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authormarha <marha@users.sourceforge.net>2014-10-01 23:31:26 +0200
committermarha <marha@users.sourceforge.net>2014-10-01 23:31:26 +0200
commit59e93bef4b56a36f96a68376e2d8ceaadb892f96 (patch)
tree956ff4abf72fdd8eb902c24c0569e74422923824
parent5fdd0b003e35366f5b80001dab73db85694bea11 (diff)
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-rw-r--r--mesalib/src/mesa/drivers/common/meta_blit.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/mesalib/src/mesa/drivers/common/meta_blit.c b/mesalib/src/mesa/drivers/common/meta_blit.c
index d78300b80..4ac75e74b 100644
--- a/mesalib/src/mesa/drivers/common/meta_blit.c
+++ b/mesalib/src/mesa/drivers/common/meta_blit.c
@@ -105,11 +105,11 @@ setup_glsl_msaa_blit_scaled_shader(struct gl_context *ctx,
_mesa_UseProgram(blit->msaa_shaders[shader_index]);
/* Update the uniform values. */
loc_src_width =
- glGetUniformLocation(blit->msaa_shaders[shader_index], "src_width");
+ _mesa_GetUniformLocation(blit->msaa_shaders[shader_index], "src_width");
loc_src_height =
- glGetUniformLocation(blit->msaa_shaders[shader_index], "src_height");
- glUniform1f(loc_src_width, src_rb->Width);
- glUniform1f(loc_src_height, src_rb->Height);
+ _mesa_GetUniformLocation(blit->msaa_shaders[shader_index], "src_height");
+ _mesa_Uniform1f(loc_src_width, src_rb->Width);
+ _mesa_Uniform1f(loc_src_height, src_rb->Height);
return;
}
@@ -218,11 +218,11 @@ setup_glsl_msaa_blit_scaled_shader(struct gl_context *ctx,
_mesa_meta_compile_and_link_program(ctx, vs_source, fs_source, name,
&blit->msaa_shaders[shader_index]);
loc_src_width =
- glGetUniformLocation(blit->msaa_shaders[shader_index], "src_width");
+ _mesa_GetUniformLocation(blit->msaa_shaders[shader_index], "src_width");
loc_src_height =
- glGetUniformLocation(blit->msaa_shaders[shader_index], "src_height");
- glUniform1f(loc_src_width, src_rb->Width);
- glUniform1f(loc_src_height, src_rb->Height);
+ _mesa_GetUniformLocation(blit->msaa_shaders[shader_index], "src_height");
+ _mesa_Uniform1f(loc_src_width, src_rb->Width);
+ _mesa_Uniform1f(loc_src_height, src_rb->Height);
ralloc_free(mem_ctx);
}