8 d29, WB
+ vadd.u16 d25, d25, d26
+ vadd.u16 q13, q13, q13
+
+ subs WIDTH, WIDTH, #4
+ blt 1f
+ mov PF_OFFS, PF_OFFS, asr #(16 - bpp_shift)
+0:
+ bilinear_interpolate_four_pixels src_fmt, x, dst_fmt, op
+ subs WIDTH, WIDTH, #4
+ bge 0b
+1:
+ tst WIDTH, #2
+ beq 2f
+ bilinear_interpolate_two_pixels src_fmt, x, dst_fmt, op
+2:
+ tst WIDTH, #1
+ beq 3f
+ bilinear_interpolate_last_pixel src_fmt, x, dst_fmt, op
+3:
+ pop {r4, r5, r6, r7, r8, r9}
+ bx lr
+
+ .unreq OUT
+ .unreq TOP
+ .unreq BOTTOM
+ .unreq WT
+ .unreq WB
+ .unreq X
+ .unreq UX
+ .unreq WIDTH
+ .unreq TMP1
+ .unreq TMP2
+ .unreq PF_OFFS
+ .unreq TMP3
+ .unreq TMP4
+.endfunc
+
+.endm
+
+.macro generate_bilinear_scanline_func_src_a8_dst \
+ fname, src_fmt, dst_fmt, op, \
+ bpp_shift, prefetch_distance
+
+pixman_asm_function fname
+ OUT .req r0
+ MASK .req r1
+ TOP .req r2
+ BOTTOM .req r3
+ WT .req r4
+ WB .req r5
+ X .req r6
+ UX .req r7
+ WIDTH .req ip
+ TMP1 .req r4
+ TMP2 .req r5
+ PF_OFFS .req r8
+ TMP3 .req r9
+ TMP4 .req r10
+
+ mov ip, sp
+ push {r4, r5, r6, r7, r8, r9, r10, ip}
+ mov PF_OFFS, #prefetch_distance
+ ldmia ip, {WT, WB, X, UX, WIDTH}
+ mul PF_OFFS, PF_OFFS, UX
+
+ cmp WIDTH, #0
+ ble 3f
+
+ vdup.u16 q12, X
+ vdup.u16 q13, UX
+ vdup.u8 d28, WT
+ vdup.u8 d29, WB
+ vadd.u16 d25, d25, d26
+ vadd.u16 q13, q13, q13
+
+ subs WIDTH, WIDTH, #4
+ blt 1f
+ mov PF_OFFS, PF_OFFS, asr #(16 - bpp_shift)
+0:
+ bilinear_interpolate_four_pixels src_fmt, 8, dst_fmt, op
+ subs WIDTH, WIDTH, #4
+ bge 0b
+1:
+ tst WIDTH, #2
+ beq 2f
+ bilinear_interpolate_two_pixels src_fmt, 8, dst_fmt, op
+2:
+ tst WIDTH, #1
+ beq 3f
+ bilinear_interpolate_last_pixel src_fmt, 8, dst_fmt, op
+3:
+ pop {r4, r5, r6, r7, r8, r9, r10, ip}
+ bx lr
+
+ .unreq OUT
+ .unreq TOP
+ .unreq BOTTOM
+ .unreq WT
+ .unreq WB
+ .unreq X
+ .unreq UX
+ .unreq WIDTH
+ .unreq MASK
+ .unreq TMP1
+ .unreq TMP2
+ .unreq PF_OFFS
+ .unreq TMP3
+ .unreq TMP4
+.endfunc
+
+.endm
+
+generate_bilinear_scanline_func_src_dst \
+ pixman_scaled_bilinear_scanline_8888_8888_OVER_asm_neon, \
+ 8888, 8888, over, 2, 28
+
+generate_bilinear_scanline_func_src_dst \
+ pixman_scaled_bilinear_scanline_8888_8888_ADD_asm_neon, \
+ 8888, 8888, add, 2, 28
+
+generate_bilinear_scanline_func_src_a8_dst \
+ pixman_scaled_bilinear_scanline_8888_8_8888_SRC_asm_neon, \
+ 8888, 8888, src, 2, 28
+
+generate_bilinear_scanline_func_src_a8_dst \
+ pixman_scaled_bilinear_scanline_8888_8_0565_SRC_asm_neon, \
+ 8888, 0565, src, 2, 28
+
+generate_bilinear_scanline_func_src_a8_dst \
+ pixman_scaled_bilinear_scanline_0565_8_x888_SRC_asm_neon, \
+ 0565, 8888, src, 1, 28
+
+generate_bilinear_scanline_func_src_a8_dst \
+ pixman_scaled_bilinear_scanline_0565_8_0565_SRC_asm_neon, \
+ 0565, 0565, src, 1, 28
+
+generate_bilinear_scanline_func_src_a8_dst \
+ pixman_scaled_bilinear_scanline_8888_8_8888_OVER_asm_neon, \
+ 8888, 8888, over, 2, 28
+
+generate_bilinear_scanline_func_src_a8_dst \
+ pixman_scaled_bilinear_scanline_8888_8_8888_ADD_asm_neon, \
+ 8888, 8888, add, 2, 28
diff --git a/pixman/pixman/pixman-arm-neon-asm.S b/pixman/pixman/pixman-arm-neon-asm.S
index 5e9fda34e..833f18c2e 100644
--- a/pixman/pixman/pixman-arm-neon-asm.S
+++ b/pixman/pixman/pixman-arm-neon-asm.S
@@ -1426,6 +1426,175 @@ generate_composite_function \
/******************************************************************************/
+.macro pixman_composite_over_n_8888_0565_ca_process_pixblock_head
+ /*
+ * 'combine_mask_ca' replacement
+ *
+ * input: solid src (n) in {d8, d9, d10, d11} [B, G, R, A]
+ * mask in {d24, d25, d26} [B, G, R]
+ * output: updated src in {d0, d1, d2 } [B, G, R]
+ * updated mask in {d24, d25, d26} [B, G, R]
+ */
+ vmull.u8 q0, d24, d8
+ vmull.u8 q1, d25, d9
+ vmull.u8 q6, d26, d10
+ vmull.u8 q9, d11, d25
+ vmull.u8 q12, d11, d24
+ vmull.u8 q13, d11, d26
+ vrshr.u16 q8, q0, #8
+ vrshr.u16 q10, q1, #8
+ vrshr.u16 q11, q6, #8
+ vraddhn.u16 d0, q0, q8
+ vraddhn.u16 d1, q1, q10
+ vraddhn.u16 d2, q6, q11
+ vrshr.u16 q11, q12, #8
+ vrshr.u16 q8, q9, #8
+ vrshr.u16 q6, q13, #8
+ vraddhn.u16 d24, q12, q11
+ vraddhn.u16 d25, q9, q8
+ /*
+ * convert 8 r5g6b5 pixel data from {d4, d5} to planar 8-bit format
+ * and put data into d16 - blue, d17 - green, d18 - red
+ */
+ vshrn.u16 d17, q2, #3
+ vshrn.u16 d18, q2, #8
+ vraddhn.u16 d26, q13, q6
+ vsli.u16 q2, q2, #5
+ vsri.u8 d18, d18, #5
+ vsri.u8 d17, d17, #6
+ /*
+ * 'combine_over_ca' replacement
+ *
+ * output: updated dest in d16 - blue, d17 - green, d18 - red
+ */
+ vmvn.8 q12, q12
+ vshrn.u16 d16, q2, #2
+ vmvn.8 d26, d26
+ vmull.u8 q6, d16, d24
+ vmull.u8 q7, d17, d25
+ vmull.u8 q11, d18, d26
+.endm
+
+.macro pixman_composite_over_n_8888_0565_ca_process_pixblock_tail
+ /* ... continue 'combine_over_ca' replacement */
+ vrshr.u16 q10, q6, #8
+ vrshr.u16 q14, q7, #8
+ vrshr.u16 q15, q11, #8
+ vraddhn.u16 d16, q10, q6
+ vraddhn.u16 d17, q14, q7
+ vraddhn.u16 d18, q15, q11
+ vqadd.u8 q8, q0, q8
+ vqadd.u8 d18, d2, d18
+ /*
+ * convert the results in d16, d17, d18 to r5g6b5 and store
+ * them into {d28, d29}
+ */
+ vshll.u8 q14, d18, #8
+ vshll.u8 q10, d17, #8
+ vshll.u8 q15, d16, #8
+ vsri.u16 q14, q10, #5
+ vsri.u16 q14, q15, #11
+.endm
+
+.macro pixman_composite_over_n_8888_0565_ca_process_pixblock_tail_head
+ fetch_mask_pixblock
+ vrshr.u16 q10, q6, #8
+ vrshr.u16 q14, q7, #8
+ vld1.16 {d4, d5}, [DST_R, :128]!
+ vrshr.u16 q15, q11, #8
+ vraddhn.u16 d16, q10, q6
+ vraddhn.u16 d17, q14, q7
+ vraddhn.u16 d22, q15, q11
+ /* process_pixblock_head */
+ /*
+ * 'combine_mask_ca' replacement
+ *
+ * input: solid src (n) in {d8, d9, d10, d11} [B, G, R, A]
+ * mask in {d24, d25, d26} [B, G, R]
+ * output: updated src in {d0, d1, d2 } [B, G, R]
+ * updated mask in {d24, d25, d26} [B, G, R]
+ */
+ vmull.u8 q1, d25, d9
+ vqadd.u8 q8, q0, q8
+ vmull.u8 q0, d24, d8
+ vqadd.u8 d22, d2, d22
+ vmull.u8 q6, d26, d10
+ /*
+ * convert the result in d16, d17, d22 to r5g6b5 and store
+ * it into {d28, d29}
+ */
+ vshll.u8 q14, d22, #8
+ vshll.u8 q10, d17, #8
+ vshll.u8 q15, d16, #8
+ vmull.u8 q9, d11, d25
+ vsri.u16 q14, q10, #5
+ vmull.u8 q12, d11, d24
+ vmull.u8 q13, d11, d26
+ vsri.u16 q14, q15, #11
+ cache_preload 8, 8
+ vrshr.u16 q8, q0, #8
+ vrshr.u16 q10, q1, #8
+ vrshr.u16 q11, q6, #8
+ vraddhn.u16 d0, q0, q8
+ vraddhn.u16 d1, q1, q10
+ vraddhn.u16 d2, q6, q11
+ vrshr.u16 q11, q12, #8
+ vrshr.u16 q8, q9, #8
+ vrshr.u16 q6, q13, #8
+ vraddhn.u16 d25, q9, q8
+ /*
+ * convert 8 r5g6b5 pixel data from {d4, d5} to planar
+ * 8-bit format and put data into d16 - blue, d17 - green,
+ * d18 - red
+ */
+ vshrn.u16 d17, q2, #3
+ vshrn.u16 d18, q2, #8
+ vraddhn.u16 d24, q12, q11
+ vraddhn.u16 d26, q13, q6
+ vsli.u16 q2, q2, #5
+ vsri.u8 d18, d18, #5
+ vsri.u8 d17, d17, #6
+ /*
+ * 'combine_over_ca' replacement
+ *
+ * output: updated dest in d16 - blue, d17 - green, d18 - red
+ */
+ vmvn.8 q12, q12
+ vshrn.u16 d16, q2, #2
+ vmvn.8 d26, d26
+ vmull.u8 q7, d17, d25
+ vmull.u8 q6, d16, d24
+ vmull.u8 q11, d18, d26
+ vst1.16 {d28, d29}, [DST_W, :128]!
+.endm
+
+.macro pixman_composite_over_n_8888_0565_ca_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vpush {d8-d15}
+ vld1.32 {d11[0]}, [DUMMY]
+ vdup.8 d8, d11[0]
+ vdup.8 d9, d11[1]
+ vdup.8 d10, d11[2]
+ vdup.8 d11, d11[3]
+.endm
+
+.macro pixman_composite_over_n_8888_0565_ca_cleanup
+ vpop {d8-d15}
+.endm
+
+generate_composite_function \
+ pixman_composite_over_n_8888_0565_ca_asm_neon, 0, 32, 16, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_over_n_8888_0565_ca_init, \
+ pixman_composite_over_n_8888_0565_ca_cleanup, \
+ pixman_composite_over_n_8888_0565_ca_process_pixblock_head, \
+ pixman_composite_over_n_8888_0565_ca_process_pixblock_tail, \
+ pixman_composite_over_n_8888_0565_ca_process_pixblock_tail_head
+
+/******************************************************************************/
+
.macro pixman_composite_in_n_8_process_pixblock_head
/* expecting source data in {d0, d1, d2, d3} */
/* and destination data in {d4, d5, d6, d7} */
diff --git a/pixman/pixman/pixman-arm-neon.c b/pixman/pixman/pixman-arm-neon.c
index 5213a2007..e5127a65f 100644
--- a/pixman/pixman/pixman-arm-neon.c
+++ b/pixman/pixman/pixman-arm-neon.c
@@ -1,460 +1,503 @@
-/*
- * Copyright © 2009 ARM Ltd, Movial Creative Technologies Oy
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of ARM Ltd not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. ARM Ltd makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
- * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
- * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
- * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
- * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
- * SOFTWARE.
- *
- * Author: Ian Rickards (ian.rickards@arm.com)
- * Author: Jonathan Morton (jonathan.morton@movial.com)
- * Author: Markku Vire (markku.vire@movial.com)
- *
- */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#include <string.h>
-#include "pixman-private.h"
-#include "pixman-arm-common.h"
-
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_8888_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_x888_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0565_0565,
- uint16_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0888_0888,
- uint8_t, 3, uint8_t, 3)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_8888_0565,
- uint32_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0565_8888,
- uint16_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0888_8888_rev,
- uint8_t, 3, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0888_0565_rev,
- uint8_t, 3, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_pixbuf_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_rpixbuf_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, add_8_8,
- uint8_t, 1, uint8_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, add_8888_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, over_8888_0565,
- uint32_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, over_8888_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, out_reverse_8_0565,
- uint8_t, 1, uint16_t, 1)
-
-PIXMAN_ARM_BIND_FAST_PATH_N_DST (SKIP_ZERO_SRC, neon, over_n_0565,
- uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_DST (SKIP_ZERO_SRC, neon, over_n_8888,
- uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_DST (SKIP_ZERO_SRC, neon, over_reverse_n_8888,
- uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_DST (0, neon, in_n_8,
- uint8_t, 1)
-
-PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8_0565,
- uint8_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8_8888,
- uint8_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8888_8888_ca,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8_8,
- uint8_t, 1, uint8_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, add_n_8_8,
- uint8_t, 1, uint8_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, add_n_8_8888,
- uint8_t, 1, uint32_t, 1)
-
-PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, over_8888_n_8888,
- uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, over_8888_n_0565,
- uint32_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, over_0565_n_0565,
- uint16_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, add_8888_n_8888,
- uint32_t, 1, uint32_t, 1)
-
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_8_8_8,
- uint8_t, 1, uint8_t, 1, uint8_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_0565_8_0565,
- uint16_t, 1, uint8_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_8888_8_8888,
- uint32_t, 1, uint8_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_8888_8888_8888,
- uint32_t, 1, uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_8888_8_8888,
- uint32_t, 1, uint8_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_8888_8888_8888,
- uint32_t, 1, uint32_t, 1, uint32_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_8888_8_0565,
- uint32_t, 1, uint8_t, 1, uint16_t, 1)
-PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_0565_8_0565,
- uint16_t, 1, uint8_t, 1, uint16_t, 1)
-
-PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 8888_8888, OVER,
- uint32_t, uint32_t)
-PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 8888_0565, OVER,
- uint32_t, uint16_t)
-PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 8888_0565, SRC,
- uint32_t, uint16_t)
-PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 0565_8888, SRC,
- uint16_t, uint32_t)
-
-PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_A8_DST (SKIP_ZERO_SRC, neon, 8888_8_0565,
- OVER, uint32_t, uint16_t)
-PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_A8_DST (SKIP_ZERO_SRC, neon, 0565_8_0565,
- OVER, uint16_t, uint16_t)
-
-PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 8888_8888, SRC,
- uint32_t, uint32_t)
-PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 8888_0565, SRC,
- uint32_t, uint16_t)
-PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 0565_x888, SRC,
- uint16_t, uint32_t)
-PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 0565_0565, SRC,
- uint16_t, uint16_t)
-
-void
-pixman_composite_src_n_8_asm_neon (int32_t w,
- int32_t h,
- uint8_t *dst,
- int32_t dst_stride,
- uint8_t src);
-
-void
-pixman_composite_src_n_0565_asm_neon (int32_t w,
- int32_t h,
- uint16_t *dst,
- int32_t dst_stride,
- uint16_t src);
-
-void
-pixman_composite_src_n_8888_asm_neon (int32_t w,
- int32_t h,
- uint32_t *dst,
- int32_t dst_stride,
- uint32_t src);
-
-static pixman_bool_t
-pixman_fill_neon (uint32_t *bits,
- int stride,
- int bpp,
- int x,
- int y,
- int width,
- int height,
- uint32_t _xor)
-{
- /* stride is always multiple of 32bit units in pixman */
- uint32_t byte_stride = stride * sizeof(uint32_t);
-
- switch (bpp)
- {
- case 8:
- pixman_composite_src_n_8_asm_neon (
- width,
- height,
- (uint8_t *)(((char *) bits) + y * byte_stride + x),
- byte_stride,
- _xor & 0xff);
- return TRUE;
- case 16:
- pixman_composite_src_n_0565_asm_neon (
- width,
- height,
- (uint16_t *)(((char *) bits) + y * byte_stride + x * 2),
- byte_stride / 2,
- _xor & 0xffff);
- return TRUE;
- case 32:
- pixman_composite_src_n_8888_asm_neon (
- width,
- height,
- (uint32_t *)(((char *) bits) + y * byte_stride + x * 4),
- byte_stride / 4,
- _xor);
- return TRUE;
- default:
- return FALSE;
- }
-}
-
-static pixman_bool_t
-pixman_blt_neon (uint32_t *src_bits,
- uint32_t *dst_bits,
- int src_stride,
- int dst_stride,
- int src_bpp,
- int dst_bpp,
- int src_x,
- int src_y,
- int dst_x,
- int dst_y,
- int width,
- int height)
-{
- if (src_bpp != dst_bpp)
- return FALSE;
-
- switch (src_bpp)
- {
- case 16:
- pixman_composite_src_0565_0565_asm_neon (
- width, height,
- (uint16_t *)(((char *) dst_bits) +
- dst_y * dst_stride * 4 + dst_x * 2), dst_stride * 2,
- (uint16_t *)(((char *) src_bits) +
- src_y * src_stride * 4 + src_x * 2), src_stride * 2);
- return TRUE;
- case 32:
- pixman_composite_src_8888_8888_asm_neon (
- width, height,
- (uint32_t *)(((char *) dst_bits) +
- dst_y * dst_stride * 4 + dst_x * 4), dst_stride,
- (uint32_t *)(((char *) src_bits) +
- src_y * src_stride * 4 + src_x * 4), src_stride);
- return TRUE;
- default:
- return FALSE;
- }
-}
-
-static const pixman_fast_path_t arm_neon_fast_paths[] =
-{
- PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, r5g6b5, neon_composite_src_0565_0565),
- PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, b5g6r5, neon_composite_src_0565_0565),
- PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, r5g6b5, neon_composite_src_8888_0565),
- PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, r5g6b5, neon_composite_src_8888_0565),
- PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, b5g6r5, neon_composite_src_8888_0565),
- PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, b5g6r5, neon_composite_src_8888_0565),
- PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, a8r8g8b8, neon_composite_src_0565_8888),
- PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, x8r8g8b8, neon_composite_src_0565_8888),
- PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, a8b8g8r8, neon_composite_src_0565_8888),
- PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, x8b8g8r8, neon_composite_src_0565_8888),
- PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, x8r8g8b8, neon_composite_src_8888_8888),
- PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, x8r8g8b8, neon_composite_src_8888_8888),
- PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, x8b8g8r8, neon_composite_src_8888_8888),
- PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, x8b8g8r8, neon_composite_src_8888_8888),
- PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, a8r8g8b8, neon_composite_src_8888_8888),
- PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, a8b8g8r8, neon_composite_src_8888_8888),
- PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, a8r8g8b8, neon_composite_src_x888_8888),
- PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, a8b8g8r8, neon_composite_src_x888_8888),
- PIXMAN_STD_FAST_PATH (SRC, r8g8b8, null, r8g8b8, neon_composite_src_0888_0888),
- PIXMAN_STD_FAST_PATH (SRC, b8g8r8, null, x8r8g8b8, neon_composite_src_0888_8888_rev),
- PIXMAN_STD_FAST_PATH (SRC, b8g8r8, null, r5g6b5, neon_composite_src_0888_0565_rev),
- PIXMAN_STD_FAST_PATH (SRC, pixbuf, pixbuf, a8r8g8b8, neon_composite_src_pixbuf_8888),
- PIXMAN_STD_FAST_PATH (SRC, pixbuf, pixbuf, a8b8g8r8, neon_composite_src_rpixbuf_8888),
- PIXMAN_STD_FAST_PATH (SRC, rpixbuf, rpixbuf, a8r8g8b8, neon_composite_src_rpixbuf_8888),
- PIXMAN_STD_FAST_PATH (SRC, rpixbuf, rpixbuf, a8b8g8r8, neon_composite_src_pixbuf_8888),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8, neon_composite_over_n_8_8),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, r5g6b5, neon_composite_over_n_8_0565),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, b5g6r5, neon_composite_over_n_8_0565),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8r8g8b8, neon_composite_over_n_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, x8r8g8b8, neon_composite_over_n_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8b8g8r8, neon_composite_over_n_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, solid, a8, x8b8g8r8, neon_composite_over_n_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, solid, null, r5g6b5, neon_composite_over_n_0565),
- PIXMAN_STD_FAST_PATH (OVER, solid, null, a8r8g8b8, neon_composite_over_n_8888),
- PIXMAN_STD_FAST_PATH (OVER, solid, null, x8r8g8b8, neon_composite_over_n_8888),
- PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, a8r8g8b8, neon_composite_over_n_8888_8888_ca),
- PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, x8r8g8b8, neon_composite_over_n_8888_8888_ca),
- PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, a8b8g8r8, neon_composite_over_n_8888_8888_ca),
- PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, x8b8g8r8, neon_composite_over_n_8888_8888_ca),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, solid, a8r8g8b8, neon_composite_over_8888_n_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, solid, x8r8g8b8, neon_composite_over_8888_n_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, solid, r5g6b5, neon_composite_over_8888_n_0565),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, solid, b5g6r5, neon_composite_over_8888_n_0565),
- PIXMAN_STD_FAST_PATH (OVER, r5g6b5, solid, r5g6b5, neon_composite_over_0565_n_0565),
- PIXMAN_STD_FAST_PATH (OVER, b5g6r5, solid, b5g6r5, neon_composite_over_0565_n_0565),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8, a8r8g8b8, neon_composite_over_8888_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8, x8r8g8b8, neon_composite_over_8888_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, a8, a8b8g8r8, neon_composite_over_8888_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, a8, x8b8g8r8, neon_composite_over_8888_8_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8, r5g6b5, neon_composite_over_8888_8_0565),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, a8, b5g6r5, neon_composite_over_8888_8_0565),
- PIXMAN_STD_FAST_PATH (OVER, r5g6b5, a8, r5g6b5, neon_composite_over_0565_8_0565),
- PIXMAN_STD_FAST_PATH (OVER, b5g6r5, a8, b5g6r5, neon_composite_over_0565_8_0565),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, a8r8g8b8, neon_composite_over_8888_8888_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, r5g6b5, neon_composite_over_8888_0565),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, b5g6r5, neon_composite_over_8888_0565),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, a8r8g8b8, neon_composite_over_8888_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, x8r8g8b8, neon_composite_over_8888_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, a8b8g8r8, neon_composite_over_8888_8888),
- PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, x8b8g8r8, neon_composite_over_8888_8888),
- PIXMAN_STD_FAST_PATH (OVER, x8r8g8b8, null, a8r8g8b8, neon_composite_src_x888_8888),
- PIXMAN_STD_FAST_PATH (OVER, x8b8g8r8, null, a8b8g8r8, neon_composite_src_x888_8888),
- PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8, neon_composite_add_n_8_8),
- PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8r8g8b8, neon_composite_add_n_8_8888),
- PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8b8g8r8, neon_composite_add_n_8_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8, a8, a8, neon_composite_add_8_8_8),
- PIXMAN_STD_FAST_PATH (ADD, r5g6b5, a8, r5g6b5, neon_composite_add_0565_8_0565),
- PIXMAN_STD_FAST_PATH (ADD, b5g6r5, a8, b5g6r5, neon_composite_add_0565_8_0565),
- PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, a8, a8r8g8b8, neon_composite_add_8888_8_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, a8, a8b8g8r8, neon_composite_add_8888_8_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, a8r8g8b8, a8r8g8b8, neon_composite_add_8888_8888_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, solid, a8r8g8b8, neon_composite_add_8888_n_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, solid, a8b8g8r8, neon_composite_add_8888_n_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8, null, a8, neon_composite_add_8_8),
- PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, null, a8r8g8b8, neon_composite_add_8888_8888),
- PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, null, a8b8g8r8, neon_composite_add_8888_8888),
- PIXMAN_STD_FAST_PATH (IN, solid, null, a8, neon_composite_in_n_8),
- PIXMAN_STD_FAST_PATH (OVER_REVERSE, solid, null, a8r8g8b8, neon_composite_over_reverse_n_8888),
- PIXMAN_STD_FAST_PATH (OVER_REVERSE, solid, null, a8b8g8r8, neon_composite_over_reverse_n_8888),
- PIXMAN_STD_FAST_PATH (OUT_REVERSE, a8, null, r5g6b5, neon_composite_out_reverse_8_0565),
- PIXMAN_STD_FAST_PATH (OUT_REVERSE, a8, null, b5g6r5, neon_composite_out_reverse_8_0565),
-
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, neon_8888_8888),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, a8b8g8r8, neon_8888_8888),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, x8r8g8b8, neon_8888_8888),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, x8b8g8r8, neon_8888_8888),
-
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, r5g6b5, neon_8888_0565),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, b5g6r5, neon_8888_0565),
-
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, a8r8g8b8, r5g6b5, neon_8888_0565),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, x8r8g8b8, r5g6b5, neon_8888_0565),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, a8b8g8r8, b5g6r5, neon_8888_0565),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, x8b8g8r8, b5g6r5, neon_8888_0565),
-
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, b5g6r5, x8b8g8r8, neon_0565_8888),
- PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, r5g6b5, x8r8g8b8, neon_0565_8888),
- /* Note: NONE repeat is not supported yet */
- SIMPLE_NEAREST_FAST_PATH_COVER (SRC, r5g6b5, a8r8g8b8, neon_0565_8888),
- SIMPLE_NEAREST_FAST_PATH_COVER (SRC, b5g6r5, a8b8g8r8, neon_0565_8888),
- SIMPLE_NEAREST_FAST_PATH_PAD (SRC, r5g6b5, a8r8g8b8, neon_0565_8888),
- SIMPLE_NEAREST_FAST_PATH_PAD (SRC, b5g6r5, a8b8g8r8, neon_0565_8888),
-
- PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, a8r8g8b8, r5g6b5, neon_8888_8_0565),
- PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, a8b8g8r8, b5g6r5, neon_8888_8_0565),
-
- PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, r5g6b5, r5g6b5, neon_0565_8_0565),
- PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, b5g6r5, b5g6r5, neon_0565_8_0565),
-
- SIMPLE_BILINEAR_FAST_PATH (SRC, a8r8g8b8, a8r8g8b8, neon_8888_8888),
- SIMPLE_BILINEAR_FAST_PATH (SRC, a8r8g8b8, x8r8g8b8, neon_8888_8888),
- SIMPLE_BILINEAR_FAST_PATH (SRC, x8r8g8b8, x8r8g8b8, neon_8888_8888),
-
- SIMPLE_BILINEAR_FAST_PATH (SRC, a8r8g8b8, r5g6b5, neon_8888_0565),
- SIMPLE_BILINEAR_FAST_PATH (SRC, x8r8g8b8, r5g6b5, neon_8888_0565),
-
- SIMPLE_BILINEAR_FAST_PATH (SRC, r5g6b5, x8r8g8b8, neon_0565_x888),
- SIMPLE_BILINEAR_FAST_PATH (SRC, r5g6b5, r5g6b5, neon_0565_0565),
-
- { PIXMAN_OP_NONE },
-};
-
-static pixman_bool_t
-arm_neon_blt (pixman_implementation_t *imp,
- uint32_t * src_bits,
- uint32_t * dst_bits,
- int src_stride,
- int dst_stride,
- int src_bpp,
- int dst_bpp,
- int src_x,
- int src_y,
- int dst_x,
- int dst_y,
- int width,
- int height)
-{
- if (!pixman_blt_neon (
- src_bits, dst_bits, src_stride, dst_stride, src_bpp, dst_bpp,
- src_x, src_y, dst_x, dst_y, width, height))
-
- {
- return _pixman_implementation_blt (
- imp->delegate,
- src_bits, dst_bits, src_stride, dst_stride, src_bpp, dst_bpp,
- src_x, src_y, dst_x, dst_y, width, height);
- }
-
- return TRUE;
-}
-
-static pixman_bool_t
-arm_neon_fill (pixman_implementation_t *imp,
- uint32_t * bits,
- int stride,
- int bpp,
- int x,
- int y,
- int width,
- int height,
- uint32_t xor)
-{
- if (pixman_fill_neon (bits, stride, bpp, x, y, width, height, xor))
- return TRUE;
-
- return _pixman_implementation_fill (
- imp->delegate, bits, stride, bpp, x, y, width, height, xor);
-}
-
-#define BIND_COMBINE_U(name) \
-void \
-pixman_composite_scanline_##name##_mask_asm_neon (int32_t w, \
- const uint32_t *dst, \
- const uint32_t *src, \
- const uint32_t *mask); \
- \
-void \
-pixman_composite_scanline_##name##_asm_neon (int32_t w, \
- const uint32_t *dst, \
- const uint32_t *src); \
- \
-static void \
-neon_combine_##name##_u (pixman_implementation_t *imp, \
- pixman_op_t op, \
- uint32_t * dest, \
- const uint32_t * src, \
- const uint32_t * mask, \
- int width) \
-{ \
- if (mask) \
- pixman_composite_scanline_##name##_mask_asm_neon (width, dest, \
- src, mask); \
- else \
- pixman_composite_scanline_##name##_asm_neon (width, dest, src); \
-}
-
-BIND_COMBINE_U (over)
-BIND_COMBINE_U (add)
-BIND_COMBINE_U (out_reverse)
-
-pixman_implementation_t *
-_pixman_implementation_create_arm_neon (pixman_implementation_t *fallback)
-{
- pixman_implementation_t *imp =
- _pixman_implementation_create (fallback, arm_neon_fast_paths);
-
- imp->combine_32[PIXMAN_OP_OVER] = neon_combine_over_u;
- imp->combine_32[PIXMAN_OP_ADD] = neon_combine_add_u;
- imp->combine_32[PIXMAN_OP_OUT_REVERSE] = neon_combine_out_reverse_u;
-
- imp->blt = arm_neon_blt;
- imp->fill = arm_neon_fill;
-
- return imp;
-}
+/*
+ * Copyright © 2009 ARM Ltd, Movial Creative Technologies Oy
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of ARM Ltd not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. ARM Ltd makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
+ * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
+ * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
+ * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+ * SOFTWARE.
+ *
+ * Author: Ian Rickards (ian.rickards@arm.com)
+ * Author: Jonathan Morton (jonathan.morton@movial.com)
+ * Author: Markku Vire (markku.vire@movial.com)
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <string.h>
+#include "pixman-private.h"
+#include "pixman-arm-common.h"
+
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_8888_8888,
+ uint32_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_x888_8888,
+ uint32_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0565_0565,
+ uint16_t, 1, uint16_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0888_0888,
+ uint8_t, 3, uint8_t, 3)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_8888_0565,
+ uint32_t, 1, uint16_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0565_8888,
+ uint16_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0888_8888_rev,
+ uint8_t, 3, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_0888_0565_rev,
+ uint8_t, 3, uint16_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_pixbuf_8888,
+ uint32_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, src_rpixbuf_8888,
+ uint32_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, add_8_8,
+ uint8_t, 1, uint8_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, add_8888_8888,
+ uint32_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, over_8888_0565,
+ uint32_t, 1, uint16_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, over_8888_8888,
+ uint32_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_DST (neon, out_reverse_8_0565,
+ uint8_t, 1, uint16_t, 1)
+
+PIXMAN_ARM_BIND_FAST_PATH_N_DST (SKIP_ZERO_SRC, neon, over_n_0565,
+ uint16_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_N_DST (SKIP_ZERO_SRC, neon, over_n_8888,
+ uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_N_DST (SKIP_ZERO_SRC, neon, over_reverse_n_8888,
+ uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_N_DST (0, neon, in_n_8,
+ uint8_t, 1)
+
+PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8_0565,
+ uint8_t, 1, uint16_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8_8888,
+ uint8_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8888_8888_ca,
+ uint32_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8888_0565_ca,
+ uint32_t, 1, uint16_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, over_n_8_8,
+ uint8_t, 1, uint8_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, add_n_8_8,
+ uint8_t, 1, uint8_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_N_MASK_DST (SKIP_ZERO_SRC, neon, add_n_8_8888,
+ uint8_t, 1, uint32_t, 1)
+
+PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, over_8888_n_8888,
+ uint32_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, over_8888_n_0565,
+ uint32_t, 1, uint16_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, over_0565_n_0565,
+ uint16_t, 1, uint16_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_N_DST (SKIP_ZERO_MASK, neon, add_8888_n_8888,
+ uint32_t, 1, uint32_t, 1)
+
+PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_8_8_8,
+ uint8_t, 1, uint8_t, 1, uint8_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_0565_8_0565,
+ uint16_t, 1, uint8_t, 1, uint16_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_8888_8_8888,
+ uint32_t, 1, uint8_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, add_8888_8888_8888,
+ uint32_t, 1, uint32_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_8888_8_8888,
+ uint32_t, 1, uint8_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_8888_8888_8888,
+ uint32_t, 1, uint32_t, 1, uint32_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_8888_8_0565,
+ uint32_t, 1, uint8_t, 1, uint16_t, 1)
+PIXMAN_ARM_BIND_FAST_PATH_SRC_MASK_DST (neon, over_0565_8_0565,
+ uint16_t, 1, uint8_t, 1, uint16_t, 1)
+
+PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 8888_8888, OVER,
+ uint32_t, uint32_t)
+PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 8888_0565, OVER,
+ uint32_t, uint16_t)
+PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 8888_0565, SRC,
+ uint32_t, uint16_t)
+PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_DST (neon, 0565_8888, SRC,
+ uint16_t, uint32_t)
+
+PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_A8_DST (SKIP_ZERO_SRC, neon, 8888_8_0565,
+ OVER, uint32_t, uint16_t)
+PIXMAN_ARM_BIND_SCALED_NEAREST_SRC_A8_DST (SKIP_ZERO_SRC, neon, 0565_8_0565,
+ OVER, uint16_t, uint16_t)
+
+PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 8888_8888, SRC,
+ uint32_t, uint32_t)
+PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 8888_0565, SRC,
+ uint32_t, uint16_t)
+PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 0565_x888, SRC,
+ uint16_t, uint32_t)
+PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (0, neon, 0565_0565, SRC,
+ uint16_t, uint16_t)
+PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (SKIP_ZERO_SRC, neon, 8888_8888, OVER,
+ uint32_t, uint32_t)
+PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_DST (SKIP_ZERO_SRC, neon, 8888_8888, ADD,
+ uint32_t, uint32_t)
+
+PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST (0, neon, 8888_8_8888, SRC,
+ uint32_t, uint32_t)
+PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST (0, neon, 8888_8_0565, SRC,
+ uint32_t, uint16_t)
+PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST (0, neon, 0565_8_x888, SRC,
+ uint16_t, uint32_t)
+PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST (0, neon, 0565_8_0565, SRC,
+ uint16_t, uint16_t)
+PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST (SKIP_ZERO_SRC, neon, 8888_8_8888, OVER,
+ uint32_t, uint32_t)
+PIXMAN_ARM_BIND_SCALED_BILINEAR_SRC_A8_DST (SKIP_ZERO_SRC, neon, 8888_8_8888, ADD,
+ uint32_t, uint32_t)
+
+void
+pixman_composite_src_n_8_asm_neon (int32_t w,
+ int32_t h,
+ uint8_t *dst,
+ int32_t dst_stride,
+ uint8_t src);
+
+void
+pixman_composite_src_n_0565_asm_neon (int32_t w,
+ int32_t h,
+ uint16_t *dst,
+ int32_t dst_stride,
+ uint16_t src);
+
+void
+pixman_composite_src_n_8888_asm_neon (int32_t w,
+ int32_t h,
+ uint32_t *dst,
+ int32_t dst_stride,
+ uint32_t src);
+
+static pixman_bool_t
+pixman_fill_neon (uint32_t *bits,
+ int stride,
+ int bpp,
+ int x,
+ int y,
+ int width,
+ int height,
+ uint32_t _xor)
+{
+ /* stride is always multiple of 32bit units in pixman */
+ uint32_t byte_stride = stride * sizeof(uint32_t);
+
+ switch (bpp)
+ {
+ case 8:
+ pixman_composite_src_n_8_asm_neon (
+ width,
+ height,
+ (uint8_t *)(((char *) bits) + y * byte_stride + x),
+ byte_stride,
+ _xor & 0xff);
+ return TRUE;
+ case 16:
+ pixman_composite_src_n_0565_asm_neon (
+ width,
+ height,
+ (uint16_t *)(((char *) bits) + y * byte_stride + x * 2),
+ byte_stride / 2,
+ _xor & 0xffff);
+ return TRUE;
+ case 32:
+ pixman_composite_src_n_8888_asm_neon (
+ width,
+ height,
+ (uint32_t *)(((char *) bits) + y * byte_stride + x * 4),
+ byte_stride / 4,
+ _xor);
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
+
+static pixman_bool_t
+pixman_blt_neon (uint32_t *src_bits,
+ uint32_t *dst_bits,
+ int src_stride,
+ int dst_stride,
+ int src_bpp,
+ int dst_bpp,
+ int src_x,
+ int src_y,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height)
+{
+ if (src_bpp != dst_bpp)
+ return FALSE;
+
+ switch (src_bpp)
+ {
+ case 16:
+ pixman_composite_src_0565_0565_asm_neon (
+ width, height,
+ (uint16_t *)(((char *) dst_bits) +
+ dst_y * dst_stride * 4 + dst_x * 2), dst_stride * 2,
+ (uint16_t *)(((char *) src_bits) +
+ src_y * src_stride * 4 + src_x * 2), src_stride * 2);
+ return TRUE;
+ case 32:
+ pixman_composite_src_8888_8888_asm_neon (
+ width, height,
+ (uint32_t *)(((char *) dst_bits) +
+ dst_y * dst_stride * 4 + dst_x * 4), dst_stride,
+ (uint32_t *)(((char *) src_bits) +
+ src_y * src_stride * 4 + src_x * 4), src_stride);
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
+
+static const pixman_fast_path_t arm_neon_fast_paths[] =
+{
+ PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, r5g6b5, neon_composite_src_0565_0565),
+ PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, b5g6r5, neon_composite_src_0565_0565),
+ PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, r5g6b5, neon_composite_src_8888_0565),
+ PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, r5g6b5, neon_composite_src_8888_0565),
+ PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, b5g6r5, neon_composite_src_8888_0565),
+ PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, b5g6r5, neon_composite_src_8888_0565),
+ PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, a8r8g8b8, neon_composite_src_0565_8888),
+ PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, x8r8g8b8, neon_composite_src_0565_8888),
+ PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, a8b8g8r8, neon_composite_src_0565_8888),
+ PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, x8b8g8r8, neon_composite_src_0565_8888),
+ PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, x8r8g8b8, neon_composite_src_8888_8888),
+ PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, x8r8g8b8, neon_composite_src_8888_8888),
+ PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, x8b8g8r8, neon_composite_src_8888_8888),
+ PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, x8b8g8r8, neon_composite_src_8888_8888),
+ PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, a8r8g8b8, neon_composite_src_8888_8888),
+ PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, a8b8g8r8, neon_composite_src_8888_8888),
+ PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, a8r8g8b8, neon_composite_src_x888_8888),
+ PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, a8b8g8r8, neon_composite_src_x888_8888),
+ PIXMAN_STD_FAST_PATH (SRC, r8g8b8, null, r8g8b8, neon_composite_src_0888_0888),
+ PIXMAN_STD_FAST_PATH (SRC, b8g8r8, null, x8r8g8b8, neon_composite_src_0888_8888_rev),
+ PIXMAN_STD_FAST_PATH (SRC, b8g8r8, null, r5g6b5, neon_composite_src_0888_0565_rev),
+ PIXMAN_STD_FAST_PATH (SRC, pixbuf, pixbuf, a8r8g8b8, neon_composite_src_pixbuf_8888),
+ PIXMAN_STD_FAST_PATH (SRC, pixbuf, pixbuf, a8b8g8r8, neon_composite_src_rpixbuf_8888),
+ PIXMAN_STD_FAST_PATH (SRC, rpixbuf, rpixbuf, a8r8g8b8, neon_composite_src_rpixbuf_8888),
+ PIXMAN_STD_FAST_PATH (SRC, rpixbuf, rpixbuf, a8b8g8r8, neon_composite_src_pixbuf_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8, neon_composite_over_n_8_8),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, r5g6b5, neon_composite_over_n_8_0565),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, b5g6r5, neon_composite_over_n_8_0565),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8r8g8b8, neon_composite_over_n_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, x8r8g8b8, neon_composite_over_n_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8b8g8r8, neon_composite_over_n_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, x8b8g8r8, neon_composite_over_n_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, null, r5g6b5, neon_composite_over_n_0565),
+ PIXMAN_STD_FAST_PATH (OVER, solid, null, a8r8g8b8, neon_composite_over_n_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, null, x8r8g8b8, neon_composite_over_n_8888),
+ PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, a8r8g8b8, neon_composite_over_n_8888_8888_ca),
+ PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, x8r8g8b8, neon_composite_over_n_8888_8888_ca),
+ PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, a8b8g8r8, neon_composite_over_n_8888_8888_ca),
+ PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, x8b8g8r8, neon_composite_over_n_8888_8888_ca),
+ PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, r5g6b5, neon_composite_over_n_8888_0565_ca),
+ PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, b5g6r5, neon_composite_over_n_8888_0565_ca),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, solid, a8r8g8b8, neon_composite_over_8888_n_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, solid, x8r8g8b8, neon_composite_over_8888_n_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, solid, r5g6b5, neon_composite_over_8888_n_0565),
+ PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, solid, b5g6r5, neon_composite_over_8888_n_0565),
+ PIXMAN_STD_FAST_PATH (OVER, r5g6b5, solid, r5g6b5, neon_composite_over_0565_n_0565),
+ PIXMAN_STD_FAST_PATH (OVER, b5g6r5, solid, b5g6r5, neon_composite_over_0565_n_0565),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8, a8r8g8b8, neon_composite_over_8888_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8, x8r8g8b8, neon_composite_over_8888_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, a8, a8b8g8r8, neon_composite_over_8888_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, a8, x8b8g8r8, neon_composite_over_8888_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8, r5g6b5, neon_composite_over_8888_8_0565),
+ PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, a8, b5g6r5, neon_composite_over_8888_8_0565),
+ PIXMAN_STD_FAST_PATH (OVER, r5g6b5, a8, r5g6b5, neon_composite_over_0565_8_0565),
+ PIXMAN_STD_FAST_PATH (OVER, b5g6r5, a8, b5g6r5, neon_composite_over_0565_8_0565),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, a8r8g8b8, neon_composite_over_8888_8888_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, r5g6b5, neon_composite_over_8888_0565),
+ PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, b5g6r5, neon_composite_over_8888_0565),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, a8r8g8b8, neon_composite_over_8888_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, x8r8g8b8, neon_composite_over_8888_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, a8b8g8r8, neon_composite_over_8888_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, x8b8g8r8, neon_composite_over_8888_8888),
+ PIXMAN_STD_FAST_PATH (OVER, x8r8g8b8, null, a8r8g8b8, neon_composite_src_x888_8888),
+ PIXMAN_STD_FAST_PATH (OVER, x8b8g8r8, null, a8b8g8r8, neon_composite_src_x888_8888),
+ PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8, neon_composite_add_n_8_8),
+ PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8r8g8b8, neon_composite_add_n_8_8888),
+ PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8b8g8r8, neon_composite_add_n_8_8888),
+ PIXMAN_STD_FAST_PATH (ADD, a8, a8, a8, neon_composite_add_8_8_8),
+ PIXMAN_STD_FAST_PATH (ADD, r5g6b5, a8, r5g6b5, neon_composite_add_0565_8_0565),
+ PIXMAN_STD_FAST_PATH (ADD, b5g6r5, a8, b5g6r5, neon_composite_add_0565_8_0565),
+ PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, a8, a8r8g8b8, neon_composite_add_8888_8_8888),
+ PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, a8, a8b8g8r8, neon_composite_add_8888_8_8888),
+ PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, a8r8g8b8, a8r8g8b8, neon_composite_add_8888_8888_8888),
+ PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, solid, a8r8g8b8, neon_composite_add_8888_n_8888),
+ PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, solid, a8b8g8r8, neon_composite_add_8888_n_8888),
+ PIXMAN_STD_FAST_PATH (ADD, a8, null, a8, neon_composite_add_8_8),
+ PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, null, a8r8g8b8, neon_composite_add_8888_8888),
+ PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, null, a8b8g8r8, neon_composite_add_8888_8888),
+ PIXMAN_STD_FAST_PATH (IN, solid, null, a8, neon_composite_in_n_8),
+ PIXMAN_STD_FAST_PATH (OVER_REVERSE, solid, null, a8r8g8b8, neon_composite_over_reverse_n_8888),
+ PIXMAN_STD_FAST_PATH (OVER_REVERSE, solid, null, a8b8g8r8, neon_composite_over_reverse_n_8888),
+ PIXMAN_STD_FAST_PATH (OUT_REVERSE, a8, null, r5g6b5, neon_composite_out_reverse_8_0565),
+ PIXMAN_STD_FAST_PATH (OUT_REVERSE, a8, null, b5g6r5, neon_composite_out_reverse_8_0565),
+
+ PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, neon_8888_8888),
+ PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, a8b8g8r8, neon_8888_8888),
+ PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, x8r8g8b8, neon_8888_8888),
+ PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, x8b8g8r8, neon_8888_8888),
+
+ PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, r5g6b5, neon_8888_0565),
+ PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, b5g6r5, neon_8888_0565),
+
+ PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, a8r8g8b8, r5g6b5, neon_8888_0565),
+ PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, x8r8g8b8, r5g6b5, neon_8888_0565),
+ PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, a8b8g8r8, b5g6r5, neon_8888_0565),
+ PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, x8b8g8r8, b5g6r5, neon_8888_0565),
+
+ PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, b5g6r5, x8b8g8r8, neon_0565_8888),
+ PIXMAN_ARM_SIMPLE_NEAREST_FAST_PATH (SRC, r5g6b5, x8r8g8b8, neon_0565_8888),
+ /* Note: NONE repeat is not supported yet */
+ SIMPLE_NEAREST_FAST_PATH_COVER (SRC, r5g6b5, a8r8g8b8, neon_0565_8888),
+ SIMPLE_NEAREST_FAST_PATH_COVER (SRC, b5g6r5, a8b8g8r8, neon_0565_8888),
+ SIMPLE_NEAREST_FAST_PATH_PAD (SRC, r5g6b5, a8r8g8b8, neon_0565_8888),
+ SIMPLE_NEAREST_FAST_PATH_PAD (SRC, b5g6r5, a8b8g8r8, neon_0565_8888),
+
+ PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, a8r8g8b8, r5g6b5, neon_8888_8_0565),
+ PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, a8b8g8r8, b5g6r5, neon_8888_8_0565),
+
+ PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, r5g6b5, r5g6b5, neon_0565_8_0565),
+ PIXMAN_ARM_SIMPLE_NEAREST_A8_MASK_FAST_PATH (OVER, b5g6r5, b5g6r5, neon_0565_8_0565),
+
+ SIMPLE_BILINEAR_FAST_PATH (SRC, a8r8g8b8, a8r8g8b8, neon_8888_8888),
+ SIMPLE_BILINEAR_FAST_PATH (SRC, a8r8g8b8, x8r8g8b8, neon_8888_8888),
+ SIMPLE_BILINEAR_FAST_PATH (SRC, x8r8g8b8, x8r8g8b8, neon_8888_8888),
+
+ SIMPLE_BILINEAR_FAST_PATH (SRC, a8r8g8b8, r5g6b5, neon_8888_0565),
+ SIMPLE_BILINEAR_FAST_PATH (SRC, x8r8g8b8, r5g6b5, neon_8888_0565),
+
+ SIMPLE_BILINEAR_FAST_PATH (SRC, r5g6b5, x8r8g8b8, neon_0565_x888),
+ SIMPLE_BILINEAR_FAST_PATH (SRC, r5g6b5, r5g6b5, neon_0565_0565),
+
+ SIMPLE_BILINEAR_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, neon_8888_8888),
+ SIMPLE_BILINEAR_FAST_PATH (OVER, a8r8g8b8, x8r8g8b8, neon_8888_8888),
+
+ SIMPLE_BILINEAR_FAST_PATH (ADD, a8r8g8b8, a8r8g8b8, neon_8888_8888),
+ SIMPLE_BILINEAR_FAST_PATH (ADD, a8r8g8b8, x8r8g8b8, neon_8888_8888),
+
+ SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, a8r8g8b8, a8r8g8b8, neon_8888_8_8888),
+ SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, a8r8g8b8, x8r8g8b8, neon_8888_8_8888),
+ SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, x8r8g8b8, x8r8g8b8, neon_8888_8_8888),
+
+ SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, a8r8g8b8, r5g6b5, neon_8888_8_0565),
+ SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, x8r8g8b8, r5g6b5, neon_8888_8_0565),
+
+ SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, r5g6b5, x8r8g8b8, neon_0565_8_x888),
+ SIMPLE_BILINEAR_A8_MASK_FAST_PATH (SRC, r5g6b5, r5g6b5, neon_0565_8_0565),
+
+ SIMPLE_BILINEAR_A8_MASK_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, neon_8888_8_8888),
+ SIMPLE_BILINEAR_A8_MASK_FAST_PATH (OVER, a8r8g8b8, x8r8g8b8, neon_8888_8_8888),
+
+ SIMPLE_BILINEAR_A8_MASK_FAST_PATH (ADD, a8r8g8b8, a8r8g8b8, neon_8888_8_8888),
+ SIMPLE_BILINEAR_A8_MASK_FAST_PATH (ADD, a8r8g8b8, x8r8g8b8, neon_8888_8_8888),
+
+ { PIXMAN_OP_NONE },
+};
+
+static pixman_bool_t
+arm_neon_blt (pixman_implementation_t *imp,
+ uint32_t * src_bits,
+ uint32_t * dst_bits,
+ int src_stride,
+ int dst_stride,
+ int src_bpp,
+ int dst_bpp,
+ int src_x,
+ int src_y,
+ int dst_x,
+ int dst_y,
+ int width,
+ int height)
+{
+ if (!pixman_blt_neon (
+ src_bits, dst_bits, src_stride, dst_stride, src_bpp, dst_bpp,
+ src_x, src_y, dst_x, dst_y, width, height))
+
+ {
+ return _pixman_implementation_blt (
+ imp->delegate,
+ src_bits, dst_bits, src_stride, dst_stride, src_bpp, dst_bpp,
+ src_x, src_y, dst_x, dst_y, width, height);
+ }
+
+ return TRUE;
+}
+
+static pixman_bool_t
+arm_neon_fill (pixman_implementation_t *imp,
+ uint32_t * bits,
+ int stride,
+ int bpp,
+ int x,
+ int y,
+ int width,
+ int height,
+ uint32_t xor)
+{
+ if (pixman_fill_neon (bits, stride, bpp, x, y, width, height, xor))
+ return TRUE;
+
+ return _pixman_implementation_fill (
+ imp->delegate, bits, stride, bpp, x, y, width, height, xor);
+}
+
+#define BIND_COMBINE_U(name) \
+void \
+pixman_composite_scanline_##name##_mask_asm_neon (int32_t w, \
+ const uint32_t *dst, \
+ const uint32_t *src, \
+ const uint32_t *mask); \
+ \
+void \
+pixman_composite_scanline_##name##_asm_neon (int32_t w, \
+ const uint32_t *dst, \
+ const uint32_t *src); \
+ \
+static void \
+neon_combine_##name##_u (pixman_implementation_t *imp, \
+ pixman_op_t op, \
+ uint32_t * dest, \
+ const uint32_t * src, \
+ const uint32_t * mask, \
+ int width) \
+{ \
+ if (mask) \
+ pixman_composite_scanline_##name##_mask_asm_neon (width, dest, \
+ src, mask); \
+ else \
+ pixman_composite_scanline_##name##_asm_neon (width, dest, src); \
+}
+
+BIND_COMBINE_U (over)
+BIND_COMBINE_U (add)
+BIND_COMBINE_U (out_reverse)
+
+pixman_implementation_t *
+_pixman_implementation_create_arm_neon (pixman_implementation_t *fallback)
+{
+ pixman_implementation_t *imp =
+ _pixman_implementation_create (fallback, arm_neon_fast_paths);
+
+ imp->combine_32[PIXMAN_OP_OVER] = neon_combine_over_u;
+ imp->combine_32[PIXMAN_OP_ADD] = neon_combine_add_u;
+ imp->combine_32[PIXMAN_OP_OUT_REVERSE] = neon_combine_out_reverse_u;
+
+ imp->blt = arm_neon_blt;
+ imp->fill = arm_neon_fill;
+
+ return imp;
+}
diff --git a/pixman/pixman/pixman-trap.c b/pixman/pixman/pixman-trap.c
index 6e85acd49..c99f03ecc 100644
--- a/pixman/pixman/pixman-trap.c
+++ b/pixman/pixman/pixman-trap.c
@@ -1,657 +1,668 @@
-/*
- * Copyright © 2002 Keith Packard, member of The XFree86 Project, Inc.
- * Copyright © 2004 Keith Packard
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Keith Packard not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Keith Packard makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
-#include <stdio.h>
-#include <stdlib.h>
-#include "pixman-private.h"
-
-/*
- * Compute the smallest value greater than or equal to y which is on a
- * grid row.
- */
-
-PIXMAN_EXPORT pixman_fixed_t
-pixman_sample_ceil_y (pixman_fixed_t y, int n)
-{
- pixman_fixed_t f = pixman_fixed_frac (y);
- pixman_fixed_t i = pixman_fixed_floor (y);
-
- f = DIV (f - Y_FRAC_FIRST (n) + (STEP_Y_SMALL (n) - pixman_fixed_e), STEP_Y_SMALL (n)) * STEP_Y_SMALL (n) +
- Y_FRAC_FIRST (n);
-
- if (f > Y_FRAC_LAST (n))
- {
- if (pixman_fixed_to_int (i) == 0x7fff)
- {
- f = 0xffff; /* saturate */
- }
- else
- {
- f = Y_FRAC_FIRST (n);
- i += pixman_fixed_1;
- }
- }
- return (i | f);
-}
-
-/*
- * Compute the largest value strictly less than y which is on a
- * grid row.
- */
-PIXMAN_EXPORT pixman_fixed_t
-pixman_sample_floor_y (pixman_fixed_t y,
- int n)
-{
- pixman_fixed_t f = pixman_fixed_frac (y);
- pixman_fixed_t i = pixman_fixed_floor (y);
-
- f = DIV (f - pixman_fixed_e - Y_FRAC_FIRST (n), STEP_Y_SMALL (n)) * STEP_Y_SMALL (n) +
- Y_FRAC_FIRST (n);
-
- if (f < Y_FRAC_FIRST (n))
- {
- if (pixman_fixed_to_int (i) == 0x8000)
- {
- f = 0; /* saturate */
- }
- else
- {
- f = Y_FRAC_LAST (n);
- i -= pixman_fixed_1;
- }
- }
- return (i | f);
-}
-
-/*
- * Step an edge by any amount (including negative values)
- */
-PIXMAN_EXPORT void
-pixman_edge_step (pixman_edge_t *e,
- int n)
-{
- pixman_fixed_48_16_t ne;
-
- e->x += n * e->stepx;
-
- ne = e->e + n * (pixman_fixed_48_16_t) e->dx;
-
- if (n >= 0)
- {
- if (ne > 0)
- {
- int nx = (ne + e->dy - 1) / e->dy;
- e->e = ne - nx * (pixman_fixed_48_16_t) e->dy;
- e->x += nx * e->signdx;
- }
- }
- else
- {
- if (ne <= -e->dy)
- {
- int nx = (-ne) / e->dy;
- e->e = ne + nx * (pixman_fixed_48_16_t) e->dy;
- e->x -= nx * e->signdx;
- }
- }
-}
-
-/*
- * A private routine to initialize the multi-step
- * elements of an edge structure
- */
-static void
-_pixman_edge_multi_init (pixman_edge_t * e,
- int n,
- pixman_fixed_t *stepx_p,
- pixman_fixed_t *dx_p)
-{
- pixman_fixed_t stepx;
- pixman_fixed_48_16_t ne;
-
- ne = n * (pixman_fixed_48_16_t) e->dx;
- stepx = n * e->stepx;
-
- if (ne > 0)
- {
- int nx = ne / e->dy;
- ne -= nx * e->dy;
- stepx += nx * e->signdx;
- }
-
- *dx_p = ne;
- *stepx_p = stepx;
-}
-
-/*
- * Initialize one edge structure given the line endpoints and a
- * starting y value
- */
-PIXMAN_EXPORT void
-pixman_edge_init (pixman_edge_t *e,
- int n,
- pixman_fixed_t y_start,
- pixman_fixed_t x_top,
- pixman_fixed_t y_top,
- pixman_fixed_t x_bot,
- pixman_fixed_t y_bot)
-{
- pixman_fixed_t dx, dy;
-
- e->x = x_top;
- e->e = 0;
- dx = x_bot - x_top;
- dy = y_bot - y_top;
- e->dy = dy;
- e->dx = 0;
-
- if (dy)
- {
- if (dx >= 0)
- {
- e->signdx = 1;
- e->stepx = dx / dy;
- e->dx = dx % dy;
- e->e = -dy;
- }
- else
- {
- e->signdx = -1;
- e->stepx = -(-dx / dy);
- e->dx = -dx % dy;
- e->e = 0;
- }
-
- _pixman_edge_multi_init (e, STEP_Y_SMALL (n),
- &e->stepx_small, &e->dx_small);
-
- _pixman_edge_multi_init (e, STEP_Y_BIG (n),
- &e->stepx_big, &e->dx_big);
- }
- pixman_edge_step (e, y_start - y_top);
-}
-
-/*
- * Initialize one edge structure given a line, starting y value
- * and a pixel offset for the line
- */
-PIXMAN_EXPORT void
-pixman_line_fixed_edge_init (pixman_edge_t * e,
- int n,
- pixman_fixed_t y,
- const pixman_line_fixed_t *line,
- int x_off,
- int y_off)
-{
- pixman_fixed_t x_off_fixed = pixman_int_to_fixed (x_off);
- pixman_fixed_t y_off_fixed = pixman_int_to_fixed (y_off);
- const pixman_point_fixed_t *top, *bot;
-
- if (line->p1.y <= line->p2.y)
- {
- top = &line->p1;
- bot = &line->p2;
- }
- else
- {
- top = &line->p2;
- bot = &line->p1;
- }
-
- pixman_edge_init (e, n, y,
- top->x + x_off_fixed,
- top->y + y_off_fixed,
- bot->x + x_off_fixed,
- bot->y + y_off_fixed);
-}
-
-PIXMAN_EXPORT void
-pixman_add_traps (pixman_image_t * image,
- int16_t x_off,
- int16_t y_off,
- int ntrap,
- pixman_trap_t * traps)
-{
- int bpp;
- int height;
-
- pixman_fixed_t x_off_fixed;
- pixman_fixed_t y_off_fixed;
- pixman_edge_t l, r;
- pixman_fixed_t t, b;
-
- _pixman_image_validate (image);
-
- height = image->bits.height;
- bpp = PIXMAN_FORMAT_BPP (image->bits.format);
-
- x_off_fixed = pixman_int_to_fixed (x_off);
- y_off_fixed = pixman_int_to_fixed (y_off);
-
- while (ntrap--)
- {
- t = traps->top.y + y_off_fixed;
- if (t < 0)
- t = 0;
- t = pixman_sample_ceil_y (t, bpp);
-
- b = traps->bot.y + y_off_fixed;
- if (pixman_fixed_to_int (b) >= height)
- b = pixman_int_to_fixed (height) - 1;
- b = pixman_sample_floor_y (b, bpp);
-
- if (b >= t)
- {
- /* initialize edge walkers */
- pixman_edge_init (&l, bpp, t,
- traps->top.l + x_off_fixed,
- traps->top.y + y_off_fixed,
- traps->bot.l + x_off_fixed,
- traps->bot.y + y_off_fixed);
-
- pixman_edge_init (&r, bpp, t,
- traps->top.r + x_off_fixed,
- traps->top.y + y_off_fixed,
- traps->bot.r + x_off_fixed,
- traps->bot.y + y_off_fixed);
-
- pixman_rasterize_edges (image, &l, &r, t, b);
- }
-
- traps++;
- }
-}
-
-#if 0
-static void
-dump_image (pixman_image_t *image,
- const char * title)
-{
- int i, j;
-
- if (!image->type == BITS)
- printf ("%s is not a regular image\n", title);
-
- if (!image->bits.format == PIXMAN_a8)
- printf ("%s is not an alpha mask\n", title);
-
- printf ("\n\n\n%s: \n", title);
-
- for (i = 0; i < image->bits.height; ++i)
- {
- uint8_t *line =
- (uint8_t *)&(image->bits.bits[i * image->bits.rowstride]);
-
- for (j = 0; j < image->bits.width; ++j)
- printf ("%c", line[j] ? '#' : ' ');
-
- printf ("\n");
- }
-}
-#endif
-
-PIXMAN_EXPORT void
-pixman_add_trapezoids (pixman_image_t * image,
- int16_t x_off,
- int y_off,
- int ntraps,
- const pixman_trapezoid_t *traps)
-{
- int i;
-
-#if 0
- dump_image (image, "before");
-#endif
-
- for (i = 0; i < ntraps; ++i)
- {
- const pixman_trapezoid_t *trap = &(traps[i]);
-
- if (!pixman_trapezoid_valid (trap))
- continue;
-
- pixman_rasterize_trapezoid (image, trap, x_off, y_off);
- }
-
-#if 0
- dump_image (image, "after");
-#endif
-}
-
-PIXMAN_EXPORT void
-pixman_rasterize_trapezoid (pixman_image_t * image,
- const pixman_trapezoid_t *trap,
- int x_off,
- int y_off)
-{
- int bpp;
- int height;
-
- pixman_fixed_t y_off_fixed;
- pixman_edge_t l, r;
- pixman_fixed_t t, b;
-
- return_if_fail (image->type == BITS);
-
- _pixman_image_validate (image);
-
- if (!pixman_trapezoid_valid (trap))
- return;
-
- height = image->bits.height;
- bpp = PIXMAN_FORMAT_BPP (image->bits.format);
-
- y_off_fixed = pixman_int_to_fixed (y_off);
-
- t = trap->top + y_off_fixed;
- if (t < 0)
- t = 0;
- t = pixman_sample_ceil_y (t, bpp);
-
- b = trap->bottom + y_off_fixed;
- if (pixman_fixed_to_int (b) >= height)
- b = pixman_int_to_fixed (height) - 1;
- b = pixman_sample_floor_y (b, bpp);
-
- if (b >= t)
- {
- /* initialize edge walkers */
- pixman_line_fixed_edge_init (&l, bpp, t, &trap->left, x_off, y_off);
- pixman_line_fixed_edge_init (&r, bpp, t, &trap->right, x_off, y_off);
-
- pixman_rasterize_edges (image, &l, &r, t, b);
- }
-}
-
-PIXMAN_EXPORT void
-pixman_composite_trapezoids (pixman_op_t op,
- pixman_image_t * src,
- pixman_image_t * dst,
- pixman_format_code_t mask_format,
- int x_src,
- int y_src,
- int x_dst,
- int y_dst,
- int n_traps,
- const pixman_trapezoid_t * traps)
-{
- int i;
-
- if (n_traps <= 0)
- return;
-
- _pixman_image_validate (src);
- _pixman_image_validate (dst);
-
- if (op == PIXMAN_OP_ADD &&
- (src->common.flags & FAST_PATH_IS_OPAQUE) &&
- (mask_format == dst->common.extended_format_code) &&
- !(dst->common.have_clip_region))
- {
- for (i = 0; i < n_traps; ++i)
- {
- const pixman_trapezoid_t *trap = &(traps[i]);
-
- if (!pixman_trapezoid_valid (trap))
- continue;
-
- pixman_rasterize_trapezoid (dst, trap, 0, 0);
- }
- }
- else
- {
- pixman_image_t *tmp;
- pixman_box32_t box;
- int x_rel, y_rel;
-
- box.x1 = INT32_MAX;
- box.y1 = INT32_MAX;
- box.x2 = INT32_MIN;
- box.y2 = INT32_MIN;
-
- for (i = 0; i < n_traps; ++i)
- {
- const pixman_trapezoid_t *trap = &(traps[i]);
- int y1, y2;
-
- if (!pixman_trapezoid_valid (trap))
- continue;
-
- y1 = pixman_fixed_to_int (trap->top);
- if (y1 < box.y1)
- box.y1 = y1;
-
- y2 = pixman_fixed_to_int (pixman_fixed_ceil (trap->bottom));
- if (y2 > box.y2)
- box.y2 = y2;
-
-#define EXTEND_MIN(x) \
- if (pixman_fixed_to_int ((x)) < box.x1) \
- box.x1 = pixman_fixed_to_int ((x));
-#define EXTEND_MAX(x) \
- if (pixman_fixed_to_int (pixman_fixed_ceil ((x))) > box.x2) \
- box.x2 = pixman_fixed_to_int (pixman_fixed_ceil ((x)));
-
-#define EXTEND(x) \
- EXTEND_MIN(x); \
- EXTEND_MAX(x);
-
- EXTEND(trap->left.p1.x);
- EXTEND(trap->left.p2.x);
- EXTEND(trap->right.p1.x);
- EXTEND(trap->right.p2.x);
- }
-
- if (box.x1 >= box.x2 || box.y1 >= box.y2)
- return;
-
- tmp = pixman_image_create_bits (
- mask_format, box.x2 - box.x1, box.y2 - box.y1, NULL, -1);
-
- for (i = 0; i < n_traps; ++i)
- {
- const pixman_trapezoid_t *trap = &(traps[i]);
-
- if (!pixman_trapezoid_valid (trap))
- continue;
-
- pixman_rasterize_trapezoid (tmp, trap, - box.x1, - box.y1);
- }
-
- x_rel = box.x1 + x_src - x_dst;
- y_rel = box.y1 + y_src - y_dst;
-
- pixman_image_composite (op, src, tmp, dst,
- x_rel, y_rel, 0, 0, box.x1, box.y1,
- box.x2 - box.x1, box.y2 - box.y1);
-
- pixman_image_unref (tmp);
- }
-}
-
-static int
-greater_y (const pixman_point_fixed_t *a, const pixman_point_fixed_t *b)
-{
- if (a->y == b->y)
- return a->x > b->x;
- return a->y > b->y;
-}
-
-/*
- * Note that the definition of this function is a bit odd because
- * of the X coordinate space (y increasing downwards).
- */
-static int
-clockwise (const pixman_point_fixed_t *ref,
- const pixman_point_fixed_t *a,
- const pixman_point_fixed_t *b)
-{
- pixman_point_fixed_t ad, bd;
-
- ad.x = a->x - ref->x;
- ad.y = a->y - ref->y;
- bd.x = b->x - ref->x;
- bd.y = b->y - ref->y;
-
- return ((pixman_fixed_32_32_t) bd.y * ad.x -
- (pixman_fixed_32_32_t) ad.y * bd.x) < 0;
-}
-
-static void
-triangle_to_trapezoids (const pixman_triangle_t *tri, pixman_trapezoid_t *traps)
-{
- const pixman_point_fixed_t *top, *left, *right, *tmp;
-
- top = &tri->p1;
- left = &tri->p2;
- right = &tri->p3;
-
- if (greater_y (top, left))
- {
- tmp = left;
- left = top;
- top = tmp;
- }
-
- if (greater_y (top, right))
- {
- tmp = right;
- right = top;
- top = tmp;
- }
-
- if (clockwise (top, right, left))
- {
- tmp = right;
- right = left;
- left = tmp;
- }
-
- /*
- * Two cases:
- *
- * + +
- * / \ / \
- * / \ / \
- * / + + \
- * / -- -- \
- * / -- -- \
- * / --- --- \
- * +-- --+
- */
-
- traps->top = top->y;
- traps->left.p1 = *top;
- traps->left.p2 = *left;
- traps->right.p1 = *top;
- traps->right.p2 = *right;
-
- if (right->y < left->y)
- traps->bottom = right->y;
- else
- traps->bottom = left->y;
-
- traps++;
-
- *traps = *(traps - 1);
-
- if (right->y < left->y)
- {
- traps->top = right->y;
- traps->bottom = left->y;
- traps->right.p1 = *right;
- traps->right.p2 = *left;
- }
- else
- {
- traps->top = left->y;
- traps->bottom = right->y;
- traps->left.p1 = *left;
- traps->left.p2 = *right;
- }
-}
-
-static pixman_trapezoid_t *
-convert_triangles (int n_tris, const pixman_triangle_t *tris)
-{
- pixman_trapezoid_t *traps;
- int i;
-
- if (n_tris <= 0)
- return NULL;
-
- traps = pixman_malloc_ab (n_tris, 2 * sizeof (pixman_trapezoid_t));
- if (!traps)
- return NULL;
-
- for (i = 0; i < n_tris; ++i)
- triangle_to_trapezoids (&(tris[i]), traps + 2 * i);
-
- return traps;
-}
-
-PIXMAN_EXPORT void
-pixman_composite_triangles (pixman_op_t op,
- pixman_image_t * src,
- pixman_image_t * dst,
- pixman_format_code_t mask_format,
- int x_src,
- int y_src,
- int x_dst,
- int y_dst,
- int n_tris,
- const pixman_triangle_t * tris)
-{
- pixman_trapezoid_t *traps;
-
- if ((traps = convert_triangles (n_tris, tris)))
- {
- pixman_composite_trapezoids (op, src, dst, mask_format,
- x_src, y_src, x_dst, y_dst,
- n_tris * 2, traps);
-
- free (traps);
- }
-}
-
-PIXMAN_EXPORT void
-pixman_add_triangles (pixman_image_t *image,
- int32_t x_off,
- int32_t y_off,
- int n_tris,
- const pixman_triangle_t *tris)
-{
- pixman_trapezoid_t *traps;
-
- if ((traps = convert_triangles (n_tris, tris)))
- {
- pixman_add_trapezoids (image, x_off, y_off,
- n_tris * 2, traps);
-
- free (traps);
- }
-}
+/*
+ * Copyright © 2002 Keith Packard, member of The XFree86 Project, Inc.
+ * Copyright © 2004 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Keith Packard not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Keith Packard makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "pixman-private.h"
+
+/*
+ * Compute the smallest value greater than or equal to y which is on a
+ * grid row.
+ */
+
+PIXMAN_EXPORT pixman_fixed_t
+pixman_sample_ceil_y (pixman_fixed_t y, int n)
+{
+ pixman_fixed_t f = pixman_fixed_frac (y);
+ pixman_fixed_t i = pixman_fixed_floor (y);
+
+ f = DIV (f - Y_FRAC_FIRST (n) + (STEP_Y_SMALL (n) - pixman_fixed_e), STEP_Y_SMALL (n)) * STEP_Y_SMALL (n) +
+ Y_FRAC_FIRST (n);
+
+ if (f > Y_FRAC_LAST (n))
+ {
+ if (pixman_fixed_to_int (i) == 0x7fff)
+ {
+ f = 0xffff; /* saturate */
+ }
+ else
+ {
+ f = Y_FRAC_FIRST (n);
+ i += pixman_fixed_1;
+ }
+ }
+ return (i | f);
+}
+
+/*
+ * Compute the largest value strictly less than y which is on a
+ * grid row.
+ */
+PIXMAN_EXPORT pixman_fixed_t
+pixman_sample_floor_y (pixman_fixed_t y,
+ int n)
+{
+ pixman_fixed_t f = pixman_fixed_frac (y);
+ pixman_fixed_t i = pixman_fixed_floor (y);
+
+ f = DIV (f - pixman_fixed_e - Y_FRAC_FIRST (n), STEP_Y_SMALL (n)) * STEP_Y_SMALL (n) +
+ Y_FRAC_FIRST (n);
+
+ if (f < Y_FRAC_FIRST (n))
+ {
+ if (pixman_fixed_to_int (i) == 0x8000)
+ {
+ f = 0; /* saturate */
+ }
+ else
+ {
+ f = Y_FRAC_LAST (n);
+ i -= pixman_fixed_1;
+ }
+ }
+ return (i | f);
+}
+
+/*
+ * Step an edge by any amount (including negative values)
+ */
+PIXMAN_EXPORT void
+pixman_edge_step (pixman_edge_t *e,
+ int n)
+{
+ pixman_fixed_48_16_t ne;
+
+ e->x += n * e->stepx;
+
+ ne = e->e + n * (pixman_fixed_48_16_t) e->dx;
+
+ if (n >= 0)
+ {
+ if (ne > 0)
+ {
+ int nx = (ne + e->dy - 1) / e->dy;
+ e->e = ne - nx * (pixman_fixed_48_16_t) e->dy;
+ e->x += nx * e->signdx;
+ }
+ }
+ else
+ {
+ if (ne <= -e->dy)
+ {
+ int nx = (-ne) / e->dy;
+ e->e = ne + nx * (pixman_fixed_48_16_t) e->dy;
+ e->x -= nx * e->signdx;
+ }
+ }
+}
+
+/*
+ * A private routine to initialize the multi-step
+ * elements of an edge structure
+ */
+static void
+_pixman_edge_multi_init (pixman_edge_t * e,
+ int n,
+ pixman_fixed_t *stepx_p,
+ pixman_fixed_t *dx_p)
+{
+ pixman_fixed_t stepx;
+ pixman_fixed_48_16_t ne;
+
+ ne = n * (pixman_fixed_48_16_t) e->dx;
+ stepx = n * e->stepx;
+
+ if (ne > 0)
+ {
+ int nx = ne / e->dy;
+ ne -= nx * e->dy;
+ stepx += nx * e->signdx;
+ }
+
+ *dx_p = ne;
+ *stepx_p = stepx;
+}
+
+/*
+ * Initialize one edge structure given the line endpoints and a
+ * starting y value
+ */
+PIXMAN_EXPORT void
+pixman_edge_init (pixman_edge_t *e,
+ int n,
+ pixman_fixed_t y_start,
+ pixman_fixed_t x_top,
+ pixman_fixed_t y_top,
+ pixman_fixed_t x_bot,
+ pixman_fixed_t y_bot)
+{
+ pixman_fixed_t dx, dy;
+
+ e->x = x_top;
+ e->e = 0;
+ dx = x_bot - x_top;
+ dy = y_bot - y_top;
+ e->dy = dy;
+ e->dx = 0;
+
+ if (dy)
+ {
+ if (dx >= 0)
+ {
+ e->signdx = 1;
+ e->stepx = dx / dy;
+ e->dx = dx % dy;
+ e->e = -dy;
+ }
+ else
+ {
+ e->signdx = -1;
+ e->stepx = -(-dx / dy);
+ e->dx = -dx % dy;
+ e->e = 0;
+ }
+
+ _pixman_edge_multi_init (e, STEP_Y_SMALL (n),
+ &e->stepx_small, &e->dx_small);
+
+ _pixman_edge_multi_init (e, STEP_Y_BIG (n),
+ &e->stepx_big, &e->dx_big);
+ }
+ pixman_edge_step (e, y_start - y_top);
+}
+
+/*
+ * Initialize one edge structure given a line, starting y value
+ * and a pixel offset for the line
+ */
+PIXMAN_EXPORT void
+pixman_line_fixed_edge_init (pixman_edge_t * e,
+ int n,
+ pixman_fixed_t y,
+ const pixman_line_fixed_t *line,
+ int x_off,
+ int y_off)
+{
+ pixman_fixed_t x_off_fixed = pixman_int_to_fixed (x_off);
+ pixman_fixed_t y_off_fixed = pixman_int_to_fixed (y_off);
+ const pixman_point_fixed_t *top, *bot;
+
+ if (line->p1.y <= line->p2.y)
+ {
+ top = &line->p1;
+ bot = &line->p2;
+ }
+ else
+ {
+ top = &line->p2;
+ bot = &line->p1;
+ }
+
+ pixman_edge_init (e, n, y,
+ top->x + x_off_fixed,
+ top->y + y_off_fixed,
+ bot->x + x_off_fixed,
+ bot->y + y_off_fixed);
+}
+
+PIXMAN_EXPORT void
+pixman_add_traps (pixman_image_t * image,
+ int16_t x_off,
+ int16_t y_off,
+ int ntrap,
+ pixman_trap_t * traps)
+{
+ int bpp;
+ int height;
+
+ pixman_fixed_t x_off_fixed;
+ pixman_fixed_t y_off_fixed;
+ pixman_edge_t l, r;
+ pixman_fixed_t t, b;
+
+ _pixman_image_validate (image);
+
+ height = image->bits.height;
+ bpp = PIXMAN_FORMAT_BPP (image->bits.format);
+
+ x_off_fixed = pixman_int_to_fixed (x_off);
+ y_off_fixed = pixman_int_to_fixed (y_off);
+
+ while (ntrap--)
+ {
+ t = traps->top.y + y_off_fixed;
+ if (t < 0)
+ t = 0;
+ t = pixman_sample_ceil_y (t, bpp);
+
+ b = traps->bot.y + y_off_fixed;
+ if (pixman_fixed_to_int (b) >= height)
+ b = pixman_int_to_fixed (height) - 1;
+ b = pixman_sample_floor_y (b, bpp);
+
+ if (b >= t)
+ {
+ /* initialize edge walkers */
+ pixman_edge_init (&l, bpp, t,
+ traps->top.l + x_off_fixed,
+ traps->top.y + y_off_fixed,
+ traps->bot.l + x_off_fixed,
+ traps->bot.y + y_off_fixed);
+
+ pixman_edge_init (&r, bpp, t,
+ traps->top.r + x_off_fixed,
+ traps->top.y + y_off_fixed,
+ traps->bot.r + x_off_fixed,
+ traps->bot.y + y_off_fixed);
+
+ pixman_rasterize_edges (image, &l, &r, t, b);
+ }
+
+ traps++;
+ }
+}
+
+#if 0
+static void
+dump_image (pixman_image_t *image,
+ const char * title)
+{
+ int i, j;
+
+ if (!image->type == BITS)
+ printf ("%s is not a regular image\n", title);
+
+ if (!image->bits.format == PIXMAN_a8)
+ printf ("%s is not an alpha mask\n", title);
+
+ printf ("\n\n\n%s: \n", title);
+
+ for (i = 0; i < image->bits.height; ++i)
+ {
+ uint8_t *line =
+ (uint8_t *)&(image->bits.bits[i * image->bits.rowstride]);
+
+ for (j = 0; j < image->bits.width; ++j)
+ printf ("%c", line[j] ? '#' : ' ');
+
+ printf ("\n");
+ }
+}
+#endif
+
+PIXMAN_EXPORT void
+pixman_add_trapezoids (pixman_image_t * image,
+ int16_t x_off,
+ int y_off,
+ int ntraps,
+ const pixman_trapezoid_t *traps)
+{
+ int i;
+
+#if 0
+ dump_image (image, "before");
+#endif
+
+ for (i = 0; i < ntraps; ++i)
+ {
+ const pixman_trapezoid_t *trap = &(traps[i]);
+
+ if (!pixman_trapezoid_valid (trap))
+ continue;
+
+ pixman_rasterize_trapezoid (image, trap, x_off, y_off);
+ }
+
+#if 0
+ dump_image (image, "after");
+#endif
+}
+
+PIXMAN_EXPORT void
+pixman_rasterize_trapezoid (pixman_image_t * image,
+ const pixman_trapezoid_t *trap,
+ int x_off,
+ int y_off)
+{
+ int bpp;
+ int height;
+
+ pixman_fixed_t y_off_fixed;
+ pixman_edge_t l, r;
+ pixman_fixed_t t, b;
+
+ return_if_fail (image->type == BITS);
+
+ _pixman_image_validate (image);
+
+ if (!pixman_trapezoid_valid (trap))
+ return;
+
+ height = image->bits.height;
+ bpp = PIXMAN_FORMAT_BPP (image->bits.format);
+
+ y_off_fixed = pixman_int_to_fixed (y_off);
+
+ t = trap->top + y_off_fixed;
+ if (t < 0)
+ t = 0;
+ t = pixman_sample_ceil_y (t, bpp);
+
+ b = trap->bottom + y_off_fixed;
+ if (pixman_fixed_to_int (b) >= height)
+ b = pixman_int_to_fixed (height) - 1;
+ b = pixman_sample_floor_y (b, bpp);
+
+ if (b >= t)
+ {
+ /* initialize edge walkers */
+ pixman_line_fixed_edge_init (&l, bpp, t, &trap->left, x_off, y_off);
+ pixman_line_fixed_edge_init (&r, bpp, t, &trap->right, x_off, y_off);
+
+ pixman_rasterize_edges (image, &l, &r, t, b);
+ }
+}
+
+/*
+ * pixman_composite_trapezoids()
+ *
+ * All the trapezoids are conceptually rendered to an infinitely big image.
+ * The (0, 0) coordinates of this image are then aligned with the (x, y)
+ * coordinates of the source image, and then both images are aligned with
+ * the (x, y) coordinates of the destination. Then, in principle, compositing
+ * of these three images takes place across the entire destination.
+ *
+ * FIXME: However, there is currently a bug, where we restrict this compositing
+ * to the bounding box of the trapezoids. This is incorrect for operators such
+ * as SRC and IN where blank source pixels do have an effect on the destination.
+ */
+PIXMAN_EXPORT void
+pixman_composite_trapezoids (pixman_op_t op,
+ pixman_image_t * src,
+ pixman_image_t * dst,
+ pixman_format_code_t mask_format,
+ int x_src,
+ int y_src,
+ int x_dst,
+ int y_dst,
+ int n_traps,
+ const pixman_trapezoid_t * traps)
+{
+ int i;
+
+ if (n_traps <= 0)
+ return;
+
+ _pixman_image_validate (src);
+ _pixman_image_validate (dst);
+
+ if (op == PIXMAN_OP_ADD &&
+ (src->common.flags & FAST_PATH_IS_OPAQUE) &&
+ (mask_format == dst->common.extended_format_code) &&
+ !(dst->common.have_clip_region))
+ {
+ for (i = 0; i < n_traps; ++i)
+ {
+ const pixman_trapezoid_t *trap = &(traps[i]);
+
+ if (!pixman_trapezoid_valid (trap))
+ continue;
+
+ pixman_rasterize_trapezoid (dst, trap, x_dst, y_dst);
+ }
+ }
+ else
+ {
+ pixman_image_t *tmp;
+ pixman_box32_t box;
+
+ box.x1 = INT32_MAX;
+ box.y1 = INT32_MAX;
+ box.x2 = INT32_MIN;
+ box.y2 = INT32_MIN;
+
+ for (i = 0; i < n_traps; ++i)
+ {
+ const pixman_trapezoid_t *trap = &(traps[i]);
+ int y1, y2;
+
+ if (!pixman_trapezoid_valid (trap))
+ continue;
+
+ y1 = pixman_fixed_to_int (trap->top);
+ if (y1 < box.y1)
+ box.y1 = y1;
+
+ y2 = pixman_fixed_to_int (pixman_fixed_ceil (trap->bottom));
+ if (y2 > box.y2)
+ box.y2 = y2;
+
+#define EXTEND_MIN(x) \
+ if (pixman_fixed_to_int ((x)) < box.x1) \
+ box.x1 = pixman_fixed_to_int ((x));
+#define EXTEND_MAX(x) \
+ if (pixman_fixed_to_int (pixman_fixed_ceil ((x))) > box.x2) \
+ box.x2 = pixman_fixed_to_int (pixman_fixed_ceil ((x)));
+
+#define EXTEND(x) \
+ EXTEND_MIN(x); \
+ EXTEND_MAX(x);
+
+ EXTEND(trap->left.p1.x);
+ EXTEND(trap->left.p2.x);
+ EXTEND(trap->right.p1.x);
+ EXTEND(trap->right.p2.x);
+ }
+
+ if (box.x1 >= box.x2 || box.y1 >= box.y2)
+ return;
+
+ tmp = pixman_image_create_bits (
+ mask_format, box.x2 - box.x1, box.y2 - box.y1, NULL, -1);
+
+ for (i = 0; i < n_traps; ++i)
+ {
+ const pixman_trapezoid_t *trap = &(traps[i]);
+
+ if (!pixman_trapezoid_valid (trap))
+ continue;
+
+ pixman_rasterize_trapezoid (tmp, trap, - box.x1, - box.y1);
+ }
+
+ pixman_image_composite (op, src, tmp, dst,
+ x_src + box.x1, y_src + box.y1,
+ 0, 0,
+ x_dst + box.x1, y_dst + box.y1,
+ box.x2 - box.x1, box.y2 - box.y1);
+
+ pixman_image_unref (tmp);
+ }
+}
+
+static int
+greater_y (const pixman_point_fixed_t *a, const pixman_point_fixed_t *b)
+{
+ if (a->y == b->y)
+ return a->x > b->x;
+ return a->y > b->y;
+}
+
+/*
+ * Note that the definition of this function is a bit odd because
+ * of the X coordinate space (y increasing downwards).
+ */
+static int
+clockwise (const pixman_point_fixed_t *ref,
+ const pixman_point_fixed_t *a,
+ const pixman_point_fixed_t *b)
+{
+ pixman_point_fixed_t ad, bd;
+
+ ad.x = a->x - ref->x;
+ ad.y = a->y - ref->y;
+ bd.x = b->x - ref->x;
+ bd.y = b->y - ref->y;
+
+ return ((pixman_fixed_32_32_t) bd.y * ad.x -
+ (pixman_fixed_32_32_t) ad.y * bd.x) < 0;
+}
+
+static void
+triangle_to_trapezoids (const pixman_triangle_t *tri, pixman_trapezoid_t *traps)
+{
+ const pixman_point_fixed_t *top, *left, *right, *tmp;
+
+ top = &tri->p1;
+ left = &tri->p2;
+ right = &tri->p3;
+
+ if (greater_y (top, left))
+ {
+ tmp = left;
+ left = top;
+ top = tmp;
+ }
+
+ if (greater_y (top, right))
+ {
+ tmp = right;
+ right = top;
+ top = tmp;
+ }
+
+ if (clockwise (top, right, left))
+ {
+ tmp = right;
+ right = left;
+ left = tmp;
+ }
+
+ /*
+ * Two cases:
+ *
+ * + +
+ * / \ / \
+ * / \ / \
+ * / + + \
+ * / -- -- \
+ * / -- -- \
+ * / --- --- \
+ * +-- --+
+ */
+
+ traps->top = top->y;
+ traps->left.p1 = *top;
+ traps->left.p2 = *left;
+ traps->right.p1 = *top;
+ traps->right.p2 = *right;
+
+ if (right->y < left->y)
+ traps->bottom = right->y;
+ else
+ traps->bottom = left->y;
+
+ traps++;
+
+ *traps = *(traps - 1);
+
+ if (right->y < left->y)
+ {
+ traps->top = right->y;
+ traps->bottom = left->y;
+ traps->right.p1 = *right;
+ traps->right.p2 = *left;
+ }
+ else
+ {
+ traps->top = left->y;
+ traps->bottom = right->y;
+ traps->left.p1 = *left;
+ traps->left.p2 = *right;
+ }
+}
+
+static pixman_trapezoid_t *
+convert_triangles (int n_tris, const pixman_triangle_t *tris)
+{
+ pixman_trapezoid_t *traps;
+ int i;
+
+ if (n_tris <= 0)
+ return NULL;
+
+ traps = pixman_malloc_ab (n_tris, 2 * sizeof (pixman_trapezoid_t));
+ if (!traps)
+ return NULL;
+
+ for (i = 0; i < n_tris; ++i)
+ triangle_to_trapezoids (&(tris[i]), traps + 2 * i);
+
+ return traps;
+}
+
+PIXMAN_EXPORT void
+pixman_composite_triangles (pixman_op_t op,
+ pixman_image_t * src,
+ pixman_image_t * dst,
+ pixman_format_code_t mask_format,
+ int x_src,
+ int y_src,
+ int x_dst,
+ int y_dst,
+ int n_tris,
+ const pixman_triangle_t * tris)
+{
+ pixman_trapezoid_t *traps;
+
+ if ((traps = convert_triangles (n_tris, tris)))
+ {
+ pixman_composite_trapezoids (op, src, dst, mask_format,
+ x_src, y_src, x_dst, y_dst,
+ n_tris * 2, traps);
+
+ free (traps);
+ }
+}
+
+PIXMAN_EXPORT void
+pixman_add_triangles (pixman_image_t *image,
+ int32_t x_off,
+ int32_t y_off,
+ int n_tris,
+ const pixman_triangle_t *tris)
+{
+ pixman_trapezoid_t *traps;
+
+ if ((traps = convert_triangles (n_tris, tris)))
+ {
+ pixman_add_trapezoids (image, x_off, y_off,
+ n_tris * 2, traps);
+
+ free (traps);
+ }
+}
diff --git a/pixman/test/composite-traps-test.c b/pixman/test/composite-traps-test.c
index 9ea7293ce..fa6d8a988 100644
--- a/pixman/test/composite-traps-test.c
+++ b/pixman/test/composite-traps-test.c
@@ -1,257 +1,257 @@
-/* Based loosely on scaling-test */
-
-#include <assert.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include "utils.h"
-
-#define MAX_SRC_WIDTH 48
-#define MAX_SRC_HEIGHT 48
-#define MAX_DST_WIDTH 48
-#define MAX_DST_HEIGHT 48
-#define MAX_STRIDE 4
-
-static pixman_format_code_t formats[] =
-{
- PIXMAN_a8r8g8b8, PIXMAN_a8, PIXMAN_r5g6b5, PIXMAN_a1, PIXMAN_a4
-};
-
-static pixman_format_code_t mask_formats[] =
-{
- PIXMAN_a1, PIXMAN_a4, PIXMAN_a8,
-};
-
-static pixman_op_t operators[] =
-{
- PIXMAN_OP_OVER, PIXMAN_OP_ADD, PIXMAN_OP_SRC, PIXMAN_OP_IN
-};
-
-#define RANDOM_ELT(array) \
- ((array)[lcg_rand_n(ARRAY_LENGTH((array)))])
-
-static void
-destroy_bits (pixman_image_t *image, void *data)
-{
- fence_free (data);
-}
-
-static pixman_fixed_t
-random_fixed (int n)
-{
- return lcg_rand_N (n << 16);
-}
-
-/*
- * Composite operation with pseudorandom images
- */
-uint32_t
-test_composite (int testnum,
- int verbose)
-{
- int i;
- pixman_image_t * src_img;
- pixman_image_t * dst_img;
- pixman_region16_t clip;
- int dst_width, dst_height;
- int dst_stride;
- int dst_x, dst_y;
- int dst_bpp;
- pixman_op_t op;
- uint32_t * dst_bits;
- uint32_t crc32;
- pixman_format_code_t mask_format, dst_format;
- pixman_trapezoid_t *traps;
- int src_x, src_y;
- int n_traps;
-
- static pixman_color_t colors[] =
- {
- { 0xffff, 0xffff, 0xffff, 0xffff },
- { 0x0000, 0x0000, 0x0000, 0x0000 },
- { 0xabcd, 0xabcd, 0x0000, 0xabcd },
- { 0x0000, 0x0000, 0x0000, 0xffff },
- { 0x0101, 0x0101, 0x0101, 0x0101 },
- { 0x7777, 0x6666, 0x5555, 0x9999 },
- };
-
- FLOAT_REGS_CORRUPTION_DETECTOR_START ();
-
- lcg_srand (testnum);
-
- op = RANDOM_ELT (operators);
- mask_format = RANDOM_ELT (mask_formats);
-
- /* Create source image */
-
- if (lcg_rand_n (4) == 0)
- {
- src_img = pixman_image_create_solid_fill (
- &(colors[lcg_rand_n (ARRAY_LENGTH (colors))]));
-
- src_x = 10;
- src_y = 234;
- }
- else
- {
- pixman_format_code_t src_format = RANDOM_ELT(formats);
- int src_bpp = (PIXMAN_FORMAT_BPP (src_format) + 7) / 8;
- int src_width = lcg_rand_n (MAX_SRC_WIDTH) + 1;
- int src_height = lcg_rand_n (MAX_SRC_HEIGHT) + 1;
- int src_stride = src_width * src_bpp + lcg_rand_n (MAX_STRIDE) * src_bpp;
- uint32_t *bits;
-
- src_x = -(src_width / 4) + lcg_rand_n (src_width * 3 / 2);
- src_y = -(src_height / 4) + lcg_rand_n (src_height * 3 / 2);
-
- src_stride = (src_stride + 3) & ~3;
-
- bits = (uint32_t *)make_random_bytes (src_stride * src_height);
-
- src_img = pixman_image_create_bits (
- src_format, src_width, src_height, bits, src_stride);
-
- pixman_image_set_destroy_function (src_img, destroy_bits, bits);
-
- if (lcg_rand_n (8) == 0)
- {
- pixman_box16_t clip_boxes[2];
- int n = lcg_rand_n (2) + 1;
-
- for (i = 0; i < n; i++)
- {
- clip_boxes[i].x1 = lcg_rand_n (src_width);
- clip_boxes[i].y1 = lcg_rand_n (src_height);
- clip_boxes[i].x2 =
- clip_boxes[i].x1 + lcg_rand_n (src_width - clip_boxes[i].x1);
- clip_boxes[i].y2 =
- clip_boxes[i].y1 + lcg_rand_n (src_height - clip_boxes[i].y1);
-
- if (verbose)
- {
- printf ("source clip box: [%d,%d-%d,%d]\n",
- clip_boxes[i].x1, clip_boxes[i].y1,
- clip_boxes[i].x2, clip_boxes[i].y2);
- }
- }
-
- pixman_region_init_rects (&clip, clip_boxes, n);
- pixman_image_set_clip_region (src_img, &clip);
- pixman_image_set_source_clipping (src_img, 1);
- pixman_region_fini (&clip);
- }
-
- image_endian_swap (src_img);
- }
-
- /* Create destination image */
- {
- dst_format = RANDOM_ELT(formats);
- dst_bpp = (PIXMAN_FORMAT_BPP (dst_format) + 7) / 8;
- dst_width = lcg_rand_n (MAX_DST_WIDTH) + 1;
- dst_height = lcg_rand_n (MAX_DST_HEIGHT) + 1;
- dst_stride = dst_width * dst_bpp + lcg_rand_n (MAX_STRIDE) * dst_bpp;
- dst_stride = (dst_stride + 3) & ~3;
-
- dst_bits = (uint32_t *)make_random_bytes (dst_stride * dst_height);
-
- dst_x = -(dst_width / 4) + lcg_rand_n (dst_width * 3 / 2);
- dst_y = -(dst_height / 4) + lcg_rand_n (dst_height * 3 / 2);
-
- dst_img = pixman_image_create_bits (
- dst_format, dst_width, dst_height, dst_bits, dst_stride);
-
- image_endian_swap (dst_img);
- }
-
- /* Create traps */
- {
- int i;
-
- n_traps = lcg_rand_n (25);
- traps = fence_malloc (n_traps * sizeof (pixman_trapezoid_t));
-
- for (i = 0; i < n_traps; ++i)
- {
- pixman_trapezoid_t *t = &(traps[i]);
-
- t->top = random_fixed (MAX_DST_HEIGHT) - MAX_DST_HEIGHT / 2;
- t->bottom = t->top + random_fixed (MAX_DST_HEIGHT);
- t->left.p1.x = random_fixed (MAX_DST_WIDTH) - MAX_DST_WIDTH / 2;
- t->left.p1.y = t->top - random_fixed (50);
- t->left.p2.x = random_fixed (MAX_DST_WIDTH) - MAX_DST_WIDTH / 2;
- t->left.p2.y = t->bottom + random_fixed (50);
- t->right.p1.x = t->left.p1.x + random_fixed (MAX_DST_WIDTH);
- t->right.p1.y = t->top - random_fixed (50);
- t->right.p2.x = t->left.p2.x + random_fixed (MAX_DST_WIDTH);
- t->right.p2.y = t->bottom - random_fixed (50);
- }
- }
-
- if (lcg_rand_n (8) == 0)
- {
- pixman_box16_t clip_boxes[2];
- int n = lcg_rand_n (2) + 1;
- for (i = 0; i < n; i++)
- {
- clip_boxes[i].x1 = lcg_rand_n (dst_width);
- clip_boxes[i].y1 = lcg_rand_n (dst_height);
- clip_boxes[i].x2 =
- clip_boxes[i].x1 + lcg_rand_n (dst_width - clip_boxes[i].x1);
- clip_boxes[i].y2 =
- clip_boxes[i].y1 + lcg_rand_n (dst_height - clip_boxes[i].y1);
-
- if (verbose)
- {
- printf ("destination clip box: [%d,%d-%d,%d]\n",
- clip_boxes[i].x1, clip_boxes[i].y1,
- clip_boxes[i].x2, clip_boxes[i].y2);
- }
- }
- pixman_region_init_rects (&clip, clip_boxes, n);
- pixman_image_set_clip_region (dst_img, &clip);
- pixman_region_fini (&clip);
- }
-
- pixman_composite_trapezoids (op, src_img, dst_img, mask_format,
- src_x, src_y, dst_x, dst_y, n_traps, traps);
-
- if (dst_format == PIXMAN_x8r8g8b8)
- {
- /* ignore unused part */
- for (i = 0; i < dst_stride * dst_height / 4; i++)
- dst_bits[i] &= 0xFFFFFF;
- }
-
- image_endian_swap (dst_img);
-
- if (verbose)
- {
- int j;
-
- for (i = 0; i < dst_height; i++)
- {
- for (j = 0; j < dst_stride; j++)
- printf ("%02X ", *((uint8_t *)dst_bits + i * dst_stride + j));
-
- printf ("\n");
- }
- }
-
- crc32 = compute_crc32 (0, dst_bits, dst_stride * dst_height);
-
- fence_free (dst_bits);
-
- pixman_image_unref (src_img);
- pixman_image_unref (dst_img);
- fence_free (traps);
-
- FLOAT_REGS_CORRUPTION_DETECTOR_FINISH ();
- return crc32;
-}
-
-int
-main (int argc, const char *argv[])
-{
- return fuzzer_test_main("composite traps", 40000, 0xA34F95C7,
- test_composite, argc, argv);
-}
+/* Based loosely on scaling-test */
+
+#include <assert.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include "utils.h"
+
+#define MAX_SRC_WIDTH 48
+#define MAX_SRC_HEIGHT 48
+#define MAX_DST_WIDTH 48
+#define MAX_DST_HEIGHT 48
+#define MAX_STRIDE 4
+
+static pixman_format_code_t formats[] =
+{
+ PIXMAN_a8r8g8b8, PIXMAN_a8, PIXMAN_r5g6b5, PIXMAN_a1, PIXMAN_a4
+};
+
+static pixman_format_code_t mask_formats[] =
+{
+ PIXMAN_a1, PIXMAN_a4, PIXMAN_a8,
+};
+
+static pixman_op_t operators[] =
+{
+ PIXMAN_OP_OVER, PIXMAN_OP_ADD, PIXMAN_OP_SRC, PIXMAN_OP_IN
+};
+
+#define RANDOM_ELT(array) \
+ ((array)[lcg_rand_n(ARRAY_LENGTH((array)))])
+
+static void
+destroy_bits (pixman_image_t *image, void *data)
+{
+ fence_free (data);
+}
+
+static pixman_fixed_t
+random_fixed (int n)
+{
+ return lcg_rand_N (n << 16);
+}
+
+/*
+ * Composite operation with pseudorandom images
+ */
+uint32_t
+test_composite (int testnum,
+ int verbose)
+{
+ int i;
+ pixman_image_t * src_img;
+ pixman_image_t * dst_img;
+ pixman_region16_t clip;
+ int dst_width, dst_height;
+ int dst_stride;
+ int dst_x, dst_y;
+ int dst_bpp;
+ pixman_op_t op;
+ uint32_t * dst_bits;
+ uint32_t crc32;
+ pixman_format_code_t mask_format, dst_format;
+ pixman_trapezoid_t *traps;
+ int src_x, src_y;
+ int n_traps;
+
+ static pixman_color_t colors[] =
+ {
+ { 0xffff, 0xffff, 0xffff, 0xffff },
+ { 0x0000, 0x0000, 0x0000, 0x0000 },
+ { 0xabcd, 0xabcd, 0x0000, 0xabcd },
+ { 0x0000, 0x0000, 0x0000, 0xffff },
+ { 0x0101, 0x0101, 0x0101, 0x0101 },
+ { 0x7777, 0x6666, 0x5555, 0x9999 },
+ };
+
+ FLOAT_REGS_CORRUPTION_DETECTOR_START ();
+
+ lcg_srand (testnum);
+
+ op = RANDOM_ELT (operators);
+ mask_format = RANDOM_ELT (mask_formats);
+
+ /* Create source image */
+
+ if (lcg_rand_n (4) == 0)
+ {
+ src_img = pixman_image_create_solid_fill (
+ &(colors[lcg_rand_n (ARRAY_LENGTH (colors))]));
+
+ src_x = 10;
+ src_y = 234;
+ }
+ else
+ {
+ pixman_format_code_t src_format = RANDOM_ELT(formats);
+ int src_bpp = (PIXMAN_FORMAT_BPP (src_format) + 7) / 8;
+ int src_width = lcg_rand_n (MAX_SRC_WIDTH) + 1;
+ int src_height = lcg_rand_n (MAX_SRC_HEIGHT) + 1;
+ int src_stride = src_width * src_bpp + lcg_rand_n (MAX_STRIDE) * src_bpp;
+ uint32_t *bits;
+
+ src_x = -(src_width / 4) + lcg_rand_n (src_width * 3 / 2);
+ src_y = -(src_height / 4) + lcg_rand_n (src_height * 3 / 2);
+
+ src_stride = (src_stride + 3) & ~3;
+
+ bits = (uint32_t *)make_random_bytes (src_stride * src_height);
+
+ src_img = pixman_image_create_bits (
+ src_format, src_width, src_height, bits, src_stride);
+
+ pixman_image_set_destroy_function (src_img, destroy_bits, bits);
+
+ if (lcg_rand_n (8) == 0)
+ {
+ pixman_box16_t clip_boxes[2];
+ int n = lcg_rand_n (2) + 1;
+
+ for (i = 0; i < n; i++)
+ {
+ clip_boxes[i].x1 = lcg_rand_n (src_width);
+ clip_boxes[i].y1 = lcg_rand_n (src_height);
+ clip_boxes[i].x2 =
+ clip_boxes[i].x1 + lcg_rand_n (src_width - clip_boxes[i].x1);
+ clip_boxes[i].y2 =
+ clip_boxes[i].y1 + lcg_rand_n (src_height - clip_boxes[i].y1);
+
+ if (verbose)
+ {
+ printf ("source clip box: [%d,%d-%d,%d]\n",
+ clip_boxes[i].x1, clip_boxes[i].y1,
+ clip_boxes[i].x2, clip_boxes[i].y2);
+ }
+ }
+
+ pixman_region_init_rects (&clip, clip_boxes, n);
+ pixman_image_set_clip_region (src_img, &clip);
+ pixman_image_set_source_clipping (src_img, 1);
+ pixman_region_fini (&clip);
+ }
+
+ image_endian_swap (src_img);
+ }
+
+ /* Create destination image */
+ {
+ dst_format = RANDOM_ELT(formats);
+ dst_bpp = (PIXMAN_FORMAT_BPP (dst_format) + 7) / 8;
+ dst_width = lcg_rand_n (MAX_DST_WIDTH) + 1;
+ dst_height = lcg_rand_n (MAX_DST_HEIGHT) + 1;
+ dst_stride = dst_width * dst_bpp + lcg_rand_n (MAX_STRIDE) * dst_bpp;
+ dst_stride = (dst_stride + 3) & ~3;
+
+ dst_bits = (uint32_t *)make_random_bytes (dst_stride * dst_height);
+
+ dst_x = -(dst_width / 4) + lcg_rand_n (dst_width * 3 / 2);
+ dst_y = -(dst_height / 4) + lcg_rand_n (dst_height * 3 / 2);
+
+ dst_img = pixman_image_create_bits (
+ dst_format, dst_width, dst_height, dst_bits, dst_stride);
+
+ image_endian_swap (dst_img);
+ }
+
+ /* Create traps */
+ {
+ int i;
+
+ n_traps = lcg_rand_n (25);
+ traps = fence_malloc (n_traps * sizeof (pixman_trapezoid_t));
+
+ for (i = 0; i < n_traps; ++i)
+ {
+ pixman_trapezoid_t *t = &(traps[i]);
+
+ t->top = random_fixed (MAX_DST_HEIGHT) - MAX_DST_HEIGHT / 2;
+ t->bottom = t->top + random_fixed (MAX_DST_HEIGHT);
+ t->left.p1.x = random_fixed (MAX_DST_WIDTH) - MAX_DST_WIDTH / 2;
+ t->left.p1.y = t->top - random_fixed (50);
+ t->left.p2.x = random_fixed (MAX_DST_WIDTH) - MAX_DST_WIDTH / 2;
+ t->left.p2.y = t->bottom + random_fixed (50);
+ t->right.p1.x = t->left.p1.x + random_fixed (MAX_DST_WIDTH);
+ t->right.p1.y = t->top - random_fixed (50);
+ t->right.p2.x = t->left.p2.x + random_fixed (MAX_DST_WIDTH);
+ t->right.p2.y = t->bottom - random_fixed (50);
+ }
+ }
+
+ if (lcg_rand_n (8) == 0)
+ {
+ pixman_box16_t clip_boxes[2];
+ int n = lcg_rand_n (2) + 1;
+ for (i = 0; i < n; i++)
+ {
+ clip_boxes[i].x1 = lcg_rand_n (dst_width);
+ clip_boxes[i].y1 = lcg_rand_n (dst_height);
+ clip_boxes[i].x2 =
+ clip_boxes[i].x1 + lcg_rand_n (dst_width - clip_boxes[i].x1);
+ clip_boxes[i].y2 =
+ clip_boxes[i].y1 + lcg_rand_n (dst_height - clip_boxes[i].y1);
+
+ if (verbose)
+ {
+ printf ("destination clip box: [%d,%d-%d,%d]\n",
+ clip_boxes[i].x1, clip_boxes[i].y1,
+ clip_boxes[i].x2, clip_boxes[i].y2);
+ }
+ }
+ pixman_region_init_rects (&clip, clip_boxes, n);
+ pixman_image_set_clip_region (dst_img, &clip);
+ pixman_region_fini (&clip);
+ }
+
+ pixman_composite_trapezoids (op, src_img, dst_img, mask_format,
+ src_x, src_y, dst_x, dst_y, n_traps, traps);
+
+ if (dst_format == PIXMAN_x8r8g8b8)
+ {
+ /* ignore unused part */
+ for (i = 0; i < dst_stride * dst_height / 4; i++)
+ dst_bits[i] &= 0xFFFFFF;
+ }
+
+ image_endian_swap (dst_img);
+
+ if (verbose)
+ {
+ int j;
+
+ for (i = 0; i < dst_height; i++)
+ {
+ for (j = 0; j < dst_stride; j++)
+ printf ("%02X ", *((uint8_t *)dst_bits + i * dst_stride + j));
+
+ printf ("\n");
+ }
+ }
+
+ crc32 = compute_crc32 (0, dst_bits, dst_stride * dst_height);
+
+ fence_free (dst_bits);
+
+ pixman_image_unref (src_img);
+ pixman_image_unref (dst_img);
+ fence_free (traps);
+
+ FLOAT_REGS_CORRUPTION_DETECTOR_FINISH ();
+ return crc32;
+}
+
+int
+main (int argc, const char *argv[])
+{
+ return fuzzer_test_main("composite traps", 40000, 0xE3112106,
+ test_composite, argc, argv);
+}
diff --git a/xorg-server/Xext/xtest.c b/xorg-server/Xext/xtest.c
index 6780aa62a..18e1ef7ae 100644
--- a/xorg-server/Xext/xtest.c
+++ b/xorg-server/Xext/xtest.c
@@ -423,7 +423,7 @@ ProcXTestFakeInput(ClientPtr client)
break;
case KeyPress:
case KeyRelease:
- nevents = GetKeyboardEvents(xtest_evlist, dev, type, ev->u.u.detail);
+ nevents = GetKeyboardEvents(xtest_evlist, dev, type, ev->u.u.detail, NULL);
break;
}
diff --git a/xorg-server/Xi/exevents.c b/xorg-server/Xi/exevents.c
index 18803c95e..76d5c3759 100644
--- a/xorg-server/Xi/exevents.c
+++ b/xorg-server/Xi/exevents.c
@@ -535,6 +535,7 @@ DeepCopyPointerClasses(DeviceIntPtr from, DeviceIntPtr to)
if (from->valuator)
{
ValuatorClassPtr v;
+
if (!to->valuator)
{
classes = to->unused_classes;
@@ -543,18 +544,14 @@ DeepCopyPointerClasses(DeviceIntPtr from, DeviceIntPtr to)
classes->valuator = NULL;
}
- to->valuator = realloc(to->valuator, sizeof(ValuatorClassRec) +
- from->valuator->numAxes * sizeof(AxisInfo) +
- from->valuator->numAxes * sizeof(double));
- v = to->valuator;
+ v = AllocValuatorClass(to->valuator, from->valuator->numAxes);
+
if (!v)
FatalError("[Xi] no memory for class shift.\n");
- v->numAxes = from->valuator->numAxes;
- v->axes = (AxisInfoPtr)&v[1];
+ to->valuator = v;
memcpy(v->axes, from->valuator->axes, v->numAxes * sizeof(AxisInfo));
- v->axisVal = (double*)(v->axes + from->valuator->numAxes);
v->sourceid = from->id;
} else if (to->valuator && !from->valuator)
{
diff --git a/xorg-server/Xi/extinit.c b/xorg-server/Xi/extinit.c
index 0b7280d95..51e00783c 100644
--- a/xorg-server/Xi/extinit.c
+++ b/xorg-server/Xi/extinit.c
@@ -511,7 +511,7 @@ SReplyIDispatch(ClientPtr client, int len, xGrabDeviceReply * rep)
SRepXIQueryDevice(client, len, (xXIQueryDeviceReply*)rep);
else if (rep->RepType == X_XIGrabDevice)
SRepXIGrabDevice(client, len, (xXIGrabDeviceReply *) rep);
- else if (rep->RepType == X_XIGrabDevice)
+ else if (rep->RepType == X_XIPassiveGrabDevice)
SRepXIPassiveGrabDevice(client, len, (xXIPassiveGrabDeviceReply *) rep);
else if (rep->RepType == X_XIListProperties)
SRepXIListProperties(client, len, (xXIListPropertiesReply *) rep);
diff --git a/xorg-server/Xi/xichangehierarchy.c b/xorg-server/Xi/xichangehierarchy.c
index a3dcab57e..0736a5a36 100644
--- a/xorg-server/Xi/xichangehierarchy.c
+++ b/xorg-server/Xi/xichangehierarchy.c
@@ -116,7 +116,9 @@ void XISendDeviceHierarchyEvent(int flags[MAXDEVICES])
ev->length = bytes_to_int32(ev->num_info * sizeof(xXIHierarchyInfo));
+ memset(&dummyDev, 0, sizeof(dummyDev));
dummyDev.id = XIAllDevices;
+ dummyDev.type = SLAVE;
SendEventToAllWindows(&dummyDev, (XI_HierarchyChangedMask >> 8), (xEvent*)ev, 1);
free(ev);
}
diff --git a/xorg-server/Xi/xipassivegrab.c b/xorg-server/Xi/xipassivegrab.c
index 487c2721b..ae4343344 100644
--- a/xorg-server/Xi/xipassivegrab.c
+++ b/xorg-server/Xi/xipassivegrab.c
@@ -1,307 +1,315 @@
-/*
- * Copyright © 2009 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Author: Peter Hutterer
- */
-
-/***********************************************************************
- *
- * Request to grab or ungrab input device.
- *
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "inputstr.h" /* DeviceIntPtr */
-#include "windowstr.h" /* window structure */
-#include <X11/extensions/XI2.h>
-#include <X11/extensions/XI2proto.h>
-#include "swaprep.h"
-
-#include "exglobals.h" /* BadDevice */
-#include "exevents.h"
-#include "xipassivegrab.h"
-#include "dixgrabs.h"
-
-int
-SProcXIPassiveGrabDevice(ClientPtr client)
-{
- int i;
- char n;
- xXIModifierInfo *mods;
-
- REQUEST(xXIPassiveGrabDeviceReq);
-
- swaps(&stuff->length, n);
- swaps(&stuff->deviceid, n);
- swapl(&stuff->grab_window, n);
- swapl(&stuff->cursor, n);
- swapl(&stuff->time, n);
- swapl(&stuff->detail, n);
- swaps(&stuff->mask_len, n);
- swaps(&stuff->num_modifiers, n);
-
- mods = (xXIModifierInfo*)&stuff[1];
-
- for (i = 0; i < stuff->num_modifiers; i++, mods++)
- {
- swapl(&mods->base_mods, n);
- swapl(&mods->latched_mods, n);
- swapl(&mods->locked_mods, n);
- }
-
- return ProcXIPassiveGrabDevice(client);
-}
-
-int
-ProcXIPassiveGrabDevice(ClientPtr client)
-{
- DeviceIntPtr dev, mod_dev;
- xXIPassiveGrabDeviceReply rep;
- int i, ret = Success;
- uint8_t status;
- uint32_t *modifiers;
- xXIGrabModifierInfo *modifiers_failed;
- GrabMask mask;
- GrabParameters param;
- void *tmp;
- int mask_len;
-
- REQUEST(xXIPassiveGrabDeviceReq);
- REQUEST_AT_LEAST_SIZE(xXIPassiveGrabDeviceReq);
-
- if (stuff->deviceid == XIAllDevices)
- dev = inputInfo.all_devices;
- else if (stuff->deviceid == XIAllMasterDevices)
- dev = inputInfo.all_master_devices;
- else
- {
- ret = dixLookupDevice(&dev, stuff->deviceid, client, DixGrabAccess);
- if (ret != Success)
- return ret;
- }
-
- if (stuff->grab_type != XIGrabtypeButton &&
- stuff->grab_type != XIGrabtypeKeycode &&
- stuff->grab_type != XIGrabtypeEnter &&
- stuff->grab_type != XIGrabtypeFocusIn)
- {
- client->errorValue = stuff->grab_type;
- return BadValue;
- }
-
- if ((stuff->grab_type == XIGrabtypeEnter ||
- stuff->grab_type == XIGrabtypeFocusIn) && stuff->detail != 0)
- {
- client->errorValue = stuff->detail;
- return BadValue;
- }
-
- if (XICheckInvalidMaskBits(client, (unsigned char*)&stuff[1],
- stuff->mask_len * 4) != Success)
- return BadValue;
-
- mask_len = min(sizeof(mask.xi2mask[stuff->deviceid]), stuff->mask_len * 4);
- memset(mask.xi2mask, 0, sizeof(mask.xi2mask));
- memcpy(mask.xi2mask[stuff->deviceid], &stuff[1], mask_len * 4);
-
- rep.repType = X_Reply;
- rep.RepType = X_XIPassiveGrabDevice;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- rep.num_modifiers = 0;
-
- memset(&param, 0, sizeof(param));
- param.grabtype = GRABTYPE_XI2;
- param.ownerEvents = stuff->owner_events;
- param.this_device_mode = stuff->grab_mode;
- param.other_devices_mode = stuff->paired_device_mode;
- param.grabWindow = stuff->grab_window;
- param.cursor = stuff->cursor;
-
- if (stuff->cursor != None)
- {
- status = dixLookupResourceByType(&tmp, stuff->cursor,
- RT_CURSOR, client, DixUseAccess);
- if (status != Success)
- {
- client->errorValue = stuff->cursor;
- return status;
- }
- }
-
- status = dixLookupWindow((WindowPtr*)&tmp, stuff->grab_window, client, DixSetAttrAccess);
- if (status != Success)
- return status;
-
- status = CheckGrabValues(client, &param);
-
- modifiers = (uint32_t*)&stuff[1] + stuff->mask_len;
- modifiers_failed = calloc(stuff->num_modifiers, sizeof(xXIGrabModifierInfo));
- if (!modifiers_failed)
- return BadAlloc;
-
- mod_dev = (IsFloating(dev)) ? dev : GetMaster(dev, MASTER_KEYBOARD);
-
- for (i = 0; i < stuff->num_modifiers; i++, modifiers++)
- {
- param.modifiers = *modifiers;
- switch(stuff->grab_type)
- {
- case XIGrabtypeButton:
- status = GrabButton(client, dev, mod_dev, stuff->detail,
- &param, GRABTYPE_XI2, &mask);
- break;
- case XIGrabtypeKeycode:
- status = GrabKey(client, dev, mod_dev, stuff->detail,
- &param, GRABTYPE_XI2, &mask);
- break;
- case XIGrabtypeEnter:
- case XIGrabtypeFocusIn:
- status = GrabWindow(client, dev, stuff->grab_type,
- &param, &mask);
- break;
- }
-
- if (status != GrabSuccess)
- {
- xXIGrabModifierInfo *info = modifiers_failed + rep.num_modifiers;
-
- info->status = status;
- info->modifiers = *modifiers;
- rep.num_modifiers++;
- rep.length += bytes_to_int32(sizeof(xXIGrabModifierInfo));
- }
- }
-
- WriteReplyToClient(client, sizeof(rep), &rep);
- if (rep.num_modifiers)
- {
- client->pSwapReplyFunc = (ReplySwapPtr) Swap32Write;
- WriteSwappedDataToClient(client, rep.length * 4, (char*)modifiers_failed);
- }
- free(modifiers_failed);
- return ret;
-}
-
-void
-SRepXIPassiveGrabDevice(ClientPtr client, int size,
- xXIPassiveGrabDeviceReply * rep)
-{
- char n;
-
- swaps(&rep->sequenceNumber, n);
- swapl(&rep->length, n);
- swaps(&rep->num_modifiers, n);
-
- WriteToClient(client, size, (char *)rep);
-}
-
-int
-SProcXIPassiveUngrabDevice(ClientPtr client)
-{
- char n;
- int i;
- uint32_t *modifiers;
-
- REQUEST(xXIPassiveUngrabDeviceReq);
-
- swaps(&stuff->length, n);
- swapl(&stuff->grab_window, n);
- swaps(&stuff->deviceid, n);
- swapl(&stuff->detail, n);
- swaps(&stuff->num_modifiers, n);
-
- modifiers = (uint32_t*)&stuff[1];
-
- for (i = 0; i < stuff->num_modifiers; i++, modifiers++)
- swapl(modifiers, n);
-
- return ProcXIPassiveUngrabDevice(client);
-}
-
-int
-ProcXIPassiveUngrabDevice(ClientPtr client)
-{
- DeviceIntPtr dev, mod_dev;
- WindowPtr win;
- GrabRec tempGrab;
- uint32_t* modifiers;
- int i, rc;
-
- REQUEST(xXIPassiveUngrabDeviceReq);
- REQUEST_AT_LEAST_SIZE(xXIPassiveUngrabDeviceReq);
-
- rc = dixLookupDevice(&dev, stuff->deviceid, client, DixGrabAccess);
- if (rc != Success)
- return rc;
-
- if (stuff->grab_type != XIGrabtypeButton &&
- stuff->grab_type != XIGrabtypeKeycode &&
- stuff->grab_type != XIGrabtypeEnter &&
- stuff->grab_type != XIGrabtypeFocusIn)
- {
- client->errorValue = stuff->grab_type;
- return BadValue;
- }
-
- if ((stuff->grab_type == XIGrabtypeEnter ||
- stuff->grab_type == XIGrabtypeFocusIn) && stuff->detail != 0)
- {
- client->errorValue = stuff->detail;
- return BadValue;
- }
-
- rc = dixLookupWindow(&win, stuff->grab_window, client, DixSetAttrAccess);
- if (rc != Success)
- return rc;
-
- mod_dev = (IsFloating(dev)) ? dev : GetMaster(dev, MASTER_KEYBOARD);
-
- tempGrab.resource = client->clientAsMask;
- tempGrab.device = dev;
- tempGrab.window = win;
- switch(stuff->grab_type)
- {
- case XIGrabtypeButton: tempGrab.type = XI_ButtonPress; break;
- case XIGrabtypeKeycode: tempGrab.type = XI_KeyPress; break;
- case XIGrabtypeEnter: tempGrab.type = XI_Enter; break;
- case XIGrabtypeFocusIn: tempGrab.type = XI_FocusIn; break;
- }
- tempGrab.grabtype = GRABTYPE_XI2;
- tempGrab.modifierDevice = mod_dev;
- tempGrab.modifiersDetail.pMask = NULL;
- tempGrab.detail.exact = stuff->detail;
- tempGrab.detail.pMask = NULL;
-
- modifiers = (uint32_t*)&stuff[1];
-
- for (i = 0; i < stuff->num_modifiers; i++, modifiers++)
- {
- tempGrab.modifiersDetail.exact = *modifiers;
- DeletePassiveGrabFromList(&tempGrab);
- }
-
- return Success;
-}
+/*
+ * Copyright © 2009 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Peter Hutterer
+ */
+
+/***********************************************************************
+ *
+ * Request to grab or ungrab input device.
+ *
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "inputstr.h" /* DeviceIntPtr */
+#include "windowstr.h" /* window structure */
+#include <X11/extensions/XI2.h>
+#include <X11/extensions/XI2proto.h>
+#include "swaprep.h"
+
+#include "exglobals.h" /* BadDevice */
+#include "exevents.h"
+#include "xipassivegrab.h"
+#include "dixgrabs.h"
+#include "misc.h"
+
+int
+SProcXIPassiveGrabDevice(ClientPtr client)
+{
+ int i;
+ char n;
+ xXIModifierInfo *mods;
+
+ REQUEST(xXIPassiveGrabDeviceReq);
+
+ swaps(&stuff->length, n);
+ swaps(&stuff->deviceid, n);
+ swapl(&stuff->grab_window, n);
+ swapl(&stuff->cursor, n);
+ swapl(&stuff->time, n);
+ swapl(&stuff->detail, n);
+ swaps(&stuff->mask_len, n);
+ swaps(&stuff->num_modifiers, n);
+
+ mods = (xXIModifierInfo*)&stuff[1];
+
+ for (i = 0; i < stuff->num_modifiers; i++, mods++)
+ {
+ swapl(&mods->base_mods, n);
+ swapl(&mods->latched_mods, n);
+ swapl(&mods->locked_mods, n);
+ }
+
+ return ProcXIPassiveGrabDevice(client);
+}
+
+int
+ProcXIPassiveGrabDevice(ClientPtr client)
+{
+ DeviceIntPtr dev, mod_dev;
+ xXIPassiveGrabDeviceReply rep;
+ int i, ret = Success;
+ uint8_t status;
+ uint32_t *modifiers;
+ xXIGrabModifierInfo *modifiers_failed;
+ GrabMask mask;
+ GrabParameters param;
+ void *tmp;
+ int mask_len;
+ int n;
+
+ REQUEST(xXIPassiveGrabDeviceReq);
+ REQUEST_AT_LEAST_SIZE(xXIPassiveGrabDeviceReq);
+
+ if (stuff->deviceid == XIAllDevices)
+ dev = inputInfo.all_devices;
+ else if (stuff->deviceid == XIAllMasterDevices)
+ dev = inputInfo.all_master_devices;
+ else
+ {
+ ret = dixLookupDevice(&dev, stuff->deviceid, client, DixGrabAccess);
+ if (ret != Success)
+ {
+ client->errorValue = stuff->deviceid;
+ return ret;
+ }
+ }
+
+ if (stuff->grab_type != XIGrabtypeButton &&
+ stuff->grab_type != XIGrabtypeKeycode &&
+ stuff->grab_type != XIGrabtypeEnter &&
+ stuff->grab_type != XIGrabtypeFocusIn)
+ {
+ client->errorValue = stuff->grab_type;
+ return BadValue;
+ }
+
+ if ((stuff->grab_type == XIGrabtypeEnter ||
+ stuff->grab_type == XIGrabtypeFocusIn) && stuff->detail != 0)
+ {
+ client->errorValue = stuff->detail;
+ return BadValue;
+ }
+
+ if (XICheckInvalidMaskBits(client, (unsigned char*)&stuff[1],
+ stuff->mask_len * 4) != Success)
+ return BadValue;
+
+ mask_len = min(sizeof(mask.xi2mask[stuff->deviceid]), stuff->mask_len * 4);
+ memset(mask.xi2mask, 0, sizeof(mask.xi2mask));
+ memcpy(mask.xi2mask[stuff->deviceid], &stuff[1], mask_len * 4);
+
+ rep.repType = X_Reply;
+ rep.RepType = X_XIPassiveGrabDevice;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ rep.num_modifiers = 0;
+
+ memset(&param, 0, sizeof(param));
+ param.grabtype = GRABTYPE_XI2;
+ param.ownerEvents = stuff->owner_events;
+ param.this_device_mode = stuff->grab_mode;
+ param.other_devices_mode = stuff->paired_device_mode;
+ param.grabWindow = stuff->grab_window;
+ param.cursor = stuff->cursor;
+
+ if (stuff->cursor != None)
+ {
+ status = dixLookupResourceByType(&tmp, stuff->cursor,
+ RT_CURSOR, client, DixUseAccess);
+ if (status != Success)
+ {
+ client->errorValue = stuff->cursor;
+ return status;
+ }
+ }
+
+ status = dixLookupWindow((WindowPtr*)&tmp, stuff->grab_window, client, DixSetAttrAccess);
+ if (status != Success)
+ return status;
+
+ status = CheckGrabValues(client, &param);
+ if (status != Success)
+ return status;
+
+ modifiers = (uint32_t*)&stuff[1] + stuff->mask_len;
+ modifiers_failed = calloc(stuff->num_modifiers, sizeof(xXIGrabModifierInfo));
+ if (!modifiers_failed)
+ return BadAlloc;
+
+ mod_dev = (IsFloating(dev)) ? dev : GetMaster(dev, MASTER_KEYBOARD);
+
+ for (i = 0; i < stuff->num_modifiers; i++, modifiers++)
+ {
+ param.modifiers = *modifiers;
+ switch(stuff->grab_type)
+ {
+ case XIGrabtypeButton:
+ status = GrabButton(client, dev, mod_dev, stuff->detail,
+ &param, GRABTYPE_XI2, &mask);
+ break;
+ case XIGrabtypeKeycode:
+ status = GrabKey(client, dev, mod_dev, stuff->detail,
+ &param, GRABTYPE_XI2, &mask);
+ break;
+ case XIGrabtypeEnter:
+ case XIGrabtypeFocusIn:
+ status = GrabWindow(client, dev, stuff->grab_type,
+ &param, &mask);
+ break;
+ }
+
+ if (status != GrabSuccess)
+ {
+ xXIGrabModifierInfo *info = modifiers_failed + rep.num_modifiers;
+
+ info->status = status;
+ info->modifiers = *modifiers;
+ if (client->swapped)
+ swapl(&info->modifiers, n);
+
+ rep.num_modifiers++;
+ rep.length += bytes_to_int32(sizeof(xXIGrabModifierInfo));
+ }
+ }
+
+ WriteReplyToClient(client, sizeof(rep), &rep);
+ if (rep.num_modifiers)
+ WriteToClient(client, rep.length * 4, (char*)modifiers_failed);
+
+ free(modifiers_failed);
+ return ret;
+}
+
+void
+SRepXIPassiveGrabDevice(ClientPtr client, int size,
+ xXIPassiveGrabDeviceReply * rep)
+{
+ char n;
+
+ swaps(&rep->sequenceNumber, n);
+ swapl(&rep->length, n);
+ swaps(&rep->num_modifiers, n);
+
+ WriteToClient(client, size, (char *)rep);
+}
+
+int
+SProcXIPassiveUngrabDevice(ClientPtr client)
+{
+ char n;
+ int i;
+ uint32_t *modifiers;
+
+ REQUEST(xXIPassiveUngrabDeviceReq);
+
+ swaps(&stuff->length, n);
+ swapl(&stuff->grab_window, n);
+ swaps(&stuff->deviceid, n);
+ swapl(&stuff->detail, n);
+ swaps(&stuff->num_modifiers, n);
+
+ modifiers = (uint32_t*)&stuff[1];
+
+ for (i = 0; i < stuff->num_modifiers; i++, modifiers++)
+ swapl(modifiers, n);
+
+ return ProcXIPassiveUngrabDevice(client);
+}
+
+int
+ProcXIPassiveUngrabDevice(ClientPtr client)
+{
+ DeviceIntPtr dev, mod_dev;
+ WindowPtr win;
+ GrabRec tempGrab;
+ uint32_t* modifiers;
+ int i, rc;
+
+ REQUEST(xXIPassiveUngrabDeviceReq);
+ REQUEST_AT_LEAST_SIZE(xXIPassiveUngrabDeviceReq);
+
+ rc = dixLookupDevice(&dev, stuff->deviceid, client, DixGrabAccess);
+ if (rc != Success)
+ return rc;
+
+ if (stuff->grab_type != XIGrabtypeButton &&
+ stuff->grab_type != XIGrabtypeKeycode &&
+ stuff->grab_type != XIGrabtypeEnter &&
+ stuff->grab_type != XIGrabtypeFocusIn)
+ {
+ client->errorValue = stuff->grab_type;
+ return BadValue;
+ }
+
+ if ((stuff->grab_type == XIGrabtypeEnter ||
+ stuff->grab_type == XIGrabtypeFocusIn) && stuff->detail != 0)
+ {
+ client->errorValue = stuff->detail;
+ return BadValue;
+ }
+
+ rc = dixLookupWindow(&win, stuff->grab_window, client, DixSetAttrAccess);
+ if (rc != Success)
+ return rc;
+
+ mod_dev = (IsFloating(dev)) ? dev : GetMaster(dev, MASTER_KEYBOARD);
+
+ tempGrab.resource = client->clientAsMask;
+ tempGrab.device = dev;
+ tempGrab.window = win;
+ switch(stuff->grab_type)
+ {
+ case XIGrabtypeButton: tempGrab.type = XI_ButtonPress; break;
+ case XIGrabtypeKeycode: tempGrab.type = XI_KeyPress; break;
+ case XIGrabtypeEnter: tempGrab.type = XI_Enter; break;
+ case XIGrabtypeFocusIn: tempGrab.type = XI_FocusIn; break;
+ }
+ tempGrab.grabtype = GRABTYPE_XI2;
+ tempGrab.modifierDevice = mod_dev;
+ tempGrab.modifiersDetail.pMask = NULL;
+ tempGrab.detail.exact = stuff->detail;
+ tempGrab.detail.pMask = NULL;
+
+ modifiers = (uint32_t*)&stuff[1];
+
+ for (i = 0; i < stuff->num_modifiers; i++, modifiers++)
+ {
+ tempGrab.modifiersDetail.exact = *modifiers;
+ DeletePassiveGrabFromList(&tempGrab);
+ }
+
+ return Success;
+}
diff --git a/xorg-server/composite/compalloc.c b/xorg-server/composite/compalloc.c
index 745166621..7164c0d3c 100644
--- a/xorg-server/composite/compalloc.c
+++ b/xorg-server/composite/compalloc.c
@@ -1,711 +1,685 @@
-/*
- * Copyright (c) 2006, Oracle and/or its affiliates. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Copyright © 2003 Keith Packard
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Keith Packard not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Keith Packard makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "compint.h"
-
-static void
-compScreenUpdate (ScreenPtr pScreen)
-{
- compCheckTree (pScreen);
- compPaintChildrenToWindow (pScreen->root);
-}
-
-static void
-compBlockHandler (int i,
- pointer blockData,
- pointer pTimeout,
- pointer pReadmask)
-{
- ScreenPtr pScreen = screenInfo.screens[i];
- CompScreenPtr cs = GetCompScreen (pScreen);
-
- pScreen->BlockHandler = cs->BlockHandler;
- compScreenUpdate (pScreen);
- (*pScreen->BlockHandler) (i, blockData, pTimeout, pReadmask);
-
- /* Next damage will restore the block handler */
- cs->BlockHandler = NULL;
-}
-
-static void
-compReportDamage (DamagePtr pDamage, RegionPtr pRegion, void *closure)
-{
- WindowPtr pWin = (WindowPtr) closure;
- ScreenPtr pScreen = pWin->drawable.pScreen;
- CompScreenPtr cs = GetCompScreen (pScreen);
- CompWindowPtr cw = GetCompWindow (pWin);
-
- if (!cs->BlockHandler) {
- cs->BlockHandler = pScreen->BlockHandler;
- pScreen->BlockHandler = compBlockHandler;
- }
- cw->damaged = TRUE;
-
- /* Mark the ancestors */
- pWin = pWin->parent;
- while (pWin) {
- if (pWin->damagedDescendants)
- break;
- pWin->damagedDescendants = TRUE;
- pWin = pWin->parent;
- }
-}
-
-static void
-compDestroyDamage (DamagePtr pDamage, void *closure)
-{
- WindowPtr pWin = (WindowPtr) closure;
- CompWindowPtr cw = GetCompWindow (pWin);
-
- cw->damage = 0;
-}
-
-/*
- * Redirect one window for one client
- */
-int
-compRedirectWindow (ClientPtr pClient, WindowPtr pWin, int update)
-{
- CompWindowPtr cw = GetCompWindow (pWin);
- CompClientWindowPtr ccw;
- Bool wasMapped = pWin->mapped;
- CompScreenPtr cs = GetCompScreen(pWin->drawable.pScreen);
-
- if (pWin == cs->pOverlayWin) {
- return Success;
- }
-
- if (!pWin->parent)
- return BadMatch;
-
- /*
- * Only one Manual update is allowed
- */
- if (cw && update == CompositeRedirectManual)
- for (ccw = cw->clients; ccw; ccw = ccw->next)
- if (ccw->update == CompositeRedirectManual)
- return BadAccess;
-
- /*
- * Allocate per-client per-window structure
- * The client *could* allocate multiple, but while supported,
- * it is not expected to be common
- */
- ccw = malloc(sizeof (CompClientWindowRec));
- if (!ccw)
- return BadAlloc;
- ccw->id = FakeClientID (pClient->index);
- ccw->update = update;
- /*
- * Now make sure there's a per-window structure to hang this from
- */
- if (!cw)
- {
- cw = malloc(sizeof (CompWindowRec));
- if (!cw)
- {
- free(ccw);
- return BadAlloc;
- }
- cw->damage = DamageCreate (compReportDamage,
- compDestroyDamage,
- DamageReportNonEmpty,
- FALSE,
- pWin->drawable.pScreen,
- pWin);
- if (!cw->damage)
- {
- free(ccw);
- free(cw);
- return BadAlloc;
- }
- if (wasMapped)
- {
- DisableMapUnmapEvents (pWin);
- UnmapWindow (pWin, FALSE);
- EnableMapUnmapEvents (pWin);
- }
-
- RegionNull(&cw->borderClip);
- cw->borderClipX = 0;
- cw->borderClipY = 0;
- cw->update = CompositeRedirectAutomatic;
- cw->clients = 0;
- cw->oldx = COMP_ORIGIN_INVALID;
- cw->oldy = COMP_ORIGIN_INVALID;
- cw->damageRegistered = FALSE;
- cw->damaged = FALSE;
- cw->pOldPixmap = NullPixmap;
- dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, cw);
- }
- ccw->next = cw->clients;
- cw->clients = ccw;
- if (!AddResource (ccw->id, CompositeClientWindowType, pWin))
- return BadAlloc;
- if (ccw->update == CompositeRedirectManual)
- {
- /* If the window was CompositeRedirectAutomatic, then
- * unmap the window so that the parent clip list will
- * be correctly recomputed.
- */
- if (pWin->mapped)
- {
- DisableMapUnmapEvents (pWin);
- UnmapWindow (pWin, FALSE);
- EnableMapUnmapEvents (pWin);
- }
- if (cw->damageRegistered)
- {
- DamageUnregister (&pWin->drawable, cw->damage);
- cw->damageRegistered = FALSE;
- }
- cw->update = CompositeRedirectManual;
- }
-
- if (!compCheckRedirect (pWin))
- {
- FreeResource (ccw->id, RT_NONE);
- return BadAlloc;
- }
- if (wasMapped && !pWin->mapped)
- {
- Bool overrideRedirect = pWin->overrideRedirect;
- pWin->overrideRedirect = TRUE;
- DisableMapUnmapEvents (pWin);
- MapWindow (pWin, pClient);
- EnableMapUnmapEvents (pWin);
- pWin->overrideRedirect = overrideRedirect;
- }
-
- return Success;
-}
-
-/*
- * Free one of the per-client per-window resources, clearing
- * redirect and the per-window pointer as appropriate
- */
-void
-compFreeClientWindow (WindowPtr pWin, XID id)
-{
- CompWindowPtr cw = GetCompWindow (pWin);
- CompClientWindowPtr ccw, *prev;
- Bool wasMapped = pWin->mapped;
-
- if (!cw)
- return;
- for (prev = &cw->clients; (ccw = *prev); prev = &ccw->next)
- {
- if (ccw->id == id)
- {
- *prev = ccw->next;
- if (ccw->update == CompositeRedirectManual)
- cw->update = CompositeRedirectAutomatic;
- free(ccw);
- break;
- }
- }
- if (!cw->clients)
- {
- if (wasMapped)
- {
- DisableMapUnmapEvents (pWin);
- UnmapWindow (pWin, FALSE);
- EnableMapUnmapEvents (pWin);
- }
-
- if (pWin->redirectDraw != RedirectDrawNone)
- compFreePixmap (pWin);
-
- if (cw->damage)
- DamageDestroy (cw->damage);
-
- RegionUninit(&cw->borderClip);
-
- dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, NULL);
- free(cw);
- }
- else if (cw->update == CompositeRedirectAutomatic &&
- !cw->damageRegistered && pWin->redirectDraw != RedirectDrawNone)
- {
- DamageRegister (&pWin->drawable, cw->damage);
- cw->damageRegistered = TRUE;
- pWin->redirectDraw = RedirectDrawAutomatic;
- DamageDamageRegion(&pWin->drawable, &pWin->borderSize);
- }
- if (wasMapped && !pWin->mapped)
- {
- Bool overrideRedirect = pWin->overrideRedirect;
- pWin->overrideRedirect = TRUE;
- DisableMapUnmapEvents (pWin);
- MapWindow (pWin, clients[CLIENT_ID(id)]);
- EnableMapUnmapEvents (pWin);
- pWin->overrideRedirect = overrideRedirect;
- }
-}
-
-/*
- * This is easy, just free the appropriate resource.
- */
-
-int
-compUnredirectWindow (ClientPtr pClient, WindowPtr pWin, int update)
-{
- CompWindowPtr cw = GetCompWindow (pWin);
- CompClientWindowPtr ccw;
-
- if (!cw)
- return BadValue;
-
- for (ccw = cw->clients; ccw; ccw = ccw->next)
- if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index)
- {
- FreeResource (ccw->id, RT_NONE);
- return Success;
- }
- return BadValue;
-}
-
-/*
- * Redirect all subwindows for one client
- */
-
-int
-compRedirectSubwindows (ClientPtr pClient, WindowPtr pWin, int update)
-{
- CompSubwindowsPtr csw = GetCompSubwindows (pWin);
- CompClientWindowPtr ccw;
- WindowPtr pChild;
-
- /*
- * Only one Manual update is allowed
- */
- if (csw && update == CompositeRedirectManual)
- for (ccw = csw->clients; ccw; ccw = ccw->next)
- if (ccw->update == CompositeRedirectManual)
- return BadAccess;
- /*
- * Allocate per-client per-window structure
- * The client *could* allocate multiple, but while supported,
- * it is not expected to be common
- */
- ccw = malloc(sizeof (CompClientWindowRec));
- if (!ccw)
- return BadAlloc;
- ccw->id = FakeClientID (pClient->index);
- ccw->update = update;
- /*
- * Now make sure there's a per-window structure to hang this from
- */
- if (!csw)
- {
- csw = malloc(sizeof (CompSubwindowsRec));
- if (!csw)
- {
- free(ccw);
- return BadAlloc;
- }
- csw->update = CompositeRedirectAutomatic;
- csw->clients = 0;
- dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, csw);
- }
- /*
- * Redirect all existing windows
- */
- for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib)
- {
- int ret = compRedirectWindow (pClient, pChild, update);
- if (ret != Success)
- {
- for (pChild = pChild->nextSib; pChild; pChild = pChild->nextSib)
- (void) compUnredirectWindow (pClient, pChild, update);
- if (!csw->clients)
- {
- free(csw);
- dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, 0);
- }
- free(ccw);
- return ret;
- }
- }
- /*
- * Hook into subwindows list
- */
- ccw->next = csw->clients;
- csw->clients = ccw;
- if (!AddResource (ccw->id, CompositeClientSubwindowsType, pWin))
- return BadAlloc;
- if (ccw->update == CompositeRedirectManual)
- {
- csw->update = CompositeRedirectManual;
- /*
- * tell damage extension that damage events for this client are
- * critical output
- */
- DamageExtSetCritical (pClient, TRUE);
- }
- return Success;
-}
-
-/*
- * Free one of the per-client per-subwindows resources,
- * which frees one redirect per subwindow
- */
-void
-compFreeClientSubwindows (WindowPtr pWin, XID id)
-{
- CompSubwindowsPtr csw = GetCompSubwindows (pWin);
- CompClientWindowPtr ccw, *prev;
- WindowPtr pChild;
-
- if (!csw)
- return;
- for (prev = &csw->clients; (ccw = *prev); prev = &ccw->next)
- {
- if (ccw->id == id)
- {
- ClientPtr pClient = clients[CLIENT_ID(id)];
-
- *prev = ccw->next;
- if (ccw->update == CompositeRedirectManual)
- {
- /*
- * tell damage extension that damage events for this client are
- * critical output
- */
- DamageExtSetCritical (pClient, FALSE);
- csw->update = CompositeRedirectAutomatic;
- if (pWin->mapped)
- (*pWin->drawable.pScreen->ClearToBackground)(pWin, 0, 0, 0, 0, TRUE);
- }
-
- /*
- * Unredirect all existing subwindows
- */
- for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib)
- (void) compUnredirectWindow (pClient, pChild, ccw->update);
-
- free(ccw);
- break;
- }
- }
-
- /*
- * Check if all of the per-client records are gone
- */
- if (!csw->clients)
- {
- dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, NULL);
- free(csw);
- }
-}
-
-/*
- * This is easy, just free the appropriate resource.
- */
-
-int
-compUnredirectSubwindows (ClientPtr pClient, WindowPtr pWin, int update)
-{
- CompSubwindowsPtr csw = GetCompSubwindows (pWin);
- CompClientWindowPtr ccw;
-
- if (!csw)
- return BadValue;
- for (ccw = csw->clients; ccw; ccw = ccw->next)
- if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index)
- {
- FreeResource (ccw->id, RT_NONE);
- return Success;
- }
- return BadValue;
-}
-
-/*
- * Add redirection information for one subwindow (during reparent)
- */
-
-int
-compRedirectOneSubwindow (WindowPtr pParent, WindowPtr pWin)
-{
- CompSubwindowsPtr csw = GetCompSubwindows (pParent);
- CompClientWindowPtr ccw;
-
- if (!csw)
- return Success;
- for (ccw = csw->clients; ccw; ccw = ccw->next)
- {
- int ret = compRedirectWindow (clients[CLIENT_ID(ccw->id)],
- pWin, ccw->update);
- if (ret != Success)
- return ret;
- }
- return Success;
-}
-
-/*
- * Remove redirection information for one subwindow (during reparent)
- */
-
-int
-compUnredirectOneSubwindow (WindowPtr pParent, WindowPtr pWin)
-{
- CompSubwindowsPtr csw = GetCompSubwindows (pParent);
- CompClientWindowPtr ccw;
-
- if (!csw)
- return Success;
- for (ccw = csw->clients; ccw; ccw = ccw->next)
- {
- int ret = compUnredirectWindow (clients[CLIENT_ID(ccw->id)],
- pWin, ccw->update);
- if (ret != Success)
- return ret;
- }
- return Success;
-}
-
-static int
-bgNoneVisitWindow(WindowPtr pWin, void *null)
-{
- if (pWin->backgroundState != BackgroundPixmap)
- return WT_WALKCHILDREN;
- if (pWin->background.pixmap != None)
- return WT_WALKCHILDREN;
-
- return WT_STOPWALKING;
-}
-
-static PixmapPtr
-compNewPixmap (WindowPtr pWin, int x, int y, int w, int h, Bool map)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- WindowPtr pParent = pWin->parent;
- PixmapPtr pPixmap;
-
- pPixmap = (*pScreen->CreatePixmap) (pScreen, w, h, pWin->drawable.depth,
- CREATE_PIXMAP_USAGE_BACKING_PIXMAP);
-
- if (!pPixmap)
- return 0;
-
- pPixmap->screen_x = x;
- pPixmap->screen_y = y;
-
- /* resize allocations will update later in compCopyWindow, not here */
- if (!map)
- return pPixmap;
-
- /*
- * If there's no bg=None in the tree, we're done.
- *
- * We could optimize this more by collection the regions of all the
- * bg=None subwindows and feeding that in as the clip for the
- * CopyArea below, but since window trees are shallow these days it
- * might not be worth the effort.
- */
- if (TraverseTree(pWin, bgNoneVisitWindow, NULL) == WT_NOMATCH)
- return pPixmap;
-
- /*
- * Copy bits from the parent into the new pixmap so that it will
- * have "reasonable" contents in case for background None areas.
- */
- if (pParent->drawable.depth == pWin->drawable.depth)
- {
- GCPtr pGC = GetScratchGC (pWin->drawable.depth, pScreen);
-
- if (pGC)
- {
- ChangeGCVal val;
- val.val = IncludeInferiors;
-
- ValidateGC(&pPixmap->drawable, pGC);
- ChangeGC (serverClient, pGC, GCSubwindowMode, &val);
- (*pGC->ops->CopyArea) (&pParent->drawable,
- &pPixmap->drawable,
- pGC,
- x - pParent->drawable.x,
- y - pParent->drawable.y,
- w, h, 0, 0);
- FreeScratchGC (pGC);
- }
- }
- else
- {
- PictFormatPtr pSrcFormat = compWindowFormat (pParent);
- PictFormatPtr pDstFormat = compWindowFormat (pWin);
- XID inferiors = IncludeInferiors;
- int error;
-
- PicturePtr pSrcPicture = CreatePicture (None,
- &pParent->drawable,
- pSrcFormat,
- CPSubwindowMode,
- &inferiors,
- serverClient, &error);
-
- PicturePtr pDstPicture = CreatePicture (None,
- &pPixmap->drawable,
- pDstFormat,
- 0, 0,
- serverClient, &error);
-
- if (pSrcPicture && pDstPicture)
- {
- CompositePicture (PictOpSrc,
- pSrcPicture,
- NULL,
- pDstPicture,
- x - pParent->drawable.x,
- y - pParent->drawable.y,
- 0, 0, 0, 0, w, h);
- }
- if (pSrcPicture)
- FreePicture (pSrcPicture, 0);
- if (pDstPicture)
- FreePicture (pDstPicture, 0);
- }
- return pPixmap;
-}
-
-Bool
-compAllocPixmap (WindowPtr pWin)
-{
- int bw = (int) pWin->borderWidth;
- int x = pWin->drawable.x - bw;
- int y = pWin->drawable.y - bw;
- int w = pWin->drawable.width + (bw << 1);
- int h = pWin->drawable.height + (bw << 1);
- PixmapPtr pPixmap = compNewPixmap (pWin, x, y, w, h, TRUE);
- CompWindowPtr cw = GetCompWindow (pWin);
-
- if (!pPixmap)
- return FALSE;
- if (cw->update == CompositeRedirectAutomatic)
- pWin->redirectDraw = RedirectDrawAutomatic;
- else
- pWin->redirectDraw = RedirectDrawManual;
-
- compSetPixmap (pWin, pPixmap);
- cw->oldx = COMP_ORIGIN_INVALID;
- cw->oldy = COMP_ORIGIN_INVALID;
- cw->damageRegistered = FALSE;
- if (cw->update == CompositeRedirectAutomatic)
- {
- DamageRegister (&pWin->drawable, cw->damage);
- cw->damageRegistered = TRUE;
- }
- return TRUE;
-}
-
-void
-compFreePixmap (WindowPtr pWin)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- PixmapPtr pRedirectPixmap, pParentPixmap;
- CompWindowPtr cw = GetCompWindow (pWin);
-
- if (cw->damageRegistered)
- {
- DamageUnregister (&pWin->drawable, cw->damage);
- cw->damageRegistered = FALSE;
- DamageEmpty (cw->damage);
- }
- /*
- * Move the parent-constrained border clip region back into
- * the window so that ValidateTree will handle the unmap
- * case correctly. Unmap adds the window borderClip to the
- * parent exposed area; regions beyond the parent cause crashes
- */
- RegionCopy(&pWin->borderClip, &cw->borderClip);
- pRedirectPixmap = (*pScreen->GetWindowPixmap) (pWin);
- pParentPixmap = (*pScreen->GetWindowPixmap) (pWin->parent);
- pWin->redirectDraw = RedirectDrawNone;
- compSetPixmap (pWin, pParentPixmap);
- (*pScreen->DestroyPixmap) (pRedirectPixmap);
-}
-
-/*
- * Make sure the pixmap is the right size and offset. Allocate a new
- * pixmap to change size, adjust origin to change offset, leaving the
- * old pixmap in cw->pOldPixmap so bits can be recovered
- */
-Bool
-compReallocPixmap (WindowPtr pWin, int draw_x, int draw_y,
- unsigned int w, unsigned int h, int bw)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- PixmapPtr pOld = (*pScreen->GetWindowPixmap) (pWin);
- PixmapPtr pNew;
- CompWindowPtr cw = GetCompWindow (pWin);
- int pix_x, pix_y;
- int pix_w, pix_h;
-
- assert (cw && pWin->redirectDraw != RedirectDrawNone);
- cw->oldx = pOld->screen_x;
- cw->oldy = pOld->screen_y;
- pix_x = draw_x - bw;
- pix_y = draw_y - bw;
- pix_w = w + (bw << 1);
- pix_h = h + (bw << 1);
- if (pix_w != pOld->drawable.width || pix_h != pOld->drawable.height)
- {
- pNew = compNewPixmap (pWin, pix_x, pix_y, pix_w, pix_h, FALSE);
- if (!pNew)
- return FALSE;
- cw->pOldPixmap = pOld;
- compSetPixmap (pWin, pNew);
- }
- else
- {
- pNew = pOld;
- cw->pOldPixmap = 0;
- }
- pNew->screen_x = pix_x;
- pNew->screen_y = pix_y;
- return TRUE;
-}
+/*
+ * Copyright (c) 2006, Oracle and/or its affiliates. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Copyright © 2003 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Keith Packard not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Keith Packard makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "compint.h"
+
+static void
+compScreenUpdate (ScreenPtr pScreen)
+{
+ compCheckTree (pScreen);
+ compPaintChildrenToWindow (pScreen->root);
+}
+
+static void
+compBlockHandler (int i,
+ pointer blockData,
+ pointer pTimeout,
+ pointer pReadmask)
+{
+ ScreenPtr pScreen = screenInfo.screens[i];
+ CompScreenPtr cs = GetCompScreen (pScreen);
+
+ pScreen->BlockHandler = cs->BlockHandler;
+ compScreenUpdate (pScreen);
+ (*pScreen->BlockHandler) (i, blockData, pTimeout, pReadmask);
+
+ /* Next damage will restore the block handler */
+ cs->BlockHandler = NULL;
+}
+
+static void
+compReportDamage (DamagePtr pDamage, RegionPtr pRegion, void *closure)
+{
+ WindowPtr pWin = (WindowPtr) closure;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ CompScreenPtr cs = GetCompScreen (pScreen);
+ CompWindowPtr cw = GetCompWindow (pWin);
+
+ if (!cs->BlockHandler) {
+ cs->BlockHandler = pScreen->BlockHandler;
+ pScreen->BlockHandler = compBlockHandler;
+ }
+ cw->damaged = TRUE;
+
+ /* Mark the ancestors */
+ pWin = pWin->parent;
+ while (pWin) {
+ if (pWin->damagedDescendants)
+ break;
+ pWin->damagedDescendants = TRUE;
+ pWin = pWin->parent;
+ }
+}
+
+static void
+compDestroyDamage (DamagePtr pDamage, void *closure)
+{
+ WindowPtr pWin = (WindowPtr) closure;
+ CompWindowPtr cw = GetCompWindow (pWin);
+
+ cw->damage = 0;
+}
+
+/*
+ * Redirect one window for one client
+ */
+int
+compRedirectWindow (ClientPtr pClient, WindowPtr pWin, int update)
+{
+ CompWindowPtr cw = GetCompWindow (pWin);
+ CompClientWindowPtr ccw;
+ Bool wasMapped = pWin->mapped;
+ CompScreenPtr cs = GetCompScreen(pWin->drawable.pScreen);
+
+ if (pWin == cs->pOverlayWin) {
+ return Success;
+ }
+
+ if (!pWin->parent)
+ return BadMatch;
+
+ /*
+ * Only one Manual update is allowed
+ */
+ if (cw && update == CompositeRedirectManual)
+ for (ccw = cw->clients; ccw; ccw = ccw->next)
+ if (ccw->update == CompositeRedirectManual)
+ return BadAccess;
+
+ /*
+ * Allocate per-client per-window structure
+ * The client *could* allocate multiple, but while supported,
+ * it is not expected to be common
+ */
+ ccw = malloc(sizeof (CompClientWindowRec));
+ if (!ccw)
+ return BadAlloc;
+ ccw->id = FakeClientID (pClient->index);
+ ccw->update = update;
+ /*
+ * Now make sure there's a per-window structure to hang this from
+ */
+ if (!cw)
+ {
+ cw = malloc(sizeof (CompWindowRec));
+ if (!cw)
+ {
+ free(ccw);
+ return BadAlloc;
+ }
+ cw->damage = DamageCreate (compReportDamage,
+ compDestroyDamage,
+ DamageReportNonEmpty,
+ FALSE,
+ pWin->drawable.pScreen,
+ pWin);
+ if (!cw->damage)
+ {
+ free(ccw);
+ free(cw);
+ return BadAlloc;
+ }
+ if (wasMapped)
+ {
+ DisableMapUnmapEvents (pWin);
+ UnmapWindow (pWin, FALSE);
+ EnableMapUnmapEvents (pWin);
+ }
+
+ RegionNull(&cw->borderClip);
+ cw->borderClipX = 0;
+ cw->borderClipY = 0;
+ cw->update = CompositeRedirectAutomatic;
+ cw->clients = 0;
+ cw->oldx = COMP_ORIGIN_INVALID;
+ cw->oldy = COMP_ORIGIN_INVALID;
+ cw->damageRegistered = FALSE;
+ cw->damaged = FALSE;
+ cw->pOldPixmap = NullPixmap;
+ dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, cw);
+ }
+ ccw->next = cw->clients;
+ cw->clients = ccw;
+ if (!AddResource (ccw->id, CompositeClientWindowType, pWin))
+ return BadAlloc;
+ if (ccw->update == CompositeRedirectManual)
+ {
+ /* If the window was CompositeRedirectAutomatic, then
+ * unmap the window so that the parent clip list will
+ * be correctly recomputed.
+ */
+ if (pWin->mapped)
+ {
+ DisableMapUnmapEvents (pWin);
+ UnmapWindow (pWin, FALSE);
+ EnableMapUnmapEvents (pWin);
+ }
+ if (cw->damageRegistered)
+ {
+ DamageUnregister (&pWin->drawable, cw->damage);
+ cw->damageRegistered = FALSE;
+ }
+ cw->update = CompositeRedirectManual;
+ }
+
+ if (!compCheckRedirect (pWin))
+ {
+ FreeResource (ccw->id, RT_NONE);
+ return BadAlloc;
+ }
+ if (wasMapped && !pWin->mapped)
+ {
+ Bool overrideRedirect = pWin->overrideRedirect;
+ pWin->overrideRedirect = TRUE;
+ DisableMapUnmapEvents (pWin);
+ MapWindow (pWin, pClient);
+ EnableMapUnmapEvents (pWin);
+ pWin->overrideRedirect = overrideRedirect;
+ }
+
+ return Success;
+}
+
+/*
+ * Free one of the per-client per-window resources, clearing
+ * redirect and the per-window pointer as appropriate
+ */
+void
+compFreeClientWindow (WindowPtr pWin, XID id)
+{
+ CompWindowPtr cw = GetCompWindow (pWin);
+ CompClientWindowPtr ccw, *prev;
+ Bool wasMapped = pWin->mapped;
+
+ if (!cw)
+ return;
+ for (prev = &cw->clients; (ccw = *prev); prev = &ccw->next)
+ {
+ if (ccw->id == id)
+ {
+ *prev = ccw->next;
+ if (ccw->update == CompositeRedirectManual)
+ cw->update = CompositeRedirectAutomatic;
+ free(ccw);
+ break;
+ }
+ }
+ if (!cw->clients)
+ {
+ if (wasMapped)
+ {
+ DisableMapUnmapEvents (pWin);
+ UnmapWindow (pWin, FALSE);
+ EnableMapUnmapEvents (pWin);
+ }
+
+ if (pWin->redirectDraw != RedirectDrawNone)
+ compFreePixmap (pWin);
+
+ if (cw->damage)
+ DamageDestroy (cw->damage);
+
+ RegionUninit(&cw->borderClip);
+
+ dixSetPrivate(&pWin->devPrivates, CompWindowPrivateKey, NULL);
+ free(cw);
+ }
+ else if (cw->update == CompositeRedirectAutomatic &&
+ !cw->damageRegistered && pWin->redirectDraw != RedirectDrawNone)
+ {
+ DamageRegister (&pWin->drawable, cw->damage);
+ cw->damageRegistered = TRUE;
+ pWin->redirectDraw = RedirectDrawAutomatic;
+ DamageDamageRegion(&pWin->drawable, &pWin->borderSize);
+ }
+ if (wasMapped && !pWin->mapped)
+ {
+ Bool overrideRedirect = pWin->overrideRedirect;
+ pWin->overrideRedirect = TRUE;
+ DisableMapUnmapEvents (pWin);
+ MapWindow (pWin, clients[CLIENT_ID(id)]);
+ EnableMapUnmapEvents (pWin);
+ pWin->overrideRedirect = overrideRedirect;
+ }
+}
+
+/*
+ * This is easy, just free the appropriate resource.
+ */
+
+int
+compUnredirectWindow (ClientPtr pClient, WindowPtr pWin, int update)
+{
+ CompWindowPtr cw = GetCompWindow (pWin);
+ CompClientWindowPtr ccw;
+
+ if (!cw)
+ return BadValue;
+
+ for (ccw = cw->clients; ccw; ccw = ccw->next)
+ if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index)
+ {
+ FreeResource (ccw->id, RT_NONE);
+ return Success;
+ }
+ return BadValue;
+}
+
+/*
+ * Redirect all subwindows for one client
+ */
+
+int
+compRedirectSubwindows (ClientPtr pClient, WindowPtr pWin, int update)
+{
+ CompSubwindowsPtr csw = GetCompSubwindows (pWin);
+ CompClientWindowPtr ccw;
+ WindowPtr pChild;
+
+ /*
+ * Only one Manual update is allowed
+ */
+ if (csw && update == CompositeRedirectManual)
+ for (ccw = csw->clients; ccw; ccw = ccw->next)
+ if (ccw->update == CompositeRedirectManual)
+ return BadAccess;
+ /*
+ * Allocate per-client per-window structure
+ * The client *could* allocate multiple, but while supported,
+ * it is not expected to be common
+ */
+ ccw = malloc(sizeof (CompClientWindowRec));
+ if (!ccw)
+ return BadAlloc;
+ ccw->id = FakeClientID (pClient->index);
+ ccw->update = update;
+ /*
+ * Now make sure there's a per-window structure to hang this from
+ */
+ if (!csw)
+ {
+ csw = malloc(sizeof (CompSubwindowsRec));
+ if (!csw)
+ {
+ free(ccw);
+ return BadAlloc;
+ }
+ csw->update = CompositeRedirectAutomatic;
+ csw->clients = 0;
+ dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, csw);
+ }
+ /*
+ * Redirect all existing windows
+ */
+ for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib)
+ {
+ int ret = compRedirectWindow (pClient, pChild, update);
+ if (ret != Success)
+ {
+ for (pChild = pChild->nextSib; pChild; pChild = pChild->nextSib)
+ (void) compUnredirectWindow (pClient, pChild, update);
+ if (!csw->clients)
+ {
+ free(csw);
+ dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, 0);
+ }
+ free(ccw);
+ return ret;
+ }
+ }
+ /*
+ * Hook into subwindows list
+ */
+ ccw->next = csw->clients;
+ csw->clients = ccw;
+ if (!AddResource (ccw->id, CompositeClientSubwindowsType, pWin))
+ return BadAlloc;
+ if (ccw->update == CompositeRedirectManual)
+ {
+ csw->update = CompositeRedirectManual;
+ /*
+ * tell damage extension that damage events for this client are
+ * critical output
+ */
+ DamageExtSetCritical (pClient, TRUE);
+ }
+ return Success;
+}
+
+/*
+ * Free one of the per-client per-subwindows resources,
+ * which frees one redirect per subwindow
+ */
+void
+compFreeClientSubwindows (WindowPtr pWin, XID id)
+{
+ CompSubwindowsPtr csw = GetCompSubwindows (pWin);
+ CompClientWindowPtr ccw, *prev;
+ WindowPtr pChild;
+
+ if (!csw)
+ return;
+ for (prev = &csw->clients; (ccw = *prev); prev = &ccw->next)
+ {
+ if (ccw->id == id)
+ {
+ ClientPtr pClient = clients[CLIENT_ID(id)];
+
+ *prev = ccw->next;
+ if (ccw->update == CompositeRedirectManual)
+ {
+ /*
+ * tell damage extension that damage events for this client are
+ * critical output
+ */
+ DamageExtSetCritical (pClient, FALSE);
+ csw->update = CompositeRedirectAutomatic;
+ if (pWin->mapped)
+ (*pWin->drawable.pScreen->ClearToBackground)(pWin, 0, 0, 0, 0, TRUE);
+ }
+
+ /*
+ * Unredirect all existing subwindows
+ */
+ for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib)
+ (void) compUnredirectWindow (pClient, pChild, ccw->update);
+
+ free(ccw);
+ break;
+ }
+ }
+
+ /*
+ * Check if all of the per-client records are gone
+ */
+ if (!csw->clients)
+ {
+ dixSetPrivate(&pWin->devPrivates, CompSubwindowsPrivateKey, NULL);
+ free(csw);
+ }
+}
+
+/*
+ * This is easy, just free the appropriate resource.
+ */
+
+int
+compUnredirectSubwindows (ClientPtr pClient, WindowPtr pWin, int update)
+{
+ CompSubwindowsPtr csw = GetCompSubwindows (pWin);
+ CompClientWindowPtr ccw;
+
+ if (!csw)
+ return BadValue;
+ for (ccw = csw->clients; ccw; ccw = ccw->next)
+ if (ccw->update == update && CLIENT_ID(ccw->id) == pClient->index)
+ {
+ FreeResource (ccw->id, RT_NONE);
+ return Success;
+ }
+ return BadValue;
+}
+
+/*
+ * Add redirection information for one subwindow (during reparent)
+ */
+
+int
+compRedirectOneSubwindow (WindowPtr pParent, WindowPtr pWin)
+{
+ CompSubwindowsPtr csw = GetCompSubwindows (pParent);
+ CompClientWindowPtr ccw;
+
+ if (!csw)
+ return Success;
+ for (ccw = csw->clients; ccw; ccw = ccw->next)
+ {
+ int ret = compRedirectWindow (clients[CLIENT_ID(ccw->id)],
+ pWin, ccw->update);
+ if (ret != Success)
+ return ret;
+ }
+ return Success;
+}
+
+/*
+ * Remove redirection information for one subwindow (during reparent)
+ */
+
+int
+compUnredirectOneSubwindow (WindowPtr pParent, WindowPtr pWin)
+{
+ CompSubwindowsPtr csw = GetCompSubwindows (pParent);
+ CompClientWindowPtr ccw;
+
+ if (!csw)
+ return Success;
+ for (ccw = csw->clients; ccw; ccw = ccw->next)
+ {
+ int ret = compUnredirectWindow (clients[CLIENT_ID(ccw->id)],
+ pWin, ccw->update);
+ if (ret != Success)
+ return ret;
+ }
+ return Success;
+}
+
+static PixmapPtr
+compNewPixmap (WindowPtr pWin, int x, int y, int w, int h, Bool map)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ WindowPtr pParent = pWin->parent;
+ PixmapPtr pPixmap;
+
+ pPixmap = (*pScreen->CreatePixmap) (pScreen, w, h, pWin->drawable.depth,
+ CREATE_PIXMAP_USAGE_BACKING_PIXMAP);
+
+ if (!pPixmap)
+ return 0;
+
+ pPixmap->screen_x = x;
+ pPixmap->screen_y = y;
+
+ /* resize allocations will update later in compCopyWindow, not here */
+ if (!map)
+ return pPixmap;
+
+ if (pParent->drawable.depth == pWin->drawable.depth)
+ {
+ GCPtr pGC = GetScratchGC (pWin->drawable.depth, pScreen);
+
+ if (pGC)
+ {
+ ChangeGCVal val;
+ val.val = IncludeInferiors;
+
+ ValidateGC(&pPixmap->drawable, pGC);
+ ChangeGC (serverClient, pGC, GCSubwindowMode, &val);
+ (*pGC->ops->CopyArea) (&pParent->drawable,
+ &pPixmap->drawable,
+ pGC,
+ x - pParent->drawable.x,
+ y - pParent->drawable.y,
+ w, h, 0, 0);
+ FreeScratchGC (pGC);
+ }
+ }
+ else
+ {
+ PictFormatPtr pSrcFormat = compWindowFormat (pParent);
+ PictFormatPtr pDstFormat = compWindowFormat (pWin);
+ XID inferiors = IncludeInferiors;
+ int error;
+
+ PicturePtr pSrcPicture = CreatePicture (None,
+ &pParent->drawable,
+ pSrcFormat,
+ CPSubwindowMode,
+ &inferiors,
+ serverClient, &error);
+
+ PicturePtr pDstPicture = CreatePicture (None,
+ &pPixmap->drawable,
+ pDstFormat,
+ 0, 0,
+ serverClient, &error);
+
+ if (pSrcPicture && pDstPicture)
+ {
+ CompositePicture (PictOpSrc,
+ pSrcPicture,
+ NULL,
+ pDstPicture,
+ x - pParent->drawable.x,
+ y - pParent->drawable.y,
+ 0, 0, 0, 0, w, h);
+ }
+ if (pSrcPicture)
+ FreePicture (pSrcPicture, 0);
+ if (pDstPicture)
+ FreePicture (pDstPicture, 0);
+ }
+ return pPixmap;
+}
+
+Bool
+compAllocPixmap (WindowPtr pWin)
+{
+ int bw = (int) pWin->borderWidth;
+ int x = pWin->drawable.x - bw;
+ int y = pWin->drawable.y - bw;
+ int w = pWin->drawable.width + (bw << 1);
+ int h = pWin->drawable.height + (bw << 1);
+ PixmapPtr pPixmap = compNewPixmap (pWin, x, y, w, h, TRUE);
+ CompWindowPtr cw = GetCompWindow (pWin);
+
+ if (!pPixmap)
+ return FALSE;
+ if (cw->update == CompositeRedirectAutomatic)
+ pWin->redirectDraw = RedirectDrawAutomatic;
+ else
+ pWin->redirectDraw = RedirectDrawManual;
+
+ compSetPixmap (pWin, pPixmap);
+ cw->oldx = COMP_ORIGIN_INVALID;
+ cw->oldy = COMP_ORIGIN_INVALID;
+ cw->damageRegistered = FALSE;
+ if (cw->update == CompositeRedirectAutomatic)
+ {
+ DamageRegister (&pWin->drawable, cw->damage);
+ cw->damageRegistered = TRUE;
+ }
+ return TRUE;
+}
+
+void
+compFreePixmap (WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ PixmapPtr pRedirectPixmap, pParentPixmap;
+ CompWindowPtr cw = GetCompWindow (pWin);
+
+ if (cw->damageRegistered)
+ {
+ DamageUnregister (&pWin->drawable, cw->damage);
+ cw->damageRegistered = FALSE;
+ DamageEmpty (cw->damage);
+ }
+ /*
+ * Move the parent-constrained border clip region back into
+ * the window so that ValidateTree will handle the unmap
+ * case correctly. Unmap adds the window borderClip to the
+ * parent exposed area; regions beyond the parent cause crashes
+ */
+ RegionCopy(&pWin->borderClip, &cw->borderClip);
+ pRedirectPixmap = (*pScreen->GetWindowPixmap) (pWin);
+ pParentPixmap = (*pScreen->GetWindowPixmap) (pWin->parent);
+ pWin->redirectDraw = RedirectDrawNone;
+ compSetPixmap (pWin, pParentPixmap);
+ (*pScreen->DestroyPixmap) (pRedirectPixmap);
+}
+
+/*
+ * Make sure the pixmap is the right size and offset. Allocate a new
+ * pixmap to change size, adjust origin to change offset, leaving the
+ * old pixmap in cw->pOldPixmap so bits can be recovered
+ */
+Bool
+compReallocPixmap (WindowPtr pWin, int draw_x, int draw_y,
+ unsigned int w, unsigned int h, int bw)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ PixmapPtr pOld = (*pScreen->GetWindowPixmap) (pWin);
+ PixmapPtr pNew;
+ CompWindowPtr cw = GetCompWindow (pWin);
+ int pix_x, pix_y;
+ int pix_w, pix_h;
+
+ assert (cw && pWin->redirectDraw != RedirectDrawNone);
+ cw->oldx = pOld->screen_x;
+ cw->oldy = pOld->screen_y;
+ pix_x = draw_x - bw;
+ pix_y = draw_y - bw;
+ pix_w = w + (bw << 1);
+ pix_h = h + (bw << 1);
+ if (pix_w != pOld->drawable.width || pix_h != pOld->drawable.height)
+ {
+ pNew = compNewPixmap (pWin, pix_x, pix_y, pix_w, pix_h, FALSE);
+ if (!pNew)
+ return FALSE;
+ cw->pOldPixmap = pOld;
+ compSetPixmap (pWin, pNew);
+ }
+ else
+ {
+ pNew = pOld;
+ cw->pOldPixmap = 0;
+ }
+ pNew->screen_x = pix_x;
+ pNew->screen_y = pix_y;
+ return TRUE;
+}
diff --git a/xorg-server/configure.ac b/xorg-server/configure.ac
index 9e04ff015..56e51a407 100644
--- a/xorg-server/configure.ac
+++ b/xorg-server/configure.ac
@@ -35,7 +35,7 @@ AM_MAINTAINER_MODE
# Require xorg-macros minimum of 1.13 for XORG_ENABLE_UNIT_TESTS
m4_ifndef([XORG_MACROS_VERSION],
[m4_fatal([must install xorg-macros 1.13 or later before running autoconf/autogen])])
-XORG_MACROS_VERSION(1.10)
+XORG_MACROS_VERSION(1.13)
XORG_DEFAULT_OPTIONS
XORG_WITH_DOXYGEN(1.6.1)
XORG_CHECK_SGML_DOCTOOLS(1.5)
@@ -44,7 +44,6 @@ XORG_ENABLE_DEVEL_DOCS
XORG_WITH_XMLTO(0.0.20)
XORG_WITH_FOP
XORG_ENABLE_UNIT_TESTS
-XORG_WITH_GLIB
XORG_LD_WRAP
m4_ifndef([XORG_FONT_MACROS_VERSION], [m4_fatal([must install fontutil 1.1 or later before running autoconf/autogen])])
@@ -726,9 +725,9 @@ case $host_os in
save_LDFLAGS=$LDFLAGS
LDFLAGS="$LDFLAGS -framework Carbon"
AC_LINK_IFELSE([char FSFindFolder(); int main() { FSFindFolder(); return 0;}],
- [xorg_cv_Carbon_framework=yes],
- [xorg_cv_Carbon_framework=no])
- LDFLAGS=$save_LDFLAGS])
+ [xorg_cv_Carbon_framework=yes],
+ [xorg_cv_Carbon_framework=no])
+ LDFLAGS=$save_LDFLAGS])
if test "X$xorg_cv_Carbon_framework" = Xyes; then
XQUARTZ=yes
@@ -737,6 +736,10 @@ case $host_os in
fi
fi
+ AC_CHECK_FUNC(dispatch_async,
+ AC_DEFINE([HAVE_LIBDISPATCH], 1, [Define to 1 if you have the libdispatch (GCD) available]),
+ [])
+
if test "x$XQUARTZ" = xyes ; then
XQUARTZ=yes
XVFB=no
@@ -791,7 +794,6 @@ LIBXFONT="xfont >= 1.4.2"
LIBXI="xi >= 1.2.99.1"
LIBXTST="xtst >= 1.0.99.2"
LIBPCIACCESS="pciaccess >= 0.8.0"
-LIBGLIB="glib-2.0 >= 2.16"
LIBUDEV="libudev >= 143"
LIBSELINUX="libselinux >= 2.0.86"
LIBDBUS="dbus-1 >= 1.0"
@@ -1006,7 +1008,7 @@ else
fi
AM_CONDITIONAL(GLX, test "x$GLX" = xyes)
-if test "x$AIGLX" = xyes -a "x$GLX" = xyes -a "x$DRI" = xyes; then
+if test "x$AIGLX" = xyes -a "x$GLX" = xyes -a \( "x$DRI" = xyes -o "x$DRI2" = xyes \); then
AC_DEFINE(AIGLX, 1, [Build AIGLX loader])
else
AIGLX=no
diff --git a/xorg-server/dix/devices.c b/xorg-server/dix/devices.c
index 534931c3e..3f46ad6fb 100644
--- a/xorg-server/dix/devices.c
+++ b/xorg-server/dix/devices.c
@@ -1221,13 +1221,46 @@ InitButtonClassDeviceStruct(DeviceIntPtr dev, int numButtons, Atom* labels,
return TRUE;
}
+/**
+ * Allocate a valuator class and set up the pointers for the axis values
+ * appropriately.
+ *
+ * @param src If non-NULL, the memory is reallocated from src. If NULL, the
+ * memory is calloc'd.
+ * @parma numAxes Number of axes to allocate.
+ * @return The allocated valuator struct.
+ */
+ValuatorClassPtr
+AllocValuatorClass(ValuatorClassPtr src, int numAxes)
+{
+ ValuatorClassPtr v;
+ /* force alignment with double */
+ union align_u { ValuatorClassRec valc; double d; } *align;
+ int size;
+
+ size = sizeof(union align_u) + numAxes * (sizeof(double) + sizeof(AxisInfo));
+ align = (union align_u *) realloc(src, size);
+
+ if (!align)
+ return NULL;
+
+ if (!src)
+ memset(align, 0, size);
+
+ v = &align->valc;
+ v->numAxes = numAxes;
+ v->axisVal = (double*)(align + 1);
+ v->axes = (AxisInfoPtr)(v->axisVal + numAxes);
+
+ return v;
+}
+
Bool
InitValuatorClassDeviceStruct(DeviceIntPtr dev, int numAxes, Atom *labels,
int numMotionEvents, int mode)
{
int i;
ValuatorClassPtr valc;
- union align_u { ValuatorClassRec valc; double d; } *align;
if (!dev)
return FALSE;
@@ -1240,13 +1273,10 @@ InitValuatorClassDeviceStruct(DeviceIntPtr dev, int numAxes, Atom *labels,
numAxes = MAX_VALUATORS;
}
- align = (union align_u *) calloc(1, sizeof(union align_u) +
- numAxes * sizeof(double) +
- numAxes * sizeof(AxisInfo));
- if (!align)
- return FALSE;
+ valc = AllocValuatorClass(NULL, numAxes);
+ if (!valc)
+ return FALSE;
- valc = &align->valc;
valc->sourceid = dev->id;
valc->motion = NULL;
valc->first_motion = 0;
@@ -1254,9 +1284,6 @@ InitValuatorClassDeviceStruct(DeviceIntPtr dev, int numAxes, Atom *labels,
valc->numMotionEvents = numMotionEvents;
valc->motionHintWindow = NullWindow;
- valc->numAxes = numAxes;
- valc->axisVal = (double *)(align + 1);
- valc->axes = (AxisInfoPtr)(valc->axisVal + numAxes);
if (mode & OutOfProximity)
InitProximityClassDeviceStruct(dev);
@@ -2365,7 +2392,7 @@ ReleaseButtonsAndKeys(DeviceIntPtr dev)
{
if (BitIsOn(k->down, i))
{
- nevents = GetKeyboardEvents(eventlist, dev, KeyRelease, i);
+ nevents = GetKeyboardEvents(eventlist, dev, KeyRelease, i, NULL);
for (j = 0; j < nevents; j++)
mieqProcessDeviceEvent(dev, (InternalEvent*)(eventlist+j)->event, NULL);
}
diff --git a/xorg-server/dix/getevents.c b/xorg-server/dix/getevents.c
index 644b3887e..0fa8046df 100644
--- a/xorg-server/dix/getevents.c
+++ b/xorg-server/dix/getevents.c
@@ -616,8 +616,8 @@ updateMotionHistory(DeviceIntPtr pDev, CARD32 ms, ValuatorMask *mask,
/**
- * Returns the maximum number of events GetKeyboardEvents,
- * GetKeyboardValuatorEvents, and GetPointerEvents will ever return.
+ * Returns the maximum number of events GetKeyboardEvents
+ * and GetPointerEvents will ever return.
*
* This MUST be absolutely constant, from init until exit.
*/
@@ -926,19 +926,6 @@ updateHistory(DeviceIntPtr dev, ValuatorMask *mask, CARD32 ms)
}
/**
- * Convenience wrapper around GetKeyboardValuatorEvents, that takes no
- * valuators.
- */
-int
-GetKeyboardEvents(EventList *events, DeviceIntPtr pDev, int type, int key_code) {
- ValuatorMask mask;
-
- valuator_mask_zero(&mask);
- return GetKeyboardValuatorEvents(events, pDev, type, key_code, &mask);
-}
-
-
-/**
* Returns a set of InternalEvents for KeyPress/KeyRelease, optionally
* also with valuator events.
*
@@ -947,8 +934,8 @@ GetKeyboardEvents(EventList *events, DeviceIntPtr pDev, int type, int key_code)
* place via GetMaximumEventsNum(), and for freeing it.
*/
int
-GetKeyboardValuatorEvents(EventList *events, DeviceIntPtr pDev, int type,
- int key_code, const ValuatorMask *mask_in) {
+GetKeyboardEvents(EventList *events, DeviceIntPtr pDev, int type,
+ int key_code, const ValuatorMask *mask_in) {
int num_events = 0;
CARD32 ms = 0;
DeviceEvent *event;
diff --git a/xorg-server/dix/ptrveloc.c b/xorg-server/dix/ptrveloc.c
index e95d804c2..dfccf1581 100644
--- a/xorg-server/dix/ptrveloc.c
+++ b/xorg-server/dix/ptrveloc.c
@@ -1,1216 +1,1268 @@
-/*
- *
- * Copyright © 2006-2009 Simon Thum simon dot thum at gmx dot de
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <math.h>
-#include <ptrveloc.h>
-#include <exevents.h>
-#include <X11/Xatom.h>
-#include <os.h>
-
-#include <xserver-properties.h>
-
-/*****************************************************************************
- * Predictable pointer acceleration
- *
- * 2006-2009 by Simon Thum (simon [dot] thum [at] gmx de)
- *
- * Serves 3 complementary functions:
- * 1) provide a sophisticated ballistic velocity estimate to improve
- * the relation between velocity (of the device) and acceleration
- * 2) make arbitrary acceleration profiles possible
- * 3) decelerate by two means (constant and adaptive) if enabled
- *
- * Important concepts are the
- *
- * - Scheme
- * which selects the basic algorithm
- * (see devices.c/InitPointerAccelerationScheme)
- * - Profile
- * which returns an acceleration
- * for a given velocity
- *
- * The profile can be selected by the user at runtime.
- * The classic profile is intended to cleanly perform old-style
- * function selection (threshold =/!= 0)
- *
- ****************************************************************************/
-
-/* fwds */
-int
-SetAccelerationProfile(DeviceVelocityPtr vel, int profile_num);
-static float
-SimpleSmoothProfile(DeviceIntPtr dev, DeviceVelocityPtr vel, float velocity,
- float threshold, float acc);
-static PointerAccelerationProfileFunc
-GetAccelerationProfile(DeviceVelocityPtr vel, int profile_num);
-static BOOL
-InitializePredictableAccelerationProperties(DeviceIntPtr,
- DeviceVelocityPtr,
- PredictableAccelSchemePtr);
-static BOOL
-DeletePredictableAccelerationProperties(DeviceIntPtr,
- PredictableAccelSchemePtr);
-
-/*#define PTRACCEL_DEBUGGING*/
-
-#ifdef PTRACCEL_DEBUGGING
-#define DebugAccelF ErrorF
-#else
-#define DebugAccelF(...) /* */
-#endif
-
-/********************************
- * Init/Uninit
- *******************************/
-
-/* some int which is not a profile number */
-#define PROFILE_UNINITIALIZE (-100)
-
-/**
- * Init DeviceVelocity struct so it should match the average case
- */
-void
-InitVelocityData(DeviceVelocityPtr vel)
-{
- memset(vel, 0, sizeof(DeviceVelocityRec));
-
- vel->corr_mul = 10.0; /* dots per 10 milisecond should be usable */
- vel->const_acceleration = 1.0; /* no acceleration/deceleration */
- vel->reset_time = 300;
- vel->use_softening = 1;
- vel->min_acceleration = 1.0; /* don't decelerate */
- vel->max_rel_diff = 0.2;
- vel->max_diff = 1.0;
- vel->initial_range = 2;
- vel->average_accel = TRUE;
- SetAccelerationProfile(vel, AccelProfileClassic);
- InitTrackers(vel, 16);
-}
-
-
-/**
- * Clean up DeviceVelocityRec
- */
-void
-FreeVelocityData(DeviceVelocityPtr vel){
- free(vel->tracker);
- SetAccelerationProfile(vel, PROFILE_UNINITIALIZE);
-}
-
-
-/**
- * Init predictable scheme
- */
-Bool
-InitPredictableAccelerationScheme(DeviceIntPtr dev,
- ValuatorAccelerationPtr protoScheme) {
- DeviceVelocityPtr vel;
- ValuatorAccelerationRec scheme;
- PredictableAccelSchemePtr schemeData;
- scheme = *protoScheme;
- vel = calloc(1, sizeof(DeviceVelocityRec));
- schemeData = calloc(1, sizeof(PredictableAccelSchemeRec));
- if (!vel || !schemeData)
- return FALSE;
- InitVelocityData(vel);
- schemeData->vel = vel;
- scheme.accelData = schemeData;
- if (!InitializePredictableAccelerationProperties(dev, vel, schemeData))
- return FALSE;
- /* all fine, assign scheme to device */
- dev->valuator->accelScheme = scheme;
- return TRUE;
-}
-
-
-/**
- * Uninit scheme
- */
-void
-AccelerationDefaultCleanup(DeviceIntPtr dev)
-{
- DeviceVelocityPtr vel = GetDevicePredictableAccelData(dev);
- if (vel) {
- /* the proper guarantee would be that we're not inside of
- * AccelSchemeProc(), but that seems impossible. Schemes don't get
- * switched often anyway.
- */
- OsBlockSignals();
- dev->valuator->accelScheme.AccelSchemeProc = NULL;
- FreeVelocityData(vel);
- free(vel);
- DeletePredictableAccelerationProperties(dev,
- (PredictableAccelSchemePtr) dev->valuator->accelScheme.accelData);
- free(dev->valuator->accelScheme.accelData);
- dev->valuator->accelScheme.accelData = NULL;
- OsReleaseSignals();
- }
-}
-
-
-/*************************
- * Input property support
- ************************/
-
-/**
- * choose profile
- */
-static int
-AccelSetProfileProperty(DeviceIntPtr dev, Atom atom,
- XIPropertyValuePtr val, BOOL checkOnly)
-{
- DeviceVelocityPtr vel;
- int profile, *ptr = &profile;
- int rc;
- int nelem = 1;
-
- if (atom != XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER))
- return Success;
-
- vel = GetDevicePredictableAccelData(dev);
- if (!vel)
- return BadValue;
- rc = XIPropToInt(val, &nelem, &ptr);
-
- if(checkOnly)
- {
- if (rc)
- return rc;
-
- if (GetAccelerationProfile(vel, profile) == NULL)
- return BadValue;
- } else
- SetAccelerationProfile(vel, profile);
-
- return Success;
-}
-
-static long
-AccelInitProfileProperty(DeviceIntPtr dev, DeviceVelocityPtr vel)
-{
- int profile = vel->statistics.profile_number;
- Atom prop_profile_number = XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER);
-
- XIChangeDeviceProperty(dev, prop_profile_number, XA_INTEGER, 32,
- PropModeReplace, 1, &profile, FALSE);
- XISetDevicePropertyDeletable(dev, prop_profile_number, FALSE);
- return XIRegisterPropertyHandler(dev, AccelSetProfileProperty, NULL, NULL);
-}
-
-/**
- * constant deceleration
- */
-static int
-AccelSetDecelProperty(DeviceIntPtr dev, Atom atom,
- XIPropertyValuePtr val, BOOL checkOnly)
-{
- DeviceVelocityPtr vel;
- float v, *ptr = &v;
- int rc;
- int nelem = 1;
-
- if (atom != XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION))
- return Success;
-
- vel = GetDevicePredictableAccelData(dev);
- if (!vel)
- return BadValue;
- rc = XIPropToFloat(val, &nelem, &ptr);
-
- if(checkOnly)
- {
- if (rc)
- return rc;
- return (v >= 1.0f) ? Success : BadValue;
- }
-
- if(v >= 1.0f)
- vel->const_acceleration = 1/v;
-
- return Success;
-}
-
-static long
-AccelInitDecelProperty(DeviceIntPtr dev, DeviceVelocityPtr vel)
-{
- float fval = 1.0/vel->const_acceleration;
- Atom prop_const_decel = XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION);
- XIChangeDeviceProperty(dev, prop_const_decel,
- XIGetKnownProperty(XATOM_FLOAT), 32,
- PropModeReplace, 1, &fval, FALSE);
- XISetDevicePropertyDeletable(dev, prop_const_decel, FALSE);
- return XIRegisterPropertyHandler(dev, AccelSetDecelProperty, NULL, NULL);
-}
-
-
-/**
- * adaptive deceleration
- */
-static int
-AccelSetAdaptDecelProperty(DeviceIntPtr dev, Atom atom,
- XIPropertyValuePtr val, BOOL checkOnly)
-{
- DeviceVelocityPtr veloc;
- float v, *ptr = &v;
- int rc;
- int nelem = 1;
-
- if (atom != XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION))
- return Success;
-
- veloc = GetDevicePredictableAccelData(dev);
- if (!veloc)
- return BadValue;
- rc = XIPropToFloat(val, &nelem, &ptr);
-
- if(checkOnly)
- {
- if (rc)
- return rc;
- return (v >= 1.0f) ? Success : BadValue;
- }
-
- if(v >= 1.0f)
- veloc->min_acceleration = 1/v;
-
- return Success;
-}
-
-static long
-AccelInitAdaptDecelProperty(DeviceIntPtr dev, DeviceVelocityPtr vel)
-{
- float fval = 1.0/vel->min_acceleration;
- Atom prop_adapt_decel = XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION);
-
- XIChangeDeviceProperty(dev, prop_adapt_decel, XIGetKnownProperty(XATOM_FLOAT), 32,
- PropModeReplace, 1, &fval, FALSE);
- XISetDevicePropertyDeletable(dev, prop_adapt_decel, FALSE);
- return XIRegisterPropertyHandler(dev, AccelSetAdaptDecelProperty, NULL, NULL);
-}
-
-
-/**
- * velocity scaling
- */
-static int
-AccelSetScaleProperty(DeviceIntPtr dev, Atom atom,
- XIPropertyValuePtr val, BOOL checkOnly)
-{
- DeviceVelocityPtr vel;
- float v, *ptr = &v;
- int rc;
- int nelem = 1;
-
- if (atom != XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING))
- return Success;
-
- vel = GetDevicePredictableAccelData(dev);
- if (!vel)
- return BadValue;
- rc = XIPropToFloat(val, &nelem, &ptr);
-
- if (checkOnly)
- {
- if (rc)
- return rc;
-
- return (v > 0) ? Success : BadValue;
- }
-
- if(v > 0)
- vel->corr_mul = v;
-
- return Success;
-}
-
-static long
-AccelInitScaleProperty(DeviceIntPtr dev, DeviceVelocityPtr vel)
-{
- float fval = vel->corr_mul;
- Atom prop_velo_scale = XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING);
-
- XIChangeDeviceProperty(dev, prop_velo_scale, XIGetKnownProperty(XATOM_FLOAT), 32,
- PropModeReplace, 1, &fval, FALSE);
- XISetDevicePropertyDeletable(dev, prop_velo_scale, FALSE);
- return XIRegisterPropertyHandler(dev, AccelSetScaleProperty, NULL, NULL);
-}
-
-static BOOL
-InitializePredictableAccelerationProperties(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- PredictableAccelSchemePtr schemeData)
-{
- int num_handlers = 4;
- if(!vel)
- return FALSE;
-
- schemeData->prop_handlers = calloc(num_handlers, sizeof(long));
- if (!schemeData->prop_handlers)
- return FALSE;
- schemeData->num_prop_handlers = num_handlers;
- schemeData->prop_handlers[0] = AccelInitProfileProperty(dev, vel);
- schemeData->prop_handlers[1] = AccelInitDecelProperty(dev, vel);
- schemeData->prop_handlers[2] = AccelInitAdaptDecelProperty(dev, vel);
- schemeData->prop_handlers[3] = AccelInitScaleProperty(dev, vel);
-
- return TRUE;
-}
-
-BOOL
-DeletePredictableAccelerationProperties(
- DeviceIntPtr dev,
- PredictableAccelSchemePtr scheme)
-{
- DeviceVelocityPtr vel;
- Atom prop;
- int i;
-
- prop = XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING);
- XIDeleteDeviceProperty(dev, prop, FALSE);
- prop = XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION);
- XIDeleteDeviceProperty(dev, prop, FALSE);
- prop = XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION);
- XIDeleteDeviceProperty(dev, prop, FALSE);
- prop = XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER);
- XIDeleteDeviceProperty(dev, prop, FALSE);
-
- vel = GetDevicePredictableAccelData(dev);
- if (vel) {
- for (i = 0; i < scheme->num_prop_handlers; i++)
- if (scheme->prop_handlers[i])
- XIUnregisterPropertyHandler(dev, scheme->prop_handlers[i]);
- }
-
- free(scheme->prop_handlers);
- scheme->prop_handlers = NULL;
- scheme->num_prop_handlers = 0;
- return TRUE;
-}
-
-/*********************
- * Tracking logic
- ********************/
-
-void
-InitTrackers(DeviceVelocityPtr vel, int ntracker)
-{
- if(ntracker < 1){
- ErrorF("(dix ptracc) invalid number of trackers\n");
- return;
- }
- free(vel->tracker);
- vel->tracker = (MotionTrackerPtr)calloc(ntracker, sizeof(MotionTracker));
- vel->num_tracker = ntracker;
-}
-
-/**
- * return a bit field of possible directions.
- * 0 = N, 2 = E, 4 = S, 6 = W, in-between is as you guess.
- * There's no reason against widening to more precise directions (<45 degrees),
- * should it not perform well. All this is needed for is sort out non-linear
- * motion, so precision isn't paramount. However, one should not flag direction
- * too narrow, since it would then cut the linear segment to zero size way too
- * often.
- */
-static int
-DoGetDirection(int dx, int dy){
- float r;
- int i1, i2;
- /* on insignificant mickeys, flag 135 degrees */
- if(abs(dx) < 2 && abs(dy < 2)){
- /* first check diagonal cases */
- if(dx > 0 && dy > 0)
- return 4+8+16;
- if(dx > 0 && dy < 0)
- return 1+2+4;
- if(dx < 0 && dy < 0)
- return 1+128+64;
- if(dx < 0 && dy > 0)
- return 16+32+64;
- /* check axis-aligned directions */
- if(dx > 0)
- return 2+4+8; /*E*/
- if(dx < 0)
- return 128+64+32; /*W*/
- if(dy > 0)
- return 32+16+8; /*S*/
- if(dy < 0)
- return 128+1+2; /*N*/
- return 255; /* shouldn't happen */
- }
- /* else, compute angle and set appropriate flags */
-#ifdef _ISOC99_SOURCE
- r = atan2f(dy, dx);
-#else
- r = atan2(dy, dx);
-#endif
- /* find direction. We avoid r to become negative,
- * since C has no well-defined modulo for such cases. */
- r = (r+(M_PI*2.5))/(M_PI/4);
- /* this intends to flag 2 directions (90 degrees),
- * except on very well-aligned mickeys. */
- i1 = (int)(r+0.1) % 8;
- i2 = (int)(r+0.9) % 8;
- if(i1 < 0 || i1 > 7 || i2 < 0 || i2 > 7)
- return 255; /* shouldn't happen */
- return 1 << i1 | 1 << i2;
-}
-
-#define DIRECTION_CACHE_RANGE 5
-#define DIRECTION_CACHE_SIZE (DIRECTION_CACHE_RANGE*2+1)
-
-/* cache DoGetDirection(). */
-static int
-GetDirection(int dx, int dy){
- static int cache[DIRECTION_CACHE_SIZE][DIRECTION_CACHE_SIZE];
- int i;
- if (abs(dx) <= DIRECTION_CACHE_RANGE &&
- abs(dy) <= DIRECTION_CACHE_RANGE) {
- /* cacheable */
- i = cache[DIRECTION_CACHE_RANGE+dx][DIRECTION_CACHE_RANGE+dy];
- if(i != 0){
- return i;
- }else{
- i = DoGetDirection(dx, dy);
- cache[DIRECTION_CACHE_RANGE+dx][DIRECTION_CACHE_RANGE+dy] = i;
- return i;
- }
- }else{
- /* non-cacheable */
- return DoGetDirection(dx, dy);
- }
-}
-
-#undef DIRECTION_CACHE_RANGE
-#undef DIRECTION_CACHE_SIZE
-
-
-/* convert offset (age) to array index */
-#define TRACKER_INDEX(s, d) (((s)->num_tracker + (s)->cur_tracker - (d)) % (s)->num_tracker)
-
-static inline void
-FeedTrackers(DeviceVelocityPtr vel, int dx, int dy, int cur_t)
-{
- int n;
- for(n = 0; n < vel->num_tracker; n++){
- vel->tracker[n].dx += dx;
- vel->tracker[n].dy += dy;
- }
- n = (vel->cur_tracker + 1) % vel->num_tracker;
- vel->tracker[n].dx = 0;
- vel->tracker[n].dy = 0;
- vel->tracker[n].time = cur_t;
- vel->tracker[n].dir = GetDirection(dx, dy);
- DebugAccelF("(dix prtacc) motion [dx: %i dy: %i dir:%i diff: %i]\n",
- dx, dy, vel->tracker[n].dir,
- cur_t - vel->tracker[vel->cur_tracker].time);
- vel->cur_tracker = n;
-}
-
-/**
- * calc velocity for given tracker, with
- * velocity scaling.
- * This assumes linear motion.
- */
-static float
-CalcTracker(DeviceVelocityPtr vel, int offset, int cur_t){
- int index = TRACKER_INDEX(vel, offset);
- float dist = sqrt( vel->tracker[index].dx * vel->tracker[index].dx
- + vel->tracker[index].dy * vel->tracker[index].dy);
- int dtime = cur_t - vel->tracker[index].time;
- if(dtime > 0)
- return dist / dtime;
- else
- return 0;/* synonymous for NaN, since we're not C99 */
-}
-
-/* find the most plausible velocity. That is, the most distant
- * (in time) tracker which isn't too old, beyond a linear partition,
- * or simply too much off initial velocity.
- *
- * May return 0.
- */
-static float
-QueryTrackers(DeviceVelocityPtr vel, int cur_t){
- int n, offset, dir = 255, i = -1, age_ms;
- /* initial velocity: a low-offset, valid velocity */
- float iveloc = 0, res = 0, tmp, vdiff;
- float vfac = vel->corr_mul * vel->const_acceleration; /* premultiply */
- /* loop from current to older data */
- for(offset = 1; offset < vel->num_tracker; offset++){
- n = TRACKER_INDEX(vel, offset);
-
- age_ms = cur_t - vel->tracker[n].time;
-
- /* bail out if data is too old and protect from overrun */
- if (age_ms >= vel->reset_time || age_ms < 0) {
- DebugAccelF("(dix prtacc) query: tracker too old\n");
- break;
- }
-
- /*
- * this heuristic avoids using the linear-motion velocity formula
- * in CalcTracker() on motion that isn't exactly linear. So to get
- * even more precision we could subdivide as a final step, so possible
- * non-linearities are accounted for.
- */
- dir &= vel->tracker[n].dir;
- if(dir == 0){
- DebugAccelF("(dix prtacc) query: no longer linear\n");
- /* instead of breaking it we might also inspect the partition after,
- * but actual improvement with this is probably rare. */
- break;
- }
-
- tmp = CalcTracker(vel, offset, cur_t) * vfac;
-
- if ((iveloc == 0 || offset <= vel->initial_range) && tmp != 0) {
- /* set initial velocity and result */
- res = iveloc = tmp;
- i = offset;
- } else if (iveloc != 0 && tmp != 0) {
- vdiff = fabs(iveloc - tmp);
- if (vdiff <= vel->max_diff ||
- vdiff/(iveloc + tmp) < vel->max_rel_diff) {
- /* we're in range with the initial velocity,
- * so this result is likely better
- * (it contains more information). */
- res = tmp;
- i = offset;
- }else{
- /* we're not in range, quit - it won't get better. */
- DebugAccelF("(dix prtacc) query: tracker too different:"
- " old %2.2f initial %2.2f diff: %2.2f\n",
- tmp, iveloc, vdiff);
- break;
- }
- }
- }
- if(offset == vel->num_tracker){
- DebugAccelF("(dix prtacc) query: last tracker in effect\n");
- i = vel->num_tracker-1;
- }
- if(i>=0){
- n = TRACKER_INDEX(vel, i);
- DebugAccelF("(dix prtacc) result: offset %i [dx: %i dy: %i diff: %i]\n",
- i,
- vel->tracker[n].dx,
- vel->tracker[n].dy,
- cur_t - vel->tracker[n].time);
- }
- return res;
-}
-
-#undef TRACKER_INDEX
-
-/**
- * Perform velocity approximation based on 2D 'mickeys' (mouse motion delta).
- * return true if non-visible state reset is suggested
- */
-short
-ProcessVelocityData2D(
- DeviceVelocityPtr vel,
- int dx,
- int dy,
- int time)
-{
- float velocity;
-
- vel->last_velocity = vel->velocity;
-
- FeedTrackers(vel, dx, dy, time);
-
- velocity = QueryTrackers(vel, time);
-
- vel->velocity = velocity;
- return velocity == 0;
-}
-
-/**
- * this flattens significant ( > 1) mickeys a little bit for more steady
- * constant-velocity response
- */
-static inline float
-ApplySimpleSoftening(int od, int d)
-{
- float res = d;
- if (d <= 1 && d >= -1)
- return res;
- if (d > od)
- res -= 0.5;
- else if (d < od)
- res += 0.5;
- return res;
-}
-
-
-static void
-ApplySofteningAndConstantDeceleration(
- DeviceVelocityPtr vel,
- int dx,
- int dy,
- float* fdx,
- float* fdy,
- short do_soften)
-{
- if (do_soften && vel->use_softening) {
- *fdx = ApplySimpleSoftening(vel->last_dx, dx);
- *fdy = ApplySimpleSoftening(vel->last_dy, dy);
- } else {
- *fdx = dx;
- *fdy = dy;
- }
-
- *fdx *= vel->const_acceleration;
- *fdy *= vel->const_acceleration;
-}
-
-/*
- * compute the acceleration for given velocity and enforce min_acceleartion
- */
-float
-BasicComputeAcceleration(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc){
-
- float result;
- result = vel->Profile(dev, vel, velocity, threshold, acc);
-
- /* enforce min_acceleration */
- if (result < vel->min_acceleration)
- result = vel->min_acceleration;
- return result;
-}
-
-/**
- * Compute acceleration. Takes into account averaging, nv-reset, etc.
- */
-static float
-ComputeAcceleration(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float threshold,
- float acc){
- float res;
-
- if(vel->velocity <= 0){
- DebugAccelF("(dix ptracc) profile skipped\n");
- /*
- * If we have no idea about device velocity, don't pretend it.
- */
- return 1;
- }
-
- if(vel->average_accel && vel->velocity != vel->last_velocity){
- /* use simpson's rule to average acceleration between
- * current and previous velocity.
- * Though being the more natural choice, it causes a minor delay
- * in comparison, so it can be disabled. */
- res = BasicComputeAcceleration(
- dev, vel, vel->velocity, threshold, acc);
- res += BasicComputeAcceleration(
- dev, vel, vel->last_velocity, threshold, acc);
- res += 4.0f * BasicComputeAcceleration(dev, vel,
- (vel->last_velocity + vel->velocity) / 2,
- threshold, acc);
- res /= 6.0f;
- DebugAccelF("(dix ptracc) profile average [%.2f ... %.2f] is %.3f\n",
- vel->velocity, vel->last_velocity, res);
- return res;
- }else{
- res = BasicComputeAcceleration(dev, vel,
- vel->velocity, threshold, acc);
- DebugAccelF("(dix ptracc) profile sample [%.2f] is %.3f\n",
- vel->velocity, res);
- return res;
- }
-}
-
-
-/*****************************************
- * Acceleration functions and profiles
- ****************************************/
-
-/**
- * Polynomial function similar previous one, but with f(1) = 1
- */
-static float
-PolynomialAccelerationProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float ignored,
- float acc)
-{
- return pow(velocity, (acc - 1.0) * 0.5);
-}
-
-
-/**
- * returns acceleration for velocity.
- * This profile selects the two functions like the old scheme did
- */
-static float
-ClassicProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- if (threshold > 0) {
- return SimpleSmoothProfile (dev,
- vel,
- velocity,
- threshold,
- acc);
- } else {
- return PolynomialAccelerationProfile (dev,
- vel,
- velocity,
- 0,
- acc);
- }
-}
-
-
-/**
- * Power profile
- * This has a completely smooth transition curve, i.e. no jumps in the
- * derivatives.
- *
- * This has the expense of overall response dependency on min-acceleration.
- * In effect, min_acceleration mimics const_acceleration in this profile.
- */
-static float
-PowerProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- float vel_dist;
-
- acc = (acc-1.0) * 0.1f + 1.0; /* without this, acc of 2 is unuseable */
-
- if (velocity <= threshold)
- return vel->min_acceleration;
- vel_dist = velocity - threshold;
- return (pow(acc, vel_dist)) * vel->min_acceleration;
-}
-
-
-/**
- * just a smooth function in [0..1] -> [0..1]
- * - point symmetry at 0.5
- * - f'(0) = f'(1) = 0
- * - starts faster than a sinoid
- * - smoothness C1 (Cinf if you dare to ignore endpoints)
- */
-static inline float
-CalcPenumbralGradient(float x){
- x *= 2.0f;
- x -= 1.0f;
- return 0.5f + (x * sqrt(1.0f - x*x) + asin(x))/M_PI;
-}
-
-
-/**
- * acceleration function similar to classic accelerated/unaccelerated,
- * but with smooth transition in between (and towards zero for adaptive dec.).
- */
-static float
-SimpleSmoothProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- if(velocity < 1.0f)
- return CalcPenumbralGradient(0.5 + velocity*0.5) * 2.0f - 1.0f;
- if(threshold < 1.0f)
- threshold = 1.0f;
- if (velocity <= threshold)
- return 1;
- velocity /= threshold;
- if (velocity >= acc)
- return acc;
- else
- return 1.0f + (CalcPenumbralGradient(velocity/acc) * (acc - 1.0f));
-}
-
-
-/**
- * This profile uses the first half of the penumbral gradient as a start
- * and then scales linearly.
- */
-static float
-SmoothLinearProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- float res, nv;
-
- if(acc > 1.0f)
- acc -= 1.0f; /*this is so acc = 1 is no acceleration */
- else
- return 1.0f;
-
- nv = (velocity - threshold) * acc * 0.5f;
-
- if(nv < 0){
- res = 0;
- }else if(nv < 2){
- res = CalcPenumbralGradient(nv*0.25f)*2.0f;
- }else{
- nv -= 2.0f;
- res = nv * 2.0f / M_PI /* steepness of gradient at 0.5 */
- + 1.0f; /* gradient crosses 2|1 */
- }
- res += vel->min_acceleration;
- return res;
-}
-
-
-/**
- * From 0 to threshold, the response graduates smoothly from min_accel to
- * acceleration. Beyond threshold it is exactly the specified acceleration.
- */
-static float
-SmoothLimitedProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- float res;
-
- if(velocity >= threshold || threshold == 0.0f)
- return acc;
-
- velocity /= threshold; /* should be [0..1[ now */
-
- res = CalcPenumbralGradient(velocity) * (acc - vel->min_acceleration);
-
- return vel->min_acceleration + res;
-}
-
-
-static float
-LinearProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- return acc * velocity;
-}
-
-static float
-NoProfile(
- DeviceIntPtr dev,
- DeviceVelocityPtr vel,
- float velocity,
- float threshold,
- float acc)
-{
- return 1.0f;
-}
-
-static PointerAccelerationProfileFunc
-GetAccelerationProfile(
- DeviceVelocityPtr vel,
- int profile_num)
-{
- switch(profile_num){
- case AccelProfileClassic:
- return ClassicProfile;
- case AccelProfileDeviceSpecific:
- return vel->deviceSpecificProfile;
- case AccelProfilePolynomial:
- return PolynomialAccelerationProfile;
- case AccelProfileSmoothLinear:
- return SmoothLinearProfile;
- case AccelProfileSimple:
- return SimpleSmoothProfile;
- case AccelProfilePower:
- return PowerProfile;
- case AccelProfileLinear:
- return LinearProfile;
- case AccelProfileSmoothLimited:
- return SmoothLimitedProfile;
- case AccelProfileNone:
- return NoProfile;
- default:
- return NULL;
- }
-}
-
-/**
- * Set the profile by number.
- * Intended to make profiles exchangeable at runtime.
- * If you created a profile, give it a number here and in the header to
- * make it selectable. In case some profile-specific init is needed, here
- * would be a good place, since FreeVelocityData() also calls this with
- * PROFILE_UNINITIALIZE.
- *
- * returns FALSE if profile number is unavailable, TRUE otherwise.
- */
-int
-SetAccelerationProfile(
- DeviceVelocityPtr vel,
- int profile_num)
-{
- PointerAccelerationProfileFunc profile;
- profile = GetAccelerationProfile(vel, profile_num);
-
- if(profile == NULL && profile_num != PROFILE_UNINITIALIZE)
- return FALSE;
-
- /* Here one could free old profile-private data */
- free(vel->profile_private);
- vel->profile_private = NULL;
- /* Here one could init profile-private data */
- vel->Profile = profile;
- vel->statistics.profile_number = profile_num;
- return TRUE;
-}
-
-/**********************************************
- * driver interaction
- **********************************************/
-
-
-/**
- * device-specific profile
- *
- * The device-specific profile is intended as a hook for a driver
- * which may want to provide an own acceleration profile.
- * It should not rely on profile-private data, instead
- * it should do init/uninit in the driver (ie. with DEVICE_INIT and friends).
- * Users may override or choose it.
- */
-void
-SetDeviceSpecificAccelerationProfile(
- DeviceVelocityPtr vel,
- PointerAccelerationProfileFunc profile)
-{
- if(vel)
- vel->deviceSpecificProfile = profile;
-}
-
-/**
- * Use this function to obtain a DeviceVelocityPtr for a device. Will return NULL if
- * the predictable acceleration scheme is not in effect.
- */
-DeviceVelocityPtr
-GetDevicePredictableAccelData(
- DeviceIntPtr dev)
-{
- /*sanity check*/
- if(!dev){
- ErrorF("[dix] accel: DeviceIntPtr was NULL");
- return NULL;
- }
- if( dev->valuator &&
- dev->valuator->accelScheme.AccelSchemeProc ==
- acceleratePointerPredictable &&
- dev->valuator->accelScheme.accelData != NULL){
-
- return ((PredictableAccelSchemePtr)
- dev->valuator->accelScheme.accelData)->vel;
- }
- return NULL;
-}
-
-/********************************
- * acceleration schemes
- *******************************/
-
-/**
- * Modifies valuators in-place.
- * This version employs a velocity approximation algorithm to
- * enable fine-grained predictable acceleration profiles.
- */
-void
-acceleratePointerPredictable(
- DeviceIntPtr dev,
- ValuatorMask* val,
- CARD32 evtime)
-{
- float fdx, fdy, tmp, mult; /* no need to init */
- int dx = 0, dy = 0, tmpi;
- DeviceVelocityPtr velocitydata = GetDevicePredictableAccelData(dev);
- Bool soften = TRUE;
-
- if (!velocitydata)
- return;
-
- if (velocitydata->statistics.profile_number == AccelProfileNone &&
- velocitydata->const_acceleration == 1.0f) {
- return; /*we're inactive anyway, so skip the whole thing.*/
- }
-
- if (valuator_mask_isset(val, 0)) {
- dx = valuator_mask_get(val, 0);
- }
-
- if (valuator_mask_isset(val, 1)) {
- dy = valuator_mask_get(val, 1);
- }
-
- if (dx || dy){
- /* reset non-visible state? */
- if (ProcessVelocityData2D(velocitydata, dx , dy, evtime)) {
- soften = FALSE;
- }
-
- if (dev->ptrfeed && dev->ptrfeed->ctrl.num) {
- /* invoke acceleration profile to determine acceleration */
- mult = ComputeAcceleration (dev, velocitydata,
- dev->ptrfeed->ctrl.threshold,
- (float)dev->ptrfeed->ctrl.num /
- (float)dev->ptrfeed->ctrl.den);
-
- if(mult != 1.0f || velocitydata->const_acceleration != 1.0f) {
- ApplySofteningAndConstantDeceleration(velocitydata,
- dx, dy,
- &fdx, &fdy,
- (mult > 1.0f) && soften);
-
- if (dx) {
- tmp = mult * fdx + dev->last.remainder[0];
- /* Since it may not be apparent: lrintf() does not offer
- * strong statements about rounding; however because we
- * process each axis conditionally, there's no danger
- * of a toggling remainder. Its lack of guarantees likely
- * makes it faster on the average target. */
- tmpi = lrintf(tmp);
- valuator_mask_set(val, 0, tmpi);
- dev->last.remainder[0] = tmp - (float)tmpi;
- }
- if (dy) {
- tmp = mult * fdy + dev->last.remainder[1];
- tmpi = lrintf(tmp);
- valuator_mask_set(val, 1, tmpi);
- dev->last.remainder[1] = tmp - (float)tmpi;
- }
- DebugAccelF("pos (%i | %i) remainders x: %.3f y: %.3f delta x:%.3f y:%.3f\n",
- *px, *py, dev->last.remainder[0], dev->last.remainder[1], fdx, fdy);
- }
- }
- }
- /* remember last motion delta (for softening/slow movement treatment) */
- velocitydata->last_dx = dx;
- velocitydata->last_dy = dy;
-}
-
-
-
-/**
- * Originally a part of xf86PostMotionEvent; modifies valuators
- * in-place. Retained mostly for embedded scenarios.
- */
-void
-acceleratePointerLightweight(
- DeviceIntPtr dev,
- ValuatorMask* val,
- CARD32 ignored)
-{
- float mult = 0.0, tmpf;
- int dx = 0, dy = 0, tmpi;
-
- if (valuator_mask_isset(val, 0)) {
- dx = valuator_mask_get(val, 0);
- }
-
- if (valuator_mask_isset(val, 1)) {
- dy = valuator_mask_get(val, 1);
- }
-
- if (!dx && !dy)
- return;
-
- if (dev->ptrfeed && dev->ptrfeed->ctrl.num) {
- /* modeled from xf86Events.c */
- if (dev->ptrfeed->ctrl.threshold) {
- if ((abs(dx) + abs(dy)) >= dev->ptrfeed->ctrl.threshold) {
- tmpf = ((float)dx *
- (float)(dev->ptrfeed->ctrl.num)) /
- (float)(dev->ptrfeed->ctrl.den) +
- dev->last.remainder[0];
- if (dx) {
- tmpi = (int) tmpf;
- valuator_mask_set(val, 0, tmpi);
- dev->last.remainder[0] = tmpf - (float)tmpi;
- }
-
- tmpf = ((float)dy *
- (float)(dev->ptrfeed->ctrl.num)) /
- (float)(dev->ptrfeed->ctrl.den) +
- dev->last.remainder[1];
- if (dy) {
- tmpi = (int) tmpf;
- valuator_mask_set(val, 1, tmpi);
- dev->last.remainder[1] = tmpf - (float)tmpi;
- }
- }
- }
- else {
- mult = pow((float)dx * (float)dx + (float)dy * (float)dy,
- ((float)(dev->ptrfeed->ctrl.num) /
- (float)(dev->ptrfeed->ctrl.den) - 1.0) /
- 2.0) / 2.0;
- if (dx) {
- tmpf = mult * (float)dx +
- dev->last.remainder[0];
- tmpi = (int) tmpf;
- valuator_mask_set(val, 0, tmpi);
- dev->last.remainder[0] = tmpf - (float)tmpi;
- }
- if (dy) {
- tmpf = mult * (float)dy +
- dev->last.remainder[1];
- tmpi = (int)tmpf;
- valuator_mask_set(val, 1, tmpi);
- dev->last.remainder[1] = tmpf - (float)tmpi;
- }
- }
- }
-}
+/*
+ *
+ * Copyright © 2006-2009 Simon Thum simon dot thum at gmx dot de
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <math.h>
+#include <ptrveloc.h>
+#include <exevents.h>
+#include <X11/Xatom.h>
+#include <os.h>
+
+#include <xserver-properties.h>
+
+/*****************************************************************************
+ * Predictable pointer acceleration
+ *
+ * 2006-2009 by Simon Thum (simon [dot] thum [at] gmx de)
+ *
+ * Serves 3 complementary functions:
+ * 1) provide a sophisticated ballistic velocity estimate to improve
+ * the relation between velocity (of the device) and acceleration
+ * 2) make arbitrary acceleration profiles possible
+ * 3) decelerate by two means (constant and adaptive) if enabled
+ *
+ * Important concepts are the
+ *
+ * - Scheme
+ * which selects the basic algorithm
+ * (see devices.c/InitPointerAccelerationScheme)
+ * - Profile
+ * which returns an acceleration
+ * for a given velocity
+ *
+ * The profile can be selected by the user at runtime.
+ * The classic profile is intended to cleanly perform old-style
+ * function selection (threshold =/!= 0)
+ *
+ ****************************************************************************/
+
+/* fwds */
+int
+SetAccelerationProfile(DeviceVelocityPtr vel, int profile_num);
+static float
+SimpleSmoothProfile(DeviceIntPtr dev, DeviceVelocityPtr vel, float velocity,
+ float threshold, float acc);
+static PointerAccelerationProfileFunc
+GetAccelerationProfile(DeviceVelocityPtr vel, int profile_num);
+static BOOL
+InitializePredictableAccelerationProperties(DeviceIntPtr,
+ DeviceVelocityPtr,
+ PredictableAccelSchemePtr);
+static BOOL
+DeletePredictableAccelerationProperties(DeviceIntPtr,
+ PredictableAccelSchemePtr);
+
+/*#define PTRACCEL_DEBUGGING*/
+
+#ifdef PTRACCEL_DEBUGGING
+#define DebugAccelF ErrorF
+#else
+#define DebugAccelF(...) /* */
+#endif
+
+/********************************
+ * Init/Uninit
+ *******************************/
+
+/* some int which is not a profile number */
+#define PROFILE_UNINITIALIZE (-100)
+
+/**
+ * Init DeviceVelocity struct so it should match the average case
+ */
+void
+InitVelocityData(DeviceVelocityPtr vel)
+{
+ memset(vel, 0, sizeof(DeviceVelocityRec));
+
+ vel->corr_mul = 10.0; /* dots per 10 milisecond should be usable */
+ vel->const_acceleration = 1.0; /* no acceleration/deceleration */
+ vel->reset_time = 300;
+ vel->use_softening = 1;
+ vel->min_acceleration = 1.0; /* don't decelerate */
+ vel->max_rel_diff = 0.2;
+ vel->max_diff = 1.0;
+ vel->initial_range = 2;
+ vel->average_accel = TRUE;
+ SetAccelerationProfile(vel, AccelProfileClassic);
+ InitTrackers(vel, 16);
+}
+
+
+/**
+ * Clean up DeviceVelocityRec
+ */
+void
+FreeVelocityData(DeviceVelocityPtr vel){
+ free(vel->tracker);
+ SetAccelerationProfile(vel, PROFILE_UNINITIALIZE);
+}
+
+
+/**
+ * Init predictable scheme
+ */
+Bool
+InitPredictableAccelerationScheme(DeviceIntPtr dev,
+ ValuatorAccelerationPtr protoScheme) {
+ DeviceVelocityPtr vel;
+ ValuatorAccelerationRec scheme;
+ PredictableAccelSchemePtr schemeData;
+ scheme = *protoScheme;
+ vel = calloc(1, sizeof(DeviceVelocityRec));
+ schemeData = calloc(1, sizeof(PredictableAccelSchemeRec));
+ if (!vel || !schemeData)
+ return FALSE;
+ InitVelocityData(vel);
+ schemeData->vel = vel;
+ scheme.accelData = schemeData;
+ if (!InitializePredictableAccelerationProperties(dev, vel, schemeData))
+ return FALSE;
+ /* all fine, assign scheme to device */
+ dev->valuator->accelScheme = scheme;
+ return TRUE;
+}
+
+
+/**
+ * Uninit scheme
+ */
+void
+AccelerationDefaultCleanup(DeviceIntPtr dev)
+{
+ DeviceVelocityPtr vel = GetDevicePredictableAccelData(dev);
+ if (vel) {
+ /* the proper guarantee would be that we're not inside of
+ * AccelSchemeProc(), but that seems impossible. Schemes don't get
+ * switched often anyway.
+ */
+ OsBlockSignals();
+ dev->valuator->accelScheme.AccelSchemeProc = NULL;
+ FreeVelocityData(vel);
+ free(vel);
+ DeletePredictableAccelerationProperties(dev,
+ (PredictableAccelSchemePtr) dev->valuator->accelScheme.accelData);
+ free(dev->valuator->accelScheme.accelData);
+ dev->valuator->accelScheme.accelData = NULL;
+ OsReleaseSignals();
+ }
+}
+
+
+/*************************
+ * Input property support
+ ************************/
+
+/**
+ * choose profile
+ */
+static int
+AccelSetProfileProperty(DeviceIntPtr dev, Atom atom,
+ XIPropertyValuePtr val, BOOL checkOnly)
+{
+ DeviceVelocityPtr vel;
+ int profile, *ptr = &profile;
+ int rc;
+ int nelem = 1;
+
+ if (atom != XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER))
+ return Success;
+
+ vel = GetDevicePredictableAccelData(dev);
+ if (!vel)
+ return BadValue;
+ rc = XIPropToInt(val, &nelem, &ptr);
+
+ if(checkOnly)
+ {
+ if (rc)
+ return rc;
+
+ if (GetAccelerationProfile(vel, profile) == NULL)
+ return BadValue;
+ } else
+ SetAccelerationProfile(vel, profile);
+
+ return Success;
+}
+
+static long
+AccelInitProfileProperty(DeviceIntPtr dev, DeviceVelocityPtr vel)
+{
+ int profile = vel->statistics.profile_number;
+ Atom prop_profile_number = XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER);
+
+ XIChangeDeviceProperty(dev, prop_profile_number, XA_INTEGER, 32,
+ PropModeReplace, 1, &profile, FALSE);
+ XISetDevicePropertyDeletable(dev, prop_profile_number, FALSE);
+ return XIRegisterPropertyHandler(dev, AccelSetProfileProperty, NULL, NULL);
+}
+
+/**
+ * constant deceleration
+ */
+static int
+AccelSetDecelProperty(DeviceIntPtr dev, Atom atom,
+ XIPropertyValuePtr val, BOOL checkOnly)
+{
+ DeviceVelocityPtr vel;
+ float v, *ptr = &v;
+ int rc;
+ int nelem = 1;
+
+ if (atom != XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION))
+ return Success;
+
+ vel = GetDevicePredictableAccelData(dev);
+ if (!vel)
+ return BadValue;
+ rc = XIPropToFloat(val, &nelem, &ptr);
+
+ if(checkOnly)
+ {
+ if (rc)
+ return rc;
+ return (v >= 1.0f) ? Success : BadValue;
+ }
+
+ if(v >= 1.0f)
+ vel->const_acceleration = 1/v;
+
+ return Success;
+}
+
+static long
+AccelInitDecelProperty(DeviceIntPtr dev, DeviceVelocityPtr vel)
+{
+ float fval = 1.0/vel->const_acceleration;
+ Atom prop_const_decel = XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION);
+ XIChangeDeviceProperty(dev, prop_const_decel,
+ XIGetKnownProperty(XATOM_FLOAT), 32,
+ PropModeReplace, 1, &fval, FALSE);
+ XISetDevicePropertyDeletable(dev, prop_const_decel, FALSE);
+ return XIRegisterPropertyHandler(dev, AccelSetDecelProperty, NULL, NULL);
+}
+
+
+/**
+ * adaptive deceleration
+ */
+static int
+AccelSetAdaptDecelProperty(DeviceIntPtr dev, Atom atom,
+ XIPropertyValuePtr val, BOOL checkOnly)
+{
+ DeviceVelocityPtr veloc;
+ float v, *ptr = &v;
+ int rc;
+ int nelem = 1;
+
+ if (atom != XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION))
+ return Success;
+
+ veloc = GetDevicePredictableAccelData(dev);
+ if (!veloc)
+ return BadValue;
+ rc = XIPropToFloat(val, &nelem, &ptr);
+
+ if(checkOnly)
+ {
+ if (rc)
+ return rc;
+ return (v >= 1.0f) ? Success : BadValue;
+ }
+
+ if(v >= 1.0f)
+ veloc->min_acceleration = 1/v;
+
+ return Success;
+}
+
+static long
+AccelInitAdaptDecelProperty(DeviceIntPtr dev, DeviceVelocityPtr vel)
+{
+ float fval = 1.0/vel->min_acceleration;
+ Atom prop_adapt_decel = XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION);
+
+ XIChangeDeviceProperty(dev, prop_adapt_decel, XIGetKnownProperty(XATOM_FLOAT), 32,
+ PropModeReplace, 1, &fval, FALSE);
+ XISetDevicePropertyDeletable(dev, prop_adapt_decel, FALSE);
+ return XIRegisterPropertyHandler(dev, AccelSetAdaptDecelProperty, NULL, NULL);
+}
+
+
+/**
+ * velocity scaling
+ */
+static int
+AccelSetScaleProperty(DeviceIntPtr dev, Atom atom,
+ XIPropertyValuePtr val, BOOL checkOnly)
+{
+ DeviceVelocityPtr vel;
+ float v, *ptr = &v;
+ int rc;
+ int nelem = 1;
+
+ if (atom != XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING))
+ return Success;
+
+ vel = GetDevicePredictableAccelData(dev);
+ if (!vel)
+ return BadValue;
+ rc = XIPropToFloat(val, &nelem, &ptr);
+
+ if (checkOnly)
+ {
+ if (rc)
+ return rc;
+
+ return (v > 0) ? Success : BadValue;
+ }
+
+ if(v > 0)
+ vel->corr_mul = v;
+
+ return Success;
+}
+
+static long
+AccelInitScaleProperty(DeviceIntPtr dev, DeviceVelocityPtr vel)
+{
+ float fval = vel->corr_mul;
+ Atom prop_velo_scale = XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING);
+
+ XIChangeDeviceProperty(dev, prop_velo_scale, XIGetKnownProperty(XATOM_FLOAT), 32,
+ PropModeReplace, 1, &fval, FALSE);
+ XISetDevicePropertyDeletable(dev, prop_velo_scale, FALSE);
+ return XIRegisterPropertyHandler(dev, AccelSetScaleProperty, NULL, NULL);
+}
+
+static BOOL
+InitializePredictableAccelerationProperties(
+ DeviceIntPtr dev,
+ DeviceVelocityPtr vel,
+ PredictableAccelSchemePtr schemeData)
+{
+ int num_handlers = 4;
+ if(!vel)
+ return FALSE;
+
+ schemeData->prop_handlers = calloc(num_handlers, sizeof(long));
+ if (!schemeData->prop_handlers)
+ return FALSE;
+ schemeData->num_prop_handlers = num_handlers;
+ schemeData->prop_handlers[0] = AccelInitProfileProperty(dev, vel);
+ schemeData->prop_handlers[1] = AccelInitDecelProperty(dev, vel);
+ schemeData->prop_handlers[2] = AccelInitAdaptDecelProperty(dev, vel);
+ schemeData->prop_handlers[3] = AccelInitScaleProperty(dev, vel);
+
+ return TRUE;
+}
+
+BOOL
+DeletePredictableAccelerationProperties(
+ DeviceIntPtr dev,
+ PredictableAccelSchemePtr scheme)
+{
+ DeviceVelocityPtr vel;
+ Atom prop;
+ int i;
+
+ prop = XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING);
+ XIDeleteDeviceProperty(dev, prop, FALSE);
+ prop = XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION);
+ XIDeleteDeviceProperty(dev, prop, FALSE);
+ prop = XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION);
+ XIDeleteDeviceProperty(dev, prop, FALSE);
+ prop = XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER);
+ XIDeleteDeviceProperty(dev, prop, FALSE);
+
+ vel = GetDevicePredictableAccelData(dev);
+ if (vel) {
+ for (i = 0; i < scheme->num_prop_handlers; i++)
+ if (scheme->prop_handlers[i])
+ XIUnregisterPropertyHandler(dev, scheme->prop_handlers[i]);
+ }
+
+ free(scheme->prop_handlers);
+ scheme->prop_handlers = NULL;
+ scheme->num_prop_handlers = 0;
+ return TRUE;
+}
+
+/*********************
+ * Tracking logic
+ ********************/
+
+void
+InitTrackers(DeviceVelocityPtr vel, int ntracker)
+{
+ if(ntracker < 1){
+ ErrorF("(dix ptracc) invalid number of trackers\n");
+ return;
+ }
+ free(vel->tracker);
+ vel->tracker = (MotionTrackerPtr)calloc(ntracker, sizeof(MotionTracker));
+ vel->num_tracker = ntracker;
+}
+
+enum directions {
+ N = (1 << 0),
+ NE = (1 << 1),
+ E = (1 << 2),
+ SE = (1 << 3),
+ S = (1 << 4),
+ SW = (1 << 5),
+ W = (1 << 6),
+ NW = (1 << 7),
+ UNDEFINED = 0xFF
+};
+/**
+ * return a bit field of possible directions.
+ * There's no reason against widening to more precise directions (<45 degrees),
+ * should it not perform well. All this is needed for is sort out non-linear
+ * motion, so precision isn't paramount. However, one should not flag direction
+ * too narrow, since it would then cut the linear segment to zero size way too
+ * often.
+ *
+ * @return A bitmask for N, NE, S, SE, etc. indicating the directions for
+ * this movement.
+ */
+static int
+DoGetDirection(int dx, int dy){
+ int dir = 0;
+
+ /* on insignificant mickeys, flag 135 degrees */
+ if(abs(dx) < 2 && abs(dy) < 2){
+ /* first check diagonal cases */
+ if(dx > 0 && dy > 0)
+ dir = E | SE | S;
+ else if(dx > 0 && dy < 0)
+ dir = N | NE | E;
+ else if(dx < 0 && dy < 0)
+ dir = W | NW | N;
+ else if(dx < 0 && dy > 0)
+ dir = W | SW | S;
+ /* check axis-aligned directions */
+ else if(dx > 0)
+ dir = NE | E | SE;
+ else if(dx < 0)
+ dir = NW | W | SW;
+ else if(dy > 0)
+ dir = SE | S | SW;
+ else if(dy < 0)
+ dir = NE | N | NW;
+ else
+ dir = UNDEFINED; /* shouldn't happen */
+ } else { /* compute angle and set appropriate flags */
+ float r;
+ int i1, i2;
+
+#ifdef _ISOC99_SOURCE
+ r = atan2f(dy, dx);
+#else
+ r = atan2(dy, dx);
+#endif
+ /* find direction.
+ *
+ * Add 360° to avoid r become negative since C has no well-defined
+ * modulo for such cases. Then divide by 45° to get the octant
+ * number, e.g.
+ * 0 <= r <= 1 is [0-45]°
+ * 1 <= r <= 2 is [45-90]°
+ * etc.
+ * But we add extra 90° to match up with our N, S, etc. defines up
+ * there, rest stays the same.
+ */
+ r = (r+(M_PI*2.5))/(M_PI/4);
+ /* this intends to flag 2 directions (45 degrees),
+ * except on very well-aligned mickeys. */
+ i1 = (int)(r+0.1) % 8;
+ i2 = (int)(r+0.9) % 8;
+ if(i1 < 0 || i1 > 7 || i2 < 0 || i2 > 7)
+ dir = UNDEFINED; /* shouldn't happen */
+ else
+ dir = (1 << i1 | 1 << i2);
+ }
+ return dir;
+}
+
+#define DIRECTION_CACHE_RANGE 5
+#define DIRECTION_CACHE_SIZE (DIRECTION_CACHE_RANGE*2+1)
+
+/* cache DoGetDirection().
+ * To avoid excessive use of direction calculation, cache the values for
+ * [-5..5] for both x/y. Anything outside of that is calcualted on the fly.
+ *
+ * @return A bitmask for N, NE, S, SE, etc. indicating the directions for
+ * this movement.
+ */
+static int
+GetDirection(int dx, int dy){
+ static int cache[DIRECTION_CACHE_SIZE][DIRECTION_CACHE_SIZE];
+ int dir;
+ if (abs(dx) <= DIRECTION_CACHE_RANGE &&
+ abs(dy) <= DIRECTION_CACHE_RANGE) {
+ /* cacheable */
+ dir = cache[DIRECTION_CACHE_RANGE+dx][DIRECTION_CACHE_RANGE+dy];
+ if(dir == 0) {
+ dir = DoGetDirection(dx, dy);
+ cache[DIRECTION_CACHE_RANGE+dx][DIRECTION_CACHE_RANGE+dy] = dir;
+ }
+ }else{
+ /* non-cacheable */
+ dir = DoGetDirection(dx, dy);
+ }
+
+ return dir;
+}
+
+#undef DIRECTION_CACHE_RANGE
+#undef DIRECTION_CACHE_SIZE
+
+
+/* convert offset (age) to array index */
+#define TRACKER_INDEX(s, d) (((s)->num_tracker + (s)->cur_tracker - (d)) % (s)->num_tracker)
+#define TRACKER(s, d) &(s)->tracker[TRACKER_INDEX(s,d)]
+
+/**
+ * Add the delta motion to each tracker, then reset the latest tracker to
+ * 0/0 and set it as the current one.
+ */
+static inline void
+FeedTrackers(DeviceVelocityPtr vel, int dx, int dy, int cur_t)
+{
+ int n;
+ for(n = 0; n < vel->num_tracker; n++){
+ vel->tracker[n].dx += dx;
+ vel->tracker[n].dy += dy;
+ }
+ n = (vel->cur_tracker + 1) % vel->num_tracker;
+ vel->tracker[n].dx = 0;
+ vel->tracker[n].dy = 0;
+ vel->tracker[n].time = cur_t;
+ vel->tracker[n].dir = GetDirection(dx, dy);
+ DebugAccelF("(dix prtacc) motion [dx: %i dy: %i dir:%i diff: %i]\n",
+ dx, dy, vel->tracker[n].dir,
+ cur_t - vel->tracker[vel->cur_tracker].time);
+ vel->cur_tracker = n;
+}
+
+/**
+ * calc velocity for given tracker, with
+ * velocity scaling.
+ * This assumes linear motion.
+ */
+static float
+CalcTracker(const MotionTracker *tracker, int cur_t){
+ float dist = sqrt(tracker->dx * tracker->dx + tracker->dy * tracker->dy);
+ int dtime = cur_t - tracker->time;
+ if(dtime > 0)
+ return dist / dtime;
+ else
+ return 0;/* synonymous for NaN, since we're not C99 */
+}
+
+/* find the most plausible velocity. That is, the most distant
+ * (in time) tracker which isn't too old, the movement vector was
+ * in the same octant, and where the velocity is within an
+ * acceptable range to the inital velocity.
+ *
+ * @return The tracker's velocity or 0 if the above conditions are unmet
+ */
+static float
+QueryTrackers(DeviceVelocityPtr vel, int cur_t){
+ int offset, dir = UNDEFINED, used_offset = -1, age_ms;
+ /* initial velocity: a low-offset, valid velocity */
+ float initial_velocity = 0, result = 0, velocity_diff;
+ float velocity_factor = vel->corr_mul * vel->const_acceleration; /* premultiply */
+ /* loop from current to older data */
+ for(offset = 1; offset < vel->num_tracker; offset++){
+ MotionTracker *tracker = TRACKER(vel, offset);
+ float tracker_velocity;
+
+ age_ms = cur_t - tracker->time;
+
+ /* bail out if data is too old and protect from overrun */
+ if (age_ms >= vel->reset_time || age_ms < 0) {
+ DebugAccelF("(dix prtacc) query: tracker too old\n");
+ break;
+ }
+
+ /*
+ * this heuristic avoids using the linear-motion velocity formula
+ * in CalcTracker() on motion that isn't exactly linear. So to get
+ * even more precision we could subdivide as a final step, so possible
+ * non-linearities are accounted for.
+ */
+ dir &= tracker->dir;
+ if(dir == 0){ /* we've changed octant of movement (e.g. NE → NW) */
+ DebugAccelF("(dix prtacc) query: no longer linear\n");
+ /* instead of breaking it we might also inspect the partition after,
+ * but actual improvement with this is probably rare. */
+ break;
+ }
+
+ tracker_velocity = CalcTracker(tracker, cur_t) * velocity_factor;
+
+ if ((initial_velocity == 0 || offset <= vel->initial_range) && tracker_velocity != 0) {
+ /* set initial velocity and result */
+ result = initial_velocity = tracker_velocity;
+ used_offset = offset;
+ } else if (initial_velocity != 0 && tracker_velocity != 0) {
+ velocity_diff = fabs(initial_velocity - tracker_velocity);
+
+ if (velocity_diff > vel->max_diff &&
+ velocity_diff/(initial_velocity + tracker_velocity) >= vel->max_rel_diff) {
+ /* we're not in range, quit - it won't get better. */
+ DebugAccelF("(dix prtacc) query: tracker too different:"
+ " old %2.2f initial %2.2f diff: %2.2f\n",
+ tracker_velocity, initial_velocity, velocity_diff);
+ break;
+ }
+ /* we're in range with the initial velocity,
+ * so this result is likely better
+ * (it contains more information). */
+ result = tracker_velocity;
+ used_offset = offset;
+ }
+ }
+ if(offset == vel->num_tracker){
+ DebugAccelF("(dix prtacc) query: last tracker in effect\n");
+ used_offset = vel->num_tracker-1;
+ }
+#ifdef PTRACCEL_DEBUGGING
+ if(used_offset >= 0){
+ MotionTracker *tracker = TRACKER(vel, used_offset);
+ DebugAccelF("(dix prtacc) result: offset %i [dx: %i dy: %i diff: %i]\n",
+ used_offset, tracker->dx, tracker->dy, cur_t - tracker->time);
+ }
+#endif
+ return result;
+}
+
+#undef TRACKER_INDEX
+#undef TRACKER
+
+/**
+ * Perform velocity approximation based on 2D 'mickeys' (mouse motion delta).
+ * return true if non-visible state reset is suggested
+ */
+BOOL
+ProcessVelocityData2D(
+ DeviceVelocityPtr vel,
+ int dx,
+ int dy,
+ int time)
+{
+ float velocity;
+
+ vel->last_velocity = vel->velocity;
+
+ FeedTrackers(vel, dx, dy, time);
+
+ velocity = QueryTrackers(vel, time);
+
+ vel->velocity = velocity;
+ return velocity == 0;
+}
+
+/**
+ * this flattens significant ( > 1) mickeys a little bit for more steady
+ * constant-velocity response
+ */
+static inline float
+ApplySimpleSoftening(int prev_delta, int delta)
+{
+ float result = delta;
+
+ if (delta < -1 || delta > 1) {
+ if (delta > prev_delta)
+ result -= 0.5;
+ else if (delta < prev_delta)
+ result += 0.5;
+ }
+ return result;
+}
+
+
+/**
+ * Soften the delta based on previous deltas stored in vel.
+ *
+ * @param[in,out] fdx Delta X, modified in-place.
+ * @param[in,out] fdx Delta Y, modified in-place.
+ */
+static void
+ApplySoftening(
+ DeviceVelocityPtr vel,
+ float* fdx,
+ float* fdy)
+{
+ if (vel->use_softening) {
+ *fdx = ApplySimpleSoftening(vel->last_dx, *fdx);
+ *fdy = ApplySimpleSoftening(vel->last_dy, *fdy);
+ }
+}
+
+static void
+ApplyConstantDeceleration(DeviceVelocityPtr vel, float *fdx, float *fdy)
+{
+ *fdx *= vel->const_acceleration;
+ *fdy *= vel->const_acceleration;
+}
+
+/*
+ * compute the acceleration for given velocity and enforce min_acceleartion
+ */
+float
+BasicComputeAcceleration(
+ DeviceIntPtr dev,
+ DeviceVelocityPtr vel,
+ float velocity,
+ float threshold,
+ float acc){
+
+ float result;
+ result = vel->Profile(dev, vel, velocity, threshold, acc);
+
+ /* enforce min_acceleration */
+ if (result < vel->min_acceleration)
+ result = vel->min_acceleration;
+ return result;
+}
+
+/**
+ * Compute acceleration. Takes into account averaging, nv-reset, etc.
+ * If the velocity has changed, an average is taken of 6 velocity factors:
+ * current velocity, last velocity and 4 times the average between the two.
+ */
+static float
+ComputeAcceleration(
+ DeviceIntPtr dev,
+ DeviceVelocityPtr vel,
+ float threshold,
+ float acc){
+ float result;
+
+ if(vel->velocity <= 0){
+ DebugAccelF("(dix ptracc) profile skipped\n");
+ /*
+ * If we have no idea about device velocity, don't pretend it.
+ */
+ return 1;
+ }
+
+ if(vel->average_accel && vel->velocity != vel->last_velocity){
+ /* use simpson's rule to average acceleration between
+ * current and previous velocity.
+ * Though being the more natural choice, it causes a minor delay
+ * in comparison, so it can be disabled. */
+ result = BasicComputeAcceleration(
+ dev, vel, vel->velocity, threshold, acc);
+ result += BasicComputeAcceleration(
+ dev, vel, vel->last_velocity, threshold, acc);
+ result += 4.0f * BasicComputeAcceleration(dev, vel,
+ (vel->last_velocity + vel->velocity) / 2,
+ threshold, acc);
+ result /= 6.0f;
+ DebugAccelF("(dix ptracc) profile average [%.2f ... %.2f] is %.3f\n",
+ vel->velocity, vel->last_velocity, result);
+ }else{
+ result = BasicComputeAcceleration(dev, vel,
+ vel->velocity, threshold, acc);
+ DebugAccelF("(dix ptracc) profile sample [%.2f] is %.3f\n",
+ vel->velocity, res);
+ }
+
+ return result;
+}
+
+
+/*****************************************
+ * Acceleration functions and profiles
+ ****************************************/
+
+/**
+ * Polynomial function similar previous one, but with f(1) = 1
+ */
+static float
+PolynomialAccelerationProfile(
+ DeviceIntPtr dev,
+ DeviceVelocityPtr vel,
+ float velocity,
+ float ignored,
+ float acc)
+{
+ return pow(velocity, (acc - 1.0) * 0.5);
+}
+
+
+/**
+ * returns acceleration for velocity.
+ * This profile selects the two functions like the old scheme did
+ */
+static float
+ClassicProfile(
+ DeviceIntPtr dev,
+ DeviceVelocityPtr vel,
+ float velocity,
+ float threshold,
+ float acc)
+{
+ if (threshold > 0) {
+ return SimpleSmoothProfile (dev,
+ vel,
+ velocity,
+ threshold,
+ acc);
+ } else {
+ return PolynomialAccelerationProfile (dev,
+ vel,
+ velocity,
+ 0,
+ acc);
+ }
+}
+
+
+/**
+ * Power profile
+ * This has a completely smooth transition curve, i.e. no jumps in the
+ * derivatives.
+ *
+ * This has the expense of overall response dependency on min-acceleration.
+ * In effect, min_acceleration mimics const_acceleration in this profile.
+ */
+static float
+PowerProfile(
+ DeviceIntPtr dev,
+ DeviceVelocityPtr vel,
+ float velocity,
+ float threshold,
+ float acc)
+{
+ float vel_dist;
+
+ acc = (acc-1.0) * 0.1f + 1.0; /* without this, acc of 2 is unuseable */
+
+ if (velocity <= threshold)
+ return vel->min_acceleration;
+ vel_dist = velocity - threshold;
+ return (pow(acc, vel_dist)) * vel->min_acceleration;
+}
+
+
+/**
+ * just a smooth function in [0..1] -> [0..1]
+ * - point symmetry at 0.5
+ * - f'(0) = f'(1) = 0
+ * - starts faster than a sinoid
+ * - smoothness C1 (Cinf if you dare to ignore endpoints)
+ */
+static inline float
+CalcPenumbralGradient(float x){
+ x *= 2.0f;
+ x -= 1.0f;
+ return 0.5f + (x * sqrt(1.0f - x*x) + asin(x))/M_PI;
+}
+
+
+/**
+ * acceleration function similar to classic accelerated/unaccelerated,
+ * but with smooth transition in between (and towards zero for adaptive dec.).
+ */
+static float
+SimpleSmoothProfile(
+ DeviceIntPtr dev,
+ DeviceVelocityPtr vel,
+ float velocity,
+ float threshold,
+ float acc)
+{
+ if(velocity < 1.0f)
+ return CalcPenumbralGradient(0.5 + velocity*0.5) * 2.0f - 1.0f;
+ if(threshold < 1.0f)
+ threshold = 1.0f;
+ if (velocity <= threshold)
+ return 1;
+ velocity /= threshold;
+ if (velocity >= acc)
+ return acc;
+ else
+ return 1.0f + (CalcPenumbralGradient(velocity/acc) * (acc - 1.0f));
+}
+
+
+/**
+ * This profile uses the first half of the penumbral gradient as a start
+ * and then scales linearly.
+ */
+static float
+SmoothLinearProfile(
+ DeviceIntPtr dev,
+ DeviceVelocityPtr vel,
+ float velocity,
+ float threshold,
+ float acc)
+{
+ float res, nv;
+
+ if(acc > 1.0f)
+ acc -= 1.0f; /*this is so acc = 1 is no acceleration */
+ else
+ return 1.0f;
+
+ nv = (velocity - threshold) * acc * 0.5f;
+
+ if(nv < 0){
+ res = 0;
+ }else if(nv < 2){
+ res = CalcPenumbralGradient(nv*0.25f)*2.0f;
+ }else{
+ nv -= 2.0f;
+ res = nv * 2.0f / M_PI /* steepness of gradient at 0.5 */
+ + 1.0f; /* gradient crosses 2|1 */
+ }
+ res += vel->min_acceleration;
+ return res;
+}
+
+
+/**
+ * From 0 to threshold, the response graduates smoothly from min_accel to
+ * acceleration. Beyond threshold it is exactly the specified acceleration.
+ */
+static float
+SmoothLimitedProfile(
+ DeviceIntPtr dev,
+ DeviceVelocityPtr vel,
+ float velocity,
+ float threshold,
+ float acc)
+{
+ float res;
+
+ if(velocity >= threshold || threshold == 0.0f)
+ return acc;
+
+ velocity /= threshold; /* should be [0..1[ now */
+
+ res = CalcPenumbralGradient(velocity) * (acc - vel->min_acceleration);
+
+ return vel->min_acceleration + res;
+}
+
+
+static float
+LinearProfile(
+ DeviceIntPtr dev,
+ DeviceVelocityPtr vel,
+ float velocity,
+ float threshold,
+ float acc)
+{
+ return acc * velocity;
+}
+
+static float
+NoProfile(
+ DeviceIntPtr dev,
+ DeviceVelocityPtr vel,
+ float velocity,
+ float threshold,
+ float acc)
+{
+ return 1.0f;
+}
+
+static PointerAccelerationProfileFunc
+GetAccelerationProfile(
+ DeviceVelocityPtr vel,
+ int profile_num)
+{
+ switch(profile_num){
+ case AccelProfileClassic:
+ return ClassicProfile;
+ case AccelProfileDeviceSpecific:
+ return vel->deviceSpecificProfile;
+ case AccelProfilePolynomial:
+ return PolynomialAccelerationProfile;
+ case AccelProfileSmoothLinear:
+ return SmoothLinearProfile;
+ case AccelProfileSimple:
+ return SimpleSmoothProfile;
+ case AccelProfilePower:
+ return PowerProfile;
+ case AccelProfileLinear:
+ return LinearProfile;
+ case AccelProfileSmoothLimited:
+ return SmoothLimitedProfile;
+ case AccelProfileNone:
+ return NoProfile;
+ default:
+ return NULL;
+ }
+}
+
+/**
+ * Set the profile by number.
+ * Intended to make profiles exchangeable at runtime.
+ * If you created a profile, give it a number here and in the header to
+ * make it selectable. In case some profile-specific init is needed, here
+ * would be a good place, since FreeVelocityData() also calls this with
+ * PROFILE_UNINITIALIZE.
+ *
+ * returns FALSE if profile number is unavailable, TRUE otherwise.
+ */
+int
+SetAccelerationProfile(
+ DeviceVelocityPtr vel,
+ int profile_num)
+{
+ PointerAccelerationProfileFunc profile;
+ profile = GetAccelerationProfile(vel, profile_num);
+
+ if(profile == NULL && profile_num != PROFILE_UNINITIALIZE)
+ return FALSE;
+
+ /* Here one could free old profile-private data */
+ free(vel->profile_private);
+ vel->profile_private = NULL;
+ /* Here one could init profile-private data */
+ vel->Profile = profile;
+ vel->statistics.profile_number = profile_num;
+ return TRUE;
+}
+
+/**********************************************
+ * driver interaction
+ **********************************************/
+
+
+/**
+ * device-specific profile
+ *
+ * The device-specific profile is intended as a hook for a driver
+ * which may want to provide an own acceleration profile.
+ * It should not rely on profile-private data, instead
+ * it should do init/uninit in the driver (ie. with DEVICE_INIT and friends).
+ * Users may override or choose it.
+ */
+void
+SetDeviceSpecificAccelerationProfile(
+ DeviceVelocityPtr vel,
+ PointerAccelerationProfileFunc profile)
+{
+ if(vel)
+ vel->deviceSpecificProfile = profile;
+}
+
+/**
+ * Use this function to obtain a DeviceVelocityPtr for a device. Will return NULL if
+ * the predictable acceleration scheme is not in effect.
+ */
+DeviceVelocityPtr
+GetDevicePredictableAccelData(
+ DeviceIntPtr dev)
+{
+ /*sanity check*/
+ if(!dev){
+ ErrorF("[dix] accel: DeviceIntPtr was NULL");
+ return NULL;
+ }
+ if( dev->valuator &&
+ dev->valuator->accelScheme.AccelSchemeProc ==
+ acceleratePointerPredictable &&
+ dev->valuator->accelScheme.accelData != NULL){
+
+ return ((PredictableAccelSchemePtr)
+ dev->valuator->accelScheme.accelData)->vel;
+ }
+ return NULL;
+}
+
+/********************************
+ * acceleration schemes
+ *******************************/
+
+/**
+ * Modifies valuators in-place.
+ * This version employs a velocity approximation algorithm to
+ * enable fine-grained predictable acceleration profiles.
+ */
+void
+acceleratePointerPredictable(
+ DeviceIntPtr dev,
+ ValuatorMask* val,
+ CARD32 evtime)
+{
+ int dx = 0, dy = 0, tmpi;
+ DeviceVelocityPtr velocitydata = GetDevicePredictableAccelData(dev);
+ Bool soften = TRUE;
+
+ if (!velocitydata)
+ return;
+
+ if (velocitydata->statistics.profile_number == AccelProfileNone &&
+ velocitydata->const_acceleration == 1.0f) {
+ return; /*we're inactive anyway, so skip the whole thing.*/
+ }
+
+ if (valuator_mask_isset(val, 0)) {
+ dx = valuator_mask_get(val, 0);
+ }
+
+ if (valuator_mask_isset(val, 1)) {
+ dy = valuator_mask_get(val, 1);
+ }
+
+ if (dx || dy){
+ /* reset non-visible state? */
+ if (ProcessVelocityData2D(velocitydata, dx , dy, evtime)) {
+ soften = FALSE;
+ }
+
+ if (dev->ptrfeed && dev->ptrfeed->ctrl.num) {
+ float mult;
+
+ /* invoke acceleration profile to determine acceleration */
+ mult = ComputeAcceleration (dev, velocitydata,
+ dev->ptrfeed->ctrl.threshold,
+ (float)dev->ptrfeed->ctrl.num /
+ (float)dev->ptrfeed->ctrl.den);
+
+ if(mult != 1.0f || velocitydata->const_acceleration != 1.0f) {
+ float fdx = dx,
+ fdy = dy;
+
+ if (mult > 1.0f && soften)
+ ApplySoftening(velocitydata, &fdx, &fdy);
+ ApplyConstantDeceleration(velocitydata, &fdx, &fdy);
+
+ /* Calculate the new delta (with accel) and drop it back
+ * into the valuator masks */
+ if (dx) {
+ float tmp;
+ tmp = mult * fdx + dev->last.remainder[0];
+ /* Since it may not be apparent: lrintf() does not offer
+ * strong statements about rounding; however because we
+ * process each axis conditionally, there's no danger
+ * of a toggling remainder. Its lack of guarantees likely
+ * makes it faster on the average target. */
+ tmpi = lrintf(tmp);
+ valuator_mask_set(val, 0, tmpi);
+ dev->last.remainder[0] = tmp - (float)tmpi;
+ }
+ if (dy) {
+ float tmp;
+ tmp = mult * fdy + dev->last.remainder[1];
+ tmpi = lrintf(tmp);
+ valuator_mask_set(val, 1, tmpi);
+ dev->last.remainder[1] = tmp - (float)tmpi;
+ }
+ DebugAccelF("pos (%i | %i) remainders x: %.3f y: %.3f delta x:%.3f y:%.3f\n",
+ *px, *py, dev->last.remainder[0], dev->last.remainder[1], fdx, fdy);
+ }
+ }
+ }
+ /* remember last motion delta (for softening/slow movement treatment) */
+ velocitydata->last_dx = dx;
+ velocitydata->last_dy = dy;
+}
+
+
+
+/**
+ * Originally a part of xf86PostMotionEvent; modifies valuators
+ * in-place. Retained mostly for embedded scenarios.
+ */
+void
+acceleratePointerLightweight(
+ DeviceIntPtr dev,
+ ValuatorMask* val,
+ CARD32 ignored)
+{
+ float mult = 0.0, tmpf;
+ int dx = 0, dy = 0, tmpi;
+
+ if (valuator_mask_isset(val, 0)) {
+ dx = valuator_mask_get(val, 0);
+ }
+
+ if (valuator_mask_isset(val, 1)) {
+ dy = valuator_mask_get(val, 1);
+ }
+
+ if (!dx && !dy)
+ return;
+
+ if (dev->ptrfeed && dev->ptrfeed->ctrl.num) {
+ /* modeled from xf86Events.c */
+ if (dev->ptrfeed->ctrl.threshold) {
+ if ((abs(dx) + abs(dy)) >= dev->ptrfeed->ctrl.threshold) {
+ tmpf = ((float)dx *
+ (float)(dev->ptrfeed->ctrl.num)) /
+ (float)(dev->ptrfeed->ctrl.den) +
+ dev->last.remainder[0];
+ if (dx) {
+ tmpi = (int) tmpf;
+ valuator_mask_set(val, 0, tmpi);
+ dev->last.remainder[0] = tmpf - (float)tmpi;
+ }
+
+ tmpf = ((float)dy *
+ (float)(dev->ptrfeed->ctrl.num)) /
+ (float)(dev->ptrfeed->ctrl.den) +
+ dev->last.remainder[1];
+ if (dy) {
+ tmpi = (int) tmpf;
+ valuator_mask_set(val, 1, tmpi);
+ dev->last.remainder[1] = tmpf - (float)tmpi;
+ }
+ }
+ }
+ else {
+ mult = pow((float)dx * (float)dx + (float)dy * (float)dy,
+ ((float)(dev->ptrfeed->ctrl.num) /
+ (float)(dev->ptrfeed->ctrl.den) - 1.0) /
+ 2.0) / 2.0;
+ if (dx) {
+ tmpf = mult * (float)dx +
+ dev->last.remainder[0];
+ tmpi = (int) tmpf;
+ valuator_mask_set(val, 0, tmpi);
+ dev->last.remainder[0] = tmpf - (float)tmpi;
+ }
+ if (dy) {
+ tmpf = mult * (float)dy +
+ dev->last.remainder[1];
+ tmpi = (int)tmpf;
+ valuator_mask_set(val, 1, tmpi);
+ dev->last.remainder[1] = tmpf - (float)tmpi;
+ }
+ }
+ }
+}
diff --git a/xorg-server/dix/resource.c b/xorg-server/dix/resource.c
index 339ab403b..eb9f0492a 100644
--- a/xorg-server/dix/resource.c
+++ b/xorg-server/dix/resource.c
@@ -1,963 +1,963 @@
-/************************************************************
-
-Copyright 1987, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Digital not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-********************************************************/
-/* The panoramix components contained the following notice */
-/*****************************************************************
-
-Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
-BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
-WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
-IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of Digital Equipment Corporation
-shall not be used in advertising or otherwise to promote the sale, use or other
-dealings in this Software without prior written authorization from Digital
-Equipment Corporation.
-
-******************************************************************/
-/* XSERVER_DTRACE additions:
- * Copyright (c) 2005-2006, Oracle and/or its affiliates. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/* Routines to manage various kinds of resources:
- *
- * CreateNewResourceType, CreateNewResourceClass, InitClientResources,
- * FakeClientID, AddResource, FreeResource, FreeClientResources,
- * FreeAllResources, LookupIDByType, LookupIDByClass, GetXIDRange
- */
-
-/*
- * A resource ID is a 32 bit quantity, the upper 2 bits of which are
- * off-limits for client-visible resources. The next 8 bits are
- * used as client ID, and the low 22 bits come from the client.
- * A resource ID is "hashed" by extracting and xoring subfields
- * (varying with the size of the hash table).
- *
- * It is sometimes necessary for the server to create an ID that looks
- * like it belongs to a client. This ID, however, must not be one
- * the client actually can create, or we have the potential for conflict.
- * The 31st bit of the ID is reserved for the server's use for this
- * purpose. By setting CLIENT_ID(id) to the client, the SERVER_BIT to
- * 1, and an otherwise arbitrary ID in the low 22 bits, we can create a
- * resource "owned" by the client.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/X.h>
-#include "misc.h"
-#include "os.h"
-#include "resource.h"
-#include "dixstruct.h"
-#include "opaque.h"
-#include "windowstr.h"
-#include "dixfont.h"
-#include "colormap.h"
-#include "inputstr.h"
-#include "dixevents.h"
-#include "dixgrabs.h"
-#include "cursor.h"
-#ifdef PANORAMIX
-#include "panoramiX.h"
-#include "panoramiXsrv.h"
-#endif
-#include "xace.h"
-#include <assert.h>
-#include "registry.h"
-
-#ifdef XSERVER_DTRACE
-#include <sys/types.h>
-typedef const char *string;
-#include "Xserver-dtrace.h"
-
-#define TypeNameString(t) LookupResourceName(t)
-#endif
-
-static void RebuildTable(
- int /*client*/
-);
-
-#define SERVER_MINID 32
-
-#define INITBUCKETS 64
-#define INITHASHSIZE 6
-#define MAXHASHSIZE 11
-
-typedef struct _Resource {
- struct _Resource *next;
- XID id;
- RESTYPE type;
- pointer value;
-} ResourceRec, *ResourcePtr;
-
-typedef struct _ClientResource {
- ResourcePtr *resources;
- int elements;
- int buckets;
- int hashsize; /* log(2)(buckets) */
- XID fakeID;
- XID endFakeID;
-} ClientResourceRec;
-
-RESTYPE lastResourceType;
-static RESTYPE lastResourceClass;
-RESTYPE TypeMask;
-
-struct ResourceType {
- DeleteType deleteFunc;
- int errorValue;
-};
-
-static struct ResourceType *resourceTypes;
-static const struct ResourceType predefTypes[] = {
- [RT_NONE & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = (DeleteType)NoopDDA,
- .errorValue = BadValue,
- },
- [RT_WINDOW & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = DeleteWindow,
- .errorValue = BadWindow,
- },
- [RT_PIXMAP & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = dixDestroyPixmap,
- .errorValue = BadPixmap,
- },
- [RT_GC & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = FreeGC,
- .errorValue = BadGC,
- },
- [RT_FONT & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = CloseFont,
- .errorValue = BadFont,
- },
- [RT_CURSOR & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = FreeCursor,
- .errorValue = BadCursor,
- },
- [RT_COLORMAP & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = FreeColormap,
- .errorValue = BadColor,
- },
- [RT_CMAPENTRY & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = FreeClientPixels,
- .errorValue = BadColor,
- },
- [RT_OTHERCLIENT & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = OtherClientGone,
- .errorValue = BadValue,
- },
- [RT_PASSIVEGRAB & (RC_LASTPREDEF - 1)] = {
- .deleteFunc = DeletePassiveGrab,
- .errorValue = BadValue,
- },
-};
-
-CallbackListPtr ResourceStateCallback;
-
-static _X_INLINE void
-CallResourceStateCallback(ResourceState state, ResourceRec *res)
-{
- if (ResourceStateCallback) {
- ResourceStateInfoRec rsi = { state, res->id, res->type, res->value };
- CallCallbacks(&ResourceStateCallback, &rsi);
- }
-}
-
-RESTYPE
-CreateNewResourceType(DeleteType deleteFunc, char *name)
-{
- RESTYPE next = lastResourceType + 1;
- struct ResourceType *types;
-
- if (next & lastResourceClass)
- return 0;
- types = realloc(resourceTypes, (next + 1) * sizeof(*resourceTypes));
- if (!types)
- return 0;
-
- lastResourceType = next;
- resourceTypes = types;
- resourceTypes[next].deleteFunc = deleteFunc;
- resourceTypes[next].errorValue = BadValue;
-
- /* Called even if name is NULL, to remove any previous entry */
- RegisterResourceName(next, name);
-
- return next;
-}
-
-void
-SetResourceTypeErrorValue(RESTYPE type, int errorValue)
-{
- resourceTypes[type & TypeMask].errorValue = errorValue;
-}
-
-RESTYPE
-CreateNewResourceClass(void)
-{
- RESTYPE next = lastResourceClass >> 1;
-
- if (next & lastResourceType)
- return 0;
- lastResourceClass = next;
- TypeMask = next - 1;
- return next;
-}
-
-static ClientResourceRec clientTable[MAXCLIENTS];
-
-/*****************
- * InitClientResources
- * When a new client is created, call this to allocate space
- * in resource table
- *****************/
-
-Bool
-InitClientResources(ClientPtr client)
-{
- int i, j;
-
- if (client == serverClient)
- {
- lastResourceType = RT_LASTPREDEF;
- lastResourceClass = RC_LASTPREDEF;
- TypeMask = RC_LASTPREDEF - 1;
- free(resourceTypes);
- resourceTypes = malloc(sizeof(predefTypes));
- if (!resourceTypes)
- return FALSE;
- memcpy(resourceTypes, predefTypes, sizeof(predefTypes));
- }
- clientTable[i = client->index].resources =
- malloc(INITBUCKETS*sizeof(ResourcePtr));
- if (!clientTable[i].resources)
- return FALSE;
- clientTable[i].buckets = INITBUCKETS;
- clientTable[i].elements = 0;
- clientTable[i].hashsize = INITHASHSIZE;
- /* Many IDs allocated from the server client are visible to clients,
- * so we don't use the SERVER_BIT for them, but we have to start
- * past the magic value constants used in the protocol. For normal
- * clients, we can start from zero, with SERVER_BIT set.
- */
- clientTable[i].fakeID = client->clientAsMask |
- (client->index ? SERVER_BIT : SERVER_MINID);
- clientTable[i].endFakeID = (clientTable[i].fakeID | RESOURCE_ID_MASK) + 1;
- for (j=0; j<INITBUCKETS; j++)
- {
- clientTable[i].resources[j] = NULL;
- }
- return TRUE;
-}
-
-
-static int
-Hash(int client, XID id)
-{
- id &= RESOURCE_ID_MASK;
- switch (clientTable[client].hashsize)
- {
- case 6:
- return ((int)(0x03F & (id ^ (id>>6) ^ (id>>12))));
- case 7:
- return ((int)(0x07F & (id ^ (id>>7) ^ (id>>13))));
- case 8:
- return ((int)(0x0FF & (id ^ (id>>8) ^ (id>>16))));
- case 9:
- return ((int)(0x1FF & (id ^ (id>>9))));
- case 10:
- return ((int)(0x3FF & (id ^ (id>>10))));
- case 11:
- return ((int)(0x7FF & (id ^ (id>>11))));
- }
- return -1;
-}
-
-static XID
-AvailableID(
- int client,
- XID id,
- XID maxid,
- XID goodid)
-{
- ResourcePtr res;
-
- if ((goodid >= id) && (goodid <= maxid))
- return goodid;
- for (; id <= maxid; id++)
- {
- res = clientTable[client].resources[Hash(client, id)];
- while (res && (res->id != id))
- res = res->next;
- if (!res)
- return id;
- }
- return 0;
-}
-
-void
-GetXIDRange(int client, Bool server, XID *minp, XID *maxp)
-{
- XID id, maxid;
- ResourcePtr *resp;
- ResourcePtr res;
- int i;
- XID goodid;
-
- id = (Mask)client << CLIENTOFFSET;
- if (server)
- id |= client ? SERVER_BIT : SERVER_MINID;
- maxid = id | RESOURCE_ID_MASK;
- goodid = 0;
- for (resp = clientTable[client].resources, i = clientTable[client].buckets;
- --i >= 0;)
- {
- for (res = *resp++; res; res = res->next)
- {
- if ((res->id < id) || (res->id > maxid))
- continue;
- if (((res->id - id) >= (maxid - res->id)) ?
- (goodid = AvailableID(client, id, res->id - 1, goodid)) :
- !(goodid = AvailableID(client, res->id + 1, maxid, goodid)))
- maxid = res->id - 1;
- else
- id = res->id + 1;
- }
- }
- if (id > maxid)
- id = maxid = 0;
- *minp = id;
- *maxp = maxid;
-}
-
-/**
- * GetXIDList is called by the XC-MISC extension's MiscGetXIDList function.
- * This function tries to find count unused XIDs for the given client. It
- * puts the IDs in the array pids and returns the number found, which should
- * almost always be the number requested.
- *
- * The circumstances that lead to a call to this function are very rare.
- * Xlib must run out of IDs while trying to generate a request that wants
- * multiple ID's, like the Multi-buffering CreateImageBuffers request.
- *
- * No rocket science in the implementation; just iterate over all
- * possible IDs for the given client and pick the first count IDs
- * that aren't in use. A more efficient algorithm could probably be
- * invented, but this will be used so rarely that this should suffice.
- */
-
-unsigned int
-GetXIDList(ClientPtr pClient, unsigned count, XID *pids)
-{
- unsigned int found = 0;
- XID rc, id = pClient->clientAsMask;
- XID maxid;
- pointer val;
-
- maxid = id | RESOURCE_ID_MASK;
- while ( (found < count) && (id <= maxid) )
- {
- rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient,
- DixGetAttrAccess);
- if (rc == BadValue)
- {
- pids[found++] = id;
- }
- id++;
- }
- return found;
-}
-
-/*
- * Return the next usable fake client ID.
- *
- * Normally this is just the next one in line, but if we've used the last
- * in the range, we need to find a new range of safe IDs to avoid
- * over-running another client.
- */
-
-XID
-FakeClientID(int client)
-{
- XID id, maxid;
-
- id = clientTable[client].fakeID++;
- if (id != clientTable[client].endFakeID)
- return id;
- GetXIDRange(client, TRUE, &id, &maxid);
- if (!id) {
- if (!client)
- FatalError("FakeClientID: server internal ids exhausted\n");
- MarkClientException(clients[client]);
- id = ((Mask)client << CLIENTOFFSET) | (SERVER_BIT * 3);
- maxid = id | RESOURCE_ID_MASK;
- }
- clientTable[client].fakeID = id + 1;
- clientTable[client].endFakeID = maxid + 1;
- return id;
-}
-
-Bool
-AddResource(XID id, RESTYPE type, pointer value)
-{
- int client;
- ClientResourceRec *rrec;
- ResourcePtr res, *head;
-
-#ifdef XSERVER_DTRACE
- XSERVER_RESOURCE_ALLOC(id, type, value, TypeNameString(type));
-#endif
- client = CLIENT_ID(id);
- rrec = &clientTable[client];
- if (!rrec->buckets)
- {
- ErrorF("[dix] AddResource(%lx, %lx, %lx), client=%d \n",
- (unsigned long)id, type, (unsigned long)value, client);
- FatalError("client not in use\n");
- }
- if ((rrec->elements >= 4*rrec->buckets) &&
- (rrec->hashsize < MAXHASHSIZE))
- RebuildTable(client);
- head = &rrec->resources[Hash(client, id)];
- res = malloc(sizeof(ResourceRec));
- if (!res)
- {
- (*resourceTypes[type & TypeMask].deleteFunc)(value, id);
- return FALSE;
- }
- res->next = *head;
- res->id = id;
- res->type = type;
- res->value = value;
- *head = res;
- rrec->elements++;
- CallResourceStateCallback(ResourceStateAdding, res);
- return TRUE;
-}
-
-static void
-RebuildTable(int client)
-{
- int j;
- ResourcePtr res, next;
- ResourcePtr **tails, *resources;
- ResourcePtr **tptr, *rptr;
-
- /*
- * For now, preserve insertion order, since some ddx layers depend
- * on resources being free in the opposite order they are added.
- */
-
- j = 2 * clientTable[client].buckets;
- tails = malloc(j * sizeof(ResourcePtr *));
- if (!tails)
- return;
- resources = malloc(j * sizeof(ResourcePtr));
- if (!resources)
- {
- free(tails);
- return;
- }
- for (rptr = resources, tptr = tails; --j >= 0; rptr++, tptr++)
- {
- *rptr = NULL;
- *tptr = rptr;
- }
- clientTable[client].hashsize++;
- for (j = clientTable[client].buckets,
- rptr = clientTable[client].resources;
- --j >= 0;
- rptr++)
- {
- for (res = *rptr; res; res = next)
- {
- next = res->next;
- res->next = NULL;
- tptr = &tails[Hash(client, res->id)];
- **tptr = res;
- *tptr = &res->next;
- }
- }
- free(tails);
- clientTable[client].buckets *= 2;
- free(clientTable[client].resources);
- clientTable[client].resources = resources;
-}
-
-static void
-doFreeResource(ResourcePtr res, Bool skip)
-{
- CallResourceStateCallback(ResourceStateFreeing, res);
-
- if (!skip)
- resourceTypes[res->type & TypeMask].deleteFunc(res->value, res->id);
-
- free(res);
-}
-
-void
-FreeResource(XID id, RESTYPE skipDeleteFuncType)
-{
- int cid;
- ResourcePtr res;
- ResourcePtr *prev, *head;
- int *eltptr;
- int elements;
-
- if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
- {
- head = &clientTable[cid].resources[Hash(cid, id)];
- eltptr = &clientTable[cid].elements;
-
- prev = head;
- while ( (res = *prev) )
- {
- if (res->id == id)
- {
- RESTYPE rtype = res->type;
-
-#ifdef XSERVER_DTRACE
- XSERVER_RESOURCE_FREE(res->id, res->type,
- res->value, TypeNameString(res->type));
-#endif
- *prev = res->next;
- elements = --*eltptr;
-
- doFreeResource(res, rtype == skipDeleteFuncType);
-
- if (*eltptr != elements)
- prev = head; /* prev may no longer be valid */
- }
- else
- prev = &res->next;
- }
- }
-}
-
-void
-FreeResourceByType(XID id, RESTYPE type, Bool skipFree)
-{
- int cid;
- ResourcePtr res;
- ResourcePtr *prev, *head;
- if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
- {
- head = &clientTable[cid].resources[Hash(cid, id)];
-
- prev = head;
- while ( (res = *prev) )
- {
- if (res->id == id && res->type == type)
- {
-#ifdef XSERVER_DTRACE
- XSERVER_RESOURCE_FREE(res->id, res->type,
- res->value, TypeNameString(res->type));
-#endif
- *prev = res->next;
- clientTable[cid].elements--;
-
- doFreeResource(res, skipFree);
-
- break;
- }
- else
- prev = &res->next;
- }
- }
-}
-
-/*
- * Change the value associated with a resource id. Caller
- * is responsible for "doing the right thing" with the old
- * data
- */
-
-Bool
-ChangeResourceValue (XID id, RESTYPE rtype, pointer value)
-{
- int cid;
- ResourcePtr res;
-
- if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
- {
- res = clientTable[cid].resources[Hash(cid, id)];
-
- for (; res; res = res->next)
- if ((res->id == id) && (res->type == rtype))
- {
- res->value = value;
- return TRUE;
- }
- }
- return FALSE;
-}
-
-/* Note: if func adds or deletes resources, then func can get called
- * more than once for some resources. If func adds new resources,
- * func might or might not get called for them. func cannot both
- * add and delete an equal number of resources!
- */
-
-void
-FindClientResourcesByType(
- ClientPtr client,
- RESTYPE type,
- FindResType func,
- pointer cdata
-){
- ResourcePtr *resources;
- ResourcePtr this, next;
- int i, elements;
- int *eltptr;
-
- if (!client)
- client = serverClient;
-
- resources = clientTable[client->index].resources;
- eltptr = &clientTable[client->index].elements;
- for (i = 0; i < clientTable[client->index].buckets; i++)
- {
- for (this = resources[i]; this; this = next)
- {
- next = this->next;
- if (!type || this->type == type) {
- elements = *eltptr;
- (*func)(this->value, this->id, cdata);
- if (*eltptr != elements)
- next = resources[i]; /* start over */
- }
- }
- }
-}
-
-void
-FindAllClientResources(
- ClientPtr client,
- FindAllRes func,
- pointer cdata
-){
- ResourcePtr *resources;
- ResourcePtr this, next;
- int i, elements;
- int *eltptr;
-
- if (!client)
- client = serverClient;
-
- resources = clientTable[client->index].resources;
- eltptr = &clientTable[client->index].elements;
- for (i = 0; i < clientTable[client->index].buckets; i++)
- {
- for (this = resources[i]; this; this = next)
- {
- next = this->next;
- elements = *eltptr;
- (*func)(this->value, this->id, this->type, cdata);
- if (*eltptr != elements)
- next = resources[i]; /* start over */
- }
- }
-}
-
-
-pointer
-LookupClientResourceComplex(
- ClientPtr client,
- RESTYPE type,
- FindComplexResType func,
- pointer cdata
-){
- ResourcePtr *resources;
- ResourcePtr this, next;
- pointer value;
- int i;
-
- if (!client)
- client = serverClient;
-
- resources = clientTable[client->index].resources;
- for (i = 0; i < clientTable[client->index].buckets; i++) {
- for (this = resources[i]; this; this = next) {
- next = this->next;
- if (!type || this->type == type) {
- /* workaround func freeing the type as DRI1 does */
- value = this->value;
- if((*func)(value, this->id, cdata))
- return value;
- }
- }
- }
- return NULL;
-}
-
-
-void
-FreeClientNeverRetainResources(ClientPtr client)
-{
- ResourcePtr *resources;
- ResourcePtr this;
- ResourcePtr *prev;
- int j, elements;
- int *eltptr;
-
- if (!client)
- return;
-
- resources = clientTable[client->index].resources;
- eltptr = &clientTable[client->index].elements;
- for (j=0; j < clientTable[client->index].buckets; j++)
- {
- prev = &resources[j];
- while ( (this = *prev) )
- {
- RESTYPE rtype = this->type;
- if (rtype & RC_NEVERRETAIN)
- {
-#ifdef XSERVER_DTRACE
- XSERVER_RESOURCE_FREE(this->id, this->type,
- this->value, TypeNameString(this->type));
-#endif
- *prev = this->next;
- clientTable[client->index].elements--;
- elements = *eltptr;
-
- doFreeResource(this, FALSE);
-
- if (*eltptr != elements)
- prev = &resources[j]; /* prev may no longer be valid */
- }
- else
- prev = &this->next;
- }
- }
-}
-
-void
-FreeClientResources(ClientPtr client)
-{
- ResourcePtr *resources;
- ResourcePtr this;
- int j;
-
- /* This routine shouldn't be called with a null client, but just in
- case ... */
-
- if (!client)
- return;
-
- HandleSaveSet(client);
-
- resources = clientTable[client->index].resources;
- for (j=0; j < clientTable[client->index].buckets; j++)
- {
- /* It may seem silly to update the head of this resource list as
- we delete the members, since the entire list will be deleted any way,
- but there are some resource deletion functions "FreeClientPixels" for
- one which do a LookupID on another resource id (a Colormap id in this
- case), so the resource list must be kept valid up to the point that
- it is deleted, so every time we delete a resource, we must update the
- head, just like in FreeResource. I hope that this doesn't slow down
- mass deletion appreciably. PRH */
-
- ResourcePtr *head;
-
- head = &resources[j];
-
- for (this = *head; this; this = *head)
- {
-#ifdef XSERVER_DTRACE
- XSERVER_RESOURCE_FREE(this->id, this->type,
- this->value, TypeNameString(this->type));
-#endif
- *head = this->next;
- clientTable[client->index].elements--;
-
- doFreeResource(this, FALSE);
- }
- }
- free(clientTable[client->index].resources);
- clientTable[client->index].resources = NULL;
- clientTable[client->index].buckets = 0;
-}
-
-void
-FreeAllResources(void)
-{
- int i;
-
- for (i = currentMaxClients; --i >= 0; )
- {
- if (clientTable[i].buckets)
- FreeClientResources(clients[i]);
- }
-}
-
-Bool
-LegalNewID(XID id, ClientPtr client)
-{
- pointer val;
- int rc;
-
-#ifdef PANORAMIX
- XID minid, maxid;
-
- if (!noPanoramiXExtension) {
- minid = client->clientAsMask | (client->index ?
- SERVER_BIT : SERVER_MINID);
- maxid = (clientTable[client->index].fakeID | RESOURCE_ID_MASK) + 1;
- if ((id >= minid) && (id <= maxid))
- return TRUE;
- }
-#endif /* PANORAMIX */
- if (client->clientAsMask == (id & ~RESOURCE_ID_MASK))
- {
- rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient,
- DixGetAttrAccess);
- return rc == BadValue;
- }
- return FALSE;
-}
-
-int
-dixLookupResourceByType(pointer *result, XID id, RESTYPE rtype,
- ClientPtr client, Mask mode)
-{
- int cid = CLIENT_ID(id);
- ResourcePtr res = NULL;
-
- *result = NULL;
- if ((rtype & TypeMask) > lastResourceType)
- return BadImplementation;
-
- if ((cid < MAXCLIENTS) && clientTable[cid].buckets) {
- res = clientTable[cid].resources[Hash(cid, id)];
-
- for (; res; res = res->next)
- if (res->id == id && res->type == rtype)
- break;
- }
- if (!res)
- return resourceTypes[rtype & TypeMask].errorValue;
-
- if (client) {
- client->errorValue = id;
- cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type,
- res->value, RT_NONE, NULL, mode);
- if (cid == BadValue)
- return resourceTypes[rtype & TypeMask].errorValue;
- if (cid != Success)
- return cid;
- }
-
- *result = res->value;
- return Success;
-}
-
-int
-dixLookupResourceByClass(pointer *result, XID id, RESTYPE rclass,
- ClientPtr client, Mask mode)
-{
- int cid = CLIENT_ID(id);
- ResourcePtr res = NULL;
-
- *result = NULL;
-
- if ((cid < MAXCLIENTS) && clientTable[cid].buckets) {
- res = clientTable[cid].resources[Hash(cid, id)];
-
- for (; res; res = res->next)
- if (res->id == id && (res->type & rclass))
- break;
- }
- if (!res)
- return BadValue;
-
- if (client) {
- client->errorValue = id;
- cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type,
- res->value, RT_NONE, NULL, mode);
- if (cid != Success)
- return cid;
- }
-
- *result = res->value;
- return Success;
-}
+/************************************************************
+
+Copyright 1987, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+********************************************************/
+/* The panoramix components contained the following notice */
+/*****************************************************************
+
+Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
+BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
+IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of Digital Equipment Corporation
+shall not be used in advertising or otherwise to promote the sale, use or other
+dealings in this Software without prior written authorization from Digital
+Equipment Corporation.
+
+******************************************************************/
+/* XSERVER_DTRACE additions:
+ * Copyright (c) 2005-2006, Oracle and/or its affiliates. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/* Routines to manage various kinds of resources:
+ *
+ * CreateNewResourceType, CreateNewResourceClass, InitClientResources,
+ * FakeClientID, AddResource, FreeResource, FreeClientResources,
+ * FreeAllResources, LookupIDByType, LookupIDByClass, GetXIDRange
+ */
+
+/*
+ * A resource ID is a 32 bit quantity, the upper 2 bits of which are
+ * off-limits for client-visible resources. The next 8 bits are
+ * used as client ID, and the low 22 bits come from the client.
+ * A resource ID is "hashed" by extracting and xoring subfields
+ * (varying with the size of the hash table).
+ *
+ * It is sometimes necessary for the server to create an ID that looks
+ * like it belongs to a client. This ID, however, must not be one
+ * the client actually can create, or we have the potential for conflict.
+ * The 31st bit of the ID is reserved for the server's use for this
+ * purpose. By setting CLIENT_ID(id) to the client, the SERVER_BIT to
+ * 1, and an otherwise arbitrary ID in the low 22 bits, we can create a
+ * resource "owned" by the client.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/X.h>
+#include "misc.h"
+#include "os.h"
+#include "resource.h"
+#include "dixstruct.h"
+#include "opaque.h"
+#include "windowstr.h"
+#include "dixfont.h"
+#include "colormap.h"
+#include "inputstr.h"
+#include "dixevents.h"
+#include "dixgrabs.h"
+#include "cursor.h"
+#ifdef PANORAMIX
+#include "panoramiX.h"
+#include "panoramiXsrv.h"
+#endif
+#include "xace.h"
+#include <assert.h>
+#include "registry.h"
+
+#ifdef XSERVER_DTRACE
+#include <sys/types.h>
+typedef const char *string;
+#include "Xserver-dtrace.h"
+
+#define TypeNameString(t) LookupResourceName(t)
+#endif
+
+static void RebuildTable(
+ int /*client*/
+);
+
+#define SERVER_MINID 32
+
+#define INITBUCKETS 64
+#define INITHASHSIZE 6
+#define MAXHASHSIZE 11
+
+typedef struct _Resource {
+ struct _Resource *next;
+ XID id;
+ RESTYPE type;
+ pointer value;
+} ResourceRec, *ResourcePtr;
+
+typedef struct _ClientResource {
+ ResourcePtr *resources;
+ int elements;
+ int buckets;
+ int hashsize; /* log(2)(buckets) */
+ XID fakeID;
+ XID endFakeID;
+} ClientResourceRec;
+
+RESTYPE lastResourceType;
+static RESTYPE lastResourceClass;
+RESTYPE TypeMask;
+
+struct ResourceType {
+ DeleteType deleteFunc;
+ int errorValue;
+};
+
+static struct ResourceType *resourceTypes;
+static const struct ResourceType predefTypes[] = {
+ [RT_NONE & (RC_LASTPREDEF - 1)] = {
+ .deleteFunc = (DeleteType)NoopDDA,
+ .errorValue = BadValue,
+ },
+ [RT_WINDOW & (RC_LASTPREDEF - 1)] = {
+ .deleteFunc = DeleteWindow,
+ .errorValue = BadWindow,
+ },
+ [RT_PIXMAP & (RC_LASTPREDEF - 1)] = {
+ .deleteFunc = dixDestroyPixmap,
+ .errorValue = BadPixmap,
+ },
+ [RT_GC & (RC_LASTPREDEF - 1)] = {
+ .deleteFunc = FreeGC,
+ .errorValue = BadGC,
+ },
+ [RT_FONT & (RC_LASTPREDEF - 1)] = {
+ .deleteFunc = CloseFont,
+ .errorValue = BadFont,
+ },
+ [RT_CURSOR & (RC_LASTPREDEF - 1)] = {
+ .deleteFunc = FreeCursor,
+ .errorValue = BadCursor,
+ },
+ [RT_COLORMAP & (RC_LASTPREDEF - 1)] = {
+ .deleteFunc = FreeColormap,
+ .errorValue = BadColor,
+ },
+ [RT_CMAPENTRY & (RC_LASTPREDEF - 1)] = {
+ .deleteFunc = FreeClientPixels,
+ .errorValue = BadColor,
+ },
+ [RT_OTHERCLIENT & (RC_LASTPREDEF - 1)] = {
+ .deleteFunc = OtherClientGone,
+ .errorValue = BadValue,
+ },
+ [RT_PASSIVEGRAB & (RC_LASTPREDEF - 1)] = {
+ .deleteFunc = DeletePassiveGrab,
+ .errorValue = BadValue,
+ },
+};
+
+CallbackListPtr ResourceStateCallback;
+
+static _X_INLINE void
+CallResourceStateCallback(ResourceState state, ResourceRec *res)
+{
+ if (ResourceStateCallback) {
+ ResourceStateInfoRec rsi = { state, res->id, res->type, res->value };
+ CallCallbacks(&ResourceStateCallback, &rsi);
+ }
+}
+
+RESTYPE
+CreateNewResourceType(DeleteType deleteFunc, char *name)
+{
+ RESTYPE next = lastResourceType + 1;
+ struct ResourceType *types;
+
+ if (next & lastResourceClass)
+ return 0;
+ types = realloc(resourceTypes, (next + 1) * sizeof(*resourceTypes));
+ if (!types)
+ return 0;
+
+ lastResourceType = next;
+ resourceTypes = types;
+ resourceTypes[next].deleteFunc = deleteFunc;
+ resourceTypes[next].errorValue = BadValue;
+
+ /* Called even if name is NULL, to remove any previous entry */
+ RegisterResourceName(next, name);
+
+ return next;
+}
+
+void
+SetResourceTypeErrorValue(RESTYPE type, int errorValue)
+{
+ resourceTypes[type & TypeMask].errorValue = errorValue;
+}
+
+RESTYPE
+CreateNewResourceClass(void)
+{
+ RESTYPE next = lastResourceClass >> 1;
+
+ if (next & lastResourceType)
+ return 0;
+ lastResourceClass = next;
+ TypeMask = next - 1;
+ return next;
+}
+
+static ClientResourceRec clientTable[MAXCLIENTS];
+
+/*****************
+ * InitClientResources
+ * When a new client is created, call this to allocate space
+ * in resource table
+ *****************/
+
+Bool
+InitClientResources(ClientPtr client)
+{
+ int i, j;
+
+ if (client == serverClient)
+ {
+ lastResourceType = RT_LASTPREDEF;
+ lastResourceClass = RC_LASTPREDEF;
+ TypeMask = RC_LASTPREDEF - 1;
+ free(resourceTypes);
+ resourceTypes = malloc(sizeof(predefTypes));
+ if (!resourceTypes)
+ return FALSE;
+ memcpy(resourceTypes, predefTypes, sizeof(predefTypes));
+ }
+ clientTable[i = client->index].resources =
+ malloc(INITBUCKETS*sizeof(ResourcePtr));
+ if (!clientTable[i].resources)
+ return FALSE;
+ clientTable[i].buckets = INITBUCKETS;
+ clientTable[i].elements = 0;
+ clientTable[i].hashsize = INITHASHSIZE;
+ /* Many IDs allocated from the server client are visible to clients,
+ * so we don't use the SERVER_BIT for them, but we have to start
+ * past the magic value constants used in the protocol. For normal
+ * clients, we can start from zero, with SERVER_BIT set.
+ */
+ clientTable[i].fakeID = client->clientAsMask |
+ (client->index ? SERVER_BIT : SERVER_MINID);
+ clientTable[i].endFakeID = (clientTable[i].fakeID | RESOURCE_ID_MASK) + 1;
+ for (j=0; j<INITBUCKETS; j++)
+ {
+ clientTable[i].resources[j] = NULL;
+ }
+ return TRUE;
+}
+
+
+static int
+Hash(int client, XID id)
+{
+ id &= RESOURCE_ID_MASK;
+ switch (clientTable[client].hashsize)
+ {
+ case 6:
+ return ((int)(0x03F & (id ^ (id>>6) ^ (id>>12))));
+ case 7:
+ return ((int)(0x07F & (id ^ (id>>7) ^ (id>>13))));
+ case 8:
+ return ((int)(0x0FF & (id ^ (id>>8) ^ (id>>16))));
+ case 9:
+ return ((int)(0x1FF & (id ^ (id>>9))));
+ case 10:
+ return ((int)(0x3FF & (id ^ (id>>10))));
+ case 11:
+ return ((int)(0x7FF & (id ^ (id>>11))));
+ }
+ return -1;
+}
+
+static XID
+AvailableID(
+ int client,
+ XID id,
+ XID maxid,
+ XID goodid)
+{
+ ResourcePtr res;
+
+ if ((goodid >= id) && (goodid <= maxid))
+ return goodid;
+ for (; id <= maxid; id++)
+ {
+ res = clientTable[client].resources[Hash(client, id)];
+ while (res && (res->id != id))
+ res = res->next;
+ if (!res)
+ return id;
+ }
+ return 0;
+}
+
+void
+GetXIDRange(int client, Bool server, XID *minp, XID *maxp)
+{
+ XID id, maxid;
+ ResourcePtr *resp;
+ ResourcePtr res;
+ int i;
+ XID goodid;
+
+ id = (Mask)client << CLIENTOFFSET;
+ if (server)
+ id |= client ? SERVER_BIT : SERVER_MINID;
+ maxid = id | RESOURCE_ID_MASK;
+ goodid = 0;
+ for (resp = clientTable[client].resources, i = clientTable[client].buckets;
+ --i >= 0;)
+ {
+ for (res = *resp++; res; res = res->next)
+ {
+ if ((res->id < id) || (res->id > maxid))
+ continue;
+ if (((res->id - id) >= (maxid - res->id)) ?
+ (goodid = AvailableID(client, id, res->id - 1, goodid)) :
+ !(goodid = AvailableID(client, res->id + 1, maxid, goodid)))
+ maxid = res->id - 1;
+ else
+ id = res->id + 1;
+ }
+ }
+ if (id > maxid)
+ id = maxid = 0;
+ *minp = id;
+ *maxp = maxid;
+}
+
+/**
+ * GetXIDList is called by the XC-MISC extension's MiscGetXIDList function.
+ * This function tries to find count unused XIDs for the given client. It
+ * puts the IDs in the array pids and returns the number found, which should
+ * almost always be the number requested.
+ *
+ * The circumstances that lead to a call to this function are very rare.
+ * Xlib must run out of IDs while trying to generate a request that wants
+ * multiple ID's, like the Multi-buffering CreateImageBuffers request.
+ *
+ * No rocket science in the implementation; just iterate over all
+ * possible IDs for the given client and pick the first count IDs
+ * that aren't in use. A more efficient algorithm could probably be
+ * invented, but this will be used so rarely that this should suffice.
+ */
+
+unsigned int
+GetXIDList(ClientPtr pClient, unsigned count, XID *pids)
+{
+ unsigned int found = 0;
+ XID rc, id = pClient->clientAsMask;
+ XID maxid;
+ pointer val;
+
+ maxid = id | RESOURCE_ID_MASK;
+ while ( (found < count) && (id <= maxid) )
+ {
+ rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient,
+ DixGetAttrAccess);
+ if (rc == BadValue)
+ {
+ pids[found++] = id;
+ }
+ id++;
+ }
+ return found;
+}
+
+/*
+ * Return the next usable fake client ID.
+ *
+ * Normally this is just the next one in line, but if we've used the last
+ * in the range, we need to find a new range of safe IDs to avoid
+ * over-running another client.
+ */
+
+XID
+FakeClientID(int client)
+{
+ XID id, maxid;
+
+ id = clientTable[client].fakeID++;
+ if (id != clientTable[client].endFakeID)
+ return id;
+ GetXIDRange(client, TRUE, &id, &maxid);
+ if (!id) {
+ if (!client)
+ FatalError("FakeClientID: server internal ids exhausted\n");
+ MarkClientException(clients[client]);
+ id = ((Mask)client << CLIENTOFFSET) | (SERVER_BIT * 3);
+ maxid = id | RESOURCE_ID_MASK;
+ }
+ clientTable[client].fakeID = id + 1;
+ clientTable[client].endFakeID = maxid + 1;
+ return id;
+}
+
+Bool
+AddResource(XID id, RESTYPE type, pointer value)
+{
+ int client;
+ ClientResourceRec *rrec;
+ ResourcePtr res, *head;
+
+#ifdef XSERVER_DTRACE
+ XSERVER_RESOURCE_ALLOC(id, type, value, TypeNameString(type));
+#endif
+ client = CLIENT_ID(id);
+ rrec = &clientTable[client];
+ if (!rrec->buckets)
+ {
+ ErrorF("[dix] AddResource(%lx, %x, %lx), client=%d \n",
+ (unsigned long)id, type, (unsigned long)value, client);
+ FatalError("client not in use\n");
+ }
+ if ((rrec->elements >= 4*rrec->buckets) &&
+ (rrec->hashsize < MAXHASHSIZE))
+ RebuildTable(client);
+ head = &rrec->resources[Hash(client, id)];
+ res = malloc(sizeof(ResourceRec));
+ if (!res)
+ {
+ (*resourceTypes[type & TypeMask].deleteFunc)(value, id);
+ return FALSE;
+ }
+ res->next = *head;
+ res->id = id;
+ res->type = type;
+ res->value = value;
+ *head = res;
+ rrec->elements++;
+ CallResourceStateCallback(ResourceStateAdding, res);
+ return TRUE;
+}
+
+static void
+RebuildTable(int client)
+{
+ int j;
+ ResourcePtr res, next;
+ ResourcePtr **tails, *resources;
+ ResourcePtr **tptr, *rptr;
+
+ /*
+ * For now, preserve insertion order, since some ddx layers depend
+ * on resources being free in the opposite order they are added.
+ */
+
+ j = 2 * clientTable[client].buckets;
+ tails = malloc(j * sizeof(ResourcePtr *));
+ if (!tails)
+ return;
+ resources = malloc(j * sizeof(ResourcePtr));
+ if (!resources)
+ {
+ free(tails);
+ return;
+ }
+ for (rptr = resources, tptr = tails; --j >= 0; rptr++, tptr++)
+ {
+ *rptr = NULL;
+ *tptr = rptr;
+ }
+ clientTable[client].hashsize++;
+ for (j = clientTable[client].buckets,
+ rptr = clientTable[client].resources;
+ --j >= 0;
+ rptr++)
+ {
+ for (res = *rptr; res; res = next)
+ {
+ next = res->next;
+ res->next = NULL;
+ tptr = &tails[Hash(client, res->id)];
+ **tptr = res;
+ *tptr = &res->next;
+ }
+ }
+ free(tails);
+ clientTable[client].buckets *= 2;
+ free(clientTable[client].resources);
+ clientTable[client].resources = resources;
+}
+
+static void
+doFreeResource(ResourcePtr res, Bool skip)
+{
+ CallResourceStateCallback(ResourceStateFreeing, res);
+
+ if (!skip)
+ resourceTypes[res->type & TypeMask].deleteFunc(res->value, res->id);
+
+ free(res);
+}
+
+void
+FreeResource(XID id, RESTYPE skipDeleteFuncType)
+{
+ int cid;
+ ResourcePtr res;
+ ResourcePtr *prev, *head;
+ int *eltptr;
+ int elements;
+
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
+ {
+ head = &clientTable[cid].resources[Hash(cid, id)];
+ eltptr = &clientTable[cid].elements;
+
+ prev = head;
+ while ( (res = *prev) )
+ {
+ if (res->id == id)
+ {
+ RESTYPE rtype = res->type;
+
+#ifdef XSERVER_DTRACE
+ XSERVER_RESOURCE_FREE(res->id, res->type,
+ res->value, TypeNameString(res->type));
+#endif
+ *prev = res->next;
+ elements = --*eltptr;
+
+ doFreeResource(res, rtype == skipDeleteFuncType);
+
+ if (*eltptr != elements)
+ prev = head; /* prev may no longer be valid */
+ }
+ else
+ prev = &res->next;
+ }
+ }
+}
+
+void
+FreeResourceByType(XID id, RESTYPE type, Bool skipFree)
+{
+ int cid;
+ ResourcePtr res;
+ ResourcePtr *prev, *head;
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
+ {
+ head = &clientTable[cid].resources[Hash(cid, id)];
+
+ prev = head;
+ while ( (res = *prev) )
+ {
+ if (res->id == id && res->type == type)
+ {
+#ifdef XSERVER_DTRACE
+ XSERVER_RESOURCE_FREE(res->id, res->type,
+ res->value, TypeNameString(res->type));
+#endif
+ *prev = res->next;
+ clientTable[cid].elements--;
+
+ doFreeResource(res, skipFree);
+
+ break;
+ }
+ else
+ prev = &res->next;
+ }
+ }
+}
+
+/*
+ * Change the value associated with a resource id. Caller
+ * is responsible for "doing the right thing" with the old
+ * data
+ */
+
+Bool
+ChangeResourceValue (XID id, RESTYPE rtype, pointer value)
+{
+ int cid;
+ ResourcePtr res;
+
+ if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets)
+ {
+ res = clientTable[cid].resources[Hash(cid, id)];
+
+ for (; res; res = res->next)
+ if ((res->id == id) && (res->type == rtype))
+ {
+ res->value = value;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+/* Note: if func adds or deletes resources, then func can get called
+ * more than once for some resources. If func adds new resources,
+ * func might or might not get called for them. func cannot both
+ * add and delete an equal number of resources!
+ */
+
+void
+FindClientResourcesByType(
+ ClientPtr client,
+ RESTYPE type,
+ FindResType func,
+ pointer cdata
+){
+ ResourcePtr *resources;
+ ResourcePtr this, next;
+ int i, elements;
+ int *eltptr;
+
+ if (!client)
+ client = serverClient;
+
+ resources = clientTable[client->index].resources;
+ eltptr = &clientTable[client->index].elements;
+ for (i = 0; i < clientTable[client->index].buckets; i++)
+ {
+ for (this = resources[i]; this; this = next)
+ {
+ next = this->next;
+ if (!type || this->type == type) {
+ elements = *eltptr;
+ (*func)(this->value, this->id, cdata);
+ if (*eltptr != elements)
+ next = resources[i]; /* start over */
+ }
+ }
+ }
+}
+
+void
+FindAllClientResources(
+ ClientPtr client,
+ FindAllRes func,
+ pointer cdata
+){
+ ResourcePtr *resources;
+ ResourcePtr this, next;
+ int i, elements;
+ int *eltptr;
+
+ if (!client)
+ client = serverClient;
+
+ resources = clientTable[client->index].resources;
+ eltptr = &clientTable[client->index].elements;
+ for (i = 0; i < clientTable[client->index].buckets; i++)
+ {
+ for (this = resources[i]; this; this = next)
+ {
+ next = this->next;
+ elements = *eltptr;
+ (*func)(this->value, this->id, this->type, cdata);
+ if (*eltptr != elements)
+ next = resources[i]; /* start over */
+ }
+ }
+}
+
+
+pointer
+LookupClientResourceComplex(
+ ClientPtr client,
+ RESTYPE type,
+ FindComplexResType func,
+ pointer cdata
+){
+ ResourcePtr *resources;
+ ResourcePtr this, next;
+ pointer value;
+ int i;
+
+ if (!client)
+ client = serverClient;
+
+ resources = clientTable[client->index].resources;
+ for (i = 0; i < clientTable[client->index].buckets; i++) {
+ for (this = resources[i]; this; this = next) {
+ next = this->next;
+ if (!type || this->type == type) {
+ /* workaround func freeing the type as DRI1 does */
+ value = this->value;
+ if((*func)(value, this->id, cdata))
+ return value;
+ }
+ }
+ }
+ return NULL;
+}
+
+
+void
+FreeClientNeverRetainResources(ClientPtr client)
+{
+ ResourcePtr *resources;
+ ResourcePtr this;
+ ResourcePtr *prev;
+ int j, elements;
+ int *eltptr;
+
+ if (!client)
+ return;
+
+ resources = clientTable[client->index].resources;
+ eltptr = &clientTable[client->index].elements;
+ for (j=0; j < clientTable[client->index].buckets; j++)
+ {
+ prev = &resources[j];
+ while ( (this = *prev) )
+ {
+ RESTYPE rtype = this->type;
+ if (rtype & RC_NEVERRETAIN)
+ {
+#ifdef XSERVER_DTRACE
+ XSERVER_RESOURCE_FREE(this->id, this->type,
+ this->value, TypeNameString(this->type));
+#endif
+ *prev = this->next;
+ clientTable[client->index].elements--;
+ elements = *eltptr;
+
+ doFreeResource(this, FALSE);
+
+ if (*eltptr != elements)
+ prev = &resources[j]; /* prev may no longer be valid */
+ }
+ else
+ prev = &this->next;
+ }
+ }
+}
+
+void
+FreeClientResources(ClientPtr client)
+{
+ ResourcePtr *resources;
+ ResourcePtr this;
+ int j;
+
+ /* This routine shouldn't be called with a null client, but just in
+ case ... */
+
+ if (!client)
+ return;
+
+ HandleSaveSet(client);
+
+ resources = clientTable[client->index].resources;
+ for (j=0; j < clientTable[client->index].buckets; j++)
+ {
+ /* It may seem silly to update the head of this resource list as
+ we delete the members, since the entire list will be deleted any way,
+ but there are some resource deletion functions "FreeClientPixels" for
+ one which do a LookupID on another resource id (a Colormap id in this
+ case), so the resource list must be kept valid up to the point that
+ it is deleted, so every time we delete a resource, we must update the
+ head, just like in FreeResource. I hope that this doesn't slow down
+ mass deletion appreciably. PRH */
+
+ ResourcePtr *head;
+
+ head = &resources[j];
+
+ for (this = *head; this; this = *head)
+ {
+#ifdef XSERVER_DTRACE
+ XSERVER_RESOURCE_FREE(this->id, this->type,
+ this->value, TypeNameString(this->type));
+#endif
+ *head = this->next;
+ clientTable[client->index].elements--;
+
+ doFreeResource(this, FALSE);
+ }
+ }
+ free(clientTable[client->index].resources);
+ clientTable[client->index].resources = NULL;
+ clientTable[client->index].buckets = 0;
+}
+
+void
+FreeAllResources(void)
+{
+ int i;
+
+ for (i = currentMaxClients; --i >= 0; )
+ {
+ if (clientTable[i].buckets)
+ FreeClientResources(clients[i]);
+ }
+}
+
+Bool
+LegalNewID(XID id, ClientPtr client)
+{
+ pointer val;
+ int rc;
+
+#ifdef PANORAMIX
+ XID minid, maxid;
+
+ if (!noPanoramiXExtension) {
+ minid = client->clientAsMask | (client->index ?
+ SERVER_BIT : SERVER_MINID);
+ maxid = (clientTable[client->index].fakeID | RESOURCE_ID_MASK) + 1;
+ if ((id >= minid) && (id <= maxid))
+ return TRUE;
+ }
+#endif /* PANORAMIX */
+ if (client->clientAsMask == (id & ~RESOURCE_ID_MASK))
+ {
+ rc = dixLookupResourceByClass(&val, id, RC_ANY, serverClient,
+ DixGetAttrAccess);
+ return rc == BadValue;
+ }
+ return FALSE;
+}
+
+int
+dixLookupResourceByType(pointer *result, XID id, RESTYPE rtype,
+ ClientPtr client, Mask mode)
+{
+ int cid = CLIENT_ID(id);
+ ResourcePtr res = NULL;
+
+ *result = NULL;
+ if ((rtype & TypeMask) > lastResourceType)
+ return BadImplementation;
+
+ if ((cid < MAXCLIENTS) && clientTable[cid].buckets) {
+ res = clientTable[cid].resources[Hash(cid, id)];
+
+ for (; res; res = res->next)
+ if (res->id == id && res->type == rtype)
+ break;
+ }
+ if (!res)
+ return resourceTypes[rtype & TypeMask].errorValue;
+
+ if (client) {
+ client->errorValue = id;
+ cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type,
+ res->value, RT_NONE, NULL, mode);
+ if (cid == BadValue)
+ return resourceTypes[rtype & TypeMask].errorValue;
+ if (cid != Success)
+ return cid;
+ }
+
+ *result = res->value;
+ return Success;
+}
+
+int
+dixLookupResourceByClass(pointer *result, XID id, RESTYPE rclass,
+ ClientPtr client, Mask mode)
+{
+ int cid = CLIENT_ID(id);
+ ResourcePtr res = NULL;
+
+ *result = NULL;
+
+ if ((cid < MAXCLIENTS) && clientTable[cid].buckets) {
+ res = clientTable[cid].resources[Hash(cid, id)];
+
+ for (; res; res = res->next)
+ if (res->id == id && (res->type & rclass))
+ break;
+ }
+ if (!res)
+ return BadValue;
+
+ if (client) {
+ client->errorValue = id;
+ cid = XaceHook(XACE_RESOURCE_ACCESS, client, id, res->type,
+ res->value, RT_NONE, NULL, mode);
+ if (cid != Success)
+ return cid;
+ }
+
+ *result = res->value;
+ return Success;
+}
diff --git a/xorg-server/glx/Makefile.am b/xorg-server/glx/Makefile.am
index 41fdf5fc2..ef8677a7c 100644
--- a/xorg-server/glx/Makefile.am
+++ b/xorg-server/glx/Makefile.am
@@ -1,98 +1,101 @@
-if AIGLX
-GLXDRI_LIBRARY = libglxdri.la
-endif
-
-noinst_LTLIBRARIES = libglx.la $(GLXDRI_LIBRARY)
-
-AM_CFLAGS = \
- @DIX_CFLAGS@ \
- @GL_CFLAGS@ \
- @DRI_CFLAGS@ \
- @XLIB_CFLAGS@ \
- @LIBDRM_CFLAGS@ \
- @DRIPROTO_CFLAGS@ \
- @GLX_DEFINES@ \
- @GLX_ARCH_DEFINES@
-
-# none yet
-#sdk_HEADERS =
-
-INCLUDES = \
- -I$(top_srcdir)/hw/xfree86/os-support \
- -I$(top_srcdir)/hw/xfree86/os-support/bus \
- -I$(top_srcdir)/hw/xfree86/common \
- -I$(top_srcdir)/hw/xfree86/dri \
- -I$(top_srcdir)/mi
-
-if DRI2_AIGLX
-INCLUDES += -I$(top_srcdir)/hw/xfree86/dri2
-endif
-
-glapi_sources = \
- indirect_dispatch.c \
- indirect_dispatch.h \
- indirect_dispatch_swap.c \
- indirect_reqsize.c \
- indirect_reqsize.h \
- indirect_size.h \
- indirect_size_get.c \
- indirect_size_get.h \
- indirect_table.c \
- dispatch.h \
- glapitable.h \
- glapi.c \
- glapi.h \
- glapioffsets.h \
- glprocs.h \
- glthread.c \
- glthread.h
-
-libglxdri_la_SOURCES = \
- glxdri.c \
- extension_string.c \
- extension_string.h
-
-if DRI2_AIGLX
-libglxdri_la_SOURCES += glxdri2.c
-endif
-
-libglxdri_la_LIBADD = $(DLOPEN_LIBS)
-
-libglx_la_SOURCES = \
- $(indirect_sources) \
- $(glapi_sources) \
- indirect_util.c \
- indirect_util.h \
- indirect_program.c \
- indirect_table.h \
- indirect_texture_compression.c \
- glxbyteorder.h \
- glxcmds.c \
- glxcmdsswap.c \
- glxcontext.h \
- glxdrawable.h \
- glxext.c \
- glxext.h \
- glxdriswrast.c \
- glxdricommon.c \
- glxdricommon.h \
- glxscreens.c \
- glxscreens.h \
- glxserver.h \
- glxutil.h \
- render2.c \
- render2swap.c \
- renderpix.c \
- renderpixswap.c \
- rensize.c \
- single2.c \
- single2swap.c \
- singlepix.c \
- singlepixswap.c \
- singlesize.c \
- singlesize.h \
- swap_interval.c \
- unpack.h \
- xfont.c
-
-libglx_la_LIBADD = $(DLOPEN_LIBS)
+if AIGLX
+GLXDRI_LIBRARY = libglxdri.la
+endif
+
+noinst_LTLIBRARIES = libglx.la $(GLXDRI_LIBRARY)
+
+AM_CFLAGS = \
+ @DIX_CFLAGS@ \
+ @GL_CFLAGS@ \
+ @DRI_CFLAGS@ \
+ @XLIB_CFLAGS@ \
+ @LIBDRM_CFLAGS@ \
+ @DRIPROTO_CFLAGS@ \
+ @GLX_DEFINES@ \
+ @GLX_ARCH_DEFINES@
+
+# none yet
+#sdk_HEADERS =
+
+INCLUDES = \
+ -I$(top_srcdir)/hw/xfree86/os-support \
+ -I$(top_srcdir)/hw/xfree86/os-support/bus \
+ -I$(top_srcdir)/hw/xfree86/common \
+ -I$(top_srcdir)/hw/xfree86/dri \
+ -I$(top_srcdir)/mi
+
+if DRI2_AIGLX
+INCLUDES += -I$(top_srcdir)/hw/xfree86/dri2
+endif
+
+glapi_sources = \
+ indirect_dispatch.c \
+ indirect_dispatch.h \
+ indirect_dispatch_swap.c \
+ indirect_reqsize.c \
+ indirect_reqsize.h \
+ indirect_size.h \
+ indirect_size_get.c \
+ indirect_size_get.h \
+ indirect_table.c \
+ dispatch.h \
+ glapitable.h \
+ glapi.c \
+ glapi.h \
+ glapioffsets.h \
+ glprocs.h \
+ glthread.c \
+ glthread.h
+
+libglxdri_la_SOURCES = \
+ extension_string.c \
+ extension_string.h
+
+if DRI
+libglxdri_la_SOURCES += glxdri.c
+endif
+
+if DRI2_AIGLX
+libglxdri_la_SOURCES += glxdri2.c
+endif
+
+libglxdri_la_LIBADD = $(DLOPEN_LIBS)
+
+libglx_la_SOURCES = \
+ $(indirect_sources) \
+ $(glapi_sources) \
+ indirect_util.c \
+ indirect_util.h \
+ indirect_program.c \
+ indirect_table.h \
+ indirect_texture_compression.c \
+ glxbyteorder.h \
+ glxcmds.c \
+ glxcmdsswap.c \
+ glxcontext.h \
+ glxdrawable.h \
+ glxext.c \
+ glxext.h \
+ glxdriswrast.c \
+ glxdricommon.c \
+ glxdricommon.h \
+ glxscreens.c \
+ glxscreens.h \
+ glxserver.h \
+ glxutil.h \
+ render2.c \
+ render2swap.c \
+ renderpix.c \
+ renderpixswap.c \
+ rensize.c \
+ single2.c \
+ single2swap.c \
+ singlepix.c \
+ singlepixswap.c \
+ singlesize.c \
+ singlesize.h \
+ swap_interval.c \
+ unpack.h \
+ xfont.c
+
+libglx_la_LIBADD = $(DLOPEN_LIBS)
diff --git a/xorg-server/glx/glxcmds.c b/xorg-server/glx/glxcmds.c
index b524597a8..d5b764fd0 100644
--- a/xorg-server/glx/glxcmds.c
+++ b/xorg-server/glx/glxcmds.c
@@ -1,2331 +1,2334 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <string.h>
-#include <assert.h>
-
-#include "glxserver.h"
-#include <GL/glxtokens.h>
-#include <unpack.h>
-#include <pixmapstr.h>
-#include <windowstr.h>
-#include "glxutil.h"
-#include "glxext.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-#include "indirect_dispatch.h"
-#include "indirect_table.h"
-#include "indirect_util.h"
-
-static int
-validGlxScreen(ClientPtr client, int screen, __GLXscreen **pGlxScreen, int *err)
-{
- /*
- ** Check if screen exists.
- */
- if (screen < 0 || screen >= screenInfo.numScreens) {
- client->errorValue = screen;
- *err = BadValue;
- return FALSE;
- }
- *pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
-
- return TRUE;
-}
-
-static int
-validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
- __GLXconfig **config, int *err)
-{
- __GLXconfig *m;
-
- for (m = pGlxScreen->fbconfigs; m != NULL; m = m->next)
- if (m->fbconfigID == id) {
- *config = m;
- return TRUE;
- }
-
- client->errorValue = id;
- *err = __glXError(GLXBadFBConfig);
-
- return FALSE;
-}
-
-static int
-validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
- __GLXconfig **config, int *err)
-{
- int i;
-
- for (i = 0; i < pGlxScreen->numVisuals; i++)
- if (pGlxScreen->visuals[i]->visualID == id) {
- *config = pGlxScreen->visuals[i];
- return TRUE;
- }
-
- client->errorValue = id;
- *err = BadValue;
-
- return FALSE;
-}
-
-static int
-validGlxFBConfigForWindow(ClientPtr client, __GLXconfig *config,
- DrawablePtr pDraw, int *err)
-{
- ScreenPtr pScreen = pDraw->pScreen;
- VisualPtr pVisual = NULL;
- XID vid;
- int i;
-
- vid = wVisual((WindowPtr)pDraw);
- for (i = 0; i < pScreen->numVisuals; i++) {
- if (pScreen->visuals[i].vid == vid) {
- pVisual = &pScreen->visuals[i];
- break;
- }
- }
-
- /* FIXME: What exactly should we check here... */
- if (pVisual->class != glxConvertToXVisualType(config->visualType) ||
- !(config->drawableType & GLX_WINDOW_BIT)) {
- client->errorValue = pDraw->id;
- *err = BadMatch;
- return FALSE;
- }
-
- return TRUE;
-}
-
-static int
-validGlxContext(ClientPtr client, XID id, int access_mode,
- __GLXcontext **context, int *err)
-{
- *err = dixLookupResourceByType((pointer *) context, id,
- __glXContextRes, client, access_mode);
- if (*err != Success || (*context)->idExists == GL_FALSE) {
- client->errorValue = id;
- if (*err == BadValue || *err == Success)
- *err = __glXError(GLXBadContext);
- return FALSE;
- }
-
- return TRUE;
-}
-
-static int
-validGlxDrawable(ClientPtr client, XID id, int type, int access_mode,
- __GLXdrawable **drawable, int *err)
-{
- int rc;
-
- rc = dixLookupResourceByType((pointer *) drawable, id,
- __glXDrawableRes, client, access_mode);
- if (rc != Success && rc != BadValue) {
- *err = rc;
- client->errorValue = id;
- return FALSE;
- }
-
- /* If the ID of the glx drawable we looked up doesn't match the id
- * we looked for, it's because we looked it up under the X
- * drawable ID (see DoCreateGLXDrawable). */
- if (rc == BadValue ||
- (*drawable)->drawId != id ||
- (type != GLX_DRAWABLE_ANY && type != (*drawable)->type)) {
- client->errorValue = id;
- switch (type) {
- case GLX_DRAWABLE_WINDOW:
- *err = __glXError(GLXBadWindow);
- return FALSE;
- case GLX_DRAWABLE_PIXMAP:
- *err = __glXError(GLXBadPixmap);
- return FALSE;
- case GLX_DRAWABLE_PBUFFER:
- *err = __glXError(GLXBadPbuffer);
- return FALSE;
- case GLX_DRAWABLE_ANY:
- *err = __glXError(GLXBadDrawable);
- return FALSE;
- }
- }
-
- return TRUE;
-}
-
-void
-__glXContextDestroy(__GLXcontext *context)
-{
- __glXFlushContextCache();
-}
-
-static void __glXdirectContextDestroy(__GLXcontext *context)
-{
- __glXContextDestroy(context);
- free(context);
-}
-
-static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen,
- __GLXconfig *modes,
- __GLXcontext *shareContext)
-{
- __GLXcontext *context;
-
- context = calloc(1, sizeof (__GLXcontext));
- if (context == NULL)
- return NULL;
-
- context->destroy = __glXdirectContextDestroy;
-
- return context;
-}
-
-/**
- * Create a GL context with the given properties. This routine is used
- * to implement \c glXCreateContext, \c glXCreateNewContext, and
- * \c glXCreateContextWithConfigSGIX. This works becuase of the hack way
- * that GLXFBConfigs are implemented. Basically, the FBConfigID is the
- * same as the VisualID.
- */
-
-static int
-DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
- GLXContextID shareList, __GLXconfig *config,
- __GLXscreen *pGlxScreen, GLboolean isDirect)
-{
- ClientPtr client = cl->client;
- __GLXcontext *glxc, *shareglxc;
- int err;
-
- LEGAL_NEW_RESOURCE(gcId, client);
-
- /*
- ** Find the display list space that we want to share.
- **
- ** NOTE: In a multithreaded X server, we would need to keep a reference
- ** count for each display list so that if one client detroyed a list that
- ** another client was using, the list would not really be freed until it
- ** was no longer in use. Since this sample implementation has no support
- ** for multithreaded servers, we don't do this.
- */
- if (shareList == None) {
- shareglxc = 0;
- } else {
- if (!validGlxContext(client, shareList, DixReadAccess,
- &shareglxc, &err))
- return err;
-
- if (shareglxc->isDirect) {
- /*
- ** NOTE: no support for sharing display lists between direct
- ** contexts, even if they are in the same address space.
- */
-#if 0
- /* Disabling this code seems to allow shared display lists
- * and texture objects to work. We'll leave it disabled for now.
- */
- client->errorValue = shareList;
- return BadMatch;
-#endif
- } else {
- /*
- ** Create an indirect context regardless of what the client asked
- ** for; this way we can share display list space with shareList.
- */
- isDirect = GL_FALSE;
- }
- }
-
- /*
- ** Allocate memory for the new context
- */
- if (!isDirect)
- glxc = pGlxScreen->createContext(pGlxScreen, config, shareglxc);
- else
- glxc = __glXdirectContextCreate(pGlxScreen, config, shareglxc);
- if (!glxc) {
- return BadAlloc;
- }
-
- /*
- ** Initially, setup the part of the context that could be used by
- ** a GL core that needs windowing information (e.g., Mesa).
- */
- glxc->pGlxScreen = pGlxScreen;
- glxc->config = config;
-
- /*
- ** Register this context as a resource.
- */
- if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) {
- (*glxc->destroy)(glxc);
- client->errorValue = gcId;
- return BadAlloc;
- }
-
- /*
- ** Finally, now that everything is working, setup the rest of the
- ** context.
- */
- glxc->id = gcId;
- glxc->share_id = shareList;
- glxc->idExists = GL_TRUE;
- glxc->isCurrent = GL_FALSE;
- glxc->isDirect = isDirect;
- glxc->renderMode = GL_RENDER;
-
- __glXAddToContextList(glxc);
-
- return Success;
-}
-
-int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXCreateContextReq);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err))
- return err;
-
- return DoCreateContext(cl, req->context, req->shareList,
- config, pGlxScreen, req->isDirect);
-}
-
-int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXCreateNewContextReq);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
- return err;
-
- return DoCreateContext(cl, req->context, req->shareList,
- config, pGlxScreen, req->isDirect);
-}
-
-int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateContextWithConfigSGIXReq *req =
- (xGLXCreateContextWithConfigSGIXReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXCreateContextWithConfigSGIXReq);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
- return err;
-
- return DoCreateContext(cl, req->context, req->shareList,
- config, pGlxScreen, req->isDirect);
-}
-
-int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
- __GLXcontext *glxc;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXDestroyContextReq);
-
- if (!validGlxContext(cl->client, req->context, DixDestroyAccess,
- &glxc, &err))
- return err;
-
- glxc->idExists = GL_FALSE;
- if (!glxc->isCurrent)
- FreeResourceByType(req->context, __glXContextRes, FALSE);
-
- return Success;
-}
-
-/*
- * This will return "deleted" contexts, ie, where idExists is GL_FALSE.
- * Contrast validGlxContext, which will not. We're cheating here and
- * using the XID as the context tag, which is fine as long as we defer
- * actually destroying the context until it's no longer referenced, and
- * block clients from trying to MakeCurrent on contexts that are on the
- * way to destruction. Notice that DoMakeCurrent calls validGlxContext
- * for new contexts but __glXLookupContextByTag for previous contexts.
- */
-__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag)
-{
- __GLXcontext *ret;
-
- if (dixLookupResourceByType((void **)&ret, tag, __glXContextRes,
- cl->client, DixUseAccess) == Success)
- return ret;
-
- return NULL;
-}
-
-/*****************************************************************************/
-
-static void StopUsingContext(__GLXcontext *glxc)
-{
- if (glxc) {
- if (glxc == __glXLastContext) {
- /* Tell server GL library */
- __glXLastContext = 0;
- }
- glxc->isCurrent = GL_FALSE;
- if (!glxc->idExists) {
- FreeResourceByType(glxc->id, __glXContextRes, FALSE);
- }
- }
-}
-
-static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc)
-{
- glxc->isCurrent = GL_TRUE;
- __glXLastContext = glxc;
-}
-
-/**
- * This is a helper function to handle the legacy (pre GLX 1.3) cases
- * where passing an X window to glXMakeCurrent is valid. Given a
- * resource ID, look up the GLX drawable if available, otherwise, make
- * sure it's an X window and create a GLX drawable one the fly.
- */
-static __GLXdrawable *
-__glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client,
- int *error)
-{
- DrawablePtr pDraw;
- __GLXdrawable *pGlxDraw;
- int rc;
-
- if (validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY,
- DixWriteAccess, &pGlxDraw, &rc)) {
- if (glxc != NULL && pGlxDraw->config != glxc->config) {
- client->errorValue = drawId;
- *error = BadMatch;
- return NULL;
- }
-
- return pGlxDraw;
- }
-
- /* No active context and an unknown drawable, bail. */
- if (glxc == NULL) {
- client->errorValue = drawId;
- *error = BadMatch;
- return NULL;
- }
-
- /* The drawId wasn't a GLX drawable. Make sure it's a window and
- * create a GLXWindow for it. Check that the drawable screen
- * matches the context screen and that the context fbconfig is
- * compatible with the window visual. */
-
- rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixGetAttrAccess);
- if (rc != Success || pDraw->type != DRAWABLE_WINDOW) {
- client->errorValue = drawId;
- *error = __glXError(GLXBadDrawable);
- return NULL;
- }
-
- if (pDraw->pScreen != glxc->pGlxScreen->pScreen) {
- client->errorValue = pDraw->pScreen->myNum;
- *error = BadMatch;
- return NULL;
- }
-
- if (!validGlxFBConfigForWindow(client, glxc->config, pDraw, error))
- return NULL;
-
- pGlxDraw = glxc->pGlxScreen->createDrawable(client, glxc->pGlxScreen,
- pDraw, drawId,
- GLX_DRAWABLE_WINDOW,
- drawId, glxc->config);
-
- /* since we are creating the drawablePrivate, drawId should be new */
- if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) {
- pGlxDraw->destroy (pGlxDraw);
- *error = BadAlloc;
- return NULL;
- }
-
- return pGlxDraw;
-}
-
-/*****************************************************************************/
-/*
-** Make an OpenGL context and drawable current.
-*/
-
-static int
-DoMakeCurrent(__GLXclientState *cl,
- GLXDrawable drawId, GLXDrawable readId,
- GLXContextID contextId, GLXContextTag tag)
-{
- ClientPtr client = cl->client;
- xGLXMakeCurrentReply reply;
- __GLXcontext *glxc, *prevglxc;
- __GLXdrawable *drawPriv = NULL;
- __GLXdrawable *readPriv = NULL;
- int error;
- GLuint mask;
-
- /*
- ** If one is None and the other isn't, it's a bad match.
- */
-
- mask = (drawId == None) ? (1 << 0) : 0;
- mask |= (readId == None) ? (1 << 1) : 0;
- mask |= (contextId == None) ? (1 << 2) : 0;
-
- if ( (mask != 0x00) && (mask != 0x07) ) {
- return BadMatch;
- }
-
- /*
- ** Lookup old context. If we have one, it must be in a usable state.
- */
- if (tag != 0) {
- prevglxc = __glXLookupContextByTag(cl, tag);
- if (!prevglxc) {
- /*
- ** Tag for previous context is invalid.
- */
- return __glXError(GLXBadContextTag);
- }
- if (prevglxc->renderMode != GL_RENDER) {
- /* Oops. Not in render mode render. */
- client->errorValue = prevglxc->id;
- return __glXError(GLXBadContextState);
- }
- } else {
- prevglxc = 0;
- }
-
- /*
- ** Lookup new context. It must not be current for someone else.
- */
- if (contextId != None) {
- int status;
-
- if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error))
- return error;
- if ((glxc != prevglxc) && glxc->isCurrent) {
- /* Context is current to somebody else */
- return BadAccess;
- }
-
- assert( drawId != None );
- assert( readId != None );
-
- drawPriv = __glXGetDrawable(glxc, drawId, client, &status);
- if (drawPriv == NULL)
- return status;
-
- readPriv = __glXGetDrawable(glxc, readId, client, &status);
- if (readPriv == NULL)
- return status;
-
- } else {
- /* Switching to no context. Ignore new drawable. */
- glxc = 0;
- drawPriv = 0;
- readPriv = 0;
- }
-
-
- if (prevglxc) {
- /*
- ** Flush the previous context if needed.
- */
- if (prevglxc->hasUnflushedCommands) {
- if (__glXForceCurrent(cl, tag, (int *)&error)) {
- CALL_Flush( GET_DISPATCH(), () );
- prevglxc->hasUnflushedCommands = GL_FALSE;
- } else {
- return error;
- }
- }
-
- /*
- ** Make the previous context not current.
- */
- if (!(*prevglxc->loseCurrent)(prevglxc)) {
- return __glXError(GLXBadContext);
- }
- __glXFlushContextCache();
- if (!prevglxc->isDirect) {
- prevglxc->drawPriv = NULL;
- prevglxc->readPriv = NULL;
- }
- }
-
-
- if ((glxc != 0) && !glxc->isDirect) {
-
- glxc->drawPriv = drawPriv;
- glxc->readPriv = readPriv;
-
- /* make the context current */
- if (!(*glxc->makeCurrent)(glxc)) {
- glxc->drawPriv = NULL;
- glxc->readPriv = NULL;
- return __glXError(GLXBadContext);
- }
-
- glxc->isCurrent = GL_TRUE;
- }
-
- StopUsingContext(prevglxc);
-
- if (glxc) {
- StartUsingContext(cl, glxc);
- reply.contextTag = glxc->id;
- } else {
- reply.contextTag = 0;
- }
-
- reply.length = 0;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- if (client->swapped) {
- __glXSwapMakeCurrentReply(client, &reply);
- } else {
- WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)&reply);
- }
- return Success;
-}
-
-int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXMakeCurrentReq);
-
- return DoMakeCurrent( cl, req->drawable, req->drawable,
- req->context, req->oldContextTag );
-}
-
-int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXMakeContextCurrentReq);
-
- return DoMakeCurrent( cl, req->drawable, req->readdrawable,
- req->context, req->oldContextTag );
-}
-
-int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXMakeCurrentReadSGIReq);
-
- return DoMakeCurrent( cl, req->drawable, req->readable,
- req->context, req->oldContextTag );
-}
-
-int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
- xGLXIsDirectReply reply;
- __GLXcontext *glxc;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXIsDirectReq);
-
- if (!validGlxContext(cl->client, req->context, DixReadAccess, &glxc, &err))
- return err;
-
- reply.isDirect = glxc->isDirect;
- reply.length = 0;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- if (client->swapped) {
- __glXSwapIsDirectReply(client, &reply);
- } else {
- WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply);
- }
-
- return Success;
-}
-
-int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
- xGLXQueryVersionReply reply;
- GLuint major, minor;
-
- REQUEST_SIZE_MATCH(xGLXQueryVersionReq);
-
- major = req->majorVersion;
- minor = req->minorVersion;
- (void)major;
- (void)minor;
-
- /*
- ** Server should take into consideration the version numbers sent by the
- ** client if it wants to work with older clients; however, in this
- ** implementation the server just returns its version number.
- */
- reply.majorVersion = glxMajorVersion;
- reply.minorVersion = glxMinorVersion;
- reply.length = 0;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- if (client->swapped) {
- __glXSwapQueryVersionReply(client, &reply);
- } else {
- WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply);
- }
- return Success;
-}
-
-int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc;
- GLXContextTag tag;
- __GLXcontext *glxc = NULL;
- int error;
-
- REQUEST_SIZE_MATCH(xGLXWaitGLReq);
-
- tag = req->contextTag;
- if (tag) {
- glxc = __glXLookupContextByTag(cl, tag);
- if (!glxc)
- return __glXError(GLXBadContextTag);
-
- if (!__glXForceCurrent(cl, req->contextTag, &error))
- return error;
-
- CALL_Finish( GET_DISPATCH(), () );
- }
-
- if (glxc && glxc->drawPriv->waitGL)
- (*glxc->drawPriv->waitGL)(glxc->drawPriv);
-
- return Success;
-}
-
-int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXWaitXReq *req = (xGLXWaitXReq *)pc;
- GLXContextTag tag;
- __GLXcontext *glxc = NULL;
- int error;
-
- REQUEST_SIZE_MATCH(xGLXWaitXReq);
-
- tag = req->contextTag;
- if (tag) {
- glxc = __glXLookupContextByTag(cl, tag);
- if (!glxc)
- return __glXError(GLXBadContextTag);
-
- if (!__glXForceCurrent(cl, req->contextTag, &error))
- return error;
- }
-
- if (glxc && glxc->drawPriv->waitX)
- (*glxc->drawPriv->waitX)(glxc->drawPriv);
-
- return Success;
-}
-
-int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
- GLXContextID source;
- GLXContextID dest;
- GLXContextTag tag;
- unsigned long mask;
- __GLXcontext *src, *dst;
- int error;
-
- REQUEST_SIZE_MATCH(xGLXCopyContextReq);
-
- source = req->source;
- dest = req->dest;
- tag = req->contextTag;
- mask = req->mask;
- if (!validGlxContext(cl->client, source, DixReadAccess, &src, &error))
- return error;
- if (!validGlxContext(cl->client, dest, DixWriteAccess, &dst, &error))
- return error;
-
- /*
- ** They must be in the same address space, and same screen.
- ** NOTE: no support for direct rendering contexts here.
- */
- if (src->isDirect || dst->isDirect ||
- (src->pGlxScreen != dst->pGlxScreen)) {
- client->errorValue = source;
- return BadMatch;
- }
-
- /*
- ** The destination context must not be current for any client.
- */
- if (dst->isCurrent) {
- client->errorValue = dest;
- return BadAccess;
- }
-
- if (tag) {
- __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag);
-
- if (!tagcx) {
- return __glXError(GLXBadContextTag);
- }
- if (tagcx != src) {
- /*
- ** This would be caused by a faulty implementation of the client
- ** library.
- */
- return BadMatch;
- }
- /*
- ** In this case, glXCopyContext is in both GL and X streams, in terms
- ** of sequentiality.
- */
- if (__glXForceCurrent(cl, tag, &error)) {
- /*
- ** Do whatever is needed to make sure that all preceding requests
- ** in both streams are completed before the copy is executed.
- */
- CALL_Finish( GET_DISPATCH(), () );
- tagcx->hasUnflushedCommands = GL_FALSE;
- } else {
- return error;
- }
- }
- /*
- ** Issue copy. The only reason for failure is a bad mask.
- */
- if (!(*dst->copy)(dst, src, mask)) {
- client->errorValue = mask;
- return BadValue;
- }
- return Success;
-}
-
-enum {
- GLX_VIS_CONFIG_UNPAIRED = 18,
- GLX_VIS_CONFIG_PAIRED = 20
-};
-
-enum {
- GLX_VIS_CONFIG_TOTAL = GLX_VIS_CONFIG_UNPAIRED + GLX_VIS_CONFIG_PAIRED
-};
-
-int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
- ClientPtr client = cl->client;
- xGLXGetVisualConfigsReply reply;
- __GLXscreen *pGlxScreen;
- __GLXconfig *modes;
- CARD32 buf[GLX_VIS_CONFIG_TOTAL];
- int p, i, err;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXGetVisualConfigsReq);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
-
- reply.numVisuals = pGlxScreen->numVisuals;
- reply.numProps = GLX_VIS_CONFIG_TOTAL;
- reply.length = (reply.numVisuals * __GLX_SIZE_CARD32 * GLX_VIS_CONFIG_TOTAL) >> 2;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- if (client->swapped) {
- __GLX_SWAP_SHORT(&reply.sequenceNumber);
- __GLX_SWAP_INT(&reply.length);
- __GLX_SWAP_INT(&reply.numVisuals);
- __GLX_SWAP_INT(&reply.numProps);
- }
-
- WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
-
- for (i = 0; i < pGlxScreen->numVisuals; i++) {
- modes = pGlxScreen->visuals[i];
-
- p = 0;
- buf[p++] = modes->visualID;
- buf[p++] = glxConvertToXVisualType( modes->visualType );
- buf[p++] = (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE;
-
- buf[p++] = modes->redBits;
- buf[p++] = modes->greenBits;
- buf[p++] = modes->blueBits;
- buf[p++] = modes->alphaBits;
- buf[p++] = modes->accumRedBits;
- buf[p++] = modes->accumGreenBits;
- buf[p++] = modes->accumBlueBits;
- buf[p++] = modes->accumAlphaBits;
-
- buf[p++] = modes->doubleBufferMode;
- buf[p++] = modes->stereoMode;
-
- buf[p++] = modes->rgbBits;
- buf[p++] = modes->depthBits;
- buf[p++] = modes->stencilBits;
- buf[p++] = modes->numAuxBuffers;
- buf[p++] = modes->level;
-
- assert(p == GLX_VIS_CONFIG_UNPAIRED);
- /*
- ** Add token/value pairs for extensions.
- */
- buf[p++] = GLX_VISUAL_CAVEAT_EXT;
- buf[p++] = modes->visualRating;
- buf[p++] = GLX_TRANSPARENT_TYPE;
- buf[p++] = modes->transparentPixel;
- buf[p++] = GLX_TRANSPARENT_RED_VALUE;
- buf[p++] = modes->transparentRed;
- buf[p++] = GLX_TRANSPARENT_GREEN_VALUE;
- buf[p++] = modes->transparentGreen;
- buf[p++] = GLX_TRANSPARENT_BLUE_VALUE;
- buf[p++] = modes->transparentBlue;
- buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE;
- buf[p++] = modes->transparentAlpha;
- buf[p++] = GLX_TRANSPARENT_INDEX_VALUE;
- buf[p++] = modes->transparentIndex;
- buf[p++] = GLX_SAMPLES_SGIS;
- buf[p++] = modes->samples;
- buf[p++] = GLX_SAMPLE_BUFFERS_SGIS;
- buf[p++] = modes->sampleBuffers;
- buf[p++] = 0; /* copy over visualSelectGroup (GLX_VISUAL_SELECT_GROUP_SGIX)? */
- buf[p++] = 0;
-
- assert(p == GLX_VIS_CONFIG_TOTAL);
- if (client->swapped) {
- __GLX_SWAP_INT_ARRAY(buf, p);
- }
- WriteToClient(client, __GLX_SIZE_CARD32 * p, (char *)buf);
- }
- return Success;
-}
-
-#define __GLX_TOTAL_FBCONFIG_ATTRIBS (36)
-#define __GLX_FBCONFIG_ATTRIBS_LENGTH (__GLX_TOTAL_FBCONFIG_ATTRIBS * 2)
-/**
- * Send the set of GLXFBConfigs to the client. There is not currently
- * and interface into the driver on the server-side to get GLXFBConfigs,
- * so we "invent" some based on the \c __GLXvisualConfig structures that
- * the driver does supply.
- *
- * The reply format for both \c glXGetFBConfigs and \c glXGetFBConfigsSGIX
- * is the same, so this routine pulls double duty.
- */
-
-static int
-DoGetFBConfigs(__GLXclientState *cl, unsigned screen)
-{
- ClientPtr client = cl->client;
- xGLXGetFBConfigsReply reply;
- __GLXscreen *pGlxScreen;
- CARD32 buf[__GLX_FBCONFIG_ATTRIBS_LENGTH];
- int p, err;
- __GLXconfig *modes;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- if (!validGlxScreen(cl->client, screen, &pGlxScreen, &err))
- return err;
-
- reply.numFBConfigs = pGlxScreen->numFBConfigs;
- reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS;
- reply.length = (__GLX_FBCONFIG_ATTRIBS_LENGTH * reply.numFBConfigs);
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- if (client->swapped) {
- __GLX_SWAP_SHORT(&reply.sequenceNumber);
- __GLX_SWAP_INT(&reply.length);
- __GLX_SWAP_INT(&reply.numFBConfigs);
- __GLX_SWAP_INT(&reply.numAttribs);
- }
-
- WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply);
-
- for (modes = pGlxScreen->fbconfigs; modes != NULL; modes = modes->next) {
- p = 0;
-
-#define WRITE_PAIR(tag,value) \
- do { buf[p++] = tag ; buf[p++] = value ; } while( 0 )
-
- WRITE_PAIR( GLX_VISUAL_ID, modes->visualID );
- WRITE_PAIR( GLX_FBCONFIG_ID, modes->fbconfigID );
- WRITE_PAIR( GLX_X_RENDERABLE, GL_TRUE );
-
- WRITE_PAIR( GLX_RGBA,
- (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE );
- WRITE_PAIR( GLX_RENDER_TYPE, modes->renderType );
- WRITE_PAIR( GLX_DOUBLEBUFFER, modes->doubleBufferMode );
- WRITE_PAIR( GLX_STEREO, modes->stereoMode );
-
- WRITE_PAIR( GLX_BUFFER_SIZE, modes->rgbBits );
- WRITE_PAIR( GLX_LEVEL, modes->level );
- WRITE_PAIR( GLX_AUX_BUFFERS, modes->numAuxBuffers );
- WRITE_PAIR( GLX_RED_SIZE, modes->redBits );
- WRITE_PAIR( GLX_GREEN_SIZE, modes->greenBits );
- WRITE_PAIR( GLX_BLUE_SIZE, modes->blueBits );
- WRITE_PAIR( GLX_ALPHA_SIZE, modes->alphaBits );
- WRITE_PAIR( GLX_ACCUM_RED_SIZE, modes->accumRedBits );
- WRITE_PAIR( GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits );
- WRITE_PAIR( GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits );
- WRITE_PAIR( GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits );
- WRITE_PAIR( GLX_DEPTH_SIZE, modes->depthBits );
- WRITE_PAIR( GLX_STENCIL_SIZE, modes->stencilBits );
- WRITE_PAIR( GLX_X_VISUAL_TYPE, modes->visualType );
- WRITE_PAIR( GLX_CONFIG_CAVEAT, modes->visualRating );
- WRITE_PAIR( GLX_TRANSPARENT_TYPE, modes->transparentPixel );
- WRITE_PAIR( GLX_TRANSPARENT_RED_VALUE, modes->transparentRed );
- WRITE_PAIR( GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen );
- WRITE_PAIR( GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue );
- WRITE_PAIR( GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha );
- WRITE_PAIR( GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex );
- WRITE_PAIR( GLX_SWAP_METHOD_OML, modes->swapMethod );
- WRITE_PAIR( GLX_SAMPLES_SGIS, modes->samples );
- WRITE_PAIR( GLX_SAMPLE_BUFFERS_SGIS, modes->sampleBuffers );
- /* GLX_VISUAL_SELECT_GROUP_SGIX ? */
- WRITE_PAIR( GLX_DRAWABLE_TYPE, modes->drawableType );
- WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGB_EXT, modes->bindToTextureRgb );
- WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGBA_EXT, modes->bindToTextureRgba );
- WRITE_PAIR( GLX_BIND_TO_MIPMAP_TEXTURE_EXT, modes->bindToMipmapTexture );
- WRITE_PAIR( GLX_BIND_TO_TEXTURE_TARGETS_EXT, modes->bindToTextureTargets );
-
- if (client->swapped) {
- __GLX_SWAP_INT_ARRAY(buf, __GLX_FBCONFIG_ATTRIBS_LENGTH);
- }
- WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_FBCONFIG_ATTRIBS_LENGTH,
- (char *)buf);
- }
- return Success;
-}
-
-
-int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
- REQUEST_SIZE_MATCH(xGLXGetFBConfigsReq);
- return DoGetFBConfigs(cl, req->screen);
-}
-
-int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
- /* work around mesa bug, don't use REQUEST_SIZE_MATCH */
- REQUEST_AT_LEAST_SIZE(xGLXGetFBConfigsSGIXReq);
- return DoGetFBConfigs(cl, req->screen);
-}
-
-GLboolean
-__glXDrawableInit(__GLXdrawable *drawable,
- __GLXscreen *screen, DrawablePtr pDraw, int type,
- XID drawId, __GLXconfig *config)
-{
- drawable->pDraw = pDraw;
- drawable->type = type;
- drawable->drawId = drawId;
- drawable->config = config;
- drawable->eventMask = 0;
-
- return GL_TRUE;
-}
-
-void
-__glXDrawableRelease(__GLXdrawable *drawable)
-{
-}
-
-static int
-DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen,
- __GLXconfig *config, DrawablePtr pDraw, XID drawableId,
- XID glxDrawableId, int type)
-{
- __GLXdrawable *pGlxDraw;
-
- if (pGlxScreen->pScreen != pDraw->pScreen)
- return BadMatch;
-
- pGlxDraw = pGlxScreen->createDrawable(client, pGlxScreen, pDraw,
- drawableId, type,
- glxDrawableId, config);
- if (pGlxDraw == NULL)
- return BadAlloc;
-
- if (!AddResource(glxDrawableId, __glXDrawableRes, pGlxDraw)) {
- pGlxDraw->destroy (pGlxDraw);
- return BadAlloc;
- }
-
- /* Add the glx drawable under the XID of the underlying X drawable
- * too. That way we'll get a callback in DrawableGone and can
- * clean up properly when the drawable is destroyed. */
- if (drawableId != glxDrawableId &&
- !AddResource(pDraw->id, __glXDrawableRes, pGlxDraw)) {
- pGlxDraw->destroy (pGlxDraw);
- return BadAlloc;
- }
-
- return Success;
-}
-
-static int
-DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config,
- XID drawableId, XID glxDrawableId)
-{
- DrawablePtr pDraw;
- int err;
-
- LEGAL_NEW_RESOURCE(glxDrawableId, client);
-
- err = dixLookupDrawable(&pDraw, drawableId, client, 0, DixAddAccess);
- if (err != Success) {
- client->errorValue = drawableId;
- return err;
- }
- if (pDraw->type != DRAWABLE_PIXMAP) {
- client->errorValue = drawableId;
- return BadPixmap;
- }
-
- err = DoCreateGLXDrawable(client, pGlxScreen, config, pDraw, drawableId,
- glxDrawableId, GLX_DRAWABLE_PIXMAP);
-
- return err;
-}
-
-static void
-determineTextureTarget(ClientPtr client, XID glxDrawableID,
- CARD32 *attribs, CARD32 numAttribs)
-{
- GLenum target = 0;
- GLenum format = 0;
- int i, err;
- __GLXdrawable *pGlxDraw;
-
- if (!validGlxDrawable(client, glxDrawableID, GLX_DRAWABLE_PIXMAP,
- DixWriteAccess, &pGlxDraw, &err))
- /* We just added it in CreatePixmap, so we should never get here. */
- return;
-
- for (i = 0; i < numAttribs; i++) {
- if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) {
- switch (attribs[2 * i + 1]) {
- case GLX_TEXTURE_2D_EXT:
- target = GL_TEXTURE_2D;
- break;
- case GLX_TEXTURE_RECTANGLE_EXT:
- target = GL_TEXTURE_RECTANGLE_ARB;
- break;
- }
- }
-
- if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT)
- format = attribs[2 * i + 1];
- }
-
- if (!target) {
- int w = pGlxDraw->pDraw->width, h = pGlxDraw->pDraw->height;
-
- if (h & (h - 1) || w & (w - 1))
- target = GL_TEXTURE_RECTANGLE_ARB;
- else
- target = GL_TEXTURE_2D;
- }
-
- pGlxDraw->target = target;
- pGlxDraw->format = format;
-}
-
-int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapReq);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err))
- return err;
-
- return DoCreateGLXPixmap(cl->client, pGlxScreen, config,
- req->pixmap, req->glxpixmap);
-}
-
-int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- int err;
-
- REQUEST_AT_LEAST_SIZE(xGLXCreatePixmapReq);
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXCreatePixmapReq, req->numAttribs << 3);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
- return err;
-
- err = DoCreateGLXPixmap(cl->client, pGlxScreen, config,
- req->pixmap, req->glxpixmap);
- if (err != Success)
- return err;
-
- determineTextureTarget(cl->client, req->glxpixmap,
- (CARD32*) (req + 1), req->numAttribs);
-
- return Success;
-}
-
-int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateGLXPixmapWithConfigSGIXReq *req =
- (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapWithConfigSGIXReq);
-
- if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
- return err;
-
- return DoCreateGLXPixmap(cl->client, pGlxScreen,
- config, req->pixmap, req->glxpixmap);
-}
-
-
-static int DoDestroyDrawable(__GLXclientState *cl, XID glxdrawable, int type)
-{
- __GLXdrawable *pGlxDraw;
- int err;
-
- if (!validGlxDrawable(cl->client, glxdrawable, type,
- DixDestroyAccess, &pGlxDraw, &err))
- return err;
-
- FreeResource(glxdrawable, FALSE);
-
- return Success;
-}
-
-int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXDestroyGLXPixmapReq);
-
- return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP);
-}
-
-int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc;
-
- /* should be REQUEST_SIZE_MATCH, but mesa's glXDestroyPixmap used to set
- * length to 3 instead of 2 */
- REQUEST_AT_LEAST_SIZE(xGLXDestroyPixmapReq);
-
- return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP);
-}
-
-static int
-DoCreatePbuffer(ClientPtr client, int screenNum, XID fbconfigId,
- int width, int height, XID glxDrawableId)
-{
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- PixmapPtr pPixmap;
- int err;
-
- LEGAL_NEW_RESOURCE(glxDrawableId, client);
-
- if (!validGlxScreen(client, screenNum, &pGlxScreen, &err))
- return err;
- if (!validGlxFBConfig(client, pGlxScreen, fbconfigId, &config, &err))
- return err;
-
- __glXenterServer(GL_FALSE);
- pPixmap = (*pGlxScreen->pScreen->CreatePixmap) (pGlxScreen->pScreen,
- width, height, config->rgbBits, 0);
- __glXleaveServer(GL_FALSE);
-
- /* Assign the pixmap the same id as the pbuffer and add it as a
- * resource so it and the DRI2 drawable will be reclaimed when the
- * pbuffer is destroyed. */
- pPixmap->drawable.id = glxDrawableId;
- if (!AddResource(pPixmap->drawable.id, RT_PIXMAP, pPixmap))
- return BadAlloc;
-
- return DoCreateGLXDrawable(client, pGlxScreen, config, &pPixmap->drawable,
- glxDrawableId, glxDrawableId,
- GLX_DRAWABLE_PBUFFER);
-}
-
-int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc;
- CARD32 *attrs;
- int width, height, i;
-
- REQUEST_AT_LEAST_SIZE(xGLXCreatePbufferReq);
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXCreatePbufferReq, req->numAttribs << 3);
-
- attrs = (CARD32 *) (req + 1);
- width = 0;
- height = 0;
-
- for (i = 0; i < req->numAttribs; i++) {
- switch (attrs[i * 2]) {
- case GLX_PBUFFER_WIDTH:
- width = attrs[i * 2 + 1];
- break;
- case GLX_PBUFFER_HEIGHT:
- height = attrs[i * 2 + 1];
- break;
- case GLX_LARGEST_PBUFFER:
- case GLX_PRESERVED_CONTENTS:
- /* FIXME: huh... */
- break;
- }
- }
-
- return DoCreatePbuffer(cl->client, req->screen, req->fbconfig,
- width, height, req->pbuffer);
-}
-
-int __glXDisp_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc;
-
- REQUEST_AT_LEAST_SIZE(xGLXCreateGLXPbufferSGIXReq);
-
- return DoCreatePbuffer(cl->client, req->screen, req->fbconfig,
- req->width, req->height, req->pbuffer);
-}
-
-int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXDestroyPbufferReq);
-
- return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER);
-}
-
-int __glXDisp_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXDestroyGLXPbufferSGIXReq);
-
- return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER);
-}
-
-static int
-DoChangeDrawableAttributes(ClientPtr client, XID glxdrawable,
- int numAttribs, CARD32 *attribs)
-{
- __GLXdrawable *pGlxDraw;
- int i, err;
-
- if (!validGlxDrawable(client, glxdrawable, GLX_DRAWABLE_ANY,
- DixSetAttrAccess, &pGlxDraw, &err))
- return err;
-
- for (i = 0; i < numAttribs; i++) {
- switch(attribs[i * 2]) {
- case GLX_EVENT_MASK:
- /* All we do is to record the event mask so we can send it
- * back when queried. We never actually clobber the
- * pbuffers, so we never need to send out the event. */
- pGlxDraw->eventMask = attribs[i * 2 + 1];
- break;
- }
- }
-
- return Success;
-}
-
-int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXChangeDrawableAttributesReq *req =
- (xGLXChangeDrawableAttributesReq *) pc;
-
- REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesReq);
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
-#if 0
- /* mesa sends an additional 8 bytes */
- REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesReq, req->numAttribs << 3);
-#else
- if (((sizeof(xGLXChangeDrawableAttributesReq) + (req->numAttribs << 3)) >> 2) < client->req_len)
- return BadLength;
-#endif
-
- return DoChangeDrawableAttributes(cl->client, req->drawable,
- req->numAttribs, (CARD32 *) (req + 1));
-}
-
-int __glXDisp_ChangeDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXChangeDrawableAttributesSGIXReq *req =
- (xGLXChangeDrawableAttributesSGIXReq *)pc;
-
- REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesSGIXReq);
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesSGIXReq, req->numAttribs << 3);
-
- return DoChangeDrawableAttributes(cl->client, req->drawable,
- req->numAttribs, (CARD32 *) (req + 1));
-}
-
-int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
- __GLXconfig *config;
- __GLXscreen *pGlxScreen;
- ClientPtr client = cl->client;
- DrawablePtr pDraw;
- int err;
-
- REQUEST_AT_LEAST_SIZE(xGLXCreateWindowReq);
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXCreateWindowReq, req->numAttribs << 3);
-
- LEGAL_NEW_RESOURCE(req->glxwindow, client);
-
- if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
- return err;
- if (!validGlxFBConfig(client, pGlxScreen, req->fbconfig, &config, &err))
- return err;
-
- err = dixLookupDrawable(&pDraw, req->window, client, 0, DixAddAccess);
- if (err != Success || pDraw->type != DRAWABLE_WINDOW) {
- client->errorValue = req->window;
- return BadWindow;
- }
-
- if (!validGlxFBConfigForWindow(client, config, pDraw, &err))
- return err;
-
- return DoCreateGLXDrawable(client, pGlxScreen, config,
- pDraw, req->window,
- req->glxwindow, GLX_DRAWABLE_WINDOW);
-}
-
-int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
-
- /* mesa's glXDestroyWindow used to set length to 3 instead of 2 */
- REQUEST_AT_LEAST_SIZE(xGLXDestroyWindowReq);
-
- return DoDestroyDrawable(cl, req->glxwindow, GLX_DRAWABLE_WINDOW);
-}
-
-
-/*****************************************************************************/
-
-/*
-** NOTE: There is no portable implementation for swap buffers as of
-** this time that is of value. Consequently, this code must be
-** implemented by somebody other than SGI.
-*/
-int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
- GLXContextTag tag;
- XID drawId;
- __GLXcontext *glxc = NULL;
- __GLXdrawable *pGlxDraw;
- int error;
-
- REQUEST_SIZE_MATCH(xGLXSwapBuffersReq);
-
- tag = req->contextTag;
- drawId = req->drawable;
- if (tag) {
- glxc = __glXLookupContextByTag(cl, tag);
- if (!glxc) {
- return __glXError(GLXBadContextTag);
- }
- /*
- ** The calling thread is swapping its current drawable. In this case,
- ** glxSwapBuffers is in both GL and X streams, in terms of
- ** sequentiality.
- */
- if (__glXForceCurrent(cl, tag, &error)) {
- /*
- ** Do whatever is needed to make sure that all preceding requests
- ** in both streams are completed before the swap is executed.
- */
- CALL_Finish( GET_DISPATCH(), () );
- glxc->hasUnflushedCommands = GL_FALSE;
- } else {
- return error;
- }
- }
-
- pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error);
- if (pGlxDraw == NULL)
- return error;
-
- if (pGlxDraw->type == DRAWABLE_WINDOW &&
- (*pGlxDraw->swapBuffers)(cl->client, pGlxDraw) == GL_FALSE)
- return __glXError(GLXBadDrawable);
-
- return Success;
-}
-
-
-static int
-DoQueryContext(__GLXclientState *cl, GLXContextID gcId)
-{
- ClientPtr client = cl->client;
- __GLXcontext *ctx;
- xGLXQueryContextInfoEXTReply reply;
- int nProps;
- int *sendBuf, *pSendBuf;
- int nReplyBytes;
- int err;
-
- if (!validGlxContext(cl->client, gcId, DixReadAccess, &ctx, &err))
- return err;
-
- nProps = 3;
- reply.length = nProps << 1;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
- reply.n = nProps;
-
- nReplyBytes = reply.length << 2;
- sendBuf = (int *)malloc((size_t)nReplyBytes);
- if (sendBuf == NULL) {
- return __glXError(GLXBadContext); /* XXX: Is this correct? */
- }
- pSendBuf = sendBuf;
- *pSendBuf++ = GLX_SHARE_CONTEXT_EXT;
- *pSendBuf++ = (int)(ctx->share_id);
- *pSendBuf++ = GLX_VISUAL_ID_EXT;
- *pSendBuf++ = (int)(ctx->config->visualID);
- *pSendBuf++ = GLX_SCREEN_EXT;
- *pSendBuf++ = (int)(ctx->pGlxScreen->pScreen->myNum);
-
- if (client->swapped) {
- __glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf);
- } else {
- WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply);
- WriteToClient(client, nReplyBytes, (char *)sendBuf);
- }
- free((char *)sendBuf);
-
- return Success;
-}
-
-int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXQueryContextInfoEXTReq);
-
- return DoQueryContext(cl, req->context);
-}
-
-int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc;
-
- REQUEST_SIZE_MATCH(xGLXQueryContextReq);
-
- return DoQueryContext(cl, req->context);
-}
-
-int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- ClientPtr client = cl->client;
- __GLXcontext *context;
- __GLXdrawable *pGlxDraw;
- GLXDrawable drawId;
- int buffer;
- int error;
- CARD32 num_attribs;
-
- if ((sizeof(xGLXVendorPrivateReq) + 12) >> 2 > client->req_len)
- return BadLength;
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
-
- drawId = *((CARD32 *) (pc));
- buffer = *((INT32 *) (pc + 4));
- num_attribs = *((CARD32 *) (pc + 8));
- if (num_attribs > (UINT32_MAX >> 3)) {
- client->errorValue = num_attribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 12 + (num_attribs << 3));
-
- if (buffer != GLX_FRONT_LEFT_EXT)
- return __glXError(GLXBadPixmap);
-
- context = __glXForceCurrent (cl, req->contextTag, &error);
- if (!context)
- return error;
-
- if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP,
- DixReadAccess, &pGlxDraw, &error))
- return error;
-
- if (!context->textureFromPixmap)
- return __glXError(GLXUnsupportedPrivateRequest);
-
- return context->textureFromPixmap->bindTexImage(context,
- buffer,
- pGlxDraw);
-}
-
-int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- ClientPtr client = cl->client;
- __GLXdrawable *pGlxDraw;
- __GLXcontext *context;
- GLXDrawable drawId;
- int buffer;
- int error;
-
- REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 8);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
-
- drawId = *((CARD32 *) (pc));
- buffer = *((INT32 *) (pc + 4));
-
- context = __glXForceCurrent (cl, req->contextTag, &error);
- if (!context)
- return error;
-
- if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP,
- DixReadAccess, &pGlxDraw, &error))
- return error;
-
- if (!context->textureFromPixmap)
- return __glXError(GLXUnsupportedPrivateRequest);
-
- return context->textureFromPixmap->releaseTexImage(context,
- buffer,
- pGlxDraw);
-}
-
-int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- GLXContextTag tag = req->contextTag;
- __GLXcontext *glxc = NULL;
- __GLXdrawable *pGlxDraw;
- ClientPtr client = cl->client;
- GLXDrawable drawId;
- int error;
- int x, y, width, height;
-
- (void) client;
- (void) req;
-
- REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 20);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
-
- drawId = *((CARD32 *) (pc));
- x = *((INT32 *) (pc + 4));
- y = *((INT32 *) (pc + 8));
- width = *((INT32 *) (pc + 12));
- height = *((INT32 *) (pc + 16));
-
- if (tag) {
- glxc = __glXLookupContextByTag(cl, tag);
- if (!glxc) {
- return __glXError(GLXBadContextTag);
- }
- /*
- ** The calling thread is swapping its current drawable. In this case,
- ** glxSwapBuffers is in both GL and X streams, in terms of
- ** sequentiality.
- */
- if (__glXForceCurrent(cl, tag, &error)) {
- /*
- ** Do whatever is needed to make sure that all preceding requests
- ** in both streams are completed before the swap is executed.
- */
- CALL_Finish( GET_DISPATCH(), () );
- glxc->hasUnflushedCommands = GL_FALSE;
- } else {
- return error;
- }
- }
-
- pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error);
- if (!pGlxDraw)
- return error;
-
- if (pGlxDraw == NULL ||
- pGlxDraw->type != GLX_DRAWABLE_WINDOW ||
- pGlxDraw->copySubBuffer == NULL)
- return __glXError(GLXBadDrawable);
-
- (*pGlxDraw->copySubBuffer)(pGlxDraw, x, y, width, height);
-
- return Success;
-}
-
-/*
-** Get drawable attributes
-*/
-static int
-DoGetDrawableAttributes(__GLXclientState *cl, XID drawId)
-{
- ClientPtr client = cl->client;
- xGLXGetDrawableAttributesReply reply;
- __GLXdrawable *pGlxDraw;
- CARD32 attributes[6];
- int numAttribs, error;
-
- if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY,
- DixGetAttrAccess, &pGlxDraw, &error))
- return error;
-
- numAttribs = 3;
- reply.length = numAttribs << 1;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
- reply.numAttribs = numAttribs;
-
- attributes[0] = GLX_TEXTURE_TARGET_EXT;
- attributes[1] = pGlxDraw->target == GL_TEXTURE_2D ? GLX_TEXTURE_2D_EXT :
- GLX_TEXTURE_RECTANGLE_EXT;
- attributes[2] = GLX_Y_INVERTED_EXT;
- attributes[3] = GL_FALSE;
- attributes[4] = GLX_EVENT_MASK;
- attributes[5] = pGlxDraw->eventMask;
-
- if (client->swapped) {
- __glXSwapGetDrawableAttributesReply(client, &reply, attributes);
- } else {
- WriteToClient(client, sz_xGLXGetDrawableAttributesReply,
- (char *)&reply);
- WriteToClient(client, reply.length * sizeof (CARD32),
- (char *)attributes);
- }
-
- return Success;
-}
-
-int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
-
- /* this should be REQUEST_SIZE_MATCH, but mesa sends an additional 4 bytes */
- REQUEST_AT_LEAST_SIZE(xGLXGetDrawableAttributesReq);
-
- return DoGetDrawableAttributes(cl, req->drawable);
-}
-
-int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetDrawableAttributesSGIXReq *req =
- (xGLXGetDrawableAttributesSGIXReq *)pc;
-
- REQUEST_SIZE_MATCH(xGLXGetDrawableAttributesSGIXReq);
-
- return DoGetDrawableAttributes(cl, req->drawable);
-}
-
-/************************************************************************/
-
-/*
-** Render and Renderlarge are not in the GLX API. They are used by the GLX
-** client library to send batches of GL rendering commands.
-*/
-
-/*
-** Execute all the drawing commands in a request.
-*/
-int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXRenderReq *req;
- ClientPtr client= cl->client;
- int left, cmdlen, error;
- int commandsDone;
- CARD16 opcode;
- __GLXrenderHeader *hdr;
- __GLXcontext *glxc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_AT_LEAST_SIZE(xGLXRenderReq);
-
- req = (xGLXRenderReq *) pc;
- if (client->swapped) {
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- }
-
- glxc = __glXForceCurrent(cl, req->contextTag, &error);
- if (!glxc) {
- return error;
- }
-
- commandsDone = 0;
- pc += sz_xGLXRenderReq;
- left = (req->length << 2) - sz_xGLXRenderReq;
- while (left > 0) {
- __GLXrenderSizeData entry;
- int extra;
- __GLXdispatchRenderProcPtr proc;
- int err;
-
- if (left < sizeof(__GLXrenderHeader))
- return BadLength;
-
- /*
- ** Verify that the header length and the overall length agree.
- ** Also, each command must be word aligned.
- */
- hdr = (__GLXrenderHeader *) pc;
- if (client->swapped) {
- __GLX_SWAP_SHORT(&hdr->length);
- __GLX_SWAP_SHORT(&hdr->opcode);
- }
- cmdlen = hdr->length;
- opcode = hdr->opcode;
-
- /*
- ** Check for core opcodes and grab entry data.
- */
- err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
- proc = (__GLXdispatchRenderProcPtr)
- __glXGetProtocolDecodeFunction(& Render_dispatch_info,
- opcode, client->swapped);
-
- if ((err < 0) || (proc == NULL)) {
- client->errorValue = commandsDone;
- return __glXError(GLXBadRenderRequest);
- }
-
- if (entry.varsize) {
- /* variable size command */
- extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE,
- client->swapped);
- if (extra < 0) {
- extra = 0;
- }
- if (cmdlen != __GLX_PAD(entry.bytes + extra)) {
- return BadLength;
- }
- } else {
- /* constant size command */
- if (cmdlen != __GLX_PAD(entry.bytes)) {
- return BadLength;
- }
- }
- if (left < cmdlen) {
- return BadLength;
- }
-
- /*
- ** Skip over the header and execute the command. We allow the
- ** caller to trash the command memory. This is useful especially
- ** for things that require double alignment - they can just shift
- ** the data towards lower memory (trashing the header) by 4 bytes
- ** and achieve the required alignment.
- */
- (*proc)(pc + __GLX_RENDER_HDR_SIZE);
- pc += cmdlen;
- left -= cmdlen;
- commandsDone++;
- }
- glxc->hasUnflushedCommands = GL_TRUE;
- return Success;
-}
-
-
-/*
-** Execute a large rendering request (one that spans multiple X requests).
-*/
-int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXRenderLargeReq *req;
- ClientPtr client= cl->client;
- size_t dataBytes;
- __GLXrenderLargeHeader *hdr;
- __GLXcontext *glxc;
- int error;
- CARD16 opcode;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- req = (xGLXRenderLargeReq *) pc;
- if (client->swapped) {
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->dataBytes);
- __GLX_SWAP_SHORT(&req->requestNumber);
- __GLX_SWAP_SHORT(&req->requestTotal);
- }
-
- glxc = __glXForceCurrent(cl, req->contextTag, &error);
- if (!glxc) {
- /* Reset in case this isn't 1st request. */
- __glXResetLargeCommandStatus(cl);
- return error;
- }
- dataBytes = req->dataBytes;
-
- /*
- ** Check the request length.
- */
- if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) {
- client->errorValue = req->length;
- /* Reset in case this isn't 1st request. */
- __glXResetLargeCommandStatus(cl);
- return BadLength;
- }
- pc += sz_xGLXRenderLargeReq;
-
- if (cl->largeCmdRequestsSoFar == 0) {
- __GLXrenderSizeData entry;
- int extra;
- size_t cmdlen;
- int err;
-
- /*
- ** This is the first request of a multi request command.
- ** Make enough space in the buffer, then copy the entire request.
- */
- if (req->requestNumber != 1) {
- client->errorValue = req->requestNumber;
- return __glXError(GLXBadLargeRequest);
- }
-
- hdr = (__GLXrenderLargeHeader *) pc;
- if (client->swapped) {
- __GLX_SWAP_INT(&hdr->length);
- __GLX_SWAP_INT(&hdr->opcode);
- }
- cmdlen = hdr->length;
- opcode = hdr->opcode;
-
- /*
- ** Check for core opcodes and grab entry data.
- */
- err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
- if (err < 0) {
- client->errorValue = opcode;
- return __glXError(GLXBadLargeRequest);
- }
-
- if (entry.varsize) {
- /*
- ** If it's a variable-size command (a command whose length must
- ** be computed from its parameters), all the parameters needed
- ** will be in the 1st request, so it's okay to do this.
- */
- extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE,
- client->swapped);
- if (extra < 0) {
- extra = 0;
- }
- /* large command's header is 4 bytes longer, so add 4 */
- if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) {
- return BadLength;
- }
- } else {
- /* constant size command */
- if (cmdlen != __GLX_PAD(entry.bytes + 4)) {
- return BadLength;
- }
- }
- /*
- ** Make enough space in the buffer, then copy the entire request.
- */
- if (cl->largeCmdBufSize < cmdlen) {
- if (!cl->largeCmdBuf) {
- cl->largeCmdBuf = (GLbyte *) malloc(cmdlen);
- } else {
- cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, cmdlen);
- }
- if (!cl->largeCmdBuf) {
- return BadAlloc;
- }
- cl->largeCmdBufSize = cmdlen;
- }
- memcpy(cl->largeCmdBuf, pc, dataBytes);
-
- cl->largeCmdBytesSoFar = dataBytes;
- cl->largeCmdBytesTotal = cmdlen;
- cl->largeCmdRequestsSoFar = 1;
- cl->largeCmdRequestsTotal = req->requestTotal;
- return Success;
-
- } else {
- /*
- ** We are receiving subsequent (i.e. not the first) requests of a
- ** multi request command.
- */
-
- /*
- ** Check the request number and the total request count.
- */
- if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) {
- client->errorValue = req->requestNumber;
- __glXResetLargeCommandStatus(cl);
- return __glXError(GLXBadLargeRequest);
- }
- if (req->requestTotal != cl->largeCmdRequestsTotal) {
- client->errorValue = req->requestTotal;
- __glXResetLargeCommandStatus(cl);
- return __glXError(GLXBadLargeRequest);
- }
-
- /*
- ** Check that we didn't get too much data.
- */
- if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) {
- client->errorValue = dataBytes;
- __glXResetLargeCommandStatus(cl);
- return __glXError(GLXBadLargeRequest);
- }
- memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes);
- cl->largeCmdBytesSoFar += dataBytes;
- cl->largeCmdRequestsSoFar++;
-
- if (req->requestNumber == cl->largeCmdRequestsTotal) {
- __GLXdispatchRenderProcPtr proc;
-
- /*
- ** This is the last request; it must have enough bytes to complete
- ** the command.
- */
- /* NOTE: the two pad macros have been added below; they are needed
- ** because the client library pads the total byte count, but not
- ** the per-request byte counts. The Protocol Encoding says the
- ** total byte count should not be padded, so a proposal will be
- ** made to the ARB to relax the padding constraint on the total
- ** byte count, thus preserving backward compatibility. Meanwhile,
- ** the padding done below fixes a bug that did not allow
- ** large commands of odd sizes to be accepted by the server.
- */
- if (__GLX_PAD(cl->largeCmdBytesSoFar) !=
- __GLX_PAD(cl->largeCmdBytesTotal)) {
- client->errorValue = dataBytes;
- __glXResetLargeCommandStatus(cl);
- return __glXError(GLXBadLargeRequest);
- }
- hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf;
- /*
- ** The opcode and length field in the header had already been
- ** swapped when the first request was received.
- **
- ** Use the opcode to index into the procedure table.
- */
- opcode = hdr->opcode;
-
- proc = (__GLXdispatchRenderProcPtr)
- __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode,
- client->swapped);
- if (proc == NULL) {
- client->errorValue = opcode;
- return __glXError(GLXBadLargeRequest);
- }
-
- /*
- ** Skip over the header and execute the command.
- */
- (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
- glxc->hasUnflushedCommands = GL_TRUE;
-
- /*
- ** Reset for the next RenderLarge series.
- */
- __glXResetLargeCommandStatus(cl);
- } else {
- /*
- ** This is neither the first nor the last request.
- */
- }
- return Success;
- }
-}
-
-/************************************************************************/
-
-/*
-** No support is provided for the vendor-private requests other than
-** allocating the entry points in the dispatch table.
-*/
-
-int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- GLint vendorcode = req->vendorCode;
- __GLXdispatchVendorPrivProcPtr proc;
-
- REQUEST_AT_LEAST_SIZE(xGLXVendorPrivateReq);
-
- proc = (__GLXdispatchVendorPrivProcPtr)
- __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
- vendorcode, 0);
- if (proc != NULL) {
- (*proc)(cl, (GLbyte*)req);
- return Success;
- }
-
- cl->client->errorValue = req->vendorCode;
- return __glXError(GLXUnsupportedPrivateRequest);
-}
-
-int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- GLint vendorcode = req->vendorCode;
- __GLXdispatchVendorPrivProcPtr proc;
-
- REQUEST_AT_LEAST_SIZE(xGLXVendorPrivateReq);
-
- proc = (__GLXdispatchVendorPrivProcPtr)
- __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
- vendorcode, 0);
- if (proc != NULL) {
- return (*proc)(cl, (GLbyte*)req);
- }
-
- cl->client->errorValue = vendorcode;
- return __glXError(GLXUnsupportedPrivateRequest);
-}
-
-int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc;
- xGLXQueryExtensionsStringReply reply;
- __GLXscreen *pGlxScreen;
- size_t n, length;
- char *buf;
- int err;
-
- REQUEST_SIZE_MATCH(xGLXQueryExtensionsStringReq);
-
- if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
- return err;
-
- n = strlen(pGlxScreen->GLXextensions) + 1;
- length = __GLX_PAD(n) >> 2;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
- reply.length = length;
- reply.n = n;
-
- /* Allocate buffer to make sure it's a multiple of 4 bytes big.*/
- buf = (char *) malloc(length << 2);
- if (buf == NULL)
- return BadAlloc;
- memcpy(buf, pGlxScreen->GLXextensions, n);
-
- if (client->swapped) {
- glxSwapQueryExtensionsStringReply(client, &reply, buf);
- } else {
- WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply);
- WriteToClient(client, (int)(length << 2), (char *)buf);
- }
-
- free(buf);
- return Success;
-}
-
-int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc;
- xGLXQueryServerStringReply reply;
- size_t n, length;
- const char *ptr;
- char *buf;
- __GLXscreen *pGlxScreen;
- int err;
- char ver_str[16];
-
- REQUEST_SIZE_MATCH(xGLXQueryServerStringReq);
-
- if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
- return err;
-
- switch(req->name) {
- case GLX_VENDOR:
- ptr = pGlxScreen->GLXvendor;
- break;
- case GLX_VERSION:
- /* Return to the server version rather than the screen version
- * to prevent confusion when they do not match.
- */
- snprintf(ver_str, 16, "%d.%d", glxMajorVersion, glxMinorVersion);
- ptr = ver_str;
- break;
- case GLX_EXTENSIONS:
- ptr = pGlxScreen->GLXextensions;
- break;
- default:
- return BadValue;
- }
-
- n = strlen(ptr) + 1;
- length = __GLX_PAD(n) >> 2;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
- reply.length = length;
- reply.n = n;
-
- buf = (char *) malloc(length << 2);
- if (buf == NULL) {
- return BadAlloc;
- }
- memcpy(buf, ptr, n);
-
- if (client->swapped) {
- glxSwapQueryServerStringReply(client, &reply, buf);
- } else {
- WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply);
- WriteToClient(client, (int)(length << 2), buf);
- }
-
- free(buf);
- return Success;
-}
-
-int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc;
- const char *buf;
-
- REQUEST_AT_LEAST_SIZE(xGLXClientInfoReq);
-
- buf = (const char *)(req+1);
- if (!memchr(buf, 0, (client->req_len << 2) - sizeof(xGLXClientInfoReq)))
- return BadLength;
-
- cl->GLClientmajorVersion = req->major;
- cl->GLClientminorVersion = req->minor;
- free(cl->GLClientextensions);
- cl->GLClientextensions = strdup(buf);
-
- return Success;
-}
+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <string.h>
+#include <assert.h>
+
+#include "glxserver.h"
+#include <GL/glxtokens.h>
+#include <unpack.h>
+#include <pixmapstr.h>
+#include <windowstr.h>
+#include "glxutil.h"
+#include "glxext.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
+#include "indirect_dispatch.h"
+#include "indirect_table.h"
+#include "indirect_util.h"
+
+static int
+validGlxScreen(ClientPtr client, int screen, __GLXscreen **pGlxScreen, int *err)
+{
+ /*
+ ** Check if screen exists.
+ */
+ if (screen < 0 || screen >= screenInfo.numScreens) {
+ client->errorValue = screen;
+ *err = BadValue;
+ return FALSE;
+ }
+ *pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
+
+ return TRUE;
+}
+
+static int
+validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
+ __GLXconfig **config, int *err)
+{
+ __GLXconfig *m;
+
+ for (m = pGlxScreen->fbconfigs; m != NULL; m = m->next)
+ if (m->fbconfigID == id) {
+ *config = m;
+ return TRUE;
+ }
+
+ client->errorValue = id;
+ *err = __glXError(GLXBadFBConfig);
+
+ return FALSE;
+}
+
+static int
+validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
+ __GLXconfig **config, int *err)
+{
+ int i;
+
+ for (i = 0; i < pGlxScreen->numVisuals; i++)
+ if (pGlxScreen->visuals[i]->visualID == id) {
+ *config = pGlxScreen->visuals[i];
+ return TRUE;
+ }
+
+ client->errorValue = id;
+ *err = BadValue;
+
+ return FALSE;
+}
+
+static int
+validGlxFBConfigForWindow(ClientPtr client, __GLXconfig *config,
+ DrawablePtr pDraw, int *err)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ VisualPtr pVisual = NULL;
+ XID vid;
+ int i;
+
+ vid = wVisual((WindowPtr)pDraw);
+ for (i = 0; i < pScreen->numVisuals; i++) {
+ if (pScreen->visuals[i].vid == vid) {
+ pVisual = &pScreen->visuals[i];
+ break;
+ }
+ }
+
+ /* FIXME: What exactly should we check here... */
+ if (pVisual->class != glxConvertToXVisualType(config->visualType) ||
+ !(config->drawableType & GLX_WINDOW_BIT)) {
+ client->errorValue = pDraw->id;
+ *err = BadMatch;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static int
+validGlxContext(ClientPtr client, XID id, int access_mode,
+ __GLXcontext **context, int *err)
+{
+ *err = dixLookupResourceByType((pointer *) context, id,
+ __glXContextRes, client, access_mode);
+ if (*err != Success || (*context)->idExists == GL_FALSE) {
+ client->errorValue = id;
+ if (*err == BadValue || *err == Success)
+ *err = __glXError(GLXBadContext);
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static int
+validGlxDrawable(ClientPtr client, XID id, int type, int access_mode,
+ __GLXdrawable **drawable, int *err)
+{
+ int rc;
+
+ rc = dixLookupResourceByType((pointer *) drawable, id,
+ __glXDrawableRes, client, access_mode);
+ if (rc != Success && rc != BadValue) {
+ *err = rc;
+ client->errorValue = id;
+ return FALSE;
+ }
+
+ /* If the ID of the glx drawable we looked up doesn't match the id
+ * we looked for, it's because we looked it up under the X
+ * drawable ID (see DoCreateGLXDrawable). */
+ if (rc == BadValue ||
+ (*drawable)->drawId != id ||
+ (type != GLX_DRAWABLE_ANY && type != (*drawable)->type)) {
+ client->errorValue = id;
+ switch (type) {
+ case GLX_DRAWABLE_WINDOW:
+ *err = __glXError(GLXBadWindow);
+ return FALSE;
+ case GLX_DRAWABLE_PIXMAP:
+ *err = __glXError(GLXBadPixmap);
+ return FALSE;
+ case GLX_DRAWABLE_PBUFFER:
+ *err = __glXError(GLXBadPbuffer);
+ return FALSE;
+ case GLX_DRAWABLE_ANY:
+ *err = __glXError(GLXBadDrawable);
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+void
+__glXContextDestroy(__GLXcontext *context)
+{
+ __glXFlushContextCache();
+}
+
+static void __glXdirectContextDestroy(__GLXcontext *context)
+{
+ __glXContextDestroy(context);
+ free(context);
+}
+
+static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen,
+ __GLXconfig *modes,
+ __GLXcontext *shareContext)
+{
+ __GLXcontext *context;
+
+ context = calloc(1, sizeof (__GLXcontext));
+ if (context == NULL)
+ return NULL;
+
+ context->destroy = __glXdirectContextDestroy;
+
+ return context;
+}
+
+/**
+ * Create a GL context with the given properties. This routine is used
+ * to implement \c glXCreateContext, \c glXCreateNewContext, and
+ * \c glXCreateContextWithConfigSGIX. This works becuase of the hack way
+ * that GLXFBConfigs are implemented. Basically, the FBConfigID is the
+ * same as the VisualID.
+ */
+
+static int
+DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
+ GLXContextID shareList, __GLXconfig *config,
+ __GLXscreen *pGlxScreen, GLboolean isDirect)
+{
+ ClientPtr client = cl->client;
+ __GLXcontext *glxc, *shareglxc;
+ int err;
+
+ LEGAL_NEW_RESOURCE(gcId, client);
+
+ /*
+ ** Find the display list space that we want to share.
+ **
+ ** NOTE: In a multithreaded X server, we would need to keep a reference
+ ** count for each display list so that if one client detroyed a list that
+ ** another client was using, the list would not really be freed until it
+ ** was no longer in use. Since this sample implementation has no support
+ ** for multithreaded servers, we don't do this.
+ */
+ if (shareList == None) {
+ shareglxc = 0;
+ } else {
+ if (!validGlxContext(client, shareList, DixReadAccess,
+ &shareglxc, &err))
+ return err;
+
+ if (shareglxc->isDirect) {
+ /*
+ ** NOTE: no support for sharing display lists between direct
+ ** contexts, even if they are in the same address space.
+ */
+#if 0
+ /* Disabling this code seems to allow shared display lists
+ * and texture objects to work. We'll leave it disabled for now.
+ */
+ client->errorValue = shareList;
+ return BadMatch;
+#endif
+ } else {
+ /*
+ ** Create an indirect context regardless of what the client asked
+ ** for; this way we can share display list space with shareList.
+ */
+ isDirect = GL_FALSE;
+ }
+ }
+
+ /*
+ ** Allocate memory for the new context
+ */
+ if (!isDirect)
+ glxc = pGlxScreen->createContext(pGlxScreen, config, shareglxc);
+ else
+ glxc = __glXdirectContextCreate(pGlxScreen, config, shareglxc);
+ if (!glxc) {
+ return BadAlloc;
+ }
+
+ /*
+ ** Initially, setup the part of the context that could be used by
+ ** a GL core that needs windowing information (e.g., Mesa).
+ */
+ glxc->pGlxScreen = pGlxScreen;
+ glxc->config = config;
+
+ /*
+ ** Register this context as a resource.
+ */
+ if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) {
+ (*glxc->destroy)(glxc);
+ client->errorValue = gcId;
+ return BadAlloc;
+ }
+
+ /*
+ ** Finally, now that everything is working, setup the rest of the
+ ** context.
+ */
+ glxc->id = gcId;
+ glxc->share_id = shareList;
+ glxc->idExists = GL_TRUE;
+ glxc->isCurrent = GL_FALSE;
+ glxc->isDirect = isDirect;
+ glxc->renderMode = GL_RENDER;
+
+ __glXAddToContextList(glxc);
+
+ return Success;
+}
+
+int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ int err;
+
+ REQUEST_SIZE_MATCH(xGLXCreateContextReq);
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err))
+ return err;
+
+ return DoCreateContext(cl, req->context, req->shareList,
+ config, pGlxScreen, req->isDirect);
+}
+
+int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ int err;
+
+ REQUEST_SIZE_MATCH(xGLXCreateNewContextReq);
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
+ return err;
+
+ return DoCreateContext(cl, req->context, req->shareList,
+ config, pGlxScreen, req->isDirect);
+}
+
+int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCreateContextWithConfigSGIXReq *req =
+ (xGLXCreateContextWithConfigSGIXReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ int err;
+
+ REQUEST_SIZE_MATCH(xGLXCreateContextWithConfigSGIXReq);
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
+ return err;
+
+ return DoCreateContext(cl, req->context, req->shareList,
+ config, pGlxScreen, req->isDirect);
+}
+
+int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
+ __GLXcontext *glxc;
+ int err;
+
+ REQUEST_SIZE_MATCH(xGLXDestroyContextReq);
+
+ if (!validGlxContext(cl->client, req->context, DixDestroyAccess,
+ &glxc, &err))
+ return err;
+
+ glxc->idExists = GL_FALSE;
+ if (!glxc->isCurrent)
+ FreeResourceByType(req->context, __glXContextRes, FALSE);
+
+ return Success;
+}
+
+/*
+ * This will return "deleted" contexts, ie, where idExists is GL_FALSE.
+ * Contrast validGlxContext, which will not. We're cheating here and
+ * using the XID as the context tag, which is fine as long as we defer
+ * actually destroying the context until it's no longer referenced, and
+ * block clients from trying to MakeCurrent on contexts that are on the
+ * way to destruction. Notice that DoMakeCurrent calls validGlxContext
+ * for new contexts but __glXLookupContextByTag for previous contexts.
+ */
+__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag)
+{
+ __GLXcontext *ret;
+
+ if (dixLookupResourceByType((void **)&ret, tag, __glXContextRes,
+ cl->client, DixUseAccess) == Success)
+ return ret;
+
+ return NULL;
+}
+
+/*****************************************************************************/
+
+static void StopUsingContext(__GLXcontext *glxc)
+{
+ if (glxc) {
+ if (glxc == __glXLastContext) {
+ /* Tell server GL library */
+ __glXLastContext = 0;
+ }
+ glxc->isCurrent = GL_FALSE;
+ if (!glxc->idExists) {
+ FreeResourceByType(glxc->id, __glXContextRes, FALSE);
+ }
+ }
+}
+
+static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc)
+{
+ glxc->isCurrent = GL_TRUE;
+ __glXLastContext = glxc;
+}
+
+/**
+ * This is a helper function to handle the legacy (pre GLX 1.3) cases
+ * where passing an X window to glXMakeCurrent is valid. Given a
+ * resource ID, look up the GLX drawable if available, otherwise, make
+ * sure it's an X window and create a GLX drawable one the fly.
+ */
+static __GLXdrawable *
+__glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client,
+ int *error)
+{
+ DrawablePtr pDraw;
+ __GLXdrawable *pGlxDraw;
+ int rc;
+
+ if (validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY,
+ DixWriteAccess, &pGlxDraw, &rc)) {
+ if (glxc != NULL && pGlxDraw->config != glxc->config) {
+ client->errorValue = drawId;
+ *error = BadMatch;
+ return NULL;
+ }
+
+ return pGlxDraw;
+ }
+
+ /* No active context and an unknown drawable, bail. */
+ if (glxc == NULL) {
+ client->errorValue = drawId;
+ *error = BadMatch;
+ return NULL;
+ }
+
+ /* The drawId wasn't a GLX drawable. Make sure it's a window and
+ * create a GLXWindow for it. Check that the drawable screen
+ * matches the context screen and that the context fbconfig is
+ * compatible with the window visual. */
+
+ rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixGetAttrAccess);
+ if (rc != Success || pDraw->type != DRAWABLE_WINDOW) {
+ client->errorValue = drawId;
+ *error = __glXError(GLXBadDrawable);
+ return NULL;
+ }
+
+ if (pDraw->pScreen != glxc->pGlxScreen->pScreen) {
+ client->errorValue = pDraw->pScreen->myNum;
+ *error = BadMatch;
+ return NULL;
+ }
+
+ if (!validGlxFBConfigForWindow(client, glxc->config, pDraw, error))
+ return NULL;
+
+ pGlxDraw = glxc->pGlxScreen->createDrawable(client, glxc->pGlxScreen,
+ pDraw, drawId,
+ GLX_DRAWABLE_WINDOW,
+ drawId, glxc->config);
+
+ /* since we are creating the drawablePrivate, drawId should be new */
+ if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) {
+ pGlxDraw->destroy (pGlxDraw);
+ *error = BadAlloc;
+ return NULL;
+ }
+
+ return pGlxDraw;
+}
+
+/*****************************************************************************/
+/*
+** Make an OpenGL context and drawable current.
+*/
+
+static int
+DoMakeCurrent(__GLXclientState *cl,
+ GLXDrawable drawId, GLXDrawable readId,
+ GLXContextID contextId, GLXContextTag tag)
+{
+ ClientPtr client = cl->client;
+ xGLXMakeCurrentReply reply;
+ __GLXcontext *glxc, *prevglxc;
+ __GLXdrawable *drawPriv = NULL;
+ __GLXdrawable *readPriv = NULL;
+ int error;
+ GLuint mask;
+
+ /*
+ ** If one is None and the other isn't, it's a bad match.
+ */
+
+ mask = (drawId == None) ? (1 << 0) : 0;
+ mask |= (readId == None) ? (1 << 1) : 0;
+ mask |= (contextId == None) ? (1 << 2) : 0;
+
+ if ( (mask != 0x00) && (mask != 0x07) ) {
+ return BadMatch;
+ }
+
+ /*
+ ** Lookup old context. If we have one, it must be in a usable state.
+ */
+ if (tag != 0) {
+ prevglxc = __glXLookupContextByTag(cl, tag);
+ if (!prevglxc) {
+ /*
+ ** Tag for previous context is invalid.
+ */
+ return __glXError(GLXBadContextTag);
+ }
+ if (prevglxc->renderMode != GL_RENDER) {
+ /* Oops. Not in render mode render. */
+ client->errorValue = prevglxc->id;
+ return __glXError(GLXBadContextState);
+ }
+ } else {
+ prevglxc = 0;
+ }
+
+ /*
+ ** Lookup new context. It must not be current for someone else.
+ */
+ if (contextId != None) {
+ int status;
+
+ if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error))
+ return error;
+ if ((glxc != prevglxc) && glxc->isCurrent) {
+ /* Context is current to somebody else */
+ return BadAccess;
+ }
+
+ assert( drawId != None );
+ assert( readId != None );
+
+ drawPriv = __glXGetDrawable(glxc, drawId, client, &status);
+ if (drawPriv == NULL)
+ return status;
+
+ readPriv = __glXGetDrawable(glxc, readId, client, &status);
+ if (readPriv == NULL)
+ return status;
+
+ } else {
+ /* Switching to no context. Ignore new drawable. */
+ glxc = 0;
+ drawPriv = 0;
+ readPriv = 0;
+ }
+
+
+ if (prevglxc) {
+ /*
+ ** Flush the previous context if needed.
+ */
+ if (prevglxc->hasUnflushedCommands) {
+ if (__glXForceCurrent(cl, tag, (int *)&error)) {
+ CALL_Flush( GET_DISPATCH(), () );
+ prevglxc->hasUnflushedCommands = GL_FALSE;
+ } else {
+ return error;
+ }
+ }
+
+ /*
+ ** Make the previous context not current.
+ */
+ if (!(*prevglxc->loseCurrent)(prevglxc)) {
+ return __glXError(GLXBadContext);
+ }
+ __glXFlushContextCache();
+ if (!prevglxc->isDirect) {
+ prevglxc->drawPriv = NULL;
+ prevglxc->readPriv = NULL;
+ }
+ }
+
+
+ if ((glxc != 0) && !glxc->isDirect) {
+
+ glxc->drawPriv = drawPriv;
+ glxc->readPriv = readPriv;
+
+ /* make the context current */
+ if (!(*glxc->makeCurrent)(glxc)) {
+ glxc->drawPriv = NULL;
+ glxc->readPriv = NULL;
+ return __glXError(GLXBadContext);
+ }
+
+ glxc->isCurrent = GL_TRUE;
+ }
+
+ StopUsingContext(prevglxc);
+
+ if (glxc) {
+ StartUsingContext(cl, glxc);
+ reply.contextTag = glxc->id;
+ } else {
+ reply.contextTag = 0;
+ }
+
+ reply.length = 0;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __glXSwapMakeCurrentReply(client, &reply);
+ } else {
+ WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)&reply);
+ }
+ return Success;
+}
+
+int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
+
+ REQUEST_SIZE_MATCH(xGLXMakeCurrentReq);
+
+ return DoMakeCurrent( cl, req->drawable, req->drawable,
+ req->context, req->oldContextTag );
+}
+
+int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
+
+ REQUEST_SIZE_MATCH(xGLXMakeContextCurrentReq);
+
+ return DoMakeCurrent( cl, req->drawable, req->readdrawable,
+ req->context, req->oldContextTag );
+}
+
+int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
+
+ REQUEST_SIZE_MATCH(xGLXMakeCurrentReadSGIReq);
+
+ return DoMakeCurrent( cl, req->drawable, req->readable,
+ req->context, req->oldContextTag );
+}
+
+int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
+ xGLXIsDirectReply reply;
+ __GLXcontext *glxc;
+ int err;
+
+ REQUEST_SIZE_MATCH(xGLXIsDirectReq);
+
+ if (!validGlxContext(cl->client, req->context, DixReadAccess, &glxc, &err))
+ return err;
+
+ reply.isDirect = glxc->isDirect;
+ reply.length = 0;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __glXSwapIsDirectReply(client, &reply);
+ } else {
+ WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply);
+ }
+
+ return Success;
+}
+
+int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
+ xGLXQueryVersionReply reply;
+ GLuint major, minor;
+
+ REQUEST_SIZE_MATCH(xGLXQueryVersionReq);
+
+ major = req->majorVersion;
+ minor = req->minorVersion;
+ (void)major;
+ (void)minor;
+
+ /*
+ ** Server should take into consideration the version numbers sent by the
+ ** client if it wants to work with older clients; however, in this
+ ** implementation the server just returns its version number.
+ */
+ reply.majorVersion = glxMajorVersion;
+ reply.minorVersion = glxMinorVersion;
+ reply.length = 0;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __glXSwapQueryVersionReply(client, &reply);
+ } else {
+ WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply);
+ }
+ return Success;
+}
+
+int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc;
+ GLXContextTag tag;
+ __GLXcontext *glxc = NULL;
+ int error;
+
+ REQUEST_SIZE_MATCH(xGLXWaitGLReq);
+
+ tag = req->contextTag;
+ if (tag) {
+ glxc = __glXLookupContextByTag(cl, tag);
+ if (!glxc)
+ return __glXError(GLXBadContextTag);
+
+ if (!__glXForceCurrent(cl, req->contextTag, &error))
+ return error;
+
+ CALL_Finish( GET_DISPATCH(), () );
+ }
+
+ if (glxc && glxc->drawPriv->waitGL)
+ (*glxc->drawPriv->waitGL)(glxc->drawPriv);
+
+ return Success;
+}
+
+int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXWaitXReq *req = (xGLXWaitXReq *)pc;
+ GLXContextTag tag;
+ __GLXcontext *glxc = NULL;
+ int error;
+
+ REQUEST_SIZE_MATCH(xGLXWaitXReq);
+
+ tag = req->contextTag;
+ if (tag) {
+ glxc = __glXLookupContextByTag(cl, tag);
+ if (!glxc)
+ return __glXError(GLXBadContextTag);
+
+ if (!__glXForceCurrent(cl, req->contextTag, &error))
+ return error;
+ }
+
+ if (glxc && glxc->drawPriv->waitX)
+ (*glxc->drawPriv->waitX)(glxc->drawPriv);
+
+ return Success;
+}
+
+int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
+ GLXContextID source;
+ GLXContextID dest;
+ GLXContextTag tag;
+ unsigned long mask;
+ __GLXcontext *src, *dst;
+ int error;
+
+ REQUEST_SIZE_MATCH(xGLXCopyContextReq);
+
+ source = req->source;
+ dest = req->dest;
+ tag = req->contextTag;
+ mask = req->mask;
+ if (!validGlxContext(cl->client, source, DixReadAccess, &src, &error))
+ return error;
+ if (!validGlxContext(cl->client, dest, DixWriteAccess, &dst, &error))
+ return error;
+
+ /*
+ ** They must be in the same address space, and same screen.
+ ** NOTE: no support for direct rendering contexts here.
+ */
+ if (src->isDirect || dst->isDirect ||
+ (src->pGlxScreen != dst->pGlxScreen)) {
+ client->errorValue = source;
+ return BadMatch;
+ }
+
+ /*
+ ** The destination context must not be current for any client.
+ */
+ if (dst->isCurrent) {
+ client->errorValue = dest;
+ return BadAccess;
+ }
+
+ if (tag) {
+ __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag);
+
+ if (!tagcx) {
+ return __glXError(GLXBadContextTag);
+ }
+ if (tagcx != src) {
+ /*
+ ** This would be caused by a faulty implementation of the client
+ ** library.
+ */
+ return BadMatch;
+ }
+ /*
+ ** In this case, glXCopyContext is in both GL and X streams, in terms
+ ** of sequentiality.
+ */
+ if (__glXForceCurrent(cl, tag, &error)) {
+ /*
+ ** Do whatever is needed to make sure that all preceding requests
+ ** in both streams are completed before the copy is executed.
+ */
+ CALL_Finish( GET_DISPATCH(), () );
+ tagcx->hasUnflushedCommands = GL_FALSE;
+ } else {
+ return error;
+ }
+ }
+ /*
+ ** Issue copy. The only reason for failure is a bad mask.
+ */
+ if (!(*dst->copy)(dst, src, mask)) {
+ client->errorValue = mask;
+ return BadValue;
+ }
+ return Success;
+}
+
+enum {
+ GLX_VIS_CONFIG_UNPAIRED = 18,
+ GLX_VIS_CONFIG_PAIRED = 20
+};
+
+enum {
+ GLX_VIS_CONFIG_TOTAL = GLX_VIS_CONFIG_UNPAIRED + GLX_VIS_CONFIG_PAIRED
+};
+
+int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
+ ClientPtr client = cl->client;
+ xGLXGetVisualConfigsReply reply;
+ __GLXscreen *pGlxScreen;
+ __GLXconfig *modes;
+ CARD32 buf[GLX_VIS_CONFIG_TOTAL];
+ int p, i, err;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ REQUEST_SIZE_MATCH(xGLXGetVisualConfigsReq);
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+
+ reply.numVisuals = pGlxScreen->numVisuals;
+ reply.numProps = GLX_VIS_CONFIG_TOTAL;
+ reply.length = (reply.numVisuals * __GLX_SIZE_CARD32 * GLX_VIS_CONFIG_TOTAL) >> 2;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.numVisuals);
+ __GLX_SWAP_INT(&reply.numProps);
+ }
+
+ WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
+
+ for (i = 0; i < pGlxScreen->numVisuals; i++) {
+ modes = pGlxScreen->visuals[i];
+
+ p = 0;
+ buf[p++] = modes->visualID;
+ buf[p++] = glxConvertToXVisualType( modes->visualType );
+ buf[p++] = (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE;
+
+ buf[p++] = modes->redBits;
+ buf[p++] = modes->greenBits;
+ buf[p++] = modes->blueBits;
+ buf[p++] = modes->alphaBits;
+ buf[p++] = modes->accumRedBits;
+ buf[p++] = modes->accumGreenBits;
+ buf[p++] = modes->accumBlueBits;
+ buf[p++] = modes->accumAlphaBits;
+
+ buf[p++] = modes->doubleBufferMode;
+ buf[p++] = modes->stereoMode;
+
+ buf[p++] = modes->rgbBits;
+ buf[p++] = modes->depthBits;
+ buf[p++] = modes->stencilBits;
+ buf[p++] = modes->numAuxBuffers;
+ buf[p++] = modes->level;
+
+ assert(p == GLX_VIS_CONFIG_UNPAIRED);
+ /*
+ ** Add token/value pairs for extensions.
+ */
+ buf[p++] = GLX_VISUAL_CAVEAT_EXT;
+ buf[p++] = modes->visualRating;
+ buf[p++] = GLX_TRANSPARENT_TYPE;
+ buf[p++] = modes->transparentPixel;
+ buf[p++] = GLX_TRANSPARENT_RED_VALUE;
+ buf[p++] = modes->transparentRed;
+ buf[p++] = GLX_TRANSPARENT_GREEN_VALUE;
+ buf[p++] = modes->transparentGreen;
+ buf[p++] = GLX_TRANSPARENT_BLUE_VALUE;
+ buf[p++] = modes->transparentBlue;
+ buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE;
+ buf[p++] = modes->transparentAlpha;
+ buf[p++] = GLX_TRANSPARENT_INDEX_VALUE;
+ buf[p++] = modes->transparentIndex;
+ buf[p++] = GLX_SAMPLES_SGIS;
+ buf[p++] = modes->samples;
+ buf[p++] = GLX_SAMPLE_BUFFERS_SGIS;
+ buf[p++] = modes->sampleBuffers;
+ buf[p++] = 0; /* copy over visualSelectGroup (GLX_VISUAL_SELECT_GROUP_SGIX)? */
+ buf[p++] = 0;
+
+ assert(p == GLX_VIS_CONFIG_TOTAL);
+ if (client->swapped) {
+ __GLX_SWAP_INT_ARRAY(buf, p);
+ }
+ WriteToClient(client, __GLX_SIZE_CARD32 * p, (char *)buf);
+ }
+ return Success;
+}
+
+#define __GLX_TOTAL_FBCONFIG_ATTRIBS (36)
+#define __GLX_FBCONFIG_ATTRIBS_LENGTH (__GLX_TOTAL_FBCONFIG_ATTRIBS * 2)
+/**
+ * Send the set of GLXFBConfigs to the client. There is not currently
+ * and interface into the driver on the server-side to get GLXFBConfigs,
+ * so we "invent" some based on the \c __GLXvisualConfig structures that
+ * the driver does supply.
+ *
+ * The reply format for both \c glXGetFBConfigs and \c glXGetFBConfigsSGIX
+ * is the same, so this routine pulls double duty.
+ */
+
+static int
+DoGetFBConfigs(__GLXclientState *cl, unsigned screen)
+{
+ ClientPtr client = cl->client;
+ xGLXGetFBConfigsReply reply;
+ __GLXscreen *pGlxScreen;
+ CARD32 buf[__GLX_FBCONFIG_ATTRIBS_LENGTH];
+ int p, err;
+ __GLXconfig *modes;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ if (!validGlxScreen(cl->client, screen, &pGlxScreen, &err))
+ return err;
+
+ reply.numFBConfigs = pGlxScreen->numFBConfigs;
+ reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS;
+ reply.length = (__GLX_FBCONFIG_ATTRIBS_LENGTH * reply.numFBConfigs);
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if (client->swapped) {
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.numFBConfigs);
+ __GLX_SWAP_INT(&reply.numAttribs);
+ }
+
+ WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply);
+
+ for (modes = pGlxScreen->fbconfigs; modes != NULL; modes = modes->next) {
+ p = 0;
+
+#define WRITE_PAIR(tag,value) \
+ do { buf[p++] = tag ; buf[p++] = value ; } while( 0 )
+
+ WRITE_PAIR( GLX_VISUAL_ID, modes->visualID );
+ WRITE_PAIR( GLX_FBCONFIG_ID, modes->fbconfigID );
+ WRITE_PAIR( GLX_X_RENDERABLE, GL_TRUE );
+
+ WRITE_PAIR( GLX_RGBA,
+ (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE );
+ WRITE_PAIR( GLX_RENDER_TYPE, modes->renderType );
+ WRITE_PAIR( GLX_DOUBLEBUFFER, modes->doubleBufferMode );
+ WRITE_PAIR( GLX_STEREO, modes->stereoMode );
+
+ WRITE_PAIR( GLX_BUFFER_SIZE, modes->rgbBits );
+ WRITE_PAIR( GLX_LEVEL, modes->level );
+ WRITE_PAIR( GLX_AUX_BUFFERS, modes->numAuxBuffers );
+ WRITE_PAIR( GLX_RED_SIZE, modes->redBits );
+ WRITE_PAIR( GLX_GREEN_SIZE, modes->greenBits );
+ WRITE_PAIR( GLX_BLUE_SIZE, modes->blueBits );
+ WRITE_PAIR( GLX_ALPHA_SIZE, modes->alphaBits );
+ WRITE_PAIR( GLX_ACCUM_RED_SIZE, modes->accumRedBits );
+ WRITE_PAIR( GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits );
+ WRITE_PAIR( GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits );
+ WRITE_PAIR( GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits );
+ WRITE_PAIR( GLX_DEPTH_SIZE, modes->depthBits );
+ WRITE_PAIR( GLX_STENCIL_SIZE, modes->stencilBits );
+ WRITE_PAIR( GLX_X_VISUAL_TYPE, modes->visualType );
+ WRITE_PAIR( GLX_CONFIG_CAVEAT, modes->visualRating );
+ WRITE_PAIR( GLX_TRANSPARENT_TYPE, modes->transparentPixel );
+ WRITE_PAIR( GLX_TRANSPARENT_RED_VALUE, modes->transparentRed );
+ WRITE_PAIR( GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen );
+ WRITE_PAIR( GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue );
+ WRITE_PAIR( GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha );
+ WRITE_PAIR( GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex );
+ WRITE_PAIR( GLX_SWAP_METHOD_OML, modes->swapMethod );
+ WRITE_PAIR( GLX_SAMPLES_SGIS, modes->samples );
+ WRITE_PAIR( GLX_SAMPLE_BUFFERS_SGIS, modes->sampleBuffers );
+ /* GLX_VISUAL_SELECT_GROUP_SGIX ? */
+ WRITE_PAIR( GLX_DRAWABLE_TYPE, modes->drawableType );
+ WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGB_EXT, modes->bindToTextureRgb );
+ WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGBA_EXT, modes->bindToTextureRgba );
+ WRITE_PAIR( GLX_BIND_TO_MIPMAP_TEXTURE_EXT, modes->bindToMipmapTexture );
+ WRITE_PAIR( GLX_BIND_TO_TEXTURE_TARGETS_EXT, modes->bindToTextureTargets );
+
+ if (client->swapped) {
+ __GLX_SWAP_INT_ARRAY(buf, __GLX_FBCONFIG_ATTRIBS_LENGTH);
+ }
+ WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_FBCONFIG_ATTRIBS_LENGTH,
+ (char *)buf);
+ }
+ return Success;
+}
+
+
+int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
+ REQUEST_SIZE_MATCH(xGLXGetFBConfigsReq);
+ return DoGetFBConfigs(cl, req->screen);
+}
+
+int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
+ /* work around mesa bug, don't use REQUEST_SIZE_MATCH */
+ REQUEST_AT_LEAST_SIZE(xGLXGetFBConfigsSGIXReq);
+ return DoGetFBConfigs(cl, req->screen);
+}
+
+GLboolean
+__glXDrawableInit(__GLXdrawable *drawable,
+ __GLXscreen *screen, DrawablePtr pDraw, int type,
+ XID drawId, __GLXconfig *config)
+{
+ drawable->pDraw = pDraw;
+ drawable->type = type;
+ drawable->drawId = drawId;
+ drawable->config = config;
+ drawable->eventMask = 0;
+
+ return GL_TRUE;
+}
+
+void
+__glXDrawableRelease(__GLXdrawable *drawable)
+{
+}
+
+static int
+DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen,
+ __GLXconfig *config, DrawablePtr pDraw, XID drawableId,
+ XID glxDrawableId, int type)
+{
+ __GLXdrawable *pGlxDraw;
+
+ if (pGlxScreen->pScreen != pDraw->pScreen)
+ return BadMatch;
+
+ pGlxDraw = pGlxScreen->createDrawable(client, pGlxScreen, pDraw,
+ drawableId, type,
+ glxDrawableId, config);
+ if (pGlxDraw == NULL)
+ return BadAlloc;
+
+ if (!AddResource(glxDrawableId, __glXDrawableRes, pGlxDraw)) {
+ pGlxDraw->destroy (pGlxDraw);
+ return BadAlloc;
+ }
+
+ /*
+ * Windows aren't refcounted, so track both the X and the GLX window
+ * so we get called regardless of destruction order.
+ */
+ if (drawableId != glxDrawableId && type == GLX_DRAWABLE_WINDOW &&
+ !AddResource(pDraw->id, __glXDrawableRes, pGlxDraw)) {
+ pGlxDraw->destroy (pGlxDraw);
+ return BadAlloc;
+ }
+
+ return Success;
+}
+
+static int
+DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config,
+ XID drawableId, XID glxDrawableId)
+{
+ DrawablePtr pDraw;
+ int err;
+
+ LEGAL_NEW_RESOURCE(glxDrawableId, client);
+
+ err = dixLookupDrawable(&pDraw, drawableId, client, 0, DixAddAccess);
+ if (err != Success) {
+ client->errorValue = drawableId;
+ return err;
+ }
+ if (pDraw->type != DRAWABLE_PIXMAP) {
+ client->errorValue = drawableId;
+ return BadPixmap;
+ }
+
+ err = DoCreateGLXDrawable(client, pGlxScreen, config, pDraw, drawableId,
+ glxDrawableId, GLX_DRAWABLE_PIXMAP);
+
+ ((PixmapPtr)pDraw)->refcnt++;
+
+ return err;
+}
+
+static void
+determineTextureTarget(ClientPtr client, XID glxDrawableID,
+ CARD32 *attribs, CARD32 numAttribs)
+{
+ GLenum target = 0;
+ GLenum format = 0;
+ int i, err;
+ __GLXdrawable *pGlxDraw;
+
+ if (!validGlxDrawable(client, glxDrawableID, GLX_DRAWABLE_PIXMAP,
+ DixWriteAccess, &pGlxDraw, &err))
+ /* We just added it in CreatePixmap, so we should never get here. */
+ return;
+
+ for (i = 0; i < numAttribs; i++) {
+ if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) {
+ switch (attribs[2 * i + 1]) {
+ case GLX_TEXTURE_2D_EXT:
+ target = GL_TEXTURE_2D;
+ break;
+ case GLX_TEXTURE_RECTANGLE_EXT:
+ target = GL_TEXTURE_RECTANGLE_ARB;
+ break;
+ }
+ }
+
+ if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT)
+ format = attribs[2 * i + 1];
+ }
+
+ if (!target) {
+ int w = pGlxDraw->pDraw->width, h = pGlxDraw->pDraw->height;
+
+ if (h & (h - 1) || w & (w - 1))
+ target = GL_TEXTURE_RECTANGLE_ARB;
+ else
+ target = GL_TEXTURE_2D;
+ }
+
+ pGlxDraw->target = target;
+ pGlxDraw->format = format;
+}
+
+int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ int err;
+
+ REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapReq);
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err))
+ return err;
+
+ return DoCreateGLXPixmap(cl->client, pGlxScreen, config,
+ req->pixmap, req->glxpixmap);
+}
+
+int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ int err;
+
+ REQUEST_AT_LEAST_SIZE(xGLXCreatePixmapReq);
+ if (req->numAttribs > (UINT32_MAX >> 3)) {
+ client->errorValue = req->numAttribs;
+ return BadValue;
+ }
+ REQUEST_FIXED_SIZE(xGLXCreatePixmapReq, req->numAttribs << 3);
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
+ return err;
+
+ err = DoCreateGLXPixmap(cl->client, pGlxScreen, config,
+ req->pixmap, req->glxpixmap);
+ if (err != Success)
+ return err;
+
+ determineTextureTarget(cl->client, req->glxpixmap,
+ (CARD32*) (req + 1), req->numAttribs);
+
+ return Success;
+}
+
+int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCreateGLXPixmapWithConfigSGIXReq *req =
+ (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ int err;
+
+ REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapWithConfigSGIXReq);
+
+ if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
+ return err;
+
+ return DoCreateGLXPixmap(cl->client, pGlxScreen,
+ config, req->pixmap, req->glxpixmap);
+}
+
+
+static int DoDestroyDrawable(__GLXclientState *cl, XID glxdrawable, int type)
+{
+ __GLXdrawable *pGlxDraw;
+ int err;
+
+ if (!validGlxDrawable(cl->client, glxdrawable, type,
+ DixDestroyAccess, &pGlxDraw, &err))
+ return err;
+
+ FreeResource(glxdrawable, FALSE);
+
+ return Success;
+}
+
+int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
+
+ REQUEST_SIZE_MATCH(xGLXDestroyGLXPixmapReq);
+
+ return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP);
+}
+
+int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc;
+
+ /* should be REQUEST_SIZE_MATCH, but mesa's glXDestroyPixmap used to set
+ * length to 3 instead of 2 */
+ REQUEST_AT_LEAST_SIZE(xGLXDestroyPixmapReq);
+
+ return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP);
+}
+
+static int
+DoCreatePbuffer(ClientPtr client, int screenNum, XID fbconfigId,
+ int width, int height, XID glxDrawableId)
+{
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ PixmapPtr pPixmap;
+ int err;
+
+ LEGAL_NEW_RESOURCE(glxDrawableId, client);
+
+ if (!validGlxScreen(client, screenNum, &pGlxScreen, &err))
+ return err;
+ if (!validGlxFBConfig(client, pGlxScreen, fbconfigId, &config, &err))
+ return err;
+
+ __glXenterServer(GL_FALSE);
+ pPixmap = (*pGlxScreen->pScreen->CreatePixmap) (pGlxScreen->pScreen,
+ width, height, config->rgbBits, 0);
+ __glXleaveServer(GL_FALSE);
+
+ /* Assign the pixmap the same id as the pbuffer and add it as a
+ * resource so it and the DRI2 drawable will be reclaimed when the
+ * pbuffer is destroyed. */
+ pPixmap->drawable.id = glxDrawableId;
+ if (!AddResource(pPixmap->drawable.id, RT_PIXMAP, pPixmap))
+ return BadAlloc;
+
+ return DoCreateGLXDrawable(client, pGlxScreen, config, &pPixmap->drawable,
+ glxDrawableId, glxDrawableId,
+ GLX_DRAWABLE_PBUFFER);
+}
+
+int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc;
+ CARD32 *attrs;
+ int width, height, i;
+
+ REQUEST_AT_LEAST_SIZE(xGLXCreatePbufferReq);
+ if (req->numAttribs > (UINT32_MAX >> 3)) {
+ client->errorValue = req->numAttribs;
+ return BadValue;
+ }
+ REQUEST_FIXED_SIZE(xGLXCreatePbufferReq, req->numAttribs << 3);
+
+ attrs = (CARD32 *) (req + 1);
+ width = 0;
+ height = 0;
+
+ for (i = 0; i < req->numAttribs; i++) {
+ switch (attrs[i * 2]) {
+ case GLX_PBUFFER_WIDTH:
+ width = attrs[i * 2 + 1];
+ break;
+ case GLX_PBUFFER_HEIGHT:
+ height = attrs[i * 2 + 1];
+ break;
+ case GLX_LARGEST_PBUFFER:
+ case GLX_PRESERVED_CONTENTS:
+ /* FIXME: huh... */
+ break;
+ }
+ }
+
+ return DoCreatePbuffer(cl->client, req->screen, req->fbconfig,
+ width, height, req->pbuffer);
+}
+
+int __glXDisp_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc;
+
+ REQUEST_AT_LEAST_SIZE(xGLXCreateGLXPbufferSGIXReq);
+
+ return DoCreatePbuffer(cl->client, req->screen, req->fbconfig,
+ req->width, req->height, req->pbuffer);
+}
+
+int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
+
+ REQUEST_SIZE_MATCH(xGLXDestroyPbufferReq);
+
+ return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER);
+}
+
+int __glXDisp_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) pc;
+
+ REQUEST_SIZE_MATCH(xGLXDestroyGLXPbufferSGIXReq);
+
+ return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER);
+}
+
+static int
+DoChangeDrawableAttributes(ClientPtr client, XID glxdrawable,
+ int numAttribs, CARD32 *attribs)
+{
+ __GLXdrawable *pGlxDraw;
+ int i, err;
+
+ if (!validGlxDrawable(client, glxdrawable, GLX_DRAWABLE_ANY,
+ DixSetAttrAccess, &pGlxDraw, &err))
+ return err;
+
+ for (i = 0; i < numAttribs; i++) {
+ switch(attribs[i * 2]) {
+ case GLX_EVENT_MASK:
+ /* All we do is to record the event mask so we can send it
+ * back when queried. We never actually clobber the
+ * pbuffers, so we never need to send out the event. */
+ pGlxDraw->eventMask = attribs[i * 2 + 1];
+ break;
+ }
+ }
+
+ return Success;
+}
+
+int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXChangeDrawableAttributesReq *req =
+ (xGLXChangeDrawableAttributesReq *) pc;
+
+ REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesReq);
+ if (req->numAttribs > (UINT32_MAX >> 3)) {
+ client->errorValue = req->numAttribs;
+ return BadValue;
+ }
+#if 0
+ /* mesa sends an additional 8 bytes */
+ REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesReq, req->numAttribs << 3);
+#else
+ if (((sizeof(xGLXChangeDrawableAttributesReq) + (req->numAttribs << 3)) >> 2) < client->req_len)
+ return BadLength;
+#endif
+
+ return DoChangeDrawableAttributes(cl->client, req->drawable,
+ req->numAttribs, (CARD32 *) (req + 1));
+}
+
+int __glXDisp_ChangeDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXChangeDrawableAttributesSGIXReq *req =
+ (xGLXChangeDrawableAttributesSGIXReq *)pc;
+
+ REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesSGIXReq);
+ if (req->numAttribs > (UINT32_MAX >> 3)) {
+ client->errorValue = req->numAttribs;
+ return BadValue;
+ }
+ REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesSGIXReq, req->numAttribs << 3);
+
+ return DoChangeDrawableAttributes(cl->client, req->drawable,
+ req->numAttribs, (CARD32 *) (req + 1));
+}
+
+int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
+ __GLXconfig *config;
+ __GLXscreen *pGlxScreen;
+ ClientPtr client = cl->client;
+ DrawablePtr pDraw;
+ int err;
+
+ REQUEST_AT_LEAST_SIZE(xGLXCreateWindowReq);
+ if (req->numAttribs > (UINT32_MAX >> 3)) {
+ client->errorValue = req->numAttribs;
+ return BadValue;
+ }
+ REQUEST_FIXED_SIZE(xGLXCreateWindowReq, req->numAttribs << 3);
+
+ LEGAL_NEW_RESOURCE(req->glxwindow, client);
+
+ if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
+ return err;
+ if (!validGlxFBConfig(client, pGlxScreen, req->fbconfig, &config, &err))
+ return err;
+
+ err = dixLookupDrawable(&pDraw, req->window, client, 0, DixAddAccess);
+ if (err != Success || pDraw->type != DRAWABLE_WINDOW) {
+ client->errorValue = req->window;
+ return BadWindow;
+ }
+
+ if (!validGlxFBConfigForWindow(client, config, pDraw, &err))
+ return err;
+
+ return DoCreateGLXDrawable(client, pGlxScreen, config,
+ pDraw, req->window,
+ req->glxwindow, GLX_DRAWABLE_WINDOW);
+}
+
+int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
+
+ /* mesa's glXDestroyWindow used to set length to 3 instead of 2 */
+ REQUEST_AT_LEAST_SIZE(xGLXDestroyWindowReq);
+
+ return DoDestroyDrawable(cl, req->glxwindow, GLX_DRAWABLE_WINDOW);
+}
+
+
+/*****************************************************************************/
+
+/*
+** NOTE: There is no portable implementation for swap buffers as of
+** this time that is of value. Consequently, this code must be
+** implemented by somebody other than SGI.
+*/
+int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
+ GLXContextTag tag;
+ XID drawId;
+ __GLXcontext *glxc = NULL;
+ __GLXdrawable *pGlxDraw;
+ int error;
+
+ REQUEST_SIZE_MATCH(xGLXSwapBuffersReq);
+
+ tag = req->contextTag;
+ drawId = req->drawable;
+ if (tag) {
+ glxc = __glXLookupContextByTag(cl, tag);
+ if (!glxc) {
+ return __glXError(GLXBadContextTag);
+ }
+ /*
+ ** The calling thread is swapping its current drawable. In this case,
+ ** glxSwapBuffers is in both GL and X streams, in terms of
+ ** sequentiality.
+ */
+ if (__glXForceCurrent(cl, tag, &error)) {
+ /*
+ ** Do whatever is needed to make sure that all preceding requests
+ ** in both streams are completed before the swap is executed.
+ */
+ CALL_Finish( GET_DISPATCH(), () );
+ glxc->hasUnflushedCommands = GL_FALSE;
+ } else {
+ return error;
+ }
+ }
+
+ pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error);
+ if (pGlxDraw == NULL)
+ return error;
+
+ if (pGlxDraw->type == DRAWABLE_WINDOW &&
+ (*pGlxDraw->swapBuffers)(cl->client, pGlxDraw) == GL_FALSE)
+ return __glXError(GLXBadDrawable);
+
+ return Success;
+}
+
+
+static int
+DoQueryContext(__GLXclientState *cl, GLXContextID gcId)
+{
+ ClientPtr client = cl->client;
+ __GLXcontext *ctx;
+ xGLXQueryContextInfoEXTReply reply;
+ int nProps;
+ int *sendBuf, *pSendBuf;
+ int nReplyBytes;
+ int err;
+
+ if (!validGlxContext(cl->client, gcId, DixReadAccess, &ctx, &err))
+ return err;
+
+ nProps = 3;
+ reply.length = nProps << 1;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.n = nProps;
+
+ nReplyBytes = reply.length << 2;
+ sendBuf = (int *)malloc((size_t)nReplyBytes);
+ if (sendBuf == NULL) {
+ return __glXError(GLXBadContext); /* XXX: Is this correct? */
+ }
+ pSendBuf = sendBuf;
+ *pSendBuf++ = GLX_SHARE_CONTEXT_EXT;
+ *pSendBuf++ = (int)(ctx->share_id);
+ *pSendBuf++ = GLX_VISUAL_ID_EXT;
+ *pSendBuf++ = (int)(ctx->config->visualID);
+ *pSendBuf++ = GLX_SCREEN_EXT;
+ *pSendBuf++ = (int)(ctx->pGlxScreen->pScreen->myNum);
+
+ if (client->swapped) {
+ __glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf);
+ } else {
+ WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply);
+ WriteToClient(client, nReplyBytes, (char *)sendBuf);
+ }
+ free((char *)sendBuf);
+
+ return Success;
+}
+
+int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
+
+ REQUEST_SIZE_MATCH(xGLXQueryContextInfoEXTReq);
+
+ return DoQueryContext(cl, req->context);
+}
+
+int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc;
+
+ REQUEST_SIZE_MATCH(xGLXQueryContextReq);
+
+ return DoQueryContext(cl, req->context);
+}
+
+int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
+ ClientPtr client = cl->client;
+ __GLXcontext *context;
+ __GLXdrawable *pGlxDraw;
+ GLXDrawable drawId;
+ int buffer;
+ int error;
+ CARD32 num_attribs;
+
+ if ((sizeof(xGLXVendorPrivateReq) + 12) >> 2 > client->req_len)
+ return BadLength;
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+
+ drawId = *((CARD32 *) (pc));
+ buffer = *((INT32 *) (pc + 4));
+ num_attribs = *((CARD32 *) (pc + 8));
+ if (num_attribs > (UINT32_MAX >> 3)) {
+ client->errorValue = num_attribs;
+ return BadValue;
+ }
+ REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 12 + (num_attribs << 3));
+
+ if (buffer != GLX_FRONT_LEFT_EXT)
+ return __glXError(GLXBadPixmap);
+
+ context = __glXForceCurrent (cl, req->contextTag, &error);
+ if (!context)
+ return error;
+
+ if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP,
+ DixReadAccess, &pGlxDraw, &error))
+ return error;
+
+ if (!context->textureFromPixmap)
+ return __glXError(GLXUnsupportedPrivateRequest);
+
+ return context->textureFromPixmap->bindTexImage(context,
+ buffer,
+ pGlxDraw);
+}
+
+int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
+ ClientPtr client = cl->client;
+ __GLXdrawable *pGlxDraw;
+ __GLXcontext *context;
+ GLXDrawable drawId;
+ int buffer;
+ int error;
+
+ REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 8);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+
+ drawId = *((CARD32 *) (pc));
+ buffer = *((INT32 *) (pc + 4));
+
+ context = __glXForceCurrent (cl, req->contextTag, &error);
+ if (!context)
+ return error;
+
+ if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP,
+ DixReadAccess, &pGlxDraw, &error))
+ return error;
+
+ if (!context->textureFromPixmap)
+ return __glXError(GLXUnsupportedPrivateRequest);
+
+ return context->textureFromPixmap->releaseTexImage(context,
+ buffer,
+ pGlxDraw);
+}
+
+int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
+ GLXContextTag tag = req->contextTag;
+ __GLXcontext *glxc = NULL;
+ __GLXdrawable *pGlxDraw;
+ ClientPtr client = cl->client;
+ GLXDrawable drawId;
+ int error;
+ int x, y, width, height;
+
+ (void) client;
+ (void) req;
+
+ REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 20);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+
+ drawId = *((CARD32 *) (pc));
+ x = *((INT32 *) (pc + 4));
+ y = *((INT32 *) (pc + 8));
+ width = *((INT32 *) (pc + 12));
+ height = *((INT32 *) (pc + 16));
+
+ if (tag) {
+ glxc = __glXLookupContextByTag(cl, tag);
+ if (!glxc) {
+ return __glXError(GLXBadContextTag);
+ }
+ /*
+ ** The calling thread is swapping its current drawable. In this case,
+ ** glxSwapBuffers is in both GL and X streams, in terms of
+ ** sequentiality.
+ */
+ if (__glXForceCurrent(cl, tag, &error)) {
+ /*
+ ** Do whatever is needed to make sure that all preceding requests
+ ** in both streams are completed before the swap is executed.
+ */
+ CALL_Finish( GET_DISPATCH(), () );
+ glxc->hasUnflushedCommands = GL_FALSE;
+ } else {
+ return error;
+ }
+ }
+
+ pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error);
+ if (!pGlxDraw)
+ return error;
+
+ if (pGlxDraw == NULL ||
+ pGlxDraw->type != GLX_DRAWABLE_WINDOW ||
+ pGlxDraw->copySubBuffer == NULL)
+ return __glXError(GLXBadDrawable);
+
+ (*pGlxDraw->copySubBuffer)(pGlxDraw, x, y, width, height);
+
+ return Success;
+}
+
+/*
+** Get drawable attributes
+*/
+static int
+DoGetDrawableAttributes(__GLXclientState *cl, XID drawId)
+{
+ ClientPtr client = cl->client;
+ xGLXGetDrawableAttributesReply reply;
+ __GLXdrawable *pGlxDraw;
+ CARD32 attributes[6];
+ int numAttribs, error;
+
+ if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY,
+ DixGetAttrAccess, &pGlxDraw, &error))
+ return error;
+
+ numAttribs = 3;
+ reply.length = numAttribs << 1;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.numAttribs = numAttribs;
+
+ attributes[0] = GLX_TEXTURE_TARGET_EXT;
+ attributes[1] = pGlxDraw->target == GL_TEXTURE_2D ? GLX_TEXTURE_2D_EXT :
+ GLX_TEXTURE_RECTANGLE_EXT;
+ attributes[2] = GLX_Y_INVERTED_EXT;
+ attributes[3] = GL_FALSE;
+ attributes[4] = GLX_EVENT_MASK;
+ attributes[5] = pGlxDraw->eventMask;
+
+ if (client->swapped) {
+ __glXSwapGetDrawableAttributesReply(client, &reply, attributes);
+ } else {
+ WriteToClient(client, sz_xGLXGetDrawableAttributesReply,
+ (char *)&reply);
+ WriteToClient(client, reply.length * sizeof (CARD32),
+ (char *)attributes);
+ }
+
+ return Success;
+}
+
+int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
+
+ /* this should be REQUEST_SIZE_MATCH, but mesa sends an additional 4 bytes */
+ REQUEST_AT_LEAST_SIZE(xGLXGetDrawableAttributesReq);
+
+ return DoGetDrawableAttributes(cl, req->drawable);
+}
+
+int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXGetDrawableAttributesSGIXReq *req =
+ (xGLXGetDrawableAttributesSGIXReq *)pc;
+
+ REQUEST_SIZE_MATCH(xGLXGetDrawableAttributesSGIXReq);
+
+ return DoGetDrawableAttributes(cl, req->drawable);
+}
+
+/************************************************************************/
+
+/*
+** Render and Renderlarge are not in the GLX API. They are used by the GLX
+** client library to send batches of GL rendering commands.
+*/
+
+/*
+** Execute all the drawing commands in a request.
+*/
+int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXRenderReq *req;
+ ClientPtr client= cl->client;
+ int left, cmdlen, error;
+ int commandsDone;
+ CARD16 opcode;
+ __GLXrenderHeader *hdr;
+ __GLXcontext *glxc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ REQUEST_AT_LEAST_SIZE(xGLXRenderReq);
+
+ req = (xGLXRenderReq *) pc;
+ if (client->swapped) {
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+ }
+
+ glxc = __glXForceCurrent(cl, req->contextTag, &error);
+ if (!glxc) {
+ return error;
+ }
+
+ commandsDone = 0;
+ pc += sz_xGLXRenderReq;
+ left = (req->length << 2) - sz_xGLXRenderReq;
+ while (left > 0) {
+ __GLXrenderSizeData entry;
+ int extra;
+ __GLXdispatchRenderProcPtr proc;
+ int err;
+
+ if (left < sizeof(__GLXrenderHeader))
+ return BadLength;
+
+ /*
+ ** Verify that the header length and the overall length agree.
+ ** Also, each command must be word aligned.
+ */
+ hdr = (__GLXrenderHeader *) pc;
+ if (client->swapped) {
+ __GLX_SWAP_SHORT(&hdr->length);
+ __GLX_SWAP_SHORT(&hdr->opcode);
+ }
+ cmdlen = hdr->length;
+ opcode = hdr->opcode;
+
+ /*
+ ** Check for core opcodes and grab entry data.
+ */
+ err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
+ proc = (__GLXdispatchRenderProcPtr)
+ __glXGetProtocolDecodeFunction(& Render_dispatch_info,
+ opcode, client->swapped);
+
+ if ((err < 0) || (proc == NULL)) {
+ client->errorValue = commandsDone;
+ return __glXError(GLXBadRenderRequest);
+ }
+
+ if (entry.varsize) {
+ /* variable size command */
+ extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE,
+ client->swapped);
+ if (extra < 0) {
+ extra = 0;
+ }
+ if (cmdlen != __GLX_PAD(entry.bytes + extra)) {
+ return BadLength;
+ }
+ } else {
+ /* constant size command */
+ if (cmdlen != __GLX_PAD(entry.bytes)) {
+ return BadLength;
+ }
+ }
+ if (left < cmdlen) {
+ return BadLength;
+ }
+
+ /*
+ ** Skip over the header and execute the command. We allow the
+ ** caller to trash the command memory. This is useful especially
+ ** for things that require double alignment - they can just shift
+ ** the data towards lower memory (trashing the header) by 4 bytes
+ ** and achieve the required alignment.
+ */
+ (*proc)(pc + __GLX_RENDER_HDR_SIZE);
+ pc += cmdlen;
+ left -= cmdlen;
+ commandsDone++;
+ }
+ glxc->hasUnflushedCommands = GL_TRUE;
+ return Success;
+}
+
+
+/*
+** Execute a large rendering request (one that spans multiple X requests).
+*/
+int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXRenderLargeReq *req;
+ ClientPtr client= cl->client;
+ size_t dataBytes;
+ __GLXrenderLargeHeader *hdr;
+ __GLXcontext *glxc;
+ int error;
+ CARD16 opcode;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ req = (xGLXRenderLargeReq *) pc;
+ if (client->swapped) {
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+ __GLX_SWAP_INT(&req->dataBytes);
+ __GLX_SWAP_SHORT(&req->requestNumber);
+ __GLX_SWAP_SHORT(&req->requestTotal);
+ }
+
+ glxc = __glXForceCurrent(cl, req->contextTag, &error);
+ if (!glxc) {
+ /* Reset in case this isn't 1st request. */
+ __glXResetLargeCommandStatus(cl);
+ return error;
+ }
+ dataBytes = req->dataBytes;
+
+ /*
+ ** Check the request length.
+ */
+ if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) {
+ client->errorValue = req->length;
+ /* Reset in case this isn't 1st request. */
+ __glXResetLargeCommandStatus(cl);
+ return BadLength;
+ }
+ pc += sz_xGLXRenderLargeReq;
+
+ if (cl->largeCmdRequestsSoFar == 0) {
+ __GLXrenderSizeData entry;
+ int extra;
+ size_t cmdlen;
+ int err;
+
+ /*
+ ** This is the first request of a multi request command.
+ ** Make enough space in the buffer, then copy the entire request.
+ */
+ if (req->requestNumber != 1) {
+ client->errorValue = req->requestNumber;
+ return __glXError(GLXBadLargeRequest);
+ }
+
+ hdr = (__GLXrenderLargeHeader *) pc;
+ if (client->swapped) {
+ __GLX_SWAP_INT(&hdr->length);
+ __GLX_SWAP_INT(&hdr->opcode);
+ }
+ cmdlen = hdr->length;
+ opcode = hdr->opcode;
+
+ /*
+ ** Check for core opcodes and grab entry data.
+ */
+ err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
+ if (err < 0) {
+ client->errorValue = opcode;
+ return __glXError(GLXBadLargeRequest);
+ }
+
+ if (entry.varsize) {
+ /*
+ ** If it's a variable-size command (a command whose length must
+ ** be computed from its parameters), all the parameters needed
+ ** will be in the 1st request, so it's okay to do this.
+ */
+ extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE,
+ client->swapped);
+ if (extra < 0) {
+ extra = 0;
+ }
+ /* large command's header is 4 bytes longer, so add 4 */
+ if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) {
+ return BadLength;
+ }
+ } else {
+ /* constant size command */
+ if (cmdlen != __GLX_PAD(entry.bytes + 4)) {
+ return BadLength;
+ }
+ }
+ /*
+ ** Make enough space in the buffer, then copy the entire request.
+ */
+ if (cl->largeCmdBufSize < cmdlen) {
+ if (!cl->largeCmdBuf) {
+ cl->largeCmdBuf = (GLbyte *) malloc(cmdlen);
+ } else {
+ cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, cmdlen);
+ }
+ if (!cl->largeCmdBuf) {
+ return BadAlloc;
+ }
+ cl->largeCmdBufSize = cmdlen;
+ }
+ memcpy(cl->largeCmdBuf, pc, dataBytes);
+
+ cl->largeCmdBytesSoFar = dataBytes;
+ cl->largeCmdBytesTotal = cmdlen;
+ cl->largeCmdRequestsSoFar = 1;
+ cl->largeCmdRequestsTotal = req->requestTotal;
+ return Success;
+
+ } else {
+ /*
+ ** We are receiving subsequent (i.e. not the first) requests of a
+ ** multi request command.
+ */
+
+ /*
+ ** Check the request number and the total request count.
+ */
+ if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) {
+ client->errorValue = req->requestNumber;
+ __glXResetLargeCommandStatus(cl);
+ return __glXError(GLXBadLargeRequest);
+ }
+ if (req->requestTotal != cl->largeCmdRequestsTotal) {
+ client->errorValue = req->requestTotal;
+ __glXResetLargeCommandStatus(cl);
+ return __glXError(GLXBadLargeRequest);
+ }
+
+ /*
+ ** Check that we didn't get too much data.
+ */
+ if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) {
+ client->errorValue = dataBytes;
+ __glXResetLargeCommandStatus(cl);
+ return __glXError(GLXBadLargeRequest);
+ }
+ memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes);
+ cl->largeCmdBytesSoFar += dataBytes;
+ cl->largeCmdRequestsSoFar++;
+
+ if (req->requestNumber == cl->largeCmdRequestsTotal) {
+ __GLXdispatchRenderProcPtr proc;
+
+ /*
+ ** This is the last request; it must have enough bytes to complete
+ ** the command.
+ */
+ /* NOTE: the two pad macros have been added below; they are needed
+ ** because the client library pads the total byte count, but not
+ ** the per-request byte counts. The Protocol Encoding says the
+ ** total byte count should not be padded, so a proposal will be
+ ** made to the ARB to relax the padding constraint on the total
+ ** byte count, thus preserving backward compatibility. Meanwhile,
+ ** the padding done below fixes a bug that did not allow
+ ** large commands of odd sizes to be accepted by the server.
+ */
+ if (__GLX_PAD(cl->largeCmdBytesSoFar) !=
+ __GLX_PAD(cl->largeCmdBytesTotal)) {
+ client->errorValue = dataBytes;
+ __glXResetLargeCommandStatus(cl);
+ return __glXError(GLXBadLargeRequest);
+ }
+ hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf;
+ /*
+ ** The opcode and length field in the header had already been
+ ** swapped when the first request was received.
+ **
+ ** Use the opcode to index into the procedure table.
+ */
+ opcode = hdr->opcode;
+
+ proc = (__GLXdispatchRenderProcPtr)
+ __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode,
+ client->swapped);
+ if (proc == NULL) {
+ client->errorValue = opcode;
+ return __glXError(GLXBadLargeRequest);
+ }
+
+ /*
+ ** Skip over the header and execute the command.
+ */
+ (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
+ glxc->hasUnflushedCommands = GL_TRUE;
+
+ /*
+ ** Reset for the next RenderLarge series.
+ */
+ __glXResetLargeCommandStatus(cl);
+ } else {
+ /*
+ ** This is neither the first nor the last request.
+ */
+ }
+ return Success;
+ }
+}
+
+/************************************************************************/
+
+/*
+** No support is provided for the vendor-private requests other than
+** allocating the entry points in the dispatch table.
+*/
+
+int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
+ GLint vendorcode = req->vendorCode;
+ __GLXdispatchVendorPrivProcPtr proc;
+
+ REQUEST_AT_LEAST_SIZE(xGLXVendorPrivateReq);
+
+ proc = (__GLXdispatchVendorPrivProcPtr)
+ __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
+ vendorcode, 0);
+ if (proc != NULL) {
+ (*proc)(cl, (GLbyte*)req);
+ return Success;
+ }
+
+ cl->client->errorValue = req->vendorCode;
+ return __glXError(GLXUnsupportedPrivateRequest);
+}
+
+int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
+ GLint vendorcode = req->vendorCode;
+ __GLXdispatchVendorPrivProcPtr proc;
+
+ REQUEST_AT_LEAST_SIZE(xGLXVendorPrivateReq);
+
+ proc = (__GLXdispatchVendorPrivProcPtr)
+ __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
+ vendorcode, 0);
+ if (proc != NULL) {
+ return (*proc)(cl, (GLbyte*)req);
+ }
+
+ cl->client->errorValue = vendorcode;
+ return __glXError(GLXUnsupportedPrivateRequest);
+}
+
+int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc;
+ xGLXQueryExtensionsStringReply reply;
+ __GLXscreen *pGlxScreen;
+ size_t n, length;
+ char *buf;
+ int err;
+
+ REQUEST_SIZE_MATCH(xGLXQueryExtensionsStringReq);
+
+ if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
+ return err;
+
+ n = strlen(pGlxScreen->GLXextensions) + 1;
+ length = __GLX_PAD(n) >> 2;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = length;
+ reply.n = n;
+
+ /* Allocate buffer to make sure it's a multiple of 4 bytes big.*/
+ buf = (char *) malloc(length << 2);
+ if (buf == NULL)
+ return BadAlloc;
+ memcpy(buf, pGlxScreen->GLXextensions, n);
+
+ if (client->swapped) {
+ glxSwapQueryExtensionsStringReply(client, &reply, buf);
+ } else {
+ WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply);
+ WriteToClient(client, (int)(length << 2), (char *)buf);
+ }
+
+ free(buf);
+ return Success;
+}
+
+int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc;
+ xGLXQueryServerStringReply reply;
+ size_t n, length;
+ const char *ptr;
+ char *buf;
+ __GLXscreen *pGlxScreen;
+ int err;
+ char ver_str[16];
+
+ REQUEST_SIZE_MATCH(xGLXQueryServerStringReq);
+
+ if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
+ return err;
+
+ switch(req->name) {
+ case GLX_VENDOR:
+ ptr = pGlxScreen->GLXvendor;
+ break;
+ case GLX_VERSION:
+ /* Return to the server version rather than the screen version
+ * to prevent confusion when they do not match.
+ */
+ snprintf(ver_str, 16, "%d.%d", glxMajorVersion, glxMinorVersion);
+ ptr = ver_str;
+ break;
+ case GLX_EXTENSIONS:
+ ptr = pGlxScreen->GLXextensions;
+ break;
+ default:
+ return BadValue;
+ }
+
+ n = strlen(ptr) + 1;
+ length = __GLX_PAD(n) >> 2;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = length;
+ reply.n = n;
+
+ buf = (char *) malloc(length << 2);
+ if (buf == NULL) {
+ return BadAlloc;
+ }
+ memcpy(buf, ptr, n);
+
+ if (client->swapped) {
+ glxSwapQueryServerStringReply(client, &reply, buf);
+ } else {
+ WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply);
+ WriteToClient(client, (int)(length << 2), buf);
+ }
+
+ free(buf);
+ return Success;
+}
+
+int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc;
+ const char *buf;
+
+ REQUEST_AT_LEAST_SIZE(xGLXClientInfoReq);
+
+ buf = (const char *)(req+1);
+ if (!memchr(buf, 0, (client->req_len << 2) - sizeof(xGLXClientInfoReq)))
+ return BadLength;
+
+ cl->GLClientmajorVersion = req->major;
+ cl->GLClientminorVersion = req->minor;
+ free(cl->GLClientextensions);
+ cl->GLClientextensions = strdup(buf);
+
+ return Success;
+}
diff --git a/xorg-server/glx/glxdri2.c b/xorg-server/glx/glxdri2.c
index db0d3d999..d97971739 100644
--- a/xorg-server/glx/glxdri2.c
+++ b/xorg-server/glx/glxdri2.c
@@ -1,791 +1,792 @@
-/*
- * Copyright © 2007 Red Hat, Inc
- *
- * Permission to use, copy, modify, distribute, and sell this software
- * and its documentation for any purpose is hereby granted without
- * fee, provided that the above copyright notice appear in all copies
- * and that both that copyright notice and this permission notice
- * appear in supporting documentation, and that the name of Red Hat,
- * Inc not be used in advertising or publicity pertaining to
- * distribution of the software without specific, written prior
- * permission. Red Hat, Inc makes no representations about the
- * suitability of this software for any purpose. It is provided "as
- * is" without express or implied warranty.
- *
- * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
- * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
- * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
- * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <stdint.h>
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-#include <dlfcn.h>
-
-#include <drm.h>
-#include <GL/gl.h>
-#include <GL/internal/dri_interface.h>
-#include <GL/glxtokens.h>
-
-#include <windowstr.h>
-#include <os.h>
-
-#define _XF86DRI_SERVER_
-#include <xf86drm.h>
-#include <xf86.h>
-#include <dri2.h>
-
-#include "glxserver.h"
-#include "glxutil.h"
-#include "glxdricommon.h"
-
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-#include "extension_string.h"
-
-typedef struct __GLXDRIscreen __GLXDRIscreen;
-typedef struct __GLXDRIcontext __GLXDRIcontext;
-typedef struct __GLXDRIdrawable __GLXDRIdrawable;
-
-struct __GLXDRIscreen {
- __GLXscreen base;
- __DRIscreen *driScreen;
- void *driver;
- int fd;
-
- xf86EnterVTProc *enterVT;
- xf86LeaveVTProc *leaveVT;
-
- const __DRIcoreExtension *core;
- const __DRIdri2Extension *dri2;
- const __DRI2flushExtension *flush;
- const __DRIcopySubBufferExtension *copySubBuffer;
- const __DRIswapControlExtension *swapControl;
- const __DRItexBufferExtension *texBuffer;
-
- unsigned char glx_enable_bits[__GLX_EXT_BYTES];
-};
-
-struct __GLXDRIcontext {
- __GLXcontext base;
- __DRIcontext *driContext;
-};
-
-#define MAX_DRAWABLE_BUFFERS 5
-
-struct __GLXDRIdrawable {
- __GLXdrawable base;
- __DRIdrawable *driDrawable;
- __GLXDRIscreen *screen;
-
- /* Dimensions as last reported by DRI2GetBuffers. */
- int width;
- int height;
- __DRIbuffer buffers[MAX_DRAWABLE_BUFFERS];
- int count;
-};
-
-static void
-__glXDRIdrawableDestroy(__GLXdrawable *drawable)
-{
- __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
- const __DRIcoreExtension *core = private->screen->core;
-
- (*core->destroyDrawable)(private->driDrawable);
-
- __glXDrawableRelease(drawable);
-
- free(private);
-}
-
-static void
-__glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable,
- int x, int y, int w, int h)
-{
- __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
- BoxRec box;
- RegionRec region;
-
- box.x1 = x;
- box.y1 = private->height - y - h;
- box.x2 = x + w;
- box.y2 = private->height - y;
- RegionInit(&region, &box, 0);
-
- DRI2CopyRegion(drawable->pDraw, &region,
- DRI2BufferFrontLeft, DRI2BufferBackLeft);
-}
-
-static void
-__glXDRIdrawableWaitX(__GLXdrawable *drawable)
-{
- __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
- BoxRec box;
- RegionRec region;
-
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = private->width;
- box.y2 = private->height;
- RegionInit(&region, &box, 0);
-
- DRI2CopyRegion(drawable->pDraw, &region,
- DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft);
-}
-
-static void
-__glXDRIdrawableWaitGL(__GLXdrawable *drawable)
-{
- __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
- BoxRec box;
- RegionRec region;
-
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = private->width;
- box.y2 = private->height;
- RegionInit(&region, &box, 0);
-
- DRI2CopyRegion(drawable->pDraw, &region,
- DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft);
-}
-
-static void
-__glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust,
- CARD64 msc, CARD64 sbc)
-{
- __GLXdrawable *drawable = data;
- xGLXBufferSwapComplete wire;
-
- if (!(drawable->eventMask & GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK))
- return;
-
- wire.type = __glXEventBase + GLX_BufferSwapComplete;
- switch (type) {
- case DRI2_EXCHANGE_COMPLETE:
- wire.event_type = GLX_EXCHANGE_COMPLETE_INTEL;
- break;
- case DRI2_BLIT_COMPLETE:
- wire.event_type = GLX_BLIT_COMPLETE_INTEL;
- break;
- case DRI2_FLIP_COMPLETE:
- wire.event_type = GLX_FLIP_COMPLETE_INTEL;
- break;
- default:
- /* unknown swap completion type */
- break;
- }
- wire.drawable = drawable->drawId;
- wire.ust_hi = ust >> 32;
- wire.ust_lo = ust & 0xffffffff;
- wire.msc_hi = msc >> 32;
- wire.msc_lo = msc & 0xffffffff;
- wire.sbc_hi = sbc >> 32;
- wire.sbc_lo = sbc & 0xffffffff;
-
- WriteEventsToClient(client, 1, (xEvent *) &wire);
-}
-
-/*
- * Copy or flip back to front, honoring the swap interval if possible.
- *
- * If the kernel supports it, we request an event for the frame when the
- * swap should happen, then perform the copy when we receive it.
- */
-static GLboolean
-__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable)
-{
- __GLXDRIdrawable *priv = (__GLXDRIdrawable *) drawable;
- __GLXDRIscreen *screen = priv->screen;
- CARD64 unused;
-
-#if __DRI2_FLUSH_VERSION >= 3
- if (screen->flush) {
- (*screen->flush->flush)(priv->driDrawable);
- (*screen->flush->invalidate)(priv->driDrawable);
- }
-#else
- if (screen->flush)
- (*screen->flush->flushInvalidate)(priv->driDrawable);
-#endif
-
- if (DRI2SwapBuffers(client, drawable->pDraw, 0, 0, 0, &unused,
- __glXdriSwapEvent, drawable->pDraw) != Success)
- return FALSE;
-
- return TRUE;
-}
-
-static int
-__glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval)
-{
- if (interval <= 0) /* || interval > BIGNUM? */
- return GLX_BAD_VALUE;
-
- DRI2SwapInterval(drawable->pDraw, interval);
-
- return 0;
-}
-
-static void
-__glXDRIcontextDestroy(__GLXcontext *baseContext)
-{
- __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
- __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
-
- (*screen->core->destroyContext)(context->driContext);
- __glXContextDestroy(&context->base);
- free(context);
-}
-
-static int
-__glXDRIcontextMakeCurrent(__GLXcontext *baseContext)
-{
- __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
- __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
- __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
- __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
-
- return (*screen->core->bindContext)(context->driContext,
- draw->driDrawable,
- read->driDrawable);
-}
-
-static int
-__glXDRIcontextLoseCurrent(__GLXcontext *baseContext)
-{
- __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
- __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
-
- return (*screen->core->unbindContext)(context->driContext);
-}
-
-static int
-__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc,
- unsigned long mask)
-{
- __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
- __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
- __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
-
- return (*screen->core->copyContext)(dst->driContext,
- src->driContext, mask);
-}
-
-static Bool
-__glXDRIcontextWait(__GLXcontext *baseContext,
- __GLXclientState *cl, int *error)
-{
- if (DRI2WaitSwap(cl->client, baseContext->drawPriv->pDraw)) {
- *error = cl->client->noClientException;
- return TRUE;
- }
-
- return FALSE;
-}
-
-#ifdef __DRI_TEX_BUFFER
-
-static int
-__glXDRIbindTexImage(__GLXcontext *baseContext,
- int buffer,
- __GLXdrawable *glxPixmap)
-{
- __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
- const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
- __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
-
- if (texBuffer == NULL)
- return Success;
-
-#if __DRI_TEX_BUFFER_VERSION >= 2
- if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) {
- (*texBuffer->setTexBuffer2)(context->driContext,
- glxPixmap->target,
- glxPixmap->format,
- drawable->driDrawable);
- } else
-#endif
- {
- texBuffer->setTexBuffer(context->driContext,
- glxPixmap->target,
- drawable->driDrawable);
- }
-
- return Success;
-}
-
-static int
-__glXDRIreleaseTexImage(__GLXcontext *baseContext,
- int buffer,
- __GLXdrawable *pixmap)
-{
- /* FIXME: Just unbind the texture? */
- return Success;
-}
-
-#else
-
-static int
-__glXDRIbindTexImage(__GLXcontext *baseContext,
- int buffer,
- __GLXdrawable *glxPixmap)
-{
- return Success;
-}
-
-static int
-__glXDRIreleaseTexImage(__GLXcontext *baseContext,
- int buffer,
- __GLXdrawable *pixmap)
-{
- return Success;
-}
-
-#endif
-
-static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
- __glXDRIbindTexImage,
- __glXDRIreleaseTexImage
-};
-
-static void
-__glXDRIscreenDestroy(__GLXscreen *baseScreen)
-{
- __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
-
- (*screen->core->destroyScreen)(screen->driScreen);
-
- dlclose(screen->driver);
-
- __glXScreenDestroy(baseScreen);
-
- free(screen);
-}
-
-static __GLXcontext *
-__glXDRIscreenCreateContext(__GLXscreen *baseScreen,
- __GLXconfig *glxConfig,
- __GLXcontext *baseShareContext)
-{
- __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
- __GLXDRIcontext *context, *shareContext;
- __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
- __DRIcontext *driShare;
-
- shareContext = (__GLXDRIcontext *) baseShareContext;
- if (shareContext)
- driShare = shareContext->driContext;
- else
- driShare = NULL;
-
- context = calloc(1, sizeof *context);
- if (context == NULL)
- return NULL;
-
- context->base.destroy = __glXDRIcontextDestroy;
- context->base.makeCurrent = __glXDRIcontextMakeCurrent;
- context->base.loseCurrent = __glXDRIcontextLoseCurrent;
- context->base.copy = __glXDRIcontextCopy;
- context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
- context->base.wait = __glXDRIcontextWait;
-
- context->driContext =
- (*screen->dri2->createNewContext)(screen->driScreen,
- config->driConfig,
- driShare, context);
- if (context->driContext == NULL) {
- free(context);
- return NULL;
- }
-
- return &context->base;
-}
-
-static void
-__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv)
-{
-#if __DRI2_FLUSH_VERSION >= 3
- __GLXDRIdrawable *private = priv;
- __GLXDRIscreen *screen = private->screen;
-
- if (screen->flush)
- (*screen->flush->invalidate)(private->driDrawable);
-#endif
-}
-
-static __GLXdrawable *
-__glXDRIscreenCreateDrawable(ClientPtr client,
- __GLXscreen *screen,
- DrawablePtr pDraw,
- XID drawId,
- int type,
- XID glxDrawId,
- __GLXconfig *glxConfig)
-{
- __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
- __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
- __GLXDRIdrawable *private;
-
- private = calloc(1, sizeof *private);
- if (private == NULL)
- return NULL;
-
- private->screen = driScreen;
- if (!__glXDrawableInit(&private->base, screen,
- pDraw, type, glxDrawId, glxConfig)) {
- free(private);
- return NULL;
- }
-
- private->base.destroy = __glXDRIdrawableDestroy;
- private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
- private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
- private->base.waitGL = __glXDRIdrawableWaitGL;
- private->base.waitX = __glXDRIdrawableWaitX;
-
- if (DRI2CreateDrawable(client, pDraw, drawId,
- __glXDRIinvalidateBuffers, private)) {
- free(private);
- return NULL;
- }
-
- private->driDrawable =
- (*driScreen->dri2->createNewDrawable)(driScreen->driScreen,
- config->driConfig, private);
-
- return &private->base;
-}
-
-static __DRIbuffer *
-dri2GetBuffers(__DRIdrawable *driDrawable,
- int *width, int *height,
- unsigned int *attachments, int count,
- int *out_count, void *loaderPrivate)
-{
- __GLXDRIdrawable *private = loaderPrivate;
- DRI2BufferPtr *buffers;
- int i;
- int j;
-
- buffers = DRI2GetBuffers(private->base.pDraw,
- width, height, attachments, count, out_count);
- if (*out_count > MAX_DRAWABLE_BUFFERS) {
- *out_count = 0;
- return NULL;
- }
-
- private->width = *width;
- private->height = *height;
-
- /* This assumes the DRI2 buffer attachment tokens matches the
- * __DRIbuffer tokens. */
- j = 0;
- for (i = 0; i < *out_count; i++) {
- /* Do not send the real front buffer of a window to the client.
- */
- if ((private->base.pDraw->type == DRAWABLE_WINDOW)
- && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
- continue;
- }
-
- private->buffers[j].attachment = buffers[i]->attachment;
- private->buffers[j].name = buffers[i]->name;
- private->buffers[j].pitch = buffers[i]->pitch;
- private->buffers[j].cpp = buffers[i]->cpp;
- private->buffers[j].flags = buffers[i]->flags;
- j++;
- }
-
- *out_count = j;
- return private->buffers;
-}
-
-static __DRIbuffer *
-dri2GetBuffersWithFormat(__DRIdrawable *driDrawable,
- int *width, int *height,
- unsigned int *attachments, int count,
- int *out_count, void *loaderPrivate)
-{
- __GLXDRIdrawable *private = loaderPrivate;
- DRI2BufferPtr *buffers;
- int i;
- int j = 0;
-
- buffers = DRI2GetBuffersWithFormat(private->base.pDraw,
- width, height, attachments, count,
- out_count);
- if (*out_count > MAX_DRAWABLE_BUFFERS) {
- *out_count = 0;
- return NULL;
- }
-
- private->width = *width;
- private->height = *height;
-
- /* This assumes the DRI2 buffer attachment tokens matches the
- * __DRIbuffer tokens. */
- for (i = 0; i < *out_count; i++) {
- /* Do not send the real front buffer of a window to the client.
- */
- if ((private->base.pDraw->type == DRAWABLE_WINDOW)
- && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
- continue;
- }
-
- private->buffers[j].attachment = buffers[i]->attachment;
- private->buffers[j].name = buffers[i]->name;
- private->buffers[j].pitch = buffers[i]->pitch;
- private->buffers[j].cpp = buffers[i]->cpp;
- private->buffers[j].flags = buffers[i]->flags;
- j++;
- }
-
- *out_count = j;
- return private->buffers;
-}
-
-static void
-dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate)
-{
- (void) driDrawable;
- __glXDRIdrawableWaitGL((__GLXdrawable *) loaderPrivate);
-}
-
-static const __DRIdri2LoaderExtension loaderExtension = {
- { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION },
- dri2GetBuffers,
- dri2FlushFrontBuffer,
- dri2GetBuffersWithFormat,
-};
-
-#ifdef __DRI_USE_INVALIDATE
-static const __DRIuseInvalidateExtension dri2UseInvalidate = {
- { __DRI_USE_INVALIDATE, __DRI_USE_INVALIDATE_VERSION }
-};
-#endif
-
-static const __DRIextension *loader_extensions[] = {
- &systemTimeExtension.base,
- &loaderExtension.base,
-#ifdef __DRI_USE_INVALIDATE
- &dri2UseInvalidate.base,
-#endif
- NULL
-};
-
-static Bool
-glxDRIEnterVT (int index, int flags)
-{
- ScrnInfoPtr scrn = xf86Screens[index];
- Bool ret;
- __GLXDRIscreen *screen = (__GLXDRIscreen *)
- glxGetScreen(screenInfo.screens[index]);
-
- LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n");
-
- scrn->EnterVT = screen->enterVT;
-
- ret = scrn->EnterVT (index, flags);
-
- screen->enterVT = scrn->EnterVT;
- scrn->EnterVT = glxDRIEnterVT;
-
- if (!ret)
- return FALSE;
-
- glxResumeClients();
-
- return TRUE;
-}
-
-static void
-glxDRILeaveVT (int index, int flags)
-{
- ScrnInfoPtr scrn = xf86Screens[index];
- __GLXDRIscreen *screen = (__GLXDRIscreen *)
- glxGetScreen(screenInfo.screens[index]);
-
- LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n");
-
- glxSuspendClients();
-
- scrn->LeaveVT = screen->leaveVT;
- (*screen->leaveVT) (index, flags);
- screen->leaveVT = scrn->LeaveVT;
- scrn->LeaveVT = glxDRILeaveVT;
-}
-
-static void
-initializeExtensions(__GLXDRIscreen *screen)
-{
- ScreenPtr pScreen = screen->base.pScreen;
- const __DRIextension **extensions;
- int i;
-
- extensions = screen->core->getExtensions(screen->driScreen);
-
- __glXEnableExtension(screen->glx_enable_bits,
- "GLX_MESA_copy_sub_buffer");
- LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n");
-
- __glXEnableExtension(screen->glx_enable_bits, "GLX_INTEL_swap_event");
- LogMessage(X_INFO, "AIGLX: enabled GLX_INTEL_swap_event\n");
-
- if (DRI2HasSwapControl(pScreen)) {
- __glXEnableExtension(screen->glx_enable_bits,
- "GLX_SGI_swap_control");
- __glXEnableExtension(screen->glx_enable_bits,
- "GLX_MESA_swap_control");
- LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n");
- }
-
- for (i = 0; extensions[i]; i++) {
-#ifdef __DRI_READ_DRAWABLE
- if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) {
- __glXEnableExtension(screen->glx_enable_bits,
- "GLX_SGI_make_current_read");
-
- LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n");
- }
-#endif
-
-#ifdef __DRI_TEX_BUFFER
- if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
- screen->texBuffer =
- (const __DRItexBufferExtension *) extensions[i];
- /* GLX_EXT_texture_from_pixmap is always enabled. */
- LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n");
- }
-#endif
-
-#ifdef __DRI2_FLUSH
- if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 &&
- extensions[i]->version >= 3) {
- screen->flush = (__DRI2flushExtension *) extensions[i];
- }
-#endif
-
- /* Ignore unknown extensions */
- }
-}
-
-static __GLXscreen *
-__glXDRIscreenProbe(ScreenPtr pScreen)
-{
- const char *driverName, *deviceName;
- __GLXDRIscreen *screen;
- size_t buffer_size;
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- const __DRIconfig **driConfigs;
-
- screen = calloc(1, sizeof *screen);
- if (screen == NULL)
- return NULL;
-
- if (!xf86LoaderCheckSymbol("DRI2Connect") ||
- !DRI2Connect(pScreen, DRI2DriverDRI,
- &screen->fd, &driverName, &deviceName)) {
- LogMessage(X_INFO,
- "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum);
- return NULL;
- }
-
- screen->base.destroy = __glXDRIscreenDestroy;
- screen->base.createContext = __glXDRIscreenCreateContext;
- screen->base.createDrawable = __glXDRIscreenCreateDrawable;
- screen->base.swapInterval = __glXDRIdrawableSwapInterval;
- screen->base.pScreen = pScreen;
-
- __glXInitExtensionEnableBits(screen->glx_enable_bits);
-
- screen->driver = glxProbeDriver(driverName, (void **)&screen->core, __DRI_CORE, 1,
- (void **)&screen->dri2, __DRI_DRI2, 1);
- if (screen->driver == NULL) {
- goto handle_error;
- }
-
- screen->driScreen =
- (*screen->dri2->createNewScreen)(pScreen->myNum,
- screen->fd,
- loader_extensions,
- &driConfigs,
- screen);
-
- if (screen->driScreen == NULL) {
- LogMessage(X_ERROR,
- "AIGLX error: Calling driver entry point failed\n");
- goto handle_error;
- }
-
- initializeExtensions(screen);
-
- screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs,
- GLX_WINDOW_BIT |
- GLX_PIXMAP_BIT |
- GLX_PBUFFER_BIT);
-
- __glXScreenInit(&screen->base, pScreen);
-
- /* The first call simply determines the length of the extension string.
- * This allows us to allocate some memory to hold the extension string,
- * but it requires that we call __glXGetExtensionString a second time.
- */
- buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
- if (buffer_size > 0) {
- free(screen->base.GLXextensions);
-
- screen->base.GLXextensions = xnfalloc(buffer_size);
- (void) __glXGetExtensionString(screen->glx_enable_bits,
- screen->base.GLXextensions);
- }
-
- /* We're going to assume (perhaps incorrectly?) that all DRI2-enabled
- * drivers support the required extensions for GLX 1.4. The extensions
- * we're assuming are:
- *
- * - GLX_SGI_make_current_read (1.3)
- * - GLX_SGIX_fbconfig (1.3)
- * - GLX_SGIX_pbuffer (1.3)
- * - GLX_ARB_multisample (1.4)
- */
- screen->base.GLXmajor = 1;
- screen->base.GLXminor = 4;
-
- screen->enterVT = pScrn->EnterVT;
- pScrn->EnterVT = glxDRIEnterVT;
- screen->leaveVT = pScrn->LeaveVT;
- pScrn->LeaveVT = glxDRILeaveVT;
-
- LogMessage(X_INFO,
- "AIGLX: Loaded and initialized %s\n", driverName);
-
- return &screen->base;
-
- handle_error:
- if (screen->driver)
- dlclose(screen->driver);
-
- free(screen);
-
- LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n");
-
- return NULL;
-}
-
-_X_EXPORT __GLXprovider __glXDRI2Provider = {
- __glXDRIscreenProbe,
- "DRI2",
- NULL
-};
+/*
+ * Copyright © 2007 Red Hat, Inc
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation, and that the name of Red Hat,
+ * Inc not be used in advertising or publicity pertaining to
+ * distribution of the software without specific, written prior
+ * permission. Red Hat, Inc makes no representations about the
+ * suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
+ * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+ * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <stdint.h>
+#include <stdio.h>
+#include <string.h>
+#include <errno.h>
+#include <dlfcn.h>
+
+#include <drm.h>
+#include <GL/gl.h>
+#include <GL/internal/dri_interface.h>
+#include <GL/glxtokens.h>
+
+#include <windowstr.h>
+#include <os.h>
+
+#define _XF86DRI_SERVER_
+#include <xf86drm.h>
+#include <xf86.h>
+#include <dri2.h>
+
+#include "glxserver.h"
+#include "glxutil.h"
+#include "glxdricommon.h"
+
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
+#include "extension_string.h"
+
+typedef struct __GLXDRIscreen __GLXDRIscreen;
+typedef struct __GLXDRIcontext __GLXDRIcontext;
+typedef struct __GLXDRIdrawable __GLXDRIdrawable;
+
+struct __GLXDRIscreen {
+ __GLXscreen base;
+ __DRIscreen *driScreen;
+ void *driver;
+ int fd;
+
+ xf86EnterVTProc *enterVT;
+ xf86LeaveVTProc *leaveVT;
+
+ const __DRIcoreExtension *core;
+ const __DRIdri2Extension *dri2;
+ const __DRI2flushExtension *flush;
+ const __DRIcopySubBufferExtension *copySubBuffer;
+ const __DRIswapControlExtension *swapControl;
+ const __DRItexBufferExtension *texBuffer;
+
+ unsigned char glx_enable_bits[__GLX_EXT_BYTES];
+};
+
+struct __GLXDRIcontext {
+ __GLXcontext base;
+ __DRIcontext *driContext;
+};
+
+#define MAX_DRAWABLE_BUFFERS 5
+
+struct __GLXDRIdrawable {
+ __GLXdrawable base;
+ __DRIdrawable *driDrawable;
+ __GLXDRIscreen *screen;
+
+ /* Dimensions as last reported by DRI2GetBuffers. */
+ int width;
+ int height;
+ __DRIbuffer buffers[MAX_DRAWABLE_BUFFERS];
+ int count;
+};
+
+static void
+__glXDRIdrawableDestroy(__GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ const __DRIcoreExtension *core = private->screen->core;
+
+ (*core->destroyDrawable)(private->driDrawable);
+
+ __glXDrawableRelease(drawable);
+
+ free(private);
+}
+
+static void
+__glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable,
+ int x, int y, int w, int h)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = x;
+ box.y1 = private->height - y - h;
+ box.x2 = x + w;
+ box.y2 = private->height - y;
+ RegionInit(&region, &box, 0);
+
+ DRI2CopyRegion(drawable->pDraw, &region,
+ DRI2BufferFrontLeft, DRI2BufferBackLeft);
+}
+
+static void
+__glXDRIdrawableWaitX(__GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = private->width;
+ box.y2 = private->height;
+ RegionInit(&region, &box, 0);
+
+ DRI2CopyRegion(drawable->pDraw, &region,
+ DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft);
+}
+
+static void
+__glXDRIdrawableWaitGL(__GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = private->width;
+ box.y2 = private->height;
+ RegionInit(&region, &box, 0);
+
+ DRI2CopyRegion(drawable->pDraw, &region,
+ DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft);
+}
+
+static void
+__glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust,
+ CARD64 msc, CARD64 sbc)
+{
+ __GLXdrawable *drawable = data;
+ xGLXBufferSwapComplete wire;
+
+ if (!(drawable->eventMask & GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK))
+ return;
+
+ wire.type = __glXEventBase + GLX_BufferSwapComplete;
+ switch (type) {
+ case DRI2_EXCHANGE_COMPLETE:
+ wire.event_type = GLX_EXCHANGE_COMPLETE_INTEL;
+ break;
+ case DRI2_BLIT_COMPLETE:
+ wire.event_type = GLX_BLIT_COMPLETE_INTEL;
+ break;
+ case DRI2_FLIP_COMPLETE:
+ wire.event_type = GLX_FLIP_COMPLETE_INTEL;
+ break;
+ default:
+ /* unknown swap completion type */
+ wire.event_type = 0;
+ break;
+ }
+ wire.drawable = drawable->drawId;
+ wire.ust_hi = ust >> 32;
+ wire.ust_lo = ust & 0xffffffff;
+ wire.msc_hi = msc >> 32;
+ wire.msc_lo = msc & 0xffffffff;
+ wire.sbc_hi = sbc >> 32;
+ wire.sbc_lo = sbc & 0xffffffff;
+
+ WriteEventsToClient(client, 1, (xEvent *) &wire);
+}
+
+/*
+ * Copy or flip back to front, honoring the swap interval if possible.
+ *
+ * If the kernel supports it, we request an event for the frame when the
+ * swap should happen, then perform the copy when we receive it.
+ */
+static GLboolean
+__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable)
+{
+ __GLXDRIdrawable *priv = (__GLXDRIdrawable *) drawable;
+ __GLXDRIscreen *screen = priv->screen;
+ CARD64 unused;
+
+#if __DRI2_FLUSH_VERSION >= 3
+ if (screen->flush) {
+ (*screen->flush->flush)(priv->driDrawable);
+ (*screen->flush->invalidate)(priv->driDrawable);
+ }
+#else
+ if (screen->flush)
+ (*screen->flush->flushInvalidate)(priv->driDrawable);
+#endif
+
+ if (DRI2SwapBuffers(client, drawable->pDraw, 0, 0, 0, &unused,
+ __glXdriSwapEvent, drawable->pDraw) != Success)
+ return FALSE;
+
+ return TRUE;
+}
+
+static int
+__glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval)
+{
+ if (interval <= 0) /* || interval > BIGNUM? */
+ return GLX_BAD_VALUE;
+
+ DRI2SwapInterval(drawable->pDraw, interval);
+
+ return 0;
+}
+
+static void
+__glXDRIcontextDestroy(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ (*screen->core->destroyContext)(context->driContext);
+ __glXContextDestroy(&context->base);
+ free(context);
+}
+
+static int
+__glXDRIcontextMakeCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
+ __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->bindContext)(context->driContext,
+ draw->driDrawable,
+ read->driDrawable);
+}
+
+static int
+__glXDRIcontextLoseCurrent(__GLXcontext *baseContext)
+{
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
+
+ return (*screen->core->unbindContext)(context->driContext);
+}
+
+static int
+__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc,
+ unsigned long mask)
+{
+ __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
+ __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
+
+ return (*screen->core->copyContext)(dst->driContext,
+ src->driContext, mask);
+}
+
+static Bool
+__glXDRIcontextWait(__GLXcontext *baseContext,
+ __GLXclientState *cl, int *error)
+{
+ if (DRI2WaitSwap(cl->client, baseContext->drawPriv->pDraw)) {
+ *error = cl->client->noClientException;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+#ifdef __DRI_TEX_BUFFER
+
+static int
+__glXDRIbindTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *glxPixmap)
+{
+ __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
+ const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
+ __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
+
+ if (texBuffer == NULL)
+ return Success;
+
+#if __DRI_TEX_BUFFER_VERSION >= 2
+ if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) {
+ (*texBuffer->setTexBuffer2)(context->driContext,
+ glxPixmap->target,
+ glxPixmap->format,
+ drawable->driDrawable);
+ } else
+#endif
+ {
+ texBuffer->setTexBuffer(context->driContext,
+ glxPixmap->target,
+ drawable->driDrawable);
+ }
+
+ return Success;
+}
+
+static int
+__glXDRIreleaseTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *pixmap)
+{
+ /* FIXME: Just unbind the texture? */
+ return Success;
+}
+
+#else
+
+static int
+__glXDRIbindTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *glxPixmap)
+{
+ return Success;
+}
+
+static int
+__glXDRIreleaseTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *pixmap)
+{
+ return Success;
+}
+
+#endif
+
+static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
+ __glXDRIbindTexImage,
+ __glXDRIreleaseTexImage
+};
+
+static void
+__glXDRIscreenDestroy(__GLXscreen *baseScreen)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
+
+ (*screen->core->destroyScreen)(screen->driScreen);
+
+ dlclose(screen->driver);
+
+ __glXScreenDestroy(baseScreen);
+
+ free(screen);
+}
+
+static __GLXcontext *
+__glXDRIscreenCreateContext(__GLXscreen *baseScreen,
+ __GLXconfig *glxConfig,
+ __GLXcontext *baseShareContext)
+{
+ __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
+ __GLXDRIcontext *context, *shareContext;
+ __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
+ __DRIcontext *driShare;
+
+ shareContext = (__GLXDRIcontext *) baseShareContext;
+ if (shareContext)
+ driShare = shareContext->driContext;
+ else
+ driShare = NULL;
+
+ context = calloc(1, sizeof *context);
+ if (context == NULL)
+ return NULL;
+
+ context->base.destroy = __glXDRIcontextDestroy;
+ context->base.makeCurrent = __glXDRIcontextMakeCurrent;
+ context->base.loseCurrent = __glXDRIcontextLoseCurrent;
+ context->base.copy = __glXDRIcontextCopy;
+ context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
+ context->base.wait = __glXDRIcontextWait;
+
+ context->driContext =
+ (*screen->dri2->createNewContext)(screen->driScreen,
+ config->driConfig,
+ driShare, context);
+ if (context->driContext == NULL) {
+ free(context);
+ return NULL;
+ }
+
+ return &context->base;
+}
+
+static void
+__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv)
+{
+#if __DRI2_FLUSH_VERSION >= 3
+ __GLXDRIdrawable *private = priv;
+ __GLXDRIscreen *screen = private->screen;
+
+ if (screen->flush)
+ (*screen->flush->invalidate)(private->driDrawable);
+#endif
+}
+
+static __GLXdrawable *
+__glXDRIscreenCreateDrawable(ClientPtr client,
+ __GLXscreen *screen,
+ DrawablePtr pDraw,
+ XID drawId,
+ int type,
+ XID glxDrawId,
+ __GLXconfig *glxConfig)
+{
+ __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
+ __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
+ __GLXDRIdrawable *private;
+
+ private = calloc(1, sizeof *private);
+ if (private == NULL)
+ return NULL;
+
+ private->screen = driScreen;
+ if (!__glXDrawableInit(&private->base, screen,
+ pDraw, type, glxDrawId, glxConfig)) {
+ free(private);
+ return NULL;
+ }
+
+ private->base.destroy = __glXDRIdrawableDestroy;
+ private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
+ private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
+ private->base.waitGL = __glXDRIdrawableWaitGL;
+ private->base.waitX = __glXDRIdrawableWaitX;
+
+ if (DRI2CreateDrawable(client, pDraw, drawId,
+ __glXDRIinvalidateBuffers, private)) {
+ free(private);
+ return NULL;
+ }
+
+ private->driDrawable =
+ (*driScreen->dri2->createNewDrawable)(driScreen->driScreen,
+ config->driConfig, private);
+
+ return &private->base;
+}
+
+static __DRIbuffer *
+dri2GetBuffers(__DRIdrawable *driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ __GLXDRIdrawable *private = loaderPrivate;
+ DRI2BufferPtr *buffers;
+ int i;
+ int j;
+
+ buffers = DRI2GetBuffers(private->base.pDraw,
+ width, height, attachments, count, out_count);
+ if (*out_count > MAX_DRAWABLE_BUFFERS) {
+ *out_count = 0;
+ return NULL;
+ }
+
+ private->width = *width;
+ private->height = *height;
+
+ /* This assumes the DRI2 buffer attachment tokens matches the
+ * __DRIbuffer tokens. */
+ j = 0;
+ for (i = 0; i < *out_count; i++) {
+ /* Do not send the real front buffer of a window to the client.
+ */
+ if ((private->base.pDraw->type == DRAWABLE_WINDOW)
+ && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
+ continue;
+ }
+
+ private->buffers[j].attachment = buffers[i]->attachment;
+ private->buffers[j].name = buffers[i]->name;
+ private->buffers[j].pitch = buffers[i]->pitch;
+ private->buffers[j].cpp = buffers[i]->cpp;
+ private->buffers[j].flags = buffers[i]->flags;
+ j++;
+ }
+
+ *out_count = j;
+ return private->buffers;
+}
+
+static __DRIbuffer *
+dri2GetBuffersWithFormat(__DRIdrawable *driDrawable,
+ int *width, int *height,
+ unsigned int *attachments, int count,
+ int *out_count, void *loaderPrivate)
+{
+ __GLXDRIdrawable *private = loaderPrivate;
+ DRI2BufferPtr *buffers;
+ int i;
+ int j = 0;
+
+ buffers = DRI2GetBuffersWithFormat(private->base.pDraw,
+ width, height, attachments, count,
+ out_count);
+ if (*out_count > MAX_DRAWABLE_BUFFERS) {
+ *out_count = 0;
+ return NULL;
+ }
+
+ private->width = *width;
+ private->height = *height;
+
+ /* This assumes the DRI2 buffer attachment tokens matches the
+ * __DRIbuffer tokens. */
+ for (i = 0; i < *out_count; i++) {
+ /* Do not send the real front buffer of a window to the client.
+ */
+ if ((private->base.pDraw->type == DRAWABLE_WINDOW)
+ && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
+ continue;
+ }
+
+ private->buffers[j].attachment = buffers[i]->attachment;
+ private->buffers[j].name = buffers[i]->name;
+ private->buffers[j].pitch = buffers[i]->pitch;
+ private->buffers[j].cpp = buffers[i]->cpp;
+ private->buffers[j].flags = buffers[i]->flags;
+ j++;
+ }
+
+ *out_count = j;
+ return private->buffers;
+}
+
+static void
+dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate)
+{
+ (void) driDrawable;
+ __glXDRIdrawableWaitGL((__GLXdrawable *) loaderPrivate);
+}
+
+static const __DRIdri2LoaderExtension loaderExtension = {
+ { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION },
+ dri2GetBuffers,
+ dri2FlushFrontBuffer,
+ dri2GetBuffersWithFormat,
+};
+
+#ifdef __DRI_USE_INVALIDATE
+static const __DRIuseInvalidateExtension dri2UseInvalidate = {
+ { __DRI_USE_INVALIDATE, __DRI_USE_INVALIDATE_VERSION }
+};
+#endif
+
+static const __DRIextension *loader_extensions[] = {
+ &systemTimeExtension.base,
+ &loaderExtension.base,
+#ifdef __DRI_USE_INVALIDATE
+ &dri2UseInvalidate.base,
+#endif
+ NULL
+};
+
+static Bool
+glxDRIEnterVT (int index, int flags)
+{
+ ScrnInfoPtr scrn = xf86Screens[index];
+ Bool ret;
+ __GLXDRIscreen *screen = (__GLXDRIscreen *)
+ glxGetScreen(screenInfo.screens[index]);
+
+ LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n");
+
+ scrn->EnterVT = screen->enterVT;
+
+ ret = scrn->EnterVT (index, flags);
+
+ screen->enterVT = scrn->EnterVT;
+ scrn->EnterVT = glxDRIEnterVT;
+
+ if (!ret)
+ return FALSE;
+
+ glxResumeClients();
+
+ return TRUE;
+}
+
+static void
+glxDRILeaveVT (int index, int flags)
+{
+ ScrnInfoPtr scrn = xf86Screens[index];
+ __GLXDRIscreen *screen = (__GLXDRIscreen *)
+ glxGetScreen(screenInfo.screens[index]);
+
+ LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n");
+
+ glxSuspendClients();
+
+ scrn->LeaveVT = screen->leaveVT;
+ (*screen->leaveVT) (index, flags);
+ screen->leaveVT = scrn->LeaveVT;
+ scrn->LeaveVT = glxDRILeaveVT;
+}
+
+static void
+initializeExtensions(__GLXDRIscreen *screen)
+{
+ ScreenPtr pScreen = screen->base.pScreen;
+ const __DRIextension **extensions;
+ int i;
+
+ extensions = screen->core->getExtensions(screen->driScreen);
+
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_MESA_copy_sub_buffer");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n");
+
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_INTEL_swap_event");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_INTEL_swap_event\n");
+
+ if (DRI2HasSwapControl(pScreen)) {
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_SGI_swap_control");
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_MESA_swap_control");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n");
+ }
+
+ for (i = 0; extensions[i]; i++) {
+#ifdef __DRI_READ_DRAWABLE
+ if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) {
+ __glXEnableExtension(screen->glx_enable_bits,
+ "GLX_SGI_make_current_read");
+
+ LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n");
+ }
+#endif
+
+#ifdef __DRI_TEX_BUFFER
+ if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
+ screen->texBuffer =
+ (const __DRItexBufferExtension *) extensions[i];
+ /* GLX_EXT_texture_from_pixmap is always enabled. */
+ LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n");
+ }
+#endif
+
+#ifdef __DRI2_FLUSH
+ if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 &&
+ extensions[i]->version >= 3) {
+ screen->flush = (__DRI2flushExtension *) extensions[i];
+ }
+#endif
+
+ /* Ignore unknown extensions */
+ }
+}
+
+static __GLXscreen *
+__glXDRIscreenProbe(ScreenPtr pScreen)
+{
+ const char *driverName, *deviceName;
+ __GLXDRIscreen *screen;
+ size_t buffer_size;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ const __DRIconfig **driConfigs;
+
+ screen = calloc(1, sizeof *screen);
+ if (screen == NULL)
+ return NULL;
+
+ if (!xf86LoaderCheckSymbol("DRI2Connect") ||
+ !DRI2Connect(pScreen, DRI2DriverDRI,
+ &screen->fd, &driverName, &deviceName)) {
+ LogMessage(X_INFO,
+ "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum);
+ return NULL;
+ }
+
+ screen->base.destroy = __glXDRIscreenDestroy;
+ screen->base.createContext = __glXDRIscreenCreateContext;
+ screen->base.createDrawable = __glXDRIscreenCreateDrawable;
+ screen->base.swapInterval = __glXDRIdrawableSwapInterval;
+ screen->base.pScreen = pScreen;
+
+ __glXInitExtensionEnableBits(screen->glx_enable_bits);
+
+ screen->driver = glxProbeDriver(driverName, (void **)&screen->core, __DRI_CORE, 1,
+ (void **)&screen->dri2, __DRI_DRI2, 1);
+ if (screen->driver == NULL) {
+ goto handle_error;
+ }
+
+ screen->driScreen =
+ (*screen->dri2->createNewScreen)(pScreen->myNum,
+ screen->fd,
+ loader_extensions,
+ &driConfigs,
+ screen);
+
+ if (screen->driScreen == NULL) {
+ LogMessage(X_ERROR,
+ "AIGLX error: Calling driver entry point failed\n");
+ goto handle_error;
+ }
+
+ initializeExtensions(screen);
+
+ screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs,
+ GLX_WINDOW_BIT |
+ GLX_PIXMAP_BIT |
+ GLX_PBUFFER_BIT);
+
+ __glXScreenInit(&screen->base, pScreen);
+
+ /* The first call simply determines the length of the extension string.
+ * This allows us to allocate some memory to hold the extension string,
+ * but it requires that we call __glXGetExtensionString a second time.
+ */
+ buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
+ if (buffer_size > 0) {
+ free(screen->base.GLXextensions);
+
+ screen->base.GLXextensions = xnfalloc(buffer_size);
+ (void) __glXGetExtensionString(screen->glx_enable_bits,
+ screen->base.GLXextensions);
+ }
+
+ /* We're going to assume (perhaps incorrectly?) that all DRI2-enabled
+ * drivers support the required extensions for GLX 1.4. The extensions
+ * we're assuming are:
+ *
+ * - GLX_SGI_make_current_read (1.3)
+ * - GLX_SGIX_fbconfig (1.3)
+ * - GLX_SGIX_pbuffer (1.3)
+ * - GLX_ARB_multisample (1.4)
+ */
+ screen->base.GLXmajor = 1;
+ screen->base.GLXminor = 4;
+
+ screen->enterVT = pScrn->EnterVT;
+ pScrn->EnterVT = glxDRIEnterVT;
+ screen->leaveVT = pScrn->LeaveVT;
+ pScrn->LeaveVT = glxDRILeaveVT;
+
+ LogMessage(X_INFO,
+ "AIGLX: Loaded and initialized %s\n", driverName);
+
+ return &screen->base;
+
+ handle_error:
+ if (screen->driver)
+ dlclose(screen->driver);
+
+ free(screen);
+
+ LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n");
+
+ return NULL;
+}
+
+_X_EXPORT __GLXprovider __glXDRI2Provider = {
+ __glXDRIscreenProbe,
+ "DRI2",
+ NULL
+};
diff --git a/xorg-server/glx/glxext.c b/xorg-server/glx/glxext.c
index 054ece76d..9cfc096c3 100644
--- a/xorg-server/glx/glxext.c
+++ b/xorg-server/glx/glxext.c
@@ -1,552 +1,556 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <string.h>
-#include "glxserver.h"
-#include <windowstr.h>
-#include <propertyst.h>
-#include <registry.h>
-#include "privates.h"
-#include <os.h>
-#include "unpack.h"
-#include "glxutil.h"
-#include "glxext.h"
-#include "indirect_table.h"
-#include "indirect_util.h"
-
-/*
-** The last context used by the server. It is the context that is current
-** from the server's perspective.
-*/
-__GLXcontext *__glXLastContext;
-
-/*
-** X resources.
-*/
-RESTYPE __glXContextRes;
-RESTYPE __glXDrawableRes;
-
-/*
-** Reply for most singles.
-*/
-xGLXSingleReply __glXReply;
-
-static DevPrivateKeyRec glxClientPrivateKeyRec;
-#define glxClientPrivateKey (&glxClientPrivateKeyRec)
-
-/*
-** Forward declarations.
-*/
-static int __glXDispatch(ClientPtr);
-
-/*
-** Called when the extension is reset.
-*/
-static void ResetExtension(ExtensionEntry* extEntry)
-{
- __glXFlushContextCache();
-}
-
-/*
-** Reset state used to keep track of large (multi-request) commands.
-*/
-void __glXResetLargeCommandStatus(__GLXclientState *cl)
-{
- cl->largeCmdBytesSoFar = 0;
- cl->largeCmdBytesTotal = 0;
- cl->largeCmdRequestsSoFar = 0;
- cl->largeCmdRequestsTotal = 0;
-}
-
-/*
-** This procedure is called when the client who created the context goes
-** away OR when glXDestroyContext is called. In either case, all we do is
-** flag that the ID is no longer valid, and (maybe) free the context.
-** use.
-*/
-static int ContextGone(__GLXcontext* cx, XID id)
-{
- cx->idExists = GL_FALSE;
- if (!cx->isCurrent) {
- __glXFreeContext(cx);
- }
-
- return True;
-}
-
-static __GLXcontext *glxPendingDestroyContexts;
-static __GLXcontext *glxAllContexts;
-static int glxServerLeaveCount;
-static int glxBlockClients;
-
-/*
-** Destroy routine that gets called when a drawable is freed. A drawable
-** contains the ancillary buffers needed for rendering.
-*/
-static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid)
-{
- __GLXcontext *c, *next;
-
- /* If this drawable was created using glx 1.3 drawable
- * constructors, we added it as a glx drawable resource under both
- * its glx drawable ID and it X drawable ID. Remove the other
- * resource now so we don't a callback for freed memory. */
- if (glxPriv->drawId != glxPriv->pDraw->id) {
- if (xid == glxPriv->drawId)
- FreeResourceByType(glxPriv->pDraw->id, __glXDrawableRes, TRUE);
- else
- FreeResourceByType(glxPriv->drawId, __glXDrawableRes, TRUE);
- }
-
- for (c = glxAllContexts; c; c = next) {
- next = c->next;
- if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) {
- (*c->loseCurrent)(c);
- c->isCurrent = GL_FALSE;
- if (c == __glXLastContext)
- __glXFlushContextCache();
- }
- if (c->drawPriv == glxPriv)
- c->drawPriv = NULL;
- if (c->readPriv == glxPriv)
- c->readPriv = NULL;
- }
-
- glxPriv->destroy(glxPriv);
-
- return True;
-}
-
-void __glXAddToContextList(__GLXcontext *cx)
-{
- cx->next = glxAllContexts;
- glxAllContexts = cx;
-}
-
-static void __glXRemoveFromContextList(__GLXcontext *cx)
-{
- __GLXcontext *c, *prev;
-
- if (cx == glxAllContexts)
- glxAllContexts = cx->next;
- else {
- prev = glxAllContexts;
- for (c = glxAllContexts; c; c = c->next) {
- if (c == cx)
- prev->next = c->next;
- prev = c;
- }
- }
-}
-
-/*
-** Free a context.
-*/
-GLboolean __glXFreeContext(__GLXcontext *cx)
-{
- if (cx->idExists || cx->isCurrent) return GL_FALSE;
-
- free(cx->feedbackBuf);
- free(cx->selectBuf);
- if (cx == __glXLastContext) {
- __glXFlushContextCache();
- }
-
- __glXRemoveFromContextList(cx);
-
- /* We can get here through both regular dispatching from
- * __glXDispatch() or as a callback from the resource manager. In
- * the latter case we need to lift the DRI lock manually. */
-
- if (!glxBlockClients) {
- __glXleaveServer(GL_FALSE);
- cx->destroy(cx);
- __glXenterServer(GL_FALSE);
- } else {
- cx->next = glxPendingDestroyContexts;
- glxPendingDestroyContexts = cx;
- }
-
- return GL_TRUE;
-}
-
-/************************************************************************/
-
-/*
-** These routines can be used to check whether a particular GL command
-** has caused an error. Specifically, we use them to check whether a
-** given query has caused an error, in which case a zero-length data
-** reply is sent to the client.
-*/
-
-static GLboolean errorOccured = GL_FALSE;
-
-/*
-** The GL was will call this routine if an error occurs.
-*/
-void __glXErrorCallBack(GLenum code)
-{
- errorOccured = GL_TRUE;
-}
-
-/*
-** Clear the error flag before calling the GL command.
-*/
-void __glXClearErrorOccured(void)
-{
- errorOccured = GL_FALSE;
-}
-
-/*
-** Check if the GL command caused an error.
-*/
-GLboolean __glXErrorOccured(void)
-{
- return errorOccured;
-}
-
-static int __glXErrorBase;
-int __glXEventBase;
-
-int __glXError(int error)
-{
- return __glXErrorBase + error;
-}
-
-__GLXclientState *
-glxGetClient(ClientPtr pClient)
-{
- return dixLookupPrivate(&pClient->devPrivates, glxClientPrivateKey);
-}
-
-static void
-glxClientCallback (CallbackListPtr *list,
- pointer closure,
- pointer data)
-{
- NewClientInfoRec *clientinfo = (NewClientInfoRec *) data;
- ClientPtr pClient = clientinfo->client;
- __GLXclientState *cl = glxGetClient(pClient);
-
- switch (pClient->clientState) {
- case ClientStateRunning:
- /*
- ** By default, assume that the client supports
- ** GLX major version 1 minor version 0 protocol.
- */
- cl->GLClientmajorVersion = 1;
- cl->GLClientminorVersion = 0;
- cl->client = pClient;
- break;
-
- case ClientStateGone:
- free(cl->returnBuf);
- free(cl->largeCmdBuf);
- free(cl->GLClientextensions);
- break;
-
- default:
- break;
- }
-}
-
-/************************************************************************/
-
-static __GLXprovider *__glXProviderStack;
-
-void GlxPushProvider(__GLXprovider *provider)
-{
- provider->next = __glXProviderStack;
- __glXProviderStack = provider;
-}
-
-/*
-** Initialize the GLX extension.
-*/
-void GlxExtensionInit(void)
-{
- ExtensionEntry *extEntry;
- ScreenPtr pScreen;
- int i;
- __GLXprovider *p;
- Bool glx_provided = False;
-
- __glXContextRes = CreateNewResourceType((DeleteType)ContextGone,
- "GLXContext");
- __glXDrawableRes = CreateNewResourceType((DeleteType)DrawableGone,
- "GLXDrawable");
- if (!__glXContextRes || !__glXDrawableRes)
- return;
-
- if (!dixRegisterPrivateKey(&glxClientPrivateKeyRec, PRIVATE_CLIENT, sizeof (__GLXclientState)))
- return;
- if (!AddCallback (&ClientStateCallback, glxClientCallback, 0))
- return;
-
- for (i = 0; i < screenInfo.numScreens; i++) {
- pScreen = screenInfo.screens[i];
-
- for (p = __glXProviderStack; p != NULL; p = p->next) {
- __GLXscreen *glxScreen;
-
- glxScreen = p->screenProbe(pScreen);
- if (glxScreen != NULL) {
- if (glxScreen->GLXminor < glxMinorVersion)
- glxMinorVersion = glxScreen->GLXminor;
- LogMessage(X_INFO,
- "GLX: Initialized %s GL provider for screen %d\n",
- p->name, i);
- break;
- }
-
- }
-
- if (!p)
- LogMessage(X_INFO,
- "GLX: no usable GL providers found for screen %d\n", i);
- else
- glx_provided = True;
- }
-
- /* don't register extension if GL is not provided on any screen */
- if (!glx_provided)
- return;
-
- /*
- ** Add extension to server extensions.
- */
- extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS,
- __GLX_NUMBER_ERRORS, __glXDispatch,
- __glXDispatch, ResetExtension,
- StandardMinorOpcode);
- if (!extEntry) {
- FatalError("__glXExtensionInit: AddExtensions failed\n");
- return;
- }
- if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) {
- ErrorF("__glXExtensionInit: AddExtensionAlias failed\n");
- return;
- }
-
- __glXErrorBase = extEntry->errorBase;
- __glXEventBase = extEntry->eventBase;
-}
-
-/************************************************************************/
-
-void __glXFlushContextCache(void)
-{
- __glXLastContext = 0;
-}
-
-/*
-** Make a context the current one for the GL (in this implementation, there
-** is only one instance of the GL, and we use it to serve all GL clients by
-** switching it between different contexts). While we are at it, look up
-** a context by its tag and return its (__GLXcontext *).
-*/
-__GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag,
- int *error)
-{
- __GLXcontext *cx;
-
- /*
- ** See if the context tag is legal; it is managed by the extension,
- ** so if it's invalid, we have an implementation error.
- */
- cx = __glXLookupContextByTag(cl, tag);
- if (!cx) {
- cl->client->errorValue = tag;
- *error = __glXError(GLXBadContextTag);
- return 0;
- }
-
- if (!cx->isDirect) {
- if (cx->drawPriv == NULL) {
- /*
- ** The drawable has vanished. It must be a window, because only
- ** windows can be destroyed from under us; GLX pixmaps are
- ** refcounted and don't go away until no one is using them.
- */
- *error = __glXError(GLXBadCurrentWindow);
- return 0;
- }
- }
-
- if (cx->wait && (*cx->wait)(cx, cl, error))
- return NULL;
-
- if (cx == __glXLastContext) {
- /* No need to re-bind */
- return cx;
- }
-
- /* Make this context the current one for the GL. */
- if (!cx->isDirect) {
- if (!(*cx->makeCurrent)(cx)) {
- /* Bind failed, and set the error code. Bummer */
- cl->client->errorValue = cx->id;
- *error = __glXError(GLXBadContextState);
- return 0;
- }
- }
- __glXLastContext = cx;
- return cx;
-}
-
-/************************************************************************/
-
-void glxSuspendClients(void)
-{
- int i;
-
- for (i = 1; i < currentMaxClients; i++) {
- if (clients[i] && glxGetClient(clients[i])->inUse)
- IgnoreClient(clients[i]);
- }
-
- glxBlockClients = TRUE;
-}
-
-void glxResumeClients(void)
-{
- __GLXcontext *cx, *next;
- int i;
-
- glxBlockClients = FALSE;
-
- for (i = 1; i < currentMaxClients; i++) {
- if (clients[i] && glxGetClient(clients[i])->inUse)
- AttendClient(clients[i]);
- }
-
- __glXleaveServer(GL_FALSE);
- for (cx = glxPendingDestroyContexts; cx != NULL; cx = next) {
- next = cx->next;
-
- cx->destroy(cx);
- }
- glxPendingDestroyContexts = NULL;
- __glXenterServer(GL_FALSE);
-}
-
-static void
-__glXnopEnterServer(GLboolean rendering)
-{
-}
-
-static void
-__glXnopLeaveServer(GLboolean rendering)
-{
-}
-
-static void (*__glXenterServerFunc)(GLboolean) = __glXnopEnterServer;
-static void (*__glXleaveServerFunc)(GLboolean) = __glXnopLeaveServer;
-
-void __glXsetEnterLeaveServerFuncs(void (*enter)(GLboolean),
- void (*leave)(GLboolean))
-{
- __glXenterServerFunc = enter;
- __glXleaveServerFunc = leave;
-}
-
-
-void __glXenterServer(GLboolean rendering)
-{
- glxServerLeaveCount--;
-
- if (glxServerLeaveCount == 0)
- (*__glXenterServerFunc)(rendering);
-}
-
-void __glXleaveServer(GLboolean rendering)
-{
- if (glxServerLeaveCount == 0)
- (*__glXleaveServerFunc)(rendering);
-
- glxServerLeaveCount++;
-}
-
-/*
-** Top level dispatcher; all commands are executed from here down.
-*/
-static int __glXDispatch(ClientPtr client)
-{
- REQUEST(xGLXSingleReq);
- CARD8 opcode;
- __GLXdispatchSingleProcPtr proc;
- __GLXclientState *cl;
- int retval;
-
- opcode = stuff->glxCode;
- cl = glxGetClient(client);
- /* Mark it in use so we suspend it on VT switch. */
- cl->inUse = TRUE;
-
- /*
- ** If we're expecting a glXRenderLarge request, this better be one.
- */
- if ((cl->largeCmdRequestsSoFar != 0) && (opcode != X_GLXRenderLarge)) {
- client->errorValue = stuff->glxCode;
- return __glXError(GLXBadLargeRequest);
- }
-
- /* If we're currently blocking GLX clients, just put this guy to
- * sleep, reset the request and return. */
- if (glxBlockClients) {
- ResetCurrentRequest(client);
- client->sequence--;
- IgnoreClient(client);
- return Success;
- }
-
- /*
- ** Use the opcode to index into the procedure table.
- */
- proc = __glXGetProtocolDecodeFunction(& Single_dispatch_info, opcode,
- client->swapped);
- if (proc != NULL) {
- GLboolean rendering = opcode <= X_GLXRenderLarge;
- __glXleaveServer(rendering);
-
- retval = (*proc)(cl, (GLbyte *) stuff);
-
- __glXenterServer(rendering);
- }
- else {
- retval = BadRequest;
- }
-
- return retval;
-}
+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <string.h>
+#include "glxserver.h"
+#include <windowstr.h>
+#include <propertyst.h>
+#include <registry.h>
+#include "privates.h"
+#include <os.h>
+#include "unpack.h"
+#include "glxutil.h"
+#include "glxext.h"
+#include "indirect_table.h"
+#include "indirect_util.h"
+
+/*
+** The last context used by the server. It is the context that is current
+** from the server's perspective.
+*/
+__GLXcontext *__glXLastContext;
+
+/*
+** X resources.
+*/
+RESTYPE __glXContextRes;
+RESTYPE __glXDrawableRes;
+
+/*
+** Reply for most singles.
+*/
+xGLXSingleReply __glXReply;
+
+static DevPrivateKeyRec glxClientPrivateKeyRec;
+#define glxClientPrivateKey (&glxClientPrivateKeyRec)
+
+/*
+** Forward declarations.
+*/
+static int __glXDispatch(ClientPtr);
+
+/*
+** Called when the extension is reset.
+*/
+static void ResetExtension(ExtensionEntry* extEntry)
+{
+ __glXFlushContextCache();
+}
+
+/*
+** Reset state used to keep track of large (multi-request) commands.
+*/
+void __glXResetLargeCommandStatus(__GLXclientState *cl)
+{
+ cl->largeCmdBytesSoFar = 0;
+ cl->largeCmdBytesTotal = 0;
+ cl->largeCmdRequestsSoFar = 0;
+ cl->largeCmdRequestsTotal = 0;
+}
+
+/*
+** This procedure is called when the client who created the context goes
+** away OR when glXDestroyContext is called. In either case, all we do is
+** flag that the ID is no longer valid, and (maybe) free the context.
+** use.
+*/
+static int ContextGone(__GLXcontext* cx, XID id)
+{
+ cx->idExists = GL_FALSE;
+ if (!cx->isCurrent) {
+ __glXFreeContext(cx);
+ }
+
+ return True;
+}
+
+static __GLXcontext *glxPendingDestroyContexts;
+static __GLXcontext *glxAllContexts;
+static int glxServerLeaveCount;
+static int glxBlockClients;
+
+/*
+** Destroy routine that gets called when a drawable is freed. A drawable
+** contains the ancillary buffers needed for rendering.
+*/
+static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid)
+{
+ __GLXcontext *c, *next;
+
+ if (glxPriv->type == GLX_DRAWABLE_WINDOW) {
+ /* If this was created by glXCreateWindow, free the matching resource */
+ if (glxPriv->drawId != glxPriv->pDraw->id) {
+ if (xid == glxPriv->drawId)
+ FreeResourceByType(glxPriv->pDraw->id, __glXDrawableRes, TRUE);
+ else
+ FreeResourceByType(glxPriv->drawId, __glXDrawableRes, TRUE);
+ }
+ /* otherwise this window was implicitly created by MakeCurrent */
+ }
+
+ for (c = glxAllContexts; c; c = next) {
+ next = c->next;
+ if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) {
+ (*c->loseCurrent)(c);
+ c->isCurrent = GL_FALSE;
+ if (c == __glXLastContext)
+ __glXFlushContextCache();
+ }
+ if (c->drawPriv == glxPriv)
+ c->drawPriv = NULL;
+ if (c->readPriv == glxPriv)
+ c->readPriv = NULL;
+ }
+
+ /* drop our reference to any backing pixmap */
+ if (glxPriv->type == GLX_DRAWABLE_PIXMAP)
+ glxPriv->pDraw->pScreen->DestroyPixmap((PixmapPtr)glxPriv->pDraw);
+
+ glxPriv->destroy(glxPriv);
+
+ return True;
+}
+
+void __glXAddToContextList(__GLXcontext *cx)
+{
+ cx->next = glxAllContexts;
+ glxAllContexts = cx;
+}
+
+static void __glXRemoveFromContextList(__GLXcontext *cx)
+{
+ __GLXcontext *c, *prev;
+
+ if (cx == glxAllContexts)
+ glxAllContexts = cx->next;
+ else {
+ prev = glxAllContexts;
+ for (c = glxAllContexts; c; c = c->next) {
+ if (c == cx)
+ prev->next = c->next;
+ prev = c;
+ }
+ }
+}
+
+/*
+** Free a context.
+*/
+GLboolean __glXFreeContext(__GLXcontext *cx)
+{
+ if (cx->idExists || cx->isCurrent) return GL_FALSE;
+
+ free(cx->feedbackBuf);
+ free(cx->selectBuf);
+ if (cx == __glXLastContext) {
+ __glXFlushContextCache();
+ }
+
+ __glXRemoveFromContextList(cx);
+
+ /* We can get here through both regular dispatching from
+ * __glXDispatch() or as a callback from the resource manager. In
+ * the latter case we need to lift the DRI lock manually. */
+
+ if (!glxBlockClients) {
+ __glXleaveServer(GL_FALSE);
+ cx->destroy(cx);
+ __glXenterServer(GL_FALSE);
+ } else {
+ cx->next = glxPendingDestroyContexts;
+ glxPendingDestroyContexts = cx;
+ }
+
+ return GL_TRUE;
+}
+
+/************************************************************************/
+
+/*
+** These routines can be used to check whether a particular GL command
+** has caused an error. Specifically, we use them to check whether a
+** given query has caused an error, in which case a zero-length data
+** reply is sent to the client.
+*/
+
+static GLboolean errorOccured = GL_FALSE;
+
+/*
+** The GL was will call this routine if an error occurs.
+*/
+void __glXErrorCallBack(GLenum code)
+{
+ errorOccured = GL_TRUE;
+}
+
+/*
+** Clear the error flag before calling the GL command.
+*/
+void __glXClearErrorOccured(void)
+{
+ errorOccured = GL_FALSE;
+}
+
+/*
+** Check if the GL command caused an error.
+*/
+GLboolean __glXErrorOccured(void)
+{
+ return errorOccured;
+}
+
+static int __glXErrorBase;
+int __glXEventBase;
+
+int __glXError(int error)
+{
+ return __glXErrorBase + error;
+}
+
+__GLXclientState *
+glxGetClient(ClientPtr pClient)
+{
+ return dixLookupPrivate(&pClient->devPrivates, glxClientPrivateKey);
+}
+
+static void
+glxClientCallback (CallbackListPtr *list,
+ pointer closure,
+ pointer data)
+{
+ NewClientInfoRec *clientinfo = (NewClientInfoRec *) data;
+ ClientPtr pClient = clientinfo->client;
+ __GLXclientState *cl = glxGetClient(pClient);
+
+ switch (pClient->clientState) {
+ case ClientStateRunning:
+ /*
+ ** By default, assume that the client supports
+ ** GLX major version 1 minor version 0 protocol.
+ */
+ cl->GLClientmajorVersion = 1;
+ cl->GLClientminorVersion = 0;
+ cl->client = pClient;
+ break;
+
+ case ClientStateGone:
+ free(cl->returnBuf);
+ free(cl->largeCmdBuf);
+ free(cl->GLClientextensions);
+ break;
+
+ default:
+ break;
+ }
+}
+
+/************************************************************************/
+
+static __GLXprovider *__glXProviderStack;
+
+void GlxPushProvider(__GLXprovider *provider)
+{
+ provider->next = __glXProviderStack;
+ __glXProviderStack = provider;
+}
+
+/*
+** Initialize the GLX extension.
+*/
+void GlxExtensionInit(void)
+{
+ ExtensionEntry *extEntry;
+ ScreenPtr pScreen;
+ int i;
+ __GLXprovider *p;
+ Bool glx_provided = False;
+
+ __glXContextRes = CreateNewResourceType((DeleteType)ContextGone,
+ "GLXContext");
+ __glXDrawableRes = CreateNewResourceType((DeleteType)DrawableGone,
+ "GLXDrawable");
+ if (!__glXContextRes || !__glXDrawableRes)
+ return;
+
+ if (!dixRegisterPrivateKey(&glxClientPrivateKeyRec, PRIVATE_CLIENT, sizeof (__GLXclientState)))
+ return;
+ if (!AddCallback (&ClientStateCallback, glxClientCallback, 0))
+ return;
+
+ for (i = 0; i < screenInfo.numScreens; i++) {
+ pScreen = screenInfo.screens[i];
+
+ for (p = __glXProviderStack; p != NULL; p = p->next) {
+ __GLXscreen *glxScreen;
+
+ glxScreen = p->screenProbe(pScreen);
+ if (glxScreen != NULL) {
+ if (glxScreen->GLXminor < glxMinorVersion)
+ glxMinorVersion = glxScreen->GLXminor;
+ LogMessage(X_INFO,
+ "GLX: Initialized %s GL provider for screen %d\n",
+ p->name, i);
+ break;
+ }
+
+ }
+
+ if (!p)
+ LogMessage(X_INFO,
+ "GLX: no usable GL providers found for screen %d\n", i);
+ else
+ glx_provided = True;
+ }
+
+ /* don't register extension if GL is not provided on any screen */
+ if (!glx_provided)
+ return;
+
+ /*
+ ** Add extension to server extensions.
+ */
+ extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS,
+ __GLX_NUMBER_ERRORS, __glXDispatch,
+ __glXDispatch, ResetExtension,
+ StandardMinorOpcode);
+ if (!extEntry) {
+ FatalError("__glXExtensionInit: AddExtensions failed\n");
+ return;
+ }
+ if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) {
+ ErrorF("__glXExtensionInit: AddExtensionAlias failed\n");
+ return;
+ }
+
+ __glXErrorBase = extEntry->errorBase;
+ __glXEventBase = extEntry->eventBase;
+}
+
+/************************************************************************/
+
+void __glXFlushContextCache(void)
+{
+ __glXLastContext = 0;
+}
+
+/*
+** Make a context the current one for the GL (in this implementation, there
+** is only one instance of the GL, and we use it to serve all GL clients by
+** switching it between different contexts). While we are at it, look up
+** a context by its tag and return its (__GLXcontext *).
+*/
+__GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag,
+ int *error)
+{
+ __GLXcontext *cx;
+
+ /*
+ ** See if the context tag is legal; it is managed by the extension,
+ ** so if it's invalid, we have an implementation error.
+ */
+ cx = __glXLookupContextByTag(cl, tag);
+ if (!cx) {
+ cl->client->errorValue = tag;
+ *error = __glXError(GLXBadContextTag);
+ return 0;
+ }
+
+ if (!cx->isDirect) {
+ if (cx->drawPriv == NULL) {
+ /*
+ ** The drawable has vanished. It must be a window, because only
+ ** windows can be destroyed from under us; GLX pixmaps are
+ ** refcounted and don't go away until no one is using them.
+ */
+ *error = __glXError(GLXBadCurrentWindow);
+ return 0;
+ }
+ }
+
+ if (cx->wait && (*cx->wait)(cx, cl, error))
+ return NULL;
+
+ if (cx == __glXLastContext) {
+ /* No need to re-bind */
+ return cx;
+ }
+
+ /* Make this context the current one for the GL. */
+ if (!cx->isDirect) {
+ if (!(*cx->makeCurrent)(cx)) {
+ /* Bind failed, and set the error code. Bummer */
+ cl->client->errorValue = cx->id;
+ *error = __glXError(GLXBadContextState);
+ return 0;
+ }
+ }
+ __glXLastContext = cx;
+ return cx;
+}
+
+/************************************************************************/
+
+void glxSuspendClients(void)
+{
+ int i;
+
+ for (i = 1; i < currentMaxClients; i++) {
+ if (clients[i] && glxGetClient(clients[i])->inUse)
+ IgnoreClient(clients[i]);
+ }
+
+ glxBlockClients = TRUE;
+}
+
+void glxResumeClients(void)
+{
+ __GLXcontext *cx, *next;
+ int i;
+
+ glxBlockClients = FALSE;
+
+ for (i = 1; i < currentMaxClients; i++) {
+ if (clients[i] && glxGetClient(clients[i])->inUse)
+ AttendClient(clients[i]);
+ }
+
+ __glXleaveServer(GL_FALSE);
+ for (cx = glxPendingDestroyContexts; cx != NULL; cx = next) {
+ next = cx->next;
+
+ cx->destroy(cx);
+ }
+ glxPendingDestroyContexts = NULL;
+ __glXenterServer(GL_FALSE);
+}
+
+static void
+__glXnopEnterServer(GLboolean rendering)
+{
+}
+
+static void
+__glXnopLeaveServer(GLboolean rendering)
+{
+}
+
+static void (*__glXenterServerFunc)(GLboolean) = __glXnopEnterServer;
+static void (*__glXleaveServerFunc)(GLboolean) = __glXnopLeaveServer;
+
+void __glXsetEnterLeaveServerFuncs(void (*enter)(GLboolean),
+ void (*leave)(GLboolean))
+{
+ __glXenterServerFunc = enter;
+ __glXleaveServerFunc = leave;
+}
+
+
+void __glXenterServer(GLboolean rendering)
+{
+ glxServerLeaveCount--;
+
+ if (glxServerLeaveCount == 0)
+ (*__glXenterServerFunc)(rendering);
+}
+
+void __glXleaveServer(GLboolean rendering)
+{
+ if (glxServerLeaveCount == 0)
+ (*__glXleaveServerFunc)(rendering);
+
+ glxServerLeaveCount++;
+}
+
+/*
+** Top level dispatcher; all commands are executed from here down.
+*/
+static int __glXDispatch(ClientPtr client)
+{
+ REQUEST(xGLXSingleReq);
+ CARD8 opcode;
+ __GLXdispatchSingleProcPtr proc;
+ __GLXclientState *cl;
+ int retval;
+
+ opcode = stuff->glxCode;
+ cl = glxGetClient(client);
+ /* Mark it in use so we suspend it on VT switch. */
+ cl->inUse = TRUE;
+
+ /*
+ ** If we're expecting a glXRenderLarge request, this better be one.
+ */
+ if ((cl->largeCmdRequestsSoFar != 0) && (opcode != X_GLXRenderLarge)) {
+ client->errorValue = stuff->glxCode;
+ return __glXError(GLXBadLargeRequest);
+ }
+
+ /* If we're currently blocking GLX clients, just put this guy to
+ * sleep, reset the request and return. */
+ if (glxBlockClients) {
+ ResetCurrentRequest(client);
+ client->sequence--;
+ IgnoreClient(client);
+ return Success;
+ }
+
+ /*
+ ** Use the opcode to index into the procedure table.
+ */
+ proc = __glXGetProtocolDecodeFunction(& Single_dispatch_info, opcode,
+ client->swapped);
+ if (proc != NULL) {
+ GLboolean rendering = opcode <= X_GLXRenderLarge;
+ __glXleaveServer(rendering);
+
+ retval = (*proc)(cl, (GLbyte *) stuff);
+
+ __glXenterServer(rendering);
+ }
+ else {
+ retval = BadRequest;
+ }
+
+ return retval;
+}
diff --git a/xorg-server/hw/dmx/input/dmxevents.c b/xorg-server/hw/dmx/input/dmxevents.c
index efcd07da3..15d80f5bb 100644
--- a/xorg-server/hw/dmx/input/dmxevents.c
+++ b/xorg-server/hw/dmx/input/dmxevents.c
@@ -1,800 +1,800 @@
-/*
- * Copyright 2002-2003 Red Hat Inc., Durham, North Carolina.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation on the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
- * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-/*
- * Authors:
- * Rickard E. (Rik) Faith <faith@redhat.com>
- *
- */
-
-/** \file
- * Provide support and helper functions for enqueing events received by
- * the low-level input drivers. */
-
-#ifdef HAVE_DMX_CONFIG_H
-#include <dmx-config.h>
-#endif
-
-#define DMX_EVENTS_DEBUG 0
-
-#include "dmxinputinit.h"
-#include "dmxevents.h"
-#include "dmxcb.h"
-#include "dmxcommon.h"
-#include "dmxcursor.h"
-#include "dmxmotion.h"
-#include "dmxsigio.h"
-#include "dmxmap.h"
-
-#include <X11/keysym.h>
-#include "opaque.h"
-#include "inputstr.h"
-#include "inpututils.h"
-#include "mipointer.h"
-#include "mi.h"
-#include "exglobals.h"
-
-#include "xkbsrv.h"
-#include "XIstubs.h"
-
-static int dmxGlobalX, dmxGlobalY; /* Global cursor position */
-static int dmxGlobalInvalid; /* Flag indicating dmxCoreMotion
- * should move the mouse anyway. */
-
-#if DMX_EVENTS_DEBUG
-#define DMXDBG0(f) dmxLog(dmxDebug,f)
-#define DMXDBG1(f,a) dmxLog(dmxDebug,f,a)
-#define DMXDBG2(f,a,b) dmxLog(dmxDebug,f,a,b)
-#define DMXDBG3(f,a,b,c) dmxLog(dmxDebug,f,a,b,c)
-#define DMXDBG4(f,a,b,c,d) dmxLog(dmxDebug,f,a,b,c,d)
-#define DMXDBG5(f,a,b,c,d,e) dmxLog(dmxDebug,f,a,b,c,d,e)
-#define DMXDBG6(f,a,b,c,d,e,g) dmxLog(dmxDebug,f,a,b,c,d,e,g)
-#define DMXDBG7(f,a,b,c,d,e,g,h) dmxLog(dmxDebug,f,a,b,c,d,e,g,h)
-#else
-#define DMXDBG0(f)
-#define DMXDBG1(f,a)
-#define DMXDBG2(f,a,b)
-#define DMXDBG3(f,a,b,c)
-#define DMXDBG4(f,a,b,c,d)
-#define DMXDBG5(f,a,b,c,d,e)
-#define DMXDBG6(f,a,b,c,d,e,g)
-#define DMXDBG7(f,a,b,c,d,e,g,h)
-#endif
-
-static int dmxApplyFunctions(DMXInputInfo *dmxInput, DMXFunctionType f)
-{
- int i;
- int rc = 0;
-
- for (i = 0; i < dmxInput->numDevs; i+= dmxInput->devs[i]->binding)
- if (dmxInput->devs[i]->functions)
- rc += dmxInput->devs[i]->functions(dmxInput->devs[i]->private, f);
- return rc;
-}
-
-static int dmxCheckFunctionKeys(DMXLocalInputInfoPtr dmxLocal,
- int type,
- KeySym keySym)
-{
- DMXInputInfo *dmxInput = &dmxInputs[dmxLocal->inputIdx];
-
-#if 1 /* hack to detect ctrl-alt-q, etc */
- static int ctrl = 0, alt = 0;
- /* keep track of ctrl/alt key status */
- if (type == KeyPress && keySym == 0xffe3) {
- ctrl = 1;
- }
- else if (type == KeyRelease && keySym == 0xffe3) {
- ctrl = 0;
- }
- else if (type == KeyPress && keySym == 0xffe9) {
- alt = 1;
- }
- else if (type == KeyRelease && keySym == 0xffe9) {
- alt = 0;
- }
- if (!ctrl || !alt)
- return 0;
-#else
- unsigned short state = 0;
-
- if (dmxLocal->sendsCore)
- state = dmxLocalCoreKeyboard->pDevice->key->state;
- else if (dmxLocal->pDevice->key)
- state = dmxLocal->pDevice->key->state;
-
- DMXDBG3("dmxCheckFunctionKeys: keySym=0x%04x %s state=0x%04x\n",
- keySym, type == KeyPress ? "press" : "release", state);
-
- if ((state & (ControlMask|Mod1Mask)) != (ControlMask|Mod1Mask))
- return 0;
-#endif
-
- switch (keySym) {
- case XK_g:
- if (type == KeyPress)
- dmxApplyFunctions(dmxInput, DMX_FUNCTION_GRAB);
- return 1;
- case XK_f:
- if (type == KeyPress)
- dmxApplyFunctions(dmxInput, DMX_FUNCTION_FINE);
- return 1;
- case XK_q:
- if (type == KeyPress && dmxLocal->sendsCore)
- if (dmxApplyFunctions(dmxInput, DMX_FUNCTION_TERMINATE)) {
- dmxLog(dmxInfo, "User request for termination\n");
- dispatchException |= DE_TERMINATE;
- }
- return 1;
- }
-
- return 0;
-}
-
-
-DMXScreenInfo *dmxFindFirstScreen(int x, int y)
-{
- int i;
-
- for (i = 0; i < dmxNumScreens; i++) {
- DMXScreenInfo *dmxScreen = &dmxScreens[i];
- if (dmxOnScreen(x, y, dmxScreen))
- return dmxScreen;
- }
- return NULL;
-}
-
-
-/**
- * Enqueue a motion event.
- */
-static void enqueueMotion(DevicePtr pDev, int x, int y)
-{
- GETDMXLOCALFROMPDEV;
- DeviceIntPtr p = dmxLocal->pDevice;
- int i, nevents, valuators[3];
- EventListPtr events;
- int detail = 0; /* XXX should this be mask of pressed buttons? */
- ValuatorMask mask;
- valuators[0] = x;
- valuators[1] = y;
-
- valuator_mask_set_range(&mask, 0, 2, valuators);
- GetEventList(&events);
- nevents = GetPointerEvents(events, p, MotionNotify, detail,
- POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(p, (InternalEvent*)(events + i)->event);
- return;
-}
-
-
-void
-dmxCoreMotion(DevicePtr pDev, int x, int y, int delta, DMXBlockType block)
-{
- DMXScreenInfo *dmxScreen;
- DMXInputInfo *dmxInput;
- ScreenPtr pScreen;
- int localX;
- int localY;
- int i;
-
- if (!dmxGlobalInvalid && dmxGlobalX == x && dmxGlobalY == y)
- return;
-
- DMXDBG5("dmxCoreMotion(%d,%d,%d) dmxGlobalX=%d dmxGlobalY=%d\n",
- x, y, delta, dmxGlobalX, dmxGlobalY);
-
- dmxGlobalInvalid = 0;
- dmxGlobalX = x;
- dmxGlobalY = y;
-
- if (dmxGlobalX < 0)
- dmxGlobalX = 0;
- if (dmxGlobalY < 0)
- dmxGlobalY = 0;
- if (dmxGlobalX >= dmxGlobalWidth)
- dmxGlobalX = dmxGlobalWidth + delta -1;
- if (dmxGlobalY >= dmxGlobalHeight)
- dmxGlobalY = dmxGlobalHeight + delta -1;
-
- if ((dmxScreen = dmxFindFirstScreen(dmxGlobalX, dmxGlobalY))) {
- localX = dmxGlobalX - dmxScreen->rootXOrigin;
- localY = dmxGlobalY - dmxScreen->rootYOrigin;
- if ((pScreen = miPointerGetScreen(inputInfo.pointer))
- && pScreen->myNum == dmxScreen->index) {
- /* Screen is old screen */
- if (block)
- dmxSigioBlock();
- if (pDev)
- enqueueMotion(pDev, localX, localY);
- if (block)
- dmxSigioUnblock();
- } else {
- /* Screen is new */
- DMXDBG4(" New screen: old=%d new=%d localX=%d localY=%d\n",
- pScreen->myNum, dmxScreen->index, localX, localY);
- if (block)
- dmxSigioBlock();
- mieqProcessInputEvents();
- miPointerSetScreen(inputInfo.pointer, dmxScreen->index,
- localX, localY);
- if (pDev)
- enqueueMotion(pDev, localX, localY);
- if (block)
- dmxSigioUnblock();
- }
-#if 00
- miPointerGetPosition(inputInfo.pointer, &localX, &localY);
-
- if ((pScreen = miPointerGetScreen(inputInfo.pointer))) {
- dmxGlobalX = localX + dmxScreens[pScreen->myNum].rootXOrigin;
- dmxGlobalY = localY + dmxScreens[pScreen->myNum].rootYOrigin;
- ErrorF("Global is now %d, %d %d, %d\n", dmxGlobalX, dmxGlobalY,
- localX, localY);
- DMXDBG6(" Moved to dmxGlobalX=%d dmxGlobalY=%d"
- " on screen index=%d/%d localX=%d localY=%d\n",
- dmxGlobalX, dmxGlobalY,
- dmxScreen ? dmxScreen->index : -1, pScreen->myNum,
- localX, localY);
- }
-#endif
- }
- /* Send updates down to all core input
- * drivers */
- for (i = 0, dmxInput = &dmxInputs[0]; i < dmxNumInputs; i++, dmxInput++) {
- int j;
- for (j = 0; j < dmxInput->numDevs; j += dmxInput->devs[j]->binding)
- if (!dmxInput->detached
- && dmxInput->devs[j]->sendsCore
- && dmxInput->devs[j]->update_position)
- dmxInput->devs[j]->update_position(dmxInput->devs[j]->private,
- dmxGlobalX, dmxGlobalY);
- }
- if (!dmxScreen) ProcessInputEvents();
-}
-
-
-
-#define DMX_MAX_AXES 32 /* Max axes reported by this routine */
-static void dmxExtMotion(DMXLocalInputInfoPtr dmxLocal,
- int *v, int firstAxis, int axesCount,
- DMXMotionType type, DMXBlockType block)
-{
- DeviceIntPtr pDevice = dmxLocal->pDevice;
- xEvent xE[2 * DMX_MAX_AXES/6];
- deviceKeyButtonPointer *xev = (deviceKeyButtonPointer *)xE;
- deviceValuator *xv = (deviceValuator *)xev+1;
- int thisX = 0;
- int thisY = 0;
- int i;
- int count;
- EventListPtr events;
- int nevents;
- ValuatorMask mask;
-
- memset(xE, 0, sizeof(xE));
-
- if (axesCount > DMX_MAX_AXES) axesCount = DMX_MAX_AXES;
-
- if ((valuator_get_mode(pDevice,0) == Relative) && axesCount == 2) {
- /* The dmx console is a relative mode
- * device that sometimes reports
- * absolute motion. It only has two
- * axes. */
- if (type == DMX_RELATIVE) {
- thisX = -v[0];
- thisY = -v[1];
- dmxLocal->lastX += thisX;
- dmxLocal->lastY += thisY;
- if (dmxLocal->update_position)
- dmxLocal->update_position(dmxLocal->private,
- dmxLocal->lastX, dmxLocal->lastY);
- } else { /* Convert to relative */
- if (dmxLocal->lastX || dmxLocal->lastY) {
- thisX = v[0] - dmxLocal->lastX;
- thisY = v[1] - dmxLocal->lastY;
- }
- dmxLocal->lastX = v[0];
- dmxLocal->lastY = v[1];
- }
- v[0] = thisX;
- v[1] = thisY;
- }
-
- if (axesCount <= 6) {
- /* Optimize for the common case when
- * only 1 or 2 axes change. */
- xev->time = GetTimeInMillis();
- xev->type = DeviceMotionNotify;
- xev->detail = 0;
- xev->deviceid = pDevice->id | MORE_EVENTS;
-
- xv->type = DeviceValuator;
- xv->deviceid = pDevice->id;
- xv->num_valuators = axesCount;
- xv->first_valuator = firstAxis;
- switch (xv->num_valuators) {
- case 6: xv->valuator5 = v[5];
- case 5: xv->valuator4 = v[4];
- case 4: xv->valuator3 = v[3];
- case 3: xv->valuator2 = v[2];
- case 2: xv->valuator1 = v[1];
- case 1: xv->valuator0 = v[0];
- }
- count = 2;
- } else {
- for (i = 0, count = 0; i < axesCount; i += 6) {
- xev->time = GetTimeInMillis();
- xev->type = DeviceMotionNotify;
- xev->detail = 0;
- xev->deviceid = pDevice->id | MORE_EVENTS;
- xev += 2;
-
- xv->type = DeviceValuator;
- xv->deviceid = pDevice->id;
- xv->num_valuators = (i+6 >= axesCount ? axesCount - i : 6);
- xv->first_valuator = firstAxis + i;
- switch (xv->num_valuators) {
- case 6: xv->valuator5 = v[i+5];
- case 5: xv->valuator4 = v[i+4];
- case 4: xv->valuator3 = v[i+3];
- case 3: xv->valuator2 = v[i+2];
- case 2: xv->valuator1 = v[i+1];
- case 1: xv->valuator0 = v[i+0];
- }
- xv += 2;
- count += 2;
- }
- }
-
- if (block)
- dmxSigioBlock();
- valuator_mask_set_range(&mask, firstAxis, axesCount, v);
- GetEventList(&events);
- nevents = GetPointerEvents(events, pDevice, MotionNotify, 0,
- POINTER_ABSOLUTE, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event);
-
- if (block)
- dmxSigioUnblock();
-}
-
-static int dmxTranslateAndEnqueueExtEvent(DMXLocalInputInfoPtr dmxLocal,
- XEvent *e, DMXBlockType block)
-{
- int type;
- int event = -1;
- XDeviceKeyEvent *ke = (XDeviceKeyEvent *)e;
- XDeviceMotionEvent *me = (XDeviceMotionEvent *)e;
- DeviceIntPtr pDevice = dmxLocal->pDevice;
- int valuators[MAX_VALUATORS];
- EventListPtr events;
- int nevents, i;
- ValuatorMask mask;
-
- if (!e)
- return -1; /* No extended event passed, cannot handle */
-
- if ((XID)dmxLocal->deviceId != ke->deviceid) {
- /* Search for the correct dmxLocal,
- * since backend and console events are
- * picked up for the first device on
- * that X server. */
- int i;
- DMXInputInfo *dmxInput = &dmxInputs[dmxLocal->inputIdx];
- for (i = 0; i < dmxInput->numDevs; i++) {
- dmxLocal = dmxInput->devs[i];
- if ((XID)dmxLocal->deviceId == ke->deviceid)
- break;
- }
- }
-
- if ((XID)dmxLocal->deviceId != ke->deviceid
- || (type = dmxMapLookup(dmxLocal, e->type)) < 0)
- return -1; /* No mapping, so this event is unhandled */
-
- switch (type) {
- case XI_DeviceValuator: event = DeviceValuator; break;
- case XI_DeviceKeyPress: event = KeyPress; break;
- case XI_DeviceKeyRelease: event = KeyRelease; break;
- case XI_DeviceButtonPress: event = ButtonPress; break;
- case XI_DeviceButtonRelease: event = ButtonRelease; break;
- case XI_DeviceMotionNotify: event = MotionNotify; break;
- case XI_DeviceFocusIn: event = DeviceFocusIn; break;
- case XI_DeviceFocusOut: event = DeviceFocusOut; break;
- case XI_ProximityIn: event = ProximityIn; break;
- case XI_ProximityOut: event = ProximityOut; break;
- case XI_DeviceStateNotify: event = DeviceStateNotify; break;
- case XI_DeviceMappingNotify: event = DeviceMappingNotify; break;
- case XI_ChangeDeviceNotify: event = ChangeDeviceNotify; break;
- case XI_DeviceKeystateNotify: event = DeviceStateNotify; break;
- case XI_DeviceButtonstateNotify: event = DeviceStateNotify; break;
- }
-
-#define EXTRACT_VALUATORS(ke, valuators) \
- valuators[0] = ke->axis_data[0]; \
- valuators[1] = ke->axis_data[1]; \
- valuators[2] = ke->axis_data[2]; \
- valuators[3] = ke->axis_data[3]; \
- valuators[4] = ke->axis_data[4]; \
- valuators[5] = ke->axis_data[5]; \
-
- switch (type) {
- case XI_DeviceKeyPress:
- case XI_DeviceKeyRelease:
- EXTRACT_VALUATORS(ke, valuators);
- valuator_mask_set_range(&mask, ke->first_axis, ke->axes_count, valuators);
- if (block)
- dmxSigioBlock();
- GetEventList(&events);
- nevents = GetKeyboardValuatorEvents(events, pDevice, event,
- ke->keycode, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event);
-
- if (block)
- dmxSigioUnblock();
- break;
- case XI_DeviceButtonPress:
- case XI_DeviceButtonRelease:
- EXTRACT_VALUATORS(ke, valuators);
- valuator_mask_set_range(&mask, ke->first_axis, ke->axes_count, valuators);
- if (block)
- dmxSigioBlock();
- GetEventList(&events);
- nevents = GetPointerEvents(events, pDevice, event, ke->keycode,
- POINTER_ABSOLUTE, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event);
-
- if (block)
- dmxSigioUnblock();
- break;
- case XI_ProximityIn:
- case XI_ProximityOut:
- EXTRACT_VALUATORS(ke, valuators);
- valuator_mask_set_range(&mask, ke->first_axis, ke->axes_count, valuators);
- if (block)
- dmxSigioBlock();
- GetEventList(&events);
- nevents = GetProximityEvents(events, pDevice, event, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event);
-
- if (block)
- dmxSigioUnblock();
- break;
-
- break;
-
- case XI_DeviceMotionNotify:
- dmxExtMotion(dmxLocal, me->axis_data, me->first_axis, me->axes_count,
- DMX_ABSOLUTE, block);
- break;
- case XI_DeviceFocusIn:
- case XI_DeviceFocusOut:
- case XI_DeviceStateNotify:
- case XI_DeviceMappingNotify:
- case XI_ChangeDeviceNotify:
- case XI_DeviceKeystateNotify:
- case XI_DeviceButtonstateNotify:
- /* These are ignored, since DMX will
- * generate its own events of these
- * types, as necessary.
-
- * Perhaps ChangeDeviceNotify should
- * generate an error, because it is
- * unexpected? */
- break;
- case XI_DeviceValuator:
- default:
- dmxLog(dmxWarning,
- "XInput extension event (remote=%d -> zero-based=%d)"
- " not supported yet\n", e->type, type);
- return -1;
- }
- return 0;
-}
-
-static int dmxGetButtonMapping(DMXLocalInputInfoPtr dmxLocal, int button)
-{
- ButtonClassPtr b = dmxLocal->pDevice->button;
-
- if (button > b->numButtons) { /* This shouldn't happen. */
- dmxLog(dmxWarning, "Button %d pressed, but only %d buttons?!?\n",
- button, b->numButtons);
- return button;
- }
- return b->map[button];
-}
-
-/** Return DMX's notion of the pointer position in the global coordinate
- * space. */
-void dmxGetGlobalPosition(int *x, int *y)
-{
- *x = dmxGlobalX;
- *y = dmxGlobalY;
-}
-
-/** Invalidate the global position for #dmxCoreMotion. */
-void dmxInvalidateGlobalPosition(void)
-{
- dmxGlobalInvalid = 1;
-}
-
-/** Enqueue a motion event for \a pDev. The \a v vector has length \a
- * axesCount, and contains values for each of the axes, starting at \a
- * firstAxes.
- *
- * The \a type of the motion may be \a DMX_RELATIVE, \a DMX_ABSOLUTE, or
- * \a DMX_ABSOLUTE_CONFINED (in the latter case, the pointer will not be
- * allowed to move outside the global boundaires).
- *
- * If \a block is set to \a DMX_BLOCK, then the SIGIO handler will be
- * blocked around calls to \a enqueueMotion(). */
-void dmxMotion(DevicePtr pDev, int *v, int firstAxes, int axesCount,
- DMXMotionType type, DMXBlockType block)
-{
- GETDMXLOCALFROMPDEV;
-
- if (!dmxLocal->sendsCore) {
- dmxExtMotion(dmxLocal, v, firstAxes, axesCount, type, block);
- return;
- }
- if (axesCount == 2) {
- switch (type) {
- case DMX_RELATIVE:
- dmxCoreMotion(pDev, dmxGlobalX - v[0], dmxGlobalY - v[1], 0, block);
- break;
- case DMX_ABSOLUTE:
- dmxCoreMotion(pDev, v[0], v[1], 0, block);
- break;
- case DMX_ABSOLUTE_CONFINED:
- dmxCoreMotion(pDev, v[0], v[1], -1, block);
- break;
- }
- }
-}
-
-static KeySym dmxKeyCodeToKeySym(DMXLocalInputInfoPtr dmxLocal,
- KeyCode keyCode)
-{
- KeySym keysym = NoSymbol;
- int effectiveGroup;
- XkbSrvInfoPtr xkbi;
-
- if (!dmxLocal || !dmxLocal->pDevice || !dmxLocal->pDevice->key)
- goto out;
-
- xkbi = dmxLocal->pDevice->key->xkbInfo;
- effectiveGroup = XkbGetEffectiveGroup(xkbi, &xkbi->state, keyCode);
-
- if (effectiveGroup == -1)
- goto out;
-
- keysym = XkbKeySym(xkbi->desc, keyCode, effectiveGroup);
- DMXDBG2("dmxKeyCodeToKeySym: Translated keyCode=%d to keySym=0x%04x\n",
- keyCode, keysym);
-
-out:
- return keysym;
-}
-
-static KeyCode dmxKeySymToKeyCode(DMXLocalInputInfoPtr dmxLocal, KeySym keySym,
- int tryFirst)
-{
- /* FIXME: this is quite ineffective, converting to a core map first and
- * then extracting the info from there. It'd be better to run the actual
- * xkb map */
- XkbSrvInfoPtr xkbi = dmxLocal->pDevice->key->xkbInfo;
- KeySymsPtr pKeySyms = XkbGetCoreMap(dmxLocal->pDevice);
- int i;
-
- /* Optimize for similar maps */
- if (XkbKeycodeInRange(xkbi->desc, tryFirst)
- && pKeySyms->map[(tryFirst - xkbi->desc->min_key_code)
- * pKeySyms->mapWidth] == keySym)
- return tryFirst;
-
- for (i = pKeySyms->minKeyCode; i <= pKeySyms->maxKeyCode; i++) {
- if (pKeySyms->map[(i - pKeySyms->minKeyCode)
- * pKeySyms->mapWidth] == keySym) {
- DMXDBG3("dmxKeySymToKeyCode: Translated keySym=0x%04x to"
- " keyCode=%d (reverses to core keySym=0x%04x)\n",
- keySym, i, dmxKeyCodeToKeySym(dmxLocalCoreKeyboard,i));
- return i;
- }
- }
- return 0;
-}
-
-static int dmxFixup(DevicePtr pDev, int detail, KeySym keySym)
-{
- GETDMXLOCALFROMPDEV;
- int keyCode;
-
- if (!dmxLocal->pDevice->key) {
- dmxLog(dmxWarning, "dmxFixup: not a keyboard device (%s)\n",
- dmxLocal->pDevice->name);
- return NoSymbol;
- }
- if (!keySym)
- keySym = dmxKeyCodeToKeySym(dmxLocal, detail);
- if (keySym == NoSymbol)
- return detail;
- keyCode = dmxKeySymToKeyCode(dmxLocalCoreKeyboard, keySym, detail);
-
- return keyCode ? keyCode : detail;
-}
-
-/** Enqueue an event from the \a pDev device with the
- * specified \a type and \a detail. If the event is a KeyPress or
- * KeyRelease event, then the \a keySym is also specified.
- *
- * FIXME: make the code do what the comment says, or remove this comment.
- * If \a block is set to \a DMX_BLOCK, then the SIGIO handler will be
- * blocked around calls to dmxeqEnqueue(). */
-
-void dmxEnqueue(DevicePtr pDev, int type, int detail, KeySym keySym,
- XEvent *e, DMXBlockType block)
-{
- GETDMXINPUTFROMPDEV;
- xEvent xE;
- DeviceIntPtr p = dmxLocal->pDevice;
- int i, nevents, valuators[3];
- EventListPtr events;
- ValuatorMask mask;
-
- DMXDBG2("dmxEnqueue: Enqueuing type=%d detail=0x%0x\n", type, detail);
-
- switch (type) {
- case KeyPress:
- case KeyRelease:
- if (!keySym)
- keySym = dmxKeyCodeToKeySym(dmxLocal, detail);
- if (dmxCheckFunctionKeys(dmxLocal, type, keySym))
- return;
- if (dmxLocal->sendsCore && dmxLocal != dmxLocalCoreKeyboard)
- xE.u.u.detail = dmxFixup(pDev, detail, keySym);
-
- GetEventList(&events);
- /*ErrorF("KEY %d sym %d\n", detail, (int) keySym);*/
- nevents = GetKeyboardEvents(events, p, type, detail);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(p, (InternalEvent*)(events + i)->event);
- return;
-
- case ButtonPress:
- case ButtonRelease:
- detail = dmxGetButtonMapping(dmxLocal, detail);
- valuator_mask_zero(&mask);
- GetEventList(&events);
- nevents = GetPointerEvents(events, p, type, detail,
- POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(p, (InternalEvent*)(events + i)->event);
- return;
-
- case MotionNotify:
- GetEventList(&events);
- valuators[0] = e->xmotion.x;
- valuators[1] = e->xmotion.y;
- valuators[2] = e->xmotion.state; /* FIXME: WTF?? */
- valuator_mask_set_range(&mask, 0, 3, valuators);
- nevents = GetPointerEvents(events, p, type, detail,
- POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(p, (InternalEvent*)(events + i)->event);
- return;
-
- case EnterNotify:
- case LeaveNotify:
- case KeymapNotify:
- case MappingNotify: /* This is sent because we change the
- * modifier map on the backend/console
- * input device so that we have complete
- * control of the input device LEDs. */
- return;
- default:
- if (type == ProximityIn || type == ProximityOut) {
- if (dmxLocal->sendsCore)
- return; /* Not a core event */
- break;
- }
- if (type >= LASTEvent) {
- if (dmxTranslateAndEnqueueExtEvent(dmxLocal, e, block))
- dmxLogInput(dmxInput, "Unhandled extension event: %d\n", type);
- } else {
- dmxLogInput(dmxInput, "Unhandled event: %d (%s)\n",
- type, dmxEventName(type));
- }
- return;
- }
-
-}
-
-/** A pointer to this routine is passed to low-level input drivers so
- * that all special keychecking is unified to this file. This function
- * returns 0 if no special keys have been pressed. If the user has
- * requested termination of the DMX server, -1 is returned. If the user
- * has requested a switch to a VT, then the (1-based) number of that VT
- * is returned. */
-int dmxCheckSpecialKeys(DevicePtr pDev, KeySym keySym)
-{
- GETDMXINPUTFROMPDEV;
- int vt = 0;
- unsigned short state = 0;
-
- if (dmxLocal->sendsCore)
- state = XkbStateFieldFromRec(&dmxLocalCoreKeyboard->pDevice->key->xkbInfo->state);
- else if (dmxLocal->pDevice->key)
- state = XkbStateFieldFromRec(&dmxLocal->pDevice->key->xkbInfo->state);
-
- if (!dmxLocal->sendsCore) return 0; /* Only for core devices */
-
- DMXDBG2("dmxCheckSpecialKeys: keySym=0x%04x state=0x%04x\n", keySym,state);
-
- if ((state & (ControlMask|Mod1Mask)) != (ControlMask|Mod1Mask)) return 0;
-
- switch (keySym) {
- case XK_F1:
- case XK_F2:
- case XK_F3:
- case XK_F4:
- case XK_F5:
- case XK_F6:
- case XK_F7:
- case XK_F8:
- case XK_F9:
- case XK_F10:
- vt = keySym - XK_F1 + 1;
- break;
-
- case XK_F11:
- case XK_F12:
- vt = keySym - XK_F11 + 11;
- break;
-
- case XK_q: /* To avoid confusion */
- case XK_BackSpace:
- case XK_Delete:
- case XK_KP_Delete:
- dmxLog(dmxInfo, "User request for termination\n");
- dispatchException |= DE_TERMINATE;
- return -1; /* Terminate */
- }
-
- if (vt) {
- dmxLog(dmxInfo, "Request to switch to VT %d\n", vt);
- dmxInput->vt_switch_pending = vt;
- return vt;
- }
-
- return 0; /* Do nothing */
-}
+/*
+ * Copyright 2002-2003 Red Hat Inc., Durham, North Carolina.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Rickard E. (Rik) Faith <faith@redhat.com>
+ *
+ */
+
+/** \file
+ * Provide support and helper functions for enqueing events received by
+ * the low-level input drivers. */
+
+#ifdef HAVE_DMX_CONFIG_H
+#include <dmx-config.h>
+#endif
+
+#define DMX_EVENTS_DEBUG 0
+
+#include "dmxinputinit.h"
+#include "dmxevents.h"
+#include "dmxcb.h"
+#include "dmxcommon.h"
+#include "dmxcursor.h"
+#include "dmxmotion.h"
+#include "dmxsigio.h"
+#include "dmxmap.h"
+
+#include <X11/keysym.h>
+#include "opaque.h"
+#include "inputstr.h"
+#include "inpututils.h"
+#include "mipointer.h"
+#include "mi.h"
+#include "exglobals.h"
+
+#include "xkbsrv.h"
+#include "XIstubs.h"
+
+static int dmxGlobalX, dmxGlobalY; /* Global cursor position */
+static int dmxGlobalInvalid; /* Flag indicating dmxCoreMotion
+ * should move the mouse anyway. */
+
+#if DMX_EVENTS_DEBUG
+#define DMXDBG0(f) dmxLog(dmxDebug,f)
+#define DMXDBG1(f,a) dmxLog(dmxDebug,f,a)
+#define DMXDBG2(f,a,b) dmxLog(dmxDebug,f,a,b)
+#define DMXDBG3(f,a,b,c) dmxLog(dmxDebug,f,a,b,c)
+#define DMXDBG4(f,a,b,c,d) dmxLog(dmxDebug,f,a,b,c,d)
+#define DMXDBG5(f,a,b,c,d,e) dmxLog(dmxDebug,f,a,b,c,d,e)
+#define DMXDBG6(f,a,b,c,d,e,g) dmxLog(dmxDebug,f,a,b,c,d,e,g)
+#define DMXDBG7(f,a,b,c,d,e,g,h) dmxLog(dmxDebug,f,a,b,c,d,e,g,h)
+#else
+#define DMXDBG0(f)
+#define DMXDBG1(f,a)
+#define DMXDBG2(f,a,b)
+#define DMXDBG3(f,a,b,c)
+#define DMXDBG4(f,a,b,c,d)
+#define DMXDBG5(f,a,b,c,d,e)
+#define DMXDBG6(f,a,b,c,d,e,g)
+#define DMXDBG7(f,a,b,c,d,e,g,h)
+#endif
+
+static int dmxApplyFunctions(DMXInputInfo *dmxInput, DMXFunctionType f)
+{
+ int i;
+ int rc = 0;
+
+ for (i = 0; i < dmxInput->numDevs; i+= dmxInput->devs[i]->binding)
+ if (dmxInput->devs[i]->functions)
+ rc += dmxInput->devs[i]->functions(dmxInput->devs[i]->private, f);
+ return rc;
+}
+
+static int dmxCheckFunctionKeys(DMXLocalInputInfoPtr dmxLocal,
+ int type,
+ KeySym keySym)
+{
+ DMXInputInfo *dmxInput = &dmxInputs[dmxLocal->inputIdx];
+
+#if 1 /* hack to detect ctrl-alt-q, etc */
+ static int ctrl = 0, alt = 0;
+ /* keep track of ctrl/alt key status */
+ if (type == KeyPress && keySym == 0xffe3) {
+ ctrl = 1;
+ }
+ else if (type == KeyRelease && keySym == 0xffe3) {
+ ctrl = 0;
+ }
+ else if (type == KeyPress && keySym == 0xffe9) {
+ alt = 1;
+ }
+ else if (type == KeyRelease && keySym == 0xffe9) {
+ alt = 0;
+ }
+ if (!ctrl || !alt)
+ return 0;
+#else
+ unsigned short state = 0;
+
+ if (dmxLocal->sendsCore)
+ state = dmxLocalCoreKeyboard->pDevice->key->state;
+ else if (dmxLocal->pDevice->key)
+ state = dmxLocal->pDevice->key->state;
+
+ DMXDBG3("dmxCheckFunctionKeys: keySym=0x%04x %s state=0x%04x\n",
+ keySym, type == KeyPress ? "press" : "release", state);
+
+ if ((state & (ControlMask|Mod1Mask)) != (ControlMask|Mod1Mask))
+ return 0;
+#endif
+
+ switch (keySym) {
+ case XK_g:
+ if (type == KeyPress)
+ dmxApplyFunctions(dmxInput, DMX_FUNCTION_GRAB);
+ return 1;
+ case XK_f:
+ if (type == KeyPress)
+ dmxApplyFunctions(dmxInput, DMX_FUNCTION_FINE);
+ return 1;
+ case XK_q:
+ if (type == KeyPress && dmxLocal->sendsCore)
+ if (dmxApplyFunctions(dmxInput, DMX_FUNCTION_TERMINATE)) {
+ dmxLog(dmxInfo, "User request for termination\n");
+ dispatchException |= DE_TERMINATE;
+ }
+ return 1;
+ }
+
+ return 0;
+}
+
+
+DMXScreenInfo *dmxFindFirstScreen(int x, int y)
+{
+ int i;
+
+ for (i = 0; i < dmxNumScreens; i++) {
+ DMXScreenInfo *dmxScreen = &dmxScreens[i];
+ if (dmxOnScreen(x, y, dmxScreen))
+ return dmxScreen;
+ }
+ return NULL;
+}
+
+
+/**
+ * Enqueue a motion event.
+ */
+static void enqueueMotion(DevicePtr pDev, int x, int y)
+{
+ GETDMXLOCALFROMPDEV;
+ DeviceIntPtr p = dmxLocal->pDevice;
+ int i, nevents, valuators[3];
+ EventListPtr events;
+ int detail = 0; /* XXX should this be mask of pressed buttons? */
+ ValuatorMask mask;
+ valuators[0] = x;
+ valuators[1] = y;
+
+ valuator_mask_set_range(&mask, 0, 2, valuators);
+ GetEventList(&events);
+ nevents = GetPointerEvents(events, p, MotionNotify, detail,
+ POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(p, (InternalEvent*)(events + i)->event);
+ return;
+}
+
+
+void
+dmxCoreMotion(DevicePtr pDev, int x, int y, int delta, DMXBlockType block)
+{
+ DMXScreenInfo *dmxScreen;
+ DMXInputInfo *dmxInput;
+ ScreenPtr pScreen;
+ int localX;
+ int localY;
+ int i;
+
+ if (!dmxGlobalInvalid && dmxGlobalX == x && dmxGlobalY == y)
+ return;
+
+ DMXDBG5("dmxCoreMotion(%d,%d,%d) dmxGlobalX=%d dmxGlobalY=%d\n",
+ x, y, delta, dmxGlobalX, dmxGlobalY);
+
+ dmxGlobalInvalid = 0;
+ dmxGlobalX = x;
+ dmxGlobalY = y;
+
+ if (dmxGlobalX < 0)
+ dmxGlobalX = 0;
+ if (dmxGlobalY < 0)
+ dmxGlobalY = 0;
+ if (dmxGlobalX >= dmxGlobalWidth)
+ dmxGlobalX = dmxGlobalWidth + delta -1;
+ if (dmxGlobalY >= dmxGlobalHeight)
+ dmxGlobalY = dmxGlobalHeight + delta -1;
+
+ if ((dmxScreen = dmxFindFirstScreen(dmxGlobalX, dmxGlobalY))) {
+ localX = dmxGlobalX - dmxScreen->rootXOrigin;
+ localY = dmxGlobalY - dmxScreen->rootYOrigin;
+ if ((pScreen = miPointerGetScreen(inputInfo.pointer))
+ && pScreen->myNum == dmxScreen->index) {
+ /* Screen is old screen */
+ if (block)
+ dmxSigioBlock();
+ if (pDev)
+ enqueueMotion(pDev, localX, localY);
+ if (block)
+ dmxSigioUnblock();
+ } else {
+ /* Screen is new */
+ DMXDBG4(" New screen: old=%d new=%d localX=%d localY=%d\n",
+ pScreen->myNum, dmxScreen->index, localX, localY);
+ if (block)
+ dmxSigioBlock();
+ mieqProcessInputEvents();
+ miPointerSetScreen(inputInfo.pointer, dmxScreen->index,
+ localX, localY);
+ if (pDev)
+ enqueueMotion(pDev, localX, localY);
+ if (block)
+ dmxSigioUnblock();
+ }
+#if 00
+ miPointerGetPosition(inputInfo.pointer, &localX, &localY);
+
+ if ((pScreen = miPointerGetScreen(inputInfo.pointer))) {
+ dmxGlobalX = localX + dmxScreens[pScreen->myNum].rootXOrigin;
+ dmxGlobalY = localY + dmxScreens[pScreen->myNum].rootYOrigin;
+ ErrorF("Global is now %d, %d %d, %d\n", dmxGlobalX, dmxGlobalY,
+ localX, localY);
+ DMXDBG6(" Moved to dmxGlobalX=%d dmxGlobalY=%d"
+ " on screen index=%d/%d localX=%d localY=%d\n",
+ dmxGlobalX, dmxGlobalY,
+ dmxScreen ? dmxScreen->index : -1, pScreen->myNum,
+ localX, localY);
+ }
+#endif
+ }
+ /* Send updates down to all core input
+ * drivers */
+ for (i = 0, dmxInput = &dmxInputs[0]; i < dmxNumInputs; i++, dmxInput++) {
+ int j;
+ for (j = 0; j < dmxInput->numDevs; j += dmxInput->devs[j]->binding)
+ if (!dmxInput->detached
+ && dmxInput->devs[j]->sendsCore
+ && dmxInput->devs[j]->update_position)
+ dmxInput->devs[j]->update_position(dmxInput->devs[j]->private,
+ dmxGlobalX, dmxGlobalY);
+ }
+ if (!dmxScreen) ProcessInputEvents();
+}
+
+
+
+#define DMX_MAX_AXES 32 /* Max axes reported by this routine */
+static void dmxExtMotion(DMXLocalInputInfoPtr dmxLocal,
+ int *v, int firstAxis, int axesCount,
+ DMXMotionType type, DMXBlockType block)
+{
+ DeviceIntPtr pDevice = dmxLocal->pDevice;
+ xEvent xE[2 * DMX_MAX_AXES/6];
+ deviceKeyButtonPointer *xev = (deviceKeyButtonPointer *)xE;
+ deviceValuator *xv = (deviceValuator *)xev+1;
+ int thisX = 0;
+ int thisY = 0;
+ int i;
+ int count;
+ EventListPtr events;
+ int nevents;
+ ValuatorMask mask;
+
+ memset(xE, 0, sizeof(xE));
+
+ if (axesCount > DMX_MAX_AXES) axesCount = DMX_MAX_AXES;
+
+ if ((valuator_get_mode(pDevice,0) == Relative) && axesCount == 2) {
+ /* The dmx console is a relative mode
+ * device that sometimes reports
+ * absolute motion. It only has two
+ * axes. */
+ if (type == DMX_RELATIVE) {
+ thisX = -v[0];
+ thisY = -v[1];
+ dmxLocal->lastX += thisX;
+ dmxLocal->lastY += thisY;
+ if (dmxLocal->update_position)
+ dmxLocal->update_position(dmxLocal->private,
+ dmxLocal->lastX, dmxLocal->lastY);
+ } else { /* Convert to relative */
+ if (dmxLocal->lastX || dmxLocal->lastY) {
+ thisX = v[0] - dmxLocal->lastX;
+ thisY = v[1] - dmxLocal->lastY;
+ }
+ dmxLocal->lastX = v[0];
+ dmxLocal->lastY = v[1];
+ }
+ v[0] = thisX;
+ v[1] = thisY;
+ }
+
+ if (axesCount <= 6) {
+ /* Optimize for the common case when
+ * only 1 or 2 axes change. */
+ xev->time = GetTimeInMillis();
+ xev->type = DeviceMotionNotify;
+ xev->detail = 0;
+ xev->deviceid = pDevice->id | MORE_EVENTS;
+
+ xv->type = DeviceValuator;
+ xv->deviceid = pDevice->id;
+ xv->num_valuators = axesCount;
+ xv->first_valuator = firstAxis;
+ switch (xv->num_valuators) {
+ case 6: xv->valuator5 = v[5];
+ case 5: xv->valuator4 = v[4];
+ case 4: xv->valuator3 = v[3];
+ case 3: xv->valuator2 = v[2];
+ case 2: xv->valuator1 = v[1];
+ case 1: xv->valuator0 = v[0];
+ }
+ count = 2;
+ } else {
+ for (i = 0, count = 0; i < axesCount; i += 6) {
+ xev->time = GetTimeInMillis();
+ xev->type = DeviceMotionNotify;
+ xev->detail = 0;
+ xev->deviceid = pDevice->id | MORE_EVENTS;
+ xev += 2;
+
+ xv->type = DeviceValuator;
+ xv->deviceid = pDevice->id;
+ xv->num_valuators = (i+6 >= axesCount ? axesCount - i : 6);
+ xv->first_valuator = firstAxis + i;
+ switch (xv->num_valuators) {
+ case 6: xv->valuator5 = v[i+5];
+ case 5: xv->valuator4 = v[i+4];
+ case 4: xv->valuator3 = v[i+3];
+ case 3: xv->valuator2 = v[i+2];
+ case 2: xv->valuator1 = v[i+1];
+ case 1: xv->valuator0 = v[i+0];
+ }
+ xv += 2;
+ count += 2;
+ }
+ }
+
+ if (block)
+ dmxSigioBlock();
+ valuator_mask_set_range(&mask, firstAxis, axesCount, v);
+ GetEventList(&events);
+ nevents = GetPointerEvents(events, pDevice, MotionNotify, 0,
+ POINTER_ABSOLUTE, &mask);
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event);
+
+ if (block)
+ dmxSigioUnblock();
+}
+
+static int dmxTranslateAndEnqueueExtEvent(DMXLocalInputInfoPtr dmxLocal,
+ XEvent *e, DMXBlockType block)
+{
+ int type;
+ int event = -1;
+ XDeviceKeyEvent *ke = (XDeviceKeyEvent *)e;
+ XDeviceMotionEvent *me = (XDeviceMotionEvent *)e;
+ DeviceIntPtr pDevice = dmxLocal->pDevice;
+ int valuators[MAX_VALUATORS];
+ EventListPtr events;
+ int nevents, i;
+ ValuatorMask mask;
+
+ if (!e)
+ return -1; /* No extended event passed, cannot handle */
+
+ if ((XID)dmxLocal->deviceId != ke->deviceid) {
+ /* Search for the correct dmxLocal,
+ * since backend and console events are
+ * picked up for the first device on
+ * that X server. */
+ int i;
+ DMXInputInfo *dmxInput = &dmxInputs[dmxLocal->inputIdx];
+ for (i = 0; i < dmxInput->numDevs; i++) {
+ dmxLocal = dmxInput->devs[i];
+ if ((XID)dmxLocal->deviceId == ke->deviceid)
+ break;
+ }
+ }
+
+ if ((XID)dmxLocal->deviceId != ke->deviceid
+ || (type = dmxMapLookup(dmxLocal, e->type)) < 0)
+ return -1; /* No mapping, so this event is unhandled */
+
+ switch (type) {
+ case XI_DeviceValuator: event = DeviceValuator; break;
+ case XI_DeviceKeyPress: event = KeyPress; break;
+ case XI_DeviceKeyRelease: event = KeyRelease; break;
+ case XI_DeviceButtonPress: event = ButtonPress; break;
+ case XI_DeviceButtonRelease: event = ButtonRelease; break;
+ case XI_DeviceMotionNotify: event = MotionNotify; break;
+ case XI_DeviceFocusIn: event = DeviceFocusIn; break;
+ case XI_DeviceFocusOut: event = DeviceFocusOut; break;
+ case XI_ProximityIn: event = ProximityIn; break;
+ case XI_ProximityOut: event = ProximityOut; break;
+ case XI_DeviceStateNotify: event = DeviceStateNotify; break;
+ case XI_DeviceMappingNotify: event = DeviceMappingNotify; break;
+ case XI_ChangeDeviceNotify: event = ChangeDeviceNotify; break;
+ case XI_DeviceKeystateNotify: event = DeviceStateNotify; break;
+ case XI_DeviceButtonstateNotify: event = DeviceStateNotify; break;
+ }
+
+#define EXTRACT_VALUATORS(ke, valuators) \
+ valuators[0] = ke->axis_data[0]; \
+ valuators[1] = ke->axis_data[1]; \
+ valuators[2] = ke->axis_data[2]; \
+ valuators[3] = ke->axis_data[3]; \
+ valuators[4] = ke->axis_data[4]; \
+ valuators[5] = ke->axis_data[5]; \
+
+ switch (type) {
+ case XI_DeviceKeyPress:
+ case XI_DeviceKeyRelease:
+ EXTRACT_VALUATORS(ke, valuators);
+ valuator_mask_set_range(&mask, ke->first_axis, ke->axes_count, valuators);
+ if (block)
+ dmxSigioBlock();
+ GetEventList(&events);
+ nevents = GetKeyboardEvents(events, pDevice, event,
+ ke->keycode, &mask);
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event);
+
+ if (block)
+ dmxSigioUnblock();
+ break;
+ case XI_DeviceButtonPress:
+ case XI_DeviceButtonRelease:
+ EXTRACT_VALUATORS(ke, valuators);
+ valuator_mask_set_range(&mask, ke->first_axis, ke->axes_count, valuators);
+ if (block)
+ dmxSigioBlock();
+ GetEventList(&events);
+ nevents = GetPointerEvents(events, pDevice, event, ke->keycode,
+ POINTER_ABSOLUTE, &mask);
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event);
+
+ if (block)
+ dmxSigioUnblock();
+ break;
+ case XI_ProximityIn:
+ case XI_ProximityOut:
+ EXTRACT_VALUATORS(ke, valuators);
+ valuator_mask_set_range(&mask, ke->first_axis, ke->axes_count, valuators);
+ if (block)
+ dmxSigioBlock();
+ GetEventList(&events);
+ nevents = GetProximityEvents(events, pDevice, event, &mask);
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(pDevice, (InternalEvent*)(events + i)->event);
+
+ if (block)
+ dmxSigioUnblock();
+ break;
+
+ break;
+
+ case XI_DeviceMotionNotify:
+ dmxExtMotion(dmxLocal, me->axis_data, me->first_axis, me->axes_count,
+ DMX_ABSOLUTE, block);
+ break;
+ case XI_DeviceFocusIn:
+ case XI_DeviceFocusOut:
+ case XI_DeviceStateNotify:
+ case XI_DeviceMappingNotify:
+ case XI_ChangeDeviceNotify:
+ case XI_DeviceKeystateNotify:
+ case XI_DeviceButtonstateNotify:
+ /* These are ignored, since DMX will
+ * generate its own events of these
+ * types, as necessary.
+
+ * Perhaps ChangeDeviceNotify should
+ * generate an error, because it is
+ * unexpected? */
+ break;
+ case XI_DeviceValuator:
+ default:
+ dmxLog(dmxWarning,
+ "XInput extension event (remote=%d -> zero-based=%d)"
+ " not supported yet\n", e->type, type);
+ return -1;
+ }
+ return 0;
+}
+
+static int dmxGetButtonMapping(DMXLocalInputInfoPtr dmxLocal, int button)
+{
+ ButtonClassPtr b = dmxLocal->pDevice->button;
+
+ if (button > b->numButtons) { /* This shouldn't happen. */
+ dmxLog(dmxWarning, "Button %d pressed, but only %d buttons?!?\n",
+ button, b->numButtons);
+ return button;
+ }
+ return b->map[button];
+}
+
+/** Return DMX's notion of the pointer position in the global coordinate
+ * space. */
+void dmxGetGlobalPosition(int *x, int *y)
+{
+ *x = dmxGlobalX;
+ *y = dmxGlobalY;
+}
+
+/** Invalidate the global position for #dmxCoreMotion. */
+void dmxInvalidateGlobalPosition(void)
+{
+ dmxGlobalInvalid = 1;
+}
+
+/** Enqueue a motion event for \a pDev. The \a v vector has length \a
+ * axesCount, and contains values for each of the axes, starting at \a
+ * firstAxes.
+ *
+ * The \a type of the motion may be \a DMX_RELATIVE, \a DMX_ABSOLUTE, or
+ * \a DMX_ABSOLUTE_CONFINED (in the latter case, the pointer will not be
+ * allowed to move outside the global boundaires).
+ *
+ * If \a block is set to \a DMX_BLOCK, then the SIGIO handler will be
+ * blocked around calls to \a enqueueMotion(). */
+void dmxMotion(DevicePtr pDev, int *v, int firstAxes, int axesCount,
+ DMXMotionType type, DMXBlockType block)
+{
+ GETDMXLOCALFROMPDEV;
+
+ if (!dmxLocal->sendsCore) {
+ dmxExtMotion(dmxLocal, v, firstAxes, axesCount, type, block);
+ return;
+ }
+ if (axesCount == 2) {
+ switch (type) {
+ case DMX_RELATIVE:
+ dmxCoreMotion(pDev, dmxGlobalX - v[0], dmxGlobalY - v[1], 0, block);
+ break;
+ case DMX_ABSOLUTE:
+ dmxCoreMotion(pDev, v[0], v[1], 0, block);
+ break;
+ case DMX_ABSOLUTE_CONFINED:
+ dmxCoreMotion(pDev, v[0], v[1], -1, block);
+ break;
+ }
+ }
+}
+
+static KeySym dmxKeyCodeToKeySym(DMXLocalInputInfoPtr dmxLocal,
+ KeyCode keyCode)
+{
+ KeySym keysym = NoSymbol;
+ int effectiveGroup;
+ XkbSrvInfoPtr xkbi;
+
+ if (!dmxLocal || !dmxLocal->pDevice || !dmxLocal->pDevice->key)
+ goto out;
+
+ xkbi = dmxLocal->pDevice->key->xkbInfo;
+ effectiveGroup = XkbGetEffectiveGroup(xkbi, &xkbi->state, keyCode);
+
+ if (effectiveGroup == -1)
+ goto out;
+
+ keysym = XkbKeySym(xkbi->desc, keyCode, effectiveGroup);
+ DMXDBG2("dmxKeyCodeToKeySym: Translated keyCode=%d to keySym=0x%04x\n",
+ keyCode, keysym);
+
+out:
+ return keysym;
+}
+
+static KeyCode dmxKeySymToKeyCode(DMXLocalInputInfoPtr dmxLocal, KeySym keySym,
+ int tryFirst)
+{
+ /* FIXME: this is quite ineffective, converting to a core map first and
+ * then extracting the info from there. It'd be better to run the actual
+ * xkb map */
+ XkbSrvInfoPtr xkbi = dmxLocal->pDevice->key->xkbInfo;
+ KeySymsPtr pKeySyms = XkbGetCoreMap(dmxLocal->pDevice);
+ int i;
+
+ /* Optimize for similar maps */
+ if (XkbKeycodeInRange(xkbi->desc, tryFirst)
+ && pKeySyms->map[(tryFirst - xkbi->desc->min_key_code)
+ * pKeySyms->mapWidth] == keySym)
+ return tryFirst;
+
+ for (i = pKeySyms->minKeyCode; i <= pKeySyms->maxKeyCode; i++) {
+ if (pKeySyms->map[(i - pKeySyms->minKeyCode)
+ * pKeySyms->mapWidth] == keySym) {
+ DMXDBG3("dmxKeySymToKeyCode: Translated keySym=0x%04x to"
+ " keyCode=%d (reverses to core keySym=0x%04x)\n",
+ keySym, i, dmxKeyCodeToKeySym(dmxLocalCoreKeyboard,i));
+ return i;
+ }
+ }
+ return 0;
+}
+
+static int dmxFixup(DevicePtr pDev, int detail, KeySym keySym)
+{
+ GETDMXLOCALFROMPDEV;
+ int keyCode;
+
+ if (!dmxLocal->pDevice->key) {
+ dmxLog(dmxWarning, "dmxFixup: not a keyboard device (%s)\n",
+ dmxLocal->pDevice->name);
+ return NoSymbol;
+ }
+ if (!keySym)
+ keySym = dmxKeyCodeToKeySym(dmxLocal, detail);
+ if (keySym == NoSymbol)
+ return detail;
+ keyCode = dmxKeySymToKeyCode(dmxLocalCoreKeyboard, keySym, detail);
+
+ return keyCode ? keyCode : detail;
+}
+
+/** Enqueue an event from the \a pDev device with the
+ * specified \a type and \a detail. If the event is a KeyPress or
+ * KeyRelease event, then the \a keySym is also specified.
+ *
+ * FIXME: make the code do what the comment says, or remove this comment.
+ * If \a block is set to \a DMX_BLOCK, then the SIGIO handler will be
+ * blocked around calls to dmxeqEnqueue(). */
+
+void dmxEnqueue(DevicePtr pDev, int type, int detail, KeySym keySym,
+ XEvent *e, DMXBlockType block)
+{
+ GETDMXINPUTFROMPDEV;
+ xEvent xE;
+ DeviceIntPtr p = dmxLocal->pDevice;
+ int i, nevents, valuators[3];
+ EventListPtr events;
+ ValuatorMask mask;
+
+ DMXDBG2("dmxEnqueue: Enqueuing type=%d detail=0x%0x\n", type, detail);
+
+ switch (type) {
+ case KeyPress:
+ case KeyRelease:
+ if (!keySym)
+ keySym = dmxKeyCodeToKeySym(dmxLocal, detail);
+ if (dmxCheckFunctionKeys(dmxLocal, type, keySym))
+ return;
+ if (dmxLocal->sendsCore && dmxLocal != dmxLocalCoreKeyboard)
+ xE.u.u.detail = dmxFixup(pDev, detail, keySym);
+
+ GetEventList(&events);
+ /*ErrorF("KEY %d sym %d\n", detail, (int) keySym);*/
+ nevents = GetKeyboardEvents(events, p, type, detail, NULL);
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(p, (InternalEvent*)(events + i)->event);
+ return;
+
+ case ButtonPress:
+ case ButtonRelease:
+ detail = dmxGetButtonMapping(dmxLocal, detail);
+ valuator_mask_zero(&mask);
+ GetEventList(&events);
+ nevents = GetPointerEvents(events, p, type, detail,
+ POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(p, (InternalEvent*)(events + i)->event);
+ return;
+
+ case MotionNotify:
+ GetEventList(&events);
+ valuators[0] = e->xmotion.x;
+ valuators[1] = e->xmotion.y;
+ valuators[2] = e->xmotion.state; /* FIXME: WTF?? */
+ valuator_mask_set_range(&mask, 0, 3, valuators);
+ nevents = GetPointerEvents(events, p, type, detail,
+ POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(p, (InternalEvent*)(events + i)->event);
+ return;
+
+ case EnterNotify:
+ case LeaveNotify:
+ case KeymapNotify:
+ case MappingNotify: /* This is sent because we change the
+ * modifier map on the backend/console
+ * input device so that we have complete
+ * control of the input device LEDs. */
+ return;
+ default:
+ if (type == ProximityIn || type == ProximityOut) {
+ if (dmxLocal->sendsCore)
+ return; /* Not a core event */
+ break;
+ }
+ if (type >= LASTEvent) {
+ if (dmxTranslateAndEnqueueExtEvent(dmxLocal, e, block))
+ dmxLogInput(dmxInput, "Unhandled extension event: %d\n", type);
+ } else {
+ dmxLogInput(dmxInput, "Unhandled event: %d (%s)\n",
+ type, dmxEventName(type));
+ }
+ return;
+ }
+
+}
+
+/** A pointer to this routine is passed to low-level input drivers so
+ * that all special keychecking is unified to this file. This function
+ * returns 0 if no special keys have been pressed. If the user has
+ * requested termination of the DMX server, -1 is returned. If the user
+ * has requested a switch to a VT, then the (1-based) number of that VT
+ * is returned. */
+int dmxCheckSpecialKeys(DevicePtr pDev, KeySym keySym)
+{
+ GETDMXINPUTFROMPDEV;
+ int vt = 0;
+ unsigned short state = 0;
+
+ if (dmxLocal->sendsCore)
+ state = XkbStateFieldFromRec(&dmxLocalCoreKeyboard->pDevice->key->xkbInfo->state);
+ else if (dmxLocal->pDevice->key)
+ state = XkbStateFieldFromRec(&dmxLocal->pDevice->key->xkbInfo->state);
+
+ if (!dmxLocal->sendsCore) return 0; /* Only for core devices */
+
+ DMXDBG2("dmxCheckSpecialKeys: keySym=0x%04x state=0x%04x\n", keySym,state);
+
+ if ((state & (ControlMask|Mod1Mask)) != (ControlMask|Mod1Mask)) return 0;
+
+ switch (keySym) {
+ case XK_F1:
+ case XK_F2:
+ case XK_F3:
+ case XK_F4:
+ case XK_F5:
+ case XK_F6:
+ case XK_F7:
+ case XK_F8:
+ case XK_F9:
+ case XK_F10:
+ vt = keySym - XK_F1 + 1;
+ break;
+
+ case XK_F11:
+ case XK_F12:
+ vt = keySym - XK_F11 + 11;
+ break;
+
+ case XK_q: /* To avoid confusion */
+ case XK_BackSpace:
+ case XK_Delete:
+ case XK_KP_Delete:
+ dmxLog(dmxInfo, "User request for termination\n");
+ dispatchException |= DE_TERMINATE;
+ return -1; /* Terminate */
+ }
+
+ if (vt) {
+ dmxLog(dmxInfo, "Request to switch to VT %d\n", vt);
+ dmxInput->vt_switch_pending = vt;
+ return vt;
+ }
+
+ return 0; /* Do nothing */
+}
diff --git a/xorg-server/hw/kdrive/src/kinput.c b/xorg-server/hw/kdrive/src/kinput.c
index e3bc4c523..f21475fb6 100644
--- a/xorg-server/hw/kdrive/src/kinput.c
+++ b/xorg-server/hw/kdrive/src/kinput.c
@@ -1804,7 +1804,7 @@ KdReleaseAllKeys (void)
if (key_is_down(ki->dixdev, key, KEY_POSTED | KEY_PROCESSED)) {
KdHandleKeyboardEvent(ki, KeyRelease, key);
GetEventList(&kdEvents);
- nEvents = GetKeyboardEvents(kdEvents, ki->dixdev, KeyRelease, key);
+ nEvents = GetKeyboardEvents(kdEvents, ki->dixdev, KeyRelease, key, NULL);
for (i = 0; i < nEvents; i++)
KdQueueEvent (ki->dixdev, (kdEvents + i)->event);
}
@@ -1864,7 +1864,7 @@ KdEnqueueKeyboardEvent(KdKeyboardInfo *ki,
GetEventList(&kdEvents);
- nEvents = GetKeyboardEvents(kdEvents, ki->dixdev, type, key_code);
+ nEvents = GetKeyboardEvents(kdEvents, ki->dixdev, type, key_code, NULL);
for (i = 0; i < nEvents; i++)
KdQueueEvent(ki->dixdev, (InternalEvent *)((kdEvents + i)->event));
}
diff --git a/xorg-server/hw/xfree86/common/xf86Configure.c b/xorg-server/hw/xfree86/common/xf86Configure.c
index bccdd403c..975266943 100644
--- a/xorg-server/hw/xfree86/common/xf86Configure.c
+++ b/xorg-server/hw/xfree86/common/xf86Configure.c
@@ -1,762 +1,755 @@
-/*
- * Copyright 2000-2002 by Alan Hourihane, Flint Mountain, North Wales.
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Alan Hourihane not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Alan Hourihane makes no representations
- * about the suitability of this software for any purpose. It is provided
- * "as is" without express or implied warranty.
- *
- * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- *
- * Author: Alan Hourihane, alanh@fairlite.demon.co.uk
- *
- */
-
-#ifdef HAVE_XORG_CONFIG_H
-#include <xorg-config.h>
-#endif
-
-#include "xf86.h"
-#include "xf86Config.h"
-#include "xf86_OSlib.h"
-#include "xf86Priv.h"
-#define IN_XSERVER
-#include "Configint.h"
-#include "xf86DDC.h"
-#include "xf86pciBus.h"
-#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__)
-#include "xf86Bus.h"
-#include "xf86Sbus.h"
-#endif
-#include "misc.h"
-
-typedef struct _DevToConfig {
- GDevRec GDev;
- struct pci_device * pVideo;
-#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__)
- sbusDevicePtr sVideo;
-#endif
- int iDriver;
-} DevToConfigRec, *DevToConfigPtr;
-
-static DevToConfigPtr DevToConfig = NULL;
-static int nDevToConfig = 0, CurrentDriver;
-
-xf86MonPtr ConfiguredMonitor;
-Bool xf86DoConfigurePass1 = TRUE;
-static Bool foundMouse = FALSE;
-
-#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
-static char *DFLT_MOUSE_DEV = "/dev/sysmouse";
-static char *DFLT_MOUSE_PROTO = "auto";
-#elif defined(linux)
-static char DFLT_MOUSE_DEV[] = "/dev/input/mice";
-static char DFLT_MOUSE_PROTO[] = "auto";
-#else
-static char *DFLT_MOUSE_DEV = "/dev/mouse";
-static char *DFLT_MOUSE_PROTO = "auto";
-#endif
-
-/*
- * This is called by the driver, either through xf86Match???Instances() or
- * directly. We allocate a GDevRec and fill it in as much as we can, letting
- * the caller fill in the rest and/or change it as it sees fit.
- */
-GDevPtr
-xf86AddBusDeviceToConfigure(const char *driver, BusType bus, void *busData, int chipset)
-{
- int ret, i, j;
-
- if (!xf86DoConfigure || !xf86DoConfigurePass1)
- return NULL;
-
- /* Check for duplicates */
- for (i = 0; i < nDevToConfig; i++) {
- switch (bus) {
- case BUS_PCI:
- ret = xf86PciConfigure(busData, DevToConfig[i].pVideo);
- break;
-#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__)
- case BUS_SBUS:
- ret = xf86SbusConfigure(busData, DevToConfig[i].sVideo);
- break;
-#endif
- default:
- return NULL;
- }
- if (ret == 0)
- goto out;
- }
-
- /* Allocate new structure occurrence */
- i = nDevToConfig++;
- DevToConfig =
- xnfrealloc(DevToConfig, nDevToConfig * sizeof(DevToConfigRec));
- memset(DevToConfig + i, 0, sizeof(DevToConfigRec));
-
- DevToConfig[i].GDev.chipID =
- DevToConfig[i].GDev.chipRev = DevToConfig[i].GDev.irq = -1;
-
- DevToConfig[i].iDriver = CurrentDriver;
-
- /* Fill in what we know, converting the driver name to lower case */
- DevToConfig[i].GDev.driver = xnfalloc(strlen(driver) + 1);
- for (j = 0; (DevToConfig[i].GDev.driver[j] = tolower(driver[j])); j++);
-
- switch (bus) {
- case BUS_PCI:
- xf86PciConfigureNewDev(busData, DevToConfig[i].pVideo,
- &DevToConfig[i].GDev, &chipset);
- break;
-#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__)
- case BUS_SBUS:
- xf86SbusConfigureNewDev(busData, DevToConfig[i].sVideo,
- &DevToConfig[i].GDev);
- break;
-#endif
- default:
- break;
- }
-
- /* Get driver's available options */
- if (xf86DriverList[CurrentDriver]->AvailableOptions)
- DevToConfig[i].GDev.options = (OptionInfoPtr)
- (*xf86DriverList[CurrentDriver]->AvailableOptions)(chipset,
- bus);
-
- return &DevToConfig[i].GDev;
-
-out:
- return NULL;
-}
-
-static XF86ConfInputPtr
-configureInputSection (void)
-{
- XF86ConfInputPtr mouse = NULL;
- parsePrologue (XF86ConfInputPtr, XF86ConfInputRec)
-
- ptr->inp_identifier = "Keyboard0";
- ptr->inp_driver = "kbd";
- ptr->list.next = NULL;
-
- /* Crude mechanism to auto-detect mouse (os dependent) */
- {
- int fd;
-#ifdef WSCONS_SUPPORT
- fd = open("/dev/wsmouse", 0);
- if (fd >= 0) {
- DFLT_MOUSE_DEV = "/dev/wsmouse";
- DFLT_MOUSE_PROTO = "wsmouse";
- close(fd);
- } else {
- ErrorF("cannot open /dev/wsmouse\n");
- }
-#endif
-
- fd = open(DFLT_MOUSE_DEV, 0);
- if (fd != -1) {
- foundMouse = TRUE;
- close(fd);
- }
- }
-
- mouse = calloc(1, sizeof(XF86ConfInputRec));
- mouse->inp_identifier = "Mouse0";
- mouse->inp_driver = "mouse";
- mouse->inp_option_lst =
- xf86addNewOption(mouse->inp_option_lst, strdup("Protocol"),
- strdup(DFLT_MOUSE_PROTO));
- mouse->inp_option_lst =
- xf86addNewOption(mouse->inp_option_lst, strdup("Device"),
- strdup(DFLT_MOUSE_DEV));
- mouse->inp_option_lst =
- xf86addNewOption(mouse->inp_option_lst, strdup("ZAxisMapping"),
- strdup("4 5 6 7"));
- ptr = (XF86ConfInputPtr)xf86addListItem((glp)ptr, (glp)mouse);
- return ptr;
-}
-
-static XF86ConfScreenPtr
-configureScreenSection (int screennum)
-{
- int i;
- int depths[] = { 1, 4, 8, 15, 16, 24/*, 32*/ };
- parsePrologue (XF86ConfScreenPtr, XF86ConfScreenRec)
-
- XNFasprintf(&ptr->scrn_identifier, "Screen%d", screennum);
- XNFasprintf(&ptr->scrn_monitor_str, "Monitor%d", screennum);
- XNFasprintf(&ptr->scrn_device_str, "Card%d", screennum);
-
- for (i=0; i<sizeof(depths)/sizeof(depths[0]); i++)
- {
- XF86ConfDisplayPtr display;
-
- display = calloc(1, sizeof(XF86ConfDisplayRec));
- display->disp_depth = depths[i];
- display->disp_black.red = display->disp_white.red = -1;
- display->disp_black.green = display->disp_white.green = -1;
- display->disp_black.blue = display->disp_white.blue = -1;
- ptr->scrn_display_lst = (XF86ConfDisplayPtr)xf86addListItem(
- (glp)ptr->scrn_display_lst, (glp)display);
- }
-
- return ptr;
-}
-
-static const char*
-optionTypeToString(OptionValueType type)
-{
- switch (type) {
- case OPTV_NONE:
- return "";
- case OPTV_INTEGER:
- return "<i>";
- case OPTV_STRING:
- return "<str>";
- case OPTV_ANYSTR:
- return "[<str>]";
- case OPTV_REAL:
- return "<f>";
- case OPTV_BOOLEAN:
- return "[<bool>]";
- case OPTV_FREQ:
- return "<freq>";
- case OPTV_PERCENT:
- return "<percent>";
- default:
- return "";
- }
-}
-
-static XF86ConfDevicePtr
-configureDeviceSection (int screennum)
-{
- OptionInfoPtr p;
- int i = 0;
- parsePrologue (XF86ConfDevicePtr, XF86ConfDeviceRec)
-
- /* Move device info to parser structure */
- if (asprintf(&ptr->dev_identifier, "Card%d", screennum) == -1)
- ptr->dev_identifier = NULL;
- ptr->dev_chipset = DevToConfig[screennum].GDev.chipset;
- ptr->dev_busid = DevToConfig[screennum].GDev.busID;
- ptr->dev_driver = DevToConfig[screennum].GDev.driver;
- ptr->dev_ramdac = DevToConfig[screennum].GDev.ramdac;
- for (i = 0; (i < MAXDACSPEEDS) && (i < CONF_MAXDACSPEEDS); i++)
- ptr->dev_dacSpeeds[i] = DevToConfig[screennum].GDev.dacSpeeds[i];
- ptr->dev_videoram = DevToConfig[screennum].GDev.videoRam;
- ptr->dev_textclockfreq = DevToConfig[screennum].GDev.textClockFreq;
- ptr->dev_bios_base = DevToConfig[screennum].GDev.BiosBase;
- ptr->dev_mem_base = DevToConfig[screennum].GDev.MemBase;
- ptr->dev_io_base = DevToConfig[screennum].GDev.IOBase;
- ptr->dev_clockchip = DevToConfig[screennum].GDev.clockchip;
- for (i = 0; (i < MAXCLOCKS) && (i < DevToConfig[screennum].GDev.numclocks); i++)
- ptr->dev_clock[i] = DevToConfig[screennum].GDev.clock[i];
- ptr->dev_clocks = i;
- ptr->dev_chipid = DevToConfig[screennum].GDev.chipID;
- ptr->dev_chiprev = DevToConfig[screennum].GDev.chipRev;
- ptr->dev_irq = DevToConfig[screennum].GDev.irq;
-
- /* Make sure older drivers don't segv */
- if (DevToConfig[screennum].GDev.options) {
- /* Fill in the available driver options for people to use */
- const char *descrip =
- " ### Available Driver options are:-\n"
- " ### Values: <i>: integer, <f>: float, "
- "<bool>: \"True\"/\"False\",\n"
- " ### <string>: \"String\", <freq>: \"<f> Hz/kHz/MHz\",\n"
- " ### <percent>: \"<f>%\"\n"
- " ### [arg]: arg optional\n";
- ptr->dev_comment = strdup(descrip);
- if (ptr->dev_comment) {
- for (p = DevToConfig[screennum].GDev.options;
- p->name != NULL; p++) {
- char *p_e;
- const char *prefix = " #Option ";
- const char *middle = " \t# ";
- const char *suffix = "\n";
- const char *opttype = optionTypeToString(p->type);
- char *optname;
- int len = strlen(ptr->dev_comment) + strlen(prefix) +
- strlen(middle) + strlen(suffix) + 1;
-
- if (asprintf(&optname, "\"%s\"", p->name) == -1)
- break;
-
- len += max(20, strlen(optname));
- len += strlen(opttype);
-
- ptr->dev_comment = realloc(ptr->dev_comment, len);
- if (!ptr->dev_comment)
- break;
- p_e = ptr->dev_comment + strlen(ptr->dev_comment);
- sprintf(p_e, "%s%-20s%s%s%s", prefix, optname, middle,
- opttype, suffix);
- free(optname);
- }
- }
- }
-
- return ptr;
-}
-
-static XF86ConfLayoutPtr
-configureLayoutSection (void)
-{
- int scrnum = 0;
- parsePrologue (XF86ConfLayoutPtr, XF86ConfLayoutRec)
-
- ptr->lay_identifier = "X.org Configured";
-
- {
- XF86ConfInputrefPtr iptr;
-
- iptr = malloc (sizeof (XF86ConfInputrefRec));
- iptr->list.next = NULL;
- iptr->iref_option_lst = NULL;
- iptr->iref_inputdev_str = "Mouse0";
- iptr->iref_option_lst =
- xf86addNewOption (iptr->iref_option_lst, strdup("CorePointer"), NULL);
- ptr->lay_input_lst = (XF86ConfInputrefPtr)
- xf86addListItem ((glp) ptr->lay_input_lst, (glp) iptr);
- }
-
- {
- XF86ConfInputrefPtr iptr;
-
- iptr = malloc (sizeof (XF86ConfInputrefRec));
- iptr->list.next = NULL;
- iptr->iref_option_lst = NULL;
- iptr->iref_inputdev_str = "Keyboard0";
- iptr->iref_option_lst =
- xf86addNewOption (iptr->iref_option_lst, strdup("CoreKeyboard"), NULL);
- ptr->lay_input_lst = (XF86ConfInputrefPtr)
- xf86addListItem ((glp) ptr->lay_input_lst, (glp) iptr);
- }
-
- for (scrnum = 0; scrnum < nDevToConfig; scrnum++) {
- XF86ConfAdjacencyPtr aptr;
-
- aptr = malloc (sizeof (XF86ConfAdjacencyRec));
- aptr->list.next = NULL;
- aptr->adj_x = 0;
- aptr->adj_y = 0;
- aptr->adj_scrnum = scrnum;
- XNFasprintf(&aptr->adj_screen_str, "Screen%d", scrnum);
- if (scrnum == 0) {
- aptr->adj_where = CONF_ADJ_ABSOLUTE;
- aptr->adj_refscreen = NULL;
- }
- else {
- aptr->adj_where = CONF_ADJ_RIGHTOF;
- XNFasprintf(&aptr->adj_refscreen, "Screen%d", scrnum - 1);
- }
- ptr->lay_adjacency_lst =
- (XF86ConfAdjacencyPtr)xf86addListItem((glp)ptr->lay_adjacency_lst,
- (glp)aptr);
- }
-
- return ptr;
-}
-
-static XF86ConfFlagsPtr
-configureFlagsSection (void)
-{
- parsePrologue (XF86ConfFlagsPtr, XF86ConfFlagsRec)
-
- return ptr;
-}
-
-static XF86ConfModulePtr
-configureModuleSection (void)
-{
- char **elist, **el;
- /* Find the list of extension & font modules. */
- const char *esubdirs[] = {
- "extensions",
- "fonts",
- NULL
- };
- parsePrologue (XF86ConfModulePtr, XF86ConfModuleRec)
-
- elist = LoaderListDirs(esubdirs, NULL);
- if (elist) {
- for (el = elist; *el; el++) {
- XF86LoadPtr module;
-
- module = calloc(1, sizeof(XF86LoadRec));
- module->load_name = *el;
- ptr->mod_load_lst = (XF86LoadPtr)xf86addListItem(
- (glp)ptr->mod_load_lst, (glp)module);
- }
- free(elist);
- }
-
- return ptr;
-}
-
-static XF86ConfFilesPtr
-configureFilesSection (void)
-{
- parsePrologue (XF86ConfFilesPtr, XF86ConfFilesRec)
-
- if (xf86ModulePath)
- ptr->file_modulepath = strdup(xf86ModulePath);
- if (defaultFontPath)
- ptr->file_fontpath = strdup(defaultFontPath);
-
- return ptr;
-}
-
-static XF86ConfMonitorPtr
-configureMonitorSection (int screennum)
-{
- parsePrologue (XF86ConfMonitorPtr, XF86ConfMonitorRec)
-
- XNFasprintf(&ptr->mon_identifier, "Monitor%d", screennum);
- ptr->mon_vendor = strdup("Monitor Vendor");
- ptr->mon_modelname = strdup("Monitor Model");
-
- return ptr;
-}
-
-/* Initialize Configure Monitor from Detailed Timing Block */
-static void handle_detailed_input(struct detailed_monitor_section *det_mon,
- void *data)
-{
- XF86ConfMonitorPtr ptr = (XF86ConfMonitorPtr) data;
-
- switch (det_mon->type) {
- case DS_NAME:
- ptr->mon_modelname = realloc(ptr->mon_modelname,
- strlen((char*)(det_mon->section.name)) +
- 1);
- strcpy(ptr->mon_modelname,
- (char*)(det_mon->section.name));
- break;
- case DS_RANGES:
- ptr->mon_hsync[ptr->mon_n_hsync].lo =
- det_mon->section.ranges.min_h;
- ptr->mon_hsync[ptr->mon_n_hsync].hi =
- det_mon->section.ranges.max_h;
- ptr->mon_n_vrefresh = 1;
- ptr->mon_vrefresh[ptr->mon_n_hsync].lo =
- det_mon->section.ranges.min_v;
- ptr->mon_vrefresh[ptr->mon_n_hsync].hi =
- det_mon->section.ranges.max_v;
- ptr->mon_n_hsync++;
- default:
- break;
- }
-}
-
-static XF86ConfMonitorPtr
-configureDDCMonitorSection (int screennum)
-{
- int len, mon_width, mon_height;
-#define displaySizeMaxLen 80
- char displaySize_string[displaySizeMaxLen];
- int displaySizeLen;
-
- parsePrologue (XF86ConfMonitorPtr, XF86ConfMonitorRec)
-
- XNFasprintf(&ptr->mon_identifier, "Monitor%d", screennum);
- ptr->mon_vendor = strdup(ConfiguredMonitor->vendor.name);
- XNFasprintf(&ptr->mon_modelname, "%x", ConfiguredMonitor->vendor.prod_id);
-
- /* features in centimetres, we want millimetres */
- mon_width = 10 * ConfiguredMonitor->features.hsize ;
- mon_height = 10 * ConfiguredMonitor->features.vsize ;
-
-#ifdef CONFIGURE_DISPLAYSIZE
- ptr->mon_width = mon_width;
- ptr->mon_height = mon_height;
-#else
- if (mon_width && mon_height) {
- /* when values available add DisplaySize option AS A COMMENT */
-
- displaySizeLen = snprintf(displaySize_string, displaySizeMaxLen,
- "\t#DisplaySize\t%5d %5d\t# mm\n",
- mon_width, mon_height);
-
- if (displaySizeLen>0 && displaySizeLen<displaySizeMaxLen) {
- if (ptr->mon_comment) {
- len = strlen(ptr->mon_comment);
- } else {
- len = 0;
- }
- if ((ptr->mon_comment =
- realloc(ptr->mon_comment, len + strlen(displaySize_string) + 1))) {
- strcpy(ptr->mon_comment + len, displaySize_string);
- }
- }
- }
-#endif /* def CONFIGURE_DISPLAYSIZE */
-
- xf86ForEachDetailedBlock(ConfiguredMonitor, handle_detailed_input,
- ptr);
-
- if (ConfiguredMonitor->features.dpms) {
- ptr->mon_option_lst = xf86addNewOption(ptr->mon_option_lst, strdup("DPMS"), NULL);
- }
-
- return ptr;
-}
-
-void
-DoConfigure(void)
-{
- int i,j, screennum = -1;
- char *home = NULL;
- char filename[PATH_MAX];
- char *addslash = "";
- XF86ConfigPtr xf86config = NULL;
- char **vlist, **vl;
- int *dev2screen;
-
- vlist = xf86DriverlistFromCompile();
-
- if (!vlist) {
- ErrorF("Missing output drivers. Configuration failed.\n");
- goto bail;
- }
-
- ErrorF("List of video drivers:\n");
- for (vl = vlist; *vl; vl++)
- ErrorF("\t%s\n", *vl);
-
- /* Load all the drivers that were found. */
- xf86LoadModules(vlist, NULL);
-
- free(vlist);
-
- for (i = 0; i < xf86NumDrivers; i++) {
- xorgHWFlags flags;
- if (!xf86DriverList[i]->driverFunc
- || !xf86DriverList[i]->driverFunc(NULL,
- GET_REQUIRED_HW_INTERFACES,
- &flags)
- || NEED_IO_ENABLED(flags)) {
- xorgHWAccess = TRUE;
- break;
- }
- }
- /* Enable full I/O access */
- if (xorgHWAccess) {
- if(!xf86EnableIO())
- /* oops, we have failed */
- xorgHWAccess = FALSE;
- }
-
- /* Create XF86Config file structure */
- xf86config = calloc(1, sizeof(XF86ConfigRec));
-
- /* Call all of the probe functions, reporting the results. */
- for (CurrentDriver = 0; CurrentDriver < xf86NumDrivers; CurrentDriver++) {
- xorgHWFlags flags;
- Bool found_screen;
- DriverRec * const drv = xf86DriverList[CurrentDriver];
-
- if (!xorgHWAccess) {
- if (!drv->driverFunc
- || !drv->driverFunc( NULL, GET_REQUIRED_HW_INTERFACES, &flags )
- || NEED_IO_ENABLED(flags))
- continue;
- }
-
- found_screen = xf86CallDriverProbe( drv, TRUE );
- if ( found_screen && drv->Identify ) {
- (*drv->Identify)(0);
- }
- }
-
- if (nDevToConfig <= 0) {
- ErrorF("No devices to configure. Configuration failed.\n");
- goto bail;
- }
-
- /* Add device, monitor and screen sections for detected devices */
- for (screennum = 0; screennum < nDevToConfig; screennum++) {
- XF86ConfDevicePtr DevicePtr;
- XF86ConfMonitorPtr MonitorPtr;
- XF86ConfScreenPtr ScreenPtr;
-
- DevicePtr = configureDeviceSection(screennum);
- xf86config->conf_device_lst = (XF86ConfDevicePtr)xf86addListItem(
- (glp)xf86config->conf_device_lst, (glp)DevicePtr);
- MonitorPtr = configureMonitorSection(screennum);
- xf86config->conf_monitor_lst = (XF86ConfMonitorPtr)xf86addListItem(
- (glp)xf86config->conf_monitor_lst, (glp)MonitorPtr);
- ScreenPtr = configureScreenSection(screennum);
- xf86config->conf_screen_lst = (XF86ConfScreenPtr)xf86addListItem(
- (glp)xf86config->conf_screen_lst, (glp)ScreenPtr);
- }
-
- xf86config->conf_files = configureFilesSection();
- xf86config->conf_modules = configureModuleSection();
- xf86config->conf_flags = configureFlagsSection();
- xf86config->conf_videoadaptor_lst = NULL;
- xf86config->conf_modes_lst = NULL;
- xf86config->conf_vendor_lst = NULL;
- xf86config->conf_dri = NULL;
- xf86config->conf_input_lst = configureInputSection();
- xf86config->conf_layout_lst = configureLayoutSection();
-
- home = getenv("HOME");
- if ((home == NULL) || (home[0] == '\0')) {
- home = "/";
- } else {
- /* Determine if trailing slash is present or needed */
- int l = strlen(home);
-
- if (home[l-1] != '/') {
- addslash = "/";
- }
- }
-
- snprintf(filename, sizeof(filename), "%s%s" XF86CONFIGFILE ".new",
- home, addslash);
-
- if (xf86writeConfigFile(filename, xf86config) == 0) {
- xf86Msg(X_ERROR, "Unable to write config file: \"%s\": %s\n",
- filename, strerror(errno));
- goto bail;
- }
-
- xf86DoConfigurePass1 = FALSE;
- /* Try to get DDC information filled in */
- xf86ConfigFile = filename;
- if (xf86HandleConfigFile(FALSE) != CONFIG_OK) {
- goto bail;
- }
-
- xf86DoConfigurePass1 = FALSE;
-
- dev2screen = xnfcalloc(1,xf86NumDrivers*sizeof(int));
-
- {
- Bool *driverProbed = xnfcalloc(1,xf86NumDrivers*sizeof(Bool));
- for (screennum = 0; screennum < nDevToConfig; screennum++) {
- int k,l,n,oldNumScreens;
-
- i = DevToConfig[screennum].iDriver;
-
- if (driverProbed[i]) continue;
- driverProbed[i] = TRUE;
-
- oldNumScreens = xf86NumScreens;
-
- xf86CallDriverProbe( xf86DriverList[i], FALSE );
-
- /* reorder */
- k = screennum > 0 ? screennum : 1;
- for (l = oldNumScreens; l < xf86NumScreens; l++) {
- /* is screen primary? */
- Bool primary = FALSE;
- for (n = 0; n<xf86Screens[l]->numEntities; n++) {
- if (xf86IsEntityPrimary(xf86Screens[l]->entityList[n])) {
- dev2screen[0] = l;
- primary = TRUE;
- break;
- }
- }
- if (primary) continue;
- /* not primary: assign it to next device of same driver */
- /*
- * NOTE: we assume that devices in DevToConfig
- * and xf86Screens[] have the same order except
- * for the primary device which always comes first.
- */
- for (; k < nDevToConfig; k++) {
- if (DevToConfig[k].iDriver == i) {
- dev2screen[k++] = l;
- break;
- }
- }
- }
- }
- free(driverProbed);
- }
-
-
- if (nDevToConfig != xf86NumScreens) {
- ErrorF("Number of created screens does not match number of detected"
- " devices.\n Configuration failed.\n");
- goto bail;
- }
-
- xf86PostProbe();
-
- for (j = 0; j < xf86NumScreens; j++) {
- xf86Screens[j]->scrnIndex = j;
- }
-
- xf86freeMonitorList(xf86config->conf_monitor_lst);
- xf86config->conf_monitor_lst = NULL;
- xf86freeScreenList(xf86config->conf_screen_lst);
- xf86config->conf_screen_lst = NULL;
- for (j = 0; j < xf86NumScreens; j++) {
- XF86ConfMonitorPtr MonitorPtr;
- XF86ConfScreenPtr ScreenPtr;
-
- ConfiguredMonitor = NULL;
-
- if ((*xf86Screens[dev2screen[j]]->PreInit)(xf86Screens[dev2screen[j]],
- PROBE_DETECT) &&
- ConfiguredMonitor) {
- MonitorPtr = configureDDCMonitorSection(j);
- } else {
- MonitorPtr = configureMonitorSection(j);
- }
- ScreenPtr = configureScreenSection(j);
- xf86config->conf_monitor_lst = (XF86ConfMonitorPtr)xf86addListItem(
- (glp)xf86config->conf_monitor_lst, (glp)MonitorPtr);
- xf86config->conf_screen_lst = (XF86ConfScreenPtr)xf86addListItem(
- (glp)xf86config->conf_screen_lst, (glp)ScreenPtr);
- }
-
- if (xf86writeConfigFile(filename, xf86config) == 0) {
- xf86Msg(X_ERROR, "Unable to write config file: \"%s\": %s\n",
- filename, strerror(errno));
- goto bail;
- }
-
- ErrorF("\n");
-
- if (!foundMouse) {
- ErrorF("\n"__XSERVERNAME__" is not able to detect your mouse.\n"
- "Edit the file and correct the Device.\n");
- } else {
- ErrorF("\n"__XSERVERNAME__" detected your mouse at device %s.\n"
- "Please check your config if the mouse is still not\n"
- "operational, as by default "__XSERVERNAME__
- " tries to autodetect\n"
- "the protocol.\n",DFLT_MOUSE_DEV);
- }
-
- if (xf86NumScreens > 1) {
- ErrorF("\n"__XSERVERNAME__
- " has configured a multihead system, please check your config.\n");
- }
-
- ErrorF("\nYour %s file is %s\n\n", XF86CONFIGFILE ,filename);
- ErrorF("To test the server, run 'X -config %s'\n\n", filename);
-
-bail:
- OsCleanup(TRUE);
- AbortDDX();
- fflush(stderr);
- exit(0);
-}
+/*
+ * Copyright 2000-2002 by Alan Hourihane, Flint Mountain, North Wales.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Alan Hourihane not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Alan Hourihane makes no representations
+ * about the suitability of this software for any purpose. It is provided
+ * "as is" without express or implied warranty.
+ *
+ * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Author: Alan Hourihane, alanh@fairlite.demon.co.uk
+ *
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#include "xf86.h"
+#include "xf86Config.h"
+#include "xf86_OSlib.h"
+#include "xf86Priv.h"
+#define IN_XSERVER
+#include "Configint.h"
+#include "xf86DDC.h"
+#include "xf86pciBus.h"
+#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__)
+#include "xf86Bus.h"
+#include "xf86Sbus.h"
+#endif
+#include "misc.h"
+
+typedef struct _DevToConfig {
+ GDevRec GDev;
+ struct pci_device * pVideo;
+#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__)
+ sbusDevicePtr sVideo;
+#endif
+ int iDriver;
+} DevToConfigRec, *DevToConfigPtr;
+
+static DevToConfigPtr DevToConfig = NULL;
+static int nDevToConfig = 0, CurrentDriver;
+
+xf86MonPtr ConfiguredMonitor;
+Bool xf86DoConfigurePass1 = TRUE;
+static Bool foundMouse = FALSE;
+
+#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
+static char *DFLT_MOUSE_DEV = "/dev/sysmouse";
+static char *DFLT_MOUSE_PROTO = "auto";
+#elif defined(linux)
+static char DFLT_MOUSE_DEV[] = "/dev/input/mice";
+static char DFLT_MOUSE_PROTO[] = "auto";
+#elif defined(WSCONS_SUPPORT)
+static char *DFLT_MOUSE_DEV = "/dev/wsmouse";
+static char *DFLT_MOUSE_PROTO = "wsmouse";
+#else
+static char *DFLT_MOUSE_DEV = "/dev/mouse";
+static char *DFLT_MOUSE_PROTO = "auto";
+#endif
+
+/*
+ * This is called by the driver, either through xf86Match???Instances() or
+ * directly. We allocate a GDevRec and fill it in as much as we can, letting
+ * the caller fill in the rest and/or change it as it sees fit.
+ */
+GDevPtr
+xf86AddBusDeviceToConfigure(const char *driver, BusType bus, void *busData, int chipset)
+{
+ int ret, i, j;
+
+ if (!xf86DoConfigure || !xf86DoConfigurePass1)
+ return NULL;
+
+ /* Check for duplicates */
+ for (i = 0; i < nDevToConfig; i++) {
+ switch (bus) {
+ case BUS_PCI:
+ ret = xf86PciConfigure(busData, DevToConfig[i].pVideo);
+ break;
+#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__)
+ case BUS_SBUS:
+ ret = xf86SbusConfigure(busData, DevToConfig[i].sVideo);
+ break;
+#endif
+ default:
+ return NULL;
+ }
+ if (ret == 0)
+ goto out;
+ }
+
+ /* Allocate new structure occurrence */
+ i = nDevToConfig++;
+ DevToConfig =
+ xnfrealloc(DevToConfig, nDevToConfig * sizeof(DevToConfigRec));
+ memset(DevToConfig + i, 0, sizeof(DevToConfigRec));
+
+ DevToConfig[i].GDev.chipID =
+ DevToConfig[i].GDev.chipRev = DevToConfig[i].GDev.irq = -1;
+
+ DevToConfig[i].iDriver = CurrentDriver;
+
+ /* Fill in what we know, converting the driver name to lower case */
+ DevToConfig[i].GDev.driver = xnfalloc(strlen(driver) + 1);
+ for (j = 0; (DevToConfig[i].GDev.driver[j] = tolower(driver[j])); j++);
+
+ switch (bus) {
+ case BUS_PCI:
+ xf86PciConfigureNewDev(busData, DevToConfig[i].pVideo,
+ &DevToConfig[i].GDev, &chipset);
+ break;
+#if (defined(__sparc__) || defined(__sparc)) && !defined(__OpenBSD__)
+ case BUS_SBUS:
+ xf86SbusConfigureNewDev(busData, DevToConfig[i].sVideo,
+ &DevToConfig[i].GDev);
+ break;
+#endif
+ default:
+ break;
+ }
+
+ /* Get driver's available options */
+ if (xf86DriverList[CurrentDriver]->AvailableOptions)
+ DevToConfig[i].GDev.options = (OptionInfoPtr)
+ (*xf86DriverList[CurrentDriver]->AvailableOptions)(chipset,
+ bus);
+
+ return &DevToConfig[i].GDev;
+
+out:
+ return NULL;
+}
+
+static XF86ConfInputPtr
+configureInputSection (void)
+{
+ XF86ConfInputPtr mouse = NULL;
+ parsePrologue (XF86ConfInputPtr, XF86ConfInputRec)
+
+ ptr->inp_identifier = "Keyboard0";
+ ptr->inp_driver = "kbd";
+ ptr->list.next = NULL;
+
+ /* Crude mechanism to auto-detect mouse (os dependent) */
+ {
+ int fd;
+
+ fd = open(DFLT_MOUSE_DEV, 0);
+ if (fd != -1) {
+ foundMouse = TRUE;
+ close(fd);
+ }
+ }
+
+ mouse = calloc(1, sizeof(XF86ConfInputRec));
+ mouse->inp_identifier = "Mouse0";
+ mouse->inp_driver = "mouse";
+ mouse->inp_option_lst =
+ xf86addNewOption(mouse->inp_option_lst, strdup("Protocol"),
+ strdup(DFLT_MOUSE_PROTO));
+ mouse->inp_option_lst =
+ xf86addNewOption(mouse->inp_option_lst, strdup("Device"),
+ strdup(DFLT_MOUSE_DEV));
+ mouse->inp_option_lst =
+ xf86addNewOption(mouse->inp_option_lst, strdup("ZAxisMapping"),
+ strdup("4 5 6 7"));
+ ptr = (XF86ConfInputPtr)xf86addListItem((glp)ptr, (glp)mouse);
+ return ptr;
+}
+
+static XF86ConfScreenPtr
+configureScreenSection (int screennum)
+{
+ int i;
+ int depths[] = { 1, 4, 8, 15, 16, 24/*, 32*/ };
+ parsePrologue (XF86ConfScreenPtr, XF86ConfScreenRec)
+
+ XNFasprintf(&ptr->scrn_identifier, "Screen%d", screennum);
+ XNFasprintf(&ptr->scrn_monitor_str, "Monitor%d", screennum);
+ XNFasprintf(&ptr->scrn_device_str, "Card%d", screennum);
+
+ for (i=0; i<sizeof(depths)/sizeof(depths[0]); i++)
+ {
+ XF86ConfDisplayPtr display;
+
+ display = calloc(1, sizeof(XF86ConfDisplayRec));
+ display->disp_depth = depths[i];
+ display->disp_black.red = display->disp_white.red = -1;
+ display->disp_black.green = display->disp_white.green = -1;
+ display->disp_black.blue = display->disp_white.blue = -1;
+ ptr->scrn_display_lst = (XF86ConfDisplayPtr)xf86addListItem(
+ (glp)ptr->scrn_display_lst, (glp)display);
+ }
+
+ return ptr;
+}
+
+static const char*
+optionTypeToString(OptionValueType type)
+{
+ switch (type) {
+ case OPTV_NONE:
+ return "";
+ case OPTV_INTEGER:
+ return "<i>";
+ case OPTV_STRING:
+ return "<str>";
+ case OPTV_ANYSTR:
+ return "[<str>]";
+ case OPTV_REAL:
+ return "<f>";
+ case OPTV_BOOLEAN:
+ return "[<bool>]";
+ case OPTV_FREQ:
+ return "<freq>";
+ case OPTV_PERCENT:
+ return "<percent>";
+ default:
+ return "";
+ }
+}
+
+static XF86ConfDevicePtr
+configureDeviceSection (int screennum)
+{
+ OptionInfoPtr p;
+ int i = 0;
+ parsePrologue (XF86ConfDevicePtr, XF86ConfDeviceRec)
+
+ /* Move device info to parser structure */
+ if (asprintf(&ptr->dev_identifier, "Card%d", screennum) == -1)
+ ptr->dev_identifier = NULL;
+ ptr->dev_chipset = DevToConfig[screennum].GDev.chipset;
+ ptr->dev_busid = DevToConfig[screennum].GDev.busID;
+ ptr->dev_driver = DevToConfig[screennum].GDev.driver;
+ ptr->dev_ramdac = DevToConfig[screennum].GDev.ramdac;
+ for (i = 0; (i < MAXDACSPEEDS) && (i < CONF_MAXDACSPEEDS); i++)
+ ptr->dev_dacSpeeds[i] = DevToConfig[screennum].GDev.dacSpeeds[i];
+ ptr->dev_videoram = DevToConfig[screennum].GDev.videoRam;
+ ptr->dev_textclockfreq = DevToConfig[screennum].GDev.textClockFreq;
+ ptr->dev_bios_base = DevToConfig[screennum].GDev.BiosBase;
+ ptr->dev_mem_base = DevToConfig[screennum].GDev.MemBase;
+ ptr->dev_io_base = DevToConfig[screennum].GDev.IOBase;
+ ptr->dev_clockchip = DevToConfig[screennum].GDev.clockchip;
+ for (i = 0; (i < MAXCLOCKS) && (i < DevToConfig[screennum].GDev.numclocks); i++)
+ ptr->dev_clock[i] = DevToConfig[screennum].GDev.clock[i];
+ ptr->dev_clocks = i;
+ ptr->dev_chipid = DevToConfig[screennum].GDev.chipID;
+ ptr->dev_chiprev = DevToConfig[screennum].GDev.chipRev;
+ ptr->dev_irq = DevToConfig[screennum].GDev.irq;
+
+ /* Make sure older drivers don't segv */
+ if (DevToConfig[screennum].GDev.options) {
+ /* Fill in the available driver options for people to use */
+ const char *descrip =
+ " ### Available Driver options are:-\n"
+ " ### Values: <i>: integer, <f>: float, "
+ "<bool>: \"True\"/\"False\",\n"
+ " ### <string>: \"String\", <freq>: \"<f> Hz/kHz/MHz\",\n"
+ " ### <percent>: \"<f>%\"\n"
+ " ### [arg]: arg optional\n";
+ ptr->dev_comment = strdup(descrip);
+ if (ptr->dev_comment) {
+ for (p = DevToConfig[screennum].GDev.options;
+ p->name != NULL; p++) {
+ char *p_e;
+ const char *prefix = " #Option ";
+ const char *middle = " \t# ";
+ const char *suffix = "\n";
+ const char *opttype = optionTypeToString(p->type);
+ char *optname;
+ int len = strlen(ptr->dev_comment) + strlen(prefix) +
+ strlen(middle) + strlen(suffix) + 1;
+
+ if (asprintf(&optname, "\"%s\"", p->name) == -1)
+ break;
+
+ len += max(20, strlen(optname));
+ len += strlen(opttype);
+
+ ptr->dev_comment = realloc(ptr->dev_comment, len);
+ if (!ptr->dev_comment)
+ break;
+ p_e = ptr->dev_comment + strlen(ptr->dev_comment);
+ sprintf(p_e, "%s%-20s%s%s%s", prefix, optname, middle,
+ opttype, suffix);
+ free(optname);
+ }
+ }
+ }
+
+ return ptr;
+}
+
+static XF86ConfLayoutPtr
+configureLayoutSection (void)
+{
+ int scrnum = 0;
+ parsePrologue (XF86ConfLayoutPtr, XF86ConfLayoutRec)
+
+ ptr->lay_identifier = "X.org Configured";
+
+ {
+ XF86ConfInputrefPtr iptr;
+
+ iptr = malloc (sizeof (XF86ConfInputrefRec));
+ iptr->list.next = NULL;
+ iptr->iref_option_lst = NULL;
+ iptr->iref_inputdev_str = "Mouse0";
+ iptr->iref_option_lst =
+ xf86addNewOption (iptr->iref_option_lst, strdup("CorePointer"), NULL);
+ ptr->lay_input_lst = (XF86ConfInputrefPtr)
+ xf86addListItem ((glp) ptr->lay_input_lst, (glp) iptr);
+ }
+
+ {
+ XF86ConfInputrefPtr iptr;
+
+ iptr = malloc (sizeof (XF86ConfInputrefRec));
+ iptr->list.next = NULL;
+ iptr->iref_option_lst = NULL;
+ iptr->iref_inputdev_str = "Keyboard0";
+ iptr->iref_option_lst =
+ xf86addNewOption (iptr->iref_option_lst, strdup("CoreKeyboard"), NULL);
+ ptr->lay_input_lst = (XF86ConfInputrefPtr)
+ xf86addListItem ((glp) ptr->lay_input_lst, (glp) iptr);
+ }
+
+ for (scrnum = 0; scrnum < nDevToConfig; scrnum++) {
+ XF86ConfAdjacencyPtr aptr;
+
+ aptr = malloc (sizeof (XF86ConfAdjacencyRec));
+ aptr->list.next = NULL;
+ aptr->adj_x = 0;
+ aptr->adj_y = 0;
+ aptr->adj_scrnum = scrnum;
+ XNFasprintf(&aptr->adj_screen_str, "Screen%d", scrnum);
+ if (scrnum == 0) {
+ aptr->adj_where = CONF_ADJ_ABSOLUTE;
+ aptr->adj_refscreen = NULL;
+ }
+ else {
+ aptr->adj_where = CONF_ADJ_RIGHTOF;
+ XNFasprintf(&aptr->adj_refscreen, "Screen%d", scrnum - 1);
+ }
+ ptr->lay_adjacency_lst =
+ (XF86ConfAdjacencyPtr)xf86addListItem((glp)ptr->lay_adjacency_lst,
+ (glp)aptr);
+ }
+
+ return ptr;
+}
+
+static XF86ConfFlagsPtr
+configureFlagsSection (void)
+{
+ parsePrologue (XF86ConfFlagsPtr, XF86ConfFlagsRec)
+
+ return ptr;
+}
+
+static XF86ConfModulePtr
+configureModuleSection (void)
+{
+ char **elist, **el;
+ /* Find the list of extension & font modules. */
+ const char *esubdirs[] = {
+ "extensions",
+ "fonts",
+ NULL
+ };
+ parsePrologue (XF86ConfModulePtr, XF86ConfModuleRec)
+
+ elist = LoaderListDirs(esubdirs, NULL);
+ if (elist) {
+ for (el = elist; *el; el++) {
+ XF86LoadPtr module;
+
+ module = calloc(1, sizeof(XF86LoadRec));
+ module->load_name = *el;
+ ptr->mod_load_lst = (XF86LoadPtr)xf86addListItem(
+ (glp)ptr->mod_load_lst, (glp)module);
+ }
+ free(elist);
+ }
+
+ return ptr;
+}
+
+static XF86ConfFilesPtr
+configureFilesSection (void)
+{
+ parsePrologue (XF86ConfFilesPtr, XF86ConfFilesRec)
+
+ if (xf86ModulePath)
+ ptr->file_modulepath = strdup(xf86ModulePath);
+ if (defaultFontPath)
+ ptr->file_fontpath = strdup(defaultFontPath);
+
+ return ptr;
+}
+
+static XF86ConfMonitorPtr
+configureMonitorSection (int screennum)
+{
+ parsePrologue (XF86ConfMonitorPtr, XF86ConfMonitorRec)
+
+ XNFasprintf(&ptr->mon_identifier, "Monitor%d", screennum);
+ ptr->mon_vendor = strdup("Monitor Vendor");
+ ptr->mon_modelname = strdup("Monitor Model");
+
+ return ptr;
+}
+
+/* Initialize Configure Monitor from Detailed Timing Block */
+static void handle_detailed_input(struct detailed_monitor_section *det_mon,
+ void *data)
+{
+ XF86ConfMonitorPtr ptr = (XF86ConfMonitorPtr) data;
+
+ switch (det_mon->type) {
+ case DS_NAME:
+ ptr->mon_modelname = realloc(ptr->mon_modelname,
+ strlen((char*)(det_mon->section.name)) +
+ 1);
+ strcpy(ptr->mon_modelname,
+ (char*)(det_mon->section.name));
+ break;
+ case DS_RANGES:
+ ptr->mon_hsync[ptr->mon_n_hsync].lo =
+ det_mon->section.ranges.min_h;
+ ptr->mon_hsync[ptr->mon_n_hsync].hi =
+ det_mon->section.ranges.max_h;
+ ptr->mon_n_vrefresh = 1;
+ ptr->mon_vrefresh[ptr->mon_n_hsync].lo =
+ det_mon->section.ranges.min_v;
+ ptr->mon_vrefresh[ptr->mon_n_hsync].hi =
+ det_mon->section.ranges.max_v;
+ ptr->mon_n_hsync++;
+ default:
+ break;
+ }
+}
+
+static XF86ConfMonitorPtr
+configureDDCMonitorSection (int screennum)
+{
+ int len, mon_width, mon_height;
+#define displaySizeMaxLen 80
+ char displaySize_string[displaySizeMaxLen];
+ int displaySizeLen;
+
+ parsePrologue (XF86ConfMonitorPtr, XF86ConfMonitorRec)
+
+ XNFasprintf(&ptr->mon_identifier, "Monitor%d", screennum);
+ ptr->mon_vendor = strdup(ConfiguredMonitor->vendor.name);
+ XNFasprintf(&ptr->mon_modelname, "%x", ConfiguredMonitor->vendor.prod_id);
+
+ /* features in centimetres, we want millimetres */
+ mon_width = 10 * ConfiguredMonitor->features.hsize ;
+ mon_height = 10 * ConfiguredMonitor->features.vsize ;
+
+#ifdef CONFIGURE_DISPLAYSIZE
+ ptr->mon_width = mon_width;
+ ptr->mon_height = mon_height;
+#else
+ if (mon_width && mon_height) {
+ /* when values available add DisplaySize option AS A COMMENT */
+
+ displaySizeLen = snprintf(displaySize_string, displaySizeMaxLen,
+ "\t#DisplaySize\t%5d %5d\t# mm\n",
+ mon_width, mon_height);
+
+ if (displaySizeLen>0 && displaySizeLen<displaySizeMaxLen) {
+ if (ptr->mon_comment) {
+ len = strlen(ptr->mon_comment);
+ } else {
+ len = 0;
+ }
+ if ((ptr->mon_comment =
+ realloc(ptr->mon_comment, len + strlen(displaySize_string) + 1))) {
+ strcpy(ptr->mon_comment + len, displaySize_string);
+ }
+ }
+ }
+#endif /* def CONFIGURE_DISPLAYSIZE */
+
+ xf86ForEachDetailedBlock(ConfiguredMonitor, handle_detailed_input,
+ ptr);
+
+ if (ConfiguredMonitor->features.dpms) {
+ ptr->mon_option_lst = xf86addNewOption(ptr->mon_option_lst, strdup("DPMS"), NULL);
+ }
+
+ return ptr;
+}
+
+void
+DoConfigure(void)
+{
+ int i,j, screennum = -1;
+ char *home = NULL;
+ char filename[PATH_MAX];
+ char *addslash = "";
+ XF86ConfigPtr xf86config = NULL;
+ char **vlist, **vl;
+ int *dev2screen;
+
+ vlist = xf86DriverlistFromCompile();
+
+ if (!vlist) {
+ ErrorF("Missing output drivers. Configuration failed.\n");
+ goto bail;
+ }
+
+ ErrorF("List of video drivers:\n");
+ for (vl = vlist; *vl; vl++)
+ ErrorF("\t%s\n", *vl);
+
+ /* Load all the drivers that were found. */
+ xf86LoadModules(vlist, NULL);
+
+ free(vlist);
+
+ for (i = 0; i < xf86NumDrivers; i++) {
+ xorgHWFlags flags;
+ if (!xf86DriverList[i]->driverFunc
+ || !xf86DriverList[i]->driverFunc(NULL,
+ GET_REQUIRED_HW_INTERFACES,
+ &flags)
+ || NEED_IO_ENABLED(flags)) {
+ xorgHWAccess = TRUE;
+ break;
+ }
+ }
+ /* Enable full I/O access */
+ if (xorgHWAccess) {
+ if(!xf86EnableIO())
+ /* oops, we have failed */
+ xorgHWAccess = FALSE;
+ }
+
+ /* Create XF86Config file structure */
+ xf86config = calloc(1, sizeof(XF86ConfigRec));
+
+ /* Call all of the probe functions, reporting the results. */
+ for (CurrentDriver = 0; CurrentDriver < xf86NumDrivers; CurrentDriver++) {
+ xorgHWFlags flags;
+ Bool found_screen;
+ DriverRec * const drv = xf86DriverList[CurrentDriver];
+
+ if (!xorgHWAccess) {
+ if (!drv->driverFunc
+ || !drv->driverFunc( NULL, GET_REQUIRED_HW_INTERFACES, &flags )
+ || NEED_IO_ENABLED(flags))
+ continue;
+ }
+
+ found_screen = xf86CallDriverProbe( drv, TRUE );
+ if ( found_screen && drv->Identify ) {
+ (*drv->Identify)(0);
+ }
+ }
+
+ if (nDevToConfig <= 0) {
+ ErrorF("No devices to configure. Configuration failed.\n");
+ goto bail;
+ }
+
+ /* Add device, monitor and screen sections for detected devices */
+ for (screennum = 0; screennum < nDevToConfig; screennum++) {
+ XF86ConfDevicePtr DevicePtr;
+ XF86ConfMonitorPtr MonitorPtr;
+ XF86ConfScreenPtr ScreenPtr;
+
+ DevicePtr = configureDeviceSection(screennum);
+ xf86config->conf_device_lst = (XF86ConfDevicePtr)xf86addListItem(
+ (glp)xf86config->conf_device_lst, (glp)DevicePtr);
+ MonitorPtr = configureMonitorSection(screennum);
+ xf86config->conf_monitor_lst = (XF86ConfMonitorPtr)xf86addListItem(
+ (glp)xf86config->conf_monitor_lst, (glp)MonitorPtr);
+ ScreenPtr = configureScreenSection(screennum);
+ xf86config->conf_screen_lst = (XF86ConfScreenPtr)xf86addListItem(
+ (glp)xf86config->conf_screen_lst, (glp)ScreenPtr);
+ }
+
+ xf86config->conf_files = configureFilesSection();
+ xf86config->conf_modules = configureModuleSection();
+ xf86config->conf_flags = configureFlagsSection();
+ xf86config->conf_videoadaptor_lst = NULL;
+ xf86config->conf_modes_lst = NULL;
+ xf86config->conf_vendor_lst = NULL;
+ xf86config->conf_dri = NULL;
+ xf86config->conf_input_lst = configureInputSection();
+ xf86config->conf_layout_lst = configureLayoutSection();
+
+ home = getenv("HOME");
+ if ((home == NULL) || (home[0] == '\0')) {
+ home = "/";
+ } else {
+ /* Determine if trailing slash is present or needed */
+ int l = strlen(home);
+
+ if (home[l-1] != '/') {
+ addslash = "/";
+ }
+ }
+
+ snprintf(filename, sizeof(filename), "%s%s" XF86CONFIGFILE ".new",
+ home, addslash);
+
+ if (xf86writeConfigFile(filename, xf86config) == 0) {
+ xf86Msg(X_ERROR, "Unable to write config file: \"%s\": %s\n",
+ filename, strerror(errno));
+ goto bail;
+ }
+
+ xf86DoConfigurePass1 = FALSE;
+ /* Try to get DDC information filled in */
+ xf86ConfigFile = filename;
+ if (xf86HandleConfigFile(FALSE) != CONFIG_OK) {
+ goto bail;
+ }
+
+ xf86DoConfigurePass1 = FALSE;
+
+ dev2screen = xnfcalloc(1,xf86NumDrivers*sizeof(int));
+
+ {
+ Bool *driverProbed = xnfcalloc(1,xf86NumDrivers*sizeof(Bool));
+ for (screennum = 0; screennum < nDevToConfig; screennum++) {
+ int k,l,n,oldNumScreens;
+
+ i = DevToConfig[screennum].iDriver;
+
+ if (driverProbed[i]) continue;
+ driverProbed[i] = TRUE;
+
+ oldNumScreens = xf86NumScreens;
+
+ xf86CallDriverProbe( xf86DriverList[i], FALSE );
+
+ /* reorder */
+ k = screennum > 0 ? screennum : 1;
+ for (l = oldNumScreens; l < xf86NumScreens; l++) {
+ /* is screen primary? */
+ Bool primary = FALSE;
+ for (n = 0; n<xf86Screens[l]->numEntities; n++) {
+ if (xf86IsEntityPrimary(xf86Screens[l]->entityList[n])) {
+ dev2screen[0] = l;
+ primary = TRUE;
+ break;
+ }
+ }
+ if (primary) continue;
+ /* not primary: assign it to next device of same driver */
+ /*
+ * NOTE: we assume that devices in DevToConfig
+ * and xf86Screens[] have the same order except
+ * for the primary device which always comes first.
+ */
+ for (; k < nDevToConfig; k++) {
+ if (DevToConfig[k].iDriver == i) {
+ dev2screen[k++] = l;
+ break;
+ }
+ }
+ }
+ }
+ free(driverProbed);
+ }
+
+
+ if (nDevToConfig != xf86NumScreens) {
+ ErrorF("Number of created screens does not match number of detected"
+ " devices.\n Configuration failed.\n");
+ goto bail;
+ }
+
+ xf86PostProbe();
+
+ for (j = 0; j < xf86NumScreens; j++) {
+ xf86Screens[j]->scrnIndex = j;
+ }
+
+ xf86freeMonitorList(xf86config->conf_monitor_lst);
+ xf86config->conf_monitor_lst = NULL;
+ xf86freeScreenList(xf86config->conf_screen_lst);
+ xf86config->conf_screen_lst = NULL;
+ for (j = 0; j < xf86NumScreens; j++) {
+ XF86ConfMonitorPtr MonitorPtr;
+ XF86ConfScreenPtr ScreenPtr;
+
+ ConfiguredMonitor = NULL;
+
+ if ((*xf86Screens[dev2screen[j]]->PreInit)(xf86Screens[dev2screen[j]],
+ PROBE_DETECT) &&
+ ConfiguredMonitor) {
+ MonitorPtr = configureDDCMonitorSection(j);
+ } else {
+ MonitorPtr = configureMonitorSection(j);
+ }
+ ScreenPtr = configureScreenSection(j);
+ xf86config->conf_monitor_lst = (XF86ConfMonitorPtr)xf86addListItem(
+ (glp)xf86config->conf_monitor_lst, (glp)MonitorPtr);
+ xf86config->conf_screen_lst = (XF86ConfScreenPtr)xf86addListItem(
+ (glp)xf86config->conf_screen_lst, (glp)ScreenPtr);
+ }
+
+ if (xf86writeConfigFile(filename, xf86config) == 0) {
+ xf86Msg(X_ERROR, "Unable to write config file: \"%s\": %s\n",
+ filename, strerror(errno));
+ goto bail;
+ }
+
+ ErrorF("\n");
+
+ if (!foundMouse) {
+ ErrorF("\n"__XSERVERNAME__" is not able to detect your mouse.\n"
+ "Edit the file and correct the Device.\n");
+ } else {
+ ErrorF("\n"__XSERVERNAME__" detected your mouse at device %s.\n"
+ "Please check your config if the mouse is still not\n"
+ "operational, as by default "__XSERVERNAME__
+ " tries to autodetect\n"
+ "the protocol.\n",DFLT_MOUSE_DEV);
+ }
+
+ if (xf86NumScreens > 1) {
+ ErrorF("\n"__XSERVERNAME__
+ " has configured a multihead system, please check your config.\n");
+ }
+
+ ErrorF("\nYour %s file is %s\n\n", XF86CONFIGFILE ,filename);
+ ErrorF("To test the server, run 'X -config %s'\n\n", filename);
+
+bail:
+ OsCleanup(TRUE);
+ AbortDDX();
+ fflush(stderr);
+ exit(0);
+}
diff --git a/xorg-server/hw/xfree86/common/xf86Events.c b/xorg-server/hw/xfree86/common/xf86Events.c
index 84c0d182a..3006ad183 100644
--- a/xorg-server/hw/xfree86/common/xf86Events.c
+++ b/xorg-server/hw/xfree86/common/xf86Events.c
@@ -399,7 +399,7 @@ xf86ReleaseKeys(DeviceIntPtr pDev)
i++) {
if (key_is_down(pDev, i, KEY_POSTED)) {
sigstate = xf86BlockSIGIO ();
- nevents = GetKeyboardEvents(xf86Events, pDev, KeyRelease, i);
+ nevents = GetKeyboardEvents(xf86Events, pDev, KeyRelease, i, NULL);
for (j = 0; j < nevents; j++)
mieqEnqueue(pDev, (InternalEvent*)(xf86Events + j)->event);
xf86UnblockSIGIO(sigstate);
diff --git a/xorg-server/hw/xfree86/common/xf86Xinput.c b/xorg-server/hw/xfree86/common/xf86Xinput.c
index ae22ef268..ef4542c5f 100644
--- a/xorg-server/hw/xfree86/common/xf86Xinput.c
+++ b/xorg-server/hw/xfree86/common/xf86Xinput.c
@@ -1013,7 +1013,6 @@ xf86PostMotionEventM(DeviceIntPtr device,
const ValuatorMask *mask)
{
int i = 0, nevents = 0;
- DeviceEvent *event;
int flags = 0;
if (valuator_mask_num_valuators(mask) > 0)
@@ -1054,7 +1053,6 @@ xf86PostMotionEventM(DeviceIntPtr device,
nevents = GetPointerEvents(xf86Events, device, MotionNotify, 0, flags, mask);
for (i = 0; i < nevents; i++) {
- event = (DeviceEvent*)((xf86Events + i)->event);
mieqEnqueue(device, (InternalEvent*)((xf86Events + i)->event));
}
}
@@ -1252,16 +1250,9 @@ xf86PostKeyEventM(DeviceIntPtr device,
}
#endif
- if (is_absolute) {
- nevents = GetKeyboardValuatorEvents(xf86Events, device,
- is_down ? KeyPress : KeyRelease,
- key_code, mask);
- }
- else {
- nevents = GetKeyboardEvents(xf86Events, device,
- is_down ? KeyPress : KeyRelease,
- key_code);
- }
+ nevents = GetKeyboardEvents(xf86Events, device,
+ is_down ? KeyPress : KeyRelease,
+ key_code, mask);
for (i = 0; i < nevents; i++)
mieqEnqueue(device, (InternalEvent*)((xf86Events + i)->event));
diff --git a/xorg-server/hw/xfree86/os-support/linux/lnx_init.c b/xorg-server/hw/xfree86/os-support/linux/lnx_init.c
index d1f29d909..77dfb2f16 100644
--- a/xorg-server/hw/xfree86/os-support/linux/lnx_init.c
+++ b/xorg-server/hw/xfree86/os-support/linux/lnx_init.c
@@ -1,330 +1,345 @@
-/*
- * Copyright 1992 by Orest Zborowski <obz@Kodak.com>
- * Copyright 1993 by David Wexelblat <dwex@goblin.org>
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the names of Orest Zborowski and David Wexelblat
- * not be used in advertising or publicity pertaining to distribution of
- * the software without specific, written prior permission. Orest Zborowski
- * and David Wexelblat make no representations about the suitability of this
- * software for any purpose. It is provided "as is" without express or
- * implied warranty.
- *
- * OREST ZBOROWSKI AND DAVID WEXELBLAT DISCLAIMS ALL WARRANTIES WITH REGARD
- * TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS, IN NO EVENT SHALL OREST ZBOROWSKI OR DAVID WEXELBLAT BE LIABLE
- * FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
- * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
- * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- */
-
-#ifdef HAVE_XORG_CONFIG_H
-#include <xorg-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/Xmd.h>
-
-#include "compiler.h"
-
-#include "xf86.h"
-#include "xf86Priv.h"
-#include "xf86_OSlib.h"
-
-#include <sys/stat.h>
-
-static Bool KeepTty = FALSE;
-static Bool VTSwitch = TRUE;
-static Bool ShareVTs = FALSE;
-static int activeVT = -1;
-
-static char vtname[11];
-static struct termios tty_attr; /* tty state to restore */
-static int tty_mode; /* kbd mode to restore */
-
-static void *console_handler;
-
-static void
-drain_console(int fd, void *closure)
-{
- errno = 0;
- if (tcflush(fd, TCIOFLUSH) == -1 && errno == EIO) {
- xf86RemoveGeneralHandler(console_handler);
- console_handler = NULL;
- }
-}
-
-static void
-switch_to(int vt, const char *from)
-{
- if (ioctl(xf86Info.consoleFd, VT_ACTIVATE, vt) < 0)
- FatalError("%s: VT_ACTIVATE failed: %s\n", from, strerror(errno));
-
- if (ioctl(xf86Info.consoleFd, VT_WAITACTIVE, vt) < 0)
- FatalError("%s: VT_WAITACTIVE failed: %s\n", from, strerror(errno));
-}
-
-void
-xf86OpenConsole(void)
-{
- int i, fd = -1;
- struct vt_mode VT;
- struct vt_stat vts;
- MessageType from = X_PROBED;
- char *tty0[] = { "/dev/tty0", "/dev/vc/0", NULL };
- char *vcs[] = { "/dev/vc/%d", "/dev/tty%d", NULL };
-
- if (serverGeneration == 1) {
-
- /* when KeepTty check if we're run with euid==0 */
- if (KeepTty && geteuid() != 0)
- FatalError("xf86OpenConsole:"
- " Server must be suid root for option \"KeepTTY\"\n");
-
- /*
- * setup the virtual terminal manager
- */
- if (xf86Info.vtno != -1) {
- from = X_CMDLINE;
- } else {
-
- i=0;
- while (tty0[i] != NULL) {
- if ((fd = open(tty0[i],O_WRONLY,0)) >= 0)
- break;
- i++;
- }
-
- if (fd < 0)
- FatalError(
- "xf86OpenConsole: Cannot open /dev/tty0 (%s)\n",
- strerror(errno));
-
- if (ShareVTs)
- {
- if (ioctl(fd, VT_GETSTATE, &vts) == 0)
- xf86Info.vtno = vts.v_active;
- else
- FatalError("xf86OpenConsole: Cannot find the current"
- " VT (%s)\n", strerror(errno));
- } else {
- if ((ioctl(fd, VT_OPENQRY, &xf86Info.vtno) < 0) ||
- (xf86Info.vtno == -1))
- FatalError("xf86OpenConsole: Cannot find a free VT: %s\n",
- strerror(errno));
- }
- close(fd);
- }
-
- xf86Msg(from, "using VT number %d\n\n", xf86Info.vtno);
-
- if (!KeepTty) {
- pid_t ppid = getppid();
- pid_t ppgid;
- ppgid = getpgid(ppid);
-
- /*
- * change to parent process group that pgid != pid so
- * that setsid() doesn't fail and we become process
- * group leader
- */
- if (setpgid(0,ppgid) < 0)
- xf86Msg(X_WARNING, "xf86OpenConsole: setpgid failed: %s\n",
- strerror(errno));
-
- /* become process group leader */
- if ((setsid() < 0))
- xf86Msg(X_WARNING, "xf86OpenConsole: setsid failed: %s\n",
- strerror(errno));
- }
-
- i=0;
- while (vcs[i] != NULL) {
- sprintf(vtname, vcs[i], xf86Info.vtno); /* /dev/tty1-64 */
- if ((xf86Info.consoleFd = open(vtname, O_RDWR|O_NDELAY, 0)) >= 0)
- break;
- i++;
- }
-
- if (xf86Info.consoleFd < 0)
- FatalError("xf86OpenConsole: Cannot open virtual console"
- " %d (%s)\n", xf86Info.vtno, strerror(errno));
-
- /*
- * Linux doesn't switch to an active vt after the last close of a vt,
- * so we do this ourselves by remembering which is active now.
- */
- if (ioctl(xf86Info.consoleFd, VT_GETSTATE, &vts) < 0)
- xf86Msg(X_WARNING,"xf86OpenConsole: VT_GETSTATE failed: %s\n",
- strerror(errno));
- else
- activeVT = vts.v_active;
-
-#if 0
- if (!KeepTty) {
- /*
- * Detach from the controlling tty to avoid char loss
- */
- if ((i = open("/dev/tty",O_RDWR)) >= 0) {
- ioctl(i, TIOCNOTTY, 0);
- close(i);
- }
- }
-#endif
-
- if (!ShareVTs)
- {
- struct termios nTty;
-
- /*
- * now get the VT. This _must_ succeed, or else fail completely.
- */
- switch_to(xf86Info.vtno, "xf86OpenConsole");
-
- if (ioctl(xf86Info.consoleFd, VT_GETMODE, &VT) < 0)
- FatalError("xf86OpenConsole: VT_GETMODE failed %s\n",
- strerror(errno));
-
- signal(SIGUSR1, xf86VTRequest);
-
- VT.mode = VT_PROCESS;
- VT.relsig = SIGUSR1;
- VT.acqsig = SIGUSR1;
-
- if (ioctl(xf86Info.consoleFd, VT_SETMODE, &VT) < 0)
- FatalError("xf86OpenConsole: VT_SETMODE VT_PROCESS failed: %s\n",
- strerror(errno));
-
- if (ioctl(xf86Info.consoleFd, KDSETMODE, KD_GRAPHICS) < 0)
- FatalError("xf86OpenConsole: KDSETMODE KD_GRAPHICS failed %s\n",
- strerror(errno));
-
- tcgetattr(xf86Info.consoleFd, &tty_attr);
- ioctl(xf86Info.consoleFd, KDGKBMODE, &tty_mode);
-
- if (ioctl(xf86Info.consoleFd, KDSKBMODE, K_RAW) < 0)
- FatalError("xf86OpenConsole: KDSKBMODE K_RAW failed %s\n",
- strerror(errno));
-
- nTty = tty_attr;
- nTty.c_iflag = (IGNPAR | IGNBRK) & (~PARMRK) & (~ISTRIP);
- nTty.c_oflag = 0;
- nTty.c_cflag = CREAD | CS8;
- nTty.c_lflag = 0;
- nTty.c_cc[VTIME]=0;
- nTty.c_cc[VMIN]=1;
- cfsetispeed(&nTty, 9600);
- cfsetospeed(&nTty, 9600);
- tcsetattr(xf86Info.consoleFd, TCSANOW, &nTty);
-
- /* need to keep the buffer clean, else the kernel gets angry */
- xf86SetConsoleHandler(drain_console, NULL);
-
- /* we really should have a InitOSInputDevices() function instead
- * of Init?$#*&Device(). So I just place it here */
- }
- } else { /* serverGeneration != 1 */
- if (!ShareVTs && VTSwitch)
- {
- /* now get the VT */
- switch_to(xf86Info.vtno, "xf86OpenConsole");
- }
- }
-}
-
-void
-xf86CloseConsole(void)
-{
- struct vt_mode VT;
-
- if (ShareVTs) {
- close(xf86Info.consoleFd);
- return;
- }
-
- if (console_handler) {
- xf86RemoveGeneralHandler(console_handler);
- console_handler = NULL;
- };
-
- /* Back to text mode ... */
- if (ioctl(xf86Info.consoleFd, KDSETMODE, KD_TEXT) < 0)
- xf86Msg(X_WARNING, "xf86CloseConsole: KDSETMODE failed: %s\n",
- strerror(errno));
-
- ioctl(xf86Info.consoleFd, KDSKBMODE, tty_mode);
- tcsetattr(xf86Info.consoleFd, TCSANOW, &tty_attr);
-
- if (ioctl(xf86Info.consoleFd, VT_GETMODE, &VT) < 0)
- xf86Msg(X_WARNING, "xf86CloseConsole: VT_GETMODE failed: %s\n",
- strerror(errno));
- else {
- /* set dflt vt handling */
- VT.mode = VT_AUTO;
- if (ioctl(xf86Info.consoleFd, VT_SETMODE, &VT) < 0)
- xf86Msg(X_WARNING, "xf86CloseConsole: VT_SETMODE failed: %s\n",
- strerror(errno));
- }
-
- if (VTSwitch)
- {
- /*
- * Perform a switch back to the active VT when we were started
- */
- if (activeVT >= 0) {
- switch_to(activeVT, "xf86CloseConsole");
- activeVT = -1;
- }
- }
- close(xf86Info.consoleFd); /* make the vt-manager happy */
-}
-
-int
-xf86ProcessArgument(int argc, char *argv[], int i)
-{
- /*
- * Keep server from detaching from controlling tty. This is useful
- * when debugging (so the server can receive keyboard signals.
- */
- if (!strcmp(argv[i], "-keeptty"))
- {
- KeepTty = TRUE;
- return 1;
- }
- if (!strcmp(argv[i], "-novtswitch"))
- {
- VTSwitch = FALSE;
- return 1;
- }
- if (!strcmp(argv[i], "-sharevts"))
- {
- ShareVTs = TRUE;
- return 1;
- }
- if ((argv[i][0] == 'v') && (argv[i][1] == 't'))
- {
- if (sscanf(argv[i], "vt%2d", &xf86Info.vtno) == 0)
- {
- UseMsg();
- xf86Info.vtno = -1;
- return 0;
- }
- return 1;
- }
- return 0;
-}
-
-void
-xf86UseMsg(void)
-{
- ErrorF("vtXX use the specified VT number\n");
- ErrorF("-keeptty ");
- ErrorF("don't detach controlling tty (for debugging only)\n");
- ErrorF("-novtswitch don't immediately switch to new VT\n");
- ErrorF("-sharevts share VTs with another X server\n");
-}
+/*
+ * Copyright 1992 by Orest Zborowski <obz@Kodak.com>
+ * Copyright 1993 by David Wexelblat <dwex@goblin.org>
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the names of Orest Zborowski and David Wexelblat
+ * not be used in advertising or publicity pertaining to distribution of
+ * the software without specific, written prior permission. Orest Zborowski
+ * and David Wexelblat make no representations about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ *
+ * OREST ZBOROWSKI AND DAVID WEXELBLAT DISCLAIMS ALL WARRANTIES WITH REGARD
+ * TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS, IN NO EVENT SHALL OREST ZBOROWSKI OR DAVID WEXELBLAT BE LIABLE
+ * FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#include <X11/X.h>
+#include <X11/Xmd.h>
+
+#include "compiler.h"
+
+#include "xf86.h"
+#include "xf86Priv.h"
+#include "xf86_OSlib.h"
+
+#include <sys/stat.h>
+
+static Bool KeepTty = FALSE;
+static Bool VTSwitch = TRUE;
+static Bool ShareVTs = FALSE;
+static int activeVT = -1;
+
+static char vtname[11];
+static struct termios tty_attr; /* tty state to restore */
+static int tty_mode; /* kbd mode to restore */
+
+static void *console_handler;
+
+static void
+drain_console(int fd, void *closure)
+{
+ errno = 0;
+ if (tcflush(fd, TCIOFLUSH) == -1 && errno == EIO) {
+ xf86RemoveGeneralHandler(console_handler);
+ console_handler = NULL;
+ }
+}
+
+static void
+switch_to(int vt, const char *from)
+{
+ int ret;
+
+ SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_ACTIVATE, vt));
+ if (ret < 0)
+ FatalError("%s: VT_ACTIVATE failed: %s\n", from, strerror(errno));
+
+ SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_WAITACTIVE, vt));
+ if (ret < 0)
+ FatalError("%s: VT_WAITACTIVE failed: %s\n", from, strerror(errno));
+}
+
+void
+xf86OpenConsole(void)
+{
+ int i, fd = -1, ret;
+ struct vt_mode VT;
+ struct vt_stat vts;
+ MessageType from = X_PROBED;
+ char *tty0[] = { "/dev/tty0", "/dev/vc/0", NULL };
+ char *vcs[] = { "/dev/vc/%d", "/dev/tty%d", NULL };
+
+ if (serverGeneration == 1) {
+
+ /* when KeepTty check if we're run with euid==0 */
+ if (KeepTty && geteuid() != 0)
+ FatalError("xf86OpenConsole:"
+ " Server must be suid root for option \"KeepTTY\"\n");
+
+ /*
+ * setup the virtual terminal manager
+ */
+ if (xf86Info.vtno != -1) {
+ from = X_CMDLINE;
+ } else {
+
+ i=0;
+ while (tty0[i] != NULL) {
+ if ((fd = open(tty0[i],O_WRONLY,0)) >= 0)
+ break;
+ i++;
+ }
+
+ if (fd < 0)
+ FatalError(
+ "xf86OpenConsole: Cannot open /dev/tty0 (%s)\n",
+ strerror(errno));
+
+ if (ShareVTs)
+ {
+ SYSCALL(ret = ioctl(fd, VT_GETSTATE, &vts));
+ if (ret < 0)
+ FatalError("xf86OpenConsole: Cannot find the current"
+ " VT (%s)\n", strerror(errno));
+ xf86Info.vtno = vts.v_active;
+ } else {
+ SYSCALL(ret = ioctl(fd, VT_OPENQRY, &xf86Info.vtno));
+ if (ret < 0)
+ FatalError("xf86OpenConsole: Cannot find a free VT: "
+ "%s\n", strerror(errno));
+ if (xf86Info.vtno == -1)
+ FatalError("xf86OpenConsole: Cannot find a free VT\n");
+ }
+ close(fd);
+ }
+
+ xf86Msg(from, "using VT number %d\n\n", xf86Info.vtno);
+
+ if (!KeepTty) {
+ pid_t ppid = getppid();
+ pid_t ppgid;
+ ppgid = getpgid(ppid);
+
+ /*
+ * change to parent process group that pgid != pid so
+ * that setsid() doesn't fail and we become process
+ * group leader
+ */
+ if (setpgid(0,ppgid) < 0)
+ xf86Msg(X_WARNING, "xf86OpenConsole: setpgid failed: %s\n",
+ strerror(errno));
+
+ /* become process group leader */
+ if ((setsid() < 0))
+ xf86Msg(X_WARNING, "xf86OpenConsole: setsid failed: %s\n",
+ strerror(errno));
+ }
+
+ i=0;
+ while (vcs[i] != NULL) {
+ sprintf(vtname, vcs[i], xf86Info.vtno); /* /dev/tty1-64 */
+ if ((xf86Info.consoleFd = open(vtname, O_RDWR|O_NDELAY, 0)) >= 0)
+ break;
+ i++;
+ }
+
+ if (xf86Info.consoleFd < 0)
+ FatalError("xf86OpenConsole: Cannot open virtual console"
+ " %d (%s)\n", xf86Info.vtno, strerror(errno));
+
+ /*
+ * Linux doesn't switch to an active vt after the last close of a vt,
+ * so we do this ourselves by remembering which is active now.
+ */
+ SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_GETSTATE, &vts));
+ if (ret < 0)
+ xf86Msg(X_WARNING,"xf86OpenConsole: VT_GETSTATE failed: %s\n",
+ strerror(errno));
+ else
+ activeVT = vts.v_active;
+
+#if 0
+ if (!KeepTty) {
+ /*
+ * Detach from the controlling tty to avoid char loss
+ */
+ if ((i = open("/dev/tty",O_RDWR)) >= 0) {
+ SYSCALL(ioctl(i, TIOCNOTTY, 0));
+ close(i);
+ }
+ }
+#endif
+
+ if (!ShareVTs)
+ {
+ struct termios nTty;
+
+ /*
+ * now get the VT. This _must_ succeed, or else fail completely.
+ */
+ switch_to(xf86Info.vtno, "xf86OpenConsole");
+
+ SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_GETMODE, &VT));
+ if (ret < 0)
+ FatalError("xf86OpenConsole: VT_GETMODE failed %s\n",
+ strerror(errno));
+
+ signal(SIGUSR1, xf86VTRequest);
+
+ VT.mode = VT_PROCESS;
+ VT.relsig = SIGUSR1;
+ VT.acqsig = SIGUSR1;
+
+ SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_SETMODE, &VT));
+ if (ret < 0)
+ FatalError("xf86OpenConsole: VT_SETMODE VT_PROCESS failed: %s\n",
+ strerror(errno));
+
+ SYSCALL(ret = ioctl(xf86Info.consoleFd, KDSETMODE, KD_GRAPHICS));
+ if (ret < 0)
+ FatalError("xf86OpenConsole: KDSETMODE KD_GRAPHICS failed %s\n",
+ strerror(errno));
+
+ tcgetattr(xf86Info.consoleFd, &tty_attr);
+ SYSCALL(ioctl(xf86Info.consoleFd, KDGKBMODE, &tty_mode));
+
+ SYSCALL(ret = ioctl(xf86Info.consoleFd, KDSKBMODE, K_RAW));
+ if (ret < 0)
+ FatalError("xf86OpenConsole: KDSKBMODE K_RAW failed %s\n",
+ strerror(errno));
+
+ nTty = tty_attr;
+ nTty.c_iflag = (IGNPAR | IGNBRK) & (~PARMRK) & (~ISTRIP);
+ nTty.c_oflag = 0;
+ nTty.c_cflag = CREAD | CS8;
+ nTty.c_lflag = 0;
+ nTty.c_cc[VTIME]=0;
+ nTty.c_cc[VMIN]=1;
+ cfsetispeed(&nTty, 9600);
+ cfsetospeed(&nTty, 9600);
+ tcsetattr(xf86Info.consoleFd, TCSANOW, &nTty);
+
+ /* need to keep the buffer clean, else the kernel gets angry */
+ xf86SetConsoleHandler(drain_console, NULL);
+
+ /* we really should have a InitOSInputDevices() function instead
+ * of Init?$#*&Device(). So I just place it here */
+ }
+ } else { /* serverGeneration != 1 */
+ if (!ShareVTs && VTSwitch)
+ {
+ /* now get the VT */
+ switch_to(xf86Info.vtno, "xf86OpenConsole");
+ }
+ }
+}
+
+void
+xf86CloseConsole(void)
+{
+ struct vt_mode VT;
+ int ret;
+
+ if (ShareVTs) {
+ close(xf86Info.consoleFd);
+ return;
+ }
+
+ if (console_handler) {
+ xf86RemoveGeneralHandler(console_handler);
+ console_handler = NULL;
+ };
+
+ /* Back to text mode ... */
+ SYSCALL(ret = ioctl(xf86Info.consoleFd, KDSETMODE, KD_TEXT));
+ if (ret < 0)
+ xf86Msg(X_WARNING, "xf86CloseConsole: KDSETMODE failed: %s\n",
+ strerror(errno));
+
+ SYSCALL(ioctl(xf86Info.consoleFd, KDSKBMODE, tty_mode));
+ tcsetattr(xf86Info.consoleFd, TCSANOW, &tty_attr);
+
+ SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_GETMODE, &VT));
+ if (ret < 0)
+ xf86Msg(X_WARNING, "xf86CloseConsole: VT_GETMODE failed: %s\n",
+ strerror(errno));
+ else {
+ /* set dflt vt handling */
+ VT.mode = VT_AUTO;
+ SYSCALL(ret = ioctl(xf86Info.consoleFd, VT_SETMODE, &VT));
+ if (ret < 0)
+ xf86Msg(X_WARNING, "xf86CloseConsole: VT_SETMODE failed: %s\n",
+ strerror(errno));
+ }
+
+ if (VTSwitch)
+ {
+ /*
+ * Perform a switch back to the active VT when we were started
+ */
+ if (activeVT >= 0) {
+ switch_to(activeVT, "xf86CloseConsole");
+ activeVT = -1;
+ }
+ }
+ close(xf86Info.consoleFd); /* make the vt-manager happy */
+}
+
+int
+xf86ProcessArgument(int argc, char *argv[], int i)
+{
+ /*
+ * Keep server from detaching from controlling tty. This is useful
+ * when debugging (so the server can receive keyboard signals.
+ */
+ if (!strcmp(argv[i], "-keeptty"))
+ {
+ KeepTty = TRUE;
+ return 1;
+ }
+ if (!strcmp(argv[i], "-novtswitch"))
+ {
+ VTSwitch = FALSE;
+ return 1;
+ }
+ if (!strcmp(argv[i], "-sharevts"))
+ {
+ ShareVTs = TRUE;
+ return 1;
+ }
+ if ((argv[i][0] == 'v') && (argv[i][1] == 't'))
+ {
+ if (sscanf(argv[i], "vt%2d", &xf86Info.vtno) == 0)
+ {
+ UseMsg();
+ xf86Info.vtno = -1;
+ return 0;
+ }
+ return 1;
+ }
+ return 0;
+}
+
+void
+xf86UseMsg(void)
+{
+ ErrorF("vtXX use the specified VT number\n");
+ ErrorF("-keeptty ");
+ ErrorF("don't detach controlling tty (for debugging only)\n");
+ ErrorF("-novtswitch don't immediately switch to new VT\n");
+ ErrorF("-sharevts share VTs with another X server\n");
+}
diff --git a/xorg-server/hw/xnest/Events.c b/xorg-server/hw/xnest/Events.c
index 6b8edf143..5c800860a 100644
--- a/xorg-server/hw/xnest/Events.c
+++ b/xorg-server/hw/xnest/Events.c
@@ -1,233 +1,233 @@
-/*
-
-Copyright 1993 by Davor Matic
-
-Permission to use, copy, modify, distribute, and sell this software
-and its documentation for any purpose is hereby granted without fee,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation. Davor Matic makes no representations about
-the suitability of this software for any purpose. It is provided "as
-is" without express or implied warranty.
-
-*/
-
-#ifdef HAVE_XNEST_CONFIG_H
-#include <xnest-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/Xproto.h>
-#include "screenint.h"
-#include "input.h"
-#include "misc.h"
-#include "scrnintstr.h"
-#include "windowstr.h"
-#include "servermd.h"
-#include "inputstr.h"
-#include "inpututils.h"
-
-#include "mi.h"
-
-#include "Xnest.h"
-
-#include "Args.h"
-#include "Color.h"
-#include "Display.h"
-#include "Screen.h"
-#include "XNWindow.h"
-#include "Events.h"
-#include "Keyboard.h"
-#include "Pointer.h"
-#include "mipointer.h"
-
-CARD32 lastEventTime = 0;
-
-extern EventList *xnestEvents;
-
-void
-ProcessInputEvents(void)
-{
- mieqProcessInputEvents();
-}
-
-int
-TimeSinceLastInputEvent(void)
-{
- if (lastEventTime == 0)
- lastEventTime = GetTimeInMillis();
- return GetTimeInMillis() - lastEventTime;
-}
-
-void
-SetTimeSinceLastInputEvent(void)
-{
- lastEventTime = GetTimeInMillis();
-}
-
-static Bool
-xnestExposurePredicate(Display *display, XEvent *event, char *args)
-{
- return event->type == Expose || event->type == ProcessedExpose;
-}
-
-static Bool
-xnestNotExposurePredicate(Display *display, XEvent *event, char *args)
-{
- return !xnestExposurePredicate(display, event, args);
-}
-
-void
-xnestCollectExposures(void)
-{
- XEvent X;
- WindowPtr pWin;
- RegionRec Rgn;
- BoxRec Box;
-
- while (XCheckIfEvent(xnestDisplay, &X, xnestExposurePredicate, NULL)) {
- pWin = xnestWindowPtr(X.xexpose.window);
-
- if (pWin && X.xexpose.width && X.xexpose.height) {
- Box.x1 = pWin->drawable.x + wBorderWidth(pWin) + X.xexpose.x;
- Box.y1 = pWin->drawable.y + wBorderWidth(pWin) + X.xexpose.y;
- Box.x2 = Box.x1 + X.xexpose.width;
- Box.y2 = Box.y1 + X.xexpose.height;
-
- RegionInit(&Rgn, &Box, 1);
-
- miSendExposures(pWin, &Rgn, Box.x2, Box.y2);
- }
- }
-}
-
-void
-xnestQueueKeyEvent(int type, unsigned int keycode)
-{
- int i, n;
-
- GetEventList(&xnestEvents);
- lastEventTime = GetTimeInMillis();
- n = GetKeyboardEvents(xnestEvents, xnestKeyboardDevice, type, keycode);
- for (i = 0; i < n; i++)
- mieqEnqueue(xnestKeyboardDevice, (InternalEvent*)(xnestEvents + i)->event);
-}
-
-void
-xnestCollectEvents(void)
-{
- XEvent X;
- int i, n, valuators[2];
- ValuatorMask mask;
- ScreenPtr pScreen;
- GetEventList(&xnestEvents);
-
- while (XCheckIfEvent(xnestDisplay, &X, xnestNotExposurePredicate, NULL)) {
- switch (X.type) {
- case KeyPress:
- xnestUpdateModifierState(X.xkey.state);
- xnestQueueKeyEvent(KeyPress, X.xkey.keycode);
- break;
-
- case KeyRelease:
- xnestUpdateModifierState(X.xkey.state);
- xnestQueueKeyEvent(KeyRelease, X.xkey.keycode);
- break;
-
- case ButtonPress:
- valuator_mask_set_range(&mask, 0, 0, NULL);
- xnestUpdateModifierState(X.xkey.state);
- lastEventTime = GetTimeInMillis();
- n = GetPointerEvents(xnestEvents, xnestPointerDevice, ButtonPress,
- X.xbutton.button, POINTER_RELATIVE, &mask);
- for (i = 0; i < n; i++)
- mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event);
- break;
-
- case ButtonRelease:
- valuator_mask_set_range(&mask, 0, 0, NULL);
- xnestUpdateModifierState(X.xkey.state);
- lastEventTime = GetTimeInMillis();
- n = GetPointerEvents(xnestEvents, xnestPointerDevice, ButtonRelease,
- X.xbutton.button, POINTER_RELATIVE, &mask);
- for (i = 0; i < n; i++)
- mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event);
- break;
-
- case MotionNotify:
- valuators[0] = X.xmotion.x;
- valuators[1] = X.xmotion.y;
- valuator_mask_set_range(&mask, 0, 2, valuators);
- lastEventTime = GetTimeInMillis();
- n = GetPointerEvents(xnestEvents, xnestPointerDevice, MotionNotify,
- 0, POINTER_ABSOLUTE, &mask);
- for (i = 0; i < n; i++)
- mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event);
- break;
-
- case FocusIn:
- if (X.xfocus.detail != NotifyInferior) {
- pScreen = xnestScreen(X.xfocus.window);
- if (pScreen)
- xnestDirectInstallColormaps(pScreen);
- }
- break;
-
- case FocusOut:
- if (X.xfocus.detail != NotifyInferior) {
- pScreen = xnestScreen(X.xfocus.window);
- if (pScreen)
- xnestDirectUninstallColormaps(pScreen);
- }
- break;
-
- case KeymapNotify:
- break;
-
- case EnterNotify:
- if (X.xcrossing.detail != NotifyInferior) {
- pScreen = xnestScreen(X.xcrossing.window);
- if (pScreen) {
- NewCurrentScreen(inputInfo.pointer, pScreen, X.xcrossing.x, X.xcrossing.y);
- valuators[0] = X.xcrossing.x;
- valuators[1] = X.xcrossing.y;
- valuator_mask_set_range(&mask, 0, 2, valuators);
- lastEventTime = GetTimeInMillis();
- n = GetPointerEvents(xnestEvents, xnestPointerDevice, MotionNotify,
- 0, POINTER_ABSOLUTE, &mask);
- for (i = 0; i < n; i++)
- mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event);
- xnestDirectInstallColormaps(pScreen);
- }
- }
- break;
-
- case LeaveNotify:
- if (X.xcrossing.detail != NotifyInferior) {
- pScreen = xnestScreen(X.xcrossing.window);
- if (pScreen) {
- xnestDirectUninstallColormaps(pScreen);
- }
- }
- break;
-
- case DestroyNotify:
- if (xnestParentWindow != (Window) 0 &&
- X.xdestroywindow.window == xnestParentWindow)
- exit (0);
- break;
-
- case CirculateNotify:
- case ConfigureNotify:
- case GravityNotify:
- case MapNotify:
- case ReparentNotify:
- case UnmapNotify:
- break;
-
- default:
- ErrorF("xnest warning: unhandled event\n");
- break;
- }
- }
-}
+/*
+
+Copyright 1993 by Davor Matic
+
+Permission to use, copy, modify, distribute, and sell this software
+and its documentation for any purpose is hereby granted without fee,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation. Davor Matic makes no representations about
+the suitability of this software for any purpose. It is provided "as
+is" without express or implied warranty.
+
+*/
+
+#ifdef HAVE_XNEST_CONFIG_H
+#include <xnest-config.h>
+#endif
+
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include "screenint.h"
+#include "input.h"
+#include "misc.h"
+#include "scrnintstr.h"
+#include "windowstr.h"
+#include "servermd.h"
+#include "inputstr.h"
+#include "inpututils.h"
+
+#include "mi.h"
+
+#include "Xnest.h"
+
+#include "Args.h"
+#include "Color.h"
+#include "Display.h"
+#include "Screen.h"
+#include "XNWindow.h"
+#include "Events.h"
+#include "Keyboard.h"
+#include "Pointer.h"
+#include "mipointer.h"
+
+CARD32 lastEventTime = 0;
+
+extern EventList *xnestEvents;
+
+void
+ProcessInputEvents(void)
+{
+ mieqProcessInputEvents();
+}
+
+int
+TimeSinceLastInputEvent(void)
+{
+ if (lastEventTime == 0)
+ lastEventTime = GetTimeInMillis();
+ return GetTimeInMillis() - lastEventTime;
+}
+
+void
+SetTimeSinceLastInputEvent(void)
+{
+ lastEventTime = GetTimeInMillis();
+}
+
+static Bool
+xnestExposurePredicate(Display *display, XEvent *event, char *args)
+{
+ return event->type == Expose || event->type == ProcessedExpose;
+}
+
+static Bool
+xnestNotExposurePredicate(Display *display, XEvent *event, char *args)
+{
+ return !xnestExposurePredicate(display, event, args);
+}
+
+void
+xnestCollectExposures(void)
+{
+ XEvent X;
+ WindowPtr pWin;
+ RegionRec Rgn;
+ BoxRec Box;
+
+ while (XCheckIfEvent(xnestDisplay, &X, xnestExposurePredicate, NULL)) {
+ pWin = xnestWindowPtr(X.xexpose.window);
+
+ if (pWin && X.xexpose.width && X.xexpose.height) {
+ Box.x1 = pWin->drawable.x + wBorderWidth(pWin) + X.xexpose.x;
+ Box.y1 = pWin->drawable.y + wBorderWidth(pWin) + X.xexpose.y;
+ Box.x2 = Box.x1 + X.xexpose.width;
+ Box.y2 = Box.y1 + X.xexpose.height;
+
+ RegionInit(&Rgn, &Box, 1);
+
+ miSendExposures(pWin, &Rgn, Box.x2, Box.y2);
+ }
+ }
+}
+
+void
+xnestQueueKeyEvent(int type, unsigned int keycode)
+{
+ int i, n;
+
+ GetEventList(&xnestEvents);
+ lastEventTime = GetTimeInMillis();
+ n = GetKeyboardEvents(xnestEvents, xnestKeyboardDevice, type, keycode, NULL);
+ for (i = 0; i < n; i++)
+ mieqEnqueue(xnestKeyboardDevice, (InternalEvent*)(xnestEvents + i)->event);
+}
+
+void
+xnestCollectEvents(void)
+{
+ XEvent X;
+ int i, n, valuators[2];
+ ValuatorMask mask;
+ ScreenPtr pScreen;
+ GetEventList(&xnestEvents);
+
+ while (XCheckIfEvent(xnestDisplay, &X, xnestNotExposurePredicate, NULL)) {
+ switch (X.type) {
+ case KeyPress:
+ xnestUpdateModifierState(X.xkey.state);
+ xnestQueueKeyEvent(KeyPress, X.xkey.keycode);
+ break;
+
+ case KeyRelease:
+ xnestUpdateModifierState(X.xkey.state);
+ xnestQueueKeyEvent(KeyRelease, X.xkey.keycode);
+ break;
+
+ case ButtonPress:
+ valuator_mask_set_range(&mask, 0, 0, NULL);
+ xnestUpdateModifierState(X.xkey.state);
+ lastEventTime = GetTimeInMillis();
+ n = GetPointerEvents(xnestEvents, xnestPointerDevice, ButtonPress,
+ X.xbutton.button, POINTER_RELATIVE, &mask);
+ for (i = 0; i < n; i++)
+ mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event);
+ break;
+
+ case ButtonRelease:
+ valuator_mask_set_range(&mask, 0, 0, NULL);
+ xnestUpdateModifierState(X.xkey.state);
+ lastEventTime = GetTimeInMillis();
+ n = GetPointerEvents(xnestEvents, xnestPointerDevice, ButtonRelease,
+ X.xbutton.button, POINTER_RELATIVE, &mask);
+ for (i = 0; i < n; i++)
+ mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event);
+ break;
+
+ case MotionNotify:
+ valuators[0] = X.xmotion.x;
+ valuators[1] = X.xmotion.y;
+ valuator_mask_set_range(&mask, 0, 2, valuators);
+ lastEventTime = GetTimeInMillis();
+ n = GetPointerEvents(xnestEvents, xnestPointerDevice, MotionNotify,
+ 0, POINTER_ABSOLUTE, &mask);
+ for (i = 0; i < n; i++)
+ mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event);
+ break;
+
+ case FocusIn:
+ if (X.xfocus.detail != NotifyInferior) {
+ pScreen = xnestScreen(X.xfocus.window);
+ if (pScreen)
+ xnestDirectInstallColormaps(pScreen);
+ }
+ break;
+
+ case FocusOut:
+ if (X.xfocus.detail != NotifyInferior) {
+ pScreen = xnestScreen(X.xfocus.window);
+ if (pScreen)
+ xnestDirectUninstallColormaps(pScreen);
+ }
+ break;
+
+ case KeymapNotify:
+ break;
+
+ case EnterNotify:
+ if (X.xcrossing.detail != NotifyInferior) {
+ pScreen = xnestScreen(X.xcrossing.window);
+ if (pScreen) {
+ NewCurrentScreen(inputInfo.pointer, pScreen, X.xcrossing.x, X.xcrossing.y);
+ valuators[0] = X.xcrossing.x;
+ valuators[1] = X.xcrossing.y;
+ valuator_mask_set_range(&mask, 0, 2, valuators);
+ lastEventTime = GetTimeInMillis();
+ n = GetPointerEvents(xnestEvents, xnestPointerDevice, MotionNotify,
+ 0, POINTER_ABSOLUTE, &mask);
+ for (i = 0; i < n; i++)
+ mieqEnqueue(xnestPointerDevice, (InternalEvent*)(xnestEvents + i)->event);
+ xnestDirectInstallColormaps(pScreen);
+ }
+ }
+ break;
+
+ case LeaveNotify:
+ if (X.xcrossing.detail != NotifyInferior) {
+ pScreen = xnestScreen(X.xcrossing.window);
+ if (pScreen) {
+ xnestDirectUninstallColormaps(pScreen);
+ }
+ }
+ break;
+
+ case DestroyNotify:
+ if (xnestParentWindow != (Window) 0 &&
+ X.xdestroywindow.window == xnestParentWindow)
+ exit (0);
+ break;
+
+ case CirculateNotify:
+ case ConfigureNotify:
+ case GravityNotify:
+ case MapNotify:
+ case ReparentNotify:
+ case UnmapNotify:
+ break;
+
+ default:
+ ErrorF("xnest warning: unhandled event\n");
+ break;
+ }
+ }
+}
diff --git a/xorg-server/hw/xquartz/X11Application.m b/xorg-server/hw/xquartz/X11Application.m
index 3521517a2..e56bf0cf3 100644
--- a/xorg-server/hw/xquartz/X11Application.m
+++ b/xorg-server/hw/xquartz/X11Application.m
@@ -61,6 +61,12 @@ extern int xpbproxy_run (void);
#define XSERVER_VERSION "?"
#endif
+#ifdef HAVE_LIBDISPATCH
+#include <dispatch/dispatch.h>
+
+static dispatch_queue_t eventTranslationQueue;
+#endif
+
/* Stuck modifier / button state... force release when we context switch */
static NSEventType keyState[NUM_KEYCODES];
@@ -385,7 +391,15 @@ static void message_kit_thread (SEL selector, NSObject *arg) {
if (for_appkit) [super sendEvent:e];
- if (for_x) [self sendX11NSEvent:e];
+ if (for_x) {
+#ifdef HAVE_LIBDISPATCH
+ dispatch_async(eventTranslationQueue, ^{
+#endif
+ [self sendX11NSEvent:e];
+#ifdef HAVE_LIBDISPATCH
+ });
+#endif
+ }
}
- (void) set_window_menu:(NSArray *)list {
@@ -950,7 +964,7 @@ environment the next time you start X11?", @"Startup xinitrc dialog");
[X11App prefs_synchronize];
}
-static inline pthread_t create_thread(void *func, void *arg) {
+static inline pthread_t create_thread(void *(*func)(void *), void *arg) {
pthread_attr_t attr;
pthread_t tid;
@@ -999,6 +1013,11 @@ void X11ApplicationMain (int argc, char **argv, char **envp) {
aquaMenuBarHeight = NSHeight([[NSScreen mainScreen] frame]) -
NSMaxY([[NSScreen mainScreen] visibleFrame]);
+#ifdef HAVE_LIBDISPATCH
+ eventTranslationQueue = dispatch_queue_create(LAUNCHD_ID_PREFIX".X11.NSEventsToX11EventsQueue", NULL);
+ assert(eventTranslationQueue != NULL);
+#endif
+
/* Set the key layout seed before we start the server */
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1050
last_key_layout = TISCopyCurrentKeyboardLayoutInputSource();
@@ -1079,13 +1098,29 @@ static const char *untrusted_str(NSEvent *e) {
#endif
- (void) sendX11NSEvent:(NSEvent *)e {
- NSPoint location = NSZeroPoint, tilt = NSZeroPoint;
+ NSPoint location = NSZeroPoint;
int ev_button, ev_type;
- float pressure = 0.0;
+ static float pressure = 0.0; // static so ProximityOut will have the value from the previous tablet event
+ static NSPoint tilt; // static so ProximityOut will have the value from the previous tablet event
+ static DeviceIntPtr darwinTabletCurrent = NULL;
+ static BOOL needsProximityIn = NO; // Do we do need to handle a pending ProximityIn once we have pressure/tilt?
DeviceIntPtr pDev;
int modifierFlags;
BOOL isMouseOrTabletEvent, isTabletEvent;
+#ifdef HAVE_LIBDISPATCH
+ static dispatch_once_t once_pred;
+ dispatch_once(&once_pred, ^{
+ tilt = NSZeroPoint;
+ darwinTabletCurrent = darwinTabletStylus;
+ });
+#else
+ if(!darwinTabletCurrent) {
+ tilt = NSZeroPoint;
+ darwinTabletCurrent = darwinTabletStylus;
+ }
+#endif
+
isMouseOrTabletEvent = [e type] == NSLeftMouseDown || [e type] == NSOtherMouseDown || [e type] == NSRightMouseDown ||
[e type] == NSLeftMouseUp || [e type] == NSOtherMouseUp || [e type] == NSRightMouseUp ||
[e type] == NSLeftMouseDragged || [e type] == NSOtherMouseDragged || [e type] == NSRightMouseDragged ||
@@ -1207,19 +1242,14 @@ static const char *untrusted_str(NSEvent *e) {
darwinTabletCurrent=darwinTabletCursor;
break;
}
-
- /* NSTabletProximityEventSubtype doesn't encode pressure ant tilt
- * So we just pretend the motion was caused by the mouse. Hopefully
- * we'll have a better solution for this in the future (like maybe
- * NSTabletProximityEventSubtype will come from NSTabletPoint
- * rather than NSMouseMoved.
- pressure = [e pressure];
- tilt = [e tilt];
- pDev = darwinTabletCurrent;
- */
- DarwinSendProximityEvents([e isEnteringProximity] ? ProximityIn : ProximityOut,
- location.x, location.y);
+ if([e isEnteringProximity])
+ needsProximityIn = YES;
+ else
+ DarwinSendProximityEvents(darwinTabletCurrent, ProximityOut,
+ location.x, location.y, pressure,
+ tilt.x, tilt.y);
+ return;
}
if ([e type] == NSTabletPoint || [e subtype] == NSTabletPointEventSubtype) {
@@ -1227,6 +1257,14 @@ static const char *untrusted_str(NSEvent *e) {
tilt = [e tilt];
pDev = darwinTabletCurrent;
+
+ if(needsProximityIn) {
+ DarwinSendProximityEvents(darwinTabletCurrent, ProximityIn,
+ location.x, location.y, pressure,
+ tilt.x, tilt.y);
+
+ needsProximityIn = NO;
+ }
}
if(!XQuartzServerVisible && noTestExtensions) {
@@ -1280,8 +1318,12 @@ static const char *untrusted_str(NSEvent *e) {
break;
}
- DarwinSendProximityEvents([e isEnteringProximity] ? ProximityIn : ProximityOut,
- location.x, location.y);
+ if([e isEnteringProximity])
+ needsProximityIn = YES;
+ else
+ DarwinSendProximityEvents(darwinTabletCurrent, ProximityOut,
+ location.x, location.y, pressure,
+ tilt.x, tilt.y);
break;
case NSScrollWheel:
diff --git a/xorg-server/hw/xquartz/darwin.c b/xorg-server/hw/xquartz/darwin.c
index 3b6f0a29e..00be74ba0 100644
--- a/xorg-server/hw/xquartz/darwin.c
+++ b/xorg-server/hw/xquartz/darwin.c
@@ -117,7 +117,6 @@ unsigned int windowItemModMask = NX_COMMANDMASK;
// devices
DeviceIntPtr darwinKeyboard = NULL;
DeviceIntPtr darwinPointer = NULL;
-DeviceIntPtr darwinTabletCurrent = NULL;
DeviceIntPtr darwinTabletStylus = NULL;
DeviceIntPtr darwinTabletCursor = NULL;
DeviceIntPtr darwinTabletEraser = NULL;
@@ -492,8 +491,6 @@ void InitInput( int argc, char **argv )
darwinTabletEraser = AddInputDevice(serverClient, DarwinTabletProc, TRUE);
darwinTabletEraser->name = strdup("eraser");
- darwinTabletCurrent = darwinTabletStylus;
-
DarwinEQInit();
QuartzInitInput(argc, argv);
diff --git a/xorg-server/hw/xquartz/darwin.h b/xorg-server/hw/xquartz/darwin.h
index e874af24c..360225742 100644
--- a/xorg-server/hw/xquartz/darwin.h
+++ b/xorg-server/hw/xquartz/darwin.h
@@ -56,7 +56,6 @@ extern io_connect_t darwinParamConnect;
extern int darwinEventReadFD;
extern int darwinEventWriteFD;
extern DeviceIntPtr darwinPointer;
-extern DeviceIntPtr darwinTabletCurrent;
extern DeviceIntPtr darwinTabletCursor;
extern DeviceIntPtr darwinTabletStylus;
extern DeviceIntPtr darwinTabletEraser;
diff --git a/xorg-server/hw/xquartz/darwinEvents.c b/xorg-server/hw/xquartz/darwinEvents.c
index 16fec4a01..40d8a4e9e 100644
--- a/xorg-server/hw/xquartz/darwinEvents.c
+++ b/xorg-server/hw/xquartz/darwinEvents.c
@@ -61,6 +61,7 @@ in this Software without prior written authorization from The Open Group.
#include <unistd.h>
#include <pthread.h>
#include <errno.h>
+#include <time.h>
#include <IOKit/hidsystem/IOLLEvent.h>
@@ -93,7 +94,7 @@ static pthread_mutex_t mieq_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t mieq_ready_cond = PTHREAD_COND_INITIALIZER;
/*** Pthread Magics ***/
-static pthread_t create_thread(void *func, void *arg) {
+static pthread_t create_thread(void *(*func)(void *), void *arg) {
pthread_attr_t attr;
pthread_t tid;
@@ -304,7 +305,28 @@ void DarwinListenOnOpenFD(int fd) {
pthread_mutex_unlock(&fd_add_lock);
}
-static void DarwinProcessFDAdditionQueue_thread(void *args) {
+static void *DarwinProcessFDAdditionQueue_thread(void *args) {
+ /* TODO: Possibly adjust this to no longer be a race... maybe trigger this
+ * once a client connects and claims to be the WM.
+ *
+ * From ajax:
+ * There's already an internal callback chain for setting selection [in 1.5]
+ * ownership. See the CallSelectionCallback at the bottom of
+ * ProcSetSelectionOwner, and xfixes/select.c for an example of how to hook
+ * into it.
+ */
+
+ struct timespec sleep_for;
+ struct timespec sleep_remaining;
+
+ sleep_for.tv_sec = 3;
+ sleep_for.tv_nsec = 0;
+
+ ErrorF("X11.app: DarwinProcessFDAdditionQueue_thread: Sleeping to allow xinitrc to catchup.\n");
+ while(nanosleep(&sleep_for, &sleep_remaining) != 0) {
+ sleep_for = sleep_remaining;
+ }
+
pthread_mutex_lock(&fd_add_lock);
while(true) {
while(fd_add_count) {
@@ -312,6 +334,8 @@ static void DarwinProcessFDAdditionQueue_thread(void *args) {
}
pthread_cond_wait(&fd_add_ready_cond, &fd_add_lock);
}
+
+ return NULL;
}
Bool DarwinEQInit(void) {
@@ -465,7 +489,7 @@ void DarwinSendPointerEvents(DeviceIntPtr pDev, int ev_type, int ev_button, floa
DarwinPrepareValuators(pDev, valuators, screen, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
darwinEvents_lock(); {
ValuatorMask mask;
- valuator_mask_set_range(&mask, 0, (pDev == darwinTabletCurrent) ? 5 : 2, valuators);
+ valuator_mask_set_range(&mask, 0, (pDev == darwinPointer) ? 2 : 5, valuators);
num_events = GetPointerEvents(darwinEvents, pDev, ev_type, ev_button,
POINTER_ABSOLUTE, &mask);
for(i=0; i<num_events; i++) mieqEnqueue (pDev, (InternalEvent*)darwinEvents[i].event);
@@ -482,24 +506,24 @@ void DarwinSendKeyboardEvents(int ev_type, int keycode) {
}
darwinEvents_lock(); {
- num_events = GetKeyboardEvents(darwinEvents, darwinKeyboard, ev_type, keycode + MIN_KEYCODE);
+ num_events = GetKeyboardEvents(darwinEvents, darwinKeyboard, ev_type, keycode + MIN_KEYCODE, NULL);
for(i=0; i<num_events; i++) mieqEnqueue(darwinKeyboard, (InternalEvent*)darwinEvents[i].event);
if(num_events > 0) DarwinPokeEQ();
} darwinEvents_unlock();
}
-void DarwinSendProximityEvents(int ev_type, float pointer_x, float pointer_y) {
- int i, num_events;
+void DarwinSendProximityEvents(DeviceIntPtr pDev, int ev_type, float pointer_x, float pointer_y,
+ float pressure, float tilt_x, float tilt_y) {
+ int i, num_events;
ScreenPtr screen;
- DeviceIntPtr pDev = darwinTabletCurrent;
int valuators[5];
- DEBUG_LOG("DarwinSendProximityEvents(%d, %f, %f)\n", ev_type, pointer_x, pointer_y);
+ DEBUG_LOG("DarwinSendProximityEvents: %d l:%f,%f p:%f t:%f,%f\n", ev_type, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
- if(!darwinEvents) {
- DEBUG_LOG("DarwinSendProximityEvents called before darwinEvents was initialized\n");
- return;
- }
+ if(!darwinEvents) {
+ DEBUG_LOG("DarwinSendProximityEvents called before darwinEvents was initialized\n");
+ return;
+ }
screen = miPointerGetScreen(pDev);
if(!screen) {
@@ -507,7 +531,7 @@ void DarwinSendProximityEvents(int ev_type, float pointer_x, float pointer_y) {
return;
}
- DarwinPrepareValuators(pDev, valuators, screen, pointer_x, pointer_y, 0.0f, 0.0f, 0.0f);
+ DarwinPrepareValuators(pDev, valuators, screen, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
darwinEvents_lock(); {
ValuatorMask mask;
valuator_mask_set_range(&mask, 0, 5, valuators);
diff --git a/xorg-server/hw/xquartz/darwinEvents.h b/xorg-server/hw/xquartz/darwinEvents.h
index 590305f3e..6769c8bd8 100644
--- a/xorg-server/hw/xquartz/darwinEvents.h
+++ b/xorg-server/hw/xquartz/darwinEvents.h
@@ -37,7 +37,8 @@ void DarwinEQPointerPost(DeviceIntPtr pDev, xEventPtr e);
void DarwinEQSwitchScreen(ScreenPtr pScreen, Bool fromDIX);
void DarwinSendPointerEvents(DeviceIntPtr pDev, int ev_type, int ev_button, float pointer_x, float pointer_y,
float pressure, float tilt_x, float tilt_y);
-void DarwinSendProximityEvents(int ev_type, float pointer_x, float pointer_y);
+void DarwinSendProximityEvents(DeviceIntPtr pDev, int ev_type, float pointer_x, float pointer_y,
+ float pressure, float tilt_x, float tilt_y);
void DarwinSendKeyboardEvents(int ev_type, int keycode);
void DarwinSendScrollEvents(float count_x, float count_y, float pointer_x, float pointer_y,
float pressure, float tilt_x, float tilt_y);
diff --git a/xorg-server/hw/xquartz/mach-startup/bundle-main.c b/xorg-server/hw/xquartz/mach-startup/bundle-main.c
index aaff1c625..6a6c01c3b 100644
--- a/xorg-server/hw/xquartz/mach-startup/bundle-main.c
+++ b/xorg-server/hw/xquartz/mach-startup/bundle-main.c
@@ -1,691 +1,698 @@
-/* main.c -- X application launcher
-
- Copyright (c) 2007 Jeremy Huddleston
- Copyright (c) 2007 Apple Inc
-
- Permission is hereby granted, free of charge, to any person
- obtaining a copy of this software and associated documentation files
- (the "Software"), to deal in the Software without restriction,
- including without limitation the rights to use, copy, modify, merge,
- publish, distribute, sublicense, and/or sell copies of the Software,
- and to permit persons to whom the Software is furnished to do so,
- subject to the following conditions:
-
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
- HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- DEALINGS IN THE SOFTWARE.
-
- Except as contained in this notice, the name(s) of the above
- copyright holders shall not be used in advertising or otherwise to
- promote the sale, use or other dealings in this Software without
- prior written authorization. */
-
-#include <CoreFoundation/CoreFoundation.h>
-#include <AvailabilityMacros.h>
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/Xlib.h>
-#include <unistd.h>
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <pthread.h>
-#include <stdbool.h>
-#include <signal.h>
-
-#include <sys/socket.h>
-#include <sys/un.h>
-
-#include <sys/time.h>
-#include <fcntl.h>
-
-#include <mach/mach.h>
-#include <mach/mach_error.h>
-#include <servers/bootstrap.h>
-#include "mach_startup.h"
-#include "mach_startupServer.h"
-
-#include "launchd_fd.h"
-/* From darwinEvents.c ... but don't want to pull in all the server cruft */
-void DarwinListenOnOpenFD(int fd);
-
-extern int noPanoramiXExtension;
-
-#define DEFAULT_CLIENT X11BINDIR "/xterm"
-#define DEFAULT_STARTX X11BINDIR "/startx"
-#define DEFAULT_SHELL "/bin/sh"
-
-#ifndef BUILD_DATE
-#define BUILD_DATE ""
-#endif
-#ifndef XSERVER_VERSION
-#define XSERVER_VERSION "?"
-#endif
-
-static char __crashreporter_info_buff__[4096] = {0};
-static const char *__crashreporter_info__ __attribute__((__used__)) = &__crashreporter_info_buff__[0];
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1050
-// This is actually a toolchain requirement, but I'm not sure the correct check,
-// but it should be fine to just only include it for Leopard and later. This line
-// just tells the linker to never strip this symbol (such as for space optimization)
-asm (".desc ___crashreporter_info__, 0x10");
-#endif
-
-static const char *__crashreporter_info__base = "X.Org X Server " XSERVER_VERSION " Build Date: " BUILD_DATE;
-
-static char *launchd_id_prefix = NULL;
-static char *server_bootstrap_name = NULL;
-
-#define DEBUG 1
-
-/* This is in quartzStartup.c */
-int server_main(int argc, char **argv, char **envp);
-
-static int execute(const char *command);
-static char *command_from_prefs(const char *key, const char *default_value);
-
-/*** Pthread Magics ***/
-static pthread_t create_thread(void *func, void *arg) {
- pthread_attr_t attr;
- pthread_t tid;
-
- pthread_attr_init (&attr);
- pthread_attr_setscope (&attr, PTHREAD_SCOPE_SYSTEM);
- pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
- pthread_create (&tid, &attr, func, arg);
- pthread_attr_destroy (&attr);
-
- return tid;
-}
-
-/*** Mach-O IPC Stuffs ***/
-
-union MaxMsgSize {
- union __RequestUnion__mach_startup_subsystem req;
- union __ReplyUnion__mach_startup_subsystem rep;
-};
-
-static mach_port_t checkin_or_register(char *bname) {
- kern_return_t kr;
- mach_port_t mp;
-
- /* If we're started by launchd or the old mach_init */
- kr = bootstrap_check_in(bootstrap_port, bname, &mp);
- if (kr == KERN_SUCCESS)
- return mp;
-
- /* We probably were not started by launchd or the old mach_init */
- kr = mach_port_allocate(mach_task_self(), MACH_PORT_RIGHT_RECEIVE, &mp);
- if (kr != KERN_SUCCESS) {
- fprintf(stderr, "mach_port_allocate(): %s\n", mach_error_string(kr));
- exit(EXIT_FAILURE);
- }
-
- kr = mach_port_insert_right(mach_task_self(), mp, mp, MACH_MSG_TYPE_MAKE_SEND);
- if (kr != KERN_SUCCESS) {
- fprintf(stderr, "mach_port_insert_right(): %s\n", mach_error_string(kr));
- exit(EXIT_FAILURE);
- }
-
- kr = bootstrap_register(bootstrap_port, bname, mp);
- if (kr != KERN_SUCCESS) {
- fprintf(stderr, "bootstrap_register(): %s\n", mach_error_string(kr));
- exit(EXIT_FAILURE);
- }
-
- return mp;
-}
-
-/*** $DISPLAY handoff ***/
-static int accept_fd_handoff(int connected_fd) {
- int launchd_fd;
-
- char databuf[] = "display";
- struct iovec iov[1];
-
- union {
- struct cmsghdr hdr;
- char bytes[CMSG_SPACE(sizeof(int))];
- } buf;
-
- struct msghdr msg;
- struct cmsghdr *cmsg;
-
- iov[0].iov_base = databuf;
- iov[0].iov_len = sizeof(databuf);
-
- msg.msg_iov = iov;
- msg.msg_iovlen = 1;
- msg.msg_control = buf.bytes;
- msg.msg_controllen = sizeof(buf);
- msg.msg_name = 0;
- msg.msg_namelen = 0;
- msg.msg_flags = 0;
-
- cmsg = CMSG_FIRSTHDR (&msg);
- cmsg->cmsg_level = SOL_SOCKET;
- cmsg->cmsg_type = SCM_RIGHTS;
- cmsg->cmsg_len = CMSG_LEN(sizeof(int));
-
- msg.msg_controllen = cmsg->cmsg_len;
-
- *((int*)CMSG_DATA(cmsg)) = -1;
-
- if(recvmsg(connected_fd, &msg, 0) < 0) {
- fprintf(stderr, "X11.app: Error receiving $DISPLAY file descriptor. recvmsg() error: %s\n", strerror(errno));
- return -1;
- }
-
- launchd_fd = *((int*)CMSG_DATA(cmsg));
-
- return launchd_fd;
-}
-
-typedef struct {
- int fd;
- string_t filename;
-} socket_handoff_t;
-
-/* This thread accepts an incoming connection and hands off the file
- * descriptor for the new connection to accept_fd_handoff()
- */
-static void socket_handoff_thread(void *arg) {
- socket_handoff_t *handoff_data = (socket_handoff_t *)arg;
- int launchd_fd = -1;
- int connected_fd;
- unsigned remain;
-
- /* Now actually get the passed file descriptor from this connection
- * If we encounter an error, keep listening.
- */
- while(launchd_fd == -1) {
- connected_fd = accept(handoff_data->fd, NULL, NULL);
- if(connected_fd == -1) {
- fprintf(stderr, "X11.app: Failed to accept incoming connection on socket (fd=%d): %s\n", handoff_data->fd, strerror(errno));
- sleep(2);
- continue;
- }
-
- launchd_fd = accept_fd_handoff(connected_fd);
- if(launchd_fd == -1)
- fprintf(stderr, "X11.app: Error receiving $DISPLAY file descriptor, no descriptor received? Waiting for another connection.\n");
-
- close(connected_fd);
- }
-
- close(handoff_data->fd);
- unlink(handoff_data->filename);
- free(handoff_data);
-
- /* TODO: Clean up this race better... giving xinitrc time to run... need to wait for 1.5 branch:
- *
- * From ajax:
- * There's already an internal callback chain for setting selection [in 1.5]
- * ownership. See the CallSelectionCallback at the bottom of
- * ProcSetSelectionOwner, and xfixes/select.c for an example of how to hook
- * into it.
- */
-
- remain = 3000000;
- fprintf(stderr, "X11.app: Received new $DISPLAY fd: %d ... sleeping to allow xinitrc to catchup.\n", launchd_fd);
- while((remain = usleep(remain)) > 0);
-
- fprintf(stderr, "X11.app Handing off fd to server thread via DarwinListenOnOpenFD(%d)\n", launchd_fd);
- DarwinListenOnOpenFD(launchd_fd);
-}
-
-static int create_socket(char *filename_out) {
- struct sockaddr_un servaddr_un;
- struct sockaddr *servaddr;
- socklen_t servaddr_len;
- int ret_fd;
- size_t try, try_max;
-
- for(try=0, try_max=5; try < try_max; try++) {
- tmpnam(filename_out);
-
- /* Setup servaddr_un */
- memset (&servaddr_un, 0, sizeof (struct sockaddr_un));
- servaddr_un.sun_family = AF_UNIX;
- strlcpy(servaddr_un.sun_path, filename_out, sizeof(servaddr_un.sun_path));
-
- servaddr = (struct sockaddr *) &servaddr_un;
- servaddr_len = sizeof(struct sockaddr_un) - sizeof(servaddr_un.sun_path) + strlen(filename_out);
-
- ret_fd = socket(PF_UNIX, SOCK_STREAM, 0);
- if(ret_fd == -1) {
- fprintf(stderr, "X11.app: Failed to create socket (try %d / %d): %s - %s\n", (int)try+1, (int)try_max, filename_out, strerror(errno));
- continue;
- }
-
- if(bind(ret_fd, servaddr, servaddr_len) != 0) {
- fprintf(stderr, "X11.app: Failed to bind socket: %d - %s\n", errno, strerror(errno));
- close(ret_fd);
- return 0;
- }
-
- if(listen(ret_fd, 10) != 0) {
- fprintf(stderr, "X11.app: Failed to listen to socket: %s - %d - %s\n", filename_out, errno, strerror(errno));
- close(ret_fd);
- return 0;
- }
-
-#ifdef DEBUG
- fprintf(stderr, "X11.app: Listening on socket for fd handoff: (%d) %s\n", ret_fd, filename_out);
-#endif
-
- return ret_fd;
- }
-
- return 0;
-}
-
-static int launchd_socket_handed_off = 0;
-
-kern_return_t do_request_fd_handoff_socket(mach_port_t port, string_t filename) {
- socket_handoff_t *handoff_data;
-
- launchd_socket_handed_off = 1;
-
- handoff_data = (socket_handoff_t *)calloc(1,sizeof(socket_handoff_t));
- if(!handoff_data) {
- fprintf(stderr, "X11.app: Error allocating memory for handoff_data\n");
- return KERN_FAILURE;
- }
-
- handoff_data->fd = create_socket(handoff_data->filename);
- if(!handoff_data->fd) {
- free(handoff_data);
- return KERN_FAILURE;
- }
-
- strlcpy(filename, handoff_data->filename, STRING_T_SIZE);
-
- create_thread(socket_handoff_thread, handoff_data);
-
-#ifdef DEBUG
- fprintf(stderr, "X11.app: Thread created for handoff. Returning success to tell caller to connect and push the fd.\n");
-#endif
-
- return KERN_SUCCESS;
-}
-
-kern_return_t do_request_pid(mach_port_t port, int *my_pid) {
- *my_pid = getpid();
- return KERN_SUCCESS;
-}
-
-/*** Server Startup ***/
-kern_return_t do_start_x11_server(mach_port_t port, string_array_t argv,
- mach_msg_type_number_t argvCnt,
- string_array_t envp,
- mach_msg_type_number_t envpCnt) {
- /* And now back to char ** */
- char **_argv = alloca((argvCnt + 1) * sizeof(char *));
- char **_envp = alloca((envpCnt + 1) * sizeof(char *));
- size_t i;
-
- /* If we didn't get handed a launchd DISPLAY socket, we should
- * unset DISPLAY or we can run into problems with pbproxy
- */
- if(!launchd_socket_handed_off) {
- fprintf(stderr, "X11.app: No launchd socket handed off, unsetting DISPLAY\n");
- unsetenv("DISPLAY");
- }
-
- if(!_argv || !_envp) {
- return KERN_FAILURE;
- }
-
- fprintf(stderr, "X11.app: do_start_x11_server(): argc=%d\n", argvCnt);
- for(i=0; i < argvCnt; i++) {
- _argv[i] = argv[i];
- fprintf(stderr, "\targv[%u] = %s\n", (unsigned)i, argv[i]);
- }
- _argv[argvCnt] = NULL;
-
- for(i=0; i < envpCnt; i++) {
- _envp[i] = envp[i];
- }
- _envp[envpCnt] = NULL;
-
- if(server_main(argvCnt, _argv, _envp) == 0)
- return KERN_SUCCESS;
- else
- return KERN_FAILURE;
-}
-
-static int startup_trigger(int argc, char **argv, char **envp) {
- Display *display;
- const char *s;
-
- /* Take care of the case where we're called like a normal DDX */
- if(argc > 1 && argv[1][0] == ':') {
- size_t i;
- kern_return_t kr;
- mach_port_t mp;
- string_array_t newenvp;
- string_array_t newargv;
-
- /* We need to count envp */
- int envpc;
- for(envpc=0; envp[envpc]; envpc++);
-
- /* We have fixed-size string lengths due to limitations in IPC,
- * so we need to copy our argv and envp.
- */
- newargv = (string_array_t)alloca(argc * sizeof(string_t));
- newenvp = (string_array_t)alloca(envpc * sizeof(string_t));
-
- if(!newargv || !newenvp) {
- fprintf(stderr, "Memory allocation failure\n");
- exit(EXIT_FAILURE);
- }
-
- for(i=0; i < argc; i++) {
- strlcpy(newargv[i], argv[i], STRING_T_SIZE);
- }
- for(i=0; i < envpc; i++) {
- strlcpy(newenvp[i], envp[i], STRING_T_SIZE);
- }
-
- kr = bootstrap_look_up(bootstrap_port, server_bootstrap_name, &mp);
- if (kr != KERN_SUCCESS) {
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1050
- fprintf(stderr, "bootstrap_look_up(%s): %s\n", server_bootstrap_name, bootstrap_strerror(kr));
-#else
- fprintf(stderr, "bootstrap_look_up(%s): %ul\n", server_bootstrap_name, (unsigned long)kr);
-#endif
- exit(EXIT_FAILURE);
- }
-
- kr = start_x11_server(mp, newargv, argc, newenvp, envpc);
- if (kr != KERN_SUCCESS) {
- fprintf(stderr, "start_x11_server: %s\n", mach_error_string(kr));
- exit(EXIT_FAILURE);
- }
- exit(EXIT_SUCCESS);
- }
-
- /* If we have a process serial number and it's our only arg, act as if
- * the user double clicked the app bundle: launch app_to_run if possible
- */
- if(argc == 1 || (argc == 2 && !strncmp(argv[1], "-psn_", 5))) {
- /* Now, try to open a display, if so, run the launcher */
- display = XOpenDisplay(NULL);
- if(display) {
- /* Could open the display, start the launcher */
- XCloseDisplay(display);
-
- return execute(command_from_prefs("app_to_run", DEFAULT_CLIENT));
- }
- }
-
- /* Start the server */
- if((s = getenv("DISPLAY"))) {
- fprintf(stderr, "X11.app: Could not connect to server (DISPLAY=\"%s\", unsetting). Starting X server.\n", s);
- unsetenv("DISPLAY");
- } else {
- fprintf(stderr, "X11.app: Could not connect to server (DISPLAY is not set). Starting X server.\n");
- }
- return execute(command_from_prefs("startx_script", DEFAULT_STARTX));
-}
-
-/** Setup the environment we want our child processes to inherit */
-static void ensure_path(const char *dir) {
- char buf[1024], *temp;
-
- /* Make sure /usr/X11/bin is in the $PATH */
- temp = getenv("PATH");
- if(temp == NULL || temp[0] == 0) {
- snprintf(buf, sizeof(buf), "/bin:/sbin:/usr/bin:/usr/sbin:/usr/local/bin:%s", dir);
- setenv("PATH", buf, TRUE);
- } else if(strnstr(temp, X11BINDIR, sizeof(temp)) == NULL) {
- snprintf(buf, sizeof(buf), "%s:%s", temp, dir);
- setenv("PATH", buf, TRUE);
- }
-}
-
-static void setup_env(void) {
- char *temp;
- const char *pds = NULL;
- const char *disp = getenv("DISPLAY");
- size_t len;
-
- /* Pass on our prefs domain to startx and its inheritors (mainly for
- * quartz-wm and the Xquartz stub's MachIPC)
- */
- CFBundleRef bundle = CFBundleGetMainBundle();
- if(bundle) {
- CFStringRef pd = CFBundleGetIdentifier(bundle);
- if(pd) {
- pds = CFStringGetCStringPtr(pd, 0);
- }
- }
-
- /* fallback to hardcoded value if we can't discover it */
- if(!pds) {
- pds = LAUNCHD_ID_PREFIX".X11";
- }
-
- server_bootstrap_name = strdup(pds);
- if(!server_bootstrap_name) {
- fprintf(stderr, "X11.app: Memory allocation error.\n");
- exit(1);
- }
- setenv("X11_PREFS_DOMAIN", server_bootstrap_name, 1);
-
- len = strlen(server_bootstrap_name);
- launchd_id_prefix = malloc(sizeof(char) * (len - 3));
- if(!launchd_id_prefix) {
- fprintf(stderr, "X11.app: Memory allocation error.\n");
- exit(1);
- }
- strlcpy(launchd_id_prefix, server_bootstrap_name, len - 3);
-
- /* We need to unset DISPLAY if it is not our socket */
- if(disp) {
- /* s = basename(disp) */
- const char *d, *s;
- for(s = NULL, d = disp; *d; d++) {
- if(*d == '/')
- s = d + 1;
- }
-
- if(s && *s) {
- if(strcmp(launchd_id_prefix, "org.x") == 0 && strcmp(s, ":0") == 0) {
- fprintf(stderr, "X11.app: Detected old style launchd DISPLAY, please update xinit.\n");
- } else {
- temp = (char *)malloc(sizeof(char) * len);
- if(!temp) {
- fprintf(stderr, "X11.app: Memory allocation error creating space for socket name test.\n");
- exit(1);
- }
- strlcpy(temp, launchd_id_prefix, len);
- strlcat(temp, ":0", len);
-
- if(strcmp(temp, s) != 0) {
- /* If we don't have a match, unset it. */
- fprintf(stderr, "X11.app: DISPLAY (\"%s\") does not match our id (\"%s\"), unsetting.\n", disp, launchd_id_prefix);
- unsetenv("DISPLAY");
- }
- free(temp);
- }
- } else {
- /* The DISPLAY environment variable is not formatted like a launchd socket, so reset. */
- fprintf(stderr, "X11.app: DISPLAY does not look like a launchd set variable, unsetting.\n");
- unsetenv("DISPLAY");
- }
- }
-
- /* Make sure PATH is right */
- ensure_path(X11BINDIR);
-
- /* cd $HOME */
- temp = getenv("HOME");
- if(temp != NULL && temp[0] != '\0')
- chdir(temp);
-}
-
-/*** Main ***/
-int main(int argc, char **argv, char **envp) {
- Bool listenOnly = FALSE;
- int i;
- mach_msg_size_t mxmsgsz = sizeof(union MaxMsgSize) + MAX_TRAILER_SIZE;
- mach_port_t mp;
- kern_return_t kr;
-
- /* Setup our environment for our children */
- setup_env();
-
- /* The server must not run the PanoramiX operations. */
- noPanoramiXExtension = TRUE;
-
- /* Setup the initial crasherporter info */
- strlcpy(__crashreporter_info_buff__, __crashreporter_info__base, sizeof(__crashreporter_info_buff__));
-
- fprintf(stderr, "X11.app: main(): argc=%d\n", argc);
- for(i=0; i < argc; i++) {
- fprintf(stderr, "\targv[%u] = %s\n", (unsigned)i, argv[i]);
- if(!strcmp(argv[i], "--listenonly")) {
- listenOnly = TRUE;
- }
- }
-
- mp = checkin_or_register(server_bootstrap_name);
- if(mp == MACH_PORT_NULL) {
- fprintf(stderr, "NULL mach service: %s", server_bootstrap_name);
- return EXIT_FAILURE;
- }
-
- /* Check if we need to do something other than listen, and make another
- * thread handle it.
- */
- if(!listenOnly) {
- pid_t child1, child2;
- int status;
-
- /* Do the fork-twice trick to avoid having to reap zombies */
- child1 = fork();
- switch (child1) {
- case -1: /* error */
- break;
-
- case 0: /* child1 */
- child2 = fork();
-
- switch (child2) {
- int max_files, i;
-
- case -1: /* error */
- break;
-
- case 0: /* child2 */
- /* close all open files except for standard streams */
- max_files = sysconf(_SC_OPEN_MAX);
- for(i = 3; i < max_files; i++)
- close(i);
-
- /* ensure stdin is on /dev/null */
- close(0);
- open("/dev/null", O_RDONLY);
-
- return startup_trigger(argc, argv, envp);
-
- default: /* parent (child1) */
- _exit(0);
- }
- break;
-
- default: /* parent */
- waitpid(child1, &status, 0);
- }
- }
-
- /* Main event loop */
- fprintf(stderr, "Waiting for startup parameters via Mach IPC.\n");
- kr = mach_msg_server(mach_startup_server, mxmsgsz, mp, 0);
- if (kr != KERN_SUCCESS) {
- fprintf(stderr, "%s.X11(mp): %s\n", LAUNCHD_ID_PREFIX, mach_error_string(kr));
- return EXIT_FAILURE;
- }
-
- return EXIT_SUCCESS;
-}
-
-static int execute(const char *command) {
- const char *newargv[4];
- const char **p;
-
- newargv[0] = command_from_prefs("login_shell", DEFAULT_SHELL);
- newargv[1] = "-c";
- newargv[2] = command;
- newargv[3] = NULL;
-
- fprintf(stderr, "X11.app: Launching %s:\n", command);
- for(p=newargv; *p; p++) {
- fprintf(stderr, "\targv[%ld] = %s\n", (long int)(p - newargv), *p);
- }
-
- execvp (newargv[0], (char * const *) newargv);
- perror ("X11.app: Couldn't exec.");
- return 1;
-}
-
-static char *command_from_prefs(const char *key, const char *default_value) {
- char *command = NULL;
-
- CFStringRef cfKey;
- CFPropertyListRef PlistRef;
-
- if(!key)
- return NULL;
-
- cfKey = CFStringCreateWithCString(NULL, key, kCFStringEncodingASCII);
-
- if(!cfKey)
- return NULL;
-
- PlistRef = CFPreferencesCopyAppValue(cfKey, kCFPreferencesCurrentApplication);
-
- if ((PlistRef == NULL) || (CFGetTypeID(PlistRef) != CFStringGetTypeID())) {
- CFStringRef cfDefaultValue = CFStringCreateWithCString(NULL, default_value, kCFStringEncodingASCII);
- int len = strlen(default_value) + 1;
-
- if(!cfDefaultValue)
- goto command_from_prefs_out;
-
- CFPreferencesSetAppValue(cfKey, cfDefaultValue, kCFPreferencesCurrentApplication);
- CFPreferencesAppSynchronize(kCFPreferencesCurrentApplication);
- CFRelease(cfDefaultValue);
-
- command = (char *)malloc(len * sizeof(char));
- if(!command)
- goto command_from_prefs_out;
- strcpy(command, default_value);
- } else {
- int len = CFStringGetLength((CFStringRef)PlistRef) + 1;
- command = (char *)malloc(len * sizeof(char));
- if(!command)
- goto command_from_prefs_out;
- CFStringGetCString((CFStringRef)PlistRef, command, len, kCFStringEncodingASCII);
- }
-
-command_from_prefs_out:
- if (PlistRef)
- CFRelease(PlistRef);
- if(cfKey)
- CFRelease(cfKey);
- return command;
-}
+/* main.c -- X application launcher
+
+ Copyright (c) 2007 Jeremy Huddleston
+ Copyright (c) 2007 Apple Inc
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization. */
+
+#include <CoreFoundation/CoreFoundation.h>
+#include <AvailabilityMacros.h>
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/Xlib.h>
+#include <unistd.h>
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stdbool.h>
+#include <signal.h>
+
+#ifdef HAVE_LIBDISPATCH
+#include <dispatch/dispatch.h>
+#else
+#include <pthread.h>
+#endif
+
+#include <sys/socket.h>
+#include <sys/un.h>
+
+#include <fcntl.h>
+
+#include <mach/mach.h>
+#include <mach/mach_error.h>
+#include <servers/bootstrap.h>
+#include "mach_startup.h"
+#include "mach_startupServer.h"
+
+#include "launchd_fd.h"
+/* From darwinEvents.c ... but don't want to pull in all the server cruft */
+void DarwinListenOnOpenFD(int fd);
+
+extern int noPanoramiXExtension;
+
+#define DEFAULT_CLIENT X11BINDIR "/xterm"
+#define DEFAULT_STARTX X11BINDIR "/startx"
+#define DEFAULT_SHELL "/bin/sh"
+
+#ifndef BUILD_DATE
+#define BUILD_DATE ""
+#endif
+#ifndef XSERVER_VERSION
+#define XSERVER_VERSION "?"
+#endif
+
+static char __crashreporter_info_buff__[4096] = {0};
+static const char *__crashreporter_info__ __attribute__((__used__)) = &__crashreporter_info_buff__[0];
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1050
+// This is actually a toolchain requirement, but I'm not sure the correct check,
+// but it should be fine to just only include it for Leopard and later. This line
+// just tells the linker to never strip this symbol (such as for space optimization)
+asm (".desc ___crashreporter_info__, 0x10");
+#endif
+
+static const char *__crashreporter_info__base = "X.Org X Server " XSERVER_VERSION " Build Date: " BUILD_DATE;
+
+static char *launchd_id_prefix = NULL;
+static char *server_bootstrap_name = NULL;
+
+#define DEBUG 1
+
+/* This is in quartzStartup.c */
+int server_main(int argc, char **argv, char **envp);
+
+static int execute(const char *command);
+static char *command_from_prefs(const char *key, const char *default_value);
+
+#ifndef HAVE_LIBDISPATCH
+/*** Pthread Magics ***/
+static pthread_t create_thread(void *(*func)(void *), void *arg) {
+ pthread_attr_t attr;
+ pthread_t tid;
+
+ pthread_attr_init (&attr);
+ pthread_attr_setscope (&attr, PTHREAD_SCOPE_SYSTEM);
+ pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
+ pthread_create (&tid, &attr, func, arg);
+ pthread_attr_destroy (&attr);
+
+ return tid;
+}
+#endif
+
+/*** Mach-O IPC Stuffs ***/
+
+union MaxMsgSize {
+ union __RequestUnion__mach_startup_subsystem req;
+ union __ReplyUnion__mach_startup_subsystem rep;
+};
+
+static mach_port_t checkin_or_register(char *bname) {
+ kern_return_t kr;
+ mach_port_t mp;
+
+ /* If we're started by launchd or the old mach_init */
+ kr = bootstrap_check_in(bootstrap_port, bname, &mp);
+ if (kr == KERN_SUCCESS)
+ return mp;
+
+ /* We probably were not started by launchd or the old mach_init */
+ kr = mach_port_allocate(mach_task_self(), MACH_PORT_RIGHT_RECEIVE, &mp);
+ if (kr != KERN_SUCCESS) {
+ fprintf(stderr, "mach_port_allocate(): %s\n", mach_error_string(kr));
+ exit(EXIT_FAILURE);
+ }
+
+ kr = mach_port_insert_right(mach_task_self(), mp, mp, MACH_MSG_TYPE_MAKE_SEND);
+ if (kr != KERN_SUCCESS) {
+ fprintf(stderr, "mach_port_insert_right(): %s\n", mach_error_string(kr));
+ exit(EXIT_FAILURE);
+ }
+
+ kr = bootstrap_register(bootstrap_port, bname, mp);
+ if (kr != KERN_SUCCESS) {
+ fprintf(stderr, "bootstrap_register(): %s\n", mach_error_string(kr));
+ exit(EXIT_FAILURE);
+ }
+
+ return mp;
+}
+
+/*** $DISPLAY handoff ***/
+static int accept_fd_handoff(int connected_fd) {
+ int launchd_fd;
+
+ char databuf[] = "display";
+ struct iovec iov[1];
+
+ union {
+ struct cmsghdr hdr;
+ char bytes[CMSG_SPACE(sizeof(int))];
+ } buf;
+
+ struct msghdr msg;
+ struct cmsghdr *cmsg;
+
+ iov[0].iov_base = databuf;
+ iov[0].iov_len = sizeof(databuf);
+
+ msg.msg_iov = iov;
+ msg.msg_iovlen = 1;
+ msg.msg_control = buf.bytes;
+ msg.msg_controllen = sizeof(buf);
+ msg.msg_name = 0;
+ msg.msg_namelen = 0;
+ msg.msg_flags = 0;
+
+ cmsg = CMSG_FIRSTHDR (&msg);
+ cmsg->cmsg_level = SOL_SOCKET;
+ cmsg->cmsg_type = SCM_RIGHTS;
+ cmsg->cmsg_len = CMSG_LEN(sizeof(int));
+
+ msg.msg_controllen = cmsg->cmsg_len;
+
+ *((int*)CMSG_DATA(cmsg)) = -1;
+
+ if(recvmsg(connected_fd, &msg, 0) < 0) {
+ fprintf(stderr, "X11.app: Error receiving $DISPLAY file descriptor. recvmsg() error: %s\n", strerror(errno));
+ return -1;
+ }
+
+ launchd_fd = *((int*)CMSG_DATA(cmsg));
+
+ return launchd_fd;
+}
+
+typedef struct {
+ int fd;
+ string_t filename;
+} socket_handoff_t;
+
+/* This thread accepts an incoming connection and hands off the file
+ * descriptor for the new connection to accept_fd_handoff()
+ */
+#ifdef HAVE_LIBDISPATCH
+static void socket_handoff(socket_handoff_t *handoff_data) {
+#else
+static void *socket_handoff_thread(void *arg) {
+ socket_handoff_t *handoff_data = (socket_handoff_t *)arg;
+#endif
+
+ int launchd_fd = -1;
+ int connected_fd;
+
+ /* Now actually get the passed file descriptor from this connection
+ * If we encounter an error, keep listening.
+ */
+ while(launchd_fd == -1) {
+ connected_fd = accept(handoff_data->fd, NULL, NULL);
+ if(connected_fd == -1) {
+ fprintf(stderr, "X11.app: Failed to accept incoming connection on socket (fd=%d): %s\n", handoff_data->fd, strerror(errno));
+ sleep(2);
+ continue;
+ }
+
+ launchd_fd = accept_fd_handoff(connected_fd);
+ if(launchd_fd == -1)
+ fprintf(stderr, "X11.app: Error receiving $DISPLAY file descriptor, no descriptor received? Waiting for another connection.\n");
+
+ close(connected_fd);
+ }
+
+ close(handoff_data->fd);
+ unlink(handoff_data->filename);
+ free(handoff_data);
+
+ fprintf(stderr, "X11.app Handing off fd to server thread via DarwinListenOnOpenFD(%d)\n", launchd_fd);
+ DarwinListenOnOpenFD(launchd_fd);
+
+#ifndef HAVE_LIBDISPATCH
+ return NULL;
+#endif
+}
+
+static int create_socket(char *filename_out) {
+ struct sockaddr_un servaddr_un;
+ struct sockaddr *servaddr;
+ socklen_t servaddr_len;
+ int ret_fd;
+ size_t try, try_max;
+
+ for(try=0, try_max=5; try < try_max; try++) {
+ tmpnam(filename_out);
+
+ /* Setup servaddr_un */
+ memset (&servaddr_un, 0, sizeof (struct sockaddr_un));
+ servaddr_un.sun_family = AF_UNIX;
+ strlcpy(servaddr_un.sun_path, filename_out, sizeof(servaddr_un.sun_path));
+
+ servaddr = (struct sockaddr *) &servaddr_un;
+ servaddr_len = sizeof(struct sockaddr_un) - sizeof(servaddr_un.sun_path) + strlen(filename_out);
+
+ ret_fd = socket(PF_UNIX, SOCK_STREAM, 0);
+ if(ret_fd == -1) {
+ fprintf(stderr, "X11.app: Failed to create socket (try %d / %d): %s - %s\n", (int)try+1, (int)try_max, filename_out, strerror(errno));
+ continue;
+ }
+
+ if(bind(ret_fd, servaddr, servaddr_len) != 0) {
+ fprintf(stderr, "X11.app: Failed to bind socket: %d - %s\n", errno, strerror(errno));
+ close(ret_fd);
+ return 0;
+ }
+
+ if(listen(ret_fd, 10) != 0) {
+ fprintf(stderr, "X11.app: Failed to listen to socket: %s - %d - %s\n", filename_out, errno, strerror(errno));
+ close(ret_fd);
+ return 0;
+ }
+
+#ifdef DEBUG
+ fprintf(stderr, "X11.app: Listening on socket for fd handoff: (%d) %s\n", ret_fd, filename_out);
+#endif
+
+ return ret_fd;
+ }
+
+ return 0;
+}
+
+static int launchd_socket_handed_off = 0;
+
+kern_return_t do_request_fd_handoff_socket(mach_port_t port, string_t filename) {
+ socket_handoff_t *handoff_data;
+
+ launchd_socket_handed_off = 1;
+
+ handoff_data = (socket_handoff_t *)calloc(1,sizeof(socket_handoff_t));
+ if(!handoff_data) {
+ fprintf(stderr, "X11.app: Error allocating memory for handoff_data\n");
+ return KERN_FAILURE;
+ }
+
+ handoff_data->fd = create_socket(handoff_data->filename);
+ if(!handoff_data->fd) {
+ free(handoff_data);
+ return KERN_FAILURE;
+ }
+
+ strlcpy(filename, handoff_data->filename, STRING_T_SIZE);
+
+#ifdef HAVE_LIBDISPATCH
+ dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0), ^{
+ socket_handoff(handoff_data);
+ });
+#else
+ create_thread(socket_handoff_thread, handoff_data);
+#endif
+
+#ifdef DEBUG
+ fprintf(stderr, "X11.app: Thread created for handoff. Returning success to tell caller to connect and push the fd.\n");
+#endif
+
+ return KERN_SUCCESS;
+}
+
+kern_return_t do_request_pid(mach_port_t port, int *my_pid) {
+ *my_pid = getpid();
+ return KERN_SUCCESS;
+}
+
+/*** Server Startup ***/
+kern_return_t do_start_x11_server(mach_port_t port, string_array_t argv,
+ mach_msg_type_number_t argvCnt,
+ string_array_t envp,
+ mach_msg_type_number_t envpCnt) {
+ /* And now back to char ** */
+ char **_argv = alloca((argvCnt + 1) * sizeof(char *));
+ char **_envp = alloca((envpCnt + 1) * sizeof(char *));
+ size_t i;
+
+ /* If we didn't get handed a launchd DISPLAY socket, we should
+ * unset DISPLAY or we can run into problems with pbproxy
+ */
+ if(!launchd_socket_handed_off) {
+ fprintf(stderr, "X11.app: No launchd socket handed off, unsetting DISPLAY\n");
+ unsetenv("DISPLAY");
+ }
+
+ if(!_argv || !_envp) {
+ return KERN_FAILURE;
+ }
+
+ fprintf(stderr, "X11.app: do_start_x11_server(): argc=%d\n", argvCnt);
+ for(i=0; i < argvCnt; i++) {
+ _argv[i] = argv[i];
+ fprintf(stderr, "\targv[%u] = %s\n", (unsigned)i, argv[i]);
+ }
+ _argv[argvCnt] = NULL;
+
+ for(i=0; i < envpCnt; i++) {
+ _envp[i] = envp[i];
+ }
+ _envp[envpCnt] = NULL;
+
+ if(server_main(argvCnt, _argv, _envp) == 0)
+ return KERN_SUCCESS;
+ else
+ return KERN_FAILURE;
+}
+
+static int startup_trigger(int argc, char **argv, char **envp) {
+ Display *display;
+ const char *s;
+
+ /* Take care of the case where we're called like a normal DDX */
+ if(argc > 1 && argv[1][0] == ':') {
+ size_t i;
+ kern_return_t kr;
+ mach_port_t mp;
+ string_array_t newenvp;
+ string_array_t newargv;
+
+ /* We need to count envp */
+ int envpc;
+ for(envpc=0; envp[envpc]; envpc++);
+
+ /* We have fixed-size string lengths due to limitations in IPC,
+ * so we need to copy our argv and envp.
+ */
+ newargv = (string_array_t)alloca(argc * sizeof(string_t));
+ newenvp = (string_array_t)alloca(envpc * sizeof(string_t));
+
+ if(!newargv || !newenvp) {
+ fprintf(stderr, "Memory allocation failure\n");
+ exit(EXIT_FAILURE);
+ }
+
+ for(i=0; i < argc; i++) {
+ strlcpy(newargv[i], argv[i], STRING_T_SIZE);
+ }
+ for(i=0; i < envpc; i++) {
+ strlcpy(newenvp[i], envp[i], STRING_T_SIZE);
+ }
+
+ kr = bootstrap_look_up(bootstrap_port, server_bootstrap_name, &mp);
+ if (kr != KERN_SUCCESS) {
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1050
+ fprintf(stderr, "bootstrap_look_up(%s): %s\n", server_bootstrap_name, bootstrap_strerror(kr));
+#else
+ fprintf(stderr, "bootstrap_look_up(%s): %ul\n", server_bootstrap_name, (unsigned long)kr);
+#endif
+ exit(EXIT_FAILURE);
+ }
+
+ kr = start_x11_server(mp, newargv, argc, newenvp, envpc);
+ if (kr != KERN_SUCCESS) {
+ fprintf(stderr, "start_x11_server: %s\n", mach_error_string(kr));
+ exit(EXIT_FAILURE);
+ }
+ exit(EXIT_SUCCESS);
+ }
+
+ /* If we have a process serial number and it's our only arg, act as if
+ * the user double clicked the app bundle: launch app_to_run if possible
+ */
+ if(argc == 1 || (argc == 2 && !strncmp(argv[1], "-psn_", 5))) {
+ /* Now, try to open a display, if so, run the launcher */
+ display = XOpenDisplay(NULL);
+ if(display) {
+ /* Could open the display, start the launcher */
+ XCloseDisplay(display);
+
+ return execute(command_from_prefs("app_to_run", DEFAULT_CLIENT));
+ }
+ }
+
+ /* Start the server */
+ if((s = getenv("DISPLAY"))) {
+ fprintf(stderr, "X11.app: Could not connect to server (DISPLAY=\"%s\", unsetting). Starting X server.\n", s);
+ unsetenv("DISPLAY");
+ } else {
+ fprintf(stderr, "X11.app: Could not connect to server (DISPLAY is not set). Starting X server.\n");
+ }
+ return execute(command_from_prefs("startx_script", DEFAULT_STARTX));
+}
+
+/** Setup the environment we want our child processes to inherit */
+static void ensure_path(const char *dir) {
+ char buf[1024], *temp;
+
+ /* Make sure /usr/X11/bin is in the $PATH */
+ temp = getenv("PATH");
+ if(temp == NULL || temp[0] == 0) {
+ snprintf(buf, sizeof(buf), "/bin:/sbin:/usr/bin:/usr/sbin:/usr/local/bin:%s", dir);
+ setenv("PATH", buf, TRUE);
+ } else if(strnstr(temp, X11BINDIR, sizeof(temp)) == NULL) {
+ snprintf(buf, sizeof(buf), "%s:%s", temp, dir);
+ setenv("PATH", buf, TRUE);
+ }
+}
+
+static void setup_env(void) {
+ char *temp;
+ const char *pds = NULL;
+ const char *disp = getenv("DISPLAY");
+ size_t len;
+
+ /* Pass on our prefs domain to startx and its inheritors (mainly for
+ * quartz-wm and the Xquartz stub's MachIPC)
+ */
+ CFBundleRef bundle = CFBundleGetMainBundle();
+ if(bundle) {
+ CFStringRef pd = CFBundleGetIdentifier(bundle);
+ if(pd) {
+ pds = CFStringGetCStringPtr(pd, 0);
+ }
+ }
+
+ /* fallback to hardcoded value if we can't discover it */
+ if(!pds) {
+ pds = LAUNCHD_ID_PREFIX".X11";
+ }
+
+ server_bootstrap_name = strdup(pds);
+ if(!server_bootstrap_name) {
+ fprintf(stderr, "X11.app: Memory allocation error.\n");
+ exit(1);
+ }
+ setenv("X11_PREFS_DOMAIN", server_bootstrap_name, 1);
+
+ len = strlen(server_bootstrap_name);
+ launchd_id_prefix = malloc(sizeof(char) * (len - 3));
+ if(!launchd_id_prefix) {
+ fprintf(stderr, "X11.app: Memory allocation error.\n");
+ exit(1);
+ }
+ strlcpy(launchd_id_prefix, server_bootstrap_name, len - 3);
+
+ /* We need to unset DISPLAY if it is not our socket */
+ if(disp) {
+ /* s = basename(disp) */
+ const char *d, *s;
+ for(s = NULL, d = disp; *d; d++) {
+ if(*d == '/')
+ s = d + 1;
+ }
+
+ if(s && *s) {
+ if(strcmp(launchd_id_prefix, "org.x") == 0 && strcmp(s, ":0") == 0) {
+ fprintf(stderr, "X11.app: Detected old style launchd DISPLAY, please update xinit.\n");
+ } else {
+ temp = (char *)malloc(sizeof(char) * len);
+ if(!temp) {
+ fprintf(stderr, "X11.app: Memory allocation error creating space for socket name test.\n");
+ exit(1);
+ }
+ strlcpy(temp, launchd_id_prefix, len);
+ strlcat(temp, ":0", len);
+
+ if(strcmp(temp, s) != 0) {
+ /* If we don't have a match, unset it. */
+ fprintf(stderr, "X11.app: DISPLAY (\"%s\") does not match our id (\"%s\"), unsetting.\n", disp, launchd_id_prefix);
+ unsetenv("DISPLAY");
+ }
+ free(temp);
+ }
+ } else {
+ /* The DISPLAY environment variable is not formatted like a launchd socket, so reset. */
+ fprintf(stderr, "X11.app: DISPLAY does not look like a launchd set variable, unsetting.\n");
+ unsetenv("DISPLAY");
+ }
+ }
+
+ /* Make sure PATH is right */
+ ensure_path(X11BINDIR);
+
+ /* cd $HOME */
+ temp = getenv("HOME");
+ if(temp != NULL && temp[0] != '\0')
+ chdir(temp);
+}
+
+/*** Main ***/
+int main(int argc, char **argv, char **envp) {
+ Bool listenOnly = FALSE;
+ int i;
+ mach_msg_size_t mxmsgsz = sizeof(union MaxMsgSize) + MAX_TRAILER_SIZE;
+ mach_port_t mp;
+ kern_return_t kr;
+
+ /* Setup our environment for our children */
+ setup_env();
+
+ /* The server must not run the PanoramiX operations. */
+ noPanoramiXExtension = TRUE;
+
+ /* Setup the initial crasherporter info */
+ strlcpy(__crashreporter_info_buff__, __crashreporter_info__base, sizeof(__crashreporter_info_buff__));
+
+ fprintf(stderr, "X11.app: main(): argc=%d\n", argc);
+ for(i=0; i < argc; i++) {
+ fprintf(stderr, "\targv[%u] = %s\n", (unsigned)i, argv[i]);
+ if(!strcmp(argv[i], "--listenonly")) {
+ listenOnly = TRUE;
+ }
+ }
+
+ mp = checkin_or_register(server_bootstrap_name);
+ if(mp == MACH_PORT_NULL) {
+ fprintf(stderr, "NULL mach service: %s", server_bootstrap_name);
+ return EXIT_FAILURE;
+ }
+
+ /* Check if we need to do something other than listen, and make another
+ * thread handle it.
+ */
+ if(!listenOnly) {
+ pid_t child1, child2;
+ int status;
+
+ /* Do the fork-twice trick to avoid having to reap zombies */
+ child1 = fork();
+ switch (child1) {
+ case -1: /* error */
+ break;
+
+ case 0: /* child1 */
+ child2 = fork();
+
+ switch (child2) {
+ int max_files, i;
+
+ case -1: /* error */
+ break;
+
+ case 0: /* child2 */
+ /* close all open files except for standard streams */
+ max_files = sysconf(_SC_OPEN_MAX);
+ for(i = 3; i < max_files; i++)
+ close(i);
+
+ /* ensure stdin is on /dev/null */
+ close(0);
+ open("/dev/null", O_RDONLY);
+
+ return startup_trigger(argc, argv, envp);
+
+ default: /* parent (child1) */
+ _exit(0);
+ }
+ break;
+
+ default: /* parent */
+ waitpid(child1, &status, 0);
+ }
+ }
+
+ /* Main event loop */
+ fprintf(stderr, "Waiting for startup parameters via Mach IPC.\n");
+ kr = mach_msg_server(mach_startup_server, mxmsgsz, mp, 0);
+ if (kr != KERN_SUCCESS) {
+ fprintf(stderr, "%s.X11(mp): %s\n", LAUNCHD_ID_PREFIX, mach_error_string(kr));
+ return EXIT_FAILURE;
+ }
+
+ return EXIT_SUCCESS;
+}
+
+static int execute(const char *command) {
+ const char *newargv[4];
+ const char **p;
+
+ newargv[0] = command_from_prefs("login_shell", DEFAULT_SHELL);
+ newargv[1] = "-c";
+ newargv[2] = command;
+ newargv[3] = NULL;
+
+ fprintf(stderr, "X11.app: Launching %s:\n", command);
+ for(p=newargv; *p; p++) {
+ fprintf(stderr, "\targv[%ld] = %s\n", (long int)(p - newargv), *p);
+ }
+
+ execvp (newargv[0], (char * const *) newargv);
+ perror ("X11.app: Couldn't exec.");
+ return 1;
+}
+
+static char *command_from_prefs(const char *key, const char *default_value) {
+ char *command = NULL;
+
+ CFStringRef cfKey;
+ CFPropertyListRef PlistRef;
+
+ if(!key)
+ return NULL;
+
+ cfKey = CFStringCreateWithCString(NULL, key, kCFStringEncodingASCII);
+
+ if(!cfKey)
+ return NULL;
+
+ PlistRef = CFPreferencesCopyAppValue(cfKey, kCFPreferencesCurrentApplication);
+
+ if ((PlistRef == NULL) || (CFGetTypeID(PlistRef) != CFStringGetTypeID())) {
+ CFStringRef cfDefaultValue = CFStringCreateWithCString(NULL, default_value, kCFStringEncodingASCII);
+ int len = strlen(default_value) + 1;
+
+ if(!cfDefaultValue)
+ goto command_from_prefs_out;
+
+ CFPreferencesSetAppValue(cfKey, cfDefaultValue, kCFPreferencesCurrentApplication);
+ CFPreferencesAppSynchronize(kCFPreferencesCurrentApplication);
+ CFRelease(cfDefaultValue);
+
+ command = (char *)malloc(len * sizeof(char));
+ if(!command)
+ goto command_from_prefs_out;
+ strcpy(command, default_value);
+ } else {
+ int len = CFStringGetLength((CFStringRef)PlistRef) + 1;
+ command = (char *)malloc(len * sizeof(char));
+ if(!command)
+ goto command_from_prefs_out;
+ CFStringGetCString((CFStringRef)PlistRef, command, len, kCFStringEncodingASCII);
+ }
+
+command_from_prefs_out:
+ if (PlistRef)
+ CFRelease(PlistRef);
+ if(cfKey)
+ CFRelease(cfKey);
+ return command;
+}
diff --git a/xorg-server/hw/xwin/winkeybd.c b/xorg-server/hw/xwin/winkeybd.c
index 94318969f..912e2de1c 100644
--- a/xorg-server/hw/xwin/winkeybd.c
+++ b/xorg-server/hw/xwin/winkeybd.c
@@ -1,531 +1,531 @@
-/*
- *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
- *
- *Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- *"Software"), to deal in the Software without restriction, including
- *without limitation the rights to use, copy, modify, merge, publish,
- *distribute, sublicense, and/or sell copies of the Software, and to
- *permit persons to whom the Software is furnished to do so, subject to
- *the following conditions:
- *
- *The above copyright notice and this permission notice shall be
- *included in all copies or substantial portions of the Software.
- *
- *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
- *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
- *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- *Except as contained in this notice, the name of the XFree86 Project
- *shall not be used in advertising or otherwise to promote the sale, use
- *or other dealings in this Software without prior written authorization
- *from the XFree86 Project.
- *
- * Authors: Dakshinamurthy Karra
- * Suhaib M Siddiqi
- * Peter Busch
- * Harold L Hunt II
- */
-
-
-#ifdef HAVE_XWIN_CONFIG_H
-#include <xwin-config.h>
-#endif
-#include "win.h"
-#include "winkeybd.h"
-#include "winconfig.h"
-#include "winmsg.h"
-
-#include "xkbsrv.h"
-
-static Bool g_winKeyState[NUM_KEYCODES];
-
-/*
- * Local prototypes
- */
-
-static void
-winKeybdBell (int iPercent, DeviceIntPtr pDeviceInt,
- pointer pCtrl, int iClass);
-
-static void
-winKeybdCtrl (DeviceIntPtr pDevice, KeybdCtrl *pCtrl);
-
-
-/*
- * Translate a Windows WM_[SYS]KEY(UP/DOWN) message
- * into an ASCII scan code.
- *
- * We do this ourselves, rather than letting Windows handle it,
- * because Windows tends to munge the handling of special keys,
- * like AltGr on European keyboards.
- */
-
-void
-winTranslateKey (WPARAM wParam, LPARAM lParam, int *piScanCode)
-{
- int iKeyFixup = g_iKeyMap[wParam * WIN_KEYMAP_COLS + 1];
- int iKeyFixupEx = g_iKeyMap[wParam * WIN_KEYMAP_COLS + 2];
- int iParam = HIWORD (lParam);
- int iParamScanCode = LOBYTE (iParam);
-
- winDebug("winTranslateKey: wParam %08x lParam %08x\n", wParam, lParam);
-
-/* WM_ key messages faked by Vista speech recognition (WSR) don't have a
- * scan code.
- *
- * Vocola 3 (Rick Mohr's supplement to WSR) uses
- * System.Windows.Forms.SendKeys.SendWait(), which appears always to give a
- * scan code of 1
- */
- if (iParamScanCode <= 1)
- {
- if (VK_PRIOR <= wParam && wParam <= VK_DOWN)
- /* Trigger special case table to translate to extended
- * keycode, otherwise if num_lock is on, we can get keypad
- * numbers instead of navigation keys. */
- iParam |= KF_EXTENDED;
- else
- iParamScanCode = MapVirtualKeyEx(wParam,
- /*MAPVK_VK_TO_VSC*/0,
- GetKeyboardLayout(0));
- }
-
- /* Branch on special extended, special non-extended, or normal key */
- if ((iParam & KF_EXTENDED) && iKeyFixupEx)
- *piScanCode = iKeyFixupEx;
- else if (iKeyFixup)
- *piScanCode = iKeyFixup;
- else if (wParam == 0 && iParamScanCode == 0x70)
- *piScanCode = KEY_HKTG;
- else
- switch (iParamScanCode)
- {
- case 0x70:
- *piScanCode = KEY_HKTG;
- break;
- case 0x73:
- *piScanCode = KEY_BSlash2;
- break;
- default:
- *piScanCode = iParamScanCode;
- break;
- }
-}
-
-
-/* Ring the keyboard bell (system speaker on PCs) */
-static void
-winKeybdBell (int iPercent, DeviceIntPtr pDeviceInt,
- pointer pCtrl, int iClass)
-{
- /*
- * We can't use Beep () here because it uses the PC speaker
- * on NT/2000. MessageBeep (MB_OK) will play the default system
- * sound on systems with a sound card or it will beep the PC speaker
- * on systems that do not have a sound card.
- */
- MessageBeep (MB_OK);
-}
-
-
-/* Change some keyboard configuration parameters */
-static void
-winKeybdCtrl (DeviceIntPtr pDevice, KeybdCtrl *pCtrl)
-{
-}
-
-
-/*
- * See Porting Layer Definition - p. 18
- * winKeybdProc is known as a DeviceProc.
- */
-
-int
-winKeybdProc (DeviceIntPtr pDeviceInt, int iState)
-{
- DevicePtr pDevice = (DevicePtr) pDeviceInt;
- XkbSrvInfoPtr xkbi;
- XkbControlsPtr ctrl;
-
- switch (iState)
- {
- case DEVICE_INIT:
- winConfigKeyboard (pDeviceInt);
-
- /* FIXME: Maybe we should use winGetKbdLeds () here? */
- defaultKeyboardControl.leds = g_winInfo.keyboard.leds;
-
- winErrorFVerb(2, "Rules = \"%s\" Model = \"%s\" Layout = \"%s\""
- " Variant = \"%s\" Options = \"%s\"\n",
- g_winInfo.xkb.rules ? g_winInfo.xkb.rules : "none",
- g_winInfo.xkb.model ? g_winInfo.xkb.model : "none",
- g_winInfo.xkb.layout ? g_winInfo.xkb.layout : "none",
- g_winInfo.xkb.variant ? g_winInfo.xkb.variant : "none",
- g_winInfo.xkb.options ? g_winInfo.xkb.options : "none");
-
- InitKeyboardDeviceStruct (pDeviceInt,
- &g_winInfo.xkb,
- winKeybdBell,
- winKeybdCtrl);
-
- xkbi = pDeviceInt->key->xkbInfo;
- if ((xkbi != NULL) && (xkbi->desc != NULL))
- {
- ctrl = xkbi->desc->ctrls;
- ctrl->repeat_delay = g_winInfo.keyboard.delay;
- ctrl->repeat_interval = 1000/g_winInfo.keyboard.rate;
- }
- else
- {
- winErrorFVerb (1, "winKeybdProc - Error initializing keyboard AutoRepeat\n");
- }
-
- break;
-
- case DEVICE_ON:
- pDevice->on = TRUE;
-
- // immediately copy the state of this keyboard device to the VCK
- // (which otherwise happens lazily after the first keypress)
- CopyKeyClass(pDeviceInt, inputInfo.keyboard);
- break;
-
- case DEVICE_CLOSE:
- case DEVICE_OFF:
- pDevice->on = FALSE;
- break;
- }
-
- return Success;
-}
-
-
-/*
- * Detect current mode key states upon server startup.
- *
- * Simulate a press and release of any key that is currently
- * toggled.
- */
-
-void
-winInitializeModeKeyStates (void)
-{
- /* Restore NumLock */
- if (GetKeyState (VK_NUMLOCK) & 0x0001)
- {
- winSendKeyEvent (KEY_NumLock, TRUE);
- winSendKeyEvent (KEY_NumLock, FALSE);
- }
-
- /* Restore CapsLock */
- if (GetKeyState (VK_CAPITAL) & 0x0001)
- {
- winSendKeyEvent (KEY_CapsLock, TRUE);
- winSendKeyEvent (KEY_CapsLock, FALSE);
- }
-
- /* Restore ScrollLock */
- if (GetKeyState (VK_SCROLL) & 0x0001)
- {
- winSendKeyEvent (KEY_ScrollLock, TRUE);
- winSendKeyEvent (KEY_ScrollLock, FALSE);
- }
-
- /* Restore KanaLock */
- if (GetKeyState (VK_KANA) & 0x0001)
- {
- winSendKeyEvent (KEY_HKTG, TRUE);
- winSendKeyEvent (KEY_HKTG, FALSE);
- }
-}
-
-
-/*
- * Upon regaining the keyboard focus we must
- * resynchronize our internal mode key states
- * with the actual state of the keys.
- */
-
-void
-winRestoreModeKeyStates (void)
-{
- DWORD dwKeyState;
- BOOL processEvents = TRUE;
- unsigned short internalKeyStates;
-
- /* X server is being initialized */
- if (!inputInfo.keyboard)
- return;
-
- /* Only process events if the rootwindow is mapped. The keyboard events
- * will cause segfaults otherwise */
- if (screenInfo.screens[0]->root && screenInfo.screens[0]->root->mapped == FALSE)
- processEvents = FALSE;
-
- /* Force to process all pending events in the mi event queue */
- if (processEvents)
- mieqProcessInputEvents ();
-
- /* Read the mode key states of our X server */
- /* (stored in the virtual core keyboard) */
- internalKeyStates = XkbStateFieldFromRec(&inputInfo.keyboard->key->xkbInfo->state);
- winDebug("winRestoreModeKeyStates: state %d\n", internalKeyStates);
-
- /*
- * NOTE: The C XOR operator, ^, will not work here because it is
- * a bitwise operator, not a logical operator. C does not
- * have a logical XOR operator, so we use a macro instead.
- */
-
- /* Has the key state changed? */
- dwKeyState = GetKeyState (VK_NUMLOCK) & 0x0001;
- if (WIN_XOR (internalKeyStates & NumLockMask, dwKeyState))
- {
- winSendKeyEvent (KEY_NumLock, TRUE);
- winSendKeyEvent (KEY_NumLock, FALSE);
- }
-
- /* Has the key state changed? */
- dwKeyState = GetKeyState (VK_CAPITAL) & 0x0001;
- if (WIN_XOR (internalKeyStates & LockMask, dwKeyState))
- {
- winSendKeyEvent (KEY_CapsLock, TRUE);
- winSendKeyEvent (KEY_CapsLock, FALSE);
- }
-
- /* Has the key state changed? */
- dwKeyState = GetKeyState (VK_SCROLL) & 0x0001;
- if (WIN_XOR (internalKeyStates & ScrollLockMask, dwKeyState))
- {
- winSendKeyEvent (KEY_ScrollLock, TRUE);
- winSendKeyEvent (KEY_ScrollLock, FALSE);
- }
-
- /* Has the key state changed? */
- dwKeyState = GetKeyState (VK_KANA) & 0x0001;
- if (WIN_XOR (internalKeyStates & KanaMask, dwKeyState))
- {
- winSendKeyEvent (KEY_HKTG, TRUE);
- winSendKeyEvent (KEY_HKTG, FALSE);
- }
-}
-
-
-/*
- * Look for the lovely fake Control_L press/release generated by Windows
- * when AltGr is pressed/released on a non-U.S. keyboard.
- */
-
-Bool
-winIsFakeCtrl_L (UINT message, WPARAM wParam, LPARAM lParam)
-{
- MSG msgNext;
- LONG lTime;
- Bool fReturn;
-
- /*
- * Fake Ctrl_L presses will be followed by an Alt_R keypress
- * with the same timestamp as the Ctrl_L press.
- */
- if ((message == WM_KEYDOWN || message == WM_SYSKEYDOWN)
- && wParam == VK_CONTROL
- && (HIWORD (lParam) & KF_EXTENDED) == 0)
- {
- /* Got a Ctrl_L press */
-
- /* Get time of current message */
- lTime = GetMessageTime ();
-
- /* Look for fake Ctrl_L preceeding an Alt_R press. */
- fReturn = PeekMessage (&msgNext, NULL,
- WM_KEYDOWN, WM_SYSKEYDOWN,
- PM_NOREMOVE);
-
- /*
- * Try again if the first call fails.
- * NOTE: This usually happens when TweakUI is enabled.
- */
- if (!fReturn)
- {
- /* Voodoo to make sure that the Alt_R message has posted */
- Sleep (0);
-
- /* Look for fake Ctrl_L preceeding an Alt_R press. */
- fReturn = PeekMessage (&msgNext, NULL,
- WM_KEYDOWN, WM_SYSKEYDOWN,
- PM_NOREMOVE);
- }
- if (msgNext.message != WM_KEYDOWN && msgNext.message != WM_SYSKEYDOWN)
- fReturn = 0;
-
- /* Is next press an Alt_R with the same timestamp? */
- if (fReturn && msgNext.wParam == VK_MENU
- && msgNext.time == lTime
- && (HIWORD (msgNext.lParam) & KF_EXTENDED))
- {
- /*
- * Next key press is Alt_R with same timestamp as current
- * Ctrl_L message. Therefore, this Ctrl_L press is a fake
- * event, so discard it.
- */
- return TRUE;
- }
- }
-
- /*
- * Fake Ctrl_L releases will be followed by an Alt_R release
- * with the same timestamp as the Ctrl_L release.
- */
- if ((message == WM_KEYUP || message == WM_SYSKEYUP)
- && wParam == VK_CONTROL
- && (HIWORD (lParam) & KF_EXTENDED) == 0)
- {
- /* Got a Ctrl_L release */
-
- /* Get time of current message */
- lTime = GetMessageTime ();
-
- /* Look for fake Ctrl_L release preceeding an Alt_R release. */
- fReturn = PeekMessage (&msgNext, NULL,
- WM_KEYUP, WM_SYSKEYUP,
- PM_NOREMOVE);
-
- /*
- * Try again if the first call fails.
- * NOTE: This usually happens when TweakUI is enabled.
- */
- if (!fReturn)
- {
- /* Voodoo to make sure that the Alt_R message has posted */
- Sleep (0);
-
- /* Look for fake Ctrl_L release preceeding an Alt_R release. */
- fReturn = PeekMessage (&msgNext, NULL,
- WM_KEYUP, WM_SYSKEYUP,
- PM_NOREMOVE);
- }
-
- if (msgNext.message != WM_KEYUP && msgNext.message != WM_SYSKEYUP)
- fReturn = 0;
-
- /* Is next press an Alt_R with the same timestamp? */
- if (fReturn
- && (msgNext.message == WM_KEYUP
- || msgNext.message == WM_SYSKEYUP)
- && msgNext.wParam == VK_MENU
- && msgNext.time == lTime
- && (HIWORD (msgNext.lParam) & KF_EXTENDED))
- {
- /*
- * Next key release is Alt_R with same timestamp as current
- * Ctrl_L message. Therefore, this Ctrl_L release is a fake
- * event, so discard it.
- */
- return TRUE;
- }
- }
-
- /* Not a fake control left press/release */
- return FALSE;
-}
-
-
-/*
- * Lift any modifier keys that are pressed
- */
-
-void
-winKeybdReleaseKeys (void)
-{
- int i;
-
-#ifdef HAS_DEVWINDOWS
- /* Verify that the mi input system has been initialized */
- if (g_fdMessageQueue == WIN_FD_INVALID)
- return;
-#endif
-
- /* Loop through all keys */
- for (i = 0; i < NUM_KEYCODES; ++i)
- {
- /* Pop key if pressed */
- if (g_winKeyState[i])
- winSendKeyEvent (i, FALSE);
-
- /* Reset pressed flag for keys */
- g_winKeyState[i] = FALSE;
- }
-}
-
-
-/*
- * Take a raw X key code and send an up or down event for it.
- *
- * Thanks to VNC for inspiration, though it is a simple function.
- */
-
-void
-winSendKeyEvent (DWORD dwKey, Bool fDown)
-{
- EventListPtr events;
- int i, nevents;
-
- /*
- * When alt-tabing between screens we can get phantom key up messages
- * Here we only pass them through it we think we should!
- */
- if (g_winKeyState[dwKey] == FALSE && fDown == FALSE) return;
-
- /* Update the keyState map */
- g_winKeyState[dwKey] = fDown;
-
- GetEventList(&events);
- nevents = GetKeyboardEvents(events, g_pwinKeyboard, fDown ? KeyPress : KeyRelease, dwKey + MIN_KEYCODE);
-
- for (i = 0; i < nevents; i++)
- mieqEnqueue(g_pwinKeyboard, (InternalEvent*)events[i].event);
-
- winDebug("winSendKeyEvent: dwKey: %d, fDown: %d, nEvents %d\n",
- dwKey, fDown, nevents);
-}
-
-BOOL winCheckKeyPressed(WPARAM wParam, LPARAM lParam)
-{
- switch (wParam)
- {
- case VK_CONTROL:
- if ((lParam & 0x1ff0000) == 0x11d0000 && g_winKeyState[KEY_RCtrl])
- return TRUE;
- if ((lParam & 0x1ff0000) == 0x01d0000 && g_winKeyState[KEY_LCtrl])
- return TRUE;
- break;
- case VK_SHIFT:
- if ((lParam & 0x1ff0000) == 0x0360000 && g_winKeyState[KEY_ShiftR])
- return TRUE;
- if ((lParam & 0x1ff0000) == 0x02a0000 && g_winKeyState[KEY_ShiftL])
- return TRUE;
- break;
- default:
- return TRUE;
- }
- return FALSE;
-}
-
-/* Only on shift release message is sent even if both are pressed.
- * Fix this here
- */
-void winFixShiftKeys (int iScanCode)
-{
- if (GetKeyState (VK_SHIFT) & 0x8000)
- return;
-
- if (iScanCode == KEY_ShiftL && g_winKeyState[KEY_ShiftR])
- winSendKeyEvent (KEY_ShiftR, FALSE);
- if (iScanCode == KEY_ShiftR && g_winKeyState[KEY_ShiftL])
- winSendKeyEvent (KEY_ShiftL, FALSE);
-}
+/*
+ *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
+ *
+ *Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ *"Software"), to deal in the Software without restriction, including
+ *without limitation the rights to use, copy, modify, merge, publish,
+ *distribute, sublicense, and/or sell copies of the Software, and to
+ *permit persons to whom the Software is furnished to do so, subject to
+ *the following conditions:
+ *
+ *The above copyright notice and this permission notice shall be
+ *included in all copies or substantial portions of the Software.
+ *
+ *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
+ *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *Except as contained in this notice, the name of the XFree86 Project
+ *shall not be used in advertising or otherwise to promote the sale, use
+ *or other dealings in this Software without prior written authorization
+ *from the XFree86 Project.
+ *
+ * Authors: Dakshinamurthy Karra
+ * Suhaib M Siddiqi
+ * Peter Busch
+ * Harold L Hunt II
+ */
+
+
+#ifdef HAVE_XWIN_CONFIG_H
+#include <xwin-config.h>
+#endif
+#include "win.h"
+#include "winkeybd.h"
+#include "winconfig.h"
+#include "winmsg.h"
+
+#include "xkbsrv.h"
+
+static Bool g_winKeyState[NUM_KEYCODES];
+
+/*
+ * Local prototypes
+ */
+
+static void
+winKeybdBell (int iPercent, DeviceIntPtr pDeviceInt,
+ pointer pCtrl, int iClass);
+
+static void
+winKeybdCtrl (DeviceIntPtr pDevice, KeybdCtrl *pCtrl);
+
+
+/*
+ * Translate a Windows WM_[SYS]KEY(UP/DOWN) message
+ * into an ASCII scan code.
+ *
+ * We do this ourselves, rather than letting Windows handle it,
+ * because Windows tends to munge the handling of special keys,
+ * like AltGr on European keyboards.
+ */
+
+void
+winTranslateKey (WPARAM wParam, LPARAM lParam, int *piScanCode)
+{
+ int iKeyFixup = g_iKeyMap[wParam * WIN_KEYMAP_COLS + 1];
+ int iKeyFixupEx = g_iKeyMap[wParam * WIN_KEYMAP_COLS + 2];
+ int iParam = HIWORD (lParam);
+ int iParamScanCode = LOBYTE (iParam);
+
+ winDebug("winTranslateKey: wParam %08x lParam %08x\n", wParam, lParam);
+
+/* WM_ key messages faked by Vista speech recognition (WSR) don't have a
+ * scan code.
+ *
+ * Vocola 3 (Rick Mohr's supplement to WSR) uses
+ * System.Windows.Forms.SendKeys.SendWait(), which appears always to give a
+ * scan code of 1
+ */
+ if (iParamScanCode <= 1)
+ {
+ if (VK_PRIOR <= wParam && wParam <= VK_DOWN)
+ /* Trigger special case table to translate to extended
+ * keycode, otherwise if num_lock is on, we can get keypad
+ * numbers instead of navigation keys. */
+ iParam |= KF_EXTENDED;
+ else
+ iParamScanCode = MapVirtualKeyEx(wParam,
+ /*MAPVK_VK_TO_VSC*/0,
+ GetKeyboardLayout(0));
+ }
+
+ /* Branch on special extended, special non-extended, or normal key */
+ if ((iParam & KF_EXTENDED) && iKeyFixupEx)
+ *piScanCode = iKeyFixupEx;
+ else if (iKeyFixup)
+ *piScanCode = iKeyFixup;
+ else if (wParam == 0 && iParamScanCode == 0x70)
+ *piScanCode = KEY_HKTG;
+ else
+ switch (iParamScanCode)
+ {
+ case 0x70:
+ *piScanCode = KEY_HKTG;
+ break;
+ case 0x73:
+ *piScanCode = KEY_BSlash2;
+ break;
+ default:
+ *piScanCode = iParamScanCode;
+ break;
+ }
+}
+
+
+/* Ring the keyboard bell (system speaker on PCs) */
+static void
+winKeybdBell (int iPercent, DeviceIntPtr pDeviceInt,
+ pointer pCtrl, int iClass)
+{
+ /*
+ * We can't use Beep () here because it uses the PC speaker
+ * on NT/2000. MessageBeep (MB_OK) will play the default system
+ * sound on systems with a sound card or it will beep the PC speaker
+ * on systems that do not have a sound card.
+ */
+ MessageBeep (MB_OK);
+}
+
+
+/* Change some keyboard configuration parameters */
+static void
+winKeybdCtrl (DeviceIntPtr pDevice, KeybdCtrl *pCtrl)
+{
+}
+
+
+/*
+ * See Porting Layer Definition - p. 18
+ * winKeybdProc is known as a DeviceProc.
+ */
+
+int
+winKeybdProc (DeviceIntPtr pDeviceInt, int iState)
+{
+ DevicePtr pDevice = (DevicePtr) pDeviceInt;
+ XkbSrvInfoPtr xkbi;
+ XkbControlsPtr ctrl;
+
+ switch (iState)
+ {
+ case DEVICE_INIT:
+ winConfigKeyboard (pDeviceInt);
+
+ /* FIXME: Maybe we should use winGetKbdLeds () here? */
+ defaultKeyboardControl.leds = g_winInfo.keyboard.leds;
+
+ winErrorFVerb(2, "Rules = \"%s\" Model = \"%s\" Layout = \"%s\""
+ " Variant = \"%s\" Options = \"%s\"\n",
+ g_winInfo.xkb.rules ? g_winInfo.xkb.rules : "none",
+ g_winInfo.xkb.model ? g_winInfo.xkb.model : "none",
+ g_winInfo.xkb.layout ? g_winInfo.xkb.layout : "none",
+ g_winInfo.xkb.variant ? g_winInfo.xkb.variant : "none",
+ g_winInfo.xkb.options ? g_winInfo.xkb.options : "none");
+
+ InitKeyboardDeviceStruct (pDeviceInt,
+ &g_winInfo.xkb,
+ winKeybdBell,
+ winKeybdCtrl);
+
+ xkbi = pDeviceInt->key->xkbInfo;
+ if ((xkbi != NULL) && (xkbi->desc != NULL))
+ {
+ ctrl = xkbi->desc->ctrls;
+ ctrl->repeat_delay = g_winInfo.keyboard.delay;
+ ctrl->repeat_interval = 1000/g_winInfo.keyboard.rate;
+ }
+ else
+ {
+ winErrorFVerb (1, "winKeybdProc - Error initializing keyboard AutoRepeat\n");
+ }
+
+ break;
+
+ case DEVICE_ON:
+ pDevice->on = TRUE;
+
+ // immediately copy the state of this keyboard device to the VCK
+ // (which otherwise happens lazily after the first keypress)
+ CopyKeyClass(pDeviceInt, inputInfo.keyboard);
+ break;
+
+ case DEVICE_CLOSE:
+ case DEVICE_OFF:
+ pDevice->on = FALSE;
+ break;
+ }
+
+ return Success;
+}
+
+
+/*
+ * Detect current mode key states upon server startup.
+ *
+ * Simulate a press and release of any key that is currently
+ * toggled.
+ */
+
+void
+winInitializeModeKeyStates (void)
+{
+ /* Restore NumLock */
+ if (GetKeyState (VK_NUMLOCK) & 0x0001)
+ {
+ winSendKeyEvent (KEY_NumLock, TRUE);
+ winSendKeyEvent (KEY_NumLock, FALSE);
+ }
+
+ /* Restore CapsLock */
+ if (GetKeyState (VK_CAPITAL) & 0x0001)
+ {
+ winSendKeyEvent (KEY_CapsLock, TRUE);
+ winSendKeyEvent (KEY_CapsLock, FALSE);
+ }
+
+ /* Restore ScrollLock */
+ if (GetKeyState (VK_SCROLL) & 0x0001)
+ {
+ winSendKeyEvent (KEY_ScrollLock, TRUE);
+ winSendKeyEvent (KEY_ScrollLock, FALSE);
+ }
+
+ /* Restore KanaLock */
+ if (GetKeyState (VK_KANA) & 0x0001)
+ {
+ winSendKeyEvent (KEY_HKTG, TRUE);
+ winSendKeyEvent (KEY_HKTG, FALSE);
+ }
+}
+
+
+/*
+ * Upon regaining the keyboard focus we must
+ * resynchronize our internal mode key states
+ * with the actual state of the keys.
+ */
+
+void
+winRestoreModeKeyStates (void)
+{
+ DWORD dwKeyState;
+ BOOL processEvents = TRUE;
+ unsigned short internalKeyStates;
+
+ /* X server is being initialized */
+ if (!inputInfo.keyboard)
+ return;
+
+ /* Only process events if the rootwindow is mapped. The keyboard events
+ * will cause segfaults otherwise */
+ if (screenInfo.screens[0]->root && screenInfo.screens[0]->root->mapped == FALSE)
+ processEvents = FALSE;
+
+ /* Force to process all pending events in the mi event queue */
+ if (processEvents)
+ mieqProcessInputEvents ();
+
+ /* Read the mode key states of our X server */
+ /* (stored in the virtual core keyboard) */
+ internalKeyStates = XkbStateFieldFromRec(&inputInfo.keyboard->key->xkbInfo->state);
+ winDebug("winRestoreModeKeyStates: state %d\n", internalKeyStates);
+
+ /*
+ * NOTE: The C XOR operator, ^, will not work here because it is
+ * a bitwise operator, not a logical operator. C does not
+ * have a logical XOR operator, so we use a macro instead.
+ */
+
+ /* Has the key state changed? */
+ dwKeyState = GetKeyState (VK_NUMLOCK) & 0x0001;
+ if (WIN_XOR (internalKeyStates & NumLockMask, dwKeyState))
+ {
+ winSendKeyEvent (KEY_NumLock, TRUE);
+ winSendKeyEvent (KEY_NumLock, FALSE);
+ }
+
+ /* Has the key state changed? */
+ dwKeyState = GetKeyState (VK_CAPITAL) & 0x0001;
+ if (WIN_XOR (internalKeyStates & LockMask, dwKeyState))
+ {
+ winSendKeyEvent (KEY_CapsLock, TRUE);
+ winSendKeyEvent (KEY_CapsLock, FALSE);
+ }
+
+ /* Has the key state changed? */
+ dwKeyState = GetKeyState (VK_SCROLL) & 0x0001;
+ if (WIN_XOR (internalKeyStates & ScrollLockMask, dwKeyState))
+ {
+ winSendKeyEvent (KEY_ScrollLock, TRUE);
+ winSendKeyEvent (KEY_ScrollLock, FALSE);
+ }
+
+ /* Has the key state changed? */
+ dwKeyState = GetKeyState (VK_KANA) & 0x0001;
+ if (WIN_XOR (internalKeyStates & KanaMask, dwKeyState))
+ {
+ winSendKeyEvent (KEY_HKTG, TRUE);
+ winSendKeyEvent (KEY_HKTG, FALSE);
+ }
+}
+
+
+/*
+ * Look for the lovely fake Control_L press/release generated by Windows
+ * when AltGr is pressed/released on a non-U.S. keyboard.
+ */
+
+Bool
+winIsFakeCtrl_L (UINT message, WPARAM wParam, LPARAM lParam)
+{
+ MSG msgNext;
+ LONG lTime;
+ Bool fReturn;
+
+ /*
+ * Fake Ctrl_L presses will be followed by an Alt_R keypress
+ * with the same timestamp as the Ctrl_L press.
+ */
+ if ((message == WM_KEYDOWN || message == WM_SYSKEYDOWN)
+ && wParam == VK_CONTROL
+ && (HIWORD (lParam) & KF_EXTENDED) == 0)
+ {
+ /* Got a Ctrl_L press */
+
+ /* Get time of current message */
+ lTime = GetMessageTime ();
+
+ /* Look for fake Ctrl_L preceeding an Alt_R press. */
+ fReturn = PeekMessage (&msgNext, NULL,
+ WM_KEYDOWN, WM_SYSKEYDOWN,
+ PM_NOREMOVE);
+
+ /*
+ * Try again if the first call fails.
+ * NOTE: This usually happens when TweakUI is enabled.
+ */
+ if (!fReturn)
+ {
+ /* Voodoo to make sure that the Alt_R message has posted */
+ Sleep (0);
+
+ /* Look for fake Ctrl_L preceeding an Alt_R press. */
+ fReturn = PeekMessage (&msgNext, NULL,
+ WM_KEYDOWN, WM_SYSKEYDOWN,
+ PM_NOREMOVE);
+ }
+ if (msgNext.message != WM_KEYDOWN && msgNext.message != WM_SYSKEYDOWN)
+ fReturn = 0;
+
+ /* Is next press an Alt_R with the same timestamp? */
+ if (fReturn && msgNext.wParam == VK_MENU
+ && msgNext.time == lTime
+ && (HIWORD (msgNext.lParam) & KF_EXTENDED))
+ {
+ /*
+ * Next key press is Alt_R with same timestamp as current
+ * Ctrl_L message. Therefore, this Ctrl_L press is a fake
+ * event, so discard it.
+ */
+ return TRUE;
+ }
+ }
+
+ /*
+ * Fake Ctrl_L releases will be followed by an Alt_R release
+ * with the same timestamp as the Ctrl_L release.
+ */
+ if ((message == WM_KEYUP || message == WM_SYSKEYUP)
+ && wParam == VK_CONTROL
+ && (HIWORD (lParam) & KF_EXTENDED) == 0)
+ {
+ /* Got a Ctrl_L release */
+
+ /* Get time of current message */
+ lTime = GetMessageTime ();
+
+ /* Look for fake Ctrl_L release preceeding an Alt_R release. */
+ fReturn = PeekMessage (&msgNext, NULL,
+ WM_KEYUP, WM_SYSKEYUP,
+ PM_NOREMOVE);
+
+ /*
+ * Try again if the first call fails.
+ * NOTE: This usually happens when TweakUI is enabled.
+ */
+ if (!fReturn)
+ {
+ /* Voodoo to make sure that the Alt_R message has posted */
+ Sleep (0);
+
+ /* Look for fake Ctrl_L release preceeding an Alt_R release. */
+ fReturn = PeekMessage (&msgNext, NULL,
+ WM_KEYUP, WM_SYSKEYUP,
+ PM_NOREMOVE);
+ }
+
+ if (msgNext.message != WM_KEYUP && msgNext.message != WM_SYSKEYUP)
+ fReturn = 0;
+
+ /* Is next press an Alt_R with the same timestamp? */
+ if (fReturn
+ && (msgNext.message == WM_KEYUP
+ || msgNext.message == WM_SYSKEYUP)
+ && msgNext.wParam == VK_MENU
+ && msgNext.time == lTime
+ && (HIWORD (msgNext.lParam) & KF_EXTENDED))
+ {
+ /*
+ * Next key release is Alt_R with same timestamp as current
+ * Ctrl_L message. Therefore, this Ctrl_L release is a fake
+ * event, so discard it.
+ */
+ return TRUE;
+ }
+ }
+
+ /* Not a fake control left press/release */
+ return FALSE;
+}
+
+
+/*
+ * Lift any modifier keys that are pressed
+ */
+
+void
+winKeybdReleaseKeys (void)
+{
+ int i;
+
+#ifdef HAS_DEVWINDOWS
+ /* Verify that the mi input system has been initialized */
+ if (g_fdMessageQueue == WIN_FD_INVALID)
+ return;
+#endif
+
+ /* Loop through all keys */
+ for (i = 0; i < NUM_KEYCODES; ++i)
+ {
+ /* Pop key if pressed */
+ if (g_winKeyState[i])
+ winSendKeyEvent (i, FALSE);
+
+ /* Reset pressed flag for keys */
+ g_winKeyState[i] = FALSE;
+ }
+}
+
+
+/*
+ * Take a raw X key code and send an up or down event for it.
+ *
+ * Thanks to VNC for inspiration, though it is a simple function.
+ */
+
+void
+winSendKeyEvent (DWORD dwKey, Bool fDown)
+{
+ EventListPtr events;
+ int i, nevents;
+
+ /*
+ * When alt-tabing between screens we can get phantom key up messages
+ * Here we only pass them through it we think we should!
+ */
+ if (g_winKeyState[dwKey] == FALSE && fDown == FALSE) return;
+
+ /* Update the keyState map */
+ g_winKeyState[dwKey] = fDown;
+
+ GetEventList(&events);
+ nevents = GetKeyboardEvents(events, g_pwinKeyboard, fDown ? KeyPress : KeyRelease, dwKey + MIN_KEYCODE, NULL);
+
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(g_pwinKeyboard, (InternalEvent*)events[i].event);
+
+ winDebug("winSendKeyEvent: dwKey: %d, fDown: %d, nEvents %d\n",
+ dwKey, fDown, nevents);
+}
+
+BOOL winCheckKeyPressed(WPARAM wParam, LPARAM lParam)
+{
+ switch (wParam)
+ {
+ case VK_CONTROL:
+ if ((lParam & 0x1ff0000) == 0x11d0000 && g_winKeyState[KEY_RCtrl])
+ return TRUE;
+ if ((lParam & 0x1ff0000) == 0x01d0000 && g_winKeyState[KEY_LCtrl])
+ return TRUE;
+ break;
+ case VK_SHIFT:
+ if ((lParam & 0x1ff0000) == 0x0360000 && g_winKeyState[KEY_ShiftR])
+ return TRUE;
+ if ((lParam & 0x1ff0000) == 0x02a0000 && g_winKeyState[KEY_ShiftL])
+ return TRUE;
+ break;
+ default:
+ return TRUE;
+ }
+ return FALSE;
+}
+
+/* Only on shift release message is sent even if both are pressed.
+ * Fix this here
+ */
+void winFixShiftKeys (int iScanCode)
+{
+ if (GetKeyState (VK_SHIFT) & 0x8000)
+ return;
+
+ if (iScanCode == KEY_ShiftL && g_winKeyState[KEY_ShiftR])
+ winSendKeyEvent (KEY_ShiftR, FALSE);
+ if (iScanCode == KEY_ShiftR && g_winKeyState[KEY_ShiftL])
+ winSendKeyEvent (KEY_ShiftL, FALSE);
+}
diff --git a/xorg-server/include/dix-config.h.in b/xorg-server/include/dix-config.h.in
index fd9ecced2..14229b435 100644
--- a/xorg-server/include/dix-config.h.in
+++ b/xorg-server/include/dix-config.h.in
@@ -136,6 +136,9 @@
/* Define to 1 if you have the `m' library (-lm). */
#undef HAVE_LIBM
+/* Define to 1 if you have the libdispatch (GCD) available */
+#undef HAVE_LIBDISPATCH
+
/* Define to 1 if you have the `link' function. */
#undef HAVE_LINK
diff --git a/xorg-server/include/input.h b/xorg-server/include/input.h
index 2bb85ffaa..86078daee 100644
--- a/xorg-server/include/input.h
+++ b/xorg-server/include/input.h
@@ -102,6 +102,7 @@ typedef unsigned long Leds;
typedef struct _OtherClients *OtherClientsPtr;
typedef struct _InputClients *InputClientsPtr;
typedef struct _DeviceIntRec *DeviceIntPtr;
+typedef struct _ValuatorClassRec *ValuatorClassPtr;
typedef struct _ClassesRec *ClassesPtr;
typedef struct _SpriteRec *SpritePtr;
typedef union _GrabMask GrabMask;
@@ -300,6 +301,10 @@ extern _X_EXPORT Bool InitButtonClassDeviceStruct(
Atom* /* labels */,
CARD8* /*map*/);
+extern _X_INTERNAL ValuatorClassPtr AllocValuatorClass(
+ ValuatorClassPtr src,
+ int numAxes);
+
extern _X_EXPORT Bool InitValuatorClassDeviceStruct(
DeviceIntPtr /*device*/,
int /*numAxes*/,
@@ -460,12 +465,6 @@ extern _X_EXPORT int GetKeyboardEvents(
EventListPtr events,
DeviceIntPtr pDev,
int type,
- int key_code);
-
-extern int GetKeyboardValuatorEvents(
- EventListPtr events,
- DeviceIntPtr pDev,
- int type,
int key_code,
const ValuatorMask *mask);
diff --git a/xorg-server/include/inputstr.h b/xorg-server/include/inputstr.h
index f63df8087..bd7c78dec 100644
--- a/xorg-server/include/inputstr.h
+++ b/xorg-server/include/inputstr.h
@@ -283,7 +283,7 @@ typedef struct _ValuatorClassRec {
unsigned short numAxes;
double *axisVal; /* always absolute, but device-coord system */
ValuatorAccelerationRec accelScheme;
-} ValuatorClassRec, *ValuatorClassPtr;
+} ValuatorClassRec;
typedef struct _ButtonClassRec {
int sourceid;
diff --git a/xorg-server/include/ptrveloc.h b/xorg-server/include/ptrveloc.h
index 1198146f1..6ca309c8c 100644
--- a/xorg-server/include/ptrveloc.h
+++ b/xorg-server/include/ptrveloc.h
@@ -1,144 +1,144 @@
-/*
- *
- * Copyright © 2006-2011 Simon Thum simon dot thum at gmx dot de
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef POINTERVELOCITY_H
-#define POINTERVELOCITY_H
-
-#include <input.h>
-
-/* constants for acceleration profiles */
-
-#define AccelProfileNone -1
-#define AccelProfileClassic 0
-#define AccelProfileDeviceSpecific 1
-#define AccelProfilePolynomial 2
-#define AccelProfileSmoothLinear 3
-#define AccelProfileSimple 4
-#define AccelProfilePower 5
-#define AccelProfileLinear 6
-#define AccelProfileSmoothLimited 7
-#define AccelProfileLAST AccelProfileSmoothLimited
-
-/* fwd */
-struct _DeviceVelocityRec;
-
-/**
- * profile
- * returns actual acceleration depending on velocity, acceleration control,...
- */
-typedef float (*PointerAccelerationProfileFunc)
- (DeviceIntPtr dev, struct _DeviceVelocityRec* vel,
- float velocity, float threshold, float accelCoeff);
-
-/**
- * a motion history, with just enough information to
- * calc mean velocity and decide which motion was along
- * a more or less straight line
- */
-typedef struct _MotionTracker {
- int dx, dy; /* accumulated delta for each axis */
- int time; /* time of creation */
- int dir; /* initial direction bitfield */
-} MotionTracker, *MotionTrackerPtr;
-
-/**
- * Contains all data needed to implement mouse ballistics
- */
-typedef struct _DeviceVelocityRec {
- MotionTrackerPtr tracker;
- int num_tracker;
- int cur_tracker; /* current index */
- float velocity; /* velocity as guessed by algorithm */
- float last_velocity; /* previous velocity estimate */
- int last_dx; /* last time-difference */
- int last_dy ; /* phase of last/current estimate */
- float corr_mul; /* config: multiply this into velocity */
- float const_acceleration; /* config: (recipr.) const deceleration */
- float min_acceleration; /* config: minimum acceleration */
- short reset_time; /* config: reset non-visible state after # ms */
- short use_softening; /* config: use softening of mouse values */
- float max_rel_diff; /* config: max. relative difference */
- float max_diff; /* config: max. difference */
- int initial_range; /* config: max. offset used as initial velocity */
- Bool average_accel; /* config: average acceleration over velocity */
- PointerAccelerationProfileFunc Profile;
- PointerAccelerationProfileFunc deviceSpecificProfile;
- void* profile_private;/* extended data, see SetAccelerationProfile() */
- struct { /* to be able to query this information */
- int profile_number;
- } statistics;
-} DeviceVelocityRec, *DeviceVelocityPtr;
-
-/**
- * contains the run-time data for the predictable scheme, that is, a
- * DeviceVelocityPtr and the property handlers.
- */
-typedef struct _PredictableAccelSchemeRec {
- DeviceVelocityPtr vel;
- long* prop_handlers;
- int num_prop_handlers;
-} PredictableAccelSchemeRec, *PredictableAccelSchemePtr;
-
-extern _X_EXPORT void
-InitVelocityData(DeviceVelocityPtr vel);
-
-extern _X_EXPORT void
-InitTrackers(DeviceVelocityPtr vel, int ntracker);
-
-extern _X_EXPORT short
-ProcessVelocityData2D(DeviceVelocityPtr vel, int dx, int dy, int time);
-
-extern _X_EXPORT float
-BasicComputeAcceleration(DeviceIntPtr dev, DeviceVelocityPtr vel,
- float velocity, float threshold, float acc);
-
-extern _X_EXPORT void
-FreeVelocityData(DeviceVelocityPtr vel);
-
-extern _X_EXPORT int
-SetAccelerationProfile(DeviceVelocityPtr vel, int profile_num);
-
-extern _X_EXPORT DeviceVelocityPtr
-GetDevicePredictableAccelData(DeviceIntPtr dev);
-
-extern _X_EXPORT void
-SetDeviceSpecificAccelerationProfile(DeviceVelocityPtr vel,
- PointerAccelerationProfileFunc profile);
-
-extern _X_INTERNAL void
-AccelerationDefaultCleanup(DeviceIntPtr dev);
-
-extern _X_INTERNAL Bool
-InitPredictableAccelerationScheme(DeviceIntPtr dev,
- struct _ValuatorAccelerationRec* protoScheme);
-
-extern _X_INTERNAL void
-acceleratePointerPredictable(DeviceIntPtr dev, ValuatorMask* val,
- CARD32 evtime);
-
-extern _X_INTERNAL void
-acceleratePointerLightweight(DeviceIntPtr dev, ValuatorMask* val,
- CARD32 evtime);
-
-#endif /* POINTERVELOCITY_H */
+/*
+ *
+ * Copyright © 2006-2011 Simon Thum simon dot thum at gmx dot de
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef POINTERVELOCITY_H
+#define POINTERVELOCITY_H
+
+#include <input.h>
+
+/* constants for acceleration profiles */
+
+#define AccelProfileNone -1
+#define AccelProfileClassic 0
+#define AccelProfileDeviceSpecific 1
+#define AccelProfilePolynomial 2
+#define AccelProfileSmoothLinear 3
+#define AccelProfileSimple 4
+#define AccelProfilePower 5
+#define AccelProfileLinear 6
+#define AccelProfileSmoothLimited 7
+#define AccelProfileLAST AccelProfileSmoothLimited
+
+/* fwd */
+struct _DeviceVelocityRec;
+
+/**
+ * profile
+ * returns actual acceleration depending on velocity, acceleration control,...
+ */
+typedef float (*PointerAccelerationProfileFunc)
+ (DeviceIntPtr dev, struct _DeviceVelocityRec* vel,
+ float velocity, float threshold, float accelCoeff);
+
+/**
+ * a motion history, with just enough information to
+ * calc mean velocity and decide which motion was along
+ * a more or less straight line
+ */
+typedef struct _MotionTracker {
+ int dx, dy; /* accumulated delta for each axis */
+ int time; /* time of creation */
+ int dir; /* initial direction bitfield */
+} MotionTracker, *MotionTrackerPtr;
+
+/**
+ * Contains all data needed to implement mouse ballistics
+ */
+typedef struct _DeviceVelocityRec {
+ MotionTrackerPtr tracker;
+ int num_tracker;
+ int cur_tracker; /* current index */
+ float velocity; /* velocity as guessed by algorithm */
+ float last_velocity; /* previous velocity estimate */
+ int last_dx; /* last time-difference */
+ int last_dy ; /* phase of last/current estimate */
+ float corr_mul; /* config: multiply this into velocity */
+ float const_acceleration; /* config: (recipr.) const deceleration */
+ float min_acceleration; /* config: minimum acceleration */
+ short reset_time; /* config: reset non-visible state after # ms */
+ short use_softening; /* config: use softening of mouse values */
+ float max_rel_diff; /* config: max. relative difference */
+ float max_diff; /* config: max. difference */
+ int initial_range; /* config: max. offset used as initial velocity */
+ Bool average_accel; /* config: average acceleration over velocity */
+ PointerAccelerationProfileFunc Profile;
+ PointerAccelerationProfileFunc deviceSpecificProfile;
+ void* profile_private;/* extended data, see SetAccelerationProfile() */
+ struct { /* to be able to query this information */
+ int profile_number;
+ } statistics;
+} DeviceVelocityRec, *DeviceVelocityPtr;
+
+/**
+ * contains the run-time data for the predictable scheme, that is, a
+ * DeviceVelocityPtr and the property handlers.
+ */
+typedef struct _PredictableAccelSchemeRec {
+ DeviceVelocityPtr vel;
+ long* prop_handlers;
+ int num_prop_handlers;
+} PredictableAccelSchemeRec, *PredictableAccelSchemePtr;
+
+extern _X_EXPORT void
+InitVelocityData(DeviceVelocityPtr vel);
+
+extern _X_EXPORT void
+InitTrackers(DeviceVelocityPtr vel, int ntracker);
+
+extern _X_EXPORT BOOL
+ProcessVelocityData2D(DeviceVelocityPtr vel, int dx, int dy, int time);
+
+extern _X_EXPORT float
+BasicComputeAcceleration(DeviceIntPtr dev, DeviceVelocityPtr vel,
+ float velocity, float threshold, float acc);
+
+extern _X_EXPORT void
+FreeVelocityData(DeviceVelocityPtr vel);
+
+extern _X_EXPORT int
+SetAccelerationProfile(DeviceVelocityPtr vel, int profile_num);
+
+extern _X_EXPORT DeviceVelocityPtr
+GetDevicePredictableAccelData(DeviceIntPtr dev);
+
+extern _X_EXPORT void
+SetDeviceSpecificAccelerationProfile(DeviceVelocityPtr vel,
+ PointerAccelerationProfileFunc profile);
+
+extern _X_INTERNAL void
+AccelerationDefaultCleanup(DeviceIntPtr dev);
+
+extern _X_INTERNAL Bool
+InitPredictableAccelerationScheme(DeviceIntPtr dev,
+ struct _ValuatorAccelerationRec* protoScheme);
+
+extern _X_INTERNAL void
+acceleratePointerPredictable(DeviceIntPtr dev, ValuatorMask* val,
+ CARD32 evtime);
+
+extern _X_INTERNAL void
+acceleratePointerLightweight(DeviceIntPtr dev, ValuatorMask* val,
+ CARD32 evtime);
+
+#endif /* POINTERVELOCITY_H */
diff --git a/xorg-server/test/Makefile.am b/xorg-server/test/Makefile.am
index f3265b788..fe9bc1f2e 100644
--- a/xorg-server/test/Makefile.am
+++ b/xorg-server/test/Makefile.am
@@ -1,5 +1,4 @@
if ENABLE_UNIT_TESTS
-if HAVE_GLIB
if HAVE_LD_WRAP
SUBDIRS= . xi2
noinst_PROGRAMS = xkb input xtest list
@@ -7,9 +6,9 @@ check_LTLIBRARIES = libxservertest.la
TESTS=$(noinst_PROGRAMS)
-AM_CFLAGS = $(DIX_CFLAGS) $(GLIB_CFLAGS) @XORG_CFLAGS@
+AM_CFLAGS = $(DIX_CFLAGS) @XORG_CFLAGS@
INCLUDES = @XORG_INCS@
-TEST_LDADD=libxservertest.la $(XORG_SYS_LIBS) $(XSERVER_SYS_LIBS) $(GLIB_LIBS)
+TEST_LDADD=libxservertest.la $(XORG_SYS_LIBS) $(XSERVER_SYS_LIBS)
if SPECIAL_DTRACE_OBJECTS
TEST_LDADD += $(OS_LIB) $(DIX_LIB)
@@ -38,7 +37,6 @@ libxservertest_la_LIBADD = \
@XORG_LIBS@
endif
endif
-endif
CLEANFILES=libxservertest.c
diff --git a/xorg-server/test/input.c b/xorg-server/test/input.c
index c13b4f213..ac37d67a1 100644
--- a/xorg-server/test/input.c
+++ b/xorg-server/test/input.c
@@ -40,7 +40,7 @@
#include "dixgrabs.h"
#include "eventstr.h"
#include "inpututils.h"
-#include <glib.h>
+#include "assert.h"
/**
* Init a device with axes.
@@ -60,24 +60,24 @@ static void dix_init_valuators(void)
memset(&dev, 0, sizeof(DeviceIntRec));
dev.type = MASTER_POINTER; /* claim it's a master to stop ptracccel */
- g_assert(InitValuatorClassDeviceStruct(NULL, 0, atoms, 0, 0) == FALSE);
- g_assert(InitValuatorClassDeviceStruct(&dev, num_axes, atoms, 0, Absolute));
+ assert(InitValuatorClassDeviceStruct(NULL, 0, atoms, 0, 0) == FALSE);
+ assert(InitValuatorClassDeviceStruct(&dev, num_axes, atoms, 0, Absolute));
val = dev.valuator;
- g_assert(val);
- g_assert(val->numAxes == num_axes);
- g_assert(val->numMotionEvents == 0);
- g_assert(val->axisVal);
+ assert(val);
+ assert(val->numAxes == num_axes);
+ assert(val->numMotionEvents == 0);
+ assert(val->axisVal);
for (i = 0; i < num_axes; i++)
{
- g_assert(val->axisVal[i] == 0);
- g_assert(val->axes->min_value == NO_AXIS_LIMITS);
- g_assert(val->axes->max_value == NO_AXIS_LIMITS);
- g_assert(val->axes->mode == Absolute);
+ assert(val->axisVal[i] == 0);
+ assert(val->axes->min_value == NO_AXIS_LIMITS);
+ assert(val->axes->max_value == NO_AXIS_LIMITS);
+ assert(val->axes->mode == Absolute);
}
- g_assert(dev.last.numValuators == num_axes);
+ assert(dev.last.numValuators == num_axes);
}
/* just check the known success cases, and that error cases set the client's
@@ -97,48 +97,48 @@ static void dix_check_grab_values(void)
param.ownerEvents = FALSE;
rc = CheckGrabValues(&client, &param);
- g_assert(rc == Success);
+ assert(rc == Success);
param.this_device_mode = GrabModeAsync;
rc = CheckGrabValues(&client, &param);
- g_assert(rc == Success);
+ assert(rc == Success);
param.this_device_mode = GrabModeAsync + 1;
rc = CheckGrabValues(&client, &param);
- g_assert(rc == BadValue);
- g_assert(client.errorValue == param.this_device_mode);
- g_assert(client.errorValue == GrabModeAsync + 1);
+ assert(rc == BadValue);
+ assert(client.errorValue == param.this_device_mode);
+ assert(client.errorValue == GrabModeAsync + 1);
param.this_device_mode = GrabModeSync;
param.other_devices_mode = GrabModeAsync;
rc = CheckGrabValues(&client, &param);
- g_assert(rc == Success);
+ assert(rc == Success);
param.other_devices_mode = GrabModeAsync + 1;
rc = CheckGrabValues(&client, &param);
- g_assert(rc == BadValue);
- g_assert(client.errorValue == param.other_devices_mode);
- g_assert(client.errorValue == GrabModeAsync + 1);
+ assert(rc == BadValue);
+ assert(client.errorValue == param.other_devices_mode);
+ assert(client.errorValue == GrabModeAsync + 1);
param.other_devices_mode = GrabModeSync;
param.modifiers = 1 << 13;
rc = CheckGrabValues(&client, &param);
- g_assert(rc == BadValue);
- g_assert(client.errorValue == param.modifiers);
- g_assert(client.errorValue == (1 << 13));
+ assert(rc == BadValue);
+ assert(client.errorValue == param.modifiers);
+ assert(client.errorValue == (1 << 13));
param.modifiers = AnyModifier;
param.ownerEvents = TRUE;
rc = CheckGrabValues(&client, &param);
- g_assert(rc == Success);
+ assert(rc == Success);
param.ownerEvents = 3;
rc = CheckGrabValues(&client, &param);
- g_assert(rc == BadValue);
- g_assert(client.errorValue == param.ownerEvents);
- g_assert(client.errorValue == 3);
+ assert(rc == BadValue);
+ assert(client.errorValue == param.ownerEvents);
+ assert(client.errorValue == 3);
}
@@ -160,21 +160,21 @@ static void dix_event_to_core(int type)
/* EventToCore memsets the event to 0 */
#define test_event() \
- g_assert(rc == Success); \
- g_assert(core); \
- g_assert(count == 1); \
- g_assert(core->u.u.type == type); \
- g_assert(core->u.u.detail == detail); \
- g_assert(core->u.keyButtonPointer.time == time); \
- g_assert(core->u.keyButtonPointer.rootX == x); \
- g_assert(core->u.keyButtonPointer.rootY == y); \
- g_assert(core->u.keyButtonPointer.state == state); \
- g_assert(core->u.keyButtonPointer.eventX == 0); \
- g_assert(core->u.keyButtonPointer.eventY == 0); \
- g_assert(core->u.keyButtonPointer.root == ROOT_WINDOW_ID); \
- g_assert(core->u.keyButtonPointer.event == 0); \
- g_assert(core->u.keyButtonPointer.child == 0); \
- g_assert(core->u.keyButtonPointer.sameScreen == FALSE);
+ assert(rc == Success); \
+ assert(core); \
+ assert(count == 1); \
+ assert(core->u.u.type == type); \
+ assert(core->u.u.detail == detail); \
+ assert(core->u.keyButtonPointer.time == time); \
+ assert(core->u.keyButtonPointer.rootX == x); \
+ assert(core->u.keyButtonPointer.rootY == y); \
+ assert(core->u.keyButtonPointer.state == state); \
+ assert(core->u.keyButtonPointer.eventX == 0); \
+ assert(core->u.keyButtonPointer.eventY == 0); \
+ assert(core->u.keyButtonPointer.root == ROOT_WINDOW_ID); \
+ assert(core->u.keyButtonPointer.event == 0); \
+ assert(core->u.keyButtonPointer.child == 0); \
+ assert(core->u.keyButtonPointer.sameScreen == FALSE);
x = 0;
y = 0;
@@ -217,11 +217,11 @@ static void dix_event_to_core(int type)
ev.root_x = x;
ev.root_y = y;
rc = EventToCore((InternalEvent*)&ev, &core, &count);
- g_assert(rc == Success);
- g_assert(core);
- g_assert(count == 1);
- g_assert(core->u.keyButtonPointer.rootX != x);
- g_assert(core->u.keyButtonPointer.rootY != y);
+ assert(rc == Success);
+ assert(core);
+ assert(count == 1);
+ assert(core->u.keyButtonPointer.rootX != x);
+ assert(core->u.keyButtonPointer.rootY != y);
x = 0x7FFF;
y = 0x7FFF;
@@ -245,7 +245,7 @@ static void dix_event_to_core(int type)
detail = 0xFFF; /* too big */
ev.detail.key = detail;
rc = EventToCore((InternalEvent*)&ev, &core, &count);
- g_assert(rc == BadMatch);
+ assert(rc == BadMatch);
detail = 0xFF; /* too big */
ev.detail.key = detail;
@@ -257,11 +257,11 @@ static void dix_event_to_core(int type)
state = 0x10000; /* too big */
ev.corestate = state;
rc = EventToCore((InternalEvent*)&ev, &core, &count);
- g_assert(rc == Success);
- g_assert(core);
- g_assert(count == 1);
- g_assert(core->u.keyButtonPointer.state != state);
- g_assert(core->u.keyButtonPointer.state == (state & 0xFFFF));
+ assert(rc == Success);
+ assert(core);
+ assert(count == 1);
+ assert(core->u.keyButtonPointer.state != state);
+ assert(core->u.keyButtonPointer.state == (state & 0xFFFF));
#undef test_event
}
@@ -278,7 +278,7 @@ static void dix_event_to_core_fail(int evtype, int expected_rc)
ev.type = evtype;
rc = EventToCore((InternalEvent*)&ev, &core, &count);
- g_assert(rc == expected_rc);
+ assert(rc == expected_rc);
}
static void dix_event_to_core_conversion(void)
@@ -304,28 +304,28 @@ _dix_test_xi_convert(DeviceEvent *ev, int expected_rc, int expected_count)
int rc;
rc = EventToXI((InternalEvent*)ev, &xi, &count);
- g_assert(rc == expected_rc);
- g_assert(count >= expected_count);
+ assert(rc == expected_rc);
+ assert(count >= expected_count);
if (count > 0){
deviceKeyButtonPointer *kbp = (deviceKeyButtonPointer*)xi;
- g_assert(kbp->type == IEventBase + ev->type);
- g_assert(kbp->detail == ev->detail.key);
- g_assert(kbp->time == ev->time);
- g_assert((kbp->deviceid & ~MORE_EVENTS) == ev->deviceid);
- g_assert(kbp->root_x == ev->root_x);
- g_assert(kbp->root_y == ev->root_y);
- g_assert(kbp->state == ev->corestate);
- g_assert(kbp->event_x == 0);
- g_assert(kbp->event_y == 0);
- g_assert(kbp->root == ev->root);
- g_assert(kbp->event == 0);
- g_assert(kbp->child == 0);
- g_assert(kbp->same_screen == FALSE);
+ assert(kbp->type == IEventBase + ev->type);
+ assert(kbp->detail == ev->detail.key);
+ assert(kbp->time == ev->time);
+ assert((kbp->deviceid & ~MORE_EVENTS) == ev->deviceid);
+ assert(kbp->root_x == ev->root_x);
+ assert(kbp->root_y == ev->root_y);
+ assert(kbp->state == ev->corestate);
+ assert(kbp->event_x == 0);
+ assert(kbp->event_y == 0);
+ assert(kbp->root == ev->root);
+ assert(kbp->event == 0);
+ assert(kbp->child == 0);
+ assert(kbp->same_screen == FALSE);
while (--count > 0) {
deviceValuator *v = (deviceValuator*)&xi[count];
- g_assert(v->type == DeviceValuator);
- g_assert(v->num_valuators <= 6);
+ assert(v->type == DeviceValuator);
+ assert(v->num_valuators <= 6);
}
@@ -436,7 +436,7 @@ static void dix_event_to_xi1_conversion(void)
static void xi2_struct_sizes(void)
{
#define compare(req) \
- g_assert(sizeof(req) == sz_##req);
+ assert(sizeof(req) == sz_##req);
compare(xXIQueryVersionReq);
compare(xXIWarpPointerReq);
@@ -476,23 +476,23 @@ static void dix_grab_matching(void)
a.grabtype = GRABTYPE_CORE;
b.grabtype = GRABTYPE_XI2;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_XI;
b.grabtype = GRABTYPE_XI2;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_XI;
b.grabtype = GRABTYPE_CORE;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
/* XI2 grabs for different devices must fail, regardless of ignoreDevice
* XI2 grabs for master devices must fail against a slave */
@@ -516,28 +516,28 @@ static void dix_grab_matching(void)
b.device = &dev2;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.device = &dev2;
b.device = &dev1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&a, &b, TRUE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.device = inputInfo.all_master_devices;
b.device = &dev1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&a, &b, TRUE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.device = &dev1;
b.device = inputInfo.all_master_devices;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&a, &b, TRUE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
/* ignoreDevice FALSE must fail for different devices for CORE and XI */
a.grabtype = GRABTYPE_XI;
@@ -547,7 +547,7 @@ static void dix_grab_matching(void)
a.modifierDevice = &dev1;
b.modifierDevice = &dev1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_CORE;
b.grabtype = GRABTYPE_CORE;
@@ -556,7 +556,7 @@ static void dix_grab_matching(void)
a.modifierDevice = &dev1;
b.modifierDevice = &dev1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
/* ignoreDevice FALSE must fail for different modifier devices for CORE
* and XI */
@@ -567,7 +567,7 @@ static void dix_grab_matching(void)
a.modifierDevice = &dev1;
b.modifierDevice = &dev2;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_CORE;
b.grabtype = GRABTYPE_CORE;
@@ -576,7 +576,7 @@ static void dix_grab_matching(void)
a.modifierDevice = &dev1;
b.modifierDevice = &dev2;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
/* different event type must fail */
a.grabtype = GRABTYPE_XI2;
@@ -588,9 +588,9 @@ static void dix_grab_matching(void)
a.type = XI_KeyPress;
b.type = XI_KeyRelease;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&a, &b, TRUE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_CORE;
b.grabtype = GRABTYPE_CORE;
@@ -601,9 +601,9 @@ static void dix_grab_matching(void)
a.type = XI_KeyPress;
b.type = XI_KeyRelease;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&a, &b, TRUE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_XI;
b.grabtype = GRABTYPE_XI;
@@ -614,9 +614,9 @@ static void dix_grab_matching(void)
a.type = XI_KeyPress;
b.type = XI_KeyRelease;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&a, &b, TRUE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
/* different modifiers must fail */
a.grabtype = GRABTYPE_XI2;
@@ -630,23 +630,23 @@ static void dix_grab_matching(void)
a.modifiersDetail.exact = 1;
b.modifiersDetail.exact = 2;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_CORE;
b.grabtype = GRABTYPE_CORE;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_XI;
b.grabtype = GRABTYPE_XI;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
/* AnyModifier must fail for XI2 */
a.grabtype = GRABTYPE_XI2;
@@ -654,9 +654,9 @@ static void dix_grab_matching(void)
a.modifiersDetail.exact = AnyModifier;
b.modifiersDetail.exact = 1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
/* XIAnyModifier must fail for CORE and XI */
a.grabtype = GRABTYPE_XI;
@@ -664,18 +664,18 @@ static void dix_grab_matching(void)
a.modifiersDetail.exact = XIAnyModifier;
b.modifiersDetail.exact = 1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_CORE;
b.grabtype = GRABTYPE_CORE;
a.modifiersDetail.exact = XIAnyModifier;
b.modifiersDetail.exact = 1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
/* different detail must fail */
a.grabtype = GRABTYPE_XI2;
@@ -685,23 +685,23 @@ static void dix_grab_matching(void)
a.modifiersDetail.exact = 1;
b.modifiersDetail.exact = 1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_XI;
b.grabtype = GRABTYPE_XI;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_CORE;
b.grabtype = GRABTYPE_CORE;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
/* detail of AnyModifier must fail */
a.grabtype = GRABTYPE_XI2;
@@ -711,23 +711,23 @@ static void dix_grab_matching(void)
a.modifiersDetail.exact = 1;
b.modifiersDetail.exact = 1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_CORE;
b.grabtype = GRABTYPE_CORE;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_XI;
b.grabtype = GRABTYPE_XI;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
/* detail of XIAnyModifier must fail */
a.grabtype = GRABTYPE_XI2;
@@ -737,23 +737,23 @@ static void dix_grab_matching(void)
a.modifiersDetail.exact = 1;
b.modifiersDetail.exact = 1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_CORE;
b.grabtype = GRABTYPE_CORE;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
a.grabtype = GRABTYPE_XI;
b.grabtype = GRABTYPE_XI;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == FALSE);
+ assert(rc == FALSE);
/* XIAnyModifier or AnyModifer must succeed */
a.grabtype = GRABTYPE_XI2;
@@ -763,9 +763,9 @@ static void dix_grab_matching(void)
a.modifiersDetail.exact = XIAnyModifier;
b.modifiersDetail.exact = 1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == TRUE);
+ assert(rc == TRUE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == TRUE);
+ assert(rc == TRUE);
a.grabtype = GRABTYPE_CORE;
b.grabtype = GRABTYPE_CORE;
@@ -774,9 +774,9 @@ static void dix_grab_matching(void)
a.modifiersDetail.exact = AnyModifier;
b.modifiersDetail.exact = 1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == TRUE);
+ assert(rc == TRUE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == TRUE);
+ assert(rc == TRUE);
a.grabtype = GRABTYPE_XI;
b.grabtype = GRABTYPE_XI;
@@ -785,9 +785,9 @@ static void dix_grab_matching(void)
a.modifiersDetail.exact = AnyModifier;
b.modifiersDetail.exact = 1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == TRUE);
+ assert(rc == TRUE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == TRUE);
+ assert(rc == TRUE);
/* AnyKey or XIAnyKeycode must succeed */
a.grabtype = GRABTYPE_XI2;
@@ -797,9 +797,9 @@ static void dix_grab_matching(void)
a.modifiersDetail.exact = 1;
b.modifiersDetail.exact = 1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == TRUE);
+ assert(rc == TRUE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == TRUE);
+ assert(rc == TRUE);
a.grabtype = GRABTYPE_CORE;
b.grabtype = GRABTYPE_CORE;
@@ -808,9 +808,9 @@ static void dix_grab_matching(void)
a.modifiersDetail.exact = 1;
b.modifiersDetail.exact = 1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == TRUE);
+ assert(rc == TRUE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == TRUE);
+ assert(rc == TRUE);
a.grabtype = GRABTYPE_XI;
b.grabtype = GRABTYPE_XI;
@@ -819,9 +819,9 @@ static void dix_grab_matching(void)
a.modifiersDetail.exact = 1;
b.modifiersDetail.exact = 1;
rc = GrabMatchesSecond(&a, &b, FALSE);
- g_assert(rc == TRUE);
+ assert(rc == TRUE);
rc = GrabMatchesSecond(&b, &a, FALSE);
- g_assert(rc == TRUE);
+ assert(rc == TRUE);
}
static void test_bits_to_byte(int i)
@@ -829,9 +829,9 @@ static void test_bits_to_byte(int i)
int expected_bytes;
expected_bytes = (i + 7)/8;
- g_assert(bits_to_bytes(i) >= i/8);
- g_assert((bits_to_bytes(i) * 8) - i <= 7);
- g_assert(expected_bytes == bits_to_bytes(i));
+ assert(bits_to_bytes(i) >= i/8);
+ assert((bits_to_bytes(i) * 8) - i <= 7);
+ assert(expected_bytes == bits_to_bytes(i));
}
static void test_bytes_to_int32(int i)
@@ -839,9 +839,9 @@ static void test_bytes_to_int32(int i)
int expected_4byte;
expected_4byte = (i + 3)/4;
- g_assert(bytes_to_int32(i) <= i);
- g_assert((bytes_to_int32(i) * 4) - i <= 3);
- g_assert(expected_4byte == bytes_to_int32(i));
+ assert(bytes_to_int32(i) <= i);
+ assert((bytes_to_int32(i) * 4) - i <= 3);
+ assert(expected_4byte == bytes_to_int32(i));
}
static void test_pad_to_int32(int i)
@@ -849,13 +849,13 @@ static void test_pad_to_int32(int i)
int expected_bytes;
expected_bytes = ((i + 3)/4) * 4;
- g_assert(pad_to_int32(i) >= i);
- g_assert(pad_to_int32(i) - i <= 3);
- g_assert(expected_bytes == pad_to_int32(i));
+ assert(pad_to_int32(i) >= i);
+ assert(pad_to_int32(i) - i <= 3);
+ assert(expected_bytes == pad_to_int32(i));
}
static void include_byte_padding_macros(void)
{
- g_test_message("Testing bits_to_bytes()");
+ printf("Testing bits_to_bytes()\n");
/* the macros don't provide overflow protection */
test_bits_to_byte(0);
@@ -868,7 +868,7 @@ static void include_byte_padding_macros(void)
test_bits_to_byte(INT_MAX - 9);
test_bits_to_byte(INT_MAX - 8);
- g_test_message("Testing bytes_to_int32()");
+ printf("Testing bytes_to_int32()\n");
test_bytes_to_int32(0);
test_bytes_to_int32(1);
@@ -884,7 +884,7 @@ static void include_byte_padding_macros(void)
test_bytes_to_int32(INT_MAX - 4);
test_bytes_to_int32(INT_MAX - 3);
- g_test_message("Testing pad_to_int32");
+ printf("Testing pad_to_int32\n");
test_pad_to_int32(0);
test_pad_to_int32(0);
@@ -910,47 +910,47 @@ static void xi_unregister_handlers(void)
memset(&dev, 0, sizeof(dev));
handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL);
- g_assert(handler == 1);
+ assert(handler == 1);
handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL);
- g_assert(handler == 2);
+ assert(handler == 2);
handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL);
- g_assert(handler == 3);
+ assert(handler == 3);
- g_test_message("Unlinking from front.");
+ printf("Unlinking from front.\n");
XIUnregisterPropertyHandler(&dev, 4); /* NOOP */
- g_assert(dev.properties.handlers->id == 3);
+ assert(dev.properties.handlers->id == 3);
XIUnregisterPropertyHandler(&dev, 3);
- g_assert(dev.properties.handlers->id == 2);
+ assert(dev.properties.handlers->id == 2);
XIUnregisterPropertyHandler(&dev, 2);
- g_assert(dev.properties.handlers->id == 1);
+ assert(dev.properties.handlers->id == 1);
XIUnregisterPropertyHandler(&dev, 1);
- g_assert(dev.properties.handlers == NULL);
+ assert(dev.properties.handlers == NULL);
handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL);
- g_assert(handler == 4);
+ assert(handler == 4);
handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL);
- g_assert(handler == 5);
+ assert(handler == 5);
handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL);
- g_assert(handler == 6);
+ assert(handler == 6);
XIUnregisterPropertyHandler(&dev, 3); /* NOOP */
- g_assert(dev.properties.handlers->next->next->next == NULL);
+ assert(dev.properties.handlers->next->next->next == NULL);
XIUnregisterPropertyHandler(&dev, 4);
- g_assert(dev.properties.handlers->next->next == NULL);
+ assert(dev.properties.handlers->next->next == NULL);
XIUnregisterPropertyHandler(&dev, 5);
- g_assert(dev.properties.handlers->next == NULL);
+ assert(dev.properties.handlers->next == NULL);
XIUnregisterPropertyHandler(&dev, 6);
- g_assert(dev.properties.handlers == NULL);
+ assert(dev.properties.handlers == NULL);
handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL);
- g_assert(handler == 7);
+ assert(handler == 7);
handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL);
- g_assert(handler == 8);
+ assert(handler == 8);
handler = XIRegisterPropertyHandler(&dev, NULL, NULL, NULL);
- g_assert(handler == 9);
+ assert(handler == 9);
XIDeleteAllDeviceProperties(&dev);
- g_assert(dev.properties.handlers == NULL);
+ assert(dev.properties.handlers == NULL);
XIUnregisterPropertyHandler(&dev, 7); /* NOOP */
}
@@ -960,44 +960,44 @@ static void cmp_attr_fields(InputAttributes *attr1,
{
char **tags1, **tags2;
- g_assert(attr1 && attr2);
- g_assert(attr1 != attr2);
- g_assert(attr1->flags == attr2->flags);
+ assert(attr1 && attr2);
+ assert(attr1 != attr2);
+ assert(attr1->flags == attr2->flags);
if (attr1->product != NULL)
{
- g_assert(attr1->product != attr2->product);
- g_assert(strcmp(attr1->product, attr2->product) == 0);
+ assert(attr1->product != attr2->product);
+ assert(strcmp(attr1->product, attr2->product) == 0);
} else
- g_assert(attr2->product == NULL);
+ assert(attr2->product == NULL);
if (attr1->vendor != NULL)
{
- g_assert(attr1->vendor != attr2->vendor);
- g_assert(strcmp(attr1->vendor, attr2->vendor) == 0);
+ assert(attr1->vendor != attr2->vendor);
+ assert(strcmp(attr1->vendor, attr2->vendor) == 0);
} else
- g_assert(attr2->vendor == NULL);
+ assert(attr2->vendor == NULL);
if (attr1->device != NULL)
{
- g_assert(attr1->device != attr2->device);
- g_assert(strcmp(attr1->device, attr2->device) == 0);
+ assert(attr1->device != attr2->device);
+ assert(strcmp(attr1->device, attr2->device) == 0);
} else
- g_assert(attr2->device == NULL);
+ assert(attr2->device == NULL);
if (attr1->pnp_id != NULL)
{
- g_assert(attr1->pnp_id != attr2->pnp_id);
- g_assert(strcmp(attr1->pnp_id, attr2->pnp_id) == 0);
+ assert(attr1->pnp_id != attr2->pnp_id);
+ assert(strcmp(attr1->pnp_id, attr2->pnp_id) == 0);
} else
- g_assert(attr2->pnp_id == NULL);
+ assert(attr2->pnp_id == NULL);
if (attr1->usb_id != NULL)
{
- g_assert(attr1->usb_id != attr2->usb_id);
- g_assert(strcmp(attr1->usb_id, attr2->usb_id) == 0);
+ assert(attr1->usb_id != attr2->usb_id);
+ assert(strcmp(attr1->usb_id, attr2->usb_id) == 0);
} else
- g_assert(attr2->usb_id == NULL);
+ assert(attr2->usb_id == NULL);
tags1 = attr1->tags;
tags2 = attr2->tags;
@@ -1005,25 +1005,25 @@ static void cmp_attr_fields(InputAttributes *attr1,
/* if we don't have any tags, skip the tag checking bits */
if (!tags1)
{
- g_assert(!tags2);
+ assert(!tags2);
return;
}
/* Don't lug around empty arrays */
- g_assert(*tags1);
- g_assert(*tags2);
+ assert(*tags1);
+ assert(*tags2);
/* check for identical content, but duplicated */
while (*tags1)
{
- g_assert(*tags1 != *tags2);
- g_assert(strcmp(*tags1, *tags2) == 0);
+ assert(*tags1 != *tags2);
+ assert(strcmp(*tags1, *tags2) == 0);
tags1++;
tags2++;
}
/* ensure tags1 and tags2 have the same no of elements */
- g_assert(!*tags2);
+ assert(!*tags2);
/* check for not sharing memory */
tags1 = attr1->tags;
@@ -1031,7 +1031,7 @@ static void cmp_attr_fields(InputAttributes *attr1,
{
tags2 = attr2->tags;
while (*tags2)
- g_assert(*tags1 != *tags2++);
+ assert(*tags1 != *tags2++);
tags1++;
}
@@ -1044,10 +1044,10 @@ static void dix_input_attributes(void)
char *tags[4] = {"tag1", "tag2", "tag2", NULL};
new = DuplicateInputAttributes(NULL);
- g_assert(!new);
+ assert(!new);
new = DuplicateInputAttributes(&orig);
- g_assert(memcmp(&orig, new, sizeof(InputAttributes)) == 0);
+ assert(memcmp(&orig, new, sizeof(InputAttributes)) == 0);
orig.product = "product name";
new = DuplicateInputAttributes(&orig);
@@ -1097,69 +1097,69 @@ static void dix_input_valuator_masks(void)
valuators[i] = i;
mask = valuator_mask_new(nvaluators);
- g_assert(mask != NULL);
- g_assert(valuator_mask_size(mask) == 0);
- g_assert(valuator_mask_num_valuators(mask) == 0);
+ assert(mask != NULL);
+ assert(valuator_mask_size(mask) == 0);
+ assert(valuator_mask_num_valuators(mask) == 0);
for (i = 0; i < nvaluators; i++)
{
- g_assert(!valuator_mask_isset(mask, i));
+ assert(!valuator_mask_isset(mask, i));
valuator_mask_set(mask, i, valuators[i]);
- g_assert(valuator_mask_isset(mask, i));
- g_assert(valuator_mask_get(mask, i) == valuators[i]);
- g_assert(valuator_mask_size(mask) == i + 1);
- g_assert(valuator_mask_num_valuators(mask) == i + 1);
+ assert(valuator_mask_isset(mask, i));
+ assert(valuator_mask_get(mask, i) == valuators[i]);
+ assert(valuator_mask_size(mask) == i + 1);
+ assert(valuator_mask_num_valuators(mask) == i + 1);
}
for (i = 0; i < nvaluators; i++)
{
- g_assert(valuator_mask_isset(mask, i));
+ assert(valuator_mask_isset(mask, i));
valuator_mask_unset(mask, i);
/* we're removing valuators from the front, so size should stay the
* same until the last bit is removed */
if (i < nvaluators - 1)
- g_assert(valuator_mask_size(mask) == nvaluators);
- g_assert(!valuator_mask_isset(mask, i));
+ assert(valuator_mask_size(mask) == nvaluators);
+ assert(!valuator_mask_isset(mask, i));
}
- g_assert(valuator_mask_size(mask) == 0);
+ assert(valuator_mask_size(mask) == 0);
valuator_mask_zero(mask);
- g_assert(valuator_mask_size(mask) == 0);
- g_assert(valuator_mask_num_valuators(mask) == 0);
+ assert(valuator_mask_size(mask) == 0);
+ assert(valuator_mask_num_valuators(mask) == 0);
for (i = 0; i < nvaluators; i++)
- g_assert(!valuator_mask_isset(mask, i));
+ assert(!valuator_mask_isset(mask, i));
first_val = 5;
num_vals = 6;
valuator_mask_set_range(mask, first_val, num_vals, valuators);
- g_assert(valuator_mask_size(mask) == first_val + num_vals);
- g_assert(valuator_mask_num_valuators(mask) == num_vals);
+ assert(valuator_mask_size(mask) == first_val + num_vals);
+ assert(valuator_mask_num_valuators(mask) == num_vals);
for (i = 0; i < nvaluators; i++)
{
if (i < first_val || i >= first_val + num_vals)
- g_assert(!valuator_mask_isset(mask, i));
+ assert(!valuator_mask_isset(mask, i));
else
{
- g_assert(valuator_mask_isset(mask, i));
- g_assert(valuator_mask_get(mask, i) == valuators[i - first_val]);
+ assert(valuator_mask_isset(mask, i));
+ assert(valuator_mask_get(mask, i) == valuators[i - first_val]);
}
}
copy = valuator_mask_new(nvaluators);
valuator_mask_copy(copy, mask);
- g_assert(mask != copy);
- g_assert(valuator_mask_size(mask) == valuator_mask_size(copy));
- g_assert(valuator_mask_num_valuators(mask) == valuator_mask_num_valuators(copy));
+ assert(mask != copy);
+ assert(valuator_mask_size(mask) == valuator_mask_size(copy));
+ assert(valuator_mask_num_valuators(mask) == valuator_mask_num_valuators(copy));
for (i = 0; i < nvaluators; i++)
{
- g_assert(valuator_mask_isset(mask, i) == valuator_mask_isset(copy, i));
- g_assert(valuator_mask_get(mask, i) == valuator_mask_get(copy, i));
+ assert(valuator_mask_isset(mask, i) == valuator_mask_isset(copy, i));
+ assert(valuator_mask_get(mask, i) == valuator_mask_get(copy, i));
}
valuator_mask_free(&mask);
- g_assert(mask == NULL);
+ assert(mask == NULL);
}
static void dix_valuator_mode(void)
@@ -1172,24 +1172,24 @@ static void dix_valuator_mode(void)
memset(&dev, 0, sizeof(DeviceIntRec));
dev.type = MASTER_POINTER; /* claim it's a master to stop ptracccel */
- g_assert(InitValuatorClassDeviceStruct(NULL, 0, atoms, 0, 0) == FALSE);
- g_assert(InitValuatorClassDeviceStruct(&dev, num_axes, atoms, 0, Absolute));
+ assert(InitValuatorClassDeviceStruct(NULL, 0, atoms, 0, 0) == FALSE);
+ assert(InitValuatorClassDeviceStruct(&dev, num_axes, atoms, 0, Absolute));
for (i = 0; i < num_axes; i++)
{
- g_assert(valuator_get_mode(&dev, i) == Absolute);
+ assert(valuator_get_mode(&dev, i) == Absolute);
valuator_set_mode(&dev, i, Relative);
- g_assert(dev.valuator->axes[i].mode == Relative);
- g_assert(valuator_get_mode(&dev, i) == Relative);
+ assert(dev.valuator->axes[i].mode == Relative);
+ assert(valuator_get_mode(&dev, i) == Relative);
}
valuator_set_mode(&dev, VALUATOR_MODE_ALL_AXES, Absolute);
for (i = 0; i < num_axes; i++)
- g_assert(valuator_get_mode(&dev, i) == Absolute);
+ assert(valuator_get_mode(&dev, i) == Absolute);
valuator_set_mode(&dev, VALUATOR_MODE_ALL_AXES, Relative);
for (i = 0; i < num_axes; i++)
- g_assert(valuator_get_mode(&dev, i) == Relative);
+ assert(valuator_get_mode(&dev, i) == Relative);
}
static void include_bit_test_macros(void)
@@ -1199,34 +1199,53 @@ static void include_bit_test_macros(void)
for (i = 0; i < sizeof(mask)/sizeof(mask[0]); i++)
{
- g_assert(BitIsOn(mask, i) == 0);
+ assert(BitIsOn(mask, i) == 0);
SetBit(mask, i);
- g_assert(BitIsOn(mask, i) == 1);
- g_assert(!!(mask[i/8] & (1 << (i % 8))));
- g_assert(CountBits(mask, sizeof(mask)) == 1);
+ assert(BitIsOn(mask, i) == 1);
+ assert(!!(mask[i/8] & (1 << (i % 8))));
+ assert(CountBits(mask, sizeof(mask)) == 1);
ClearBit(mask, i);
- g_assert(BitIsOn(mask, i) == 0);
+ assert(BitIsOn(mask, i) == 0);
}
}
+/**
+ * Ensure that val->axisVal and val->axes are aligned on doubles.
+ */
+static void dix_valuator_alloc(void)
+{
+ ValuatorClassPtr v = NULL;
+ int num_axes = 0;
+
+ while (num_axes < 5)
+ {
+ v = AllocValuatorClass(v, num_axes);
+
+ assert(v);
+ assert(v->numAxes == num_axes);
+ assert(((void*)v->axisVal - (void*)v) % sizeof(double) == 0);
+ assert(((void*)v->axes - (void*)v) % sizeof(double) == 0);
+ num_axes ++;
+ }
+
+ free(v);
+}
+
int main(int argc, char** argv)
{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
- g_test_add_func("/dix/input/valuator-masks", dix_input_valuator_masks);
- g_test_add_func("/dix/input/attributes", dix_input_attributes);
- g_test_add_func("/dix/input/init-valuators", dix_init_valuators);
- g_test_add_func("/dix/input/event-core-conversion", dix_event_to_core_conversion);
- g_test_add_func("/dix/input/event-xi1-conversion", dix_event_to_xi1_conversion);
- g_test_add_func("/dix/input/check-grab-values", dix_check_grab_values);
- g_test_add_func("/dix/input/xi2-struct-sizes", xi2_struct_sizes);
- g_test_add_func("/dix/input/grab_matching", dix_grab_matching);
- g_test_add_func("/dix/input/valuator_mode", dix_valuator_mode);
- g_test_add_func("/include/byte_padding_macros", include_byte_padding_macros);
- g_test_add_func("/include/bit_test_macros", include_bit_test_macros);
- g_test_add_func("/Xi/xiproperty/register-unregister", xi_unregister_handlers);
-
-
- return g_test_run();
+ dix_input_valuator_masks();
+ dix_input_attributes();
+ dix_init_valuators();
+ dix_event_to_core_conversion();
+ dix_event_to_xi1_conversion();
+ dix_check_grab_values();
+ xi2_struct_sizes();
+ dix_grab_matching();
+ dix_valuator_mode();
+ include_byte_padding_macros();
+ include_bit_test_macros();
+ xi_unregister_handlers();
+ dix_valuator_alloc();
+
+ return 0;
}
diff --git a/xorg-server/test/list.c b/xorg-server/test/list.c
index 7e035fe58..b101c7619 100644
--- a/xorg-server/test/list.c
+++ b/xorg-server/test/list.c
@@ -1,176 +1,173 @@
-/**
- * Copyright © 2011 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/Xlib.h>
-#include <list.h>
-#include <string.h>
-#include <glib.h>
-
-struct parent {
- int a;
- struct list children;
- int b;
-};
-
-struct child {
- int foo;
- int bar;
- struct list node;
-};
-
-static void
-test_list_init(void)
-{
- struct parent parent, tmp;
-
- memset(&parent, 0, sizeof(parent));
- parent.a = 0xa5a5a5;
- parent.b = ~0xa5a5a5;
-
- tmp = parent;
-
- list_init(&parent.children);
-
- /* test we haven't touched anything else. */
- g_assert(parent.a == tmp.a);
- g_assert(parent.b == tmp.b);
-
- g_assert(list_is_empty(&parent.children));
-}
-
-static void
-test_list_add(void)
-{
- struct parent parent = {0};
- struct child child[3];
- struct child *c;
-
- list_init(&parent.children);
-
- list_add(&child[0].node, &parent.children);
- g_assert(!list_is_empty(&parent.children));
-
- c = list_first_entry(&parent.children, struct child, node);
- g_assert(memcmp(c, &child[0], sizeof(struct child)) == 0);
-
- /* note: list_add prepends */
- list_add(&child[1].node, &parent.children);
- c = list_first_entry(&parent.children, struct child, node);
- g_assert(memcmp(c, &child[1], sizeof(struct child)) == 0);
-
- list_add(&child[2].node, &parent.children);
- c = list_first_entry(&parent.children, struct child, node);
- g_assert(memcmp(c, &child[2], sizeof(struct child)) == 0);
-};
-
-static void
-test_list_del(void)
-{
- struct parent parent = {0};
- struct child child[3];
- struct child *c;
-
- list_init(&parent.children);
-
- list_add(&child[0].node, &parent.children);
- g_assert(!list_is_empty(&parent.children));
-
- list_del(&parent.children);
- g_assert(list_is_empty(&parent.children));
-
- list_add(&child[0].node, &parent.children);
- list_del(&child[0].node);
- g_assert(list_is_empty(&parent.children));
-
- list_add(&child[0].node, &parent.children);
- list_add(&child[1].node, &parent.children);
-
- c = list_first_entry(&parent.children, struct child, node);
- g_assert(memcmp(c, &child[1], sizeof(struct child)) == 0);
-
- /* delete first node */
- list_del(&child[1].node);
- g_assert(!list_is_empty(&parent.children));
- g_assert(list_is_empty(&child[1].node));
- c = list_first_entry(&parent.children, struct child, node);
- g_assert(memcmp(c, &child[0], sizeof(struct child)) == 0);
-
- /* delete last node */
- list_add(&child[1].node, &parent.children);
- list_del(&child[0].node);
- c = list_first_entry(&parent.children, struct child, node);
- g_assert(memcmp(c, &child[1], sizeof(struct child)) == 0);
-
- /* delete list head */
- list_add(&child[0].node, &parent.children);
- list_del(&parent.children);
- g_assert(list_is_empty(&parent.children));
- g_assert(!list_is_empty(&child[1].node));
- g_assert(!list_is_empty(&child[2].node));
-}
-
-static void
-test_list_for_each(void)
-{
- struct parent parent = {0};
- struct child child[3];
- struct child *c;
- int i = 0;
-
- list_init(&parent.children);
-
- list_add(&child[2].node, &parent.children);
- list_add(&child[1].node, &parent.children);
- list_add(&child[0].node, &parent.children);
-
- list_for_each_entry(c, &parent.children, node) {
- g_assert(memcmp(c, &child[i], sizeof(struct child)) == 0);
- i++;
- }
-
- /* foreach on empty list */
- list_del(&parent.children);
- g_assert(list_is_empty(&parent.children));
-
- list_for_each_entry(c, &parent.children, node) {
- g_assert(0); /* we must not get here */
- }
-}
-
-
-int main(int argc, char** argv)
-{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
- g_test_add_func("/list/init", test_list_init);
- g_test_add_func("/list/add", test_list_add);
- g_test_add_func("/list/del", test_list_del);
- g_test_add_func("/list/for_each", test_list_for_each);
-
- return g_test_run();
-}
+/**
+ * Copyright © 2011 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/Xlib.h>
+#include <list.h>
+#include <string.h>
+#include <assert.h>
+
+struct parent {
+ int a;
+ struct list children;
+ int b;
+};
+
+struct child {
+ int foo;
+ int bar;
+ struct list node;
+};
+
+static void
+test_list_init(void)
+{
+ struct parent parent, tmp;
+
+ memset(&parent, 0, sizeof(parent));
+ parent.a = 0xa5a5a5;
+ parent.b = ~0xa5a5a5;
+
+ tmp = parent;
+
+ list_init(&parent.children);
+
+ /* test we haven't touched anything else. */
+ assert(parent.a == tmp.a);
+ assert(parent.b == tmp.b);
+
+ assert(list_is_empty(&parent.children));
+}
+
+static void
+test_list_add(void)
+{
+ struct parent parent = {0};
+ struct child child[3];
+ struct child *c;
+
+ list_init(&parent.children);
+
+ list_add(&child[0].node, &parent.children);
+ assert(!list_is_empty(&parent.children));
+
+ c = list_first_entry(&parent.children, struct child, node);
+ assert(memcmp(c, &child[0], sizeof(struct child)) == 0);
+
+ /* note: list_add prepends */
+ list_add(&child[1].node, &parent.children);
+ c = list_first_entry(&parent.children, struct child, node);
+ assert(memcmp(c, &child[1], sizeof(struct child)) == 0);
+
+ list_add(&child[2].node, &parent.children);
+ c = list_first_entry(&parent.children, struct child, node);
+ assert(memcmp(c, &child[2], sizeof(struct child)) == 0);
+};
+
+static void
+test_list_del(void)
+{
+ struct parent parent = {0};
+ struct child child[3];
+ struct child *c;
+
+ list_init(&parent.children);
+
+ list_add(&child[0].node, &parent.children);
+ assert(!list_is_empty(&parent.children));
+
+ list_del(&parent.children);
+ assert(list_is_empty(&parent.children));
+
+ list_add(&child[0].node, &parent.children);
+ list_del(&child[0].node);
+ assert(list_is_empty(&parent.children));
+
+ list_add(&child[0].node, &parent.children);
+ list_add(&child[1].node, &parent.children);
+
+ c = list_first_entry(&parent.children, struct child, node);
+ assert(memcmp(c, &child[1], sizeof(struct child)) == 0);
+
+ /* delete first node */
+ list_del(&child[1].node);
+ assert(!list_is_empty(&parent.children));
+ assert(list_is_empty(&child[1].node));
+ c = list_first_entry(&parent.children, struct child, node);
+ assert(memcmp(c, &child[0], sizeof(struct child)) == 0);
+
+ /* delete last node */
+ list_add(&child[1].node, &parent.children);
+ list_del(&child[0].node);
+ c = list_first_entry(&parent.children, struct child, node);
+ assert(memcmp(c, &child[1], sizeof(struct child)) == 0);
+
+ /* delete list head */
+ list_add(&child[0].node, &parent.children);
+ list_del(&parent.children);
+ assert(list_is_empty(&parent.children));
+ assert(!list_is_empty(&child[1].node));
+ assert(!list_is_empty(&child[2].node));
+}
+
+static void
+test_list_for_each(void)
+{
+ struct parent parent = {0};
+ struct child child[3];
+ struct child *c;
+ int i = 0;
+
+ list_init(&parent.children);
+
+ list_add(&child[2].node, &parent.children);
+ list_add(&child[1].node, &parent.children);
+ list_add(&child[0].node, &parent.children);
+
+ list_for_each_entry(c, &parent.children, node) {
+ assert(memcmp(c, &child[i], sizeof(struct child)) == 0);
+ i++;
+ }
+
+ /* foreach on empty list */
+ list_del(&parent.children);
+ assert(list_is_empty(&parent.children));
+
+ list_for_each_entry(c, &parent.children, node) {
+ assert(0); /* we must not get here */
+ }
+}
+
+
+int main(int argc, char** argv)
+{
+ test_list_init();
+ test_list_add();
+ test_list_del();
+ test_list_for_each();
+
+ return 0;
+}
diff --git a/xorg-server/test/xi2/Makefile.am b/xorg-server/test/xi2/Makefile.am
index 1b9bfe08e..b15d8ba02 100644
--- a/xorg-server/test/xi2/Makefile.am
+++ b/xorg-server/test/xi2/Makefile.am
@@ -1,5 +1,4 @@
if ENABLE_UNIT_TESTS
-if HAVE_GLIB
if HAVE_LD_WRAP
noinst_PROGRAMS = \
protocol-xiqueryversion \
@@ -8,15 +7,16 @@ noinst_PROGRAMS = \
protocol-xigetselectedevents \
protocol-xisetclientpointer \
protocol-xigetclientpointer \
+ protocol-xipassivegrabdevice \
protocol-xiquerypointer \
protocol-xiwarppointer \
protocol-eventconvert
TESTS=$(noinst_PROGRAMS)
-AM_CFLAGS = $(DIX_CFLAGS) $(GLIB_CFLAGS) @XORG_CFLAGS@
+AM_CFLAGS = $(DIX_CFLAGS) @XORG_CFLAGS@
INCLUDES = @XORG_INCS@
-TEST_LDADD=../libxservertest.la $(XORG_SYS_LIBS) $(XSERVER_SYS_LIBS) $(GLIB_LIBS)
+TEST_LDADD=../libxservertest.la $(XORG_SYS_LIBS) $(XSERVER_SYS_LIBS)
COMMON_SOURCES=protocol-common.h protocol-common.c
if SPECIAL_DTRACE_OBJECTS
@@ -30,6 +30,7 @@ protocol_xigetselectedevents_LDADD=$(TEST_LDADD)
protocol_xisetclientpointer_LDADD=$(TEST_LDADD)
protocol_xigetclientpointer_LDADD=$(TEST_LDADD)
protocol_xiquerypointer_LDADD=$(TEST_LDADD)
+protocol_xipassivegrabdevice_LDADD=$(TEST_LDADD)
protocol_xiwarppointer_LDADD=$(TEST_LDADD)
protocol_eventconvert_LDADD=$(TEST_LDADD)
@@ -39,6 +40,7 @@ protocol_xiselectevents_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,dixLookupWindow -Wl,-wra
protocol_xigetselectedevents_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupWindow -Wl,-wrap,AddResource
protocol_xisetclientpointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,dixLookupClient
protocol_xigetclientpointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupClient
+protocol_xipassivegrabdevice_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,GrabButton -Wl,-wrap,dixLookupWindow -Wl,-wrap,WriteToClient
protocol_xiquerypointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupWindow
protocol_xiwarppointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupWindow
@@ -49,7 +51,7 @@ protocol_xigetselectedevents_SOURCES=$(COMMON_SOURCES) protocol-xigetselectedeve
protocol_xisetclientpointer_SOURCES=$(COMMON_SOURCES) protocol-xisetclientpointer.c
protocol_xigetclientpointer_SOURCES=$(COMMON_SOURCES) protocol-xigetclientpointer.c
protocol_xiquerypointer_SOURCES=$(COMMON_SOURCES) protocol-xiquerypointer.c
+protocol_xipassivegrabdevice_SOURCES=$(COMMON_SOURCES) protocol-xipassivegrabdevice.c
protocol_xiwarppointer_SOURCES=$(COMMON_SOURCES) protocol-xiwarppointer.c
endif
endif
-endif
diff --git a/xorg-server/test/xi2/protocol-common.c b/xorg-server/test/xi2/protocol-common.c
index 86a7201b8..6ffc69721 100644
--- a/xorg-server/test/xi2/protocol-common.c
+++ b/xorg-server/test/xi2/protocol-common.c
@@ -1,178 +1,177 @@
-/**
- * Copyright © 2009 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <stdint.h>
-#include "extinit.h" /* for XInputExtensionInit */
-#include "exglobals.h"
-#include "xkbsrv.h" /* for XkbInitPrivates */
-#include <glib.h>
-
-#include "protocol-common.h"
-
-struct devices devices;
-ScreenRec screen;
-WindowRec root;
-WindowRec window;
-
-void *userdata;
-
-extern int CorePointerProc(DeviceIntPtr pDev, int what);
-extern int CoreKeyboardProc(DeviceIntPtr pDev, int what);
-
-static void fake_init_sprite(DeviceIntPtr dev)
-{
- SpritePtr sprite;
- sprite = dev->spriteInfo->sprite;
-
- sprite->spriteTraceSize = 10;
- sprite->spriteTrace = calloc(sprite->spriteTraceSize, sizeof(WindowPtr));
- sprite->spriteTraceGood = 1;
- sprite->spriteTrace[0] = &root;
- sprite->hot.x = SPRITE_X;
- sprite->hot.y = SPRITE_Y;
- sprite->hotPhys.x = sprite->hot.x;
- sprite->hotPhys.y = sprite->hot.y;
- sprite->win = &window;
- sprite->hotPhys.pScreen = &screen;
- sprite->physLimits.x1 = 0;
- sprite->physLimits.y1 = 0;
- sprite->physLimits.x2 = screen.width;
- sprite->physLimits.y2 = screen.height;
-}
-
-/**
- * Create and init 2 master devices (VCP + VCK) and two slave devices, one
- * default mouse, one default keyboard.
- */
-struct devices init_devices(void)
-{
- ClientRec client;
- struct devices devices;
-
- client = init_client(0, NULL);
-
- AllocDevicePair(&client, "Virtual core", &devices.vcp, &devices.vck,
- CorePointerProc, CoreKeyboardProc, TRUE);
- inputInfo.pointer = devices.vcp;
- inputInfo.keyboard = devices.vck;
- ActivateDevice(devices.vcp, FALSE);
- ActivateDevice(devices.vck, FALSE);
- EnableDevice(devices.vcp, FALSE);
- EnableDevice(devices.vck, FALSE);
-
- AllocDevicePair(&client, "", &devices.mouse, &devices.kbd,
- CorePointerProc, CoreKeyboardProc, FALSE);
- ActivateDevice(devices.mouse, FALSE);
- ActivateDevice(devices.kbd, FALSE);
- EnableDevice(devices.mouse, FALSE);
- EnableDevice(devices.kbd, FALSE);
-
- devices.num_devices = 4;
- devices.num_master_devices = 2;
-
- fake_init_sprite(devices.mouse);
- fake_init_sprite(devices.vcp);
-
- return devices;
-}
-
-
-/* Create minimal client, with the given buffer and len as request buffer */
-ClientRec init_client(int len, void *data)
-{
- ClientRec client = { 0 };
-
- /* we store the privates now and reassign it after the memset. this way
- * we can share them across multiple test runs and don't have to worry
- * about freeing them after each test run. */
-
- client.index = CLIENT_INDEX;
- client.clientAsMask = CLIENT_MASK;
- client.sequence = CLIENT_SEQUENCE;
- client.req_len = len;
-
- client.requestBuffer = data;
- dixAllocatePrivates(&client.devPrivates, PRIVATE_CLIENT);
- return client;
-}
-
-void init_window(WindowPtr window, WindowPtr parent, int id)
-{
- memset(window, 0, sizeof(window));
-
- window->drawable.id = id;
- if (parent)
- {
- window->drawable.x = 30;
- window->drawable.y = 50;
- window->drawable.width = 100;
- window->drawable.height = 200;
- }
- window->parent = parent;
- window->optional = calloc(1, sizeof(WindowOptRec));
- g_assert(window->optional);
-}
-
-extern DevPrivateKeyRec miPointerScreenKeyRec;
-extern DevPrivateKeyRec miPointerPrivKeyRec;
-
-/* Needed for the screen setup, otherwise we crash during sprite initialization */
-static Bool device_cursor_init(DeviceIntPtr dev, ScreenPtr screen) { return TRUE; }
-static Bool set_cursor_pos(DeviceIntPtr dev, ScreenPtr screen, int x, int y, Bool event) { return TRUE; }
-void init_simple(void)
-{
- screenInfo.numScreens = 1;
- screenInfo.screens[0] = &screen;
-
- screen.myNum = 0;
- screen.id = 100;
- screen.width = 640;
- screen.height = 480;
- screen.DeviceCursorInitialize = device_cursor_init;
- screen.SetCursorPosition = set_cursor_pos;
-
- dixResetPrivates();
- InitAtoms();
- XkbInitPrivates();
- dixRegisterPrivateKey(&XIClientPrivateKeyRec, PRIVATE_CLIENT, sizeof(XIClientRec));
- dixRegisterPrivateKey(&miPointerScreenKeyRec, PRIVATE_SCREEN, 0);
- dixRegisterPrivateKey(&miPointerPrivKeyRec, PRIVATE_DEVICE, 0);
- XInputExtensionInit();
-
- init_window(&root, NULL, ROOT_WINDOW_ID);
- init_window(&window, &root, CLIENT_WINDOW_ID);
-
- devices = init_devices();
-}
-
-void __wrap_WriteToClient(ClientPtr client, int len, void *data)
-{
- g_assert(reply_handler != NULL);
-
- (*reply_handler)(client, len, data, userdata);
-}
-
+/**
+ * Copyright © 2009 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <stdint.h>
+#include "extinit.h" /* for XInputExtensionInit */
+#include "exglobals.h"
+#include "xkbsrv.h" /* for XkbInitPrivates */
+
+#include "protocol-common.h"
+
+struct devices devices;
+ScreenRec screen;
+WindowRec root;
+WindowRec window;
+
+void *userdata;
+
+extern int CorePointerProc(DeviceIntPtr pDev, int what);
+extern int CoreKeyboardProc(DeviceIntPtr pDev, int what);
+
+static void fake_init_sprite(DeviceIntPtr dev)
+{
+ SpritePtr sprite;
+ sprite = dev->spriteInfo->sprite;
+
+ sprite->spriteTraceSize = 10;
+ sprite->spriteTrace = calloc(sprite->spriteTraceSize, sizeof(WindowPtr));
+ sprite->spriteTraceGood = 1;
+ sprite->spriteTrace[0] = &root;
+ sprite->hot.x = SPRITE_X;
+ sprite->hot.y = SPRITE_Y;
+ sprite->hotPhys.x = sprite->hot.x;
+ sprite->hotPhys.y = sprite->hot.y;
+ sprite->win = &window;
+ sprite->hotPhys.pScreen = &screen;
+ sprite->physLimits.x1 = 0;
+ sprite->physLimits.y1 = 0;
+ sprite->physLimits.x2 = screen.width;
+ sprite->physLimits.y2 = screen.height;
+}
+
+/**
+ * Create and init 2 master devices (VCP + VCK) and two slave devices, one
+ * default mouse, one default keyboard.
+ */
+struct devices init_devices(void)
+{
+ ClientRec client;
+ struct devices devices;
+
+ client = init_client(0, NULL);
+
+ AllocDevicePair(&client, "Virtual core", &devices.vcp, &devices.vck,
+ CorePointerProc, CoreKeyboardProc, TRUE);
+ inputInfo.pointer = devices.vcp;
+ inputInfo.keyboard = devices.vck;
+ ActivateDevice(devices.vcp, FALSE);
+ ActivateDevice(devices.vck, FALSE);
+ EnableDevice(devices.vcp, FALSE);
+ EnableDevice(devices.vck, FALSE);
+
+ AllocDevicePair(&client, "", &devices.mouse, &devices.kbd,
+ CorePointerProc, CoreKeyboardProc, FALSE);
+ ActivateDevice(devices.mouse, FALSE);
+ ActivateDevice(devices.kbd, FALSE);
+ EnableDevice(devices.mouse, FALSE);
+ EnableDevice(devices.kbd, FALSE);
+
+ devices.num_devices = 4;
+ devices.num_master_devices = 2;
+
+ fake_init_sprite(devices.mouse);
+ fake_init_sprite(devices.vcp);
+
+ return devices;
+}
+
+
+/* Create minimal client, with the given buffer and len as request buffer */
+ClientRec init_client(int len, void *data)
+{
+ ClientRec client = { 0 };
+
+ /* we store the privates now and reassign it after the memset. this way
+ * we can share them across multiple test runs and don't have to worry
+ * about freeing them after each test run. */
+
+ client.index = CLIENT_INDEX;
+ client.clientAsMask = CLIENT_MASK;
+ client.sequence = CLIENT_SEQUENCE;
+ client.req_len = len;
+
+ client.requestBuffer = data;
+ dixAllocatePrivates(&client.devPrivates, PRIVATE_CLIENT);
+ return client;
+}
+
+void init_window(WindowPtr window, WindowPtr parent, int id)
+{
+ memset(window, 0, sizeof(window));
+
+ window->drawable.id = id;
+ if (parent)
+ {
+ window->drawable.x = 30;
+ window->drawable.y = 50;
+ window->drawable.width = 100;
+ window->drawable.height = 200;
+ }
+ window->parent = parent;
+ window->optional = calloc(1, sizeof(WindowOptRec));
+ assert(window->optional);
+}
+
+extern DevPrivateKeyRec miPointerScreenKeyRec;
+extern DevPrivateKeyRec miPointerPrivKeyRec;
+
+/* Needed for the screen setup, otherwise we crash during sprite initialization */
+static Bool device_cursor_init(DeviceIntPtr dev, ScreenPtr screen) { return TRUE; }
+static Bool set_cursor_pos(DeviceIntPtr dev, ScreenPtr screen, int x, int y, Bool event) { return TRUE; }
+void init_simple(void)
+{
+ screenInfo.numScreens = 1;
+ screenInfo.screens[0] = &screen;
+
+ screen.myNum = 0;
+ screen.id = 100;
+ screen.width = 640;
+ screen.height = 480;
+ screen.DeviceCursorInitialize = device_cursor_init;
+ screen.SetCursorPosition = set_cursor_pos;
+
+ dixResetPrivates();
+ InitAtoms();
+ XkbInitPrivates();
+ dixRegisterPrivateKey(&XIClientPrivateKeyRec, PRIVATE_CLIENT, sizeof(XIClientRec));
+ dixRegisterPrivateKey(&miPointerScreenKeyRec, PRIVATE_SCREEN, 0);
+ dixRegisterPrivateKey(&miPointerPrivKeyRec, PRIVATE_DEVICE, 0);
+ XInputExtensionInit();
+
+ init_window(&root, NULL, ROOT_WINDOW_ID);
+ init_window(&window, &root, CLIENT_WINDOW_ID);
+
+ devices = init_devices();
+}
+
+void __wrap_WriteToClient(ClientPtr client, int len, void *data)
+{
+ assert(reply_handler != NULL);
+
+ (*reply_handler)(client, len, data, userdata);
+}
+
diff --git a/xorg-server/test/xi2/protocol-common.h b/xorg-server/test/xi2/protocol-common.h
index afa08780c..18c61e62a 100644
--- a/xorg-server/test/xi2/protocol-common.h
+++ b/xorg-server/test/xi2/protocol-common.h
@@ -29,6 +29,7 @@
#include "windowstr.h"
#include "scrnintstr.h"
#include "exevents.h"
+#include <assert.h>
#ifndef PROTOCOL_COMMON_H
#define PROTOCOL_COMMON_H
@@ -38,11 +39,11 @@ extern int BadDevice;
/* Check default values in a reply */
#define reply_check_defaults(rep, len, type) \
{ \
- g_assert((len) >= sz_x##type##Reply); \
- g_assert((rep)->repType == X_Reply); \
- g_assert((rep)->RepType == X_##type); \
- g_assert((rep)->sequenceNumber == CLIENT_SEQUENCE); \
- g_assert((rep)->length >= (sz_x##type##Reply - 32)/4); \
+ assert((len) >= sz_x##type##Reply); \
+ assert((rep)->repType == X_Reply); \
+ assert((rep)->RepType == X_##type); \
+ assert((rep)->sequenceNumber == CLIENT_SEQUENCE); \
+ assert((rep)->length >= (sz_x##type##Reply - 32)/4); \
}
/* initialise default values for request */
diff --git a/xorg-server/test/xi2/protocol-eventconvert.c b/xorg-server/test/xi2/protocol-eventconvert.c
index 0478c33fe..edba974bf 100644
--- a/xorg-server/test/xi2/protocol-eventconvert.c
+++ b/xorg-server/test/xi2/protocol-eventconvert.c
@@ -25,7 +25,6 @@
#endif
#include <stdint.h>
-#include <glib.h>
#include "inputstr.h"
#include "eventstr.h"
@@ -33,7 +32,6 @@
#include "exevents.h"
#include <X11/extensions/XI2proto.h>
-
static void test_values_XIRawEvent(RawDeviceEvent *in, xXIRawEvent *out,
BOOL swap)
{
@@ -58,21 +56,21 @@ static void test_values_XIRawEvent(RawDeviceEvent *in, xXIRawEvent *out,
}
- g_assert(out->type == GenericEvent);
- g_assert(out->extension == 0); /* IReqCode defaults to 0 */
- g_assert(out->evtype == GetXI2Type((InternalEvent*)in));
- g_assert(out->time == in->time);
- g_assert(out->detail == in->detail.button);
- g_assert(out->deviceid == in->deviceid);
- g_assert(out->valuators_len >= bytes_to_int32(bits_to_bytes(sizeof(in->valuators.mask))));
- g_assert(out->flags == 0); /* FIXME: we don't set the flags yet */
+ assert(out->type == GenericEvent);
+ assert(out->extension == 0); /* IReqCode defaults to 0 */
+ assert(out->evtype == GetXI2Type((InternalEvent*)in));
+ assert(out->time == in->time);
+ assert(out->detail == in->detail.button);
+ assert(out->deviceid == in->deviceid);
+ assert(out->valuators_len >= bytes_to_int32(bits_to_bytes(sizeof(in->valuators.mask))));
+ assert(out->flags == 0); /* FIXME: we don't set the flags yet */
ptr = (unsigned char*)&out[1];
bits_set = 0;
for (i = 0; out->valuators_len && i < sizeof(in->valuators.mask) * 8; i++)
{
- g_assert (XIMaskIsSet(in->valuators.mask, i) == XIMaskIsSet(ptr, i));
+ assert (XIMaskIsSet(in->valuators.mask, i) == XIMaskIsSet(ptr, i));
if (XIMaskIsSet(in->valuators.mask, i))
bits_set++;
}
@@ -81,13 +79,13 @@ static void test_values_XIRawEvent(RawDeviceEvent *in, xXIRawEvent *out,
* set. Each bit set represents 2 8-byte values, hence the
* 'bits_set * 4' */
len = out->valuators_len + bits_set * 4;
- g_assert(out->length == len);
+ assert(out->length == len);
nvals = 0;
for (i = 0; out->valuators_len && i < MAX_VALUATORS; i++)
{
- g_assert (XIMaskIsSet(in->valuators.mask, i) == XIMaskIsSet(ptr, i));
+ assert (XIMaskIsSet(in->valuators.mask, i) == XIMaskIsSet(ptr, i));
if (XIMaskIsSet(in->valuators.mask, i))
{
FP3232 vi, vo;
@@ -106,8 +104,8 @@ static void test_values_XIRawEvent(RawDeviceEvent *in, xXIRawEvent *out,
swapl(&vo.frac, n);
}
- g_assert(vi.integral == vo.integral);
- g_assert(vi.frac == vo.frac);
+ assert(vi.integral == vo.integral);
+ assert(vi.frac == vo.frac);
raw_value = value + bits_set;
@@ -123,8 +121,8 @@ static void test_values_XIRawEvent(RawDeviceEvent *in, xXIRawEvent *out,
swapl(&vo.frac, n);
}
- g_assert(vi.integral == vo.integral);
- g_assert(vi.frac == vo.frac);
+ assert(vi.integral == vo.integral);
+ assert(vi.frac == vo.frac);
nvals++;
}
@@ -137,7 +135,7 @@ static void test_XIRawEvent(RawDeviceEvent *in)
int rc;
rc = EventToXI2((InternalEvent*)in, (xEvent**)&out);
- g_assert(rc == Success);
+ assert(rc == Success);
test_values_XIRawEvent(in, out, FALSE);
@@ -158,24 +156,24 @@ static void test_convert_XIFocusEvent(void)
in.header = ET_Internal;
in.type = ET_Enter;
rc = EventToXI2((InternalEvent*)&in, &out);
- g_assert(rc == Success);
- g_assert(out == NULL);
+ assert(rc == Success);
+ assert(out == NULL);
in.header = ET_Internal;
in.type = ET_FocusIn;
rc = EventToXI2((InternalEvent*)&in, &out);
- g_assert(rc == Success);
- g_assert(out == NULL);
+ assert(rc == Success);
+ assert(out == NULL);
in.header = ET_Internal;
in.type = ET_FocusOut;
rc = EventToXI2((InternalEvent*)&in, &out);
- g_assert(rc == BadImplementation);
+ assert(rc == BadImplementation);
in.header = ET_Internal;
in.type = ET_Leave;
rc = EventToXI2((InternalEvent*)&in, &out);
- g_assert(rc == BadImplementation);
+ assert(rc == BadImplementation);
}
@@ -186,7 +184,7 @@ static void test_convert_XIRawEvent(void)
memset(&in, 0, sizeof(in));
- g_test_message("Testing all event types");
+ printf("Testing all event types\n");
in.header = ET_Internal;
in.type = ET_RawMotion;
test_XIRawEvent(&in);
@@ -207,7 +205,7 @@ static void test_convert_XIRawEvent(void)
in.type = ET_RawButtonRelease;
test_XIRawEvent(&in);
- g_test_message("Testing details and other fields");
+ printf("Testing details and other fields\n");
in.detail.button = 1L;
test_XIRawEvent(&in);
in.detail.button = 1L << 8;
@@ -239,7 +237,7 @@ static void test_convert_XIRawEvent(void)
in.deviceid = ~0 & 0xFF;
test_XIRawEvent(&in);
- g_test_message("Testing valuator masks");
+ printf("Testing valuator masks\n");
for (i = 0; i < sizeof(in.valuators.mask) * 8; i++)
{
XISetMask(in.valuators.mask, i);
@@ -301,14 +299,14 @@ static void test_values_XIDeviceEvent(DeviceEvent *in, xXIDeviceEvent *out,
swapl(&out->flags, n);
}
- g_assert(out->extension == 0); /* IReqCode defaults to 0 */
- g_assert(out->evtype == GetXI2Type((InternalEvent*)in));
- g_assert(out->time == in->time);
- g_assert(out->detail == in->detail.button);
- g_assert(out->length >= 12);
+ assert(out->extension == 0); /* IReqCode defaults to 0 */
+ assert(out->evtype == GetXI2Type((InternalEvent*)in));
+ assert(out->time == in->time);
+ assert(out->detail == in->detail.button);
+ assert(out->length >= 12);
- g_assert(out->deviceid == in->deviceid);
- g_assert(out->sourceid == in->sourceid);
+ assert(out->deviceid == in->deviceid);
+ assert(out->sourceid == in->sourceid);
switch (in->type) {
case ET_KeyPress:
@@ -318,41 +316,41 @@ static void test_values_XIDeviceEvent(DeviceEvent *in, xXIDeviceEvent *out,
flagmask = 0;
break;
}
- g_assert((out->flags & ~flagmask) == 0);
+ assert((out->flags & ~flagmask) == 0);
- g_assert(out->root == in->root);
- g_assert(out->event == None); /* set in FixUpEventFromWindow */
- g_assert(out->child == None); /* set in FixUpEventFromWindow */
+ assert(out->root == in->root);
+ assert(out->event == None); /* set in FixUpEventFromWindow */
+ assert(out->child == None); /* set in FixUpEventFromWindow */
- g_assert(out->mods.base_mods == in->mods.base);
- g_assert(out->mods.latched_mods == in->mods.latched);
- g_assert(out->mods.locked_mods == in->mods.locked);
- g_assert(out->mods.effective_mods == in->mods.effective);
+ assert(out->mods.base_mods == in->mods.base);
+ assert(out->mods.latched_mods == in->mods.latched);
+ assert(out->mods.locked_mods == in->mods.locked);
+ assert(out->mods.effective_mods == in->mods.effective);
- g_assert(out->group.base_group == in->group.base);
- g_assert(out->group.latched_group == in->group.latched);
- g_assert(out->group.locked_group == in->group.locked);
- g_assert(out->group.effective_group == in->group.effective);
+ assert(out->group.base_group == in->group.base);
+ assert(out->group.latched_group == in->group.latched);
+ assert(out->group.locked_group == in->group.locked);
+ assert(out->group.effective_group == in->group.effective);
- g_assert(out->event_x == 0); /* set in FixUpEventFromWindow */
- g_assert(out->event_y == 0); /* set in FixUpEventFromWindow */
+ assert(out->event_x == 0); /* set in FixUpEventFromWindow */
+ assert(out->event_y == 0); /* set in FixUpEventFromWindow */
- g_assert(out->root_x == FP1616(in->root_x, in->root_x_frac));
- g_assert(out->root_y == FP1616(in->root_y, in->root_y_frac));
+ assert(out->root_x == FP1616(in->root_x, in->root_x_frac));
+ assert(out->root_y == FP1616(in->root_y, in->root_y_frac));
buttons = 0;
for (i = 0; i < bits_to_bytes(sizeof(in->buttons)); i++)
{
if (XIMaskIsSet(in->buttons, i))
{
- g_assert(out->buttons_len >= bytes_to_int32(bits_to_bytes(i)));
+ assert(out->buttons_len >= bytes_to_int32(bits_to_bytes(i)));
buttons++;
}
}
ptr = (unsigned char*)&out[1];
for (i = 0; i < sizeof(in->buttons) * 8; i++)
- g_assert(XIMaskIsSet(in->buttons, i) == XIMaskIsSet(ptr, i));
+ assert(XIMaskIsSet(in->buttons, i) == XIMaskIsSet(ptr, i));
valuators = 0;
@@ -360,7 +358,7 @@ static void test_values_XIDeviceEvent(DeviceEvent *in, xXIDeviceEvent *out,
if (XIMaskIsSet(in->valuators.mask, i))
valuators++;
- g_assert(out->valuators_len >= bytes_to_int32(bits_to_bytes(valuators)));
+ assert(out->valuators_len >= bytes_to_int32(bits_to_bytes(valuators)));
ptr += out->buttons_len * 4;
values = (FP3232*)(ptr + out->valuators_len * 4);
@@ -368,11 +366,11 @@ static void test_values_XIDeviceEvent(DeviceEvent *in, xXIDeviceEvent *out,
i < (out->valuators_len * 4) * 8; i++)
{
if (i > sizeof(in->valuators.mask) * 8)
- g_assert(!XIMaskIsSet(ptr, i));
+ assert(!XIMaskIsSet(ptr, i));
else if (i > out->valuators_len * 4 * 8)
- g_assert(!XIMaskIsSet(in->valuators.mask, i));
+ assert(!XIMaskIsSet(in->valuators.mask, i));
else {
- g_assert(XIMaskIsSet(in->valuators.mask, i) ==
+ assert(XIMaskIsSet(in->valuators.mask, i) ==
XIMaskIsSet(ptr, i));
if (XIMaskIsSet(ptr, i))
@@ -392,8 +390,8 @@ static void test_values_XIDeviceEvent(DeviceEvent *in, xXIDeviceEvent *out,
}
- g_assert(vi.integral == vo.integral);
- g_assert(vi.frac == vo.frac);
+ assert(vi.integral == vo.integral);
+ assert(vi.frac == vo.frac);
values++;
}
}
@@ -406,7 +404,7 @@ static void test_XIDeviceEvent(DeviceEvent *in)
int rc;
rc = EventToXI2((InternalEvent*)in, (xEvent**)&out);
- g_assert(rc == Success);
+ assert(rc == Success);
test_values_XIDeviceEvent(in, out, FALSE);
@@ -425,7 +423,7 @@ static void test_convert_XIDeviceEvent(void)
memset(&in, 0, sizeof(in));
- g_test_message("Testing simple field values");
+ printf("Testing simple field values\n");
in.header = ET_Internal;
in.type = ET_Motion;
in.length = sizeof(DeviceEvent);
@@ -449,7 +447,7 @@ static void test_convert_XIDeviceEvent(void)
test_XIDeviceEvent(&in);
- g_test_message("Testing field ranges");
+ printf("Testing field ranges\n");
/* 32 bit */
in.detail.button = 1L;
test_XIDeviceEvent(&in);
@@ -597,7 +595,7 @@ static void test_convert_XIDeviceEvent(void)
in.mods.effective = ~0 & 0xFF;
test_XIDeviceEvent(&in);
- g_test_message("Testing button masks");
+ printf("Testing button masks\n");
for (i = 0; i < sizeof(in.buttons) * 8; i++)
{
XISetMask(in.buttons, i);
@@ -611,7 +609,7 @@ static void test_convert_XIDeviceEvent(void)
test_XIDeviceEvent(&in);
}
- g_test_message("Testing valuator masks");
+ printf("Testing valuator masks\n");
for (i = 0; i < sizeof(in.valuators.mask) * 8; i++)
{
XISetMask(in.valuators.mask, i);
@@ -656,12 +654,12 @@ static void test_values_XIDeviceChangedEvent(DeviceChangedEvent *in,
swaps(&out->num_classes, n);
}
- g_assert(out->type == GenericEvent);
- g_assert(out->extension == 0); /* IReqCode defaults to 0 */
- g_assert(out->evtype == GetXI2Type((InternalEvent*)in));
- g_assert(out->time == in->time);
- g_assert(out->deviceid == in->deviceid);
- g_assert(out->sourceid == in->sourceid);
+ assert(out->type == GenericEvent);
+ assert(out->extension == 0); /* IReqCode defaults to 0 */
+ assert(out->evtype == GetXI2Type((InternalEvent*)in));
+ assert(out->time == in->time);
+ assert(out->deviceid == in->deviceid);
+ assert(out->sourceid == in->sourceid);
ptr = (unsigned char*)&out[1];
for (i = 0; i < out->num_classes; i++)
@@ -689,11 +687,11 @@ static void test_values_XIDeviceChangedEvent(DeviceChangedEvent *in,
swaps(&b->num_buttons, n);
}
- g_assert(b->length ==
+ assert(b->length ==
bytes_to_int32(sizeof(xXIButtonInfo)) +
bytes_to_int32(bits_to_bytes(b->num_buttons)) +
b->num_buttons);
- g_assert(b->num_buttons == in->buttons.num_buttons);
+ assert(b->num_buttons == in->buttons.num_buttons);
names = (Atom*)((char*)&b[1] +
pad_to_int32(bits_to_bytes(b->num_buttons)));
@@ -704,7 +702,7 @@ static void test_values_XIDeviceChangedEvent(DeviceChangedEvent *in,
char n;
swapl(&names[j], n);
}
- g_assert(names[j] == in->buttons.names[j]);
+ assert(names[j] == in->buttons.names[j]);
}
}
break;
@@ -719,10 +717,10 @@ static void test_values_XIDeviceChangedEvent(DeviceChangedEvent *in,
swaps(&k->num_keycodes, n);
}
- g_assert(k->length ==
+ assert(k->length ==
bytes_to_int32(sizeof(xXIKeyInfo)) +
k->num_keycodes);
- g_assert(k->num_keycodes == in->keys.max_keycode -
+ assert(k->num_keycodes == in->keys.max_keycode -
in->keys.min_keycode + 1);
kc = (uint32_t*)&k[1];
@@ -733,21 +731,22 @@ static void test_values_XIDeviceChangedEvent(DeviceChangedEvent *in,
char n;
swapl(&kc[j], n);
}
- g_assert(kc[j] >= in->keys.min_keycode);
- g_assert(kc[j] <= in->keys.max_keycode);
+ assert(kc[j] >= in->keys.min_keycode);
+ assert(kc[j] <= in->keys.max_keycode);
}
}
break;
case XIValuatorClass:
{
xXIValuatorInfo *v = (xXIValuatorInfo*)any;
- g_assert(v->length ==
+ assert(v->length ==
bytes_to_int32(sizeof(xXIValuatorInfo)));
}
break;
default:
- g_error("Invalid class type.\n");
+ printf("Invalid class type.\n\n");
+ assert(1);
break;
}
@@ -762,7 +761,7 @@ static void test_XIDeviceChangedEvent(DeviceChangedEvent *in)
int rc;
rc = EventToXI2((InternalEvent*)in, (xEvent**)&out);
- g_assert(rc == Success);
+ assert(rc == Success);
test_values_XIDeviceChangedEvent(in, out, FALSE);
@@ -779,7 +778,7 @@ static void test_convert_XIDeviceChangedEvent(void)
DeviceChangedEvent in;
int i;
- g_test_message("Testing simple field values");
+ printf("Testing simple field values\n");
memset(&in, 0, sizeof(in));
in.header = ET_Internal;
in.type = ET_DeviceChanged;
@@ -905,13 +904,10 @@ static void test_convert_XIDeviceChangedEvent(void)
int main(int argc, char** argv)
{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
- g_test_add_func("/xi2/eventconvert/XIRawEvent", test_convert_XIRawEvent);
- g_test_add_func("/xi2/eventconvert/XIFocusEvent", test_convert_XIFocusEvent);
- g_test_add_func("/xi2/eventconvert/XIDeviceEvent", test_convert_XIDeviceEvent);
- g_test_add_func("/xi2/eventconvert/XIDeviceChangedEvent", test_convert_XIDeviceChangedEvent);
+ test_convert_XIRawEvent();
+ test_convert_XIFocusEvent();
+ test_convert_XIDeviceEvent();
+ test_convert_XIDeviceChangedEvent();
- return g_test_run();
+ return 0;
}
diff --git a/xorg-server/test/xi2/protocol-xigetclientpointer.c b/xorg-server/test/xi2/protocol-xigetclientpointer.c
index 6b4d04957..5e45e7b32 100644
--- a/xorg-server/test/xi2/protocol-xigetclientpointer.c
+++ b/xorg-server/test/xi2/protocol-xigetclientpointer.c
@@ -39,7 +39,6 @@
#include "exevents.h"
#include "protocol-common.h"
-#include <glib.h>
struct {
int cp_is_set;
@@ -79,9 +78,9 @@ static void reply_XIGetClientPointer(ClientPtr client, int len, char *data, void
reply_check_defaults(rep, len, XIGetClientPointer);
- g_assert(rep->set == test_data.cp_is_set);
+ assert(rep->set == test_data.cp_is_set);
if (rep->set)
- g_assert(rep->deviceid == test_data.dev->id);
+ assert(rep->deviceid == test_data.dev->id);
}
static void request_XIGetClientPointer(ClientPtr client, xXIGetClientPointerReq* req, int error)
@@ -92,19 +91,19 @@ static void request_XIGetClientPointer(ClientPtr client, xXIGetClientPointerReq*
test_data.win = req->win;
rc = ProcXIGetClientPointer(&client_request);
- g_assert(rc == error);
+ assert(rc == error);
if (rc == BadWindow)
- g_assert(client_request.errorValue == req->win);
+ assert(client_request.errorValue == req->win);
client_request.swapped = TRUE;
swapl(&req->win, n);
swaps(&req->length, n);
rc = SProcXIGetClientPointer(&client_request);
- g_assert(rc == error);
+ assert(rc == error);
if (rc == BadWindow)
- g_assert(client_request.errorValue == req->win);
+ assert(client_request.errorValue == req->win);
}
@@ -121,21 +120,21 @@ static void test_XIGetClientPointer(void)
client_request = init_client(request.length, &request);
- g_test_message("Testing invalid window");
+ printf("Testing invalid window\n");
request.win = INVALID_WINDOW_ID;
request_XIGetClientPointer(&client_request, &request, BadWindow);
test_data.cp_is_set = FALSE;
- g_test_message("Testing window None, unset ClientPointer.");
+ printf("Testing window None, unset ClientPointer.\n");
request.win = None;
request_XIGetClientPointer(&client_request, &request, Success);
- g_test_message("Testing valid window, unset ClientPointer.");
+ printf("Testing valid window, unset ClientPointer.\n");
request.win = CLIENT_WINDOW_ID;
request_XIGetClientPointer(&client_request, &request, Success);
- g_test_message("Testing valid window, set ClientPointer.");
+ printf("Testing valid window, set ClientPointer.\n");
client_window.clientPtr = devices.vcp;
test_data.dev = devices.vcp;
test_data.cp_is_set = TRUE;
@@ -144,7 +143,7 @@ static void test_XIGetClientPointer(void)
client_window.clientPtr = NULL;
- g_test_message("Testing window None, set ClientPointer.");
+ printf("Testing window None, set ClientPointer.\n");
client_request.clientPtr = devices.vcp;
test_data.dev = devices.vcp;
test_data.cp_is_set = TRUE;
@@ -154,14 +153,10 @@ static void test_XIGetClientPointer(void)
int main(int argc, char** argv)
{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
init_simple();
client_window = init_client(0, NULL);
+ test_XIGetClientPointer();
- g_test_add_func("/xi2/protocol/XIGetClientPointer", test_XIGetClientPointer);
-
- return g_test_run();
+ return 0;
}
diff --git a/xorg-server/test/xi2/protocol-xigetselectedevents.c b/xorg-server/test/xi2/protocol-xigetselectedevents.c
index 97aae159f..55de77356 100644
--- a/xorg-server/test/xi2/protocol-xigetselectedevents.c
+++ b/xorg-server/test/xi2/protocol-xigetselectedevents.c
@@ -48,7 +48,6 @@
#include "exevents.h"
#include "protocol-common.h"
-#include <glib.h>
static void reply_XIGetSelectedEvents(ClientPtr client, int len, char *data, void *userdata);
static void reply_XIGetSelectedEvents_data(ClientPtr client, int len, char *data, void *userdata);
@@ -100,7 +99,7 @@ static void reply_XIGetSelectedEvents(ClientPtr client, int len, char *data, voi
reply_check_defaults(rep, len, XIGetSelectedEvents);
- g_assert(rep->num_masks == test_data.num_masks_expected);
+ assert(rep->num_masks == test_data.num_masks_expected);
reply_handler = reply_XIGetSelectedEvents_data;
}
@@ -121,11 +120,11 @@ static void reply_XIGetSelectedEvents_data(ClientPtr client, int len, char *data
swaps(&mask->mask_len, n);
}
- g_assert(mask->deviceid < 6);
- g_assert(mask->mask_len <= (((XI2LASTEVENT + 8)/8) + 3)/4) ;
+ assert(mask->deviceid < 6);
+ assert(mask->mask_len <= (((XI2LASTEVENT + 8)/8) + 3)/4) ;
bitmask = (unsigned char*)&mask[1];
- g_assert(memcmp(bitmask,
+ assert(memcmp(bitmask,
test_data.mask[mask->deviceid],
mask->mask_len * 4) == 0);
@@ -145,14 +144,14 @@ static void request_XIGetSelectedEvents(xXIGetSelectedEventsReq* req, int error)
reply_handler = reply_XIGetSelectedEvents;
rc = ProcXIGetSelectedEvents(&client);
- g_assert(rc == error);
+ assert(rc == error);
reply_handler = reply_XIGetSelectedEvents;
client.swapped = TRUE;
swapl(&req->win, n);
swaps(&req->length, n);
rc = SProcXIGetSelectedEvents(&client);
- g_assert(rc == error);
+ assert(rc == error);
}
static void test_XIGetSelectedEvents(void)
@@ -165,11 +164,11 @@ static void test_XIGetSelectedEvents(void)
request_init(&request, XIGetSelectedEvents);
- g_test_message("Testing for BadWindow on invalid window.");
+ printf("Testing for BadWindow on invalid window.\n");
request.win = None;
request_XIGetSelectedEvents(&request, BadWindow);
- g_test_message("Testing for zero-length (unset) masks.");
+ printf("Testing for zero-length (unset) masks.\n");
/* No masks set yet */
test_data.num_masks_expected = 0;
request.win = ROOT_WINDOW_ID;
@@ -181,7 +180,7 @@ static void test_XIGetSelectedEvents(void)
memset(test_data.mask, 0,
sizeof(test_data.mask));
- g_test_message("Testing for valid masks");
+ printf("Testing for valid masks\n");
memset(&dev, 0, sizeof(dev)); /* dev->id is enough for XISetEventMask */
request.win = ROOT_WINDOW_ID;
@@ -210,7 +209,7 @@ static void test_XIGetSelectedEvents(void)
}
}
- g_test_message("Testing removing all masks");
+ printf("Testing removing all masks\n");
/* Unset all masks one-by-one */
for (j = MAXDEVICES - 1; j >= 0; j--)
{
@@ -229,13 +228,10 @@ static void test_XIGetSelectedEvents(void)
int main(int argc, char** argv)
{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
init_simple();
- g_test_add_func("/xi2/protocol/XIGetSelectedEvents", test_XIGetSelectedEvents);
+ test_XIGetSelectedEvents();
- return g_test_run();
+ return 0;
}
diff --git a/xorg-server/test/xi2/protocol-xipassivegrabdevice.c b/xorg-server/test/xi2/protocol-xipassivegrabdevice.c
new file mode 100644
index 000000000..a61c1549c
--- /dev/null
+++ b/xorg-server/test/xi2/protocol-xipassivegrabdevice.c
@@ -0,0 +1,234 @@
+/**
+ * Copyright © 2011 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+/*
+ * Protocol testing for XIPassiveGrab request.
+ */
+#include <stdint.h>
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include <X11/extensions/XI2proto.h>
+#include "inputstr.h"
+#include "windowstr.h"
+#include "scrnintstr.h"
+#include "xipassivegrab.h"
+#include "exevents.h"
+
+#include "protocol-common.h"
+
+static ClientRec client_request;
+#define N_MODS 7
+static uint32_t modifiers[N_MODS] = {1, 2, 3, 4, 5, 6, 7};
+
+struct test_data {
+ int num_modifiers;
+} testdata;
+
+int __wrap_GrabButton(ClientPtr client, DeviceIntPtr dev, DeviceIntPtr modifier_device,
+ int button, GrabParameters *param, GrabType grabtype,
+ GrabMask *mask);
+static void reply_XIPassiveGrabDevice_data(ClientPtr client, int len, char *data, void *userdata);
+
+int __wrap_dixLookupWindow(WindowPtr *win, XID id, ClientPtr client, Mask access)
+{
+ if (id == root.drawable.id)
+ {
+ *win = &root;
+ return Success;
+ } else if (id == window.drawable.id)
+ {
+ *win = &window;
+ return Success;
+ }
+
+ return __real_dixLookupWindow(win, id, client, access);
+}
+
+int __wrap_GrabButton(ClientPtr client, DeviceIntPtr dev, DeviceIntPtr modifier_device,
+ int button, GrabParameters *param, GrabType grabtype,
+ GrabMask *mask)
+{
+ /* Fail every odd modifier */
+ if (param->modifiers % 2)
+ return BadAccess;
+
+ return Success;
+}
+
+static void reply_XIPassiveGrabDevice(ClientPtr client, int len, char *data, void *userdata)
+{
+ xXIPassiveGrabDeviceReply *rep = (xXIPassiveGrabDeviceReply*)data;
+
+ if (client->swapped)
+ {
+ char n;
+ swaps(&rep->sequenceNumber, n);
+ swapl(&rep->length, n);
+ swaps(&rep->num_modifiers, n);
+
+ testdata.num_modifiers = rep->num_modifiers;
+ }
+
+ reply_check_defaults(rep, len, XIPassiveGrabDevice);
+
+ /* ProcXIPassiveGrabDevice sends the data in two batches, let the second
+ * handler handle the modifier data */
+ if (rep->num_modifiers > 0)
+ reply_handler = reply_XIPassiveGrabDevice_data;
+}
+
+static void reply_XIPassiveGrabDevice_data(ClientPtr client, int len, char *data, void *userdata)
+{
+ int i;
+ int n;
+
+ xXIGrabModifierInfo *mods = (xXIGrabModifierInfo*)data;
+
+ for (i = 0; i < testdata.num_modifiers; i++, mods++)
+ {
+ if (client->swapped)
+ swapl(&mods->modifiers, n);
+
+ /* 1 - 7 is the range we use for the global modifiers array
+ * above */
+ assert(mods->modifiers > 0);
+ assert(mods->modifiers <= 7);
+ assert(mods->modifiers % 2 == 1); /* because we fail odd ones */
+ assert(mods->status != Success);
+ assert(mods->pad0 == 0);
+ assert(mods->pad1 == 0);
+ }
+
+ reply_handler = reply_XIPassiveGrabDevice;
+}
+
+static void request_XIPassiveGrabDevice(ClientPtr client, xXIPassiveGrabDeviceReq* req, int error, int errval)
+{
+ char n;
+ int rc;
+ int modifiers;
+
+ rc = ProcXIPassiveGrabDevice(&client_request);
+ assert(rc == error);
+
+ if (rc != Success)
+ assert(client_request.errorValue == errval);
+
+ client_request.swapped = TRUE;
+ swaps(&req->length, n);
+ swapl(&req->time, n);
+ swapl(&req->grab_window, n);
+ swapl(&req->cursor, n);
+ swapl(&req->detail, n);
+ swaps(&req->deviceid, n);
+ modifiers = req->num_modifiers;
+ swaps(&req->num_modifiers, n);
+ swaps(&req->mask_len, n);
+
+ while(modifiers--)
+ {
+ CARD32 *mod = ((CARD32*)(req + 1)) + modifiers;
+ swapl(mod, n);
+ }
+
+ rc = SProcXIPassiveGrabDevice(&client_request);
+ assert(rc == error);
+
+ if (rc != Success)
+ assert(client_request.errorValue == errval);
+}
+
+static unsigned char *data[4096]; /* the request buffer */
+static void test_XIPassiveGrabDevice(void)
+{
+ int i;
+ xXIPassiveGrabDeviceReq *request = (xXIPassiveGrabDeviceReq*)data;
+ unsigned char *mask;
+
+ request_init(request, XIPassiveGrabDevice);
+
+ request->grab_window = CLIENT_WINDOW_ID;
+
+ reply_handler = reply_XIPassiveGrabDevice;
+ client_request = init_client(request->length, request);
+
+ printf("Testing invalid device\n");
+ request->deviceid = 12;
+ request_XIPassiveGrabDevice(&client_request, request, BadDevice, request->deviceid);
+
+ request->deviceid = XIAllMasterDevices;
+
+ printf("Testing invalid grab types\n");
+ for (i = XIGrabtypeFocusIn + 1; i < 0xFF; i++)
+ {
+ request->grab_type = i;
+ request_XIPassiveGrabDevice(&client_request, request, BadValue, request->grab_type);
+ }
+
+ printf("Testing invalid grab type + detail combinations\n");
+ request->grab_type = XIGrabtypeEnter;
+ request->detail = 1;
+ request_XIPassiveGrabDevice(&client_request, request, BadValue, request->detail);
+
+ request->grab_type = XIGrabtypeFocusIn;
+ request_XIPassiveGrabDevice(&client_request, request, BadValue, request->detail);
+
+ request->detail = 0;
+
+ printf("Testing invalid masks\n");
+ mask = (unsigned char*)&request[1];
+
+ request->mask_len = bytes_to_int32(XI2LASTEVENT + 1);
+ request->length += request->mask_len;
+ SetBit(mask, XI2LASTEVENT + 1);
+ request_XIPassiveGrabDevice(&client_request, request, BadValue, XI2LASTEVENT + 1);
+
+ ClearBit(mask, XI2LASTEVENT + 1);
+
+ /* tested all special cases now, test a few valid cases */
+
+ /* no modifiers */
+ request->deviceid = XIAllDevices;
+ request->grab_type = XIGrabtypeButton;
+ request->detail = XIAnyButton;
+ request_XIPassiveGrabDevice(&client_request, request, Success, 0);
+
+ /* some modifiers */
+ request->num_modifiers = N_MODS;
+ request->length += N_MODS;
+ memcpy((uint32_t*)(request + 1) + request->mask_len, modifiers, sizeof(modifiers));
+ request_XIPassiveGrabDevice(&client_request, request, Success, 0);
+}
+
+int main(int argc, char** argv)
+{
+ init_simple();
+
+ test_XIPassiveGrabDevice();
+
+ return 0;
+}
diff --git a/xorg-server/test/xi2/protocol-xiquerydevice.c b/xorg-server/test/xi2/protocol-xiquerydevice.c
index 508fc4dfb..cb1cc8130 100644
--- a/xorg-server/test/xi2/protocol-xiquerydevice.c
+++ b/xorg-server/test/xi2/protocol-xiquerydevice.c
@@ -38,7 +38,6 @@
#include "xiquerydevice.h"
#include "protocol-common.h"
-#include <glib.h>
/*
* Protocol testing for XIQueryDevice request and reply.
*
@@ -74,11 +73,11 @@ static void reply_XIQueryDevice(ClientPtr client, int len, char* data, void *use
reply_check_defaults(rep, len, XIQueryDevice);
if (querydata->which_device == XIAllDevices)
- g_assert(rep->num_devices == devices.num_devices);
+ assert(rep->num_devices == devices.num_devices);
else if (querydata->which_device == XIAllMasterDevices)
- g_assert(rep->num_devices == devices.num_master_devices);
+ assert(rep->num_devices == devices.num_master_devices);
else
- g_assert(rep->num_devices == 1);
+ assert(rep->num_devices == 1);
querydata->num_devices_in_reply = rep->num_devices;
reply_handler = reply_XIQueryDevice_data;
@@ -107,46 +106,46 @@ static void reply_XIQueryDevice_data(ClientPtr client, int len, char *data, void
}
if (querydata->which_device > XIAllMasterDevices)
- g_assert(info->deviceid == querydata->which_device);
+ assert(info->deviceid == querydata->which_device);
- g_assert(info->deviceid >= 2); /* 0 and 1 is reserved */
+ assert(info->deviceid >= 2); /* 0 and 1 is reserved */
switch(info->deviceid)
{
case 2: /* VCP */
dev = devices.vcp;
- g_assert(info->use == XIMasterPointer);
- g_assert(info->attachment == devices.vck->id);
- g_assert(info->num_classes == 3); /* 2 axes + button */
+ assert(info->use == XIMasterPointer);
+ assert(info->attachment == devices.vck->id);
+ assert(info->num_classes == 3); /* 2 axes + button */
break;
case 3: /* VCK */
dev = devices.vck;
- g_assert(info->use == XIMasterKeyboard);
- g_assert(info->attachment == devices.vcp->id);
- g_assert(info->num_classes == 1);
+ assert(info->use == XIMasterKeyboard);
+ assert(info->attachment == devices.vcp->id);
+ assert(info->num_classes == 1);
break;
case 4: /* mouse */
dev = devices.mouse;
- g_assert(info->use == XISlavePointer);
- g_assert(info->attachment == devices.vcp->id);
- g_assert(info->num_classes == 3); /* 2 axes + button */
+ assert(info->use == XISlavePointer);
+ assert(info->attachment == devices.vcp->id);
+ assert(info->num_classes == 3); /* 2 axes + button */
break;
case 5: /* keyboard */
dev = devices.kbd;
- g_assert(info->use == XISlaveKeyboard);
- g_assert(info->attachment == devices.vck->id);
- g_assert(info->num_classes == 1);
+ assert(info->use == XISlaveKeyboard);
+ assert(info->attachment == devices.vck->id);
+ assert(info->num_classes == 1);
break;
default:
/* We shouldn't get here */
- g_assert(0);
+ assert(0);
break;
}
- g_assert(info->enabled == dev->enabled);
- g_assert(info->name_len == strlen(dev->name));
- g_assert(strncmp((char*)&info[1], dev->name, info->name_len) == 0);
+ assert(info->enabled == dev->enabled);
+ assert(info->name_len == strlen(dev->name));
+ assert(strncmp((char*)&info[1], dev->name, info->name_len) == 0);
any = (xXIAnyInfo*)((char*)&info[1] + ((info->name_len + 3)/4) * 4);
for (j = 0; j < info->num_classes; j++)
@@ -171,9 +170,9 @@ static void reply_XIQueryDevice_data(ClientPtr client, int len, char *data, void
if (client->swapped)
swaps(&ki->num_keycodes, n);
- g_assert(any->type == XIKeyClass);
- g_assert(ki->num_keycodes == (xkb->max_key_code - xkb->min_key_code + 1));
- g_assert(any->length == (2 + ki->num_keycodes));
+ assert(any->type == XIKeyClass);
+ assert(ki->num_keycodes == (xkb->max_key_code - xkb->min_key_code + 1));
+ assert(any->length == (2 + ki->num_keycodes));
kc = (uint32_t*)&ki[1];
for (k = 0; k < ki->num_keycodes; k++, kc++)
@@ -181,15 +180,15 @@ static void reply_XIQueryDevice_data(ClientPtr client, int len, char *data, void
if (client->swapped)
swapl(kc, n);
- g_assert(*kc >= xkb->min_key_code);
- g_assert(*kc <= xkb->max_key_code);
+ assert(*kc >= xkb->min_key_code);
+ assert(*kc <= xkb->max_key_code);
}
break;
}
case 2: /* VCP and mouse have the same properties */
case 4:
{
- g_assert(any->type == XIButtonClass ||
+ assert(any->type == XIButtonClass ||
any->type == XIValuatorClass);
if (any->type == XIButtonClass)
@@ -200,10 +199,10 @@ static void reply_XIQueryDevice_data(ClientPtr client, int len, char *data, void
if (client->swapped)
swaps(&bi->num_buttons, n);
- g_assert(bi->num_buttons == devices.vcp->button->numButtons);
+ assert(bi->num_buttons == devices.vcp->button->numButtons);
len = 2 + bi->num_buttons + bytes_to_int32(bits_to_bytes(bi->num_buttons));
- g_assert(bi->length == len);
+ assert(bi->length == len);
} else if (any->type == XIValuatorClass)
{
xXIValuatorInfo *vi = (xXIValuatorInfo*)any;
@@ -219,17 +218,17 @@ static void reply_XIQueryDevice_data(ClientPtr client, int len, char *data, void
swapl(&vi->resolution, n);
}
- g_assert(vi->length == 11);
- g_assert(vi->number == 0 ||
+ assert(vi->length == 11);
+ assert(vi->number == 0 ||
vi->number == 1);
- g_assert(vi->mode == XIModeRelative);
+ assert(vi->mode == XIModeRelative);
/* device was set up as relative, so standard
* values here. */
- g_assert(vi->min.integral == -1);
- g_assert(vi->min.frac == 0);
- g_assert(vi->max.integral == -1);
- g_assert(vi->max.frac == 0);
- g_assert(vi->resolution == 0);
+ assert(vi->min.integral == -1);
+ assert(vi->min.frac == 0);
+ assert(vi->max.integral == -1);
+ assert(vi->max.frac == 0);
+ assert(vi->resolution == 0);
}
}
break;
@@ -257,10 +256,10 @@ static void request_XIQueryDevice(struct test_data *querydata,
request.deviceid = deviceid;
rc = ProcXIQueryDevice(&client);
- g_assert(rc == error);
+ assert(rc == error);
if (rc != Success)
- g_assert(client.errorValue == deviceid);
+ assert(client.errorValue == deviceid);
reply_handler = reply_XIQueryDevice;
@@ -268,10 +267,10 @@ static void request_XIQueryDevice(struct test_data *querydata,
swaps(&request.length, n);
swaps(&request.deviceid, n);
rc = SProcXIQueryDevice(&client);
- g_assert(rc == error);
+ assert(rc == error);
if (rc != Success)
- g_assert(client.errorValue == deviceid);
+ assert(client.errorValue == deviceid);
}
static void test_XIQueryDevice(void)
@@ -284,16 +283,16 @@ static void test_XIQueryDevice(void)
userdata = &data;
request_init(&request, XIQueryDevice);
- g_test_message("Testing XIAllDevices.");
+ printf("Testing XIAllDevices.\n");
request_XIQueryDevice(&data, XIAllDevices, Success);
- g_test_message("Testing XIAllMasterDevices.");
+ printf("Testing XIAllMasterDevices.\n");
request_XIQueryDevice(&data, XIAllMasterDevices, Success);
- g_test_message("Testing existing device ids.");
+ printf("Testing existing device ids.\n");
for (i = 2; i < 6; i++)
request_XIQueryDevice(&data, i, Success);
- g_test_message("Testing non-existing device ids.");
+ printf("Testing non-existing device ids.\n");
for (i = 6; i <= 0xFFFF; i++)
request_XIQueryDevice(&data, i, BadDevice);
@@ -304,13 +303,10 @@ static void test_XIQueryDevice(void)
int main(int argc, char** argv)
{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
init_simple();
- g_test_add_func("/dix/xi2protocol/XIQueryDevice", test_XIQueryDevice);
+ test_XIQueryDevice();
- return g_test_run();
+ return 0;
}
diff --git a/xorg-server/test/xi2/protocol-xiquerypointer.c b/xorg-server/test/xi2/protocol-xiquerypointer.c
index a42d59515..0985ec70d 100644
--- a/xorg-server/test/xi2/protocol-xiquerypointer.c
+++ b/xorg-server/test/xi2/protocol-xiquerypointer.c
@@ -39,7 +39,6 @@
#include "exevents.h"
#include "protocol-common.h"
-#include <glib.h>
static ClientRec client_request;
static void reply_XIQueryPointer_data(ClientPtr client, int len,
@@ -96,18 +95,18 @@ static void reply_XIQueryPointer(ClientPtr client, int len, char *data,
reply_check_defaults(rep, len, XIQueryPointer);
- g_assert(rep->root == root.drawable.id);
- g_assert(rep->same_screen == xTrue);
+ assert(rep->root == root.drawable.id);
+ assert(rep->same_screen == xTrue);
sprite = test_data.dev->spriteInfo->sprite;
- g_assert((rep->root_x >> 16) == sprite->hot.x);
- g_assert((rep->root_y >> 16) == sprite->hot.y);
+ assert((rep->root_x >> 16) == sprite->hot.x);
+ assert((rep->root_y >> 16) == sprite->hot.y);
if (test_data.win == &root)
{
- g_assert(rep->root_x == rep->win_x);
- g_assert(rep->root_y == rep->win_y);
- g_assert(rep->child == window.drawable.id);
+ assert(rep->root_x == rep->win_x);
+ assert(rep->root_y == rep->win_y);
+ assert(rep->child == window.drawable.id);
} else
{
int x, y;
@@ -115,13 +114,13 @@ static void reply_XIQueryPointer(ClientPtr client, int len, char *data,
x = sprite->hot.x - window.drawable.x;
y = sprite->hot.y - window.drawable.y;
- g_assert((rep->win_x >> 16) == x);
- g_assert((rep->win_y >> 16) == y);
- g_assert(rep->child == None);
+ assert((rep->win_x >> 16) == x);
+ assert((rep->win_y >> 16) == y);
+ assert(rep->child == None);
}
- g_assert(rep->same_screen == xTrue);
+ assert(rep->same_screen == xTrue);
reply_handler = reply_XIQueryPointer_data;
}
@@ -137,19 +136,19 @@ static void request_XIQueryPointer(ClientPtr client, xXIQueryPointerReq* req, in
int rc;
rc = ProcXIQueryPointer(&client_request);
- g_assert(rc == error);
+ assert(rc == error);
if (rc == BadDevice)
- g_assert(client_request.errorValue == req->deviceid);
+ assert(client_request.errorValue == req->deviceid);
client_request.swapped = TRUE;
swaps(&req->deviceid, n);
swaps(&req->length, n);
rc = SProcXIQueryPointer(&client_request);
- g_assert(rc == error);
+ assert(rc == error);
if (rc == BadDevice)
- g_assert(client_request.errorValue == req->deviceid);
+ assert(client_request.errorValue == req->deviceid);
}
static void test_XIQueryPointer(void)
@@ -209,12 +208,9 @@ static void test_XIQueryPointer(void)
int main(int argc, char** argv)
{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
init_simple();
- g_test_add_func("/xi2/protocol/XIQueryPointer", test_XIQueryPointer);
+ test_XIQueryPointer();
- return g_test_run();
+ return 0;
}
diff --git a/xorg-server/test/xi2/protocol-xiqueryversion.c b/xorg-server/test/xi2/protocol-xiqueryversion.c
index 46e62acbd..3bb356e7f 100644
--- a/xorg-server/test/xi2/protocol-xiqueryversion.c
+++ b/xorg-server/test/xi2/protocol-xiqueryversion.c
@@ -46,7 +46,6 @@
#include "xiqueryversion.h"
#include "protocol-common.h"
-#include <glib.h>
extern XExtensionVersion XIVersion;
@@ -74,14 +73,14 @@ static void reply_XIQueryVersion(ClientPtr client, int len, char* data, void *us
reply_check_defaults(rep, len, XIQueryVersion);
- g_assert(rep->length == 0);
+ assert(rep->length == 0);
sver = versions->major_server * 1000 + versions->minor_server;
cver = versions->major_client * 1000 + versions->minor_client;
ver = rep->major_version * 1000 + rep->minor_version;
- g_assert(ver >= 2000);
- g_assert((sver > cver) ? ver == cver : ver == sver);
+ assert(ver >= 2000);
+ assert((sver > cver) ? ver == cver : ver == sver);
}
/**
@@ -115,7 +114,7 @@ static void request_XIQueryVersion(int smaj, int smin, int cmaj, int cmin, int e
request.major_version = versions.major_client;
request.minor_version = versions.minor_client;
rc = ProcXIQueryVersion(&client);
- g_assert(rc == error);
+ assert(rc == error);
client.swapped = TRUE;
@@ -124,7 +123,7 @@ static void request_XIQueryVersion(int smaj, int smin, int cmaj, int cmin, int e
swaps(&request.minor_version, n);
rc = SProcXIQueryVersion(&client);
- g_assert(rc == error);
+ assert(rc == error);
}
/* Client version less than 2.0 must return BadValue, all other combinations
@@ -133,23 +132,23 @@ static void test_XIQueryVersion(void)
{
reply_handler = reply_XIQueryVersion;
- g_test_message("Server version 2.0 - client versions [1..3].0");
+ printf("Server version 2.0 - client versions [1..3].0\n");
/* some simple tests to catch common errors quickly */
request_XIQueryVersion(2, 0, 1, 0, BadValue);
request_XIQueryVersion(2, 0, 2, 0, Success);
request_XIQueryVersion(2, 0, 3, 0, Success);
- g_test_message("Server version 3.0 - client versions [1..3].0");
+ printf("Server version 3.0 - client versions [1..3].0\n");
request_XIQueryVersion(3, 0, 1, 0, BadValue);
request_XIQueryVersion(3, 0, 2, 0, Success);
request_XIQueryVersion(3, 0, 3, 0, Success);
- g_test_message("Server version 2.0 - client versions [1..3].[1..3]");
+ printf("Server version 2.0 - client versions [1..3].[1..3]\n");
request_XIQueryVersion(2, 0, 1, 1, BadValue);
request_XIQueryVersion(2, 0, 2, 2, Success);
request_XIQueryVersion(2, 0, 3, 3, Success);
- g_test_message("Server version 2.2 - client versions [1..3].0");
+ printf("Server version 2.2 - client versions [1..3].0\n");
request_XIQueryVersion(2, 2, 1, 0, BadValue);
request_XIQueryVersion(2, 2, 2, 0, Success);
request_XIQueryVersion(2, 2, 3, 0, Success);
@@ -158,7 +157,7 @@ static void test_XIQueryVersion(void)
/* this one takes a while */
unsigned int cmin, cmaj, smin, smaj;
- g_test_message("Testing all combinations.");
+ printf("Testing all combinations.\n");
for (smaj = 2; smaj <= 0xFFFF; smaj++)
for (smin = 0; smin <= 0xFFFF; smin++)
for (cmin = 0; cmin <= 0xFFFF; cmin++)
@@ -175,12 +174,9 @@ static void test_XIQueryVersion(void)
int main(int argc, char** argv)
{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
init_simple();
- g_test_add_func("/xi2/protocol/XIQueryVersion", test_XIQueryVersion);
+ test_XIQueryVersion();
- return g_test_run();
+ return 0;
}
diff --git a/xorg-server/test/xi2/protocol-xiselectevents.c b/xorg-server/test/xi2/protocol-xiselectevents.c
index f951a14fe..fa422e2cb 100644
--- a/xorg-server/test/xi2/protocol-xiselectevents.c
+++ b/xorg-server/test/xi2/protocol-xiselectevents.c
@@ -58,7 +58,6 @@
#include "xiselectev.h"
#include "protocol-common.h"
-#include <glib.h>
static unsigned char *data[4096 * 20]; /* the request data buffer */
@@ -107,7 +106,7 @@ static void request_XISelectEvent(xXISelectEventsReq *req, int error)
client = init_client(req->length, req);
rc = ProcXISelectEvents(&client);
- g_assert(rc == error);
+ assert(rc == error);
client.swapped = TRUE;
@@ -124,7 +123,7 @@ static void request_XISelectEvent(xXISelectEventsReq *req, int error)
swaps(&req->length, n);
swaps(&req->num_masks, n);
rc = SProcXISelectEvents(&client);
- g_assert(rc == error);
+ assert(rc == error);
}
static void request_XISelectEvents_masks(xXISelectEventsReq *req)
@@ -250,7 +249,7 @@ static void test_XISelectEvents(void)
request_init(req, XISelectEvents);
- g_test_message("Testing for BadValue on zero-length masks");
+ printf("Testing for BadValue on zero-length masks\n");
/* zero masks are BadValue, regardless of the window */
req->num_masks = 0;
@@ -263,7 +262,7 @@ static void test_XISelectEvents(void)
req->win = CLIENT_WINDOW_ID;
request_XISelectEvent(req, BadValue);
- g_test_message("Testing for BadWindow.");
+ printf("Testing for BadWindow.\n");
/* None window is BadWindow, regardless of the masks.
* We don't actually need to set the masks here, BadWindow must occur
* before checking the masks.
@@ -283,7 +282,7 @@ static void test_XISelectEvents(void)
req->num_masks = 0xFFFC;
request_XISelectEvent(req, BadWindow);
- g_test_message("Triggering num_masks/length overflow");
+ printf("Triggering num_masks/length overflow\n");
req->win = ROOT_WINDOW_ID;
/* Integer overflow - req->length can't hold that much */
req->num_masks = 0xFFFF;
@@ -292,14 +291,14 @@ static void test_XISelectEvents(void)
req->win = ROOT_WINDOW_ID;
req->num_masks = 1;
- g_test_message("Triggering bogus mask length error");
+ printf("Triggering bogus mask length error\n");
mask = (xXIEventMask*)&req[1];
mask->deviceid = 0;
mask->mask_len = 0xFFFF;
request_XISelectEvent(req, BadLength);
/* testing various device ids */
- g_test_message("Testing existing device ids.");
+ printf("Testing existing device ids.\n");
for (i = 0; i < 6; i++)
{
mask = (xXIEventMask*)&req[1];
@@ -310,7 +309,7 @@ static void test_XISelectEvents(void)
request_XISelectEvent(req, Success);
}
- g_test_message("Testing non-existing device ids.");
+ printf("Testing non-existing device ids.\n");
for (i = 6; i <= 0xFFFF; i++)
{
req->win = ROOT_WINDOW_ID;
@@ -326,13 +325,10 @@ static void test_XISelectEvents(void)
int main(int argc, char** argv)
{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
init_simple();
- g_test_add_func("/xi2/protocol/XISelectEvents", test_XISelectEvents);
+ test_XISelectEvents();
- return g_test_run();
+ return 0;
}
diff --git a/xorg-server/test/xi2/protocol-xisetclientpointer.c b/xorg-server/test/xi2/protocol-xisetclientpointer.c
index 2e638eea7..c266b6560 100644
--- a/xorg-server/test/xi2/protocol-xisetclientpointer.c
+++ b/xorg-server/test/xi2/protocol-xisetclientpointer.c
@@ -46,7 +46,6 @@
#include "exevents.h"
#include "protocol-common.h"
-#include <glib.h>
static ClientRec client_window;
static ClientRec client_request;
@@ -72,20 +71,20 @@ static void request_XISetClientPointer(xXISetClientPointerReq* req, int error)
client_request = init_client(req->length, req);
rc = ProcXISetClientPointer(&client_request);
- g_assert(rc == error);
+ assert(rc == error);
if (rc == BadDevice)
- g_assert(client_request.errorValue == req->deviceid);
+ assert(client_request.errorValue == req->deviceid);
client_request.swapped = TRUE;
swapl(&req->win, n);
swaps(&req->length, n);
swaps(&req->deviceid, n);
rc = SProcXISetClientPointer(&client_request);
- g_assert(rc == error);
+ assert(rc == error);
if (rc == BadDevice)
- g_assert(client_request.errorValue == req->deviceid);
+ assert(client_request.errorValue == req->deviceid);
}
@@ -98,36 +97,36 @@ static void test_XISetClientPointer(void)
request.win = CLIENT_WINDOW_ID;
- g_test_message("Testing BadDevice error for XIAllDevices and XIMasterDevices.");
+ printf("Testing BadDevice error for XIAllDevices and XIMasterDevices.\n");
request.deviceid = XIAllDevices;
request_XISetClientPointer(&request, BadDevice);
request.deviceid = XIAllMasterDevices;
request_XISetClientPointer(&request, BadDevice);
- g_test_message("Testing Success for VCP and VCK.");
+ printf("Testing Success for VCP and VCK.\n");
request.deviceid = devices.vcp->id; /* 2 */
request_XISetClientPointer(&request, Success);
- g_assert(client_window.clientPtr->id == 2);
+ assert(client_window.clientPtr->id == 2);
request.deviceid = devices.vck->id; /* 3 */
request_XISetClientPointer(&request, Success);
- g_assert(client_window.clientPtr->id == 2);
+ assert(client_window.clientPtr->id == 2);
- g_test_message("Testing BadDevice error for all other devices.");
+ printf("Testing BadDevice error for all other devices.\n");
for (i = 4; i <= 0xFFFF; i++)
{
request.deviceid = i;
request_XISetClientPointer(&request, BadDevice);
}
- g_test_message("Testing window None");
+ printf("Testing window None\n");
request.win = None;
request.deviceid = devices.vcp->id; /* 2 */
request_XISetClientPointer(&request, Success);
- g_assert(client_request.clientPtr->id == 2);
+ assert(client_request.clientPtr->id == 2);
- g_test_message("Testing invalid window");
+ printf("Testing invalid window\n");
request.win = INVALID_WINDOW_ID;
request.deviceid = devices.vcp->id;
request_XISetClientPointer(&request, BadWindow);
@@ -137,13 +136,10 @@ static void test_XISetClientPointer(void)
int main(int argc, char** argv)
{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
init_simple();
client_window = init_client(0, NULL);
- g_test_add_func("/xi2/protocol/XISetClientPointer", test_XISetClientPointer);
+ test_XISetClientPointer();
- return g_test_run();
+ return 0;
}
diff --git a/xorg-server/test/xi2/protocol-xiwarppointer.c b/xorg-server/test/xi2/protocol-xiwarppointer.c
index 75b7617a0..0c8db453d 100644
--- a/xorg-server/test/xi2/protocol-xiwarppointer.c
+++ b/xorg-server/test/xi2/protocol-xiwarppointer.c
@@ -39,7 +39,6 @@
#include "exevents.h"
#include "protocol-common.h"
-#include <glib.h>
static int expected_x = SPRITE_X;
static int expected_y = SPRITE_Y;
@@ -70,8 +69,8 @@ int __wrap_dixLookupWindow(WindowPtr *win, XID id, ClientPtr client, Mask access
static Bool ScreenSetCursorPosition(DeviceIntPtr dev, ScreenPtr screen,
int x, int y, Bool generateEvent)
{
- g_assert(x == expected_x);
- g_assert(y == expected_y);
+ assert(x == expected_x);
+ assert(y == expected_y);
return TRUE;
}
@@ -83,12 +82,12 @@ static void request_XIWarpPointer(ClientPtr client, xXIWarpPointerReq* req,
int rc;
rc = ProcXIWarpPointer(client);
- g_assert(rc == error);
+ assert(rc == error);
if (rc == BadDevice)
- g_assert(client->errorValue == req->deviceid);
+ assert(client->errorValue == req->deviceid);
else if (rc == BadWindow)
- g_assert(client->errorValue == req->dst_win ||
+ assert(client->errorValue == req->dst_win ||
client->errorValue == req->src_win);
@@ -105,12 +104,12 @@ static void request_XIWarpPointer(ClientPtr client, xXIWarpPointerReq* req,
swaps(&req->deviceid, n);
rc = SProcXIWarpPointer(client);
- g_assert(rc == error);
+ assert(rc == error);
if (rc == BadDevice)
- g_assert(client->errorValue == req->deviceid);
+ assert(client->errorValue == req->deviceid);
else if (rc == BadWindow)
- g_assert(client->errorValue == req->dst_win ||
+ assert(client->errorValue == req->dst_win ||
client->errorValue == req->src_win);
client->swapped = FALSE;
@@ -204,13 +203,10 @@ static void test_XIWarpPointer(void)
int main(int argc, char** argv)
{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
init_simple();
screen.SetCursorPosition = ScreenSetCursorPosition;
- g_test_add_func("/xi2/protocol/XIWarpPointer", test_XIWarpPointer);
+ test_XIWarpPointer();
- return g_test_run();
+ return 0;
}
diff --git a/xorg-server/test/xkb.c b/xorg-server/test/xkb.c
index 6fbb26a01..421153cd1 100644
--- a/xorg-server/test/xkb.c
+++ b/xorg-server/test/xkb.c
@@ -46,8 +46,7 @@
#include <X11/extensions/XKMformat.h>
#include "xkbfile.h"
#include "../xkb/xkb.h"
-
-#include <glib.h>
+#include <assert.h>
/**
* Initialize an empty XkbRMLVOSet.
@@ -62,16 +61,16 @@ static void xkb_get_rules_test(void)
XkbGetRulesDflts(&rmlvo);
- g_assert(rmlvo.rules);
- g_assert(rmlvo.model);
- g_assert(rmlvo.layout);
- g_assert(rmlvo.variant);
- g_assert(rmlvo.options);
- g_assert(strcmp(rmlvo.rules, XKB_DFLT_RULES) == 0);
- g_assert(strcmp(rmlvo.model, XKB_DFLT_MODEL) == 0);
- g_assert(strcmp(rmlvo.layout, XKB_DFLT_LAYOUT) == 0);
- g_assert(strcmp(rmlvo.variant, XKB_DFLT_VARIANT) == 0);
- g_assert(strcmp(rmlvo.options, XKB_DFLT_OPTIONS) == 0);
+ assert(rmlvo.rules);
+ assert(rmlvo.model);
+ assert(rmlvo.layout);
+ assert(rmlvo.variant);
+ assert(rmlvo.options);
+ assert(strcmp(rmlvo.rules, XKB_DFLT_RULES) == 0);
+ assert(strcmp(rmlvo.model, XKB_DFLT_MODEL) == 0);
+ assert(strcmp(rmlvo.layout, XKB_DFLT_LAYOUT) == 0);
+ assert(strcmp(rmlvo.variant, XKB_DFLT_VARIANT) == 0);
+ assert(strcmp(rmlvo.options, XKB_DFLT_OPTIONS) == 0);
}
/**
@@ -95,17 +94,17 @@ static void xkb_set_rules_test(void)
XkbGetRulesDflts(&rmlvo_new);
/* XkbGetRulesDflts strdups the values */
- g_assert(rmlvo.rules != rmlvo_new.rules);
- g_assert(rmlvo.model != rmlvo_new.model);
- g_assert(rmlvo.layout != rmlvo_new.layout);
- g_assert(rmlvo.variant != rmlvo_new.variant);
- g_assert(rmlvo.options != rmlvo_new.options);
-
- g_assert(strcmp(rmlvo.rules, rmlvo_new.rules) == 0);
- g_assert(strcmp(rmlvo.model, rmlvo_new.model) == 0);
- g_assert(strcmp(rmlvo.layout, rmlvo_new.layout) == 0);
- g_assert(strcmp(rmlvo.variant, rmlvo_new.variant) == 0);
- g_assert(strcmp(rmlvo.options, rmlvo_new.options) == 0);
+ assert(rmlvo.rules != rmlvo_new.rules);
+ assert(rmlvo.model != rmlvo_new.model);
+ assert(rmlvo.layout != rmlvo_new.layout);
+ assert(rmlvo.variant != rmlvo_new.variant);
+ assert(rmlvo.options != rmlvo_new.options);
+
+ assert(strcmp(rmlvo.rules, rmlvo_new.rules) == 0);
+ assert(strcmp(rmlvo.model, rmlvo_new.model) == 0);
+ assert(strcmp(rmlvo.layout, rmlvo_new.layout) == 0);
+ assert(strcmp(rmlvo.variant, rmlvo_new.variant) == 0);
+ assert(strcmp(rmlvo.options, rmlvo_new.options) == 0);
}
@@ -145,29 +144,26 @@ static void xkb_set_get_rules_test(void)
/* This test is iffy, because strictly we may be comparing against already
* freed memory */
- g_assert(strcmp(rmlvo.rules, rmlvo_backup.rules) == 0);
- g_assert(strcmp(rmlvo.model, rmlvo_backup.model) == 0);
- g_assert(strcmp(rmlvo.layout, rmlvo_backup.layout) == 0);
- g_assert(strcmp(rmlvo.variant, rmlvo_backup.variant) == 0);
- g_assert(strcmp(rmlvo.options, rmlvo_backup.options) == 0);
+ assert(strcmp(rmlvo.rules, rmlvo_backup.rules) == 0);
+ assert(strcmp(rmlvo.model, rmlvo_backup.model) == 0);
+ assert(strcmp(rmlvo.layout, rmlvo_backup.layout) == 0);
+ assert(strcmp(rmlvo.variant, rmlvo_backup.variant) == 0);
+ assert(strcmp(rmlvo.options, rmlvo_backup.options) == 0);
XkbGetRulesDflts(&rmlvo);
- g_assert(strcmp(rmlvo.rules, rmlvo_backup.rules) == 0);
- g_assert(strcmp(rmlvo.model, rmlvo_backup.model) == 0);
- g_assert(strcmp(rmlvo.layout, rmlvo_backup.layout) == 0);
- g_assert(strcmp(rmlvo.variant, rmlvo_backup.variant) == 0);
- g_assert(strcmp(rmlvo.options, rmlvo_backup.options) == 0);
+ assert(strcmp(rmlvo.rules, rmlvo_backup.rules) == 0);
+ assert(strcmp(rmlvo.model, rmlvo_backup.model) == 0);
+ assert(strcmp(rmlvo.layout, rmlvo_backup.layout) == 0);
+ assert(strcmp(rmlvo.variant, rmlvo_backup.variant) == 0);
+ assert(strcmp(rmlvo.options, rmlvo_backup.options) == 0);
}
int main(int argc, char** argv)
{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
- g_test_add_func("/xkb/set-get-rules", xkb_set_get_rules_test);
- g_test_add_func("/xkb/get-rules", xkb_get_rules_test);
- g_test_add_func("/xkb/set-rules", xkb_set_rules_test);
+ xkb_set_get_rules_test();
+ xkb_get_rules_test();
+ xkb_set_rules_test();
- return g_test_run();
+ return 0;
}
diff --git a/xorg-server/test/xtest.c b/xorg-server/test/xtest.c
index cd8f23bff..2ab46505f 100644
--- a/xorg-server/test/xtest.c
+++ b/xorg-server/test/xtest.c
@@ -1,118 +1,113 @@
-/**
- * Copyright © 2009 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-#include <stdint.h>
-#include <X11/Xatom.h>
-#include "input.h"
-#include "inputstr.h"
-#include "scrnintstr.h"
-#include "exevents.h"
-#include "xkbsrv.h"
-#include "xserver-properties.h"
-
-#include <glib.h>
-
-/**
- */
-
-/* from Xext/xtest.c */
-extern DeviceIntPtr xtestpointer, xtestkeyboard;
-
-/* Needed for the screen setup, otherwise we crash during sprite initialization */
-static Bool device_cursor_init(DeviceIntPtr dev, ScreenPtr screen) { return TRUE; }
-
-static void xtest_init_devices(void)
-{
- ScreenRec screen;
-
- /* random stuff that needs initialization */
- memset(&screen, 0, sizeof(screen));
- screenInfo.numScreens = 1;
- screenInfo.screens[0] = &screen;
- screen.myNum = 0;
- screen.id = 100;
- screen.width = 640;
- screen.height = 480;
- screen.DeviceCursorInitialize = device_cursor_init;
- dixResetPrivates();
- InitAtoms();
-
- XkbInitPrivates();
-
- /* this also inits the xtest devices */
- InitCoreDevices();
-
- g_assert(xtestpointer);
- g_assert(xtestkeyboard);
- g_assert(IsXTestDevice(xtestpointer, NULL));
- g_assert(IsXTestDevice(xtestkeyboard, NULL));
- g_assert(IsXTestDevice(xtestpointer, inputInfo.pointer));
- g_assert(IsXTestDevice(xtestkeyboard, inputInfo.keyboard));
- g_assert(GetXTestDevice(inputInfo.pointer) == xtestpointer);
- g_assert(GetXTestDevice(inputInfo.keyboard) == xtestkeyboard);
-}
-
-/**
- * Each xtest devices has a property attached marking it. This property
- * cannot be changed.
- */
-static void xtest_properties(void)
-{
- int rc;
- char value = 1;
- XIPropertyValuePtr prop;
- Atom xtest_prop = XIGetKnownProperty(XI_PROP_XTEST_DEVICE);
-
- rc = XIGetDeviceProperty(xtestpointer, xtest_prop, &prop);
- g_assert(rc == Success);
- g_assert(prop);
-
- rc = XIGetDeviceProperty(xtestkeyboard, xtest_prop, &prop);
- g_assert(rc == Success);
- g_assert(prop != NULL);
-
- rc = XIChangeDeviceProperty(xtestpointer, xtest_prop,
- XA_INTEGER, 8, PropModeReplace, 1, &value, FALSE);
- g_assert(rc == BadAccess);
- rc = XIChangeDeviceProperty(xtestkeyboard, xtest_prop,
- XA_INTEGER, 8, PropModeReplace, 1, &value, FALSE);
- g_assert(rc == BadAccess);
-}
-
-
-
-int main(int argc, char** argv)
-{
- g_test_init(&argc, &argv,NULL);
- g_test_bug_base("https://bugzilla.freedesktop.org/show_bug.cgi?id=");
-
- g_test_add_func("/dix/xtest/init", xtest_init_devices);
- g_test_add_func("/dix/xtest/properties", xtest_properties);
-
- return g_test_run();
-}
-
-
+/**
+ * Copyright © 2009 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+#include <stdint.h>
+#include <X11/Xatom.h>
+#include "input.h"
+#include "inputstr.h"
+#include "scrnintstr.h"
+#include "exevents.h"
+#include "xkbsrv.h"
+#include "xserver-properties.h"
+
+/**
+ */
+
+/* from Xext/xtest.c */
+extern DeviceIntPtr xtestpointer, xtestkeyboard;
+
+/* Needed for the screen setup, otherwise we crash during sprite initialization */
+static Bool device_cursor_init(DeviceIntPtr dev, ScreenPtr screen) { return TRUE; }
+
+static void xtest_init_devices(void)
+{
+ ScreenRec screen;
+
+ /* random stuff that needs initialization */
+ memset(&screen, 0, sizeof(screen));
+ screenInfo.numScreens = 1;
+ screenInfo.screens[0] = &screen;
+ screen.myNum = 0;
+ screen.id = 100;
+ screen.width = 640;
+ screen.height = 480;
+ screen.DeviceCursorInitialize = device_cursor_init;
+ dixResetPrivates();
+ InitAtoms();
+
+ XkbInitPrivates();
+
+ /* this also inits the xtest devices */
+ InitCoreDevices();
+
+ assert(xtestpointer);
+ assert(xtestkeyboard);
+ assert(IsXTestDevice(xtestpointer, NULL));
+ assert(IsXTestDevice(xtestkeyboard, NULL));
+ assert(IsXTestDevice(xtestpointer, inputInfo.pointer));
+ assert(IsXTestDevice(xtestkeyboard, inputInfo.keyboard));
+ assert(GetXTestDevice(inputInfo.pointer) == xtestpointer);
+ assert(GetXTestDevice(inputInfo.keyboard) == xtestkeyboard);
+}
+
+/**
+ * Each xtest devices has a property attached marking it. This property
+ * cannot be changed.
+ */
+static void xtest_properties(void)
+{
+ int rc;
+ char value = 1;
+ XIPropertyValuePtr prop;
+ Atom xtest_prop = XIGetKnownProperty(XI_PROP_XTEST_DEVICE);
+
+ rc = XIGetDeviceProperty(xtestpointer, xtest_prop, &prop);
+ assert(rc == Success);
+ assert(prop);
+
+ rc = XIGetDeviceProperty(xtestkeyboard, xtest_prop, &prop);
+ assert(rc == Success);
+ assert(prop != NULL);
+
+ rc = XIChangeDeviceProperty(xtestpointer, xtest_prop,
+ XA_INTEGER, 8, PropModeReplace, 1, &value, FALSE);
+ assert(rc == BadAccess);
+ rc = XIChangeDeviceProperty(xtestkeyboard, xtest_prop,
+ XA_INTEGER, 8, PropModeReplace, 1, &value, FALSE);
+ assert(rc == BadAccess);
+}
+
+
+
+int main(int argc, char** argv)
+{
+ xtest_init_devices();
+ xtest_properties();
+
+ return 0;
+}
+
+
diff --git a/xorg-server/xkeyboard-config/rules/base.extras.xml.in b/xorg-server/xkeyboard-config/rules/base.extras.xml.in
index 19f8fade7..4faff93c3 100644
--- a/xorg-server/xkeyboard-config/rules/base.extras.xml.in
+++ b/xorg-server/xkeyboard-config/rules/base.extras.xml.in
@@ -7,7 +7,7 @@
<configItem>
<name>apl</name>
<_shortDescription>APL</_shortDescription>
- <_description>APL</_description>
+ <_description>APL Keyboard Symbols</_description>
<languageList><iso639Id>eng</iso639Id></languageList>
</configItem>
<variantList/>
@@ -40,7 +40,7 @@
<configItem>
<name>ir</name>
<_shortDescription>Iran</_shortDescription>
- <_description>Iran</_description>
+ <_description>Persian</_description>
<languageList><iso639Id>per</iso639Id></languageList>
</configItem>
<variantList>
@@ -88,13 +88,13 @@
<variant>
<configItem>
<name>ykeydvorak</name>
- <_description>Latvian (US Dvorak, Y-letter variant)</_description>
+ <_description>Latvian (US Dvorak, Y variant)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>minuskeydvorak</name>
- <_description>Latvian (US Dvorak, minus-letter variant)</_description>
+ <_description>Latvian (US Dvorak, minus variant)</_description>
</configItem>
</variant>
<variant>
@@ -106,13 +106,13 @@
<variant>
<configItem>
<name>ykeydvorakprogr</name>
- <_description>Latvian (programmer US Dvorak, Y-letter variant)</_description>
+ <_description>Latvian (programmer US Dvorak, Y variant)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>minuskeydvorakprogr</name>
- <_description>Latvian (programmer US Dvorak - minus-letter variant)</_description>
+ <_description>Latvian (programmer US Dvorak, minus variant)</_description>
</configItem>
</variant>
<variant>
@@ -132,15 +132,15 @@
<layout>
<configItem>
<name>us</name>
- <_shortDescription>USA</_shortDescription>
- <_description>USA</_description>
+ <_shortDescription>en</_shortDescription>
+ <_description>English (US)</_description>
<languageList><iso639Id>eng</iso639Id></languageList>
</configItem>
<variantList>
<variant>
<configItem>
<name>intl-unicode</name>
- <_description>English (US, international (AltGr Unicode combining)</_description>
+ <_description>English (US, international AltGr Unicode combining)</_description>
</configItem>
</variant>
<variant>
@@ -185,7 +185,7 @@
<configItem>
<name>rs</name>
<_shortDescription>Srb</_shortDescription>
- <_description>Serbia</_description>
+ <_description>Serbian</_description>
<languageList><iso639Id>srp</iso639Id></languageList>
</configItem>
<variantList>
diff --git a/xorg-server/xkeyboard-config/symbols/apl b/xorg-server/xkeyboard-config/symbols/apl
index 4421cc398..0ebc26843 100644
--- a/xorg-server/xkeyboard-config/symbols/apl
+++ b/xorg-server/xkeyboard-config/symbols/apl
@@ -122,7 +122,7 @@ xkb_symbols "unified" {
default
partial alphanumeric_keys modifier_keys
xkb_symbols "sax" {
- name[Group1]= "APL Keyboard Symbols: Sharp APL for Unix";
+ name[Group1]= "APL Keyboard Symbols";
include "apl(unified)"
diff --git a/xorg-server/xkeyboard-config/symbols/et b/xorg-server/xkeyboard-config/symbols/et
index dccf9ca06..22ba892aa 100644
--- a/xorg-server/xkeyboard-config/symbols/et
+++ b/xorg-server/xkeyboard-config/symbols/et
@@ -14,7 +14,7 @@ xkb_symbols "basic" {
partial alphanumeric_keys
xkb_symbols "olpc" {
- name[Group1]="Ethiopia";
+ name[Group1]="Amharic";
key <AE01> { [ 0x01001369, 0x01001372 ] }; // 1
key <AE02> { [ 0x0100136a, 0x01001373 ] }; // 2
diff --git a/xorg-server/xkeyboard-config/symbols/lv b/xorg-server/xkeyboard-config/symbols/lv
index 97e4220fc..77a9458b0 100644
--- a/xorg-server/xkeyboard-config/symbols/lv
+++ b/xorg-server/xkeyboard-config/symbols/lv
@@ -452,7 +452,7 @@ xkb_symbols "ykeydvorakprogr" {
include "lv(dvorakprogr)"
- name[Group1]= "Latvian (programmer US-Dvorak, Y variant)";
+ name[Group1]= "Latvian (programmer US Dvorak, Y variant)";
key <AD05> {[ISO_Level3_Latch, ISO_Level3_Latch, y, Y]};
key <SPCE> {[space, space, y, Y]};
diff --git a/xorg-server/xkeyboard-config/symbols/us b/xorg-server/xkeyboard-config/symbols/us
index 19ddae869..1d8bdd0dd 100644
--- a/xorg-server/xkeyboard-config/symbols/us
+++ b/xorg-server/xkeyboard-config/symbols/us
@@ -992,7 +992,7 @@ partial alphanumeric_keys
xkb_symbols "olpc" {
include "us(basic)"
- name[Group1]= "USA";
+ name[Group1]= "English (US)";
// OLPC international US English keyboard layout.
// It's a little different from the usual international layout.
@@ -1146,7 +1146,7 @@ xkb_symbols "hbs" {
partial alphanumeric_keys
xkb_symbols "htcdream" {
include "inet(htcdream)"
- name[Group1]= "English (USA)";
+ name[Group1]= "English (US)";
//second row
key <AD01> { [ q, Q, Tab, Tab ] };
diff --git a/xorg-server/xkeyboard-config/tests/genLists4Comparizon.sh b/xorg-server/xkeyboard-config/tests/genLists4Comparizon.sh
index ccaaba7e0..90981a939 100644
--- a/xorg-server/xkeyboard-config/tests/genLists4Comparizon.sh
+++ b/xorg-server/xkeyboard-config/tests/genLists4Comparizon.sh
@@ -1,43 +1,51 @@
-#!/bin/sh
-
-#
-# This script compares the group names which "have to be", according to the descriptions in base.xml -
-# and actually existing in the symbol files. Some differences are ok (like extra double quotes or
-# extra escaping character) - but all the rest should be in sync.
-#
-
-ROOT="`dirname $0`/.."
-F1=reg2ll.lst
-F2=gn2ll.lst
-
-xsltproc $ROOT/xslt/reg2ll.xsl $ROOT/rules/base.xml | sort | uniq > $F1
-
-for i in $ROOT/symbols/*; do
- if [ -f $i ]; then
- id="`basename $i`"
- export id
- gawk 'BEGIN{
- FS = "\"";
- id = ENVIRON["id"];
- isDefault = 0;
-}
-/.*default.*/{
- isDefault = 1;
-}
-/xkb_symbols/{
- variant = $2;
-}/^[[:space:]]*name\[Group1\][[:space:]]*=/{
- if (isDefault == 1)
- {
- printf "%s:\"%s\"\n",id,$2;
- isDefault=0;
- } else
- {
- name=$2;
- printf "%s(%s):\"%s\"\n", id, variant, name;
- }
-}' $i
- fi
-done | sort | uniq > $F2
-
-diff $F1 $F2
+#!/bin/sh
+
+#
+# This script compares the group names which "have to be", according to the descriptions in base.xml -
+# and actually existing in the symbol files. Some differences are ok (like extra double quotes or
+# extra escaping character) - but all the rest should be in sync.
+#
+
+ROOT="`dirname $0`/.."
+F1=reg2ll.lst
+F2=gn2ll.lst
+F1b=${F1}base
+F1e=${F1}extras
+
+xsltproc $ROOT/xslt/reg2ll.xsl $ROOT/rules/base.xml > $F1b
+xsltproc $ROOT/xslt/reg2ll.xsl $ROOT/rules/base.extras.xml > $F1e
+cat $F1b $F1e | sort | uniq > $F1
+rm -f $F1e $F1e
+
+for i in $ROOT/symbols/*; do
+ if [ -f $i ]; then
+ id="`basename $i`"
+ export id
+ gawk 'BEGIN{
+ FS = "\"";
+ id = ENVIRON["id"];
+ isDefault = 0;
+}
+/.*default.*/{
+ isDefault = 1;
+}
+/xkb_symbols/{
+ variant = $2;
+}/^[[:space:]]*name\[Group1\][[:space:]]*=/{
+ if (isDefault == 1)
+ {
+ printf "%s:\"%s\"\n",id,$2;
+ isDefault=0;
+ } else
+ {
+ name=$2;
+ if (variant == "olpc" || variant == "htcdream")
+ printf "%s:\"%s\"\n", id, name;
+ else
+ printf "%s(%s):\"%s\"\n", id, variant, name;
+ }
+}' $i
+ fi
+done | sort | uniq > $F2
+
+diff $F1 $F2