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authormarha <marha@users.sourceforge.net>2011-03-28 10:22:02 +0000
committermarha <marha@users.sourceforge.net>2011-03-28 10:22:02 +0000
commit0b9b391c5a7acb31e5d8061169649043a38d6d0e (patch)
tree5187c73f0b1abd3cb8fec9706a24251aacecdceb
parent272e57235cd60a2e65ac8258d96a02eb3939b687 (diff)
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xserver xkeyboard-config mesa git update 28 Mar 2011
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp13
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.h4
-rw-r--r--mesalib/src/glsl/ir_print_visitor.cpp989
-rw-r--r--mesalib/src/glsl/ir_print_visitor.h29
-rw-r--r--mesalib/src/glsl/ir_validate.cpp1139
-rw-r--r--mesalib/src/glsl/ir_variable.cpp215
-rw-r--r--mesalib/src/mapi/glapi/gen/GL3x.xml1178
-rw-r--r--mesalib/src/mapi/glapi/glapi_mapi_tmp.h26232
-rw-r--r--mesalib/src/mapi/glapi/glapitable.h1874
-rw-r--r--mesalib/src/mapi/glapi/glapitemp.h15744
-rw-r--r--mesalib/src/mesa/main/api_arrayelt.c3420
-rw-r--r--mesalib/src/mesa/main/compiler.h1036
-rw-r--r--mesalib/src/mesa/main/dlist.c20710
-rw-r--r--mesalib/src/mesa/main/glapidispatch.h9228
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_blit.c419
-rw-r--r--xorg-server/Xi/chgdctl.c72
-rw-r--r--xorg-server/Xi/exevents.c24
-rw-r--r--xorg-server/Xi/getdctl.c555
-rw-r--r--xorg-server/Xi/stubs.c302
-rw-r--r--xorg-server/config/udev.c646
-rw-r--r--xorg-server/configure.ac4455
-rw-r--r--xorg-server/dix/devices.c5236
-rw-r--r--xorg-server/dix/window.c103
-rw-r--r--xorg-server/glx/glapi.c4
-rw-r--r--xorg-server/glx/glapi.h2
-rw-r--r--xorg-server/glx/glthread.h2
-rw-r--r--xorg-server/hw/kdrive/src/kdrive.c2467
-rw-r--r--xorg-server/hw/kdrive/src/kdrive.h1253
-rw-r--r--xorg-server/hw/kdrive/src/kinput.c4659
-rw-r--r--xorg-server/hw/xfree86/common/xf86Helper.c104
-rw-r--r--xorg-server/hw/xfree86/common/xf86Xinput.c2820
-rw-r--r--xorg-server/hw/xfree86/dri/dri.c5000
-rw-r--r--xorg-server/hw/xquartz/applewm.c1472
-rw-r--r--xorg-server/hw/xquartz/darwin.c1650
-rw-r--r--xorg-server/hw/xquartz/darwin.h183
-rw-r--r--xorg-server/hw/xquartz/darwinXinput.c322
-rw-r--r--xorg-server/hw/xquartz/quartz.c2
-rw-r--r--xorg-server/hw/xquartz/threadSafety.h2
-rw-r--r--xorg-server/hw/xquartz/xpr/xprScreen.c2
-rw-r--r--xorg-server/hw/xwin/winrandr.c104
-rw-r--r--xorg-server/include/dix-config.h.in3
-rw-r--r--xorg-server/include/input.h1189
-rw-r--r--xorg-server/include/inputstr.h25
-rw-r--r--xorg-server/include/window.h1
-rw-r--r--xorg-server/os/client.c3
-rw-r--r--xorg-server/test/Makefile.am92
-rw-r--r--xorg-server/test/xi2/Makefile.am110
-rw-r--r--xorg-server/xkeyboard-config/NEWS3
-rw-r--r--xorg-server/xkeyboard-config/configure.in2
-rw-r--r--xorg-server/xkeyboard-config/rules/base.xml.in1228
-rw-r--r--xorg-server/xkeyboard-config/symbols/mm121
51 files changed, 58049 insertions, 58399 deletions
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index cdb16fd49..9538aa62b 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -1577,7 +1577,7 @@ ast_expression::hir(exec_list *instructions,
*/
ir_variable *v = array->whole_variable_referenced();
if (v != NULL)
- v->max_array_access = array->type->array_size();
+ v->max_array_access = array->type->array_size() - 1;
}
}
@@ -2676,17 +2676,24 @@ ast_declarator_list::hir(exec_list *instructions,
* preceded by one of these precision qualifiers [...] Literal
* constants do not have precision qualifiers. Neither do Boolean
* variables.
+ *
+ * In GLSL ES, sampler types are also allowed.
+ *
+ * From page 87 of the GLSL ES spec:
+ * "RESOLUTION: Allow sampler types to take a precision qualifier."
*/
if (this->type->specifier->precision != ast_precision_none
&& !var->type->is_float()
&& !var->type->is_integer()
+ && !(var->type->is_sampler() && state->es_shader)
&& !(var->type->is_array()
&& (var->type->fields.array->is_float()
|| var->type->fields.array->is_integer()))) {
_mesa_glsl_error(&loc, state,
- "precision qualifiers apply only to floating point "
- "and integer types");
+ "precision qualifiers apply only to floating point"
+ "%s types", state->es_shader ? ", integer, and sampler"
+ : "and integer");
}
/* Process the initializer and add its instructions to a temporary
diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h
index b5c016fb3..6df0e160a 100644
--- a/mesalib/src/glsl/glsl_parser_extras.h
+++ b/mesalib/src/glsl/glsl_parser_extras.h
@@ -268,8 +268,8 @@ extern "C" {
extern int preprocess(void *ctx, const char **shader, char **info_log,
const struct gl_extensions *extensions, int api);
-extern void _mesa_destroy_shader_compiler();
-extern void _mesa_destroy_shader_compiler_caches();
+extern void _mesa_destroy_shader_compiler(void);
+extern void _mesa_destroy_shader_compiler_caches(void);
#ifdef __cplusplus
}
diff --git a/mesalib/src/glsl/ir_print_visitor.cpp b/mesalib/src/glsl/ir_print_visitor.cpp
index 3c5c4fd20..02f3d8149 100644
--- a/mesalib/src/glsl/ir_print_visitor.cpp
+++ b/mesalib/src/glsl/ir_print_visitor.cpp
@@ -1,474 +1,515 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "ir_print_visitor.h"
-#include "glsl_types.h"
-#include "glsl_parser_extras.h"
-
-static void print_type(const glsl_type *t);
-
-void
-ir_instruction::print(void) const
-{
- ir_instruction *deconsted = const_cast<ir_instruction *>(this);
-
- ir_print_visitor v;
- deconsted->accept(&v);
-}
-
-void
-_mesa_print_ir(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- if (state) {
- for (unsigned i = 0; i < state->num_user_structures; i++) {
- const glsl_type *const s = state->user_structures[i];
-
- printf("(structure (%s) (%s@%p) (%u) (\n",
- s->name, s->name, (void *) s, s->length);
-
- for (unsigned j = 0; j < s->length; j++) {
- printf("\t((");
- print_type(s->fields.structure[j].type);
- printf(")(%s))\n", s->fields.structure[j].name);
- }
-
- printf(")\n");
- }
- }
-
- printf("(\n");
- foreach_iter(exec_list_iterator, iter, *instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
- ir->print();
- if (ir->ir_type != ir_type_function)
- printf("\n");
- }
- printf("\n)");
-}
-
-
-void ir_print_visitor::indent(void)
-{
- for (int i = 0; i < indentation; i++)
- printf(" ");
-}
-
-static void
-print_type(const glsl_type *t)
-{
- if (t->base_type == GLSL_TYPE_ARRAY) {
- printf("(array ");
- print_type(t->fields.array);
- printf(" %u)", t->length);
- } else if ((t->base_type == GLSL_TYPE_STRUCT)
- && (strncmp("gl_", t->name, 3) != 0)) {
- printf("%s@%p", t->name, (void *) t);
- } else {
- printf("%s", t->name);
- }
-}
-
-
-void ir_print_visitor::visit(ir_variable *ir)
-{
- printf("(declare ");
-
- const char *const cent = (ir->centroid) ? "centroid " : "";
- const char *const inv = (ir->invariant) ? "invariant " : "";
- const char *const mode[] = { "", "uniform ", "in ", "out ", "inout ",
- "const_in ", "sys ", "temporary " };
- const char *const interp[] = { "", "flat", "noperspective" };
-
- printf("(%s%s%s%s) ",
- cent, inv, mode[ir->mode], interp[ir->interpolation]);
-
- print_type(ir->type);
- printf(" %s@%p)", ir->name, (void *) ir);
-}
-
-
-void ir_print_visitor::visit(ir_function_signature *ir)
-{
- printf("(signature ");
- indentation++;
-
- print_type(ir->return_type);
- printf("\n");
- indent();
-
- printf("(parameters\n");
- indentation++;
-
- foreach_iter(exec_list_iterator, iter, ir->parameters) {
- ir_variable *const inst = (ir_variable *) iter.get();
-
- indent();
- inst->accept(this);
- printf("\n");
- }
- indentation--;
-
- indent();
- printf(")\n");
-
- indent();
-
- printf("(\n");
- indentation++;
-
- foreach_iter(exec_list_iterator, iter, ir->body) {
- ir_instruction *const inst = (ir_instruction *) iter.get();
-
- indent();
- inst->accept(this);
- printf("\n");
- }
- indentation--;
- indent();
- printf("))\n");
- indentation--;
-}
-
-
-void ir_print_visitor::visit(ir_function *ir)
-{
- printf("(function %s\n", ir->name);
- indentation++;
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_function_signature *const sig = (ir_function_signature *) iter.get();
- indent();
- sig->accept(this);
- printf("\n");
- }
- indentation--;
- indent();
- printf(")\n\n");
-}
-
-
-void ir_print_visitor::visit(ir_expression *ir)
-{
- printf("(expression ");
-
- print_type(ir->type);
-
- printf(" %s ", ir->operator_string());
-
- for (unsigned i = 0; i < ir->get_num_operands(); i++) {
- ir->operands[i]->accept(this);
- }
-
- printf(") ");
-}
-
-
-void ir_print_visitor::visit(ir_texture *ir)
-{
- printf("(%s ", ir->opcode_string());
-
- print_type(ir->type);
- printf(" ");
-
- ir->sampler->accept(this);
- printf(" ");
-
- ir->coordinate->accept(this);
-
- printf(" ");
-
- if (ir->offset != NULL) {
- ir->offset->accept(this);
- } else {
- printf("0");
- }
-
- printf(" ");
-
- if (ir->op != ir_txf) {
- if (ir->projector)
- ir->projector->accept(this);
- else
- printf("1");
-
- if (ir->shadow_comparitor) {
- printf(" ");
- ir->shadow_comparitor->accept(this);
- } else {
- printf(" ()");
- }
- }
-
- printf(" ");
- switch (ir->op)
- {
- case ir_tex:
- break;
- case ir_txb:
- ir->lod_info.bias->accept(this);
- break;
- case ir_txl:
- case ir_txf:
- ir->lod_info.lod->accept(this);
- break;
- case ir_txd:
- printf("(");
- ir->lod_info.grad.dPdx->accept(this);
- printf(" ");
- ir->lod_info.grad.dPdy->accept(this);
- printf(")");
- break;
- };
- printf(")");
-}
-
-
-void ir_print_visitor::visit(ir_swizzle *ir)
-{
- const unsigned swiz[4] = {
- ir->mask.x,
- ir->mask.y,
- ir->mask.z,
- ir->mask.w,
- };
-
- printf("(swiz ");
- for (unsigned i = 0; i < ir->mask.num_components; i++) {
- printf("%c", "xyzw"[swiz[i]]);
- }
- printf(" ");
- ir->val->accept(this);
- printf(")");
-}
-
-
-void ir_print_visitor::visit(ir_dereference_variable *ir)
-{
- ir_variable *var = ir->variable_referenced();
- printf("(var_ref %s@%p) ", var->name, (void *) var);
-}
-
-
-void ir_print_visitor::visit(ir_dereference_array *ir)
-{
- printf("(array_ref ");
- ir->array->accept(this);
- ir->array_index->accept(this);
- printf(") ");
-}
-
-
-void ir_print_visitor::visit(ir_dereference_record *ir)
-{
- printf("(record_ref ");
- ir->record->accept(this);
- printf(" %s) ", ir->field);
-}
-
-
-void ir_print_visitor::visit(ir_assignment *ir)
-{
- printf("(assign ");
-
- if (ir->condition)
- ir->condition->accept(this);
-
- char mask[5];
- unsigned j = 0;
-
- for (unsigned i = 0; i < 4; i++) {
- if ((ir->write_mask & (1 << i)) != 0) {
- mask[j] = "xyzw"[i];
- j++;
- }
- }
- mask[j] = '\0';
-
- printf(" (%s) ", mask);
-
- ir->lhs->accept(this);
-
- printf(" ");
-
- ir->rhs->accept(this);
- printf(") ");
-}
-
-
-void ir_print_visitor::visit(ir_constant *ir)
-{
- const glsl_type *const base_type = ir->type->get_base_type();
-
- printf("(constant ");
- print_type(ir->type);
- printf(" (");
-
- if (ir->type->is_array()) {
- for (unsigned i = 0; i < ir->type->length; i++)
- ir->get_array_element(i)->accept(this);
- } else if (ir->type->is_record()) {
- ir_constant *value = (ir_constant *) ir->components.get_head();
- for (unsigned i = 0; i < ir->type->length; i++) {
- printf("(%s ", ir->type->fields.structure->name);
- value->accept(this);
- printf(")");
-
- value = (ir_constant *) value->next;
- }
- } else {
- for (unsigned i = 0; i < ir->type->components(); i++) {
- if (i != 0)
- printf(" ");
- switch (base_type->base_type) {
- case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break;
- case GLSL_TYPE_INT: printf("%d", ir->value.i[i]); break;
- case GLSL_TYPE_FLOAT: printf("%f", ir->value.f[i]); break;
- case GLSL_TYPE_BOOL: printf("%d", ir->value.b[i]); break;
- default: assert(0);
- }
- }
- }
- printf(")) ");
-}
-
-
-void
-ir_print_visitor::visit(ir_call *ir)
-{
- printf("(call %s (", ir->callee_name());
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_instruction *const inst = (ir_instruction *) iter.get();
-
- inst->accept(this);
- }
- printf("))\n");
-}
-
-
-void
-ir_print_visitor::visit(ir_return *ir)
-{
- printf("(return");
-
- ir_rvalue *const value = ir->get_value();
- if (value) {
- printf(" ");
- value->accept(this);
- }
-
- printf(")");
-}
-
-
-void
-ir_print_visitor::visit(ir_discard *ir)
-{
- printf("(discard ");
-
- if (ir->condition != NULL) {
- printf(" ");
- ir->condition->accept(this);
- }
-
- printf(")");
-}
-
-
-void
-ir_print_visitor::visit(ir_if *ir)
-{
- printf("(if ");
- ir->condition->accept(this);
-
- printf("(\n");
- indentation++;
-
- foreach_iter(exec_list_iterator, iter, ir->then_instructions) {
- ir_instruction *const inst = (ir_instruction *) iter.get();
-
- indent();
- inst->accept(this);
- printf("\n");
- }
-
- indentation--;
- indent();
- printf(")\n");
-
- indent();
- if (!ir->else_instructions.is_empty()) {
- printf("(\n");
- indentation++;
-
- foreach_iter(exec_list_iterator, iter, ir->else_instructions) {
- ir_instruction *const inst = (ir_instruction *) iter.get();
-
- indent();
- inst->accept(this);
- printf("\n");
- }
- indentation--;
- indent();
- printf("))\n");
- } else {
- printf("())\n");
- }
-}
-
-
-void
-ir_print_visitor::visit(ir_loop *ir)
-{
- printf("(loop (");
- if (ir->counter != NULL)
- ir->counter->accept(this);
- printf(") (");
- if (ir->from != NULL)
- ir->from->accept(this);
- printf(") (");
- if (ir->to != NULL)
- ir->to->accept(this);
- printf(") (");
- if (ir->increment != NULL)
- ir->increment->accept(this);
- printf(") (\n");
- indentation++;
-
- foreach_iter(exec_list_iterator, iter, ir->body_instructions) {
- ir_instruction *const inst = (ir_instruction *) iter.get();
-
- indent();
- inst->accept(this);
- printf("\n");
- }
- indentation--;
- indent();
- printf("))\n");
-}
-
-
-void
-ir_print_visitor::visit(ir_loop_jump *ir)
-{
- printf("%s", ir->is_break() ? "break" : "continue");
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "ir_print_visitor.h"
+#include "glsl_types.h"
+#include "glsl_parser_extras.h"
+
+extern "C" {
+#include "program/hash_table.h"
+}
+
+static void print_type(const glsl_type *t);
+
+void
+ir_instruction::print(void) const
+{
+ ir_instruction *deconsted = const_cast<ir_instruction *>(this);
+
+ ir_print_visitor v;
+ deconsted->accept(&v);
+}
+
+void
+_mesa_print_ir(exec_list *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ if (state) {
+ for (unsigned i = 0; i < state->num_user_structures; i++) {
+ const glsl_type *const s = state->user_structures[i];
+
+ printf("(structure (%s) (%s@%p) (%u) (\n",
+ s->name, s->name, (void *) s, s->length);
+
+ for (unsigned j = 0; j < s->length; j++) {
+ printf("\t((");
+ print_type(s->fields.structure[j].type);
+ printf(")(%s))\n", s->fields.structure[j].name);
+ }
+
+ printf(")\n");
+ }
+ }
+
+ printf("(\n");
+ foreach_iter(exec_list_iterator, iter, *instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ ir->print();
+ if (ir->ir_type != ir_type_function)
+ printf("\n");
+ }
+ printf("\n)");
+}
+
+ir_print_visitor::ir_print_visitor()
+{
+ indentation = 0;
+ printable_names =
+ hash_table_ctor(32, hash_table_pointer_hash, hash_table_pointer_compare);
+ symbols = _mesa_symbol_table_ctor();
+ mem_ctx = ralloc_context(NULL);
+}
+
+ir_print_visitor::~ir_print_visitor()
+{
+ hash_table_dtor(printable_names);
+ _mesa_symbol_table_dtor(symbols);
+ ralloc_free(mem_ctx);
+}
+
+void ir_print_visitor::indent(void)
+{
+ for (int i = 0; i < indentation; i++)
+ printf(" ");
+}
+
+const char *
+ir_print_visitor::unique_name(ir_variable *var)
+{
+ /* Do we already have a name for this variable? */
+ const char *name = (const char *) hash_table_find(this->printable_names, var);
+ if (name != NULL)
+ return name;
+
+ /* If there's no conflict, just use the original name */
+ if (_mesa_symbol_table_find_symbol(this->symbols, -1, var->name) == NULL) {
+ name = var->name;
+ } else {
+ static unsigned i = 1;
+ name = ralloc_asprintf(this->mem_ctx, "%s@%u", var->name, ++i);
+ }
+ hash_table_insert(this->printable_names, (void *) name, var);
+ _mesa_symbol_table_add_symbol(this->symbols, -1, name, var);
+ return name;
+}
+
+static void
+print_type(const glsl_type *t)
+{
+ if (t->base_type == GLSL_TYPE_ARRAY) {
+ printf("(array ");
+ print_type(t->fields.array);
+ printf(" %u)", t->length);
+ } else if ((t->base_type == GLSL_TYPE_STRUCT)
+ && (strncmp("gl_", t->name, 3) != 0)) {
+ printf("%s@%p", t->name, (void *) t);
+ } else {
+ printf("%s", t->name);
+ }
+}
+
+
+void ir_print_visitor::visit(ir_variable *ir)
+{
+ printf("(declare ");
+
+ const char *const cent = (ir->centroid) ? "centroid " : "";
+ const char *const inv = (ir->invariant) ? "invariant " : "";
+ const char *const mode[] = { "", "uniform ", "in ", "out ", "inout ",
+ "const_in ", "sys ", "temporary " };
+ const char *const interp[] = { "", "flat", "noperspective" };
+
+ printf("(%s%s%s%s) ",
+ cent, inv, mode[ir->mode], interp[ir->interpolation]);
+
+ print_type(ir->type);
+ printf(" %s)", unique_name(ir));
+}
+
+
+void ir_print_visitor::visit(ir_function_signature *ir)
+{
+ _mesa_symbol_table_push_scope(symbols);
+ printf("(signature ");
+ indentation++;
+
+ print_type(ir->return_type);
+ printf("\n");
+ indent();
+
+ printf("(parameters\n");
+ indentation++;
+
+ foreach_iter(exec_list_iterator, iter, ir->parameters) {
+ ir_variable *const inst = (ir_variable *) iter.get();
+
+ indent();
+ inst->accept(this);
+ printf("\n");
+ }
+ indentation--;
+
+ indent();
+ printf(")\n");
+
+ indent();
+
+ printf("(\n");
+ indentation++;
+
+ foreach_iter(exec_list_iterator, iter, ir->body) {
+ ir_instruction *const inst = (ir_instruction *) iter.get();
+
+ indent();
+ inst->accept(this);
+ printf("\n");
+ }
+ indentation--;
+ indent();
+ printf("))\n");
+ indentation--;
+ _mesa_symbol_table_pop_scope(symbols);
+}
+
+
+void ir_print_visitor::visit(ir_function *ir)
+{
+ printf("(function %s\n", ir->name);
+ indentation++;
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_function_signature *const sig = (ir_function_signature *) iter.get();
+ indent();
+ sig->accept(this);
+ printf("\n");
+ }
+ indentation--;
+ indent();
+ printf(")\n\n");
+}
+
+
+void ir_print_visitor::visit(ir_expression *ir)
+{
+ printf("(expression ");
+
+ print_type(ir->type);
+
+ printf(" %s ", ir->operator_string());
+
+ for (unsigned i = 0; i < ir->get_num_operands(); i++) {
+ ir->operands[i]->accept(this);
+ }
+
+ printf(") ");
+}
+
+
+void ir_print_visitor::visit(ir_texture *ir)
+{
+ printf("(%s ", ir->opcode_string());
+
+ print_type(ir->type);
+ printf(" ");
+
+ ir->sampler->accept(this);
+ printf(" ");
+
+ ir->coordinate->accept(this);
+
+ printf(" ");
+
+ if (ir->offset != NULL) {
+ ir->offset->accept(this);
+ } else {
+ printf("0");
+ }
+
+ printf(" ");
+
+ if (ir->op != ir_txf) {
+ if (ir->projector)
+ ir->projector->accept(this);
+ else
+ printf("1");
+
+ if (ir->shadow_comparitor) {
+ printf(" ");
+ ir->shadow_comparitor->accept(this);
+ } else {
+ printf(" ()");
+ }
+ }
+
+ printf(" ");
+ switch (ir->op)
+ {
+ case ir_tex:
+ break;
+ case ir_txb:
+ ir->lod_info.bias->accept(this);
+ break;
+ case ir_txl:
+ case ir_txf:
+ ir->lod_info.lod->accept(this);
+ break;
+ case ir_txd:
+ printf("(");
+ ir->lod_info.grad.dPdx->accept(this);
+ printf(" ");
+ ir->lod_info.grad.dPdy->accept(this);
+ printf(")");
+ break;
+ };
+ printf(")");
+}
+
+
+void ir_print_visitor::visit(ir_swizzle *ir)
+{
+ const unsigned swiz[4] = {
+ ir->mask.x,
+ ir->mask.y,
+ ir->mask.z,
+ ir->mask.w,
+ };
+
+ printf("(swiz ");
+ for (unsigned i = 0; i < ir->mask.num_components; i++) {
+ printf("%c", "xyzw"[swiz[i]]);
+ }
+ printf(" ");
+ ir->val->accept(this);
+ printf(")");
+}
+
+
+void ir_print_visitor::visit(ir_dereference_variable *ir)
+{
+ ir_variable *var = ir->variable_referenced();
+ printf("(var_ref %s) ", unique_name(var));
+}
+
+
+void ir_print_visitor::visit(ir_dereference_array *ir)
+{
+ printf("(array_ref ");
+ ir->array->accept(this);
+ ir->array_index->accept(this);
+ printf(") ");
+}
+
+
+void ir_print_visitor::visit(ir_dereference_record *ir)
+{
+ printf("(record_ref ");
+ ir->record->accept(this);
+ printf(" %s) ", ir->field);
+}
+
+
+void ir_print_visitor::visit(ir_assignment *ir)
+{
+ printf("(assign ");
+
+ if (ir->condition)
+ ir->condition->accept(this);
+
+ char mask[5];
+ unsigned j = 0;
+
+ for (unsigned i = 0; i < 4; i++) {
+ if ((ir->write_mask & (1 << i)) != 0) {
+ mask[j] = "xyzw"[i];
+ j++;
+ }
+ }
+ mask[j] = '\0';
+
+ printf(" (%s) ", mask);
+
+ ir->lhs->accept(this);
+
+ printf(" ");
+
+ ir->rhs->accept(this);
+ printf(") ");
+}
+
+
+void ir_print_visitor::visit(ir_constant *ir)
+{
+ const glsl_type *const base_type = ir->type->get_base_type();
+
+ printf("(constant ");
+ print_type(ir->type);
+ printf(" (");
+
+ if (ir->type->is_array()) {
+ for (unsigned i = 0; i < ir->type->length; i++)
+ ir->get_array_element(i)->accept(this);
+ } else if (ir->type->is_record()) {
+ ir_constant *value = (ir_constant *) ir->components.get_head();
+ for (unsigned i = 0; i < ir->type->length; i++) {
+ printf("(%s ", ir->type->fields.structure->name);
+ value->accept(this);
+ printf(")");
+
+ value = (ir_constant *) value->next;
+ }
+ } else {
+ for (unsigned i = 0; i < ir->type->components(); i++) {
+ if (i != 0)
+ printf(" ");
+ switch (base_type->base_type) {
+ case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break;
+ case GLSL_TYPE_INT: printf("%d", ir->value.i[i]); break;
+ case GLSL_TYPE_FLOAT: printf("%f", ir->value.f[i]); break;
+ case GLSL_TYPE_BOOL: printf("%d", ir->value.b[i]); break;
+ default: assert(0);
+ }
+ }
+ }
+ printf(")) ");
+}
+
+
+void
+ir_print_visitor::visit(ir_call *ir)
+{
+ printf("(call %s (", ir->callee_name());
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_instruction *const inst = (ir_instruction *) iter.get();
+
+ inst->accept(this);
+ }
+ printf("))\n");
+}
+
+
+void
+ir_print_visitor::visit(ir_return *ir)
+{
+ printf("(return");
+
+ ir_rvalue *const value = ir->get_value();
+ if (value) {
+ printf(" ");
+ value->accept(this);
+ }
+
+ printf(")");
+}
+
+
+void
+ir_print_visitor::visit(ir_discard *ir)
+{
+ printf("(discard ");
+
+ if (ir->condition != NULL) {
+ printf(" ");
+ ir->condition->accept(this);
+ }
+
+ printf(")");
+}
+
+
+void
+ir_print_visitor::visit(ir_if *ir)
+{
+ printf("(if ");
+ ir->condition->accept(this);
+
+ printf("(\n");
+ indentation++;
+
+ foreach_iter(exec_list_iterator, iter, ir->then_instructions) {
+ ir_instruction *const inst = (ir_instruction *) iter.get();
+
+ indent();
+ inst->accept(this);
+ printf("\n");
+ }
+
+ indentation--;
+ indent();
+ printf(")\n");
+
+ indent();
+ if (!ir->else_instructions.is_empty()) {
+ printf("(\n");
+ indentation++;
+
+ foreach_iter(exec_list_iterator, iter, ir->else_instructions) {
+ ir_instruction *const inst = (ir_instruction *) iter.get();
+
+ indent();
+ inst->accept(this);
+ printf("\n");
+ }
+ indentation--;
+ indent();
+ printf("))\n");
+ } else {
+ printf("())\n");
+ }
+}
+
+
+void
+ir_print_visitor::visit(ir_loop *ir)
+{
+ printf("(loop (");
+ if (ir->counter != NULL)
+ ir->counter->accept(this);
+ printf(") (");
+ if (ir->from != NULL)
+ ir->from->accept(this);
+ printf(") (");
+ if (ir->to != NULL)
+ ir->to->accept(this);
+ printf(") (");
+ if (ir->increment != NULL)
+ ir->increment->accept(this);
+ printf(") (\n");
+ indentation++;
+
+ foreach_iter(exec_list_iterator, iter, ir->body_instructions) {
+ ir_instruction *const inst = (ir_instruction *) iter.get();
+
+ indent();
+ inst->accept(this);
+ printf("\n");
+ }
+ indentation--;
+ indent();
+ printf("))\n");
+}
+
+
+void
+ir_print_visitor::visit(ir_loop_jump *ir)
+{
+ printf("%s", ir->is_break() ? "break" : "continue");
+}
diff --git a/mesalib/src/glsl/ir_print_visitor.h b/mesalib/src/glsl/ir_print_visitor.h
index 4feeb8c18..c7136f11a 100644
--- a/mesalib/src/glsl/ir_print_visitor.h
+++ b/mesalib/src/glsl/ir_print_visitor.h
@@ -29,6 +29,10 @@
#include "ir.h"
#include "ir_visitor.h"
+extern "C" {
+#include "program/symbol_table.h"
+}
+
extern void _mesa_print_ir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
@@ -37,15 +41,8 @@ extern void _mesa_print_ir(exec_list *instructions,
*/
class ir_print_visitor : public ir_visitor {
public:
- ir_print_visitor()
- {
- indentation = 0;
- }
-
- virtual ~ir_print_visitor()
- {
- /* empty */
- }
+ ir_print_visitor();
+ virtual ~ir_print_visitor();
void indent(void);
@@ -77,6 +74,20 @@ public:
/*@}*/
private:
+ /**
+ * Fetch/generate a unique name for ir_variable.
+ *
+ * GLSL IR permits multiple ir_variables to share the same name. This works
+ * fine until we try to print it, when we really need a unique one.
+ */
+ const char *unique_name(ir_variable *var);
+
+ /** A mapping from ir_variable * -> unique printable names. */
+ hash_table *printable_names;
+ _mesa_symbol_table *symbols;
+
+ void *mem_ctx;
+
int indentation;
};
diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp
index fe6ef8145..ec79d05ca 100644
--- a/mesalib/src/glsl/ir_validate.cpp
+++ b/mesalib/src/glsl/ir_validate.cpp
@@ -1,562 +1,577 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_validate.cpp
- *
- * Attempts to verify that various invariants of the IR tree are true.
- *
- * In particular, at the moment it makes sure that no single
- * ir_instruction node except for ir_variable appears multiple times
- * in the ir tree. ir_variable does appear multiple times: Once as a
- * declaration in an exec_list, and multiple times as the endpoint of
- * a dereference chain.
- */
-
-#include <inttypes.h>
-#include "ir.h"
-#include "ir_hierarchical_visitor.h"
-#include "program/hash_table.h"
-#include "glsl_types.h"
-
-class ir_validate : public ir_hierarchical_visitor {
-public:
- ir_validate()
- {
- this->ht = hash_table_ctor(0, hash_table_pointer_hash,
- hash_table_pointer_compare);
-
- this->current_function = NULL;
-
- this->callback = ir_validate::validate_ir;
- this->data = ht;
- }
-
- ~ir_validate()
- {
- hash_table_dtor(this->ht);
- }
-
- virtual ir_visitor_status visit(ir_variable *v);
- virtual ir_visitor_status visit(ir_dereference_variable *ir);
- virtual ir_visitor_status visit(ir_if *ir);
-
- virtual ir_visitor_status visit_leave(ir_loop *ir);
- virtual ir_visitor_status visit_enter(ir_function *ir);
- virtual ir_visitor_status visit_leave(ir_function *ir);
- virtual ir_visitor_status visit_enter(ir_function_signature *ir);
-
- virtual ir_visitor_status visit_leave(ir_expression *ir);
- virtual ir_visitor_status visit_leave(ir_swizzle *ir);
-
- virtual ir_visitor_status visit_enter(ir_assignment *ir);
- virtual ir_visitor_status visit_enter(ir_call *ir);
-
- static void validate_ir(ir_instruction *ir, void *data);
-
- ir_function *current_function;
-
- struct hash_table *ht;
-};
-
-
-ir_visitor_status
-ir_validate::visit(ir_dereference_variable *ir)
-{
- if ((ir->var == NULL) || (ir->var->as_variable() == NULL)) {
- printf("ir_dereference_variable @ %p does not specify a variable %p\n",
- (void *) ir, (void *) ir->var);
- abort();
- }
-
- if (hash_table_find(ht, ir->var) == NULL) {
- printf("ir_dereference_variable @ %p specifies undeclared variable "
- "`%s' @ %p\n",
- (void *) ir, ir->var->name, (void *) ir->var);
- abort();
- }
-
- this->validate_ir(ir, this->data);
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit(ir_if *ir)
-{
- if (ir->condition->type != glsl_type::bool_type) {
- printf("ir_if condition %s type instead of bool.\n",
- ir->condition->type->name);
- ir->print();
- printf("\n");
- abort();
- }
-
- return visit_continue;
-}
-
-
-ir_visitor_status
-ir_validate::visit_leave(ir_loop *ir)
-{
- if (ir->counter != NULL) {
- if ((ir->from == NULL) || (ir->from == NULL) || (ir->increment == NULL)) {
- printf("ir_loop has invalid loop controls:\n"
- " counter: %p\n"
- " from: %p\n"
- " to: %p\n"
- " increment: %p\n",
- (void *) ir->counter, (void *) ir->from, (void *) ir->to,
- (void *) ir->increment);
- abort();
- }
-
- if ((ir->cmp < ir_binop_less) || (ir->cmp > ir_binop_nequal)) {
- printf("ir_loop has invalid comparitor %d\n", ir->cmp);
- abort();
- }
- } else {
- if ((ir->from != NULL) || (ir->from != NULL) || (ir->increment != NULL)) {
- printf("ir_loop has invalid loop controls:\n"
- " counter: %p\n"
- " from: %p\n"
- " to: %p\n"
- " increment: %p\n",
- (void *) ir->counter, (void *) ir->from, (void *) ir->to,
- (void *) ir->increment);
- abort();
- }
- }
-
- return visit_continue;
-}
-
-
-ir_visitor_status
-ir_validate::visit_enter(ir_function *ir)
-{
- /* Function definitions cannot be nested.
- */
- if (this->current_function != NULL) {
- printf("Function definition nested inside another function "
- "definition:\n");
- printf("%s %p inside %s %p\n",
- ir->name, (void *) ir,
- this->current_function->name, (void *) this->current_function);
- abort();
- }
-
- /* Store the current function hierarchy being traversed. This is used
- * by the function signature visitor to ensure that the signatures are
- * linked with the correct functions.
- */
- this->current_function = ir;
-
- this->validate_ir(ir, this->data);
-
- /* Verify that all of the things stored in the list of signatures are,
- * in fact, function signatures.
- */
- foreach_list(node, &ir->signatures) {
- ir_instruction *sig = (ir_instruction *) node;
-
- if (sig->ir_type != ir_type_function_signature) {
- printf("Non-signature in signature list of function `%s'\n",
- ir->name);
- abort();
- }
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_leave(ir_function *ir)
-{
- assert(ralloc_parent(ir->name) == ir);
-
- this->current_function = NULL;
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_enter(ir_function_signature *ir)
-{
- if (this->current_function != ir->function()) {
- printf("Function signature nested inside wrong function "
- "definition:\n");
- printf("%p inside %s %p instead of %s %p\n",
- (void *) ir,
- this->current_function->name, (void *) this->current_function,
- ir->function_name(), (void *) ir->function());
- abort();
- }
-
- if (ir->return_type == NULL) {
- printf("Function signature %p for function %s has NULL return type.\n",
- (void *) ir, ir->function_name());
- abort();
- }
-
- this->validate_ir(ir, this->data);
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_leave(ir_expression *ir)
-{
- switch (ir->operation) {
- case ir_unop_bit_not:
- assert(ir->operands[0]->type == ir->type);
- break;
- case ir_unop_logic_not:
- assert(ir->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
- break;
-
- case ir_unop_neg:
- case ir_unop_abs:
- case ir_unop_sign:
- case ir_unop_rcp:
- case ir_unop_rsq:
- case ir_unop_sqrt:
- assert(ir->type == ir->operands[0]->type);
- break;
-
- case ir_unop_exp:
- case ir_unop_log:
- case ir_unop_exp2:
- case ir_unop_log2:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(ir->type == ir->operands[0]->type);
- break;
-
- case ir_unop_f2i:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(ir->type->base_type == GLSL_TYPE_INT);
- break;
- case ir_unop_i2f:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
- assert(ir->type->base_type == GLSL_TYPE_FLOAT);
- break;
- case ir_unop_f2b:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(ir->type->base_type == GLSL_TYPE_BOOL);
- break;
- case ir_unop_b2f:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->type->base_type == GLSL_TYPE_FLOAT);
- break;
- case ir_unop_i2b:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
- assert(ir->type->base_type == GLSL_TYPE_BOOL);
- break;
- case ir_unop_b2i:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->type->base_type == GLSL_TYPE_INT);
- break;
- case ir_unop_u2f:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
- assert(ir->type->base_type == GLSL_TYPE_FLOAT);
- break;
-
- case ir_unop_any:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->type == glsl_type::bool_type);
- break;
-
- case ir_unop_trunc:
- case ir_unop_round_even:
- case ir_unop_ceil:
- case ir_unop_floor:
- case ir_unop_fract:
- case ir_unop_sin:
- case ir_unop_cos:
- case ir_unop_sin_reduced:
- case ir_unop_cos_reduced:
- case ir_unop_dFdx:
- case ir_unop_dFdy:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(ir->operands[0]->type == ir->type);
- break;
-
- case ir_unop_noise:
- /* XXX what can we assert here? */
- break;
-
- case ir_binop_add:
- case ir_binop_sub:
- case ir_binop_mul:
- case ir_binop_div:
- case ir_binop_mod:
- case ir_binop_min:
- case ir_binop_max:
- case ir_binop_pow:
- if (ir->operands[0]->type->is_scalar())
- assert(ir->operands[1]->type == ir->type);
- else if (ir->operands[1]->type->is_scalar())
- assert(ir->operands[0]->type == ir->type);
- else if (ir->operands[0]->type->is_vector() &&
- ir->operands[1]->type->is_vector()) {
- assert(ir->operands[0]->type == ir->operands[1]->type);
- assert(ir->operands[0]->type == ir->type);
- }
- break;
-
- case ir_binop_less:
- case ir_binop_greater:
- case ir_binop_lequal:
- case ir_binop_gequal:
- case ir_binop_equal:
- case ir_binop_nequal:
- /* The semantics of the IR operators differ from the GLSL <, >, <=, >=,
- * ==, and != operators. The IR operators perform a component-wise
- * comparison on scalar or vector types and return a boolean scalar or
- * vector type of the same size.
- */
- assert(ir->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->operands[0]->type == ir->operands[1]->type);
- assert(ir->operands[0]->type->is_vector()
- || ir->operands[0]->type->is_scalar());
- assert(ir->operands[0]->type->vector_elements
- == ir->type->vector_elements);
- break;
-
- case ir_binop_all_equal:
- case ir_binop_any_nequal:
- /* GLSL == and != operate on scalars, vectors, matrices and arrays, and
- * return a scalar boolean. The IR matches that.
- */
- assert(ir->type == glsl_type::bool_type);
- assert(ir->operands[0]->type == ir->operands[1]->type);
- break;
-
- case ir_binop_lshift:
- case ir_binop_rshift:
- assert(ir->operands[0]->type->is_integer() &&
- ir->operands[1]->type->is_integer());
- if (ir->operands[0]->type->is_scalar()) {
- assert(ir->operands[1]->type->is_scalar());
- }
- if (ir->operands[0]->type->is_vector() &&
- ir->operands[1]->type->is_vector()) {
- assert(ir->operands[0]->type->components() ==
- ir->operands[1]->type->components());
- }
- assert(ir->type == ir->operands[0]->type);
- break;
-
- case ir_binop_bit_and:
- case ir_binop_bit_xor:
- case ir_binop_bit_or:
- assert(ir->operands[0]->type->base_type ==
- ir->operands[1]->type->base_type);
- assert(ir->type->is_integer());
- if (ir->operands[0]->type->is_vector() &&
- ir->operands[1]->type->is_vector()) {
- assert(ir->operands[0]->type->vector_elements ==
- ir->operands[1]->type->vector_elements);
- }
- break;
-
- case ir_binop_logic_and:
- case ir_binop_logic_xor:
- case ir_binop_logic_or:
- assert(ir->type == glsl_type::bool_type);
- assert(ir->operands[0]->type == glsl_type::bool_type);
- assert(ir->operands[1]->type == glsl_type::bool_type);
- break;
-
- case ir_binop_dot:
- assert(ir->type == glsl_type::float_type);
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(ir->operands[0]->type->is_vector());
- assert(ir->operands[0]->type == ir->operands[1]->type);
- break;
-
- case ir_quadop_vector:
- /* The vector operator collects some number of scalars and generates a
- * vector from them.
- *
- * - All of the operands must be scalar.
- * - Number of operands must matche the size of the resulting vector.
- * - Base type of the operands must match the base type of the result.
- */
- assert(ir->type->is_vector());
- switch (ir->type->vector_elements) {
- case 2:
- assert(ir->operands[0]->type->is_scalar());
- assert(ir->operands[0]->type->base_type == ir->type->base_type);
- assert(ir->operands[1]->type->is_scalar());
- assert(ir->operands[1]->type->base_type == ir->type->base_type);
- assert(ir->operands[2] == NULL);
- assert(ir->operands[3] == NULL);
- break;
- case 3:
- assert(ir->operands[0]->type->is_scalar());
- assert(ir->operands[0]->type->base_type == ir->type->base_type);
- assert(ir->operands[1]->type->is_scalar());
- assert(ir->operands[1]->type->base_type == ir->type->base_type);
- assert(ir->operands[2]->type->is_scalar());
- assert(ir->operands[2]->type->base_type == ir->type->base_type);
- assert(ir->operands[3] == NULL);
- break;
- case 4:
- assert(ir->operands[0]->type->is_scalar());
- assert(ir->operands[0]->type->base_type == ir->type->base_type);
- assert(ir->operands[1]->type->is_scalar());
- assert(ir->operands[1]->type->base_type == ir->type->base_type);
- assert(ir->operands[2]->type->is_scalar());
- assert(ir->operands[2]->type->base_type == ir->type->base_type);
- assert(ir->operands[3]->type->is_scalar());
- assert(ir->operands[3]->type->base_type == ir->type->base_type);
- break;
- default:
- /* The is_vector assertion above should prevent execution from ever
- * getting here.
- */
- assert(!"Should not get here.");
- break;
- }
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_leave(ir_swizzle *ir)
-{
- int chans[4] = {ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w};
-
- for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
- if (chans[i] >= ir->val->type->vector_elements) {
- printf("ir_swizzle @ %p specifies a channel not present "
- "in the value.\n", (void *) ir);
- ir->print();
- abort();
- }
- }
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit(ir_variable *ir)
-{
- /* An ir_variable is the one thing that can (and will) appear multiple times
- * in an IR tree. It is added to the hashtable so that it can be used
- * in the ir_dereference_variable handler to ensure that a variable is
- * declared before it is dereferenced.
- */
- if (ir->name)
- assert(ralloc_parent(ir->name) == ir);
-
- hash_table_insert(ht, ir, ir);
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_enter(ir_assignment *ir)
-{
- const ir_dereference *const lhs = ir->lhs;
- if (lhs->type->is_scalar() || lhs->type->is_vector()) {
- if (ir->write_mask == 0) {
- printf("Assignment LHS is %s, but write mask is 0:\n",
- lhs->type->is_scalar() ? "scalar" : "vector");
- ir->print();
- abort();
- }
-
- int lhs_components = 0;
- for (int i = 0; i < 4; i++) {
- if (ir->write_mask & (1 << i))
- lhs_components++;
- }
-
- if (lhs_components != ir->rhs->type->vector_elements) {
- printf("Assignment count of LHS write mask channels enabled not\n"
- "matching RHS vector size (%d LHS, %d RHS).\n",
- lhs_components, ir->rhs->type->vector_elements);
- ir->print();
- abort();
- }
- }
-
- this->validate_ir(ir, this->data);
-
- return visit_continue;
-}
-
-ir_visitor_status
-ir_validate::visit_enter(ir_call *ir)
-{
- ir_function_signature *const callee = ir->get_callee();
-
- if (callee->ir_type != ir_type_function_signature) {
- printf("IR called by ir_call is not ir_function_signature!\n");
- abort();
- }
-
- return visit_continue;
-}
-
-void
-ir_validate::validate_ir(ir_instruction *ir, void *data)
-{
- struct hash_table *ht = (struct hash_table *) data;
-
- if (hash_table_find(ht, ir)) {
- printf("Instruction node present twice in ir tree:\n");
- ir->print();
- printf("\n");
- abort();
- }
- hash_table_insert(ht, ir, ir);
-}
-
-void
-check_node_type(ir_instruction *ir, void *data)
-{
- (void) data;
-
- if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) {
- printf("Instruction node with unset type\n");
- ir->print(); printf("\n");
- }
- assert(ir->type != glsl_type::error_type);
-}
-
-void
-validate_ir_tree(exec_list *instructions)
-{
- ir_validate v;
-
- v.run(instructions);
-
- foreach_iter(exec_list_iterator, iter, *instructions) {
- ir_instruction *ir = (ir_instruction *)iter.get();
-
- visit_tree(ir, check_node_type, NULL);
- }
-}
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file ir_validate.cpp
+ *
+ * Attempts to verify that various invariants of the IR tree are true.
+ *
+ * In particular, at the moment it makes sure that no single
+ * ir_instruction node except for ir_variable appears multiple times
+ * in the ir tree. ir_variable does appear multiple times: Once as a
+ * declaration in an exec_list, and multiple times as the endpoint of
+ * a dereference chain.
+ */
+
+#include <inttypes.h>
+#include "ir.h"
+#include "ir_hierarchical_visitor.h"
+#include "program/hash_table.h"
+#include "glsl_types.h"
+
+class ir_validate : public ir_hierarchical_visitor {
+public:
+ ir_validate()
+ {
+ this->ht = hash_table_ctor(0, hash_table_pointer_hash,
+ hash_table_pointer_compare);
+
+ this->current_function = NULL;
+
+ this->callback = ir_validate::validate_ir;
+ this->data = ht;
+ }
+
+ ~ir_validate()
+ {
+ hash_table_dtor(this->ht);
+ }
+
+ virtual ir_visitor_status visit(ir_variable *v);
+ virtual ir_visitor_status visit(ir_dereference_variable *ir);
+ virtual ir_visitor_status visit(ir_if *ir);
+
+ virtual ir_visitor_status visit_leave(ir_loop *ir);
+ virtual ir_visitor_status visit_enter(ir_function *ir);
+ virtual ir_visitor_status visit_leave(ir_function *ir);
+ virtual ir_visitor_status visit_enter(ir_function_signature *ir);
+
+ virtual ir_visitor_status visit_leave(ir_expression *ir);
+ virtual ir_visitor_status visit_leave(ir_swizzle *ir);
+
+ virtual ir_visitor_status visit_enter(ir_assignment *ir);
+ virtual ir_visitor_status visit_enter(ir_call *ir);
+
+ static void validate_ir(ir_instruction *ir, void *data);
+
+ ir_function *current_function;
+
+ struct hash_table *ht;
+};
+
+
+ir_visitor_status
+ir_validate::visit(ir_dereference_variable *ir)
+{
+ if ((ir->var == NULL) || (ir->var->as_variable() == NULL)) {
+ printf("ir_dereference_variable @ %p does not specify a variable %p\n",
+ (void *) ir, (void *) ir->var);
+ abort();
+ }
+
+ if (hash_table_find(ht, ir->var) == NULL) {
+ printf("ir_dereference_variable @ %p specifies undeclared variable "
+ "`%s' @ %p\n",
+ (void *) ir, ir->var->name, (void *) ir->var);
+ abort();
+ }
+
+ this->validate_ir(ir, this->data);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit(ir_if *ir)
+{
+ if (ir->condition->type != glsl_type::bool_type) {
+ printf("ir_if condition %s type instead of bool.\n",
+ ir->condition->type->name);
+ ir->print();
+ printf("\n");
+ abort();
+ }
+
+ return visit_continue;
+}
+
+
+ir_visitor_status
+ir_validate::visit_leave(ir_loop *ir)
+{
+ if (ir->counter != NULL) {
+ if ((ir->from == NULL) || (ir->from == NULL) || (ir->increment == NULL)) {
+ printf("ir_loop has invalid loop controls:\n"
+ " counter: %p\n"
+ " from: %p\n"
+ " to: %p\n"
+ " increment: %p\n",
+ (void *) ir->counter, (void *) ir->from, (void *) ir->to,
+ (void *) ir->increment);
+ abort();
+ }
+
+ if ((ir->cmp < ir_binop_less) || (ir->cmp > ir_binop_nequal)) {
+ printf("ir_loop has invalid comparitor %d\n", ir->cmp);
+ abort();
+ }
+ } else {
+ if ((ir->from != NULL) || (ir->from != NULL) || (ir->increment != NULL)) {
+ printf("ir_loop has invalid loop controls:\n"
+ " counter: %p\n"
+ " from: %p\n"
+ " to: %p\n"
+ " increment: %p\n",
+ (void *) ir->counter, (void *) ir->from, (void *) ir->to,
+ (void *) ir->increment);
+ abort();
+ }
+ }
+
+ return visit_continue;
+}
+
+
+ir_visitor_status
+ir_validate::visit_enter(ir_function *ir)
+{
+ /* Function definitions cannot be nested.
+ */
+ if (this->current_function != NULL) {
+ printf("Function definition nested inside another function "
+ "definition:\n");
+ printf("%s %p inside %s %p\n",
+ ir->name, (void *) ir,
+ this->current_function->name, (void *) this->current_function);
+ abort();
+ }
+
+ /* Store the current function hierarchy being traversed. This is used
+ * by the function signature visitor to ensure that the signatures are
+ * linked with the correct functions.
+ */
+ this->current_function = ir;
+
+ this->validate_ir(ir, this->data);
+
+ /* Verify that all of the things stored in the list of signatures are,
+ * in fact, function signatures.
+ */
+ foreach_list(node, &ir->signatures) {
+ ir_instruction *sig = (ir_instruction *) node;
+
+ if (sig->ir_type != ir_type_function_signature) {
+ printf("Non-signature in signature list of function `%s'\n",
+ ir->name);
+ abort();
+ }
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_leave(ir_function *ir)
+{
+ assert(ralloc_parent(ir->name) == ir);
+
+ this->current_function = NULL;
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_enter(ir_function_signature *ir)
+{
+ if (this->current_function != ir->function()) {
+ printf("Function signature nested inside wrong function "
+ "definition:\n");
+ printf("%p inside %s %p instead of %s %p\n",
+ (void *) ir,
+ this->current_function->name, (void *) this->current_function,
+ ir->function_name(), (void *) ir->function());
+ abort();
+ }
+
+ if (ir->return_type == NULL) {
+ printf("Function signature %p for function %s has NULL return type.\n",
+ (void *) ir, ir->function_name());
+ abort();
+ }
+
+ this->validate_ir(ir, this->data);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_leave(ir_expression *ir)
+{
+ switch (ir->operation) {
+ case ir_unop_bit_not:
+ assert(ir->operands[0]->type == ir->type);
+ break;
+ case ir_unop_logic_not:
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ break;
+
+ case ir_unop_neg:
+ case ir_unop_abs:
+ case ir_unop_sign:
+ case ir_unop_rcp:
+ case ir_unop_rsq:
+ case ir_unop_sqrt:
+ assert(ir->type == ir->operands[0]->type);
+ break;
+
+ case ir_unop_exp:
+ case ir_unop_log:
+ case ir_unop_exp2:
+ case ir_unop_log2:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type == ir->operands[0]->type);
+ break;
+
+ case ir_unop_f2i:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+ case ir_unop_i2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+ case ir_unop_f2b:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ break;
+ case ir_unop_b2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+ case ir_unop_i2b:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ break;
+ case ir_unop_b2i:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
+ case ir_unop_u2f:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ break;
+
+ case ir_unop_any:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->type == glsl_type::bool_type);
+ break;
+
+ case ir_unop_trunc:
+ case ir_unop_round_even:
+ case ir_unop_ceil:
+ case ir_unop_floor:
+ case ir_unop_fract:
+ case ir_unop_sin:
+ case ir_unop_cos:
+ case ir_unop_sin_reduced:
+ case ir_unop_cos_reduced:
+ case ir_unop_dFdx:
+ case ir_unop_dFdy:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->operands[0]->type == ir->type);
+ break;
+
+ case ir_unop_noise:
+ /* XXX what can we assert here? */
+ break;
+
+ case ir_binop_add:
+ case ir_binop_sub:
+ case ir_binop_mul:
+ case ir_binop_div:
+ case ir_binop_mod:
+ case ir_binop_min:
+ case ir_binop_max:
+ case ir_binop_pow:
+ if (ir->operands[0]->type->is_scalar())
+ assert(ir->operands[1]->type == ir->type);
+ else if (ir->operands[1]->type->is_scalar())
+ assert(ir->operands[0]->type == ir->type);
+ else if (ir->operands[0]->type->is_vector() &&
+ ir->operands[1]->type->is_vector()) {
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ assert(ir->operands[0]->type == ir->type);
+ }
+ break;
+
+ case ir_binop_less:
+ case ir_binop_greater:
+ case ir_binop_lequal:
+ case ir_binop_gequal:
+ case ir_binop_equal:
+ case ir_binop_nequal:
+ /* The semantics of the IR operators differ from the GLSL <, >, <=, >=,
+ * ==, and != operators. The IR operators perform a component-wise
+ * comparison on scalar or vector types and return a boolean scalar or
+ * vector type of the same size.
+ */
+ assert(ir->type->base_type == GLSL_TYPE_BOOL);
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ assert(ir->operands[0]->type->is_vector()
+ || ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->vector_elements
+ == ir->type->vector_elements);
+ break;
+
+ case ir_binop_all_equal:
+ case ir_binop_any_nequal:
+ /* GLSL == and != operate on scalars, vectors, matrices and arrays, and
+ * return a scalar boolean. The IR matches that.
+ */
+ assert(ir->type == glsl_type::bool_type);
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ break;
+
+ case ir_binop_lshift:
+ case ir_binop_rshift:
+ assert(ir->operands[0]->type->is_integer() &&
+ ir->operands[1]->type->is_integer());
+ if (ir->operands[0]->type->is_scalar()) {
+ assert(ir->operands[1]->type->is_scalar());
+ }
+ if (ir->operands[0]->type->is_vector() &&
+ ir->operands[1]->type->is_vector()) {
+ assert(ir->operands[0]->type->components() ==
+ ir->operands[1]->type->components());
+ }
+ assert(ir->type == ir->operands[0]->type);
+ break;
+
+ case ir_binop_bit_and:
+ case ir_binop_bit_xor:
+ case ir_binop_bit_or:
+ assert(ir->operands[0]->type->base_type ==
+ ir->operands[1]->type->base_type);
+ assert(ir->type->is_integer());
+ if (ir->operands[0]->type->is_vector() &&
+ ir->operands[1]->type->is_vector()) {
+ assert(ir->operands[0]->type->vector_elements ==
+ ir->operands[1]->type->vector_elements);
+ }
+ break;
+
+ case ir_binop_logic_and:
+ case ir_binop_logic_xor:
+ case ir_binop_logic_or:
+ assert(ir->type == glsl_type::bool_type);
+ assert(ir->operands[0]->type == glsl_type::bool_type);
+ assert(ir->operands[1]->type == glsl_type::bool_type);
+ break;
+
+ case ir_binop_dot:
+ assert(ir->type == glsl_type::float_type);
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(ir->operands[0]->type->is_vector());
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ break;
+
+ case ir_quadop_vector:
+ /* The vector operator collects some number of scalars and generates a
+ * vector from them.
+ *
+ * - All of the operands must be scalar.
+ * - Number of operands must matche the size of the resulting vector.
+ * - Base type of the operands must match the base type of the result.
+ */
+ assert(ir->type->is_vector());
+ switch (ir->type->vector_elements) {
+ case 2:
+ assert(ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->type->base_type);
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[1]->type->base_type == ir->type->base_type);
+ assert(ir->operands[2] == NULL);
+ assert(ir->operands[3] == NULL);
+ break;
+ case 3:
+ assert(ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->type->base_type);
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[1]->type->base_type == ir->type->base_type);
+ assert(ir->operands[2]->type->is_scalar());
+ assert(ir->operands[2]->type->base_type == ir->type->base_type);
+ assert(ir->operands[3] == NULL);
+ break;
+ case 4:
+ assert(ir->operands[0]->type->is_scalar());
+ assert(ir->operands[0]->type->base_type == ir->type->base_type);
+ assert(ir->operands[1]->type->is_scalar());
+ assert(ir->operands[1]->type->base_type == ir->type->base_type);
+ assert(ir->operands[2]->type->is_scalar());
+ assert(ir->operands[2]->type->base_type == ir->type->base_type);
+ assert(ir->operands[3]->type->is_scalar());
+ assert(ir->operands[3]->type->base_type == ir->type->base_type);
+ break;
+ default:
+ /* The is_vector assertion above should prevent execution from ever
+ * getting here.
+ */
+ assert(!"Should not get here.");
+ break;
+ }
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_leave(ir_swizzle *ir)
+{
+ int chans[4] = {ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w};
+
+ for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
+ if (chans[i] >= ir->val->type->vector_elements) {
+ printf("ir_swizzle @ %p specifies a channel not present "
+ "in the value.\n", (void *) ir);
+ ir->print();
+ abort();
+ }
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit(ir_variable *ir)
+{
+ /* An ir_variable is the one thing that can (and will) appear multiple times
+ * in an IR tree. It is added to the hashtable so that it can be used
+ * in the ir_dereference_variable handler to ensure that a variable is
+ * declared before it is dereferenced.
+ */
+ if (ir->name)
+ assert(ralloc_parent(ir->name) == ir);
+
+ hash_table_insert(ht, ir, ir);
+
+
+ /* If a variable is an array, verify that the maximum array index is in
+ * bounds. There was once an error in AST-to-HIR conversion that set this
+ * to be out of bounds.
+ */
+ if (ir->type->array_size() > 0) {
+ if (ir->max_array_access >= ir->type->length) {
+ printf("ir_variable has maximum access out of bounds (%d vs %d)\n",
+ ir->max_array_access, ir->type->length - 1);
+ ir->print();
+ abort();
+ }
+ }
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_enter(ir_assignment *ir)
+{
+ const ir_dereference *const lhs = ir->lhs;
+ if (lhs->type->is_scalar() || lhs->type->is_vector()) {
+ if (ir->write_mask == 0) {
+ printf("Assignment LHS is %s, but write mask is 0:\n",
+ lhs->type->is_scalar() ? "scalar" : "vector");
+ ir->print();
+ abort();
+ }
+
+ int lhs_components = 0;
+ for (int i = 0; i < 4; i++) {
+ if (ir->write_mask & (1 << i))
+ lhs_components++;
+ }
+
+ if (lhs_components != ir->rhs->type->vector_elements) {
+ printf("Assignment count of LHS write mask channels enabled not\n"
+ "matching RHS vector size (%d LHS, %d RHS).\n",
+ lhs_components, ir->rhs->type->vector_elements);
+ ir->print();
+ abort();
+ }
+ }
+
+ this->validate_ir(ir, this->data);
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_validate::visit_enter(ir_call *ir)
+{
+ ir_function_signature *const callee = ir->get_callee();
+
+ if (callee->ir_type != ir_type_function_signature) {
+ printf("IR called by ir_call is not ir_function_signature!\n");
+ abort();
+ }
+
+ return visit_continue;
+}
+
+void
+ir_validate::validate_ir(ir_instruction *ir, void *data)
+{
+ struct hash_table *ht = (struct hash_table *) data;
+
+ if (hash_table_find(ht, ir)) {
+ printf("Instruction node present twice in ir tree:\n");
+ ir->print();
+ printf("\n");
+ abort();
+ }
+ hash_table_insert(ht, ir, ir);
+}
+
+void
+check_node_type(ir_instruction *ir, void *data)
+{
+ (void) data;
+
+ if (ir->ir_type <= ir_type_unset || ir->ir_type >= ir_type_max) {
+ printf("Instruction node with unset type\n");
+ ir->print(); printf("\n");
+ }
+ assert(ir->type != glsl_type::error_type);
+}
+
+void
+validate_ir_tree(exec_list *instructions)
+{
+ ir_validate v;
+
+ v.run(instructions);
+
+ foreach_iter(exec_list_iterator, iter, *instructions) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+
+ visit_tree(ir, check_node_type, NULL);
+ }
+}
diff --git a/mesalib/src/glsl/ir_variable.cpp b/mesalib/src/glsl/ir_variable.cpp
index 18a3e0fb0..68d9ab205 100644
--- a/mesalib/src/glsl/ir_variable.cpp
+++ b/mesalib/src/glsl/ir_variable.cpp
@@ -36,9 +36,9 @@ generate_ARB_draw_instanced_variables(exec_list *,
bool, _mesa_glsl_parser_targets);
static ir_variable *
-add_variable(const char *name, enum ir_variable_mode mode, int slot,
- const glsl_type *type, exec_list *instructions,
- glsl_symbol_table *symtab)
+add_variable(exec_list *instructions, glsl_symbol_table *symtab,
+ const char *name, const glsl_type *type,
+ enum ir_variable_mode mode, int slot)
{
ir_variable *var = new(symtab) ir_variable(type, name, mode);
@@ -71,17 +71,15 @@ add_variable(const char *name, enum ir_variable_mode mode, int slot,
}
static ir_variable *
-add_uniform(exec_list *instructions,
- struct _mesa_glsl_parse_state *state,
+add_uniform(exec_list *instructions, glsl_symbol_table *symtab,
const char *name, const glsl_type *type)
{
- return add_variable(name, ir_var_uniform, -1, type, instructions,
- state->symbols);
+ return add_variable(instructions, symtab, name, type, ir_var_uniform, -1);
}
static void
-add_builtin_variable(const builtin_variable *proto, exec_list *instructions,
- glsl_symbol_table *symtab)
+add_builtin_variable(exec_list *instructions, glsl_symbol_table *symtab,
+ const builtin_variable *proto)
{
/* Create a new variable declaration from the description supplied by
* the caller.
@@ -90,18 +88,17 @@ add_builtin_variable(const builtin_variable *proto, exec_list *instructions,
assert(type != NULL);
- add_variable(proto->name, proto->mode, proto->slot, type, instructions,
- symtab);
+ add_variable(instructions, symtab, proto->name, type, proto->mode,
+ proto->slot);
}
static void
-add_builtin_constant(exec_list *instructions,
- struct _mesa_glsl_parse_state *state,
+add_builtin_constant(exec_list *instructions, glsl_symbol_table *symtab,
const char *name, int value)
{
- ir_variable *const var = add_variable(name, ir_var_auto,
- -1, glsl_type::int_type,
- instructions, state->symbols);
+ ir_variable *const var = add_variable(instructions, symtab,
+ name, glsl_type::int_type,
+ ir_var_auto, -1);
var->constant_value = new(var) ir_constant(value);
}
@@ -112,22 +109,24 @@ static void
generate_100ES_uniforms(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
- add_builtin_constant(instructions, state, "gl_MaxVertexAttribs",
+ glsl_symbol_table *const symtab = state->symbols;
+
+ add_builtin_constant(instructions, symtab, "gl_MaxVertexAttribs",
state->Const.MaxVertexAttribs);
- add_builtin_constant(instructions, state, "gl_MaxVertexUniformVectors",
+ add_builtin_constant(instructions, symtab, "gl_MaxVertexUniformVectors",
state->Const.MaxVertexUniformComponents);
- add_builtin_constant(instructions, state, "gl_MaxVaryingVectors",
+ add_builtin_constant(instructions, symtab, "gl_MaxVaryingVectors",
state->Const.MaxVaryingFloats / 4);
- add_builtin_constant(instructions, state, "gl_MaxVertexTextureImageUnits",
+ add_builtin_constant(instructions, symtab, "gl_MaxVertexTextureImageUnits",
state->Const.MaxVertexTextureImageUnits);
- add_builtin_constant(instructions, state, "gl_MaxCombinedTextureImageUnits",
+ add_builtin_constant(instructions, symtab, "gl_MaxCombinedTextureImageUnits",
state->Const.MaxCombinedTextureImageUnits);
- add_builtin_constant(instructions, state, "gl_MaxTextureImageUnits",
+ add_builtin_constant(instructions, symtab, "gl_MaxTextureImageUnits",
state->Const.MaxTextureImageUnits);
- add_builtin_constant(instructions, state, "gl_MaxFragmentUniformVectors",
+ add_builtin_constant(instructions, symtab, "gl_MaxFragmentUniformVectors",
state->Const.MaxFragmentUniformComponents);
- add_uniform(instructions, state, "gl_DepthRange",
+ add_uniform(instructions, symtab, "gl_DepthRange",
state->symbols->get_type("gl_DepthRangeParameters"));
}
@@ -135,95 +134,97 @@ static void
generate_110_uniforms(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
+ glsl_symbol_table *const symtab = state->symbols;
+
for (unsigned i = 0
; i < Elements(builtin_110_deprecated_uniforms)
; i++) {
- add_builtin_variable(& builtin_110_deprecated_uniforms[i],
- instructions, state->symbols);
+ add_builtin_variable(instructions, symtab,
+ & builtin_110_deprecated_uniforms[i]);
}
- add_builtin_constant(instructions, state, "gl_MaxLights",
+ add_builtin_constant(instructions, symtab, "gl_MaxLights",
state->Const.MaxLights);
- add_builtin_constant(instructions, state, "gl_MaxClipPlanes",
+ add_builtin_constant(instructions, symtab, "gl_MaxClipPlanes",
state->Const.MaxClipPlanes);
- add_builtin_constant(instructions, state, "gl_MaxTextureUnits",
+ add_builtin_constant(instructions, symtab, "gl_MaxTextureUnits",
state->Const.MaxTextureUnits);
- add_builtin_constant(instructions, state, "gl_MaxTextureCoords",
+ add_builtin_constant(instructions, symtab, "gl_MaxTextureCoords",
state->Const.MaxTextureCoords);
- add_builtin_constant(instructions, state, "gl_MaxVertexAttribs",
+ add_builtin_constant(instructions, symtab, "gl_MaxVertexAttribs",
state->Const.MaxVertexAttribs);
- add_builtin_constant(instructions, state, "gl_MaxVertexUniformComponents",
+ add_builtin_constant(instructions, symtab, "gl_MaxVertexUniformComponents",
state->Const.MaxVertexUniformComponents);
- add_builtin_constant(instructions, state, "gl_MaxVaryingFloats",
+ add_builtin_constant(instructions, symtab, "gl_MaxVaryingFloats",
state->Const.MaxVaryingFloats);
- add_builtin_constant(instructions, state, "gl_MaxVertexTextureImageUnits",
+ add_builtin_constant(instructions, symtab, "gl_MaxVertexTextureImageUnits",
state->Const.MaxVertexTextureImageUnits);
- add_builtin_constant(instructions, state, "gl_MaxCombinedTextureImageUnits",
+ add_builtin_constant(instructions, symtab, "gl_MaxCombinedTextureImageUnits",
state->Const.MaxCombinedTextureImageUnits);
- add_builtin_constant(instructions, state, "gl_MaxTextureImageUnits",
+ add_builtin_constant(instructions, symtab, "gl_MaxTextureImageUnits",
state->Const.MaxTextureImageUnits);
- add_builtin_constant(instructions, state, "gl_MaxFragmentUniformComponents",
+ add_builtin_constant(instructions, symtab, "gl_MaxFragmentUniformComponents",
state->Const.MaxFragmentUniformComponents);
const glsl_type *const mat4_array_type =
glsl_type::get_array_instance(glsl_type::mat4_type,
state->Const.MaxTextureCoords);
- add_uniform(instructions, state, "gl_TextureMatrix", mat4_array_type);
- add_uniform(instructions, state, "gl_TextureMatrixInverse", mat4_array_type);
- add_uniform(instructions, state, "gl_TextureMatrixTranspose", mat4_array_type);
- add_uniform(instructions, state, "gl_TextureMatrixInverseTranspose", mat4_array_type);
+ add_uniform(instructions, symtab, "gl_TextureMatrix", mat4_array_type);
+ add_uniform(instructions, symtab, "gl_TextureMatrixInverse", mat4_array_type);
+ add_uniform(instructions, symtab, "gl_TextureMatrixTranspose", mat4_array_type);
+ add_uniform(instructions, symtab, "gl_TextureMatrixInverseTranspose", mat4_array_type);
- add_uniform(instructions, state, "gl_DepthRange",
- state->symbols->get_type("gl_DepthRangeParameters"));
+ add_uniform(instructions, symtab, "gl_DepthRange",
+ symtab->get_type("gl_DepthRangeParameters"));
- add_uniform(instructions, state, "gl_ClipPlane",
+ add_uniform(instructions, symtab, "gl_ClipPlane",
glsl_type::get_array_instance(glsl_type::vec4_type,
state->Const.MaxClipPlanes));
- add_uniform(instructions, state, "gl_Point",
- state->symbols->get_type("gl_PointParameters"));
+ add_uniform(instructions, symtab, "gl_Point",
+ symtab->get_type("gl_PointParameters"));
const glsl_type *const material_parameters_type =
- state->symbols->get_type("gl_MaterialParameters");
- add_uniform(instructions, state, "gl_FrontMaterial", material_parameters_type);
- add_uniform(instructions, state, "gl_BackMaterial", material_parameters_type);
+ symtab->get_type("gl_MaterialParameters");
+ add_uniform(instructions, symtab, "gl_FrontMaterial", material_parameters_type);
+ add_uniform(instructions, symtab, "gl_BackMaterial", material_parameters_type);
const glsl_type *const light_source_array_type =
- glsl_type::get_array_instance(state->symbols->get_type("gl_LightSourceParameters"), state->Const.MaxLights);
+ glsl_type::get_array_instance(symtab->get_type("gl_LightSourceParameters"), state->Const.MaxLights);
- add_uniform(instructions, state, "gl_LightSource", light_source_array_type);
+ add_uniform(instructions, symtab, "gl_LightSource", light_source_array_type);
const glsl_type *const light_model_products_type =
- state->symbols->get_type("gl_LightModelProducts");
- add_uniform(instructions, state, "gl_FrontLightModelProduct",
+ symtab->get_type("gl_LightModelProducts");
+ add_uniform(instructions, symtab, "gl_FrontLightModelProduct",
light_model_products_type);
- add_uniform(instructions, state, "gl_BackLightModelProduct",
+ add_uniform(instructions, symtab, "gl_BackLightModelProduct",
light_model_products_type);
const glsl_type *const light_products_type =
- glsl_type::get_array_instance(state->symbols->get_type("gl_LightProducts"),
+ glsl_type::get_array_instance(symtab->get_type("gl_LightProducts"),
state->Const.MaxLights);
- add_uniform(instructions, state, "gl_FrontLightProduct", light_products_type);
- add_uniform(instructions, state, "gl_BackLightProduct", light_products_type);
+ add_uniform(instructions, symtab, "gl_FrontLightProduct", light_products_type);
+ add_uniform(instructions, symtab, "gl_BackLightProduct", light_products_type);
- add_uniform(instructions, state, "gl_TextureEnvColor",
+ add_uniform(instructions, symtab, "gl_TextureEnvColor",
glsl_type::get_array_instance(glsl_type::vec4_type,
state->Const.MaxTextureUnits));
const glsl_type *const texcoords_vec4 =
glsl_type::get_array_instance(glsl_type::vec4_type,
state->Const.MaxTextureCoords);
- add_uniform(instructions, state, "gl_EyePlaneS", texcoords_vec4);
- add_uniform(instructions, state, "gl_EyePlaneT", texcoords_vec4);
- add_uniform(instructions, state, "gl_EyePlaneR", texcoords_vec4);
- add_uniform(instructions, state, "gl_EyePlaneQ", texcoords_vec4);
- add_uniform(instructions, state, "gl_ObjectPlaneS", texcoords_vec4);
- add_uniform(instructions, state, "gl_ObjectPlaneT", texcoords_vec4);
- add_uniform(instructions, state, "gl_ObjectPlaneR", texcoords_vec4);
- add_uniform(instructions, state, "gl_ObjectPlaneQ", texcoords_vec4);
-
- add_uniform(instructions, state, "gl_Fog",
- state->symbols->get_type("gl_FogParameters"));
+ add_uniform(instructions, symtab, "gl_EyePlaneS", texcoords_vec4);
+ add_uniform(instructions, symtab, "gl_EyePlaneT", texcoords_vec4);
+ add_uniform(instructions, symtab, "gl_EyePlaneR", texcoords_vec4);
+ add_uniform(instructions, symtab, "gl_EyePlaneQ", texcoords_vec4);
+ add_uniform(instructions, symtab, "gl_ObjectPlaneS", texcoords_vec4);
+ add_uniform(instructions, symtab, "gl_ObjectPlaneT", texcoords_vec4);
+ add_uniform(instructions, symtab, "gl_ObjectPlaneR", texcoords_vec4);
+ add_uniform(instructions, symtab, "gl_ObjectPlaneQ", texcoords_vec4);
+
+ add_uniform(instructions, symtab, "gl_Fog",
+ symtab->get_type("gl_FogParameters"));
}
/* This function should only be called for ES, not desktop GL. */
@@ -232,8 +233,8 @@ generate_100ES_vs_variables(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) {
- add_builtin_variable(& builtin_core_vs_variables[i],
- instructions, state->symbols);
+ add_builtin_variable(instructions, state->symbols,
+ & builtin_core_vs_variables[i]);
}
generate_100ES_uniforms(instructions, state);
@@ -248,15 +249,15 @@ generate_110_vs_variables(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) {
- add_builtin_variable(& builtin_core_vs_variables[i],
- instructions, state->symbols);
+ add_builtin_variable(instructions, state->symbols,
+ & builtin_core_vs_variables[i]);
}
for (unsigned i = 0
; i < Elements(builtin_110_deprecated_vs_variables)
; i++) {
- add_builtin_variable(& builtin_110_deprecated_vs_variables[i],
- instructions, state->symbols);
+ add_builtin_variable(instructions, state->symbols,
+ & builtin_110_deprecated_vs_variables[i]);
}
generate_110_uniforms(instructions, state);
@@ -271,8 +272,8 @@ generate_110_vs_variables(exec_list *instructions,
const glsl_type *const vec4_array_type =
glsl_type::get_array_instance(glsl_type::vec4_type, 0);
- add_variable("gl_TexCoord", ir_var_out, VERT_RESULT_TEX0, vec4_array_type,
- instructions, state->symbols);
+ add_variable(instructions, state->symbols,
+ "gl_TexCoord", vec4_array_type, ir_var_out, VERT_RESULT_TEX0);
generate_ARB_draw_buffers_variables(instructions, state, false,
vertex_shader);
@@ -297,8 +298,8 @@ generate_130_vs_variables(exec_list *instructions,
generate_120_vs_variables(instructions, state);
for (unsigned i = 0; i < Elements(builtin_130_vs_variables); i++) {
- add_builtin_variable(& builtin_130_vs_variables[i],
- instructions, state->symbols);
+ add_builtin_variable(instructions, state->symbols,
+ & builtin_130_vs_variables[i]);
}
const glsl_type *const clip_distance_array_type =
@@ -306,8 +307,8 @@ generate_130_vs_variables(exec_list *instructions,
state->Const.MaxClipPlanes);
/* FINISHME: gl_ClipDistance needs a real location assigned. */
- add_variable("gl_ClipDistance", ir_var_out, -1, clip_distance_array_type,
- instructions, state->symbols);
+ add_variable(instructions, state->symbols,
+ "gl_ClipDistance", clip_distance_array_type, ir_var_out, -1);
}
@@ -344,13 +345,13 @@ generate_100ES_fs_variables(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) {
- add_builtin_variable(& builtin_core_fs_variables[i],
- instructions, state->symbols);
+ add_builtin_variable(instructions, state->symbols,
+ & builtin_core_fs_variables[i]);
}
for (unsigned i = 0; i < Elements(builtin_100ES_fs_variables); i++) {
- add_builtin_variable(& builtin_100ES_fs_variables[i],
- instructions, state->symbols);
+ add_builtin_variable(instructions, state->symbols,
+ & builtin_100ES_fs_variables[i]);
}
generate_100ES_uniforms(instructions, state);
@@ -364,20 +365,20 @@ generate_110_fs_variables(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
for (unsigned i = 0; i < Elements(builtin_core_fs_variables); i++) {
- add_builtin_variable(& builtin_core_fs_variables[i],
- instructions, state->symbols);
+ add_builtin_variable(instructions, state->symbols,
+ & builtin_core_fs_variables[i]);
}
for (unsigned i = 0; i < Elements(builtin_110_fs_variables); i++) {
- add_builtin_variable(& builtin_110_fs_variables[i],
- instructions, state->symbols);
+ add_builtin_variable(instructions, state->symbols,
+ & builtin_110_fs_variables[i]);
}
for (unsigned i = 0
; i < Elements(builtin_110_deprecated_fs_variables)
; i++) {
- add_builtin_variable(& builtin_110_deprecated_fs_variables[i],
- instructions, state->symbols);
+ add_builtin_variable(instructions, state->symbols,
+ & builtin_110_deprecated_fs_variables[i]);
}
generate_110_uniforms(instructions, state);
@@ -392,8 +393,8 @@ generate_110_fs_variables(exec_list *instructions,
const glsl_type *const vec4_array_type =
glsl_type::get_array_instance(glsl_type::vec4_type, 0);
- add_variable("gl_TexCoord", ir_var_in, FRAG_ATTRIB_TEX0, vec4_array_type,
- instructions, state->symbols);
+ add_variable(instructions, state->symbols,
+ "gl_TexCoord", vec4_array_type, ir_var_in, FRAG_ATTRIB_TEX0);
generate_ARB_draw_buffers_variables(instructions, state, false,
fragment_shader);
@@ -408,8 +409,8 @@ generate_ARB_draw_buffers_variables(exec_list *instructions,
/* gl_MaxDrawBuffers is available in all shader stages.
*/
ir_variable *const mdb =
- add_variable("gl_MaxDrawBuffers", ir_var_auto, -1,
- glsl_type::int_type, instructions, state->symbols);
+ add_variable(instructions, state->symbols,
+ "gl_MaxDrawBuffers", glsl_type::int_type, ir_var_auto, -1);
if (warn)
mdb->warn_extension = "GL_ARB_draw_buffers";
@@ -426,8 +427,9 @@ generate_ARB_draw_buffers_variables(exec_list *instructions,
state->Const.MaxDrawBuffers);
ir_variable *const fd =
- add_variable("gl_FragData", ir_var_out, FRAG_RESULT_DATA0,
- vec4_array_type, instructions, state->symbols);
+ add_variable(instructions, state->symbols,
+ "gl_FragData", vec4_array_type,
+ ir_var_out, FRAG_RESULT_DATA0);
if (warn)
fd->warn_extension = "GL_ARB_draw_buffers";
@@ -445,9 +447,9 @@ generate_ARB_draw_instanced_variables(exec_list *instructions,
*/
if (target == vertex_shader) {
ir_variable *const inst =
- add_variable("gl_InstanceIDARB", ir_var_system_value,
- SYSTEM_VALUE_INSTANCE_ID,
- glsl_type::int_type, instructions, state->symbols);
+ add_variable(instructions, state->symbols,
+ "gl_InstanceIDARB", glsl_type::int_type,
+ ir_var_system_value, SYSTEM_VALUE_INSTANCE_ID);
if (warn)
inst->warn_extension = "GL_ARB_draw_instanced";
@@ -463,8 +465,9 @@ generate_ARB_shader_stencil_export_variables(exec_list *instructions,
/* gl_FragStencilRefARB is only available in the fragment shader.
*/
ir_variable *const fd =
- add_variable("gl_FragStencilRefARB", ir_var_out, FRAG_RESULT_STENCIL,
- glsl_type::int_type, instructions, state->symbols);
+ add_variable(instructions, state->symbols,
+ "gl_FragStencilRefARB", glsl_type::int_type,
+ ir_var_out, FRAG_RESULT_STENCIL);
if (warn)
fd->warn_extension = "GL_ARB_shader_stencil_export";
@@ -479,8 +482,8 @@ generate_120_fs_variables(exec_list *instructions,
for (unsigned i = 0
; i < Elements(builtin_120_fs_variables)
; i++) {
- add_builtin_variable(& builtin_120_fs_variables[i],
- instructions, state->symbols);
+ add_builtin_variable(instructions, state->symbols,
+ & builtin_120_fs_variables[i]);
}
}
@@ -495,8 +498,8 @@ generate_130_fs_variables(exec_list *instructions,
state->Const.MaxClipPlanes);
/* FINISHME: gl_ClipDistance needs a real location assigned. */
- add_variable("gl_ClipDistance", ir_var_in, -1, clip_distance_array_type,
- instructions, state->symbols);
+ add_variable(instructions, state->symbols,
+ "gl_ClipDistance", clip_distance_array_type, ir_var_in, -1);
}
static void
diff --git a/mesalib/src/mapi/glapi/gen/GL3x.xml b/mesalib/src/mapi/glapi/gen/GL3x.xml
index da6af5c8b..cec9c916e 100644
--- a/mesalib/src/mapi/glapi/gen/GL3x.xml
+++ b/mesalib/src/mapi/glapi/gen/GL3x.xml
@@ -1,589 +1,589 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
-
-<!-- Note: no GLX protocol info yet. -->
-
-<OpenGLAPI>
-
-<category name="3.0">
-
- <enum name="COMPARE_REF_TO_TEXTURE" value="0x884E"/>
- <enum name="CLIP_DISTANCE0" value="0x3000"/>
- <enum name="CLIP_DISTANCE1" value="0x3001"/>
- <enum name="CLIP_DISTANCE2" value="0x3002"/>
- <enum name="CLIP_DISTANCE3" value="0x3003"/>
- <enum name="CLIP_DISTANCE4" value="0x3004"/>
- <enum name="CLIP_DISTANCE5" value="0x3005"/>
- <enum name="CLIP_DISTANCE6" value="0x3006"/>
- <enum name="CLIP_DISTANCE7" value="0x3007"/>
- <enum name="MAX_CLIP_DISTANCES" value="0x0D32"/>
- <enum name="MAJOR_VERSION" value="0x821B"/>
- <enum name="MINOR_VERSION" value="0x821C"/>
- <enum name="NUM_EXTENSIONS" value="0x821D"/>
- <enum name="CONTEXT_FLAGS" value="0x821E"/>
- <enum name="DEPTH_BUFFER" value="0x8223"/>
- <enum name="STENCIL_BUFFER" value="0x8224"/>
- <enum name="COMPRESSED_RED" value="0x8225"/>
- <enum name="COMPRESSED_RG" value="0x8226"/>
- <enum name="CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT" value="0x0001"/>
- <enum name="RGBA32F" value="0x8814"/>
- <enum name="RGB32F" value="0x8815"/>
- <enum name="RGBA16F" value="0x881A"/>
- <enum name="RGB16F" value="0x881B"/>
- <enum name="VERTEX_ATTRIB_ARRAY_INTEGER" value="0x88FD"/>
- <enum name="MAX_ARRAY_TEXTURE_LAYERS" value="0x88FF"/>
- <enum name="MIN_PROGRAM_TEXEL_OFFSET" value="0x8904"/>
- <enum name="MAX_PROGRAM_TEXEL_OFFSET" value="0x8905"/>
- <enum name="CLAMP_READ_COLOR" value="0x891C"/>
- <enum name="FIXED_ONLY" value="0x891D"/>
- <enum name="MAX_VARYING_COMPONENTS" value="0x8B4B"/>
- <enum name="TEXTURE_1D_ARRAY" value="0x8C18"/>
- <enum name="PROXY_TEXTURE_1D_ARRAY" value="0x8C19"/>
- <enum name="TEXTURE_2D_ARRAY" value="0x8C1A"/>
- <enum name="PROXY_TEXTURE_2D_ARRAY" value="0x8C1B"/>
- <enum name="TEXTURE_BINDING_1D_ARRAY" value="0x8C1C"/>
- <enum name="TEXTURE_BINDING_2D_ARRAY" value="0x8C1D"/>
- <enum name="R11F_G11F_B10F" value="0x8C3A"/>
- <enum name="UNSIGNED_INT_10F_11F_11F_REV" value="0x8C3B"/>
- <enum name="RGB9_E5" value="0x8C3D"/>
- <enum name="UNSIGNED_INT_5_9_9_9_REV" value="0x8C3E"/>
- <enum name="TEXTURE_SHARED_SIZE" value="0x8C3F"/>
- <enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" value="0x8C76"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_MODE" value="0x8C7F"/>
- <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS" value="0x8C80"/>
- <enum name="TRANSFORM_FEEDBACK_VARYINGS" value="0x8C83"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_START" value="0x8C84"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_SIZE" value="0x8C85"/>
- <enum name="PRIMITIVES_GENERATED" value="0x8C87"/>
- <enum name="TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" value="0x8C88"/>
- <enum name="RASTERIZER_DISCARD" value="0x8C89"/>
- <enum name="MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS" value="0x8C8A"/>
- <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS" value="0x8C8B"/>
- <enum name="INTERLEAVED_ATTRIBS" value="0x8C8C"/>
- <enum name="SEPARATE_ATTRIBS" value="0x8C8D"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER" value="0x8C8E"/>
- <enum name="TRANSFORM_FEEDBACK_BUFFER_BINDING" value="0x8C8F"/>
- <enum name="RGBA32UI" value="0x8D70"/>
- <enum name="RGB32UI" value="0x8D71"/>
- <enum name="RGBA16UI" value="0x8D76"/>
- <enum name="RGB16UI" value="0x8D77"/>
- <enum name="RGBA8UI" value="0x8D7C"/>
- <enum name="RGB8UI" value="0x8D7D"/>
- <enum name="RGBA32I" value="0x8D82"/>
- <enum name="RGB32I" value="0x8D83"/>
- <enum name="RGBA16I" value="0x8D88"/>
- <enum name="RGB16I" value="0x8D89"/>
- <enum name="RGBA8I" value="0x8D8E"/>
- <enum name="RGB8I" value="0x8D8F"/>
- <enum name="RED_INTEGER" value="0x8D94"/>
- <enum name="GREEN_INTEGER" value="0x8D95"/>
- <enum name="BLUE_INTEGER" value="0x8D96"/>
- <enum name="RGB_INTEGER" value="0x8D98"/>
- <enum name="RGBA_INTEGER" value="0x8D99"/>
- <enum name="BGR_INTEGER" value="0x8D9A"/>
- <enum name="BGRA_INTEGER" value="0x8D9B"/>
- <enum name="SAMPLER_1D_ARRAY" value="0x8DC0"/>
- <enum name="SAMPLER_2D_ARRAY" value="0x8DC1"/>
- <enum name="SAMPLER_1D_ARRAY_SHADOW" value="0x8DC3"/>
- <enum name="SAMPLER_2D_ARRAY_SHADOW" value="0x8DC4"/>
- <enum name="SAMPLER_CUBE_SHADOW" value="0x8DC5"/>
- <enum name="UNSIGNED_INT_VEC2" value="0x8DC6"/>
- <enum name="UNSIGNED_INT_VEC3" value="0x8DC7"/>
- <enum name="UNSIGNED_INT_VEC4" value="0x8DC8"/>
- <enum name="INT_SAMPLER_1D" value="0x8DC9"/>
- <enum name="INT_SAMPLER_2D" value="0x8DCA"/>
- <enum name="INT_SAMPLER_3D" value="0x8DCB"/>
- <enum name="INT_SAMPLER_CUBE" value="0x8DCC"/>
- <enum name="INT_SAMPLER_1D_ARRAY" value="0x8DCE"/>
- <enum name="INT_SAMPLER_2D_ARRAY" value="0x8DCF"/>
- <enum name="UNSIGNED_INT_SAMPLER_1D" value="0x8DD1"/>
- <enum name="UNSIGNED_INT_SAMPLER_2D" value="0x8DD2"/>
- <enum name="UNSIGNED_INT_SAMPLER_3D" value="0x8DD3"/>
- <enum name="UNSIGNED_INT_SAMPLER_CUBE" value="0x8DD4"/>
- <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY" value="0x8DD6"/>
- <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY" value="0x8DD7"/>
- <enum name="QUERY_WAIT" value="0x8E13"/>
- <enum name="QUERY_NO_WAIT" value="0x8E14"/>
- <enum name="QUERY_BY_REGION_WAIT" value="0x8E15"/>
- <enum name="QUERY_BY_REGION_NO_WAIT" value="0x8E16"/>
- <enum name="BUFFER_ACCESS_FLAGS" value="0x911F"/>
- <enum name="BUFFER_MAP_LENGTH" value="0x9120"/>
- <enum name="BUFFER_MAP_OFFSET" value="0x9121"/>
-
- <!-- These functions are unique to GL3 -->
-
- <function name="ClearBufferiv" offset="assign">
- <param name="buffer" type="GLenum"/>
- <param name="drawbuffer" type="GLint"/>
- <param name="value" type="const GLint *"/>
- </function>
-
- <function name="ClearBufferuiv" offset="assign">
- <param name="buffer" type="GLenum"/>
- <param name="drawbuffer" type="GLint"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="ClearBufferfv" offset="assign">
- <param name="buffer" type="GLenum"/>
- <param name="drawbuffer" type="GLint"/>
- <param name="value" type="const GLfloat *"/>
- </function>
-
- <function name="ClearBufferfi" offset="assign">
- <param name="buffer" type="GLenum"/>
- <param name="drawbuffer" type="GLint"/>
- <param name="depth" type="const GLfloat"/>
- <param name="stencil" type="const GLint"/>
- </function>
-
- <function name="GetStringi" offset="assign">
- <param name="name" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <return type="const GLubyte *"/>
- </function>
-
- <function name="ClampColor" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="clamp" type="GLenum"/>
- </function>
-
- <!-- These functions alias ones form GL_ARB_draw_buffers2 -->
-
- <function name="ColorMaski" alias="ColorMaskIndexedEXT">
- <param name="buf" type="GLuint"/>
- <param name="r" type="GLboolean"/>
- <param name="g" type="GLboolean"/>
- <param name="b" type="GLboolean"/>
- <param name="a" type="GLboolean"/>
- </function>
-
- <function name="GetBooleani_v" alias="GetBooleanIndexedvEXT">
- <param name="value" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="data" type="GLboolean *"/>
- </function>
-
- <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT">
- <param name="value" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="data" type="GLint *"/>
- </function>
-
- <function name="Enablei" alias="EnableIndexedEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- </function>
-
- <function name="Disablei" alias="DisableIndexedEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- </function>
-
- <function name="IsEnabledi" alias="IsEnabledIndexedEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <!-- These functions alias ones form GL_EXT_transform_feedback -->
-
- <function name="GetFragDataLocation" alias="GetFragDataLocationEXT">
- <param name="program" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <return type="GLint"/>
- </function>
-
- <function name="BindFragDataLocation" alias="BindFragDataLocationEXT">
- <param name="program" type="GLuint"/>
- <param name="colorNumber" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- </function>
-
- <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
- <param name="mode" type="GLenum"/>
- </function>
-
- <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
- </function>
-
- <function name="BindBufferRange" alias="BindBufferRangeEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- </function>
-
- <function name="BindBufferBase" alias="BindBufferBaseEXT">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="buffer" type="GLuint"/>
- </function>
-
- <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
- <param name="program" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="varyings" type="const GLchar* *"/>
- <param name="bufferMode" type="GLenum"/>
- </function>
-
- <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="size" type="GLsizei *"/>
- <param name="type" type="GLenum *"/>
- <param name="name" type="GLchar *"/>
- </function>
-
- <!-- These functions alias ones from GL_NV_conditional_render -->
-
- <function name="BeginConditionalRender" alias="BeginConditionalRenderNV">
- <param name="query" type="GLuint"/>
- <param name="mode" type="GLenum"/>
- </function>
-
- <function name="EndConditionalRender" alias="EndConditionalRenderNV">
- </function>
-
- <!-- These functions alias ones from GL_EXT_gpu_shader4 -->
-
- <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT">
- <param name="index" type="GLuint"/>
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-
- <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- </function>
-
- <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLuint *"/>
- </function>
-
- <function name="VertexAttribI1i" alias="VertexAttribI1iEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLint"/>
- </function>
-
- <function name="VertexAttribI2i" alias="VertexAttribI2iEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- </function>
-
- <function name="VertexAttribI3i" alias="VertexAttribI3iEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- </function>
-
- <function name="VertexAttribI4i" alias="VertexAttribI4iEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- <param name="w" type="GLint"/>
- </function>
-
- <function name="VertexAttribI1ui" alias="VertexAttribI1uiEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLuint"/>
- </function>
-
- <function name="VertexAttribI2ui" alias="VertexAttribI2uiEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- </function>
-
- <function name="VertexAttribI3ui" alias="VertexAttribI3uiEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- <param name="z" type="GLuint"/>
- </function>
-
- <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- <param name="z" type="GLuint"/>
- <param name="w" type="GLuint"/>
- </function>
-
- <function name="VertexAttribI1iv" alias="VertexAttribI1ivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="VertexAttribI2iv" alias="VertexAttribI2ivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="VertexAttribI3iv" alias="VertexAttribI3ivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="VertexAttribI1uiv" alias="VertexAttribI1uivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="VertexAttribI2uiv" alias="VertexAttribI2uivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="VertexAttribI3uiv" alias="VertexAttribI3uivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="VertexAttribI4bv" alias="VertexAttribI4bvEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLbyte *"/>
- </function>
-
- <function name="VertexAttribI4sv" alias="VertexAttribI4svEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="VertexAttribI4ubv" alias="VertexAttribI4ubvEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *"/>
- </function>
-
- <function name="VertexAttribI4usv" alias="VertexAttribI4usvEXT">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLushort *"/>
- </function>
-
- <function name="GetUniformuiv" alias="GetUniformuivEXT">
- <param name="program" type="GLuint"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLuint *"/>
- </function>
-
- <function name="Uniform1ui" alias="Uniform1uiEXT">
- <param name="location" type="GLint"/>
- <param name="x" type="GLuint"/>
- </function>
-
- <function name="Uniform2ui" alias="Uniform2uiEXT">
- <param name="location" type="GLint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- </function>
-
- <function name="Uniform3ui" alias="Uniform3uiEXT">
- <param name="location" type="GLint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- <param name="z" type="GLuint"/>
- </function>
-
- <function name="Uniform4ui" alias="Uniform4uiEXT">
- <param name="location" type="GLint"/>
- <param name="x" type="GLuint"/>
- <param name="y" type="GLuint"/>
- <param name="z" type="GLuint"/>
- <param name="w" type="GLuint"/>
- </function>
-
- <function name="Uniform1uiv" alias="Uniform1uivEXT">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="Uniform2uiv" alias="Uniform2uivEXT">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="Uniform3uiv" alias="Uniform3uivEXT">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <function name="Uniform4uiv" alias="Uniform4uivEXT">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLuint *"/>
- </function>
-
- <!-- These functions alias ones from GL_EXT_texture_integer -->
-
- <function name="TexParameterIiv" alias="TexParameterIivEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="TexParameterIuiv" alias="TexParameterIuivEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLuint *"/>
- </function>
-
- <function name="GetTexParameterIiv" alias="GetTexParameterIivEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- </function>
-
- <function name="GetTexParameterIuiv" alias="GetTexParameterIuivEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLuint *"/>
- </function>
-
-</category>
-
-
-<category name="3.1">
-
- <enum name="SAMPLER_2D_RECT" value="0x8B63"/>
- <enum name="SAMPLER_2D_RECT_SHADOW" value="0x8B64"/>
- <enum name="SAMPLER_BUFFER" value="0x8DC2"/>
- <enum name="INT_SAMPLER_2D_RECT" value="0x8DCD"/>
- <enum name="INT_SAMPLER_BUFFER" value="0x8DD0"/>
- <enum name="UNSIGNED_INT_SAMPLER_2D_RECT" value="0x8DD5"/>
- <enum name="UNSIGNED_INT_SAMPLER_BUFFER" value="0x8DD8"/>
- <enum name="TEXTURE_BUFFER" value="0x8C2A"/>
- <enum name="MAX_TEXTURE_BUFFER_SIZE" value="0x8C2B"/>
- <enum name="TEXTURE_BINDING_BUFFER" value="0x8C2C"/>
- <enum name="TEXTURE_BUFFER_DATA_STORE_BINDING" value="0x8C2D"/>
- <enum name="TEXTURE_BUFFER_FORMAT" value="0x8C2E"/>
- <enum name="TEXTURE_RECTANGLE" value="0x84F5"/>
- <enum name="TEXTURE_BINDING_RECTANGLE" value="0x84F6"/>
- <enum name="PROXY_TEXTURE_RECTANGLE" value="0x84F7"/>
- <enum name="MAX_RECTANGLE_TEXTURE_SIZE" value="0x84F8"/>
- <enum name="RED_SNORM" value="0x8F90"/>
- <enum name="RG_SNORM" value="0x8F91"/>
- <enum name="RGB_SNORM" value="0x8F92"/>
- <enum name="RGBA_SNORM" value="0x8F93"/>
- <enum name="R8_SNORM" value="0x8F94"/>
- <enum name="RG8_SNORM" value="0x8F95"/>
- <enum name="RGB8_SNORM" value="0x8F96"/>
- <enum name="RGBA8_SNORM" value="0x8F97"/>
- <enum name="R16_SNORM" value="0x8F98"/>
- <enum name="RG16_SNORM" value="0x8F99"/>
- <enum name="RGB16_SNORM" value="0x8F9A"/>
- <enum name="RGBA16_SNORM" value="0x8F9B"/>
- <enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
- <enum name="PRIMITIVE_RESTART" value="0x8F9D"/>
- <enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/>
-
- <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB">
- <param name="mode" type="GLenum"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="TexBuffer" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="internalFormat" type="GLenum"/>
- <param name="buffer" type="GLuint"/>
- </function>
-
- <function name="PrimitiveRestartIndex" alias="PrimitiveRestartIndexNV">
- <param name="index" type="GLuint"/>
- </function>
-
-</category>
-
-
-<category name="3.2">
-
- <enum name="CONTEXT_CORE_PROFILE_BIT" value="0x00000001"/>
- <enum name="CONTEXT_COMPATIBILITY_PROFILE_BIT" value="0x00000002"/>
- <enum name="LINES_ADJACENCY" value="0x000A"/>
- <enum name="LINE_STRIP_ADJACENCY" value="0x000B"/>
- <enum name="TRIANGLES_ADJACENCY" value="0x000C"/>
- <enum name="TRIANGLE_STRIP_ADJACENCY" value="0x000D"/>
- <enum name="PROGRAM_POINT_SIZE" value="0x8642"/>
- <enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" value="0x8C29"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED" value="0x8DA7"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" value="0x8DA8"/>
- <enum name="GEOMETRY_SHADER" value="0x8DD9"/>
- <enum name="GEOMETRY_VERTICES_OUT" value="0x8916"/>
- <enum name="GEOMETRY_INPUT_TYPE" value="0x8917"/>
- <enum name="GEOMETRY_OUTPUT_TYPE" value="0x8918"/>
- <enum name="MAX_GEOMETRY_UNIFORM_COMPONENTS" value="0x8DDF"/>
- <enum name="MAX_GEOMETRY_OUTPUT_VERTICES" value="0x8DE0"/>
- <enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" value="0x8DE1"/>
- <enum name="MAX_VERTEX_OUTPUT_COMPONENTS" value="0x9122"/>
- <enum name="MAX_GEOMETRY_INPUT_COMPONENTS" value="0x9123"/>
- <enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS" value="0x9124"/>
- <enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/>
- <enum name="CONTEXT_PROFILE_MASK" value="0x9126"/>
-
- <function name="GetInteger64i_v" offset="assign">
- <param name="cap" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="data" type="GLint64 *"/>
- </function>
-
- <function name="GetBufferParameteri64v" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint64 *"/>
- </function>
-
- <function name="FramebufferTexture" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- </function>
-
-</category>
-
-
-<category name="3.3">
- <!-- There are other new functions and tokens defined by other extensions -->
-
- <function name="VertexAttribDivisor" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="divisor" type="GLuint"/>
- </function>
-
-</category>
-
-</OpenGLAPI>
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+<OpenGLAPI>
+
+<category name="3.0">
+
+ <enum name="COMPARE_REF_TO_TEXTURE" value="0x884E"/>
+ <enum name="CLIP_DISTANCE0" value="0x3000"/>
+ <enum name="CLIP_DISTANCE1" value="0x3001"/>
+ <enum name="CLIP_DISTANCE2" value="0x3002"/>
+ <enum name="CLIP_DISTANCE3" value="0x3003"/>
+ <enum name="CLIP_DISTANCE4" value="0x3004"/>
+ <enum name="CLIP_DISTANCE5" value="0x3005"/>
+ <enum name="CLIP_DISTANCE6" value="0x3006"/>
+ <enum name="CLIP_DISTANCE7" value="0x3007"/>
+ <enum name="MAX_CLIP_DISTANCES" value="0x0D32"/>
+ <enum name="MAJOR_VERSION" value="0x821B"/>
+ <enum name="MINOR_VERSION" value="0x821C"/>
+ <enum name="NUM_EXTENSIONS" value="0x821D"/>
+ <enum name="CONTEXT_FLAGS" value="0x821E"/>
+ <enum name="DEPTH_BUFFER" value="0x8223"/>
+ <enum name="STENCIL_BUFFER" value="0x8224"/>
+ <enum name="COMPRESSED_RED" value="0x8225"/>
+ <enum name="COMPRESSED_RG" value="0x8226"/>
+ <enum name="CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT" value="0x0001"/>
+ <enum name="RGBA32F" value="0x8814"/>
+ <enum name="RGB32F" value="0x8815"/>
+ <enum name="RGBA16F" value="0x881A"/>
+ <enum name="RGB16F" value="0x881B"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_INTEGER" value="0x88FD"/>
+ <enum name="MAX_ARRAY_TEXTURE_LAYERS" value="0x88FF"/>
+ <enum name="MIN_PROGRAM_TEXEL_OFFSET" value="0x8904"/>
+ <enum name="MAX_PROGRAM_TEXEL_OFFSET" value="0x8905"/>
+ <enum name="CLAMP_READ_COLOR" value="0x891C"/>
+ <enum name="FIXED_ONLY" value="0x891D"/>
+ <enum name="MAX_VARYING_COMPONENTS" value="0x8B4B"/>
+ <enum name="TEXTURE_1D_ARRAY" value="0x8C18"/>
+ <enum name="PROXY_TEXTURE_1D_ARRAY" value="0x8C19"/>
+ <enum name="TEXTURE_2D_ARRAY" value="0x8C1A"/>
+ <enum name="PROXY_TEXTURE_2D_ARRAY" value="0x8C1B"/>
+ <enum name="TEXTURE_BINDING_1D_ARRAY" value="0x8C1C"/>
+ <enum name="TEXTURE_BINDING_2D_ARRAY" value="0x8C1D"/>
+ <enum name="R11F_G11F_B10F" value="0x8C3A"/>
+ <enum name="UNSIGNED_INT_10F_11F_11F_REV" value="0x8C3B"/>
+ <enum name="RGB9_E5" value="0x8C3D"/>
+ <enum name="UNSIGNED_INT_5_9_9_9_REV" value="0x8C3E"/>
+ <enum name="TEXTURE_SHARED_SIZE" value="0x8C3F"/>
+ <enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" value="0x8C76"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_MODE" value="0x8C7F"/>
+ <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS" value="0x8C80"/>
+ <enum name="TRANSFORM_FEEDBACK_VARYINGS" value="0x8C83"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_START" value="0x8C84"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_SIZE" value="0x8C85"/>
+ <enum name="PRIMITIVES_GENERATED" value="0x8C87"/>
+ <enum name="TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" value="0x8C88"/>
+ <enum name="RASTERIZER_DISCARD" value="0x8C89"/>
+ <enum name="MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS" value="0x8C8A"/>
+ <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS" value="0x8C8B"/>
+ <enum name="INTERLEAVED_ATTRIBS" value="0x8C8C"/>
+ <enum name="SEPARATE_ATTRIBS" value="0x8C8D"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER" value="0x8C8E"/>
+ <enum name="TRANSFORM_FEEDBACK_BUFFER_BINDING" value="0x8C8F"/>
+ <enum name="RGBA32UI" value="0x8D70"/>
+ <enum name="RGB32UI" value="0x8D71"/>
+ <enum name="RGBA16UI" value="0x8D76"/>
+ <enum name="RGB16UI" value="0x8D77"/>
+ <enum name="RGBA8UI" value="0x8D7C"/>
+ <enum name="RGB8UI" value="0x8D7D"/>
+ <enum name="RGBA32I" value="0x8D82"/>
+ <enum name="RGB32I" value="0x8D83"/>
+ <enum name="RGBA16I" value="0x8D88"/>
+ <enum name="RGB16I" value="0x8D89"/>
+ <enum name="RGBA8I" value="0x8D8E"/>
+ <enum name="RGB8I" value="0x8D8F"/>
+ <enum name="RED_INTEGER" value="0x8D94"/>
+ <enum name="GREEN_INTEGER" value="0x8D95"/>
+ <enum name="BLUE_INTEGER" value="0x8D96"/>
+ <enum name="RGB_INTEGER" value="0x8D98"/>
+ <enum name="RGBA_INTEGER" value="0x8D99"/>
+ <enum name="BGR_INTEGER" value="0x8D9A"/>
+ <enum name="BGRA_INTEGER" value="0x8D9B"/>
+ <enum name="SAMPLER_1D_ARRAY" value="0x8DC0"/>
+ <enum name="SAMPLER_2D_ARRAY" value="0x8DC1"/>
+ <enum name="SAMPLER_1D_ARRAY_SHADOW" value="0x8DC3"/>
+ <enum name="SAMPLER_2D_ARRAY_SHADOW" value="0x8DC4"/>
+ <enum name="SAMPLER_CUBE_SHADOW" value="0x8DC5"/>
+ <enum name="UNSIGNED_INT_VEC2" value="0x8DC6"/>
+ <enum name="UNSIGNED_INT_VEC3" value="0x8DC7"/>
+ <enum name="UNSIGNED_INT_VEC4" value="0x8DC8"/>
+ <enum name="INT_SAMPLER_1D" value="0x8DC9"/>
+ <enum name="INT_SAMPLER_2D" value="0x8DCA"/>
+ <enum name="INT_SAMPLER_3D" value="0x8DCB"/>
+ <enum name="INT_SAMPLER_CUBE" value="0x8DCC"/>
+ <enum name="INT_SAMPLER_1D_ARRAY" value="0x8DCE"/>
+ <enum name="INT_SAMPLER_2D_ARRAY" value="0x8DCF"/>
+ <enum name="UNSIGNED_INT_SAMPLER_1D" value="0x8DD1"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D" value="0x8DD2"/>
+ <enum name="UNSIGNED_INT_SAMPLER_3D" value="0x8DD3"/>
+ <enum name="UNSIGNED_INT_SAMPLER_CUBE" value="0x8DD4"/>
+ <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY" value="0x8DD6"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY" value="0x8DD7"/>
+ <enum name="QUERY_WAIT" value="0x8E13"/>
+ <enum name="QUERY_NO_WAIT" value="0x8E14"/>
+ <enum name="QUERY_BY_REGION_WAIT" value="0x8E15"/>
+ <enum name="QUERY_BY_REGION_NO_WAIT" value="0x8E16"/>
+ <enum name="BUFFER_ACCESS_FLAGS" value="0x911F"/>
+ <enum name="BUFFER_MAP_LENGTH" value="0x9120"/>
+ <enum name="BUFFER_MAP_OFFSET" value="0x9121"/>
+
+ <!-- These functions are unique to GL3 -->
+
+ <function name="ClearBufferiv" offset="assign">
+ <param name="buffer" type="GLenum"/>
+ <param name="drawbuffer" type="GLint"/>
+ <param name="value" type="const GLint *"/>
+ </function>
+
+ <function name="ClearBufferuiv" offset="assign">
+ <param name="buffer" type="GLenum"/>
+ <param name="drawbuffer" type="GLint"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="ClearBufferfv" offset="assign">
+ <param name="buffer" type="GLenum"/>
+ <param name="drawbuffer" type="GLint"/>
+ <param name="value" type="const GLfloat *"/>
+ </function>
+
+ <function name="ClearBufferfi" offset="assign">
+ <param name="buffer" type="GLenum"/>
+ <param name="drawbuffer" type="GLint"/>
+ <param name="depth" type="GLfloat"/>
+ <param name="stencil" type="GLint"/>
+ </function>
+
+ <function name="GetStringi" offset="assign">
+ <param name="name" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="const GLubyte *"/>
+ </function>
+
+ <function name="ClampColor" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="clamp" type="GLenum"/>
+ </function>
+
+ <!-- These functions alias ones form GL_ARB_draw_buffers2 -->
+
+ <function name="ColorMaski" alias="ColorMaskIndexedEXT">
+ <param name="buf" type="GLuint"/>
+ <param name="r" type="GLboolean"/>
+ <param name="g" type="GLboolean"/>
+ <param name="b" type="GLboolean"/>
+ <param name="a" type="GLboolean"/>
+ </function>
+
+ <function name="GetBooleani_v" alias="GetBooleanIndexedvEXT">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLboolean *"/>
+ </function>
+
+ <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLint *"/>
+ </function>
+
+ <function name="Enablei" alias="EnableIndexedEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name="Disablei" alias="DisableIndexedEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name="IsEnabledi" alias="IsEnabledIndexedEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <!-- These functions alias ones form GL_EXT_transform_feedback -->
+
+ <function name="GetFragDataLocation" alias="GetFragDataLocationEXT">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ </function>
+
+ <function name="BindFragDataLocation" alias="BindFragDataLocationEXT">
+ <param name="program" type="GLuint"/>
+ <param name="colorNumber" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ </function>
+
+ <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
+ </function>
+
+ <function name="BindBufferRange" alias="BindBufferRangeEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+ <function name="BindBufferBase" alias="BindBufferBaseEXT">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
+ <param name="program" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="varyings" type="const GLchar* *"/>
+ <param name="bufferMode" type="GLenum"/>
+ </function>
+
+ <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="size" type="GLsizei *"/>
+ <param name="type" type="GLenum *"/>
+ <param name="name" type="GLchar *"/>
+ </function>
+
+ <!-- These functions alias ones from GL_NV_conditional_render -->
+
+ <function name="BeginConditionalRender" alias="BeginConditionalRenderNV">
+ <param name="query" type="GLuint"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="EndConditionalRender" alias="EndConditionalRenderNV">
+ </function>
+
+ <!-- These functions alias ones from GL_EXT_gpu_shader4 -->
+
+ <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+ <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ </function>
+
+ <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI1i" alias="VertexAttribI1iEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI2i" alias="VertexAttribI2iEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI3i" alias="VertexAttribI3iEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI4i" alias="VertexAttribI4iEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ </function>
+
+ <function name="VertexAttribI1ui" alias="VertexAttribI1uiEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI2ui" alias="VertexAttribI2uiEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI3ui" alias="VertexAttribI3uiEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ <param name="w" type="GLuint"/>
+ </function>
+
+ <function name="VertexAttribI1iv" alias="VertexAttribI1ivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI2iv" alias="VertexAttribI2ivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI3iv" alias="VertexAttribI3ivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="VertexAttribI1uiv" alias="VertexAttribI1uivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI2uiv" alias="VertexAttribI2uivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI3uiv" alias="VertexAttribI3uivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="VertexAttribI4bv" alias="VertexAttribI4bvEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *"/>
+ </function>
+
+ <function name="VertexAttribI4sv" alias="VertexAttribI4svEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttribI4ubv" alias="VertexAttribI4ubvEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *"/>
+ </function>
+
+ <function name="VertexAttribI4usv" alias="VertexAttribI4usvEXT">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *"/>
+ </function>
+
+ <function name="GetUniformuiv" alias="GetUniformuivEXT">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+ <function name="Uniform1ui" alias="Uniform1uiEXT">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ </function>
+
+ <function name="Uniform2ui" alias="Uniform2uiEXT">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ </function>
+
+ <function name="Uniform3ui" alias="Uniform3uiEXT">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ </function>
+
+ <function name="Uniform4ui" alias="Uniform4uiEXT">
+ <param name="location" type="GLint"/>
+ <param name="x" type="GLuint"/>
+ <param name="y" type="GLuint"/>
+ <param name="z" type="GLuint"/>
+ <param name="w" type="GLuint"/>
+ </function>
+
+ <function name="Uniform1uiv" alias="Uniform1uivEXT">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform2uiv" alias="Uniform2uivEXT">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform3uiv" alias="Uniform3uivEXT">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <function name="Uniform4uiv" alias="Uniform4uivEXT">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLuint *"/>
+ </function>
+
+ <!-- These functions alias ones from GL_EXT_texture_integer -->
+
+ <function name="TexParameterIiv" alias="TexParameterIivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="TexParameterIuiv" alias="TexParameterIuivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLuint *"/>
+ </function>
+
+ <function name="GetTexParameterIiv" alias="GetTexParameterIivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ </function>
+
+ <function name="GetTexParameterIuiv" alias="GetTexParameterIuivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *"/>
+ </function>
+
+</category>
+
+
+<category name="3.1">
+
+ <enum name="SAMPLER_2D_RECT" value="0x8B63"/>
+ <enum name="SAMPLER_2D_RECT_SHADOW" value="0x8B64"/>
+ <enum name="SAMPLER_BUFFER" value="0x8DC2"/>
+ <enum name="INT_SAMPLER_2D_RECT" value="0x8DCD"/>
+ <enum name="INT_SAMPLER_BUFFER" value="0x8DD0"/>
+ <enum name="UNSIGNED_INT_SAMPLER_2D_RECT" value="0x8DD5"/>
+ <enum name="UNSIGNED_INT_SAMPLER_BUFFER" value="0x8DD8"/>
+ <enum name="TEXTURE_BUFFER" value="0x8C2A"/>
+ <enum name="MAX_TEXTURE_BUFFER_SIZE" value="0x8C2B"/>
+ <enum name="TEXTURE_BINDING_BUFFER" value="0x8C2C"/>
+ <enum name="TEXTURE_BUFFER_DATA_STORE_BINDING" value="0x8C2D"/>
+ <enum name="TEXTURE_BUFFER_FORMAT" value="0x8C2E"/>
+ <enum name="TEXTURE_RECTANGLE" value="0x84F5"/>
+ <enum name="TEXTURE_BINDING_RECTANGLE" value="0x84F6"/>
+ <enum name="PROXY_TEXTURE_RECTANGLE" value="0x84F7"/>
+ <enum name="MAX_RECTANGLE_TEXTURE_SIZE" value="0x84F8"/>
+ <enum name="RED_SNORM" value="0x8F90"/>
+ <enum name="RG_SNORM" value="0x8F91"/>
+ <enum name="RGB_SNORM" value="0x8F92"/>
+ <enum name="RGBA_SNORM" value="0x8F93"/>
+ <enum name="R8_SNORM" value="0x8F94"/>
+ <enum name="RG8_SNORM" value="0x8F95"/>
+ <enum name="RGB8_SNORM" value="0x8F96"/>
+ <enum name="RGBA8_SNORM" value="0x8F97"/>
+ <enum name="R16_SNORM" value="0x8F98"/>
+ <enum name="RG16_SNORM" value="0x8F99"/>
+ <enum name="RGB16_SNORM" value="0x8F9A"/>
+ <enum name="RGBA16_SNORM" value="0x8F9B"/>
+ <enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
+ <enum name="PRIMITIVE_RESTART" value="0x8F9D"/>
+ <enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/>
+
+ <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+ <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+ <function name="TexBuffer" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="PrimitiveRestartIndex" alias="PrimitiveRestartIndexNV">
+ <param name="index" type="GLuint"/>
+ </function>
+
+</category>
+
+
+<category name="3.2">
+
+ <enum name="CONTEXT_CORE_PROFILE_BIT" value="0x00000001"/>
+ <enum name="CONTEXT_COMPATIBILITY_PROFILE_BIT" value="0x00000002"/>
+ <enum name="LINES_ADJACENCY" value="0x000A"/>
+ <enum name="LINE_STRIP_ADJACENCY" value="0x000B"/>
+ <enum name="TRIANGLES_ADJACENCY" value="0x000C"/>
+ <enum name="TRIANGLE_STRIP_ADJACENCY" value="0x000D"/>
+ <enum name="PROGRAM_POINT_SIZE" value="0x8642"/>
+ <enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" value="0x8C29"/>
+ <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED" value="0x8DA7"/>
+ <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" value="0x8DA8"/>
+ <enum name="GEOMETRY_SHADER" value="0x8DD9"/>
+ <enum name="GEOMETRY_VERTICES_OUT" value="0x8916"/>
+ <enum name="GEOMETRY_INPUT_TYPE" value="0x8917"/>
+ <enum name="GEOMETRY_OUTPUT_TYPE" value="0x8918"/>
+ <enum name="MAX_GEOMETRY_UNIFORM_COMPONENTS" value="0x8DDF"/>
+ <enum name="MAX_GEOMETRY_OUTPUT_VERTICES" value="0x8DE0"/>
+ <enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" value="0x8DE1"/>
+ <enum name="MAX_VERTEX_OUTPUT_COMPONENTS" value="0x9122"/>
+ <enum name="MAX_GEOMETRY_INPUT_COMPONENTS" value="0x9123"/>
+ <enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS" value="0x9124"/>
+ <enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/>
+ <enum name="CONTEXT_PROFILE_MASK" value="0x9126"/>
+
+ <function name="GetInteger64i_v" offset="assign">
+ <param name="cap" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLint64 *"/>
+ </function>
+
+ <function name="GetBufferParameteri64v" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint64 *"/>
+ </function>
+
+ <function name="FramebufferTexture" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="attachment" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ </function>
+
+</category>
+
+
+<category name="3.3">
+ <!-- There are other new functions and tokens defined by other extensions -->
+
+ <function name="VertexAttribDivisor" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="divisor" type="GLuint"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h
index 0c6ecff3d..ce22c916b 100644
--- a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h
+++ b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h
@@ -1,13116 +1,13116 @@
-/* This file is automatically generated by mapi_abi.py. Do not modify. */
-
-#ifndef _GLAPI_TMP_H_
-#define _GLAPI_TMP_H_
-#ifdef USE_MGL_NAMESPACE
-#define GLAPI_PREFIX(func) mgl##func
-#define GLAPI_PREFIX_STR(func) "mgl"#func
-#else
-#define GLAPI_PREFIX(func) gl##func
-#define GLAPI_PREFIX_STR(func) "gl"#func
-#endif /* USE_MGL_NAMESPACE */
-
-typedef int GLfixed;
-typedef int GLclampx;
-#endif /* _GLAPI_TMP_H_ */
-
-#ifdef MAPI_TMP_DEFINES
-#define GL_GLEXT_PROTOTYPES
-#include "GL/gl.h"
-#include "GL/glext.h"
-
-GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list);
-GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range);
-GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base);
-GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag);
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag);
-GLAPI void APIENTRY GLAPI_PREFIX(End)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern);
-GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width);
-GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size);
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask);
-GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer);
-GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name);
-GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token);
-GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag);
-GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value);
-GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap);
-GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap);
-GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask);
-GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2);
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2);
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j);
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor);
-GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass);
-GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values);
-GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
-GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation);
-GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask);
-GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list);
-GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar);
-GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i);
-GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i);
-GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture);
-GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array);
-GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c);
-GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures);
-GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture);
-GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
-GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid *table);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_345)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid *image);
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_358)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_363)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_366)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture);
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture);
-GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture);
-GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader);
-GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value);
-GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert);
-GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img);
-GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer);
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access);
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj);
-GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader);
-GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader);
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void);
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj);
-GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj);
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog);
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname);
-GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program);
-GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length);
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program);
-GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program);
-GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name);
-GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor);
-GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length);
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array);
-GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync);
-GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags);
-GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync);
-GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth);
-GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_610)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_611)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_612)(GLuint program, GLenum pname, GLint value);
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_614)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_615)(const GLfloat *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_616)(GLint x, GLint y, GLint z, GLint width, GLint height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_617)(const GLint *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_618)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_619)(const GLshort *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_620)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_621)(const GLfixed *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_622)(GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_623)(GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_624)(GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_625)(GLenum pname, GLfloat param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLenum pname, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLenum pname, const GLint *params);
-GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_629)(GLfixed *mantissa, GLint *exponent);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLclampf value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(GLenum pattern);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count);
-GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_666)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_708)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_709)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_710)(GLsizei n, const GLuint *fences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_711)(GLuint fence);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_712)(GLsizei n, GLuint *fences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_713)(GLuint fence, GLenum pname, GLint *params);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_714)(GLuint fence);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_715)(GLuint fence, GLenum condition);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_716)(GLuint fence);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences);
-GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs);
-GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param);
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range);
-GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle);
-GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle);
-GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_797)(GLenum face);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_798)(GLuint array);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLsizei n, const GLuint *arrays);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLsizei n, GLuint *arrays);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_801)(GLuint array);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_810)(GLenum func, GLclampx ref);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_811)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_812)(GLclampx depth);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLenum plane, const GLfixed *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLclampx zNear, GLclampx zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_818)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_819)(GLenum plane, GLfixed *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_820)(GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_821)(GLenum light, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_822)(GLenum face, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_823)(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_824)(GLenum coord, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_825)(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLenum light, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum light, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLfixed width);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(const GLfixed *m);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(GLenum face, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum face, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(const GLfixed *m);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLfixed nx, GLfixed ny, GLfixed nz);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLfixed size);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLfixed factor, GLfixed units);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLclampx value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLenum coord, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum coord, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLenum plane, const GLfloat *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLenum plane, GLfloat *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLclampd zmin, GLclampd zmax);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLenum modeRGB, GLenum modeA);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_875)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_876)(GLenum target, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLenum target, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode);
-GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_935)(GLenum target, GLenum pname, GLvoid **params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLenum target, GLsizei length, GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string);
-GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLint64EXT *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint id, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset);
-GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset);
-#undef MAPI_TMP_DEFINES
-#endif /* MAPI_TMP_DEFINES */
-
-#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
-GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[0];
- ((void (APIENTRY *)(GLuint list, GLenum mode)) _func)(list, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[2];
- ((void (APIENTRY *)(GLuint list)) _func)(list);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[3];
- ((void (APIENTRY *)(GLsizei n, GLenum type, const GLvoid *lists)) _func)(n, type, lists);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[4];
- ((void (APIENTRY *)(GLuint list, GLsizei range)) _func)(list, range);
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[5];
- return ((GLuint (APIENTRY *)(GLsizei range)) _func)(range);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[6];
- ((void (APIENTRY *)(GLuint base)) _func)(base);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[7];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[8];
- ((void (APIENTRY *)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)) _func)(width, height, xorig, yorig, xmove, ymove, bitmap);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[9];
- ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[10];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[11];
- ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[12];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[13];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[14];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[15];
- ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[16];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[17];
- ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[18];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[19];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[20];
- ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[21];
- ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[22];
- ((void (APIENTRY *)(const GLuint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[23];
- ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[24];
- ((void (APIENTRY *)(const GLushort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[25];
- ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[26];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[27];
- ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[28];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[29];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[30];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[31];
- ((void (APIENTRY *)(GLint red, GLint green, GLint blue, GLint alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[32];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[33];
- ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue, GLshort alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[34];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[35];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[36];
- ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[37];
- ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue, GLuint alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[38];
- ((void (APIENTRY *)(const GLuint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[39];
- ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue, GLushort alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[40];
- ((void (APIENTRY *)(const GLushort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[41];
- ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[42];
- ((void (APIENTRY *)(const GLboolean *flag)) _func)(flag);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(End)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[43];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[44];
- ((void (APIENTRY *)(GLdouble c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[45];
- ((void (APIENTRY *)(const GLdouble *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[46];
- ((void (APIENTRY *)(GLfloat c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[47];
- ((void (APIENTRY *)(const GLfloat *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[48];
- ((void (APIENTRY *)(GLint c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[49];
- ((void (APIENTRY *)(const GLint *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[50];
- ((void (APIENTRY *)(GLshort c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[51];
- ((void (APIENTRY *)(const GLshort *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[52];
- ((void (APIENTRY *)(GLbyte nx, GLbyte ny, GLbyte nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[53];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[54];
- ((void (APIENTRY *)(GLdouble nx, GLdouble ny, GLdouble nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[55];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[56];
- ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[57];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[58];
- ((void (APIENTRY *)(GLint nx, GLint ny, GLint nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[59];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[60];
- ((void (APIENTRY *)(GLshort nx, GLshort ny, GLshort nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[61];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[62];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[63];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[64];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[65];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[66];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[67];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[68];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[69];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[70];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[71];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[72];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[73];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[74];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[75];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[76];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[77];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[78];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[79];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[80];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[81];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[82];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[83];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[84];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[85];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[86];
- ((void (APIENTRY *)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) _func)(x1, y1, x2, y2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[87];
- ((void (APIENTRY *)(const GLdouble *v1, const GLdouble *v2)) _func)(v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[88];
- ((void (APIENTRY *)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)) _func)(x1, y1, x2, y2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[89];
- ((void (APIENTRY *)(const GLfloat *v1, const GLfloat *v2)) _func)(v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[90];
- ((void (APIENTRY *)(GLint x1, GLint y1, GLint x2, GLint y2)) _func)(x1, y1, x2, y2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[91];
- ((void (APIENTRY *)(const GLint *v1, const GLint *v2)) _func)(v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[92];
- ((void (APIENTRY *)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)) _func)(x1, y1, x2, y2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[93];
- ((void (APIENTRY *)(const GLshort *v1, const GLshort *v2)) _func)(v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[94];
- ((void (APIENTRY *)(GLdouble s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[95];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[96];
- ((void (APIENTRY *)(GLfloat s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[97];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[98];
- ((void (APIENTRY *)(GLint s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[99];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[100];
- ((void (APIENTRY *)(GLshort s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[101];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[102];
- ((void (APIENTRY *)(GLdouble s, GLdouble t)) _func)(s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[103];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[104];
- ((void (APIENTRY *)(GLfloat s, GLfloat t)) _func)(s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[105];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[106];
- ((void (APIENTRY *)(GLint s, GLint t)) _func)(s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[107];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[108];
- ((void (APIENTRY *)(GLshort s, GLshort t)) _func)(s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[109];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[110];
- ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r)) _func)(s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[111];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[112];
- ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r)) _func)(s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[113];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[114];
- ((void (APIENTRY *)(GLint s, GLint t, GLint r)) _func)(s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[115];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[116];
- ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r)) _func)(s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[117];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[118];
- ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[119];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[120];
- ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[121];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[122];
- ((void (APIENTRY *)(GLint s, GLint t, GLint r, GLint q)) _func)(s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[123];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[124];
- ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r, GLshort q)) _func)(s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[125];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[126];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[127];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[128];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[129];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[130];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[131];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[132];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[133];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[134];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[135];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[136];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[137];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[138];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[139];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[140];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[141];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[142];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[143];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[144];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[145];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[146];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[147];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[148];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[149];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[150];
- ((void (APIENTRY *)(GLenum plane, const GLdouble *equation)) _func)(plane, equation);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[151];
- ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[152];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[153];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[154];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[155];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[156];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[157];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[158];
- ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[159];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[160];
- ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[161];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLint param)) _func)(light, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[162];
- ((void (APIENTRY *)(GLenum light, GLenum pname, const GLint *params)) _func)(light, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[163];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[164];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[165];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[166];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[167];
- ((void (APIENTRY *)(GLint factor, GLushort pattern)) _func)(factor, pattern);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[168];
- ((void (APIENTRY *)(GLfloat width)) _func)(width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[169];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[170];
- ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[171];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLint param)) _func)(face, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[172];
- ((void (APIENTRY *)(GLenum face, GLenum pname, const GLint *params)) _func)(face, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[173];
- ((void (APIENTRY *)(GLfloat size)) _func)(size);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[174];
- ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[175];
- ((void (APIENTRY *)(const GLubyte *mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[176];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[177];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[178];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[179];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[180];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[181];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[182];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, border, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[183];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[184];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[185];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[186];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[187];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[188];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble param)) _func)(coord, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[189];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLdouble *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[190];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[191];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[192];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[193];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[194];
- ((void (APIENTRY *)(GLsizei size, GLenum type, GLfloat *buffer)) _func)(size, type, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[195];
- ((void (APIENTRY *)(GLsizei size, GLuint *buffer)) _func)(size, buffer);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[196];
- return ((GLint (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[197];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[198];
- ((void (APIENTRY *)(GLuint name)) _func)(name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[199];
- ((void (APIENTRY *)(GLfloat token)) _func)(token);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[200];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[201];
- ((void (APIENTRY *)(GLuint name)) _func)(name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[202];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[203];
- ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[204];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[205];
- ((void (APIENTRY *)(GLfloat c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[206];
- ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[207];
- ((void (APIENTRY *)(GLint s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[208];
- ((void (APIENTRY *)(GLclampd depth)) _func)(depth);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[209];
- ((void (APIENTRY *)(GLuint mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[210];
- ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[211];
- ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[212];
- ((void (APIENTRY *)(GLuint mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[213];
- ((void (APIENTRY *)(GLenum op, GLfloat value)) _func)(op, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[214];
- ((void (APIENTRY *)(GLenum cap)) _func)(cap);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[215];
- ((void (APIENTRY *)(GLenum cap)) _func)(cap);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[216];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[217];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[218];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[219];
- ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[220];
- ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)) _func)(target, u1, u2, stride, order, points);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[221];
- ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)) _func)(target, u1, u2, stride, order, points);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[222];
- ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[223];
- ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[224];
- ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2)) _func)(un, u1, u2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[225];
- ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2)) _func)(un, u1, u2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[226];
- ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)) _func)(un, u1, u2, vn, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[227];
- ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)) _func)(un, u1, u2, vn, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[228];
- ((void (APIENTRY *)(GLdouble u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[229];
- ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[230];
- ((void (APIENTRY *)(GLfloat u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[231];
- ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[232];
- ((void (APIENTRY *)(GLdouble u, GLdouble v)) _func)(u, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[233];
- ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[234];
- ((void (APIENTRY *)(GLfloat u, GLfloat v)) _func)(u, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[235];
- ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[236];
- ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2)) _func)(mode, i1, i2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[237];
- ((void (APIENTRY *)(GLint i)) _func)(i);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[238];
- ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)) _func)(mode, i1, i2, j1, j2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[239];
- ((void (APIENTRY *)(GLint i, GLint j)) _func)(i, j);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[240];
- ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[241];
- ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[242];
- ((void (APIENTRY *)(GLenum opcode)) _func)(opcode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[243];
- ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[244];
- ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[245];
- ((void (APIENTRY *)(GLenum func)) _func)(func);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[246];
- ((void (APIENTRY *)(GLfloat xfactor, GLfloat yfactor)) _func)(xfactor, yfactor);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[247];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[248];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[249];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[250];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[251];
- ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLfloat *values)) _func)(map, mapsize, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[252];
- ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLuint *values)) _func)(map, mapsize, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[253];
- ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLushort *values)) _func)(map, mapsize, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[254];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[255];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) _func)(x, y, width, height, type);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[256];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[257];
- ((void (APIENTRY *)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(width, height, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[258];
- ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[259];
- ((void (APIENTRY *)(GLenum plane, GLdouble *equation)) _func)(plane, equation);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[260];
- ((void (APIENTRY *)(GLenum pname, GLdouble *params)) _func)(pname, params);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[261];
- return ((GLenum (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[262];
- ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[263];
- ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[264];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[265];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLint *params)) _func)(light, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[266];
- ((void (APIENTRY *)(GLenum target, GLenum query, GLdouble *v)) _func)(target, query, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[267];
- ((void (APIENTRY *)(GLenum target, GLenum query, GLfloat *v)) _func)(target, query, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[268];
- ((void (APIENTRY *)(GLenum target, GLenum query, GLint *v)) _func)(target, query, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[269];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[270];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLint *params)) _func)(face, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[271];
- ((void (APIENTRY *)(GLenum map, GLfloat *values)) _func)(map, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[272];
- ((void (APIENTRY *)(GLenum map, GLuint *values)) _func)(map, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[273];
- ((void (APIENTRY *)(GLenum map, GLushort *values)) _func)(map, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[274];
- ((void (APIENTRY *)(GLubyte *mask)) _func)(mask);
-}
-
-GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[275];
- return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[276];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[277];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[278];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[279];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[280];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[281];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) _func)(target, level, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[282];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[283];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[284];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[285];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[286];
- return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[287];
- return ((GLboolean (APIENTRY *)(GLuint list)) _func)(list);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[288];
- ((void (APIENTRY *)(GLclampd zNear, GLclampd zFar)) _func)(zNear, zFar);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[289];
- ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[290];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[291];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[292];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[293];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[294];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[295];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[296];
- ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[297];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[298];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[299];
- ((void (APIENTRY *)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) _func)(angle, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[300];
- ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[301];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[302];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[303];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[304];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[305];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[306];
- ((void (APIENTRY *)(GLint i)) _func)(i);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[306];
- ((void (APIENTRY *)(GLint i)) _func)(i);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[307];
- ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[307];
- ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[308];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[309];
- ((void (APIENTRY *)(GLenum array)) _func)(array);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[310];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[310];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[311];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[312];
- ((void (APIENTRY *)(GLsizei stride, const GLvoid *pointer)) _func)(stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[313];
- ((void (APIENTRY *)(GLenum array)) _func)(array);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[314];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[315];
- ((void (APIENTRY *)(GLubyte c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[316];
- ((void (APIENTRY *)(const GLubyte *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[317];
- ((void (APIENTRY *)(GLenum format, GLsizei stride, const GLvoid *pointer)) _func)(format, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[318];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[319];
- ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[320];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[321];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[322];
- return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
-}
-
-#if 0
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[322];
- return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[323];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[323];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[324];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[324];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[325];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[325];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[326];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[326];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[327];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[327];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[328];
- ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[328];
- ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[329];
- ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[329];
- ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[330];
- return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
-}
-
-#if 0
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[330];
- return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[331];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[331];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[332];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[332];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[333];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[333];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[334];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[335];
- ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[336];
- ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[336];
- ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[337];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[337];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[338];
- ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[338];
- ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[339];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[339];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[340];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[341];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[342];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[343];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[343];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[344];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[344];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[345];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[345];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[346];
- ((void (APIENTRY *)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)) _func)(target, start, count, format, type, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[347];
- ((void (APIENTRY *)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)) _func)(target, start, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[348];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, format, type, image);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[349];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, height, format, type, image);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[350];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[351];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[352];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[353];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[354];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[355];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, internalformat, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[356];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *image)) _func)(target, format, type, image);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[357];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[358];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[359];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)) _func)(target, format, type, row, column, span);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[360];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)) _func)(target, internalformat, width, height, format, type, row, column);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[361];
- ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[362];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[363];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[364];
- ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[365];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[366];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[367];
- ((void (APIENTRY *)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)) _func)(target, width, internalformat, sink);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[368];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLboolean sink)) _func)(target, internalformat, sink);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[369];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[370];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[371];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[371];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[372];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[372];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[373];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[373];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[374];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[374];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[375];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[375];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[376];
- ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[376];
- ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[377];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[377];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[378];
- ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[378];
- ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[379];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[379];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[380];
- ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[380];
- ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[381];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[381];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[382];
- ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[382];
- ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[383];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[383];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[384];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[384];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[385];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[385];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[386];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[386];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[387];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[387];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[388];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[388];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[389];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[389];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[390];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[390];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[391];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[391];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[392];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[392];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[393];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[393];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[394];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[394];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[395];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[395];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[396];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[396];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[397];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[397];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[398];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[398];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[399];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[399];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[400];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[400];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[401];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[401];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[402];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[402];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[403];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[403];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[404];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[404];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[405];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[405];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[406];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[406];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[407];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[407];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[408];
- ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[409];
- return ((GLuint (APIENTRY *)(void)) _func)();
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[410];
- return ((GLuint (APIENTRY *)(GLenum type)) _func)(type);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[411];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[412];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[413];
- ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[414];
- ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[415];
- ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[416];
- ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[417];
- ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[418];
- ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[419];
- return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[420];
- return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[421];
- ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[422];
- ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[423];
- ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[424];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[425];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[426];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[427];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[428];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[429];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[430];
- ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[431];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil)) _func)(buffer, drawbuffer, depth, stencil);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[432];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[433];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[434];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value);
-}
-
-GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[435];
- return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[436];
- ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[437];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[438];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[439];
- ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[440];
- ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[441];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[441];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[442];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[442];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[443];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[443];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[444];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[444];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[445];
- ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[445];
- ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[446];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[446];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[447];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[447];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[448];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[448];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[449];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[449];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[450];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[450];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[451];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[451];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[452];
- ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[452];
- ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[453];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[453];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[454];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[454];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[455];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[456];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[457];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[458];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[459];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid *string)) _func)(target, pname, string);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[460];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[461];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[461];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[462];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[462];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[463];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[463];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[464];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[464];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[465];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[465];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[466];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[466];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[467];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[467];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[468];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[469];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[470];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[471];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[472];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)) _func)(target, format, len, string);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[473];
- ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[473];
- ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[474];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[474];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[475];
- ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[475];
- ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[476];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[476];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[477];
- ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[477];
- ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[478];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[478];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[479];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[479];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[480];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[480];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[481];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[481];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[482];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[482];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[483];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[483];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[484];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[484];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[485];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[485];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[486];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[486];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[487];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[487];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[488];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[488];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[489];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[489];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[490];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[490];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[491];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[491];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[492];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[492];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[493];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[493];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[494];
- ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[494];
- ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[495];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[495];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[496];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[496];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[497];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[497];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[498];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[498];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[499];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[499];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[500];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[500];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[501];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[501];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[502];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[502];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[503];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[503];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[504];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[504];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[505];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[505];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[506];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[506];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[507];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[507];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[508];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[508];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[509];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[509];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[510];
- ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[510];
- ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[511];
- ((void (APIENTRY *)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[511];
- ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[512];
- ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)) _func)(target, offset, size, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[512];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[513];
- ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[513];
- ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[514];
- ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[514];
- ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[515];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[515];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[516];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[516];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[517];
- ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)) _func)(target, offset, size, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[517];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)) _func)(target, offset, size, data);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[518];
- return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[518];
- return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
-}
-
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[519];
- return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
-}
-
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[519];
- return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[520];
- return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[520];
- return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[521];
- ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[521];
- ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[522];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[522];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[523];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[523];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[524];
- ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[524];
- ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[525];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[525];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[526];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[526];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[527];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[527];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[528];
- return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[528];
- return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[529];
- ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB obj)) _func)(containerObj, obj);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[530];
- ((void (APIENTRY *)(GLhandleARB shader)) _func)(shader);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[530];
- ((void (APIENTRY *)(GLuint shader)) _func)(shader);
-}
-
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[531];
- return ((GLhandleARB (APIENTRY *)(void)) _func)();
-}
-
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[532];
- return ((GLhandleARB (APIENTRY *)(GLenum shaderType)) _func)(shaderType);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[533];
- ((void (APIENTRY *)(GLhandleARB obj)) _func)(obj);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[534];
- ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB attachedObj)) _func)(containerObj, attachedObj);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[535];
- ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[535];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[536];
- ((void (APIENTRY *)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)) _func)(containerObj, maxLength, length, infoLog);
-}
-
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[537];
- return ((GLhandleARB (APIENTRY *)(GLenum pname)) _func)(pname);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[538];
- ((void (APIENTRY *)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)) _func)(obj, maxLength, length, infoLog);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[539];
- ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLfloat *params)) _func)(obj, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[540];
- ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLint *params)) _func)(obj, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[541];
- ((void (APIENTRY *)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)) _func)(shader, bufSize, length, source);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[541];
- ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[542];
- return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[542];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[543];
- ((void (APIENTRY *)(GLhandleARB program, GLint location, GLfloat *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[543];
- ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[544];
- ((void (APIENTRY *)(GLhandleARB program, GLint location, GLint *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[544];
- ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[545];
- ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[545];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[546];
- ((void (APIENTRY *)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)) _func)(shader, count, string, length);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[546];
- ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)) _func)(shader, count, string, length);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[547];
- ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[547];
- ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[548];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[548];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[549];
- ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[549];
- ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[550];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[550];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[551];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[551];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[552];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[552];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[553];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[553];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[554];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[554];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[555];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[555];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[556];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[556];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[557];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[557];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[558];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[558];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[559];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[559];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[560];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[560];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[561];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[561];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[562];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[562];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[563];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[563];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[564];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[564];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[565];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[565];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[566];
- ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[566];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[567];
- ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[567];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[568];
- ((void (APIENTRY *)(GLhandleARB program, GLuint index, const GLcharARB *name)) _func)(program, index, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[568];
- ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[569];
- ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[569];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[570];
- return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[570];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[571];
- ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[571];
- ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[571];
- ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[572];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[572];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[572];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[574];
- ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[574];
- ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[575];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[576];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[577];
- ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[578];
- ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[579];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length);
-}
-
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[580];
- return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[581];
- ((void (APIENTRY *)(GLuint array)) _func)(array);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[582];
- ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[583];
- ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[584];
- return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[585];
- ((void (APIENTRY *)(GLsync sync)) _func)(sync);
-}
-
-GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[586];
- return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[587];
- ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[588];
- ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[589];
- return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[590];
- ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[591];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[592];
- ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[593];
- ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[594];
- ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[595];
- ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[596];
- ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[597];
- ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[598];
- ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[599];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[600];
- ((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[601];
- ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[602];
- return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[603];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[604];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[605];
- ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[606];
- ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[607];
- ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[608];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[609];
- ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[613];
- ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[632];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[633];
- ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[634];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[635];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[636];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[637];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[638];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[638];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[638];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[639];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[639];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[639];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[640];
- ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[641];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[642];
- ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[642];
- ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[643];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[643];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[644];
- ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[644];
- ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[645];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[645];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[646];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[646];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[647];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[647];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[648];
- ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[648];
- ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[649];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[649];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[650];
- ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[650];
- ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[651];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[651];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[652];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[652];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[653];
- ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[653];
- ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[654];
- ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[654];
- ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[655];
- ((void (APIENTRY *)(const GLuint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[655];
- ((void (APIENTRY *)(const GLuint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[656];
- ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[656];
- ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[657];
- ((void (APIENTRY *)(const GLushort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[657];
- ((void (APIENTRY *)(const GLushort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[658];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[658];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[659];
- ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[659];
- ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[660];
- ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[660];
- ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[661];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[661];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[662];
- ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[662];
- ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[663];
- ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[663];
- ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[664];
- ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[664];
- ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[665];
- ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[665];
- ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[667];
- ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[667];
- ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[668];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[669];
- ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[670];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[671];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[672];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[673];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[674];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[675];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[676];
- ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[677];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[678];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[679];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[680];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[681];
- ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[682];
- ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[683];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[684];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[684];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[684];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[685];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[685];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[685];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[700];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[701];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[702];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[703];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[704];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[705];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[706];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[707];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[717];
- return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[718];
- ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[718];
- ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[719];
- ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[719];
- ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[720];
- ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[721];
- ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[721];
- ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[722];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[723];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[724];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[725];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[726];
- ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[728];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[729];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[730];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[731];
- return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[731];
- return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[732];
- ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[733];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[734];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[735];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[736];
- ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[737];
- ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[738];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[739];
- ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[740];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[741];
- ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[742];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[743];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[744];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[745];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[746];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[747];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[748];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[749];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[750];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[751];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[752];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[753];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[754];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[755];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[756];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[757];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[758];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[759];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[760];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[761];
- ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[762];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[763];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[764];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[765];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[766];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[767];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[768];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[769];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[770];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[771];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[772];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[773];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[774];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[775];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[776];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[777];
- ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[778];
- ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[779];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[780];
- ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[781];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[782];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[783];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[784];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[785];
- ((void (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[786];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[787];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[788];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[789];
- ((void (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[790];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[791];
- return ((GLuint (APIENTRY *)(GLuint range)) _func)(range);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[792];
- ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[793];
- ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[794];
- ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[795];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[795];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[796];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[796];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[799];
- ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[801];
- return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[802];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[803];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[804];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[805];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[806];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[807];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[808];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[808];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[809];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[857];
- ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[858];
- ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[858];
- ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[859];
- ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[859];
- ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[860];
- return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[860];
- return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[861];
- ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[861];
- ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[862];
- ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[862];
- ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[863];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[863];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[864];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[864];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[865];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[865];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[866];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[866];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[867];
- ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[867];
- ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[868];
- ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[868];
- ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[869];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[869];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[870];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[870];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[871];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[871];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[872];
- return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[872];
- return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[873];
- return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[873];
- return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[874];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[874];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[875];
- ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[878];
- ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[878];
- ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[879];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[879];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[880];
- ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[880];
- ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[881];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[881];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[882];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[882];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
- ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
- ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[884];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[884];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[885];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[885];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[886];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[886];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[887];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[887];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[888];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[888];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[889];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[889];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[890];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[890];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[891];
- ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[891];
- ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[892];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[892];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[893];
- ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[893];
- ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[894];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[894];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[895];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[895];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[896];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[896];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[897];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[897];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[898];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[898];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[899];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[899];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[900];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[900];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[901];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[901];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[902];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[902];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[903];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[903];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[904];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[904];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[905];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[905];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[906];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[906];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[907];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[907];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[908];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[908];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[909];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[909];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[910];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[910];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[911];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[911];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[912];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[912];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[913];
- ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[913];
- ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[914];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[914];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[915];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[915];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[916];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[916];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[917];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[917];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[918];
- return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[918];
- return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[919];
- ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[920];
- ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[921];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[921];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[922];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[922];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[923];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[923];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[924];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[924];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[925];
- ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[925];
- ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[926];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[926];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[927];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[927];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[928];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[928];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[929];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[930];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[930];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[931];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[931];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[932];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[932];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[933];
- ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[933];
- ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[934];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[934];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[937];
- ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[938];
- return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[939];
- return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[940];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[941];
- return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[942];
- ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[943];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[949];
- ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[950];
- ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
-}
-
-/* does not need public_entries */
-#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
-#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
-
-#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
-__asm__(
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NewList))"\n"
-"\t"STUB_ASM_CODE("0")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndList))"\n"
-"\t"STUB_ASM_CODE("1")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallList))"\n"
-"\t"STUB_ASM_CODE("2")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallLists))"\n"
-"\t"STUB_ASM_CODE("3")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteLists))"\n"
-"\t"STUB_ASM_CODE("4")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenLists))"\n"
-"\t"STUB_ASM_CODE("5")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ListBase))"\n"
-"\t"STUB_ASM_CODE("6")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Begin))"\n"
-"\t"STUB_ASM_CODE("7")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Bitmap))"\n"
-"\t"STUB_ASM_CODE("8")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3b))"\n"
-"\t"STUB_ASM_CODE("9")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3bv))"\n"
-"\t"STUB_ASM_CODE("10")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3d))"\n"
-"\t"STUB_ASM_CODE("11")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3dv))"\n"
-"\t"STUB_ASM_CODE("12")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3f))"\n"
-"\t"STUB_ASM_CODE("13")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3fv))"\n"
-"\t"STUB_ASM_CODE("14")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3i))"\n"
-"\t"STUB_ASM_CODE("15")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3iv))"\n"
-"\t"STUB_ASM_CODE("16")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3s))"\n"
-"\t"STUB_ASM_CODE("17")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3sv))"\n"
-"\t"STUB_ASM_CODE("18")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ub))"\n"
-"\t"STUB_ASM_CODE("19")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ubv))"\n"
-"\t"STUB_ASM_CODE("20")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ui))"\n"
-"\t"STUB_ASM_CODE("21")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3uiv))"\n"
-"\t"STUB_ASM_CODE("22")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3us))"\n"
-"\t"STUB_ASM_CODE("23")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3usv))"\n"
-"\t"STUB_ASM_CODE("24")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4b))"\n"
-"\t"STUB_ASM_CODE("25")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4bv))"\n"
-"\t"STUB_ASM_CODE("26")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4d))"\n"
-"\t"STUB_ASM_CODE("27")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4dv))"\n"
-"\t"STUB_ASM_CODE("28")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4f))"\n"
-"\t"STUB_ASM_CODE("29")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4fv))"\n"
-"\t"STUB_ASM_CODE("30")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4i))"\n"
-"\t"STUB_ASM_CODE("31")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4iv))"\n"
-"\t"STUB_ASM_CODE("32")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4s))"\n"
-"\t"STUB_ASM_CODE("33")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4sv))"\n"
-"\t"STUB_ASM_CODE("34")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ub))"\n"
-"\t"STUB_ASM_CODE("35")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ubv))"\n"
-"\t"STUB_ASM_CODE("36")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ui))"\n"
-"\t"STUB_ASM_CODE("37")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4uiv))"\n"
-"\t"STUB_ASM_CODE("38")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4us))"\n"
-"\t"STUB_ASM_CODE("39")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4usv))"\n"
-"\t"STUB_ASM_CODE("40")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlag))"\n"
-"\t"STUB_ASM_CODE("41")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagv))"\n"
-"\t"STUB_ASM_CODE("42")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(End))"\n"
-"\t"STUB_ASM_CODE("43")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexd))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexdv))"\n"
-"\t"STUB_ASM_CODE("45")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexf))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexfv))"\n"
-"\t"STUB_ASM_CODE("47")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexi))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexiv))"\n"
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-"\t"STUB_ASM_CODE("51")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3b))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3bv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3d))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3dv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3f))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3fv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3i))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3iv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3s))"\n"
-"\t"STUB_ASM_CODE("60")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3sv))"\n"
-"\t"STUB_ASM_CODE("61")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2d))"\n"
-"\t"STUB_ASM_CODE("62")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2dv))"\n"
-"\t"STUB_ASM_CODE("63")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2f))"\n"
-"\t"STUB_ASM_CODE("64")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2fv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2i))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2iv))"\n"
-"\t"STUB_ASM_CODE("67")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2s))"\n"
-"\t"STUB_ASM_CODE("68")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2sv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3d))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3dv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3f))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3fv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3i))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3iv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3s))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3sv))"\n"
-"\t"STUB_ASM_CODE("77")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4d))"\n"
-"\t"STUB_ASM_CODE("78")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4dv))"\n"
-"\t"STUB_ASM_CODE("79")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4f))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4fv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4i))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4iv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4s))"\n"
-"\t"STUB_ASM_CODE("84")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4sv))"\n"
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-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectd))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectdv))"\n"
-"\t"STUB_ASM_CODE("87")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectf))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectfv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Recti))"\n"
-"\t"STUB_ASM_CODE("90")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectiv))"\n"
-"\t"STUB_ASM_CODE("91")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rects))"\n"
-"\t"STUB_ASM_CODE("92")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectsv))"\n"
-"\t"STUB_ASM_CODE("93")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1d))"\n"
-"\t"STUB_ASM_CODE("94")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1dv))"\n"
-"\t"STUB_ASM_CODE("95")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1f))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1fv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1i))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1iv))"\n"
-"\t"STUB_ASM_CODE("99")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1s))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1sv))"\n"
-"\t"STUB_ASM_CODE("101")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2d))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2dv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2f))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2fv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2i))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2iv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2s))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2sv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3d))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3dv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3f))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3fv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3i))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3iv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3s))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3sv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4d))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4dv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4f))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4fv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4i))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4iv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4s))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4sv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2d))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2dv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2f))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2fv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2i))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2iv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2s))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2sv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3d))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3dv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3f))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3fv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3i))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3iv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3s))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3sv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4d))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4dv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4f))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4fv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4i))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4iv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4s))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4sv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClipPlane))"\n"
-"\t"STUB_ASM_CODE("150")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaterial))"\n"
-"\t"STUB_ASM_CODE("151")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CullFace))"\n"
-"\t"STUB_ASM_CODE("152")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogf))"\n"
-"\t"STUB_ASM_CODE("153")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogfv))"\n"
-"\t"STUB_ASM_CODE("154")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogi))"\n"
-"\t"STUB_ASM_CODE("155")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogiv))"\n"
-"\t"STUB_ASM_CODE("156")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FrontFace))"\n"
-"\t"STUB_ASM_CODE("157")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Hint))"\n"
-"\t"STUB_ASM_CODE("158")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightf))"\n"
-"\t"STUB_ASM_CODE("159")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightfv))"\n"
-"\t"STUB_ASM_CODE("160")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lighti))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightiv))"\n"
-"\t"STUB_ASM_CODE("162")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelf))"\n"
-"\t"STUB_ASM_CODE("163")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelfv))"\n"
-"\t"STUB_ASM_CODE("164")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeli))"\n"
-"\t"STUB_ASM_CODE("165")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeliv))"\n"
-"\t"STUB_ASM_CODE("166")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineStipple))"\n"
-"\t"STUB_ASM_CODE("167")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineWidth))"\n"
-"\t"STUB_ASM_CODE("168")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialf))"\n"
-"\t"STUB_ASM_CODE("169")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialfv))"\n"
-"\t"STUB_ASM_CODE("170")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materiali))"\n"
-"\t"STUB_ASM_CODE("171")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialiv))"\n"
-"\t"STUB_ASM_CODE("172")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointSize))"\n"
-"\t"STUB_ASM_CODE("173")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonMode))"\n"
-"\t"STUB_ASM_CODE("174")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonStipple))"\n"
-"\t"STUB_ASM_CODE("175")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scissor))"\n"
-"\t"STUB_ASM_CODE("176")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShadeModel))"\n"
-"\t"STUB_ASM_CODE("177")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterf))"\n"
-"\t"STUB_ASM_CODE("178")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterfv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteri))"\n"
-"\t"STUB_ASM_CODE("180")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteriv))"\n"
-"\t"STUB_ASM_CODE("181")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage1D))"\n"
-"\t"STUB_ASM_CODE("182")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage2D))"\n"
-"\t"STUB_ASM_CODE("183")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvf))"\n"
-"\t"STUB_ASM_CODE("184")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvfv))"\n"
-"\t"STUB_ASM_CODE("185")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvi))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnviv))"\n"
-"\t"STUB_ASM_CODE("187")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGend))"\n"
-"\t"STUB_ASM_CODE("188")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGendv))"\n"
-"\t"STUB_ASM_CODE("189")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenf))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenfv))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeni))"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeniv))"\n"
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-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FeedbackBuffer))"\n"
-"\t"STUB_ASM_CODE("194")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SelectBuffer))"\n"
-"\t"STUB_ASM_CODE("195")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderMode))"\n"
-"\t"STUB_ASM_CODE("196")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InitNames))"\n"
-"\t"STUB_ASM_CODE("197")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadName))"\n"
-"\t"STUB_ASM_CODE("198")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassThrough))"\n"
-"\t"STUB_ASM_CODE("199")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopName))"\n"
-"\t"STUB_ASM_CODE("200")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushName))"\n"
-"\t"STUB_ASM_CODE("201")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffer))"\n"
-"\t"STUB_ASM_CODE("202")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Clear))"\n"
-"\t"STUB_ASM_CODE("203")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearAccum))"\n"
-"\t"STUB_ASM_CODE("204")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearIndex))"\n"
-"\t"STUB_ASM_CODE("205")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColor))"\n"
-"\t"STUB_ASM_CODE("206")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearStencil))"\n"
-"\t"STUB_ASM_CODE("207")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepth))"\n"
-"\t"STUB_ASM_CODE("208")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMask))"\n"
-"\t"STUB_ASM_CODE("209")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMask))"\n"
-"\t"STUB_ASM_CODE("210")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthMask))"\n"
-"\t"STUB_ASM_CODE("211")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexMask))"\n"
-"\t"STUB_ASM_CODE("212")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Accum))"\n"
-"\t"STUB_ASM_CODE("213")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Disable))"\n"
-"\t"STUB_ASM_CODE("214")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Enable))"\n"
-"\t"STUB_ASM_CODE("215")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Finish))"\n"
-"\t"STUB_ASM_CODE("216")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Flush))"\n"
-"\t"STUB_ASM_CODE("217")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopAttrib))"\n"
-"\t"STUB_ASM_CODE("218")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushAttrib))"\n"
-"\t"STUB_ASM_CODE("219")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1d))"\n"
-"\t"STUB_ASM_CODE("220")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1f))"\n"
-"\t"STUB_ASM_CODE("221")"\n"
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-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2d))"\n"
-"\t"STUB_ASM_CODE("222")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2f))"\n"
-"\t"STUB_ASM_CODE("223")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1d))"\n"
-"\t"STUB_ASM_CODE("224")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1f))"\n"
-"\t"STUB_ASM_CODE("225")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2d))"\n"
-"\t"STUB_ASM_CODE("226")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2f))"\n"
-"\t"STUB_ASM_CODE("227")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1d))"\n"
-"\t"STUB_ASM_CODE("228")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1dv))"\n"
-"\t"STUB_ASM_CODE("229")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1f))"\n"
-"\t"STUB_ASM_CODE("230")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1fv))"\n"
-"\t"STUB_ASM_CODE("231")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2d))"\n"
-"\t"STUB_ASM_CODE("232")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2dv))"\n"
-"\t"STUB_ASM_CODE("233")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2f))"\n"
-"\t"STUB_ASM_CODE("234")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2fv))"\n"
-"\t"STUB_ASM_CODE("235")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh1))"\n"
-"\t"STUB_ASM_CODE("236")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint1))"\n"
-"\t"STUB_ASM_CODE("237")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh2))"\n"
-"\t"STUB_ASM_CODE("238")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint2))"\n"
-"\t"STUB_ASM_CODE("239")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFunc))"\n"
-"\t"STUB_ASM_CODE("240")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunc))"\n"
-"\t"STUB_ASM_CODE("241")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LogicOp))"\n"
-"\t"STUB_ASM_CODE("242")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFunc))"\n"
-"\t"STUB_ASM_CODE("243")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOp))"\n"
-"\t"STUB_ASM_CODE("244")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthFunc))"\n"
-"\t"STUB_ASM_CODE("245")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelZoom))"\n"
-"\t"STUB_ASM_CODE("246")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferf))"\n"
-"\t"STUB_ASM_CODE("247")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferi))"\n"
-"\t"STUB_ASM_CODE("248")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStoref))"\n"
-"\t"STUB_ASM_CODE("249")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStorei))"\n"
-"\t"STUB_ASM_CODE("250")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapfv))"\n"
-"\t"STUB_ASM_CODE("251")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapuiv))"\n"
-"\t"STUB_ASM_CODE("252")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapusv))"\n"
-"\t"STUB_ASM_CODE("253")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadBuffer))"\n"
-"\t"STUB_ASM_CODE("254")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyPixels))"\n"
-"\t"STUB_ASM_CODE("255")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadPixels))"\n"
-"\t"STUB_ASM_CODE("256")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawPixels))"\n"
-"\t"STUB_ASM_CODE("257")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanv))"\n"
-"\t"STUB_ASM_CODE("258")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetClipPlane))"\n"
-"\t"STUB_ASM_CODE("259")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetDoublev))"\n"
-"\t"STUB_ASM_CODE("260")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetError))"\n"
-"\t"STUB_ASM_CODE("261")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFloatv))"\n"
-"\t"STUB_ASM_CODE("262")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerv))"\n"
-"\t"STUB_ASM_CODE("263")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightfv))"\n"
-"\t"STUB_ASM_CODE("264")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightiv))"\n"
-"\t"STUB_ASM_CODE("265")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapdv))"\n"
-"\t"STUB_ASM_CODE("266")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapfv))"\n"
-"\t"STUB_ASM_CODE("267")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapiv))"\n"
-"\t"STUB_ASM_CODE("268")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialfv))"\n"
-"\t"STUB_ASM_CODE("269")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialiv))"\n"
-"\t"STUB_ASM_CODE("270")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapfv))"\n"
-"\t"STUB_ASM_CODE("271")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapuiv))"\n"
-"\t"STUB_ASM_CODE("272")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapusv))"\n"
-"\t"STUB_ASM_CODE("273")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPolygonStipple))"\n"
-"\t"STUB_ASM_CODE("274")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetString))"\n"
-"\t"STUB_ASM_CODE("275")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnvfv))"\n"
-"\t"STUB_ASM_CODE("276")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnviv))"\n"
-"\t"STUB_ASM_CODE("277")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGendv))"\n"
-"\t"STUB_ASM_CODE("278")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGenfv))"\n"
-"\t"STUB_ASM_CODE("279")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGeniv))"\n"
-"\t"STUB_ASM_CODE("280")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexImage))"\n"
-"\t"STUB_ASM_CODE("281")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterfv))"\n"
-"\t"STUB_ASM_CODE("282")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameteriv))"\n"
-"\t"STUB_ASM_CODE("283")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameterfv))"\n"
-"\t"STUB_ASM_CODE("284")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameteriv))"\n"
-"\t"STUB_ASM_CODE("285")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabled))"\n"
-"\t"STUB_ASM_CODE("286")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsList))"\n"
-"\t"STUB_ASM_CODE("287")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRange))"\n"
-"\t"STUB_ASM_CODE("288")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Frustum))"\n"
-"\t"STUB_ASM_CODE("289")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadIdentity))"\n"
-"\t"STUB_ASM_CODE("290")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixf))"\n"
-"\t"STUB_ASM_CODE("291")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixd))"\n"
-"\t"STUB_ASM_CODE("292")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MatrixMode))"\n"
-"\t"STUB_ASM_CODE("293")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixf))"\n"
-"\t"STUB_ASM_CODE("294")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixd))"\n"
-"\t"STUB_ASM_CODE("295")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Ortho))"\n"
-"\t"STUB_ASM_CODE("296")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopMatrix))"\n"
-"\t"STUB_ASM_CODE("297")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushMatrix))"\n"
-"\t"STUB_ASM_CODE("298")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotated))"\n"
-"\t"STUB_ASM_CODE("299")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotatef))"\n"
-"\t"STUB_ASM_CODE("300")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scaled))"\n"
-"\t"STUB_ASM_CODE("301")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scalef))"\n"
-"\t"STUB_ASM_CODE("302")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translated))"\n"
-"\t"STUB_ASM_CODE("303")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translatef))"\n"
-"\t"STUB_ASM_CODE("304")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Viewport))"\n"
-"\t"STUB_ASM_CODE("305")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ArrayElement))"\n"
-"\t"STUB_ASM_CODE("306")"\n"
-
-".globl "GLAPI_PREFIX_STR(ArrayElementEXT)"\n"
-".set "GLAPI_PREFIX_STR(ArrayElementEXT)", "GLAPI_PREFIX_STR(ArrayElement)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTexture))"\n"
-"\t"STUB_ASM_CODE("307")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindTextureEXT)"\n"
-".set "GLAPI_PREFIX_STR(BindTextureEXT)", "GLAPI_PREFIX_STR(BindTexture)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointer))"\n"
-"\t"STUB_ASM_CODE("308")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableClientState))"\n"
-"\t"STUB_ASM_CODE("309")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArrays))"\n"
-"\t"STUB_ASM_CODE("310")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawArraysEXT)"\n"
-".set "GLAPI_PREFIX_STR(DrawArraysEXT)", "GLAPI_PREFIX_STR(DrawArrays)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElements))"\n"
-"\t"STUB_ASM_CODE("311")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointer))"\n"
-"\t"STUB_ASM_CODE("312")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableClientState))"\n"
-"\t"STUB_ASM_CODE("313")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointer))"\n"
-"\t"STUB_ASM_CODE("314")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexub))"\n"
-"\t"STUB_ASM_CODE("315")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexubv))"\n"
-"\t"STUB_ASM_CODE("316")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InterleavedArrays))"\n"
-"\t"STUB_ASM_CODE("317")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointer))"\n"
-"\t"STUB_ASM_CODE("318")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffset))"\n"
-"\t"STUB_ASM_CODE("319")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointer))"\n"
-"\t"STUB_ASM_CODE("320")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointer))"\n"
-"\t"STUB_ASM_CODE("321")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreTexturesResident))"\n"
-"\t"STUB_ASM_CODE("322")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(AreTexturesResidentEXT)"\n"
-".set "GLAPI_PREFIX_STR(AreTexturesResidentEXT)", "GLAPI_PREFIX_STR(AreTexturesResident)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage1D))"\n"
-"\t"STUB_ASM_CODE("323")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexImage1DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexImage1D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage2D))"\n"
-"\t"STUB_ASM_CODE("324")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexImage2DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexImage2D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage1D))"\n"
-"\t"STUB_ASM_CODE("325")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage1D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage2D))"\n"
-"\t"STUB_ASM_CODE("326")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage2D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTextures))"\n"
-"\t"STUB_ASM_CODE("327")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(DeleteTexturesEXT)"\n"
-".set "GLAPI_PREFIX_STR(DeleteTexturesEXT)", "GLAPI_PREFIX_STR(DeleteTextures)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTextures))"\n"
-"\t"STUB_ASM_CODE("328")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(GenTexturesEXT)"\n"
-".set "GLAPI_PREFIX_STR(GenTexturesEXT)", "GLAPI_PREFIX_STR(GenTextures)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPointerv))"\n"
-"\t"STUB_ASM_CODE("329")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetPointervEXT)"\n"
-".set "GLAPI_PREFIX_STR(GetPointervEXT)", "GLAPI_PREFIX_STR(GetPointerv)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTexture))"\n"
-"\t"STUB_ASM_CODE("330")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(IsTextureEXT)"\n"
-".set "GLAPI_PREFIX_STR(IsTextureEXT)", "GLAPI_PREFIX_STR(IsTexture)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrioritizeTextures))"\n"
-"\t"STUB_ASM_CODE("331")"\n"
-
-".globl "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)"\n"
-".set "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)", "GLAPI_PREFIX_STR(PrioritizeTextures)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage1D))"\n"
-"\t"STUB_ASM_CODE("332")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexSubImage1DEXT)"\n"
-".set "GLAPI_PREFIX_STR(TexSubImage1DEXT)", "GLAPI_PREFIX_STR(TexSubImage1D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage2D))"\n"
-"\t"STUB_ASM_CODE("333")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexSubImage2DEXT)"\n"
-".set "GLAPI_PREFIX_STR(TexSubImage2DEXT)", "GLAPI_PREFIX_STR(TexSubImage2D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopClientAttrib))"\n"
-"\t"STUB_ASM_CODE("334")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushClientAttrib))"\n"
-"\t"STUB_ASM_CODE("335")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendColor))"\n"
-"\t"STUB_ASM_CODE("336")"\n"
-
-".globl "GLAPI_PREFIX_STR(BlendColorEXT)"\n"
-".set "GLAPI_PREFIX_STR(BlendColorEXT)", "GLAPI_PREFIX_STR(BlendColor)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquation))"\n"
-"\t"STUB_ASM_CODE("337")"\n"
-
-".globl "GLAPI_PREFIX_STR(BlendEquationEXT)"\n"
-".set "GLAPI_PREFIX_STR(BlendEquationEXT)", "GLAPI_PREFIX_STR(BlendEquation)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElements))"\n"
-"\t"STUB_ASM_CODE("338")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawRangeElementsEXT)"\n"
-".set "GLAPI_PREFIX_STR(DrawRangeElementsEXT)", "GLAPI_PREFIX_STR(DrawRangeElements)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTable))"\n"
-"\t"STUB_ASM_CODE("339")"\n"
-
-".globl "GLAPI_PREFIX_STR(ColorTableEXT)"\n"
-".set "GLAPI_PREFIX_STR(ColorTableEXT)", "GLAPI_PREFIX_STR(ColorTable)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameterfv))"\n"
-"\t"STUB_ASM_CODE("340")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameteriv))"\n"
-"\t"STUB_ASM_CODE("341")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorTable))"\n"
-"\t"STUB_ASM_CODE("342")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTable))"\n"
-"\t"STUB_ASM_CODE("343")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(GetColorTableEXT)"\n"
-".set "GLAPI_PREFIX_STR(GetColorTableEXT)", "GLAPI_PREFIX_STR(GetColorTable)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameterfv))"\n"
-"\t"STUB_ASM_CODE("344")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)"\n"
-".set "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)", "GLAPI_PREFIX_STR(GetColorTableParameterfv)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameteriv))"\n"
-"\t"STUB_ASM_CODE("345")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)"\n"
-".set "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)", "GLAPI_PREFIX_STR(GetColorTableParameteriv)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorSubTable))"\n"
-"\t"STUB_ASM_CODE("346")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorSubTable))"\n"
-"\t"STUB_ASM_CODE("347")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter1D))"\n"
-"\t"STUB_ASM_CODE("348")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter2D))"\n"
-"\t"STUB_ASM_CODE("349")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterf))"\n"
-"\t"STUB_ASM_CODE("350")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterfv))"\n"
-"\t"STUB_ASM_CODE("351")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteri))"\n"
-"\t"STUB_ASM_CODE("352")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteriv))"\n"
-"\t"STUB_ASM_CODE("353")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter1D))"\n"
-"\t"STUB_ASM_CODE("354")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter2D))"\n"
-"\t"STUB_ASM_CODE("355")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionFilter))"\n"
-"\t"STUB_ASM_CODE("356")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameterfv))"\n"
-"\t"STUB_ASM_CODE("357")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameteriv))"\n"
-"\t"STUB_ASM_CODE("358")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSeparableFilter))"\n"
-"\t"STUB_ASM_CODE("359")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SeparableFilter2D))"\n"
-"\t"STUB_ASM_CODE("360")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogram))"\n"
-"\t"STUB_ASM_CODE("361")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameterfv))"\n"
-"\t"STUB_ASM_CODE("362")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameteriv))"\n"
-"\t"STUB_ASM_CODE("363")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmax))"\n"
-"\t"STUB_ASM_CODE("364")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameterfv))"\n"
-"\t"STUB_ASM_CODE("365")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameteriv))"\n"
-"\t"STUB_ASM_CODE("366")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Histogram))"\n"
-"\t"STUB_ASM_CODE("367")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Minmax))"\n"
-"\t"STUB_ASM_CODE("368")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetHistogram))"\n"
-"\t"STUB_ASM_CODE("369")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetMinmax))"\n"
-"\t"STUB_ASM_CODE("370")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage3D))"\n"
-"\t"STUB_ASM_CODE("371")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexImage3DEXT)"\n"
-".set "GLAPI_PREFIX_STR(TexImage3DEXT)", "GLAPI_PREFIX_STR(TexImage3D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage3D))"\n"
-"\t"STUB_ASM_CODE("372")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexSubImage3DEXT)"\n"
-".set "GLAPI_PREFIX_STR(TexSubImage3DEXT)", "GLAPI_PREFIX_STR(TexSubImage3D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage3D))"\n"
-"\t"STUB_ASM_CODE("373")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage3D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveTextureARB))"\n"
-"\t"STUB_ASM_CODE("374")"\n"
-
-".globl "GLAPI_PREFIX_STR(ActiveTexture)"\n"
-".set "GLAPI_PREFIX_STR(ActiveTexture)", "GLAPI_PREFIX_STR(ActiveTextureARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientActiveTextureARB))"\n"
-"\t"STUB_ASM_CODE("375")"\n"
-
-".globl "GLAPI_PREFIX_STR(ClientActiveTexture)"\n"
-".set "GLAPI_PREFIX_STR(ClientActiveTexture)", "GLAPI_PREFIX_STR(ClientActiveTextureARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dARB))"\n"
-"\t"STUB_ASM_CODE("376")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1d)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1d)", "GLAPI_PREFIX_STR(MultiTexCoord1dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dvARB))"\n"
-"\t"STUB_ASM_CODE("377")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1dv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1dv)", "GLAPI_PREFIX_STR(MultiTexCoord1dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fARB))"\n"
-"\t"STUB_ASM_CODE("378")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1f)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1f)", "GLAPI_PREFIX_STR(MultiTexCoord1fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fvARB))"\n"
-"\t"STUB_ASM_CODE("379")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1fv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1fv)", "GLAPI_PREFIX_STR(MultiTexCoord1fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1iARB))"\n"
-"\t"STUB_ASM_CODE("380")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1i)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1i)", "GLAPI_PREFIX_STR(MultiTexCoord1iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1ivARB))"\n"
-"\t"STUB_ASM_CODE("381")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1iv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1iv)", "GLAPI_PREFIX_STR(MultiTexCoord1ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1sARB))"\n"
-"\t"STUB_ASM_CODE("382")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1s)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1s)", "GLAPI_PREFIX_STR(MultiTexCoord1sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1svARB))"\n"
-"\t"STUB_ASM_CODE("383")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1sv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1sv)", "GLAPI_PREFIX_STR(MultiTexCoord1svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dARB))"\n"
-"\t"STUB_ASM_CODE("384")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2d)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2d)", "GLAPI_PREFIX_STR(MultiTexCoord2dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dvARB))"\n"
-"\t"STUB_ASM_CODE("385")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2dv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2dv)", "GLAPI_PREFIX_STR(MultiTexCoord2dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fARB))"\n"
-"\t"STUB_ASM_CODE("386")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2f)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2f)", "GLAPI_PREFIX_STR(MultiTexCoord2fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fvARB))"\n"
-"\t"STUB_ASM_CODE("387")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2fv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2fv)", "GLAPI_PREFIX_STR(MultiTexCoord2fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2iARB))"\n"
-"\t"STUB_ASM_CODE("388")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2i)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2i)", "GLAPI_PREFIX_STR(MultiTexCoord2iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2ivARB))"\n"
-"\t"STUB_ASM_CODE("389")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2iv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2iv)", "GLAPI_PREFIX_STR(MultiTexCoord2ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2sARB))"\n"
-"\t"STUB_ASM_CODE("390")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2s)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2s)", "GLAPI_PREFIX_STR(MultiTexCoord2sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2svARB))"\n"
-"\t"STUB_ASM_CODE("391")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2sv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2sv)", "GLAPI_PREFIX_STR(MultiTexCoord2svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dARB))"\n"
-"\t"STUB_ASM_CODE("392")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3d)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3d)", "GLAPI_PREFIX_STR(MultiTexCoord3dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dvARB))"\n"
-"\t"STUB_ASM_CODE("393")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3dv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3dv)", "GLAPI_PREFIX_STR(MultiTexCoord3dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fARB))"\n"
-"\t"STUB_ASM_CODE("394")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3f)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3f)", "GLAPI_PREFIX_STR(MultiTexCoord3fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fvARB))"\n"
-"\t"STUB_ASM_CODE("395")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3fv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3fv)", "GLAPI_PREFIX_STR(MultiTexCoord3fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3iARB))"\n"
-"\t"STUB_ASM_CODE("396")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3i)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3i)", "GLAPI_PREFIX_STR(MultiTexCoord3iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3ivARB))"\n"
-"\t"STUB_ASM_CODE("397")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3iv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3iv)", "GLAPI_PREFIX_STR(MultiTexCoord3ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3sARB))"\n"
-"\t"STUB_ASM_CODE("398")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3s)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3s)", "GLAPI_PREFIX_STR(MultiTexCoord3sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3svARB))"\n"
-"\t"STUB_ASM_CODE("399")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3sv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3sv)", "GLAPI_PREFIX_STR(MultiTexCoord3svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dARB))"\n"
-"\t"STUB_ASM_CODE("400")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4d)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4d)", "GLAPI_PREFIX_STR(MultiTexCoord4dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dvARB))"\n"
-"\t"STUB_ASM_CODE("401")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4dv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4dv)", "GLAPI_PREFIX_STR(MultiTexCoord4dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fARB))"\n"
-"\t"STUB_ASM_CODE("402")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4f)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4f)", "GLAPI_PREFIX_STR(MultiTexCoord4fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fvARB))"\n"
-"\t"STUB_ASM_CODE("403")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4fv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4fv)", "GLAPI_PREFIX_STR(MultiTexCoord4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4iARB))"\n"
-"\t"STUB_ASM_CODE("404")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4i)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4i)", "GLAPI_PREFIX_STR(MultiTexCoord4iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4ivARB))"\n"
-"\t"STUB_ASM_CODE("405")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4iv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4iv)", "GLAPI_PREFIX_STR(MultiTexCoord4ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4sARB))"\n"
-"\t"STUB_ASM_CODE("406")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4s)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4s)", "GLAPI_PREFIX_STR(MultiTexCoord4sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4svARB))"\n"
-"\t"STUB_ASM_CODE("407")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4sv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4sv)", "GLAPI_PREFIX_STR(MultiTexCoord4svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachShader))"\n"
-"\t"STUB_ASM_CODE("408")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgram))"\n"
-"\t"STUB_ASM_CODE("409")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShader))"\n"
-"\t"STUB_ASM_CODE("410")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgram))"\n"
-"\t"STUB_ASM_CODE("411")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteShader))"\n"
-"\t"STUB_ASM_CODE("412")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachShader))"\n"
-"\t"STUB_ASM_CODE("413")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedShaders))"\n"
-"\t"STUB_ASM_CODE("414")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramInfoLog))"\n"
-"\t"STUB_ASM_CODE("415")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramiv))"\n"
-"\t"STUB_ASM_CODE("416")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderInfoLog))"\n"
-"\t"STUB_ASM_CODE("417")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderiv))"\n"
-"\t"STUB_ASM_CODE("418")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgram))"\n"
-"\t"STUB_ASM_CODE("419")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsShader))"\n"
-"\t"STUB_ASM_CODE("420")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFuncSeparate))"\n"
-"\t"STUB_ASM_CODE("421")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMaskSeparate))"\n"
-"\t"STUB_ASM_CODE("422")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOpSeparate))"\n"
-"\t"STUB_ASM_CODE("423")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x3fv))"\n"
-"\t"STUB_ASM_CODE("424")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x4fv))"\n"
-"\t"STUB_ASM_CODE("425")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x2fv))"\n"
-"\t"STUB_ASM_CODE("426")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x4fv))"\n"
-"\t"STUB_ASM_CODE("427")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x2fv))"\n"
-"\t"STUB_ASM_CODE("428")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x3fv))"\n"
-"\t"STUB_ASM_CODE("429")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColor))"\n"
-"\t"STUB_ASM_CODE("430")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfi))"\n"
-"\t"STUB_ASM_CODE("431")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfv))"\n"
-"\t"STUB_ASM_CODE("432")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferiv))"\n"
-"\t"STUB_ASM_CODE("433")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferuiv))"\n"
-"\t"STUB_ASM_CODE("434")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetStringi))"\n"
-"\t"STUB_ASM_CODE("435")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBuffer))"\n"
-"\t"STUB_ASM_CODE("436")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture))"\n"
-"\t"STUB_ASM_CODE("437")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameteri64v))"\n"
-"\t"STUB_ASM_CODE("438")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64i_v))"\n"
-"\t"STUB_ASM_CODE("439")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisor))"\n"
-"\t"STUB_ASM_CODE("440")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixdARB))"\n"
-"\t"STUB_ASM_CODE("441")"\n"
-
-".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixd)"\n"
-".set "GLAPI_PREFIX_STR(LoadTransposeMatrixd)", "GLAPI_PREFIX_STR(LoadTransposeMatrixdARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixfARB))"\n"
-"\t"STUB_ASM_CODE("442")"\n"
-
-".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixf)"\n"
-".set "GLAPI_PREFIX_STR(LoadTransposeMatrixf)", "GLAPI_PREFIX_STR(LoadTransposeMatrixfARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixdARB))"\n"
-"\t"STUB_ASM_CODE("443")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultTransposeMatrixd)"\n"
-".set "GLAPI_PREFIX_STR(MultTransposeMatrixd)", "GLAPI_PREFIX_STR(MultTransposeMatrixdARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixfARB))"\n"
-"\t"STUB_ASM_CODE("444")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultTransposeMatrixf)"\n"
-".set "GLAPI_PREFIX_STR(MultTransposeMatrixf)", "GLAPI_PREFIX_STR(MultTransposeMatrixfARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleCoverageARB))"\n"
-"\t"STUB_ASM_CODE("445")"\n"
-
-".globl "GLAPI_PREFIX_STR(SampleCoverage)"\n"
-".set "GLAPI_PREFIX_STR(SampleCoverage)", "GLAPI_PREFIX_STR(SampleCoverageARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage1DARB))"\n"
-"\t"STUB_ASM_CODE("446")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexImage1D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexImage1D)", "GLAPI_PREFIX_STR(CompressedTexImage1DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage2DARB))"\n"
-"\t"STUB_ASM_CODE("447")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexImage2D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexImage2D)", "GLAPI_PREFIX_STR(CompressedTexImage2DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage3DARB))"\n"
-"\t"STUB_ASM_CODE("448")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexImage3D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexImage3D)", "GLAPI_PREFIX_STR(CompressedTexImage3DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage1DARB))"\n"
-"\t"STUB_ASM_CODE("449")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexSubImage1D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexSubImage1D)", "GLAPI_PREFIX_STR(CompressedTexSubImage1DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage2DARB))"\n"
-"\t"STUB_ASM_CODE("450")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexSubImage2D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexSubImage2D)", "GLAPI_PREFIX_STR(CompressedTexSubImage2DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage3DARB))"\n"
-"\t"STUB_ASM_CODE("451")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexSubImage3D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexSubImage3D)", "GLAPI_PREFIX_STR(CompressedTexSubImage3DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCompressedTexImageARB))"\n"
-"\t"STUB_ASM_CODE("452")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetCompressedTexImage)"\n"
-".set "GLAPI_PREFIX_STR(GetCompressedTexImage)", "GLAPI_PREFIX_STR(GetCompressedTexImageARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableVertexAttribArrayARB))"\n"
-"\t"STUB_ASM_CODE("453")"\n"
-
-".globl "GLAPI_PREFIX_STR(DisableVertexAttribArray)"\n"
-".set "GLAPI_PREFIX_STR(DisableVertexAttribArray)", "GLAPI_PREFIX_STR(DisableVertexAttribArrayARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableVertexAttribArrayARB))"\n"
-"\t"STUB_ASM_CODE("454")"\n"
-
-".globl "GLAPI_PREFIX_STR(EnableVertexAttribArray)"\n"
-".set "GLAPI_PREFIX_STR(EnableVertexAttribArray)", "GLAPI_PREFIX_STR(EnableVertexAttribArrayARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterdvARB))"\n"
-"\t"STUB_ASM_CODE("455")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterfvARB))"\n"
-"\t"STUB_ASM_CODE("456")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterdvARB))"\n"
-"\t"STUB_ASM_CODE("457")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterfvARB))"\n"
-"\t"STUB_ASM_CODE("458")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringARB))"\n"
-"\t"STUB_ASM_CODE("459")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivARB))"\n"
-"\t"STUB_ASM_CODE("460")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvARB))"\n"
-"\t"STUB_ASM_CODE("461")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribdv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribdv)", "GLAPI_PREFIX_STR(GetVertexAttribdvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvARB))"\n"
-"\t"STUB_ASM_CODE("462")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribfv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribfv)", "GLAPI_PREFIX_STR(GetVertexAttribfvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivARB))"\n"
-"\t"STUB_ASM_CODE("463")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribiv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribiv)", "GLAPI_PREFIX_STR(GetVertexAttribivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dARB))"\n"
-"\t"STUB_ASM_CODE("464")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProgramParameter4dNV)"\n"
-".set "GLAPI_PREFIX_STR(ProgramParameter4dNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB))"\n"
-"\t"STUB_ASM_CODE("465")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProgramParameter4dvNV)"\n"
-".set "GLAPI_PREFIX_STR(ProgramParameter4dvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fARB))"\n"
-"\t"STUB_ASM_CODE("466")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProgramParameter4fNV)"\n"
-".set "GLAPI_PREFIX_STR(ProgramParameter4fNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB))"\n"
-"\t"STUB_ASM_CODE("467")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProgramParameter4fvNV)"\n"
-".set "GLAPI_PREFIX_STR(ProgramParameter4fvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dARB))"\n"
-"\t"STUB_ASM_CODE("468")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dvARB))"\n"
-"\t"STUB_ASM_CODE("469")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fARB))"\n"
-"\t"STUB_ASM_CODE("470")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fvARB))"\n"
-"\t"STUB_ASM_CODE("471")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramStringARB))"\n"
-"\t"STUB_ASM_CODE("472")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dARB))"\n"
-"\t"STUB_ASM_CODE("473")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1d)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1d)", "GLAPI_PREFIX_STR(VertexAttrib1dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvARB))"\n"
-"\t"STUB_ASM_CODE("474")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1dv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1dv)", "GLAPI_PREFIX_STR(VertexAttrib1dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fARB))"\n"
-"\t"STUB_ASM_CODE("475")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1f)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1f)", "GLAPI_PREFIX_STR(VertexAttrib1fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvARB))"\n"
-"\t"STUB_ASM_CODE("476")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1fv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1fv)", "GLAPI_PREFIX_STR(VertexAttrib1fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sARB))"\n"
-"\t"STUB_ASM_CODE("477")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1s)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1s)", "GLAPI_PREFIX_STR(VertexAttrib1sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svARB))"\n"
-"\t"STUB_ASM_CODE("478")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1sv)", "GLAPI_PREFIX_STR(VertexAttrib1svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dARB))"\n"
-"\t"STUB_ASM_CODE("479")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2d)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2d)", "GLAPI_PREFIX_STR(VertexAttrib2dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvARB))"\n"
-"\t"STUB_ASM_CODE("480")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2dv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2dv)", "GLAPI_PREFIX_STR(VertexAttrib2dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fARB))"\n"
-"\t"STUB_ASM_CODE("481")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2f)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2f)", "GLAPI_PREFIX_STR(VertexAttrib2fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvARB))"\n"
-"\t"STUB_ASM_CODE("482")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2fv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2fv)", "GLAPI_PREFIX_STR(VertexAttrib2fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sARB))"\n"
-"\t"STUB_ASM_CODE("483")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2s)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2s)", "GLAPI_PREFIX_STR(VertexAttrib2sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svARB))"\n"
-"\t"STUB_ASM_CODE("484")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2sv)", "GLAPI_PREFIX_STR(VertexAttrib2svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dARB))"\n"
-"\t"STUB_ASM_CODE("485")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3d)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3d)", "GLAPI_PREFIX_STR(VertexAttrib3dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvARB))"\n"
-"\t"STUB_ASM_CODE("486")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3dv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3dv)", "GLAPI_PREFIX_STR(VertexAttrib3dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fARB))"\n"
-"\t"STUB_ASM_CODE("487")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3f)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3f)", "GLAPI_PREFIX_STR(VertexAttrib3fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvARB))"\n"
-"\t"STUB_ASM_CODE("488")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3fv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3fv)", "GLAPI_PREFIX_STR(VertexAttrib3fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sARB))"\n"
-"\t"STUB_ASM_CODE("489")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3s)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3s)", "GLAPI_PREFIX_STR(VertexAttrib3sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svARB))"\n"
-"\t"STUB_ASM_CODE("490")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3sv)", "GLAPI_PREFIX_STR(VertexAttrib3svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NbvARB))"\n"
-"\t"STUB_ASM_CODE("491")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nbv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nbv)", "GLAPI_PREFIX_STR(VertexAttrib4NbvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NivARB))"\n"
-"\t"STUB_ASM_CODE("492")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Niv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Niv)", "GLAPI_PREFIX_STR(VertexAttrib4NivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NsvARB))"\n"
-"\t"STUB_ASM_CODE("493")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nsv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nsv)", "GLAPI_PREFIX_STR(VertexAttrib4NsvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubARB))"\n"
-"\t"STUB_ASM_CODE("494")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nub)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nub)", "GLAPI_PREFIX_STR(VertexAttrib4NubARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubvARB))"\n"
-"\t"STUB_ASM_CODE("495")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nubv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nubv)", "GLAPI_PREFIX_STR(VertexAttrib4NubvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NuivARB))"\n"
-"\t"STUB_ASM_CODE("496")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)", "GLAPI_PREFIX_STR(VertexAttrib4NuivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NusvARB))"\n"
-"\t"STUB_ASM_CODE("497")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nusv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nusv)", "GLAPI_PREFIX_STR(VertexAttrib4NusvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4bvARB))"\n"
-"\t"STUB_ASM_CODE("498")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4bv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4bv)", "GLAPI_PREFIX_STR(VertexAttrib4bvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dARB))"\n"
-"\t"STUB_ASM_CODE("499")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4d)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4d)", "GLAPI_PREFIX_STR(VertexAttrib4dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvARB))"\n"
-"\t"STUB_ASM_CODE("500")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4dv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4dv)", "GLAPI_PREFIX_STR(VertexAttrib4dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fARB))"\n"
-"\t"STUB_ASM_CODE("501")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4f)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4f)", "GLAPI_PREFIX_STR(VertexAttrib4fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvARB))"\n"
-"\t"STUB_ASM_CODE("502")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4fv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4fv)", "GLAPI_PREFIX_STR(VertexAttrib4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ivARB))"\n"
-"\t"STUB_ASM_CODE("503")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4iv)", "GLAPI_PREFIX_STR(VertexAttrib4ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sARB))"\n"
-"\t"STUB_ASM_CODE("504")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4s)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4s)", "GLAPI_PREFIX_STR(VertexAttrib4sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svARB))"\n"
-"\t"STUB_ASM_CODE("505")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4sv)", "GLAPI_PREFIX_STR(VertexAttrib4svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvARB))"\n"
-"\t"STUB_ASM_CODE("506")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4ubv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4ubv)", "GLAPI_PREFIX_STR(VertexAttrib4ubvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4uivARB))"\n"
-"\t"STUB_ASM_CODE("507")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4uiv)", "GLAPI_PREFIX_STR(VertexAttrib4uivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4usvARB))"\n"
-"\t"STUB_ASM_CODE("508")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4usv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4usv)", "GLAPI_PREFIX_STR(VertexAttrib4usvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerARB))"\n"
-"\t"STUB_ASM_CODE("509")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribPointer)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribPointer)", "GLAPI_PREFIX_STR(VertexAttribPointerARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferARB))"\n"
-"\t"STUB_ASM_CODE("510")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindBuffer)"\n"
-".set "GLAPI_PREFIX_STR(BindBuffer)", "GLAPI_PREFIX_STR(BindBufferARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferDataARB))"\n"
-"\t"STUB_ASM_CODE("511")"\n"
-
-".globl "GLAPI_PREFIX_STR(BufferData)"\n"
-".set "GLAPI_PREFIX_STR(BufferData)", "GLAPI_PREFIX_STR(BufferDataARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferSubDataARB))"\n"
-"\t"STUB_ASM_CODE("512")"\n"
-
-".globl "GLAPI_PREFIX_STR(BufferSubData)"\n"
-".set "GLAPI_PREFIX_STR(BufferSubData)", "GLAPI_PREFIX_STR(BufferSubDataARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteBuffersARB))"\n"
-"\t"STUB_ASM_CODE("513")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteBuffers)"\n"
-".set "GLAPI_PREFIX_STR(DeleteBuffers)", "GLAPI_PREFIX_STR(DeleteBuffersARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenBuffersARB))"\n"
-"\t"STUB_ASM_CODE("514")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenBuffers)"\n"
-".set "GLAPI_PREFIX_STR(GenBuffers)", "GLAPI_PREFIX_STR(GenBuffersARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameterivARB))"\n"
-"\t"STUB_ASM_CODE("515")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetBufferParameteriv)"\n"
-".set "GLAPI_PREFIX_STR(GetBufferParameteriv)", "GLAPI_PREFIX_STR(GetBufferParameterivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferPointervARB))"\n"
-"\t"STUB_ASM_CODE("516")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetBufferPointerv)"\n"
-".set "GLAPI_PREFIX_STR(GetBufferPointerv)", "GLAPI_PREFIX_STR(GetBufferPointervARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferSubDataARB))"\n"
-"\t"STUB_ASM_CODE("517")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetBufferSubData)"\n"
-".set "GLAPI_PREFIX_STR(GetBufferSubData)", "GLAPI_PREFIX_STR(GetBufferSubDataARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsBufferARB))"\n"
-"\t"STUB_ASM_CODE("518")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsBuffer)"\n"
-".set "GLAPI_PREFIX_STR(IsBuffer)", "GLAPI_PREFIX_STR(IsBufferARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferARB))"\n"
-"\t"STUB_ASM_CODE("519")"\n"
-
-".globl "GLAPI_PREFIX_STR(MapBuffer)"\n"
-".set "GLAPI_PREFIX_STR(MapBuffer)", "GLAPI_PREFIX_STR(MapBufferARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnmapBufferARB))"\n"
-"\t"STUB_ASM_CODE("520")"\n"
-
-".globl "GLAPI_PREFIX_STR(UnmapBuffer)"\n"
-".set "GLAPI_PREFIX_STR(UnmapBuffer)", "GLAPI_PREFIX_STR(UnmapBufferARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginQueryARB))"\n"
-"\t"STUB_ASM_CODE("521")"\n"
-
-".globl "GLAPI_PREFIX_STR(BeginQuery)"\n"
-".set "GLAPI_PREFIX_STR(BeginQuery)", "GLAPI_PREFIX_STR(BeginQueryARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteQueriesARB))"\n"
-"\t"STUB_ASM_CODE("522")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteQueries)"\n"
-".set "GLAPI_PREFIX_STR(DeleteQueries)", "GLAPI_PREFIX_STR(DeleteQueriesARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndQueryARB))"\n"
-"\t"STUB_ASM_CODE("523")"\n"
-
-".globl "GLAPI_PREFIX_STR(EndQuery)"\n"
-".set "GLAPI_PREFIX_STR(EndQuery)", "GLAPI_PREFIX_STR(EndQueryARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenQueriesARB))"\n"
-"\t"STUB_ASM_CODE("524")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenQueries)"\n"
-".set "GLAPI_PREFIX_STR(GenQueries)", "GLAPI_PREFIX_STR(GenQueriesARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectivARB))"\n"
-"\t"STUB_ASM_CODE("525")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetQueryObjectiv)"\n"
-".set "GLAPI_PREFIX_STR(GetQueryObjectiv)", "GLAPI_PREFIX_STR(GetQueryObjectivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectuivARB))"\n"
-"\t"STUB_ASM_CODE("526")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetQueryObjectuiv)"\n"
-".set "GLAPI_PREFIX_STR(GetQueryObjectuiv)", "GLAPI_PREFIX_STR(GetQueryObjectuivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryivARB))"\n"
-"\t"STUB_ASM_CODE("527")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetQueryiv)"\n"
-".set "GLAPI_PREFIX_STR(GetQueryiv)", "GLAPI_PREFIX_STR(GetQueryivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsQueryARB))"\n"
-"\t"STUB_ASM_CODE("528")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsQuery)"\n"
-".set "GLAPI_PREFIX_STR(IsQuery)", "GLAPI_PREFIX_STR(IsQueryARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachObjectARB))"\n"
-"\t"STUB_ASM_CODE("529")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompileShaderARB))"\n"
-"\t"STUB_ASM_CODE("530")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompileShader)"\n"
-".set "GLAPI_PREFIX_STR(CompileShader)", "GLAPI_PREFIX_STR(CompileShaderARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgramObjectARB))"\n"
-"\t"STUB_ASM_CODE("531")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderObjectARB))"\n"
-"\t"STUB_ASM_CODE("532")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteObjectARB))"\n"
-"\t"STUB_ASM_CODE("533")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachObjectARB))"\n"
-"\t"STUB_ASM_CODE("534")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveUniformARB))"\n"
-"\t"STUB_ASM_CODE("535")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetActiveUniform)"\n"
-".set "GLAPI_PREFIX_STR(GetActiveUniform)", "GLAPI_PREFIX_STR(GetActiveUniformARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedObjectsARB))"\n"
-"\t"STUB_ASM_CODE("536")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHandleARB))"\n"
-"\t"STUB_ASM_CODE("537")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInfoLogARB))"\n"
-"\t"STUB_ASM_CODE("538")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterfvARB))"\n"
-"\t"STUB_ASM_CODE("539")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivARB))"\n"
-"\t"STUB_ASM_CODE("540")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderSourceARB))"\n"
-"\t"STUB_ASM_CODE("541")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetShaderSource)"\n"
-".set "GLAPI_PREFIX_STR(GetShaderSource)", "GLAPI_PREFIX_STR(GetShaderSourceARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformLocationARB))"\n"
-"\t"STUB_ASM_CODE("542")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetUniformLocation)"\n"
-".set "GLAPI_PREFIX_STR(GetUniformLocation)", "GLAPI_PREFIX_STR(GetUniformLocationARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformfvARB))"\n"
-"\t"STUB_ASM_CODE("543")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetUniformfv)"\n"
-".set "GLAPI_PREFIX_STR(GetUniformfv)", "GLAPI_PREFIX_STR(GetUniformfvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformivARB))"\n"
-"\t"STUB_ASM_CODE("544")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetUniformiv)"\n"
-".set "GLAPI_PREFIX_STR(GetUniformiv)", "GLAPI_PREFIX_STR(GetUniformivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LinkProgramARB))"\n"
-"\t"STUB_ASM_CODE("545")"\n"
-
-".globl "GLAPI_PREFIX_STR(LinkProgram)"\n"
-".set "GLAPI_PREFIX_STR(LinkProgram)", "GLAPI_PREFIX_STR(LinkProgramARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderSourceARB))"\n"
-"\t"STUB_ASM_CODE("546")"\n"
-
-".globl "GLAPI_PREFIX_STR(ShaderSource)"\n"
-".set "GLAPI_PREFIX_STR(ShaderSource)", "GLAPI_PREFIX_STR(ShaderSourceARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fARB))"\n"
-"\t"STUB_ASM_CODE("547")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1f)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1f)", "GLAPI_PREFIX_STR(Uniform1fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fvARB))"\n"
-"\t"STUB_ASM_CODE("548")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1fv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1fv)", "GLAPI_PREFIX_STR(Uniform1fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1iARB))"\n"
-"\t"STUB_ASM_CODE("549")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1i)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1i)", "GLAPI_PREFIX_STR(Uniform1iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1ivARB))"\n"
-"\t"STUB_ASM_CODE("550")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1iv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1iv)", "GLAPI_PREFIX_STR(Uniform1ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fARB))"\n"
-"\t"STUB_ASM_CODE("551")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2f)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2f)", "GLAPI_PREFIX_STR(Uniform2fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fvARB))"\n"
-"\t"STUB_ASM_CODE("552")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2fv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2fv)", "GLAPI_PREFIX_STR(Uniform2fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2iARB))"\n"
-"\t"STUB_ASM_CODE("553")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2i)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2i)", "GLAPI_PREFIX_STR(Uniform2iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2ivARB))"\n"
-"\t"STUB_ASM_CODE("554")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2iv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2iv)", "GLAPI_PREFIX_STR(Uniform2ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fARB))"\n"
-"\t"STUB_ASM_CODE("555")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3f)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3f)", "GLAPI_PREFIX_STR(Uniform3fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fvARB))"\n"
-"\t"STUB_ASM_CODE("556")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3fv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3fv)", "GLAPI_PREFIX_STR(Uniform3fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3iARB))"\n"
-"\t"STUB_ASM_CODE("557")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3i)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3i)", "GLAPI_PREFIX_STR(Uniform3iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3ivARB))"\n"
-"\t"STUB_ASM_CODE("558")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3iv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3iv)", "GLAPI_PREFIX_STR(Uniform3ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fARB))"\n"
-"\t"STUB_ASM_CODE("559")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4f)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4f)", "GLAPI_PREFIX_STR(Uniform4fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fvARB))"\n"
-"\t"STUB_ASM_CODE("560")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4fv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4fv)", "GLAPI_PREFIX_STR(Uniform4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4iARB))"\n"
-"\t"STUB_ASM_CODE("561")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4i)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4i)", "GLAPI_PREFIX_STR(Uniform4iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4ivARB))"\n"
-"\t"STUB_ASM_CODE("562")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4iv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4iv)", "GLAPI_PREFIX_STR(Uniform4ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2fvARB))"\n"
-"\t"STUB_ASM_CODE("563")"\n"
-
-".globl "GLAPI_PREFIX_STR(UniformMatrix2fv)"\n"
-".set "GLAPI_PREFIX_STR(UniformMatrix2fv)", "GLAPI_PREFIX_STR(UniformMatrix2fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3fvARB))"\n"
-"\t"STUB_ASM_CODE("564")"\n"
-
-".globl "GLAPI_PREFIX_STR(UniformMatrix3fv)"\n"
-".set "GLAPI_PREFIX_STR(UniformMatrix3fv)", "GLAPI_PREFIX_STR(UniformMatrix3fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4fvARB))"\n"
-"\t"STUB_ASM_CODE("565")"\n"
-
-".globl "GLAPI_PREFIX_STR(UniformMatrix4fv)"\n"
-".set "GLAPI_PREFIX_STR(UniformMatrix4fv)", "GLAPI_PREFIX_STR(UniformMatrix4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseProgramObjectARB))"\n"
-"\t"STUB_ASM_CODE("566")"\n"
-
-".globl "GLAPI_PREFIX_STR(UseProgram)"\n"
-".set "GLAPI_PREFIX_STR(UseProgram)", "GLAPI_PREFIX_STR(UseProgramObjectARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ValidateProgramARB))"\n"
-"\t"STUB_ASM_CODE("567")"\n"
-
-".globl "GLAPI_PREFIX_STR(ValidateProgram)"\n"
-".set "GLAPI_PREFIX_STR(ValidateProgram)", "GLAPI_PREFIX_STR(ValidateProgramARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindAttribLocationARB))"\n"
-"\t"STUB_ASM_CODE("568")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindAttribLocation)"\n"
-".set "GLAPI_PREFIX_STR(BindAttribLocation)", "GLAPI_PREFIX_STR(BindAttribLocationARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveAttribARB))"\n"
-"\t"STUB_ASM_CODE("569")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetActiveAttrib)"\n"
-".set "GLAPI_PREFIX_STR(GetActiveAttrib)", "GLAPI_PREFIX_STR(GetActiveAttribARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttribLocationARB))"\n"
-"\t"STUB_ASM_CODE("570")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetAttribLocation)"\n"
-".set "GLAPI_PREFIX_STR(GetAttribLocation)", "GLAPI_PREFIX_STR(GetAttribLocationARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffersARB))"\n"
-"\t"STUB_ASM_CODE("571")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawBuffers)"\n"
-".set "GLAPI_PREFIX_STR(DrawBuffers)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawBuffersATI)"\n"
-".set "GLAPI_PREFIX_STR(DrawBuffersATI)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n"
-"\t"STUB_ASM_CODE("572")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawArraysInstanced)"\n"
-".set "GLAPI_PREFIX_STR(DrawArraysInstanced)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)"\n"
-".set "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsInstancedARB))"\n"
-"\t"STUB_ASM_CODE("573")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawElementsInstanced)"\n"
-".set "GLAPI_PREFIX_STR(DrawElementsInstanced)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)"\n"
-".set "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageMultisample))"\n"
-"\t"STUB_ASM_CODE("574")"\n"
-
-".globl "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)"\n"
-".set "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)", "GLAPI_PREFIX_STR(RenderbufferStorageMultisample)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureARB))"\n"
-"\t"STUB_ASM_CODE("575")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureFaceARB))"\n"
-"\t"STUB_ASM_CODE("576")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameteriARB))"\n"
-"\t"STUB_ASM_CODE("577")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisorARB))"\n"
-"\t"STUB_ASM_CODE("578")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushMappedBufferRange))"\n"
-"\t"STUB_ASM_CODE("579")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferRange))"\n"
-"\t"STUB_ASM_CODE("580")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindVertexArray))"\n"
-"\t"STUB_ASM_CODE("581")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenVertexArrays))"\n"
-"\t"STUB_ASM_CODE("582")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyBufferSubData))"\n"
-"\t"STUB_ASM_CODE("583")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientWaitSync))"\n"
-"\t"STUB_ASM_CODE("584")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteSync))"\n"
-"\t"STUB_ASM_CODE("585")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FenceSync))"\n"
-"\t"STUB_ASM_CODE("586")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64v))"\n"
-"\t"STUB_ASM_CODE("587")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSynciv))"\n"
-"\t"STUB_ASM_CODE("588")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsSync))"\n"
-"\t"STUB_ASM_CODE("589")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WaitSync))"\n"
-"\t"STUB_ASM_CODE("590")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsBaseVertex))"\n"
-"\t"STUB_ASM_CODE("591")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElementsBaseVertex))"\n"
-"\t"STUB_ASM_CODE("592")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsBaseVertex))"\n"
-"\t"STUB_ASM_CODE("593")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparateiARB))"\n"
-"\t"STUB_ASM_CODE("594")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationiARB))"\n"
-"\t"STUB_ASM_CODE("595")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateiARB))"\n"
-"\t"STUB_ASM_CODE("596")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunciARB))"\n"
-"\t"STUB_ASM_CODE("597")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("598")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTransformFeedbacks))"\n"
-"\t"STUB_ASM_CODE("599")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("600")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTransformFeedbacks))"\n"
-"\t"STUB_ASM_CODE("601")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("602")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PauseTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("603")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResumeTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("604")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthf))"\n"
-"\t"STUB_ASM_CODE("605")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangef))"\n"
-"\t"STUB_ASM_CODE("606")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderPrecisionFormat))"\n"
-"\t"STUB_ASM_CODE("607")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n"
-"\t"STUB_ASM_CODE("608")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n"
-"\t"STUB_ASM_CODE("609")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n"
-"\t"STUB_ASM_CODE("613")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n"
-"\t"STUB_ASM_CODE("632")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n"
-"\t"STUB_ASM_CODE("633")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n"
-"\t"STUB_ASM_CODE("634")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n"
-"\t"STUB_ASM_CODE("635")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n"
-"\t"STUB_ASM_CODE("636")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n"
-"\t"STUB_ASM_CODE("637")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n"
-"\t"STUB_ASM_CODE("638")"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameterf)"\n"
-".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameterfARB)"\n"
-".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n"
-"\t"STUB_ASM_CODE("639")"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n"
-".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameterfvARB)"\n"
-".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n"
-"\t"STUB_ASM_CODE("640")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n"
-"\t"STUB_ASM_CODE("641")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n"
-"\t"STUB_ASM_CODE("642")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n"
-"\t"STUB_ASM_CODE("643")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n"
-"\t"STUB_ASM_CODE("644")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n"
-"\t"STUB_ASM_CODE("645")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n"
-"\t"STUB_ASM_CODE("646")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n"
-"\t"STUB_ASM_CODE("647")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n"
-"\t"STUB_ASM_CODE("648")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n"
-"\t"STUB_ASM_CODE("649")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n"
-"\t"STUB_ASM_CODE("650")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n"
-"\t"STUB_ASM_CODE("651")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n"
-"\t"STUB_ASM_CODE("652")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n"
-"\t"STUB_ASM_CODE("653")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n"
-"\t"STUB_ASM_CODE("654")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n"
-"\t"STUB_ASM_CODE("655")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n"
-"\t"STUB_ASM_CODE("656")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n"
-"\t"STUB_ASM_CODE("657")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n"
-"\t"STUB_ASM_CODE("658")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n"
-"\t"STUB_ASM_CODE("659")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n"
-".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n"
-"\t"STUB_ASM_CODE("660")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n"
-".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n"
-"\t"STUB_ASM_CODE("661")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n"
-".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n"
-"\t"STUB_ASM_CODE("662")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoordd)"\n"
-".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n"
-"\t"STUB_ASM_CODE("663")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n"
-".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n"
-"\t"STUB_ASM_CODE("664")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoordf)"\n"
-".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n"
-"\t"STUB_ASM_CODE("665")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n"
-".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n"
-"\t"STUB_ASM_CODE("667")"\n"
-
-".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n"
-".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n"
-"\t"STUB_ASM_CODE("668")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n"
-"\t"STUB_ASM_CODE("669")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n"
-"\t"STUB_ASM_CODE("670")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n"
-"\t"STUB_ASM_CODE("671")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n"
-"\t"STUB_ASM_CODE("672")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("673")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n"
-"\t"STUB_ASM_CODE("674")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n"
-"\t"STUB_ASM_CODE("675")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n"
-"\t"STUB_ASM_CODE("676")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("677")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("678")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("679")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("680")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("681")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("682")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n"
-"\t"STUB_ASM_CODE("683")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n"
-"\t"STUB_ASM_CODE("684")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2dARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n"
-"\t"STUB_ASM_CODE("685")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2dvARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n"
-"\t"STUB_ASM_CODE("686")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2fARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n"
-"\t"STUB_ASM_CODE("687")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2fvARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n"
-"\t"STUB_ASM_CODE("688")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2iARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n"
-"\t"STUB_ASM_CODE("689")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2ivARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n"
-"\t"STUB_ASM_CODE("690")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2sARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n"
-"\t"STUB_ASM_CODE("691")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2svARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n"
-"\t"STUB_ASM_CODE("692")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3dARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n"
-"\t"STUB_ASM_CODE("693")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3dvARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n"
-"\t"STUB_ASM_CODE("694")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3fARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n"
-"\t"STUB_ASM_CODE("695")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3fvARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n"
-"\t"STUB_ASM_CODE("696")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3iARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n"
-"\t"STUB_ASM_CODE("697")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3ivARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n"
-"\t"STUB_ASM_CODE("698")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3sARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n"
-"\t"STUB_ASM_CODE("699")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3sv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3sv)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3svARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3svARB)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dMESA))"\n"
-"\t"STUB_ASM_CODE("700")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dvMESA))"\n"
-"\t"STUB_ASM_CODE("701")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fMESA))"\n"
-"\t"STUB_ASM_CODE("702")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fvMESA))"\n"
-"\t"STUB_ASM_CODE("703")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4iMESA))"\n"
-"\t"STUB_ASM_CODE("704")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4ivMESA))"\n"
-"\t"STUB_ASM_CODE("705")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4sMESA))"\n"
-"\t"STUB_ASM_CODE("706")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4svMESA))"\n"
-"\t"STUB_ASM_CODE("707")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreProgramsResidentNV))"\n"
-"\t"STUB_ASM_CODE("717")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramNV))"\n"
-"\t"STUB_ASM_CODE("718")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindProgramARB)"\n"
-".set "GLAPI_PREFIX_STR(BindProgramARB)", "GLAPI_PREFIX_STR(BindProgramNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramsNV))"\n"
-"\t"STUB_ASM_CODE("719")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteProgramsARB)"\n"
-".set "GLAPI_PREFIX_STR(DeleteProgramsARB)", "GLAPI_PREFIX_STR(DeleteProgramsNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ExecuteProgramNV))"\n"
-"\t"STUB_ASM_CODE("720")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramsNV))"\n"
-"\t"STUB_ASM_CODE("721")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenProgramsARB)"\n"
-".set "GLAPI_PREFIX_STR(GenProgramsARB)", "GLAPI_PREFIX_STR(GenProgramsNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterdvNV))"\n"
-"\t"STUB_ASM_CODE("722")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("723")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringNV))"\n"
-"\t"STUB_ASM_CODE("724")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivNV))"\n"
-"\t"STUB_ASM_CODE("725")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTrackMatrixivNV))"\n"
-"\t"STUB_ASM_CODE("726")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n"
-"\t"STUB_ASM_CODE("727")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribPointerv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribPointerv)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvNV))"\n"
-"\t"STUB_ASM_CODE("728")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvNV))"\n"
-"\t"STUB_ASM_CODE("729")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivNV))"\n"
-"\t"STUB_ASM_CODE("730")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramNV))"\n"
-"\t"STUB_ASM_CODE("731")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsProgramARB)"\n"
-".set "GLAPI_PREFIX_STR(IsProgramARB)", "GLAPI_PREFIX_STR(IsProgramNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadProgramNV))"\n"
-"\t"STUB_ASM_CODE("732")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4dvNV))"\n"
-"\t"STUB_ASM_CODE("733")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4fvNV))"\n"
-"\t"STUB_ASM_CODE("734")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RequestResidentProgramsNV))"\n"
-"\t"STUB_ASM_CODE("735")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TrackMatrixNV))"\n"
-"\t"STUB_ASM_CODE("736")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dNV))"\n"
-"\t"STUB_ASM_CODE("737")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvNV))"\n"
-"\t"STUB_ASM_CODE("738")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fNV))"\n"
-"\t"STUB_ASM_CODE("739")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvNV))"\n"
-"\t"STUB_ASM_CODE("740")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sNV))"\n"
-"\t"STUB_ASM_CODE("741")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svNV))"\n"
-"\t"STUB_ASM_CODE("742")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dNV))"\n"
-"\t"STUB_ASM_CODE("743")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvNV))"\n"
-"\t"STUB_ASM_CODE("744")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fNV))"\n"
-"\t"STUB_ASM_CODE("745")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvNV))"\n"
-"\t"STUB_ASM_CODE("746")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sNV))"\n"
-"\t"STUB_ASM_CODE("747")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svNV))"\n"
-"\t"STUB_ASM_CODE("748")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dNV))"\n"
-"\t"STUB_ASM_CODE("749")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvNV))"\n"
-"\t"STUB_ASM_CODE("750")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fNV))"\n"
-"\t"STUB_ASM_CODE("751")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvNV))"\n"
-"\t"STUB_ASM_CODE("752")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sNV))"\n"
-"\t"STUB_ASM_CODE("753")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svNV))"\n"
-"\t"STUB_ASM_CODE("754")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dNV))"\n"
-"\t"STUB_ASM_CODE("755")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvNV))"\n"
-"\t"STUB_ASM_CODE("756")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fNV))"\n"
-"\t"STUB_ASM_CODE("757")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvNV))"\n"
-"\t"STUB_ASM_CODE("758")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sNV))"\n"
-"\t"STUB_ASM_CODE("759")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svNV))"\n"
-"\t"STUB_ASM_CODE("760")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubNV))"\n"
-"\t"STUB_ASM_CODE("761")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvNV))"\n"
-"\t"STUB_ASM_CODE("762")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerNV))"\n"
-"\t"STUB_ASM_CODE("763")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1dvNV))"\n"
-"\t"STUB_ASM_CODE("764")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1fvNV))"\n"
-"\t"STUB_ASM_CODE("765")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1svNV))"\n"
-"\t"STUB_ASM_CODE("766")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2dvNV))"\n"
-"\t"STUB_ASM_CODE("767")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2fvNV))"\n"
-"\t"STUB_ASM_CODE("768")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2svNV))"\n"
-"\t"STUB_ASM_CODE("769")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3dvNV))"\n"
-"\t"STUB_ASM_CODE("770")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3fvNV))"\n"
-"\t"STUB_ASM_CODE("771")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3svNV))"\n"
-"\t"STUB_ASM_CODE("772")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4dvNV))"\n"
-"\t"STUB_ASM_CODE("773")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4fvNV))"\n"
-"\t"STUB_ASM_CODE("774")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4svNV))"\n"
-"\t"STUB_ASM_CODE("775")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4ubvNV))"\n"
-"\t"STUB_ASM_CODE("776")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterfvATI))"\n"
-"\t"STUB_ASM_CODE("777")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterivATI))"\n"
-"\t"STUB_ASM_CODE("778")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterfvATI))"\n"
-"\t"STUB_ASM_CODE("779")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterivATI))"\n"
-"\t"STUB_ASM_CODE("780")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp1ATI))"\n"
-"\t"STUB_ASM_CODE("781")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp2ATI))"\n"
-"\t"STUB_ASM_CODE("782")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp3ATI))"\n"
-"\t"STUB_ASM_CODE("783")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("784")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("785")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp1ATI))"\n"
-"\t"STUB_ASM_CODE("786")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp2ATI))"\n"
-"\t"STUB_ASM_CODE("787")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp3ATI))"\n"
-"\t"STUB_ASM_CODE("788")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("789")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("790")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFragmentShadersATI))"\n"
-"\t"STUB_ASM_CODE("791")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassTexCoordATI))"\n"
-"\t"STUB_ASM_CODE("792")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleMapATI))"\n"
-"\t"STUB_ASM_CODE("793")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SetFragmentShaderConstantATI))"\n"
-"\t"STUB_ASM_CODE("794")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameteriNV))"\n"
-"\t"STUB_ASM_CODE("795")"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameteri)"\n"
-".set "GLAPI_PREFIX_STR(PointParameteri)", "GLAPI_PREFIX_STR(PointParameteriNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterivNV))"\n"
-"\t"STUB_ASM_CODE("796")"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameteriv)"\n"
-".set "GLAPI_PREFIX_STR(PointParameteriv)", "GLAPI_PREFIX_STR(PointParameterivNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteVertexArrays))"\n"
-"\t"STUB_ASM_CODE("799")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsVertexArray))"\n"
-"\t"STUB_ASM_CODE("801")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterdvNV))"\n"
-"\t"STUB_ASM_CODE("802")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("803")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dNV))"\n"
-"\t"STUB_ASM_CODE("804")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dvNV))"\n"
-"\t"STUB_ASM_CODE("805")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fNV))"\n"
-"\t"STUB_ASM_CODE("806")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fvNV))"\n"
-"\t"STUB_ASM_CODE("807")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartIndexNV))"\n"
-"\t"STUB_ASM_CODE("808")"\n"
-
-".globl "GLAPI_PREFIX_STR(PrimitiveRestartIndex)"\n"
-".set "GLAPI_PREFIX_STR(PrimitiveRestartIndex)", "GLAPI_PREFIX_STR(PrimitiveRestartIndexNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n"
-"\t"STUB_ASM_CODE("809")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparate))"\n"
-"\t"STUB_ASM_CODE("857")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("858")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindFramebuffer)"\n"
-".set "GLAPI_PREFIX_STR(BindFramebuffer)", "GLAPI_PREFIX_STR(BindFramebufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("859")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindRenderbuffer)"\n"
-".set "GLAPI_PREFIX_STR(BindRenderbuffer)", "GLAPI_PREFIX_STR(BindRenderbufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CheckFramebufferStatusEXT))"\n"
-"\t"STUB_ASM_CODE("860")"\n"
-
-".globl "GLAPI_PREFIX_STR(CheckFramebufferStatus)"\n"
-".set "GLAPI_PREFIX_STR(CheckFramebufferStatus)", "GLAPI_PREFIX_STR(CheckFramebufferStatusEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFramebuffersEXT))"\n"
-"\t"STUB_ASM_CODE("861")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteFramebuffers)"\n"
-".set "GLAPI_PREFIX_STR(DeleteFramebuffers)", "GLAPI_PREFIX_STR(DeleteFramebuffersEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteRenderbuffersEXT))"\n"
-"\t"STUB_ASM_CODE("862")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteRenderbuffers)"\n"
-".set "GLAPI_PREFIX_STR(DeleteRenderbuffers)", "GLAPI_PREFIX_STR(DeleteRenderbuffersEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("863")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferRenderbuffer)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferRenderbuffer)", "GLAPI_PREFIX_STR(FramebufferRenderbufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture1DEXT))"\n"
-"\t"STUB_ASM_CODE("864")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferTexture1D)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferTexture1D)", "GLAPI_PREFIX_STR(FramebufferTexture1DEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture2DEXT))"\n"
-"\t"STUB_ASM_CODE("865")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferTexture2D)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferTexture2D)", "GLAPI_PREFIX_STR(FramebufferTexture2DEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture3DEXT))"\n"
-"\t"STUB_ASM_CODE("866")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferTexture3D)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferTexture3D)", "GLAPI_PREFIX_STR(FramebufferTexture3DEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFramebuffersEXT))"\n"
-"\t"STUB_ASM_CODE("867")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenFramebuffers)"\n"
-".set "GLAPI_PREFIX_STR(GenFramebuffers)", "GLAPI_PREFIX_STR(GenFramebuffersEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenRenderbuffersEXT))"\n"
-"\t"STUB_ASM_CODE("868")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenRenderbuffers)"\n"
-".set "GLAPI_PREFIX_STR(GenRenderbuffers)", "GLAPI_PREFIX_STR(GenRenderbuffersEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenerateMipmapEXT))"\n"
-"\t"STUB_ASM_CODE("869")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenerateMipmap)"\n"
-".set "GLAPI_PREFIX_STR(GenerateMipmap)", "GLAPI_PREFIX_STR(GenerateMipmapEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT))"\n"
-"\t"STUB_ASM_CODE("870")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)"\n"
-".set "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)", "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT))"\n"
-"\t"STUB_ASM_CODE("871")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)"\n"
-".set "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)", "GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("872")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsFramebuffer)"\n"
-".set "GLAPI_PREFIX_STR(IsFramebuffer)", "GLAPI_PREFIX_STR(IsFramebufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("873")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsRenderbuffer)"\n"
-".set "GLAPI_PREFIX_STR(IsRenderbuffer)", "GLAPI_PREFIX_STR(IsRenderbufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageEXT))"\n"
-"\t"STUB_ASM_CODE("874")"\n"
-
-".globl "GLAPI_PREFIX_STR(RenderbufferStorage)"\n"
-".set "GLAPI_PREFIX_STR(RenderbufferStorage)", "GLAPI_PREFIX_STR(RenderbufferStorageEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlitFramebuffer))"\n"
-"\t"STUB_ASM_CODE("875")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationEXT))"\n"
-"\t"STUB_ASM_CODE("878")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindFragDataLocation)"\n"
-".set "GLAPI_PREFIX_STR(BindFragDataLocation)", "GLAPI_PREFIX_STR(BindFragDataLocationEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFragDataLocationEXT))"\n"
-"\t"STUB_ASM_CODE("879")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetFragDataLocation)"\n"
-".set "GLAPI_PREFIX_STR(GetFragDataLocation)", "GLAPI_PREFIX_STR(GetFragDataLocationEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformuivEXT))"\n"
-"\t"STUB_ASM_CODE("880")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetUniformuiv)"\n"
-".set "GLAPI_PREFIX_STR(GetUniformuiv)", "GLAPI_PREFIX_STR(GetUniformuivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIivEXT))"\n"
-"\t"STUB_ASM_CODE("881")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribIiv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribIiv)", "GLAPI_PREFIX_STR(GetVertexAttribIivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIuivEXT))"\n"
-"\t"STUB_ASM_CODE("882")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribIuiv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribIuiv)", "GLAPI_PREFIX_STR(GetVertexAttribIuivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uiEXT))"\n"
-"\t"STUB_ASM_CODE("883")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1ui)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1ui)", "GLAPI_PREFIX_STR(Uniform1uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uivEXT))"\n"
-"\t"STUB_ASM_CODE("884")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1uiv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1uiv)", "GLAPI_PREFIX_STR(Uniform1uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uiEXT))"\n"
-"\t"STUB_ASM_CODE("885")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2ui)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2ui)", "GLAPI_PREFIX_STR(Uniform2uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uivEXT))"\n"
-"\t"STUB_ASM_CODE("886")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2uiv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2uiv)", "GLAPI_PREFIX_STR(Uniform2uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uiEXT))"\n"
-"\t"STUB_ASM_CODE("887")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3ui)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3ui)", "GLAPI_PREFIX_STR(Uniform3uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uivEXT))"\n"
-"\t"STUB_ASM_CODE("888")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3uiv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3uiv)", "GLAPI_PREFIX_STR(Uniform3uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uiEXT))"\n"
-"\t"STUB_ASM_CODE("889")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4ui)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4ui)", "GLAPI_PREFIX_STR(Uniform4uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uivEXT))"\n"
-"\t"STUB_ASM_CODE("890")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4uiv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4uiv)", "GLAPI_PREFIX_STR(Uniform4uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n"
-"\t"STUB_ASM_CODE("891")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1ivEXT))"\n"
-"\t"STUB_ASM_CODE("892")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI1iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI1iv)", "GLAPI_PREFIX_STR(VertexAttribI1ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n"
-"\t"STUB_ASM_CODE("893")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uivEXT))"\n"
-"\t"STUB_ASM_CODE("894")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n"
-"\t"STUB_ASM_CODE("895")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n"
-"\t"STUB_ASM_CODE("896")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n"
-"\t"STUB_ASM_CODE("897")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n"
-"\t"STUB_ASM_CODE("898")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n"
-"\t"STUB_ASM_CODE("899")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n"
-"\t"STUB_ASM_CODE("900")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n"
-"\t"STUB_ASM_CODE("901")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n"
-"\t"STUB_ASM_CODE("902")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n"
-"\t"STUB_ASM_CODE("903")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n"
-"\t"STUB_ASM_CODE("904")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n"
-"\t"STUB_ASM_CODE("905")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n"
-"\t"STUB_ASM_CODE("906")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n"
-"\t"STUB_ASM_CODE("907")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n"
-"\t"STUB_ASM_CODE("908")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n"
-"\t"STUB_ASM_CODE("909")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n"
-"\t"STUB_ASM_CODE("910")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n"
-"\t"STUB_ASM_CODE("911")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n"
-"\t"STUB_ASM_CODE("912")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("913")"\n"
-
-".globl "GLAPI_PREFIX_STR(ColorMaski)"\n"
-".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("914")"\n"
-
-".globl "GLAPI_PREFIX_STR(Disablei)"\n"
-".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("915")"\n"
-
-".globl "GLAPI_PREFIX_STR(Enablei)"\n"
-".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n"
-"\t"STUB_ASM_CODE("916")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n"
-".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n"
-"\t"STUB_ASM_CODE("917")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n"
-".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("918")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n"
-".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n"
-"\t"STUB_ASM_CODE("919")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n"
-"\t"STUB_ASM_CODE("920")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n"
-"\t"STUB_ASM_CODE("921")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n"
-".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n"
-"\t"STUB_ASM_CODE("922")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n"
-".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n"
-"\t"STUB_ASM_CODE("923")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n"
-".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n"
-"\t"STUB_ASM_CODE("924")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n"
-".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n"
-"\t"STUB_ASM_CODE("925")"\n"
-
-".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n"
-".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n"
-"\t"STUB_ASM_CODE("926")"\n"
-
-".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n"
-".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n"
-"\t"STUB_ASM_CODE("927")"\n"
-
-".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n"
-".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n"
-"\t"STUB_ASM_CODE("928")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n"
-".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n"
-"\t"STUB_ASM_CODE("929")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n"
-"\t"STUB_ASM_CODE("930")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n"
-".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n"
-"\t"STUB_ASM_CODE("931")"\n"
-
-".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n"
-".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n"
-"\t"STUB_ASM_CODE("932")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n"
-".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n"
-"\t"STUB_ASM_CODE("933")"\n"
-
-".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n"
-".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n"
-"\t"STUB_ASM_CODE("934")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n"
-".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n"
-"\t"STUB_ASM_CODE("937")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n"
-"\t"STUB_ASM_CODE("938")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n"
-"\t"STUB_ASM_CODE("939")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n"
-"\t"STUB_ASM_CODE("940")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n"
-"\t"STUB_ASM_CODE("941")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n"
-"\t"STUB_ASM_CODE("942")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n"
-"\t"STUB_ASM_CODE("943")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n"
-"\t"STUB_ASM_CODE("949")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n"
-"\t"STUB_ASM_CODE("950")"\n"
-
-);
-#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
-#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */
+/* This file is automatically generated by mapi_abi.py. Do not modify. */
+
+#ifndef _GLAPI_TMP_H_
+#define _GLAPI_TMP_H_
+#ifdef USE_MGL_NAMESPACE
+#define GLAPI_PREFIX(func) mgl##func
+#define GLAPI_PREFIX_STR(func) "mgl"#func
+#else
+#define GLAPI_PREFIX(func) gl##func
+#define GLAPI_PREFIX_STR(func) "gl"#func
+#endif /* USE_MGL_NAMESPACE */
+
+typedef int GLfixed;
+typedef int GLclampx;
+#endif /* _GLAPI_TMP_H_ */
+
+#ifdef MAPI_TMP_DEFINES
+#define GL_GLEXT_PROTOTYPES
+#include "GL/gl.h"
+#include "GL/glext.h"
+
+GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list);
+GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range);
+GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base);
+GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag);
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag);
+GLAPI void APIENTRY GLAPI_PREFIX(End)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern);
+GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width);
+GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size);
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask);
+GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer);
+GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name);
+GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token);
+GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag);
+GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value);
+GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap);
+GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap);
+GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask);
+GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2);
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2);
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j);
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor);
+GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values);
+GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation);
+GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask);
+GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list);
+GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar);
+GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i);
+GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i);
+GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture);
+GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array);
+GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c);
+GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures);
+GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture);
+GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
+GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_345)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_358)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_363)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_366)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture);
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture);
+GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture);
+GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader);
+GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert);
+GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img);
+GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer);
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access);
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj);
+GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader);
+GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader);
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void);
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj);
+GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj);
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog);
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname);
+GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program);
+GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length);
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program);
+GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program);
+GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name);
+GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor);
+GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length);
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array);
+GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync);
+GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags);
+GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync);
+GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth);
+GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_610)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_611)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_612)(GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_614)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_615)(const GLfloat *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_616)(GLint x, GLint y, GLint z, GLint width, GLint height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_617)(const GLint *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_618)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_619)(const GLshort *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_620)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_621)(const GLfixed *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_622)(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_623)(GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_624)(GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_625)(GLenum pname, GLfloat param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLenum pname, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLenum pname, const GLint *params);
+GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_629)(GLfixed *mantissa, GLint *exponent);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLclampf value, GLboolean invert);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(GLenum pattern);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count);
+GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_666)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_708)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_709)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_710)(GLsizei n, const GLuint *fences);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_711)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_712)(GLsizei n, GLuint *fences);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_713)(GLuint fence, GLenum pname, GLint *params);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_714)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_715)(GLuint fence, GLenum condition);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_716)(GLuint fence);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences);
+GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs);
+GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param);
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range);
+GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle);
+GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle);
+GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_797)(GLenum face);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_798)(GLuint array);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLsizei n, GLuint *arrays);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_801)(GLuint array);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_810)(GLenum func, GLclampx ref);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_811)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_812)(GLclampx depth);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLenum plane, const GLfixed *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLclampx zNear, GLclampx zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_818)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_819)(GLenum plane, GLfixed *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_820)(GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_821)(GLenum light, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_822)(GLenum face, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_823)(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_824)(GLenum coord, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_825)(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLenum light, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum light, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLfixed width);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(const GLfixed *m);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(GLenum face, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum face, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(const GLfixed *m);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLfixed nx, GLfixed ny, GLfixed nz);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLfixed size);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLfixed factor, GLfixed units);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLclampx value, GLboolean invert);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLenum coord, GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum coord, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLenum plane, const GLfloat *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLenum plane, GLfloat *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLclampd zmin, GLclampd zmax);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLenum modeRGB, GLenum modeA);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_875)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_876)(GLenum target, GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLenum target, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode);
+GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_935)(GLenum target, GLenum pname, GLvoid **params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLenum target, GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string);
+GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLint64EXT *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint id, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset);
+GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset);
+#undef MAPI_TMP_DEFINES
+#endif /* MAPI_TMP_DEFINES */
+
+#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
+GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[0];
+ ((void (APIENTRY *)(GLuint list, GLenum mode)) _func)(list, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[2];
+ ((void (APIENTRY *)(GLuint list)) _func)(list);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[3];
+ ((void (APIENTRY *)(GLsizei n, GLenum type, const GLvoid *lists)) _func)(n, type, lists);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[4];
+ ((void (APIENTRY *)(GLuint list, GLsizei range)) _func)(list, range);
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[5];
+ return ((GLuint (APIENTRY *)(GLsizei range)) _func)(range);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[6];
+ ((void (APIENTRY *)(GLuint base)) _func)(base);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[7];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[8];
+ ((void (APIENTRY *)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)) _func)(width, height, xorig, yorig, xmove, ymove, bitmap);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[9];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[10];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[11];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[12];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[13];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[14];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[15];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[16];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[17];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[18];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[19];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[20];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[21];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[22];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[23];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[24];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[25];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[26];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[27];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[28];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[29];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[30];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[31];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue, GLint alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[32];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[33];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue, GLshort alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[34];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[35];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[36];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[37];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue, GLuint alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[38];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[39];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue, GLushort alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[40];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[41];
+ ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[42];
+ ((void (APIENTRY *)(const GLboolean *flag)) _func)(flag);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(End)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[43];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[44];
+ ((void (APIENTRY *)(GLdouble c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[45];
+ ((void (APIENTRY *)(const GLdouble *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[46];
+ ((void (APIENTRY *)(GLfloat c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[47];
+ ((void (APIENTRY *)(const GLfloat *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[48];
+ ((void (APIENTRY *)(GLint c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[49];
+ ((void (APIENTRY *)(const GLint *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[50];
+ ((void (APIENTRY *)(GLshort c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[51];
+ ((void (APIENTRY *)(const GLshort *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[52];
+ ((void (APIENTRY *)(GLbyte nx, GLbyte ny, GLbyte nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[53];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[54];
+ ((void (APIENTRY *)(GLdouble nx, GLdouble ny, GLdouble nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[55];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[56];
+ ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[57];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[58];
+ ((void (APIENTRY *)(GLint nx, GLint ny, GLint nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[59];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[60];
+ ((void (APIENTRY *)(GLshort nx, GLshort ny, GLshort nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[61];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[62];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[63];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[64];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[65];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[66];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[67];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[68];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[69];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[70];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[71];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[72];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[73];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[74];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[75];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[76];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[77];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[78];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[79];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[80];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[81];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[82];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[83];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[84];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[85];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[86];
+ ((void (APIENTRY *)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) _func)(x1, y1, x2, y2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[87];
+ ((void (APIENTRY *)(const GLdouble *v1, const GLdouble *v2)) _func)(v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[88];
+ ((void (APIENTRY *)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)) _func)(x1, y1, x2, y2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[89];
+ ((void (APIENTRY *)(const GLfloat *v1, const GLfloat *v2)) _func)(v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[90];
+ ((void (APIENTRY *)(GLint x1, GLint y1, GLint x2, GLint y2)) _func)(x1, y1, x2, y2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[91];
+ ((void (APIENTRY *)(const GLint *v1, const GLint *v2)) _func)(v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[92];
+ ((void (APIENTRY *)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)) _func)(x1, y1, x2, y2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[93];
+ ((void (APIENTRY *)(const GLshort *v1, const GLshort *v2)) _func)(v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[94];
+ ((void (APIENTRY *)(GLdouble s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[95];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[96];
+ ((void (APIENTRY *)(GLfloat s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[97];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[98];
+ ((void (APIENTRY *)(GLint s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[99];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[100];
+ ((void (APIENTRY *)(GLshort s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[101];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[102];
+ ((void (APIENTRY *)(GLdouble s, GLdouble t)) _func)(s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[103];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[104];
+ ((void (APIENTRY *)(GLfloat s, GLfloat t)) _func)(s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[105];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[106];
+ ((void (APIENTRY *)(GLint s, GLint t)) _func)(s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[107];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[108];
+ ((void (APIENTRY *)(GLshort s, GLshort t)) _func)(s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[109];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[110];
+ ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r)) _func)(s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[111];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[112];
+ ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r)) _func)(s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[113];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[114];
+ ((void (APIENTRY *)(GLint s, GLint t, GLint r)) _func)(s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[115];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[116];
+ ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r)) _func)(s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[117];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[118];
+ ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[119];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[120];
+ ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[121];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[122];
+ ((void (APIENTRY *)(GLint s, GLint t, GLint r, GLint q)) _func)(s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[123];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[124];
+ ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r, GLshort q)) _func)(s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[125];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[126];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[127];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[128];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[129];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[130];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[131];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[132];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[133];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[134];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[135];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[136];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[137];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[138];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[139];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[140];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[141];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[142];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[143];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[144];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[145];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[146];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[147];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[148];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[149];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[150];
+ ((void (APIENTRY *)(GLenum plane, const GLdouble *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[151];
+ ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[152];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[153];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[154];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[155];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[156];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[157];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[158];
+ ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[159];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[160];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[161];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLint param)) _func)(light, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[162];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLint *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[163];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[164];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[165];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[166];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[167];
+ ((void (APIENTRY *)(GLint factor, GLushort pattern)) _func)(factor, pattern);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[168];
+ ((void (APIENTRY *)(GLfloat width)) _func)(width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[169];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[170];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[171];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLint param)) _func)(face, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[172];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLint *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[173];
+ ((void (APIENTRY *)(GLfloat size)) _func)(size);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[174];
+ ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[175];
+ ((void (APIENTRY *)(const GLubyte *mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[176];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[177];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[178];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[179];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[180];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[181];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[182];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[183];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[184];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[185];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[186];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[187];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[188];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble param)) _func)(coord, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[189];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLdouble *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[190];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[191];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[192];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[193];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[194];
+ ((void (APIENTRY *)(GLsizei size, GLenum type, GLfloat *buffer)) _func)(size, type, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[195];
+ ((void (APIENTRY *)(GLsizei size, GLuint *buffer)) _func)(size, buffer);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[196];
+ return ((GLint (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[197];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[198];
+ ((void (APIENTRY *)(GLuint name)) _func)(name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[199];
+ ((void (APIENTRY *)(GLfloat token)) _func)(token);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[200];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[201];
+ ((void (APIENTRY *)(GLuint name)) _func)(name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[202];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[203];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[204];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[205];
+ ((void (APIENTRY *)(GLfloat c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[206];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[207];
+ ((void (APIENTRY *)(GLint s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[208];
+ ((void (APIENTRY *)(GLclampd depth)) _func)(depth);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[209];
+ ((void (APIENTRY *)(GLuint mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[210];
+ ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[211];
+ ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[212];
+ ((void (APIENTRY *)(GLuint mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[213];
+ ((void (APIENTRY *)(GLenum op, GLfloat value)) _func)(op, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[214];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[215];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[216];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[217];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[218];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[219];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[220];
+ ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)) _func)(target, u1, u2, stride, order, points);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[221];
+ ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)) _func)(target, u1, u2, stride, order, points);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[222];
+ ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[223];
+ ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[224];
+ ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2)) _func)(un, u1, u2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[225];
+ ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2)) _func)(un, u1, u2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[226];
+ ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)) _func)(un, u1, u2, vn, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[227];
+ ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)) _func)(un, u1, u2, vn, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[228];
+ ((void (APIENTRY *)(GLdouble u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[229];
+ ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[230];
+ ((void (APIENTRY *)(GLfloat u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[231];
+ ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[232];
+ ((void (APIENTRY *)(GLdouble u, GLdouble v)) _func)(u, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[233];
+ ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[234];
+ ((void (APIENTRY *)(GLfloat u, GLfloat v)) _func)(u, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[235];
+ ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[236];
+ ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2)) _func)(mode, i1, i2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[237];
+ ((void (APIENTRY *)(GLint i)) _func)(i);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[238];
+ ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)) _func)(mode, i1, i2, j1, j2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[239];
+ ((void (APIENTRY *)(GLint i, GLint j)) _func)(i, j);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[240];
+ ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[241];
+ ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[242];
+ ((void (APIENTRY *)(GLenum opcode)) _func)(opcode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[243];
+ ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[244];
+ ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[245];
+ ((void (APIENTRY *)(GLenum func)) _func)(func);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[246];
+ ((void (APIENTRY *)(GLfloat xfactor, GLfloat yfactor)) _func)(xfactor, yfactor);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[247];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[248];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[249];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[250];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[251];
+ ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLfloat *values)) _func)(map, mapsize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[252];
+ ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLuint *values)) _func)(map, mapsize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[253];
+ ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLushort *values)) _func)(map, mapsize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[254];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[255];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) _func)(x, y, width, height, type);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[256];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[257];
+ ((void (APIENTRY *)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[258];
+ ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[259];
+ ((void (APIENTRY *)(GLenum plane, GLdouble *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[260];
+ ((void (APIENTRY *)(GLenum pname, GLdouble *params)) _func)(pname, params);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[261];
+ return ((GLenum (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[262];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[263];
+ ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[264];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[265];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLint *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[266];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLdouble *v)) _func)(target, query, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[267];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLfloat *v)) _func)(target, query, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[268];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLint *v)) _func)(target, query, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[269];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[270];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLint *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[271];
+ ((void (APIENTRY *)(GLenum map, GLfloat *values)) _func)(map, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[272];
+ ((void (APIENTRY *)(GLenum map, GLuint *values)) _func)(map, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[273];
+ ((void (APIENTRY *)(GLenum map, GLushort *values)) _func)(map, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[274];
+ ((void (APIENTRY *)(GLubyte *mask)) _func)(mask);
+}
+
+GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[275];
+ return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[276];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[277];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[278];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[279];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[280];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[281];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) _func)(target, level, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[282];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[283];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[284];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[285];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[286];
+ return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[287];
+ return ((GLboolean (APIENTRY *)(GLuint list)) _func)(list);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[288];
+ ((void (APIENTRY *)(GLclampd zNear, GLclampd zFar)) _func)(zNear, zFar);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[289];
+ ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[290];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[291];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[292];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[293];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[294];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[295];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[296];
+ ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[297];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[298];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[299];
+ ((void (APIENTRY *)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) _func)(angle, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[300];
+ ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[301];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[302];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[303];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[304];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[305];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[306];
+ ((void (APIENTRY *)(GLint i)) _func)(i);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[306];
+ ((void (APIENTRY *)(GLint i)) _func)(i);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[307];
+ ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[307];
+ ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[308];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[309];
+ ((void (APIENTRY *)(GLenum array)) _func)(array);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[310];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[310];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[311];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[312];
+ ((void (APIENTRY *)(GLsizei stride, const GLvoid *pointer)) _func)(stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[313];
+ ((void (APIENTRY *)(GLenum array)) _func)(array);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[314];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[315];
+ ((void (APIENTRY *)(GLubyte c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[316];
+ ((void (APIENTRY *)(const GLubyte *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[317];
+ ((void (APIENTRY *)(GLenum format, GLsizei stride, const GLvoid *pointer)) _func)(format, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[318];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[319];
+ ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[320];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[321];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[322];
+ return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
+}
+
+#if 0
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[322];
+ return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[323];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[323];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[324];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[324];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[325];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[325];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[326];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[326];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[327];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[327];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[328];
+ ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[328];
+ ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[329];
+ ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[329];
+ ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[330];
+ return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
+}
+
+#if 0
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[330];
+ return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[331];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[331];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[332];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[332];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[333];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[333];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[334];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[335];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[336];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[336];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[337];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[337];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[338];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[338];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[339];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[339];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[340];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[341];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[342];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[343];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[343];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[344];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[344];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[345];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[345];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[346];
+ ((void (APIENTRY *)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)) _func)(target, start, count, format, type, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[347];
+ ((void (APIENTRY *)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)) _func)(target, start, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[348];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, format, type, image);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[349];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, height, format, type, image);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[350];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[351];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[352];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[353];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[354];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[355];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, internalformat, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[356];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *image)) _func)(target, format, type, image);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[357];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[358];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[359];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)) _func)(target, format, type, row, column, span);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[360];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)) _func)(target, internalformat, width, height, format, type, row, column);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[361];
+ ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[362];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[363];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[364];
+ ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[365];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[366];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[367];
+ ((void (APIENTRY *)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)) _func)(target, width, internalformat, sink);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[368];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLboolean sink)) _func)(target, internalformat, sink);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[369];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[370];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[371];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[371];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[372];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[372];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[373];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[373];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[374];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[374];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[375];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[375];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[376];
+ ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[376];
+ ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[377];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[377];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[378];
+ ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[378];
+ ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[379];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[379];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[380];
+ ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[380];
+ ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[381];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[381];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[382];
+ ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[382];
+ ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[383];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[383];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[384];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[384];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[385];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[385];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[386];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[386];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[387];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[387];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[388];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[388];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[389];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[389];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[390];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[390];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[391];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[391];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[392];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[392];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[393];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[393];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[394];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[394];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[395];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[395];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[396];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[396];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[397];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[397];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[398];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[398];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[399];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[399];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[400];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[400];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[401];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[401];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[402];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[402];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[403];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[403];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[404];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[404];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[405];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[405];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[406];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[406];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[407];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[407];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[408];
+ ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[409];
+ return ((GLuint (APIENTRY *)(void)) _func)();
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[410];
+ return ((GLuint (APIENTRY *)(GLenum type)) _func)(type);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[411];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[412];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[413];
+ ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[414];
+ ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[415];
+ ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[416];
+ ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[417];
+ ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[418];
+ ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[419];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[420];
+ return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[421];
+ ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[422];
+ ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[423];
+ ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[424];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[425];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[426];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[427];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[428];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[429];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[430];
+ ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[431];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)) _func)(buffer, drawbuffer, depth, stencil);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[432];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[433];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[434];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value);
+}
+
+GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[435];
+ return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[436];
+ ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[437];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[438];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[439];
+ ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[440];
+ ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[441];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[441];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[442];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[442];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[443];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[443];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[444];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[444];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[445];
+ ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[445];
+ ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[446];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[446];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[447];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[447];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[448];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[448];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[449];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[449];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[450];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[450];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[451];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[451];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[452];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[452];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[453];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[453];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[454];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[454];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[455];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[456];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[457];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[458];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[459];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid *string)) _func)(target, pname, string);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[460];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[461];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[461];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[462];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[462];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[463];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[463];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[464];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[464];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[465];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[465];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[466];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[466];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[467];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[467];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[468];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[469];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[470];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[471];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[472];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)) _func)(target, format, len, string);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[473];
+ ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[473];
+ ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[474];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[474];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[475];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[475];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[476];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[476];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[477];
+ ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[477];
+ ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[478];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[478];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[479];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[479];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[480];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[480];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[481];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[481];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[482];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[482];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[483];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[483];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[484];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[484];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[485];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[485];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[486];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[486];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[487];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[487];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[488];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[488];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[489];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[489];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[490];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[490];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[491];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[491];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[492];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[492];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[493];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[493];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[494];
+ ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[494];
+ ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[495];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[495];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[496];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[496];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[497];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[497];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[498];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[498];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[499];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[499];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[500];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[500];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[501];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[501];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[502];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[502];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[503];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[503];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[504];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[504];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[505];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[505];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[506];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[506];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[507];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[507];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[508];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[508];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[509];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[509];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[510];
+ ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[510];
+ ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[511];
+ ((void (APIENTRY *)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[511];
+ ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[512];
+ ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[512];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[513];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[513];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[514];
+ ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[514];
+ ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[515];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[515];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[516];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[516];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[517];
+ ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[517];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[518];
+ return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[518];
+ return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
+}
+
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[519];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
+}
+
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[519];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[520];
+ return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[520];
+ return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[521];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[521];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[522];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[522];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[523];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[523];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[524];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[524];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[525];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[525];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[526];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[526];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[527];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[527];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[528];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[528];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[529];
+ ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB obj)) _func)(containerObj, obj);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[530];
+ ((void (APIENTRY *)(GLhandleARB shader)) _func)(shader);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[530];
+ ((void (APIENTRY *)(GLuint shader)) _func)(shader);
+}
+
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[531];
+ return ((GLhandleARB (APIENTRY *)(void)) _func)();
+}
+
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[532];
+ return ((GLhandleARB (APIENTRY *)(GLenum shaderType)) _func)(shaderType);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[533];
+ ((void (APIENTRY *)(GLhandleARB obj)) _func)(obj);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[534];
+ ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB attachedObj)) _func)(containerObj, attachedObj);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[535];
+ ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[535];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[536];
+ ((void (APIENTRY *)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)) _func)(containerObj, maxLength, length, infoLog);
+}
+
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[537];
+ return ((GLhandleARB (APIENTRY *)(GLenum pname)) _func)(pname);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[538];
+ ((void (APIENTRY *)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)) _func)(obj, maxLength, length, infoLog);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[539];
+ ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLfloat *params)) _func)(obj, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[540];
+ ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLint *params)) _func)(obj, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[541];
+ ((void (APIENTRY *)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)) _func)(shader, bufSize, length, source);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[541];
+ ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[542];
+ return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[542];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[543];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLfloat *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[543];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[544];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[544];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[545];
+ ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[545];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[546];
+ ((void (APIENTRY *)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)) _func)(shader, count, string, length);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[546];
+ ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)) _func)(shader, count, string, length);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[547];
+ ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[547];
+ ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[548];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[548];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[549];
+ ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[549];
+ ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[550];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[550];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[551];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[551];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[552];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[552];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[553];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[553];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[554];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[554];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[555];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[555];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[556];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[556];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[557];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[557];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[558];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[558];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[559];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[559];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[560];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[560];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[561];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[561];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[562];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[562];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[563];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[563];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[564];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[564];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[565];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[565];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[566];
+ ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[566];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[567];
+ ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[567];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[568];
+ ((void (APIENTRY *)(GLhandleARB program, GLuint index, const GLcharARB *name)) _func)(program, index, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[568];
+ ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[569];
+ ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[569];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[570];
+ return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[570];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[571];
+ ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[571];
+ ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[571];
+ ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[572];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[572];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[572];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[574];
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[574];
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[575];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[576];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[577];
+ ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[578];
+ ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[579];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length);
+}
+
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[580];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[581];
+ ((void (APIENTRY *)(GLuint array)) _func)(array);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[582];
+ ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[583];
+ ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[584];
+ return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[585];
+ ((void (APIENTRY *)(GLsync sync)) _func)(sync);
+}
+
+GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[586];
+ return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[587];
+ ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[588];
+ ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[589];
+ return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[590];
+ ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[591];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[592];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[593];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[594];
+ ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[595];
+ ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[596];
+ ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[597];
+ ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[598];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[599];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[600];
+ ((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[601];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[602];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[603];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[604];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[605];
+ ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[606];
+ ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[607];
+ ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[608];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[609];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[613];
+ ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[632];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[633];
+ ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[634];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[635];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[636];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[637];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[638];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[638];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[638];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[639];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[639];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[639];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[640];
+ ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[641];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[642];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[642];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[643];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[643];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[644];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[644];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[645];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[645];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[646];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[646];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[647];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[647];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[648];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[648];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[649];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[649];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[650];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[650];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[651];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[651];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[652];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[652];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[653];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[653];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[654];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[654];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[655];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[655];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[656];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[656];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[657];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[657];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[658];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[658];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[659];
+ ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[659];
+ ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[660];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[660];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[661];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[661];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[662];
+ ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[662];
+ ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[663];
+ ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[663];
+ ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[664];
+ ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[664];
+ ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[665];
+ ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[665];
+ ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[667];
+ ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[667];
+ ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[668];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[669];
+ ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[670];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[671];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[672];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[673];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[674];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[675];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[676];
+ ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[677];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[678];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[679];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[680];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[681];
+ ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[682];
+ ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[683];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[684];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[684];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[684];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[700];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[701];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[702];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[703];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[704];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[705];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[706];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[707];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[717];
+ return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[718];
+ ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[718];
+ ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
+ ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
+ ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
+ ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[722];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[723];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[724];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[725];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[726];
+ ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[730];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[731];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[731];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[732];
+ ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[733];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[734];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[735];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[736];
+ ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[737];
+ ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[738];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[739];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[740];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[741];
+ ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[742];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[743];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[744];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[745];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[746];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[747];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[748];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[749];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[750];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[751];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[752];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[753];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[754];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[755];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[756];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[757];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[758];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[759];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[760];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[761];
+ ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[762];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[763];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[764];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[765];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[766];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[767];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[768];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[769];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[770];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[771];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[772];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[773];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[774];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[775];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[776];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[777];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[778];
+ ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[779];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[780];
+ ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[781];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[782];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[783];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[784];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[785];
+ ((void (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[786];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[787];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[788];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[789];
+ ((void (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[790];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[791];
+ return ((GLuint (APIENTRY *)(GLuint range)) _func)(range);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[792];
+ ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[793];
+ ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[794];
+ ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[795];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[795];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[796];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[796];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[799];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[801];
+ return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[802];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[803];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[804];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[805];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[806];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[807];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[808];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[808];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[809];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[857];
+ ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[858];
+ ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[858];
+ ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[859];
+ ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[859];
+ ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
+ return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
+ return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[861];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[861];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[862];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[862];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[863];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[863];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[864];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[864];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[865];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[865];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[867];
+ ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[867];
+ ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
+ ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
+ ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[870];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[870];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
+ return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
+ return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[873];
+ return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[873];
+ return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[874];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[874];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[875];
+ ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[878];
+ ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[878];
+ ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[879];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[879];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[881];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[881];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
+ ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
+ ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[884];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[884];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[885];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[885];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[886];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[886];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[890];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[890];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[891];
+ ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[891];
+ ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[892];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[892];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[893];
+ ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[893];
+ ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[901];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[901];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[903];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[903];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[911];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[911];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[912];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[912];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[913];
+ ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[913];
+ ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[914];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[914];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[915];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[915];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[916];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[916];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[917];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[917];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[918];
+ return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[918];
+ return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[919];
+ ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[920];
+ ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[921];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[921];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[922];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[922];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[923];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[923];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[924];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[924];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[925];
+ ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[925];
+ ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[926];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[926];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[927];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[927];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[928];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[928];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[929];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[930];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[930];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[931];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[931];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[932];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[932];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[933];
+ ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[933];
+ ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[934];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[934];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[937];
+ ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[938];
+ return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[939];
+ return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[940];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[941];
+ return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[942];
+ ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[943];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[949];
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[950];
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+}
+
+/* does not need public_entries */
+#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
+#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
+
+#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
+__asm__(
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NewList))"\n"
+"\t"STUB_ASM_CODE("0")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndList))"\n"
+"\t"STUB_ASM_CODE("1")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallList))"\n"
+"\t"STUB_ASM_CODE("2")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallLists))"\n"
+"\t"STUB_ASM_CODE("3")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteLists))"\n"
+"\t"STUB_ASM_CODE("4")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenLists))"\n"
+"\t"STUB_ASM_CODE("5")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ListBase))"\n"
+"\t"STUB_ASM_CODE("6")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Begin))"\n"
+"\t"STUB_ASM_CODE("7")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Bitmap))"\n"
+"\t"STUB_ASM_CODE("8")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3b))"\n"
+"\t"STUB_ASM_CODE("9")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3bv))"\n"
+"\t"STUB_ASM_CODE("10")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3d))"\n"
+"\t"STUB_ASM_CODE("11")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3dv))"\n"
+"\t"STUB_ASM_CODE("12")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3f))"\n"
+"\t"STUB_ASM_CODE("13")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3fv))"\n"
+"\t"STUB_ASM_CODE("14")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3i))"\n"
+"\t"STUB_ASM_CODE("15")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3iv))"\n"
+"\t"STUB_ASM_CODE("16")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3s))"\n"
+"\t"STUB_ASM_CODE("17")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3sv))"\n"
+"\t"STUB_ASM_CODE("18")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ub))"\n"
+"\t"STUB_ASM_CODE("19")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ubv))"\n"
+"\t"STUB_ASM_CODE("20")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ui))"\n"
+"\t"STUB_ASM_CODE("21")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3uiv))"\n"
+"\t"STUB_ASM_CODE("22")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3us))"\n"
+"\t"STUB_ASM_CODE("23")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3usv))"\n"
+"\t"STUB_ASM_CODE("24")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4b))"\n"
+"\t"STUB_ASM_CODE("25")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4bv))"\n"
+"\t"STUB_ASM_CODE("26")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4d))"\n"
+"\t"STUB_ASM_CODE("27")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4dv))"\n"
+"\t"STUB_ASM_CODE("28")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4f))"\n"
+"\t"STUB_ASM_CODE("29")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4fv))"\n"
+"\t"STUB_ASM_CODE("30")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4i))"\n"
+"\t"STUB_ASM_CODE("31")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4iv))"\n"
+"\t"STUB_ASM_CODE("32")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4s))"\n"
+"\t"STUB_ASM_CODE("33")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4sv))"\n"
+"\t"STUB_ASM_CODE("34")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ub))"\n"
+"\t"STUB_ASM_CODE("35")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ubv))"\n"
+"\t"STUB_ASM_CODE("36")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ui))"\n"
+"\t"STUB_ASM_CODE("37")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4uiv))"\n"
+"\t"STUB_ASM_CODE("38")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4us))"\n"
+"\t"STUB_ASM_CODE("39")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4usv))"\n"
+"\t"STUB_ASM_CODE("40")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlag))"\n"
+"\t"STUB_ASM_CODE("41")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagv))"\n"
+"\t"STUB_ASM_CODE("42")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(End))"\n"
+"\t"STUB_ASM_CODE("43")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexd))"\n"
+"\t"STUB_ASM_CODE("44")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexdv))"\n"
+"\t"STUB_ASM_CODE("45")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexf))"\n"
+"\t"STUB_ASM_CODE("46")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexfv))"\n"
+"\t"STUB_ASM_CODE("47")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexi))"\n"
+"\t"STUB_ASM_CODE("48")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexiv))"\n"
+"\t"STUB_ASM_CODE("49")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexs))"\n"
+"\t"STUB_ASM_CODE("50")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexsv))"\n"
+"\t"STUB_ASM_CODE("51")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3b))"\n"
+"\t"STUB_ASM_CODE("52")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3bv))"\n"
+"\t"STUB_ASM_CODE("53")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3d))"\n"
+"\t"STUB_ASM_CODE("54")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3dv))"\n"
+"\t"STUB_ASM_CODE("55")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3f))"\n"
+"\t"STUB_ASM_CODE("56")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3fv))"\n"
+"\t"STUB_ASM_CODE("57")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3i))"\n"
+"\t"STUB_ASM_CODE("58")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3iv))"\n"
+"\t"STUB_ASM_CODE("59")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3s))"\n"
+"\t"STUB_ASM_CODE("60")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3sv))"\n"
+"\t"STUB_ASM_CODE("61")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2d))"\n"
+"\t"STUB_ASM_CODE("62")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2dv))"\n"
+"\t"STUB_ASM_CODE("63")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2f))"\n"
+"\t"STUB_ASM_CODE("64")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2fv))"\n"
+"\t"STUB_ASM_CODE("65")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2i))"\n"
+"\t"STUB_ASM_CODE("66")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2iv))"\n"
+"\t"STUB_ASM_CODE("67")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2s))"\n"
+"\t"STUB_ASM_CODE("68")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2sv))"\n"
+"\t"STUB_ASM_CODE("69")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3d))"\n"
+"\t"STUB_ASM_CODE("70")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3dv))"\n"
+"\t"STUB_ASM_CODE("71")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3f))"\n"
+"\t"STUB_ASM_CODE("72")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3fv))"\n"
+"\t"STUB_ASM_CODE("73")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3i))"\n"
+"\t"STUB_ASM_CODE("74")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3iv))"\n"
+"\t"STUB_ASM_CODE("75")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3s))"\n"
+"\t"STUB_ASM_CODE("76")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3sv))"\n"
+"\t"STUB_ASM_CODE("77")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4d))"\n"
+"\t"STUB_ASM_CODE("78")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4dv))"\n"
+"\t"STUB_ASM_CODE("79")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4f))"\n"
+"\t"STUB_ASM_CODE("80")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4fv))"\n"
+"\t"STUB_ASM_CODE("81")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4i))"\n"
+"\t"STUB_ASM_CODE("82")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4iv))"\n"
+"\t"STUB_ASM_CODE("83")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4s))"\n"
+"\t"STUB_ASM_CODE("84")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4sv))"\n"
+"\t"STUB_ASM_CODE("85")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectd))"\n"
+"\t"STUB_ASM_CODE("86")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectdv))"\n"
+"\t"STUB_ASM_CODE("87")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectf))"\n"
+"\t"STUB_ASM_CODE("88")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectfv))"\n"
+"\t"STUB_ASM_CODE("89")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Recti))"\n"
+"\t"STUB_ASM_CODE("90")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectiv))"\n"
+"\t"STUB_ASM_CODE("91")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rects))"\n"
+"\t"STUB_ASM_CODE("92")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectsv))"\n"
+"\t"STUB_ASM_CODE("93")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1d))"\n"
+"\t"STUB_ASM_CODE("94")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1dv))"\n"
+"\t"STUB_ASM_CODE("95")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1f))"\n"
+"\t"STUB_ASM_CODE("96")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1fv))"\n"
+"\t"STUB_ASM_CODE("97")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1i))"\n"
+"\t"STUB_ASM_CODE("98")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1iv))"\n"
+"\t"STUB_ASM_CODE("99")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1s))"\n"
+"\t"STUB_ASM_CODE("100")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1sv))"\n"
+"\t"STUB_ASM_CODE("101")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2d))"\n"
+"\t"STUB_ASM_CODE("102")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2dv))"\n"
+"\t"STUB_ASM_CODE("103")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2f))"\n"
+"\t"STUB_ASM_CODE("104")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2fv))"\n"
+"\t"STUB_ASM_CODE("105")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2i))"\n"
+"\t"STUB_ASM_CODE("106")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2iv))"\n"
+"\t"STUB_ASM_CODE("107")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2s))"\n"
+"\t"STUB_ASM_CODE("108")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2sv))"\n"
+"\t"STUB_ASM_CODE("109")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3d))"\n"
+"\t"STUB_ASM_CODE("110")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3dv))"\n"
+"\t"STUB_ASM_CODE("111")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3f))"\n"
+"\t"STUB_ASM_CODE("112")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3fv))"\n"
+"\t"STUB_ASM_CODE("113")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3i))"\n"
+"\t"STUB_ASM_CODE("114")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3iv))"\n"
+"\t"STUB_ASM_CODE("115")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3s))"\n"
+"\t"STUB_ASM_CODE("116")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3sv))"\n"
+"\t"STUB_ASM_CODE("117")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4d))"\n"
+"\t"STUB_ASM_CODE("118")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4dv))"\n"
+"\t"STUB_ASM_CODE("119")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4f))"\n"
+"\t"STUB_ASM_CODE("120")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4fv))"\n"
+"\t"STUB_ASM_CODE("121")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4i))"\n"
+"\t"STUB_ASM_CODE("122")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4iv))"\n"
+"\t"STUB_ASM_CODE("123")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4s))"\n"
+"\t"STUB_ASM_CODE("124")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4sv))"\n"
+"\t"STUB_ASM_CODE("125")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2d))"\n"
+"\t"STUB_ASM_CODE("126")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2dv))"\n"
+"\t"STUB_ASM_CODE("127")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2f))"\n"
+"\t"STUB_ASM_CODE("128")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2fv))"\n"
+"\t"STUB_ASM_CODE("129")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2i))"\n"
+"\t"STUB_ASM_CODE("130")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2iv))"\n"
+"\t"STUB_ASM_CODE("131")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2s))"\n"
+"\t"STUB_ASM_CODE("132")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2sv))"\n"
+"\t"STUB_ASM_CODE("133")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3d))"\n"
+"\t"STUB_ASM_CODE("134")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3dv))"\n"
+"\t"STUB_ASM_CODE("135")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3f))"\n"
+"\t"STUB_ASM_CODE("136")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3fv))"\n"
+"\t"STUB_ASM_CODE("137")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3i))"\n"
+"\t"STUB_ASM_CODE("138")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3iv))"\n"
+"\t"STUB_ASM_CODE("139")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3s))"\n"
+"\t"STUB_ASM_CODE("140")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3sv))"\n"
+"\t"STUB_ASM_CODE("141")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4d))"\n"
+"\t"STUB_ASM_CODE("142")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4dv))"\n"
+"\t"STUB_ASM_CODE("143")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4f))"\n"
+"\t"STUB_ASM_CODE("144")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4fv))"\n"
+"\t"STUB_ASM_CODE("145")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4i))"\n"
+"\t"STUB_ASM_CODE("146")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4iv))"\n"
+"\t"STUB_ASM_CODE("147")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4s))"\n"
+"\t"STUB_ASM_CODE("148")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4sv))"\n"
+"\t"STUB_ASM_CODE("149")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClipPlane))"\n"
+"\t"STUB_ASM_CODE("150")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaterial))"\n"
+"\t"STUB_ASM_CODE("151")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CullFace))"\n"
+"\t"STUB_ASM_CODE("152")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogf))"\n"
+"\t"STUB_ASM_CODE("153")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogfv))"\n"
+"\t"STUB_ASM_CODE("154")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogi))"\n"
+"\t"STUB_ASM_CODE("155")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogiv))"\n"
+"\t"STUB_ASM_CODE("156")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FrontFace))"\n"
+"\t"STUB_ASM_CODE("157")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Hint))"\n"
+"\t"STUB_ASM_CODE("158")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightf))"\n"
+"\t"STUB_ASM_CODE("159")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightfv))"\n"
+"\t"STUB_ASM_CODE("160")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lighti))"\n"
+"\t"STUB_ASM_CODE("161")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightiv))"\n"
+"\t"STUB_ASM_CODE("162")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelf))"\n"
+"\t"STUB_ASM_CODE("163")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelfv))"\n"
+"\t"STUB_ASM_CODE("164")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeli))"\n"
+"\t"STUB_ASM_CODE("165")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeliv))"\n"
+"\t"STUB_ASM_CODE("166")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineStipple))"\n"
+"\t"STUB_ASM_CODE("167")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineWidth))"\n"
+"\t"STUB_ASM_CODE("168")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialf))"\n"
+"\t"STUB_ASM_CODE("169")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialfv))"\n"
+"\t"STUB_ASM_CODE("170")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materiali))"\n"
+"\t"STUB_ASM_CODE("171")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialiv))"\n"
+"\t"STUB_ASM_CODE("172")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointSize))"\n"
+"\t"STUB_ASM_CODE("173")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonMode))"\n"
+"\t"STUB_ASM_CODE("174")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonStipple))"\n"
+"\t"STUB_ASM_CODE("175")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scissor))"\n"
+"\t"STUB_ASM_CODE("176")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShadeModel))"\n"
+"\t"STUB_ASM_CODE("177")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterf))"\n"
+"\t"STUB_ASM_CODE("178")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterfv))"\n"
+"\t"STUB_ASM_CODE("179")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteri))"\n"
+"\t"STUB_ASM_CODE("180")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteriv))"\n"
+"\t"STUB_ASM_CODE("181")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage1D))"\n"
+"\t"STUB_ASM_CODE("182")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage2D))"\n"
+"\t"STUB_ASM_CODE("183")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvf))"\n"
+"\t"STUB_ASM_CODE("184")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvfv))"\n"
+"\t"STUB_ASM_CODE("185")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvi))"\n"
+"\t"STUB_ASM_CODE("186")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnviv))"\n"
+"\t"STUB_ASM_CODE("187")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGend))"\n"
+"\t"STUB_ASM_CODE("188")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGendv))"\n"
+"\t"STUB_ASM_CODE("189")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenf))"\n"
+"\t"STUB_ASM_CODE("190")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenfv))"\n"
+"\t"STUB_ASM_CODE("191")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeni))"\n"
+"\t"STUB_ASM_CODE("192")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeniv))"\n"
+"\t"STUB_ASM_CODE("193")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FeedbackBuffer))"\n"
+"\t"STUB_ASM_CODE("194")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SelectBuffer))"\n"
+"\t"STUB_ASM_CODE("195")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderMode))"\n"
+"\t"STUB_ASM_CODE("196")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InitNames))"\n"
+"\t"STUB_ASM_CODE("197")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadName))"\n"
+"\t"STUB_ASM_CODE("198")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassThrough))"\n"
+"\t"STUB_ASM_CODE("199")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopName))"\n"
+"\t"STUB_ASM_CODE("200")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushName))"\n"
+"\t"STUB_ASM_CODE("201")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffer))"\n"
+"\t"STUB_ASM_CODE("202")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Clear))"\n"
+"\t"STUB_ASM_CODE("203")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearAccum))"\n"
+"\t"STUB_ASM_CODE("204")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearIndex))"\n"
+"\t"STUB_ASM_CODE("205")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColor))"\n"
+"\t"STUB_ASM_CODE("206")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearStencil))"\n"
+"\t"STUB_ASM_CODE("207")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepth))"\n"
+"\t"STUB_ASM_CODE("208")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMask))"\n"
+"\t"STUB_ASM_CODE("209")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMask))"\n"
+"\t"STUB_ASM_CODE("210")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthMask))"\n"
+"\t"STUB_ASM_CODE("211")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexMask))"\n"
+"\t"STUB_ASM_CODE("212")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Accum))"\n"
+"\t"STUB_ASM_CODE("213")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Disable))"\n"
+"\t"STUB_ASM_CODE("214")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Enable))"\n"
+"\t"STUB_ASM_CODE("215")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Finish))"\n"
+"\t"STUB_ASM_CODE("216")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Flush))"\n"
+"\t"STUB_ASM_CODE("217")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopAttrib))"\n"
+"\t"STUB_ASM_CODE("218")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushAttrib))"\n"
+"\t"STUB_ASM_CODE("219")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1d))"\n"
+"\t"STUB_ASM_CODE("220")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1f))"\n"
+"\t"STUB_ASM_CODE("221")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2d))"\n"
+"\t"STUB_ASM_CODE("222")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2f))"\n"
+"\t"STUB_ASM_CODE("223")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1d))"\n"
+"\t"STUB_ASM_CODE("224")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1f))"\n"
+"\t"STUB_ASM_CODE("225")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2d))"\n"
+"\t"STUB_ASM_CODE("226")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2f))"\n"
+"\t"STUB_ASM_CODE("227")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1d))"\n"
+"\t"STUB_ASM_CODE("228")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1dv))"\n"
+"\t"STUB_ASM_CODE("229")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1f))"\n"
+"\t"STUB_ASM_CODE("230")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1fv))"\n"
+"\t"STUB_ASM_CODE("231")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2d))"\n"
+"\t"STUB_ASM_CODE("232")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2dv))"\n"
+"\t"STUB_ASM_CODE("233")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2f))"\n"
+"\t"STUB_ASM_CODE("234")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2fv))"\n"
+"\t"STUB_ASM_CODE("235")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh1))"\n"
+"\t"STUB_ASM_CODE("236")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint1))"\n"
+"\t"STUB_ASM_CODE("237")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh2))"\n"
+"\t"STUB_ASM_CODE("238")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint2))"\n"
+"\t"STUB_ASM_CODE("239")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFunc))"\n"
+"\t"STUB_ASM_CODE("240")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunc))"\n"
+"\t"STUB_ASM_CODE("241")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LogicOp))"\n"
+"\t"STUB_ASM_CODE("242")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFunc))"\n"
+"\t"STUB_ASM_CODE("243")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOp))"\n"
+"\t"STUB_ASM_CODE("244")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthFunc))"\n"
+"\t"STUB_ASM_CODE("245")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelZoom))"\n"
+"\t"STUB_ASM_CODE("246")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferf))"\n"
+"\t"STUB_ASM_CODE("247")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferi))"\n"
+"\t"STUB_ASM_CODE("248")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStoref))"\n"
+"\t"STUB_ASM_CODE("249")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStorei))"\n"
+"\t"STUB_ASM_CODE("250")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapfv))"\n"
+"\t"STUB_ASM_CODE("251")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapuiv))"\n"
+"\t"STUB_ASM_CODE("252")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapusv))"\n"
+"\t"STUB_ASM_CODE("253")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadBuffer))"\n"
+"\t"STUB_ASM_CODE("254")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyPixels))"\n"
+"\t"STUB_ASM_CODE("255")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadPixels))"\n"
+"\t"STUB_ASM_CODE("256")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawPixels))"\n"
+"\t"STUB_ASM_CODE("257")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanv))"\n"
+"\t"STUB_ASM_CODE("258")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetClipPlane))"\n"
+"\t"STUB_ASM_CODE("259")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetDoublev))"\n"
+"\t"STUB_ASM_CODE("260")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetError))"\n"
+"\t"STUB_ASM_CODE("261")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFloatv))"\n"
+"\t"STUB_ASM_CODE("262")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerv))"\n"
+"\t"STUB_ASM_CODE("263")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightfv))"\n"
+"\t"STUB_ASM_CODE("264")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightiv))"\n"
+"\t"STUB_ASM_CODE("265")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapdv))"\n"
+"\t"STUB_ASM_CODE("266")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapfv))"\n"
+"\t"STUB_ASM_CODE("267")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapiv))"\n"
+"\t"STUB_ASM_CODE("268")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialfv))"\n"
+"\t"STUB_ASM_CODE("269")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialiv))"\n"
+"\t"STUB_ASM_CODE("270")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapfv))"\n"
+"\t"STUB_ASM_CODE("271")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapuiv))"\n"
+"\t"STUB_ASM_CODE("272")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapusv))"\n"
+"\t"STUB_ASM_CODE("273")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPolygonStipple))"\n"
+"\t"STUB_ASM_CODE("274")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetString))"\n"
+"\t"STUB_ASM_CODE("275")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnvfv))"\n"
+"\t"STUB_ASM_CODE("276")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnviv))"\n"
+"\t"STUB_ASM_CODE("277")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGendv))"\n"
+"\t"STUB_ASM_CODE("278")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGenfv))"\n"
+"\t"STUB_ASM_CODE("279")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGeniv))"\n"
+"\t"STUB_ASM_CODE("280")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexImage))"\n"
+"\t"STUB_ASM_CODE("281")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterfv))"\n"
+"\t"STUB_ASM_CODE("282")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameteriv))"\n"
+"\t"STUB_ASM_CODE("283")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameterfv))"\n"
+"\t"STUB_ASM_CODE("284")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameteriv))"\n"
+"\t"STUB_ASM_CODE("285")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabled))"\n"
+"\t"STUB_ASM_CODE("286")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsList))"\n"
+"\t"STUB_ASM_CODE("287")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRange))"\n"
+"\t"STUB_ASM_CODE("288")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Frustum))"\n"
+"\t"STUB_ASM_CODE("289")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadIdentity))"\n"
+"\t"STUB_ASM_CODE("290")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixf))"\n"
+"\t"STUB_ASM_CODE("291")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixd))"\n"
+"\t"STUB_ASM_CODE("292")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MatrixMode))"\n"
+"\t"STUB_ASM_CODE("293")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixf))"\n"
+"\t"STUB_ASM_CODE("294")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixd))"\n"
+"\t"STUB_ASM_CODE("295")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Ortho))"\n"
+"\t"STUB_ASM_CODE("296")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopMatrix))"\n"
+"\t"STUB_ASM_CODE("297")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushMatrix))"\n"
+"\t"STUB_ASM_CODE("298")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotated))"\n"
+"\t"STUB_ASM_CODE("299")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotatef))"\n"
+"\t"STUB_ASM_CODE("300")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scaled))"\n"
+"\t"STUB_ASM_CODE("301")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scalef))"\n"
+"\t"STUB_ASM_CODE("302")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translated))"\n"
+"\t"STUB_ASM_CODE("303")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translatef))"\n"
+"\t"STUB_ASM_CODE("304")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Viewport))"\n"
+"\t"STUB_ASM_CODE("305")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ArrayElement))"\n"
+"\t"STUB_ASM_CODE("306")"\n"
+
+".globl "GLAPI_PREFIX_STR(ArrayElementEXT)"\n"
+".set "GLAPI_PREFIX_STR(ArrayElementEXT)", "GLAPI_PREFIX_STR(ArrayElement)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTexture))"\n"
+"\t"STUB_ASM_CODE("307")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindTextureEXT)"\n"
+".set "GLAPI_PREFIX_STR(BindTextureEXT)", "GLAPI_PREFIX_STR(BindTexture)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointer))"\n"
+"\t"STUB_ASM_CODE("308")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableClientState))"\n"
+"\t"STUB_ASM_CODE("309")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArrays))"\n"
+"\t"STUB_ASM_CODE("310")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawArraysEXT)"\n"
+".set "GLAPI_PREFIX_STR(DrawArraysEXT)", "GLAPI_PREFIX_STR(DrawArrays)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElements))"\n"
+"\t"STUB_ASM_CODE("311")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointer))"\n"
+"\t"STUB_ASM_CODE("312")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableClientState))"\n"
+"\t"STUB_ASM_CODE("313")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointer))"\n"
+"\t"STUB_ASM_CODE("314")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexub))"\n"
+"\t"STUB_ASM_CODE("315")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexubv))"\n"
+"\t"STUB_ASM_CODE("316")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InterleavedArrays))"\n"
+"\t"STUB_ASM_CODE("317")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointer))"\n"
+"\t"STUB_ASM_CODE("318")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffset))"\n"
+"\t"STUB_ASM_CODE("319")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointer))"\n"
+"\t"STUB_ASM_CODE("320")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointer))"\n"
+"\t"STUB_ASM_CODE("321")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreTexturesResident))"\n"
+"\t"STUB_ASM_CODE("322")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(AreTexturesResidentEXT)"\n"
+".set "GLAPI_PREFIX_STR(AreTexturesResidentEXT)", "GLAPI_PREFIX_STR(AreTexturesResident)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage1D))"\n"
+"\t"STUB_ASM_CODE("323")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexImage1DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexImage1D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage2D))"\n"
+"\t"STUB_ASM_CODE("324")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexImage2DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexImage2D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage1D))"\n"
+"\t"STUB_ASM_CODE("325")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage1D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage2D))"\n"
+"\t"STUB_ASM_CODE("326")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage2D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTextures))"\n"
+"\t"STUB_ASM_CODE("327")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(DeleteTexturesEXT)"\n"
+".set "GLAPI_PREFIX_STR(DeleteTexturesEXT)", "GLAPI_PREFIX_STR(DeleteTextures)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTextures))"\n"
+"\t"STUB_ASM_CODE("328")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(GenTexturesEXT)"\n"
+".set "GLAPI_PREFIX_STR(GenTexturesEXT)", "GLAPI_PREFIX_STR(GenTextures)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPointerv))"\n"
+"\t"STUB_ASM_CODE("329")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetPointervEXT)"\n"
+".set "GLAPI_PREFIX_STR(GetPointervEXT)", "GLAPI_PREFIX_STR(GetPointerv)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTexture))"\n"
+"\t"STUB_ASM_CODE("330")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(IsTextureEXT)"\n"
+".set "GLAPI_PREFIX_STR(IsTextureEXT)", "GLAPI_PREFIX_STR(IsTexture)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrioritizeTextures))"\n"
+"\t"STUB_ASM_CODE("331")"\n"
+
+".globl "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)"\n"
+".set "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)", "GLAPI_PREFIX_STR(PrioritizeTextures)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage1D))"\n"
+"\t"STUB_ASM_CODE("332")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexSubImage1DEXT)"\n"
+".set "GLAPI_PREFIX_STR(TexSubImage1DEXT)", "GLAPI_PREFIX_STR(TexSubImage1D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage2D))"\n"
+"\t"STUB_ASM_CODE("333")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexSubImage2DEXT)"\n"
+".set "GLAPI_PREFIX_STR(TexSubImage2DEXT)", "GLAPI_PREFIX_STR(TexSubImage2D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopClientAttrib))"\n"
+"\t"STUB_ASM_CODE("334")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushClientAttrib))"\n"
+"\t"STUB_ASM_CODE("335")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendColor))"\n"
+"\t"STUB_ASM_CODE("336")"\n"
+
+".globl "GLAPI_PREFIX_STR(BlendColorEXT)"\n"
+".set "GLAPI_PREFIX_STR(BlendColorEXT)", "GLAPI_PREFIX_STR(BlendColor)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquation))"\n"
+"\t"STUB_ASM_CODE("337")"\n"
+
+".globl "GLAPI_PREFIX_STR(BlendEquationEXT)"\n"
+".set "GLAPI_PREFIX_STR(BlendEquationEXT)", "GLAPI_PREFIX_STR(BlendEquation)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElements))"\n"
+"\t"STUB_ASM_CODE("338")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawRangeElementsEXT)"\n"
+".set "GLAPI_PREFIX_STR(DrawRangeElementsEXT)", "GLAPI_PREFIX_STR(DrawRangeElements)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTable))"\n"
+"\t"STUB_ASM_CODE("339")"\n"
+
+".globl "GLAPI_PREFIX_STR(ColorTableEXT)"\n"
+".set "GLAPI_PREFIX_STR(ColorTableEXT)", "GLAPI_PREFIX_STR(ColorTable)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameterfv))"\n"
+"\t"STUB_ASM_CODE("340")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameteriv))"\n"
+"\t"STUB_ASM_CODE("341")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorTable))"\n"
+"\t"STUB_ASM_CODE("342")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTable))"\n"
+"\t"STUB_ASM_CODE("343")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(GetColorTableEXT)"\n"
+".set "GLAPI_PREFIX_STR(GetColorTableEXT)", "GLAPI_PREFIX_STR(GetColorTable)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameterfv))"\n"
+"\t"STUB_ASM_CODE("344")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)"\n"
+".set "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)", "GLAPI_PREFIX_STR(GetColorTableParameterfv)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameteriv))"\n"
+"\t"STUB_ASM_CODE("345")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)"\n"
+".set "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)", "GLAPI_PREFIX_STR(GetColorTableParameteriv)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorSubTable))"\n"
+"\t"STUB_ASM_CODE("346")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorSubTable))"\n"
+"\t"STUB_ASM_CODE("347")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter1D))"\n"
+"\t"STUB_ASM_CODE("348")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter2D))"\n"
+"\t"STUB_ASM_CODE("349")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterf))"\n"
+"\t"STUB_ASM_CODE("350")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterfv))"\n"
+"\t"STUB_ASM_CODE("351")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteri))"\n"
+"\t"STUB_ASM_CODE("352")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteriv))"\n"
+"\t"STUB_ASM_CODE("353")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter1D))"\n"
+"\t"STUB_ASM_CODE("354")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter2D))"\n"
+"\t"STUB_ASM_CODE("355")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionFilter))"\n"
+"\t"STUB_ASM_CODE("356")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameterfv))"\n"
+"\t"STUB_ASM_CODE("357")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameteriv))"\n"
+"\t"STUB_ASM_CODE("358")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSeparableFilter))"\n"
+"\t"STUB_ASM_CODE("359")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SeparableFilter2D))"\n"
+"\t"STUB_ASM_CODE("360")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogram))"\n"
+"\t"STUB_ASM_CODE("361")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameterfv))"\n"
+"\t"STUB_ASM_CODE("362")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameteriv))"\n"
+"\t"STUB_ASM_CODE("363")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmax))"\n"
+"\t"STUB_ASM_CODE("364")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameterfv))"\n"
+"\t"STUB_ASM_CODE("365")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameteriv))"\n"
+"\t"STUB_ASM_CODE("366")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Histogram))"\n"
+"\t"STUB_ASM_CODE("367")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Minmax))"\n"
+"\t"STUB_ASM_CODE("368")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetHistogram))"\n"
+"\t"STUB_ASM_CODE("369")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetMinmax))"\n"
+"\t"STUB_ASM_CODE("370")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage3D))"\n"
+"\t"STUB_ASM_CODE("371")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexImage3DEXT)"\n"
+".set "GLAPI_PREFIX_STR(TexImage3DEXT)", "GLAPI_PREFIX_STR(TexImage3D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage3D))"\n"
+"\t"STUB_ASM_CODE("372")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexSubImage3DEXT)"\n"
+".set "GLAPI_PREFIX_STR(TexSubImage3DEXT)", "GLAPI_PREFIX_STR(TexSubImage3D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage3D))"\n"
+"\t"STUB_ASM_CODE("373")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage3D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveTextureARB))"\n"
+"\t"STUB_ASM_CODE("374")"\n"
+
+".globl "GLAPI_PREFIX_STR(ActiveTexture)"\n"
+".set "GLAPI_PREFIX_STR(ActiveTexture)", "GLAPI_PREFIX_STR(ActiveTextureARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientActiveTextureARB))"\n"
+"\t"STUB_ASM_CODE("375")"\n"
+
+".globl "GLAPI_PREFIX_STR(ClientActiveTexture)"\n"
+".set "GLAPI_PREFIX_STR(ClientActiveTexture)", "GLAPI_PREFIX_STR(ClientActiveTextureARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dARB))"\n"
+"\t"STUB_ASM_CODE("376")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1d)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1d)", "GLAPI_PREFIX_STR(MultiTexCoord1dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dvARB))"\n"
+"\t"STUB_ASM_CODE("377")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1dv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1dv)", "GLAPI_PREFIX_STR(MultiTexCoord1dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fARB))"\n"
+"\t"STUB_ASM_CODE("378")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1f)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1f)", "GLAPI_PREFIX_STR(MultiTexCoord1fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fvARB))"\n"
+"\t"STUB_ASM_CODE("379")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1fv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1fv)", "GLAPI_PREFIX_STR(MultiTexCoord1fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1iARB))"\n"
+"\t"STUB_ASM_CODE("380")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1i)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1i)", "GLAPI_PREFIX_STR(MultiTexCoord1iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1ivARB))"\n"
+"\t"STUB_ASM_CODE("381")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1iv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1iv)", "GLAPI_PREFIX_STR(MultiTexCoord1ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1sARB))"\n"
+"\t"STUB_ASM_CODE("382")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1s)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1s)", "GLAPI_PREFIX_STR(MultiTexCoord1sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1svARB))"\n"
+"\t"STUB_ASM_CODE("383")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1sv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1sv)", "GLAPI_PREFIX_STR(MultiTexCoord1svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dARB))"\n"
+"\t"STUB_ASM_CODE("384")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2d)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2d)", "GLAPI_PREFIX_STR(MultiTexCoord2dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dvARB))"\n"
+"\t"STUB_ASM_CODE("385")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2dv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2dv)", "GLAPI_PREFIX_STR(MultiTexCoord2dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fARB))"\n"
+"\t"STUB_ASM_CODE("386")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2f)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2f)", "GLAPI_PREFIX_STR(MultiTexCoord2fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fvARB))"\n"
+"\t"STUB_ASM_CODE("387")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2fv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2fv)", "GLAPI_PREFIX_STR(MultiTexCoord2fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2iARB))"\n"
+"\t"STUB_ASM_CODE("388")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2i)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2i)", "GLAPI_PREFIX_STR(MultiTexCoord2iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2ivARB))"\n"
+"\t"STUB_ASM_CODE("389")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2iv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2iv)", "GLAPI_PREFIX_STR(MultiTexCoord2ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2sARB))"\n"
+"\t"STUB_ASM_CODE("390")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2s)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2s)", "GLAPI_PREFIX_STR(MultiTexCoord2sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2svARB))"\n"
+"\t"STUB_ASM_CODE("391")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2sv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2sv)", "GLAPI_PREFIX_STR(MultiTexCoord2svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dARB))"\n"
+"\t"STUB_ASM_CODE("392")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3d)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3d)", "GLAPI_PREFIX_STR(MultiTexCoord3dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dvARB))"\n"
+"\t"STUB_ASM_CODE("393")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3dv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3dv)", "GLAPI_PREFIX_STR(MultiTexCoord3dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fARB))"\n"
+"\t"STUB_ASM_CODE("394")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3f)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3f)", "GLAPI_PREFIX_STR(MultiTexCoord3fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fvARB))"\n"
+"\t"STUB_ASM_CODE("395")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3fv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3fv)", "GLAPI_PREFIX_STR(MultiTexCoord3fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3iARB))"\n"
+"\t"STUB_ASM_CODE("396")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3i)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3i)", "GLAPI_PREFIX_STR(MultiTexCoord3iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3ivARB))"\n"
+"\t"STUB_ASM_CODE("397")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3iv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3iv)", "GLAPI_PREFIX_STR(MultiTexCoord3ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3sARB))"\n"
+"\t"STUB_ASM_CODE("398")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3s)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3s)", "GLAPI_PREFIX_STR(MultiTexCoord3sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3svARB))"\n"
+"\t"STUB_ASM_CODE("399")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3sv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3sv)", "GLAPI_PREFIX_STR(MultiTexCoord3svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dARB))"\n"
+"\t"STUB_ASM_CODE("400")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4d)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4d)", "GLAPI_PREFIX_STR(MultiTexCoord4dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dvARB))"\n"
+"\t"STUB_ASM_CODE("401")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4dv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4dv)", "GLAPI_PREFIX_STR(MultiTexCoord4dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fARB))"\n"
+"\t"STUB_ASM_CODE("402")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4f)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4f)", "GLAPI_PREFIX_STR(MultiTexCoord4fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fvARB))"\n"
+"\t"STUB_ASM_CODE("403")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4fv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4fv)", "GLAPI_PREFIX_STR(MultiTexCoord4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4iARB))"\n"
+"\t"STUB_ASM_CODE("404")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4i)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4i)", "GLAPI_PREFIX_STR(MultiTexCoord4iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4ivARB))"\n"
+"\t"STUB_ASM_CODE("405")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4iv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4iv)", "GLAPI_PREFIX_STR(MultiTexCoord4ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4sARB))"\n"
+"\t"STUB_ASM_CODE("406")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4s)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4s)", "GLAPI_PREFIX_STR(MultiTexCoord4sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4svARB))"\n"
+"\t"STUB_ASM_CODE("407")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4sv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4sv)", "GLAPI_PREFIX_STR(MultiTexCoord4svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachShader))"\n"
+"\t"STUB_ASM_CODE("408")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgram))"\n"
+"\t"STUB_ASM_CODE("409")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShader))"\n"
+"\t"STUB_ASM_CODE("410")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgram))"\n"
+"\t"STUB_ASM_CODE("411")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteShader))"\n"
+"\t"STUB_ASM_CODE("412")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachShader))"\n"
+"\t"STUB_ASM_CODE("413")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedShaders))"\n"
+"\t"STUB_ASM_CODE("414")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramInfoLog))"\n"
+"\t"STUB_ASM_CODE("415")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramiv))"\n"
+"\t"STUB_ASM_CODE("416")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderInfoLog))"\n"
+"\t"STUB_ASM_CODE("417")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderiv))"\n"
+"\t"STUB_ASM_CODE("418")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgram))"\n"
+"\t"STUB_ASM_CODE("419")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsShader))"\n"
+"\t"STUB_ASM_CODE("420")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFuncSeparate))"\n"
+"\t"STUB_ASM_CODE("421")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMaskSeparate))"\n"
+"\t"STUB_ASM_CODE("422")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOpSeparate))"\n"
+"\t"STUB_ASM_CODE("423")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x3fv))"\n"
+"\t"STUB_ASM_CODE("424")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x4fv))"\n"
+"\t"STUB_ASM_CODE("425")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x2fv))"\n"
+"\t"STUB_ASM_CODE("426")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x4fv))"\n"
+"\t"STUB_ASM_CODE("427")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x2fv))"\n"
+"\t"STUB_ASM_CODE("428")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x3fv))"\n"
+"\t"STUB_ASM_CODE("429")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColor))"\n"
+"\t"STUB_ASM_CODE("430")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfi))"\n"
+"\t"STUB_ASM_CODE("431")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfv))"\n"
+"\t"STUB_ASM_CODE("432")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferiv))"\n"
+"\t"STUB_ASM_CODE("433")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferuiv))"\n"
+"\t"STUB_ASM_CODE("434")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetStringi))"\n"
+"\t"STUB_ASM_CODE("435")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBuffer))"\n"
+"\t"STUB_ASM_CODE("436")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture))"\n"
+"\t"STUB_ASM_CODE("437")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameteri64v))"\n"
+"\t"STUB_ASM_CODE("438")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64i_v))"\n"
+"\t"STUB_ASM_CODE("439")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisor))"\n"
+"\t"STUB_ASM_CODE("440")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixdARB))"\n"
+"\t"STUB_ASM_CODE("441")"\n"
+
+".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixd)"\n"
+".set "GLAPI_PREFIX_STR(LoadTransposeMatrixd)", "GLAPI_PREFIX_STR(LoadTransposeMatrixdARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixfARB))"\n"
+"\t"STUB_ASM_CODE("442")"\n"
+
+".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixf)"\n"
+".set "GLAPI_PREFIX_STR(LoadTransposeMatrixf)", "GLAPI_PREFIX_STR(LoadTransposeMatrixfARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixdARB))"\n"
+"\t"STUB_ASM_CODE("443")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultTransposeMatrixd)"\n"
+".set "GLAPI_PREFIX_STR(MultTransposeMatrixd)", "GLAPI_PREFIX_STR(MultTransposeMatrixdARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixfARB))"\n"
+"\t"STUB_ASM_CODE("444")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultTransposeMatrixf)"\n"
+".set "GLAPI_PREFIX_STR(MultTransposeMatrixf)", "GLAPI_PREFIX_STR(MultTransposeMatrixfARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleCoverageARB))"\n"
+"\t"STUB_ASM_CODE("445")"\n"
+
+".globl "GLAPI_PREFIX_STR(SampleCoverage)"\n"
+".set "GLAPI_PREFIX_STR(SampleCoverage)", "GLAPI_PREFIX_STR(SampleCoverageARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage1DARB))"\n"
+"\t"STUB_ASM_CODE("446")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexImage1D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexImage1D)", "GLAPI_PREFIX_STR(CompressedTexImage1DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage2DARB))"\n"
+"\t"STUB_ASM_CODE("447")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexImage2D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexImage2D)", "GLAPI_PREFIX_STR(CompressedTexImage2DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage3DARB))"\n"
+"\t"STUB_ASM_CODE("448")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexImage3D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexImage3D)", "GLAPI_PREFIX_STR(CompressedTexImage3DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage1DARB))"\n"
+"\t"STUB_ASM_CODE("449")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexSubImage1D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexSubImage1D)", "GLAPI_PREFIX_STR(CompressedTexSubImage1DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage2DARB))"\n"
+"\t"STUB_ASM_CODE("450")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexSubImage2D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexSubImage2D)", "GLAPI_PREFIX_STR(CompressedTexSubImage2DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage3DARB))"\n"
+"\t"STUB_ASM_CODE("451")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexSubImage3D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexSubImage3D)", "GLAPI_PREFIX_STR(CompressedTexSubImage3DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCompressedTexImageARB))"\n"
+"\t"STUB_ASM_CODE("452")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetCompressedTexImage)"\n"
+".set "GLAPI_PREFIX_STR(GetCompressedTexImage)", "GLAPI_PREFIX_STR(GetCompressedTexImageARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableVertexAttribArrayARB))"\n"
+"\t"STUB_ASM_CODE("453")"\n"
+
+".globl "GLAPI_PREFIX_STR(DisableVertexAttribArray)"\n"
+".set "GLAPI_PREFIX_STR(DisableVertexAttribArray)", "GLAPI_PREFIX_STR(DisableVertexAttribArrayARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableVertexAttribArrayARB))"\n"
+"\t"STUB_ASM_CODE("454")"\n"
+
+".globl "GLAPI_PREFIX_STR(EnableVertexAttribArray)"\n"
+".set "GLAPI_PREFIX_STR(EnableVertexAttribArray)", "GLAPI_PREFIX_STR(EnableVertexAttribArrayARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterdvARB))"\n"
+"\t"STUB_ASM_CODE("455")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterfvARB))"\n"
+"\t"STUB_ASM_CODE("456")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterdvARB))"\n"
+"\t"STUB_ASM_CODE("457")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterfvARB))"\n"
+"\t"STUB_ASM_CODE("458")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringARB))"\n"
+"\t"STUB_ASM_CODE("459")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivARB))"\n"
+"\t"STUB_ASM_CODE("460")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvARB))"\n"
+"\t"STUB_ASM_CODE("461")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribdv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribdv)", "GLAPI_PREFIX_STR(GetVertexAttribdvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvARB))"\n"
+"\t"STUB_ASM_CODE("462")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribfv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribfv)", "GLAPI_PREFIX_STR(GetVertexAttribfvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivARB))"\n"
+"\t"STUB_ASM_CODE("463")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribiv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribiv)", "GLAPI_PREFIX_STR(GetVertexAttribivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dARB))"\n"
+"\t"STUB_ASM_CODE("464")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProgramParameter4dNV)"\n"
+".set "GLAPI_PREFIX_STR(ProgramParameter4dNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB))"\n"
+"\t"STUB_ASM_CODE("465")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProgramParameter4dvNV)"\n"
+".set "GLAPI_PREFIX_STR(ProgramParameter4dvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fARB))"\n"
+"\t"STUB_ASM_CODE("466")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProgramParameter4fNV)"\n"
+".set "GLAPI_PREFIX_STR(ProgramParameter4fNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB))"\n"
+"\t"STUB_ASM_CODE("467")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProgramParameter4fvNV)"\n"
+".set "GLAPI_PREFIX_STR(ProgramParameter4fvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dARB))"\n"
+"\t"STUB_ASM_CODE("468")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dvARB))"\n"
+"\t"STUB_ASM_CODE("469")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fARB))"\n"
+"\t"STUB_ASM_CODE("470")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fvARB))"\n"
+"\t"STUB_ASM_CODE("471")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramStringARB))"\n"
+"\t"STUB_ASM_CODE("472")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dARB))"\n"
+"\t"STUB_ASM_CODE("473")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1d)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1d)", "GLAPI_PREFIX_STR(VertexAttrib1dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvARB))"\n"
+"\t"STUB_ASM_CODE("474")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1dv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1dv)", "GLAPI_PREFIX_STR(VertexAttrib1dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fARB))"\n"
+"\t"STUB_ASM_CODE("475")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1f)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1f)", "GLAPI_PREFIX_STR(VertexAttrib1fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvARB))"\n"
+"\t"STUB_ASM_CODE("476")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1fv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1fv)", "GLAPI_PREFIX_STR(VertexAttrib1fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sARB))"\n"
+"\t"STUB_ASM_CODE("477")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1s)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1s)", "GLAPI_PREFIX_STR(VertexAttrib1sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svARB))"\n"
+"\t"STUB_ASM_CODE("478")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1sv)", "GLAPI_PREFIX_STR(VertexAttrib1svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dARB))"\n"
+"\t"STUB_ASM_CODE("479")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2d)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2d)", "GLAPI_PREFIX_STR(VertexAttrib2dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvARB))"\n"
+"\t"STUB_ASM_CODE("480")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2dv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2dv)", "GLAPI_PREFIX_STR(VertexAttrib2dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fARB))"\n"
+"\t"STUB_ASM_CODE("481")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2f)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2f)", "GLAPI_PREFIX_STR(VertexAttrib2fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvARB))"\n"
+"\t"STUB_ASM_CODE("482")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2fv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2fv)", "GLAPI_PREFIX_STR(VertexAttrib2fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sARB))"\n"
+"\t"STUB_ASM_CODE("483")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2s)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2s)", "GLAPI_PREFIX_STR(VertexAttrib2sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svARB))"\n"
+"\t"STUB_ASM_CODE("484")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2sv)", "GLAPI_PREFIX_STR(VertexAttrib2svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dARB))"\n"
+"\t"STUB_ASM_CODE("485")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3d)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3d)", "GLAPI_PREFIX_STR(VertexAttrib3dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvARB))"\n"
+"\t"STUB_ASM_CODE("486")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3dv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3dv)", "GLAPI_PREFIX_STR(VertexAttrib3dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fARB))"\n"
+"\t"STUB_ASM_CODE("487")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3f)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3f)", "GLAPI_PREFIX_STR(VertexAttrib3fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvARB))"\n"
+"\t"STUB_ASM_CODE("488")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3fv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3fv)", "GLAPI_PREFIX_STR(VertexAttrib3fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sARB))"\n"
+"\t"STUB_ASM_CODE("489")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3s)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3s)", "GLAPI_PREFIX_STR(VertexAttrib3sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svARB))"\n"
+"\t"STUB_ASM_CODE("490")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3sv)", "GLAPI_PREFIX_STR(VertexAttrib3svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NbvARB))"\n"
+"\t"STUB_ASM_CODE("491")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nbv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nbv)", "GLAPI_PREFIX_STR(VertexAttrib4NbvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NivARB))"\n"
+"\t"STUB_ASM_CODE("492")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Niv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Niv)", "GLAPI_PREFIX_STR(VertexAttrib4NivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NsvARB))"\n"
+"\t"STUB_ASM_CODE("493")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nsv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nsv)", "GLAPI_PREFIX_STR(VertexAttrib4NsvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubARB))"\n"
+"\t"STUB_ASM_CODE("494")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nub)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nub)", "GLAPI_PREFIX_STR(VertexAttrib4NubARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubvARB))"\n"
+"\t"STUB_ASM_CODE("495")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nubv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nubv)", "GLAPI_PREFIX_STR(VertexAttrib4NubvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NuivARB))"\n"
+"\t"STUB_ASM_CODE("496")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)", "GLAPI_PREFIX_STR(VertexAttrib4NuivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NusvARB))"\n"
+"\t"STUB_ASM_CODE("497")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nusv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nusv)", "GLAPI_PREFIX_STR(VertexAttrib4NusvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4bvARB))"\n"
+"\t"STUB_ASM_CODE("498")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4bv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4bv)", "GLAPI_PREFIX_STR(VertexAttrib4bvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dARB))"\n"
+"\t"STUB_ASM_CODE("499")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4d)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4d)", "GLAPI_PREFIX_STR(VertexAttrib4dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvARB))"\n"
+"\t"STUB_ASM_CODE("500")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4dv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4dv)", "GLAPI_PREFIX_STR(VertexAttrib4dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fARB))"\n"
+"\t"STUB_ASM_CODE("501")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4f)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4f)", "GLAPI_PREFIX_STR(VertexAttrib4fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvARB))"\n"
+"\t"STUB_ASM_CODE("502")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4fv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4fv)", "GLAPI_PREFIX_STR(VertexAttrib4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ivARB))"\n"
+"\t"STUB_ASM_CODE("503")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4iv)", "GLAPI_PREFIX_STR(VertexAttrib4ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sARB))"\n"
+"\t"STUB_ASM_CODE("504")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4s)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4s)", "GLAPI_PREFIX_STR(VertexAttrib4sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svARB))"\n"
+"\t"STUB_ASM_CODE("505")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4sv)", "GLAPI_PREFIX_STR(VertexAttrib4svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvARB))"\n"
+"\t"STUB_ASM_CODE("506")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4ubv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4ubv)", "GLAPI_PREFIX_STR(VertexAttrib4ubvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4uivARB))"\n"
+"\t"STUB_ASM_CODE("507")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4uiv)", "GLAPI_PREFIX_STR(VertexAttrib4uivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4usvARB))"\n"
+"\t"STUB_ASM_CODE("508")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4usv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4usv)", "GLAPI_PREFIX_STR(VertexAttrib4usvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerARB))"\n"
+"\t"STUB_ASM_CODE("509")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribPointer)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribPointer)", "GLAPI_PREFIX_STR(VertexAttribPointerARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferARB))"\n"
+"\t"STUB_ASM_CODE("510")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindBuffer)"\n"
+".set "GLAPI_PREFIX_STR(BindBuffer)", "GLAPI_PREFIX_STR(BindBufferARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferDataARB))"\n"
+"\t"STUB_ASM_CODE("511")"\n"
+
+".globl "GLAPI_PREFIX_STR(BufferData)"\n"
+".set "GLAPI_PREFIX_STR(BufferData)", "GLAPI_PREFIX_STR(BufferDataARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferSubDataARB))"\n"
+"\t"STUB_ASM_CODE("512")"\n"
+
+".globl "GLAPI_PREFIX_STR(BufferSubData)"\n"
+".set "GLAPI_PREFIX_STR(BufferSubData)", "GLAPI_PREFIX_STR(BufferSubDataARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteBuffersARB))"\n"
+"\t"STUB_ASM_CODE("513")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteBuffers)"\n"
+".set "GLAPI_PREFIX_STR(DeleteBuffers)", "GLAPI_PREFIX_STR(DeleteBuffersARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenBuffersARB))"\n"
+"\t"STUB_ASM_CODE("514")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenBuffers)"\n"
+".set "GLAPI_PREFIX_STR(GenBuffers)", "GLAPI_PREFIX_STR(GenBuffersARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameterivARB))"\n"
+"\t"STUB_ASM_CODE("515")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetBufferParameteriv)"\n"
+".set "GLAPI_PREFIX_STR(GetBufferParameteriv)", "GLAPI_PREFIX_STR(GetBufferParameterivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferPointervARB))"\n"
+"\t"STUB_ASM_CODE("516")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetBufferPointerv)"\n"
+".set "GLAPI_PREFIX_STR(GetBufferPointerv)", "GLAPI_PREFIX_STR(GetBufferPointervARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferSubDataARB))"\n"
+"\t"STUB_ASM_CODE("517")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetBufferSubData)"\n"
+".set "GLAPI_PREFIX_STR(GetBufferSubData)", "GLAPI_PREFIX_STR(GetBufferSubDataARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsBufferARB))"\n"
+"\t"STUB_ASM_CODE("518")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsBuffer)"\n"
+".set "GLAPI_PREFIX_STR(IsBuffer)", "GLAPI_PREFIX_STR(IsBufferARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferARB))"\n"
+"\t"STUB_ASM_CODE("519")"\n"
+
+".globl "GLAPI_PREFIX_STR(MapBuffer)"\n"
+".set "GLAPI_PREFIX_STR(MapBuffer)", "GLAPI_PREFIX_STR(MapBufferARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnmapBufferARB))"\n"
+"\t"STUB_ASM_CODE("520")"\n"
+
+".globl "GLAPI_PREFIX_STR(UnmapBuffer)"\n"
+".set "GLAPI_PREFIX_STR(UnmapBuffer)", "GLAPI_PREFIX_STR(UnmapBufferARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginQueryARB))"\n"
+"\t"STUB_ASM_CODE("521")"\n"
+
+".globl "GLAPI_PREFIX_STR(BeginQuery)"\n"
+".set "GLAPI_PREFIX_STR(BeginQuery)", "GLAPI_PREFIX_STR(BeginQueryARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteQueriesARB))"\n"
+"\t"STUB_ASM_CODE("522")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteQueries)"\n"
+".set "GLAPI_PREFIX_STR(DeleteQueries)", "GLAPI_PREFIX_STR(DeleteQueriesARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndQueryARB))"\n"
+"\t"STUB_ASM_CODE("523")"\n"
+
+".globl "GLAPI_PREFIX_STR(EndQuery)"\n"
+".set "GLAPI_PREFIX_STR(EndQuery)", "GLAPI_PREFIX_STR(EndQueryARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenQueriesARB))"\n"
+"\t"STUB_ASM_CODE("524")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenQueries)"\n"
+".set "GLAPI_PREFIX_STR(GenQueries)", "GLAPI_PREFIX_STR(GenQueriesARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectivARB))"\n"
+"\t"STUB_ASM_CODE("525")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetQueryObjectiv)"\n"
+".set "GLAPI_PREFIX_STR(GetQueryObjectiv)", "GLAPI_PREFIX_STR(GetQueryObjectivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectuivARB))"\n"
+"\t"STUB_ASM_CODE("526")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetQueryObjectuiv)"\n"
+".set "GLAPI_PREFIX_STR(GetQueryObjectuiv)", "GLAPI_PREFIX_STR(GetQueryObjectuivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryivARB))"\n"
+"\t"STUB_ASM_CODE("527")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetQueryiv)"\n"
+".set "GLAPI_PREFIX_STR(GetQueryiv)", "GLAPI_PREFIX_STR(GetQueryivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsQueryARB))"\n"
+"\t"STUB_ASM_CODE("528")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsQuery)"\n"
+".set "GLAPI_PREFIX_STR(IsQuery)", "GLAPI_PREFIX_STR(IsQueryARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachObjectARB))"\n"
+"\t"STUB_ASM_CODE("529")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompileShaderARB))"\n"
+"\t"STUB_ASM_CODE("530")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompileShader)"\n"
+".set "GLAPI_PREFIX_STR(CompileShader)", "GLAPI_PREFIX_STR(CompileShaderARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgramObjectARB))"\n"
+"\t"STUB_ASM_CODE("531")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderObjectARB))"\n"
+"\t"STUB_ASM_CODE("532")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteObjectARB))"\n"
+"\t"STUB_ASM_CODE("533")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachObjectARB))"\n"
+"\t"STUB_ASM_CODE("534")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveUniformARB))"\n"
+"\t"STUB_ASM_CODE("535")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetActiveUniform)"\n"
+".set "GLAPI_PREFIX_STR(GetActiveUniform)", "GLAPI_PREFIX_STR(GetActiveUniformARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedObjectsARB))"\n"
+"\t"STUB_ASM_CODE("536")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHandleARB))"\n"
+"\t"STUB_ASM_CODE("537")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInfoLogARB))"\n"
+"\t"STUB_ASM_CODE("538")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterfvARB))"\n"
+"\t"STUB_ASM_CODE("539")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivARB))"\n"
+"\t"STUB_ASM_CODE("540")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderSourceARB))"\n"
+"\t"STUB_ASM_CODE("541")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetShaderSource)"\n"
+".set "GLAPI_PREFIX_STR(GetShaderSource)", "GLAPI_PREFIX_STR(GetShaderSourceARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformLocationARB))"\n"
+"\t"STUB_ASM_CODE("542")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetUniformLocation)"\n"
+".set "GLAPI_PREFIX_STR(GetUniformLocation)", "GLAPI_PREFIX_STR(GetUniformLocationARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformfvARB))"\n"
+"\t"STUB_ASM_CODE("543")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetUniformfv)"\n"
+".set "GLAPI_PREFIX_STR(GetUniformfv)", "GLAPI_PREFIX_STR(GetUniformfvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformivARB))"\n"
+"\t"STUB_ASM_CODE("544")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetUniformiv)"\n"
+".set "GLAPI_PREFIX_STR(GetUniformiv)", "GLAPI_PREFIX_STR(GetUniformivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LinkProgramARB))"\n"
+"\t"STUB_ASM_CODE("545")"\n"
+
+".globl "GLAPI_PREFIX_STR(LinkProgram)"\n"
+".set "GLAPI_PREFIX_STR(LinkProgram)", "GLAPI_PREFIX_STR(LinkProgramARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderSourceARB))"\n"
+"\t"STUB_ASM_CODE("546")"\n"
+
+".globl "GLAPI_PREFIX_STR(ShaderSource)"\n"
+".set "GLAPI_PREFIX_STR(ShaderSource)", "GLAPI_PREFIX_STR(ShaderSourceARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fARB))"\n"
+"\t"STUB_ASM_CODE("547")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1f)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1f)", "GLAPI_PREFIX_STR(Uniform1fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fvARB))"\n"
+"\t"STUB_ASM_CODE("548")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1fv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1fv)", "GLAPI_PREFIX_STR(Uniform1fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1iARB))"\n"
+"\t"STUB_ASM_CODE("549")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1i)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1i)", "GLAPI_PREFIX_STR(Uniform1iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1ivARB))"\n"
+"\t"STUB_ASM_CODE("550")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1iv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1iv)", "GLAPI_PREFIX_STR(Uniform1ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fARB))"\n"
+"\t"STUB_ASM_CODE("551")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2f)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2f)", "GLAPI_PREFIX_STR(Uniform2fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fvARB))"\n"
+"\t"STUB_ASM_CODE("552")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2fv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2fv)", "GLAPI_PREFIX_STR(Uniform2fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2iARB))"\n"
+"\t"STUB_ASM_CODE("553")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2i)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2i)", "GLAPI_PREFIX_STR(Uniform2iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2ivARB))"\n"
+"\t"STUB_ASM_CODE("554")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2iv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2iv)", "GLAPI_PREFIX_STR(Uniform2ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fARB))"\n"
+"\t"STUB_ASM_CODE("555")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3f)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3f)", "GLAPI_PREFIX_STR(Uniform3fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fvARB))"\n"
+"\t"STUB_ASM_CODE("556")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3fv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3fv)", "GLAPI_PREFIX_STR(Uniform3fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3iARB))"\n"
+"\t"STUB_ASM_CODE("557")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3i)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3i)", "GLAPI_PREFIX_STR(Uniform3iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3ivARB))"\n"
+"\t"STUB_ASM_CODE("558")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3iv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3iv)", "GLAPI_PREFIX_STR(Uniform3ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fARB))"\n"
+"\t"STUB_ASM_CODE("559")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4f)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4f)", "GLAPI_PREFIX_STR(Uniform4fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fvARB))"\n"
+"\t"STUB_ASM_CODE("560")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4fv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4fv)", "GLAPI_PREFIX_STR(Uniform4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4iARB))"\n"
+"\t"STUB_ASM_CODE("561")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4i)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4i)", "GLAPI_PREFIX_STR(Uniform4iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4ivARB))"\n"
+"\t"STUB_ASM_CODE("562")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4iv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4iv)", "GLAPI_PREFIX_STR(Uniform4ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2fvARB))"\n"
+"\t"STUB_ASM_CODE("563")"\n"
+
+".globl "GLAPI_PREFIX_STR(UniformMatrix2fv)"\n"
+".set "GLAPI_PREFIX_STR(UniformMatrix2fv)", "GLAPI_PREFIX_STR(UniformMatrix2fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3fvARB))"\n"
+"\t"STUB_ASM_CODE("564")"\n"
+
+".globl "GLAPI_PREFIX_STR(UniformMatrix3fv)"\n"
+".set "GLAPI_PREFIX_STR(UniformMatrix3fv)", "GLAPI_PREFIX_STR(UniformMatrix3fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4fvARB))"\n"
+"\t"STUB_ASM_CODE("565")"\n"
+
+".globl "GLAPI_PREFIX_STR(UniformMatrix4fv)"\n"
+".set "GLAPI_PREFIX_STR(UniformMatrix4fv)", "GLAPI_PREFIX_STR(UniformMatrix4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseProgramObjectARB))"\n"
+"\t"STUB_ASM_CODE("566")"\n"
+
+".globl "GLAPI_PREFIX_STR(UseProgram)"\n"
+".set "GLAPI_PREFIX_STR(UseProgram)", "GLAPI_PREFIX_STR(UseProgramObjectARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ValidateProgramARB))"\n"
+"\t"STUB_ASM_CODE("567")"\n"
+
+".globl "GLAPI_PREFIX_STR(ValidateProgram)"\n"
+".set "GLAPI_PREFIX_STR(ValidateProgram)", "GLAPI_PREFIX_STR(ValidateProgramARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindAttribLocationARB))"\n"
+"\t"STUB_ASM_CODE("568")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindAttribLocation)"\n"
+".set "GLAPI_PREFIX_STR(BindAttribLocation)", "GLAPI_PREFIX_STR(BindAttribLocationARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveAttribARB))"\n"
+"\t"STUB_ASM_CODE("569")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetActiveAttrib)"\n"
+".set "GLAPI_PREFIX_STR(GetActiveAttrib)", "GLAPI_PREFIX_STR(GetActiveAttribARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttribLocationARB))"\n"
+"\t"STUB_ASM_CODE("570")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetAttribLocation)"\n"
+".set "GLAPI_PREFIX_STR(GetAttribLocation)", "GLAPI_PREFIX_STR(GetAttribLocationARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffersARB))"\n"
+"\t"STUB_ASM_CODE("571")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawBuffers)"\n"
+".set "GLAPI_PREFIX_STR(DrawBuffers)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawBuffersATI)"\n"
+".set "GLAPI_PREFIX_STR(DrawBuffersATI)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n"
+"\t"STUB_ASM_CODE("572")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawArraysInstanced)"\n"
+".set "GLAPI_PREFIX_STR(DrawArraysInstanced)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)"\n"
+".set "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsInstancedARB))"\n"
+"\t"STUB_ASM_CODE("573")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawElementsInstanced)"\n"
+".set "GLAPI_PREFIX_STR(DrawElementsInstanced)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)"\n"
+".set "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageMultisample))"\n"
+"\t"STUB_ASM_CODE("574")"\n"
+
+".globl "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)"\n"
+".set "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)", "GLAPI_PREFIX_STR(RenderbufferStorageMultisample)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureARB))"\n"
+"\t"STUB_ASM_CODE("575")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureFaceARB))"\n"
+"\t"STUB_ASM_CODE("576")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameteriARB))"\n"
+"\t"STUB_ASM_CODE("577")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisorARB))"\n"
+"\t"STUB_ASM_CODE("578")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushMappedBufferRange))"\n"
+"\t"STUB_ASM_CODE("579")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferRange))"\n"
+"\t"STUB_ASM_CODE("580")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindVertexArray))"\n"
+"\t"STUB_ASM_CODE("581")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenVertexArrays))"\n"
+"\t"STUB_ASM_CODE("582")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyBufferSubData))"\n"
+"\t"STUB_ASM_CODE("583")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientWaitSync))"\n"
+"\t"STUB_ASM_CODE("584")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteSync))"\n"
+"\t"STUB_ASM_CODE("585")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FenceSync))"\n"
+"\t"STUB_ASM_CODE("586")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64v))"\n"
+"\t"STUB_ASM_CODE("587")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSynciv))"\n"
+"\t"STUB_ASM_CODE("588")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsSync))"\n"
+"\t"STUB_ASM_CODE("589")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WaitSync))"\n"
+"\t"STUB_ASM_CODE("590")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsBaseVertex))"\n"
+"\t"STUB_ASM_CODE("591")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElementsBaseVertex))"\n"
+"\t"STUB_ASM_CODE("592")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsBaseVertex))"\n"
+"\t"STUB_ASM_CODE("593")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparateiARB))"\n"
+"\t"STUB_ASM_CODE("594")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationiARB))"\n"
+"\t"STUB_ASM_CODE("595")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateiARB))"\n"
+"\t"STUB_ASM_CODE("596")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunciARB))"\n"
+"\t"STUB_ASM_CODE("597")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("598")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTransformFeedbacks))"\n"
+"\t"STUB_ASM_CODE("599")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("600")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTransformFeedbacks))"\n"
+"\t"STUB_ASM_CODE("601")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("602")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PauseTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("603")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResumeTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("604")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthf))"\n"
+"\t"STUB_ASM_CODE("605")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangef))"\n"
+"\t"STUB_ASM_CODE("606")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderPrecisionFormat))"\n"
+"\t"STUB_ASM_CODE("607")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n"
+"\t"STUB_ASM_CODE("608")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n"
+"\t"STUB_ASM_CODE("609")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n"
+"\t"STUB_ASM_CODE("613")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n"
+"\t"STUB_ASM_CODE("632")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n"
+"\t"STUB_ASM_CODE("633")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n"
+"\t"STUB_ASM_CODE("634")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n"
+"\t"STUB_ASM_CODE("635")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n"
+"\t"STUB_ASM_CODE("636")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n"
+"\t"STUB_ASM_CODE("637")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n"
+"\t"STUB_ASM_CODE("638")"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameterf)"\n"
+".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameterfARB)"\n"
+".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n"
+"\t"STUB_ASM_CODE("639")"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n"
+".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameterfvARB)"\n"
+".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n"
+"\t"STUB_ASM_CODE("640")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n"
+"\t"STUB_ASM_CODE("641")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n"
+"\t"STUB_ASM_CODE("642")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n"
+"\t"STUB_ASM_CODE("643")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n"
+"\t"STUB_ASM_CODE("644")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n"
+"\t"STUB_ASM_CODE("645")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n"
+"\t"STUB_ASM_CODE("646")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n"
+"\t"STUB_ASM_CODE("647")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n"
+"\t"STUB_ASM_CODE("648")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n"
+"\t"STUB_ASM_CODE("649")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n"
+"\t"STUB_ASM_CODE("650")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n"
+"\t"STUB_ASM_CODE("651")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n"
+"\t"STUB_ASM_CODE("652")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n"
+"\t"STUB_ASM_CODE("653")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n"
+"\t"STUB_ASM_CODE("654")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n"
+"\t"STUB_ASM_CODE("655")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n"
+"\t"STUB_ASM_CODE("656")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n"
+"\t"STUB_ASM_CODE("657")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n"
+"\t"STUB_ASM_CODE("658")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n"
+"\t"STUB_ASM_CODE("659")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n"
+".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n"
+"\t"STUB_ASM_CODE("660")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n"
+".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n"
+"\t"STUB_ASM_CODE("661")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n"
+".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n"
+"\t"STUB_ASM_CODE("662")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoordd)"\n"
+".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n"
+"\t"STUB_ASM_CODE("663")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n"
+".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n"
+"\t"STUB_ASM_CODE("664")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoordf)"\n"
+".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n"
+"\t"STUB_ASM_CODE("665")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n"
+".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n"
+"\t"STUB_ASM_CODE("667")"\n"
+
+".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n"
+".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n"
+"\t"STUB_ASM_CODE("668")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n"
+"\t"STUB_ASM_CODE("669")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n"
+"\t"STUB_ASM_CODE("670")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n"
+"\t"STUB_ASM_CODE("671")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n"
+"\t"STUB_ASM_CODE("672")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("673")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n"
+"\t"STUB_ASM_CODE("674")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n"
+"\t"STUB_ASM_CODE("675")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n"
+"\t"STUB_ASM_CODE("676")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("677")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n"
+"\t"STUB_ASM_CODE("678")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("679")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n"
+"\t"STUB_ASM_CODE("680")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("681")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n"
+"\t"STUB_ASM_CODE("682")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n"
+"\t"STUB_ASM_CODE("683")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n"
+"\t"STUB_ASM_CODE("684")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2dARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n"
+"\t"STUB_ASM_CODE("685")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2dvARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n"
+"\t"STUB_ASM_CODE("686")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2fARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n"
+"\t"STUB_ASM_CODE("687")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2fvARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n"
+"\t"STUB_ASM_CODE("688")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2iARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n"
+"\t"STUB_ASM_CODE("689")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2ivARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n"
+"\t"STUB_ASM_CODE("690")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2sARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n"
+"\t"STUB_ASM_CODE("691")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2svARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n"
+"\t"STUB_ASM_CODE("692")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3dARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n"
+"\t"STUB_ASM_CODE("693")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3dvARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n"
+"\t"STUB_ASM_CODE("694")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3fARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n"
+"\t"STUB_ASM_CODE("695")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3fvARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n"
+"\t"STUB_ASM_CODE("696")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3iARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n"
+"\t"STUB_ASM_CODE("697")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3ivARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n"
+"\t"STUB_ASM_CODE("698")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3sARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n"
+"\t"STUB_ASM_CODE("699")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3sv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3sv)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3svARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3svARB)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dMESA))"\n"
+"\t"STUB_ASM_CODE("700")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dvMESA))"\n"
+"\t"STUB_ASM_CODE("701")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fMESA))"\n"
+"\t"STUB_ASM_CODE("702")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fvMESA))"\n"
+"\t"STUB_ASM_CODE("703")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4iMESA))"\n"
+"\t"STUB_ASM_CODE("704")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4ivMESA))"\n"
+"\t"STUB_ASM_CODE("705")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4sMESA))"\n"
+"\t"STUB_ASM_CODE("706")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4svMESA))"\n"
+"\t"STUB_ASM_CODE("707")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreProgramsResidentNV))"\n"
+"\t"STUB_ASM_CODE("717")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramNV))"\n"
+"\t"STUB_ASM_CODE("718")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindProgramARB)"\n"
+".set "GLAPI_PREFIX_STR(BindProgramARB)", "GLAPI_PREFIX_STR(BindProgramNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramsNV))"\n"
+"\t"STUB_ASM_CODE("719")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteProgramsARB)"\n"
+".set "GLAPI_PREFIX_STR(DeleteProgramsARB)", "GLAPI_PREFIX_STR(DeleteProgramsNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ExecuteProgramNV))"\n"
+"\t"STUB_ASM_CODE("720")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramsNV))"\n"
+"\t"STUB_ASM_CODE("721")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenProgramsARB)"\n"
+".set "GLAPI_PREFIX_STR(GenProgramsARB)", "GLAPI_PREFIX_STR(GenProgramsNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterdvNV))"\n"
+"\t"STUB_ASM_CODE("722")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("723")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringNV))"\n"
+"\t"STUB_ASM_CODE("724")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivNV))"\n"
+"\t"STUB_ASM_CODE("725")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTrackMatrixivNV))"\n"
+"\t"STUB_ASM_CODE("726")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n"
+"\t"STUB_ASM_CODE("727")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribPointerv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribPointerv)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvNV))"\n"
+"\t"STUB_ASM_CODE("728")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvNV))"\n"
+"\t"STUB_ASM_CODE("729")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivNV))"\n"
+"\t"STUB_ASM_CODE("730")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramNV))"\n"
+"\t"STUB_ASM_CODE("731")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsProgramARB)"\n"
+".set "GLAPI_PREFIX_STR(IsProgramARB)", "GLAPI_PREFIX_STR(IsProgramNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadProgramNV))"\n"
+"\t"STUB_ASM_CODE("732")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4dvNV))"\n"
+"\t"STUB_ASM_CODE("733")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4fvNV))"\n"
+"\t"STUB_ASM_CODE("734")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RequestResidentProgramsNV))"\n"
+"\t"STUB_ASM_CODE("735")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TrackMatrixNV))"\n"
+"\t"STUB_ASM_CODE("736")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dNV))"\n"
+"\t"STUB_ASM_CODE("737")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvNV))"\n"
+"\t"STUB_ASM_CODE("738")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fNV))"\n"
+"\t"STUB_ASM_CODE("739")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvNV))"\n"
+"\t"STUB_ASM_CODE("740")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sNV))"\n"
+"\t"STUB_ASM_CODE("741")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svNV))"\n"
+"\t"STUB_ASM_CODE("742")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dNV))"\n"
+"\t"STUB_ASM_CODE("743")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvNV))"\n"
+"\t"STUB_ASM_CODE("744")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fNV))"\n"
+"\t"STUB_ASM_CODE("745")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvNV))"\n"
+"\t"STUB_ASM_CODE("746")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sNV))"\n"
+"\t"STUB_ASM_CODE("747")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svNV))"\n"
+"\t"STUB_ASM_CODE("748")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dNV))"\n"
+"\t"STUB_ASM_CODE("749")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvNV))"\n"
+"\t"STUB_ASM_CODE("750")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fNV))"\n"
+"\t"STUB_ASM_CODE("751")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvNV))"\n"
+"\t"STUB_ASM_CODE("752")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sNV))"\n"
+"\t"STUB_ASM_CODE("753")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svNV))"\n"
+"\t"STUB_ASM_CODE("754")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dNV))"\n"
+"\t"STUB_ASM_CODE("755")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvNV))"\n"
+"\t"STUB_ASM_CODE("756")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fNV))"\n"
+"\t"STUB_ASM_CODE("757")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvNV))"\n"
+"\t"STUB_ASM_CODE("758")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sNV))"\n"
+"\t"STUB_ASM_CODE("759")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svNV))"\n"
+"\t"STUB_ASM_CODE("760")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubNV))"\n"
+"\t"STUB_ASM_CODE("761")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvNV))"\n"
+"\t"STUB_ASM_CODE("762")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerNV))"\n"
+"\t"STUB_ASM_CODE("763")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1dvNV))"\n"
+"\t"STUB_ASM_CODE("764")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1fvNV))"\n"
+"\t"STUB_ASM_CODE("765")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1svNV))"\n"
+"\t"STUB_ASM_CODE("766")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2dvNV))"\n"
+"\t"STUB_ASM_CODE("767")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2fvNV))"\n"
+"\t"STUB_ASM_CODE("768")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2svNV))"\n"
+"\t"STUB_ASM_CODE("769")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3dvNV))"\n"
+"\t"STUB_ASM_CODE("770")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3fvNV))"\n"
+"\t"STUB_ASM_CODE("771")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3svNV))"\n"
+"\t"STUB_ASM_CODE("772")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4dvNV))"\n"
+"\t"STUB_ASM_CODE("773")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4fvNV))"\n"
+"\t"STUB_ASM_CODE("774")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4svNV))"\n"
+"\t"STUB_ASM_CODE("775")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4ubvNV))"\n"
+"\t"STUB_ASM_CODE("776")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterfvATI))"\n"
+"\t"STUB_ASM_CODE("777")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterivATI))"\n"
+"\t"STUB_ASM_CODE("778")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterfvATI))"\n"
+"\t"STUB_ASM_CODE("779")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterivATI))"\n"
+"\t"STUB_ASM_CODE("780")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp1ATI))"\n"
+"\t"STUB_ASM_CODE("781")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp2ATI))"\n"
+"\t"STUB_ASM_CODE("782")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp3ATI))"\n"
+"\t"STUB_ASM_CODE("783")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginFragmentShaderATI))"\n"
+"\t"STUB_ASM_CODE("784")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragmentShaderATI))"\n"
+"\t"STUB_ASM_CODE("785")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp1ATI))"\n"
+"\t"STUB_ASM_CODE("786")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp2ATI))"\n"
+"\t"STUB_ASM_CODE("787")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp3ATI))"\n"
+"\t"STUB_ASM_CODE("788")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFragmentShaderATI))"\n"
+"\t"STUB_ASM_CODE("789")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndFragmentShaderATI))"\n"
+"\t"STUB_ASM_CODE("790")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFragmentShadersATI))"\n"
+"\t"STUB_ASM_CODE("791")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassTexCoordATI))"\n"
+"\t"STUB_ASM_CODE("792")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleMapATI))"\n"
+"\t"STUB_ASM_CODE("793")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SetFragmentShaderConstantATI))"\n"
+"\t"STUB_ASM_CODE("794")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameteriNV))"\n"
+"\t"STUB_ASM_CODE("795")"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameteri)"\n"
+".set "GLAPI_PREFIX_STR(PointParameteri)", "GLAPI_PREFIX_STR(PointParameteriNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterivNV))"\n"
+"\t"STUB_ASM_CODE("796")"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameteriv)"\n"
+".set "GLAPI_PREFIX_STR(PointParameteriv)", "GLAPI_PREFIX_STR(PointParameterivNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteVertexArrays))"\n"
+"\t"STUB_ASM_CODE("799")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsVertexArray))"\n"
+"\t"STUB_ASM_CODE("801")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterdvNV))"\n"
+"\t"STUB_ASM_CODE("802")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("803")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dNV))"\n"
+"\t"STUB_ASM_CODE("804")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dvNV))"\n"
+"\t"STUB_ASM_CODE("805")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fNV))"\n"
+"\t"STUB_ASM_CODE("806")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fvNV))"\n"
+"\t"STUB_ASM_CODE("807")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartIndexNV))"\n"
+"\t"STUB_ASM_CODE("808")"\n"
+
+".globl "GLAPI_PREFIX_STR(PrimitiveRestartIndex)"\n"
+".set "GLAPI_PREFIX_STR(PrimitiveRestartIndex)", "GLAPI_PREFIX_STR(PrimitiveRestartIndexNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n"
+"\t"STUB_ASM_CODE("809")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparate))"\n"
+"\t"STUB_ASM_CODE("857")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n"
+"\t"STUB_ASM_CODE("858")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindFramebuffer)"\n"
+".set "GLAPI_PREFIX_STR(BindFramebuffer)", "GLAPI_PREFIX_STR(BindFramebufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n"
+"\t"STUB_ASM_CODE("859")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindRenderbuffer)"\n"
+".set "GLAPI_PREFIX_STR(BindRenderbuffer)", "GLAPI_PREFIX_STR(BindRenderbufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CheckFramebufferStatusEXT))"\n"
+"\t"STUB_ASM_CODE("860")"\n"
+
+".globl "GLAPI_PREFIX_STR(CheckFramebufferStatus)"\n"
+".set "GLAPI_PREFIX_STR(CheckFramebufferStatus)", "GLAPI_PREFIX_STR(CheckFramebufferStatusEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFramebuffersEXT))"\n"
+"\t"STUB_ASM_CODE("861")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteFramebuffers)"\n"
+".set "GLAPI_PREFIX_STR(DeleteFramebuffers)", "GLAPI_PREFIX_STR(DeleteFramebuffersEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteRenderbuffersEXT))"\n"
+"\t"STUB_ASM_CODE("862")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteRenderbuffers)"\n"
+".set "GLAPI_PREFIX_STR(DeleteRenderbuffers)", "GLAPI_PREFIX_STR(DeleteRenderbuffersEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferRenderbufferEXT))"\n"
+"\t"STUB_ASM_CODE("863")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferRenderbuffer)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferRenderbuffer)", "GLAPI_PREFIX_STR(FramebufferRenderbufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture1DEXT))"\n"
+"\t"STUB_ASM_CODE("864")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferTexture1D)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferTexture1D)", "GLAPI_PREFIX_STR(FramebufferTexture1DEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture2DEXT))"\n"
+"\t"STUB_ASM_CODE("865")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferTexture2D)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferTexture2D)", "GLAPI_PREFIX_STR(FramebufferTexture2DEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture3DEXT))"\n"
+"\t"STUB_ASM_CODE("866")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferTexture3D)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferTexture3D)", "GLAPI_PREFIX_STR(FramebufferTexture3DEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFramebuffersEXT))"\n"
+"\t"STUB_ASM_CODE("867")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenFramebuffers)"\n"
+".set "GLAPI_PREFIX_STR(GenFramebuffers)", "GLAPI_PREFIX_STR(GenFramebuffersEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenRenderbuffersEXT))"\n"
+"\t"STUB_ASM_CODE("868")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenRenderbuffers)"\n"
+".set "GLAPI_PREFIX_STR(GenRenderbuffers)", "GLAPI_PREFIX_STR(GenRenderbuffersEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenerateMipmapEXT))"\n"
+"\t"STUB_ASM_CODE("869")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenerateMipmap)"\n"
+".set "GLAPI_PREFIX_STR(GenerateMipmap)", "GLAPI_PREFIX_STR(GenerateMipmapEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT))"\n"
+"\t"STUB_ASM_CODE("870")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)"\n"
+".set "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)", "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT))"\n"
+"\t"STUB_ASM_CODE("871")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)"\n"
+".set "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)", "GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsFramebufferEXT))"\n"
+"\t"STUB_ASM_CODE("872")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsFramebuffer)"\n"
+".set "GLAPI_PREFIX_STR(IsFramebuffer)", "GLAPI_PREFIX_STR(IsFramebufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsRenderbufferEXT))"\n"
+"\t"STUB_ASM_CODE("873")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsRenderbuffer)"\n"
+".set "GLAPI_PREFIX_STR(IsRenderbuffer)", "GLAPI_PREFIX_STR(IsRenderbufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageEXT))"\n"
+"\t"STUB_ASM_CODE("874")"\n"
+
+".globl "GLAPI_PREFIX_STR(RenderbufferStorage)"\n"
+".set "GLAPI_PREFIX_STR(RenderbufferStorage)", "GLAPI_PREFIX_STR(RenderbufferStorageEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlitFramebuffer))"\n"
+"\t"STUB_ASM_CODE("875")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationEXT))"\n"
+"\t"STUB_ASM_CODE("878")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindFragDataLocation)"\n"
+".set "GLAPI_PREFIX_STR(BindFragDataLocation)", "GLAPI_PREFIX_STR(BindFragDataLocationEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFragDataLocationEXT))"\n"
+"\t"STUB_ASM_CODE("879")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetFragDataLocation)"\n"
+".set "GLAPI_PREFIX_STR(GetFragDataLocation)", "GLAPI_PREFIX_STR(GetFragDataLocationEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformuivEXT))"\n"
+"\t"STUB_ASM_CODE("880")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetUniformuiv)"\n"
+".set "GLAPI_PREFIX_STR(GetUniformuiv)", "GLAPI_PREFIX_STR(GetUniformuivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIivEXT))"\n"
+"\t"STUB_ASM_CODE("881")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribIiv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribIiv)", "GLAPI_PREFIX_STR(GetVertexAttribIivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIuivEXT))"\n"
+"\t"STUB_ASM_CODE("882")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribIuiv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribIuiv)", "GLAPI_PREFIX_STR(GetVertexAttribIuivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uiEXT))"\n"
+"\t"STUB_ASM_CODE("883")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1ui)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1ui)", "GLAPI_PREFIX_STR(Uniform1uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uivEXT))"\n"
+"\t"STUB_ASM_CODE("884")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1uiv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1uiv)", "GLAPI_PREFIX_STR(Uniform1uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uiEXT))"\n"
+"\t"STUB_ASM_CODE("885")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2ui)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2ui)", "GLAPI_PREFIX_STR(Uniform2uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uivEXT))"\n"
+"\t"STUB_ASM_CODE("886")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2uiv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2uiv)", "GLAPI_PREFIX_STR(Uniform2uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uiEXT))"\n"
+"\t"STUB_ASM_CODE("887")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3ui)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3ui)", "GLAPI_PREFIX_STR(Uniform3uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uivEXT))"\n"
+"\t"STUB_ASM_CODE("888")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3uiv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3uiv)", "GLAPI_PREFIX_STR(Uniform3uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uiEXT))"\n"
+"\t"STUB_ASM_CODE("889")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4ui)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4ui)", "GLAPI_PREFIX_STR(Uniform4uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uivEXT))"\n"
+"\t"STUB_ASM_CODE("890")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4uiv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4uiv)", "GLAPI_PREFIX_STR(Uniform4uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n"
+"\t"STUB_ASM_CODE("891")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1ivEXT))"\n"
+"\t"STUB_ASM_CODE("892")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI1iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI1iv)", "GLAPI_PREFIX_STR(VertexAttribI1ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n"
+"\t"STUB_ASM_CODE("893")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uivEXT))"\n"
+"\t"STUB_ASM_CODE("894")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n"
+"\t"STUB_ASM_CODE("895")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n"
+"\t"STUB_ASM_CODE("896")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n"
+"\t"STUB_ASM_CODE("897")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n"
+"\t"STUB_ASM_CODE("898")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n"
+"\t"STUB_ASM_CODE("899")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n"
+"\t"STUB_ASM_CODE("900")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n"
+"\t"STUB_ASM_CODE("901")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n"
+"\t"STUB_ASM_CODE("902")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n"
+"\t"STUB_ASM_CODE("903")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n"
+"\t"STUB_ASM_CODE("904")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n"
+"\t"STUB_ASM_CODE("905")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n"
+"\t"STUB_ASM_CODE("906")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n"
+"\t"STUB_ASM_CODE("907")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n"
+"\t"STUB_ASM_CODE("908")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n"
+"\t"STUB_ASM_CODE("909")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n"
+"\t"STUB_ASM_CODE("910")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n"
+"\t"STUB_ASM_CODE("911")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n"
+"\t"STUB_ASM_CODE("912")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n"
+"\t"STUB_ASM_CODE("913")"\n"
+
+".globl "GLAPI_PREFIX_STR(ColorMaski)"\n"
+".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n"
+"\t"STUB_ASM_CODE("914")"\n"
+
+".globl "GLAPI_PREFIX_STR(Disablei)"\n"
+".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n"
+"\t"STUB_ASM_CODE("915")"\n"
+
+".globl "GLAPI_PREFIX_STR(Enablei)"\n"
+".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n"
+"\t"STUB_ASM_CODE("916")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n"
+".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n"
+"\t"STUB_ASM_CODE("917")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n"
+".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n"
+"\t"STUB_ASM_CODE("918")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n"
+".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n"
+"\t"STUB_ASM_CODE("919")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n"
+"\t"STUB_ASM_CODE("920")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n"
+"\t"STUB_ASM_CODE("921")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n"
+".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n"
+"\t"STUB_ASM_CODE("922")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n"
+".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n"
+"\t"STUB_ASM_CODE("923")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n"
+".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n"
+"\t"STUB_ASM_CODE("924")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n"
+".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n"
+"\t"STUB_ASM_CODE("925")"\n"
+
+".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n"
+".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n"
+"\t"STUB_ASM_CODE("926")"\n"
+
+".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n"
+".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n"
+"\t"STUB_ASM_CODE("927")"\n"
+
+".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n"
+".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n"
+"\t"STUB_ASM_CODE("928")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n"
+".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n"
+"\t"STUB_ASM_CODE("929")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n"
+"\t"STUB_ASM_CODE("930")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n"
+".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n"
+"\t"STUB_ASM_CODE("931")"\n"
+
+".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n"
+".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n"
+"\t"STUB_ASM_CODE("932")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n"
+".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n"
+"\t"STUB_ASM_CODE("933")"\n"
+
+".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n"
+".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n"
+"\t"STUB_ASM_CODE("934")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n"
+".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n"
+"\t"STUB_ASM_CODE("937")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n"
+"\t"STUB_ASM_CODE("938")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n"
+"\t"STUB_ASM_CODE("939")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n"
+"\t"STUB_ASM_CODE("940")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n"
+"\t"STUB_ASM_CODE("941")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n"
+"\t"STUB_ASM_CODE("942")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n"
+"\t"STUB_ASM_CODE("943")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n"
+"\t"STUB_ASM_CODE("949")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n"
+"\t"STUB_ASM_CODE("950")"\n"
+
+);
+#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
+#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */
diff --git a/mesalib/src/mapi/glapi/glapitable.h b/mesalib/src/mapi/glapi/glapitable.h
index 9b419ba77..bc6f25f9d 100644
--- a/mesalib/src/mapi/glapi/glapitable.h
+++ b/mesalib/src/mapi/glapi/glapitable.h
@@ -1,937 +1,937 @@
-/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_TABLE_H_ )
-# define _GLAPI_TABLE_H_
-
-#ifndef GLAPIENTRYP
-# ifndef GLAPIENTRY
-# define GLAPIENTRY
-# endif
-
-# define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-
-struct _glapi_table
-{
- void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
- void (GLAPIENTRYP EndList)(void); /* 1 */
- void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
- void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
- void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
- GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
- void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
- void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
- void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
- void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
- void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
- void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
- void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
- void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
- void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
- void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
- void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
- void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
- void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
- void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
- void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
- void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
- void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
- void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
- void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
- void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
- void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
- void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
- void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
- void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
- void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
- void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
- void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
- void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
- void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
- void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
- void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
- void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
- void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
- void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
- void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
- void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
- void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
- void (GLAPIENTRYP End)(void); /* 43 */
- void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
- void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
- void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
- void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
- void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
- void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
- void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
- void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
- void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
- void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
- void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
- void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
- void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
- void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
- void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
- void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
- void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
- void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
- void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
- void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
- void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
- void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
- void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
- void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
- void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
- void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
- void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
- void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
- void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
- void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
- void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
- void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
- void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
- void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
- void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
- void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
- void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
- void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
- void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
- void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
- void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
- void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
- void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
- void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
- void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
- void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
- void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
- void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
- void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
- void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
- void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
- void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
- void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
- void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
- void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
- void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
- void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
- void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
- void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
- void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
- void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
- void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
- void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
- void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
- void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
- void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
- void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
- void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
- void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
- void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
- void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
- void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
- void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
- void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
- void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
- void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
- void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
- void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
- void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
- void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
- void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
- void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
- void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
- void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
- void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
- void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
- void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
- void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
- void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
- void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
- void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
- void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
- void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
- void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
- void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
- void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
- void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
- void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
- void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
- void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
- void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
- void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
- void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
- void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
- void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
- void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
- void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
- void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
- void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
- void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
- void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
- void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
- void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
- void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
- void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
- void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
- void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
- void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
- void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
- void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
- void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
- void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
- void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
- void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
- void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
- void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
- void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
- void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
- void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
- void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
- void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
- void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
- void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
- void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
- void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
- void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
- void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
- void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
- void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
- void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
- void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
- void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
- void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
- void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
- void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
- void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
- void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
- void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
- void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
- void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
- void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
- void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
- GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
- void (GLAPIENTRYP InitNames)(void); /* 197 */
- void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
- void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
- void (GLAPIENTRYP PopName)(void); /* 200 */
- void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
- void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
- void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
- void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
- void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
- void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
- void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
- void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
- void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
- void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
- void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
- void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
- void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
- void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
- void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
- void (GLAPIENTRYP Finish)(void); /* 216 */
- void (GLAPIENTRYP Flush)(void); /* 217 */
- void (GLAPIENTRYP PopAttrib)(void); /* 218 */
- void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
- void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
- void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
- void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
- void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
- void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
- void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
- void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
- void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
- void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
- void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
- void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
- void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
- void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
- void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
- void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
- void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
- void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
- void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
- void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
- void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
- void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
- void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
- void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
- void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
- void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
- void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
- void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
- void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
- void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
- void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
- void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
- void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
- void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
- void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
- void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
- void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
- void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
- void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
- void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
- void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
- void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
- GLenum (GLAPIENTRYP GetError)(void); /* 261 */
- void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
- void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
- void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
- void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
- void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
- void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
- void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
- void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
- void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
- void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
- void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
- void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
- void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
- const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
- void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
- void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
- void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
- void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
- void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
- void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
- void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
- void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
- void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
- void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
- GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
- GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
- void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
- void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
- void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
- void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
- void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
- void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
- void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
- void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
- void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
- void (GLAPIENTRYP PopMatrix)(void); /* 297 */
- void (GLAPIENTRYP PushMatrix)(void); /* 298 */
- void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
- void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
- void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
- void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
- void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
- void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
- void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
- void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
- void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
- void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
- void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
- void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
- void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
- void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
- void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
- void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
- void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
- void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
- void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
- void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
- void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
- void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
- void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
- GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
- void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
- void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
- void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
- void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
- void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
- void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
- void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
- GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
- void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
- void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
- void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
- void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
- void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
- void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
- void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
- void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
- void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
- void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
- void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
- void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
- void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
- void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
- void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
- void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
- void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
- void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
- void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
- void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
- void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
- void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
- void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
- void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
- void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
- void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
- void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
- void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
- void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
- void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
- void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
- void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
- void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
- void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
- void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
- void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
- void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
- void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
- void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
- void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
- void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
- void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
- void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
- void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */
- void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */
- void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */
- void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */
- void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
- void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
- void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */
- void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */
- void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */
- void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */
- void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */
- void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */
- void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
- void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
- void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */
- void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */
- void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */
- void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */
- void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
- void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */
- void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
- void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
- void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
- void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */
- void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
- void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */
- void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
- void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */
- void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
- void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
- void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
- void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */
- void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
- void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */
- void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */
- GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */
- GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */
- void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */
- void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */
- void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */
- void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */
- void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */
- void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */
- void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */
- void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */
- GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */
- GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */
- void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */
- void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */
- void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */
- void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */
- void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */
- void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */
- void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
- void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
- void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
- void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */
- void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); /* 431 */
- void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */
- void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */
- void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */
- const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */
- void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */
- void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */
- void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */
- void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */
- void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */
- void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */
- void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */
- void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */
- void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */
- void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */
- void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */
- void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */
- void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */
- void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */
- void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */
- void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */
- void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */
- void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */
- void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */
- void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */
- void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */
- void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */
- void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */
- void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */
- void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */
- void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */
- void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */
- void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */
- void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */
- void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */
- void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */
- void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */
- void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */
- void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */
- void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */
- void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */
- void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */
- void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */
- void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */
- void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */
- void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */
- void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */
- void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */
- void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */
- void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */
- void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */
- void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */
- void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */
- void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */
- void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */
- void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */
- void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */
- void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */
- void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */
- void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */
- void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */
- void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */
- void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */
- void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */
- void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */
- void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */
- void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
- void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */
- void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */
- void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */
- void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */
- void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */
- void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */
- void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */
- void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */
- GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */
- GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */
- GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */
- void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */
- void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */
- void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */
- void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */
- void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */
- void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */
- void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */
- GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */
- void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */
- void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */
- GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */
- GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */
- void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */
- void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */
- void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */
- void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */
- GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */
- void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */
- void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */
- void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */
- void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */
- GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */
- void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */
- void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */
- void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */
- void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */
- void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */
- void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */
- void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */
- void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */
- void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */
- void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */
- void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */
- void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */
- void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */
- void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */
- void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */
- void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */
- void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */
- void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */
- void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */
- void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */
- void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
- void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
- void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
- void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */
- void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */
- void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */
- void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
- GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */
- void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */
- void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */
- void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */
- void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */
- void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */
- void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */
- void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */
- void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 578 */
- void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 579 */
- GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 580 */
- void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 581 */
- void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 582 */
- void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 583 */
- GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 584 */
- void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 585 */
- GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 586 */
- void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 587 */
- void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 588 */
- GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 589 */
- void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 590 */
- void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 592 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 593 */
- void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 594 */
- void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 595 */
- void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 596 */
- void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 597 */
- void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 598 */
- void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 599 */
- void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 600 */
- void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 601 */
- GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 602 */
- void (GLAPIENTRYP PauseTransformFeedback)(void); /* 603 */
- void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 604 */
- void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 605 */
- void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 606 */
- void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 607 */
- void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 608 */
- void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 609 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 610 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 611 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 612 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 613 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 614 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 615 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 616 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 617 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 618 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 619 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 620 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 621 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 622 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 625 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 626 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 627 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 628 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 629 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 630 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 631 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 632 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 633 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 634 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 635 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 636 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 637 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 638 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 639 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 640 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 641 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 642 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 643 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 644 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 645 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 646 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 647 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 648 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 649 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 650 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 651 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 652 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 653 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 654 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 655 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 656 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 657 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 658 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 659 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 660 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 661 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 662 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 663 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 664 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 665 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 666 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 667 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 668 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 669 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 670 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 671 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 672 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 673 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 674 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 675 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 676 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 677 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 678 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 679 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 680 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 681 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 682 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 683 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 684 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 685 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 686 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 687 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 688 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 689 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 690 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 691 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 692 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 693 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 694 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 695 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 696 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 697 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 698 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 699 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 700 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 701 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 702 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 703 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 704 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 705 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 706 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 707 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 708 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 709 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 710 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 711 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 712 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 713 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 714 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 715 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 716 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 717 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 718 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 719 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 720 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 721 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 722 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 723 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 724 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 725 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 726 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 727 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 728 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 729 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 730 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 731 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 732 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 733 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 734 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 735 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 736 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 737 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 738 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 739 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 740 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 741 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 742 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 743 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 744 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 745 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 746 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 747 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 748 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 749 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 750 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 751 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 752 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 753 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 754 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 755 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 756 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 757 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 758 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 759 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 760 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 761 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 762 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 763 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 764 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 765 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 766 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 767 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 768 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 769 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 770 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 771 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 772 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 773 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 774 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 775 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 776 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 777 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 778 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 779 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 780 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 781 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 782 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 783 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 784 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 785 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 786 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 787 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 788 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 789 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 790 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 791 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 792 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 793 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 794 */
- void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 795 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 796 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 797 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 798 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 799 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 800 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 801 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 802 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 803 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 804 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 805 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 806 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 807 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 808 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 809 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 810 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 812 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 813 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 814 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 815 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 816 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 817 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 818 */
- void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 819 */
- GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 820 */
- void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 821 */
- void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 822 */
- void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 823 */
- void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 824 */
- void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 825 */
- void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 826 */
- void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 827 */
- void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 828 */
- void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 829 */
- void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 830 */
- void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 831 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 832 */
- void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 833 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 834 */
- void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 835 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 836 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 837 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 838 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 839 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 840 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 841 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 842 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 843 */
- void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 844 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 845 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 846 */
- void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 847 */
- void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 848 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 849 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 850 */
- void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 851 */
- void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 852 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 853 */
- void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 854 */
- void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 855 */
- void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 856 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 857 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 858 */
- GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 859 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 860 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 861 */
- void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 862 */
- void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 863 */
- void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 864 */
- void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 865 */
- void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 866 */
- void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 867 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 868 */
- void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 869 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 870 */
- void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 871 */
- void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 872 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 873 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 874 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 875 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 876 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 877 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 878 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 879 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 880 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 881 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 882 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 883 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 884 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 885 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 888 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 889 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 890 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 891 */
-};
-
-#endif /* !defined( _GLAPI_TABLE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _GLAPI_TABLE_H_ )
+# define _GLAPI_TABLE_H_
+
+#ifndef GLAPIENTRYP
+# ifndef GLAPIENTRY
+# define GLAPIENTRY
+# endif
+
+# define GLAPIENTRYP GLAPIENTRY *
+#endif
+
+
+struct _glapi_table
+{
+ void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
+ void (GLAPIENTRYP EndList)(void); /* 1 */
+ void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
+ void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
+ void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
+ GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
+ void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
+ void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
+ void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
+ void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
+ void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
+ void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
+ void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
+ void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
+ void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
+ void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
+ void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
+ void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
+ void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
+ void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
+ void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
+ void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
+ void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
+ void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
+ void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
+ void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
+ void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
+ void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
+ void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
+ void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
+ void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
+ void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
+ void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
+ void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
+ void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
+ void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
+ void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
+ void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
+ void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
+ void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
+ void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
+ void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
+ void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
+ void (GLAPIENTRYP End)(void); /* 43 */
+ void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
+ void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
+ void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
+ void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
+ void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
+ void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
+ void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
+ void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
+ void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
+ void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
+ void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
+ void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
+ void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
+ void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
+ void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
+ void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
+ void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
+ void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
+ void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
+ void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
+ void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
+ void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
+ void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
+ void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
+ void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
+ void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
+ void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
+ void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
+ void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
+ void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
+ void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
+ void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
+ void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
+ void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
+ void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
+ void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
+ void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
+ void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
+ void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
+ void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
+ void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
+ void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
+ void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
+ void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
+ void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
+ void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
+ void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
+ void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
+ void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
+ void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
+ void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
+ void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
+ void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
+ void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
+ void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
+ void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
+ void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
+ void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
+ void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
+ void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
+ void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
+ void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
+ void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
+ void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
+ void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
+ void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
+ void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
+ void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
+ void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
+ void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
+ void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
+ void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
+ void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
+ void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
+ void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
+ void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
+ void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
+ void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
+ void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
+ void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
+ void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
+ void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
+ void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
+ void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
+ void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
+ void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
+ void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
+ void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
+ void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
+ void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
+ void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
+ void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
+ void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
+ void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
+ void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
+ void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
+ void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
+ void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
+ void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
+ void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
+ void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
+ void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
+ void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
+ void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
+ void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
+ void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
+ void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
+ void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
+ void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
+ void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
+ void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
+ void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
+ void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
+ void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
+ void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
+ void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
+ void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
+ void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
+ void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
+ void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
+ void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
+ void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
+ void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
+ void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
+ void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
+ void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
+ void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
+ void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
+ void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
+ void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
+ void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
+ void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
+ void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
+ void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
+ void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
+ void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
+ void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
+ void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
+ void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
+ void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
+ void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
+ void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
+ void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
+ void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
+ void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
+ void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
+ void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
+ void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
+ void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
+ void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
+ void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
+ void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
+ GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
+ void (GLAPIENTRYP InitNames)(void); /* 197 */
+ void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
+ void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
+ void (GLAPIENTRYP PopName)(void); /* 200 */
+ void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
+ void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
+ void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
+ void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
+ void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
+ void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
+ void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
+ void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
+ void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
+ void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
+ void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
+ void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
+ void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
+ void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
+ void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
+ void (GLAPIENTRYP Finish)(void); /* 216 */
+ void (GLAPIENTRYP Flush)(void); /* 217 */
+ void (GLAPIENTRYP PopAttrib)(void); /* 218 */
+ void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
+ void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
+ void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
+ void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
+ void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
+ void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
+ void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
+ void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
+ void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
+ void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
+ void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
+ void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
+ void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
+ void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
+ void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
+ void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
+ void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
+ void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
+ void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
+ void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
+ void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
+ void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
+ void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
+ void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
+ void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
+ void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
+ void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
+ void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
+ void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
+ void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
+ void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
+ void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
+ void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
+ void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
+ void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
+ void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
+ void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
+ void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
+ void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
+ void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
+ void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
+ void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
+ GLenum (GLAPIENTRYP GetError)(void); /* 261 */
+ void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
+ void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
+ void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
+ void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
+ void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
+ void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
+ void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
+ void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
+ void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
+ void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
+ void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
+ void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
+ void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
+ const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
+ void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
+ void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
+ void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
+ void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
+ void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
+ void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
+ void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
+ void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
+ void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
+ void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
+ GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
+ GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
+ void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
+ void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
+ void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
+ void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
+ void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
+ void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
+ void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
+ void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
+ void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
+ void (GLAPIENTRYP PopMatrix)(void); /* 297 */
+ void (GLAPIENTRYP PushMatrix)(void); /* 298 */
+ void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
+ void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
+ void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
+ void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
+ void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
+ void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
+ void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
+ void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
+ void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
+ void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
+ void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
+ void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
+ void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
+ void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
+ void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
+ void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
+ void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
+ void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
+ void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
+ void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
+ void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
+ void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
+ void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
+ GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
+ void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
+ void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
+ void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
+ void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
+ void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
+ void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
+ void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
+ GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
+ void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
+ void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
+ void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
+ void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
+ void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
+ void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
+ void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
+ void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
+ void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
+ void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
+ void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
+ void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
+ void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
+ void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
+ void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
+ void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
+ void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
+ void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
+ void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
+ void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
+ void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
+ void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
+ void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
+ void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
+ void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
+ void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
+ void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
+ void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
+ void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
+ void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
+ void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
+ void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
+ void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
+ void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
+ void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
+ void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
+ void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
+ void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
+ void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
+ void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
+ void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
+ void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
+ void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
+ void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */
+ void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */
+ void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */
+ void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */
+ void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
+ void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
+ void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */
+ void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */
+ void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */
+ void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */
+ void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */
+ void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */
+ void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
+ void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
+ void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */
+ void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */
+ void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */
+ void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */
+ void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
+ void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */
+ void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
+ void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
+ void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
+ void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */
+ void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
+ void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */
+ void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
+ void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */
+ void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
+ void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
+ void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
+ void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */
+ void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
+ void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */
+ void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */
+ GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */
+ GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */
+ void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */
+ void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */
+ void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */
+ void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */
+ void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */
+ void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */
+ void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */
+ void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */
+ GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */
+ GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */
+ void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */
+ void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */
+ void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */
+ void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */
+ void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */
+ void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */
+ void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
+ void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
+ void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
+ void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */
+ void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */
+ void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */
+ void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */
+ void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */
+ const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */
+ void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */
+ void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */
+ void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */
+ void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */
+ void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */
+ void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */
+ void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */
+ void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */
+ void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */
+ void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */
+ void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */
+ void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */
+ void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */
+ void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */
+ void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */
+ void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */
+ void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */
+ void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */
+ void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */
+ void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */
+ void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */
+ void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */
+ void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */
+ void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */
+ void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */
+ void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */
+ void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */
+ void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */
+ void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */
+ void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */
+ void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */
+ void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */
+ void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */
+ void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */
+ void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */
+ void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */
+ void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */
+ void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */
+ void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */
+ void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */
+ void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */
+ void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */
+ void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */
+ void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */
+ void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */
+ void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */
+ void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */
+ void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */
+ void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */
+ void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */
+ void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */
+ void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */
+ void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */
+ void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */
+ void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */
+ void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */
+ void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */
+ void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */
+ void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */
+ void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */
+ void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */
+ void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */
+ void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */
+ void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */
+ void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */
+ void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */
+ void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */
+ void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */
+ void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */
+ void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */
+ void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */
+ void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */
+ void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */
+ void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
+ void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */
+ void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */
+ void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */
+ void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */
+ void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */
+ void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */
+ void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */
+ void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */
+ GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */
+ GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */
+ GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */
+ void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */
+ void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */
+ void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */
+ void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */
+ void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */
+ void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */
+ void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */
+ GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */
+ void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */
+ void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */
+ GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */
+ GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */
+ void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */
+ void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */
+ void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */
+ void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */
+ GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */
+ void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */
+ void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */
+ void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */
+ void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */
+ GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */
+ void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */
+ void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */
+ void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */
+ void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */
+ void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */
+ void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */
+ void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */
+ void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */
+ void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */
+ void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */
+ void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */
+ void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */
+ void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */
+ void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */
+ void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */
+ void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */
+ void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */
+ void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */
+ void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */
+ void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */
+ void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
+ void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
+ void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
+ void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */
+ void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */
+ void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */
+ void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
+ GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */
+ void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */
+ void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */
+ void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */
+ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */
+ void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */
+ void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */
+ void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */
+ void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 578 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 579 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 580 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 581 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 582 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 583 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 584 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 585 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 586 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 587 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 588 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 589 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 590 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 592 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 593 */
+ void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 594 */
+ void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 595 */
+ void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 596 */
+ void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 597 */
+ void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 598 */
+ void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 599 */
+ void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 600 */
+ void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 601 */
+ GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 602 */
+ void (GLAPIENTRYP PauseTransformFeedback)(void); /* 603 */
+ void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 604 */
+ void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 605 */
+ void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 606 */
+ void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 607 */
+ void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 608 */
+ void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 609 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 610 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 611 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 612 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 613 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 614 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 615 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 616 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 617 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 618 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 619 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 620 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 621 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 622 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 625 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 626 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 627 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 628 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 629 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 630 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 631 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 632 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 633 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 634 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 635 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 636 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 637 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 638 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 639 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 640 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 641 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 642 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 643 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 644 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 645 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 646 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 647 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 648 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 649 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 650 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 651 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 652 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 653 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 654 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 655 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 656 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 657 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 658 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 659 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 660 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 661 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 662 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 663 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 664 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 665 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 666 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 667 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 668 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 669 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 670 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 671 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 672 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 673 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 674 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 675 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 676 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 677 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 678 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 679 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 680 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 681 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 682 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 683 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 684 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 685 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 686 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 687 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 688 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 689 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 690 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 691 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 692 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 693 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 694 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 695 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 696 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 697 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 698 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 699 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 700 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 701 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 702 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 703 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 704 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 705 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 706 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 707 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 708 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 709 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 710 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 711 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 712 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 713 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 714 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 715 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 716 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 717 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 718 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 719 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 720 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 721 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 722 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 723 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 724 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 725 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 726 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 727 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 728 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 729 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 730 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 731 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 732 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 733 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 734 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 735 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 736 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 737 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 738 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 739 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 740 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 741 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 742 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 743 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 744 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 745 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 746 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 747 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 748 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 749 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 750 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 751 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 752 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 753 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 754 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 755 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 756 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 757 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 758 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 759 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 760 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 761 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 762 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 763 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 764 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 765 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 766 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 767 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 768 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 769 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 770 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 771 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 772 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 773 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 774 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 775 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 776 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 777 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 778 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 779 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 780 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 781 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 782 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 783 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 784 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 785 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 786 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 787 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 788 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 789 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 790 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 791 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 792 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 793 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 794 */
+ void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 795 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 796 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 797 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 798 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 799 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 800 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 801 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 802 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 803 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 804 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 805 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 806 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 807 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 808 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 809 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 810 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 812 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 813 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 814 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 815 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 816 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 817 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 818 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 819 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 820 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 821 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 822 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 823 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 824 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 825 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 826 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 827 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 828 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 829 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 830 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 831 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 832 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 833 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 834 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 835 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 836 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 837 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 838 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 839 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 840 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 841 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 842 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 843 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 844 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 845 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 846 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 847 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 848 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 849 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 850 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 851 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 852 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 853 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 854 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 855 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 856 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 857 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 858 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 859 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 860 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 861 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 862 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 863 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 864 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 865 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 866 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 867 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 868 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 869 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 870 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 871 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 872 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 873 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 874 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 875 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 876 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 877 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 878 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 879 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 880 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 881 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 882 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 883 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 884 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 885 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 888 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 889 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 890 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 891 */
+};
+
+#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/mesalib/src/mapi/glapi/glapitemp.h b/mesalib/src/mapi/glapi/glapitemp.h
index 4101a63d3..893bd2003 100644
--- a/mesalib/src/mapi/glapi/glapitemp.h
+++ b/mesalib/src/mapi/glapi/glapitemp.h
@@ -1,7872 +1,7872 @@
-/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
-# define HIDDEN __attribute__((visibility("hidden")))
-# else
-# define HIDDEN
-# endif
-
-/*
- * This file is a template which generates the OpenGL API entry point
- * functions. It should be included by a .c file which first defines
- * the following macros:
- * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
- * KEYWORD2 - usually nothing, but might be __stdcall on Win32
- * NAME(n) - builds the final function name (usually add "gl" prefix)
- * DISPATCH(func, args, msg) - code to do dispatch of named function.
- * msg is a printf-style debug message.
- * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
- *
- * Here is an example which generates the usual OpenGL functions:
- * #define KEYWORD1
- * #define KEYWORD2
- * #define NAME(func) gl##func
- * #define DISPATCH(func, args, msg) \
- * struct _glapi_table *dispatch = CurrentDispatch; \
- * (*dispatch->func) args
- * #define RETURN DISPATCH(func, args, msg) \
- * struct _glapi_table *dispatch = CurrentDispatch; \
- * return (*dispatch->func) args
- *
- */
-
-
-#if defined( NAME )
-#ifndef KEYWORD1
-#define KEYWORD1
-#endif
-
-#ifndef KEYWORD1_ALT
-#define KEYWORD1_ALT HIDDEN
-#endif
-
-#ifndef KEYWORD2
-#define KEYWORD2
-#endif
-
-#ifndef DISPATCH
-#error DISPATCH must be defined
-#endif
-
-#ifndef RETURN_DISPATCH
-#error RETURN_DISPATCH must be defined
-#endif
-
-
-#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
-
-KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
-{
- DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndList)(void)
-{
- DISPATCH(EndList, (), (F, "glEndList();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
-{
- DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists)
-{
- DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
-{
- DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
-{
- RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
-{
- DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
-{
- DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
-{
- DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
-{
- DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v)
-{
- DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
-{
- DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v)
-{
- DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
-{
- DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v)
-{
- DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
-{
- DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v)
-{
- DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
-{
- DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v)
-{
- DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
-{
- DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v)
-{
- DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
-{
- DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v)
-{
- DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
-{
- DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v)
-{
- DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
-{
- DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v)
-{
- DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
-{
- DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v)
-{
- DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v)
-{
- DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
-{
- DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v)
-{
- DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
-{
- DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v)
-{
- DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
-{
- DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v)
-{
- DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
-{
- DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v)
-{
- DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
-{
- DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v)
-{
- DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
-{
- DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag)
-{
- DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag));
-}
-
-KEYWORD1 void KEYWORD2 NAME(End)(void)
-{
- DISPATCH(End, (), (F, "glEnd();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
-{
- DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c)
-{
- DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
-{
- DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c)
-{
- DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
-{
- DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c)
-{
- DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
-{
- DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c)
-{
- DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
-{
- DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v)
-{
- DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
-{
- DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v)
-{
- DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
-{
- DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v)
-{
- DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
-{
- DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v)
-{
- DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
-{
- DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v)
-{
- DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
-{
- DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v)
-{
- DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
-{
- DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v)
-{
- DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
-{
- DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v)
-{
- DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
-{
- DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v)
-{
- DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v)
-{
- DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v)
-{
- DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
-{
- DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v)
-{
- DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v)
-{
- DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v)
-{
- DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v)
-{
- DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v)
-{
- DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v)
-{
- DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
-{
- DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2)
-{
- DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
-{
- DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2)
-{
- DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
-{
- DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2)
-{
- DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
-{
- DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2)
-{
- DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
-{
- DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v)
-{
- DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
-{
- DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v)
-{
- DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
-{
- DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v)
-{
- DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
-{
- DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v)
-{
- DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
-{
- DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v)
-{
- DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
-{
- DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v)
-{
- DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
-{
- DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v)
-{
- DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
-{
- DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v)
-{
- DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
-{
- DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v)
-{
- DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
-{
- DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v)
-{
- DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
-{
- DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v)
-{
- DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
-{
- DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v)
-{
- DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v)
-{
- DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v)
-{
- DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
-{
- DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v)
-{
- DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
-{
- DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v)
-{
- DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
-{
- DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v)
-{
- DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
-{
- DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v)
-{
- DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
-{
- DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v)
-{
- DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
-{
- DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v)
-{
- DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v)
-{
- DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v)
-{
- DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
-{
- DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v)
-{
- DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v)
-{
- DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v)
-{
- DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v)
-{
- DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v)
-{
- DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v)
-{
- DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation)
-{
- DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
-{
- DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
-{
- DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
-{
- DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
-{
- DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params)
-{
- DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
-{
- DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
-{
- DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
-{
- DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params)
-{
- DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
-{
- DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params)
-{
- DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
-{
- DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
-{
- DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params)
-{
- DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
-{
- DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
-{
- DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
-{
- DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params)
-{
- DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
-{
- DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params)
-{
- DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
-{
- DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
-{
- DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask)
-{
- DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
-{
- DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
-{
- DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
-{
- DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
-{
- DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
-{
- DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
-{
- DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params)
-{
- DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
-{
- DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params)
-{
- DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
-{
- DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params)
-{
- DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer)
-{
- DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
-{
- DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
-{
- RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
-{
- DISPATCH(InitNames, (), (F, "glInitNames();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
-{
- DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
-{
- DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PopName)(void)
-{
- DISPATCH(PopName, (), (F, "glPopName();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
-{
- DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
-{
- DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
-{
- DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
-{
- DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
-{
- DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
-{
- DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
-{
- DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
-{
- DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
-{
- DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag));
-}
-
-KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
-{
- DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
-{
- DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
-{
- DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
-{
- DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Finish)(void)
-{
- DISPATCH(Finish, (), (F, "glFinish();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Flush)(void)
-{
- DISPATCH(Flush, (), (F, "glFlush();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
-{
- DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
-{
- DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
-{
- DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
-{
- DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
-{
- DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
-{
- DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
-{
- DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
-{
- DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
-{
- DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
-{
- DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
-{
- DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u)
-{
- DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
-{
- DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u)
-{
- DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
-{
- DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u)
-{
- DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
-{
- DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u)
-{
- DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
-{
- DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
-{
- DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
-{
- DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
-{
- DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
-{
- DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
-{
- DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
-{
- DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
-{
- DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
-{
- DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
-{
- DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
-{
- DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
-{
- DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
-{
- DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
-{
- DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
-{
- DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values)
-{
- DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values)
-{
- DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values)
-{
- DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
-{
- DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
-{
- DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
-{
- DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params)
-{
- DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation)
-{
- DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
-{
- DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
-{
- RETURN_DISPATCH(GetError, (), (F, "glGetError();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
-{
- DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
-{
- DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params)
-{
- DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v)
-{
- DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v)
-{
- DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v)
-{
- DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params)
-{
- DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values)
-{
- DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values)
-{
- DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values)
-{
- DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
-{
- DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
-}
-
-KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
-{
- RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
-{
- DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
-{
- RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
-{
- RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
-{
- DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
-{
- DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
-{
- DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m)
-{
- DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m)
-{
- DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
-{
- DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m)
-{
- DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m)
-{
- DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
-{
- DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
-{
- DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
-{
- DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
-{
- DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
-{
- DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
-{
- DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
-{
- DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array)
-{
- DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
-{
- DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
-{
- DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
-{
- DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array)
-{
- DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
-{
- DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c)
-{
- DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
-{
- DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
-{
- RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
-{
- DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
-{
- DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
-{
- DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
-{
- DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
-{
- RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
-{
- DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
-{
- DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
-{
- DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
-{
- DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
-{
- DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
-{
- DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
-{
- DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
-{
- DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
-{
- DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
-{
- DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
-{
- DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table)
-{
- DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
-{
- DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
-{
- DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
-{
- DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
-{
- DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
-{
- DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
-{
- DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
-{
- DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params)
-{
- DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
-{
- DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params)
-{
- DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image)
-{
- DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
-{
- DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
-{
- DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
-{
- DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
-{
- DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
-{
- DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
-{
- DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink)
-{
- DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
-{
- DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target)
-{
- DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
-{
- DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target)
-{
- DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture)
-{
- DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
-{
- DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture)
-{
- DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
-{
- DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s)
-{
- DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
-{
- DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s)
-{
- DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
-{
- DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s)
-{
- DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
-{
- DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s)
-{
- DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
-{
- DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
-{
- DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
-{
- DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
-{
- DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
-{
- DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
-{
- DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
-{
- DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
-{
- DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
-{
- DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
-{
- DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
-{
- DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
-{
- DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
-{
- RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
-{
- RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
-{
- DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
-{
- DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
-{
- DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj)
-{
- DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
-{
- DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
-{
- DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
-{
- DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params)
-{
- DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
-{
- RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
-{
- RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
-{
- DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
-{
- DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
-{
- DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
-{
- DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
-{
- DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil)
-{
- DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value)
-{
- DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value)
-{
- DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value)
-{
- DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
-}
-
-KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
-{
- RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
-{
- DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
-{
- DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
-{
- DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
-{
- DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
-{
- DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m)
-{
- DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m)
-{
- DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m)
-{
- DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m)
-{
- DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m)
-{
- DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m)
-{
- DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m)
-{
- DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert)
-{
- DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
-{
- DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img)
-{
- DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img)
-{
- DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
-{
- DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
-{
- DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
-{
- DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
-{
- DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
-{
- DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
-{
- DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
-{
- DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
-{
- DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string)
-{
- DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
-{
- DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params)
-{
- DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
-{
- DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params)
-{
- DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
-{
- DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
-{
- DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
-{
- DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
-{
- DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
-{
- DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
-{
- DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
-{
- DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
-{
- DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
-{
- DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
-{
- DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
-{
- DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
-{
- DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
-{
- DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
-{
- DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
-{
- DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer)
-{
- DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
-{
- DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
-{
- DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
-{
- DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
-{
- DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
-{
- DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer)
-{
- DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
-{
- DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer)
-{
- DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
-{
- DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data)
-{
- DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data)
-{
- DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
-{
- RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
-{
- RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
-}
-
-KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
-{
- RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access));
-}
-
-KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
-{
- RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
-{
- RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
-{
- RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
-{
- DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
-{
- DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids)
-{
- DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids)
-{
- DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target)
-{
- DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target)
-{
- DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids)
-{
- DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids)
-{
- DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params)
-{
- DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params)
-{
- DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params)
-{
- DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params)
-{
- DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
-{
- RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
-{
- RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
-{
- DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
-{
- DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
-{
- DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader));
-}
-
-KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
-{
- RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n"));
-}
-
-KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
-{
- RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
-{
- DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
-{
- DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
-{
- DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
-{
- DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog)
-{
- DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
-}
-
-KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
-{
- RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
-{
- DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params)
-{
- DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
-{
- DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source)
-{
- DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
-{
- RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name)
-{
- RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params)
-{
- DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params)
-{
- DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
-{
- DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params)
-{
- DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
-{
- DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
-{
- DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length)
-{
- DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
-{
- DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
-{
- DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
-{
- DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
-{
- DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
-{
- DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
-{
- DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
-{
- DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
-{
- DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
-{
- DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
-{
- DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
-{
- DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
-{
- DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
-{
- DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
-{
- DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
-{
- DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name)
-{
- DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name)
-{
- DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
-{
- DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
-{
- DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name)
-{
- RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name)
-{
- RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
-{
- DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
-{
- DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
-{
- DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
-{
- DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
-{
- DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
-{
- DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
-{
- DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
-{
- DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
-{
- DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
-{
- DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
-}
-
-KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
-{
- RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
-{
- DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
-{
- DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
-{
- DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
-{
- DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
-}
-
-KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
-{
- RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
-{
- DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
-{
- DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
-{
- RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
-{
- DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
-{
- DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex)
-{
- DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
-{
- DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode)
-{
- DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
-{
- DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
-{
- DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
-{
- DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids)
-{
- DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id)
-{
- DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids)
-{
- DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id)
-{
- RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void)
-{
- DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
-{
- DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth)
-{
- DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar)
-{
- DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
-{
- DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void)
-{
- DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length)
-{
- DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
-{
- DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params)
-{
- DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params)
-{
- DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param)
-{
- DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param)
-{
- DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params)
-{
- DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert)
-{
- DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern)
-{
- DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer)
-{
- DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param)
-{
- DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param)
-{
- DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
-{
- DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param)
-{
- DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
-{
- DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
-{
- DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
-{
- DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
-{
- DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v)
-{
- DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v)
-{
- DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
-{
- DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
-{
- DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v)
-{
- DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v)
-{
- DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
-{
- DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
-{
- DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v)
-{
- DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v)
-{
- DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue)
-{
- DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
-{
- DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v)
-{
- DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v)
-{
- DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
-{
- DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
-{
- DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v)
-{
- DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v)
-{
- DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
-{
- DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
-{
- DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v)
-{
- DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v)
-{
- DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
-{
- DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
-{
- DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v)
-{
- DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v)
-{
- DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
-{
- DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
-{
- DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v)
-{
- DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v)
-{
- DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
-{
- DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
-{
- DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
-{
- DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
-{
- DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord)
-{
- DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
-{
- DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord)
-{
- DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
-{
- DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord)
-{
- DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
-{
- DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord)
-{
- DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
-{
- DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode)
-{
- DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void)
-{
- DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer)
-{
- DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
-{
- DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
-{
- DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param)
-{
- DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param)
-{
- DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params)
-{
- DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
-{
- DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params)
-{
- DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params)
-{
- DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params)
-{
- DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
-{
- DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y)
-{
- DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y)
-{
- DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
-{
- DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v)
-{
- DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v)
-{
- DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v)
-{
- DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y)
-{
- DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y)
-{
- DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
-{
- DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v)
-{
- DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v)
-{
- DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v)
-{
- DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y)
-{
- DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y)
-{
- DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
-{
- DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v)
-{
- DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v)
-{
- DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v)
-{
- DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y)
-{
- DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y)
-{
- DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
-{
- DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v)
-{
- DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v)
-{
- DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v)
-{
- DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v)
-{
- DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v)
-{
- DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v)
-{
- DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v)
-{
- DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v)
-{
- DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v)
-{
- DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z)
-{
- DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z)
-{
- DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
-{
- DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v)
-{
- DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v)
-{
- DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v)
-{
- DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
-{
- DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v)
-{
- DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v)
-{
- DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v)
-{
- DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v)
-{
- DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v)
-{
- DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
-{
- DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
-{
- DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
-{
- DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences)
-{
- DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence)
-{
- DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences)
-{
- DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params)
-{
- DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
-}
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence);
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence)
-{
- RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition)
-{
- DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
-}
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence);
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence)
-{
- RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
-{
- RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
-{
- DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
-{
- DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
-{
- DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs)
-{
- DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
-{
- DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
-{
- DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
-{
- DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program)
-{
- DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params)
-{
- DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params)
-{
- DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer)
-{
- DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer)
-{
- DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer)
-{
- DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
-{
- RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
-{
- RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
-{
- DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
-{
- DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
-{
- DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids)
-{
- DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
-{
- DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x)
-{
- DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x)
-{
- DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x)
-{
- DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
-{
- DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
-{
- DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
-{
- DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v)
-{
- DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v)
-{
- DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v)
-{
- DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v)
-{
- DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v)
-{
- DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v)
-{
- DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v)
-{
- DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v)
-{
- DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v)
-{
- DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v)
-{
- DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v)
-{
- DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v)
-{
- DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v)
-{
- DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
-{
- DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
-{
- DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
-{
- DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
-{
- DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
-{
- DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
-{
- DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
-{
- DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void)
-{
- DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id)
-{
- DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
-{
- DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
-{
- DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
-{
- DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id)
-{
- DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
-{
- DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
-{
- RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
-{
- DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
-{
- DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value)
-{
- DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
-{
- DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
-{
- DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
-{
- DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params)
-{
- DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face)
-{
- DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array)
-{
- DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays)
-{
- DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays)
-{
- DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays)
-{
- DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
-{
- RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
-}
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array);
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array)
-{
- RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
-{
- DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
-{
- DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
-{
- DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
-{
- DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
-{
- DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
-{
- DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
-{
- DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax)
-{
- DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
-{
- DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA)
-{
- DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer)
-{
- DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
-{
- DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
-{
- DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
-{
- DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
-{
- RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
-{
- RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers)
-{
- DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers)
-{
- DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers)
-{
- DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers)
-{
- DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers)
-{
- DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers)
-{
- DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers)
-{
- DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers)
-{
- DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target)
-{
- DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
-{
- DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
-{
- DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
-{
- DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
-{
- RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
-{
- RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
-{
- RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
-{
- RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
-{
- DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
-{
- DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param)
-{
- DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size)
-{
- DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name)
-{
- DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name)
-{
- DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
-{
- RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
-{
- RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
-{
- DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params)
-{
- DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
-{
- DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params)
-{
- DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
-{
- DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
-{
- DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
-{
- DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
-{
- DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
-{
- DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
-{
- DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
-{
- DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
-{
- DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
-{
- DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
-{
- DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
-{
- DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
-{
- DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
-{
- DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
-{
- DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
-{
- DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
-{
- DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
-{
- DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
-{
- DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
-{
- DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
-{
- DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
-{
- DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
-{
- DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
-{
- DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data)
-{
- DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
-{
- RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
-{
- RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
-{
- DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
-{
- DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
-{
- DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params)
-{
- DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params)
-{
- DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
-{
- DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
-{
- DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
-{
- DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
-{
- DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
-{
- DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
-{
- DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode)
-{
- DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
-{
- DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
-{
- DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
-{
- DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void)
-{
- DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void)
-{
- DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
-{
- DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
-{
- DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode)
-{
- DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode)
-{
- DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
-{
- DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
-{
- DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer)
-{
- DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
-{
- DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
-{
- RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
-{
- RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program)
-{
- DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string)
-{
- RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
-{
- DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
-{
- DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
-{
- DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
-{
- DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
-{
- DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params)
-{
- DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params)
-{
- DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset)
-{
- DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset)
-{
- DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset));
-}
-
-
-#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
-
-/* these entry points might require different protocols */
-#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
-
-KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
-{
- RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
-{
- DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
-{
- DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
-{
- RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
-{
- DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
-{
- DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
-{
- DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
-{
- DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-
-#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
-
-
-#endif /* defined( NAME ) */
-
-/*
- * This is how a dispatch table can be initialized with all the functions
- * we generated above.
- */
-#ifdef DISPATCH_TABLE_NAME
-
-#ifndef TABLE_ENTRY
-#error TABLE_ENTRY must be defined
-#endif
-
-#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
-#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
-#endif
-
-_glapi_proc DISPATCH_TABLE_NAME[] = {
- TABLE_ENTRY(NewList),
- TABLE_ENTRY(EndList),
- TABLE_ENTRY(CallList),
- TABLE_ENTRY(CallLists),
- TABLE_ENTRY(DeleteLists),
- TABLE_ENTRY(GenLists),
- TABLE_ENTRY(ListBase),
- TABLE_ENTRY(Begin),
- TABLE_ENTRY(Bitmap),
- TABLE_ENTRY(Color3b),
- TABLE_ENTRY(Color3bv),
- TABLE_ENTRY(Color3d),
- TABLE_ENTRY(Color3dv),
- TABLE_ENTRY(Color3f),
- TABLE_ENTRY(Color3fv),
- TABLE_ENTRY(Color3i),
- TABLE_ENTRY(Color3iv),
- TABLE_ENTRY(Color3s),
- TABLE_ENTRY(Color3sv),
- TABLE_ENTRY(Color3ub),
- TABLE_ENTRY(Color3ubv),
- TABLE_ENTRY(Color3ui),
- TABLE_ENTRY(Color3uiv),
- TABLE_ENTRY(Color3us),
- TABLE_ENTRY(Color3usv),
- TABLE_ENTRY(Color4b),
- TABLE_ENTRY(Color4bv),
- TABLE_ENTRY(Color4d),
- TABLE_ENTRY(Color4dv),
- TABLE_ENTRY(Color4f),
- TABLE_ENTRY(Color4fv),
- TABLE_ENTRY(Color4i),
- TABLE_ENTRY(Color4iv),
- TABLE_ENTRY(Color4s),
- TABLE_ENTRY(Color4sv),
- TABLE_ENTRY(Color4ub),
- TABLE_ENTRY(Color4ubv),
- TABLE_ENTRY(Color4ui),
- TABLE_ENTRY(Color4uiv),
- TABLE_ENTRY(Color4us),
- TABLE_ENTRY(Color4usv),
- TABLE_ENTRY(EdgeFlag),
- TABLE_ENTRY(EdgeFlagv),
- TABLE_ENTRY(End),
- TABLE_ENTRY(Indexd),
- TABLE_ENTRY(Indexdv),
- TABLE_ENTRY(Indexf),
- TABLE_ENTRY(Indexfv),
- TABLE_ENTRY(Indexi),
- TABLE_ENTRY(Indexiv),
- TABLE_ENTRY(Indexs),
- TABLE_ENTRY(Indexsv),
- TABLE_ENTRY(Normal3b),
- TABLE_ENTRY(Normal3bv),
- TABLE_ENTRY(Normal3d),
- TABLE_ENTRY(Normal3dv),
- TABLE_ENTRY(Normal3f),
- TABLE_ENTRY(Normal3fv),
- TABLE_ENTRY(Normal3i),
- TABLE_ENTRY(Normal3iv),
- TABLE_ENTRY(Normal3s),
- TABLE_ENTRY(Normal3sv),
- TABLE_ENTRY(RasterPos2d),
- TABLE_ENTRY(RasterPos2dv),
- TABLE_ENTRY(RasterPos2f),
- TABLE_ENTRY(RasterPos2fv),
- TABLE_ENTRY(RasterPos2i),
- TABLE_ENTRY(RasterPos2iv),
- TABLE_ENTRY(RasterPos2s),
- TABLE_ENTRY(RasterPos2sv),
- TABLE_ENTRY(RasterPos3d),
- TABLE_ENTRY(RasterPos3dv),
- TABLE_ENTRY(RasterPos3f),
- TABLE_ENTRY(RasterPos3fv),
- TABLE_ENTRY(RasterPos3i),
- TABLE_ENTRY(RasterPos3iv),
- TABLE_ENTRY(RasterPos3s),
- TABLE_ENTRY(RasterPos3sv),
- TABLE_ENTRY(RasterPos4d),
- TABLE_ENTRY(RasterPos4dv),
- TABLE_ENTRY(RasterPos4f),
- TABLE_ENTRY(RasterPos4fv),
- TABLE_ENTRY(RasterPos4i),
- TABLE_ENTRY(RasterPos4iv),
- TABLE_ENTRY(RasterPos4s),
- TABLE_ENTRY(RasterPos4sv),
- TABLE_ENTRY(Rectd),
- TABLE_ENTRY(Rectdv),
- TABLE_ENTRY(Rectf),
- TABLE_ENTRY(Rectfv),
- TABLE_ENTRY(Recti),
- TABLE_ENTRY(Rectiv),
- TABLE_ENTRY(Rects),
- TABLE_ENTRY(Rectsv),
- TABLE_ENTRY(TexCoord1d),
- TABLE_ENTRY(TexCoord1dv),
- TABLE_ENTRY(TexCoord1f),
- TABLE_ENTRY(TexCoord1fv),
- TABLE_ENTRY(TexCoord1i),
- TABLE_ENTRY(TexCoord1iv),
- TABLE_ENTRY(TexCoord1s),
- TABLE_ENTRY(TexCoord1sv),
- TABLE_ENTRY(TexCoord2d),
- TABLE_ENTRY(TexCoord2dv),
- TABLE_ENTRY(TexCoord2f),
- TABLE_ENTRY(TexCoord2fv),
- TABLE_ENTRY(TexCoord2i),
- TABLE_ENTRY(TexCoord2iv),
- TABLE_ENTRY(TexCoord2s),
- TABLE_ENTRY(TexCoord2sv),
- TABLE_ENTRY(TexCoord3d),
- TABLE_ENTRY(TexCoord3dv),
- TABLE_ENTRY(TexCoord3f),
- TABLE_ENTRY(TexCoord3fv),
- TABLE_ENTRY(TexCoord3i),
- TABLE_ENTRY(TexCoord3iv),
- TABLE_ENTRY(TexCoord3s),
- TABLE_ENTRY(TexCoord3sv),
- TABLE_ENTRY(TexCoord4d),
- TABLE_ENTRY(TexCoord4dv),
- TABLE_ENTRY(TexCoord4f),
- TABLE_ENTRY(TexCoord4fv),
- TABLE_ENTRY(TexCoord4i),
- TABLE_ENTRY(TexCoord4iv),
- TABLE_ENTRY(TexCoord4s),
- TABLE_ENTRY(TexCoord4sv),
- TABLE_ENTRY(Vertex2d),
- TABLE_ENTRY(Vertex2dv),
- TABLE_ENTRY(Vertex2f),
- TABLE_ENTRY(Vertex2fv),
- TABLE_ENTRY(Vertex2i),
- TABLE_ENTRY(Vertex2iv),
- TABLE_ENTRY(Vertex2s),
- TABLE_ENTRY(Vertex2sv),
- TABLE_ENTRY(Vertex3d),
- TABLE_ENTRY(Vertex3dv),
- TABLE_ENTRY(Vertex3f),
- TABLE_ENTRY(Vertex3fv),
- TABLE_ENTRY(Vertex3i),
- TABLE_ENTRY(Vertex3iv),
- TABLE_ENTRY(Vertex3s),
- TABLE_ENTRY(Vertex3sv),
- TABLE_ENTRY(Vertex4d),
- TABLE_ENTRY(Vertex4dv),
- TABLE_ENTRY(Vertex4f),
- TABLE_ENTRY(Vertex4fv),
- TABLE_ENTRY(Vertex4i),
- TABLE_ENTRY(Vertex4iv),
- TABLE_ENTRY(Vertex4s),
- TABLE_ENTRY(Vertex4sv),
- TABLE_ENTRY(ClipPlane),
- TABLE_ENTRY(ColorMaterial),
- TABLE_ENTRY(CullFace),
- TABLE_ENTRY(Fogf),
- TABLE_ENTRY(Fogfv),
- TABLE_ENTRY(Fogi),
- TABLE_ENTRY(Fogiv),
- TABLE_ENTRY(FrontFace),
- TABLE_ENTRY(Hint),
- TABLE_ENTRY(Lightf),
- TABLE_ENTRY(Lightfv),
- TABLE_ENTRY(Lighti),
- TABLE_ENTRY(Lightiv),
- TABLE_ENTRY(LightModelf),
- TABLE_ENTRY(LightModelfv),
- TABLE_ENTRY(LightModeli),
- TABLE_ENTRY(LightModeliv),
- TABLE_ENTRY(LineStipple),
- TABLE_ENTRY(LineWidth),
- TABLE_ENTRY(Materialf),
- TABLE_ENTRY(Materialfv),
- TABLE_ENTRY(Materiali),
- TABLE_ENTRY(Materialiv),
- TABLE_ENTRY(PointSize),
- TABLE_ENTRY(PolygonMode),
- TABLE_ENTRY(PolygonStipple),
- TABLE_ENTRY(Scissor),
- TABLE_ENTRY(ShadeModel),
- TABLE_ENTRY(TexParameterf),
- TABLE_ENTRY(TexParameterfv),
- TABLE_ENTRY(TexParameteri),
- TABLE_ENTRY(TexParameteriv),
- TABLE_ENTRY(TexImage1D),
- TABLE_ENTRY(TexImage2D),
- TABLE_ENTRY(TexEnvf),
- TABLE_ENTRY(TexEnvfv),
- TABLE_ENTRY(TexEnvi),
- TABLE_ENTRY(TexEnviv),
- TABLE_ENTRY(TexGend),
- TABLE_ENTRY(TexGendv),
- TABLE_ENTRY(TexGenf),
- TABLE_ENTRY(TexGenfv),
- TABLE_ENTRY(TexGeni),
- TABLE_ENTRY(TexGeniv),
- TABLE_ENTRY(FeedbackBuffer),
- TABLE_ENTRY(SelectBuffer),
- TABLE_ENTRY(RenderMode),
- TABLE_ENTRY(InitNames),
- TABLE_ENTRY(LoadName),
- TABLE_ENTRY(PassThrough),
- TABLE_ENTRY(PopName),
- TABLE_ENTRY(PushName),
- TABLE_ENTRY(DrawBuffer),
- TABLE_ENTRY(Clear),
- TABLE_ENTRY(ClearAccum),
- TABLE_ENTRY(ClearIndex),
- TABLE_ENTRY(ClearColor),
- TABLE_ENTRY(ClearStencil),
- TABLE_ENTRY(ClearDepth),
- TABLE_ENTRY(StencilMask),
- TABLE_ENTRY(ColorMask),
- TABLE_ENTRY(DepthMask),
- TABLE_ENTRY(IndexMask),
- TABLE_ENTRY(Accum),
- TABLE_ENTRY(Disable),
- TABLE_ENTRY(Enable),
- TABLE_ENTRY(Finish),
- TABLE_ENTRY(Flush),
- TABLE_ENTRY(PopAttrib),
- TABLE_ENTRY(PushAttrib),
- TABLE_ENTRY(Map1d),
- TABLE_ENTRY(Map1f),
- TABLE_ENTRY(Map2d),
- TABLE_ENTRY(Map2f),
- TABLE_ENTRY(MapGrid1d),
- TABLE_ENTRY(MapGrid1f),
- TABLE_ENTRY(MapGrid2d),
- TABLE_ENTRY(MapGrid2f),
- TABLE_ENTRY(EvalCoord1d),
- TABLE_ENTRY(EvalCoord1dv),
- TABLE_ENTRY(EvalCoord1f),
- TABLE_ENTRY(EvalCoord1fv),
- TABLE_ENTRY(EvalCoord2d),
- TABLE_ENTRY(EvalCoord2dv),
- TABLE_ENTRY(EvalCoord2f),
- TABLE_ENTRY(EvalCoord2fv),
- TABLE_ENTRY(EvalMesh1),
- TABLE_ENTRY(EvalPoint1),
- TABLE_ENTRY(EvalMesh2),
- TABLE_ENTRY(EvalPoint2),
- TABLE_ENTRY(AlphaFunc),
- TABLE_ENTRY(BlendFunc),
- TABLE_ENTRY(LogicOp),
- TABLE_ENTRY(StencilFunc),
- TABLE_ENTRY(StencilOp),
- TABLE_ENTRY(DepthFunc),
- TABLE_ENTRY(PixelZoom),
- TABLE_ENTRY(PixelTransferf),
- TABLE_ENTRY(PixelTransferi),
- TABLE_ENTRY(PixelStoref),
- TABLE_ENTRY(PixelStorei),
- TABLE_ENTRY(PixelMapfv),
- TABLE_ENTRY(PixelMapuiv),
- TABLE_ENTRY(PixelMapusv),
- TABLE_ENTRY(ReadBuffer),
- TABLE_ENTRY(CopyPixels),
- TABLE_ENTRY(ReadPixels),
- TABLE_ENTRY(DrawPixels),
- TABLE_ENTRY(GetBooleanv),
- TABLE_ENTRY(GetClipPlane),
- TABLE_ENTRY(GetDoublev),
- TABLE_ENTRY(GetError),
- TABLE_ENTRY(GetFloatv),
- TABLE_ENTRY(GetIntegerv),
- TABLE_ENTRY(GetLightfv),
- TABLE_ENTRY(GetLightiv),
- TABLE_ENTRY(GetMapdv),
- TABLE_ENTRY(GetMapfv),
- TABLE_ENTRY(GetMapiv),
- TABLE_ENTRY(GetMaterialfv),
- TABLE_ENTRY(GetMaterialiv),
- TABLE_ENTRY(GetPixelMapfv),
- TABLE_ENTRY(GetPixelMapuiv),
- TABLE_ENTRY(GetPixelMapusv),
- TABLE_ENTRY(GetPolygonStipple),
- TABLE_ENTRY(GetString),
- TABLE_ENTRY(GetTexEnvfv),
- TABLE_ENTRY(GetTexEnviv),
- TABLE_ENTRY(GetTexGendv),
- TABLE_ENTRY(GetTexGenfv),
- TABLE_ENTRY(GetTexGeniv),
- TABLE_ENTRY(GetTexImage),
- TABLE_ENTRY(GetTexParameterfv),
- TABLE_ENTRY(GetTexParameteriv),
- TABLE_ENTRY(GetTexLevelParameterfv),
- TABLE_ENTRY(GetTexLevelParameteriv),
- TABLE_ENTRY(IsEnabled),
- TABLE_ENTRY(IsList),
- TABLE_ENTRY(DepthRange),
- TABLE_ENTRY(Frustum),
- TABLE_ENTRY(LoadIdentity),
- TABLE_ENTRY(LoadMatrixf),
- TABLE_ENTRY(LoadMatrixd),
- TABLE_ENTRY(MatrixMode),
- TABLE_ENTRY(MultMatrixf),
- TABLE_ENTRY(MultMatrixd),
- TABLE_ENTRY(Ortho),
- TABLE_ENTRY(PopMatrix),
- TABLE_ENTRY(PushMatrix),
- TABLE_ENTRY(Rotated),
- TABLE_ENTRY(Rotatef),
- TABLE_ENTRY(Scaled),
- TABLE_ENTRY(Scalef),
- TABLE_ENTRY(Translated),
- TABLE_ENTRY(Translatef),
- TABLE_ENTRY(Viewport),
- TABLE_ENTRY(ArrayElement),
- TABLE_ENTRY(BindTexture),
- TABLE_ENTRY(ColorPointer),
- TABLE_ENTRY(DisableClientState),
- TABLE_ENTRY(DrawArrays),
- TABLE_ENTRY(DrawElements),
- TABLE_ENTRY(EdgeFlagPointer),
- TABLE_ENTRY(EnableClientState),
- TABLE_ENTRY(IndexPointer),
- TABLE_ENTRY(Indexub),
- TABLE_ENTRY(Indexubv),
- TABLE_ENTRY(InterleavedArrays),
- TABLE_ENTRY(NormalPointer),
- TABLE_ENTRY(PolygonOffset),
- TABLE_ENTRY(TexCoordPointer),
- TABLE_ENTRY(VertexPointer),
- TABLE_ENTRY(AreTexturesResident),
- TABLE_ENTRY(CopyTexImage1D),
- TABLE_ENTRY(CopyTexImage2D),
- TABLE_ENTRY(CopyTexSubImage1D),
- TABLE_ENTRY(CopyTexSubImage2D),
- TABLE_ENTRY(DeleteTextures),
- TABLE_ENTRY(GenTextures),
- TABLE_ENTRY(GetPointerv),
- TABLE_ENTRY(IsTexture),
- TABLE_ENTRY(PrioritizeTextures),
- TABLE_ENTRY(TexSubImage1D),
- TABLE_ENTRY(TexSubImage2D),
- TABLE_ENTRY(PopClientAttrib),
- TABLE_ENTRY(PushClientAttrib),
- TABLE_ENTRY(BlendColor),
- TABLE_ENTRY(BlendEquation),
- TABLE_ENTRY(DrawRangeElements),
- TABLE_ENTRY(ColorTable),
- TABLE_ENTRY(ColorTableParameterfv),
- TABLE_ENTRY(ColorTableParameteriv),
- TABLE_ENTRY(CopyColorTable),
- TABLE_ENTRY(GetColorTable),
- TABLE_ENTRY(GetColorTableParameterfv),
- TABLE_ENTRY(GetColorTableParameteriv),
- TABLE_ENTRY(ColorSubTable),
- TABLE_ENTRY(CopyColorSubTable),
- TABLE_ENTRY(ConvolutionFilter1D),
- TABLE_ENTRY(ConvolutionFilter2D),
- TABLE_ENTRY(ConvolutionParameterf),
- TABLE_ENTRY(ConvolutionParameterfv),
- TABLE_ENTRY(ConvolutionParameteri),
- TABLE_ENTRY(ConvolutionParameteriv),
- TABLE_ENTRY(CopyConvolutionFilter1D),
- TABLE_ENTRY(CopyConvolutionFilter2D),
- TABLE_ENTRY(GetConvolutionFilter),
- TABLE_ENTRY(GetConvolutionParameterfv),
- TABLE_ENTRY(GetConvolutionParameteriv),
- TABLE_ENTRY(GetSeparableFilter),
- TABLE_ENTRY(SeparableFilter2D),
- TABLE_ENTRY(GetHistogram),
- TABLE_ENTRY(GetHistogramParameterfv),
- TABLE_ENTRY(GetHistogramParameteriv),
- TABLE_ENTRY(GetMinmax),
- TABLE_ENTRY(GetMinmaxParameterfv),
- TABLE_ENTRY(GetMinmaxParameteriv),
- TABLE_ENTRY(Histogram),
- TABLE_ENTRY(Minmax),
- TABLE_ENTRY(ResetHistogram),
- TABLE_ENTRY(ResetMinmax),
- TABLE_ENTRY(TexImage3D),
- TABLE_ENTRY(TexSubImage3D),
- TABLE_ENTRY(CopyTexSubImage3D),
- TABLE_ENTRY(ActiveTextureARB),
- TABLE_ENTRY(ClientActiveTextureARB),
- TABLE_ENTRY(MultiTexCoord1dARB),
- TABLE_ENTRY(MultiTexCoord1dvARB),
- TABLE_ENTRY(MultiTexCoord1fARB),
- TABLE_ENTRY(MultiTexCoord1fvARB),
- TABLE_ENTRY(MultiTexCoord1iARB),
- TABLE_ENTRY(MultiTexCoord1ivARB),
- TABLE_ENTRY(MultiTexCoord1sARB),
- TABLE_ENTRY(MultiTexCoord1svARB),
- TABLE_ENTRY(MultiTexCoord2dARB),
- TABLE_ENTRY(MultiTexCoord2dvARB),
- TABLE_ENTRY(MultiTexCoord2fARB),
- TABLE_ENTRY(MultiTexCoord2fvARB),
- TABLE_ENTRY(MultiTexCoord2iARB),
- TABLE_ENTRY(MultiTexCoord2ivARB),
- TABLE_ENTRY(MultiTexCoord2sARB),
- TABLE_ENTRY(MultiTexCoord2svARB),
- TABLE_ENTRY(MultiTexCoord3dARB),
- TABLE_ENTRY(MultiTexCoord3dvARB),
- TABLE_ENTRY(MultiTexCoord3fARB),
- TABLE_ENTRY(MultiTexCoord3fvARB),
- TABLE_ENTRY(MultiTexCoord3iARB),
- TABLE_ENTRY(MultiTexCoord3ivARB),
- TABLE_ENTRY(MultiTexCoord3sARB),
- TABLE_ENTRY(MultiTexCoord3svARB),
- TABLE_ENTRY(MultiTexCoord4dARB),
- TABLE_ENTRY(MultiTexCoord4dvARB),
- TABLE_ENTRY(MultiTexCoord4fARB),
- TABLE_ENTRY(MultiTexCoord4fvARB),
- TABLE_ENTRY(MultiTexCoord4iARB),
- TABLE_ENTRY(MultiTexCoord4ivARB),
- TABLE_ENTRY(MultiTexCoord4sARB),
- TABLE_ENTRY(MultiTexCoord4svARB),
- TABLE_ENTRY(AttachShader),
- TABLE_ENTRY(CreateProgram),
- TABLE_ENTRY(CreateShader),
- TABLE_ENTRY(DeleteProgram),
- TABLE_ENTRY(DeleteShader),
- TABLE_ENTRY(DetachShader),
- TABLE_ENTRY(GetAttachedShaders),
- TABLE_ENTRY(GetProgramInfoLog),
- TABLE_ENTRY(GetProgramiv),
- TABLE_ENTRY(GetShaderInfoLog),
- TABLE_ENTRY(GetShaderiv),
- TABLE_ENTRY(IsProgram),
- TABLE_ENTRY(IsShader),
- TABLE_ENTRY(StencilFuncSeparate),
- TABLE_ENTRY(StencilMaskSeparate),
- TABLE_ENTRY(StencilOpSeparate),
- TABLE_ENTRY(UniformMatrix2x3fv),
- TABLE_ENTRY(UniformMatrix2x4fv),
- TABLE_ENTRY(UniformMatrix3x2fv),
- TABLE_ENTRY(UniformMatrix3x4fv),
- TABLE_ENTRY(UniformMatrix4x2fv),
- TABLE_ENTRY(UniformMatrix4x3fv),
- TABLE_ENTRY(ClampColor),
- TABLE_ENTRY(ClearBufferfi),
- TABLE_ENTRY(ClearBufferfv),
- TABLE_ENTRY(ClearBufferiv),
- TABLE_ENTRY(ClearBufferuiv),
- TABLE_ENTRY(GetStringi),
- TABLE_ENTRY(TexBuffer),
- TABLE_ENTRY(FramebufferTexture),
- TABLE_ENTRY(GetBufferParameteri64v),
- TABLE_ENTRY(GetInteger64i_v),
- TABLE_ENTRY(VertexAttribDivisor),
- TABLE_ENTRY(LoadTransposeMatrixdARB),
- TABLE_ENTRY(LoadTransposeMatrixfARB),
- TABLE_ENTRY(MultTransposeMatrixdARB),
- TABLE_ENTRY(MultTransposeMatrixfARB),
- TABLE_ENTRY(SampleCoverageARB),
- TABLE_ENTRY(CompressedTexImage1DARB),
- TABLE_ENTRY(CompressedTexImage2DARB),
- TABLE_ENTRY(CompressedTexImage3DARB),
- TABLE_ENTRY(CompressedTexSubImage1DARB),
- TABLE_ENTRY(CompressedTexSubImage2DARB),
- TABLE_ENTRY(CompressedTexSubImage3DARB),
- TABLE_ENTRY(GetCompressedTexImageARB),
- TABLE_ENTRY(DisableVertexAttribArrayARB),
- TABLE_ENTRY(EnableVertexAttribArrayARB),
- TABLE_ENTRY(GetProgramEnvParameterdvARB),
- TABLE_ENTRY(GetProgramEnvParameterfvARB),
- TABLE_ENTRY(GetProgramLocalParameterdvARB),
- TABLE_ENTRY(GetProgramLocalParameterfvARB),
- TABLE_ENTRY(GetProgramStringARB),
- TABLE_ENTRY(GetProgramivARB),
- TABLE_ENTRY(GetVertexAttribdvARB),
- TABLE_ENTRY(GetVertexAttribfvARB),
- TABLE_ENTRY(GetVertexAttribivARB),
- TABLE_ENTRY(ProgramEnvParameter4dARB),
- TABLE_ENTRY(ProgramEnvParameter4dvARB),
- TABLE_ENTRY(ProgramEnvParameter4fARB),
- TABLE_ENTRY(ProgramEnvParameter4fvARB),
- TABLE_ENTRY(ProgramLocalParameter4dARB),
- TABLE_ENTRY(ProgramLocalParameter4dvARB),
- TABLE_ENTRY(ProgramLocalParameter4fARB),
- TABLE_ENTRY(ProgramLocalParameter4fvARB),
- TABLE_ENTRY(ProgramStringARB),
- TABLE_ENTRY(VertexAttrib1dARB),
- TABLE_ENTRY(VertexAttrib1dvARB),
- TABLE_ENTRY(VertexAttrib1fARB),
- TABLE_ENTRY(VertexAttrib1fvARB),
- TABLE_ENTRY(VertexAttrib1sARB),
- TABLE_ENTRY(VertexAttrib1svARB),
- TABLE_ENTRY(VertexAttrib2dARB),
- TABLE_ENTRY(VertexAttrib2dvARB),
- TABLE_ENTRY(VertexAttrib2fARB),
- TABLE_ENTRY(VertexAttrib2fvARB),
- TABLE_ENTRY(VertexAttrib2sARB),
- TABLE_ENTRY(VertexAttrib2svARB),
- TABLE_ENTRY(VertexAttrib3dARB),
- TABLE_ENTRY(VertexAttrib3dvARB),
- TABLE_ENTRY(VertexAttrib3fARB),
- TABLE_ENTRY(VertexAttrib3fvARB),
- TABLE_ENTRY(VertexAttrib3sARB),
- TABLE_ENTRY(VertexAttrib3svARB),
- TABLE_ENTRY(VertexAttrib4NbvARB),
- TABLE_ENTRY(VertexAttrib4NivARB),
- TABLE_ENTRY(VertexAttrib4NsvARB),
- TABLE_ENTRY(VertexAttrib4NubARB),
- TABLE_ENTRY(VertexAttrib4NubvARB),
- TABLE_ENTRY(VertexAttrib4NuivARB),
- TABLE_ENTRY(VertexAttrib4NusvARB),
- TABLE_ENTRY(VertexAttrib4bvARB),
- TABLE_ENTRY(VertexAttrib4dARB),
- TABLE_ENTRY(VertexAttrib4dvARB),
- TABLE_ENTRY(VertexAttrib4fARB),
- TABLE_ENTRY(VertexAttrib4fvARB),
- TABLE_ENTRY(VertexAttrib4ivARB),
- TABLE_ENTRY(VertexAttrib4sARB),
- TABLE_ENTRY(VertexAttrib4svARB),
- TABLE_ENTRY(VertexAttrib4ubvARB),
- TABLE_ENTRY(VertexAttrib4uivARB),
- TABLE_ENTRY(VertexAttrib4usvARB),
- TABLE_ENTRY(VertexAttribPointerARB),
- TABLE_ENTRY(BindBufferARB),
- TABLE_ENTRY(BufferDataARB),
- TABLE_ENTRY(BufferSubDataARB),
- TABLE_ENTRY(DeleteBuffersARB),
- TABLE_ENTRY(GenBuffersARB),
- TABLE_ENTRY(GetBufferParameterivARB),
- TABLE_ENTRY(GetBufferPointervARB),
- TABLE_ENTRY(GetBufferSubDataARB),
- TABLE_ENTRY(IsBufferARB),
- TABLE_ENTRY(MapBufferARB),
- TABLE_ENTRY(UnmapBufferARB),
- TABLE_ENTRY(BeginQueryARB),
- TABLE_ENTRY(DeleteQueriesARB),
- TABLE_ENTRY(EndQueryARB),
- TABLE_ENTRY(GenQueriesARB),
- TABLE_ENTRY(GetQueryObjectivARB),
- TABLE_ENTRY(GetQueryObjectuivARB),
- TABLE_ENTRY(GetQueryivARB),
- TABLE_ENTRY(IsQueryARB),
- TABLE_ENTRY(AttachObjectARB),
- TABLE_ENTRY(CompileShaderARB),
- TABLE_ENTRY(CreateProgramObjectARB),
- TABLE_ENTRY(CreateShaderObjectARB),
- TABLE_ENTRY(DeleteObjectARB),
- TABLE_ENTRY(DetachObjectARB),
- TABLE_ENTRY(GetActiveUniformARB),
- TABLE_ENTRY(GetAttachedObjectsARB),
- TABLE_ENTRY(GetHandleARB),
- TABLE_ENTRY(GetInfoLogARB),
- TABLE_ENTRY(GetObjectParameterfvARB),
- TABLE_ENTRY(GetObjectParameterivARB),
- TABLE_ENTRY(GetShaderSourceARB),
- TABLE_ENTRY(GetUniformLocationARB),
- TABLE_ENTRY(GetUniformfvARB),
- TABLE_ENTRY(GetUniformivARB),
- TABLE_ENTRY(LinkProgramARB),
- TABLE_ENTRY(ShaderSourceARB),
- TABLE_ENTRY(Uniform1fARB),
- TABLE_ENTRY(Uniform1fvARB),
- TABLE_ENTRY(Uniform1iARB),
- TABLE_ENTRY(Uniform1ivARB),
- TABLE_ENTRY(Uniform2fARB),
- TABLE_ENTRY(Uniform2fvARB),
- TABLE_ENTRY(Uniform2iARB),
- TABLE_ENTRY(Uniform2ivARB),
- TABLE_ENTRY(Uniform3fARB),
- TABLE_ENTRY(Uniform3fvARB),
- TABLE_ENTRY(Uniform3iARB),
- TABLE_ENTRY(Uniform3ivARB),
- TABLE_ENTRY(Uniform4fARB),
- TABLE_ENTRY(Uniform4fvARB),
- TABLE_ENTRY(Uniform4iARB),
- TABLE_ENTRY(Uniform4ivARB),
- TABLE_ENTRY(UniformMatrix2fvARB),
- TABLE_ENTRY(UniformMatrix3fvARB),
- TABLE_ENTRY(UniformMatrix4fvARB),
- TABLE_ENTRY(UseProgramObjectARB),
- TABLE_ENTRY(ValidateProgramARB),
- TABLE_ENTRY(BindAttribLocationARB),
- TABLE_ENTRY(GetActiveAttribARB),
- TABLE_ENTRY(GetAttribLocationARB),
- TABLE_ENTRY(DrawBuffersARB),
- TABLE_ENTRY(DrawArraysInstancedARB),
- TABLE_ENTRY(DrawElementsInstancedARB),
- TABLE_ENTRY(RenderbufferStorageMultisample),
- TABLE_ENTRY(FramebufferTextureARB),
- TABLE_ENTRY(FramebufferTextureFaceARB),
- TABLE_ENTRY(ProgramParameteriARB),
- TABLE_ENTRY(VertexAttribDivisorARB),
- TABLE_ENTRY(FlushMappedBufferRange),
- TABLE_ENTRY(MapBufferRange),
- TABLE_ENTRY(BindVertexArray),
- TABLE_ENTRY(GenVertexArrays),
- TABLE_ENTRY(CopyBufferSubData),
- TABLE_ENTRY(ClientWaitSync),
- TABLE_ENTRY(DeleteSync),
- TABLE_ENTRY(FenceSync),
- TABLE_ENTRY(GetInteger64v),
- TABLE_ENTRY(GetSynciv),
- TABLE_ENTRY(IsSync),
- TABLE_ENTRY(WaitSync),
- TABLE_ENTRY(DrawElementsBaseVertex),
- TABLE_ENTRY(DrawRangeElementsBaseVertex),
- TABLE_ENTRY(MultiDrawElementsBaseVertex),
- TABLE_ENTRY(BlendEquationSeparateiARB),
- TABLE_ENTRY(BlendEquationiARB),
- TABLE_ENTRY(BlendFuncSeparateiARB),
- TABLE_ENTRY(BlendFunciARB),
- TABLE_ENTRY(BindTransformFeedback),
- TABLE_ENTRY(DeleteTransformFeedbacks),
- TABLE_ENTRY(DrawTransformFeedback),
- TABLE_ENTRY(GenTransformFeedbacks),
- TABLE_ENTRY(IsTransformFeedback),
- TABLE_ENTRY(PauseTransformFeedback),
- TABLE_ENTRY(ResumeTransformFeedback),
- TABLE_ENTRY(ClearDepthf),
- TABLE_ENTRY(DepthRangef),
- TABLE_ENTRY(GetShaderPrecisionFormat),
- TABLE_ENTRY(ReleaseShaderCompiler),
- TABLE_ENTRY(ShaderBinary),
- TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_611),
- TABLE_ENTRY(_dispatch_stub_612),
- TABLE_ENTRY(_dispatch_stub_613),
- TABLE_ENTRY(_dispatch_stub_614),
- TABLE_ENTRY(_dispatch_stub_615),
- TABLE_ENTRY(_dispatch_stub_616),
- TABLE_ENTRY(_dispatch_stub_617),
- TABLE_ENTRY(_dispatch_stub_618),
- TABLE_ENTRY(ColorPointerEXT),
- TABLE_ENTRY(EdgeFlagPointerEXT),
- TABLE_ENTRY(IndexPointerEXT),
- TABLE_ENTRY(NormalPointerEXT),
- TABLE_ENTRY(TexCoordPointerEXT),
- TABLE_ENTRY(VertexPointerEXT),
- TABLE_ENTRY(PointParameterfEXT),
- TABLE_ENTRY(PointParameterfvEXT),
- TABLE_ENTRY(LockArraysEXT),
- TABLE_ENTRY(UnlockArraysEXT),
- TABLE_ENTRY(SecondaryColor3bEXT),
- TABLE_ENTRY(SecondaryColor3bvEXT),
- TABLE_ENTRY(SecondaryColor3dEXT),
- TABLE_ENTRY(SecondaryColor3dvEXT),
- TABLE_ENTRY(SecondaryColor3fEXT),
- TABLE_ENTRY(SecondaryColor3fvEXT),
- TABLE_ENTRY(SecondaryColor3iEXT),
- TABLE_ENTRY(SecondaryColor3ivEXT),
- TABLE_ENTRY(SecondaryColor3sEXT),
- TABLE_ENTRY(SecondaryColor3svEXT),
- TABLE_ENTRY(SecondaryColor3ubEXT),
- TABLE_ENTRY(SecondaryColor3ubvEXT),
- TABLE_ENTRY(SecondaryColor3uiEXT),
- TABLE_ENTRY(SecondaryColor3uivEXT),
- TABLE_ENTRY(SecondaryColor3usEXT),
- TABLE_ENTRY(SecondaryColor3usvEXT),
- TABLE_ENTRY(SecondaryColorPointerEXT),
- TABLE_ENTRY(MultiDrawArraysEXT),
- TABLE_ENTRY(MultiDrawElementsEXT),
- TABLE_ENTRY(FogCoordPointerEXT),
- TABLE_ENTRY(FogCoorddEXT),
- TABLE_ENTRY(FogCoorddvEXT),
- TABLE_ENTRY(FogCoordfEXT),
- TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_653),
- TABLE_ENTRY(BlendFuncSeparateEXT),
- TABLE_ENTRY(FlushVertexArrayRangeNV),
- TABLE_ENTRY(VertexArrayRangeNV),
- TABLE_ENTRY(CombinerInputNV),
- TABLE_ENTRY(CombinerOutputNV),
- TABLE_ENTRY(CombinerParameterfNV),
- TABLE_ENTRY(CombinerParameterfvNV),
- TABLE_ENTRY(CombinerParameteriNV),
- TABLE_ENTRY(CombinerParameterivNV),
- TABLE_ENTRY(FinalCombinerInputNV),
- TABLE_ENTRY(GetCombinerInputParameterfvNV),
- TABLE_ENTRY(GetCombinerInputParameterivNV),
- TABLE_ENTRY(GetCombinerOutputParameterfvNV),
- TABLE_ENTRY(GetCombinerOutputParameterivNV),
- TABLE_ENTRY(GetFinalCombinerInputParameterfvNV),
- TABLE_ENTRY(GetFinalCombinerInputParameterivNV),
- TABLE_ENTRY(ResizeBuffersMESA),
- TABLE_ENTRY(WindowPos2dMESA),
- TABLE_ENTRY(WindowPos2dvMESA),
- TABLE_ENTRY(WindowPos2fMESA),
- TABLE_ENTRY(WindowPos2fvMESA),
- TABLE_ENTRY(WindowPos2iMESA),
- TABLE_ENTRY(WindowPos2ivMESA),
- TABLE_ENTRY(WindowPos2sMESA),
- TABLE_ENTRY(WindowPos2svMESA),
- TABLE_ENTRY(WindowPos3dMESA),
- TABLE_ENTRY(WindowPos3dvMESA),
- TABLE_ENTRY(WindowPos3fMESA),
- TABLE_ENTRY(WindowPos3fvMESA),
- TABLE_ENTRY(WindowPos3iMESA),
- TABLE_ENTRY(WindowPos3ivMESA),
- TABLE_ENTRY(WindowPos3sMESA),
- TABLE_ENTRY(WindowPos3svMESA),
- TABLE_ENTRY(WindowPos4dMESA),
- TABLE_ENTRY(WindowPos4dvMESA),
- TABLE_ENTRY(WindowPos4fMESA),
- TABLE_ENTRY(WindowPos4fvMESA),
- TABLE_ENTRY(WindowPos4iMESA),
- TABLE_ENTRY(WindowPos4ivMESA),
- TABLE_ENTRY(WindowPos4sMESA),
- TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_695),
- TABLE_ENTRY(_dispatch_stub_696),
- TABLE_ENTRY(_dispatch_stub_697),
- TABLE_ENTRY(_dispatch_stub_698),
- TABLE_ENTRY(_dispatch_stub_699),
- TABLE_ENTRY(_dispatch_stub_700),
- TABLE_ENTRY(_dispatch_stub_701),
- TABLE_ENTRY(_dispatch_stub_702),
- TABLE_ENTRY(_dispatch_stub_703),
- TABLE_ENTRY(AreProgramsResidentNV),
- TABLE_ENTRY(BindProgramNV),
- TABLE_ENTRY(DeleteProgramsNV),
- TABLE_ENTRY(ExecuteProgramNV),
- TABLE_ENTRY(GenProgramsNV),
- TABLE_ENTRY(GetProgramParameterdvNV),
- TABLE_ENTRY(GetProgramParameterfvNV),
- TABLE_ENTRY(GetProgramStringNV),
- TABLE_ENTRY(GetProgramivNV),
- TABLE_ENTRY(GetTrackMatrixivNV),
- TABLE_ENTRY(GetVertexAttribPointervNV),
- TABLE_ENTRY(GetVertexAttribdvNV),
- TABLE_ENTRY(GetVertexAttribfvNV),
- TABLE_ENTRY(GetVertexAttribivNV),
- TABLE_ENTRY(IsProgramNV),
- TABLE_ENTRY(LoadProgramNV),
- TABLE_ENTRY(ProgramParameters4dvNV),
- TABLE_ENTRY(ProgramParameters4fvNV),
- TABLE_ENTRY(RequestResidentProgramsNV),
- TABLE_ENTRY(TrackMatrixNV),
- TABLE_ENTRY(VertexAttrib1dNV),
- TABLE_ENTRY(VertexAttrib1dvNV),
- TABLE_ENTRY(VertexAttrib1fNV),
- TABLE_ENTRY(VertexAttrib1fvNV),
- TABLE_ENTRY(VertexAttrib1sNV),
- TABLE_ENTRY(VertexAttrib1svNV),
- TABLE_ENTRY(VertexAttrib2dNV),
- TABLE_ENTRY(VertexAttrib2dvNV),
- TABLE_ENTRY(VertexAttrib2fNV),
- TABLE_ENTRY(VertexAttrib2fvNV),
- TABLE_ENTRY(VertexAttrib2sNV),
- TABLE_ENTRY(VertexAttrib2svNV),
- TABLE_ENTRY(VertexAttrib3dNV),
- TABLE_ENTRY(VertexAttrib3dvNV),
- TABLE_ENTRY(VertexAttrib3fNV),
- TABLE_ENTRY(VertexAttrib3fvNV),
- TABLE_ENTRY(VertexAttrib3sNV),
- TABLE_ENTRY(VertexAttrib3svNV),
- TABLE_ENTRY(VertexAttrib4dNV),
- TABLE_ENTRY(VertexAttrib4dvNV),
- TABLE_ENTRY(VertexAttrib4fNV),
- TABLE_ENTRY(VertexAttrib4fvNV),
- TABLE_ENTRY(VertexAttrib4sNV),
- TABLE_ENTRY(VertexAttrib4svNV),
- TABLE_ENTRY(VertexAttrib4ubNV),
- TABLE_ENTRY(VertexAttrib4ubvNV),
- TABLE_ENTRY(VertexAttribPointerNV),
- TABLE_ENTRY(VertexAttribs1dvNV),
- TABLE_ENTRY(VertexAttribs1fvNV),
- TABLE_ENTRY(VertexAttribs1svNV),
- TABLE_ENTRY(VertexAttribs2dvNV),
- TABLE_ENTRY(VertexAttribs2fvNV),
- TABLE_ENTRY(VertexAttribs2svNV),
- TABLE_ENTRY(VertexAttribs3dvNV),
- TABLE_ENTRY(VertexAttribs3fvNV),
- TABLE_ENTRY(VertexAttribs3svNV),
- TABLE_ENTRY(VertexAttribs4dvNV),
- TABLE_ENTRY(VertexAttribs4fvNV),
- TABLE_ENTRY(VertexAttribs4svNV),
- TABLE_ENTRY(VertexAttribs4ubvNV),
- TABLE_ENTRY(GetTexBumpParameterfvATI),
- TABLE_ENTRY(GetTexBumpParameterivATI),
- TABLE_ENTRY(TexBumpParameterfvATI),
- TABLE_ENTRY(TexBumpParameterivATI),
- TABLE_ENTRY(AlphaFragmentOp1ATI),
- TABLE_ENTRY(AlphaFragmentOp2ATI),
- TABLE_ENTRY(AlphaFragmentOp3ATI),
- TABLE_ENTRY(BeginFragmentShaderATI),
- TABLE_ENTRY(BindFragmentShaderATI),
- TABLE_ENTRY(ColorFragmentOp1ATI),
- TABLE_ENTRY(ColorFragmentOp2ATI),
- TABLE_ENTRY(ColorFragmentOp3ATI),
- TABLE_ENTRY(DeleteFragmentShaderATI),
- TABLE_ENTRY(EndFragmentShaderATI),
- TABLE_ENTRY(GenFragmentShadersATI),
- TABLE_ENTRY(PassTexCoordATI),
- TABLE_ENTRY(SampleMapATI),
- TABLE_ENTRY(SetFragmentShaderConstantATI),
- TABLE_ENTRY(PointParameteriNV),
- TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_784),
- TABLE_ENTRY(_dispatch_stub_785),
- TABLE_ENTRY(_dispatch_stub_786),
- TABLE_ENTRY(_dispatch_stub_787),
- TABLE_ENTRY(_dispatch_stub_788),
- TABLE_ENTRY(GetProgramNamedParameterdvNV),
- TABLE_ENTRY(GetProgramNamedParameterfvNV),
- TABLE_ENTRY(ProgramNamedParameter4dNV),
- TABLE_ENTRY(ProgramNamedParameter4dvNV),
- TABLE_ENTRY(ProgramNamedParameter4fNV),
- TABLE_ENTRY(ProgramNamedParameter4fvNV),
- TABLE_ENTRY(PrimitiveRestartIndexNV),
- TABLE_ENTRY(PrimitiveRestartNV),
- TABLE_ENTRY(_dispatch_stub_797),
- TABLE_ENTRY(_dispatch_stub_798),
- TABLE_ENTRY(BindFramebufferEXT),
- TABLE_ENTRY(BindRenderbufferEXT),
- TABLE_ENTRY(CheckFramebufferStatusEXT),
- TABLE_ENTRY(DeleteFramebuffersEXT),
- TABLE_ENTRY(DeleteRenderbuffersEXT),
- TABLE_ENTRY(FramebufferRenderbufferEXT),
- TABLE_ENTRY(FramebufferTexture1DEXT),
- TABLE_ENTRY(FramebufferTexture2DEXT),
- TABLE_ENTRY(FramebufferTexture3DEXT),
- TABLE_ENTRY(GenFramebuffersEXT),
- TABLE_ENTRY(GenRenderbuffersEXT),
- TABLE_ENTRY(GenerateMipmapEXT),
- TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
- TABLE_ENTRY(GetRenderbufferParameterivEXT),
- TABLE_ENTRY(IsFramebufferEXT),
- TABLE_ENTRY(IsRenderbufferEXT),
- TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_816),
- TABLE_ENTRY(_dispatch_stub_817),
- TABLE_ENTRY(_dispatch_stub_818),
- TABLE_ENTRY(BindFragDataLocationEXT),
- TABLE_ENTRY(GetFragDataLocationEXT),
- TABLE_ENTRY(GetUniformuivEXT),
- TABLE_ENTRY(GetVertexAttribIivEXT),
- TABLE_ENTRY(GetVertexAttribIuivEXT),
- TABLE_ENTRY(Uniform1uiEXT),
- TABLE_ENTRY(Uniform1uivEXT),
- TABLE_ENTRY(Uniform2uiEXT),
- TABLE_ENTRY(Uniform2uivEXT),
- TABLE_ENTRY(Uniform3uiEXT),
- TABLE_ENTRY(Uniform3uivEXT),
- TABLE_ENTRY(Uniform4uiEXT),
- TABLE_ENTRY(Uniform4uivEXT),
- TABLE_ENTRY(VertexAttribI1iEXT),
- TABLE_ENTRY(VertexAttribI1ivEXT),
- TABLE_ENTRY(VertexAttribI1uiEXT),
- TABLE_ENTRY(VertexAttribI1uivEXT),
- TABLE_ENTRY(VertexAttribI2iEXT),
- TABLE_ENTRY(VertexAttribI2ivEXT),
- TABLE_ENTRY(VertexAttribI2uiEXT),
- TABLE_ENTRY(VertexAttribI2uivEXT),
- TABLE_ENTRY(VertexAttribI3iEXT),
- TABLE_ENTRY(VertexAttribI3ivEXT),
- TABLE_ENTRY(VertexAttribI3uiEXT),
- TABLE_ENTRY(VertexAttribI3uivEXT),
- TABLE_ENTRY(VertexAttribI4bvEXT),
- TABLE_ENTRY(VertexAttribI4iEXT),
- TABLE_ENTRY(VertexAttribI4ivEXT),
- TABLE_ENTRY(VertexAttribI4svEXT),
- TABLE_ENTRY(VertexAttribI4ubvEXT),
- TABLE_ENTRY(VertexAttribI4uiEXT),
- TABLE_ENTRY(VertexAttribI4uivEXT),
- TABLE_ENTRY(VertexAttribI4usvEXT),
- TABLE_ENTRY(VertexAttribIPointerEXT),
- TABLE_ENTRY(FramebufferTextureLayerEXT),
- TABLE_ENTRY(ColorMaskIndexedEXT),
- TABLE_ENTRY(DisableIndexedEXT),
- TABLE_ENTRY(EnableIndexedEXT),
- TABLE_ENTRY(GetBooleanIndexedvEXT),
- TABLE_ENTRY(GetIntegerIndexedvEXT),
- TABLE_ENTRY(IsEnabledIndexedEXT),
- TABLE_ENTRY(ClearColorIiEXT),
- TABLE_ENTRY(ClearColorIuiEXT),
- TABLE_ENTRY(GetTexParameterIivEXT),
- TABLE_ENTRY(GetTexParameterIuivEXT),
- TABLE_ENTRY(TexParameterIivEXT),
- TABLE_ENTRY(TexParameterIuivEXT),
- TABLE_ENTRY(BeginConditionalRenderNV),
- TABLE_ENTRY(EndConditionalRenderNV),
- TABLE_ENTRY(BeginTransformFeedbackEXT),
- TABLE_ENTRY(BindBufferBaseEXT),
- TABLE_ENTRY(BindBufferOffsetEXT),
- TABLE_ENTRY(BindBufferRangeEXT),
- TABLE_ENTRY(EndTransformFeedbackEXT),
- TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
- TABLE_ENTRY(TransformFeedbackVaryingsEXT),
- TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_876),
- TABLE_ENTRY(_dispatch_stub_877),
- TABLE_ENTRY(GetObjectParameterivAPPLE),
- TABLE_ENTRY(ObjectPurgeableAPPLE),
- TABLE_ENTRY(ObjectUnpurgeableAPPLE),
- TABLE_ENTRY(ActiveProgramEXT),
- TABLE_ENTRY(CreateShaderProgramEXT),
- TABLE_ENTRY(UseShaderProgramEXT),
- TABLE_ENTRY(TextureBarrierNV),
- TABLE_ENTRY(_dispatch_stub_885),
- TABLE_ENTRY(_dispatch_stub_886),
- TABLE_ENTRY(_dispatch_stub_887),
- TABLE_ENTRY(_dispatch_stub_888),
- TABLE_ENTRY(_dispatch_stub_889),
- TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
- TABLE_ENTRY(EGLImageTargetTexture2DOES),
- /* A whole bunch of no-op functions. These might be called
- * when someone tries to call a dynamically-registered
- * extension function without a current rendering context.
- */
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
-};
-#endif /* DISPATCH_TABLE_NAME */
-
-
-/*
- * This is just used to silence compiler warnings.
- * We list the functions which are not otherwise used.
- */
-#ifdef UNUSED_TABLE_NAME
-_glapi_proc UNUSED_TABLE_NAME[] = {
-#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
- TABLE_ENTRY(ArrayElementEXT),
- TABLE_ENTRY(BindTextureEXT),
- TABLE_ENTRY(DrawArraysEXT),
- TABLE_ENTRY(CopyTexImage1DEXT),
- TABLE_ENTRY(CopyTexImage2DEXT),
- TABLE_ENTRY(CopyTexSubImage1DEXT),
- TABLE_ENTRY(CopyTexSubImage2DEXT),
- TABLE_ENTRY(GetPointervEXT),
- TABLE_ENTRY(PrioritizeTexturesEXT),
- TABLE_ENTRY(TexSubImage1DEXT),
- TABLE_ENTRY(TexSubImage2DEXT),
- TABLE_ENTRY(BlendColorEXT),
- TABLE_ENTRY(BlendEquationEXT),
- TABLE_ENTRY(DrawRangeElementsEXT),
- TABLE_ENTRY(ColorTableEXT),
- TABLE_ENTRY(_dispatch_stub_339),
- TABLE_ENTRY(_dispatch_stub_340),
- TABLE_ENTRY(_dispatch_stub_341),
- TABLE_ENTRY(_dispatch_stub_342),
- TABLE_ENTRY(_dispatch_stub_346),
- TABLE_ENTRY(_dispatch_stub_347),
- TABLE_ENTRY(_dispatch_stub_348),
- TABLE_ENTRY(_dispatch_stub_349),
- TABLE_ENTRY(_dispatch_stub_350),
- TABLE_ENTRY(_dispatch_stub_351),
- TABLE_ENTRY(_dispatch_stub_352),
- TABLE_ENTRY(_dispatch_stub_353),
- TABLE_ENTRY(_dispatch_stub_354),
- TABLE_ENTRY(_dispatch_stub_355),
- TABLE_ENTRY(_dispatch_stub_360),
- TABLE_ENTRY(_dispatch_stub_367),
- TABLE_ENTRY(_dispatch_stub_368),
- TABLE_ENTRY(_dispatch_stub_369),
- TABLE_ENTRY(_dispatch_stub_370),
- TABLE_ENTRY(TexImage3DEXT),
- TABLE_ENTRY(TexSubImage3DEXT),
- TABLE_ENTRY(CopyTexSubImage3DEXT),
- TABLE_ENTRY(ActiveTexture),
- TABLE_ENTRY(ClientActiveTexture),
- TABLE_ENTRY(MultiTexCoord1d),
- TABLE_ENTRY(MultiTexCoord1dv),
- TABLE_ENTRY(MultiTexCoord1f),
- TABLE_ENTRY(MultiTexCoord1fv),
- TABLE_ENTRY(MultiTexCoord1i),
- TABLE_ENTRY(MultiTexCoord1iv),
- TABLE_ENTRY(MultiTexCoord1s),
- TABLE_ENTRY(MultiTexCoord1sv),
- TABLE_ENTRY(MultiTexCoord2d),
- TABLE_ENTRY(MultiTexCoord2dv),
- TABLE_ENTRY(MultiTexCoord2f),
- TABLE_ENTRY(MultiTexCoord2fv),
- TABLE_ENTRY(MultiTexCoord2i),
- TABLE_ENTRY(MultiTexCoord2iv),
- TABLE_ENTRY(MultiTexCoord2s),
- TABLE_ENTRY(MultiTexCoord2sv),
- TABLE_ENTRY(MultiTexCoord3d),
- TABLE_ENTRY(MultiTexCoord3dv),
- TABLE_ENTRY(MultiTexCoord3f),
- TABLE_ENTRY(MultiTexCoord3fv),
- TABLE_ENTRY(MultiTexCoord3i),
- TABLE_ENTRY(MultiTexCoord3iv),
- TABLE_ENTRY(MultiTexCoord3s),
- TABLE_ENTRY(MultiTexCoord3sv),
- TABLE_ENTRY(MultiTexCoord4d),
- TABLE_ENTRY(MultiTexCoord4dv),
- TABLE_ENTRY(MultiTexCoord4f),
- TABLE_ENTRY(MultiTexCoord4fv),
- TABLE_ENTRY(MultiTexCoord4i),
- TABLE_ENTRY(MultiTexCoord4iv),
- TABLE_ENTRY(MultiTexCoord4s),
- TABLE_ENTRY(MultiTexCoord4sv),
- TABLE_ENTRY(_dispatch_stub_423),
- TABLE_ENTRY(LoadTransposeMatrixd),
- TABLE_ENTRY(LoadTransposeMatrixf),
- TABLE_ENTRY(MultTransposeMatrixd),
- TABLE_ENTRY(MultTransposeMatrixf),
- TABLE_ENTRY(SampleCoverage),
- TABLE_ENTRY(CompressedTexImage1D),
- TABLE_ENTRY(CompressedTexImage2D),
- TABLE_ENTRY(CompressedTexImage3D),
- TABLE_ENTRY(CompressedTexSubImage1D),
- TABLE_ENTRY(CompressedTexSubImage2D),
- TABLE_ENTRY(CompressedTexSubImage3D),
- TABLE_ENTRY(GetCompressedTexImage),
- TABLE_ENTRY(DisableVertexAttribArray),
- TABLE_ENTRY(EnableVertexAttribArray),
- TABLE_ENTRY(GetVertexAttribdv),
- TABLE_ENTRY(GetVertexAttribfv),
- TABLE_ENTRY(GetVertexAttribiv),
- TABLE_ENTRY(ProgramParameter4dNV),
- TABLE_ENTRY(ProgramParameter4dvNV),
- TABLE_ENTRY(ProgramParameter4fNV),
- TABLE_ENTRY(ProgramParameter4fvNV),
- TABLE_ENTRY(VertexAttrib1d),
- TABLE_ENTRY(VertexAttrib1dv),
- TABLE_ENTRY(VertexAttrib1f),
- TABLE_ENTRY(VertexAttrib1fv),
- TABLE_ENTRY(VertexAttrib1s),
- TABLE_ENTRY(VertexAttrib1sv),
- TABLE_ENTRY(VertexAttrib2d),
- TABLE_ENTRY(VertexAttrib2dv),
- TABLE_ENTRY(VertexAttrib2f),
- TABLE_ENTRY(VertexAttrib2fv),
- TABLE_ENTRY(VertexAttrib2s),
- TABLE_ENTRY(VertexAttrib2sv),
- TABLE_ENTRY(VertexAttrib3d),
- TABLE_ENTRY(VertexAttrib3dv),
- TABLE_ENTRY(VertexAttrib3f),
- TABLE_ENTRY(VertexAttrib3fv),
- TABLE_ENTRY(VertexAttrib3s),
- TABLE_ENTRY(VertexAttrib3sv),
- TABLE_ENTRY(VertexAttrib4Nbv),
- TABLE_ENTRY(VertexAttrib4Niv),
- TABLE_ENTRY(VertexAttrib4Nsv),
- TABLE_ENTRY(VertexAttrib4Nub),
- TABLE_ENTRY(VertexAttrib4Nubv),
- TABLE_ENTRY(VertexAttrib4Nuiv),
- TABLE_ENTRY(VertexAttrib4Nusv),
- TABLE_ENTRY(VertexAttrib4bv),
- TABLE_ENTRY(VertexAttrib4d),
- TABLE_ENTRY(VertexAttrib4dv),
- TABLE_ENTRY(VertexAttrib4f),
- TABLE_ENTRY(VertexAttrib4fv),
- TABLE_ENTRY(VertexAttrib4iv),
- TABLE_ENTRY(VertexAttrib4s),
- TABLE_ENTRY(VertexAttrib4sv),
- TABLE_ENTRY(VertexAttrib4ubv),
- TABLE_ENTRY(VertexAttrib4uiv),
- TABLE_ENTRY(VertexAttrib4usv),
- TABLE_ENTRY(VertexAttribPointer),
- TABLE_ENTRY(BindBuffer),
- TABLE_ENTRY(BufferData),
- TABLE_ENTRY(BufferSubData),
- TABLE_ENTRY(DeleteBuffers),
- TABLE_ENTRY(GenBuffers),
- TABLE_ENTRY(GetBufferParameteriv),
- TABLE_ENTRY(GetBufferPointerv),
- TABLE_ENTRY(GetBufferSubData),
- TABLE_ENTRY(IsBuffer),
- TABLE_ENTRY(MapBuffer),
- TABLE_ENTRY(UnmapBuffer),
- TABLE_ENTRY(BeginQuery),
- TABLE_ENTRY(DeleteQueries),
- TABLE_ENTRY(EndQuery),
- TABLE_ENTRY(GenQueries),
- TABLE_ENTRY(GetQueryObjectiv),
- TABLE_ENTRY(GetQueryObjectuiv),
- TABLE_ENTRY(GetQueryiv),
- TABLE_ENTRY(IsQuery),
- TABLE_ENTRY(CompileShader),
- TABLE_ENTRY(GetActiveUniform),
- TABLE_ENTRY(GetShaderSource),
- TABLE_ENTRY(GetUniformLocation),
- TABLE_ENTRY(GetUniformfv),
- TABLE_ENTRY(GetUniformiv),
- TABLE_ENTRY(LinkProgram),
- TABLE_ENTRY(ShaderSource),
- TABLE_ENTRY(Uniform1f),
- TABLE_ENTRY(Uniform1fv),
- TABLE_ENTRY(Uniform1i),
- TABLE_ENTRY(Uniform1iv),
- TABLE_ENTRY(Uniform2f),
- TABLE_ENTRY(Uniform2fv),
- TABLE_ENTRY(Uniform2i),
- TABLE_ENTRY(Uniform2iv),
- TABLE_ENTRY(Uniform3f),
- TABLE_ENTRY(Uniform3fv),
- TABLE_ENTRY(Uniform3i),
- TABLE_ENTRY(Uniform3iv),
- TABLE_ENTRY(Uniform4f),
- TABLE_ENTRY(Uniform4fv),
- TABLE_ENTRY(Uniform4i),
- TABLE_ENTRY(Uniform4iv),
- TABLE_ENTRY(UniformMatrix2fv),
- TABLE_ENTRY(UniformMatrix3fv),
- TABLE_ENTRY(UniformMatrix4fv),
- TABLE_ENTRY(UseProgram),
- TABLE_ENTRY(ValidateProgram),
- TABLE_ENTRY(BindAttribLocation),
- TABLE_ENTRY(GetActiveAttrib),
- TABLE_ENTRY(GetAttribLocation),
- TABLE_ENTRY(DrawBuffers),
- TABLE_ENTRY(DrawBuffersATI),
- TABLE_ENTRY(DrawArraysInstancedEXT),
- TABLE_ENTRY(DrawArraysInstanced),
- TABLE_ENTRY(DrawElementsInstancedEXT),
- TABLE_ENTRY(DrawElementsInstanced),
- TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
- TABLE_ENTRY(PointParameterf),
- TABLE_ENTRY(PointParameterfARB),
- TABLE_ENTRY(_dispatch_stub_625),
- TABLE_ENTRY(PointParameterfv),
- TABLE_ENTRY(PointParameterfvARB),
- TABLE_ENTRY(_dispatch_stub_626),
- TABLE_ENTRY(SecondaryColor3b),
- TABLE_ENTRY(SecondaryColor3bv),
- TABLE_ENTRY(SecondaryColor3d),
- TABLE_ENTRY(SecondaryColor3dv),
- TABLE_ENTRY(SecondaryColor3f),
- TABLE_ENTRY(SecondaryColor3fv),
- TABLE_ENTRY(SecondaryColor3i),
- TABLE_ENTRY(SecondaryColor3iv),
- TABLE_ENTRY(SecondaryColor3s),
- TABLE_ENTRY(SecondaryColor3sv),
- TABLE_ENTRY(SecondaryColor3ub),
- TABLE_ENTRY(SecondaryColor3ubv),
- TABLE_ENTRY(SecondaryColor3ui),
- TABLE_ENTRY(SecondaryColor3uiv),
- TABLE_ENTRY(SecondaryColor3us),
- TABLE_ENTRY(SecondaryColor3usv),
- TABLE_ENTRY(SecondaryColorPointer),
- TABLE_ENTRY(MultiDrawArrays),
- TABLE_ENTRY(MultiDrawElements),
- TABLE_ENTRY(FogCoordPointer),
- TABLE_ENTRY(FogCoordd),
- TABLE_ENTRY(FogCoorddv),
- TABLE_ENTRY(FogCoordf),
- TABLE_ENTRY(FogCoordfv),
- TABLE_ENTRY(BlendFuncSeparate),
- TABLE_ENTRY(_dispatch_stub_654),
- TABLE_ENTRY(WindowPos2d),
- TABLE_ENTRY(WindowPos2dARB),
- TABLE_ENTRY(WindowPos2dv),
- TABLE_ENTRY(WindowPos2dvARB),
- TABLE_ENTRY(WindowPos2f),
- TABLE_ENTRY(WindowPos2fARB),
- TABLE_ENTRY(WindowPos2fv),
- TABLE_ENTRY(WindowPos2fvARB),
- TABLE_ENTRY(WindowPos2i),
- TABLE_ENTRY(WindowPos2iARB),
- TABLE_ENTRY(WindowPos2iv),
- TABLE_ENTRY(WindowPos2ivARB),
- TABLE_ENTRY(WindowPos2s),
- TABLE_ENTRY(WindowPos2sARB),
- TABLE_ENTRY(WindowPos2sv),
- TABLE_ENTRY(WindowPos2svARB),
- TABLE_ENTRY(WindowPos3d),
- TABLE_ENTRY(WindowPos3dARB),
- TABLE_ENTRY(WindowPos3dv),
- TABLE_ENTRY(WindowPos3dvARB),
- TABLE_ENTRY(WindowPos3f),
- TABLE_ENTRY(WindowPos3fARB),
- TABLE_ENTRY(WindowPos3fv),
- TABLE_ENTRY(WindowPos3fvARB),
- TABLE_ENTRY(WindowPos3i),
- TABLE_ENTRY(WindowPos3iARB),
- TABLE_ENTRY(WindowPos3iv),
- TABLE_ENTRY(WindowPos3ivARB),
- TABLE_ENTRY(WindowPos3s),
- TABLE_ENTRY(WindowPos3sARB),
- TABLE_ENTRY(WindowPos3sv),
- TABLE_ENTRY(WindowPos3svARB),
- TABLE_ENTRY(BindProgramARB),
- TABLE_ENTRY(DeleteProgramsARB),
- TABLE_ENTRY(GenProgramsARB),
- TABLE_ENTRY(GetVertexAttribPointerv),
- TABLE_ENTRY(GetVertexAttribPointervARB),
- TABLE_ENTRY(IsProgramARB),
- TABLE_ENTRY(PointParameteri),
- TABLE_ENTRY(PointParameteriv),
- TABLE_ENTRY(DeleteVertexArrays),
- TABLE_ENTRY(IsVertexArray),
- TABLE_ENTRY(PrimitiveRestartIndex),
- TABLE_ENTRY(BlendEquationSeparate),
- TABLE_ENTRY(BindFramebuffer),
- TABLE_ENTRY(BindRenderbuffer),
- TABLE_ENTRY(CheckFramebufferStatus),
- TABLE_ENTRY(DeleteFramebuffers),
- TABLE_ENTRY(DeleteRenderbuffers),
- TABLE_ENTRY(FramebufferRenderbuffer),
- TABLE_ENTRY(FramebufferTexture1D),
- TABLE_ENTRY(FramebufferTexture2D),
- TABLE_ENTRY(FramebufferTexture3D),
- TABLE_ENTRY(GenFramebuffers),
- TABLE_ENTRY(GenRenderbuffers),
- TABLE_ENTRY(GenerateMipmap),
- TABLE_ENTRY(GetFramebufferAttachmentParameteriv),
- TABLE_ENTRY(GetRenderbufferParameteriv),
- TABLE_ENTRY(IsFramebuffer),
- TABLE_ENTRY(IsRenderbuffer),
- TABLE_ENTRY(RenderbufferStorage),
- TABLE_ENTRY(BlitFramebuffer),
- TABLE_ENTRY(BindFragDataLocation),
- TABLE_ENTRY(GetFragDataLocation),
- TABLE_ENTRY(GetUniformuiv),
- TABLE_ENTRY(GetVertexAttribIiv),
- TABLE_ENTRY(GetVertexAttribIuiv),
- TABLE_ENTRY(Uniform1ui),
- TABLE_ENTRY(Uniform1uiv),
- TABLE_ENTRY(Uniform2ui),
- TABLE_ENTRY(Uniform2uiv),
- TABLE_ENTRY(Uniform3ui),
- TABLE_ENTRY(Uniform3uiv),
- TABLE_ENTRY(Uniform4ui),
- TABLE_ENTRY(Uniform4uiv),
- TABLE_ENTRY(VertexAttribI1i),
- TABLE_ENTRY(VertexAttribI1iv),
- TABLE_ENTRY(VertexAttribI1ui),
- TABLE_ENTRY(VertexAttribI1uiv),
- TABLE_ENTRY(VertexAttribI2i),
- TABLE_ENTRY(VertexAttribI2iv),
- TABLE_ENTRY(VertexAttribI2ui),
- TABLE_ENTRY(VertexAttribI2uiv),
- TABLE_ENTRY(VertexAttribI3i),
- TABLE_ENTRY(VertexAttribI3iv),
- TABLE_ENTRY(VertexAttribI3ui),
- TABLE_ENTRY(VertexAttribI3uiv),
- TABLE_ENTRY(VertexAttribI4bv),
- TABLE_ENTRY(VertexAttribI4i),
- TABLE_ENTRY(VertexAttribI4iv),
- TABLE_ENTRY(VertexAttribI4sv),
- TABLE_ENTRY(VertexAttribI4ubv),
- TABLE_ENTRY(VertexAttribI4ui),
- TABLE_ENTRY(VertexAttribI4uiv),
- TABLE_ENTRY(VertexAttribI4usv),
- TABLE_ENTRY(VertexAttribIPointer),
- TABLE_ENTRY(FramebufferTextureLayer),
- TABLE_ENTRY(ColorMaski),
- TABLE_ENTRY(Disablei),
- TABLE_ENTRY(Enablei),
- TABLE_ENTRY(GetBooleani_v),
- TABLE_ENTRY(GetIntegeri_v),
- TABLE_ENTRY(IsEnabledi),
- TABLE_ENTRY(GetTexParameterIiv),
- TABLE_ENTRY(GetTexParameterIuiv),
- TABLE_ENTRY(TexParameterIiv),
- TABLE_ENTRY(TexParameterIuiv),
- TABLE_ENTRY(BeginConditionalRender),
- TABLE_ENTRY(EndConditionalRender),
- TABLE_ENTRY(BeginTransformFeedback),
- TABLE_ENTRY(BindBufferBase),
- TABLE_ENTRY(BindBufferRange),
- TABLE_ENTRY(EndTransformFeedback),
- TABLE_ENTRY(GetTransformFeedbackVarying),
- TABLE_ENTRY(TransformFeedbackVaryings),
- TABLE_ENTRY(ProvokingVertex),
-#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
-#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
- TABLE_ENTRY(AreTexturesResidentEXT),
- TABLE_ENTRY(DeleteTexturesEXT),
- TABLE_ENTRY(GenTexturesEXT),
- TABLE_ENTRY(IsTextureEXT),
- TABLE_ENTRY(GetColorTableEXT),
- TABLE_ENTRY(_dispatch_stub_343),
- TABLE_ENTRY(GetColorTableParameterfvEXT),
- TABLE_ENTRY(_dispatch_stub_344),
- TABLE_ENTRY(GetColorTableParameterivEXT),
- TABLE_ENTRY(_dispatch_stub_345),
- TABLE_ENTRY(_dispatch_stub_356),
- TABLE_ENTRY(_dispatch_stub_357),
- TABLE_ENTRY(_dispatch_stub_358),
- TABLE_ENTRY(_dispatch_stub_359),
- TABLE_ENTRY(_dispatch_stub_361),
- TABLE_ENTRY(_dispatch_stub_362),
- TABLE_ENTRY(_dispatch_stub_363),
- TABLE_ENTRY(_dispatch_stub_364),
- TABLE_ENTRY(_dispatch_stub_365),
- TABLE_ENTRY(_dispatch_stub_366),
-#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
-};
-#endif /*UNUSED_TABLE_NAME*/
-
-
-# undef KEYWORD1
-# undef KEYWORD1_ALT
-# undef KEYWORD2
-# undef NAME
-# undef DISPATCH
-# undef RETURN_DISPATCH
-# undef DISPATCH_TABLE_NAME
-# undef UNUSED_TABLE_NAME
-# undef TABLE_ENTRY
-# undef HIDDEN
+/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
+# define HIDDEN __attribute__((visibility("hidden")))
+# else
+# define HIDDEN
+# endif
+
+/*
+ * This file is a template which generates the OpenGL API entry point
+ * functions. It should be included by a .c file which first defines
+ * the following macros:
+ * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
+ * KEYWORD2 - usually nothing, but might be __stdcall on Win32
+ * NAME(n) - builds the final function name (usually add "gl" prefix)
+ * DISPATCH(func, args, msg) - code to do dispatch of named function.
+ * msg is a printf-style debug message.
+ * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
+ *
+ * Here is an example which generates the usual OpenGL functions:
+ * #define KEYWORD1
+ * #define KEYWORD2
+ * #define NAME(func) gl##func
+ * #define DISPATCH(func, args, msg) \
+ * struct _glapi_table *dispatch = CurrentDispatch; \
+ * (*dispatch->func) args
+ * #define RETURN DISPATCH(func, args, msg) \
+ * struct _glapi_table *dispatch = CurrentDispatch; \
+ * return (*dispatch->func) args
+ *
+ */
+
+
+#if defined( NAME )
+#ifndef KEYWORD1
+#define KEYWORD1
+#endif
+
+#ifndef KEYWORD1_ALT
+#define KEYWORD1_ALT HIDDEN
+#endif
+
+#ifndef KEYWORD2
+#define KEYWORD2
+#endif
+
+#ifndef DISPATCH
+#error DISPATCH must be defined
+#endif
+
+#ifndef RETURN_DISPATCH
+#error RETURN_DISPATCH must be defined
+#endif
+
+
+#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+
+KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
+{
+ DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndList)(void)
+{
+ DISPATCH(EndList, (), (F, "glEndList();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
+{
+ DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists)
+{
+ DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
+{
+ DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
+{
+ RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
+{
+ DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
+{
+ DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
+{
+ DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v)
+{
+ DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v)
+{
+ DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v)
+{
+ DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
+{
+ DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v)
+{
+ DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
+{
+ DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v)
+{
+ DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v)
+{
+ DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v)
+{
+ DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
+{
+ DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v)
+{
+ DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
+{
+ DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v)
+{
+ DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
+{
+ DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v)
+{
+ DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v)
+{
+ DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
+{
+ DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v)
+{
+ DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
+{
+ DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v)
+{
+ DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+{
+ DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v)
+{
+ DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
+{
+ DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v)
+{
+ DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
+{
+ DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v)
+{
+ DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
+{
+ DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag)
+{
+ DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag));
+}
+
+KEYWORD1 void KEYWORD2 NAME(End)(void)
+{
+ DISPATCH(End, (), (F, "glEnd();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
+{
+ DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c)
+{
+ DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
+{
+ DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c)
+{
+ DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
+{
+ DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c)
+{
+ DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
+{
+ DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c)
+{
+ DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
+{
+ DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v)
+{
+ DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
+{
+ DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v)
+{
+ DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
+{
+ DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v)
+{
+ DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
+{
+ DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v)
+{
+ DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
+{
+ DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v)
+{
+ DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
+{
+ DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v)
+{
+ DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
+{
+ DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v)
+{
+ DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
+{
+ DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v)
+{
+ DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
+{
+ DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v)
+{
+ DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v)
+{
+ DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v)
+{
+ DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v)
+{
+ DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v)
+{
+ DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v)
+{
+ DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v)
+{
+ DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v)
+{
+ DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v)
+{
+ DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
+{
+ DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2)
+{
+ DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+{
+ DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2)
+{
+ DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
+{
+ DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2)
+{
+ DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
+{
+ DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2)
+{
+ DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
+{
+ DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
+{
+ DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
+{
+ DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v)
+{
+ DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
+{
+ DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
+{
+ DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
+{
+ DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
+{
+ DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v)
+{
+ DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
+{
+ DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
+{
+ DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
+{
+ DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
+{
+ DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v)
+{
+ DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
+{
+ DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
+{
+ DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v)
+{
+ DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
+{
+ DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v)
+{
+ DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
+{
+ DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v)
+{
+ DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
+{
+ DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v)
+{
+ DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
+{
+ DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v)
+{
+ DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v)
+{
+ DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v)
+{
+ DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v)
+{
+ DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v)
+{
+ DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v)
+{
+ DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v)
+{
+ DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v)
+{
+ DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v)
+{
+ DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation)
+{
+ DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
+{
+ DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
+{
+ DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
+{
+ DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params)
+{
+ DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
+{
+ DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
+{
+ DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
+{
+ DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
+{
+ DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params)
+{
+ DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
+{
+ DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params)
+{
+ DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
+{
+ DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
+{
+ DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
+{
+ DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
+{
+ DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params)
+{
+ DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
+{
+ DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
+{
+ DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask)
+{
+ DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
+{
+ DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
+{
+ DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
+{
+ DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
+{
+ DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params)
+{
+ DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
+{
+ DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
+{
+ DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer)
+{
+ DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
+{
+ DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
+{
+ RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
+{
+ DISPATCH(InitNames, (), (F, "glInitNames();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
+{
+ DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
+{
+ DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopName)(void)
+{
+ DISPATCH(PopName, (), (F, "glPopName();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
+{
+ DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
+{
+ DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
+{
+ DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
+{
+ DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
+{
+ DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
+{
+ DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
+{
+ DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+{
+ DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
+{
+ DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag));
+}
+
+KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
+{
+ DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
+{
+ DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
+{
+ DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
+{
+ DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Finish)(void)
+{
+ DISPATCH(Finish, (), (F, "glFinish();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Flush)(void)
+{
+ DISPATCH(Flush, (), (F, "glFlush();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
+{
+ DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
+{
+ DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
+{
+ DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
+{
+ DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
+{
+ DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
+{
+ DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
+{
+ DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
+{
+ DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
+{
+ DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
+{
+ DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u)
+{
+ DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
+{
+ DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u)
+{
+ DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
+{
+ DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u)
+{
+ DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
+{
+ DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u)
+{
+ DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
+{
+ DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
+{
+ DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+{
+ DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
+{
+ DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
+{
+ DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
+{
+ DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
+{
+ DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
+{
+ DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
+{
+ DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
+{
+ DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
+{
+ DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values)
+{
+ DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values)
+{
+ DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values)
+{
+ DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
+{
+ DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
+{
+ DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
+{
+ DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params)
+{
+ DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation)
+{
+ DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
+{
+ RETURN_DISPATCH(GetError, (), (F, "glGetError();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
+{
+ DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params)
+{
+ DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v)
+{
+ DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v)
+{
+ DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v)
+{
+ DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values)
+{
+ DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values)
+{
+ DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values)
+{
+ DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
+{
+ DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
+}
+
+KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
+{
+ RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
+{
+ DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
+{
+ RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
+{
+ RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
+{
+ DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
+{
+ DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m)
+{
+ DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m)
+{
+ DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
+{
+ DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m)
+{
+ DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m)
+{
+ DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
+{
+ DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
+{
+ DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
+{
+ DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
+{
+ DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
+{
+ DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
+{
+ DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array)
+{
+ DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
+{
+ DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
+{
+ DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array)
+{
+ DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
+{
+ DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c)
+{
+ DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
+{
+ DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
+{
+ DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
+{
+ DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
+{
+ RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
+{
+ DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
+{
+ DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
+{
+ DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
+{
+ DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
+{
+ DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
+{
+ DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
+{
+ DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
+{
+ DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
+{
+ DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params)
+{
+ DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
+{
+ DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params)
+{
+ DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image)
+{
+ DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
+{
+ DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
+{
+ DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
+{
+ DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
+{
+ DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target)
+{
+ DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
+{
+ DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target)
+{
+ DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture)
+{
+ DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
+{
+ DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture)
+{
+ DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
+{
+ DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s)
+{
+ DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
+{
+ DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s)
+{
+ DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
+{
+ DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s)
+{
+ DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
+{
+ DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s)
+{
+ DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
+{
+ DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
+{
+ DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
+{
+ DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
+{
+ DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
+{
+ DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
+{
+ DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
+{
+ DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
+{
+ DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
+{
+ DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
+{
+ DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
+{
+ DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
+{
+ DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
+{
+ RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
+{
+ RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
+{
+ DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
+{
+ DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
+{
+ DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj)
+{
+ DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
+{
+ DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
+{
+ DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params)
+{
+ DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
+{
+ RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
+{
+ DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
+{
+ DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
+{
+ DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value)
+{
+ DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value)
+{
+ DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value)
+{
+ DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
+}
+
+KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
+{
+ RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
+{
+ DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
+{
+ DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
+{
+ DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
+{
+ DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m)
+{
+ DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m)
+{
+ DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m)
+{
+ DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m)
+{
+ DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m)
+{
+ DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m)
+{
+ DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m)
+{
+ DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert)
+{
+ DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
+{
+ DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img)
+{
+ DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img)
+{
+ DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
+{
+ DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
+{
+ DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
+{
+ DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
+{
+ DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
+{
+ DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
+{
+ DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
+{
+ DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
+{
+ DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string)
+{
+ DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
+{
+ DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params)
+{
+ DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
+{
+ DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params)
+{
+ DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
+{
+ DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
+{
+ DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
+{
+ DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer)
+{
+ DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
+{
+ DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
+{
+ DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
+{
+ DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
+{
+ DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
+{
+ DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer)
+{
+ DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
+{
+ DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer)
+{
+ DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
+{
+ DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data)
+{
+ DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data)
+{
+ DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
+{
+ RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
+{
+ RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
+{
+ RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
+{
+ RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
+{
+ RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
+{
+ RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
+{
+ DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
+{
+ DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target)
+{
+ DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target)
+{
+ DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids)
+{
+ DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids)
+{
+ DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
+{
+ RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
+{
+ RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
+{
+ DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
+{
+ DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
+{
+ DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader));
+}
+
+KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
+{
+ RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n"));
+}
+
+KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
+{
+ RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
+{
+ DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
+{
+ DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
+{
+ DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog)
+{
+ DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
+{
+ RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
+{
+ DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params)
+{
+ DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
+{
+ DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source)
+{
+ DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name)
+{
+ RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params)
+{
+ DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params)
+{
+ DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
+{
+ DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params)
+{
+ DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
+{
+ DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
+{
+ DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length)
+{
+ DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
+{
+ DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
+{
+ DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
+{
+ DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
+{
+ DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
+{
+ DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
+{
+ DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
+{
+ DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
+{
+ DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
+{
+ DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
+{
+ DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
+{
+ DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
+{
+ DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
+{
+ DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name)
+{
+ DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name)
+{
+ DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
+{
+ DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name)
+{
+ RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
+{
+ DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
+{
+ DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
+{
+ DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
+{
+ DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
+{
+ DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
+{
+ DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
+{
+ DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+ RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
+{
+ DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
+{
+ DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
+{
+ DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
+}
+
+KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
+{
+ RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
+{
+ DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
+{
+ DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
+{
+ RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
+{
+ DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
+{
+ DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex)
+{
+ DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
+{
+ DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode)
+{
+ DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
+{
+ DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
+{
+ DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
+{
+ DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id)
+{
+ DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids)
+{
+ DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id)
+{
+ RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void)
+{
+ DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
+{
+ DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth)
+{
+ DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar)
+{
+ DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
+{
+ DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void)
+{
+ DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length)
+{
+ DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
+{
+ DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLint * params)
+{
+ DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLint param)
+{
+ DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLclampf value, GLboolean invert)
+{
+ DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pattern)
+{
+ DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer)
+{
+ DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
+{
+ DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
+{
+ DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v)
+{
+ DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v)
+{
+ DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v)
+{
+ DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v)
+{
+ DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v)
+{
+ DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v)
+{
+ DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue)
+{
+ DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
+{
+ DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v)
+{
+ DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v)
+{
+ DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
+{
+ DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
+{
+ DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v)
+{
+ DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v)
+{
+ DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v)
+{
+ DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v)
+{
+ DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
+{
+ DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v)
+{
+ DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v)
+{
+ DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
+{
+ DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
+{
+ DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v)
+{
+ DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v)
+{
+ DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
+{
+ DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
+{
+ DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
+{
+ DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
+{
+ DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord)
+{
+ DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
+{
+ DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord)
+{
+ DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
+{
+ DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord)
+{
+ DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
+{
+ DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord)
+{
+ DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
+{
+ DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum mode)
+{
+ DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void)
+{
+ DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer)
+{
+ DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
+{
+ DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param)
+{
+ DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param)
+{
+ DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params)
+{
+ DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params)
+{
+ DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params)
+{
+ DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
+{
+ DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y)
+{
+ DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y)
+{
+ DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
+{
+ DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v)
+{
+ DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v)
+{
+ DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v)
+{
+ DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y)
+{
+ DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y)
+{
+ DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
+{
+ DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v)
+{
+ DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v)
+{
+ DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v)
+{
+ DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y)
+{
+ DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y)
+{
+ DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
+{
+ DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v)
+{
+ DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v)
+{
+ DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v)
+{
+ DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y)
+{
+ DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y)
+{
+ DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
+{
+ DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v)
+{
+ DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v)
+{
+ DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v)
+{
+ DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v)
+{
+ DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v)
+{
+ DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v)
+{
+ DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v)
+{
+ DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v)
+{
+ DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v)
+{
+ DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v)
+{
+ DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v)
+{
+ DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v)
+{
+ DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
+{
+ DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v)
+{
+ DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v)
+{
+ DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v)
+{
+ DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v)
+{
+ DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v)
+{
+ DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
+{
+ DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+{
+ DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+{
+ DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLsizei n, const GLuint * fences)
+{
+ DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence)
+{
+ DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, GLuint * fences)
+{
+ DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
+}
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence)
+{
+ RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum condition)
+{
+ DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
+}
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence)
+{
+ RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
+{
+ DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
+{
+ DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
+{
+ DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs)
+{
+ DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
+{
+ DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
+{
+ DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
+{
+ DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program)
+{
+ DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer)
+{
+ DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer)
+{
+ DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer)
+{
+ DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
+{
+ DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
+{
+ DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
+{
+ DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
+{
+ DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v)
+{
+ DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
+{
+ DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
+{
+ DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
+{
+ DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
+{
+ DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void)
+{
+ DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id)
+{
+ DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id)
+{
+ DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
+{
+ DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
+{
+ RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
+{
+ DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
+{
+ DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value)
+{
+ DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
+{
+ DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
+{
+ DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum face)
+{
+ DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint array)
+{
+ DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays)
+{
+ DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, const GLuint * arrays)
+{
+ DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, GLuint * arrays)
+{
+ DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
+{
+ RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
+}
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint array)
+{
+ RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
+{
+ DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
+{
+ DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
+{
+ DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
+{
+ DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
+{
+ DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
+{
+ DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
+{
+ DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLclampd zmin, GLclampd zmax)
+{
+ DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
+{
+ DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum modeRGB, GLenum modeA)
+{
+ DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer)
+{
+ DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
+{
+ DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
+{
+ DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
+{
+ DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
+{
+ RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
+{
+ RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers)
+{
+ DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers)
+{
+ DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers)
+{
+ DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers)
+{
+ DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers)
+{
+ DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers)
+{
+ DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers)
+{
+ DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers)
+{
+ DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target)
+{
+ DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
+{
+ DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
+{
+ RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
+{
+ RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
+{
+ RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
+{
+ RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name)
+{
+ DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name)
+{
+ DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
+{
+ DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params)
+{
+ DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
+{
+ DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
+{
+ DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
+{
+ DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
+{
+ DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
+{
+ DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
+{
+ DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
+{
+ DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
+{
+ DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
+{
+ DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
+{
+ DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
+{
+ DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
+{
+ DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
+{
+ DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
+{
+ DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
+{
+ DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
+{
+ DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params)
+{
+ DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
+{
+ DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
+{
+ DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode)
+{
+ DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
+{
+ DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
+{
+ DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
+{
+ DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void)
+{
+ DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void)
+{
+ DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode)
+{
+ DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode)
+{
+ DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
+{
+ DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
+{
+ DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLsizei length, GLvoid * pointer)
+{
+ DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
+{
+ DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program)
+{
+ DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string)
+{
+ RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
+{
+ DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
+{
+ DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+{
+ DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+{
+ DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params)
+{
+ DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params)
+{
+ DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset)
+{
+ DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset)
+{
+ DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset));
+}
+
+
+#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
+
+/* these entry points might require different protocols */
+#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
+{
+ DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
+{
+ DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
+{
+ RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
+{
+ DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
+{
+ DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+
+#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
+
+
+#endif /* defined( NAME ) */
+
+/*
+ * This is how a dispatch table can be initialized with all the functions
+ * we generated above.
+ */
+#ifdef DISPATCH_TABLE_NAME
+
+#ifndef TABLE_ENTRY
+#error TABLE_ENTRY must be defined
+#endif
+
+#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
+#endif
+
+_glapi_proc DISPATCH_TABLE_NAME[] = {
+ TABLE_ENTRY(NewList),
+ TABLE_ENTRY(EndList),
+ TABLE_ENTRY(CallList),
+ TABLE_ENTRY(CallLists),
+ TABLE_ENTRY(DeleteLists),
+ TABLE_ENTRY(GenLists),
+ TABLE_ENTRY(ListBase),
+ TABLE_ENTRY(Begin),
+ TABLE_ENTRY(Bitmap),
+ TABLE_ENTRY(Color3b),
+ TABLE_ENTRY(Color3bv),
+ TABLE_ENTRY(Color3d),
+ TABLE_ENTRY(Color3dv),
+ TABLE_ENTRY(Color3f),
+ TABLE_ENTRY(Color3fv),
+ TABLE_ENTRY(Color3i),
+ TABLE_ENTRY(Color3iv),
+ TABLE_ENTRY(Color3s),
+ TABLE_ENTRY(Color3sv),
+ TABLE_ENTRY(Color3ub),
+ TABLE_ENTRY(Color3ubv),
+ TABLE_ENTRY(Color3ui),
+ TABLE_ENTRY(Color3uiv),
+ TABLE_ENTRY(Color3us),
+ TABLE_ENTRY(Color3usv),
+ TABLE_ENTRY(Color4b),
+ TABLE_ENTRY(Color4bv),
+ TABLE_ENTRY(Color4d),
+ TABLE_ENTRY(Color4dv),
+ TABLE_ENTRY(Color4f),
+ TABLE_ENTRY(Color4fv),
+ TABLE_ENTRY(Color4i),
+ TABLE_ENTRY(Color4iv),
+ TABLE_ENTRY(Color4s),
+ TABLE_ENTRY(Color4sv),
+ TABLE_ENTRY(Color4ub),
+ TABLE_ENTRY(Color4ubv),
+ TABLE_ENTRY(Color4ui),
+ TABLE_ENTRY(Color4uiv),
+ TABLE_ENTRY(Color4us),
+ TABLE_ENTRY(Color4usv),
+ TABLE_ENTRY(EdgeFlag),
+ TABLE_ENTRY(EdgeFlagv),
+ TABLE_ENTRY(End),
+ TABLE_ENTRY(Indexd),
+ TABLE_ENTRY(Indexdv),
+ TABLE_ENTRY(Indexf),
+ TABLE_ENTRY(Indexfv),
+ TABLE_ENTRY(Indexi),
+ TABLE_ENTRY(Indexiv),
+ TABLE_ENTRY(Indexs),
+ TABLE_ENTRY(Indexsv),
+ TABLE_ENTRY(Normal3b),
+ TABLE_ENTRY(Normal3bv),
+ TABLE_ENTRY(Normal3d),
+ TABLE_ENTRY(Normal3dv),
+ TABLE_ENTRY(Normal3f),
+ TABLE_ENTRY(Normal3fv),
+ TABLE_ENTRY(Normal3i),
+ TABLE_ENTRY(Normal3iv),
+ TABLE_ENTRY(Normal3s),
+ TABLE_ENTRY(Normal3sv),
+ TABLE_ENTRY(RasterPos2d),
+ TABLE_ENTRY(RasterPos2dv),
+ TABLE_ENTRY(RasterPos2f),
+ TABLE_ENTRY(RasterPos2fv),
+ TABLE_ENTRY(RasterPos2i),
+ TABLE_ENTRY(RasterPos2iv),
+ TABLE_ENTRY(RasterPos2s),
+ TABLE_ENTRY(RasterPos2sv),
+ TABLE_ENTRY(RasterPos3d),
+ TABLE_ENTRY(RasterPos3dv),
+ TABLE_ENTRY(RasterPos3f),
+ TABLE_ENTRY(RasterPos3fv),
+ TABLE_ENTRY(RasterPos3i),
+ TABLE_ENTRY(RasterPos3iv),
+ TABLE_ENTRY(RasterPos3s),
+ TABLE_ENTRY(RasterPos3sv),
+ TABLE_ENTRY(RasterPos4d),
+ TABLE_ENTRY(RasterPos4dv),
+ TABLE_ENTRY(RasterPos4f),
+ TABLE_ENTRY(RasterPos4fv),
+ TABLE_ENTRY(RasterPos4i),
+ TABLE_ENTRY(RasterPos4iv),
+ TABLE_ENTRY(RasterPos4s),
+ TABLE_ENTRY(RasterPos4sv),
+ TABLE_ENTRY(Rectd),
+ TABLE_ENTRY(Rectdv),
+ TABLE_ENTRY(Rectf),
+ TABLE_ENTRY(Rectfv),
+ TABLE_ENTRY(Recti),
+ TABLE_ENTRY(Rectiv),
+ TABLE_ENTRY(Rects),
+ TABLE_ENTRY(Rectsv),
+ TABLE_ENTRY(TexCoord1d),
+ TABLE_ENTRY(TexCoord1dv),
+ TABLE_ENTRY(TexCoord1f),
+ TABLE_ENTRY(TexCoord1fv),
+ TABLE_ENTRY(TexCoord1i),
+ TABLE_ENTRY(TexCoord1iv),
+ TABLE_ENTRY(TexCoord1s),
+ TABLE_ENTRY(TexCoord1sv),
+ TABLE_ENTRY(TexCoord2d),
+ TABLE_ENTRY(TexCoord2dv),
+ TABLE_ENTRY(TexCoord2f),
+ TABLE_ENTRY(TexCoord2fv),
+ TABLE_ENTRY(TexCoord2i),
+ TABLE_ENTRY(TexCoord2iv),
+ TABLE_ENTRY(TexCoord2s),
+ TABLE_ENTRY(TexCoord2sv),
+ TABLE_ENTRY(TexCoord3d),
+ TABLE_ENTRY(TexCoord3dv),
+ TABLE_ENTRY(TexCoord3f),
+ TABLE_ENTRY(TexCoord3fv),
+ TABLE_ENTRY(TexCoord3i),
+ TABLE_ENTRY(TexCoord3iv),
+ TABLE_ENTRY(TexCoord3s),
+ TABLE_ENTRY(TexCoord3sv),
+ TABLE_ENTRY(TexCoord4d),
+ TABLE_ENTRY(TexCoord4dv),
+ TABLE_ENTRY(TexCoord4f),
+ TABLE_ENTRY(TexCoord4fv),
+ TABLE_ENTRY(TexCoord4i),
+ TABLE_ENTRY(TexCoord4iv),
+ TABLE_ENTRY(TexCoord4s),
+ TABLE_ENTRY(TexCoord4sv),
+ TABLE_ENTRY(Vertex2d),
+ TABLE_ENTRY(Vertex2dv),
+ TABLE_ENTRY(Vertex2f),
+ TABLE_ENTRY(Vertex2fv),
+ TABLE_ENTRY(Vertex2i),
+ TABLE_ENTRY(Vertex2iv),
+ TABLE_ENTRY(Vertex2s),
+ TABLE_ENTRY(Vertex2sv),
+ TABLE_ENTRY(Vertex3d),
+ TABLE_ENTRY(Vertex3dv),
+ TABLE_ENTRY(Vertex3f),
+ TABLE_ENTRY(Vertex3fv),
+ TABLE_ENTRY(Vertex3i),
+ TABLE_ENTRY(Vertex3iv),
+ TABLE_ENTRY(Vertex3s),
+ TABLE_ENTRY(Vertex3sv),
+ TABLE_ENTRY(Vertex4d),
+ TABLE_ENTRY(Vertex4dv),
+ TABLE_ENTRY(Vertex4f),
+ TABLE_ENTRY(Vertex4fv),
+ TABLE_ENTRY(Vertex4i),
+ TABLE_ENTRY(Vertex4iv),
+ TABLE_ENTRY(Vertex4s),
+ TABLE_ENTRY(Vertex4sv),
+ TABLE_ENTRY(ClipPlane),
+ TABLE_ENTRY(ColorMaterial),
+ TABLE_ENTRY(CullFace),
+ TABLE_ENTRY(Fogf),
+ TABLE_ENTRY(Fogfv),
+ TABLE_ENTRY(Fogi),
+ TABLE_ENTRY(Fogiv),
+ TABLE_ENTRY(FrontFace),
+ TABLE_ENTRY(Hint),
+ TABLE_ENTRY(Lightf),
+ TABLE_ENTRY(Lightfv),
+ TABLE_ENTRY(Lighti),
+ TABLE_ENTRY(Lightiv),
+ TABLE_ENTRY(LightModelf),
+ TABLE_ENTRY(LightModelfv),
+ TABLE_ENTRY(LightModeli),
+ TABLE_ENTRY(LightModeliv),
+ TABLE_ENTRY(LineStipple),
+ TABLE_ENTRY(LineWidth),
+ TABLE_ENTRY(Materialf),
+ TABLE_ENTRY(Materialfv),
+ TABLE_ENTRY(Materiali),
+ TABLE_ENTRY(Materialiv),
+ TABLE_ENTRY(PointSize),
+ TABLE_ENTRY(PolygonMode),
+ TABLE_ENTRY(PolygonStipple),
+ TABLE_ENTRY(Scissor),
+ TABLE_ENTRY(ShadeModel),
+ TABLE_ENTRY(TexParameterf),
+ TABLE_ENTRY(TexParameterfv),
+ TABLE_ENTRY(TexParameteri),
+ TABLE_ENTRY(TexParameteriv),
+ TABLE_ENTRY(TexImage1D),
+ TABLE_ENTRY(TexImage2D),
+ TABLE_ENTRY(TexEnvf),
+ TABLE_ENTRY(TexEnvfv),
+ TABLE_ENTRY(TexEnvi),
+ TABLE_ENTRY(TexEnviv),
+ TABLE_ENTRY(TexGend),
+ TABLE_ENTRY(TexGendv),
+ TABLE_ENTRY(TexGenf),
+ TABLE_ENTRY(TexGenfv),
+ TABLE_ENTRY(TexGeni),
+ TABLE_ENTRY(TexGeniv),
+ TABLE_ENTRY(FeedbackBuffer),
+ TABLE_ENTRY(SelectBuffer),
+ TABLE_ENTRY(RenderMode),
+ TABLE_ENTRY(InitNames),
+ TABLE_ENTRY(LoadName),
+ TABLE_ENTRY(PassThrough),
+ TABLE_ENTRY(PopName),
+ TABLE_ENTRY(PushName),
+ TABLE_ENTRY(DrawBuffer),
+ TABLE_ENTRY(Clear),
+ TABLE_ENTRY(ClearAccum),
+ TABLE_ENTRY(ClearIndex),
+ TABLE_ENTRY(ClearColor),
+ TABLE_ENTRY(ClearStencil),
+ TABLE_ENTRY(ClearDepth),
+ TABLE_ENTRY(StencilMask),
+ TABLE_ENTRY(ColorMask),
+ TABLE_ENTRY(DepthMask),
+ TABLE_ENTRY(IndexMask),
+ TABLE_ENTRY(Accum),
+ TABLE_ENTRY(Disable),
+ TABLE_ENTRY(Enable),
+ TABLE_ENTRY(Finish),
+ TABLE_ENTRY(Flush),
+ TABLE_ENTRY(PopAttrib),
+ TABLE_ENTRY(PushAttrib),
+ TABLE_ENTRY(Map1d),
+ TABLE_ENTRY(Map1f),
+ TABLE_ENTRY(Map2d),
+ TABLE_ENTRY(Map2f),
+ TABLE_ENTRY(MapGrid1d),
+ TABLE_ENTRY(MapGrid1f),
+ TABLE_ENTRY(MapGrid2d),
+ TABLE_ENTRY(MapGrid2f),
+ TABLE_ENTRY(EvalCoord1d),
+ TABLE_ENTRY(EvalCoord1dv),
+ TABLE_ENTRY(EvalCoord1f),
+ TABLE_ENTRY(EvalCoord1fv),
+ TABLE_ENTRY(EvalCoord2d),
+ TABLE_ENTRY(EvalCoord2dv),
+ TABLE_ENTRY(EvalCoord2f),
+ TABLE_ENTRY(EvalCoord2fv),
+ TABLE_ENTRY(EvalMesh1),
+ TABLE_ENTRY(EvalPoint1),
+ TABLE_ENTRY(EvalMesh2),
+ TABLE_ENTRY(EvalPoint2),
+ TABLE_ENTRY(AlphaFunc),
+ TABLE_ENTRY(BlendFunc),
+ TABLE_ENTRY(LogicOp),
+ TABLE_ENTRY(StencilFunc),
+ TABLE_ENTRY(StencilOp),
+ TABLE_ENTRY(DepthFunc),
+ TABLE_ENTRY(PixelZoom),
+ TABLE_ENTRY(PixelTransferf),
+ TABLE_ENTRY(PixelTransferi),
+ TABLE_ENTRY(PixelStoref),
+ TABLE_ENTRY(PixelStorei),
+ TABLE_ENTRY(PixelMapfv),
+ TABLE_ENTRY(PixelMapuiv),
+ TABLE_ENTRY(PixelMapusv),
+ TABLE_ENTRY(ReadBuffer),
+ TABLE_ENTRY(CopyPixels),
+ TABLE_ENTRY(ReadPixels),
+ TABLE_ENTRY(DrawPixels),
+ TABLE_ENTRY(GetBooleanv),
+ TABLE_ENTRY(GetClipPlane),
+ TABLE_ENTRY(GetDoublev),
+ TABLE_ENTRY(GetError),
+ TABLE_ENTRY(GetFloatv),
+ TABLE_ENTRY(GetIntegerv),
+ TABLE_ENTRY(GetLightfv),
+ TABLE_ENTRY(GetLightiv),
+ TABLE_ENTRY(GetMapdv),
+ TABLE_ENTRY(GetMapfv),
+ TABLE_ENTRY(GetMapiv),
+ TABLE_ENTRY(GetMaterialfv),
+ TABLE_ENTRY(GetMaterialiv),
+ TABLE_ENTRY(GetPixelMapfv),
+ TABLE_ENTRY(GetPixelMapuiv),
+ TABLE_ENTRY(GetPixelMapusv),
+ TABLE_ENTRY(GetPolygonStipple),
+ TABLE_ENTRY(GetString),
+ TABLE_ENTRY(GetTexEnvfv),
+ TABLE_ENTRY(GetTexEnviv),
+ TABLE_ENTRY(GetTexGendv),
+ TABLE_ENTRY(GetTexGenfv),
+ TABLE_ENTRY(GetTexGeniv),
+ TABLE_ENTRY(GetTexImage),
+ TABLE_ENTRY(GetTexParameterfv),
+ TABLE_ENTRY(GetTexParameteriv),
+ TABLE_ENTRY(GetTexLevelParameterfv),
+ TABLE_ENTRY(GetTexLevelParameteriv),
+ TABLE_ENTRY(IsEnabled),
+ TABLE_ENTRY(IsList),
+ TABLE_ENTRY(DepthRange),
+ TABLE_ENTRY(Frustum),
+ TABLE_ENTRY(LoadIdentity),
+ TABLE_ENTRY(LoadMatrixf),
+ TABLE_ENTRY(LoadMatrixd),
+ TABLE_ENTRY(MatrixMode),
+ TABLE_ENTRY(MultMatrixf),
+ TABLE_ENTRY(MultMatrixd),
+ TABLE_ENTRY(Ortho),
+ TABLE_ENTRY(PopMatrix),
+ TABLE_ENTRY(PushMatrix),
+ TABLE_ENTRY(Rotated),
+ TABLE_ENTRY(Rotatef),
+ TABLE_ENTRY(Scaled),
+ TABLE_ENTRY(Scalef),
+ TABLE_ENTRY(Translated),
+ TABLE_ENTRY(Translatef),
+ TABLE_ENTRY(Viewport),
+ TABLE_ENTRY(ArrayElement),
+ TABLE_ENTRY(BindTexture),
+ TABLE_ENTRY(ColorPointer),
+ TABLE_ENTRY(DisableClientState),
+ TABLE_ENTRY(DrawArrays),
+ TABLE_ENTRY(DrawElements),
+ TABLE_ENTRY(EdgeFlagPointer),
+ TABLE_ENTRY(EnableClientState),
+ TABLE_ENTRY(IndexPointer),
+ TABLE_ENTRY(Indexub),
+ TABLE_ENTRY(Indexubv),
+ TABLE_ENTRY(InterleavedArrays),
+ TABLE_ENTRY(NormalPointer),
+ TABLE_ENTRY(PolygonOffset),
+ TABLE_ENTRY(TexCoordPointer),
+ TABLE_ENTRY(VertexPointer),
+ TABLE_ENTRY(AreTexturesResident),
+ TABLE_ENTRY(CopyTexImage1D),
+ TABLE_ENTRY(CopyTexImage2D),
+ TABLE_ENTRY(CopyTexSubImage1D),
+ TABLE_ENTRY(CopyTexSubImage2D),
+ TABLE_ENTRY(DeleteTextures),
+ TABLE_ENTRY(GenTextures),
+ TABLE_ENTRY(GetPointerv),
+ TABLE_ENTRY(IsTexture),
+ TABLE_ENTRY(PrioritizeTextures),
+ TABLE_ENTRY(TexSubImage1D),
+ TABLE_ENTRY(TexSubImage2D),
+ TABLE_ENTRY(PopClientAttrib),
+ TABLE_ENTRY(PushClientAttrib),
+ TABLE_ENTRY(BlendColor),
+ TABLE_ENTRY(BlendEquation),
+ TABLE_ENTRY(DrawRangeElements),
+ TABLE_ENTRY(ColorTable),
+ TABLE_ENTRY(ColorTableParameterfv),
+ TABLE_ENTRY(ColorTableParameteriv),
+ TABLE_ENTRY(CopyColorTable),
+ TABLE_ENTRY(GetColorTable),
+ TABLE_ENTRY(GetColorTableParameterfv),
+ TABLE_ENTRY(GetColorTableParameteriv),
+ TABLE_ENTRY(ColorSubTable),
+ TABLE_ENTRY(CopyColorSubTable),
+ TABLE_ENTRY(ConvolutionFilter1D),
+ TABLE_ENTRY(ConvolutionFilter2D),
+ TABLE_ENTRY(ConvolutionParameterf),
+ TABLE_ENTRY(ConvolutionParameterfv),
+ TABLE_ENTRY(ConvolutionParameteri),
+ TABLE_ENTRY(ConvolutionParameteriv),
+ TABLE_ENTRY(CopyConvolutionFilter1D),
+ TABLE_ENTRY(CopyConvolutionFilter2D),
+ TABLE_ENTRY(GetConvolutionFilter),
+ TABLE_ENTRY(GetConvolutionParameterfv),
+ TABLE_ENTRY(GetConvolutionParameteriv),
+ TABLE_ENTRY(GetSeparableFilter),
+ TABLE_ENTRY(SeparableFilter2D),
+ TABLE_ENTRY(GetHistogram),
+ TABLE_ENTRY(GetHistogramParameterfv),
+ TABLE_ENTRY(GetHistogramParameteriv),
+ TABLE_ENTRY(GetMinmax),
+ TABLE_ENTRY(GetMinmaxParameterfv),
+ TABLE_ENTRY(GetMinmaxParameteriv),
+ TABLE_ENTRY(Histogram),
+ TABLE_ENTRY(Minmax),
+ TABLE_ENTRY(ResetHistogram),
+ TABLE_ENTRY(ResetMinmax),
+ TABLE_ENTRY(TexImage3D),
+ TABLE_ENTRY(TexSubImage3D),
+ TABLE_ENTRY(CopyTexSubImage3D),
+ TABLE_ENTRY(ActiveTextureARB),
+ TABLE_ENTRY(ClientActiveTextureARB),
+ TABLE_ENTRY(MultiTexCoord1dARB),
+ TABLE_ENTRY(MultiTexCoord1dvARB),
+ TABLE_ENTRY(MultiTexCoord1fARB),
+ TABLE_ENTRY(MultiTexCoord1fvARB),
+ TABLE_ENTRY(MultiTexCoord1iARB),
+ TABLE_ENTRY(MultiTexCoord1ivARB),
+ TABLE_ENTRY(MultiTexCoord1sARB),
+ TABLE_ENTRY(MultiTexCoord1svARB),
+ TABLE_ENTRY(MultiTexCoord2dARB),
+ TABLE_ENTRY(MultiTexCoord2dvARB),
+ TABLE_ENTRY(MultiTexCoord2fARB),
+ TABLE_ENTRY(MultiTexCoord2fvARB),
+ TABLE_ENTRY(MultiTexCoord2iARB),
+ TABLE_ENTRY(MultiTexCoord2ivARB),
+ TABLE_ENTRY(MultiTexCoord2sARB),
+ TABLE_ENTRY(MultiTexCoord2svARB),
+ TABLE_ENTRY(MultiTexCoord3dARB),
+ TABLE_ENTRY(MultiTexCoord3dvARB),
+ TABLE_ENTRY(MultiTexCoord3fARB),
+ TABLE_ENTRY(MultiTexCoord3fvARB),
+ TABLE_ENTRY(MultiTexCoord3iARB),
+ TABLE_ENTRY(MultiTexCoord3ivARB),
+ TABLE_ENTRY(MultiTexCoord3sARB),
+ TABLE_ENTRY(MultiTexCoord3svARB),
+ TABLE_ENTRY(MultiTexCoord4dARB),
+ TABLE_ENTRY(MultiTexCoord4dvARB),
+ TABLE_ENTRY(MultiTexCoord4fARB),
+ TABLE_ENTRY(MultiTexCoord4fvARB),
+ TABLE_ENTRY(MultiTexCoord4iARB),
+ TABLE_ENTRY(MultiTexCoord4ivARB),
+ TABLE_ENTRY(MultiTexCoord4sARB),
+ TABLE_ENTRY(MultiTexCoord4svARB),
+ TABLE_ENTRY(AttachShader),
+ TABLE_ENTRY(CreateProgram),
+ TABLE_ENTRY(CreateShader),
+ TABLE_ENTRY(DeleteProgram),
+ TABLE_ENTRY(DeleteShader),
+ TABLE_ENTRY(DetachShader),
+ TABLE_ENTRY(GetAttachedShaders),
+ TABLE_ENTRY(GetProgramInfoLog),
+ TABLE_ENTRY(GetProgramiv),
+ TABLE_ENTRY(GetShaderInfoLog),
+ TABLE_ENTRY(GetShaderiv),
+ TABLE_ENTRY(IsProgram),
+ TABLE_ENTRY(IsShader),
+ TABLE_ENTRY(StencilFuncSeparate),
+ TABLE_ENTRY(StencilMaskSeparate),
+ TABLE_ENTRY(StencilOpSeparate),
+ TABLE_ENTRY(UniformMatrix2x3fv),
+ TABLE_ENTRY(UniformMatrix2x4fv),
+ TABLE_ENTRY(UniformMatrix3x2fv),
+ TABLE_ENTRY(UniformMatrix3x4fv),
+ TABLE_ENTRY(UniformMatrix4x2fv),
+ TABLE_ENTRY(UniformMatrix4x3fv),
+ TABLE_ENTRY(ClampColor),
+ TABLE_ENTRY(ClearBufferfi),
+ TABLE_ENTRY(ClearBufferfv),
+ TABLE_ENTRY(ClearBufferiv),
+ TABLE_ENTRY(ClearBufferuiv),
+ TABLE_ENTRY(GetStringi),
+ TABLE_ENTRY(TexBuffer),
+ TABLE_ENTRY(FramebufferTexture),
+ TABLE_ENTRY(GetBufferParameteri64v),
+ TABLE_ENTRY(GetInteger64i_v),
+ TABLE_ENTRY(VertexAttribDivisor),
+ TABLE_ENTRY(LoadTransposeMatrixdARB),
+ TABLE_ENTRY(LoadTransposeMatrixfARB),
+ TABLE_ENTRY(MultTransposeMatrixdARB),
+ TABLE_ENTRY(MultTransposeMatrixfARB),
+ TABLE_ENTRY(SampleCoverageARB),
+ TABLE_ENTRY(CompressedTexImage1DARB),
+ TABLE_ENTRY(CompressedTexImage2DARB),
+ TABLE_ENTRY(CompressedTexImage3DARB),
+ TABLE_ENTRY(CompressedTexSubImage1DARB),
+ TABLE_ENTRY(CompressedTexSubImage2DARB),
+ TABLE_ENTRY(CompressedTexSubImage3DARB),
+ TABLE_ENTRY(GetCompressedTexImageARB),
+ TABLE_ENTRY(DisableVertexAttribArrayARB),
+ TABLE_ENTRY(EnableVertexAttribArrayARB),
+ TABLE_ENTRY(GetProgramEnvParameterdvARB),
+ TABLE_ENTRY(GetProgramEnvParameterfvARB),
+ TABLE_ENTRY(GetProgramLocalParameterdvARB),
+ TABLE_ENTRY(GetProgramLocalParameterfvARB),
+ TABLE_ENTRY(GetProgramStringARB),
+ TABLE_ENTRY(GetProgramivARB),
+ TABLE_ENTRY(GetVertexAttribdvARB),
+ TABLE_ENTRY(GetVertexAttribfvARB),
+ TABLE_ENTRY(GetVertexAttribivARB),
+ TABLE_ENTRY(ProgramEnvParameter4dARB),
+ TABLE_ENTRY(ProgramEnvParameter4dvARB),
+ TABLE_ENTRY(ProgramEnvParameter4fARB),
+ TABLE_ENTRY(ProgramEnvParameter4fvARB),
+ TABLE_ENTRY(ProgramLocalParameter4dARB),
+ TABLE_ENTRY(ProgramLocalParameter4dvARB),
+ TABLE_ENTRY(ProgramLocalParameter4fARB),
+ TABLE_ENTRY(ProgramLocalParameter4fvARB),
+ TABLE_ENTRY(ProgramStringARB),
+ TABLE_ENTRY(VertexAttrib1dARB),
+ TABLE_ENTRY(VertexAttrib1dvARB),
+ TABLE_ENTRY(VertexAttrib1fARB),
+ TABLE_ENTRY(VertexAttrib1fvARB),
+ TABLE_ENTRY(VertexAttrib1sARB),
+ TABLE_ENTRY(VertexAttrib1svARB),
+ TABLE_ENTRY(VertexAttrib2dARB),
+ TABLE_ENTRY(VertexAttrib2dvARB),
+ TABLE_ENTRY(VertexAttrib2fARB),
+ TABLE_ENTRY(VertexAttrib2fvARB),
+ TABLE_ENTRY(VertexAttrib2sARB),
+ TABLE_ENTRY(VertexAttrib2svARB),
+ TABLE_ENTRY(VertexAttrib3dARB),
+ TABLE_ENTRY(VertexAttrib3dvARB),
+ TABLE_ENTRY(VertexAttrib3fARB),
+ TABLE_ENTRY(VertexAttrib3fvARB),
+ TABLE_ENTRY(VertexAttrib3sARB),
+ TABLE_ENTRY(VertexAttrib3svARB),
+ TABLE_ENTRY(VertexAttrib4NbvARB),
+ TABLE_ENTRY(VertexAttrib4NivARB),
+ TABLE_ENTRY(VertexAttrib4NsvARB),
+ TABLE_ENTRY(VertexAttrib4NubARB),
+ TABLE_ENTRY(VertexAttrib4NubvARB),
+ TABLE_ENTRY(VertexAttrib4NuivARB),
+ TABLE_ENTRY(VertexAttrib4NusvARB),
+ TABLE_ENTRY(VertexAttrib4bvARB),
+ TABLE_ENTRY(VertexAttrib4dARB),
+ TABLE_ENTRY(VertexAttrib4dvARB),
+ TABLE_ENTRY(VertexAttrib4fARB),
+ TABLE_ENTRY(VertexAttrib4fvARB),
+ TABLE_ENTRY(VertexAttrib4ivARB),
+ TABLE_ENTRY(VertexAttrib4sARB),
+ TABLE_ENTRY(VertexAttrib4svARB),
+ TABLE_ENTRY(VertexAttrib4ubvARB),
+ TABLE_ENTRY(VertexAttrib4uivARB),
+ TABLE_ENTRY(VertexAttrib4usvARB),
+ TABLE_ENTRY(VertexAttribPointerARB),
+ TABLE_ENTRY(BindBufferARB),
+ TABLE_ENTRY(BufferDataARB),
+ TABLE_ENTRY(BufferSubDataARB),
+ TABLE_ENTRY(DeleteBuffersARB),
+ TABLE_ENTRY(GenBuffersARB),
+ TABLE_ENTRY(GetBufferParameterivARB),
+ TABLE_ENTRY(GetBufferPointervARB),
+ TABLE_ENTRY(GetBufferSubDataARB),
+ TABLE_ENTRY(IsBufferARB),
+ TABLE_ENTRY(MapBufferARB),
+ TABLE_ENTRY(UnmapBufferARB),
+ TABLE_ENTRY(BeginQueryARB),
+ TABLE_ENTRY(DeleteQueriesARB),
+ TABLE_ENTRY(EndQueryARB),
+ TABLE_ENTRY(GenQueriesARB),
+ TABLE_ENTRY(GetQueryObjectivARB),
+ TABLE_ENTRY(GetQueryObjectuivARB),
+ TABLE_ENTRY(GetQueryivARB),
+ TABLE_ENTRY(IsQueryARB),
+ TABLE_ENTRY(AttachObjectARB),
+ TABLE_ENTRY(CompileShaderARB),
+ TABLE_ENTRY(CreateProgramObjectARB),
+ TABLE_ENTRY(CreateShaderObjectARB),
+ TABLE_ENTRY(DeleteObjectARB),
+ TABLE_ENTRY(DetachObjectARB),
+ TABLE_ENTRY(GetActiveUniformARB),
+ TABLE_ENTRY(GetAttachedObjectsARB),
+ TABLE_ENTRY(GetHandleARB),
+ TABLE_ENTRY(GetInfoLogARB),
+ TABLE_ENTRY(GetObjectParameterfvARB),
+ TABLE_ENTRY(GetObjectParameterivARB),
+ TABLE_ENTRY(GetShaderSourceARB),
+ TABLE_ENTRY(GetUniformLocationARB),
+ TABLE_ENTRY(GetUniformfvARB),
+ TABLE_ENTRY(GetUniformivARB),
+ TABLE_ENTRY(LinkProgramARB),
+ TABLE_ENTRY(ShaderSourceARB),
+ TABLE_ENTRY(Uniform1fARB),
+ TABLE_ENTRY(Uniform1fvARB),
+ TABLE_ENTRY(Uniform1iARB),
+ TABLE_ENTRY(Uniform1ivARB),
+ TABLE_ENTRY(Uniform2fARB),
+ TABLE_ENTRY(Uniform2fvARB),
+ TABLE_ENTRY(Uniform2iARB),
+ TABLE_ENTRY(Uniform2ivARB),
+ TABLE_ENTRY(Uniform3fARB),
+ TABLE_ENTRY(Uniform3fvARB),
+ TABLE_ENTRY(Uniform3iARB),
+ TABLE_ENTRY(Uniform3ivARB),
+ TABLE_ENTRY(Uniform4fARB),
+ TABLE_ENTRY(Uniform4fvARB),
+ TABLE_ENTRY(Uniform4iARB),
+ TABLE_ENTRY(Uniform4ivARB),
+ TABLE_ENTRY(UniformMatrix2fvARB),
+ TABLE_ENTRY(UniformMatrix3fvARB),
+ TABLE_ENTRY(UniformMatrix4fvARB),
+ TABLE_ENTRY(UseProgramObjectARB),
+ TABLE_ENTRY(ValidateProgramARB),
+ TABLE_ENTRY(BindAttribLocationARB),
+ TABLE_ENTRY(GetActiveAttribARB),
+ TABLE_ENTRY(GetAttribLocationARB),
+ TABLE_ENTRY(DrawBuffersARB),
+ TABLE_ENTRY(DrawArraysInstancedARB),
+ TABLE_ENTRY(DrawElementsInstancedARB),
+ TABLE_ENTRY(RenderbufferStorageMultisample),
+ TABLE_ENTRY(FramebufferTextureARB),
+ TABLE_ENTRY(FramebufferTextureFaceARB),
+ TABLE_ENTRY(ProgramParameteriARB),
+ TABLE_ENTRY(VertexAttribDivisorARB),
+ TABLE_ENTRY(FlushMappedBufferRange),
+ TABLE_ENTRY(MapBufferRange),
+ TABLE_ENTRY(BindVertexArray),
+ TABLE_ENTRY(GenVertexArrays),
+ TABLE_ENTRY(CopyBufferSubData),
+ TABLE_ENTRY(ClientWaitSync),
+ TABLE_ENTRY(DeleteSync),
+ TABLE_ENTRY(FenceSync),
+ TABLE_ENTRY(GetInteger64v),
+ TABLE_ENTRY(GetSynciv),
+ TABLE_ENTRY(IsSync),
+ TABLE_ENTRY(WaitSync),
+ TABLE_ENTRY(DrawElementsBaseVertex),
+ TABLE_ENTRY(DrawRangeElementsBaseVertex),
+ TABLE_ENTRY(MultiDrawElementsBaseVertex),
+ TABLE_ENTRY(BlendEquationSeparateiARB),
+ TABLE_ENTRY(BlendEquationiARB),
+ TABLE_ENTRY(BlendFuncSeparateiARB),
+ TABLE_ENTRY(BlendFunciARB),
+ TABLE_ENTRY(BindTransformFeedback),
+ TABLE_ENTRY(DeleteTransformFeedbacks),
+ TABLE_ENTRY(DrawTransformFeedback),
+ TABLE_ENTRY(GenTransformFeedbacks),
+ TABLE_ENTRY(IsTransformFeedback),
+ TABLE_ENTRY(PauseTransformFeedback),
+ TABLE_ENTRY(ResumeTransformFeedback),
+ TABLE_ENTRY(ClearDepthf),
+ TABLE_ENTRY(DepthRangef),
+ TABLE_ENTRY(GetShaderPrecisionFormat),
+ TABLE_ENTRY(ReleaseShaderCompiler),
+ TABLE_ENTRY(ShaderBinary),
+ TABLE_ENTRY(PolygonOffsetEXT),
+ TABLE_ENTRY(_dispatch_stub_611),
+ TABLE_ENTRY(_dispatch_stub_612),
+ TABLE_ENTRY(_dispatch_stub_613),
+ TABLE_ENTRY(_dispatch_stub_614),
+ TABLE_ENTRY(_dispatch_stub_615),
+ TABLE_ENTRY(_dispatch_stub_616),
+ TABLE_ENTRY(_dispatch_stub_617),
+ TABLE_ENTRY(_dispatch_stub_618),
+ TABLE_ENTRY(ColorPointerEXT),
+ TABLE_ENTRY(EdgeFlagPointerEXT),
+ TABLE_ENTRY(IndexPointerEXT),
+ TABLE_ENTRY(NormalPointerEXT),
+ TABLE_ENTRY(TexCoordPointerEXT),
+ TABLE_ENTRY(VertexPointerEXT),
+ TABLE_ENTRY(PointParameterfEXT),
+ TABLE_ENTRY(PointParameterfvEXT),
+ TABLE_ENTRY(LockArraysEXT),
+ TABLE_ENTRY(UnlockArraysEXT),
+ TABLE_ENTRY(SecondaryColor3bEXT),
+ TABLE_ENTRY(SecondaryColor3bvEXT),
+ TABLE_ENTRY(SecondaryColor3dEXT),
+ TABLE_ENTRY(SecondaryColor3dvEXT),
+ TABLE_ENTRY(SecondaryColor3fEXT),
+ TABLE_ENTRY(SecondaryColor3fvEXT),
+ TABLE_ENTRY(SecondaryColor3iEXT),
+ TABLE_ENTRY(SecondaryColor3ivEXT),
+ TABLE_ENTRY(SecondaryColor3sEXT),
+ TABLE_ENTRY(SecondaryColor3svEXT),
+ TABLE_ENTRY(SecondaryColor3ubEXT),
+ TABLE_ENTRY(SecondaryColor3ubvEXT),
+ TABLE_ENTRY(SecondaryColor3uiEXT),
+ TABLE_ENTRY(SecondaryColor3uivEXT),
+ TABLE_ENTRY(SecondaryColor3usEXT),
+ TABLE_ENTRY(SecondaryColor3usvEXT),
+ TABLE_ENTRY(SecondaryColorPointerEXT),
+ TABLE_ENTRY(MultiDrawArraysEXT),
+ TABLE_ENTRY(MultiDrawElementsEXT),
+ TABLE_ENTRY(FogCoordPointerEXT),
+ TABLE_ENTRY(FogCoorddEXT),
+ TABLE_ENTRY(FogCoorddvEXT),
+ TABLE_ENTRY(FogCoordfEXT),
+ TABLE_ENTRY(FogCoordfvEXT),
+ TABLE_ENTRY(_dispatch_stub_653),
+ TABLE_ENTRY(BlendFuncSeparateEXT),
+ TABLE_ENTRY(FlushVertexArrayRangeNV),
+ TABLE_ENTRY(VertexArrayRangeNV),
+ TABLE_ENTRY(CombinerInputNV),
+ TABLE_ENTRY(CombinerOutputNV),
+ TABLE_ENTRY(CombinerParameterfNV),
+ TABLE_ENTRY(CombinerParameterfvNV),
+ TABLE_ENTRY(CombinerParameteriNV),
+ TABLE_ENTRY(CombinerParameterivNV),
+ TABLE_ENTRY(FinalCombinerInputNV),
+ TABLE_ENTRY(GetCombinerInputParameterfvNV),
+ TABLE_ENTRY(GetCombinerInputParameterivNV),
+ TABLE_ENTRY(GetCombinerOutputParameterfvNV),
+ TABLE_ENTRY(GetCombinerOutputParameterivNV),
+ TABLE_ENTRY(GetFinalCombinerInputParameterfvNV),
+ TABLE_ENTRY(GetFinalCombinerInputParameterivNV),
+ TABLE_ENTRY(ResizeBuffersMESA),
+ TABLE_ENTRY(WindowPos2dMESA),
+ TABLE_ENTRY(WindowPos2dvMESA),
+ TABLE_ENTRY(WindowPos2fMESA),
+ TABLE_ENTRY(WindowPos2fvMESA),
+ TABLE_ENTRY(WindowPos2iMESA),
+ TABLE_ENTRY(WindowPos2ivMESA),
+ TABLE_ENTRY(WindowPos2sMESA),
+ TABLE_ENTRY(WindowPos2svMESA),
+ TABLE_ENTRY(WindowPos3dMESA),
+ TABLE_ENTRY(WindowPos3dvMESA),
+ TABLE_ENTRY(WindowPos3fMESA),
+ TABLE_ENTRY(WindowPos3fvMESA),
+ TABLE_ENTRY(WindowPos3iMESA),
+ TABLE_ENTRY(WindowPos3ivMESA),
+ TABLE_ENTRY(WindowPos3sMESA),
+ TABLE_ENTRY(WindowPos3svMESA),
+ TABLE_ENTRY(WindowPos4dMESA),
+ TABLE_ENTRY(WindowPos4dvMESA),
+ TABLE_ENTRY(WindowPos4fMESA),
+ TABLE_ENTRY(WindowPos4fvMESA),
+ TABLE_ENTRY(WindowPos4iMESA),
+ TABLE_ENTRY(WindowPos4ivMESA),
+ TABLE_ENTRY(WindowPos4sMESA),
+ TABLE_ENTRY(WindowPos4svMESA),
+ TABLE_ENTRY(_dispatch_stub_695),
+ TABLE_ENTRY(_dispatch_stub_696),
+ TABLE_ENTRY(_dispatch_stub_697),
+ TABLE_ENTRY(_dispatch_stub_698),
+ TABLE_ENTRY(_dispatch_stub_699),
+ TABLE_ENTRY(_dispatch_stub_700),
+ TABLE_ENTRY(_dispatch_stub_701),
+ TABLE_ENTRY(_dispatch_stub_702),
+ TABLE_ENTRY(_dispatch_stub_703),
+ TABLE_ENTRY(AreProgramsResidentNV),
+ TABLE_ENTRY(BindProgramNV),
+ TABLE_ENTRY(DeleteProgramsNV),
+ TABLE_ENTRY(ExecuteProgramNV),
+ TABLE_ENTRY(GenProgramsNV),
+ TABLE_ENTRY(GetProgramParameterdvNV),
+ TABLE_ENTRY(GetProgramParameterfvNV),
+ TABLE_ENTRY(GetProgramStringNV),
+ TABLE_ENTRY(GetProgramivNV),
+ TABLE_ENTRY(GetTrackMatrixivNV),
+ TABLE_ENTRY(GetVertexAttribPointervNV),
+ TABLE_ENTRY(GetVertexAttribdvNV),
+ TABLE_ENTRY(GetVertexAttribfvNV),
+ TABLE_ENTRY(GetVertexAttribivNV),
+ TABLE_ENTRY(IsProgramNV),
+ TABLE_ENTRY(LoadProgramNV),
+ TABLE_ENTRY(ProgramParameters4dvNV),
+ TABLE_ENTRY(ProgramParameters4fvNV),
+ TABLE_ENTRY(RequestResidentProgramsNV),
+ TABLE_ENTRY(TrackMatrixNV),
+ TABLE_ENTRY(VertexAttrib1dNV),
+ TABLE_ENTRY(VertexAttrib1dvNV),
+ TABLE_ENTRY(VertexAttrib1fNV),
+ TABLE_ENTRY(VertexAttrib1fvNV),
+ TABLE_ENTRY(VertexAttrib1sNV),
+ TABLE_ENTRY(VertexAttrib1svNV),
+ TABLE_ENTRY(VertexAttrib2dNV),
+ TABLE_ENTRY(VertexAttrib2dvNV),
+ TABLE_ENTRY(VertexAttrib2fNV),
+ TABLE_ENTRY(VertexAttrib2fvNV),
+ TABLE_ENTRY(VertexAttrib2sNV),
+ TABLE_ENTRY(VertexAttrib2svNV),
+ TABLE_ENTRY(VertexAttrib3dNV),
+ TABLE_ENTRY(VertexAttrib3dvNV),
+ TABLE_ENTRY(VertexAttrib3fNV),
+ TABLE_ENTRY(VertexAttrib3fvNV),
+ TABLE_ENTRY(VertexAttrib3sNV),
+ TABLE_ENTRY(VertexAttrib3svNV),
+ TABLE_ENTRY(VertexAttrib4dNV),
+ TABLE_ENTRY(VertexAttrib4dvNV),
+ TABLE_ENTRY(VertexAttrib4fNV),
+ TABLE_ENTRY(VertexAttrib4fvNV),
+ TABLE_ENTRY(VertexAttrib4sNV),
+ TABLE_ENTRY(VertexAttrib4svNV),
+ TABLE_ENTRY(VertexAttrib4ubNV),
+ TABLE_ENTRY(VertexAttrib4ubvNV),
+ TABLE_ENTRY(VertexAttribPointerNV),
+ TABLE_ENTRY(VertexAttribs1dvNV),
+ TABLE_ENTRY(VertexAttribs1fvNV),
+ TABLE_ENTRY(VertexAttribs1svNV),
+ TABLE_ENTRY(VertexAttribs2dvNV),
+ TABLE_ENTRY(VertexAttribs2fvNV),
+ TABLE_ENTRY(VertexAttribs2svNV),
+ TABLE_ENTRY(VertexAttribs3dvNV),
+ TABLE_ENTRY(VertexAttribs3fvNV),
+ TABLE_ENTRY(VertexAttribs3svNV),
+ TABLE_ENTRY(VertexAttribs4dvNV),
+ TABLE_ENTRY(VertexAttribs4fvNV),
+ TABLE_ENTRY(VertexAttribs4svNV),
+ TABLE_ENTRY(VertexAttribs4ubvNV),
+ TABLE_ENTRY(GetTexBumpParameterfvATI),
+ TABLE_ENTRY(GetTexBumpParameterivATI),
+ TABLE_ENTRY(TexBumpParameterfvATI),
+ TABLE_ENTRY(TexBumpParameterivATI),
+ TABLE_ENTRY(AlphaFragmentOp1ATI),
+ TABLE_ENTRY(AlphaFragmentOp2ATI),
+ TABLE_ENTRY(AlphaFragmentOp3ATI),
+ TABLE_ENTRY(BeginFragmentShaderATI),
+ TABLE_ENTRY(BindFragmentShaderATI),
+ TABLE_ENTRY(ColorFragmentOp1ATI),
+ TABLE_ENTRY(ColorFragmentOp2ATI),
+ TABLE_ENTRY(ColorFragmentOp3ATI),
+ TABLE_ENTRY(DeleteFragmentShaderATI),
+ TABLE_ENTRY(EndFragmentShaderATI),
+ TABLE_ENTRY(GenFragmentShadersATI),
+ TABLE_ENTRY(PassTexCoordATI),
+ TABLE_ENTRY(SampleMapATI),
+ TABLE_ENTRY(SetFragmentShaderConstantATI),
+ TABLE_ENTRY(PointParameteriNV),
+ TABLE_ENTRY(PointParameterivNV),
+ TABLE_ENTRY(_dispatch_stub_784),
+ TABLE_ENTRY(_dispatch_stub_785),
+ TABLE_ENTRY(_dispatch_stub_786),
+ TABLE_ENTRY(_dispatch_stub_787),
+ TABLE_ENTRY(_dispatch_stub_788),
+ TABLE_ENTRY(GetProgramNamedParameterdvNV),
+ TABLE_ENTRY(GetProgramNamedParameterfvNV),
+ TABLE_ENTRY(ProgramNamedParameter4dNV),
+ TABLE_ENTRY(ProgramNamedParameter4dvNV),
+ TABLE_ENTRY(ProgramNamedParameter4fNV),
+ TABLE_ENTRY(ProgramNamedParameter4fvNV),
+ TABLE_ENTRY(PrimitiveRestartIndexNV),
+ TABLE_ENTRY(PrimitiveRestartNV),
+ TABLE_ENTRY(_dispatch_stub_797),
+ TABLE_ENTRY(_dispatch_stub_798),
+ TABLE_ENTRY(BindFramebufferEXT),
+ TABLE_ENTRY(BindRenderbufferEXT),
+ TABLE_ENTRY(CheckFramebufferStatusEXT),
+ TABLE_ENTRY(DeleteFramebuffersEXT),
+ TABLE_ENTRY(DeleteRenderbuffersEXT),
+ TABLE_ENTRY(FramebufferRenderbufferEXT),
+ TABLE_ENTRY(FramebufferTexture1DEXT),
+ TABLE_ENTRY(FramebufferTexture2DEXT),
+ TABLE_ENTRY(FramebufferTexture3DEXT),
+ TABLE_ENTRY(GenFramebuffersEXT),
+ TABLE_ENTRY(GenRenderbuffersEXT),
+ TABLE_ENTRY(GenerateMipmapEXT),
+ TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
+ TABLE_ENTRY(GetRenderbufferParameterivEXT),
+ TABLE_ENTRY(IsFramebufferEXT),
+ TABLE_ENTRY(IsRenderbufferEXT),
+ TABLE_ENTRY(RenderbufferStorageEXT),
+ TABLE_ENTRY(_dispatch_stub_816),
+ TABLE_ENTRY(_dispatch_stub_817),
+ TABLE_ENTRY(_dispatch_stub_818),
+ TABLE_ENTRY(BindFragDataLocationEXT),
+ TABLE_ENTRY(GetFragDataLocationEXT),
+ TABLE_ENTRY(GetUniformuivEXT),
+ TABLE_ENTRY(GetVertexAttribIivEXT),
+ TABLE_ENTRY(GetVertexAttribIuivEXT),
+ TABLE_ENTRY(Uniform1uiEXT),
+ TABLE_ENTRY(Uniform1uivEXT),
+ TABLE_ENTRY(Uniform2uiEXT),
+ TABLE_ENTRY(Uniform2uivEXT),
+ TABLE_ENTRY(Uniform3uiEXT),
+ TABLE_ENTRY(Uniform3uivEXT),
+ TABLE_ENTRY(Uniform4uiEXT),
+ TABLE_ENTRY(Uniform4uivEXT),
+ TABLE_ENTRY(VertexAttribI1iEXT),
+ TABLE_ENTRY(VertexAttribI1ivEXT),
+ TABLE_ENTRY(VertexAttribI1uiEXT),
+ TABLE_ENTRY(VertexAttribI1uivEXT),
+ TABLE_ENTRY(VertexAttribI2iEXT),
+ TABLE_ENTRY(VertexAttribI2ivEXT),
+ TABLE_ENTRY(VertexAttribI2uiEXT),
+ TABLE_ENTRY(VertexAttribI2uivEXT),
+ TABLE_ENTRY(VertexAttribI3iEXT),
+ TABLE_ENTRY(VertexAttribI3ivEXT),
+ TABLE_ENTRY(VertexAttribI3uiEXT),
+ TABLE_ENTRY(VertexAttribI3uivEXT),
+ TABLE_ENTRY(VertexAttribI4bvEXT),
+ TABLE_ENTRY(VertexAttribI4iEXT),
+ TABLE_ENTRY(VertexAttribI4ivEXT),
+ TABLE_ENTRY(VertexAttribI4svEXT),
+ TABLE_ENTRY(VertexAttribI4ubvEXT),
+ TABLE_ENTRY(VertexAttribI4uiEXT),
+ TABLE_ENTRY(VertexAttribI4uivEXT),
+ TABLE_ENTRY(VertexAttribI4usvEXT),
+ TABLE_ENTRY(VertexAttribIPointerEXT),
+ TABLE_ENTRY(FramebufferTextureLayerEXT),
+ TABLE_ENTRY(ColorMaskIndexedEXT),
+ TABLE_ENTRY(DisableIndexedEXT),
+ TABLE_ENTRY(EnableIndexedEXT),
+ TABLE_ENTRY(GetBooleanIndexedvEXT),
+ TABLE_ENTRY(GetIntegerIndexedvEXT),
+ TABLE_ENTRY(IsEnabledIndexedEXT),
+ TABLE_ENTRY(ClearColorIiEXT),
+ TABLE_ENTRY(ClearColorIuiEXT),
+ TABLE_ENTRY(GetTexParameterIivEXT),
+ TABLE_ENTRY(GetTexParameterIuivEXT),
+ TABLE_ENTRY(TexParameterIivEXT),
+ TABLE_ENTRY(TexParameterIuivEXT),
+ TABLE_ENTRY(BeginConditionalRenderNV),
+ TABLE_ENTRY(EndConditionalRenderNV),
+ TABLE_ENTRY(BeginTransformFeedbackEXT),
+ TABLE_ENTRY(BindBufferBaseEXT),
+ TABLE_ENTRY(BindBufferOffsetEXT),
+ TABLE_ENTRY(BindBufferRangeEXT),
+ TABLE_ENTRY(EndTransformFeedbackEXT),
+ TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
+ TABLE_ENTRY(TransformFeedbackVaryingsEXT),
+ TABLE_ENTRY(ProvokingVertexEXT),
+ TABLE_ENTRY(_dispatch_stub_876),
+ TABLE_ENTRY(_dispatch_stub_877),
+ TABLE_ENTRY(GetObjectParameterivAPPLE),
+ TABLE_ENTRY(ObjectPurgeableAPPLE),
+ TABLE_ENTRY(ObjectUnpurgeableAPPLE),
+ TABLE_ENTRY(ActiveProgramEXT),
+ TABLE_ENTRY(CreateShaderProgramEXT),
+ TABLE_ENTRY(UseShaderProgramEXT),
+ TABLE_ENTRY(TextureBarrierNV),
+ TABLE_ENTRY(_dispatch_stub_885),
+ TABLE_ENTRY(_dispatch_stub_886),
+ TABLE_ENTRY(_dispatch_stub_887),
+ TABLE_ENTRY(_dispatch_stub_888),
+ TABLE_ENTRY(_dispatch_stub_889),
+ TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
+ TABLE_ENTRY(EGLImageTargetTexture2DOES),
+ /* A whole bunch of no-op functions. These might be called
+ * when someone tries to call a dynamically-registered
+ * extension function without a current rendering context.
+ */
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+};
+#endif /* DISPATCH_TABLE_NAME */
+
+
+/*
+ * This is just used to silence compiler warnings.
+ * We list the functions which are not otherwise used.
+ */
+#ifdef UNUSED_TABLE_NAME
+_glapi_proc UNUSED_TABLE_NAME[] = {
+#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+ TABLE_ENTRY(ArrayElementEXT),
+ TABLE_ENTRY(BindTextureEXT),
+ TABLE_ENTRY(DrawArraysEXT),
+ TABLE_ENTRY(CopyTexImage1DEXT),
+ TABLE_ENTRY(CopyTexImage2DEXT),
+ TABLE_ENTRY(CopyTexSubImage1DEXT),
+ TABLE_ENTRY(CopyTexSubImage2DEXT),
+ TABLE_ENTRY(GetPointervEXT),
+ TABLE_ENTRY(PrioritizeTexturesEXT),
+ TABLE_ENTRY(TexSubImage1DEXT),
+ TABLE_ENTRY(TexSubImage2DEXT),
+ TABLE_ENTRY(BlendColorEXT),
+ TABLE_ENTRY(BlendEquationEXT),
+ TABLE_ENTRY(DrawRangeElementsEXT),
+ TABLE_ENTRY(ColorTableEXT),
+ TABLE_ENTRY(_dispatch_stub_339),
+ TABLE_ENTRY(_dispatch_stub_340),
+ TABLE_ENTRY(_dispatch_stub_341),
+ TABLE_ENTRY(_dispatch_stub_342),
+ TABLE_ENTRY(_dispatch_stub_346),
+ TABLE_ENTRY(_dispatch_stub_347),
+ TABLE_ENTRY(_dispatch_stub_348),
+ TABLE_ENTRY(_dispatch_stub_349),
+ TABLE_ENTRY(_dispatch_stub_350),
+ TABLE_ENTRY(_dispatch_stub_351),
+ TABLE_ENTRY(_dispatch_stub_352),
+ TABLE_ENTRY(_dispatch_stub_353),
+ TABLE_ENTRY(_dispatch_stub_354),
+ TABLE_ENTRY(_dispatch_stub_355),
+ TABLE_ENTRY(_dispatch_stub_360),
+ TABLE_ENTRY(_dispatch_stub_367),
+ TABLE_ENTRY(_dispatch_stub_368),
+ TABLE_ENTRY(_dispatch_stub_369),
+ TABLE_ENTRY(_dispatch_stub_370),
+ TABLE_ENTRY(TexImage3DEXT),
+ TABLE_ENTRY(TexSubImage3DEXT),
+ TABLE_ENTRY(CopyTexSubImage3DEXT),
+ TABLE_ENTRY(ActiveTexture),
+ TABLE_ENTRY(ClientActiveTexture),
+ TABLE_ENTRY(MultiTexCoord1d),
+ TABLE_ENTRY(MultiTexCoord1dv),
+ TABLE_ENTRY(MultiTexCoord1f),
+ TABLE_ENTRY(MultiTexCoord1fv),
+ TABLE_ENTRY(MultiTexCoord1i),
+ TABLE_ENTRY(MultiTexCoord1iv),
+ TABLE_ENTRY(MultiTexCoord1s),
+ TABLE_ENTRY(MultiTexCoord1sv),
+ TABLE_ENTRY(MultiTexCoord2d),
+ TABLE_ENTRY(MultiTexCoord2dv),
+ TABLE_ENTRY(MultiTexCoord2f),
+ TABLE_ENTRY(MultiTexCoord2fv),
+ TABLE_ENTRY(MultiTexCoord2i),
+ TABLE_ENTRY(MultiTexCoord2iv),
+ TABLE_ENTRY(MultiTexCoord2s),
+ TABLE_ENTRY(MultiTexCoord2sv),
+ TABLE_ENTRY(MultiTexCoord3d),
+ TABLE_ENTRY(MultiTexCoord3dv),
+ TABLE_ENTRY(MultiTexCoord3f),
+ TABLE_ENTRY(MultiTexCoord3fv),
+ TABLE_ENTRY(MultiTexCoord3i),
+ TABLE_ENTRY(MultiTexCoord3iv),
+ TABLE_ENTRY(MultiTexCoord3s),
+ TABLE_ENTRY(MultiTexCoord3sv),
+ TABLE_ENTRY(MultiTexCoord4d),
+ TABLE_ENTRY(MultiTexCoord4dv),
+ TABLE_ENTRY(MultiTexCoord4f),
+ TABLE_ENTRY(MultiTexCoord4fv),
+ TABLE_ENTRY(MultiTexCoord4i),
+ TABLE_ENTRY(MultiTexCoord4iv),
+ TABLE_ENTRY(MultiTexCoord4s),
+ TABLE_ENTRY(MultiTexCoord4sv),
+ TABLE_ENTRY(_dispatch_stub_423),
+ TABLE_ENTRY(LoadTransposeMatrixd),
+ TABLE_ENTRY(LoadTransposeMatrixf),
+ TABLE_ENTRY(MultTransposeMatrixd),
+ TABLE_ENTRY(MultTransposeMatrixf),
+ TABLE_ENTRY(SampleCoverage),
+ TABLE_ENTRY(CompressedTexImage1D),
+ TABLE_ENTRY(CompressedTexImage2D),
+ TABLE_ENTRY(CompressedTexImage3D),
+ TABLE_ENTRY(CompressedTexSubImage1D),
+ TABLE_ENTRY(CompressedTexSubImage2D),
+ TABLE_ENTRY(CompressedTexSubImage3D),
+ TABLE_ENTRY(GetCompressedTexImage),
+ TABLE_ENTRY(DisableVertexAttribArray),
+ TABLE_ENTRY(EnableVertexAttribArray),
+ TABLE_ENTRY(GetVertexAttribdv),
+ TABLE_ENTRY(GetVertexAttribfv),
+ TABLE_ENTRY(GetVertexAttribiv),
+ TABLE_ENTRY(ProgramParameter4dNV),
+ TABLE_ENTRY(ProgramParameter4dvNV),
+ TABLE_ENTRY(ProgramParameter4fNV),
+ TABLE_ENTRY(ProgramParameter4fvNV),
+ TABLE_ENTRY(VertexAttrib1d),
+ TABLE_ENTRY(VertexAttrib1dv),
+ TABLE_ENTRY(VertexAttrib1f),
+ TABLE_ENTRY(VertexAttrib1fv),
+ TABLE_ENTRY(VertexAttrib1s),
+ TABLE_ENTRY(VertexAttrib1sv),
+ TABLE_ENTRY(VertexAttrib2d),
+ TABLE_ENTRY(VertexAttrib2dv),
+ TABLE_ENTRY(VertexAttrib2f),
+ TABLE_ENTRY(VertexAttrib2fv),
+ TABLE_ENTRY(VertexAttrib2s),
+ TABLE_ENTRY(VertexAttrib2sv),
+ TABLE_ENTRY(VertexAttrib3d),
+ TABLE_ENTRY(VertexAttrib3dv),
+ TABLE_ENTRY(VertexAttrib3f),
+ TABLE_ENTRY(VertexAttrib3fv),
+ TABLE_ENTRY(VertexAttrib3s),
+ TABLE_ENTRY(VertexAttrib3sv),
+ TABLE_ENTRY(VertexAttrib4Nbv),
+ TABLE_ENTRY(VertexAttrib4Niv),
+ TABLE_ENTRY(VertexAttrib4Nsv),
+ TABLE_ENTRY(VertexAttrib4Nub),
+ TABLE_ENTRY(VertexAttrib4Nubv),
+ TABLE_ENTRY(VertexAttrib4Nuiv),
+ TABLE_ENTRY(VertexAttrib4Nusv),
+ TABLE_ENTRY(VertexAttrib4bv),
+ TABLE_ENTRY(VertexAttrib4d),
+ TABLE_ENTRY(VertexAttrib4dv),
+ TABLE_ENTRY(VertexAttrib4f),
+ TABLE_ENTRY(VertexAttrib4fv),
+ TABLE_ENTRY(VertexAttrib4iv),
+ TABLE_ENTRY(VertexAttrib4s),
+ TABLE_ENTRY(VertexAttrib4sv),
+ TABLE_ENTRY(VertexAttrib4ubv),
+ TABLE_ENTRY(VertexAttrib4uiv),
+ TABLE_ENTRY(VertexAttrib4usv),
+ TABLE_ENTRY(VertexAttribPointer),
+ TABLE_ENTRY(BindBuffer),
+ TABLE_ENTRY(BufferData),
+ TABLE_ENTRY(BufferSubData),
+ TABLE_ENTRY(DeleteBuffers),
+ TABLE_ENTRY(GenBuffers),
+ TABLE_ENTRY(GetBufferParameteriv),
+ TABLE_ENTRY(GetBufferPointerv),
+ TABLE_ENTRY(GetBufferSubData),
+ TABLE_ENTRY(IsBuffer),
+ TABLE_ENTRY(MapBuffer),
+ TABLE_ENTRY(UnmapBuffer),
+ TABLE_ENTRY(BeginQuery),
+ TABLE_ENTRY(DeleteQueries),
+ TABLE_ENTRY(EndQuery),
+ TABLE_ENTRY(GenQueries),
+ TABLE_ENTRY(GetQueryObjectiv),
+ TABLE_ENTRY(GetQueryObjectuiv),
+ TABLE_ENTRY(GetQueryiv),
+ TABLE_ENTRY(IsQuery),
+ TABLE_ENTRY(CompileShader),
+ TABLE_ENTRY(GetActiveUniform),
+ TABLE_ENTRY(GetShaderSource),
+ TABLE_ENTRY(GetUniformLocation),
+ TABLE_ENTRY(GetUniformfv),
+ TABLE_ENTRY(GetUniformiv),
+ TABLE_ENTRY(LinkProgram),
+ TABLE_ENTRY(ShaderSource),
+ TABLE_ENTRY(Uniform1f),
+ TABLE_ENTRY(Uniform1fv),
+ TABLE_ENTRY(Uniform1i),
+ TABLE_ENTRY(Uniform1iv),
+ TABLE_ENTRY(Uniform2f),
+ TABLE_ENTRY(Uniform2fv),
+ TABLE_ENTRY(Uniform2i),
+ TABLE_ENTRY(Uniform2iv),
+ TABLE_ENTRY(Uniform3f),
+ TABLE_ENTRY(Uniform3fv),
+ TABLE_ENTRY(Uniform3i),
+ TABLE_ENTRY(Uniform3iv),
+ TABLE_ENTRY(Uniform4f),
+ TABLE_ENTRY(Uniform4fv),
+ TABLE_ENTRY(Uniform4i),
+ TABLE_ENTRY(Uniform4iv),
+ TABLE_ENTRY(UniformMatrix2fv),
+ TABLE_ENTRY(UniformMatrix3fv),
+ TABLE_ENTRY(UniformMatrix4fv),
+ TABLE_ENTRY(UseProgram),
+ TABLE_ENTRY(ValidateProgram),
+ TABLE_ENTRY(BindAttribLocation),
+ TABLE_ENTRY(GetActiveAttrib),
+ TABLE_ENTRY(GetAttribLocation),
+ TABLE_ENTRY(DrawBuffers),
+ TABLE_ENTRY(DrawBuffersATI),
+ TABLE_ENTRY(DrawArraysInstancedEXT),
+ TABLE_ENTRY(DrawArraysInstanced),
+ TABLE_ENTRY(DrawElementsInstancedEXT),
+ TABLE_ENTRY(DrawElementsInstanced),
+ TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
+ TABLE_ENTRY(PointParameterf),
+ TABLE_ENTRY(PointParameterfARB),
+ TABLE_ENTRY(_dispatch_stub_625),
+ TABLE_ENTRY(PointParameterfv),
+ TABLE_ENTRY(PointParameterfvARB),
+ TABLE_ENTRY(_dispatch_stub_626),
+ TABLE_ENTRY(SecondaryColor3b),
+ TABLE_ENTRY(SecondaryColor3bv),
+ TABLE_ENTRY(SecondaryColor3d),
+ TABLE_ENTRY(SecondaryColor3dv),
+ TABLE_ENTRY(SecondaryColor3f),
+ TABLE_ENTRY(SecondaryColor3fv),
+ TABLE_ENTRY(SecondaryColor3i),
+ TABLE_ENTRY(SecondaryColor3iv),
+ TABLE_ENTRY(SecondaryColor3s),
+ TABLE_ENTRY(SecondaryColor3sv),
+ TABLE_ENTRY(SecondaryColor3ub),
+ TABLE_ENTRY(SecondaryColor3ubv),
+ TABLE_ENTRY(SecondaryColor3ui),
+ TABLE_ENTRY(SecondaryColor3uiv),
+ TABLE_ENTRY(SecondaryColor3us),
+ TABLE_ENTRY(SecondaryColor3usv),
+ TABLE_ENTRY(SecondaryColorPointer),
+ TABLE_ENTRY(MultiDrawArrays),
+ TABLE_ENTRY(MultiDrawElements),
+ TABLE_ENTRY(FogCoordPointer),
+ TABLE_ENTRY(FogCoordd),
+ TABLE_ENTRY(FogCoorddv),
+ TABLE_ENTRY(FogCoordf),
+ TABLE_ENTRY(FogCoordfv),
+ TABLE_ENTRY(BlendFuncSeparate),
+ TABLE_ENTRY(_dispatch_stub_654),
+ TABLE_ENTRY(WindowPos2d),
+ TABLE_ENTRY(WindowPos2dARB),
+ TABLE_ENTRY(WindowPos2dv),
+ TABLE_ENTRY(WindowPos2dvARB),
+ TABLE_ENTRY(WindowPos2f),
+ TABLE_ENTRY(WindowPos2fARB),
+ TABLE_ENTRY(WindowPos2fv),
+ TABLE_ENTRY(WindowPos2fvARB),
+ TABLE_ENTRY(WindowPos2i),
+ TABLE_ENTRY(WindowPos2iARB),
+ TABLE_ENTRY(WindowPos2iv),
+ TABLE_ENTRY(WindowPos2ivARB),
+ TABLE_ENTRY(WindowPos2s),
+ TABLE_ENTRY(WindowPos2sARB),
+ TABLE_ENTRY(WindowPos2sv),
+ TABLE_ENTRY(WindowPos2svARB),
+ TABLE_ENTRY(WindowPos3d),
+ TABLE_ENTRY(WindowPos3dARB),
+ TABLE_ENTRY(WindowPos3dv),
+ TABLE_ENTRY(WindowPos3dvARB),
+ TABLE_ENTRY(WindowPos3f),
+ TABLE_ENTRY(WindowPos3fARB),
+ TABLE_ENTRY(WindowPos3fv),
+ TABLE_ENTRY(WindowPos3fvARB),
+ TABLE_ENTRY(WindowPos3i),
+ TABLE_ENTRY(WindowPos3iARB),
+ TABLE_ENTRY(WindowPos3iv),
+ TABLE_ENTRY(WindowPos3ivARB),
+ TABLE_ENTRY(WindowPos3s),
+ TABLE_ENTRY(WindowPos3sARB),
+ TABLE_ENTRY(WindowPos3sv),
+ TABLE_ENTRY(WindowPos3svARB),
+ TABLE_ENTRY(BindProgramARB),
+ TABLE_ENTRY(DeleteProgramsARB),
+ TABLE_ENTRY(GenProgramsARB),
+ TABLE_ENTRY(GetVertexAttribPointerv),
+ TABLE_ENTRY(GetVertexAttribPointervARB),
+ TABLE_ENTRY(IsProgramARB),
+ TABLE_ENTRY(PointParameteri),
+ TABLE_ENTRY(PointParameteriv),
+ TABLE_ENTRY(DeleteVertexArrays),
+ TABLE_ENTRY(IsVertexArray),
+ TABLE_ENTRY(PrimitiveRestartIndex),
+ TABLE_ENTRY(BlendEquationSeparate),
+ TABLE_ENTRY(BindFramebuffer),
+ TABLE_ENTRY(BindRenderbuffer),
+ TABLE_ENTRY(CheckFramebufferStatus),
+ TABLE_ENTRY(DeleteFramebuffers),
+ TABLE_ENTRY(DeleteRenderbuffers),
+ TABLE_ENTRY(FramebufferRenderbuffer),
+ TABLE_ENTRY(FramebufferTexture1D),
+ TABLE_ENTRY(FramebufferTexture2D),
+ TABLE_ENTRY(FramebufferTexture3D),
+ TABLE_ENTRY(GenFramebuffers),
+ TABLE_ENTRY(GenRenderbuffers),
+ TABLE_ENTRY(GenerateMipmap),
+ TABLE_ENTRY(GetFramebufferAttachmentParameteriv),
+ TABLE_ENTRY(GetRenderbufferParameteriv),
+ TABLE_ENTRY(IsFramebuffer),
+ TABLE_ENTRY(IsRenderbuffer),
+ TABLE_ENTRY(RenderbufferStorage),
+ TABLE_ENTRY(BlitFramebuffer),
+ TABLE_ENTRY(BindFragDataLocation),
+ TABLE_ENTRY(GetFragDataLocation),
+ TABLE_ENTRY(GetUniformuiv),
+ TABLE_ENTRY(GetVertexAttribIiv),
+ TABLE_ENTRY(GetVertexAttribIuiv),
+ TABLE_ENTRY(Uniform1ui),
+ TABLE_ENTRY(Uniform1uiv),
+ TABLE_ENTRY(Uniform2ui),
+ TABLE_ENTRY(Uniform2uiv),
+ TABLE_ENTRY(Uniform3ui),
+ TABLE_ENTRY(Uniform3uiv),
+ TABLE_ENTRY(Uniform4ui),
+ TABLE_ENTRY(Uniform4uiv),
+ TABLE_ENTRY(VertexAttribI1i),
+ TABLE_ENTRY(VertexAttribI1iv),
+ TABLE_ENTRY(VertexAttribI1ui),
+ TABLE_ENTRY(VertexAttribI1uiv),
+ TABLE_ENTRY(VertexAttribI2i),
+ TABLE_ENTRY(VertexAttribI2iv),
+ TABLE_ENTRY(VertexAttribI2ui),
+ TABLE_ENTRY(VertexAttribI2uiv),
+ TABLE_ENTRY(VertexAttribI3i),
+ TABLE_ENTRY(VertexAttribI3iv),
+ TABLE_ENTRY(VertexAttribI3ui),
+ TABLE_ENTRY(VertexAttribI3uiv),
+ TABLE_ENTRY(VertexAttribI4bv),
+ TABLE_ENTRY(VertexAttribI4i),
+ TABLE_ENTRY(VertexAttribI4iv),
+ TABLE_ENTRY(VertexAttribI4sv),
+ TABLE_ENTRY(VertexAttribI4ubv),
+ TABLE_ENTRY(VertexAttribI4ui),
+ TABLE_ENTRY(VertexAttribI4uiv),
+ TABLE_ENTRY(VertexAttribI4usv),
+ TABLE_ENTRY(VertexAttribIPointer),
+ TABLE_ENTRY(FramebufferTextureLayer),
+ TABLE_ENTRY(ColorMaski),
+ TABLE_ENTRY(Disablei),
+ TABLE_ENTRY(Enablei),
+ TABLE_ENTRY(GetBooleani_v),
+ TABLE_ENTRY(GetIntegeri_v),
+ TABLE_ENTRY(IsEnabledi),
+ TABLE_ENTRY(GetTexParameterIiv),
+ TABLE_ENTRY(GetTexParameterIuiv),
+ TABLE_ENTRY(TexParameterIiv),
+ TABLE_ENTRY(TexParameterIuiv),
+ TABLE_ENTRY(BeginConditionalRender),
+ TABLE_ENTRY(EndConditionalRender),
+ TABLE_ENTRY(BeginTransformFeedback),
+ TABLE_ENTRY(BindBufferBase),
+ TABLE_ENTRY(BindBufferRange),
+ TABLE_ENTRY(EndTransformFeedback),
+ TABLE_ENTRY(GetTransformFeedbackVarying),
+ TABLE_ENTRY(TransformFeedbackVaryings),
+ TABLE_ENTRY(ProvokingVertex),
+#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
+#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
+ TABLE_ENTRY(AreTexturesResidentEXT),
+ TABLE_ENTRY(DeleteTexturesEXT),
+ TABLE_ENTRY(GenTexturesEXT),
+ TABLE_ENTRY(IsTextureEXT),
+ TABLE_ENTRY(GetColorTableEXT),
+ TABLE_ENTRY(_dispatch_stub_343),
+ TABLE_ENTRY(GetColorTableParameterfvEXT),
+ TABLE_ENTRY(_dispatch_stub_344),
+ TABLE_ENTRY(GetColorTableParameterivEXT),
+ TABLE_ENTRY(_dispatch_stub_345),
+ TABLE_ENTRY(_dispatch_stub_356),
+ TABLE_ENTRY(_dispatch_stub_357),
+ TABLE_ENTRY(_dispatch_stub_358),
+ TABLE_ENTRY(_dispatch_stub_359),
+ TABLE_ENTRY(_dispatch_stub_361),
+ TABLE_ENTRY(_dispatch_stub_362),
+ TABLE_ENTRY(_dispatch_stub_363),
+ TABLE_ENTRY(_dispatch_stub_364),
+ TABLE_ENTRY(_dispatch_stub_365),
+ TABLE_ENTRY(_dispatch_stub_366),
+#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
+};
+#endif /*UNUSED_TABLE_NAME*/
+
+
+# undef KEYWORD1
+# undef KEYWORD1_ALT
+# undef KEYWORD2
+# undef NAME
+# undef DISPATCH
+# undef RETURN_DISPATCH
+# undef DISPATCH_TABLE_NAME
+# undef UNUSED_TABLE_NAME
+# undef TABLE_ENTRY
+# undef HIDDEN
diff --git a/mesalib/src/mesa/main/api_arrayelt.c b/mesalib/src/mesa/main/api_arrayelt.c
index 080c20606..f88da8458 100644
--- a/mesalib/src/mesa/main/api_arrayelt.c
+++ b/mesalib/src/mesa/main/api_arrayelt.c
@@ -1,1710 +1,1710 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.1
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * This file implements the glArrayElement() function.
- * It involves looking at the format/type of all the enabled vertex arrays
- * and emitting a list of pointers to functions which set the per-vertex
- * state for the element/index.
- */
-
-
-/* Author:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "api_arrayelt.h"
-#include "bufferobj.h"
-#include "context.h"
-#include "imports.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "main/dispatch.h"
-
-typedef void (GLAPIENTRY *array_func)( const void * );
-
-typedef struct {
- const struct gl_client_array *array;
- int offset;
-} AEarray;
-
-typedef void (GLAPIENTRY *attrib_func)( GLuint indx, const void *data );
-
-typedef struct {
- const struct gl_client_array *array;
- attrib_func func;
- GLuint index;
-} AEattrib;
-
-typedef struct {
- AEarray arrays[32];
- AEattrib attribs[VERT_ATTRIB_MAX + 1];
- GLuint NewState;
-
- struct gl_buffer_object *vbo[VERT_ATTRIB_MAX];
- GLuint nr_vbos;
- GLboolean mapped_vbos;
-
-} AEcontext;
-
-#define AE_CONTEXT(ctx) ((AEcontext *)(ctx)->aelt_context)
-
-
-/*
- * Convert GL_BYTE, GL_UNSIGNED_BYTE, .. GL_DOUBLE into an integer
- * in the range [0, 7]. Luckily these type tokens are sequentially
- * numbered in gl.h, except for GL_DOUBLE.
- */
-#define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 )
-
-#define NUM_TYPES 8
-
-
-#if FEATURE_arrayelt
-
-
-static const int ColorFuncs[2][NUM_TYPES] = {
- {
- _gloffset_Color3bv,
- _gloffset_Color3ubv,
- _gloffset_Color3sv,
- _gloffset_Color3usv,
- _gloffset_Color3iv,
- _gloffset_Color3uiv,
- _gloffset_Color3fv,
- _gloffset_Color3dv,
- },
- {
- _gloffset_Color4bv,
- _gloffset_Color4ubv,
- _gloffset_Color4sv,
- _gloffset_Color4usv,
- _gloffset_Color4iv,
- _gloffset_Color4uiv,
- _gloffset_Color4fv,
- _gloffset_Color4dv,
- },
-};
-
-static const int VertexFuncs[3][NUM_TYPES] = {
- {
- -1,
- -1,
- _gloffset_Vertex2sv,
- -1,
- _gloffset_Vertex2iv,
- -1,
- _gloffset_Vertex2fv,
- _gloffset_Vertex2dv,
- },
- {
- -1,
- -1,
- _gloffset_Vertex3sv,
- -1,
- _gloffset_Vertex3iv,
- -1,
- _gloffset_Vertex3fv,
- _gloffset_Vertex3dv,
- },
- {
- -1,
- -1,
- _gloffset_Vertex4sv,
- -1,
- _gloffset_Vertex4iv,
- -1,
- _gloffset_Vertex4fv,
- _gloffset_Vertex4dv,
- },
-};
-
-static const int IndexFuncs[NUM_TYPES] = {
- -1,
- _gloffset_Indexubv,
- _gloffset_Indexsv,
- -1,
- _gloffset_Indexiv,
- -1,
- _gloffset_Indexfv,
- _gloffset_Indexdv,
-};
-
-static const int NormalFuncs[NUM_TYPES] = {
- _gloffset_Normal3bv,
- -1,
- _gloffset_Normal3sv,
- -1,
- _gloffset_Normal3iv,
- -1,
- _gloffset_Normal3fv,
- _gloffset_Normal3dv,
-};
-
-/* Note: _gloffset_* for these may not be a compile-time constant. */
-static int SecondaryColorFuncs[NUM_TYPES];
-static int FogCoordFuncs[NUM_TYPES];
-
-
-/**
- ** GL_NV_vertex_program
- **/
-
-/* GL_BYTE attributes */
-
-static void
-VertexAttrib1NbvNV(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
-}
-
-static void
-VertexAttrib1bvNV(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
-}
-
-static void
-VertexAttrib2NbvNV(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
-}
-
-static void
-VertexAttrib2bvNV(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
-}
-
-static void
-VertexAttrib3NbvNV(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
- BYTE_TO_FLOAT(v[1]),
- BYTE_TO_FLOAT(v[2])));
-}
-
-static void
-VertexAttrib3bvNV(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
-}
-
-static void
-VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
- BYTE_TO_FLOAT(v[1]),
- BYTE_TO_FLOAT(v[2]),
- BYTE_TO_FLOAT(v[3])));
-}
-
-static void
-VertexAttrib4bvNV(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
-}
-
-/* GL_UNSIGNED_BYTE attributes */
-
-static void
-VertexAttrib1NubvNV(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
-}
-
-static void
-VertexAttrib1ubvNV(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
-}
-
-static void
-VertexAttrib2NubvNV(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1])));
-}
-
-static void
-VertexAttrib2ubvNV(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
-}
-
-static void
-VertexAttrib3NubvNV(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2])));
-}
-static void
-VertexAttrib3ubvNV(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
- (GLfloat)v[1], (GLfloat)v[2]));
-}
-
-static void
-VertexAttrib4NubvNV(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2]),
- UBYTE_TO_FLOAT(v[3])));
-}
-
-static void
-VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
- (GLfloat)v[1], (GLfloat)v[2],
- (GLfloat)v[3]));
-}
-
-/* GL_SHORT attributes */
-
-static void
-VertexAttrib1NsvNV(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
-}
-
-static void
-VertexAttrib1svNV(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
-}
-
-static void
-VertexAttrib2NsvNV(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1])));
-}
-
-static void
-VertexAttrib2svNV(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
-}
-
-static void
-VertexAttrib3NsvNV(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1]),
- SHORT_TO_FLOAT(v[2])));
-}
-
-static void
-VertexAttrib3svNV(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2]));
-}
-
-static void
-VertexAttrib4NsvNV(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1]),
- SHORT_TO_FLOAT(v[2]),
- SHORT_TO_FLOAT(v[3])));
-}
-
-static void
-VertexAttrib4svNV(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2], (GLfloat)v[3]));
-}
-
-/* GL_UNSIGNED_SHORT attributes */
-
-static void
-VertexAttrib1NusvNV(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
-}
-
-static void
-VertexAttrib1usvNV(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
-}
-
-static void
-VertexAttrib2NusvNV(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
- USHORT_TO_FLOAT(v[1])));
-}
-
-static void
-VertexAttrib2usvNV(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
- (GLfloat)v[1]));
-}
-
-static void
-VertexAttrib3NusvNV(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
- USHORT_TO_FLOAT(v[1]),
- USHORT_TO_FLOAT(v[2])));
-}
-
-static void
-VertexAttrib3usvNV(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2]));
-}
-
-static void
-VertexAttrib4NusvNV(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
- USHORT_TO_FLOAT(v[1]),
- USHORT_TO_FLOAT(v[2]),
- USHORT_TO_FLOAT(v[3])));
-}
-
-static void
-VertexAttrib4usvNV(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2], (GLfloat)v[3]));
-}
-
-/* GL_INT attributes */
-
-static void
-VertexAttrib1NivNV(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
-}
-
-static void
-VertexAttrib1ivNV(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
-}
-
-static void
-VertexAttrib2NivNV(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
- INT_TO_FLOAT(v[1])));
-}
-
-static void
-VertexAttrib2ivNV(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
-}
-
-static void
-VertexAttrib3NivNV(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
- INT_TO_FLOAT(v[1]),
- INT_TO_FLOAT(v[2])));
-}
-
-static void
-VertexAttrib3ivNV(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2]));
-}
-
-static void
-VertexAttrib4NivNV(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
- INT_TO_FLOAT(v[1]),
- INT_TO_FLOAT(v[2]),
- INT_TO_FLOAT(v[3])));
-}
-
-static void
-VertexAttrib4ivNV(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2], (GLfloat)v[3]));
-}
-
-/* GL_UNSIGNED_INT attributes */
-
-static void
-VertexAttrib1NuivNV(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
-}
-
-static void
-VertexAttrib1uivNV(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
-}
-
-static void
-VertexAttrib2NuivNV(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1])));
-}
-
-static void
-VertexAttrib2uivNV(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
- (GLfloat)v[1]));
-}
-
-static void
-VertexAttrib3NuivNV(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1]),
- UINT_TO_FLOAT(v[2])));
-}
-
-static void
-VertexAttrib3uivNV(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2]));
-}
-
-static void
-VertexAttrib4NuivNV(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1]),
- UINT_TO_FLOAT(v[2]),
- UINT_TO_FLOAT(v[3])));
-}
-
-static void
-VertexAttrib4uivNV(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2], (GLfloat)v[3]));
-}
-
-/* GL_FLOAT attributes */
-
-static void
-VertexAttrib1fvNV(GLuint index, const GLfloat *v)
-{
- CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index, v));
-}
-
-static void
-VertexAttrib2fvNV(GLuint index, const GLfloat *v)
-{
- CALL_VertexAttrib2fvNV(GET_DISPATCH(), (index, v));
-}
-
-static void
-VertexAttrib3fvNV(GLuint index, const GLfloat *v)
-{
- CALL_VertexAttrib3fvNV(GET_DISPATCH(), (index, v));
-}
-
-static void
-VertexAttrib4fvNV(GLuint index, const GLfloat *v)
-{
- CALL_VertexAttrib4fvNV(GET_DISPATCH(), (index, v));
-}
-
-/* GL_DOUBLE attributes */
-
-static void
-VertexAttrib1dvNV(GLuint index, const GLdouble *v)
-{
- CALL_VertexAttrib1dvNV(GET_DISPATCH(), (index, v));
-}
-
-static void
-VertexAttrib2dvNV(GLuint index, const GLdouble *v)
-{
- CALL_VertexAttrib2dvNV(GET_DISPATCH(), (index, v));
-}
-
-static void
-VertexAttrib3dvNV(GLuint index, const GLdouble *v)
-{
- CALL_VertexAttrib3dvNV(GET_DISPATCH(), (index, v));
-}
-
-static void
-VertexAttrib4dvNV(GLuint index, const GLdouble *v)
-{
- CALL_VertexAttrib4dvNV(GET_DISPATCH(), (index, v));
-}
-
-
-/*
- * Array [size][type] of VertexAttrib functions
- */
-static attrib_func AttribFuncsNV[2][4][NUM_TYPES] = {
- {
- /* non-normalized */
- {
- /* size 1 */
- (attrib_func) VertexAttrib1bvNV,
- (attrib_func) VertexAttrib1ubvNV,
- (attrib_func) VertexAttrib1svNV,
- (attrib_func) VertexAttrib1usvNV,
- (attrib_func) VertexAttrib1ivNV,
- (attrib_func) VertexAttrib1uivNV,
- (attrib_func) VertexAttrib1fvNV,
- (attrib_func) VertexAttrib1dvNV
- },
- {
- /* size 2 */
- (attrib_func) VertexAttrib2bvNV,
- (attrib_func) VertexAttrib2ubvNV,
- (attrib_func) VertexAttrib2svNV,
- (attrib_func) VertexAttrib2usvNV,
- (attrib_func) VertexAttrib2ivNV,
- (attrib_func) VertexAttrib2uivNV,
- (attrib_func) VertexAttrib2fvNV,
- (attrib_func) VertexAttrib2dvNV
- },
- {
- /* size 3 */
- (attrib_func) VertexAttrib3bvNV,
- (attrib_func) VertexAttrib3ubvNV,
- (attrib_func) VertexAttrib3svNV,
- (attrib_func) VertexAttrib3usvNV,
- (attrib_func) VertexAttrib3ivNV,
- (attrib_func) VertexAttrib3uivNV,
- (attrib_func) VertexAttrib3fvNV,
- (attrib_func) VertexAttrib3dvNV
- },
- {
- /* size 4 */
- (attrib_func) VertexAttrib4bvNV,
- (attrib_func) VertexAttrib4ubvNV,
- (attrib_func) VertexAttrib4svNV,
- (attrib_func) VertexAttrib4usvNV,
- (attrib_func) VertexAttrib4ivNV,
- (attrib_func) VertexAttrib4uivNV,
- (attrib_func) VertexAttrib4fvNV,
- (attrib_func) VertexAttrib4dvNV
- }
- },
- {
- /* normalized (except for float/double) */
- {
- /* size 1 */
- (attrib_func) VertexAttrib1NbvNV,
- (attrib_func) VertexAttrib1NubvNV,
- (attrib_func) VertexAttrib1NsvNV,
- (attrib_func) VertexAttrib1NusvNV,
- (attrib_func) VertexAttrib1NivNV,
- (attrib_func) VertexAttrib1NuivNV,
- (attrib_func) VertexAttrib1fvNV,
- (attrib_func) VertexAttrib1dvNV
- },
- {
- /* size 2 */
- (attrib_func) VertexAttrib2NbvNV,
- (attrib_func) VertexAttrib2NubvNV,
- (attrib_func) VertexAttrib2NsvNV,
- (attrib_func) VertexAttrib2NusvNV,
- (attrib_func) VertexAttrib2NivNV,
- (attrib_func) VertexAttrib2NuivNV,
- (attrib_func) VertexAttrib2fvNV,
- (attrib_func) VertexAttrib2dvNV
- },
- {
- /* size 3 */
- (attrib_func) VertexAttrib3NbvNV,
- (attrib_func) VertexAttrib3NubvNV,
- (attrib_func) VertexAttrib3NsvNV,
- (attrib_func) VertexAttrib3NusvNV,
- (attrib_func) VertexAttrib3NivNV,
- (attrib_func) VertexAttrib3NuivNV,
- (attrib_func) VertexAttrib3fvNV,
- (attrib_func) VertexAttrib3dvNV
- },
- {
- /* size 4 */
- (attrib_func) VertexAttrib4NbvNV,
- (attrib_func) VertexAttrib4NubvNV,
- (attrib_func) VertexAttrib4NsvNV,
- (attrib_func) VertexAttrib4NusvNV,
- (attrib_func) VertexAttrib4NivNV,
- (attrib_func) VertexAttrib4NuivNV,
- (attrib_func) VertexAttrib4fvNV,
- (attrib_func) VertexAttrib4dvNV
- }
- }
-};
-
-
-/**
- ** GL_ARB_vertex_program
- **/
-
-/* GL_BYTE attributes */
-
-static void
-VertexAttrib1NbvARB(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
-}
-
-static void
-VertexAttrib1bvARB(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
-}
-
-static void
-VertexAttrib2NbvARB(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
-}
-
-static void
-VertexAttrib2bvARB(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
-}
-
-static void
-VertexAttrib3NbvARB(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
- BYTE_TO_FLOAT(v[1]),
- BYTE_TO_FLOAT(v[2])));
-}
-
-static void
-VertexAttrib3bvARB(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
-}
-
-static void
-VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
- BYTE_TO_FLOAT(v[1]),
- BYTE_TO_FLOAT(v[2]),
- BYTE_TO_FLOAT(v[3])));
-}
-
-static void
-VertexAttrib4bvARB(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
-}
-
-/* GL_UNSIGNED_BYTE attributes */
-
-static void
-VertexAttrib1NubvARB(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
-}
-
-static void
-VertexAttrib1ubvARB(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
-}
-
-static void
-VertexAttrib2NubvARB(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
- UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1])));
-}
-
-static void
-VertexAttrib2ubvARB(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
- (GLfloat)v[0], (GLfloat)v[1]));
-}
-
-static void
-VertexAttrib3NubvARB(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
- UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2])));
-}
-static void
-VertexAttrib3ubvARB(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
- (GLfloat)v[0],
- (GLfloat)v[1],
- (GLfloat)v[2]));
-}
-
-static void
-VertexAttrib4NubvARB(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib4fARB(GET_DISPATCH(),
- (index,
- UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2]),
- UBYTE_TO_FLOAT(v[3])));
-}
-
-static void
-VertexAttrib4ubvARB(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttrib4fARB(GET_DISPATCH(),
- (index,
- (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2], (GLfloat)v[3]));
-}
-
-/* GL_SHORT attributes */
-
-static void
-VertexAttrib1NsvARB(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
-}
-
-static void
-VertexAttrib1svARB(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
-}
-
-static void
-VertexAttrib2NsvARB(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib2fARB(GET_DISPATCH(),
- (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1])));
-}
-
-static void
-VertexAttrib2svARB(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib2fARB(GET_DISPATCH(),
- (index, (GLfloat)v[0], (GLfloat)v[1]));
-}
-
-static void
-VertexAttrib3NsvARB(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib3fARB(GET_DISPATCH(),
- (index,
- SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1]),
- SHORT_TO_FLOAT(v[2])));
-}
-
-static void
-VertexAttrib3svARB(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib3fARB(GET_DISPATCH(),
- (index,
- (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
-}
-
-static void
-VertexAttrib4NsvARB(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib4fARB(GET_DISPATCH(),
- (index,
- SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1]),
- SHORT_TO_FLOAT(v[2]),
- SHORT_TO_FLOAT(v[3])));
-}
-
-static void
-VertexAttrib4svARB(GLuint index, const GLshort *v)
-{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2], (GLfloat)v[3]));
-}
-
-/* GL_UNSIGNED_SHORT attributes */
-
-static void
-VertexAttrib1NusvARB(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
-}
-
-static void
-VertexAttrib1usvARB(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
-}
-
-static void
-VertexAttrib2NusvARB(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
- USHORT_TO_FLOAT(v[1])));
-}
-
-static void
-VertexAttrib2usvARB(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
- (GLfloat)v[1]));
-}
-
-static void
-VertexAttrib3NusvARB(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
- USHORT_TO_FLOAT(v[1]),
- USHORT_TO_FLOAT(v[2])));
-}
-
-static void
-VertexAttrib3usvARB(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
- (GLfloat)v[1], (GLfloat)v[2]));
-}
-
-static void
-VertexAttrib4NusvARB(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
- USHORT_TO_FLOAT(v[1]),
- USHORT_TO_FLOAT(v[2]),
- USHORT_TO_FLOAT(v[3])));
-}
-
-static void
-VertexAttrib4usvARB(GLuint index, const GLushort *v)
-{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
-}
-
-/* GL_INT attributes */
-
-static void
-VertexAttrib1NivARB(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
-}
-
-static void
-VertexAttrib1ivARB(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
-}
-
-static void
-VertexAttrib2NivARB(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
- INT_TO_FLOAT(v[1])));
-}
-
-static void
-VertexAttrib2ivARB(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
- (GLfloat)v[1]));
-}
-
-static void
-VertexAttrib3NivARB(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
- INT_TO_FLOAT(v[1]),
- INT_TO_FLOAT(v[2])));
-}
-
-static void
-VertexAttrib3ivARB(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
- (GLfloat)v[1], (GLfloat)v[2]));
-}
-
-static void
-VertexAttrib4NivARB(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
- INT_TO_FLOAT(v[1]),
- INT_TO_FLOAT(v[2]),
- INT_TO_FLOAT(v[3])));
-}
-
-static void
-VertexAttrib4ivARB(GLuint index, const GLint *v)
-{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2], (GLfloat)v[3]));
-}
-
-/* GL_UNSIGNED_INT attributes */
-
-static void
-VertexAttrib1NuivARB(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
-}
-
-static void
-VertexAttrib1uivARB(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
-}
-
-static void
-VertexAttrib2NuivARB(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1])));
-}
-
-static void
-VertexAttrib2uivARB(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
- (GLfloat)v[1]));
-}
-
-static void
-VertexAttrib3NuivARB(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1]),
- UINT_TO_FLOAT(v[2])));
-}
-
-static void
-VertexAttrib3uivARB(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
- (GLfloat)v[1], (GLfloat)v[2]));
-}
-
-static void
-VertexAttrib4NuivARB(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1]),
- UINT_TO_FLOAT(v[2]),
- UINT_TO_FLOAT(v[3])));
-}
-
-static void
-VertexAttrib4uivARB(GLuint index, const GLuint *v)
-{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2], (GLfloat)v[3]));
-}
-
-/* GL_FLOAT attributes */
-
-static void
-VertexAttrib1fvARB(GLuint index, const GLfloat *v)
-{
- CALL_VertexAttrib1fvARB(GET_DISPATCH(), (index, v));
-}
-
-static void
-VertexAttrib2fvARB(GLuint index, const GLfloat *v)
-{
- CALL_VertexAttrib2fvARB(GET_DISPATCH(), (index, v));
-}
-
-static void
-VertexAttrib3fvARB(GLuint index, const GLfloat *v)
-{
- CALL_VertexAttrib3fvARB(GET_DISPATCH(), (index, v));
-}
-
-static void
-VertexAttrib4fvARB(GLuint index, const GLfloat *v)
-{
- CALL_VertexAttrib4fvARB(GET_DISPATCH(), (index, v));
-}
-
-/* GL_DOUBLE attributes */
-
-static void
-VertexAttrib1dvARB(GLuint index, const GLdouble *v)
-{
- CALL_VertexAttrib1dvARB(GET_DISPATCH(), (index, v));
-}
-
-static void
-VertexAttrib2dvARB(GLuint index, const GLdouble *v)
-{
- CALL_VertexAttrib2dvARB(GET_DISPATCH(), (index, v));
-}
-
-static void
-VertexAttrib3dvARB(GLuint index, const GLdouble *v)
-{
- CALL_VertexAttrib3dvARB(GET_DISPATCH(), (index, v));
-}
-
-static void
-VertexAttrib4dvARB(GLuint index, const GLdouble *v)
-{
- CALL_VertexAttrib4dvARB(GET_DISPATCH(), (index, v));
-}
-
-
-/**
- * Integer-valued attributes
- */
-static void
-VertexAttribI1bv(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
-}
-
-static void
-VertexAttribI2bv(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
-}
-
-static void
-VertexAttribI3bv(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
-}
-
-static void
-VertexAttribI4bv(GLuint index, const GLbyte *v)
-{
- CALL_VertexAttribI4bvEXT(GET_DISPATCH(), (index, v));
-}
-
-
-static void
-VertexAttribI1ubv(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
-}
-
-static void
-VertexAttribI2ubv(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
-}
-
-static void
-VertexAttribI3ubv(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
-}
-
-static void
-VertexAttribI4ubv(GLuint index, const GLubyte *v)
-{
- CALL_VertexAttribI4ubvEXT(GET_DISPATCH(), (index, v));
-}
-
-
-
-static void
-VertexAttribI1sv(GLuint index, const GLshort *v)
-{
- CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
-}
-
-static void
-VertexAttribI2sv(GLuint index, const GLshort *v)
-{
- CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
-}
-
-static void
-VertexAttribI3sv(GLuint index, const GLshort *v)
-{
- CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
-}
-
-static void
-VertexAttribI4sv(GLuint index, const GLshort *v)
-{
- CALL_VertexAttribI4svEXT(GET_DISPATCH(), (index, v));
-}
-
-
-static void
-VertexAttribI1usv(GLuint index, const GLushort *v)
-{
- CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
-}
-
-static void
-VertexAttribI2usv(GLuint index, const GLushort *v)
-{
- CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
-}
-
-static void
-VertexAttribI3usv(GLuint index, const GLushort *v)
-{
- CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
-}
-
-static void
-VertexAttribI4usv(GLuint index, const GLushort *v)
-{
- CALL_VertexAttribI4usvEXT(GET_DISPATCH(), (index, v));
-}
-
-
-
-static void
-VertexAttribI1iv(GLuint index, const GLint *v)
-{
- CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
-}
-
-static void
-VertexAttribI2iv(GLuint index, const GLint *v)
-{
- CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
-}
-
-static void
-VertexAttribI3iv(GLuint index, const GLint *v)
-{
- CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
-}
-
-static void
-VertexAttribI4iv(GLuint index, const GLint *v)
-{
- CALL_VertexAttribI4ivEXT(GET_DISPATCH(), (index, v));
-}
-
-
-static void
-VertexAttribI1uiv(GLuint index, const GLuint *v)
-{
- CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
-}
-
-static void
-VertexAttribI2uiv(GLuint index, const GLuint *v)
-{
- CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
-}
-
-static void
-VertexAttribI3uiv(GLuint index, const GLuint *v)
-{
- CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
-}
-
-static void
-VertexAttribI4uiv(GLuint index, const GLuint *v)
-{
- CALL_VertexAttribI4uivEXT(GET_DISPATCH(), (index, v));
-}
-
-
-
-
-/*
- * Array [unnormalized/normalized/integer][size][type] of VertexAttrib
- * functions
- */
-static attrib_func AttribFuncsARB[3][4][NUM_TYPES] = {
- {
- /* non-normalized */
- {
- /* size 1 */
- (attrib_func) VertexAttrib1bvARB,
- (attrib_func) VertexAttrib1ubvARB,
- (attrib_func) VertexAttrib1svARB,
- (attrib_func) VertexAttrib1usvARB,
- (attrib_func) VertexAttrib1ivARB,
- (attrib_func) VertexAttrib1uivARB,
- (attrib_func) VertexAttrib1fvARB,
- (attrib_func) VertexAttrib1dvARB
- },
- {
- /* size 2 */
- (attrib_func) VertexAttrib2bvARB,
- (attrib_func) VertexAttrib2ubvARB,
- (attrib_func) VertexAttrib2svARB,
- (attrib_func) VertexAttrib2usvARB,
- (attrib_func) VertexAttrib2ivARB,
- (attrib_func) VertexAttrib2uivARB,
- (attrib_func) VertexAttrib2fvARB,
- (attrib_func) VertexAttrib2dvARB
- },
- {
- /* size 3 */
- (attrib_func) VertexAttrib3bvARB,
- (attrib_func) VertexAttrib3ubvARB,
- (attrib_func) VertexAttrib3svARB,
- (attrib_func) VertexAttrib3usvARB,
- (attrib_func) VertexAttrib3ivARB,
- (attrib_func) VertexAttrib3uivARB,
- (attrib_func) VertexAttrib3fvARB,
- (attrib_func) VertexAttrib3dvARB
- },
- {
- /* size 4 */
- (attrib_func) VertexAttrib4bvARB,
- (attrib_func) VertexAttrib4ubvARB,
- (attrib_func) VertexAttrib4svARB,
- (attrib_func) VertexAttrib4usvARB,
- (attrib_func) VertexAttrib4ivARB,
- (attrib_func) VertexAttrib4uivARB,
- (attrib_func) VertexAttrib4fvARB,
- (attrib_func) VertexAttrib4dvARB
- }
- },
- {
- /* normalized (except for float/double) */
- {
- /* size 1 */
- (attrib_func) VertexAttrib1NbvARB,
- (attrib_func) VertexAttrib1NubvARB,
- (attrib_func) VertexAttrib1NsvARB,
- (attrib_func) VertexAttrib1NusvARB,
- (attrib_func) VertexAttrib1NivARB,
- (attrib_func) VertexAttrib1NuivARB,
- (attrib_func) VertexAttrib1fvARB,
- (attrib_func) VertexAttrib1dvARB
- },
- {
- /* size 2 */
- (attrib_func) VertexAttrib2NbvARB,
- (attrib_func) VertexAttrib2NubvARB,
- (attrib_func) VertexAttrib2NsvARB,
- (attrib_func) VertexAttrib2NusvARB,
- (attrib_func) VertexAttrib2NivARB,
- (attrib_func) VertexAttrib2NuivARB,
- (attrib_func) VertexAttrib2fvARB,
- (attrib_func) VertexAttrib2dvARB
- },
- {
- /* size 3 */
- (attrib_func) VertexAttrib3NbvARB,
- (attrib_func) VertexAttrib3NubvARB,
- (attrib_func) VertexAttrib3NsvARB,
- (attrib_func) VertexAttrib3NusvARB,
- (attrib_func) VertexAttrib3NivARB,
- (attrib_func) VertexAttrib3NuivARB,
- (attrib_func) VertexAttrib3fvARB,
- (attrib_func) VertexAttrib3dvARB
- },
- {
- /* size 4 */
- (attrib_func) VertexAttrib4NbvARB,
- (attrib_func) VertexAttrib4NubvARB,
- (attrib_func) VertexAttrib4NsvARB,
- (attrib_func) VertexAttrib4NusvARB,
- (attrib_func) VertexAttrib4NivARB,
- (attrib_func) VertexAttrib4NuivARB,
- (attrib_func) VertexAttrib4fvARB,
- (attrib_func) VertexAttrib4dvARB
- }
- },
-
- {
- /* integer-valued */
- {
- /* size 1 */
- (attrib_func) VertexAttribI1bv,
- (attrib_func) VertexAttribI1ubv,
- (attrib_func) VertexAttribI1sv,
- (attrib_func) VertexAttribI1usv,
- (attrib_func) VertexAttribI1iv,
- (attrib_func) VertexAttribI1uiv,
- NULL, /* GL_FLOAT */
- NULL /* GL_DOUBLE */
- },
- {
- /* size 2 */
- (attrib_func) VertexAttribI2bv,
- (attrib_func) VertexAttribI2ubv,
- (attrib_func) VertexAttribI2sv,
- (attrib_func) VertexAttribI2usv,
- (attrib_func) VertexAttribI2iv,
- (attrib_func) VertexAttribI2uiv,
- NULL, /* GL_FLOAT */
- NULL /* GL_DOUBLE */
- },
- {
- /* size 3 */
- (attrib_func) VertexAttribI3bv,
- (attrib_func) VertexAttribI3ubv,
- (attrib_func) VertexAttribI3sv,
- (attrib_func) VertexAttribI3usv,
- (attrib_func) VertexAttribI3iv,
- (attrib_func) VertexAttribI3uiv,
- NULL, /* GL_FLOAT */
- NULL /* GL_DOUBLE */
- },
- {
- /* size 4 */
- (attrib_func) VertexAttribI4bv,
- (attrib_func) VertexAttribI4ubv,
- (attrib_func) VertexAttribI4sv,
- (attrib_func) VertexAttribI4usv,
- (attrib_func) VertexAttribI4iv,
- (attrib_func) VertexAttribI4uiv,
- NULL, /* GL_FLOAT */
- NULL /* GL_DOUBLE */
- }
- }
-};
-
-/**********************************************************************/
-
-
-GLboolean _ae_create_context( struct gl_context *ctx )
-{
- if (ctx->aelt_context)
- return GL_TRUE;
-
- /* These _gloffset_* values may not be compile-time constants */
- SecondaryColorFuncs[0] = _gloffset_SecondaryColor3bvEXT;
- SecondaryColorFuncs[1] = _gloffset_SecondaryColor3ubvEXT;
- SecondaryColorFuncs[2] = _gloffset_SecondaryColor3svEXT;
- SecondaryColorFuncs[3] = _gloffset_SecondaryColor3usvEXT;
- SecondaryColorFuncs[4] = _gloffset_SecondaryColor3ivEXT;
- SecondaryColorFuncs[5] = _gloffset_SecondaryColor3uivEXT;
- SecondaryColorFuncs[6] = _gloffset_SecondaryColor3fvEXT;
- SecondaryColorFuncs[7] = _gloffset_SecondaryColor3dvEXT;
-
- FogCoordFuncs[0] = -1;
- FogCoordFuncs[1] = -1;
- FogCoordFuncs[2] = -1;
- FogCoordFuncs[3] = -1;
- FogCoordFuncs[4] = -1;
- FogCoordFuncs[5] = -1;
- FogCoordFuncs[6] = _gloffset_FogCoordfvEXT;
- FogCoordFuncs[7] = _gloffset_FogCoorddvEXT;
-
- ctx->aelt_context = CALLOC( sizeof(AEcontext) );
- if (!ctx->aelt_context)
- return GL_FALSE;
-
- AE_CONTEXT(ctx)->NewState = ~0;
- return GL_TRUE;
-}
-
-
-void _ae_destroy_context( struct gl_context *ctx )
-{
- if ( AE_CONTEXT( ctx ) ) {
- FREE( ctx->aelt_context );
- ctx->aelt_context = NULL;
- }
-}
-
-static void check_vbo( AEcontext *actx,
- struct gl_buffer_object *vbo )
-{
- if (_mesa_is_bufferobj(vbo) && !_mesa_bufferobj_mapped(vbo)) {
- GLuint i;
- for (i = 0; i < actx->nr_vbos; i++)
- if (actx->vbo[i] == vbo)
- return;
- assert(actx->nr_vbos < VERT_ATTRIB_MAX);
- actx->vbo[actx->nr_vbos++] = vbo;
- }
-}
-
-
-/**
- * Make a list of per-vertex functions to call for each glArrayElement call.
- * These functions access the array data (i.e. glVertex, glColor, glNormal,
- * etc).
- * Note: this may be called during display list construction.
- */
-static void _ae_update_state( struct gl_context *ctx )
-{
- AEcontext *actx = AE_CONTEXT(ctx);
- AEarray *aa = actx->arrays;
- AEattrib *at = actx->attribs;
- GLuint i;
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
-
- actx->nr_vbos = 0;
-
- /* conventional vertex arrays */
- if (arrayObj->Index.Enabled) {
- aa->array = &arrayObj->Index;
- aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)];
- check_vbo(actx, aa->array->BufferObj);
- aa++;
- }
- if (arrayObj->EdgeFlag.Enabled) {
- aa->array = &arrayObj->EdgeFlag;
- aa->offset = _gloffset_EdgeFlagv;
- check_vbo(actx, aa->array->BufferObj);
- aa++;
- }
- if (arrayObj->Normal.Enabled) {
- aa->array = &arrayObj->Normal;
- aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)];
- check_vbo(actx, aa->array->BufferObj);
- aa++;
- }
- if (arrayObj->Color.Enabled) {
- aa->array = &arrayObj->Color;
- aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)];
- check_vbo(actx, aa->array->BufferObj);
- aa++;
- }
- if (arrayObj->SecondaryColor.Enabled) {
- aa->array = &arrayObj->SecondaryColor;
- aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)];
- check_vbo(actx, aa->array->BufferObj);
- aa++;
- }
- if (arrayObj->FogCoord.Enabled) {
- aa->array = &arrayObj->FogCoord;
- aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)];
- check_vbo(actx, aa->array->BufferObj);
- aa++;
- }
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- struct gl_client_array *attribArray = &arrayObj->TexCoord[i];
- if (attribArray->Enabled) {
- /* NOTE: we use generic glVertexAttribNV functions here.
- * If we ever remove GL_NV_vertex_program this will have to change.
- */
- at->array = attribArray;
- ASSERT(!at->array->Normalized);
- at->func = AttribFuncsNV[at->array->Normalized]
- [at->array->Size-1]
- [TYPE_IDX(at->array->Type)];
- at->index = VERT_ATTRIB_TEX0 + i;
- check_vbo(actx, at->array->BufferObj);
- at++;
- }
- }
-
- /* generic vertex attribute arrays */
- for (i = 1; i < Elements(arrayObj->VertexAttrib); i++) { /* skip zero! */
- struct gl_client_array *attribArray = &arrayObj->VertexAttrib[i];
- if (attribArray->Enabled) {
- at->array = attribArray;
- /* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV
- * function pointer here (for float arrays) since the pointer may
- * change from one execution of _ae_ArrayElement() to
- * the next. Doing so caused UT to break.
- */
- if (ctx->VertexProgram._Enabled
- && ctx->VertexProgram.Current->IsNVProgram) {
- at->func = AttribFuncsNV[at->array->Normalized]
- [at->array->Size-1]
- [TYPE_IDX(at->array->Type)];
- }
- else {
- GLint intOrNorm;
- if (at->array->Integer)
- intOrNorm = 2;
- else if (at->array->Normalized)
- intOrNorm = 1;
- else
- intOrNorm = 0;
-
- at->func = AttribFuncsARB[intOrNorm]
- [at->array->Size-1]
- [TYPE_IDX(at->array->Type)];
- }
- at->index = i;
- check_vbo(actx, at->array->BufferObj);
- at++;
- }
- }
-
- /* finally, vertex position */
- if (arrayObj->VertexAttrib[0].Enabled) {
- /* Use glVertex(v) instead of glVertexAttrib(0, v) to be sure it's
- * issued as the last (provoking) attribute).
- */
- aa->array = &arrayObj->VertexAttrib[0];
- assert(aa->array->Size >= 2); /* XXX fix someday? */
- aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
- check_vbo(actx, aa->array->BufferObj);
- aa++;
- }
- else if (arrayObj->Vertex.Enabled) {
- aa->array = &arrayObj->Vertex;
- aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
- check_vbo(actx, aa->array->BufferObj);
- aa++;
- }
-
- check_vbo(actx, ctx->Array.ElementArrayBufferObj);
-
- ASSERT(at - actx->attribs <= VERT_ATTRIB_MAX);
- ASSERT(aa - actx->arrays < 32);
- at->func = NULL; /* terminate the list */
- aa->offset = -1; /* terminate the list */
-
- actx->NewState = 0;
-}
-
-void _ae_map_vbos( struct gl_context *ctx )
-{
- AEcontext *actx = AE_CONTEXT(ctx);
- GLuint i;
-
- if (actx->mapped_vbos)
- return;
-
- if (actx->NewState)
- _ae_update_state(ctx);
-
- for (i = 0; i < actx->nr_vbos; i++)
- ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB,
- GL_DYNAMIC_DRAW_ARB,
- actx->vbo[i]);
-
- if (actx->nr_vbos)
- actx->mapped_vbos = GL_TRUE;
-}
-
-void _ae_unmap_vbos( struct gl_context *ctx )
-{
- AEcontext *actx = AE_CONTEXT(ctx);
- GLuint i;
-
- if (!actx->mapped_vbos)
- return;
-
- assert (!actx->NewState);
-
- for (i = 0; i < actx->nr_vbos; i++)
- ctx->Driver.UnmapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB,
- actx->vbo[i]);
-
- actx->mapped_vbos = GL_FALSE;
-}
-
-
-/**
- * Called via glArrayElement() and glDrawArrays().
- * Issue the glNormal, glVertex, glColor, glVertexAttrib, etc functions
- * for all enabled vertex arrays (for elt-th element).
- * Note: this may be called during display list construction.
- */
-void GLAPIENTRY _ae_ArrayElement( GLint elt )
-{
- GET_CURRENT_CONTEXT(ctx);
- const AEcontext *actx = AE_CONTEXT(ctx);
- const AEarray *aa;
- const AEattrib *at;
- const struct _glapi_table * const disp = GET_DISPATCH();
- GLboolean do_map;
-
- if (actx->NewState) {
- assert(!actx->mapped_vbos);
- _ae_update_state( ctx );
- }
-
- /* Determine if w need to map/unmap VBOs */
- do_map = actx->nr_vbos && !actx->mapped_vbos;
-
- if (do_map)
- _ae_map_vbos(ctx);
-
- /* emit generic attribute elements */
- for (at = actx->attribs; at->func; at++) {
- const GLubyte *src
- = ADD_POINTERS(at->array->BufferObj->Pointer, at->array->Ptr)
- + elt * at->array->StrideB;
- at->func( at->index, src );
- }
-
- /* emit conventional arrays elements */
- for (aa = actx->arrays; aa->offset != -1 ; aa++) {
- const GLubyte *src
- = ADD_POINTERS(aa->array->BufferObj->Pointer, aa->array->Ptr)
- + elt * aa->array->StrideB;
- CALL_by_offset( disp, (array_func), aa->offset,
- ((const void *) src) );
- }
-
- if (do_map)
- _ae_unmap_vbos(ctx);
-}
-
-
-void _ae_invalidate_state( struct gl_context *ctx, GLuint new_state )
-{
- AEcontext *actx = AE_CONTEXT(ctx);
-
-
- /* Only interested in this subset of mesa state. Need to prune
- * this down as both tnl/ and the drivers can raise statechanges
- * for arcane reasons in the middle of seemingly atomic operations
- * like DrawElements, over which we'd like to keep a known set of
- * arrays and vbo's mapped.
- *
- * Luckily, neither the drivers nor tnl muck with the state that
- * concerns us here:
- */
- new_state &= _NEW_ARRAY | _NEW_PROGRAM;
- if (new_state) {
- assert(!actx->mapped_vbos);
- actx->NewState |= new_state;
- }
-}
-
-
-void _mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp,
- const GLvertexformat *vfmt)
-{
- SET_ArrayElement(disp, vfmt->ArrayElement);
-}
-
-
-#endif /* FEATURE_arrayelt */
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * This file implements the glArrayElement() function.
+ * It involves looking at the format/type of all the enabled vertex arrays
+ * and emitting a list of pointers to functions which set the per-vertex
+ * state for the element/index.
+ */
+
+
+/* Author:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "glheader.h"
+#include "api_arrayelt.h"
+#include "bufferobj.h"
+#include "context.h"
+#include "imports.h"
+#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
+#include "main/dispatch.h"
+
+typedef void (GLAPIENTRY *array_func)( const void * );
+
+typedef struct {
+ const struct gl_client_array *array;
+ int offset;
+} AEarray;
+
+typedef void (GLAPIENTRY *attrib_func)( GLuint indx, const void *data );
+
+typedef struct {
+ const struct gl_client_array *array;
+ attrib_func func;
+ GLuint index;
+} AEattrib;
+
+typedef struct {
+ AEarray arrays[32];
+ AEattrib attribs[VERT_ATTRIB_MAX + 1];
+ GLuint NewState;
+
+ struct gl_buffer_object *vbo[VERT_ATTRIB_MAX];
+ GLuint nr_vbos;
+ GLboolean mapped_vbos;
+
+} AEcontext;
+
+#define AE_CONTEXT(ctx) ((AEcontext *)(ctx)->aelt_context)
+
+
+/*
+ * Convert GL_BYTE, GL_UNSIGNED_BYTE, .. GL_DOUBLE into an integer
+ * in the range [0, 7]. Luckily these type tokens are sequentially
+ * numbered in gl.h, except for GL_DOUBLE.
+ */
+#define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 )
+
+#define NUM_TYPES 8
+
+
+#if FEATURE_arrayelt
+
+
+static const int ColorFuncs[2][NUM_TYPES] = {
+ {
+ _gloffset_Color3bv,
+ _gloffset_Color3ubv,
+ _gloffset_Color3sv,
+ _gloffset_Color3usv,
+ _gloffset_Color3iv,
+ _gloffset_Color3uiv,
+ _gloffset_Color3fv,
+ _gloffset_Color3dv,
+ },
+ {
+ _gloffset_Color4bv,
+ _gloffset_Color4ubv,
+ _gloffset_Color4sv,
+ _gloffset_Color4usv,
+ _gloffset_Color4iv,
+ _gloffset_Color4uiv,
+ _gloffset_Color4fv,
+ _gloffset_Color4dv,
+ },
+};
+
+static const int VertexFuncs[3][NUM_TYPES] = {
+ {
+ -1,
+ -1,
+ _gloffset_Vertex2sv,
+ -1,
+ _gloffset_Vertex2iv,
+ -1,
+ _gloffset_Vertex2fv,
+ _gloffset_Vertex2dv,
+ },
+ {
+ -1,
+ -1,
+ _gloffset_Vertex3sv,
+ -1,
+ _gloffset_Vertex3iv,
+ -1,
+ _gloffset_Vertex3fv,
+ _gloffset_Vertex3dv,
+ },
+ {
+ -1,
+ -1,
+ _gloffset_Vertex4sv,
+ -1,
+ _gloffset_Vertex4iv,
+ -1,
+ _gloffset_Vertex4fv,
+ _gloffset_Vertex4dv,
+ },
+};
+
+static const int IndexFuncs[NUM_TYPES] = {
+ -1,
+ _gloffset_Indexubv,
+ _gloffset_Indexsv,
+ -1,
+ _gloffset_Indexiv,
+ -1,
+ _gloffset_Indexfv,
+ _gloffset_Indexdv,
+};
+
+static const int NormalFuncs[NUM_TYPES] = {
+ _gloffset_Normal3bv,
+ -1,
+ _gloffset_Normal3sv,
+ -1,
+ _gloffset_Normal3iv,
+ -1,
+ _gloffset_Normal3fv,
+ _gloffset_Normal3dv,
+};
+
+/* Note: _gloffset_* for these may not be a compile-time constant. */
+static int SecondaryColorFuncs[NUM_TYPES];
+static int FogCoordFuncs[NUM_TYPES];
+
+
+/**
+ ** GL_NV_vertex_program
+ **/
+
+/* GL_BYTE attributes */
+
+static void GLAPIENTRY
+VertexAttrib1NbvNV(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
+}
+
+static void GLAPIENTRY
+VertexAttrib1bvNV(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttrib2NbvNV(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
+}
+
+static void GLAPIENTRY
+VertexAttrib2bvNV(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttrib3NbvNV(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
+ BYTE_TO_FLOAT(v[1]),
+ BYTE_TO_FLOAT(v[2])));
+}
+
+static void GLAPIENTRY
+VertexAttrib3bvNV(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
+ BYTE_TO_FLOAT(v[1]),
+ BYTE_TO_FLOAT(v[2]),
+ BYTE_TO_FLOAT(v[3])));
+}
+
+static void GLAPIENTRY
+VertexAttrib4bvNV(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+}
+
+/* GL_UNSIGNED_BYTE attributes */
+
+static void GLAPIENTRY
+VertexAttrib1NubvNV(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
+}
+
+static void GLAPIENTRY
+VertexAttrib1ubvNV(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttrib2NubvNV(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1])));
+}
+
+static void GLAPIENTRY
+VertexAttrib2ubvNV(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttrib3NubvNV(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2])));
+}
+static void GLAPIENTRY
+VertexAttrib3ubvNV(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttrib4NubvNV(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2]),
+ UBYTE_TO_FLOAT(v[3])));
+}
+
+static void GLAPIENTRY
+VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2],
+ (GLfloat)v[3]));
+}
+
+/* GL_SHORT attributes */
+
+static void GLAPIENTRY
+VertexAttrib1NsvNV(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
+}
+
+static void GLAPIENTRY
+VertexAttrib1svNV(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttrib2NsvNV(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1])));
+}
+
+static void GLAPIENTRY
+VertexAttrib2svNV(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttrib3NsvNV(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1]),
+ SHORT_TO_FLOAT(v[2])));
+}
+
+static void GLAPIENTRY
+VertexAttrib3svNV(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttrib4NsvNV(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1]),
+ SHORT_TO_FLOAT(v[2]),
+ SHORT_TO_FLOAT(v[3])));
+}
+
+static void GLAPIENTRY
+VertexAttrib4svNV(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
+}
+
+/* GL_UNSIGNED_SHORT attributes */
+
+static void GLAPIENTRY
+VertexAttrib1NusvNV(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
+}
+
+static void GLAPIENTRY
+VertexAttrib1usvNV(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttrib2NusvNV(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
+ USHORT_TO_FLOAT(v[1])));
+}
+
+static void GLAPIENTRY
+VertexAttrib2usvNV(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttrib3NusvNV(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
+ USHORT_TO_FLOAT(v[1]),
+ USHORT_TO_FLOAT(v[2])));
+}
+
+static void GLAPIENTRY
+VertexAttrib3usvNV(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttrib4NusvNV(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
+ USHORT_TO_FLOAT(v[1]),
+ USHORT_TO_FLOAT(v[2]),
+ USHORT_TO_FLOAT(v[3])));
+}
+
+static void GLAPIENTRY
+VertexAttrib4usvNV(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
+}
+
+/* GL_INT attributes */
+
+static void GLAPIENTRY
+VertexAttrib1NivNV(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
+}
+
+static void GLAPIENTRY
+VertexAttrib1ivNV(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttrib2NivNV(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
+ INT_TO_FLOAT(v[1])));
+}
+
+static void GLAPIENTRY
+VertexAttrib2ivNV(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttrib3NivNV(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
+ INT_TO_FLOAT(v[1]),
+ INT_TO_FLOAT(v[2])));
+}
+
+static void GLAPIENTRY
+VertexAttrib3ivNV(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttrib4NivNV(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
+ INT_TO_FLOAT(v[1]),
+ INT_TO_FLOAT(v[2]),
+ INT_TO_FLOAT(v[3])));
+}
+
+static void GLAPIENTRY
+VertexAttrib4ivNV(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
+}
+
+/* GL_UNSIGNED_INT attributes */
+
+static void GLAPIENTRY
+VertexAttrib1NuivNV(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
+}
+
+static void GLAPIENTRY
+VertexAttrib1uivNV(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttrib2NuivNV(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
+ UINT_TO_FLOAT(v[1])));
+}
+
+static void GLAPIENTRY
+VertexAttrib2uivNV(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttrib3NuivNV(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
+ UINT_TO_FLOAT(v[1]),
+ UINT_TO_FLOAT(v[2])));
+}
+
+static void GLAPIENTRY
+VertexAttrib3uivNV(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttrib4NuivNV(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
+ UINT_TO_FLOAT(v[1]),
+ UINT_TO_FLOAT(v[2]),
+ UINT_TO_FLOAT(v[3])));
+}
+
+static void GLAPIENTRY
+VertexAttrib4uivNV(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
+}
+
+/* GL_FLOAT attributes */
+
+static void GLAPIENTRY
+VertexAttrib1fvNV(GLuint index, const GLfloat *v)
+{
+ CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index, v));
+}
+
+static void GLAPIENTRY
+VertexAttrib2fvNV(GLuint index, const GLfloat *v)
+{
+ CALL_VertexAttrib2fvNV(GET_DISPATCH(), (index, v));
+}
+
+static void GLAPIENTRY
+VertexAttrib3fvNV(GLuint index, const GLfloat *v)
+{
+ CALL_VertexAttrib3fvNV(GET_DISPATCH(), (index, v));
+}
+
+static void GLAPIENTRY
+VertexAttrib4fvNV(GLuint index, const GLfloat *v)
+{
+ CALL_VertexAttrib4fvNV(GET_DISPATCH(), (index, v));
+}
+
+/* GL_DOUBLE attributes */
+
+static void GLAPIENTRY
+VertexAttrib1dvNV(GLuint index, const GLdouble *v)
+{
+ CALL_VertexAttrib1dvNV(GET_DISPATCH(), (index, v));
+}
+
+static void GLAPIENTRY
+VertexAttrib2dvNV(GLuint index, const GLdouble *v)
+{
+ CALL_VertexAttrib2dvNV(GET_DISPATCH(), (index, v));
+}
+
+static void GLAPIENTRY
+VertexAttrib3dvNV(GLuint index, const GLdouble *v)
+{
+ CALL_VertexAttrib3dvNV(GET_DISPATCH(), (index, v));
+}
+
+static void GLAPIENTRY
+VertexAttrib4dvNV(GLuint index, const GLdouble *v)
+{
+ CALL_VertexAttrib4dvNV(GET_DISPATCH(), (index, v));
+}
+
+
+/*
+ * Array [size][type] of VertexAttrib functions
+ */
+static attrib_func AttribFuncsNV[2][4][NUM_TYPES] = {
+ {
+ /* non-normalized */
+ {
+ /* size 1 */
+ (attrib_func) VertexAttrib1bvNV,
+ (attrib_func) VertexAttrib1ubvNV,
+ (attrib_func) VertexAttrib1svNV,
+ (attrib_func) VertexAttrib1usvNV,
+ (attrib_func) VertexAttrib1ivNV,
+ (attrib_func) VertexAttrib1uivNV,
+ (attrib_func) VertexAttrib1fvNV,
+ (attrib_func) VertexAttrib1dvNV
+ },
+ {
+ /* size 2 */
+ (attrib_func) VertexAttrib2bvNV,
+ (attrib_func) VertexAttrib2ubvNV,
+ (attrib_func) VertexAttrib2svNV,
+ (attrib_func) VertexAttrib2usvNV,
+ (attrib_func) VertexAttrib2ivNV,
+ (attrib_func) VertexAttrib2uivNV,
+ (attrib_func) VertexAttrib2fvNV,
+ (attrib_func) VertexAttrib2dvNV
+ },
+ {
+ /* size 3 */
+ (attrib_func) VertexAttrib3bvNV,
+ (attrib_func) VertexAttrib3ubvNV,
+ (attrib_func) VertexAttrib3svNV,
+ (attrib_func) VertexAttrib3usvNV,
+ (attrib_func) VertexAttrib3ivNV,
+ (attrib_func) VertexAttrib3uivNV,
+ (attrib_func) VertexAttrib3fvNV,
+ (attrib_func) VertexAttrib3dvNV
+ },
+ {
+ /* size 4 */
+ (attrib_func) VertexAttrib4bvNV,
+ (attrib_func) VertexAttrib4ubvNV,
+ (attrib_func) VertexAttrib4svNV,
+ (attrib_func) VertexAttrib4usvNV,
+ (attrib_func) VertexAttrib4ivNV,
+ (attrib_func) VertexAttrib4uivNV,
+ (attrib_func) VertexAttrib4fvNV,
+ (attrib_func) VertexAttrib4dvNV
+ }
+ },
+ {
+ /* normalized (except for float/double) */
+ {
+ /* size 1 */
+ (attrib_func) VertexAttrib1NbvNV,
+ (attrib_func) VertexAttrib1NubvNV,
+ (attrib_func) VertexAttrib1NsvNV,
+ (attrib_func) VertexAttrib1NusvNV,
+ (attrib_func) VertexAttrib1NivNV,
+ (attrib_func) VertexAttrib1NuivNV,
+ (attrib_func) VertexAttrib1fvNV,
+ (attrib_func) VertexAttrib1dvNV
+ },
+ {
+ /* size 2 */
+ (attrib_func) VertexAttrib2NbvNV,
+ (attrib_func) VertexAttrib2NubvNV,
+ (attrib_func) VertexAttrib2NsvNV,
+ (attrib_func) VertexAttrib2NusvNV,
+ (attrib_func) VertexAttrib2NivNV,
+ (attrib_func) VertexAttrib2NuivNV,
+ (attrib_func) VertexAttrib2fvNV,
+ (attrib_func) VertexAttrib2dvNV
+ },
+ {
+ /* size 3 */
+ (attrib_func) VertexAttrib3NbvNV,
+ (attrib_func) VertexAttrib3NubvNV,
+ (attrib_func) VertexAttrib3NsvNV,
+ (attrib_func) VertexAttrib3NusvNV,
+ (attrib_func) VertexAttrib3NivNV,
+ (attrib_func) VertexAttrib3NuivNV,
+ (attrib_func) VertexAttrib3fvNV,
+ (attrib_func) VertexAttrib3dvNV
+ },
+ {
+ /* size 4 */
+ (attrib_func) VertexAttrib4NbvNV,
+ (attrib_func) VertexAttrib4NubvNV,
+ (attrib_func) VertexAttrib4NsvNV,
+ (attrib_func) VertexAttrib4NusvNV,
+ (attrib_func) VertexAttrib4NivNV,
+ (attrib_func) VertexAttrib4NuivNV,
+ (attrib_func) VertexAttrib4fvNV,
+ (attrib_func) VertexAttrib4dvNV
+ }
+ }
+};
+
+
+/**
+ ** GL_ARB_vertex_program
+ **/
+
+/* GL_BYTE attributes */
+
+static void GLAPIENTRY
+VertexAttrib1NbvARB(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
+}
+
+static void GLAPIENTRY
+VertexAttrib1bvARB(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttrib2NbvARB(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
+}
+
+static void GLAPIENTRY
+VertexAttrib2bvARB(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttrib3NbvARB(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
+ BYTE_TO_FLOAT(v[1]),
+ BYTE_TO_FLOAT(v[2])));
+}
+
+static void GLAPIENTRY
+VertexAttrib3bvARB(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
+ BYTE_TO_FLOAT(v[1]),
+ BYTE_TO_FLOAT(v[2]),
+ BYTE_TO_FLOAT(v[3])));
+}
+
+static void GLAPIENTRY
+VertexAttrib4bvARB(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+}
+
+/* GL_UNSIGNED_BYTE attributes */
+
+static void GLAPIENTRY
+VertexAttrib1NubvARB(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
+}
+
+static void GLAPIENTRY
+VertexAttrib1ubvARB(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttrib2NubvARB(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
+ UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1])));
+}
+
+static void GLAPIENTRY
+VertexAttrib2ubvARB(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
+ (GLfloat)v[0], (GLfloat)v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttrib3NubvARB(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
+ UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2])));
+}
+static void GLAPIENTRY
+VertexAttrib3ubvARB(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
+ (GLfloat)v[0],
+ (GLfloat)v[1],
+ (GLfloat)v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttrib4NubvARB(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib4fARB(GET_DISPATCH(),
+ (index,
+ UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2]),
+ UBYTE_TO_FLOAT(v[3])));
+}
+
+static void GLAPIENTRY
+VertexAttrib4ubvARB(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttrib4fARB(GET_DISPATCH(),
+ (index,
+ (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
+}
+
+/* GL_SHORT attributes */
+
+static void GLAPIENTRY
+VertexAttrib1NsvARB(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
+}
+
+static void GLAPIENTRY
+VertexAttrib1svARB(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttrib2NsvARB(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib2fARB(GET_DISPATCH(),
+ (index, SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1])));
+}
+
+static void GLAPIENTRY
+VertexAttrib2svARB(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib2fARB(GET_DISPATCH(),
+ (index, (GLfloat)v[0], (GLfloat)v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttrib3NsvARB(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib3fARB(GET_DISPATCH(),
+ (index,
+ SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1]),
+ SHORT_TO_FLOAT(v[2])));
+}
+
+static void GLAPIENTRY
+VertexAttrib3svARB(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib3fARB(GET_DISPATCH(),
+ (index,
+ (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttrib4NsvARB(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib4fARB(GET_DISPATCH(),
+ (index,
+ SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1]),
+ SHORT_TO_FLOAT(v[2]),
+ SHORT_TO_FLOAT(v[3])));
+}
+
+static void GLAPIENTRY
+VertexAttrib4svARB(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
+}
+
+/* GL_UNSIGNED_SHORT attributes */
+
+static void GLAPIENTRY
+VertexAttrib1NusvARB(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
+}
+
+static void GLAPIENTRY
+VertexAttrib1usvARB(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttrib2NusvARB(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
+ USHORT_TO_FLOAT(v[1])));
+}
+
+static void GLAPIENTRY
+VertexAttrib2usvARB(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttrib3NusvARB(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
+ USHORT_TO_FLOAT(v[1]),
+ USHORT_TO_FLOAT(v[2])));
+}
+
+static void GLAPIENTRY
+VertexAttrib3usvARB(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttrib4NusvARB(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
+ USHORT_TO_FLOAT(v[1]),
+ USHORT_TO_FLOAT(v[2]),
+ USHORT_TO_FLOAT(v[3])));
+}
+
+static void GLAPIENTRY
+VertexAttrib4usvARB(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+}
+
+/* GL_INT attributes */
+
+static void GLAPIENTRY
+VertexAttrib1NivARB(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
+}
+
+static void GLAPIENTRY
+VertexAttrib1ivARB(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttrib2NivARB(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
+ INT_TO_FLOAT(v[1])));
+}
+
+static void GLAPIENTRY
+VertexAttrib2ivARB(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttrib3NivARB(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
+ INT_TO_FLOAT(v[1]),
+ INT_TO_FLOAT(v[2])));
+}
+
+static void GLAPIENTRY
+VertexAttrib3ivARB(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttrib4NivARB(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
+ INT_TO_FLOAT(v[1]),
+ INT_TO_FLOAT(v[2]),
+ INT_TO_FLOAT(v[3])));
+}
+
+static void GLAPIENTRY
+VertexAttrib4ivARB(GLuint index, const GLint *v)
+{
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
+}
+
+/* GL_UNSIGNED_INT attributes */
+
+static void GLAPIENTRY
+VertexAttrib1NuivARB(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
+}
+
+static void GLAPIENTRY
+VertexAttrib1uivARB(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttrib2NuivARB(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
+ UINT_TO_FLOAT(v[1])));
+}
+
+static void GLAPIENTRY
+VertexAttrib2uivARB(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttrib3NuivARB(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
+ UINT_TO_FLOAT(v[1]),
+ UINT_TO_FLOAT(v[2])));
+}
+
+static void GLAPIENTRY
+VertexAttrib3uivARB(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttrib4NuivARB(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
+ UINT_TO_FLOAT(v[1]),
+ UINT_TO_FLOAT(v[2]),
+ UINT_TO_FLOAT(v[3])));
+}
+
+static void GLAPIENTRY
+VertexAttrib4uivARB(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
+}
+
+/* GL_FLOAT attributes */
+
+static void GLAPIENTRY
+VertexAttrib1fvARB(GLuint index, const GLfloat *v)
+{
+ CALL_VertexAttrib1fvARB(GET_DISPATCH(), (index, v));
+}
+
+static void GLAPIENTRY
+VertexAttrib2fvARB(GLuint index, const GLfloat *v)
+{
+ CALL_VertexAttrib2fvARB(GET_DISPATCH(), (index, v));
+}
+
+static void GLAPIENTRY
+VertexAttrib3fvARB(GLuint index, const GLfloat *v)
+{
+ CALL_VertexAttrib3fvARB(GET_DISPATCH(), (index, v));
+}
+
+static void GLAPIENTRY
+VertexAttrib4fvARB(GLuint index, const GLfloat *v)
+{
+ CALL_VertexAttrib4fvARB(GET_DISPATCH(), (index, v));
+}
+
+/* GL_DOUBLE attributes */
+
+static void GLAPIENTRY
+VertexAttrib1dvARB(GLuint index, const GLdouble *v)
+{
+ CALL_VertexAttrib1dvARB(GET_DISPATCH(), (index, v));
+}
+
+static void GLAPIENTRY
+VertexAttrib2dvARB(GLuint index, const GLdouble *v)
+{
+ CALL_VertexAttrib2dvARB(GET_DISPATCH(), (index, v));
+}
+
+static void GLAPIENTRY
+VertexAttrib3dvARB(GLuint index, const GLdouble *v)
+{
+ CALL_VertexAttrib3dvARB(GET_DISPATCH(), (index, v));
+}
+
+static void GLAPIENTRY
+VertexAttrib4dvARB(GLuint index, const GLdouble *v)
+{
+ CALL_VertexAttrib4dvARB(GET_DISPATCH(), (index, v));
+}
+
+
+/**
+ * Integer-valued attributes
+ */
+static void GLAPIENTRY
+VertexAttribI1bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttribI2bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttribI3bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttribI4bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI4bvEXT(GET_DISPATCH(), (index, v));
+}
+
+
+static void GLAPIENTRY
+VertexAttribI1ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttribI2ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttribI3ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttribI4ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI4ubvEXT(GET_DISPATCH(), (index, v));
+}
+
+
+
+static void GLAPIENTRY
+VertexAttribI1sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttribI2sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttribI3sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttribI4sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI4svEXT(GET_DISPATCH(), (index, v));
+}
+
+
+static void GLAPIENTRY
+VertexAttribI1usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttribI2usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttribI3usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttribI4usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI4usvEXT(GET_DISPATCH(), (index, v));
+}
+
+
+
+static void GLAPIENTRY
+VertexAttribI1iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttribI2iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttribI3iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttribI4iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI4ivEXT(GET_DISPATCH(), (index, v));
+}
+
+
+static void GLAPIENTRY
+VertexAttribI1uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void GLAPIENTRY
+VertexAttribI2uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void GLAPIENTRY
+VertexAttribI3uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void GLAPIENTRY
+VertexAttribI4uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI4uivEXT(GET_DISPATCH(), (index, v));
+}
+
+
+
+
+/*
+ * Array [unnormalized/normalized/integer][size][type] of VertexAttrib
+ * functions
+ */
+static attrib_func AttribFuncsARB[3][4][NUM_TYPES] = {
+ {
+ /* non-normalized */
+ {
+ /* size 1 */
+ (attrib_func) VertexAttrib1bvARB,
+ (attrib_func) VertexAttrib1ubvARB,
+ (attrib_func) VertexAttrib1svARB,
+ (attrib_func) VertexAttrib1usvARB,
+ (attrib_func) VertexAttrib1ivARB,
+ (attrib_func) VertexAttrib1uivARB,
+ (attrib_func) VertexAttrib1fvARB,
+ (attrib_func) VertexAttrib1dvARB
+ },
+ {
+ /* size 2 */
+ (attrib_func) VertexAttrib2bvARB,
+ (attrib_func) VertexAttrib2ubvARB,
+ (attrib_func) VertexAttrib2svARB,
+ (attrib_func) VertexAttrib2usvARB,
+ (attrib_func) VertexAttrib2ivARB,
+ (attrib_func) VertexAttrib2uivARB,
+ (attrib_func) VertexAttrib2fvARB,
+ (attrib_func) VertexAttrib2dvARB
+ },
+ {
+ /* size 3 */
+ (attrib_func) VertexAttrib3bvARB,
+ (attrib_func) VertexAttrib3ubvARB,
+ (attrib_func) VertexAttrib3svARB,
+ (attrib_func) VertexAttrib3usvARB,
+ (attrib_func) VertexAttrib3ivARB,
+ (attrib_func) VertexAttrib3uivARB,
+ (attrib_func) VertexAttrib3fvARB,
+ (attrib_func) VertexAttrib3dvARB
+ },
+ {
+ /* size 4 */
+ (attrib_func) VertexAttrib4bvARB,
+ (attrib_func) VertexAttrib4ubvARB,
+ (attrib_func) VertexAttrib4svARB,
+ (attrib_func) VertexAttrib4usvARB,
+ (attrib_func) VertexAttrib4ivARB,
+ (attrib_func) VertexAttrib4uivARB,
+ (attrib_func) VertexAttrib4fvARB,
+ (attrib_func) VertexAttrib4dvARB
+ }
+ },
+ {
+ /* normalized (except for float/double) */
+ {
+ /* size 1 */
+ (attrib_func) VertexAttrib1NbvARB,
+ (attrib_func) VertexAttrib1NubvARB,
+ (attrib_func) VertexAttrib1NsvARB,
+ (attrib_func) VertexAttrib1NusvARB,
+ (attrib_func) VertexAttrib1NivARB,
+ (attrib_func) VertexAttrib1NuivARB,
+ (attrib_func) VertexAttrib1fvARB,
+ (attrib_func) VertexAttrib1dvARB
+ },
+ {
+ /* size 2 */
+ (attrib_func) VertexAttrib2NbvARB,
+ (attrib_func) VertexAttrib2NubvARB,
+ (attrib_func) VertexAttrib2NsvARB,
+ (attrib_func) VertexAttrib2NusvARB,
+ (attrib_func) VertexAttrib2NivARB,
+ (attrib_func) VertexAttrib2NuivARB,
+ (attrib_func) VertexAttrib2fvARB,
+ (attrib_func) VertexAttrib2dvARB
+ },
+ {
+ /* size 3 */
+ (attrib_func) VertexAttrib3NbvARB,
+ (attrib_func) VertexAttrib3NubvARB,
+ (attrib_func) VertexAttrib3NsvARB,
+ (attrib_func) VertexAttrib3NusvARB,
+ (attrib_func) VertexAttrib3NivARB,
+ (attrib_func) VertexAttrib3NuivARB,
+ (attrib_func) VertexAttrib3fvARB,
+ (attrib_func) VertexAttrib3dvARB
+ },
+ {
+ /* size 4 */
+ (attrib_func) VertexAttrib4NbvARB,
+ (attrib_func) VertexAttrib4NubvARB,
+ (attrib_func) VertexAttrib4NsvARB,
+ (attrib_func) VertexAttrib4NusvARB,
+ (attrib_func) VertexAttrib4NivARB,
+ (attrib_func) VertexAttrib4NuivARB,
+ (attrib_func) VertexAttrib4fvARB,
+ (attrib_func) VertexAttrib4dvARB
+ }
+ },
+
+ {
+ /* integer-valued */
+ {
+ /* size 1 */
+ (attrib_func) VertexAttribI1bv,
+ (attrib_func) VertexAttribI1ubv,
+ (attrib_func) VertexAttribI1sv,
+ (attrib_func) VertexAttribI1usv,
+ (attrib_func) VertexAttribI1iv,
+ (attrib_func) VertexAttribI1uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ },
+ {
+ /* size 2 */
+ (attrib_func) VertexAttribI2bv,
+ (attrib_func) VertexAttribI2ubv,
+ (attrib_func) VertexAttribI2sv,
+ (attrib_func) VertexAttribI2usv,
+ (attrib_func) VertexAttribI2iv,
+ (attrib_func) VertexAttribI2uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ },
+ {
+ /* size 3 */
+ (attrib_func) VertexAttribI3bv,
+ (attrib_func) VertexAttribI3ubv,
+ (attrib_func) VertexAttribI3sv,
+ (attrib_func) VertexAttribI3usv,
+ (attrib_func) VertexAttribI3iv,
+ (attrib_func) VertexAttribI3uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ },
+ {
+ /* size 4 */
+ (attrib_func) VertexAttribI4bv,
+ (attrib_func) VertexAttribI4ubv,
+ (attrib_func) VertexAttribI4sv,
+ (attrib_func) VertexAttribI4usv,
+ (attrib_func) VertexAttribI4iv,
+ (attrib_func) VertexAttribI4uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ }
+ }
+};
+
+/**********************************************************************/
+
+
+GLboolean _ae_create_context( struct gl_context *ctx )
+{
+ if (ctx->aelt_context)
+ return GL_TRUE;
+
+ /* These _gloffset_* values may not be compile-time constants */
+ SecondaryColorFuncs[0] = _gloffset_SecondaryColor3bvEXT;
+ SecondaryColorFuncs[1] = _gloffset_SecondaryColor3ubvEXT;
+ SecondaryColorFuncs[2] = _gloffset_SecondaryColor3svEXT;
+ SecondaryColorFuncs[3] = _gloffset_SecondaryColor3usvEXT;
+ SecondaryColorFuncs[4] = _gloffset_SecondaryColor3ivEXT;
+ SecondaryColorFuncs[5] = _gloffset_SecondaryColor3uivEXT;
+ SecondaryColorFuncs[6] = _gloffset_SecondaryColor3fvEXT;
+ SecondaryColorFuncs[7] = _gloffset_SecondaryColor3dvEXT;
+
+ FogCoordFuncs[0] = -1;
+ FogCoordFuncs[1] = -1;
+ FogCoordFuncs[2] = -1;
+ FogCoordFuncs[3] = -1;
+ FogCoordFuncs[4] = -1;
+ FogCoordFuncs[5] = -1;
+ FogCoordFuncs[6] = _gloffset_FogCoordfvEXT;
+ FogCoordFuncs[7] = _gloffset_FogCoorddvEXT;
+
+ ctx->aelt_context = CALLOC( sizeof(AEcontext) );
+ if (!ctx->aelt_context)
+ return GL_FALSE;
+
+ AE_CONTEXT(ctx)->NewState = ~0;
+ return GL_TRUE;
+}
+
+
+void _ae_destroy_context( struct gl_context *ctx )
+{
+ if ( AE_CONTEXT( ctx ) ) {
+ FREE( ctx->aelt_context );
+ ctx->aelt_context = NULL;
+ }
+}
+
+static void check_vbo( AEcontext *actx,
+ struct gl_buffer_object *vbo )
+{
+ if (_mesa_is_bufferobj(vbo) && !_mesa_bufferobj_mapped(vbo)) {
+ GLuint i;
+ for (i = 0; i < actx->nr_vbos; i++)
+ if (actx->vbo[i] == vbo)
+ return;
+ assert(actx->nr_vbos < VERT_ATTRIB_MAX);
+ actx->vbo[actx->nr_vbos++] = vbo;
+ }
+}
+
+
+/**
+ * Make a list of per-vertex functions to call for each glArrayElement call.
+ * These functions access the array data (i.e. glVertex, glColor, glNormal,
+ * etc).
+ * Note: this may be called during display list construction.
+ */
+static void _ae_update_state( struct gl_context *ctx )
+{
+ AEcontext *actx = AE_CONTEXT(ctx);
+ AEarray *aa = actx->arrays;
+ AEattrib *at = actx->attribs;
+ GLuint i;
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+
+ actx->nr_vbos = 0;
+
+ /* conventional vertex arrays */
+ if (arrayObj->Index.Enabled) {
+ aa->array = &arrayObj->Index;
+ aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
+ aa++;
+ }
+ if (arrayObj->EdgeFlag.Enabled) {
+ aa->array = &arrayObj->EdgeFlag;
+ aa->offset = _gloffset_EdgeFlagv;
+ check_vbo(actx, aa->array->BufferObj);
+ aa++;
+ }
+ if (arrayObj->Normal.Enabled) {
+ aa->array = &arrayObj->Normal;
+ aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
+ aa++;
+ }
+ if (arrayObj->Color.Enabled) {
+ aa->array = &arrayObj->Color;
+ aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
+ aa++;
+ }
+ if (arrayObj->SecondaryColor.Enabled) {
+ aa->array = &arrayObj->SecondaryColor;
+ aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
+ aa++;
+ }
+ if (arrayObj->FogCoord.Enabled) {
+ aa->array = &arrayObj->FogCoord;
+ aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
+ aa++;
+ }
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
+ struct gl_client_array *attribArray = &arrayObj->TexCoord[i];
+ if (attribArray->Enabled) {
+ /* NOTE: we use generic glVertexAttribNV functions here.
+ * If we ever remove GL_NV_vertex_program this will have to change.
+ */
+ at->array = attribArray;
+ ASSERT(!at->array->Normalized);
+ at->func = AttribFuncsNV[at->array->Normalized]
+ [at->array->Size-1]
+ [TYPE_IDX(at->array->Type)];
+ at->index = VERT_ATTRIB_TEX0 + i;
+ check_vbo(actx, at->array->BufferObj);
+ at++;
+ }
+ }
+
+ /* generic vertex attribute arrays */
+ for (i = 1; i < Elements(arrayObj->VertexAttrib); i++) { /* skip zero! */
+ struct gl_client_array *attribArray = &arrayObj->VertexAttrib[i];
+ if (attribArray->Enabled) {
+ at->array = attribArray;
+ /* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV
+ * function pointer here (for float arrays) since the pointer may
+ * change from one execution of _ae_ArrayElement() to
+ * the next. Doing so caused UT to break.
+ */
+ if (ctx->VertexProgram._Enabled
+ && ctx->VertexProgram.Current->IsNVProgram) {
+ at->func = AttribFuncsNV[at->array->Normalized]
+ [at->array->Size-1]
+ [TYPE_IDX(at->array->Type)];
+ }
+ else {
+ GLint intOrNorm;
+ if (at->array->Integer)
+ intOrNorm = 2;
+ else if (at->array->Normalized)
+ intOrNorm = 1;
+ else
+ intOrNorm = 0;
+
+ at->func = AttribFuncsARB[intOrNorm]
+ [at->array->Size-1]
+ [TYPE_IDX(at->array->Type)];
+ }
+ at->index = i;
+ check_vbo(actx, at->array->BufferObj);
+ at++;
+ }
+ }
+
+ /* finally, vertex position */
+ if (arrayObj->VertexAttrib[0].Enabled) {
+ /* Use glVertex(v) instead of glVertexAttrib(0, v) to be sure it's
+ * issued as the last (provoking) attribute).
+ */
+ aa->array = &arrayObj->VertexAttrib[0];
+ assert(aa->array->Size >= 2); /* XXX fix someday? */
+ aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
+ aa++;
+ }
+ else if (arrayObj->Vertex.Enabled) {
+ aa->array = &arrayObj->Vertex;
+ aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
+ aa++;
+ }
+
+ check_vbo(actx, ctx->Array.ElementArrayBufferObj);
+
+ ASSERT(at - actx->attribs <= VERT_ATTRIB_MAX);
+ ASSERT(aa - actx->arrays < 32);
+ at->func = NULL; /* terminate the list */
+ aa->offset = -1; /* terminate the list */
+
+ actx->NewState = 0;
+}
+
+void _ae_map_vbos( struct gl_context *ctx )
+{
+ AEcontext *actx = AE_CONTEXT(ctx);
+ GLuint i;
+
+ if (actx->mapped_vbos)
+ return;
+
+ if (actx->NewState)
+ _ae_update_state(ctx);
+
+ for (i = 0; i < actx->nr_vbos; i++)
+ ctx->Driver.MapBuffer(ctx,
+ GL_ARRAY_BUFFER_ARB,
+ GL_DYNAMIC_DRAW_ARB,
+ actx->vbo[i]);
+
+ if (actx->nr_vbos)
+ actx->mapped_vbos = GL_TRUE;
+}
+
+void _ae_unmap_vbos( struct gl_context *ctx )
+{
+ AEcontext *actx = AE_CONTEXT(ctx);
+ GLuint i;
+
+ if (!actx->mapped_vbos)
+ return;
+
+ assert (!actx->NewState);
+
+ for (i = 0; i < actx->nr_vbos; i++)
+ ctx->Driver.UnmapBuffer(ctx,
+ GL_ARRAY_BUFFER_ARB,
+ actx->vbo[i]);
+
+ actx->mapped_vbos = GL_FALSE;
+}
+
+
+/**
+ * Called via glArrayElement() and glDrawArrays().
+ * Issue the glNormal, glVertex, glColor, glVertexAttrib, etc functions
+ * for all enabled vertex arrays (for elt-th element).
+ * Note: this may be called during display list construction.
+ */
+void GLAPIENTRY _ae_ArrayElement( GLint elt )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const AEcontext *actx = AE_CONTEXT(ctx);
+ const AEarray *aa;
+ const AEattrib *at;
+ const struct _glapi_table * const disp = GET_DISPATCH();
+ GLboolean do_map;
+
+ if (actx->NewState) {
+ assert(!actx->mapped_vbos);
+ _ae_update_state( ctx );
+ }
+
+ /* Determine if w need to map/unmap VBOs */
+ do_map = actx->nr_vbos && !actx->mapped_vbos;
+
+ if (do_map)
+ _ae_map_vbos(ctx);
+
+ /* emit generic attribute elements */
+ for (at = actx->attribs; at->func; at++) {
+ const GLubyte *src
+ = ADD_POINTERS(at->array->BufferObj->Pointer, at->array->Ptr)
+ + elt * at->array->StrideB;
+ at->func( at->index, src );
+ }
+
+ /* emit conventional arrays elements */
+ for (aa = actx->arrays; aa->offset != -1 ; aa++) {
+ const GLubyte *src
+ = ADD_POINTERS(aa->array->BufferObj->Pointer, aa->array->Ptr)
+ + elt * aa->array->StrideB;
+ CALL_by_offset( disp, (array_func), aa->offset,
+ ((const void *) src) );
+ }
+
+ if (do_map)
+ _ae_unmap_vbos(ctx);
+}
+
+
+void _ae_invalidate_state( struct gl_context *ctx, GLuint new_state )
+{
+ AEcontext *actx = AE_CONTEXT(ctx);
+
+
+ /* Only interested in this subset of mesa state. Need to prune
+ * this down as both tnl/ and the drivers can raise statechanges
+ * for arcane reasons in the middle of seemingly atomic operations
+ * like DrawElements, over which we'd like to keep a known set of
+ * arrays and vbo's mapped.
+ *
+ * Luckily, neither the drivers nor tnl muck with the state that
+ * concerns us here:
+ */
+ new_state &= _NEW_ARRAY | _NEW_PROGRAM;
+ if (new_state) {
+ assert(!actx->mapped_vbos);
+ actx->NewState |= new_state;
+ }
+}
+
+
+void _mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp,
+ const GLvertexformat *vfmt)
+{
+ SET_ArrayElement(disp, vfmt->ArrayElement);
+}
+
+
+#endif /* FEATURE_arrayelt */
diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h
index 41cd48bc6..e17fd0ff6 100644
--- a/mesalib/src/mesa/main/compiler.h
+++ b/mesalib/src/mesa/main/compiler.h
@@ -1,516 +1,520 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.5
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file compiler.h
- * Compiler-related stuff.
- */
-
-
-#ifndef COMPILER_H
-#define COMPILER_H
-
-
-#include <assert.h>
-#include <ctype.h>
-#if defined(__alpha__) && defined(CCPML)
-#include <cpml.h> /* use Compaq's Fast Math Library on Alpha */
-#else
-#include <math.h>
-#endif
-#include <limits.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#if defined(__linux__) && defined(__i386__)
-#include <fpu_control.h>
-#endif
-#include <float.h>
-#include <stdarg.h>
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-/**
- * Get standard integer types
- */
-#if defined(_MSC_VER)
- typedef __int8 int8_t;
- typedef unsigned __int8 uint8_t;
- typedef __int16 int16_t;
- typedef unsigned __int16 uint16_t;
- typedef __int32 int32_t;
- typedef unsigned __int32 uint32_t;
- typedef __int64 int64_t;
- typedef unsigned __int64 uint64_t;
-
-# if defined(_WIN64)
- typedef __int64 intptr_t;
- typedef unsigned __int64 uintptr_t;
-# else
- typedef __int32 intptr_t;
- typedef unsigned __int32 uintptr_t;
-# endif
-
-# define INT64_C(__val) __val##i64
-# define UINT64_C(__val) __val##ui64
-#else
-# include <stdint.h>
-#endif
-
-
-/**
- * Sun compilers define __i386 instead of the gcc-style __i386__
- */
-#ifdef __SUNPRO_C
-# if !defined(__i386__) && defined(__i386)
-# define __i386__
-# elif !defined(__amd64__) && defined(__amd64)
-# define __amd64__
-# elif !defined(__sparc__) && defined(__sparc)
-# define __sparc__
-# endif
-# if !defined(__volatile)
-# define __volatile volatile
-# endif
-#endif
-
-
-/**
- * finite macro.
- */
-#if defined(_MSC_VER)
-# define finite _finite
-#elif defined(__WATCOMC__)
-# define finite _finite
-#endif
-
-
-/**
- * Disable assorted warnings
- */
-#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
-# if !defined(__GNUC__) /* mingw environment */
-# pragma warning( disable : 4068 ) /* unknown pragma */
-# pragma warning( disable : 4710 ) /* function 'foo' not inlined */
-# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
-# pragma warning( disable : 4127 ) /* conditional expression is constant */
-# if defined(MESA_MINWARN)
-# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
-# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
-# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
-# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
-# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
-# endif
-# endif
-#endif
-#if defined(__WATCOMC__)
-# pragma disable_message(201) /* Disable unreachable code warnings */
-#endif
-
-
-
-/**
- * Function inlining
- */
-#if defined(__GNUC__)
-# define INLINE __inline__
-#elif defined(__MSC__)
-# define INLINE __inline
-#elif defined(_MSC_VER)
-# define INLINE __inline
-#elif defined(__ICL)
-# define INLINE __inline
-#elif defined(__INTEL_COMPILER)
-# define INLINE inline
-#elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100)
-# define INLINE __inline
-#elif defined(__SUNPRO_C) && defined(__C99FEATURES__)
-# define INLINE inline
-# define __inline inline
-# define __inline__ inline
-#elif (__STDC_VERSION__ >= 199901L) /* C99 */
-# define INLINE inline
-#else
-# define INLINE
-#endif
-
-
-/**
- * PUBLIC/USED macros
- *
- * If we build the library with gcc's -fvisibility=hidden flag, we'll
- * use the PUBLIC macro to mark functions that are to be exported.
- *
- * We also need to define a USED attribute, so the optimizer doesn't
- * inline a static function that we later use in an alias. - ajax
- */
-#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PUBLIC __attribute__((visibility("default")))
-# define USED __attribute__((used))
-#else
-# define PUBLIC
-# define USED
-#endif
-
-
-/**
- * Some compilers don't like some of Mesa's const usage. In those places use
- * CONST instead of const. Pass -DNO_CONST to compilers where this matters.
- */
-#ifdef NO_CONST
-# define CONST
-#else
-# define CONST const
-#endif
-
-
-/**
- * __builtin_expect macros
- */
-#if !defined(__GNUC__)
-# define __builtin_expect(x, y) x
-#endif
-
-#ifdef __GNUC__
-#define likely(x) __builtin_expect(!!(x), 1)
-#define unlikely(x) __builtin_expect(!!(x), 0)
-#else
-#define likely(x) !!(x)
-#define unlikely(x) !!(x)
-#endif
-
-/**
- * The __FUNCTION__ gcc variable is generally only used for debugging.
- * If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
- * Don't define it if using a newer Windows compiler.
- */
-#ifndef __FUNCTION__
-# if defined(__VMS)
-# define __FUNCTION__ "VMS$NL:"
-# elif !defined(__GNUC__) && !defined(__xlC__) && \
- (!defined(_MSC_VER) || _MSC_VER < 1300)
-# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \
- (defined(__SUNPRO_C) && defined(__C99FEATURES__))
-# define __FUNCTION__ __func__
-# else
-# define __FUNCTION__ "<unknown>"
-# endif
-# endif
-#endif
-#ifndef __func__
-# if (__STDC_VERSION__ >= 199901L) || \
- (defined(__SUNPRO_C) && defined(__C99FEATURES__))
- /* __func__ is part of C99 */
-# elif defined(_MSC_VER)
-# if _MSC_VER >= 1300
-# define __func__ __FUNCTION__
-# else
-# define __func__ "<unknown>"
-# endif
-# endif
-#endif
-
-
-/**
- * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN, and CPU_TO_LE32.
- * Do not use these unless absolutely necessary!
- * Try to use a runtime test instead.
- * For now, only used by some DRI hardware drivers for color/texel packing.
- */
-#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
-#if defined(__linux__)
-#include <byteswap.h>
-#define CPU_TO_LE32( x ) bswap_32( x )
-#elif defined(__APPLE__)
-#include <CoreFoundation/CFByteOrder.h>
-#define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x )
-#elif (defined(_AIX) || defined(__blrts))
-static INLINE GLuint CPU_TO_LE32(GLuint x)
-{
- return (((x & 0x000000ff) << 24) |
- ((x & 0x0000ff00) << 8) |
- ((x & 0x00ff0000) >> 8) |
- ((x & 0xff000000) >> 24));
-}
-#else /*__linux__ */
-#include <sys/endian.h>
-#define CPU_TO_LE32( x ) bswap32( x )
-#endif /*__linux__*/
-#define MESA_BIG_ENDIAN 1
-#else
-#define CPU_TO_LE32( x ) ( x )
-#define MESA_LITTLE_ENDIAN 1
-#endif
-#define LE32_TO_CPU( x ) CPU_TO_LE32( x )
-
-
-
-#if !defined(CAPI) && defined(WIN32) && !defined(BUILD_FOR_SNAP)
-#define CAPI _cdecl
-#endif
-
-
-/**
- * Create a macro so that asm functions can be linked into compilers other
- * than GNU C
- */
-#ifndef _ASMAPI
-#if defined(WIN32) && !defined(BUILD_FOR_SNAP)/* was: !defined( __GNUC__ ) && !defined( VMS ) && !defined( __INTEL_COMPILER )*/
-#define _ASMAPI __cdecl
-#else
-#define _ASMAPI
-#endif
-#ifdef PTR_DECL_IN_FRONT
-#define _ASMAPIP * _ASMAPI
-#else
-#define _ASMAPIP _ASMAPI *
-#endif
-#endif
-
-#ifdef USE_X86_ASM
-#define _NORMAPI _ASMAPI
-#define _NORMAPIP _ASMAPIP
-#else
-#define _NORMAPI
-#define _NORMAPIP *
-#endif
-
-
-/* This is a macro on IRIX */
-#ifdef _P
-#undef _P
-#endif
-
-
-/* Turn off macro checking systems used by other libraries */
-#ifdef CHECK
-#undef CHECK
-#endif
-
-
-/**
- * ASSERT macro
- */
-#if !defined(_WIN32_WCE)
-#if defined(BUILD_FOR_SNAP) && defined(CHECKED)
-# define ASSERT(X) _CHECK(X)
-#elif defined(DEBUG)
-# define ASSERT(X) assert(X)
-#else
-# define ASSERT(X)
-#endif
-#endif
-
-#if (__GNUC__ >= 3)
-#define PRINTFLIKE(f, a) __attribute__ ((format(__printf__, f, a)))
-#else
-#define PRINTFLIKE(f, a)
-#endif
-
-#ifndef NULL
-#define NULL 0
-#endif
-
-
-/**
- * LONGSTRING macro
- * gcc -pedantic warns about long string literals, LONGSTRING silences that.
- */
-#if !defined(__GNUC__)
-# define LONGSTRING
-#else
-# define LONGSTRING __extension__
-#endif
-
-
-#ifndef M_PI
-#define M_PI (3.1415926536)
-#endif
-
-#ifndef M_E
-#define M_E (2.7182818284590452354)
-#endif
-
-#ifndef M_LOG2E
-#define M_LOG2E (1.4426950408889634074)
-#endif
-
-#ifndef ONE_DIV_LN2
-#define ONE_DIV_LN2 (1.442695040888963456)
-#endif
-
-#ifndef ONE_DIV_SQRT_LN2
-#define ONE_DIV_SQRT_LN2 (1.201122408786449815)
-#endif
-
-#ifndef FLT_MAX_EXP
-#define FLT_MAX_EXP 128
-#endif
-
-
-/**
- * USE_IEEE: Determine if we're using IEEE floating point
- */
-#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \
- defined(__s390x__) || defined(__powerpc__) || \
- defined(__x86_64__) || \
- defined(ia64) || defined(__ia64__) || \
- defined(__hppa__) || defined(hpux) || \
- defined(__mips) || defined(_MIPS_ARCH) || \
- defined(__arm__) || \
- defined(__sh__) || defined(__m32r__) || \
- (defined(__sun) && defined(_IEEE_754)) || \
- (defined(__alpha__) && (defined(__IEEE_FLOAT) || !defined(VMS)))
-#define USE_IEEE
-#define IEEE_ONE 0x3f800000
-#endif
-
-
-/**
- * START/END_FAST_MATH macros:
- *
- * START_FAST_MATH: Set x86 FPU to faster, 32-bit precision mode (and save
- * original mode to a temporary).
- * END_FAST_MATH: Restore x86 FPU to original mode.
- */
-#if defined(__GNUC__) && defined(__i386__)
-/*
- * Set the x86 FPU control word to guarentee only 32 bits of precision
- * are stored in registers. Allowing the FPU to store more introduces
- * differences between situations where numbers are pulled out of memory
- * vs. situations where the compiler is able to optimize register usage.
- *
- * In the worst case, we force the compiler to use a memory access to
- * truncate the float, by specifying the 'volatile' keyword.
- */
-/* Hardware default: All exceptions masked, extended double precision,
- * round to nearest (IEEE compliant):
- */
-#define DEFAULT_X86_FPU 0x037f
-/* All exceptions masked, single precision, round to nearest:
- */
-#define FAST_X86_FPU 0x003f
-/* The fldcw instruction will cause any pending FP exceptions to be
- * raised prior to entering the block, and we clear any pending
- * exceptions before exiting the block. Hence, asm code has free
- * reign over the FPU while in the fast math block.
- */
-#if defined(NO_FAST_MATH)
-#define START_FAST_MATH(x) \
-do { \
- static GLuint mask = DEFAULT_X86_FPU; \
- __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \
- __asm__ ( "fldcw %0" : : "m" (mask) ); \
-} while (0)
-#else
-#define START_FAST_MATH(x) \
-do { \
- static GLuint mask = FAST_X86_FPU; \
- __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \
- __asm__ ( "fldcw %0" : : "m" (mask) ); \
-} while (0)
-#endif
-/* Restore original FPU mode, and clear any exceptions that may have
- * occurred in the FAST_MATH block.
- */
-#define END_FAST_MATH(x) \
-do { \
- __asm__ ( "fnclex ; fldcw %0" : : "m" (*&(x)) ); \
-} while (0)
-
-#elif defined(__WATCOMC__) && defined(__386__)
-#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */
-#define FAST_X86_FPU 0x003f /* See GCC comments above */
-void _watcom_start_fast_math(unsigned short *x,unsigned short *mask);
-#pragma aux _watcom_start_fast_math = \
- "fnstcw word ptr [eax]" \
- "fldcw word ptr [ecx]" \
- parm [eax] [ecx] \
- modify exact [];
-void _watcom_end_fast_math(unsigned short *x);
-#pragma aux _watcom_end_fast_math = \
- "fnclex" \
- "fldcw word ptr [eax]" \
- parm [eax] \
- modify exact [];
-#if defined(NO_FAST_MATH)
-#define START_FAST_MATH(x) \
-do { \
- static GLushort mask = DEFAULT_X86_FPU; \
- _watcom_start_fast_math(&x,&mask); \
-} while (0)
-#else
-#define START_FAST_MATH(x) \
-do { \
- static GLushort mask = FAST_X86_FPU; \
- _watcom_start_fast_math(&x,&mask); \
-} while (0)
-#endif
-#define END_FAST_MATH(x) _watcom_end_fast_math(&x)
-
-#elif defined(_MSC_VER) && defined(_M_IX86)
-#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */
-#define FAST_X86_FPU 0x003f /* See GCC comments above */
-#if defined(NO_FAST_MATH)
-#define START_FAST_MATH(x) do {\
- static GLuint mask = DEFAULT_X86_FPU;\
- __asm fnstcw word ptr [x]\
- __asm fldcw word ptr [mask]\
-} while(0)
-#else
-#define START_FAST_MATH(x) do {\
- static GLuint mask = FAST_X86_FPU;\
- __asm fnstcw word ptr [x]\
- __asm fldcw word ptr [mask]\
-} while(0)
-#endif
-#define END_FAST_MATH(x) do {\
- __asm fnclex\
- __asm fldcw word ptr [x]\
-} while(0)
-
-#else
-#define START_FAST_MATH(x) x = 0
-#define END_FAST_MATH(x) (void)(x)
-#endif
-
-
-#ifndef Elements
-#define Elements(x) (sizeof(x)/sizeof(*(x)))
-#endif
-
-
-
-#ifdef __cplusplus
-}
-#endif
-
-
-#endif /* COMPILER_H */
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file compiler.h
+ * Compiler-related stuff.
+ */
+
+
+#ifndef COMPILER_H
+#define COMPILER_H
+
+
+#include <assert.h>
+#include <ctype.h>
+#if defined(__alpha__) && defined(CCPML)
+#include <cpml.h> /* use Compaq's Fast Math Library on Alpha */
+#else
+#include <math.h>
+#endif
+#include <limits.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#if defined(__linux__) && defined(__i386__)
+#include <fpu_control.h>
+#endif
+#include <float.h>
+#include <stdarg.h>
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/**
+ * Get standard integer types
+ */
+#if defined(_MSC_VER)
+ typedef __int8 int8_t;
+ typedef unsigned __int8 uint8_t;
+ typedef __int16 int16_t;
+ typedef unsigned __int16 uint16_t;
+ typedef __int32 int32_t;
+ typedef unsigned __int32 uint32_t;
+ typedef __int64 int64_t;
+ typedef unsigned __int64 uint64_t;
+
+# if defined(_WIN64)
+ typedef __int64 intptr_t;
+ typedef unsigned __int64 uintptr_t;
+# else
+ typedef __int32 intptr_t;
+ typedef unsigned __int32 uintptr_t;
+# endif
+
+# define INT64_C(__val) __val##i64
+# define UINT64_C(__val) __val##ui64
+#else
+# include <stdint.h>
+#endif
+
+
+/**
+ * Sun compilers define __i386 instead of the gcc-style __i386__
+ */
+#ifdef __SUNPRO_C
+# if !defined(__i386__) && defined(__i386)
+# define __i386__
+# elif !defined(__amd64__) && defined(__amd64)
+# define __amd64__
+# elif !defined(__sparc__) && defined(__sparc)
+# define __sparc__
+# endif
+# if !defined(__volatile)
+# define __volatile volatile
+# endif
+#endif
+
+
+/**
+ * finite macro.
+ */
+#if defined(_MSC_VER)
+# define finite _finite
+#elif defined(__WATCOMC__)
+# define finite _finite
+#endif
+
+
+/**
+ * Disable assorted warnings
+ */
+#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
+# if !defined(__GNUC__) /* mingw environment */
+# pragma warning( disable : 4068 ) /* unknown pragma */
+# pragma warning( disable : 4710 ) /* function 'foo' not inlined */
+# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
+# pragma warning( disable : 4127 ) /* conditional expression is constant */
+# if defined(MESA_MINWARN)
+# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
+# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
+# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
+# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
+# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
+# endif
+# endif
+#endif
+#if defined(__WATCOMC__)
+# pragma disable_message(201) /* Disable unreachable code warnings */
+#endif
+
+
+
+/**
+ * Function inlining
+ */
+#if defined(__GNUC__)
+# define INLINE __inline__
+#elif defined(__MSC__)
+# define INLINE __inline
+#elif defined(_MSC_VER)
+# define INLINE __inline
+#elif defined(__ICL)
+# define INLINE __inline
+#elif defined(__INTEL_COMPILER)
+# define INLINE inline
+#elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100)
+# define INLINE __inline
+#elif defined(__SUNPRO_C) && defined(__C99FEATURES__)
+# define INLINE inline
+# define __inline inline
+# define __inline__ inline
+#elif (__STDC_VERSION__ >= 199901L) /* C99 */
+# define INLINE inline
+#else
+# define INLINE
+#endif
+
+
+/**
+ * PUBLIC/USED macros
+ *
+ * If we build the library with gcc's -fvisibility=hidden flag, we'll
+ * use the PUBLIC macro to mark functions that are to be exported.
+ *
+ * We also need to define a USED attribute, so the optimizer doesn't
+ * inline a static function that we later use in an alias. - ajax
+ */
+#ifndef PUBLIC
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define PUBLIC __attribute__((visibility("default")))
+# define USED __attribute__((used))
+# else
+# define PUBLIC
+# define USED
+# endif
+#endif
+
+
+/**
+ * Some compilers don't like some of Mesa's const usage. In those places use
+ * CONST instead of const. Pass -DNO_CONST to compilers where this matters.
+ */
+#ifdef NO_CONST
+# define CONST
+#else
+# define CONST const
+#endif
+
+
+/**
+ * __builtin_expect macros
+ */
+#if !defined(__GNUC__)
+# define __builtin_expect(x, y) (x)
+#endif
+
+#ifndef likely
+# ifdef __GNUC__
+# define likely(x) __builtin_expect(!!(x), 1)
+# define unlikely(x) __builtin_expect(!!(x), 0)
+# else
+# define likely(x) (x)
+# define unlikely(x) (x)
+# endif
+#endif
+
+/**
+ * The __FUNCTION__ gcc variable is generally only used for debugging.
+ * If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
+ * Don't define it if using a newer Windows compiler.
+ */
+#ifndef __FUNCTION__
+# if defined(__VMS)
+# define __FUNCTION__ "VMS$NL:"
+# elif !defined(__GNUC__) && !defined(__xlC__) && \
+ (!defined(_MSC_VER) || _MSC_VER < 1300)
+# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \
+ (defined(__SUNPRO_C) && defined(__C99FEATURES__))
+# define __FUNCTION__ __func__
+# else
+# define __FUNCTION__ "<unknown>"
+# endif
+# endif
+#endif
+#ifndef __func__
+# if (__STDC_VERSION__ >= 199901L) || \
+ (defined(__SUNPRO_C) && defined(__C99FEATURES__))
+ /* __func__ is part of C99 */
+# elif defined(_MSC_VER)
+# if _MSC_VER >= 1300
+# define __func__ __FUNCTION__
+# else
+# define __func__ "<unknown>"
+# endif
+# endif
+#endif
+
+
+/**
+ * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN, and CPU_TO_LE32.
+ * Do not use these unless absolutely necessary!
+ * Try to use a runtime test instead.
+ * For now, only used by some DRI hardware drivers for color/texel packing.
+ */
+#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
+#if defined(__linux__)
+#include <byteswap.h>
+#define CPU_TO_LE32( x ) bswap_32( x )
+#elif defined(__APPLE__)
+#include <CoreFoundation/CFByteOrder.h>
+#define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x )
+#elif (defined(_AIX) || defined(__blrts))
+static INLINE GLuint CPU_TO_LE32(GLuint x)
+{
+ return (((x & 0x000000ff) << 24) |
+ ((x & 0x0000ff00) << 8) |
+ ((x & 0x00ff0000) >> 8) |
+ ((x & 0xff000000) >> 24));
+}
+#else /*__linux__ */
+#include <sys/endian.h>
+#define CPU_TO_LE32( x ) bswap32( x )
+#endif /*__linux__*/
+#define MESA_BIG_ENDIAN 1
+#else
+#define CPU_TO_LE32( x ) ( x )
+#define MESA_LITTLE_ENDIAN 1
+#endif
+#define LE32_TO_CPU( x ) CPU_TO_LE32( x )
+
+
+
+#if !defined(CAPI) && defined(WIN32) && !defined(BUILD_FOR_SNAP)
+#define CAPI _cdecl
+#endif
+
+
+/**
+ * Create a macro so that asm functions can be linked into compilers other
+ * than GNU C
+ */
+#ifndef _ASMAPI
+#if defined(WIN32) && !defined(BUILD_FOR_SNAP)/* was: !defined( __GNUC__ ) && !defined( VMS ) && !defined( __INTEL_COMPILER )*/
+#define _ASMAPI __cdecl
+#else
+#define _ASMAPI
+#endif
+#ifdef PTR_DECL_IN_FRONT
+#define _ASMAPIP * _ASMAPI
+#else
+#define _ASMAPIP _ASMAPI *
+#endif
+#endif
+
+#ifdef USE_X86_ASM
+#define _NORMAPI _ASMAPI
+#define _NORMAPIP _ASMAPIP
+#else
+#define _NORMAPI
+#define _NORMAPIP *
+#endif
+
+
+/* This is a macro on IRIX */
+#ifdef _P
+#undef _P
+#endif
+
+
+/* Turn off macro checking systems used by other libraries */
+#ifdef CHECK
+#undef CHECK
+#endif
+
+
+/**
+ * ASSERT macro
+ */
+#if !defined(_WIN32_WCE)
+#if defined(BUILD_FOR_SNAP) && defined(CHECKED)
+# define ASSERT(X) _CHECK(X)
+#elif defined(DEBUG)
+# define ASSERT(X) assert(X)
+#else
+# define ASSERT(X)
+#endif
+#endif
+
+#if (__GNUC__ >= 3)
+#define PRINTFLIKE(f, a) __attribute__ ((format(__printf__, f, a)))
+#else
+#define PRINTFLIKE(f, a)
+#endif
+
+#ifndef NULL
+#define NULL 0
+#endif
+
+
+/**
+ * LONGSTRING macro
+ * gcc -pedantic warns about long string literals, LONGSTRING silences that.
+ */
+#if !defined(__GNUC__)
+# define LONGSTRING
+#else
+# define LONGSTRING __extension__
+#endif
+
+
+#ifndef M_PI
+#define M_PI (3.1415926536)
+#endif
+
+#ifndef M_E
+#define M_E (2.7182818284590452354)
+#endif
+
+#ifndef M_LOG2E
+#define M_LOG2E (1.4426950408889634074)
+#endif
+
+#ifndef ONE_DIV_LN2
+#define ONE_DIV_LN2 (1.442695040888963456)
+#endif
+
+#ifndef ONE_DIV_SQRT_LN2
+#define ONE_DIV_SQRT_LN2 (1.201122408786449815)
+#endif
+
+#ifndef FLT_MAX_EXP
+#define FLT_MAX_EXP 128
+#endif
+
+
+/**
+ * USE_IEEE: Determine if we're using IEEE floating point
+ */
+#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \
+ defined(__s390x__) || defined(__powerpc__) || \
+ defined(__x86_64__) || \
+ defined(ia64) || defined(__ia64__) || \
+ defined(__hppa__) || defined(hpux) || \
+ defined(__mips) || defined(_MIPS_ARCH) || \
+ defined(__arm__) || \
+ defined(__sh__) || defined(__m32r__) || \
+ (defined(__sun) && defined(_IEEE_754)) || \
+ (defined(__alpha__) && (defined(__IEEE_FLOAT) || !defined(VMS)))
+#define USE_IEEE
+#define IEEE_ONE 0x3f800000
+#endif
+
+
+/**
+ * START/END_FAST_MATH macros:
+ *
+ * START_FAST_MATH: Set x86 FPU to faster, 32-bit precision mode (and save
+ * original mode to a temporary).
+ * END_FAST_MATH: Restore x86 FPU to original mode.
+ */
+#if defined(__GNUC__) && defined(__i386__)
+/*
+ * Set the x86 FPU control word to guarentee only 32 bits of precision
+ * are stored in registers. Allowing the FPU to store more introduces
+ * differences between situations where numbers are pulled out of memory
+ * vs. situations where the compiler is able to optimize register usage.
+ *
+ * In the worst case, we force the compiler to use a memory access to
+ * truncate the float, by specifying the 'volatile' keyword.
+ */
+/* Hardware default: All exceptions masked, extended double precision,
+ * round to nearest (IEEE compliant):
+ */
+#define DEFAULT_X86_FPU 0x037f
+/* All exceptions masked, single precision, round to nearest:
+ */
+#define FAST_X86_FPU 0x003f
+/* The fldcw instruction will cause any pending FP exceptions to be
+ * raised prior to entering the block, and we clear any pending
+ * exceptions before exiting the block. Hence, asm code has free
+ * reign over the FPU while in the fast math block.
+ */
+#if defined(NO_FAST_MATH)
+#define START_FAST_MATH(x) \
+do { \
+ static GLuint mask = DEFAULT_X86_FPU; \
+ __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \
+ __asm__ ( "fldcw %0" : : "m" (mask) ); \
+} while (0)
+#else
+#define START_FAST_MATH(x) \
+do { \
+ static GLuint mask = FAST_X86_FPU; \
+ __asm__ ( "fnstcw %0" : "=m" (*&(x)) ); \
+ __asm__ ( "fldcw %0" : : "m" (mask) ); \
+} while (0)
+#endif
+/* Restore original FPU mode, and clear any exceptions that may have
+ * occurred in the FAST_MATH block.
+ */
+#define END_FAST_MATH(x) \
+do { \
+ __asm__ ( "fnclex ; fldcw %0" : : "m" (*&(x)) ); \
+} while (0)
+
+#elif defined(__WATCOMC__) && defined(__386__)
+#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */
+#define FAST_X86_FPU 0x003f /* See GCC comments above */
+void _watcom_start_fast_math(unsigned short *x,unsigned short *mask);
+#pragma aux _watcom_start_fast_math = \
+ "fnstcw word ptr [eax]" \
+ "fldcw word ptr [ecx]" \
+ parm [eax] [ecx] \
+ modify exact [];
+void _watcom_end_fast_math(unsigned short *x);
+#pragma aux _watcom_end_fast_math = \
+ "fnclex" \
+ "fldcw word ptr [eax]" \
+ parm [eax] \
+ modify exact [];
+#if defined(NO_FAST_MATH)
+#define START_FAST_MATH(x) \
+do { \
+ static GLushort mask = DEFAULT_X86_FPU; \
+ _watcom_start_fast_math(&x,&mask); \
+} while (0)
+#else
+#define START_FAST_MATH(x) \
+do { \
+ static GLushort mask = FAST_X86_FPU; \
+ _watcom_start_fast_math(&x,&mask); \
+} while (0)
+#endif
+#define END_FAST_MATH(x) _watcom_end_fast_math(&x)
+
+#elif defined(_MSC_VER) && defined(_M_IX86)
+#define DEFAULT_X86_FPU 0x037f /* See GCC comments above */
+#define FAST_X86_FPU 0x003f /* See GCC comments above */
+#if defined(NO_FAST_MATH)
+#define START_FAST_MATH(x) do {\
+ static GLuint mask = DEFAULT_X86_FPU;\
+ __asm fnstcw word ptr [x]\
+ __asm fldcw word ptr [mask]\
+} while(0)
+#else
+#define START_FAST_MATH(x) do {\
+ static GLuint mask = FAST_X86_FPU;\
+ __asm fnstcw word ptr [x]\
+ __asm fldcw word ptr [mask]\
+} while(0)
+#endif
+#define END_FAST_MATH(x) do {\
+ __asm fnclex\
+ __asm fldcw word ptr [x]\
+} while(0)
+
+#else
+#define START_FAST_MATH(x) x = 0
+#define END_FAST_MATH(x) (void)(x)
+#endif
+
+
+#ifndef Elements
+#define Elements(x) (sizeof(x)/sizeof(*(x)))
+#endif
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif /* COMPILER_H */
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c
index 3c8474591..3de6832d3 100644
--- a/mesalib/src/mesa/main/dlist.c
+++ b/mesalib/src/mesa/main/dlist.c
@@ -1,10355 +1,10355 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.7
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file dlist.c
- * Display lists management functions.
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "api_arrayelt.h"
-#include "api_exec.h"
-#include "api_loopback.h"
-#if FEATURE_ATI_fragment_shader
-#include "atifragshader.h"
-#endif
-#include "config.h"
-#include "mfeatures.h"
-#if FEATURE_ARB_vertex_buffer_object
-#include "bufferobj.h"
-#endif
-#include "arrayobj.h"
-#include "context.h"
-#include "dlist.h"
-#include "enums.h"
-#include "eval.h"
-#include "framebuffer.h"
-#include "glapi/glapi.h"
-#include "hash.h"
-#include "image.h"
-#include "light.h"
-#include "macros.h"
-#include "pack.h"
-#include "pbo.h"
-#include "queryobj.h"
-#include "teximage.h"
-#include "mtypes.h"
-#include "varray.h"
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
-#include "arbprogram.h"
-#endif
-#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
-#include "nvprogram.h"
-#endif
-
-#include "math/m_matrix.h"
-
-#include "main/dispatch.h"
-
-
-
-/**
- * Other parts of Mesa (such as the VBO module) can plug into the display
- * list system. This structure describes new display list instructions.
- */
-struct gl_list_instruction
-{
- GLuint Size;
- void (*Execute)( struct gl_context *ctx, void *data );
- void (*Destroy)( struct gl_context *ctx, void *data );
- void (*Print)( struct gl_context *ctx, void *data );
-};
-
-
-#define MAX_DLIST_EXT_OPCODES 16
-
-/**
- * Used by device drivers to hook new commands into display lists.
- */
-struct gl_list_extensions
-{
- struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES];
- GLuint NumOpcodes;
-};
-
-
-
-/**
- * Flush vertices.
- *
- * \param ctx GL context.
- *
- * Checks if dd_function_table::SaveNeedFlush is marked to flush
- * stored (save) vertices, and calls
- * dd_function_table::SaveFlushVertices if so.
- */
-#define SAVE_FLUSH_VERTICES(ctx) \
-do { \
- if (ctx->Driver.SaveNeedFlush) \
- ctx->Driver.SaveFlushVertices(ctx); \
-} while (0)
-
-
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair, with return value.
- *
- * \param ctx GL context.
- * \param retval value to return value in case the assertion fails.
- */
-#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
-do { \
- if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
- ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
- _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
- return retval; \
- } \
-} while (0)
-
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair.
- *
- * \param ctx GL context.
- */
-#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
-do { \
- if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
- ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
- _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
- return; \
- } \
-} while (0)
-
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair and flush the vertices.
- *
- * \param ctx GL context.
- */
-#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
-do { \
- ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
- SAVE_FLUSH_VERTICES(ctx); \
-} while (0)
-
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair and flush the vertices, with return value.
- *
- * \param ctx GL context.
- * \param retval value to return value in case the assertion fails.
- */
-#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
-do { \
- ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
- SAVE_FLUSH_VERTICES(ctx); \
-} while (0)
-
-
-
-/**
- * Display list opcodes.
- *
- * The fact that these identifiers are assigned consecutive
- * integer values starting at 0 is very important, see InstSize array usage)
- */
-typedef enum
-{
- OPCODE_INVALID = -1, /* Force signed enum */
- OPCODE_ACCUM,
- OPCODE_ALPHA_FUNC,
- OPCODE_BIND_TEXTURE,
- OPCODE_BITMAP,
- OPCODE_BLEND_COLOR,
- OPCODE_BLEND_EQUATION,
- OPCODE_BLEND_EQUATION_SEPARATE,
- OPCODE_BLEND_FUNC_SEPARATE,
-
- OPCODE_BLEND_EQUATION_I,
- OPCODE_BLEND_EQUATION_SEPARATE_I,
- OPCODE_BLEND_FUNC_I,
- OPCODE_BLEND_FUNC_SEPARATE_I,
-
- OPCODE_CALL_LIST,
- OPCODE_CALL_LIST_OFFSET,
- OPCODE_CLEAR,
- OPCODE_CLEAR_ACCUM,
- OPCODE_CLEAR_COLOR,
- OPCODE_CLEAR_DEPTH,
- OPCODE_CLEAR_INDEX,
- OPCODE_CLEAR_STENCIL,
- OPCODE_CLEAR_BUFFER_IV,
- OPCODE_CLEAR_BUFFER_UIV,
- OPCODE_CLEAR_BUFFER_FV,
- OPCODE_CLEAR_BUFFER_FI,
- OPCODE_CLIP_PLANE,
- OPCODE_COLOR_MASK,
- OPCODE_COLOR_MASK_INDEXED,
- OPCODE_COLOR_MATERIAL,
- OPCODE_COLOR_TABLE,
- OPCODE_COLOR_TABLE_PARAMETER_FV,
- OPCODE_COLOR_TABLE_PARAMETER_IV,
- OPCODE_COLOR_SUB_TABLE,
- OPCODE_CONVOLUTION_FILTER_1D,
- OPCODE_CONVOLUTION_FILTER_2D,
- OPCODE_CONVOLUTION_PARAMETER_I,
- OPCODE_CONVOLUTION_PARAMETER_IV,
- OPCODE_CONVOLUTION_PARAMETER_F,
- OPCODE_CONVOLUTION_PARAMETER_FV,
- OPCODE_COPY_COLOR_SUB_TABLE,
- OPCODE_COPY_COLOR_TABLE,
- OPCODE_COPY_PIXELS,
- OPCODE_COPY_TEX_IMAGE1D,
- OPCODE_COPY_TEX_IMAGE2D,
- OPCODE_COPY_TEX_SUB_IMAGE1D,
- OPCODE_COPY_TEX_SUB_IMAGE2D,
- OPCODE_COPY_TEX_SUB_IMAGE3D,
- OPCODE_CULL_FACE,
- OPCODE_DEPTH_FUNC,
- OPCODE_DEPTH_MASK,
- OPCODE_DEPTH_RANGE,
- OPCODE_DISABLE,
- OPCODE_DISABLE_INDEXED,
- OPCODE_DRAW_BUFFER,
- OPCODE_DRAW_PIXELS,
- OPCODE_ENABLE,
- OPCODE_ENABLE_INDEXED,
- OPCODE_EVALMESH1,
- OPCODE_EVALMESH2,
- OPCODE_FOG,
- OPCODE_FRONT_FACE,
- OPCODE_FRUSTUM,
- OPCODE_HINT,
- OPCODE_HISTOGRAM,
- OPCODE_INDEX_MASK,
- OPCODE_INIT_NAMES,
- OPCODE_LIGHT,
- OPCODE_LIGHT_MODEL,
- OPCODE_LINE_STIPPLE,
- OPCODE_LINE_WIDTH,
- OPCODE_LIST_BASE,
- OPCODE_LOAD_IDENTITY,
- OPCODE_LOAD_MATRIX,
- OPCODE_LOAD_NAME,
- OPCODE_LOGIC_OP,
- OPCODE_MAP1,
- OPCODE_MAP2,
- OPCODE_MAPGRID1,
- OPCODE_MAPGRID2,
- OPCODE_MATRIX_MODE,
- OPCODE_MIN_MAX,
- OPCODE_MULT_MATRIX,
- OPCODE_ORTHO,
- OPCODE_PASSTHROUGH,
- OPCODE_PIXEL_MAP,
- OPCODE_PIXEL_TRANSFER,
- OPCODE_PIXEL_ZOOM,
- OPCODE_POINT_SIZE,
- OPCODE_POINT_PARAMETERS,
- OPCODE_POLYGON_MODE,
- OPCODE_POLYGON_STIPPLE,
- OPCODE_POLYGON_OFFSET,
- OPCODE_POP_ATTRIB,
- OPCODE_POP_MATRIX,
- OPCODE_POP_NAME,
- OPCODE_PRIORITIZE_TEXTURE,
- OPCODE_PUSH_ATTRIB,
- OPCODE_PUSH_MATRIX,
- OPCODE_PUSH_NAME,
- OPCODE_RASTER_POS,
- OPCODE_READ_BUFFER,
- OPCODE_RESET_HISTOGRAM,
- OPCODE_RESET_MIN_MAX,
- OPCODE_ROTATE,
- OPCODE_SCALE,
- OPCODE_SCISSOR,
- OPCODE_SELECT_TEXTURE_SGIS,
- OPCODE_SELECT_TEXTURE_COORD_SET,
- OPCODE_SHADE_MODEL,
- OPCODE_STENCIL_FUNC,
- OPCODE_STENCIL_MASK,
- OPCODE_STENCIL_OP,
- OPCODE_TEXENV,
- OPCODE_TEXGEN,
- OPCODE_TEXPARAMETER,
- OPCODE_TEX_IMAGE1D,
- OPCODE_TEX_IMAGE2D,
- OPCODE_TEX_IMAGE3D,
- OPCODE_TEX_SUB_IMAGE1D,
- OPCODE_TEX_SUB_IMAGE2D,
- OPCODE_TEX_SUB_IMAGE3D,
- OPCODE_TRANSLATE,
- OPCODE_VIEWPORT,
- OPCODE_WINDOW_POS,
- /* GL_ARB_multitexture */
- OPCODE_ACTIVE_TEXTURE,
- /* GL_ARB_texture_compression */
- OPCODE_COMPRESSED_TEX_IMAGE_1D,
- OPCODE_COMPRESSED_TEX_IMAGE_2D,
- OPCODE_COMPRESSED_TEX_IMAGE_3D,
- OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D,
- OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D,
- OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D,
- /* GL_ARB_multisample */
- OPCODE_SAMPLE_COVERAGE,
- /* GL_ARB_window_pos */
- OPCODE_WINDOW_POS_ARB,
- /* GL_NV_vertex_program */
- OPCODE_BIND_PROGRAM_NV,
- OPCODE_EXECUTE_PROGRAM_NV,
- OPCODE_REQUEST_RESIDENT_PROGRAMS_NV,
- OPCODE_LOAD_PROGRAM_NV,
- OPCODE_TRACK_MATRIX_NV,
- /* GL_NV_fragment_program */
- OPCODE_PROGRAM_LOCAL_PARAMETER_ARB,
- OPCODE_PROGRAM_NAMED_PARAMETER_NV,
- /* GL_EXT_stencil_two_side */
- OPCODE_ACTIVE_STENCIL_FACE_EXT,
- /* GL_EXT_depth_bounds_test */
- OPCODE_DEPTH_BOUNDS_EXT,
- /* GL_ARB_vertex/fragment_program */
- OPCODE_PROGRAM_STRING_ARB,
- OPCODE_PROGRAM_ENV_PARAMETER_ARB,
- /* GL_ARB_occlusion_query */
- OPCODE_BEGIN_QUERY_ARB,
- OPCODE_END_QUERY_ARB,
- /* GL_ARB_draw_buffers */
- OPCODE_DRAW_BUFFERS_ARB,
- /* GL_ATI_fragment_shader */
- OPCODE_TEX_BUMP_PARAMETER_ATI,
- /* GL_ATI_fragment_shader */
- OPCODE_BIND_FRAGMENT_SHADER_ATI,
- OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI,
- /* OpenGL 2.0 */
- OPCODE_STENCIL_FUNC_SEPARATE,
- OPCODE_STENCIL_OP_SEPARATE,
- OPCODE_STENCIL_MASK_SEPARATE,
-
- /* GL_ARB_shader_objects */
- OPCODE_USE_PROGRAM,
- OPCODE_UNIFORM_1F,
- OPCODE_UNIFORM_2F,
- OPCODE_UNIFORM_3F,
- OPCODE_UNIFORM_4F,
- OPCODE_UNIFORM_1FV,
- OPCODE_UNIFORM_2FV,
- OPCODE_UNIFORM_3FV,
- OPCODE_UNIFORM_4FV,
- OPCODE_UNIFORM_1I,
- OPCODE_UNIFORM_2I,
- OPCODE_UNIFORM_3I,
- OPCODE_UNIFORM_4I,
- OPCODE_UNIFORM_1IV,
- OPCODE_UNIFORM_2IV,
- OPCODE_UNIFORM_3IV,
- OPCODE_UNIFORM_4IV,
- OPCODE_UNIFORM_MATRIX22,
- OPCODE_UNIFORM_MATRIX33,
- OPCODE_UNIFORM_MATRIX44,
- OPCODE_UNIFORM_MATRIX23,
- OPCODE_UNIFORM_MATRIX32,
- OPCODE_UNIFORM_MATRIX24,
- OPCODE_UNIFORM_MATRIX42,
- OPCODE_UNIFORM_MATRIX34,
- OPCODE_UNIFORM_MATRIX43,
-
- /* OpenGL 3.0 */
- OPCODE_UNIFORM_1UI,
- OPCODE_UNIFORM_2UI,
- OPCODE_UNIFORM_3UI,
- OPCODE_UNIFORM_4UI,
- OPCODE_UNIFORM_1UIV,
- OPCODE_UNIFORM_2UIV,
- OPCODE_UNIFORM_3UIV,
- OPCODE_UNIFORM_4UIV,
-
- /* GL_EXT_framebuffer_blit */
- OPCODE_BLIT_FRAMEBUFFER,
-
- /* Vertex attributes -- fallback for when optimized display
- * list build isn't active.
- */
- OPCODE_ATTR_1F_NV,
- OPCODE_ATTR_2F_NV,
- OPCODE_ATTR_3F_NV,
- OPCODE_ATTR_4F_NV,
- OPCODE_ATTR_1F_ARB,
- OPCODE_ATTR_2F_ARB,
- OPCODE_ATTR_3F_ARB,
- OPCODE_ATTR_4F_ARB,
- OPCODE_MATERIAL,
- OPCODE_BEGIN,
- OPCODE_END,
- OPCODE_RECTF,
- OPCODE_EVAL_C1,
- OPCODE_EVAL_C2,
- OPCODE_EVAL_P1,
- OPCODE_EVAL_P2,
-
- /* GL_EXT_provoking_vertex */
- OPCODE_PROVOKING_VERTEX,
-
- /* GL_EXT_transform_feedback */
- OPCODE_BEGIN_TRANSFORM_FEEDBACK,
- OPCODE_END_TRANSFORM_FEEDBACK,
-
- /* GL_EXT_texture_integer */
- OPCODE_CLEARCOLOR_I,
- OPCODE_CLEARCOLOR_UI,
- OPCODE_TEXPARAMETER_I,
- OPCODE_TEXPARAMETER_UI,
-
- /* GL_EXT_separate_shader_objects */
- OPCODE_ACTIVE_PROGRAM_EXT,
- OPCODE_USE_SHADER_PROGRAM_EXT,
-
- /* GL_ARB_instanced_arrays */
- OPCODE_VERTEX_ATTRIB_DIVISOR,
-
- /* GL_NV_texture_barrier */
- OPCODE_TEXTURE_BARRIER_NV,
-
- /* The following three are meta instructions */
- OPCODE_ERROR, /* raise compiled-in error */
- OPCODE_CONTINUE,
- OPCODE_END_OF_LIST,
- OPCODE_EXT_0
-} OpCode;
-
-
-
-/**
- * Display list node.
- *
- * Display list instructions are stored as sequences of "nodes". Nodes
- * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
- * are linked together with a pointer.
- *
- * Each instruction in the display list is stored as a sequence of
- * contiguous nodes in memory.
- * Each node is the union of a variety of data types.
- */
-union gl_dlist_node
-{
- OpCode opcode;
- GLboolean b;
- GLbitfield bf;
- GLubyte ub;
- GLshort s;
- GLushort us;
- GLint i;
- GLuint ui;
- GLenum e;
- GLfloat f;
- GLvoid *data;
- void *next; /* If prev node's opcode==OPCODE_CONTINUE */
-};
-
-
-typedef union gl_dlist_node Node;
-
-
-/**
- * How many nodes to allocate at a time.
- *
- * \note Reduced now that we hold vertices etc. elsewhere.
- */
-#define BLOCK_SIZE 256
-
-
-
-/**
- * Number of nodes of storage needed for each instruction.
- * Sizes for dynamically allocated opcodes are stored in the context struct.
- */
-static GLuint InstSize[OPCODE_END_OF_LIST + 1];
-
-
-#if FEATURE_dlist
-
-
-void mesa_print_display_list(GLuint list);
-
-
-/**********************************************************************/
-/***** Private *****/
-/**********************************************************************/
-
-
-/**
- * Make an empty display list. This is used by glGenLists() to
- * reserve display list IDs.
- */
-static struct gl_display_list *
-make_list(GLuint name, GLuint count)
-{
- struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list);
- dlist->Name = name;
- dlist->Head = (Node *) malloc(sizeof(Node) * count);
- dlist->Head[0].opcode = OPCODE_END_OF_LIST;
- return dlist;
-}
-
-
-/**
- * Lookup function to just encapsulate casting.
- */
-static INLINE struct gl_display_list *
-lookup_list(struct gl_context *ctx, GLuint list)
-{
- return (struct gl_display_list *)
- _mesa_HashLookup(ctx->Shared->DisplayList, list);
-}
-
-
-/** Is the given opcode an extension code? */
-static INLINE GLboolean
-is_ext_opcode(OpCode opcode)
-{
- return (opcode >= OPCODE_EXT_0);
-}
-
-
-/** Destroy an extended opcode instruction */
-static GLint
-ext_opcode_destroy(struct gl_context *ctx, Node *node)
-{
- const GLint i = node[0].opcode - OPCODE_EXT_0;
- GLint step;
- ctx->ListExt->Opcode[i].Destroy(ctx, &node[1]);
- step = ctx->ListExt->Opcode[i].Size;
- return step;
-}
-
-
-/** Execute an extended opcode instruction */
-static GLint
-ext_opcode_execute(struct gl_context *ctx, Node *node)
-{
- const GLint i = node[0].opcode - OPCODE_EXT_0;
- GLint step;
- ctx->ListExt->Opcode[i].Execute(ctx, &node[1]);
- step = ctx->ListExt->Opcode[i].Size;
- return step;
-}
-
-
-/** Print an extended opcode instruction */
-static GLint
-ext_opcode_print(struct gl_context *ctx, Node *node)
-{
- const GLint i = node[0].opcode - OPCODE_EXT_0;
- GLint step;
- ctx->ListExt->Opcode[i].Print(ctx, &node[1]);
- step = ctx->ListExt->Opcode[i].Size;
- return step;
-}
-
-
-/**
- * Delete the named display list, but don't remove from hash table.
- * \param dlist - display list pointer
- */
-void
-_mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist)
-{
- Node *n, *block;
- GLboolean done;
-
- n = block = dlist->Head;
-
- done = block ? GL_FALSE : GL_TRUE;
- while (!done) {
- const OpCode opcode = n[0].opcode;
-
- /* check for extension opcodes first */
- if (is_ext_opcode(opcode)) {
- n += ext_opcode_destroy(ctx, n);
- }
- else {
- switch (opcode) {
- /* for some commands, we need to free malloc'd memory */
- case OPCODE_MAP1:
- free(n[6].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_MAP2:
- free(n[10].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_DRAW_PIXELS:
- free(n[5].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_BITMAP:
- free(n[7].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_COLOR_TABLE:
- free(n[6].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_COLOR_SUB_TABLE:
- free(n[6].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_CONVOLUTION_FILTER_1D:
- free(n[6].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_CONVOLUTION_FILTER_2D:
- free(n[7].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_POLYGON_STIPPLE:
- free(n[1].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_TEX_IMAGE1D:
- free(n[8].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_TEX_IMAGE2D:
- free(n[9].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_TEX_IMAGE3D:
- free(n[10].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_TEX_SUB_IMAGE1D:
- free(n[7].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_TEX_SUB_IMAGE2D:
- free(n[9].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_TEX_SUB_IMAGE3D:
- free(n[11].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_COMPRESSED_TEX_IMAGE_1D:
- free(n[7].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_COMPRESSED_TEX_IMAGE_2D:
- free(n[8].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_COMPRESSED_TEX_IMAGE_3D:
- free(n[9].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D:
- free(n[7].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D:
- free(n[9].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D:
- free(n[11].data);
- n += InstSize[n[0].opcode];
- break;
-#if FEATURE_NV_vertex_program
- case OPCODE_LOAD_PROGRAM_NV:
- free(n[4].data); /* program string */
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
- free(n[2].data); /* array of program ids */
- n += InstSize[n[0].opcode];
- break;
-#endif
-#if FEATURE_NV_fragment_program
- case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
- free(n[3].data); /* parameter name */
- n += InstSize[n[0].opcode];
- break;
-#endif
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
- case OPCODE_PROGRAM_STRING_ARB:
- free(n[4].data); /* program string */
- n += InstSize[n[0].opcode];
- break;
-#endif
- case OPCODE_UNIFORM_1FV:
- case OPCODE_UNIFORM_2FV:
- case OPCODE_UNIFORM_3FV:
- case OPCODE_UNIFORM_4FV:
- case OPCODE_UNIFORM_1IV:
- case OPCODE_UNIFORM_2IV:
- case OPCODE_UNIFORM_3IV:
- case OPCODE_UNIFORM_4IV:
- case OPCODE_UNIFORM_1UIV:
- case OPCODE_UNIFORM_2UIV:
- case OPCODE_UNIFORM_3UIV:
- case OPCODE_UNIFORM_4UIV:
- free(n[3].data);
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_UNIFORM_MATRIX22:
- case OPCODE_UNIFORM_MATRIX33:
- case OPCODE_UNIFORM_MATRIX44:
- case OPCODE_UNIFORM_MATRIX24:
- case OPCODE_UNIFORM_MATRIX42:
- case OPCODE_UNIFORM_MATRIX23:
- case OPCODE_UNIFORM_MATRIX32:
- case OPCODE_UNIFORM_MATRIX34:
- case OPCODE_UNIFORM_MATRIX43:
- free(n[4].data);
- n += InstSize[n[0].opcode];
- break;
-
- case OPCODE_CONTINUE:
- n = (Node *) n[1].next;
- free(block);
- block = n;
- break;
- case OPCODE_END_OF_LIST:
- free(block);
- done = GL_TRUE;
- break;
- default:
- /* Most frequent case */
- n += InstSize[n[0].opcode];
- break;
- }
- }
- }
-
- free(dlist);
-}
-
-
-/**
- * Destroy a display list and remove from hash table.
- * \param list - display list number
- */
-static void
-destroy_list(struct gl_context *ctx, GLuint list)
-{
- struct gl_display_list *dlist;
-
- if (list == 0)
- return;
-
- dlist = lookup_list(ctx, list);
- if (!dlist)
- return;
-
- _mesa_delete_list(ctx, dlist);
- _mesa_HashRemove(ctx->Shared->DisplayList, list);
-}
-
-
-/*
- * Translate the nth element of list from <type> to GLint.
- */
-static GLint
-translate_id(GLsizei n, GLenum type, const GLvoid * list)
-{
- GLbyte *bptr;
- GLubyte *ubptr;
- GLshort *sptr;
- GLushort *usptr;
- GLint *iptr;
- GLuint *uiptr;
- GLfloat *fptr;
-
- switch (type) {
- case GL_BYTE:
- bptr = (GLbyte *) list;
- return (GLint) bptr[n];
- case GL_UNSIGNED_BYTE:
- ubptr = (GLubyte *) list;
- return (GLint) ubptr[n];
- case GL_SHORT:
- sptr = (GLshort *) list;
- return (GLint) sptr[n];
- case GL_UNSIGNED_SHORT:
- usptr = (GLushort *) list;
- return (GLint) usptr[n];
- case GL_INT:
- iptr = (GLint *) list;
- return iptr[n];
- case GL_UNSIGNED_INT:
- uiptr = (GLuint *) list;
- return (GLint) uiptr[n];
- case GL_FLOAT:
- fptr = (GLfloat *) list;
- return (GLint) FLOORF(fptr[n]);
- case GL_2_BYTES:
- ubptr = ((GLubyte *) list) + 2 * n;
- return (GLint) ubptr[0] * 256
- + (GLint) ubptr[1];
- case GL_3_BYTES:
- ubptr = ((GLubyte *) list) + 3 * n;
- return (GLint) ubptr[0] * 65536
- + (GLint) ubptr[1] * 256
- + (GLint) ubptr[2];
- case GL_4_BYTES:
- ubptr = ((GLubyte *) list) + 4 * n;
- return (GLint) ubptr[0] * 16777216
- + (GLint) ubptr[1] * 65536
- + (GLint) ubptr[2] * 256
- + (GLint) ubptr[3];
- default:
- return 0;
- }
-}
-
-
-
-
-/**********************************************************************/
-/***** Public *****/
-/**********************************************************************/
-
-/**
- * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
- * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
- */
-static GLvoid *
-unpack_image(struct gl_context *ctx, GLuint dimensions,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *unpack)
-{
- if (!_mesa_is_bufferobj(unpack->BufferObj)) {
- /* no PBO */
- GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth,
- format, type, pixels, unpack);
- if (pixels && !image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
- }
- return image;
- }
- else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
- format, type, pixels)) {
- const GLubyte *map, *src;
- GLvoid *image;
-
- map = (GLubyte *)
- ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB, unpack->BufferObj);
- if (!map) {
- /* unable to map src buffer! */
- _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO");
- return NULL;
- }
-
- src = ADD_POINTERS(map, pixels);
- image = _mesa_unpack_image(dimensions, width, height, depth,
- format, type, src, unpack);
-
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
-
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
- }
- return image;
- }
- /* bad access! */
- return NULL;
-}
-
-
-/**
- * Allocate space for a display list instruction (opcode + payload space).
- * \param opcode the instruction opcode (OPCODE_* value)
- * \param bytes instruction payload size (not counting opcode)
- * \return pointer to allocated memory (the opcode space)
- */
-static Node *
-dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes)
-{
- const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node);
- Node *n;
-
- if (opcode < (GLuint) OPCODE_EXT_0) {
- if (InstSize[opcode] == 0) {
- /* save instruction size now */
- InstSize[opcode] = numNodes;
- }
- else {
- /* make sure instruction size agrees */
- ASSERT(numNodes == InstSize[opcode]);
- }
- }
-
- if (ctx->ListState.CurrentPos + numNodes + 2 > BLOCK_SIZE) {
- /* This block is full. Allocate a new block and chain to it */
- Node *newblock;
- n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
- n[0].opcode = OPCODE_CONTINUE;
- newblock = (Node *) malloc(sizeof(Node) * BLOCK_SIZE);
- if (!newblock) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list");
- return NULL;
- }
- n[1].next = (Node *) newblock;
- ctx->ListState.CurrentBlock = newblock;
- ctx->ListState.CurrentPos = 0;
- }
-
- n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
- ctx->ListState.CurrentPos += numNodes;
-
- n[0].opcode = opcode;
-
- return n;
-}
-
-
-
-/**
- * Allocate space for a display list instruction. Used by callers outside
- * this file for things like VBO vertex data.
- *
- * \param opcode the instruction opcode (OPCODE_* value)
- * \param bytes instruction size in bytes, not counting opcode.
- * \return pointer to the usable data area (not including the internal
- * opcode).
- */
-void *
-_mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint bytes)
-{
- Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes);
- if (n)
- return n + 1; /* return pointer to payload area, after opcode */
- else
- return NULL;
-}
-
-
-/**
- * This function allows modules and drivers to get their own opcodes
- * for extending display list functionality.
- * \param ctx the rendering context
- * \param size number of bytes for storing the new display list command
- * \param execute function to execute the new display list command
- * \param destroy function to destroy the new display list command
- * \param print function to print the new display list command
- * \return the new opcode number or -1 if error
- */
-GLint
-_mesa_dlist_alloc_opcode(struct gl_context *ctx,
- GLuint size,
- void (*execute) (struct gl_context *, void *),
- void (*destroy) (struct gl_context *, void *),
- void (*print) (struct gl_context *, void *))
-{
- if (ctx->ListExt->NumOpcodes < MAX_DLIST_EXT_OPCODES) {
- const GLuint i = ctx->ListExt->NumOpcodes++;
- ctx->ListExt->Opcode[i].Size =
- 1 + (size + sizeof(Node) - 1) / sizeof(Node);
- ctx->ListExt->Opcode[i].Execute = execute;
- ctx->ListExt->Opcode[i].Destroy = destroy;
- ctx->ListExt->Opcode[i].Print = print;
- return i + OPCODE_EXT_0;
- }
- return -1;
-}
-
-
-/**
- * Allocate space for a display list instruction. The space is basically
- * an array of Nodes where node[0] holds the opcode, node[1] is the first
- * function parameter, node[2] is the second parameter, etc.
- *
- * \param opcode one of OPCODE_x
- * \param nparams number of function parameters
- * \return pointer to start of instruction space
- */
-static INLINE Node *
-alloc_instruction(struct gl_context *ctx, OpCode opcode, GLuint nparams)
-{
- return dlist_alloc(ctx, opcode, nparams * sizeof(Node));
-}
-
-
-
-/*
- * Display List compilation functions
- */
-static void GLAPIENTRY
-save_Accum(GLenum op, GLfloat value)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_ACCUM, 2);
- if (n) {
- n[1].e = op;
- n[2].f = value;
- }
- if (ctx->ExecuteFlag) {
- CALL_Accum(ctx->Exec, (op, value));
- }
-}
-
-
-static void GLAPIENTRY
-save_AlphaFunc(GLenum func, GLclampf ref)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_ALPHA_FUNC, 2);
- if (n) {
- n[1].e = func;
- n[2].f = (GLfloat) ref;
- }
- if (ctx->ExecuteFlag) {
- CALL_AlphaFunc(ctx->Exec, (func, ref));
- }
-}
-
-
-static void GLAPIENTRY
-save_BindTexture(GLenum target, GLuint texture)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BIND_TEXTURE, 2);
- if (n) {
- n[1].e = target;
- n[2].ui = texture;
- }
- if (ctx->ExecuteFlag) {
- CALL_BindTexture(ctx->Exec, (target, texture));
- }
-}
-
-
-static void GLAPIENTRY
-save_Bitmap(GLsizei width, GLsizei height,
- GLfloat xorig, GLfloat yorig,
- GLfloat xmove, GLfloat ymove, const GLubyte * pixels)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BITMAP, 7);
- if (n) {
- n[1].i = (GLint) width;
- n[2].i = (GLint) height;
- n[3].f = xorig;
- n[4].f = yorig;
- n[5].f = xmove;
- n[6].f = ymove;
- n[7].data = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_Bitmap(ctx->Exec, (width, height,
- xorig, yorig, xmove, ymove, pixels));
- }
-}
-
-
-static void GLAPIENTRY
-save_BlendEquation(GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION, 1);
- if (n) {
- n[1].e = mode;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlendEquation(ctx->Exec, (mode));
- }
-}
-
-
-static void GLAPIENTRY
-save_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2);
- if (n) {
- n[1].e = modeRGB;
- n[2].e = modeA;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlendEquationSeparateEXT(ctx->Exec, (modeRGB, modeA));
- }
-}
-
-
-static void GLAPIENTRY
-save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
- GLenum sfactorA, GLenum dfactorA)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4);
- if (n) {
- n[1].e = sfactorRGB;
- n[2].e = dfactorRGB;
- n[3].e = sfactorA;
- n[4].e = dfactorA;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlendFuncSeparateEXT(ctx->Exec,
- (sfactorRGB, dfactorRGB, sfactorA, dfactorA));
- }
-}
-
-
-static void GLAPIENTRY
-save_BlendFunc(GLenum srcfactor, GLenum dstfactor)
-{
- save_BlendFuncSeparateEXT(srcfactor, dstfactor, srcfactor, dstfactor);
-}
-
-
-static void GLAPIENTRY
-save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLEND_COLOR, 4);
- if (n) {
- n[1].f = red;
- n[2].f = green;
- n[3].f = blue;
- n[4].f = alpha;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlendColor(ctx->Exec, (red, green, blue, alpha));
- }
-}
-
-/* GL_ARB_draw_buffers_blend */
-static void GLAPIENTRY
-save_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
- GLenum sfactorA, GLenum dfactorA)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 5);
- if (n) {
- n[1].ui = buf;
- n[2].e = sfactorRGB;
- n[3].e = dfactorRGB;
- n[4].e = sfactorA;
- n[5].e = dfactorA;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlendFuncSeparateiARB(ctx->Exec, (buf, sfactorRGB, dfactorRGB,
- sfactorA, dfactorA));
- }
-}
-
-/* GL_ARB_draw_buffers_blend */
-static void GLAPIENTRY
-save_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 3);
- if (n) {
- n[1].ui = buf;
- n[2].e = sfactor;
- n[3].e = dfactor;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlendFunciARB(ctx->Exec, (buf, sfactor, dfactor));
- }
-}
-
-/* GL_ARB_draw_buffers_blend */
-static void GLAPIENTRY
-save_BlendEquationi(GLuint buf, GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_I, 2);
- if (n) {
- n[1].ui = buf;
- n[2].e = mode;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlendEquationiARB(ctx->Exec, (buf, mode));
- }
-}
-
-/* GL_ARB_draw_buffers_blend */
-static void GLAPIENTRY
-save_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE_I, 3);
- if (n) {
- n[1].ui = buf;
- n[2].e = modeRGB;
- n[3].e = modeA;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlendEquationSeparateiARB(ctx->Exec, (buf, modeRGB, modeA));
- }
-}
-
-
-static void invalidate_saved_current_state( struct gl_context *ctx )
-{
- GLint i;
-
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- ctx->ListState.ActiveAttribSize[i] = 0;
-
- for (i = 0; i < MAT_ATTRIB_MAX; i++)
- ctx->ListState.ActiveMaterialSize[i] = 0;
-
- memset(&ctx->ListState.Current, 0, sizeof ctx->ListState.Current);
-
- ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
-}
-
-static void GLAPIENTRY
-save_CallList(GLuint list)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
-
- n = alloc_instruction(ctx, OPCODE_CALL_LIST, 1);
- if (n) {
- n[1].ui = list;
- }
-
- /* After this, we don't know what state we're in. Invalidate all
- * cached information previously gathered:
- */
- invalidate_saved_current_state( ctx );
-
- if (ctx->ExecuteFlag) {
- _mesa_CallList(list);
- }
-}
-
-
-static void GLAPIENTRY
-save_CallLists(GLsizei num, GLenum type, const GLvoid * lists)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
- GLboolean typeErrorFlag;
-
- SAVE_FLUSH_VERTICES(ctx);
-
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_2_BYTES:
- case GL_3_BYTES:
- case GL_4_BYTES:
- typeErrorFlag = GL_FALSE;
- break;
- default:
- typeErrorFlag = GL_TRUE;
- }
-
- for (i = 0; i < num; i++) {
- GLint list = translate_id(i, type, lists);
- Node *n = alloc_instruction(ctx, OPCODE_CALL_LIST_OFFSET, 2);
- if (n) {
- n[1].i = list;
- n[2].b = typeErrorFlag;
- }
- }
-
- /* After this, we don't know what state we're in. Invalidate all
- * cached information previously gathered:
- */
- invalidate_saved_current_state( ctx );
-
- if (ctx->ExecuteFlag) {
- CALL_CallLists(ctx->Exec, (num, type, lists));
- }
-}
-
-
-static void GLAPIENTRY
-save_Clear(GLbitfield mask)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLEAR, 1);
- if (n) {
- n[1].bf = mask;
- }
- if (ctx->ExecuteFlag) {
- CALL_Clear(ctx->Exec, (mask));
- }
-}
-
-
-static void GLAPIENTRY
-save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6);
- if (n) {
- n[1].e = buffer;
- n[2].i = drawbuffer;
- n[3].i = value[0];
- if (buffer == GL_COLOR) {
- n[4].i = value[1];
- n[5].i = value[2];
- n[6].i = value[3];
- }
- else {
- n[4].i = 0;
- n[5].i = 0;
- n[6].i = 0;
- }
- }
- if (ctx->ExecuteFlag) {
- /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
- }
-}
-
-
-static void GLAPIENTRY
-save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6);
- if (n) {
- n[1].e = buffer;
- n[2].i = drawbuffer;
- n[3].ui = value[0];
- if (buffer == GL_COLOR) {
- n[4].ui = value[1];
- n[5].ui = value[2];
- n[6].ui = value[3];
- }
- else {
- n[4].ui = 0;
- n[5].ui = 0;
- n[6].ui = 0;
- }
- }
- if (ctx->ExecuteFlag) {
- /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
- }
-}
-
-
-static void GLAPIENTRY
-save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6);
- if (n) {
- n[1].e = buffer;
- n[2].i = drawbuffer;
- n[3].f = value[0];
- if (buffer == GL_COLOR) {
- n[4].f = value[1];
- n[5].f = value[2];
- n[6].f = value[3];
- }
- else {
- n[4].f = 0.0F;
- n[5].f = 0.0F;
- n[6].f = 0.0F;
- }
- }
- if (ctx->ExecuteFlag) {
- /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
- }
-}
-
-
-static void GLAPIENTRY
-save_ClearBufferfi(GLenum buffer, GLint drawbuffer,
- GLfloat depth, GLint stencil)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4);
- if (n) {
- n[1].e = buffer;
- n[2].i = drawbuffer;
- n[3].f = depth;
- n[4].i = stencil;
- }
- if (ctx->ExecuteFlag) {
- /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
- }
-}
-
-
-static void GLAPIENTRY
-save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLEAR_ACCUM, 4);
- if (n) {
- n[1].f = red;
- n[2].f = green;
- n[3].f = blue;
- n[4].f = alpha;
- }
- if (ctx->ExecuteFlag) {
- CALL_ClearAccum(ctx->Exec, (red, green, blue, alpha));
- }
-}
-
-
-static void GLAPIENTRY
-save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLEAR_COLOR, 4);
- if (n) {
- n[1].f = red;
- n[2].f = green;
- n[3].f = blue;
- n[4].f = alpha;
- }
- if (ctx->ExecuteFlag) {
- CALL_ClearColor(ctx->Exec, (red, green, blue, alpha));
- }
-}
-
-
-static void GLAPIENTRY
-save_ClearDepth(GLclampd depth)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLEAR_DEPTH, 1);
- if (n) {
- n[1].f = (GLfloat) depth;
- }
- if (ctx->ExecuteFlag) {
- CALL_ClearDepth(ctx->Exec, (depth));
- }
-}
-
-
-static void GLAPIENTRY
-save_ClearIndex(GLfloat c)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLEAR_INDEX, 1);
- if (n) {
- n[1].f = c;
- }
- if (ctx->ExecuteFlag) {
- CALL_ClearIndex(ctx->Exec, (c));
- }
-}
-
-
-static void GLAPIENTRY
-save_ClearStencil(GLint s)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLEAR_STENCIL, 1);
- if (n) {
- n[1].i = s;
- }
- if (ctx->ExecuteFlag) {
- CALL_ClearStencil(ctx->Exec, (s));
- }
-}
-
-
-static void GLAPIENTRY
-save_ClipPlane(GLenum plane, const GLdouble * equ)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLIP_PLANE, 5);
- if (n) {
- n[1].e = plane;
- n[2].f = (GLfloat) equ[0];
- n[3].f = (GLfloat) equ[1];
- n[4].f = (GLfloat) equ[2];
- n[5].f = (GLfloat) equ[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_ClipPlane(ctx->Exec, (plane, equ));
- }
-}
-
-
-
-static void GLAPIENTRY
-save_ColorMask(GLboolean red, GLboolean green,
- GLboolean blue, GLboolean alpha)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_COLOR_MASK, 4);
- if (n) {
- n[1].b = red;
- n[2].b = green;
- n[3].b = blue;
- n[4].b = alpha;
- }
- if (ctx->ExecuteFlag) {
- CALL_ColorMask(ctx->Exec, (red, green, blue, alpha));
- }
-}
-
-
-static void GLAPIENTRY
-save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green,
- GLboolean blue, GLboolean alpha)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5);
- if (n) {
- n[1].ui = buf;
- n[2].b = red;
- n[3].b = green;
- n[4].b = blue;
- n[5].b = alpha;
- }
- if (ctx->ExecuteFlag) {
- /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
- }
-}
-
-
-static void GLAPIENTRY
-save_ColorMaterial(GLenum face, GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_COLOR_MATERIAL, 2);
- if (n) {
- n[1].e = face;
- n[2].e = mode;
- }
- if (ctx->ExecuteFlag) {
- CALL_ColorMaterial(ctx->Exec, (face, mode));
- }
-}
-
-
-static void GLAPIENTRY
-save_ColorTable(GLenum target, GLenum internalFormat,
- GLsizei width, GLenum format, GLenum type,
- const GLvoid * table)
-{
- GET_CURRENT_CONTEXT(ctx);
- if (_mesa_is_proxy_texture(target)) {
- /* execute immediately */
- CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
- format, type, table));
- }
- else {
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_COLOR_TABLE, 6);
- if (n) {
- n[1].e = target;
- n[2].e = internalFormat;
- n[3].i = width;
- n[4].e = format;
- n[5].e = type;
- n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table,
- &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
- format, type, table));
- }
- }
-}
-
-
-
-static void GLAPIENTRY
-save_ColorTableParameterfv(GLenum target, GLenum pname,
- const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6);
- if (n) {
- n[1].e = target;
- n[2].e = pname;
- n[3].f = params[0];
- if (pname == GL_COLOR_TABLE_SGI ||
- pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
- pname == GL_TEXTURE_COLOR_TABLE_SGI) {
- n[4].f = params[1];
- n[5].f = params[2];
- n[6].f = params[3];
- }
- }
-
- if (ctx->ExecuteFlag) {
- CALL_ColorTableParameterfv(ctx->Exec, (target, pname, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6);
- if (n) {
- n[1].e = target;
- n[2].e = pname;
- n[3].i = params[0];
- if (pname == GL_COLOR_TABLE_SGI ||
- pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
- pname == GL_TEXTURE_COLOR_TABLE_SGI) {
- n[4].i = params[1];
- n[5].i = params[2];
- n[6].i = params[3];
- }
- }
-
- if (ctx->ExecuteFlag) {
- CALL_ColorTableParameteriv(ctx->Exec, (target, pname, params));
- }
-}
-
-
-
-static void GLAPIENTRY
-save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
- GLenum format, GLenum type, const GLvoid * table)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_COLOR_SUB_TABLE, 6);
- if (n) {
- n[1].e = target;
- n[2].i = start;
- n[3].i = count;
- n[4].e = format;
- n[5].e = type;
- n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table,
- &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_ColorSubTable(ctx->Exec,
- (target, start, count, format, type, table));
- }
-}
-
-
-static void GLAPIENTRY
-save_CopyColorSubTable(GLenum target, GLsizei start,
- GLint x, GLint y, GLsizei width)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5);
- if (n) {
- n[1].e = target;
- n[2].i = start;
- n[3].i = x;
- n[4].i = y;
- n[5].i = width;
- }
- if (ctx->ExecuteFlag) {
- CALL_CopyColorSubTable(ctx->Exec, (target, start, x, y, width));
- }
-}
-
-
-static void GLAPIENTRY
-save_CopyColorTable(GLenum target, GLenum internalformat,
- GLint x, GLint y, GLsizei width)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_COPY_COLOR_TABLE, 5);
- if (n) {
- n[1].e = target;
- n[2].e = internalformat;
- n[3].i = x;
- n[4].i = y;
- n[5].i = width;
- }
- if (ctx->ExecuteFlag) {
- CALL_CopyColorTable(ctx->Exec, (target, internalformat, x, y, width));
- }
-}
-
-
-static void GLAPIENTRY
-save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
- GLenum format, GLenum type, const GLvoid * filter)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6);
- if (n) {
- n[1].e = target;
- n[2].e = internalFormat;
- n[3].i = width;
- n[4].e = format;
- n[5].e = type;
- n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter,
- &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width,
- format, type, filter));
- }
-}
-
-
-static void GLAPIENTRY
-save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
- GLsizei width, GLsizei height, GLenum format,
- GLenum type, const GLvoid * filter)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7);
- if (n) {
- n[1].e = target;
- n[2].e = internalFormat;
- n[3].i = width;
- n[4].i = height;
- n[5].e = format;
- n[6].e = type;
- n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter,
- &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_ConvolutionFilter2D(ctx->Exec,
- (target, internalFormat, width, height, format,
- type, filter));
- }
-}
-
-
-static void GLAPIENTRY
-save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3);
- if (n) {
- n[1].e = target;
- n[2].e = pname;
- n[3].i = param;
- }
- if (ctx->ExecuteFlag) {
- CALL_ConvolutionParameteri(ctx->Exec, (target, pname, param));
- }
-}
-
-
-static void GLAPIENTRY
-save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6);
- if (n) {
- n[1].e = target;
- n[2].e = pname;
- n[3].i = params[0];
- if (pname == GL_CONVOLUTION_BORDER_COLOR ||
- pname == GL_CONVOLUTION_FILTER_SCALE ||
- pname == GL_CONVOLUTION_FILTER_BIAS) {
- n[4].i = params[1];
- n[5].i = params[2];
- n[6].i = params[3];
- }
- else {
- n[4].i = n[5].i = n[6].i = 0;
- }
- }
- if (ctx->ExecuteFlag) {
- CALL_ConvolutionParameteriv(ctx->Exec, (target, pname, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3);
- if (n) {
- n[1].e = target;
- n[2].e = pname;
- n[3].f = param;
- }
- if (ctx->ExecuteFlag) {
- CALL_ConvolutionParameterf(ctx->Exec, (target, pname, param));
- }
-}
-
-
-static void GLAPIENTRY
-save_ConvolutionParameterfv(GLenum target, GLenum pname,
- const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6);
- if (n) {
- n[1].e = target;
- n[2].e = pname;
- n[3].f = params[0];
- if (pname == GL_CONVOLUTION_BORDER_COLOR ||
- pname == GL_CONVOLUTION_FILTER_SCALE ||
- pname == GL_CONVOLUTION_FILTER_BIAS) {
- n[4].f = params[1];
- n[5].f = params[2];
- n[6].f = params[3];
- }
- else {
- n[4].f = n[5].f = n[6].f = 0.0F;
- }
- }
- if (ctx->ExecuteFlag) {
- CALL_ConvolutionParameterfv(ctx->Exec, (target, pname, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_COPY_PIXELS, 5);
- if (n) {
- n[1].i = x;
- n[2].i = y;
- n[3].i = (GLint) width;
- n[4].i = (GLint) height;
- n[5].e = type;
- }
- if (ctx->ExecuteFlag) {
- CALL_CopyPixels(ctx->Exec, (x, y, width, height, type));
- }
-}
-
-
-
-static void GLAPIENTRY
-save_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
- GLint x, GLint y, GLsizei width, GLint border)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE1D, 7);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].e = internalformat;
- n[4].i = x;
- n[5].i = y;
- n[6].i = width;
- n[7].i = border;
- }
- if (ctx->ExecuteFlag) {
- CALL_CopyTexImage1D(ctx->Exec, (target, level, internalformat,
- x, y, width, border));
- }
-}
-
-
-static void GLAPIENTRY
-save_CopyTexImage2D(GLenum target, GLint level,
- GLenum internalformat,
- GLint x, GLint y, GLsizei width,
- GLsizei height, GLint border)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE2D, 8);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].e = internalformat;
- n[4].i = x;
- n[5].i = y;
- n[6].i = width;
- n[7].i = height;
- n[8].i = border;
- }
- if (ctx->ExecuteFlag) {
- CALL_CopyTexImage2D(ctx->Exec, (target, level, internalformat,
- x, y, width, height, border));
- }
-}
-
-
-
-static void GLAPIENTRY
-save_CopyTexSubImage1D(GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].i = xoffset;
- n[4].i = x;
- n[5].i = y;
- n[6].i = width;
- }
- if (ctx->ExecuteFlag) {
- CALL_CopyTexSubImage1D(ctx->Exec,
- (target, level, xoffset, x, y, width));
- }
-}
-
-
-static void GLAPIENTRY
-save_CopyTexSubImage2D(GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y, GLsizei width, GLint height)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].i = xoffset;
- n[4].i = yoffset;
- n[5].i = x;
- n[6].i = y;
- n[7].i = width;
- n[8].i = height;
- }
- if (ctx->ExecuteFlag) {
- CALL_CopyTexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
- x, y, width, height));
- }
-}
-
-
-static void GLAPIENTRY
-save_CopyTexSubImage3D(GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint x, GLint y, GLsizei width, GLint height)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].i = xoffset;
- n[4].i = yoffset;
- n[5].i = zoffset;
- n[6].i = x;
- n[7].i = y;
- n[8].i = width;
- n[9].i = height;
- }
- if (ctx->ExecuteFlag) {
- CALL_CopyTexSubImage3D(ctx->Exec, (target, level,
- xoffset, yoffset, zoffset,
- x, y, width, height));
- }
-}
-
-
-static void GLAPIENTRY
-save_CullFace(GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CULL_FACE, 1);
- if (n) {
- n[1].e = mode;
- }
- if (ctx->ExecuteFlag) {
- CALL_CullFace(ctx->Exec, (mode));
- }
-}
-
-
-static void GLAPIENTRY
-save_DepthFunc(GLenum func)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_DEPTH_FUNC, 1);
- if (n) {
- n[1].e = func;
- }
- if (ctx->ExecuteFlag) {
- CALL_DepthFunc(ctx->Exec, (func));
- }
-}
-
-
-static void GLAPIENTRY
-save_DepthMask(GLboolean mask)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_DEPTH_MASK, 1);
- if (n) {
- n[1].b = mask;
- }
- if (ctx->ExecuteFlag) {
- CALL_DepthMask(ctx->Exec, (mask));
- }
-}
-
-
-static void GLAPIENTRY
-save_DepthRange(GLclampd nearval, GLclampd farval)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_DEPTH_RANGE, 2);
- if (n) {
- n[1].f = (GLfloat) nearval;
- n[2].f = (GLfloat) farval;
- }
- if (ctx->ExecuteFlag) {
- CALL_DepthRange(ctx->Exec, (nearval, farval));
- }
-}
-
-
-static void GLAPIENTRY
-save_Disable(GLenum cap)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_DISABLE, 1);
- if (n) {
- n[1].e = cap;
- }
- if (ctx->ExecuteFlag) {
- CALL_Disable(ctx->Exec, (cap));
- }
-}
-
-
-static void GLAPIENTRY
-save_DisableIndexed(GLuint index, GLenum cap)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2);
- if (n) {
- n[1].ui = index;
- n[2].e = cap;
- }
- if (ctx->ExecuteFlag) {
- CALL_DisableIndexedEXT(ctx->Exec, (index, cap));
- }
-}
-
-
-static void GLAPIENTRY
-save_DrawBuffer(GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_DRAW_BUFFER, 1);
- if (n) {
- n[1].e = mode;
- }
- if (ctx->ExecuteFlag) {
- CALL_DrawBuffer(ctx->Exec, (mode));
- }
-}
-
-
-static void GLAPIENTRY
-save_DrawPixels(GLsizei width, GLsizei height,
- GLenum format, GLenum type, const GLvoid * pixels)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 5);
- if (n) {
- n[1].i = width;
- n[2].i = height;
- n[3].e = format;
- n[4].e = type;
- n[5].data = unpack_image(ctx, 2, width, height, 1, format, type,
- pixels, &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels));
- }
-}
-
-
-
-static void GLAPIENTRY
-save_Enable(GLenum cap)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_ENABLE, 1);
- if (n) {
- n[1].e = cap;
- }
- if (ctx->ExecuteFlag) {
- CALL_Enable(ctx->Exec, (cap));
- }
-}
-
-
-
-static void GLAPIENTRY
-save_EnableIndexed(GLuint index, GLenum cap)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2);
- if (n) {
- n[1].ui = index;
- n[2].e = cap;
- }
- if (ctx->ExecuteFlag) {
- CALL_EnableIndexedEXT(ctx->Exec, (index, cap));
- }
-}
-
-
-
-static void GLAPIENTRY
-save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_EVALMESH1, 3);
- if (n) {
- n[1].e = mode;
- n[2].i = i1;
- n[3].i = i2;
- }
- if (ctx->ExecuteFlag) {
- CALL_EvalMesh1(ctx->Exec, (mode, i1, i2));
- }
-}
-
-
-static void GLAPIENTRY
-save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_EVALMESH2, 5);
- if (n) {
- n[1].e = mode;
- n[2].i = i1;
- n[3].i = i2;
- n[4].i = j1;
- n[5].i = j2;
- }
- if (ctx->ExecuteFlag) {
- CALL_EvalMesh2(ctx->Exec, (mode, i1, i2, j1, j2));
- }
-}
-
-
-
-
-static void GLAPIENTRY
-save_Fogfv(GLenum pname, const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_FOG, 5);
- if (n) {
- n[1].e = pname;
- n[2].f = params[0];
- n[3].f = params[1];
- n[4].f = params[2];
- n[5].f = params[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_Fogfv(ctx->Exec, (pname, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_Fogf(GLenum pname, GLfloat param)
-{
- GLfloat parray[4];
- parray[0] = param;
- parray[1] = parray[2] = parray[3] = 0.0F;
- save_Fogfv(pname, parray);
-}
-
-
-static void GLAPIENTRY
-save_Fogiv(GLenum pname, const GLint *params)
-{
- GLfloat p[4];
- switch (pname) {
- case GL_FOG_MODE:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_INDEX:
- p[0] = (GLfloat) *params;
- p[1] = 0.0f;
- p[2] = 0.0f;
- p[3] = 0.0f;
- break;
- case GL_FOG_COLOR:
- p[0] = INT_TO_FLOAT(params[0]);
- p[1] = INT_TO_FLOAT(params[1]);
- p[2] = INT_TO_FLOAT(params[2]);
- p[3] = INT_TO_FLOAT(params[3]);
- break;
- default:
- /* Error will be caught later in gl_Fogfv */
- ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
- }
- save_Fogfv(pname, p);
-}
-
-
-static void GLAPIENTRY
-save_Fogi(GLenum pname, GLint param)
-{
- GLint parray[4];
- parray[0] = param;
- parray[1] = parray[2] = parray[3] = 0;
- save_Fogiv(pname, parray);
-}
-
-
-static void GLAPIENTRY
-save_FrontFace(GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_FRONT_FACE, 1);
- if (n) {
- n[1].e = mode;
- }
- if (ctx->ExecuteFlag) {
- CALL_FrontFace(ctx->Exec, (mode));
- }
-}
-
-
-static void GLAPIENTRY
-save_Frustum(GLdouble left, GLdouble right,
- GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_FRUSTUM, 6);
- if (n) {
- n[1].f = (GLfloat) left;
- n[2].f = (GLfloat) right;
- n[3].f = (GLfloat) bottom;
- n[4].f = (GLfloat) top;
- n[5].f = (GLfloat) nearval;
- n[6].f = (GLfloat) farval;
- }
- if (ctx->ExecuteFlag) {
- CALL_Frustum(ctx->Exec, (left, right, bottom, top, nearval, farval));
- }
-}
-
-
-static void GLAPIENTRY
-save_Hint(GLenum target, GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_HINT, 2);
- if (n) {
- n[1].e = target;
- n[2].e = mode;
- }
- if (ctx->ExecuteFlag) {
- CALL_Hint(ctx->Exec, (target, mode));
- }
-}
-
-
-static void GLAPIENTRY
-save_Histogram(GLenum target, GLsizei width, GLenum internalFormat,
- GLboolean sink)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_HISTOGRAM, 4);
- if (n) {
- n[1].e = target;
- n[2].i = width;
- n[3].e = internalFormat;
- n[4].b = sink;
- }
- if (ctx->ExecuteFlag) {
- CALL_Histogram(ctx->Exec, (target, width, internalFormat, sink));
- }
-}
-
-
-static void GLAPIENTRY
-save_IndexMask(GLuint mask)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_INDEX_MASK, 1);
- if (n) {
- n[1].ui = mask;
- }
- if (ctx->ExecuteFlag) {
- CALL_IndexMask(ctx->Exec, (mask));
- }
-}
-
-
-static void GLAPIENTRY
-save_InitNames(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) alloc_instruction(ctx, OPCODE_INIT_NAMES, 0);
- if (ctx->ExecuteFlag) {
- CALL_InitNames(ctx->Exec, ());
- }
-}
-
-
-static void GLAPIENTRY
-save_Lightfv(GLenum light, GLenum pname, const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_LIGHT, 6);
- if (n) {
- GLint i, nParams;
- n[1].e = light;
- n[2].e = pname;
- switch (pname) {
- case GL_AMBIENT:
- nParams = 4;
- break;
- case GL_DIFFUSE:
- nParams = 4;
- break;
- case GL_SPECULAR:
- nParams = 4;
- break;
- case GL_POSITION:
- nParams = 4;
- break;
- case GL_SPOT_DIRECTION:
- nParams = 3;
- break;
- case GL_SPOT_EXPONENT:
- nParams = 1;
- break;
- case GL_SPOT_CUTOFF:
- nParams = 1;
- break;
- case GL_CONSTANT_ATTENUATION:
- nParams = 1;
- break;
- case GL_LINEAR_ATTENUATION:
- nParams = 1;
- break;
- case GL_QUADRATIC_ATTENUATION:
- nParams = 1;
- break;
- default:
- nParams = 0;
- }
- for (i = 0; i < nParams; i++) {
- n[3 + i].f = params[i];
- }
- }
- if (ctx->ExecuteFlag) {
- CALL_Lightfv(ctx->Exec, (light, pname, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_Lightf(GLenum light, GLenum pname, GLfloat param)
-{
- GLfloat parray[4];
- parray[0] = param;
- parray[1] = parray[2] = parray[3] = 0.0F;
- save_Lightfv(light, pname, parray);
-}
-
-
-static void GLAPIENTRY
-save_Lightiv(GLenum light, GLenum pname, const GLint *params)
-{
- GLfloat fparam[4];
- switch (pname) {
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- fparam[0] = INT_TO_FLOAT(params[0]);
- fparam[1] = INT_TO_FLOAT(params[1]);
- fparam[2] = INT_TO_FLOAT(params[2]);
- fparam[3] = INT_TO_FLOAT(params[3]);
- break;
- case GL_POSITION:
- fparam[0] = (GLfloat) params[0];
- fparam[1] = (GLfloat) params[1];
- fparam[2] = (GLfloat) params[2];
- fparam[3] = (GLfloat) params[3];
- break;
- case GL_SPOT_DIRECTION:
- fparam[0] = (GLfloat) params[0];
- fparam[1] = (GLfloat) params[1];
- fparam[2] = (GLfloat) params[2];
- break;
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- fparam[0] = (GLfloat) params[0];
- break;
- default:
- /* error will be caught later in gl_Lightfv */
- ;
- }
- save_Lightfv(light, pname, fparam);
-}
-
-
-static void GLAPIENTRY
-save_Lighti(GLenum light, GLenum pname, GLint param)
-{
- GLint parray[4];
- parray[0] = param;
- parray[1] = parray[2] = parray[3] = 0;
- save_Lightiv(light, pname, parray);
-}
-
-
-static void GLAPIENTRY
-save_LightModelfv(GLenum pname, const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_LIGHT_MODEL, 5);
- if (n) {
- n[1].e = pname;
- n[2].f = params[0];
- n[3].f = params[1];
- n[4].f = params[2];
- n[5].f = params[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_LightModelfv(ctx->Exec, (pname, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_LightModelf(GLenum pname, GLfloat param)
-{
- GLfloat parray[4];
- parray[0] = param;
- parray[1] = parray[2] = parray[3] = 0.0F;
- save_LightModelfv(pname, parray);
-}
-
-
-static void GLAPIENTRY
-save_LightModeliv(GLenum pname, const GLint *params)
-{
- GLfloat fparam[4];
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
- fparam[0] = INT_TO_FLOAT(params[0]);
- fparam[1] = INT_TO_FLOAT(params[1]);
- fparam[2] = INT_TO_FLOAT(params[2]);
- fparam[3] = INT_TO_FLOAT(params[3]);
- break;
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- fparam[0] = (GLfloat) params[0];
- fparam[1] = 0.0F;
- fparam[2] = 0.0F;
- fparam[3] = 0.0F;
- break;
- default:
- /* Error will be caught later in gl_LightModelfv */
- ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F);
- }
- save_LightModelfv(pname, fparam);
-}
-
-
-static void GLAPIENTRY
-save_LightModeli(GLenum pname, GLint param)
-{
- GLint parray[4];
- parray[0] = param;
- parray[1] = parray[2] = parray[3] = 0;
- save_LightModeliv(pname, parray);
-}
-
-
-static void GLAPIENTRY
-save_LineStipple(GLint factor, GLushort pattern)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_LINE_STIPPLE, 2);
- if (n) {
- n[1].i = factor;
- n[2].us = pattern;
- }
- if (ctx->ExecuteFlag) {
- CALL_LineStipple(ctx->Exec, (factor, pattern));
- }
-}
-
-
-static void GLAPIENTRY
-save_LineWidth(GLfloat width)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_LINE_WIDTH, 1);
- if (n) {
- n[1].f = width;
- }
- if (ctx->ExecuteFlag) {
- CALL_LineWidth(ctx->Exec, (width));
- }
-}
-
-
-static void GLAPIENTRY
-save_ListBase(GLuint base)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_LIST_BASE, 1);
- if (n) {
- n[1].ui = base;
- }
- if (ctx->ExecuteFlag) {
- CALL_ListBase(ctx->Exec, (base));
- }
-}
-
-
-static void GLAPIENTRY
-save_LoadIdentity(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) alloc_instruction(ctx, OPCODE_LOAD_IDENTITY, 0);
- if (ctx->ExecuteFlag) {
- CALL_LoadIdentity(ctx->Exec, ());
- }
-}
-
-
-static void GLAPIENTRY
-save_LoadMatrixf(const GLfloat * m)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_LOAD_MATRIX, 16);
- if (n) {
- GLuint i;
- for (i = 0; i < 16; i++) {
- n[1 + i].f = m[i];
- }
- }
- if (ctx->ExecuteFlag) {
- CALL_LoadMatrixf(ctx->Exec, (m));
- }
-}
-
-
-static void GLAPIENTRY
-save_LoadMatrixd(const GLdouble * m)
-{
- GLfloat f[16];
- GLint i;
- for (i = 0; i < 16; i++) {
- f[i] = (GLfloat) m[i];
- }
- save_LoadMatrixf(f);
-}
-
-
-static void GLAPIENTRY
-save_LoadName(GLuint name)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_LOAD_NAME, 1);
- if (n) {
- n[1].ui = name;
- }
- if (ctx->ExecuteFlag) {
- CALL_LoadName(ctx->Exec, (name));
- }
-}
-
-
-static void GLAPIENTRY
-save_LogicOp(GLenum opcode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_LOGIC_OP, 1);
- if (n) {
- n[1].e = opcode;
- }
- if (ctx->ExecuteFlag) {
- CALL_LogicOp(ctx->Exec, (opcode));
- }
-}
-
-
-static void GLAPIENTRY
-save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
- GLint order, const GLdouble * points)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_MAP1, 6);
- if (n) {
- GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points);
- n[1].e = target;
- n[2].f = (GLfloat) u1;
- n[3].f = (GLfloat) u2;
- n[4].i = _mesa_evaluator_components(target); /* stride */
- n[5].i = order;
- n[6].data = (void *) pnts;
- }
- if (ctx->ExecuteFlag) {
- CALL_Map1d(ctx->Exec, (target, u1, u2, stride, order, points));
- }
-}
-
-static void GLAPIENTRY
-save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
- GLint order, const GLfloat * points)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_MAP1, 6);
- if (n) {
- GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points);
- n[1].e = target;
- n[2].f = u1;
- n[3].f = u2;
- n[4].i = _mesa_evaluator_components(target); /* stride */
- n[5].i = order;
- n[6].data = (void *) pnts;
- }
- if (ctx->ExecuteFlag) {
- CALL_Map1f(ctx->Exec, (target, u1, u2, stride, order, points));
- }
-}
-
-
-static void GLAPIENTRY
-save_Map2d(GLenum target,
- GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
- GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
- const GLdouble * points)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_MAP2, 10);
- if (n) {
- GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder,
- vstride, vorder, points);
- n[1].e = target;
- n[2].f = (GLfloat) u1;
- n[3].f = (GLfloat) u2;
- n[4].f = (GLfloat) v1;
- n[5].f = (GLfloat) v2;
- /* XXX verify these strides are correct */
- n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
- n[7].i = _mesa_evaluator_components(target); /*vstride */
- n[8].i = uorder;
- n[9].i = vorder;
- n[10].data = (void *) pnts;
- }
- if (ctx->ExecuteFlag) {
- CALL_Map2d(ctx->Exec, (target,
- u1, u2, ustride, uorder,
- v1, v2, vstride, vorder, points));
- }
-}
-
-
-static void GLAPIENTRY
-save_Map2f(GLenum target,
- GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
- GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
- const GLfloat * points)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_MAP2, 10);
- if (n) {
- GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder,
- vstride, vorder, points);
- n[1].e = target;
- n[2].f = u1;
- n[3].f = u2;
- n[4].f = v1;
- n[5].f = v2;
- /* XXX verify these strides are correct */
- n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
- n[7].i = _mesa_evaluator_components(target); /*vstride */
- n[8].i = uorder;
- n[9].i = vorder;
- n[10].data = (void *) pnts;
- }
- if (ctx->ExecuteFlag) {
- CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
- v1, v2, vstride, vorder, points));
- }
-}
-
-
-static void GLAPIENTRY
-save_MapGrid1f(GLint un, GLfloat u1, GLfloat u2)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_MAPGRID1, 3);
- if (n) {
- n[1].i = un;
- n[2].f = u1;
- n[3].f = u2;
- }
- if (ctx->ExecuteFlag) {
- CALL_MapGrid1f(ctx->Exec, (un, u1, u2));
- }
-}
-
-
-static void GLAPIENTRY
-save_MapGrid1d(GLint un, GLdouble u1, GLdouble u2)
-{
- save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2);
-}
-
-
-static void GLAPIENTRY
-save_MapGrid2f(GLint un, GLfloat u1, GLfloat u2,
- GLint vn, GLfloat v1, GLfloat v2)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_MAPGRID2, 6);
- if (n) {
- n[1].i = un;
- n[2].f = u1;
- n[3].f = u2;
- n[4].i = vn;
- n[5].f = v1;
- n[6].f = v2;
- }
- if (ctx->ExecuteFlag) {
- CALL_MapGrid2f(ctx->Exec, (un, u1, u2, vn, v1, v2));
- }
-}
-
-
-
-static void GLAPIENTRY
-save_MapGrid2d(GLint un, GLdouble u1, GLdouble u2,
- GLint vn, GLdouble v1, GLdouble v2)
-{
- save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2,
- vn, (GLfloat) v1, (GLfloat) v2);
-}
-
-
-static void GLAPIENTRY
-save_MatrixMode(GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_MATRIX_MODE, 1);
- if (n) {
- n[1].e = mode;
- }
- if (ctx->ExecuteFlag) {
- CALL_MatrixMode(ctx->Exec, (mode));
- }
-}
-
-
-static void GLAPIENTRY
-save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_MIN_MAX, 3);
- if (n) {
- n[1].e = target;
- n[2].e = internalFormat;
- n[3].b = sink;
- }
- if (ctx->ExecuteFlag) {
- CALL_Minmax(ctx->Exec, (target, internalFormat, sink));
- }
-}
-
-
-static void GLAPIENTRY
-save_MultMatrixf(const GLfloat * m)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_MULT_MATRIX, 16);
- if (n) {
- GLuint i;
- for (i = 0; i < 16; i++) {
- n[1 + i].f = m[i];
- }
- }
- if (ctx->ExecuteFlag) {
- CALL_MultMatrixf(ctx->Exec, (m));
- }
-}
-
-
-static void GLAPIENTRY
-save_MultMatrixd(const GLdouble * m)
-{
- GLfloat f[16];
- GLint i;
- for (i = 0; i < 16; i++) {
- f[i] = (GLfloat) m[i];
- }
- save_MultMatrixf(f);
-}
-
-
-static void GLAPIENTRY
-save_NewList(GLuint name, GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- /* It's an error to call this function while building a display list */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
- (void) name;
- (void) mode;
-}
-
-
-
-static void GLAPIENTRY
-save_Ortho(GLdouble left, GLdouble right,
- GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_ORTHO, 6);
- if (n) {
- n[1].f = (GLfloat) left;
- n[2].f = (GLfloat) right;
- n[3].f = (GLfloat) bottom;
- n[4].f = (GLfloat) top;
- n[5].f = (GLfloat) nearval;
- n[6].f = (GLfloat) farval;
- }
- if (ctx->ExecuteFlag) {
- CALL_Ortho(ctx->Exec, (left, right, bottom, top, nearval, farval));
- }
-}
-
-
-static void GLAPIENTRY
-save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 3);
- if (n) {
- n[1].e = map;
- n[2].i = mapsize;
- n[3].data = (void *) malloc(mapsize * sizeof(GLfloat));
- memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_PixelMapfv(ctx->Exec, (map, mapsize, values));
- }
-}
-
-
-static void GLAPIENTRY
-save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values)
-{
- GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
- GLint i;
- if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
- for (i = 0; i < mapsize; i++) {
- fvalues[i] = (GLfloat) values[i];
- }
- }
- else {
- for (i = 0; i < mapsize; i++) {
- fvalues[i] = UINT_TO_FLOAT(values[i]);
- }
- }
- save_PixelMapfv(map, mapsize, fvalues);
-}
-
-
-static void GLAPIENTRY
-save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
-{
- GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
- GLint i;
- if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
- for (i = 0; i < mapsize; i++) {
- fvalues[i] = (GLfloat) values[i];
- }
- }
- else {
- for (i = 0; i < mapsize; i++) {
- fvalues[i] = USHORT_TO_FLOAT(values[i]);
- }
- }
- save_PixelMapfv(map, mapsize, fvalues);
-}
-
-
-static void GLAPIENTRY
-save_PixelTransferf(GLenum pname, GLfloat param)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_PIXEL_TRANSFER, 2);
- if (n) {
- n[1].e = pname;
- n[2].f = param;
- }
- if (ctx->ExecuteFlag) {
- CALL_PixelTransferf(ctx->Exec, (pname, param));
- }
-}
-
-
-static void GLAPIENTRY
-save_PixelTransferi(GLenum pname, GLint param)
-{
- save_PixelTransferf(pname, (GLfloat) param);
-}
-
-
-static void GLAPIENTRY
-save_PixelZoom(GLfloat xfactor, GLfloat yfactor)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_PIXEL_ZOOM, 2);
- if (n) {
- n[1].f = xfactor;
- n[2].f = yfactor;
- }
- if (ctx->ExecuteFlag) {
- CALL_PixelZoom(ctx->Exec, (xfactor, yfactor));
- }
-}
-
-
-static void GLAPIENTRY
-save_PointParameterfvEXT(GLenum pname, const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_POINT_PARAMETERS, 4);
- if (n) {
- n[1].e = pname;
- n[2].f = params[0];
- n[3].f = params[1];
- n[4].f = params[2];
- }
- if (ctx->ExecuteFlag) {
- CALL_PointParameterfvEXT(ctx->Exec, (pname, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_PointParameterfEXT(GLenum pname, GLfloat param)
-{
- GLfloat parray[3];
- parray[0] = param;
- parray[1] = parray[2] = 0.0F;
- save_PointParameterfvEXT(pname, parray);
-}
-
-static void GLAPIENTRY
-save_PointParameteriNV(GLenum pname, GLint param)
-{
- GLfloat parray[3];
- parray[0] = (GLfloat) param;
- parray[1] = parray[2] = 0.0F;
- save_PointParameterfvEXT(pname, parray);
-}
-
-static void GLAPIENTRY
-save_PointParameterivNV(GLenum pname, const GLint * param)
-{
- GLfloat parray[3];
- parray[0] = (GLfloat) param[0];
- parray[1] = parray[2] = 0.0F;
- save_PointParameterfvEXT(pname, parray);
-}
-
-
-static void GLAPIENTRY
-save_PointSize(GLfloat size)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_POINT_SIZE, 1);
- if (n) {
- n[1].f = size;
- }
- if (ctx->ExecuteFlag) {
- CALL_PointSize(ctx->Exec, (size));
- }
-}
-
-
-static void GLAPIENTRY
-save_PolygonMode(GLenum face, GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_POLYGON_MODE, 2);
- if (n) {
- n[1].e = face;
- n[2].e = mode;
- }
- if (ctx->ExecuteFlag) {
- CALL_PolygonMode(ctx->Exec, (face, mode));
- }
-}
-
-
-static void GLAPIENTRY
-save_PolygonStipple(const GLubyte * pattern)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, 1);
- if (n) {
- n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
- pattern, &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern));
- }
-}
-
-
-static void GLAPIENTRY
-save_PolygonOffset(GLfloat factor, GLfloat units)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET, 2);
- if (n) {
- n[1].f = factor;
- n[2].f = units;
- }
- if (ctx->ExecuteFlag) {
- CALL_PolygonOffset(ctx->Exec, (factor, units));
- }
-}
-
-
-static void GLAPIENTRY
-save_PolygonOffsetEXT(GLfloat factor, GLfloat bias)
-{
- GET_CURRENT_CONTEXT(ctx);
- /* XXX mult by DepthMaxF here??? */
- save_PolygonOffset(factor, ctx->DrawBuffer->_DepthMaxF * bias);
-}
-
-
-static void GLAPIENTRY
-save_PopAttrib(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) alloc_instruction(ctx, OPCODE_POP_ATTRIB, 0);
- if (ctx->ExecuteFlag) {
- CALL_PopAttrib(ctx->Exec, ());
- }
-}
-
-
-static void GLAPIENTRY
-save_PopMatrix(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) alloc_instruction(ctx, OPCODE_POP_MATRIX, 0);
- if (ctx->ExecuteFlag) {
- CALL_PopMatrix(ctx->Exec, ());
- }
-}
-
-
-static void GLAPIENTRY
-save_PopName(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) alloc_instruction(ctx, OPCODE_POP_NAME, 0);
- if (ctx->ExecuteFlag) {
- CALL_PopName(ctx->Exec, ());
- }
-}
-
-
-static void GLAPIENTRY
-save_PrioritizeTextures(GLsizei num, const GLuint * textures,
- const GLclampf * priorities)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- for (i = 0; i < num; i++) {
- Node *n;
- n = alloc_instruction(ctx, OPCODE_PRIORITIZE_TEXTURE, 2);
- if (n) {
- n[1].ui = textures[i];
- n[2].f = priorities[i];
- }
- }
- if (ctx->ExecuteFlag) {
- CALL_PrioritizeTextures(ctx->Exec, (num, textures, priorities));
- }
-}
-
-
-static void GLAPIENTRY
-save_PushAttrib(GLbitfield mask)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_PUSH_ATTRIB, 1);
- if (n) {
- n[1].bf = mask;
- }
- if (ctx->ExecuteFlag) {
- CALL_PushAttrib(ctx->Exec, (mask));
- }
-}
-
-
-static void GLAPIENTRY
-save_PushMatrix(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) alloc_instruction(ctx, OPCODE_PUSH_MATRIX, 0);
- if (ctx->ExecuteFlag) {
- CALL_PushMatrix(ctx->Exec, ());
- }
-}
-
-
-static void GLAPIENTRY
-save_PushName(GLuint name)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_PUSH_NAME, 1);
- if (n) {
- n[1].ui = name;
- }
- if (ctx->ExecuteFlag) {
- CALL_PushName(ctx->Exec, (name));
- }
-}
-
-
-static void GLAPIENTRY
-save_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_RASTER_POS, 4);
- if (n) {
- n[1].f = x;
- n[2].f = y;
- n[3].f = z;
- n[4].f = w;
- }
- if (ctx->ExecuteFlag) {
- CALL_RasterPos4f(ctx->Exec, (x, y, z, w));
- }
-}
-
-static void GLAPIENTRY
-save_RasterPos2d(GLdouble x, GLdouble y)
-{
- save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos2f(GLfloat x, GLfloat y)
-{
- save_RasterPos4f(x, y, 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos2i(GLint x, GLint y)
-{
- save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos2s(GLshort x, GLshort y)
-{
- save_RasterPos4f(x, y, 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z)
-{
- save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z)
-{
- save_RasterPos4f(x, y, z, 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos3i(GLint x, GLint y, GLint z)
-{
- save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos3s(GLshort x, GLshort y, GLshort z)
-{
- save_RasterPos4f(x, y, z, 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
-}
-
-static void GLAPIENTRY
-save_RasterPos4i(GLint x, GLint y, GLint z, GLint w)
-{
- save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
-}
-
-static void GLAPIENTRY
-save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- save_RasterPos4f(x, y, z, w);
-}
-
-static void GLAPIENTRY
-save_RasterPos2dv(const GLdouble * v)
-{
- save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos2fv(const GLfloat * v)
-{
- save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos2iv(const GLint * v)
-{
- save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos2sv(const GLshort * v)
-{
- save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos3dv(const GLdouble * v)
-{
- save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos3fv(const GLfloat * v)
-{
- save_RasterPos4f(v[0], v[1], v[2], 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos3iv(const GLint * v)
-{
- save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos3sv(const GLshort * v)
-{
- save_RasterPos4f(v[0], v[1], v[2], 1.0F);
-}
-
-static void GLAPIENTRY
-save_RasterPos4dv(const GLdouble * v)
-{
- save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
-}
-
-static void GLAPIENTRY
-save_RasterPos4fv(const GLfloat * v)
-{
- save_RasterPos4f(v[0], v[1], v[2], v[3]);
-}
-
-static void GLAPIENTRY
-save_RasterPos4iv(const GLint * v)
-{
- save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
-}
-
-static void GLAPIENTRY
-save_RasterPos4sv(const GLshort * v)
-{
- save_RasterPos4f(v[0], v[1], v[2], v[3]);
-}
-
-
-static void GLAPIENTRY
-save_PassThrough(GLfloat token)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_PASSTHROUGH, 1);
- if (n) {
- n[1].f = token;
- }
- if (ctx->ExecuteFlag) {
- CALL_PassThrough(ctx->Exec, (token));
- }
-}
-
-
-static void GLAPIENTRY
-save_ReadBuffer(GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_READ_BUFFER, 1);
- if (n) {
- n[1].e = mode;
- }
- if (ctx->ExecuteFlag) {
- CALL_ReadBuffer(ctx->Exec, (mode));
- }
-}
-
-
-static void GLAPIENTRY
-save_ResetHistogram(GLenum target)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_RESET_HISTOGRAM, 1);
- if (n) {
- n[1].e = target;
- }
- if (ctx->ExecuteFlag) {
- CALL_ResetHistogram(ctx->Exec, (target));
- }
-}
-
-
-static void GLAPIENTRY
-save_ResetMinmax(GLenum target)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_RESET_MIN_MAX, 1);
- if (n) {
- n[1].e = target;
- }
- if (ctx->ExecuteFlag) {
- CALL_ResetMinmax(ctx->Exec, (target));
- }
-}
-
-
-static void GLAPIENTRY
-save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_ROTATE, 4);
- if (n) {
- n[1].f = angle;
- n[2].f = x;
- n[3].f = y;
- n[4].f = z;
- }
- if (ctx->ExecuteFlag) {
- CALL_Rotatef(ctx->Exec, (angle, x, y, z));
- }
-}
-
-
-static void GLAPIENTRY
-save_Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
-{
- save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
-}
-
-
-static void GLAPIENTRY
-save_Scalef(GLfloat x, GLfloat y, GLfloat z)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_SCALE, 3);
- if (n) {
- n[1].f = x;
- n[2].f = y;
- n[3].f = z;
- }
- if (ctx->ExecuteFlag) {
- CALL_Scalef(ctx->Exec, (x, y, z));
- }
-}
-
-
-static void GLAPIENTRY
-save_Scaled(GLdouble x, GLdouble y, GLdouble z)
-{
- save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z);
-}
-
-
-static void GLAPIENTRY
-save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_SCISSOR, 4);
- if (n) {
- n[1].i = x;
- n[2].i = y;
- n[3].i = width;
- n[4].i = height;
- }
- if (ctx->ExecuteFlag) {
- CALL_Scissor(ctx->Exec, (x, y, width, height));
- }
-}
-
-
-static void GLAPIENTRY
-save_ShadeModel(GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx);
-
- if (ctx->ExecuteFlag) {
- CALL_ShadeModel(ctx->Exec, (mode));
- }
-
- if (ctx->ListState.Current.ShadeModel == mode)
- return;
-
- SAVE_FLUSH_VERTICES(ctx);
-
- /* Only save the value if we know the statechange will take effect:
- */
- if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END)
- ctx->ListState.Current.ShadeModel = mode;
-
- n = alloc_instruction(ctx, OPCODE_SHADE_MODEL, 1);
- if (n) {
- n[1].e = mode;
- }
-}
-
-
-static void GLAPIENTRY
-save_StencilFunc(GLenum func, GLint ref, GLuint mask)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC, 3);
- if (n) {
- n[1].e = func;
- n[2].i = ref;
- n[3].ui = mask;
- }
- if (ctx->ExecuteFlag) {
- CALL_StencilFunc(ctx->Exec, (func, ref, mask));
- }
-}
-
-
-static void GLAPIENTRY
-save_StencilMask(GLuint mask)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_STENCIL_MASK, 1);
- if (n) {
- n[1].ui = mask;
- }
- if (ctx->ExecuteFlag) {
- CALL_StencilMask(ctx->Exec, (mask));
- }
-}
-
-
-static void GLAPIENTRY
-save_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_STENCIL_OP, 3);
- if (n) {
- n[1].e = fail;
- n[2].e = zfail;
- n[3].e = zpass;
- }
- if (ctx->ExecuteFlag) {
- CALL_StencilOp(ctx->Exec, (fail, zfail, zpass));
- }
-}
-
-
-static void GLAPIENTRY
-save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
- if (n) {
- n[1].e = face;
- n[2].e = func;
- n[3].i = ref;
- n[4].ui = mask;
- }
- if (ctx->ExecuteFlag) {
- CALL_StencilFuncSeparate(ctx->Exec, (face, func, ref, mask));
- }
-}
-
-
-static void GLAPIENTRY
-save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref,
- GLuint mask)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- /* GL_FRONT */
- n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
- if (n) {
- n[1].e = GL_FRONT;
- n[2].e = frontfunc;
- n[3].i = ref;
- n[4].ui = mask;
- }
- /* GL_BACK */
- n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
- if (n) {
- n[1].e = GL_BACK;
- n[2].e = backfunc;
- n[3].i = ref;
- n[4].ui = mask;
- }
- if (ctx->ExecuteFlag) {
- CALL_StencilFuncSeparate(ctx->Exec, (GL_FRONT, frontfunc, ref, mask));
- CALL_StencilFuncSeparate(ctx->Exec, (GL_BACK, backfunc, ref, mask));
- }
-}
-
-
-static void GLAPIENTRY
-save_StencilMaskSeparate(GLenum face, GLuint mask)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2);
- if (n) {
- n[1].e = face;
- n[2].ui = mask;
- }
- if (ctx->ExecuteFlag) {
- CALL_StencilMaskSeparate(ctx->Exec, (face, mask));
- }
-}
-
-
-static void GLAPIENTRY
-save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_STENCIL_OP_SEPARATE, 4);
- if (n) {
- n[1].e = face;
- n[2].e = fail;
- n[3].e = zfail;
- n[4].e = zpass;
- }
- if (ctx->ExecuteFlag) {
- CALL_StencilOpSeparate(ctx->Exec, (face, fail, zfail, zpass));
- }
-}
-
-
-static void GLAPIENTRY
-save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_TEXENV, 6);
- if (n) {
- n[1].e = target;
- n[2].e = pname;
- if (pname == GL_TEXTURE_ENV_COLOR) {
- n[3].f = params[0];
- n[4].f = params[1];
- n[5].f = params[2];
- n[6].f = params[3];
- }
- else {
- n[3].f = params[0];
- n[4].f = n[5].f = n[6].f = 0.0F;
- }
- }
- if (ctx->ExecuteFlag) {
- CALL_TexEnvfv(ctx->Exec, (target, pname, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_TexEnvf(GLenum target, GLenum pname, GLfloat param)
-{
- GLfloat parray[4];
- parray[0] = (GLfloat) param;
- parray[1] = parray[2] = parray[3] = 0.0F;
- save_TexEnvfv(target, pname, parray);
-}
-
-
-static void GLAPIENTRY
-save_TexEnvi(GLenum target, GLenum pname, GLint param)
-{
- GLfloat p[4];
- p[0] = (GLfloat) param;
- p[1] = p[2] = p[3] = 0.0F;
- save_TexEnvfv(target, pname, p);
-}
-
-
-static void GLAPIENTRY
-save_TexEnviv(GLenum target, GLenum pname, const GLint * param)
-{
- GLfloat p[4];
- if (pname == GL_TEXTURE_ENV_COLOR) {
- p[0] = INT_TO_FLOAT(param[0]);
- p[1] = INT_TO_FLOAT(param[1]);
- p[2] = INT_TO_FLOAT(param[2]);
- p[3] = INT_TO_FLOAT(param[3]);
- }
- else {
- p[0] = (GLfloat) param[0];
- p[1] = p[2] = p[3] = 0.0F;
- }
- save_TexEnvfv(target, pname, p);
-}
-
-
-static void GLAPIENTRY
-save_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_TEXGEN, 6);
- if (n) {
- n[1].e = coord;
- n[2].e = pname;
- n[3].f = params[0];
- n[4].f = params[1];
- n[5].f = params[2];
- n[6].f = params[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_TexGenfv(ctx->Exec, (coord, pname, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_TexGeniv(GLenum coord, GLenum pname, const GLint *params)
-{
- GLfloat p[4];
- p[0] = (GLfloat) params[0];
- p[1] = (GLfloat) params[1];
- p[2] = (GLfloat) params[2];
- p[3] = (GLfloat) params[3];
- save_TexGenfv(coord, pname, p);
-}
-
-
-static void GLAPIENTRY
-save_TexGend(GLenum coord, GLenum pname, GLdouble param)
-{
- GLfloat parray[4];
- parray[0] = (GLfloat) param;
- parray[1] = parray[2] = parray[3] = 0.0F;
- save_TexGenfv(coord, pname, parray);
-}
-
-
-static void GLAPIENTRY
-save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params)
-{
- GLfloat p[4];
- p[0] = (GLfloat) params[0];
- p[1] = (GLfloat) params[1];
- p[2] = (GLfloat) params[2];
- p[3] = (GLfloat) params[3];
- save_TexGenfv(coord, pname, p);
-}
-
-
-static void GLAPIENTRY
-save_TexGenf(GLenum coord, GLenum pname, GLfloat param)
-{
- GLfloat parray[4];
- parray[0] = param;
- parray[1] = parray[2] = parray[3] = 0.0F;
- save_TexGenfv(coord, pname, parray);
-}
-
-
-static void GLAPIENTRY
-save_TexGeni(GLenum coord, GLenum pname, GLint param)
-{
- GLint parray[4];
- parray[0] = param;
- parray[1] = parray[2] = parray[3] = 0;
- save_TexGeniv(coord, pname, parray);
-}
-
-
-static void GLAPIENTRY
-save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_TEXPARAMETER, 6);
- if (n) {
- n[1].e = target;
- n[2].e = pname;
- n[3].f = params[0];
- n[4].f = params[1];
- n[5].f = params[2];
- n[6].f = params[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_TexParameterfv(ctx->Exec, (target, pname, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_TexParameterf(GLenum target, GLenum pname, GLfloat param)
-{
- GLfloat parray[4];
- parray[0] = param;
- parray[1] = parray[2] = parray[3] = 0.0F;
- save_TexParameterfv(target, pname, parray);
-}
-
-
-static void GLAPIENTRY
-save_TexParameteri(GLenum target, GLenum pname, GLint param)
-{
- GLfloat fparam[4];
- fparam[0] = (GLfloat) param;
- fparam[1] = fparam[2] = fparam[3] = 0.0F;
- save_TexParameterfv(target, pname, fparam);
-}
-
-
-static void GLAPIENTRY
-save_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
-{
- GLfloat fparam[4];
- fparam[0] = (GLfloat) params[0];
- fparam[1] = fparam[2] = fparam[3] = 0.0F;
- save_TexParameterfv(target, pname, fparam);
-}
-
-
-static void GLAPIENTRY
-save_TexImage1D(GLenum target,
- GLint level, GLint components,
- GLsizei width, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels)
-{
- GET_CURRENT_CONTEXT(ctx);
- if (target == GL_PROXY_TEXTURE_1D) {
- /* don't compile, execute immediately */
- CALL_TexImage1D(ctx->Exec, (target, level, components, width,
- border, format, type, pixels));
- }
- else {
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 8);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].i = components;
- n[4].i = (GLint) width;
- n[5].i = border;
- n[6].e = format;
- n[7].e = type;
- n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type,
- pixels, &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_TexImage1D(ctx->Exec, (target, level, components, width,
- border, format, type, pixels));
- }
- }
-}
-
-
-static void GLAPIENTRY
-save_TexImage2D(GLenum target,
- GLint level, GLint components,
- GLsizei width, GLsizei height, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels)
-{
- GET_CURRENT_CONTEXT(ctx);
- if (target == GL_PROXY_TEXTURE_2D) {
- /* don't compile, execute immediately */
- CALL_TexImage2D(ctx->Exec, (target, level, components, width,
- height, border, format, type, pixels));
- }
- else {
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 9);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].i = components;
- n[4].i = (GLint) width;
- n[5].i = (GLint) height;
- n[6].i = border;
- n[7].e = format;
- n[8].e = type;
- n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
- pixels, &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_TexImage2D(ctx->Exec, (target, level, components, width,
- height, border, format, type, pixels));
- }
- }
-}
-
-
-static void GLAPIENTRY
-save_TexImage3D(GLenum target,
- GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border,
- GLenum format, GLenum type, const GLvoid * pixels)
-{
- GET_CURRENT_CONTEXT(ctx);
- if (target == GL_PROXY_TEXTURE_3D) {
- /* don't compile, execute immediately */
- CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
- height, depth, border, format, type,
- pixels));
- }
- else {
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 10);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].i = (GLint) internalFormat;
- n[4].i = (GLint) width;
- n[5].i = (GLint) height;
- n[6].i = (GLint) depth;
- n[7].i = border;
- n[8].e = format;
- n[9].e = type;
- n[10].data = unpack_image(ctx, 3, width, height, depth, format, type,
- pixels, &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
- height, depth, border, format, type,
- pixels));
- }
- }
-}
-
-
-static void GLAPIENTRY
-save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
- GLsizei width, GLenum format, GLenum type,
- const GLvoid * pixels)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 7);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].i = xoffset;
- n[4].i = (GLint) width;
- n[5].e = format;
- n[6].e = type;
- n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type,
- pixels, &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width,
- format, type, pixels));
- }
-}
-
-
-static void GLAPIENTRY
-save_TexSubImage2D(GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type, const GLvoid * pixels)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 9);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].i = xoffset;
- n[4].i = yoffset;
- n[5].i = (GLint) width;
- n[6].i = (GLint) height;
- n[7].e = format;
- n[8].e = type;
- n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
- pixels, &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
- width, height, format, type, pixels));
- }
-}
-
-
-static void GLAPIENTRY
-save_TexSubImage3D(GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid * pixels)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 11);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].i = xoffset;
- n[4].i = yoffset;
- n[5].i = zoffset;
- n[6].i = (GLint) width;
- n[7].i = (GLint) height;
- n[8].i = (GLint) depth;
- n[9].e = format;
- n[10].e = type;
- n[11].data = unpack_image(ctx, 3, width, height, depth, format, type,
- pixels, &ctx->Unpack);
- }
- if (ctx->ExecuteFlag) {
- CALL_TexSubImage3D(ctx->Exec, (target, level,
- xoffset, yoffset, zoffset,
- width, height, depth, format, type,
- pixels));
- }
-}
-
-
-static void GLAPIENTRY
-save_Translatef(GLfloat x, GLfloat y, GLfloat z)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_TRANSLATE, 3);
- if (n) {
- n[1].f = x;
- n[2].f = y;
- n[3].f = z;
- }
- if (ctx->ExecuteFlag) {
- CALL_Translatef(ctx->Exec, (x, y, z));
- }
-}
-
-
-static void GLAPIENTRY
-save_Translated(GLdouble x, GLdouble y, GLdouble z)
-{
- save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
-}
-
-
-
-static void GLAPIENTRY
-save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_VIEWPORT, 4);
- if (n) {
- n[1].i = x;
- n[2].i = y;
- n[3].i = (GLint) width;
- n[4].i = (GLint) height;
- }
- if (ctx->ExecuteFlag) {
- CALL_Viewport(ctx->Exec, (x, y, width, height));
- }
-}
-
-
-static void GLAPIENTRY
-save_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_WINDOW_POS, 4);
- if (n) {
- n[1].f = x;
- n[2].f = y;
- n[3].f = z;
- n[4].f = w;
- }
- if (ctx->ExecuteFlag) {
- CALL_WindowPos4fMESA(ctx->Exec, (x, y, z, w));
- }
-}
-
-static void GLAPIENTRY
-save_WindowPos2dMESA(GLdouble x, GLdouble y)
-{
- save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos2fMESA(GLfloat x, GLfloat y)
-{
- save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos2iMESA(GLint x, GLint y)
-{
- save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos2sMESA(GLshort x, GLshort y)
-{
- save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
-{
- save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
-{
- save_WindowPos4fMESA(x, y, z, 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos3iMESA(GLint x, GLint y, GLint z)
-{
- save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
-{
- save_WindowPos4fMESA(x, y, z, 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
-}
-
-static void GLAPIENTRY
-save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
-{
- save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
-}
-
-static void GLAPIENTRY
-save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- save_WindowPos4fMESA(x, y, z, w);
-}
-
-static void GLAPIENTRY
-save_WindowPos2dvMESA(const GLdouble * v)
-{
- save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos2fvMESA(const GLfloat * v)
-{
- save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos2ivMESA(const GLint * v)
-{
- save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos2svMESA(const GLshort * v)
-{
- save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos3dvMESA(const GLdouble * v)
-{
- save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos3fvMESA(const GLfloat * v)
-{
- save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos3ivMESA(const GLint * v)
-{
- save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos3svMESA(const GLshort * v)
-{
- save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
-}
-
-static void GLAPIENTRY
-save_WindowPos4dvMESA(const GLdouble * v)
-{
- save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
-}
-
-static void GLAPIENTRY
-save_WindowPos4fvMESA(const GLfloat * v)
-{
- save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
-}
-
-static void GLAPIENTRY
-save_WindowPos4ivMESA(const GLint * v)
-{
- save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
-}
-
-static void GLAPIENTRY
-save_WindowPos4svMESA(const GLshort * v)
-{
- save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
-}
-
-
-
-/* GL_ARB_multitexture */
-static void GLAPIENTRY
-save_ActiveTextureARB(GLenum target)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_ACTIVE_TEXTURE, 1);
- if (n) {
- n[1].e = target;
- }
- if (ctx->ExecuteFlag) {
- CALL_ActiveTextureARB(ctx->Exec, (target));
- }
-}
-
-
-/* GL_ARB_transpose_matrix */
-
-static void GLAPIENTRY
-save_LoadTransposeMatrixdARB(const GLdouble m[16])
-{
- GLfloat tm[16];
- _math_transposefd(tm, m);
- save_LoadMatrixf(tm);
-}
-
-
-static void GLAPIENTRY
-save_LoadTransposeMatrixfARB(const GLfloat m[16])
-{
- GLfloat tm[16];
- _math_transposef(tm, m);
- save_LoadMatrixf(tm);
-}
-
-
-static void GLAPIENTRY
-save_MultTransposeMatrixdARB(const GLdouble m[16])
-{
- GLfloat tm[16];
- _math_transposefd(tm, m);
- save_MultMatrixf(tm);
-}
-
-
-static void GLAPIENTRY
-save_MultTransposeMatrixfARB(const GLfloat m[16])
-{
- GLfloat tm[16];
- _math_transposef(tm, m);
- save_MultMatrixf(tm);
-}
-
-
-/* GL_ARB_texture_compression */
-static void GLAPIENTRY
-save_CompressedTexImage1DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLint border, GLsizei imageSize,
- const GLvoid * data)
-{
- GET_CURRENT_CONTEXT(ctx);
- if (target == GL_PROXY_TEXTURE_1D) {
- /* don't compile, execute immediately */
- CALL_CompressedTexImage1DARB(ctx->Exec, (target, level, internalFormat,
- width, border, imageSize,
- data));
- }
- else {
- Node *n;
- GLvoid *image;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- /* make copy of image */
- image = malloc(imageSize);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB");
- return;
- }
- memcpy(image, data, imageSize);
- n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].e = internalFormat;
- n[4].i = (GLint) width;
- n[5].i = border;
- n[6].i = imageSize;
- n[7].data = image;
- }
- else if (image) {
- free(image);
- }
- if (ctx->ExecuteFlag) {
- CALL_CompressedTexImage1DARB(ctx->Exec,
- (target, level, internalFormat, width,
- border, imageSize, data));
- }
- }
-}
-
-
-static void GLAPIENTRY
-save_CompressedTexImage2DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize,
- const GLvoid * data)
-{
- GET_CURRENT_CONTEXT(ctx);
- if (target == GL_PROXY_TEXTURE_2D) {
- /* don't compile, execute immediately */
- CALL_CompressedTexImage2DARB(ctx->Exec, (target, level, internalFormat,
- width, height, border,
- imageSize, data));
- }
- else {
- Node *n;
- GLvoid *image;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- /* make copy of image */
- image = malloc(imageSize);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB");
- return;
- }
- memcpy(image, data, imageSize);
- n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].e = internalFormat;
- n[4].i = (GLint) width;
- n[5].i = (GLint) height;
- n[6].i = border;
- n[7].i = imageSize;
- n[8].data = image;
- }
- else if (image) {
- free(image);
- }
- if (ctx->ExecuteFlag) {
- CALL_CompressedTexImage2DARB(ctx->Exec,
- (target, level, internalFormat, width,
- height, border, imageSize, data));
- }
- }
-}
-
-
-static void GLAPIENTRY
-save_CompressedTexImage3DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLsizei depth, GLint border,
- GLsizei imageSize, const GLvoid * data)
-{
- GET_CURRENT_CONTEXT(ctx);
- if (target == GL_PROXY_TEXTURE_3D) {
- /* don't compile, execute immediately */
- CALL_CompressedTexImage3DARB(ctx->Exec, (target, level, internalFormat,
- width, height, depth, border,
- imageSize, data));
- }
- else {
- Node *n;
- GLvoid *image;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- /* make copy of image */
- image = malloc(imageSize);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB");
- return;
- }
- memcpy(image, data, imageSize);
- n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].e = internalFormat;
- n[4].i = (GLint) width;
- n[5].i = (GLint) height;
- n[6].i = (GLint) depth;
- n[7].i = border;
- n[8].i = imageSize;
- n[9].data = image;
- }
- else if (image) {
- free(image);
- }
- if (ctx->ExecuteFlag) {
- CALL_CompressedTexImage3DARB(ctx->Exec,
- (target, level, internalFormat, width,
- height, depth, border, imageSize,
- data));
- }
- }
-}
-
-
-static void GLAPIENTRY
-save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
- GLsizei width, GLenum format,
- GLsizei imageSize, const GLvoid * data)
-{
- Node *n;
- GLvoid *image;
-
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- /* make copy of image */
- image = malloc(imageSize);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB");
- return;
- }
- memcpy(image, data, imageSize);
- n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].i = xoffset;
- n[4].i = (GLint) width;
- n[5].e = format;
- n[6].i = imageSize;
- n[7].data = image;
- }
- else if (image) {
- free(image);
- }
- if (ctx->ExecuteFlag) {
- CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset,
- width, format, imageSize,
- data));
- }
-}
-
-
-static void GLAPIENTRY
-save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLsizei imageSize,
- const GLvoid * data)
-{
- Node *n;
- GLvoid *image;
-
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- /* make copy of image */
- image = malloc(imageSize);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB");
- return;
- }
- memcpy(image, data, imageSize);
- n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].i = xoffset;
- n[4].i = yoffset;
- n[5].i = (GLint) width;
- n[6].i = (GLint) height;
- n[7].e = format;
- n[8].i = imageSize;
- n[9].data = image;
- }
- else if (image) {
- free(image);
- }
- if (ctx->ExecuteFlag) {
- CALL_CompressedTexSubImage2DARB(ctx->Exec,
- (target, level, xoffset, yoffset, width,
- height, format, imageSize, data));
- }
-}
-
-
-static void GLAPIENTRY
-save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLint zoffset, GLsizei width,
- GLsizei height, GLsizei depth, GLenum format,
- GLsizei imageSize, const GLvoid * data)
-{
- Node *n;
- GLvoid *image;
-
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- /* make copy of image */
- image = malloc(imageSize);
- if (!image) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB");
- return;
- }
- memcpy(image, data, imageSize);
- n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11);
- if (n) {
- n[1].e = target;
- n[2].i = level;
- n[3].i = xoffset;
- n[4].i = yoffset;
- n[5].i = zoffset;
- n[6].i = (GLint) width;
- n[7].i = (GLint) height;
- n[8].i = (GLint) depth;
- n[9].e = format;
- n[10].i = imageSize;
- n[11].data = image;
- }
- else if (image) {
- free(image);
- }
- if (ctx->ExecuteFlag) {
- CALL_CompressedTexSubImage3DARB(ctx->Exec,
- (target, level, xoffset, yoffset,
- zoffset, width, height, depth, format,
- imageSize, data));
- }
-}
-
-
-/* GL_ARB_multisample */
-static void GLAPIENTRY
-save_SampleCoverageARB(GLclampf value, GLboolean invert)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_SAMPLE_COVERAGE, 2);
- if (n) {
- n[1].f = value;
- n[2].b = invert;
- }
- if (ctx->ExecuteFlag) {
- CALL_SampleCoverageARB(ctx->Exec, (value, invert));
- }
-}
-
-
-/*
- * GL_NV_vertex_program
- */
-#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
-static void GLAPIENTRY
-save_BindProgramNV(GLenum target, GLuint id)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BIND_PROGRAM_NV, 2);
- if (n) {
- n[1].e = target;
- n[2].ui = id;
- }
- if (ctx->ExecuteFlag) {
- CALL_BindProgramNV(ctx->Exec, (target, id));
- }
-}
-
-static void GLAPIENTRY
-save_ProgramEnvParameter4fARB(GLenum target, GLuint index,
- GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
- if (n) {
- n[1].e = target;
- n[2].ui = index;
- n[3].f = x;
- n[4].f = y;
- n[5].f = z;
- n[6].f = w;
- }
- if (ctx->ExecuteFlag) {
- CALL_ProgramEnvParameter4fARB(ctx->Exec, (target, index, x, y, z, w));
- }
-}
-
-
-static void GLAPIENTRY
-save_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
- const GLfloat *params)
-{
- save_ProgramEnvParameter4fARB(target, index, params[0], params[1],
- params[2], params[3]);
-}
-
-
-static void GLAPIENTRY
-save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
- const GLfloat * params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- if (count > 0) {
- GLint i;
- const GLfloat * p = params;
-
- for (i = 0 ; i < count ; i++) {
- n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
- if (n) {
- n[1].e = target;
- n[2].ui = index;
- n[3].f = p[0];
- n[4].f = p[1];
- n[5].f = p[2];
- n[6].f = p[3];
- p += 4;
- }
- }
- }
-
- if (ctx->ExecuteFlag) {
- CALL_ProgramEnvParameters4fvEXT(ctx->Exec, (target, index, count, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_ProgramEnvParameter4dARB(GLenum target, GLuint index,
- GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- save_ProgramEnvParameter4fARB(target, index,
- (GLfloat) x,
- (GLfloat) y, (GLfloat) z, (GLfloat) w);
-}
-
-
-static void GLAPIENTRY
-save_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
- const GLdouble *params)
-{
- save_ProgramEnvParameter4fARB(target, index,
- (GLfloat) params[0],
- (GLfloat) params[1],
- (GLfloat) params[2], (GLfloat) params[3]);
-}
-
-#endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
-
-#if FEATURE_NV_vertex_program
-static void GLAPIENTRY
-save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6);
- if (n) {
- n[1].e = target;
- n[2].ui = id;
- n[3].f = params[0];
- n[4].f = params[1];
- n[5].f = params[2];
- n[6].f = params[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_ExecuteProgramNV(ctx->Exec, (target, id, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_ProgramParameters4dvNV(GLenum target, GLuint index,
- GLsizei num, const GLdouble *params)
-{
- GLint i;
- for (i = 0; i < num; i++) {
- save_ProgramEnvParameter4dvARB(target, index + i, params + 4 * i);
- }
-}
-
-
-static void GLAPIENTRY
-save_ProgramParameters4fvNV(GLenum target, GLuint index,
- GLsizei num, const GLfloat *params)
-{
- GLint i;
- for (i = 0; i < num; i++) {
- save_ProgramEnvParameter4fvARB(target, index + i, params + 4 * i);
- }
-}
-
-
-static void GLAPIENTRY
-save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
- const GLubyte * program)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
- if (n) {
- GLubyte *programCopy = (GLubyte *) malloc(len);
- if (!programCopy) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- return;
- }
- memcpy(programCopy, program, len);
- n[1].e = target;
- n[2].ui = id;
- n[3].i = len;
- n[4].data = programCopy;
- }
- if (ctx->ExecuteFlag) {
- CALL_LoadProgramNV(ctx->Exec, (target, id, len, program));
- }
-}
-
-
-static void GLAPIENTRY
-save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2);
- if (n) {
- GLuint *idCopy = (GLuint *) malloc(num * sizeof(GLuint));
- if (!idCopy) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
- return;
- }
- memcpy(idCopy, ids, num * sizeof(GLuint));
- n[1].i = num;
- n[2].data = idCopy;
- }
- if (ctx->ExecuteFlag) {
- CALL_RequestResidentProgramsNV(ctx->Exec, (num, ids));
- }
-}
-
-
-static void GLAPIENTRY
-save_TrackMatrixNV(GLenum target, GLuint address,
- GLenum matrix, GLenum transform)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 4);
- if (n) {
- n[1].e = target;
- n[2].ui = address;
- n[3].e = matrix;
- n[4].e = transform;
- }
- if (ctx->ExecuteFlag) {
- CALL_TrackMatrixNV(ctx->Exec, (target, address, matrix, transform));
- }
-}
-#endif /* FEATURE_NV_vertex_program */
-
-
-/*
- * GL_NV_fragment_program
- */
-#if FEATURE_NV_fragment_program
-static void GLAPIENTRY
-save_ProgramLocalParameter4fARB(GLenum target, GLuint index,
- GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
- if (n) {
- n[1].e = target;
- n[2].ui = index;
- n[3].f = x;
- n[4].f = y;
- n[5].f = z;
- n[6].f = w;
- }
- if (ctx->ExecuteFlag) {
- CALL_ProgramLocalParameter4fARB(ctx->Exec, (target, index, x, y, z, w));
- }
-}
-
-
-static void GLAPIENTRY
-save_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
- const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
- if (n) {
- n[1].e = target;
- n[2].ui = index;
- n[3].f = params[0];
- n[4].f = params[1];
- n[5].f = params[2];
- n[6].f = params[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_ProgramLocalParameter4fvARB(ctx->Exec, (target, index, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
- const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- if (count > 0) {
- GLint i;
- const GLfloat * p = params;
-
- for (i = 0 ; i < count ; i++) {
- n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
- if (n) {
- n[1].e = target;
- n[2].ui = index;
- n[3].f = p[0];
- n[4].f = p[1];
- n[5].f = p[2];
- n[6].f = p[3];
- p += 4;
- }
- }
- }
-
- if (ctx->ExecuteFlag) {
- CALL_ProgramLocalParameters4fvEXT(ctx->Exec, (target, index, count, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_ProgramLocalParameter4dARB(GLenum target, GLuint index,
- GLdouble x, GLdouble y,
- GLdouble z, GLdouble w)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
- if (n) {
- n[1].e = target;
- n[2].ui = index;
- n[3].f = (GLfloat) x;
- n[4].f = (GLfloat) y;
- n[5].f = (GLfloat) z;
- n[6].f = (GLfloat) w;
- }
- if (ctx->ExecuteFlag) {
- CALL_ProgramLocalParameter4dARB(ctx->Exec, (target, index, x, y, z, w));
- }
-}
-
-
-static void GLAPIENTRY
-save_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
- const GLdouble *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
- if (n) {
- n[1].e = target;
- n[2].ui = index;
- n[3].f = (GLfloat) params[0];
- n[4].f = (GLfloat) params[1];
- n[5].f = (GLfloat) params[2];
- n[6].f = (GLfloat) params[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_ProgramLocalParameter4dvARB(ctx->Exec, (target, index, params));
- }
-}
-
-static void GLAPIENTRY
-save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name,
- GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
- if (n) {
- GLubyte *nameCopy = (GLubyte *) malloc(len);
- if (!nameCopy) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
- return;
- }
- memcpy(nameCopy, name, len);
- n[1].ui = id;
- n[2].i = len;
- n[3].data = nameCopy;
- n[4].f = x;
- n[5].f = y;
- n[6].f = z;
- n[7].f = w;
- }
- if (ctx->ExecuteFlag) {
- CALL_ProgramNamedParameter4fNV(ctx->Exec, (id, len, name, x, y, z, w));
- }
-}
-
-
-static void GLAPIENTRY
-save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name,
- const float v[])
-{
- save_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
-}
-
-
-static void GLAPIENTRY
-save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name,
- GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) x, (GLfloat) y,
- (GLfloat) z, (GLfloat) w);
-}
-
-
-static void GLAPIENTRY
-save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name,
- const double v[])
-{
- save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) v[0],
- (GLfloat) v[1], (GLfloat) v[2],
- (GLfloat) v[3]);
-}
-
-#endif /* FEATURE_NV_fragment_program */
-
-
-
-/* GL_EXT_stencil_two_side */
-static void GLAPIENTRY
-save_ActiveStencilFaceEXT(GLenum face)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1);
- if (n) {
- n[1].e = face;
- }
- if (ctx->ExecuteFlag) {
- CALL_ActiveStencilFaceEXT(ctx->Exec, (face));
- }
-}
-
-
-/* GL_EXT_depth_bounds_test */
-static void GLAPIENTRY
-save_DepthBoundsEXT(GLclampd zmin, GLclampd zmax)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2);
- if (n) {
- n[1].f = (GLfloat) zmin;
- n[2].f = (GLfloat) zmax;
- }
- if (ctx->ExecuteFlag) {
- CALL_DepthBoundsEXT(ctx->Exec, (zmin, zmax));
- }
-}
-
-
-
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
-
-static void GLAPIENTRY
-save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
- const GLvoid * string)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
- if (n) {
- GLubyte *programCopy = (GLubyte *) malloc(len);
- if (!programCopy) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
- return;
- }
- memcpy(programCopy, string, len);
- n[1].e = target;
- n[2].e = format;
- n[3].i = len;
- n[4].data = programCopy;
- }
- if (ctx->ExecuteFlag) {
- CALL_ProgramStringARB(ctx->Exec, (target, format, len, string));
- }
-}
-
-#endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
-
-
-#if FEATURE_queryobj
-
-static void GLAPIENTRY
-save_BeginQueryARB(GLenum target, GLuint id)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_ARB, 2);
- if (n) {
- n[1].e = target;
- n[2].ui = id;
- }
- if (ctx->ExecuteFlag) {
- CALL_BeginQueryARB(ctx->Exec, (target, id));
- }
-}
-
-
-static void GLAPIENTRY
-save_EndQueryARB(GLenum target)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_END_QUERY_ARB, 1);
- if (n) {
- n[1].e = target;
- }
- if (ctx->ExecuteFlag) {
- CALL_EndQueryARB(ctx->Exec, (target));
- }
-}
-
-#endif /* FEATURE_queryobj */
-
-
-static void GLAPIENTRY
-save_DrawBuffersARB(GLsizei count, const GLenum * buffers)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS);
- if (n) {
- GLint i;
- n[1].i = count;
- if (count > MAX_DRAW_BUFFERS)
- count = MAX_DRAW_BUFFERS;
- for (i = 0; i < count; i++) {
- n[2 + i].e = buffers[i];
- }
- }
- if (ctx->ExecuteFlag) {
- CALL_DrawBuffersARB(ctx->Exec, (count, buffers));
- }
-}
-
-static void GLAPIENTRY
-save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- n = alloc_instruction(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5);
- if (n) {
- n[1].ui = pname;
- n[2].f = param[0];
- n[3].f = param[1];
- n[4].f = param[2];
- n[5].f = param[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_TexBumpParameterfvATI(ctx->Exec, (pname, param));
- }
-}
-
-static void GLAPIENTRY
-save_TexBumpParameterivATI(GLenum pname, const GLint *param)
-{
- GLfloat p[4];
- p[0] = INT_TO_FLOAT(param[0]);
- p[1] = INT_TO_FLOAT(param[1]);
- p[2] = INT_TO_FLOAT(param[2]);
- p[3] = INT_TO_FLOAT(param[3]);
- save_TexBumpParameterfvATI(pname, p);
-}
-
-#if FEATURE_ATI_fragment_shader
-static void GLAPIENTRY
-save_BindFragmentShaderATI(GLuint id)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- n = alloc_instruction(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1);
- if (n) {
- n[1].ui = id;
- }
- if (ctx->ExecuteFlag) {
- CALL_BindFragmentShaderATI(ctx->Exec, (id));
- }
-}
-
-static void GLAPIENTRY
-save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- n = alloc_instruction(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5);
- if (n) {
- n[1].ui = dst;
- n[2].f = value[0];
- n[3].f = value[1];
- n[4].f = value[2];
- n[5].f = value[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, value));
- }
-}
-#endif
-
-static void
-save_Attr1fNV(GLenum attr, GLfloat x)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_ATTR_1F_NV, 2);
- if (n) {
- n[1].e = attr;
- n[2].f = x;
- }
-
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
- ctx->ListState.ActiveAttribSize[attr] = 1;
- ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
-
- if (ctx->ExecuteFlag) {
- CALL_VertexAttrib1fNV(ctx->Exec, (attr, x));
- }
-}
-
-static void
-save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_ATTR_2F_NV, 3);
- if (n) {
- n[1].e = attr;
- n[2].f = x;
- n[3].f = y;
- }
-
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
- ctx->ListState.ActiveAttribSize[attr] = 2;
- ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
-
- if (ctx->ExecuteFlag) {
- CALL_VertexAttrib2fNV(ctx->Exec, (attr, x, y));
- }
-}
-
-static void
-save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_ATTR_3F_NV, 4);
- if (n) {
- n[1].e = attr;
- n[2].f = x;
- n[3].f = y;
- n[4].f = z;
- }
-
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
- ctx->ListState.ActiveAttribSize[attr] = 3;
- ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
-
- if (ctx->ExecuteFlag) {
- CALL_VertexAttrib3fNV(ctx->Exec, (attr, x, y, z));
- }
-}
-
-static void
-save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_ATTR_4F_NV, 5);
- if (n) {
- n[1].e = attr;
- n[2].f = x;
- n[3].f = y;
- n[4].f = z;
- n[5].f = w;
- }
-
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
- ctx->ListState.ActiveAttribSize[attr] = 4;
- ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
-
- if (ctx->ExecuteFlag) {
- CALL_VertexAttrib4fNV(ctx->Exec, (attr, x, y, z, w));
- }
-}
-
-
-static void
-save_Attr1fARB(GLenum attr, GLfloat x)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_ATTR_1F_ARB, 2);
- if (n) {
- n[1].e = attr;
- n[2].f = x;
- }
-
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
- ctx->ListState.ActiveAttribSize[attr] = 1;
- ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
-
- if (ctx->ExecuteFlag) {
- CALL_VertexAttrib1fARB(ctx->Exec, (attr, x));
- }
-}
-
-static void
-save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_ATTR_2F_ARB, 3);
- if (n) {
- n[1].e = attr;
- n[2].f = x;
- n[3].f = y;
- }
-
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
- ctx->ListState.ActiveAttribSize[attr] = 2;
- ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
-
- if (ctx->ExecuteFlag) {
- CALL_VertexAttrib2fARB(ctx->Exec, (attr, x, y));
- }
-}
-
-static void
-save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_ATTR_3F_ARB, 4);
- if (n) {
- n[1].e = attr;
- n[2].f = x;
- n[3].f = y;
- n[4].f = z;
- }
-
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
- ctx->ListState.ActiveAttribSize[attr] = 3;
- ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
-
- if (ctx->ExecuteFlag) {
- CALL_VertexAttrib3fARB(ctx->Exec, (attr, x, y, z));
- }
-}
-
-static void
-save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_ATTR_4F_ARB, 5);
- if (n) {
- n[1].e = attr;
- n[2].f = x;
- n[3].f = y;
- n[4].f = z;
- n[5].f = w;
- }
-
- ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
- ctx->ListState.ActiveAttribSize[attr] = 4;
- ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
-
- if (ctx->ExecuteFlag) {
- CALL_VertexAttrib4fARB(ctx->Exec, (attr, x, y, z, w));
- }
-}
-
-
-static void GLAPIENTRY
-save_EvalCoord1f(GLfloat x)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_EVAL_C1, 1);
- if (n) {
- n[1].f = x;
- }
- if (ctx->ExecuteFlag) {
- CALL_EvalCoord1f(ctx->Exec, (x));
- }
-}
-
-static void GLAPIENTRY
-save_EvalCoord1fv(const GLfloat * v)
-{
- save_EvalCoord1f(v[0]);
-}
-
-static void GLAPIENTRY
-save_EvalCoord2f(GLfloat x, GLfloat y)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_EVAL_C2, 2);
- if (n) {
- n[1].f = x;
- n[2].f = y;
- }
- if (ctx->ExecuteFlag) {
- CALL_EvalCoord2f(ctx->Exec, (x, y));
- }
-}
-
-static void GLAPIENTRY
-save_EvalCoord2fv(const GLfloat * v)
-{
- save_EvalCoord2f(v[0], v[1]);
-}
-
-
-static void GLAPIENTRY
-save_EvalPoint1(GLint x)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_EVAL_P1, 1);
- if (n) {
- n[1].i = x;
- }
- if (ctx->ExecuteFlag) {
- CALL_EvalPoint1(ctx->Exec, (x));
- }
-}
-
-static void GLAPIENTRY
-save_EvalPoint2(GLint x, GLint y)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_EVAL_P2, 2);
- if (n) {
- n[1].i = x;
- n[2].i = y;
- }
- if (ctx->ExecuteFlag) {
- CALL_EvalPoint2(ctx->Exec, (x, y));
- }
-}
-
-static void GLAPIENTRY
-save_Indexf(GLfloat x)
-{
- save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, x);
-}
-
-static void GLAPIENTRY
-save_Indexfv(const GLfloat * v)
-{
- save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, v[0]);
-}
-
-static void GLAPIENTRY
-save_EdgeFlag(GLboolean x)
-{
- save_Attr1fNV(VERT_ATTRIB_EDGEFLAG, x ? (GLfloat)1.0 : (GLfloat)0.0);
-}
-
-static INLINE GLboolean compare4fv( const GLfloat *a,
- const GLfloat *b,
- GLuint count )
-{
- return memcmp( a, b, count * sizeof(GLfloat) ) == 0;
-}
-
-
-static void GLAPIENTRY
-save_Materialfv(GLenum face, GLenum pname, const GLfloat * param)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- int args, i;
- GLuint bitmask;
-
- switch (face) {
- case GL_BACK:
- case GL_FRONT:
- case GL_FRONT_AND_BACK:
- break;
- default:
- _mesa_compile_error(ctx, GL_INVALID_ENUM, "material(face)");
- return;
- }
-
- switch (pname) {
- case GL_EMISSION:
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_AMBIENT_AND_DIFFUSE:
- args = 4;
- break;
- case GL_SHININESS:
- args = 1;
- break;
- case GL_COLOR_INDEXES:
- args = 3;
- break;
- default:
- _mesa_compile_error(ctx, GL_INVALID_ENUM, "material(pname)");
- return;
- }
-
- if (ctx->ExecuteFlag) {
- CALL_Materialfv(ctx->Exec, (face, pname, param));
- }
-
- bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, NULL);
-
- /* Try to eliminate redundant statechanges. Because it is legal to
- * call glMaterial even inside begin/end calls, don't need to worry
- * about ctx->Driver.CurrentSavePrimitive here.
- */
- for (i = 0; i < MAT_ATTRIB_MAX; i++) {
- if (bitmask & (1 << i)) {
- if (ctx->ListState.ActiveMaterialSize[i] == args &&
- compare4fv(ctx->ListState.CurrentMaterial[i], param, args)) {
- bitmask &= ~(1 << i);
- }
- else {
- ctx->ListState.ActiveMaterialSize[i] = args;
- COPY_SZ_4V(ctx->ListState.CurrentMaterial[i], args, param);
- }
- }
- }
-
- /* If this call has effect, return early:
- */
- if (bitmask == 0)
- return;
-
- SAVE_FLUSH_VERTICES(ctx);
-
- n = alloc_instruction(ctx, OPCODE_MATERIAL, 6);
- if (n) {
- n[1].e = face;
- n[2].e = pname;
- for (i = 0; i < args; i++)
- n[3 + i].f = param[i];
- }
-}
-
-static void GLAPIENTRY
-save_Begin(GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- GLboolean error = GL_FALSE;
-
- if ( /*mode < GL_POINTS || */ mode > GL_POLYGON) {
- _mesa_compile_error(ctx, GL_INVALID_ENUM, "Begin (mode)");
- error = GL_TRUE;
- }
- else if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) {
- /* Typically the first begin. This may raise an error on
- * playback, depending on whether CallList is issued from inside
- * a begin/end or not.
- */
- ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM;
- }
- else if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) {
- ctx->Driver.CurrentSavePrimitive = mode;
- }
- else {
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "recursive begin");
- error = GL_TRUE;
- }
-
- if (!error) {
- /* Give the driver an opportunity to hook in an optimized
- * display list compiler.
- */
- if (ctx->Driver.NotifySaveBegin(ctx, mode))
- return;
-
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_BEGIN, 1);
- if (n) {
- n[1].e = mode;
- }
- }
-
- if (ctx->ExecuteFlag) {
- CALL_Begin(ctx->Exec, (mode));
- }
-}
-
-static void GLAPIENTRY
-save_End(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- SAVE_FLUSH_VERTICES(ctx);
- (void) alloc_instruction(ctx, OPCODE_END, 0);
- ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
- if (ctx->ExecuteFlag) {
- CALL_End(ctx->Exec, ());
- }
-}
-
-static void GLAPIENTRY
-save_Rectf(GLfloat a, GLfloat b, GLfloat c, GLfloat d)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- SAVE_FLUSH_VERTICES(ctx);
- n = alloc_instruction(ctx, OPCODE_RECTF, 4);
- if (n) {
- n[1].f = a;
- n[2].f = b;
- n[3].f = c;
- n[4].f = d;
- }
- if (ctx->ExecuteFlag) {
- CALL_Rectf(ctx->Exec, (a, b, c, d));
- }
-}
-
-
-static void GLAPIENTRY
-save_Vertex2f(GLfloat x, GLfloat y)
-{
- save_Attr2fNV(VERT_ATTRIB_POS, x, y);
-}
-
-static void GLAPIENTRY
-save_Vertex2fv(const GLfloat * v)
-{
- save_Attr2fNV(VERT_ATTRIB_POS, v[0], v[1]);
-}
-
-static void GLAPIENTRY
-save_Vertex3f(GLfloat x, GLfloat y, GLfloat z)
-{
- save_Attr3fNV(VERT_ATTRIB_POS, x, y, z);
-}
-
-static void GLAPIENTRY
-save_Vertex3fv(const GLfloat * v)
-{
- save_Attr3fNV(VERT_ATTRIB_POS, v[0], v[1], v[2]);
-}
-
-static void GLAPIENTRY
-save_Vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- save_Attr4fNV(VERT_ATTRIB_POS, x, y, z, w);
-}
-
-static void GLAPIENTRY
-save_Vertex4fv(const GLfloat * v)
-{
- save_Attr4fNV(VERT_ATTRIB_POS, v[0], v[1], v[2], v[3]);
-}
-
-static void GLAPIENTRY
-save_TexCoord1f(GLfloat x)
-{
- save_Attr1fNV(VERT_ATTRIB_TEX0, x);
-}
-
-static void GLAPIENTRY
-save_TexCoord1fv(const GLfloat * v)
-{
- save_Attr1fNV(VERT_ATTRIB_TEX0, v[0]);
-}
-
-static void GLAPIENTRY
-save_TexCoord2f(GLfloat x, GLfloat y)
-{
- save_Attr2fNV(VERT_ATTRIB_TEX0, x, y);
-}
-
-static void GLAPIENTRY
-save_TexCoord2fv(const GLfloat * v)
-{
- save_Attr2fNV(VERT_ATTRIB_TEX0, v[0], v[1]);
-}
-
-static void GLAPIENTRY
-save_TexCoord3f(GLfloat x, GLfloat y, GLfloat z)
-{
- save_Attr3fNV(VERT_ATTRIB_TEX0, x, y, z);
-}
-
-static void GLAPIENTRY
-save_TexCoord3fv(const GLfloat * v)
-{
- save_Attr3fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2]);
-}
-
-static void GLAPIENTRY
-save_TexCoord4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- save_Attr4fNV(VERT_ATTRIB_TEX0, x, y, z, w);
-}
-
-static void GLAPIENTRY
-save_TexCoord4fv(const GLfloat * v)
-{
- save_Attr4fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2], v[3]);
-}
-
-static void GLAPIENTRY
-save_Normal3f(GLfloat x, GLfloat y, GLfloat z)
-{
- save_Attr3fNV(VERT_ATTRIB_NORMAL, x, y, z);
-}
-
-static void GLAPIENTRY
-save_Normal3fv(const GLfloat * v)
-{
- save_Attr3fNV(VERT_ATTRIB_NORMAL, v[0], v[1], v[2]);
-}
-
-static void GLAPIENTRY
-save_FogCoordfEXT(GLfloat x)
-{
- save_Attr1fNV(VERT_ATTRIB_FOG, x);
-}
-
-static void GLAPIENTRY
-save_FogCoordfvEXT(const GLfloat * v)
-{
- save_Attr1fNV(VERT_ATTRIB_FOG, v[0]);
-}
-
-static void GLAPIENTRY
-save_Color3f(GLfloat x, GLfloat y, GLfloat z)
-{
- save_Attr3fNV(VERT_ATTRIB_COLOR0, x, y, z);
-}
-
-static void GLAPIENTRY
-save_Color3fv(const GLfloat * v)
-{
- save_Attr3fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2]);
-}
-
-static void GLAPIENTRY
-save_Color4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- save_Attr4fNV(VERT_ATTRIB_COLOR0, x, y, z, w);
-}
-
-static void GLAPIENTRY
-save_Color4fv(const GLfloat * v)
-{
- save_Attr4fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2], v[3]);
-}
-
-static void GLAPIENTRY
-save_SecondaryColor3fEXT(GLfloat x, GLfloat y, GLfloat z)
-{
- save_Attr3fNV(VERT_ATTRIB_COLOR1, x, y, z);
-}
-
-static void GLAPIENTRY
-save_SecondaryColor3fvEXT(const GLfloat * v)
-{
- save_Attr3fNV(VERT_ATTRIB_COLOR1, v[0], v[1], v[2]);
-}
-
-
-/* Just call the respective ATTR for texcoord
- */
-static void GLAPIENTRY
-save_MultiTexCoord1f(GLenum target, GLfloat x)
-{
- GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
- save_Attr1fNV(attr, x);
-}
-
-static void GLAPIENTRY
-save_MultiTexCoord1fv(GLenum target, const GLfloat * v)
-{
- GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
- save_Attr1fNV(attr, v[0]);
-}
-
-static void GLAPIENTRY
-save_MultiTexCoord2f(GLenum target, GLfloat x, GLfloat y)
-{
- GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
- save_Attr2fNV(attr, x, y);
-}
-
-static void GLAPIENTRY
-save_MultiTexCoord2fv(GLenum target, const GLfloat * v)
-{
- GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
- save_Attr2fNV(attr, v[0], v[1]);
-}
-
-static void GLAPIENTRY
-save_MultiTexCoord3f(GLenum target, GLfloat x, GLfloat y, GLfloat z)
-{
- GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
- save_Attr3fNV(attr, x, y, z);
-}
-
-static void GLAPIENTRY
-save_MultiTexCoord3fv(GLenum target, const GLfloat * v)
-{
- GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
- save_Attr3fNV(attr, v[0], v[1], v[2]);
-}
-
-static void GLAPIENTRY
-save_MultiTexCoord4f(GLenum target, GLfloat x, GLfloat y,
- GLfloat z, GLfloat w)
-{
- GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
- save_Attr4fNV(attr, x, y, z, w);
-}
-
-static void GLAPIENTRY
-save_MultiTexCoord4fv(GLenum target, const GLfloat * v)
-{
- GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
- save_Attr4fNV(attr, v[0], v[1], v[2], v[3]);
-}
-
-
-/**
- * Record a GL_INVALID_VALUE error when a invalid vertex attribute
- * index is found.
- */
-static void
-index_error(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- _mesa_error(ctx, GL_INVALID_VALUE, "VertexAttribf(index)");
-}
-
-
-/* First level for NV_vertex_program:
- *
- * Check for errors at compile time?.
- */
-static void GLAPIENTRY
-save_VertexAttrib1fNV(GLuint index, GLfloat x)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr1fNV(index, x);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib1fvNV(GLuint index, const GLfloat * v)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr1fNV(index, v[0]);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr2fNV(index, x, y);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib2fvNV(GLuint index, const GLfloat * v)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr2fNV(index, v[0], v[1]);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr3fNV(index, x, y, z);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib3fvNV(GLuint index, const GLfloat * v)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr3fNV(index, v[0], v[1], v[2]);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y,
- GLfloat z, GLfloat w)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr4fNV(index, x, y, z, w);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr4fNV(index, v[0], v[1], v[2], v[3]);
- else
- index_error();
-}
-
-
-
-
-static void GLAPIENTRY
-save_VertexAttrib1fARB(GLuint index, GLfloat x)
-{
- if (index < MAX_VERTEX_GENERIC_ATTRIBS)
- save_Attr1fARB(index, x);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
-{
- if (index < MAX_VERTEX_GENERIC_ATTRIBS)
- save_Attr1fARB(index, v[0]);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
-{
- if (index < MAX_VERTEX_GENERIC_ATTRIBS)
- save_Attr2fARB(index, x, y);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
-{
- if (index < MAX_VERTEX_GENERIC_ATTRIBS)
- save_Attr2fARB(index, v[0], v[1]);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- if (index < MAX_VERTEX_GENERIC_ATTRIBS)
- save_Attr3fARB(index, x, y, z);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib3fvARB(GLuint index, const GLfloat * v)
-{
- if (index < MAX_VERTEX_GENERIC_ATTRIBS)
- save_Attr3fARB(index, v[0], v[1], v[2]);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
- GLfloat w)
-{
- if (index < MAX_VERTEX_GENERIC_ATTRIBS)
- save_Attr4fARB(index, x, y, z, w);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib4fvARB(GLuint index, const GLfloat * v)
-{
- if (index < MAX_VERTEX_GENERIC_ATTRIBS)
- save_Attr4fARB(index, v[0], v[1], v[2], v[3]);
- else
- index_error();
-}
-
-
-/* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
-
-static void GLAPIENTRY
-exec_BindAttribLocationARB(GLuint program, GLuint index, const GLchar *name)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_BindAttribLocationARB(ctx->Exec, (program, index, name));
-}
-
-static GLint GLAPIENTRY
-exec_GetAttribLocationARB(GLuint program, const GLchar *name)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- return CALL_GetAttribLocationARB(ctx->Exec, (program, name));
-}
-
-static GLint GLAPIENTRY
-exec_GetUniformLocationARB(GLuint program, const GLchar *name)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- return CALL_GetUniformLocationARB(ctx->Exec, (program, name));
-}
-/* XXX more shader functions needed here */
-
-
-#if FEATURE_EXT_framebuffer_blit
-static void GLAPIENTRY
-save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLIT_FRAMEBUFFER, 10);
- if (n) {
- n[1].i = srcX0;
- n[2].i = srcY0;
- n[3].i = srcX1;
- n[4].i = srcY1;
- n[5].i = dstX0;
- n[6].i = dstY0;
- n[7].i = dstX1;
- n[8].i = dstY1;
- n[9].i = mask;
- n[10].e = filter;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlitFramebufferEXT(ctx->Exec, (srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1,
- mask, filter));
- }
-}
-#endif
-
-
-/** GL_EXT_provoking_vertex */
-static void GLAPIENTRY
-save_ProvokingVertexEXT(GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_PROVOKING_VERTEX, 1);
- if (n) {
- n[1].e = mode;
- }
- if (ctx->ExecuteFlag) {
- /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
- _mesa_ProvokingVertexEXT(mode);
- }
-}
-
-
-/** GL_EXT_transform_feedback */
-static void GLAPIENTRY
-save_BeginTransformFeedback(GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BEGIN_TRANSFORM_FEEDBACK, 1);
- if (n) {
- n[1].e = mode;
- }
- if (ctx->ExecuteFlag) {
- CALL_BeginTransformFeedbackEXT(ctx->Exec, (mode));
- }
-}
-
-
-/** GL_EXT_transform_feedback */
-static void GLAPIENTRY
-save_EndTransformFeedback(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- (void) alloc_instruction(ctx, OPCODE_END_TRANSFORM_FEEDBACK, 0);
- if (ctx->ExecuteFlag) {
- CALL_EndTransformFeedbackEXT(ctx->Exec, ());
- }
-}
-
-
-/* aka UseProgram() */
-static void GLAPIENTRY
-save_UseProgramObjectARB(GLhandleARB program)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_USE_PROGRAM, 1);
- if (n) {
- n[1].ui = program;
- }
- if (ctx->ExecuteFlag) {
- CALL_UseProgramObjectARB(ctx->Exec, (program));
- }
-}
-
-
-static void GLAPIENTRY
-save_Uniform1fARB(GLint location, GLfloat x)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_1F, 2);
- if (n) {
- n[1].i = location;
- n[2].f = x;
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform1fARB(ctx->Exec, (location, x));
- }
-}
-
-
-static void GLAPIENTRY
-save_Uniform2fARB(GLint location, GLfloat x, GLfloat y)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_2F, 3);
- if (n) {
- n[1].i = location;
- n[2].f = x;
- n[3].f = y;
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform2fARB(ctx->Exec, (location, x, y));
- }
-}
-
-
-static void GLAPIENTRY
-save_Uniform3fARB(GLint location, GLfloat x, GLfloat y, GLfloat z)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_3F, 4);
- if (n) {
- n[1].i = location;
- n[2].f = x;
- n[3].f = y;
- n[4].f = z;
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform3fARB(ctx->Exec, (location, x, y, z));
- }
-}
-
-
-static void GLAPIENTRY
-save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_4F, 5);
- if (n) {
- n[1].i = location;
- n[2].f = x;
- n[3].f = y;
- n[4].f = z;
- n[5].f = w;
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform4fARB(ctx->Exec, (location, x, y, z, w));
- }
-}
-
-
-/** Return copy of memory */
-static void *
-memdup(const void *src, GLsizei bytes)
-{
- void *b = bytes >= 0 ? malloc(bytes) : NULL;
- if (b)
- memcpy(b, src, bytes);
- return b;
-}
-
-
-static void GLAPIENTRY
-save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 3);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].data = memdup(v, count * 1 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform1fvARB(ctx->Exec, (location, count, v));
- }
-}
-
-static void GLAPIENTRY
-save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 3);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].data = memdup(v, count * 2 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform2fvARB(ctx->Exec, (location, count, v));
- }
-}
-
-static void GLAPIENTRY
-save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 3);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].data = memdup(v, count * 3 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform3fvARB(ctx->Exec, (location, count, v));
- }
-}
-
-static void GLAPIENTRY
-save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 3);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform4fvARB(ctx->Exec, (location, count, v));
- }
-}
-
-
-static void GLAPIENTRY
-save_Uniform1iARB(GLint location, GLint x)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_1I, 2);
- if (n) {
- n[1].i = location;
- n[2].i = x;
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform1iARB(ctx->Exec, (location, x));
- }
-}
-
-static void GLAPIENTRY
-save_Uniform2iARB(GLint location, GLint x, GLint y)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_2I, 3);
- if (n) {
- n[1].i = location;
- n[2].i = x;
- n[3].i = y;
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform2iARB(ctx->Exec, (location, x, y));
- }
-}
-
-static void GLAPIENTRY
-save_Uniform3iARB(GLint location, GLint x, GLint y, GLint z)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_3I, 4);
- if (n) {
- n[1].i = location;
- n[2].i = x;
- n[3].i = y;
- n[4].i = z;
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform3iARB(ctx->Exec, (location, x, y, z));
- }
-}
-
-static void GLAPIENTRY
-save_Uniform4iARB(GLint location, GLint x, GLint y, GLint z, GLint w)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_4I, 5);
- if (n) {
- n[1].i = location;
- n[2].i = x;
- n[3].i = y;
- n[4].i = z;
- n[5].i = w;
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform4iARB(ctx->Exec, (location, x, y, z, w));
- }
-}
-
-
-
-static void GLAPIENTRY
-save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 3);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].data = memdup(v, count * 1 * sizeof(GLint));
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform1ivARB(ctx->Exec, (location, count, v));
- }
-}
-
-static void GLAPIENTRY
-save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 3);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].data = memdup(v, count * 2 * sizeof(GLint));
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform2ivARB(ctx->Exec, (location, count, v));
- }
-}
-
-static void GLAPIENTRY
-save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 3);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].data = memdup(v, count * 3 * sizeof(GLint));
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform3ivARB(ctx->Exec, (location, count, v));
- }
-}
-
-static void GLAPIENTRY
-save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 3);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_Uniform4ivARB(ctx->Exec, (location, count, v));
- }
-}
-
-
-
-static void GLAPIENTRY
-save_Uniform1ui(GLint location, GLuint x)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_1UI, 2);
- if (n) {
- n[1].i = location;
- n[2].i = x;
- }
- if (ctx->ExecuteFlag) {
- /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
- }
-}
-
-static void GLAPIENTRY
-save_Uniform2ui(GLint location, GLuint x, GLuint y)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_2UI, 3);
- if (n) {
- n[1].i = location;
- n[2].i = x;
- n[3].i = y;
- }
- if (ctx->ExecuteFlag) {
- /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
- }
-}
-
-static void GLAPIENTRY
-save_Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_3UI, 4);
- if (n) {
- n[1].i = location;
- n[2].i = x;
- n[3].i = y;
- n[4].i = z;
- }
- if (ctx->ExecuteFlag) {
- /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
- }
-}
-
-static void GLAPIENTRY
-save_Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_4UI, 5);
- if (n) {
- n[1].i = location;
- n[2].i = x;
- n[3].i = y;
- n[4].i = z;
- n[5].i = w;
- }
- if (ctx->ExecuteFlag) {
- /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
- }
-}
-
-
-
-static void GLAPIENTRY
-save_Uniform1uiv(GLint location, GLsizei count, const GLuint *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_1UIV, 3);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].data = memdup(v, count * 1 * sizeof(*v));
- }
- if (ctx->ExecuteFlag) {
- /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
- }
-}
-
-static void GLAPIENTRY
-save_Uniform2uiv(GLint location, GLsizei count, const GLuint *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_2UIV, 3);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].data = memdup(v, count * 2 * sizeof(*v));
- }
- if (ctx->ExecuteFlag) {
- /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
- }
-}
-
-static void GLAPIENTRY
-save_Uniform3uiv(GLint location, GLsizei count, const GLuint *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_3UIV, 3);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].data = memdup(v, count * 3 * sizeof(*v));
- }
- if (ctx->ExecuteFlag) {
- /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
- }
-}
-
-static void GLAPIENTRY
-save_Uniform4uiv(GLint location, GLsizei count, const GLuint *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_4UIV, 3);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].data = memdup(v, count * 4 * sizeof(*v));
- }
- if (ctx->ExecuteFlag) {
- /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
- }
-}
-
-
-
-static void GLAPIENTRY
-save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *m)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 4);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].b = transpose;
- n[4].data = memdup(m, count * 2 * 2 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_UniformMatrix2fvARB(ctx->Exec, (location, count, transpose, m));
- }
-}
-
-static void GLAPIENTRY
-save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *m)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 4);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].b = transpose;
- n[4].data = memdup(m, count * 3 * 3 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_UniformMatrix3fvARB(ctx->Exec, (location, count, transpose, m));
- }
-}
-
-static void GLAPIENTRY
-save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *m)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 4);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].b = transpose;
- n[4].data = memdup(m, count * 4 * 4 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_UniformMatrix4fvARB(ctx->Exec, (location, count, transpose, m));
- }
-}
-
-
-static void GLAPIENTRY
-save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *m)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 4);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].b = transpose;
- n[4].data = memdup(m, count * 2 * 3 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_UniformMatrix2x3fv(ctx->Exec, (location, count, transpose, m));
- }
-}
-
-static void GLAPIENTRY
-save_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *m)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 4);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].b = transpose;
- n[4].data = memdup(m, count * 3 * 2 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_UniformMatrix3x2fv(ctx->Exec, (location, count, transpose, m));
- }
-}
-
-
-static void GLAPIENTRY
-save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *m)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 4);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].b = transpose;
- n[4].data = memdup(m, count * 2 * 4 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_UniformMatrix2x4fv(ctx->Exec, (location, count, transpose, m));
- }
-}
-
-static void GLAPIENTRY
-save_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *m)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 4);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].b = transpose;
- n[4].data = memdup(m, count * 4 * 2 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_UniformMatrix4x2fv(ctx->Exec, (location, count, transpose, m));
- }
-}
-
-
-static void GLAPIENTRY
-save_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *m)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 4);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].b = transpose;
- n[4].data = memdup(m, count * 3 * 4 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_UniformMatrix3x4fv(ctx->Exec, (location, count, transpose, m));
- }
-}
-
-static void GLAPIENTRY
-save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat *m)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 4);
- if (n) {
- n[1].i = location;
- n[2].i = count;
- n[3].b = transpose;
- n[4].data = memdup(m, count * 4 * 3 * sizeof(GLfloat));
- }
- if (ctx->ExecuteFlag) {
- CALL_UniformMatrix4x3fv(ctx->Exec, (location, count, transpose, m));
- }
-}
-
-static void GLAPIENTRY
-save_UseShaderProgramEXT(GLenum type, GLuint program)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_USE_SHADER_PROGRAM_EXT, 2);
- if (n) {
- n[1].ui = type;
- n[2].ui = program;
- }
- if (ctx->ExecuteFlag) {
- CALL_UseShaderProgramEXT(ctx->Exec, (type, program));
- }
-}
-
-static void GLAPIENTRY
-save_ActiveProgramEXT(GLuint program)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_ACTIVE_PROGRAM_EXT, 1);
- if (n) {
- n[1].ui = program;
- }
- if (ctx->ExecuteFlag) {
- CALL_ActiveProgramEXT(ctx->Exec, (program));
- }
-}
-
-/** GL_EXT_texture_integer */
-static void GLAPIENTRY
-save_ClearColorIi(GLint red, GLint green, GLint blue, GLint alpha)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_I, 4);
- if (n) {
- n[1].i = red;
- n[2].i = green;
- n[3].i = blue;
- n[4].i = alpha;
- }
- if (ctx->ExecuteFlag) {
- CALL_ClearColorIiEXT(ctx->Exec, (red, green, blue, alpha));
- }
-}
-
-/** GL_EXT_texture_integer */
-static void GLAPIENTRY
-save_ClearColorIui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_UI, 4);
- if (n) {
- n[1].ui = red;
- n[2].ui = green;
- n[3].ui = blue;
- n[4].ui = alpha;
- }
- if (ctx->ExecuteFlag) {
- CALL_ClearColorIuiEXT(ctx->Exec, (red, green, blue, alpha));
- }
-}
-
-/** GL_EXT_texture_integer */
-static void GLAPIENTRY
-save_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_I, 6);
- if (n) {
- n[1].e = target;
- n[2].e = pname;
- n[3].i = params[0];
- n[4].i = params[1];
- n[5].i = params[2];
- n[6].i = params[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_TexParameterIivEXT(ctx->Exec, (target, pname, params));
- }
-}
-
-/** GL_EXT_texture_integer */
-static void GLAPIENTRY
-save_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_UI, 6);
- if (n) {
- n[1].e = target;
- n[2].e = pname;
- n[3].ui = params[0];
- n[4].ui = params[1];
- n[5].ui = params[2];
- n[6].ui = params[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_TexParameterIuivEXT(ctx->Exec, (target, pname, params));
- }
-}
-
-/** GL_EXT_texture_integer */
-static void GLAPIENTRY
-exec_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetTexParameterIivEXT(ctx->Exec, (target, pname, params));
-}
-
-/** GL_EXT_texture_integer */
-static void GLAPIENTRY
-exec_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetTexParameterIuivEXT(ctx->Exec, (target, pname, params));
-}
-
-
-/* GL_ARB_instanced_arrays */
-static void
-save_VertexAttribDivisor(GLuint index, GLuint divisor)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_VERTEX_ATTRIB_DIVISOR, 2);
- if (n) {
- n[1].ui = index;
- n[2].ui = divisor;
- }
- if (ctx->ExecuteFlag) {
- CALL_VertexAttribDivisorARB(ctx->Exec, (index, divisor));
- }
-}
-
-
-/* GL_NV_texture_barrier */
-static void
-save_TextureBarrierNV()
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- alloc_instruction(ctx, OPCODE_TEXTURE_BARRIER_NV, 0);
- if (ctx->ExecuteFlag) {
- CALL_TextureBarrierNV(ctx->Exec, ());
- }
-}
-
-
-/**
- * Save an error-generating command into display list.
- *
- * KW: Will appear in the list before the vertex buffer containing the
- * command that provoked the error. I don't see this as a problem.
- */
-static void
-save_error(struct gl_context *ctx, GLenum error, const char *s)
-{
- Node *n;
- n = alloc_instruction(ctx, OPCODE_ERROR, 2);
- if (n) {
- n[1].e = error;
- n[2].data = (void *) s;
- }
-}
-
-
-/**
- * Compile an error into current display list.
- */
-void
-_mesa_compile_error(struct gl_context *ctx, GLenum error, const char *s)
-{
- if (ctx->CompileFlag)
- save_error(ctx, error, s);
- if (ctx->ExecuteFlag)
- _mesa_error(ctx, error, "%s", s);
-}
-
-
-/**
- * Test if ID names a display list.
- */
-static GLboolean
-islist(struct gl_context *ctx, GLuint list)
-{
- if (list > 0 && lookup_list(ctx, list)) {
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
- }
-}
-
-
-
-/**********************************************************************/
-/* Display list execution */
-/**********************************************************************/
-
-
-/*
- * Execute a display list. Note that the ListBase offset must have already
- * been added before calling this function. I.e. the list argument is
- * the absolute list number, not relative to ListBase.
- * \param list - display list number
- */
-static void
-execute_list(struct gl_context *ctx, GLuint list)
-{
- struct gl_display_list *dlist;
- Node *n;
- GLboolean done;
-
- if (list == 0 || !islist(ctx, list))
- return;
-
- if (ctx->ListState.CallDepth == MAX_LIST_NESTING) {
- /* raise an error? */
- return;
- }
-
- dlist = lookup_list(ctx, list);
- if (!dlist)
- return;
-
- ctx->ListState.CallDepth++;
-
- if (ctx->Driver.BeginCallList)
- ctx->Driver.BeginCallList(ctx, dlist);
-
- n = dlist->Head;
-
- done = GL_FALSE;
- while (!done) {
- const OpCode opcode = n[0].opcode;
-
- if (is_ext_opcode(opcode)) {
- n += ext_opcode_execute(ctx, n);
- }
- else {
- switch (opcode) {
- case OPCODE_ERROR:
- _mesa_error(ctx, n[1].e, "%s", (const char *) n[2].data);
- break;
- case OPCODE_ACCUM:
- CALL_Accum(ctx->Exec, (n[1].e, n[2].f));
- break;
- case OPCODE_ALPHA_FUNC:
- CALL_AlphaFunc(ctx->Exec, (n[1].e, n[2].f));
- break;
- case OPCODE_BIND_TEXTURE:
- CALL_BindTexture(ctx->Exec, (n[1].e, n[2].ui));
- break;
- case OPCODE_BITMAP:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_Bitmap(ctx->Exec, ((GLsizei) n[1].i, (GLsizei) n[2].i,
- n[3].f, n[4].f, n[5].f, n[6].f,
- (const GLubyte *) n[7].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_BLEND_COLOR:
- CALL_BlendColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
- break;
- case OPCODE_BLEND_EQUATION:
- CALL_BlendEquation(ctx->Exec, (n[1].e));
- break;
- case OPCODE_BLEND_EQUATION_SEPARATE:
- CALL_BlendEquationSeparateEXT(ctx->Exec, (n[1].e, n[2].e));
- break;
- case OPCODE_BLEND_FUNC_SEPARATE:
- CALL_BlendFuncSeparateEXT(ctx->Exec,
- (n[1].e, n[2].e, n[3].e, n[4].e));
- break;
-
- case OPCODE_BLEND_FUNC_I:
- /* GL_ARB_draw_buffers_blend */
- CALL_BlendFunciARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e));
- break;
- case OPCODE_BLEND_FUNC_SEPARATE_I:
- /* GL_ARB_draw_buffers_blend */
- CALL_BlendFuncSeparateiARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e,
- n[4].e, n[5].e));
- break;
- case OPCODE_BLEND_EQUATION_I:
- /* GL_ARB_draw_buffers_blend */
- CALL_BlendEquationiARB(ctx->Exec, (n[1].ui, n[2].e));
- break;
- case OPCODE_BLEND_EQUATION_SEPARATE_I:
- /* GL_ARB_draw_buffers_blend */
- CALL_BlendEquationSeparateiARB(ctx->Exec,
- (n[1].ui, n[2].e, n[3].e));
- break;
-
- case OPCODE_CALL_LIST:
- /* Generated by glCallList(), don't add ListBase */
- if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
- execute_list(ctx, n[1].ui);
- }
- break;
- case OPCODE_CALL_LIST_OFFSET:
- /* Generated by glCallLists() so we must add ListBase */
- if (n[2].b) {
- /* user specified a bad data type at compile time */
- _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
- }
- else if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
- GLuint list = (GLuint) (ctx->List.ListBase + n[1].i);
- execute_list(ctx, list);
- }
- break;
- case OPCODE_CLEAR:
- CALL_Clear(ctx->Exec, (n[1].bf));
- break;
- case OPCODE_CLEAR_BUFFER_IV:
- {
- GLint value[4];
- value[0] = n[3].i;
- value[1] = n[4].i;
- value[2] = n[5].i;
- value[3] = n[6].i;
- /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
- }
- break;
- case OPCODE_CLEAR_BUFFER_UIV:
- {
- GLuint value[4];
- value[0] = n[3].ui;
- value[1] = n[4].ui;
- value[2] = n[5].ui;
- value[3] = n[6].ui;
- /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
- }
- break;
- case OPCODE_CLEAR_BUFFER_FV:
- {
- GLfloat value[4];
- value[0] = n[3].f;
- value[1] = n[4].f;
- value[2] = n[5].f;
- value[3] = n[6].f;
- /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
- }
- break;
- case OPCODE_CLEAR_BUFFER_FI:
- /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
- break;
- case OPCODE_CLEAR_COLOR:
- CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
- break;
- case OPCODE_CLEAR_ACCUM:
- CALL_ClearAccum(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
- break;
- case OPCODE_CLEAR_DEPTH:
- CALL_ClearDepth(ctx->Exec, ((GLclampd) n[1].f));
- break;
- case OPCODE_CLEAR_INDEX:
- CALL_ClearIndex(ctx->Exec, ((GLfloat) n[1].ui));
- break;
- case OPCODE_CLEAR_STENCIL:
- CALL_ClearStencil(ctx->Exec, (n[1].i));
- break;
- case OPCODE_CLIP_PLANE:
- {
- GLdouble eq[4];
- eq[0] = n[2].f;
- eq[1] = n[3].f;
- eq[2] = n[4].f;
- eq[3] = n[5].f;
- CALL_ClipPlane(ctx->Exec, (n[1].e, eq));
- }
- break;
- case OPCODE_COLOR_MASK:
- CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b));
- break;
- case OPCODE_COLOR_MASK_INDEXED:
- CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b,
- n[4].b, n[5].b));
- break;
- case OPCODE_COLOR_MATERIAL:
- CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e));
- break;
- case OPCODE_COLOR_TABLE:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_ColorTable(ctx->Exec, (n[1].e, n[2].e, n[3].i, n[4].e,
- n[5].e, n[6].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_COLOR_TABLE_PARAMETER_FV:
- {
- GLfloat params[4];
- params[0] = n[3].f;
- params[1] = n[4].f;
- params[2] = n[5].f;
- params[3] = n[6].f;
- CALL_ColorTableParameterfv(ctx->Exec,
- (n[1].e, n[2].e, params));
- }
- break;
- case OPCODE_COLOR_TABLE_PARAMETER_IV:
- {
- GLint params[4];
- params[0] = n[3].i;
- params[1] = n[4].i;
- params[2] = n[5].i;
- params[3] = n[6].i;
- CALL_ColorTableParameteriv(ctx->Exec,
- (n[1].e, n[2].e, params));
- }
- break;
- case OPCODE_COLOR_SUB_TABLE:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_ColorSubTable(ctx->Exec, (n[1].e, n[2].i, n[3].i,
- n[4].e, n[5].e, n[6].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_CONVOLUTION_FILTER_1D:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_ConvolutionFilter1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
- n[4].e, n[5].e,
- n[6].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_CONVOLUTION_FILTER_2D:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_ConvolutionFilter2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
- n[4].i, n[5].e, n[6].e,
- n[7].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_CONVOLUTION_PARAMETER_I:
- CALL_ConvolutionParameteri(ctx->Exec, (n[1].e, n[2].e, n[3].i));
- break;
- case OPCODE_CONVOLUTION_PARAMETER_IV:
- {
- GLint params[4];
- params[0] = n[3].i;
- params[1] = n[4].i;
- params[2] = n[5].i;
- params[3] = n[6].i;
- CALL_ConvolutionParameteriv(ctx->Exec,
- (n[1].e, n[2].e, params));
- }
- break;
- case OPCODE_CONVOLUTION_PARAMETER_F:
- CALL_ConvolutionParameterf(ctx->Exec, (n[1].e, n[2].e, n[3].f));
- break;
- case OPCODE_CONVOLUTION_PARAMETER_FV:
- {
- GLfloat params[4];
- params[0] = n[3].f;
- params[1] = n[4].f;
- params[2] = n[5].f;
- params[3] = n[6].f;
- CALL_ConvolutionParameterfv(ctx->Exec,
- (n[1].e, n[2].e, params));
- }
- break;
- case OPCODE_COPY_COLOR_SUB_TABLE:
- CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i,
- n[3].i, n[4].i, n[5].i));
- break;
- case OPCODE_COPY_COLOR_TABLE:
- CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i,
- n[3].i, n[4].i, n[5].i));
- break;
- case OPCODE_COPY_PIXELS:
- CALL_CopyPixels(ctx->Exec, (n[1].i, n[2].i,
- (GLsizei) n[3].i, (GLsizei) n[4].i,
- n[5].e));
- break;
- case OPCODE_COPY_TEX_IMAGE1D:
- CALL_CopyTexImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i,
- n[5].i, n[6].i, n[7].i));
- break;
- case OPCODE_COPY_TEX_IMAGE2D:
- CALL_CopyTexImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i,
- n[5].i, n[6].i, n[7].i, n[8].i));
- break;
- case OPCODE_COPY_TEX_SUB_IMAGE1D:
- CALL_CopyTexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
- n[4].i, n[5].i, n[6].i));
- break;
- case OPCODE_COPY_TEX_SUB_IMAGE2D:
- CALL_CopyTexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
- n[4].i, n[5].i, n[6].i, n[7].i,
- n[8].i));
- break;
- case OPCODE_COPY_TEX_SUB_IMAGE3D:
- CALL_CopyTexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
- n[4].i, n[5].i, n[6].i, n[7].i,
- n[8].i, n[9].i));
- break;
- case OPCODE_CULL_FACE:
- CALL_CullFace(ctx->Exec, (n[1].e));
- break;
- case OPCODE_DEPTH_FUNC:
- CALL_DepthFunc(ctx->Exec, (n[1].e));
- break;
- case OPCODE_DEPTH_MASK:
- CALL_DepthMask(ctx->Exec, (n[1].b));
- break;
- case OPCODE_DEPTH_RANGE:
- CALL_DepthRange(ctx->Exec,
- ((GLclampd) n[1].f, (GLclampd) n[2].f));
- break;
- case OPCODE_DISABLE:
- CALL_Disable(ctx->Exec, (n[1].e));
- break;
- case OPCODE_DISABLE_INDEXED:
- CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
- break;
- case OPCODE_DRAW_BUFFER:
- CALL_DrawBuffer(ctx->Exec, (n[1].e));
- break;
- case OPCODE_DRAW_PIXELS:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_DrawPixels(ctx->Exec, (n[1].i, n[2].i, n[3].e, n[4].e,
- n[5].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_ENABLE:
- CALL_Enable(ctx->Exec, (n[1].e));
- break;
- case OPCODE_ENABLE_INDEXED:
- CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
- break;
- case OPCODE_EVALMESH1:
- CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i));
- break;
- case OPCODE_EVALMESH2:
- CALL_EvalMesh2(ctx->Exec,
- (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i));
- break;
- case OPCODE_FOG:
- {
- GLfloat p[4];
- p[0] = n[2].f;
- p[1] = n[3].f;
- p[2] = n[4].f;
- p[3] = n[5].f;
- CALL_Fogfv(ctx->Exec, (n[1].e, p));
- }
- break;
- case OPCODE_FRONT_FACE:
- CALL_FrontFace(ctx->Exec, (n[1].e));
- break;
- case OPCODE_FRUSTUM:
- CALL_Frustum(ctx->Exec,
- (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f));
- break;
- case OPCODE_HINT:
- CALL_Hint(ctx->Exec, (n[1].e, n[2].e));
- break;
- case OPCODE_HISTOGRAM:
- CALL_Histogram(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].b));
- break;
- case OPCODE_INDEX_MASK:
- CALL_IndexMask(ctx->Exec, (n[1].ui));
- break;
- case OPCODE_INIT_NAMES:
- CALL_InitNames(ctx->Exec, ());
- break;
- case OPCODE_LIGHT:
- {
- GLfloat p[4];
- p[0] = n[3].f;
- p[1] = n[4].f;
- p[2] = n[5].f;
- p[3] = n[6].f;
- CALL_Lightfv(ctx->Exec, (n[1].e, n[2].e, p));
- }
- break;
- case OPCODE_LIGHT_MODEL:
- {
- GLfloat p[4];
- p[0] = n[2].f;
- p[1] = n[3].f;
- p[2] = n[4].f;
- p[3] = n[5].f;
- CALL_LightModelfv(ctx->Exec, (n[1].e, p));
- }
- break;
- case OPCODE_LINE_STIPPLE:
- CALL_LineStipple(ctx->Exec, (n[1].i, n[2].us));
- break;
- case OPCODE_LINE_WIDTH:
- CALL_LineWidth(ctx->Exec, (n[1].f));
- break;
- case OPCODE_LIST_BASE:
- CALL_ListBase(ctx->Exec, (n[1].ui));
- break;
- case OPCODE_LOAD_IDENTITY:
- CALL_LoadIdentity(ctx->Exec, ());
- break;
- case OPCODE_LOAD_MATRIX:
- if (sizeof(Node) == sizeof(GLfloat)) {
- CALL_LoadMatrixf(ctx->Exec, (&n[1].f));
- }
- else {
- GLfloat m[16];
- GLuint i;
- for (i = 0; i < 16; i++) {
- m[i] = n[1 + i].f;
- }
- CALL_LoadMatrixf(ctx->Exec, (m));
- }
- break;
- case OPCODE_LOAD_NAME:
- CALL_LoadName(ctx->Exec, (n[1].ui));
- break;
- case OPCODE_LOGIC_OP:
- CALL_LogicOp(ctx->Exec, (n[1].e));
- break;
- case OPCODE_MAP1:
- {
- GLenum target = n[1].e;
- GLint ustride = _mesa_evaluator_components(target);
- GLint uorder = n[5].i;
- GLfloat u1 = n[2].f;
- GLfloat u2 = n[3].f;
- CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorder,
- (GLfloat *) n[6].data));
- }
- break;
- case OPCODE_MAP2:
- {
- GLenum target = n[1].e;
- GLfloat u1 = n[2].f;
- GLfloat u2 = n[3].f;
- GLfloat v1 = n[4].f;
- GLfloat v2 = n[5].f;
- GLint ustride = n[6].i;
- GLint vstride = n[7].i;
- GLint uorder = n[8].i;
- GLint vorder = n[9].i;
- CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
- v1, v2, vstride, vorder,
- (GLfloat *) n[10].data));
- }
- break;
- case OPCODE_MAPGRID1:
- CALL_MapGrid1f(ctx->Exec, (n[1].i, n[2].f, n[3].f));
- break;
- case OPCODE_MAPGRID2:
- CALL_MapGrid2f(ctx->Exec,
- (n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f));
- break;
- case OPCODE_MATRIX_MODE:
- CALL_MatrixMode(ctx->Exec, (n[1].e));
- break;
- case OPCODE_MIN_MAX:
- CALL_Minmax(ctx->Exec, (n[1].e, n[2].e, n[3].b));
- break;
- case OPCODE_MULT_MATRIX:
- if (sizeof(Node) == sizeof(GLfloat)) {
- CALL_MultMatrixf(ctx->Exec, (&n[1].f));
- }
- else {
- GLfloat m[16];
- GLuint i;
- for (i = 0; i < 16; i++) {
- m[i] = n[1 + i].f;
- }
- CALL_MultMatrixf(ctx->Exec, (m));
- }
- break;
- case OPCODE_ORTHO:
- CALL_Ortho(ctx->Exec,
- (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f));
- break;
- case OPCODE_PASSTHROUGH:
- CALL_PassThrough(ctx->Exec, (n[1].f));
- break;
- case OPCODE_PIXEL_MAP:
- CALL_PixelMapfv(ctx->Exec,
- (n[1].e, n[2].i, (GLfloat *) n[3].data));
- break;
- case OPCODE_PIXEL_TRANSFER:
- CALL_PixelTransferf(ctx->Exec, (n[1].e, n[2].f));
- break;
- case OPCODE_PIXEL_ZOOM:
- CALL_PixelZoom(ctx->Exec, (n[1].f, n[2].f));
- break;
- case OPCODE_POINT_SIZE:
- CALL_PointSize(ctx->Exec, (n[1].f));
- break;
- case OPCODE_POINT_PARAMETERS:
- {
- GLfloat params[3];
- params[0] = n[2].f;
- params[1] = n[3].f;
- params[2] = n[4].f;
- CALL_PointParameterfvEXT(ctx->Exec, (n[1].e, params));
- }
- break;
- case OPCODE_POLYGON_MODE:
- CALL_PolygonMode(ctx->Exec, (n[1].e, n[2].e));
- break;
- case OPCODE_POLYGON_STIPPLE:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_PolygonStipple(ctx->Exec, ((GLubyte *) n[1].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_POLYGON_OFFSET:
- CALL_PolygonOffset(ctx->Exec, (n[1].f, n[2].f));
- break;
- case OPCODE_POP_ATTRIB:
- CALL_PopAttrib(ctx->Exec, ());
- break;
- case OPCODE_POP_MATRIX:
- CALL_PopMatrix(ctx->Exec, ());
- break;
- case OPCODE_POP_NAME:
- CALL_PopName(ctx->Exec, ());
- break;
- case OPCODE_PRIORITIZE_TEXTURE:
- CALL_PrioritizeTextures(ctx->Exec, (1, &n[1].ui, &n[2].f));
- break;
- case OPCODE_PUSH_ATTRIB:
- CALL_PushAttrib(ctx->Exec, (n[1].bf));
- break;
- case OPCODE_PUSH_MATRIX:
- CALL_PushMatrix(ctx->Exec, ());
- break;
- case OPCODE_PUSH_NAME:
- CALL_PushName(ctx->Exec, (n[1].ui));
- break;
- case OPCODE_RASTER_POS:
- CALL_RasterPos4f(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
- break;
- case OPCODE_READ_BUFFER:
- CALL_ReadBuffer(ctx->Exec, (n[1].e));
- break;
- case OPCODE_RESET_HISTOGRAM:
- CALL_ResetHistogram(ctx->Exec, (n[1].e));
- break;
- case OPCODE_RESET_MIN_MAX:
- CALL_ResetMinmax(ctx->Exec, (n[1].e));
- break;
- case OPCODE_ROTATE:
- CALL_Rotatef(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
- break;
- case OPCODE_SCALE:
- CALL_Scalef(ctx->Exec, (n[1].f, n[2].f, n[3].f));
- break;
- case OPCODE_SCISSOR:
- CALL_Scissor(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
- break;
- case OPCODE_SHADE_MODEL:
- CALL_ShadeModel(ctx->Exec, (n[1].e));
- break;
- case OPCODE_PROVOKING_VERTEX:
- CALL_ProvokingVertexEXT(ctx->Exec, (n[1].e));
- break;
- case OPCODE_BEGIN_TRANSFORM_FEEDBACK:
- CALL_BeginTransformFeedbackEXT(ctx->Exec, (n[1].e));
- break;
- case OPCODE_END_TRANSFORM_FEEDBACK:
- CALL_EndTransformFeedbackEXT(ctx->Exec, ());
- break;
- case OPCODE_STENCIL_FUNC:
- CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui));
- break;
- case OPCODE_STENCIL_MASK:
- CALL_StencilMask(ctx->Exec, (n[1].ui));
- break;
- case OPCODE_STENCIL_OP:
- CALL_StencilOp(ctx->Exec, (n[1].e, n[2].e, n[3].e));
- break;
- case OPCODE_STENCIL_FUNC_SEPARATE:
- CALL_StencilFuncSeparate(ctx->Exec,
- (n[1].e, n[2].e, n[3].i, n[4].ui));
- break;
- case OPCODE_STENCIL_MASK_SEPARATE:
- CALL_StencilMaskSeparate(ctx->Exec, (n[1].e, n[2].ui));
- break;
- case OPCODE_STENCIL_OP_SEPARATE:
- CALL_StencilOpSeparate(ctx->Exec,
- (n[1].e, n[2].e, n[3].e, n[4].e));
- break;
- case OPCODE_TEXENV:
- {
- GLfloat params[4];
- params[0] = n[3].f;
- params[1] = n[4].f;
- params[2] = n[5].f;
- params[3] = n[6].f;
- CALL_TexEnvfv(ctx->Exec, (n[1].e, n[2].e, params));
- }
- break;
- case OPCODE_TEXGEN:
- {
- GLfloat params[4];
- params[0] = n[3].f;
- params[1] = n[4].f;
- params[2] = n[5].f;
- params[3] = n[6].f;
- CALL_TexGenfv(ctx->Exec, (n[1].e, n[2].e, params));
- }
- break;
- case OPCODE_TEXPARAMETER:
- {
- GLfloat params[4];
- params[0] = n[3].f;
- params[1] = n[4].f;
- params[2] = n[5].f;
- params[3] = n[6].f;
- CALL_TexParameterfv(ctx->Exec, (n[1].e, n[2].e, params));
- }
- break;
- case OPCODE_TEX_IMAGE1D:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_TexImage1D(ctx->Exec, (n[1].e, /* target */
- n[2].i, /* level */
- n[3].i, /* components */
- n[4].i, /* width */
- n[5].e, /* border */
- n[6].e, /* format */
- n[7].e, /* type */
- n[8].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_TEX_IMAGE2D:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_TexImage2D(ctx->Exec, (n[1].e, /* target */
- n[2].i, /* level */
- n[3].i, /* components */
- n[4].i, /* width */
- n[5].i, /* height */
- n[6].e, /* border */
- n[7].e, /* format */
- n[8].e, /* type */
- n[9].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_TEX_IMAGE3D:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_TexImage3D(ctx->Exec, (n[1].e, /* target */
- n[2].i, /* level */
- n[3].i, /* components */
- n[4].i, /* width */
- n[5].i, /* height */
- n[6].i, /* depth */
- n[7].e, /* border */
- n[8].e, /* format */
- n[9].e, /* type */
- n[10].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_TEX_SUB_IMAGE1D:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_TexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
- n[4].i, n[5].e,
- n[6].e, n[7].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_TEX_SUB_IMAGE2D:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_TexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
- n[4].i, n[5].e,
- n[6].i, n[7].e, n[8].e,
- n[9].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_TEX_SUB_IMAGE3D:
- {
- const struct gl_pixelstore_attrib save = ctx->Unpack;
- ctx->Unpack = ctx->DefaultPacking;
- CALL_TexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
- n[4].i, n[5].i, n[6].i, n[7].i,
- n[8].i, n[9].e, n[10].e,
- n[11].data));
- ctx->Unpack = save; /* restore */
- }
- break;
- case OPCODE_TRANSLATE:
- CALL_Translatef(ctx->Exec, (n[1].f, n[2].f, n[3].f));
- break;
- case OPCODE_VIEWPORT:
- CALL_Viewport(ctx->Exec, (n[1].i, n[2].i,
- (GLsizei) n[3].i, (GLsizei) n[4].i));
- break;
- case OPCODE_WINDOW_POS:
- CALL_WindowPos4fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
- break;
- case OPCODE_ACTIVE_TEXTURE: /* GL_ARB_multitexture */
- CALL_ActiveTextureARB(ctx->Exec, (n[1].e));
- break;
- case OPCODE_COMPRESSED_TEX_IMAGE_1D: /* GL_ARB_texture_compression */
- CALL_CompressedTexImage1DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
- n[4].i, n[5].i, n[6].i,
- n[7].data));
- break;
- case OPCODE_COMPRESSED_TEX_IMAGE_2D: /* GL_ARB_texture_compression */
- CALL_CompressedTexImage2DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
- n[4].i, n[5].i, n[6].i,
- n[7].i, n[8].data));
- break;
- case OPCODE_COMPRESSED_TEX_IMAGE_3D: /* GL_ARB_texture_compression */
- CALL_CompressedTexImage3DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
- n[4].i, n[5].i, n[6].i,
- n[7].i, n[8].i,
- n[9].data));
- break;
- case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: /* GL_ARB_texture_compress */
- CALL_CompressedTexSubImage1DARB(ctx->Exec,
- (n[1].e, n[2].i, n[3].i, n[4].i,
- n[5].e, n[6].i, n[7].data));
- break;
- case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: /* GL_ARB_texture_compress */
- CALL_CompressedTexSubImage2DARB(ctx->Exec,
- (n[1].e, n[2].i, n[3].i, n[4].i,
- n[5].i, n[6].i, n[7].e, n[8].i,
- n[9].data));
- break;
- case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: /* GL_ARB_texture_compress */
- CALL_CompressedTexSubImage3DARB(ctx->Exec,
- (n[1].e, n[2].i, n[3].i, n[4].i,
- n[5].i, n[6].i, n[7].i, n[8].i,
- n[9].e, n[10].i, n[11].data));
- break;
- case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */
- CALL_SampleCoverageARB(ctx->Exec, (n[1].f, n[2].b));
- break;
- case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */
- CALL_WindowPos3fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f));
- break;
-#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
- case OPCODE_BIND_PROGRAM_NV: /* GL_NV_vertex_program */
- CALL_BindProgramNV(ctx->Exec, (n[1].e, n[2].ui));
- break;
-#endif
-#if FEATURE_NV_vertex_program
- case OPCODE_EXECUTE_PROGRAM_NV:
- {
- GLfloat v[4];
- v[0] = n[3].f;
- v[1] = n[4].f;
- v[2] = n[5].f;
- v[3] = n[6].f;
- CALL_ExecuteProgramNV(ctx->Exec, (n[1].e, n[2].ui, v));
- }
- break;
- case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
- CALL_RequestResidentProgramsNV(ctx->Exec, (n[1].ui,
- (GLuint *) n[2].data));
- break;
- case OPCODE_LOAD_PROGRAM_NV:
- CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i,
- (const GLubyte *) n[4].data));
- break;
- case OPCODE_TRACK_MATRIX_NV:
- CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e));
- break;
-#endif
-
-#if FEATURE_NV_fragment_program
- case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB:
- CALL_ProgramLocalParameter4fARB(ctx->Exec,
- (n[1].e, n[2].ui, n[3].f, n[4].f,
- n[5].f, n[6].f));
- break;
- case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
- CALL_ProgramNamedParameter4fNV(ctx->Exec, (n[1].ui, n[2].i,
- (const GLubyte *) n[3].
- data, n[4].f, n[5].f,
- n[6].f, n[7].f));
- break;
-#endif
-
- case OPCODE_ACTIVE_STENCIL_FACE_EXT:
- CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e));
- break;
- case OPCODE_DEPTH_BOUNDS_EXT:
- CALL_DepthBoundsEXT(ctx->Exec, (n[1].f, n[2].f));
- break;
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
- case OPCODE_PROGRAM_STRING_ARB:
- CALL_ProgramStringARB(ctx->Exec,
- (n[1].e, n[2].e, n[3].i, n[4].data));
- break;
-#endif
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
- case OPCODE_PROGRAM_ENV_PARAMETER_ARB:
- CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f,
- n[4].f, n[5].f,
- n[6].f));
- break;
-#endif
-#if FEATURE_queryobj
- case OPCODE_BEGIN_QUERY_ARB:
- CALL_BeginQueryARB(ctx->Exec, (n[1].e, n[2].ui));
- break;
- case OPCODE_END_QUERY_ARB:
- CALL_EndQueryARB(ctx->Exec, (n[1].e));
- break;
-#endif
- case OPCODE_DRAW_BUFFERS_ARB:
- {
- GLenum buffers[MAX_DRAW_BUFFERS];
- GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS);
- for (i = 0; i < count; i++)
- buffers[i] = n[2 + i].e;
- CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers));
- }
- break;
-#if FEATURE_EXT_framebuffer_blit
- case OPCODE_BLIT_FRAMEBUFFER:
- CALL_BlitFramebufferEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i,
- n[5].i, n[6].i, n[7].i, n[8].i,
- n[9].i, n[10].e));
- break;
-#endif
-
- case OPCODE_USE_PROGRAM:
- CALL_UseProgramObjectARB(ctx->Exec, (n[1].ui));
- break;
- case OPCODE_USE_SHADER_PROGRAM_EXT:
- CALL_UseShaderProgramEXT(ctx->Exec, (n[1].ui, n[2].ui));
- break;
- case OPCODE_ACTIVE_PROGRAM_EXT:
- CALL_ActiveProgramEXT(ctx->Exec, (n[1].ui));
- break;
- case OPCODE_UNIFORM_1F:
- CALL_Uniform1fARB(ctx->Exec, (n[1].i, n[2].f));
- break;
- case OPCODE_UNIFORM_2F:
- CALL_Uniform2fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f));
- break;
- case OPCODE_UNIFORM_3F:
- CALL_Uniform3fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f, n[4].f));
- break;
- case OPCODE_UNIFORM_4F:
- CALL_Uniform4fARB(ctx->Exec,
- (n[1].i, n[2].f, n[3].f, n[4].f, n[5].f));
- break;
- case OPCODE_UNIFORM_1FV:
- CALL_Uniform1fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
- break;
- case OPCODE_UNIFORM_2FV:
- CALL_Uniform2fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
- break;
- case OPCODE_UNIFORM_3FV:
- CALL_Uniform3fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
- break;
- case OPCODE_UNIFORM_4FV:
- CALL_Uniform4fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
- break;
- case OPCODE_UNIFORM_1I:
- CALL_Uniform1iARB(ctx->Exec, (n[1].i, n[2].i));
- break;
- case OPCODE_UNIFORM_2I:
- CALL_Uniform2iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));
- break;
- case OPCODE_UNIFORM_3I:
- CALL_Uniform3iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
- break;
- case OPCODE_UNIFORM_4I:
- CALL_Uniform4iARB(ctx->Exec,
- (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
- break;
- case OPCODE_UNIFORM_1IV:
- CALL_Uniform1ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
- break;
- case OPCODE_UNIFORM_2IV:
- CALL_Uniform2ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
- break;
- case OPCODE_UNIFORM_3IV:
- CALL_Uniform3ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
- break;
- case OPCODE_UNIFORM_4IV:
- CALL_Uniform4ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
- break;
- case OPCODE_UNIFORM_1UI:
- /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
- break;
- case OPCODE_UNIFORM_2UI:
- /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
- break;
- case OPCODE_UNIFORM_3UI:
- /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
- break;
- case OPCODE_UNIFORM_4UI:
- /*CALL_Uniform4uiARB(ctx->Exec,
- (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
- */
- break;
- case OPCODE_UNIFORM_1UIV:
- /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
- break;
- case OPCODE_UNIFORM_2UIV:
- /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
- break;
- case OPCODE_UNIFORM_3UIV:
- /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
- break;
- case OPCODE_UNIFORM_4UIV:
- /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
- break;
- case OPCODE_UNIFORM_MATRIX22:
- CALL_UniformMatrix2fvARB(ctx->Exec,
- (n[1].i, n[2].i, n[3].b, n[4].data));
- break;
- case OPCODE_UNIFORM_MATRIX33:
- CALL_UniformMatrix3fvARB(ctx->Exec,
- (n[1].i, n[2].i, n[3].b, n[4].data));
- break;
- case OPCODE_UNIFORM_MATRIX44:
- CALL_UniformMatrix4fvARB(ctx->Exec,
- (n[1].i, n[2].i, n[3].b, n[4].data));
- break;
- case OPCODE_UNIFORM_MATRIX23:
- CALL_UniformMatrix2x3fv(ctx->Exec,
- (n[1].i, n[2].i, n[3].b, n[4].data));
- break;
- case OPCODE_UNIFORM_MATRIX32:
- CALL_UniformMatrix3x2fv(ctx->Exec,
- (n[1].i, n[2].i, n[3].b, n[4].data));
- break;
- case OPCODE_UNIFORM_MATRIX24:
- CALL_UniformMatrix2x4fv(ctx->Exec,
- (n[1].i, n[2].i, n[3].b, n[4].data));
- break;
- case OPCODE_UNIFORM_MATRIX42:
- CALL_UniformMatrix4x2fv(ctx->Exec,
- (n[1].i, n[2].i, n[3].b, n[4].data));
- break;
- case OPCODE_UNIFORM_MATRIX34:
- CALL_UniformMatrix3x4fv(ctx->Exec,
- (n[1].i, n[2].i, n[3].b, n[4].data));
- break;
- case OPCODE_UNIFORM_MATRIX43:
- CALL_UniformMatrix4x3fv(ctx->Exec,
- (n[1].i, n[2].i, n[3].b, n[4].data));
- break;
-
- case OPCODE_TEX_BUMP_PARAMETER_ATI:
- {
- GLfloat values[4];
- GLuint i, pname = n[1].ui;
-
- for (i = 0; i < 4; i++)
- values[i] = n[1 + i].f;
- CALL_TexBumpParameterfvATI(ctx->Exec, (pname, values));
- }
- break;
-#if FEATURE_ATI_fragment_shader
- case OPCODE_BIND_FRAGMENT_SHADER_ATI:
- CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i));
- break;
- case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI:
- {
- GLfloat values[4];
- GLuint i, dst = n[1].ui;
-
- for (i = 0; i < 4; i++)
- values[i] = n[1 + i].f;
- CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, values));
- }
- break;
-#endif
- case OPCODE_ATTR_1F_NV:
- CALL_VertexAttrib1fNV(ctx->Exec, (n[1].e, n[2].f));
- break;
- case OPCODE_ATTR_2F_NV:
- /* Really shouldn't have to do this - the Node structure
- * is convenient, but it would be better to store the data
- * packed appropriately so that it can be sent directly
- * on. With x86_64 becoming common, this will start to
- * matter more.
- */
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f));
- else
- CALL_VertexAttrib2fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f));
- break;
- case OPCODE_ATTR_3F_NV:
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f));
- else
- CALL_VertexAttrib3fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
- n[4].f));
- break;
- case OPCODE_ATTR_4F_NV:
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f));
- else
- CALL_VertexAttrib4fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
- n[4].f, n[5].f));
- break;
- case OPCODE_ATTR_1F_ARB:
- CALL_VertexAttrib1fARB(ctx->Exec, (n[1].e, n[2].f));
- break;
- case OPCODE_ATTR_2F_ARB:
- /* Really shouldn't have to do this - the Node structure
- * is convenient, but it would be better to store the data
- * packed appropriately so that it can be sent directly
- * on. With x86_64 becoming common, this will start to
- * matter more.
- */
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f));
- else
- CALL_VertexAttrib2fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f));
- break;
- case OPCODE_ATTR_3F_ARB:
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f));
- else
- CALL_VertexAttrib3fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
- n[4].f));
- break;
- case OPCODE_ATTR_4F_ARB:
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f));
- else
- CALL_VertexAttrib4fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
- n[4].f, n[5].f));
- break;
- case OPCODE_MATERIAL:
- if (sizeof(Node) == sizeof(GLfloat))
- CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f));
- else {
- GLfloat f[4];
- f[0] = n[3].f;
- f[1] = n[4].f;
- f[2] = n[5].f;
- f[3] = n[6].f;
- CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, f));
- }
- break;
- case OPCODE_BEGIN:
- CALL_Begin(ctx->Exec, (n[1].e));
- break;
- case OPCODE_END:
- CALL_End(ctx->Exec, ());
- break;
- case OPCODE_RECTF:
- CALL_Rectf(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
- break;
- case OPCODE_EVAL_C1:
- CALL_EvalCoord1f(ctx->Exec, (n[1].f));
- break;
- case OPCODE_EVAL_C2:
- CALL_EvalCoord2f(ctx->Exec, (n[1].f, n[2].f));
- break;
- case OPCODE_EVAL_P1:
- CALL_EvalPoint1(ctx->Exec, (n[1].i));
- break;
- case OPCODE_EVAL_P2:
- CALL_EvalPoint2(ctx->Exec, (n[1].i, n[2].i));
- break;
-
- /* GL_EXT_texture_integer */
- case OPCODE_CLEARCOLOR_I:
- CALL_ClearColorIiEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
- break;
- case OPCODE_CLEARCOLOR_UI:
- CALL_ClearColorIuiEXT(ctx->Exec,
- (n[1].ui, n[2].ui, n[3].ui, n[4].ui));
- break;
- case OPCODE_TEXPARAMETER_I:
- {
- GLint params[4];
- params[0] = n[3].i;
- params[1] = n[4].i;
- params[2] = n[5].i;
- params[3] = n[6].i;
- CALL_TexParameterIivEXT(ctx->Exec, (n[1].e, n[2].e, params));
- }
- break;
- case OPCODE_TEXPARAMETER_UI:
- {
- GLuint params[4];
- params[0] = n[3].ui;
- params[1] = n[4].ui;
- params[2] = n[5].ui;
- params[3] = n[6].ui;
- CALL_TexParameterIuivEXT(ctx->Exec, (n[1].e, n[2].e, params));
- }
- break;
-
- case OPCODE_VERTEX_ATTRIB_DIVISOR:
- /* GL_ARB_instanced_arrays */
- CALL_VertexAttribDivisorARB(ctx->Exec, (n[1].ui, n[2].ui));
- break;
-
- case OPCODE_TEXTURE_BARRIER_NV:
- CALL_TextureBarrierNV(ctx->Exec, ());
- break;
-
- case OPCODE_CONTINUE:
- n = (Node *) n[1].next;
- break;
- case OPCODE_END_OF_LIST:
- done = GL_TRUE;
- break;
- default:
- {
- char msg[1000];
- _mesa_snprintf(msg, sizeof(msg), "Error in execute_list: opcode=%d",
- (int) opcode);
- _mesa_problem(ctx, "%s", msg);
- }
- done = GL_TRUE;
- }
-
- /* increment n to point to next compiled command */
- if (opcode != OPCODE_CONTINUE) {
- n += InstSize[opcode];
- }
- }
- }
-
- if (ctx->Driver.EndCallList)
- ctx->Driver.EndCallList(ctx);
-
- ctx->ListState.CallDepth--;
-}
-
-
-
-/**********************************************************************/
-/* GL functions */
-/**********************************************************************/
-
-/**
- * Test if a display list number is valid.
- */
-static GLboolean GLAPIENTRY
-_mesa_IsList(GLuint list)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0); /* must be called before assert */
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- return islist(ctx, list);
-}
-
-
-/**
- * Delete a sequence of consecutive display lists.
- */
-static void GLAPIENTRY
-_mesa_DeleteLists(GLuint list, GLsizei range)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint i;
- FLUSH_VERTICES(ctx, 0); /* must be called before assert */
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (range < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteLists");
- return;
- }
- for (i = list; i < list + range; i++) {
- destroy_list(ctx, i);
- }
-}
-
-
-/**
- * Return a display list number, n, such that lists n through n+range-1
- * are free.
- */
-static GLuint GLAPIENTRY
-_mesa_GenLists(GLsizei range)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint base;
- FLUSH_VERTICES(ctx, 0); /* must be called before assert */
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
-
- if (range < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenLists");
- return 0;
- }
- if (range == 0) {
- return 0;
- }
-
- /*
- * Make this an atomic operation
- */
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
-
- base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range);
- if (base) {
- /* reserve the list IDs by with empty/dummy lists */
- GLint i;
- for (i = 0; i < range; i++) {
- _mesa_HashInsert(ctx->Shared->DisplayList, base + i,
- make_list(base + i, 1));
- }
- }
-
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
-
- return base;
-}
-
-
-/**
- * Begin a new display list.
- */
-static void GLAPIENTRY
-_mesa_NewList(GLuint name, GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- FLUSH_CURRENT(ctx, 0); /* must be called before assert */
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glNewList %u %s\n", name,
- _mesa_lookup_enum_by_nr(mode));
-
- if (name == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glNewList");
- return;
- }
-
- if (mode != GL_COMPILE && mode != GL_COMPILE_AND_EXECUTE) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glNewList");
- return;
- }
-
- if (ctx->ListState.CurrentList) {
- /* already compiling a display list */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
- return;
- }
-
- ctx->CompileFlag = GL_TRUE;
- ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE);
-
- /* Reset acumulated list state:
- */
- invalidate_saved_current_state( ctx );
-
- /* Allocate new display list */
- ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE);
- ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head;
- ctx->ListState.CurrentPos = 0;
-
- ctx->Driver.NewList(ctx, name, mode);
-
- ctx->CurrentDispatch = ctx->Save;
- _glapi_set_dispatch(ctx->CurrentDispatch);
-}
-
-
-/**
- * End definition of current display list.
- */
-static void GLAPIENTRY
-_mesa_EndList(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- SAVE_FLUSH_VERTICES(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glEndList\n");
-
- /* Check that a list is under construction */
- if (!ctx->ListState.CurrentList) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glEndList");
- return;
- }
-
- /* Call before emitting END_OF_LIST, in case the driver wants to
- * emit opcodes itself.
- */
- ctx->Driver.EndList(ctx);
-
- (void) alloc_instruction(ctx, OPCODE_END_OF_LIST, 0);
-
- /* Destroy old list, if any */
- destroy_list(ctx, ctx->ListState.CurrentList->Name);
-
- /* Install the new list */
- _mesa_HashInsert(ctx->Shared->DisplayList,
- ctx->ListState.CurrentList->Name,
- ctx->ListState.CurrentList);
-
-
- if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST)
- mesa_print_display_list(ctx->ListState.CurrentList->Name);
-
- ctx->ListState.CurrentList = NULL;
- ctx->ExecuteFlag = GL_TRUE;
- ctx->CompileFlag = GL_FALSE;
-
- ctx->CurrentDispatch = ctx->Exec;
- _glapi_set_dispatch(ctx->CurrentDispatch);
-}
-
-
-void GLAPIENTRY
-_mesa_CallList(GLuint list)
-{
- GLboolean save_compile_flag;
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_CURRENT(ctx, 0);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glCallList %d\n", list);
-
- if (list == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glCallList(list==0)");
- return;
- }
-
- if (0)
- mesa_print_display_list( list );
-
- /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
- * execute the display list, and restore the CompileFlag.
- */
- save_compile_flag = ctx->CompileFlag;
- if (save_compile_flag) {
- ctx->CompileFlag = GL_FALSE;
- }
-
- execute_list(ctx, list);
- ctx->CompileFlag = save_compile_flag;
-
- /* also restore API function pointers to point to "save" versions */
- if (save_compile_flag) {
- ctx->CurrentDispatch = ctx->Save;
- _glapi_set_dispatch(ctx->CurrentDispatch);
- }
-}
-
-
-/**
- * Execute glCallLists: call multiple display lists.
- */
-void GLAPIENTRY
-_mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
- GLboolean save_compile_flag;
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glCallLists %d\n", n);
-
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_2_BYTES:
- case GL_3_BYTES:
- case GL_4_BYTES:
- /* OK */
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
- return;
- }
-
- /* Save the CompileFlag status, turn it off, execute display list,
- * and restore the CompileFlag.
- */
- save_compile_flag = ctx->CompileFlag;
- ctx->CompileFlag = GL_FALSE;
-
- for (i = 0; i < n; i++) {
- GLuint list = (GLuint) (ctx->List.ListBase + translate_id(i, type, lists));
- execute_list(ctx, list);
- }
-
- ctx->CompileFlag = save_compile_flag;
-
- /* also restore API function pointers to point to "save" versions */
- if (save_compile_flag) {
- ctx->CurrentDispatch = ctx->Save;
- _glapi_set_dispatch(ctx->CurrentDispatch);
- }
-}
-
-
-/**
- * Set the offset added to list numbers in glCallLists.
- */
-static void GLAPIENTRY
-_mesa_ListBase(GLuint base)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0); /* must be called before assert */
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- ctx->List.ListBase = base;
-}
-
-
-/* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
- */
-static void GLAPIENTRY
-exec_Finish(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_Finish(ctx->Exec, ());
-}
-
-static void GLAPIENTRY
-exec_Flush(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_Flush(ctx->Exec, ());
-}
-
-static void GLAPIENTRY
-exec_GetBooleanv(GLenum pname, GLboolean *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetBooleanv(ctx->Exec, (pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetClipPlane(GLenum plane, GLdouble * equation)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetClipPlane(ctx->Exec, (plane, equation));
-}
-
-static void GLAPIENTRY
-exec_GetDoublev(GLenum pname, GLdouble *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetDoublev(ctx->Exec, (pname, params));
-}
-
-static GLenum GLAPIENTRY
-exec_GetError(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- return CALL_GetError(ctx->Exec, ());
-}
-
-static void GLAPIENTRY
-exec_GetFloatv(GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetFloatv(ctx->Exec, (pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetIntegerv(GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetIntegerv(ctx->Exec, (pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetLightfv(GLenum light, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetLightfv(ctx->Exec, (light, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetLightiv(GLenum light, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetLightiv(ctx->Exec, (light, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetMapdv(GLenum target, GLenum query, GLdouble * v)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetMapdv(ctx->Exec, (target, query, v));
-}
-
-static void GLAPIENTRY
-exec_GetMapfv(GLenum target, GLenum query, GLfloat * v)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetMapfv(ctx->Exec, (target, query, v));
-}
-
-static void GLAPIENTRY
-exec_GetMapiv(GLenum target, GLenum query, GLint * v)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetMapiv(ctx->Exec, (target, query, v));
-}
-
-static void GLAPIENTRY
-exec_GetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetMaterialfv(ctx->Exec, (face, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetMaterialiv(GLenum face, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetMaterialiv(ctx->Exec, (face, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetPixelMapfv(GLenum map, GLfloat *values)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetPixelMapfv(ctx->Exec, (map, values));
-}
-
-static void GLAPIENTRY
-exec_GetPixelMapuiv(GLenum map, GLuint *values)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetPixelMapuiv(ctx->Exec, (map, values));
-}
-
-static void GLAPIENTRY
-exec_GetPixelMapusv(GLenum map, GLushort *values)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetPixelMapusv(ctx->Exec, (map, values));
-}
-
-static void GLAPIENTRY
-exec_GetPolygonStipple(GLubyte * dest)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetPolygonStipple(ctx->Exec, (dest));
-}
-
-static const GLubyte *GLAPIENTRY
-exec_GetString(GLenum name)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- return CALL_GetString(ctx->Exec, (name));
-}
-
-static void GLAPIENTRY
-exec_GetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetTexEnvfv(ctx->Exec, (target, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetTexEnviv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetTexEnviv(ctx->Exec, (target, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetTexGendv(ctx->Exec, (coord, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetTexGenfv(ctx->Exec, (coord, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetTexGeniv(GLenum coord, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetTexGeniv(ctx->Exec, (coord, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetTexImage(GLenum target, GLint level, GLenum format,
- GLenum type, GLvoid * pixels)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetTexImage(ctx->Exec, (target, level, format, type, pixels));
-}
-
-static void GLAPIENTRY
-exec_GetTexLevelParameterfv(GLenum target, GLint level,
- GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetTexLevelParameterfv(ctx->Exec, (target, level, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetTexLevelParameteriv(GLenum target, GLint level,
- GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetTexLevelParameteriv(ctx->Exec, (target, level, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetTexParameterfv(ctx->Exec, (target, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetTexParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetTexParameteriv(ctx->Exec, (target, pname, params));
-}
-
-static GLboolean GLAPIENTRY
-exec_IsEnabled(GLenum cap)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- return CALL_IsEnabled(ctx->Exec, (cap));
-}
-
-static void GLAPIENTRY
-exec_PixelStoref(GLenum pname, GLfloat param)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_PixelStoref(ctx->Exec, (pname, param));
-}
-
-static void GLAPIENTRY
-exec_PixelStorei(GLenum pname, GLint param)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_PixelStorei(ctx->Exec, (pname, param));
-}
-
-static void GLAPIENTRY
-exec_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLvoid * pixels)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_ReadPixels(ctx->Exec, (x, y, width, height, format, type, pixels));
-}
-
-static GLint GLAPIENTRY
-exec_RenderMode(GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- return CALL_RenderMode(ctx->Exec, (mode));
-}
-
-static void GLAPIENTRY
-exec_FeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_FeedbackBuffer(ctx->Exec, (size, type, buffer));
-}
-
-static void GLAPIENTRY
-exec_SelectBuffer(GLsizei size, GLuint * buffer)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_SelectBuffer(ctx->Exec, (size, buffer));
-}
-
-static GLboolean GLAPIENTRY
-exec_AreTexturesResident(GLsizei n, const GLuint * texName,
- GLboolean * residences)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- return CALL_AreTexturesResident(ctx->Exec, (n, texName, residences));
-}
-
-static void GLAPIENTRY
-exec_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_ColorPointer(ctx->Exec, (size, type, stride, ptr));
-}
-
-static void GLAPIENTRY
-exec_DeleteTextures(GLsizei n, const GLuint * texName)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_DeleteTextures(ctx->Exec, (n, texName));
-}
-
-static void GLAPIENTRY
-exec_DisableClientState(GLenum cap)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_DisableClientState(ctx->Exec, (cap));
-}
-
-static void GLAPIENTRY
-exec_EdgeFlagPointer(GLsizei stride, const GLvoid * vptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_EdgeFlagPointer(ctx->Exec, (stride, vptr));
-}
-
-static void GLAPIENTRY
-exec_EnableClientState(GLenum cap)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_EnableClientState(ctx->Exec, (cap));
-}
-
-static void GLAPIENTRY
-exec_GenTextures(GLsizei n, GLuint * texName)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GenTextures(ctx->Exec, (n, texName));
-}
-
-static void GLAPIENTRY
-exec_GetPointerv(GLenum pname, GLvoid **params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetPointerv(ctx->Exec, (pname, params));
-}
-
-static void GLAPIENTRY
-exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_IndexPointer(ctx->Exec, (type, stride, ptr));
-}
-
-static void GLAPIENTRY
-exec_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_InterleavedArrays(ctx->Exec, (format, stride, pointer));
-}
-
-static GLboolean GLAPIENTRY
-exec_IsTexture(GLuint texture)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- return CALL_IsTexture(ctx->Exec, (texture));
-}
-
-static void GLAPIENTRY
-exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_NormalPointer(ctx->Exec, (type, stride, ptr));
-}
-
-static void GLAPIENTRY
-exec_PopClientAttrib(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_PopClientAttrib(ctx->Exec, ());
-}
-
-static void GLAPIENTRY
-exec_PushClientAttrib(GLbitfield mask)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_PushClientAttrib(ctx->Exec, (mask));
-}
-
-static void GLAPIENTRY
-exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
- const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_TexCoordPointer(ctx->Exec, (size, type, stride, ptr));
-}
-
-static void GLAPIENTRY
-exec_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetCompressedTexImageARB(ctx->Exec, (target, level, img));
-}
-
-static void GLAPIENTRY
-exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
- const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_VertexPointer(ctx->Exec, (size, type, stride, ptr));
-}
-
-static void GLAPIENTRY
-exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
- GLint x, GLint y, GLsizei width)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_CopyConvolutionFilter1D(ctx->Exec,
- (target, internalFormat, x, y, width));
-}
-
-static void GLAPIENTRY
-exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_CopyConvolutionFilter2D(ctx->Exec,
- (target, internalFormat, x, y, width,
- height));
-}
-
-static void GLAPIENTRY
-exec_GetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * data)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetColorTable(ctx->Exec, (target, format, type, data));
-}
-
-static void GLAPIENTRY
-exec_GetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetColorTableParameterfv(ctx->Exec, (target, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetColorTableParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetColorTableParameteriv(ctx->Exec, (target, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
- GLvoid * image)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetConvolutionFilter(ctx->Exec, (target, format, type, image));
-}
-
-static void GLAPIENTRY
-exec_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetConvolutionParameterfv(ctx->Exec, (target, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetConvolutionParameteriv(ctx->Exec, (target, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
- GLenum type, GLvoid *values)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetHistogram(ctx->Exec, (target, reset, format, type, values));
-}
-
-static void GLAPIENTRY
-exec_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetHistogramParameterfv(ctx->Exec, (target, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetHistogramParameteriv(ctx->Exec, (target, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
- GLenum type, GLvoid *values)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetMinmax(ctx->Exec, (target, reset, format, type, values));
-}
-
-static void GLAPIENTRY
-exec_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetMinmaxParameterfv(ctx->Exec, (target, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetMinmaxParameteriv(ctx->Exec, (target, pname, params));
-}
-
-static void GLAPIENTRY
-exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
- GLvoid *row, GLvoid *column, GLvoid *span)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_GetSeparableFilter(ctx->Exec,
- (target, format, type, row, column, span));
-}
-
-static void GLAPIENTRY
-exec_SeparableFilter2D(GLenum target, GLenum internalFormat,
- GLsizei width, GLsizei height, GLenum format,
- GLenum type, const GLvoid *row, const GLvoid *column)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_SeparableFilter2D(ctx->Exec,
- (target, internalFormat, width, height, format,
- type, row, column));
-}
-
-static void GLAPIENTRY
-exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride,
- GLsizei count, const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_ColorPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
-}
-
-static void GLAPIENTRY
-exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_EdgeFlagPointerEXT(ctx->Exec, (stride, count, ptr));
-}
-
-static void GLAPIENTRY
-exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_IndexPointerEXT(ctx->Exec, (type, stride, count, ptr));
-}
-
-static void GLAPIENTRY
-exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_NormalPointerEXT(ctx->Exec, (type, stride, count, ptr));
-}
-
-static void GLAPIENTRY
-exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
- GLsizei count, const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_TexCoordPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
-}
-
-static void GLAPIENTRY
-exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
- GLsizei count, const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_VertexPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
-}
-
-static void GLAPIENTRY
-exec_LockArraysEXT(GLint first, GLsizei count)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_LockArraysEXT(ctx->Exec, (first, count));
-}
-
-static void GLAPIENTRY
-exec_UnlockArraysEXT(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_UnlockArraysEXT(ctx->Exec, ());
-}
-
-static void GLAPIENTRY
-exec_ClientActiveTextureARB(GLenum target)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_ClientActiveTextureARB(ctx->Exec, (target));
-}
-
-static void GLAPIENTRY
-exec_SecondaryColorPointerEXT(GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_SecondaryColorPointerEXT(ctx->Exec, (size, type, stride, ptr));
-}
-
-static void GLAPIENTRY
-exec_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_FogCoordPointerEXT(ctx->Exec, (type, stride, ptr));
-}
-
-/* GL_EXT_multi_draw_arrays */
-static void GLAPIENTRY
-exec_MultiDrawArraysEXT(GLenum mode, const GLint *first,
- const GLsizei *count, GLsizei primcount)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_MultiDrawArraysEXT(ctx->Exec, (mode, first, count, primcount));
-}
-
-/* GL_IBM_multimode_draw_arrays */
-static void GLAPIENTRY
-exec_MultiModeDrawArraysIBM(const GLenum * mode, const GLint * first,
- const GLsizei * count, GLsizei primcount,
- GLint modestride)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_MultiModeDrawArraysIBM(ctx->Exec,
- (mode, first, count, primcount, modestride));
-}
-
-/* GL_IBM_multimode_draw_arrays */
-static void GLAPIENTRY
-exec_MultiModeDrawElementsIBM(const GLenum * mode,
- const GLsizei * count,
- GLenum type,
- const GLvoid * const *indices,
- GLsizei primcount, GLint modestride)
-{
- GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, 0);
- CALL_MultiModeDrawElementsIBM(ctx->Exec,
- (mode, count, type, indices, primcount,
- modestride));
-}
-
-
-
-/**
- * Setup the given dispatch table to point to Mesa's display list
- * building functions.
- *
- * This does not include any of the tnl functions - they are
- * initialized from _mesa_init_api_defaults and from the active vtxfmt
- * struct.
- */
-struct _glapi_table *
-_mesa_create_save_table(void)
-{
- struct _glapi_table *table;
-
- table = _mesa_alloc_dispatch_table(_gloffset_COUNT);
- if (table == NULL)
- return NULL;
-
- _mesa_loopback_init_api_table(table);
-
- /* GL 1.0 */
- SET_Accum(table, save_Accum);
- SET_AlphaFunc(table, save_AlphaFunc);
- SET_Bitmap(table, save_Bitmap);
- SET_BlendFunc(table, save_BlendFunc);
- SET_CallList(table, save_CallList);
- SET_CallLists(table, save_CallLists);
- SET_Clear(table, save_Clear);
- SET_ClearAccum(table, save_ClearAccum);
- SET_ClearColor(table, save_ClearColor);
- SET_ClearDepth(table, save_ClearDepth);
- SET_ClearIndex(table, save_ClearIndex);
- SET_ClearStencil(table, save_ClearStencil);
- SET_ClipPlane(table, save_ClipPlane);
- SET_ColorMask(table, save_ColorMask);
- SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed);
- SET_ColorMaterial(table, save_ColorMaterial);
- SET_CopyPixels(table, save_CopyPixels);
- SET_CullFace(table, save_CullFace);
- SET_DeleteLists(table, _mesa_DeleteLists);
- SET_DepthFunc(table, save_DepthFunc);
- SET_DepthMask(table, save_DepthMask);
- SET_DepthRange(table, save_DepthRange);
- SET_Disable(table, save_Disable);
- SET_DisableIndexedEXT(table, save_DisableIndexed);
- SET_DrawBuffer(table, save_DrawBuffer);
- SET_DrawPixels(table, save_DrawPixels);
- SET_Enable(table, save_Enable);
- SET_EnableIndexedEXT(table, save_EnableIndexed);
- SET_EndList(table, _mesa_EndList);
- SET_EvalMesh1(table, save_EvalMesh1);
- SET_EvalMesh2(table, save_EvalMesh2);
- SET_Finish(table, exec_Finish);
- SET_Flush(table, exec_Flush);
- SET_Fogf(table, save_Fogf);
- SET_Fogfv(table, save_Fogfv);
- SET_Fogi(table, save_Fogi);
- SET_Fogiv(table, save_Fogiv);
- SET_FrontFace(table, save_FrontFace);
- SET_Frustum(table, save_Frustum);
- SET_GenLists(table, _mesa_GenLists);
- SET_GetBooleanv(table, exec_GetBooleanv);
- SET_GetClipPlane(table, exec_GetClipPlane);
- SET_GetDoublev(table, exec_GetDoublev);
- SET_GetError(table, exec_GetError);
- SET_GetFloatv(table, exec_GetFloatv);
- SET_GetIntegerv(table, exec_GetIntegerv);
- SET_GetLightfv(table, exec_GetLightfv);
- SET_GetLightiv(table, exec_GetLightiv);
- SET_GetMapdv(table, exec_GetMapdv);
- SET_GetMapfv(table, exec_GetMapfv);
- SET_GetMapiv(table, exec_GetMapiv);
- SET_GetMaterialfv(table, exec_GetMaterialfv);
- SET_GetMaterialiv(table, exec_GetMaterialiv);
- SET_GetPixelMapfv(table, exec_GetPixelMapfv);
- SET_GetPixelMapuiv(table, exec_GetPixelMapuiv);
- SET_GetPixelMapusv(table, exec_GetPixelMapusv);
- SET_GetPolygonStipple(table, exec_GetPolygonStipple);
- SET_GetString(table, exec_GetString);
- SET_GetTexEnvfv(table, exec_GetTexEnvfv);
- SET_GetTexEnviv(table, exec_GetTexEnviv);
- SET_GetTexGendv(table, exec_GetTexGendv);
- SET_GetTexGenfv(table, exec_GetTexGenfv);
- SET_GetTexGeniv(table, exec_GetTexGeniv);
- SET_GetTexImage(table, exec_GetTexImage);
- SET_GetTexLevelParameterfv(table, exec_GetTexLevelParameterfv);
- SET_GetTexLevelParameteriv(table, exec_GetTexLevelParameteriv);
- SET_GetTexParameterfv(table, exec_GetTexParameterfv);
- SET_GetTexParameteriv(table, exec_GetTexParameteriv);
- SET_Hint(table, save_Hint);
- SET_IndexMask(table, save_IndexMask);
- SET_InitNames(table, save_InitNames);
- SET_IsEnabled(table, exec_IsEnabled);
- SET_IsList(table, _mesa_IsList);
- SET_LightModelf(table, save_LightModelf);
- SET_LightModelfv(table, save_LightModelfv);
- SET_LightModeli(table, save_LightModeli);
- SET_LightModeliv(table, save_LightModeliv);
- SET_Lightf(table, save_Lightf);
- SET_Lightfv(table, save_Lightfv);
- SET_Lighti(table, save_Lighti);
- SET_Lightiv(table, save_Lightiv);
- SET_LineStipple(table, save_LineStipple);
- SET_LineWidth(table, save_LineWidth);
- SET_ListBase(table, save_ListBase);
- SET_LoadIdentity(table, save_LoadIdentity);
- SET_LoadMatrixd(table, save_LoadMatrixd);
- SET_LoadMatrixf(table, save_LoadMatrixf);
- SET_LoadName(table, save_LoadName);
- SET_LogicOp(table, save_LogicOp);
- SET_Map1d(table, save_Map1d);
- SET_Map1f(table, save_Map1f);
- SET_Map2d(table, save_Map2d);
- SET_Map2f(table, save_Map2f);
- SET_MapGrid1d(table, save_MapGrid1d);
- SET_MapGrid1f(table, save_MapGrid1f);
- SET_MapGrid2d(table, save_MapGrid2d);
- SET_MapGrid2f(table, save_MapGrid2f);
- SET_MatrixMode(table, save_MatrixMode);
- SET_MultMatrixd(table, save_MultMatrixd);
- SET_MultMatrixf(table, save_MultMatrixf);
- SET_NewList(table, save_NewList);
- SET_Ortho(table, save_Ortho);
- SET_PassThrough(table, save_PassThrough);
- SET_PixelMapfv(table, save_PixelMapfv);
- SET_PixelMapuiv(table, save_PixelMapuiv);
- SET_PixelMapusv(table, save_PixelMapusv);
- SET_PixelStoref(table, exec_PixelStoref);
- SET_PixelStorei(table, exec_PixelStorei);
- SET_PixelTransferf(table, save_PixelTransferf);
- SET_PixelTransferi(table, save_PixelTransferi);
- SET_PixelZoom(table, save_PixelZoom);
- SET_PointSize(table, save_PointSize);
- SET_PolygonMode(table, save_PolygonMode);
- SET_PolygonOffset(table, save_PolygonOffset);
- SET_PolygonStipple(table, save_PolygonStipple);
- SET_PopAttrib(table, save_PopAttrib);
- SET_PopMatrix(table, save_PopMatrix);
- SET_PopName(table, save_PopName);
- SET_PushAttrib(table, save_PushAttrib);
- SET_PushMatrix(table, save_PushMatrix);
- SET_PushName(table, save_PushName);
- SET_RasterPos2d(table, save_RasterPos2d);
- SET_RasterPos2dv(table, save_RasterPos2dv);
- SET_RasterPos2f(table, save_RasterPos2f);
- SET_RasterPos2fv(table, save_RasterPos2fv);
- SET_RasterPos2i(table, save_RasterPos2i);
- SET_RasterPos2iv(table, save_RasterPos2iv);
- SET_RasterPos2s(table, save_RasterPos2s);
- SET_RasterPos2sv(table, save_RasterPos2sv);
- SET_RasterPos3d(table, save_RasterPos3d);
- SET_RasterPos3dv(table, save_RasterPos3dv);
- SET_RasterPos3f(table, save_RasterPos3f);
- SET_RasterPos3fv(table, save_RasterPos3fv);
- SET_RasterPos3i(table, save_RasterPos3i);
- SET_RasterPos3iv(table, save_RasterPos3iv);
- SET_RasterPos3s(table, save_RasterPos3s);
- SET_RasterPos3sv(table, save_RasterPos3sv);
- SET_RasterPos4d(table, save_RasterPos4d);
- SET_RasterPos4dv(table, save_RasterPos4dv);
- SET_RasterPos4f(table, save_RasterPos4f);
- SET_RasterPos4fv(table, save_RasterPos4fv);
- SET_RasterPos4i(table, save_RasterPos4i);
- SET_RasterPos4iv(table, save_RasterPos4iv);
- SET_RasterPos4s(table, save_RasterPos4s);
- SET_RasterPos4sv(table, save_RasterPos4sv);
- SET_ReadBuffer(table, save_ReadBuffer);
- SET_ReadPixels(table, exec_ReadPixels);
- SET_RenderMode(table, exec_RenderMode);
- SET_Rotated(table, save_Rotated);
- SET_Rotatef(table, save_Rotatef);
- SET_Scaled(table, save_Scaled);
- SET_Scalef(table, save_Scalef);
- SET_Scissor(table, save_Scissor);
- SET_FeedbackBuffer(table, exec_FeedbackBuffer);
- SET_SelectBuffer(table, exec_SelectBuffer);
- SET_ShadeModel(table, save_ShadeModel);
- SET_StencilFunc(table, save_StencilFunc);
- SET_StencilMask(table, save_StencilMask);
- SET_StencilOp(table, save_StencilOp);
- SET_TexEnvf(table, save_TexEnvf);
- SET_TexEnvfv(table, save_TexEnvfv);
- SET_TexEnvi(table, save_TexEnvi);
- SET_TexEnviv(table, save_TexEnviv);
- SET_TexGend(table, save_TexGend);
- SET_TexGendv(table, save_TexGendv);
- SET_TexGenf(table, save_TexGenf);
- SET_TexGenfv(table, save_TexGenfv);
- SET_TexGeni(table, save_TexGeni);
- SET_TexGeniv(table, save_TexGeniv);
- SET_TexImage1D(table, save_TexImage1D);
- SET_TexImage2D(table, save_TexImage2D);
- SET_TexParameterf(table, save_TexParameterf);
- SET_TexParameterfv(table, save_TexParameterfv);
- SET_TexParameteri(table, save_TexParameteri);
- SET_TexParameteriv(table, save_TexParameteriv);
- SET_Translated(table, save_Translated);
- SET_Translatef(table, save_Translatef);
- SET_Viewport(table, save_Viewport);
-
- /* GL 1.1 */
- SET_AreTexturesResident(table, exec_AreTexturesResident);
- SET_BindTexture(table, save_BindTexture);
- SET_ColorPointer(table, exec_ColorPointer);
- SET_CopyTexImage1D(table, save_CopyTexImage1D);
- SET_CopyTexImage2D(table, save_CopyTexImage2D);
- SET_CopyTexSubImage1D(table, save_CopyTexSubImage1D);
- SET_CopyTexSubImage2D(table, save_CopyTexSubImage2D);
- SET_DeleteTextures(table, exec_DeleteTextures);
- SET_DisableClientState(table, exec_DisableClientState);
- SET_EdgeFlagPointer(table, exec_EdgeFlagPointer);
- SET_EnableClientState(table, exec_EnableClientState);
- SET_GenTextures(table, exec_GenTextures);
- SET_GetPointerv(table, exec_GetPointerv);
- SET_IndexPointer(table, exec_IndexPointer);
- SET_InterleavedArrays(table, exec_InterleavedArrays);
- SET_IsTexture(table, exec_IsTexture);
- SET_NormalPointer(table, exec_NormalPointer);
- SET_PopClientAttrib(table, exec_PopClientAttrib);
- SET_PrioritizeTextures(table, save_PrioritizeTextures);
- SET_PushClientAttrib(table, exec_PushClientAttrib);
- SET_TexCoordPointer(table, exec_TexCoordPointer);
- SET_TexSubImage1D(table, save_TexSubImage1D);
- SET_TexSubImage2D(table, save_TexSubImage2D);
- SET_VertexPointer(table, exec_VertexPointer);
-
- /* GL 1.2 */
- SET_CopyTexSubImage3D(table, save_CopyTexSubImage3D);
- SET_TexImage3D(table, save_TexImage3D);
- SET_TexSubImage3D(table, save_TexSubImage3D);
-
- /* GL 2.0 */
- SET_StencilFuncSeparate(table, save_StencilFuncSeparate);
- SET_StencilMaskSeparate(table, save_StencilMaskSeparate);
- SET_StencilOpSeparate(table, save_StencilOpSeparate);
-
- /* ATI_separate_stencil */
- SET_StencilFuncSeparateATI(table, save_StencilFuncSeparateATI);
-
- /* GL_ARB_imaging */
- /* Not all are supported */
- SET_BlendColor(table, save_BlendColor);
- SET_BlendEquation(table, save_BlendEquation);
- SET_ColorSubTable(table, save_ColorSubTable);
- SET_ColorTable(table, save_ColorTable);
- SET_ColorTableParameterfv(table, save_ColorTableParameterfv);
- SET_ColorTableParameteriv(table, save_ColorTableParameteriv);
- SET_ConvolutionFilter1D(table, save_ConvolutionFilter1D);
- SET_ConvolutionFilter2D(table, save_ConvolutionFilter2D);
- SET_ConvolutionParameterf(table, save_ConvolutionParameterf);
- SET_ConvolutionParameterfv(table, save_ConvolutionParameterfv);
- SET_ConvolutionParameteri(table, save_ConvolutionParameteri);
- SET_ConvolutionParameteriv(table, save_ConvolutionParameteriv);
- SET_CopyColorSubTable(table, save_CopyColorSubTable);
- SET_CopyColorTable(table, save_CopyColorTable);
- SET_CopyConvolutionFilter1D(table, exec_CopyConvolutionFilter1D);
- SET_CopyConvolutionFilter2D(table, exec_CopyConvolutionFilter2D);
- SET_GetColorTable(table, exec_GetColorTable);
- SET_GetColorTableParameterfv(table, exec_GetColorTableParameterfv);
- SET_GetColorTableParameteriv(table, exec_GetColorTableParameteriv);
- SET_GetConvolutionFilter(table, exec_GetConvolutionFilter);
- SET_GetConvolutionParameterfv(table, exec_GetConvolutionParameterfv);
- SET_GetConvolutionParameteriv(table, exec_GetConvolutionParameteriv);
- SET_GetHistogram(table, exec_GetHistogram);
- SET_GetHistogramParameterfv(table, exec_GetHistogramParameterfv);
- SET_GetHistogramParameteriv(table, exec_GetHistogramParameteriv);
- SET_GetMinmax(table, exec_GetMinmax);
- SET_GetMinmaxParameterfv(table, exec_GetMinmaxParameterfv);
- SET_GetMinmaxParameteriv(table, exec_GetMinmaxParameteriv);
- SET_GetSeparableFilter(table, exec_GetSeparableFilter);
- SET_Histogram(table, save_Histogram);
- SET_Minmax(table, save_Minmax);
- SET_ResetHistogram(table, save_ResetHistogram);
- SET_ResetMinmax(table, save_ResetMinmax);
- SET_SeparableFilter2D(table, exec_SeparableFilter2D);
-
- /* 2. GL_EXT_blend_color */
-#if 0
- SET_BlendColorEXT(table, save_BlendColorEXT);
-#endif
-
- /* 3. GL_EXT_polygon_offset */
- SET_PolygonOffsetEXT(table, save_PolygonOffsetEXT);
-
- /* 6. GL_EXT_texture3d */
-#if 0
- SET_CopyTexSubImage3DEXT(table, save_CopyTexSubImage3D);
- SET_TexImage3DEXT(table, save_TexImage3DEXT);
- SET_TexSubImage3DEXT(table, save_TexSubImage3D);
-#endif
-
- /* 14. GL_SGI_color_table */
-#if 0
- SET_ColorTableSGI(table, save_ColorTable);
- SET_ColorSubTableSGI(table, save_ColorSubTable);
- SET_GetColorTableSGI(table, exec_GetColorTable);
- SET_GetColorTableParameterfvSGI(table, exec_GetColorTableParameterfv);
- SET_GetColorTableParameterivSGI(table, exec_GetColorTableParameteriv);
-#endif
-
- /* 30. GL_EXT_vertex_array */
- SET_ColorPointerEXT(table, exec_ColorPointerEXT);
- SET_EdgeFlagPointerEXT(table, exec_EdgeFlagPointerEXT);
- SET_IndexPointerEXT(table, exec_IndexPointerEXT);
- SET_NormalPointerEXT(table, exec_NormalPointerEXT);
- SET_TexCoordPointerEXT(table, exec_TexCoordPointerEXT);
- SET_VertexPointerEXT(table, exec_VertexPointerEXT);
-
- /* 37. GL_EXT_blend_minmax */
-#if 0
- SET_BlendEquationEXT(table, save_BlendEquationEXT);
-#endif
-
- /* 54. GL_EXT_point_parameters */
- SET_PointParameterfEXT(table, save_PointParameterfEXT);
- SET_PointParameterfvEXT(table, save_PointParameterfvEXT);
-
- /* 97. GL_EXT_compiled_vertex_array */
- SET_LockArraysEXT(table, exec_LockArraysEXT);
- SET_UnlockArraysEXT(table, exec_UnlockArraysEXT);
-
- /* 145. GL_EXT_secondary_color */
- SET_SecondaryColorPointerEXT(table, exec_SecondaryColorPointerEXT);
-
- /* 148. GL_EXT_multi_draw_arrays */
- SET_MultiDrawArraysEXT(table, exec_MultiDrawArraysEXT);
-
- /* 149. GL_EXT_fog_coord */
- SET_FogCoordPointerEXT(table, exec_FogCoordPointerEXT);
-
- /* 173. GL_EXT_blend_func_separate */
- SET_BlendFuncSeparateEXT(table, save_BlendFuncSeparateEXT);
-
- /* 196. GL_MESA_resize_buffers */
- SET_ResizeBuffersMESA(table, _mesa_ResizeBuffersMESA);
-
- /* 197. GL_MESA_window_pos */
- SET_WindowPos2dMESA(table, save_WindowPos2dMESA);
- SET_WindowPos2dvMESA(table, save_WindowPos2dvMESA);
- SET_WindowPos2fMESA(table, save_WindowPos2fMESA);
- SET_WindowPos2fvMESA(table, save_WindowPos2fvMESA);
- SET_WindowPos2iMESA(table, save_WindowPos2iMESA);
- SET_WindowPos2ivMESA(table, save_WindowPos2ivMESA);
- SET_WindowPos2sMESA(table, save_WindowPos2sMESA);
- SET_WindowPos2svMESA(table, save_WindowPos2svMESA);
- SET_WindowPos3dMESA(table, save_WindowPos3dMESA);
- SET_WindowPos3dvMESA(table, save_WindowPos3dvMESA);
- SET_WindowPos3fMESA(table, save_WindowPos3fMESA);
- SET_WindowPos3fvMESA(table, save_WindowPos3fvMESA);
- SET_WindowPos3iMESA(table, save_WindowPos3iMESA);
- SET_WindowPos3ivMESA(table, save_WindowPos3ivMESA);
- SET_WindowPos3sMESA(table, save_WindowPos3sMESA);
- SET_WindowPos3svMESA(table, save_WindowPos3svMESA);
- SET_WindowPos4dMESA(table, save_WindowPos4dMESA);
- SET_WindowPos4dvMESA(table, save_WindowPos4dvMESA);
- SET_WindowPos4fMESA(table, save_WindowPos4fMESA);
- SET_WindowPos4fvMESA(table, save_WindowPos4fvMESA);
- SET_WindowPos4iMESA(table, save_WindowPos4iMESA);
- SET_WindowPos4ivMESA(table, save_WindowPos4ivMESA);
- SET_WindowPos4sMESA(table, save_WindowPos4sMESA);
- SET_WindowPos4svMESA(table, save_WindowPos4svMESA);
-
- /* 200. GL_IBM_multimode_draw_arrays */
- SET_MultiModeDrawArraysIBM(table, exec_MultiModeDrawArraysIBM);
- SET_MultiModeDrawElementsIBM(table, exec_MultiModeDrawElementsIBM);
-
-#if FEATURE_NV_vertex_program
- /* 233. GL_NV_vertex_program */
- /* The following commands DO NOT go into display lists:
- * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
- * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
- */
- SET_BindProgramNV(table, save_BindProgramNV);
- SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
- SET_ExecuteProgramNV(table, save_ExecuteProgramNV);
- SET_GenProgramsNV(table, _mesa_GenPrograms);
- SET_AreProgramsResidentNV(table, _mesa_AreProgramsResidentNV);
- SET_RequestResidentProgramsNV(table, save_RequestResidentProgramsNV);
- SET_GetProgramParameterfvNV(table, _mesa_GetProgramParameterfvNV);
- SET_GetProgramParameterdvNV(table, _mesa_GetProgramParameterdvNV);
- SET_GetProgramivNV(table, _mesa_GetProgramivNV);
- SET_GetProgramStringNV(table, _mesa_GetProgramStringNV);
- SET_GetTrackMatrixivNV(table, _mesa_GetTrackMatrixivNV);
- SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV);
- SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
- SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
- SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
- SET_IsProgramNV(table, _mesa_IsProgramARB);
- SET_LoadProgramNV(table, save_LoadProgramNV);
- SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
- SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
- SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
- SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB);
- SET_ProgramParameters4dvNV(table, save_ProgramParameters4dvNV);
- SET_ProgramParameters4fvNV(table, save_ProgramParameters4fvNV);
- SET_TrackMatrixNV(table, save_TrackMatrixNV);
- SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV);
-#endif
-
- /* 244. GL_ATI_envmap_bumpmap */
- SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI);
- SET_TexBumpParameterfvATI(table, save_TexBumpParameterfvATI);
-
- /* 245. GL_ATI_fragment_shader */
-#if FEATURE_ATI_fragment_shader
- SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI);
- SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI);
-#endif
-
- /* 282. GL_NV_fragment_program */
-#if FEATURE_NV_fragment_program
- SET_ProgramNamedParameter4fNV(table, save_ProgramNamedParameter4fNV);
- SET_ProgramNamedParameter4dNV(table, save_ProgramNamedParameter4dNV);
- SET_ProgramNamedParameter4fvNV(table, save_ProgramNamedParameter4fvNV);
- SET_ProgramNamedParameter4dvNV(table, save_ProgramNamedParameter4dvNV);
- SET_GetProgramNamedParameterfvNV(table,
- _mesa_GetProgramNamedParameterfvNV);
- SET_GetProgramNamedParameterdvNV(table,
- _mesa_GetProgramNamedParameterdvNV);
- SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
- SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
- SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
- SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
- SET_GetProgramLocalParameterdvARB(table,
- _mesa_GetProgramLocalParameterdvARB);
- SET_GetProgramLocalParameterfvARB(table,
- _mesa_GetProgramLocalParameterfvARB);
-#endif
-
- /* 262. GL_NV_point_sprite */
- SET_PointParameteriNV(table, save_PointParameteriNV);
- SET_PointParameterivNV(table, save_PointParameterivNV);
-
- /* 268. GL_EXT_stencil_two_side */
- SET_ActiveStencilFaceEXT(table, save_ActiveStencilFaceEXT);
-
- /* 273. GL_APPLE_vertex_array_object */
- SET_BindVertexArrayAPPLE(table, _mesa_BindVertexArrayAPPLE);
- SET_DeleteVertexArraysAPPLE(table, _mesa_DeleteVertexArraysAPPLE);
- SET_GenVertexArraysAPPLE(table, _mesa_GenVertexArraysAPPLE);
- SET_IsVertexArrayAPPLE(table, _mesa_IsVertexArrayAPPLE);
-
- /* ???. GL_EXT_depth_bounds_test */
- SET_DepthBoundsEXT(table, save_DepthBoundsEXT);
-
- /* ARB 1. GL_ARB_multitexture */
- SET_ActiveTextureARB(table, save_ActiveTextureARB);
- SET_ClientActiveTextureARB(table, exec_ClientActiveTextureARB);
-
- /* ARB 3. GL_ARB_transpose_matrix */
- SET_LoadTransposeMatrixdARB(table, save_LoadTransposeMatrixdARB);
- SET_LoadTransposeMatrixfARB(table, save_LoadTransposeMatrixfARB);
- SET_MultTransposeMatrixdARB(table, save_MultTransposeMatrixdARB);
- SET_MultTransposeMatrixfARB(table, save_MultTransposeMatrixfARB);
-
- /* ARB 5. GL_ARB_multisample */
- SET_SampleCoverageARB(table, save_SampleCoverageARB);
-
- /* ARB 12. GL_ARB_texture_compression */
- SET_CompressedTexImage3DARB(table, save_CompressedTexImage3DARB);
- SET_CompressedTexImage2DARB(table, save_CompressedTexImage2DARB);
- SET_CompressedTexImage1DARB(table, save_CompressedTexImage1DARB);
- SET_CompressedTexSubImage3DARB(table, save_CompressedTexSubImage3DARB);
- SET_CompressedTexSubImage2DARB(table, save_CompressedTexSubImage2DARB);
- SET_CompressedTexSubImage1DARB(table, save_CompressedTexSubImage1DARB);
- SET_GetCompressedTexImageARB(table, exec_GetCompressedTexImageARB);
-
- /* ARB 14. GL_ARB_point_parameters */
- /* aliased with EXT_point_parameters functions */
-
- /* ARB 25. GL_ARB_window_pos */
- /* aliased with MESA_window_pos functions */
-
- /* ARB 26. GL_ARB_vertex_program */
- /* ARB 27. GL_ARB_fragment_program */
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
- /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
- SET_VertexAttribPointerARB(table, _mesa_VertexAttribPointerARB);
- SET_EnableVertexAttribArrayARB(table, _mesa_EnableVertexAttribArrayARB);
- SET_DisableVertexAttribArrayARB(table, _mesa_DisableVertexAttribArrayARB);
- SET_ProgramStringARB(table, save_ProgramStringARB);
- SET_BindProgramNV(table, save_BindProgramNV);
- SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
- SET_GenProgramsNV(table, _mesa_GenPrograms);
- SET_IsProgramNV(table, _mesa_IsProgramARB);
- SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV);
- SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
- SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
- SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
- SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
- SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
- SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
- SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB);
- SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
- SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
- SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
- SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
- SET_GetProgramEnvParameterdvARB(table, _mesa_GetProgramEnvParameterdvARB);
- SET_GetProgramEnvParameterfvARB(table, _mesa_GetProgramEnvParameterfvARB);
- SET_GetProgramLocalParameterdvARB(table,
- _mesa_GetProgramLocalParameterdvARB);
- SET_GetProgramLocalParameterfvARB(table,
- _mesa_GetProgramLocalParameterfvARB);
- SET_GetProgramivARB(table, _mesa_GetProgramivARB);
- SET_GetProgramStringARB(table, _mesa_GetProgramStringARB);
-#endif
-
- /* ARB 28. GL_ARB_vertex_buffer_object */
-#if FEATURE_ARB_vertex_buffer_object
- /* None of the extension's functions get compiled */
- SET_BindBufferARB(table, _mesa_BindBufferARB);
- SET_BufferDataARB(table, _mesa_BufferDataARB);
- SET_BufferSubDataARB(table, _mesa_BufferSubDataARB);
- SET_DeleteBuffersARB(table, _mesa_DeleteBuffersARB);
- SET_GenBuffersARB(table, _mesa_GenBuffersARB);
- SET_GetBufferParameterivARB(table, _mesa_GetBufferParameterivARB);
- SET_GetBufferPointervARB(table, _mesa_GetBufferPointervARB);
- SET_GetBufferSubDataARB(table, _mesa_GetBufferSubDataARB);
- SET_IsBufferARB(table, _mesa_IsBufferARB);
- SET_MapBufferARB(table, _mesa_MapBufferARB);
- SET_UnmapBufferARB(table, _mesa_UnmapBufferARB);
-#endif
-
-#if FEATURE_queryobj
- SET_BeginQueryARB(table, save_BeginQueryARB);
- SET_EndQueryARB(table, save_EndQueryARB);
- SET_GenQueriesARB(table, _mesa_GenQueriesARB);
- SET_DeleteQueriesARB(table, _mesa_DeleteQueriesARB);
- SET_IsQueryARB(table, _mesa_IsQueryARB);
- SET_GetQueryivARB(table, _mesa_GetQueryivARB);
- SET_GetQueryObjectivARB(table, _mesa_GetQueryObjectivARB);
- SET_GetQueryObjectuivARB(table, _mesa_GetQueryObjectuivARB);
-#endif
- SET_DrawBuffersARB(table, save_DrawBuffersARB);
-
-#if FEATURE_EXT_framebuffer_blit
- SET_BlitFramebufferEXT(table, save_BlitFramebufferEXT);
-#endif
-
- /* GL_ARB_shader_objects */
- SET_UseProgramObjectARB(table, save_UseProgramObjectARB);
- SET_Uniform1fARB(table, save_Uniform1fARB);
- SET_Uniform2fARB(table, save_Uniform2fARB);
- SET_Uniform3fARB(table, save_Uniform3fARB);
- SET_Uniform4fARB(table, save_Uniform4fARB);
- SET_Uniform1fvARB(table, save_Uniform1fvARB);
- SET_Uniform2fvARB(table, save_Uniform2fvARB);
- SET_Uniform3fvARB(table, save_Uniform3fvARB);
- SET_Uniform4fvARB(table, save_Uniform4fvARB);
- SET_Uniform1iARB(table, save_Uniform1iARB);
- SET_Uniform2iARB(table, save_Uniform2iARB);
- SET_Uniform3iARB(table, save_Uniform3iARB);
- SET_Uniform4iARB(table, save_Uniform4iARB);
- SET_Uniform1ivARB(table, save_Uniform1ivARB);
- SET_Uniform2ivARB(table, save_Uniform2ivARB);
- SET_Uniform3ivARB(table, save_Uniform3ivARB);
- SET_Uniform4ivARB(table, save_Uniform4ivARB);
- SET_UniformMatrix2fvARB(table, save_UniformMatrix2fvARB);
- SET_UniformMatrix3fvARB(table, save_UniformMatrix3fvARB);
- SET_UniformMatrix4fvARB(table, save_UniformMatrix4fvARB);
- SET_UniformMatrix2x3fv(table, save_UniformMatrix2x3fv);
- SET_UniformMatrix3x2fv(table, save_UniformMatrix3x2fv);
- SET_UniformMatrix2x4fv(table, save_UniformMatrix2x4fv);
- SET_UniformMatrix4x2fv(table, save_UniformMatrix4x2fv);
- SET_UniformMatrix3x4fv(table, save_UniformMatrix3x4fv);
- SET_UniformMatrix4x3fv(table, save_UniformMatrix4x3fv);
-
- /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
- SET_BindAttribLocationARB(table, exec_BindAttribLocationARB);
- SET_GetAttribLocationARB(table, exec_GetAttribLocationARB);
- SET_GetUniformLocationARB(table, exec_GetUniformLocationARB);
- /* XXX additional functions need to be implemented here! */
-
- /* 299. GL_EXT_blend_equation_separate */
- SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT);
-
- /* GL_EXT_gpu_program_parameters */
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
- SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT);
- SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT);
-#endif
-
- /* ARB 50. GL_ARB_map_buffer_range */
-#if FEATURE_ARB_map_buffer_range
- SET_MapBufferRange(table, _mesa_MapBufferRange); /* no dlist save */
- SET_FlushMappedBufferRange(table, _mesa_FlushMappedBufferRange); /* no dl */
-#endif
-
- /* ARB 59. GL_ARB_copy_buffer */
- SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */
-
- /* 352. GL_EXT_transform_feedback */
-#if FEATURE_EXT_transform_feedback
- SET_BeginTransformFeedbackEXT(table, save_BeginTransformFeedback);
- SET_EndTransformFeedbackEXT(table, save_EndTransformFeedback);
-#endif
-
- /* 364. GL_EXT_provoking_vertex */
- SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT);
-
- /* 371. GL_APPLE_object_purgeable */
-#if FEATURE_APPLE_object_purgeable
- SET_ObjectPurgeableAPPLE(table, _mesa_ObjectPurgeableAPPLE);
- SET_ObjectUnpurgeableAPPLE(table, _mesa_ObjectUnpurgeableAPPLE);
-#endif
-
- /* GL_EXT_texture_integer */
- SET_ClearColorIiEXT(table, save_ClearColorIi);
- SET_ClearColorIuiEXT(table, save_ClearColorIui);
- SET_TexParameterIivEXT(table, save_TexParameterIiv);
- SET_TexParameterIuivEXT(table, save_TexParameterIuiv);
- SET_GetTexParameterIivEXT(table, exec_GetTexParameterIiv);
- SET_GetTexParameterIuivEXT(table, exec_GetTexParameterIuiv);
-
- /* 377. GL_EXT_separate_shader_objects */
- SET_UseShaderProgramEXT(table, save_UseShaderProgramEXT);
- SET_ActiveProgramEXT(table, save_ActiveProgramEXT);
-
- /* GL 3.0 */
-#if 0
- SET_ClearBufferiv(table, save_ClearBufferiv);
- SET_ClearBufferuiv(table, save_ClearBufferuiv);
- SET_ClearBufferfv(table, save_ClearBufferfv);
- SET_ClearBufferfi(table, save_ClearBufferfi);
- SET_Uniform1ui(table, save_Uniform1ui);
- SET_Uniform2ui(table, save_Uniform2ui);
- SET_Uniform3ui(table, save_Uniform3ui);
- SET_Uniform4ui(table, save_Uniform4ui);
- SET_Uniform1uiv(table, save_Uniform1uiv);
- SET_Uniform2uiv(table, save_Uniform2uiv);
- SET_Uniform3uiv(table, save_Uniform3uiv);
- SET_Uniform4uiv(table, save_Uniform4uiv);
-#else
- (void) save_ClearBufferiv;
- (void) save_ClearBufferuiv;
- (void) save_ClearBufferfv;
- (void) save_ClearBufferfi;
- (void) save_Uniform1ui;
- (void) save_Uniform2ui;
- (void) save_Uniform3ui;
- (void) save_Uniform4ui;
- (void) save_Uniform1uiv;
- (void) save_Uniform2uiv;
- (void) save_Uniform3uiv;
- (void) save_Uniform4uiv;
-#endif
-
- /* GL_ARB_instanced_arrays */
- SET_VertexAttribDivisorARB(table, save_VertexAttribDivisor);
-
- /* GL_NV_texture_barrier */
- SET_TextureBarrierNV(table, save_TextureBarrierNV);
-
- /* GL_ARB_draw_buffer_blend */
- SET_BlendFunciARB(table, save_BlendFunci);
- SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei);
- SET_BlendEquationiARB(table, save_BlendEquationi);
- SET_BlendEquationSeparateiARB(table, save_BlendEquationSeparatei);
-
- return table;
-}
-
-
-
-static const char *
-enum_string(GLenum k)
-{
- return _mesa_lookup_enum_by_nr(k);
-}
-
-
-/**
- * Print the commands in a display list. For debugging only.
- * TODO: many commands aren't handled yet.
- */
-static void GLAPIENTRY
-print_list(struct gl_context *ctx, GLuint list)
-{
- struct gl_display_list *dlist;
- Node *n;
- GLboolean done;
-
- if (!islist(ctx, list)) {
- printf("%u is not a display list ID\n", list);
- return;
- }
-
- dlist = lookup_list(ctx, list);
- if (!dlist)
- return;
-
- n = dlist->Head;
-
- printf("START-LIST %u, address %p\n", list, (void *) n);
-
- done = n ? GL_FALSE : GL_TRUE;
- while (!done) {
- const OpCode opcode = n[0].opcode;
-
- if (is_ext_opcode(opcode)) {
- n += ext_opcode_print(ctx, n);
- }
- else {
- switch (opcode) {
- case OPCODE_ACCUM:
- printf("Accum %s %g\n", enum_string(n[1].e), n[2].f);
- break;
- case OPCODE_BITMAP:
- printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
- n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data);
- break;
- case OPCODE_CALL_LIST:
- printf("CallList %d\n", (int) n[1].ui);
- break;
- case OPCODE_CALL_LIST_OFFSET:
- printf("CallList %d + offset %u = %u\n", (int) n[1].ui,
- ctx->List.ListBase, ctx->List.ListBase + n[1].ui);
- break;
- case OPCODE_COLOR_TABLE_PARAMETER_FV:
- printf("ColorTableParameterfv %s %s %f %f %f %f\n",
- enum_string(n[1].e), enum_string(n[2].e),
- n[3].f, n[4].f, n[5].f, n[6].f);
- break;
- case OPCODE_COLOR_TABLE_PARAMETER_IV:
- printf("ColorTableParameteriv %s %s %d %d %d %d\n",
- enum_string(n[1].e), enum_string(n[2].e),
- n[3].i, n[4].i, n[5].i, n[6].i);
- break;
- case OPCODE_DISABLE:
- printf("Disable %s\n", enum_string(n[1].e));
- break;
- case OPCODE_ENABLE:
- printf("Enable %s\n", enum_string(n[1].e));
- break;
- case OPCODE_FRUSTUM:
- printf("Frustum %g %g %g %g %g %g\n",
- n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
- break;
- case OPCODE_LINE_STIPPLE:
- printf("LineStipple %d %x\n", n[1].i, (int) n[2].us);
- break;
- case OPCODE_LOAD_IDENTITY:
- printf("LoadIdentity\n");
- break;
- case OPCODE_LOAD_MATRIX:
- printf("LoadMatrix\n");
- printf(" %8f %8f %8f %8f\n",
- n[1].f, n[5].f, n[9].f, n[13].f);
- printf(" %8f %8f %8f %8f\n",
- n[2].f, n[6].f, n[10].f, n[14].f);
- printf(" %8f %8f %8f %8f\n",
- n[3].f, n[7].f, n[11].f, n[15].f);
- printf(" %8f %8f %8f %8f\n",
- n[4].f, n[8].f, n[12].f, n[16].f);
- break;
- case OPCODE_MULT_MATRIX:
- printf("MultMatrix (or Rotate)\n");
- printf(" %8f %8f %8f %8f\n",
- n[1].f, n[5].f, n[9].f, n[13].f);
- printf(" %8f %8f %8f %8f\n",
- n[2].f, n[6].f, n[10].f, n[14].f);
- printf(" %8f %8f %8f %8f\n",
- n[3].f, n[7].f, n[11].f, n[15].f);
- printf(" %8f %8f %8f %8f\n",
- n[4].f, n[8].f, n[12].f, n[16].f);
- break;
- case OPCODE_ORTHO:
- printf("Ortho %g %g %g %g %g %g\n",
- n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
- break;
- case OPCODE_POP_ATTRIB:
- printf("PopAttrib\n");
- break;
- case OPCODE_POP_MATRIX:
- printf("PopMatrix\n");
- break;
- case OPCODE_POP_NAME:
- printf("PopName\n");
- break;
- case OPCODE_PUSH_ATTRIB:
- printf("PushAttrib %x\n", n[1].bf);
- break;
- case OPCODE_PUSH_MATRIX:
- printf("PushMatrix\n");
- break;
- case OPCODE_PUSH_NAME:
- printf("PushName %d\n", (int) n[1].ui);
- break;
- case OPCODE_RASTER_POS:
- printf("RasterPos %g %g %g %g\n",
- n[1].f, n[2].f, n[3].f, n[4].f);
- break;
- case OPCODE_ROTATE:
- printf("Rotate %g %g %g %g\n",
- n[1].f, n[2].f, n[3].f, n[4].f);
- break;
- case OPCODE_SCALE:
- printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f);
- break;
- case OPCODE_TRANSLATE:
- printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f);
- break;
- case OPCODE_BIND_TEXTURE:
- printf("BindTexture %s %d\n",
- _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui);
- break;
- case OPCODE_SHADE_MODEL:
- printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui));
- break;
- case OPCODE_MAP1:
- printf("Map1 %s %.3f %.3f %d %d\n",
- _mesa_lookup_enum_by_nr(n[1].ui),
- n[2].f, n[3].f, n[4].i, n[5].i);
- break;
- case OPCODE_MAP2:
- printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
- _mesa_lookup_enum_by_nr(n[1].ui),
- n[2].f, n[3].f, n[4].f, n[5].f,
- n[6].i, n[7].i, n[8].i, n[9].i);
- break;
- case OPCODE_MAPGRID1:
- printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f);
- break;
- case OPCODE_MAPGRID2:
- printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
- n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f);
- break;
- case OPCODE_EVALMESH1:
- printf("EvalMesh1 %d %d\n", n[1].i, n[2].i);
- break;
- case OPCODE_EVALMESH2:
- printf("EvalMesh2 %d %d %d %d\n",
- n[1].i, n[2].i, n[3].i, n[4].i);
- break;
-
- case OPCODE_ATTR_1F_NV:
- printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f);
- break;
- case OPCODE_ATTR_2F_NV:
- printf("ATTR_2F_NV attr %d: %f %f\n",
- n[1].i, n[2].f, n[3].f);
- break;
- case OPCODE_ATTR_3F_NV:
- printf("ATTR_3F_NV attr %d: %f %f %f\n",
- n[1].i, n[2].f, n[3].f, n[4].f);
- break;
- case OPCODE_ATTR_4F_NV:
- printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
- n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
- break;
- case OPCODE_ATTR_1F_ARB:
- printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f);
- break;
- case OPCODE_ATTR_2F_ARB:
- printf("ATTR_2F_ARB attr %d: %f %f\n",
- n[1].i, n[2].f, n[3].f);
- break;
- case OPCODE_ATTR_3F_ARB:
- printf("ATTR_3F_ARB attr %d: %f %f %f\n",
- n[1].i, n[2].f, n[3].f, n[4].f);
- break;
- case OPCODE_ATTR_4F_ARB:
- printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
- n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
- break;
-
- case OPCODE_MATERIAL:
- printf("MATERIAL %x %x: %f %f %f %f\n",
- n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f);
- break;
- case OPCODE_BEGIN:
- printf("BEGIN %x\n", n[1].i);
- break;
- case OPCODE_END:
- printf("END\n");
- break;
- case OPCODE_RECTF:
- printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f,
- n[4].f);
- break;
- case OPCODE_EVAL_C1:
- printf("EVAL_C1 %f\n", n[1].f);
- break;
- case OPCODE_EVAL_C2:
- printf("EVAL_C2 %f %f\n", n[1].f, n[2].f);
- break;
- case OPCODE_EVAL_P1:
- printf("EVAL_P1 %d\n", n[1].i);
- break;
- case OPCODE_EVAL_P2:
- printf("EVAL_P2 %d %d\n", n[1].i, n[2].i);
- break;
-
- case OPCODE_PROVOKING_VERTEX:
- printf("ProvokingVertex %s\n",
- _mesa_lookup_enum_by_nr(n[1].ui));
- break;
-
- /*
- * meta opcodes/commands
- */
- case OPCODE_ERROR:
- printf("Error: %s %s\n",
- enum_string(n[1].e), (const char *) n[2].data);
- break;
- case OPCODE_CONTINUE:
- printf("DISPLAY-LIST-CONTINUE\n");
- n = (Node *) n[1].next;
- break;
- case OPCODE_END_OF_LIST:
- printf("END-LIST %u\n", list);
- done = GL_TRUE;
- break;
- default:
- if (opcode < 0 || opcode > OPCODE_END_OF_LIST) {
- printf
- ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
- opcode, (void *) n);
- return;
- }
- else {
- printf("command %d, %u operands\n", opcode,
- InstSize[opcode]);
- }
- }
- /* increment n to point to next compiled command */
- if (opcode != OPCODE_CONTINUE) {
- n += InstSize[opcode];
- }
- }
- }
-}
-
-
-
-/**
- * Clients may call this function to help debug display list problems.
- * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
- * changed, or break in the future without notice.
- */
-void
-mesa_print_display_list(GLuint list)
-{
- GET_CURRENT_CONTEXT(ctx);
- print_list(ctx, list);
-}
-
-
-/**********************************************************************/
-/***** Initialization *****/
-/**********************************************************************/
-
-void
-_mesa_save_vtxfmt_init(GLvertexformat * vfmt)
-{
- _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_);
-
- vfmt->Begin = save_Begin;
-
- _MESA_INIT_DLIST_VTXFMT(vfmt, save_);
-
- vfmt->Color3f = save_Color3f;
- vfmt->Color3fv = save_Color3fv;
- vfmt->Color4f = save_Color4f;
- vfmt->Color4fv = save_Color4fv;
- vfmt->EdgeFlag = save_EdgeFlag;
- vfmt->End = save_End;
-
- _MESA_INIT_EVAL_VTXFMT(vfmt, save_);
-
- vfmt->FogCoordfEXT = save_FogCoordfEXT;
- vfmt->FogCoordfvEXT = save_FogCoordfvEXT;
- vfmt->Indexf = save_Indexf;
- vfmt->Indexfv = save_Indexfv;
- vfmt->Materialfv = save_Materialfv;
- vfmt->MultiTexCoord1fARB = save_MultiTexCoord1f;
- vfmt->MultiTexCoord1fvARB = save_MultiTexCoord1fv;
- vfmt->MultiTexCoord2fARB = save_MultiTexCoord2f;
- vfmt->MultiTexCoord2fvARB = save_MultiTexCoord2fv;
- vfmt->MultiTexCoord3fARB = save_MultiTexCoord3f;
- vfmt->MultiTexCoord3fvARB = save_MultiTexCoord3fv;
- vfmt->MultiTexCoord4fARB = save_MultiTexCoord4f;
- vfmt->MultiTexCoord4fvARB = save_MultiTexCoord4fv;
- vfmt->Normal3f = save_Normal3f;
- vfmt->Normal3fv = save_Normal3fv;
- vfmt->SecondaryColor3fEXT = save_SecondaryColor3fEXT;
- vfmt->SecondaryColor3fvEXT = save_SecondaryColor3fvEXT;
- vfmt->TexCoord1f = save_TexCoord1f;
- vfmt->TexCoord1fv = save_TexCoord1fv;
- vfmt->TexCoord2f = save_TexCoord2f;
- vfmt->TexCoord2fv = save_TexCoord2fv;
- vfmt->TexCoord3f = save_TexCoord3f;
- vfmt->TexCoord3fv = save_TexCoord3fv;
- vfmt->TexCoord4f = save_TexCoord4f;
- vfmt->TexCoord4fv = save_TexCoord4fv;
- vfmt->Vertex2f = save_Vertex2f;
- vfmt->Vertex2fv = save_Vertex2fv;
- vfmt->Vertex3f = save_Vertex3f;
- vfmt->Vertex3fv = save_Vertex3fv;
- vfmt->Vertex4f = save_Vertex4f;
- vfmt->Vertex4fv = save_Vertex4fv;
- vfmt->VertexAttrib1fNV = save_VertexAttrib1fNV;
- vfmt->VertexAttrib1fvNV = save_VertexAttrib1fvNV;
- vfmt->VertexAttrib2fNV = save_VertexAttrib2fNV;
- vfmt->VertexAttrib2fvNV = save_VertexAttrib2fvNV;
- vfmt->VertexAttrib3fNV = save_VertexAttrib3fNV;
- vfmt->VertexAttrib3fvNV = save_VertexAttrib3fvNV;
- vfmt->VertexAttrib4fNV = save_VertexAttrib4fNV;
- vfmt->VertexAttrib4fvNV = save_VertexAttrib4fvNV;
- vfmt->VertexAttrib1fARB = save_VertexAttrib1fARB;
- vfmt->VertexAttrib1fvARB = save_VertexAttrib1fvARB;
- vfmt->VertexAttrib2fARB = save_VertexAttrib2fARB;
- vfmt->VertexAttrib2fvARB = save_VertexAttrib2fvARB;
- vfmt->VertexAttrib3fARB = save_VertexAttrib3fARB;
- vfmt->VertexAttrib3fvARB = save_VertexAttrib3fvARB;
- vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB;
- vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB;
-
- vfmt->Rectf = save_Rectf;
-
- /* The driver is required to implement these as
- * 1) They can probably do a better job.
- * 2) A lot of new mechanisms would have to be added to this module
- * to support it. That code would probably never get used,
- * because of (1).
- */
-#if 0
- vfmt->DrawArrays = 0;
- vfmt->DrawElements = 0;
- vfmt->DrawRangeElements = 0;
- vfmt->MultiDrawElemementsEXT = 0;
- vfmt->DrawElementsBaseVertex = 0;
- vfmt->DrawRangeElementsBaseVertex = 0;
- vfmt->MultiDrawElemementsBaseVertex = 0;
-#endif
-}
-
-
-void
-_mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
- const GLvertexformat *vfmt)
-{
- SET_CallList(disp, vfmt->CallList);
- SET_CallLists(disp, vfmt->CallLists);
-}
-
-
-void _mesa_init_dlist_dispatch(struct _glapi_table *disp)
-{
- SET_CallList(disp, _mesa_CallList);
- SET_CallLists(disp, _mesa_CallLists);
-
- SET_DeleteLists(disp, _mesa_DeleteLists);
- SET_EndList(disp, _mesa_EndList);
- SET_GenLists(disp, _mesa_GenLists);
- SET_IsList(disp, _mesa_IsList);
- SET_ListBase(disp, _mesa_ListBase);
- SET_NewList(disp, _mesa_NewList);
-}
-
-
-#endif /* FEATURE_dlist */
-
-
-/**
- * Initialize display list state for given context.
- */
-void
-_mesa_init_display_list(struct gl_context *ctx)
-{
- static GLboolean tableInitialized = GL_FALSE;
-
- /* zero-out the instruction size table, just once */
- if (!tableInitialized) {
- memset(InstSize, 0, sizeof(InstSize));
- tableInitialized = GL_TRUE;
- }
-
- /* extension info */
- ctx->ListExt = CALLOC_STRUCT(gl_list_extensions);
-
- /* Display list */
- ctx->ListState.CallDepth = 0;
- ctx->ExecuteFlag = GL_TRUE;
- ctx->CompileFlag = GL_FALSE;
- ctx->ListState.CurrentBlock = NULL;
- ctx->ListState.CurrentPos = 0;
-
- /* Display List group */
- ctx->List.ListBase = 0;
-
-#if FEATURE_dlist
- _mesa_save_vtxfmt_init(&ctx->ListState.ListVtxfmt);
-#endif
-}
-
-
-void
-_mesa_free_display_list_data(struct gl_context *ctx)
-{
- free(ctx->ListExt);
- ctx->ListExt = NULL;
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.7
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file dlist.c
+ * Display lists management functions.
+ */
+
+#include "glheader.h"
+#include "imports.h"
+#include "api_arrayelt.h"
+#include "api_exec.h"
+#include "api_loopback.h"
+#if FEATURE_ATI_fragment_shader
+#include "atifragshader.h"
+#endif
+#include "config.h"
+#include "mfeatures.h"
+#if FEATURE_ARB_vertex_buffer_object
+#include "bufferobj.h"
+#endif
+#include "arrayobj.h"
+#include "context.h"
+#include "dlist.h"
+#include "enums.h"
+#include "eval.h"
+#include "framebuffer.h"
+#include "glapi/glapi.h"
+#include "hash.h"
+#include "image.h"
+#include "light.h"
+#include "macros.h"
+#include "pack.h"
+#include "pbo.h"
+#include "queryobj.h"
+#include "teximage.h"
+#include "mtypes.h"
+#include "varray.h"
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+#include "arbprogram.h"
+#endif
+#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
+#include "nvprogram.h"
+#endif
+
+#include "math/m_matrix.h"
+
+#include "main/dispatch.h"
+
+
+
+/**
+ * Other parts of Mesa (such as the VBO module) can plug into the display
+ * list system. This structure describes new display list instructions.
+ */
+struct gl_list_instruction
+{
+ GLuint Size;
+ void (*Execute)( struct gl_context *ctx, void *data );
+ void (*Destroy)( struct gl_context *ctx, void *data );
+ void (*Print)( struct gl_context *ctx, void *data );
+};
+
+
+#define MAX_DLIST_EXT_OPCODES 16
+
+/**
+ * Used by device drivers to hook new commands into display lists.
+ */
+struct gl_list_extensions
+{
+ struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES];
+ GLuint NumOpcodes;
+};
+
+
+
+/**
+ * Flush vertices.
+ *
+ * \param ctx GL context.
+ *
+ * Checks if dd_function_table::SaveNeedFlush is marked to flush
+ * stored (save) vertices, and calls
+ * dd_function_table::SaveFlushVertices if so.
+ */
+#define SAVE_FLUSH_VERTICES(ctx) \
+do { \
+ if (ctx->Driver.SaveNeedFlush) \
+ ctx->Driver.SaveFlushVertices(ctx); \
+} while (0)
+
+
+/**
+ * Macro to assert that the API call was made outside the
+ * glBegin()/glEnd() pair, with return value.
+ *
+ * \param ctx GL context.
+ * \param retval value to return value in case the assertion fails.
+ */
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
+do { \
+ if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
+ ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
+ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
+ return retval; \
+ } \
+} while (0)
+
+/**
+ * Macro to assert that the API call was made outside the
+ * glBegin()/glEnd() pair.
+ *
+ * \param ctx GL context.
+ */
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
+do { \
+ if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
+ ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
+ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
+ return; \
+ } \
+} while (0)
+
+/**
+ * Macro to assert that the API call was made outside the
+ * glBegin()/glEnd() pair and flush the vertices.
+ *
+ * \param ctx GL context.
+ */
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
+do { \
+ ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
+ SAVE_FLUSH_VERTICES(ctx); \
+} while (0)
+
+/**
+ * Macro to assert that the API call was made outside the
+ * glBegin()/glEnd() pair and flush the vertices, with return value.
+ *
+ * \param ctx GL context.
+ * \param retval value to return value in case the assertion fails.
+ */
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
+do { \
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
+ SAVE_FLUSH_VERTICES(ctx); \
+} while (0)
+
+
+
+/**
+ * Display list opcodes.
+ *
+ * The fact that these identifiers are assigned consecutive
+ * integer values starting at 0 is very important, see InstSize array usage)
+ */
+typedef enum
+{
+ OPCODE_INVALID = -1, /* Force signed enum */
+ OPCODE_ACCUM,
+ OPCODE_ALPHA_FUNC,
+ OPCODE_BIND_TEXTURE,
+ OPCODE_BITMAP,
+ OPCODE_BLEND_COLOR,
+ OPCODE_BLEND_EQUATION,
+ OPCODE_BLEND_EQUATION_SEPARATE,
+ OPCODE_BLEND_FUNC_SEPARATE,
+
+ OPCODE_BLEND_EQUATION_I,
+ OPCODE_BLEND_EQUATION_SEPARATE_I,
+ OPCODE_BLEND_FUNC_I,
+ OPCODE_BLEND_FUNC_SEPARATE_I,
+
+ OPCODE_CALL_LIST,
+ OPCODE_CALL_LIST_OFFSET,
+ OPCODE_CLEAR,
+ OPCODE_CLEAR_ACCUM,
+ OPCODE_CLEAR_COLOR,
+ OPCODE_CLEAR_DEPTH,
+ OPCODE_CLEAR_INDEX,
+ OPCODE_CLEAR_STENCIL,
+ OPCODE_CLEAR_BUFFER_IV,
+ OPCODE_CLEAR_BUFFER_UIV,
+ OPCODE_CLEAR_BUFFER_FV,
+ OPCODE_CLEAR_BUFFER_FI,
+ OPCODE_CLIP_PLANE,
+ OPCODE_COLOR_MASK,
+ OPCODE_COLOR_MASK_INDEXED,
+ OPCODE_COLOR_MATERIAL,
+ OPCODE_COLOR_TABLE,
+ OPCODE_COLOR_TABLE_PARAMETER_FV,
+ OPCODE_COLOR_TABLE_PARAMETER_IV,
+ OPCODE_COLOR_SUB_TABLE,
+ OPCODE_CONVOLUTION_FILTER_1D,
+ OPCODE_CONVOLUTION_FILTER_2D,
+ OPCODE_CONVOLUTION_PARAMETER_I,
+ OPCODE_CONVOLUTION_PARAMETER_IV,
+ OPCODE_CONVOLUTION_PARAMETER_F,
+ OPCODE_CONVOLUTION_PARAMETER_FV,
+ OPCODE_COPY_COLOR_SUB_TABLE,
+ OPCODE_COPY_COLOR_TABLE,
+ OPCODE_COPY_PIXELS,
+ OPCODE_COPY_TEX_IMAGE1D,
+ OPCODE_COPY_TEX_IMAGE2D,
+ OPCODE_COPY_TEX_SUB_IMAGE1D,
+ OPCODE_COPY_TEX_SUB_IMAGE2D,
+ OPCODE_COPY_TEX_SUB_IMAGE3D,
+ OPCODE_CULL_FACE,
+ OPCODE_DEPTH_FUNC,
+ OPCODE_DEPTH_MASK,
+ OPCODE_DEPTH_RANGE,
+ OPCODE_DISABLE,
+ OPCODE_DISABLE_INDEXED,
+ OPCODE_DRAW_BUFFER,
+ OPCODE_DRAW_PIXELS,
+ OPCODE_ENABLE,
+ OPCODE_ENABLE_INDEXED,
+ OPCODE_EVALMESH1,
+ OPCODE_EVALMESH2,
+ OPCODE_FOG,
+ OPCODE_FRONT_FACE,
+ OPCODE_FRUSTUM,
+ OPCODE_HINT,
+ OPCODE_HISTOGRAM,
+ OPCODE_INDEX_MASK,
+ OPCODE_INIT_NAMES,
+ OPCODE_LIGHT,
+ OPCODE_LIGHT_MODEL,
+ OPCODE_LINE_STIPPLE,
+ OPCODE_LINE_WIDTH,
+ OPCODE_LIST_BASE,
+ OPCODE_LOAD_IDENTITY,
+ OPCODE_LOAD_MATRIX,
+ OPCODE_LOAD_NAME,
+ OPCODE_LOGIC_OP,
+ OPCODE_MAP1,
+ OPCODE_MAP2,
+ OPCODE_MAPGRID1,
+ OPCODE_MAPGRID2,
+ OPCODE_MATRIX_MODE,
+ OPCODE_MIN_MAX,
+ OPCODE_MULT_MATRIX,
+ OPCODE_ORTHO,
+ OPCODE_PASSTHROUGH,
+ OPCODE_PIXEL_MAP,
+ OPCODE_PIXEL_TRANSFER,
+ OPCODE_PIXEL_ZOOM,
+ OPCODE_POINT_SIZE,
+ OPCODE_POINT_PARAMETERS,
+ OPCODE_POLYGON_MODE,
+ OPCODE_POLYGON_STIPPLE,
+ OPCODE_POLYGON_OFFSET,
+ OPCODE_POP_ATTRIB,
+ OPCODE_POP_MATRIX,
+ OPCODE_POP_NAME,
+ OPCODE_PRIORITIZE_TEXTURE,
+ OPCODE_PUSH_ATTRIB,
+ OPCODE_PUSH_MATRIX,
+ OPCODE_PUSH_NAME,
+ OPCODE_RASTER_POS,
+ OPCODE_READ_BUFFER,
+ OPCODE_RESET_HISTOGRAM,
+ OPCODE_RESET_MIN_MAX,
+ OPCODE_ROTATE,
+ OPCODE_SCALE,
+ OPCODE_SCISSOR,
+ OPCODE_SELECT_TEXTURE_SGIS,
+ OPCODE_SELECT_TEXTURE_COORD_SET,
+ OPCODE_SHADE_MODEL,
+ OPCODE_STENCIL_FUNC,
+ OPCODE_STENCIL_MASK,
+ OPCODE_STENCIL_OP,
+ OPCODE_TEXENV,
+ OPCODE_TEXGEN,
+ OPCODE_TEXPARAMETER,
+ OPCODE_TEX_IMAGE1D,
+ OPCODE_TEX_IMAGE2D,
+ OPCODE_TEX_IMAGE3D,
+ OPCODE_TEX_SUB_IMAGE1D,
+ OPCODE_TEX_SUB_IMAGE2D,
+ OPCODE_TEX_SUB_IMAGE3D,
+ OPCODE_TRANSLATE,
+ OPCODE_VIEWPORT,
+ OPCODE_WINDOW_POS,
+ /* GL_ARB_multitexture */
+ OPCODE_ACTIVE_TEXTURE,
+ /* GL_ARB_texture_compression */
+ OPCODE_COMPRESSED_TEX_IMAGE_1D,
+ OPCODE_COMPRESSED_TEX_IMAGE_2D,
+ OPCODE_COMPRESSED_TEX_IMAGE_3D,
+ OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D,
+ OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D,
+ OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D,
+ /* GL_ARB_multisample */
+ OPCODE_SAMPLE_COVERAGE,
+ /* GL_ARB_window_pos */
+ OPCODE_WINDOW_POS_ARB,
+ /* GL_NV_vertex_program */
+ OPCODE_BIND_PROGRAM_NV,
+ OPCODE_EXECUTE_PROGRAM_NV,
+ OPCODE_REQUEST_RESIDENT_PROGRAMS_NV,
+ OPCODE_LOAD_PROGRAM_NV,
+ OPCODE_TRACK_MATRIX_NV,
+ /* GL_NV_fragment_program */
+ OPCODE_PROGRAM_LOCAL_PARAMETER_ARB,
+ OPCODE_PROGRAM_NAMED_PARAMETER_NV,
+ /* GL_EXT_stencil_two_side */
+ OPCODE_ACTIVE_STENCIL_FACE_EXT,
+ /* GL_EXT_depth_bounds_test */
+ OPCODE_DEPTH_BOUNDS_EXT,
+ /* GL_ARB_vertex/fragment_program */
+ OPCODE_PROGRAM_STRING_ARB,
+ OPCODE_PROGRAM_ENV_PARAMETER_ARB,
+ /* GL_ARB_occlusion_query */
+ OPCODE_BEGIN_QUERY_ARB,
+ OPCODE_END_QUERY_ARB,
+ /* GL_ARB_draw_buffers */
+ OPCODE_DRAW_BUFFERS_ARB,
+ /* GL_ATI_fragment_shader */
+ OPCODE_TEX_BUMP_PARAMETER_ATI,
+ /* GL_ATI_fragment_shader */
+ OPCODE_BIND_FRAGMENT_SHADER_ATI,
+ OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI,
+ /* OpenGL 2.0 */
+ OPCODE_STENCIL_FUNC_SEPARATE,
+ OPCODE_STENCIL_OP_SEPARATE,
+ OPCODE_STENCIL_MASK_SEPARATE,
+
+ /* GL_ARB_shader_objects */
+ OPCODE_USE_PROGRAM,
+ OPCODE_UNIFORM_1F,
+ OPCODE_UNIFORM_2F,
+ OPCODE_UNIFORM_3F,
+ OPCODE_UNIFORM_4F,
+ OPCODE_UNIFORM_1FV,
+ OPCODE_UNIFORM_2FV,
+ OPCODE_UNIFORM_3FV,
+ OPCODE_UNIFORM_4FV,
+ OPCODE_UNIFORM_1I,
+ OPCODE_UNIFORM_2I,
+ OPCODE_UNIFORM_3I,
+ OPCODE_UNIFORM_4I,
+ OPCODE_UNIFORM_1IV,
+ OPCODE_UNIFORM_2IV,
+ OPCODE_UNIFORM_3IV,
+ OPCODE_UNIFORM_4IV,
+ OPCODE_UNIFORM_MATRIX22,
+ OPCODE_UNIFORM_MATRIX33,
+ OPCODE_UNIFORM_MATRIX44,
+ OPCODE_UNIFORM_MATRIX23,
+ OPCODE_UNIFORM_MATRIX32,
+ OPCODE_UNIFORM_MATRIX24,
+ OPCODE_UNIFORM_MATRIX42,
+ OPCODE_UNIFORM_MATRIX34,
+ OPCODE_UNIFORM_MATRIX43,
+
+ /* OpenGL 3.0 */
+ OPCODE_UNIFORM_1UI,
+ OPCODE_UNIFORM_2UI,
+ OPCODE_UNIFORM_3UI,
+ OPCODE_UNIFORM_4UI,
+ OPCODE_UNIFORM_1UIV,
+ OPCODE_UNIFORM_2UIV,
+ OPCODE_UNIFORM_3UIV,
+ OPCODE_UNIFORM_4UIV,
+
+ /* GL_EXT_framebuffer_blit */
+ OPCODE_BLIT_FRAMEBUFFER,
+
+ /* Vertex attributes -- fallback for when optimized display
+ * list build isn't active.
+ */
+ OPCODE_ATTR_1F_NV,
+ OPCODE_ATTR_2F_NV,
+ OPCODE_ATTR_3F_NV,
+ OPCODE_ATTR_4F_NV,
+ OPCODE_ATTR_1F_ARB,
+ OPCODE_ATTR_2F_ARB,
+ OPCODE_ATTR_3F_ARB,
+ OPCODE_ATTR_4F_ARB,
+ OPCODE_MATERIAL,
+ OPCODE_BEGIN,
+ OPCODE_END,
+ OPCODE_RECTF,
+ OPCODE_EVAL_C1,
+ OPCODE_EVAL_C2,
+ OPCODE_EVAL_P1,
+ OPCODE_EVAL_P2,
+
+ /* GL_EXT_provoking_vertex */
+ OPCODE_PROVOKING_VERTEX,
+
+ /* GL_EXT_transform_feedback */
+ OPCODE_BEGIN_TRANSFORM_FEEDBACK,
+ OPCODE_END_TRANSFORM_FEEDBACK,
+
+ /* GL_EXT_texture_integer */
+ OPCODE_CLEARCOLOR_I,
+ OPCODE_CLEARCOLOR_UI,
+ OPCODE_TEXPARAMETER_I,
+ OPCODE_TEXPARAMETER_UI,
+
+ /* GL_EXT_separate_shader_objects */
+ OPCODE_ACTIVE_PROGRAM_EXT,
+ OPCODE_USE_SHADER_PROGRAM_EXT,
+
+ /* GL_ARB_instanced_arrays */
+ OPCODE_VERTEX_ATTRIB_DIVISOR,
+
+ /* GL_NV_texture_barrier */
+ OPCODE_TEXTURE_BARRIER_NV,
+
+ /* The following three are meta instructions */
+ OPCODE_ERROR, /* raise compiled-in error */
+ OPCODE_CONTINUE,
+ OPCODE_END_OF_LIST,
+ OPCODE_EXT_0
+} OpCode;
+
+
+
+/**
+ * Display list node.
+ *
+ * Display list instructions are stored as sequences of "nodes". Nodes
+ * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks
+ * are linked together with a pointer.
+ *
+ * Each instruction in the display list is stored as a sequence of
+ * contiguous nodes in memory.
+ * Each node is the union of a variety of data types.
+ */
+union gl_dlist_node
+{
+ OpCode opcode;
+ GLboolean b;
+ GLbitfield bf;
+ GLubyte ub;
+ GLshort s;
+ GLushort us;
+ GLint i;
+ GLuint ui;
+ GLenum e;
+ GLfloat f;
+ GLvoid *data;
+ void *next; /* If prev node's opcode==OPCODE_CONTINUE */
+};
+
+
+typedef union gl_dlist_node Node;
+
+
+/**
+ * How many nodes to allocate at a time.
+ *
+ * \note Reduced now that we hold vertices etc. elsewhere.
+ */
+#define BLOCK_SIZE 256
+
+
+
+/**
+ * Number of nodes of storage needed for each instruction.
+ * Sizes for dynamically allocated opcodes are stored in the context struct.
+ */
+static GLuint InstSize[OPCODE_END_OF_LIST + 1];
+
+
+#if FEATURE_dlist
+
+
+void mesa_print_display_list(GLuint list);
+
+
+/**********************************************************************/
+/***** Private *****/
+/**********************************************************************/
+
+
+/**
+ * Make an empty display list. This is used by glGenLists() to
+ * reserve display list IDs.
+ */
+static struct gl_display_list *
+make_list(GLuint name, GLuint count)
+{
+ struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list);
+ dlist->Name = name;
+ dlist->Head = (Node *) malloc(sizeof(Node) * count);
+ dlist->Head[0].opcode = OPCODE_END_OF_LIST;
+ return dlist;
+}
+
+
+/**
+ * Lookup function to just encapsulate casting.
+ */
+static INLINE struct gl_display_list *
+lookup_list(struct gl_context *ctx, GLuint list)
+{
+ return (struct gl_display_list *)
+ _mesa_HashLookup(ctx->Shared->DisplayList, list);
+}
+
+
+/** Is the given opcode an extension code? */
+static INLINE GLboolean
+is_ext_opcode(OpCode opcode)
+{
+ return (opcode >= OPCODE_EXT_0);
+}
+
+
+/** Destroy an extended opcode instruction */
+static GLint
+ext_opcode_destroy(struct gl_context *ctx, Node *node)
+{
+ const GLint i = node[0].opcode - OPCODE_EXT_0;
+ GLint step;
+ ctx->ListExt->Opcode[i].Destroy(ctx, &node[1]);
+ step = ctx->ListExt->Opcode[i].Size;
+ return step;
+}
+
+
+/** Execute an extended opcode instruction */
+static GLint
+ext_opcode_execute(struct gl_context *ctx, Node *node)
+{
+ const GLint i = node[0].opcode - OPCODE_EXT_0;
+ GLint step;
+ ctx->ListExt->Opcode[i].Execute(ctx, &node[1]);
+ step = ctx->ListExt->Opcode[i].Size;
+ return step;
+}
+
+
+/** Print an extended opcode instruction */
+static GLint
+ext_opcode_print(struct gl_context *ctx, Node *node)
+{
+ const GLint i = node[0].opcode - OPCODE_EXT_0;
+ GLint step;
+ ctx->ListExt->Opcode[i].Print(ctx, &node[1]);
+ step = ctx->ListExt->Opcode[i].Size;
+ return step;
+}
+
+
+/**
+ * Delete the named display list, but don't remove from hash table.
+ * \param dlist - display list pointer
+ */
+void
+_mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist)
+{
+ Node *n, *block;
+ GLboolean done;
+
+ n = block = dlist->Head;
+
+ done = block ? GL_FALSE : GL_TRUE;
+ while (!done) {
+ const OpCode opcode = n[0].opcode;
+
+ /* check for extension opcodes first */
+ if (is_ext_opcode(opcode)) {
+ n += ext_opcode_destroy(ctx, n);
+ }
+ else {
+ switch (opcode) {
+ /* for some commands, we need to free malloc'd memory */
+ case OPCODE_MAP1:
+ free(n[6].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_MAP2:
+ free(n[10].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_DRAW_PIXELS:
+ free(n[5].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_BITMAP:
+ free(n[7].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_COLOR_TABLE:
+ free(n[6].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_COLOR_SUB_TABLE:
+ free(n[6].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_CONVOLUTION_FILTER_1D:
+ free(n[6].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_CONVOLUTION_FILTER_2D:
+ free(n[7].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_POLYGON_STIPPLE:
+ free(n[1].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_TEX_IMAGE1D:
+ free(n[8].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_TEX_IMAGE2D:
+ free(n[9].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_TEX_IMAGE3D:
+ free(n[10].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_TEX_SUB_IMAGE1D:
+ free(n[7].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_TEX_SUB_IMAGE2D:
+ free(n[9].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_TEX_SUB_IMAGE3D:
+ free(n[11].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_COMPRESSED_TEX_IMAGE_1D:
+ free(n[7].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_COMPRESSED_TEX_IMAGE_2D:
+ free(n[8].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_COMPRESSED_TEX_IMAGE_3D:
+ free(n[9].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D:
+ free(n[7].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D:
+ free(n[9].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D:
+ free(n[11].data);
+ n += InstSize[n[0].opcode];
+ break;
+#if FEATURE_NV_vertex_program
+ case OPCODE_LOAD_PROGRAM_NV:
+ free(n[4].data); /* program string */
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
+ free(n[2].data); /* array of program ids */
+ n += InstSize[n[0].opcode];
+ break;
+#endif
+#if FEATURE_NV_fragment_program
+ case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
+ free(n[3].data); /* parameter name */
+ n += InstSize[n[0].opcode];
+ break;
+#endif
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+ case OPCODE_PROGRAM_STRING_ARB:
+ free(n[4].data); /* program string */
+ n += InstSize[n[0].opcode];
+ break;
+#endif
+ case OPCODE_UNIFORM_1FV:
+ case OPCODE_UNIFORM_2FV:
+ case OPCODE_UNIFORM_3FV:
+ case OPCODE_UNIFORM_4FV:
+ case OPCODE_UNIFORM_1IV:
+ case OPCODE_UNIFORM_2IV:
+ case OPCODE_UNIFORM_3IV:
+ case OPCODE_UNIFORM_4IV:
+ case OPCODE_UNIFORM_1UIV:
+ case OPCODE_UNIFORM_2UIV:
+ case OPCODE_UNIFORM_3UIV:
+ case OPCODE_UNIFORM_4UIV:
+ free(n[3].data);
+ n += InstSize[n[0].opcode];
+ break;
+ case OPCODE_UNIFORM_MATRIX22:
+ case OPCODE_UNIFORM_MATRIX33:
+ case OPCODE_UNIFORM_MATRIX44:
+ case OPCODE_UNIFORM_MATRIX24:
+ case OPCODE_UNIFORM_MATRIX42:
+ case OPCODE_UNIFORM_MATRIX23:
+ case OPCODE_UNIFORM_MATRIX32:
+ case OPCODE_UNIFORM_MATRIX34:
+ case OPCODE_UNIFORM_MATRIX43:
+ free(n[4].data);
+ n += InstSize[n[0].opcode];
+ break;
+
+ case OPCODE_CONTINUE:
+ n = (Node *) n[1].next;
+ free(block);
+ block = n;
+ break;
+ case OPCODE_END_OF_LIST:
+ free(block);
+ done = GL_TRUE;
+ break;
+ default:
+ /* Most frequent case */
+ n += InstSize[n[0].opcode];
+ break;
+ }
+ }
+ }
+
+ free(dlist);
+}
+
+
+/**
+ * Destroy a display list and remove from hash table.
+ * \param list - display list number
+ */
+static void
+destroy_list(struct gl_context *ctx, GLuint list)
+{
+ struct gl_display_list *dlist;
+
+ if (list == 0)
+ return;
+
+ dlist = lookup_list(ctx, list);
+ if (!dlist)
+ return;
+
+ _mesa_delete_list(ctx, dlist);
+ _mesa_HashRemove(ctx->Shared->DisplayList, list);
+}
+
+
+/*
+ * Translate the nth element of list from <type> to GLint.
+ */
+static GLint
+translate_id(GLsizei n, GLenum type, const GLvoid * list)
+{
+ GLbyte *bptr;
+ GLubyte *ubptr;
+ GLshort *sptr;
+ GLushort *usptr;
+ GLint *iptr;
+ GLuint *uiptr;
+ GLfloat *fptr;
+
+ switch (type) {
+ case GL_BYTE:
+ bptr = (GLbyte *) list;
+ return (GLint) bptr[n];
+ case GL_UNSIGNED_BYTE:
+ ubptr = (GLubyte *) list;
+ return (GLint) ubptr[n];
+ case GL_SHORT:
+ sptr = (GLshort *) list;
+ return (GLint) sptr[n];
+ case GL_UNSIGNED_SHORT:
+ usptr = (GLushort *) list;
+ return (GLint) usptr[n];
+ case GL_INT:
+ iptr = (GLint *) list;
+ return iptr[n];
+ case GL_UNSIGNED_INT:
+ uiptr = (GLuint *) list;
+ return (GLint) uiptr[n];
+ case GL_FLOAT:
+ fptr = (GLfloat *) list;
+ return (GLint) FLOORF(fptr[n]);
+ case GL_2_BYTES:
+ ubptr = ((GLubyte *) list) + 2 * n;
+ return (GLint) ubptr[0] * 256
+ + (GLint) ubptr[1];
+ case GL_3_BYTES:
+ ubptr = ((GLubyte *) list) + 3 * n;
+ return (GLint) ubptr[0] * 65536
+ + (GLint) ubptr[1] * 256
+ + (GLint) ubptr[2];
+ case GL_4_BYTES:
+ ubptr = ((GLubyte *) list) + 4 * n;
+ return (GLint) ubptr[0] * 16777216
+ + (GLint) ubptr[1] * 65536
+ + (GLint) ubptr[2] * 256
+ + (GLint) ubptr[3];
+ default:
+ return 0;
+ }
+}
+
+
+
+
+/**********************************************************************/
+/***** Public *****/
+/**********************************************************************/
+
+/**
+ * Wrapper for _mesa_unpack_image() that handles pixel buffer objects.
+ * If we run out of memory, GL_OUT_OF_MEMORY will be recorded.
+ */
+static GLvoid *
+unpack_image(struct gl_context *ctx, GLuint dimensions,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *unpack)
+{
+ if (!_mesa_is_bufferobj(unpack->BufferObj)) {
+ /* no PBO */
+ GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth,
+ format, type, pixels, unpack);
+ if (pixels && !image) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
+ }
+ return image;
+ }
+ else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
+ format, type, pixels)) {
+ const GLubyte *map, *src;
+ GLvoid *image;
+
+ map = (GLubyte *)
+ ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ GL_READ_ONLY_ARB, unpack->BufferObj);
+ if (!map) {
+ /* unable to map src buffer! */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO");
+ return NULL;
+ }
+
+ src = ADD_POINTERS(map, pixels);
+ image = _mesa_unpack_image(dimensions, width, height, depth,
+ format, type, src, unpack);
+
+ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ unpack->BufferObj);
+
+ if (!image) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
+ }
+ return image;
+ }
+ /* bad access! */
+ return NULL;
+}
+
+
+/**
+ * Allocate space for a display list instruction (opcode + payload space).
+ * \param opcode the instruction opcode (OPCODE_* value)
+ * \param bytes instruction payload size (not counting opcode)
+ * \return pointer to allocated memory (the opcode space)
+ */
+static Node *
+dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes)
+{
+ const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node);
+ Node *n;
+
+ if (opcode < (GLuint) OPCODE_EXT_0) {
+ if (InstSize[opcode] == 0) {
+ /* save instruction size now */
+ InstSize[opcode] = numNodes;
+ }
+ else {
+ /* make sure instruction size agrees */
+ ASSERT(numNodes == InstSize[opcode]);
+ }
+ }
+
+ if (ctx->ListState.CurrentPos + numNodes + 2 > BLOCK_SIZE) {
+ /* This block is full. Allocate a new block and chain to it */
+ Node *newblock;
+ n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
+ n[0].opcode = OPCODE_CONTINUE;
+ newblock = (Node *) malloc(sizeof(Node) * BLOCK_SIZE);
+ if (!newblock) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list");
+ return NULL;
+ }
+ n[1].next = (Node *) newblock;
+ ctx->ListState.CurrentBlock = newblock;
+ ctx->ListState.CurrentPos = 0;
+ }
+
+ n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
+ ctx->ListState.CurrentPos += numNodes;
+
+ n[0].opcode = opcode;
+
+ return n;
+}
+
+
+
+/**
+ * Allocate space for a display list instruction. Used by callers outside
+ * this file for things like VBO vertex data.
+ *
+ * \param opcode the instruction opcode (OPCODE_* value)
+ * \param bytes instruction size in bytes, not counting opcode.
+ * \return pointer to the usable data area (not including the internal
+ * opcode).
+ */
+void *
+_mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint bytes)
+{
+ Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes);
+ if (n)
+ return n + 1; /* return pointer to payload area, after opcode */
+ else
+ return NULL;
+}
+
+
+/**
+ * This function allows modules and drivers to get their own opcodes
+ * for extending display list functionality.
+ * \param ctx the rendering context
+ * \param size number of bytes for storing the new display list command
+ * \param execute function to execute the new display list command
+ * \param destroy function to destroy the new display list command
+ * \param print function to print the new display list command
+ * \return the new opcode number or -1 if error
+ */
+GLint
+_mesa_dlist_alloc_opcode(struct gl_context *ctx,
+ GLuint size,
+ void (*execute) (struct gl_context *, void *),
+ void (*destroy) (struct gl_context *, void *),
+ void (*print) (struct gl_context *, void *))
+{
+ if (ctx->ListExt->NumOpcodes < MAX_DLIST_EXT_OPCODES) {
+ const GLuint i = ctx->ListExt->NumOpcodes++;
+ ctx->ListExt->Opcode[i].Size =
+ 1 + (size + sizeof(Node) - 1) / sizeof(Node);
+ ctx->ListExt->Opcode[i].Execute = execute;
+ ctx->ListExt->Opcode[i].Destroy = destroy;
+ ctx->ListExt->Opcode[i].Print = print;
+ return i + OPCODE_EXT_0;
+ }
+ return -1;
+}
+
+
+/**
+ * Allocate space for a display list instruction. The space is basically
+ * an array of Nodes where node[0] holds the opcode, node[1] is the first
+ * function parameter, node[2] is the second parameter, etc.
+ *
+ * \param opcode one of OPCODE_x
+ * \param nparams number of function parameters
+ * \return pointer to start of instruction space
+ */
+static INLINE Node *
+alloc_instruction(struct gl_context *ctx, OpCode opcode, GLuint nparams)
+{
+ return dlist_alloc(ctx, opcode, nparams * sizeof(Node));
+}
+
+
+
+/*
+ * Display List compilation functions
+ */
+static void GLAPIENTRY
+save_Accum(GLenum op, GLfloat value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ACCUM, 2);
+ if (n) {
+ n[1].e = op;
+ n[2].f = value;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Accum(ctx->Exec, (op, value));
+ }
+}
+
+
+static void GLAPIENTRY
+save_AlphaFunc(GLenum func, GLclampf ref)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ALPHA_FUNC, 2);
+ if (n) {
+ n[1].e = func;
+ n[2].f = (GLfloat) ref;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_AlphaFunc(ctx->Exec, (func, ref));
+ }
+}
+
+
+static void GLAPIENTRY
+save_BindTexture(GLenum target, GLuint texture)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BIND_TEXTURE, 2);
+ if (n) {
+ n[1].e = target;
+ n[2].ui = texture;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BindTexture(ctx->Exec, (target, texture));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Bitmap(GLsizei width, GLsizei height,
+ GLfloat xorig, GLfloat yorig,
+ GLfloat xmove, GLfloat ymove, const GLubyte * pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BITMAP, 7);
+ if (n) {
+ n[1].i = (GLint) width;
+ n[2].i = (GLint) height;
+ n[3].f = xorig;
+ n[4].f = yorig;
+ n[5].f = xmove;
+ n[6].f = ymove;
+ n[7].data = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Bitmap(ctx->Exec, (width, height,
+ xorig, yorig, xmove, ymove, pixels));
+ }
+}
+
+
+static void GLAPIENTRY
+save_BlendEquation(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlendEquation(ctx->Exec, (mode));
+ }
+}
+
+
+static void GLAPIENTRY
+save_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2);
+ if (n) {
+ n[1].e = modeRGB;
+ n[2].e = modeA;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlendEquationSeparateEXT(ctx->Exec, (modeRGB, modeA));
+ }
+}
+
+
+static void GLAPIENTRY
+save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
+ GLenum sfactorA, GLenum dfactorA)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4);
+ if (n) {
+ n[1].e = sfactorRGB;
+ n[2].e = dfactorRGB;
+ n[3].e = sfactorA;
+ n[4].e = dfactorA;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlendFuncSeparateEXT(ctx->Exec,
+ (sfactorRGB, dfactorRGB, sfactorA, dfactorA));
+ }
+}
+
+
+static void GLAPIENTRY
+save_BlendFunc(GLenum srcfactor, GLenum dstfactor)
+{
+ save_BlendFuncSeparateEXT(srcfactor, dstfactor, srcfactor, dstfactor);
+}
+
+
+static void GLAPIENTRY
+save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLEND_COLOR, 4);
+ if (n) {
+ n[1].f = red;
+ n[2].f = green;
+ n[3].f = blue;
+ n[4].f = alpha;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlendColor(ctx->Exec, (red, green, blue, alpha));
+ }
+}
+
+/* GL_ARB_draw_buffers_blend */
+static void GLAPIENTRY
+save_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
+ GLenum sfactorA, GLenum dfactorA)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 5);
+ if (n) {
+ n[1].ui = buf;
+ n[2].e = sfactorRGB;
+ n[3].e = dfactorRGB;
+ n[4].e = sfactorA;
+ n[5].e = dfactorA;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlendFuncSeparateiARB(ctx->Exec, (buf, sfactorRGB, dfactorRGB,
+ sfactorA, dfactorA));
+ }
+}
+
+/* GL_ARB_draw_buffers_blend */
+static void GLAPIENTRY
+save_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 3);
+ if (n) {
+ n[1].ui = buf;
+ n[2].e = sfactor;
+ n[3].e = dfactor;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlendFunciARB(ctx->Exec, (buf, sfactor, dfactor));
+ }
+}
+
+/* GL_ARB_draw_buffers_blend */
+static void GLAPIENTRY
+save_BlendEquationi(GLuint buf, GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_I, 2);
+ if (n) {
+ n[1].ui = buf;
+ n[2].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlendEquationiARB(ctx->Exec, (buf, mode));
+ }
+}
+
+/* GL_ARB_draw_buffers_blend */
+static void GLAPIENTRY
+save_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE_I, 3);
+ if (n) {
+ n[1].ui = buf;
+ n[2].e = modeRGB;
+ n[3].e = modeA;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlendEquationSeparateiARB(ctx->Exec, (buf, modeRGB, modeA));
+ }
+}
+
+
+static void invalidate_saved_current_state( struct gl_context *ctx )
+{
+ GLint i;
+
+ for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ ctx->ListState.ActiveAttribSize[i] = 0;
+
+ for (i = 0; i < MAT_ATTRIB_MAX; i++)
+ ctx->ListState.ActiveMaterialSize[i] = 0;
+
+ memset(&ctx->ListState.Current, 0, sizeof ctx->ListState.Current);
+
+ ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
+}
+
+static void GLAPIENTRY
+save_CallList(GLuint list)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_CALL_LIST, 1);
+ if (n) {
+ n[1].ui = list;
+ }
+
+ /* After this, we don't know what state we're in. Invalidate all
+ * cached information previously gathered:
+ */
+ invalidate_saved_current_state( ctx );
+
+ if (ctx->ExecuteFlag) {
+ _mesa_CallList(list);
+ }
+}
+
+
+static void GLAPIENTRY
+save_CallLists(GLsizei num, GLenum type, const GLvoid * lists)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+ GLboolean typeErrorFlag;
+
+ SAVE_FLUSH_VERTICES(ctx);
+
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_2_BYTES:
+ case GL_3_BYTES:
+ case GL_4_BYTES:
+ typeErrorFlag = GL_FALSE;
+ break;
+ default:
+ typeErrorFlag = GL_TRUE;
+ }
+
+ for (i = 0; i < num; i++) {
+ GLint list = translate_id(i, type, lists);
+ Node *n = alloc_instruction(ctx, OPCODE_CALL_LIST_OFFSET, 2);
+ if (n) {
+ n[1].i = list;
+ n[2].b = typeErrorFlag;
+ }
+ }
+
+ /* After this, we don't know what state we're in. Invalidate all
+ * cached information previously gathered:
+ */
+ invalidate_saved_current_state( ctx );
+
+ if (ctx->ExecuteFlag) {
+ CALL_CallLists(ctx->Exec, (num, type, lists));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Clear(GLbitfield mask)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR, 1);
+ if (n) {
+ n[1].bf = mask;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Clear(ctx->Exec, (mask));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].i = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].i = value[1];
+ n[5].i = value[2];
+ n[6].i = value[3];
+ }
+ else {
+ n[4].i = 0;
+ n[5].i = 0;
+ n[6].i = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].ui = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].ui = value[1];
+ n[5].ui = value[2];
+ n[6].ui = value[3];
+ }
+ else {
+ n[4].ui = 0;
+ n[5].ui = 0;
+ n[6].ui = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].f = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].f = value[1];
+ n[5].f = value[2];
+ n[6].f = value[3];
+ }
+ else {
+ n[4].f = 0.0F;
+ n[5].f = 0.0F;
+ n[6].f = 0.0F;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].f = depth;
+ n[4].i = stencil;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_ACCUM, 4);
+ if (n) {
+ n[1].f = red;
+ n[2].f = green;
+ n[3].f = blue;
+ n[4].f = alpha;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ClearAccum(ctx->Exec, (red, green, blue, alpha));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_COLOR, 4);
+ if (n) {
+ n[1].f = red;
+ n[2].f = green;
+ n[3].f = blue;
+ n[4].f = alpha;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ClearColor(ctx->Exec, (red, green, blue, alpha));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearDepth(GLclampd depth)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_DEPTH, 1);
+ if (n) {
+ n[1].f = (GLfloat) depth;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ClearDepth(ctx->Exec, (depth));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearIndex(GLfloat c)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_INDEX, 1);
+ if (n) {
+ n[1].f = c;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ClearIndex(ctx->Exec, (c));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearStencil(GLint s)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_STENCIL, 1);
+ if (n) {
+ n[1].i = s;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ClearStencil(ctx->Exec, (s));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClipPlane(GLenum plane, const GLdouble * equ)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLIP_PLANE, 5);
+ if (n) {
+ n[1].e = plane;
+ n[2].f = (GLfloat) equ[0];
+ n[3].f = (GLfloat) equ[1];
+ n[4].f = (GLfloat) equ[2];
+ n[5].f = (GLfloat) equ[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ClipPlane(ctx->Exec, (plane, equ));
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_ColorMask(GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COLOR_MASK, 4);
+ if (n) {
+ n[1].b = red;
+ n[2].b = green;
+ n[3].b = blue;
+ n[4].b = alpha;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ColorMask(ctx->Exec, (red, green, blue, alpha));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5);
+ if (n) {
+ n[1].ui = buf;
+ n[2].b = red;
+ n[3].b = green;
+ n[4].b = blue;
+ n[5].b = alpha;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ColorMaterial(GLenum face, GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_COLOR_MATERIAL, 2);
+ if (n) {
+ n[1].e = face;
+ n[2].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ColorMaterial(ctx->Exec, (face, mode));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ColorTable(GLenum target, GLenum internalFormat,
+ GLsizei width, GLenum format, GLenum type,
+ const GLvoid * table)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (_mesa_is_proxy_texture(target)) {
+ /* execute immediately */
+ CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
+ format, type, table));
+ }
+ else {
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COLOR_TABLE, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].e = internalFormat;
+ n[3].i = width;
+ n[4].e = format;
+ n[5].e = type;
+ n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table,
+ &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ColorTable(ctx->Exec, (target, internalFormat, width,
+ format, type, table));
+ }
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_ColorTableParameterfv(GLenum target, GLenum pname,
+ const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].e = pname;
+ n[3].f = params[0];
+ if (pname == GL_COLOR_TABLE_SGI ||
+ pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
+ pname == GL_TEXTURE_COLOR_TABLE_SGI) {
+ n[4].f = params[1];
+ n[5].f = params[2];
+ n[6].f = params[3];
+ }
+ }
+
+ if (ctx->ExecuteFlag) {
+ CALL_ColorTableParameterfv(ctx->Exec, (target, pname, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].e = pname;
+ n[3].i = params[0];
+ if (pname == GL_COLOR_TABLE_SGI ||
+ pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
+ pname == GL_TEXTURE_COLOR_TABLE_SGI) {
+ n[4].i = params[1];
+ n[5].i = params[2];
+ n[6].i = params[3];
+ }
+ }
+
+ if (ctx->ExecuteFlag) {
+ CALL_ColorTableParameteriv(ctx->Exec, (target, pname, params));
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_ColorSubTable(GLenum target, GLsizei start, GLsizei count,
+ GLenum format, GLenum type, const GLvoid * table)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COLOR_SUB_TABLE, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].i = start;
+ n[3].i = count;
+ n[4].e = format;
+ n[5].e = type;
+ n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table,
+ &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ColorSubTable(ctx->Exec,
+ (target, start, count, format, type, table));
+ }
+}
+
+
+static void GLAPIENTRY
+save_CopyColorSubTable(GLenum target, GLsizei start,
+ GLint x, GLint y, GLsizei width)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5);
+ if (n) {
+ n[1].e = target;
+ n[2].i = start;
+ n[3].i = x;
+ n[4].i = y;
+ n[5].i = width;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CopyColorSubTable(ctx->Exec, (target, start, x, y, width));
+ }
+}
+
+
+static void GLAPIENTRY
+save_CopyColorTable(GLenum target, GLenum internalformat,
+ GLint x, GLint y, GLsizei width)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COPY_COLOR_TABLE, 5);
+ if (n) {
+ n[1].e = target;
+ n[2].e = internalformat;
+ n[3].i = x;
+ n[4].i = y;
+ n[5].i = width;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CopyColorTable(ctx->Exec, (target, internalformat, x, y, width));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
+ GLenum format, GLenum type, const GLvoid * filter)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].e = internalFormat;
+ n[3].i = width;
+ n[4].e = format;
+ n[5].e = type;
+ n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter,
+ &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width,
+ format, type, filter));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
+ GLsizei width, GLsizei height, GLenum format,
+ GLenum type, const GLvoid * filter)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7);
+ if (n) {
+ n[1].e = target;
+ n[2].e = internalFormat;
+ n[3].i = width;
+ n[4].i = height;
+ n[5].e = format;
+ n[6].e = type;
+ n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter,
+ &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ConvolutionFilter2D(ctx->Exec,
+ (target, internalFormat, width, height, format,
+ type, filter));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3);
+ if (n) {
+ n[1].e = target;
+ n[2].e = pname;
+ n[3].i = param;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ConvolutionParameteri(ctx->Exec, (target, pname, param));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].e = pname;
+ n[3].i = params[0];
+ if (pname == GL_CONVOLUTION_BORDER_COLOR ||
+ pname == GL_CONVOLUTION_FILTER_SCALE ||
+ pname == GL_CONVOLUTION_FILTER_BIAS) {
+ n[4].i = params[1];
+ n[5].i = params[2];
+ n[6].i = params[3];
+ }
+ else {
+ n[4].i = n[5].i = n[6].i = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ConvolutionParameteriv(ctx->Exec, (target, pname, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3);
+ if (n) {
+ n[1].e = target;
+ n[2].e = pname;
+ n[3].f = param;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ConvolutionParameterf(ctx->Exec, (target, pname, param));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ConvolutionParameterfv(GLenum target, GLenum pname,
+ const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].e = pname;
+ n[3].f = params[0];
+ if (pname == GL_CONVOLUTION_BORDER_COLOR ||
+ pname == GL_CONVOLUTION_FILTER_SCALE ||
+ pname == GL_CONVOLUTION_FILTER_BIAS) {
+ n[4].f = params[1];
+ n[5].f = params[2];
+ n[6].f = params[3];
+ }
+ else {
+ n[4].f = n[5].f = n[6].f = 0.0F;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ConvolutionParameterfv(ctx->Exec, (target, pname, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COPY_PIXELS, 5);
+ if (n) {
+ n[1].i = x;
+ n[2].i = y;
+ n[3].i = (GLint) width;
+ n[4].i = (GLint) height;
+ n[5].e = type;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CopyPixels(ctx->Exec, (x, y, width, height, type));
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
+ GLint x, GLint y, GLsizei width, GLint border)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE1D, 7);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].e = internalformat;
+ n[4].i = x;
+ n[5].i = y;
+ n[6].i = width;
+ n[7].i = border;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CopyTexImage1D(ctx->Exec, (target, level, internalformat,
+ x, y, width, border));
+ }
+}
+
+
+static void GLAPIENTRY
+save_CopyTexImage2D(GLenum target, GLint level,
+ GLenum internalformat,
+ GLint x, GLint y, GLsizei width,
+ GLsizei height, GLint border)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE2D, 8);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].e = internalformat;
+ n[4].i = x;
+ n[5].i = y;
+ n[6].i = width;
+ n[7].i = height;
+ n[8].i = border;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CopyTexImage2D(ctx->Exec, (target, level, internalformat,
+ x, y, width, height, border));
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_CopyTexSubImage1D(GLenum target, GLint level,
+ GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].i = xoffset;
+ n[4].i = x;
+ n[5].i = y;
+ n[6].i = width;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CopyTexSubImage1D(ctx->Exec,
+ (target, level, xoffset, x, y, width));
+ }
+}
+
+
+static void GLAPIENTRY
+save_CopyTexSubImage2D(GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y, GLsizei width, GLint height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].i = xoffset;
+ n[4].i = yoffset;
+ n[5].i = x;
+ n[6].i = y;
+ n[7].i = width;
+ n[8].i = height;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CopyTexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
+ x, y, width, height));
+ }
+}
+
+
+static void GLAPIENTRY
+save_CopyTexSubImage3D(GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y, GLsizei width, GLint height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].i = xoffset;
+ n[4].i = yoffset;
+ n[5].i = zoffset;
+ n[6].i = x;
+ n[7].i = y;
+ n[8].i = width;
+ n[9].i = height;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CopyTexSubImage3D(ctx->Exec, (target, level,
+ xoffset, yoffset, zoffset,
+ x, y, width, height));
+ }
+}
+
+
+static void GLAPIENTRY
+save_CullFace(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CULL_FACE, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CullFace(ctx->Exec, (mode));
+ }
+}
+
+
+static void GLAPIENTRY
+save_DepthFunc(GLenum func)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DEPTH_FUNC, 1);
+ if (n) {
+ n[1].e = func;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DepthFunc(ctx->Exec, (func));
+ }
+}
+
+
+static void GLAPIENTRY
+save_DepthMask(GLboolean mask)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DEPTH_MASK, 1);
+ if (n) {
+ n[1].b = mask;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DepthMask(ctx->Exec, (mask));
+ }
+}
+
+
+static void GLAPIENTRY
+save_DepthRange(GLclampd nearval, GLclampd farval)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DEPTH_RANGE, 2);
+ if (n) {
+ n[1].f = (GLfloat) nearval;
+ n[2].f = (GLfloat) farval;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DepthRange(ctx->Exec, (nearval, farval));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Disable(GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DISABLE, 1);
+ if (n) {
+ n[1].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Disable(ctx->Exec, (cap));
+ }
+}
+
+
+static void GLAPIENTRY
+save_DisableIndexed(GLuint index, GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DisableIndexedEXT(ctx->Exec, (index, cap));
+ }
+}
+
+
+static void GLAPIENTRY
+save_DrawBuffer(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DRAW_BUFFER, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DrawBuffer(ctx->Exec, (mode));
+ }
+}
+
+
+static void GLAPIENTRY
+save_DrawPixels(GLsizei width, GLsizei height,
+ GLenum format, GLenum type, const GLvoid * pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 5);
+ if (n) {
+ n[1].i = width;
+ n[2].i = height;
+ n[3].e = format;
+ n[4].e = type;
+ n[5].data = unpack_image(ctx, 2, width, height, 1, format, type,
+ pixels, &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels));
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_Enable(GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ENABLE, 1);
+ if (n) {
+ n[1].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Enable(ctx->Exec, (cap));
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_EnableIndexed(GLuint index, GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EnableIndexedEXT(ctx->Exec, (index, cap));
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_EVALMESH1, 3);
+ if (n) {
+ n[1].e = mode;
+ n[2].i = i1;
+ n[3].i = i2;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EvalMesh1(ctx->Exec, (mode, i1, i2));
+ }
+}
+
+
+static void GLAPIENTRY
+save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_EVALMESH2, 5);
+ if (n) {
+ n[1].e = mode;
+ n[2].i = i1;
+ n[3].i = i2;
+ n[4].i = j1;
+ n[5].i = j2;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EvalMesh2(ctx->Exec, (mode, i1, i2, j1, j2));
+ }
+}
+
+
+
+
+static void GLAPIENTRY
+save_Fogfv(GLenum pname, const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_FOG, 5);
+ if (n) {
+ n[1].e = pname;
+ n[2].f = params[0];
+ n[3].f = params[1];
+ n[4].f = params[2];
+ n[5].f = params[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Fogfv(ctx->Exec, (pname, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Fogf(GLenum pname, GLfloat param)
+{
+ GLfloat parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_Fogfv(pname, parray);
+}
+
+
+static void GLAPIENTRY
+save_Fogiv(GLenum pname, const GLint *params)
+{
+ GLfloat p[4];
+ switch (pname) {
+ case GL_FOG_MODE:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_INDEX:
+ p[0] = (GLfloat) *params;
+ p[1] = 0.0f;
+ p[2] = 0.0f;
+ p[3] = 0.0f;
+ break;
+ case GL_FOG_COLOR:
+ p[0] = INT_TO_FLOAT(params[0]);
+ p[1] = INT_TO_FLOAT(params[1]);
+ p[2] = INT_TO_FLOAT(params[2]);
+ p[3] = INT_TO_FLOAT(params[3]);
+ break;
+ default:
+ /* Error will be caught later in gl_Fogfv */
+ ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F);
+ }
+ save_Fogfv(pname, p);
+}
+
+
+static void GLAPIENTRY
+save_Fogi(GLenum pname, GLint param)
+{
+ GLint parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0;
+ save_Fogiv(pname, parray);
+}
+
+
+static void GLAPIENTRY
+save_FrontFace(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_FRONT_FACE, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_FrontFace(ctx->Exec, (mode));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Frustum(GLdouble left, GLdouble right,
+ GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_FRUSTUM, 6);
+ if (n) {
+ n[1].f = (GLfloat) left;
+ n[2].f = (GLfloat) right;
+ n[3].f = (GLfloat) bottom;
+ n[4].f = (GLfloat) top;
+ n[5].f = (GLfloat) nearval;
+ n[6].f = (GLfloat) farval;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Frustum(ctx->Exec, (left, right, bottom, top, nearval, farval));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Hint(GLenum target, GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_HINT, 2);
+ if (n) {
+ n[1].e = target;
+ n[2].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Hint(ctx->Exec, (target, mode));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Histogram(GLenum target, GLsizei width, GLenum internalFormat,
+ GLboolean sink)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_HISTOGRAM, 4);
+ if (n) {
+ n[1].e = target;
+ n[2].i = width;
+ n[3].e = internalFormat;
+ n[4].b = sink;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Histogram(ctx->Exec, (target, width, internalFormat, sink));
+ }
+}
+
+
+static void GLAPIENTRY
+save_IndexMask(GLuint mask)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_INDEX_MASK, 1);
+ if (n) {
+ n[1].ui = mask;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_IndexMask(ctx->Exec, (mask));
+ }
+}
+
+
+static void GLAPIENTRY
+save_InitNames(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ (void) alloc_instruction(ctx, OPCODE_INIT_NAMES, 0);
+ if (ctx->ExecuteFlag) {
+ CALL_InitNames(ctx->Exec, ());
+ }
+}
+
+
+static void GLAPIENTRY
+save_Lightfv(GLenum light, GLenum pname, const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_LIGHT, 6);
+ if (n) {
+ GLint i, nParams;
+ n[1].e = light;
+ n[2].e = pname;
+ switch (pname) {
+ case GL_AMBIENT:
+ nParams = 4;
+ break;
+ case GL_DIFFUSE:
+ nParams = 4;
+ break;
+ case GL_SPECULAR:
+ nParams = 4;
+ break;
+ case GL_POSITION:
+ nParams = 4;
+ break;
+ case GL_SPOT_DIRECTION:
+ nParams = 3;
+ break;
+ case GL_SPOT_EXPONENT:
+ nParams = 1;
+ break;
+ case GL_SPOT_CUTOFF:
+ nParams = 1;
+ break;
+ case GL_CONSTANT_ATTENUATION:
+ nParams = 1;
+ break;
+ case GL_LINEAR_ATTENUATION:
+ nParams = 1;
+ break;
+ case GL_QUADRATIC_ATTENUATION:
+ nParams = 1;
+ break;
+ default:
+ nParams = 0;
+ }
+ for (i = 0; i < nParams; i++) {
+ n[3 + i].f = params[i];
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Lightfv(ctx->Exec, (light, pname, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Lightf(GLenum light, GLenum pname, GLfloat param)
+{
+ GLfloat parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_Lightfv(light, pname, parray);
+}
+
+
+static void GLAPIENTRY
+save_Lightiv(GLenum light, GLenum pname, const GLint *params)
+{
+ GLfloat fparam[4];
+ switch (pname) {
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ fparam[0] = INT_TO_FLOAT(params[0]);
+ fparam[1] = INT_TO_FLOAT(params[1]);
+ fparam[2] = INT_TO_FLOAT(params[2]);
+ fparam[3] = INT_TO_FLOAT(params[3]);
+ break;
+ case GL_POSITION:
+ fparam[0] = (GLfloat) params[0];
+ fparam[1] = (GLfloat) params[1];
+ fparam[2] = (GLfloat) params[2];
+ fparam[3] = (GLfloat) params[3];
+ break;
+ case GL_SPOT_DIRECTION:
+ fparam[0] = (GLfloat) params[0];
+ fparam[1] = (GLfloat) params[1];
+ fparam[2] = (GLfloat) params[2];
+ break;
+ case GL_SPOT_EXPONENT:
+ case GL_SPOT_CUTOFF:
+ case GL_CONSTANT_ATTENUATION:
+ case GL_LINEAR_ATTENUATION:
+ case GL_QUADRATIC_ATTENUATION:
+ fparam[0] = (GLfloat) params[0];
+ break;
+ default:
+ /* error will be caught later in gl_Lightfv */
+ ;
+ }
+ save_Lightfv(light, pname, fparam);
+}
+
+
+static void GLAPIENTRY
+save_Lighti(GLenum light, GLenum pname, GLint param)
+{
+ GLint parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0;
+ save_Lightiv(light, pname, parray);
+}
+
+
+static void GLAPIENTRY
+save_LightModelfv(GLenum pname, const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_LIGHT_MODEL, 5);
+ if (n) {
+ n[1].e = pname;
+ n[2].f = params[0];
+ n[3].f = params[1];
+ n[4].f = params[2];
+ n[5].f = params[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_LightModelfv(ctx->Exec, (pname, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_LightModelf(GLenum pname, GLfloat param)
+{
+ GLfloat parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_LightModelfv(pname, parray);
+}
+
+
+static void GLAPIENTRY
+save_LightModeliv(GLenum pname, const GLint *params)
+{
+ GLfloat fparam[4];
+ switch (pname) {
+ case GL_LIGHT_MODEL_AMBIENT:
+ fparam[0] = INT_TO_FLOAT(params[0]);
+ fparam[1] = INT_TO_FLOAT(params[1]);
+ fparam[2] = INT_TO_FLOAT(params[2]);
+ fparam[3] = INT_TO_FLOAT(params[3]);
+ break;
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+ fparam[0] = (GLfloat) params[0];
+ fparam[1] = 0.0F;
+ fparam[2] = 0.0F;
+ fparam[3] = 0.0F;
+ break;
+ default:
+ /* Error will be caught later in gl_LightModelfv */
+ ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F);
+ }
+ save_LightModelfv(pname, fparam);
+}
+
+
+static void GLAPIENTRY
+save_LightModeli(GLenum pname, GLint param)
+{
+ GLint parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0;
+ save_LightModeliv(pname, parray);
+}
+
+
+static void GLAPIENTRY
+save_LineStipple(GLint factor, GLushort pattern)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_LINE_STIPPLE, 2);
+ if (n) {
+ n[1].i = factor;
+ n[2].us = pattern;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_LineStipple(ctx->Exec, (factor, pattern));
+ }
+}
+
+
+static void GLAPIENTRY
+save_LineWidth(GLfloat width)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_LINE_WIDTH, 1);
+ if (n) {
+ n[1].f = width;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_LineWidth(ctx->Exec, (width));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ListBase(GLuint base)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_LIST_BASE, 1);
+ if (n) {
+ n[1].ui = base;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ListBase(ctx->Exec, (base));
+ }
+}
+
+
+static void GLAPIENTRY
+save_LoadIdentity(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ (void) alloc_instruction(ctx, OPCODE_LOAD_IDENTITY, 0);
+ if (ctx->ExecuteFlag) {
+ CALL_LoadIdentity(ctx->Exec, ());
+ }
+}
+
+
+static void GLAPIENTRY
+save_LoadMatrixf(const GLfloat * m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_LOAD_MATRIX, 16);
+ if (n) {
+ GLuint i;
+ for (i = 0; i < 16; i++) {
+ n[1 + i].f = m[i];
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_LoadMatrixf(ctx->Exec, (m));
+ }
+}
+
+
+static void GLAPIENTRY
+save_LoadMatrixd(const GLdouble * m)
+{
+ GLfloat f[16];
+ GLint i;
+ for (i = 0; i < 16; i++) {
+ f[i] = (GLfloat) m[i];
+ }
+ save_LoadMatrixf(f);
+}
+
+
+static void GLAPIENTRY
+save_LoadName(GLuint name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_LOAD_NAME, 1);
+ if (n) {
+ n[1].ui = name;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_LoadName(ctx->Exec, (name));
+ }
+}
+
+
+static void GLAPIENTRY
+save_LogicOp(GLenum opcode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_LOGIC_OP, 1);
+ if (n) {
+ n[1].e = opcode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_LogicOp(ctx->Exec, (opcode));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
+ GLint order, const GLdouble * points)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_MAP1, 6);
+ if (n) {
+ GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points);
+ n[1].e = target;
+ n[2].f = (GLfloat) u1;
+ n[3].f = (GLfloat) u2;
+ n[4].i = _mesa_evaluator_components(target); /* stride */
+ n[5].i = order;
+ n[6].data = (void *) pnts;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Map1d(ctx->Exec, (target, u1, u2, stride, order, points));
+ }
+}
+
+static void GLAPIENTRY
+save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
+ GLint order, const GLfloat * points)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_MAP1, 6);
+ if (n) {
+ GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points);
+ n[1].e = target;
+ n[2].f = u1;
+ n[3].f = u2;
+ n[4].i = _mesa_evaluator_components(target); /* stride */
+ n[5].i = order;
+ n[6].data = (void *) pnts;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Map1f(ctx->Exec, (target, u1, u2, stride, order, points));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Map2d(GLenum target,
+ GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
+ GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
+ const GLdouble * points)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_MAP2, 10);
+ if (n) {
+ GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder,
+ vstride, vorder, points);
+ n[1].e = target;
+ n[2].f = (GLfloat) u1;
+ n[3].f = (GLfloat) u2;
+ n[4].f = (GLfloat) v1;
+ n[5].f = (GLfloat) v2;
+ /* XXX verify these strides are correct */
+ n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
+ n[7].i = _mesa_evaluator_components(target); /*vstride */
+ n[8].i = uorder;
+ n[9].i = vorder;
+ n[10].data = (void *) pnts;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Map2d(ctx->Exec, (target,
+ u1, u2, ustride, uorder,
+ v1, v2, vstride, vorder, points));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Map2f(GLenum target,
+ GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
+ GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
+ const GLfloat * points)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_MAP2, 10);
+ if (n) {
+ GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder,
+ vstride, vorder, points);
+ n[1].e = target;
+ n[2].f = u1;
+ n[3].f = u2;
+ n[4].f = v1;
+ n[5].f = v2;
+ /* XXX verify these strides are correct */
+ n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */
+ n[7].i = _mesa_evaluator_components(target); /*vstride */
+ n[8].i = uorder;
+ n[9].i = vorder;
+ n[10].data = (void *) pnts;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
+ v1, v2, vstride, vorder, points));
+ }
+}
+
+
+static void GLAPIENTRY
+save_MapGrid1f(GLint un, GLfloat u1, GLfloat u2)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_MAPGRID1, 3);
+ if (n) {
+ n[1].i = un;
+ n[2].f = u1;
+ n[3].f = u2;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_MapGrid1f(ctx->Exec, (un, u1, u2));
+ }
+}
+
+
+static void GLAPIENTRY
+save_MapGrid1d(GLint un, GLdouble u1, GLdouble u2)
+{
+ save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2);
+}
+
+
+static void GLAPIENTRY
+save_MapGrid2f(GLint un, GLfloat u1, GLfloat u2,
+ GLint vn, GLfloat v1, GLfloat v2)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_MAPGRID2, 6);
+ if (n) {
+ n[1].i = un;
+ n[2].f = u1;
+ n[3].f = u2;
+ n[4].i = vn;
+ n[5].f = v1;
+ n[6].f = v2;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_MapGrid2f(ctx->Exec, (un, u1, u2, vn, v1, v2));
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_MapGrid2d(GLint un, GLdouble u1, GLdouble u2,
+ GLint vn, GLdouble v1, GLdouble v2)
+{
+ save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2,
+ vn, (GLfloat) v1, (GLfloat) v2);
+}
+
+
+static void GLAPIENTRY
+save_MatrixMode(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_MATRIX_MODE, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_MatrixMode(ctx->Exec, (mode));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_MIN_MAX, 3);
+ if (n) {
+ n[1].e = target;
+ n[2].e = internalFormat;
+ n[3].b = sink;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Minmax(ctx->Exec, (target, internalFormat, sink));
+ }
+}
+
+
+static void GLAPIENTRY
+save_MultMatrixf(const GLfloat * m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_MULT_MATRIX, 16);
+ if (n) {
+ GLuint i;
+ for (i = 0; i < 16; i++) {
+ n[1 + i].f = m[i];
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_MultMatrixf(ctx->Exec, (m));
+ }
+}
+
+
+static void GLAPIENTRY
+save_MultMatrixd(const GLdouble * m)
+{
+ GLfloat f[16];
+ GLint i;
+ for (i = 0; i < 16; i++) {
+ f[i] = (GLfloat) m[i];
+ }
+ save_MultMatrixf(f);
+}
+
+
+static void GLAPIENTRY
+save_NewList(GLuint name, GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ /* It's an error to call this function while building a display list */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
+ (void) name;
+ (void) mode;
+}
+
+
+
+static void GLAPIENTRY
+save_Ortho(GLdouble left, GLdouble right,
+ GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ORTHO, 6);
+ if (n) {
+ n[1].f = (GLfloat) left;
+ n[2].f = (GLfloat) right;
+ n[3].f = (GLfloat) bottom;
+ n[4].f = (GLfloat) top;
+ n[5].f = (GLfloat) nearval;
+ n[6].f = (GLfloat) farval;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Ortho(ctx->Exec, (left, right, bottom, top, nearval, farval));
+ }
+}
+
+
+static void GLAPIENTRY
+save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 3);
+ if (n) {
+ n[1].e = map;
+ n[2].i = mapsize;
+ n[3].data = (void *) malloc(mapsize * sizeof(GLfloat));
+ memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PixelMapfv(ctx->Exec, (map, mapsize, values));
+ }
+}
+
+
+static void GLAPIENTRY
+save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values)
+{
+ GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
+ GLint i;
+ if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
+ for (i = 0; i < mapsize; i++) {
+ fvalues[i] = (GLfloat) values[i];
+ }
+ }
+ else {
+ for (i = 0; i < mapsize; i++) {
+ fvalues[i] = UINT_TO_FLOAT(values[i]);
+ }
+ }
+ save_PixelMapfv(map, mapsize, fvalues);
+}
+
+
+static void GLAPIENTRY
+save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
+{
+ GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
+ GLint i;
+ if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) {
+ for (i = 0; i < mapsize; i++) {
+ fvalues[i] = (GLfloat) values[i];
+ }
+ }
+ else {
+ for (i = 0; i < mapsize; i++) {
+ fvalues[i] = USHORT_TO_FLOAT(values[i]);
+ }
+ }
+ save_PixelMapfv(map, mapsize, fvalues);
+}
+
+
+static void GLAPIENTRY
+save_PixelTransferf(GLenum pname, GLfloat param)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PIXEL_TRANSFER, 2);
+ if (n) {
+ n[1].e = pname;
+ n[2].f = param;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PixelTransferf(ctx->Exec, (pname, param));
+ }
+}
+
+
+static void GLAPIENTRY
+save_PixelTransferi(GLenum pname, GLint param)
+{
+ save_PixelTransferf(pname, (GLfloat) param);
+}
+
+
+static void GLAPIENTRY
+save_PixelZoom(GLfloat xfactor, GLfloat yfactor)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PIXEL_ZOOM, 2);
+ if (n) {
+ n[1].f = xfactor;
+ n[2].f = yfactor;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PixelZoom(ctx->Exec, (xfactor, yfactor));
+ }
+}
+
+
+static void GLAPIENTRY
+save_PointParameterfvEXT(GLenum pname, const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_POINT_PARAMETERS, 4);
+ if (n) {
+ n[1].e = pname;
+ n[2].f = params[0];
+ n[3].f = params[1];
+ n[4].f = params[2];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PointParameterfvEXT(ctx->Exec, (pname, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_PointParameterfEXT(GLenum pname, GLfloat param)
+{
+ GLfloat parray[3];
+ parray[0] = param;
+ parray[1] = parray[2] = 0.0F;
+ save_PointParameterfvEXT(pname, parray);
+}
+
+static void GLAPIENTRY
+save_PointParameteriNV(GLenum pname, GLint param)
+{
+ GLfloat parray[3];
+ parray[0] = (GLfloat) param;
+ parray[1] = parray[2] = 0.0F;
+ save_PointParameterfvEXT(pname, parray);
+}
+
+static void GLAPIENTRY
+save_PointParameterivNV(GLenum pname, const GLint * param)
+{
+ GLfloat parray[3];
+ parray[0] = (GLfloat) param[0];
+ parray[1] = parray[2] = 0.0F;
+ save_PointParameterfvEXT(pname, parray);
+}
+
+
+static void GLAPIENTRY
+save_PointSize(GLfloat size)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_POINT_SIZE, 1);
+ if (n) {
+ n[1].f = size;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PointSize(ctx->Exec, (size));
+ }
+}
+
+
+static void GLAPIENTRY
+save_PolygonMode(GLenum face, GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_POLYGON_MODE, 2);
+ if (n) {
+ n[1].e = face;
+ n[2].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PolygonMode(ctx->Exec, (face, mode));
+ }
+}
+
+
+static void GLAPIENTRY
+save_PolygonStipple(const GLubyte * pattern)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, 1);
+ if (n) {
+ n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
+ pattern, &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern));
+ }
+}
+
+
+static void GLAPIENTRY
+save_PolygonOffset(GLfloat factor, GLfloat units)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET, 2);
+ if (n) {
+ n[1].f = factor;
+ n[2].f = units;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PolygonOffset(ctx->Exec, (factor, units));
+ }
+}
+
+
+static void GLAPIENTRY
+save_PolygonOffsetEXT(GLfloat factor, GLfloat bias)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ /* XXX mult by DepthMaxF here??? */
+ save_PolygonOffset(factor, ctx->DrawBuffer->_DepthMaxF * bias);
+}
+
+
+static void GLAPIENTRY
+save_PopAttrib(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ (void) alloc_instruction(ctx, OPCODE_POP_ATTRIB, 0);
+ if (ctx->ExecuteFlag) {
+ CALL_PopAttrib(ctx->Exec, ());
+ }
+}
+
+
+static void GLAPIENTRY
+save_PopMatrix(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ (void) alloc_instruction(ctx, OPCODE_POP_MATRIX, 0);
+ if (ctx->ExecuteFlag) {
+ CALL_PopMatrix(ctx->Exec, ());
+ }
+}
+
+
+static void GLAPIENTRY
+save_PopName(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ (void) alloc_instruction(ctx, OPCODE_POP_NAME, 0);
+ if (ctx->ExecuteFlag) {
+ CALL_PopName(ctx->Exec, ());
+ }
+}
+
+
+static void GLAPIENTRY
+save_PrioritizeTextures(GLsizei num, const GLuint * textures,
+ const GLclampf * priorities)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ for (i = 0; i < num; i++) {
+ Node *n;
+ n = alloc_instruction(ctx, OPCODE_PRIORITIZE_TEXTURE, 2);
+ if (n) {
+ n[1].ui = textures[i];
+ n[2].f = priorities[i];
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PrioritizeTextures(ctx->Exec, (num, textures, priorities));
+ }
+}
+
+
+static void GLAPIENTRY
+save_PushAttrib(GLbitfield mask)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PUSH_ATTRIB, 1);
+ if (n) {
+ n[1].bf = mask;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PushAttrib(ctx->Exec, (mask));
+ }
+}
+
+
+static void GLAPIENTRY
+save_PushMatrix(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ (void) alloc_instruction(ctx, OPCODE_PUSH_MATRIX, 0);
+ if (ctx->ExecuteFlag) {
+ CALL_PushMatrix(ctx->Exec, ());
+ }
+}
+
+
+static void GLAPIENTRY
+save_PushName(GLuint name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PUSH_NAME, 1);
+ if (n) {
+ n[1].ui = name;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PushName(ctx->Exec, (name));
+ }
+}
+
+
+static void GLAPIENTRY
+save_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_RASTER_POS, 4);
+ if (n) {
+ n[1].f = x;
+ n[2].f = y;
+ n[3].f = z;
+ n[4].f = w;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_RasterPos4f(ctx->Exec, (x, y, z, w));
+ }
+}
+
+static void GLAPIENTRY
+save_RasterPos2d(GLdouble x, GLdouble y)
+{
+ save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos2f(GLfloat x, GLfloat y)
+{
+ save_RasterPos4f(x, y, 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos2i(GLint x, GLint y)
+{
+ save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos2s(GLshort x, GLshort y)
+{
+ save_RasterPos4f(x, y, 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z)
+{
+ save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z)
+{
+ save_RasterPos4f(x, y, z, 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos3i(GLint x, GLint y, GLint z)
+{
+ save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos3s(GLshort x, GLshort y, GLshort z)
+{
+ save_RasterPos4f(x, y, z, 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
+}
+
+static void GLAPIENTRY
+save_RasterPos4i(GLint x, GLint y, GLint z, GLint w)
+{
+ save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
+}
+
+static void GLAPIENTRY
+save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ save_RasterPos4f(x, y, z, w);
+}
+
+static void GLAPIENTRY
+save_RasterPos2dv(const GLdouble * v)
+{
+ save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos2fv(const GLfloat * v)
+{
+ save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos2iv(const GLint * v)
+{
+ save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos2sv(const GLshort * v)
+{
+ save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos3dv(const GLdouble * v)
+{
+ save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos3fv(const GLfloat * v)
+{
+ save_RasterPos4f(v[0], v[1], v[2], 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos3iv(const GLint * v)
+{
+ save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos3sv(const GLshort * v)
+{
+ save_RasterPos4f(v[0], v[1], v[2], 1.0F);
+}
+
+static void GLAPIENTRY
+save_RasterPos4dv(const GLdouble * v)
+{
+ save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
+ (GLfloat) v[2], (GLfloat) v[3]);
+}
+
+static void GLAPIENTRY
+save_RasterPos4fv(const GLfloat * v)
+{
+ save_RasterPos4f(v[0], v[1], v[2], v[3]);
+}
+
+static void GLAPIENTRY
+save_RasterPos4iv(const GLint * v)
+{
+ save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
+ (GLfloat) v[2], (GLfloat) v[3]);
+}
+
+static void GLAPIENTRY
+save_RasterPos4sv(const GLshort * v)
+{
+ save_RasterPos4f(v[0], v[1], v[2], v[3]);
+}
+
+
+static void GLAPIENTRY
+save_PassThrough(GLfloat token)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PASSTHROUGH, 1);
+ if (n) {
+ n[1].f = token;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PassThrough(ctx->Exec, (token));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ReadBuffer(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_READ_BUFFER, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ReadBuffer(ctx->Exec, (mode));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ResetHistogram(GLenum target)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_RESET_HISTOGRAM, 1);
+ if (n) {
+ n[1].e = target;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ResetHistogram(ctx->Exec, (target));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ResetMinmax(GLenum target)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_RESET_MIN_MAX, 1);
+ if (n) {
+ n[1].e = target;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ResetMinmax(ctx->Exec, (target));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ROTATE, 4);
+ if (n) {
+ n[1].f = angle;
+ n[2].f = x;
+ n[3].f = y;
+ n[4].f = z;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Rotatef(ctx->Exec, (angle, x, y, z));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
+{
+ save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
+}
+
+
+static void GLAPIENTRY
+save_Scalef(GLfloat x, GLfloat y, GLfloat z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_SCALE, 3);
+ if (n) {
+ n[1].f = x;
+ n[2].f = y;
+ n[3].f = z;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Scalef(ctx->Exec, (x, y, z));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Scaled(GLdouble x, GLdouble y, GLdouble z)
+{
+ save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z);
+}
+
+
+static void GLAPIENTRY
+save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_SCISSOR, 4);
+ if (n) {
+ n[1].i = x;
+ n[2].i = y;
+ n[3].i = width;
+ n[4].i = height;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Scissor(ctx->Exec, (x, y, width, height));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ShadeModel(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx);
+
+ if (ctx->ExecuteFlag) {
+ CALL_ShadeModel(ctx->Exec, (mode));
+ }
+
+ if (ctx->ListState.Current.ShadeModel == mode)
+ return;
+
+ SAVE_FLUSH_VERTICES(ctx);
+
+ /* Only save the value if we know the statechange will take effect:
+ */
+ if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END)
+ ctx->ListState.Current.ShadeModel = mode;
+
+ n = alloc_instruction(ctx, OPCODE_SHADE_MODEL, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+}
+
+
+static void GLAPIENTRY
+save_StencilFunc(GLenum func, GLint ref, GLuint mask)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC, 3);
+ if (n) {
+ n[1].e = func;
+ n[2].i = ref;
+ n[3].ui = mask;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_StencilFunc(ctx->Exec, (func, ref, mask));
+ }
+}
+
+
+static void GLAPIENTRY
+save_StencilMask(GLuint mask)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_MASK, 1);
+ if (n) {
+ n[1].ui = mask;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_StencilMask(ctx->Exec, (mask));
+ }
+}
+
+
+static void GLAPIENTRY
+save_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_OP, 3);
+ if (n) {
+ n[1].e = fail;
+ n[2].e = zfail;
+ n[3].e = zpass;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_StencilOp(ctx->Exec, (fail, zfail, zpass));
+ }
+}
+
+
+static void GLAPIENTRY
+save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
+ if (n) {
+ n[1].e = face;
+ n[2].e = func;
+ n[3].i = ref;
+ n[4].ui = mask;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_StencilFuncSeparate(ctx->Exec, (face, func, ref, mask));
+ }
+}
+
+
+static void GLAPIENTRY
+save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref,
+ GLuint mask)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ /* GL_FRONT */
+ n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
+ if (n) {
+ n[1].e = GL_FRONT;
+ n[2].e = frontfunc;
+ n[3].i = ref;
+ n[4].ui = mask;
+ }
+ /* GL_BACK */
+ n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4);
+ if (n) {
+ n[1].e = GL_BACK;
+ n[2].e = backfunc;
+ n[3].i = ref;
+ n[4].ui = mask;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_StencilFuncSeparate(ctx->Exec, (GL_FRONT, frontfunc, ref, mask));
+ CALL_StencilFuncSeparate(ctx->Exec, (GL_BACK, backfunc, ref, mask));
+ }
+}
+
+
+static void GLAPIENTRY
+save_StencilMaskSeparate(GLenum face, GLuint mask)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2);
+ if (n) {
+ n[1].e = face;
+ n[2].ui = mask;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_StencilMaskSeparate(ctx->Exec, (face, mask));
+ }
+}
+
+
+static void GLAPIENTRY
+save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_STENCIL_OP_SEPARATE, 4);
+ if (n) {
+ n[1].e = face;
+ n[2].e = fail;
+ n[3].e = zfail;
+ n[4].e = zpass;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_StencilOpSeparate(ctx->Exec, (face, fail, zfail, zpass));
+ }
+}
+
+
+static void GLAPIENTRY
+save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_TEXENV, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].e = pname;
+ if (pname == GL_TEXTURE_ENV_COLOR) {
+ n[3].f = params[0];
+ n[4].f = params[1];
+ n[5].f = params[2];
+ n[6].f = params[3];
+ }
+ else {
+ n[3].f = params[0];
+ n[4].f = n[5].f = n[6].f = 0.0F;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexEnvfv(ctx->Exec, (target, pname, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_TexEnvf(GLenum target, GLenum pname, GLfloat param)
+{
+ GLfloat parray[4];
+ parray[0] = (GLfloat) param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_TexEnvfv(target, pname, parray);
+}
+
+
+static void GLAPIENTRY
+save_TexEnvi(GLenum target, GLenum pname, GLint param)
+{
+ GLfloat p[4];
+ p[0] = (GLfloat) param;
+ p[1] = p[2] = p[3] = 0.0F;
+ save_TexEnvfv(target, pname, p);
+}
+
+
+static void GLAPIENTRY
+save_TexEnviv(GLenum target, GLenum pname, const GLint * param)
+{
+ GLfloat p[4];
+ if (pname == GL_TEXTURE_ENV_COLOR) {
+ p[0] = INT_TO_FLOAT(param[0]);
+ p[1] = INT_TO_FLOAT(param[1]);
+ p[2] = INT_TO_FLOAT(param[2]);
+ p[3] = INT_TO_FLOAT(param[3]);
+ }
+ else {
+ p[0] = (GLfloat) param[0];
+ p[1] = p[2] = p[3] = 0.0F;
+ }
+ save_TexEnvfv(target, pname, p);
+}
+
+
+static void GLAPIENTRY
+save_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_TEXGEN, 6);
+ if (n) {
+ n[1].e = coord;
+ n[2].e = pname;
+ n[3].f = params[0];
+ n[4].f = params[1];
+ n[5].f = params[2];
+ n[6].f = params[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexGenfv(ctx->Exec, (coord, pname, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_TexGeniv(GLenum coord, GLenum pname, const GLint *params)
+{
+ GLfloat p[4];
+ p[0] = (GLfloat) params[0];
+ p[1] = (GLfloat) params[1];
+ p[2] = (GLfloat) params[2];
+ p[3] = (GLfloat) params[3];
+ save_TexGenfv(coord, pname, p);
+}
+
+
+static void GLAPIENTRY
+save_TexGend(GLenum coord, GLenum pname, GLdouble param)
+{
+ GLfloat parray[4];
+ parray[0] = (GLfloat) param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_TexGenfv(coord, pname, parray);
+}
+
+
+static void GLAPIENTRY
+save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params)
+{
+ GLfloat p[4];
+ p[0] = (GLfloat) params[0];
+ p[1] = (GLfloat) params[1];
+ p[2] = (GLfloat) params[2];
+ p[3] = (GLfloat) params[3];
+ save_TexGenfv(coord, pname, p);
+}
+
+
+static void GLAPIENTRY
+save_TexGenf(GLenum coord, GLenum pname, GLfloat param)
+{
+ GLfloat parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_TexGenfv(coord, pname, parray);
+}
+
+
+static void GLAPIENTRY
+save_TexGeni(GLenum coord, GLenum pname, GLint param)
+{
+ GLint parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0;
+ save_TexGeniv(coord, pname, parray);
+}
+
+
+static void GLAPIENTRY
+save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_TEXPARAMETER, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].e = pname;
+ n[3].f = params[0];
+ n[4].f = params[1];
+ n[5].f = params[2];
+ n[6].f = params[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexParameterfv(ctx->Exec, (target, pname, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_TexParameterf(GLenum target, GLenum pname, GLfloat param)
+{
+ GLfloat parray[4];
+ parray[0] = param;
+ parray[1] = parray[2] = parray[3] = 0.0F;
+ save_TexParameterfv(target, pname, parray);
+}
+
+
+static void GLAPIENTRY
+save_TexParameteri(GLenum target, GLenum pname, GLint param)
+{
+ GLfloat fparam[4];
+ fparam[0] = (GLfloat) param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
+ save_TexParameterfv(target, pname, fparam);
+}
+
+
+static void GLAPIENTRY
+save_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ GLfloat fparam[4];
+ fparam[0] = (GLfloat) params[0];
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
+ save_TexParameterfv(target, pname, fparam);
+}
+
+
+static void GLAPIENTRY
+save_TexImage1D(GLenum target,
+ GLint level, GLint components,
+ GLsizei width, GLint border,
+ GLenum format, GLenum type, const GLvoid * pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (target == GL_PROXY_TEXTURE_1D) {
+ /* don't compile, execute immediately */
+ CALL_TexImage1D(ctx->Exec, (target, level, components, width,
+ border, format, type, pixels));
+ }
+ else {
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 8);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].i = components;
+ n[4].i = (GLint) width;
+ n[5].i = border;
+ n[6].e = format;
+ n[7].e = type;
+ n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type,
+ pixels, &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexImage1D(ctx->Exec, (target, level, components, width,
+ border, format, type, pixels));
+ }
+ }
+}
+
+
+static void GLAPIENTRY
+save_TexImage2D(GLenum target,
+ GLint level, GLint components,
+ GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type, const GLvoid * pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (target == GL_PROXY_TEXTURE_2D) {
+ /* don't compile, execute immediately */
+ CALL_TexImage2D(ctx->Exec, (target, level, components, width,
+ height, border, format, type, pixels));
+ }
+ else {
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 9);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].i = components;
+ n[4].i = (GLint) width;
+ n[5].i = (GLint) height;
+ n[6].i = border;
+ n[7].e = format;
+ n[8].e = type;
+ n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
+ pixels, &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexImage2D(ctx->Exec, (target, level, components, width,
+ height, border, format, type, pixels));
+ }
+ }
+}
+
+
+static void GLAPIENTRY
+save_TexImage3D(GLenum target,
+ GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border,
+ GLenum format, GLenum type, const GLvoid * pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (target == GL_PROXY_TEXTURE_3D) {
+ /* don't compile, execute immediately */
+ CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
+ height, depth, border, format, type,
+ pixels));
+ }
+ else {
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 10);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].i = (GLint) internalFormat;
+ n[4].i = (GLint) width;
+ n[5].i = (GLint) height;
+ n[6].i = (GLint) depth;
+ n[7].i = border;
+ n[8].e = format;
+ n[9].e = type;
+ n[10].data = unpack_image(ctx, 3, width, height, depth, format, type,
+ pixels, &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width,
+ height, depth, border, format, type,
+ pixels));
+ }
+ }
+}
+
+
+static void GLAPIENTRY
+save_TexSubImage1D(GLenum target, GLint level, GLint xoffset,
+ GLsizei width, GLenum format, GLenum type,
+ const GLvoid * pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 7);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].i = xoffset;
+ n[4].i = (GLint) width;
+ n[5].e = format;
+ n[6].e = type;
+ n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type,
+ pixels, &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width,
+ format, type, pixels));
+ }
+}
+
+
+static void GLAPIENTRY
+save_TexSubImage2D(GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type, const GLvoid * pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 9);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].i = xoffset;
+ n[4].i = yoffset;
+ n[5].i = (GLint) width;
+ n[6].i = (GLint) height;
+ n[7].e = format;
+ n[8].e = type;
+ n[9].data = unpack_image(ctx, 2, width, height, 1, format, type,
+ pixels, &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset,
+ width, height, format, type, pixels));
+ }
+}
+
+
+static void GLAPIENTRY
+save_TexSubImage3D(GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid * pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 11);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].i = xoffset;
+ n[4].i = yoffset;
+ n[5].i = zoffset;
+ n[6].i = (GLint) width;
+ n[7].i = (GLint) height;
+ n[8].i = (GLint) depth;
+ n[9].e = format;
+ n[10].e = type;
+ n[11].data = unpack_image(ctx, 3, width, height, depth, format, type,
+ pixels, &ctx->Unpack);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexSubImage3D(ctx->Exec, (target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth, format, type,
+ pixels));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Translatef(GLfloat x, GLfloat y, GLfloat z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_TRANSLATE, 3);
+ if (n) {
+ n[1].f = x;
+ n[2].f = y;
+ n[3].f = z;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Translatef(ctx->Exec, (x, y, z));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Translated(GLdouble x, GLdouble y, GLdouble z)
+{
+ save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
+}
+
+
+
+static void GLAPIENTRY
+save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_VIEWPORT, 4);
+ if (n) {
+ n[1].i = x;
+ n[2].i = y;
+ n[3].i = (GLint) width;
+ n[4].i = (GLint) height;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Viewport(ctx->Exec, (x, y, width, height));
+ }
+}
+
+
+static void GLAPIENTRY
+save_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_WINDOW_POS, 4);
+ if (n) {
+ n[1].f = x;
+ n[2].f = y;
+ n[3].f = z;
+ n[4].f = w;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_WindowPos4fMESA(ctx->Exec, (x, y, z, w));
+ }
+}
+
+static void GLAPIENTRY
+save_WindowPos2dMESA(GLdouble x, GLdouble y)
+{
+ save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos2fMESA(GLfloat x, GLfloat y)
+{
+ save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos2iMESA(GLint x, GLint y)
+{
+ save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos2sMESA(GLshort x, GLshort y)
+{
+ save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
+{
+ save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
+{
+ save_WindowPos4fMESA(x, y, z, 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos3iMESA(GLint x, GLint y, GLint z)
+{
+ save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
+{
+ save_WindowPos4fMESA(x, y, z, 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
+}
+
+static void GLAPIENTRY
+save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
+{
+ save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
+}
+
+static void GLAPIENTRY
+save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ save_WindowPos4fMESA(x, y, z, w);
+}
+
+static void GLAPIENTRY
+save_WindowPos2dvMESA(const GLdouble * v)
+{
+ save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos2fvMESA(const GLfloat * v)
+{
+ save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos2ivMESA(const GLint * v)
+{
+ save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos2svMESA(const GLshort * v)
+{
+ save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos3dvMESA(const GLdouble * v)
+{
+ save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos3fvMESA(const GLfloat * v)
+{
+ save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos3ivMESA(const GLint * v)
+{
+ save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos3svMESA(const GLshort * v)
+{
+ save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
+}
+
+static void GLAPIENTRY
+save_WindowPos4dvMESA(const GLdouble * v)
+{
+ save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
+ (GLfloat) v[2], (GLfloat) v[3]);
+}
+
+static void GLAPIENTRY
+save_WindowPos4fvMESA(const GLfloat * v)
+{
+ save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
+}
+
+static void GLAPIENTRY
+save_WindowPos4ivMESA(const GLint * v)
+{
+ save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
+ (GLfloat) v[2], (GLfloat) v[3]);
+}
+
+static void GLAPIENTRY
+save_WindowPos4svMESA(const GLshort * v)
+{
+ save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
+}
+
+
+
+/* GL_ARB_multitexture */
+static void GLAPIENTRY
+save_ActiveTextureARB(GLenum target)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ACTIVE_TEXTURE, 1);
+ if (n) {
+ n[1].e = target;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ActiveTextureARB(ctx->Exec, (target));
+ }
+}
+
+
+/* GL_ARB_transpose_matrix */
+
+static void GLAPIENTRY
+save_LoadTransposeMatrixdARB(const GLdouble m[16])
+{
+ GLfloat tm[16];
+ _math_transposefd(tm, m);
+ save_LoadMatrixf(tm);
+}
+
+
+static void GLAPIENTRY
+save_LoadTransposeMatrixfARB(const GLfloat m[16])
+{
+ GLfloat tm[16];
+ _math_transposef(tm, m);
+ save_LoadMatrixf(tm);
+}
+
+
+static void GLAPIENTRY
+save_MultTransposeMatrixdARB(const GLdouble m[16])
+{
+ GLfloat tm[16];
+ _math_transposefd(tm, m);
+ save_MultMatrixf(tm);
+}
+
+
+static void GLAPIENTRY
+save_MultTransposeMatrixfARB(const GLfloat m[16])
+{
+ GLfloat tm[16];
+ _math_transposef(tm, m);
+ save_MultMatrixf(tm);
+}
+
+
+/* GL_ARB_texture_compression */
+static void GLAPIENTRY
+save_CompressedTexImage1DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLint border, GLsizei imageSize,
+ const GLvoid * data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (target == GL_PROXY_TEXTURE_1D) {
+ /* don't compile, execute immediately */
+ CALL_CompressedTexImage1DARB(ctx->Exec, (target, level, internalFormat,
+ width, border, imageSize,
+ data));
+ }
+ else {
+ Node *n;
+ GLvoid *image;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ /* make copy of image */
+ image = malloc(imageSize);
+ if (!image) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB");
+ return;
+ }
+ memcpy(image, data, imageSize);
+ n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].e = internalFormat;
+ n[4].i = (GLint) width;
+ n[5].i = border;
+ n[6].i = imageSize;
+ n[7].data = image;
+ }
+ else if (image) {
+ free(image);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CompressedTexImage1DARB(ctx->Exec,
+ (target, level, internalFormat, width,
+ border, imageSize, data));
+ }
+ }
+}
+
+
+static void GLAPIENTRY
+save_CompressedTexImage2DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize,
+ const GLvoid * data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (target == GL_PROXY_TEXTURE_2D) {
+ /* don't compile, execute immediately */
+ CALL_CompressedTexImage2DARB(ctx->Exec, (target, level, internalFormat,
+ width, height, border,
+ imageSize, data));
+ }
+ else {
+ Node *n;
+ GLvoid *image;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ /* make copy of image */
+ image = malloc(imageSize);
+ if (!image) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB");
+ return;
+ }
+ memcpy(image, data, imageSize);
+ n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].e = internalFormat;
+ n[4].i = (GLint) width;
+ n[5].i = (GLint) height;
+ n[6].i = border;
+ n[7].i = imageSize;
+ n[8].data = image;
+ }
+ else if (image) {
+ free(image);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CompressedTexImage2DARB(ctx->Exec,
+ (target, level, internalFormat, width,
+ height, border, imageSize, data));
+ }
+ }
+}
+
+
+static void GLAPIENTRY
+save_CompressedTexImage3DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, const GLvoid * data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (target == GL_PROXY_TEXTURE_3D) {
+ /* don't compile, execute immediately */
+ CALL_CompressedTexImage3DARB(ctx->Exec, (target, level, internalFormat,
+ width, height, depth, border,
+ imageSize, data));
+ }
+ else {
+ Node *n;
+ GLvoid *image;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ /* make copy of image */
+ image = malloc(imageSize);
+ if (!image) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB");
+ return;
+ }
+ memcpy(image, data, imageSize);
+ n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].e = internalFormat;
+ n[4].i = (GLint) width;
+ n[5].i = (GLint) height;
+ n[6].i = (GLint) depth;
+ n[7].i = border;
+ n[8].i = imageSize;
+ n[9].data = image;
+ }
+ else if (image) {
+ free(image);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CompressedTexImage3DARB(ctx->Exec,
+ (target, level, internalFormat, width,
+ height, depth, border, imageSize,
+ data));
+ }
+ }
+}
+
+
+static void GLAPIENTRY
+save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
+ GLsizei width, GLenum format,
+ GLsizei imageSize, const GLvoid * data)
+{
+ Node *n;
+ GLvoid *image;
+
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ /* make copy of image */
+ image = malloc(imageSize);
+ if (!image) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB");
+ return;
+ }
+ memcpy(image, data, imageSize);
+ n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].i = xoffset;
+ n[4].i = (GLint) width;
+ n[5].e = format;
+ n[6].i = imageSize;
+ n[7].data = image;
+ }
+ else if (image) {
+ free(image);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset,
+ width, format, imageSize,
+ data));
+ }
+}
+
+
+static void GLAPIENTRY
+save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
+ GLint yoffset, GLsizei width, GLsizei height,
+ GLenum format, GLsizei imageSize,
+ const GLvoid * data)
+{
+ Node *n;
+ GLvoid *image;
+
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ /* make copy of image */
+ image = malloc(imageSize);
+ if (!image) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB");
+ return;
+ }
+ memcpy(image, data, imageSize);
+ n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].i = xoffset;
+ n[4].i = yoffset;
+ n[5].i = (GLint) width;
+ n[6].i = (GLint) height;
+ n[7].e = format;
+ n[8].i = imageSize;
+ n[9].data = image;
+ }
+ else if (image) {
+ free(image);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CompressedTexSubImage2DARB(ctx->Exec,
+ (target, level, xoffset, yoffset, width,
+ height, format, imageSize, data));
+ }
+}
+
+
+static void GLAPIENTRY
+save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
+ GLint yoffset, GLint zoffset, GLsizei width,
+ GLsizei height, GLsizei depth, GLenum format,
+ GLsizei imageSize, const GLvoid * data)
+{
+ Node *n;
+ GLvoid *image;
+
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ /* make copy of image */
+ image = malloc(imageSize);
+ if (!image) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB");
+ return;
+ }
+ memcpy(image, data, imageSize);
+ n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11);
+ if (n) {
+ n[1].e = target;
+ n[2].i = level;
+ n[3].i = xoffset;
+ n[4].i = yoffset;
+ n[5].i = zoffset;
+ n[6].i = (GLint) width;
+ n[7].i = (GLint) height;
+ n[8].i = (GLint) depth;
+ n[9].e = format;
+ n[10].i = imageSize;
+ n[11].data = image;
+ }
+ else if (image) {
+ free(image);
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_CompressedTexSubImage3DARB(ctx->Exec,
+ (target, level, xoffset, yoffset,
+ zoffset, width, height, depth, format,
+ imageSize, data));
+ }
+}
+
+
+/* GL_ARB_multisample */
+static void GLAPIENTRY
+save_SampleCoverageARB(GLclampf value, GLboolean invert)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_SAMPLE_COVERAGE, 2);
+ if (n) {
+ n[1].f = value;
+ n[2].b = invert;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_SampleCoverageARB(ctx->Exec, (value, invert));
+ }
+}
+
+
+/*
+ * GL_NV_vertex_program
+ */
+#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+static void GLAPIENTRY
+save_BindProgramNV(GLenum target, GLuint id)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BIND_PROGRAM_NV, 2);
+ if (n) {
+ n[1].e = target;
+ n[2].ui = id;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BindProgramNV(ctx->Exec, (target, id));
+ }
+}
+
+static void GLAPIENTRY
+save_ProgramEnvParameter4fARB(GLenum target, GLuint index,
+ GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].ui = index;
+ n[3].f = x;
+ n[4].f = y;
+ n[5].f = z;
+ n[6].f = w;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ProgramEnvParameter4fARB(ctx->Exec, (target, index, x, y, z, w));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
+ const GLfloat *params)
+{
+ save_ProgramEnvParameter4fARB(target, index, params[0], params[1],
+ params[2], params[3]);
+}
+
+
+static void GLAPIENTRY
+save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
+ const GLfloat * params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (count > 0) {
+ GLint i;
+ const GLfloat * p = params;
+
+ for (i = 0 ; i < count ; i++) {
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].ui = index;
+ n[3].f = p[0];
+ n[4].f = p[1];
+ n[5].f = p[2];
+ n[6].f = p[3];
+ p += 4;
+ }
+ }
+ }
+
+ if (ctx->ExecuteFlag) {
+ CALL_ProgramEnvParameters4fvEXT(ctx->Exec, (target, index, count, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ProgramEnvParameter4dARB(GLenum target, GLuint index,
+ GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ save_ProgramEnvParameter4fARB(target, index,
+ (GLfloat) x,
+ (GLfloat) y, (GLfloat) z, (GLfloat) w);
+}
+
+
+static void GLAPIENTRY
+save_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
+ const GLdouble *params)
+{
+ save_ProgramEnvParameter4fARB(target, index,
+ (GLfloat) params[0],
+ (GLfloat) params[1],
+ (GLfloat) params[2], (GLfloat) params[3]);
+}
+
+#endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */
+
+#if FEATURE_NV_vertex_program
+static void GLAPIENTRY
+save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].ui = id;
+ n[3].f = params[0];
+ n[4].f = params[1];
+ n[5].f = params[2];
+ n[6].f = params[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ExecuteProgramNV(ctx->Exec, (target, id, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ProgramParameters4dvNV(GLenum target, GLuint index,
+ GLsizei num, const GLdouble *params)
+{
+ GLint i;
+ for (i = 0; i < num; i++) {
+ save_ProgramEnvParameter4dvARB(target, index + i, params + 4 * i);
+ }
+}
+
+
+static void GLAPIENTRY
+save_ProgramParameters4fvNV(GLenum target, GLuint index,
+ GLsizei num, const GLfloat *params)
+{
+ GLint i;
+ for (i = 0; i < num; i++) {
+ save_ProgramEnvParameter4fvARB(target, index + i, params + 4 * i);
+ }
+}
+
+
+static void GLAPIENTRY
+save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
+ const GLubyte * program)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
+ if (n) {
+ GLubyte *programCopy = (GLubyte *) malloc(len);
+ if (!programCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
+ return;
+ }
+ memcpy(programCopy, program, len);
+ n[1].e = target;
+ n[2].ui = id;
+ n[3].i = len;
+ n[4].data = programCopy;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_LoadProgramNV(ctx->Exec, (target, id, len, program));
+ }
+}
+
+
+static void GLAPIENTRY
+save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2);
+ if (n) {
+ GLuint *idCopy = (GLuint *) malloc(num * sizeof(GLuint));
+ if (!idCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
+ return;
+ }
+ memcpy(idCopy, ids, num * sizeof(GLuint));
+ n[1].i = num;
+ n[2].data = idCopy;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_RequestResidentProgramsNV(ctx->Exec, (num, ids));
+ }
+}
+
+
+static void GLAPIENTRY
+save_TrackMatrixNV(GLenum target, GLuint address,
+ GLenum matrix, GLenum transform)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 4);
+ if (n) {
+ n[1].e = target;
+ n[2].ui = address;
+ n[3].e = matrix;
+ n[4].e = transform;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TrackMatrixNV(ctx->Exec, (target, address, matrix, transform));
+ }
+}
+#endif /* FEATURE_NV_vertex_program */
+
+
+/*
+ * GL_NV_fragment_program
+ */
+#if FEATURE_NV_fragment_program
+static void GLAPIENTRY
+save_ProgramLocalParameter4fARB(GLenum target, GLuint index,
+ GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].ui = index;
+ n[3].f = x;
+ n[4].f = y;
+ n[5].f = z;
+ n[6].f = w;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ProgramLocalParameter4fARB(ctx->Exec, (target, index, x, y, z, w));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
+ const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].ui = index;
+ n[3].f = params[0];
+ n[4].f = params[1];
+ n[5].f = params[2];
+ n[6].f = params[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ProgramLocalParameter4fvARB(ctx->Exec, (target, index, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
+ const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (count > 0) {
+ GLint i;
+ const GLfloat * p = params;
+
+ for (i = 0 ; i < count ; i++) {
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].ui = index;
+ n[3].f = p[0];
+ n[4].f = p[1];
+ n[5].f = p[2];
+ n[6].f = p[3];
+ p += 4;
+ }
+ }
+ }
+
+ if (ctx->ExecuteFlag) {
+ CALL_ProgramLocalParameters4fvEXT(ctx->Exec, (target, index, count, params));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ProgramLocalParameter4dARB(GLenum target, GLuint index,
+ GLdouble x, GLdouble y,
+ GLdouble z, GLdouble w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].ui = index;
+ n[3].f = (GLfloat) x;
+ n[4].f = (GLfloat) y;
+ n[5].f = (GLfloat) z;
+ n[6].f = (GLfloat) w;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ProgramLocalParameter4dARB(ctx->Exec, (target, index, x, y, z, w));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
+ const GLdouble *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].ui = index;
+ n[3].f = (GLfloat) params[0];
+ n[4].f = (GLfloat) params[1];
+ n[5].f = (GLfloat) params[2];
+ n[6].f = (GLfloat) params[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ProgramLocalParameter4dvARB(ctx->Exec, (target, index, params));
+ }
+}
+
+static void GLAPIENTRY
+save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name,
+ GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
+ if (n) {
+ GLubyte *nameCopy = (GLubyte *) malloc(len);
+ if (!nameCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
+ return;
+ }
+ memcpy(nameCopy, name, len);
+ n[1].ui = id;
+ n[2].i = len;
+ n[3].data = nameCopy;
+ n[4].f = x;
+ n[5].f = y;
+ n[6].f = z;
+ n[7].f = w;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ProgramNamedParameter4fNV(ctx->Exec, (id, len, name, x, y, z, w));
+ }
+}
+
+
+static void GLAPIENTRY
+save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name,
+ const float v[])
+{
+ save_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
+}
+
+
+static void GLAPIENTRY
+save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name,
+ GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) x, (GLfloat) y,
+ (GLfloat) z, (GLfloat) w);
+}
+
+
+static void GLAPIENTRY
+save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name,
+ const double v[])
+{
+ save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) v[0],
+ (GLfloat) v[1], (GLfloat) v[2],
+ (GLfloat) v[3]);
+}
+
+#endif /* FEATURE_NV_fragment_program */
+
+
+
+/* GL_EXT_stencil_two_side */
+static void GLAPIENTRY
+save_ActiveStencilFaceEXT(GLenum face)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1);
+ if (n) {
+ n[1].e = face;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ActiveStencilFaceEXT(ctx->Exec, (face));
+ }
+}
+
+
+/* GL_EXT_depth_bounds_test */
+static void GLAPIENTRY
+save_DepthBoundsEXT(GLclampd zmin, GLclampd zmax)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2);
+ if (n) {
+ n[1].f = (GLfloat) zmin;
+ n[2].f = (GLfloat) zmax;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DepthBoundsEXT(ctx->Exec, (zmin, zmax));
+ }
+}
+
+
+
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+
+static void GLAPIENTRY
+save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
+ const GLvoid * string)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
+ if (n) {
+ GLubyte *programCopy = (GLubyte *) malloc(len);
+ if (!programCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
+ return;
+ }
+ memcpy(programCopy, string, len);
+ n[1].e = target;
+ n[2].e = format;
+ n[3].i = len;
+ n[4].data = programCopy;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ProgramStringARB(ctx->Exec, (target, format, len, string));
+ }
+}
+
+#endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
+
+
+#if FEATURE_queryobj
+
+static void GLAPIENTRY
+save_BeginQueryARB(GLenum target, GLuint id)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_ARB, 2);
+ if (n) {
+ n[1].e = target;
+ n[2].ui = id;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BeginQueryARB(ctx->Exec, (target, id));
+ }
+}
+
+
+static void GLAPIENTRY
+save_EndQueryARB(GLenum target)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_END_QUERY_ARB, 1);
+ if (n) {
+ n[1].e = target;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EndQueryARB(ctx->Exec, (target));
+ }
+}
+
+#endif /* FEATURE_queryobj */
+
+
+static void GLAPIENTRY
+save_DrawBuffersARB(GLsizei count, const GLenum * buffers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS);
+ if (n) {
+ GLint i;
+ n[1].i = count;
+ if (count > MAX_DRAW_BUFFERS)
+ count = MAX_DRAW_BUFFERS;
+ for (i = 0; i < count; i++) {
+ n[2 + i].e = buffers[i];
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DrawBuffersARB(ctx->Exec, (count, buffers));
+ }
+}
+
+static void GLAPIENTRY
+save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ n = alloc_instruction(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5);
+ if (n) {
+ n[1].ui = pname;
+ n[2].f = param[0];
+ n[3].f = param[1];
+ n[4].f = param[2];
+ n[5].f = param[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexBumpParameterfvATI(ctx->Exec, (pname, param));
+ }
+}
+
+static void GLAPIENTRY
+save_TexBumpParameterivATI(GLenum pname, const GLint *param)
+{
+ GLfloat p[4];
+ p[0] = INT_TO_FLOAT(param[0]);
+ p[1] = INT_TO_FLOAT(param[1]);
+ p[2] = INT_TO_FLOAT(param[2]);
+ p[3] = INT_TO_FLOAT(param[3]);
+ save_TexBumpParameterfvATI(pname, p);
+}
+
+#if FEATURE_ATI_fragment_shader
+static void GLAPIENTRY
+save_BindFragmentShaderATI(GLuint id)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ n = alloc_instruction(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1);
+ if (n) {
+ n[1].ui = id;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BindFragmentShaderATI(ctx->Exec, (id));
+ }
+}
+
+static void GLAPIENTRY
+save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ n = alloc_instruction(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5);
+ if (n) {
+ n[1].ui = dst;
+ n[2].f = value[0];
+ n[3].f = value[1];
+ n[4].f = value[2];
+ n[5].f = value[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, value));
+ }
+}
+#endif
+
+static void
+save_Attr1fNV(GLenum attr, GLfloat x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_ATTR_1F_NV, 2);
+ if (n) {
+ n[1].e = attr;
+ n[2].f = x;
+ }
+
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ ctx->ListState.ActiveAttribSize[attr] = 1;
+ ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
+
+ if (ctx->ExecuteFlag) {
+ CALL_VertexAttrib1fNV(ctx->Exec, (attr, x));
+ }
+}
+
+static void
+save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_ATTR_2F_NV, 3);
+ if (n) {
+ n[1].e = attr;
+ n[2].f = x;
+ n[3].f = y;
+ }
+
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ ctx->ListState.ActiveAttribSize[attr] = 2;
+ ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
+
+ if (ctx->ExecuteFlag) {
+ CALL_VertexAttrib2fNV(ctx->Exec, (attr, x, y));
+ }
+}
+
+static void
+save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_ATTR_3F_NV, 4);
+ if (n) {
+ n[1].e = attr;
+ n[2].f = x;
+ n[3].f = y;
+ n[4].f = z;
+ }
+
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ ctx->ListState.ActiveAttribSize[attr] = 3;
+ ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
+
+ if (ctx->ExecuteFlag) {
+ CALL_VertexAttrib3fNV(ctx->Exec, (attr, x, y, z));
+ }
+}
+
+static void
+save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_ATTR_4F_NV, 5);
+ if (n) {
+ n[1].e = attr;
+ n[2].f = x;
+ n[3].f = y;
+ n[4].f = z;
+ n[5].f = w;
+ }
+
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ ctx->ListState.ActiveAttribSize[attr] = 4;
+ ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
+
+ if (ctx->ExecuteFlag) {
+ CALL_VertexAttrib4fNV(ctx->Exec, (attr, x, y, z, w));
+ }
+}
+
+
+static void
+save_Attr1fARB(GLenum attr, GLfloat x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_ATTR_1F_ARB, 2);
+ if (n) {
+ n[1].e = attr;
+ n[2].f = x;
+ }
+
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ ctx->ListState.ActiveAttribSize[attr] = 1;
+ ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
+
+ if (ctx->ExecuteFlag) {
+ CALL_VertexAttrib1fARB(ctx->Exec, (attr, x));
+ }
+}
+
+static void
+save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_ATTR_2F_ARB, 3);
+ if (n) {
+ n[1].e = attr;
+ n[2].f = x;
+ n[3].f = y;
+ }
+
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ ctx->ListState.ActiveAttribSize[attr] = 2;
+ ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
+
+ if (ctx->ExecuteFlag) {
+ CALL_VertexAttrib2fARB(ctx->Exec, (attr, x, y));
+ }
+}
+
+static void
+save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_ATTR_3F_ARB, 4);
+ if (n) {
+ n[1].e = attr;
+ n[2].f = x;
+ n[3].f = y;
+ n[4].f = z;
+ }
+
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ ctx->ListState.ActiveAttribSize[attr] = 3;
+ ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
+
+ if (ctx->ExecuteFlag) {
+ CALL_VertexAttrib3fARB(ctx->Exec, (attr, x, y, z));
+ }
+}
+
+static void
+save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_ATTR_4F_ARB, 5);
+ if (n) {
+ n[1].e = attr;
+ n[2].f = x;
+ n[3].f = y;
+ n[4].f = z;
+ n[5].f = w;
+ }
+
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
+ ctx->ListState.ActiveAttribSize[attr] = 4;
+ ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
+
+ if (ctx->ExecuteFlag) {
+ CALL_VertexAttrib4fARB(ctx->Exec, (attr, x, y, z, w));
+ }
+}
+
+
+static void GLAPIENTRY
+save_EvalCoord1f(GLfloat x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_EVAL_C1, 1);
+ if (n) {
+ n[1].f = x;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EvalCoord1f(ctx->Exec, (x));
+ }
+}
+
+static void GLAPIENTRY
+save_EvalCoord1fv(const GLfloat * v)
+{
+ save_EvalCoord1f(v[0]);
+}
+
+static void GLAPIENTRY
+save_EvalCoord2f(GLfloat x, GLfloat y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_EVAL_C2, 2);
+ if (n) {
+ n[1].f = x;
+ n[2].f = y;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EvalCoord2f(ctx->Exec, (x, y));
+ }
+}
+
+static void GLAPIENTRY
+save_EvalCoord2fv(const GLfloat * v)
+{
+ save_EvalCoord2f(v[0], v[1]);
+}
+
+
+static void GLAPIENTRY
+save_EvalPoint1(GLint x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_EVAL_P1, 1);
+ if (n) {
+ n[1].i = x;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EvalPoint1(ctx->Exec, (x));
+ }
+}
+
+static void GLAPIENTRY
+save_EvalPoint2(GLint x, GLint y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_EVAL_P2, 2);
+ if (n) {
+ n[1].i = x;
+ n[2].i = y;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EvalPoint2(ctx->Exec, (x, y));
+ }
+}
+
+static void GLAPIENTRY
+save_Indexf(GLfloat x)
+{
+ save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, x);
+}
+
+static void GLAPIENTRY
+save_Indexfv(const GLfloat * v)
+{
+ save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, v[0]);
+}
+
+static void GLAPIENTRY
+save_EdgeFlag(GLboolean x)
+{
+ save_Attr1fNV(VERT_ATTRIB_EDGEFLAG, x ? (GLfloat)1.0 : (GLfloat)0.0);
+}
+
+static INLINE GLboolean compare4fv( const GLfloat *a,
+ const GLfloat *b,
+ GLuint count )
+{
+ return memcmp( a, b, count * sizeof(GLfloat) ) == 0;
+}
+
+
+static void GLAPIENTRY
+save_Materialfv(GLenum face, GLenum pname, const GLfloat * param)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ int args, i;
+ GLuint bitmask;
+
+ switch (face) {
+ case GL_BACK:
+ case GL_FRONT:
+ case GL_FRONT_AND_BACK:
+ break;
+ default:
+ _mesa_compile_error(ctx, GL_INVALID_ENUM, "material(face)");
+ return;
+ }
+
+ switch (pname) {
+ case GL_EMISSION:
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_AMBIENT_AND_DIFFUSE:
+ args = 4;
+ break;
+ case GL_SHININESS:
+ args = 1;
+ break;
+ case GL_COLOR_INDEXES:
+ args = 3;
+ break;
+ default:
+ _mesa_compile_error(ctx, GL_INVALID_ENUM, "material(pname)");
+ return;
+ }
+
+ if (ctx->ExecuteFlag) {
+ CALL_Materialfv(ctx->Exec, (face, pname, param));
+ }
+
+ bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, NULL);
+
+ /* Try to eliminate redundant statechanges. Because it is legal to
+ * call glMaterial even inside begin/end calls, don't need to worry
+ * about ctx->Driver.CurrentSavePrimitive here.
+ */
+ for (i = 0; i < MAT_ATTRIB_MAX; i++) {
+ if (bitmask & (1 << i)) {
+ if (ctx->ListState.ActiveMaterialSize[i] == args &&
+ compare4fv(ctx->ListState.CurrentMaterial[i], param, args)) {
+ bitmask &= ~(1 << i);
+ }
+ else {
+ ctx->ListState.ActiveMaterialSize[i] = args;
+ COPY_SZ_4V(ctx->ListState.CurrentMaterial[i], args, param);
+ }
+ }
+ }
+
+ /* If this call has effect, return early:
+ */
+ if (bitmask == 0)
+ return;
+
+ SAVE_FLUSH_VERTICES(ctx);
+
+ n = alloc_instruction(ctx, OPCODE_MATERIAL, 6);
+ if (n) {
+ n[1].e = face;
+ n[2].e = pname;
+ for (i = 0; i < args; i++)
+ n[3 + i].f = param[i];
+ }
+}
+
+static void GLAPIENTRY
+save_Begin(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ GLboolean error = GL_FALSE;
+
+ if ( /*mode < GL_POINTS || */ mode > GL_POLYGON) {
+ _mesa_compile_error(ctx, GL_INVALID_ENUM, "Begin (mode)");
+ error = GL_TRUE;
+ }
+ else if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) {
+ /* Typically the first begin. This may raise an error on
+ * playback, depending on whether CallList is issued from inside
+ * a begin/end or not.
+ */
+ ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM;
+ }
+ else if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) {
+ ctx->Driver.CurrentSavePrimitive = mode;
+ }
+ else {
+ _mesa_compile_error(ctx, GL_INVALID_OPERATION, "recursive begin");
+ error = GL_TRUE;
+ }
+
+ if (!error) {
+ /* Give the driver an opportunity to hook in an optimized
+ * display list compiler.
+ */
+ if (ctx->Driver.NotifySaveBegin(ctx, mode))
+ return;
+
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_BEGIN, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+ }
+
+ if (ctx->ExecuteFlag) {
+ CALL_Begin(ctx->Exec, (mode));
+ }
+}
+
+static void GLAPIENTRY
+save_End(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ SAVE_FLUSH_VERTICES(ctx);
+ (void) alloc_instruction(ctx, OPCODE_END, 0);
+ ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
+ if (ctx->ExecuteFlag) {
+ CALL_End(ctx->Exec, ());
+ }
+}
+
+static void GLAPIENTRY
+save_Rectf(GLfloat a, GLfloat b, GLfloat c, GLfloat d)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ SAVE_FLUSH_VERTICES(ctx);
+ n = alloc_instruction(ctx, OPCODE_RECTF, 4);
+ if (n) {
+ n[1].f = a;
+ n[2].f = b;
+ n[3].f = c;
+ n[4].f = d;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Rectf(ctx->Exec, (a, b, c, d));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Vertex2f(GLfloat x, GLfloat y)
+{
+ save_Attr2fNV(VERT_ATTRIB_POS, x, y);
+}
+
+static void GLAPIENTRY
+save_Vertex2fv(const GLfloat * v)
+{
+ save_Attr2fNV(VERT_ATTRIB_POS, v[0], v[1]);
+}
+
+static void GLAPIENTRY
+save_Vertex3f(GLfloat x, GLfloat y, GLfloat z)
+{
+ save_Attr3fNV(VERT_ATTRIB_POS, x, y, z);
+}
+
+static void GLAPIENTRY
+save_Vertex3fv(const GLfloat * v)
+{
+ save_Attr3fNV(VERT_ATTRIB_POS, v[0], v[1], v[2]);
+}
+
+static void GLAPIENTRY
+save_Vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ save_Attr4fNV(VERT_ATTRIB_POS, x, y, z, w);
+}
+
+static void GLAPIENTRY
+save_Vertex4fv(const GLfloat * v)
+{
+ save_Attr4fNV(VERT_ATTRIB_POS, v[0], v[1], v[2], v[3]);
+}
+
+static void GLAPIENTRY
+save_TexCoord1f(GLfloat x)
+{
+ save_Attr1fNV(VERT_ATTRIB_TEX0, x);
+}
+
+static void GLAPIENTRY
+save_TexCoord1fv(const GLfloat * v)
+{
+ save_Attr1fNV(VERT_ATTRIB_TEX0, v[0]);
+}
+
+static void GLAPIENTRY
+save_TexCoord2f(GLfloat x, GLfloat y)
+{
+ save_Attr2fNV(VERT_ATTRIB_TEX0, x, y);
+}
+
+static void GLAPIENTRY
+save_TexCoord2fv(const GLfloat * v)
+{
+ save_Attr2fNV(VERT_ATTRIB_TEX0, v[0], v[1]);
+}
+
+static void GLAPIENTRY
+save_TexCoord3f(GLfloat x, GLfloat y, GLfloat z)
+{
+ save_Attr3fNV(VERT_ATTRIB_TEX0, x, y, z);
+}
+
+static void GLAPIENTRY
+save_TexCoord3fv(const GLfloat * v)
+{
+ save_Attr3fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2]);
+}
+
+static void GLAPIENTRY
+save_TexCoord4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ save_Attr4fNV(VERT_ATTRIB_TEX0, x, y, z, w);
+}
+
+static void GLAPIENTRY
+save_TexCoord4fv(const GLfloat * v)
+{
+ save_Attr4fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2], v[3]);
+}
+
+static void GLAPIENTRY
+save_Normal3f(GLfloat x, GLfloat y, GLfloat z)
+{
+ save_Attr3fNV(VERT_ATTRIB_NORMAL, x, y, z);
+}
+
+static void GLAPIENTRY
+save_Normal3fv(const GLfloat * v)
+{
+ save_Attr3fNV(VERT_ATTRIB_NORMAL, v[0], v[1], v[2]);
+}
+
+static void GLAPIENTRY
+save_FogCoordfEXT(GLfloat x)
+{
+ save_Attr1fNV(VERT_ATTRIB_FOG, x);
+}
+
+static void GLAPIENTRY
+save_FogCoordfvEXT(const GLfloat * v)
+{
+ save_Attr1fNV(VERT_ATTRIB_FOG, v[0]);
+}
+
+static void GLAPIENTRY
+save_Color3f(GLfloat x, GLfloat y, GLfloat z)
+{
+ save_Attr3fNV(VERT_ATTRIB_COLOR0, x, y, z);
+}
+
+static void GLAPIENTRY
+save_Color3fv(const GLfloat * v)
+{
+ save_Attr3fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2]);
+}
+
+static void GLAPIENTRY
+save_Color4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ save_Attr4fNV(VERT_ATTRIB_COLOR0, x, y, z, w);
+}
+
+static void GLAPIENTRY
+save_Color4fv(const GLfloat * v)
+{
+ save_Attr4fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2], v[3]);
+}
+
+static void GLAPIENTRY
+save_SecondaryColor3fEXT(GLfloat x, GLfloat y, GLfloat z)
+{
+ save_Attr3fNV(VERT_ATTRIB_COLOR1, x, y, z);
+}
+
+static void GLAPIENTRY
+save_SecondaryColor3fvEXT(const GLfloat * v)
+{
+ save_Attr3fNV(VERT_ATTRIB_COLOR1, v[0], v[1], v[2]);
+}
+
+
+/* Just call the respective ATTR for texcoord
+ */
+static void GLAPIENTRY
+save_MultiTexCoord1f(GLenum target, GLfloat x)
+{
+ GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
+ save_Attr1fNV(attr, x);
+}
+
+static void GLAPIENTRY
+save_MultiTexCoord1fv(GLenum target, const GLfloat * v)
+{
+ GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
+ save_Attr1fNV(attr, v[0]);
+}
+
+static void GLAPIENTRY
+save_MultiTexCoord2f(GLenum target, GLfloat x, GLfloat y)
+{
+ GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
+ save_Attr2fNV(attr, x, y);
+}
+
+static void GLAPIENTRY
+save_MultiTexCoord2fv(GLenum target, const GLfloat * v)
+{
+ GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
+ save_Attr2fNV(attr, v[0], v[1]);
+}
+
+static void GLAPIENTRY
+save_MultiTexCoord3f(GLenum target, GLfloat x, GLfloat y, GLfloat z)
+{
+ GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
+ save_Attr3fNV(attr, x, y, z);
+}
+
+static void GLAPIENTRY
+save_MultiTexCoord3fv(GLenum target, const GLfloat * v)
+{
+ GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
+ save_Attr3fNV(attr, v[0], v[1], v[2]);
+}
+
+static void GLAPIENTRY
+save_MultiTexCoord4f(GLenum target, GLfloat x, GLfloat y,
+ GLfloat z, GLfloat w)
+{
+ GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
+ save_Attr4fNV(attr, x, y, z, w);
+}
+
+static void GLAPIENTRY
+save_MultiTexCoord4fv(GLenum target, const GLfloat * v)
+{
+ GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0;
+ save_Attr4fNV(attr, v[0], v[1], v[2], v[3]);
+}
+
+
+/**
+ * Record a GL_INVALID_VALUE error when a invalid vertex attribute
+ * index is found.
+ */
+static void
+index_error(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_VALUE, "VertexAttribf(index)");
+}
+
+
+/* First level for NV_vertex_program:
+ *
+ * Check for errors at compile time?.
+ */
+static void GLAPIENTRY
+save_VertexAttrib1fNV(GLuint index, GLfloat x)
+{
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
+ save_Attr1fNV(index, x);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib1fvNV(GLuint index, const GLfloat * v)
+{
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
+ save_Attr1fNV(index, v[0]);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
+{
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
+ save_Attr2fNV(index, x, y);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib2fvNV(GLuint index, const GLfloat * v)
+{
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
+ save_Attr2fNV(index, v[0], v[1]);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
+ save_Attr3fNV(index, x, y, z);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib3fvNV(GLuint index, const GLfloat * v)
+{
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
+ save_Attr3fNV(index, v[0], v[1], v[2]);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y,
+ GLfloat z, GLfloat w)
+{
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
+ save_Attr4fNV(index, x, y, z, w);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
+{
+ if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
+ save_Attr4fNV(index, v[0], v[1], v[2], v[3]);
+ else
+ index_error();
+}
+
+
+
+
+static void GLAPIENTRY
+save_VertexAttrib1fARB(GLuint index, GLfloat x)
+{
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ save_Attr1fARB(index, x);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
+{
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ save_Attr1fARB(index, v[0]);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
+{
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ save_Attr2fARB(index, x, y);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
+{
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ save_Attr2fARB(index, v[0], v[1]);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ save_Attr3fARB(index, x, y, z);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib3fvARB(GLuint index, const GLfloat * v)
+{
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ save_Attr3fARB(index, v[0], v[1], v[2]);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
+ GLfloat w)
+{
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ save_Attr4fARB(index, x, y, z, w);
+ else
+ index_error();
+}
+
+static void GLAPIENTRY
+save_VertexAttrib4fvARB(GLuint index, const GLfloat * v)
+{
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ save_Attr4fARB(index, v[0], v[1], v[2], v[3]);
+ else
+ index_error();
+}
+
+
+/* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
+
+static void GLAPIENTRY
+exec_BindAttribLocationARB(GLuint program, GLuint index, const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_BindAttribLocationARB(ctx->Exec, (program, index, name));
+}
+
+static GLint GLAPIENTRY
+exec_GetAttribLocationARB(GLuint program, const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ return CALL_GetAttribLocationARB(ctx->Exec, (program, name));
+}
+
+static GLint GLAPIENTRY
+exec_GetUniformLocationARB(GLuint program, const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ return CALL_GetUniformLocationARB(ctx->Exec, (program, name));
+}
+/* XXX more shader functions needed here */
+
+
+#if FEATURE_EXT_framebuffer_blit
+static void GLAPIENTRY
+save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BLIT_FRAMEBUFFER, 10);
+ if (n) {
+ n[1].i = srcX0;
+ n[2].i = srcY0;
+ n[3].i = srcX1;
+ n[4].i = srcY1;
+ n[5].i = dstX0;
+ n[6].i = dstY0;
+ n[7].i = dstX1;
+ n[8].i = dstY1;
+ n[9].i = mask;
+ n[10].e = filter;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BlitFramebufferEXT(ctx->Exec, (srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, filter));
+ }
+}
+#endif
+
+
+/** GL_EXT_provoking_vertex */
+static void GLAPIENTRY
+save_ProvokingVertexEXT(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PROVOKING_VERTEX, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
+ _mesa_ProvokingVertexEXT(mode);
+ }
+}
+
+
+/** GL_EXT_transform_feedback */
+static void GLAPIENTRY
+save_BeginTransformFeedback(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BEGIN_TRANSFORM_FEEDBACK, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BeginTransformFeedbackEXT(ctx->Exec, (mode));
+ }
+}
+
+
+/** GL_EXT_transform_feedback */
+static void GLAPIENTRY
+save_EndTransformFeedback(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ (void) alloc_instruction(ctx, OPCODE_END_TRANSFORM_FEEDBACK, 0);
+ if (ctx->ExecuteFlag) {
+ CALL_EndTransformFeedbackEXT(ctx->Exec, ());
+ }
+}
+
+
+/* aka UseProgram() */
+static void GLAPIENTRY
+save_UseProgramObjectARB(GLhandleARB program)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_USE_PROGRAM, 1);
+ if (n) {
+ n[1].ui = program;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UseProgramObjectARB(ctx->Exec, (program));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Uniform1fARB(GLint location, GLfloat x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_1F, 2);
+ if (n) {
+ n[1].i = location;
+ n[2].f = x;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform1fARB(ctx->Exec, (location, x));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Uniform2fARB(GLint location, GLfloat x, GLfloat y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_2F, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].f = x;
+ n[3].f = y;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform2fARB(ctx->Exec, (location, x, y));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Uniform3fARB(GLint location, GLfloat x, GLfloat y, GLfloat z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_3F, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].f = x;
+ n[3].f = y;
+ n[4].f = z;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform3fARB(ctx->Exec, (location, x, y, z));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_4F, 5);
+ if (n) {
+ n[1].i = location;
+ n[2].f = x;
+ n[3].f = y;
+ n[4].f = z;
+ n[5].f = w;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform4fARB(ctx->Exec, (location, x, y, z, w));
+ }
+}
+
+
+/** Return copy of memory */
+static void *
+memdup(const void *src, GLsizei bytes)
+{
+ void *b = bytes >= 0 ? malloc(bytes) : NULL;
+ if (b)
+ memcpy(b, src, bytes);
+ return b;
+}
+
+
+static void GLAPIENTRY
+save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 1 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform1fvARB(ctx->Exec, (location, count, v));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 2 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform2fvARB(ctx->Exec, (location, count, v));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 3 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform3fvARB(ctx->Exec, (location, count, v));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform4fvARB(ctx->Exec, (location, count, v));
+ }
+}
+
+
+static void GLAPIENTRY
+save_Uniform1iARB(GLint location, GLint x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_1I, 2);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform1iARB(ctx->Exec, (location, x));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform2iARB(GLint location, GLint x, GLint y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_2I, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ n[3].i = y;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform2iARB(ctx->Exec, (location, x, y));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform3iARB(GLint location, GLint x, GLint y, GLint z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_3I, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ n[3].i = y;
+ n[4].i = z;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform3iARB(ctx->Exec, (location, x, y, z));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform4iARB(GLint location, GLint x, GLint y, GLint z, GLint w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_4I, 5);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ n[3].i = y;
+ n[4].i = z;
+ n[5].i = w;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform4iARB(ctx->Exec, (location, x, y, z, w));
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 1 * sizeof(GLint));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform1ivARB(ctx->Exec, (location, count, v));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 2 * sizeof(GLint));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform2ivARB(ctx->Exec, (location, count, v));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 3 * sizeof(GLint));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform3ivARB(ctx->Exec, (location, count, v));
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_Uniform4ivARB(ctx->Exec, (location, count, v));
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_Uniform1ui(GLint location, GLuint x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_1UI, 2);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform2ui(GLint location, GLuint x, GLuint y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_2UI, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ n[3].i = y;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_3UI, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ n[3].i = y;
+ n[4].i = z;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_4UI, 5);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ n[3].i = y;
+ n[4].i = z;
+ n[5].i = w;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_Uniform1uiv(GLint location, GLsizei count, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_1UIV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 1 * sizeof(*v));
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform2uiv(GLint location, GLsizei count, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_2UIV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 2 * sizeof(*v));
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform3uiv(GLint location, GLsizei count, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_3UIV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 3 * sizeof(*v));
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform4uiv(GLint location, GLsizei count, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_4UIV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 4 * sizeof(*v));
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 2 * 2 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix2fvARB(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+static void GLAPIENTRY
+save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 3 * 3 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix3fvARB(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+static void GLAPIENTRY
+save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 4 * 4 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix4fvARB(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+
+static void GLAPIENTRY
+save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 2 * 3 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix2x3fv(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+static void GLAPIENTRY
+save_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 3 * 2 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix3x2fv(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+
+static void GLAPIENTRY
+save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 2 * 4 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix2x4fv(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+static void GLAPIENTRY
+save_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 4 * 2 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix4x2fv(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+
+static void GLAPIENTRY
+save_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 3 * 4 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix3x4fv(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+static void GLAPIENTRY
+save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat *m)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].b = transpose;
+ n[4].data = memdup(m, count * 4 * 3 * sizeof(GLfloat));
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UniformMatrix4x3fv(ctx->Exec, (location, count, transpose, m));
+ }
+}
+
+static void GLAPIENTRY
+save_UseShaderProgramEXT(GLenum type, GLuint program)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_USE_SHADER_PROGRAM_EXT, 2);
+ if (n) {
+ n[1].ui = type;
+ n[2].ui = program;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_UseShaderProgramEXT(ctx->Exec, (type, program));
+ }
+}
+
+static void GLAPIENTRY
+save_ActiveProgramEXT(GLuint program)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ACTIVE_PROGRAM_EXT, 1);
+ if (n) {
+ n[1].ui = program;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ActiveProgramEXT(ctx->Exec, (program));
+ }
+}
+
+/** GL_EXT_texture_integer */
+static void GLAPIENTRY
+save_ClearColorIi(GLint red, GLint green, GLint blue, GLint alpha)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_I, 4);
+ if (n) {
+ n[1].i = red;
+ n[2].i = green;
+ n[3].i = blue;
+ n[4].i = alpha;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ClearColorIiEXT(ctx->Exec, (red, green, blue, alpha));
+ }
+}
+
+/** GL_EXT_texture_integer */
+static void GLAPIENTRY
+save_ClearColorIui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_UI, 4);
+ if (n) {
+ n[1].ui = red;
+ n[2].ui = green;
+ n[3].ui = blue;
+ n[4].ui = alpha;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ClearColorIuiEXT(ctx->Exec, (red, green, blue, alpha));
+ }
+}
+
+/** GL_EXT_texture_integer */
+static void GLAPIENTRY
+save_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_I, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].e = pname;
+ n[3].i = params[0];
+ n[4].i = params[1];
+ n[5].i = params[2];
+ n[6].i = params[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexParameterIivEXT(ctx->Exec, (target, pname, params));
+ }
+}
+
+/** GL_EXT_texture_integer */
+static void GLAPIENTRY
+save_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_UI, 6);
+ if (n) {
+ n[1].e = target;
+ n[2].e = pname;
+ n[3].ui = params[0];
+ n[4].ui = params[1];
+ n[5].ui = params[2];
+ n[6].ui = params[3];
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_TexParameterIuivEXT(ctx->Exec, (target, pname, params));
+ }
+}
+
+/** GL_EXT_texture_integer */
+static void GLAPIENTRY
+exec_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetTexParameterIivEXT(ctx->Exec, (target, pname, params));
+}
+
+/** GL_EXT_texture_integer */
+static void GLAPIENTRY
+exec_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetTexParameterIuivEXT(ctx->Exec, (target, pname, params));
+}
+
+
+/* GL_ARB_instanced_arrays */
+static void
+save_VertexAttribDivisor(GLuint index, GLuint divisor)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_VERTEX_ATTRIB_DIVISOR, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].ui = divisor;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_VertexAttribDivisorARB(ctx->Exec, (index, divisor));
+ }
+}
+
+
+/* GL_NV_texture_barrier */
+static void
+save_TextureBarrierNV(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ alloc_instruction(ctx, OPCODE_TEXTURE_BARRIER_NV, 0);
+ if (ctx->ExecuteFlag) {
+ CALL_TextureBarrierNV(ctx->Exec, ());
+ }
+}
+
+
+/**
+ * Save an error-generating command into display list.
+ *
+ * KW: Will appear in the list before the vertex buffer containing the
+ * command that provoked the error. I don't see this as a problem.
+ */
+static void
+save_error(struct gl_context *ctx, GLenum error, const char *s)
+{
+ Node *n;
+ n = alloc_instruction(ctx, OPCODE_ERROR, 2);
+ if (n) {
+ n[1].e = error;
+ n[2].data = (void *) s;
+ }
+}
+
+
+/**
+ * Compile an error into current display list.
+ */
+void
+_mesa_compile_error(struct gl_context *ctx, GLenum error, const char *s)
+{
+ if (ctx->CompileFlag)
+ save_error(ctx, error, s);
+ if (ctx->ExecuteFlag)
+ _mesa_error(ctx, error, "%s", s);
+}
+
+
+/**
+ * Test if ID names a display list.
+ */
+static GLboolean
+islist(struct gl_context *ctx, GLuint list)
+{
+ if (list > 0 && lookup_list(ctx, list)) {
+ return GL_TRUE;
+ }
+ else {
+ return GL_FALSE;
+ }
+}
+
+
+
+/**********************************************************************/
+/* Display list execution */
+/**********************************************************************/
+
+
+/*
+ * Execute a display list. Note that the ListBase offset must have already
+ * been added before calling this function. I.e. the list argument is
+ * the absolute list number, not relative to ListBase.
+ * \param list - display list number
+ */
+static void
+execute_list(struct gl_context *ctx, GLuint list)
+{
+ struct gl_display_list *dlist;
+ Node *n;
+ GLboolean done;
+
+ if (list == 0 || !islist(ctx, list))
+ return;
+
+ if (ctx->ListState.CallDepth == MAX_LIST_NESTING) {
+ /* raise an error? */
+ return;
+ }
+
+ dlist = lookup_list(ctx, list);
+ if (!dlist)
+ return;
+
+ ctx->ListState.CallDepth++;
+
+ if (ctx->Driver.BeginCallList)
+ ctx->Driver.BeginCallList(ctx, dlist);
+
+ n = dlist->Head;
+
+ done = GL_FALSE;
+ while (!done) {
+ const OpCode opcode = n[0].opcode;
+
+ if (is_ext_opcode(opcode)) {
+ n += ext_opcode_execute(ctx, n);
+ }
+ else {
+ switch (opcode) {
+ case OPCODE_ERROR:
+ _mesa_error(ctx, n[1].e, "%s", (const char *) n[2].data);
+ break;
+ case OPCODE_ACCUM:
+ CALL_Accum(ctx->Exec, (n[1].e, n[2].f));
+ break;
+ case OPCODE_ALPHA_FUNC:
+ CALL_AlphaFunc(ctx->Exec, (n[1].e, n[2].f));
+ break;
+ case OPCODE_BIND_TEXTURE:
+ CALL_BindTexture(ctx->Exec, (n[1].e, n[2].ui));
+ break;
+ case OPCODE_BITMAP:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_Bitmap(ctx->Exec, ((GLsizei) n[1].i, (GLsizei) n[2].i,
+ n[3].f, n[4].f, n[5].f, n[6].f,
+ (const GLubyte *) n[7].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_BLEND_COLOR:
+ CALL_BlendColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
+ break;
+ case OPCODE_BLEND_EQUATION:
+ CALL_BlendEquation(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_BLEND_EQUATION_SEPARATE:
+ CALL_BlendEquationSeparateEXT(ctx->Exec, (n[1].e, n[2].e));
+ break;
+ case OPCODE_BLEND_FUNC_SEPARATE:
+ CALL_BlendFuncSeparateEXT(ctx->Exec,
+ (n[1].e, n[2].e, n[3].e, n[4].e));
+ break;
+
+ case OPCODE_BLEND_FUNC_I:
+ /* GL_ARB_draw_buffers_blend */
+ CALL_BlendFunciARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e));
+ break;
+ case OPCODE_BLEND_FUNC_SEPARATE_I:
+ /* GL_ARB_draw_buffers_blend */
+ CALL_BlendFuncSeparateiARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e,
+ n[4].e, n[5].e));
+ break;
+ case OPCODE_BLEND_EQUATION_I:
+ /* GL_ARB_draw_buffers_blend */
+ CALL_BlendEquationiARB(ctx->Exec, (n[1].ui, n[2].e));
+ break;
+ case OPCODE_BLEND_EQUATION_SEPARATE_I:
+ /* GL_ARB_draw_buffers_blend */
+ CALL_BlendEquationSeparateiARB(ctx->Exec,
+ (n[1].ui, n[2].e, n[3].e));
+ break;
+
+ case OPCODE_CALL_LIST:
+ /* Generated by glCallList(), don't add ListBase */
+ if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
+ execute_list(ctx, n[1].ui);
+ }
+ break;
+ case OPCODE_CALL_LIST_OFFSET:
+ /* Generated by glCallLists() so we must add ListBase */
+ if (n[2].b) {
+ /* user specified a bad data type at compile time */
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
+ }
+ else if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
+ GLuint list = (GLuint) (ctx->List.ListBase + n[1].i);
+ execute_list(ctx, list);
+ }
+ break;
+ case OPCODE_CLEAR:
+ CALL_Clear(ctx->Exec, (n[1].bf));
+ break;
+ case OPCODE_CLEAR_BUFFER_IV:
+ {
+ GLint value[4];
+ value[0] = n[3].i;
+ value[1] = n[4].i;
+ value[2] = n[5].i;
+ value[3] = n[6].i;
+ /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_UIV:
+ {
+ GLuint value[4];
+ value[0] = n[3].ui;
+ value[1] = n[4].ui;
+ value[2] = n[5].ui;
+ value[3] = n[6].ui;
+ /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_FV:
+ {
+ GLfloat value[4];
+ value[0] = n[3].f;
+ value[1] = n[4].f;
+ value[2] = n[5].f;
+ value[3] = n[6].f;
+ /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_FI:
+ /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
+ break;
+ case OPCODE_CLEAR_COLOR:
+ CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
+ break;
+ case OPCODE_CLEAR_ACCUM:
+ CALL_ClearAccum(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
+ break;
+ case OPCODE_CLEAR_DEPTH:
+ CALL_ClearDepth(ctx->Exec, ((GLclampd) n[1].f));
+ break;
+ case OPCODE_CLEAR_INDEX:
+ CALL_ClearIndex(ctx->Exec, ((GLfloat) n[1].ui));
+ break;
+ case OPCODE_CLEAR_STENCIL:
+ CALL_ClearStencil(ctx->Exec, (n[1].i));
+ break;
+ case OPCODE_CLIP_PLANE:
+ {
+ GLdouble eq[4];
+ eq[0] = n[2].f;
+ eq[1] = n[3].f;
+ eq[2] = n[4].f;
+ eq[3] = n[5].f;
+ CALL_ClipPlane(ctx->Exec, (n[1].e, eq));
+ }
+ break;
+ case OPCODE_COLOR_MASK:
+ CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b));
+ break;
+ case OPCODE_COLOR_MASK_INDEXED:
+ CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b,
+ n[4].b, n[5].b));
+ break;
+ case OPCODE_COLOR_MATERIAL:
+ CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e));
+ break;
+ case OPCODE_COLOR_TABLE:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_ColorTable(ctx->Exec, (n[1].e, n[2].e, n[3].i, n[4].e,
+ n[5].e, n[6].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_COLOR_TABLE_PARAMETER_FV:
+ {
+ GLfloat params[4];
+ params[0] = n[3].f;
+ params[1] = n[4].f;
+ params[2] = n[5].f;
+ params[3] = n[6].f;
+ CALL_ColorTableParameterfv(ctx->Exec,
+ (n[1].e, n[2].e, params));
+ }
+ break;
+ case OPCODE_COLOR_TABLE_PARAMETER_IV:
+ {
+ GLint params[4];
+ params[0] = n[3].i;
+ params[1] = n[4].i;
+ params[2] = n[5].i;
+ params[3] = n[6].i;
+ CALL_ColorTableParameteriv(ctx->Exec,
+ (n[1].e, n[2].e, params));
+ }
+ break;
+ case OPCODE_COLOR_SUB_TABLE:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_ColorSubTable(ctx->Exec, (n[1].e, n[2].i, n[3].i,
+ n[4].e, n[5].e, n[6].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_CONVOLUTION_FILTER_1D:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_ConvolutionFilter1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
+ n[4].e, n[5].e,
+ n[6].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_CONVOLUTION_FILTER_2D:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_ConvolutionFilter2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
+ n[4].i, n[5].e, n[6].e,
+ n[7].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_CONVOLUTION_PARAMETER_I:
+ CALL_ConvolutionParameteri(ctx->Exec, (n[1].e, n[2].e, n[3].i));
+ break;
+ case OPCODE_CONVOLUTION_PARAMETER_IV:
+ {
+ GLint params[4];
+ params[0] = n[3].i;
+ params[1] = n[4].i;
+ params[2] = n[5].i;
+ params[3] = n[6].i;
+ CALL_ConvolutionParameteriv(ctx->Exec,
+ (n[1].e, n[2].e, params));
+ }
+ break;
+ case OPCODE_CONVOLUTION_PARAMETER_F:
+ CALL_ConvolutionParameterf(ctx->Exec, (n[1].e, n[2].e, n[3].f));
+ break;
+ case OPCODE_CONVOLUTION_PARAMETER_FV:
+ {
+ GLfloat params[4];
+ params[0] = n[3].f;
+ params[1] = n[4].f;
+ params[2] = n[5].f;
+ params[3] = n[6].f;
+ CALL_ConvolutionParameterfv(ctx->Exec,
+ (n[1].e, n[2].e, params));
+ }
+ break;
+ case OPCODE_COPY_COLOR_SUB_TABLE:
+ CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i,
+ n[3].i, n[4].i, n[5].i));
+ break;
+ case OPCODE_COPY_COLOR_TABLE:
+ CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i,
+ n[3].i, n[4].i, n[5].i));
+ break;
+ case OPCODE_COPY_PIXELS:
+ CALL_CopyPixels(ctx->Exec, (n[1].i, n[2].i,
+ (GLsizei) n[3].i, (GLsizei) n[4].i,
+ n[5].e));
+ break;
+ case OPCODE_COPY_TEX_IMAGE1D:
+ CALL_CopyTexImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i,
+ n[5].i, n[6].i, n[7].i));
+ break;
+ case OPCODE_COPY_TEX_IMAGE2D:
+ CALL_CopyTexImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i,
+ n[5].i, n[6].i, n[7].i, n[8].i));
+ break;
+ case OPCODE_COPY_TEX_SUB_IMAGE1D:
+ CALL_CopyTexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
+ n[4].i, n[5].i, n[6].i));
+ break;
+ case OPCODE_COPY_TEX_SUB_IMAGE2D:
+ CALL_CopyTexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
+ n[4].i, n[5].i, n[6].i, n[7].i,
+ n[8].i));
+ break;
+ case OPCODE_COPY_TEX_SUB_IMAGE3D:
+ CALL_CopyTexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
+ n[4].i, n[5].i, n[6].i, n[7].i,
+ n[8].i, n[9].i));
+ break;
+ case OPCODE_CULL_FACE:
+ CALL_CullFace(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_DEPTH_FUNC:
+ CALL_DepthFunc(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_DEPTH_MASK:
+ CALL_DepthMask(ctx->Exec, (n[1].b));
+ break;
+ case OPCODE_DEPTH_RANGE:
+ CALL_DepthRange(ctx->Exec,
+ ((GLclampd) n[1].f, (GLclampd) n[2].f));
+ break;
+ case OPCODE_DISABLE:
+ CALL_Disable(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_DISABLE_INDEXED:
+ CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
+ break;
+ case OPCODE_DRAW_BUFFER:
+ CALL_DrawBuffer(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_DRAW_PIXELS:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_DrawPixels(ctx->Exec, (n[1].i, n[2].i, n[3].e, n[4].e,
+ n[5].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_ENABLE:
+ CALL_Enable(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_ENABLE_INDEXED:
+ CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
+ break;
+ case OPCODE_EVALMESH1:
+ CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i));
+ break;
+ case OPCODE_EVALMESH2:
+ CALL_EvalMesh2(ctx->Exec,
+ (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i));
+ break;
+ case OPCODE_FOG:
+ {
+ GLfloat p[4];
+ p[0] = n[2].f;
+ p[1] = n[3].f;
+ p[2] = n[4].f;
+ p[3] = n[5].f;
+ CALL_Fogfv(ctx->Exec, (n[1].e, p));
+ }
+ break;
+ case OPCODE_FRONT_FACE:
+ CALL_FrontFace(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_FRUSTUM:
+ CALL_Frustum(ctx->Exec,
+ (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f));
+ break;
+ case OPCODE_HINT:
+ CALL_Hint(ctx->Exec, (n[1].e, n[2].e));
+ break;
+ case OPCODE_HISTOGRAM:
+ CALL_Histogram(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].b));
+ break;
+ case OPCODE_INDEX_MASK:
+ CALL_IndexMask(ctx->Exec, (n[1].ui));
+ break;
+ case OPCODE_INIT_NAMES:
+ CALL_InitNames(ctx->Exec, ());
+ break;
+ case OPCODE_LIGHT:
+ {
+ GLfloat p[4];
+ p[0] = n[3].f;
+ p[1] = n[4].f;
+ p[2] = n[5].f;
+ p[3] = n[6].f;
+ CALL_Lightfv(ctx->Exec, (n[1].e, n[2].e, p));
+ }
+ break;
+ case OPCODE_LIGHT_MODEL:
+ {
+ GLfloat p[4];
+ p[0] = n[2].f;
+ p[1] = n[3].f;
+ p[2] = n[4].f;
+ p[3] = n[5].f;
+ CALL_LightModelfv(ctx->Exec, (n[1].e, p));
+ }
+ break;
+ case OPCODE_LINE_STIPPLE:
+ CALL_LineStipple(ctx->Exec, (n[1].i, n[2].us));
+ break;
+ case OPCODE_LINE_WIDTH:
+ CALL_LineWidth(ctx->Exec, (n[1].f));
+ break;
+ case OPCODE_LIST_BASE:
+ CALL_ListBase(ctx->Exec, (n[1].ui));
+ break;
+ case OPCODE_LOAD_IDENTITY:
+ CALL_LoadIdentity(ctx->Exec, ());
+ break;
+ case OPCODE_LOAD_MATRIX:
+ if (sizeof(Node) == sizeof(GLfloat)) {
+ CALL_LoadMatrixf(ctx->Exec, (&n[1].f));
+ }
+ else {
+ GLfloat m[16];
+ GLuint i;
+ for (i = 0; i < 16; i++) {
+ m[i] = n[1 + i].f;
+ }
+ CALL_LoadMatrixf(ctx->Exec, (m));
+ }
+ break;
+ case OPCODE_LOAD_NAME:
+ CALL_LoadName(ctx->Exec, (n[1].ui));
+ break;
+ case OPCODE_LOGIC_OP:
+ CALL_LogicOp(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_MAP1:
+ {
+ GLenum target = n[1].e;
+ GLint ustride = _mesa_evaluator_components(target);
+ GLint uorder = n[5].i;
+ GLfloat u1 = n[2].f;
+ GLfloat u2 = n[3].f;
+ CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorder,
+ (GLfloat *) n[6].data));
+ }
+ break;
+ case OPCODE_MAP2:
+ {
+ GLenum target = n[1].e;
+ GLfloat u1 = n[2].f;
+ GLfloat u2 = n[3].f;
+ GLfloat v1 = n[4].f;
+ GLfloat v2 = n[5].f;
+ GLint ustride = n[6].i;
+ GLint vstride = n[7].i;
+ GLint uorder = n[8].i;
+ GLint vorder = n[9].i;
+ CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
+ v1, v2, vstride, vorder,
+ (GLfloat *) n[10].data));
+ }
+ break;
+ case OPCODE_MAPGRID1:
+ CALL_MapGrid1f(ctx->Exec, (n[1].i, n[2].f, n[3].f));
+ break;
+ case OPCODE_MAPGRID2:
+ CALL_MapGrid2f(ctx->Exec,
+ (n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f));
+ break;
+ case OPCODE_MATRIX_MODE:
+ CALL_MatrixMode(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_MIN_MAX:
+ CALL_Minmax(ctx->Exec, (n[1].e, n[2].e, n[3].b));
+ break;
+ case OPCODE_MULT_MATRIX:
+ if (sizeof(Node) == sizeof(GLfloat)) {
+ CALL_MultMatrixf(ctx->Exec, (&n[1].f));
+ }
+ else {
+ GLfloat m[16];
+ GLuint i;
+ for (i = 0; i < 16; i++) {
+ m[i] = n[1 + i].f;
+ }
+ CALL_MultMatrixf(ctx->Exec, (m));
+ }
+ break;
+ case OPCODE_ORTHO:
+ CALL_Ortho(ctx->Exec,
+ (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f));
+ break;
+ case OPCODE_PASSTHROUGH:
+ CALL_PassThrough(ctx->Exec, (n[1].f));
+ break;
+ case OPCODE_PIXEL_MAP:
+ CALL_PixelMapfv(ctx->Exec,
+ (n[1].e, n[2].i, (GLfloat *) n[3].data));
+ break;
+ case OPCODE_PIXEL_TRANSFER:
+ CALL_PixelTransferf(ctx->Exec, (n[1].e, n[2].f));
+ break;
+ case OPCODE_PIXEL_ZOOM:
+ CALL_PixelZoom(ctx->Exec, (n[1].f, n[2].f));
+ break;
+ case OPCODE_POINT_SIZE:
+ CALL_PointSize(ctx->Exec, (n[1].f));
+ break;
+ case OPCODE_POINT_PARAMETERS:
+ {
+ GLfloat params[3];
+ params[0] = n[2].f;
+ params[1] = n[3].f;
+ params[2] = n[4].f;
+ CALL_PointParameterfvEXT(ctx->Exec, (n[1].e, params));
+ }
+ break;
+ case OPCODE_POLYGON_MODE:
+ CALL_PolygonMode(ctx->Exec, (n[1].e, n[2].e));
+ break;
+ case OPCODE_POLYGON_STIPPLE:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_PolygonStipple(ctx->Exec, ((GLubyte *) n[1].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_POLYGON_OFFSET:
+ CALL_PolygonOffset(ctx->Exec, (n[1].f, n[2].f));
+ break;
+ case OPCODE_POP_ATTRIB:
+ CALL_PopAttrib(ctx->Exec, ());
+ break;
+ case OPCODE_POP_MATRIX:
+ CALL_PopMatrix(ctx->Exec, ());
+ break;
+ case OPCODE_POP_NAME:
+ CALL_PopName(ctx->Exec, ());
+ break;
+ case OPCODE_PRIORITIZE_TEXTURE:
+ CALL_PrioritizeTextures(ctx->Exec, (1, &n[1].ui, &n[2].f));
+ break;
+ case OPCODE_PUSH_ATTRIB:
+ CALL_PushAttrib(ctx->Exec, (n[1].bf));
+ break;
+ case OPCODE_PUSH_MATRIX:
+ CALL_PushMatrix(ctx->Exec, ());
+ break;
+ case OPCODE_PUSH_NAME:
+ CALL_PushName(ctx->Exec, (n[1].ui));
+ break;
+ case OPCODE_RASTER_POS:
+ CALL_RasterPos4f(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
+ break;
+ case OPCODE_READ_BUFFER:
+ CALL_ReadBuffer(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_RESET_HISTOGRAM:
+ CALL_ResetHistogram(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_RESET_MIN_MAX:
+ CALL_ResetMinmax(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_ROTATE:
+ CALL_Rotatef(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
+ break;
+ case OPCODE_SCALE:
+ CALL_Scalef(ctx->Exec, (n[1].f, n[2].f, n[3].f));
+ break;
+ case OPCODE_SCISSOR:
+ CALL_Scissor(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
+ break;
+ case OPCODE_SHADE_MODEL:
+ CALL_ShadeModel(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_PROVOKING_VERTEX:
+ CALL_ProvokingVertexEXT(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_BEGIN_TRANSFORM_FEEDBACK:
+ CALL_BeginTransformFeedbackEXT(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_END_TRANSFORM_FEEDBACK:
+ CALL_EndTransformFeedbackEXT(ctx->Exec, ());
+ break;
+ case OPCODE_STENCIL_FUNC:
+ CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui));
+ break;
+ case OPCODE_STENCIL_MASK:
+ CALL_StencilMask(ctx->Exec, (n[1].ui));
+ break;
+ case OPCODE_STENCIL_OP:
+ CALL_StencilOp(ctx->Exec, (n[1].e, n[2].e, n[3].e));
+ break;
+ case OPCODE_STENCIL_FUNC_SEPARATE:
+ CALL_StencilFuncSeparate(ctx->Exec,
+ (n[1].e, n[2].e, n[3].i, n[4].ui));
+ break;
+ case OPCODE_STENCIL_MASK_SEPARATE:
+ CALL_StencilMaskSeparate(ctx->Exec, (n[1].e, n[2].ui));
+ break;
+ case OPCODE_STENCIL_OP_SEPARATE:
+ CALL_StencilOpSeparate(ctx->Exec,
+ (n[1].e, n[2].e, n[3].e, n[4].e));
+ break;
+ case OPCODE_TEXENV:
+ {
+ GLfloat params[4];
+ params[0] = n[3].f;
+ params[1] = n[4].f;
+ params[2] = n[5].f;
+ params[3] = n[6].f;
+ CALL_TexEnvfv(ctx->Exec, (n[1].e, n[2].e, params));
+ }
+ break;
+ case OPCODE_TEXGEN:
+ {
+ GLfloat params[4];
+ params[0] = n[3].f;
+ params[1] = n[4].f;
+ params[2] = n[5].f;
+ params[3] = n[6].f;
+ CALL_TexGenfv(ctx->Exec, (n[1].e, n[2].e, params));
+ }
+ break;
+ case OPCODE_TEXPARAMETER:
+ {
+ GLfloat params[4];
+ params[0] = n[3].f;
+ params[1] = n[4].f;
+ params[2] = n[5].f;
+ params[3] = n[6].f;
+ CALL_TexParameterfv(ctx->Exec, (n[1].e, n[2].e, params));
+ }
+ break;
+ case OPCODE_TEX_IMAGE1D:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_TexImage1D(ctx->Exec, (n[1].e, /* target */
+ n[2].i, /* level */
+ n[3].i, /* components */
+ n[4].i, /* width */
+ n[5].e, /* border */
+ n[6].e, /* format */
+ n[7].e, /* type */
+ n[8].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_TEX_IMAGE2D:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_TexImage2D(ctx->Exec, (n[1].e, /* target */
+ n[2].i, /* level */
+ n[3].i, /* components */
+ n[4].i, /* width */
+ n[5].i, /* height */
+ n[6].e, /* border */
+ n[7].e, /* format */
+ n[8].e, /* type */
+ n[9].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_TEX_IMAGE3D:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_TexImage3D(ctx->Exec, (n[1].e, /* target */
+ n[2].i, /* level */
+ n[3].i, /* components */
+ n[4].i, /* width */
+ n[5].i, /* height */
+ n[6].i, /* depth */
+ n[7].e, /* border */
+ n[8].e, /* format */
+ n[9].e, /* type */
+ n[10].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_TEX_SUB_IMAGE1D:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_TexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
+ n[4].i, n[5].e,
+ n[6].e, n[7].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_TEX_SUB_IMAGE2D:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_TexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
+ n[4].i, n[5].e,
+ n[6].i, n[7].e, n[8].e,
+ n[9].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_TEX_SUB_IMAGE3D:
+ {
+ const struct gl_pixelstore_attrib save = ctx->Unpack;
+ ctx->Unpack = ctx->DefaultPacking;
+ CALL_TexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i,
+ n[4].i, n[5].i, n[6].i, n[7].i,
+ n[8].i, n[9].e, n[10].e,
+ n[11].data));
+ ctx->Unpack = save; /* restore */
+ }
+ break;
+ case OPCODE_TRANSLATE:
+ CALL_Translatef(ctx->Exec, (n[1].f, n[2].f, n[3].f));
+ break;
+ case OPCODE_VIEWPORT:
+ CALL_Viewport(ctx->Exec, (n[1].i, n[2].i,
+ (GLsizei) n[3].i, (GLsizei) n[4].i));
+ break;
+ case OPCODE_WINDOW_POS:
+ CALL_WindowPos4fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
+ break;
+ case OPCODE_ACTIVE_TEXTURE: /* GL_ARB_multitexture */
+ CALL_ActiveTextureARB(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_COMPRESSED_TEX_IMAGE_1D: /* GL_ARB_texture_compression */
+ CALL_CompressedTexImage1DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
+ n[4].i, n[5].i, n[6].i,
+ n[7].data));
+ break;
+ case OPCODE_COMPRESSED_TEX_IMAGE_2D: /* GL_ARB_texture_compression */
+ CALL_CompressedTexImage2DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
+ n[4].i, n[5].i, n[6].i,
+ n[7].i, n[8].data));
+ break;
+ case OPCODE_COMPRESSED_TEX_IMAGE_3D: /* GL_ARB_texture_compression */
+ CALL_CompressedTexImage3DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e,
+ n[4].i, n[5].i, n[6].i,
+ n[7].i, n[8].i,
+ n[9].data));
+ break;
+ case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: /* GL_ARB_texture_compress */
+ CALL_CompressedTexSubImage1DARB(ctx->Exec,
+ (n[1].e, n[2].i, n[3].i, n[4].i,
+ n[5].e, n[6].i, n[7].data));
+ break;
+ case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: /* GL_ARB_texture_compress */
+ CALL_CompressedTexSubImage2DARB(ctx->Exec,
+ (n[1].e, n[2].i, n[3].i, n[4].i,
+ n[5].i, n[6].i, n[7].e, n[8].i,
+ n[9].data));
+ break;
+ case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: /* GL_ARB_texture_compress */
+ CALL_CompressedTexSubImage3DARB(ctx->Exec,
+ (n[1].e, n[2].i, n[3].i, n[4].i,
+ n[5].i, n[6].i, n[7].i, n[8].i,
+ n[9].e, n[10].i, n[11].data));
+ break;
+ case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */
+ CALL_SampleCoverageARB(ctx->Exec, (n[1].f, n[2].b));
+ break;
+ case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */
+ CALL_WindowPos3fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f));
+ break;
+#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+ case OPCODE_BIND_PROGRAM_NV: /* GL_NV_vertex_program */
+ CALL_BindProgramNV(ctx->Exec, (n[1].e, n[2].ui));
+ break;
+#endif
+#if FEATURE_NV_vertex_program
+ case OPCODE_EXECUTE_PROGRAM_NV:
+ {
+ GLfloat v[4];
+ v[0] = n[3].f;
+ v[1] = n[4].f;
+ v[2] = n[5].f;
+ v[3] = n[6].f;
+ CALL_ExecuteProgramNV(ctx->Exec, (n[1].e, n[2].ui, v));
+ }
+ break;
+ case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
+ CALL_RequestResidentProgramsNV(ctx->Exec, (n[1].ui,
+ (GLuint *) n[2].data));
+ break;
+ case OPCODE_LOAD_PROGRAM_NV:
+ CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i,
+ (const GLubyte *) n[4].data));
+ break;
+ case OPCODE_TRACK_MATRIX_NV:
+ CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e));
+ break;
+#endif
+
+#if FEATURE_NV_fragment_program
+ case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB:
+ CALL_ProgramLocalParameter4fARB(ctx->Exec,
+ (n[1].e, n[2].ui, n[3].f, n[4].f,
+ n[5].f, n[6].f));
+ break;
+ case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
+ CALL_ProgramNamedParameter4fNV(ctx->Exec, (n[1].ui, n[2].i,
+ (const GLubyte *) n[3].
+ data, n[4].f, n[5].f,
+ n[6].f, n[7].f));
+ break;
+#endif
+
+ case OPCODE_ACTIVE_STENCIL_FACE_EXT:
+ CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_DEPTH_BOUNDS_EXT:
+ CALL_DepthBoundsEXT(ctx->Exec, (n[1].f, n[2].f));
+ break;
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+ case OPCODE_PROGRAM_STRING_ARB:
+ CALL_ProgramStringARB(ctx->Exec,
+ (n[1].e, n[2].e, n[3].i, n[4].data));
+ break;
+#endif
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program
+ case OPCODE_PROGRAM_ENV_PARAMETER_ARB:
+ CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f,
+ n[4].f, n[5].f,
+ n[6].f));
+ break;
+#endif
+#if FEATURE_queryobj
+ case OPCODE_BEGIN_QUERY_ARB:
+ CALL_BeginQueryARB(ctx->Exec, (n[1].e, n[2].ui));
+ break;
+ case OPCODE_END_QUERY_ARB:
+ CALL_EndQueryARB(ctx->Exec, (n[1].e));
+ break;
+#endif
+ case OPCODE_DRAW_BUFFERS_ARB:
+ {
+ GLenum buffers[MAX_DRAW_BUFFERS];
+ GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS);
+ for (i = 0; i < count; i++)
+ buffers[i] = n[2 + i].e;
+ CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers));
+ }
+ break;
+#if FEATURE_EXT_framebuffer_blit
+ case OPCODE_BLIT_FRAMEBUFFER:
+ CALL_BlitFramebufferEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i,
+ n[5].i, n[6].i, n[7].i, n[8].i,
+ n[9].i, n[10].e));
+ break;
+#endif
+
+ case OPCODE_USE_PROGRAM:
+ CALL_UseProgramObjectARB(ctx->Exec, (n[1].ui));
+ break;
+ case OPCODE_USE_SHADER_PROGRAM_EXT:
+ CALL_UseShaderProgramEXT(ctx->Exec, (n[1].ui, n[2].ui));
+ break;
+ case OPCODE_ACTIVE_PROGRAM_EXT:
+ CALL_ActiveProgramEXT(ctx->Exec, (n[1].ui));
+ break;
+ case OPCODE_UNIFORM_1F:
+ CALL_Uniform1fARB(ctx->Exec, (n[1].i, n[2].f));
+ break;
+ case OPCODE_UNIFORM_2F:
+ CALL_Uniform2fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f));
+ break;
+ case OPCODE_UNIFORM_3F:
+ CALL_Uniform3fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f, n[4].f));
+ break;
+ case OPCODE_UNIFORM_4F:
+ CALL_Uniform4fARB(ctx->Exec,
+ (n[1].i, n[2].f, n[3].f, n[4].f, n[5].f));
+ break;
+ case OPCODE_UNIFORM_1FV:
+ CALL_Uniform1fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_2FV:
+ CALL_Uniform2fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_3FV:
+ CALL_Uniform3fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_4FV:
+ CALL_Uniform4fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_1I:
+ CALL_Uniform1iARB(ctx->Exec, (n[1].i, n[2].i));
+ break;
+ case OPCODE_UNIFORM_2I:
+ CALL_Uniform2iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));
+ break;
+ case OPCODE_UNIFORM_3I:
+ CALL_Uniform3iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
+ break;
+ case OPCODE_UNIFORM_4I:
+ CALL_Uniform4iARB(ctx->Exec,
+ (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
+ break;
+ case OPCODE_UNIFORM_1IV:
+ CALL_Uniform1ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_2IV:
+ CALL_Uniform2ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_3IV:
+ CALL_Uniform3ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_4IV:
+ CALL_Uniform4ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
+ break;
+ case OPCODE_UNIFORM_1UI:
+ /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
+ break;
+ case OPCODE_UNIFORM_2UI:
+ /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
+ break;
+ case OPCODE_UNIFORM_3UI:
+ /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
+ break;
+ case OPCODE_UNIFORM_4UI:
+ /*CALL_Uniform4uiARB(ctx->Exec,
+ (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
+ */
+ break;
+ case OPCODE_UNIFORM_1UIV:
+ /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
+ break;
+ case OPCODE_UNIFORM_2UIV:
+ /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
+ break;
+ case OPCODE_UNIFORM_3UIV:
+ /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
+ break;
+ case OPCODE_UNIFORM_4UIV:
+ /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
+ break;
+ case OPCODE_UNIFORM_MATRIX22:
+ CALL_UniformMatrix2fvARB(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX33:
+ CALL_UniformMatrix3fvARB(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX44:
+ CALL_UniformMatrix4fvARB(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX23:
+ CALL_UniformMatrix2x3fv(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX32:
+ CALL_UniformMatrix3x2fv(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX24:
+ CALL_UniformMatrix2x4fv(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX42:
+ CALL_UniformMatrix4x2fv(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX34:
+ CALL_UniformMatrix3x4fv(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+ case OPCODE_UNIFORM_MATRIX43:
+ CALL_UniformMatrix4x3fv(ctx->Exec,
+ (n[1].i, n[2].i, n[3].b, n[4].data));
+ break;
+
+ case OPCODE_TEX_BUMP_PARAMETER_ATI:
+ {
+ GLfloat values[4];
+ GLuint i, pname = n[1].ui;
+
+ for (i = 0; i < 4; i++)
+ values[i] = n[1 + i].f;
+ CALL_TexBumpParameterfvATI(ctx->Exec, (pname, values));
+ }
+ break;
+#if FEATURE_ATI_fragment_shader
+ case OPCODE_BIND_FRAGMENT_SHADER_ATI:
+ CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i));
+ break;
+ case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI:
+ {
+ GLfloat values[4];
+ GLuint i, dst = n[1].ui;
+
+ for (i = 0; i < 4; i++)
+ values[i] = n[1 + i].f;
+ CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, values));
+ }
+ break;
+#endif
+ case OPCODE_ATTR_1F_NV:
+ CALL_VertexAttrib1fNV(ctx->Exec, (n[1].e, n[2].f));
+ break;
+ case OPCODE_ATTR_2F_NV:
+ /* Really shouldn't have to do this - the Node structure
+ * is convenient, but it would be better to store the data
+ * packed appropriately so that it can be sent directly
+ * on. With x86_64 becoming common, this will start to
+ * matter more.
+ */
+ if (sizeof(Node) == sizeof(GLfloat))
+ CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f));
+ else
+ CALL_VertexAttrib2fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f));
+ break;
+ case OPCODE_ATTR_3F_NV:
+ if (sizeof(Node) == sizeof(GLfloat))
+ CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f));
+ else
+ CALL_VertexAttrib3fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
+ n[4].f));
+ break;
+ case OPCODE_ATTR_4F_NV:
+ if (sizeof(Node) == sizeof(GLfloat))
+ CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f));
+ else
+ CALL_VertexAttrib4fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f,
+ n[4].f, n[5].f));
+ break;
+ case OPCODE_ATTR_1F_ARB:
+ CALL_VertexAttrib1fARB(ctx->Exec, (n[1].e, n[2].f));
+ break;
+ case OPCODE_ATTR_2F_ARB:
+ /* Really shouldn't have to do this - the Node structure
+ * is convenient, but it would be better to store the data
+ * packed appropriately so that it can be sent directly
+ * on. With x86_64 becoming common, this will start to
+ * matter more.
+ */
+ if (sizeof(Node) == sizeof(GLfloat))
+ CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f));
+ else
+ CALL_VertexAttrib2fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f));
+ break;
+ case OPCODE_ATTR_3F_ARB:
+ if (sizeof(Node) == sizeof(GLfloat))
+ CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f));
+ else
+ CALL_VertexAttrib3fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
+ n[4].f));
+ break;
+ case OPCODE_ATTR_4F_ARB:
+ if (sizeof(Node) == sizeof(GLfloat))
+ CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f));
+ else
+ CALL_VertexAttrib4fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f,
+ n[4].f, n[5].f));
+ break;
+ case OPCODE_MATERIAL:
+ if (sizeof(Node) == sizeof(GLfloat))
+ CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f));
+ else {
+ GLfloat f[4];
+ f[0] = n[3].f;
+ f[1] = n[4].f;
+ f[2] = n[5].f;
+ f[3] = n[6].f;
+ CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, f));
+ }
+ break;
+ case OPCODE_BEGIN:
+ CALL_Begin(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_END:
+ CALL_End(ctx->Exec, ());
+ break;
+ case OPCODE_RECTF:
+ CALL_Rectf(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
+ break;
+ case OPCODE_EVAL_C1:
+ CALL_EvalCoord1f(ctx->Exec, (n[1].f));
+ break;
+ case OPCODE_EVAL_C2:
+ CALL_EvalCoord2f(ctx->Exec, (n[1].f, n[2].f));
+ break;
+ case OPCODE_EVAL_P1:
+ CALL_EvalPoint1(ctx->Exec, (n[1].i));
+ break;
+ case OPCODE_EVAL_P2:
+ CALL_EvalPoint2(ctx->Exec, (n[1].i, n[2].i));
+ break;
+
+ /* GL_EXT_texture_integer */
+ case OPCODE_CLEARCOLOR_I:
+ CALL_ClearColorIiEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
+ break;
+ case OPCODE_CLEARCOLOR_UI:
+ CALL_ClearColorIuiEXT(ctx->Exec,
+ (n[1].ui, n[2].ui, n[3].ui, n[4].ui));
+ break;
+ case OPCODE_TEXPARAMETER_I:
+ {
+ GLint params[4];
+ params[0] = n[3].i;
+ params[1] = n[4].i;
+ params[2] = n[5].i;
+ params[3] = n[6].i;
+ CALL_TexParameterIivEXT(ctx->Exec, (n[1].e, n[2].e, params));
+ }
+ break;
+ case OPCODE_TEXPARAMETER_UI:
+ {
+ GLuint params[4];
+ params[0] = n[3].ui;
+ params[1] = n[4].ui;
+ params[2] = n[5].ui;
+ params[3] = n[6].ui;
+ CALL_TexParameterIuivEXT(ctx->Exec, (n[1].e, n[2].e, params));
+ }
+ break;
+
+ case OPCODE_VERTEX_ATTRIB_DIVISOR:
+ /* GL_ARB_instanced_arrays */
+ CALL_VertexAttribDivisorARB(ctx->Exec, (n[1].ui, n[2].ui));
+ break;
+
+ case OPCODE_TEXTURE_BARRIER_NV:
+ CALL_TextureBarrierNV(ctx->Exec, ());
+ break;
+
+ case OPCODE_CONTINUE:
+ n = (Node *) n[1].next;
+ break;
+ case OPCODE_END_OF_LIST:
+ done = GL_TRUE;
+ break;
+ default:
+ {
+ char msg[1000];
+ _mesa_snprintf(msg, sizeof(msg), "Error in execute_list: opcode=%d",
+ (int) opcode);
+ _mesa_problem(ctx, "%s", msg);
+ }
+ done = GL_TRUE;
+ }
+
+ /* increment n to point to next compiled command */
+ if (opcode != OPCODE_CONTINUE) {
+ n += InstSize[opcode];
+ }
+ }
+ }
+
+ if (ctx->Driver.EndCallList)
+ ctx->Driver.EndCallList(ctx);
+
+ ctx->ListState.CallDepth--;
+}
+
+
+
+/**********************************************************************/
+/* GL functions */
+/**********************************************************************/
+
+/**
+ * Test if a display list number is valid.
+ */
+static GLboolean GLAPIENTRY
+_mesa_IsList(GLuint list)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0); /* must be called before assert */
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+ return islist(ctx, list);
+}
+
+
+/**
+ * Delete a sequence of consecutive display lists.
+ */
+static void GLAPIENTRY
+_mesa_DeleteLists(GLuint list, GLsizei range)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint i;
+ FLUSH_VERTICES(ctx, 0); /* must be called before assert */
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (range < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteLists");
+ return;
+ }
+ for (i = list; i < list + range; i++) {
+ destroy_list(ctx, i);
+ }
+}
+
+
+/**
+ * Return a display list number, n, such that lists n through n+range-1
+ * are free.
+ */
+static GLuint GLAPIENTRY
+_mesa_GenLists(GLsizei range)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint base;
+ FLUSH_VERTICES(ctx, 0); /* must be called before assert */
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
+
+ if (range < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGenLists");
+ return 0;
+ }
+ if (range == 0) {
+ return 0;
+ }
+
+ /*
+ * Make this an atomic operation
+ */
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+
+ base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range);
+ if (base) {
+ /* reserve the list IDs by with empty/dummy lists */
+ GLint i;
+ for (i = 0; i < range; i++) {
+ _mesa_HashInsert(ctx->Shared->DisplayList, base + i,
+ make_list(base + i, 1));
+ }
+ }
+
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+
+ return base;
+}
+
+
+/**
+ * Begin a new display list.
+ */
+static void GLAPIENTRY
+_mesa_NewList(GLuint name, GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ FLUSH_CURRENT(ctx, 0); /* must be called before assert */
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glNewList %u %s\n", name,
+ _mesa_lookup_enum_by_nr(mode));
+
+ if (name == 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glNewList");
+ return;
+ }
+
+ if (mode != GL_COMPILE && mode != GL_COMPILE_AND_EXECUTE) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glNewList");
+ return;
+ }
+
+ if (ctx->ListState.CurrentList) {
+ /* already compiling a display list */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
+ return;
+ }
+
+ ctx->CompileFlag = GL_TRUE;
+ ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE);
+
+ /* Reset acumulated list state:
+ */
+ invalidate_saved_current_state( ctx );
+
+ /* Allocate new display list */
+ ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE);
+ ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head;
+ ctx->ListState.CurrentPos = 0;
+
+ ctx->Driver.NewList(ctx, name, mode);
+
+ ctx->CurrentDispatch = ctx->Save;
+ _glapi_set_dispatch(ctx->CurrentDispatch);
+}
+
+
+/**
+ * End definition of current display list.
+ */
+static void GLAPIENTRY
+_mesa_EndList(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ SAVE_FLUSH_VERTICES(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glEndList\n");
+
+ /* Check that a list is under construction */
+ if (!ctx->ListState.CurrentList) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glEndList");
+ return;
+ }
+
+ /* Call before emitting END_OF_LIST, in case the driver wants to
+ * emit opcodes itself.
+ */
+ ctx->Driver.EndList(ctx);
+
+ (void) alloc_instruction(ctx, OPCODE_END_OF_LIST, 0);
+
+ /* Destroy old list, if any */
+ destroy_list(ctx, ctx->ListState.CurrentList->Name);
+
+ /* Install the new list */
+ _mesa_HashInsert(ctx->Shared->DisplayList,
+ ctx->ListState.CurrentList->Name,
+ ctx->ListState.CurrentList);
+
+
+ if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST)
+ mesa_print_display_list(ctx->ListState.CurrentList->Name);
+
+ ctx->ListState.CurrentList = NULL;
+ ctx->ExecuteFlag = GL_TRUE;
+ ctx->CompileFlag = GL_FALSE;
+
+ ctx->CurrentDispatch = ctx->Exec;
+ _glapi_set_dispatch(ctx->CurrentDispatch);
+}
+
+
+void GLAPIENTRY
+_mesa_CallList(GLuint list)
+{
+ GLboolean save_compile_flag;
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_CURRENT(ctx, 0);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glCallList %d\n", list);
+
+ if (list == 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glCallList(list==0)");
+ return;
+ }
+
+ if (0)
+ mesa_print_display_list( list );
+
+ /* VERY IMPORTANT: Save the CompileFlag status, turn it off,
+ * execute the display list, and restore the CompileFlag.
+ */
+ save_compile_flag = ctx->CompileFlag;
+ if (save_compile_flag) {
+ ctx->CompileFlag = GL_FALSE;
+ }
+
+ execute_list(ctx, list);
+ ctx->CompileFlag = save_compile_flag;
+
+ /* also restore API function pointers to point to "save" versions */
+ if (save_compile_flag) {
+ ctx->CurrentDispatch = ctx->Save;
+ _glapi_set_dispatch(ctx->CurrentDispatch);
+ }
+}
+
+
+/**
+ * Execute glCallLists: call multiple display lists.
+ */
+void GLAPIENTRY
+_mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+ GLboolean save_compile_flag;
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glCallLists %d\n", n);
+
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_2_BYTES:
+ case GL_3_BYTES:
+ case GL_4_BYTES:
+ /* OK */
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
+ return;
+ }
+
+ /* Save the CompileFlag status, turn it off, execute display list,
+ * and restore the CompileFlag.
+ */
+ save_compile_flag = ctx->CompileFlag;
+ ctx->CompileFlag = GL_FALSE;
+
+ for (i = 0; i < n; i++) {
+ GLuint list = (GLuint) (ctx->List.ListBase + translate_id(i, type, lists));
+ execute_list(ctx, list);
+ }
+
+ ctx->CompileFlag = save_compile_flag;
+
+ /* also restore API function pointers to point to "save" versions */
+ if (save_compile_flag) {
+ ctx->CurrentDispatch = ctx->Save;
+ _glapi_set_dispatch(ctx->CurrentDispatch);
+ }
+}
+
+
+/**
+ * Set the offset added to list numbers in glCallLists.
+ */
+static void GLAPIENTRY
+_mesa_ListBase(GLuint base)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0); /* must be called before assert */
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ ctx->List.ListBase = base;
+}
+
+
+/* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
+ */
+static void GLAPIENTRY
+exec_Finish(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_Finish(ctx->Exec, ());
+}
+
+static void GLAPIENTRY
+exec_Flush(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_Flush(ctx->Exec, ());
+}
+
+static void GLAPIENTRY
+exec_GetBooleanv(GLenum pname, GLboolean *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetBooleanv(ctx->Exec, (pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetClipPlane(GLenum plane, GLdouble * equation)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetClipPlane(ctx->Exec, (plane, equation));
+}
+
+static void GLAPIENTRY
+exec_GetDoublev(GLenum pname, GLdouble *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetDoublev(ctx->Exec, (pname, params));
+}
+
+static GLenum GLAPIENTRY
+exec_GetError(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ return CALL_GetError(ctx->Exec, ());
+}
+
+static void GLAPIENTRY
+exec_GetFloatv(GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetFloatv(ctx->Exec, (pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetIntegerv(GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetIntegerv(ctx->Exec, (pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetLightfv(GLenum light, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetLightfv(ctx->Exec, (light, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetLightiv(GLenum light, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetLightiv(ctx->Exec, (light, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetMapdv(GLenum target, GLenum query, GLdouble * v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetMapdv(ctx->Exec, (target, query, v));
+}
+
+static void GLAPIENTRY
+exec_GetMapfv(GLenum target, GLenum query, GLfloat * v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetMapfv(ctx->Exec, (target, query, v));
+}
+
+static void GLAPIENTRY
+exec_GetMapiv(GLenum target, GLenum query, GLint * v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetMapiv(ctx->Exec, (target, query, v));
+}
+
+static void GLAPIENTRY
+exec_GetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetMaterialfv(ctx->Exec, (face, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetMaterialiv(GLenum face, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetMaterialiv(ctx->Exec, (face, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetPixelMapfv(GLenum map, GLfloat *values)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetPixelMapfv(ctx->Exec, (map, values));
+}
+
+static void GLAPIENTRY
+exec_GetPixelMapuiv(GLenum map, GLuint *values)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetPixelMapuiv(ctx->Exec, (map, values));
+}
+
+static void GLAPIENTRY
+exec_GetPixelMapusv(GLenum map, GLushort *values)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetPixelMapusv(ctx->Exec, (map, values));
+}
+
+static void GLAPIENTRY
+exec_GetPolygonStipple(GLubyte * dest)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetPolygonStipple(ctx->Exec, (dest));
+}
+
+static const GLubyte *GLAPIENTRY
+exec_GetString(GLenum name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ return CALL_GetString(ctx->Exec, (name));
+}
+
+static void GLAPIENTRY
+exec_GetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetTexEnvfv(ctx->Exec, (target, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetTexEnviv(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetTexEnviv(ctx->Exec, (target, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetTexGendv(ctx->Exec, (coord, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetTexGenfv(ctx->Exec, (coord, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetTexGeniv(GLenum coord, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetTexGeniv(ctx->Exec, (coord, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetTexImage(GLenum target, GLint level, GLenum format,
+ GLenum type, GLvoid * pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetTexImage(ctx->Exec, (target, level, format, type, pixels));
+}
+
+static void GLAPIENTRY
+exec_GetTexLevelParameterfv(GLenum target, GLint level,
+ GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetTexLevelParameterfv(ctx->Exec, (target, level, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetTexLevelParameteriv(GLenum target, GLint level,
+ GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetTexLevelParameteriv(ctx->Exec, (target, level, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetTexParameterfv(ctx->Exec, (target, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetTexParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetTexParameteriv(ctx->Exec, (target, pname, params));
+}
+
+static GLboolean GLAPIENTRY
+exec_IsEnabled(GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ return CALL_IsEnabled(ctx->Exec, (cap));
+}
+
+static void GLAPIENTRY
+exec_PixelStoref(GLenum pname, GLfloat param)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_PixelStoref(ctx->Exec, (pname, param));
+}
+
+static void GLAPIENTRY
+exec_PixelStorei(GLenum pname, GLint param)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_PixelStorei(ctx->Exec, (pname, param));
+}
+
+static void GLAPIENTRY
+exec_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type, GLvoid * pixels)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_ReadPixels(ctx->Exec, (x, y, width, height, format, type, pixels));
+}
+
+static GLint GLAPIENTRY
+exec_RenderMode(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ return CALL_RenderMode(ctx->Exec, (mode));
+}
+
+static void GLAPIENTRY
+exec_FeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_FeedbackBuffer(ctx->Exec, (size, type, buffer));
+}
+
+static void GLAPIENTRY
+exec_SelectBuffer(GLsizei size, GLuint * buffer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_SelectBuffer(ctx->Exec, (size, buffer));
+}
+
+static GLboolean GLAPIENTRY
+exec_AreTexturesResident(GLsizei n, const GLuint * texName,
+ GLboolean * residences)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ return CALL_AreTexturesResident(ctx->Exec, (n, texName, residences));
+}
+
+static void GLAPIENTRY
+exec_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_ColorPointer(ctx->Exec, (size, type, stride, ptr));
+}
+
+static void GLAPIENTRY
+exec_DeleteTextures(GLsizei n, const GLuint * texName)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_DeleteTextures(ctx->Exec, (n, texName));
+}
+
+static void GLAPIENTRY
+exec_DisableClientState(GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_DisableClientState(ctx->Exec, (cap));
+}
+
+static void GLAPIENTRY
+exec_EdgeFlagPointer(GLsizei stride, const GLvoid * vptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_EdgeFlagPointer(ctx->Exec, (stride, vptr));
+}
+
+static void GLAPIENTRY
+exec_EnableClientState(GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_EnableClientState(ctx->Exec, (cap));
+}
+
+static void GLAPIENTRY
+exec_GenTextures(GLsizei n, GLuint * texName)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GenTextures(ctx->Exec, (n, texName));
+}
+
+static void GLAPIENTRY
+exec_GetPointerv(GLenum pname, GLvoid **params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetPointerv(ctx->Exec, (pname, params));
+}
+
+static void GLAPIENTRY
+exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_IndexPointer(ctx->Exec, (type, stride, ptr));
+}
+
+static void GLAPIENTRY
+exec_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_InterleavedArrays(ctx->Exec, (format, stride, pointer));
+}
+
+static GLboolean GLAPIENTRY
+exec_IsTexture(GLuint texture)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ return CALL_IsTexture(ctx->Exec, (texture));
+}
+
+static void GLAPIENTRY
+exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_NormalPointer(ctx->Exec, (type, stride, ptr));
+}
+
+static void GLAPIENTRY
+exec_PopClientAttrib(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_PopClientAttrib(ctx->Exec, ());
+}
+
+static void GLAPIENTRY
+exec_PushClientAttrib(GLbitfield mask)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_PushClientAttrib(ctx->Exec, (mask));
+}
+
+static void GLAPIENTRY
+exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_TexCoordPointer(ctx->Exec, (size, type, stride, ptr));
+}
+
+static void GLAPIENTRY
+exec_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetCompressedTexImageARB(ctx->Exec, (target, level, img));
+}
+
+static void GLAPIENTRY
+exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_VertexPointer(ctx->Exec, (size, type, stride, ptr));
+}
+
+static void GLAPIENTRY
+exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_CopyConvolutionFilter1D(ctx->Exec,
+ (target, internalFormat, x, y, width));
+}
+
+static void GLAPIENTRY
+exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_CopyConvolutionFilter2D(ctx->Exec,
+ (target, internalFormat, x, y, width,
+ height));
+}
+
+static void GLAPIENTRY
+exec_GetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetColorTable(ctx->Exec, (target, format, type, data));
+}
+
+static void GLAPIENTRY
+exec_GetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetColorTableParameterfv(ctx->Exec, (target, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetColorTableParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetColorTableParameteriv(ctx->Exec, (target, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
+ GLvoid * image)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetConvolutionFilter(ctx->Exec, (target, format, type, image));
+}
+
+static void GLAPIENTRY
+exec_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetConvolutionParameterfv(ctx->Exec, (target, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetConvolutionParameteriv(ctx->Exec, (target, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
+ GLenum type, GLvoid *values)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetHistogram(ctx->Exec, (target, reset, format, type, values));
+}
+
+static void GLAPIENTRY
+exec_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetHistogramParameterfv(ctx->Exec, (target, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetHistogramParameteriv(ctx->Exec, (target, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
+ GLenum type, GLvoid *values)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetMinmax(ctx->Exec, (target, reset, format, type, values));
+}
+
+static void GLAPIENTRY
+exec_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetMinmaxParameterfv(ctx->Exec, (target, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetMinmaxParameteriv(ctx->Exec, (target, pname, params));
+}
+
+static void GLAPIENTRY
+exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
+ GLvoid *row, GLvoid *column, GLvoid *span)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_GetSeparableFilter(ctx->Exec,
+ (target, format, type, row, column, span));
+}
+
+static void GLAPIENTRY
+exec_SeparableFilter2D(GLenum target, GLenum internalFormat,
+ GLsizei width, GLsizei height, GLenum format,
+ GLenum type, const GLvoid *row, const GLvoid *column)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_SeparableFilter2D(ctx->Exec,
+ (target, internalFormat, width, height, format,
+ type, row, column));
+}
+
+static void GLAPIENTRY
+exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride,
+ GLsizei count, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_ColorPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
+}
+
+static void GLAPIENTRY
+exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_EdgeFlagPointerEXT(ctx->Exec, (stride, count, ptr));
+}
+
+static void GLAPIENTRY
+exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_IndexPointerEXT(ctx->Exec, (type, stride, count, ptr));
+}
+
+static void GLAPIENTRY
+exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_NormalPointerEXT(ctx->Exec, (type, stride, count, ptr));
+}
+
+static void GLAPIENTRY
+exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
+ GLsizei count, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_TexCoordPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
+}
+
+static void GLAPIENTRY
+exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
+ GLsizei count, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_VertexPointerEXT(ctx->Exec, (size, type, stride, count, ptr));
+}
+
+static void GLAPIENTRY
+exec_LockArraysEXT(GLint first, GLsizei count)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_LockArraysEXT(ctx->Exec, (first, count));
+}
+
+static void GLAPIENTRY
+exec_UnlockArraysEXT(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_UnlockArraysEXT(ctx->Exec, ());
+}
+
+static void GLAPIENTRY
+exec_ClientActiveTextureARB(GLenum target)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_ClientActiveTextureARB(ctx->Exec, (target));
+}
+
+static void GLAPIENTRY
+exec_SecondaryColorPointerEXT(GLint size, GLenum type,
+ GLsizei stride, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_SecondaryColorPointerEXT(ctx->Exec, (size, type, stride, ptr));
+}
+
+static void GLAPIENTRY
+exec_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_FogCoordPointerEXT(ctx->Exec, (type, stride, ptr));
+}
+
+/* GL_EXT_multi_draw_arrays */
+static void GLAPIENTRY
+exec_MultiDrawArraysEXT(GLenum mode, const GLint *first,
+ const GLsizei *count, GLsizei primcount)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_MultiDrawArraysEXT(ctx->Exec, (mode, first, count, primcount));
+}
+
+/* GL_IBM_multimode_draw_arrays */
+static void GLAPIENTRY
+exec_MultiModeDrawArraysIBM(const GLenum * mode, const GLint * first,
+ const GLsizei * count, GLsizei primcount,
+ GLint modestride)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_MultiModeDrawArraysIBM(ctx->Exec,
+ (mode, first, count, primcount, modestride));
+}
+
+/* GL_IBM_multimode_draw_arrays */
+static void GLAPIENTRY
+exec_MultiModeDrawElementsIBM(const GLenum * mode,
+ const GLsizei * count,
+ GLenum type,
+ const GLvoid * const *indices,
+ GLsizei primcount, GLint modestride)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ CALL_MultiModeDrawElementsIBM(ctx->Exec,
+ (mode, count, type, indices, primcount,
+ modestride));
+}
+
+
+
+/**
+ * Setup the given dispatch table to point to Mesa's display list
+ * building functions.
+ *
+ * This does not include any of the tnl functions - they are
+ * initialized from _mesa_init_api_defaults and from the active vtxfmt
+ * struct.
+ */
+struct _glapi_table *
+_mesa_create_save_table(void)
+{
+ struct _glapi_table *table;
+
+ table = _mesa_alloc_dispatch_table(_gloffset_COUNT);
+ if (table == NULL)
+ return NULL;
+
+ _mesa_loopback_init_api_table(table);
+
+ /* GL 1.0 */
+ SET_Accum(table, save_Accum);
+ SET_AlphaFunc(table, save_AlphaFunc);
+ SET_Bitmap(table, save_Bitmap);
+ SET_BlendFunc(table, save_BlendFunc);
+ SET_CallList(table, save_CallList);
+ SET_CallLists(table, save_CallLists);
+ SET_Clear(table, save_Clear);
+ SET_ClearAccum(table, save_ClearAccum);
+ SET_ClearColor(table, save_ClearColor);
+ SET_ClearDepth(table, save_ClearDepth);
+ SET_ClearIndex(table, save_ClearIndex);
+ SET_ClearStencil(table, save_ClearStencil);
+ SET_ClipPlane(table, save_ClipPlane);
+ SET_ColorMask(table, save_ColorMask);
+ SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed);
+ SET_ColorMaterial(table, save_ColorMaterial);
+ SET_CopyPixels(table, save_CopyPixels);
+ SET_CullFace(table, save_CullFace);
+ SET_DeleteLists(table, _mesa_DeleteLists);
+ SET_DepthFunc(table, save_DepthFunc);
+ SET_DepthMask(table, save_DepthMask);
+ SET_DepthRange(table, save_DepthRange);
+ SET_Disable(table, save_Disable);
+ SET_DisableIndexedEXT(table, save_DisableIndexed);
+ SET_DrawBuffer(table, save_DrawBuffer);
+ SET_DrawPixels(table, save_DrawPixels);
+ SET_Enable(table, save_Enable);
+ SET_EnableIndexedEXT(table, save_EnableIndexed);
+ SET_EndList(table, _mesa_EndList);
+ SET_EvalMesh1(table, save_EvalMesh1);
+ SET_EvalMesh2(table, save_EvalMesh2);
+ SET_Finish(table, exec_Finish);
+ SET_Flush(table, exec_Flush);
+ SET_Fogf(table, save_Fogf);
+ SET_Fogfv(table, save_Fogfv);
+ SET_Fogi(table, save_Fogi);
+ SET_Fogiv(table, save_Fogiv);
+ SET_FrontFace(table, save_FrontFace);
+ SET_Frustum(table, save_Frustum);
+ SET_GenLists(table, _mesa_GenLists);
+ SET_GetBooleanv(table, exec_GetBooleanv);
+ SET_GetClipPlane(table, exec_GetClipPlane);
+ SET_GetDoublev(table, exec_GetDoublev);
+ SET_GetError(table, exec_GetError);
+ SET_GetFloatv(table, exec_GetFloatv);
+ SET_GetIntegerv(table, exec_GetIntegerv);
+ SET_GetLightfv(table, exec_GetLightfv);
+ SET_GetLightiv(table, exec_GetLightiv);
+ SET_GetMapdv(table, exec_GetMapdv);
+ SET_GetMapfv(table, exec_GetMapfv);
+ SET_GetMapiv(table, exec_GetMapiv);
+ SET_GetMaterialfv(table, exec_GetMaterialfv);
+ SET_GetMaterialiv(table, exec_GetMaterialiv);
+ SET_GetPixelMapfv(table, exec_GetPixelMapfv);
+ SET_GetPixelMapuiv(table, exec_GetPixelMapuiv);
+ SET_GetPixelMapusv(table, exec_GetPixelMapusv);
+ SET_GetPolygonStipple(table, exec_GetPolygonStipple);
+ SET_GetString(table, exec_GetString);
+ SET_GetTexEnvfv(table, exec_GetTexEnvfv);
+ SET_GetTexEnviv(table, exec_GetTexEnviv);
+ SET_GetTexGendv(table, exec_GetTexGendv);
+ SET_GetTexGenfv(table, exec_GetTexGenfv);
+ SET_GetTexGeniv(table, exec_GetTexGeniv);
+ SET_GetTexImage(table, exec_GetTexImage);
+ SET_GetTexLevelParameterfv(table, exec_GetTexLevelParameterfv);
+ SET_GetTexLevelParameteriv(table, exec_GetTexLevelParameteriv);
+ SET_GetTexParameterfv(table, exec_GetTexParameterfv);
+ SET_GetTexParameteriv(table, exec_GetTexParameteriv);
+ SET_Hint(table, save_Hint);
+ SET_IndexMask(table, save_IndexMask);
+ SET_InitNames(table, save_InitNames);
+ SET_IsEnabled(table, exec_IsEnabled);
+ SET_IsList(table, _mesa_IsList);
+ SET_LightModelf(table, save_LightModelf);
+ SET_LightModelfv(table, save_LightModelfv);
+ SET_LightModeli(table, save_LightModeli);
+ SET_LightModeliv(table, save_LightModeliv);
+ SET_Lightf(table, save_Lightf);
+ SET_Lightfv(table, save_Lightfv);
+ SET_Lighti(table, save_Lighti);
+ SET_Lightiv(table, save_Lightiv);
+ SET_LineStipple(table, save_LineStipple);
+ SET_LineWidth(table, save_LineWidth);
+ SET_ListBase(table, save_ListBase);
+ SET_LoadIdentity(table, save_LoadIdentity);
+ SET_LoadMatrixd(table, save_LoadMatrixd);
+ SET_LoadMatrixf(table, save_LoadMatrixf);
+ SET_LoadName(table, save_LoadName);
+ SET_LogicOp(table, save_LogicOp);
+ SET_Map1d(table, save_Map1d);
+ SET_Map1f(table, save_Map1f);
+ SET_Map2d(table, save_Map2d);
+ SET_Map2f(table, save_Map2f);
+ SET_MapGrid1d(table, save_MapGrid1d);
+ SET_MapGrid1f(table, save_MapGrid1f);
+ SET_MapGrid2d(table, save_MapGrid2d);
+ SET_MapGrid2f(table, save_MapGrid2f);
+ SET_MatrixMode(table, save_MatrixMode);
+ SET_MultMatrixd(table, save_MultMatrixd);
+ SET_MultMatrixf(table, save_MultMatrixf);
+ SET_NewList(table, save_NewList);
+ SET_Ortho(table, save_Ortho);
+ SET_PassThrough(table, save_PassThrough);
+ SET_PixelMapfv(table, save_PixelMapfv);
+ SET_PixelMapuiv(table, save_PixelMapuiv);
+ SET_PixelMapusv(table, save_PixelMapusv);
+ SET_PixelStoref(table, exec_PixelStoref);
+ SET_PixelStorei(table, exec_PixelStorei);
+ SET_PixelTransferf(table, save_PixelTransferf);
+ SET_PixelTransferi(table, save_PixelTransferi);
+ SET_PixelZoom(table, save_PixelZoom);
+ SET_PointSize(table, save_PointSize);
+ SET_PolygonMode(table, save_PolygonMode);
+ SET_PolygonOffset(table, save_PolygonOffset);
+ SET_PolygonStipple(table, save_PolygonStipple);
+ SET_PopAttrib(table, save_PopAttrib);
+ SET_PopMatrix(table, save_PopMatrix);
+ SET_PopName(table, save_PopName);
+ SET_PushAttrib(table, save_PushAttrib);
+ SET_PushMatrix(table, save_PushMatrix);
+ SET_PushName(table, save_PushName);
+ SET_RasterPos2d(table, save_RasterPos2d);
+ SET_RasterPos2dv(table, save_RasterPos2dv);
+ SET_RasterPos2f(table, save_RasterPos2f);
+ SET_RasterPos2fv(table, save_RasterPos2fv);
+ SET_RasterPos2i(table, save_RasterPos2i);
+ SET_RasterPos2iv(table, save_RasterPos2iv);
+ SET_RasterPos2s(table, save_RasterPos2s);
+ SET_RasterPos2sv(table, save_RasterPos2sv);
+ SET_RasterPos3d(table, save_RasterPos3d);
+ SET_RasterPos3dv(table, save_RasterPos3dv);
+ SET_RasterPos3f(table, save_RasterPos3f);
+ SET_RasterPos3fv(table, save_RasterPos3fv);
+ SET_RasterPos3i(table, save_RasterPos3i);
+ SET_RasterPos3iv(table, save_RasterPos3iv);
+ SET_RasterPos3s(table, save_RasterPos3s);
+ SET_RasterPos3sv(table, save_RasterPos3sv);
+ SET_RasterPos4d(table, save_RasterPos4d);
+ SET_RasterPos4dv(table, save_RasterPos4dv);
+ SET_RasterPos4f(table, save_RasterPos4f);
+ SET_RasterPos4fv(table, save_RasterPos4fv);
+ SET_RasterPos4i(table, save_RasterPos4i);
+ SET_RasterPos4iv(table, save_RasterPos4iv);
+ SET_RasterPos4s(table, save_RasterPos4s);
+ SET_RasterPos4sv(table, save_RasterPos4sv);
+ SET_ReadBuffer(table, save_ReadBuffer);
+ SET_ReadPixels(table, exec_ReadPixels);
+ SET_RenderMode(table, exec_RenderMode);
+ SET_Rotated(table, save_Rotated);
+ SET_Rotatef(table, save_Rotatef);
+ SET_Scaled(table, save_Scaled);
+ SET_Scalef(table, save_Scalef);
+ SET_Scissor(table, save_Scissor);
+ SET_FeedbackBuffer(table, exec_FeedbackBuffer);
+ SET_SelectBuffer(table, exec_SelectBuffer);
+ SET_ShadeModel(table, save_ShadeModel);
+ SET_StencilFunc(table, save_StencilFunc);
+ SET_StencilMask(table, save_StencilMask);
+ SET_StencilOp(table, save_StencilOp);
+ SET_TexEnvf(table, save_TexEnvf);
+ SET_TexEnvfv(table, save_TexEnvfv);
+ SET_TexEnvi(table, save_TexEnvi);
+ SET_TexEnviv(table, save_TexEnviv);
+ SET_TexGend(table, save_TexGend);
+ SET_TexGendv(table, save_TexGendv);
+ SET_TexGenf(table, save_TexGenf);
+ SET_TexGenfv(table, save_TexGenfv);
+ SET_TexGeni(table, save_TexGeni);
+ SET_TexGeniv(table, save_TexGeniv);
+ SET_TexImage1D(table, save_TexImage1D);
+ SET_TexImage2D(table, save_TexImage2D);
+ SET_TexParameterf(table, save_TexParameterf);
+ SET_TexParameterfv(table, save_TexParameterfv);
+ SET_TexParameteri(table, save_TexParameteri);
+ SET_TexParameteriv(table, save_TexParameteriv);
+ SET_Translated(table, save_Translated);
+ SET_Translatef(table, save_Translatef);
+ SET_Viewport(table, save_Viewport);
+
+ /* GL 1.1 */
+ SET_AreTexturesResident(table, exec_AreTexturesResident);
+ SET_BindTexture(table, save_BindTexture);
+ SET_ColorPointer(table, exec_ColorPointer);
+ SET_CopyTexImage1D(table, save_CopyTexImage1D);
+ SET_CopyTexImage2D(table, save_CopyTexImage2D);
+ SET_CopyTexSubImage1D(table, save_CopyTexSubImage1D);
+ SET_CopyTexSubImage2D(table, save_CopyTexSubImage2D);
+ SET_DeleteTextures(table, exec_DeleteTextures);
+ SET_DisableClientState(table, exec_DisableClientState);
+ SET_EdgeFlagPointer(table, exec_EdgeFlagPointer);
+ SET_EnableClientState(table, exec_EnableClientState);
+ SET_GenTextures(table, exec_GenTextures);
+ SET_GetPointerv(table, exec_GetPointerv);
+ SET_IndexPointer(table, exec_IndexPointer);
+ SET_InterleavedArrays(table, exec_InterleavedArrays);
+ SET_IsTexture(table, exec_IsTexture);
+ SET_NormalPointer(table, exec_NormalPointer);
+ SET_PopClientAttrib(table, exec_PopClientAttrib);
+ SET_PrioritizeTextures(table, save_PrioritizeTextures);
+ SET_PushClientAttrib(table, exec_PushClientAttrib);
+ SET_TexCoordPointer(table, exec_TexCoordPointer);
+ SET_TexSubImage1D(table, save_TexSubImage1D);
+ SET_TexSubImage2D(table, save_TexSubImage2D);
+ SET_VertexPointer(table, exec_VertexPointer);
+
+ /* GL 1.2 */
+ SET_CopyTexSubImage3D(table, save_CopyTexSubImage3D);
+ SET_TexImage3D(table, save_TexImage3D);
+ SET_TexSubImage3D(table, save_TexSubImage3D);
+
+ /* GL 2.0 */
+ SET_StencilFuncSeparate(table, save_StencilFuncSeparate);
+ SET_StencilMaskSeparate(table, save_StencilMaskSeparate);
+ SET_StencilOpSeparate(table, save_StencilOpSeparate);
+
+ /* ATI_separate_stencil */
+ SET_StencilFuncSeparateATI(table, save_StencilFuncSeparateATI);
+
+ /* GL_ARB_imaging */
+ /* Not all are supported */
+ SET_BlendColor(table, save_BlendColor);
+ SET_BlendEquation(table, save_BlendEquation);
+ SET_ColorSubTable(table, save_ColorSubTable);
+ SET_ColorTable(table, save_ColorTable);
+ SET_ColorTableParameterfv(table, save_ColorTableParameterfv);
+ SET_ColorTableParameteriv(table, save_ColorTableParameteriv);
+ SET_ConvolutionFilter1D(table, save_ConvolutionFilter1D);
+ SET_ConvolutionFilter2D(table, save_ConvolutionFilter2D);
+ SET_ConvolutionParameterf(table, save_ConvolutionParameterf);
+ SET_ConvolutionParameterfv(table, save_ConvolutionParameterfv);
+ SET_ConvolutionParameteri(table, save_ConvolutionParameteri);
+ SET_ConvolutionParameteriv(table, save_ConvolutionParameteriv);
+ SET_CopyColorSubTable(table, save_CopyColorSubTable);
+ SET_CopyColorTable(table, save_CopyColorTable);
+ SET_CopyConvolutionFilter1D(table, exec_CopyConvolutionFilter1D);
+ SET_CopyConvolutionFilter2D(table, exec_CopyConvolutionFilter2D);
+ SET_GetColorTable(table, exec_GetColorTable);
+ SET_GetColorTableParameterfv(table, exec_GetColorTableParameterfv);
+ SET_GetColorTableParameteriv(table, exec_GetColorTableParameteriv);
+ SET_GetConvolutionFilter(table, exec_GetConvolutionFilter);
+ SET_GetConvolutionParameterfv(table, exec_GetConvolutionParameterfv);
+ SET_GetConvolutionParameteriv(table, exec_GetConvolutionParameteriv);
+ SET_GetHistogram(table, exec_GetHistogram);
+ SET_GetHistogramParameterfv(table, exec_GetHistogramParameterfv);
+ SET_GetHistogramParameteriv(table, exec_GetHistogramParameteriv);
+ SET_GetMinmax(table, exec_GetMinmax);
+ SET_GetMinmaxParameterfv(table, exec_GetMinmaxParameterfv);
+ SET_GetMinmaxParameteriv(table, exec_GetMinmaxParameteriv);
+ SET_GetSeparableFilter(table, exec_GetSeparableFilter);
+ SET_Histogram(table, save_Histogram);
+ SET_Minmax(table, save_Minmax);
+ SET_ResetHistogram(table, save_ResetHistogram);
+ SET_ResetMinmax(table, save_ResetMinmax);
+ SET_SeparableFilter2D(table, exec_SeparableFilter2D);
+
+ /* 2. GL_EXT_blend_color */
+#if 0
+ SET_BlendColorEXT(table, save_BlendColorEXT);
+#endif
+
+ /* 3. GL_EXT_polygon_offset */
+ SET_PolygonOffsetEXT(table, save_PolygonOffsetEXT);
+
+ /* 6. GL_EXT_texture3d */
+#if 0
+ SET_CopyTexSubImage3DEXT(table, save_CopyTexSubImage3D);
+ SET_TexImage3DEXT(table, save_TexImage3DEXT);
+ SET_TexSubImage3DEXT(table, save_TexSubImage3D);
+#endif
+
+ /* 14. GL_SGI_color_table */
+#if 0
+ SET_ColorTableSGI(table, save_ColorTable);
+ SET_ColorSubTableSGI(table, save_ColorSubTable);
+ SET_GetColorTableSGI(table, exec_GetColorTable);
+ SET_GetColorTableParameterfvSGI(table, exec_GetColorTableParameterfv);
+ SET_GetColorTableParameterivSGI(table, exec_GetColorTableParameteriv);
+#endif
+
+ /* 30. GL_EXT_vertex_array */
+ SET_ColorPointerEXT(table, exec_ColorPointerEXT);
+ SET_EdgeFlagPointerEXT(table, exec_EdgeFlagPointerEXT);
+ SET_IndexPointerEXT(table, exec_IndexPointerEXT);
+ SET_NormalPointerEXT(table, exec_NormalPointerEXT);
+ SET_TexCoordPointerEXT(table, exec_TexCoordPointerEXT);
+ SET_VertexPointerEXT(table, exec_VertexPointerEXT);
+
+ /* 37. GL_EXT_blend_minmax */
+#if 0
+ SET_BlendEquationEXT(table, save_BlendEquationEXT);
+#endif
+
+ /* 54. GL_EXT_point_parameters */
+ SET_PointParameterfEXT(table, save_PointParameterfEXT);
+ SET_PointParameterfvEXT(table, save_PointParameterfvEXT);
+
+ /* 97. GL_EXT_compiled_vertex_array */
+ SET_LockArraysEXT(table, exec_LockArraysEXT);
+ SET_UnlockArraysEXT(table, exec_UnlockArraysEXT);
+
+ /* 145. GL_EXT_secondary_color */
+ SET_SecondaryColorPointerEXT(table, exec_SecondaryColorPointerEXT);
+
+ /* 148. GL_EXT_multi_draw_arrays */
+ SET_MultiDrawArraysEXT(table, exec_MultiDrawArraysEXT);
+
+ /* 149. GL_EXT_fog_coord */
+ SET_FogCoordPointerEXT(table, exec_FogCoordPointerEXT);
+
+ /* 173. GL_EXT_blend_func_separate */
+ SET_BlendFuncSeparateEXT(table, save_BlendFuncSeparateEXT);
+
+ /* 196. GL_MESA_resize_buffers */
+ SET_ResizeBuffersMESA(table, _mesa_ResizeBuffersMESA);
+
+ /* 197. GL_MESA_window_pos */
+ SET_WindowPos2dMESA(table, save_WindowPos2dMESA);
+ SET_WindowPos2dvMESA(table, save_WindowPos2dvMESA);
+ SET_WindowPos2fMESA(table, save_WindowPos2fMESA);
+ SET_WindowPos2fvMESA(table, save_WindowPos2fvMESA);
+ SET_WindowPos2iMESA(table, save_WindowPos2iMESA);
+ SET_WindowPos2ivMESA(table, save_WindowPos2ivMESA);
+ SET_WindowPos2sMESA(table, save_WindowPos2sMESA);
+ SET_WindowPos2svMESA(table, save_WindowPos2svMESA);
+ SET_WindowPos3dMESA(table, save_WindowPos3dMESA);
+ SET_WindowPos3dvMESA(table, save_WindowPos3dvMESA);
+ SET_WindowPos3fMESA(table, save_WindowPos3fMESA);
+ SET_WindowPos3fvMESA(table, save_WindowPos3fvMESA);
+ SET_WindowPos3iMESA(table, save_WindowPos3iMESA);
+ SET_WindowPos3ivMESA(table, save_WindowPos3ivMESA);
+ SET_WindowPos3sMESA(table, save_WindowPos3sMESA);
+ SET_WindowPos3svMESA(table, save_WindowPos3svMESA);
+ SET_WindowPos4dMESA(table, save_WindowPos4dMESA);
+ SET_WindowPos4dvMESA(table, save_WindowPos4dvMESA);
+ SET_WindowPos4fMESA(table, save_WindowPos4fMESA);
+ SET_WindowPos4fvMESA(table, save_WindowPos4fvMESA);
+ SET_WindowPos4iMESA(table, save_WindowPos4iMESA);
+ SET_WindowPos4ivMESA(table, save_WindowPos4ivMESA);
+ SET_WindowPos4sMESA(table, save_WindowPos4sMESA);
+ SET_WindowPos4svMESA(table, save_WindowPos4svMESA);
+
+ /* 200. GL_IBM_multimode_draw_arrays */
+ SET_MultiModeDrawArraysIBM(table, exec_MultiModeDrawArraysIBM);
+ SET_MultiModeDrawElementsIBM(table, exec_MultiModeDrawElementsIBM);
+
+#if FEATURE_NV_vertex_program
+ /* 233. GL_NV_vertex_program */
+ /* The following commands DO NOT go into display lists:
+ * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV,
+ * VertexAttribPointerNV, GetProgram*, GetVertexAttrib*
+ */
+ SET_BindProgramNV(table, save_BindProgramNV);
+ SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
+ SET_ExecuteProgramNV(table, save_ExecuteProgramNV);
+ SET_GenProgramsNV(table, _mesa_GenPrograms);
+ SET_AreProgramsResidentNV(table, _mesa_AreProgramsResidentNV);
+ SET_RequestResidentProgramsNV(table, save_RequestResidentProgramsNV);
+ SET_GetProgramParameterfvNV(table, _mesa_GetProgramParameterfvNV);
+ SET_GetProgramParameterdvNV(table, _mesa_GetProgramParameterdvNV);
+ SET_GetProgramivNV(table, _mesa_GetProgramivNV);
+ SET_GetProgramStringNV(table, _mesa_GetProgramStringNV);
+ SET_GetTrackMatrixivNV(table, _mesa_GetTrackMatrixivNV);
+ SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV);
+ SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
+ SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
+ SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
+ SET_IsProgramNV(table, _mesa_IsProgramARB);
+ SET_LoadProgramNV(table, save_LoadProgramNV);
+ SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
+ SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
+ SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
+ SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB);
+ SET_ProgramParameters4dvNV(table, save_ProgramParameters4dvNV);
+ SET_ProgramParameters4fvNV(table, save_ProgramParameters4fvNV);
+ SET_TrackMatrixNV(table, save_TrackMatrixNV);
+ SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV);
+#endif
+
+ /* 244. GL_ATI_envmap_bumpmap */
+ SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI);
+ SET_TexBumpParameterfvATI(table, save_TexBumpParameterfvATI);
+
+ /* 245. GL_ATI_fragment_shader */
+#if FEATURE_ATI_fragment_shader
+ SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI);
+ SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI);
+#endif
+
+ /* 282. GL_NV_fragment_program */
+#if FEATURE_NV_fragment_program
+ SET_ProgramNamedParameter4fNV(table, save_ProgramNamedParameter4fNV);
+ SET_ProgramNamedParameter4dNV(table, save_ProgramNamedParameter4dNV);
+ SET_ProgramNamedParameter4fvNV(table, save_ProgramNamedParameter4fvNV);
+ SET_ProgramNamedParameter4dvNV(table, save_ProgramNamedParameter4dvNV);
+ SET_GetProgramNamedParameterfvNV(table,
+ _mesa_GetProgramNamedParameterfvNV);
+ SET_GetProgramNamedParameterdvNV(table,
+ _mesa_GetProgramNamedParameterdvNV);
+ SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
+ SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
+ SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
+ SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
+ SET_GetProgramLocalParameterdvARB(table,
+ _mesa_GetProgramLocalParameterdvARB);
+ SET_GetProgramLocalParameterfvARB(table,
+ _mesa_GetProgramLocalParameterfvARB);
+#endif
+
+ /* 262. GL_NV_point_sprite */
+ SET_PointParameteriNV(table, save_PointParameteriNV);
+ SET_PointParameterivNV(table, save_PointParameterivNV);
+
+ /* 268. GL_EXT_stencil_two_side */
+ SET_ActiveStencilFaceEXT(table, save_ActiveStencilFaceEXT);
+
+ /* 273. GL_APPLE_vertex_array_object */
+ SET_BindVertexArrayAPPLE(table, _mesa_BindVertexArrayAPPLE);
+ SET_DeleteVertexArraysAPPLE(table, _mesa_DeleteVertexArraysAPPLE);
+ SET_GenVertexArraysAPPLE(table, _mesa_GenVertexArraysAPPLE);
+ SET_IsVertexArrayAPPLE(table, _mesa_IsVertexArrayAPPLE);
+
+ /* ???. GL_EXT_depth_bounds_test */
+ SET_DepthBoundsEXT(table, save_DepthBoundsEXT);
+
+ /* ARB 1. GL_ARB_multitexture */
+ SET_ActiveTextureARB(table, save_ActiveTextureARB);
+ SET_ClientActiveTextureARB(table, exec_ClientActiveTextureARB);
+
+ /* ARB 3. GL_ARB_transpose_matrix */
+ SET_LoadTransposeMatrixdARB(table, save_LoadTransposeMatrixdARB);
+ SET_LoadTransposeMatrixfARB(table, save_LoadTransposeMatrixfARB);
+ SET_MultTransposeMatrixdARB(table, save_MultTransposeMatrixdARB);
+ SET_MultTransposeMatrixfARB(table, save_MultTransposeMatrixfARB);
+
+ /* ARB 5. GL_ARB_multisample */
+ SET_SampleCoverageARB(table, save_SampleCoverageARB);
+
+ /* ARB 12. GL_ARB_texture_compression */
+ SET_CompressedTexImage3DARB(table, save_CompressedTexImage3DARB);
+ SET_CompressedTexImage2DARB(table, save_CompressedTexImage2DARB);
+ SET_CompressedTexImage1DARB(table, save_CompressedTexImage1DARB);
+ SET_CompressedTexSubImage3DARB(table, save_CompressedTexSubImage3DARB);
+ SET_CompressedTexSubImage2DARB(table, save_CompressedTexSubImage2DARB);
+ SET_CompressedTexSubImage1DARB(table, save_CompressedTexSubImage1DARB);
+ SET_GetCompressedTexImageARB(table, exec_GetCompressedTexImageARB);
+
+ /* ARB 14. GL_ARB_point_parameters */
+ /* aliased with EXT_point_parameters functions */
+
+ /* ARB 25. GL_ARB_window_pos */
+ /* aliased with MESA_window_pos functions */
+
+ /* ARB 26. GL_ARB_vertex_program */
+ /* ARB 27. GL_ARB_fragment_program */
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+ /* glVertexAttrib* functions alias the NV ones, handled elsewhere */
+ SET_VertexAttribPointerARB(table, _mesa_VertexAttribPointerARB);
+ SET_EnableVertexAttribArrayARB(table, _mesa_EnableVertexAttribArrayARB);
+ SET_DisableVertexAttribArrayARB(table, _mesa_DisableVertexAttribArrayARB);
+ SET_ProgramStringARB(table, save_ProgramStringARB);
+ SET_BindProgramNV(table, save_BindProgramNV);
+ SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
+ SET_GenProgramsNV(table, _mesa_GenPrograms);
+ SET_IsProgramNV(table, _mesa_IsProgramARB);
+ SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV);
+ SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
+ SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
+ SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
+ SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
+ SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
+ SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
+ SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB);
+ SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
+ SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
+ SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
+ SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
+ SET_GetProgramEnvParameterdvARB(table, _mesa_GetProgramEnvParameterdvARB);
+ SET_GetProgramEnvParameterfvARB(table, _mesa_GetProgramEnvParameterfvARB);
+ SET_GetProgramLocalParameterdvARB(table,
+ _mesa_GetProgramLocalParameterdvARB);
+ SET_GetProgramLocalParameterfvARB(table,
+ _mesa_GetProgramLocalParameterfvARB);
+ SET_GetProgramivARB(table, _mesa_GetProgramivARB);
+ SET_GetProgramStringARB(table, _mesa_GetProgramStringARB);
+#endif
+
+ /* ARB 28. GL_ARB_vertex_buffer_object */
+#if FEATURE_ARB_vertex_buffer_object
+ /* None of the extension's functions get compiled */
+ SET_BindBufferARB(table, _mesa_BindBufferARB);
+ SET_BufferDataARB(table, _mesa_BufferDataARB);
+ SET_BufferSubDataARB(table, _mesa_BufferSubDataARB);
+ SET_DeleteBuffersARB(table, _mesa_DeleteBuffersARB);
+ SET_GenBuffersARB(table, _mesa_GenBuffersARB);
+ SET_GetBufferParameterivARB(table, _mesa_GetBufferParameterivARB);
+ SET_GetBufferPointervARB(table, _mesa_GetBufferPointervARB);
+ SET_GetBufferSubDataARB(table, _mesa_GetBufferSubDataARB);
+ SET_IsBufferARB(table, _mesa_IsBufferARB);
+ SET_MapBufferARB(table, _mesa_MapBufferARB);
+ SET_UnmapBufferARB(table, _mesa_UnmapBufferARB);
+#endif
+
+#if FEATURE_queryobj
+ SET_BeginQueryARB(table, save_BeginQueryARB);
+ SET_EndQueryARB(table, save_EndQueryARB);
+ SET_GenQueriesARB(table, _mesa_GenQueriesARB);
+ SET_DeleteQueriesARB(table, _mesa_DeleteQueriesARB);
+ SET_IsQueryARB(table, _mesa_IsQueryARB);
+ SET_GetQueryivARB(table, _mesa_GetQueryivARB);
+ SET_GetQueryObjectivARB(table, _mesa_GetQueryObjectivARB);
+ SET_GetQueryObjectuivARB(table, _mesa_GetQueryObjectuivARB);
+#endif
+ SET_DrawBuffersARB(table, save_DrawBuffersARB);
+
+#if FEATURE_EXT_framebuffer_blit
+ SET_BlitFramebufferEXT(table, save_BlitFramebufferEXT);
+#endif
+
+ /* GL_ARB_shader_objects */
+ SET_UseProgramObjectARB(table, save_UseProgramObjectARB);
+ SET_Uniform1fARB(table, save_Uniform1fARB);
+ SET_Uniform2fARB(table, save_Uniform2fARB);
+ SET_Uniform3fARB(table, save_Uniform3fARB);
+ SET_Uniform4fARB(table, save_Uniform4fARB);
+ SET_Uniform1fvARB(table, save_Uniform1fvARB);
+ SET_Uniform2fvARB(table, save_Uniform2fvARB);
+ SET_Uniform3fvARB(table, save_Uniform3fvARB);
+ SET_Uniform4fvARB(table, save_Uniform4fvARB);
+ SET_Uniform1iARB(table, save_Uniform1iARB);
+ SET_Uniform2iARB(table, save_Uniform2iARB);
+ SET_Uniform3iARB(table, save_Uniform3iARB);
+ SET_Uniform4iARB(table, save_Uniform4iARB);
+ SET_Uniform1ivARB(table, save_Uniform1ivARB);
+ SET_Uniform2ivARB(table, save_Uniform2ivARB);
+ SET_Uniform3ivARB(table, save_Uniform3ivARB);
+ SET_Uniform4ivARB(table, save_Uniform4ivARB);
+ SET_UniformMatrix2fvARB(table, save_UniformMatrix2fvARB);
+ SET_UniformMatrix3fvARB(table, save_UniformMatrix3fvARB);
+ SET_UniformMatrix4fvARB(table, save_UniformMatrix4fvARB);
+ SET_UniformMatrix2x3fv(table, save_UniformMatrix2x3fv);
+ SET_UniformMatrix3x2fv(table, save_UniformMatrix3x2fv);
+ SET_UniformMatrix2x4fv(table, save_UniformMatrix2x4fv);
+ SET_UniformMatrix4x2fv(table, save_UniformMatrix4x2fv);
+ SET_UniformMatrix3x4fv(table, save_UniformMatrix3x4fv);
+ SET_UniformMatrix4x3fv(table, save_UniformMatrix4x3fv);
+
+ /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
+ SET_BindAttribLocationARB(table, exec_BindAttribLocationARB);
+ SET_GetAttribLocationARB(table, exec_GetAttribLocationARB);
+ SET_GetUniformLocationARB(table, exec_GetUniformLocationARB);
+ /* XXX additional functions need to be implemented here! */
+
+ /* 299. GL_EXT_blend_equation_separate */
+ SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT);
+
+ /* GL_EXT_gpu_program_parameters */
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+ SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT);
+ SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT);
+#endif
+
+ /* ARB 50. GL_ARB_map_buffer_range */
+#if FEATURE_ARB_map_buffer_range
+ SET_MapBufferRange(table, _mesa_MapBufferRange); /* no dlist save */
+ SET_FlushMappedBufferRange(table, _mesa_FlushMappedBufferRange); /* no dl */
+#endif
+
+ /* ARB 59. GL_ARB_copy_buffer */
+ SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */
+
+ /* 352. GL_EXT_transform_feedback */
+#if FEATURE_EXT_transform_feedback
+ SET_BeginTransformFeedbackEXT(table, save_BeginTransformFeedback);
+ SET_EndTransformFeedbackEXT(table, save_EndTransformFeedback);
+#endif
+
+ /* 364. GL_EXT_provoking_vertex */
+ SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT);
+
+ /* 371. GL_APPLE_object_purgeable */
+#if FEATURE_APPLE_object_purgeable
+ SET_ObjectPurgeableAPPLE(table, _mesa_ObjectPurgeableAPPLE);
+ SET_ObjectUnpurgeableAPPLE(table, _mesa_ObjectUnpurgeableAPPLE);
+#endif
+
+ /* GL_EXT_texture_integer */
+ SET_ClearColorIiEXT(table, save_ClearColorIi);
+ SET_ClearColorIuiEXT(table, save_ClearColorIui);
+ SET_TexParameterIivEXT(table, save_TexParameterIiv);
+ SET_TexParameterIuivEXT(table, save_TexParameterIuiv);
+ SET_GetTexParameterIivEXT(table, exec_GetTexParameterIiv);
+ SET_GetTexParameterIuivEXT(table, exec_GetTexParameterIuiv);
+
+ /* 377. GL_EXT_separate_shader_objects */
+ SET_UseShaderProgramEXT(table, save_UseShaderProgramEXT);
+ SET_ActiveProgramEXT(table, save_ActiveProgramEXT);
+
+ /* GL 3.0 */
+#if 0
+ SET_ClearBufferiv(table, save_ClearBufferiv);
+ SET_ClearBufferuiv(table, save_ClearBufferuiv);
+ SET_ClearBufferfv(table, save_ClearBufferfv);
+ SET_ClearBufferfi(table, save_ClearBufferfi);
+ SET_Uniform1ui(table, save_Uniform1ui);
+ SET_Uniform2ui(table, save_Uniform2ui);
+ SET_Uniform3ui(table, save_Uniform3ui);
+ SET_Uniform4ui(table, save_Uniform4ui);
+ SET_Uniform1uiv(table, save_Uniform1uiv);
+ SET_Uniform2uiv(table, save_Uniform2uiv);
+ SET_Uniform3uiv(table, save_Uniform3uiv);
+ SET_Uniform4uiv(table, save_Uniform4uiv);
+#else
+ (void) save_ClearBufferiv;
+ (void) save_ClearBufferuiv;
+ (void) save_ClearBufferfv;
+ (void) save_ClearBufferfi;
+ (void) save_Uniform1ui;
+ (void) save_Uniform2ui;
+ (void) save_Uniform3ui;
+ (void) save_Uniform4ui;
+ (void) save_Uniform1uiv;
+ (void) save_Uniform2uiv;
+ (void) save_Uniform3uiv;
+ (void) save_Uniform4uiv;
+#endif
+
+ /* GL_ARB_instanced_arrays */
+ SET_VertexAttribDivisorARB(table, save_VertexAttribDivisor);
+
+ /* GL_NV_texture_barrier */
+ SET_TextureBarrierNV(table, save_TextureBarrierNV);
+
+ /* GL_ARB_draw_buffer_blend */
+ SET_BlendFunciARB(table, save_BlendFunci);
+ SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei);
+ SET_BlendEquationiARB(table, save_BlendEquationi);
+ SET_BlendEquationSeparateiARB(table, save_BlendEquationSeparatei);
+
+ return table;
+}
+
+
+
+static const char *
+enum_string(GLenum k)
+{
+ return _mesa_lookup_enum_by_nr(k);
+}
+
+
+/**
+ * Print the commands in a display list. For debugging only.
+ * TODO: many commands aren't handled yet.
+ */
+static void GLAPIENTRY
+print_list(struct gl_context *ctx, GLuint list)
+{
+ struct gl_display_list *dlist;
+ Node *n;
+ GLboolean done;
+
+ if (!islist(ctx, list)) {
+ printf("%u is not a display list ID\n", list);
+ return;
+ }
+
+ dlist = lookup_list(ctx, list);
+ if (!dlist)
+ return;
+
+ n = dlist->Head;
+
+ printf("START-LIST %u, address %p\n", list, (void *) n);
+
+ done = n ? GL_FALSE : GL_TRUE;
+ while (!done) {
+ const OpCode opcode = n[0].opcode;
+
+ if (is_ext_opcode(opcode)) {
+ n += ext_opcode_print(ctx, n);
+ }
+ else {
+ switch (opcode) {
+ case OPCODE_ACCUM:
+ printf("Accum %s %g\n", enum_string(n[1].e), n[2].f);
+ break;
+ case OPCODE_BITMAP:
+ printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
+ n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data);
+ break;
+ case OPCODE_CALL_LIST:
+ printf("CallList %d\n", (int) n[1].ui);
+ break;
+ case OPCODE_CALL_LIST_OFFSET:
+ printf("CallList %d + offset %u = %u\n", (int) n[1].ui,
+ ctx->List.ListBase, ctx->List.ListBase + n[1].ui);
+ break;
+ case OPCODE_COLOR_TABLE_PARAMETER_FV:
+ printf("ColorTableParameterfv %s %s %f %f %f %f\n",
+ enum_string(n[1].e), enum_string(n[2].e),
+ n[3].f, n[4].f, n[5].f, n[6].f);
+ break;
+ case OPCODE_COLOR_TABLE_PARAMETER_IV:
+ printf("ColorTableParameteriv %s %s %d %d %d %d\n",
+ enum_string(n[1].e), enum_string(n[2].e),
+ n[3].i, n[4].i, n[5].i, n[6].i);
+ break;
+ case OPCODE_DISABLE:
+ printf("Disable %s\n", enum_string(n[1].e));
+ break;
+ case OPCODE_ENABLE:
+ printf("Enable %s\n", enum_string(n[1].e));
+ break;
+ case OPCODE_FRUSTUM:
+ printf("Frustum %g %g %g %g %g %g\n",
+ n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
+ break;
+ case OPCODE_LINE_STIPPLE:
+ printf("LineStipple %d %x\n", n[1].i, (int) n[2].us);
+ break;
+ case OPCODE_LOAD_IDENTITY:
+ printf("LoadIdentity\n");
+ break;
+ case OPCODE_LOAD_MATRIX:
+ printf("LoadMatrix\n");
+ printf(" %8f %8f %8f %8f\n",
+ n[1].f, n[5].f, n[9].f, n[13].f);
+ printf(" %8f %8f %8f %8f\n",
+ n[2].f, n[6].f, n[10].f, n[14].f);
+ printf(" %8f %8f %8f %8f\n",
+ n[3].f, n[7].f, n[11].f, n[15].f);
+ printf(" %8f %8f %8f %8f\n",
+ n[4].f, n[8].f, n[12].f, n[16].f);
+ break;
+ case OPCODE_MULT_MATRIX:
+ printf("MultMatrix (or Rotate)\n");
+ printf(" %8f %8f %8f %8f\n",
+ n[1].f, n[5].f, n[9].f, n[13].f);
+ printf(" %8f %8f %8f %8f\n",
+ n[2].f, n[6].f, n[10].f, n[14].f);
+ printf(" %8f %8f %8f %8f\n",
+ n[3].f, n[7].f, n[11].f, n[15].f);
+ printf(" %8f %8f %8f %8f\n",
+ n[4].f, n[8].f, n[12].f, n[16].f);
+ break;
+ case OPCODE_ORTHO:
+ printf("Ortho %g %g %g %g %g %g\n",
+ n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
+ break;
+ case OPCODE_POP_ATTRIB:
+ printf("PopAttrib\n");
+ break;
+ case OPCODE_POP_MATRIX:
+ printf("PopMatrix\n");
+ break;
+ case OPCODE_POP_NAME:
+ printf("PopName\n");
+ break;
+ case OPCODE_PUSH_ATTRIB:
+ printf("PushAttrib %x\n", n[1].bf);
+ break;
+ case OPCODE_PUSH_MATRIX:
+ printf("PushMatrix\n");
+ break;
+ case OPCODE_PUSH_NAME:
+ printf("PushName %d\n", (int) n[1].ui);
+ break;
+ case OPCODE_RASTER_POS:
+ printf("RasterPos %g %g %g %g\n",
+ n[1].f, n[2].f, n[3].f, n[4].f);
+ break;
+ case OPCODE_ROTATE:
+ printf("Rotate %g %g %g %g\n",
+ n[1].f, n[2].f, n[3].f, n[4].f);
+ break;
+ case OPCODE_SCALE:
+ printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f);
+ break;
+ case OPCODE_TRANSLATE:
+ printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f);
+ break;
+ case OPCODE_BIND_TEXTURE:
+ printf("BindTexture %s %d\n",
+ _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui);
+ break;
+ case OPCODE_SHADE_MODEL:
+ printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui));
+ break;
+ case OPCODE_MAP1:
+ printf("Map1 %s %.3f %.3f %d %d\n",
+ _mesa_lookup_enum_by_nr(n[1].ui),
+ n[2].f, n[3].f, n[4].i, n[5].i);
+ break;
+ case OPCODE_MAP2:
+ printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
+ _mesa_lookup_enum_by_nr(n[1].ui),
+ n[2].f, n[3].f, n[4].f, n[5].f,
+ n[6].i, n[7].i, n[8].i, n[9].i);
+ break;
+ case OPCODE_MAPGRID1:
+ printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f);
+ break;
+ case OPCODE_MAPGRID2:
+ printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
+ n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f);
+ break;
+ case OPCODE_EVALMESH1:
+ printf("EvalMesh1 %d %d\n", n[1].i, n[2].i);
+ break;
+ case OPCODE_EVALMESH2:
+ printf("EvalMesh2 %d %d %d %d\n",
+ n[1].i, n[2].i, n[3].i, n[4].i);
+ break;
+
+ case OPCODE_ATTR_1F_NV:
+ printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f);
+ break;
+ case OPCODE_ATTR_2F_NV:
+ printf("ATTR_2F_NV attr %d: %f %f\n",
+ n[1].i, n[2].f, n[3].f);
+ break;
+ case OPCODE_ATTR_3F_NV:
+ printf("ATTR_3F_NV attr %d: %f %f %f\n",
+ n[1].i, n[2].f, n[3].f, n[4].f);
+ break;
+ case OPCODE_ATTR_4F_NV:
+ printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
+ n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
+ break;
+ case OPCODE_ATTR_1F_ARB:
+ printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f);
+ break;
+ case OPCODE_ATTR_2F_ARB:
+ printf("ATTR_2F_ARB attr %d: %f %f\n",
+ n[1].i, n[2].f, n[3].f);
+ break;
+ case OPCODE_ATTR_3F_ARB:
+ printf("ATTR_3F_ARB attr %d: %f %f %f\n",
+ n[1].i, n[2].f, n[3].f, n[4].f);
+ break;
+ case OPCODE_ATTR_4F_ARB:
+ printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
+ n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
+ break;
+
+ case OPCODE_MATERIAL:
+ printf("MATERIAL %x %x: %f %f %f %f\n",
+ n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f);
+ break;
+ case OPCODE_BEGIN:
+ printf("BEGIN %x\n", n[1].i);
+ break;
+ case OPCODE_END:
+ printf("END\n");
+ break;
+ case OPCODE_RECTF:
+ printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f,
+ n[4].f);
+ break;
+ case OPCODE_EVAL_C1:
+ printf("EVAL_C1 %f\n", n[1].f);
+ break;
+ case OPCODE_EVAL_C2:
+ printf("EVAL_C2 %f %f\n", n[1].f, n[2].f);
+ break;
+ case OPCODE_EVAL_P1:
+ printf("EVAL_P1 %d\n", n[1].i);
+ break;
+ case OPCODE_EVAL_P2:
+ printf("EVAL_P2 %d %d\n", n[1].i, n[2].i);
+ break;
+
+ case OPCODE_PROVOKING_VERTEX:
+ printf("ProvokingVertex %s\n",
+ _mesa_lookup_enum_by_nr(n[1].ui));
+ break;
+
+ /*
+ * meta opcodes/commands
+ */
+ case OPCODE_ERROR:
+ printf("Error: %s %s\n",
+ enum_string(n[1].e), (const char *) n[2].data);
+ break;
+ case OPCODE_CONTINUE:
+ printf("DISPLAY-LIST-CONTINUE\n");
+ n = (Node *) n[1].next;
+ break;
+ case OPCODE_END_OF_LIST:
+ printf("END-LIST %u\n", list);
+ done = GL_TRUE;
+ break;
+ default:
+ if (opcode < 0 || opcode > OPCODE_END_OF_LIST) {
+ printf
+ ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
+ opcode, (void *) n);
+ return;
+ }
+ else {
+ printf("command %d, %u operands\n", opcode,
+ InstSize[opcode]);
+ }
+ }
+ /* increment n to point to next compiled command */
+ if (opcode != OPCODE_CONTINUE) {
+ n += InstSize[opcode];
+ }
+ }
+ }
+}
+
+
+
+/**
+ * Clients may call this function to help debug display list problems.
+ * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed,
+ * changed, or break in the future without notice.
+ */
+void
+mesa_print_display_list(GLuint list)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ print_list(ctx, list);
+}
+
+
+/**********************************************************************/
+/***** Initialization *****/
+/**********************************************************************/
+
+void
+_mesa_save_vtxfmt_init(GLvertexformat * vfmt)
+{
+ _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_);
+
+ vfmt->Begin = save_Begin;
+
+ _MESA_INIT_DLIST_VTXFMT(vfmt, save_);
+
+ vfmt->Color3f = save_Color3f;
+ vfmt->Color3fv = save_Color3fv;
+ vfmt->Color4f = save_Color4f;
+ vfmt->Color4fv = save_Color4fv;
+ vfmt->EdgeFlag = save_EdgeFlag;
+ vfmt->End = save_End;
+
+ _MESA_INIT_EVAL_VTXFMT(vfmt, save_);
+
+ vfmt->FogCoordfEXT = save_FogCoordfEXT;
+ vfmt->FogCoordfvEXT = save_FogCoordfvEXT;
+ vfmt->Indexf = save_Indexf;
+ vfmt->Indexfv = save_Indexfv;
+ vfmt->Materialfv = save_Materialfv;
+ vfmt->MultiTexCoord1fARB = save_MultiTexCoord1f;
+ vfmt->MultiTexCoord1fvARB = save_MultiTexCoord1fv;
+ vfmt->MultiTexCoord2fARB = save_MultiTexCoord2f;
+ vfmt->MultiTexCoord2fvARB = save_MultiTexCoord2fv;
+ vfmt->MultiTexCoord3fARB = save_MultiTexCoord3f;
+ vfmt->MultiTexCoord3fvARB = save_MultiTexCoord3fv;
+ vfmt->MultiTexCoord4fARB = save_MultiTexCoord4f;
+ vfmt->MultiTexCoord4fvARB = save_MultiTexCoord4fv;
+ vfmt->Normal3f = save_Normal3f;
+ vfmt->Normal3fv = save_Normal3fv;
+ vfmt->SecondaryColor3fEXT = save_SecondaryColor3fEXT;
+ vfmt->SecondaryColor3fvEXT = save_SecondaryColor3fvEXT;
+ vfmt->TexCoord1f = save_TexCoord1f;
+ vfmt->TexCoord1fv = save_TexCoord1fv;
+ vfmt->TexCoord2f = save_TexCoord2f;
+ vfmt->TexCoord2fv = save_TexCoord2fv;
+ vfmt->TexCoord3f = save_TexCoord3f;
+ vfmt->TexCoord3fv = save_TexCoord3fv;
+ vfmt->TexCoord4f = save_TexCoord4f;
+ vfmt->TexCoord4fv = save_TexCoord4fv;
+ vfmt->Vertex2f = save_Vertex2f;
+ vfmt->Vertex2fv = save_Vertex2fv;
+ vfmt->Vertex3f = save_Vertex3f;
+ vfmt->Vertex3fv = save_Vertex3fv;
+ vfmt->Vertex4f = save_Vertex4f;
+ vfmt->Vertex4fv = save_Vertex4fv;
+ vfmt->VertexAttrib1fNV = save_VertexAttrib1fNV;
+ vfmt->VertexAttrib1fvNV = save_VertexAttrib1fvNV;
+ vfmt->VertexAttrib2fNV = save_VertexAttrib2fNV;
+ vfmt->VertexAttrib2fvNV = save_VertexAttrib2fvNV;
+ vfmt->VertexAttrib3fNV = save_VertexAttrib3fNV;
+ vfmt->VertexAttrib3fvNV = save_VertexAttrib3fvNV;
+ vfmt->VertexAttrib4fNV = save_VertexAttrib4fNV;
+ vfmt->VertexAttrib4fvNV = save_VertexAttrib4fvNV;
+ vfmt->VertexAttrib1fARB = save_VertexAttrib1fARB;
+ vfmt->VertexAttrib1fvARB = save_VertexAttrib1fvARB;
+ vfmt->VertexAttrib2fARB = save_VertexAttrib2fARB;
+ vfmt->VertexAttrib2fvARB = save_VertexAttrib2fvARB;
+ vfmt->VertexAttrib3fARB = save_VertexAttrib3fARB;
+ vfmt->VertexAttrib3fvARB = save_VertexAttrib3fvARB;
+ vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB;
+ vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB;
+
+ vfmt->Rectf = save_Rectf;
+
+ /* The driver is required to implement these as
+ * 1) They can probably do a better job.
+ * 2) A lot of new mechanisms would have to be added to this module
+ * to support it. That code would probably never get used,
+ * because of (1).
+ */
+#if 0
+ vfmt->DrawArrays = 0;
+ vfmt->DrawElements = 0;
+ vfmt->DrawRangeElements = 0;
+ vfmt->MultiDrawElemementsEXT = 0;
+ vfmt->DrawElementsBaseVertex = 0;
+ vfmt->DrawRangeElementsBaseVertex = 0;
+ vfmt->MultiDrawElemementsBaseVertex = 0;
+#endif
+}
+
+
+void
+_mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
+ const GLvertexformat *vfmt)
+{
+ SET_CallList(disp, vfmt->CallList);
+ SET_CallLists(disp, vfmt->CallLists);
+}
+
+
+void _mesa_init_dlist_dispatch(struct _glapi_table *disp)
+{
+ SET_CallList(disp, _mesa_CallList);
+ SET_CallLists(disp, _mesa_CallLists);
+
+ SET_DeleteLists(disp, _mesa_DeleteLists);
+ SET_EndList(disp, _mesa_EndList);
+ SET_GenLists(disp, _mesa_GenLists);
+ SET_IsList(disp, _mesa_IsList);
+ SET_ListBase(disp, _mesa_ListBase);
+ SET_NewList(disp, _mesa_NewList);
+}
+
+
+#endif /* FEATURE_dlist */
+
+
+/**
+ * Initialize display list state for given context.
+ */
+void
+_mesa_init_display_list(struct gl_context *ctx)
+{
+ static GLboolean tableInitialized = GL_FALSE;
+
+ /* zero-out the instruction size table, just once */
+ if (!tableInitialized) {
+ memset(InstSize, 0, sizeof(InstSize));
+ tableInitialized = GL_TRUE;
+ }
+
+ /* extension info */
+ ctx->ListExt = CALLOC_STRUCT(gl_list_extensions);
+
+ /* Display list */
+ ctx->ListState.CallDepth = 0;
+ ctx->ExecuteFlag = GL_TRUE;
+ ctx->CompileFlag = GL_FALSE;
+ ctx->ListState.CurrentBlock = NULL;
+ ctx->ListState.CurrentPos = 0;
+
+ /* Display List group */
+ ctx->List.ListBase = 0;
+
+#if FEATURE_dlist
+ _mesa_save_vtxfmt_init(&ctx->ListState.ListVtxfmt);
+#endif
+}
+
+
+void
+_mesa_free_display_list_data(struct gl_context *ctx)
+{
+ free(ctx->ListExt);
+ ctx->ListExt = NULL;
+}
diff --git a/mesalib/src/mesa/main/glapidispatch.h b/mesalib/src/mesa/main/glapidispatch.h
index ae7f80d89..b29c7cb78 100644
--- a/mesalib/src/mesa/main/glapidispatch.h
+++ b/mesalib/src/mesa/main/glapidispatch.h
@@ -1,4614 +1,4614 @@
-/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_DISPATCH_H_ )
-# define _GLAPI_DISPATCH_H_
-
-
-/* this file should not be included directly in mesa */
-
-/**
- * \file glapidispatch.h
- * Macros for handling GL dispatch tables.
- *
- * For each known GL function, there are 3 macros in this file. The first
- * macro is named CALL_FuncName and is used to call that GL function using
- * the specified dispatch table. The other 2 macros, called GET_FuncName
- * can SET_FuncName, are used to get and set the dispatch pointer for the
- * named function in the specified dispatch table.
- */
-
-#define CALL_by_offset(disp, cast, offset, parameters) \
- (*(cast (GET_by_offset(disp, offset)))) parameters
-#define GET_by_offset(disp, offset) \
- (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL
-#define SET_by_offset(disp, offset, fn) \
- do { \
- if ( (offset) < 0 ) { \
- /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \
- /* __func__, __LINE__, disp, offset, # fn); */ \
- /* abort(); */ \
- } \
- else { \
- ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \
- } \
- } while(0)
-
-/* total number of offsets below */
-#define _gloffset_COUNT 892
-
-#define _gloffset_NewList 0
-#define _gloffset_EndList 1
-#define _gloffset_CallList 2
-#define _gloffset_CallLists 3
-#define _gloffset_DeleteLists 4
-#define _gloffset_GenLists 5
-#define _gloffset_ListBase 6
-#define _gloffset_Begin 7
-#define _gloffset_Bitmap 8
-#define _gloffset_Color3b 9
-#define _gloffset_Color3bv 10
-#define _gloffset_Color3d 11
-#define _gloffset_Color3dv 12
-#define _gloffset_Color3f 13
-#define _gloffset_Color3fv 14
-#define _gloffset_Color3i 15
-#define _gloffset_Color3iv 16
-#define _gloffset_Color3s 17
-#define _gloffset_Color3sv 18
-#define _gloffset_Color3ub 19
-#define _gloffset_Color3ubv 20
-#define _gloffset_Color3ui 21
-#define _gloffset_Color3uiv 22
-#define _gloffset_Color3us 23
-#define _gloffset_Color3usv 24
-#define _gloffset_Color4b 25
-#define _gloffset_Color4bv 26
-#define _gloffset_Color4d 27
-#define _gloffset_Color4dv 28
-#define _gloffset_Color4f 29
-#define _gloffset_Color4fv 30
-#define _gloffset_Color4i 31
-#define _gloffset_Color4iv 32
-#define _gloffset_Color4s 33
-#define _gloffset_Color4sv 34
-#define _gloffset_Color4ub 35
-#define _gloffset_Color4ubv 36
-#define _gloffset_Color4ui 37
-#define _gloffset_Color4uiv 38
-#define _gloffset_Color4us 39
-#define _gloffset_Color4usv 40
-#define _gloffset_EdgeFlag 41
-#define _gloffset_EdgeFlagv 42
-#define _gloffset_End 43
-#define _gloffset_Indexd 44
-#define _gloffset_Indexdv 45
-#define _gloffset_Indexf 46
-#define _gloffset_Indexfv 47
-#define _gloffset_Indexi 48
-#define _gloffset_Indexiv 49
-#define _gloffset_Indexs 50
-#define _gloffset_Indexsv 51
-#define _gloffset_Normal3b 52
-#define _gloffset_Normal3bv 53
-#define _gloffset_Normal3d 54
-#define _gloffset_Normal3dv 55
-#define _gloffset_Normal3f 56
-#define _gloffset_Normal3fv 57
-#define _gloffset_Normal3i 58
-#define _gloffset_Normal3iv 59
-#define _gloffset_Normal3s 60
-#define _gloffset_Normal3sv 61
-#define _gloffset_RasterPos2d 62
-#define _gloffset_RasterPos2dv 63
-#define _gloffset_RasterPos2f 64
-#define _gloffset_RasterPos2fv 65
-#define _gloffset_RasterPos2i 66
-#define _gloffset_RasterPos2iv 67
-#define _gloffset_RasterPos2s 68
-#define _gloffset_RasterPos2sv 69
-#define _gloffset_RasterPos3d 70
-#define _gloffset_RasterPos3dv 71
-#define _gloffset_RasterPos3f 72
-#define _gloffset_RasterPos3fv 73
-#define _gloffset_RasterPos3i 74
-#define _gloffset_RasterPos3iv 75
-#define _gloffset_RasterPos3s 76
-#define _gloffset_RasterPos3sv 77
-#define _gloffset_RasterPos4d 78
-#define _gloffset_RasterPos4dv 79
-#define _gloffset_RasterPos4f 80
-#define _gloffset_RasterPos4fv 81
-#define _gloffset_RasterPos4i 82
-#define _gloffset_RasterPos4iv 83
-#define _gloffset_RasterPos4s 84
-#define _gloffset_RasterPos4sv 85
-#define _gloffset_Rectd 86
-#define _gloffset_Rectdv 87
-#define _gloffset_Rectf 88
-#define _gloffset_Rectfv 89
-#define _gloffset_Recti 90
-#define _gloffset_Rectiv 91
-#define _gloffset_Rects 92
-#define _gloffset_Rectsv 93
-#define _gloffset_TexCoord1d 94
-#define _gloffset_TexCoord1dv 95
-#define _gloffset_TexCoord1f 96
-#define _gloffset_TexCoord1fv 97
-#define _gloffset_TexCoord1i 98
-#define _gloffset_TexCoord1iv 99
-#define _gloffset_TexCoord1s 100
-#define _gloffset_TexCoord1sv 101
-#define _gloffset_TexCoord2d 102
-#define _gloffset_TexCoord2dv 103
-#define _gloffset_TexCoord2f 104
-#define _gloffset_TexCoord2fv 105
-#define _gloffset_TexCoord2i 106
-#define _gloffset_TexCoord2iv 107
-#define _gloffset_TexCoord2s 108
-#define _gloffset_TexCoord2sv 109
-#define _gloffset_TexCoord3d 110
-#define _gloffset_TexCoord3dv 111
-#define _gloffset_TexCoord3f 112
-#define _gloffset_TexCoord3fv 113
-#define _gloffset_TexCoord3i 114
-#define _gloffset_TexCoord3iv 115
-#define _gloffset_TexCoord3s 116
-#define _gloffset_TexCoord3sv 117
-#define _gloffset_TexCoord4d 118
-#define _gloffset_TexCoord4dv 119
-#define _gloffset_TexCoord4f 120
-#define _gloffset_TexCoord4fv 121
-#define _gloffset_TexCoord4i 122
-#define _gloffset_TexCoord4iv 123
-#define _gloffset_TexCoord4s 124
-#define _gloffset_TexCoord4sv 125
-#define _gloffset_Vertex2d 126
-#define _gloffset_Vertex2dv 127
-#define _gloffset_Vertex2f 128
-#define _gloffset_Vertex2fv 129
-#define _gloffset_Vertex2i 130
-#define _gloffset_Vertex2iv 131
-#define _gloffset_Vertex2s 132
-#define _gloffset_Vertex2sv 133
-#define _gloffset_Vertex3d 134
-#define _gloffset_Vertex3dv 135
-#define _gloffset_Vertex3f 136
-#define _gloffset_Vertex3fv 137
-#define _gloffset_Vertex3i 138
-#define _gloffset_Vertex3iv 139
-#define _gloffset_Vertex3s 140
-#define _gloffset_Vertex3sv 141
-#define _gloffset_Vertex4d 142
-#define _gloffset_Vertex4dv 143
-#define _gloffset_Vertex4f 144
-#define _gloffset_Vertex4fv 145
-#define _gloffset_Vertex4i 146
-#define _gloffset_Vertex4iv 147
-#define _gloffset_Vertex4s 148
-#define _gloffset_Vertex4sv 149
-#define _gloffset_ClipPlane 150
-#define _gloffset_ColorMaterial 151
-#define _gloffset_CullFace 152
-#define _gloffset_Fogf 153
-#define _gloffset_Fogfv 154
-#define _gloffset_Fogi 155
-#define _gloffset_Fogiv 156
-#define _gloffset_FrontFace 157
-#define _gloffset_Hint 158
-#define _gloffset_Lightf 159
-#define _gloffset_Lightfv 160
-#define _gloffset_Lighti 161
-#define _gloffset_Lightiv 162
-#define _gloffset_LightModelf 163
-#define _gloffset_LightModelfv 164
-#define _gloffset_LightModeli 165
-#define _gloffset_LightModeliv 166
-#define _gloffset_LineStipple 167
-#define _gloffset_LineWidth 168
-#define _gloffset_Materialf 169
-#define _gloffset_Materialfv 170
-#define _gloffset_Materiali 171
-#define _gloffset_Materialiv 172
-#define _gloffset_PointSize 173
-#define _gloffset_PolygonMode 174
-#define _gloffset_PolygonStipple 175
-#define _gloffset_Scissor 176
-#define _gloffset_ShadeModel 177
-#define _gloffset_TexParameterf 178
-#define _gloffset_TexParameterfv 179
-#define _gloffset_TexParameteri 180
-#define _gloffset_TexParameteriv 181
-#define _gloffset_TexImage1D 182
-#define _gloffset_TexImage2D 183
-#define _gloffset_TexEnvf 184
-#define _gloffset_TexEnvfv 185
-#define _gloffset_TexEnvi 186
-#define _gloffset_TexEnviv 187
-#define _gloffset_TexGend 188
-#define _gloffset_TexGendv 189
-#define _gloffset_TexGenf 190
-#define _gloffset_TexGenfv 191
-#define _gloffset_TexGeni 192
-#define _gloffset_TexGeniv 193
-#define _gloffset_FeedbackBuffer 194
-#define _gloffset_SelectBuffer 195
-#define _gloffset_RenderMode 196
-#define _gloffset_InitNames 197
-#define _gloffset_LoadName 198
-#define _gloffset_PassThrough 199
-#define _gloffset_PopName 200
-#define _gloffset_PushName 201
-#define _gloffset_DrawBuffer 202
-#define _gloffset_Clear 203
-#define _gloffset_ClearAccum 204
-#define _gloffset_ClearIndex 205
-#define _gloffset_ClearColor 206
-#define _gloffset_ClearStencil 207
-#define _gloffset_ClearDepth 208
-#define _gloffset_StencilMask 209
-#define _gloffset_ColorMask 210
-#define _gloffset_DepthMask 211
-#define _gloffset_IndexMask 212
-#define _gloffset_Accum 213
-#define _gloffset_Disable 214
-#define _gloffset_Enable 215
-#define _gloffset_Finish 216
-#define _gloffset_Flush 217
-#define _gloffset_PopAttrib 218
-#define _gloffset_PushAttrib 219
-#define _gloffset_Map1d 220
-#define _gloffset_Map1f 221
-#define _gloffset_Map2d 222
-#define _gloffset_Map2f 223
-#define _gloffset_MapGrid1d 224
-#define _gloffset_MapGrid1f 225
-#define _gloffset_MapGrid2d 226
-#define _gloffset_MapGrid2f 227
-#define _gloffset_EvalCoord1d 228
-#define _gloffset_EvalCoord1dv 229
-#define _gloffset_EvalCoord1f 230
-#define _gloffset_EvalCoord1fv 231
-#define _gloffset_EvalCoord2d 232
-#define _gloffset_EvalCoord2dv 233
-#define _gloffset_EvalCoord2f 234
-#define _gloffset_EvalCoord2fv 235
-#define _gloffset_EvalMesh1 236
-#define _gloffset_EvalPoint1 237
-#define _gloffset_EvalMesh2 238
-#define _gloffset_EvalPoint2 239
-#define _gloffset_AlphaFunc 240
-#define _gloffset_BlendFunc 241
-#define _gloffset_LogicOp 242
-#define _gloffset_StencilFunc 243
-#define _gloffset_StencilOp 244
-#define _gloffset_DepthFunc 245
-#define _gloffset_PixelZoom 246
-#define _gloffset_PixelTransferf 247
-#define _gloffset_PixelTransferi 248
-#define _gloffset_PixelStoref 249
-#define _gloffset_PixelStorei 250
-#define _gloffset_PixelMapfv 251
-#define _gloffset_PixelMapuiv 252
-#define _gloffset_PixelMapusv 253
-#define _gloffset_ReadBuffer 254
-#define _gloffset_CopyPixels 255
-#define _gloffset_ReadPixels 256
-#define _gloffset_DrawPixels 257
-#define _gloffset_GetBooleanv 258
-#define _gloffset_GetClipPlane 259
-#define _gloffset_GetDoublev 260
-#define _gloffset_GetError 261
-#define _gloffset_GetFloatv 262
-#define _gloffset_GetIntegerv 263
-#define _gloffset_GetLightfv 264
-#define _gloffset_GetLightiv 265
-#define _gloffset_GetMapdv 266
-#define _gloffset_GetMapfv 267
-#define _gloffset_GetMapiv 268
-#define _gloffset_GetMaterialfv 269
-#define _gloffset_GetMaterialiv 270
-#define _gloffset_GetPixelMapfv 271
-#define _gloffset_GetPixelMapuiv 272
-#define _gloffset_GetPixelMapusv 273
-#define _gloffset_GetPolygonStipple 274
-#define _gloffset_GetString 275
-#define _gloffset_GetTexEnvfv 276
-#define _gloffset_GetTexEnviv 277
-#define _gloffset_GetTexGendv 278
-#define _gloffset_GetTexGenfv 279
-#define _gloffset_GetTexGeniv 280
-#define _gloffset_GetTexImage 281
-#define _gloffset_GetTexParameterfv 282
-#define _gloffset_GetTexParameteriv 283
-#define _gloffset_GetTexLevelParameterfv 284
-#define _gloffset_GetTexLevelParameteriv 285
-#define _gloffset_IsEnabled 286
-#define _gloffset_IsList 287
-#define _gloffset_DepthRange 288
-#define _gloffset_Frustum 289
-#define _gloffset_LoadIdentity 290
-#define _gloffset_LoadMatrixf 291
-#define _gloffset_LoadMatrixd 292
-#define _gloffset_MatrixMode 293
-#define _gloffset_MultMatrixf 294
-#define _gloffset_MultMatrixd 295
-#define _gloffset_Ortho 296
-#define _gloffset_PopMatrix 297
-#define _gloffset_PushMatrix 298
-#define _gloffset_Rotated 299
-#define _gloffset_Rotatef 300
-#define _gloffset_Scaled 301
-#define _gloffset_Scalef 302
-#define _gloffset_Translated 303
-#define _gloffset_Translatef 304
-#define _gloffset_Viewport 305
-#define _gloffset_ArrayElement 306
-#define _gloffset_BindTexture 307
-#define _gloffset_ColorPointer 308
-#define _gloffset_DisableClientState 309
-#define _gloffset_DrawArrays 310
-#define _gloffset_DrawElements 311
-#define _gloffset_EdgeFlagPointer 312
-#define _gloffset_EnableClientState 313
-#define _gloffset_IndexPointer 314
-#define _gloffset_Indexub 315
-#define _gloffset_Indexubv 316
-#define _gloffset_InterleavedArrays 317
-#define _gloffset_NormalPointer 318
-#define _gloffset_PolygonOffset 319
-#define _gloffset_TexCoordPointer 320
-#define _gloffset_VertexPointer 321
-#define _gloffset_AreTexturesResident 322
-#define _gloffset_CopyTexImage1D 323
-#define _gloffset_CopyTexImage2D 324
-#define _gloffset_CopyTexSubImage1D 325
-#define _gloffset_CopyTexSubImage2D 326
-#define _gloffset_DeleteTextures 327
-#define _gloffset_GenTextures 328
-#define _gloffset_GetPointerv 329
-#define _gloffset_IsTexture 330
-#define _gloffset_PrioritizeTextures 331
-#define _gloffset_TexSubImage1D 332
-#define _gloffset_TexSubImage2D 333
-#define _gloffset_PopClientAttrib 334
-#define _gloffset_PushClientAttrib 335
-#define _gloffset_BlendColor 336
-#define _gloffset_BlendEquation 337
-#define _gloffset_DrawRangeElements 338
-#define _gloffset_ColorTable 339
-#define _gloffset_ColorTableParameterfv 340
-#define _gloffset_ColorTableParameteriv 341
-#define _gloffset_CopyColorTable 342
-#define _gloffset_GetColorTable 343
-#define _gloffset_GetColorTableParameterfv 344
-#define _gloffset_GetColorTableParameteriv 345
-#define _gloffset_ColorSubTable 346
-#define _gloffset_CopyColorSubTable 347
-#define _gloffset_ConvolutionFilter1D 348
-#define _gloffset_ConvolutionFilter2D 349
-#define _gloffset_ConvolutionParameterf 350
-#define _gloffset_ConvolutionParameterfv 351
-#define _gloffset_ConvolutionParameteri 352
-#define _gloffset_ConvolutionParameteriv 353
-#define _gloffset_CopyConvolutionFilter1D 354
-#define _gloffset_CopyConvolutionFilter2D 355
-#define _gloffset_GetConvolutionFilter 356
-#define _gloffset_GetConvolutionParameterfv 357
-#define _gloffset_GetConvolutionParameteriv 358
-#define _gloffset_GetSeparableFilter 359
-#define _gloffset_SeparableFilter2D 360
-#define _gloffset_GetHistogram 361
-#define _gloffset_GetHistogramParameterfv 362
-#define _gloffset_GetHistogramParameteriv 363
-#define _gloffset_GetMinmax 364
-#define _gloffset_GetMinmaxParameterfv 365
-#define _gloffset_GetMinmaxParameteriv 366
-#define _gloffset_Histogram 367
-#define _gloffset_Minmax 368
-#define _gloffset_ResetHistogram 369
-#define _gloffset_ResetMinmax 370
-#define _gloffset_TexImage3D 371
-#define _gloffset_TexSubImage3D 372
-#define _gloffset_CopyTexSubImage3D 373
-#define _gloffset_ActiveTextureARB 374
-#define _gloffset_ClientActiveTextureARB 375
-#define _gloffset_MultiTexCoord1dARB 376
-#define _gloffset_MultiTexCoord1dvARB 377
-#define _gloffset_MultiTexCoord1fARB 378
-#define _gloffset_MultiTexCoord1fvARB 379
-#define _gloffset_MultiTexCoord1iARB 380
-#define _gloffset_MultiTexCoord1ivARB 381
-#define _gloffset_MultiTexCoord1sARB 382
-#define _gloffset_MultiTexCoord1svARB 383
-#define _gloffset_MultiTexCoord2dARB 384
-#define _gloffset_MultiTexCoord2dvARB 385
-#define _gloffset_MultiTexCoord2fARB 386
-#define _gloffset_MultiTexCoord2fvARB 387
-#define _gloffset_MultiTexCoord2iARB 388
-#define _gloffset_MultiTexCoord2ivARB 389
-#define _gloffset_MultiTexCoord2sARB 390
-#define _gloffset_MultiTexCoord2svARB 391
-#define _gloffset_MultiTexCoord3dARB 392
-#define _gloffset_MultiTexCoord3dvARB 393
-#define _gloffset_MultiTexCoord3fARB 394
-#define _gloffset_MultiTexCoord3fvARB 395
-#define _gloffset_MultiTexCoord3iARB 396
-#define _gloffset_MultiTexCoord3ivARB 397
-#define _gloffset_MultiTexCoord3sARB 398
-#define _gloffset_MultiTexCoord3svARB 399
-#define _gloffset_MultiTexCoord4dARB 400
-#define _gloffset_MultiTexCoord4dvARB 401
-#define _gloffset_MultiTexCoord4fARB 402
-#define _gloffset_MultiTexCoord4fvARB 403
-#define _gloffset_MultiTexCoord4iARB 404
-#define _gloffset_MultiTexCoord4ivARB 405
-#define _gloffset_MultiTexCoord4sARB 406
-#define _gloffset_MultiTexCoord4svARB 407
-
-#if !defined(_GLAPI_USE_REMAP_TABLE)
-
-#define _gloffset_AttachShader 408
-#define _gloffset_CreateProgram 409
-#define _gloffset_CreateShader 410
-#define _gloffset_DeleteProgram 411
-#define _gloffset_DeleteShader 412
-#define _gloffset_DetachShader 413
-#define _gloffset_GetAttachedShaders 414
-#define _gloffset_GetProgramInfoLog 415
-#define _gloffset_GetProgramiv 416
-#define _gloffset_GetShaderInfoLog 417
-#define _gloffset_GetShaderiv 418
-#define _gloffset_IsProgram 419
-#define _gloffset_IsShader 420
-#define _gloffset_StencilFuncSeparate 421
-#define _gloffset_StencilMaskSeparate 422
-#define _gloffset_StencilOpSeparate 423
-#define _gloffset_UniformMatrix2x3fv 424
-#define _gloffset_UniformMatrix2x4fv 425
-#define _gloffset_UniformMatrix3x2fv 426
-#define _gloffset_UniformMatrix3x4fv 427
-#define _gloffset_UniformMatrix4x2fv 428
-#define _gloffset_UniformMatrix4x3fv 429
-#define _gloffset_ClampColor 430
-#define _gloffset_ClearBufferfi 431
-#define _gloffset_ClearBufferfv 432
-#define _gloffset_ClearBufferiv 433
-#define _gloffset_ClearBufferuiv 434
-#define _gloffset_GetStringi 435
-#define _gloffset_TexBuffer 436
-#define _gloffset_FramebufferTexture 437
-#define _gloffset_GetBufferParameteri64v 438
-#define _gloffset_GetInteger64i_v 439
-#define _gloffset_VertexAttribDivisor 440
-#define _gloffset_LoadTransposeMatrixdARB 441
-#define _gloffset_LoadTransposeMatrixfARB 442
-#define _gloffset_MultTransposeMatrixdARB 443
-#define _gloffset_MultTransposeMatrixfARB 444
-#define _gloffset_SampleCoverageARB 445
-#define _gloffset_CompressedTexImage1DARB 446
-#define _gloffset_CompressedTexImage2DARB 447
-#define _gloffset_CompressedTexImage3DARB 448
-#define _gloffset_CompressedTexSubImage1DARB 449
-#define _gloffset_CompressedTexSubImage2DARB 450
-#define _gloffset_CompressedTexSubImage3DARB 451
-#define _gloffset_GetCompressedTexImageARB 452
-#define _gloffset_DisableVertexAttribArrayARB 453
-#define _gloffset_EnableVertexAttribArrayARB 454
-#define _gloffset_GetProgramEnvParameterdvARB 455
-#define _gloffset_GetProgramEnvParameterfvARB 456
-#define _gloffset_GetProgramLocalParameterdvARB 457
-#define _gloffset_GetProgramLocalParameterfvARB 458
-#define _gloffset_GetProgramStringARB 459
-#define _gloffset_GetProgramivARB 460
-#define _gloffset_GetVertexAttribdvARB 461
-#define _gloffset_GetVertexAttribfvARB 462
-#define _gloffset_GetVertexAttribivARB 463
-#define _gloffset_ProgramEnvParameter4dARB 464
-#define _gloffset_ProgramEnvParameter4dvARB 465
-#define _gloffset_ProgramEnvParameter4fARB 466
-#define _gloffset_ProgramEnvParameter4fvARB 467
-#define _gloffset_ProgramLocalParameter4dARB 468
-#define _gloffset_ProgramLocalParameter4dvARB 469
-#define _gloffset_ProgramLocalParameter4fARB 470
-#define _gloffset_ProgramLocalParameter4fvARB 471
-#define _gloffset_ProgramStringARB 472
-#define _gloffset_VertexAttrib1dARB 473
-#define _gloffset_VertexAttrib1dvARB 474
-#define _gloffset_VertexAttrib1fARB 475
-#define _gloffset_VertexAttrib1fvARB 476
-#define _gloffset_VertexAttrib1sARB 477
-#define _gloffset_VertexAttrib1svARB 478
-#define _gloffset_VertexAttrib2dARB 479
-#define _gloffset_VertexAttrib2dvARB 480
-#define _gloffset_VertexAttrib2fARB 481
-#define _gloffset_VertexAttrib2fvARB 482
-#define _gloffset_VertexAttrib2sARB 483
-#define _gloffset_VertexAttrib2svARB 484
-#define _gloffset_VertexAttrib3dARB 485
-#define _gloffset_VertexAttrib3dvARB 486
-#define _gloffset_VertexAttrib3fARB 487
-#define _gloffset_VertexAttrib3fvARB 488
-#define _gloffset_VertexAttrib3sARB 489
-#define _gloffset_VertexAttrib3svARB 490
-#define _gloffset_VertexAttrib4NbvARB 491
-#define _gloffset_VertexAttrib4NivARB 492
-#define _gloffset_VertexAttrib4NsvARB 493
-#define _gloffset_VertexAttrib4NubARB 494
-#define _gloffset_VertexAttrib4NubvARB 495
-#define _gloffset_VertexAttrib4NuivARB 496
-#define _gloffset_VertexAttrib4NusvARB 497
-#define _gloffset_VertexAttrib4bvARB 498
-#define _gloffset_VertexAttrib4dARB 499
-#define _gloffset_VertexAttrib4dvARB 500
-#define _gloffset_VertexAttrib4fARB 501
-#define _gloffset_VertexAttrib4fvARB 502
-#define _gloffset_VertexAttrib4ivARB 503
-#define _gloffset_VertexAttrib4sARB 504
-#define _gloffset_VertexAttrib4svARB 505
-#define _gloffset_VertexAttrib4ubvARB 506
-#define _gloffset_VertexAttrib4uivARB 507
-#define _gloffset_VertexAttrib4usvARB 508
-#define _gloffset_VertexAttribPointerARB 509
-#define _gloffset_BindBufferARB 510
-#define _gloffset_BufferDataARB 511
-#define _gloffset_BufferSubDataARB 512
-#define _gloffset_DeleteBuffersARB 513
-#define _gloffset_GenBuffersARB 514
-#define _gloffset_GetBufferParameterivARB 515
-#define _gloffset_GetBufferPointervARB 516
-#define _gloffset_GetBufferSubDataARB 517
-#define _gloffset_IsBufferARB 518
-#define _gloffset_MapBufferARB 519
-#define _gloffset_UnmapBufferARB 520
-#define _gloffset_BeginQueryARB 521
-#define _gloffset_DeleteQueriesARB 522
-#define _gloffset_EndQueryARB 523
-#define _gloffset_GenQueriesARB 524
-#define _gloffset_GetQueryObjectivARB 525
-#define _gloffset_GetQueryObjectuivARB 526
-#define _gloffset_GetQueryivARB 527
-#define _gloffset_IsQueryARB 528
-#define _gloffset_AttachObjectARB 529
-#define _gloffset_CompileShaderARB 530
-#define _gloffset_CreateProgramObjectARB 531
-#define _gloffset_CreateShaderObjectARB 532
-#define _gloffset_DeleteObjectARB 533
-#define _gloffset_DetachObjectARB 534
-#define _gloffset_GetActiveUniformARB 535
-#define _gloffset_GetAttachedObjectsARB 536
-#define _gloffset_GetHandleARB 537
-#define _gloffset_GetInfoLogARB 538
-#define _gloffset_GetObjectParameterfvARB 539
-#define _gloffset_GetObjectParameterivARB 540
-#define _gloffset_GetShaderSourceARB 541
-#define _gloffset_GetUniformLocationARB 542
-#define _gloffset_GetUniformfvARB 543
-#define _gloffset_GetUniformivARB 544
-#define _gloffset_LinkProgramARB 545
-#define _gloffset_ShaderSourceARB 546
-#define _gloffset_Uniform1fARB 547
-#define _gloffset_Uniform1fvARB 548
-#define _gloffset_Uniform1iARB 549
-#define _gloffset_Uniform1ivARB 550
-#define _gloffset_Uniform2fARB 551
-#define _gloffset_Uniform2fvARB 552
-#define _gloffset_Uniform2iARB 553
-#define _gloffset_Uniform2ivARB 554
-#define _gloffset_Uniform3fARB 555
-#define _gloffset_Uniform3fvARB 556
-#define _gloffset_Uniform3iARB 557
-#define _gloffset_Uniform3ivARB 558
-#define _gloffset_Uniform4fARB 559
-#define _gloffset_Uniform4fvARB 560
-#define _gloffset_Uniform4iARB 561
-#define _gloffset_Uniform4ivARB 562
-#define _gloffset_UniformMatrix2fvARB 563
-#define _gloffset_UniformMatrix3fvARB 564
-#define _gloffset_UniformMatrix4fvARB 565
-#define _gloffset_UseProgramObjectARB 566
-#define _gloffset_ValidateProgramARB 567
-#define _gloffset_BindAttribLocationARB 568
-#define _gloffset_GetActiveAttribARB 569
-#define _gloffset_GetAttribLocationARB 570
-#define _gloffset_DrawBuffersARB 571
-#define _gloffset_DrawArraysInstancedARB 572
-#define _gloffset_DrawElementsInstancedARB 573
-#define _gloffset_RenderbufferStorageMultisample 574
-#define _gloffset_FramebufferTextureARB 575
-#define _gloffset_FramebufferTextureFaceARB 576
-#define _gloffset_ProgramParameteriARB 577
-#define _gloffset_VertexAttribDivisorARB 578
-#define _gloffset_FlushMappedBufferRange 579
-#define _gloffset_MapBufferRange 580
-#define _gloffset_BindVertexArray 581
-#define _gloffset_GenVertexArrays 582
-#define _gloffset_CopyBufferSubData 583
-#define _gloffset_ClientWaitSync 584
-#define _gloffset_DeleteSync 585
-#define _gloffset_FenceSync 586
-#define _gloffset_GetInteger64v 587
-#define _gloffset_GetSynciv 588
-#define _gloffset_IsSync 589
-#define _gloffset_WaitSync 590
-#define _gloffset_DrawElementsBaseVertex 591
-#define _gloffset_DrawRangeElementsBaseVertex 592
-#define _gloffset_MultiDrawElementsBaseVertex 593
-#define _gloffset_BlendEquationSeparateiARB 594
-#define _gloffset_BlendEquationiARB 595
-#define _gloffset_BlendFuncSeparateiARB 596
-#define _gloffset_BlendFunciARB 597
-#define _gloffset_BindTransformFeedback 598
-#define _gloffset_DeleteTransformFeedbacks 599
-#define _gloffset_DrawTransformFeedback 600
-#define _gloffset_GenTransformFeedbacks 601
-#define _gloffset_IsTransformFeedback 602
-#define _gloffset_PauseTransformFeedback 603
-#define _gloffset_ResumeTransformFeedback 604
-#define _gloffset_ClearDepthf 605
-#define _gloffset_DepthRangef 606
-#define _gloffset_GetShaderPrecisionFormat 607
-#define _gloffset_ReleaseShaderCompiler 608
-#define _gloffset_ShaderBinary 609
-#define _gloffset_PolygonOffsetEXT 610
-#define _gloffset_GetPixelTexGenParameterfvSGIS 611
-#define _gloffset_GetPixelTexGenParameterivSGIS 612
-#define _gloffset_PixelTexGenParameterfSGIS 613
-#define _gloffset_PixelTexGenParameterfvSGIS 614
-#define _gloffset_PixelTexGenParameteriSGIS 615
-#define _gloffset_PixelTexGenParameterivSGIS 616
-#define _gloffset_SampleMaskSGIS 617
-#define _gloffset_SamplePatternSGIS 618
-#define _gloffset_ColorPointerEXT 619
-#define _gloffset_EdgeFlagPointerEXT 620
-#define _gloffset_IndexPointerEXT 621
-#define _gloffset_NormalPointerEXT 622
-#define _gloffset_TexCoordPointerEXT 623
-#define _gloffset_VertexPointerEXT 624
-#define _gloffset_PointParameterfEXT 625
-#define _gloffset_PointParameterfvEXT 626
-#define _gloffset_LockArraysEXT 627
-#define _gloffset_UnlockArraysEXT 628
-#define _gloffset_SecondaryColor3bEXT 629
-#define _gloffset_SecondaryColor3bvEXT 630
-#define _gloffset_SecondaryColor3dEXT 631
-#define _gloffset_SecondaryColor3dvEXT 632
-#define _gloffset_SecondaryColor3fEXT 633
-#define _gloffset_SecondaryColor3fvEXT 634
-#define _gloffset_SecondaryColor3iEXT 635
-#define _gloffset_SecondaryColor3ivEXT 636
-#define _gloffset_SecondaryColor3sEXT 637
-#define _gloffset_SecondaryColor3svEXT 638
-#define _gloffset_SecondaryColor3ubEXT 639
-#define _gloffset_SecondaryColor3ubvEXT 640
-#define _gloffset_SecondaryColor3uiEXT 641
-#define _gloffset_SecondaryColor3uivEXT 642
-#define _gloffset_SecondaryColor3usEXT 643
-#define _gloffset_SecondaryColor3usvEXT 644
-#define _gloffset_SecondaryColorPointerEXT 645
-#define _gloffset_MultiDrawArraysEXT 646
-#define _gloffset_MultiDrawElementsEXT 647
-#define _gloffset_FogCoordPointerEXT 648
-#define _gloffset_FogCoorddEXT 649
-#define _gloffset_FogCoorddvEXT 650
-#define _gloffset_FogCoordfEXT 651
-#define _gloffset_FogCoordfvEXT 652
-#define _gloffset_PixelTexGenSGIX 653
-#define _gloffset_BlendFuncSeparateEXT 654
-#define _gloffset_FlushVertexArrayRangeNV 655
-#define _gloffset_VertexArrayRangeNV 656
-#define _gloffset_CombinerInputNV 657
-#define _gloffset_CombinerOutputNV 658
-#define _gloffset_CombinerParameterfNV 659
-#define _gloffset_CombinerParameterfvNV 660
-#define _gloffset_CombinerParameteriNV 661
-#define _gloffset_CombinerParameterivNV 662
-#define _gloffset_FinalCombinerInputNV 663
-#define _gloffset_GetCombinerInputParameterfvNV 664
-#define _gloffset_GetCombinerInputParameterivNV 665
-#define _gloffset_GetCombinerOutputParameterfvNV 666
-#define _gloffset_GetCombinerOutputParameterivNV 667
-#define _gloffset_GetFinalCombinerInputParameterfvNV 668
-#define _gloffset_GetFinalCombinerInputParameterivNV 669
-#define _gloffset_ResizeBuffersMESA 670
-#define _gloffset_WindowPos2dMESA 671
-#define _gloffset_WindowPos2dvMESA 672
-#define _gloffset_WindowPos2fMESA 673
-#define _gloffset_WindowPos2fvMESA 674
-#define _gloffset_WindowPos2iMESA 675
-#define _gloffset_WindowPos2ivMESA 676
-#define _gloffset_WindowPos2sMESA 677
-#define _gloffset_WindowPos2svMESA 678
-#define _gloffset_WindowPos3dMESA 679
-#define _gloffset_WindowPos3dvMESA 680
-#define _gloffset_WindowPos3fMESA 681
-#define _gloffset_WindowPos3fvMESA 682
-#define _gloffset_WindowPos3iMESA 683
-#define _gloffset_WindowPos3ivMESA 684
-#define _gloffset_WindowPos3sMESA 685
-#define _gloffset_WindowPos3svMESA 686
-#define _gloffset_WindowPos4dMESA 687
-#define _gloffset_WindowPos4dvMESA 688
-#define _gloffset_WindowPos4fMESA 689
-#define _gloffset_WindowPos4fvMESA 690
-#define _gloffset_WindowPos4iMESA 691
-#define _gloffset_WindowPos4ivMESA 692
-#define _gloffset_WindowPos4sMESA 693
-#define _gloffset_WindowPos4svMESA 694
-#define _gloffset_MultiModeDrawArraysIBM 695
-#define _gloffset_MultiModeDrawElementsIBM 696
-#define _gloffset_DeleteFencesNV 697
-#define _gloffset_FinishFenceNV 698
-#define _gloffset_GenFencesNV 699
-#define _gloffset_GetFenceivNV 700
-#define _gloffset_IsFenceNV 701
-#define _gloffset_SetFenceNV 702
-#define _gloffset_TestFenceNV 703
-#define _gloffset_AreProgramsResidentNV 704
-#define _gloffset_BindProgramNV 705
-#define _gloffset_DeleteProgramsNV 706
-#define _gloffset_ExecuteProgramNV 707
-#define _gloffset_GenProgramsNV 708
-#define _gloffset_GetProgramParameterdvNV 709
-#define _gloffset_GetProgramParameterfvNV 710
-#define _gloffset_GetProgramStringNV 711
-#define _gloffset_GetProgramivNV 712
-#define _gloffset_GetTrackMatrixivNV 713
-#define _gloffset_GetVertexAttribPointervNV 714
-#define _gloffset_GetVertexAttribdvNV 715
-#define _gloffset_GetVertexAttribfvNV 716
-#define _gloffset_GetVertexAttribivNV 717
-#define _gloffset_IsProgramNV 718
-#define _gloffset_LoadProgramNV 719
-#define _gloffset_ProgramParameters4dvNV 720
-#define _gloffset_ProgramParameters4fvNV 721
-#define _gloffset_RequestResidentProgramsNV 722
-#define _gloffset_TrackMatrixNV 723
-#define _gloffset_VertexAttrib1dNV 724
-#define _gloffset_VertexAttrib1dvNV 725
-#define _gloffset_VertexAttrib1fNV 726
-#define _gloffset_VertexAttrib1fvNV 727
-#define _gloffset_VertexAttrib1sNV 728
-#define _gloffset_VertexAttrib1svNV 729
-#define _gloffset_VertexAttrib2dNV 730
-#define _gloffset_VertexAttrib2dvNV 731
-#define _gloffset_VertexAttrib2fNV 732
-#define _gloffset_VertexAttrib2fvNV 733
-#define _gloffset_VertexAttrib2sNV 734
-#define _gloffset_VertexAttrib2svNV 735
-#define _gloffset_VertexAttrib3dNV 736
-#define _gloffset_VertexAttrib3dvNV 737
-#define _gloffset_VertexAttrib3fNV 738
-#define _gloffset_VertexAttrib3fvNV 739
-#define _gloffset_VertexAttrib3sNV 740
-#define _gloffset_VertexAttrib3svNV 741
-#define _gloffset_VertexAttrib4dNV 742
-#define _gloffset_VertexAttrib4dvNV 743
-#define _gloffset_VertexAttrib4fNV 744
-#define _gloffset_VertexAttrib4fvNV 745
-#define _gloffset_VertexAttrib4sNV 746
-#define _gloffset_VertexAttrib4svNV 747
-#define _gloffset_VertexAttrib4ubNV 748
-#define _gloffset_VertexAttrib4ubvNV 749
-#define _gloffset_VertexAttribPointerNV 750
-#define _gloffset_VertexAttribs1dvNV 751
-#define _gloffset_VertexAttribs1fvNV 752
-#define _gloffset_VertexAttribs1svNV 753
-#define _gloffset_VertexAttribs2dvNV 754
-#define _gloffset_VertexAttribs2fvNV 755
-#define _gloffset_VertexAttribs2svNV 756
-#define _gloffset_VertexAttribs3dvNV 757
-#define _gloffset_VertexAttribs3fvNV 758
-#define _gloffset_VertexAttribs3svNV 759
-#define _gloffset_VertexAttribs4dvNV 760
-#define _gloffset_VertexAttribs4fvNV 761
-#define _gloffset_VertexAttribs4svNV 762
-#define _gloffset_VertexAttribs4ubvNV 763
-#define _gloffset_GetTexBumpParameterfvATI 764
-#define _gloffset_GetTexBumpParameterivATI 765
-#define _gloffset_TexBumpParameterfvATI 766
-#define _gloffset_TexBumpParameterivATI 767
-#define _gloffset_AlphaFragmentOp1ATI 768
-#define _gloffset_AlphaFragmentOp2ATI 769
-#define _gloffset_AlphaFragmentOp3ATI 770
-#define _gloffset_BeginFragmentShaderATI 771
-#define _gloffset_BindFragmentShaderATI 772
-#define _gloffset_ColorFragmentOp1ATI 773
-#define _gloffset_ColorFragmentOp2ATI 774
-#define _gloffset_ColorFragmentOp3ATI 775
-#define _gloffset_DeleteFragmentShaderATI 776
-#define _gloffset_EndFragmentShaderATI 777
-#define _gloffset_GenFragmentShadersATI 778
-#define _gloffset_PassTexCoordATI 779
-#define _gloffset_SampleMapATI 780
-#define _gloffset_SetFragmentShaderConstantATI 781
-#define _gloffset_PointParameteriNV 782
-#define _gloffset_PointParameterivNV 783
-#define _gloffset_ActiveStencilFaceEXT 784
-#define _gloffset_BindVertexArrayAPPLE 785
-#define _gloffset_DeleteVertexArraysAPPLE 786
-#define _gloffset_GenVertexArraysAPPLE 787
-#define _gloffset_IsVertexArrayAPPLE 788
-#define _gloffset_GetProgramNamedParameterdvNV 789
-#define _gloffset_GetProgramNamedParameterfvNV 790
-#define _gloffset_ProgramNamedParameter4dNV 791
-#define _gloffset_ProgramNamedParameter4dvNV 792
-#define _gloffset_ProgramNamedParameter4fNV 793
-#define _gloffset_ProgramNamedParameter4fvNV 794
-#define _gloffset_PrimitiveRestartIndexNV 795
-#define _gloffset_PrimitiveRestartNV 796
-#define _gloffset_DepthBoundsEXT 797
-#define _gloffset_BlendEquationSeparateEXT 798
-#define _gloffset_BindFramebufferEXT 799
-#define _gloffset_BindRenderbufferEXT 800
-#define _gloffset_CheckFramebufferStatusEXT 801
-#define _gloffset_DeleteFramebuffersEXT 802
-#define _gloffset_DeleteRenderbuffersEXT 803
-#define _gloffset_FramebufferRenderbufferEXT 804
-#define _gloffset_FramebufferTexture1DEXT 805
-#define _gloffset_FramebufferTexture2DEXT 806
-#define _gloffset_FramebufferTexture3DEXT 807
-#define _gloffset_GenFramebuffersEXT 808
-#define _gloffset_GenRenderbuffersEXT 809
-#define _gloffset_GenerateMipmapEXT 810
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 811
-#define _gloffset_GetRenderbufferParameterivEXT 812
-#define _gloffset_IsFramebufferEXT 813
-#define _gloffset_IsRenderbufferEXT 814
-#define _gloffset_RenderbufferStorageEXT 815
-#define _gloffset_BlitFramebufferEXT 816
-#define _gloffset_BufferParameteriAPPLE 817
-#define _gloffset_FlushMappedBufferRangeAPPLE 818
-#define _gloffset_BindFragDataLocationEXT 819
-#define _gloffset_GetFragDataLocationEXT 820
-#define _gloffset_GetUniformuivEXT 821
-#define _gloffset_GetVertexAttribIivEXT 822
-#define _gloffset_GetVertexAttribIuivEXT 823
-#define _gloffset_Uniform1uiEXT 824
-#define _gloffset_Uniform1uivEXT 825
-#define _gloffset_Uniform2uiEXT 826
-#define _gloffset_Uniform2uivEXT 827
-#define _gloffset_Uniform3uiEXT 828
-#define _gloffset_Uniform3uivEXT 829
-#define _gloffset_Uniform4uiEXT 830
-#define _gloffset_Uniform4uivEXT 831
-#define _gloffset_VertexAttribI1iEXT 832
-#define _gloffset_VertexAttribI1ivEXT 833
-#define _gloffset_VertexAttribI1uiEXT 834
-#define _gloffset_VertexAttribI1uivEXT 835
-#define _gloffset_VertexAttribI2iEXT 836
-#define _gloffset_VertexAttribI2ivEXT 837
-#define _gloffset_VertexAttribI2uiEXT 838
-#define _gloffset_VertexAttribI2uivEXT 839
-#define _gloffset_VertexAttribI3iEXT 840
-#define _gloffset_VertexAttribI3ivEXT 841
-#define _gloffset_VertexAttribI3uiEXT 842
-#define _gloffset_VertexAttribI3uivEXT 843
-#define _gloffset_VertexAttribI4bvEXT 844
-#define _gloffset_VertexAttribI4iEXT 845
-#define _gloffset_VertexAttribI4ivEXT 846
-#define _gloffset_VertexAttribI4svEXT 847
-#define _gloffset_VertexAttribI4ubvEXT 848
-#define _gloffset_VertexAttribI4uiEXT 849
-#define _gloffset_VertexAttribI4uivEXT 850
-#define _gloffset_VertexAttribI4usvEXT 851
-#define _gloffset_VertexAttribIPointerEXT 852
-#define _gloffset_FramebufferTextureLayerEXT 853
-#define _gloffset_ColorMaskIndexedEXT 854
-#define _gloffset_DisableIndexedEXT 855
-#define _gloffset_EnableIndexedEXT 856
-#define _gloffset_GetBooleanIndexedvEXT 857
-#define _gloffset_GetIntegerIndexedvEXT 858
-#define _gloffset_IsEnabledIndexedEXT 859
-#define _gloffset_ClearColorIiEXT 860
-#define _gloffset_ClearColorIuiEXT 861
-#define _gloffset_GetTexParameterIivEXT 862
-#define _gloffset_GetTexParameterIuivEXT 863
-#define _gloffset_TexParameterIivEXT 864
-#define _gloffset_TexParameterIuivEXT 865
-#define _gloffset_BeginConditionalRenderNV 866
-#define _gloffset_EndConditionalRenderNV 867
-#define _gloffset_BeginTransformFeedbackEXT 868
-#define _gloffset_BindBufferBaseEXT 869
-#define _gloffset_BindBufferOffsetEXT 870
-#define _gloffset_BindBufferRangeEXT 871
-#define _gloffset_EndTransformFeedbackEXT 872
-#define _gloffset_GetTransformFeedbackVaryingEXT 873
-#define _gloffset_TransformFeedbackVaryingsEXT 874
-#define _gloffset_ProvokingVertexEXT 875
-#define _gloffset_GetTexParameterPointervAPPLE 876
-#define _gloffset_TextureRangeAPPLE 877
-#define _gloffset_GetObjectParameterivAPPLE 878
-#define _gloffset_ObjectPurgeableAPPLE 879
-#define _gloffset_ObjectUnpurgeableAPPLE 880
-#define _gloffset_ActiveProgramEXT 881
-#define _gloffset_CreateShaderProgramEXT 882
-#define _gloffset_UseShaderProgramEXT 883
-#define _gloffset_TextureBarrierNV 884
-#define _gloffset_StencilFuncSeparateATI 885
-#define _gloffset_ProgramEnvParameters4fvEXT 886
-#define _gloffset_ProgramLocalParameters4fvEXT 887
-#define _gloffset_GetQueryObjecti64vEXT 888
-#define _gloffset_GetQueryObjectui64vEXT 889
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 890
-#define _gloffset_EGLImageTargetTexture2DOES 891
-
-#else /* !_GLAPI_USE_REMAP_TABLE */
-
-#define driDispatchRemapTable_size 484
-extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
-
-#define AttachShader_remap_index 0
-#define CreateProgram_remap_index 1
-#define CreateShader_remap_index 2
-#define DeleteProgram_remap_index 3
-#define DeleteShader_remap_index 4
-#define DetachShader_remap_index 5
-#define GetAttachedShaders_remap_index 6
-#define GetProgramInfoLog_remap_index 7
-#define GetProgramiv_remap_index 8
-#define GetShaderInfoLog_remap_index 9
-#define GetShaderiv_remap_index 10
-#define IsProgram_remap_index 11
-#define IsShader_remap_index 12
-#define StencilFuncSeparate_remap_index 13
-#define StencilMaskSeparate_remap_index 14
-#define StencilOpSeparate_remap_index 15
-#define UniformMatrix2x3fv_remap_index 16
-#define UniformMatrix2x4fv_remap_index 17
-#define UniformMatrix3x2fv_remap_index 18
-#define UniformMatrix3x4fv_remap_index 19
-#define UniformMatrix4x2fv_remap_index 20
-#define UniformMatrix4x3fv_remap_index 21
-#define ClampColor_remap_index 22
-#define ClearBufferfi_remap_index 23
-#define ClearBufferfv_remap_index 24
-#define ClearBufferiv_remap_index 25
-#define ClearBufferuiv_remap_index 26
-#define GetStringi_remap_index 27
-#define TexBuffer_remap_index 28
-#define FramebufferTexture_remap_index 29
-#define GetBufferParameteri64v_remap_index 30
-#define GetInteger64i_v_remap_index 31
-#define VertexAttribDivisor_remap_index 32
-#define LoadTransposeMatrixdARB_remap_index 33
-#define LoadTransposeMatrixfARB_remap_index 34
-#define MultTransposeMatrixdARB_remap_index 35
-#define MultTransposeMatrixfARB_remap_index 36
-#define SampleCoverageARB_remap_index 37
-#define CompressedTexImage1DARB_remap_index 38
-#define CompressedTexImage2DARB_remap_index 39
-#define CompressedTexImage3DARB_remap_index 40
-#define CompressedTexSubImage1DARB_remap_index 41
-#define CompressedTexSubImage2DARB_remap_index 42
-#define CompressedTexSubImage3DARB_remap_index 43
-#define GetCompressedTexImageARB_remap_index 44
-#define DisableVertexAttribArrayARB_remap_index 45
-#define EnableVertexAttribArrayARB_remap_index 46
-#define GetProgramEnvParameterdvARB_remap_index 47
-#define GetProgramEnvParameterfvARB_remap_index 48
-#define GetProgramLocalParameterdvARB_remap_index 49
-#define GetProgramLocalParameterfvARB_remap_index 50
-#define GetProgramStringARB_remap_index 51
-#define GetProgramivARB_remap_index 52
-#define GetVertexAttribdvARB_remap_index 53
-#define GetVertexAttribfvARB_remap_index 54
-#define GetVertexAttribivARB_remap_index 55
-#define ProgramEnvParameter4dARB_remap_index 56
-#define ProgramEnvParameter4dvARB_remap_index 57
-#define ProgramEnvParameter4fARB_remap_index 58
-#define ProgramEnvParameter4fvARB_remap_index 59
-#define ProgramLocalParameter4dARB_remap_index 60
-#define ProgramLocalParameter4dvARB_remap_index 61
-#define ProgramLocalParameter4fARB_remap_index 62
-#define ProgramLocalParameter4fvARB_remap_index 63
-#define ProgramStringARB_remap_index 64
-#define VertexAttrib1dARB_remap_index 65
-#define VertexAttrib1dvARB_remap_index 66
-#define VertexAttrib1fARB_remap_index 67
-#define VertexAttrib1fvARB_remap_index 68
-#define VertexAttrib1sARB_remap_index 69
-#define VertexAttrib1svARB_remap_index 70
-#define VertexAttrib2dARB_remap_index 71
-#define VertexAttrib2dvARB_remap_index 72
-#define VertexAttrib2fARB_remap_index 73
-#define VertexAttrib2fvARB_remap_index 74
-#define VertexAttrib2sARB_remap_index 75
-#define VertexAttrib2svARB_remap_index 76
-#define VertexAttrib3dARB_remap_index 77
-#define VertexAttrib3dvARB_remap_index 78
-#define VertexAttrib3fARB_remap_index 79
-#define VertexAttrib3fvARB_remap_index 80
-#define VertexAttrib3sARB_remap_index 81
-#define VertexAttrib3svARB_remap_index 82
-#define VertexAttrib4NbvARB_remap_index 83
-#define VertexAttrib4NivARB_remap_index 84
-#define VertexAttrib4NsvARB_remap_index 85
-#define VertexAttrib4NubARB_remap_index 86
-#define VertexAttrib4NubvARB_remap_index 87
-#define VertexAttrib4NuivARB_remap_index 88
-#define VertexAttrib4NusvARB_remap_index 89
-#define VertexAttrib4bvARB_remap_index 90
-#define VertexAttrib4dARB_remap_index 91
-#define VertexAttrib4dvARB_remap_index 92
-#define VertexAttrib4fARB_remap_index 93
-#define VertexAttrib4fvARB_remap_index 94
-#define VertexAttrib4ivARB_remap_index 95
-#define VertexAttrib4sARB_remap_index 96
-#define VertexAttrib4svARB_remap_index 97
-#define VertexAttrib4ubvARB_remap_index 98
-#define VertexAttrib4uivARB_remap_index 99
-#define VertexAttrib4usvARB_remap_index 100
-#define VertexAttribPointerARB_remap_index 101
-#define BindBufferARB_remap_index 102
-#define BufferDataARB_remap_index 103
-#define BufferSubDataARB_remap_index 104
-#define DeleteBuffersARB_remap_index 105
-#define GenBuffersARB_remap_index 106
-#define GetBufferParameterivARB_remap_index 107
-#define GetBufferPointervARB_remap_index 108
-#define GetBufferSubDataARB_remap_index 109
-#define IsBufferARB_remap_index 110
-#define MapBufferARB_remap_index 111
-#define UnmapBufferARB_remap_index 112
-#define BeginQueryARB_remap_index 113
-#define DeleteQueriesARB_remap_index 114
-#define EndQueryARB_remap_index 115
-#define GenQueriesARB_remap_index 116
-#define GetQueryObjectivARB_remap_index 117
-#define GetQueryObjectuivARB_remap_index 118
-#define GetQueryivARB_remap_index 119
-#define IsQueryARB_remap_index 120
-#define AttachObjectARB_remap_index 121
-#define CompileShaderARB_remap_index 122
-#define CreateProgramObjectARB_remap_index 123
-#define CreateShaderObjectARB_remap_index 124
-#define DeleteObjectARB_remap_index 125
-#define DetachObjectARB_remap_index 126
-#define GetActiveUniformARB_remap_index 127
-#define GetAttachedObjectsARB_remap_index 128
-#define GetHandleARB_remap_index 129
-#define GetInfoLogARB_remap_index 130
-#define GetObjectParameterfvARB_remap_index 131
-#define GetObjectParameterivARB_remap_index 132
-#define GetShaderSourceARB_remap_index 133
-#define GetUniformLocationARB_remap_index 134
-#define GetUniformfvARB_remap_index 135
-#define GetUniformivARB_remap_index 136
-#define LinkProgramARB_remap_index 137
-#define ShaderSourceARB_remap_index 138
-#define Uniform1fARB_remap_index 139
-#define Uniform1fvARB_remap_index 140
-#define Uniform1iARB_remap_index 141
-#define Uniform1ivARB_remap_index 142
-#define Uniform2fARB_remap_index 143
-#define Uniform2fvARB_remap_index 144
-#define Uniform2iARB_remap_index 145
-#define Uniform2ivARB_remap_index 146
-#define Uniform3fARB_remap_index 147
-#define Uniform3fvARB_remap_index 148
-#define Uniform3iARB_remap_index 149
-#define Uniform3ivARB_remap_index 150
-#define Uniform4fARB_remap_index 151
-#define Uniform4fvARB_remap_index 152
-#define Uniform4iARB_remap_index 153
-#define Uniform4ivARB_remap_index 154
-#define UniformMatrix2fvARB_remap_index 155
-#define UniformMatrix3fvARB_remap_index 156
-#define UniformMatrix4fvARB_remap_index 157
-#define UseProgramObjectARB_remap_index 158
-#define ValidateProgramARB_remap_index 159
-#define BindAttribLocationARB_remap_index 160
-#define GetActiveAttribARB_remap_index 161
-#define GetAttribLocationARB_remap_index 162
-#define DrawBuffersARB_remap_index 163
-#define DrawArraysInstancedARB_remap_index 164
-#define DrawElementsInstancedARB_remap_index 165
-#define RenderbufferStorageMultisample_remap_index 166
-#define FramebufferTextureARB_remap_index 167
-#define FramebufferTextureFaceARB_remap_index 168
-#define ProgramParameteriARB_remap_index 169
-#define VertexAttribDivisorARB_remap_index 170
-#define FlushMappedBufferRange_remap_index 171
-#define MapBufferRange_remap_index 172
-#define BindVertexArray_remap_index 173
-#define GenVertexArrays_remap_index 174
-#define CopyBufferSubData_remap_index 175
-#define ClientWaitSync_remap_index 176
-#define DeleteSync_remap_index 177
-#define FenceSync_remap_index 178
-#define GetInteger64v_remap_index 179
-#define GetSynciv_remap_index 180
-#define IsSync_remap_index 181
-#define WaitSync_remap_index 182
-#define DrawElementsBaseVertex_remap_index 183
-#define DrawRangeElementsBaseVertex_remap_index 184
-#define MultiDrawElementsBaseVertex_remap_index 185
-#define BlendEquationSeparateiARB_remap_index 186
-#define BlendEquationiARB_remap_index 187
-#define BlendFuncSeparateiARB_remap_index 188
-#define BlendFunciARB_remap_index 189
-#define BindTransformFeedback_remap_index 190
-#define DeleteTransformFeedbacks_remap_index 191
-#define DrawTransformFeedback_remap_index 192
-#define GenTransformFeedbacks_remap_index 193
-#define IsTransformFeedback_remap_index 194
-#define PauseTransformFeedback_remap_index 195
-#define ResumeTransformFeedback_remap_index 196
-#define ClearDepthf_remap_index 197
-#define DepthRangef_remap_index 198
-#define GetShaderPrecisionFormat_remap_index 199
-#define ReleaseShaderCompiler_remap_index 200
-#define ShaderBinary_remap_index 201
-#define PolygonOffsetEXT_remap_index 202
-#define GetPixelTexGenParameterfvSGIS_remap_index 203
-#define GetPixelTexGenParameterivSGIS_remap_index 204
-#define PixelTexGenParameterfSGIS_remap_index 205
-#define PixelTexGenParameterfvSGIS_remap_index 206
-#define PixelTexGenParameteriSGIS_remap_index 207
-#define PixelTexGenParameterivSGIS_remap_index 208
-#define SampleMaskSGIS_remap_index 209
-#define SamplePatternSGIS_remap_index 210
-#define ColorPointerEXT_remap_index 211
-#define EdgeFlagPointerEXT_remap_index 212
-#define IndexPointerEXT_remap_index 213
-#define NormalPointerEXT_remap_index 214
-#define TexCoordPointerEXT_remap_index 215
-#define VertexPointerEXT_remap_index 216
-#define PointParameterfEXT_remap_index 217
-#define PointParameterfvEXT_remap_index 218
-#define LockArraysEXT_remap_index 219
-#define UnlockArraysEXT_remap_index 220
-#define SecondaryColor3bEXT_remap_index 221
-#define SecondaryColor3bvEXT_remap_index 222
-#define SecondaryColor3dEXT_remap_index 223
-#define SecondaryColor3dvEXT_remap_index 224
-#define SecondaryColor3fEXT_remap_index 225
-#define SecondaryColor3fvEXT_remap_index 226
-#define SecondaryColor3iEXT_remap_index 227
-#define SecondaryColor3ivEXT_remap_index 228
-#define SecondaryColor3sEXT_remap_index 229
-#define SecondaryColor3svEXT_remap_index 230
-#define SecondaryColor3ubEXT_remap_index 231
-#define SecondaryColor3ubvEXT_remap_index 232
-#define SecondaryColor3uiEXT_remap_index 233
-#define SecondaryColor3uivEXT_remap_index 234
-#define SecondaryColor3usEXT_remap_index 235
-#define SecondaryColor3usvEXT_remap_index 236
-#define SecondaryColorPointerEXT_remap_index 237
-#define MultiDrawArraysEXT_remap_index 238
-#define MultiDrawElementsEXT_remap_index 239
-#define FogCoordPointerEXT_remap_index 240
-#define FogCoorddEXT_remap_index 241
-#define FogCoorddvEXT_remap_index 242
-#define FogCoordfEXT_remap_index 243
-#define FogCoordfvEXT_remap_index 244
-#define PixelTexGenSGIX_remap_index 245
-#define BlendFuncSeparateEXT_remap_index 246
-#define FlushVertexArrayRangeNV_remap_index 247
-#define VertexArrayRangeNV_remap_index 248
-#define CombinerInputNV_remap_index 249
-#define CombinerOutputNV_remap_index 250
-#define CombinerParameterfNV_remap_index 251
-#define CombinerParameterfvNV_remap_index 252
-#define CombinerParameteriNV_remap_index 253
-#define CombinerParameterivNV_remap_index 254
-#define FinalCombinerInputNV_remap_index 255
-#define GetCombinerInputParameterfvNV_remap_index 256
-#define GetCombinerInputParameterivNV_remap_index 257
-#define GetCombinerOutputParameterfvNV_remap_index 258
-#define GetCombinerOutputParameterivNV_remap_index 259
-#define GetFinalCombinerInputParameterfvNV_remap_index 260
-#define GetFinalCombinerInputParameterivNV_remap_index 261
-#define ResizeBuffersMESA_remap_index 262
-#define WindowPos2dMESA_remap_index 263
-#define WindowPos2dvMESA_remap_index 264
-#define WindowPos2fMESA_remap_index 265
-#define WindowPos2fvMESA_remap_index 266
-#define WindowPos2iMESA_remap_index 267
-#define WindowPos2ivMESA_remap_index 268
-#define WindowPos2sMESA_remap_index 269
-#define WindowPos2svMESA_remap_index 270
-#define WindowPos3dMESA_remap_index 271
-#define WindowPos3dvMESA_remap_index 272
-#define WindowPos3fMESA_remap_index 273
-#define WindowPos3fvMESA_remap_index 274
-#define WindowPos3iMESA_remap_index 275
-#define WindowPos3ivMESA_remap_index 276
-#define WindowPos3sMESA_remap_index 277
-#define WindowPos3svMESA_remap_index 278
-#define WindowPos4dMESA_remap_index 279
-#define WindowPos4dvMESA_remap_index 280
-#define WindowPos4fMESA_remap_index 281
-#define WindowPos4fvMESA_remap_index 282
-#define WindowPos4iMESA_remap_index 283
-#define WindowPos4ivMESA_remap_index 284
-#define WindowPos4sMESA_remap_index 285
-#define WindowPos4svMESA_remap_index 286
-#define MultiModeDrawArraysIBM_remap_index 287
-#define MultiModeDrawElementsIBM_remap_index 288
-#define DeleteFencesNV_remap_index 289
-#define FinishFenceNV_remap_index 290
-#define GenFencesNV_remap_index 291
-#define GetFenceivNV_remap_index 292
-#define IsFenceNV_remap_index 293
-#define SetFenceNV_remap_index 294
-#define TestFenceNV_remap_index 295
-#define AreProgramsResidentNV_remap_index 296
-#define BindProgramNV_remap_index 297
-#define DeleteProgramsNV_remap_index 298
-#define ExecuteProgramNV_remap_index 299
-#define GenProgramsNV_remap_index 300
-#define GetProgramParameterdvNV_remap_index 301
-#define GetProgramParameterfvNV_remap_index 302
-#define GetProgramStringNV_remap_index 303
-#define GetProgramivNV_remap_index 304
-#define GetTrackMatrixivNV_remap_index 305
-#define GetVertexAttribPointervNV_remap_index 306
-#define GetVertexAttribdvNV_remap_index 307
-#define GetVertexAttribfvNV_remap_index 308
-#define GetVertexAttribivNV_remap_index 309
-#define IsProgramNV_remap_index 310
-#define LoadProgramNV_remap_index 311
-#define ProgramParameters4dvNV_remap_index 312
-#define ProgramParameters4fvNV_remap_index 313
-#define RequestResidentProgramsNV_remap_index 314
-#define TrackMatrixNV_remap_index 315
-#define VertexAttrib1dNV_remap_index 316
-#define VertexAttrib1dvNV_remap_index 317
-#define VertexAttrib1fNV_remap_index 318
-#define VertexAttrib1fvNV_remap_index 319
-#define VertexAttrib1sNV_remap_index 320
-#define VertexAttrib1svNV_remap_index 321
-#define VertexAttrib2dNV_remap_index 322
-#define VertexAttrib2dvNV_remap_index 323
-#define VertexAttrib2fNV_remap_index 324
-#define VertexAttrib2fvNV_remap_index 325
-#define VertexAttrib2sNV_remap_index 326
-#define VertexAttrib2svNV_remap_index 327
-#define VertexAttrib3dNV_remap_index 328
-#define VertexAttrib3dvNV_remap_index 329
-#define VertexAttrib3fNV_remap_index 330
-#define VertexAttrib3fvNV_remap_index 331
-#define VertexAttrib3sNV_remap_index 332
-#define VertexAttrib3svNV_remap_index 333
-#define VertexAttrib4dNV_remap_index 334
-#define VertexAttrib4dvNV_remap_index 335
-#define VertexAttrib4fNV_remap_index 336
-#define VertexAttrib4fvNV_remap_index 337
-#define VertexAttrib4sNV_remap_index 338
-#define VertexAttrib4svNV_remap_index 339
-#define VertexAttrib4ubNV_remap_index 340
-#define VertexAttrib4ubvNV_remap_index 341
-#define VertexAttribPointerNV_remap_index 342
-#define VertexAttribs1dvNV_remap_index 343
-#define VertexAttribs1fvNV_remap_index 344
-#define VertexAttribs1svNV_remap_index 345
-#define VertexAttribs2dvNV_remap_index 346
-#define VertexAttribs2fvNV_remap_index 347
-#define VertexAttribs2svNV_remap_index 348
-#define VertexAttribs3dvNV_remap_index 349
-#define VertexAttribs3fvNV_remap_index 350
-#define VertexAttribs3svNV_remap_index 351
-#define VertexAttribs4dvNV_remap_index 352
-#define VertexAttribs4fvNV_remap_index 353
-#define VertexAttribs4svNV_remap_index 354
-#define VertexAttribs4ubvNV_remap_index 355
-#define GetTexBumpParameterfvATI_remap_index 356
-#define GetTexBumpParameterivATI_remap_index 357
-#define TexBumpParameterfvATI_remap_index 358
-#define TexBumpParameterivATI_remap_index 359
-#define AlphaFragmentOp1ATI_remap_index 360
-#define AlphaFragmentOp2ATI_remap_index 361
-#define AlphaFragmentOp3ATI_remap_index 362
-#define BeginFragmentShaderATI_remap_index 363
-#define BindFragmentShaderATI_remap_index 364
-#define ColorFragmentOp1ATI_remap_index 365
-#define ColorFragmentOp2ATI_remap_index 366
-#define ColorFragmentOp3ATI_remap_index 367
-#define DeleteFragmentShaderATI_remap_index 368
-#define EndFragmentShaderATI_remap_index 369
-#define GenFragmentShadersATI_remap_index 370
-#define PassTexCoordATI_remap_index 371
-#define SampleMapATI_remap_index 372
-#define SetFragmentShaderConstantATI_remap_index 373
-#define PointParameteriNV_remap_index 374
-#define PointParameterivNV_remap_index 375
-#define ActiveStencilFaceEXT_remap_index 376
-#define BindVertexArrayAPPLE_remap_index 377
-#define DeleteVertexArraysAPPLE_remap_index 378
-#define GenVertexArraysAPPLE_remap_index 379
-#define IsVertexArrayAPPLE_remap_index 380
-#define GetProgramNamedParameterdvNV_remap_index 381
-#define GetProgramNamedParameterfvNV_remap_index 382
-#define ProgramNamedParameter4dNV_remap_index 383
-#define ProgramNamedParameter4dvNV_remap_index 384
-#define ProgramNamedParameter4fNV_remap_index 385
-#define ProgramNamedParameter4fvNV_remap_index 386
-#define PrimitiveRestartIndexNV_remap_index 387
-#define PrimitiveRestartNV_remap_index 388
-#define DepthBoundsEXT_remap_index 389
-#define BlendEquationSeparateEXT_remap_index 390
-#define BindFramebufferEXT_remap_index 391
-#define BindRenderbufferEXT_remap_index 392
-#define CheckFramebufferStatusEXT_remap_index 393
-#define DeleteFramebuffersEXT_remap_index 394
-#define DeleteRenderbuffersEXT_remap_index 395
-#define FramebufferRenderbufferEXT_remap_index 396
-#define FramebufferTexture1DEXT_remap_index 397
-#define FramebufferTexture2DEXT_remap_index 398
-#define FramebufferTexture3DEXT_remap_index 399
-#define GenFramebuffersEXT_remap_index 400
-#define GenRenderbuffersEXT_remap_index 401
-#define GenerateMipmapEXT_remap_index 402
-#define GetFramebufferAttachmentParameterivEXT_remap_index 403
-#define GetRenderbufferParameterivEXT_remap_index 404
-#define IsFramebufferEXT_remap_index 405
-#define IsRenderbufferEXT_remap_index 406
-#define RenderbufferStorageEXT_remap_index 407
-#define BlitFramebufferEXT_remap_index 408
-#define BufferParameteriAPPLE_remap_index 409
-#define FlushMappedBufferRangeAPPLE_remap_index 410
-#define BindFragDataLocationEXT_remap_index 411
-#define GetFragDataLocationEXT_remap_index 412
-#define GetUniformuivEXT_remap_index 413
-#define GetVertexAttribIivEXT_remap_index 414
-#define GetVertexAttribIuivEXT_remap_index 415
-#define Uniform1uiEXT_remap_index 416
-#define Uniform1uivEXT_remap_index 417
-#define Uniform2uiEXT_remap_index 418
-#define Uniform2uivEXT_remap_index 419
-#define Uniform3uiEXT_remap_index 420
-#define Uniform3uivEXT_remap_index 421
-#define Uniform4uiEXT_remap_index 422
-#define Uniform4uivEXT_remap_index 423
-#define VertexAttribI1iEXT_remap_index 424
-#define VertexAttribI1ivEXT_remap_index 425
-#define VertexAttribI1uiEXT_remap_index 426
-#define VertexAttribI1uivEXT_remap_index 427
-#define VertexAttribI2iEXT_remap_index 428
-#define VertexAttribI2ivEXT_remap_index 429
-#define VertexAttribI2uiEXT_remap_index 430
-#define VertexAttribI2uivEXT_remap_index 431
-#define VertexAttribI3iEXT_remap_index 432
-#define VertexAttribI3ivEXT_remap_index 433
-#define VertexAttribI3uiEXT_remap_index 434
-#define VertexAttribI3uivEXT_remap_index 435
-#define VertexAttribI4bvEXT_remap_index 436
-#define VertexAttribI4iEXT_remap_index 437
-#define VertexAttribI4ivEXT_remap_index 438
-#define VertexAttribI4svEXT_remap_index 439
-#define VertexAttribI4ubvEXT_remap_index 440
-#define VertexAttribI4uiEXT_remap_index 441
-#define VertexAttribI4uivEXT_remap_index 442
-#define VertexAttribI4usvEXT_remap_index 443
-#define VertexAttribIPointerEXT_remap_index 444
-#define FramebufferTextureLayerEXT_remap_index 445
-#define ColorMaskIndexedEXT_remap_index 446
-#define DisableIndexedEXT_remap_index 447
-#define EnableIndexedEXT_remap_index 448
-#define GetBooleanIndexedvEXT_remap_index 449
-#define GetIntegerIndexedvEXT_remap_index 450
-#define IsEnabledIndexedEXT_remap_index 451
-#define ClearColorIiEXT_remap_index 452
-#define ClearColorIuiEXT_remap_index 453
-#define GetTexParameterIivEXT_remap_index 454
-#define GetTexParameterIuivEXT_remap_index 455
-#define TexParameterIivEXT_remap_index 456
-#define TexParameterIuivEXT_remap_index 457
-#define BeginConditionalRenderNV_remap_index 458
-#define EndConditionalRenderNV_remap_index 459
-#define BeginTransformFeedbackEXT_remap_index 460
-#define BindBufferBaseEXT_remap_index 461
-#define BindBufferOffsetEXT_remap_index 462
-#define BindBufferRangeEXT_remap_index 463
-#define EndTransformFeedbackEXT_remap_index 464
-#define GetTransformFeedbackVaryingEXT_remap_index 465
-#define TransformFeedbackVaryingsEXT_remap_index 466
-#define ProvokingVertexEXT_remap_index 467
-#define GetTexParameterPointervAPPLE_remap_index 468
-#define TextureRangeAPPLE_remap_index 469
-#define GetObjectParameterivAPPLE_remap_index 470
-#define ObjectPurgeableAPPLE_remap_index 471
-#define ObjectUnpurgeableAPPLE_remap_index 472
-#define ActiveProgramEXT_remap_index 473
-#define CreateShaderProgramEXT_remap_index 474
-#define UseShaderProgramEXT_remap_index 475
-#define TextureBarrierNV_remap_index 476
-#define StencilFuncSeparateATI_remap_index 477
-#define ProgramEnvParameters4fvEXT_remap_index 478
-#define ProgramLocalParameters4fvEXT_remap_index 479
-#define GetQueryObjecti64vEXT_remap_index 480
-#define GetQueryObjectui64vEXT_remap_index 481
-#define EGLImageTargetRenderbufferStorageOES_remap_index 482
-#define EGLImageTargetTexture2DOES_remap_index 483
-
-#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
-#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
-#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
-#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
-#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
-#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
-#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
-#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
-#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
-#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
-#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
-#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
-#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
-#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
-#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
-#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
-#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index]
-#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index]
-#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index]
-#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
-#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
-#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
-#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index]
-#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index]
-#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index]
-#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index]
-#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index]
-#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index]
-#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index]
-#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index]
-#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index]
-#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index]
-#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index]
-#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]
-#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]
-#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]
-#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]
-#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index]
-#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index]
-#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index]
-#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index]
-#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]
-#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]
-#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]
-#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index]
-#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]
-#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]
-#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]
-#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]
-#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]
-#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]
-#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index]
-#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index]
-#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index]
-#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index]
-#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index]
-#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]
-#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]
-#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]
-#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]
-#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]
-#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]
-#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]
-#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]
-#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index]
-#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index]
-#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index]
-#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index]
-#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index]
-#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index]
-#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index]
-#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index]
-#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index]
-#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index]
-#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index]
-#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index]
-#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index]
-#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index]
-#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index]
-#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index]
-#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index]
-#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index]
-#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index]
-#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]
-#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index]
-#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]
-#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index]
-#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]
-#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]
-#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]
-#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index]
-#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index]
-#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index]
-#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index]
-#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index]
-#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index]
-#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index]
-#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index]
-#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]
-#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index]
-#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index]
-#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index]
-#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index]
-#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index]
-#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index]
-#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index]
-#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index]
-#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index]
-#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index]
-#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index]
-#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index]
-#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index]
-#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index]
-#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index]
-#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index]
-#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index]
-#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index]
-#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index]
-#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index]
-#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index]
-#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index]
-#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index]
-#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index]
-#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index]
-#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index]
-#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index]
-#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index]
-#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index]
-#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index]
-#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index]
-#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index]
-#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index]
-#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index]
-#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index]
-#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index]
-#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index]
-#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index]
-#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index]
-#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index]
-#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index]
-#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index]
-#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index]
-#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index]
-#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index]
-#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index]
-#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index]
-#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index]
-#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index]
-#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index]
-#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index]
-#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index]
-#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index]
-#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index]
-#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index]
-#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index]
-#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index]
-#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index]
-#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index]
-#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index]
-#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index]
-#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index]
-#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
-#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
-#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
-#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index]
-#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index]
-#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
-#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index]
-#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
-#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index]
-#define _gloffset_VertexAttribDivisorARB driDispatchRemapTable[VertexAttribDivisorARB_remap_index]
-#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
-#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
-#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
-#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
-#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
-#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index]
-#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index]
-#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index]
-#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index]
-#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index]
-#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index]
-#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index]
-#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
-#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
-#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
-#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index]
-#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index]
-#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index]
-#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index]
-#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
-#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
-#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
-#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index]
-#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
-#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
-#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
-#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index]
-#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index]
-#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
-#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
-#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
-#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
-#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
-#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]
-#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]
-#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index]
-#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index]
-#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index]
-#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]
-#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index]
-#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index]
-#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index]
-#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index]
-#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index]
-#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index]
-#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index]
-#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index]
-#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index]
-#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]
-#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index]
-#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]
-#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index]
-#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]
-#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index]
-#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]
-#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index]
-#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index]
-#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]
-#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]
-#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]
-#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]
-#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index]
-#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]
-#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]
-#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index]
-#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index]
-#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index]
-#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index]
-#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index]
-#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index]
-#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index]
-#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index]
-#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]
-#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]
-#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index]
-#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index]
-#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index]
-#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index]
-#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index]
-#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index]
-#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index]
-#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index]
-#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]
-#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]
-#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]
-#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]
-#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]
-#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]
-#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index]
-#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index]
-#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index]
-#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index]
-#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index]
-#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index]
-#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index]
-#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index]
-#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index]
-#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index]
-#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index]
-#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index]
-#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index]
-#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index]
-#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index]
-#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index]
-#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index]
-#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index]
-#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index]
-#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index]
-#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index]
-#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index]
-#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index]
-#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index]
-#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index]
-#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]
-#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]
-#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index]
-#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index]
-#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index]
-#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index]
-#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index]
-#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index]
-#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index]
-#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index]
-#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index]
-#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index]
-#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index]
-#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index]
-#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index]
-#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index]
-#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index]
-#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index]
-#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index]
-#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]
-#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index]
-#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index]
-#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index]
-#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index]
-#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index]
-#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index]
-#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index]
-#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index]
-#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index]
-#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index]
-#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index]
-#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index]
-#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index]
-#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index]
-#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index]
-#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index]
-#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index]
-#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index]
-#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index]
-#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index]
-#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index]
-#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index]
-#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index]
-#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index]
-#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index]
-#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index]
-#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index]
-#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index]
-#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index]
-#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index]
-#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index]
-#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index]
-#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index]
-#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index]
-#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]
-#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index]
-#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index]
-#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index]
-#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index]
-#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index]
-#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index]
-#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index]
-#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index]
-#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index]
-#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index]
-#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index]
-#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
-#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
-#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
-#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
-#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
-#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
-#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
-#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
-#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
-#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
-#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index]
-#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index]
-#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]
-#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]
-#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]
-#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]
-#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index]
-#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index]
-#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index]
-#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index]
-#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]
-#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index]
-#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index]
-#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]
-#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]
-#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]
-#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]
-#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]
-#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]
-#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]
-#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]
-#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
-#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
-#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
-#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index]
-#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index]
-#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
-#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]
-#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index]
-#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index]
-#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]
-#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]
-#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]
-#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]
-#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]
-#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]
-#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]
-#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index]
-#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index]
-#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index]
-#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]
-#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]
-#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index]
-#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index]
-#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
-#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
-#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
-#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
-#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index]
-#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index]
-#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index]
-#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index]
-#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index]
-#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index]
-#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index]
-#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index]
-#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index]
-#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index]
-#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index]
-#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index]
-#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index]
-#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index]
-#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index]
-#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index]
-#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index]
-#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index]
-#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index]
-#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index]
-#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index]
-#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index]
-#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index]
-#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index]
-#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index]
-#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index]
-#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index]
-#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index]
-#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index]
-#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index]
-#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index]
-#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index]
-#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index]
-#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index]
-#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
-#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
-#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
-#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
-#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
-#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
-#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
-#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index]
-#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index]
-#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index]
-#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index]
-#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index]
-#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index]
-#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
-#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
-#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]
-#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index]
-#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index]
-#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index]
-#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]
-#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]
-#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]
-#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
-#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
-#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
-#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]
-#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]
-#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]
-#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index]
-#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index]
-#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index]
-#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index]
-#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
-#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
-#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
-#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]
-#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]
-#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
-#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]
-
-#endif /* _GLAPI_USE_REMAP_TABLE */
-
-#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters)
-#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList)
-#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn)
-#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters)
-#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList)
-#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn)
-#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters)
-#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList)
-#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn)
-#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters)
-#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists)
-#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn)
-#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters)
-#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists)
-#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn)
-#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters)
-#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists)
-#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn)
-#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters)
-#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase)
-#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn)
-#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters)
-#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin)
-#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn)
-#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters)
-#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap)
-#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn)
-#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters)
-#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b)
-#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn)
-#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters)
-#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv)
-#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn)
-#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters)
-#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d)
-#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn)
-#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters)
-#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv)
-#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn)
-#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters)
-#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f)
-#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn)
-#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters)
-#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv)
-#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn)
-#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters)
-#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i)
-#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn)
-#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters)
-#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv)
-#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn)
-#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters)
-#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s)
-#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn)
-#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters)
-#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv)
-#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn)
-#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters)
-#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub)
-#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn)
-#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters)
-#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv)
-#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn)
-#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters)
-#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui)
-#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn)
-#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters)
-#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv)
-#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn)
-#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters)
-#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us)
-#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn)
-#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters)
-#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv)
-#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn)
-#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters)
-#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b)
-#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn)
-#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters)
-#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv)
-#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn)
-#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters)
-#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d)
-#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn)
-#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters)
-#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv)
-#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn)
-#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters)
-#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f)
-#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn)
-#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters)
-#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv)
-#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn)
-#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters)
-#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i)
-#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn)
-#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters)
-#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv)
-#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn)
-#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters)
-#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s)
-#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn)
-#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters)
-#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv)
-#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn)
-#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters)
-#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub)
-#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn)
-#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters)
-#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv)
-#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn)
-#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters)
-#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui)
-#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn)
-#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters)
-#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv)
-#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn)
-#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters)
-#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us)
-#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn)
-#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters)
-#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv)
-#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn)
-#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters)
-#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag)
-#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn)
-#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters)
-#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv)
-#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn)
-#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters)
-#define GET_End(disp) GET_by_offset(disp, _gloffset_End)
-#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn)
-#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters)
-#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd)
-#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn)
-#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters)
-#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv)
-#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn)
-#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters)
-#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf)
-#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn)
-#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters)
-#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv)
-#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn)
-#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters)
-#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi)
-#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn)
-#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters)
-#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv)
-#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn)
-#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters)
-#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs)
-#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn)
-#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters)
-#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv)
-#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn)
-#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters)
-#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b)
-#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn)
-#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters)
-#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv)
-#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn)
-#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters)
-#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d)
-#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn)
-#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters)
-#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv)
-#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn)
-#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters)
-#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f)
-#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn)
-#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters)
-#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv)
-#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn)
-#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters)
-#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i)
-#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn)
-#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters)
-#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv)
-#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn)
-#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters)
-#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s)
-#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn)
-#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters)
-#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv)
-#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn)
-#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters)
-#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d)
-#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn)
-#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters)
-#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv)
-#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn)
-#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters)
-#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f)
-#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn)
-#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters)
-#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv)
-#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn)
-#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters)
-#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i)
-#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn)
-#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters)
-#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv)
-#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn)
-#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters)
-#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s)
-#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn)
-#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters)
-#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv)
-#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn)
-#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters)
-#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d)
-#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn)
-#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters)
-#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv)
-#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn)
-#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters)
-#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f)
-#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn)
-#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters)
-#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv)
-#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn)
-#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters)
-#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i)
-#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn)
-#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters)
-#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv)
-#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn)
-#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters)
-#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s)
-#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn)
-#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters)
-#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv)
-#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn)
-#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters)
-#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d)
-#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn)
-#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters)
-#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv)
-#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn)
-#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters)
-#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f)
-#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn)
-#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters)
-#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv)
-#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn)
-#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters)
-#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i)
-#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn)
-#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters)
-#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv)
-#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn)
-#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters)
-#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s)
-#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn)
-#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters)
-#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv)
-#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn)
-#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters)
-#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd)
-#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn)
-#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters)
-#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv)
-#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn)
-#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters)
-#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf)
-#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn)
-#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters)
-#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv)
-#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn)
-#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters)
-#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti)
-#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn)
-#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters)
-#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv)
-#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn)
-#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters)
-#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects)
-#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn)
-#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters)
-#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv)
-#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn)
-#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters)
-#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d)
-#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn)
-#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters)
-#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv)
-#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn)
-#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters)
-#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f)
-#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn)
-#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters)
-#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv)
-#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn)
-#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters)
-#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i)
-#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn)
-#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters)
-#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv)
-#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn)
-#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters)
-#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s)
-#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn)
-#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters)
-#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv)
-#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn)
-#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters)
-#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d)
-#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn)
-#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters)
-#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv)
-#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn)
-#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters)
-#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f)
-#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn)
-#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters)
-#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv)
-#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn)
-#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters)
-#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i)
-#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn)
-#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters)
-#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv)
-#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn)
-#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters)
-#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s)
-#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn)
-#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters)
-#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv)
-#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn)
-#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters)
-#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d)
-#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn)
-#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters)
-#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv)
-#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn)
-#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters)
-#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f)
-#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn)
-#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters)
-#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv)
-#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn)
-#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters)
-#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i)
-#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn)
-#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters)
-#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv)
-#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn)
-#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters)
-#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s)
-#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn)
-#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters)
-#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv)
-#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn)
-#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters)
-#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d)
-#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn)
-#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters)
-#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv)
-#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn)
-#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters)
-#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f)
-#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn)
-#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters)
-#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv)
-#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn)
-#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters)
-#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i)
-#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn)
-#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters)
-#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv)
-#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn)
-#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters)
-#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s)
-#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn)
-#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters)
-#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv)
-#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn)
-#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters)
-#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d)
-#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn)
-#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters)
-#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv)
-#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn)
-#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters)
-#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f)
-#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn)
-#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters)
-#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv)
-#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn)
-#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters)
-#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i)
-#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn)
-#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters)
-#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv)
-#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn)
-#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters)
-#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s)
-#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn)
-#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters)
-#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv)
-#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn)
-#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters)
-#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d)
-#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn)
-#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters)
-#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv)
-#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn)
-#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters)
-#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f)
-#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn)
-#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters)
-#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv)
-#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn)
-#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters)
-#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i)
-#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn)
-#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters)
-#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv)
-#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn)
-#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters)
-#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s)
-#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn)
-#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters)
-#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv)
-#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn)
-#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters)
-#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d)
-#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn)
-#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters)
-#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv)
-#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn)
-#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters)
-#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f)
-#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn)
-#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters)
-#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv)
-#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn)
-#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters)
-#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i)
-#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn)
-#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters)
-#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv)
-#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn)
-#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters)
-#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s)
-#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn)
-#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters)
-#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv)
-#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn)
-#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters)
-#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane)
-#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn)
-#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters)
-#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial)
-#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn)
-#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters)
-#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace)
-#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn)
-#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters)
-#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf)
-#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn)
-#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters)
-#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv)
-#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn)
-#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters)
-#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi)
-#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn)
-#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters)
-#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv)
-#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn)
-#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters)
-#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace)
-#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn)
-#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters)
-#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint)
-#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn)
-#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters)
-#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf)
-#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn)
-#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters)
-#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv)
-#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn)
-#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters)
-#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti)
-#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn)
-#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters)
-#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv)
-#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn)
-#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters)
-#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf)
-#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn)
-#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters)
-#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv)
-#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn)
-#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters)
-#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli)
-#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn)
-#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters)
-#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv)
-#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn)
-#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters)
-#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple)
-#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn)
-#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters)
-#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth)
-#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn)
-#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters)
-#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf)
-#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn)
-#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters)
-#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv)
-#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn)
-#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters)
-#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali)
-#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn)
-#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters)
-#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv)
-#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn)
-#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters)
-#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize)
-#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn)
-#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters)
-#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode)
-#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn)
-#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters)
-#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple)
-#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn)
-#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters)
-#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor)
-#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn)
-#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters)
-#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel)
-#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn)
-#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters)
-#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf)
-#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn)
-#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters)
-#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv)
-#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn)
-#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters)
-#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri)
-#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn)
-#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters)
-#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv)
-#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn)
-#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters)
-#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D)
-#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn)
-#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters)
-#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D)
-#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn)
-#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters)
-#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf)
-#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn)
-#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters)
-#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv)
-#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn)
-#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters)
-#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi)
-#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn)
-#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters)
-#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv)
-#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn)
-#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters)
-#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend)
-#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn)
-#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters)
-#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv)
-#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn)
-#define CALL_TexGenf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenf, parameters)
-#define GET_TexGenf(disp) GET_by_offset(disp, _gloffset_TexGenf)
-#define SET_TexGenf(disp, fn) SET_by_offset(disp, _gloffset_TexGenf, fn)
-#define CALL_TexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfv, parameters)
-#define GET_TexGenfv(disp) GET_by_offset(disp, _gloffset_TexGenfv)
-#define SET_TexGenfv(disp, fn) SET_by_offset(disp, _gloffset_TexGenfv, fn)
-#define CALL_TexGeni(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeni, parameters)
-#define GET_TexGeni(disp) GET_by_offset(disp, _gloffset_TexGeni)
-#define SET_TexGeni(disp, fn) SET_by_offset(disp, _gloffset_TexGeni, fn)
-#define CALL_TexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGeniv, parameters)
-#define GET_TexGeniv(disp) GET_by_offset(disp, _gloffset_TexGeniv)
-#define SET_TexGeniv(disp, fn) SET_by_offset(disp, _gloffset_TexGeniv, fn)
-#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters)
-#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer)
-#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn)
-#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters)
-#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer)
-#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn)
-#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters)
-#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode)
-#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn)
-#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters)
-#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames)
-#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn)
-#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters)
-#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName)
-#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn)
-#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters)
-#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough)
-#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn)
-#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters)
-#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName)
-#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn)
-#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters)
-#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName)
-#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn)
-#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters)
-#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer)
-#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn)
-#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters)
-#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear)
-#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn)
-#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters)
-#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum)
-#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn)
-#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters)
-#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex)
-#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn)
-#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters)
-#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor)
-#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn)
-#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters)
-#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil)
-#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn)
-#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters)
-#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth)
-#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn)
-#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters)
-#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask)
-#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn)
-#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters)
-#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask)
-#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn)
-#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters)
-#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask)
-#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn)
-#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters)
-#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask)
-#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn)
-#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters)
-#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum)
-#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn)
-#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters)
-#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable)
-#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn)
-#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters)
-#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable)
-#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn)
-#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters)
-#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish)
-#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn)
-#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters)
-#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush)
-#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn)
-#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters)
-#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib)
-#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn)
-#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters)
-#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib)
-#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn)
-#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters)
-#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d)
-#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn)
-#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters)
-#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f)
-#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn)
-#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters)
-#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d)
-#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn)
-#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters)
-#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f)
-#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn)
-#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters)
-#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d)
-#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn)
-#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters)
-#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f)
-#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn)
-#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters)
-#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d)
-#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn)
-#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters)
-#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f)
-#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn)
-#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters)
-#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d)
-#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn)
-#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters)
-#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv)
-#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn)
-#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters)
-#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f)
-#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn)
-#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters)
-#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv)
-#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn)
-#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters)
-#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d)
-#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn)
-#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters)
-#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv)
-#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn)
-#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters)
-#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f)
-#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn)
-#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters)
-#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv)
-#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn)
-#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters)
-#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1)
-#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn)
-#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters)
-#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1)
-#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn)
-#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters)
-#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2)
-#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn)
-#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters)
-#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2)
-#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn)
-#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters)
-#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc)
-#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn)
-#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters)
-#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc)
-#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn)
-#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters)
-#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp)
-#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn)
-#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters)
-#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc)
-#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn)
-#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters)
-#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp)
-#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn)
-#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters)
-#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc)
-#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn)
-#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters)
-#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom)
-#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn)
-#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters)
-#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf)
-#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn)
-#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters)
-#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi)
-#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn)
-#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters)
-#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref)
-#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn)
-#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters)
-#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei)
-#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn)
-#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters)
-#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv)
-#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn)
-#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters)
-#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv)
-#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn)
-#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters)
-#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv)
-#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn)
-#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters)
-#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer)
-#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn)
-#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters)
-#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels)
-#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn)
-#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters)
-#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels)
-#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn)
-#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters)
-#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels)
-#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn)
-#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters)
-#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv)
-#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn)
-#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters)
-#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane)
-#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn)
-#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters)
-#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev)
-#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn)
-#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters)
-#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError)
-#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn)
-#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters)
-#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv)
-#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn)
-#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters)
-#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv)
-#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn)
-#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters)
-#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv)
-#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn)
-#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters)
-#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv)
-#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn)
-#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters)
-#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv)
-#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn)
-#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters)
-#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv)
-#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn)
-#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters)
-#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv)
-#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn)
-#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters)
-#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv)
-#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn)
-#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters)
-#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv)
-#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn)
-#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters)
-#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv)
-#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn)
-#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters)
-#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv)
-#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn)
-#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters)
-#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv)
-#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn)
-#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters)
-#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple)
-#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn)
-#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters)
-#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString)
-#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn)
-#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters)
-#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv)
-#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn)
-#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters)
-#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv)
-#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn)
-#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters)
-#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv)
-#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn)
-#define CALL_GetTexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfv, parameters)
-#define GET_GetTexGenfv(disp) GET_by_offset(disp, _gloffset_GetTexGenfv)
-#define SET_GetTexGenfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfv, fn)
-#define CALL_GetTexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGeniv, parameters)
-#define GET_GetTexGeniv(disp) GET_by_offset(disp, _gloffset_GetTexGeniv)
-#define SET_GetTexGeniv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGeniv, fn)
-#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters)
-#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage)
-#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn)
-#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters)
-#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv)
-#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn)
-#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters)
-#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv)
-#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn)
-#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters)
-#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv)
-#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn)
-#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters)
-#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv)
-#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn)
-#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters)
-#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled)
-#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn)
-#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters)
-#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList)
-#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn)
-#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters)
-#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange)
-#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn)
-#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters)
-#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum)
-#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn)
-#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters)
-#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity)
-#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn)
-#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters)
-#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf)
-#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn)
-#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters)
-#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd)
-#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn)
-#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters)
-#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode)
-#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn)
-#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters)
-#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf)
-#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn)
-#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters)
-#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd)
-#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn)
-#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters)
-#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho)
-#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn)
-#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters)
-#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix)
-#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn)
-#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters)
-#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix)
-#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn)
-#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters)
-#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated)
-#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn)
-#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters)
-#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef)
-#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn)
-#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters)
-#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled)
-#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn)
-#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters)
-#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef)
-#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn)
-#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters)
-#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated)
-#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn)
-#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters)
-#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef)
-#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn)
-#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters)
-#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport)
-#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn)
-#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters)
-#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement)
-#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn)
-#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters)
-#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture)
-#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn)
-#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters)
-#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer)
-#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn)
-#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters)
-#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState)
-#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn)
-#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters)
-#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays)
-#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn)
-#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters)
-#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements)
-#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn)
-#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters)
-#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer)
-#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn)
-#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters)
-#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState)
-#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn)
-#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters)
-#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer)
-#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn)
-#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters)
-#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub)
-#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn)
-#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters)
-#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv)
-#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn)
-#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters)
-#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays)
-#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn)
-#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters)
-#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer)
-#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn)
-#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters)
-#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset)
-#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn)
-#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters)
-#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer)
-#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn)
-#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters)
-#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer)
-#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn)
-#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters)
-#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident)
-#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn)
-#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters)
-#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D)
-#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn)
-#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters)
-#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D)
-#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn)
-#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters)
-#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D)
-#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn)
-#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters)
-#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D)
-#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn)
-#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters)
-#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures)
-#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn)
-#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters)
-#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures)
-#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn)
-#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters)
-#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv)
-#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn)
-#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters)
-#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture)
-#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn)
-#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters)
-#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures)
-#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn)
-#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters)
-#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D)
-#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn)
-#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters)
-#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D)
-#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn)
-#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters)
-#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib)
-#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn)
-#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters)
-#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib)
-#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn)
-#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters)
-#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor)
-#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn)
-#define CALL_BlendEquation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquation, parameters)
-#define GET_BlendEquation(disp) GET_by_offset(disp, _gloffset_BlendEquation)
-#define SET_BlendEquation(disp, fn) SET_by_offset(disp, _gloffset_BlendEquation, fn)
-#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters)
-#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements)
-#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn)
-#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters)
-#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable)
-#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn)
-#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters)
-#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv)
-#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn)
-#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters)
-#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv)
-#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn)
-#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters)
-#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable)
-#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn)
-#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters)
-#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable)
-#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn)
-#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters)
-#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv)
-#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn)
-#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters)
-#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv)
-#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn)
-#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters)
-#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable)
-#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn)
-#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters)
-#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable)
-#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn)
-#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters)
-#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D)
-#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn)
-#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters)
-#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D)
-#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn)
-#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters)
-#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf)
-#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn)
-#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters)
-#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv)
-#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn)
-#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters)
-#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri)
-#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn)
-#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters)
-#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv)
-#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn)
-#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters)
-#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D)
-#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn)
-#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters)
-#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D)
-#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn)
-#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters)
-#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter)
-#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn)
-#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters)
-#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv)
-#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn)
-#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters)
-#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv)
-#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn)
-#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters)
-#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter)
-#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn)
-#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters)
-#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D)
-#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn)
-#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters)
-#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram)
-#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn)
-#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters)
-#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv)
-#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn)
-#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters)
-#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv)
-#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn)
-#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters)
-#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax)
-#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn)
-#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters)
-#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv)
-#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn)
-#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters)
-#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv)
-#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn)
-#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters)
-#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram)
-#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn)
-#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters)
-#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax)
-#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn)
-#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters)
-#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram)
-#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn)
-#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters)
-#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax)
-#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn)
-#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters)
-#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D)
-#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn)
-#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters)
-#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D)
-#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn)
-#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters)
-#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D)
-#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn)
-#define CALL_ActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTextureARB, parameters)
-#define GET_ActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ActiveTextureARB)
-#define SET_ActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ActiveTextureARB, fn)
-#define CALL_ClientActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTextureARB, parameters)
-#define GET_ClientActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ClientActiveTextureARB)
-#define SET_ClientActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn)
-#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters)
-#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB)
-#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn)
-#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters)
-#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB)
-#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn)
-#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters)
-#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB)
-#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn)
-#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters)
-#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB)
-#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn)
-#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters)
-#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB)
-#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn)
-#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters)
-#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB)
-#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn)
-#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters)
-#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB)
-#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn)
-#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters)
-#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB)
-#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn)
-#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters)
-#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB)
-#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn)
-#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters)
-#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB)
-#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn)
-#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters)
-#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB)
-#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn)
-#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters)
-#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB)
-#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn)
-#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters)
-#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB)
-#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn)
-#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters)
-#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB)
-#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn)
-#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters)
-#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB)
-#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn)
-#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters)
-#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB)
-#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn)
-#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters)
-#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB)
-#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn)
-#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters)
-#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB)
-#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn)
-#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters)
-#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB)
-#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn)
-#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters)
-#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB)
-#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn)
-#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters)
-#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB)
-#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn)
-#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters)
-#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB)
-#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn)
-#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters)
-#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB)
-#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn)
-#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters)
-#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB)
-#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn)
-#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters)
-#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB)
-#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn)
-#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters)
-#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB)
-#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn)
-#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4fARB, parameters)
-#define GET_MultiTexCoord4fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fARB)
-#define SET_MultiTexCoord4fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn)
-#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters)
-#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB)
-#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn)
-#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters)
-#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB)
-#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn)
-#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters)
-#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB)
-#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn)
-#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters)
-#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB)
-#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn)
-#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters)
-#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB)
-#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn)
-#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_AttachShader, parameters)
-#define GET_AttachShader(disp) GET_by_offset(disp, _gloffset_AttachShader)
-#define SET_AttachShader(disp, fn) SET_by_offset(disp, _gloffset_AttachShader, fn)
-#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), _gloffset_CreateProgram, parameters)
-#define GET_CreateProgram(disp) GET_by_offset(disp, _gloffset_CreateProgram)
-#define SET_CreateProgram(disp, fn) SET_by_offset(disp, _gloffset_CreateProgram, fn)
-#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), _gloffset_CreateShader, parameters)
-#define GET_CreateShader(disp) GET_by_offset(disp, _gloffset_CreateShader)
-#define SET_CreateShader(disp, fn) SET_by_offset(disp, _gloffset_CreateShader, fn)
-#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteProgram, parameters)
-#define GET_DeleteProgram(disp) GET_by_offset(disp, _gloffset_DeleteProgram)
-#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgram, fn)
-#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteShader, parameters)
-#define GET_DeleteShader(disp) GET_by_offset(disp, _gloffset_DeleteShader)
-#define SET_DeleteShader(disp, fn) SET_by_offset(disp, _gloffset_DeleteShader, fn)
-#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_DetachShader, parameters)
-#define GET_DetachShader(disp) GET_by_offset(disp, _gloffset_DetachShader)
-#define SET_DetachShader(disp, fn) SET_by_offset(disp, _gloffset_DetachShader, fn)
-#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), _gloffset_GetAttachedShaders, parameters)
-#define GET_GetAttachedShaders(disp) GET_by_offset(disp, _gloffset_GetAttachedShaders)
-#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedShaders, fn)
-#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetProgramInfoLog, parameters)
-#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, _gloffset_GetProgramInfoLog)
-#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn)
-#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramiv, parameters)
-#define GET_GetProgramiv(disp) GET_by_offset(disp, _gloffset_GetProgramiv)
-#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, _gloffset_GetProgramiv, fn)
-#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderInfoLog, parameters)
-#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, _gloffset_GetShaderInfoLog)
-#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn)
-#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetShaderiv, parameters)
-#define GET_GetShaderiv(disp) GET_by_offset(disp, _gloffset_GetShaderiv)
-#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, _gloffset_GetShaderiv, fn)
-#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgram, parameters)
-#define GET_IsProgram(disp) GET_by_offset(disp, _gloffset_IsProgram)
-#define SET_IsProgram(disp, fn) SET_by_offset(disp, _gloffset_IsProgram, fn)
-#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsShader, parameters)
-#define GET_IsShader(disp) GET_by_offset(disp, _gloffset_IsShader)
-#define SET_IsShader(disp, fn) SET_by_offset(disp, _gloffset_IsShader, fn)
-#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparate, parameters)
-#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparate)
-#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn)
-#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_StencilMaskSeparate, parameters)
-#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, _gloffset_StencilMaskSeparate)
-#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn)
-#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_StencilOpSeparate, parameters)
-#define GET_StencilOpSeparate(disp) GET_by_offset(disp, _gloffset_StencilOpSeparate)
-#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilOpSeparate, fn)
-#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x3fv, parameters)
-#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x3fv)
-#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn)
-#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x4fv, parameters)
-#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x4fv)
-#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn)
-#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x2fv, parameters)
-#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x2fv)
-#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn)
-#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x4fv, parameters)
-#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x4fv)
-#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn)
-#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x2fv, parameters)
-#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x2fv)
-#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn)
-#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters)
-#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv)
-#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn)
-#define CALL_ClampColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColor, parameters)
-#define GET_ClampColor(disp) GET_by_offset(disp, _gloffset_ClampColor)
-#define SET_ClampColor(disp, fn) SET_by_offset(disp, _gloffset_ClampColor, fn)
-#define CALL_ClearBufferfi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat, const GLint)), _gloffset_ClearBufferfi, parameters)
-#define GET_ClearBufferfi(disp) GET_by_offset(disp, _gloffset_ClearBufferfi)
-#define SET_ClearBufferfi(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfi, fn)
-#define CALL_ClearBufferfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat *)), _gloffset_ClearBufferfv, parameters)
-#define GET_ClearBufferfv(disp) GET_by_offset(disp, _gloffset_ClearBufferfv)
-#define SET_ClearBufferfv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfv, fn)
-#define CALL_ClearBufferiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLint *)), _gloffset_ClearBufferiv, parameters)
-#define GET_ClearBufferiv(disp) GET_by_offset(disp, _gloffset_ClearBufferiv)
-#define SET_ClearBufferiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferiv, fn)
-#define CALL_ClearBufferuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLuint *)), _gloffset_ClearBufferuiv, parameters)
-#define GET_ClearBufferuiv(disp) GET_by_offset(disp, _gloffset_ClearBufferuiv)
-#define SET_ClearBufferuiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferuiv, fn)
-#define CALL_GetStringi(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_GetStringi, parameters)
-#define GET_GetStringi(disp) GET_by_offset(disp, _gloffset_GetStringi)
-#define SET_GetStringi(disp, fn) SET_by_offset(disp, _gloffset_GetStringi, fn)
-#define CALL_TexBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBuffer, parameters)
-#define GET_TexBuffer(disp) GET_by_offset(disp, _gloffset_TexBuffer)
-#define SET_TexBuffer(disp, fn) SET_by_offset(disp, _gloffset_TexBuffer, fn)
-#define CALL_FramebufferTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture, parameters)
-#define GET_FramebufferTexture(disp) GET_by_offset(disp, _gloffset_FramebufferTexture)
-#define SET_FramebufferTexture(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture, fn)
-#define CALL_GetBufferParameteri64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint64 *)), _gloffset_GetBufferParameteri64v, parameters)
-#define GET_GetBufferParameteri64v(disp) GET_by_offset(disp, _gloffset_GetBufferParameteri64v)
-#define SET_GetBufferParameteri64v(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn)
-#define CALL_GetInteger64i_v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint64 *)), _gloffset_GetInteger64i_v, parameters)
-#define GET_GetInteger64i_v(disp) GET_by_offset(disp, _gloffset_GetInteger64i_v)
-#define SET_GetInteger64i_v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64i_v, fn)
-#define CALL_VertexAttribDivisor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisor, parameters)
-#define GET_VertexAttribDivisor(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisor)
-#define SET_VertexAttribDivisor(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn)
-#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters)
-#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB)
-#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn)
-#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadTransposeMatrixfARB, parameters)
-#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB)
-#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn)
-#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultTransposeMatrixdARB, parameters)
-#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB)
-#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn)
-#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultTransposeMatrixfARB, parameters)
-#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB)
-#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn)
-#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverageARB, parameters)
-#define GET_SampleCoverageARB(disp) GET_by_offset(disp, _gloffset_SampleCoverageARB)
-#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverageARB, fn)
-#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage1DARB, parameters)
-#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage1DARB)
-#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn)
-#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2DARB, parameters)
-#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2DARB)
-#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn)
-#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage3DARB, parameters)
-#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage3DARB)
-#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn)
-#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage1DARB, parameters)
-#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB)
-#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn)
-#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2DARB, parameters)
-#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB)
-#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn)
-#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage3DARB, parameters)
-#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB)
-#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn)
-#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), _gloffset_GetCompressedTexImageARB, parameters)
-#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetCompressedTexImageARB)
-#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn)
-#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DisableVertexAttribArrayARB, parameters)
-#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB)
-#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn)
-#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_EnableVertexAttribArrayARB, parameters)
-#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB)
-#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn)
-#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramEnvParameterdvARB, parameters)
-#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB)
-#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn)
-#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramEnvParameterfvARB, parameters)
-#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB)
-#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn)
-#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramLocalParameterdvARB, parameters)
-#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB)
-#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn)
-#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramLocalParameterfvARB, parameters)
-#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB)
-#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn)
-#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), _gloffset_GetProgramStringARB, parameters)
-#define GET_GetProgramStringARB(disp) GET_by_offset(disp, _gloffset_GetProgramStringARB)
-#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringARB, fn)
-#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetProgramivARB, parameters)
-#define GET_GetProgramivARB(disp) GET_by_offset(disp, _gloffset_GetProgramivARB)
-#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivARB, fn)
-#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvARB, parameters)
-#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvARB)
-#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn)
-#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvARB, parameters)
-#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvARB)
-#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn)
-#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivARB, parameters)
-#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivARB)
-#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn)
-#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramEnvParameter4dARB, parameters)
-#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB)
-#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn)
-#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramEnvParameter4dvARB, parameters)
-#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB)
-#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn)
-#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramEnvParameter4fARB, parameters)
-#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB)
-#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn)
-#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramEnvParameter4fvARB, parameters)
-#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB)
-#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn)
-#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramLocalParameter4dARB, parameters)
-#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB)
-#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn)
-#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramLocalParameter4dvARB, parameters)
-#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB)
-#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn)
-#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramLocalParameter4fARB, parameters)
-#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB)
-#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn)
-#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramLocalParameter4fvARB, parameters)
-#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB)
-#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn)
-#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), _gloffset_ProgramStringARB, parameters)
-#define GET_ProgramStringARB(disp) GET_by_offset(disp, _gloffset_ProgramStringARB)
-#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramStringARB, fn)
-#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dARB, parameters)
-#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dARB)
-#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn)
-#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvARB, parameters)
-#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvARB)
-#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn)
-#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fARB, parameters)
-#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fARB)
-#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn)
-#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvARB, parameters)
-#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvARB)
-#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn)
-#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sARB, parameters)
-#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sARB)
-#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn)
-#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svARB, parameters)
-#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svARB)
-#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn)
-#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dARB, parameters)
-#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dARB)
-#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn)
-#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvARB, parameters)
-#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvARB)
-#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn)
-#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fARB, parameters)
-#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fARB)
-#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn)
-#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvARB, parameters)
-#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvARB)
-#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn)
-#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sARB, parameters)
-#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sARB)
-#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn)
-#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svARB, parameters)
-#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svARB)
-#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn)
-#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dARB, parameters)
-#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dARB)
-#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn)
-#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvARB, parameters)
-#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvARB)
-#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn)
-#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fARB, parameters)
-#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fARB)
-#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn)
-#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvARB, parameters)
-#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvARB)
-#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn)
-#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sARB, parameters)
-#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sARB)
-#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn)
-#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svARB, parameters)
-#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svARB)
-#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn)
-#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4NbvARB, parameters)
-#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB)
-#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn)
-#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4NivARB, parameters)
-#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NivARB)
-#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn)
-#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4NsvARB, parameters)
-#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB)
-#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn)
-#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4NubARB, parameters)
-#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubARB)
-#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn)
-#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4NubvARB, parameters)
-#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB)
-#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn)
-#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4NuivARB, parameters)
-#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB)
-#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn)
-#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4NusvARB, parameters)
-#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB)
-#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn)
-#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4bvARB, parameters)
-#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4bvARB)
-#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn)
-#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dARB, parameters)
-#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dARB)
-#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn)
-#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvARB, parameters)
-#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvARB)
-#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn)
-#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fARB, parameters)
-#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fARB)
-#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn)
-#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvARB, parameters)
-#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvARB)
-#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn)
-#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4ivARB, parameters)
-#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ivARB)
-#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn)
-#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sARB, parameters)
-#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sARB)
-#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn)
-#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svARB, parameters)
-#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svARB)
-#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn)
-#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvARB, parameters)
-#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB)
-#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn)
-#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4uivARB, parameters)
-#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4uivARB)
-#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn)
-#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4usvARB, parameters)
-#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4usvARB)
-#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn)
-#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerARB, parameters)
-#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerARB)
-#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn)
-#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBufferARB, parameters)
-#define GET_BindBufferARB(disp) GET_by_offset(disp, _gloffset_BindBufferARB)
-#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, _gloffset_BindBufferARB, fn)
-#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), _gloffset_BufferDataARB, parameters)
-#define GET_BufferDataARB(disp) GET_by_offset(disp, _gloffset_BufferDataARB)
-#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferDataARB, fn)
-#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), _gloffset_BufferSubDataARB, parameters)
-#define GET_BufferSubDataARB(disp) GET_by_offset(disp, _gloffset_BufferSubDataARB)
-#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferSubDataARB, fn)
-#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffersARB, parameters)
-#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, _gloffset_DeleteBuffersARB)
-#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn)
-#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffersARB, parameters)
-#define GET_GenBuffersARB(disp) GET_by_offset(disp, _gloffset_GenBuffersARB)
-#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_GenBuffersARB, fn)
-#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameterivARB, parameters)
-#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, _gloffset_GetBufferParameterivARB)
-#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn)
-#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervARB, parameters)
-#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, _gloffset_GetBufferPointervARB)
-#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn)
-#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), _gloffset_GetBufferSubDataARB, parameters)
-#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, _gloffset_GetBufferSubDataARB)
-#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn)
-#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBufferARB, parameters)
-#define GET_IsBufferARB(disp) GET_by_offset(disp, _gloffset_IsBufferARB)
-#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, _gloffset_IsBufferARB, fn)
-#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferARB, parameters)
-#define GET_MapBufferARB(disp) GET_by_offset(disp, _gloffset_MapBufferARB)
-#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_MapBufferARB, fn)
-#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferARB, parameters)
-#define GET_UnmapBufferARB(disp) GET_by_offset(disp, _gloffset_UnmapBufferARB)
-#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferARB, fn)
-#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BeginQueryARB, parameters)
-#define GET_BeginQueryARB(disp) GET_by_offset(disp, _gloffset_BeginQueryARB)
-#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, _gloffset_BeginQueryARB, fn)
-#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteQueriesARB, parameters)
-#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, _gloffset_DeleteQueriesARB)
-#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn)
-#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EndQueryARB, parameters)
-#define GET_EndQueryARB(disp) GET_by_offset(disp, _gloffset_EndQueryARB)
-#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, _gloffset_EndQueryARB, fn)
-#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenQueriesARB, parameters)
-#define GET_GenQueriesARB(disp) GET_by_offset(disp, _gloffset_GenQueriesARB)
-#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_GenQueriesARB, fn)
-#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetQueryObjectivARB, parameters)
-#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectivARB)
-#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn)
-#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetQueryObjectuivARB, parameters)
-#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectuivARB)
-#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn)
-#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetQueryivARB, parameters)
-#define GET_GetQueryivARB(disp) GET_by_offset(disp, _gloffset_GetQueryivARB)
-#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryivARB, fn)
-#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsQueryARB, parameters)
-#define GET_IsQueryARB(disp) GET_by_offset(disp, _gloffset_IsQueryARB)
-#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, _gloffset_IsQueryARB, fn)
-#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_AttachObjectARB, parameters)
-#define GET_AttachObjectARB(disp) GET_by_offset(disp, _gloffset_AttachObjectARB)
-#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_AttachObjectARB, fn)
-#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_CompileShaderARB, parameters)
-#define GET_CompileShaderARB(disp) GET_by_offset(disp, _gloffset_CompileShaderARB)
-#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, _gloffset_CompileShaderARB, fn)
-#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), _gloffset_CreateProgramObjectARB, parameters)
-#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, _gloffset_CreateProgramObjectARB)
-#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn)
-#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_CreateShaderObjectARB, parameters)
-#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, _gloffset_CreateShaderObjectARB)
-#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn)
-#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_DeleteObjectARB, parameters)
-#define GET_DeleteObjectARB(disp) GET_by_offset(disp, _gloffset_DeleteObjectARB)
-#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteObjectARB, fn)
-#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_DetachObjectARB, parameters)
-#define GET_DetachObjectARB(disp) GET_by_offset(disp, _gloffset_DetachObjectARB)
-#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DetachObjectARB, fn)
-#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveUniformARB, parameters)
-#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, _gloffset_GetActiveUniformARB)
-#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn)
-#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), _gloffset_GetAttachedObjectsARB, parameters)
-#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, _gloffset_GetAttachedObjectsARB)
-#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn)
-#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_GetHandleARB, parameters)
-#define GET_GetHandleARB(disp) GET_by_offset(disp, _gloffset_GetHandleARB)
-#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, _gloffset_GetHandleARB, fn)
-#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetInfoLogARB, parameters)
-#define GET_GetInfoLogARB(disp) GET_by_offset(disp, _gloffset_GetInfoLogARB)
-#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, _gloffset_GetInfoLogARB, fn)
-#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), _gloffset_GetObjectParameterfvARB, parameters)
-#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterfvARB)
-#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn)
-#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), _gloffset_GetObjectParameterivARB, parameters)
-#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivARB)
-#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn)
-#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetShaderSourceARB, parameters)
-#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, _gloffset_GetShaderSourceARB)
-#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn)
-#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetUniformLocationARB, parameters)
-#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, _gloffset_GetUniformLocationARB)
-#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn)
-#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), _gloffset_GetUniformfvARB, parameters)
-#define GET_GetUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetUniformfvARB)
-#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformfvARB, fn)
-#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), _gloffset_GetUniformivARB, parameters)
-#define GET_GetUniformivARB(disp) GET_by_offset(disp, _gloffset_GetUniformivARB)
-#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformivARB, fn)
-#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_LinkProgramARB, parameters)
-#define GET_LinkProgramARB(disp) GET_by_offset(disp, _gloffset_LinkProgramARB)
-#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, _gloffset_LinkProgramARB, fn)
-#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), _gloffset_ShaderSourceARB, parameters)
-#define GET_ShaderSourceARB(disp) GET_by_offset(disp, _gloffset_ShaderSourceARB)
-#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_ShaderSourceARB, fn)
-#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), _gloffset_Uniform1fARB, parameters)
-#define GET_Uniform1fARB(disp) GET_by_offset(disp, _gloffset_Uniform1fARB)
-#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fARB, fn)
-#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform1fvARB, parameters)
-#define GET_Uniform1fvARB(disp) GET_by_offset(disp, _gloffset_Uniform1fvARB)
-#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fvARB, fn)
-#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Uniform1iARB, parameters)
-#define GET_Uniform1iARB(disp) GET_by_offset(disp, _gloffset_Uniform1iARB)
-#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1iARB, fn)
-#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform1ivARB, parameters)
-#define GET_Uniform1ivARB(disp) GET_by_offset(disp, _gloffset_Uniform1ivARB)
-#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1ivARB, fn)
-#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_Uniform2fARB, parameters)
-#define GET_Uniform2fARB(disp) GET_by_offset(disp, _gloffset_Uniform2fARB)
-#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fARB, fn)
-#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform2fvARB, parameters)
-#define GET_Uniform2fvARB(disp) GET_by_offset(disp, _gloffset_Uniform2fvARB)
-#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fvARB, fn)
-#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Uniform2iARB, parameters)
-#define GET_Uniform2iARB(disp) GET_by_offset(disp, _gloffset_Uniform2iARB)
-#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2iARB, fn)
-#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform2ivARB, parameters)
-#define GET_Uniform2ivARB(disp) GET_by_offset(disp, _gloffset_Uniform2ivARB)
-#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2ivARB, fn)
-#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform3fARB, parameters)
-#define GET_Uniform3fARB(disp) GET_by_offset(disp, _gloffset_Uniform3fARB)
-#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fARB, fn)
-#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform3fvARB, parameters)
-#define GET_Uniform3fvARB(disp) GET_by_offset(disp, _gloffset_Uniform3fvARB)
-#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fvARB, fn)
-#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Uniform3iARB, parameters)
-#define GET_Uniform3iARB(disp) GET_by_offset(disp, _gloffset_Uniform3iARB)
-#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3iARB, fn)
-#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform3ivARB, parameters)
-#define GET_Uniform3ivARB(disp) GET_by_offset(disp, _gloffset_Uniform3ivARB)
-#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3ivARB, fn)
-#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform4fARB, parameters)
-#define GET_Uniform4fARB(disp) GET_by_offset(disp, _gloffset_Uniform4fARB)
-#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fARB, fn)
-#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform4fvARB, parameters)
-#define GET_Uniform4fvARB(disp) GET_by_offset(disp, _gloffset_Uniform4fvARB)
-#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fvARB, fn)
-#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_Uniform4iARB, parameters)
-#define GET_Uniform4iARB(disp) GET_by_offset(disp, _gloffset_Uniform4iARB)
-#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4iARB, fn)
-#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform4ivARB, parameters)
-#define GET_Uniform4ivARB(disp) GET_by_offset(disp, _gloffset_Uniform4ivARB)
-#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4ivARB, fn)
-#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2fvARB, parameters)
-#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix2fvARB)
-#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn)
-#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3fvARB, parameters)
-#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix3fvARB)
-#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn)
-#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4fvARB, parameters)
-#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix4fvARB)
-#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn)
-#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_UseProgramObjectARB, parameters)
-#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, _gloffset_UseProgramObjectARB)
-#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn)
-#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_ValidateProgramARB, parameters)
-#define GET_ValidateProgramARB(disp) GET_by_offset(disp, _gloffset_ValidateProgramARB)
-#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, _gloffset_ValidateProgramARB, fn)
-#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), _gloffset_BindAttribLocationARB, parameters)
-#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, _gloffset_BindAttribLocationARB)
-#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn)
-#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveAttribARB, parameters)
-#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, _gloffset_GetActiveAttribARB)
-#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn)
-#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetAttribLocationARB, parameters)
-#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, _gloffset_GetAttribLocationARB)
-#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn)
-#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters)
-#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB)
-#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn)
-#define CALL_DrawArraysInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstancedARB, parameters)
-#define GET_DrawArraysInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawArraysInstancedARB)
-#define SET_DrawArraysInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn)
-#define CALL_DrawElementsInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstancedARB, parameters)
-#define GET_DrawElementsInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawElementsInstancedARB)
-#define SET_DrawElementsInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn)
-#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters)
-#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample)
-#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn)
-#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTextureARB, parameters)
-#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureARB)
-#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn)
-#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), _gloffset_FramebufferTextureFaceARB, parameters)
-#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB)
-#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn)
-#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters)
-#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB)
-#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn)
-#define CALL_VertexAttribDivisorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisorARB, parameters)
-#define GET_VertexAttribDivisorARB(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisorARB)
-#define SET_VertexAttribDivisorARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn)
-#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters)
-#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange)
-#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn)
-#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), _gloffset_MapBufferRange, parameters)
-#define GET_MapBufferRange(disp) GET_by_offset(disp, _gloffset_MapBufferRange)
-#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, _gloffset_MapBufferRange, fn)
-#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArray, parameters)
-#define GET_BindVertexArray(disp) GET_by_offset(disp, _gloffset_BindVertexArray)
-#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArray, fn)
-#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArrays, parameters)
-#define GET_GenVertexArrays(disp) GET_by_offset(disp, _gloffset_GenVertexArrays)
-#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArrays, fn)
-#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), _gloffset_CopyBufferSubData, parameters)
-#define GET_CopyBufferSubData(disp) GET_by_offset(disp, _gloffset_CopyBufferSubData)
-#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, _gloffset_CopyBufferSubData, fn)
-#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_ClientWaitSync, parameters)
-#define GET_ClientWaitSync(disp) GET_by_offset(disp, _gloffset_ClientWaitSync)
-#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, _gloffset_ClientWaitSync, fn)
-#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), _gloffset_DeleteSync, parameters)
-#define GET_DeleteSync(disp) GET_by_offset(disp, _gloffset_DeleteSync)
-#define SET_DeleteSync(disp, fn) SET_by_offset(disp, _gloffset_DeleteSync, fn)
-#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), _gloffset_FenceSync, parameters)
-#define GET_FenceSync(disp) GET_by_offset(disp, _gloffset_FenceSync)
-#define SET_FenceSync(disp, fn) SET_by_offset(disp, _gloffset_FenceSync, fn)
-#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), _gloffset_GetInteger64v, parameters)
-#define GET_GetInteger64v(disp) GET_by_offset(disp, _gloffset_GetInteger64v)
-#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64v, fn)
-#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), _gloffset_GetSynciv, parameters)
-#define GET_GetSynciv(disp) GET_by_offset(disp, _gloffset_GetSynciv)
-#define SET_GetSynciv(disp, fn) SET_by_offset(disp, _gloffset_GetSynciv, fn)
-#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), _gloffset_IsSync, parameters)
-#define GET_IsSync(disp) GET_by_offset(disp, _gloffset_IsSync)
-#define SET_IsSync(disp, fn) SET_by_offset(disp, _gloffset_IsSync, fn)
-#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_WaitSync, parameters)
-#define GET_WaitSync(disp) GET_by_offset(disp, _gloffset_WaitSync)
-#define SET_WaitSync(disp, fn) SET_by_offset(disp, _gloffset_WaitSync, fn)
-#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawElementsBaseVertex, parameters)
-#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawElementsBaseVertex)
-#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn)
-#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawRangeElementsBaseVertex, parameters)
-#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex)
-#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn)
-#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters)
-#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex)
-#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn)
-#define CALL_BlendEquationSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendEquationSeparateiARB, parameters)
-#define GET_BlendEquationSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB)
-#define SET_BlendEquationSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn)
-#define CALL_BlendEquationiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BlendEquationiARB, parameters)
-#define GET_BlendEquationiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationiARB)
-#define SET_BlendEquationiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationiARB, fn)
-#define CALL_BlendFuncSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateiARB, parameters)
-#define GET_BlendFuncSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB)
-#define SET_BlendFuncSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn)
-#define CALL_BlendFunciARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendFunciARB, parameters)
-#define GET_BlendFunciARB(disp) GET_by_offset(disp, _gloffset_BlendFunciARB)
-#define SET_BlendFunciARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFunciARB, fn)
-#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters)
-#define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback)
-#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn)
-#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTransformFeedbacks, parameters)
-#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks)
-#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn)
-#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DrawTransformFeedback, parameters)
-#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, _gloffset_DrawTransformFeedback)
-#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn)
-#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTransformFeedbacks, parameters)
-#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_GenTransformFeedbacks)
-#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn)
-#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTransformFeedback, parameters)
-#define GET_IsTransformFeedback(disp) GET_by_offset(disp, _gloffset_IsTransformFeedback)
-#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_IsTransformFeedback, fn)
-#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PauseTransformFeedback, parameters)
-#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, _gloffset_PauseTransformFeedback)
-#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn)
-#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters)
-#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback)
-#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn)
-#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters)
-#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf)
-#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn)
-#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters)
-#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef)
-#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn)
-#define CALL_GetShaderPrecisionFormat(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *, GLint *)), _gloffset_GetShaderPrecisionFormat, parameters)
-#define GET_GetShaderPrecisionFormat(disp) GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat)
-#define SET_GetShaderPrecisionFormat(disp, fn) SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn)
-#define CALL_ReleaseShaderCompiler(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ReleaseShaderCompiler, parameters)
-#define GET_ReleaseShaderCompiler(disp) GET_by_offset(disp, _gloffset_ReleaseShaderCompiler)
-#define SET_ReleaseShaderCompiler(disp, fn) SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn)
-#define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters)
-#define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary)
-#define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn)
-#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters)
-#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT)
-#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn)
-#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelTexGenParameterfvSGIS, parameters)
-#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS)
-#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn)
-#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetPixelTexGenParameterivSGIS, parameters)
-#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS)
-#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn)
-#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTexGenParameterfSGIS, parameters)
-#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS)
-#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn)
-#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PixelTexGenParameterfvSGIS, parameters)
-#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS)
-#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn)
-#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTexGenParameteriSGIS, parameters)
-#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS)
-#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn)
-#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PixelTexGenParameterivSGIS, parameters)
-#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS)
-#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn)
-#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleMaskSGIS, parameters)
-#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, _gloffset_SampleMaskSGIS)
-#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn)
-#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_SamplePatternSGIS, parameters)
-#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, _gloffset_SamplePatternSGIS)
-#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn)
-#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_ColorPointerEXT, parameters)
-#define GET_ColorPointerEXT(disp) GET_by_offset(disp, _gloffset_ColorPointerEXT)
-#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorPointerEXT, fn)
-#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), _gloffset_EdgeFlagPointerEXT, parameters)
-#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT)
-#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn)
-#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_IndexPointerEXT, parameters)
-#define GET_IndexPointerEXT(disp) GET_by_offset(disp, _gloffset_IndexPointerEXT)
-#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_IndexPointerEXT, fn)
-#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_NormalPointerEXT, parameters)
-#define GET_NormalPointerEXT(disp) GET_by_offset(disp, _gloffset_NormalPointerEXT)
-#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_NormalPointerEXT, fn)
-#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_TexCoordPointerEXT, parameters)
-#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_TexCoordPointerEXT)
-#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn)
-#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_VertexPointerEXT, parameters)
-#define GET_VertexPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexPointerEXT)
-#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexPointerEXT, fn)
-#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterfEXT, parameters)
-#define GET_PointParameterfEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfEXT)
-#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfEXT, fn)
-#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfvEXT, parameters)
-#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfvEXT)
-#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn)
-#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), _gloffset_LockArraysEXT, parameters)
-#define GET_LockArraysEXT(disp) GET_by_offset(disp, _gloffset_LockArraysEXT)
-#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_LockArraysEXT, fn)
-#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_UnlockArraysEXT, parameters)
-#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, _gloffset_UnlockArraysEXT)
-#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn)
-#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_SecondaryColor3bEXT, parameters)
-#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bEXT)
-#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn)
-#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_SecondaryColor3bvEXT, parameters)
-#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT)
-#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn)
-#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_SecondaryColor3dEXT, parameters)
-#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dEXT)
-#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn)
-#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_SecondaryColor3dvEXT, parameters)
-#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT)
-#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn)
-#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_SecondaryColor3fEXT, parameters)
-#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fEXT)
-#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn)
-#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_SecondaryColor3fvEXT, parameters)
-#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT)
-#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn)
-#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_SecondaryColor3iEXT, parameters)
-#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3iEXT)
-#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn)
-#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_SecondaryColor3ivEXT, parameters)
-#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT)
-#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn)
-#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_SecondaryColor3sEXT, parameters)
-#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3sEXT)
-#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn)
-#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_SecondaryColor3svEXT, parameters)
-#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3svEXT)
-#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn)
-#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_SecondaryColor3ubEXT, parameters)
-#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT)
-#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn)
-#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_SecondaryColor3ubvEXT, parameters)
-#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT)
-#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn)
-#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_SecondaryColor3uiEXT, parameters)
-#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT)
-#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn)
-#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_SecondaryColor3uivEXT, parameters)
-#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT)
-#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn)
-#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_SecondaryColor3usEXT, parameters)
-#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usEXT)
-#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn)
-#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_SecondaryColor3usvEXT, parameters)
-#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT)
-#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn)
-#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_SecondaryColorPointerEXT, parameters)
-#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT)
-#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn)
-#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters)
-#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT)
-#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn)
-#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters)
-#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT)
-#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn)
-#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_FogCoordPointerEXT, parameters)
-#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_FogCoordPointerEXT)
-#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn)
-#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_FogCoorddEXT, parameters)
-#define GET_FogCoorddEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddEXT)
-#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddEXT, fn)
-#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_FogCoorddvEXT, parameters)
-#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddvEXT)
-#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn)
-#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_FogCoordfEXT, parameters)
-#define GET_FogCoordfEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfEXT)
-#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfEXT, fn)
-#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_FogCoordfvEXT, parameters)
-#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfvEXT)
-#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn)
-#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_PixelTexGenSGIX, parameters)
-#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, _gloffset_PixelTexGenSGIX)
-#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn)
-#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateEXT, parameters)
-#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT)
-#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn)
-#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_FlushVertexArrayRangeNV, parameters)
-#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV)
-#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn)
-#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_VertexArrayRangeNV, parameters)
-#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_VertexArrayRangeNV)
-#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn)
-#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), _gloffset_CombinerInputNV, parameters)
-#define GET_CombinerInputNV(disp) GET_by_offset(disp, _gloffset_CombinerInputNV)
-#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerInputNV, fn)
-#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), _gloffset_CombinerOutputNV, parameters)
-#define GET_CombinerOutputNV(disp) GET_by_offset(disp, _gloffset_CombinerOutputNV)
-#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerOutputNV, fn)
-#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_CombinerParameterfNV, parameters)
-#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfNV)
-#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn)
-#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_CombinerParameterfvNV, parameters)
-#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfvNV)
-#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn)
-#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_CombinerParameteriNV, parameters)
-#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, _gloffset_CombinerParameteriNV)
-#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn)
-#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_CombinerParameterivNV, parameters)
-#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterivNV)
-#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn)
-#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_FinalCombinerInputNV, parameters)
-#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, _gloffset_FinalCombinerInputNV)
-#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn)
-#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerInputParameterfvNV, parameters)
-#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV)
-#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn)
-#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerInputParameterivNV, parameters)
-#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV)
-#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn)
-#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerOutputParameterfvNV, parameters)
-#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV)
-#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn)
-#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerOutputParameterivNV, parameters)
-#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV)
-#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn)
-#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetFinalCombinerInputParameterfvNV, parameters)
-#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV)
-#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn)
-#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetFinalCombinerInputParameterivNV, parameters)
-#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV)
-#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn)
-#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResizeBuffersMESA, parameters)
-#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, _gloffset_ResizeBuffersMESA)
-#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn)
-#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_WindowPos2dMESA, parameters)
-#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dMESA)
-#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn)
-#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos2dvMESA, parameters)
-#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dvMESA)
-#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn)
-#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_WindowPos2fMESA, parameters)
-#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fMESA)
-#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn)
-#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos2fvMESA, parameters)
-#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fvMESA)
-#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn)
-#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_WindowPos2iMESA, parameters)
-#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2iMESA)
-#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn)
-#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos2ivMESA, parameters)
-#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2ivMESA)
-#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn)
-#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_WindowPos2sMESA, parameters)
-#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2sMESA)
-#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn)
-#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos2svMESA, parameters)
-#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2svMESA)
-#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn)
-#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos3dMESA, parameters)
-#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dMESA)
-#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn)
-#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos3dvMESA, parameters)
-#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dvMESA)
-#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn)
-#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos3fMESA, parameters)
-#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fMESA)
-#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn)
-#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos3fvMESA, parameters)
-#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fvMESA)
-#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn)
-#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_WindowPos3iMESA, parameters)
-#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3iMESA)
-#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn)
-#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos3ivMESA, parameters)
-#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3ivMESA)
-#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn)
-#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_WindowPos3sMESA, parameters)
-#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3sMESA)
-#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn)
-#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos3svMESA, parameters)
-#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3svMESA)
-#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn)
-#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos4dMESA, parameters)
-#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dMESA)
-#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn)
-#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos4dvMESA, parameters)
-#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dvMESA)
-#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn)
-#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos4fMESA, parameters)
-#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fMESA)
-#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn)
-#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos4fvMESA, parameters)
-#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fvMESA)
-#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn)
-#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_WindowPos4iMESA, parameters)
-#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4iMESA)
-#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn)
-#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos4ivMESA, parameters)
-#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4ivMESA)
-#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn)
-#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_WindowPos4sMESA, parameters)
-#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4sMESA)
-#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn)
-#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos4svMESA, parameters)
-#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4svMESA)
-#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn)
-#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), _gloffset_MultiModeDrawArraysIBM, parameters)
-#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM)
-#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn)
-#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), _gloffset_MultiModeDrawElementsIBM, parameters)
-#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM)
-#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn)
-#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFencesNV, parameters)
-#define GET_DeleteFencesNV(disp) GET_by_offset(disp, _gloffset_DeleteFencesNV)
-#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteFencesNV, fn)
-#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_FinishFenceNV, parameters)
-#define GET_FinishFenceNV(disp) GET_by_offset(disp, _gloffset_FinishFenceNV)
-#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, _gloffset_FinishFenceNV, fn)
-#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFencesNV, parameters)
-#define GET_GenFencesNV(disp) GET_by_offset(disp, _gloffset_GenFencesNV)
-#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, _gloffset_GenFencesNV, fn)
-#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetFenceivNV, parameters)
-#define GET_GetFenceivNV(disp) GET_by_offset(disp, _gloffset_GetFenceivNV)
-#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFenceivNV, fn)
-#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFenceNV, parameters)
-#define GET_IsFenceNV(disp) GET_by_offset(disp, _gloffset_IsFenceNV)
-#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, _gloffset_IsFenceNV, fn)
-#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_SetFenceNV, parameters)
-#define GET_SetFenceNV(disp) GET_by_offset(disp, _gloffset_SetFenceNV)
-#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, _gloffset_SetFenceNV, fn)
-#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_TestFenceNV, parameters)
-#define GET_TestFenceNV(disp) GET_by_offset(disp, _gloffset_TestFenceNV)
-#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, _gloffset_TestFenceNV, fn)
-#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreProgramsResidentNV, parameters)
-#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, _gloffset_AreProgramsResidentNV)
-#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn)
-#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindProgramNV, parameters)
-#define GET_BindProgramNV(disp) GET_by_offset(disp, _gloffset_BindProgramNV)
-#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, _gloffset_BindProgramNV, fn)
-#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteProgramsNV, parameters)
-#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, _gloffset_DeleteProgramsNV)
-#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn)
-#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ExecuteProgramNV, parameters)
-#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, _gloffset_ExecuteProgramNV)
-#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn)
-#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenProgramsNV, parameters)
-#define GET_GenProgramsNV(disp) GET_by_offset(disp, _gloffset_GenProgramsNV)
-#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_GenProgramsNV, fn)
-#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), _gloffset_GetProgramParameterdvNV, parameters)
-#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterdvNV)
-#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn)
-#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), _gloffset_GetProgramParameterfvNV, parameters)
-#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterfvNV)
-#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn)
-#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), _gloffset_GetProgramStringNV, parameters)
-#define GET_GetProgramStringNV(disp) GET_by_offset(disp, _gloffset_GetProgramStringNV)
-#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringNV, fn)
-#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramivNV, parameters)
-#define GET_GetProgramivNV(disp) GET_by_offset(disp, _gloffset_GetProgramivNV)
-#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivNV, fn)
-#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetTrackMatrixivNV, parameters)
-#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, _gloffset_GetTrackMatrixivNV)
-#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn)
-#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), _gloffset_GetVertexAttribPointervNV, parameters)
-#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV)
-#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn)
-#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvNV, parameters)
-#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvNV)
-#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn)
-#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvNV, parameters)
-#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvNV)
-#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn)
-#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivNV, parameters)
-#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivNV)
-#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn)
-#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgramNV, parameters)
-#define GET_IsProgramNV(disp) GET_by_offset(disp, _gloffset_IsProgramNV)
-#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, _gloffset_IsProgramNV, fn)
-#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters)
-#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV)
-#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn)
-#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters)
-#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV)
-#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn)
-#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters)
-#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV)
-#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn)
-#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters)
-#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, _gloffset_RequestResidentProgramsNV)
-#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn)
-#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), _gloffset_TrackMatrixNV, parameters)
-#define GET_TrackMatrixNV(disp) GET_by_offset(disp, _gloffset_TrackMatrixNV)
-#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, _gloffset_TrackMatrixNV, fn)
-#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dNV, parameters)
-#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dNV)
-#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn)
-#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvNV, parameters)
-#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvNV)
-#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn)
-#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fNV, parameters)
-#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fNV)
-#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn)
-#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvNV, parameters)
-#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvNV)
-#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn)
-#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sNV, parameters)
-#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sNV)
-#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn)
-#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svNV, parameters)
-#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svNV)
-#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn)
-#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dNV, parameters)
-#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dNV)
-#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn)
-#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvNV, parameters)
-#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvNV)
-#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn)
-#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fNV, parameters)
-#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fNV)
-#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn)
-#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvNV, parameters)
-#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvNV)
-#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn)
-#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sNV, parameters)
-#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sNV)
-#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn)
-#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svNV, parameters)
-#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svNV)
-#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn)
-#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dNV, parameters)
-#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dNV)
-#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn)
-#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvNV, parameters)
-#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvNV)
-#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn)
-#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fNV, parameters)
-#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fNV)
-#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn)
-#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvNV, parameters)
-#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvNV)
-#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn)
-#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sNV, parameters)
-#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sNV)
-#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn)
-#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svNV, parameters)
-#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svNV)
-#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn)
-#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dNV, parameters)
-#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dNV)
-#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn)
-#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvNV, parameters)
-#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvNV)
-#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn)
-#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fNV, parameters)
-#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fNV)
-#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn)
-#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvNV, parameters)
-#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvNV)
-#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn)
-#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sNV, parameters)
-#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sNV)
-#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn)
-#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svNV, parameters)
-#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svNV)
-#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn)
-#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4ubNV, parameters)
-#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubNV)
-#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn)
-#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvNV, parameters)
-#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV)
-#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn)
-#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerNV, parameters)
-#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerNV)
-#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn)
-#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs1dvNV, parameters)
-#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1dvNV)
-#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn)
-#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs1fvNV, parameters)
-#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1fvNV)
-#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn)
-#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs1svNV, parameters)
-#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1svNV)
-#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn)
-#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs2dvNV, parameters)
-#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2dvNV)
-#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn)
-#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs2fvNV, parameters)
-#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2fvNV)
-#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn)
-#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs2svNV, parameters)
-#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2svNV)
-#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn)
-#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs3dvNV, parameters)
-#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3dvNV)
-#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn)
-#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs3fvNV, parameters)
-#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3fvNV)
-#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn)
-#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs3svNV, parameters)
-#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3svNV)
-#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn)
-#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs4dvNV, parameters)
-#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4dvNV)
-#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn)
-#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs4fvNV, parameters)
-#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4fvNV)
-#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn)
-#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs4svNV, parameters)
-#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4svNV)
-#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn)
-#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), _gloffset_VertexAttribs4ubvNV, parameters)
-#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV)
-#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn)
-#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetTexBumpParameterfvATI, parameters)
-#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI)
-#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn)
-#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetTexBumpParameterivATI, parameters)
-#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI)
-#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn)
-#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_TexBumpParameterfvATI, parameters)
-#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterfvATI)
-#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn)
-#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_TexBumpParameterivATI, parameters)
-#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterivATI)
-#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn)
-#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp1ATI, parameters)
-#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI)
-#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn)
-#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp2ATI, parameters)
-#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI)
-#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn)
-#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp3ATI, parameters)
-#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI)
-#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn)
-#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_BeginFragmentShaderATI, parameters)
-#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BeginFragmentShaderATI)
-#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn)
-#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindFragmentShaderATI, parameters)
-#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BindFragmentShaderATI)
-#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn)
-#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp1ATI, parameters)
-#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI)
-#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn)
-#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp2ATI, parameters)
-#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI)
-#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn)
-#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp3ATI, parameters)
-#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI)
-#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn)
-#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteFragmentShaderATI, parameters)
-#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI)
-#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn)
-#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndFragmentShaderATI, parameters)
-#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_EndFragmentShaderATI)
-#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn)
-#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), _gloffset_GenFragmentShadersATI, parameters)
-#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, _gloffset_GenFragmentShadersATI)
-#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn)
-#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_PassTexCoordATI, parameters)
-#define GET_PassTexCoordATI(disp) GET_by_offset(disp, _gloffset_PassTexCoordATI)
-#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, _gloffset_PassTexCoordATI, fn)
-#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_SampleMapATI, parameters)
-#define GET_SampleMapATI(disp) GET_by_offset(disp, _gloffset_SampleMapATI)
-#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, _gloffset_SampleMapATI, fn)
-#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_SetFragmentShaderConstantATI, parameters)
-#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI)
-#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn)
-#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PointParameteriNV, parameters)
-#define GET_PointParameteriNV(disp) GET_by_offset(disp, _gloffset_PointParameteriNV)
-#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameteriNV, fn)
-#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PointParameterivNV, parameters)
-#define GET_PointParameterivNV(disp) GET_by_offset(disp, _gloffset_PointParameterivNV)
-#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameterivNV, fn)
-#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveStencilFaceEXT, parameters)
-#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT)
-#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn)
-#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters)
-#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE)
-#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn)
-#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters)
-#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE)
-#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn)
-#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters)
-#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE)
-#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn)
-#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters)
-#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE)
-#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn)
-#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), _gloffset_GetProgramNamedParameterdvNV, parameters)
-#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV)
-#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn)
-#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), _gloffset_GetProgramNamedParameterfvNV, parameters)
-#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV)
-#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn)
-#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramNamedParameter4dNV, parameters)
-#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV)
-#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn)
-#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), _gloffset_ProgramNamedParameter4dvNV, parameters)
-#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV)
-#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn)
-#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramNamedParameter4fNV, parameters)
-#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV)
-#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn)
-#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), _gloffset_ProgramNamedParameter4fvNV, parameters)
-#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV)
-#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn)
-#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PrimitiveRestartIndexNV, parameters)
-#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV)
-#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn)
-#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PrimitiveRestartNV, parameters)
-#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartNV)
-#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn)
-#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthBoundsEXT, parameters)
-#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, _gloffset_DepthBoundsEXT)
-#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn)
-#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateEXT, parameters)
-#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT)
-#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn)
-#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferEXT, parameters)
-#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BindFramebufferEXT)
-#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn)
-#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferEXT, parameters)
-#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_BindRenderbufferEXT)
-#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn)
-#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusEXT, parameters)
-#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT)
-#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn)
-#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersEXT, parameters)
-#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT)
-#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn)
-#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersEXT, parameters)
-#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT)
-#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn)
-#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferEXT, parameters)
-#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT)
-#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn)
-#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture1DEXT, parameters)
-#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT)
-#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn)
-#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DEXT, parameters)
-#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT)
-#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn)
-#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTexture3DEXT, parameters)
-#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT)
-#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn)
-#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersEXT, parameters)
-#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_GenFramebuffersEXT)
-#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn)
-#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersEXT, parameters)
-#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersEXT)
-#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn)
-#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapEXT, parameters)
-#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, _gloffset_GenerateMipmapEXT)
-#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn)
-#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivEXT, parameters)
-#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT)
-#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn)
-#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivEXT, parameters)
-#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT)
-#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn)
-#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferEXT, parameters)
-#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, _gloffset_IsFramebufferEXT)
-#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn)
-#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferEXT, parameters)
-#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_IsRenderbufferEXT)
-#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn)
-#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageEXT, parameters)
-#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageEXT)
-#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn)
-#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), _gloffset_BlitFramebufferEXT, parameters)
-#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BlitFramebufferEXT)
-#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn)
-#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_BufferParameteriAPPLE, parameters)
-#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, _gloffset_BufferParameteriAPPLE)
-#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn)
-#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters)
-#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE)
-#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn)
-#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindFragDataLocationEXT, parameters)
-#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_BindFragDataLocationEXT)
-#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn)
-#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetFragDataLocationEXT, parameters)
-#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_GetFragDataLocationEXT)
-#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn)
-#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), _gloffset_GetUniformuivEXT, parameters)
-#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, _gloffset_GetUniformuivEXT)
-#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn)
-#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribIivEXT, parameters)
-#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT)
-#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn)
-#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetVertexAttribIuivEXT, parameters)
-#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT)
-#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn)
-#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), _gloffset_Uniform1uiEXT, parameters)
-#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uiEXT)
-#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn)
-#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform1uivEXT, parameters)
-#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uivEXT)
-#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn)
-#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), _gloffset_Uniform2uiEXT, parameters)
-#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uiEXT)
-#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn)
-#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform2uivEXT, parameters)
-#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uivEXT)
-#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn)
-#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), _gloffset_Uniform3uiEXT, parameters)
-#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uiEXT)
-#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn)
-#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform3uivEXT, parameters)
-#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uivEXT)
-#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn)
-#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), _gloffset_Uniform4uiEXT, parameters)
-#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uiEXT)
-#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn)
-#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform4uivEXT, parameters)
-#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uivEXT)
-#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn)
-#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), _gloffset_VertexAttribI1iEXT, parameters)
-#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1iEXT)
-#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn)
-#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI1ivEXT, parameters)
-#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT)
-#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn)
-#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribI1uiEXT, parameters)
-#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT)
-#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn)
-#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI1uivEXT, parameters)
-#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT)
-#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn)
-#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), _gloffset_VertexAttribI2iEXT, parameters)
-#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2iEXT)
-#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn)
-#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI2ivEXT, parameters)
-#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT)
-#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn)
-#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_VertexAttribI2uiEXT, parameters)
-#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT)
-#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn)
-#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI2uivEXT, parameters)
-#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT)
-#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn)
-#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), _gloffset_VertexAttribI3iEXT, parameters)
-#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3iEXT)
-#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn)
-#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI3ivEXT, parameters)
-#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT)
-#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn)
-#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI3uiEXT, parameters)
-#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT)
-#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn)
-#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI3uivEXT, parameters)
-#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT)
-#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn)
-#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttribI4bvEXT, parameters)
-#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT)
-#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn)
-#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), _gloffset_VertexAttribI4iEXT, parameters)
-#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4iEXT)
-#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn)
-#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI4ivEXT, parameters)
-#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT)
-#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn)
-#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttribI4svEXT, parameters)
-#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4svEXT)
-#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn)
-#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttribI4ubvEXT, parameters)
-#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT)
-#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn)
-#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI4uiEXT, parameters)
-#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT)
-#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn)
-#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI4uivEXT, parameters)
-#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT)
-#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn)
-#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttribI4usvEXT, parameters)
-#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT)
-#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn)
-#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribIPointerEXT, parameters)
-#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT)
-#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn)
-#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters)
-#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT)
-#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn)
-#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMaskIndexedEXT, parameters)
-#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT)
-#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn)
-#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DisableIndexedEXT, parameters)
-#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, _gloffset_DisableIndexedEXT)
-#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn)
-#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_EnableIndexedEXT, parameters)
-#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, _gloffset_EnableIndexedEXT)
-#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn)
-#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), _gloffset_GetBooleanIndexedvEXT, parameters)
-#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT)
-#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn)
-#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), _gloffset_GetIntegerIndexedvEXT, parameters)
-#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT)
-#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn)
-#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_IsEnabledIndexedEXT, parameters)
-#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT)
-#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn)
-#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_ClearColorIiEXT, parameters)
-#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIiEXT)
-#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn)
-#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_ClearColorIuiEXT, parameters)
-#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIuiEXT)
-#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn)
-#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameterIivEXT, parameters)
-#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIivEXT)
-#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn)
-#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), _gloffset_GetTexParameterIuivEXT, parameters)
-#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT)
-#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn)
-#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameterIivEXT, parameters)
-#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIivEXT)
-#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn)
-#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), _gloffset_TexParameterIuivEXT, parameters)
-#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIuivEXT)
-#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn)
-#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BeginConditionalRenderNV, parameters)
-#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_BeginConditionalRenderNV)
-#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn)
-#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndConditionalRenderNV, parameters)
-#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_EndConditionalRenderNV)
-#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn)
-#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BeginTransformFeedbackEXT, parameters)
-#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT)
-#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn)
-#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), _gloffset_BindBufferBaseEXT, parameters)
-#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, _gloffset_BindBufferBaseEXT)
-#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn)
-#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), _gloffset_BindBufferOffsetEXT, parameters)
-#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, _gloffset_BindBufferOffsetEXT)
-#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn)
-#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), _gloffset_BindBufferRangeEXT, parameters)
-#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, _gloffset_BindBufferRangeEXT)
-#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn)
-#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndTransformFeedbackEXT, parameters)
-#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT)
-#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn)
-#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), _gloffset_GetTransformFeedbackVaryingEXT, parameters)
-#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT)
-#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn)
-#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), _gloffset_TransformFeedbackVaryingsEXT, parameters)
-#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT)
-#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn)
-#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ProvokingVertexEXT, parameters)
-#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, _gloffset_ProvokingVertexEXT)
-#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn)
-#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetTexParameterPointervAPPLE, parameters)
-#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE)
-#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn)
-#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), _gloffset_TextureRangeAPPLE, parameters)
-#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, _gloffset_TextureRangeAPPLE)
-#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn)
-#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetObjectParameterivAPPLE, parameters)
-#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE)
-#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn)
-#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectPurgeableAPPLE, parameters)
-#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE)
-#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn)
-#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters)
-#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE)
-#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn)
-#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ActiveProgramEXT, parameters)
-#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, _gloffset_ActiveProgramEXT)
-#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn)
-#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), _gloffset_CreateShaderProgramEXT, parameters)
-#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_CreateShaderProgramEXT)
-#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn)
-#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters)
-#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT)
-#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn)
-#define CALL_TextureBarrierNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_TextureBarrierNV, parameters)
-#define GET_TextureBarrierNV(disp) GET_by_offset(disp, _gloffset_TextureBarrierNV)
-#define SET_TextureBarrierNV(disp, fn) SET_by_offset(disp, _gloffset_TextureBarrierNV, fn)
-#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters)
-#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI)
-#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn)
-#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramEnvParameters4fvEXT, parameters)
-#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT)
-#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn)
-#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramLocalParameters4fvEXT, parameters)
-#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT)
-#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn)
-#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), _gloffset_GetQueryObjecti64vEXT, parameters)
-#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT)
-#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn)
-#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), _gloffset_GetQueryObjectui64vEXT, parameters)
-#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT)
-#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn)
-#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters)
-#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES)
-#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn)
-#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters)
-#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES)
-#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn)
-
-#endif /* !defined( _GLAPI_DISPATCH_H_ ) */
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _GLAPI_DISPATCH_H_ )
+# define _GLAPI_DISPATCH_H_
+
+
+/* this file should not be included directly in mesa */
+
+/**
+ * \file glapidispatch.h
+ * Macros for handling GL dispatch tables.
+ *
+ * For each known GL function, there are 3 macros in this file. The first
+ * macro is named CALL_FuncName and is used to call that GL function using
+ * the specified dispatch table. The other 2 macros, called GET_FuncName
+ * can SET_FuncName, are used to get and set the dispatch pointer for the
+ * named function in the specified dispatch table.
+ */
+
+#define CALL_by_offset(disp, cast, offset, parameters) \
+ (*(cast (GET_by_offset(disp, offset)))) parameters
+#define GET_by_offset(disp, offset) \
+ (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL
+#define SET_by_offset(disp, offset, fn) \
+ do { \
+ if ( (offset) < 0 ) { \
+ /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \
+ /* __func__, __LINE__, disp, offset, # fn); */ \
+ /* abort(); */ \
+ } \
+ else { \
+ ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \
+ } \
+ } while(0)
+
+/* total number of offsets below */
+#define _gloffset_COUNT 892
+
+#define _gloffset_NewList 0
+#define _gloffset_EndList 1
+#define _gloffset_CallList 2
+#define _gloffset_CallLists 3
+#define _gloffset_DeleteLists 4
+#define _gloffset_GenLists 5
+#define _gloffset_ListBase 6
+#define _gloffset_Begin 7
+#define _gloffset_Bitmap 8
+#define _gloffset_Color3b 9
+#define _gloffset_Color3bv 10
+#define _gloffset_Color3d 11
+#define _gloffset_Color3dv 12
+#define _gloffset_Color3f 13
+#define _gloffset_Color3fv 14
+#define _gloffset_Color3i 15
+#define _gloffset_Color3iv 16
+#define _gloffset_Color3s 17
+#define _gloffset_Color3sv 18
+#define _gloffset_Color3ub 19
+#define _gloffset_Color3ubv 20
+#define _gloffset_Color3ui 21
+#define _gloffset_Color3uiv 22
+#define _gloffset_Color3us 23
+#define _gloffset_Color3usv 24
+#define _gloffset_Color4b 25
+#define _gloffset_Color4bv 26
+#define _gloffset_Color4d 27
+#define _gloffset_Color4dv 28
+#define _gloffset_Color4f 29
+#define _gloffset_Color4fv 30
+#define _gloffset_Color4i 31
+#define _gloffset_Color4iv 32
+#define _gloffset_Color4s 33
+#define _gloffset_Color4sv 34
+#define _gloffset_Color4ub 35
+#define _gloffset_Color4ubv 36
+#define _gloffset_Color4ui 37
+#define _gloffset_Color4uiv 38
+#define _gloffset_Color4us 39
+#define _gloffset_Color4usv 40
+#define _gloffset_EdgeFlag 41
+#define _gloffset_EdgeFlagv 42
+#define _gloffset_End 43
+#define _gloffset_Indexd 44
+#define _gloffset_Indexdv 45
+#define _gloffset_Indexf 46
+#define _gloffset_Indexfv 47
+#define _gloffset_Indexi 48
+#define _gloffset_Indexiv 49
+#define _gloffset_Indexs 50
+#define _gloffset_Indexsv 51
+#define _gloffset_Normal3b 52
+#define _gloffset_Normal3bv 53
+#define _gloffset_Normal3d 54
+#define _gloffset_Normal3dv 55
+#define _gloffset_Normal3f 56
+#define _gloffset_Normal3fv 57
+#define _gloffset_Normal3i 58
+#define _gloffset_Normal3iv 59
+#define _gloffset_Normal3s 60
+#define _gloffset_Normal3sv 61
+#define _gloffset_RasterPos2d 62
+#define _gloffset_RasterPos2dv 63
+#define _gloffset_RasterPos2f 64
+#define _gloffset_RasterPos2fv 65
+#define _gloffset_RasterPos2i 66
+#define _gloffset_RasterPos2iv 67
+#define _gloffset_RasterPos2s 68
+#define _gloffset_RasterPos2sv 69
+#define _gloffset_RasterPos3d 70
+#define _gloffset_RasterPos3dv 71
+#define _gloffset_RasterPos3f 72
+#define _gloffset_RasterPos3fv 73
+#define _gloffset_RasterPos3i 74
+#define _gloffset_RasterPos3iv 75
+#define _gloffset_RasterPos3s 76
+#define _gloffset_RasterPos3sv 77
+#define _gloffset_RasterPos4d 78
+#define _gloffset_RasterPos4dv 79
+#define _gloffset_RasterPos4f 80
+#define _gloffset_RasterPos4fv 81
+#define _gloffset_RasterPos4i 82
+#define _gloffset_RasterPos4iv 83
+#define _gloffset_RasterPos4s 84
+#define _gloffset_RasterPos4sv 85
+#define _gloffset_Rectd 86
+#define _gloffset_Rectdv 87
+#define _gloffset_Rectf 88
+#define _gloffset_Rectfv 89
+#define _gloffset_Recti 90
+#define _gloffset_Rectiv 91
+#define _gloffset_Rects 92
+#define _gloffset_Rectsv 93
+#define _gloffset_TexCoord1d 94
+#define _gloffset_TexCoord1dv 95
+#define _gloffset_TexCoord1f 96
+#define _gloffset_TexCoord1fv 97
+#define _gloffset_TexCoord1i 98
+#define _gloffset_TexCoord1iv 99
+#define _gloffset_TexCoord1s 100
+#define _gloffset_TexCoord1sv 101
+#define _gloffset_TexCoord2d 102
+#define _gloffset_TexCoord2dv 103
+#define _gloffset_TexCoord2f 104
+#define _gloffset_TexCoord2fv 105
+#define _gloffset_TexCoord2i 106
+#define _gloffset_TexCoord2iv 107
+#define _gloffset_TexCoord2s 108
+#define _gloffset_TexCoord2sv 109
+#define _gloffset_TexCoord3d 110
+#define _gloffset_TexCoord3dv 111
+#define _gloffset_TexCoord3f 112
+#define _gloffset_TexCoord3fv 113
+#define _gloffset_TexCoord3i 114
+#define _gloffset_TexCoord3iv 115
+#define _gloffset_TexCoord3s 116
+#define _gloffset_TexCoord3sv 117
+#define _gloffset_TexCoord4d 118
+#define _gloffset_TexCoord4dv 119
+#define _gloffset_TexCoord4f 120
+#define _gloffset_TexCoord4fv 121
+#define _gloffset_TexCoord4i 122
+#define _gloffset_TexCoord4iv 123
+#define _gloffset_TexCoord4s 124
+#define _gloffset_TexCoord4sv 125
+#define _gloffset_Vertex2d 126
+#define _gloffset_Vertex2dv 127
+#define _gloffset_Vertex2f 128
+#define _gloffset_Vertex2fv 129
+#define _gloffset_Vertex2i 130
+#define _gloffset_Vertex2iv 131
+#define _gloffset_Vertex2s 132
+#define _gloffset_Vertex2sv 133
+#define _gloffset_Vertex3d 134
+#define _gloffset_Vertex3dv 135
+#define _gloffset_Vertex3f 136
+#define _gloffset_Vertex3fv 137
+#define _gloffset_Vertex3i 138
+#define _gloffset_Vertex3iv 139
+#define _gloffset_Vertex3s 140
+#define _gloffset_Vertex3sv 141
+#define _gloffset_Vertex4d 142
+#define _gloffset_Vertex4dv 143
+#define _gloffset_Vertex4f 144
+#define _gloffset_Vertex4fv 145
+#define _gloffset_Vertex4i 146
+#define _gloffset_Vertex4iv 147
+#define _gloffset_Vertex4s 148
+#define _gloffset_Vertex4sv 149
+#define _gloffset_ClipPlane 150
+#define _gloffset_ColorMaterial 151
+#define _gloffset_CullFace 152
+#define _gloffset_Fogf 153
+#define _gloffset_Fogfv 154
+#define _gloffset_Fogi 155
+#define _gloffset_Fogiv 156
+#define _gloffset_FrontFace 157
+#define _gloffset_Hint 158
+#define _gloffset_Lightf 159
+#define _gloffset_Lightfv 160
+#define _gloffset_Lighti 161
+#define _gloffset_Lightiv 162
+#define _gloffset_LightModelf 163
+#define _gloffset_LightModelfv 164
+#define _gloffset_LightModeli 165
+#define _gloffset_LightModeliv 166
+#define _gloffset_LineStipple 167
+#define _gloffset_LineWidth 168
+#define _gloffset_Materialf 169
+#define _gloffset_Materialfv 170
+#define _gloffset_Materiali 171
+#define _gloffset_Materialiv 172
+#define _gloffset_PointSize 173
+#define _gloffset_PolygonMode 174
+#define _gloffset_PolygonStipple 175
+#define _gloffset_Scissor 176
+#define _gloffset_ShadeModel 177
+#define _gloffset_TexParameterf 178
+#define _gloffset_TexParameterfv 179
+#define _gloffset_TexParameteri 180
+#define _gloffset_TexParameteriv 181
+#define _gloffset_TexImage1D 182
+#define _gloffset_TexImage2D 183
+#define _gloffset_TexEnvf 184
+#define _gloffset_TexEnvfv 185
+#define _gloffset_TexEnvi 186
+#define _gloffset_TexEnviv 187
+#define _gloffset_TexGend 188
+#define _gloffset_TexGendv 189
+#define _gloffset_TexGenf 190
+#define _gloffset_TexGenfv 191
+#define _gloffset_TexGeni 192
+#define _gloffset_TexGeniv 193
+#define _gloffset_FeedbackBuffer 194
+#define _gloffset_SelectBuffer 195
+#define _gloffset_RenderMode 196
+#define _gloffset_InitNames 197
+#define _gloffset_LoadName 198
+#define _gloffset_PassThrough 199
+#define _gloffset_PopName 200
+#define _gloffset_PushName 201
+#define _gloffset_DrawBuffer 202
+#define _gloffset_Clear 203
+#define _gloffset_ClearAccum 204
+#define _gloffset_ClearIndex 205
+#define _gloffset_ClearColor 206
+#define _gloffset_ClearStencil 207
+#define _gloffset_ClearDepth 208
+#define _gloffset_StencilMask 209
+#define _gloffset_ColorMask 210
+#define _gloffset_DepthMask 211
+#define _gloffset_IndexMask 212
+#define _gloffset_Accum 213
+#define _gloffset_Disable 214
+#define _gloffset_Enable 215
+#define _gloffset_Finish 216
+#define _gloffset_Flush 217
+#define _gloffset_PopAttrib 218
+#define _gloffset_PushAttrib 219
+#define _gloffset_Map1d 220
+#define _gloffset_Map1f 221
+#define _gloffset_Map2d 222
+#define _gloffset_Map2f 223
+#define _gloffset_MapGrid1d 224
+#define _gloffset_MapGrid1f 225
+#define _gloffset_MapGrid2d 226
+#define _gloffset_MapGrid2f 227
+#define _gloffset_EvalCoord1d 228
+#define _gloffset_EvalCoord1dv 229
+#define _gloffset_EvalCoord1f 230
+#define _gloffset_EvalCoord1fv 231
+#define _gloffset_EvalCoord2d 232
+#define _gloffset_EvalCoord2dv 233
+#define _gloffset_EvalCoord2f 234
+#define _gloffset_EvalCoord2fv 235
+#define _gloffset_EvalMesh1 236
+#define _gloffset_EvalPoint1 237
+#define _gloffset_EvalMesh2 238
+#define _gloffset_EvalPoint2 239
+#define _gloffset_AlphaFunc 240
+#define _gloffset_BlendFunc 241
+#define _gloffset_LogicOp 242
+#define _gloffset_StencilFunc 243
+#define _gloffset_StencilOp 244
+#define _gloffset_DepthFunc 245
+#define _gloffset_PixelZoom 246
+#define _gloffset_PixelTransferf 247
+#define _gloffset_PixelTransferi 248
+#define _gloffset_PixelStoref 249
+#define _gloffset_PixelStorei 250
+#define _gloffset_PixelMapfv 251
+#define _gloffset_PixelMapuiv 252
+#define _gloffset_PixelMapusv 253
+#define _gloffset_ReadBuffer 254
+#define _gloffset_CopyPixels 255
+#define _gloffset_ReadPixels 256
+#define _gloffset_DrawPixels 257
+#define _gloffset_GetBooleanv 258
+#define _gloffset_GetClipPlane 259
+#define _gloffset_GetDoublev 260
+#define _gloffset_GetError 261
+#define _gloffset_GetFloatv 262
+#define _gloffset_GetIntegerv 263
+#define _gloffset_GetLightfv 264
+#define _gloffset_GetLightiv 265
+#define _gloffset_GetMapdv 266
+#define _gloffset_GetMapfv 267
+#define _gloffset_GetMapiv 268
+#define _gloffset_GetMaterialfv 269
+#define _gloffset_GetMaterialiv 270
+#define _gloffset_GetPixelMapfv 271
+#define _gloffset_GetPixelMapuiv 272
+#define _gloffset_GetPixelMapusv 273
+#define _gloffset_GetPolygonStipple 274
+#define _gloffset_GetString 275
+#define _gloffset_GetTexEnvfv 276
+#define _gloffset_GetTexEnviv 277
+#define _gloffset_GetTexGendv 278
+#define _gloffset_GetTexGenfv 279
+#define _gloffset_GetTexGeniv 280
+#define _gloffset_GetTexImage 281
+#define _gloffset_GetTexParameterfv 282
+#define _gloffset_GetTexParameteriv 283
+#define _gloffset_GetTexLevelParameterfv 284
+#define _gloffset_GetTexLevelParameteriv 285
+#define _gloffset_IsEnabled 286
+#define _gloffset_IsList 287
+#define _gloffset_DepthRange 288
+#define _gloffset_Frustum 289
+#define _gloffset_LoadIdentity 290
+#define _gloffset_LoadMatrixf 291
+#define _gloffset_LoadMatrixd 292
+#define _gloffset_MatrixMode 293
+#define _gloffset_MultMatrixf 294
+#define _gloffset_MultMatrixd 295
+#define _gloffset_Ortho 296
+#define _gloffset_PopMatrix 297
+#define _gloffset_PushMatrix 298
+#define _gloffset_Rotated 299
+#define _gloffset_Rotatef 300
+#define _gloffset_Scaled 301
+#define _gloffset_Scalef 302
+#define _gloffset_Translated 303
+#define _gloffset_Translatef 304
+#define _gloffset_Viewport 305
+#define _gloffset_ArrayElement 306
+#define _gloffset_BindTexture 307
+#define _gloffset_ColorPointer 308
+#define _gloffset_DisableClientState 309
+#define _gloffset_DrawArrays 310
+#define _gloffset_DrawElements 311
+#define _gloffset_EdgeFlagPointer 312
+#define _gloffset_EnableClientState 313
+#define _gloffset_IndexPointer 314
+#define _gloffset_Indexub 315
+#define _gloffset_Indexubv 316
+#define _gloffset_InterleavedArrays 317
+#define _gloffset_NormalPointer 318
+#define _gloffset_PolygonOffset 319
+#define _gloffset_TexCoordPointer 320
+#define _gloffset_VertexPointer 321
+#define _gloffset_AreTexturesResident 322
+#define _gloffset_CopyTexImage1D 323
+#define _gloffset_CopyTexImage2D 324
+#define _gloffset_CopyTexSubImage1D 325
+#define _gloffset_CopyTexSubImage2D 326
+#define _gloffset_DeleteTextures 327
+#define _gloffset_GenTextures 328
+#define _gloffset_GetPointerv 329
+#define _gloffset_IsTexture 330
+#define _gloffset_PrioritizeTextures 331
+#define _gloffset_TexSubImage1D 332
+#define _gloffset_TexSubImage2D 333
+#define _gloffset_PopClientAttrib 334
+#define _gloffset_PushClientAttrib 335
+#define _gloffset_BlendColor 336
+#define _gloffset_BlendEquation 337
+#define _gloffset_DrawRangeElements 338
+#define _gloffset_ColorTable 339
+#define _gloffset_ColorTableParameterfv 340
+#define _gloffset_ColorTableParameteriv 341
+#define _gloffset_CopyColorTable 342
+#define _gloffset_GetColorTable 343
+#define _gloffset_GetColorTableParameterfv 344
+#define _gloffset_GetColorTableParameteriv 345
+#define _gloffset_ColorSubTable 346
+#define _gloffset_CopyColorSubTable 347
+#define _gloffset_ConvolutionFilter1D 348
+#define _gloffset_ConvolutionFilter2D 349
+#define _gloffset_ConvolutionParameterf 350
+#define _gloffset_ConvolutionParameterfv 351
+#define _gloffset_ConvolutionParameteri 352
+#define _gloffset_ConvolutionParameteriv 353
+#define _gloffset_CopyConvolutionFilter1D 354
+#define _gloffset_CopyConvolutionFilter2D 355
+#define _gloffset_GetConvolutionFilter 356
+#define _gloffset_GetConvolutionParameterfv 357
+#define _gloffset_GetConvolutionParameteriv 358
+#define _gloffset_GetSeparableFilter 359
+#define _gloffset_SeparableFilter2D 360
+#define _gloffset_GetHistogram 361
+#define _gloffset_GetHistogramParameterfv 362
+#define _gloffset_GetHistogramParameteriv 363
+#define _gloffset_GetMinmax 364
+#define _gloffset_GetMinmaxParameterfv 365
+#define _gloffset_GetMinmaxParameteriv 366
+#define _gloffset_Histogram 367
+#define _gloffset_Minmax 368
+#define _gloffset_ResetHistogram 369
+#define _gloffset_ResetMinmax 370
+#define _gloffset_TexImage3D 371
+#define _gloffset_TexSubImage3D 372
+#define _gloffset_CopyTexSubImage3D 373
+#define _gloffset_ActiveTextureARB 374
+#define _gloffset_ClientActiveTextureARB 375
+#define _gloffset_MultiTexCoord1dARB 376
+#define _gloffset_MultiTexCoord1dvARB 377
+#define _gloffset_MultiTexCoord1fARB 378
+#define _gloffset_MultiTexCoord1fvARB 379
+#define _gloffset_MultiTexCoord1iARB 380
+#define _gloffset_MultiTexCoord1ivARB 381
+#define _gloffset_MultiTexCoord1sARB 382
+#define _gloffset_MultiTexCoord1svARB 383
+#define _gloffset_MultiTexCoord2dARB 384
+#define _gloffset_MultiTexCoord2dvARB 385
+#define _gloffset_MultiTexCoord2fARB 386
+#define _gloffset_MultiTexCoord2fvARB 387
+#define _gloffset_MultiTexCoord2iARB 388
+#define _gloffset_MultiTexCoord2ivARB 389
+#define _gloffset_MultiTexCoord2sARB 390
+#define _gloffset_MultiTexCoord2svARB 391
+#define _gloffset_MultiTexCoord3dARB 392
+#define _gloffset_MultiTexCoord3dvARB 393
+#define _gloffset_MultiTexCoord3fARB 394
+#define _gloffset_MultiTexCoord3fvARB 395
+#define _gloffset_MultiTexCoord3iARB 396
+#define _gloffset_MultiTexCoord3ivARB 397
+#define _gloffset_MultiTexCoord3sARB 398
+#define _gloffset_MultiTexCoord3svARB 399
+#define _gloffset_MultiTexCoord4dARB 400
+#define _gloffset_MultiTexCoord4dvARB 401
+#define _gloffset_MultiTexCoord4fARB 402
+#define _gloffset_MultiTexCoord4fvARB 403
+#define _gloffset_MultiTexCoord4iARB 404
+#define _gloffset_MultiTexCoord4ivARB 405
+#define _gloffset_MultiTexCoord4sARB 406
+#define _gloffset_MultiTexCoord4svARB 407
+
+#if !defined(_GLAPI_USE_REMAP_TABLE)
+
+#define _gloffset_AttachShader 408
+#define _gloffset_CreateProgram 409
+#define _gloffset_CreateShader 410
+#define _gloffset_DeleteProgram 411
+#define _gloffset_DeleteShader 412
+#define _gloffset_DetachShader 413
+#define _gloffset_GetAttachedShaders 414
+#define _gloffset_GetProgramInfoLog 415
+#define _gloffset_GetProgramiv 416
+#define _gloffset_GetShaderInfoLog 417
+#define _gloffset_GetShaderiv 418
+#define _gloffset_IsProgram 419
+#define _gloffset_IsShader 420
+#define _gloffset_StencilFuncSeparate 421
+#define _gloffset_StencilMaskSeparate 422
+#define _gloffset_StencilOpSeparate 423
+#define _gloffset_UniformMatrix2x3fv 424
+#define _gloffset_UniformMatrix2x4fv 425
+#define _gloffset_UniformMatrix3x2fv 426
+#define _gloffset_UniformMatrix3x4fv 427
+#define _gloffset_UniformMatrix4x2fv 428
+#define _gloffset_UniformMatrix4x3fv 429
+#define _gloffset_ClampColor 430
+#define _gloffset_ClearBufferfi 431
+#define _gloffset_ClearBufferfv 432
+#define _gloffset_ClearBufferiv 433
+#define _gloffset_ClearBufferuiv 434
+#define _gloffset_GetStringi 435
+#define _gloffset_TexBuffer 436
+#define _gloffset_FramebufferTexture 437
+#define _gloffset_GetBufferParameteri64v 438
+#define _gloffset_GetInteger64i_v 439
+#define _gloffset_VertexAttribDivisor 440
+#define _gloffset_LoadTransposeMatrixdARB 441
+#define _gloffset_LoadTransposeMatrixfARB 442
+#define _gloffset_MultTransposeMatrixdARB 443
+#define _gloffset_MultTransposeMatrixfARB 444
+#define _gloffset_SampleCoverageARB 445
+#define _gloffset_CompressedTexImage1DARB 446
+#define _gloffset_CompressedTexImage2DARB 447
+#define _gloffset_CompressedTexImage3DARB 448
+#define _gloffset_CompressedTexSubImage1DARB 449
+#define _gloffset_CompressedTexSubImage2DARB 450
+#define _gloffset_CompressedTexSubImage3DARB 451
+#define _gloffset_GetCompressedTexImageARB 452
+#define _gloffset_DisableVertexAttribArrayARB 453
+#define _gloffset_EnableVertexAttribArrayARB 454
+#define _gloffset_GetProgramEnvParameterdvARB 455
+#define _gloffset_GetProgramEnvParameterfvARB 456
+#define _gloffset_GetProgramLocalParameterdvARB 457
+#define _gloffset_GetProgramLocalParameterfvARB 458
+#define _gloffset_GetProgramStringARB 459
+#define _gloffset_GetProgramivARB 460
+#define _gloffset_GetVertexAttribdvARB 461
+#define _gloffset_GetVertexAttribfvARB 462
+#define _gloffset_GetVertexAttribivARB 463
+#define _gloffset_ProgramEnvParameter4dARB 464
+#define _gloffset_ProgramEnvParameter4dvARB 465
+#define _gloffset_ProgramEnvParameter4fARB 466
+#define _gloffset_ProgramEnvParameter4fvARB 467
+#define _gloffset_ProgramLocalParameter4dARB 468
+#define _gloffset_ProgramLocalParameter4dvARB 469
+#define _gloffset_ProgramLocalParameter4fARB 470
+#define _gloffset_ProgramLocalParameter4fvARB 471
+#define _gloffset_ProgramStringARB 472
+#define _gloffset_VertexAttrib1dARB 473
+#define _gloffset_VertexAttrib1dvARB 474
+#define _gloffset_VertexAttrib1fARB 475
+#define _gloffset_VertexAttrib1fvARB 476
+#define _gloffset_VertexAttrib1sARB 477
+#define _gloffset_VertexAttrib1svARB 478
+#define _gloffset_VertexAttrib2dARB 479
+#define _gloffset_VertexAttrib2dvARB 480
+#define _gloffset_VertexAttrib2fARB 481
+#define _gloffset_VertexAttrib2fvARB 482
+#define _gloffset_VertexAttrib2sARB 483
+#define _gloffset_VertexAttrib2svARB 484
+#define _gloffset_VertexAttrib3dARB 485
+#define _gloffset_VertexAttrib3dvARB 486
+#define _gloffset_VertexAttrib3fARB 487
+#define _gloffset_VertexAttrib3fvARB 488
+#define _gloffset_VertexAttrib3sARB 489
+#define _gloffset_VertexAttrib3svARB 490
+#define _gloffset_VertexAttrib4NbvARB 491
+#define _gloffset_VertexAttrib4NivARB 492
+#define _gloffset_VertexAttrib4NsvARB 493
+#define _gloffset_VertexAttrib4NubARB 494
+#define _gloffset_VertexAttrib4NubvARB 495
+#define _gloffset_VertexAttrib4NuivARB 496
+#define _gloffset_VertexAttrib4NusvARB 497
+#define _gloffset_VertexAttrib4bvARB 498
+#define _gloffset_VertexAttrib4dARB 499
+#define _gloffset_VertexAttrib4dvARB 500
+#define _gloffset_VertexAttrib4fARB 501
+#define _gloffset_VertexAttrib4fvARB 502
+#define _gloffset_VertexAttrib4ivARB 503
+#define _gloffset_VertexAttrib4sARB 504
+#define _gloffset_VertexAttrib4svARB 505
+#define _gloffset_VertexAttrib4ubvARB 506
+#define _gloffset_VertexAttrib4uivARB 507
+#define _gloffset_VertexAttrib4usvARB 508
+#define _gloffset_VertexAttribPointerARB 509
+#define _gloffset_BindBufferARB 510
+#define _gloffset_BufferDataARB 511
+#define _gloffset_BufferSubDataARB 512
+#define _gloffset_DeleteBuffersARB 513
+#define _gloffset_GenBuffersARB 514
+#define _gloffset_GetBufferParameterivARB 515
+#define _gloffset_GetBufferPointervARB 516
+#define _gloffset_GetBufferSubDataARB 517
+#define _gloffset_IsBufferARB 518
+#define _gloffset_MapBufferARB 519
+#define _gloffset_UnmapBufferARB 520
+#define _gloffset_BeginQueryARB 521
+#define _gloffset_DeleteQueriesARB 522
+#define _gloffset_EndQueryARB 523
+#define _gloffset_GenQueriesARB 524
+#define _gloffset_GetQueryObjectivARB 525
+#define _gloffset_GetQueryObjectuivARB 526
+#define _gloffset_GetQueryivARB 527
+#define _gloffset_IsQueryARB 528
+#define _gloffset_AttachObjectARB 529
+#define _gloffset_CompileShaderARB 530
+#define _gloffset_CreateProgramObjectARB 531
+#define _gloffset_CreateShaderObjectARB 532
+#define _gloffset_DeleteObjectARB 533
+#define _gloffset_DetachObjectARB 534
+#define _gloffset_GetActiveUniformARB 535
+#define _gloffset_GetAttachedObjectsARB 536
+#define _gloffset_GetHandleARB 537
+#define _gloffset_GetInfoLogARB 538
+#define _gloffset_GetObjectParameterfvARB 539
+#define _gloffset_GetObjectParameterivARB 540
+#define _gloffset_GetShaderSourceARB 541
+#define _gloffset_GetUniformLocationARB 542
+#define _gloffset_GetUniformfvARB 543
+#define _gloffset_GetUniformivARB 544
+#define _gloffset_LinkProgramARB 545
+#define _gloffset_ShaderSourceARB 546
+#define _gloffset_Uniform1fARB 547
+#define _gloffset_Uniform1fvARB 548
+#define _gloffset_Uniform1iARB 549
+#define _gloffset_Uniform1ivARB 550
+#define _gloffset_Uniform2fARB 551
+#define _gloffset_Uniform2fvARB 552
+#define _gloffset_Uniform2iARB 553
+#define _gloffset_Uniform2ivARB 554
+#define _gloffset_Uniform3fARB 555
+#define _gloffset_Uniform3fvARB 556
+#define _gloffset_Uniform3iARB 557
+#define _gloffset_Uniform3ivARB 558
+#define _gloffset_Uniform4fARB 559
+#define _gloffset_Uniform4fvARB 560
+#define _gloffset_Uniform4iARB 561
+#define _gloffset_Uniform4ivARB 562
+#define _gloffset_UniformMatrix2fvARB 563
+#define _gloffset_UniformMatrix3fvARB 564
+#define _gloffset_UniformMatrix4fvARB 565
+#define _gloffset_UseProgramObjectARB 566
+#define _gloffset_ValidateProgramARB 567
+#define _gloffset_BindAttribLocationARB 568
+#define _gloffset_GetActiveAttribARB 569
+#define _gloffset_GetAttribLocationARB 570
+#define _gloffset_DrawBuffersARB 571
+#define _gloffset_DrawArraysInstancedARB 572
+#define _gloffset_DrawElementsInstancedARB 573
+#define _gloffset_RenderbufferStorageMultisample 574
+#define _gloffset_FramebufferTextureARB 575
+#define _gloffset_FramebufferTextureFaceARB 576
+#define _gloffset_ProgramParameteriARB 577
+#define _gloffset_VertexAttribDivisorARB 578
+#define _gloffset_FlushMappedBufferRange 579
+#define _gloffset_MapBufferRange 580
+#define _gloffset_BindVertexArray 581
+#define _gloffset_GenVertexArrays 582
+#define _gloffset_CopyBufferSubData 583
+#define _gloffset_ClientWaitSync 584
+#define _gloffset_DeleteSync 585
+#define _gloffset_FenceSync 586
+#define _gloffset_GetInteger64v 587
+#define _gloffset_GetSynciv 588
+#define _gloffset_IsSync 589
+#define _gloffset_WaitSync 590
+#define _gloffset_DrawElementsBaseVertex 591
+#define _gloffset_DrawRangeElementsBaseVertex 592
+#define _gloffset_MultiDrawElementsBaseVertex 593
+#define _gloffset_BlendEquationSeparateiARB 594
+#define _gloffset_BlendEquationiARB 595
+#define _gloffset_BlendFuncSeparateiARB 596
+#define _gloffset_BlendFunciARB 597
+#define _gloffset_BindTransformFeedback 598
+#define _gloffset_DeleteTransformFeedbacks 599
+#define _gloffset_DrawTransformFeedback 600
+#define _gloffset_GenTransformFeedbacks 601
+#define _gloffset_IsTransformFeedback 602
+#define _gloffset_PauseTransformFeedback 603
+#define _gloffset_ResumeTransformFeedback 604
+#define _gloffset_ClearDepthf 605
+#define _gloffset_DepthRangef 606
+#define _gloffset_GetShaderPrecisionFormat 607
+#define _gloffset_ReleaseShaderCompiler 608
+#define _gloffset_ShaderBinary 609
+#define _gloffset_PolygonOffsetEXT 610
+#define _gloffset_GetPixelTexGenParameterfvSGIS 611
+#define _gloffset_GetPixelTexGenParameterivSGIS 612
+#define _gloffset_PixelTexGenParameterfSGIS 613
+#define _gloffset_PixelTexGenParameterfvSGIS 614
+#define _gloffset_PixelTexGenParameteriSGIS 615
+#define _gloffset_PixelTexGenParameterivSGIS 616
+#define _gloffset_SampleMaskSGIS 617
+#define _gloffset_SamplePatternSGIS 618
+#define _gloffset_ColorPointerEXT 619
+#define _gloffset_EdgeFlagPointerEXT 620
+#define _gloffset_IndexPointerEXT 621
+#define _gloffset_NormalPointerEXT 622
+#define _gloffset_TexCoordPointerEXT 623
+#define _gloffset_VertexPointerEXT 624
+#define _gloffset_PointParameterfEXT 625
+#define _gloffset_PointParameterfvEXT 626
+#define _gloffset_LockArraysEXT 627
+#define _gloffset_UnlockArraysEXT 628
+#define _gloffset_SecondaryColor3bEXT 629
+#define _gloffset_SecondaryColor3bvEXT 630
+#define _gloffset_SecondaryColor3dEXT 631
+#define _gloffset_SecondaryColor3dvEXT 632
+#define _gloffset_SecondaryColor3fEXT 633
+#define _gloffset_SecondaryColor3fvEXT 634
+#define _gloffset_SecondaryColor3iEXT 635
+#define _gloffset_SecondaryColor3ivEXT 636
+#define _gloffset_SecondaryColor3sEXT 637
+#define _gloffset_SecondaryColor3svEXT 638
+#define _gloffset_SecondaryColor3ubEXT 639
+#define _gloffset_SecondaryColor3ubvEXT 640
+#define _gloffset_SecondaryColor3uiEXT 641
+#define _gloffset_SecondaryColor3uivEXT 642
+#define _gloffset_SecondaryColor3usEXT 643
+#define _gloffset_SecondaryColor3usvEXT 644
+#define _gloffset_SecondaryColorPointerEXT 645
+#define _gloffset_MultiDrawArraysEXT 646
+#define _gloffset_MultiDrawElementsEXT 647
+#define _gloffset_FogCoordPointerEXT 648
+#define _gloffset_FogCoorddEXT 649
+#define _gloffset_FogCoorddvEXT 650
+#define _gloffset_FogCoordfEXT 651
+#define _gloffset_FogCoordfvEXT 652
+#define _gloffset_PixelTexGenSGIX 653
+#define _gloffset_BlendFuncSeparateEXT 654
+#define _gloffset_FlushVertexArrayRangeNV 655
+#define _gloffset_VertexArrayRangeNV 656
+#define _gloffset_CombinerInputNV 657
+#define _gloffset_CombinerOutputNV 658
+#define _gloffset_CombinerParameterfNV 659
+#define _gloffset_CombinerParameterfvNV 660
+#define _gloffset_CombinerParameteriNV 661
+#define _gloffset_CombinerParameterivNV 662
+#define _gloffset_FinalCombinerInputNV 663
+#define _gloffset_GetCombinerInputParameterfvNV 664
+#define _gloffset_GetCombinerInputParameterivNV 665
+#define _gloffset_GetCombinerOutputParameterfvNV 666
+#define _gloffset_GetCombinerOutputParameterivNV 667
+#define _gloffset_GetFinalCombinerInputParameterfvNV 668
+#define _gloffset_GetFinalCombinerInputParameterivNV 669
+#define _gloffset_ResizeBuffersMESA 670
+#define _gloffset_WindowPos2dMESA 671
+#define _gloffset_WindowPos2dvMESA 672
+#define _gloffset_WindowPos2fMESA 673
+#define _gloffset_WindowPos2fvMESA 674
+#define _gloffset_WindowPos2iMESA 675
+#define _gloffset_WindowPos2ivMESA 676
+#define _gloffset_WindowPos2sMESA 677
+#define _gloffset_WindowPos2svMESA 678
+#define _gloffset_WindowPos3dMESA 679
+#define _gloffset_WindowPos3dvMESA 680
+#define _gloffset_WindowPos3fMESA 681
+#define _gloffset_WindowPos3fvMESA 682
+#define _gloffset_WindowPos3iMESA 683
+#define _gloffset_WindowPos3ivMESA 684
+#define _gloffset_WindowPos3sMESA 685
+#define _gloffset_WindowPos3svMESA 686
+#define _gloffset_WindowPos4dMESA 687
+#define _gloffset_WindowPos4dvMESA 688
+#define _gloffset_WindowPos4fMESA 689
+#define _gloffset_WindowPos4fvMESA 690
+#define _gloffset_WindowPos4iMESA 691
+#define _gloffset_WindowPos4ivMESA 692
+#define _gloffset_WindowPos4sMESA 693
+#define _gloffset_WindowPos4svMESA 694
+#define _gloffset_MultiModeDrawArraysIBM 695
+#define _gloffset_MultiModeDrawElementsIBM 696
+#define _gloffset_DeleteFencesNV 697
+#define _gloffset_FinishFenceNV 698
+#define _gloffset_GenFencesNV 699
+#define _gloffset_GetFenceivNV 700
+#define _gloffset_IsFenceNV 701
+#define _gloffset_SetFenceNV 702
+#define _gloffset_TestFenceNV 703
+#define _gloffset_AreProgramsResidentNV 704
+#define _gloffset_BindProgramNV 705
+#define _gloffset_DeleteProgramsNV 706
+#define _gloffset_ExecuteProgramNV 707
+#define _gloffset_GenProgramsNV 708
+#define _gloffset_GetProgramParameterdvNV 709
+#define _gloffset_GetProgramParameterfvNV 710
+#define _gloffset_GetProgramStringNV 711
+#define _gloffset_GetProgramivNV 712
+#define _gloffset_GetTrackMatrixivNV 713
+#define _gloffset_GetVertexAttribPointervNV 714
+#define _gloffset_GetVertexAttribdvNV 715
+#define _gloffset_GetVertexAttribfvNV 716
+#define _gloffset_GetVertexAttribivNV 717
+#define _gloffset_IsProgramNV 718
+#define _gloffset_LoadProgramNV 719
+#define _gloffset_ProgramParameters4dvNV 720
+#define _gloffset_ProgramParameters4fvNV 721
+#define _gloffset_RequestResidentProgramsNV 722
+#define _gloffset_TrackMatrixNV 723
+#define _gloffset_VertexAttrib1dNV 724
+#define _gloffset_VertexAttrib1dvNV 725
+#define _gloffset_VertexAttrib1fNV 726
+#define _gloffset_VertexAttrib1fvNV 727
+#define _gloffset_VertexAttrib1sNV 728
+#define _gloffset_VertexAttrib1svNV 729
+#define _gloffset_VertexAttrib2dNV 730
+#define _gloffset_VertexAttrib2dvNV 731
+#define _gloffset_VertexAttrib2fNV 732
+#define _gloffset_VertexAttrib2fvNV 733
+#define _gloffset_VertexAttrib2sNV 734
+#define _gloffset_VertexAttrib2svNV 735
+#define _gloffset_VertexAttrib3dNV 736
+#define _gloffset_VertexAttrib3dvNV 737
+#define _gloffset_VertexAttrib3fNV 738
+#define _gloffset_VertexAttrib3fvNV 739
+#define _gloffset_VertexAttrib3sNV 740
+#define _gloffset_VertexAttrib3svNV 741
+#define _gloffset_VertexAttrib4dNV 742
+#define _gloffset_VertexAttrib4dvNV 743
+#define _gloffset_VertexAttrib4fNV 744
+#define _gloffset_VertexAttrib4fvNV 745
+#define _gloffset_VertexAttrib4sNV 746
+#define _gloffset_VertexAttrib4svNV 747
+#define _gloffset_VertexAttrib4ubNV 748
+#define _gloffset_VertexAttrib4ubvNV 749
+#define _gloffset_VertexAttribPointerNV 750
+#define _gloffset_VertexAttribs1dvNV 751
+#define _gloffset_VertexAttribs1fvNV 752
+#define _gloffset_VertexAttribs1svNV 753
+#define _gloffset_VertexAttribs2dvNV 754
+#define _gloffset_VertexAttribs2fvNV 755
+#define _gloffset_VertexAttribs2svNV 756
+#define _gloffset_VertexAttribs3dvNV 757
+#define _gloffset_VertexAttribs3fvNV 758
+#define _gloffset_VertexAttribs3svNV 759
+#define _gloffset_VertexAttribs4dvNV 760
+#define _gloffset_VertexAttribs4fvNV 761
+#define _gloffset_VertexAttribs4svNV 762
+#define _gloffset_VertexAttribs4ubvNV 763
+#define _gloffset_GetTexBumpParameterfvATI 764
+#define _gloffset_GetTexBumpParameterivATI 765
+#define _gloffset_TexBumpParameterfvATI 766
+#define _gloffset_TexBumpParameterivATI 767
+#define _gloffset_AlphaFragmentOp1ATI 768
+#define _gloffset_AlphaFragmentOp2ATI 769
+#define _gloffset_AlphaFragmentOp3ATI 770
+#define _gloffset_BeginFragmentShaderATI 771
+#define _gloffset_BindFragmentShaderATI 772
+#define _gloffset_ColorFragmentOp1ATI 773
+#define _gloffset_ColorFragmentOp2ATI 774
+#define _gloffset_ColorFragmentOp3ATI 775
+#define _gloffset_DeleteFragmentShaderATI 776
+#define _gloffset_EndFragmentShaderATI 777
+#define _gloffset_GenFragmentShadersATI 778
+#define _gloffset_PassTexCoordATI 779
+#define _gloffset_SampleMapATI 780
+#define _gloffset_SetFragmentShaderConstantATI 781
+#define _gloffset_PointParameteriNV 782
+#define _gloffset_PointParameterivNV 783
+#define _gloffset_ActiveStencilFaceEXT 784
+#define _gloffset_BindVertexArrayAPPLE 785
+#define _gloffset_DeleteVertexArraysAPPLE 786
+#define _gloffset_GenVertexArraysAPPLE 787
+#define _gloffset_IsVertexArrayAPPLE 788
+#define _gloffset_GetProgramNamedParameterdvNV 789
+#define _gloffset_GetProgramNamedParameterfvNV 790
+#define _gloffset_ProgramNamedParameter4dNV 791
+#define _gloffset_ProgramNamedParameter4dvNV 792
+#define _gloffset_ProgramNamedParameter4fNV 793
+#define _gloffset_ProgramNamedParameter4fvNV 794
+#define _gloffset_PrimitiveRestartIndexNV 795
+#define _gloffset_PrimitiveRestartNV 796
+#define _gloffset_DepthBoundsEXT 797
+#define _gloffset_BlendEquationSeparateEXT 798
+#define _gloffset_BindFramebufferEXT 799
+#define _gloffset_BindRenderbufferEXT 800
+#define _gloffset_CheckFramebufferStatusEXT 801
+#define _gloffset_DeleteFramebuffersEXT 802
+#define _gloffset_DeleteRenderbuffersEXT 803
+#define _gloffset_FramebufferRenderbufferEXT 804
+#define _gloffset_FramebufferTexture1DEXT 805
+#define _gloffset_FramebufferTexture2DEXT 806
+#define _gloffset_FramebufferTexture3DEXT 807
+#define _gloffset_GenFramebuffersEXT 808
+#define _gloffset_GenRenderbuffersEXT 809
+#define _gloffset_GenerateMipmapEXT 810
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 811
+#define _gloffset_GetRenderbufferParameterivEXT 812
+#define _gloffset_IsFramebufferEXT 813
+#define _gloffset_IsRenderbufferEXT 814
+#define _gloffset_RenderbufferStorageEXT 815
+#define _gloffset_BlitFramebufferEXT 816
+#define _gloffset_BufferParameteriAPPLE 817
+#define _gloffset_FlushMappedBufferRangeAPPLE 818
+#define _gloffset_BindFragDataLocationEXT 819
+#define _gloffset_GetFragDataLocationEXT 820
+#define _gloffset_GetUniformuivEXT 821
+#define _gloffset_GetVertexAttribIivEXT 822
+#define _gloffset_GetVertexAttribIuivEXT 823
+#define _gloffset_Uniform1uiEXT 824
+#define _gloffset_Uniform1uivEXT 825
+#define _gloffset_Uniform2uiEXT 826
+#define _gloffset_Uniform2uivEXT 827
+#define _gloffset_Uniform3uiEXT 828
+#define _gloffset_Uniform3uivEXT 829
+#define _gloffset_Uniform4uiEXT 830
+#define _gloffset_Uniform4uivEXT 831
+#define _gloffset_VertexAttribI1iEXT 832
+#define _gloffset_VertexAttribI1ivEXT 833
+#define _gloffset_VertexAttribI1uiEXT 834
+#define _gloffset_VertexAttribI1uivEXT 835
+#define _gloffset_VertexAttribI2iEXT 836
+#define _gloffset_VertexAttribI2ivEXT 837
+#define _gloffset_VertexAttribI2uiEXT 838
+#define _gloffset_VertexAttribI2uivEXT 839
+#define _gloffset_VertexAttribI3iEXT 840
+#define _gloffset_VertexAttribI3ivEXT 841
+#define _gloffset_VertexAttribI3uiEXT 842
+#define _gloffset_VertexAttribI3uivEXT 843
+#define _gloffset_VertexAttribI4bvEXT 844
+#define _gloffset_VertexAttribI4iEXT 845
+#define _gloffset_VertexAttribI4ivEXT 846
+#define _gloffset_VertexAttribI4svEXT 847
+#define _gloffset_VertexAttribI4ubvEXT 848
+#define _gloffset_VertexAttribI4uiEXT 849
+#define _gloffset_VertexAttribI4uivEXT 850
+#define _gloffset_VertexAttribI4usvEXT 851
+#define _gloffset_VertexAttribIPointerEXT 852
+#define _gloffset_FramebufferTextureLayerEXT 853
+#define _gloffset_ColorMaskIndexedEXT 854
+#define _gloffset_DisableIndexedEXT 855
+#define _gloffset_EnableIndexedEXT 856
+#define _gloffset_GetBooleanIndexedvEXT 857
+#define _gloffset_GetIntegerIndexedvEXT 858
+#define _gloffset_IsEnabledIndexedEXT 859
+#define _gloffset_ClearColorIiEXT 860
+#define _gloffset_ClearColorIuiEXT 861
+#define _gloffset_GetTexParameterIivEXT 862
+#define _gloffset_GetTexParameterIuivEXT 863
+#define _gloffset_TexParameterIivEXT 864
+#define _gloffset_TexParameterIuivEXT 865
+#define _gloffset_BeginConditionalRenderNV 866
+#define _gloffset_EndConditionalRenderNV 867
+#define _gloffset_BeginTransformFeedbackEXT 868
+#define _gloffset_BindBufferBaseEXT 869
+#define _gloffset_BindBufferOffsetEXT 870
+#define _gloffset_BindBufferRangeEXT 871
+#define _gloffset_EndTransformFeedbackEXT 872
+#define _gloffset_GetTransformFeedbackVaryingEXT 873
+#define _gloffset_TransformFeedbackVaryingsEXT 874
+#define _gloffset_ProvokingVertexEXT 875
+#define _gloffset_GetTexParameterPointervAPPLE 876
+#define _gloffset_TextureRangeAPPLE 877
+#define _gloffset_GetObjectParameterivAPPLE 878
+#define _gloffset_ObjectPurgeableAPPLE 879
+#define _gloffset_ObjectUnpurgeableAPPLE 880
+#define _gloffset_ActiveProgramEXT 881
+#define _gloffset_CreateShaderProgramEXT 882
+#define _gloffset_UseShaderProgramEXT 883
+#define _gloffset_TextureBarrierNV 884
+#define _gloffset_StencilFuncSeparateATI 885
+#define _gloffset_ProgramEnvParameters4fvEXT 886
+#define _gloffset_ProgramLocalParameters4fvEXT 887
+#define _gloffset_GetQueryObjecti64vEXT 888
+#define _gloffset_GetQueryObjectui64vEXT 889
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 890
+#define _gloffset_EGLImageTargetTexture2DOES 891
+
+#else /* !_GLAPI_USE_REMAP_TABLE */
+
+#define driDispatchRemapTable_size 484
+extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
+
+#define AttachShader_remap_index 0
+#define CreateProgram_remap_index 1
+#define CreateShader_remap_index 2
+#define DeleteProgram_remap_index 3
+#define DeleteShader_remap_index 4
+#define DetachShader_remap_index 5
+#define GetAttachedShaders_remap_index 6
+#define GetProgramInfoLog_remap_index 7
+#define GetProgramiv_remap_index 8
+#define GetShaderInfoLog_remap_index 9
+#define GetShaderiv_remap_index 10
+#define IsProgram_remap_index 11
+#define IsShader_remap_index 12
+#define StencilFuncSeparate_remap_index 13
+#define StencilMaskSeparate_remap_index 14
+#define StencilOpSeparate_remap_index 15
+#define UniformMatrix2x3fv_remap_index 16
+#define UniformMatrix2x4fv_remap_index 17
+#define UniformMatrix3x2fv_remap_index 18
+#define UniformMatrix3x4fv_remap_index 19
+#define UniformMatrix4x2fv_remap_index 20
+#define UniformMatrix4x3fv_remap_index 21
+#define ClampColor_remap_index 22
+#define ClearBufferfi_remap_index 23
+#define ClearBufferfv_remap_index 24
+#define ClearBufferiv_remap_index 25
+#define ClearBufferuiv_remap_index 26
+#define GetStringi_remap_index 27
+#define TexBuffer_remap_index 28
+#define FramebufferTexture_remap_index 29
+#define GetBufferParameteri64v_remap_index 30
+#define GetInteger64i_v_remap_index 31
+#define VertexAttribDivisor_remap_index 32
+#define LoadTransposeMatrixdARB_remap_index 33
+#define LoadTransposeMatrixfARB_remap_index 34
+#define MultTransposeMatrixdARB_remap_index 35
+#define MultTransposeMatrixfARB_remap_index 36
+#define SampleCoverageARB_remap_index 37
+#define CompressedTexImage1DARB_remap_index 38
+#define CompressedTexImage2DARB_remap_index 39
+#define CompressedTexImage3DARB_remap_index 40
+#define CompressedTexSubImage1DARB_remap_index 41
+#define CompressedTexSubImage2DARB_remap_index 42
+#define CompressedTexSubImage3DARB_remap_index 43
+#define GetCompressedTexImageARB_remap_index 44
+#define DisableVertexAttribArrayARB_remap_index 45
+#define EnableVertexAttribArrayARB_remap_index 46
+#define GetProgramEnvParameterdvARB_remap_index 47
+#define GetProgramEnvParameterfvARB_remap_index 48
+#define GetProgramLocalParameterdvARB_remap_index 49
+#define GetProgramLocalParameterfvARB_remap_index 50
+#define GetProgramStringARB_remap_index 51
+#define GetProgramivARB_remap_index 52
+#define GetVertexAttribdvARB_remap_index 53
+#define GetVertexAttribfvARB_remap_index 54
+#define GetVertexAttribivARB_remap_index 55
+#define ProgramEnvParameter4dARB_remap_index 56
+#define ProgramEnvParameter4dvARB_remap_index 57
+#define ProgramEnvParameter4fARB_remap_index 58
+#define ProgramEnvParameter4fvARB_remap_index 59
+#define ProgramLocalParameter4dARB_remap_index 60
+#define ProgramLocalParameter4dvARB_remap_index 61
+#define ProgramLocalParameter4fARB_remap_index 62
+#define ProgramLocalParameter4fvARB_remap_index 63
+#define ProgramStringARB_remap_index 64
+#define VertexAttrib1dARB_remap_index 65
+#define VertexAttrib1dvARB_remap_index 66
+#define VertexAttrib1fARB_remap_index 67
+#define VertexAttrib1fvARB_remap_index 68
+#define VertexAttrib1sARB_remap_index 69
+#define VertexAttrib1svARB_remap_index 70
+#define VertexAttrib2dARB_remap_index 71
+#define VertexAttrib2dvARB_remap_index 72
+#define VertexAttrib2fARB_remap_index 73
+#define VertexAttrib2fvARB_remap_index 74
+#define VertexAttrib2sARB_remap_index 75
+#define VertexAttrib2svARB_remap_index 76
+#define VertexAttrib3dARB_remap_index 77
+#define VertexAttrib3dvARB_remap_index 78
+#define VertexAttrib3fARB_remap_index 79
+#define VertexAttrib3fvARB_remap_index 80
+#define VertexAttrib3sARB_remap_index 81
+#define VertexAttrib3svARB_remap_index 82
+#define VertexAttrib4NbvARB_remap_index 83
+#define VertexAttrib4NivARB_remap_index 84
+#define VertexAttrib4NsvARB_remap_index 85
+#define VertexAttrib4NubARB_remap_index 86
+#define VertexAttrib4NubvARB_remap_index 87
+#define VertexAttrib4NuivARB_remap_index 88
+#define VertexAttrib4NusvARB_remap_index 89
+#define VertexAttrib4bvARB_remap_index 90
+#define VertexAttrib4dARB_remap_index 91
+#define VertexAttrib4dvARB_remap_index 92
+#define VertexAttrib4fARB_remap_index 93
+#define VertexAttrib4fvARB_remap_index 94
+#define VertexAttrib4ivARB_remap_index 95
+#define VertexAttrib4sARB_remap_index 96
+#define VertexAttrib4svARB_remap_index 97
+#define VertexAttrib4ubvARB_remap_index 98
+#define VertexAttrib4uivARB_remap_index 99
+#define VertexAttrib4usvARB_remap_index 100
+#define VertexAttribPointerARB_remap_index 101
+#define BindBufferARB_remap_index 102
+#define BufferDataARB_remap_index 103
+#define BufferSubDataARB_remap_index 104
+#define DeleteBuffersARB_remap_index 105
+#define GenBuffersARB_remap_index 106
+#define GetBufferParameterivARB_remap_index 107
+#define GetBufferPointervARB_remap_index 108
+#define GetBufferSubDataARB_remap_index 109
+#define IsBufferARB_remap_index 110
+#define MapBufferARB_remap_index 111
+#define UnmapBufferARB_remap_index 112
+#define BeginQueryARB_remap_index 113
+#define DeleteQueriesARB_remap_index 114
+#define EndQueryARB_remap_index 115
+#define GenQueriesARB_remap_index 116
+#define GetQueryObjectivARB_remap_index 117
+#define GetQueryObjectuivARB_remap_index 118
+#define GetQueryivARB_remap_index 119
+#define IsQueryARB_remap_index 120
+#define AttachObjectARB_remap_index 121
+#define CompileShaderARB_remap_index 122
+#define CreateProgramObjectARB_remap_index 123
+#define CreateShaderObjectARB_remap_index 124
+#define DeleteObjectARB_remap_index 125
+#define DetachObjectARB_remap_index 126
+#define GetActiveUniformARB_remap_index 127
+#define GetAttachedObjectsARB_remap_index 128
+#define GetHandleARB_remap_index 129
+#define GetInfoLogARB_remap_index 130
+#define GetObjectParameterfvARB_remap_index 131
+#define GetObjectParameterivARB_remap_index 132
+#define GetShaderSourceARB_remap_index 133
+#define GetUniformLocationARB_remap_index 134
+#define GetUniformfvARB_remap_index 135
+#define GetUniformivARB_remap_index 136
+#define LinkProgramARB_remap_index 137
+#define ShaderSourceARB_remap_index 138
+#define Uniform1fARB_remap_index 139
+#define Uniform1fvARB_remap_index 140
+#define Uniform1iARB_remap_index 141
+#define Uniform1ivARB_remap_index 142
+#define Uniform2fARB_remap_index 143
+#define Uniform2fvARB_remap_index 144
+#define Uniform2iARB_remap_index 145
+#define Uniform2ivARB_remap_index 146
+#define Uniform3fARB_remap_index 147
+#define Uniform3fvARB_remap_index 148
+#define Uniform3iARB_remap_index 149
+#define Uniform3ivARB_remap_index 150
+#define Uniform4fARB_remap_index 151
+#define Uniform4fvARB_remap_index 152
+#define Uniform4iARB_remap_index 153
+#define Uniform4ivARB_remap_index 154
+#define UniformMatrix2fvARB_remap_index 155
+#define UniformMatrix3fvARB_remap_index 156
+#define UniformMatrix4fvARB_remap_index 157
+#define UseProgramObjectARB_remap_index 158
+#define ValidateProgramARB_remap_index 159
+#define BindAttribLocationARB_remap_index 160
+#define GetActiveAttribARB_remap_index 161
+#define GetAttribLocationARB_remap_index 162
+#define DrawBuffersARB_remap_index 163
+#define DrawArraysInstancedARB_remap_index 164
+#define DrawElementsInstancedARB_remap_index 165
+#define RenderbufferStorageMultisample_remap_index 166
+#define FramebufferTextureARB_remap_index 167
+#define FramebufferTextureFaceARB_remap_index 168
+#define ProgramParameteriARB_remap_index 169
+#define VertexAttribDivisorARB_remap_index 170
+#define FlushMappedBufferRange_remap_index 171
+#define MapBufferRange_remap_index 172
+#define BindVertexArray_remap_index 173
+#define GenVertexArrays_remap_index 174
+#define CopyBufferSubData_remap_index 175
+#define ClientWaitSync_remap_index 176
+#define DeleteSync_remap_index 177
+#define FenceSync_remap_index 178
+#define GetInteger64v_remap_index 179
+#define GetSynciv_remap_index 180
+#define IsSync_remap_index 181
+#define WaitSync_remap_index 182
+#define DrawElementsBaseVertex_remap_index 183
+#define DrawRangeElementsBaseVertex_remap_index 184
+#define MultiDrawElementsBaseVertex_remap_index 185
+#define BlendEquationSeparateiARB_remap_index 186
+#define BlendEquationiARB_remap_index 187
+#define BlendFuncSeparateiARB_remap_index 188
+#define BlendFunciARB_remap_index 189
+#define BindTransformFeedback_remap_index 190
+#define DeleteTransformFeedbacks_remap_index 191
+#define DrawTransformFeedback_remap_index 192
+#define GenTransformFeedbacks_remap_index 193
+#define IsTransformFeedback_remap_index 194
+#define PauseTransformFeedback_remap_index 195
+#define ResumeTransformFeedback_remap_index 196
+#define ClearDepthf_remap_index 197
+#define DepthRangef_remap_index 198
+#define GetShaderPrecisionFormat_remap_index 199
+#define ReleaseShaderCompiler_remap_index 200
+#define ShaderBinary_remap_index 201
+#define PolygonOffsetEXT_remap_index 202
+#define GetPixelTexGenParameterfvSGIS_remap_index 203
+#define GetPixelTexGenParameterivSGIS_remap_index 204
+#define PixelTexGenParameterfSGIS_remap_index 205
+#define PixelTexGenParameterfvSGIS_remap_index 206
+#define PixelTexGenParameteriSGIS_remap_index 207
+#define PixelTexGenParameterivSGIS_remap_index 208
+#define SampleMaskSGIS_remap_index 209
+#define SamplePatternSGIS_remap_index 210
+#define ColorPointerEXT_remap_index 211
+#define EdgeFlagPointerEXT_remap_index 212
+#define IndexPointerEXT_remap_index 213
+#define NormalPointerEXT_remap_index 214
+#define TexCoordPointerEXT_remap_index 215
+#define VertexPointerEXT_remap_index 216
+#define PointParameterfEXT_remap_index 217
+#define PointParameterfvEXT_remap_index 218
+#define LockArraysEXT_remap_index 219
+#define UnlockArraysEXT_remap_index 220
+#define SecondaryColor3bEXT_remap_index 221
+#define SecondaryColor3bvEXT_remap_index 222
+#define SecondaryColor3dEXT_remap_index 223
+#define SecondaryColor3dvEXT_remap_index 224
+#define SecondaryColor3fEXT_remap_index 225
+#define SecondaryColor3fvEXT_remap_index 226
+#define SecondaryColor3iEXT_remap_index 227
+#define SecondaryColor3ivEXT_remap_index 228
+#define SecondaryColor3sEXT_remap_index 229
+#define SecondaryColor3svEXT_remap_index 230
+#define SecondaryColor3ubEXT_remap_index 231
+#define SecondaryColor3ubvEXT_remap_index 232
+#define SecondaryColor3uiEXT_remap_index 233
+#define SecondaryColor3uivEXT_remap_index 234
+#define SecondaryColor3usEXT_remap_index 235
+#define SecondaryColor3usvEXT_remap_index 236
+#define SecondaryColorPointerEXT_remap_index 237
+#define MultiDrawArraysEXT_remap_index 238
+#define MultiDrawElementsEXT_remap_index 239
+#define FogCoordPointerEXT_remap_index 240
+#define FogCoorddEXT_remap_index 241
+#define FogCoorddvEXT_remap_index 242
+#define FogCoordfEXT_remap_index 243
+#define FogCoordfvEXT_remap_index 244
+#define PixelTexGenSGIX_remap_index 245
+#define BlendFuncSeparateEXT_remap_index 246
+#define FlushVertexArrayRangeNV_remap_index 247
+#define VertexArrayRangeNV_remap_index 248
+#define CombinerInputNV_remap_index 249
+#define CombinerOutputNV_remap_index 250
+#define CombinerParameterfNV_remap_index 251
+#define CombinerParameterfvNV_remap_index 252
+#define CombinerParameteriNV_remap_index 253
+#define CombinerParameterivNV_remap_index 254
+#define FinalCombinerInputNV_remap_index 255
+#define GetCombinerInputParameterfvNV_remap_index 256
+#define GetCombinerInputParameterivNV_remap_index 257
+#define GetCombinerOutputParameterfvNV_remap_index 258
+#define GetCombinerOutputParameterivNV_remap_index 259
+#define GetFinalCombinerInputParameterfvNV_remap_index 260
+#define GetFinalCombinerInputParameterivNV_remap_index 261
+#define ResizeBuffersMESA_remap_index 262
+#define WindowPos2dMESA_remap_index 263
+#define WindowPos2dvMESA_remap_index 264
+#define WindowPos2fMESA_remap_index 265
+#define WindowPos2fvMESA_remap_index 266
+#define WindowPos2iMESA_remap_index 267
+#define WindowPos2ivMESA_remap_index 268
+#define WindowPos2sMESA_remap_index 269
+#define WindowPos2svMESA_remap_index 270
+#define WindowPos3dMESA_remap_index 271
+#define WindowPos3dvMESA_remap_index 272
+#define WindowPos3fMESA_remap_index 273
+#define WindowPos3fvMESA_remap_index 274
+#define WindowPos3iMESA_remap_index 275
+#define WindowPos3ivMESA_remap_index 276
+#define WindowPos3sMESA_remap_index 277
+#define WindowPos3svMESA_remap_index 278
+#define WindowPos4dMESA_remap_index 279
+#define WindowPos4dvMESA_remap_index 280
+#define WindowPos4fMESA_remap_index 281
+#define WindowPos4fvMESA_remap_index 282
+#define WindowPos4iMESA_remap_index 283
+#define WindowPos4ivMESA_remap_index 284
+#define WindowPos4sMESA_remap_index 285
+#define WindowPos4svMESA_remap_index 286
+#define MultiModeDrawArraysIBM_remap_index 287
+#define MultiModeDrawElementsIBM_remap_index 288
+#define DeleteFencesNV_remap_index 289
+#define FinishFenceNV_remap_index 290
+#define GenFencesNV_remap_index 291
+#define GetFenceivNV_remap_index 292
+#define IsFenceNV_remap_index 293
+#define SetFenceNV_remap_index 294
+#define TestFenceNV_remap_index 295
+#define AreProgramsResidentNV_remap_index 296
+#define BindProgramNV_remap_index 297
+#define DeleteProgramsNV_remap_index 298
+#define ExecuteProgramNV_remap_index 299
+#define GenProgramsNV_remap_index 300
+#define GetProgramParameterdvNV_remap_index 301
+#define GetProgramParameterfvNV_remap_index 302
+#define GetProgramStringNV_remap_index 303
+#define GetProgramivNV_remap_index 304
+#define GetTrackMatrixivNV_remap_index 305
+#define GetVertexAttribPointervNV_remap_index 306
+#define GetVertexAttribdvNV_remap_index 307
+#define GetVertexAttribfvNV_remap_index 308
+#define GetVertexAttribivNV_remap_index 309
+#define IsProgramNV_remap_index 310
+#define LoadProgramNV_remap_index 311
+#define ProgramParameters4dvNV_remap_index 312
+#define ProgramParameters4fvNV_remap_index 313
+#define RequestResidentProgramsNV_remap_index 314
+#define TrackMatrixNV_remap_index 315
+#define VertexAttrib1dNV_remap_index 316
+#define VertexAttrib1dvNV_remap_index 317
+#define VertexAttrib1fNV_remap_index 318
+#define VertexAttrib1fvNV_remap_index 319
+#define VertexAttrib1sNV_remap_index 320
+#define VertexAttrib1svNV_remap_index 321
+#define VertexAttrib2dNV_remap_index 322
+#define VertexAttrib2dvNV_remap_index 323
+#define VertexAttrib2fNV_remap_index 324
+#define VertexAttrib2fvNV_remap_index 325
+#define VertexAttrib2sNV_remap_index 326
+#define VertexAttrib2svNV_remap_index 327
+#define VertexAttrib3dNV_remap_index 328
+#define VertexAttrib3dvNV_remap_index 329
+#define VertexAttrib3fNV_remap_index 330
+#define VertexAttrib3fvNV_remap_index 331
+#define VertexAttrib3sNV_remap_index 332
+#define VertexAttrib3svNV_remap_index 333
+#define VertexAttrib4dNV_remap_index 334
+#define VertexAttrib4dvNV_remap_index 335
+#define VertexAttrib4fNV_remap_index 336
+#define VertexAttrib4fvNV_remap_index 337
+#define VertexAttrib4sNV_remap_index 338
+#define VertexAttrib4svNV_remap_index 339
+#define VertexAttrib4ubNV_remap_index 340
+#define VertexAttrib4ubvNV_remap_index 341
+#define VertexAttribPointerNV_remap_index 342
+#define VertexAttribs1dvNV_remap_index 343
+#define VertexAttribs1fvNV_remap_index 344
+#define VertexAttribs1svNV_remap_index 345
+#define VertexAttribs2dvNV_remap_index 346
+#define VertexAttribs2fvNV_remap_index 347
+#define VertexAttribs2svNV_remap_index 348
+#define VertexAttribs3dvNV_remap_index 349
+#define VertexAttribs3fvNV_remap_index 350
+#define VertexAttribs3svNV_remap_index 351
+#define VertexAttribs4dvNV_remap_index 352
+#define VertexAttribs4fvNV_remap_index 353
+#define VertexAttribs4svNV_remap_index 354
+#define VertexAttribs4ubvNV_remap_index 355
+#define GetTexBumpParameterfvATI_remap_index 356
+#define GetTexBumpParameterivATI_remap_index 357
+#define TexBumpParameterfvATI_remap_index 358
+#define TexBumpParameterivATI_remap_index 359
+#define AlphaFragmentOp1ATI_remap_index 360
+#define AlphaFragmentOp2ATI_remap_index 361
+#define AlphaFragmentOp3ATI_remap_index 362
+#define BeginFragmentShaderATI_remap_index 363
+#define BindFragmentShaderATI_remap_index 364
+#define ColorFragmentOp1ATI_remap_index 365
+#define ColorFragmentOp2ATI_remap_index 366
+#define ColorFragmentOp3ATI_remap_index 367
+#define DeleteFragmentShaderATI_remap_index 368
+#define EndFragmentShaderATI_remap_index 369
+#define GenFragmentShadersATI_remap_index 370
+#define PassTexCoordATI_remap_index 371
+#define SampleMapATI_remap_index 372
+#define SetFragmentShaderConstantATI_remap_index 373
+#define PointParameteriNV_remap_index 374
+#define PointParameterivNV_remap_index 375
+#define ActiveStencilFaceEXT_remap_index 376
+#define BindVertexArrayAPPLE_remap_index 377
+#define DeleteVertexArraysAPPLE_remap_index 378
+#define GenVertexArraysAPPLE_remap_index 379
+#define IsVertexArrayAPPLE_remap_index 380
+#define GetProgramNamedParameterdvNV_remap_index 381
+#define GetProgramNamedParameterfvNV_remap_index 382
+#define ProgramNamedParameter4dNV_remap_index 383
+#define ProgramNamedParameter4dvNV_remap_index 384
+#define ProgramNamedParameter4fNV_remap_index 385
+#define ProgramNamedParameter4fvNV_remap_index 386
+#define PrimitiveRestartIndexNV_remap_index 387
+#define PrimitiveRestartNV_remap_index 388
+#define DepthBoundsEXT_remap_index 389
+#define BlendEquationSeparateEXT_remap_index 390
+#define BindFramebufferEXT_remap_index 391
+#define BindRenderbufferEXT_remap_index 392
+#define CheckFramebufferStatusEXT_remap_index 393
+#define DeleteFramebuffersEXT_remap_index 394
+#define DeleteRenderbuffersEXT_remap_index 395
+#define FramebufferRenderbufferEXT_remap_index 396
+#define FramebufferTexture1DEXT_remap_index 397
+#define FramebufferTexture2DEXT_remap_index 398
+#define FramebufferTexture3DEXT_remap_index 399
+#define GenFramebuffersEXT_remap_index 400
+#define GenRenderbuffersEXT_remap_index 401
+#define GenerateMipmapEXT_remap_index 402
+#define GetFramebufferAttachmentParameterivEXT_remap_index 403
+#define GetRenderbufferParameterivEXT_remap_index 404
+#define IsFramebufferEXT_remap_index 405
+#define IsRenderbufferEXT_remap_index 406
+#define RenderbufferStorageEXT_remap_index 407
+#define BlitFramebufferEXT_remap_index 408
+#define BufferParameteriAPPLE_remap_index 409
+#define FlushMappedBufferRangeAPPLE_remap_index 410
+#define BindFragDataLocationEXT_remap_index 411
+#define GetFragDataLocationEXT_remap_index 412
+#define GetUniformuivEXT_remap_index 413
+#define GetVertexAttribIivEXT_remap_index 414
+#define GetVertexAttribIuivEXT_remap_index 415
+#define Uniform1uiEXT_remap_index 416
+#define Uniform1uivEXT_remap_index 417
+#define Uniform2uiEXT_remap_index 418
+#define Uniform2uivEXT_remap_index 419
+#define Uniform3uiEXT_remap_index 420
+#define Uniform3uivEXT_remap_index 421
+#define Uniform4uiEXT_remap_index 422
+#define Uniform4uivEXT_remap_index 423
+#define VertexAttribI1iEXT_remap_index 424
+#define VertexAttribI1ivEXT_remap_index 425
+#define VertexAttribI1uiEXT_remap_index 426
+#define VertexAttribI1uivEXT_remap_index 427
+#define VertexAttribI2iEXT_remap_index 428
+#define VertexAttribI2ivEXT_remap_index 429
+#define VertexAttribI2uiEXT_remap_index 430
+#define VertexAttribI2uivEXT_remap_index 431
+#define VertexAttribI3iEXT_remap_index 432
+#define VertexAttribI3ivEXT_remap_index 433
+#define VertexAttribI3uiEXT_remap_index 434
+#define VertexAttribI3uivEXT_remap_index 435
+#define VertexAttribI4bvEXT_remap_index 436
+#define VertexAttribI4iEXT_remap_index 437
+#define VertexAttribI4ivEXT_remap_index 438
+#define VertexAttribI4svEXT_remap_index 439
+#define VertexAttribI4ubvEXT_remap_index 440
+#define VertexAttribI4uiEXT_remap_index 441
+#define VertexAttribI4uivEXT_remap_index 442
+#define VertexAttribI4usvEXT_remap_index 443
+#define VertexAttribIPointerEXT_remap_index 444
+#define FramebufferTextureLayerEXT_remap_index 445
+#define ColorMaskIndexedEXT_remap_index 446
+#define DisableIndexedEXT_remap_index 447
+#define EnableIndexedEXT_remap_index 448
+#define GetBooleanIndexedvEXT_remap_index 449
+#define GetIntegerIndexedvEXT_remap_index 450
+#define IsEnabledIndexedEXT_remap_index 451
+#define ClearColorIiEXT_remap_index 452
+#define ClearColorIuiEXT_remap_index 453
+#define GetTexParameterIivEXT_remap_index 454
+#define GetTexParameterIuivEXT_remap_index 455
+#define TexParameterIivEXT_remap_index 456
+#define TexParameterIuivEXT_remap_index 457
+#define BeginConditionalRenderNV_remap_index 458
+#define EndConditionalRenderNV_remap_index 459
+#define BeginTransformFeedbackEXT_remap_index 460
+#define BindBufferBaseEXT_remap_index 461
+#define BindBufferOffsetEXT_remap_index 462
+#define BindBufferRangeEXT_remap_index 463
+#define EndTransformFeedbackEXT_remap_index 464
+#define GetTransformFeedbackVaryingEXT_remap_index 465
+#define TransformFeedbackVaryingsEXT_remap_index 466
+#define ProvokingVertexEXT_remap_index 467
+#define GetTexParameterPointervAPPLE_remap_index 468
+#define TextureRangeAPPLE_remap_index 469
+#define GetObjectParameterivAPPLE_remap_index 470
+#define ObjectPurgeableAPPLE_remap_index 471
+#define ObjectUnpurgeableAPPLE_remap_index 472
+#define ActiveProgramEXT_remap_index 473
+#define CreateShaderProgramEXT_remap_index 474
+#define UseShaderProgramEXT_remap_index 475
+#define TextureBarrierNV_remap_index 476
+#define StencilFuncSeparateATI_remap_index 477
+#define ProgramEnvParameters4fvEXT_remap_index 478
+#define ProgramLocalParameters4fvEXT_remap_index 479
+#define GetQueryObjecti64vEXT_remap_index 480
+#define GetQueryObjectui64vEXT_remap_index 481
+#define EGLImageTargetRenderbufferStorageOES_remap_index 482
+#define EGLImageTargetTexture2DOES_remap_index 483
+
+#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
+#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
+#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
+#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
+#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
+#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
+#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
+#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
+#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
+#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
+#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
+#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
+#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
+#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
+#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
+#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
+#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index]
+#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index]
+#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index]
+#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
+#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
+#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
+#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index]
+#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index]
+#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index]
+#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index]
+#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index]
+#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index]
+#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index]
+#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index]
+#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index]
+#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index]
+#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index]
+#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]
+#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]
+#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]
+#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]
+#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index]
+#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index]
+#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index]
+#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index]
+#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]
+#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]
+#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]
+#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index]
+#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]
+#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]
+#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]
+#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]
+#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]
+#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]
+#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index]
+#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index]
+#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index]
+#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index]
+#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index]
+#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]
+#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]
+#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]
+#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]
+#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]
+#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]
+#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]
+#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]
+#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index]
+#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index]
+#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index]
+#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index]
+#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index]
+#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index]
+#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index]
+#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index]
+#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index]
+#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index]
+#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index]
+#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index]
+#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index]
+#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index]
+#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index]
+#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index]
+#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index]
+#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index]
+#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index]
+#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]
+#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index]
+#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]
+#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index]
+#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]
+#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]
+#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]
+#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index]
+#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index]
+#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index]
+#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index]
+#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index]
+#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index]
+#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index]
+#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index]
+#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]
+#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index]
+#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index]
+#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index]
+#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index]
+#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index]
+#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index]
+#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index]
+#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index]
+#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index]
+#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index]
+#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index]
+#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index]
+#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index]
+#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index]
+#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index]
+#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index]
+#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index]
+#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index]
+#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index]
+#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index]
+#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index]
+#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index]
+#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index]
+#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index]
+#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index]
+#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index]
+#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index]
+#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index]
+#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index]
+#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index]
+#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index]
+#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index]
+#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index]
+#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index]
+#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index]
+#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index]
+#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index]
+#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index]
+#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index]
+#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index]
+#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index]
+#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index]
+#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index]
+#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index]
+#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index]
+#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index]
+#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index]
+#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index]
+#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index]
+#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index]
+#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index]
+#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index]
+#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index]
+#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index]
+#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index]
+#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index]
+#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index]
+#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index]
+#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index]
+#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index]
+#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index]
+#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index]
+#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
+#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
+#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
+#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index]
+#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index]
+#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
+#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index]
+#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
+#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index]
+#define _gloffset_VertexAttribDivisorARB driDispatchRemapTable[VertexAttribDivisorARB_remap_index]
+#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
+#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
+#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
+#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
+#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
+#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index]
+#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index]
+#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index]
+#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index]
+#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index]
+#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index]
+#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index]
+#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
+#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
+#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
+#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index]
+#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index]
+#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index]
+#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index]
+#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
+#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
+#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
+#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index]
+#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
+#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
+#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
+#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index]
+#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index]
+#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
+#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
+#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
+#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
+#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
+#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]
+#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]
+#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index]
+#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index]
+#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index]
+#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]
+#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index]
+#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index]
+#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index]
+#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index]
+#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index]
+#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index]
+#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index]
+#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index]
+#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index]
+#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]
+#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index]
+#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]
+#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index]
+#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]
+#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index]
+#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]
+#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index]
+#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index]
+#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]
+#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]
+#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]
+#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]
+#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index]
+#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]
+#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]
+#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index]
+#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index]
+#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index]
+#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index]
+#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index]
+#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index]
+#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index]
+#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index]
+#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]
+#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]
+#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index]
+#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index]
+#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index]
+#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index]
+#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index]
+#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index]
+#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index]
+#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index]
+#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]
+#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]
+#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]
+#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]
+#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]
+#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]
+#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index]
+#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index]
+#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index]
+#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index]
+#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index]
+#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index]
+#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index]
+#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index]
+#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index]
+#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index]
+#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index]
+#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index]
+#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index]
+#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index]
+#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index]
+#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index]
+#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index]
+#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index]
+#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index]
+#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index]
+#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index]
+#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index]
+#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index]
+#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index]
+#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index]
+#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]
+#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]
+#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index]
+#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index]
+#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index]
+#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index]
+#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index]
+#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index]
+#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index]
+#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index]
+#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index]
+#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index]
+#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index]
+#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index]
+#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index]
+#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index]
+#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index]
+#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index]
+#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index]
+#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]
+#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index]
+#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index]
+#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index]
+#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index]
+#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index]
+#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index]
+#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index]
+#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index]
+#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index]
+#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index]
+#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index]
+#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index]
+#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index]
+#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index]
+#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index]
+#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index]
+#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index]
+#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index]
+#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index]
+#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index]
+#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index]
+#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index]
+#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index]
+#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index]
+#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index]
+#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index]
+#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index]
+#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index]
+#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index]
+#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index]
+#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index]
+#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index]
+#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index]
+#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index]
+#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]
+#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index]
+#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index]
+#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index]
+#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index]
+#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index]
+#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index]
+#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index]
+#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index]
+#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index]
+#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index]
+#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index]
+#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
+#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
+#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
+#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
+#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
+#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
+#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
+#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
+#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
+#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
+#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index]
+#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index]
+#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]
+#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]
+#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]
+#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]
+#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index]
+#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index]
+#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index]
+#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index]
+#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]
+#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index]
+#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index]
+#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]
+#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]
+#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]
+#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]
+#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]
+#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]
+#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]
+#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]
+#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
+#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
+#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
+#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index]
+#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index]
+#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
+#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]
+#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index]
+#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index]
+#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]
+#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]
+#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]
+#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]
+#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]
+#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]
+#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]
+#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index]
+#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index]
+#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index]
+#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]
+#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]
+#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index]
+#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index]
+#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
+#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
+#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
+#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
+#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index]
+#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index]
+#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index]
+#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index]
+#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index]
+#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index]
+#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index]
+#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index]
+#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index]
+#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index]
+#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index]
+#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index]
+#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index]
+#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index]
+#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index]
+#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index]
+#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index]
+#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index]
+#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index]
+#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index]
+#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index]
+#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index]
+#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index]
+#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index]
+#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index]
+#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index]
+#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index]
+#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index]
+#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index]
+#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index]
+#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index]
+#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index]
+#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index]
+#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index]
+#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
+#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
+#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
+#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
+#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
+#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
+#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
+#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index]
+#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index]
+#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index]
+#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index]
+#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index]
+#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index]
+#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
+#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
+#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]
+#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index]
+#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index]
+#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index]
+#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]
+#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]
+#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]
+#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
+#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
+#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
+#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]
+#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]
+#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]
+#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index]
+#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index]
+#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index]
+#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index]
+#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
+#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
+#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
+#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]
+#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]
+#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
+#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]
+
+#endif /* _GLAPI_USE_REMAP_TABLE */
+
+#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters)
+#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList)
+#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn)
+#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters)
+#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList)
+#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn)
+#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters)
+#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList)
+#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn)
+#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters)
+#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists)
+#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn)
+#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters)
+#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists)
+#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn)
+#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters)
+#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists)
+#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn)
+#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters)
+#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase)
+#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn)
+#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters)
+#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin)
+#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn)
+#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters)
+#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap)
+#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn)
+#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters)
+#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b)
+#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn)
+#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters)
+#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv)
+#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn)
+#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters)
+#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d)
+#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn)
+#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters)
+#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv)
+#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn)
+#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters)
+#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f)
+#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn)
+#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters)
+#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv)
+#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn)
+#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters)
+#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i)
+#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn)
+#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters)
+#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv)
+#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn)
+#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters)
+#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s)
+#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn)
+#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters)
+#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv)
+#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn)
+#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters)
+#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub)
+#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn)
+#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters)
+#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv)
+#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn)
+#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters)
+#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui)
+#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn)
+#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters)
+#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv)
+#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn)
+#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters)
+#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us)
+#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn)
+#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters)
+#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv)
+#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn)
+#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters)
+#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b)
+#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn)
+#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters)
+#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv)
+#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn)
+#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters)
+#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d)
+#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn)
+#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters)
+#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv)
+#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn)
+#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters)
+#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f)
+#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn)
+#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters)
+#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv)
+#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn)
+#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters)
+#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i)
+#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn)
+#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters)
+#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv)
+#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn)
+#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters)
+#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s)
+#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn)
+#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters)
+#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv)
+#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn)
+#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters)
+#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub)
+#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn)
+#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters)
+#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv)
+#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn)
+#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters)
+#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui)
+#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn)
+#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters)
+#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv)
+#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn)
+#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters)
+#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us)
+#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn)
+#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters)
+#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv)
+#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn)
+#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters)
+#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag)
+#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn)
+#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters)
+#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv)
+#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn)
+#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters)
+#define GET_End(disp) GET_by_offset(disp, _gloffset_End)
+#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn)
+#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters)
+#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd)
+#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn)
+#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters)
+#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv)
+#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn)
+#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters)
+#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf)
+#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn)
+#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters)
+#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv)
+#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn)
+#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters)
+#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi)
+#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn)
+#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters)
+#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv)
+#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn)
+#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters)
+#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs)
+#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn)
+#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters)
+#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv)
+#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn)
+#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters)
+#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b)
+#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn)
+#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters)
+#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv)
+#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn)
+#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters)
+#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d)
+#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn)
+#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters)
+#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv)
+#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn)
+#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters)
+#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f)
+#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn)
+#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters)
+#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv)
+#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn)
+#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters)
+#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i)
+#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn)
+#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters)
+#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv)
+#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn)
+#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters)
+#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s)
+#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn)
+#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters)
+#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv)
+#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn)
+#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters)
+#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d)
+#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn)
+#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters)
+#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv)
+#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn)
+#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters)
+#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f)
+#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn)
+#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters)
+#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv)
+#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn)
+#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters)
+#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i)
+#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn)
+#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters)
+#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv)
+#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn)
+#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters)
+#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s)
+#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn)
+#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters)
+#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv)
+#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn)
+#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters)
+#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d)
+#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn)
+#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters)
+#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv)
+#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn)
+#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters)
+#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f)
+#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn)
+#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters)
+#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv)
+#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn)
+#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters)
+#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i)
+#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn)
+#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters)
+#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv)
+#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn)
+#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters)
+#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s)
+#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn)
+#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters)
+#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv)
+#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn)
+#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters)
+#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d)
+#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn)
+#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters)
+#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv)
+#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn)
+#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters)
+#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f)
+#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn)
+#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters)
+#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv)
+#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn)
+#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters)
+#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i)
+#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn)
+#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters)
+#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv)
+#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn)
+#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters)
+#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s)
+#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn)
+#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters)
+#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv)
+#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn)
+#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters)
+#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd)
+#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn)
+#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters)
+#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv)
+#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn)
+#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters)
+#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf)
+#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn)
+#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters)
+#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv)
+#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn)
+#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters)
+#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti)
+#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn)
+#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters)
+#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv)
+#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn)
+#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters)
+#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects)
+#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn)
+#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters)
+#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv)
+#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn)
+#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters)
+#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d)
+#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn)
+#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters)
+#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv)
+#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn)
+#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters)
+#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f)
+#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn)
+#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters)
+#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv)
+#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn)
+#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters)
+#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i)
+#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn)
+#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters)
+#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv)
+#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn)
+#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters)
+#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s)
+#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn)
+#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters)
+#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv)
+#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn)
+#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters)
+#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d)
+#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn)
+#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters)
+#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv)
+#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn)
+#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters)
+#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f)
+#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn)
+#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters)
+#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv)
+#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn)
+#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters)
+#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i)
+#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn)
+#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters)
+#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv)
+#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn)
+#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters)
+#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s)
+#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn)
+#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters)
+#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv)
+#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn)
+#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters)
+#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d)
+#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn)
+#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters)
+#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv)
+#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn)
+#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters)
+#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f)
+#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn)
+#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters)
+#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv)
+#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn)
+#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters)
+#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i)
+#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn)
+#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters)
+#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv)
+#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn)
+#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters)
+#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s)
+#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn)
+#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters)
+#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv)
+#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn)
+#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters)
+#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d)
+#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn)
+#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters)
+#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv)
+#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn)
+#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters)
+#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f)
+#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn)
+#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters)
+#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv)
+#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn)
+#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters)
+#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i)
+#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn)
+#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters)
+#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv)
+#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn)
+#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters)
+#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s)
+#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn)
+#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters)
+#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv)
+#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn)
+#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters)
+#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d)
+#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn)
+#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters)
+#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv)
+#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn)
+#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters)
+#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f)
+#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn)
+#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters)
+#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv)
+#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn)
+#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters)
+#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i)
+#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn)
+#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters)
+#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv)
+#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn)
+#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters)
+#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s)
+#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn)
+#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters)
+#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv)
+#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn)
+#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters)
+#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d)
+#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn)
+#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters)
+#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv)
+#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn)
+#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters)
+#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f)
+#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn)
+#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters)
+#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv)
+#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn)
+#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters)
+#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i)
+#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn)
+#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters)
+#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv)
+#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn)
+#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters)
+#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s)
+#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn)
+#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters)
+#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv)
+#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn)
+#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters)
+#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d)
+#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn)
+#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters)
+#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv)
+#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn)
+#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters)
+#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f)
+#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn)
+#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters)
+#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv)
+#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn)
+#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters)
+#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i)
+#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn)
+#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters)
+#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv)
+#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn)
+#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters)
+#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s)
+#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn)
+#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters)
+#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv)
+#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn)
+#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters)
+#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane)
+#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn)
+#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters)
+#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial)
+#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn)
+#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters)
+#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace)
+#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn)
+#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters)
+#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf)
+#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn)
+#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters)
+#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv)
+#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn)
+#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters)
+#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi)
+#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn)
+#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters)
+#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv)
+#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn)
+#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters)
+#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace)
+#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn)
+#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters)
+#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint)
+#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn)
+#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters)
+#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf)
+#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn)
+#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters)
+#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv)
+#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn)
+#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters)
+#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti)
+#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn)
+#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters)
+#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv)
+#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn)
+#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters)
+#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf)
+#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn)
+#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters)
+#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv)
+#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn)
+#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters)
+#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli)
+#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn)
+#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters)
+#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv)
+#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn)
+#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters)
+#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple)
+#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn)
+#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters)
+#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth)
+#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn)
+#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters)
+#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf)
+#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn)
+#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters)
+#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv)
+#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn)
+#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters)
+#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali)
+#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn)
+#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters)
+#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv)
+#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn)
+#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters)
+#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize)
+#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn)
+#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters)
+#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode)
+#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn)
+#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters)
+#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple)
+#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn)
+#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters)
+#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor)
+#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn)
+#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters)
+#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel)
+#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn)
+#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters)
+#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf)
+#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn)
+#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters)
+#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv)
+#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn)
+#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters)
+#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri)
+#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn)
+#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters)
+#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv)
+#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn)
+#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters)
+#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D)
+#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn)
+#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters)
+#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D)
+#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn)
+#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters)
+#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf)
+#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn)
+#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters)
+#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv)
+#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn)
+#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters)
+#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi)
+#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn)
+#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters)
+#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv)
+#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn)
+#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters)
+#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend)
+#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn)
+#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters)
+#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv)
+#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn)
+#define CALL_TexGenf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenf, parameters)
+#define GET_TexGenf(disp) GET_by_offset(disp, _gloffset_TexGenf)
+#define SET_TexGenf(disp, fn) SET_by_offset(disp, _gloffset_TexGenf, fn)
+#define CALL_TexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfv, parameters)
+#define GET_TexGenfv(disp) GET_by_offset(disp, _gloffset_TexGenfv)
+#define SET_TexGenfv(disp, fn) SET_by_offset(disp, _gloffset_TexGenfv, fn)
+#define CALL_TexGeni(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeni, parameters)
+#define GET_TexGeni(disp) GET_by_offset(disp, _gloffset_TexGeni)
+#define SET_TexGeni(disp, fn) SET_by_offset(disp, _gloffset_TexGeni, fn)
+#define CALL_TexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGeniv, parameters)
+#define GET_TexGeniv(disp) GET_by_offset(disp, _gloffset_TexGeniv)
+#define SET_TexGeniv(disp, fn) SET_by_offset(disp, _gloffset_TexGeniv, fn)
+#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters)
+#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer)
+#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn)
+#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters)
+#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer)
+#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn)
+#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters)
+#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode)
+#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn)
+#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters)
+#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames)
+#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn)
+#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters)
+#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName)
+#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn)
+#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters)
+#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough)
+#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn)
+#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters)
+#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName)
+#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn)
+#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters)
+#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName)
+#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn)
+#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters)
+#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer)
+#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn)
+#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters)
+#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear)
+#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn)
+#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters)
+#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum)
+#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn)
+#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters)
+#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex)
+#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn)
+#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters)
+#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor)
+#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn)
+#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters)
+#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil)
+#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn)
+#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters)
+#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth)
+#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn)
+#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters)
+#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask)
+#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn)
+#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters)
+#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask)
+#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn)
+#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters)
+#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask)
+#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn)
+#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters)
+#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask)
+#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn)
+#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters)
+#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum)
+#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn)
+#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters)
+#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable)
+#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn)
+#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters)
+#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable)
+#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn)
+#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters)
+#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish)
+#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn)
+#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters)
+#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush)
+#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn)
+#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters)
+#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib)
+#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn)
+#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters)
+#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib)
+#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn)
+#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters)
+#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d)
+#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn)
+#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters)
+#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f)
+#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn)
+#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters)
+#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d)
+#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn)
+#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters)
+#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f)
+#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn)
+#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters)
+#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d)
+#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn)
+#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters)
+#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f)
+#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn)
+#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters)
+#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d)
+#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn)
+#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters)
+#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f)
+#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn)
+#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters)
+#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d)
+#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn)
+#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters)
+#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv)
+#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn)
+#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters)
+#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f)
+#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn)
+#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters)
+#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv)
+#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn)
+#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters)
+#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d)
+#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn)
+#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters)
+#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv)
+#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn)
+#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters)
+#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f)
+#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn)
+#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters)
+#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv)
+#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn)
+#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters)
+#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1)
+#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn)
+#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters)
+#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1)
+#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn)
+#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters)
+#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2)
+#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn)
+#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters)
+#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2)
+#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn)
+#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters)
+#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc)
+#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn)
+#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters)
+#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc)
+#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn)
+#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters)
+#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp)
+#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn)
+#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters)
+#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc)
+#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn)
+#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters)
+#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp)
+#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn)
+#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters)
+#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc)
+#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn)
+#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters)
+#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom)
+#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn)
+#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters)
+#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf)
+#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn)
+#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters)
+#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi)
+#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn)
+#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters)
+#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref)
+#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn)
+#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters)
+#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei)
+#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn)
+#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters)
+#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv)
+#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn)
+#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters)
+#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv)
+#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn)
+#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters)
+#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv)
+#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn)
+#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters)
+#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer)
+#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn)
+#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters)
+#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels)
+#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn)
+#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters)
+#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels)
+#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn)
+#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters)
+#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels)
+#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn)
+#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters)
+#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv)
+#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn)
+#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters)
+#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane)
+#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn)
+#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters)
+#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev)
+#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn)
+#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters)
+#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError)
+#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn)
+#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters)
+#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv)
+#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn)
+#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters)
+#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv)
+#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn)
+#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters)
+#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv)
+#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn)
+#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters)
+#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv)
+#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn)
+#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters)
+#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv)
+#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn)
+#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters)
+#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv)
+#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn)
+#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters)
+#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv)
+#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn)
+#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters)
+#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv)
+#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn)
+#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters)
+#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv)
+#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn)
+#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters)
+#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv)
+#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn)
+#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters)
+#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv)
+#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn)
+#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters)
+#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv)
+#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn)
+#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters)
+#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple)
+#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn)
+#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters)
+#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString)
+#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn)
+#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters)
+#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv)
+#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn)
+#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters)
+#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv)
+#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn)
+#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters)
+#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv)
+#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn)
+#define CALL_GetTexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfv, parameters)
+#define GET_GetTexGenfv(disp) GET_by_offset(disp, _gloffset_GetTexGenfv)
+#define SET_GetTexGenfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfv, fn)
+#define CALL_GetTexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGeniv, parameters)
+#define GET_GetTexGeniv(disp) GET_by_offset(disp, _gloffset_GetTexGeniv)
+#define SET_GetTexGeniv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGeniv, fn)
+#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters)
+#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage)
+#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn)
+#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters)
+#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv)
+#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn)
+#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters)
+#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv)
+#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn)
+#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters)
+#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv)
+#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn)
+#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters)
+#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv)
+#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn)
+#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters)
+#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled)
+#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn)
+#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters)
+#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList)
+#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn)
+#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters)
+#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange)
+#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn)
+#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters)
+#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum)
+#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn)
+#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters)
+#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity)
+#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn)
+#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters)
+#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf)
+#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn)
+#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters)
+#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd)
+#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn)
+#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters)
+#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode)
+#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn)
+#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters)
+#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf)
+#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn)
+#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters)
+#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd)
+#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn)
+#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters)
+#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho)
+#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn)
+#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters)
+#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix)
+#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn)
+#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters)
+#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix)
+#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn)
+#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters)
+#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated)
+#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn)
+#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters)
+#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef)
+#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn)
+#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters)
+#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled)
+#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn)
+#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters)
+#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef)
+#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn)
+#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters)
+#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated)
+#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn)
+#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters)
+#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef)
+#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn)
+#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters)
+#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport)
+#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn)
+#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters)
+#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement)
+#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn)
+#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters)
+#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture)
+#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn)
+#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters)
+#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer)
+#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn)
+#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters)
+#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState)
+#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn)
+#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters)
+#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays)
+#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn)
+#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters)
+#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements)
+#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn)
+#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters)
+#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer)
+#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn)
+#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters)
+#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState)
+#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn)
+#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters)
+#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer)
+#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn)
+#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters)
+#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub)
+#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn)
+#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters)
+#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv)
+#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn)
+#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters)
+#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays)
+#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn)
+#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters)
+#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer)
+#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn)
+#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters)
+#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset)
+#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn)
+#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters)
+#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer)
+#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn)
+#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters)
+#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer)
+#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn)
+#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters)
+#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident)
+#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn)
+#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters)
+#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D)
+#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn)
+#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters)
+#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D)
+#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn)
+#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters)
+#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D)
+#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn)
+#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters)
+#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D)
+#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn)
+#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters)
+#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures)
+#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn)
+#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters)
+#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures)
+#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn)
+#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters)
+#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv)
+#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn)
+#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters)
+#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture)
+#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn)
+#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters)
+#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures)
+#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn)
+#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters)
+#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D)
+#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn)
+#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters)
+#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D)
+#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn)
+#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters)
+#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib)
+#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn)
+#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters)
+#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib)
+#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn)
+#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters)
+#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor)
+#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn)
+#define CALL_BlendEquation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquation, parameters)
+#define GET_BlendEquation(disp) GET_by_offset(disp, _gloffset_BlendEquation)
+#define SET_BlendEquation(disp, fn) SET_by_offset(disp, _gloffset_BlendEquation, fn)
+#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters)
+#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements)
+#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn)
+#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters)
+#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable)
+#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn)
+#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters)
+#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv)
+#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn)
+#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters)
+#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv)
+#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn)
+#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters)
+#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable)
+#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn)
+#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters)
+#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable)
+#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn)
+#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters)
+#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv)
+#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn)
+#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters)
+#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv)
+#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn)
+#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters)
+#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable)
+#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn)
+#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters)
+#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable)
+#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn)
+#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters)
+#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D)
+#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn)
+#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters)
+#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D)
+#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn)
+#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters)
+#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf)
+#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn)
+#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters)
+#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv)
+#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn)
+#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters)
+#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri)
+#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn)
+#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters)
+#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv)
+#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn)
+#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters)
+#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D)
+#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn)
+#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters)
+#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D)
+#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn)
+#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters)
+#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter)
+#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn)
+#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters)
+#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv)
+#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn)
+#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters)
+#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv)
+#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn)
+#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters)
+#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter)
+#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn)
+#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters)
+#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D)
+#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn)
+#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters)
+#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram)
+#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn)
+#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters)
+#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv)
+#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn)
+#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters)
+#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv)
+#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn)
+#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters)
+#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax)
+#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn)
+#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters)
+#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv)
+#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn)
+#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters)
+#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv)
+#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn)
+#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters)
+#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram)
+#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn)
+#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters)
+#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax)
+#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn)
+#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters)
+#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram)
+#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn)
+#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters)
+#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax)
+#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn)
+#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters)
+#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D)
+#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn)
+#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters)
+#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D)
+#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn)
+#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters)
+#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D)
+#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn)
+#define CALL_ActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTextureARB, parameters)
+#define GET_ActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ActiveTextureARB)
+#define SET_ActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ActiveTextureARB, fn)
+#define CALL_ClientActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTextureARB, parameters)
+#define GET_ClientActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ClientActiveTextureARB)
+#define SET_ClientActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn)
+#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters)
+#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB)
+#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn)
+#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters)
+#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB)
+#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn)
+#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters)
+#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB)
+#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn)
+#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters)
+#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB)
+#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn)
+#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters)
+#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB)
+#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn)
+#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters)
+#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB)
+#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn)
+#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters)
+#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB)
+#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn)
+#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters)
+#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB)
+#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn)
+#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters)
+#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB)
+#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn)
+#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters)
+#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB)
+#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn)
+#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters)
+#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB)
+#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn)
+#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters)
+#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB)
+#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn)
+#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters)
+#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB)
+#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn)
+#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters)
+#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB)
+#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn)
+#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters)
+#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB)
+#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn)
+#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters)
+#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB)
+#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn)
+#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters)
+#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB)
+#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn)
+#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters)
+#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB)
+#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn)
+#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters)
+#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB)
+#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn)
+#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters)
+#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB)
+#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn)
+#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters)
+#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB)
+#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn)
+#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters)
+#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB)
+#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn)
+#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters)
+#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB)
+#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn)
+#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters)
+#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB)
+#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn)
+#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters)
+#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB)
+#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn)
+#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters)
+#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB)
+#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn)
+#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4fARB, parameters)
+#define GET_MultiTexCoord4fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fARB)
+#define SET_MultiTexCoord4fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn)
+#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters)
+#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB)
+#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn)
+#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters)
+#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB)
+#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn)
+#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters)
+#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB)
+#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn)
+#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters)
+#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB)
+#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn)
+#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters)
+#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB)
+#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn)
+#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_AttachShader, parameters)
+#define GET_AttachShader(disp) GET_by_offset(disp, _gloffset_AttachShader)
+#define SET_AttachShader(disp, fn) SET_by_offset(disp, _gloffset_AttachShader, fn)
+#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), _gloffset_CreateProgram, parameters)
+#define GET_CreateProgram(disp) GET_by_offset(disp, _gloffset_CreateProgram)
+#define SET_CreateProgram(disp, fn) SET_by_offset(disp, _gloffset_CreateProgram, fn)
+#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), _gloffset_CreateShader, parameters)
+#define GET_CreateShader(disp) GET_by_offset(disp, _gloffset_CreateShader)
+#define SET_CreateShader(disp, fn) SET_by_offset(disp, _gloffset_CreateShader, fn)
+#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteProgram, parameters)
+#define GET_DeleteProgram(disp) GET_by_offset(disp, _gloffset_DeleteProgram)
+#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgram, fn)
+#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteShader, parameters)
+#define GET_DeleteShader(disp) GET_by_offset(disp, _gloffset_DeleteShader)
+#define SET_DeleteShader(disp, fn) SET_by_offset(disp, _gloffset_DeleteShader, fn)
+#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_DetachShader, parameters)
+#define GET_DetachShader(disp) GET_by_offset(disp, _gloffset_DetachShader)
+#define SET_DetachShader(disp, fn) SET_by_offset(disp, _gloffset_DetachShader, fn)
+#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), _gloffset_GetAttachedShaders, parameters)
+#define GET_GetAttachedShaders(disp) GET_by_offset(disp, _gloffset_GetAttachedShaders)
+#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedShaders, fn)
+#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetProgramInfoLog, parameters)
+#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, _gloffset_GetProgramInfoLog)
+#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn)
+#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramiv, parameters)
+#define GET_GetProgramiv(disp) GET_by_offset(disp, _gloffset_GetProgramiv)
+#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, _gloffset_GetProgramiv, fn)
+#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderInfoLog, parameters)
+#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, _gloffset_GetShaderInfoLog)
+#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn)
+#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetShaderiv, parameters)
+#define GET_GetShaderiv(disp) GET_by_offset(disp, _gloffset_GetShaderiv)
+#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, _gloffset_GetShaderiv, fn)
+#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgram, parameters)
+#define GET_IsProgram(disp) GET_by_offset(disp, _gloffset_IsProgram)
+#define SET_IsProgram(disp, fn) SET_by_offset(disp, _gloffset_IsProgram, fn)
+#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsShader, parameters)
+#define GET_IsShader(disp) GET_by_offset(disp, _gloffset_IsShader)
+#define SET_IsShader(disp, fn) SET_by_offset(disp, _gloffset_IsShader, fn)
+#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparate, parameters)
+#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparate)
+#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn)
+#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_StencilMaskSeparate, parameters)
+#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, _gloffset_StencilMaskSeparate)
+#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn)
+#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_StencilOpSeparate, parameters)
+#define GET_StencilOpSeparate(disp) GET_by_offset(disp, _gloffset_StencilOpSeparate)
+#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilOpSeparate, fn)
+#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x3fv, parameters)
+#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x3fv)
+#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn)
+#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x4fv, parameters)
+#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x4fv)
+#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn)
+#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x2fv, parameters)
+#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x2fv)
+#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn)
+#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x4fv, parameters)
+#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x4fv)
+#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn)
+#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x2fv, parameters)
+#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x2fv)
+#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn)
+#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters)
+#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv)
+#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn)
+#define CALL_ClampColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColor, parameters)
+#define GET_ClampColor(disp) GET_by_offset(disp, _gloffset_ClampColor)
+#define SET_ClampColor(disp, fn) SET_by_offset(disp, _gloffset_ClampColor, fn)
+#define CALL_ClearBufferfi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLfloat, GLint)), _gloffset_ClearBufferfi, parameters)
+#define GET_ClearBufferfi(disp) GET_by_offset(disp, _gloffset_ClearBufferfi)
+#define SET_ClearBufferfi(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfi, fn)
+#define CALL_ClearBufferfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat *)), _gloffset_ClearBufferfv, parameters)
+#define GET_ClearBufferfv(disp) GET_by_offset(disp, _gloffset_ClearBufferfv)
+#define SET_ClearBufferfv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfv, fn)
+#define CALL_ClearBufferiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLint *)), _gloffset_ClearBufferiv, parameters)
+#define GET_ClearBufferiv(disp) GET_by_offset(disp, _gloffset_ClearBufferiv)
+#define SET_ClearBufferiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferiv, fn)
+#define CALL_ClearBufferuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLuint *)), _gloffset_ClearBufferuiv, parameters)
+#define GET_ClearBufferuiv(disp) GET_by_offset(disp, _gloffset_ClearBufferuiv)
+#define SET_ClearBufferuiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferuiv, fn)
+#define CALL_GetStringi(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_GetStringi, parameters)
+#define GET_GetStringi(disp) GET_by_offset(disp, _gloffset_GetStringi)
+#define SET_GetStringi(disp, fn) SET_by_offset(disp, _gloffset_GetStringi, fn)
+#define CALL_TexBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBuffer, parameters)
+#define GET_TexBuffer(disp) GET_by_offset(disp, _gloffset_TexBuffer)
+#define SET_TexBuffer(disp, fn) SET_by_offset(disp, _gloffset_TexBuffer, fn)
+#define CALL_FramebufferTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture, parameters)
+#define GET_FramebufferTexture(disp) GET_by_offset(disp, _gloffset_FramebufferTexture)
+#define SET_FramebufferTexture(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture, fn)
+#define CALL_GetBufferParameteri64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint64 *)), _gloffset_GetBufferParameteri64v, parameters)
+#define GET_GetBufferParameteri64v(disp) GET_by_offset(disp, _gloffset_GetBufferParameteri64v)
+#define SET_GetBufferParameteri64v(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn)
+#define CALL_GetInteger64i_v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint64 *)), _gloffset_GetInteger64i_v, parameters)
+#define GET_GetInteger64i_v(disp) GET_by_offset(disp, _gloffset_GetInteger64i_v)
+#define SET_GetInteger64i_v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64i_v, fn)
+#define CALL_VertexAttribDivisor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisor, parameters)
+#define GET_VertexAttribDivisor(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisor)
+#define SET_VertexAttribDivisor(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn)
+#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters)
+#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB)
+#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn)
+#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadTransposeMatrixfARB, parameters)
+#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB)
+#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn)
+#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultTransposeMatrixdARB, parameters)
+#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB)
+#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn)
+#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultTransposeMatrixfARB, parameters)
+#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB)
+#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn)
+#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverageARB, parameters)
+#define GET_SampleCoverageARB(disp) GET_by_offset(disp, _gloffset_SampleCoverageARB)
+#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverageARB, fn)
+#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage1DARB, parameters)
+#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage1DARB)
+#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn)
+#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2DARB, parameters)
+#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2DARB)
+#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn)
+#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage3DARB, parameters)
+#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage3DARB)
+#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn)
+#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage1DARB, parameters)
+#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB)
+#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn)
+#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2DARB, parameters)
+#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB)
+#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn)
+#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage3DARB, parameters)
+#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB)
+#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn)
+#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), _gloffset_GetCompressedTexImageARB, parameters)
+#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetCompressedTexImageARB)
+#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn)
+#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DisableVertexAttribArrayARB, parameters)
+#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB)
+#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn)
+#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_EnableVertexAttribArrayARB, parameters)
+#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB)
+#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn)
+#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramEnvParameterdvARB, parameters)
+#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB)
+#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn)
+#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramEnvParameterfvARB, parameters)
+#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB)
+#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn)
+#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramLocalParameterdvARB, parameters)
+#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB)
+#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn)
+#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramLocalParameterfvARB, parameters)
+#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB)
+#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn)
+#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), _gloffset_GetProgramStringARB, parameters)
+#define GET_GetProgramStringARB(disp) GET_by_offset(disp, _gloffset_GetProgramStringARB)
+#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringARB, fn)
+#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetProgramivARB, parameters)
+#define GET_GetProgramivARB(disp) GET_by_offset(disp, _gloffset_GetProgramivARB)
+#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivARB, fn)
+#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvARB, parameters)
+#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvARB)
+#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn)
+#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvARB, parameters)
+#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvARB)
+#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn)
+#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivARB, parameters)
+#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivARB)
+#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn)
+#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramEnvParameter4dARB, parameters)
+#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB)
+#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn)
+#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramEnvParameter4dvARB, parameters)
+#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB)
+#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn)
+#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramEnvParameter4fARB, parameters)
+#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB)
+#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn)
+#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramEnvParameter4fvARB, parameters)
+#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB)
+#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn)
+#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramLocalParameter4dARB, parameters)
+#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB)
+#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn)
+#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramLocalParameter4dvARB, parameters)
+#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB)
+#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn)
+#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramLocalParameter4fARB, parameters)
+#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB)
+#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn)
+#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramLocalParameter4fvARB, parameters)
+#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB)
+#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn)
+#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), _gloffset_ProgramStringARB, parameters)
+#define GET_ProgramStringARB(disp) GET_by_offset(disp, _gloffset_ProgramStringARB)
+#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramStringARB, fn)
+#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dARB, parameters)
+#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dARB)
+#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn)
+#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvARB, parameters)
+#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvARB)
+#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn)
+#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fARB, parameters)
+#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fARB)
+#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn)
+#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvARB, parameters)
+#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvARB)
+#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn)
+#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sARB, parameters)
+#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sARB)
+#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn)
+#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svARB, parameters)
+#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svARB)
+#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn)
+#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dARB, parameters)
+#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dARB)
+#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn)
+#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvARB, parameters)
+#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvARB)
+#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn)
+#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fARB, parameters)
+#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fARB)
+#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn)
+#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvARB, parameters)
+#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvARB)
+#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn)
+#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sARB, parameters)
+#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sARB)
+#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn)
+#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svARB, parameters)
+#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svARB)
+#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn)
+#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dARB, parameters)
+#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dARB)
+#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn)
+#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvARB, parameters)
+#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvARB)
+#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn)
+#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fARB, parameters)
+#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fARB)
+#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn)
+#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvARB, parameters)
+#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvARB)
+#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn)
+#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sARB, parameters)
+#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sARB)
+#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn)
+#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svARB, parameters)
+#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svARB)
+#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn)
+#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4NbvARB, parameters)
+#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB)
+#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn)
+#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4NivARB, parameters)
+#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NivARB)
+#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn)
+#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4NsvARB, parameters)
+#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB)
+#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn)
+#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4NubARB, parameters)
+#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubARB)
+#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn)
+#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4NubvARB, parameters)
+#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB)
+#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn)
+#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4NuivARB, parameters)
+#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB)
+#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn)
+#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4NusvARB, parameters)
+#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB)
+#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn)
+#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4bvARB, parameters)
+#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4bvARB)
+#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn)
+#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dARB, parameters)
+#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dARB)
+#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn)
+#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvARB, parameters)
+#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvARB)
+#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn)
+#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fARB, parameters)
+#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fARB)
+#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn)
+#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvARB, parameters)
+#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvARB)
+#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn)
+#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4ivARB, parameters)
+#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ivARB)
+#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn)
+#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sARB, parameters)
+#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sARB)
+#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn)
+#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svARB, parameters)
+#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svARB)
+#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn)
+#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvARB, parameters)
+#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB)
+#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn)
+#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4uivARB, parameters)
+#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4uivARB)
+#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn)
+#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4usvARB, parameters)
+#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4usvARB)
+#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn)
+#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerARB, parameters)
+#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerARB)
+#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn)
+#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBufferARB, parameters)
+#define GET_BindBufferARB(disp) GET_by_offset(disp, _gloffset_BindBufferARB)
+#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, _gloffset_BindBufferARB, fn)
+#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), _gloffset_BufferDataARB, parameters)
+#define GET_BufferDataARB(disp) GET_by_offset(disp, _gloffset_BufferDataARB)
+#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferDataARB, fn)
+#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), _gloffset_BufferSubDataARB, parameters)
+#define GET_BufferSubDataARB(disp) GET_by_offset(disp, _gloffset_BufferSubDataARB)
+#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferSubDataARB, fn)
+#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffersARB, parameters)
+#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, _gloffset_DeleteBuffersARB)
+#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn)
+#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffersARB, parameters)
+#define GET_GenBuffersARB(disp) GET_by_offset(disp, _gloffset_GenBuffersARB)
+#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_GenBuffersARB, fn)
+#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameterivARB, parameters)
+#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, _gloffset_GetBufferParameterivARB)
+#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn)
+#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervARB, parameters)
+#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, _gloffset_GetBufferPointervARB)
+#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn)
+#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), _gloffset_GetBufferSubDataARB, parameters)
+#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, _gloffset_GetBufferSubDataARB)
+#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn)
+#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBufferARB, parameters)
+#define GET_IsBufferARB(disp) GET_by_offset(disp, _gloffset_IsBufferARB)
+#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, _gloffset_IsBufferARB, fn)
+#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferARB, parameters)
+#define GET_MapBufferARB(disp) GET_by_offset(disp, _gloffset_MapBufferARB)
+#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_MapBufferARB, fn)
+#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferARB, parameters)
+#define GET_UnmapBufferARB(disp) GET_by_offset(disp, _gloffset_UnmapBufferARB)
+#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferARB, fn)
+#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BeginQueryARB, parameters)
+#define GET_BeginQueryARB(disp) GET_by_offset(disp, _gloffset_BeginQueryARB)
+#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, _gloffset_BeginQueryARB, fn)
+#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteQueriesARB, parameters)
+#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, _gloffset_DeleteQueriesARB)
+#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn)
+#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EndQueryARB, parameters)
+#define GET_EndQueryARB(disp) GET_by_offset(disp, _gloffset_EndQueryARB)
+#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, _gloffset_EndQueryARB, fn)
+#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenQueriesARB, parameters)
+#define GET_GenQueriesARB(disp) GET_by_offset(disp, _gloffset_GenQueriesARB)
+#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_GenQueriesARB, fn)
+#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetQueryObjectivARB, parameters)
+#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectivARB)
+#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn)
+#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetQueryObjectuivARB, parameters)
+#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectuivARB)
+#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn)
+#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetQueryivARB, parameters)
+#define GET_GetQueryivARB(disp) GET_by_offset(disp, _gloffset_GetQueryivARB)
+#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryivARB, fn)
+#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsQueryARB, parameters)
+#define GET_IsQueryARB(disp) GET_by_offset(disp, _gloffset_IsQueryARB)
+#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, _gloffset_IsQueryARB, fn)
+#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_AttachObjectARB, parameters)
+#define GET_AttachObjectARB(disp) GET_by_offset(disp, _gloffset_AttachObjectARB)
+#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_AttachObjectARB, fn)
+#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_CompileShaderARB, parameters)
+#define GET_CompileShaderARB(disp) GET_by_offset(disp, _gloffset_CompileShaderARB)
+#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, _gloffset_CompileShaderARB, fn)
+#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), _gloffset_CreateProgramObjectARB, parameters)
+#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, _gloffset_CreateProgramObjectARB)
+#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn)
+#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_CreateShaderObjectARB, parameters)
+#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, _gloffset_CreateShaderObjectARB)
+#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn)
+#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_DeleteObjectARB, parameters)
+#define GET_DeleteObjectARB(disp) GET_by_offset(disp, _gloffset_DeleteObjectARB)
+#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteObjectARB, fn)
+#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_DetachObjectARB, parameters)
+#define GET_DetachObjectARB(disp) GET_by_offset(disp, _gloffset_DetachObjectARB)
+#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DetachObjectARB, fn)
+#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveUniformARB, parameters)
+#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, _gloffset_GetActiveUniformARB)
+#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn)
+#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), _gloffset_GetAttachedObjectsARB, parameters)
+#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, _gloffset_GetAttachedObjectsARB)
+#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn)
+#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_GetHandleARB, parameters)
+#define GET_GetHandleARB(disp) GET_by_offset(disp, _gloffset_GetHandleARB)
+#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, _gloffset_GetHandleARB, fn)
+#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetInfoLogARB, parameters)
+#define GET_GetInfoLogARB(disp) GET_by_offset(disp, _gloffset_GetInfoLogARB)
+#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, _gloffset_GetInfoLogARB, fn)
+#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), _gloffset_GetObjectParameterfvARB, parameters)
+#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterfvARB)
+#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn)
+#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), _gloffset_GetObjectParameterivARB, parameters)
+#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivARB)
+#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn)
+#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetShaderSourceARB, parameters)
+#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, _gloffset_GetShaderSourceARB)
+#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn)
+#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetUniformLocationARB, parameters)
+#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, _gloffset_GetUniformLocationARB)
+#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn)
+#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), _gloffset_GetUniformfvARB, parameters)
+#define GET_GetUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetUniformfvARB)
+#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformfvARB, fn)
+#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), _gloffset_GetUniformivARB, parameters)
+#define GET_GetUniformivARB(disp) GET_by_offset(disp, _gloffset_GetUniformivARB)
+#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformivARB, fn)
+#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_LinkProgramARB, parameters)
+#define GET_LinkProgramARB(disp) GET_by_offset(disp, _gloffset_LinkProgramARB)
+#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, _gloffset_LinkProgramARB, fn)
+#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), _gloffset_ShaderSourceARB, parameters)
+#define GET_ShaderSourceARB(disp) GET_by_offset(disp, _gloffset_ShaderSourceARB)
+#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_ShaderSourceARB, fn)
+#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), _gloffset_Uniform1fARB, parameters)
+#define GET_Uniform1fARB(disp) GET_by_offset(disp, _gloffset_Uniform1fARB)
+#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fARB, fn)
+#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform1fvARB, parameters)
+#define GET_Uniform1fvARB(disp) GET_by_offset(disp, _gloffset_Uniform1fvARB)
+#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fvARB, fn)
+#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Uniform1iARB, parameters)
+#define GET_Uniform1iARB(disp) GET_by_offset(disp, _gloffset_Uniform1iARB)
+#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1iARB, fn)
+#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform1ivARB, parameters)
+#define GET_Uniform1ivARB(disp) GET_by_offset(disp, _gloffset_Uniform1ivARB)
+#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1ivARB, fn)
+#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_Uniform2fARB, parameters)
+#define GET_Uniform2fARB(disp) GET_by_offset(disp, _gloffset_Uniform2fARB)
+#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fARB, fn)
+#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform2fvARB, parameters)
+#define GET_Uniform2fvARB(disp) GET_by_offset(disp, _gloffset_Uniform2fvARB)
+#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fvARB, fn)
+#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Uniform2iARB, parameters)
+#define GET_Uniform2iARB(disp) GET_by_offset(disp, _gloffset_Uniform2iARB)
+#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2iARB, fn)
+#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform2ivARB, parameters)
+#define GET_Uniform2ivARB(disp) GET_by_offset(disp, _gloffset_Uniform2ivARB)
+#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2ivARB, fn)
+#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform3fARB, parameters)
+#define GET_Uniform3fARB(disp) GET_by_offset(disp, _gloffset_Uniform3fARB)
+#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fARB, fn)
+#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform3fvARB, parameters)
+#define GET_Uniform3fvARB(disp) GET_by_offset(disp, _gloffset_Uniform3fvARB)
+#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fvARB, fn)
+#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Uniform3iARB, parameters)
+#define GET_Uniform3iARB(disp) GET_by_offset(disp, _gloffset_Uniform3iARB)
+#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3iARB, fn)
+#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform3ivARB, parameters)
+#define GET_Uniform3ivARB(disp) GET_by_offset(disp, _gloffset_Uniform3ivARB)
+#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3ivARB, fn)
+#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform4fARB, parameters)
+#define GET_Uniform4fARB(disp) GET_by_offset(disp, _gloffset_Uniform4fARB)
+#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fARB, fn)
+#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform4fvARB, parameters)
+#define GET_Uniform4fvARB(disp) GET_by_offset(disp, _gloffset_Uniform4fvARB)
+#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fvARB, fn)
+#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_Uniform4iARB, parameters)
+#define GET_Uniform4iARB(disp) GET_by_offset(disp, _gloffset_Uniform4iARB)
+#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4iARB, fn)
+#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform4ivARB, parameters)
+#define GET_Uniform4ivARB(disp) GET_by_offset(disp, _gloffset_Uniform4ivARB)
+#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4ivARB, fn)
+#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2fvARB, parameters)
+#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix2fvARB)
+#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn)
+#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3fvARB, parameters)
+#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix3fvARB)
+#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn)
+#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4fvARB, parameters)
+#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix4fvARB)
+#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn)
+#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_UseProgramObjectARB, parameters)
+#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, _gloffset_UseProgramObjectARB)
+#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn)
+#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_ValidateProgramARB, parameters)
+#define GET_ValidateProgramARB(disp) GET_by_offset(disp, _gloffset_ValidateProgramARB)
+#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, _gloffset_ValidateProgramARB, fn)
+#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), _gloffset_BindAttribLocationARB, parameters)
+#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, _gloffset_BindAttribLocationARB)
+#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn)
+#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveAttribARB, parameters)
+#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, _gloffset_GetActiveAttribARB)
+#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn)
+#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetAttribLocationARB, parameters)
+#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, _gloffset_GetAttribLocationARB)
+#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn)
+#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters)
+#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB)
+#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn)
+#define CALL_DrawArraysInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstancedARB, parameters)
+#define GET_DrawArraysInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawArraysInstancedARB)
+#define SET_DrawArraysInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn)
+#define CALL_DrawElementsInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstancedARB, parameters)
+#define GET_DrawElementsInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawElementsInstancedARB)
+#define SET_DrawElementsInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn)
+#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters)
+#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample)
+#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn)
+#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTextureARB, parameters)
+#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureARB)
+#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn)
+#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), _gloffset_FramebufferTextureFaceARB, parameters)
+#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB)
+#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn)
+#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters)
+#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB)
+#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn)
+#define CALL_VertexAttribDivisorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisorARB, parameters)
+#define GET_VertexAttribDivisorARB(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisorARB)
+#define SET_VertexAttribDivisorARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn)
+#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters)
+#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange)
+#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn)
+#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), _gloffset_MapBufferRange, parameters)
+#define GET_MapBufferRange(disp) GET_by_offset(disp, _gloffset_MapBufferRange)
+#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, _gloffset_MapBufferRange, fn)
+#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArray, parameters)
+#define GET_BindVertexArray(disp) GET_by_offset(disp, _gloffset_BindVertexArray)
+#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArray, fn)
+#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArrays, parameters)
+#define GET_GenVertexArrays(disp) GET_by_offset(disp, _gloffset_GenVertexArrays)
+#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArrays, fn)
+#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), _gloffset_CopyBufferSubData, parameters)
+#define GET_CopyBufferSubData(disp) GET_by_offset(disp, _gloffset_CopyBufferSubData)
+#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, _gloffset_CopyBufferSubData, fn)
+#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_ClientWaitSync, parameters)
+#define GET_ClientWaitSync(disp) GET_by_offset(disp, _gloffset_ClientWaitSync)
+#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, _gloffset_ClientWaitSync, fn)
+#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), _gloffset_DeleteSync, parameters)
+#define GET_DeleteSync(disp) GET_by_offset(disp, _gloffset_DeleteSync)
+#define SET_DeleteSync(disp, fn) SET_by_offset(disp, _gloffset_DeleteSync, fn)
+#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), _gloffset_FenceSync, parameters)
+#define GET_FenceSync(disp) GET_by_offset(disp, _gloffset_FenceSync)
+#define SET_FenceSync(disp, fn) SET_by_offset(disp, _gloffset_FenceSync, fn)
+#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), _gloffset_GetInteger64v, parameters)
+#define GET_GetInteger64v(disp) GET_by_offset(disp, _gloffset_GetInteger64v)
+#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64v, fn)
+#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), _gloffset_GetSynciv, parameters)
+#define GET_GetSynciv(disp) GET_by_offset(disp, _gloffset_GetSynciv)
+#define SET_GetSynciv(disp, fn) SET_by_offset(disp, _gloffset_GetSynciv, fn)
+#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), _gloffset_IsSync, parameters)
+#define GET_IsSync(disp) GET_by_offset(disp, _gloffset_IsSync)
+#define SET_IsSync(disp, fn) SET_by_offset(disp, _gloffset_IsSync, fn)
+#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_WaitSync, parameters)
+#define GET_WaitSync(disp) GET_by_offset(disp, _gloffset_WaitSync)
+#define SET_WaitSync(disp, fn) SET_by_offset(disp, _gloffset_WaitSync, fn)
+#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawElementsBaseVertex, parameters)
+#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawElementsBaseVertex)
+#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn)
+#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawRangeElementsBaseVertex, parameters)
+#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex)
+#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn)
+#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters)
+#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex)
+#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn)
+#define CALL_BlendEquationSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendEquationSeparateiARB, parameters)
+#define GET_BlendEquationSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB)
+#define SET_BlendEquationSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn)
+#define CALL_BlendEquationiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BlendEquationiARB, parameters)
+#define GET_BlendEquationiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationiARB)
+#define SET_BlendEquationiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationiARB, fn)
+#define CALL_BlendFuncSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateiARB, parameters)
+#define GET_BlendFuncSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB)
+#define SET_BlendFuncSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn)
+#define CALL_BlendFunciARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendFunciARB, parameters)
+#define GET_BlendFunciARB(disp) GET_by_offset(disp, _gloffset_BlendFunciARB)
+#define SET_BlendFunciARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFunciARB, fn)
+#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters)
+#define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback)
+#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn)
+#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTransformFeedbacks, parameters)
+#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks)
+#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn)
+#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DrawTransformFeedback, parameters)
+#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, _gloffset_DrawTransformFeedback)
+#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn)
+#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTransformFeedbacks, parameters)
+#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_GenTransformFeedbacks)
+#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn)
+#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTransformFeedback, parameters)
+#define GET_IsTransformFeedback(disp) GET_by_offset(disp, _gloffset_IsTransformFeedback)
+#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_IsTransformFeedback, fn)
+#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PauseTransformFeedback, parameters)
+#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, _gloffset_PauseTransformFeedback)
+#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn)
+#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters)
+#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback)
+#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn)
+#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters)
+#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf)
+#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn)
+#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters)
+#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef)
+#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn)
+#define CALL_GetShaderPrecisionFormat(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *, GLint *)), _gloffset_GetShaderPrecisionFormat, parameters)
+#define GET_GetShaderPrecisionFormat(disp) GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat)
+#define SET_GetShaderPrecisionFormat(disp, fn) SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn)
+#define CALL_ReleaseShaderCompiler(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ReleaseShaderCompiler, parameters)
+#define GET_ReleaseShaderCompiler(disp) GET_by_offset(disp, _gloffset_ReleaseShaderCompiler)
+#define SET_ReleaseShaderCompiler(disp, fn) SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn)
+#define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters)
+#define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary)
+#define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn)
+#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters)
+#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT)
+#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn)
+#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelTexGenParameterfvSGIS, parameters)
+#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS)
+#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn)
+#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetPixelTexGenParameterivSGIS, parameters)
+#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS)
+#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn)
+#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTexGenParameterfSGIS, parameters)
+#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS)
+#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn)
+#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PixelTexGenParameterfvSGIS, parameters)
+#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS)
+#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn)
+#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTexGenParameteriSGIS, parameters)
+#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS)
+#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn)
+#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PixelTexGenParameterivSGIS, parameters)
+#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS)
+#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn)
+#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleMaskSGIS, parameters)
+#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, _gloffset_SampleMaskSGIS)
+#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn)
+#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_SamplePatternSGIS, parameters)
+#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, _gloffset_SamplePatternSGIS)
+#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn)
+#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_ColorPointerEXT, parameters)
+#define GET_ColorPointerEXT(disp) GET_by_offset(disp, _gloffset_ColorPointerEXT)
+#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorPointerEXT, fn)
+#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), _gloffset_EdgeFlagPointerEXT, parameters)
+#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT)
+#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn)
+#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_IndexPointerEXT, parameters)
+#define GET_IndexPointerEXT(disp) GET_by_offset(disp, _gloffset_IndexPointerEXT)
+#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_IndexPointerEXT, fn)
+#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_NormalPointerEXT, parameters)
+#define GET_NormalPointerEXT(disp) GET_by_offset(disp, _gloffset_NormalPointerEXT)
+#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_NormalPointerEXT, fn)
+#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_TexCoordPointerEXT, parameters)
+#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_TexCoordPointerEXT)
+#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn)
+#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_VertexPointerEXT, parameters)
+#define GET_VertexPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexPointerEXT)
+#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexPointerEXT, fn)
+#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterfEXT, parameters)
+#define GET_PointParameterfEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfEXT)
+#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfEXT, fn)
+#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfvEXT, parameters)
+#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfvEXT)
+#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn)
+#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), _gloffset_LockArraysEXT, parameters)
+#define GET_LockArraysEXT(disp) GET_by_offset(disp, _gloffset_LockArraysEXT)
+#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_LockArraysEXT, fn)
+#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_UnlockArraysEXT, parameters)
+#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, _gloffset_UnlockArraysEXT)
+#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn)
+#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_SecondaryColor3bEXT, parameters)
+#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bEXT)
+#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn)
+#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_SecondaryColor3bvEXT, parameters)
+#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT)
+#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn)
+#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_SecondaryColor3dEXT, parameters)
+#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dEXT)
+#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn)
+#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_SecondaryColor3dvEXT, parameters)
+#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT)
+#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn)
+#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_SecondaryColor3fEXT, parameters)
+#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fEXT)
+#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn)
+#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_SecondaryColor3fvEXT, parameters)
+#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT)
+#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn)
+#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_SecondaryColor3iEXT, parameters)
+#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3iEXT)
+#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn)
+#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_SecondaryColor3ivEXT, parameters)
+#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT)
+#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn)
+#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_SecondaryColor3sEXT, parameters)
+#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3sEXT)
+#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn)
+#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_SecondaryColor3svEXT, parameters)
+#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3svEXT)
+#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn)
+#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_SecondaryColor3ubEXT, parameters)
+#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT)
+#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn)
+#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_SecondaryColor3ubvEXT, parameters)
+#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT)
+#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn)
+#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_SecondaryColor3uiEXT, parameters)
+#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT)
+#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn)
+#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_SecondaryColor3uivEXT, parameters)
+#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT)
+#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn)
+#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_SecondaryColor3usEXT, parameters)
+#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usEXT)
+#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn)
+#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_SecondaryColor3usvEXT, parameters)
+#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT)
+#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn)
+#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_SecondaryColorPointerEXT, parameters)
+#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT)
+#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn)
+#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters)
+#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT)
+#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn)
+#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters)
+#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT)
+#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn)
+#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_FogCoordPointerEXT, parameters)
+#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_FogCoordPointerEXT)
+#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn)
+#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_FogCoorddEXT, parameters)
+#define GET_FogCoorddEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddEXT)
+#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddEXT, fn)
+#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_FogCoorddvEXT, parameters)
+#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddvEXT)
+#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn)
+#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_FogCoordfEXT, parameters)
+#define GET_FogCoordfEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfEXT)
+#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfEXT, fn)
+#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_FogCoordfvEXT, parameters)
+#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfvEXT)
+#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn)
+#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_PixelTexGenSGIX, parameters)
+#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, _gloffset_PixelTexGenSGIX)
+#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn)
+#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateEXT, parameters)
+#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT)
+#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn)
+#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_FlushVertexArrayRangeNV, parameters)
+#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV)
+#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn)
+#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_VertexArrayRangeNV, parameters)
+#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_VertexArrayRangeNV)
+#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn)
+#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), _gloffset_CombinerInputNV, parameters)
+#define GET_CombinerInputNV(disp) GET_by_offset(disp, _gloffset_CombinerInputNV)
+#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerInputNV, fn)
+#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), _gloffset_CombinerOutputNV, parameters)
+#define GET_CombinerOutputNV(disp) GET_by_offset(disp, _gloffset_CombinerOutputNV)
+#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerOutputNV, fn)
+#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_CombinerParameterfNV, parameters)
+#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfNV)
+#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn)
+#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_CombinerParameterfvNV, parameters)
+#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfvNV)
+#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn)
+#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_CombinerParameteriNV, parameters)
+#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, _gloffset_CombinerParameteriNV)
+#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn)
+#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_CombinerParameterivNV, parameters)
+#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterivNV)
+#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn)
+#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_FinalCombinerInputNV, parameters)
+#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, _gloffset_FinalCombinerInputNV)
+#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn)
+#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerInputParameterfvNV, parameters)
+#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV)
+#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn)
+#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerInputParameterivNV, parameters)
+#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV)
+#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn)
+#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerOutputParameterfvNV, parameters)
+#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV)
+#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn)
+#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerOutputParameterivNV, parameters)
+#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV)
+#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn)
+#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetFinalCombinerInputParameterfvNV, parameters)
+#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV)
+#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn)
+#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetFinalCombinerInputParameterivNV, parameters)
+#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV)
+#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn)
+#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResizeBuffersMESA, parameters)
+#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, _gloffset_ResizeBuffersMESA)
+#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn)
+#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_WindowPos2dMESA, parameters)
+#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dMESA)
+#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn)
+#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos2dvMESA, parameters)
+#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dvMESA)
+#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn)
+#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_WindowPos2fMESA, parameters)
+#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fMESA)
+#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn)
+#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos2fvMESA, parameters)
+#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fvMESA)
+#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn)
+#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_WindowPos2iMESA, parameters)
+#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2iMESA)
+#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn)
+#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos2ivMESA, parameters)
+#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2ivMESA)
+#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn)
+#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_WindowPos2sMESA, parameters)
+#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2sMESA)
+#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn)
+#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos2svMESA, parameters)
+#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2svMESA)
+#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn)
+#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos3dMESA, parameters)
+#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dMESA)
+#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn)
+#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos3dvMESA, parameters)
+#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dvMESA)
+#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn)
+#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos3fMESA, parameters)
+#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fMESA)
+#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn)
+#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos3fvMESA, parameters)
+#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fvMESA)
+#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn)
+#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_WindowPos3iMESA, parameters)
+#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3iMESA)
+#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn)
+#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos3ivMESA, parameters)
+#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3ivMESA)
+#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn)
+#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_WindowPos3sMESA, parameters)
+#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3sMESA)
+#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn)
+#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos3svMESA, parameters)
+#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3svMESA)
+#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn)
+#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos4dMESA, parameters)
+#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dMESA)
+#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn)
+#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos4dvMESA, parameters)
+#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dvMESA)
+#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn)
+#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos4fMESA, parameters)
+#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fMESA)
+#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn)
+#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos4fvMESA, parameters)
+#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fvMESA)
+#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn)
+#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_WindowPos4iMESA, parameters)
+#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4iMESA)
+#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn)
+#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos4ivMESA, parameters)
+#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4ivMESA)
+#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn)
+#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_WindowPos4sMESA, parameters)
+#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4sMESA)
+#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn)
+#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos4svMESA, parameters)
+#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4svMESA)
+#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn)
+#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), _gloffset_MultiModeDrawArraysIBM, parameters)
+#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM)
+#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn)
+#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), _gloffset_MultiModeDrawElementsIBM, parameters)
+#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM)
+#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn)
+#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFencesNV, parameters)
+#define GET_DeleteFencesNV(disp) GET_by_offset(disp, _gloffset_DeleteFencesNV)
+#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteFencesNV, fn)
+#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_FinishFenceNV, parameters)
+#define GET_FinishFenceNV(disp) GET_by_offset(disp, _gloffset_FinishFenceNV)
+#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, _gloffset_FinishFenceNV, fn)
+#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFencesNV, parameters)
+#define GET_GenFencesNV(disp) GET_by_offset(disp, _gloffset_GenFencesNV)
+#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, _gloffset_GenFencesNV, fn)
+#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetFenceivNV, parameters)
+#define GET_GetFenceivNV(disp) GET_by_offset(disp, _gloffset_GetFenceivNV)
+#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFenceivNV, fn)
+#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFenceNV, parameters)
+#define GET_IsFenceNV(disp) GET_by_offset(disp, _gloffset_IsFenceNV)
+#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, _gloffset_IsFenceNV, fn)
+#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_SetFenceNV, parameters)
+#define GET_SetFenceNV(disp) GET_by_offset(disp, _gloffset_SetFenceNV)
+#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, _gloffset_SetFenceNV, fn)
+#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_TestFenceNV, parameters)
+#define GET_TestFenceNV(disp) GET_by_offset(disp, _gloffset_TestFenceNV)
+#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, _gloffset_TestFenceNV, fn)
+#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreProgramsResidentNV, parameters)
+#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, _gloffset_AreProgramsResidentNV)
+#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn)
+#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindProgramNV, parameters)
+#define GET_BindProgramNV(disp) GET_by_offset(disp, _gloffset_BindProgramNV)
+#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, _gloffset_BindProgramNV, fn)
+#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteProgramsNV, parameters)
+#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, _gloffset_DeleteProgramsNV)
+#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn)
+#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ExecuteProgramNV, parameters)
+#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, _gloffset_ExecuteProgramNV)
+#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn)
+#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenProgramsNV, parameters)
+#define GET_GenProgramsNV(disp) GET_by_offset(disp, _gloffset_GenProgramsNV)
+#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_GenProgramsNV, fn)
+#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), _gloffset_GetProgramParameterdvNV, parameters)
+#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterdvNV)
+#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn)
+#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), _gloffset_GetProgramParameterfvNV, parameters)
+#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterfvNV)
+#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn)
+#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), _gloffset_GetProgramStringNV, parameters)
+#define GET_GetProgramStringNV(disp) GET_by_offset(disp, _gloffset_GetProgramStringNV)
+#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringNV, fn)
+#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramivNV, parameters)
+#define GET_GetProgramivNV(disp) GET_by_offset(disp, _gloffset_GetProgramivNV)
+#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivNV, fn)
+#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetTrackMatrixivNV, parameters)
+#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, _gloffset_GetTrackMatrixivNV)
+#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn)
+#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), _gloffset_GetVertexAttribPointervNV, parameters)
+#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV)
+#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn)
+#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvNV, parameters)
+#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvNV)
+#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn)
+#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvNV, parameters)
+#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvNV)
+#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn)
+#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivNV, parameters)
+#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivNV)
+#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn)
+#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgramNV, parameters)
+#define GET_IsProgramNV(disp) GET_by_offset(disp, _gloffset_IsProgramNV)
+#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, _gloffset_IsProgramNV, fn)
+#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters)
+#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV)
+#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn)
+#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters)
+#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV)
+#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn)
+#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters)
+#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV)
+#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn)
+#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters)
+#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, _gloffset_RequestResidentProgramsNV)
+#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn)
+#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), _gloffset_TrackMatrixNV, parameters)
+#define GET_TrackMatrixNV(disp) GET_by_offset(disp, _gloffset_TrackMatrixNV)
+#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, _gloffset_TrackMatrixNV, fn)
+#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dNV, parameters)
+#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dNV)
+#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn)
+#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvNV, parameters)
+#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvNV)
+#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn)
+#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fNV, parameters)
+#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fNV)
+#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn)
+#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvNV, parameters)
+#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvNV)
+#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn)
+#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sNV, parameters)
+#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sNV)
+#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn)
+#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svNV, parameters)
+#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svNV)
+#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn)
+#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dNV, parameters)
+#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dNV)
+#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn)
+#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvNV, parameters)
+#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvNV)
+#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn)
+#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fNV, parameters)
+#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fNV)
+#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn)
+#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvNV, parameters)
+#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvNV)
+#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn)
+#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sNV, parameters)
+#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sNV)
+#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn)
+#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svNV, parameters)
+#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svNV)
+#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn)
+#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dNV, parameters)
+#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dNV)
+#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn)
+#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvNV, parameters)
+#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvNV)
+#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn)
+#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fNV, parameters)
+#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fNV)
+#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn)
+#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvNV, parameters)
+#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvNV)
+#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn)
+#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sNV, parameters)
+#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sNV)
+#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn)
+#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svNV, parameters)
+#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svNV)
+#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn)
+#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dNV, parameters)
+#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dNV)
+#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn)
+#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvNV, parameters)
+#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvNV)
+#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn)
+#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fNV, parameters)
+#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fNV)
+#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn)
+#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvNV, parameters)
+#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvNV)
+#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn)
+#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sNV, parameters)
+#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sNV)
+#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn)
+#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svNV, parameters)
+#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svNV)
+#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn)
+#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4ubNV, parameters)
+#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubNV)
+#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn)
+#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvNV, parameters)
+#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV)
+#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn)
+#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerNV, parameters)
+#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerNV)
+#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn)
+#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs1dvNV, parameters)
+#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1dvNV)
+#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn)
+#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs1fvNV, parameters)
+#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1fvNV)
+#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn)
+#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs1svNV, parameters)
+#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1svNV)
+#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn)
+#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs2dvNV, parameters)
+#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2dvNV)
+#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn)
+#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs2fvNV, parameters)
+#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2fvNV)
+#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn)
+#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs2svNV, parameters)
+#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2svNV)
+#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn)
+#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs3dvNV, parameters)
+#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3dvNV)
+#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn)
+#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs3fvNV, parameters)
+#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3fvNV)
+#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn)
+#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs3svNV, parameters)
+#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3svNV)
+#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn)
+#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs4dvNV, parameters)
+#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4dvNV)
+#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn)
+#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs4fvNV, parameters)
+#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4fvNV)
+#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn)
+#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs4svNV, parameters)
+#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4svNV)
+#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn)
+#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), _gloffset_VertexAttribs4ubvNV, parameters)
+#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV)
+#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn)
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetTexBumpParameterfvATI, parameters)
+#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI)
+#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn)
+#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetTexBumpParameterivATI, parameters)
+#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI)
+#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn)
+#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_TexBumpParameterfvATI, parameters)
+#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterfvATI)
+#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn)
+#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_TexBumpParameterivATI, parameters)
+#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterivATI)
+#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn)
+#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp1ATI, parameters)
+#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI)
+#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn)
+#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp2ATI, parameters)
+#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI)
+#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn)
+#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp3ATI, parameters)
+#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI)
+#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn)
+#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_BeginFragmentShaderATI, parameters)
+#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BeginFragmentShaderATI)
+#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn)
+#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindFragmentShaderATI, parameters)
+#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BindFragmentShaderATI)
+#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn)
+#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp1ATI, parameters)
+#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI)
+#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn)
+#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp2ATI, parameters)
+#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI)
+#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn)
+#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp3ATI, parameters)
+#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI)
+#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn)
+#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteFragmentShaderATI, parameters)
+#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI)
+#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn)
+#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndFragmentShaderATI, parameters)
+#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_EndFragmentShaderATI)
+#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn)
+#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), _gloffset_GenFragmentShadersATI, parameters)
+#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, _gloffset_GenFragmentShadersATI)
+#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn)
+#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_PassTexCoordATI, parameters)
+#define GET_PassTexCoordATI(disp) GET_by_offset(disp, _gloffset_PassTexCoordATI)
+#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, _gloffset_PassTexCoordATI, fn)
+#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_SampleMapATI, parameters)
+#define GET_SampleMapATI(disp) GET_by_offset(disp, _gloffset_SampleMapATI)
+#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, _gloffset_SampleMapATI, fn)
+#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_SetFragmentShaderConstantATI, parameters)
+#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI)
+#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn)
+#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PointParameteriNV, parameters)
+#define GET_PointParameteriNV(disp) GET_by_offset(disp, _gloffset_PointParameteriNV)
+#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameteriNV, fn)
+#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PointParameterivNV, parameters)
+#define GET_PointParameterivNV(disp) GET_by_offset(disp, _gloffset_PointParameterivNV)
+#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameterivNV, fn)
+#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveStencilFaceEXT, parameters)
+#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT)
+#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn)
+#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters)
+#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE)
+#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn)
+#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters)
+#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE)
+#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn)
+#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters)
+#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE)
+#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn)
+#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters)
+#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE)
+#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn)
+#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), _gloffset_GetProgramNamedParameterdvNV, parameters)
+#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV)
+#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn)
+#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), _gloffset_GetProgramNamedParameterfvNV, parameters)
+#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV)
+#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn)
+#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramNamedParameter4dNV, parameters)
+#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV)
+#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn)
+#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), _gloffset_ProgramNamedParameter4dvNV, parameters)
+#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV)
+#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn)
+#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramNamedParameter4fNV, parameters)
+#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV)
+#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn)
+#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), _gloffset_ProgramNamedParameter4fvNV, parameters)
+#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV)
+#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn)
+#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PrimitiveRestartIndexNV, parameters)
+#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV)
+#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn)
+#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PrimitiveRestartNV, parameters)
+#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartNV)
+#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn)
+#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthBoundsEXT, parameters)
+#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, _gloffset_DepthBoundsEXT)
+#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn)
+#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateEXT, parameters)
+#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT)
+#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn)
+#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferEXT, parameters)
+#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BindFramebufferEXT)
+#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn)
+#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferEXT, parameters)
+#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_BindRenderbufferEXT)
+#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn)
+#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusEXT, parameters)
+#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT)
+#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn)
+#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersEXT, parameters)
+#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT)
+#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn)
+#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersEXT, parameters)
+#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT)
+#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn)
+#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferEXT, parameters)
+#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT)
+#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn)
+#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture1DEXT, parameters)
+#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT)
+#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn)
+#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DEXT, parameters)
+#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT)
+#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn)
+#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTexture3DEXT, parameters)
+#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT)
+#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn)
+#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersEXT, parameters)
+#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_GenFramebuffersEXT)
+#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn)
+#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersEXT, parameters)
+#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersEXT)
+#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn)
+#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapEXT, parameters)
+#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, _gloffset_GenerateMipmapEXT)
+#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn)
+#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivEXT, parameters)
+#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT)
+#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn)
+#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivEXT, parameters)
+#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT)
+#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn)
+#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferEXT, parameters)
+#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, _gloffset_IsFramebufferEXT)
+#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn)
+#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferEXT, parameters)
+#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_IsRenderbufferEXT)
+#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn)
+#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageEXT, parameters)
+#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageEXT)
+#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn)
+#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), _gloffset_BlitFramebufferEXT, parameters)
+#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BlitFramebufferEXT)
+#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn)
+#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_BufferParameteriAPPLE, parameters)
+#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, _gloffset_BufferParameteriAPPLE)
+#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn)
+#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters)
+#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE)
+#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn)
+#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindFragDataLocationEXT, parameters)
+#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_BindFragDataLocationEXT)
+#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn)
+#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetFragDataLocationEXT, parameters)
+#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_GetFragDataLocationEXT)
+#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn)
+#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), _gloffset_GetUniformuivEXT, parameters)
+#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, _gloffset_GetUniformuivEXT)
+#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn)
+#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribIivEXT, parameters)
+#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT)
+#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn)
+#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetVertexAttribIuivEXT, parameters)
+#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT)
+#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn)
+#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), _gloffset_Uniform1uiEXT, parameters)
+#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uiEXT)
+#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn)
+#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform1uivEXT, parameters)
+#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uivEXT)
+#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn)
+#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), _gloffset_Uniform2uiEXT, parameters)
+#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uiEXT)
+#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn)
+#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform2uivEXT, parameters)
+#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uivEXT)
+#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn)
+#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), _gloffset_Uniform3uiEXT, parameters)
+#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uiEXT)
+#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn)
+#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform3uivEXT, parameters)
+#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uivEXT)
+#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn)
+#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), _gloffset_Uniform4uiEXT, parameters)
+#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uiEXT)
+#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn)
+#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform4uivEXT, parameters)
+#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uivEXT)
+#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn)
+#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), _gloffset_VertexAttribI1iEXT, parameters)
+#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1iEXT)
+#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn)
+#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI1ivEXT, parameters)
+#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT)
+#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn)
+#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribI1uiEXT, parameters)
+#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT)
+#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn)
+#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI1uivEXT, parameters)
+#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT)
+#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn)
+#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), _gloffset_VertexAttribI2iEXT, parameters)
+#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2iEXT)
+#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn)
+#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI2ivEXT, parameters)
+#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT)
+#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn)
+#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_VertexAttribI2uiEXT, parameters)
+#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT)
+#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn)
+#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI2uivEXT, parameters)
+#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT)
+#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn)
+#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), _gloffset_VertexAttribI3iEXT, parameters)
+#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3iEXT)
+#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn)
+#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI3ivEXT, parameters)
+#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT)
+#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn)
+#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI3uiEXT, parameters)
+#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT)
+#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn)
+#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI3uivEXT, parameters)
+#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT)
+#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn)
+#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttribI4bvEXT, parameters)
+#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT)
+#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn)
+#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), _gloffset_VertexAttribI4iEXT, parameters)
+#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4iEXT)
+#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn)
+#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI4ivEXT, parameters)
+#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT)
+#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn)
+#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttribI4svEXT, parameters)
+#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4svEXT)
+#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn)
+#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttribI4ubvEXT, parameters)
+#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT)
+#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn)
+#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI4uiEXT, parameters)
+#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT)
+#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn)
+#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI4uivEXT, parameters)
+#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT)
+#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn)
+#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttribI4usvEXT, parameters)
+#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT)
+#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn)
+#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribIPointerEXT, parameters)
+#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT)
+#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn)
+#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters)
+#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT)
+#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMaskIndexedEXT, parameters)
+#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT)
+#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn)
+#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DisableIndexedEXT, parameters)
+#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, _gloffset_DisableIndexedEXT)
+#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn)
+#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_EnableIndexedEXT, parameters)
+#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, _gloffset_EnableIndexedEXT)
+#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), _gloffset_GetBooleanIndexedvEXT, parameters)
+#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT)
+#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), _gloffset_GetIntegerIndexedvEXT, parameters)
+#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT)
+#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_IsEnabledIndexedEXT, parameters)
+#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT)
+#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn)
+#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_ClearColorIiEXT, parameters)
+#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIiEXT)
+#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn)
+#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_ClearColorIuiEXT, parameters)
+#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIuiEXT)
+#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn)
+#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameterIivEXT, parameters)
+#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIivEXT)
+#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn)
+#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), _gloffset_GetTexParameterIuivEXT, parameters)
+#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT)
+#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn)
+#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameterIivEXT, parameters)
+#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIivEXT)
+#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn)
+#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), _gloffset_TexParameterIuivEXT, parameters)
+#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIuivEXT)
+#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BeginConditionalRenderNV, parameters)
+#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_BeginConditionalRenderNV)
+#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndConditionalRenderNV, parameters)
+#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_EndConditionalRenderNV)
+#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn)
+#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BeginTransformFeedbackEXT, parameters)
+#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT)
+#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn)
+#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), _gloffset_BindBufferBaseEXT, parameters)
+#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, _gloffset_BindBufferBaseEXT)
+#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn)
+#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), _gloffset_BindBufferOffsetEXT, parameters)
+#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, _gloffset_BindBufferOffsetEXT)
+#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn)
+#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), _gloffset_BindBufferRangeEXT, parameters)
+#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, _gloffset_BindBufferRangeEXT)
+#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn)
+#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndTransformFeedbackEXT, parameters)
+#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT)
+#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn)
+#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), _gloffset_GetTransformFeedbackVaryingEXT, parameters)
+#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT)
+#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn)
+#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), _gloffset_TransformFeedbackVaryingsEXT, parameters)
+#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT)
+#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn)
+#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ProvokingVertexEXT, parameters)
+#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, _gloffset_ProvokingVertexEXT)
+#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn)
+#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetTexParameterPointervAPPLE, parameters)
+#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE)
+#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn)
+#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), _gloffset_TextureRangeAPPLE, parameters)
+#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, _gloffset_TextureRangeAPPLE)
+#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn)
+#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetObjectParameterivAPPLE, parameters)
+#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE)
+#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn)
+#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectPurgeableAPPLE, parameters)
+#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE)
+#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn)
+#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters)
+#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE)
+#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn)
+#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ActiveProgramEXT, parameters)
+#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, _gloffset_ActiveProgramEXT)
+#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn)
+#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), _gloffset_CreateShaderProgramEXT, parameters)
+#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_CreateShaderProgramEXT)
+#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn)
+#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters)
+#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT)
+#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn)
+#define CALL_TextureBarrierNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_TextureBarrierNV, parameters)
+#define GET_TextureBarrierNV(disp) GET_by_offset(disp, _gloffset_TextureBarrierNV)
+#define SET_TextureBarrierNV(disp, fn) SET_by_offset(disp, _gloffset_TextureBarrierNV, fn)
+#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters)
+#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI)
+#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn)
+#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramEnvParameters4fvEXT, parameters)
+#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT)
+#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn)
+#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramLocalParameters4fvEXT, parameters)
+#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT)
+#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn)
+#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), _gloffset_GetQueryObjecti64vEXT, parameters)
+#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT)
+#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn)
+#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), _gloffset_GetQueryObjectui64vEXT, parameters)
+#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT)
+#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn)
+#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters)
+#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES)
+#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn)
+#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters)
+#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES)
+#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn)
+
+#endif /* !defined( _GLAPI_DISPATCH_H_ ) */
diff --git a/mesalib/src/mesa/state_tracker/st_cb_blit.c b/mesalib/src/mesa/state_tracker/st_cb_blit.c
index 39499450d..25c95c7b9 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_blit.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_blit.c
@@ -1,208 +1,211 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Brian Paul
- */
-
-#include "main/imports.h"
-#include "main/image.h"
-#include "main/macros.h"
-#include "main/mfeatures.h"
-
-#include "st_context.h"
-#include "st_texture.h"
-#include "st_cb_blit.h"
-#include "st_cb_fbo.h"
-
-#include "util/u_blit.h"
-
-
-void
-st_init_blit(struct st_context *st)
-{
- st->blit = util_create_blit(st->pipe, st->cso_context);
-}
-
-
-void
-st_destroy_blit(struct st_context *st)
-{
- util_destroy_blit(st->blit);
- st->blit = NULL;
-}
-
-
-#if FEATURE_EXT_framebuffer_blit
-
-static void
-st_BlitFramebuffer(struct gl_context *ctx,
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
-{
- const GLbitfield depthStencil = (GL_DEPTH_BUFFER_BIT |
- GL_STENCIL_BUFFER_BIT);
- struct st_context *st = st_context(ctx);
- const uint pFilter = ((filter == GL_NEAREST)
- ? PIPE_TEX_MIPFILTER_NEAREST
- : PIPE_TEX_MIPFILTER_LINEAR);
- struct gl_framebuffer *readFB = ctx->ReadBuffer;
- struct gl_framebuffer *drawFB = ctx->DrawBuffer;
-
- if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1,
- &dstX0, &dstY0, &dstX1, &dstY1)) {
- return; /* nothing to draw/blit */
- }
-
- if (st_fb_orientation(drawFB) == Y_0_TOP) {
- /* invert Y for dest */
- dstY0 = drawFB->Height - dstY0;
- dstY1 = drawFB->Height - dstY1;
- }
-
- if (st_fb_orientation(readFB) == Y_0_TOP) {
- /* invert Y for src */
- srcY0 = readFB->Height - srcY0;
- srcY1 = readFB->Height - srcY1;
- }
-
- if (srcY0 > srcY1 && dstY0 > dstY1) {
- /* Both src and dst are upside down. Swap Y to make it
- * right-side up to increase odds of using a fast path.
- * Recall that all Gallium raster coords have Y=0=top.
- */
- GLint tmp;
- tmp = srcY0;
- srcY0 = srcY1;
- srcY1 = tmp;
- tmp = dstY0;
- dstY0 = dstY1;
- dstY1 = tmp;
- }
-
- if (mask & GL_COLOR_BUFFER_BIT) {
- struct gl_renderbuffer_attachment *srcAtt =
- &readFB->Attachment[readFB->_ColorReadBufferIndex];
-
- if(srcAtt->Type == GL_TEXTURE) {
- struct st_texture_object *srcObj =
- st_texture_object(srcAtt->Texture);
- struct st_renderbuffer *dstRb =
- st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
- struct pipe_surface *dstSurf = dstRb->surface;
-
- if (!srcObj->pt)
- return;
-
- util_blit_pixels(st->blit, srcObj->pt, srcAtt->TextureLevel,
- srcX0, srcY0, srcX1, srcY1,
- srcAtt->Zoffset + srcAtt->CubeMapFace,
- dstSurf, dstX0, dstY0, dstX1, dstY1,
- 0.0, pFilter);
- }
- else {
- struct st_renderbuffer *srcRb =
- st_renderbuffer(readFB->_ColorReadBuffer);
- struct st_renderbuffer *dstRb =
- st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
- struct pipe_surface *srcSurf = srcRb->surface;
- struct pipe_surface *dstSurf = dstRb->surface;
-
- util_blit_pixels(st->blit,
- srcRb->texture, srcSurf->u.tex.level,
- srcX0, srcY0, srcX1, srcY1,
- srcSurf->u.tex.first_layer,
- dstSurf, dstX0, dstY0, dstX1, dstY1,
- 0.0, pFilter);
- }
- }
-
- if (mask & depthStencil) {
- /* depth and/or stencil blit */
-
- /* get src/dst depth surfaces */
- struct gl_renderbuffer_attachment *srcDepth =
- &readFB->Attachment[BUFFER_DEPTH];
- struct gl_renderbuffer_attachment *dstDepth =
- &drawFB->Attachment[BUFFER_DEPTH];
- struct gl_renderbuffer_attachment *srcStencil =
- &readFB->Attachment[BUFFER_STENCIL];
- struct gl_renderbuffer_attachment *dstStencil =
- &drawFB->Attachment[BUFFER_STENCIL];
-
- struct st_renderbuffer *srcDepthRb =
- st_renderbuffer(readFB->Attachment[BUFFER_DEPTH].Renderbuffer);
- struct st_renderbuffer *dstDepthRb =
- st_renderbuffer(drawFB->Attachment[BUFFER_DEPTH].Renderbuffer);
- struct pipe_surface *dstDepthSurf =
- dstDepthRb ? dstDepthRb->surface : NULL;
-
- if ((mask & depthStencil) == depthStencil &&
- st_is_depth_stencil_combined(srcDepth, srcStencil) &&
- st_is_depth_stencil_combined(dstDepth, dstStencil)) {
-
- /* Blitting depth and stencil values between combined
- * depth/stencil buffers. This is the ideal case for such buffers.
- */
- util_blit_pixels(st->blit,
- srcDepthRb->texture,
- srcDepthRb->surface->u.tex.level,
- srcX0, srcY0, srcX1, srcY1,
- srcDepthRb->surface->u.tex.first_layer,
- dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
- 0.0, pFilter);
- }
- else {
- /* blitting depth and stencil separately */
-
- if (mask & GL_DEPTH_BUFFER_BIT) {
- util_blit_pixels(st->blit, srcDepthRb->texture,
- srcDepthRb->surface->u.tex.level,
- srcX0, srcY0, srcX1, srcY1,
- srcDepthRb->surface->u.tex.first_layer,
- dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
- 0.0, pFilter);
- }
-
- if (mask & GL_STENCIL_BUFFER_BIT) {
- /* blit stencil only */
- _mesa_problem(ctx, "st_BlitFramebuffer(STENCIL) not completed");
- }
- }
- }
-}
-
-
-void
-st_init_blit_functions(struct dd_function_table *functions)
-{
- functions->BlitFramebuffer = st_BlitFramebuffer;
-}
-
-#endif /* FEATURE_EXT_framebuffer_blit */
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /*
+ * Authors:
+ * Brian Paul
+ */
+
+#include "main/imports.h"
+#include "main/image.h"
+#include "main/macros.h"
+#include "main/mfeatures.h"
+
+#include "st_context.h"
+#include "st_texture.h"
+#include "st_cb_blit.h"
+#include "st_cb_fbo.h"
+#include "st_atom.h"
+
+#include "util/u_blit.h"
+
+
+void
+st_init_blit(struct st_context *st)
+{
+ st->blit = util_create_blit(st->pipe, st->cso_context);
+}
+
+
+void
+st_destroy_blit(struct st_context *st)
+{
+ util_destroy_blit(st->blit);
+ st->blit = NULL;
+}
+
+
+#if FEATURE_EXT_framebuffer_blit
+
+static void
+st_BlitFramebuffer(struct gl_context *ctx,
+ GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter)
+{
+ const GLbitfield depthStencil = (GL_DEPTH_BUFFER_BIT |
+ GL_STENCIL_BUFFER_BIT);
+ struct st_context *st = st_context(ctx);
+ const uint pFilter = ((filter == GL_NEAREST)
+ ? PIPE_TEX_MIPFILTER_NEAREST
+ : PIPE_TEX_MIPFILTER_LINEAR);
+ struct gl_framebuffer *readFB = ctx->ReadBuffer;
+ struct gl_framebuffer *drawFB = ctx->DrawBuffer;
+
+ st_validate_state(st);
+
+ if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1,
+ &dstX0, &dstY0, &dstX1, &dstY1)) {
+ return; /* nothing to draw/blit */
+ }
+
+ if (st_fb_orientation(drawFB) == Y_0_TOP) {
+ /* invert Y for dest */
+ dstY0 = drawFB->Height - dstY0;
+ dstY1 = drawFB->Height - dstY1;
+ }
+
+ if (st_fb_orientation(readFB) == Y_0_TOP) {
+ /* invert Y for src */
+ srcY0 = readFB->Height - srcY0;
+ srcY1 = readFB->Height - srcY1;
+ }
+
+ if (srcY0 > srcY1 && dstY0 > dstY1) {
+ /* Both src and dst are upside down. Swap Y to make it
+ * right-side up to increase odds of using a fast path.
+ * Recall that all Gallium raster coords have Y=0=top.
+ */
+ GLint tmp;
+ tmp = srcY0;
+ srcY0 = srcY1;
+ srcY1 = tmp;
+ tmp = dstY0;
+ dstY0 = dstY1;
+ dstY1 = tmp;
+ }
+
+ if (mask & GL_COLOR_BUFFER_BIT) {
+ struct gl_renderbuffer_attachment *srcAtt =
+ &readFB->Attachment[readFB->_ColorReadBufferIndex];
+
+ if(srcAtt->Type == GL_TEXTURE) {
+ struct st_texture_object *srcObj =
+ st_texture_object(srcAtt->Texture);
+ struct st_renderbuffer *dstRb =
+ st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
+ struct pipe_surface *dstSurf = dstRb->surface;
+
+ if (!srcObj->pt)
+ return;
+
+ util_blit_pixels(st->blit, srcObj->pt, srcAtt->TextureLevel,
+ srcX0, srcY0, srcX1, srcY1,
+ srcAtt->Zoffset + srcAtt->CubeMapFace,
+ dstSurf, dstX0, dstY0, dstX1, dstY1,
+ 0.0, pFilter);
+ }
+ else {
+ struct st_renderbuffer *srcRb =
+ st_renderbuffer(readFB->_ColorReadBuffer);
+ struct st_renderbuffer *dstRb =
+ st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
+ struct pipe_surface *srcSurf = srcRb->surface;
+ struct pipe_surface *dstSurf = dstRb->surface;
+
+ util_blit_pixels(st->blit,
+ srcRb->texture, srcSurf->u.tex.level,
+ srcX0, srcY0, srcX1, srcY1,
+ srcSurf->u.tex.first_layer,
+ dstSurf, dstX0, dstY0, dstX1, dstY1,
+ 0.0, pFilter);
+ }
+ }
+
+ if (mask & depthStencil) {
+ /* depth and/or stencil blit */
+
+ /* get src/dst depth surfaces */
+ struct gl_renderbuffer_attachment *srcDepth =
+ &readFB->Attachment[BUFFER_DEPTH];
+ struct gl_renderbuffer_attachment *dstDepth =
+ &drawFB->Attachment[BUFFER_DEPTH];
+ struct gl_renderbuffer_attachment *srcStencil =
+ &readFB->Attachment[BUFFER_STENCIL];
+ struct gl_renderbuffer_attachment *dstStencil =
+ &drawFB->Attachment[BUFFER_STENCIL];
+
+ struct st_renderbuffer *srcDepthRb =
+ st_renderbuffer(readFB->Attachment[BUFFER_DEPTH].Renderbuffer);
+ struct st_renderbuffer *dstDepthRb =
+ st_renderbuffer(drawFB->Attachment[BUFFER_DEPTH].Renderbuffer);
+ struct pipe_surface *dstDepthSurf =
+ dstDepthRb ? dstDepthRb->surface : NULL;
+
+ if ((mask & depthStencil) == depthStencil &&
+ st_is_depth_stencil_combined(srcDepth, srcStencil) &&
+ st_is_depth_stencil_combined(dstDepth, dstStencil)) {
+
+ /* Blitting depth and stencil values between combined
+ * depth/stencil buffers. This is the ideal case for such buffers.
+ */
+ util_blit_pixels(st->blit,
+ srcDepthRb->texture,
+ srcDepthRb->surface->u.tex.level,
+ srcX0, srcY0, srcX1, srcY1,
+ srcDepthRb->surface->u.tex.first_layer,
+ dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
+ 0.0, pFilter);
+ }
+ else {
+ /* blitting depth and stencil separately */
+
+ if (mask & GL_DEPTH_BUFFER_BIT) {
+ util_blit_pixels(st->blit, srcDepthRb->texture,
+ srcDepthRb->surface->u.tex.level,
+ srcX0, srcY0, srcX1, srcY1,
+ srcDepthRb->surface->u.tex.first_layer,
+ dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
+ 0.0, pFilter);
+ }
+
+ if (mask & GL_STENCIL_BUFFER_BIT) {
+ /* blit stencil only */
+ _mesa_problem(ctx, "st_BlitFramebuffer(STENCIL) not completed");
+ }
+ }
+ }
+}
+
+
+void
+st_init_blit_functions(struct dd_function_table *functions)
+{
+ functions->BlitFramebuffer = st_BlitFramebuffer;
+}
+
+#endif /* FEATURE_EXT_framebuffer_blit */
diff --git a/xorg-server/Xi/chgdctl.c b/xorg-server/Xi/chgdctl.c
index 901a0e419..4c4aebac6 100644
--- a/xorg-server/Xi/chgdctl.c
+++ b/xorg-server/Xi/chgdctl.c
@@ -76,8 +76,6 @@ SProcXChangeDeviceControl(ClientPtr client)
{
char n;
xDeviceCtl *ctl;
- xDeviceAbsCalibCtl *calib;
- xDeviceAbsAreaCtl *area;
REQUEST(xChangeDeviceControlReq);
swaps(&stuff->length, n);
@@ -88,26 +86,7 @@ SProcXChangeDeviceControl(ClientPtr client)
swaps(&ctl->length, n);
switch(stuff->control) {
case DEVICE_ABS_CALIB:
- calib = (xDeviceAbsCalibCtl*)ctl;
- swaps(&calib->length, n);
- swapl(&calib->min_x, n);
- swapl(&calib->max_x, n);
- swapl(&calib->min_y, n);
- swapl(&calib->max_y, n);
- swapl(&calib->flip_x, n);
- swapl(&calib->flip_y, n);
- swapl(&calib->rotation, n);
- swapl(&calib->button_threshold, n);
- break;
case DEVICE_ABS_AREA:
- area = (xDeviceAbsAreaCtl*)ctl;
- swapl(&area->offset_x, n);
- swapl(&area->offset_y, n);
- swapl(&area->width, n);
- swapl(&area->height, n);
- swapl(&area->screen, n);
- swapl(&area->following, n);
- break;
case DEVICE_CORE:
case DEVICE_ENABLE:
case DEVICE_RESOLUTION:
@@ -134,8 +113,6 @@ ProcXChangeDeviceControl(ClientPtr client)
xChangeDeviceControlReply rep;
AxisInfoPtr a;
CARD32 *resolution;
- xDeviceAbsCalibCtl *calib;
- xDeviceAbsAreaCtl *area;
xDeviceEnableCtl *e;
devicePresenceNotify dpn;
@@ -193,53 +170,10 @@ ProcXChangeDeviceControl(ClientPtr client)
}
break;
case DEVICE_ABS_CALIB:
- calib = (xDeviceAbsCalibCtl *)&stuff[1];
-
- if (calib->button_threshold < 0 || calib->button_threshold > 255) {
- ret = BadValue;
- goto out;
- }
-
- status = ChangeDeviceControl(client, dev, (xDeviceCtl *) calib);
-
- if (status == Success) {
- dev->absolute->min_x = calib->min_x;
- dev->absolute->max_x = calib->max_x;
- dev->absolute->min_y = calib->min_y;
- dev->absolute->max_y = calib->max_y;
- dev->absolute->flip_x = calib->flip_x;
- dev->absolute->flip_y = calib->flip_y;
- dev->absolute->rotation = calib->rotation;
- dev->absolute->button_threshold = calib->button_threshold;
- ret = Success;
- } else if (status == DeviceBusy || status == BadValue) {
- rep.status = status;
- ret = Success;
- } else {
- ret = BadMatch;
- }
-
- break;
case DEVICE_ABS_AREA:
- area = (xDeviceAbsAreaCtl *)&stuff[1];
-
- status = ChangeDeviceControl(client, dev, (xDeviceCtl *) area);
-
- if (status == Success) {
- dev->absolute->offset_x = area->offset_x;
- dev->absolute->offset_y = area->offset_y;
- dev->absolute->width = area->width;
- dev->absolute->height = area->height;
- dev->absolute->screen = area->screen;
- dev->absolute->following = area->following;
- ret = Success;
- } else if (status == DeviceBusy || status == BadValue) {
- rep.status = status;
- ret = Success;
- } else {
- ret = Success;
- }
-
+ /* Calibration is now done through properties, and never had any effect
+ * on anything (in the open-source world). Thus, be honest. */
+ ret = BadMatch;
break;
case DEVICE_CORE:
/* Sorry, no device core switching no more. If you want a device to
diff --git a/xorg-server/Xi/exevents.c b/xorg-server/Xi/exevents.c
index c7089bb69..5b207bc4b 100644
--- a/xorg-server/Xi/exevents.c
+++ b/xorg-server/Xi/exevents.c
@@ -626,30 +626,6 @@ DeepCopyPointerClasses(DeviceIntPtr from, DeviceIntPtr to)
classes->proximity = to->proximity;
to->proximity = NULL;
}
-
- if (from->absolute)
- {
- if (!to->absolute)
- {
- classes = to->unused_classes;
- to->absolute = classes->absolute;
- if (!to->absolute)
- {
- to->absolute = calloc(1, sizeof(AbsoluteClassRec));
- if (!to->absolute)
- FatalError("[Xi] no memory for class shift.\n");
- } else
- classes->absolute = NULL;
- }
- memcpy(to->absolute, from->absolute, sizeof(AbsoluteClassRec));
- to->absolute->sourceid = from->id;
- } else if (to->absolute)
- {
- ClassesPtr classes;
- classes = to->unused_classes;
- classes->absolute = to->absolute;
- to->absolute = NULL;
- }
}
/**
diff --git a/xorg-server/Xi/getdctl.c b/xorg-server/Xi/getdctl.c
index 35ddd3f8e..4e04b8b06 100644
--- a/xorg-server/Xi/getdctl.c
+++ b/xorg-server/Xi/getdctl.c
@@ -1,314 +1,241 @@
-/************************************************************
-
-Copyright 1989, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-Copyright 1989 by Hewlett-Packard Company, Palo Alto, California.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Hewlett-Packard not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-HEWLETT-PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-HEWLETT-PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-********************************************************/
-
-/********************************************************************
- *
- * Get Device control attributes for an extension device.
- *
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "inputstr.h" /* DeviceIntPtr */
-#include <X11/extensions/XI.h>
-#include <X11/extensions/XIproto.h>
-#include "exglobals.h"
-
-#include "getdctl.h"
-
-/***********************************************************************
- *
- * This procedure gets the control attributes for an extension device,
- * for clients on machines with a different byte ordering than the server.
- *
- */
-
-int
-SProcXGetDeviceControl(ClientPtr client)
-{
- char n;
-
- REQUEST(xGetDeviceControlReq);
- swaps(&stuff->length, n);
- REQUEST_SIZE_MATCH(xGetDeviceControlReq);
- swaps(&stuff->control, n);
- return (ProcXGetDeviceControl(client));
-}
-
-/***********************************************************************
- *
- * This procedure copies DeviceResolution data, swapping if necessary.
- *
- */
-
-static void
-CopySwapDeviceResolution(ClientPtr client, ValuatorClassPtr v, char *buf,
- int length)
-{
- char n;
- AxisInfoPtr a;
- xDeviceResolutionState *r;
- int i, *iptr;
-
- r = (xDeviceResolutionState *) buf;
- r->control = DEVICE_RESOLUTION;
- r->length = length;
- r->num_valuators = v->numAxes;
- buf += sizeof(xDeviceResolutionState);
- iptr = (int *)buf;
- for (i = 0, a = v->axes; i < v->numAxes; i++, a++)
- *iptr++ = a->resolution;
- for (i = 0, a = v->axes; i < v->numAxes; i++, a++)
- *iptr++ = a->min_resolution;
- for (i = 0, a = v->axes; i < v->numAxes; i++, a++)
- *iptr++ = a->max_resolution;
- if (client->swapped) {
- swaps(&r->control, n);
- swaps(&r->length, n);
- swapl(&r->num_valuators, n);
- iptr = (int *)buf;
- for (i = 0; i < (3 * v->numAxes); i++, iptr++) {
- swapl(iptr, n);
- }
- }
-}
-
-static void CopySwapDeviceAbsCalib (ClientPtr client, AbsoluteClassPtr dts,
- char *buf)
-{
- char n;
- xDeviceAbsCalibState *calib = (xDeviceAbsCalibState *) buf;
-
- calib->control = DEVICE_ABS_CALIB;
- calib->length = sizeof(xDeviceAbsCalibState);
- calib->min_x = dts->min_x;
- calib->max_x = dts->max_x;
- calib->min_y = dts->min_y;
- calib->max_y = dts->max_y;
- calib->flip_x = dts->flip_x;
- calib->flip_y = dts->flip_y;
- calib->rotation = dts->rotation;
- calib->button_threshold = dts->button_threshold;
-
- if (client->swapped) {
- swaps(&calib->control, n);
- swaps(&calib->length, n);
- swapl(&calib->min_x, n);
- swapl(&calib->max_x, n);
- swapl(&calib->min_y, n);
- swapl(&calib->max_y, n);
- swapl(&calib->flip_x, n);
- swapl(&calib->flip_y, n);
- swapl(&calib->rotation, n);
- swapl(&calib->button_threshold, n);
- }
-}
-
-static void CopySwapDeviceAbsArea (ClientPtr client, AbsoluteClassPtr dts,
- char *buf)
-{
- char n;
- xDeviceAbsAreaState *area = (xDeviceAbsAreaState *) buf;
-
- area->control = DEVICE_ABS_AREA;
- area->length = sizeof(xDeviceAbsAreaState);
- area->offset_x = dts->offset_x;
- area->offset_y = dts->offset_y;
- area->width = dts->width;
- area->height = dts->height;
- area->screen = dts->screen;
- area->following = dts->following;
-
- if (client->swapped) {
- swaps(&area->control, n);
- swaps(&area->length, n);
- swapl(&area->offset_x, n);
- swapl(&area->offset_y, n);
- swapl(&area->width, n);
- swapl(&area->height, n);
- swapl(&area->screen, n);
- swapl(&area->following, n);
- }
-}
-
-static void CopySwapDeviceCore (ClientPtr client, DeviceIntPtr dev, char *buf)
-{
- char n;
- xDeviceCoreState *c = (xDeviceCoreState *) buf;
-
- c->control = DEVICE_CORE;
- c->length = sizeof(xDeviceCoreState);
- c->status = dev->coreEvents;
- c->iscore = (dev == inputInfo.keyboard || dev == inputInfo.pointer);
-
- if (client->swapped) {
- swaps(&c->control, n);
- swaps(&c->length, n);
- swaps(&c->status, n);
- }
-}
-
-static void CopySwapDeviceEnable (ClientPtr client, DeviceIntPtr dev, char *buf)
-{
- char n;
- xDeviceEnableState *e = (xDeviceEnableState *) buf;
-
- e->control = DEVICE_ENABLE;
- e->length = sizeof(xDeviceEnableState);
- e->enable = dev->enabled;
-
- if (client->swapped) {
- swaps(&e->control, n);
- swaps(&e->length, n);
- swaps(&e->enable, n);
- }
-}
-
-/***********************************************************************
- *
- * This procedure writes the reply for the xGetDeviceControl function,
- * if the client and server have a different byte ordering.
- *
- */
-
-void
-SRepXGetDeviceControl(ClientPtr client, int size, xGetDeviceControlReply * rep)
-{
- char n;
-
- swaps(&rep->sequenceNumber, n);
- swapl(&rep->length, n);
- WriteToClient(client, size, (char *)rep);
-}
-
-/***********************************************************************
- *
- * Get the state of the specified device control.
- *
- */
-
-int
-ProcXGetDeviceControl(ClientPtr client)
-{
- int rc, total_length = 0;
- char *buf, *savbuf;
- DeviceIntPtr dev;
- xGetDeviceControlReply rep;
-
- REQUEST(xGetDeviceControlReq);
- REQUEST_SIZE_MATCH(xGetDeviceControlReq);
-
- rc = dixLookupDevice(&dev, stuff->deviceid, client, DixGetAttrAccess);
- if (rc != Success)
- return rc;
-
- rep.repType = X_Reply;
- rep.RepType = X_GetDeviceControl;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
-
- switch (stuff->control) {
- case DEVICE_RESOLUTION:
- if (!dev->valuator)
- return BadMatch;
- total_length = sizeof(xDeviceResolutionState) +
- (3 * sizeof(int) * dev->valuator->numAxes);
- break;
- case DEVICE_ABS_CALIB:
- if (!dev->absolute)
- return BadMatch;
-
- total_length = sizeof(xDeviceAbsCalibState);
- break;
- case DEVICE_ABS_AREA:
- if (!dev->absolute)
- return BadMatch;
-
- total_length = sizeof(xDeviceAbsAreaState);
- break;
- case DEVICE_CORE:
- total_length = sizeof(xDeviceCoreState);
- break;
- case DEVICE_ENABLE:
- total_length = sizeof(xDeviceEnableState);
- break;
- default:
- return BadValue;
- }
-
- buf = (char *)malloc(total_length);
- if (!buf)
- return BadAlloc;
- savbuf = buf;
-
- switch (stuff->control) {
- case DEVICE_RESOLUTION:
- CopySwapDeviceResolution(client, dev->valuator, buf, total_length);
- break;
- case DEVICE_ABS_CALIB:
- CopySwapDeviceAbsCalib(client, dev->absolute, buf);
- break;
- case DEVICE_ABS_AREA:
- CopySwapDeviceAbsArea(client, dev->absolute, buf);
- break;
- case DEVICE_CORE:
- CopySwapDeviceCore(client, dev, buf);
- break;
- case DEVICE_ENABLE:
- CopySwapDeviceEnable(client, dev, buf);
- break;
- default:
- break;
- }
-
- rep.length = bytes_to_int32(total_length);
- WriteReplyToClient(client, sizeof(xGetDeviceControlReply), &rep);
- WriteToClient(client, total_length, savbuf);
- free(savbuf);
- return Success;
-}
+/************************************************************
+
+Copyright 1989, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+Copyright 1989 by Hewlett-Packard Company, Palo Alto, California.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Hewlett-Packard not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+HEWLETT-PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+HEWLETT-PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+********************************************************/
+
+/********************************************************************
+ *
+ * Get Device control attributes for an extension device.
+ *
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "inputstr.h" /* DeviceIntPtr */
+#include <X11/extensions/XI.h>
+#include <X11/extensions/XIproto.h>
+#include "exglobals.h"
+
+#include "getdctl.h"
+
+/***********************************************************************
+ *
+ * This procedure gets the control attributes for an extension device,
+ * for clients on machines with a different byte ordering than the server.
+ *
+ */
+
+int
+SProcXGetDeviceControl(ClientPtr client)
+{
+ char n;
+
+ REQUEST(xGetDeviceControlReq);
+ swaps(&stuff->length, n);
+ REQUEST_SIZE_MATCH(xGetDeviceControlReq);
+ swaps(&stuff->control, n);
+ return (ProcXGetDeviceControl(client));
+}
+
+/***********************************************************************
+ *
+ * This procedure copies DeviceResolution data, swapping if necessary.
+ *
+ */
+
+static void
+CopySwapDeviceResolution(ClientPtr client, ValuatorClassPtr v, char *buf,
+ int length)
+{
+ char n;
+ AxisInfoPtr a;
+ xDeviceResolutionState *r;
+ int i, *iptr;
+
+ r = (xDeviceResolutionState *) buf;
+ r->control = DEVICE_RESOLUTION;
+ r->length = length;
+ r->num_valuators = v->numAxes;
+ buf += sizeof(xDeviceResolutionState);
+ iptr = (int *)buf;
+ for (i = 0, a = v->axes; i < v->numAxes; i++, a++)
+ *iptr++ = a->resolution;
+ for (i = 0, a = v->axes; i < v->numAxes; i++, a++)
+ *iptr++ = a->min_resolution;
+ for (i = 0, a = v->axes; i < v->numAxes; i++, a++)
+ *iptr++ = a->max_resolution;
+ if (client->swapped) {
+ swaps(&r->control, n);
+ swaps(&r->length, n);
+ swapl(&r->num_valuators, n);
+ iptr = (int *)buf;
+ for (i = 0; i < (3 * v->numAxes); i++, iptr++) {
+ swapl(iptr, n);
+ }
+ }
+}
+
+static void CopySwapDeviceCore (ClientPtr client, DeviceIntPtr dev, char *buf)
+{
+ char n;
+ xDeviceCoreState *c = (xDeviceCoreState *) buf;
+
+ c->control = DEVICE_CORE;
+ c->length = sizeof(xDeviceCoreState);
+ c->status = dev->coreEvents;
+ c->iscore = (dev == inputInfo.keyboard || dev == inputInfo.pointer);
+
+ if (client->swapped) {
+ swaps(&c->control, n);
+ swaps(&c->length, n);
+ swaps(&c->status, n);
+ }
+}
+
+static void CopySwapDeviceEnable (ClientPtr client, DeviceIntPtr dev, char *buf)
+{
+ char n;
+ xDeviceEnableState *e = (xDeviceEnableState *) buf;
+
+ e->control = DEVICE_ENABLE;
+ e->length = sizeof(xDeviceEnableState);
+ e->enable = dev->enabled;
+
+ if (client->swapped) {
+ swaps(&e->control, n);
+ swaps(&e->length, n);
+ swaps(&e->enable, n);
+ }
+}
+
+/***********************************************************************
+ *
+ * This procedure writes the reply for the xGetDeviceControl function,
+ * if the client and server have a different byte ordering.
+ *
+ */
+
+void
+SRepXGetDeviceControl(ClientPtr client, int size, xGetDeviceControlReply * rep)
+{
+ char n;
+
+ swaps(&rep->sequenceNumber, n);
+ swapl(&rep->length, n);
+ WriteToClient(client, size, (char *)rep);
+}
+
+/***********************************************************************
+ *
+ * Get the state of the specified device control.
+ *
+ */
+
+int
+ProcXGetDeviceControl(ClientPtr client)
+{
+ int rc, total_length = 0;
+ char *buf, *savbuf;
+ DeviceIntPtr dev;
+ xGetDeviceControlReply rep;
+
+ REQUEST(xGetDeviceControlReq);
+ REQUEST_SIZE_MATCH(xGetDeviceControlReq);
+
+ rc = dixLookupDevice(&dev, stuff->deviceid, client, DixGetAttrAccess);
+ if (rc != Success)
+ return rc;
+
+ rep.repType = X_Reply;
+ rep.RepType = X_GetDeviceControl;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+
+ switch (stuff->control) {
+ case DEVICE_RESOLUTION:
+ if (!dev->valuator)
+ return BadMatch;
+ total_length = sizeof(xDeviceResolutionState) +
+ (3 * sizeof(int) * dev->valuator->numAxes);
+ break;
+ case DEVICE_ABS_CALIB:
+ case DEVICE_ABS_AREA:
+ return BadMatch;
+ case DEVICE_CORE:
+ total_length = sizeof(xDeviceCoreState);
+ break;
+ case DEVICE_ENABLE:
+ total_length = sizeof(xDeviceEnableState);
+ break;
+ default:
+ return BadValue;
+ }
+
+ buf = (char *)malloc(total_length);
+ if (!buf)
+ return BadAlloc;
+ savbuf = buf;
+
+ switch (stuff->control) {
+ case DEVICE_RESOLUTION:
+ CopySwapDeviceResolution(client, dev->valuator, buf, total_length);
+ break;
+ case DEVICE_CORE:
+ CopySwapDeviceCore(client, dev, buf);
+ break;
+ case DEVICE_ENABLE:
+ CopySwapDeviceEnable(client, dev, buf);
+ break;
+ default:
+ break;
+ }
+
+ rep.length = bytes_to_int32(total_length);
+ WriteReplyToClient(client, sizeof(xGetDeviceControlReply), &rep);
+ WriteToClient(client, total_length, savbuf);
+ free(savbuf);
+ return Success;
+}
diff --git a/xorg-server/Xi/stubs.c b/xorg-server/Xi/stubs.c
index f69b34b2e..6a4c18158 100644
--- a/xorg-server/Xi/stubs.c
+++ b/xorg-server/Xi/stubs.c
@@ -1,156 +1,146 @@
-/************************************************************
-
-Copyright 1989, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-Copyright 1989 by Hewlett-Packard Company, Palo Alto, California.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Hewlett-Packard not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-HEWLETT-PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-HEWLETT-PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-********************************************************/
-
-/*
- * stubs.c -- stub routines for the X server side of the XINPUT
- * extension. This file is mainly to be used only as documentation.
- * There is not much code here, and you can't get a working XINPUT
- * server just using this.
- * The Xvfb server uses this file so it will compile with the same
- * object files as the real X server for a platform that has XINPUT.
- * Xnest could do the same thing.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/Xproto.h>
-#include "inputstr.h"
-#include <X11/extensions/XI.h>
-#include <X11/extensions/XIproto.h>
-#include "XIstubs.h"
-#include "xace.h"
-
-/****************************************************************************
- *
- * Caller: ProcXSetDeviceMode
- *
- * Change the mode of an extension device.
- * This function is used to change the mode of a device from reporting
- * relative motion to reporting absolute positional information, and
- * vice versa.
- * The default implementation below is that no such devices are supported.
- *
- */
-
-int
-SetDeviceMode(ClientPtr client, DeviceIntPtr dev, int mode)
-{
- return BadMatch;
-}
-
-/****************************************************************************
- *
- * Caller: ProcXSetDeviceValuators
- *
- * Set the value of valuators on an extension input device.
- * This function is used to set the initial value of valuators on
- * those input devices that are capable of reporting either relative
- * motion or an absolute position, and allow an initial position to be set.
- * The default implementation below is that no such devices are supported.
- *
- */
-
-int
-SetDeviceValuators(ClientPtr client, DeviceIntPtr dev,
- int *valuators, int first_valuator, int num_valuators)
-{
- return BadMatch;
-}
-
-/****************************************************************************
- *
- * Caller: ProcXChangeDeviceControl
- *
- * Change the specified device controls on an extension input device.
- *
- */
-
-int
-ChangeDeviceControl(ClientPtr client, DeviceIntPtr dev,
- xDeviceCtl * control)
-{
- switch (control->control) {
- case DEVICE_RESOLUTION:
- return BadMatch;
- case DEVICE_ABS_CALIB:
- case DEVICE_ABS_AREA:
- return BadMatch;
- case DEVICE_CORE:
- return BadMatch;
- default:
- return BadMatch;
- }
-}
-
-
-/****************************************************************************
- *
- * Caller: configAddDevice (and others)
- *
- * Add a new device with the specified options.
- *
- */
-int
-NewInputDeviceRequest(InputOption *options, InputAttributes *attrs,
- DeviceIntPtr *pdev)
-{
- return BadValue;
-}
-
-/****************************************************************************
- *
- * Caller: configRemoveDevice (and others)
- *
- * Remove the specified device previously added.
- *
- */
-void
-DeleteInputDeviceRequest(DeviceIntPtr dev)
-{
-}
+/************************************************************
+
+Copyright 1989, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+Copyright 1989 by Hewlett-Packard Company, Palo Alto, California.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Hewlett-Packard not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+HEWLETT-PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+HEWLETT-PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+********************************************************/
+
+/*
+ * stubs.c -- stub routines for the X server side of the XINPUT
+ * extension. This file is mainly to be used only as documentation.
+ * There is not much code here, and you can't get a working XINPUT
+ * server just using this.
+ * The Xvfb server uses this file so it will compile with the same
+ * object files as the real X server for a platform that has XINPUT.
+ * Xnest could do the same thing.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include "inputstr.h"
+#include <X11/extensions/XI.h>
+#include <X11/extensions/XIproto.h>
+#include "XIstubs.h"
+#include "xace.h"
+
+/****************************************************************************
+ *
+ * Caller: ProcXSetDeviceMode
+ *
+ * Change the mode of an extension device.
+ * This function is used to change the mode of a device from reporting
+ * relative motion to reporting absolute positional information, and
+ * vice versa.
+ * The default implementation below is that no such devices are supported.
+ *
+ */
+
+int
+SetDeviceMode(ClientPtr client, DeviceIntPtr dev, int mode)
+{
+ return BadMatch;
+}
+
+/****************************************************************************
+ *
+ * Caller: ProcXSetDeviceValuators
+ *
+ * Set the value of valuators on an extension input device.
+ * This function is used to set the initial value of valuators on
+ * those input devices that are capable of reporting either relative
+ * motion or an absolute position, and allow an initial position to be set.
+ * The default implementation below is that no such devices are supported.
+ *
+ */
+
+int
+SetDeviceValuators(ClientPtr client, DeviceIntPtr dev,
+ int *valuators, int first_valuator, int num_valuators)
+{
+ return BadMatch;
+}
+
+/****************************************************************************
+ *
+ * Caller: ProcXChangeDeviceControl
+ *
+ * Change the specified device controls on an extension input device.
+ *
+ */
+
+int
+ChangeDeviceControl(ClientPtr client, DeviceIntPtr dev,
+ xDeviceCtl * control)
+{
+ return BadMatch;
+}
+
+
+/****************************************************************************
+ *
+ * Caller: configAddDevice (and others)
+ *
+ * Add a new device with the specified options.
+ *
+ */
+int
+NewInputDeviceRequest(InputOption *options, InputAttributes *attrs,
+ DeviceIntPtr *pdev)
+{
+ return BadValue;
+}
+
+/****************************************************************************
+ *
+ * Caller: configRemoveDevice (and others)
+ *
+ * Remove the specified device previously added.
+ *
+ */
+void
+DeleteInputDeviceRequest(DeviceIntPtr dev)
+{
+}
diff --git a/xorg-server/config/udev.c b/xorg-server/config/udev.c
index 44319e4db..9ac34ee50 100644
--- a/xorg-server/config/udev.c
+++ b/xorg-server/config/udev.c
@@ -1,321 +1,325 @@
-/*
- * Copyright © 2009 Julien Cristau
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Author: Julien Cristau <jcristau@debian.org>
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <libudev.h>
-#include <ctype.h>
-
-#include "input.h"
-#include "inputstr.h"
-#include "hotplug.h"
-#include "config-backends.h"
-#include "os.h"
-
-#define UDEV_XKB_PROP_KEY "xkb"
-
-#define LOG_PROPERTY(path, prop, val) \
- LogMessageVerb(X_INFO, 10, \
- "config/udev: getting property %s on %s " \
- "returned \"%s\"\n", \
- (prop), (path), (val) ? (val) : "(null)")
-#define LOG_SYSATTR(path, attr, val) \
- LogMessageVerb(X_INFO, 10, \
- "config/udev: getting attribute %s on %s " \
- "returned \"%s\"\n", \
- (attr), (path), (val) ? (val) : "(null)")
-
-static struct udev_monitor *udev_monitor;
-
-static void
-device_added(struct udev_device *udev_device)
-{
- const char *path, *name = NULL;
- char *config_info = NULL;
- const char *syspath;
- const char *tags_prop;
- const char *key, *value, *tmp;
- InputOption *options = NULL, *tmpo;
- InputAttributes attrs = {};
- DeviceIntPtr dev = NULL;
- struct udev_list_entry *set, *entry;
- struct udev_device *parent;
- int rc;
-
- path = udev_device_get_devnode(udev_device);
-
- syspath = udev_device_get_syspath(udev_device);
-
- if (!path || !syspath)
- return;
-
- if (!udev_device_get_property_value(udev_device, "ID_INPUT")) {
- LogMessageVerb(X_INFO, 10,
- "config/udev: ignoring device %s without "
- "property ID_INPUT set\n",
- path);
- return;
- }
-
- options = calloc(sizeof(*options), 1);
- if (!options)
- return;
-
- options->key = strdup("_source");
- options->value = strdup("server/udev");
- if (!options->key || !options->value)
- goto unwind;
-
- parent = udev_device_get_parent(udev_device);
- if (parent) {
- const char *ppath = udev_device_get_devnode(parent);
- const char *product = udev_device_get_property_value(parent, "PRODUCT");
- const char *pnp_id = udev_device_get_sysattr_value(parent, "id");
- unsigned int usb_vendor, usb_model;
-
- name = udev_device_get_sysattr_value(parent, "name");
- LOG_SYSATTR(ppath, "name", name);
- if (!name) {
- name = udev_device_get_property_value(parent, "NAME");
- LOG_PROPERTY(ppath, "NAME", name);
- }
-
- if (pnp_id)
- attrs.pnp_id = strdup(pnp_id);
- LOG_SYSATTR(ppath, "id", pnp_id);
-
- /* construct USB ID in lowercase hex - "0000:ffff" */
- if (product && sscanf(product, "%*x/%4x/%4x/%*x", &usb_vendor, &usb_model) == 2) {
- if (asprintf(&attrs.usb_id, "%04x:%04x", usb_vendor, usb_model)
- == -1)
- attrs.usb_id = NULL;
- else
- LOG_PROPERTY(path, "PRODUCT", product);
- }
- }
- if (!name)
- name = "(unnamed)";
- else
- attrs.product = strdup(name);
- add_option(&options, "name", name);
-
- add_option(&options, "path", path);
- add_option(&options, "device", path);
- if (path)
- attrs.device = strdup(path);
-
- tags_prop = udev_device_get_property_value(udev_device, "ID_INPUT.tags");
- LOG_PROPERTY(path, "ID_INPUT.tags", tags_prop);
- attrs.tags = xstrtokenize(tags_prop, ",");
-
- if (asprintf(&config_info, "udev:%s", syspath) == -1) {
- config_info = NULL;
- goto unwind;
- }
-
- if (device_is_duplicate(config_info)) {
- LogMessage(X_WARNING, "config/udev: device %s already added. "
- "Ignoring.\n", name);
- goto unwind;
- }
-
- set = udev_device_get_properties_list_entry(udev_device);
- udev_list_entry_foreach(entry, set) {
- key = udev_list_entry_get_name(entry);
- if (!key)
- continue;
- value = udev_list_entry_get_value(entry);
- if (!strncasecmp(key, UDEV_XKB_PROP_KEY,
- sizeof(UDEV_XKB_PROP_KEY) - 1)) {
- LOG_PROPERTY(path, key, value);
- tmp = key + sizeof(UDEV_XKB_PROP_KEY) - 1;
- if (!strcasecmp(tmp, "rules"))
- add_option(&options, "xkb_rules", value);
- else if (!strcasecmp(tmp, "layout"))
- add_option(&options, "xkb_layout", value);
- else if (!strcasecmp(tmp, "variant"))
- add_option(&options, "xkb_variant", value);
- else if (!strcasecmp(tmp, "model"))
- add_option(&options, "xkb_model", value);
- else if (!strcasecmp(tmp, "options"))
- add_option(&options, "xkb_options", value);
- } else if (!strcmp(key, "ID_VENDOR")) {
- LOG_PROPERTY(path, key, value);
- attrs.vendor = strdup(value);
- } else if (!strcmp(key, "ID_INPUT_KEY")) {
- LOG_PROPERTY(path, key, value);
- attrs.flags |= ATTR_KEYBOARD;
- } else if (!strcmp(key, "ID_INPUT_MOUSE")) {
- LOG_PROPERTY(path, key, value);
- attrs.flags |= ATTR_POINTER;
- } else if (!strcmp(key, "ID_INPUT_JOYSTICK")) {
- LOG_PROPERTY(path, key, value);
- attrs.flags |= ATTR_JOYSTICK;
- } else if (!strcmp(key, "ID_INPUT_TABLET")) {
- LOG_PROPERTY(path, key, value);
- attrs.flags |= ATTR_TABLET;
- } else if (!strcmp(key, "ID_INPUT_TOUCHPAD")) {
- LOG_PROPERTY(path, key, value);
- attrs.flags |= ATTR_TOUCHPAD;
- } else if (!strcmp(key, "ID_INPUT_TOUCHSCREEN")) {
- LOG_PROPERTY(path, key, value);
- attrs.flags |= ATTR_TOUCHSCREEN;
- }
- }
-
- add_option(&options, "config_info", config_info);
-
- LogMessage(X_INFO, "config/udev: Adding input device %s (%s)\n",
- name, path);
- rc = NewInputDeviceRequest(options, &attrs, &dev);
- if (rc != Success)
- goto unwind;
-
- unwind:
- free(config_info);
- while ((tmpo = options)) {
- options = tmpo->next;
- free(tmpo->key); /* NULL if dev != NULL */
- free(tmpo->value); /* NULL if dev != NULL */
- free(tmpo);
- }
-
- free(attrs.usb_id);
- free(attrs.pnp_id);
- free(attrs.product);
- free(attrs.device);
- free(attrs.vendor);
- if (attrs.tags) {
- char **tag = attrs.tags;
- while (*tag) {
- free(*tag);
- tag++;
- }
- free(attrs.tags);
- }
-
- return;
-}
-
-static void
-device_removed(struct udev_device *device)
-{
- char *value;
- const char *syspath = udev_device_get_syspath(device);
-
- if (asprintf(&value, "udev:%s", syspath) == -1)
- return;
-
- remove_devices("udev", value);
-
- free(value);
-}
-
-static void
-wakeup_handler(pointer data, int err, pointer read_mask)
-{
- int udev_fd = udev_monitor_get_fd(udev_monitor);
- struct udev_device *udev_device;
- const char *action;
-
- if (err < 0)
- return;
-
- if (FD_ISSET(udev_fd, (fd_set *)read_mask)) {
- udev_device = udev_monitor_receive_device(udev_monitor);
- if (!udev_device)
- return;
- action = udev_device_get_action(udev_device);
- if (action) {
- if (!strcmp(action, "add"))
- device_added(udev_device);
- else if (!strcmp(action, "remove"))
- device_removed(udev_device);
- }
- udev_device_unref(udev_device);
- }
-}
-
-static void
-block_handler(pointer data, struct timeval **tv, pointer read_mask)
-{
-}
-
-int
-config_udev_init(void)
-{
- struct udev *udev;
- struct udev_enumerate *enumerate;
- struct udev_list_entry *devices, *device;
-
- udev = udev_new();
- if (!udev)
- return 0;
- udev_monitor = udev_monitor_new_from_netlink(udev, "udev");
- if (!udev_monitor)
- return 0;
-
- if (udev_monitor_enable_receiving(udev_monitor)) {
- ErrorF("config/udev: failed to bind the udev monitor\n");
- return 0;
- }
-
- enumerate = udev_enumerate_new(udev);
- if (!enumerate)
- return 0;
- udev_enumerate_scan_devices(enumerate);
- devices = udev_enumerate_get_list_entry(enumerate);
- udev_list_entry_foreach(device, devices) {
- const char *syspath = udev_list_entry_get_name(device);
- struct udev_device *udev_device = udev_device_new_from_syspath(udev, syspath);
- device_added(udev_device);
- udev_device_unref(udev_device);
- }
- udev_enumerate_unref(enumerate);
-
- RegisterBlockAndWakeupHandlers(block_handler, wakeup_handler, NULL);
- AddGeneralSocket(udev_monitor_get_fd(udev_monitor));
-
- return 1;
-}
-
-void
-config_udev_fini(void)
-{
- struct udev *udev;
-
- if (!udev_monitor)
- return;
-
- udev = udev_monitor_get_udev(udev_monitor);
-
- RemoveGeneralSocket(udev_monitor_get_fd(udev_monitor));
- RemoveBlockAndWakeupHandlers(block_handler, wakeup_handler, NULL);
- udev_monitor_unref(udev_monitor);
- udev_monitor = NULL;
- udev_unref(udev);
-}
+/*
+ * Copyright © 2009 Julien Cristau
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Julien Cristau <jcristau@debian.org>
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <libudev.h>
+#include <ctype.h>
+
+#include "input.h"
+#include "inputstr.h"
+#include "hotplug.h"
+#include "config-backends.h"
+#include "os.h"
+
+#define UDEV_XKB_PROP_KEY "xkb"
+
+#define LOG_PROPERTY(path, prop, val) \
+ LogMessageVerb(X_INFO, 10, \
+ "config/udev: getting property %s on %s " \
+ "returned \"%s\"\n", \
+ (prop), (path), (val) ? (val) : "(null)")
+#define LOG_SYSATTR(path, attr, val) \
+ LogMessageVerb(X_INFO, 10, \
+ "config/udev: getting attribute %s on %s " \
+ "returned \"%s\"\n", \
+ (attr), (path), (val) ? (val) : "(null)")
+
+static struct udev_monitor *udev_monitor;
+
+static void
+device_added(struct udev_device *udev_device)
+{
+ const char *path, *name = NULL;
+ char *config_info = NULL;
+ const char *syspath;
+ const char *tags_prop;
+ const char *key, *value, *tmp;
+ InputOption *options = NULL, *tmpo;
+ InputAttributes attrs = {};
+ DeviceIntPtr dev = NULL;
+ struct udev_list_entry *set, *entry;
+ struct udev_device *parent;
+ int rc;
+
+ path = udev_device_get_devnode(udev_device);
+
+ syspath = udev_device_get_syspath(udev_device);
+
+ if (!path || !syspath)
+ return;
+
+ if (!udev_device_get_property_value(udev_device, "ID_INPUT")) {
+ LogMessageVerb(X_INFO, 10,
+ "config/udev: ignoring device %s without "
+ "property ID_INPUT set\n",
+ path);
+ return;
+ }
+
+ options = calloc(sizeof(*options), 1);
+ if (!options)
+ return;
+
+ options->key = strdup("_source");
+ options->value = strdup("server/udev");
+ if (!options->key || !options->value)
+ goto unwind;
+
+ parent = udev_device_get_parent(udev_device);
+ if (parent) {
+ const char *ppath = udev_device_get_devnode(parent);
+ const char *product = udev_device_get_property_value(parent, "PRODUCT");
+ const char *pnp_id = udev_device_get_sysattr_value(parent, "id");
+ unsigned int usb_vendor, usb_model;
+
+ name = udev_device_get_sysattr_value(parent, "name");
+ LOG_SYSATTR(ppath, "name", name);
+ if (!name) {
+ name = udev_device_get_property_value(parent, "NAME");
+ LOG_PROPERTY(ppath, "NAME", name);
+ }
+
+ if (pnp_id)
+ attrs.pnp_id = strdup(pnp_id);
+ LOG_SYSATTR(ppath, "id", pnp_id);
+
+ /* construct USB ID in lowercase hex - "0000:ffff" */
+ if (product && sscanf(product, "%*x/%4x/%4x/%*x", &usb_vendor, &usb_model) == 2) {
+ if (asprintf(&attrs.usb_id, "%04x:%04x", usb_vendor, usb_model)
+ == -1)
+ attrs.usb_id = NULL;
+ else
+ LOG_PROPERTY(path, "PRODUCT", product);
+ }
+ }
+ if (!name)
+ name = "(unnamed)";
+ else
+ attrs.product = strdup(name);
+ add_option(&options, "name", name);
+
+ add_option(&options, "path", path);
+ add_option(&options, "device", path);
+ if (path)
+ attrs.device = strdup(path);
+
+ tags_prop = udev_device_get_property_value(udev_device, "ID_INPUT.tags");
+ LOG_PROPERTY(path, "ID_INPUT.tags", tags_prop);
+ attrs.tags = xstrtokenize(tags_prop, ",");
+
+ if (asprintf(&config_info, "udev:%s", syspath) == -1) {
+ config_info = NULL;
+ goto unwind;
+ }
+
+ if (device_is_duplicate(config_info)) {
+ LogMessage(X_WARNING, "config/udev: device %s already added. "
+ "Ignoring.\n", name);
+ goto unwind;
+ }
+
+ set = udev_device_get_properties_list_entry(udev_device);
+ udev_list_entry_foreach(entry, set) {
+ key = udev_list_entry_get_name(entry);
+ if (!key)
+ continue;
+ value = udev_list_entry_get_value(entry);
+ if (!strncasecmp(key, UDEV_XKB_PROP_KEY,
+ sizeof(UDEV_XKB_PROP_KEY) - 1)) {
+ LOG_PROPERTY(path, key, value);
+ tmp = key + sizeof(UDEV_XKB_PROP_KEY) - 1;
+ if (!strcasecmp(tmp, "rules"))
+ add_option(&options, "xkb_rules", value);
+ else if (!strcasecmp(tmp, "layout"))
+ add_option(&options, "xkb_layout", value);
+ else if (!strcasecmp(tmp, "variant"))
+ add_option(&options, "xkb_variant", value);
+ else if (!strcasecmp(tmp, "model"))
+ add_option(&options, "xkb_model", value);
+ else if (!strcasecmp(tmp, "options"))
+ add_option(&options, "xkb_options", value);
+ } else if (!strcmp(key, "ID_VENDOR")) {
+ LOG_PROPERTY(path, key, value);
+ attrs.vendor = strdup(value);
+ } else if (!strcmp(key, "ID_INPUT_KEY")) {
+ LOG_PROPERTY(path, key, value);
+ attrs.flags |= ATTR_KEYBOARD;
+ } else if (!strcmp(key, "ID_INPUT_MOUSE")) {
+ LOG_PROPERTY(path, key, value);
+ attrs.flags |= ATTR_POINTER;
+ } else if (!strcmp(key, "ID_INPUT_JOYSTICK")) {
+ LOG_PROPERTY(path, key, value);
+ attrs.flags |= ATTR_JOYSTICK;
+ } else if (!strcmp(key, "ID_INPUT_TABLET")) {
+ LOG_PROPERTY(path, key, value);
+ attrs.flags |= ATTR_TABLET;
+ } else if (!strcmp(key, "ID_INPUT_TOUCHPAD")) {
+ LOG_PROPERTY(path, key, value);
+ attrs.flags |= ATTR_TOUCHPAD;
+ } else if (!strcmp(key, "ID_INPUT_TOUCHSCREEN")) {
+ LOG_PROPERTY(path, key, value);
+ attrs.flags |= ATTR_TOUCHSCREEN;
+ }
+ }
+
+ add_option(&options, "config_info", config_info);
+
+ LogMessage(X_INFO, "config/udev: Adding input device %s (%s)\n",
+ name, path);
+ rc = NewInputDeviceRequest(options, &attrs, &dev);
+ if (rc != Success)
+ goto unwind;
+
+ unwind:
+ free(config_info);
+ while ((tmpo = options)) {
+ options = tmpo->next;
+ free(tmpo->key); /* NULL if dev != NULL */
+ free(tmpo->value); /* NULL if dev != NULL */
+ free(tmpo);
+ }
+
+ free(attrs.usb_id);
+ free(attrs.pnp_id);
+ free(attrs.product);
+ free(attrs.device);
+ free(attrs.vendor);
+ if (attrs.tags) {
+ char **tag = attrs.tags;
+ while (*tag) {
+ free(*tag);
+ tag++;
+ }
+ free(attrs.tags);
+ }
+
+ return;
+}
+
+static void
+device_removed(struct udev_device *device)
+{
+ char *value;
+ const char *syspath = udev_device_get_syspath(device);
+
+ if (asprintf(&value, "udev:%s", syspath) == -1)
+ return;
+
+ remove_devices("udev", value);
+
+ free(value);
+}
+
+static void
+wakeup_handler(pointer data, int err, pointer read_mask)
+{
+ int udev_fd = udev_monitor_get_fd(udev_monitor);
+ struct udev_device *udev_device;
+ const char *action;
+
+ if (err < 0)
+ return;
+
+ if (FD_ISSET(udev_fd, (fd_set *)read_mask)) {
+ udev_device = udev_monitor_receive_device(udev_monitor);
+ if (!udev_device)
+ return;
+ action = udev_device_get_action(udev_device);
+ if (action) {
+ if (!strcmp(action, "add"))
+ device_added(udev_device);
+ else if (!strcmp(action, "remove"))
+ device_removed(udev_device);
+ else if (!strcmp(action, "change")) {
+ device_removed(udev_device);
+ device_added(udev_device);
+ }
+ }
+ udev_device_unref(udev_device);
+ }
+}
+
+static void
+block_handler(pointer data, struct timeval **tv, pointer read_mask)
+{
+}
+
+int
+config_udev_init(void)
+{
+ struct udev *udev;
+ struct udev_enumerate *enumerate;
+ struct udev_list_entry *devices, *device;
+
+ udev = udev_new();
+ if (!udev)
+ return 0;
+ udev_monitor = udev_monitor_new_from_netlink(udev, "udev");
+ if (!udev_monitor)
+ return 0;
+
+ if (udev_monitor_enable_receiving(udev_monitor)) {
+ ErrorF("config/udev: failed to bind the udev monitor\n");
+ return 0;
+ }
+
+ enumerate = udev_enumerate_new(udev);
+ if (!enumerate)
+ return 0;
+ udev_enumerate_scan_devices(enumerate);
+ devices = udev_enumerate_get_list_entry(enumerate);
+ udev_list_entry_foreach(device, devices) {
+ const char *syspath = udev_list_entry_get_name(device);
+ struct udev_device *udev_device = udev_device_new_from_syspath(udev, syspath);
+ device_added(udev_device);
+ udev_device_unref(udev_device);
+ }
+ udev_enumerate_unref(enumerate);
+
+ RegisterBlockAndWakeupHandlers(block_handler, wakeup_handler, NULL);
+ AddGeneralSocket(udev_monitor_get_fd(udev_monitor));
+
+ return 1;
+}
+
+void
+config_udev_fini(void)
+{
+ struct udev *udev;
+
+ if (!udev_monitor)
+ return;
+
+ udev = udev_monitor_get_udev(udev_monitor);
+
+ RemoveGeneralSocket(udev_monitor_get_fd(udev_monitor));
+ RemoveBlockAndWakeupHandlers(block_handler, wakeup_handler, NULL);
+ udev_monitor_unref(udev_monitor);
+ udev_monitor = NULL;
+ udev_unref(udev);
+}
diff --git a/xorg-server/configure.ac b/xorg-server/configure.ac
index 6e12f3555..9e04ff015 100644
--- a/xorg-server/configure.ac
+++ b/xorg-server/configure.ac
@@ -1,2226 +1,2229 @@
-dnl Copyright © 2003-2007 Keith Packard, Daniel Stone
-dnl
-dnl Permission is hereby granted, free of charge, to any person obtaining a
-dnl copy of this software and associated documentation files (the "Software"),
-dnl to deal in the Software without restriction, including without limitation
-dnl the rights to use, copy, modify, merge, publish, distribute, sublicense,
-dnl and/or sell copies of the Software, and to permit persons to whom the
-dnl Software is furnished to do so, subject to the following conditions:
-dnl
-dnl The above copyright notice and this permission notice (including the next
-dnl paragraph) shall be included in all copies or substantial portions of the
-dnl Software.
-dnl
-dnl THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-dnl IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-dnl FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-dnl THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-dnl LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-dnl FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-dnl DEALINGS IN THE SOFTWARE.
-dnl
-dnl Authors: Keith Packard <keithp@keithp.com>
-dnl Daniel Stone <daniel@fooishbar.org>
-dnl an unwitting cast of miscellaneous others
-dnl
-dnl Process this file with autoconf to create configure.
-
-AC_PREREQ(2.57)
-AC_INIT([xorg-server], 1.10.99.1, [https://bugs.freedesktop.org/enter_bug.cgi?product=xorg], xorg-server)
-RELEASE_DATE="unreleased"
-AC_CONFIG_SRCDIR([Makefile.am])
-AM_INIT_AUTOMAKE([foreign dist-bzip2])
-AM_MAINTAINER_MODE
-
-# Require xorg-macros minimum of 1.13 for XORG_ENABLE_UNIT_TESTS
-m4_ifndef([XORG_MACROS_VERSION],
- [m4_fatal([must install xorg-macros 1.13 or later before running autoconf/autogen])])
-XORG_MACROS_VERSION(1.10)
-XORG_DEFAULT_OPTIONS
-XORG_WITH_DOXYGEN(1.6.1)
-XORG_CHECK_SGML_DOCTOOLS(1.5)
-XORG_ENABLE_DOCS
-XORG_ENABLE_DEVEL_DOCS
-XORG_WITH_XMLTO(0.0.20)
-XORG_WITH_FOP
-XORG_ENABLE_UNIT_TESTS
-XORG_WITH_GLIB
-XORG_LD_WRAP
-
-m4_ifndef([XORG_FONT_MACROS_VERSION], [m4_fatal([must install fontutil 1.1 or later before running autoconf/autogen])])
-XORG_FONT_MACROS_VERSION(1.1)
-
-dnl this gets generated by autoheader, and thus contains all the defines. we
-dnl don't ever actually use it, internally.
-AC_CONFIG_HEADERS(include/do-not-use-config.h)
-dnl xorg-server.h is an external header, designed to be included by loadable
-dnl drivers.
-AC_CONFIG_HEADERS(include/xorg-server.h)
-dnl dix-config.h covers most of the DIX (i.e. everything but the DDX, not just
-dnl dix/).
-AC_CONFIG_HEADERS(include/dix-config.h)
-dnl xorg-config.h covers the Xorg DDX.
-AC_CONFIG_HEADERS(include/xorg-config.h)
-dnl xkb-config.h covers XKB for the Xorg and Xnest DDXs.
-AC_CONFIG_HEADERS(include/xkb-config.h)
-dnl xwin-config.h covers the XWin DDX.
-AC_CONFIG_HEADERS(include/xwin-config.h)
-dnl kdrive-config.h covers the kdrive DDX
-AC_CONFIG_HEADERS(include/kdrive-config.h)
-dnl version-config.h covers the version numbers so they can be bumped without
-dnl forcing an entire recompile.x
-AC_CONFIG_HEADERS(include/version-config.h)
-
-AM_PROG_AS
-AC_PROG_LN_S
-AC_LIBTOOL_WIN32_DLL
-AC_DISABLE_STATIC
-AC_PROG_LIBTOOL
-AC_PROG_MAKE_SET
-PKG_PROG_PKG_CONFIG
-AC_PROG_LEX
-AC_PROG_YACC
-AC_SYS_LARGEFILE
-XORG_PROG_RAWCPP
-
-# Quoted so that make will expand $(CWARNFLAGS) in makefiles to allow
-# easier overrides at build time.
-XSERVER_CFLAGS='$(CWARNFLAGS)'
-
-dnl Check for dtrace program (needed to build Xserver dtrace probes)
-dnl Also checks for <sys/sdt.h>, since some Linux distros have an
-dnl ISDN trace program named dtrace
-AC_ARG_WITH(dtrace, AS_HELP_STRING([--with-dtrace=PATH],
- [Enable dtrace probes (default: enabled if dtrace found)]),
- [WDTRACE=$withval], [WDTRACE=auto])
-if test "x$WDTRACE" = "xyes" -o "x$WDTRACE" = "xauto" ; then
- AC_PATH_PROG(DTRACE, [dtrace], [not_found], [$PATH:/usr/sbin])
- if test "x$DTRACE" = "xnot_found" ; then
- if test "x$WDTRACE" = "xyes" ; then
- AC_MSG_FAILURE([dtrace requested but not found])
- fi
- WDTRACE="no"
- else
- AC_CHECK_HEADER(sys/sdt.h, [HAS_SDT_H="yes"], [HAS_SDT_H="no"])
- if test "x$WDTRACE" = "xauto" -a "x$HAS_SDT_H" = "xno" ; then
- WDTRACE="no"
- fi
- fi
-fi
-if test "x$WDTRACE" != "xno" ; then
- AC_DEFINE(XSERVER_DTRACE, 1,
- [Define to 1 if the DTrace Xserver provider probes should be built in.])
-
-# Solaris/OpenSolaris require dtrace -G to build dtrace probe information into
-# object files, and require linking with those as relocatable objects, not .a
-# archives. MacOS X handles all this in the normal compiler toolchain, and on
-# some releases (like Tiger), will error out on dtrace -G. For now, other
-# platforms with Dtrace ports are assumed to support -G (the FreeBSD and Linux
-# ports appear to, based on my web searches, but have not yet been tested).
- case $host_os in
- darwin*) SPECIAL_DTRACE_OBJECTS=no ;;
- *) SPECIAL_DTRACE_OBJECTS=yes ;;
- esac
-fi
-AM_CONDITIONAL(XSERVER_DTRACE, [test "x$WDTRACE" != "xno"])
-AM_CONDITIONAL(SPECIAL_DTRACE_OBJECTS, [test "x$SPECIAL_DTRACE_OBJECTS" = "xyes"])
-
-AC_HEADER_DIRENT
-AC_HEADER_STDC
-AC_CHECK_HEADERS([fcntl.h stdlib.h string.h unistd.h dlfcn.h stropts.h fnmatch.h sys/utsname.h])
-
-dnl Checks for typedefs, structures, and compiler characteristics.
-AC_C_CONST
-AC_C_BIGENDIAN([ENDIAN="X_BIG_ENDIAN"], [ENDIAN="X_LITTLE_ENDIAN"])
-
-AC_CHECK_SIZEOF([unsigned long])
-if test "$ac_cv_sizeof_unsigned_long" = 8; then
- AC_DEFINE(_XSERVER64, 1, [Define to 1 if unsigned long is 64 bits.])
-fi
-
-AC_TYPE_PID_T
-
-# Checks for headers/macros for byte swapping
-# Known variants:
-# <byteswap.h> bswap_16, bswap_32, bswap_64 (glibc)
-# <sys/endian.h> __swap16, __swap32, __swap64 (OpenBSD)
-# <sys/endian.h> bswap16, bswap32, bswap64 (other BSD's)
-# and a fallback to local macros if none of the above are found
-
-# if <byteswap.h> is found, assume it's the correct version
-AC_CHECK_HEADERS([byteswap.h])
-
-# if <sys/endian.h> is found, have to check which version
-AC_CHECK_HEADER([sys/endian.h], [HAVE_SYS_ENDIAN_H="yes"], [HAVE_SYS_ENDIAN_H="no"])
-
-if test "x$HAVE_SYS_ENDIAN_H" = "xyes" ; then
- AC_MSG_CHECKING([for __swap16 variant of <sys/endian.h> byteswapping macros])
- AC_LINK_IFELSE([AC_LANG_PROGRAM([
-#include <sys/types.h>
-#include <sys/endian.h>
- ], [
-int a = 1, b;
-b = __swap16(a);
- ])
-], [SYS_ENDIAN__SWAP='yes'], [SYS_ENDIAN__SWAP='no'])
- AC_MSG_RESULT([$SYS_ENDIAN__SWAP])
-
- AC_MSG_CHECKING([for bswap16 variant of <sys/endian.h> byteswapping macros])
- AC_LINK_IFELSE([AC_LANG_PROGRAM([
-#include <sys/types.h>
-#include <sys/endian.h>
- ], [
-int a = 1, b;
-b = bswap16(a);
- ])
-], [SYS_ENDIAN_BSWAP='yes'], [SYS_ENDIAN_BSWAP='no'])
- AC_MSG_RESULT([$SYS_ENDIAN_BSWAP])
-
- if test "$SYS_ENDIAN_BSWAP" = "yes" ; then
- USE_SYS_ENDIAN_H=yes
- BSWAP=bswap
- else
- if test "$SYS_ENDIAN__SWAP" = "yes" ; then
- USE_SYS_ENDIAN_H=yes
- BSWAP=__swap
- else
- USE_SYS_ENDIAN_H=no
- fi
- fi
-
- if test "$USE_SYS_ENDIAN_H" = "yes" ; then
- AC_DEFINE([USE_SYS_ENDIAN_H], 1,
- [Define to use byteswap macros from <sys/endian.h>])
- AC_DEFINE_UNQUOTED([bswap_16], ${BSWAP}16,
- [Define to 16-bit byteswap macro])
- AC_DEFINE_UNQUOTED([bswap_32], ${BSWAP}32,
- [Define to 32-bit byteswap macro])
- AC_DEFINE_UNQUOTED([bswap_64], ${BSWAP}64,
- [Define to 64-bit byteswap macro])
- fi
-fi
-
-dnl Check to see if dlopen is in default libraries (like Solaris, which
-dnl has it in libc), or if libdl is needed to get it.
-AC_CHECK_FUNC([dlopen], [],
- AC_CHECK_LIB([dl], [dlopen], DLOPEN_LIBS="-ldl"))
-AC_SUBST(DLOPEN_LIBS)
-
-dnl Checks for library functions.
-AC_FUNC_VPRINTF
-AC_CHECK_FUNCS([geteuid getuid link memmove memset mkstemp strchr strrchr \
- strtol getopt getopt_long vsnprintf walkcontext backtrace \
- getisax getzoneid shmctl64 strcasestr ffs vasprintf])
-AC_FUNC_ALLOCA
-dnl Old HAS_* names used in os/*.c.
-AC_CHECK_FUNC([getdtablesize],
- AC_DEFINE(HAS_GETDTABLESIZE, 1, [Have the 'getdtablesize' function.]))
-AC_CHECK_FUNC([getifaddrs],
- AC_DEFINE(HAS_GETIFADDRS, 1, [Have the 'getifaddrs' function.]))
-AC_CHECK_FUNC([getpeereid],
- AC_DEFINE(HAS_GETPEEREID, 1, [Have the 'getpeereid' function.]))
-AC_CHECK_FUNC([getpeerucred],
- AC_DEFINE(HAS_GETPEERUCRED, 1, [Have the 'getpeerucred' function.]))
-AC_CHECK_FUNC([strlcat], HAVE_STRLCAT=yes, HAVE_STRLCAT=no)
-AM_CONDITIONAL(NEED_STRLCAT, [test x$HAVE_STRLCAT = xno])
-AC_CHECK_FUNC([strlcpy], AC_DEFINE(HAS_STRLCPY, 1, [Have the 'strlcpy' function]))
-
-AM_CONDITIONAL(NEED_VSNPRINTF, [test x$HAVE_VSNPRINTF = xno])
-
-dnl Check for mmap support for Xvfb
-AC_CHECK_FUNC([mmap], AC_DEFINE(HAS_MMAP, 1, [Have the 'mmap' function.]))
-
-dnl Find the math libary
-AC_CHECK_LIB(m, sqrt)
-AC_CHECK_LIB(m, cbrt, AC_DEFINE(HAVE_CBRT, 1, [Have the 'cbrt' function]))
-
-AC_CHECK_HEADERS([ndbm.h dbm.h rpcsvc/dbm.h])
-
-dnl AGPGART headers
-AC_CHECK_HEADERS([linux/agpgart.h sys/agpio.h sys/agpgart.h], AGP=yes)
-AM_CONDITIONAL(AGP, [test "x$AGP" = xyes])
-
-dnl APM header
-AC_CHECK_HEADERS([linux/apm_bios.h], LNXAPM=yes)
-AM_CONDITIONAL(LNXAPM, [test "x$LNXAPM" = xyes])
-
-dnl fbdev header
-AC_CHECK_HEADERS([linux/fb.h], FBDEV=yes)
-AM_CONDITIONAL(FBDEVHW, [test "x$FBDEV" = xyes])
-
-dnl MTRR header
-AC_CHECK_HEADERS([asm/mtrr.h], ac_cv_asm_mtrr_h=yes)
-if test "x$ac_cv_asm_mtrr_h" = xyes; then
- HAVE_MTRR=yes
-fi
-
-dnl BSD MTRR header
-AC_CHECK_HEADERS([sys/memrange.h], ac_cv_memrange_h=yes)
-if test "x$ac_cv_memrange_h" = xyes; then
- HAVE_MTRR=yes
-fi
-
-if test "x$HAVE_MTRR" = xyes; then
- AC_DEFINE(HAS_MTRR_SUPPORT, 1, [MTRR support available])
-fi
-
-dnl A NetBSD MTRR header
-AC_CHECK_HEADERS([machine/mtrr.h], ac_cv_machine_mtrr_h=yes)
-if test "x$ac_cv_machine_mtrr_h" = xyes; then
- AC_DEFINE(HAS_MTRR_BUILTIN, 1, [Define to 1 if NetBSD built-in MTRR
- support is available])
-fi
-
-dnl FreeBSD kldload support (sys/linker.h)
-AC_CHECK_HEADERS([sys/linker.h],
- [ac_cv_sys_linker_h=yes],
- [ac_cv_sys_linker_h=no],
- [#include <sys/param.h>])
-AM_CONDITIONAL(FREEBSD_KLDLOAD, [test "x$ac_cv_sys_linker_h" = xyes])
-
-AC_CACHE_CHECK([for SYSV IPC],
- ac_cv_sysv_ipc,
- [AC_TRY_LINK([
-#include <sys/types.h>
-#include <sys/ipc.h>
-#include <sys/shm.h>
-],[
-{
- int id;
- id = shmget(IPC_PRIVATE, 512, SHM_W | SHM_R);
- if (id < 0) return -1;
- return shmctl(id, IPC_RMID, 0);
-}],
- [ac_cv_sysv_ipc=yes],
- [ac_cv_sysv_ipc=no])])
-if test "x$ac_cv_sysv_ipc" = xyes; then
- AC_DEFINE(HAVE_SYSV_IPC, 1, [Define to 1 if SYSV IPC is available])
-fi
-
-dnl OpenBSD /dev/xf86 aperture driver
-if test -c /dev/xf86 ; then
- AC_DEFINE(HAS_APERTURE_DRV, 1, [System has /dev/xf86 aperture driver])
-fi
-
-dnl BSD APM support
-AC_CHECK_HEADER([machine/apmvar.h],[
- AC_CHECK_HEADER([sys/event.h],
- ac_cv_BSD_KQUEUE_APM=yes,
- ac_cv_BSD_APM=yes)])
-
-AM_CONDITIONAL(BSD_APM, [test "x$ac_cv_BSD_APM" = xyes])
-AM_CONDITIONAL(BSD_KQUEUE_APM, [test "x$ac_cv_BSD_KQUEUE_APM" = xyes])
-
-dnl glibc backtrace support check (hw/xfree86/common/xf86Events.c)
-AC_CHECK_HEADER([execinfo.h],[
- AC_CHECK_LIB(c, backtrace, [
- AC_DEFINE(HAVE_BACKTRACE, 1, [Has backtrace support])
- AC_DEFINE(HAVE_EXECINFO_H, 1, [Have execinfo.h])
- ])]
-)
-
-dnl ---------------------------------------------------------------------------
-dnl Bus options and CPU capabilities. Replaces logic in
-dnl hw/xfree86/os-support/bus/Makefile.am, among others.
-dnl ---------------------------------------------------------------------------
-DEFAULT_INT10="x86emu"
-
-dnl Override defaults as needed for specific platforms:
-
-case $host_cpu in
- alpha*)
- ALPHA_VIDEO=yes
- case $host_os in
- *freebsd*) SYS_LIBS=-lio ;;
- *netbsd*) AC_DEFINE(USE_ALPHA_PIO, 1, [NetBSD PIO alpha IO]) ;;
- esac
- GLX_ARCH_DEFINES="-D__GLX_ALIGN64 -mieee"
- ;;
- arm*)
- ARM_VIDEO=yes
- ;;
- i*86)
- I386_VIDEO=yes
- case $host_os in
- *freebsd*) AC_DEFINE(USE_DEV_IO) ;;
- *dragonfly*) AC_DEFINE(USE_DEV_IO) ;;
- *netbsd*) AC_DEFINE(USE_I386_IOPL)
- SYS_LIBS=-li386
- ;;
- *openbsd*) AC_DEFINE(USE_I386_IOPL)
- SYS_LIBS=-li386
- ;;
- esac
- ;;
- powerpc*)
- PPC_VIDEO=yes
- case $host_os in
- *freebsd*) DEFAULT_INT10=stub ;;
- esac
- ;;
- sparc*)
- SPARC64_VIDEO=yes
- BSD_ARCH_SOURCES="sparc64_video.c ioperm_noop.c"
- GLX_ARCH_DEFINES="-D__GLX_ALIGN64"
- ;;
- x86_64*|amd64*)
- I386_VIDEO=yes
- case $host_os in
- *freebsd*) AC_DEFINE(USE_DEV_IO, 1, [BSD /dev/io]) ;;
- *dragonfly*) AC_DEFINE(USE_DEV_IO, 1, [BSD /dev/io]) ;;
- *netbsd*) AC_DEFINE(USE_I386_IOPL, 1, [BSD i386 iopl])
- SYS_LIBS=-lx86_64
- ;;
- *openbsd*) AC_DEFINE(USE_AMD64_IOPL, 1, [BSD AMD64 iopl])
- SYS_LIBS=-lamd64
- ;;
- esac
- GLX_ARCH_DEFINES="-D__GLX_ALIGN64"
- ;;
- ia64*)
- GLX_ARCH_DEFINES="-D__GLX_ALIGN64"
- ;;
- s390*)
- GLX_ARCH_DEFINES="-D__GLX_ALIGN64"
- ;;
-esac
-AC_SUBST(GLX_ARCH_DEFINES)
-
-dnl BSD *_video.c selection
-AM_CONDITIONAL(ALPHA_VIDEO, [test "x$ALPHA_VIDEO" = xyes])
-AM_CONDITIONAL(ARM_VIDEO, [test "x$ARM_VIDEO" = xyes])
-AM_CONDITIONAL(I386_VIDEO, [test "x$I386_VIDEO" = xyes])
-AM_CONDITIONAL(PPC_VIDEO, [test "x$PPC_VIDEO" = xyes])
-AM_CONDITIONAL(SPARC64_VIDEO, [test "x$SPARC64_VIDEO" = xyes])
-
-DRI=no
-USE_SIGIO_BY_DEFAULT="yes"
-dnl it would be nice to autodetect these *CONS_SUPPORTs
-case $host_os in
- *freebsd* | *dragonfly*)
- case $host_os in
- kfreebsd*-gnu) ;;
- *) AC_DEFINE(CSRG_BASED, 1, [System is BSD-like]) ;;
- esac
- AC_DEFINE(PCCONS_SUPPORT, 1, [System has PC console])
- AC_DEFINE(PCVT_SUPPORT, 1, [System has PCVT console])
- AC_DEFINE(SYSCONS_SUPPORT, 1, [System has syscons console])
- DRI=yes
- ;;
- *netbsd*)
- AC_DEFINE(CSRG_BASED, 1, [System is BSD-like])
- AC_DEFINE(PCCONS_SUPPORT, 1, [System has PC console])
- AC_DEFINE(PCVT_SUPPORT, 1, [System has PCVT console])
- AC_DEFINE(WSCONS_SUPPORT, 1, [System has wscons console])
- DRI=yes
- ;;
- *openbsd*)
- AC_DEFINE(CSRG_BASED, 1, [System is BSD-like])
- AC_DEFINE(PCVT_SUPPORT, 1, [System has PC console])
- AC_DEFINE(WSCONS_SUPPORT, 1, [System has wscons console])
- ;;
- *linux*)
- DRI=yes
- ;;
- *solaris*)
- PKG_CHECK_EXISTS(libdrm, DRI=yes, DRI=no)
- # Disable use of SIGIO by default until some system bugs are
- # fixed - see Sun/OpenSolaris bug id 6879897
- USE_SIGIO_BY_DEFAULT="no"
- ;;
- darwin*)
- AC_DEFINE(CSRG_BASED, 1, [System is BSD-like])
- ;;
- cygwin*)
- CFLAGS="$CFLAGS -DFD_SETSIZE=256"
- ;;
-esac
-
-dnl augment XORG_RELEASE_VERSION for our snapshot number and to expose the
-dnl major number
-PVMAJOR=`echo $PACKAGE_VERSION | cut -d . -f 1`
-PVS=`echo $PACKAGE_VERSION | cut -d . -f 4 | cut -d - -f 1`
-if test "x$PVS" = "x"; then
- PVS="0"
-fi
-
-VENDOR_RELEASE="((($PVMAJOR) * 10000000) + (($PVM) * 100000) + (($PVP) * 1000) + $PVS)"
-VENDOR_MAN_VERSION="Version ${PACKAGE_VERSION}"
-
-VENDOR_NAME="The X.Org Foundation"
-VENDOR_NAME_SHORT="X.Org"
-VENDOR_WEB="http://wiki.x.org"
-
-m4_ifdef([AS_HELP_STRING], , [m4_define([AS_HELP_STRING], m4_defn([AC_HELP_STRING]))])
-
-dnl Build options.
-AC_ARG_ENABLE(werror, AS_HELP_STRING([--enable-werror],
- [Obsolete - use --enable-strict-compilation instead]),
- AC_MSG_ERROR([--enable-werror has been replaced by --enable-strict-compilation]))
-
-AC_ARG_ENABLE(debug, AS_HELP_STRING([--enable-debug],
- [Enable debugging (default: disabled)]),
- [DEBUGGING=$enableval], [DEBUGGING=no])
-AC_ARG_ENABLE(use-sigio-by-default, AS_HELP_STRING([--enable-use-sigio-by-default]
- [Enable SIGIO input handlers by default (default: $USE_SIGIO_BY_DEFAULT)]),
- [USE_SIGIO_BY_DEFAULT=$enableval], [])
-AC_ARG_WITH(int10, AS_HELP_STRING([--with-int10=BACKEND], [int10 backend: vm86, x86emu or stub]),
- [INT10="$withval"],
- [INT10="$DEFAULT_INT10"])
-AC_ARG_WITH(vendor-name, AS_HELP_STRING([--with-vendor-name=VENDOR],
- [Vendor string reported by the server]),
- [ VENDOR_NAME="$withval" ], [])
-AC_ARG_WITH(vendor-name-short, AS_HELP_STRING([--with-vendor-name-short=VENDOR],
- [Short version of vendor string reported by the server]),
- [ VENDOR_NAME_SHORT="$withval" ], [])
-AC_ARG_WITH(vendor-web, AS_HELP_STRING([--with-vendor-web=URL],
- [Vendor web address reported by the server]),
- [ VENDOR_WEB="$withval" ], [])
-AC_ARG_WITH(module-dir, AS_HELP_STRING([--with-module-dir=DIR],
- [Directory where modules are installed (default: $libdir/xorg/modules)]),
- [ moduledir="$withval" ],
- [ moduledir="${libdir}/xorg/modules" ])
-AC_ARG_WITH(log-dir, AS_HELP_STRING([--with-log-dir=DIR],
- [Directory where log files are kept (default: $localstatedir/log)]),
- [ logdir="$withval" ],
- [ logdir="$localstatedir/log" ])
-AC_ARG_WITH(builder-addr, AS_HELP_STRING([--with-builder-addr=ADDRESS],
- [Builder address (default: xorg@lists.freedesktop.org)]),
- [ BUILDERADDR="$withval" ],
- [ BUILDERADDR="xorg@lists.freedesktop.org" ])
-AC_ARG_WITH(os-name, AS_HELP_STRING([--with-os-name=OSNAME], [Name of OS (default: output of "uname -srm")]),
- [ OSNAME="$withval" ],
- [ OSNAME=`uname -srm` ])
-AC_ARG_WITH(os-vendor, AS_HELP_STRING([--with-os-vendor=OSVENDOR], [Name of OS vendor]),
- [ OSVENDOR="$withval" ],
- [ OSVENDOR="" ])
-AC_ARG_WITH(builderstring, AS_HELP_STRING([--with-builderstring=BUILDERSTRING], [Additional builder string]),
- [ BUILDERSTRING="$withval" ]
- [ ])
-
-dnl Determine font path
-XORG_FONTROOTDIR
-XORG_FONTSUBDIR(FONTMISCDIR, fontmiscdir, misc)
-XORG_FONTSUBDIR(FONTOTFDIR, fontotfdir, OTF)
-XORG_FONTSUBDIR(FONTTTFDIR, fontttfdir, TTF)
-XORG_FONTSUBDIR(FONTTYPE1DIR, fonttype1dir, Type1)
-XORG_FONTSUBDIR(FONT75DPIDIR, font75dpidir, 75dpi)
-XORG_FONTSUBDIR(FONT100DPIDIR, font100dpidir, 100dpi)
-
-dnl Uses --default-font-path if set, otherwise checks for /etc/X11/fontpath.d,
-dnl otherwise uses standard subdirectories of FONTROOTDIR. When cross
-dnl compiling, assume default font path uses standard FONTROOTDIR directories.
-DEFAULT_FONT_PATH="${FONTMISCDIR}/,${FONTTTFDIR}/,${FONTOTFDIR}/,${FONTTYPE1DIR}/,${FONT100DPIDIR}/,${FONT75DPIDIR}/"
-if test "$cross_compiling" != yes; then
- AC_CHECK_FILE([${sysconfdir}/X11/fontpath.d],
- [DEFAULT_FONT_PATH='catalogue:${sysconfdir}/X11/fontpath.d'],
- [case $host_os in
- darwin*) DEFAULT_FONT_PATH="${DEFAULT_FONT_PATH},/Library/Fonts,/System/Library/Fonts" ;;
- esac])
-fi
-AC_ARG_WITH(default-font-path, AS_HELP_STRING([--with-default-font-path=PATH], [Comma separated list of font dirs]),
- [ FONTPATH="$withval" ],
- [ FONTPATH="${DEFAULT_FONT_PATH}" ])
-
-AC_MSG_CHECKING([for default font path])
-AC_MSG_RESULT([$FONTPATH])
-
-AC_ARG_WITH(xkb-path, AS_HELP_STRING([--with-xkb-path=PATH], [Path to XKB base dir (default: ${datadir}/X11/xkb)]),
- [ XKBPATH="$withval" ],
- [ XKBPATH="${datadir}/X11/xkb" ])
-AC_ARG_WITH(xkb-output, AS_HELP_STRING([--with-xkb-output=PATH], [Path to XKB output dir (default: ${datadir}/X11/xkb/compiled)]),
- [ XKBOUTPUT="$withval" ],
- [ XKBOUTPUT="compiled" ])
-AC_ARG_WITH(default-xkb-rules, AS_HELP_STRING([--with-default-xkb-rules=RULES],
- [Keyboard ruleset (default: base/evdev)]),
- [ XKB_DFLT_RULES="$withval" ],
- [ XKB_DFLT_RULES="" ])
-AC_ARG_WITH(default-xkb-model, AS_HELP_STRING([--with-default-xkb-model=MODEL],
- [Keyboard model (default: pc105)]),
- [ XKB_DFLT_MODEL="$withval" ],
- [ XKB_DFLT_MODEL="pc105" ])
-AC_ARG_WITH(default-xkb-layout, AS_HELP_STRING([--with-default-xkb-layout=LAYOUT],
- [Keyboard layout (default: us)]),
- [ XKB_DFLT_LAYOUT="$withval" ],
- [ XKB_DFLT_LAYOUT="us" ])
-AC_ARG_WITH(default-xkb-variant, AS_HELP_STRING([--with-default-xkb-variant=VARIANT],
- [Keyboard variant (default: (none))]),
- [ XKB_DFLT_VARIANT="$withval" ],
- [ XKB_DFLT_VARIANT="" ])
-AC_ARG_WITH(default-xkb-options, AS_HELP_STRING([--with-default-xkb-options=OPTIONS],
- [Keyboard layout options (default: (none))]),
- [ XKB_DFLT_OPTIONS="$withval" ],
- [ XKB_DFLT_OPTIONS="" ])
-AC_ARG_WITH(serverconfig-path, AS_HELP_STRING([--with-serverconfig-path=PATH],
- [Directory where ancillary server config files are installed (default: ${libdir}/xorg)]),
- [ SERVERCONFIG="$withval" ],
- [ SERVERCONFIG="${libdir}/xorg" ])
-AC_ARG_WITH(apple-applications-dir,AS_HELP_STRING([--with-apple-applications-dir=PATH], [Path to the Applications directory (default: /Applications/Utilities)]),
- [ APPLE_APPLICATIONS_DIR="${withval}" ],
- [ APPLE_APPLICATIONS_DIR="/Applications/Utilities" ])
-AC_SUBST([APPLE_APPLICATIONS_DIR])
-AC_ARG_WITH(apple-application-name,AS_HELP_STRING([--with-apple-application-name=NAME], [Name for the .app (default: X11)]),
- [ APPLE_APPLICATION_NAME="${withval}" ],
- [ APPLE_APPLICATION_NAME="X11" ])
-AC_SUBST([APPLE_APPLICATION_NAME])
-AC_ARG_WITH(launchd-id-prefix, AS_HELP_STRING([--with-launchd-id-prefix=PATH], [Prefix to use for launchd identifiers (default: org.x)]),
- [ LAUNCHD_ID_PREFIX="${withval}" ],
- [ LAUNCHD_ID_PREFIX="org.x" ])
-AC_SUBST([LAUNCHD_ID_PREFIX])
-AC_DEFINE_UNQUOTED(LAUNCHD_ID_PREFIX, "$LAUNCHD_ID_PREFIX", [Prefix to use for launchd identifiers])
-AC_ARG_ENABLE(sparkle,AS_HELP_STRING([--enable-sparkle], [Enable updating of X11.app using the Sparkle Framework (default: disabled)]),
- [ XQUARTZ_SPARKLE="${enableval}" ],
- [ XQUARTZ_SPARKLE="no" ])
-AC_SUBST([XQUARTZ_SPARKLE])
-AC_ARG_ENABLE(install-libxf86config,
- AS_HELP_STRING([--enable-install-libxf86config],
- [Install libxf86config (default: disabled)]),
- [INSTALL_LIBXF86CONFIG=$enableval],
- [INSTALL_LIBXF86CONFIG=no])
-AC_ARG_ENABLE(visibility, AC_HELP_STRING([--enable-visibility], [Enable symbol visibility (default: auto)]),
- [SYMBOL_VISIBILITY=$enableval],
- [SYMBOL_VISIBILITY=auto])
-AC_ARG_ENABLE(pc98, AC_HELP_STRING([--enable-pc98], [Enable PC98 support in Xorg (default: auto)]),
- [SUPPORT_PC98=$enableval],
- [SUPPORT_PC98=auto])
-
-dnl GLX build options
-AC_ARG_ENABLE(aiglx, AS_HELP_STRING([--enable-aiglx], [Build accelerated indirect GLX (default: enabled)]),
- [AIGLX=$enableval],
- [AIGLX=yes])
-AX_TLS
-AC_ARG_ENABLE(glx-tls, AS_HELP_STRING([--enable-glx-tls], [Build GLX with TLS support (default: auto)]),
- [GLX_USE_TLS=$enableval],
- [GLX_USE_TLS=no
- if test "${ac_cv_tls}" != "none" ; then
- GLX_USE_TLS=yes
- fi])
-AC_SUBST(GLX_TLS, ${GLX_USE_TLS})
-
-dnl Extensions.
-AC_ARG_ENABLE(registry, AS_HELP_STRING([--disable-registry], [Build string registry module (default: enabled)]), [XREGISTRY=$enableval], [XREGISTRY=yes])
-AC_ARG_ENABLE(composite, AS_HELP_STRING([--disable-composite], [Build Composite extension (default: enabled)]), [COMPOSITE=$enableval], [COMPOSITE=yes])
-AC_ARG_ENABLE(mitshm, AS_HELP_STRING([--disable-shm], [Build SHM extension (default: enabled)]), [MITSHM=$enableval], [MITSHM=yes])
-AC_ARG_ENABLE(xres, AS_HELP_STRING([--disable-xres], [Build XRes extension (default: enabled)]), [RES=$enableval], [RES=yes])
-AC_ARG_ENABLE(record, AS_HELP_STRING([--disable-record], [Build Record extension (default: enabled)]), [RECORD=$enableval], [RECORD=yes])
-AC_ARG_ENABLE(xv, AS_HELP_STRING([--disable-xv], [Build Xv extension (default: enabled)]), [XV=$enableval], [XV=yes])
-AC_ARG_ENABLE(xvmc, AS_HELP_STRING([--disable-xvmc], [Build XvMC extension (default: enabled)]), [XVMC=$enableval], [XVMC=yes])
-AC_ARG_ENABLE(dga, AS_HELP_STRING([--disable-dga], [Build DGA extension (default: auto)]), [DGA=$enableval], [DGA=auto])
-AC_ARG_ENABLE(screensaver, AS_HELP_STRING([--disable-screensaver], [Build ScreenSaver extension (default: enabled)]), [SCREENSAVER=$enableval], [SCREENSAVER=yes])
-AC_ARG_ENABLE(xdmcp, AS_HELP_STRING([--disable-xdmcp], [Build XDMCP extension (default: auto)]), [XDMCP=$enableval], [XDMCP=auto])
-AC_ARG_ENABLE(xdm-auth-1, AS_HELP_STRING([--disable-xdm-auth-1], [Build XDM-Auth-1 extension (default: auto)]), [XDMAUTH=$enableval], [XDMAUTH=auto])
-AC_ARG_ENABLE(glx, AS_HELP_STRING([--disable-glx], [Build GLX extension (default: enabled)]), [GLX=$enableval], [GLX=yes])
-AC_ARG_ENABLE(dri, AS_HELP_STRING([--enable-dri], [Build DRI extension (default: auto)]), [DRI=$enableval])
-AC_ARG_ENABLE(dri2, AS_HELP_STRING([--enable-dri2], [Build DRI2 extension (default: auto)]), [DRI2=$enableval], [DRI2=auto])
-AC_ARG_ENABLE(xinerama, AS_HELP_STRING([--disable-xinerama], [Build Xinerama extension (default: enabled)]), [XINERAMA=$enableval], [XINERAMA=yes])
-AC_ARG_ENABLE(xf86vidmode, AS_HELP_STRING([--disable-xf86vidmode], [Build XF86VidMode extension (default: auto)]), [XF86VIDMODE=$enableval], [XF86VIDMODE=auto])
-AC_ARG_ENABLE(xace, AS_HELP_STRING([--disable-xace], [Build X-ACE extension (default: enabled)]), [XACE=$enableval], [XACE=yes])
-AC_ARG_ENABLE(xselinux, AS_HELP_STRING([--enable-xselinux], [Build SELinux extension (default: disabled)]), [XSELINUX=$enableval], [XSELINUX=no])
-AC_ARG_ENABLE(xcsecurity, AS_HELP_STRING([--enable-xcsecurity], [Build Security extension (default: disabled)]), [XCSECURITY=$enableval], [XCSECURITY=no])
-AC_ARG_ENABLE(tslib, AS_HELP_STRING([--enable-tslib], [Build kdrive tslib touchscreen support (default: disabled)]), [TSLIB=$enableval], [TSLIB=no])
-AC_ARG_ENABLE(dbe, AS_HELP_STRING([--disable-dbe], [Build DBE extension (default: enabled)]), [DBE=$enableval], [DBE=yes])
-AC_ARG_ENABLE(xf86bigfont, AS_HELP_STRING([--enable-xf86bigfont], [Build XF86 Big Font extension (default: disabled)]), [XF86BIGFONT=$enableval], [XF86BIGFONT=no])
-AC_ARG_ENABLE(dpms, AS_HELP_STRING([--disable-dpms], [Build DPMS extension (default: enabled)]), [DPMSExtension=$enableval], [DPMSExtension=yes])
-AC_ARG_ENABLE(config-udev, AS_HELP_STRING([--enable-config-udev], [Build udev support (default: auto)]), [CONFIG_UDEV=$enableval], [CONFIG_UDEV=auto])
-AC_ARG_ENABLE(config-dbus, AS_HELP_STRING([--enable-config-dbus], [Build D-BUS API support (default: no)]), [CONFIG_DBUS_API=$enableval], [CONFIG_DBUS_API=no])
-AC_ARG_ENABLE(config-hal, AS_HELP_STRING([--disable-config-hal], [Build HAL support (default: auto)]), [CONFIG_HAL=$enableval], [CONFIG_HAL=auto])
-AC_ARG_ENABLE(xfree86-utils, AS_HELP_STRING([--enable-xfree86-utils], [Build xfree86 DDX utilities (default: enabled)]), [XF86UTILS=$enableval], [XF86UTILS=yes])
-AC_ARG_ENABLE(xaa, AS_HELP_STRING([--enable-xaa], [Build XAA (default: enabled)]), [XAA=$enableval], [XAA=yes])
-AC_ARG_ENABLE(vgahw, AS_HELP_STRING([--enable-vgahw], [Build Xorg with vga access (default: enabled)]), [VGAHW=$enableval], [VGAHW=yes])
-AC_ARG_ENABLE(vbe, AS_HELP_STRING([--enable-vbe], [Build Xorg with VBE module (default: enabled)]), [VBE=$enableval], [VBE=yes])
-AC_ARG_ENABLE(int10-module, AS_HELP_STRING([--enable-int10-module], [Build Xorg with int10 module (default: enabled)]), [INT10MODULE=$enableval], [INT10MODULE=yes])
-AC_ARG_ENABLE(windowswm, AS_HELP_STRING([--enable-windowswm], [Build XWin with WindowsWM extension (default: no)]), [WINDOWSWM=$enableval], [WINDOWSWM=no])
-AC_ARG_ENABLE(libdrm, AS_HELP_STRING([--enable-libdrm], [Build Xorg with libdrm support (default: enabled)]), [DRM=$enableval],[DRM=yes])
-AC_ARG_ENABLE(clientids, AS_HELP_STRING([--disable-clientids], [Build Xorg with client ID tracking (default: enabled)]), [CLIENTIDS=$enableval], [CLIENTIDS=yes])
-
-dnl DDXes.
-AC_ARG_ENABLE(xorg, AS_HELP_STRING([--enable-xorg], [Build Xorg server (default: auto)]), [XORG=$enableval], [XORG=auto])
-AC_ARG_ENABLE(dmx, AS_HELP_STRING([--enable-dmx], [Build DMX server (default: auto)]), [DMX=$enableval], [DMX=auto])
-AC_ARG_ENABLE(xvfb, AS_HELP_STRING([--enable-xvfb], [Build Xvfb server (default: yes)]), [XVFB=$enableval], [XVFB=yes])
-AC_ARG_ENABLE(xnest, AS_HELP_STRING([--enable-xnest], [Build Xnest server (default: auto)]), [XNEST=$enableval], [XNEST=auto])
-AC_ARG_ENABLE(xquartz, AS_HELP_STRING([--enable-xquartz], [Build Xquartz server for OS-X (default: auto)]), [XQUARTZ=$enableval], [XQUARTZ=auto])
-AC_ARG_ENABLE(standalone-xpbproxy, AS_HELP_STRING([--enable-standalone-xpbproxy], [Build a standalone xpbproxy (in addition to the one integrated into Xquartz as a separate thread) (default: no)]), [STANDALONE_XPBPROXY=$enableval], [STANDALONE_XPBPROXY=no])
-AC_ARG_ENABLE(xwin, AS_HELP_STRING([--enable-xwin], [Build XWin server (default: auto)]), [XWIN=$enableval], [XWIN=auto])
-dnl kdrive and its subsystems
-AC_ARG_ENABLE(kdrive, AS_HELP_STRING([--enable-kdrive], [Build kdrive servers (default: no)]), [KDRIVE=$enableval], [KDRIVE=no])
-AC_ARG_ENABLE(xephyr, AS_HELP_STRING([--enable-xephyr], [Build the kdrive Xephyr server (default: auto)]), [XEPHYR=$enableval], [XEPHYR=auto])
-AC_ARG_ENABLE(xfake, AS_HELP_STRING([--enable-xfake], [Build the kdrive 'fake' server (default: auto)]), [XFAKE=$enableval], [XFAKE=auto])
-AC_ARG_ENABLE(xfbdev, AS_HELP_STRING([--enable-xfbdev], [Build the kdrive framebuffer device server (default: auto)]), [XFBDEV=$enableval], [XFBDEV=auto])
-dnl kdrive options
-AC_ARG_ENABLE(kdrive-kbd, AS_HELP_STRING([--enable-kdrive-kbd], [Build kbd driver for kdrive (default: auto)]), [KDRIVE_KBD=$enableval], [KDRIVE_KBD=auto])
-AC_ARG_ENABLE(kdrive-mouse, AC_HELP_STRING([--enable-kdrive-mouse], [Build mouse driver for kdrive (default: auto)]), [KDRIVE_MOUSE=$enableval], [KDRIVE_MOUSE=auto])
-AC_ARG_ENABLE(kdrive-evdev, AC_HELP_STRING([--enable-kdrive-evdev], [Build evdev driver for kdrive (default: auto)]), [KDRIVE_EVDEV=$enableval], [KDRIVE_EVDEV=auto])
-
-
-dnl chown/chmod to be setuid root as part of build
-dnl Replaces InstallXserverSetUID in imake
-AC_ARG_ENABLE(install-setuid,
- AS_HELP_STRING([--enable-install-setuid],
- [Install Xorg server as owned by root with setuid bit (default: auto)]),
- [SETUID=$enableval], [SETUID=auto])
-AC_MSG_CHECKING([to see if we can install the Xorg server as root])
-if test "x$SETUID" = "xauto" ; then
- case $host_os in
- cygwin*) SETUID="no" ;;
- darwin*) SETUID="no" ;;
- *)
- case $host_cpu in
- sparc) SETUID="no" ;;
- *) SETUID="yes" ;;
- esac
- esac
- if test "x$SETUID" = xyes; then
- touch testfile
- chown root testfile > /dev/null 2>&1 || SETUID="no"
- rm -f testfile
- fi
-fi
-AC_MSG_RESULT([$SETUID])
-AM_CONDITIONAL(INSTALL_SETUID, [test "x$SETUID" = "xyes"])
-
-dnl Issue an error if xtrans.m4 was not found and XTRANS_CONNECTION_FLAGS macro
-dnl was not expanded, since xorg-server with no transport types is rather useless.
-dnl
-dnl If you're seeing an error here, be sure you installed the lib/xtrans module
-dnl first and if it's not in the default location, that you set the ACLOCAL
-dnl environment variable to find it, such as:
-dnl ACLOCAL="aclocal -I ${PREFIX}/share/aclocal"
-m4_pattern_forbid([^XTRANS_CONNECTION_FLAGS$])
-
-# Transport selection macro from xtrans.m4
-XTRANS_CONNECTION_FLAGS
-
-# Secure RPC detection macro from xtrans.m4
-XTRANS_SECURE_RPC_FLAGS
-AM_CONDITIONAL(SECURE_RPC, [test "x$SECURE_RPC" = xyes])
-
-AM_CONDITIONAL(INT10_VM86, [test "x$INT10" = xvm86])
-AM_CONDITIONAL(INT10_X86EMU, [test "x$INT10" = xx86emu])
-AM_CONDITIONAL(INT10_STUB, [test "x$INT10" = xstub])
-if test "x$INT10" = xyes; then
- dnl VM86 headers
- AC_CHECK_HEADERS([sys/vm86.h sys/io.h])
-fi
-
-dnl Handle installing libxf86config
-AM_CONDITIONAL(INSTALL_LIBXF86CONFIG, [test "x$INSTALL_LIBXF86CONFIG" = xyes])
-
-dnl DDX Detection... Yes, it's ugly to have it here... but we need to
-dnl handle this early on so that we don't require unsupported extensions
-case $host_os in
- cygwin*)
- DGA=no
- DRI2=no
- XF86VIDMODE=no
- XSELINUX=no
- XV=no
- ;;
- darwin*)
- DRI2=no
-
- if test x$XQUARTZ = xauto; then
- AC_CACHE_CHECK([whether to build Xquartz],xorg_cv_Carbon_framework,[
- save_LDFLAGS=$LDFLAGS
- LDFLAGS="$LDFLAGS -framework Carbon"
- AC_LINK_IFELSE([char FSFindFolder(); int main() { FSFindFolder(); return 0;}],
- [xorg_cv_Carbon_framework=yes],
- [xorg_cv_Carbon_framework=no])
- LDFLAGS=$save_LDFLAGS])
-
- if test "X$xorg_cv_Carbon_framework" = Xyes; then
- XQUARTZ=yes
- else
- XQUARTZ=no
- fi
- fi
-
- if test "x$XQUARTZ" = xyes ; then
- XQUARTZ=yes
- XVFB=no
- XNEST=no
-
- COMPOSITE=no
- DGA=no
- DPMSExtension=no
- XF86VIDMODE=no
- fi
- ;;
- *) XQUARTZ=no ;;
-esac
-
-dnl ---------------------------------------------------------------------------
-dnl Extension section
-dnl ---------------------------------------------------------------------------
-XEXT_INC='-I$(top_srcdir)/Xext'
-XEXT_LIB='$(top_builddir)/Xext/libXext.la'
-XEXTXORG_LIB='$(top_builddir)/Xext/libXextbuiltin.la'
-
-dnl Optional modules
-VIDEOPROTO="videoproto"
-COMPOSITEPROTO="compositeproto >= 0.4"
-RECORDPROTO="recordproto >= 1.13.99.1"
-SCRNSAVERPROTO="scrnsaverproto >= 1.1"
-RESOURCEPROTO="resourceproto"
-DRIPROTO="xf86driproto >= 2.1.0"
-DRI2PROTO="dri2proto >= 2.3"
-XINERAMAPROTO="xineramaproto"
-BIGFONTPROTO="xf86bigfontproto >= 1.2.0"
-DGAPROTO="xf86dgaproto >= 2.0.99.1"
-GLPROTO="glproto >= 1.4.10"
-DMXPROTO="dmxproto >= 2.2.99.1"
-VIDMODEPROTO="xf86vidmodeproto >= 2.2.99.1"
-WINDOWSWMPROTO="windowswmproto"
-APPLEWMPROTO="applewmproto >= 1.4"
-
-dnl Core modules for most extensions, et al.
-SDK_REQUIRED_MODULES="[xproto >= 7.0.17] [randrproto >= 1.2.99.3] [renderproto >= 0.11] [xextproto >= 7.1.99] [inputproto >= 1.9.99.902] [kbproto >= 1.0.3] fontsproto"
-# Make SDK_REQUIRED_MODULES available for inclusion in xorg-server.pc
-AC_SUBST(SDK_REQUIRED_MODULES)
-
-dnl List of libraries that require a specific version
-LIBAPPLEWM="applewm >= 1.4"
-LIBDMX="dmx >= 1.0.99.1"
-LIBDRI="dri >= 7.8.0"
-LIBDRM="libdrm >= 2.3.0"
-LIBGL="gl >= 7.1.0"
-LIBXEXT="xext >= 1.0.99.4"
-LIBXFONT="xfont >= 1.4.2"
-LIBXI="xi >= 1.2.99.1"
-LIBXTST="xtst >= 1.0.99.2"
-LIBPCIACCESS="pciaccess >= 0.8.0"
-LIBGLIB="glib-2.0 >= 2.16"
-LIBUDEV="libudev >= 143"
-LIBSELINUX="libselinux >= 2.0.86"
-LIBDBUS="dbus-1 >= 1.0"
-LIBPIXMAN="pixman-1 >= 0.21.6"
-
-dnl Pixman is always required, but we separate it out so we can link
-dnl specific modules against it
-PKG_CHECK_MODULES(PIXMAN, $LIBPIXMAN)
-REQUIRED_LIBS="$REQUIRED_LIBS $LIBPIXMAN $LIBXFONT xau"
-
-REQUIRED_MODULES="[fixesproto >= 4.1] [damageproto >= 1.1] [xcmiscproto >= 1.2.0] [xtrans >= 1.2.2] [bigreqsproto >= 1.1.0] $SDK_REQUIRED_MODULES"
-
-if test "x$CONFIG_UDEV" = xyes &&
- { test "x$CONFIG_DBUS_API" = xyes || test "x$CONFIG_HAL" = xyes; }; then
- AC_MSG_ERROR([Hotplugging through both libudev and dbus/hal not allowed])
-fi
-
-PKG_CHECK_MODULES(UDEV, $LIBUDEV, [HAVE_LIBUDEV=yes], [HAVE_LIBUDEV=no])
-if test "x$CONFIG_UDEV" = xauto; then
- CONFIG_UDEV="$HAVE_LIBUDEV"
-fi
-AM_CONDITIONAL(CONFIG_UDEV, [test "x$CONFIG_UDEV" = xyes])
-if test "x$CONFIG_UDEV" = xyes; then
- CONFIG_DBUS_API=no
- CONFIG_HAL=no
- if ! test "x$HAVE_LIBUDEV" = xyes; then
- AC_MSG_ERROR([udev configuration API requested, but libudev is not installed])
- fi
- AC_DEFINE(CONFIG_UDEV, 1, [Use libudev for input hotplug])
-fi
-
-dnl HAVE_DBUS is true if we actually have the D-Bus library, whereas
-dnl CONFIG_DBUS_API is true if we want to enable the D-Bus config
-dnl API.
-PKG_CHECK_MODULES(DBUS, $LIBDBUS, [HAVE_DBUS=yes], [HAVE_DBUS=no])
-if test "x$HAVE_DBUS" = xyes; then
- AC_DEFINE(HAVE_DBUS, 1, [Have D-Bus support])
-fi
-AM_CONDITIONAL(HAVE_DBUS, [test "x$HAVE_DBUS" = xyes])
-
-if test "x$CONFIG_DBUS_API" = xauto; then
- CONFIG_DBUS_API="$HAVE_DBUS"
-fi
-if test "x$CONFIG_DBUS_API" = xyes; then
- if ! test "x$HAVE_DBUS" = xyes; then
- AC_MSG_ERROR([D-Bus configuration API requested, but D-Bus is not installed.])
- fi
-
- AC_DEFINE(CONFIG_DBUS_API, 1, [Use the D-Bus input configuration API])
- CONFIG_NEED_DBUS="yes"
-fi
-AM_CONDITIONAL(CONFIG_DBUS_API, [test "x$CONFIG_DBUS_API" = xyes])
-
-PKG_CHECK_MODULES(HAL, hal, [HAVE_HAL=yes], [HAVE_HAL=no])
-if test "x$CONFIG_HAL" = xauto; then
- CONFIG_HAL="$HAVE_HAL"
-fi
-if test "x$CONFIG_HAL" = xyes; then
- if ! test "x$HAVE_HAL" = xyes; then
- AC_MSG_ERROR([HAL hotplug API requested, but HAL is not installed.])
- fi
-
- AC_DEFINE(CONFIG_HAL, 1, [Use the HAL hotplug API])
- CONFIG_NEED_DBUS="yes"
-fi
-AM_CONDITIONAL(CONFIG_HAL, [test "x$CONFIG_HAL" = xyes])
-
-if test "x$CONFIG_NEED_DBUS" = xyes; then
- AC_DEFINE(CONFIG_NEED_DBUS, 1, [Use D-Bus for input hotplug])
-fi
-AM_CONDITIONAL(CONFIG_NEED_DBUS, [test "x$CONFIG_NEED_DBUS" = xyes])
-
-if test "x$USE_SIGIO_BY_DEFAULT" = xyes; then
- USE_SIGIO_BY_DEFAULT_VALUE=TRUE
-else
- USE_SIGIO_BY_DEFAULT_VALUE=FALSE
-fi
-AC_DEFINE_UNQUOTED([USE_SIGIO_BY_DEFAULT], [$USE_SIGIO_BY_DEFAULT_VALUE],
- [Use SIGIO handlers for input device events by default])
-
-AC_MSG_CHECKING([for glibc...])
-AC_PREPROC_IFELSE([
-#include <features.h>
-#ifndef __GLIBC__
-#error
-#endif
-], glibc=yes, glibc=no)
-AC_MSG_RESULT([$glibc])
-
-AC_CHECK_FUNCS([clock_gettime], [have_clock_gettime=yes],
- [AC_CHECK_LIB([rt], [clock_gettime], [have_clock_gettime=-lrt],
- [have_clock_gettime=no])])
-
-AC_MSG_CHECKING([for a useful monotonic clock ...])
-
-if ! test "x$have_clock_gettime" = xno; then
- if ! test "x$have_clock_gettime" = xyes; then
- CLOCK_LIBS="$have_clock_gettime"
- else
- CLOCK_LIBS=""
- fi
-
- LIBS_SAVE="$LIBS"
- LIBS="$CLOCK_LIBS"
- CPPFLAGS_SAVE="$CPPFLAGS"
-
- if test x"$glibc" = xyes; then
- CPPFLAGS="$CPPFLAGS -D_POSIX_C_SOURCE=200112L"
- fi
-
- AC_RUN_IFELSE([
-#include <time.h>
-
-int main(int argc, char *argv[[]]) {
- struct timespec tp;
-
- if (clock_gettime(CLOCK_MONOTONIC, &tp) == 0)
- return 0;
- else
- return 1;
-}
- ], [MONOTONIC_CLOCK=yes], [MONOTONIC_CLOCK=no],
- [MONOTONIC_CLOCK="cross compiling"])
-
- LIBS="$LIBS_SAVE"
- CPPFLAGS="$CPPFLAGS_SAVE"
-else
- MONOTONIC_CLOCK=no
-fi
-
-AC_MSG_RESULT([$MONOTONIC_CLOCK])
-
-if test "x$MONOTONIC_CLOCK" = xyes; then
- AC_DEFINE(MONOTONIC_CLOCK, 1, [Have monotonic clock from clock_gettime()])
- LIBS="$LIBS $CLOCK_LIBS"
-fi
-
-AM_CONDITIONAL(XV, [test "x$XV" = xyes])
-if test "x$XV" = xyes; then
- AC_DEFINE(XV, 1, [Support Xv extension])
- AC_DEFINE(XvExtension, 1, [Build Xv extension])
- REQUIRED_MODULES="$REQUIRED_MODULES $VIDEOPROTO"
- SDK_REQUIRED_MODULES="$SDK_REQUIRED_MODULES $VIDEOPROTO"
-else
- XVMC=no
-fi
-
-AM_CONDITIONAL(XVMC, [test "x$XVMC" = xyes])
-if test "x$XVMC" = xyes; then
- AC_DEFINE(XvMCExtension, 1, [Build XvMC extension])
-fi
-
-AM_CONDITIONAL(XREGISTRY, [test "x$XREGISTRY" = xyes])
-if test "x$XREGISTRY" = xyes; then
- AC_DEFINE(XREGISTRY, 1, [Build registry module])
-fi
-
-AM_CONDITIONAL(COMPOSITE, [test "x$COMPOSITE" = xyes])
-if test "x$COMPOSITE" = xyes; then
- AC_DEFINE(COMPOSITE, 1, [Support Composite Extension])
- REQUIRED_MODULES="$REQUIRED_MODULES $COMPOSITEPROTO"
- COMPOSITE_LIB='$(top_builddir)/composite/libcomposite.la'
- COMPOSITE_INC='-I$(top_srcdir)/composite'
-fi
-
-AM_CONDITIONAL(MITSHM, [test "x$MITSHM" = xyes])
-if test "x$MITSHM" = xyes; then
- AC_DEFINE(MITSHM, 1, [Support MIT-SHM extension])
- AC_DEFINE(HAS_SHM, 1, [Support SHM])
-fi
-
-AM_CONDITIONAL(RECORD, [test "x$RECORD" = xyes])
-if test "x$RECORD" = xyes; then
- AC_DEFINE(XRECORD, 1, [Support Record extension])
- REQUIRED_MODULES="$REQUIRED_MODULES $RECORDPROTO"
- RECORD_LIB='$(top_builddir)/record/librecord.la'
-fi
-
-AM_CONDITIONAL(SCREENSAVER, [test "x$SCREENSAVER" = xyes])
-if test "x$SCREENSAVER" = xyes; then
- AC_DEFINE(SCREENSAVER, 1, [Support MIT-SCREEN-SAVER extension])
- REQUIRED_MODULES="$REQUIRED_MODULES $SCRNSAVERPROTO"
-fi
-
-AM_CONDITIONAL(RES, [test "x$RES" = xyes])
-if test "x$RES" = xyes; then
- AC_DEFINE(RES, 1, [Support X resource extension])
- REQUIRED_MODULES="$REQUIRED_MODULES $RESOURCEPROTO"
-fi
-
-# The XRes extension may support client ID tracking only if it has
-# been specifically enabled. Client ID tracking is implicitly not
-# supported if XRes extension is disabled.
-AC_MSG_CHECKING([whether to track client ids])
-if test "x$RES" = xyes && test "x$CLIENTIDS" = xyes; then
- AC_DEFINE(CLIENTIDS, 1, [Support client ID tracking])
-else
- CLIENTIDS=no
-fi
-AC_MSG_RESULT([$CLIENTIDS])
-AM_CONDITIONAL(CLIENTIDS, [test "x$CLIENTIDS" = xyes])
-
-if test "x$GLX" = xyes; then
- PKG_CHECK_MODULES([XLIB], [x11])
- PKG_CHECK_MODULES([GL], $GLPROTO $LIBGL)
- AC_SUBST(XLIB_CFLAGS)
- AC_DEFINE(GLXEXT, 1, [Build GLX extension])
- GLX_LIBS='$(top_builddir)/glx/libglx.la'
- GLX_SYS_LIBS="$GLX_SYS_LIBS"
-else
- GLX=no
-fi
-AM_CONDITIONAL(GLX, test "x$GLX" = xyes)
-
-if test "x$AIGLX" = xyes -a "x$GLX" = xyes -a "x$DRI" = xyes; then
- AC_DEFINE(AIGLX, 1, [Build AIGLX loader])
-else
- AIGLX=no
-fi
-AM_CONDITIONAL(AIGLX, test "x$AIGLX" = xyes)
-
-if test "x$GLX_USE_TLS" = xyes ; then
- GLX_DEFINES="-DGLX_USE_TLS -DPTHREADS"
- GLX_SYS_LIBS="$GLX_SYS_LIBS -lpthread"
-fi
-AC_SUBST([GLX_DEFINES])
-
-AM_CONDITIONAL(DRI, test "x$DRI" = xyes)
-if test "x$DRI" = xyes; then
- AC_DEFINE(XF86DRI, 1, [Build DRI extension])
- PKG_CHECK_MODULES([DRIPROTO], [$DRIPROTO])
- PKG_CHECK_MODULES([DRI], $GLPROTO $LIBDRI)
- AC_SUBST(DRIPROTO_CFLAGS)
-fi
-
-PKG_CHECK_MODULES([DRI2PROTO], $DRI2PROTO,
- [HAVE_DRI2PROTO=yes], [HAVE_DRI2PROTO=no])
-case "$DRI2,$HAVE_DRI2PROTO" in
- yes,no)
- AC_MSG_ERROR([DRI2 requested, but dri2proto not found.])
- ;;
- yes,yes | auto,yes)
- AC_DEFINE(DRI2, 1, [Build DRI2 extension])
- DRI2=yes
- SDK_REQUIRED_MODULES="$SDK_REQUIRED_MODULES $DRI2PROTO"
- ;;
-esac
-AM_CONDITIONAL(DRI2, test "x$DRI2" = xyes)
-
-if test "x$DRI" = xyes || test "x$DRI2" = xyes; then
- if test "x$DRM" = xyes; then
- AC_DEFINE(WITH_LIBDRM, 1, [Building with libdrm support])
- PKG_CHECK_MODULES([LIBDRM], $LIBDRM)
- fi
-fi
-
-if test "x$DRI2" = xyes; then
- save_CFLAGS=$CFLAGS
- CFLAGS="$GL_CFLAGS $LIBDRM_CFLAGS"
- AC_COMPILE_IFELSE([AC_LANG_SOURCE([[#include <GL/gl.h>
-#include <GL/internal/dri_interface.h>
-#ifndef __DRI_DRI2
-#error DRI2 extension not available.
-#endif]])],
- [HAVE_DRI2EXTENSION=yes],
- [HAVE_DRI2EXTENSION=no])
- CFLAGS=$save_CFLAGS
- if test "x$HAVE_DRI2EXTENSION" = xyes; then
- AC_DEFINE(DRI2_AIGLX, 1, [Build DRI2 AIGLX loader])
- DRI2_AIGLX=yes
- else
- AC_MSG_NOTICE([DRI2 AIGLX disabled, __DRI_DRI2 not defined in dri_interface.h.])
- DRI2_AIGLX=no
- fi
-fi
-AM_CONDITIONAL(DRI2_AIGLX, test "x$DRI2_AIGLX" = xyes)
-
-
-AM_CONDITIONAL(XINERAMA, [test "x$XINERAMA" = xyes])
-if test "x$XINERAMA" = xyes; then
- AC_DEFINE(XINERAMA, 1, [Support Xinerama extension])
- AC_DEFINE(PANORAMIX, 1, [Internal define for Xinerama])
- REQUIRED_MODULES="$REQUIRED_MODULES $XINERAMAPROTO"
- SDK_REQUIRED_MODULES="$SDK_REQUIRED_MODULES $XINERAMAPROTO"
-fi
-
-AM_CONDITIONAL(XACE, [test "x$XACE" = xyes])
-if test "x$XACE" = xyes; then
- AC_DEFINE(XACE, 1, [Build X-ACE extension])
-fi
-
-AM_CONDITIONAL(XSELINUX, [test "x$XSELINUX" = xyes])
-if test "x$XSELINUX" = xyes; then
- if test "x$XACE" != xyes; then
- AC_MSG_ERROR([cannot build SELinux extension without X-ACE])
- fi
- AC_CHECK_HEADERS([libaudit.h], [], AC_MSG_ERROR([SELinux extension requires audit system headers]))
- AC_CHECK_LIB(audit, audit_open, [], AC_MSG_ERROR([SELinux extension requires audit system library]))
- PKG_CHECK_MODULES([SELINUX], $LIBSELINUX)
- SELINUX_LIBS="$SELINUX_LIBS -laudit"
- AC_DEFINE(XSELINUX, 1, [Build SELinux extension])
-fi
-
-AM_CONDITIONAL(XCSECURITY, [test "x$XCSECURITY" = xyes])
-if test "x$XCSECURITY" = xyes; then
- if test "x$XACE" != xyes; then
- AC_MSG_ERROR([cannot build Security extension without X-ACE])
- fi
- AC_DEFINE(XCSECURITY, 1, [Build Security extension])
-fi
-
-AM_CONDITIONAL(DBE, [test "x$DBE" = xyes])
-if test "x$DBE" = xyes; then
- AC_DEFINE(DBE, 1, [Support DBE extension])
- DBE_LIB='$(top_builddir)/dbe/libdbe.la'
-fi
-
-AM_CONDITIONAL(XF86BIGFONT, [test "x$XF86BIGFONT" = xyes])
-if test "x$XF86BIGFONT" = xyes; then
- AC_DEFINE(XF86BIGFONT, 1, [Support XF86 Big font extension])
- REQUIRED_MODULES="$REQUIRED_MODULES $BIGFONTPROTO"
-fi
-
-AM_CONDITIONAL(DPMSExtension, [test "x$DPMSExtension" = xyes])
-if test "x$DPMSExtension" = xyes; then
- AC_DEFINE(DPMSExtension, 1, [Support DPMS extension])
-fi
-
-AC_DEFINE(RENDER, 1, [Support RENDER extension])
-RENDER_LIB='$(top_builddir)/render/librender.la'
-RENDER_INC='-I$(top_srcdir)/render'
-
-AC_DEFINE(RANDR, 1, [Support RANDR extension])
-RANDR_LIB='$(top_builddir)/randr/librandr.la'
-RANDR_INC='-I$(top_srcdir)/randr'
-
-AC_DEFINE(XFIXES,1,[Support XFixes extension])
-FIXES_LIB='$(top_builddir)/xfixes/libxfixes.la'
-FIXES_INC='-I$(top_srcdir)/xfixes'
-
-AC_DEFINE(DAMAGE,1,[Support Damage extension])
-DAMAGE_LIB='$(top_builddir)/damageext/libdamageext.la'
-DAMAGE_INC='-I$(top_srcdir)/damageext'
-MIEXT_DAMAGE_LIB='$(top_builddir)/miext/damage/libdamage.la'
-MIEXT_DAMAGE_INC='-I$(top_srcdir)/miext/damage'
-
-# XINPUT extension is integral part of the server
-AC_DEFINE(XINPUT, 1, [Support X Input extension])
-XI_LIB='$(top_builddir)/Xi/libXi.la'
-XI_INC='-I$(top_srcdir)/Xi'
-
-AM_CONDITIONAL(XF86UTILS, test "x$XF86UTILS" = xyes)
-AM_CONDITIONAL(XAA, test "x$XAA" = xyes)
-AM_CONDITIONAL(VGAHW, test "x$VGAHW" = xyes)
-AM_CONDITIONAL(VBE, test "x$VBE" = xyes)
-AM_CONDITIONAL(INT10MODULE, test "x$INT10MODULE" = xyes)
-
-AC_DEFINE(SHAPE, 1, [Support SHAPE extension])
-
-AC_DEFINE_DIR(XKB_BASE_DIRECTORY, XKBPATH, [Path to XKB data])
-AC_ARG_WITH(xkb-bin-directory,
- AS_HELP_STRING([--with-xkb-bin-directory=DIR], [Directory containing xkbcomp program]),
- [XKB_BIN_DIRECTORY="$withval"],
- [XKB_BIN_DIRECTORY="$bindir"])
-
-AC_DEFINE_DIR(XKB_BIN_DIRECTORY, XKB_BIN_DIRECTORY, [Path to XKB bin dir])
-
-dnl Make sure XKM_OUTPUT_DIR is an absolute path
-XKBOUTPUT_FIRSTCHAR=`echo $XKBOUTPUT | cut -b 1`
-if [[ x$XKBOUTPUT_FIRSTCHAR != x/ -a x$XKBOUTPUT_FIRSTCHAR != 'x$' ]] ; then
- XKBOUTPUT="$XKB_BASE_DIRECTORY/$XKBOUTPUT"
-fi
-
-dnl XKM_OUTPUT_DIR (used in code) must end in / or file names get hosed
-dnl XKB_COMPILED_DIR (used in Makefiles) must not or install-sh gets confused
-
-XKBOUTPUT=`echo $XKBOUTPUT/ | $SED 's|/*$|/|'`
-XKB_COMPILED_DIR=`echo $XKBOUTPUT | $SED 's|/*$||'`
-AC_DEFINE_DIR(XKM_OUTPUT_DIR, XKBOUTPUT, [Path to XKB output dir])
-AC_SUBST(XKB_COMPILED_DIR)
-
-if test "x$XKB_DFLT_RULES" = x; then
- case $host_os in
- linux*)
- dnl doesn't take AutoAddDevices into account, but whatever.
- if test "x$CONFIG_HAL" = xyes; then
- XKB_DFLT_RULES="evdev"
- else
- XKB_DFLT_RULES="base"
- fi
- ;;
- *)
- XKB_DFLT_RULES="base"
- ;;
- esac
-fi
-AC_DEFINE_UNQUOTED(XKB_DFLT_RULES, ["$XKB_DFLT_RULES"], [Default XKB ruleset])
-AC_DEFINE_UNQUOTED(XKB_DFLT_MODEL, ["$XKB_DFLT_MODEL"], [Default XKB model])
-AC_DEFINE_UNQUOTED(XKB_DFLT_LAYOUT, ["$XKB_DFLT_LAYOUT"], [Default XKB layout])
-AC_DEFINE_UNQUOTED(XKB_DFLT_VARIANT, ["$XKB_DFLT_VARIANT"], [Default XKB variant])
-AC_DEFINE_UNQUOTED(XKB_DFLT_OPTIONS, ["$XKB_DFLT_OPTIONS"], [Default XKB options])
-
-XKB_LIB='$(top_builddir)/xkb/libxkb.la'
-XKB_STUB_LIB='$(top_builddir)/xkb/libxkbstubs.la'
-REQUIRED_MODULES="$REQUIRED_MODULES xkbfile"
-
-AC_CHECK_FUNC(strcasecmp, [], AC_DEFINE([NEED_STRCASECMP], 1,
- [Do not have 'strcasecmp'.]))
-AC_CHECK_FUNC(strncasecmp, [], AC_DEFINE([NEED_STRNCASECMP], 1,
- [Do not have 'strncasecmp'.]))
-AC_CHECK_FUNC(strcasestr, [], AC_DEFINE([NEED_STRCASESTR], 1,
- [Do not have 'strcasestr'.]))
-
-PKG_CHECK_MODULES([XDMCP], [xdmcp], [have_libxdmcp="yes"], [have_libxdmcp="no"])
-if test "x$have_libxdmcp" = xyes; then
- AC_CHECK_LIB(Xdmcp, XdmcpWrap, [have_xdmcpwrap="yes"], [have_xdmcpwrap="no"], [$XDMCP_LIBS])
-fi
-if test "x$XDMCP" = xauto; then
- if test "x$have_libxdmcp" = xyes; then
- XDMCP=yes
- else
- XDMCP=no
- fi
-fi
-if test "x$XDMAUTH" = xauto; then
- if test "x$have_libxdmcp" = xyes && test "x$have_xdmcpwrap" = xyes; then
- XDMAUTH=yes
- else
- XDMAUTH=no
- fi
-fi
-
-AM_CONDITIONAL(XDMCP, [test "x$XDMCP" = xyes])
-if test "x$XDMCP" = xyes; then
- AC_DEFINE(XDMCP, 1, [Support XDM Control Protocol])
- REQUIRED_LIBS="$REQUIRED_LIBS xdmcp"
- XDMCP_MODULES="xdmcp"
-fi
-
-AM_CONDITIONAL(XDMAUTH, [test "x$XDMAUTH" = xyes])
-if test "x$XDMAUTH" = xyes; then
- AC_DEFINE(HASXDMAUTH,1,[Support XDM-AUTH*-1])
- if ! test "x$XDMCP" = xyes; then
- REQUIRED_LIBS="$REQUIRED_LIBS xdmcp"
- XDMCP_MODULES="xdmcp"
- fi
-fi
-
-AC_DEFINE_DIR(COMPILEDDEFAULTFONTPATH, FONTPATH, [Default font path])
-AC_DEFINE_DIR(PCI_TXT_IDS_PATH, PCI_TXT_IDS_DIR, [Default PCI text file ID path])
-AC_DEFINE_DIR(SERVER_MISC_CONFIG_PATH, SERVERCONFIG, [Server miscellaneous config path])
-AC_DEFINE_DIR(BASE_FONT_PATH, FONTROOTDIR, [Default base font path])
-dridriverdir=`$PKG_CONFIG --variable=dridriverdir dri`
-AC_DEFINE_DIR(DRI_DRIVER_PATH, dridriverdir, [Default DRI driver path])
-AC_DEFINE_UNQUOTED(XVENDORNAME, ["$VENDOR_NAME"], [Vendor name])
-AC_DEFINE_UNQUOTED(XVENDORNAMESHORT, ["$VENDOR_NAME_SHORT"], [Short vendor name])
-AC_DEFINE_UNQUOTED(XORG_DATE, ["$RELEASE_DATE"], [Vendor release])
-AC_DEFINE_UNQUOTED(XORG_MAN_VERSION, ["$VENDOR_MAN_VERSION"], [Vendor man version])
-AC_DEFINE_UNQUOTED(BUILDERADDR, ["$BUILDERADDR"], [Builder address])
-
-if test -z "$OSNAME"; then
- OSNAME="UNKNOWN"
-fi
-
-AC_DEFINE_UNQUOTED(OSNAME, ["$OSNAME"], [Operating System Name])
-AC_DEFINE_UNQUOTED(OSVENDOR, ["$OSVENDOR"], [Operating System Vendor])
-AC_DEFINE_UNQUOTED(BUILDERSTRING, ["$BUILDERSTRING"], [Builder string])
-
-AC_SUBST([VENDOR_NAME_SHORT])
-AC_DEFINE_UNQUOTED(VENDOR_NAME, ["$VENDOR_NAME"], [Vendor name])
-AC_DEFINE_UNQUOTED(VENDOR_NAME_SHORT, ["$VENDOR_NAME_SHORT"], [Vendor name])
-AC_DEFINE_UNQUOTED(VENDOR_RELEASE, [$VENDOR_RELEASE], [Vendor release])
-AC_DEFINE_UNQUOTED(VENDOR_MAN_VERSION, ["$VENDOR_MAN_VERSION"], [Vendor man version])
-
-AC_DEFINE(NO_LIBCWRAPPER, 1, [Define to 1 if modules should avoid the libcwrapper])
-
-if test "x$DEBUGGING" = xyes; then
- AC_DEFINE(DEBUG, 1, [Enable debugging code])
-fi
-AM_CONDITIONAL(DEBUG, [test "x$DEBUGGING" = xyes])
-
-AC_DEFINE(XTEST, 1, [Support XTest extension])
-AC_DEFINE(XSYNC, 1, [Support XSync extension])
-AC_DEFINE(XCMISC, 1, [Support XCMisc extension])
-AC_DEFINE(BIGREQS, 1, [Support BigRequests extension])
-
-if test "x$SPECIAL_DTRACE_OBJECTS" = "xyes" ; then
- DIX_LIB='$(top_builddir)/dix/dix.O'
- OS_LIB='$(top_builddir)/os/os.O $(SHA1_LIBS) $(DLOPEN_LIBS)'
-else
- DIX_LIB='$(top_builddir)/dix/libdix.la'
- OS_LIB='$(top_builddir)/os/libos.la'
-fi
-AC_SUBST([DIX_LIB])
-AC_SUBST([OS_LIB])
-
-MAIN_LIB='$(top_builddir)/dix/libmain.la'
-AC_SUBST([MAIN_LIB])
-
-MI_LIB='$(top_builddir)/mi/libmi.la'
-MI_EXT_LIB='$(top_builddir)/mi/libmiext.la'
-MI_INC='-I$(top_srcdir)/mi'
-FB_LIB='$(top_builddir)/fb/libfb.la'
-FB_INC='-I$(top_srcdir)/fb'
-MIEXT_SHADOW_INC='-I$(top_srcdir)/miext/shadow'
-MIEXT_SHADOW_LIB='$(top_builddir)/miext/shadow/libshadow.la'
-MIEXT_SYNC_INC='-I$(top_srcdir)/miext/sync'
-MIEXT_SYNC_LIB='$(top_builddir)/miext/sync/libsync.la'
-CORE_INCS='-I$(top_srcdir)/include -I$(top_builddir)/include'
-
-# SHA1 hashing
-AC_ARG_WITH([sha1],
- [AS_HELP_STRING([--with-sha1=libc|libmd|libgcrypt|libcrypto|libsha1|CommonCrypto],
- [choose SHA1 implementation])])
-AC_CHECK_FUNC([SHA1Init], [HAVE_SHA1_IN_LIBC=yes])
-if test "x$with_sha1" = x && test "x$HAVE_SHA1_IN_LIBC" = xyes; then
- with_sha1=libc
-fi
-if test "x$with_sha1" = xlibc && test "x$HAVE_SHA1_IN_LIBC" != xyes; then
- AC_MSG_ERROR([libc requested but not found])
-fi
-if test "x$with_sha1" = xlibc; then
- AC_DEFINE([HAVE_SHA1_IN_LIBC], [1],
- [Use libc SHA1 functions])
- SHA1_LIBS=""
-fi
-AC_CHECK_FUNC([CC_SHA1_Init], [HAVE_SHA1_IN_COMMONCRYPTO=yes])
-if test "x$with_sha1" = x && test "x$HAVE_SHA1_IN_COMMONCRYPTO" = xyes; then
- with_sha1=CommonCrypto
-fi
-if test "x$with_sha1" = xCommonCrypto && test "x$HAVE_SHA1_IN_COMMONCRYPTO" != xyes; then
- AC_MSG_ERROR([CommonCrypto requested but not found])
-fi
-if test "x$with_sha1" = xCommonCrypto; then
- AC_DEFINE([HAVE_SHA1_IN_COMMONCRYPTO], [1],
- [Use CommonCrypto SHA1 functions])
- SHA1_LIBS=""
-fi
-AC_CHECK_LIB([md], [SHA1Init], [HAVE_LIBMD=yes])
-if test "x$with_sha1" = x && test "x$HAVE_LIBMD" = xyes; then
- with_sha1=libmd
-fi
-if test "x$with_sha1" = xlibmd && test "x$HAVE_LIBMD" != xyes; then
- AC_MSG_ERROR([libmd requested but not found])
-fi
-if test "x$with_sha1" = xlibmd; then
- AC_DEFINE([HAVE_SHA1_IN_LIBMD], [1],
- [Use libmd SHA1 functions])
- SHA1_LIBS=-lmd
-fi
-PKG_CHECK_MODULES([LIBSHA1], [libsha1], [HAVE_LIBSHA1=yes], [HAVE_LIBSHA1=no])
-if test "x$with_sha1" = x && test "x$HAVE_LIBSHA1" = xyes; then
- with_sha1=libsha1
-fi
-if test "x$with_sha1" = xlibsha1 && test "x$HAVE_LIBSHA1" != xyes; then
- AC_MSG_ERROR([libsha1 requested but not found])
-fi
-if test "x$with_sha1" = xlibsha1; then
- AC_DEFINE([HAVE_SHA1_IN_LIBSHA1], [1],
- [Use libsha1 for SHA1])
- SHA1_LIBS=-lsha1
-fi
-AC_CHECK_LIB([gcrypt], [gcry_md_open], [HAVE_LIBGCRYPT=yes])
-if test "x$with_sha1" = x && test "x$HAVE_LIBGCRYPT" = xyes; then
- with_sha1=libgcrypt
-fi
-if test "x$with_sha1" = xlibgcrypt && test "x$HAVE_LIBGCRYPT" != xyes; then
- AC_MSG_ERROR([libgcrypt requested but not found])
-fi
-if test "x$with_sha1" = xlibgcrypt; then
- AC_DEFINE([HAVE_SHA1_IN_LIBGCRYPT], [1],
- [Use libgcrypt SHA1 functions])
- SHA1_LIBS=-lgcrypt
-fi
-# We don't need all of the OpenSSL libraries, just libcrypto
-AC_CHECK_LIB([crypto], [SHA1_Init], [HAVE_LIBCRYPTO=yes])
-PKG_CHECK_MODULES([OPENSSL], [openssl], [HAVE_OPENSSL_PKC=yes],
- [HAVE_OPENSSL_PKC=no])
-if test "x$HAVE_LIBCRYPTO" = xyes || test "x$HAVE_OPENSSL_PKC" = xyes; then
- if test "x$with_sha1" = x; then
- with_sha1=libcrypto
- fi
-else
- if test "x$with_sha1" = xlibcrypto; then
- AC_MSG_ERROR([OpenSSL libcrypto requested but not found])
- fi
-fi
-if test "x$with_sha1" = xlibcrypto; then
- if test "x$HAVE_LIBCRYPTO" = xyes; then
- SHA1_LIBS=-lcrypto
- else
- SHA1_LIBS="$OPENSSL_LIBS"
- SHA1_CFLAGS="$OPENSSL_CFLAGS"
- fi
-fi
-AC_MSG_CHECKING([for SHA1 implementation])
-if test "x$with_sha1" = x; then
- AC_MSG_ERROR([No suitable SHA1 implementation found])
-fi
-AC_MSG_RESULT([$with_sha1])
-AC_SUBST(SHA1_LIBS)
-AC_SUBST(SHA1_CFLAGS)
-
-PKG_CHECK_MODULES([XSERVERCFLAGS], [$REQUIRED_MODULES $REQUIRED_LIBS])
-PKG_CHECK_MODULES([XSERVERLIBS], [$REQUIRED_LIBS])
-
-# Autotools has some unfortunate issues with library handling. In order to
-# get a server to rebuild when a dependency in the tree is changed, it must
-# be listed in SERVERNAME_DEPENDENCIES. However, no system libraries may be
-# listed there, or some versions of autotools will break (especially if a -L
-# is required to find the library). So, we keep two sets of libraries
-# detected: NAMESPACE_LIBS for in-tree libraries to be linked against, which
-# will go into the _DEPENDENCIES and _LDADD of the server, and
-# NAMESPACE_SYS_LIBS which will go into only the _LDADD. The
-# NAMESPACEMODULES_LIBS detected from pkgconfig should always go in
-# NAMESPACE_SYS_LIBS.
-#
-# XSERVER_LIBS is the set of in-tree libraries which all servers require.
-# XSERVER_SYS_LIBS is the set of out-of-tree libraries which all servers
-# require.
-#
-XSERVER_CFLAGS="${XSERVER_CFLAGS} ${XSERVERCFLAGS_CFLAGS}"
-XSERVER_LIBS="$DIX_LIB $MI_LIB $OS_LIB"
-XSERVER_SYS_LIBS="${XSERVERLIBS_LIBS} ${SYS_LIBS} ${LIBS}"
-AC_SUBST([XSERVER_LIBS])
-AC_SUBST([XSERVER_SYS_LIBS])
-
-UTILS_SYS_LIBS="${SYS_LIBS}"
-AC_SUBST([UTILS_SYS_LIBS])
-
-# The Xorg binary needs to export symbols so that they can be used from modules
-# Some platforms require extra flags to do this. libtool should set the
-# necessary flags for each platform when -export-dynamic is passed to it.
-LD_EXPORT_SYMBOLS_FLAG="-export-dynamic"
-AC_SUBST([LD_EXPORT_SYMBOLS_FLAG])
-
-dnl Imake defines SVR4 on SVR4 systems, and many files check for it, so
-dnl we need to replicate that here until those can all be fixed
-AC_MSG_CHECKING([if SVR4 needs to be defined])
-AC_EGREP_CPP([I_AM_SVR4],[
-#if defined(SVR4) || defined(__svr4__) || defined(__SVR4)
- I_AM_SVR4
-#endif
-],[
-AC_DEFINE([SVR4],1,[Define to 1 on systems derived from System V Release 4])
-AC_MSG_RESULT([yes])], AC_MSG_RESULT([no]))
-
-XSERVER_CFLAGS="$XSERVER_CFLAGS $CORE_INCS $XEXT_INC $COMPOSITE_INC $DAMAGE_INC $FIXES_INC $XI_INC $MI_INC $MIEXT_SYNC_INC $MIEXT_SHADOW_INC $MIEXT_LAYER_INC $MIEXT_DAMAGE_INC $RENDER_INC $RANDR_INC $FB_INC"
-
-dnl ---------------------------------------------------------------------------
-dnl DDX section.
-dnl ---------------------------------------------------------------------------
-
-dnl Xvfb DDX
-
-AC_MSG_CHECKING([whether to build Xvfb DDX])
-AC_MSG_RESULT([$XVFB])
-AM_CONDITIONAL(XVFB, [test "x$XVFB" = xyes])
-
-if test "x$XVFB" = xyes; then
- XVFB_LIBS="$FB_LIB $FIXES_LIB $XEXT_LIB $DBE_LIB $RECORD_LIB $GLX_LIBS $RANDR_LIB $RENDER_LIB $DAMAGE_LIB $MIEXT_SYNC_LIB $MIEXT_DAMAGE_LIB $MIEXT_SHADOW_LIB $XI_LIB $XKB_LIB $XKB_STUB_LIB $COMPOSITE_LIB"
- XVFB_SYS_LIBS="$XVFBMODULES_LIBS $GLX_SYS_LIBS"
- AC_SUBST([XVFB_LIBS])
- AC_SUBST([XVFB_SYS_LIBS])
-fi
-
-
-dnl Xnest DDX
-
-PKG_CHECK_MODULES(XNESTMODULES, [$LIBXEXT x11 xau $XDMCP_MODULES], [have_xnest=yes], [have_xnest=no])
-AC_MSG_CHECKING([whether to build Xnest DDX])
-if test "x$XNEST" = xauto; then
- XNEST="$have_xnest"
-fi
-AC_MSG_RESULT([$XNEST])
-AM_CONDITIONAL(XNEST, [test "x$XNEST" = xyes])
-
-if test "x$XNEST" = xyes; then
- if test "x$have_xnest" = xno; then
- AC_MSG_ERROR([Xnest build explicitly requested, but required modules not found.])
- fi
- XNEST_LIBS="$FB_LIB $FIXES_LIB $MI_LIB $XEXT_LIB $DBE_LIB $RECORD_LIB $GLX_LIBS $RANDR_LIB $RENDER_LIB $DAMAGE_LIB $MIEXT_SYNC_LIB $MIEXT_DAMAGE_LIB $MIEXT_SHADOW_LIB $XI_LIB $XKB_LIB $XKB_STUB_LIB $COMPOSITE_LIB $MAIN_LIB $DIX_LIB $OS_LIB"
- XNEST_SYS_LIBS="$XNESTMODULES_LIBS $GLX_SYS_LIBS"
- AC_SUBST([XNEST_LIBS])
- AC_SUBST([XNEST_SYS_LIBS])
-fi
-
-
-dnl Xorg DDX
-
-AC_MSG_CHECKING([whether to build Xorg DDX])
-if test "x$XORG" = xauto; then
- XORG="yes"
- case $host_os in
- cygwin*) XORG="no" ;;
- darwin*) XORG="no" ;;
- esac
-fi
-AC_MSG_RESULT([$XORG])
-
-xorg_bus_linuxpci=no
-xorg_bus_bsdpci=no
-xorg_bus_sparc=no
-
-if test "x$XORG" = xyes; then
- XORG_DDXINCS='-I$(top_srcdir)/hw/xfree86 -I$(top_srcdir)/hw/xfree86/include -I$(top_srcdir)/hw/xfree86/common'
- XORG_OSINCS='-I$(top_srcdir)/hw/xfree86/os-support -I$(top_srcdir)/hw/xfree86/os-support/bus -I$(top_srcdir)/os'
- XORG_INCS="$XORG_DDXINCS $XORG_OSINCS"
- XORG_CFLAGS="$XORGSERVER_CFLAGS -DHAVE_XORG_CONFIG_H"
- XORG_LIBS="$COMPOSITE_LIB $FIXES_LIB $XEXTXORG_LIB $GLX_LIBS $RANDR_LIB $RENDER_LIB $DAMAGE_LIB $MIEXT_SYNC_LIB $MIEXT_DAMAGE_LIB $MIEXT_SHADOW_LIB $XI_LIB $XKB_LIB"
-
- dnl ==================================================================
- dnl symbol visibility
- symbol_visibility=
- have_visibility=disabled
- if test x$SYMBOL_VISIBILITY != xno; then
- AC_MSG_CHECKING(for symbol visibility support)
- if test x$GCC = xyes; then
- VISIBILITY_CFLAGS="-fvisibility=hidden"
- else
- AC_CHECK_DECL([__SUNPRO_C], [SUNCC="yes"], [SUNCC="no"])
- if test x$SUNCC = xyes; then
- VISIBILITY_CFLAGS="-xldscope=hidden"
- else
- have_visibility=no
- fi
- fi
- if test x$have_visibility != xno; then
- save_CFLAGS="$CFLAGS"
- CFLAGS="$CFLAGS $VISIBILITY_CFLAGS"
- AC_TRY_COMPILE(
- [#include <X11/Xfuncproto.h>
- extern _X_HIDDEN int hidden_int;
- extern _X_EXPORT int public_int;
- extern _X_HIDDEN int hidden_int_func(void);
- extern _X_EXPORT int public_int_func(void);],
- [],
- have_visibility=yes,
- have_visibility=no)
- CFLAGS=$save_CFLAGS
- fi
- AC_MSG_RESULT([$have_visibility])
- if test x$have_visibility != xno; then
- symbol_visibility=$VISIBILITY_CFLAGS
- XORG_CFLAGS="$XORG_CFLAGS $VISIBILITY_CFLAGS"
- XSERVER_CFLAGS="$XSERVER_CFLAGS $VISIBILITY_CFLAGS"
- fi
- fi
- dnl added to xorg-server.pc
- AC_SUBST([symbol_visibility])
- dnl ===================================================================
-
- PKG_CHECK_MODULES([PCIACCESS], $LIBPCIACCESS)
- SAVE_LIBS=$LIBS
- SAVE_CFLAGS=$CFLAGS
- CFLAGS=$PCIACCESS_CFLAGS
- LIBS=$PCIACCESS_LIBS
- AC_CHECK_FUNCS([pci_system_init_dev_mem])
- AC_CHECK_FUNCS([pci_device_enable])
- AC_CHECK_FUNCS([pci_device_is_boot_vga])
- AC_CHECK_FUNCS([pci_device_vgaarb_init])
- LIBS=$SAVE_LIBS
- CFLAGS=$SAVE_CFLAGS
- XORG_SYS_LIBS="$XORG_SYS_LIBS $PCIACCESS_LIBS $GLX_SYS_LIBS"
- XORG_CFLAGS="$XORG_CFLAGS $PCIACCESS_CFLAGS"
-
- case $host_os in
- linux*)
- if test "x$LNXAPM" = xyes; then
- XORG_CFLAGS="$XORG_CFLAGS -DXF86PM"
- fi
- XORG_OS="linux"
- XORG_OS_SUBDIR="linux"
- xorg_bus_linuxpci="yes"
- linux_acpi="no"
- case $host_cpu in
- ia64*)
- linux_ia64=yes
- linux_acpi="yes"
- ;;
- alpha*)
- linux_alpha=yes
- ;;
- i*86|amd64*|x86_64*)
- linux_acpi="yes"
- ;;
- *)
- ;;
- esac
- ;;
- freebsd* | kfreebsd*-gnu | dragonfly*)
- XORG_OS="freebsd"
- XORG_OS_SUBDIR="bsd"
- xorg_bus_bsdpci="yes"
- ;;
- netbsd*)
- XORG_OS="netbsd"
- XORG_OS_SUBDIR="bsd"
- xorg_bus_bsdpci="yes"
- ;;
- openbsd*)
- if test "x$ac_cv_BSD_APM" = xyes \
- -o "x$ac_cv_BSD_KQUEUE_APM" = xyes; then
- XORG_CFLAGS="$XORG_CFLAGS -DXF86PM"
- fi
- XORG_OS="openbsd"
- XORG_OS_SUBDIR="bsd"
- xorg_bus_bsdpci="yes"
- ;;
- solaris*)
- XORG_OS="solaris"
- XORG_OS_SUBDIR="solaris"
- XORG_CFLAGS="$XORG_CFLAGS -DXF86PM"
- # Use the same stubs as BSD for old functions, since we now
- # use libpciaccess for PCI
- xorg_bus_bsdpci="yes"
- AC_CHECK_HEADERS([sys/kd.h])
- AC_CHECK_HEADERS([sys/vt.h], [solaris_vt=yes], [solaris_vt=no])
- # Check for minimum supported release
- AC_MSG_CHECKING([Solaris version])
- OS_MINOR=`echo ${host_os}|$SED -e 's/^.*solaris2\.//' -e s'/\..*$//'`
- if test "${OS_MINOR}" -ge 7 ; then
- AC_MSG_RESULT(Solaris ${OS_MINOR})
- else
- AC_MSG_RESULT(Solaris `echo ${host_os}|$SED -e 's/^.*solaris//`)
- fi
- if test "${OS_MINOR}" -lt 8 ; then
- AC_MSG_ERROR([This release no longer supports Solaris versions older than Solaris 8.])
- fi
- AC_CHECK_DECL([__SUNPRO_C], [SUNCC="yes"], [SUNCC="no"])
- if test "x$SUNCC" = "xyes"; then
- solaris_asm_inline="yes"
- fi
- AC_CHECK_DECL([_LP64], [SOLARIS_64="yes"], [SOLARIS_64="no"])
-
- case $host_cpu in
- sparc*)
- SOLARIS_INOUT_ARCH="sparcv8plus"
- ;;
- i*86)
- if test x$SOLARIS_64 = xyes ; then
- SOLARIS_INOUT_ARCH="amd64"
- else
- SOLARIS_INOUT_ARCH="ia32"
- fi
- ;;
- *)
- AC_MSG_ERROR([Unsupported Solaris platform. Only SPARC & x86 \
- are supported on Solaris in this release. If you are \
- interested in porting Xorg to your platform, please email \
- xorg@lists.freedesktop.org.]) ;;
- esac
- AC_SUBST([SOLARIS_INOUT_ARCH])
- if test x$solaris_asm_inline = xyes ; then
- SOLARIS_ASM_CFLAGS='$(top_srcdir)/hw/xfree86/os-support/solaris/solaris-$(SOLARIS_INOUT_ARCH).il'
- XORG_CFLAGS="${XORG_CFLAGS} "'$(SOLARIS_ASM_CFLAGS)'
- fi
- AC_SUBST([SOLARIS_ASM_CFLAGS])
- if test "x$SUPPORT_PC98" = xauto; then
- SUPPORT_PC98="no"
- fi
- ;;
- gnu*)
- XORG_OS="gnu"
- XORG_OS_SUBDIR="hurd"
- # Use the same stubs as BSD for old functions, since we now
- # use libpciaccess for PCI
- xorg_bus_bsdpci="yes"
- ;;
- *)
- XORG_OS="unknown"
- XORG_OS_SUBDIR="unknown"
- AC_MSG_ERROR([m4_text_wrap(m4_join([ ],
- [Your OS is unknown. Xorg currently only supports Linux,],
- [Free/Open/Net/DragonFlyBSD, Solaris/OpenSolaris, & GNU Hurd.],
- [If you are interested in porting Xorg to your platform,],
- [please email xorg@lists.freedesktop.org.]))])
- ;;
- esac
-
- case $host_cpu in
- sparc*)
- xorg_bus_sparc="yes"
- ;;
- i*86)
- if test "x$SUPPORT_PC98" = xauto; then
- SUPPORT_PC98="yes"
- fi
- ;;
- esac
-
- if test "x$SUPPORT_PC98" = xauto; then
- SUPPORT_PC98="no"
- fi
- if test "x$SUPPORT_PC98" = xyes; then
- AC_DEFINE(SUPPORT_PC98, 1, [Support PC98])
- fi
- if test "x$XORG_OS_PCI" = x ; then
- XORG_OS_PCI=$XORG_OS
- fi
- if test "x$DGA" = xauto; then
- PKG_CHECK_MODULES(DGA, $DGAPROTO, [DGA=yes], [DGA=no])
- fi
- if test "x$DGA" = xyes; then
- XORG_MODULES="$XORG_MODULES $DGAPROTO"
- PKG_CHECK_MODULES(DGA, $DGAPROTO)
- AC_DEFINE(DGA, 1, [Support DGA extension])
- AC_DEFINE(XFreeXDGA, 1, [Build XDGA support])
- fi
-
- if test "x$XF86VIDMODE" = xauto; then
- PKG_CHECK_MODULES(XF86VIDMODE, $VIDMODEPROTO, [XF86VIDMODE=yes], [XF86VIDMODE=no])
- fi
- if test "x$XF86VIDMODE" = xyes; then
- XORG_MODULES="$XORG_MODULES $VIDMODEPROTO"
- PKG_CHECK_MODULES(XF86VIDMODE, $VIDMODEPROTO)
- AC_DEFINE(XF86VIDMODE, 1, [Support XFree86 Video Mode extension])
- fi
-
- if test -n "$XORG_MODULES"; then
- PKG_CHECK_MODULES(XORG_MODULES, [$XORG_MODULES])
- XORG_CFLAGS="$XORG_CFLAGS $XORG_MODULES_CFLAGS"
- XORG_SYS_LIBS="$XORG_SYS_LIBS $XORG_MODULES_LIBS"
- fi
-
- AC_SUBST([XORG_LIBS])
- AC_SUBST([XORG_SYS_LIBS])
- AC_SUBST([XORG_INCS])
- AC_SUBST([XORG_OS])
- AC_SUBST([XORG_OS_SUBDIR])
-
- AC_PATH_PROG(PERL, perl, no)
- dnl unlikely as this may be ...
- if test "x$PERL" = xno; then
- AC_MSG_ERROR([Perl is required to build the XFree86/Xorg DDX.])
- fi
- AC_SUBST(PERL)
-
- AC_SUBST([XORG_CFLAGS])
-
- dnl these only go in xorg-config.h
- XF86CONFIGFILE="xorg.conf"
- XF86CONFIGDIR="xorg.conf.d"
- AC_SUBST(XF86CONFIGDIR)
- CONFIGFILE="$sysconfdir/$XF86CONFIGFILE"
- LOGPREFIX="$logdir/Xorg."
- AC_DEFINE(XORG_SERVER, 1, [Building Xorg server])
- AC_DEFINE(XORGSERVER, 1, [Building Xorg server])
- AC_DEFINE(XFree86Server, 1, [Building XFree86 server])
- AC_DEFINE(XFree86LOADER, 1, [Building loadable XFree86 server])
- AC_DEFINE_UNQUOTED(XORG_VERSION_CURRENT, [$VENDOR_RELEASE], [Current Xorg version])
- AC_DEFINE(NEED_XF86_TYPES, 1, [Need XFree86 typedefs])
- AC_DEFINE(NEED_XF86_PROTOTYPES, 1, [Need XFree86 helper functions])
- AC_DEFINE(__XSERVERNAME__, "Xorg", [Name of X server])
- AC_DEFINE_DIR(__XCONFIGFILE__, XF86CONFIGFILE, [Name of configuration file])
- AC_DEFINE_DIR(XF86CONFIGFILE, XF86CONFIGFILE, [Name of configuration file])
- AC_DEFINE_DIR(__XCONFIGDIR__, XF86CONFIGDIR, [Name of configuration directory])
- AC_DEFINE_DIR(DEFAULT_MODULE_PATH, moduledir, [Default module search path])
- AC_DEFINE_DIR(DEFAULT_LIBRARY_PATH, libdir, [Default library install path])
- AC_DEFINE_DIR(DEFAULT_LOGPREFIX, LOGPREFIX, [Default log location])
- AC_DEFINE_UNQUOTED(__VENDORDWEBSUPPORT__, ["$VENDOR_WEB"], [Vendor web address for support])
- AC_DEFINE(XSERVER_LIBPCIACCESS, 1, [Use libpciaccess for all pci manipulation])
- if test "x$VGAHW" = xyes; then
- AC_DEFINE(WITH_VGAHW, 1, [Building vgahw module])
- fi
-
- driverdir="$moduledir/drivers"
- AC_SUBST([moduledir])
- AC_SUBST([driverdir])
- sdkdir="$includedir/xorg"
- extdir="$includedir/X11/extensions"
- sysconfigdir="$datadir/X11/$XF86CONFIGDIR"
- AC_SUBST([sdkdir])
- AC_SUBST([extdir])
- AC_SUBST([sysconfigdir])
- AC_SUBST([logdir])
-
- # stuff the ABI versions into the pc file too
- extract_abi() {
- grep ^.define.*${1}_VERSION ${srcdir}/hw/xfree86/common/xf86Module.h | tr '(),' ' .' | awk '{ print $4$5 }'
- }
- abi_ansic=`extract_abi ANSIC`
- abi_videodrv=`extract_abi VIDEODRV`
- abi_xinput=`extract_abi XINPUT`
- abi_extension=`extract_abi EXTENSION`
- AC_SUBST([abi_ansic])
- AC_SUBST([abi_videodrv])
- AC_SUBST([abi_xinput])
- AC_SUBST([abi_extension])
-fi
-AM_CONDITIONAL([XORG], [test "x$XORG" = xyes])
-AM_CONDITIONAL([XORG_BUS_LINUXPCI], [test "x$xorg_bus_linuxpci" = xyes])
-AM_CONDITIONAL([XORG_BUS_BSDPCI], [test "x$xorg_bus_bsdpci" = xyes])
-AM_CONDITIONAL([XORG_BUS_SPARC], [test "x$xorg_bus_sparc" = xyes])
-AM_CONDITIONAL([LINUX_IA64], [test "x$linux_ia64" = xyes])
-AM_CONDITIONAL([LINUX_ALPHA], [test "x$linux_alpha" = xyes])
-AM_CONDITIONAL([LNXACPI], [test "x$linux_acpi" = xyes])
-AM_CONDITIONAL([SOLARIS_ASM_INLINE], [test "x$solaris_asm_inline" = xyes])
-AM_CONDITIONAL([SOLARIS_VT], [test "x$solaris_vt" = xyes])
-AM_CONDITIONAL([DGA], [test "x$DGA" = xyes])
-AM_CONDITIONAL([XF86VIDMODE], [test "x$XF86VIDMODE" = xyes])
-
-dnl XWin DDX
-
-AC_MSG_CHECKING([whether to build XWin DDX])
-if test "x$XWIN" = xauto; then
- case $host_os in
- cygwin*) XWIN="yes" ;;
- mingw*) XWIN="yes" ;;
- *) XWIN="no" ;;
- esac
-fi
-AC_MSG_RESULT([$XWIN])
-
-if test "x$XWIN" = xyes; then
- AC_DEFINE_DIR(SYSCONFDIR, sysconfdir, [Location of system.XWinrc])
- AC_DEFINE_DIR(DEFAULT_LOGDIR, logdir, [Default log location])
- AC_DEFINE_UNQUOTED(XORG_VERSION_CURRENT, [$VENDOR_RELEASE], [Current Xorg version])
- AC_DEFINE_UNQUOTED(__VENDORDWEBSUPPORT__, ["$VENDOR_WEB"], [Vendor web address for support])
- AC_CHECK_TOOL(WINDRES, windres)
-
- PKG_CHECK_MODULES([XWINMODULES],[x11 xdmcp xau])
-
- if test "x$WINDOWSWM" = xauto; then
- PKG_CHECK_EXISTS($WINDOWSWMPROTO, [WINDOWSWM=yes], [WINDOWSWM=no])
- fi
- if test "x$WINDOWSWM" = xyes ; then
- PKG_CHECK_MODULES(WINDOWSWM, $WINDOWSWMPROTO)
- XWINMODULES_CFLAGS="$XWINMODULES_CFLAGS $WINDOWSWM_CFLAGS"
- AC_DEFINE(ROOTLESS,1,[Build Rootless code])
- fi
-
- case $host_os in
- cygwin*)
- XWIN_SERVER_NAME=XWin
- AC_DEFINE(HAS_DEVWINDOWS,1,[Cygwin has /dev/windows for signaling new win32 messages])
- ;;
- mingw*)
- XWIN_SERVER_NAME=Xming
- AC_DEFINE(RELOCATE_PROJECTROOT,1,[Make PROJECT_ROOT relative to the xserver location])
- AC_DEFINE(HAS_WINSOCK,1,[Use Windows sockets])
- XWIN_SYS_LIBS=-lwinsock2
- ;;
- esac
- XWIN_LIBS="$FB_LIB $MI_LIB $FIXES_LIB $XEXT_LIB $RANDR_LIB $RENDER_LIB $DBE_LIB $RECORD_LIB $GLX_LIBS $XKB_LIB $XKB_STUB_LIB $COMPOSITE_LIB $DAMAGE_LIB $MIEXT_SYNC_LIB $MIEXT_DAMAGE_LIB $MIEXT_SHADOW_LIB $XI_LIB $OS_LIB"
- XWIN_SYS_LIBS="$XWIN_SYS_LIBS $XWINMODULES_LIBS"
- AC_SUBST(XWIN_LIBS)
- AC_SUBST(XWIN_SERVER_NAME)
- AC_SUBST(XWIN_SYS_LIBS)
-
- if test "x$DEBUGGING" = xyes; then
- AC_DEFINE(CYGDEBUG, 1, [Simple debug messages])
- AC_DEFINE(CYGWINDOWING_DEBUG, 1, [Debug messages for window handling])
- AC_DEFINE(CYGMULTIWINDOW_DEBUG, 1, [Debug window manager])
- fi
-
- AC_DEFINE(DDXOSVERRORF, 1, [Use OsVendorVErrorF])
- AC_DEFINE(DDXBEFORERESET, 1, [Use ddxBeforeReset ])
-fi
-AM_CONDITIONAL(XWIN, [test "x$XWIN" = xyes])
-AM_CONDITIONAL(XWIN_MULTIWINDOW, [test "x$XWIN" = xyes])
-AM_CONDITIONAL(XWIN_MULTIWINDOWEXTWM, [test "x$XWIN" = xyes && test "x$WINDOWSWM" = xyes])
-AM_CONDITIONAL(XWIN_CLIPBOARD, [test "x$XWIN" = xyes])
-AM_CONDITIONAL(XWIN_GLX_WINDOWS, [test "x$XWIN" = xyes && false])
-AM_CONDITIONAL(XWIN_NATIVEGDI, [test "x$XWIN" = xyes])
-AM_CONDITIONAL(XWIN_PRIMARYFB, [test "x$XWIN" = xyes])
-AM_CONDITIONAL(XWIN_RANDR, [test "x$XWIN" = xyes])
-AM_CONDITIONAL(XWIN_XV, [test "x$XWIN" = xyes && test "x$XV" = xyes])
-
-dnl Darwin / OS X DDX
-if test "x$XQUARTZ" = xyes; then
- AC_DEFINE(XQUARTZ,1,[Have Quartz])
- AC_DEFINE(ROOTLESS,1,[Build Rootless code])
-
- DARWIN_LIBS="$MI_LIB $OS_LIB $DIX_LIB $MAIN_LIB $FB_LIB $FIXES_LIB $XEXT_LIB $DBE_LIB $RECORD_LIB $RANDR_LIB $RENDER_LIB $DAMAGE_LIB $MIEXT_SYNC_LIB $MIEXT_DAMAGE_LIB $MIEXT_SHADOW_LIB $XI_LIB $XKB_LIB $XKB_STUB_LIB $XPSTUBS_LIB"
- AC_SUBST([DARWIN_LIBS])
-
- AC_CHECK_LIB([Xplugin],[xp_init],[:])
-
- CFLAGS="${CFLAGS} -DROOTLESS_WORKAROUND -DROOTLESS_SAFEALPHA -DNO_ALLOCA"
-
- PKG_CHECK_MODULES(XPBPROXY, $APPLEWMPROTO $LIBAPPLEWM xfixes x11)
-
- if test "x$XQUARTZ_SPARKLE" = xyes ; then
- AC_DEFINE(XQUARTZ_SPARKLE,1,[Support application updating through sparkle.])
- fi
-
- if test "x$STANDALONE_XPBPROXY" = xyes ; then
- AC_DEFINE(STANDALONE_XPBPROXY,1,[Build a standalone xpbproxy])
- fi
-fi
-
-# Support for objc in autotools is minimal and not documented.
-OBJC='$(CC)'
-OBJCLD='$(CCLD)'
-OBJCLINK='$(LINK)'
-OBJCFLAGS='$(CFLAGS)'
-AC_SUBST([OBJC])
-AC_SUBST([OBJCCLD])
-AC_SUBST([OBJCLINK])
-AC_SUBST([OBJCFLAGS])
-# internal, undocumented automake func follows :(
-_AM_DEPENDENCIES([OBJC])
-AM_CONDITIONAL(XQUARTZ, [test "x$XQUARTZ" = xyes])
-AM_CONDITIONAL(XQUARTZ_SPARKLE, [test "x$XQUARTZ_SPARKLE" != "xno"])
-AM_CONDITIONAL(STANDALONE_XPBPROXY, [test "x$STANDALONE_XPBPROXY" = xyes])
-
-dnl DMX DDX
-PKG_CHECK_MODULES(
- [DMXMODULES],
- [xmuu $LIBXEXT x11 xrender xfixes $LIBXI $DMXPROTO xau $XDMCP_MODULES],
- [PKG_CHECK_MODULES(
- [XDMXCONFIG_DEP],
- [xaw7 xmu xt xpm x11],
- [have_dmx=yes],
- [have_dmx=no])],
- [have_dmx=no])
-AC_MSG_CHECKING([whether to build Xdmx DDX])
-if test "x$DMX" = xauto; then
- DMX="$have_dmx"
- case $host_os in
- cygwin*) DMX="no" ;;
- darwin*) DMX="no" ;;
- esac
-fi
-AC_MSG_RESULT([$DMX])
-AM_CONDITIONAL(DMX, [test "x$DMX" = xyes])
-
-if test "x$DMX" = xyes; then
- if test "x$have_dmx" = xno; then
- AC_MSG_ERROR([Xdmx build explicitly requested, but required
- modules not found.])
- fi
- DMX_INCLUDES="$XEXT_INC $RENDER_INC $RECORD_INC"
- XDMX_CFLAGS="$DMXMODULES_CFLAGS"
- XDMX_LIBS="$FB_LIB $MI_LIB $XEXT_LIB $RENDER_LIB $RECORD_LIB $XI_LIB $XKB_LIB $XKB_STUB_LIB $MIEXT_SYNC_LIB $MIEXT_SHADOW_LIB $MIEXT_DAMAGE_LIB $COMPOSITE_LIB $DAMAGE_LIB $MAIN_LIB $DIX_LIB $CONFIG_LIB $OS_LIB $FIXES_LIB"
- XDMX_SYS_LIBS="$DMXMODULES_LIBS"
- AC_SUBST([XDMX_CFLAGS])
- AC_SUBST([XDMX_LIBS])
- AC_SUBST([XDMX_SYS_LIBS])
-
-dnl USB sources in DMX require <linux/input.h>
- AC_CHECK_HEADER([linux/input.h], DMX_BUILD_USB="yes",
- DMX_BUILD_USB="no")
-dnl Linux sources in DMX require <linux/keyboard.h>
- AC_CHECK_HEADER([linux/keyboard.h], DMX_BUILD_LNX="yes",
- DMX_BUILD_LNX="no")
- AC_SUBST(XDMXCONFIG_DEP_CFLAGS)
- AC_SUBST(XDMXCONFIG_DEP_LIBS)
- PKG_CHECK_MODULES([DMXEXAMPLES_DEP], [$LIBDMX $LIBXEXT x11])
- AC_SUBST(DMXEXAMPLES_DEP_LIBS)
- PKG_CHECK_MODULES([DMXXMUEXAMPLES_DEP], [$LIBDMX xmu $LIBXEXT x11])
- AC_SUBST(DMXXMUEXAMPLES_DEP_LIBS)
- PKG_CHECK_MODULES([DMXXIEXAMPLES_DEP], [$LIBDMX $LIBXI $LIBXEXT x11])
- AC_SUBST(DMXXIEXAMPLES_DEP_LIBS)
- PKG_CHECK_MODULES([XTSTEXAMPLES_DEP], [$LIBXTST $LIBXEXT x11])
- AC_SUBST(XTSTEXAMPLES_DEP_LIBS)
- PKG_CHECK_MODULES([XRESEXAMPLES_DEP], [xres $LIBXEXT x11])
- AC_SUBST(XRESEXAMPLES_DEP_LIBS)
- PKG_CHECK_MODULES([X11EXAMPLES_DEP], [$LIBXEXT x11])
- AC_SUBST(X11EXAMPLES_DEP_LIBS)
-
-fi
-AM_CONDITIONAL([DMX_BUILD_LNX], [test "x$DMX_BUILD_LNX" = xyes])
-AM_CONDITIONAL([DMX_BUILD_USB], [test "x$DMX_BUILD_USB" = xyes])
-
-dnl kdrive DDX
-
-XEPHYR_LIBS=
-XEPHYR_INCS=
-
-AM_CONDITIONAL(KDRIVE, [test x$KDRIVE = xyes])
-
-if test "$KDRIVE" = yes; then
- AC_DEFINE(KDRIVESERVER,1,[Build Kdrive X server])
- AC_DEFINE(KDRIVEDDXACTIONS,,[Build kdrive ddx])
-
- AC_CHECK_HEADERS([linux/fb.h])
- if test "$ac_cv_header_linux_fb_h" = yes && test "x$XFBDEV" = xauto; then
- XFBDEV=yes
- fi
-
- if test "x$XFBDEV" = xyes; then
- KDRIVEFBDEVLIB=yes
- AC_DEFINE(KDRIVEFBDEV, 1, [Build fbdev-based kdrive server])
- fi
-
-
- PKG_CHECK_MODULES([TSLIB], [tslib-0.0], [HAVE_TSLIB="yes"], [HAVE_TSLIB="no"])
- if test "x$HAVE_TSLIB" = xno; then
- AC_CHECK_LIB(ts, ts_open, [
- HAVE_TSLIB="yes"
- TSLIB_LIBS="-lts"
- ])
- fi
-
- if test "xTSLIB" = xauto; then
- TSLIB="$HAVE_TSLIB"
- fi
-
- if test "x$TSLIB" = xyes; then
- if ! test "x$HAVE_TSLIB" = xyes; then
- AC_MSG_ERROR([tslib must be installed to build the tslib driver. See http://tslib.berlios.de/])
- else
- AC_DEFINE(TSLIB, 1, [Have tslib support])
- fi
- fi
-
- if test "x$KDRIVE_KBD" = xyes; then
- AC_DEFINE(KDRIVE_KBD, 1, [Enable KDrive kbd driver])
- fi
- if test "x$KDRIVE_EVDEV" = xyes; then
- AC_DEFINE(KDRIVE_EVDEV, 1, [Enable KDrive evdev driver])
- fi
- if test "x$KDRIVE_MOUSE" = xyes; then
- AC_DEFINE(KDRIVE_MOUSE, 1, [Enable KDrive mouse driver])
- fi
-
- XEPHYR_REQUIRED_LIBS="x11 $LIBXEXT xau xdmcp"
- if test "x$XV" = xyes; then
- XEPHYR_REQUIRED_LIBS="$XEPHYR_REQUIRED_LIBS xv"
- fi
- if test "x$DRI" = xyes && test "x$GLX" = xyes; then
- XEPHYR_REQUIRED_LIBS="$XEPHYR_REQUIRED_LIBS $LIBGL libdrm"
- fi
-
- PKG_CHECK_MODULES(XEPHYR, $XEPHYR_REQUIRED_LIBS, [xephyr="yes"], [xephyr="no"])
- if test "x$XEPHYR" = xauto; then
- XEPHYR=$xephyr
- fi
- if test "x$XEPHYR" = xyes && test "x$xephyr" = xno; then
- AC_MSG_ERROR([Xephyr dependencies missing])
- fi
-
- # Xephyr needs nanosleep() which is in librt on Solaris
- AC_CHECK_FUNC([nanosleep], [],
- AC_CHECK_LIB([rt], [nanosleep], XEPHYR_LIBS="$XEPHYR_LIBS -lrt"))
-
- # damage shadow extension glx (NOTYET) fb mi
- KDRIVE_INC='-I$(top_srcdir)/hw/kdrive/src'
- KDRIVE_PURE_INCS="$KDRIVE_INC $MIEXT_SYNC_INC $MIEXT_DAMAGE_INC $MIEXT_SHADOW_INC $XEXT_INC $FB_INC $MI_INC"
- KDRIVE_OS_INC='-I$(top_srcdir)/hw/kdrive/linux'
- KDRIVE_INCS="$KDRIVE_PURE_INCS $KDRIVE_OS_INC"
-
- KDRIVE_CFLAGS="$XSERVER_CFLAGS -DHAVE_KDRIVE_CONFIG_H $TSLIB_CFLAGS"
-
- KDRIVE_PURE_LIBS="$FB_LIB $MI_LIB $FIXES_LIB $XEXT_LIB $DBE_LIB $RECORD_LIB $GLX_LIBS $RANDR_LIB $RENDER_LIB $DAMAGE_LIB $MIEXT_SYNC_LIB $MIEXT_DAMAGE_LIB $MIEXT_SHADOW_LIB $XI_LIB $XKB_LIB $XKB_STUB_LIB $COMPOSITE_LIB $OS_LIB"
- KDRIVE_LIB='$(top_builddir)/hw/kdrive/src/libkdrive.la'
- case $host_os in
- *linux*)
- KDRIVE_OS_LIB='$(top_builddir)/hw/kdrive/linux/liblinux.la'
- KDRIVELINUX=yes
- if test "x$KDRIVE_EVDEV" = xauto; then
- KDRIVE_EVDEV=yes
- fi
- if test "x$KDRIVE_KBD" = xauto; then
- KDRIVE_KBD=yes
- fi
- if test "x$KDRIVE_MOUSE" = xauto; then
- KDRIVE_MOUSE=yes
- fi
- ;;
- *)
- if test "x$KDRIVE_EVDEV" = xauto; then
- KDRIVE_EVDEV=no
- fi
- if test "x$KDRIVE_KBD" = xauto; then
- KDRIVE_KBD=no
- fi
- if test "x$KDRIVE_MOUSE" = xauto; then
- KDRIVE_MOUSE=no
- fi
- ;;
- esac
- KDRIVE_STUB_LIB='$(top_builddir)/hw/kdrive/src/libkdrivestubs.la'
- KDRIVE_LOCAL_LIBS="$MAIN_LIB $DIX_LIB $KDRIVE_LIB $KDRIVE_STUB_LIB"
- KDRIVE_LOCAL_LIBS="$KDRIVE_LOCAL_LIBS $FB_LIB $MI_LIB $KDRIVE_PURE_LIBS"
- KDRIVE_LOCAL_LIBS="$KDRIVE_LOCAL_LIBS $KDRIVE_OS_LIB"
- KDRIVE_LIBS="$KDRIVE_LOCAL_LIBS $XSERVER_SYS_LIBS $GLX_SYS_LIBS $DLOPEN_LIBS $TSLIB_LIBS"
-
- AC_SUBST([XEPHYR_LIBS])
- AC_SUBST([XEPHYR_INCS])
-fi
-AC_SUBST([KDRIVE_INCS])
-AC_SUBST([KDRIVE_PURE_INCS])
-AC_SUBST([KDRIVE_CFLAGS])
-AC_SUBST([KDRIVE_PURE_LIBS])
-AC_SUBST([KDRIVE_LOCAL_LIBS])
-AC_SUBST([KDRIVE_LIBS])
-AM_CONDITIONAL(KDRIVELINUX, [test "x$KDRIVELINUX" = xyes])
-AM_CONDITIONAL(KDRIVE_EVDEV, [test "x$KDRIVE_EVDEV" = xyes])
-AM_CONDITIONAL(KDRIVE_KBD, [test "x$KDRIVE_KBD" = xyes])
-AM_CONDITIONAL(KDRIVE_MOUSE, [test "x$KDRIVE_MOUSE" = xyes])
-AM_CONDITIONAL(TSLIB, [test "x$HAVE_TSLIB" = xyes])
-AM_CONDITIONAL(KDRIVEFBDEV, [test "x$XFBDEV" = xyes])
-AM_CONDITIONAL(XEPHYR, [test "x$KDRIVE" = xyes && test "x$XEPHYR" = xyes])
-AM_CONDITIONAL(BUILD_KDRIVEFBDEVLIB, [test "x$KDRIVE" = xyes && test "x$KDRIVEFBDEVLIB" = xyes])
-AM_CONDITIONAL(XFAKESERVER, [test "x$KDRIVE" = xyes && test "x$XFAKE" = xyes])
-
-dnl and the rest of these are generic, so they're in config.h
-dnl
-dnl though, thanks to the passing of some significant amount of time, the
-dnl above is probably a complete fallacy, and you should not rely on it.
-dnl but this is still actually better than imake, honest. -daniels
-
-AC_TRY_COMPILE([
-#include <features.h>
-#ifndef __GLIBC__
-#error not glibc
-#endif
-], [], [AC_DEFINE(_GNU_SOURCE, 1,
- [ Enable GNU and other extensions to the C environment for glibc])])
-
-AC_DEFINE_DIR(PROJECTROOT, prefix, [Overall prefix])
-
-AC_SUBST([RELEASE_DATE])
-BUILD_DATE="`date +'%Y%m%d'`"
-AC_SUBST([BUILD_DATE])
-BUILD_TIME="`date +'1%H%M%S'`"
-AC_SUBST([BUILD_TIME])
-
-DIX_CFLAGS="-DHAVE_DIX_CONFIG_H $XSERVER_CFLAGS"
-
-AC_SUBST([DIX_CFLAGS])
-
-AC_SUBST([libdir])
-AC_SUBST([exec_prefix])
-AC_SUBST([prefix])
-
-AC_CONFIG_COMMANDS([sdksyms], [touch hw/xfree86/loader/sdksyms.dep])
-
-AC_OUTPUT([
-Makefile
-glx/Makefile
-include/Makefile
-composite/Makefile
-damageext/Makefile
-dbe/Makefile
-dix/Makefile
-doc/Makefile
-doc/man/Makefile
-doc/xml/Makefile
-doc/xml/dtrace/Makefile
-doc/xml/xserver.ent
-fb/Makefile
-record/Makefile
-config/Makefile
-mi/Makefile
-miext/Makefile
-miext/sync/Makefile
-miext/damage/Makefile
-miext/shadow/Makefile
-miext/cw/Makefile
-miext/rootless/Makefile
-os/Makefile
-randr/Makefile
-render/Makefile
-xkb/Makefile
-Xext/Makefile
-Xi/Makefile
-xfixes/Makefile
-exa/Makefile
-hw/Makefile
-hw/xfree86/Makefile
-hw/xfree86/common/Makefile
-hw/xfree86/common/xf86Build.h
-hw/xfree86/ddc/Makefile
-hw/xfree86/dixmods/Makefile
-hw/xfree86/dixmods/extmod/Makefile
-hw/xfree86/doc/Makefile
-hw/xfree86/doc/devel/Makefile
-hw/xfree86/doc/sgml/Makefile
-hw/xfree86/dri/Makefile
-hw/xfree86/dri2/Makefile
-hw/xfree86/exa/Makefile
-hw/xfree86/exa/man/Makefile
-hw/xfree86/fbdevhw/Makefile
-hw/xfree86/fbdevhw/man/Makefile
-hw/xfree86/i2c/Makefile
-hw/xfree86/int10/Makefile
-hw/xfree86/loader/Makefile
-hw/xfree86/man/Makefile
-hw/xfree86/modes/Makefile
-hw/xfree86/os-support/Makefile
-hw/xfree86/os-support/bsd/Makefile
-hw/xfree86/os-support/bus/Makefile
-hw/xfree86/os-support/hurd/Makefile
-hw/xfree86/os-support/misc/Makefile
-hw/xfree86/os-support/linux/Makefile
-hw/xfree86/os-support/solaris/Makefile
-hw/xfree86/parser/Makefile
-hw/xfree86/ramdac/Makefile
-hw/xfree86/shadowfb/Makefile
-hw/xfree86/vbe/Makefile
-hw/xfree86/vgahw/Makefile
-hw/xfree86/x86emu/Makefile
-hw/xfree86/xaa/Makefile
-hw/xfree86/utils/Makefile
-hw/xfree86/utils/man/Makefile
-hw/xfree86/utils/cvt/Makefile
-hw/xfree86/utils/gtf/Makefile
-hw/dmx/config/Makefile
-hw/dmx/config/man/Makefile
-hw/dmx/doc/Makefile
-hw/dmx/doc/doxygen.conf
-hw/dmx/examples/Makefile
-hw/dmx/input/Makefile
-hw/dmx/glxProxy/Makefile
-hw/dmx/Makefile
-hw/dmx/man/Makefile
-hw/vfb/Makefile
-hw/vfb/man/Makefile
-hw/xnest/Makefile
-hw/xnest/man/Makefile
-hw/xwin/Makefile
-hw/xwin/glx/Makefile
-hw/xwin/man/Makefile
-hw/xquartz/Makefile
-hw/xquartz/GL/Makefile
-hw/xquartz/bundle/Makefile
-hw/xquartz/man/Makefile
-hw/xquartz/mach-startup/Makefile
-hw/xquartz/pbproxy/Makefile
-hw/xquartz/xpr/Makefile
-hw/kdrive/Makefile
-hw/kdrive/ephyr/Makefile
-hw/kdrive/ephyr/man/Makefile
-hw/kdrive/fake/Makefile
-hw/kdrive/fbdev/Makefile
-hw/kdrive/linux/Makefile
-hw/kdrive/src/Makefile
-test/Makefile
-test/xi2/Makefile
-xorg-server.pc
-])
+dnl Copyright © 2003-2007 Keith Packard, Daniel Stone
+dnl
+dnl Permission is hereby granted, free of charge, to any person obtaining a
+dnl copy of this software and associated documentation files (the "Software"),
+dnl to deal in the Software without restriction, including without limitation
+dnl the rights to use, copy, modify, merge, publish, distribute, sublicense,
+dnl and/or sell copies of the Software, and to permit persons to whom the
+dnl Software is furnished to do so, subject to the following conditions:
+dnl
+dnl The above copyright notice and this permission notice (including the next
+dnl paragraph) shall be included in all copies or substantial portions of the
+dnl Software.
+dnl
+dnl THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+dnl IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+dnl FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+dnl THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+dnl LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+dnl FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+dnl DEALINGS IN THE SOFTWARE.
+dnl
+dnl Authors: Keith Packard <keithp@keithp.com>
+dnl Daniel Stone <daniel@fooishbar.org>
+dnl an unwitting cast of miscellaneous others
+dnl
+dnl Process this file with autoconf to create configure.
+
+AC_PREREQ(2.57)
+AC_INIT([xorg-server], 1.10.99.1, [https://bugs.freedesktop.org/enter_bug.cgi?product=xorg], xorg-server)
+RELEASE_DATE="unreleased"
+AC_CONFIG_SRCDIR([Makefile.am])
+AM_INIT_AUTOMAKE([foreign dist-bzip2])
+AM_MAINTAINER_MODE
+
+# Require xorg-macros minimum of 1.13 for XORG_ENABLE_UNIT_TESTS
+m4_ifndef([XORG_MACROS_VERSION],
+ [m4_fatal([must install xorg-macros 1.13 or later before running autoconf/autogen])])
+XORG_MACROS_VERSION(1.10)
+XORG_DEFAULT_OPTIONS
+XORG_WITH_DOXYGEN(1.6.1)
+XORG_CHECK_SGML_DOCTOOLS(1.5)
+XORG_ENABLE_DOCS
+XORG_ENABLE_DEVEL_DOCS
+XORG_WITH_XMLTO(0.0.20)
+XORG_WITH_FOP
+XORG_ENABLE_UNIT_TESTS
+XORG_WITH_GLIB
+XORG_LD_WRAP
+
+m4_ifndef([XORG_FONT_MACROS_VERSION], [m4_fatal([must install fontutil 1.1 or later before running autoconf/autogen])])
+XORG_FONT_MACROS_VERSION(1.1)
+
+dnl this gets generated by autoheader, and thus contains all the defines. we
+dnl don't ever actually use it, internally.
+AC_CONFIG_HEADERS(include/do-not-use-config.h)
+dnl xorg-server.h is an external header, designed to be included by loadable
+dnl drivers.
+AC_CONFIG_HEADERS(include/xorg-server.h)
+dnl dix-config.h covers most of the DIX (i.e. everything but the DDX, not just
+dnl dix/).
+AC_CONFIG_HEADERS(include/dix-config.h)
+dnl xorg-config.h covers the Xorg DDX.
+AC_CONFIG_HEADERS(include/xorg-config.h)
+dnl xkb-config.h covers XKB for the Xorg and Xnest DDXs.
+AC_CONFIG_HEADERS(include/xkb-config.h)
+dnl xwin-config.h covers the XWin DDX.
+AC_CONFIG_HEADERS(include/xwin-config.h)
+dnl kdrive-config.h covers the kdrive DDX
+AC_CONFIG_HEADERS(include/kdrive-config.h)
+dnl version-config.h covers the version numbers so they can be bumped without
+dnl forcing an entire recompile.x
+AC_CONFIG_HEADERS(include/version-config.h)
+
+AM_PROG_AS
+AC_PROG_LN_S
+AC_LIBTOOL_WIN32_DLL
+AC_DISABLE_STATIC
+AC_PROG_LIBTOOL
+AC_PROG_MAKE_SET
+PKG_PROG_PKG_CONFIG
+AC_PROG_LEX
+AC_PROG_YACC
+AC_SYS_LARGEFILE
+XORG_PROG_RAWCPP
+
+# Quoted so that make will expand $(CWARNFLAGS) in makefiles to allow
+# easier overrides at build time.
+XSERVER_CFLAGS='$(CWARNFLAGS)'
+
+dnl Check for dtrace program (needed to build Xserver dtrace probes)
+dnl Also checks for <sys/sdt.h>, since some Linux distros have an
+dnl ISDN trace program named dtrace
+AC_ARG_WITH(dtrace, AS_HELP_STRING([--with-dtrace=PATH],
+ [Enable dtrace probes (default: enabled if dtrace found)]),
+ [WDTRACE=$withval], [WDTRACE=auto])
+if test "x$WDTRACE" = "xyes" -o "x$WDTRACE" = "xauto" ; then
+ AC_PATH_PROG(DTRACE, [dtrace], [not_found], [$PATH:/usr/sbin])
+ if test "x$DTRACE" = "xnot_found" ; then
+ if test "x$WDTRACE" = "xyes" ; then
+ AC_MSG_FAILURE([dtrace requested but not found])
+ fi
+ WDTRACE="no"
+ else
+ AC_CHECK_HEADER(sys/sdt.h, [HAS_SDT_H="yes"], [HAS_SDT_H="no"])
+ if test "x$WDTRACE" = "xauto" -a "x$HAS_SDT_H" = "xno" ; then
+ WDTRACE="no"
+ fi
+ fi
+fi
+if test "x$WDTRACE" != "xno" ; then
+ AC_DEFINE(XSERVER_DTRACE, 1,
+ [Define to 1 if the DTrace Xserver provider probes should be built in.])
+
+# Solaris/OpenSolaris require dtrace -G to build dtrace probe information into
+# object files, and require linking with those as relocatable objects, not .a
+# archives. MacOS X handles all this in the normal compiler toolchain, and on
+# some releases (like Tiger), will error out on dtrace -G. For now, other
+# platforms with Dtrace ports are assumed to support -G (the FreeBSD and Linux
+# ports appear to, based on my web searches, but have not yet been tested).
+ case $host_os in
+ darwin*) SPECIAL_DTRACE_OBJECTS=no ;;
+ *) SPECIAL_DTRACE_OBJECTS=yes ;;
+ esac
+fi
+AM_CONDITIONAL(XSERVER_DTRACE, [test "x$WDTRACE" != "xno"])
+AM_CONDITIONAL(SPECIAL_DTRACE_OBJECTS, [test "x$SPECIAL_DTRACE_OBJECTS" = "xyes"])
+
+AC_HEADER_DIRENT
+AC_HEADER_STDC
+AC_CHECK_HEADERS([fcntl.h stdlib.h string.h unistd.h dlfcn.h stropts.h fnmatch.h sys/utsname.h])
+
+dnl Checks for typedefs, structures, and compiler characteristics.
+AC_C_CONST
+AC_C_BIGENDIAN([ENDIAN="X_BIG_ENDIAN"], [ENDIAN="X_LITTLE_ENDIAN"])
+
+AC_CHECK_SIZEOF([unsigned long])
+if test "$ac_cv_sizeof_unsigned_long" = 8; then
+ AC_DEFINE(_XSERVER64, 1, [Define to 1 if unsigned long is 64 bits.])
+fi
+
+AC_TYPE_PID_T
+
+# Checks for headers/macros for byte swapping
+# Known variants:
+# <byteswap.h> bswap_16, bswap_32, bswap_64 (glibc)
+# <sys/endian.h> __swap16, __swap32, __swap64 (OpenBSD)
+# <sys/endian.h> bswap16, bswap32, bswap64 (other BSD's)
+# and a fallback to local macros if none of the above are found
+
+# if <byteswap.h> is found, assume it's the correct version
+AC_CHECK_HEADERS([byteswap.h])
+
+# if <sys/endian.h> is found, have to check which version
+AC_CHECK_HEADER([sys/endian.h], [HAVE_SYS_ENDIAN_H="yes"], [HAVE_SYS_ENDIAN_H="no"])
+
+if test "x$HAVE_SYS_ENDIAN_H" = "xyes" ; then
+ AC_MSG_CHECKING([for __swap16 variant of <sys/endian.h> byteswapping macros])
+ AC_LINK_IFELSE([AC_LANG_PROGRAM([
+#include <sys/types.h>
+#include <sys/endian.h>
+ ], [
+int a = 1, b;
+b = __swap16(a);
+ ])
+], [SYS_ENDIAN__SWAP='yes'], [SYS_ENDIAN__SWAP='no'])
+ AC_MSG_RESULT([$SYS_ENDIAN__SWAP])
+
+ AC_MSG_CHECKING([for bswap16 variant of <sys/endian.h> byteswapping macros])
+ AC_LINK_IFELSE([AC_LANG_PROGRAM([
+#include <sys/types.h>
+#include <sys/endian.h>
+ ], [
+int a = 1, b;
+b = bswap16(a);
+ ])
+], [SYS_ENDIAN_BSWAP='yes'], [SYS_ENDIAN_BSWAP='no'])
+ AC_MSG_RESULT([$SYS_ENDIAN_BSWAP])
+
+ if test "$SYS_ENDIAN_BSWAP" = "yes" ; then
+ USE_SYS_ENDIAN_H=yes
+ BSWAP=bswap
+ else
+ if test "$SYS_ENDIAN__SWAP" = "yes" ; then
+ USE_SYS_ENDIAN_H=yes
+ BSWAP=__swap
+ else
+ USE_SYS_ENDIAN_H=no
+ fi
+ fi
+
+ if test "$USE_SYS_ENDIAN_H" = "yes" ; then
+ AC_DEFINE([USE_SYS_ENDIAN_H], 1,
+ [Define to use byteswap macros from <sys/endian.h>])
+ AC_DEFINE_UNQUOTED([bswap_16], ${BSWAP}16,
+ [Define to 16-bit byteswap macro])
+ AC_DEFINE_UNQUOTED([bswap_32], ${BSWAP}32,
+ [Define to 32-bit byteswap macro])
+ AC_DEFINE_UNQUOTED([bswap_64], ${BSWAP}64,
+ [Define to 64-bit byteswap macro])
+ fi
+fi
+
+dnl Check to see if dlopen is in default libraries (like Solaris, which
+dnl has it in libc), or if libdl is needed to get it.
+AC_CHECK_FUNC([dlopen], [],
+ AC_CHECK_LIB([dl], [dlopen], DLOPEN_LIBS="-ldl"))
+AC_SUBST(DLOPEN_LIBS)
+
+dnl Checks for library functions.
+AC_FUNC_VPRINTF
+AC_CHECK_FUNCS([geteuid getuid link memmove memset mkstemp strchr strrchr \
+ strtol getopt getopt_long vsnprintf walkcontext backtrace \
+ getisax getzoneid shmctl64 strcasestr ffs vasprintf])
+AC_FUNC_ALLOCA
+dnl Old HAS_* names used in os/*.c.
+AC_CHECK_FUNC([getdtablesize],
+ AC_DEFINE(HAS_GETDTABLESIZE, 1, [Have the 'getdtablesize' function.]))
+AC_CHECK_FUNC([getifaddrs],
+ AC_DEFINE(HAS_GETIFADDRS, 1, [Have the 'getifaddrs' function.]))
+AC_CHECK_FUNC([getpeereid],
+ AC_DEFINE(HAS_GETPEEREID, 1, [Have the 'getpeereid' function.]))
+AC_CHECK_FUNC([getpeerucred],
+ AC_DEFINE(HAS_GETPEERUCRED, 1, [Have the 'getpeerucred' function.]))
+AC_CHECK_FUNC([strlcat], HAVE_STRLCAT=yes, HAVE_STRLCAT=no)
+AM_CONDITIONAL(NEED_STRLCAT, [test x$HAVE_STRLCAT = xno])
+AC_CHECK_FUNC([strlcpy], AC_DEFINE(HAS_STRLCPY, 1, [Have the 'strlcpy' function]))
+
+AM_CONDITIONAL(NEED_VSNPRINTF, [test x$HAVE_VSNPRINTF = xno])
+
+dnl Check for mmap support for Xvfb
+AC_CHECK_FUNC([mmap], AC_DEFINE(HAS_MMAP, 1, [Have the 'mmap' function.]))
+
+dnl Find the math libary
+AC_CHECK_LIB(m, sqrt)
+AC_CHECK_LIB(m, cbrt, AC_DEFINE(HAVE_CBRT, 1, [Have the 'cbrt' function]))
+
+AC_CHECK_HEADERS([ndbm.h dbm.h rpcsvc/dbm.h])
+
+dnl AGPGART headers
+AC_CHECK_HEADERS([linux/agpgart.h sys/agpio.h sys/agpgart.h], AGP=yes)
+AM_CONDITIONAL(AGP, [test "x$AGP" = xyes])
+
+dnl APM header
+AC_CHECK_HEADERS([linux/apm_bios.h], LNXAPM=yes)
+AM_CONDITIONAL(LNXAPM, [test "x$LNXAPM" = xyes])
+
+dnl fbdev header
+AC_CHECK_HEADERS([linux/fb.h], FBDEV=yes)
+AM_CONDITIONAL(FBDEVHW, [test "x$FBDEV" = xyes])
+
+dnl MTRR header
+AC_CHECK_HEADERS([asm/mtrr.h], ac_cv_asm_mtrr_h=yes)
+if test "x$ac_cv_asm_mtrr_h" = xyes; then
+ HAVE_MTRR=yes
+fi
+
+dnl BSD MTRR header
+AC_CHECK_HEADERS([sys/memrange.h], ac_cv_memrange_h=yes)
+if test "x$ac_cv_memrange_h" = xyes; then
+ HAVE_MTRR=yes
+fi
+
+if test "x$HAVE_MTRR" = xyes; then
+ AC_DEFINE(HAS_MTRR_SUPPORT, 1, [MTRR support available])
+fi
+
+dnl A NetBSD MTRR header
+AC_CHECK_HEADERS([machine/mtrr.h], ac_cv_machine_mtrr_h=yes)
+if test "x$ac_cv_machine_mtrr_h" = xyes; then
+ AC_DEFINE(HAS_MTRR_BUILTIN, 1, [Define to 1 if NetBSD built-in MTRR
+ support is available])
+fi
+
+dnl FreeBSD kldload support (sys/linker.h)
+AC_CHECK_HEADERS([sys/linker.h],
+ [ac_cv_sys_linker_h=yes],
+ [ac_cv_sys_linker_h=no],
+ [#include <sys/param.h>])
+AM_CONDITIONAL(FREEBSD_KLDLOAD, [test "x$ac_cv_sys_linker_h" = xyes])
+
+AC_CACHE_CHECK([for SYSV IPC],
+ ac_cv_sysv_ipc,
+ [AC_TRY_LINK([
+#include <sys/types.h>
+#include <sys/ipc.h>
+#include <sys/shm.h>
+],[
+{
+ int id;
+ id = shmget(IPC_PRIVATE, 512, SHM_W | SHM_R);
+ if (id < 0) return -1;
+ return shmctl(id, IPC_RMID, 0);
+}],
+ [ac_cv_sysv_ipc=yes],
+ [ac_cv_sysv_ipc=no])])
+if test "x$ac_cv_sysv_ipc" = xyes; then
+ AC_DEFINE(HAVE_SYSV_IPC, 1, [Define to 1 if SYSV IPC is available])
+fi
+
+dnl OpenBSD /dev/xf86 aperture driver
+if test -c /dev/xf86 ; then
+ AC_DEFINE(HAS_APERTURE_DRV, 1, [System has /dev/xf86 aperture driver])
+fi
+
+dnl BSD APM support
+AC_CHECK_HEADER([machine/apmvar.h],[
+ AC_CHECK_HEADER([sys/event.h],
+ ac_cv_BSD_KQUEUE_APM=yes,
+ ac_cv_BSD_APM=yes)])
+
+AM_CONDITIONAL(BSD_APM, [test "x$ac_cv_BSD_APM" = xyes])
+AM_CONDITIONAL(BSD_KQUEUE_APM, [test "x$ac_cv_BSD_KQUEUE_APM" = xyes])
+
+dnl glibc backtrace support check (hw/xfree86/common/xf86Events.c)
+AC_CHECK_HEADER([execinfo.h],[
+ AC_CHECK_LIB(c, backtrace, [
+ AC_DEFINE(HAVE_BACKTRACE, 1, [Has backtrace support])
+ AC_DEFINE(HAVE_EXECINFO_H, 1, [Have execinfo.h])
+ ])]
+)
+
+dnl ---------------------------------------------------------------------------
+dnl Bus options and CPU capabilities. Replaces logic in
+dnl hw/xfree86/os-support/bus/Makefile.am, among others.
+dnl ---------------------------------------------------------------------------
+DEFAULT_INT10="x86emu"
+
+dnl Override defaults as needed for specific platforms:
+
+case $host_cpu in
+ alpha*)
+ ALPHA_VIDEO=yes
+ case $host_os in
+ *freebsd*) SYS_LIBS=-lio ;;
+ *netbsd*) AC_DEFINE(USE_ALPHA_PIO, 1, [NetBSD PIO alpha IO]) ;;
+ esac
+ GLX_ARCH_DEFINES="-D__GLX_ALIGN64 -mieee"
+ ;;
+ arm*)
+ ARM_VIDEO=yes
+ ;;
+ i*86)
+ I386_VIDEO=yes
+ case $host_os in
+ *freebsd*) AC_DEFINE(USE_DEV_IO) ;;
+ *dragonfly*) AC_DEFINE(USE_DEV_IO) ;;
+ *netbsd*) AC_DEFINE(USE_I386_IOPL)
+ SYS_LIBS=-li386
+ ;;
+ *openbsd*) AC_DEFINE(USE_I386_IOPL)
+ SYS_LIBS=-li386
+ ;;
+ esac
+ ;;
+ powerpc*)
+ PPC_VIDEO=yes
+ case $host_os in
+ *freebsd*) DEFAULT_INT10=stub ;;
+ esac
+ ;;
+ sparc*)
+ SPARC64_VIDEO=yes
+ BSD_ARCH_SOURCES="sparc64_video.c ioperm_noop.c"
+ GLX_ARCH_DEFINES="-D__GLX_ALIGN64"
+ ;;
+ x86_64*|amd64*)
+ I386_VIDEO=yes
+ case $host_os in
+ *freebsd*) AC_DEFINE(USE_DEV_IO, 1, [BSD /dev/io]) ;;
+ *dragonfly*) AC_DEFINE(USE_DEV_IO, 1, [BSD /dev/io]) ;;
+ *netbsd*) AC_DEFINE(USE_I386_IOPL, 1, [BSD i386 iopl])
+ SYS_LIBS=-lx86_64
+ ;;
+ *openbsd*) AC_DEFINE(USE_AMD64_IOPL, 1, [BSD AMD64 iopl])
+ SYS_LIBS=-lamd64
+ ;;
+ esac
+ GLX_ARCH_DEFINES="-D__GLX_ALIGN64"
+ ;;
+ ia64*)
+ GLX_ARCH_DEFINES="-D__GLX_ALIGN64"
+ ;;
+ s390*)
+ GLX_ARCH_DEFINES="-D__GLX_ALIGN64"
+ ;;
+esac
+AC_SUBST(GLX_ARCH_DEFINES)
+
+dnl BSD *_video.c selection
+AM_CONDITIONAL(ALPHA_VIDEO, [test "x$ALPHA_VIDEO" = xyes])
+AM_CONDITIONAL(ARM_VIDEO, [test "x$ARM_VIDEO" = xyes])
+AM_CONDITIONAL(I386_VIDEO, [test "x$I386_VIDEO" = xyes])
+AM_CONDITIONAL(PPC_VIDEO, [test "x$PPC_VIDEO" = xyes])
+AM_CONDITIONAL(SPARC64_VIDEO, [test "x$SPARC64_VIDEO" = xyes])
+
+DRI=no
+USE_SIGIO_BY_DEFAULT="yes"
+dnl it would be nice to autodetect these *CONS_SUPPORTs
+case $host_os in
+ *freebsd* | *dragonfly*)
+ case $host_os in
+ kfreebsd*-gnu) ;;
+ *) AC_DEFINE(CSRG_BASED, 1, [System is BSD-like]) ;;
+ esac
+ AC_DEFINE(PCCONS_SUPPORT, 1, [System has PC console])
+ AC_DEFINE(PCVT_SUPPORT, 1, [System has PCVT console])
+ AC_DEFINE(SYSCONS_SUPPORT, 1, [System has syscons console])
+ DRI=yes
+ ;;
+ *netbsd*)
+ AC_DEFINE(CSRG_BASED, 1, [System is BSD-like])
+ AC_DEFINE(PCCONS_SUPPORT, 1, [System has PC console])
+ AC_DEFINE(PCVT_SUPPORT, 1, [System has PCVT console])
+ AC_DEFINE(WSCONS_SUPPORT, 1, [System has wscons console])
+ DRI=yes
+ ;;
+ *openbsd*)
+ AC_DEFINE(CSRG_BASED, 1, [System is BSD-like])
+ AC_DEFINE(PCVT_SUPPORT, 1, [System has PC console])
+ AC_DEFINE(WSCONS_SUPPORT, 1, [System has wscons console])
+ ;;
+ *linux*)
+ DRI=yes
+ ;;
+ *solaris*)
+ PKG_CHECK_EXISTS(libdrm, DRI=yes, DRI=no)
+ # Disable use of SIGIO by default until some system bugs are
+ # fixed - see Sun/OpenSolaris bug id 6879897
+ USE_SIGIO_BY_DEFAULT="no"
+ ;;
+ darwin*)
+ AC_DEFINE(CSRG_BASED, 1, [System is BSD-like])
+ ;;
+ cygwin*)
+ CFLAGS="$CFLAGS -DFD_SETSIZE=256"
+ ;;
+esac
+
+dnl augment XORG_RELEASE_VERSION for our snapshot number and to expose the
+dnl major number
+PVMAJOR=`echo $PACKAGE_VERSION | cut -d . -f 1`
+PVS=`echo $PACKAGE_VERSION | cut -d . -f 4 | cut -d - -f 1`
+if test "x$PVS" = "x"; then
+ PVS="0"
+fi
+
+VENDOR_RELEASE="((($PVMAJOR) * 10000000) + (($PVM) * 100000) + (($PVP) * 1000) + $PVS)"
+VENDOR_MAN_VERSION="Version ${PACKAGE_VERSION}"
+
+VENDOR_NAME="The X.Org Foundation"
+VENDOR_NAME_SHORT="X.Org"
+VENDOR_WEB="http://wiki.x.org"
+
+m4_ifdef([AS_HELP_STRING], , [m4_define([AS_HELP_STRING], m4_defn([AC_HELP_STRING]))])
+
+dnl Build options.
+AC_ARG_ENABLE(werror, AS_HELP_STRING([--enable-werror],
+ [Obsolete - use --enable-strict-compilation instead]),
+ AC_MSG_ERROR([--enable-werror has been replaced by --enable-strict-compilation]))
+
+AC_ARG_ENABLE(debug, AS_HELP_STRING([--enable-debug],
+ [Enable debugging (default: disabled)]),
+ [DEBUGGING=$enableval], [DEBUGGING=no])
+AC_ARG_ENABLE(use-sigio-by-default, AS_HELP_STRING([--enable-use-sigio-by-default]
+ [Enable SIGIO input handlers by default (default: $USE_SIGIO_BY_DEFAULT)]),
+ [USE_SIGIO_BY_DEFAULT=$enableval], [])
+AC_ARG_WITH(int10, AS_HELP_STRING([--with-int10=BACKEND], [int10 backend: vm86, x86emu or stub]),
+ [INT10="$withval"],
+ [INT10="$DEFAULT_INT10"])
+AC_ARG_WITH(vendor-name, AS_HELP_STRING([--with-vendor-name=VENDOR],
+ [Vendor string reported by the server]),
+ [ VENDOR_NAME="$withval" ], [])
+AC_ARG_WITH(vendor-name-short, AS_HELP_STRING([--with-vendor-name-short=VENDOR],
+ [Short version of vendor string reported by the server]),
+ [ VENDOR_NAME_SHORT="$withval" ], [])
+AC_ARG_WITH(vendor-web, AS_HELP_STRING([--with-vendor-web=URL],
+ [Vendor web address reported by the server]),
+ [ VENDOR_WEB="$withval" ], [])
+AC_ARG_WITH(module-dir, AS_HELP_STRING([--with-module-dir=DIR],
+ [Directory where modules are installed (default: $libdir/xorg/modules)]),
+ [ moduledir="$withval" ],
+ [ moduledir="${libdir}/xorg/modules" ])
+AC_ARG_WITH(log-dir, AS_HELP_STRING([--with-log-dir=DIR],
+ [Directory where log files are kept (default: $localstatedir/log)]),
+ [ logdir="$withval" ],
+ [ logdir="$localstatedir/log" ])
+AC_ARG_WITH(builder-addr, AS_HELP_STRING([--with-builder-addr=ADDRESS],
+ [Builder address (default: xorg@lists.freedesktop.org)]),
+ [ BUILDERADDR="$withval" ],
+ [ BUILDERADDR="xorg@lists.freedesktop.org" ])
+AC_ARG_WITH(os-name, AS_HELP_STRING([--with-os-name=OSNAME], [Name of OS (default: output of "uname -srm")]),
+ [ OSNAME="$withval" ],
+ [ OSNAME=`uname -srm` ])
+AC_ARG_WITH(os-vendor, AS_HELP_STRING([--with-os-vendor=OSVENDOR], [Name of OS vendor]),
+ [ OSVENDOR="$withval" ],
+ [ OSVENDOR="" ])
+AC_ARG_WITH(builderstring, AS_HELP_STRING([--with-builderstring=BUILDERSTRING], [Additional builder string]),
+ [ BUILDERSTRING="$withval" ]
+ [ ])
+
+dnl Determine font path
+XORG_FONTROOTDIR
+XORG_FONTSUBDIR(FONTMISCDIR, fontmiscdir, misc)
+XORG_FONTSUBDIR(FONTOTFDIR, fontotfdir, OTF)
+XORG_FONTSUBDIR(FONTTTFDIR, fontttfdir, TTF)
+XORG_FONTSUBDIR(FONTTYPE1DIR, fonttype1dir, Type1)
+XORG_FONTSUBDIR(FONT75DPIDIR, font75dpidir, 75dpi)
+XORG_FONTSUBDIR(FONT100DPIDIR, font100dpidir, 100dpi)
+
+dnl Uses --default-font-path if set, otherwise checks for /etc/X11/fontpath.d,
+dnl otherwise uses standard subdirectories of FONTROOTDIR. When cross
+dnl compiling, assume default font path uses standard FONTROOTDIR directories.
+DEFAULT_FONT_PATH="${FONTMISCDIR}/,${FONTTTFDIR}/,${FONTOTFDIR}/,${FONTTYPE1DIR}/,${FONT100DPIDIR}/,${FONT75DPIDIR}/"
+if test "$cross_compiling" != yes; then
+ AC_CHECK_FILE([${sysconfdir}/X11/fontpath.d],
+ [DEFAULT_FONT_PATH='catalogue:${sysconfdir}/X11/fontpath.d'],
+ [case $host_os in
+ darwin*) DEFAULT_FONT_PATH="${DEFAULT_FONT_PATH},/Library/Fonts,/System/Library/Fonts" ;;
+ esac])
+fi
+AC_ARG_WITH(default-font-path, AS_HELP_STRING([--with-default-font-path=PATH], [Comma separated list of font dirs]),
+ [ FONTPATH="$withval" ],
+ [ FONTPATH="${DEFAULT_FONT_PATH}" ])
+
+AC_MSG_CHECKING([for default font path])
+AC_MSG_RESULT([$FONTPATH])
+
+AC_ARG_WITH(xkb-path, AS_HELP_STRING([--with-xkb-path=PATH], [Path to XKB base dir (default: ${datadir}/X11/xkb)]),
+ [ XKBPATH="$withval" ],
+ [ XKBPATH="${datadir}/X11/xkb" ])
+AC_ARG_WITH(xkb-output, AS_HELP_STRING([--with-xkb-output=PATH], [Path to XKB output dir (default: ${datadir}/X11/xkb/compiled)]),
+ [ XKBOUTPUT="$withval" ],
+ [ XKBOUTPUT="compiled" ])
+AC_ARG_WITH(default-xkb-rules, AS_HELP_STRING([--with-default-xkb-rules=RULES],
+ [Keyboard ruleset (default: base/evdev)]),
+ [ XKB_DFLT_RULES="$withval" ],
+ [ XKB_DFLT_RULES="" ])
+AC_ARG_WITH(default-xkb-model, AS_HELP_STRING([--with-default-xkb-model=MODEL],
+ [Keyboard model (default: pc105)]),
+ [ XKB_DFLT_MODEL="$withval" ],
+ [ XKB_DFLT_MODEL="pc105" ])
+AC_ARG_WITH(default-xkb-layout, AS_HELP_STRING([--with-default-xkb-layout=LAYOUT],
+ [Keyboard layout (default: us)]),
+ [ XKB_DFLT_LAYOUT="$withval" ],
+ [ XKB_DFLT_LAYOUT="us" ])
+AC_ARG_WITH(default-xkb-variant, AS_HELP_STRING([--with-default-xkb-variant=VARIANT],
+ [Keyboard variant (default: (none))]),
+ [ XKB_DFLT_VARIANT="$withval" ],
+ [ XKB_DFLT_VARIANT="" ])
+AC_ARG_WITH(default-xkb-options, AS_HELP_STRING([--with-default-xkb-options=OPTIONS],
+ [Keyboard layout options (default: (none))]),
+ [ XKB_DFLT_OPTIONS="$withval" ],
+ [ XKB_DFLT_OPTIONS="" ])
+AC_ARG_WITH(serverconfig-path, AS_HELP_STRING([--with-serverconfig-path=PATH],
+ [Directory where ancillary server config files are installed (default: ${libdir}/xorg)]),
+ [ SERVERCONFIG="$withval" ],
+ [ SERVERCONFIG="${libdir}/xorg" ])
+AC_ARG_WITH(apple-applications-dir,AS_HELP_STRING([--with-apple-applications-dir=PATH], [Path to the Applications directory (default: /Applications/Utilities)]),
+ [ APPLE_APPLICATIONS_DIR="${withval}" ],
+ [ APPLE_APPLICATIONS_DIR="/Applications/Utilities" ])
+AC_SUBST([APPLE_APPLICATIONS_DIR])
+AC_ARG_WITH(apple-application-name,AS_HELP_STRING([--with-apple-application-name=NAME], [Name for the .app (default: X11)]),
+ [ APPLE_APPLICATION_NAME="${withval}" ],
+ [ APPLE_APPLICATION_NAME="X11" ])
+AC_SUBST([APPLE_APPLICATION_NAME])
+AC_ARG_WITH(launchd-id-prefix, AS_HELP_STRING([--with-launchd-id-prefix=PATH], [Prefix to use for launchd identifiers (default: org.x)]),
+ [ LAUNCHD_ID_PREFIX="${withval}" ],
+ [ LAUNCHD_ID_PREFIX="org.x" ])
+AC_SUBST([LAUNCHD_ID_PREFIX])
+AC_DEFINE_UNQUOTED(LAUNCHD_ID_PREFIX, "$LAUNCHD_ID_PREFIX", [Prefix to use for launchd identifiers])
+AC_ARG_ENABLE(sparkle,AS_HELP_STRING([--enable-sparkle], [Enable updating of X11.app using the Sparkle Framework (default: disabled)]),
+ [ XQUARTZ_SPARKLE="${enableval}" ],
+ [ XQUARTZ_SPARKLE="no" ])
+AC_SUBST([XQUARTZ_SPARKLE])
+AC_ARG_ENABLE(install-libxf86config,
+ AS_HELP_STRING([--enable-install-libxf86config],
+ [Install libxf86config (default: disabled)]),
+ [INSTALL_LIBXF86CONFIG=$enableval],
+ [INSTALL_LIBXF86CONFIG=no])
+AC_ARG_ENABLE(visibility, AC_HELP_STRING([--enable-visibility], [Enable symbol visibility (default: auto)]),
+ [SYMBOL_VISIBILITY=$enableval],
+ [SYMBOL_VISIBILITY=auto])
+AC_ARG_ENABLE(pc98, AC_HELP_STRING([--enable-pc98], [Enable PC98 support in Xorg (default: auto)]),
+ [SUPPORT_PC98=$enableval],
+ [SUPPORT_PC98=auto])
+
+dnl GLX build options
+AC_ARG_ENABLE(aiglx, AS_HELP_STRING([--enable-aiglx], [Build accelerated indirect GLX (default: enabled)]),
+ [AIGLX=$enableval],
+ [AIGLX=yes])
+AX_TLS
+AC_ARG_ENABLE(glx-tls, AS_HELP_STRING([--enable-glx-tls], [Build GLX with TLS support (default: auto)]),
+ [GLX_USE_TLS=$enableval
+ if test "x$GLX_USE_TLS" = "xyes" && test "${ac_cv_tls}" = "none" ; then
+ AC_MSG_ERROR([GLX with TLS support requested, but the compiler does not support it.])
+ fi],
+ [GLX_USE_TLS=no
+ if test "${ac_cv_tls}" != "none" ; then
+ GLX_USE_TLS=yes
+ fi])
+AC_SUBST(GLX_TLS, ${GLX_USE_TLS})
+
+dnl Extensions.
+AC_ARG_ENABLE(registry, AS_HELP_STRING([--disable-registry], [Build string registry module (default: enabled)]), [XREGISTRY=$enableval], [XREGISTRY=yes])
+AC_ARG_ENABLE(composite, AS_HELP_STRING([--disable-composite], [Build Composite extension (default: enabled)]), [COMPOSITE=$enableval], [COMPOSITE=yes])
+AC_ARG_ENABLE(mitshm, AS_HELP_STRING([--disable-shm], [Build SHM extension (default: enabled)]), [MITSHM=$enableval], [MITSHM=yes])
+AC_ARG_ENABLE(xres, AS_HELP_STRING([--disable-xres], [Build XRes extension (default: enabled)]), [RES=$enableval], [RES=yes])
+AC_ARG_ENABLE(record, AS_HELP_STRING([--disable-record], [Build Record extension (default: enabled)]), [RECORD=$enableval], [RECORD=yes])
+AC_ARG_ENABLE(xv, AS_HELP_STRING([--disable-xv], [Build Xv extension (default: enabled)]), [XV=$enableval], [XV=yes])
+AC_ARG_ENABLE(xvmc, AS_HELP_STRING([--disable-xvmc], [Build XvMC extension (default: enabled)]), [XVMC=$enableval], [XVMC=yes])
+AC_ARG_ENABLE(dga, AS_HELP_STRING([--disable-dga], [Build DGA extension (default: auto)]), [DGA=$enableval], [DGA=auto])
+AC_ARG_ENABLE(screensaver, AS_HELP_STRING([--disable-screensaver], [Build ScreenSaver extension (default: enabled)]), [SCREENSAVER=$enableval], [SCREENSAVER=yes])
+AC_ARG_ENABLE(xdmcp, AS_HELP_STRING([--disable-xdmcp], [Build XDMCP extension (default: auto)]), [XDMCP=$enableval], [XDMCP=auto])
+AC_ARG_ENABLE(xdm-auth-1, AS_HELP_STRING([--disable-xdm-auth-1], [Build XDM-Auth-1 extension (default: auto)]), [XDMAUTH=$enableval], [XDMAUTH=auto])
+AC_ARG_ENABLE(glx, AS_HELP_STRING([--disable-glx], [Build GLX extension (default: enabled)]), [GLX=$enableval], [GLX=yes])
+AC_ARG_ENABLE(dri, AS_HELP_STRING([--enable-dri], [Build DRI extension (default: auto)]), [DRI=$enableval])
+AC_ARG_ENABLE(dri2, AS_HELP_STRING([--enable-dri2], [Build DRI2 extension (default: auto)]), [DRI2=$enableval], [DRI2=auto])
+AC_ARG_ENABLE(xinerama, AS_HELP_STRING([--disable-xinerama], [Build Xinerama extension (default: enabled)]), [XINERAMA=$enableval], [XINERAMA=yes])
+AC_ARG_ENABLE(xf86vidmode, AS_HELP_STRING([--disable-xf86vidmode], [Build XF86VidMode extension (default: auto)]), [XF86VIDMODE=$enableval], [XF86VIDMODE=auto])
+AC_ARG_ENABLE(xace, AS_HELP_STRING([--disable-xace], [Build X-ACE extension (default: enabled)]), [XACE=$enableval], [XACE=yes])
+AC_ARG_ENABLE(xselinux, AS_HELP_STRING([--enable-xselinux], [Build SELinux extension (default: disabled)]), [XSELINUX=$enableval], [XSELINUX=no])
+AC_ARG_ENABLE(xcsecurity, AS_HELP_STRING([--enable-xcsecurity], [Build Security extension (default: disabled)]), [XCSECURITY=$enableval], [XCSECURITY=no])
+AC_ARG_ENABLE(tslib, AS_HELP_STRING([--enable-tslib], [Build kdrive tslib touchscreen support (default: disabled)]), [TSLIB=$enableval], [TSLIB=no])
+AC_ARG_ENABLE(dbe, AS_HELP_STRING([--disable-dbe], [Build DBE extension (default: enabled)]), [DBE=$enableval], [DBE=yes])
+AC_ARG_ENABLE(xf86bigfont, AS_HELP_STRING([--enable-xf86bigfont], [Build XF86 Big Font extension (default: disabled)]), [XF86BIGFONT=$enableval], [XF86BIGFONT=no])
+AC_ARG_ENABLE(dpms, AS_HELP_STRING([--disable-dpms], [Build DPMS extension (default: enabled)]), [DPMSExtension=$enableval], [DPMSExtension=yes])
+AC_ARG_ENABLE(config-udev, AS_HELP_STRING([--enable-config-udev], [Build udev support (default: auto)]), [CONFIG_UDEV=$enableval], [CONFIG_UDEV=auto])
+AC_ARG_ENABLE(config-dbus, AS_HELP_STRING([--enable-config-dbus], [Build D-BUS API support (default: no)]), [CONFIG_DBUS_API=$enableval], [CONFIG_DBUS_API=no])
+AC_ARG_ENABLE(config-hal, AS_HELP_STRING([--disable-config-hal], [Build HAL support (default: auto)]), [CONFIG_HAL=$enableval], [CONFIG_HAL=auto])
+AC_ARG_ENABLE(xfree86-utils, AS_HELP_STRING([--enable-xfree86-utils], [Build xfree86 DDX utilities (default: enabled)]), [XF86UTILS=$enableval], [XF86UTILS=yes])
+AC_ARG_ENABLE(xaa, AS_HELP_STRING([--enable-xaa], [Build XAA (default: enabled)]), [XAA=$enableval], [XAA=yes])
+AC_ARG_ENABLE(vgahw, AS_HELP_STRING([--enable-vgahw], [Build Xorg with vga access (default: enabled)]), [VGAHW=$enableval], [VGAHW=yes])
+AC_ARG_ENABLE(vbe, AS_HELP_STRING([--enable-vbe], [Build Xorg with VBE module (default: enabled)]), [VBE=$enableval], [VBE=yes])
+AC_ARG_ENABLE(int10-module, AS_HELP_STRING([--enable-int10-module], [Build Xorg with int10 module (default: enabled)]), [INT10MODULE=$enableval], [INT10MODULE=yes])
+AC_ARG_ENABLE(windowswm, AS_HELP_STRING([--enable-windowswm], [Build XWin with WindowsWM extension (default: no)]), [WINDOWSWM=$enableval], [WINDOWSWM=no])
+AC_ARG_ENABLE(libdrm, AS_HELP_STRING([--enable-libdrm], [Build Xorg with libdrm support (default: enabled)]), [DRM=$enableval],[DRM=yes])
+AC_ARG_ENABLE(clientids, AS_HELP_STRING([--disable-clientids], [Build Xorg with client ID tracking (default: enabled)]), [CLIENTIDS=$enableval], [CLIENTIDS=yes])
+
+dnl DDXes.
+AC_ARG_ENABLE(xorg, AS_HELP_STRING([--enable-xorg], [Build Xorg server (default: auto)]), [XORG=$enableval], [XORG=auto])
+AC_ARG_ENABLE(dmx, AS_HELP_STRING([--enable-dmx], [Build DMX server (default: auto)]), [DMX=$enableval], [DMX=auto])
+AC_ARG_ENABLE(xvfb, AS_HELP_STRING([--enable-xvfb], [Build Xvfb server (default: yes)]), [XVFB=$enableval], [XVFB=yes])
+AC_ARG_ENABLE(xnest, AS_HELP_STRING([--enable-xnest], [Build Xnest server (default: auto)]), [XNEST=$enableval], [XNEST=auto])
+AC_ARG_ENABLE(xquartz, AS_HELP_STRING([--enable-xquartz], [Build Xquartz server for OS-X (default: auto)]), [XQUARTZ=$enableval], [XQUARTZ=auto])
+AC_ARG_ENABLE(standalone-xpbproxy, AS_HELP_STRING([--enable-standalone-xpbproxy], [Build a standalone xpbproxy (in addition to the one integrated into Xquartz as a separate thread) (default: no)]), [STANDALONE_XPBPROXY=$enableval], [STANDALONE_XPBPROXY=no])
+AC_ARG_ENABLE(xwin, AS_HELP_STRING([--enable-xwin], [Build XWin server (default: auto)]), [XWIN=$enableval], [XWIN=auto])
+dnl kdrive and its subsystems
+AC_ARG_ENABLE(kdrive, AS_HELP_STRING([--enable-kdrive], [Build kdrive servers (default: no)]), [KDRIVE=$enableval], [KDRIVE=no])
+AC_ARG_ENABLE(xephyr, AS_HELP_STRING([--enable-xephyr], [Build the kdrive Xephyr server (default: auto)]), [XEPHYR=$enableval], [XEPHYR=auto])
+AC_ARG_ENABLE(xfake, AS_HELP_STRING([--enable-xfake], [Build the kdrive 'fake' server (default: auto)]), [XFAKE=$enableval], [XFAKE=auto])
+AC_ARG_ENABLE(xfbdev, AS_HELP_STRING([--enable-xfbdev], [Build the kdrive framebuffer device server (default: auto)]), [XFBDEV=$enableval], [XFBDEV=auto])
+dnl kdrive options
+AC_ARG_ENABLE(kdrive-kbd, AS_HELP_STRING([--enable-kdrive-kbd], [Build kbd driver for kdrive (default: auto)]), [KDRIVE_KBD=$enableval], [KDRIVE_KBD=auto])
+AC_ARG_ENABLE(kdrive-mouse, AC_HELP_STRING([--enable-kdrive-mouse], [Build mouse driver for kdrive (default: auto)]), [KDRIVE_MOUSE=$enableval], [KDRIVE_MOUSE=auto])
+AC_ARG_ENABLE(kdrive-evdev, AC_HELP_STRING([--enable-kdrive-evdev], [Build evdev driver for kdrive (default: auto)]), [KDRIVE_EVDEV=$enableval], [KDRIVE_EVDEV=auto])
+
+
+dnl chown/chmod to be setuid root as part of build
+dnl Replaces InstallXserverSetUID in imake
+AC_ARG_ENABLE(install-setuid,
+ AS_HELP_STRING([--enable-install-setuid],
+ [Install Xorg server as owned by root with setuid bit (default: auto)]),
+ [SETUID=$enableval], [SETUID=auto])
+AC_MSG_CHECKING([to see if we can install the Xorg server as root])
+if test "x$SETUID" = "xauto" ; then
+ case $host_os in
+ cygwin*) SETUID="no" ;;
+ darwin*) SETUID="no" ;;
+ *)
+ case $host_cpu in
+ sparc) SETUID="no" ;;
+ *) SETUID="yes" ;;
+ esac
+ esac
+ if test "x$SETUID" = xyes; then
+ touch testfile
+ chown root testfile > /dev/null 2>&1 || SETUID="no"
+ rm -f testfile
+ fi
+fi
+AC_MSG_RESULT([$SETUID])
+AM_CONDITIONAL(INSTALL_SETUID, [test "x$SETUID" = "xyes"])
+
+dnl Issue an error if xtrans.m4 was not found and XTRANS_CONNECTION_FLAGS macro
+dnl was not expanded, since xorg-server with no transport types is rather useless.
+dnl
+dnl If you're seeing an error here, be sure you installed the lib/xtrans module
+dnl first and if it's not in the default location, that you set the ACLOCAL
+dnl environment variable to find it, such as:
+dnl ACLOCAL="aclocal -I ${PREFIX}/share/aclocal"
+m4_pattern_forbid([^XTRANS_CONNECTION_FLAGS$])
+
+# Transport selection macro from xtrans.m4
+XTRANS_CONNECTION_FLAGS
+
+# Secure RPC detection macro from xtrans.m4
+XTRANS_SECURE_RPC_FLAGS
+AM_CONDITIONAL(SECURE_RPC, [test "x$SECURE_RPC" = xyes])
+
+AM_CONDITIONAL(INT10_VM86, [test "x$INT10" = xvm86])
+AM_CONDITIONAL(INT10_X86EMU, [test "x$INT10" = xx86emu])
+AM_CONDITIONAL(INT10_STUB, [test "x$INT10" = xstub])
+if test "x$INT10" = xyes; then
+ dnl VM86 headers
+ AC_CHECK_HEADERS([sys/vm86.h sys/io.h])
+fi
+
+dnl Handle installing libxf86config
+AM_CONDITIONAL(INSTALL_LIBXF86CONFIG, [test "x$INSTALL_LIBXF86CONFIG" = xyes])
+
+dnl DDX Detection... Yes, it's ugly to have it here... but we need to
+dnl handle this early on so that we don't require unsupported extensions
+case $host_os in
+ cygwin*)
+ DGA=no
+ DRI2=no
+ XF86VIDMODE=no
+ XSELINUX=no
+ XV=no
+ ;;
+ darwin*)
+ DRI2=no
+
+ if test x$XQUARTZ = xauto; then
+ AC_CACHE_CHECK([whether to build Xquartz],xorg_cv_Carbon_framework,[
+ save_LDFLAGS=$LDFLAGS
+ LDFLAGS="$LDFLAGS -framework Carbon"
+ AC_LINK_IFELSE([char FSFindFolder(); int main() { FSFindFolder(); return 0;}],
+ [xorg_cv_Carbon_framework=yes],
+ [xorg_cv_Carbon_framework=no])
+ LDFLAGS=$save_LDFLAGS])
+
+ if test "X$xorg_cv_Carbon_framework" = Xyes; then
+ XQUARTZ=yes
+ else
+ XQUARTZ=no
+ fi
+ fi
+
+ if test "x$XQUARTZ" = xyes ; then
+ XQUARTZ=yes
+ XVFB=no
+ XNEST=no
+
+ COMPOSITE=no
+ DGA=no
+ DPMSExtension=no
+ XF86VIDMODE=no
+ fi
+ ;;
+ *) XQUARTZ=no ;;
+esac
+
+dnl ---------------------------------------------------------------------------
+dnl Extension section
+dnl ---------------------------------------------------------------------------
+XEXT_INC='-I$(top_srcdir)/Xext'
+XEXT_LIB='$(top_builddir)/Xext/libXext.la'
+XEXTXORG_LIB='$(top_builddir)/Xext/libXextbuiltin.la'
+
+dnl Optional modules
+VIDEOPROTO="videoproto"
+COMPOSITEPROTO="compositeproto >= 0.4"
+RECORDPROTO="recordproto >= 1.13.99.1"
+SCRNSAVERPROTO="scrnsaverproto >= 1.1"
+RESOURCEPROTO="resourceproto"
+DRIPROTO="xf86driproto >= 2.1.0"
+DRI2PROTO="dri2proto >= 2.3"
+XINERAMAPROTO="xineramaproto"
+BIGFONTPROTO="xf86bigfontproto >= 1.2.0"
+DGAPROTO="xf86dgaproto >= 2.0.99.1"
+GLPROTO="glproto >= 1.4.10"
+DMXPROTO="dmxproto >= 2.2.99.1"
+VIDMODEPROTO="xf86vidmodeproto >= 2.2.99.1"
+WINDOWSWMPROTO="windowswmproto"
+APPLEWMPROTO="applewmproto >= 1.4"
+
+dnl Core modules for most extensions, et al.
+SDK_REQUIRED_MODULES="[xproto >= 7.0.17] [randrproto >= 1.2.99.3] [renderproto >= 0.11] [xextproto >= 7.1.99] [inputproto >= 1.9.99.902] [kbproto >= 1.0.3] fontsproto"
+# Make SDK_REQUIRED_MODULES available for inclusion in xorg-server.pc
+AC_SUBST(SDK_REQUIRED_MODULES)
+
+dnl List of libraries that require a specific version
+LIBAPPLEWM="applewm >= 1.4"
+LIBDMX="dmx >= 1.0.99.1"
+LIBDRI="dri >= 7.8.0"
+LIBDRM="libdrm >= 2.3.0"
+LIBGL="gl >= 7.1.0"
+LIBXEXT="xext >= 1.0.99.4"
+LIBXFONT="xfont >= 1.4.2"
+LIBXI="xi >= 1.2.99.1"
+LIBXTST="xtst >= 1.0.99.2"
+LIBPCIACCESS="pciaccess >= 0.8.0"
+LIBGLIB="glib-2.0 >= 2.16"
+LIBUDEV="libudev >= 143"
+LIBSELINUX="libselinux >= 2.0.86"
+LIBDBUS="dbus-1 >= 1.0"
+LIBPIXMAN="pixman-1 >= 0.21.6"
+
+dnl Pixman is always required, but we separate it out so we can link
+dnl specific modules against it
+PKG_CHECK_MODULES(PIXMAN, $LIBPIXMAN)
+REQUIRED_LIBS="$REQUIRED_LIBS $LIBPIXMAN $LIBXFONT xau"
+
+REQUIRED_MODULES="[fixesproto >= 4.1] [damageproto >= 1.1] [xcmiscproto >= 1.2.0] [xtrans >= 1.2.2] [bigreqsproto >= 1.1.0] $SDK_REQUIRED_MODULES"
+
+if test "x$CONFIG_UDEV" = xyes &&
+ { test "x$CONFIG_DBUS_API" = xyes || test "x$CONFIG_HAL" = xyes; }; then
+ AC_MSG_ERROR([Hotplugging through both libudev and dbus/hal not allowed])
+fi
+
+PKG_CHECK_MODULES(UDEV, $LIBUDEV, [HAVE_LIBUDEV=yes], [HAVE_LIBUDEV=no])
+if test "x$CONFIG_UDEV" = xauto; then
+ CONFIG_UDEV="$HAVE_LIBUDEV"
+fi
+AM_CONDITIONAL(CONFIG_UDEV, [test "x$CONFIG_UDEV" = xyes])
+if test "x$CONFIG_UDEV" = xyes; then
+ CONFIG_DBUS_API=no
+ CONFIG_HAL=no
+ if ! test "x$HAVE_LIBUDEV" = xyes; then
+ AC_MSG_ERROR([udev configuration API requested, but libudev is not installed])
+ fi
+ AC_DEFINE(CONFIG_UDEV, 1, [Use libudev for input hotplug])
+fi
+
+dnl HAVE_DBUS is true if we actually have the D-Bus library, whereas
+dnl CONFIG_DBUS_API is true if we want to enable the D-Bus config
+dnl API.
+PKG_CHECK_MODULES(DBUS, $LIBDBUS, [HAVE_DBUS=yes], [HAVE_DBUS=no])
+if test "x$HAVE_DBUS" = xyes; then
+ AC_DEFINE(HAVE_DBUS, 1, [Have D-Bus support])
+fi
+AM_CONDITIONAL(HAVE_DBUS, [test "x$HAVE_DBUS" = xyes])
+
+if test "x$CONFIG_DBUS_API" = xauto; then
+ CONFIG_DBUS_API="$HAVE_DBUS"
+fi
+if test "x$CONFIG_DBUS_API" = xyes; then
+ if ! test "x$HAVE_DBUS" = xyes; then
+ AC_MSG_ERROR([D-Bus configuration API requested, but D-Bus is not installed.])
+ fi
+
+ AC_DEFINE(CONFIG_DBUS_API, 1, [Use the D-Bus input configuration API])
+ CONFIG_NEED_DBUS="yes"
+fi
+AM_CONDITIONAL(CONFIG_DBUS_API, [test "x$CONFIG_DBUS_API" = xyes])
+
+PKG_CHECK_MODULES(HAL, hal, [HAVE_HAL=yes], [HAVE_HAL=no])
+if test "x$CONFIG_HAL" = xauto; then
+ CONFIG_HAL="$HAVE_HAL"
+fi
+if test "x$CONFIG_HAL" = xyes; then
+ if ! test "x$HAVE_HAL" = xyes; then
+ AC_MSG_ERROR([HAL hotplug API requested, but HAL is not installed.])
+ fi
+
+ AC_DEFINE(CONFIG_HAL, 1, [Use the HAL hotplug API])
+ CONFIG_NEED_DBUS="yes"
+fi
+AM_CONDITIONAL(CONFIG_HAL, [test "x$CONFIG_HAL" = xyes])
+
+if test "x$CONFIG_NEED_DBUS" = xyes; then
+ AC_DEFINE(CONFIG_NEED_DBUS, 1, [Use D-Bus for input hotplug])
+fi
+AM_CONDITIONAL(CONFIG_NEED_DBUS, [test "x$CONFIG_NEED_DBUS" = xyes])
+
+if test "x$USE_SIGIO_BY_DEFAULT" = xyes; then
+ USE_SIGIO_BY_DEFAULT_VALUE=TRUE
+else
+ USE_SIGIO_BY_DEFAULT_VALUE=FALSE
+fi
+AC_DEFINE_UNQUOTED([USE_SIGIO_BY_DEFAULT], [$USE_SIGIO_BY_DEFAULT_VALUE],
+ [Use SIGIO handlers for input device events by default])
+
+AC_MSG_CHECKING([for glibc...])
+AC_PREPROC_IFELSE([
+#include <features.h>
+#ifndef __GLIBC__
+#error
+#endif
+], glibc=yes, glibc=no)
+AC_MSG_RESULT([$glibc])
+
+AC_CHECK_FUNCS([clock_gettime], [have_clock_gettime=yes],
+ [AC_CHECK_LIB([rt], [clock_gettime], [have_clock_gettime=-lrt],
+ [have_clock_gettime=no])])
+
+AC_MSG_CHECKING([for a useful monotonic clock ...])
+
+if ! test "x$have_clock_gettime" = xno; then
+ if ! test "x$have_clock_gettime" = xyes; then
+ CLOCK_LIBS="$have_clock_gettime"
+ else
+ CLOCK_LIBS=""
+ fi
+
+ LIBS_SAVE="$LIBS"
+ LIBS="$CLOCK_LIBS"
+ CPPFLAGS_SAVE="$CPPFLAGS"
+
+ if test x"$glibc" = xyes; then
+ CPPFLAGS="$CPPFLAGS -D_POSIX_C_SOURCE=200112L"
+ fi
+
+ AC_RUN_IFELSE([
+#include <time.h>
+
+int main(int argc, char *argv[[]]) {
+ struct timespec tp;
+
+ if (clock_gettime(CLOCK_MONOTONIC, &tp) == 0)
+ return 0;
+ else
+ return 1;
+}
+ ], [MONOTONIC_CLOCK=yes], [MONOTONIC_CLOCK=no],
+ [MONOTONIC_CLOCK="cross compiling"])
+
+ LIBS="$LIBS_SAVE"
+ CPPFLAGS="$CPPFLAGS_SAVE"
+else
+ MONOTONIC_CLOCK=no
+fi
+
+AC_MSG_RESULT([$MONOTONIC_CLOCK])
+
+if test "x$MONOTONIC_CLOCK" = xyes; then
+ AC_DEFINE(MONOTONIC_CLOCK, 1, [Have monotonic clock from clock_gettime()])
+ LIBS="$LIBS $CLOCK_LIBS"
+fi
+
+AM_CONDITIONAL(XV, [test "x$XV" = xyes])
+if test "x$XV" = xyes; then
+ AC_DEFINE(XV, 1, [Support Xv extension])
+ AC_DEFINE(XvExtension, 1, [Build Xv extension])
+ REQUIRED_MODULES="$REQUIRED_MODULES $VIDEOPROTO"
+ SDK_REQUIRED_MODULES="$SDK_REQUIRED_MODULES $VIDEOPROTO"
+else
+ XVMC=no
+fi
+
+AM_CONDITIONAL(XVMC, [test "x$XVMC" = xyes])
+if test "x$XVMC" = xyes; then
+ AC_DEFINE(XvMCExtension, 1, [Build XvMC extension])
+fi
+
+AM_CONDITIONAL(XREGISTRY, [test "x$XREGISTRY" = xyes])
+if test "x$XREGISTRY" = xyes; then
+ AC_DEFINE(XREGISTRY, 1, [Build registry module])
+fi
+
+AM_CONDITIONAL(COMPOSITE, [test "x$COMPOSITE" = xyes])
+if test "x$COMPOSITE" = xyes; then
+ AC_DEFINE(COMPOSITE, 1, [Support Composite Extension])
+ REQUIRED_MODULES="$REQUIRED_MODULES $COMPOSITEPROTO"
+ COMPOSITE_LIB='$(top_builddir)/composite/libcomposite.la'
+ COMPOSITE_INC='-I$(top_srcdir)/composite'
+fi
+
+AM_CONDITIONAL(MITSHM, [test "x$MITSHM" = xyes])
+if test "x$MITSHM" = xyes; then
+ AC_DEFINE(MITSHM, 1, [Support MIT-SHM extension])
+ AC_DEFINE(HAS_SHM, 1, [Support SHM])
+fi
+
+AM_CONDITIONAL(RECORD, [test "x$RECORD" = xyes])
+if test "x$RECORD" = xyes; then
+ AC_DEFINE(XRECORD, 1, [Support Record extension])
+ REQUIRED_MODULES="$REQUIRED_MODULES $RECORDPROTO"
+ RECORD_LIB='$(top_builddir)/record/librecord.la'
+fi
+
+AM_CONDITIONAL(SCREENSAVER, [test "x$SCREENSAVER" = xyes])
+if test "x$SCREENSAVER" = xyes; then
+ AC_DEFINE(SCREENSAVER, 1, [Support MIT-SCREEN-SAVER extension])
+ REQUIRED_MODULES="$REQUIRED_MODULES $SCRNSAVERPROTO"
+fi
+
+AM_CONDITIONAL(RES, [test "x$RES" = xyes])
+if test "x$RES" = xyes; then
+ AC_DEFINE(RES, 1, [Support X resource extension])
+ REQUIRED_MODULES="$REQUIRED_MODULES $RESOURCEPROTO"
+fi
+
+# The XRes extension may support client ID tracking only if it has
+# been specifically enabled. Client ID tracking is implicitly not
+# supported if XRes extension is disabled.
+AC_MSG_CHECKING([whether to track client ids])
+if test "x$RES" = xyes && test "x$CLIENTIDS" = xyes; then
+ AC_DEFINE(CLIENTIDS, 1, [Support client ID tracking])
+else
+ CLIENTIDS=no
+fi
+AC_MSG_RESULT([$CLIENTIDS])
+AM_CONDITIONAL(CLIENTIDS, [test "x$CLIENTIDS" = xyes])
+
+if test "x$GLX" = xyes; then
+ PKG_CHECK_MODULES([XLIB], [x11])
+ PKG_CHECK_MODULES([GL], $GLPROTO $LIBGL)
+ AC_SUBST(XLIB_CFLAGS)
+ AC_DEFINE(GLXEXT, 1, [Build GLX extension])
+ GLX_LIBS='$(top_builddir)/glx/libglx.la'
+ GLX_SYS_LIBS="$GLX_SYS_LIBS"
+else
+ GLX=no
+fi
+AM_CONDITIONAL(GLX, test "x$GLX" = xyes)
+
+if test "x$AIGLX" = xyes -a "x$GLX" = xyes -a "x$DRI" = xyes; then
+ AC_DEFINE(AIGLX, 1, [Build AIGLX loader])
+else
+ AIGLX=no
+fi
+AM_CONDITIONAL(AIGLX, test "x$AIGLX" = xyes)
+
+if test "x$GLX_USE_TLS" = xyes ; then
+ GLX_DEFINES="-DGLX_USE_TLS -DPTHREADS"
+ GLX_SYS_LIBS="$GLX_SYS_LIBS -lpthread"
+fi
+AC_SUBST([GLX_DEFINES])
+
+AM_CONDITIONAL(DRI, test "x$DRI" = xyes)
+if test "x$DRI" = xyes; then
+ AC_DEFINE(XF86DRI, 1, [Build DRI extension])
+ PKG_CHECK_MODULES([DRIPROTO], [$DRIPROTO])
+ PKG_CHECK_MODULES([DRI], $GLPROTO $LIBDRI)
+ AC_SUBST(DRIPROTO_CFLAGS)
+fi
+
+PKG_CHECK_MODULES([DRI2PROTO], $DRI2PROTO,
+ [HAVE_DRI2PROTO=yes], [HAVE_DRI2PROTO=no])
+case "$DRI2,$HAVE_DRI2PROTO" in
+ yes,no)
+ AC_MSG_ERROR([DRI2 requested, but dri2proto not found.])
+ ;;
+ yes,yes | auto,yes)
+ AC_DEFINE(DRI2, 1, [Build DRI2 extension])
+ DRI2=yes
+ SDK_REQUIRED_MODULES="$SDK_REQUIRED_MODULES $DRI2PROTO"
+ ;;
+esac
+AM_CONDITIONAL(DRI2, test "x$DRI2" = xyes)
+
+if test "x$DRI" = xyes || test "x$DRI2" = xyes; then
+ if test "x$DRM" = xyes; then
+ AC_DEFINE(WITH_LIBDRM, 1, [Building with libdrm support])
+ PKG_CHECK_MODULES([LIBDRM], $LIBDRM)
+ fi
+fi
+
+if test "x$DRI2" = xyes; then
+ save_CFLAGS=$CFLAGS
+ CFLAGS="$GL_CFLAGS $LIBDRM_CFLAGS"
+ AC_COMPILE_IFELSE([AC_LANG_SOURCE([[#include <GL/gl.h>
+#include <GL/internal/dri_interface.h>
+#ifndef __DRI_DRI2
+#error DRI2 extension not available.
+#endif]])],
+ [HAVE_DRI2EXTENSION=yes],
+ [HAVE_DRI2EXTENSION=no])
+ CFLAGS=$save_CFLAGS
+ if test "x$HAVE_DRI2EXTENSION" = xyes; then
+ AC_DEFINE(DRI2_AIGLX, 1, [Build DRI2 AIGLX loader])
+ DRI2_AIGLX=yes
+ else
+ AC_MSG_NOTICE([DRI2 AIGLX disabled, __DRI_DRI2 not defined in dri_interface.h.])
+ DRI2_AIGLX=no
+ fi
+fi
+AM_CONDITIONAL(DRI2_AIGLX, test "x$DRI2_AIGLX" = xyes)
+
+
+AM_CONDITIONAL(XINERAMA, [test "x$XINERAMA" = xyes])
+if test "x$XINERAMA" = xyes; then
+ AC_DEFINE(XINERAMA, 1, [Support Xinerama extension])
+ AC_DEFINE(PANORAMIX, 1, [Internal define for Xinerama])
+ REQUIRED_MODULES="$REQUIRED_MODULES $XINERAMAPROTO"
+ SDK_REQUIRED_MODULES="$SDK_REQUIRED_MODULES $XINERAMAPROTO"
+fi
+
+AM_CONDITIONAL(XACE, [test "x$XACE" = xyes])
+if test "x$XACE" = xyes; then
+ AC_DEFINE(XACE, 1, [Build X-ACE extension])
+fi
+
+AM_CONDITIONAL(XSELINUX, [test "x$XSELINUX" = xyes])
+if test "x$XSELINUX" = xyes; then
+ if test "x$XACE" != xyes; then
+ AC_MSG_ERROR([cannot build SELinux extension without X-ACE])
+ fi
+ AC_CHECK_HEADERS([libaudit.h], [], AC_MSG_ERROR([SELinux extension requires audit system headers]))
+ AC_CHECK_LIB(audit, audit_open, [], AC_MSG_ERROR([SELinux extension requires audit system library]))
+ PKG_CHECK_MODULES([SELINUX], $LIBSELINUX)
+ SELINUX_LIBS="$SELINUX_LIBS -laudit"
+ AC_DEFINE(XSELINUX, 1, [Build SELinux extension])
+fi
+
+AM_CONDITIONAL(XCSECURITY, [test "x$XCSECURITY" = xyes])
+if test "x$XCSECURITY" = xyes; then
+ if test "x$XACE" != xyes; then
+ AC_MSG_ERROR([cannot build Security extension without X-ACE])
+ fi
+ AC_DEFINE(XCSECURITY, 1, [Build Security extension])
+fi
+
+AM_CONDITIONAL(DBE, [test "x$DBE" = xyes])
+if test "x$DBE" = xyes; then
+ AC_DEFINE(DBE, 1, [Support DBE extension])
+ DBE_LIB='$(top_builddir)/dbe/libdbe.la'
+fi
+
+AM_CONDITIONAL(XF86BIGFONT, [test "x$XF86BIGFONT" = xyes])
+if test "x$XF86BIGFONT" = xyes; then
+ AC_DEFINE(XF86BIGFONT, 1, [Support XF86 Big font extension])
+ REQUIRED_MODULES="$REQUIRED_MODULES $BIGFONTPROTO"
+fi
+
+AM_CONDITIONAL(DPMSExtension, [test "x$DPMSExtension" = xyes])
+if test "x$DPMSExtension" = xyes; then
+ AC_DEFINE(DPMSExtension, 1, [Support DPMS extension])
+fi
+
+AC_DEFINE(RENDER, 1, [Support RENDER extension])
+RENDER_LIB='$(top_builddir)/render/librender.la'
+RENDER_INC='-I$(top_srcdir)/render'
+
+AC_DEFINE(RANDR, 1, [Support RANDR extension])
+RANDR_LIB='$(top_builddir)/randr/librandr.la'
+RANDR_INC='-I$(top_srcdir)/randr'
+
+AC_DEFINE(XFIXES,1,[Support XFixes extension])
+FIXES_LIB='$(top_builddir)/xfixes/libxfixes.la'
+FIXES_INC='-I$(top_srcdir)/xfixes'
+
+AC_DEFINE(DAMAGE,1,[Support Damage extension])
+DAMAGE_LIB='$(top_builddir)/damageext/libdamageext.la'
+DAMAGE_INC='-I$(top_srcdir)/damageext'
+MIEXT_DAMAGE_LIB='$(top_builddir)/miext/damage/libdamage.la'
+MIEXT_DAMAGE_INC='-I$(top_srcdir)/miext/damage'
+
+# XINPUT extension is integral part of the server
+AC_DEFINE(XINPUT, 1, [Support X Input extension])
+XI_LIB='$(top_builddir)/Xi/libXi.la'
+XI_INC='-I$(top_srcdir)/Xi'
+
+AM_CONDITIONAL(XF86UTILS, test "x$XF86UTILS" = xyes)
+AM_CONDITIONAL(XAA, test "x$XAA" = xyes)
+AM_CONDITIONAL(VGAHW, test "x$VGAHW" = xyes)
+AM_CONDITIONAL(VBE, test "x$VBE" = xyes)
+AM_CONDITIONAL(INT10MODULE, test "x$INT10MODULE" = xyes)
+
+AC_DEFINE(SHAPE, 1, [Support SHAPE extension])
+
+AC_DEFINE_DIR(XKB_BASE_DIRECTORY, XKBPATH, [Path to XKB data])
+AC_ARG_WITH(xkb-bin-directory,
+ AS_HELP_STRING([--with-xkb-bin-directory=DIR], [Directory containing xkbcomp program]),
+ [XKB_BIN_DIRECTORY="$withval"],
+ [XKB_BIN_DIRECTORY="$bindir"])
+
+AC_DEFINE_DIR(XKB_BIN_DIRECTORY, XKB_BIN_DIRECTORY, [Path to XKB bin dir])
+
+dnl Make sure XKM_OUTPUT_DIR is an absolute path
+XKBOUTPUT_FIRSTCHAR=`echo $XKBOUTPUT | cut -b 1`
+if [[ x$XKBOUTPUT_FIRSTCHAR != x/ -a x$XKBOUTPUT_FIRSTCHAR != 'x$' ]] ; then
+ XKBOUTPUT="$XKB_BASE_DIRECTORY/$XKBOUTPUT"
+fi
+
+dnl XKM_OUTPUT_DIR (used in code) must end in / or file names get hosed
+dnl XKB_COMPILED_DIR (used in Makefiles) must not or install-sh gets confused
+
+XKBOUTPUT=`echo $XKBOUTPUT/ | $SED 's|/*$|/|'`
+XKB_COMPILED_DIR=`echo $XKBOUTPUT | $SED 's|/*$||'`
+AC_DEFINE_DIR(XKM_OUTPUT_DIR, XKBOUTPUT, [Path to XKB output dir])
+AC_SUBST(XKB_COMPILED_DIR)
+
+if test "x$XKB_DFLT_RULES" = x; then
+ case $host_os in
+ linux*)
+ dnl doesn't take AutoAddDevices into account, but whatever.
+ if test "x$CONFIG_HAL" = xyes; then
+ XKB_DFLT_RULES="evdev"
+ else
+ XKB_DFLT_RULES="base"
+ fi
+ ;;
+ *)
+ XKB_DFLT_RULES="base"
+ ;;
+ esac
+fi
+AC_DEFINE_UNQUOTED(XKB_DFLT_RULES, ["$XKB_DFLT_RULES"], [Default XKB ruleset])
+AC_DEFINE_UNQUOTED(XKB_DFLT_MODEL, ["$XKB_DFLT_MODEL"], [Default XKB model])
+AC_DEFINE_UNQUOTED(XKB_DFLT_LAYOUT, ["$XKB_DFLT_LAYOUT"], [Default XKB layout])
+AC_DEFINE_UNQUOTED(XKB_DFLT_VARIANT, ["$XKB_DFLT_VARIANT"], [Default XKB variant])
+AC_DEFINE_UNQUOTED(XKB_DFLT_OPTIONS, ["$XKB_DFLT_OPTIONS"], [Default XKB options])
+
+XKB_LIB='$(top_builddir)/xkb/libxkb.la'
+XKB_STUB_LIB='$(top_builddir)/xkb/libxkbstubs.la'
+REQUIRED_MODULES="$REQUIRED_MODULES xkbfile"
+
+AC_CHECK_FUNC(strcasecmp, [], AC_DEFINE([NEED_STRCASECMP], 1,
+ [Do not have 'strcasecmp'.]))
+AC_CHECK_FUNC(strncasecmp, [], AC_DEFINE([NEED_STRNCASECMP], 1,
+ [Do not have 'strncasecmp'.]))
+AC_CHECK_FUNC(strcasestr, [], AC_DEFINE([NEED_STRCASESTR], 1,
+ [Do not have 'strcasestr'.]))
+
+PKG_CHECK_MODULES([XDMCP], [xdmcp], [have_libxdmcp="yes"], [have_libxdmcp="no"])
+if test "x$have_libxdmcp" = xyes; then
+ AC_CHECK_LIB(Xdmcp, XdmcpWrap, [have_xdmcpwrap="yes"], [have_xdmcpwrap="no"], [$XDMCP_LIBS])
+fi
+if test "x$XDMCP" = xauto; then
+ if test "x$have_libxdmcp" = xyes; then
+ XDMCP=yes
+ else
+ XDMCP=no
+ fi
+fi
+if test "x$XDMAUTH" = xauto; then
+ if test "x$have_libxdmcp" = xyes && test "x$have_xdmcpwrap" = xyes; then
+ XDMAUTH=yes
+ else
+ XDMAUTH=no
+ fi
+fi
+
+AM_CONDITIONAL(XDMCP, [test "x$XDMCP" = xyes])
+if test "x$XDMCP" = xyes; then
+ AC_DEFINE(XDMCP, 1, [Support XDM Control Protocol])
+ REQUIRED_LIBS="$REQUIRED_LIBS xdmcp"
+ XDMCP_MODULES="xdmcp"
+fi
+
+AM_CONDITIONAL(XDMAUTH, [test "x$XDMAUTH" = xyes])
+if test "x$XDMAUTH" = xyes; then
+ AC_DEFINE(HASXDMAUTH,1,[Support XDM-AUTH*-1])
+ if ! test "x$XDMCP" = xyes; then
+ REQUIRED_LIBS="$REQUIRED_LIBS xdmcp"
+ XDMCP_MODULES="xdmcp"
+ fi
+fi
+
+AC_DEFINE_DIR(COMPILEDDEFAULTFONTPATH, FONTPATH, [Default font path])
+AC_DEFINE_DIR(PCI_TXT_IDS_PATH, PCI_TXT_IDS_DIR, [Default PCI text file ID path])
+AC_DEFINE_DIR(SERVER_MISC_CONFIG_PATH, SERVERCONFIG, [Server miscellaneous config path])
+AC_DEFINE_DIR(BASE_FONT_PATH, FONTROOTDIR, [Default base font path])
+dridriverdir=`$PKG_CONFIG --variable=dridriverdir dri`
+AC_DEFINE_DIR(DRI_DRIVER_PATH, dridriverdir, [Default DRI driver path])
+AC_DEFINE_UNQUOTED(XVENDORNAME, ["$VENDOR_NAME"], [Vendor name])
+AC_DEFINE_UNQUOTED(XVENDORNAMESHORT, ["$VENDOR_NAME_SHORT"], [Short vendor name])
+AC_DEFINE_UNQUOTED(XORG_DATE, ["$RELEASE_DATE"], [Vendor release])
+AC_DEFINE_UNQUOTED(XORG_MAN_VERSION, ["$VENDOR_MAN_VERSION"], [Vendor man version])
+AC_DEFINE_UNQUOTED(BUILDERADDR, ["$BUILDERADDR"], [Builder address])
+
+if test -z "$OSNAME"; then
+ OSNAME="UNKNOWN"
+fi
+
+AC_DEFINE_UNQUOTED(OSNAME, ["$OSNAME"], [Operating System Name])
+AC_DEFINE_UNQUOTED(OSVENDOR, ["$OSVENDOR"], [Operating System Vendor])
+AC_DEFINE_UNQUOTED(BUILDERSTRING, ["$BUILDERSTRING"], [Builder string])
+
+AC_SUBST([VENDOR_NAME_SHORT])
+AC_DEFINE_UNQUOTED(VENDOR_NAME, ["$VENDOR_NAME"], [Vendor name])
+AC_DEFINE_UNQUOTED(VENDOR_NAME_SHORT, ["$VENDOR_NAME_SHORT"], [Vendor name])
+AC_DEFINE_UNQUOTED(VENDOR_RELEASE, [$VENDOR_RELEASE], [Vendor release])
+AC_DEFINE_UNQUOTED(VENDOR_MAN_VERSION, ["$VENDOR_MAN_VERSION"], [Vendor man version])
+
+AC_DEFINE(NO_LIBCWRAPPER, 1, [Define to 1 if modules should avoid the libcwrapper])
+
+if test "x$DEBUGGING" = xyes; then
+ AC_DEFINE(DEBUG, 1, [Enable debugging code])
+fi
+AM_CONDITIONAL(DEBUG, [test "x$DEBUGGING" = xyes])
+
+AC_DEFINE(XTEST, 1, [Support XTest extension])
+AC_DEFINE(XSYNC, 1, [Support XSync extension])
+AC_DEFINE(XCMISC, 1, [Support XCMisc extension])
+AC_DEFINE(BIGREQS, 1, [Support BigRequests extension])
+
+if test "x$SPECIAL_DTRACE_OBJECTS" = "xyes" ; then
+ DIX_LIB='$(top_builddir)/dix/dix.O'
+ OS_LIB='$(top_builddir)/os/os.O $(SHA1_LIBS) $(DLOPEN_LIBS)'
+else
+ DIX_LIB='$(top_builddir)/dix/libdix.la'
+ OS_LIB='$(top_builddir)/os/libos.la'
+fi
+AC_SUBST([DIX_LIB])
+AC_SUBST([OS_LIB])
+
+MAIN_LIB='$(top_builddir)/dix/libmain.la'
+AC_SUBST([MAIN_LIB])
+
+MI_LIB='$(top_builddir)/mi/libmi.la'
+MI_EXT_LIB='$(top_builddir)/mi/libmiext.la'
+MI_INC='-I$(top_srcdir)/mi'
+FB_LIB='$(top_builddir)/fb/libfb.la'
+FB_INC='-I$(top_srcdir)/fb'
+MIEXT_SHADOW_INC='-I$(top_srcdir)/miext/shadow'
+MIEXT_SHADOW_LIB='$(top_builddir)/miext/shadow/libshadow.la'
+MIEXT_SYNC_INC='-I$(top_srcdir)/miext/sync'
+MIEXT_SYNC_LIB='$(top_builddir)/miext/sync/libsync.la'
+CORE_INCS='-I$(top_srcdir)/include -I$(top_builddir)/include'
+
+# SHA1 hashing
+AC_ARG_WITH([sha1],
+ [AS_HELP_STRING([--with-sha1=libc|libmd|libgcrypt|libcrypto|libsha1|CommonCrypto],
+ [choose SHA1 implementation])])
+AC_CHECK_FUNC([SHA1Init], [HAVE_SHA1_IN_LIBC=yes])
+if test "x$with_sha1" = x && test "x$HAVE_SHA1_IN_LIBC" = xyes; then
+ with_sha1=libc
+fi
+if test "x$with_sha1" = xlibc && test "x$HAVE_SHA1_IN_LIBC" != xyes; then
+ AC_MSG_ERROR([libc requested but not found])
+fi
+if test "x$with_sha1" = xlibc; then
+ AC_DEFINE([HAVE_SHA1_IN_LIBC], [1],
+ [Use libc SHA1 functions])
+ SHA1_LIBS=""
+fi
+AC_CHECK_FUNC([CC_SHA1_Init], [HAVE_SHA1_IN_COMMONCRYPTO=yes])
+if test "x$with_sha1" = x && test "x$HAVE_SHA1_IN_COMMONCRYPTO" = xyes; then
+ with_sha1=CommonCrypto
+fi
+if test "x$with_sha1" = xCommonCrypto && test "x$HAVE_SHA1_IN_COMMONCRYPTO" != xyes; then
+ AC_MSG_ERROR([CommonCrypto requested but not found])
+fi
+if test "x$with_sha1" = xCommonCrypto; then
+ AC_DEFINE([HAVE_SHA1_IN_COMMONCRYPTO], [1],
+ [Use CommonCrypto SHA1 functions])
+ SHA1_LIBS=""
+fi
+AC_CHECK_LIB([md], [SHA1Init], [HAVE_LIBMD=yes])
+if test "x$with_sha1" = x && test "x$HAVE_LIBMD" = xyes; then
+ with_sha1=libmd
+fi
+if test "x$with_sha1" = xlibmd && test "x$HAVE_LIBMD" != xyes; then
+ AC_MSG_ERROR([libmd requested but not found])
+fi
+if test "x$with_sha1" = xlibmd; then
+ AC_DEFINE([HAVE_SHA1_IN_LIBMD], [1],
+ [Use libmd SHA1 functions])
+ SHA1_LIBS=-lmd
+fi
+PKG_CHECK_MODULES([LIBSHA1], [libsha1], [HAVE_LIBSHA1=yes], [HAVE_LIBSHA1=no])
+if test "x$with_sha1" = x && test "x$HAVE_LIBSHA1" = xyes; then
+ with_sha1=libsha1
+fi
+if test "x$with_sha1" = xlibsha1 && test "x$HAVE_LIBSHA1" != xyes; then
+ AC_MSG_ERROR([libsha1 requested but not found])
+fi
+if test "x$with_sha1" = xlibsha1; then
+ AC_DEFINE([HAVE_SHA1_IN_LIBSHA1], [1],
+ [Use libsha1 for SHA1])
+ SHA1_LIBS=-lsha1
+fi
+AC_CHECK_LIB([gcrypt], [gcry_md_open], [HAVE_LIBGCRYPT=yes])
+if test "x$with_sha1" = x && test "x$HAVE_LIBGCRYPT" = xyes; then
+ with_sha1=libgcrypt
+fi
+if test "x$with_sha1" = xlibgcrypt && test "x$HAVE_LIBGCRYPT" != xyes; then
+ AC_MSG_ERROR([libgcrypt requested but not found])
+fi
+if test "x$with_sha1" = xlibgcrypt; then
+ AC_DEFINE([HAVE_SHA1_IN_LIBGCRYPT], [1],
+ [Use libgcrypt SHA1 functions])
+ SHA1_LIBS=-lgcrypt
+fi
+# We don't need all of the OpenSSL libraries, just libcrypto
+AC_CHECK_LIB([crypto], [SHA1_Init], [HAVE_LIBCRYPTO=yes])
+PKG_CHECK_MODULES([OPENSSL], [openssl], [HAVE_OPENSSL_PKC=yes],
+ [HAVE_OPENSSL_PKC=no])
+if test "x$HAVE_LIBCRYPTO" = xyes || test "x$HAVE_OPENSSL_PKC" = xyes; then
+ if test "x$with_sha1" = x; then
+ with_sha1=libcrypto
+ fi
+else
+ if test "x$with_sha1" = xlibcrypto; then
+ AC_MSG_ERROR([OpenSSL libcrypto requested but not found])
+ fi
+fi
+if test "x$with_sha1" = xlibcrypto; then
+ if test "x$HAVE_LIBCRYPTO" = xyes; then
+ SHA1_LIBS=-lcrypto
+ else
+ SHA1_LIBS="$OPENSSL_LIBS"
+ SHA1_CFLAGS="$OPENSSL_CFLAGS"
+ fi
+fi
+AC_MSG_CHECKING([for SHA1 implementation])
+if test "x$with_sha1" = x; then
+ AC_MSG_ERROR([No suitable SHA1 implementation found])
+fi
+AC_MSG_RESULT([$with_sha1])
+AC_SUBST(SHA1_LIBS)
+AC_SUBST(SHA1_CFLAGS)
+
+PKG_CHECK_MODULES([XSERVERCFLAGS], [$REQUIRED_MODULES $REQUIRED_LIBS])
+PKG_CHECK_MODULES([XSERVERLIBS], [$REQUIRED_LIBS])
+
+# Autotools has some unfortunate issues with library handling. In order to
+# get a server to rebuild when a dependency in the tree is changed, it must
+# be listed in SERVERNAME_DEPENDENCIES. However, no system libraries may be
+# listed there, or some versions of autotools will break (especially if a -L
+# is required to find the library). So, we keep two sets of libraries
+# detected: NAMESPACE_LIBS for in-tree libraries to be linked against, which
+# will go into the _DEPENDENCIES and _LDADD of the server, and
+# NAMESPACE_SYS_LIBS which will go into only the _LDADD. The
+# NAMESPACEMODULES_LIBS detected from pkgconfig should always go in
+# NAMESPACE_SYS_LIBS.
+#
+# XSERVER_LIBS is the set of in-tree libraries which all servers require.
+# XSERVER_SYS_LIBS is the set of out-of-tree libraries which all servers
+# require.
+#
+XSERVER_CFLAGS="${XSERVER_CFLAGS} ${XSERVERCFLAGS_CFLAGS}"
+XSERVER_LIBS="$DIX_LIB $MI_LIB $OS_LIB"
+XSERVER_SYS_LIBS="${XSERVERLIBS_LIBS} ${SYS_LIBS} ${LIBS}"
+AC_SUBST([XSERVER_LIBS])
+AC_SUBST([XSERVER_SYS_LIBS])
+
+UTILS_SYS_LIBS="${SYS_LIBS}"
+AC_SUBST([UTILS_SYS_LIBS])
+
+# The Xorg binary needs to export symbols so that they can be used from modules
+# Some platforms require extra flags to do this. libtool should set the
+# necessary flags for each platform when -export-dynamic is passed to it.
+LD_EXPORT_SYMBOLS_FLAG="-export-dynamic"
+AC_SUBST([LD_EXPORT_SYMBOLS_FLAG])
+
+dnl Imake defines SVR4 on SVR4 systems, and many files check for it, so
+dnl we need to replicate that here until those can all be fixed
+AC_MSG_CHECKING([if SVR4 needs to be defined])
+AC_EGREP_CPP([I_AM_SVR4],[
+#if defined(SVR4) || defined(__svr4__) || defined(__SVR4)
+ I_AM_SVR4
+#endif
+],[
+AC_DEFINE([SVR4],1,[Define to 1 on systems derived from System V Release 4])
+AC_MSG_RESULT([yes])], AC_MSG_RESULT([no]))
+
+XSERVER_CFLAGS="$XSERVER_CFLAGS $CORE_INCS $XEXT_INC $COMPOSITE_INC $DAMAGE_INC $FIXES_INC $XI_INC $MI_INC $MIEXT_SYNC_INC $MIEXT_SHADOW_INC $MIEXT_LAYER_INC $MIEXT_DAMAGE_INC $RENDER_INC $RANDR_INC $FB_INC"
+
+dnl ---------------------------------------------------------------------------
+dnl DDX section.
+dnl ---------------------------------------------------------------------------
+
+dnl Xvfb DDX
+
+AC_MSG_CHECKING([whether to build Xvfb DDX])
+AC_MSG_RESULT([$XVFB])
+AM_CONDITIONAL(XVFB, [test "x$XVFB" = xyes])
+
+if test "x$XVFB" = xyes; then
+ XVFB_LIBS="$FB_LIB $FIXES_LIB $XEXT_LIB $DBE_LIB $RECORD_LIB $GLX_LIBS $RANDR_LIB $RENDER_LIB $DAMAGE_LIB $MIEXT_SYNC_LIB $MIEXT_DAMAGE_LIB $MIEXT_SHADOW_LIB $XI_LIB $XKB_LIB $XKB_STUB_LIB $COMPOSITE_LIB"
+ XVFB_SYS_LIBS="$XVFBMODULES_LIBS $GLX_SYS_LIBS"
+ AC_SUBST([XVFB_LIBS])
+ AC_SUBST([XVFB_SYS_LIBS])
+fi
+
+
+dnl Xnest DDX
+
+PKG_CHECK_MODULES(XNESTMODULES, [$LIBXEXT x11 xau $XDMCP_MODULES], [have_xnest=yes], [have_xnest=no])
+AC_MSG_CHECKING([whether to build Xnest DDX])
+if test "x$XNEST" = xauto; then
+ XNEST="$have_xnest"
+fi
+AC_MSG_RESULT([$XNEST])
+AM_CONDITIONAL(XNEST, [test "x$XNEST" = xyes])
+
+if test "x$XNEST" = xyes; then
+ if test "x$have_xnest" = xno; then
+ AC_MSG_ERROR([Xnest build explicitly requested, but required modules not found.])
+ fi
+ XNEST_LIBS="$FB_LIB $FIXES_LIB $MI_LIB $XEXT_LIB $DBE_LIB $RECORD_LIB $GLX_LIBS $RANDR_LIB $RENDER_LIB $DAMAGE_LIB $MIEXT_SYNC_LIB $MIEXT_DAMAGE_LIB $MIEXT_SHADOW_LIB $XI_LIB $XKB_LIB $XKB_STUB_LIB $COMPOSITE_LIB $MAIN_LIB $DIX_LIB $OS_LIB"
+ XNEST_SYS_LIBS="$XNESTMODULES_LIBS $GLX_SYS_LIBS"
+ AC_SUBST([XNEST_LIBS])
+ AC_SUBST([XNEST_SYS_LIBS])
+fi
+
+
+dnl Xorg DDX
+
+AC_MSG_CHECKING([whether to build Xorg DDX])
+if test "x$XORG" = xauto; then
+ XORG="yes"
+ case $host_os in
+ cygwin*) XORG="no" ;;
+ darwin*) XORG="no" ;;
+ esac
+fi
+AC_MSG_RESULT([$XORG])
+
+xorg_bus_linuxpci=no
+xorg_bus_bsdpci=no
+xorg_bus_sparc=no
+
+if test "x$XORG" = xyes; then
+ XORG_DDXINCS='-I$(top_srcdir)/hw/xfree86 -I$(top_srcdir)/hw/xfree86/include -I$(top_srcdir)/hw/xfree86/common'
+ XORG_OSINCS='-I$(top_srcdir)/hw/xfree86/os-support -I$(top_srcdir)/hw/xfree86/os-support/bus -I$(top_srcdir)/os'
+ XORG_INCS="$XORG_DDXINCS $XORG_OSINCS"
+ XORG_CFLAGS="$XORGSERVER_CFLAGS -DHAVE_XORG_CONFIG_H"
+ XORG_LIBS="$COMPOSITE_LIB $FIXES_LIB $XEXTXORG_LIB $GLX_LIBS $RANDR_LIB $RENDER_LIB $DAMAGE_LIB $MIEXT_SYNC_LIB $MIEXT_DAMAGE_LIB $MIEXT_SHADOW_LIB $XI_LIB $XKB_LIB"
+
+ dnl ==================================================================
+ dnl symbol visibility
+ symbol_visibility=
+ have_visibility=disabled
+ if test x$SYMBOL_VISIBILITY != xno; then
+ AC_MSG_CHECKING(for symbol visibility support)
+ if test x$GCC = xyes; then
+ VISIBILITY_CFLAGS="-fvisibility=hidden"
+ else
+ AC_CHECK_DECL([__SUNPRO_C], [SUNCC="yes"], [SUNCC="no"])
+ if test x$SUNCC = xyes; then
+ VISIBILITY_CFLAGS="-xldscope=hidden"
+ else
+ have_visibility=no
+ fi
+ fi
+ if test x$have_visibility != xno; then
+ save_CFLAGS="$CFLAGS"
+ CFLAGS="$CFLAGS $VISIBILITY_CFLAGS"
+ AC_TRY_COMPILE(
+ [#include <X11/Xfuncproto.h>
+ extern _X_HIDDEN int hidden_int;
+ extern _X_EXPORT int public_int;
+ extern _X_HIDDEN int hidden_int_func(void);
+ extern _X_EXPORT int public_int_func(void);],
+ [],
+ have_visibility=yes,
+ have_visibility=no)
+ CFLAGS=$save_CFLAGS
+ fi
+ AC_MSG_RESULT([$have_visibility])
+ if test x$have_visibility != xno; then
+ symbol_visibility=$VISIBILITY_CFLAGS
+ XORG_CFLAGS="$XORG_CFLAGS $VISIBILITY_CFLAGS"
+ XSERVER_CFLAGS="$XSERVER_CFLAGS $VISIBILITY_CFLAGS"
+ fi
+ fi
+ dnl added to xorg-server.pc
+ AC_SUBST([symbol_visibility])
+ dnl ===================================================================
+
+ PKG_CHECK_MODULES([PCIACCESS], $LIBPCIACCESS)
+ SAVE_LIBS=$LIBS
+ SAVE_CFLAGS=$CFLAGS
+ CFLAGS=$PCIACCESS_CFLAGS
+ LIBS=$PCIACCESS_LIBS
+ AC_CHECK_FUNCS([pci_system_init_dev_mem])
+ AC_CHECK_FUNCS([pci_device_enable])
+ AC_CHECK_FUNCS([pci_device_is_boot_vga])
+ AC_CHECK_FUNCS([pci_device_vgaarb_init])
+ LIBS=$SAVE_LIBS
+ CFLAGS=$SAVE_CFLAGS
+ XORG_SYS_LIBS="$XORG_SYS_LIBS $PCIACCESS_LIBS $GLX_SYS_LIBS"
+ XORG_CFLAGS="$XORG_CFLAGS $PCIACCESS_CFLAGS"
+
+ case $host_os in
+ linux*)
+ if test "x$LNXAPM" = xyes; then
+ XORG_CFLAGS="$XORG_CFLAGS -DXF86PM"
+ fi
+ XORG_OS="linux"
+ XORG_OS_SUBDIR="linux"
+ xorg_bus_linuxpci="yes"
+ linux_acpi="no"
+ case $host_cpu in
+ ia64*)
+ linux_ia64=yes
+ linux_acpi="yes"
+ ;;
+ alpha*)
+ linux_alpha=yes
+ ;;
+ i*86|amd64*|x86_64*)
+ linux_acpi="yes"
+ ;;
+ *)
+ ;;
+ esac
+ ;;
+ freebsd* | kfreebsd*-gnu | dragonfly*)
+ XORG_OS="freebsd"
+ XORG_OS_SUBDIR="bsd"
+ xorg_bus_bsdpci="yes"
+ ;;
+ netbsd*)
+ XORG_OS="netbsd"
+ XORG_OS_SUBDIR="bsd"
+ xorg_bus_bsdpci="yes"
+ ;;
+ openbsd*)
+ if test "x$ac_cv_BSD_APM" = xyes \
+ -o "x$ac_cv_BSD_KQUEUE_APM" = xyes; then
+ XORG_CFLAGS="$XORG_CFLAGS -DXF86PM"
+ fi
+ XORG_OS="openbsd"
+ XORG_OS_SUBDIR="bsd"
+ xorg_bus_bsdpci="yes"
+ ;;
+ solaris*)
+ XORG_OS="solaris"
+ XORG_OS_SUBDIR="solaris"
+ XORG_CFLAGS="$XORG_CFLAGS -DXF86PM"
+ # Use the same stubs as BSD for old functions, since we now
+ # use libpciaccess for PCI
+ xorg_bus_bsdpci="yes"
+ AC_CHECK_HEADERS([sys/kd.h])
+ AC_CHECK_HEADERS([sys/vt.h], [solaris_vt=yes], [solaris_vt=no])
+ # Check for minimum supported release
+ AC_MSG_CHECKING([Solaris version])
+ OS_MINOR=`echo ${host_os}|$SED -e 's/^.*solaris2\.//' -e s'/\..*$//'`
+ if test "${OS_MINOR}" -ge 7 ; then
+ AC_MSG_RESULT(Solaris ${OS_MINOR})
+ else
+ AC_MSG_RESULT(Solaris `echo ${host_os}|$SED -e 's/^.*solaris//`)
+ fi
+ if test "${OS_MINOR}" -lt 8 ; then
+ AC_MSG_ERROR([This release no longer supports Solaris versions older than Solaris 8.])
+ fi
+ AC_CHECK_DECL([__SUNPRO_C], [SUNCC="yes"], [SUNCC="no"])
+ if test "x$SUNCC" = "xyes"; then
+ solaris_asm_inline="yes"
+ fi
+ AC_CHECK_DECL([_LP64], [SOLARIS_64="yes"], [SOLARIS_64="no"])
+
+ case $host_cpu in
+ sparc*)
+ SOLARIS_INOUT_ARCH="sparcv8plus"
+ ;;
+ i*86)
+ if test x$SOLARIS_64 = xyes ; then
+ SOLARIS_INOUT_ARCH="amd64"
+ else
+ SOLARIS_INOUT_ARCH="ia32"
+ fi
+ ;;
+ *)
+ AC_MSG_ERROR([Unsupported Solaris platform. Only SPARC & x86 \
+ are supported on Solaris in this release. If you are \
+ interested in porting Xorg to your platform, please email \
+ xorg@lists.freedesktop.org.]) ;;
+ esac
+ AC_SUBST([SOLARIS_INOUT_ARCH])
+ if test x$solaris_asm_inline = xyes ; then
+ SOLARIS_ASM_CFLAGS='$(top_srcdir)/hw/xfree86/os-support/solaris/solaris-$(SOLARIS_INOUT_ARCH).il'
+ XORG_CFLAGS="${XORG_CFLAGS} "'$(SOLARIS_ASM_CFLAGS)'
+ fi
+ AC_SUBST([SOLARIS_ASM_CFLAGS])
+ if test "x$SUPPORT_PC98" = xauto; then
+ SUPPORT_PC98="no"
+ fi
+ ;;
+ gnu*)
+ XORG_OS="gnu"
+ XORG_OS_SUBDIR="hurd"
+ # Use the same stubs as BSD for old functions, since we now
+ # use libpciaccess for PCI
+ xorg_bus_bsdpci="yes"
+ ;;
+ *)
+ XORG_OS="unknown"
+ XORG_OS_SUBDIR="unknown"
+ AC_MSG_ERROR([m4_text_wrap(m4_join([ ],
+ [Your OS is unknown. Xorg currently only supports Linux,],
+ [Free/Open/Net/DragonFlyBSD, Solaris/OpenSolaris, & GNU Hurd.],
+ [If you are interested in porting Xorg to your platform,],
+ [please email xorg@lists.freedesktop.org.]))])
+ ;;
+ esac
+
+ case $host_cpu in
+ sparc*)
+ xorg_bus_sparc="yes"
+ ;;
+ i*86)
+ if test "x$SUPPORT_PC98" = xauto; then
+ SUPPORT_PC98="yes"
+ fi
+ ;;
+ esac
+
+ if test "x$SUPPORT_PC98" = xauto; then
+ SUPPORT_PC98="no"
+ fi
+ if test "x$SUPPORT_PC98" = xyes; then
+ AC_DEFINE(SUPPORT_PC98, 1, [Support PC98])
+ fi
+ if test "x$XORG_OS_PCI" = x ; then
+ XORG_OS_PCI=$XORG_OS
+ fi
+ if test "x$DGA" = xauto; then
+ PKG_CHECK_MODULES(DGA, $DGAPROTO, [DGA=yes], [DGA=no])
+ fi
+ if test "x$DGA" = xyes; then
+ XORG_MODULES="$XORG_MODULES $DGAPROTO"
+ PKG_CHECK_MODULES(DGA, $DGAPROTO)
+ AC_DEFINE(DGA, 1, [Support DGA extension])
+ AC_DEFINE(XFreeXDGA, 1, [Build XDGA support])
+ fi
+
+ if test "x$XF86VIDMODE" = xauto; then
+ PKG_CHECK_MODULES(XF86VIDMODE, $VIDMODEPROTO, [XF86VIDMODE=yes], [XF86VIDMODE=no])
+ fi
+ if test "x$XF86VIDMODE" = xyes; then
+ XORG_MODULES="$XORG_MODULES $VIDMODEPROTO"
+ PKG_CHECK_MODULES(XF86VIDMODE, $VIDMODEPROTO)
+ AC_DEFINE(XF86VIDMODE, 1, [Support XFree86 Video Mode extension])
+ fi
+
+ if test -n "$XORG_MODULES"; then
+ PKG_CHECK_MODULES(XORG_MODULES, [$XORG_MODULES])
+ XORG_CFLAGS="$XORG_CFLAGS $XORG_MODULES_CFLAGS"
+ XORG_SYS_LIBS="$XORG_SYS_LIBS $XORG_MODULES_LIBS"
+ fi
+
+ AC_SUBST([XORG_LIBS])
+ AC_SUBST([XORG_SYS_LIBS])
+ AC_SUBST([XORG_INCS])
+ AC_SUBST([XORG_OS])
+ AC_SUBST([XORG_OS_SUBDIR])
+
+ AC_PATH_PROG(PERL, perl, no)
+ dnl unlikely as this may be ...
+ if test "x$PERL" = xno; then
+ AC_MSG_ERROR([Perl is required to build the XFree86/Xorg DDX.])
+ fi
+ AC_SUBST(PERL)
+
+ AC_SUBST([XORG_CFLAGS])
+
+ dnl these only go in xorg-config.h
+ XF86CONFIGFILE="xorg.conf"
+ XF86CONFIGDIR="xorg.conf.d"
+ AC_SUBST(XF86CONFIGDIR)
+ CONFIGFILE="$sysconfdir/$XF86CONFIGFILE"
+ LOGPREFIX="$logdir/Xorg."
+ AC_DEFINE(XORG_SERVER, 1, [Building Xorg server])
+ AC_DEFINE(XORGSERVER, 1, [Building Xorg server])
+ AC_DEFINE(XFree86Server, 1, [Building XFree86 server])
+ AC_DEFINE(XFree86LOADER, 1, [Building loadable XFree86 server])
+ AC_DEFINE_UNQUOTED(XORG_VERSION_CURRENT, [$VENDOR_RELEASE], [Current Xorg version])
+ AC_DEFINE(NEED_XF86_TYPES, 1, [Need XFree86 typedefs])
+ AC_DEFINE(NEED_XF86_PROTOTYPES, 1, [Need XFree86 helper functions])
+ AC_DEFINE(__XSERVERNAME__, "Xorg", [Name of X server])
+ AC_DEFINE_DIR(__XCONFIGFILE__, XF86CONFIGFILE, [Name of configuration file])
+ AC_DEFINE_DIR(XF86CONFIGFILE, XF86CONFIGFILE, [Name of configuration file])
+ AC_DEFINE_DIR(__XCONFIGDIR__, XF86CONFIGDIR, [Name of configuration directory])
+ AC_DEFINE_DIR(DEFAULT_MODULE_PATH, moduledir, [Default module search path])
+ AC_DEFINE_DIR(DEFAULT_LIBRARY_PATH, libdir, [Default library install path])
+ AC_DEFINE_DIR(DEFAULT_LOGPREFIX, LOGPREFIX, [Default log location])
+ AC_DEFINE_UNQUOTED(__VENDORDWEBSUPPORT__, ["$VENDOR_WEB"], [Vendor web address for support])
+ AC_DEFINE(XSERVER_LIBPCIACCESS, 1, [Use libpciaccess for all pci manipulation])
+ if test "x$VGAHW" = xyes; then
+ AC_DEFINE(WITH_VGAHW, 1, [Building vgahw module])
+ fi
+
+ driverdir="$moduledir/drivers"
+ AC_SUBST([moduledir])
+ AC_SUBST([driverdir])
+ sdkdir="$includedir/xorg"
+ extdir="$includedir/X11/extensions"
+ sysconfigdir="$datadir/X11/$XF86CONFIGDIR"
+ AC_SUBST([sdkdir])
+ AC_SUBST([extdir])
+ AC_SUBST([sysconfigdir])
+ AC_SUBST([logdir])
+
+ # stuff the ABI versions into the pc file too
+ extract_abi() {
+ grep ^.define.*${1}_VERSION ${srcdir}/hw/xfree86/common/xf86Module.h | tr '(),' ' .' | awk '{ print $4$5 }'
+ }
+ abi_ansic=`extract_abi ANSIC`
+ abi_videodrv=`extract_abi VIDEODRV`
+ abi_xinput=`extract_abi XINPUT`
+ abi_extension=`extract_abi EXTENSION`
+ AC_SUBST([abi_ansic])
+ AC_SUBST([abi_videodrv])
+ AC_SUBST([abi_xinput])
+ AC_SUBST([abi_extension])
+fi
+AM_CONDITIONAL([XORG], [test "x$XORG" = xyes])
+AM_CONDITIONAL([XORG_BUS_LINUXPCI], [test "x$xorg_bus_linuxpci" = xyes])
+AM_CONDITIONAL([XORG_BUS_BSDPCI], [test "x$xorg_bus_bsdpci" = xyes])
+AM_CONDITIONAL([XORG_BUS_SPARC], [test "x$xorg_bus_sparc" = xyes])
+AM_CONDITIONAL([LINUX_IA64], [test "x$linux_ia64" = xyes])
+AM_CONDITIONAL([LINUX_ALPHA], [test "x$linux_alpha" = xyes])
+AM_CONDITIONAL([LNXACPI], [test "x$linux_acpi" = xyes])
+AM_CONDITIONAL([SOLARIS_ASM_INLINE], [test "x$solaris_asm_inline" = xyes])
+AM_CONDITIONAL([SOLARIS_VT], [test "x$solaris_vt" = xyes])
+AM_CONDITIONAL([DGA], [test "x$DGA" = xyes])
+AM_CONDITIONAL([XF86VIDMODE], [test "x$XF86VIDMODE" = xyes])
+
+dnl XWin DDX
+
+AC_MSG_CHECKING([whether to build XWin DDX])
+if test "x$XWIN" = xauto; then
+ case $host_os in
+ cygwin*) XWIN="yes" ;;
+ mingw*) XWIN="yes" ;;
+ *) XWIN="no" ;;
+ esac
+fi
+AC_MSG_RESULT([$XWIN])
+
+if test "x$XWIN" = xyes; then
+ AC_DEFINE_DIR(SYSCONFDIR, sysconfdir, [Location of system.XWinrc])
+ AC_DEFINE_DIR(DEFAULT_LOGDIR, logdir, [Default log location])
+ AC_DEFINE_UNQUOTED(XORG_VERSION_CURRENT, [$VENDOR_RELEASE], [Current Xorg version])
+ AC_DEFINE_UNQUOTED(__VENDORDWEBSUPPORT__, ["$VENDOR_WEB"], [Vendor web address for support])
+ AC_CHECK_TOOL(WINDRES, windres)
+
+ PKG_CHECK_MODULES([XWINMODULES],[x11 xdmcp xau])
+
+ if test "x$WINDOWSWM" = xauto; then
+ PKG_CHECK_EXISTS($WINDOWSWMPROTO, [WINDOWSWM=yes], [WINDOWSWM=no])
+ fi
+ if test "x$WINDOWSWM" = xyes ; then
+ PKG_CHECK_MODULES(WINDOWSWM, $WINDOWSWMPROTO)
+ XWINMODULES_CFLAGS="$XWINMODULES_CFLAGS $WINDOWSWM_CFLAGS"
+ AC_DEFINE(ROOTLESS,1,[Build Rootless code])
+ fi
+
+ case $host_os in
+ cygwin*)
+ XWIN_SERVER_NAME=XWin
+ AC_DEFINE(HAS_DEVWINDOWS,1,[Cygwin has /dev/windows for signaling new win32 messages])
+ ;;
+ mingw*)
+ XWIN_SERVER_NAME=Xming
+ AC_DEFINE(RELOCATE_PROJECTROOT,1,[Make PROJECT_ROOT relative to the xserver location])
+ AC_DEFINE(HAS_WINSOCK,1,[Use Windows sockets])
+ XWIN_SYS_LIBS=-lwinsock2
+ ;;
+ esac
+ XWIN_LIBS="$FB_LIB $MI_LIB $FIXES_LIB $XEXT_LIB $RANDR_LIB $RENDER_LIB $DBE_LIB $RECORD_LIB $GLX_LIBS $XKB_LIB $XKB_STUB_LIB $COMPOSITE_LIB $DAMAGE_LIB $MIEXT_SYNC_LIB $MIEXT_DAMAGE_LIB $MIEXT_SHADOW_LIB $XI_LIB $OS_LIB"
+ XWIN_SYS_LIBS="$XWIN_SYS_LIBS $XWINMODULES_LIBS"
+ AC_SUBST(XWIN_LIBS)
+ AC_SUBST(XWIN_SERVER_NAME)
+ AC_SUBST(XWIN_SYS_LIBS)
+
+ if test "x$DEBUGGING" = xyes; then
+ AC_DEFINE(CYGDEBUG, 1, [Simple debug messages])
+ AC_DEFINE(CYGWINDOWING_DEBUG, 1, [Debug messages for window handling])
+ AC_DEFINE(CYGMULTIWINDOW_DEBUG, 1, [Debug window manager])
+ fi
+
+ AC_DEFINE(DDXOSVERRORF, 1, [Use OsVendorVErrorF])
+ AC_DEFINE(DDXBEFORERESET, 1, [Use ddxBeforeReset ])
+fi
+AM_CONDITIONAL(XWIN, [test "x$XWIN" = xyes])
+AM_CONDITIONAL(XWIN_MULTIWINDOW, [test "x$XWIN" = xyes])
+AM_CONDITIONAL(XWIN_MULTIWINDOWEXTWM, [test "x$XWIN" = xyes && test "x$WINDOWSWM" = xyes])
+AM_CONDITIONAL(XWIN_CLIPBOARD, [test "x$XWIN" = xyes])
+AM_CONDITIONAL(XWIN_GLX_WINDOWS, [test "x$XWIN" = xyes && false])
+AM_CONDITIONAL(XWIN_NATIVEGDI, [test "x$XWIN" = xyes])
+AM_CONDITIONAL(XWIN_PRIMARYFB, [test "x$XWIN" = xyes])
+AM_CONDITIONAL(XWIN_RANDR, [test "x$XWIN" = xyes])
+AM_CONDITIONAL(XWIN_XV, [test "x$XWIN" = xyes && test "x$XV" = xyes])
+
+dnl Darwin / OS X DDX
+if test "x$XQUARTZ" = xyes; then
+ AC_DEFINE(XQUARTZ,1,[Have Quartz])
+ AC_DEFINE(ROOTLESS,1,[Build Rootless code])
+
+ DARWIN_LIBS="$MI_LIB $OS_LIB $DIX_LIB $MAIN_LIB $FB_LIB $FIXES_LIB $XEXT_LIB $DBE_LIB $RECORD_LIB $RANDR_LIB $RENDER_LIB $DAMAGE_LIB $MIEXT_SYNC_LIB $MIEXT_DAMAGE_LIB $MIEXT_SHADOW_LIB $XI_LIB $XKB_LIB $XKB_STUB_LIB $XPSTUBS_LIB"
+ AC_SUBST([DARWIN_LIBS])
+
+ AC_CHECK_LIB([Xplugin],[xp_init],[:])
+
+ CFLAGS="${CFLAGS} -DROOTLESS_WORKAROUND -DROOTLESS_SAFEALPHA -DNO_ALLOCA"
+
+ PKG_CHECK_MODULES(XPBPROXY, $APPLEWMPROTO $LIBAPPLEWM xfixes x11)
+
+ if test "x$XQUARTZ_SPARKLE" = xyes ; then
+ AC_DEFINE(XQUARTZ_SPARKLE,1,[Support application updating through sparkle.])
+ fi
+
+ if test "x$STANDALONE_XPBPROXY" = xyes ; then
+ AC_DEFINE(STANDALONE_XPBPROXY,1,[Build a standalone xpbproxy])
+ fi
+fi
+
+# Support for objc in autotools is minimal and not documented.
+OBJC='$(CC)'
+OBJCLD='$(CCLD)'
+OBJCLINK='$(LINK)'
+OBJCFLAGS='$(CFLAGS)'
+AC_SUBST([OBJC])
+AC_SUBST([OBJCCLD])
+AC_SUBST([OBJCLINK])
+AC_SUBST([OBJCFLAGS])
+# internal, undocumented automake func follows :(
+_AM_DEPENDENCIES([OBJC])
+AM_CONDITIONAL(XQUARTZ, [test "x$XQUARTZ" = xyes])
+AM_CONDITIONAL(XQUARTZ_SPARKLE, [test "x$XQUARTZ_SPARKLE" != "xno"])
+AM_CONDITIONAL(STANDALONE_XPBPROXY, [test "x$STANDALONE_XPBPROXY" = xyes])
+
+dnl DMX DDX
+PKG_CHECK_MODULES(
+ [DMXMODULES],
+ [xmuu $LIBXEXT x11 xrender xfixes $LIBXI $DMXPROTO xau $XDMCP_MODULES],
+ [PKG_CHECK_MODULES(
+ [XDMXCONFIG_DEP],
+ [xaw7 xmu xt xpm x11],
+ [have_dmx=yes],
+ [have_dmx=no])],
+ [have_dmx=no])
+AC_MSG_CHECKING([whether to build Xdmx DDX])
+if test "x$DMX" = xauto; then
+ DMX="$have_dmx"
+ case $host_os in
+ cygwin*) DMX="no" ;;
+ darwin*) DMX="no" ;;
+ esac
+fi
+AC_MSG_RESULT([$DMX])
+AM_CONDITIONAL(DMX, [test "x$DMX" = xyes])
+
+if test "x$DMX" = xyes; then
+ if test "x$have_dmx" = xno; then
+ AC_MSG_ERROR([Xdmx build explicitly requested, but required
+ modules not found.])
+ fi
+ DMX_INCLUDES="$XEXT_INC $RENDER_INC $RECORD_INC"
+ XDMX_CFLAGS="$DMXMODULES_CFLAGS"
+ XDMX_LIBS="$FB_LIB $MI_LIB $XEXT_LIB $RENDER_LIB $RECORD_LIB $XI_LIB $XKB_LIB $XKB_STUB_LIB $MIEXT_SYNC_LIB $MIEXT_SHADOW_LIB $MIEXT_DAMAGE_LIB $COMPOSITE_LIB $DAMAGE_LIB $MAIN_LIB $DIX_LIB $CONFIG_LIB $OS_LIB $FIXES_LIB"
+ XDMX_SYS_LIBS="$DMXMODULES_LIBS"
+ AC_SUBST([XDMX_CFLAGS])
+ AC_SUBST([XDMX_LIBS])
+ AC_SUBST([XDMX_SYS_LIBS])
+
+dnl USB sources in DMX require <linux/input.h>
+ AC_CHECK_HEADER([linux/input.h], DMX_BUILD_USB="yes",
+ DMX_BUILD_USB="no")
+dnl Linux sources in DMX require <linux/keyboard.h>
+ AC_CHECK_HEADER([linux/keyboard.h], DMX_BUILD_LNX="yes",
+ DMX_BUILD_LNX="no")
+ AC_SUBST(XDMXCONFIG_DEP_CFLAGS)
+ AC_SUBST(XDMXCONFIG_DEP_LIBS)
+ PKG_CHECK_MODULES([DMXEXAMPLES_DEP], [$LIBDMX $LIBXEXT x11])
+ AC_SUBST(DMXEXAMPLES_DEP_LIBS)
+ PKG_CHECK_MODULES([DMXXMUEXAMPLES_DEP], [$LIBDMX xmu $LIBXEXT x11])
+ AC_SUBST(DMXXMUEXAMPLES_DEP_LIBS)
+ PKG_CHECK_MODULES([DMXXIEXAMPLES_DEP], [$LIBDMX $LIBXI $LIBXEXT x11])
+ AC_SUBST(DMXXIEXAMPLES_DEP_LIBS)
+ PKG_CHECK_MODULES([XTSTEXAMPLES_DEP], [$LIBXTST $LIBXEXT x11])
+ AC_SUBST(XTSTEXAMPLES_DEP_LIBS)
+ PKG_CHECK_MODULES([XRESEXAMPLES_DEP], [xres $LIBXEXT x11])
+ AC_SUBST(XRESEXAMPLES_DEP_LIBS)
+ PKG_CHECK_MODULES([X11EXAMPLES_DEP], [$LIBXEXT x11])
+ AC_SUBST(X11EXAMPLES_DEP_LIBS)
+
+fi
+AM_CONDITIONAL([DMX_BUILD_LNX], [test "x$DMX_BUILD_LNX" = xyes])
+AM_CONDITIONAL([DMX_BUILD_USB], [test "x$DMX_BUILD_USB" = xyes])
+
+dnl kdrive DDX
+
+XEPHYR_LIBS=
+XEPHYR_INCS=
+
+AM_CONDITIONAL(KDRIVE, [test x$KDRIVE = xyes])
+
+if test "$KDRIVE" = yes; then
+ AC_DEFINE(KDRIVESERVER,1,[Build Kdrive X server])
+ AC_DEFINE(KDRIVEDDXACTIONS,,[Build kdrive ddx])
+
+ AC_CHECK_HEADERS([linux/fb.h])
+ if test "$ac_cv_header_linux_fb_h" = yes && test "x$XFBDEV" = xauto; then
+ XFBDEV=yes
+ fi
+
+ if test "x$XFBDEV" = xyes; then
+ KDRIVEFBDEVLIB=yes
+ AC_DEFINE(KDRIVEFBDEV, 1, [Build fbdev-based kdrive server])
+ fi
+
+
+ PKG_CHECK_MODULES([TSLIB], [tslib-0.0], [HAVE_TSLIB="yes"], [HAVE_TSLIB="no"])
+ if test "x$HAVE_TSLIB" = xno; then
+ AC_CHECK_LIB(ts, ts_open, [
+ HAVE_TSLIB="yes"
+ TSLIB_LIBS="-lts"
+ ])
+ fi
+
+ if test "xTSLIB" = xauto; then
+ TSLIB="$HAVE_TSLIB"
+ fi
+
+ if test "x$TSLIB" = xyes; then
+ if ! test "x$HAVE_TSLIB" = xyes; then
+ AC_MSG_ERROR([tslib must be installed to build the tslib driver. See http://tslib.berlios.de/])
+ else
+ AC_DEFINE(TSLIB, 1, [Have tslib support])
+ fi
+ fi
+
+ if test "x$KDRIVE_KBD" = xyes; then
+ AC_DEFINE(KDRIVE_KBD, 1, [Enable KDrive kbd driver])
+ fi
+ if test "x$KDRIVE_EVDEV" = xyes; then
+ AC_DEFINE(KDRIVE_EVDEV, 1, [Enable KDrive evdev driver])
+ fi
+ if test "x$KDRIVE_MOUSE" = xyes; then
+ AC_DEFINE(KDRIVE_MOUSE, 1, [Enable KDrive mouse driver])
+ fi
+
+ XEPHYR_REQUIRED_LIBS="x11 $LIBXEXT xau xdmcp"
+ if test "x$XV" = xyes; then
+ XEPHYR_REQUIRED_LIBS="$XEPHYR_REQUIRED_LIBS xv"
+ fi
+ if test "x$DRI" = xyes && test "x$GLX" = xyes; then
+ XEPHYR_REQUIRED_LIBS="$XEPHYR_REQUIRED_LIBS $LIBGL libdrm"
+ fi
+
+ PKG_CHECK_MODULES(XEPHYR, $XEPHYR_REQUIRED_LIBS, [xephyr="yes"], [xephyr="no"])
+ if test "x$XEPHYR" = xauto; then
+ XEPHYR=$xephyr
+ fi
+ if test "x$XEPHYR" = xyes && test "x$xephyr" = xno; then
+ AC_MSG_ERROR([Xephyr dependencies missing])
+ fi
+
+ # Xephyr needs nanosleep() which is in librt on Solaris
+ AC_CHECK_FUNC([nanosleep], [],
+ AC_CHECK_LIB([rt], [nanosleep], XEPHYR_LIBS="$XEPHYR_LIBS -lrt"))
+
+ # damage shadow extension glx (NOTYET) fb mi
+ KDRIVE_INC='-I$(top_srcdir)/hw/kdrive/src'
+ KDRIVE_PURE_INCS="$KDRIVE_INC $MIEXT_SYNC_INC $MIEXT_DAMAGE_INC $MIEXT_SHADOW_INC $XEXT_INC $FB_INC $MI_INC"
+ KDRIVE_OS_INC='-I$(top_srcdir)/hw/kdrive/linux'
+ KDRIVE_INCS="$KDRIVE_PURE_INCS $KDRIVE_OS_INC"
+
+ KDRIVE_CFLAGS="$XSERVER_CFLAGS -DHAVE_KDRIVE_CONFIG_H $TSLIB_CFLAGS"
+
+ KDRIVE_PURE_LIBS="$FB_LIB $MI_LIB $FIXES_LIB $XEXT_LIB $DBE_LIB $RECORD_LIB $GLX_LIBS $RANDR_LIB $RENDER_LIB $DAMAGE_LIB $MIEXT_SYNC_LIB $MIEXT_DAMAGE_LIB $MIEXT_SHADOW_LIB $XI_LIB $XKB_LIB $XKB_STUB_LIB $COMPOSITE_LIB $OS_LIB"
+ KDRIVE_LIB='$(top_builddir)/hw/kdrive/src/libkdrive.la'
+ case $host_os in
+ *linux*)
+ KDRIVE_OS_LIB='$(top_builddir)/hw/kdrive/linux/liblinux.la'
+ KDRIVELINUX=yes
+ if test "x$KDRIVE_EVDEV" = xauto; then
+ KDRIVE_EVDEV=yes
+ fi
+ if test "x$KDRIVE_KBD" = xauto; then
+ KDRIVE_KBD=yes
+ fi
+ if test "x$KDRIVE_MOUSE" = xauto; then
+ KDRIVE_MOUSE=yes
+ fi
+ ;;
+ *)
+ if test "x$KDRIVE_EVDEV" = xauto; then
+ KDRIVE_EVDEV=no
+ fi
+ if test "x$KDRIVE_KBD" = xauto; then
+ KDRIVE_KBD=no
+ fi
+ if test "x$KDRIVE_MOUSE" = xauto; then
+ KDRIVE_MOUSE=no
+ fi
+ ;;
+ esac
+ KDRIVE_STUB_LIB='$(top_builddir)/hw/kdrive/src/libkdrivestubs.la'
+ KDRIVE_LOCAL_LIBS="$MAIN_LIB $DIX_LIB $KDRIVE_LIB $KDRIVE_STUB_LIB"
+ KDRIVE_LOCAL_LIBS="$KDRIVE_LOCAL_LIBS $FB_LIB $MI_LIB $KDRIVE_PURE_LIBS"
+ KDRIVE_LOCAL_LIBS="$KDRIVE_LOCAL_LIBS $KDRIVE_OS_LIB"
+ KDRIVE_LIBS="$KDRIVE_LOCAL_LIBS $XSERVER_SYS_LIBS $GLX_SYS_LIBS $DLOPEN_LIBS $TSLIB_LIBS"
+
+ AC_SUBST([XEPHYR_LIBS])
+ AC_SUBST([XEPHYR_INCS])
+fi
+AC_SUBST([KDRIVE_INCS])
+AC_SUBST([KDRIVE_PURE_INCS])
+AC_SUBST([KDRIVE_CFLAGS])
+AC_SUBST([KDRIVE_PURE_LIBS])
+AC_SUBST([KDRIVE_LOCAL_LIBS])
+AC_SUBST([KDRIVE_LIBS])
+AM_CONDITIONAL(KDRIVELINUX, [test "x$KDRIVELINUX" = xyes])
+AM_CONDITIONAL(KDRIVE_EVDEV, [test "x$KDRIVE_EVDEV" = xyes])
+AM_CONDITIONAL(KDRIVE_KBD, [test "x$KDRIVE_KBD" = xyes])
+AM_CONDITIONAL(KDRIVE_MOUSE, [test "x$KDRIVE_MOUSE" = xyes])
+AM_CONDITIONAL(TSLIB, [test "x$HAVE_TSLIB" = xyes])
+AM_CONDITIONAL(KDRIVEFBDEV, [test "x$XFBDEV" = xyes])
+AM_CONDITIONAL(XEPHYR, [test "x$KDRIVE" = xyes && test "x$XEPHYR" = xyes])
+AM_CONDITIONAL(BUILD_KDRIVEFBDEVLIB, [test "x$KDRIVE" = xyes && test "x$KDRIVEFBDEVLIB" = xyes])
+AM_CONDITIONAL(XFAKESERVER, [test "x$KDRIVE" = xyes && test "x$XFAKE" = xyes])
+
+dnl and the rest of these are generic, so they're in config.h
+dnl
+dnl though, thanks to the passing of some significant amount of time, the
+dnl above is probably a complete fallacy, and you should not rely on it.
+dnl but this is still actually better than imake, honest. -daniels
+
+AC_TRY_COMPILE([
+#include <features.h>
+#ifndef __GLIBC__
+#error not glibc
+#endif
+], [], [AC_DEFINE(_GNU_SOURCE, 1,
+ [ Enable GNU and other extensions to the C environment for glibc])])
+
+AC_DEFINE_DIR(PROJECTROOT, prefix, [Overall prefix])
+
+AC_SUBST([RELEASE_DATE])
+BUILD_DATE="`date +'%Y%m%d'`"
+AC_SUBST([BUILD_DATE])
+BUILD_TIME="`date +'1%H%M%S'`"
+AC_SUBST([BUILD_TIME])
+
+DIX_CFLAGS="-DHAVE_DIX_CONFIG_H $XSERVER_CFLAGS"
+
+AC_SUBST([DIX_CFLAGS])
+
+AC_SUBST([libdir])
+AC_SUBST([exec_prefix])
+AC_SUBST([prefix])
+
+AC_CONFIG_COMMANDS([sdksyms], [touch hw/xfree86/loader/sdksyms.dep])
+
+AC_OUTPUT([
+Makefile
+glx/Makefile
+include/Makefile
+composite/Makefile
+damageext/Makefile
+dbe/Makefile
+dix/Makefile
+doc/Makefile
+doc/man/Makefile
+doc/xml/Makefile
+doc/xml/dtrace/Makefile
+doc/xml/xserver.ent
+fb/Makefile
+record/Makefile
+config/Makefile
+mi/Makefile
+miext/Makefile
+miext/sync/Makefile
+miext/damage/Makefile
+miext/shadow/Makefile
+miext/cw/Makefile
+miext/rootless/Makefile
+os/Makefile
+randr/Makefile
+render/Makefile
+xkb/Makefile
+Xext/Makefile
+Xi/Makefile
+xfixes/Makefile
+exa/Makefile
+hw/Makefile
+hw/xfree86/Makefile
+hw/xfree86/common/Makefile
+hw/xfree86/common/xf86Build.h
+hw/xfree86/ddc/Makefile
+hw/xfree86/dixmods/Makefile
+hw/xfree86/dixmods/extmod/Makefile
+hw/xfree86/doc/Makefile
+hw/xfree86/doc/devel/Makefile
+hw/xfree86/doc/sgml/Makefile
+hw/xfree86/dri/Makefile
+hw/xfree86/dri2/Makefile
+hw/xfree86/exa/Makefile
+hw/xfree86/exa/man/Makefile
+hw/xfree86/fbdevhw/Makefile
+hw/xfree86/fbdevhw/man/Makefile
+hw/xfree86/i2c/Makefile
+hw/xfree86/int10/Makefile
+hw/xfree86/loader/Makefile
+hw/xfree86/man/Makefile
+hw/xfree86/modes/Makefile
+hw/xfree86/os-support/Makefile
+hw/xfree86/os-support/bsd/Makefile
+hw/xfree86/os-support/bus/Makefile
+hw/xfree86/os-support/hurd/Makefile
+hw/xfree86/os-support/misc/Makefile
+hw/xfree86/os-support/linux/Makefile
+hw/xfree86/os-support/solaris/Makefile
+hw/xfree86/parser/Makefile
+hw/xfree86/ramdac/Makefile
+hw/xfree86/shadowfb/Makefile
+hw/xfree86/vbe/Makefile
+hw/xfree86/vgahw/Makefile
+hw/xfree86/x86emu/Makefile
+hw/xfree86/xaa/Makefile
+hw/xfree86/utils/Makefile
+hw/xfree86/utils/man/Makefile
+hw/xfree86/utils/cvt/Makefile
+hw/xfree86/utils/gtf/Makefile
+hw/dmx/config/Makefile
+hw/dmx/config/man/Makefile
+hw/dmx/doc/Makefile
+hw/dmx/doc/doxygen.conf
+hw/dmx/examples/Makefile
+hw/dmx/input/Makefile
+hw/dmx/glxProxy/Makefile
+hw/dmx/Makefile
+hw/dmx/man/Makefile
+hw/vfb/Makefile
+hw/vfb/man/Makefile
+hw/xnest/Makefile
+hw/xnest/man/Makefile
+hw/xwin/Makefile
+hw/xwin/glx/Makefile
+hw/xwin/man/Makefile
+hw/xquartz/Makefile
+hw/xquartz/GL/Makefile
+hw/xquartz/bundle/Makefile
+hw/xquartz/man/Makefile
+hw/xquartz/mach-startup/Makefile
+hw/xquartz/pbproxy/Makefile
+hw/xquartz/xpr/Makefile
+hw/kdrive/Makefile
+hw/kdrive/ephyr/Makefile
+hw/kdrive/ephyr/man/Makefile
+hw/kdrive/fake/Makefile
+hw/kdrive/fbdev/Makefile
+hw/kdrive/linux/Makefile
+hw/kdrive/src/Makefile
+test/Makefile
+test/xi2/Makefile
+xorg-server.pc
+])
diff --git a/xorg-server/dix/devices.c b/xorg-server/dix/devices.c
index 7f500d63d..534931c3e 100644
--- a/xorg-server/dix/devices.c
+++ b/xorg-server/dix/devices.c
@@ -1,2630 +1,2606 @@
-/************************************************************
-
-Copyright 1987, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Digital not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-********************************************************/
-
-
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/X.h>
-#include "misc.h"
-#include "resource.h"
-#include <X11/Xproto.h>
-#include <X11/Xatom.h>
-#include "windowstr.h"
-#include "inputstr.h"
-#include "scrnintstr.h"
-#include "cursorstr.h"
-#include "dixstruct.h"
-#include "ptrveloc.h"
-#include "site.h"
-#include "xkbsrv.h"
-#include "privates.h"
-#include "xace.h"
-#include "mi.h"
-
-#include "dispatch.h"
-#include "swaprep.h"
-#include "dixevents.h"
-#include "mipointer.h"
-#include "eventstr.h"
-
-#include <X11/extensions/XI.h>
-#include <X11/extensions/XI2.h>
-#include <X11/extensions/XIproto.h>
-#include <math.h>
-#include <pixman.h>
-#include "exglobals.h"
-#include "exevents.h"
-#include "xiquerydevice.h" /* for SizeDeviceClasses */
-#include "xiproperty.h"
-#include "enterleave.h" /* for EnterWindow() */
-#include "xserver-properties.h"
-#include "xichangehierarchy.h" /* For XISendDeviceHierarchyEvent */
-
-/** @file
- * This file handles input device-related stuff.
- */
-
-static void RecalculateMasterButtons(DeviceIntPtr slave);
-
-static void
-DeviceSetTransform(DeviceIntPtr dev, float *transform)
-{
- struct pixman_f_transform scale;
- double sx, sy;
- int x, y;
-
- /**
- * calculate combined transformation matrix:
- *
- * M = InvScale * Transform * Scale
- *
- * So we can later transform points using M * p
- *
- * Where:
- * Scale scales coordinates into 0..1 range
- * Transform is the user supplied (affine) transform
- * InvScale scales coordinates back up into their native range
- */
- sx = dev->valuator->axes[0].max_value - dev->valuator->axes[0].min_value;
- sy = dev->valuator->axes[1].max_value - dev->valuator->axes[1].min_value;
-
- /* invscale */
- pixman_f_transform_init_scale(&scale, sx, sy);
- scale.m[0][2] = dev->valuator->axes[0].min_value;
- scale.m[1][2] = dev->valuator->axes[1].min_value;
-
- /* transform */
- for (y=0; y<3; y++)
- for (x=0; x<3; x++)
- dev->transform.m[y][x] = *transform++;
-
- pixman_f_transform_multiply(&dev->transform, &scale, &dev->transform);
-
- /* scale */
- pixman_f_transform_init_scale(&scale, 1.0 / sx, 1.0 / sy);
- scale.m[0][2] = -dev->valuator->axes[0].min_value / sx;
- scale.m[1][2] = -dev->valuator->axes[1].min_value / sy;
-
- pixman_f_transform_multiply(&dev->transform, &dev->transform, &scale);
-}
-
-/**
- * DIX property handler.
- */
-static int
-DeviceSetProperty(DeviceIntPtr dev, Atom property, XIPropertyValuePtr prop,
- BOOL checkonly)
-{
- if (property == XIGetKnownProperty(XI_PROP_ENABLED))
- {
- if (prop->format != 8 || prop->type != XA_INTEGER || prop->size != 1)
- return BadValue;
-
- /* Don't allow disabling of VCP/VCK */
- if ((dev == inputInfo.pointer || dev == inputInfo.keyboard) &&
- !(*(CARD8*)prop->data))
- return BadAccess;
-
- if (!checkonly)
- {
- if ((*((CARD8*)prop->data)) && !dev->enabled)
- EnableDevice(dev, TRUE);
- else if (!(*((CARD8*)prop->data)) && dev->enabled)
- DisableDevice(dev, TRUE);
- }
- } else if (property == XIGetKnownProperty(XI_PROP_TRANSFORM))
- {
- float *f = (float*)prop->data;
- int i;
-
- if (prop->format != 32 || prop->size != 9 ||
- prop->type != XIGetKnownProperty(XATOM_FLOAT))
- return BadValue;
-
- for (i=0; i<9; i++)
- if (!isfinite(f[i]))
- return BadValue;
-
- if (!checkonly)
- DeviceSetTransform(dev, f);
- }
-
- return Success;
-}
-
-/* Pair the keyboard to the pointer device. Keyboard events will follow the
- * pointer sprite. Only applicable for master devices.
- * If the client is set, the request to pair comes from some client. In this
- * case, we need to check for access. If the client is NULL, it's from an
- * internal automatic pairing, we must always permit this.
- */
-static int
-PairDevices(ClientPtr client, DeviceIntPtr ptr, DeviceIntPtr kbd)
-{
- if (!ptr)
- return BadDevice;
-
- /* Don't allow pairing for slave devices */
- if (!IsMaster(ptr) || !IsMaster(kbd))
- return BadDevice;
-
- if (ptr->spriteInfo->paired)
- return BadDevice;
-
- if (kbd->spriteInfo->spriteOwner)
- {
- free(kbd->spriteInfo->sprite);
- kbd->spriteInfo->sprite = NULL;
- kbd->spriteInfo->spriteOwner = FALSE;
- }
-
- kbd->spriteInfo->sprite = ptr->spriteInfo->sprite;
- kbd->spriteInfo->paired = ptr;
- ptr->spriteInfo->paired = kbd;
- return Success;
-}
-
-
-/**
- * Find and return the next unpaired MD pointer device.
- */
-static DeviceIntPtr
-NextFreePointerDevice(void)
-{
- DeviceIntPtr dev;
- for (dev = inputInfo.devices; dev; dev = dev->next)
- if (IsMaster(dev) &&
- dev->spriteInfo->spriteOwner &&
- !dev->spriteInfo->paired)
- return dev;
- return NULL;
-}
-
-/**
- * Create a new input device and init it to sane values. The device is added
- * to the server's off_devices list.
- *
- * @param deviceProc Callback for device control function (switch dev on/off).
- * @return The newly created device.
- */
-DeviceIntPtr
-AddInputDevice(ClientPtr client, DeviceProc deviceProc, Bool autoStart)
-{
- DeviceIntPtr dev, *prev; /* not a typo */
- DeviceIntPtr devtmp;
- int devid;
- char devind[MAXDEVICES];
- BOOL enabled;
- float transform[9];
-
- /* Find next available id, 0 and 1 are reserved */
- memset(devind, 0, sizeof(char)*MAXDEVICES);
- for (devtmp = inputInfo.devices; devtmp; devtmp = devtmp->next)
- devind[devtmp->id]++;
- for (devtmp = inputInfo.off_devices; devtmp; devtmp = devtmp->next)
- devind[devtmp->id]++;
- for (devid = 2; devid < MAXDEVICES && devind[devid]; devid++)
- ;
-
- if (devid >= MAXDEVICES)
- return (DeviceIntPtr)NULL;
- dev = _dixAllocateObjectWithPrivates(sizeof(DeviceIntRec) + sizeof(SpriteInfoRec),
- sizeof(DeviceIntRec) + sizeof(SpriteInfoRec),
- offsetof(DeviceIntRec, devPrivates), PRIVATE_DEVICE);
- if (!dev)
- return (DeviceIntPtr)NULL;
- dev->id = devid;
- dev->public.processInputProc = ProcessOtherEvent;
- dev->public.realInputProc = ProcessOtherEvent;
- dev->public.enqueueInputProc = EnqueueEvent;
- dev->deviceProc = deviceProc;
- dev->startup = autoStart;
-
- /* device grab defaults */
- dev->deviceGrab.grabTime = currentTime;
- dev->deviceGrab.ActivateGrab = ActivateKeyboardGrab;
- dev->deviceGrab.DeactivateGrab = DeactivateKeyboardGrab;
-
- XkbSetExtension(dev, ProcessKeyboardEvent);
-
- dev->coreEvents = TRUE;
-
- /* sprite defaults */
- dev->spriteInfo = (SpriteInfoPtr)&dev[1];
-
- /* security creation/labeling check
- */
- if (XaceHook(XACE_DEVICE_ACCESS, client, dev, DixCreateAccess)) {
- free(dev);
- return NULL;
- }
-
- inputInfo.numDevices++;
-
- for (prev = &inputInfo.off_devices; *prev; prev = &(*prev)->next)
- ;
- *prev = dev;
- dev->next = NULL;
-
- enabled = FALSE;
- XIChangeDeviceProperty(dev, XIGetKnownProperty(XI_PROP_ENABLED),
- XA_INTEGER, 8, PropModeReplace, 1, &enabled,
- FALSE);
- XISetDevicePropertyDeletable(dev, XIGetKnownProperty(XI_PROP_ENABLED), FALSE);
-
- /* unity matrix */
- memset(transform, 0, sizeof(transform));
- transform[0] = transform[4] = transform[8] = 1.0f;
-
- XIChangeDeviceProperty(dev, XIGetKnownProperty(XI_PROP_TRANSFORM),
- XIGetKnownProperty(XATOM_FLOAT), 32,
- PropModeReplace, 9, transform, FALSE);
- XISetDevicePropertyDeletable(dev, XIGetKnownProperty(XI_PROP_TRANSFORM),
- FALSE);
-
- XIRegisterPropertyHandler(dev, DeviceSetProperty, NULL, NULL);
-
- return dev;
-}
-
-void
-SendDevicePresenceEvent(int deviceid, int type)
-{
- DeviceIntRec dummyDev;
- devicePresenceNotify ev;
-
- memset(&dummyDev, 0, sizeof(DeviceIntRec));
- ev.type = DevicePresenceNotify;
- ev.time = currentTime.milliseconds;
- ev.devchange = type;
- ev.deviceid = deviceid;
- dummyDev.id = XIAllDevices;
- SendEventToAllWindows(&dummyDev, DevicePresenceNotifyMask,
- (xEvent*)&ev, 1);
-}
-
-/**
- * Enable the device through the driver, add the device to the device list.
- * Switch device ON through the driver and push it onto the global device
- * list. Initialize the DIX sprite or pair the device. All clients are
- * notified about the device being enabled.
- *
- * A master pointer device needs to be enabled before a master keyboard
- * device.
- *
- * @param The device to be enabled.
- * @param sendevent True if an XI2 event should be sent.
- * @return TRUE on success or FALSE otherwise.
- */
-Bool
-EnableDevice(DeviceIntPtr dev, BOOL sendevent)
-{
- DeviceIntPtr *prev;
- int ret;
- DeviceIntPtr other;
- BOOL enabled;
- int flags[MAXDEVICES] = {0};
-
- for (prev = &inputInfo.off_devices;
- *prev && (*prev != dev);
- prev = &(*prev)->next)
- ;
-
- if (!dev->spriteInfo->sprite)
- {
- if (IsMaster(dev))
- {
- /* Sprites appear on first root window, so we can hardcode it */
- if (dev->spriteInfo->spriteOwner)
- {
- InitializeSprite(dev, screenInfo.screens[0]->root);
- /* mode doesn't matter */
- EnterWindow(dev, screenInfo.screens[0]->root, NotifyAncestor);
- }
- else if ((other = NextFreePointerDevice()) == NULL)
- {
- ErrorF("[dix] cannot find pointer to pair with. "
- "This is a bug.\n");
- return FALSE;
- } else
- PairDevices(NULL, other, dev);
- } else
- {
- if (dev->coreEvents)
- other = (IsPointerDevice(dev)) ? inputInfo.pointer :
- inputInfo.keyboard;
- else
- other = NULL; /* auto-float non-core devices */
- AttachDevice(NULL, dev, other);
- }
- }
-
- if ((*prev != dev) || !dev->inited ||
- ((ret = (*dev->deviceProc)(dev, DEVICE_ON)) != Success)) {
- ErrorF("[dix] couldn't enable device %d\n", dev->id);
- return FALSE;
- }
- dev->enabled = TRUE;
- *prev = dev->next;
-
- for (prev = &inputInfo.devices; *prev; prev = &(*prev)->next)
- ;
- *prev = dev;
- dev->next = NULL;
-
- enabled = TRUE;
- XIChangeDeviceProperty(dev, XIGetKnownProperty(XI_PROP_ENABLED),
- XA_INTEGER, 8, PropModeReplace, 1, &enabled,
- TRUE);
-
- SendDevicePresenceEvent(dev->id, DeviceEnabled);
- if (sendevent)
- {
- flags[dev->id] |= XIDeviceEnabled;
- XISendDeviceHierarchyEvent(flags);
- }
-
- RecalculateMasterButtons(dev);
-
- return TRUE;
-}
-
-/**
- * Switch a device off through the driver and push it onto the off_devices
- * list. A device will not send events while disabled. All clients are
- * notified about the device being disabled.
- *
- * Master keyboard devices have to be disabled before master pointer devices
- * otherwise things turn bad.
- *
- * @param sendevent True if an XI2 event should be sent.
- * @return TRUE on success or FALSE otherwise.
- */
-Bool
-DisableDevice(DeviceIntPtr dev, BOOL sendevent)
-{
- DeviceIntPtr *prev, other;
- BOOL enabled;
- int flags[MAXDEVICES] = {0};
-
- for (prev = &inputInfo.devices;
- *prev && (*prev != dev);
- prev = &(*prev)->next)
- ;
- if (*prev != dev)
- return FALSE;
-
- /* float attached devices */
- if (IsMaster(dev))
- {
- for (other = inputInfo.devices; other; other = other->next)
- {
- if (!IsMaster(other) && GetMaster(other, MASTER_ATTACHED) == dev)
- {
- AttachDevice(NULL, other, NULL);
- flags[other->id] |= XISlaveDetached;
- }
- }
- }
- else
- {
- for (other = inputInfo.devices; other; other = other->next)
- {
- if (IsMaster(other) && other->lastSlave == dev)
- other->lastSlave = NULL;
- }
- }
-
- if (IsMaster(dev) && dev->spriteInfo->sprite)
- {
- for (other = inputInfo.devices; other; other = other->next)
- {
- if (other->spriteInfo->paired == dev)
- {
- ErrorF("[dix] cannot disable device, still paired. "
- "This is a bug. \n");
- return FALSE;
- }
- }
- }
-
- (void)(*dev->deviceProc)(dev, DEVICE_OFF);
- dev->enabled = FALSE;
-
- /* now that the device is disabled, we can reset the signal handler's
- * last.slave */
- OsBlockSignals();
- for (other = inputInfo.devices; other; other = other->next)
- {
- if (other->last.slave == dev)
- other->last.slave = NULL;
- }
- OsReleaseSignals();
-
- LeaveWindow(dev);
- SetFocusOut(dev);
-
- *prev = dev->next;
- dev->next = inputInfo.off_devices;
- inputInfo.off_devices = dev;
-
- enabled = FALSE;
- XIChangeDeviceProperty(dev, XIGetKnownProperty(XI_PROP_ENABLED),
- XA_INTEGER, 8, PropModeReplace, 1, &enabled,
- TRUE);
-
- SendDevicePresenceEvent(dev->id, DeviceDisabled);
- if (sendevent)
- {
- flags[dev->id] = XIDeviceDisabled;
- XISendDeviceHierarchyEvent(flags);
- }
-
- RecalculateMasterButtons(dev);
-
- return TRUE;
-}
-
-/**
- * Initialise a new device through the driver and tell all clients about the
- * new device.
- *
- * Must be called before EnableDevice.
- * The device will NOT send events until it is enabled!
- *
- * @param sendevent True if an XI2 event should be sent.
- * @return Success or an error code on failure.
- */
-int
-ActivateDevice(DeviceIntPtr dev, BOOL sendevent)
-{
- int ret = Success;
- ScreenPtr pScreen = screenInfo.screens[0];
-
- if (!dev || !dev->deviceProc)
- return BadImplementation;
-
- ret = (*dev->deviceProc) (dev, DEVICE_INIT);
- dev->inited = (ret == Success);
- if (!dev->inited)
- return ret;
-
- /* Initialize memory for sprites. */
- if (IsMaster(dev) && dev->spriteInfo->spriteOwner)
- if (!pScreen->DeviceCursorInitialize(dev, pScreen))
- ret = BadAlloc;
-
- SendDevicePresenceEvent(dev->id, DeviceAdded);
- if (sendevent)
- {
- int flags[MAXDEVICES] = {0};
- flags[dev->id] = XISlaveAdded;
- XISendDeviceHierarchyEvent(flags);
- }
- return ret;
-}
-
-/**
- * Ring the bell.
- * The actual task of ringing the bell is the job of the DDX.
- */
-static void
-CoreKeyboardBell(int volume, DeviceIntPtr pDev, pointer arg, int something)
-{
- KeybdCtrl *ctrl = arg;
-
- DDXRingBell(volume, ctrl->bell_pitch, ctrl->bell_duration);
-}
-
-static void
-CoreKeyboardCtl(DeviceIntPtr pDev, KeybdCtrl *ctrl)
-{
- return;
-}
-
-/**
- * Device control function for the Virtual Core Keyboard.
- */
-int
-CoreKeyboardProc(DeviceIntPtr pDev, int what)
-{
-
- switch (what) {
- case DEVICE_INIT:
- if (!InitKeyboardDeviceStruct(pDev, NULL, CoreKeyboardBell,
- CoreKeyboardCtl))
- {
- ErrorF("Keyboard initialization failed. This could be a missing "
- "or incorrect setup of xkeyboard-config.\n");
- return BadValue;
- }
- return Success;
-
- case DEVICE_ON:
- case DEVICE_OFF:
- return Success;
-
- case DEVICE_CLOSE:
- return Success;
- }
-
- return BadMatch;
-}
-
-/**
- * Device control function for the Virtual Core Pointer.
- */
-int
-CorePointerProc(DeviceIntPtr pDev, int what)
-{
-#define NBUTTONS 10
-#define NAXES 2
- BYTE map[NBUTTONS + 1];
- int i = 0;
- Atom btn_labels[NBUTTONS] = {0};
- Atom axes_labels[NAXES] = {0};
-
- switch (what) {
- case DEVICE_INIT:
- for (i = 1; i <= NBUTTONS; i++)
- map[i] = i;
-
- btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
- btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
- btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
- btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP);
- btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN);
- btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT);
- btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT);
- /* don't know about the rest */
-
- axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X);
- axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y);
-
- if (!InitPointerDeviceStruct((DevicePtr)pDev, map, NBUTTONS, btn_labels,
- (PtrCtrlProcPtr)NoopDDA,
- GetMotionHistorySize(), NAXES, axes_labels))
- {
- ErrorF("Could not initialize device '%s'. Out of memory.\n",
- pDev->name);
- return BadAlloc; /* IPDS only fails on allocs */
- }
- pDev->valuator->axisVal[0] = screenInfo.screens[0]->width / 2;
- pDev->last.valuators[0] = pDev->valuator->axisVal[0];
- pDev->valuator->axisVal[1] = screenInfo.screens[0]->height / 2;
- pDev->last.valuators[1] = pDev->valuator->axisVal[1];
- break;
-
- case DEVICE_CLOSE:
- break;
-
- default:
- break;
- }
-
- return Success;
-
-#undef NBUTTONS
-#undef NAXES
-}
-
-/**
- * Initialise the two core devices, VCP and VCK (see events.c).
- * Both devices are not tied to physical devices, but guarantee that there is
- * always a keyboard and a pointer present and keep the protocol semantics.
- *
- * Note that the server MUST have two core devices at all times, even if there
- * is no physical device connected.
- */
-void
-InitCoreDevices(void)
-{
- if (AllocDevicePair(serverClient, "Virtual core",
- &inputInfo.pointer, &inputInfo.keyboard,
- CorePointerProc, CoreKeyboardProc,
- TRUE) != Success)
- FatalError("Failed to allocate core devices");
-
- if (ActivateDevice(inputInfo.pointer, TRUE) != Success ||
- ActivateDevice(inputInfo.keyboard, TRUE) != Success)
- FatalError("Failed to activate core devices.");
- if (!EnableDevice(inputInfo.pointer, TRUE) ||
- !EnableDevice(inputInfo.keyboard, TRUE))
- FatalError("Failed to enable core devices.");
-
- InitXTestDevices();
-}
-
-/**
- * Activate all switched-off devices and then enable all those devices.
- *
- * Will return an error if no core keyboard or core pointer is present.
- * In theory this should never happen if you call InitCoreDevices() first.
- *
- * InitAndStartDevices needs to be called AFTER the windows are initialized.
- * Devices will start sending events after InitAndStartDevices() has
- * completed.
- *
- * @return Success or error code on failure.
- */
-int
-InitAndStartDevices(void)
-{
- DeviceIntPtr dev, next;
-
- for (dev = inputInfo.off_devices; dev; dev = dev->next) {
- DebugF("(dix) initialising device %d\n", dev->id);
- if (!dev->inited)
- ActivateDevice(dev, TRUE);
- }
-
- /* enable real devices */
- for (dev = inputInfo.off_devices; dev; dev = next)
- {
- DebugF("(dix) enabling device %d\n", dev->id);
- next = dev->next;
- if (dev->inited && dev->startup)
- EnableDevice(dev, TRUE);
- }
-
- return Success;
-}
-
-/**
- * Free the given device class and reset the pointer to NULL.
- */
-static void
-FreeDeviceClass(int type, pointer *class)
-{
- if (!(*class))
- return;
-
- switch(type)
- {
- case KeyClass:
- {
- KeyClassPtr* k = (KeyClassPtr*)class;
- if ((*k)->xkbInfo)
- {
- XkbFreeInfo((*k)->xkbInfo);
- (*k)->xkbInfo = NULL;
- }
- free((*k));
- break;
- }
- case ButtonClass:
- {
- ButtonClassPtr *b = (ButtonClassPtr*)class;
- free((*b)->xkb_acts);
- free((*b));
- break;
- }
- case ValuatorClass:
- {
- ValuatorClassPtr *v = (ValuatorClassPtr*)class;
-
- free((*v)->motion);
- free((*v));
- break;
- }
- case FocusClass:
- {
- FocusClassPtr *f = (FocusClassPtr*)class;
- free((*f)->trace);
- free((*f));
- break;
- }
- case ProximityClass:
- {
- ProximityClassPtr *p = (ProximityClassPtr*)class;
- free((*p));
- break;
- }
- }
- *class = NULL;
-}
-
-static void
-FreeFeedbackClass(int type, pointer *class)
-{
- if (!(*class))
- return;
-
- switch(type)
- {
- case KbdFeedbackClass:
- {
- KbdFeedbackPtr *kbdfeed = (KbdFeedbackPtr*)class;
- KbdFeedbackPtr k, knext;
- for (k = (*kbdfeed); k; k = knext) {
- knext = k->next;
- if (k->xkb_sli)
- XkbFreeSrvLedInfo(k->xkb_sli);
- free(k);
- }
- break;
- }
- case PtrFeedbackClass:
- {
- PtrFeedbackPtr *ptrfeed = (PtrFeedbackPtr*)class;
- PtrFeedbackPtr p, pnext;
-
- for (p = (*ptrfeed); p; p = pnext) {
- pnext = p->next;
- free(p);
- }
- break;
- }
- case IntegerFeedbackClass:
- {
- IntegerFeedbackPtr *intfeed = (IntegerFeedbackPtr*)class;
- IntegerFeedbackPtr i, inext;
-
- for (i = (*intfeed); i; i = inext) {
- inext = i->next;
- free(i);
- }
- break;
- }
- case StringFeedbackClass:
- {
- StringFeedbackPtr *stringfeed = (StringFeedbackPtr*)class;
- StringFeedbackPtr s, snext;
-
- for (s = (*stringfeed); s; s = snext) {
- snext = s->next;
- free(s->ctrl.symbols_supported);
- free(s->ctrl.symbols_displayed);
- free(s);
- }
- break;
- }
- case BellFeedbackClass:
- {
- BellFeedbackPtr *bell = (BellFeedbackPtr*)class;
- BellFeedbackPtr b, bnext;
-
- for (b = (*bell); b; b = bnext) {
- bnext = b->next;
- free(b);
- }
- break;
- }
- case LedFeedbackClass:
- {
- LedFeedbackPtr *leds = (LedFeedbackPtr*)class;
- LedFeedbackPtr l, lnext;
-
- for (l = (*leds); l; l = lnext) {
- lnext = l->next;
- if (l->xkb_sli)
- XkbFreeSrvLedInfo(l->xkb_sli);
- free(l);
- }
- break;
- }
- }
- *class = NULL;
-}
-
-static void
-FreeAllDeviceClasses(ClassesPtr classes)
-{
- if (!classes)
- return;
-
- FreeDeviceClass(KeyClass, (pointer)&classes->key);
- FreeDeviceClass(ValuatorClass, (pointer)&classes->valuator);
- FreeDeviceClass(ButtonClass, (pointer)&classes->button);
- FreeDeviceClass(FocusClass, (pointer)&classes->focus);
- FreeDeviceClass(ProximityClass, (pointer)&classes->proximity);
-
- FreeFeedbackClass(KbdFeedbackClass, (pointer)&classes->kbdfeed);
- FreeFeedbackClass(PtrFeedbackClass, (pointer)&classes->ptrfeed);
- FreeFeedbackClass(IntegerFeedbackClass, (pointer)&classes->intfeed);
- FreeFeedbackClass(StringFeedbackClass, (pointer)&classes->stringfeed);
- FreeFeedbackClass(BellFeedbackClass, (pointer)&classes->bell);
- FreeFeedbackClass(LedFeedbackClass, (pointer)&classes->leds);
-
-}
-
-/**
- * Close down a device and free all resources.
- * Once closed down, the driver will probably not expect you that you'll ever
- * enable it again and free associated structs. If you want the device to just
- * be disabled, DisableDevice().
- * Don't call this function directly, use RemoveDevice() instead.
- */
-static void
-CloseDevice(DeviceIntPtr dev)
-{
- ScreenPtr screen = screenInfo.screens[0];
- ClassesPtr classes;
- int j;
-
- if (!dev)
- return;
-
- XIDeleteAllDeviceProperties(dev);
-
- if (dev->inited)
- (void)(*dev->deviceProc)(dev, DEVICE_CLOSE);
-
- /* free sprite memory */
- if (IsMaster(dev) && dev->spriteInfo->sprite)
- screen->DeviceCursorCleanup(dev, screen);
-
- /* free acceleration info */
- if(dev->valuator && dev->valuator->accelScheme.AccelCleanupProc)
- dev->valuator->accelScheme.AccelCleanupProc(dev);
-
- while (dev->xkb_interest)
- XkbRemoveResourceClient((DevicePtr)dev,dev->xkb_interest->resource);
-
- free(dev->name);
-
- classes = (ClassesPtr)&dev->key;
- FreeAllDeviceClasses(classes);
-
- if (IsMaster(dev))
- {
- classes = dev->unused_classes;
- FreeAllDeviceClasses(classes);
- free(classes);
- }
-
- if (DevHasCursor(dev) && dev->spriteInfo->sprite) {
- if (dev->spriteInfo->sprite->current)
- FreeCursor(dev->spriteInfo->sprite->current, None);
- free(dev->spriteInfo->sprite->spriteTrace);
- free(dev->spriteInfo->sprite);
- }
-
- /* a client may have the device set as client pointer */
- for (j = 0; j < currentMaxClients; j++)
- {
- if (clients[j] && clients[j]->clientPtr == dev)
- {
- clients[j]->clientPtr = NULL;
- clients[j]->clientPtr = PickPointer(clients[j]);
- }
- }
-
- free(dev->deviceGrab.sync.event);
- free(dev->config_info); /* Allocated in xf86ActivateDevice. */
- dev->config_info = NULL;
- dixFreeObjectWithPrivates(dev, PRIVATE_DEVICE);
-}
-
-/**
- * Shut down all devices of one list and free all resources.
- */
-static
-void
-CloseDeviceList(DeviceIntPtr *listHead)
-{
- /* Used to mark devices that we tried to free */
- Bool freedIds[MAXDEVICES];
- DeviceIntPtr dev;
- int i;
-
- if (listHead == NULL)
- return;
-
- for (i = 0; i < MAXDEVICES; i++)
- freedIds[i] = FALSE;
-
- dev = *listHead;
- while (dev != NULL)
- {
- freedIds[dev->id] = TRUE;
- DeleteInputDeviceRequest(dev);
-
- dev = *listHead;
- while (dev != NULL && freedIds[dev->id])
- dev = dev->next;
- }
-}
-
-/**
- * Shut down all devices, free all resources, etc.
- * Only useful if you're shutting down the server!
- */
-void
-CloseDownDevices(void)
-{
- DeviceIntPtr dev;
-
- /* Float all SDs before closing them. Note that at this point resources
- * (e.g. cursors) have been freed already, so we can't just call
- * AttachDevice(NULL, dev, NULL). Instead, we have to forcibly set master
- * to NULL and pretend nothing happened.
- */
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- if (!IsMaster(dev) && !IsFloating(dev))
- dev->master = NULL;
- }
-
- CloseDeviceList(&inputInfo.devices);
- CloseDeviceList(&inputInfo.off_devices);
-
- CloseDevice(inputInfo.pointer);
- CloseDevice(inputInfo.keyboard);
-
- inputInfo.devices = NULL;
- inputInfo.off_devices = NULL;
- inputInfo.keyboard = NULL;
- inputInfo.pointer = NULL;
- XkbDeleteRulesDflts();
-}
-
-/**
- * Remove the cursor sprite for all devices. This needs to be done before any
- * resources are freed or any device is deleted.
- */
-void
-UndisplayDevices(void)
-{
- DeviceIntPtr dev;
- ScreenPtr screen = screenInfo.screens[0];
-
- for (dev = inputInfo.devices; dev; dev = dev->next)
- screen->DisplayCursor(dev, screen, NullCursor);
-}
-
-/**
- * Remove a device from the device list, closes it and thus frees all
- * resources.
- * Removes both enabled and disabled devices and notifies all devices about
- * the removal of the device.
- *
- * No PresenceNotify is sent for device that the client never saw. This can
- * happen if a malloc fails during the addition of master devices. If
- * dev->init is FALSE it means the client never received a DeviceAdded event,
- * so let's not send a DeviceRemoved event either.
- *
- * @param sendevent True if an XI2 event should be sent.
- */
-int
-RemoveDevice(DeviceIntPtr dev, BOOL sendevent)
-{
- DeviceIntPtr prev,tmp,next;
- int ret = BadMatch;
- ScreenPtr screen = screenInfo.screens[0];
- int deviceid;
- int initialized;
- int flags[MAXDEVICES] = {0};
-
- DebugF("(dix) removing device %d\n", dev->id);
-
- if (!dev || dev == inputInfo.keyboard || dev == inputInfo.pointer)
- return BadImplementation;
-
- initialized = dev->inited;
- deviceid = dev->id;
-
- if (initialized)
- {
- if (DevHasCursor(dev))
- screen->DisplayCursor(dev, screen, NullCursor);
-
- DisableDevice(dev, sendevent);
- flags[dev->id] = XIDeviceDisabled;
- }
-
- prev = NULL;
- for (tmp = inputInfo.devices; tmp; (prev = tmp), (tmp = next)) {
- next = tmp->next;
- if (tmp == dev) {
-
- if (prev==NULL)
- inputInfo.devices = next;
- else
- prev->next = next;
-
- flags[tmp->id] = IsMaster(tmp) ? XIMasterRemoved : XISlaveRemoved;
- CloseDevice(tmp);
- ret = Success;
- }
- }
-
- prev = NULL;
- for (tmp = inputInfo.off_devices; tmp; (prev = tmp), (tmp = next)) {
- next = tmp->next;
- if (tmp == dev) {
- flags[tmp->id] = IsMaster(tmp) ? XIMasterRemoved : XISlaveRemoved;
- CloseDevice(tmp);
-
- if (prev == NULL)
- inputInfo.off_devices = next;
- else
- prev->next = next;
-
- ret = Success;
- }
- }
-
- if (ret == Success && initialized) {
- inputInfo.numDevices--;
- SendDevicePresenceEvent(deviceid, DeviceRemoved);
- if (sendevent)
- XISendDeviceHierarchyEvent(flags);
- }
-
- return ret;
-}
-
-int
-NumMotionEvents(void)
-{
- /* only called to fill data in initial connection reply.
- * VCP is ok here, it is the only fixed device we have. */
- return inputInfo.pointer->valuator->numMotionEvents;
-}
-
-int
-dixLookupDevice(DeviceIntPtr *pDev, int id, ClientPtr client, Mask access_mode)
-{
- DeviceIntPtr dev;
- int rc;
- *pDev = NULL;
-
- for (dev=inputInfo.devices; dev; dev=dev->next) {
- if (dev->id == id)
- goto found;
- }
- for (dev=inputInfo.off_devices; dev; dev=dev->next) {
- if (dev->id == id)
- goto found;
- }
- return BadDevice;
-
-found:
- rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, access_mode);
- if (rc == Success)
- *pDev = dev;
- return rc;
-}
-
-void
-QueryMinMaxKeyCodes(KeyCode *minCode, KeyCode *maxCode)
-{
- if (inputInfo.keyboard) {
- *minCode = inputInfo.keyboard->key->xkbInfo->desc->min_key_code;
- *maxCode = inputInfo.keyboard->key->xkbInfo->desc->max_key_code;
- }
-}
-
-/* Notably, this function does not expand the destination's keycode range, or
- * notify clients. */
-Bool
-SetKeySymsMap(KeySymsPtr dst, KeySymsPtr src)
-{
- int i, j;
- KeySym *tmp;
- int rowDif = src->minKeyCode - dst->minKeyCode;
-
- /* if keysym map size changes, grow map first */
- if (src->mapWidth < dst->mapWidth) {
- for (i = src->minKeyCode; i <= src->maxKeyCode; i++) {
-#define SI(r, c) (((r - src->minKeyCode) * src->mapWidth) + (c))
-#define DI(r, c) (((r - dst->minKeyCode) * dst->mapWidth) + (c))
- for (j = 0; j < src->mapWidth; j++)
- dst->map[DI(i, j)] = src->map[SI(i, j)];
- for (j = src->mapWidth; j < dst->mapWidth; j++)
- dst->map[DI(i, j)] = NoSymbol;
-#undef SI
-#undef DI
- }
- return TRUE;
- }
- else if (src->mapWidth > dst->mapWidth) {
- i = sizeof(KeySym) * src->mapWidth *
- (dst->maxKeyCode - dst->minKeyCode + 1);
- tmp = calloc(sizeof(KeySym), i);
- if (!tmp)
- return FALSE;
-
- if (dst->map) {
- for (i = 0; i <= dst->maxKeyCode-dst->minKeyCode; i++)
- memmove(&tmp[i * src->mapWidth], &dst->map[i * dst->mapWidth],
- dst->mapWidth * sizeof(KeySym));
- free(dst->map);
- }
- dst->mapWidth = src->mapWidth;
- dst->map = tmp;
- }
- else if (!dst->map) {
- i = sizeof(KeySym) * src->mapWidth *
- (dst->maxKeyCode - dst->minKeyCode + 1);
- tmp = calloc(sizeof(KeySym), i);
- if (!tmp)
- return FALSE;
-
- dst->map = tmp;
- dst->mapWidth = src->mapWidth;
- }
-
- memmove(&dst->map[rowDif * dst->mapWidth], src->map,
- (src->maxKeyCode - src->minKeyCode + 1) *
- dst->mapWidth * sizeof(KeySym));
-
- return TRUE;
-}
-
-Bool
-InitButtonClassDeviceStruct(DeviceIntPtr dev, int numButtons, Atom* labels,
- CARD8 *map)
-{
- ButtonClassPtr butc;
- int i;
-
- butc = calloc(1, sizeof(ButtonClassRec));
- if (!butc)
- return FALSE;
- butc->numButtons = numButtons;
- butc->sourceid = dev->id;
- for (i = 1; i <= numButtons; i++)
- butc->map[i] = map[i];
- for (i = numButtons + 1; i < MAP_LENGTH; i++)
- butc->map[i] = i;
- memcpy(butc->labels, labels, numButtons * sizeof(Atom));
- dev->button = butc;
- return TRUE;
-}
-
-Bool
-InitValuatorClassDeviceStruct(DeviceIntPtr dev, int numAxes, Atom *labels,
- int numMotionEvents, int mode)
-{
- int i;
- ValuatorClassPtr valc;
- union align_u { ValuatorClassRec valc; double d; } *align;
-
- if (!dev)
- return FALSE;
-
- if (numAxes > MAX_VALUATORS)
- {
- LogMessage(X_WARNING,
- "Device '%s' has %d axes, only using first %d.\n",
- dev->name, numAxes, MAX_VALUATORS);
- numAxes = MAX_VALUATORS;
- }
-
- align = (union align_u *) calloc(1, sizeof(union align_u) +
- numAxes * sizeof(double) +
- numAxes * sizeof(AxisInfo));
- if (!align)
- return FALSE;
-
- valc = &align->valc;
- valc->sourceid = dev->id;
- valc->motion = NULL;
- valc->first_motion = 0;
- valc->last_motion = 0;
-
- valc->numMotionEvents = numMotionEvents;
- valc->motionHintWindow = NullWindow;
- valc->numAxes = numAxes;
- valc->axisVal = (double *)(align + 1);
- valc->axes = (AxisInfoPtr)(valc->axisVal + numAxes);
-
- if (mode & OutOfProximity)
- InitProximityClassDeviceStruct(dev);
-
- dev->valuator = valc;
-
- AllocateMotionHistory(dev);
-
- for (i=0; i<numAxes; i++) {
- InitValuatorAxisStruct(dev, i, labels[i], NO_AXIS_LIMITS, NO_AXIS_LIMITS,
- 0, 0, 0, mode);
- valc->axisVal[i]=0;
- }
-
- dev->last.numValuators = numAxes;
-
- if (IsMaster(dev) || /* do not accelerate master or xtest devices */
- IsXTestDevice(dev, NULL))
- InitPointerAccelerationScheme(dev, PtrAccelNoOp);
- else
- InitPointerAccelerationScheme(dev, PtrAccelDefault);
- return TRUE;
-}
-
-/* global list of acceleration schemes */
-ValuatorAccelerationRec pointerAccelerationScheme[] = {
- {PtrAccelNoOp, NULL, NULL, NULL, NULL},
- {PtrAccelPredictable, acceleratePointerPredictable, NULL,
- InitPredictableAccelerationScheme, AccelerationDefaultCleanup},
- {PtrAccelLightweight, acceleratePointerLightweight, NULL, NULL, NULL},
- {-1, NULL, NULL, NULL, NULL} /* terminator */
-};
-
-/**
- * install an acceleration scheme. returns TRUE on success, and should not
- * change anything if unsuccessful.
- */
-Bool
-InitPointerAccelerationScheme(DeviceIntPtr dev,
- int scheme)
-{
- int x, i = -1;
- ValuatorClassPtr val;
-
- val = dev->valuator;
-
- if (!val)
- return FALSE;
-
- if (IsMaster(dev) && scheme != PtrAccelNoOp)
- return FALSE;
-
- for (x = 0; pointerAccelerationScheme[x].number >= 0; x++) {
- if(pointerAccelerationScheme[x].number == scheme){
- i = x;
- break;
- }
- }
-
- if (-1 == i)
- return FALSE;
-
- if (val->accelScheme.AccelCleanupProc)
- val->accelScheme.AccelCleanupProc(dev);
-
- if (pointerAccelerationScheme[i].AccelInitProc) {
- if (!pointerAccelerationScheme[i].AccelInitProc(dev,
- &pointerAccelerationScheme[i])) {
- return FALSE;
- }
- } else {
- val->accelScheme = pointerAccelerationScheme[i];
- }
- return TRUE;
-}
-
-Bool
-InitAbsoluteClassDeviceStruct(DeviceIntPtr dev)
-{
- AbsoluteClassPtr abs;
-
- abs = malloc(sizeof(AbsoluteClassRec));
- if (!abs)
- return FALSE;
-
- /* we don't do anything sensible with these, but should */
- abs->min_x = NO_AXIS_LIMITS;
- abs->min_y = NO_AXIS_LIMITS;
- abs->max_x = NO_AXIS_LIMITS;
- abs->max_y = NO_AXIS_LIMITS;
- abs->flip_x = 0;
- abs->flip_y = 0;
- abs->rotation = 0;
- abs->button_threshold = 0;
-
- abs->offset_x = 0;
- abs->offset_y = 0;
- abs->width = NO_AXIS_LIMITS;
- abs->height = NO_AXIS_LIMITS;
- abs->following = 0;
- abs->screen = 0;
-
- abs->sourceid = dev->id;
-
- dev->absolute = abs;
-
- return TRUE;
-}
-
-Bool
-InitFocusClassDeviceStruct(DeviceIntPtr dev)
-{
- FocusClassPtr focc;
-
- focc = malloc(sizeof(FocusClassRec));
- if (!focc)
- return FALSE;
- focc->win = PointerRootWin;
- focc->revert = None;
- focc->time = currentTime;
- focc->trace = (WindowPtr *)NULL;
- focc->traceSize = 0;
- focc->traceGood = 0;
- focc->sourceid = dev->id;
- dev->focus = focc;
- return TRUE;
-}
-
-Bool
-InitPtrFeedbackClassDeviceStruct(DeviceIntPtr dev, PtrCtrlProcPtr controlProc)
-{
- PtrFeedbackPtr feedc;
-
- feedc = malloc(sizeof(PtrFeedbackClassRec));
- if (!feedc)
- return FALSE;
- feedc->CtrlProc = controlProc;
- feedc->ctrl = defaultPointerControl;
- feedc->ctrl.id = 0;
- if ( (feedc->next = dev->ptrfeed) )
- feedc->ctrl.id = dev->ptrfeed->ctrl.id + 1;
- dev->ptrfeed = feedc;
- (*controlProc)(dev, &feedc->ctrl);
- return TRUE;
-}
-
-
-static LedCtrl defaultLedControl = {
- DEFAULT_LEDS, DEFAULT_LEDS_MASK, 0};
-
-static BellCtrl defaultBellControl = {
- DEFAULT_BELL,
- DEFAULT_BELL_PITCH,
- DEFAULT_BELL_DURATION,
- 0};
-
-static IntegerCtrl defaultIntegerControl = {
- DEFAULT_INT_RESOLUTION,
- DEFAULT_INT_MIN_VALUE,
- DEFAULT_INT_MAX_VALUE,
- DEFAULT_INT_DISPLAYED,
- 0};
-
-Bool
-InitStringFeedbackClassDeviceStruct (
- DeviceIntPtr dev, StringCtrlProcPtr controlProc,
- int max_symbols, int num_symbols_supported, KeySym *symbols)
-{
- int i;
- StringFeedbackPtr feedc;
-
- feedc = malloc(sizeof(StringFeedbackClassRec));
- if (!feedc)
- return FALSE;
- feedc->CtrlProc = controlProc;
- feedc->ctrl.num_symbols_supported = num_symbols_supported;
- feedc->ctrl.num_symbols_displayed = 0;
- feedc->ctrl.max_symbols = max_symbols;
- feedc->ctrl.symbols_supported = malloc(sizeof (KeySym) * num_symbols_supported);
- feedc->ctrl.symbols_displayed = malloc(sizeof (KeySym) * max_symbols);
- if (!feedc->ctrl.symbols_supported || !feedc->ctrl.symbols_displayed)
- {
- free(feedc->ctrl.symbols_supported);
- free(feedc->ctrl.symbols_displayed);
- free(feedc);
- return FALSE;
- }
- for (i=0; i<num_symbols_supported; i++)
- *(feedc->ctrl.symbols_supported+i) = *symbols++;
- for (i=0; i<max_symbols; i++)
- *(feedc->ctrl.symbols_displayed+i) = (KeySym) 0;
- feedc->ctrl.id = 0;
- if ( (feedc->next = dev->stringfeed) )
- feedc->ctrl.id = dev->stringfeed->ctrl.id + 1;
- dev->stringfeed = feedc;
- (*controlProc)(dev, &feedc->ctrl);
- return TRUE;
-}
-
-Bool
-InitBellFeedbackClassDeviceStruct (DeviceIntPtr dev, BellProcPtr bellProc,
- BellCtrlProcPtr controlProc)
-{
- BellFeedbackPtr feedc;
-
- feedc = malloc(sizeof(BellFeedbackClassRec));
- if (!feedc)
- return FALSE;
- feedc->CtrlProc = controlProc;
- feedc->BellProc = bellProc;
- feedc->ctrl = defaultBellControl;
- feedc->ctrl.id = 0;
- if ( (feedc->next = dev->bell) )
- feedc->ctrl.id = dev->bell->ctrl.id + 1;
- dev->bell = feedc;
- (*controlProc)(dev, &feedc->ctrl);
- return TRUE;
-}
-
-Bool
-InitLedFeedbackClassDeviceStruct (DeviceIntPtr dev, LedCtrlProcPtr controlProc)
-{
- LedFeedbackPtr feedc;
-
- feedc = malloc(sizeof(LedFeedbackClassRec));
- if (!feedc)
- return FALSE;
- feedc->CtrlProc = controlProc;
- feedc->ctrl = defaultLedControl;
- feedc->ctrl.id = 0;
- if ( (feedc->next = dev->leds) )
- feedc->ctrl.id = dev->leds->ctrl.id + 1;
- feedc->xkb_sli= NULL;
- dev->leds = feedc;
- (*controlProc)(dev, &feedc->ctrl);
- return TRUE;
-}
-
-Bool
-InitIntegerFeedbackClassDeviceStruct (DeviceIntPtr dev, IntegerCtrlProcPtr controlProc)
-{
- IntegerFeedbackPtr feedc;
-
- feedc = malloc(sizeof(IntegerFeedbackClassRec));
- if (!feedc)
- return FALSE;
- feedc->CtrlProc = controlProc;
- feedc->ctrl = defaultIntegerControl;
- feedc->ctrl.id = 0;
- if ( (feedc->next = dev->intfeed) )
- feedc->ctrl.id = dev->intfeed->ctrl.id + 1;
- dev->intfeed = feedc;
- (*controlProc)(dev, &feedc->ctrl);
- return TRUE;
-}
-
-Bool
-InitPointerDeviceStruct(DevicePtr device, CARD8 *map, int numButtons, Atom* btn_labels,
- PtrCtrlProcPtr controlProc, int numMotionEvents,
- int numAxes, Atom *axes_labels)
-{
- DeviceIntPtr dev = (DeviceIntPtr)device;
-
- return(InitButtonClassDeviceStruct(dev, numButtons, btn_labels, map) &&
- InitValuatorClassDeviceStruct(dev, numAxes, axes_labels,
- numMotionEvents, Relative) &&
- InitPtrFeedbackClassDeviceStruct(dev, controlProc));
-}
-
-/*
- * Check if the given buffer contains elements between low (inclusive) and
- * high (inclusive) only.
- *
- * @return TRUE if the device map is invalid, FALSE otherwise.
- */
-Bool
-BadDeviceMap(BYTE *buff, int length, unsigned low, unsigned high, XID *errval)
-{
- int i;
-
- for (i = 0; i < length; i++)
- if (buff[i]) /* only check non-zero elements */
- {
- if ((low > buff[i]) || (high < buff[i]))
- {
- *errval = buff[i];
- return TRUE;
- }
- }
- return FALSE;
-}
-
-int
-ProcSetModifierMapping(ClientPtr client)
-{
- xSetModifierMappingReply rep;
- int rc;
- REQUEST(xSetModifierMappingReq);
- REQUEST_AT_LEAST_SIZE(xSetModifierMappingReq);
-
- if (client->req_len != ((stuff->numKeyPerModifier << 1) +
- bytes_to_int32(sizeof(xSetModifierMappingReq))))
- return BadLength;
-
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
-
- rc = change_modmap(client, PickKeyboard(client), (KeyCode *)&stuff[1],
- stuff->numKeyPerModifier);
- if (rc == MappingFailed || rc == -1)
- return BadValue;
- if (rc != Success && rc != MappingSuccess && rc != MappingFailed &&
- rc != MappingBusy)
- return rc;
-
- rep.success = rc;
-
- WriteReplyToClient(client, sizeof(xSetModifierMappingReply), &rep);
- return Success;
-}
-
-int
-ProcGetModifierMapping(ClientPtr client)
-{
- xGetModifierMappingReply rep;
- int max_keys_per_mod = 0;
- KeyCode *modkeymap = NULL;
- REQUEST_SIZE_MATCH(xReq);
-
- generate_modkeymap(client, PickKeyboard(client), &modkeymap,
- &max_keys_per_mod);
-
- memset(&rep, 0, sizeof(xGetModifierMappingReply));
- rep.type = X_Reply;
- rep.numKeyPerModifier = max_keys_per_mod;
- rep.sequenceNumber = client->sequence;
- /* length counts 4 byte quantities - there are 8 modifiers 1 byte big */
- rep.length = max_keys_per_mod << 1;
-
- WriteReplyToClient(client, sizeof(xGetModifierMappingReply), &rep);
- (void)WriteToClient(client, max_keys_per_mod * 8, (char *) modkeymap);
-
- free(modkeymap);
-
- return Success;
-}
-
-int
-ProcChangeKeyboardMapping(ClientPtr client)
-{
- REQUEST(xChangeKeyboardMappingReq);
- unsigned len;
- KeySymsRec keysyms;
- DeviceIntPtr pDev, tmp;
- int rc;
- REQUEST_AT_LEAST_SIZE(xChangeKeyboardMappingReq);
-
- len = client->req_len - bytes_to_int32(sizeof(xChangeKeyboardMappingReq));
- if (len != (stuff->keyCodes * stuff->keySymsPerKeyCode))
- return BadLength;
-
- pDev = PickKeyboard(client);
-
- if ((stuff->firstKeyCode < pDev->key->xkbInfo->desc->min_key_code) ||
- (stuff->firstKeyCode > pDev->key->xkbInfo->desc->max_key_code)) {
- client->errorValue = stuff->firstKeyCode;
- return BadValue;
-
- }
- if (((unsigned)(stuff->firstKeyCode + stuff->keyCodes - 1) >
- pDev->key->xkbInfo->desc->max_key_code) ||
- (stuff->keySymsPerKeyCode == 0)) {
- client->errorValue = stuff->keySymsPerKeyCode;
- return BadValue;
- }
-
- keysyms.minKeyCode = stuff->firstKeyCode;
- keysyms.maxKeyCode = stuff->firstKeyCode + stuff->keyCodes - 1;
- keysyms.mapWidth = stuff->keySymsPerKeyCode;
- keysyms.map = (KeySym *) &stuff[1];
-
- rc = XaceHook(XACE_DEVICE_ACCESS, client, pDev, DixManageAccess);
- if (rc != Success)
- return rc;
-
- XkbApplyMappingChange(pDev, &keysyms, stuff->firstKeyCode,
- stuff->keyCodes, NULL, client);
-
- for (tmp = inputInfo.devices; tmp; tmp = tmp->next) {
- if (IsMaster(tmp) || GetMaster(tmp, MASTER_KEYBOARD) != pDev)
- continue;
- if (!tmp->key)
- continue;
-
- rc = XaceHook(XACE_DEVICE_ACCESS, client, pDev, DixManageAccess);
- if (rc != Success)
- continue;
-
- XkbApplyMappingChange(tmp, &keysyms, stuff->firstKeyCode,
- stuff->keyCodes, NULL, client);
- }
-
- return Success;
-}
-
-int
-ProcSetPointerMapping(ClientPtr client)
-{
- BYTE *map;
- int ret;
- int i, j;
- DeviceIntPtr ptr = PickPointer(client);
- xSetPointerMappingReply rep;
- REQUEST(xSetPointerMappingReq);
- REQUEST_AT_LEAST_SIZE(xSetPointerMappingReq);
-
- if (client->req_len !=
- bytes_to_int32(sizeof(xSetPointerMappingReq) + stuff->nElts))
- return BadLength;
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- rep.success = MappingSuccess;
- map = (BYTE *)&stuff[1];
-
- /* So we're bounded here by the number of core buttons. This check
- * probably wants disabling through XFixes. */
- /* MPX: With ClientPointer, we can return the right number of buttons.
- * Let's just hope nobody changed ClientPointer between GetPointerMapping
- * and SetPointerMapping
- */
- if (stuff->nElts != ptr->button->numButtons) {
- client->errorValue = stuff->nElts;
- return BadValue;
- }
-
- /* Core protocol specs don't allow for duplicate mappings; this check
- * almost certainly wants disabling through XFixes too. */
- for (i = 0; i < stuff->nElts; i++) {
- for (j = i + 1; j < stuff->nElts; j++) {
- if (map[i] && map[i] == map[j]) {
- client->errorValue = map[i];
- return BadValue;
- }
- }
- }
-
- ret = ApplyPointerMapping(ptr, map, stuff->nElts, client);
- if (ret == MappingBusy)
- rep.success = ret;
- else if (ret == -1)
- return BadValue;
- else if (ret != Success)
- return ret;
-
- WriteReplyToClient(client, sizeof(xSetPointerMappingReply), &rep);
- return Success;
-}
-
-int
-ProcGetKeyboardMapping(ClientPtr client)
-{
- xGetKeyboardMappingReply rep;
- DeviceIntPtr kbd = PickKeyboard(client);
- XkbDescPtr xkb;
- KeySymsPtr syms;
- int rc;
- REQUEST(xGetKeyboardMappingReq);
- REQUEST_SIZE_MATCH(xGetKeyboardMappingReq);
-
- rc = XaceHook(XACE_DEVICE_ACCESS, client, kbd, DixGetAttrAccess);
- if (rc != Success)
- return rc;
-
- xkb = kbd->key->xkbInfo->desc;
-
- if ((stuff->firstKeyCode < xkb->min_key_code) ||
- (stuff->firstKeyCode > xkb->max_key_code)) {
- client->errorValue = stuff->firstKeyCode;
- return BadValue;
- }
- if (stuff->firstKeyCode + stuff->count > xkb->max_key_code + 1) {
- client->errorValue = stuff->count;
- return BadValue;
- }
-
- syms = XkbGetCoreMap(kbd);
- if (!syms)
- return BadAlloc;
-
- memset(&rep, 0, sizeof(xGetKeyboardMappingReply));
- rep.type = X_Reply;
- rep.sequenceNumber = client->sequence;
- rep.keySymsPerKeyCode = syms->mapWidth;
- /* length is a count of 4 byte quantities and KeySyms are 4 bytes */
- rep.length = syms->mapWidth * stuff->count;
- WriteReplyToClient(client, sizeof(xGetKeyboardMappingReply), &rep);
- client->pSwapReplyFunc = (ReplySwapPtr) CopySwap32Write;
- WriteSwappedDataToClient(client,
- syms->mapWidth * stuff->count * sizeof(KeySym),
- &syms->map[syms->mapWidth * (stuff->firstKeyCode -
- syms->minKeyCode)]);
- free(syms->map);
- free(syms);
-
- return Success;
-}
-
-int
-ProcGetPointerMapping(ClientPtr client)
-{
- xGetPointerMappingReply rep;
- /* Apps may get different values each time they call GetPointerMapping as
- * the ClientPointer could change. */
- DeviceIntPtr ptr = PickPointer(client);
- ButtonClassPtr butc = ptr->button;
- int rc;
- REQUEST_SIZE_MATCH(xReq);
-
- rc = XaceHook(XACE_DEVICE_ACCESS, client, ptr, DixGetAttrAccess);
- if (rc != Success)
- return rc;
-
- rep.type = X_Reply;
- rep.sequenceNumber = client->sequence;
- rep.nElts = (butc) ? butc->numButtons : 0;
- rep.length = ((unsigned)rep.nElts + (4-1))/4;
- WriteReplyToClient(client, sizeof(xGetPointerMappingReply), &rep);
- if (butc)
- WriteToClient(client, (int)rep.nElts, (char *)&butc->map[1]);
- return Success;
-}
-
-void
-NoteLedState(DeviceIntPtr keybd, int led, Bool on)
-{
- KeybdCtrl *ctrl = &keybd->kbdfeed->ctrl;
- if (on)
- ctrl->leds |= ((Leds)1 << (led - 1));
- else
- ctrl->leds &= ~((Leds)1 << (led - 1));
-}
-
-int
-Ones(unsigned long mask) /* HACKMEM 169 */
-{
- unsigned long y;
-
- y = (mask >> 1) &033333333333;
- y = mask - y - ((y >>1) & 033333333333);
- return (((y + (y >> 3)) & 030707070707) % 077);
-}
-
-static int
-DoChangeKeyboardControl (ClientPtr client, DeviceIntPtr keybd, XID *vlist,
- BITS32 vmask)
-{
-#define DO_ALL (-1)
- KeybdCtrl ctrl;
- int t;
- int led = DO_ALL;
- int key = DO_ALL;
- BITS32 index2;
- int mask = vmask, i;
- XkbEventCauseRec cause;
-
- ctrl = keybd->kbdfeed->ctrl;
- while (vmask) {
- index2 = (BITS32) lowbit (vmask);
- vmask &= ~index2;
- switch (index2) {
- case KBKeyClickPercent:
- t = (INT8)*vlist;
- vlist++;
- if (t == -1) {
- t = defaultKeyboardControl.click;
- }
- else if (t < 0 || t > 100) {
- client->errorValue = t;
- return BadValue;
- }
- ctrl.click = t;
- break;
- case KBBellPercent:
- t = (INT8)*vlist;
- vlist++;
- if (t == -1) {
- t = defaultKeyboardControl.bell;
- }
- else if (t < 0 || t > 100) {
- client->errorValue = t;
- return BadValue;
- }
- ctrl.bell = t;
- break;
- case KBBellPitch:
- t = (INT16)*vlist;
- vlist++;
- if (t == -1) {
- t = defaultKeyboardControl.bell_pitch;
- }
- else if (t < 0) {
- client->errorValue = t;
- return BadValue;
- }
- ctrl.bell_pitch = t;
- break;
- case KBBellDuration:
- t = (INT16)*vlist;
- vlist++;
- if (t == -1)
- t = defaultKeyboardControl.bell_duration;
- else if (t < 0) {
- client->errorValue = t;
- return BadValue;
- }
- ctrl.bell_duration = t;
- break;
- case KBLed:
- led = (CARD8)*vlist;
- vlist++;
- if (led < 1 || led > 32) {
- client->errorValue = led;
- return BadValue;
- }
- if (!(mask & KBLedMode))
- return BadMatch;
- break;
- case KBLedMode:
- t = (CARD8)*vlist;
- vlist++;
- if (t == LedModeOff) {
- if (led == DO_ALL)
- ctrl.leds = 0x0;
- else
- ctrl.leds &= ~(((Leds)(1)) << (led - 1));
- }
- else if (t == LedModeOn) {
- if (led == DO_ALL)
- ctrl.leds = ~0L;
- else
- ctrl.leds |= (((Leds)(1)) << (led - 1));
- }
- else {
- client->errorValue = t;
- return BadValue;
- }
-
- XkbSetCauseCoreReq(&cause,X_ChangeKeyboardControl,client);
- XkbSetIndicators(keybd,((led == DO_ALL) ? ~0L : (1L<<(led-1))),
- ctrl.leds, &cause);
- ctrl.leds = keybd->kbdfeed->ctrl.leds;
-
- break;
- case KBKey:
- key = (KeyCode)*vlist;
- vlist++;
- if ((KeyCode)key < keybd->key->xkbInfo->desc->min_key_code ||
- (KeyCode)key > keybd->key->xkbInfo->desc->max_key_code) {
- client->errorValue = key;
- return BadValue;
- }
- if (!(mask & KBAutoRepeatMode))
- return BadMatch;
- break;
- case KBAutoRepeatMode:
- i = (key >> 3);
- mask = (1 << (key & 7));
- t = (CARD8)*vlist;
- vlist++;
- if (key != DO_ALL)
- XkbDisableComputedAutoRepeats(keybd,key);
- if (t == AutoRepeatModeOff) {
- if (key == DO_ALL)
- ctrl.autoRepeat = FALSE;
- else
- ctrl.autoRepeats[i] &= ~mask;
- }
- else if (t == AutoRepeatModeOn) {
- if (key == DO_ALL)
- ctrl.autoRepeat = TRUE;
- else
- ctrl.autoRepeats[i] |= mask;
- }
- else if (t == AutoRepeatModeDefault) {
- if (key == DO_ALL)
- ctrl.autoRepeat = defaultKeyboardControl.autoRepeat;
- else
- ctrl.autoRepeats[i] =
- (ctrl.autoRepeats[i] & ~mask) |
- (defaultKeyboardControl.autoRepeats[i] & mask);
- }
- else {
- client->errorValue = t;
- return BadValue;
- }
- break;
- default:
- client->errorValue = mask;
- return BadValue;
- }
- }
- keybd->kbdfeed->ctrl = ctrl;
-
- /* The XKB RepeatKeys control and core protocol global autorepeat */
- /* value are linked */
- XkbSetRepeatKeys(keybd, key, keybd->kbdfeed->ctrl.autoRepeat);
-
- return Success;
-
-#undef DO_ALL
-}
-
-/**
- * Changes kbd control on the ClientPointer and all attached SDs.
- */
-int
-ProcChangeKeyboardControl (ClientPtr client)
-{
- XID *vlist;
- BITS32 vmask;
- int ret = Success, error = Success;
- DeviceIntPtr pDev = NULL, keyboard;
- REQUEST(xChangeKeyboardControlReq);
-
- REQUEST_AT_LEAST_SIZE(xChangeKeyboardControlReq);
-
- vmask = stuff->mask;
- vlist = (XID *)&stuff[1];
-
- if (client->req_len != (sizeof(xChangeKeyboardControlReq)>>2)+Ones(vmask))
- return BadLength;
-
- keyboard = PickKeyboard(client);
-
- for (pDev = inputInfo.devices; pDev; pDev = pDev->next) {
- if ((pDev == keyboard ||
- (!IsMaster(pDev) && GetMaster(pDev, MASTER_KEYBOARD) == keyboard))
- && pDev->kbdfeed && pDev->kbdfeed->CtrlProc) {
- ret = XaceHook(XACE_DEVICE_ACCESS, client, pDev, DixManageAccess);
- if (ret != Success)
- return ret;
- }
- }
-
- for (pDev = inputInfo.devices; pDev; pDev = pDev->next) {
- if ((pDev == keyboard ||
- (!IsMaster(pDev) && GetMaster(pDev, MASTER_KEYBOARD) == keyboard))
- && pDev->kbdfeed && pDev->kbdfeed->CtrlProc) {
- ret = DoChangeKeyboardControl(client, pDev, vlist, vmask);
- if (ret != Success)
- error = ret;
- }
- }
-
- return error;
-}
-
-int
-ProcGetKeyboardControl (ClientPtr client)
-{
- int rc, i;
- DeviceIntPtr kbd = PickKeyboard(client);
- KeybdCtrl *ctrl = &kbd->kbdfeed->ctrl;
- xGetKeyboardControlReply rep;
- REQUEST_SIZE_MATCH(xReq);
-
- rc = XaceHook(XACE_DEVICE_ACCESS, client, kbd, DixGetAttrAccess);
- if (rc != Success)
- return rc;
-
- rep.type = X_Reply;
- rep.length = 5;
- rep.sequenceNumber = client->sequence;
- rep.globalAutoRepeat = ctrl->autoRepeat;
- rep.keyClickPercent = ctrl->click;
- rep.bellPercent = ctrl->bell;
- rep.bellPitch = ctrl->bell_pitch;
- rep.bellDuration = ctrl->bell_duration;
- rep.ledMask = ctrl->leds;
- for (i = 0; i < 32; i++)
- rep.map[i] = ctrl->autoRepeats[i];
- WriteReplyToClient(client, sizeof(xGetKeyboardControlReply), &rep);
- return Success;
-}
-
-int
-ProcBell(ClientPtr client)
-{
- DeviceIntPtr dev, keybd = PickKeyboard(client);
- int base = keybd->kbdfeed->ctrl.bell;
- int newpercent;
- int rc;
- REQUEST(xBellReq);
- REQUEST_SIZE_MATCH(xBellReq);
-
- if (stuff->percent < -100 || stuff->percent > 100) {
- client->errorValue = stuff->percent;
- return BadValue;
- }
-
- newpercent = (base * stuff->percent) / 100;
- if (stuff->percent < 0)
- newpercent = base + newpercent;
- else
- newpercent = base - newpercent + stuff->percent;
-
- for (dev = inputInfo.devices; dev; dev = dev->next) {
- if ((dev == keybd ||
- (!IsMaster(dev) && GetMaster(dev, MASTER_KEYBOARD) == keybd)) &&
- dev->kbdfeed && dev->kbdfeed->BellProc) {
-
- rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixBellAccess);
- if (rc != Success)
- return rc;
- XkbHandleBell(FALSE, FALSE, dev, newpercent,
- &dev->kbdfeed->ctrl, 0, None, NULL, client);
- }
- }
-
- return Success;
-}
-
-int
-ProcChangePointerControl(ClientPtr client)
-{
- DeviceIntPtr dev, mouse = PickPointer(client);
- PtrCtrl ctrl; /* might get BadValue part way through */
- int rc;
- REQUEST(xChangePointerControlReq);
- REQUEST_SIZE_MATCH(xChangePointerControlReq);
-
- ctrl = mouse->ptrfeed->ctrl;
- if ((stuff->doAccel != xTrue) && (stuff->doAccel != xFalse)) {
- client->errorValue = stuff->doAccel;
- return BadValue;
- }
- if ((stuff->doThresh != xTrue) && (stuff->doThresh != xFalse)) {
- client->errorValue = stuff->doThresh;
- return BadValue;
- }
- if (stuff->doAccel) {
- if (stuff->accelNum == -1) {
- ctrl.num = defaultPointerControl.num;
- }
- else if (stuff->accelNum < 0) {
- client->errorValue = stuff->accelNum;
- return BadValue;
- }
- else {
- ctrl.num = stuff->accelNum;
- }
-
- if (stuff->accelDenum == -1) {
- ctrl.den = defaultPointerControl.den;
- }
- else if (stuff->accelDenum <= 0) {
- client->errorValue = stuff->accelDenum;
- return BadValue;
- }
- else {
- ctrl.den = stuff->accelDenum;
- }
- }
- if (stuff->doThresh) {
- if (stuff->threshold == -1) {
- ctrl.threshold = defaultPointerControl.threshold;
- }
- else if (stuff->threshold < 0) {
- client->errorValue = stuff->threshold;
- return BadValue;
- }
- else {
- ctrl.threshold = stuff->threshold;
- }
- }
-
- for (dev = inputInfo.devices; dev; dev = dev->next) {
- if ((dev == mouse ||
- (!IsMaster(dev) && GetMaster(dev, MASTER_POINTER) == mouse)) &&
- dev->ptrfeed) {
- rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixManageAccess);
- if (rc != Success)
- return rc;
- }
- }
-
- for (dev = inputInfo.devices; dev; dev = dev->next) {
- if ((dev == mouse ||
- (!IsMaster(dev) && GetMaster(dev, MASTER_POINTER) == mouse)) &&
- dev->ptrfeed) {
- dev->ptrfeed->ctrl = ctrl;
- }
- }
-
- return Success;
-}
-
-int
-ProcGetPointerControl(ClientPtr client)
-{
- DeviceIntPtr ptr = PickPointer(client);
- PtrCtrl *ctrl = &ptr->ptrfeed->ctrl;
- xGetPointerControlReply rep;
- int rc;
- REQUEST_SIZE_MATCH(xReq);
-
- rc = XaceHook(XACE_DEVICE_ACCESS, client, ptr, DixGetAttrAccess);
- if (rc != Success)
- return rc;
-
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- rep.threshold = ctrl->threshold;
- rep.accelNumerator = ctrl->num;
- rep.accelDenominator = ctrl->den;
- WriteReplyToClient(client, sizeof(xGenericReply), &rep);
- return Success;
-}
-
-void
-MaybeStopHint(DeviceIntPtr dev, ClientPtr client)
-{
- GrabPtr grab = dev->deviceGrab.grab;
-
- if ((grab && SameClient(grab, client) &&
- ((grab->eventMask & PointerMotionHintMask) ||
- (grab->ownerEvents &&
- (EventMaskForClient(dev->valuator->motionHintWindow, client) &
- PointerMotionHintMask)))) ||
- (!grab &&
- (EventMaskForClient(dev->valuator->motionHintWindow, client) &
- PointerMotionHintMask)))
- dev->valuator->motionHintWindow = NullWindow;
-}
-
-int
-ProcGetMotionEvents(ClientPtr client)
-{
- WindowPtr pWin;
- xTimecoord * coords = (xTimecoord *) NULL;
- xGetMotionEventsReply rep;
- int i, count, xmin, xmax, ymin, ymax, rc;
- unsigned long nEvents;
- DeviceIntPtr mouse = PickPointer(client);
- TimeStamp start, stop;
- REQUEST(xGetMotionEventsReq);
- REQUEST_SIZE_MATCH(xGetMotionEventsReq);
-
- rc = dixLookupWindow(&pWin, stuff->window, client, DixGetAttrAccess);
- if (rc != Success)
- return rc;
- rc = XaceHook(XACE_DEVICE_ACCESS, client, mouse, DixReadAccess);
- if (rc != Success)
- return rc;
-
- if (mouse->valuator->motionHintWindow)
- MaybeStopHint(mouse, client);
- rep.type = X_Reply;
- rep.sequenceNumber = client->sequence;
- nEvents = 0;
- start = ClientTimeToServerTime(stuff->start);
- stop = ClientTimeToServerTime(stuff->stop);
- if ((CompareTimeStamps(start, stop) != LATER) &&
- (CompareTimeStamps(start, currentTime) != LATER) &&
- mouse->valuator->numMotionEvents)
- {
- if (CompareTimeStamps(stop, currentTime) == LATER)
- stop = currentTime;
- count = GetMotionHistory(mouse, &coords, start.milliseconds,
- stop.milliseconds, pWin->drawable.pScreen,
- TRUE);
- xmin = pWin->drawable.x - wBorderWidth (pWin);
- xmax = pWin->drawable.x + (int)pWin->drawable.width +
- wBorderWidth (pWin);
- ymin = pWin->drawable.y - wBorderWidth (pWin);
- ymax = pWin->drawable.y + (int)pWin->drawable.height +
- wBorderWidth (pWin);
- for (i = 0; i < count; i++)
- if ((xmin <= coords[i].x) && (coords[i].x < xmax) &&
- (ymin <= coords[i].y) && (coords[i].y < ymax))
- {
- coords[nEvents].time = coords[i].time;
- coords[nEvents].x = coords[i].x - pWin->drawable.x;
- coords[nEvents].y = coords[i].y - pWin->drawable.y;
- nEvents++;
- }
- }
- rep.length = nEvents * bytes_to_int32(sizeof(xTimecoord));
- rep.nEvents = nEvents;
- WriteReplyToClient(client, sizeof(xGetMotionEventsReply), &rep);
- if (nEvents)
- {
- client->pSwapReplyFunc = (ReplySwapPtr) SwapTimeCoordWrite;
- WriteSwappedDataToClient(client, nEvents * sizeof(xTimecoord),
- (char *)coords);
- }
- free(coords);
- return Success;
-}
-
-int
-ProcQueryKeymap(ClientPtr client)
-{
- xQueryKeymapReply rep;
- int rc, i;
- DeviceIntPtr keybd = PickKeyboard(client);
- CARD8 *down = keybd->key->down;
-
- REQUEST_SIZE_MATCH(xReq);
- rep.type = X_Reply;
- rep.sequenceNumber = client->sequence;
- rep.length = 2;
-
- rc = XaceHook(XACE_DEVICE_ACCESS, client, keybd, DixReadAccess);
- if (rc != Success && rc != BadAccess)
- return rc;
-
- for (i = 0; i<32; i++)
- rep.map[i] = down[i];
-
- if (rc == BadAccess)
- memset(rep.map, 0, 32);
-
- WriteReplyToClient(client, sizeof(xQueryKeymapReply), &rep);
-
- return Success;
-}
-
-
-/**
- * Recalculate the number of buttons for the master device. The number of
- * buttons on the master device is equal to the number of buttons on the
- * slave device with the highest number of buttons.
- */
-static void
-RecalculateMasterButtons(DeviceIntPtr slave)
-{
- DeviceIntPtr dev, master;
- int maxbuttons = 0;
-
- if (!slave->button || IsMaster(slave))
- return;
-
- master = GetMaster(slave, MASTER_POINTER);
- if (!master)
- return;
-
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- if (IsMaster(dev) ||
- GetMaster(dev, MASTER_ATTACHED) != master ||
- !dev->button)
- continue;
-
- maxbuttons = max(maxbuttons, dev->button->numButtons);
- }
-
- if (master->button && master->button->numButtons != maxbuttons)
- {
- int i;
- DeviceChangedEvent event;
-
- memset(&event, 0, sizeof(event));
-
- master->button->numButtons = maxbuttons;
-
- event.header = ET_Internal;
- event.type = ET_DeviceChanged;
- event.time = GetTimeInMillis();
- event.deviceid = master->id;
- event.flags = DEVCHANGE_POINTER_EVENT | DEVCHANGE_DEVICE_CHANGE;
- event.buttons.num_buttons = maxbuttons;
- memcpy(&event.buttons.names, master->button->labels, maxbuttons *
- sizeof(Atom));
-
- if (master->valuator)
- {
- event.num_valuators = master->valuator->numAxes;
- for (i = 0; i < event.num_valuators; i++)
- {
- event.valuators[i].min = master->valuator->axes[i].min_value;
- event.valuators[i].max = master->valuator->axes[i].max_value;
- event.valuators[i].resolution = master->valuator->axes[i].resolution;
- event.valuators[i].mode = master->valuator->axes[i].mode;
- event.valuators[i].name = master->valuator->axes[i].label;
- }
- }
-
- if (master->key)
- {
- event.keys.min_keycode = master->key->xkbInfo->desc->min_key_code;
- event.keys.max_keycode = master->key->xkbInfo->desc->max_key_code;
- }
-
- XISendDeviceChangedEvent(master, master, &event);
- }
-}
-
-/**
- * Generate release events for all keys/button currently down on this
- * device.
- */
-static void
-ReleaseButtonsAndKeys(DeviceIntPtr dev)
-{
- EventListPtr eventlist = InitEventList(GetMaximumEventsNum());
- ButtonClassPtr b = dev->button;
- KeyClassPtr k = dev->key;
- int i, j, nevents;
-
- if (!eventlist) /* no release events for you */
- return;
-
- /* Release all buttons */
- for (i = 0; b && i < b->numButtons; i++)
- {
- if (BitIsOn(b->down, i))
- {
- nevents = GetPointerEvents(eventlist, dev, ButtonRelease, i, 0, NULL);
- for (j = 0; j < nevents; j++)
- mieqProcessDeviceEvent(dev, (InternalEvent*)(eventlist+j)->event, NULL);
- }
- }
-
- /* Release all keys */
- for (i = 0; k && i < MAP_LENGTH; i++)
- {
- if (BitIsOn(k->down, i))
- {
- nevents = GetKeyboardEvents(eventlist, dev, KeyRelease, i);
- for (j = 0; j < nevents; j++)
- mieqProcessDeviceEvent(dev, (InternalEvent*)(eventlist+j)->event, NULL);
- }
- }
-
- FreeEventList(eventlist, GetMaximumEventsNum());
-}
-
-/**
- * Attach device 'dev' to device 'master'.
- * Client is set to the client that issued the request, or NULL if it comes
- * from some internal automatic pairing.
- *
- * Master may be NULL to set the device floating.
- *
- * We don't allow multi-layer hierarchies right now. You can't attach a slave
- * to another slave.
- */
-int
-AttachDevice(ClientPtr client, DeviceIntPtr dev, DeviceIntPtr master)
-{
- ScreenPtr screen;
- DeviceIntPtr oldmaster;
- if (!dev || IsMaster(dev))
- return BadDevice;
-
- if (master && !IsMaster(master)) /* can't attach to slaves */
- return BadDevice;
-
- /* set from floating to floating? */
- if (IsFloating(dev) && !master && dev->enabled)
- return Success;
-
- /* free the existing sprite. */
- if (IsFloating(dev) && dev->spriteInfo->paired == dev)
- {
- screen = miPointerGetScreen(dev);
- screen->DeviceCursorCleanup(dev, screen);
- free(dev->spriteInfo->sprite);
- }
-
- ReleaseButtonsAndKeys(dev);
-
- oldmaster = GetMaster(dev, MASTER_ATTACHED);
- dev->master = master;
-
- /* If device is set to floating, we need to create a sprite for it,
- * otherwise things go bad. However, we don't want to render the cursor,
- * so we reset spriteOwner.
- * Sprite has to be forced to NULL first, otherwise InitializeSprite won't
- * alloc new memory but overwrite the previous one.
- */
- if (!master)
- {
- WindowPtr currentRoot;
-
- if (dev->spriteInfo->sprite)
- currentRoot = GetCurrentRootWindow(dev);
- else /* new device auto-set to floating */
- currentRoot = screenInfo.screens[0]->root;
-
- /* we need to init a fake sprite */
- screen = currentRoot->drawable.pScreen;
- screen->DeviceCursorInitialize(dev, screen);
- dev->spriteInfo->sprite = NULL;
- InitializeSprite(dev, currentRoot);
- dev->spriteInfo->spriteOwner = FALSE;
- dev->spriteInfo->paired = dev;
- } else
- {
- dev->spriteInfo->sprite = master->spriteInfo->sprite;
- dev->spriteInfo->paired = master;
- dev->spriteInfo->spriteOwner = FALSE;
-
- RecalculateMasterButtons(master);
- }
-
- /* XXX: in theory, the MD should change back to its old, original
- * classes when the last SD is detached. Thanks to the XTEST devices,
- * we'll always have an SD attached until the MD is removed.
- * So let's not worry about that.
- */
-
- return Success;
-}
-
-/**
- * Return the device paired with the given device or NULL.
- * Returns the device paired with the parent master if the given device is a
- * slave device.
- */
-DeviceIntPtr
-GetPairedDevice(DeviceIntPtr dev)
-{
- if (!IsMaster(dev) && !IsFloating(dev))
- dev = GetMaster(dev, MASTER_ATTACHED);
-
- return dev->spriteInfo->paired;
-}
-
-
-/**
- * Returns the right master for the type of event needed. If the event is a
- * keyboard event.
- * This function may be called with a master device as argument. If so, the
- * returned master is either the device itself or the paired master device.
- * If dev is a floating slave device, NULL is returned.
- *
- * @type ::MASTER_KEYBOARD or ::MASTER_POINTER or ::MASTER_ATTACHED
- * @return The requested master device. In the case of MASTER_ATTACHED, this
- * is the directly attached master to this device, regardless of the type.
- * Otherwise, it is either the master keyboard or pointer for this device.
- */
-DeviceIntPtr
-GetMaster(DeviceIntPtr dev, int which)
-{
- DeviceIntPtr master;
-
- if (IsMaster(dev))
- master = dev;
- else
- master = dev->master;
-
- if (master && which != MASTER_ATTACHED)
- {
- if (which == MASTER_KEYBOARD)
- {
- if (master->type != MASTER_KEYBOARD)
- master = GetPairedDevice(master);
- } else
- {
- if (master->type != MASTER_POINTER)
- master = GetPairedDevice(master);
- }
- }
-
- return master;
-}
-
-/**
- * Create a new device pair (== one pointer, one keyboard device).
- * Only allocates the devices, you will need to call ActivateDevice() and
- * EnableDevice() manually.
- * Either a master or a slave device can be created depending on
- * the value for master.
- */
-int
-AllocDevicePair (ClientPtr client, char* name,
- DeviceIntPtr* ptr,
- DeviceIntPtr* keybd,
- DeviceProc ptr_proc,
- DeviceProc keybd_proc,
- Bool master)
-{
- DeviceIntPtr pointer;
- DeviceIntPtr keyboard;
- *ptr = *keybd = NULL;
-
- pointer = AddInputDevice(client, ptr_proc, TRUE);
- if (!pointer)
- return BadAlloc;
-
- if (asprintf(&pointer->name, "%s pointer", name) == -1) {
- pointer->name = NULL;
- RemoveDevice(pointer, FALSE);
- return BadAlloc;
- }
-
- pointer->public.processInputProc = ProcessOtherEvent;
- pointer->public.realInputProc = ProcessOtherEvent;
- XkbSetExtension(pointer, ProcessPointerEvent);
- pointer->deviceGrab.ActivateGrab = ActivatePointerGrab;
- pointer->deviceGrab.DeactivateGrab = DeactivatePointerGrab;
- pointer->coreEvents = TRUE;
- pointer->spriteInfo->spriteOwner = TRUE;
-
- pointer->lastSlave = NULL;
- pointer->last.slave = NULL;
- pointer->type = (master) ? MASTER_POINTER : SLAVE;
-
- keyboard = AddInputDevice(client, keybd_proc, TRUE);
- if (!keyboard)
- {
- RemoveDevice(pointer, FALSE);
- return BadAlloc;
- }
-
- if (asprintf(&keyboard->name, "%s keyboard", name) == -1) {
- keyboard->name = NULL;
- RemoveDevice(keyboard, FALSE);
- RemoveDevice(pointer, FALSE);
- return BadAlloc;
- }
-
- keyboard->public.processInputProc = ProcessOtherEvent;
- keyboard->public.realInputProc = ProcessOtherEvent;
- XkbSetExtension(keyboard, ProcessKeyboardEvent);
- keyboard->deviceGrab.ActivateGrab = ActivateKeyboardGrab;
- keyboard->deviceGrab.DeactivateGrab = DeactivateKeyboardGrab;
- keyboard->coreEvents = TRUE;
- keyboard->spriteInfo->spriteOwner = FALSE;
-
- keyboard->lastSlave = NULL;
- keyboard->last.slave = NULL;
- keyboard->type = (master) ? MASTER_KEYBOARD : SLAVE;
-
- /* The ClassesRec stores the device classes currently not used. */
- pointer->unused_classes = calloc(1, sizeof(ClassesRec));
- keyboard->unused_classes = calloc(1, sizeof(ClassesRec));
-
- *ptr = pointer;
- *keybd = keyboard;
-
- return Success;
-}
-
-/**
- * Return Relative or Absolute for the device.
- */
-int valuator_get_mode(DeviceIntPtr dev, int axis)
-{
- return (dev->valuator->axes[axis].mode & DeviceMode);
-}
-
-/**
- * Set the given mode for the axis. If axis is VALUATOR_MODE_ALL_AXES, then
- * set the mode for all axes.
- */
-void valuator_set_mode(DeviceIntPtr dev, int axis, int mode)
-{
- if (axis != VALUATOR_MODE_ALL_AXES)
- dev->valuator->axes[axis].mode = mode;
- else {
- int i;
- for (i = 0; i < dev->valuator->numAxes; i++)
- dev->valuator->axes[i].mode = mode;
- }
-}
+/************************************************************
+
+Copyright 1987, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+********************************************************/
+
+
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/X.h>
+#include "misc.h"
+#include "resource.h"
+#include <X11/Xproto.h>
+#include <X11/Xatom.h>
+#include "windowstr.h"
+#include "inputstr.h"
+#include "scrnintstr.h"
+#include "cursorstr.h"
+#include "dixstruct.h"
+#include "ptrveloc.h"
+#include "site.h"
+#include "xkbsrv.h"
+#include "privates.h"
+#include "xace.h"
+#include "mi.h"
+
+#include "dispatch.h"
+#include "swaprep.h"
+#include "dixevents.h"
+#include "mipointer.h"
+#include "eventstr.h"
+
+#include <X11/extensions/XI.h>
+#include <X11/extensions/XI2.h>
+#include <X11/extensions/XIproto.h>
+#include <math.h>
+#include <pixman.h>
+#include "exglobals.h"
+#include "exevents.h"
+#include "xiquerydevice.h" /* for SizeDeviceClasses */
+#include "xiproperty.h"
+#include "enterleave.h" /* for EnterWindow() */
+#include "xserver-properties.h"
+#include "xichangehierarchy.h" /* For XISendDeviceHierarchyEvent */
+
+/** @file
+ * This file handles input device-related stuff.
+ */
+
+static void RecalculateMasterButtons(DeviceIntPtr slave);
+
+static void
+DeviceSetTransform(DeviceIntPtr dev, float *transform)
+{
+ struct pixman_f_transform scale;
+ double sx, sy;
+ int x, y;
+
+ /**
+ * calculate combined transformation matrix:
+ *
+ * M = InvScale * Transform * Scale
+ *
+ * So we can later transform points using M * p
+ *
+ * Where:
+ * Scale scales coordinates into 0..1 range
+ * Transform is the user supplied (affine) transform
+ * InvScale scales coordinates back up into their native range
+ */
+ sx = dev->valuator->axes[0].max_value - dev->valuator->axes[0].min_value;
+ sy = dev->valuator->axes[1].max_value - dev->valuator->axes[1].min_value;
+
+ /* invscale */
+ pixman_f_transform_init_scale(&scale, sx, sy);
+ scale.m[0][2] = dev->valuator->axes[0].min_value;
+ scale.m[1][2] = dev->valuator->axes[1].min_value;
+
+ /* transform */
+ for (y=0; y<3; y++)
+ for (x=0; x<3; x++)
+ dev->transform.m[y][x] = *transform++;
+
+ pixman_f_transform_multiply(&dev->transform, &scale, &dev->transform);
+
+ /* scale */
+ pixman_f_transform_init_scale(&scale, 1.0 / sx, 1.0 / sy);
+ scale.m[0][2] = -dev->valuator->axes[0].min_value / sx;
+ scale.m[1][2] = -dev->valuator->axes[1].min_value / sy;
+
+ pixman_f_transform_multiply(&dev->transform, &dev->transform, &scale);
+}
+
+/**
+ * DIX property handler.
+ */
+static int
+DeviceSetProperty(DeviceIntPtr dev, Atom property, XIPropertyValuePtr prop,
+ BOOL checkonly)
+{
+ if (property == XIGetKnownProperty(XI_PROP_ENABLED))
+ {
+ if (prop->format != 8 || prop->type != XA_INTEGER || prop->size != 1)
+ return BadValue;
+
+ /* Don't allow disabling of VCP/VCK */
+ if ((dev == inputInfo.pointer || dev == inputInfo.keyboard) &&
+ !(*(CARD8*)prop->data))
+ return BadAccess;
+
+ if (!checkonly)
+ {
+ if ((*((CARD8*)prop->data)) && !dev->enabled)
+ EnableDevice(dev, TRUE);
+ else if (!(*((CARD8*)prop->data)) && dev->enabled)
+ DisableDevice(dev, TRUE);
+ }
+ } else if (property == XIGetKnownProperty(XI_PROP_TRANSFORM))
+ {
+ float *f = (float*)prop->data;
+ int i;
+
+ if (prop->format != 32 || prop->size != 9 ||
+ prop->type != XIGetKnownProperty(XATOM_FLOAT))
+ return BadValue;
+
+ for (i=0; i<9; i++)
+ if (!isfinite(f[i]))
+ return BadValue;
+
+ if (!checkonly)
+ DeviceSetTransform(dev, f);
+ }
+
+ return Success;
+}
+
+/* Pair the keyboard to the pointer device. Keyboard events will follow the
+ * pointer sprite. Only applicable for master devices.
+ * If the client is set, the request to pair comes from some client. In this
+ * case, we need to check for access. If the client is NULL, it's from an
+ * internal automatic pairing, we must always permit this.
+ */
+static int
+PairDevices(ClientPtr client, DeviceIntPtr ptr, DeviceIntPtr kbd)
+{
+ if (!ptr)
+ return BadDevice;
+
+ /* Don't allow pairing for slave devices */
+ if (!IsMaster(ptr) || !IsMaster(kbd))
+ return BadDevice;
+
+ if (ptr->spriteInfo->paired)
+ return BadDevice;
+
+ if (kbd->spriteInfo->spriteOwner)
+ {
+ free(kbd->spriteInfo->sprite);
+ kbd->spriteInfo->sprite = NULL;
+ kbd->spriteInfo->spriteOwner = FALSE;
+ }
+
+ kbd->spriteInfo->sprite = ptr->spriteInfo->sprite;
+ kbd->spriteInfo->paired = ptr;
+ ptr->spriteInfo->paired = kbd;
+ return Success;
+}
+
+
+/**
+ * Find and return the next unpaired MD pointer device.
+ */
+static DeviceIntPtr
+NextFreePointerDevice(void)
+{
+ DeviceIntPtr dev;
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ if (IsMaster(dev) &&
+ dev->spriteInfo->spriteOwner &&
+ !dev->spriteInfo->paired)
+ return dev;
+ return NULL;
+}
+
+/**
+ * Create a new input device and init it to sane values. The device is added
+ * to the server's off_devices list.
+ *
+ * @param deviceProc Callback for device control function (switch dev on/off).
+ * @return The newly created device.
+ */
+DeviceIntPtr
+AddInputDevice(ClientPtr client, DeviceProc deviceProc, Bool autoStart)
+{
+ DeviceIntPtr dev, *prev; /* not a typo */
+ DeviceIntPtr devtmp;
+ int devid;
+ char devind[MAXDEVICES];
+ BOOL enabled;
+ float transform[9];
+
+ /* Find next available id, 0 and 1 are reserved */
+ memset(devind, 0, sizeof(char)*MAXDEVICES);
+ for (devtmp = inputInfo.devices; devtmp; devtmp = devtmp->next)
+ devind[devtmp->id]++;
+ for (devtmp = inputInfo.off_devices; devtmp; devtmp = devtmp->next)
+ devind[devtmp->id]++;
+ for (devid = 2; devid < MAXDEVICES && devind[devid]; devid++)
+ ;
+
+ if (devid >= MAXDEVICES)
+ return (DeviceIntPtr)NULL;
+ dev = _dixAllocateObjectWithPrivates(sizeof(DeviceIntRec) + sizeof(SpriteInfoRec),
+ sizeof(DeviceIntRec) + sizeof(SpriteInfoRec),
+ offsetof(DeviceIntRec, devPrivates), PRIVATE_DEVICE);
+ if (!dev)
+ return (DeviceIntPtr)NULL;
+ dev->id = devid;
+ dev->public.processInputProc = ProcessOtherEvent;
+ dev->public.realInputProc = ProcessOtherEvent;
+ dev->public.enqueueInputProc = EnqueueEvent;
+ dev->deviceProc = deviceProc;
+ dev->startup = autoStart;
+
+ /* device grab defaults */
+ dev->deviceGrab.grabTime = currentTime;
+ dev->deviceGrab.ActivateGrab = ActivateKeyboardGrab;
+ dev->deviceGrab.DeactivateGrab = DeactivateKeyboardGrab;
+
+ XkbSetExtension(dev, ProcessKeyboardEvent);
+
+ dev->coreEvents = TRUE;
+
+ /* sprite defaults */
+ dev->spriteInfo = (SpriteInfoPtr)&dev[1];
+
+ /* security creation/labeling check
+ */
+ if (XaceHook(XACE_DEVICE_ACCESS, client, dev, DixCreateAccess)) {
+ free(dev);
+ return NULL;
+ }
+
+ inputInfo.numDevices++;
+
+ for (prev = &inputInfo.off_devices; *prev; prev = &(*prev)->next)
+ ;
+ *prev = dev;
+ dev->next = NULL;
+
+ enabled = FALSE;
+ XIChangeDeviceProperty(dev, XIGetKnownProperty(XI_PROP_ENABLED),
+ XA_INTEGER, 8, PropModeReplace, 1, &enabled,
+ FALSE);
+ XISetDevicePropertyDeletable(dev, XIGetKnownProperty(XI_PROP_ENABLED), FALSE);
+
+ /* unity matrix */
+ memset(transform, 0, sizeof(transform));
+ transform[0] = transform[4] = transform[8] = 1.0f;
+
+ XIChangeDeviceProperty(dev, XIGetKnownProperty(XI_PROP_TRANSFORM),
+ XIGetKnownProperty(XATOM_FLOAT), 32,
+ PropModeReplace, 9, transform, FALSE);
+ XISetDevicePropertyDeletable(dev, XIGetKnownProperty(XI_PROP_TRANSFORM),
+ FALSE);
+
+ XIRegisterPropertyHandler(dev, DeviceSetProperty, NULL, NULL);
+
+ return dev;
+}
+
+void
+SendDevicePresenceEvent(int deviceid, int type)
+{
+ DeviceIntRec dummyDev;
+ devicePresenceNotify ev;
+
+ memset(&dummyDev, 0, sizeof(DeviceIntRec));
+ ev.type = DevicePresenceNotify;
+ ev.time = currentTime.milliseconds;
+ ev.devchange = type;
+ ev.deviceid = deviceid;
+ dummyDev.id = XIAllDevices;
+ SendEventToAllWindows(&dummyDev, DevicePresenceNotifyMask,
+ (xEvent*)&ev, 1);
+}
+
+/**
+ * Enable the device through the driver, add the device to the device list.
+ * Switch device ON through the driver and push it onto the global device
+ * list. Initialize the DIX sprite or pair the device. All clients are
+ * notified about the device being enabled.
+ *
+ * A master pointer device needs to be enabled before a master keyboard
+ * device.
+ *
+ * @param The device to be enabled.
+ * @param sendevent True if an XI2 event should be sent.
+ * @return TRUE on success or FALSE otherwise.
+ */
+Bool
+EnableDevice(DeviceIntPtr dev, BOOL sendevent)
+{
+ DeviceIntPtr *prev;
+ int ret;
+ DeviceIntPtr other;
+ BOOL enabled;
+ int flags[MAXDEVICES] = {0};
+
+ for (prev = &inputInfo.off_devices;
+ *prev && (*prev != dev);
+ prev = &(*prev)->next)
+ ;
+
+ if (!dev->spriteInfo->sprite)
+ {
+ if (IsMaster(dev))
+ {
+ /* Sprites appear on first root window, so we can hardcode it */
+ if (dev->spriteInfo->spriteOwner)
+ {
+ InitializeSprite(dev, screenInfo.screens[0]->root);
+ /* mode doesn't matter */
+ EnterWindow(dev, screenInfo.screens[0]->root, NotifyAncestor);
+ }
+ else if ((other = NextFreePointerDevice()) == NULL)
+ {
+ ErrorF("[dix] cannot find pointer to pair with. "
+ "This is a bug.\n");
+ return FALSE;
+ } else
+ PairDevices(NULL, other, dev);
+ } else
+ {
+ if (dev->coreEvents)
+ other = (IsPointerDevice(dev)) ? inputInfo.pointer :
+ inputInfo.keyboard;
+ else
+ other = NULL; /* auto-float non-core devices */
+ AttachDevice(NULL, dev, other);
+ }
+ }
+
+ if ((*prev != dev) || !dev->inited ||
+ ((ret = (*dev->deviceProc)(dev, DEVICE_ON)) != Success)) {
+ ErrorF("[dix] couldn't enable device %d\n", dev->id);
+ return FALSE;
+ }
+ dev->enabled = TRUE;
+ *prev = dev->next;
+
+ for (prev = &inputInfo.devices; *prev; prev = &(*prev)->next)
+ ;
+ *prev = dev;
+ dev->next = NULL;
+
+ enabled = TRUE;
+ XIChangeDeviceProperty(dev, XIGetKnownProperty(XI_PROP_ENABLED),
+ XA_INTEGER, 8, PropModeReplace, 1, &enabled,
+ TRUE);
+
+ SendDevicePresenceEvent(dev->id, DeviceEnabled);
+ if (sendevent)
+ {
+ flags[dev->id] |= XIDeviceEnabled;
+ XISendDeviceHierarchyEvent(flags);
+ }
+
+ RecalculateMasterButtons(dev);
+
+ return TRUE;
+}
+
+/**
+ * Switch a device off through the driver and push it onto the off_devices
+ * list. A device will not send events while disabled. All clients are
+ * notified about the device being disabled.
+ *
+ * Master keyboard devices have to be disabled before master pointer devices
+ * otherwise things turn bad.
+ *
+ * @param sendevent True if an XI2 event should be sent.
+ * @return TRUE on success or FALSE otherwise.
+ */
+Bool
+DisableDevice(DeviceIntPtr dev, BOOL sendevent)
+{
+ DeviceIntPtr *prev, other;
+ BOOL enabled;
+ int flags[MAXDEVICES] = {0};
+
+ for (prev = &inputInfo.devices;
+ *prev && (*prev != dev);
+ prev = &(*prev)->next)
+ ;
+ if (*prev != dev)
+ return FALSE;
+
+ /* float attached devices */
+ if (IsMaster(dev))
+ {
+ for (other = inputInfo.devices; other; other = other->next)
+ {
+ if (!IsMaster(other) && GetMaster(other, MASTER_ATTACHED) == dev)
+ {
+ AttachDevice(NULL, other, NULL);
+ flags[other->id] |= XISlaveDetached;
+ }
+ }
+ }
+ else
+ {
+ for (other = inputInfo.devices; other; other = other->next)
+ {
+ if (IsMaster(other) && other->lastSlave == dev)
+ other->lastSlave = NULL;
+ }
+ }
+
+ if (IsMaster(dev) && dev->spriteInfo->sprite)
+ {
+ for (other = inputInfo.devices; other; other = other->next)
+ {
+ if (other->spriteInfo->paired == dev)
+ {
+ ErrorF("[dix] cannot disable device, still paired. "
+ "This is a bug. \n");
+ return FALSE;
+ }
+ }
+ }
+
+ (void)(*dev->deviceProc)(dev, DEVICE_OFF);
+ dev->enabled = FALSE;
+
+ /* now that the device is disabled, we can reset the signal handler's
+ * last.slave */
+ OsBlockSignals();
+ for (other = inputInfo.devices; other; other = other->next)
+ {
+ if (other->last.slave == dev)
+ other->last.slave = NULL;
+ }
+ OsReleaseSignals();
+
+ LeaveWindow(dev);
+ SetFocusOut(dev);
+
+ *prev = dev->next;
+ dev->next = inputInfo.off_devices;
+ inputInfo.off_devices = dev;
+
+ enabled = FALSE;
+ XIChangeDeviceProperty(dev, XIGetKnownProperty(XI_PROP_ENABLED),
+ XA_INTEGER, 8, PropModeReplace, 1, &enabled,
+ TRUE);
+
+ SendDevicePresenceEvent(dev->id, DeviceDisabled);
+ if (sendevent)
+ {
+ flags[dev->id] = XIDeviceDisabled;
+ XISendDeviceHierarchyEvent(flags);
+ }
+
+ RecalculateMasterButtons(dev);
+
+ return TRUE;
+}
+
+/**
+ * Initialise a new device through the driver and tell all clients about the
+ * new device.
+ *
+ * Must be called before EnableDevice.
+ * The device will NOT send events until it is enabled!
+ *
+ * @param sendevent True if an XI2 event should be sent.
+ * @return Success or an error code on failure.
+ */
+int
+ActivateDevice(DeviceIntPtr dev, BOOL sendevent)
+{
+ int ret = Success;
+ ScreenPtr pScreen = screenInfo.screens[0];
+
+ if (!dev || !dev->deviceProc)
+ return BadImplementation;
+
+ ret = (*dev->deviceProc) (dev, DEVICE_INIT);
+ dev->inited = (ret == Success);
+ if (!dev->inited)
+ return ret;
+
+ /* Initialize memory for sprites. */
+ if (IsMaster(dev) && dev->spriteInfo->spriteOwner)
+ if (!pScreen->DeviceCursorInitialize(dev, pScreen))
+ ret = BadAlloc;
+
+ SendDevicePresenceEvent(dev->id, DeviceAdded);
+ if (sendevent)
+ {
+ int flags[MAXDEVICES] = {0};
+ flags[dev->id] = XISlaveAdded;
+ XISendDeviceHierarchyEvent(flags);
+ }
+ return ret;
+}
+
+/**
+ * Ring the bell.
+ * The actual task of ringing the bell is the job of the DDX.
+ */
+static void
+CoreKeyboardBell(int volume, DeviceIntPtr pDev, pointer arg, int something)
+{
+ KeybdCtrl *ctrl = arg;
+
+ DDXRingBell(volume, ctrl->bell_pitch, ctrl->bell_duration);
+}
+
+static void
+CoreKeyboardCtl(DeviceIntPtr pDev, KeybdCtrl *ctrl)
+{
+ return;
+}
+
+/**
+ * Device control function for the Virtual Core Keyboard.
+ */
+int
+CoreKeyboardProc(DeviceIntPtr pDev, int what)
+{
+
+ switch (what) {
+ case DEVICE_INIT:
+ if (!InitKeyboardDeviceStruct(pDev, NULL, CoreKeyboardBell,
+ CoreKeyboardCtl))
+ {
+ ErrorF("Keyboard initialization failed. This could be a missing "
+ "or incorrect setup of xkeyboard-config.\n");
+ return BadValue;
+ }
+ return Success;
+
+ case DEVICE_ON:
+ case DEVICE_OFF:
+ return Success;
+
+ case DEVICE_CLOSE:
+ return Success;
+ }
+
+ return BadMatch;
+}
+
+/**
+ * Device control function for the Virtual Core Pointer.
+ */
+int
+CorePointerProc(DeviceIntPtr pDev, int what)
+{
+#define NBUTTONS 10
+#define NAXES 2
+ BYTE map[NBUTTONS + 1];
+ int i = 0;
+ Atom btn_labels[NBUTTONS] = {0};
+ Atom axes_labels[NAXES] = {0};
+
+ switch (what) {
+ case DEVICE_INIT:
+ for (i = 1; i <= NBUTTONS; i++)
+ map[i] = i;
+
+ btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
+ btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
+ btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
+ btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP);
+ btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN);
+ btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT);
+ btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT);
+ /* don't know about the rest */
+
+ axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X);
+ axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y);
+
+ if (!InitPointerDeviceStruct((DevicePtr)pDev, map, NBUTTONS, btn_labels,
+ (PtrCtrlProcPtr)NoopDDA,
+ GetMotionHistorySize(), NAXES, axes_labels))
+ {
+ ErrorF("Could not initialize device '%s'. Out of memory.\n",
+ pDev->name);
+ return BadAlloc; /* IPDS only fails on allocs */
+ }
+ pDev->valuator->axisVal[0] = screenInfo.screens[0]->width / 2;
+ pDev->last.valuators[0] = pDev->valuator->axisVal[0];
+ pDev->valuator->axisVal[1] = screenInfo.screens[0]->height / 2;
+ pDev->last.valuators[1] = pDev->valuator->axisVal[1];
+ break;
+
+ case DEVICE_CLOSE:
+ break;
+
+ default:
+ break;
+ }
+
+ return Success;
+
+#undef NBUTTONS
+#undef NAXES
+}
+
+/**
+ * Initialise the two core devices, VCP and VCK (see events.c).
+ * Both devices are not tied to physical devices, but guarantee that there is
+ * always a keyboard and a pointer present and keep the protocol semantics.
+ *
+ * Note that the server MUST have two core devices at all times, even if there
+ * is no physical device connected.
+ */
+void
+InitCoreDevices(void)
+{
+ if (AllocDevicePair(serverClient, "Virtual core",
+ &inputInfo.pointer, &inputInfo.keyboard,
+ CorePointerProc, CoreKeyboardProc,
+ TRUE) != Success)
+ FatalError("Failed to allocate core devices");
+
+ if (ActivateDevice(inputInfo.pointer, TRUE) != Success ||
+ ActivateDevice(inputInfo.keyboard, TRUE) != Success)
+ FatalError("Failed to activate core devices.");
+ if (!EnableDevice(inputInfo.pointer, TRUE) ||
+ !EnableDevice(inputInfo.keyboard, TRUE))
+ FatalError("Failed to enable core devices.");
+
+ InitXTestDevices();
+}
+
+/**
+ * Activate all switched-off devices and then enable all those devices.
+ *
+ * Will return an error if no core keyboard or core pointer is present.
+ * In theory this should never happen if you call InitCoreDevices() first.
+ *
+ * InitAndStartDevices needs to be called AFTER the windows are initialized.
+ * Devices will start sending events after InitAndStartDevices() has
+ * completed.
+ *
+ * @return Success or error code on failure.
+ */
+int
+InitAndStartDevices(void)
+{
+ DeviceIntPtr dev, next;
+
+ for (dev = inputInfo.off_devices; dev; dev = dev->next) {
+ DebugF("(dix) initialising device %d\n", dev->id);
+ if (!dev->inited)
+ ActivateDevice(dev, TRUE);
+ }
+
+ /* enable real devices */
+ for (dev = inputInfo.off_devices; dev; dev = next)
+ {
+ DebugF("(dix) enabling device %d\n", dev->id);
+ next = dev->next;
+ if (dev->inited && dev->startup)
+ EnableDevice(dev, TRUE);
+ }
+
+ return Success;
+}
+
+/**
+ * Free the given device class and reset the pointer to NULL.
+ */
+static void
+FreeDeviceClass(int type, pointer *class)
+{
+ if (!(*class))
+ return;
+
+ switch(type)
+ {
+ case KeyClass:
+ {
+ KeyClassPtr* k = (KeyClassPtr*)class;
+ if ((*k)->xkbInfo)
+ {
+ XkbFreeInfo((*k)->xkbInfo);
+ (*k)->xkbInfo = NULL;
+ }
+ free((*k));
+ break;
+ }
+ case ButtonClass:
+ {
+ ButtonClassPtr *b = (ButtonClassPtr*)class;
+ free((*b)->xkb_acts);
+ free((*b));
+ break;
+ }
+ case ValuatorClass:
+ {
+ ValuatorClassPtr *v = (ValuatorClassPtr*)class;
+
+ free((*v)->motion);
+ free((*v));
+ break;
+ }
+ case FocusClass:
+ {
+ FocusClassPtr *f = (FocusClassPtr*)class;
+ free((*f)->trace);
+ free((*f));
+ break;
+ }
+ case ProximityClass:
+ {
+ ProximityClassPtr *p = (ProximityClassPtr*)class;
+ free((*p));
+ break;
+ }
+ }
+ *class = NULL;
+}
+
+static void
+FreeFeedbackClass(int type, pointer *class)
+{
+ if (!(*class))
+ return;
+
+ switch(type)
+ {
+ case KbdFeedbackClass:
+ {
+ KbdFeedbackPtr *kbdfeed = (KbdFeedbackPtr*)class;
+ KbdFeedbackPtr k, knext;
+ for (k = (*kbdfeed); k; k = knext) {
+ knext = k->next;
+ if (k->xkb_sli)
+ XkbFreeSrvLedInfo(k->xkb_sli);
+ free(k);
+ }
+ break;
+ }
+ case PtrFeedbackClass:
+ {
+ PtrFeedbackPtr *ptrfeed = (PtrFeedbackPtr*)class;
+ PtrFeedbackPtr p, pnext;
+
+ for (p = (*ptrfeed); p; p = pnext) {
+ pnext = p->next;
+ free(p);
+ }
+ break;
+ }
+ case IntegerFeedbackClass:
+ {
+ IntegerFeedbackPtr *intfeed = (IntegerFeedbackPtr*)class;
+ IntegerFeedbackPtr i, inext;
+
+ for (i = (*intfeed); i; i = inext) {
+ inext = i->next;
+ free(i);
+ }
+ break;
+ }
+ case StringFeedbackClass:
+ {
+ StringFeedbackPtr *stringfeed = (StringFeedbackPtr*)class;
+ StringFeedbackPtr s, snext;
+
+ for (s = (*stringfeed); s; s = snext) {
+ snext = s->next;
+ free(s->ctrl.symbols_supported);
+ free(s->ctrl.symbols_displayed);
+ free(s);
+ }
+ break;
+ }
+ case BellFeedbackClass:
+ {
+ BellFeedbackPtr *bell = (BellFeedbackPtr*)class;
+ BellFeedbackPtr b, bnext;
+
+ for (b = (*bell); b; b = bnext) {
+ bnext = b->next;
+ free(b);
+ }
+ break;
+ }
+ case LedFeedbackClass:
+ {
+ LedFeedbackPtr *leds = (LedFeedbackPtr*)class;
+ LedFeedbackPtr l, lnext;
+
+ for (l = (*leds); l; l = lnext) {
+ lnext = l->next;
+ if (l->xkb_sli)
+ XkbFreeSrvLedInfo(l->xkb_sli);
+ free(l);
+ }
+ break;
+ }
+ }
+ *class = NULL;
+}
+
+static void
+FreeAllDeviceClasses(ClassesPtr classes)
+{
+ if (!classes)
+ return;
+
+ FreeDeviceClass(KeyClass, (pointer)&classes->key);
+ FreeDeviceClass(ValuatorClass, (pointer)&classes->valuator);
+ FreeDeviceClass(ButtonClass, (pointer)&classes->button);
+ FreeDeviceClass(FocusClass, (pointer)&classes->focus);
+ FreeDeviceClass(ProximityClass, (pointer)&classes->proximity);
+
+ FreeFeedbackClass(KbdFeedbackClass, (pointer)&classes->kbdfeed);
+ FreeFeedbackClass(PtrFeedbackClass, (pointer)&classes->ptrfeed);
+ FreeFeedbackClass(IntegerFeedbackClass, (pointer)&classes->intfeed);
+ FreeFeedbackClass(StringFeedbackClass, (pointer)&classes->stringfeed);
+ FreeFeedbackClass(BellFeedbackClass, (pointer)&classes->bell);
+ FreeFeedbackClass(LedFeedbackClass, (pointer)&classes->leds);
+
+}
+
+/**
+ * Close down a device and free all resources.
+ * Once closed down, the driver will probably not expect you that you'll ever
+ * enable it again and free associated structs. If you want the device to just
+ * be disabled, DisableDevice().
+ * Don't call this function directly, use RemoveDevice() instead.
+ */
+static void
+CloseDevice(DeviceIntPtr dev)
+{
+ ScreenPtr screen = screenInfo.screens[0];
+ ClassesPtr classes;
+ int j;
+
+ if (!dev)
+ return;
+
+ XIDeleteAllDeviceProperties(dev);
+
+ if (dev->inited)
+ (void)(*dev->deviceProc)(dev, DEVICE_CLOSE);
+
+ /* free sprite memory */
+ if (IsMaster(dev) && dev->spriteInfo->sprite)
+ screen->DeviceCursorCleanup(dev, screen);
+
+ /* free acceleration info */
+ if(dev->valuator && dev->valuator->accelScheme.AccelCleanupProc)
+ dev->valuator->accelScheme.AccelCleanupProc(dev);
+
+ while (dev->xkb_interest)
+ XkbRemoveResourceClient((DevicePtr)dev,dev->xkb_interest->resource);
+
+ free(dev->name);
+
+ classes = (ClassesPtr)&dev->key;
+ FreeAllDeviceClasses(classes);
+
+ if (IsMaster(dev))
+ {
+ classes = dev->unused_classes;
+ FreeAllDeviceClasses(classes);
+ free(classes);
+ }
+
+ if (DevHasCursor(dev) && dev->spriteInfo->sprite) {
+ if (dev->spriteInfo->sprite->current)
+ FreeCursor(dev->spriteInfo->sprite->current, None);
+ free(dev->spriteInfo->sprite->spriteTrace);
+ free(dev->spriteInfo->sprite);
+ }
+
+ /* a client may have the device set as client pointer */
+ for (j = 0; j < currentMaxClients; j++)
+ {
+ if (clients[j] && clients[j]->clientPtr == dev)
+ {
+ clients[j]->clientPtr = NULL;
+ clients[j]->clientPtr = PickPointer(clients[j]);
+ }
+ }
+
+ free(dev->deviceGrab.sync.event);
+ free(dev->config_info); /* Allocated in xf86ActivateDevice. */
+ dev->config_info = NULL;
+ dixFreeObjectWithPrivates(dev, PRIVATE_DEVICE);
+}
+
+/**
+ * Shut down all devices of one list and free all resources.
+ */
+static
+void
+CloseDeviceList(DeviceIntPtr *listHead)
+{
+ /* Used to mark devices that we tried to free */
+ Bool freedIds[MAXDEVICES];
+ DeviceIntPtr dev;
+ int i;
+
+ if (listHead == NULL)
+ return;
+
+ for (i = 0; i < MAXDEVICES; i++)
+ freedIds[i] = FALSE;
+
+ dev = *listHead;
+ while (dev != NULL)
+ {
+ freedIds[dev->id] = TRUE;
+ DeleteInputDeviceRequest(dev);
+
+ dev = *listHead;
+ while (dev != NULL && freedIds[dev->id])
+ dev = dev->next;
+ }
+}
+
+/**
+ * Shut down all devices, free all resources, etc.
+ * Only useful if you're shutting down the server!
+ */
+void
+CloseDownDevices(void)
+{
+ DeviceIntPtr dev;
+
+ /* Float all SDs before closing them. Note that at this point resources
+ * (e.g. cursors) have been freed already, so we can't just call
+ * AttachDevice(NULL, dev, NULL). Instead, we have to forcibly set master
+ * to NULL and pretend nothing happened.
+ */
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ if (!IsMaster(dev) && !IsFloating(dev))
+ dev->master = NULL;
+ }
+
+ CloseDeviceList(&inputInfo.devices);
+ CloseDeviceList(&inputInfo.off_devices);
+
+ CloseDevice(inputInfo.pointer);
+ CloseDevice(inputInfo.keyboard);
+
+ inputInfo.devices = NULL;
+ inputInfo.off_devices = NULL;
+ inputInfo.keyboard = NULL;
+ inputInfo.pointer = NULL;
+ XkbDeleteRulesDflts();
+}
+
+/**
+ * Remove the cursor sprite for all devices. This needs to be done before any
+ * resources are freed or any device is deleted.
+ */
+void
+UndisplayDevices(void)
+{
+ DeviceIntPtr dev;
+ ScreenPtr screen = screenInfo.screens[0];
+
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ screen->DisplayCursor(dev, screen, NullCursor);
+}
+
+/**
+ * Remove a device from the device list, closes it and thus frees all
+ * resources.
+ * Removes both enabled and disabled devices and notifies all devices about
+ * the removal of the device.
+ *
+ * No PresenceNotify is sent for device that the client never saw. This can
+ * happen if a malloc fails during the addition of master devices. If
+ * dev->init is FALSE it means the client never received a DeviceAdded event,
+ * so let's not send a DeviceRemoved event either.
+ *
+ * @param sendevent True if an XI2 event should be sent.
+ */
+int
+RemoveDevice(DeviceIntPtr dev, BOOL sendevent)
+{
+ DeviceIntPtr prev,tmp,next;
+ int ret = BadMatch;
+ ScreenPtr screen = screenInfo.screens[0];
+ int deviceid;
+ int initialized;
+ int flags[MAXDEVICES] = {0};
+
+ DebugF("(dix) removing device %d\n", dev->id);
+
+ if (!dev || dev == inputInfo.keyboard || dev == inputInfo.pointer)
+ return BadImplementation;
+
+ initialized = dev->inited;
+ deviceid = dev->id;
+
+ if (initialized)
+ {
+ if (DevHasCursor(dev))
+ screen->DisplayCursor(dev, screen, NullCursor);
+
+ DisableDevice(dev, sendevent);
+ flags[dev->id] = XIDeviceDisabled;
+ }
+
+ prev = NULL;
+ for (tmp = inputInfo.devices; tmp; (prev = tmp), (tmp = next)) {
+ next = tmp->next;
+ if (tmp == dev) {
+
+ if (prev==NULL)
+ inputInfo.devices = next;
+ else
+ prev->next = next;
+
+ flags[tmp->id] = IsMaster(tmp) ? XIMasterRemoved : XISlaveRemoved;
+ CloseDevice(tmp);
+ ret = Success;
+ }
+ }
+
+ prev = NULL;
+ for (tmp = inputInfo.off_devices; tmp; (prev = tmp), (tmp = next)) {
+ next = tmp->next;
+ if (tmp == dev) {
+ flags[tmp->id] = IsMaster(tmp) ? XIMasterRemoved : XISlaveRemoved;
+ CloseDevice(tmp);
+
+ if (prev == NULL)
+ inputInfo.off_devices = next;
+ else
+ prev->next = next;
+
+ ret = Success;
+ }
+ }
+
+ if (ret == Success && initialized) {
+ inputInfo.numDevices--;
+ SendDevicePresenceEvent(deviceid, DeviceRemoved);
+ if (sendevent)
+ XISendDeviceHierarchyEvent(flags);
+ }
+
+ return ret;
+}
+
+int
+NumMotionEvents(void)
+{
+ /* only called to fill data in initial connection reply.
+ * VCP is ok here, it is the only fixed device we have. */
+ return inputInfo.pointer->valuator->numMotionEvents;
+}
+
+int
+dixLookupDevice(DeviceIntPtr *pDev, int id, ClientPtr client, Mask access_mode)
+{
+ DeviceIntPtr dev;
+ int rc;
+ *pDev = NULL;
+
+ for (dev=inputInfo.devices; dev; dev=dev->next) {
+ if (dev->id == id)
+ goto found;
+ }
+ for (dev=inputInfo.off_devices; dev; dev=dev->next) {
+ if (dev->id == id)
+ goto found;
+ }
+ return BadDevice;
+
+found:
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, access_mode);
+ if (rc == Success)
+ *pDev = dev;
+ return rc;
+}
+
+void
+QueryMinMaxKeyCodes(KeyCode *minCode, KeyCode *maxCode)
+{
+ if (inputInfo.keyboard) {
+ *minCode = inputInfo.keyboard->key->xkbInfo->desc->min_key_code;
+ *maxCode = inputInfo.keyboard->key->xkbInfo->desc->max_key_code;
+ }
+}
+
+/* Notably, this function does not expand the destination's keycode range, or
+ * notify clients. */
+Bool
+SetKeySymsMap(KeySymsPtr dst, KeySymsPtr src)
+{
+ int i, j;
+ KeySym *tmp;
+ int rowDif = src->minKeyCode - dst->minKeyCode;
+
+ /* if keysym map size changes, grow map first */
+ if (src->mapWidth < dst->mapWidth) {
+ for (i = src->minKeyCode; i <= src->maxKeyCode; i++) {
+#define SI(r, c) (((r - src->minKeyCode) * src->mapWidth) + (c))
+#define DI(r, c) (((r - dst->minKeyCode) * dst->mapWidth) + (c))
+ for (j = 0; j < src->mapWidth; j++)
+ dst->map[DI(i, j)] = src->map[SI(i, j)];
+ for (j = src->mapWidth; j < dst->mapWidth; j++)
+ dst->map[DI(i, j)] = NoSymbol;
+#undef SI
+#undef DI
+ }
+ return TRUE;
+ }
+ else if (src->mapWidth > dst->mapWidth) {
+ i = sizeof(KeySym) * src->mapWidth *
+ (dst->maxKeyCode - dst->minKeyCode + 1);
+ tmp = calloc(sizeof(KeySym), i);
+ if (!tmp)
+ return FALSE;
+
+ if (dst->map) {
+ for (i = 0; i <= dst->maxKeyCode-dst->minKeyCode; i++)
+ memmove(&tmp[i * src->mapWidth], &dst->map[i * dst->mapWidth],
+ dst->mapWidth * sizeof(KeySym));
+ free(dst->map);
+ }
+ dst->mapWidth = src->mapWidth;
+ dst->map = tmp;
+ }
+ else if (!dst->map) {
+ i = sizeof(KeySym) * src->mapWidth *
+ (dst->maxKeyCode - dst->minKeyCode + 1);
+ tmp = calloc(sizeof(KeySym), i);
+ if (!tmp)
+ return FALSE;
+
+ dst->map = tmp;
+ dst->mapWidth = src->mapWidth;
+ }
+
+ memmove(&dst->map[rowDif * dst->mapWidth], src->map,
+ (src->maxKeyCode - src->minKeyCode + 1) *
+ dst->mapWidth * sizeof(KeySym));
+
+ return TRUE;
+}
+
+Bool
+InitButtonClassDeviceStruct(DeviceIntPtr dev, int numButtons, Atom* labels,
+ CARD8 *map)
+{
+ ButtonClassPtr butc;
+ int i;
+
+ butc = calloc(1, sizeof(ButtonClassRec));
+ if (!butc)
+ return FALSE;
+ butc->numButtons = numButtons;
+ butc->sourceid = dev->id;
+ for (i = 1; i <= numButtons; i++)
+ butc->map[i] = map[i];
+ for (i = numButtons + 1; i < MAP_LENGTH; i++)
+ butc->map[i] = i;
+ memcpy(butc->labels, labels, numButtons * sizeof(Atom));
+ dev->button = butc;
+ return TRUE;
+}
+
+Bool
+InitValuatorClassDeviceStruct(DeviceIntPtr dev, int numAxes, Atom *labels,
+ int numMotionEvents, int mode)
+{
+ int i;
+ ValuatorClassPtr valc;
+ union align_u { ValuatorClassRec valc; double d; } *align;
+
+ if (!dev)
+ return FALSE;
+
+ if (numAxes > MAX_VALUATORS)
+ {
+ LogMessage(X_WARNING,
+ "Device '%s' has %d axes, only using first %d.\n",
+ dev->name, numAxes, MAX_VALUATORS);
+ numAxes = MAX_VALUATORS;
+ }
+
+ align = (union align_u *) calloc(1, sizeof(union align_u) +
+ numAxes * sizeof(double) +
+ numAxes * sizeof(AxisInfo));
+ if (!align)
+ return FALSE;
+
+ valc = &align->valc;
+ valc->sourceid = dev->id;
+ valc->motion = NULL;
+ valc->first_motion = 0;
+ valc->last_motion = 0;
+
+ valc->numMotionEvents = numMotionEvents;
+ valc->motionHintWindow = NullWindow;
+ valc->numAxes = numAxes;
+ valc->axisVal = (double *)(align + 1);
+ valc->axes = (AxisInfoPtr)(valc->axisVal + numAxes);
+
+ if (mode & OutOfProximity)
+ InitProximityClassDeviceStruct(dev);
+
+ dev->valuator = valc;
+
+ AllocateMotionHistory(dev);
+
+ for (i=0; i<numAxes; i++) {
+ InitValuatorAxisStruct(dev, i, labels[i], NO_AXIS_LIMITS, NO_AXIS_LIMITS,
+ 0, 0, 0, mode);
+ valc->axisVal[i]=0;
+ }
+
+ dev->last.numValuators = numAxes;
+
+ if (IsMaster(dev) || /* do not accelerate master or xtest devices */
+ IsXTestDevice(dev, NULL))
+ InitPointerAccelerationScheme(dev, PtrAccelNoOp);
+ else
+ InitPointerAccelerationScheme(dev, PtrAccelDefault);
+ return TRUE;
+}
+
+/* global list of acceleration schemes */
+ValuatorAccelerationRec pointerAccelerationScheme[] = {
+ {PtrAccelNoOp, NULL, NULL, NULL, NULL},
+ {PtrAccelPredictable, acceleratePointerPredictable, NULL,
+ InitPredictableAccelerationScheme, AccelerationDefaultCleanup},
+ {PtrAccelLightweight, acceleratePointerLightweight, NULL, NULL, NULL},
+ {-1, NULL, NULL, NULL, NULL} /* terminator */
+};
+
+/**
+ * install an acceleration scheme. returns TRUE on success, and should not
+ * change anything if unsuccessful.
+ */
+Bool
+InitPointerAccelerationScheme(DeviceIntPtr dev,
+ int scheme)
+{
+ int x, i = -1;
+ ValuatorClassPtr val;
+
+ val = dev->valuator;
+
+ if (!val)
+ return FALSE;
+
+ if (IsMaster(dev) && scheme != PtrAccelNoOp)
+ return FALSE;
+
+ for (x = 0; pointerAccelerationScheme[x].number >= 0; x++) {
+ if(pointerAccelerationScheme[x].number == scheme){
+ i = x;
+ break;
+ }
+ }
+
+ if (-1 == i)
+ return FALSE;
+
+ if (val->accelScheme.AccelCleanupProc)
+ val->accelScheme.AccelCleanupProc(dev);
+
+ if (pointerAccelerationScheme[i].AccelInitProc) {
+ if (!pointerAccelerationScheme[i].AccelInitProc(dev,
+ &pointerAccelerationScheme[i])) {
+ return FALSE;
+ }
+ } else {
+ val->accelScheme = pointerAccelerationScheme[i];
+ }
+ return TRUE;
+}
+
+Bool
+InitAbsoluteClassDeviceStruct(DeviceIntPtr dev)
+{
+ /* This is an API-preserving noop. Instructions: Kill when no more drivers
+ * call it. The infrastructure behind hasn't really been used, so any calls
+ * are likely just a declaration that the device is absolute. */
+ return FALSE;
+}
+
+Bool
+InitFocusClassDeviceStruct(DeviceIntPtr dev)
+{
+ FocusClassPtr focc;
+
+ focc = malloc(sizeof(FocusClassRec));
+ if (!focc)
+ return FALSE;
+ focc->win = PointerRootWin;
+ focc->revert = None;
+ focc->time = currentTime;
+ focc->trace = (WindowPtr *)NULL;
+ focc->traceSize = 0;
+ focc->traceGood = 0;
+ focc->sourceid = dev->id;
+ dev->focus = focc;
+ return TRUE;
+}
+
+Bool
+InitPtrFeedbackClassDeviceStruct(DeviceIntPtr dev, PtrCtrlProcPtr controlProc)
+{
+ PtrFeedbackPtr feedc;
+
+ feedc = malloc(sizeof(PtrFeedbackClassRec));
+ if (!feedc)
+ return FALSE;
+ feedc->CtrlProc = controlProc;
+ feedc->ctrl = defaultPointerControl;
+ feedc->ctrl.id = 0;
+ if ( (feedc->next = dev->ptrfeed) )
+ feedc->ctrl.id = dev->ptrfeed->ctrl.id + 1;
+ dev->ptrfeed = feedc;
+ (*controlProc)(dev, &feedc->ctrl);
+ return TRUE;
+}
+
+
+static LedCtrl defaultLedControl = {
+ DEFAULT_LEDS, DEFAULT_LEDS_MASK, 0};
+
+static BellCtrl defaultBellControl = {
+ DEFAULT_BELL,
+ DEFAULT_BELL_PITCH,
+ DEFAULT_BELL_DURATION,
+ 0};
+
+static IntegerCtrl defaultIntegerControl = {
+ DEFAULT_INT_RESOLUTION,
+ DEFAULT_INT_MIN_VALUE,
+ DEFAULT_INT_MAX_VALUE,
+ DEFAULT_INT_DISPLAYED,
+ 0};
+
+Bool
+InitStringFeedbackClassDeviceStruct (
+ DeviceIntPtr dev, StringCtrlProcPtr controlProc,
+ int max_symbols, int num_symbols_supported, KeySym *symbols)
+{
+ int i;
+ StringFeedbackPtr feedc;
+
+ feedc = malloc(sizeof(StringFeedbackClassRec));
+ if (!feedc)
+ return FALSE;
+ feedc->CtrlProc = controlProc;
+ feedc->ctrl.num_symbols_supported = num_symbols_supported;
+ feedc->ctrl.num_symbols_displayed = 0;
+ feedc->ctrl.max_symbols = max_symbols;
+ feedc->ctrl.symbols_supported = malloc(sizeof (KeySym) * num_symbols_supported);
+ feedc->ctrl.symbols_displayed = malloc(sizeof (KeySym) * max_symbols);
+ if (!feedc->ctrl.symbols_supported || !feedc->ctrl.symbols_displayed)
+ {
+ free(feedc->ctrl.symbols_supported);
+ free(feedc->ctrl.symbols_displayed);
+ free(feedc);
+ return FALSE;
+ }
+ for (i=0; i<num_symbols_supported; i++)
+ *(feedc->ctrl.symbols_supported+i) = *symbols++;
+ for (i=0; i<max_symbols; i++)
+ *(feedc->ctrl.symbols_displayed+i) = (KeySym) 0;
+ feedc->ctrl.id = 0;
+ if ( (feedc->next = dev->stringfeed) )
+ feedc->ctrl.id = dev->stringfeed->ctrl.id + 1;
+ dev->stringfeed = feedc;
+ (*controlProc)(dev, &feedc->ctrl);
+ return TRUE;
+}
+
+Bool
+InitBellFeedbackClassDeviceStruct (DeviceIntPtr dev, BellProcPtr bellProc,
+ BellCtrlProcPtr controlProc)
+{
+ BellFeedbackPtr feedc;
+
+ feedc = malloc(sizeof(BellFeedbackClassRec));
+ if (!feedc)
+ return FALSE;
+ feedc->CtrlProc = controlProc;
+ feedc->BellProc = bellProc;
+ feedc->ctrl = defaultBellControl;
+ feedc->ctrl.id = 0;
+ if ( (feedc->next = dev->bell) )
+ feedc->ctrl.id = dev->bell->ctrl.id + 1;
+ dev->bell = feedc;
+ (*controlProc)(dev, &feedc->ctrl);
+ return TRUE;
+}
+
+Bool
+InitLedFeedbackClassDeviceStruct (DeviceIntPtr dev, LedCtrlProcPtr controlProc)
+{
+ LedFeedbackPtr feedc;
+
+ feedc = malloc(sizeof(LedFeedbackClassRec));
+ if (!feedc)
+ return FALSE;
+ feedc->CtrlProc = controlProc;
+ feedc->ctrl = defaultLedControl;
+ feedc->ctrl.id = 0;
+ if ( (feedc->next = dev->leds) )
+ feedc->ctrl.id = dev->leds->ctrl.id + 1;
+ feedc->xkb_sli= NULL;
+ dev->leds = feedc;
+ (*controlProc)(dev, &feedc->ctrl);
+ return TRUE;
+}
+
+Bool
+InitIntegerFeedbackClassDeviceStruct (DeviceIntPtr dev, IntegerCtrlProcPtr controlProc)
+{
+ IntegerFeedbackPtr feedc;
+
+ feedc = malloc(sizeof(IntegerFeedbackClassRec));
+ if (!feedc)
+ return FALSE;
+ feedc->CtrlProc = controlProc;
+ feedc->ctrl = defaultIntegerControl;
+ feedc->ctrl.id = 0;
+ if ( (feedc->next = dev->intfeed) )
+ feedc->ctrl.id = dev->intfeed->ctrl.id + 1;
+ dev->intfeed = feedc;
+ (*controlProc)(dev, &feedc->ctrl);
+ return TRUE;
+}
+
+Bool
+InitPointerDeviceStruct(DevicePtr device, CARD8 *map, int numButtons, Atom* btn_labels,
+ PtrCtrlProcPtr controlProc, int numMotionEvents,
+ int numAxes, Atom *axes_labels)
+{
+ DeviceIntPtr dev = (DeviceIntPtr)device;
+
+ return(InitButtonClassDeviceStruct(dev, numButtons, btn_labels, map) &&
+ InitValuatorClassDeviceStruct(dev, numAxes, axes_labels,
+ numMotionEvents, Relative) &&
+ InitPtrFeedbackClassDeviceStruct(dev, controlProc));
+}
+
+/*
+ * Check if the given buffer contains elements between low (inclusive) and
+ * high (inclusive) only.
+ *
+ * @return TRUE if the device map is invalid, FALSE otherwise.
+ */
+Bool
+BadDeviceMap(BYTE *buff, int length, unsigned low, unsigned high, XID *errval)
+{
+ int i;
+
+ for (i = 0; i < length; i++)
+ if (buff[i]) /* only check non-zero elements */
+ {
+ if ((low > buff[i]) || (high < buff[i]))
+ {
+ *errval = buff[i];
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+int
+ProcSetModifierMapping(ClientPtr client)
+{
+ xSetModifierMappingReply rep;
+ int rc;
+ REQUEST(xSetModifierMappingReq);
+ REQUEST_AT_LEAST_SIZE(xSetModifierMappingReq);
+
+ if (client->req_len != ((stuff->numKeyPerModifier << 1) +
+ bytes_to_int32(sizeof(xSetModifierMappingReq))))
+ return BadLength;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+
+ rc = change_modmap(client, PickKeyboard(client), (KeyCode *)&stuff[1],
+ stuff->numKeyPerModifier);
+ if (rc == MappingFailed || rc == -1)
+ return BadValue;
+ if (rc != Success && rc != MappingSuccess && rc != MappingFailed &&
+ rc != MappingBusy)
+ return rc;
+
+ rep.success = rc;
+
+ WriteReplyToClient(client, sizeof(xSetModifierMappingReply), &rep);
+ return Success;
+}
+
+int
+ProcGetModifierMapping(ClientPtr client)
+{
+ xGetModifierMappingReply rep;
+ int max_keys_per_mod = 0;
+ KeyCode *modkeymap = NULL;
+ REQUEST_SIZE_MATCH(xReq);
+
+ generate_modkeymap(client, PickKeyboard(client), &modkeymap,
+ &max_keys_per_mod);
+
+ memset(&rep, 0, sizeof(xGetModifierMappingReply));
+ rep.type = X_Reply;
+ rep.numKeyPerModifier = max_keys_per_mod;
+ rep.sequenceNumber = client->sequence;
+ /* length counts 4 byte quantities - there are 8 modifiers 1 byte big */
+ rep.length = max_keys_per_mod << 1;
+
+ WriteReplyToClient(client, sizeof(xGetModifierMappingReply), &rep);
+ (void)WriteToClient(client, max_keys_per_mod * 8, (char *) modkeymap);
+
+ free(modkeymap);
+
+ return Success;
+}
+
+int
+ProcChangeKeyboardMapping(ClientPtr client)
+{
+ REQUEST(xChangeKeyboardMappingReq);
+ unsigned len;
+ KeySymsRec keysyms;
+ DeviceIntPtr pDev, tmp;
+ int rc;
+ REQUEST_AT_LEAST_SIZE(xChangeKeyboardMappingReq);
+
+ len = client->req_len - bytes_to_int32(sizeof(xChangeKeyboardMappingReq));
+ if (len != (stuff->keyCodes * stuff->keySymsPerKeyCode))
+ return BadLength;
+
+ pDev = PickKeyboard(client);
+
+ if ((stuff->firstKeyCode < pDev->key->xkbInfo->desc->min_key_code) ||
+ (stuff->firstKeyCode > pDev->key->xkbInfo->desc->max_key_code)) {
+ client->errorValue = stuff->firstKeyCode;
+ return BadValue;
+
+ }
+ if (((unsigned)(stuff->firstKeyCode + stuff->keyCodes - 1) >
+ pDev->key->xkbInfo->desc->max_key_code) ||
+ (stuff->keySymsPerKeyCode == 0)) {
+ client->errorValue = stuff->keySymsPerKeyCode;
+ return BadValue;
+ }
+
+ keysyms.minKeyCode = stuff->firstKeyCode;
+ keysyms.maxKeyCode = stuff->firstKeyCode + stuff->keyCodes - 1;
+ keysyms.mapWidth = stuff->keySymsPerKeyCode;
+ keysyms.map = (KeySym *) &stuff[1];
+
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, pDev, DixManageAccess);
+ if (rc != Success)
+ return rc;
+
+ XkbApplyMappingChange(pDev, &keysyms, stuff->firstKeyCode,
+ stuff->keyCodes, NULL, client);
+
+ for (tmp = inputInfo.devices; tmp; tmp = tmp->next) {
+ if (IsMaster(tmp) || GetMaster(tmp, MASTER_KEYBOARD) != pDev)
+ continue;
+ if (!tmp->key)
+ continue;
+
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, pDev, DixManageAccess);
+ if (rc != Success)
+ continue;
+
+ XkbApplyMappingChange(tmp, &keysyms, stuff->firstKeyCode,
+ stuff->keyCodes, NULL, client);
+ }
+
+ return Success;
+}
+
+int
+ProcSetPointerMapping(ClientPtr client)
+{
+ BYTE *map;
+ int ret;
+ int i, j;
+ DeviceIntPtr ptr = PickPointer(client);
+ xSetPointerMappingReply rep;
+ REQUEST(xSetPointerMappingReq);
+ REQUEST_AT_LEAST_SIZE(xSetPointerMappingReq);
+
+ if (client->req_len !=
+ bytes_to_int32(sizeof(xSetPointerMappingReq) + stuff->nElts))
+ return BadLength;
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ rep.success = MappingSuccess;
+ map = (BYTE *)&stuff[1];
+
+ /* So we're bounded here by the number of core buttons. This check
+ * probably wants disabling through XFixes. */
+ /* MPX: With ClientPointer, we can return the right number of buttons.
+ * Let's just hope nobody changed ClientPointer between GetPointerMapping
+ * and SetPointerMapping
+ */
+ if (stuff->nElts != ptr->button->numButtons) {
+ client->errorValue = stuff->nElts;
+ return BadValue;
+ }
+
+ /* Core protocol specs don't allow for duplicate mappings; this check
+ * almost certainly wants disabling through XFixes too. */
+ for (i = 0; i < stuff->nElts; i++) {
+ for (j = i + 1; j < stuff->nElts; j++) {
+ if (map[i] && map[i] == map[j]) {
+ client->errorValue = map[i];
+ return BadValue;
+ }
+ }
+ }
+
+ ret = ApplyPointerMapping(ptr, map, stuff->nElts, client);
+ if (ret == MappingBusy)
+ rep.success = ret;
+ else if (ret == -1)
+ return BadValue;
+ else if (ret != Success)
+ return ret;
+
+ WriteReplyToClient(client, sizeof(xSetPointerMappingReply), &rep);
+ return Success;
+}
+
+int
+ProcGetKeyboardMapping(ClientPtr client)
+{
+ xGetKeyboardMappingReply rep;
+ DeviceIntPtr kbd = PickKeyboard(client);
+ XkbDescPtr xkb;
+ KeySymsPtr syms;
+ int rc;
+ REQUEST(xGetKeyboardMappingReq);
+ REQUEST_SIZE_MATCH(xGetKeyboardMappingReq);
+
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, kbd, DixGetAttrAccess);
+ if (rc != Success)
+ return rc;
+
+ xkb = kbd->key->xkbInfo->desc;
+
+ if ((stuff->firstKeyCode < xkb->min_key_code) ||
+ (stuff->firstKeyCode > xkb->max_key_code)) {
+ client->errorValue = stuff->firstKeyCode;
+ return BadValue;
+ }
+ if (stuff->firstKeyCode + stuff->count > xkb->max_key_code + 1) {
+ client->errorValue = stuff->count;
+ return BadValue;
+ }
+
+ syms = XkbGetCoreMap(kbd);
+ if (!syms)
+ return BadAlloc;
+
+ memset(&rep, 0, sizeof(xGetKeyboardMappingReply));
+ rep.type = X_Reply;
+ rep.sequenceNumber = client->sequence;
+ rep.keySymsPerKeyCode = syms->mapWidth;
+ /* length is a count of 4 byte quantities and KeySyms are 4 bytes */
+ rep.length = syms->mapWidth * stuff->count;
+ WriteReplyToClient(client, sizeof(xGetKeyboardMappingReply), &rep);
+ client->pSwapReplyFunc = (ReplySwapPtr) CopySwap32Write;
+ WriteSwappedDataToClient(client,
+ syms->mapWidth * stuff->count * sizeof(KeySym),
+ &syms->map[syms->mapWidth * (stuff->firstKeyCode -
+ syms->minKeyCode)]);
+ free(syms->map);
+ free(syms);
+
+ return Success;
+}
+
+int
+ProcGetPointerMapping(ClientPtr client)
+{
+ xGetPointerMappingReply rep;
+ /* Apps may get different values each time they call GetPointerMapping as
+ * the ClientPointer could change. */
+ DeviceIntPtr ptr = PickPointer(client);
+ ButtonClassPtr butc = ptr->button;
+ int rc;
+ REQUEST_SIZE_MATCH(xReq);
+
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, ptr, DixGetAttrAccess);
+ if (rc != Success)
+ return rc;
+
+ rep.type = X_Reply;
+ rep.sequenceNumber = client->sequence;
+ rep.nElts = (butc) ? butc->numButtons : 0;
+ rep.length = ((unsigned)rep.nElts + (4-1))/4;
+ WriteReplyToClient(client, sizeof(xGetPointerMappingReply), &rep);
+ if (butc)
+ WriteToClient(client, (int)rep.nElts, (char *)&butc->map[1]);
+ return Success;
+}
+
+void
+NoteLedState(DeviceIntPtr keybd, int led, Bool on)
+{
+ KeybdCtrl *ctrl = &keybd->kbdfeed->ctrl;
+ if (on)
+ ctrl->leds |= ((Leds)1 << (led - 1));
+ else
+ ctrl->leds &= ~((Leds)1 << (led - 1));
+}
+
+int
+Ones(unsigned long mask) /* HACKMEM 169 */
+{
+ unsigned long y;
+
+ y = (mask >> 1) &033333333333;
+ y = mask - y - ((y >>1) & 033333333333);
+ return (((y + (y >> 3)) & 030707070707) % 077);
+}
+
+static int
+DoChangeKeyboardControl (ClientPtr client, DeviceIntPtr keybd, XID *vlist,
+ BITS32 vmask)
+{
+#define DO_ALL (-1)
+ KeybdCtrl ctrl;
+ int t;
+ int led = DO_ALL;
+ int key = DO_ALL;
+ BITS32 index2;
+ int mask = vmask, i;
+ XkbEventCauseRec cause;
+
+ ctrl = keybd->kbdfeed->ctrl;
+ while (vmask) {
+ index2 = (BITS32) lowbit (vmask);
+ vmask &= ~index2;
+ switch (index2) {
+ case KBKeyClickPercent:
+ t = (INT8)*vlist;
+ vlist++;
+ if (t == -1) {
+ t = defaultKeyboardControl.click;
+ }
+ else if (t < 0 || t > 100) {
+ client->errorValue = t;
+ return BadValue;
+ }
+ ctrl.click = t;
+ break;
+ case KBBellPercent:
+ t = (INT8)*vlist;
+ vlist++;
+ if (t == -1) {
+ t = defaultKeyboardControl.bell;
+ }
+ else if (t < 0 || t > 100) {
+ client->errorValue = t;
+ return BadValue;
+ }
+ ctrl.bell = t;
+ break;
+ case KBBellPitch:
+ t = (INT16)*vlist;
+ vlist++;
+ if (t == -1) {
+ t = defaultKeyboardControl.bell_pitch;
+ }
+ else if (t < 0) {
+ client->errorValue = t;
+ return BadValue;
+ }
+ ctrl.bell_pitch = t;
+ break;
+ case KBBellDuration:
+ t = (INT16)*vlist;
+ vlist++;
+ if (t == -1)
+ t = defaultKeyboardControl.bell_duration;
+ else if (t < 0) {
+ client->errorValue = t;
+ return BadValue;
+ }
+ ctrl.bell_duration = t;
+ break;
+ case KBLed:
+ led = (CARD8)*vlist;
+ vlist++;
+ if (led < 1 || led > 32) {
+ client->errorValue = led;
+ return BadValue;
+ }
+ if (!(mask & KBLedMode))
+ return BadMatch;
+ break;
+ case KBLedMode:
+ t = (CARD8)*vlist;
+ vlist++;
+ if (t == LedModeOff) {
+ if (led == DO_ALL)
+ ctrl.leds = 0x0;
+ else
+ ctrl.leds &= ~(((Leds)(1)) << (led - 1));
+ }
+ else if (t == LedModeOn) {
+ if (led == DO_ALL)
+ ctrl.leds = ~0L;
+ else
+ ctrl.leds |= (((Leds)(1)) << (led - 1));
+ }
+ else {
+ client->errorValue = t;
+ return BadValue;
+ }
+
+ XkbSetCauseCoreReq(&cause,X_ChangeKeyboardControl,client);
+ XkbSetIndicators(keybd,((led == DO_ALL) ? ~0L : (1L<<(led-1))),
+ ctrl.leds, &cause);
+ ctrl.leds = keybd->kbdfeed->ctrl.leds;
+
+ break;
+ case KBKey:
+ key = (KeyCode)*vlist;
+ vlist++;
+ if ((KeyCode)key < keybd->key->xkbInfo->desc->min_key_code ||
+ (KeyCode)key > keybd->key->xkbInfo->desc->max_key_code) {
+ client->errorValue = key;
+ return BadValue;
+ }
+ if (!(mask & KBAutoRepeatMode))
+ return BadMatch;
+ break;
+ case KBAutoRepeatMode:
+ i = (key >> 3);
+ mask = (1 << (key & 7));
+ t = (CARD8)*vlist;
+ vlist++;
+ if (key != DO_ALL)
+ XkbDisableComputedAutoRepeats(keybd,key);
+ if (t == AutoRepeatModeOff) {
+ if (key == DO_ALL)
+ ctrl.autoRepeat = FALSE;
+ else
+ ctrl.autoRepeats[i] &= ~mask;
+ }
+ else if (t == AutoRepeatModeOn) {
+ if (key == DO_ALL)
+ ctrl.autoRepeat = TRUE;
+ else
+ ctrl.autoRepeats[i] |= mask;
+ }
+ else if (t == AutoRepeatModeDefault) {
+ if (key == DO_ALL)
+ ctrl.autoRepeat = defaultKeyboardControl.autoRepeat;
+ else
+ ctrl.autoRepeats[i] =
+ (ctrl.autoRepeats[i] & ~mask) |
+ (defaultKeyboardControl.autoRepeats[i] & mask);
+ }
+ else {
+ client->errorValue = t;
+ return BadValue;
+ }
+ break;
+ default:
+ client->errorValue = mask;
+ return BadValue;
+ }
+ }
+ keybd->kbdfeed->ctrl = ctrl;
+
+ /* The XKB RepeatKeys control and core protocol global autorepeat */
+ /* value are linked */
+ XkbSetRepeatKeys(keybd, key, keybd->kbdfeed->ctrl.autoRepeat);
+
+ return Success;
+
+#undef DO_ALL
+}
+
+/**
+ * Changes kbd control on the ClientPointer and all attached SDs.
+ */
+int
+ProcChangeKeyboardControl (ClientPtr client)
+{
+ XID *vlist;
+ BITS32 vmask;
+ int ret = Success, error = Success;
+ DeviceIntPtr pDev = NULL, keyboard;
+ REQUEST(xChangeKeyboardControlReq);
+
+ REQUEST_AT_LEAST_SIZE(xChangeKeyboardControlReq);
+
+ vmask = stuff->mask;
+ vlist = (XID *)&stuff[1];
+
+ if (client->req_len != (sizeof(xChangeKeyboardControlReq)>>2)+Ones(vmask))
+ return BadLength;
+
+ keyboard = PickKeyboard(client);
+
+ for (pDev = inputInfo.devices; pDev; pDev = pDev->next) {
+ if ((pDev == keyboard ||
+ (!IsMaster(pDev) && GetMaster(pDev, MASTER_KEYBOARD) == keyboard))
+ && pDev->kbdfeed && pDev->kbdfeed->CtrlProc) {
+ ret = XaceHook(XACE_DEVICE_ACCESS, client, pDev, DixManageAccess);
+ if (ret != Success)
+ return ret;
+ }
+ }
+
+ for (pDev = inputInfo.devices; pDev; pDev = pDev->next) {
+ if ((pDev == keyboard ||
+ (!IsMaster(pDev) && GetMaster(pDev, MASTER_KEYBOARD) == keyboard))
+ && pDev->kbdfeed && pDev->kbdfeed->CtrlProc) {
+ ret = DoChangeKeyboardControl(client, pDev, vlist, vmask);
+ if (ret != Success)
+ error = ret;
+ }
+ }
+
+ return error;
+}
+
+int
+ProcGetKeyboardControl (ClientPtr client)
+{
+ int rc, i;
+ DeviceIntPtr kbd = PickKeyboard(client);
+ KeybdCtrl *ctrl = &kbd->kbdfeed->ctrl;
+ xGetKeyboardControlReply rep;
+ REQUEST_SIZE_MATCH(xReq);
+
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, kbd, DixGetAttrAccess);
+ if (rc != Success)
+ return rc;
+
+ rep.type = X_Reply;
+ rep.length = 5;
+ rep.sequenceNumber = client->sequence;
+ rep.globalAutoRepeat = ctrl->autoRepeat;
+ rep.keyClickPercent = ctrl->click;
+ rep.bellPercent = ctrl->bell;
+ rep.bellPitch = ctrl->bell_pitch;
+ rep.bellDuration = ctrl->bell_duration;
+ rep.ledMask = ctrl->leds;
+ for (i = 0; i < 32; i++)
+ rep.map[i] = ctrl->autoRepeats[i];
+ WriteReplyToClient(client, sizeof(xGetKeyboardControlReply), &rep);
+ return Success;
+}
+
+int
+ProcBell(ClientPtr client)
+{
+ DeviceIntPtr dev, keybd = PickKeyboard(client);
+ int base = keybd->kbdfeed->ctrl.bell;
+ int newpercent;
+ int rc;
+ REQUEST(xBellReq);
+ REQUEST_SIZE_MATCH(xBellReq);
+
+ if (stuff->percent < -100 || stuff->percent > 100) {
+ client->errorValue = stuff->percent;
+ return BadValue;
+ }
+
+ newpercent = (base * stuff->percent) / 100;
+ if (stuff->percent < 0)
+ newpercent = base + newpercent;
+ else
+ newpercent = base - newpercent + stuff->percent;
+
+ for (dev = inputInfo.devices; dev; dev = dev->next) {
+ if ((dev == keybd ||
+ (!IsMaster(dev) && GetMaster(dev, MASTER_KEYBOARD) == keybd)) &&
+ dev->kbdfeed && dev->kbdfeed->BellProc) {
+
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixBellAccess);
+ if (rc != Success)
+ return rc;
+ XkbHandleBell(FALSE, FALSE, dev, newpercent,
+ &dev->kbdfeed->ctrl, 0, None, NULL, client);
+ }
+ }
+
+ return Success;
+}
+
+int
+ProcChangePointerControl(ClientPtr client)
+{
+ DeviceIntPtr dev, mouse = PickPointer(client);
+ PtrCtrl ctrl; /* might get BadValue part way through */
+ int rc;
+ REQUEST(xChangePointerControlReq);
+ REQUEST_SIZE_MATCH(xChangePointerControlReq);
+
+ ctrl = mouse->ptrfeed->ctrl;
+ if ((stuff->doAccel != xTrue) && (stuff->doAccel != xFalse)) {
+ client->errorValue = stuff->doAccel;
+ return BadValue;
+ }
+ if ((stuff->doThresh != xTrue) && (stuff->doThresh != xFalse)) {
+ client->errorValue = stuff->doThresh;
+ return BadValue;
+ }
+ if (stuff->doAccel) {
+ if (stuff->accelNum == -1) {
+ ctrl.num = defaultPointerControl.num;
+ }
+ else if (stuff->accelNum < 0) {
+ client->errorValue = stuff->accelNum;
+ return BadValue;
+ }
+ else {
+ ctrl.num = stuff->accelNum;
+ }
+
+ if (stuff->accelDenum == -1) {
+ ctrl.den = defaultPointerControl.den;
+ }
+ else if (stuff->accelDenum <= 0) {
+ client->errorValue = stuff->accelDenum;
+ return BadValue;
+ }
+ else {
+ ctrl.den = stuff->accelDenum;
+ }
+ }
+ if (stuff->doThresh) {
+ if (stuff->threshold == -1) {
+ ctrl.threshold = defaultPointerControl.threshold;
+ }
+ else if (stuff->threshold < 0) {
+ client->errorValue = stuff->threshold;
+ return BadValue;
+ }
+ else {
+ ctrl.threshold = stuff->threshold;
+ }
+ }
+
+ for (dev = inputInfo.devices; dev; dev = dev->next) {
+ if ((dev == mouse ||
+ (!IsMaster(dev) && GetMaster(dev, MASTER_POINTER) == mouse)) &&
+ dev->ptrfeed) {
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixManageAccess);
+ if (rc != Success)
+ return rc;
+ }
+ }
+
+ for (dev = inputInfo.devices; dev; dev = dev->next) {
+ if ((dev == mouse ||
+ (!IsMaster(dev) && GetMaster(dev, MASTER_POINTER) == mouse)) &&
+ dev->ptrfeed) {
+ dev->ptrfeed->ctrl = ctrl;
+ }
+ }
+
+ return Success;
+}
+
+int
+ProcGetPointerControl(ClientPtr client)
+{
+ DeviceIntPtr ptr = PickPointer(client);
+ PtrCtrl *ctrl = &ptr->ptrfeed->ctrl;
+ xGetPointerControlReply rep;
+ int rc;
+ REQUEST_SIZE_MATCH(xReq);
+
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, ptr, DixGetAttrAccess);
+ if (rc != Success)
+ return rc;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ rep.threshold = ctrl->threshold;
+ rep.accelNumerator = ctrl->num;
+ rep.accelDenominator = ctrl->den;
+ WriteReplyToClient(client, sizeof(xGenericReply), &rep);
+ return Success;
+}
+
+void
+MaybeStopHint(DeviceIntPtr dev, ClientPtr client)
+{
+ GrabPtr grab = dev->deviceGrab.grab;
+
+ if ((grab && SameClient(grab, client) &&
+ ((grab->eventMask & PointerMotionHintMask) ||
+ (grab->ownerEvents &&
+ (EventMaskForClient(dev->valuator->motionHintWindow, client) &
+ PointerMotionHintMask)))) ||
+ (!grab &&
+ (EventMaskForClient(dev->valuator->motionHintWindow, client) &
+ PointerMotionHintMask)))
+ dev->valuator->motionHintWindow = NullWindow;
+}
+
+int
+ProcGetMotionEvents(ClientPtr client)
+{
+ WindowPtr pWin;
+ xTimecoord * coords = (xTimecoord *) NULL;
+ xGetMotionEventsReply rep;
+ int i, count, xmin, xmax, ymin, ymax, rc;
+ unsigned long nEvents;
+ DeviceIntPtr mouse = PickPointer(client);
+ TimeStamp start, stop;
+ REQUEST(xGetMotionEventsReq);
+ REQUEST_SIZE_MATCH(xGetMotionEventsReq);
+
+ rc = dixLookupWindow(&pWin, stuff->window, client, DixGetAttrAccess);
+ if (rc != Success)
+ return rc;
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, mouse, DixReadAccess);
+ if (rc != Success)
+ return rc;
+
+ if (mouse->valuator->motionHintWindow)
+ MaybeStopHint(mouse, client);
+ rep.type = X_Reply;
+ rep.sequenceNumber = client->sequence;
+ nEvents = 0;
+ start = ClientTimeToServerTime(stuff->start);
+ stop = ClientTimeToServerTime(stuff->stop);
+ if ((CompareTimeStamps(start, stop) != LATER) &&
+ (CompareTimeStamps(start, currentTime) != LATER) &&
+ mouse->valuator->numMotionEvents)
+ {
+ if (CompareTimeStamps(stop, currentTime) == LATER)
+ stop = currentTime;
+ count = GetMotionHistory(mouse, &coords, start.milliseconds,
+ stop.milliseconds, pWin->drawable.pScreen,
+ TRUE);
+ xmin = pWin->drawable.x - wBorderWidth (pWin);
+ xmax = pWin->drawable.x + (int)pWin->drawable.width +
+ wBorderWidth (pWin);
+ ymin = pWin->drawable.y - wBorderWidth (pWin);
+ ymax = pWin->drawable.y + (int)pWin->drawable.height +
+ wBorderWidth (pWin);
+ for (i = 0; i < count; i++)
+ if ((xmin <= coords[i].x) && (coords[i].x < xmax) &&
+ (ymin <= coords[i].y) && (coords[i].y < ymax))
+ {
+ coords[nEvents].time = coords[i].time;
+ coords[nEvents].x = coords[i].x - pWin->drawable.x;
+ coords[nEvents].y = coords[i].y - pWin->drawable.y;
+ nEvents++;
+ }
+ }
+ rep.length = nEvents * bytes_to_int32(sizeof(xTimecoord));
+ rep.nEvents = nEvents;
+ WriteReplyToClient(client, sizeof(xGetMotionEventsReply), &rep);
+ if (nEvents)
+ {
+ client->pSwapReplyFunc = (ReplySwapPtr) SwapTimeCoordWrite;
+ WriteSwappedDataToClient(client, nEvents * sizeof(xTimecoord),
+ (char *)coords);
+ }
+ free(coords);
+ return Success;
+}
+
+int
+ProcQueryKeymap(ClientPtr client)
+{
+ xQueryKeymapReply rep;
+ int rc, i;
+ DeviceIntPtr keybd = PickKeyboard(client);
+ CARD8 *down = keybd->key->down;
+
+ REQUEST_SIZE_MATCH(xReq);
+ rep.type = X_Reply;
+ rep.sequenceNumber = client->sequence;
+ rep.length = 2;
+
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, keybd, DixReadAccess);
+ if (rc != Success && rc != BadAccess)
+ return rc;
+
+ for (i = 0; i<32; i++)
+ rep.map[i] = down[i];
+
+ if (rc == BadAccess)
+ memset(rep.map, 0, 32);
+
+ WriteReplyToClient(client, sizeof(xQueryKeymapReply), &rep);
+
+ return Success;
+}
+
+
+/**
+ * Recalculate the number of buttons for the master device. The number of
+ * buttons on the master device is equal to the number of buttons on the
+ * slave device with the highest number of buttons.
+ */
+static void
+RecalculateMasterButtons(DeviceIntPtr slave)
+{
+ DeviceIntPtr dev, master;
+ int maxbuttons = 0;
+
+ if (!slave->button || IsMaster(slave))
+ return;
+
+ master = GetMaster(slave, MASTER_POINTER);
+ if (!master)
+ return;
+
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ if (IsMaster(dev) ||
+ GetMaster(dev, MASTER_ATTACHED) != master ||
+ !dev->button)
+ continue;
+
+ maxbuttons = max(maxbuttons, dev->button->numButtons);
+ }
+
+ if (master->button && master->button->numButtons != maxbuttons)
+ {
+ int i;
+ DeviceChangedEvent event;
+
+ memset(&event, 0, sizeof(event));
+
+ master->button->numButtons = maxbuttons;
+
+ event.header = ET_Internal;
+ event.type = ET_DeviceChanged;
+ event.time = GetTimeInMillis();
+ event.deviceid = master->id;
+ event.flags = DEVCHANGE_POINTER_EVENT | DEVCHANGE_DEVICE_CHANGE;
+ event.buttons.num_buttons = maxbuttons;
+ memcpy(&event.buttons.names, master->button->labels, maxbuttons *
+ sizeof(Atom));
+
+ if (master->valuator)
+ {
+ event.num_valuators = master->valuator->numAxes;
+ for (i = 0; i < event.num_valuators; i++)
+ {
+ event.valuators[i].min = master->valuator->axes[i].min_value;
+ event.valuators[i].max = master->valuator->axes[i].max_value;
+ event.valuators[i].resolution = master->valuator->axes[i].resolution;
+ event.valuators[i].mode = master->valuator->axes[i].mode;
+ event.valuators[i].name = master->valuator->axes[i].label;
+ }
+ }
+
+ if (master->key)
+ {
+ event.keys.min_keycode = master->key->xkbInfo->desc->min_key_code;
+ event.keys.max_keycode = master->key->xkbInfo->desc->max_key_code;
+ }
+
+ XISendDeviceChangedEvent(master, master, &event);
+ }
+}
+
+/**
+ * Generate release events for all keys/button currently down on this
+ * device.
+ */
+static void
+ReleaseButtonsAndKeys(DeviceIntPtr dev)
+{
+ EventListPtr eventlist = InitEventList(GetMaximumEventsNum());
+ ButtonClassPtr b = dev->button;
+ KeyClassPtr k = dev->key;
+ int i, j, nevents;
+
+ if (!eventlist) /* no release events for you */
+ return;
+
+ /* Release all buttons */
+ for (i = 0; b && i < b->numButtons; i++)
+ {
+ if (BitIsOn(b->down, i))
+ {
+ nevents = GetPointerEvents(eventlist, dev, ButtonRelease, i, 0, NULL);
+ for (j = 0; j < nevents; j++)
+ mieqProcessDeviceEvent(dev, (InternalEvent*)(eventlist+j)->event, NULL);
+ }
+ }
+
+ /* Release all keys */
+ for (i = 0; k && i < MAP_LENGTH; i++)
+ {
+ if (BitIsOn(k->down, i))
+ {
+ nevents = GetKeyboardEvents(eventlist, dev, KeyRelease, i);
+ for (j = 0; j < nevents; j++)
+ mieqProcessDeviceEvent(dev, (InternalEvent*)(eventlist+j)->event, NULL);
+ }
+ }
+
+ FreeEventList(eventlist, GetMaximumEventsNum());
+}
+
+/**
+ * Attach device 'dev' to device 'master'.
+ * Client is set to the client that issued the request, or NULL if it comes
+ * from some internal automatic pairing.
+ *
+ * Master may be NULL to set the device floating.
+ *
+ * We don't allow multi-layer hierarchies right now. You can't attach a slave
+ * to another slave.
+ */
+int
+AttachDevice(ClientPtr client, DeviceIntPtr dev, DeviceIntPtr master)
+{
+ ScreenPtr screen;
+ DeviceIntPtr oldmaster;
+ if (!dev || IsMaster(dev))
+ return BadDevice;
+
+ if (master && !IsMaster(master)) /* can't attach to slaves */
+ return BadDevice;
+
+ /* set from floating to floating? */
+ if (IsFloating(dev) && !master && dev->enabled)
+ return Success;
+
+ /* free the existing sprite. */
+ if (IsFloating(dev) && dev->spriteInfo->paired == dev)
+ {
+ screen = miPointerGetScreen(dev);
+ screen->DeviceCursorCleanup(dev, screen);
+ free(dev->spriteInfo->sprite);
+ }
+
+ ReleaseButtonsAndKeys(dev);
+
+ oldmaster = GetMaster(dev, MASTER_ATTACHED);
+ dev->master = master;
+
+ /* If device is set to floating, we need to create a sprite for it,
+ * otherwise things go bad. However, we don't want to render the cursor,
+ * so we reset spriteOwner.
+ * Sprite has to be forced to NULL first, otherwise InitializeSprite won't
+ * alloc new memory but overwrite the previous one.
+ */
+ if (!master)
+ {
+ WindowPtr currentRoot;
+
+ if (dev->spriteInfo->sprite)
+ currentRoot = GetCurrentRootWindow(dev);
+ else /* new device auto-set to floating */
+ currentRoot = screenInfo.screens[0]->root;
+
+ /* we need to init a fake sprite */
+ screen = currentRoot->drawable.pScreen;
+ screen->DeviceCursorInitialize(dev, screen);
+ dev->spriteInfo->sprite = NULL;
+ InitializeSprite(dev, currentRoot);
+ dev->spriteInfo->spriteOwner = FALSE;
+ dev->spriteInfo->paired = dev;
+ } else
+ {
+ dev->spriteInfo->sprite = master->spriteInfo->sprite;
+ dev->spriteInfo->paired = master;
+ dev->spriteInfo->spriteOwner = FALSE;
+
+ RecalculateMasterButtons(master);
+ }
+
+ /* XXX: in theory, the MD should change back to its old, original
+ * classes when the last SD is detached. Thanks to the XTEST devices,
+ * we'll always have an SD attached until the MD is removed.
+ * So let's not worry about that.
+ */
+
+ return Success;
+}
+
+/**
+ * Return the device paired with the given device or NULL.
+ * Returns the device paired with the parent master if the given device is a
+ * slave device.
+ */
+DeviceIntPtr
+GetPairedDevice(DeviceIntPtr dev)
+{
+ if (!IsMaster(dev) && !IsFloating(dev))
+ dev = GetMaster(dev, MASTER_ATTACHED);
+
+ return dev->spriteInfo->paired;
+}
+
+
+/**
+ * Returns the right master for the type of event needed. If the event is a
+ * keyboard event.
+ * This function may be called with a master device as argument. If so, the
+ * returned master is either the device itself or the paired master device.
+ * If dev is a floating slave device, NULL is returned.
+ *
+ * @type ::MASTER_KEYBOARD or ::MASTER_POINTER or ::MASTER_ATTACHED
+ * @return The requested master device. In the case of MASTER_ATTACHED, this
+ * is the directly attached master to this device, regardless of the type.
+ * Otherwise, it is either the master keyboard or pointer for this device.
+ */
+DeviceIntPtr
+GetMaster(DeviceIntPtr dev, int which)
+{
+ DeviceIntPtr master;
+
+ if (IsMaster(dev))
+ master = dev;
+ else
+ master = dev->master;
+
+ if (master && which != MASTER_ATTACHED)
+ {
+ if (which == MASTER_KEYBOARD)
+ {
+ if (master->type != MASTER_KEYBOARD)
+ master = GetPairedDevice(master);
+ } else
+ {
+ if (master->type != MASTER_POINTER)
+ master = GetPairedDevice(master);
+ }
+ }
+
+ return master;
+}
+
+/**
+ * Create a new device pair (== one pointer, one keyboard device).
+ * Only allocates the devices, you will need to call ActivateDevice() and
+ * EnableDevice() manually.
+ * Either a master or a slave device can be created depending on
+ * the value for master.
+ */
+int
+AllocDevicePair (ClientPtr client, char* name,
+ DeviceIntPtr* ptr,
+ DeviceIntPtr* keybd,
+ DeviceProc ptr_proc,
+ DeviceProc keybd_proc,
+ Bool master)
+{
+ DeviceIntPtr pointer;
+ DeviceIntPtr keyboard;
+ *ptr = *keybd = NULL;
+
+ pointer = AddInputDevice(client, ptr_proc, TRUE);
+ if (!pointer)
+ return BadAlloc;
+
+ if (asprintf(&pointer->name, "%s pointer", name) == -1) {
+ pointer->name = NULL;
+ RemoveDevice(pointer, FALSE);
+ return BadAlloc;
+ }
+
+ pointer->public.processInputProc = ProcessOtherEvent;
+ pointer->public.realInputProc = ProcessOtherEvent;
+ XkbSetExtension(pointer, ProcessPointerEvent);
+ pointer->deviceGrab.ActivateGrab = ActivatePointerGrab;
+ pointer->deviceGrab.DeactivateGrab = DeactivatePointerGrab;
+ pointer->coreEvents = TRUE;
+ pointer->spriteInfo->spriteOwner = TRUE;
+
+ pointer->lastSlave = NULL;
+ pointer->last.slave = NULL;
+ pointer->type = (master) ? MASTER_POINTER : SLAVE;
+
+ keyboard = AddInputDevice(client, keybd_proc, TRUE);
+ if (!keyboard)
+ {
+ RemoveDevice(pointer, FALSE);
+ return BadAlloc;
+ }
+
+ if (asprintf(&keyboard->name, "%s keyboard", name) == -1) {
+ keyboard->name = NULL;
+ RemoveDevice(keyboard, FALSE);
+ RemoveDevice(pointer, FALSE);
+ return BadAlloc;
+ }
+
+ keyboard->public.processInputProc = ProcessOtherEvent;
+ keyboard->public.realInputProc = ProcessOtherEvent;
+ XkbSetExtension(keyboard, ProcessKeyboardEvent);
+ keyboard->deviceGrab.ActivateGrab = ActivateKeyboardGrab;
+ keyboard->deviceGrab.DeactivateGrab = DeactivateKeyboardGrab;
+ keyboard->coreEvents = TRUE;
+ keyboard->spriteInfo->spriteOwner = FALSE;
+
+ keyboard->lastSlave = NULL;
+ keyboard->last.slave = NULL;
+ keyboard->type = (master) ? MASTER_KEYBOARD : SLAVE;
+
+ /* The ClassesRec stores the device classes currently not used. */
+ pointer->unused_classes = calloc(1, sizeof(ClassesRec));
+ keyboard->unused_classes = calloc(1, sizeof(ClassesRec));
+
+ *ptr = pointer;
+ *keybd = keyboard;
+
+ return Success;
+}
+
+/**
+ * Return Relative or Absolute for the device.
+ */
+int valuator_get_mode(DeviceIntPtr dev, int axis)
+{
+ return (dev->valuator->axes[axis].mode & DeviceMode);
+}
+
+/**
+ * Set the given mode for the axis. If axis is VALUATOR_MODE_ALL_AXES, then
+ * set the mode for all axes.
+ */
+void valuator_set_mode(DeviceIntPtr dev, int axis, int mode)
+{
+ if (axis != VALUATOR_MODE_ALL_AXES)
+ dev->valuator->axes[axis].mode = mode;
+ else {
+ int i;
+ for (i = 0; i < dev->valuator->numAxes; i++)
+ dev->valuator->axes[i].mode = mode;
+ }
+}
diff --git a/xorg-server/dix/window.c b/xorg-server/dix/window.c
index 3668370b3..cd28d054a 100644
--- a/xorg-server/dix/window.c
+++ b/xorg-server/dix/window.c
@@ -116,6 +116,7 @@ Equipment Corporation.
#include "dixstruct.h"
#include "gcstruct.h"
#include "servermd.h"
+#include "mivalidate.h"
#ifdef PANORAMIX
#include "panoramiX.h"
#include "panoramiXsrv.h"
@@ -3684,3 +3685,105 @@ WindowParentHasDeviceCursor(WindowPtr pWin,
}
return FALSE;
}
+
+/*
+ * SetRootClip --
+ * Enable or disable rendering to the screen by
+ * setting the root clip list and revalidating
+ * all of the windows
+ */
+void
+SetRootClip(ScreenPtr pScreen, Bool enable)
+{
+ WindowPtr pWin = pScreen->root;
+ WindowPtr pChild;
+ Bool WasViewable;
+ Bool anyMarked = FALSE;
+ WindowPtr pLayerWin;
+ BoxRec box;
+
+ if (!pWin)
+ return;
+ WasViewable = (Bool)(pWin->viewable);
+ if (WasViewable)
+ {
+ for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
+ {
+ (void) (*pScreen->MarkOverlappedWindows)(pChild,
+ pChild,
+ &pLayerWin);
+ }
+ (*pScreen->MarkWindow) (pWin);
+ anyMarked = TRUE;
+ if (pWin->valdata)
+ {
+ if (HasBorder (pWin))
+ {
+ RegionPtr borderVisible;
+
+ borderVisible = RegionCreate(NullBox, 1);
+ RegionSubtract(borderVisible,
+ &pWin->borderClip, &pWin->winSize);
+ pWin->valdata->before.borderVisible = borderVisible;
+ }
+ pWin->valdata->before.resized = TRUE;
+ }
+ }
+
+ /*
+ * Use REGION_BREAK to avoid optimizations in ValidateTree
+ * that assume the root borderClip can't change well, normally
+ * it doesn't...)
+ */
+ if (enable)
+ {
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pScreen->width;
+ box.y2 = pScreen->height;
+ RegionInit(&pWin->winSize, &box, 1);
+ RegionInit(&pWin->borderSize, &box, 1);
+ if (WasViewable)
+ RegionReset(&pWin->borderClip, &box);
+ pWin->drawable.width = pScreen->width;
+ pWin->drawable.height = pScreen->height;
+ RegionBreak(&pWin->clipList);
+ }
+ else
+ {
+ RegionEmpty(&pWin->borderClip);
+ RegionBreak(&pWin->clipList);
+ }
+
+ ResizeChildrenWinSize (pWin, 0, 0, 0, 0);
+
+ if (WasViewable)
+ {
+ if (pWin->firstChild)
+ {
+ anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin->firstChild,
+ pWin->firstChild,
+ (WindowPtr *)NULL);
+ }
+ else
+ {
+ (*pScreen->MarkWindow) (pWin);
+ anyMarked = TRUE;
+ }
+
+
+ if (anyMarked)
+ (*pScreen->ValidateTree)(pWin, NullWindow, VTOther);
+ }
+
+ if (WasViewable)
+ {
+ if (anyMarked)
+ (*pScreen->HandleExposures)(pWin);
+ if (anyMarked && pScreen->PostValidateTree)
+ (*pScreen->PostValidateTree)(pWin, NullWindow, VTOther);
+ }
+ if (pWin->realized)
+ WindowsRestructured ();
+ FlushAllOutput();
+}
diff --git a/xorg-server/glx/glapi.c b/xorg-server/glx/glapi.c
index 209ae50c0..19576a775 100644
--- a/xorg-server/glx/glapi.c
+++ b/xorg-server/glx/glapi.c
@@ -184,11 +184,11 @@ static GLint NoOpUnused(void)
/*@{*/
#if defined(GLX_USE_TLS)
-PUBLIC __thread struct _glapi_table * _glapi_tls_Dispatch
+PUBLIC TLS struct _glapi_table * _glapi_tls_Dispatch
__attribute__((tls_model("initial-exec")))
= (struct _glapi_table *) __glapi_noop_table;
-PUBLIC __thread void * _glapi_tls_Context
+PUBLIC TLS void * _glapi_tls_Context
__attribute__((tls_model("initial-exec")));
PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL;
diff --git a/xorg-server/glx/glapi.h b/xorg-server/glx/glapi.h
index 80b53aa92..dec8328cd 100644
--- a/xorg-server/glx/glapi.h
+++ b/xorg-server/glx/glapi.h
@@ -83,7 +83,7 @@ typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...);
const extern void *_glapi_Context;
const extern struct _glapi_table *_glapi_Dispatch;
-extern __thread void * _glapi_tls_Context
+extern TLS void * _glapi_tls_Context
__attribute__((tls_model("initial-exec")));
# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context
diff --git a/xorg-server/glx/glthread.h b/xorg-server/glx/glthread.h
index 28793fcc7..140e2aa8e 100644
--- a/xorg-server/glx/glthread.h
+++ b/xorg-server/glx/glthread.h
@@ -233,7 +233,7 @@ _glthread_SetTSD(_glthread_TSD *, void *);
#if defined(GLX_USE_TLS)
-extern __thread struct _glapi_table * _glapi_tls_Dispatch
+extern TLS struct _glapi_table * _glapi_tls_Dispatch
__attribute__((tls_model("initial-exec")));
#define GET_DISPATCH() _glapi_tls_Dispatch
diff --git a/xorg-server/hw/kdrive/src/kdrive.c b/xorg-server/hw/kdrive/src/kdrive.c
index 7f42248c0..f034ce463 100644
--- a/xorg-server/hw/kdrive/src/kdrive.c
+++ b/xorg-server/hw/kdrive/src/kdrive.c
@@ -1,1278 +1,1189 @@
-/*
- * Copyright © 1999 Keith Packard
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Keith Packard not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Keith Packard makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_CONFIG_H
-#include <kdrive-config.h>
-#endif
-#include "kdrive.h"
-#include <mivalidate.h>
-#include <dixstruct.h>
-#include "privates.h"
-#ifdef RANDR
-#include <randrstr.h>
-#endif
-
-#ifdef XV
-#include "kxv.h"
-#endif
-
-#ifdef DPMSExtension
-#include "dpmsproc.h"
-#endif
-
-#ifdef HAVE_EXECINFO_H
-#include <execinfo.h>
-#endif
-
-#include <signal.h>
-
-typedef struct _kdDepths {
- CARD8 depth;
- CARD8 bpp;
-} KdDepths;
-
-KdDepths kdDepths[] = {
- { 1, 1 },
- { 4, 4 },
- { 8, 8 },
- { 15, 16 },
- { 16, 16 },
- { 24, 32 },
- { 32, 32 }
-};
-
-#define NUM_KD_DEPTHS (sizeof (kdDepths) / sizeof (kdDepths[0]))
-
-#define KD_DEFAULT_BUTTONS 5
-
-DevPrivateKeyRec kdScreenPrivateKeyRec;
-unsigned long kdGeneration;
-
-Bool kdVideoTest;
-unsigned long kdVideoTestTime;
-Bool kdEmulateMiddleButton;
-Bool kdRawPointerCoordinates;
-Bool kdDisableZaphod;
-Bool kdAllowZap;
-Bool kdEnabled;
-int kdSubpixelOrder;
-int kdVirtualTerminal = -1;
-Bool kdSwitchPending;
-char *kdSwitchCmd;
-DDXPointRec kdOrigin;
-Bool kdHasPointer = FALSE;
-Bool kdHasKbd = FALSE;
-
-static Bool kdCaughtSignal = FALSE;
-
-/*
- * Carry arguments from InitOutput through driver initialization
- * to KdScreenInit
- */
-
-KdOsFuncs *kdOsFuncs;
-
-void
-KdSetRootClip (ScreenPtr pScreen, BOOL enable)
-{
- WindowPtr pWin = pScreen->root;
- WindowPtr pChild;
- Bool WasViewable;
- Bool anyMarked = FALSE;
- WindowPtr pLayerWin;
- BoxRec box;
-
- if (!pWin)
- return;
- WasViewable = (Bool)(pWin->viewable);
- if (WasViewable)
- {
- for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
- {
- (void) (*pScreen->MarkOverlappedWindows)(pChild,
- pChild,
- &pLayerWin);
- }
- (*pScreen->MarkWindow) (pWin);
- anyMarked = TRUE;
- if (pWin->valdata)
- {
- if (HasBorder (pWin))
- {
- RegionPtr borderVisible;
-
- borderVisible = RegionCreate(NullBox, 1);
- RegionSubtract(borderVisible,
- &pWin->borderClip, &pWin->winSize);
- pWin->valdata->before.borderVisible = borderVisible;
- }
- pWin->valdata->before.resized = TRUE;
- }
- }
-
- if (enable)
- {
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = pScreen->width;
- box.y2 = pScreen->height;
- pWin->drawable.width = pScreen->width;
- pWin->drawable.height = pScreen->height;
- RegionInit(&pWin->winSize, &box, 1);
- RegionInit(&pWin->borderSize, &box, 1);
- RegionReset(&pWin->borderClip, &box);
- RegionBreak(&pWin->clipList);
- }
- else
- {
- RegionEmpty(&pWin->borderClip);
- RegionBreak(&pWin->clipList);
- }
-
- ResizeChildrenWinSize (pWin, 0, 0, 0, 0);
-
- if (WasViewable)
- {
- if (pWin->firstChild)
- {
- anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin->firstChild,
- pWin->firstChild,
- (WindowPtr *)NULL);
- }
- else
- {
- (*pScreen->MarkWindow) (pWin);
- anyMarked = TRUE;
- }
-
-
- if (anyMarked)
- (*pScreen->ValidateTree)(pWin, NullWindow, VTOther);
- }
-
- if (WasViewable)
- {
- if (anyMarked)
- (*pScreen->HandleExposures)(pWin);
- if (anyMarked && pScreen->PostValidateTree)
- (*pScreen->PostValidateTree)(pWin, NullWindow, VTOther);
- }
- if (pWin->realized)
- WindowsRestructured ();
-}
-
-void
-KdDisableScreen (ScreenPtr pScreen)
-{
- KdScreenPriv(pScreen);
-
- if (!pScreenPriv->enabled)
- return;
- if (!pScreenPriv->closed)
- KdSetRootClip (pScreen, FALSE);
- KdDisableColormap (pScreen);
- if (!pScreenPriv->screen->dumb && pScreenPriv->card->cfuncs->disableAccel)
- (*pScreenPriv->card->cfuncs->disableAccel) (pScreen);
- if (!pScreenPriv->screen->softCursor && pScreenPriv->card->cfuncs->disableCursor)
- (*pScreenPriv->card->cfuncs->disableCursor) (pScreen);
- if (pScreenPriv->card->cfuncs->dpms)
- (*pScreenPriv->card->cfuncs->dpms) (pScreen, KD_DPMS_NORMAL);
- pScreenPriv->enabled = FALSE;
- if(pScreenPriv->card->cfuncs->disable)
- (*pScreenPriv->card->cfuncs->disable) (pScreen);
-}
-
-static void
-KdDoSwitchCmd (char *reason)
-{
- if (kdSwitchCmd)
- {
- char *command = malloc(strlen (kdSwitchCmd) +
- 1 +
- strlen (reason) +
- 1);
- if (!command)
- return;
- strcpy (command, kdSwitchCmd);
- strcat (command, " ");
- strcat (command, reason);
- system (command);
- free(command);
- }
-}
-
-void
-KdSuspend (void)
-{
- KdCardInfo *card;
- KdScreenInfo *screen;
-
- if (kdEnabled)
- {
- for (card = kdCardInfo; card; card = card->next)
- {
- for (screen = card->screenList; screen; screen = screen->next)
- if (screen->mynum == card->selected && screen->pScreen)
- KdDisableScreen (screen->pScreen);
- if (card->driver && card->cfuncs->restore)
- (*card->cfuncs->restore) (card);
- }
- KdDisableInput ();
- KdDoSwitchCmd ("suspend");
- }
-}
-
-void
-KdDisableScreens (void)
-{
- KdSuspend ();
- if (kdEnabled)
- {
- if (kdOsFuncs->Disable)
- (*kdOsFuncs->Disable) ();
- kdEnabled = FALSE;
- }
-}
-
-Bool
-KdEnableScreen (ScreenPtr pScreen)
-{
- KdScreenPriv (pScreen);
-
- if (pScreenPriv->enabled)
- return TRUE;
- if(pScreenPriv->card->cfuncs->enable)
- if (!(*pScreenPriv->card->cfuncs->enable) (pScreen))
- return FALSE;
- pScreenPriv->enabled = TRUE;
- pScreenPriv->dpmsState = KD_DPMS_NORMAL;
- pScreenPriv->card->selected = pScreenPriv->screen->mynum;
- if (!pScreenPriv->screen->softCursor && pScreenPriv->card->cfuncs->enableCursor)
- (*pScreenPriv->card->cfuncs->enableCursor) (pScreen);
- if (!pScreenPriv->screen->dumb && pScreenPriv->card->cfuncs->enableAccel)
- (*pScreenPriv->card->cfuncs->enableAccel) (pScreen);
- KdEnableColormap (pScreen);
- KdSetRootClip (pScreen, TRUE);
- if (pScreenPriv->card->cfuncs->dpms)
- (*pScreenPriv->card->cfuncs->dpms) (pScreen, pScreenPriv->dpmsState);
- return TRUE;
-}
-
-void
-KdResume (void)
-{
- KdCardInfo *card;
- KdScreenInfo *screen;
-
- if (kdEnabled)
- {
- KdDoSwitchCmd ("resume");
- for (card = kdCardInfo; card; card = card->next)
- {
- if(card->cfuncs->preserve)
- (*card->cfuncs->preserve) (card);
- for (screen = card->screenList; screen; screen = screen->next)
- if (screen->mynum == card->selected && screen->pScreen)
- KdEnableScreen (screen->pScreen);
- }
- KdEnableInput ();
- KdReleaseAllKeys ();
- }
-}
-
-void
-KdEnableScreens (void)
-{
- if (!kdEnabled)
- {
- kdEnabled = TRUE;
- if (kdOsFuncs->Enable)
- (*kdOsFuncs->Enable) ();
- }
- KdResume ();
-}
-
-void
-KdProcessSwitch (void)
-{
- if (kdEnabled)
- KdDisableScreens ();
- else
- KdEnableScreens ();
-}
-
-void
-AbortDDX(void)
-{
- KdDisableScreens ();
- if (kdOsFuncs)
- {
- if (kdEnabled && kdOsFuncs->Disable)
- (*kdOsFuncs->Disable) ();
- if (kdOsFuncs->Fini)
- (*kdOsFuncs->Fini) ();
- KdDoSwitchCmd ("stop");
- }
-
- if (kdCaughtSignal)
- OsAbort();
-}
-
-void
-ddxGiveUp (void)
-{
- AbortDDX ();
-}
-
-Bool kdDumbDriver;
-Bool kdSoftCursor;
-
-char *
-KdParseFindNext (char *cur, char *delim, char *save, char *last)
-{
- while (*cur && !strchr (delim, *cur))
- {
- *save++ = *cur++;
- }
- *save = 0;
- *last = *cur;
- if (*cur)
- cur++;
- return cur;
-}
-
-Rotation
-KdAddRotation (Rotation a, Rotation b)
-{
- Rotation rotate = (a & RR_Rotate_All) * (b & RR_Rotate_All);
- Rotation reflect = (a & RR_Reflect_All) ^ (b & RR_Reflect_All);
-
- if (rotate > RR_Rotate_270)
- rotate /= (RR_Rotate_270 * RR_Rotate_90);
- return reflect | rotate;
-}
-
-Rotation
-KdSubRotation (Rotation a, Rotation b)
-{
- Rotation rotate = (a & RR_Rotate_All) * 16 / (b & RR_Rotate_All);
- Rotation reflect = (a & RR_Reflect_All) ^ (b & RR_Reflect_All);
-
- if (rotate > RR_Rotate_270)
- rotate /= (RR_Rotate_270 * RR_Rotate_90);
- return reflect | rotate;
-}
-
-void
-KdParseScreen (KdScreenInfo *screen,
- char *arg)
-{
- char delim;
- char save[1024];
- int i;
- int pixels, mm;
-
- screen->dumb = kdDumbDriver;
- screen->softCursor = kdSoftCursor;
- screen->origin = kdOrigin;
- screen->randr = RR_Rotate_0;
- screen->width = 0;
- screen->height = 0;
- screen->width_mm = 0;
- screen->height_mm = 0;
- screen->subpixel_order = kdSubpixelOrder;
- screen->rate = 0;
- screen->fb.depth = 0;
- if (!arg)
- return;
- if (strlen (arg) >= sizeof (save))
- return;
-
- for (i = 0; i < 2; i++)
- {
- arg = KdParseFindNext (arg, "x/@XY", save, &delim);
- if (!save[0])
- return;
-
- pixels = atoi(save);
- mm = 0;
-
- if (delim == '/')
- {
- arg = KdParseFindNext (arg, "x@XY", save, &delim);
- if (!save[0])
- return;
- mm = atoi(save);
- }
-
- if (i == 0)
- {
- screen->width = pixels;
- screen->width_mm = mm;
- }
- else
- {
- screen->height = pixels;
- screen->height_mm = mm;
- }
- if (delim != 'x' && delim != '@' && delim != 'X' && delim != 'Y')
- return;
- }
-
- kdOrigin.x += screen->width;
- kdOrigin.y = 0;
- kdDumbDriver = FALSE;
- kdSoftCursor = FALSE;
- kdSubpixelOrder = SubPixelUnknown;
-
- if (delim == '@')
- {
- arg = KdParseFindNext (arg, "xXY", save, &delim);
- if (save[0])
- {
- int rotate = atoi (save);
- if (rotate < 45)
- screen->randr = RR_Rotate_0;
- else if (rotate < 135)
- screen->randr = RR_Rotate_90;
- else if (rotate < 225)
- screen->randr = RR_Rotate_180;
- else if (rotate < 315)
- screen->randr = RR_Rotate_270;
- else
- screen->randr = RR_Rotate_0;
- }
- }
- if (delim == 'X')
- {
- arg = KdParseFindNext (arg, "xY", save, &delim);
- screen->randr |= RR_Reflect_X;
- }
-
- if (delim == 'Y')
- {
- arg = KdParseFindNext (arg, "xY", save, &delim);
- screen->randr |= RR_Reflect_Y;
- }
-
- arg = KdParseFindNext (arg, "x/,", save, &delim);
- if (save[0])
- {
- screen->fb.depth = atoi(save);
- if (delim == '/')
- {
- arg = KdParseFindNext (arg, "x,", save, &delim);
- if (save[0])
- screen->fb.bitsPerPixel = atoi (save);
- }
- else
- screen->fb.bitsPerPixel = 0;
- }
-
- if (delim == 'x')
- {
- arg = KdParseFindNext (arg, "x", save, &delim);
- if (save[0])
- screen->rate = atoi(save);
- }
-}
-
-/*
- * Mouse argument syntax:
- *
- * device,protocol,options...
- *
- * Options are any of:
- * 1-5 n button mouse
- * 2button emulate middle button
- * {NMO} Reorder buttons
- */
-
-void
-KdParseRgba (char *rgba)
-{
- if (!strcmp (rgba, "rgb"))
- kdSubpixelOrder = SubPixelHorizontalRGB;
- else if (!strcmp (rgba, "bgr"))
- kdSubpixelOrder = SubPixelHorizontalBGR;
- else if (!strcmp (rgba, "vrgb"))
- kdSubpixelOrder = SubPixelVerticalRGB;
- else if (!strcmp (rgba, "vbgr"))
- kdSubpixelOrder = SubPixelVerticalBGR;
- else if (!strcmp (rgba, "none"))
- kdSubpixelOrder = SubPixelNone;
- else
- kdSubpixelOrder = SubPixelUnknown;
-}
-
-void
-KdUseMsg (void)
-{
- ErrorF("\nTinyX Device Dependent Usage:\n");
- ErrorF("-screen WIDTH[/WIDTHMM]xHEIGHT[/HEIGHTMM][@ROTATION][X][Y][xDEPTH/BPP[xFREQ]] Specify screen characteristics\n");
- ErrorF("-rgba rgb/bgr/vrgb/vbgr/none Specify subpixel ordering for LCD panels\n");
- ErrorF("-mouse driver [,n,,options] Specify the pointer driver and its options (n is the number of buttons)\n");
- ErrorF("-keybd driver [,,options] Specify the keyboard driver and its options\n");
- ErrorF("-zaphod Disable cursor screen switching\n");
- ErrorF("-2button Emulate 3 button mouse\n");
- ErrorF("-3button Disable 3 button mouse emulation\n");
- ErrorF("-rawcoord Don't transform pointer coordinates on rotation\n");
- ErrorF("-dumb Disable hardware acceleration\n");
- ErrorF("-softCursor Force software cursor\n");
- ErrorF("-videoTest Start the server, pause momentarily and exit\n");
- ErrorF("-origin X,Y Locates the next screen in the the virtual screen (Xinerama)\n");
- ErrorF("-switchCmd Command to execute on vt switch\n");
- ErrorF("-zap Terminate server on Ctrl+Alt+Backspace\n");
- ErrorF("vtxx Use virtual terminal xx instead of the next available\n");
-}
-
-int
-KdProcessArgument (int argc, char **argv, int i)
-{
- KdCardInfo *card;
- KdScreenInfo *screen;
-
- if (!strcmp (argv[i], "-screen"))
- {
- if ((i+1) < argc)
- {
- card = KdCardInfoLast ();
- if (!card)
- {
- InitCard (0);
- card = KdCardInfoLast ();
- }
- if (card) {
- screen = KdScreenInfoAdd (card);
- KdParseScreen (screen, argv[i+1]);
- } else
- ErrorF("No matching card found!\n");
- }
- else
- UseMsg ();
- return 2;
- }
- if (!strcmp (argv[i], "-zaphod"))
- {
- kdDisableZaphod = TRUE;
- return 1;
- }
- if (!strcmp (argv[i], "-zap"))
- {
- kdAllowZap = TRUE;
- return 1;
- }
- if (!strcmp (argv[i], "-3button"))
- {
- kdEmulateMiddleButton = FALSE;
- return 1;
- }
- if (!strcmp (argv[i], "-2button"))
- {
- kdEmulateMiddleButton = TRUE;
- return 1;
- }
- if (!strcmp (argv[i], "-rawcoord"))
- {
- kdRawPointerCoordinates = 1;
- return 1;
- }
- if (!strcmp (argv[i], "-dumb"))
- {
- kdDumbDriver = TRUE;
- return 1;
- }
- if (!strcmp (argv[i], "-softCursor"))
- {
- kdSoftCursor = TRUE;
- return 1;
- }
- if (!strcmp (argv[i], "-videoTest"))
- {
- kdVideoTest = TRUE;
- return 1;
- }
- if (!strcmp (argv[i], "-origin"))
- {
- if ((i+1) < argc)
- {
- char *x = argv[i+1];
- char *y = strchr (x, ',');
- if (x)
- kdOrigin.x = atoi (x);
- else
- kdOrigin.x = 0;
- if (y)
- kdOrigin.y = atoi(y+1);
- else
- kdOrigin.y = 0;
- }
- else
- UseMsg ();
- return 2;
- }
- if (!strcmp (argv[i], "-rgba"))
- {
- if ((i+1) < argc)
- KdParseRgba (argv[i+1]);
- else
- UseMsg ();
- return 2;
- }
- if (!strcmp (argv[i], "-switchCmd"))
- {
- if ((i+1) < argc)
- kdSwitchCmd = argv[i+1];
- else
- UseMsg ();
- return 2;
- }
- if (!strncmp (argv[i], "vt", 2) &&
- sscanf (argv[i], "vt%2d", &kdVirtualTerminal) == 1)
- {
- return 1;
- }
- if (!strcmp (argv[i], "-mouse") ||
- !strcmp (argv[i], "-pointer")) {
- if (i + 1 >= argc)
- UseMsg();
- KdAddConfigPointer(argv[i + 1]);
- kdHasPointer = TRUE;
- return 2;
- }
- if (!strcmp (argv[i], "-keybd")) {
- if (i + 1 >= argc)
- UseMsg();
- KdAddConfigKeyboard(argv[i + 1]);
- kdHasKbd = TRUE;
- return 2;
- }
-
- return 0;
-}
-
-/*
- * These are getting tossed in here until I can think of where
- * they really belong
- */
-
-void
-KdOsInit (KdOsFuncs *pOsFuncs)
-{
- kdOsFuncs = pOsFuncs;
- if (pOsFuncs)
- {
- if (serverGeneration == 1)
- {
- KdDoSwitchCmd ("start");
- if (pOsFuncs->Init)
- (*pOsFuncs->Init) ();
- }
- }
-}
-
-Bool
-KdAllocatePrivates (ScreenPtr pScreen)
-{
- KdPrivScreenPtr pScreenPriv;
-
- if (kdGeneration != serverGeneration)
- kdGeneration = serverGeneration;
-
- if (!dixRegisterPrivateKey(&kdScreenPrivateKeyRec, PRIVATE_SCREEN, 0))
- return FALSE;
-
- pScreenPriv = calloc(1, sizeof (*pScreenPriv));
- if (!pScreenPriv)
- return FALSE;
- KdSetScreenPriv (pScreen, pScreenPriv);
- return TRUE;
-}
-
-Bool
-KdCreateScreenResources (ScreenPtr pScreen)
-{
- KdScreenPriv(pScreen);
- KdCardInfo *card = pScreenPriv->card;
- Bool ret;
-
- pScreen->CreateScreenResources = pScreenPriv->CreateScreenResources;
- if(pScreen->CreateScreenResources)
- ret = (*pScreen->CreateScreenResources) (pScreen);
- else
- ret= -1;
- pScreenPriv->CreateScreenResources = pScreen->CreateScreenResources;
- pScreen->CreateScreenResources = KdCreateScreenResources;
- if (ret && card->cfuncs->createRes)
- ret = (*card->cfuncs->createRes) (pScreen);
- return ret;
-}
-
-Bool
-KdCloseScreen (int index, ScreenPtr pScreen)
-{
- KdScreenPriv(pScreen);
- KdScreenInfo *screen = pScreenPriv->screen;
- KdCardInfo *card = pScreenPriv->card;
- Bool ret;
-
- pScreenPriv->closed = TRUE;
- pScreen->CloseScreen = pScreenPriv->CloseScreen;
- if(pScreen->CloseScreen)
- ret = (*pScreen->CloseScreen) (index, pScreen);
- else
- ret = TRUE;
-
- if (pScreenPriv->dpmsState != KD_DPMS_NORMAL)
- (*card->cfuncs->dpms) (pScreen, KD_DPMS_NORMAL);
-
- if (screen->mynum == card->selected)
- KdDisableScreen (pScreen);
-
- /*
- * Restore video hardware when last screen is closed
- */
- if (screen == card->screenList)
- {
- if (kdEnabled && card->cfuncs->restore)
- (*card->cfuncs->restore) (card);
- }
-
- if (!pScreenPriv->screen->dumb && card->cfuncs->finiAccel)
- (*card->cfuncs->finiAccel) (pScreen);
-
- if (!pScreenPriv->screen->softCursor && card->cfuncs->finiCursor)
- (*card->cfuncs->finiCursor) (pScreen);
-
- if(card->cfuncs->scrfini)
- (*card->cfuncs->scrfini) (screen);
-
- /*
- * Clean up card when last screen is closed, DIX closes them in
- * reverse order, thus we check for when the first in the list is closed
- */
- if (screen == card->screenList)
- {
- if(card->cfuncs->cardfini)
- (*card->cfuncs->cardfini) (card);
- /*
- * Clean up OS when last card is closed
- */
- if (card == kdCardInfo)
- {
- if (kdEnabled)
- {
- kdEnabled = FALSE;
- if(kdOsFuncs->Disable)
- (*kdOsFuncs->Disable) ();
- }
- }
- }
-
- pScreenPriv->screen->pScreen = 0;
-
- free((pointer) pScreenPriv);
- return ret;
-}
-
-Bool
-KdSaveScreen (ScreenPtr pScreen, int on)
-{
- KdScreenPriv(pScreen);
- int dpmsState;
-
- if (!pScreenPriv->card->cfuncs->dpms)
- return FALSE;
-
- dpmsState = pScreenPriv->dpmsState;
- switch (on) {
- case SCREEN_SAVER_OFF:
- dpmsState = KD_DPMS_NORMAL;
- break;
- case SCREEN_SAVER_ON:
- if (dpmsState == KD_DPMS_NORMAL)
- dpmsState = KD_DPMS_NORMAL+1;
- break;
- case SCREEN_SAVER_CYCLE:
- if (dpmsState < KD_DPMS_MAX)
- dpmsState++;
- break;
- case SCREEN_SAVER_FORCER:
- break;
- }
- if (dpmsState != pScreenPriv->dpmsState)
- {
- if (pScreenPriv->enabled)
- (*pScreenPriv->card->cfuncs->dpms) (pScreen, dpmsState);
- pScreenPriv->dpmsState = dpmsState;
- }
- return TRUE;
-}
-
-static Bool
-KdCreateWindow (WindowPtr pWin)
-{
-#ifndef PHOENIX
- if (!pWin->parent)
- {
- KdScreenPriv(pWin->drawable.pScreen);
-
- if (!pScreenPriv->enabled)
- {
- RegionEmpty(&pWin->borderClip);
- RegionBreak(&pWin->clipList);
- }
- }
-#endif
- return fbCreateWindow (pWin);
-}
-
-void
-KdSetSubpixelOrder (ScreenPtr pScreen, Rotation randr)
-{
- KdScreenPriv(pScreen);
- KdScreenInfo *screen = pScreenPriv->screen;
- int subpixel_order = screen->subpixel_order;
- Rotation subpixel_dir;
- int i;
-
- static struct {
- int subpixel_order;
- Rotation direction;
- } orders[] = {
- { SubPixelHorizontalRGB, RR_Rotate_0 },
- { SubPixelHorizontalBGR, RR_Rotate_180 },
- { SubPixelVerticalRGB, RR_Rotate_270 },
- { SubPixelVerticalBGR, RR_Rotate_90 },
- };
-
- static struct {
- int bit;
- int normal;
- int reflect;
- } reflects[] = {
- { RR_Reflect_X, SubPixelHorizontalRGB, SubPixelHorizontalBGR },
- { RR_Reflect_X, SubPixelHorizontalBGR, SubPixelHorizontalRGB },
- { RR_Reflect_Y, SubPixelVerticalRGB, SubPixelVerticalBGR },
- { RR_Reflect_Y, SubPixelVerticalRGB, SubPixelVerticalRGB },
- };
-
- /* map subpixel to direction */
- for (i = 0; i < 4; i++)
- if (orders[i].subpixel_order == subpixel_order)
- break;
- if (i < 4)
- {
- subpixel_dir = KdAddRotation (randr & RR_Rotate_All, orders[i].direction);
-
- /* map back to subpixel order */
- for (i = 0; i < 4; i++)
- if (orders[i].direction & subpixel_dir)
- {
- subpixel_order = orders[i].subpixel_order;
- break;
- }
- /* reflect */
- for (i = 0; i < 4; i++)
- if ((randr & reflects[i].bit) &&
- reflects[i].normal == subpixel_order)
- {
- subpixel_order = reflects[i].reflect;
- break;
- }
- }
- PictureSetSubpixelOrder (pScreen, subpixel_order);
-}
-
-/* Pass through AddScreen, which doesn't take any closure */
-static KdScreenInfo *kdCurrentScreen;
-
-Bool
-KdScreenInit(int index, ScreenPtr pScreen, int argc, char **argv)
-{
- KdScreenInfo *screen = kdCurrentScreen;
- KdCardInfo *card = screen->card;
- KdPrivScreenPtr pScreenPriv;
- /*
- * note that screen->fb is set up for the nominal orientation
- * of the screen; that means if randr is rotated, the values
- * there should reflect a rotated frame buffer (or shadow).
- */
- Bool rotated = (screen->randr & (RR_Rotate_90|RR_Rotate_270)) != 0;
- int width, height, *width_mmp, *height_mmp;
-
- KdAllocatePrivates (pScreen);
-
- pScreenPriv = KdGetScreenPriv(pScreen);
-
- if (!rotated)
- {
- width = screen->width;
- height = screen->height;
- width_mmp = &screen->width_mm;
- height_mmp = &screen->height_mm;
- }
- else
- {
- width = screen->height;
- height = screen->width;
- width_mmp = &screen->height_mm;
- height_mmp = &screen->width_mm;
- }
- screen->pScreen = pScreen;
- pScreenPriv->screen = screen;
- pScreenPriv->card = card;
- pScreenPriv->bytesPerPixel = screen->fb.bitsPerPixel >> 3;
- pScreenPriv->dpmsState = KD_DPMS_NORMAL;
- pScreen->x = screen->origin.x;
- pScreen->y = screen->origin.y;
-
- if (!monitorResolution)
- monitorResolution = 75;
- /*
- * This is done in this order so that backing store wraps
- * our GC functions; fbFinishScreenInit initializes MI
- * backing store
- */
- if (!fbSetupScreen (pScreen,
- screen->fb.frameBuffer,
- width, height,
- monitorResolution, monitorResolution,
- screen->fb.pixelStride,
- screen->fb.bitsPerPixel))
- {
- return FALSE;
- }
-
- /*
- * Set colormap functions
- */
- pScreen->InstallColormap = KdInstallColormap;
- pScreen->UninstallColormap = KdUninstallColormap;
- pScreen->ListInstalledColormaps = KdListInstalledColormaps;
- pScreen->StoreColors = KdStoreColors;
-
- pScreen->SaveScreen = KdSaveScreen;
- pScreen->CreateWindow = KdCreateWindow;
-
- if (!fbFinishScreenInit (pScreen,
- screen->fb.frameBuffer,
- width, height,
- monitorResolution, monitorResolution,
- screen->fb.pixelStride,
- screen->fb.bitsPerPixel))
- {
- return FALSE;
- }
-
- /*
- * Fix screen sizes; for some reason mi takes dpi instead of mm.
- * Rounding errors are annoying
- */
- if (*width_mmp)
- pScreen->mmWidth = *width_mmp;
- else
- *width_mmp = pScreen->mmWidth;
- if (*height_mmp)
- pScreen->mmHeight = *height_mmp;
- else
- *height_mmp = pScreen->mmHeight;
-
- /*
- * Plug in our own block/wakeup handlers.
- * miScreenInit installs NoopDDA in both places
- */
- pScreen->BlockHandler = KdBlockHandler;
- pScreen->WakeupHandler = KdWakeupHandler;
-
- if (!fbPictureInit (pScreen, 0, 0))
- return FALSE;
- if (card->cfuncs->initScreen)
- if (!(*card->cfuncs->initScreen) (pScreen))
- return FALSE;
-
- if (!screen->dumb && card->cfuncs->initAccel)
- if (!(*card->cfuncs->initAccel) (pScreen))
- screen->dumb = TRUE;
-
- if (card->cfuncs->finishInitScreen)
- if (!(*card->cfuncs->finishInitScreen) (pScreen))
- return FALSE;
-
-#if 0
- fbInitValidateTree (pScreen);
-#endif
-
- /*
- * Wrap CloseScreen, the order now is:
- * KdCloseScreen
- * miBSCloseScreen
- * fbCloseScreen
- */
- pScreenPriv->CloseScreen = pScreen->CloseScreen;
- pScreen->CloseScreen = KdCloseScreen;
-
- pScreenPriv->CreateScreenResources = pScreen->CreateScreenResources;
- pScreen->CreateScreenResources = KdCreateScreenResources;
-
- if (screen->softCursor ||
- !card->cfuncs->initCursor ||
- !(*card->cfuncs->initCursor) (pScreen))
- {
- /* Use MI for cursor display and event queueing. */
- screen->softCursor = TRUE;
- miDCInitialize(pScreen, &kdPointerScreenFuncs);
- }
-
-
- if (!fbCreateDefColormap (pScreen))
- {
- return FALSE;
- }
-
- KdSetSubpixelOrder (pScreen, screen->randr);
-
- /*
- * Enable the hardware
- */
- if (!kdEnabled)
- {
- kdEnabled = TRUE;
- if(kdOsFuncs->Enable)
- (*kdOsFuncs->Enable) ();
- }
-
- if (screen->mynum == card->selected)
- {
- if(card->cfuncs->preserve)
- (*card->cfuncs->preserve) (card);
- if(card->cfuncs->enable)
- if (!(*card->cfuncs->enable) (pScreen))
- return FALSE;
- pScreenPriv->enabled = TRUE;
- if (!screen->softCursor && card->cfuncs->enableCursor)
- (*card->cfuncs->enableCursor) (pScreen);
- KdEnableColormap (pScreen);
- if (!screen->dumb && card->cfuncs->enableAccel)
- (*card->cfuncs->enableAccel) (pScreen);
- }
-
- return TRUE;
-}
-
-void
-KdInitScreen (ScreenInfo *pScreenInfo,
- KdScreenInfo *screen,
- int argc,
- char **argv)
-{
- KdCardInfo *card = screen->card;
-
- (*card->cfuncs->scrinit) (screen);
-
- if (!card->cfuncs->initAccel)
- screen->dumb = TRUE;
- if (!card->cfuncs->initCursor)
- screen->softCursor = TRUE;
-}
-
-static Bool
-KdSetPixmapFormats (ScreenInfo *pScreenInfo)
-{
- CARD8 depthToBpp[33]; /* depth -> bpp map */
- KdCardInfo *card;
- KdScreenInfo *screen;
- int i;
- int bpp;
- PixmapFormatRec *format;
-
- for (i = 1; i <= 32; i++)
- depthToBpp[i] = 0;
-
- /*
- * Generate mappings between bitsPerPixel and depth,
- * also ensure that all screens comply with protocol
- * restrictions on equivalent formats for the same
- * depth on different screens
- */
- for (card = kdCardInfo; card; card = card->next)
- {
- for (screen = card->screenList; screen; screen = screen->next)
- {
- bpp = screen->fb.bitsPerPixel;
- if (bpp == 24)
- bpp = 32;
- if (!depthToBpp[screen->fb.depth])
- depthToBpp[screen->fb.depth] = bpp;
- else if (depthToBpp[screen->fb.depth] != bpp)
- return FALSE;
- }
- }
-
- /*
- * Fill in additional formats
- */
- for (i = 0; i < NUM_KD_DEPTHS; i++)
- if (!depthToBpp[kdDepths[i].depth])
- depthToBpp[kdDepths[i].depth] = kdDepths[i].bpp;
-
- pScreenInfo->imageByteOrder = IMAGE_BYTE_ORDER;
- pScreenInfo->bitmapScanlineUnit = BITMAP_SCANLINE_UNIT;
- pScreenInfo->bitmapScanlinePad = BITMAP_SCANLINE_PAD;
- pScreenInfo->bitmapBitOrder = BITMAP_BIT_ORDER;
-
- pScreenInfo->numPixmapFormats = 0;
-
- for (i = 1; i <= 32; i++)
- {
- if (depthToBpp[i])
- {
- format = &pScreenInfo->formats[pScreenInfo->numPixmapFormats++];
- format->depth = i;
- format->bitsPerPixel = depthToBpp[i];
- format->scanlinePad = BITMAP_SCANLINE_PAD;
- }
- }
-
- return TRUE;
-}
-
-static void
-KdAddScreen (ScreenInfo *pScreenInfo,
- KdScreenInfo *screen,
- int argc,
- char **argv)
-{
- int i;
- /*
- * Fill in fb visual type masks for this screen
- */
- for (i = 0; i < pScreenInfo->numPixmapFormats; i++)
- {
- unsigned long visuals;
- Pixel rm, gm, bm;
-
- visuals = 0;
- rm = gm = bm = 0;
- if (pScreenInfo->formats[i].depth == screen->fb.depth)
- {
- visuals = screen->fb.visuals;
- rm = screen->fb.redMask;
- gm = screen->fb.greenMask;
- bm = screen->fb.blueMask;
- }
- fbSetVisualTypesAndMasks (pScreenInfo->formats[i].depth,
- visuals,
- 8,
- rm, gm, bm);
- }
-
- kdCurrentScreen = screen;
-
- AddScreen (KdScreenInit, argc, argv);
-}
-
-#if 0 /* This function is not used currently */
-
-int
-KdDepthToFb (ScreenPtr pScreen, int depth)
-{
- KdScreenPriv(pScreen);
-
- for (fb = 0; fb <= KD_MAX_FB && pScreenPriv->screen->fb.frameBuffer; fb++)
- if (pScreenPriv->screen->fb.depth == depth)
- return fb;
-}
-
-#endif
-
-static int
-KdSignalWrapper (int signum)
-{
- kdCaughtSignal = TRUE;
- return 1; /* use generic OS layer cleanup & abort */
-}
-
-void
-KdInitOutput (ScreenInfo *pScreenInfo,
- int argc,
- char **argv)
-{
- KdCardInfo *card;
- KdScreenInfo *screen;
-
- if (!kdCardInfo)
- {
- InitCard (0);
- if (!(card = KdCardInfoLast ()))
- FatalError("No matching cards found!\n");
- screen = KdScreenInfoAdd (card);
- KdParseScreen (screen, 0);
- }
- /*
- * Initialize all of the screens for all of the cards
- */
- for (card = kdCardInfo; card; card = card->next)
- {
- int ret=1;
- if(card->cfuncs->cardinit)
- ret=(*card->cfuncs->cardinit) (card);
- if (ret)
- {
- for (screen = card->screenList; screen; screen = screen->next)
- KdInitScreen (pScreenInfo, screen, argc, argv);
- }
- }
-
- /*
- * Merge the various pixmap formats together, this can fail
- * when two screens share depth but not bitsPerPixel
- */
- if (!KdSetPixmapFormats (pScreenInfo))
- return;
-
- /*
- * Add all of the screens
- */
- for (card = kdCardInfo; card; card = card->next)
- for (screen = card->screenList; screen; screen = screen->next)
- KdAddScreen (pScreenInfo, screen, argc, argv);
-
- OsRegisterSigWrapper(KdSignalWrapper);
-}
-
-void
-OsVendorFatalError(void)
-{
-}
-
-int
-DPMSSet(ClientPtr client, int level)
-{
- return Success;
-}
-
-Bool
-DPMSSupported (void)
-{
- return FALSE;
-}
+/*
+ * Copyright © 1999 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Keith Packard not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Keith Packard makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <kdrive-config.h>
+#endif
+#include "kdrive.h"
+#include <mivalidate.h>
+#include <dixstruct.h>
+#include "privates.h"
+#ifdef RANDR
+#include <randrstr.h>
+#endif
+
+#ifdef XV
+#include "kxv.h"
+#endif
+
+#ifdef DPMSExtension
+#include "dpmsproc.h"
+#endif
+
+#ifdef HAVE_EXECINFO_H
+#include <execinfo.h>
+#endif
+
+#include <signal.h>
+
+typedef struct _kdDepths {
+ CARD8 depth;
+ CARD8 bpp;
+} KdDepths;
+
+KdDepths kdDepths[] = {
+ { 1, 1 },
+ { 4, 4 },
+ { 8, 8 },
+ { 15, 16 },
+ { 16, 16 },
+ { 24, 32 },
+ { 32, 32 }
+};
+
+#define NUM_KD_DEPTHS (sizeof (kdDepths) / sizeof (kdDepths[0]))
+
+#define KD_DEFAULT_BUTTONS 5
+
+DevPrivateKeyRec kdScreenPrivateKeyRec;
+unsigned long kdGeneration;
+
+Bool kdVideoTest;
+unsigned long kdVideoTestTime;
+Bool kdEmulateMiddleButton;
+Bool kdRawPointerCoordinates;
+Bool kdDisableZaphod;
+Bool kdAllowZap;
+Bool kdEnabled;
+int kdSubpixelOrder;
+int kdVirtualTerminal = -1;
+Bool kdSwitchPending;
+char *kdSwitchCmd;
+DDXPointRec kdOrigin;
+Bool kdHasPointer = FALSE;
+Bool kdHasKbd = FALSE;
+
+static Bool kdCaughtSignal = FALSE;
+
+/*
+ * Carry arguments from InitOutput through driver initialization
+ * to KdScreenInit
+ */
+
+KdOsFuncs *kdOsFuncs;
+
+void
+KdDisableScreen (ScreenPtr pScreen)
+{
+ KdScreenPriv(pScreen);
+
+ if (!pScreenPriv->enabled)
+ return;
+ if (!pScreenPriv->closed)
+ SetRootClip (pScreen, FALSE);
+ KdDisableColormap (pScreen);
+ if (!pScreenPriv->screen->dumb && pScreenPriv->card->cfuncs->disableAccel)
+ (*pScreenPriv->card->cfuncs->disableAccel) (pScreen);
+ if (!pScreenPriv->screen->softCursor && pScreenPriv->card->cfuncs->disableCursor)
+ (*pScreenPriv->card->cfuncs->disableCursor) (pScreen);
+ if (pScreenPriv->card->cfuncs->dpms)
+ (*pScreenPriv->card->cfuncs->dpms) (pScreen, KD_DPMS_NORMAL);
+ pScreenPriv->enabled = FALSE;
+ if(pScreenPriv->card->cfuncs->disable)
+ (*pScreenPriv->card->cfuncs->disable) (pScreen);
+}
+
+static void
+KdDoSwitchCmd (char *reason)
+{
+ if (kdSwitchCmd)
+ {
+ char *command = malloc(strlen (kdSwitchCmd) +
+ 1 +
+ strlen (reason) +
+ 1);
+ if (!command)
+ return;
+ strcpy (command, kdSwitchCmd);
+ strcat (command, " ");
+ strcat (command, reason);
+ system (command);
+ free(command);
+ }
+}
+
+void
+KdSuspend (void)
+{
+ KdCardInfo *card;
+ KdScreenInfo *screen;
+
+ if (kdEnabled)
+ {
+ for (card = kdCardInfo; card; card = card->next)
+ {
+ for (screen = card->screenList; screen; screen = screen->next)
+ if (screen->mynum == card->selected && screen->pScreen)
+ KdDisableScreen (screen->pScreen);
+ if (card->driver && card->cfuncs->restore)
+ (*card->cfuncs->restore) (card);
+ }
+ KdDisableInput ();
+ KdDoSwitchCmd ("suspend");
+ }
+}
+
+void
+KdDisableScreens (void)
+{
+ KdSuspend ();
+ if (kdEnabled)
+ {
+ if (kdOsFuncs->Disable)
+ (*kdOsFuncs->Disable) ();
+ kdEnabled = FALSE;
+ }
+}
+
+Bool
+KdEnableScreen (ScreenPtr pScreen)
+{
+ KdScreenPriv (pScreen);
+
+ if (pScreenPriv->enabled)
+ return TRUE;
+ if(pScreenPriv->card->cfuncs->enable)
+ if (!(*pScreenPriv->card->cfuncs->enable) (pScreen))
+ return FALSE;
+ pScreenPriv->enabled = TRUE;
+ pScreenPriv->dpmsState = KD_DPMS_NORMAL;
+ pScreenPriv->card->selected = pScreenPriv->screen->mynum;
+ if (!pScreenPriv->screen->softCursor && pScreenPriv->card->cfuncs->enableCursor)
+ (*pScreenPriv->card->cfuncs->enableCursor) (pScreen);
+ if (!pScreenPriv->screen->dumb && pScreenPriv->card->cfuncs->enableAccel)
+ (*pScreenPriv->card->cfuncs->enableAccel) (pScreen);
+ KdEnableColormap (pScreen);
+ SetRootClip (pScreen, TRUE);
+ if (pScreenPriv->card->cfuncs->dpms)
+ (*pScreenPriv->card->cfuncs->dpms) (pScreen, pScreenPriv->dpmsState);
+ return TRUE;
+}
+
+void
+KdResume (void)
+{
+ KdCardInfo *card;
+ KdScreenInfo *screen;
+
+ if (kdEnabled)
+ {
+ KdDoSwitchCmd ("resume");
+ for (card = kdCardInfo; card; card = card->next)
+ {
+ if(card->cfuncs->preserve)
+ (*card->cfuncs->preserve) (card);
+ for (screen = card->screenList; screen; screen = screen->next)
+ if (screen->mynum == card->selected && screen->pScreen)
+ KdEnableScreen (screen->pScreen);
+ }
+ KdEnableInput ();
+ KdReleaseAllKeys ();
+ }
+}
+
+void
+KdEnableScreens (void)
+{
+ if (!kdEnabled)
+ {
+ kdEnabled = TRUE;
+ if (kdOsFuncs->Enable)
+ (*kdOsFuncs->Enable) ();
+ }
+ KdResume ();
+}
+
+void
+KdProcessSwitch (void)
+{
+ if (kdEnabled)
+ KdDisableScreens ();
+ else
+ KdEnableScreens ();
+}
+
+void
+AbortDDX(void)
+{
+ KdDisableScreens ();
+ if (kdOsFuncs)
+ {
+ if (kdEnabled && kdOsFuncs->Disable)
+ (*kdOsFuncs->Disable) ();
+ if (kdOsFuncs->Fini)
+ (*kdOsFuncs->Fini) ();
+ KdDoSwitchCmd ("stop");
+ }
+
+ if (kdCaughtSignal)
+ OsAbort();
+}
+
+void
+ddxGiveUp (void)
+{
+ AbortDDX ();
+}
+
+Bool kdDumbDriver;
+Bool kdSoftCursor;
+
+char *
+KdParseFindNext (char *cur, char *delim, char *save, char *last)
+{
+ while (*cur && !strchr (delim, *cur))
+ {
+ *save++ = *cur++;
+ }
+ *save = 0;
+ *last = *cur;
+ if (*cur)
+ cur++;
+ return cur;
+}
+
+Rotation
+KdAddRotation (Rotation a, Rotation b)
+{
+ Rotation rotate = (a & RR_Rotate_All) * (b & RR_Rotate_All);
+ Rotation reflect = (a & RR_Reflect_All) ^ (b & RR_Reflect_All);
+
+ if (rotate > RR_Rotate_270)
+ rotate /= (RR_Rotate_270 * RR_Rotate_90);
+ return reflect | rotate;
+}
+
+Rotation
+KdSubRotation (Rotation a, Rotation b)
+{
+ Rotation rotate = (a & RR_Rotate_All) * 16 / (b & RR_Rotate_All);
+ Rotation reflect = (a & RR_Reflect_All) ^ (b & RR_Reflect_All);
+
+ if (rotate > RR_Rotate_270)
+ rotate /= (RR_Rotate_270 * RR_Rotate_90);
+ return reflect | rotate;
+}
+
+void
+KdParseScreen (KdScreenInfo *screen,
+ char *arg)
+{
+ char delim;
+ char save[1024];
+ int i;
+ int pixels, mm;
+
+ screen->dumb = kdDumbDriver;
+ screen->softCursor = kdSoftCursor;
+ screen->origin = kdOrigin;
+ screen->randr = RR_Rotate_0;
+ screen->width = 0;
+ screen->height = 0;
+ screen->width_mm = 0;
+ screen->height_mm = 0;
+ screen->subpixel_order = kdSubpixelOrder;
+ screen->rate = 0;
+ screen->fb.depth = 0;
+ if (!arg)
+ return;
+ if (strlen (arg) >= sizeof (save))
+ return;
+
+ for (i = 0; i < 2; i++)
+ {
+ arg = KdParseFindNext (arg, "x/@XY", save, &delim);
+ if (!save[0])
+ return;
+
+ pixels = atoi(save);
+ mm = 0;
+
+ if (delim == '/')
+ {
+ arg = KdParseFindNext (arg, "x@XY", save, &delim);
+ if (!save[0])
+ return;
+ mm = atoi(save);
+ }
+
+ if (i == 0)
+ {
+ screen->width = pixels;
+ screen->width_mm = mm;
+ }
+ else
+ {
+ screen->height = pixels;
+ screen->height_mm = mm;
+ }
+ if (delim != 'x' && delim != '@' && delim != 'X' && delim != 'Y')
+ return;
+ }
+
+ kdOrigin.x += screen->width;
+ kdOrigin.y = 0;
+ kdDumbDriver = FALSE;
+ kdSoftCursor = FALSE;
+ kdSubpixelOrder = SubPixelUnknown;
+
+ if (delim == '@')
+ {
+ arg = KdParseFindNext (arg, "xXY", save, &delim);
+ if (save[0])
+ {
+ int rotate = atoi (save);
+ if (rotate < 45)
+ screen->randr = RR_Rotate_0;
+ else if (rotate < 135)
+ screen->randr = RR_Rotate_90;
+ else if (rotate < 225)
+ screen->randr = RR_Rotate_180;
+ else if (rotate < 315)
+ screen->randr = RR_Rotate_270;
+ else
+ screen->randr = RR_Rotate_0;
+ }
+ }
+ if (delim == 'X')
+ {
+ arg = KdParseFindNext (arg, "xY", save, &delim);
+ screen->randr |= RR_Reflect_X;
+ }
+
+ if (delim == 'Y')
+ {
+ arg = KdParseFindNext (arg, "xY", save, &delim);
+ screen->randr |= RR_Reflect_Y;
+ }
+
+ arg = KdParseFindNext (arg, "x/,", save, &delim);
+ if (save[0])
+ {
+ screen->fb.depth = atoi(save);
+ if (delim == '/')
+ {
+ arg = KdParseFindNext (arg, "x,", save, &delim);
+ if (save[0])
+ screen->fb.bitsPerPixel = atoi (save);
+ }
+ else
+ screen->fb.bitsPerPixel = 0;
+ }
+
+ if (delim == 'x')
+ {
+ arg = KdParseFindNext (arg, "x", save, &delim);
+ if (save[0])
+ screen->rate = atoi(save);
+ }
+}
+
+/*
+ * Mouse argument syntax:
+ *
+ * device,protocol,options...
+ *
+ * Options are any of:
+ * 1-5 n button mouse
+ * 2button emulate middle button
+ * {NMO} Reorder buttons
+ */
+
+void
+KdParseRgba (char *rgba)
+{
+ if (!strcmp (rgba, "rgb"))
+ kdSubpixelOrder = SubPixelHorizontalRGB;
+ else if (!strcmp (rgba, "bgr"))
+ kdSubpixelOrder = SubPixelHorizontalBGR;
+ else if (!strcmp (rgba, "vrgb"))
+ kdSubpixelOrder = SubPixelVerticalRGB;
+ else if (!strcmp (rgba, "vbgr"))
+ kdSubpixelOrder = SubPixelVerticalBGR;
+ else if (!strcmp (rgba, "none"))
+ kdSubpixelOrder = SubPixelNone;
+ else
+ kdSubpixelOrder = SubPixelUnknown;
+}
+
+void
+KdUseMsg (void)
+{
+ ErrorF("\nTinyX Device Dependent Usage:\n");
+ ErrorF("-screen WIDTH[/WIDTHMM]xHEIGHT[/HEIGHTMM][@ROTATION][X][Y][xDEPTH/BPP[xFREQ]] Specify screen characteristics\n");
+ ErrorF("-rgba rgb/bgr/vrgb/vbgr/none Specify subpixel ordering for LCD panels\n");
+ ErrorF("-mouse driver [,n,,options] Specify the pointer driver and its options (n is the number of buttons)\n");
+ ErrorF("-keybd driver [,,options] Specify the keyboard driver and its options\n");
+ ErrorF("-zaphod Disable cursor screen switching\n");
+ ErrorF("-2button Emulate 3 button mouse\n");
+ ErrorF("-3button Disable 3 button mouse emulation\n");
+ ErrorF("-rawcoord Don't transform pointer coordinates on rotation\n");
+ ErrorF("-dumb Disable hardware acceleration\n");
+ ErrorF("-softCursor Force software cursor\n");
+ ErrorF("-videoTest Start the server, pause momentarily and exit\n");
+ ErrorF("-origin X,Y Locates the next screen in the the virtual screen (Xinerama)\n");
+ ErrorF("-switchCmd Command to execute on vt switch\n");
+ ErrorF("-zap Terminate server on Ctrl+Alt+Backspace\n");
+ ErrorF("vtxx Use virtual terminal xx instead of the next available\n");
+}
+
+int
+KdProcessArgument (int argc, char **argv, int i)
+{
+ KdCardInfo *card;
+ KdScreenInfo *screen;
+
+ if (!strcmp (argv[i], "-screen"))
+ {
+ if ((i+1) < argc)
+ {
+ card = KdCardInfoLast ();
+ if (!card)
+ {
+ InitCard (0);
+ card = KdCardInfoLast ();
+ }
+ if (card) {
+ screen = KdScreenInfoAdd (card);
+ KdParseScreen (screen, argv[i+1]);
+ } else
+ ErrorF("No matching card found!\n");
+ }
+ else
+ UseMsg ();
+ return 2;
+ }
+ if (!strcmp (argv[i], "-zaphod"))
+ {
+ kdDisableZaphod = TRUE;
+ return 1;
+ }
+ if (!strcmp (argv[i], "-zap"))
+ {
+ kdAllowZap = TRUE;
+ return 1;
+ }
+ if (!strcmp (argv[i], "-3button"))
+ {
+ kdEmulateMiddleButton = FALSE;
+ return 1;
+ }
+ if (!strcmp (argv[i], "-2button"))
+ {
+ kdEmulateMiddleButton = TRUE;
+ return 1;
+ }
+ if (!strcmp (argv[i], "-rawcoord"))
+ {
+ kdRawPointerCoordinates = 1;
+ return 1;
+ }
+ if (!strcmp (argv[i], "-dumb"))
+ {
+ kdDumbDriver = TRUE;
+ return 1;
+ }
+ if (!strcmp (argv[i], "-softCursor"))
+ {
+ kdSoftCursor = TRUE;
+ return 1;
+ }
+ if (!strcmp (argv[i], "-videoTest"))
+ {
+ kdVideoTest = TRUE;
+ return 1;
+ }
+ if (!strcmp (argv[i], "-origin"))
+ {
+ if ((i+1) < argc)
+ {
+ char *x = argv[i+1];
+ char *y = strchr (x, ',');
+ if (x)
+ kdOrigin.x = atoi (x);
+ else
+ kdOrigin.x = 0;
+ if (y)
+ kdOrigin.y = atoi(y+1);
+ else
+ kdOrigin.y = 0;
+ }
+ else
+ UseMsg ();
+ return 2;
+ }
+ if (!strcmp (argv[i], "-rgba"))
+ {
+ if ((i+1) < argc)
+ KdParseRgba (argv[i+1]);
+ else
+ UseMsg ();
+ return 2;
+ }
+ if (!strcmp (argv[i], "-switchCmd"))
+ {
+ if ((i+1) < argc)
+ kdSwitchCmd = argv[i+1];
+ else
+ UseMsg ();
+ return 2;
+ }
+ if (!strncmp (argv[i], "vt", 2) &&
+ sscanf (argv[i], "vt%2d", &kdVirtualTerminal) == 1)
+ {
+ return 1;
+ }
+ if (!strcmp (argv[i], "-mouse") ||
+ !strcmp (argv[i], "-pointer")) {
+ if (i + 1 >= argc)
+ UseMsg();
+ KdAddConfigPointer(argv[i + 1]);
+ kdHasPointer = TRUE;
+ return 2;
+ }
+ if (!strcmp (argv[i], "-keybd")) {
+ if (i + 1 >= argc)
+ UseMsg();
+ KdAddConfigKeyboard(argv[i + 1]);
+ kdHasKbd = TRUE;
+ return 2;
+ }
+
+ return 0;
+}
+
+/*
+ * These are getting tossed in here until I can think of where
+ * they really belong
+ */
+
+void
+KdOsInit (KdOsFuncs *pOsFuncs)
+{
+ kdOsFuncs = pOsFuncs;
+ if (pOsFuncs)
+ {
+ if (serverGeneration == 1)
+ {
+ KdDoSwitchCmd ("start");
+ if (pOsFuncs->Init)
+ (*pOsFuncs->Init) ();
+ }
+ }
+}
+
+Bool
+KdAllocatePrivates (ScreenPtr pScreen)
+{
+ KdPrivScreenPtr pScreenPriv;
+
+ if (kdGeneration != serverGeneration)
+ kdGeneration = serverGeneration;
+
+ if (!dixRegisterPrivateKey(&kdScreenPrivateKeyRec, PRIVATE_SCREEN, 0))
+ return FALSE;
+
+ pScreenPriv = calloc(1, sizeof (*pScreenPriv));
+ if (!pScreenPriv)
+ return FALSE;
+ KdSetScreenPriv (pScreen, pScreenPriv);
+ return TRUE;
+}
+
+Bool
+KdCreateScreenResources (ScreenPtr pScreen)
+{
+ KdScreenPriv(pScreen);
+ KdCardInfo *card = pScreenPriv->card;
+ Bool ret;
+
+ pScreen->CreateScreenResources = pScreenPriv->CreateScreenResources;
+ if(pScreen->CreateScreenResources)
+ ret = (*pScreen->CreateScreenResources) (pScreen);
+ else
+ ret= -1;
+ pScreenPriv->CreateScreenResources = pScreen->CreateScreenResources;
+ pScreen->CreateScreenResources = KdCreateScreenResources;
+ if (ret && card->cfuncs->createRes)
+ ret = (*card->cfuncs->createRes) (pScreen);
+ return ret;
+}
+
+Bool
+KdCloseScreen (int index, ScreenPtr pScreen)
+{
+ KdScreenPriv(pScreen);
+ KdScreenInfo *screen = pScreenPriv->screen;
+ KdCardInfo *card = pScreenPriv->card;
+ Bool ret;
+
+ pScreenPriv->closed = TRUE;
+ pScreen->CloseScreen = pScreenPriv->CloseScreen;
+ if(pScreen->CloseScreen)
+ ret = (*pScreen->CloseScreen) (index, pScreen);
+ else
+ ret = TRUE;
+
+ if (pScreenPriv->dpmsState != KD_DPMS_NORMAL)
+ (*card->cfuncs->dpms) (pScreen, KD_DPMS_NORMAL);
+
+ if (screen->mynum == card->selected)
+ KdDisableScreen (pScreen);
+
+ /*
+ * Restore video hardware when last screen is closed
+ */
+ if (screen == card->screenList)
+ {
+ if (kdEnabled && card->cfuncs->restore)
+ (*card->cfuncs->restore) (card);
+ }
+
+ if (!pScreenPriv->screen->dumb && card->cfuncs->finiAccel)
+ (*card->cfuncs->finiAccel) (pScreen);
+
+ if (!pScreenPriv->screen->softCursor && card->cfuncs->finiCursor)
+ (*card->cfuncs->finiCursor) (pScreen);
+
+ if(card->cfuncs->scrfini)
+ (*card->cfuncs->scrfini) (screen);
+
+ /*
+ * Clean up card when last screen is closed, DIX closes them in
+ * reverse order, thus we check for when the first in the list is closed
+ */
+ if (screen == card->screenList)
+ {
+ if(card->cfuncs->cardfini)
+ (*card->cfuncs->cardfini) (card);
+ /*
+ * Clean up OS when last card is closed
+ */
+ if (card == kdCardInfo)
+ {
+ if (kdEnabled)
+ {
+ kdEnabled = FALSE;
+ if(kdOsFuncs->Disable)
+ (*kdOsFuncs->Disable) ();
+ }
+ }
+ }
+
+ pScreenPriv->screen->pScreen = 0;
+
+ free((pointer) pScreenPriv);
+ return ret;
+}
+
+Bool
+KdSaveScreen (ScreenPtr pScreen, int on)
+{
+ KdScreenPriv(pScreen);
+ int dpmsState;
+
+ if (!pScreenPriv->card->cfuncs->dpms)
+ return FALSE;
+
+ dpmsState = pScreenPriv->dpmsState;
+ switch (on) {
+ case SCREEN_SAVER_OFF:
+ dpmsState = KD_DPMS_NORMAL;
+ break;
+ case SCREEN_SAVER_ON:
+ if (dpmsState == KD_DPMS_NORMAL)
+ dpmsState = KD_DPMS_NORMAL+1;
+ break;
+ case SCREEN_SAVER_CYCLE:
+ if (dpmsState < KD_DPMS_MAX)
+ dpmsState++;
+ break;
+ case SCREEN_SAVER_FORCER:
+ break;
+ }
+ if (dpmsState != pScreenPriv->dpmsState)
+ {
+ if (pScreenPriv->enabled)
+ (*pScreenPriv->card->cfuncs->dpms) (pScreen, dpmsState);
+ pScreenPriv->dpmsState = dpmsState;
+ }
+ return TRUE;
+}
+
+static Bool
+KdCreateWindow (WindowPtr pWin)
+{
+#ifndef PHOENIX
+ if (!pWin->parent)
+ {
+ KdScreenPriv(pWin->drawable.pScreen);
+
+ if (!pScreenPriv->enabled)
+ {
+ RegionEmpty(&pWin->borderClip);
+ RegionBreak(&pWin->clipList);
+ }
+ }
+#endif
+ return fbCreateWindow (pWin);
+}
+
+void
+KdSetSubpixelOrder (ScreenPtr pScreen, Rotation randr)
+{
+ KdScreenPriv(pScreen);
+ KdScreenInfo *screen = pScreenPriv->screen;
+ int subpixel_order = screen->subpixel_order;
+ Rotation subpixel_dir;
+ int i;
+
+ static struct {
+ int subpixel_order;
+ Rotation direction;
+ } orders[] = {
+ { SubPixelHorizontalRGB, RR_Rotate_0 },
+ { SubPixelHorizontalBGR, RR_Rotate_180 },
+ { SubPixelVerticalRGB, RR_Rotate_270 },
+ { SubPixelVerticalBGR, RR_Rotate_90 },
+ };
+
+ static struct {
+ int bit;
+ int normal;
+ int reflect;
+ } reflects[] = {
+ { RR_Reflect_X, SubPixelHorizontalRGB, SubPixelHorizontalBGR },
+ { RR_Reflect_X, SubPixelHorizontalBGR, SubPixelHorizontalRGB },
+ { RR_Reflect_Y, SubPixelVerticalRGB, SubPixelVerticalBGR },
+ { RR_Reflect_Y, SubPixelVerticalRGB, SubPixelVerticalRGB },
+ };
+
+ /* map subpixel to direction */
+ for (i = 0; i < 4; i++)
+ if (orders[i].subpixel_order == subpixel_order)
+ break;
+ if (i < 4)
+ {
+ subpixel_dir = KdAddRotation (randr & RR_Rotate_All, orders[i].direction);
+
+ /* map back to subpixel order */
+ for (i = 0; i < 4; i++)
+ if (orders[i].direction & subpixel_dir)
+ {
+ subpixel_order = orders[i].subpixel_order;
+ break;
+ }
+ /* reflect */
+ for (i = 0; i < 4; i++)
+ if ((randr & reflects[i].bit) &&
+ reflects[i].normal == subpixel_order)
+ {
+ subpixel_order = reflects[i].reflect;
+ break;
+ }
+ }
+ PictureSetSubpixelOrder (pScreen, subpixel_order);
+}
+
+/* Pass through AddScreen, which doesn't take any closure */
+static KdScreenInfo *kdCurrentScreen;
+
+Bool
+KdScreenInit(int index, ScreenPtr pScreen, int argc, char **argv)
+{
+ KdScreenInfo *screen = kdCurrentScreen;
+ KdCardInfo *card = screen->card;
+ KdPrivScreenPtr pScreenPriv;
+ /*
+ * note that screen->fb is set up for the nominal orientation
+ * of the screen; that means if randr is rotated, the values
+ * there should reflect a rotated frame buffer (or shadow).
+ */
+ Bool rotated = (screen->randr & (RR_Rotate_90|RR_Rotate_270)) != 0;
+ int width, height, *width_mmp, *height_mmp;
+
+ KdAllocatePrivates (pScreen);
+
+ pScreenPriv = KdGetScreenPriv(pScreen);
+
+ if (!rotated)
+ {
+ width = screen->width;
+ height = screen->height;
+ width_mmp = &screen->width_mm;
+ height_mmp = &screen->height_mm;
+ }
+ else
+ {
+ width = screen->height;
+ height = screen->width;
+ width_mmp = &screen->height_mm;
+ height_mmp = &screen->width_mm;
+ }
+ screen->pScreen = pScreen;
+ pScreenPriv->screen = screen;
+ pScreenPriv->card = card;
+ pScreenPriv->bytesPerPixel = screen->fb.bitsPerPixel >> 3;
+ pScreenPriv->dpmsState = KD_DPMS_NORMAL;
+ pScreen->x = screen->origin.x;
+ pScreen->y = screen->origin.y;
+
+ if (!monitorResolution)
+ monitorResolution = 75;
+ /*
+ * This is done in this order so that backing store wraps
+ * our GC functions; fbFinishScreenInit initializes MI
+ * backing store
+ */
+ if (!fbSetupScreen (pScreen,
+ screen->fb.frameBuffer,
+ width, height,
+ monitorResolution, monitorResolution,
+ screen->fb.pixelStride,
+ screen->fb.bitsPerPixel))
+ {
+ return FALSE;
+ }
+
+ /*
+ * Set colormap functions
+ */
+ pScreen->InstallColormap = KdInstallColormap;
+ pScreen->UninstallColormap = KdUninstallColormap;
+ pScreen->ListInstalledColormaps = KdListInstalledColormaps;
+ pScreen->StoreColors = KdStoreColors;
+
+ pScreen->SaveScreen = KdSaveScreen;
+ pScreen->CreateWindow = KdCreateWindow;
+
+ if (!fbFinishScreenInit (pScreen,
+ screen->fb.frameBuffer,
+ width, height,
+ monitorResolution, monitorResolution,
+ screen->fb.pixelStride,
+ screen->fb.bitsPerPixel))
+ {
+ return FALSE;
+ }
+
+ /*
+ * Fix screen sizes; for some reason mi takes dpi instead of mm.
+ * Rounding errors are annoying
+ */
+ if (*width_mmp)
+ pScreen->mmWidth = *width_mmp;
+ else
+ *width_mmp = pScreen->mmWidth;
+ if (*height_mmp)
+ pScreen->mmHeight = *height_mmp;
+ else
+ *height_mmp = pScreen->mmHeight;
+
+ /*
+ * Plug in our own block/wakeup handlers.
+ * miScreenInit installs NoopDDA in both places
+ */
+ pScreen->BlockHandler = KdBlockHandler;
+ pScreen->WakeupHandler = KdWakeupHandler;
+
+ if (!fbPictureInit (pScreen, 0, 0))
+ return FALSE;
+ if (card->cfuncs->initScreen)
+ if (!(*card->cfuncs->initScreen) (pScreen))
+ return FALSE;
+
+ if (!screen->dumb && card->cfuncs->initAccel)
+ if (!(*card->cfuncs->initAccel) (pScreen))
+ screen->dumb = TRUE;
+
+ if (card->cfuncs->finishInitScreen)
+ if (!(*card->cfuncs->finishInitScreen) (pScreen))
+ return FALSE;
+
+#if 0
+ fbInitValidateTree (pScreen);
+#endif
+
+ /*
+ * Wrap CloseScreen, the order now is:
+ * KdCloseScreen
+ * miBSCloseScreen
+ * fbCloseScreen
+ */
+ pScreenPriv->CloseScreen = pScreen->CloseScreen;
+ pScreen->CloseScreen = KdCloseScreen;
+
+ pScreenPriv->CreateScreenResources = pScreen->CreateScreenResources;
+ pScreen->CreateScreenResources = KdCreateScreenResources;
+
+ if (screen->softCursor ||
+ !card->cfuncs->initCursor ||
+ !(*card->cfuncs->initCursor) (pScreen))
+ {
+ /* Use MI for cursor display and event queueing. */
+ screen->softCursor = TRUE;
+ miDCInitialize(pScreen, &kdPointerScreenFuncs);
+ }
+
+
+ if (!fbCreateDefColormap (pScreen))
+ {
+ return FALSE;
+ }
+
+ KdSetSubpixelOrder (pScreen, screen->randr);
+
+ /*
+ * Enable the hardware
+ */
+ if (!kdEnabled)
+ {
+ kdEnabled = TRUE;
+ if(kdOsFuncs->Enable)
+ (*kdOsFuncs->Enable) ();
+ }
+
+ if (screen->mynum == card->selected)
+ {
+ if(card->cfuncs->preserve)
+ (*card->cfuncs->preserve) (card);
+ if(card->cfuncs->enable)
+ if (!(*card->cfuncs->enable) (pScreen))
+ return FALSE;
+ pScreenPriv->enabled = TRUE;
+ if (!screen->softCursor && card->cfuncs->enableCursor)
+ (*card->cfuncs->enableCursor) (pScreen);
+ KdEnableColormap (pScreen);
+ if (!screen->dumb && card->cfuncs->enableAccel)
+ (*card->cfuncs->enableAccel) (pScreen);
+ }
+
+ return TRUE;
+}
+
+void
+KdInitScreen (ScreenInfo *pScreenInfo,
+ KdScreenInfo *screen,
+ int argc,
+ char **argv)
+{
+ KdCardInfo *card = screen->card;
+
+ (*card->cfuncs->scrinit) (screen);
+
+ if (!card->cfuncs->initAccel)
+ screen->dumb = TRUE;
+ if (!card->cfuncs->initCursor)
+ screen->softCursor = TRUE;
+}
+
+static Bool
+KdSetPixmapFormats (ScreenInfo *pScreenInfo)
+{
+ CARD8 depthToBpp[33]; /* depth -> bpp map */
+ KdCardInfo *card;
+ KdScreenInfo *screen;
+ int i;
+ int bpp;
+ PixmapFormatRec *format;
+
+ for (i = 1; i <= 32; i++)
+ depthToBpp[i] = 0;
+
+ /*
+ * Generate mappings between bitsPerPixel and depth,
+ * also ensure that all screens comply with protocol
+ * restrictions on equivalent formats for the same
+ * depth on different screens
+ */
+ for (card = kdCardInfo; card; card = card->next)
+ {
+ for (screen = card->screenList; screen; screen = screen->next)
+ {
+ bpp = screen->fb.bitsPerPixel;
+ if (bpp == 24)
+ bpp = 32;
+ if (!depthToBpp[screen->fb.depth])
+ depthToBpp[screen->fb.depth] = bpp;
+ else if (depthToBpp[screen->fb.depth] != bpp)
+ return FALSE;
+ }
+ }
+
+ /*
+ * Fill in additional formats
+ */
+ for (i = 0; i < NUM_KD_DEPTHS; i++)
+ if (!depthToBpp[kdDepths[i].depth])
+ depthToBpp[kdDepths[i].depth] = kdDepths[i].bpp;
+
+ pScreenInfo->imageByteOrder = IMAGE_BYTE_ORDER;
+ pScreenInfo->bitmapScanlineUnit = BITMAP_SCANLINE_UNIT;
+ pScreenInfo->bitmapScanlinePad = BITMAP_SCANLINE_PAD;
+ pScreenInfo->bitmapBitOrder = BITMAP_BIT_ORDER;
+
+ pScreenInfo->numPixmapFormats = 0;
+
+ for (i = 1; i <= 32; i++)
+ {
+ if (depthToBpp[i])
+ {
+ format = &pScreenInfo->formats[pScreenInfo->numPixmapFormats++];
+ format->depth = i;
+ format->bitsPerPixel = depthToBpp[i];
+ format->scanlinePad = BITMAP_SCANLINE_PAD;
+ }
+ }
+
+ return TRUE;
+}
+
+static void
+KdAddScreen (ScreenInfo *pScreenInfo,
+ KdScreenInfo *screen,
+ int argc,
+ char **argv)
+{
+ int i;
+ /*
+ * Fill in fb visual type masks for this screen
+ */
+ for (i = 0; i < pScreenInfo->numPixmapFormats; i++)
+ {
+ unsigned long visuals;
+ Pixel rm, gm, bm;
+
+ visuals = 0;
+ rm = gm = bm = 0;
+ if (pScreenInfo->formats[i].depth == screen->fb.depth)
+ {
+ visuals = screen->fb.visuals;
+ rm = screen->fb.redMask;
+ gm = screen->fb.greenMask;
+ bm = screen->fb.blueMask;
+ }
+ fbSetVisualTypesAndMasks (pScreenInfo->formats[i].depth,
+ visuals,
+ 8,
+ rm, gm, bm);
+ }
+
+ kdCurrentScreen = screen;
+
+ AddScreen (KdScreenInit, argc, argv);
+}
+
+#if 0 /* This function is not used currently */
+
+int
+KdDepthToFb (ScreenPtr pScreen, int depth)
+{
+ KdScreenPriv(pScreen);
+
+ for (fb = 0; fb <= KD_MAX_FB && pScreenPriv->screen->fb.frameBuffer; fb++)
+ if (pScreenPriv->screen->fb.depth == depth)
+ return fb;
+}
+
+#endif
+
+static int
+KdSignalWrapper (int signum)
+{
+ kdCaughtSignal = TRUE;
+ return 1; /* use generic OS layer cleanup & abort */
+}
+
+void
+KdInitOutput (ScreenInfo *pScreenInfo,
+ int argc,
+ char **argv)
+{
+ KdCardInfo *card;
+ KdScreenInfo *screen;
+
+ if (!kdCardInfo)
+ {
+ InitCard (0);
+ if (!(card = KdCardInfoLast ()))
+ FatalError("No matching cards found!\n");
+ screen = KdScreenInfoAdd (card);
+ KdParseScreen (screen, 0);
+ }
+ /*
+ * Initialize all of the screens for all of the cards
+ */
+ for (card = kdCardInfo; card; card = card->next)
+ {
+ int ret=1;
+ if(card->cfuncs->cardinit)
+ ret=(*card->cfuncs->cardinit) (card);
+ if (ret)
+ {
+ for (screen = card->screenList; screen; screen = screen->next)
+ KdInitScreen (pScreenInfo, screen, argc, argv);
+ }
+ }
+
+ /*
+ * Merge the various pixmap formats together, this can fail
+ * when two screens share depth but not bitsPerPixel
+ */
+ if (!KdSetPixmapFormats (pScreenInfo))
+ return;
+
+ /*
+ * Add all of the screens
+ */
+ for (card = kdCardInfo; card; card = card->next)
+ for (screen = card->screenList; screen; screen = screen->next)
+ KdAddScreen (pScreenInfo, screen, argc, argv);
+
+ OsRegisterSigWrapper(KdSignalWrapper);
+}
+
+void
+OsVendorFatalError(void)
+{
+}
+
+int
+DPMSSet(ClientPtr client, int level)
+{
+ return Success;
+}
+
+Bool
+DPMSSupported (void)
+{
+ return FALSE;
+}
diff --git a/xorg-server/hw/kdrive/src/kdrive.h b/xorg-server/hw/kdrive/src/kdrive.h
index 8873662ee..2ab535aef 100644
--- a/xorg-server/hw/kdrive/src/kdrive.h
+++ b/xorg-server/hw/kdrive/src/kdrive.h
@@ -1,628 +1,625 @@
-/*
- * Copyright 1999 Keith Packard
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Keith Packard not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Keith Packard makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifndef _KDRIVE_H_
-#define _KDRIVE_H_
-
-#include <stdio.h>
-#include <string.h>
-#include <X11/X.h>
-#include <X11/Xproto.h>
-#include <X11/Xos.h>
-#include "scrnintstr.h"
-#include "pixmapstr.h"
-#include "windowstr.h"
-#include "servermd.h"
-#include "mibstore.h"
-#include "colormapst.h"
-#include "gcstruct.h"
-#include "input.h"
-#include "mipointer.h"
-#include "mi.h"
-#include "dix.h"
-#include "fb.h"
-#include "fboverlay.h"
-#include "shadow.h"
-#include "randrstr.h"
-#include "globals.h"
-
-#include "xkbstr.h"
-
-#define KD_DPMS_NORMAL 0
-#define KD_DPMS_STANDBY 1
-#define KD_DPMS_SUSPEND 2
-#define KD_DPMS_POWERDOWN 3
-#define KD_DPMS_MAX KD_DPMS_POWERDOWN
-
-#define Status int
-
-typedef struct _KdCardInfo {
- struct _KdCardFuncs *cfuncs;
- void *closure;
- void *driver;
- struct _KdScreenInfo *screenList;
- int selected;
- struct _KdCardInfo *next;
-} KdCardInfo;
-
-extern KdCardInfo *kdCardInfo;
-
-/*
- * Configuration information per X screen
- */
-typedef struct _KdFrameBuffer {
- CARD8 *frameBuffer;
- int depth;
- int bitsPerPixel;
- int pixelStride;
- int byteStride;
- Bool shadow;
- unsigned long visuals;
- Pixel redMask, greenMask, blueMask;
- void *closure;
-} KdFrameBuffer;
-
-#define RR_Rotate_All (RR_Rotate_0|RR_Rotate_90|RR_Rotate_180|RR_Rotate_270)
-#define RR_Reflect_All (RR_Reflect_X|RR_Reflect_Y)
-
-typedef struct _KdScreenInfo {
- struct _KdScreenInfo *next;
- KdCardInfo *card;
- ScreenPtr pScreen;
- void *driver;
- Rotation randr; /* rotation and reflection */
- int width;
- int height;
- int rate;
- int width_mm;
- int height_mm;
- int subpixel_order;
- Bool dumb;
- Bool softCursor;
- int mynum;
- DDXPointRec origin;
- KdFrameBuffer fb;
-} KdScreenInfo;
-
-typedef struct _KdCardFuncs {
- Bool (*cardinit) (KdCardInfo *); /* detect and map device */
- Bool (*scrinit) (KdScreenInfo *);/* initialize screen information */
- Bool (*initScreen) (ScreenPtr); /* initialize ScreenRec */
- Bool (*finishInitScreen) (ScreenPtr pScreen);
- Bool (*createRes) (ScreenPtr); /* create screen resources */
- void (*preserve) (KdCardInfo *); /* save graphics card state */
- Bool (*enable) (ScreenPtr); /* set up for rendering */
- Bool (*dpms) (ScreenPtr, int); /* set DPMS screen saver */
- void (*disable) (ScreenPtr); /* turn off rendering */
- void (*restore) (KdCardInfo *); /* restore graphics card state */
- void (*scrfini) (KdScreenInfo *);/* close down screen */
- void (*cardfini) (KdCardInfo *); /* close down */
-
- Bool (*initCursor) (ScreenPtr); /* detect and map cursor */
- void (*enableCursor) (ScreenPtr); /* enable cursor */
- void (*disableCursor) (ScreenPtr); /* disable cursor */
- void (*finiCursor) (ScreenPtr); /* close down */
- void (*recolorCursor) (ScreenPtr, int, xColorItem *);
-
- Bool (*initAccel) (ScreenPtr);
- void (*enableAccel) (ScreenPtr);
- void (*disableAccel) (ScreenPtr);
- void (*finiAccel) (ScreenPtr);
-
- void (*getColors) (ScreenPtr, int, xColorItem *);
- void (*putColors) (ScreenPtr, int, xColorItem *);
-
-} KdCardFuncs;
-
-#define KD_MAX_PSEUDO_DEPTH 8
-#define KD_MAX_PSEUDO_SIZE (1 << KD_MAX_PSEUDO_DEPTH)
-
-typedef struct {
- KdScreenInfo *screen;
- KdCardInfo *card;
-
- Bool enabled;
- Bool closed;
- int bytesPerPixel;
-
- int dpmsState;
-
- ColormapPtr pInstalledmap; /* current colormap */
- xColorItem systemPalette[KD_MAX_PSEUDO_SIZE];/* saved windows colors */
-
- CreateScreenResourcesProcPtr CreateScreenResources;
- CloseScreenProcPtr CloseScreen;
-} KdPrivScreenRec, *KdPrivScreenPtr;
-
-typedef enum _kdPointerState {
- start,
- button_1_pend,
- button_1_down,
- button_2_down,
- button_3_pend,
- button_3_down,
- synth_2_down_13,
- synth_2_down_3,
- synth_2_down_1,
- num_input_states
-} KdPointerState;
-
-#define KD_MAX_BUTTON 32
-
-#define KD_KEYBOARD 1
-#define KD_MOUSE 2
-#define KD_TOUCHSCREEN 3
-
-typedef struct _KdPointerInfo KdPointerInfo;
-
-typedef struct _KdPointerDriver {
- char *name;
- Status (*Init) (KdPointerInfo *);
- Status (*Enable) (KdPointerInfo *);
- void (*Disable) (KdPointerInfo *);
- void (*Fini) (KdPointerInfo *);
- struct _KdPointerDriver *next;
-} KdPointerDriver;
-
-struct _KdPointerInfo {
- DeviceIntPtr dixdev;
- char *name;
- char *path;
- char *protocol;
- InputOption *options;
- int inputClass;
-
- CARD8 map[KD_MAX_BUTTON + 1];
- int nButtons;
- int nAxes;
-
- Bool emulateMiddleButton;
- unsigned long emulationTimeout;
- int emulationDx, emulationDy;
-
- Bool timeoutPending;
- KdPointerState mouseState;
- Bool eventHeld;
- struct {
- int type;
- int x;
- int y;
- int z;
- int flags;
- int absrel;
- } heldEvent;
- unsigned char buttonState;
- Bool transformCoordinates;
- int pressureThreshold;
-
- KdPointerDriver *driver;
- void *driverPrivate;
-
- struct _KdPointerInfo *next;
-};
-
-extern int KdCurScreen;
-
-void KdAddPointerDriver (KdPointerDriver *driver);
-void KdRemovePointerDriver (KdPointerDriver *driver);
-KdPointerInfo *KdNewPointer (void);
-void KdFreePointer (KdPointerInfo *);
-int KdAddPointer (KdPointerInfo *ki);
-int KdAddConfigPointer (char *pointer);
-void KdRemovePointer (KdPointerInfo *ki);
-
-
-#define KD_KEY_COUNT 248
-#define KD_MIN_KEYCODE 8
-#define KD_MAX_KEYCODE 255
-#define KD_MAX_WIDTH 4
-#define KD_MAX_LENGTH (KD_MAX_KEYCODE - KD_MIN_KEYCODE + 1)
-
-typedef struct {
- KeySym modsym;
- int modbit;
-} KdKeySymModsRec;
-
-typedef struct _KdKeyboardInfo KdKeyboardInfo;
-
-typedef struct _KdKeyboardDriver {
- char *name;
- Bool (*Init) (KdKeyboardInfo *);
- Bool (*Enable) (KdKeyboardInfo *);
- void (*Leds) (KdKeyboardInfo *, int);
- void (*Bell) (KdKeyboardInfo *, int, int, int);
- void (*Disable) (KdKeyboardInfo *);
- void (*Fini) (KdKeyboardInfo *);
- struct _KdKeyboardDriver *next;
-} KdKeyboardDriver;
-
-struct _KdKeyboardInfo {
- struct _KdKeyboardInfo *next;
- DeviceIntPtr dixdev;
- void *closure;
- char *name;
- char *path;
- int inputClass;
- char *xkbRules;
- char *xkbModel;
- char *xkbLayout;
- char *xkbVariant;
- char *xkbOptions;
- int LockLed;
-
- int minScanCode;
- int maxScanCode;
-
- int leds;
- int bellPitch;
- int bellDuration;
- InputOption *options;
-
- KdKeyboardDriver *driver;
- void *driverPrivate;
-};
-
-void KdAddKeyboardDriver (KdKeyboardDriver *driver);
-void KdRemoveKeyboardDriver (KdKeyboardDriver *driver);
-KdKeyboardInfo *KdNewKeyboard (void);
-void KdFreeKeyboard (KdKeyboardInfo *ki);
-int KdAddConfigKeyboard (char *pointer);
-int KdAddKeyboard (KdKeyboardInfo *ki);
-void KdRemoveKeyboard (KdKeyboardInfo *ki);
-
-typedef struct _KdOsFuncs {
- int (*Init) (void);
- void (*Enable) (void);
- Bool (*SpecialKey) (KeySym);
- void (*Disable) (void);
- void (*Fini) (void);
- void (*pollEvents) (void);
- void (*Bell) (int, int, int);
-} KdOsFuncs;
-
-typedef enum _KdSyncPolarity {
- KdSyncNegative, KdSyncPositive
-} KdSyncPolarity;
-
-typedef struct _KdMonitorTiming {
- /* label */
- int horizontal;
- int vertical;
- int rate;
- /* pixel clock */
- int clock; /* in KHz */
- /* horizontal timing */
- int hfp; /* front porch */
- int hbp; /* back porch */
- int hblank; /* blanking */
- KdSyncPolarity hpol; /* polarity */
- /* vertical timing */
- int vfp; /* front porch */
- int vbp; /* back porch */
- int vblank; /* blanking */
- KdSyncPolarity vpol; /* polarity */
-} KdMonitorTiming;
-
-extern const KdMonitorTiming kdMonitorTimings[];
-extern const int kdNumMonitorTimings;
-
-typedef struct _KdPointerMatrix {
- int matrix[2][3];
-} KdPointerMatrix;
-
-/*
- * This is the only completely portable way to
- * compute this info.
- */
-
-#ifndef BitsPerPixel
-#define BitsPerPixel(d) (\
- PixmapWidthPaddingInfo[d].notPower2 ? \
- (PixmapWidthPaddingInfo[d].bytesPerPixel * 8) : \
- ((1 << PixmapWidthPaddingInfo[d].padBytesLog2) * 8 / \
- (PixmapWidthPaddingInfo[d].padRoundUp+1)))
-#endif
-
-extern DevPrivateKeyRec kdScreenPrivateKeyRec;
-#define kdScreenPrivateKey (&kdScreenPrivateKeyRec)
-
-extern unsigned long kdGeneration;
-extern Bool kdEnabled;
-extern Bool kdSwitchPending;
-extern Bool kdEmulateMiddleButton;
-extern Bool kdDisableZaphod;
-extern Bool kdAllowZap;
-extern int kdVirtualTerminal;
-extern char *kdSwitchCmd;
-extern KdOsFuncs *kdOsFuncs;
-
-#define KdGetScreenPriv(pScreen) ((KdPrivScreenPtr) \
- dixLookupPrivate(&(pScreen)->devPrivates, kdScreenPrivateKey))
-#define KdSetScreenPriv(pScreen,v) \
- dixSetPrivate(&(pScreen)->devPrivates, kdScreenPrivateKey, v)
-#define KdScreenPriv(pScreen) KdPrivScreenPtr pScreenPriv = KdGetScreenPriv(pScreen)
-
-/* kcmap.c */
-void
-KdSetColormap (ScreenPtr pScreen);
-
-void
-KdEnableColormap (ScreenPtr pScreen);
-
-void
-KdDisableColormap (ScreenPtr pScreen);
-
-void
-KdInstallColormap (ColormapPtr pCmap);
-
-void
-KdUninstallColormap (ColormapPtr pCmap);
-
-int
-KdListInstalledColormaps (ScreenPtr pScreen, Colormap *pCmaps);
-
-void
-KdStoreColors (ColormapPtr pCmap, int ndef, xColorItem *pdefs);
-
-/* kdrive.c */
-extern miPointerScreenFuncRec kdPointerScreenFuncs;
-
-void
-KdSetRootClip (ScreenPtr pScreen, BOOL enable);
-
-void
-KdDisableScreen (ScreenPtr pScreen);
-
-void
-KdDisableScreens (void);
-
-Bool
-KdEnableScreen (ScreenPtr pScreen);
-
-void
-KdEnableScreens (void);
-
-void
-KdSuspend (void);
-
-void
-KdResume (void);
-
-void
-KdProcessSwitch (void);
-
-Rotation
-KdAddRotation (Rotation a, Rotation b);
-
-Rotation
-KdSubRotation (Rotation a, Rotation b);
-
-void
-KdParseScreen (KdScreenInfo *screen,
- char *arg);
-
-KdPointerInfo *
-KdParsePointer (char *arg);
-
-KdKeyboardInfo *
-KdParseKeyboard (char *arg);
-
-char *
-KdParseFindNext (char *cur, char *delim, char *save, char *last);
-
-void
-KdParseRgba (char *rgba);
-
-void
-KdUseMsg (void);
-
-int
-KdProcessArgument (int argc, char **argv, int i);
-
-void
-KdOsInit (KdOsFuncs *pOsFuncs);
-
-void
-KdOsAddInputDrivers (void);
-
-Bool
-KdAllocatePrivates (ScreenPtr pScreen);
-
-Bool
-KdCreateScreenResources (ScreenPtr pScreen);
-
-Bool
-KdCloseScreen (int index, ScreenPtr pScreen);
-
-Bool
-KdSaveScreen (ScreenPtr pScreen, int on);
-
-Bool
-KdScreenInit(int index, ScreenPtr pScreen, int argc, char **argv);
-
-void
-KdInitScreen (ScreenInfo *pScreenInfo,
- KdScreenInfo *screen,
- int argc,
- char **argv);
-
-void
-KdInitCard (ScreenInfo *pScreenInfo,
- KdCardInfo *card,
- int argc,
- char **argv);
-
-void
-KdInitOutput (ScreenInfo *pScreenInfo,
- int argc,
- char **argv);
-
-void
-KdSetSubpixelOrder (ScreenPtr pScreen, Rotation randr);
-
-void
-KdBacktrace (int signum);
-
-/* kinfo.c */
-KdCardInfo *
-KdCardInfoAdd (KdCardFuncs *funcs,
- void *closure);
-
-KdCardInfo *
-KdCardInfoLast (void);
-
-void
-KdCardInfoDispose (KdCardInfo *ci);
-
-KdScreenInfo *
-KdScreenInfoAdd (KdCardInfo *ci);
-
-void
-KdScreenInfoDispose (KdScreenInfo *si);
-
-
-/* kinput.c */
-void
-KdInitInput(void);
-
-void
-KdAddPointerDriver(KdPointerDriver *);
-
-void
-KdAddKeyboardDriver(KdKeyboardDriver *);
-
-Bool
-KdRegisterFd (int fd, void (*read) (int fd, void *closure), void *closure);
-
-void
-KdUnregisterFds (void *closure, Bool do_close);
-
-void
-KdUnregisterFd (void *closure, int fd, Bool do_close);
-
-void
-KdEnqueueKeyboardEvent(KdKeyboardInfo *ki, unsigned char scan_code,
- unsigned char is_up);
-
-#define KD_BUTTON_1 0x01
-#define KD_BUTTON_2 0x02
-#define KD_BUTTON_3 0x04
-#define KD_BUTTON_4 0x08
-#define KD_BUTTON_5 0x10
-#define KD_BUTTON_8 0x80
-#define KD_MOUSE_DELTA 0x80000000
-
-void
-KdEnqueuePointerEvent(KdPointerInfo *pi, unsigned long flags, int rx, int ry,
- int rz);
-
-void
-_KdEnqueuePointerEvent(KdPointerInfo *pi, int type, int x, int y, int z,
- int b, int absrel, Bool force);
-
-void
-KdReleaseAllKeys (void);
-
-void
-KdSetLed (KdKeyboardInfo *ki, int led, Bool on);
-
-void
-KdSetPointerMatrix (KdPointerMatrix *pointer);
-
-void
-KdComputePointerMatrix (KdPointerMatrix *pointer, Rotation randr, int width, int height);
-
-void
-KdScreenToPointerCoords (int *x, int *y);
-
-void
-KdBlockHandler (int screen,
- pointer blockData,
- pointer timeout,
- pointer readmask);
-
-void
-KdWakeupHandler (int screen,
- pointer data,
- unsigned long result,
- pointer readmask);
-
-void
-KdDisableInput (void);
-
-void
-KdEnableInput (void);
-
-void
-ProcessInputEvents (void);
-
-void
-KdRingBell (KdKeyboardInfo *ki,
- int volume,
- int pitch,
- int duration);
-
-/* kmode.c */
-const KdMonitorTiming *
-KdFindMode (KdScreenInfo *screen,
- Bool (*supported) (KdScreenInfo *,
- const KdMonitorTiming *));
-
-Bool
-KdTuneMode (KdScreenInfo *screen,
- Bool (*usable) (KdScreenInfo *),
- Bool (*supported) (KdScreenInfo *,
- const KdMonitorTiming *));
-
-#ifdef RANDR
-Bool
-KdRandRGetInfo (ScreenPtr pScreen,
- int randr,
- Bool (*supported) (ScreenPtr pScreen,
- const KdMonitorTiming *));
-
-const KdMonitorTiming *
-KdRandRGetTiming (ScreenPtr pScreen,
- Bool (*supported) (ScreenPtr pScreen,
- const KdMonitorTiming *),
- int rate,
- RRScreenSizePtr pSize);
-#endif
-
-/* kshadow.c */
-Bool
-KdShadowFbAlloc (KdScreenInfo *screen, Bool rotate);
-
-void
-KdShadowFbFree (KdScreenInfo *screen);
-
-Bool
-KdShadowSet (ScreenPtr pScreen, int randr, ShadowUpdateProc update, ShadowWindowProc window);
-
-void
-KdShadowUnset (ScreenPtr pScreen);
-
-/* function prototypes to be implemented by the drivers */
-void
-InitCard (char *name);
-
-#endif /* _KDRIVE_H_ */
+/*
+ * Copyright 1999 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Keith Packard not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Keith Packard makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifndef _KDRIVE_H_
+#define _KDRIVE_H_
+
+#include <stdio.h>
+#include <string.h>
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include <X11/Xos.h>
+#include "scrnintstr.h"
+#include "pixmapstr.h"
+#include "windowstr.h"
+#include "servermd.h"
+#include "mibstore.h"
+#include "colormapst.h"
+#include "gcstruct.h"
+#include "input.h"
+#include "mipointer.h"
+#include "mi.h"
+#include "dix.h"
+#include "fb.h"
+#include "fboverlay.h"
+#include "shadow.h"
+#include "randrstr.h"
+#include "globals.h"
+
+#include "xkbstr.h"
+
+#define KD_DPMS_NORMAL 0
+#define KD_DPMS_STANDBY 1
+#define KD_DPMS_SUSPEND 2
+#define KD_DPMS_POWERDOWN 3
+#define KD_DPMS_MAX KD_DPMS_POWERDOWN
+
+#define Status int
+
+typedef struct _KdCardInfo {
+ struct _KdCardFuncs *cfuncs;
+ void *closure;
+ void *driver;
+ struct _KdScreenInfo *screenList;
+ int selected;
+ struct _KdCardInfo *next;
+} KdCardInfo;
+
+extern KdCardInfo *kdCardInfo;
+
+/*
+ * Configuration information per X screen
+ */
+typedef struct _KdFrameBuffer {
+ CARD8 *frameBuffer;
+ int depth;
+ int bitsPerPixel;
+ int pixelStride;
+ int byteStride;
+ Bool shadow;
+ unsigned long visuals;
+ Pixel redMask, greenMask, blueMask;
+ void *closure;
+} KdFrameBuffer;
+
+#define RR_Rotate_All (RR_Rotate_0|RR_Rotate_90|RR_Rotate_180|RR_Rotate_270)
+#define RR_Reflect_All (RR_Reflect_X|RR_Reflect_Y)
+
+typedef struct _KdScreenInfo {
+ struct _KdScreenInfo *next;
+ KdCardInfo *card;
+ ScreenPtr pScreen;
+ void *driver;
+ Rotation randr; /* rotation and reflection */
+ int width;
+ int height;
+ int rate;
+ int width_mm;
+ int height_mm;
+ int subpixel_order;
+ Bool dumb;
+ Bool softCursor;
+ int mynum;
+ DDXPointRec origin;
+ KdFrameBuffer fb;
+} KdScreenInfo;
+
+typedef struct _KdCardFuncs {
+ Bool (*cardinit) (KdCardInfo *); /* detect and map device */
+ Bool (*scrinit) (KdScreenInfo *);/* initialize screen information */
+ Bool (*initScreen) (ScreenPtr); /* initialize ScreenRec */
+ Bool (*finishInitScreen) (ScreenPtr pScreen);
+ Bool (*createRes) (ScreenPtr); /* create screen resources */
+ void (*preserve) (KdCardInfo *); /* save graphics card state */
+ Bool (*enable) (ScreenPtr); /* set up for rendering */
+ Bool (*dpms) (ScreenPtr, int); /* set DPMS screen saver */
+ void (*disable) (ScreenPtr); /* turn off rendering */
+ void (*restore) (KdCardInfo *); /* restore graphics card state */
+ void (*scrfini) (KdScreenInfo *);/* close down screen */
+ void (*cardfini) (KdCardInfo *); /* close down */
+
+ Bool (*initCursor) (ScreenPtr); /* detect and map cursor */
+ void (*enableCursor) (ScreenPtr); /* enable cursor */
+ void (*disableCursor) (ScreenPtr); /* disable cursor */
+ void (*finiCursor) (ScreenPtr); /* close down */
+ void (*recolorCursor) (ScreenPtr, int, xColorItem *);
+
+ Bool (*initAccel) (ScreenPtr);
+ void (*enableAccel) (ScreenPtr);
+ void (*disableAccel) (ScreenPtr);
+ void (*finiAccel) (ScreenPtr);
+
+ void (*getColors) (ScreenPtr, int, xColorItem *);
+ void (*putColors) (ScreenPtr, int, xColorItem *);
+
+} KdCardFuncs;
+
+#define KD_MAX_PSEUDO_DEPTH 8
+#define KD_MAX_PSEUDO_SIZE (1 << KD_MAX_PSEUDO_DEPTH)
+
+typedef struct {
+ KdScreenInfo *screen;
+ KdCardInfo *card;
+
+ Bool enabled;
+ Bool closed;
+ int bytesPerPixel;
+
+ int dpmsState;
+
+ ColormapPtr pInstalledmap; /* current colormap */
+ xColorItem systemPalette[KD_MAX_PSEUDO_SIZE];/* saved windows colors */
+
+ CreateScreenResourcesProcPtr CreateScreenResources;
+ CloseScreenProcPtr CloseScreen;
+} KdPrivScreenRec, *KdPrivScreenPtr;
+
+typedef enum _kdPointerState {
+ start,
+ button_1_pend,
+ button_1_down,
+ button_2_down,
+ button_3_pend,
+ button_3_down,
+ synth_2_down_13,
+ synth_2_down_3,
+ synth_2_down_1,
+ num_input_states
+} KdPointerState;
+
+#define KD_MAX_BUTTON 32
+
+#define KD_KEYBOARD 1
+#define KD_MOUSE 2
+#define KD_TOUCHSCREEN 3
+
+typedef struct _KdPointerInfo KdPointerInfo;
+
+typedef struct _KdPointerDriver {
+ char *name;
+ Status (*Init) (KdPointerInfo *);
+ Status (*Enable) (KdPointerInfo *);
+ void (*Disable) (KdPointerInfo *);
+ void (*Fini) (KdPointerInfo *);
+ struct _KdPointerDriver *next;
+} KdPointerDriver;
+
+struct _KdPointerInfo {
+ DeviceIntPtr dixdev;
+ char *name;
+ char *path;
+ char *protocol;
+ InputOption *options;
+ int inputClass;
+
+ CARD8 map[KD_MAX_BUTTON + 1];
+ int nButtons;
+ int nAxes;
+
+ Bool emulateMiddleButton;
+ unsigned long emulationTimeout;
+ int emulationDx, emulationDy;
+
+ Bool timeoutPending;
+ KdPointerState mouseState;
+ Bool eventHeld;
+ struct {
+ int type;
+ int x;
+ int y;
+ int z;
+ int flags;
+ int absrel;
+ } heldEvent;
+ unsigned char buttonState;
+ Bool transformCoordinates;
+ int pressureThreshold;
+
+ KdPointerDriver *driver;
+ void *driverPrivate;
+
+ struct _KdPointerInfo *next;
+};
+
+extern int KdCurScreen;
+
+void KdAddPointerDriver (KdPointerDriver *driver);
+void KdRemovePointerDriver (KdPointerDriver *driver);
+KdPointerInfo *KdNewPointer (void);
+void KdFreePointer (KdPointerInfo *);
+int KdAddPointer (KdPointerInfo *ki);
+int KdAddConfigPointer (char *pointer);
+void KdRemovePointer (KdPointerInfo *ki);
+
+
+#define KD_KEY_COUNT 248
+#define KD_MIN_KEYCODE 8
+#define KD_MAX_KEYCODE 255
+#define KD_MAX_WIDTH 4
+#define KD_MAX_LENGTH (KD_MAX_KEYCODE - KD_MIN_KEYCODE + 1)
+
+typedef struct {
+ KeySym modsym;
+ int modbit;
+} KdKeySymModsRec;
+
+typedef struct _KdKeyboardInfo KdKeyboardInfo;
+
+typedef struct _KdKeyboardDriver {
+ char *name;
+ Bool (*Init) (KdKeyboardInfo *);
+ Bool (*Enable) (KdKeyboardInfo *);
+ void (*Leds) (KdKeyboardInfo *, int);
+ void (*Bell) (KdKeyboardInfo *, int, int, int);
+ void (*Disable) (KdKeyboardInfo *);
+ void (*Fini) (KdKeyboardInfo *);
+ struct _KdKeyboardDriver *next;
+} KdKeyboardDriver;
+
+struct _KdKeyboardInfo {
+ struct _KdKeyboardInfo *next;
+ DeviceIntPtr dixdev;
+ void *closure;
+ char *name;
+ char *path;
+ int inputClass;
+ char *xkbRules;
+ char *xkbModel;
+ char *xkbLayout;
+ char *xkbVariant;
+ char *xkbOptions;
+ int LockLed;
+
+ int minScanCode;
+ int maxScanCode;
+
+ int leds;
+ int bellPitch;
+ int bellDuration;
+ InputOption *options;
+
+ KdKeyboardDriver *driver;
+ void *driverPrivate;
+};
+
+void KdAddKeyboardDriver (KdKeyboardDriver *driver);
+void KdRemoveKeyboardDriver (KdKeyboardDriver *driver);
+KdKeyboardInfo *KdNewKeyboard (void);
+void KdFreeKeyboard (KdKeyboardInfo *ki);
+int KdAddConfigKeyboard (char *pointer);
+int KdAddKeyboard (KdKeyboardInfo *ki);
+void KdRemoveKeyboard (KdKeyboardInfo *ki);
+
+typedef struct _KdOsFuncs {
+ int (*Init) (void);
+ void (*Enable) (void);
+ Bool (*SpecialKey) (KeySym);
+ void (*Disable) (void);
+ void (*Fini) (void);
+ void (*pollEvents) (void);
+ void (*Bell) (int, int, int);
+} KdOsFuncs;
+
+typedef enum _KdSyncPolarity {
+ KdSyncNegative, KdSyncPositive
+} KdSyncPolarity;
+
+typedef struct _KdMonitorTiming {
+ /* label */
+ int horizontal;
+ int vertical;
+ int rate;
+ /* pixel clock */
+ int clock; /* in KHz */
+ /* horizontal timing */
+ int hfp; /* front porch */
+ int hbp; /* back porch */
+ int hblank; /* blanking */
+ KdSyncPolarity hpol; /* polarity */
+ /* vertical timing */
+ int vfp; /* front porch */
+ int vbp; /* back porch */
+ int vblank; /* blanking */
+ KdSyncPolarity vpol; /* polarity */
+} KdMonitorTiming;
+
+extern const KdMonitorTiming kdMonitorTimings[];
+extern const int kdNumMonitorTimings;
+
+typedef struct _KdPointerMatrix {
+ int matrix[2][3];
+} KdPointerMatrix;
+
+/*
+ * This is the only completely portable way to
+ * compute this info.
+ */
+
+#ifndef BitsPerPixel
+#define BitsPerPixel(d) (\
+ PixmapWidthPaddingInfo[d].notPower2 ? \
+ (PixmapWidthPaddingInfo[d].bytesPerPixel * 8) : \
+ ((1 << PixmapWidthPaddingInfo[d].padBytesLog2) * 8 / \
+ (PixmapWidthPaddingInfo[d].padRoundUp+1)))
+#endif
+
+extern DevPrivateKeyRec kdScreenPrivateKeyRec;
+#define kdScreenPrivateKey (&kdScreenPrivateKeyRec)
+
+extern unsigned long kdGeneration;
+extern Bool kdEnabled;
+extern Bool kdSwitchPending;
+extern Bool kdEmulateMiddleButton;
+extern Bool kdDisableZaphod;
+extern Bool kdAllowZap;
+extern int kdVirtualTerminal;
+extern char *kdSwitchCmd;
+extern KdOsFuncs *kdOsFuncs;
+
+#define KdGetScreenPriv(pScreen) ((KdPrivScreenPtr) \
+ dixLookupPrivate(&(pScreen)->devPrivates, kdScreenPrivateKey))
+#define KdSetScreenPriv(pScreen,v) \
+ dixSetPrivate(&(pScreen)->devPrivates, kdScreenPrivateKey, v)
+#define KdScreenPriv(pScreen) KdPrivScreenPtr pScreenPriv = KdGetScreenPriv(pScreen)
+
+/* kcmap.c */
+void
+KdSetColormap (ScreenPtr pScreen);
+
+void
+KdEnableColormap (ScreenPtr pScreen);
+
+void
+KdDisableColormap (ScreenPtr pScreen);
+
+void
+KdInstallColormap (ColormapPtr pCmap);
+
+void
+KdUninstallColormap (ColormapPtr pCmap);
+
+int
+KdListInstalledColormaps (ScreenPtr pScreen, Colormap *pCmaps);
+
+void
+KdStoreColors (ColormapPtr pCmap, int ndef, xColorItem *pdefs);
+
+/* kdrive.c */
+extern miPointerScreenFuncRec kdPointerScreenFuncs;
+
+void
+KdDisableScreen (ScreenPtr pScreen);
+
+void
+KdDisableScreens (void);
+
+Bool
+KdEnableScreen (ScreenPtr pScreen);
+
+void
+KdEnableScreens (void);
+
+void
+KdSuspend (void);
+
+void
+KdResume (void);
+
+void
+KdProcessSwitch (void);
+
+Rotation
+KdAddRotation (Rotation a, Rotation b);
+
+Rotation
+KdSubRotation (Rotation a, Rotation b);
+
+void
+KdParseScreen (KdScreenInfo *screen,
+ char *arg);
+
+KdPointerInfo *
+KdParsePointer (char *arg);
+
+KdKeyboardInfo *
+KdParseKeyboard (char *arg);
+
+char *
+KdParseFindNext (char *cur, char *delim, char *save, char *last);
+
+void
+KdParseRgba (char *rgba);
+
+void
+KdUseMsg (void);
+
+int
+KdProcessArgument (int argc, char **argv, int i);
+
+void
+KdOsInit (KdOsFuncs *pOsFuncs);
+
+void
+KdOsAddInputDrivers (void);
+
+Bool
+KdAllocatePrivates (ScreenPtr pScreen);
+
+Bool
+KdCreateScreenResources (ScreenPtr pScreen);
+
+Bool
+KdCloseScreen (int index, ScreenPtr pScreen);
+
+Bool
+KdSaveScreen (ScreenPtr pScreen, int on);
+
+Bool
+KdScreenInit(int index, ScreenPtr pScreen, int argc, char **argv);
+
+void
+KdInitScreen (ScreenInfo *pScreenInfo,
+ KdScreenInfo *screen,
+ int argc,
+ char **argv);
+
+void
+KdInitCard (ScreenInfo *pScreenInfo,
+ KdCardInfo *card,
+ int argc,
+ char **argv);
+
+void
+KdInitOutput (ScreenInfo *pScreenInfo,
+ int argc,
+ char **argv);
+
+void
+KdSetSubpixelOrder (ScreenPtr pScreen, Rotation randr);
+
+void
+KdBacktrace (int signum);
+
+/* kinfo.c */
+KdCardInfo *
+KdCardInfoAdd (KdCardFuncs *funcs,
+ void *closure);
+
+KdCardInfo *
+KdCardInfoLast (void);
+
+void
+KdCardInfoDispose (KdCardInfo *ci);
+
+KdScreenInfo *
+KdScreenInfoAdd (KdCardInfo *ci);
+
+void
+KdScreenInfoDispose (KdScreenInfo *si);
+
+
+/* kinput.c */
+void
+KdInitInput(void);
+
+void
+KdAddPointerDriver(KdPointerDriver *);
+
+void
+KdAddKeyboardDriver(KdKeyboardDriver *);
+
+Bool
+KdRegisterFd (int fd, void (*read) (int fd, void *closure), void *closure);
+
+void
+KdUnregisterFds (void *closure, Bool do_close);
+
+void
+KdUnregisterFd (void *closure, int fd, Bool do_close);
+
+void
+KdEnqueueKeyboardEvent(KdKeyboardInfo *ki, unsigned char scan_code,
+ unsigned char is_up);
+
+#define KD_BUTTON_1 0x01
+#define KD_BUTTON_2 0x02
+#define KD_BUTTON_3 0x04
+#define KD_BUTTON_4 0x08
+#define KD_BUTTON_5 0x10
+#define KD_BUTTON_8 0x80
+#define KD_MOUSE_DELTA 0x80000000
+
+void
+KdEnqueuePointerEvent(KdPointerInfo *pi, unsigned long flags, int rx, int ry,
+ int rz);
+
+void
+_KdEnqueuePointerEvent(KdPointerInfo *pi, int type, int x, int y, int z,
+ int b, int absrel, Bool force);
+
+void
+KdReleaseAllKeys (void);
+
+void
+KdSetLed (KdKeyboardInfo *ki, int led, Bool on);
+
+void
+KdSetPointerMatrix (KdPointerMatrix *pointer);
+
+void
+KdComputePointerMatrix (KdPointerMatrix *pointer, Rotation randr, int width, int height);
+
+void
+KdScreenToPointerCoords (int *x, int *y);
+
+void
+KdBlockHandler (int screen,
+ pointer blockData,
+ pointer timeout,
+ pointer readmask);
+
+void
+KdWakeupHandler (int screen,
+ pointer data,
+ unsigned long result,
+ pointer readmask);
+
+void
+KdDisableInput (void);
+
+void
+KdEnableInput (void);
+
+void
+ProcessInputEvents (void);
+
+void
+KdRingBell (KdKeyboardInfo *ki,
+ int volume,
+ int pitch,
+ int duration);
+
+/* kmode.c */
+const KdMonitorTiming *
+KdFindMode (KdScreenInfo *screen,
+ Bool (*supported) (KdScreenInfo *,
+ const KdMonitorTiming *));
+
+Bool
+KdTuneMode (KdScreenInfo *screen,
+ Bool (*usable) (KdScreenInfo *),
+ Bool (*supported) (KdScreenInfo *,
+ const KdMonitorTiming *));
+
+#ifdef RANDR
+Bool
+KdRandRGetInfo (ScreenPtr pScreen,
+ int randr,
+ Bool (*supported) (ScreenPtr pScreen,
+ const KdMonitorTiming *));
+
+const KdMonitorTiming *
+KdRandRGetTiming (ScreenPtr pScreen,
+ Bool (*supported) (ScreenPtr pScreen,
+ const KdMonitorTiming *),
+ int rate,
+ RRScreenSizePtr pSize);
+#endif
+
+/* kshadow.c */
+Bool
+KdShadowFbAlloc (KdScreenInfo *screen, Bool rotate);
+
+void
+KdShadowFbFree (KdScreenInfo *screen);
+
+Bool
+KdShadowSet (ScreenPtr pScreen, int randr, ShadowUpdateProc update, ShadowWindowProc window);
+
+void
+KdShadowUnset (ScreenPtr pScreen);
+
+/* function prototypes to be implemented by the drivers */
+void
+InitCard (char *name);
+
+#endif /* _KDRIVE_H_ */
diff --git a/xorg-server/hw/kdrive/src/kinput.c b/xorg-server/hw/kdrive/src/kinput.c
index 0485dc413..e3bc4c523 100644
--- a/xorg-server/hw/kdrive/src/kinput.c
+++ b/xorg-server/hw/kdrive/src/kinput.c
@@ -1,2331 +1,2328 @@
-/*
- * Copyright 1999 Keith Packard
- * Copyright 2006 Nokia Corporation
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of the authors not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. The authors make no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * THE AUTHORS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_CONFIG_H
-#include <kdrive-config.h>
-#endif
-#include "kdrive.h"
-#include "inputstr.h"
-
-#define XK_PUBLISHING
-#include <X11/keysym.h>
-#if HAVE_X11_XF86KEYSYM_H
-#include <X11/XF86keysym.h>
-#endif
-#include <signal.h>
-#include <stdio.h>
-#ifdef sun
-#include <sys/file.h> /* needed for FNONBLOCK & FASYNC */
-#endif
-
-#include "xkbsrv.h"
-
-#include <X11/extensions/XI.h>
-#include <X11/extensions/XIproto.h>
-#include "XIstubs.h" /* even though we don't use stubs. cute, no? */
-#include "exevents.h"
-#include "extinit.h"
-#include "exglobals.h"
-#include "eventstr.h"
-#include "xserver-properties.h"
-#include "inpututils.h"
-
-#define AtomFromName(x) MakeAtom(x, strlen(x), 1)
-
-struct KdConfigDevice {
- char *line;
- struct KdConfigDevice *next;
-};
-
-/* kdKeyboards and kdPointers hold all the real devices. */
-static KdKeyboardInfo *kdKeyboards = NULL;
-static KdPointerInfo *kdPointers = NULL;
-static struct KdConfigDevice *kdConfigKeyboards = NULL;
-static struct KdConfigDevice *kdConfigPointers = NULL;
-
-static KdKeyboardDriver *kdKeyboardDrivers = NULL;
-static KdPointerDriver *kdPointerDrivers = NULL;
-
-static EventListPtr kdEvents = NULL;
-
-static Bool kdInputEnabled;
-static Bool kdOffScreen;
-static unsigned long kdOffScreenTime;
-static KdPointerMatrix kdPointerMatrix = {
- { { 1, 0, 0 },
- { 0, 1, 0 } }
-};
-
-void KdResetInputMachine (void);
-
-#define KD_MAX_INPUT_FDS 8
-
-typedef struct _kdInputFd {
- int fd;
- void (*read) (int fd, void *closure);
- int (*enable) (int fd, void *closure);
- void (*disable) (int fd, void *closure);
- void *closure;
-} KdInputFd;
-
-static KdInputFd kdInputFds[KD_MAX_INPUT_FDS];
-static int kdNumInputFds;
-
-extern Bool kdRawPointerCoordinates;
-
-static void
-KdSigio (int sig)
-{
- int i;
-
- for (i = 0; i < kdNumInputFds; i++)
- (*kdInputFds[i].read) (kdInputFds[i].fd, kdInputFds[i].closure);
-}
-
-static void
-KdBlockSigio (void)
-{
- sigset_t set;
-
- sigemptyset (&set);
- sigaddset (&set, SIGIO);
- sigprocmask (SIG_BLOCK, &set, 0);
-}
-
-static void
-KdUnblockSigio (void)
-{
- sigset_t set;
-
- sigemptyset (&set);
- sigaddset (&set, SIGIO);
- sigprocmask (SIG_UNBLOCK, &set, 0);
-}
-
-#ifdef DEBUG_SIGIO
-
-void
-KdAssertSigioBlocked (char *where)
-{
- sigset_t set, old;
-
- sigemptyset (&set);
- sigprocmask (SIG_BLOCK, &set, &old);
- if (!sigismember (&old, SIGIO)) {
- ErrorF ("SIGIO not blocked at %s\n", where);
- KdBacktrace(0);
- }
-}
-
-#else
-
-#define KdAssertSigioBlocked(s)
-
-#endif
-
-static int kdnFds;
-
-#ifdef FNONBLOCK
-#define NOBLOCK FNONBLOCK
-#else
-#define NOBLOCK FNDELAY
-#endif
-
-void
-KdResetInputMachine (void)
-{
- KdPointerInfo *pi;
-
- for (pi = kdPointers; pi; pi = pi->next) {
- pi->mouseState = start;
- pi->eventHeld = FALSE;
- }
-}
-
-static void
-KdNonBlockFd (int fd)
-{
- int flags;
- flags = fcntl (fd, F_GETFL);
- flags |= FASYNC|NOBLOCK;
- fcntl (fd, F_SETFL, flags);
-}
-
-static void
-KdAddFd (int fd)
-{
- struct sigaction act;
- sigset_t set;
-
- kdnFds++;
- fcntl (fd, F_SETOWN, getpid());
- KdNonBlockFd (fd);
- AddEnabledDevice (fd);
- memset (&act, '\0', sizeof act);
- act.sa_handler = KdSigio;
- sigemptyset (&act.sa_mask);
- sigaddset (&act.sa_mask, SIGIO);
- sigaddset (&act.sa_mask, SIGALRM);
- sigaddset (&act.sa_mask, SIGVTALRM);
- sigaction (SIGIO, &act, 0);
- sigemptyset (&set);
- sigprocmask (SIG_SETMASK, &set, 0);
-}
-
-static void
-KdRemoveFd (int fd)
-{
- struct sigaction act;
- int flags;
-
- kdnFds--;
- RemoveEnabledDevice (fd);
- flags = fcntl (fd, F_GETFL);
- flags &= ~(FASYNC|NOBLOCK);
- fcntl (fd, F_SETFL, flags);
- if (kdnFds == 0)
- {
- memset (&act, '\0', sizeof act);
- act.sa_handler = SIG_IGN;
- sigemptyset (&act.sa_mask);
- sigaction (SIGIO, &act, 0);
- }
-}
-
-Bool
-KdRegisterFd (int fd, void (*read) (int fd, void *closure), void *closure)
-{
- if (kdNumInputFds == KD_MAX_INPUT_FDS)
- return FALSE;
- kdInputFds[kdNumInputFds].fd = fd;
- kdInputFds[kdNumInputFds].read = read;
- kdInputFds[kdNumInputFds].enable = 0;
- kdInputFds[kdNumInputFds].disable = 0;
- kdInputFds[kdNumInputFds].closure = closure;
- kdNumInputFds++;
- if (kdInputEnabled)
- KdAddFd (fd);
- return TRUE;
-}
-
-void
-KdUnregisterFd (void *closure, int fd, Bool do_close)
-{
- int i, j;
-
- for (i = 0; i < kdNumInputFds; i++) {
- if (kdInputFds[i].closure == closure &&
- (fd == -1 || kdInputFds[i].fd == fd)) {
- if (kdInputEnabled)
- KdRemoveFd (kdInputFds[i].fd);
- if (do_close)
- close (kdInputFds[i].fd);
- kdNumInputFds--;
- for (j = i; j < kdNumInputFds; j++)
- kdInputFds[j] = kdInputFds[j+1];
- break;
- }
- }
-}
-
-void
-KdUnregisterFds (void *closure, Bool do_close)
-{
- KdUnregisterFd(closure, -1, do_close);
-}
-
-void
-KdDisableInput (void)
-{
- KdKeyboardInfo *ki;
- KdPointerInfo *pi;
- int found = 0, i = 0;
-
- KdBlockSigio();
-
- for (ki = kdKeyboards; ki; ki = ki->next) {
- if (ki->driver && ki->driver->Disable)
- (*ki->driver->Disable) (ki);
- }
-
- for (pi = kdPointers; pi; pi = pi->next) {
- if (pi->driver && pi->driver->Disable)
- (*pi->driver->Disable) (pi);
- }
-
- if (kdNumInputFds) {
- ErrorF("[KdDisableInput] Buggy drivers: still %d input fds left!",
- kdNumInputFds);
- i = 0;
- while (i < kdNumInputFds) {
- found = 0;
- for (ki = kdKeyboards; ki; ki = ki->next) {
- if (ki == kdInputFds[i].closure) {
- ErrorF(" fd %d belongs to keybd driver %s\n",
- kdInputFds[i].fd,
- ki->driver && ki->driver->name ?
- ki->driver->name : "(unnamed!)");
- found = 1;
- break;
- }
- }
-
- if (found) {
- i++;
- continue;
- }
-
- for (pi = kdPointers; pi; pi = pi->next) {
- if (pi == kdInputFds[i].closure) {
- ErrorF(" fd %d belongs to pointer driver %s\n",
- kdInputFds[i].fd,
- pi->driver && pi->driver->name ?
- pi->driver->name : "(unnamed!)");
- break;
- }
- }
-
- if (found) {
- i++;
- continue;
- }
-
- ErrorF(" fd %d not claimed by any active device!\n",
- kdInputFds[i].fd);
- KdUnregisterFd(kdInputFds[i].closure, kdInputFds[i].fd, TRUE);
- }
- }
-
- kdInputEnabled = FALSE;
-}
-
-void
-KdEnableInput (void)
-{
- InternalEvent ev;
- KdKeyboardInfo *ki;
- KdPointerInfo *pi;
-
- kdInputEnabled = TRUE;
-
- for (ki = kdKeyboards; ki; ki = ki->next) {
- if (ki->driver && ki->driver->Enable)
- (*ki->driver->Enable) (ki);
- }
-
- for (pi = kdPointers; pi; pi = pi->next) {
- if (pi->driver && pi->driver->Enable)
- (*pi->driver->Enable) (pi);
- }
-
- /* reset screen saver */
- ev.any.time = GetTimeInMillis ();
- NoticeEventTime (&ev);
-
- KdUnblockSigio ();
-}
-
-static KdKeyboardDriver *
-KdFindKeyboardDriver (char *name)
-{
- KdKeyboardDriver *ret;
-
- /* ask a stupid question ... */
- if (!name)
- return NULL;
-
- for (ret = kdKeyboardDrivers; ret; ret = ret->next) {
- if (strcmp(ret->name, name) == 0)
- return ret;
- }
-
- return NULL;
-}
-
-static KdPointerDriver *
-KdFindPointerDriver (char *name)
-{
- KdPointerDriver *ret;
-
- /* ask a stupid question ... */
- if (!name)
- return NULL;
-
- for (ret = kdPointerDrivers; ret; ret = ret->next) {
- if (strcmp(ret->name, name) == 0)
- return ret;
- }
-
- return NULL;
-}
-
-static int
-KdPointerProc(DeviceIntPtr pDevice, int onoff)
-{
- DevicePtr pDev = (DevicePtr)pDevice;
- KdPointerInfo *pi;
- Atom xiclass;
- Atom *btn_labels;
- Atom *axes_labels;
-
- if (!pDev)
- return BadImplementation;
-
- for (pi = kdPointers; pi; pi = pi->next) {
- if (pi->dixdev && pi->dixdev->id == pDevice->id)
- break;
- }
-
- if (!pi || !pi->dixdev || pi->dixdev->id != pDevice->id) {
- ErrorF("[KdPointerProc] Failed to find pointer for device %d!\n",
- pDevice->id);
- return BadImplementation;
- }
-
- switch (onoff)
- {
- case DEVICE_INIT:
-#ifdef DEBUG
- ErrorF("initialising pointer %s ...\n", pi->name);
-#endif
- if (!pi->driver) {
- if (!pi->driverPrivate) {
- ErrorF("no driver specified for %s\n", pi->name);
- return BadImplementation;
- }
-
- pi->driver = KdFindPointerDriver(pi->driverPrivate);
- if (!pi->driver) {
- ErrorF("Couldn't find pointer driver %s\n",
- pi->driverPrivate ? (char *) pi->driverPrivate :
- "(unnamed)");
- return !Success;
- }
- free(pi->driverPrivate);
- pi->driverPrivate = NULL;
- }
-
- if (!pi->driver->Init) {
- ErrorF("no init function\n");
- return BadImplementation;
- }
-
- if ((*pi->driver->Init) (pi) != Success) {
- return !Success;
- }
-
- btn_labels = calloc(pi->nButtons, sizeof(Atom));
- if (!btn_labels)
- return BadAlloc;
- axes_labels = calloc(pi->nAxes, sizeof(Atom));
- if (!axes_labels) {
- free(btn_labels);
- return BadAlloc;
- }
-
- switch(pi->nAxes)
- {
- default:
- case 7:
- btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT);
- case 6:
- btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT);
- case 5:
- btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN);
- case 4:
- btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP);
- case 3:
- btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
- case 2:
- btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
- case 1:
- btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
- case 0:
- break;
- }
-
- if (pi->nAxes >= 2) {
- axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X);
- axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y);
- }
-
- InitPointerDeviceStruct(pDev, pi->map, pi->nButtons, btn_labels,
- (PtrCtrlProcPtr)NoopDDA,
- GetMotionHistorySize(), pi->nAxes, axes_labels);
-
- free(btn_labels);
- free(axes_labels);
-
- if (pi->inputClass == KD_TOUCHSCREEN) {
- InitAbsoluteClassDeviceStruct(pDevice);
- xiclass = AtomFromName(XI_TOUCHSCREEN);
- }
- else {
- xiclass = AtomFromName(XI_MOUSE);
- }
-
- AssignTypeAndName(pi->dixdev, xiclass,
- pi->name ? pi->name : "Generic KDrive Pointer");
-
- return Success;
-
- case DEVICE_ON:
- if (pDev->on == TRUE)
- return Success;
-
- if (!pi->driver->Enable) {
- ErrorF("no enable function\n");
- return BadImplementation;
- }
-
- if ((*pi->driver->Enable) (pi) == Success) {
- pDev->on = TRUE;
- return Success;
- }
- else {
- return BadImplementation;
- }
-
- return Success;
-
- case DEVICE_OFF:
- if (pDev->on == FALSE) {
- return Success;
- }
-
- if (!pi->driver->Disable) {
- return BadImplementation;
- }
- else {
- (*pi->driver->Disable) (pi);
- pDev->on = FALSE;
- return Success;
- }
-
- return Success;
-
- case DEVICE_CLOSE:
- if (pDev->on) {
- if (!pi->driver->Disable) {
- return BadImplementation;
- }
- (*pi->driver->Disable) (pi);
- pDev->on = FALSE;
- }
-
- if (!pi->driver->Fini)
- return BadImplementation;
-
- (*pi->driver->Fini) (pi);
-
- KdRemovePointer(pi);
-
- return Success;
- }
-
- /* NOTREACHED */
- return BadImplementation;
-}
-
-Bool
-LegalModifier(unsigned int key, DeviceIntPtr pDev)
-{
- return TRUE;
-}
-
-static void
-KdBell (int volume, DeviceIntPtr pDev, pointer arg, int something)
-{
- KeybdCtrl *ctrl = arg;
- KdKeyboardInfo *ki = NULL;
-
- for (ki = kdKeyboards; ki; ki = ki->next) {
- if (ki->dixdev && ki->dixdev->id == pDev->id)
- break;
- }
-
- if (!ki || !ki->dixdev || ki->dixdev->id != pDev->id || !ki->driver)
- return;
-
- KdRingBell(ki, volume, ctrl->bell_pitch, ctrl->bell_duration);
-}
-
-void
-DDXRingBell(int volume, int pitch, int duration)
-{
- KdKeyboardInfo *ki = NULL;
-
- if (kdOsFuncs->Bell) {
- (*kdOsFuncs->Bell)(volume, pitch, duration);
- }
- else {
- for (ki = kdKeyboards; ki; ki = ki->next) {
- if (ki->dixdev->coreEvents)
- KdRingBell(ki, volume, pitch, duration);
- }
- }
-}
-
-void
-KdRingBell(KdKeyboardInfo *ki, int volume, int pitch, int duration)
-{
- if (!ki || !ki->driver || !ki->driver->Bell)
- return;
-
- if (kdInputEnabled)
- (*ki->driver->Bell) (ki, volume, pitch, duration);
-}
-
-
-static void
-KdSetLeds (KdKeyboardInfo *ki, int leds)
-{
- if (!ki || !ki->driver)
- return;
-
- if (kdInputEnabled) {
- if (ki->driver->Leds)
- (*ki->driver->Leds) (ki, leds);
- }
-}
-
-void
-KdSetLed (KdKeyboardInfo *ki, int led, Bool on)
-{
- if (!ki || !ki->dixdev || !ki->dixdev->kbdfeed)
- return;
-
- NoteLedState (ki->dixdev, led, on);
- KdSetLeds (ki, ki->dixdev->kbdfeed->ctrl.leds);
-}
-
-void
-KdSetPointerMatrix (KdPointerMatrix *matrix)
-{
- kdPointerMatrix = *matrix;
-}
-
-void
-KdComputePointerMatrix (KdPointerMatrix *m, Rotation randr, int width,
- int height)
-{
- int x_dir = 1, y_dir = 1;
- int i, j;
- int size[2];
-
- size[0] = width; size[1] = height;
- if (randr & RR_Reflect_X)
- x_dir = -1;
- if (randr & RR_Reflect_Y)
- y_dir = -1;
- switch (randr & (RR_Rotate_All)) {
- case RR_Rotate_0:
- m->matrix[0][0] = x_dir; m->matrix[0][1] = 0;
- m->matrix[1][0] = 0; m->matrix[1][1] = y_dir;
- break;
- case RR_Rotate_90:
- m->matrix[0][0] = 0; m->matrix[0][1] = -x_dir;
- m->matrix[1][0] = y_dir; m->matrix[1][1] = 0;
- break;
- case RR_Rotate_180:
- m->matrix[0][0] = -x_dir; m->matrix[0][1] = 0;
- m->matrix[1][0] = 0; m->matrix[1][1] = -y_dir;
- break;
- case RR_Rotate_270:
- m->matrix[0][0] = 0; m->matrix[0][1] = x_dir;
- m->matrix[1][0] = -y_dir; m->matrix[1][1] = 0;
- break;
- }
- for (i = 0; i < 2; i++)
- {
- m->matrix[i][2] = 0;
- for (j = 0 ; j < 2; j++)
- if (m->matrix[i][j] < 0)
- m->matrix[i][2] = size[j] - 1;
- }
-}
-
-void
-KdScreenToPointerCoords (int *x, int *y)
-{
- int (*m)[3] = kdPointerMatrix.matrix;
- int div = m[0][1] * m[1][0] - m[1][1] * m[0][0];
- int sx = *x;
- int sy = *y;
-
- *x = (m[0][1] * sy - m[0][1] * m[1][2] + m[1][1] * m[0][2] - m[1][1] * sx) / div;
- *y = (m[1][0] * sx + m[0][0] * m[1][2] - m[1][0] * m[0][2] - m[0][0] * sy) / div;
-}
-
-static void
-KdKbdCtrl (DeviceIntPtr pDevice, KeybdCtrl *ctrl)
-{
- KdKeyboardInfo *ki;
-
- for (ki = kdKeyboards; ki; ki = ki->next) {
- if (ki->dixdev && ki->dixdev->id == pDevice->id)
- break;
- }
-
- if (!ki || !ki->dixdev || ki->dixdev->id != pDevice->id || !ki->driver)
- return;
-
- KdSetLeds(ki, ctrl->leds);
- ki->bellPitch = ctrl->bell_pitch;
- ki->bellDuration = ctrl->bell_duration;
-}
-
-extern KeybdCtrl defaultKeyboardControl;
-
-static int
-KdKeyboardProc(DeviceIntPtr pDevice, int onoff)
-{
- Bool ret;
- DevicePtr pDev = (DevicePtr)pDevice;
- KdKeyboardInfo *ki;
- Atom xiclass;
- XkbRMLVOSet rmlvo;
-
- if (!pDev)
- return BadImplementation;
-
- for (ki = kdKeyboards; ki; ki = ki->next) {
- if (ki->dixdev && ki->dixdev->id == pDevice->id)
- break;
- }
-
- if (!ki || !ki->dixdev || ki->dixdev->id != pDevice->id) {
- return BadImplementation;
- }
-
- switch (onoff)
- {
- case DEVICE_INIT:
-#ifdef DEBUG
- ErrorF("initialising keyboard %s\n", ki->name);
-#endif
- if (!ki->driver) {
- if (!ki->driverPrivate) {
- ErrorF("no driver specified!\n");
- return BadImplementation;
- }
-
- ki->driver = KdFindKeyboardDriver(ki->driverPrivate);
- if (!ki->driver) {
- ErrorF("Couldn't find keyboard driver %s\n",
- ki->driverPrivate ? (char *) ki->driverPrivate :
- "(unnamed)");
- return !Success;
- }
- free(ki->driverPrivate);
- ki->driverPrivate = NULL;
- }
-
- if (!ki->driver->Init) {
- ErrorF("Keyboard %s: no init function\n", ki->name);
- return BadImplementation;
- }
-
- if ((*ki->driver->Init) (ki) != Success) {
- return !Success;
- }
-
- memset(&rmlvo, 0, sizeof(rmlvo));
- rmlvo.rules = ki->xkbRules;
- rmlvo.model = ki->xkbModel;
- rmlvo.layout = ki->xkbLayout;
- rmlvo.variant = ki->xkbVariant;
- rmlvo.options = ki->xkbOptions;
- ret = InitKeyboardDeviceStruct (pDevice, &rmlvo, KdBell, KdKbdCtrl);
- if (!ret) {
- ErrorF("Couldn't initialise keyboard %s\n", ki->name);
- return BadImplementation;
- }
-
- xiclass = AtomFromName(XI_KEYBOARD);
- AssignTypeAndName(pDevice, xiclass,
- ki->name ? ki->name : "Generic KDrive Keyboard");
-
- KdResetInputMachine();
-
- return Success;
-
- case DEVICE_ON:
- if (pDev->on == TRUE)
- return Success;
-
- if (!ki->driver->Enable)
- return BadImplementation;
-
- if ((*ki->driver->Enable) (ki) != Success) {
- return BadMatch;
- }
-
- pDev->on = TRUE;
- return Success;
-
- case DEVICE_OFF:
- if (pDev->on == FALSE)
- return Success;
-
- if (!ki->driver->Disable)
- return BadImplementation;
-
- (*ki->driver->Disable) (ki);
- pDev->on = FALSE;
-
- return Success;
-
- break;
-
- case DEVICE_CLOSE:
- if (pDev->on) {
- if (!ki->driver->Disable)
- return BadImplementation;
-
- (*ki->driver->Disable) (ki);
- pDev->on = FALSE;
- }
-
- if (!ki->driver->Fini)
- return BadImplementation;
-
- (*ki->driver->Fini) (ki);
-
- KdRemoveKeyboard(ki);
-
- return Success;
- }
-
- /* NOTREACHED */
- return BadImplementation;
-}
-
-void
-KdAddPointerDriver (KdPointerDriver *driver)
-{
- KdPointerDriver **prev;
-
- if (!driver)
- return;
-
- for (prev = &kdPointerDrivers; *prev; prev = &(*prev)->next) {
- if (*prev == driver)
- return;
- }
- *prev = driver;
-}
-
-void
-KdRemovePointerDriver (KdPointerDriver *driver)
-{
- KdPointerDriver *tmp;
-
- if (!driver)
- return;
-
- /* FIXME remove all pointers using this driver */
- for (tmp = kdPointerDrivers; tmp; tmp = tmp->next) {
- if (tmp->next == driver)
- tmp->next = driver->next;
- }
- if (tmp == driver)
- tmp = NULL;
-}
-
-void
-KdAddKeyboardDriver (KdKeyboardDriver *driver)
-{
- KdKeyboardDriver **prev;
-
- if (!driver)
- return;
-
- for (prev = &kdKeyboardDrivers; *prev; prev = &(*prev)->next) {
- if (*prev == driver)
- return;
- }
- *prev = driver;
-}
-
-void
-KdRemoveKeyboardDriver (KdKeyboardDriver *driver)
-{
- KdKeyboardDriver *tmp;
-
- if (!driver)
- return;
-
- /* FIXME remove all keyboards using this driver */
- for (tmp = kdKeyboardDrivers; tmp; tmp = tmp->next) {
- if (tmp->next == driver)
- tmp->next = driver->next;
- }
- if (tmp == driver)
- tmp = NULL;
-}
-
-KdKeyboardInfo *
-KdNewKeyboard (void)
-{
- KdKeyboardInfo *ki = calloc(sizeof(KdKeyboardInfo), 1);
- if (!ki)
- return NULL;
-
- ki->minScanCode = 0;
- ki->maxScanCode = 0;
- ki->leds = 0;
- ki->bellPitch = 1000;
- ki->bellDuration = 200;
- ki->next = NULL;
- ki->options = NULL;
- ki->xkbRules = strdup(XKB_DFLT_RULES);
- ki->xkbModel = strdup(XKB_DFLT_MODEL);
- ki->xkbLayout = strdup(XKB_DFLT_LAYOUT);
- ki->xkbVariant = strdup(XKB_DFLT_VARIANT);
- ki->xkbOptions = strdup(XKB_DFLT_OPTIONS);
-
- return ki;
-}
-
-int
-KdAddConfigKeyboard (char *keyboard)
-{
- struct KdConfigDevice **prev, *new;
-
- if (!keyboard)
- return Success;
-
- new = (struct KdConfigDevice *) calloc(sizeof(struct KdConfigDevice), 1);
- if (!new)
- return BadAlloc;
-
- new->line = strdup(keyboard);
- new->next = NULL;
-
- for (prev = &kdConfigKeyboards; *prev; prev = &(*prev)->next);
- *prev = new;
-
- return Success;
-}
-
-int
-KdAddKeyboard (KdKeyboardInfo *ki)
-{
- KdKeyboardInfo **prev;
-
- if (!ki)
- return !Success;
-
- ki->dixdev = AddInputDevice(serverClient, KdKeyboardProc, TRUE);
- if (!ki->dixdev) {
- ErrorF("Couldn't register keyboard device %s\n",
- ki->name ? ki->name : "(unnamed)");
- return !Success;
- }
-
-#ifdef DEBUG
- ErrorF("added keyboard %s with dix id %d\n", ki->name, ki->dixdev->id);
-#endif
-
- for (prev = &kdKeyboards; *prev; prev = &(*prev)->next);
- *prev = ki;
-
- return Success;
-}
-
-void
-KdRemoveKeyboard (KdKeyboardInfo *ki)
-{
- KdKeyboardInfo **prev;
-
- if (!ki)
- return;
-
- for (prev = &kdKeyboards; *prev; prev = &(*prev)->next) {
- if (*prev == ki) {
- *prev = ki->next;
- break;
- }
- }
-
- KdFreeKeyboard(ki);
-}
-
-int
-KdAddConfigPointer (char *pointer)
-{
- struct KdConfigDevice **prev, *new;
-
- if (!pointer)
- return Success;
-
- new = (struct KdConfigDevice *) calloc(sizeof(struct KdConfigDevice), 1);
- if (!new)
- return BadAlloc;
-
- new->line = strdup(pointer);
- new->next = NULL;
-
- for (prev = &kdConfigPointers; *prev; prev = &(*prev)->next);
- *prev = new;
-
- return Success;
-}
-
-int
-KdAddPointer (KdPointerInfo *pi)
-{
- KdPointerInfo **prev;
-
- if (!pi)
- return Success;
-
- pi->mouseState = start;
- pi->eventHeld = FALSE;
-
- pi->dixdev = AddInputDevice(serverClient, KdPointerProc, TRUE);
- if (!pi->dixdev) {
- ErrorF("Couldn't add pointer device %s\n",
- pi->name ? pi->name : "(unnamed)");
- return BadDevice;
- }
-
- for (prev = &kdPointers; *prev; prev = &(*prev)->next);
- *prev = pi;
-
- return Success;
-}
-
-void
-KdRemovePointer (KdPointerInfo *pi)
-{
- KdPointerInfo **prev;
-
- if (!pi)
- return;
-
- for (prev = &kdPointers; *prev; prev = &(*prev)->next) {
- if (*prev == pi) {
- *prev = pi->next;
- break;
- }
- }
-
- KdFreePointer(pi);
-}
-
-/*
- * You can call your kdriver server with something like:
- * $ ./hw/kdrive/yourserver/X :1 -mouse evdev,,device=/dev/input/event4 -keybd
- * evdev,,device=/dev/input/event1,xkbmodel=abnt2,xkblayout=br
- */
-static Bool
-KdGetOptions (InputOption **options, char *string)
-{
- InputOption *newopt = NULL, **tmpo = NULL;
- int tam_key = 0;
-
- newopt = calloc(1, sizeof (InputOption));
- if (!newopt)
- return FALSE;
-
- for (tmpo = options; *tmpo; tmpo = &(*tmpo)->next)
- ; /* Hello, I'm here */
- *tmpo = newopt;
-
- if (strchr(string, '='))
- {
- tam_key = (strchr(string, '=') - string);
- newopt->key = (char *)malloc(tam_key);
- strncpy(newopt->key, string, tam_key);
- newopt->key[tam_key] = '\0';
- newopt->value = strdup(strchr(string, '=') + 1);
- }
- else
- {
- newopt->key = strdup(string);
- newopt->value = NULL;
- }
- newopt->next = NULL;
-
- return TRUE;
-}
-
-static void
-KdParseKbdOptions (KdKeyboardInfo *ki)
-{
- InputOption *option = NULL;
-
- for (option = ki->options; option; option = option->next)
- {
- if (strcasecmp(option->key, "XkbRules") == 0)
- ki->xkbRules = option->value;
- else if (strcasecmp(option->key, "XkbModel") == 0)
- ki->xkbModel = option->value;
- else if (strcasecmp(option->key, "XkbLayout") == 0)
- ki->xkbLayout = option->value;
- else if (strcasecmp(option->key, "XkbVariant") == 0)
- ki->xkbVariant = option->value;
- else if (strcasecmp(option->key, "XkbOptions") == 0)
- ki->xkbOptions = option->value;
- else if (!strcasecmp (option->key, "device"))
- ki->path = strdup(option->value);
- else
- ErrorF("Kbd option key (%s) of value (%s) not assigned!\n",
- option->key, option->value);
- }
-}
-
-KdKeyboardInfo *
-KdParseKeyboard (char *arg)
-{
- char save[1024];
- char delim;
- InputOption *options = NULL;
- KdKeyboardInfo *ki = NULL;
-
- ki = KdNewKeyboard();
- if (!ki)
- return NULL;
-
- ki->name = strdup("Unknown KDrive Keyboard");
- ki->path = NULL;
- ki->driver = NULL;
- ki->driverPrivate = NULL;
- ki->next = NULL;
-
- if (!arg)
- {
- ErrorF("keybd: no arg\n");
- KdFreeKeyboard (ki);
- return NULL;
- }
-
- if (strlen (arg) >= sizeof (save))
- {
- ErrorF("keybd: arg too long\n");
- KdFreeKeyboard (ki);
- return NULL;
- }
-
- arg = KdParseFindNext (arg, ",", save, &delim);
- if (!save[0])
- {
- ErrorF("keybd: failed on save[0]\n");
- KdFreeKeyboard (ki);
- return NULL;
- }
-
- if (strcmp (save, "auto") == 0)
- ki->driverPrivate = NULL;
- else
- ki->driverPrivate = strdup(save);
-
- if (delim != ',')
- {
- return ki;
- }
-
- arg = KdParseFindNext (arg, ",", save, &delim);
-
- while (delim == ',')
- {
- arg = KdParseFindNext (arg, ",", save, &delim);
-
- if (!KdGetOptions(&options, save))
- {
- KdFreeKeyboard(ki);
- return NULL;
- }
- }
-
- if (options)
- {
- ki->options = options;
- KdParseKbdOptions(ki);
- }
-
- return ki;
-}
-
-static void
-KdParsePointerOptions (KdPointerInfo *pi)
-{
- InputOption *option = NULL;
-
- for (option = pi->options; option; option = option->next)
- {
- if (!strcmp (option->key, "emulatemiddle"))
- pi->emulateMiddleButton = TRUE;
- else if (!strcmp (option->key, "noemulatemiddle"))
- pi->emulateMiddleButton = FALSE;
- else if (!strcmp (option->key, "transformcoord"))
- pi->transformCoordinates = TRUE;
- else if (!strcmp (option->key, "rawcoord"))
- pi->transformCoordinates = FALSE;
- else if (!strcasecmp (option->key, "device"))
- pi->path = strdup(option->value);
- else if (!strcasecmp (option->key, "protocol"))
- pi->protocol = strdup(option->value);
- else
- ErrorF("Pointer option key (%s) of value (%s) not assigned!\n",
- option->key, option->value);
- }
-}
-
-KdPointerInfo *
-KdParsePointer (char *arg)
-{
- char save[1024];
- char delim;
- KdPointerInfo *pi = NULL;
- InputOption *options = NULL;
- int i = 0;
-
- pi = KdNewPointer();
- if (!pi)
- return NULL;
- pi->emulateMiddleButton = kdEmulateMiddleButton;
- pi->transformCoordinates = !kdRawPointerCoordinates;
- pi->protocol = NULL;
- pi->nButtons = 5; /* XXX should not be hardcoded */
- pi->inputClass = KD_MOUSE;
-
- if (!arg)
- {
- ErrorF("mouse: no arg\n");
- KdFreePointer (pi);
- return NULL;
- }
-
- if (strlen (arg) >= sizeof (save))
- {
- ErrorF("mouse: arg too long\n");
- KdFreePointer (pi);
- return NULL;
- }
- arg = KdParseFindNext (arg, ",", save, &delim);
- if (!save[0])
- {
- ErrorF("failed on save[0]\n");
- KdFreePointer (pi);
- return NULL;
- }
-
- if (strcmp(save, "auto") == 0)
- pi->driverPrivate = NULL;
- else
- pi->driverPrivate = strdup(save);
-
- if (delim != ',')
- {
- return pi;
- }
-
- arg = KdParseFindNext (arg, ",", save, &delim);
-
- while (delim == ',')
- {
- arg = KdParseFindNext (arg, ",", save, &delim);
- if (save[0] == '{')
- {
- char *s = save + 1;
- i = 0;
- while (*s && *s != '}')
- {
- if ('1' <= *s && *s <= '0' + pi->nButtons)
- pi->map[i] = *s - '0';
- else
- UseMsg ();
- s++;
- }
- }
- else
- {
- if (!KdGetOptions(&options, save))
- {
- KdFreePointer(pi);
- return NULL;
- }
- }
- }
-
- if (options)
- {
- pi->options = options;
- KdParsePointerOptions(pi);
- }
-
- return pi;
-}
-
-
-void
-KdInitInput (void)
-{
- KdPointerInfo *pi;
- KdKeyboardInfo *ki;
- struct KdConfigDevice *dev;
-
- kdInputEnabled = TRUE;
-
- for (dev = kdConfigPointers; dev; dev = dev->next) {
- pi = KdParsePointer(dev->line);
- if (!pi)
- ErrorF("Failed to parse pointer\n");
- if (KdAddPointer(pi) != Success)
- ErrorF("Failed to add pointer!\n");
- }
- for (dev = kdConfigKeyboards; dev; dev = dev->next) {
- ki = KdParseKeyboard(dev->line);
- if (!ki)
- ErrorF("Failed to parse keyboard\n");
- if (KdAddKeyboard(ki) != Success)
- ErrorF("Failed to add keyboard!\n");
- }
-
- mieqInit();
-}
-
-/*
- * Middle button emulation state machine
- *
- * Possible transitions:
- * Button 1 press v1
- * Button 1 release ^1
- * Button 2 press v2
- * Button 2 release ^2
- * Button 3 press v3
- * Button 3 release ^3
- * Button other press vo
- * Button other release ^o
- * Mouse motion <>
- * Keyboard event k
- * timeout ...
- * outside box <->
- *
- * States:
- * start
- * button_1_pend
- * button_1_down
- * button_2_down
- * button_3_pend
- * button_3_down
- * synthetic_2_down_13
- * synthetic_2_down_3
- * synthetic_2_down_1
- *
- * Transition diagram
- *
- * start
- * v1 -> (hold) (settimeout) button_1_pend
- * ^1 -> (deliver) start
- * v2 -> (deliver) button_2_down
- * ^2 -> (deliever) start
- * v3 -> (hold) (settimeout) button_3_pend
- * ^3 -> (deliver) start
- * vo -> (deliver) start
- * ^o -> (deliver) start
- * <> -> (deliver) start
- * k -> (deliver) start
- *
- * button_1_pend (button 1 is down, timeout pending)
- * ^1 -> (release) (deliver) start
- * v2 -> (release) (deliver) button_1_down
- * ^2 -> (release) (deliver) button_1_down
- * v3 -> (cleartimeout) (generate v2) synthetic_2_down_13
- * ^3 -> (release) (deliver) button_1_down
- * vo -> (release) (deliver) button_1_down
- * ^o -> (release) (deliver) button_1_down
- * <-> -> (release) (deliver) button_1_down
- * <> -> (deliver) button_1_pend
- * k -> (release) (deliver) button_1_down
- * ... -> (release) button_1_down
- *
- * button_1_down (button 1 is down)
- * ^1 -> (deliver) start
- * v2 -> (deliver) button_1_down
- * ^2 -> (deliver) button_1_down
- * v3 -> (deliver) button_1_down
- * ^3 -> (deliver) button_1_down
- * vo -> (deliver) button_1_down
- * ^o -> (deliver) button_1_down
- * <> -> (deliver) button_1_down
- * k -> (deliver) button_1_down
- *
- * button_2_down (button 2 is down)
- * v1 -> (deliver) button_2_down
- * ^1 -> (deliver) button_2_down
- * ^2 -> (deliver) start
- * v3 -> (deliver) button_2_down
- * ^3 -> (deliver) button_2_down
- * vo -> (deliver) button_2_down
- * ^o -> (deliver) button_2_down
- * <> -> (deliver) button_2_down
- * k -> (deliver) button_2_down
- *
- * button_3_pend (button 3 is down, timeout pending)
- * v1 -> (generate v2) synthetic_2_down
- * ^1 -> (release) (deliver) button_3_down
- * v2 -> (release) (deliver) button_3_down
- * ^2 -> (release) (deliver) button_3_down
- * ^3 -> (release) (deliver) start
- * vo -> (release) (deliver) button_3_down
- * ^o -> (release) (deliver) button_3_down
- * <-> -> (release) (deliver) button_3_down
- * <> -> (deliver) button_3_pend
- * k -> (release) (deliver) button_3_down
- * ... -> (release) button_3_down
- *
- * button_3_down (button 3 is down)
- * v1 -> (deliver) button_3_down
- * ^1 -> (deliver) button_3_down
- * v2 -> (deliver) button_3_down
- * ^2 -> (deliver) button_3_down
- * ^3 -> (deliver) start
- * vo -> (deliver) button_3_down
- * ^o -> (deliver) button_3_down
- * <> -> (deliver) button_3_down
- * k -> (deliver) button_3_down
- *
- * synthetic_2_down_13 (button 1 and 3 are down)
- * ^1 -> (generate ^2) synthetic_2_down_3
- * v2 -> synthetic_2_down_13
- * ^2 -> synthetic_2_down_13
- * ^3 -> (generate ^2) synthetic_2_down_1
- * vo -> (deliver) synthetic_2_down_13
- * ^o -> (deliver) synthetic_2_down_13
- * <> -> (deliver) synthetic_2_down_13
- * k -> (deliver) synthetic_2_down_13
- *
- * synthetic_2_down_3 (button 3 is down)
- * v1 -> (deliver) synthetic_2_down_3
- * ^1 -> (deliver) synthetic_2_down_3
- * v2 -> synthetic_2_down_3
- * ^2 -> synthetic_2_down_3
- * ^3 -> start
- * vo -> (deliver) synthetic_2_down_3
- * ^o -> (deliver) synthetic_2_down_3
- * <> -> (deliver) synthetic_2_down_3
- * k -> (deliver) synthetic_2_down_3
- *
- * synthetic_2_down_1 (button 1 is down)
- * ^1 -> start
- * v2 -> synthetic_2_down_1
- * ^2 -> synthetic_2_down_1
- * v3 -> (deliver) synthetic_2_down_1
- * ^3 -> (deliver) synthetic_2_down_1
- * vo -> (deliver) synthetic_2_down_1
- * ^o -> (deliver) synthetic_2_down_1
- * <> -> (deliver) synthetic_2_down_1
- * k -> (deliver) synthetic_2_down_1
- */
-
-typedef enum _inputClass {
- down_1, up_1,
- down_2, up_2,
- down_3, up_3,
- down_o, up_o,
- motion, outside_box,
- keyboard, timeout,
- num_input_class
-} KdInputClass;
-
-typedef enum _inputAction {
- noop,
- hold,
- setto,
- deliver,
- release,
- clearto,
- gen_down_2,
- gen_up_2
-} KdInputAction;
-
-#define MAX_ACTIONS 2
-
-typedef struct _inputTransition {
- KdInputAction actions[MAX_ACTIONS];
- KdPointerState nextState;
-} KdInputTransition;
-
-static const
-KdInputTransition kdInputMachine[num_input_states][num_input_class] = {
- /* start */
- {
- { { hold, setto }, button_1_pend }, /* v1 */
- { { deliver, noop }, start }, /* ^1 */
- { { deliver, noop }, button_2_down }, /* v2 */
- { { deliver, noop }, start }, /* ^2 */
- { { hold, setto }, button_3_pend }, /* v3 */
- { { deliver, noop }, start }, /* ^3 */
- { { deliver, noop }, start }, /* vo */
- { { deliver, noop }, start }, /* ^o */
- { { deliver, noop }, start }, /* <> */
- { { deliver, noop }, start }, /* <-> */
- { { noop, noop }, start }, /* k */
- { { noop, noop }, start }, /* ... */
- },
- /* button_1_pend */
- {
- { { noop, noop }, button_1_pend }, /* v1 */
- { { release, deliver }, start }, /* ^1 */
- { { release, deliver }, button_1_down }, /* v2 */
- { { release, deliver }, button_1_down }, /* ^2 */
- { { clearto, gen_down_2 }, synth_2_down_13 }, /* v3 */
- { { release, deliver }, button_1_down }, /* ^3 */
- { { release, deliver }, button_1_down }, /* vo */
- { { release, deliver }, button_1_down }, /* ^o */
- { { deliver, noop }, button_1_pend }, /* <> */
- { { release, deliver }, button_1_down }, /* <-> */
- { { noop, noop }, button_1_down }, /* k */
- { { release, noop }, button_1_down }, /* ... */
- },
- /* button_1_down */
- {
- { { noop, noop }, button_1_down }, /* v1 */
- { { deliver, noop }, start }, /* ^1 */
- { { deliver, noop }, button_1_down }, /* v2 */
- { { deliver, noop }, button_1_down }, /* ^2 */
- { { deliver, noop }, button_1_down }, /* v3 */
- { { deliver, noop }, button_1_down }, /* ^3 */
- { { deliver, noop }, button_1_down }, /* vo */
- { { deliver, noop }, button_1_down }, /* ^o */
- { { deliver, noop }, button_1_down }, /* <> */
- { { deliver, noop }, button_1_down }, /* <-> */
- { { noop, noop }, button_1_down }, /* k */
- { { noop, noop }, button_1_down }, /* ... */
- },
- /* button_2_down */
- {
- { { deliver, noop }, button_2_down }, /* v1 */
- { { deliver, noop }, button_2_down }, /* ^1 */
- { { noop, noop }, button_2_down }, /* v2 */
- { { deliver, noop }, start }, /* ^2 */
- { { deliver, noop }, button_2_down }, /* v3 */
- { { deliver, noop }, button_2_down }, /* ^3 */
- { { deliver, noop }, button_2_down }, /* vo */
- { { deliver, noop }, button_2_down }, /* ^o */
- { { deliver, noop }, button_2_down }, /* <> */
- { { deliver, noop }, button_2_down }, /* <-> */
- { { noop, noop }, button_2_down }, /* k */
- { { noop, noop }, button_2_down }, /* ... */
- },
- /* button_3_pend */
- {
- { { clearto, gen_down_2 }, synth_2_down_13 }, /* v1 */
- { { release, deliver }, button_3_down }, /* ^1 */
- { { release, deliver }, button_3_down }, /* v2 */
- { { release, deliver }, button_3_down }, /* ^2 */
- { { release, deliver }, button_3_down }, /* v3 */
- { { release, deliver }, start }, /* ^3 */
- { { release, deliver }, button_3_down }, /* vo */
- { { release, deliver }, button_3_down }, /* ^o */
- { { deliver, noop }, button_3_pend }, /* <> */
- { { release, deliver }, button_3_down }, /* <-> */
- { { release, noop }, button_3_down }, /* k */
- { { release, noop }, button_3_down }, /* ... */
- },
- /* button_3_down */
- {
- { { deliver, noop }, button_3_down }, /* v1 */
- { { deliver, noop }, button_3_down }, /* ^1 */
- { { deliver, noop }, button_3_down }, /* v2 */
- { { deliver, noop }, button_3_down }, /* ^2 */
- { { noop, noop }, button_3_down }, /* v3 */
- { { deliver, noop }, start }, /* ^3 */
- { { deliver, noop }, button_3_down }, /* vo */
- { { deliver, noop }, button_3_down }, /* ^o */
- { { deliver, noop }, button_3_down }, /* <> */
- { { deliver, noop }, button_3_down }, /* <-> */
- { { noop, noop }, button_3_down }, /* k */
- { { noop, noop }, button_3_down }, /* ... */
- },
- /* synthetic_2_down_13 */
- {
- { { noop, noop }, synth_2_down_13 }, /* v1 */
- { { gen_up_2, noop }, synth_2_down_3 }, /* ^1 */
- { { noop, noop }, synth_2_down_13 }, /* v2 */
- { { noop, noop }, synth_2_down_13 }, /* ^2 */
- { { noop, noop }, synth_2_down_13 }, /* v3 */
- { { gen_up_2, noop }, synth_2_down_1 }, /* ^3 */
- { { deliver, noop }, synth_2_down_13 }, /* vo */
- { { deliver, noop }, synth_2_down_13 }, /* ^o */
- { { deliver, noop }, synth_2_down_13 }, /* <> */
- { { deliver, noop }, synth_2_down_13 }, /* <-> */
- { { noop, noop }, synth_2_down_13 }, /* k */
- { { noop, noop }, synth_2_down_13 }, /* ... */
- },
- /* synthetic_2_down_3 */
- {
- { { deliver, noop }, synth_2_down_3 }, /* v1 */
- { { deliver, noop }, synth_2_down_3 }, /* ^1 */
- { { deliver, noop }, synth_2_down_3 }, /* v2 */
- { { deliver, noop }, synth_2_down_3 }, /* ^2 */
- { { noop, noop }, synth_2_down_3 }, /* v3 */
- { { noop, noop }, start }, /* ^3 */
- { { deliver, noop }, synth_2_down_3 }, /* vo */
- { { deliver, noop }, synth_2_down_3 }, /* ^o */
- { { deliver, noop }, synth_2_down_3 }, /* <> */
- { { deliver, noop }, synth_2_down_3 }, /* <-> */
- { { noop, noop }, synth_2_down_3 }, /* k */
- { { noop, noop }, synth_2_down_3 }, /* ... */
- },
- /* synthetic_2_down_1 */
- {
- { { noop, noop }, synth_2_down_1 }, /* v1 */
- { { noop, noop }, start }, /* ^1 */
- { { deliver, noop }, synth_2_down_1 }, /* v2 */
- { { deliver, noop }, synth_2_down_1 }, /* ^2 */
- { { deliver, noop }, synth_2_down_1 }, /* v3 */
- { { deliver, noop }, synth_2_down_1 }, /* ^3 */
- { { deliver, noop }, synth_2_down_1 }, /* vo */
- { { deliver, noop }, synth_2_down_1 }, /* ^o */
- { { deliver, noop }, synth_2_down_1 }, /* <> */
- { { deliver, noop }, synth_2_down_1 }, /* <-> */
- { { noop, noop }, synth_2_down_1 }, /* k */
- { { noop, noop }, synth_2_down_1 }, /* ... */
- },
-};
-
-#define EMULATION_WINDOW 10
-#define EMULATION_TIMEOUT 100
-
-static int
-KdInsideEmulationWindow (KdPointerInfo *pi, int x, int y, int z)
-{
- pi->emulationDx = pi->heldEvent.x - x;
- pi->emulationDy = pi->heldEvent.y - y;
-
- return (abs (pi->emulationDx) < EMULATION_WINDOW &&
- abs (pi->emulationDy) < EMULATION_WINDOW);
-}
-
-static KdInputClass
-KdClassifyInput (KdPointerInfo *pi, int type, int x, int y, int z, int b)
-{
- switch (type) {
- case ButtonPress:
- switch (b) {
- case 1: return down_1;
- case 2: return down_2;
- case 3: return down_3;
- default: return down_o;
- }
- break;
- case ButtonRelease:
- switch (b) {
- case 1: return up_1;
- case 2: return up_2;
- case 3: return up_3;
- default: return up_o;
- }
- break;
- case MotionNotify:
- if (pi->eventHeld && !KdInsideEmulationWindow(pi, x, y, z))
- return outside_box;
- else
- return motion;
- default:
- return keyboard;
- }
- return keyboard;
-}
-
-#ifdef DEBUG
-char *kdStateNames[] = {
- "start",
- "button_1_pend",
- "button_1_down",
- "button_2_down",
- "button_3_pend",
- "button_3_down",
- "synth_2_down_13",
- "synth_2_down_3",
- "synthetic_2_down_1",
- "num_input_states"
-};
-
-char *kdClassNames[] = {
- "down_1", "up_1",
- "down_2", "up_2",
- "down_3", "up_3",
- "motion", "ouside_box",
- "keyboard", "timeout",
- "num_input_class"
-};
-
-char *kdActionNames[] = {
- "noop",
- "hold",
- "setto",
- "deliver",
- "release",
- "clearto",
- "gen_down_2",
- "gen_up_2",
-};
-#endif /* DEBUG */
-
-static void
-KdQueueEvent (DeviceIntPtr pDev, InternalEvent *ev)
-{
- KdAssertSigioBlocked ("KdQueueEvent");
- mieqEnqueue (pDev, ev);
-}
-
-/* We return true if we're stealing the event. */
-static Bool
-KdRunMouseMachine (KdPointerInfo *pi, KdInputClass c, int type, int x, int y,
- int z, int b, int absrel)
-{
- const KdInputTransition *t;
- int a;
-
- c = KdClassifyInput(pi, type, x, y, z, b);
- t = &kdInputMachine[pi->mouseState][c];
- for (a = 0; a < MAX_ACTIONS; a++)
- {
- switch (t->actions[a]) {
- case noop:
- break;
- case hold:
- pi->eventHeld = TRUE;
- pi->emulationDx = 0;
- pi->emulationDy = 0;
- pi->heldEvent.type = type;
- pi->heldEvent.x = x;
- pi->heldEvent.y = y;
- pi->heldEvent.z = z;
- pi->heldEvent.flags = b;
- pi->heldEvent.absrel = absrel;
- return TRUE;
- break;
- case setto:
- pi->emulationTimeout = GetTimeInMillis () + EMULATION_TIMEOUT;
- pi->timeoutPending = TRUE;
- break;
- case deliver:
- _KdEnqueuePointerEvent (pi, pi->heldEvent.type, pi->heldEvent.x,
- pi->heldEvent.y, pi->heldEvent.z,
- pi->heldEvent.flags, pi->heldEvent.absrel,
- TRUE);
- break;
- case release:
- pi->eventHeld = FALSE;
- pi->timeoutPending = FALSE;
- _KdEnqueuePointerEvent (pi, pi->heldEvent.type, pi->heldEvent.x,
- pi->heldEvent.y, pi->heldEvent.z,
- pi->heldEvent.flags, pi->heldEvent.absrel,
- TRUE);
- return TRUE;
- break;
- case clearto:
- pi->timeoutPending = FALSE;
- break;
- case gen_down_2:
- _KdEnqueuePointerEvent (pi, ButtonPress, x, y, z, 2, absrel,
- TRUE);
- pi->eventHeld = FALSE;
- return TRUE;
- break;
- case gen_up_2:
- _KdEnqueuePointerEvent (pi, ButtonRelease, x, y, z, 2, absrel,
- TRUE);
- return TRUE;
- break;
- }
- }
- pi->mouseState = t->nextState;
- return FALSE;
-}
-
-static int
-KdHandlePointerEvent (KdPointerInfo *pi, int type, int x, int y, int z, int b,
- int absrel)
-{
- if (pi->emulateMiddleButton)
- return KdRunMouseMachine (pi, KdClassifyInput(pi, type, x, y, z, b),
- type, x, y, z, b, absrel);
- return FALSE;
-}
-
-static void
-KdReceiveTimeout (KdPointerInfo *pi)
-{
- KdRunMouseMachine (pi, timeout, 0, 0, 0, 0, 0, 0);
-}
-
-/*
- * kdCheckTermination
- *
- * This function checks for the key sequence that terminates the server. When
- * detected, it sets the dispatchException flag and returns. The key sequence
- * is:
- * Control-Alt
- * It's assumed that the server will be waken up by the caller when this
- * function returns.
- */
-
-extern int nClients;
-
-void
-KdReleaseAllKeys (void)
-{
-#if 0
- int key, nEvents, i;
- KdKeyboardInfo *ki;
-
- KdBlockSigio ();
-
- for (ki = kdKeyboards; ki; ki = ki->next) {
- for (key = ki->keySyms.minKeyCode; key < ki->keySyms.maxKeyCode;
- key++) {
- if (key_is_down(ki->dixdev, key, KEY_POSTED | KEY_PROCESSED)) {
- KdHandleKeyboardEvent(ki, KeyRelease, key);
- GetEventList(&kdEvents);
- nEvents = GetKeyboardEvents(kdEvents, ki->dixdev, KeyRelease, key);
- for (i = 0; i < nEvents; i++)
- KdQueueEvent (ki->dixdev, (kdEvents + i)->event);
- }
- }
- }
-
- KdUnblockSigio ();
-#endif
-}
-
-static void
-KdCheckLock (void)
-{
- KeyClassPtr keyc = NULL;
- Bool isSet = FALSE, shouldBeSet = FALSE;
- KdKeyboardInfo *tmp = NULL;
-
- for (tmp = kdKeyboards; tmp; tmp = tmp->next) {
- if (tmp->LockLed && tmp->dixdev && tmp->dixdev->key) {
- keyc = tmp->dixdev->key;
- isSet = (tmp->leds & (1 << (tmp->LockLed-1))) != 0;
- /* FIXME: Just use XKB indicators! */
- shouldBeSet = !!(XkbStateFieldFromRec(&keyc->xkbInfo->state) & LockMask);
- if (isSet != shouldBeSet)
- KdSetLed (tmp, tmp->LockLed, shouldBeSet);
- }
- }
-}
-
-void
-KdEnqueueKeyboardEvent(KdKeyboardInfo *ki,
- unsigned char scan_code,
- unsigned char is_up)
-{
- unsigned char key_code;
- KeyClassPtr keyc = NULL;
- KeybdCtrl *ctrl = NULL;
- int type, nEvents, i;
-
- if (!ki || !ki->dixdev || !ki->dixdev->kbdfeed || !ki->dixdev->key)
- return;
-
- keyc = ki->dixdev->key;
- ctrl = &ki->dixdev->kbdfeed->ctrl;
-
- if (scan_code >= ki->minScanCode && scan_code <= ki->maxScanCode)
- {
- key_code = scan_code + KD_MIN_KEYCODE - ki->minScanCode;
-
- /*
- * Set up this event -- the type may be modified below
- */
- if (is_up)
- type = KeyRelease;
- else
- type = KeyPress;
-
- GetEventList(&kdEvents);
-
- nEvents = GetKeyboardEvents(kdEvents, ki->dixdev, type, key_code);
- for (i = 0; i < nEvents; i++)
- KdQueueEvent(ki->dixdev, (InternalEvent *)((kdEvents + i)->event));
- }
- else {
- ErrorF("driver %s wanted to post scancode %d outside of [%d, %d]!\n",
- ki->name, scan_code, ki->minScanCode, ki->maxScanCode);
- }
-}
-
-/*
- * kdEnqueuePointerEvent
- *
- * This function converts hardware mouse event information into X event
- * information. A mouse movement event is passed off to MI to generate
- * a MotionNotify event, if appropriate. Button events are created and
- * passed off to MI for enqueueing.
- */
-
-/* FIXME do something a little more clever to deal with multiple axes here */
-void
-KdEnqueuePointerEvent(KdPointerInfo *pi, unsigned long flags, int rx, int ry,
- int rz)
-{
- CARD32 ms;
- unsigned char buttons;
- int x, y, z;
- int (*matrix)[3] = kdPointerMatrix.matrix;
- unsigned long button;
- int n;
- int dixflags = 0;
-
- if (!pi)
- return;
-
- ms = GetTimeInMillis();
-
- /* we don't need to transform z, so we don't. */
- if (flags & KD_MOUSE_DELTA) {
- if (pi->transformCoordinates) {
- x = matrix[0][0] * rx + matrix[0][1] * ry;
- y = matrix[1][0] * rx + matrix[1][1] * ry;
- }
- else {
- x = rx;
- y = ry;
- }
- }
- else {
- if (pi->transformCoordinates) {
- x = matrix[0][0] * rx + matrix[0][1] * ry + matrix[0][2];
- y = matrix[1][0] * rx + matrix[1][1] * ry + matrix[1][2];
- }
- else {
- x = rx;
- y = ry;
- }
- }
- z = rz;
-
- if (flags & KD_MOUSE_DELTA)
- {
- if (x || y || z)
- {
- dixflags = POINTER_RELATIVE | POINTER_ACCELERATE;
- _KdEnqueuePointerEvent(pi, MotionNotify, x, y, z, 0, dixflags, FALSE);
- }
- } else
- {
- dixflags = POINTER_ABSOLUTE;
- if (x != pi->dixdev->last.valuators[0] ||
- y != pi->dixdev->last.valuators[1])
- _KdEnqueuePointerEvent(pi, MotionNotify, x, y, z, 0, dixflags, FALSE);
- }
-
- buttons = flags;
-
- for (button = KD_BUTTON_1, n = 1; n <= pi->nButtons;
- button <<= 1, n++) {
- if (((pi->buttonState & button) ^ (buttons & button)) &&
- !(buttons & button)) {
- _KdEnqueuePointerEvent(pi, ButtonRelease, x, y, z, n,
- dixflags, FALSE);
- }
- }
- for (button = KD_BUTTON_1, n = 1; n <= pi->nButtons;
- button <<= 1, n++) {
- if (((pi->buttonState & button) ^ (buttons & button)) &&
- (buttons & button)) {
- _KdEnqueuePointerEvent(pi, ButtonPress, x, y, z, n,
- dixflags, FALSE);
- }
- }
-
- pi->buttonState = buttons;
-}
-
-void
-_KdEnqueuePointerEvent (KdPointerInfo *pi, int type, int x, int y, int z,
- int b, int absrel, Bool force)
-{
- int nEvents = 0, i = 0;
- int valuators[3] = { x, y, z };
- ValuatorMask mask;
-
- /* TRUE from KdHandlePointerEvent, means 'we swallowed the event'. */
- if (!force && KdHandlePointerEvent(pi, type, x, y, z, b, absrel))
- return;
-
- valuator_mask_set_range(&mask, 0, 3, valuators);
-
- GetEventList(&kdEvents);
- nEvents = GetPointerEvents(kdEvents, pi->dixdev, type, b, absrel, &mask);
- for (i = 0; i < nEvents; i++)
- KdQueueEvent(pi->dixdev, (InternalEvent *)((kdEvents + i)->event));
-}
-
-void
-KdBlockHandler (int screen,
- pointer blockData,
- pointer timeout,
- pointer readmask)
-{
- KdPointerInfo *pi;
- int myTimeout=0;
-
- for (pi = kdPointers; pi; pi = pi->next)
- {
- if (pi->timeoutPending)
- {
- int ms;
-
- ms = pi->emulationTimeout - GetTimeInMillis ();
- if (ms < 1)
- ms = 1;
- if(ms<myTimeout || myTimeout==0)
- myTimeout=ms;
- }
- }
- /* if we need to poll for events, do that */
- if(kdOsFuncs->pollEvents)
- {
- (*kdOsFuncs->pollEvents)();
- myTimeout=20;
- }
- if(myTimeout>0)
- AdjustWaitForDelay (timeout, myTimeout);
-}
-
-void
-KdWakeupHandler (int screen,
- pointer data,
- unsigned long lresult,
- pointer readmask)
-{
- int result = (int) lresult;
- fd_set *pReadmask = (fd_set *) readmask;
- int i;
- KdPointerInfo *pi;
-
- if (kdInputEnabled && result > 0)
- {
- for (i = 0; i < kdNumInputFds; i++)
- if (FD_ISSET (kdInputFds[i].fd, pReadmask))
- {
- KdBlockSigio ();
- (*kdInputFds[i].read) (kdInputFds[i].fd, kdInputFds[i].closure);
- KdUnblockSigio ();
- }
- }
- for (pi = kdPointers; pi; pi = pi->next)
- {
- if (pi->timeoutPending)
- {
- if ((long) (GetTimeInMillis () - pi->emulationTimeout) >= 0)
- {
- pi->timeoutPending = FALSE;
- KdBlockSigio ();
- KdReceiveTimeout (pi);
- KdUnblockSigio ();
- }
- }
- }
- if (kdSwitchPending)
- KdProcessSwitch ();
-}
-
-#define KdScreenOrigin(pScreen) (&(KdGetScreenPriv(pScreen)->screen->origin))
-
-static Bool
-KdCursorOffScreen(ScreenPtr *ppScreen, int *x, int *y)
-{
- ScreenPtr pScreen = *ppScreen;
- ScreenPtr pNewScreen;
- int n;
- int dx, dy;
- int best_x, best_y;
- int n_best_x, n_best_y;
- CARD32 ms;
-
- if (kdDisableZaphod || screenInfo.numScreens <= 1)
- return FALSE;
-
- if (0 <= *x && *x < pScreen->width && 0 <= *y && *y < pScreen->height)
- return FALSE;
-
- ms = GetTimeInMillis ();
- if (kdOffScreen && (int) (ms - kdOffScreenTime) < 1000)
- return FALSE;
- kdOffScreen = TRUE;
- kdOffScreenTime = ms;
- n_best_x = -1;
- best_x = 32767;
- n_best_y = -1;
- best_y = 32767;
- for (n = 0; n < screenInfo.numScreens; n++)
- {
- pNewScreen = screenInfo.screens[n];
- if (pNewScreen == pScreen)
- continue;
- dx = KdScreenOrigin(pNewScreen)->x - KdScreenOrigin(pScreen)->x;
- dy = KdScreenOrigin(pNewScreen)->y - KdScreenOrigin(pScreen)->y;
- if (*x < 0)
- {
- if (dx <= 0 && -dx < best_x)
- {
- best_x = -dx;
- n_best_x = n;
- }
- }
- else if (*x >= pScreen->width)
- {
- if (dx >= 0 && dx < best_x)
- {
- best_x = dx;
- n_best_x = n;
- }
- }
- if (*y < 0)
- {
- if (dy <= 0 && -dy < best_y)
- {
- best_y = -dy;
- n_best_y = n;
- }
- }
- else if (*y >= pScreen->height)
- {
- if (dy >= 0 && dy < best_y)
- {
- best_y = dy;
- n_best_y = n;
- }
- }
- }
- if (best_y < best_x)
- n_best_x = n_best_y;
- if (n_best_x == -1)
- return FALSE;
- pNewScreen = screenInfo.screens[n_best_x];
-
- if (*x < 0)
- *x += pNewScreen->width;
- if (*y < 0)
- *y += pNewScreen->height;
-
- if (*x >= pScreen->width)
- *x -= pScreen->width;
- if (*y >= pScreen->height)
- *y -= pScreen->height;
-
- *ppScreen = pNewScreen;
- return TRUE;
-}
-
-static void
-KdCrossScreen(ScreenPtr pScreen, Bool entering)
-{
-#ifndef XIPAQ
- if (entering)
- KdEnableScreen (pScreen);
- else
- KdDisableScreen (pScreen);
-#endif
-}
-
-int KdCurScreen; /* current event screen */
-
-static void
-KdWarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
-{
- KdBlockSigio ();
- KdCurScreen = pScreen->myNum;
- miPointerWarpCursor(pDev, pScreen, x, y);
- KdUnblockSigio ();
-}
-
-miPointerScreenFuncRec kdPointerScreenFuncs =
-{
- KdCursorOffScreen,
- KdCrossScreen,
- KdWarpCursor
-};
-
-void
-ProcessInputEvents (void)
-{
- mieqProcessInputEvents();
- miPointerUpdateSprite(inputInfo.pointer);
- if (kdSwitchPending)
- KdProcessSwitch ();
- KdCheckLock ();
-}
-
-/* At the moment, absolute/relative is up to the client. */
-int
-SetDeviceMode(register ClientPtr client, DeviceIntPtr pDev, int mode)
-{
- return BadMatch;
-}
-
-int
-SetDeviceValuators(register ClientPtr client, DeviceIntPtr pDev,
- int *valuators, int first_valuator, int num_valuators)
-{
- return BadMatch;
-}
-
-int
-ChangeDeviceControl(register ClientPtr client, DeviceIntPtr pDev,
- xDeviceCtl *control)
-{
- switch (control->control) {
- case DEVICE_RESOLUTION:
- /* FIXME do something more intelligent here */
- return BadMatch;
-
- case DEVICE_ABS_CALIB:
- case DEVICE_ABS_AREA:
- return Success;
-
- case DEVICE_CORE:
- return BadMatch;
- case DEVICE_ENABLE:
- return Success;
-
- default:
- return BadMatch;
- }
-
- /* NOTREACHED */
- return BadImplementation;
-}
-
-int
-NewInputDeviceRequest(InputOption *options, InputAttributes *attrs,
- DeviceIntPtr *pdev)
-{
- InputOption *option = NULL;
- KdPointerInfo *pi = NULL;
- KdKeyboardInfo *ki = NULL;
-
- for (option = options; option; option = option->next) {
- if (strcmp(option->key, "type") == 0) {
- if (strcmp(option->value, "pointer") == 0) {
- pi = KdNewPointer();
- if (!pi)
- return BadAlloc;
- }
- else if (strcmp(option->value, "keyboard") == 0) {
- ki = KdNewKeyboard();
- if (!ki)
- return BadAlloc;
- }
- else {
- ErrorF("unrecognised device type!\n");
- return BadValue;
- }
- }
-#ifdef CONFIG_HAL
- else if (strcmp(option->key, "_source") == 0 &&
- strcmp(option->value, "server/hal") == 0)
- {
- ErrorF("Ignoring device from HAL.\n");
- return BadValue;
- }
-#endif
-#ifdef CONFIG_UDEV
- else if (strcmp(option->key, "_source") == 0 &&
- strcmp(option->value, "server/udev") == 0)
- {
- ErrorF("Ignoring device from udev.\n");
- return BadValue;
- }
-#endif
- }
-
- if (!ki && !pi) {
- ErrorF("unrecognised device identifier!\n");
- return BadValue;
- }
-
- /* FIXME: change this code below to use KdParseKbdOptions and
- * KdParsePointerOptions */
- for (option = options; option; option = option->next) {
- if (strcmp(option->key, "device") == 0) {
- if (pi && option->value)
- pi->path = strdup(option->value);
- else if (ki && option->value)
- ki->path = strdup(option->value);
- }
- else if (strcmp(option->key, "driver") == 0) {
- if (pi) {
- pi->driver = KdFindPointerDriver(option->value);
- if (!pi->driver) {
- ErrorF("couldn't find driver!\n");
- KdFreePointer(pi);
- return BadValue;
- }
- pi->options = options;
- }
- else if (ki) {
- ki->driver = KdFindKeyboardDriver(option->value);
- if (!ki->driver) {
- ErrorF("couldn't find driver!\n");
- KdFreeKeyboard(ki);
- return BadValue;
- }
- ki->options = options;
- }
- }
- }
-
- if (pi) {
- if (KdAddPointer(pi) != Success ||
- ActivateDevice(pi->dixdev, TRUE) != Success ||
- EnableDevice(pi->dixdev, TRUE) != TRUE) {
- ErrorF("couldn't add or enable pointer\n");
- return BadImplementation;
- }
- }
- else if (ki) {
- if (KdAddKeyboard(ki) != Success ||
- ActivateDevice(ki->dixdev, TRUE) != Success ||
- EnableDevice(ki->dixdev, TRUE) != TRUE) {
- ErrorF("couldn't add or enable keyboard\n");
- return BadImplementation;
- }
- }
-
- if (pi) {
- *pdev = pi->dixdev;
- } else if(ki) {
- *pdev = ki->dixdev;
- }
-
- return Success;
-}
-
-void
-DeleteInputDeviceRequest(DeviceIntPtr pDev)
-{
- RemoveDevice(pDev, TRUE);
-}
+/*
+ * Copyright 1999 Keith Packard
+ * Copyright 2006 Nokia Corporation
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of the authors not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. The authors make no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * THE AUTHORS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <kdrive-config.h>
+#endif
+#include "kdrive.h"
+#include "inputstr.h"
+
+#define XK_PUBLISHING
+#include <X11/keysym.h>
+#if HAVE_X11_XF86KEYSYM_H
+#include <X11/XF86keysym.h>
+#endif
+#include <signal.h>
+#include <stdio.h>
+#ifdef sun
+#include <sys/file.h> /* needed for FNONBLOCK & FASYNC */
+#endif
+
+#include "xkbsrv.h"
+
+#include <X11/extensions/XI.h>
+#include <X11/extensions/XIproto.h>
+#include "XIstubs.h" /* even though we don't use stubs. cute, no? */
+#include "exevents.h"
+#include "extinit.h"
+#include "exglobals.h"
+#include "eventstr.h"
+#include "xserver-properties.h"
+#include "inpututils.h"
+
+#define AtomFromName(x) MakeAtom(x, strlen(x), 1)
+
+struct KdConfigDevice {
+ char *line;
+ struct KdConfigDevice *next;
+};
+
+/* kdKeyboards and kdPointers hold all the real devices. */
+static KdKeyboardInfo *kdKeyboards = NULL;
+static KdPointerInfo *kdPointers = NULL;
+static struct KdConfigDevice *kdConfigKeyboards = NULL;
+static struct KdConfigDevice *kdConfigPointers = NULL;
+
+static KdKeyboardDriver *kdKeyboardDrivers = NULL;
+static KdPointerDriver *kdPointerDrivers = NULL;
+
+static EventListPtr kdEvents = NULL;
+
+static Bool kdInputEnabled;
+static Bool kdOffScreen;
+static unsigned long kdOffScreenTime;
+static KdPointerMatrix kdPointerMatrix = {
+ { { 1, 0, 0 },
+ { 0, 1, 0 } }
+};
+
+void KdResetInputMachine (void);
+
+#define KD_MAX_INPUT_FDS 8
+
+typedef struct _kdInputFd {
+ int fd;
+ void (*read) (int fd, void *closure);
+ int (*enable) (int fd, void *closure);
+ void (*disable) (int fd, void *closure);
+ void *closure;
+} KdInputFd;
+
+static KdInputFd kdInputFds[KD_MAX_INPUT_FDS];
+static int kdNumInputFds;
+
+extern Bool kdRawPointerCoordinates;
+
+static void
+KdSigio (int sig)
+{
+ int i;
+
+ for (i = 0; i < kdNumInputFds; i++)
+ (*kdInputFds[i].read) (kdInputFds[i].fd, kdInputFds[i].closure);
+}
+
+static void
+KdBlockSigio (void)
+{
+ sigset_t set;
+
+ sigemptyset (&set);
+ sigaddset (&set, SIGIO);
+ sigprocmask (SIG_BLOCK, &set, 0);
+}
+
+static void
+KdUnblockSigio (void)
+{
+ sigset_t set;
+
+ sigemptyset (&set);
+ sigaddset (&set, SIGIO);
+ sigprocmask (SIG_UNBLOCK, &set, 0);
+}
+
+#ifdef DEBUG_SIGIO
+
+void
+KdAssertSigioBlocked (char *where)
+{
+ sigset_t set, old;
+
+ sigemptyset (&set);
+ sigprocmask (SIG_BLOCK, &set, &old);
+ if (!sigismember (&old, SIGIO)) {
+ ErrorF ("SIGIO not blocked at %s\n", where);
+ KdBacktrace(0);
+ }
+}
+
+#else
+
+#define KdAssertSigioBlocked(s)
+
+#endif
+
+static int kdnFds;
+
+#ifdef FNONBLOCK
+#define NOBLOCK FNONBLOCK
+#else
+#define NOBLOCK FNDELAY
+#endif
+
+void
+KdResetInputMachine (void)
+{
+ KdPointerInfo *pi;
+
+ for (pi = kdPointers; pi; pi = pi->next) {
+ pi->mouseState = start;
+ pi->eventHeld = FALSE;
+ }
+}
+
+static void
+KdNonBlockFd (int fd)
+{
+ int flags;
+ flags = fcntl (fd, F_GETFL);
+ flags |= FASYNC|NOBLOCK;
+ fcntl (fd, F_SETFL, flags);
+}
+
+static void
+KdAddFd (int fd)
+{
+ struct sigaction act;
+ sigset_t set;
+
+ kdnFds++;
+ fcntl (fd, F_SETOWN, getpid());
+ KdNonBlockFd (fd);
+ AddEnabledDevice (fd);
+ memset (&act, '\0', sizeof act);
+ act.sa_handler = KdSigio;
+ sigemptyset (&act.sa_mask);
+ sigaddset (&act.sa_mask, SIGIO);
+ sigaddset (&act.sa_mask, SIGALRM);
+ sigaddset (&act.sa_mask, SIGVTALRM);
+ sigaction (SIGIO, &act, 0);
+ sigemptyset (&set);
+ sigprocmask (SIG_SETMASK, &set, 0);
+}
+
+static void
+KdRemoveFd (int fd)
+{
+ struct sigaction act;
+ int flags;
+
+ kdnFds--;
+ RemoveEnabledDevice (fd);
+ flags = fcntl (fd, F_GETFL);
+ flags &= ~(FASYNC|NOBLOCK);
+ fcntl (fd, F_SETFL, flags);
+ if (kdnFds == 0)
+ {
+ memset (&act, '\0', sizeof act);
+ act.sa_handler = SIG_IGN;
+ sigemptyset (&act.sa_mask);
+ sigaction (SIGIO, &act, 0);
+ }
+}
+
+Bool
+KdRegisterFd (int fd, void (*read) (int fd, void *closure), void *closure)
+{
+ if (kdNumInputFds == KD_MAX_INPUT_FDS)
+ return FALSE;
+ kdInputFds[kdNumInputFds].fd = fd;
+ kdInputFds[kdNumInputFds].read = read;
+ kdInputFds[kdNumInputFds].enable = 0;
+ kdInputFds[kdNumInputFds].disable = 0;
+ kdInputFds[kdNumInputFds].closure = closure;
+ kdNumInputFds++;
+ if (kdInputEnabled)
+ KdAddFd (fd);
+ return TRUE;
+}
+
+void
+KdUnregisterFd (void *closure, int fd, Bool do_close)
+{
+ int i, j;
+
+ for (i = 0; i < kdNumInputFds; i++) {
+ if (kdInputFds[i].closure == closure &&
+ (fd == -1 || kdInputFds[i].fd == fd)) {
+ if (kdInputEnabled)
+ KdRemoveFd (kdInputFds[i].fd);
+ if (do_close)
+ close (kdInputFds[i].fd);
+ kdNumInputFds--;
+ for (j = i; j < kdNumInputFds; j++)
+ kdInputFds[j] = kdInputFds[j+1];
+ break;
+ }
+ }
+}
+
+void
+KdUnregisterFds (void *closure, Bool do_close)
+{
+ KdUnregisterFd(closure, -1, do_close);
+}
+
+void
+KdDisableInput (void)
+{
+ KdKeyboardInfo *ki;
+ KdPointerInfo *pi;
+ int found = 0, i = 0;
+
+ KdBlockSigio();
+
+ for (ki = kdKeyboards; ki; ki = ki->next) {
+ if (ki->driver && ki->driver->Disable)
+ (*ki->driver->Disable) (ki);
+ }
+
+ for (pi = kdPointers; pi; pi = pi->next) {
+ if (pi->driver && pi->driver->Disable)
+ (*pi->driver->Disable) (pi);
+ }
+
+ if (kdNumInputFds) {
+ ErrorF("[KdDisableInput] Buggy drivers: still %d input fds left!",
+ kdNumInputFds);
+ i = 0;
+ while (i < kdNumInputFds) {
+ found = 0;
+ for (ki = kdKeyboards; ki; ki = ki->next) {
+ if (ki == kdInputFds[i].closure) {
+ ErrorF(" fd %d belongs to keybd driver %s\n",
+ kdInputFds[i].fd,
+ ki->driver && ki->driver->name ?
+ ki->driver->name : "(unnamed!)");
+ found = 1;
+ break;
+ }
+ }
+
+ if (found) {
+ i++;
+ continue;
+ }
+
+ for (pi = kdPointers; pi; pi = pi->next) {
+ if (pi == kdInputFds[i].closure) {
+ ErrorF(" fd %d belongs to pointer driver %s\n",
+ kdInputFds[i].fd,
+ pi->driver && pi->driver->name ?
+ pi->driver->name : "(unnamed!)");
+ break;
+ }
+ }
+
+ if (found) {
+ i++;
+ continue;
+ }
+
+ ErrorF(" fd %d not claimed by any active device!\n",
+ kdInputFds[i].fd);
+ KdUnregisterFd(kdInputFds[i].closure, kdInputFds[i].fd, TRUE);
+ }
+ }
+
+ kdInputEnabled = FALSE;
+}
+
+void
+KdEnableInput (void)
+{
+ InternalEvent ev;
+ KdKeyboardInfo *ki;
+ KdPointerInfo *pi;
+
+ kdInputEnabled = TRUE;
+
+ for (ki = kdKeyboards; ki; ki = ki->next) {
+ if (ki->driver && ki->driver->Enable)
+ (*ki->driver->Enable) (ki);
+ }
+
+ for (pi = kdPointers; pi; pi = pi->next) {
+ if (pi->driver && pi->driver->Enable)
+ (*pi->driver->Enable) (pi);
+ }
+
+ /* reset screen saver */
+ ev.any.time = GetTimeInMillis ();
+ NoticeEventTime (&ev);
+
+ KdUnblockSigio ();
+}
+
+static KdKeyboardDriver *
+KdFindKeyboardDriver (char *name)
+{
+ KdKeyboardDriver *ret;
+
+ /* ask a stupid question ... */
+ if (!name)
+ return NULL;
+
+ for (ret = kdKeyboardDrivers; ret; ret = ret->next) {
+ if (strcmp(ret->name, name) == 0)
+ return ret;
+ }
+
+ return NULL;
+}
+
+static KdPointerDriver *
+KdFindPointerDriver (char *name)
+{
+ KdPointerDriver *ret;
+
+ /* ask a stupid question ... */
+ if (!name)
+ return NULL;
+
+ for (ret = kdPointerDrivers; ret; ret = ret->next) {
+ if (strcmp(ret->name, name) == 0)
+ return ret;
+ }
+
+ return NULL;
+}
+
+static int
+KdPointerProc(DeviceIntPtr pDevice, int onoff)
+{
+ DevicePtr pDev = (DevicePtr)pDevice;
+ KdPointerInfo *pi;
+ Atom xiclass;
+ Atom *btn_labels;
+ Atom *axes_labels;
+
+ if (!pDev)
+ return BadImplementation;
+
+ for (pi = kdPointers; pi; pi = pi->next) {
+ if (pi->dixdev && pi->dixdev->id == pDevice->id)
+ break;
+ }
+
+ if (!pi || !pi->dixdev || pi->dixdev->id != pDevice->id) {
+ ErrorF("[KdPointerProc] Failed to find pointer for device %d!\n",
+ pDevice->id);
+ return BadImplementation;
+ }
+
+ switch (onoff)
+ {
+ case DEVICE_INIT:
+#ifdef DEBUG
+ ErrorF("initialising pointer %s ...\n", pi->name);
+#endif
+ if (!pi->driver) {
+ if (!pi->driverPrivate) {
+ ErrorF("no driver specified for %s\n", pi->name);
+ return BadImplementation;
+ }
+
+ pi->driver = KdFindPointerDriver(pi->driverPrivate);
+ if (!pi->driver) {
+ ErrorF("Couldn't find pointer driver %s\n",
+ pi->driverPrivate ? (char *) pi->driverPrivate :
+ "(unnamed)");
+ return !Success;
+ }
+ free(pi->driverPrivate);
+ pi->driverPrivate = NULL;
+ }
+
+ if (!pi->driver->Init) {
+ ErrorF("no init function\n");
+ return BadImplementation;
+ }
+
+ if ((*pi->driver->Init) (pi) != Success) {
+ return !Success;
+ }
+
+ btn_labels = calloc(pi->nButtons, sizeof(Atom));
+ if (!btn_labels)
+ return BadAlloc;
+ axes_labels = calloc(pi->nAxes, sizeof(Atom));
+ if (!axes_labels) {
+ free(btn_labels);
+ return BadAlloc;
+ }
+
+ switch(pi->nAxes)
+ {
+ default:
+ case 7:
+ btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT);
+ case 6:
+ btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT);
+ case 5:
+ btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN);
+ case 4:
+ btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP);
+ case 3:
+ btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
+ case 2:
+ btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
+ case 1:
+ btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
+ case 0:
+ break;
+ }
+
+ if (pi->nAxes >= 2) {
+ axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X);
+ axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y);
+ }
+
+ InitPointerDeviceStruct(pDev, pi->map, pi->nButtons, btn_labels,
+ (PtrCtrlProcPtr)NoopDDA,
+ GetMotionHistorySize(), pi->nAxes, axes_labels);
+
+ free(btn_labels);
+ free(axes_labels);
+
+ if (pi->inputClass == KD_TOUCHSCREEN) {
+ xiclass = AtomFromName(XI_TOUCHSCREEN);
+ }
+ else {
+ xiclass = AtomFromName(XI_MOUSE);
+ }
+
+ AssignTypeAndName(pi->dixdev, xiclass,
+ pi->name ? pi->name : "Generic KDrive Pointer");
+
+ return Success;
+
+ case DEVICE_ON:
+ if (pDev->on == TRUE)
+ return Success;
+
+ if (!pi->driver->Enable) {
+ ErrorF("no enable function\n");
+ return BadImplementation;
+ }
+
+ if ((*pi->driver->Enable) (pi) == Success) {
+ pDev->on = TRUE;
+ return Success;
+ }
+ else {
+ return BadImplementation;
+ }
+
+ return Success;
+
+ case DEVICE_OFF:
+ if (pDev->on == FALSE) {
+ return Success;
+ }
+
+ if (!pi->driver->Disable) {
+ return BadImplementation;
+ }
+ else {
+ (*pi->driver->Disable) (pi);
+ pDev->on = FALSE;
+ return Success;
+ }
+
+ return Success;
+
+ case DEVICE_CLOSE:
+ if (pDev->on) {
+ if (!pi->driver->Disable) {
+ return BadImplementation;
+ }
+ (*pi->driver->Disable) (pi);
+ pDev->on = FALSE;
+ }
+
+ if (!pi->driver->Fini)
+ return BadImplementation;
+
+ (*pi->driver->Fini) (pi);
+
+ KdRemovePointer(pi);
+
+ return Success;
+ }
+
+ /* NOTREACHED */
+ return BadImplementation;
+}
+
+Bool
+LegalModifier(unsigned int key, DeviceIntPtr pDev)
+{
+ return TRUE;
+}
+
+static void
+KdBell (int volume, DeviceIntPtr pDev, pointer arg, int something)
+{
+ KeybdCtrl *ctrl = arg;
+ KdKeyboardInfo *ki = NULL;
+
+ for (ki = kdKeyboards; ki; ki = ki->next) {
+ if (ki->dixdev && ki->dixdev->id == pDev->id)
+ break;
+ }
+
+ if (!ki || !ki->dixdev || ki->dixdev->id != pDev->id || !ki->driver)
+ return;
+
+ KdRingBell(ki, volume, ctrl->bell_pitch, ctrl->bell_duration);
+}
+
+void
+DDXRingBell(int volume, int pitch, int duration)
+{
+ KdKeyboardInfo *ki = NULL;
+
+ if (kdOsFuncs->Bell) {
+ (*kdOsFuncs->Bell)(volume, pitch, duration);
+ }
+ else {
+ for (ki = kdKeyboards; ki; ki = ki->next) {
+ if (ki->dixdev->coreEvents)
+ KdRingBell(ki, volume, pitch, duration);
+ }
+ }
+}
+
+void
+KdRingBell(KdKeyboardInfo *ki, int volume, int pitch, int duration)
+{
+ if (!ki || !ki->driver || !ki->driver->Bell)
+ return;
+
+ if (kdInputEnabled)
+ (*ki->driver->Bell) (ki, volume, pitch, duration);
+}
+
+
+static void
+KdSetLeds (KdKeyboardInfo *ki, int leds)
+{
+ if (!ki || !ki->driver)
+ return;
+
+ if (kdInputEnabled) {
+ if (ki->driver->Leds)
+ (*ki->driver->Leds) (ki, leds);
+ }
+}
+
+void
+KdSetLed (KdKeyboardInfo *ki, int led, Bool on)
+{
+ if (!ki || !ki->dixdev || !ki->dixdev->kbdfeed)
+ return;
+
+ NoteLedState (ki->dixdev, led, on);
+ KdSetLeds (ki, ki->dixdev->kbdfeed->ctrl.leds);
+}
+
+void
+KdSetPointerMatrix (KdPointerMatrix *matrix)
+{
+ kdPointerMatrix = *matrix;
+}
+
+void
+KdComputePointerMatrix (KdPointerMatrix *m, Rotation randr, int width,
+ int height)
+{
+ int x_dir = 1, y_dir = 1;
+ int i, j;
+ int size[2];
+
+ size[0] = width; size[1] = height;
+ if (randr & RR_Reflect_X)
+ x_dir = -1;
+ if (randr & RR_Reflect_Y)
+ y_dir = -1;
+ switch (randr & (RR_Rotate_All)) {
+ case RR_Rotate_0:
+ m->matrix[0][0] = x_dir; m->matrix[0][1] = 0;
+ m->matrix[1][0] = 0; m->matrix[1][1] = y_dir;
+ break;
+ case RR_Rotate_90:
+ m->matrix[0][0] = 0; m->matrix[0][1] = -x_dir;
+ m->matrix[1][0] = y_dir; m->matrix[1][1] = 0;
+ break;
+ case RR_Rotate_180:
+ m->matrix[0][0] = -x_dir; m->matrix[0][1] = 0;
+ m->matrix[1][0] = 0; m->matrix[1][1] = -y_dir;
+ break;
+ case RR_Rotate_270:
+ m->matrix[0][0] = 0; m->matrix[0][1] = x_dir;
+ m->matrix[1][0] = -y_dir; m->matrix[1][1] = 0;
+ break;
+ }
+ for (i = 0; i < 2; i++)
+ {
+ m->matrix[i][2] = 0;
+ for (j = 0 ; j < 2; j++)
+ if (m->matrix[i][j] < 0)
+ m->matrix[i][2] = size[j] - 1;
+ }
+}
+
+void
+KdScreenToPointerCoords (int *x, int *y)
+{
+ int (*m)[3] = kdPointerMatrix.matrix;
+ int div = m[0][1] * m[1][0] - m[1][1] * m[0][0];
+ int sx = *x;
+ int sy = *y;
+
+ *x = (m[0][1] * sy - m[0][1] * m[1][2] + m[1][1] * m[0][2] - m[1][1] * sx) / div;
+ *y = (m[1][0] * sx + m[0][0] * m[1][2] - m[1][0] * m[0][2] - m[0][0] * sy) / div;
+}
+
+static void
+KdKbdCtrl (DeviceIntPtr pDevice, KeybdCtrl *ctrl)
+{
+ KdKeyboardInfo *ki;
+
+ for (ki = kdKeyboards; ki; ki = ki->next) {
+ if (ki->dixdev && ki->dixdev->id == pDevice->id)
+ break;
+ }
+
+ if (!ki || !ki->dixdev || ki->dixdev->id != pDevice->id || !ki->driver)
+ return;
+
+ KdSetLeds(ki, ctrl->leds);
+ ki->bellPitch = ctrl->bell_pitch;
+ ki->bellDuration = ctrl->bell_duration;
+}
+
+extern KeybdCtrl defaultKeyboardControl;
+
+static int
+KdKeyboardProc(DeviceIntPtr pDevice, int onoff)
+{
+ Bool ret;
+ DevicePtr pDev = (DevicePtr)pDevice;
+ KdKeyboardInfo *ki;
+ Atom xiclass;
+ XkbRMLVOSet rmlvo;
+
+ if (!pDev)
+ return BadImplementation;
+
+ for (ki = kdKeyboards; ki; ki = ki->next) {
+ if (ki->dixdev && ki->dixdev->id == pDevice->id)
+ break;
+ }
+
+ if (!ki || !ki->dixdev || ki->dixdev->id != pDevice->id) {
+ return BadImplementation;
+ }
+
+ switch (onoff)
+ {
+ case DEVICE_INIT:
+#ifdef DEBUG
+ ErrorF("initialising keyboard %s\n", ki->name);
+#endif
+ if (!ki->driver) {
+ if (!ki->driverPrivate) {
+ ErrorF("no driver specified!\n");
+ return BadImplementation;
+ }
+
+ ki->driver = KdFindKeyboardDriver(ki->driverPrivate);
+ if (!ki->driver) {
+ ErrorF("Couldn't find keyboard driver %s\n",
+ ki->driverPrivate ? (char *) ki->driverPrivate :
+ "(unnamed)");
+ return !Success;
+ }
+ free(ki->driverPrivate);
+ ki->driverPrivate = NULL;
+ }
+
+ if (!ki->driver->Init) {
+ ErrorF("Keyboard %s: no init function\n", ki->name);
+ return BadImplementation;
+ }
+
+ if ((*ki->driver->Init) (ki) != Success) {
+ return !Success;
+ }
+
+ memset(&rmlvo, 0, sizeof(rmlvo));
+ rmlvo.rules = ki->xkbRules;
+ rmlvo.model = ki->xkbModel;
+ rmlvo.layout = ki->xkbLayout;
+ rmlvo.variant = ki->xkbVariant;
+ rmlvo.options = ki->xkbOptions;
+ ret = InitKeyboardDeviceStruct (pDevice, &rmlvo, KdBell, KdKbdCtrl);
+ if (!ret) {
+ ErrorF("Couldn't initialise keyboard %s\n", ki->name);
+ return BadImplementation;
+ }
+
+ xiclass = AtomFromName(XI_KEYBOARD);
+ AssignTypeAndName(pDevice, xiclass,
+ ki->name ? ki->name : "Generic KDrive Keyboard");
+
+ KdResetInputMachine();
+
+ return Success;
+
+ case DEVICE_ON:
+ if (pDev->on == TRUE)
+ return Success;
+
+ if (!ki->driver->Enable)
+ return BadImplementation;
+
+ if ((*ki->driver->Enable) (ki) != Success) {
+ return BadMatch;
+ }
+
+ pDev->on = TRUE;
+ return Success;
+
+ case DEVICE_OFF:
+ if (pDev->on == FALSE)
+ return Success;
+
+ if (!ki->driver->Disable)
+ return BadImplementation;
+
+ (*ki->driver->Disable) (ki);
+ pDev->on = FALSE;
+
+ return Success;
+
+ break;
+
+ case DEVICE_CLOSE:
+ if (pDev->on) {
+ if (!ki->driver->Disable)
+ return BadImplementation;
+
+ (*ki->driver->Disable) (ki);
+ pDev->on = FALSE;
+ }
+
+ if (!ki->driver->Fini)
+ return BadImplementation;
+
+ (*ki->driver->Fini) (ki);
+
+ KdRemoveKeyboard(ki);
+
+ return Success;
+ }
+
+ /* NOTREACHED */
+ return BadImplementation;
+}
+
+void
+KdAddPointerDriver (KdPointerDriver *driver)
+{
+ KdPointerDriver **prev;
+
+ if (!driver)
+ return;
+
+ for (prev = &kdPointerDrivers; *prev; prev = &(*prev)->next) {
+ if (*prev == driver)
+ return;
+ }
+ *prev = driver;
+}
+
+void
+KdRemovePointerDriver (KdPointerDriver *driver)
+{
+ KdPointerDriver *tmp;
+
+ if (!driver)
+ return;
+
+ /* FIXME remove all pointers using this driver */
+ for (tmp = kdPointerDrivers; tmp; tmp = tmp->next) {
+ if (tmp->next == driver)
+ tmp->next = driver->next;
+ }
+ if (tmp == driver)
+ tmp = NULL;
+}
+
+void
+KdAddKeyboardDriver (KdKeyboardDriver *driver)
+{
+ KdKeyboardDriver **prev;
+
+ if (!driver)
+ return;
+
+ for (prev = &kdKeyboardDrivers; *prev; prev = &(*prev)->next) {
+ if (*prev == driver)
+ return;
+ }
+ *prev = driver;
+}
+
+void
+KdRemoveKeyboardDriver (KdKeyboardDriver *driver)
+{
+ KdKeyboardDriver *tmp;
+
+ if (!driver)
+ return;
+
+ /* FIXME remove all keyboards using this driver */
+ for (tmp = kdKeyboardDrivers; tmp; tmp = tmp->next) {
+ if (tmp->next == driver)
+ tmp->next = driver->next;
+ }
+ if (tmp == driver)
+ tmp = NULL;
+}
+
+KdKeyboardInfo *
+KdNewKeyboard (void)
+{
+ KdKeyboardInfo *ki = calloc(sizeof(KdKeyboardInfo), 1);
+ if (!ki)
+ return NULL;
+
+ ki->minScanCode = 0;
+ ki->maxScanCode = 0;
+ ki->leds = 0;
+ ki->bellPitch = 1000;
+ ki->bellDuration = 200;
+ ki->next = NULL;
+ ki->options = NULL;
+ ki->xkbRules = strdup(XKB_DFLT_RULES);
+ ki->xkbModel = strdup(XKB_DFLT_MODEL);
+ ki->xkbLayout = strdup(XKB_DFLT_LAYOUT);
+ ki->xkbVariant = strdup(XKB_DFLT_VARIANT);
+ ki->xkbOptions = strdup(XKB_DFLT_OPTIONS);
+
+ return ki;
+}
+
+int
+KdAddConfigKeyboard (char *keyboard)
+{
+ struct KdConfigDevice **prev, *new;
+
+ if (!keyboard)
+ return Success;
+
+ new = (struct KdConfigDevice *) calloc(sizeof(struct KdConfigDevice), 1);
+ if (!new)
+ return BadAlloc;
+
+ new->line = strdup(keyboard);
+ new->next = NULL;
+
+ for (prev = &kdConfigKeyboards; *prev; prev = &(*prev)->next);
+ *prev = new;
+
+ return Success;
+}
+
+int
+KdAddKeyboard (KdKeyboardInfo *ki)
+{
+ KdKeyboardInfo **prev;
+
+ if (!ki)
+ return !Success;
+
+ ki->dixdev = AddInputDevice(serverClient, KdKeyboardProc, TRUE);
+ if (!ki->dixdev) {
+ ErrorF("Couldn't register keyboard device %s\n",
+ ki->name ? ki->name : "(unnamed)");
+ return !Success;
+ }
+
+#ifdef DEBUG
+ ErrorF("added keyboard %s with dix id %d\n", ki->name, ki->dixdev->id);
+#endif
+
+ for (prev = &kdKeyboards; *prev; prev = &(*prev)->next);
+ *prev = ki;
+
+ return Success;
+}
+
+void
+KdRemoveKeyboard (KdKeyboardInfo *ki)
+{
+ KdKeyboardInfo **prev;
+
+ if (!ki)
+ return;
+
+ for (prev = &kdKeyboards; *prev; prev = &(*prev)->next) {
+ if (*prev == ki) {
+ *prev = ki->next;
+ break;
+ }
+ }
+
+ KdFreeKeyboard(ki);
+}
+
+int
+KdAddConfigPointer (char *pointer)
+{
+ struct KdConfigDevice **prev, *new;
+
+ if (!pointer)
+ return Success;
+
+ new = (struct KdConfigDevice *) calloc(sizeof(struct KdConfigDevice), 1);
+ if (!new)
+ return BadAlloc;
+
+ new->line = strdup(pointer);
+ new->next = NULL;
+
+ for (prev = &kdConfigPointers; *prev; prev = &(*prev)->next);
+ *prev = new;
+
+ return Success;
+}
+
+int
+KdAddPointer (KdPointerInfo *pi)
+{
+ KdPointerInfo **prev;
+
+ if (!pi)
+ return Success;
+
+ pi->mouseState = start;
+ pi->eventHeld = FALSE;
+
+ pi->dixdev = AddInputDevice(serverClient, KdPointerProc, TRUE);
+ if (!pi->dixdev) {
+ ErrorF("Couldn't add pointer device %s\n",
+ pi->name ? pi->name : "(unnamed)");
+ return BadDevice;
+ }
+
+ for (prev = &kdPointers; *prev; prev = &(*prev)->next);
+ *prev = pi;
+
+ return Success;
+}
+
+void
+KdRemovePointer (KdPointerInfo *pi)
+{
+ KdPointerInfo **prev;
+
+ if (!pi)
+ return;
+
+ for (prev = &kdPointers; *prev; prev = &(*prev)->next) {
+ if (*prev == pi) {
+ *prev = pi->next;
+ break;
+ }
+ }
+
+ KdFreePointer(pi);
+}
+
+/*
+ * You can call your kdriver server with something like:
+ * $ ./hw/kdrive/yourserver/X :1 -mouse evdev,,device=/dev/input/event4 -keybd
+ * evdev,,device=/dev/input/event1,xkbmodel=abnt2,xkblayout=br
+ */
+static Bool
+KdGetOptions (InputOption **options, char *string)
+{
+ InputOption *newopt = NULL, **tmpo = NULL;
+ int tam_key = 0;
+
+ newopt = calloc(1, sizeof (InputOption));
+ if (!newopt)
+ return FALSE;
+
+ for (tmpo = options; *tmpo; tmpo = &(*tmpo)->next)
+ ; /* Hello, I'm here */
+ *tmpo = newopt;
+
+ if (strchr(string, '='))
+ {
+ tam_key = (strchr(string, '=') - string);
+ newopt->key = (char *)malloc(tam_key);
+ strncpy(newopt->key, string, tam_key);
+ newopt->key[tam_key] = '\0';
+ newopt->value = strdup(strchr(string, '=') + 1);
+ }
+ else
+ {
+ newopt->key = strdup(string);
+ newopt->value = NULL;
+ }
+ newopt->next = NULL;
+
+ return TRUE;
+}
+
+static void
+KdParseKbdOptions (KdKeyboardInfo *ki)
+{
+ InputOption *option = NULL;
+
+ for (option = ki->options; option; option = option->next)
+ {
+ if (strcasecmp(option->key, "XkbRules") == 0)
+ ki->xkbRules = option->value;
+ else if (strcasecmp(option->key, "XkbModel") == 0)
+ ki->xkbModel = option->value;
+ else if (strcasecmp(option->key, "XkbLayout") == 0)
+ ki->xkbLayout = option->value;
+ else if (strcasecmp(option->key, "XkbVariant") == 0)
+ ki->xkbVariant = option->value;
+ else if (strcasecmp(option->key, "XkbOptions") == 0)
+ ki->xkbOptions = option->value;
+ else if (!strcasecmp (option->key, "device"))
+ ki->path = strdup(option->value);
+ else
+ ErrorF("Kbd option key (%s) of value (%s) not assigned!\n",
+ option->key, option->value);
+ }
+}
+
+KdKeyboardInfo *
+KdParseKeyboard (char *arg)
+{
+ char save[1024];
+ char delim;
+ InputOption *options = NULL;
+ KdKeyboardInfo *ki = NULL;
+
+ ki = KdNewKeyboard();
+ if (!ki)
+ return NULL;
+
+ ki->name = strdup("Unknown KDrive Keyboard");
+ ki->path = NULL;
+ ki->driver = NULL;
+ ki->driverPrivate = NULL;
+ ki->next = NULL;
+
+ if (!arg)
+ {
+ ErrorF("keybd: no arg\n");
+ KdFreeKeyboard (ki);
+ return NULL;
+ }
+
+ if (strlen (arg) >= sizeof (save))
+ {
+ ErrorF("keybd: arg too long\n");
+ KdFreeKeyboard (ki);
+ return NULL;
+ }
+
+ arg = KdParseFindNext (arg, ",", save, &delim);
+ if (!save[0])
+ {
+ ErrorF("keybd: failed on save[0]\n");
+ KdFreeKeyboard (ki);
+ return NULL;
+ }
+
+ if (strcmp (save, "auto") == 0)
+ ki->driverPrivate = NULL;
+ else
+ ki->driverPrivate = strdup(save);
+
+ if (delim != ',')
+ {
+ return ki;
+ }
+
+ arg = KdParseFindNext (arg, ",", save, &delim);
+
+ while (delim == ',')
+ {
+ arg = KdParseFindNext (arg, ",", save, &delim);
+
+ if (!KdGetOptions(&options, save))
+ {
+ KdFreeKeyboard(ki);
+ return NULL;
+ }
+ }
+
+ if (options)
+ {
+ ki->options = options;
+ KdParseKbdOptions(ki);
+ }
+
+ return ki;
+}
+
+static void
+KdParsePointerOptions (KdPointerInfo *pi)
+{
+ InputOption *option = NULL;
+
+ for (option = pi->options; option; option = option->next)
+ {
+ if (!strcmp (option->key, "emulatemiddle"))
+ pi->emulateMiddleButton = TRUE;
+ else if (!strcmp (option->key, "noemulatemiddle"))
+ pi->emulateMiddleButton = FALSE;
+ else if (!strcmp (option->key, "transformcoord"))
+ pi->transformCoordinates = TRUE;
+ else if (!strcmp (option->key, "rawcoord"))
+ pi->transformCoordinates = FALSE;
+ else if (!strcasecmp (option->key, "device"))
+ pi->path = strdup(option->value);
+ else if (!strcasecmp (option->key, "protocol"))
+ pi->protocol = strdup(option->value);
+ else
+ ErrorF("Pointer option key (%s) of value (%s) not assigned!\n",
+ option->key, option->value);
+ }
+}
+
+KdPointerInfo *
+KdParsePointer (char *arg)
+{
+ char save[1024];
+ char delim;
+ KdPointerInfo *pi = NULL;
+ InputOption *options = NULL;
+ int i = 0;
+
+ pi = KdNewPointer();
+ if (!pi)
+ return NULL;
+ pi->emulateMiddleButton = kdEmulateMiddleButton;
+ pi->transformCoordinates = !kdRawPointerCoordinates;
+ pi->protocol = NULL;
+ pi->nButtons = 5; /* XXX should not be hardcoded */
+ pi->inputClass = KD_MOUSE;
+
+ if (!arg)
+ {
+ ErrorF("mouse: no arg\n");
+ KdFreePointer (pi);
+ return NULL;
+ }
+
+ if (strlen (arg) >= sizeof (save))
+ {
+ ErrorF("mouse: arg too long\n");
+ KdFreePointer (pi);
+ return NULL;
+ }
+ arg = KdParseFindNext (arg, ",", save, &delim);
+ if (!save[0])
+ {
+ ErrorF("failed on save[0]\n");
+ KdFreePointer (pi);
+ return NULL;
+ }
+
+ if (strcmp(save, "auto") == 0)
+ pi->driverPrivate = NULL;
+ else
+ pi->driverPrivate = strdup(save);
+
+ if (delim != ',')
+ {
+ return pi;
+ }
+
+ arg = KdParseFindNext (arg, ",", save, &delim);
+
+ while (delim == ',')
+ {
+ arg = KdParseFindNext (arg, ",", save, &delim);
+ if (save[0] == '{')
+ {
+ char *s = save + 1;
+ i = 0;
+ while (*s && *s != '}')
+ {
+ if ('1' <= *s && *s <= '0' + pi->nButtons)
+ pi->map[i] = *s - '0';
+ else
+ UseMsg ();
+ s++;
+ }
+ }
+ else
+ {
+ if (!KdGetOptions(&options, save))
+ {
+ KdFreePointer(pi);
+ return NULL;
+ }
+ }
+ }
+
+ if (options)
+ {
+ pi->options = options;
+ KdParsePointerOptions(pi);
+ }
+
+ return pi;
+}
+
+
+void
+KdInitInput (void)
+{
+ KdPointerInfo *pi;
+ KdKeyboardInfo *ki;
+ struct KdConfigDevice *dev;
+
+ kdInputEnabled = TRUE;
+
+ for (dev = kdConfigPointers; dev; dev = dev->next) {
+ pi = KdParsePointer(dev->line);
+ if (!pi)
+ ErrorF("Failed to parse pointer\n");
+ if (KdAddPointer(pi) != Success)
+ ErrorF("Failed to add pointer!\n");
+ }
+ for (dev = kdConfigKeyboards; dev; dev = dev->next) {
+ ki = KdParseKeyboard(dev->line);
+ if (!ki)
+ ErrorF("Failed to parse keyboard\n");
+ if (KdAddKeyboard(ki) != Success)
+ ErrorF("Failed to add keyboard!\n");
+ }
+
+ mieqInit();
+}
+
+/*
+ * Middle button emulation state machine
+ *
+ * Possible transitions:
+ * Button 1 press v1
+ * Button 1 release ^1
+ * Button 2 press v2
+ * Button 2 release ^2
+ * Button 3 press v3
+ * Button 3 release ^3
+ * Button other press vo
+ * Button other release ^o
+ * Mouse motion <>
+ * Keyboard event k
+ * timeout ...
+ * outside box <->
+ *
+ * States:
+ * start
+ * button_1_pend
+ * button_1_down
+ * button_2_down
+ * button_3_pend
+ * button_3_down
+ * synthetic_2_down_13
+ * synthetic_2_down_3
+ * synthetic_2_down_1
+ *
+ * Transition diagram
+ *
+ * start
+ * v1 -> (hold) (settimeout) button_1_pend
+ * ^1 -> (deliver) start
+ * v2 -> (deliver) button_2_down
+ * ^2 -> (deliever) start
+ * v3 -> (hold) (settimeout) button_3_pend
+ * ^3 -> (deliver) start
+ * vo -> (deliver) start
+ * ^o -> (deliver) start
+ * <> -> (deliver) start
+ * k -> (deliver) start
+ *
+ * button_1_pend (button 1 is down, timeout pending)
+ * ^1 -> (release) (deliver) start
+ * v2 -> (release) (deliver) button_1_down
+ * ^2 -> (release) (deliver) button_1_down
+ * v3 -> (cleartimeout) (generate v2) synthetic_2_down_13
+ * ^3 -> (release) (deliver) button_1_down
+ * vo -> (release) (deliver) button_1_down
+ * ^o -> (release) (deliver) button_1_down
+ * <-> -> (release) (deliver) button_1_down
+ * <> -> (deliver) button_1_pend
+ * k -> (release) (deliver) button_1_down
+ * ... -> (release) button_1_down
+ *
+ * button_1_down (button 1 is down)
+ * ^1 -> (deliver) start
+ * v2 -> (deliver) button_1_down
+ * ^2 -> (deliver) button_1_down
+ * v3 -> (deliver) button_1_down
+ * ^3 -> (deliver) button_1_down
+ * vo -> (deliver) button_1_down
+ * ^o -> (deliver) button_1_down
+ * <> -> (deliver) button_1_down
+ * k -> (deliver) button_1_down
+ *
+ * button_2_down (button 2 is down)
+ * v1 -> (deliver) button_2_down
+ * ^1 -> (deliver) button_2_down
+ * ^2 -> (deliver) start
+ * v3 -> (deliver) button_2_down
+ * ^3 -> (deliver) button_2_down
+ * vo -> (deliver) button_2_down
+ * ^o -> (deliver) button_2_down
+ * <> -> (deliver) button_2_down
+ * k -> (deliver) button_2_down
+ *
+ * button_3_pend (button 3 is down, timeout pending)
+ * v1 -> (generate v2) synthetic_2_down
+ * ^1 -> (release) (deliver) button_3_down
+ * v2 -> (release) (deliver) button_3_down
+ * ^2 -> (release) (deliver) button_3_down
+ * ^3 -> (release) (deliver) start
+ * vo -> (release) (deliver) button_3_down
+ * ^o -> (release) (deliver) button_3_down
+ * <-> -> (release) (deliver) button_3_down
+ * <> -> (deliver) button_3_pend
+ * k -> (release) (deliver) button_3_down
+ * ... -> (release) button_3_down
+ *
+ * button_3_down (button 3 is down)
+ * v1 -> (deliver) button_3_down
+ * ^1 -> (deliver) button_3_down
+ * v2 -> (deliver) button_3_down
+ * ^2 -> (deliver) button_3_down
+ * ^3 -> (deliver) start
+ * vo -> (deliver) button_3_down
+ * ^o -> (deliver) button_3_down
+ * <> -> (deliver) button_3_down
+ * k -> (deliver) button_3_down
+ *
+ * synthetic_2_down_13 (button 1 and 3 are down)
+ * ^1 -> (generate ^2) synthetic_2_down_3
+ * v2 -> synthetic_2_down_13
+ * ^2 -> synthetic_2_down_13
+ * ^3 -> (generate ^2) synthetic_2_down_1
+ * vo -> (deliver) synthetic_2_down_13
+ * ^o -> (deliver) synthetic_2_down_13
+ * <> -> (deliver) synthetic_2_down_13
+ * k -> (deliver) synthetic_2_down_13
+ *
+ * synthetic_2_down_3 (button 3 is down)
+ * v1 -> (deliver) synthetic_2_down_3
+ * ^1 -> (deliver) synthetic_2_down_3
+ * v2 -> synthetic_2_down_3
+ * ^2 -> synthetic_2_down_3
+ * ^3 -> start
+ * vo -> (deliver) synthetic_2_down_3
+ * ^o -> (deliver) synthetic_2_down_3
+ * <> -> (deliver) synthetic_2_down_3
+ * k -> (deliver) synthetic_2_down_3
+ *
+ * synthetic_2_down_1 (button 1 is down)
+ * ^1 -> start
+ * v2 -> synthetic_2_down_1
+ * ^2 -> synthetic_2_down_1
+ * v3 -> (deliver) synthetic_2_down_1
+ * ^3 -> (deliver) synthetic_2_down_1
+ * vo -> (deliver) synthetic_2_down_1
+ * ^o -> (deliver) synthetic_2_down_1
+ * <> -> (deliver) synthetic_2_down_1
+ * k -> (deliver) synthetic_2_down_1
+ */
+
+typedef enum _inputClass {
+ down_1, up_1,
+ down_2, up_2,
+ down_3, up_3,
+ down_o, up_o,
+ motion, outside_box,
+ keyboard, timeout,
+ num_input_class
+} KdInputClass;
+
+typedef enum _inputAction {
+ noop,
+ hold,
+ setto,
+ deliver,
+ release,
+ clearto,
+ gen_down_2,
+ gen_up_2
+} KdInputAction;
+
+#define MAX_ACTIONS 2
+
+typedef struct _inputTransition {
+ KdInputAction actions[MAX_ACTIONS];
+ KdPointerState nextState;
+} KdInputTransition;
+
+static const
+KdInputTransition kdInputMachine[num_input_states][num_input_class] = {
+ /* start */
+ {
+ { { hold, setto }, button_1_pend }, /* v1 */
+ { { deliver, noop }, start }, /* ^1 */
+ { { deliver, noop }, button_2_down }, /* v2 */
+ { { deliver, noop }, start }, /* ^2 */
+ { { hold, setto }, button_3_pend }, /* v3 */
+ { { deliver, noop }, start }, /* ^3 */
+ { { deliver, noop }, start }, /* vo */
+ { { deliver, noop }, start }, /* ^o */
+ { { deliver, noop }, start }, /* <> */
+ { { deliver, noop }, start }, /* <-> */
+ { { noop, noop }, start }, /* k */
+ { { noop, noop }, start }, /* ... */
+ },
+ /* button_1_pend */
+ {
+ { { noop, noop }, button_1_pend }, /* v1 */
+ { { release, deliver }, start }, /* ^1 */
+ { { release, deliver }, button_1_down }, /* v2 */
+ { { release, deliver }, button_1_down }, /* ^2 */
+ { { clearto, gen_down_2 }, synth_2_down_13 }, /* v3 */
+ { { release, deliver }, button_1_down }, /* ^3 */
+ { { release, deliver }, button_1_down }, /* vo */
+ { { release, deliver }, button_1_down }, /* ^o */
+ { { deliver, noop }, button_1_pend }, /* <> */
+ { { release, deliver }, button_1_down }, /* <-> */
+ { { noop, noop }, button_1_down }, /* k */
+ { { release, noop }, button_1_down }, /* ... */
+ },
+ /* button_1_down */
+ {
+ { { noop, noop }, button_1_down }, /* v1 */
+ { { deliver, noop }, start }, /* ^1 */
+ { { deliver, noop }, button_1_down }, /* v2 */
+ { { deliver, noop }, button_1_down }, /* ^2 */
+ { { deliver, noop }, button_1_down }, /* v3 */
+ { { deliver, noop }, button_1_down }, /* ^3 */
+ { { deliver, noop }, button_1_down }, /* vo */
+ { { deliver, noop }, button_1_down }, /* ^o */
+ { { deliver, noop }, button_1_down }, /* <> */
+ { { deliver, noop }, button_1_down }, /* <-> */
+ { { noop, noop }, button_1_down }, /* k */
+ { { noop, noop }, button_1_down }, /* ... */
+ },
+ /* button_2_down */
+ {
+ { { deliver, noop }, button_2_down }, /* v1 */
+ { { deliver, noop }, button_2_down }, /* ^1 */
+ { { noop, noop }, button_2_down }, /* v2 */
+ { { deliver, noop }, start }, /* ^2 */
+ { { deliver, noop }, button_2_down }, /* v3 */
+ { { deliver, noop }, button_2_down }, /* ^3 */
+ { { deliver, noop }, button_2_down }, /* vo */
+ { { deliver, noop }, button_2_down }, /* ^o */
+ { { deliver, noop }, button_2_down }, /* <> */
+ { { deliver, noop }, button_2_down }, /* <-> */
+ { { noop, noop }, button_2_down }, /* k */
+ { { noop, noop }, button_2_down }, /* ... */
+ },
+ /* button_3_pend */
+ {
+ { { clearto, gen_down_2 }, synth_2_down_13 }, /* v1 */
+ { { release, deliver }, button_3_down }, /* ^1 */
+ { { release, deliver }, button_3_down }, /* v2 */
+ { { release, deliver }, button_3_down }, /* ^2 */
+ { { release, deliver }, button_3_down }, /* v3 */
+ { { release, deliver }, start }, /* ^3 */
+ { { release, deliver }, button_3_down }, /* vo */
+ { { release, deliver }, button_3_down }, /* ^o */
+ { { deliver, noop }, button_3_pend }, /* <> */
+ { { release, deliver }, button_3_down }, /* <-> */
+ { { release, noop }, button_3_down }, /* k */
+ { { release, noop }, button_3_down }, /* ... */
+ },
+ /* button_3_down */
+ {
+ { { deliver, noop }, button_3_down }, /* v1 */
+ { { deliver, noop }, button_3_down }, /* ^1 */
+ { { deliver, noop }, button_3_down }, /* v2 */
+ { { deliver, noop }, button_3_down }, /* ^2 */
+ { { noop, noop }, button_3_down }, /* v3 */
+ { { deliver, noop }, start }, /* ^3 */
+ { { deliver, noop }, button_3_down }, /* vo */
+ { { deliver, noop }, button_3_down }, /* ^o */
+ { { deliver, noop }, button_3_down }, /* <> */
+ { { deliver, noop }, button_3_down }, /* <-> */
+ { { noop, noop }, button_3_down }, /* k */
+ { { noop, noop }, button_3_down }, /* ... */
+ },
+ /* synthetic_2_down_13 */
+ {
+ { { noop, noop }, synth_2_down_13 }, /* v1 */
+ { { gen_up_2, noop }, synth_2_down_3 }, /* ^1 */
+ { { noop, noop }, synth_2_down_13 }, /* v2 */
+ { { noop, noop }, synth_2_down_13 }, /* ^2 */
+ { { noop, noop }, synth_2_down_13 }, /* v3 */
+ { { gen_up_2, noop }, synth_2_down_1 }, /* ^3 */
+ { { deliver, noop }, synth_2_down_13 }, /* vo */
+ { { deliver, noop }, synth_2_down_13 }, /* ^o */
+ { { deliver, noop }, synth_2_down_13 }, /* <> */
+ { { deliver, noop }, synth_2_down_13 }, /* <-> */
+ { { noop, noop }, synth_2_down_13 }, /* k */
+ { { noop, noop }, synth_2_down_13 }, /* ... */
+ },
+ /* synthetic_2_down_3 */
+ {
+ { { deliver, noop }, synth_2_down_3 }, /* v1 */
+ { { deliver, noop }, synth_2_down_3 }, /* ^1 */
+ { { deliver, noop }, synth_2_down_3 }, /* v2 */
+ { { deliver, noop }, synth_2_down_3 }, /* ^2 */
+ { { noop, noop }, synth_2_down_3 }, /* v3 */
+ { { noop, noop }, start }, /* ^3 */
+ { { deliver, noop }, synth_2_down_3 }, /* vo */
+ { { deliver, noop }, synth_2_down_3 }, /* ^o */
+ { { deliver, noop }, synth_2_down_3 }, /* <> */
+ { { deliver, noop }, synth_2_down_3 }, /* <-> */
+ { { noop, noop }, synth_2_down_3 }, /* k */
+ { { noop, noop }, synth_2_down_3 }, /* ... */
+ },
+ /* synthetic_2_down_1 */
+ {
+ { { noop, noop }, synth_2_down_1 }, /* v1 */
+ { { noop, noop }, start }, /* ^1 */
+ { { deliver, noop }, synth_2_down_1 }, /* v2 */
+ { { deliver, noop }, synth_2_down_1 }, /* ^2 */
+ { { deliver, noop }, synth_2_down_1 }, /* v3 */
+ { { deliver, noop }, synth_2_down_1 }, /* ^3 */
+ { { deliver, noop }, synth_2_down_1 }, /* vo */
+ { { deliver, noop }, synth_2_down_1 }, /* ^o */
+ { { deliver, noop }, synth_2_down_1 }, /* <> */
+ { { deliver, noop }, synth_2_down_1 }, /* <-> */
+ { { noop, noop }, synth_2_down_1 }, /* k */
+ { { noop, noop }, synth_2_down_1 }, /* ... */
+ },
+};
+
+#define EMULATION_WINDOW 10
+#define EMULATION_TIMEOUT 100
+
+static int
+KdInsideEmulationWindow (KdPointerInfo *pi, int x, int y, int z)
+{
+ pi->emulationDx = pi->heldEvent.x - x;
+ pi->emulationDy = pi->heldEvent.y - y;
+
+ return (abs (pi->emulationDx) < EMULATION_WINDOW &&
+ abs (pi->emulationDy) < EMULATION_WINDOW);
+}
+
+static KdInputClass
+KdClassifyInput (KdPointerInfo *pi, int type, int x, int y, int z, int b)
+{
+ switch (type) {
+ case ButtonPress:
+ switch (b) {
+ case 1: return down_1;
+ case 2: return down_2;
+ case 3: return down_3;
+ default: return down_o;
+ }
+ break;
+ case ButtonRelease:
+ switch (b) {
+ case 1: return up_1;
+ case 2: return up_2;
+ case 3: return up_3;
+ default: return up_o;
+ }
+ break;
+ case MotionNotify:
+ if (pi->eventHeld && !KdInsideEmulationWindow(pi, x, y, z))
+ return outside_box;
+ else
+ return motion;
+ default:
+ return keyboard;
+ }
+ return keyboard;
+}
+
+#ifdef DEBUG
+char *kdStateNames[] = {
+ "start",
+ "button_1_pend",
+ "button_1_down",
+ "button_2_down",
+ "button_3_pend",
+ "button_3_down",
+ "synth_2_down_13",
+ "synth_2_down_3",
+ "synthetic_2_down_1",
+ "num_input_states"
+};
+
+char *kdClassNames[] = {
+ "down_1", "up_1",
+ "down_2", "up_2",
+ "down_3", "up_3",
+ "motion", "ouside_box",
+ "keyboard", "timeout",
+ "num_input_class"
+};
+
+char *kdActionNames[] = {
+ "noop",
+ "hold",
+ "setto",
+ "deliver",
+ "release",
+ "clearto",
+ "gen_down_2",
+ "gen_up_2",
+};
+#endif /* DEBUG */
+
+static void
+KdQueueEvent (DeviceIntPtr pDev, InternalEvent *ev)
+{
+ KdAssertSigioBlocked ("KdQueueEvent");
+ mieqEnqueue (pDev, ev);
+}
+
+/* We return true if we're stealing the event. */
+static Bool
+KdRunMouseMachine (KdPointerInfo *pi, KdInputClass c, int type, int x, int y,
+ int z, int b, int absrel)
+{
+ const KdInputTransition *t;
+ int a;
+
+ c = KdClassifyInput(pi, type, x, y, z, b);
+ t = &kdInputMachine[pi->mouseState][c];
+ for (a = 0; a < MAX_ACTIONS; a++)
+ {
+ switch (t->actions[a]) {
+ case noop:
+ break;
+ case hold:
+ pi->eventHeld = TRUE;
+ pi->emulationDx = 0;
+ pi->emulationDy = 0;
+ pi->heldEvent.type = type;
+ pi->heldEvent.x = x;
+ pi->heldEvent.y = y;
+ pi->heldEvent.z = z;
+ pi->heldEvent.flags = b;
+ pi->heldEvent.absrel = absrel;
+ return TRUE;
+ break;
+ case setto:
+ pi->emulationTimeout = GetTimeInMillis () + EMULATION_TIMEOUT;
+ pi->timeoutPending = TRUE;
+ break;
+ case deliver:
+ _KdEnqueuePointerEvent (pi, pi->heldEvent.type, pi->heldEvent.x,
+ pi->heldEvent.y, pi->heldEvent.z,
+ pi->heldEvent.flags, pi->heldEvent.absrel,
+ TRUE);
+ break;
+ case release:
+ pi->eventHeld = FALSE;
+ pi->timeoutPending = FALSE;
+ _KdEnqueuePointerEvent (pi, pi->heldEvent.type, pi->heldEvent.x,
+ pi->heldEvent.y, pi->heldEvent.z,
+ pi->heldEvent.flags, pi->heldEvent.absrel,
+ TRUE);
+ return TRUE;
+ break;
+ case clearto:
+ pi->timeoutPending = FALSE;
+ break;
+ case gen_down_2:
+ _KdEnqueuePointerEvent (pi, ButtonPress, x, y, z, 2, absrel,
+ TRUE);
+ pi->eventHeld = FALSE;
+ return TRUE;
+ break;
+ case gen_up_2:
+ _KdEnqueuePointerEvent (pi, ButtonRelease, x, y, z, 2, absrel,
+ TRUE);
+ return TRUE;
+ break;
+ }
+ }
+ pi->mouseState = t->nextState;
+ return FALSE;
+}
+
+static int
+KdHandlePointerEvent (KdPointerInfo *pi, int type, int x, int y, int z, int b,
+ int absrel)
+{
+ if (pi->emulateMiddleButton)
+ return KdRunMouseMachine (pi, KdClassifyInput(pi, type, x, y, z, b),
+ type, x, y, z, b, absrel);
+ return FALSE;
+}
+
+static void
+KdReceiveTimeout (KdPointerInfo *pi)
+{
+ KdRunMouseMachine (pi, timeout, 0, 0, 0, 0, 0, 0);
+}
+
+/*
+ * kdCheckTermination
+ *
+ * This function checks for the key sequence that terminates the server. When
+ * detected, it sets the dispatchException flag and returns. The key sequence
+ * is:
+ * Control-Alt
+ * It's assumed that the server will be waken up by the caller when this
+ * function returns.
+ */
+
+extern int nClients;
+
+void
+KdReleaseAllKeys (void)
+{
+#if 0
+ int key, nEvents, i;
+ KdKeyboardInfo *ki;
+
+ KdBlockSigio ();
+
+ for (ki = kdKeyboards; ki; ki = ki->next) {
+ for (key = ki->keySyms.minKeyCode; key < ki->keySyms.maxKeyCode;
+ key++) {
+ if (key_is_down(ki->dixdev, key, KEY_POSTED | KEY_PROCESSED)) {
+ KdHandleKeyboardEvent(ki, KeyRelease, key);
+ GetEventList(&kdEvents);
+ nEvents = GetKeyboardEvents(kdEvents, ki->dixdev, KeyRelease, key);
+ for (i = 0; i < nEvents; i++)
+ KdQueueEvent (ki->dixdev, (kdEvents + i)->event);
+ }
+ }
+ }
+
+ KdUnblockSigio ();
+#endif
+}
+
+static void
+KdCheckLock (void)
+{
+ KeyClassPtr keyc = NULL;
+ Bool isSet = FALSE, shouldBeSet = FALSE;
+ KdKeyboardInfo *tmp = NULL;
+
+ for (tmp = kdKeyboards; tmp; tmp = tmp->next) {
+ if (tmp->LockLed && tmp->dixdev && tmp->dixdev->key) {
+ keyc = tmp->dixdev->key;
+ isSet = (tmp->leds & (1 << (tmp->LockLed-1))) != 0;
+ /* FIXME: Just use XKB indicators! */
+ shouldBeSet = !!(XkbStateFieldFromRec(&keyc->xkbInfo->state) & LockMask);
+ if (isSet != shouldBeSet)
+ KdSetLed (tmp, tmp->LockLed, shouldBeSet);
+ }
+ }
+}
+
+void
+KdEnqueueKeyboardEvent(KdKeyboardInfo *ki,
+ unsigned char scan_code,
+ unsigned char is_up)
+{
+ unsigned char key_code;
+ KeyClassPtr keyc = NULL;
+ KeybdCtrl *ctrl = NULL;
+ int type, nEvents, i;
+
+ if (!ki || !ki->dixdev || !ki->dixdev->kbdfeed || !ki->dixdev->key)
+ return;
+
+ keyc = ki->dixdev->key;
+ ctrl = &ki->dixdev->kbdfeed->ctrl;
+
+ if (scan_code >= ki->minScanCode && scan_code <= ki->maxScanCode)
+ {
+ key_code = scan_code + KD_MIN_KEYCODE - ki->minScanCode;
+
+ /*
+ * Set up this event -- the type may be modified below
+ */
+ if (is_up)
+ type = KeyRelease;
+ else
+ type = KeyPress;
+
+ GetEventList(&kdEvents);
+
+ nEvents = GetKeyboardEvents(kdEvents, ki->dixdev, type, key_code);
+ for (i = 0; i < nEvents; i++)
+ KdQueueEvent(ki->dixdev, (InternalEvent *)((kdEvents + i)->event));
+ }
+ else {
+ ErrorF("driver %s wanted to post scancode %d outside of [%d, %d]!\n",
+ ki->name, scan_code, ki->minScanCode, ki->maxScanCode);
+ }
+}
+
+/*
+ * kdEnqueuePointerEvent
+ *
+ * This function converts hardware mouse event information into X event
+ * information. A mouse movement event is passed off to MI to generate
+ * a MotionNotify event, if appropriate. Button events are created and
+ * passed off to MI for enqueueing.
+ */
+
+/* FIXME do something a little more clever to deal with multiple axes here */
+void
+KdEnqueuePointerEvent(KdPointerInfo *pi, unsigned long flags, int rx, int ry,
+ int rz)
+{
+ CARD32 ms;
+ unsigned char buttons;
+ int x, y, z;
+ int (*matrix)[3] = kdPointerMatrix.matrix;
+ unsigned long button;
+ int n;
+ int dixflags = 0;
+
+ if (!pi)
+ return;
+
+ ms = GetTimeInMillis();
+
+ /* we don't need to transform z, so we don't. */
+ if (flags & KD_MOUSE_DELTA) {
+ if (pi->transformCoordinates) {
+ x = matrix[0][0] * rx + matrix[0][1] * ry;
+ y = matrix[1][0] * rx + matrix[1][1] * ry;
+ }
+ else {
+ x = rx;
+ y = ry;
+ }
+ }
+ else {
+ if (pi->transformCoordinates) {
+ x = matrix[0][0] * rx + matrix[0][1] * ry + matrix[0][2];
+ y = matrix[1][0] * rx + matrix[1][1] * ry + matrix[1][2];
+ }
+ else {
+ x = rx;
+ y = ry;
+ }
+ }
+ z = rz;
+
+ if (flags & KD_MOUSE_DELTA)
+ {
+ if (x || y || z)
+ {
+ dixflags = POINTER_RELATIVE | POINTER_ACCELERATE;
+ _KdEnqueuePointerEvent(pi, MotionNotify, x, y, z, 0, dixflags, FALSE);
+ }
+ } else
+ {
+ dixflags = POINTER_ABSOLUTE;
+ if (x != pi->dixdev->last.valuators[0] ||
+ y != pi->dixdev->last.valuators[1])
+ _KdEnqueuePointerEvent(pi, MotionNotify, x, y, z, 0, dixflags, FALSE);
+ }
+
+ buttons = flags;
+
+ for (button = KD_BUTTON_1, n = 1; n <= pi->nButtons;
+ button <<= 1, n++) {
+ if (((pi->buttonState & button) ^ (buttons & button)) &&
+ !(buttons & button)) {
+ _KdEnqueuePointerEvent(pi, ButtonRelease, x, y, z, n,
+ dixflags, FALSE);
+ }
+ }
+ for (button = KD_BUTTON_1, n = 1; n <= pi->nButtons;
+ button <<= 1, n++) {
+ if (((pi->buttonState & button) ^ (buttons & button)) &&
+ (buttons & button)) {
+ _KdEnqueuePointerEvent(pi, ButtonPress, x, y, z, n,
+ dixflags, FALSE);
+ }
+ }
+
+ pi->buttonState = buttons;
+}
+
+void
+_KdEnqueuePointerEvent (KdPointerInfo *pi, int type, int x, int y, int z,
+ int b, int absrel, Bool force)
+{
+ int nEvents = 0, i = 0;
+ int valuators[3] = { x, y, z };
+ ValuatorMask mask;
+
+ /* TRUE from KdHandlePointerEvent, means 'we swallowed the event'. */
+ if (!force && KdHandlePointerEvent(pi, type, x, y, z, b, absrel))
+ return;
+
+ valuator_mask_set_range(&mask, 0, 3, valuators);
+
+ GetEventList(&kdEvents);
+ nEvents = GetPointerEvents(kdEvents, pi->dixdev, type, b, absrel, &mask);
+ for (i = 0; i < nEvents; i++)
+ KdQueueEvent(pi->dixdev, (InternalEvent *)((kdEvents + i)->event));
+}
+
+void
+KdBlockHandler (int screen,
+ pointer blockData,
+ pointer timeout,
+ pointer readmask)
+{
+ KdPointerInfo *pi;
+ int myTimeout=0;
+
+ for (pi = kdPointers; pi; pi = pi->next)
+ {
+ if (pi->timeoutPending)
+ {
+ int ms;
+
+ ms = pi->emulationTimeout - GetTimeInMillis ();
+ if (ms < 1)
+ ms = 1;
+ if(ms<myTimeout || myTimeout==0)
+ myTimeout=ms;
+ }
+ }
+ /* if we need to poll for events, do that */
+ if(kdOsFuncs->pollEvents)
+ {
+ (*kdOsFuncs->pollEvents)();
+ myTimeout=20;
+ }
+ if(myTimeout>0)
+ AdjustWaitForDelay (timeout, myTimeout);
+}
+
+void
+KdWakeupHandler (int screen,
+ pointer data,
+ unsigned long lresult,
+ pointer readmask)
+{
+ int result = (int) lresult;
+ fd_set *pReadmask = (fd_set *) readmask;
+ int i;
+ KdPointerInfo *pi;
+
+ if (kdInputEnabled && result > 0)
+ {
+ for (i = 0; i < kdNumInputFds; i++)
+ if (FD_ISSET (kdInputFds[i].fd, pReadmask))
+ {
+ KdBlockSigio ();
+ (*kdInputFds[i].read) (kdInputFds[i].fd, kdInputFds[i].closure);
+ KdUnblockSigio ();
+ }
+ }
+ for (pi = kdPointers; pi; pi = pi->next)
+ {
+ if (pi->timeoutPending)
+ {
+ if ((long) (GetTimeInMillis () - pi->emulationTimeout) >= 0)
+ {
+ pi->timeoutPending = FALSE;
+ KdBlockSigio ();
+ KdReceiveTimeout (pi);
+ KdUnblockSigio ();
+ }
+ }
+ }
+ if (kdSwitchPending)
+ KdProcessSwitch ();
+}
+
+#define KdScreenOrigin(pScreen) (&(KdGetScreenPriv(pScreen)->screen->origin))
+
+static Bool
+KdCursorOffScreen(ScreenPtr *ppScreen, int *x, int *y)
+{
+ ScreenPtr pScreen = *ppScreen;
+ ScreenPtr pNewScreen;
+ int n;
+ int dx, dy;
+ int best_x, best_y;
+ int n_best_x, n_best_y;
+ CARD32 ms;
+
+ if (kdDisableZaphod || screenInfo.numScreens <= 1)
+ return FALSE;
+
+ if (0 <= *x && *x < pScreen->width && 0 <= *y && *y < pScreen->height)
+ return FALSE;
+
+ ms = GetTimeInMillis ();
+ if (kdOffScreen && (int) (ms - kdOffScreenTime) < 1000)
+ return FALSE;
+ kdOffScreen = TRUE;
+ kdOffScreenTime = ms;
+ n_best_x = -1;
+ best_x = 32767;
+ n_best_y = -1;
+ best_y = 32767;
+ for (n = 0; n < screenInfo.numScreens; n++)
+ {
+ pNewScreen = screenInfo.screens[n];
+ if (pNewScreen == pScreen)
+ continue;
+ dx = KdScreenOrigin(pNewScreen)->x - KdScreenOrigin(pScreen)->x;
+ dy = KdScreenOrigin(pNewScreen)->y - KdScreenOrigin(pScreen)->y;
+ if (*x < 0)
+ {
+ if (dx <= 0 && -dx < best_x)
+ {
+ best_x = -dx;
+ n_best_x = n;
+ }
+ }
+ else if (*x >= pScreen->width)
+ {
+ if (dx >= 0 && dx < best_x)
+ {
+ best_x = dx;
+ n_best_x = n;
+ }
+ }
+ if (*y < 0)
+ {
+ if (dy <= 0 && -dy < best_y)
+ {
+ best_y = -dy;
+ n_best_y = n;
+ }
+ }
+ else if (*y >= pScreen->height)
+ {
+ if (dy >= 0 && dy < best_y)
+ {
+ best_y = dy;
+ n_best_y = n;
+ }
+ }
+ }
+ if (best_y < best_x)
+ n_best_x = n_best_y;
+ if (n_best_x == -1)
+ return FALSE;
+ pNewScreen = screenInfo.screens[n_best_x];
+
+ if (*x < 0)
+ *x += pNewScreen->width;
+ if (*y < 0)
+ *y += pNewScreen->height;
+
+ if (*x >= pScreen->width)
+ *x -= pScreen->width;
+ if (*y >= pScreen->height)
+ *y -= pScreen->height;
+
+ *ppScreen = pNewScreen;
+ return TRUE;
+}
+
+static void
+KdCrossScreen(ScreenPtr pScreen, Bool entering)
+{
+#ifndef XIPAQ
+ if (entering)
+ KdEnableScreen (pScreen);
+ else
+ KdDisableScreen (pScreen);
+#endif
+}
+
+int KdCurScreen; /* current event screen */
+
+static void
+KdWarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
+{
+ KdBlockSigio ();
+ KdCurScreen = pScreen->myNum;
+ miPointerWarpCursor(pDev, pScreen, x, y);
+ KdUnblockSigio ();
+}
+
+miPointerScreenFuncRec kdPointerScreenFuncs =
+{
+ KdCursorOffScreen,
+ KdCrossScreen,
+ KdWarpCursor
+};
+
+void
+ProcessInputEvents (void)
+{
+ mieqProcessInputEvents();
+ miPointerUpdateSprite(inputInfo.pointer);
+ if (kdSwitchPending)
+ KdProcessSwitch ();
+ KdCheckLock ();
+}
+
+/* At the moment, absolute/relative is up to the client. */
+int
+SetDeviceMode(register ClientPtr client, DeviceIntPtr pDev, int mode)
+{
+ return BadMatch;
+}
+
+int
+SetDeviceValuators(register ClientPtr client, DeviceIntPtr pDev,
+ int *valuators, int first_valuator, int num_valuators)
+{
+ return BadMatch;
+}
+
+int
+ChangeDeviceControl(register ClientPtr client, DeviceIntPtr pDev,
+ xDeviceCtl *control)
+{
+ switch (control->control) {
+ case DEVICE_RESOLUTION:
+ /* FIXME do something more intelligent here */
+ return BadMatch;
+
+ case DEVICE_ABS_CALIB:
+ case DEVICE_ABS_AREA:
+ case DEVICE_CORE:
+ return BadMatch;
+ case DEVICE_ENABLE:
+ return Success;
+
+ default:
+ return BadMatch;
+ }
+
+ /* NOTREACHED */
+ return BadImplementation;
+}
+
+int
+NewInputDeviceRequest(InputOption *options, InputAttributes *attrs,
+ DeviceIntPtr *pdev)
+{
+ InputOption *option = NULL;
+ KdPointerInfo *pi = NULL;
+ KdKeyboardInfo *ki = NULL;
+
+ for (option = options; option; option = option->next) {
+ if (strcmp(option->key, "type") == 0) {
+ if (strcmp(option->value, "pointer") == 0) {
+ pi = KdNewPointer();
+ if (!pi)
+ return BadAlloc;
+ }
+ else if (strcmp(option->value, "keyboard") == 0) {
+ ki = KdNewKeyboard();
+ if (!ki)
+ return BadAlloc;
+ }
+ else {
+ ErrorF("unrecognised device type!\n");
+ return BadValue;
+ }
+ }
+#ifdef CONFIG_HAL
+ else if (strcmp(option->key, "_source") == 0 &&
+ strcmp(option->value, "server/hal") == 0)
+ {
+ ErrorF("Ignoring device from HAL.\n");
+ return BadValue;
+ }
+#endif
+#ifdef CONFIG_UDEV
+ else if (strcmp(option->key, "_source") == 0 &&
+ strcmp(option->value, "server/udev") == 0)
+ {
+ ErrorF("Ignoring device from udev.\n");
+ return BadValue;
+ }
+#endif
+ }
+
+ if (!ki && !pi) {
+ ErrorF("unrecognised device identifier!\n");
+ return BadValue;
+ }
+
+ /* FIXME: change this code below to use KdParseKbdOptions and
+ * KdParsePointerOptions */
+ for (option = options; option; option = option->next) {
+ if (strcmp(option->key, "device") == 0) {
+ if (pi && option->value)
+ pi->path = strdup(option->value);
+ else if (ki && option->value)
+ ki->path = strdup(option->value);
+ }
+ else if (strcmp(option->key, "driver") == 0) {
+ if (pi) {
+ pi->driver = KdFindPointerDriver(option->value);
+ if (!pi->driver) {
+ ErrorF("couldn't find driver!\n");
+ KdFreePointer(pi);
+ return BadValue;
+ }
+ pi->options = options;
+ }
+ else if (ki) {
+ ki->driver = KdFindKeyboardDriver(option->value);
+ if (!ki->driver) {
+ ErrorF("couldn't find driver!\n");
+ KdFreeKeyboard(ki);
+ return BadValue;
+ }
+ ki->options = options;
+ }
+ }
+ }
+
+ if (pi) {
+ if (KdAddPointer(pi) != Success ||
+ ActivateDevice(pi->dixdev, TRUE) != Success ||
+ EnableDevice(pi->dixdev, TRUE) != TRUE) {
+ ErrorF("couldn't add or enable pointer\n");
+ return BadImplementation;
+ }
+ }
+ else if (ki) {
+ if (KdAddKeyboard(ki) != Success ||
+ ActivateDevice(ki->dixdev, TRUE) != Success ||
+ EnableDevice(ki->dixdev, TRUE) != TRUE) {
+ ErrorF("couldn't add or enable keyboard\n");
+ return BadImplementation;
+ }
+ }
+
+ if (pi) {
+ *pdev = pi->dixdev;
+ } else if(ki) {
+ *pdev = ki->dixdev;
+ }
+
+ return Success;
+}
+
+void
+DeleteInputDeviceRequest(DeviceIntPtr pDev)
+{
+ RemoveDevice(pDev, TRUE);
+}
diff --git a/xorg-server/hw/xfree86/common/xf86Helper.c b/xorg-server/hw/xfree86/common/xf86Helper.c
index 1a5bf8a1c..399883886 100644
--- a/xorg-server/hw/xfree86/common/xf86Helper.c
+++ b/xorg-server/hw/xfree86/common/xf86Helper.c
@@ -983,106 +983,6 @@ xf86SetBlackWhitePixels(ScreenPtr pScreen)
}
/*
- * xf86SetRootClip --
- * Enable or disable rendering to the screen by
- * setting the root clip list and revalidating
- * all of the windows
- */
-
-static void
-xf86SetRootClip (ScreenPtr pScreen, Bool enable)
-{
- WindowPtr pWin = pScreen->root;
- WindowPtr pChild;
- Bool WasViewable = (Bool)(pWin->viewable);
- Bool anyMarked = FALSE;
- WindowPtr pLayerWin;
- BoxRec box;
-
- if (WasViewable)
- {
- for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
- {
- (void) (*pScreen->MarkOverlappedWindows)(pChild,
- pChild,
- &pLayerWin);
- }
- (*pScreen->MarkWindow) (pWin);
- anyMarked = TRUE;
- if (pWin->valdata)
- {
- if (HasBorder (pWin))
- {
- RegionPtr borderVisible;
-
- borderVisible = RegionCreate(NullBox, 1);
- RegionSubtract(borderVisible,
- &pWin->borderClip, &pWin->winSize);
- pWin->valdata->before.borderVisible = borderVisible;
- }
- pWin->valdata->before.resized = TRUE;
- }
- }
-
- /*
- * Use REGION_BREAK to avoid optimizations in ValidateTree
- * that assume the root borderClip can't change well, normally
- * it doesn't...)
- */
- if (enable)
- {
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = pScreen->width;
- box.y2 = pScreen->height;
- RegionInit(&pWin->winSize, &box, 1);
- RegionInit(&pWin->borderSize, &box, 1);
- if (WasViewable)
- RegionReset(&pWin->borderClip, &box);
- pWin->drawable.width = pScreen->width;
- pWin->drawable.height = pScreen->height;
- RegionBreak(&pWin->clipList);
- }
- else
- {
- RegionEmpty(&pWin->borderClip);
- RegionBreak(&pWin->clipList);
- }
-
- ResizeChildrenWinSize (pWin, 0, 0, 0, 0);
-
- if (WasViewable)
- {
- if (pWin->firstChild)
- {
- anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin->firstChild,
- pWin->firstChild,
- (WindowPtr *)NULL);
- }
- else
- {
- (*pScreen->MarkWindow) (pWin);
- anyMarked = TRUE;
- }
-
-
- if (anyMarked)
- (*pScreen->ValidateTree)(pWin, NullWindow, VTOther);
- }
-
- if (WasViewable)
- {
- if (anyMarked)
- (*pScreen->HandleExposures)(pWin);
- if (anyMarked && pScreen->PostValidateTree)
- (*pScreen->PostValidateTree)(pWin, NullWindow, VTOther);
- }
- if (pWin->realized)
- WindowsRestructured ();
- FlushAllOutput ();
-}
-
-/*
* Function to enable/disable access to the frame buffer
*
* This is used when VT switching and when entering/leaving DGA direct mode.
@@ -1115,7 +1015,7 @@ xf86EnableDisableFBAccess(int scrnIndex, Bool enable)
* Restore all of the clip lists on the screen
*/
if (!xf86Resetting)
- xf86SetRootClip (pScreen, TRUE);
+ SetRootClip (pScreen, TRUE);
}
else
@@ -1123,7 +1023,7 @@ xf86EnableDisableFBAccess(int scrnIndex, Bool enable)
/*
* Empty all of the clip lists on the screen
*/
- xf86SetRootClip (pScreen, FALSE);
+ SetRootClip (pScreen, FALSE);
}
}
diff --git a/xorg-server/hw/xfree86/common/xf86Xinput.c b/xorg-server/hw/xfree86/common/xf86Xinput.c
index 4166a1c38..ae22ef268 100644
--- a/xorg-server/hw/xfree86/common/xf86Xinput.c
+++ b/xorg-server/hw/xfree86/common/xf86Xinput.c
@@ -1,1409 +1,1411 @@
-/*
- * Copyright 1995-1999 by Frederic Lepied, France. <Lepied@XFree86.org>
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Frederic Lepied not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Frederic Lepied makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * FREDERIC LEPIED DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL FREDERIC LEPIED BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- *
- */
-/*
- * Copyright (c) 2000-2002 by The XFree86 Project, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the name of the copyright holder(s)
- * and author(s) shall not be used in advertising or otherwise to promote
- * the sale, use or other dealings in this Software without prior written
- * authorization from the copyright holder(s) and author(s).
- */
-
-#ifdef HAVE_XORG_CONFIG_H
-#include <xorg-config.h>
-#endif
-
-#include <X11/Xfuncproto.h>
-#include <X11/Xmd.h>
-#include <X11/extensions/XI.h>
-#include <X11/extensions/XIproto.h>
-#include <X11/Xatom.h>
-#include "xf86.h"
-#include "xf86Priv.h"
-#include "xf86Config.h"
-#include "xf86Xinput.h"
-#include "xf86Optrec.h"
-#include "mipointer.h"
-#include "extinit.h"
-#include "loaderProcs.h"
-
-#include "exevents.h" /* AddInputDevice */
-#include "exglobals.h"
-#include "eventstr.h"
-#include "inpututils.h"
-
-#include <string.h> /* InputClassMatches */
-#ifdef HAVE_FNMATCH_H
-#include <fnmatch.h>
-#endif
-#ifdef HAVE_SYS_UTSNAME_H
-#include <sys/utsname.h>
-#endif
-
-#include <stdarg.h>
-#include <stdint.h> /* for int64_t */
-
-#include "mi.h"
-
-#include <ptrveloc.h> /* dix pointer acceleration */
-#include <xserver-properties.h>
-
-#ifdef XFreeXDGA
-#include "dgaproc.h"
-#endif
-
-#include "xkbsrv.h"
-
-/* Valuator verification macro */
-#define XI_VERIFY_VALUATORS(num_valuators) \
- if (num_valuators > MAX_VALUATORS) { \
- xf86Msg(X_ERROR, "%s: num_valuator %d is greater than" \
- " MAX_VALUATORS\n", __FUNCTION__, num_valuators); \
- return; \
- }
-
-EventListPtr xf86Events = NULL;
-
-static int
-xf86InputDevicePostInit(DeviceIntPtr dev);
-
-/**
- * Eval config and modify DeviceVelocityRec accordingly
- */
-static void
-ProcessVelocityConfiguration(DeviceIntPtr pDev, char* devname, pointer list,
- DeviceVelocityPtr s)
-{
- int tempi;
- float tempf;
- Atom float_prop = XIGetKnownProperty(XATOM_FLOAT);
- Atom prop;
-
- if(!s)
- return;
-
- /* common settings (available via device properties) */
- tempf = xf86SetRealOption(list, "ConstantDeceleration", 1.0);
- if (tempf > 1.0) {
- xf86Msg(X_CONFIG, "%s: (accel) constant deceleration by %.1f\n",
- devname, tempf);
- prop = XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION);
- XIChangeDeviceProperty(pDev, prop, float_prop, 32,
- PropModeReplace, 1, &tempf, FALSE);
- }
-
- tempf = xf86SetRealOption(list, "AdaptiveDeceleration", 1.0);
- if (tempf > 1.0) {
- xf86Msg(X_CONFIG, "%s: (accel) adaptive deceleration by %.1f\n",
- devname, tempf);
- prop = XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION);
- XIChangeDeviceProperty(pDev, prop, float_prop, 32,
- PropModeReplace, 1, &tempf, FALSE);
- }
-
- /* select profile by number */
- tempi = xf86SetIntOption(list, "AccelerationProfile",
- s->statistics.profile_number);
-
- prop = XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER);
- if (XIChangeDeviceProperty(pDev, prop, XA_INTEGER, 32,
- PropModeReplace, 1, &tempi, FALSE) == Success) {
- xf86Msg(X_CONFIG, "%s: (accel) acceleration profile %i\n", devname,
- tempi);
- } else {
- xf86Msg(X_CONFIG, "%s: (accel) acceleration profile %i is unknown\n",
- devname, tempi);
- }
-
- /* set scaling */
- tempf = xf86SetRealOption(list, "ExpectedRate", 0);
- prop = XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING);
- if (tempf > 0) {
- tempf = 1000.0 / tempf;
- XIChangeDeviceProperty(pDev, prop, float_prop, 32,
- PropModeReplace, 1, &tempf, FALSE);
- } else {
- tempf = xf86SetRealOption(list, "VelocityScale", s->corr_mul);
- XIChangeDeviceProperty(pDev, prop, float_prop, 32,
- PropModeReplace, 1, &tempf, FALSE);
- }
-
- tempi = xf86SetIntOption(list, "VelocityTrackerCount", -1);
- if (tempi > 1)
- InitTrackers(s, tempi);
-
- s->initial_range = xf86SetIntOption(list, "VelocityInitialRange",
- s->initial_range);
-
- s->max_diff = xf86SetRealOption(list, "VelocityAbsDiff", s->max_diff);
-
- tempf = xf86SetRealOption(list, "VelocityRelDiff", -1);
- if (tempf >= 0) {
- xf86Msg(X_CONFIG, "%s: (accel) max rel. velocity difference: %.1f%%\n",
- devname, tempf*100.0);
- s->max_rel_diff = tempf;
- }
-
- /* Configure softening. If const deceleration is used, this is expected
- * to provide better subpixel information so we enable
- * softening by default only if ConstantDeceleration is not used
- */
- s->use_softening = xf86SetBoolOption(list, "Softening",
- s->const_acceleration == 1.0);
-
- s->average_accel = xf86SetBoolOption(list, "AccelerationProfileAveraging",
- s->average_accel);
-
- s->reset_time = xf86SetIntOption(list, "VelocityReset", s->reset_time);
-}
-
-static void
-ApplyAccelerationSettings(DeviceIntPtr dev){
- int scheme, i;
- DeviceVelocityPtr pVel;
- InputInfoPtr pInfo = (InputInfoPtr)dev->public.devicePrivate;
- char* schemeStr;
-
- if (dev->valuator && dev->ptrfeed) {
- schemeStr = xf86SetStrOption(pInfo->options, "AccelerationScheme", "");
-
- scheme = dev->valuator->accelScheme.number;
-
- if (!xf86NameCmp(schemeStr, "predictable"))
- scheme = PtrAccelPredictable;
-
- if (!xf86NameCmp(schemeStr, "lightweight"))
- scheme = PtrAccelLightweight;
-
- if (!xf86NameCmp(schemeStr, "none"))
- scheme = PtrAccelNoOp;
-
- /* reinit scheme if needed */
- if (dev->valuator->accelScheme.number != scheme) {
- if (dev->valuator->accelScheme.AccelCleanupProc) {
- dev->valuator->accelScheme.AccelCleanupProc(dev);
- }
-
- if (InitPointerAccelerationScheme(dev, scheme)) {
- xf86Msg(X_CONFIG, "%s: (accel) selected scheme %s/%i\n",
- pInfo->name, schemeStr, scheme);
- } else {
- xf86Msg(X_CONFIG, "%s: (accel) could not init scheme %s\n",
- pInfo->name, schemeStr);
- scheme = dev->valuator->accelScheme.number;
- }
- } else {
- xf86Msg(X_CONFIG, "%s: (accel) keeping acceleration scheme %i\n",
- pInfo->name, scheme);
- }
-
- free(schemeStr);
-
- /* process special configuration */
- switch (scheme) {
- case PtrAccelPredictable:
- pVel = GetDevicePredictableAccelData(dev);
- ProcessVelocityConfiguration (dev, pInfo->name, pInfo->options,
- pVel);
- break;
- }
-
- i = xf86SetIntOption(pInfo->options, "AccelerationNumerator",
- dev->ptrfeed->ctrl.num);
- if (i >= 0)
- dev->ptrfeed->ctrl.num = i;
-
- i = xf86SetIntOption(pInfo->options, "AccelerationDenominator",
- dev->ptrfeed->ctrl.den);
- if (i > 0)
- dev->ptrfeed->ctrl.den = i;
-
- i = xf86SetIntOption(pInfo->options, "AccelerationThreshold",
- dev->ptrfeed->ctrl.threshold);
- if (i >= 0)
- dev->ptrfeed->ctrl.threshold = i;
-
- xf86Msg(X_CONFIG, "%s: (accel) acceleration factor: %.3f\n",
- pInfo->name, ((float)dev->ptrfeed->ctrl.num)/
- ((float)dev->ptrfeed->ctrl.den));
- xf86Msg(X_CONFIG, "%s: (accel) acceleration threshold: %i\n",
- pInfo->name, dev->ptrfeed->ctrl.threshold);
- }
-}
-
-/***********************************************************************
- *
- * xf86ProcessCommonOptions --
- *
- * Process global options.
- *
- ***********************************************************************
- */
-void
-xf86ProcessCommonOptions(InputInfoPtr pInfo,
- pointer list)
-{
- if (xf86SetBoolOption(list, "Floating", 0) ||
- !xf86SetBoolOption(list, "AlwaysCore", 1) ||
- !xf86SetBoolOption(list, "SendCoreEvents", 1) ||
- !xf86SetBoolOption(list, "CorePointer", 1) ||
- !xf86SetBoolOption(list, "CoreKeyboard", 1)) {
- xf86Msg(X_CONFIG, "%s: doesn't report core events\n", pInfo->name);
- } else {
- pInfo->flags |= XI86_ALWAYS_CORE;
- xf86Msg(X_CONFIG, "%s: always reports core events\n", pInfo->name);
- }
-}
-
-/***********************************************************************
- *
- * xf86ActivateDevice --
- *
- * Initialize an input device.
- *
- * Returns TRUE on success, or FALSE otherwise.
- ***********************************************************************
- */
-static DeviceIntPtr
-xf86ActivateDevice(InputInfoPtr pInfo)
-{
- DeviceIntPtr dev;
- Atom atom;
-
- dev = AddInputDevice(serverClient, pInfo->device_control, TRUE);
-
- if (dev == NULL)
- {
- xf86Msg(X_ERROR, "Too many input devices. Ignoring %s\n",
- pInfo->name);
- pInfo->dev = NULL;
- return NULL;
- }
-
- atom = MakeAtom(pInfo->type_name, strlen(pInfo->type_name), TRUE);
- AssignTypeAndName(dev, atom, pInfo->name);
- dev->public.devicePrivate = pInfo;
- pInfo->dev = dev;
-
- dev->coreEvents = pInfo->flags & XI86_ALWAYS_CORE;
- dev->type = SLAVE;
- dev->spriteInfo->spriteOwner = FALSE;
-
- dev->config_info = xf86SetStrOption(pInfo->options, "config_info", NULL);
-
- if (serverGeneration == 1)
- xf86Msg(X_INFO, "XINPUT: Adding extended input device \"%s\" (type: %s)\n",
- pInfo->name, pInfo->type_name);
-
- return dev;
-}
-
-/****************************************************************************
- *
- * Caller: ProcXSetDeviceMode
- *
- * Change the mode of an extension device.
- * This function is used to change the mode of a device from reporting
- * relative motion to reporting absolute positional information, and
- * vice versa.
- * The default implementation below is that no such devices are supported.
- *
- ***********************************************************************
- */
-
-int
-SetDeviceMode (ClientPtr client, DeviceIntPtr dev, int mode)
-{
- InputInfoPtr pInfo = (InputInfoPtr)dev->public.devicePrivate;
-
- if (pInfo->switch_mode) {
- return (*pInfo->switch_mode)(client, dev, mode);
- }
- else
- return BadMatch;
-}
-
-
-/***********************************************************************
- *
- * Caller: ProcXSetDeviceValuators
- *
- * Set the value of valuators on an extension input device.
- * This function is used to set the initial value of valuators on
- * those input devices that are capable of reporting either relative
- * motion or an absolute position, and allow an initial position to be set.
- * The default implementation below is that no such devices are supported.
- *
- ***********************************************************************
- */
-
-int
-SetDeviceValuators (ClientPtr client, DeviceIntPtr dev, int *valuators,
- int first_valuator, int num_valuators)
-{
- InputInfoPtr pInfo = (InputInfoPtr) dev->public.devicePrivate;
-
- if (pInfo->set_device_valuators)
- return (*pInfo->set_device_valuators)(pInfo, valuators, first_valuator,
- num_valuators);
-
- return BadMatch;
-}
-
-
-/***********************************************************************
- *
- * Caller: ProcXChangeDeviceControl
- *
- * Change the specified device controls on an extension input device.
- *
- ***********************************************************************
- */
-
-int
-ChangeDeviceControl (ClientPtr client, DeviceIntPtr dev, xDeviceCtl *control)
-{
- InputInfoPtr pInfo = (InputInfoPtr)dev->public.devicePrivate;
-
- if (!pInfo->control_proc) {
- switch (control->control) {
- case DEVICE_CORE:
- return BadMatch;
- case DEVICE_RESOLUTION:
- case DEVICE_ABS_CALIB:
- case DEVICE_ABS_AREA:
- case DEVICE_ENABLE:
- return Success;
- default:
- return BadMatch;
- }
- }
- else {
- return (*pInfo->control_proc)(pInfo, control);
- }
-}
-
-/*
- * Get the operating system name from uname and store it statically to avoid
- * repeating the system call each time MatchOS is checked.
- */
-static const char *
-HostOS(void)
-{
-#ifdef HAVE_SYS_UTSNAME_H
- struct utsname name;
- static char host_os[sizeof(name.sysname)] = "";
-
- if (*host_os == '\0') {
- if (uname(&name) >= 0)
- strcpy(host_os, name.sysname);
- else {
- strncpy(host_os, "unknown", sizeof(host_os));
- host_os[sizeof(host_os)-1] = '\0';
- }
- }
- return host_os;
-#else
- return "";
-#endif
-}
-
-static int
-match_substring(const char *attr, const char *pattern)
-{
- return (strstr(attr, pattern)) ? 0 : -1;
-}
-
-#ifdef HAVE_FNMATCH_H
-static int
-match_pattern(const char *attr, const char *pattern)
-{
- return fnmatch(pattern, attr, 0);
-}
-#else
-#define match_pattern match_substring
-#endif
-
-#ifdef HAVE_FNMATCH_H
-static int
-match_path_pattern(const char *attr, const char *pattern)
-{
- return fnmatch(pattern, attr, FNM_PATHNAME);
-}
-#else
-#define match_path_pattern match_substring
-#endif
-
-/*
- * Match an attribute against a list of NULL terminated arrays of patterns.
- * If a pattern in each list entry is matched, return TRUE.
- */
-static Bool
-MatchAttrToken(const char *attr, struct list *patterns,
- int (*compare)(const char *attr, const char *pattern))
-{
- const xf86MatchGroup *group;
-
- /* If there are no patterns, accept the match */
- if (list_is_empty(patterns))
- return TRUE;
-
- /* If there are patterns but no attribute, reject the match */
- if (!attr)
- return FALSE;
-
- /*
- * Otherwise, iterate the list of patterns ensuring each entry has a
- * match. Each list entry is a separate Match line of the same type.
- */
- list_for_each_entry(group, patterns, entry) {
- char * const *cur;
- Bool match = FALSE;
-
- for (cur = group->values; *cur; cur++)
- if ((*compare)(attr, *cur) == 0) {
- match = TRUE;
- break;
- }
- if (!match)
- return FALSE;
- }
-
- /* All the entries in the list matched the attribute */
- return TRUE;
-}
-
-/*
- * Classes without any Match statements match all devices. Otherwise, all
- * statements must match.
- */
-static Bool
-InputClassMatches(const XF86ConfInputClassPtr iclass, const InputInfoPtr idev,
- const InputAttributes *attrs)
-{
- /* MatchProduct substring */
- if (!MatchAttrToken(attrs->product, &iclass->match_product, match_substring))
- return FALSE;
-
- /* MatchVendor substring */
- if (!MatchAttrToken(attrs->vendor, &iclass->match_vendor, match_substring))
- return FALSE;
-
- /* MatchDevicePath pattern */
- if (!MatchAttrToken(attrs->device, &iclass->match_device, match_path_pattern))
- return FALSE;
-
- /* MatchOS case-insensitive string */
- if (!MatchAttrToken(HostOS(), &iclass->match_os, strcasecmp))
- return FALSE;
-
- /* MatchPnPID pattern */
- if (!MatchAttrToken(attrs->pnp_id, &iclass->match_pnpid, match_pattern))
- return FALSE;
-
- /* MatchUSBID pattern */
- if (!MatchAttrToken(attrs->usb_id, &iclass->match_usbid, match_pattern))
- return FALSE;
-
- /* MatchDriver string */
- if (!MatchAttrToken(idev->driver, &iclass->match_driver, strcmp))
- return FALSE;
-
- /*
- * MatchTag string
- * See if any of the device's tags match any of the MatchTag tokens.
- */
- if (!list_is_empty(&iclass->match_tag)) {
- char * const *tag;
- Bool match;
-
- if (!attrs->tags)
- return FALSE;
- for (tag = attrs->tags, match = FALSE; *tag; tag++) {
- if (MatchAttrToken(*tag, &iclass->match_tag, strcmp)) {
- match = TRUE;
- break;
- }
- }
- if (!match)
- return FALSE;
- }
-
- /* MatchIs* booleans */
- if (iclass->is_keyboard.set &&
- iclass->is_keyboard.val != !!(attrs->flags & ATTR_KEYBOARD))
- return FALSE;
- if (iclass->is_pointer.set &&
- iclass->is_pointer.val != !!(attrs->flags & ATTR_POINTER))
- return FALSE;
- if (iclass->is_joystick.set &&
- iclass->is_joystick.val != !!(attrs->flags & ATTR_JOYSTICK))
- return FALSE;
- if (iclass->is_tablet.set &&
- iclass->is_tablet.val != !!(attrs->flags & ATTR_TABLET))
- return FALSE;
- if (iclass->is_touchpad.set &&
- iclass->is_touchpad.val != !!(attrs->flags & ATTR_TOUCHPAD))
- return FALSE;
- if (iclass->is_touchscreen.set &&
- iclass->is_touchscreen.val != !!(attrs->flags & ATTR_TOUCHSCREEN))
- return FALSE;
-
- return TRUE;
-}
-
-/*
- * Merge in any InputClass configurations. Options in each InputClass
- * section have more priority than the original device configuration as
- * well as any previous InputClass sections.
- */
-static int
-MergeInputClasses(const InputInfoPtr idev, const InputAttributes *attrs)
-{
- XF86ConfInputClassPtr cl;
- XF86OptionPtr classopts;
-
- for (cl = xf86configptr->conf_inputclass_lst; cl; cl = cl->list.next) {
- if (!InputClassMatches(cl, idev, attrs))
- continue;
-
- /* Collect class options and driver settings */
- classopts = xf86optionListDup(cl->option_lst);
- if (cl->driver) {
- free(idev->driver);
- idev->driver = xstrdup(cl->driver);
- if (!idev->driver) {
- xf86Msg(X_ERROR, "Failed to allocate memory while merging "
- "InputClass configuration");
- return BadAlloc;
- }
- classopts = xf86ReplaceStrOption(classopts, "driver",
- idev->driver);
- }
-
- /* Apply options to device with InputClass settings preferred. */
- xf86Msg(X_CONFIG, "%s: Applying InputClass \"%s\"\n",
- idev->name, cl->identifier);
- idev->options = xf86optionListMerge(idev->options, classopts);
- }
-
- return Success;
-}
-
-/*
- * Iterate the list of classes and look for Option "Ignore". Return the
- * value of the last matching class and holler when returning TRUE.
- */
-static Bool
-IgnoreInputClass(const InputInfoPtr idev, const InputAttributes *attrs)
-{
- XF86ConfInputClassPtr cl;
- Bool ignore = FALSE;
- const char *ignore_class;
-
- for (cl = xf86configptr->conf_inputclass_lst; cl; cl = cl->list.next) {
- if (!InputClassMatches(cl, idev, attrs))
- continue;
- if (xf86findOption(cl->option_lst, "Ignore")) {
- ignore = xf86CheckBoolOption(cl->option_lst, "Ignore", FALSE);
- ignore_class = cl->identifier;
- }
- }
-
- if (ignore)
- xf86Msg(X_CONFIG, "%s: Ignoring device from InputClass \"%s\"\n",
- idev->name, ignore_class);
- return ignore;
-}
-
-InputInfoPtr
-xf86AllocateInput(void)
-{
- InputInfoPtr pInfo;
-
- pInfo = calloc(sizeof(*pInfo), 1);
- if (!pInfo)
- return NULL;
-
- pInfo->fd = -1;
- pInfo->type_name = "UNKNOWN";
-
- return pInfo;
-}
-
-/* Append InputInfoRec to the tail of xf86InputDevs. */
-static void
-xf86AddInput(InputDriverPtr drv, InputInfoPtr pInfo)
-{
- InputInfoPtr *prev = NULL;
-
- pInfo->drv = drv;
- pInfo->module = DuplicateModule(drv->module, NULL);
-
- for (prev = &xf86InputDevs; *prev; prev = &(*prev)->next)
- ;
-
- *prev = pInfo;
- pInfo->next = NULL;
-
- xf86CollectInputOptions(pInfo, (const char**)drv->default_options);
- xf86OptionListReport(pInfo->options);
- xf86ProcessCommonOptions(pInfo, pInfo->options);
-}
-
-/*
- * Remove an entry from xf86InputDevs and free all the device's information.
- */
-void
-xf86DeleteInput(InputInfoPtr pInp, int flags)
-{
- /* First check if the inputdev is valid. */
- if (pInp == NULL)
- return;
-
- if (pInp->module)
- UnloadModule(pInp->module);
-
- /* This should *really* be handled in drv->UnInit(dev) call instead, but
- * if the driver forgets about it make sure we free it or at least crash
- * with flying colors */
- free(pInp->private);
-
- FreeInputAttributes(pInp->attrs);
-
- /* Remove the entry from the list. */
- if (pInp == xf86InputDevs)
- xf86InputDevs = pInp->next;
- else {
- InputInfoPtr p = xf86InputDevs;
- while (p && p->next != pInp)
- p = p->next;
- if (p)
- p->next = pInp->next;
- /* Else the entry wasn't in the xf86InputDevs list (ignore this). */
- }
-
- free(pInp->driver);
- free(pInp->name);
- xf86optionListFree(pInp->options);
- free(pInp);
-}
-
-/*
- * Apply backend-specific initialization. Invoked after ActiveteDevice(),
- * i.e. after the driver successfully completed DEVICE_INIT and the device
- * is advertised.
- * @param dev the device
- * @return Success or an error code
- */
-static int
-xf86InputDevicePostInit(DeviceIntPtr dev) {
- ApplyAccelerationSettings(dev);
- return Success;
-}
-
-/**
- * Create a new input device, activate and enable it.
- *
- * Possible return codes:
- * BadName .. a bad driver name was supplied.
- * BadImplementation ... The driver does not have a PreInit function. This
- * is a driver bug.
- * BadMatch .. device initialization failed.
- * BadAlloc .. too many input devices
- *
- * @param idev The device, already set up with identifier, driver, and the
- * options.
- * @param pdev Pointer to the new device, if Success was reported.
- * @param enable Enable the device after activating it.
- *
- * @return Success or an error code
- */
-_X_INTERNAL int
-xf86NewInputDevice(InputInfoPtr pInfo, DeviceIntPtr *pdev, BOOL enable)
-{
- InputDriverPtr drv = NULL;
- DeviceIntPtr dev = NULL;
- int rval;
-
- /* Memory leak for every attached device if we don't
- * test if the module is already loaded first */
- drv = xf86LookupInputDriver(pInfo->driver);
- if (!drv)
- if (xf86LoadOneModule(pInfo->driver, NULL))
- drv = xf86LookupInputDriver(pInfo->driver);
- if (!drv) {
- xf86Msg(X_ERROR, "No input driver matching `%s'\n", pInfo->driver);
- rval = BadName;
- goto unwind;
- }
-
- if (!drv->PreInit) {
- xf86Msg(X_ERROR,
- "Input driver `%s' has no PreInit function (ignoring)\n",
- drv->driverName);
- rval = BadImplementation;
- goto unwind;
- }
-
- xf86AddInput(drv, pInfo);
-
- rval = drv->PreInit(drv, pInfo, 0);
-
- if (rval != Success) {
- xf86Msg(X_ERROR, "PreInit returned %d for \"%s\"\n", rval, pInfo->name);
- goto unwind;
- }
-
- if (!(dev = xf86ActivateDevice(pInfo)))
- {
- rval = BadAlloc;
- goto unwind;
- }
-
- rval = ActivateDevice(dev, TRUE);
- if (rval != Success)
- {
- xf86Msg(X_ERROR, "Couldn't init device \"%s\"\n", pInfo->name);
- RemoveDevice(dev, TRUE);
- goto unwind;
- }
-
- rval = xf86InputDevicePostInit(dev);
- if (rval != Success)
- {
- xf86Msg(X_ERROR, "Couldn't post-init device \"%s\"\n", pInfo->name);
- RemoveDevice(dev, TRUE);
- goto unwind;
- }
-
- /* Enable it if it's properly initialised and we're currently in the VT */
- if (enable && dev->inited && dev->startup && xf86Screens[0]->vtSema)
- {
- OsBlockSignals();
- EnableDevice(dev, TRUE);
- if (!dev->enabled)
- {
- OsReleaseSignals();
- xf86Msg(X_ERROR, "Couldn't init device \"%s\"\n", pInfo->name);
- rval = BadMatch;
- goto unwind;
- }
- /* send enter/leave event, update sprite window */
- CheckMotion(NULL, dev);
- OsReleaseSignals();
- }
-
- *pdev = dev;
- return Success;
-
-unwind:
- if(pInfo) {
- if(drv && drv->UnInit)
- drv->UnInit(drv, pInfo, 0);
- else
- xf86DeleteInput(pInfo, 0);
- }
- return rval;
-}
-
-int
-NewInputDeviceRequest (InputOption *options, InputAttributes *attrs,
- DeviceIntPtr *pdev)
-{
- InputInfoPtr pInfo = NULL;
- InputOption *option = NULL;
- int rval = Success;
- int is_auto = 0;
-
- pInfo = xf86AllocateInput();
- if (!pInfo)
- return BadAlloc;
-
- for (option = options; option; option = option->next) {
- if (strcasecmp(option->key, "driver") == 0) {
- if (pInfo->driver) {
- rval = BadRequest;
- goto unwind;
- }
- pInfo->driver = xstrdup(option->value);
- if (!pInfo->driver) {
- rval = BadAlloc;
- goto unwind;
- }
- }
-
- if (strcasecmp(option->key, "name") == 0 ||
- strcasecmp(option->key, "identifier") == 0) {
- if (pInfo->name) {
- rval = BadRequest;
- goto unwind;
- }
- pInfo->name = xstrdup(option->value);
- if (!pInfo->name) {
- rval = BadAlloc;
- goto unwind;
- }
- }
-
- if (strcmp(option->key, "_source") == 0 &&
- (strcmp(option->value, "server/hal") == 0 ||
- strcmp(option->value, "server/udev") == 0)) {
- is_auto = 1;
- if (!xf86Info.autoAddDevices) {
- rval = BadMatch;
- goto unwind;
- }
- }
- }
-
- for (option = options; option; option = option->next) {
- /* Steal option key/value strings from the provided list.
- * We need those strings, the InputOption list doesn't. */
- pInfo->options = xf86addNewOption(pInfo->options,
- option->key, option->value);
- option->key = NULL;
- option->value = NULL;
- }
-
- /* Apply InputClass settings */
- if (attrs) {
- if (IgnoreInputClass(pInfo, attrs)) {
- rval = BadIDChoice;
- goto unwind;
- }
-
- rval = MergeInputClasses(pInfo, attrs);
- if (rval != Success)
- goto unwind;
-
- pInfo->attrs = DuplicateInputAttributes(attrs);
- }
-
- if (!pInfo->driver || !pInfo->name) {
- xf86Msg(X_INFO, "No input driver/identifier specified (ignoring)\n");
- rval = BadRequest;
- goto unwind;
- }
-
- if (!pInfo->name) {
- xf86Msg(X_ERROR, "No device identifier specified (ignoring)\n");
- rval = BadMatch;
- goto unwind;
- }
-
- rval = xf86NewInputDevice(pInfo, pdev,
- (!is_auto || (is_auto && xf86Info.autoEnableDevices)));
-
- return rval;
-
-unwind:
- if (is_auto && !xf86Info.autoAddDevices)
- xf86Msg(X_INFO, "AutoAddDevices is off - not adding device.\n");
- xf86DeleteInput(pInfo, 0);
- return rval;
-}
-
-void
-DeleteInputDeviceRequest(DeviceIntPtr pDev)
-{
- InputInfoPtr pInfo = (InputInfoPtr) pDev->public.devicePrivate;
- InputDriverPtr drv = NULL;
- Bool isMaster = IsMaster(pDev);
-
- if (pInfo) /* need to get these before RemoveDevice */
- drv = pInfo->drv;
-
- OsBlockSignals();
- RemoveDevice(pDev, TRUE);
-
- if (!isMaster && pInfo != NULL)
- {
- if(drv->UnInit)
- drv->UnInit(drv, pInfo, 0);
- else
- xf86DeleteInput(pInfo, 0);
- }
- OsReleaseSignals();
-}
-
-/*
- * convenient functions to post events
- */
-
-void
-xf86PostMotionEvent(DeviceIntPtr device,
- int is_absolute,
- int first_valuator,
- int num_valuators,
- ...)
-{
- va_list var;
- int i = 0;
- ValuatorMask mask;
-
- XI_VERIFY_VALUATORS(num_valuators);
-
- valuator_mask_zero(&mask);
- va_start(var, num_valuators);
- for (i = 0; i < num_valuators; i++)
- valuator_mask_set(&mask, first_valuator + i, va_arg(var, int));
- va_end(var);
-
- xf86PostMotionEventM(device, is_absolute, &mask);
-}
-
-void
-xf86PostMotionEventP(DeviceIntPtr device,
- int is_absolute,
- int first_valuator,
- int num_valuators,
- const int *valuators)
-{
- ValuatorMask mask;
-
- XI_VERIFY_VALUATORS(num_valuators);
-
- valuator_mask_set_range(&mask, first_valuator, num_valuators, valuators);
- xf86PostMotionEventM(device, is_absolute, &mask);
-}
-
-void
-xf86PostMotionEventM(DeviceIntPtr device,
- int is_absolute,
- const ValuatorMask *mask)
-{
- int i = 0, nevents = 0;
- DeviceEvent *event;
- int flags = 0;
-
- if (valuator_mask_num_valuators(mask) > 0)
- {
- if (is_absolute)
- flags = POINTER_ABSOLUTE;
- else
- flags = POINTER_RELATIVE | POINTER_ACCELERATE;
- }
-
-#if XFreeXDGA
- /* The evdev driver may not always send all axes across. */
- if (valuator_mask_isset(mask, 0) ||
- valuator_mask_isset(mask, 1))
- if (miPointerGetScreen(device)) {
- int index = miPointerGetScreen(device)->myNum;
- int dx = 0, dy = 0;
-
- if (valuator_mask_isset(mask, 0))
- {
- dx = valuator_mask_get(mask, 0);
- if (is_absolute)
- dx -= device->last.valuators[0];
- }
-
- if (valuator_mask_isset(mask, 1))
- {
- dy = valuator_mask_get(mask, 1);
- if (is_absolute)
- dy -= device->last.valuators[1];
- }
-
- if (DGAStealMotionEvent(device, index, dx, dy))
- return;
- }
-#endif
-
- nevents = GetPointerEvents(xf86Events, device, MotionNotify, 0, flags, mask);
-
- for (i = 0; i < nevents; i++) {
- event = (DeviceEvent*)((xf86Events + i)->event);
- mieqEnqueue(device, (InternalEvent*)((xf86Events + i)->event));
- }
-}
-
-void
-xf86PostProximityEvent(DeviceIntPtr device,
- int is_in,
- int first_valuator,
- int num_valuators,
- ...)
-{
- va_list var;
- int i;
- ValuatorMask mask;
-
- XI_VERIFY_VALUATORS(num_valuators);
-
- valuator_mask_zero(&mask);
- va_start(var, num_valuators);
- for (i = 0; i < num_valuators; i++)
- valuator_mask_set(&mask, first_valuator + i, va_arg(var, int));
- va_end(var);
-
- xf86PostProximityEventM(device, is_in, &mask);
-}
-
-void
-xf86PostProximityEventP(DeviceIntPtr device,
- int is_in,
- int first_valuator,
- int num_valuators,
- const int *valuators)
-{
- ValuatorMask mask;
-
- XI_VERIFY_VALUATORS(num_valuators);
-
- valuator_mask_set_range(&mask, first_valuator, num_valuators, valuators);
- xf86PostProximityEventM(device, is_in, &mask);
-}
-
-void
-xf86PostProximityEventM(DeviceIntPtr device,
- int is_in,
- const ValuatorMask *mask)
-{
- int i, nevents;
-
- nevents = GetProximityEvents(xf86Events, device,
- is_in ? ProximityIn : ProximityOut, mask);
- for (i = 0; i < nevents; i++)
- mieqEnqueue(device, (InternalEvent*)((xf86Events + i)->event));
-
-}
-
-void
-xf86PostButtonEvent(DeviceIntPtr device,
- int is_absolute,
- int button,
- int is_down,
- int first_valuator,
- int num_valuators,
- ...)
-{
- va_list var;
- ValuatorMask mask;
- int i = 0;
-
- XI_VERIFY_VALUATORS(num_valuators);
-
- valuator_mask_zero(&mask);
-
- va_start(var, num_valuators);
- for (i = 0; i < num_valuators; i++)
- valuator_mask_set(&mask, first_valuator + i, va_arg(var, int));
- va_end(var);
-
- xf86PostButtonEventM(device, is_absolute, button, is_down, &mask);
-}
-
-void
-xf86PostButtonEventP(DeviceIntPtr device,
- int is_absolute,
- int button,
- int is_down,
- int first_valuator,
- int num_valuators,
- const int *valuators)
-{
- ValuatorMask mask;
-
- XI_VERIFY_VALUATORS(num_valuators);
-
- valuator_mask_set_range(&mask, first_valuator, num_valuators, valuators);
- xf86PostButtonEventM(device, is_absolute, button, is_down, &mask);
-}
-
-void
-xf86PostButtonEventM(DeviceIntPtr device,
- int is_absolute,
- int button,
- int is_down,
- const ValuatorMask *mask)
-{
- int i = 0, nevents = 0;
- int flags = 0;
-
- if (valuator_mask_num_valuators(mask) > 0)
- {
- if (is_absolute)
- flags = POINTER_ABSOLUTE;
- else
- flags = POINTER_RELATIVE | POINTER_ACCELERATE;
- }
-
-#if XFreeXDGA
- if (miPointerGetScreen(device)) {
- int index = miPointerGetScreen(device)->myNum;
-
- if (DGAStealButtonEvent(device, index, button, is_down))
- return;
- }
-#endif
-
- nevents = GetPointerEvents(xf86Events, device,
- is_down ? ButtonPress : ButtonRelease, button,
- flags, mask);
-
- for (i = 0; i < nevents; i++)
- mieqEnqueue(device, (InternalEvent*)((xf86Events + i)->event));
-
-}
-
-void
-xf86PostKeyEvent(DeviceIntPtr device,
- unsigned int key_code,
- int is_down,
- int is_absolute,
- int first_valuator,
- int num_valuators,
- ...)
-{
- va_list var;
- int i = 0;
- ValuatorMask mask;
-
- XI_VERIFY_VALUATORS(num_valuators);
-
- valuator_mask_zero(&mask);
-
- va_start(var, num_valuators);
- for (i = 0; i < num_valuators; i++)
- valuator_mask_set(&mask, first_valuator + i, va_arg(var, int));
- va_end(var);
-
- xf86PostKeyEventM(device, key_code, is_down, is_absolute, &mask);
-}
-
-void
-xf86PostKeyEventP(DeviceIntPtr device,
- unsigned int key_code,
- int is_down,
- int is_absolute,
- int first_valuator,
- int num_valuators,
- const int *valuators)
-{
- ValuatorMask mask;
-
- XI_VERIFY_VALUATORS(num_valuators);
-
- valuator_mask_set_range(&mask, first_valuator, num_valuators, valuators);
- xf86PostKeyEventM(device, key_code, is_down, is_absolute, &mask);
-}
-
-void
-xf86PostKeyEventM(DeviceIntPtr device,
- unsigned int key_code,
- int is_down,
- int is_absolute,
- const ValuatorMask *mask)
-{
- int i = 0, nevents = 0;
-
-#if XFreeXDGA
- DeviceIntPtr pointer;
-
- /* Some pointers send key events, paired device is wrong then. */
- pointer = IsPointerDevice(device) ? device : GetPairedDevice(device);
- if (miPointerGetScreen(pointer)) {
- int index = miPointerGetScreen(pointer)->myNum;
-
- if (DGAStealKeyEvent(device, index, key_code, is_down))
- return;
- }
-#endif
-
- if (is_absolute) {
- nevents = GetKeyboardValuatorEvents(xf86Events, device,
- is_down ? KeyPress : KeyRelease,
- key_code, mask);
- }
- else {
- nevents = GetKeyboardEvents(xf86Events, device,
- is_down ? KeyPress : KeyRelease,
- key_code);
- }
-
- for (i = 0; i < nevents; i++)
- mieqEnqueue(device, (InternalEvent*)((xf86Events + i)->event));
-}
-
-void
-xf86PostKeyboardEvent(DeviceIntPtr device,
- unsigned int key_code,
- int is_down)
-{
- ValuatorMask mask;
-
- valuator_mask_zero(&mask);
- xf86PostKeyEventM(device, key_code, is_down, 0, &mask);
-}
-
-InputInfoPtr
-xf86FirstLocalDevice(void)
-{
- return xf86InputDevs;
-}
-
-/*
- * Cx - raw data from touch screen
- * to_max - scaled highest dimension
- * (remember, this is of rows - 1 because of 0 origin)
- * to_min - scaled lowest dimension
- * from_max - highest raw value from touch screen calibration
- * from_min - lowest raw value from touch screen calibration
- *
- * This function is the same for X or Y coordinates.
- * You may have to reverse the high and low values to compensate for
- * different orgins on the touch screen vs X.
- *
- * e.g. to scale from device coordinates into screen coordinates, call
- * xf86ScaleAxis(x, 0, screen_width, dev_min, dev_max);
- */
-
-int
-xf86ScaleAxis(int Cx,
- int to_max,
- int to_min,
- int from_max,
- int from_min )
-{
- int X;
- int64_t to_width = to_max - to_min;
- int64_t from_width = from_max - from_min;
-
- if (from_width) {
- X = (int)(((to_width * (Cx - from_min)) / from_width) + to_min);
- }
- else {
- X = 0;
- ErrorF ("Divide by Zero in xf86ScaleAxis\n");
- }
-
- if (X > to_max)
- X = to_max;
- if (X < to_min)
- X = to_min;
-
- return X;
-}
-
-/*
- * This function checks the given screen against the current screen and
- * makes changes if appropriate. It should be called from an XInput driver's
- * ReadInput function before any events are posted, if the device is screen
- * specific like a touch screen.
- */
-void
-xf86XInputSetScreen(InputInfoPtr pInfo,
- int screen_number,
- int x,
- int y)
-{
- if (miPointerGetScreen(pInfo->dev) !=
- screenInfo.screens[screen_number]) {
- miPointerSetScreen(pInfo->dev, screen_number, x, y);
- }
-}
-
-
-void
-xf86InitValuatorAxisStruct(DeviceIntPtr dev, int axnum, Atom label, int minval, int maxval,
- int resolution, int min_res, int max_res, int mode)
-{
- if (!dev || !dev->valuator)
- return;
-
- InitValuatorAxisStruct(dev, axnum, label, minval, maxval, resolution, min_res,
- max_res, mode);
-}
-
-/*
- * Set the valuator values to be in synch with dix/event.c
- * DefineInitialRootWindow().
- */
-void
-xf86InitValuatorDefaults(DeviceIntPtr dev, int axnum)
-{
- if (axnum == 0) {
- dev->valuator->axisVal[0] = screenInfo.screens[0]->width / 2;
- dev->last.valuators[0] = dev->valuator->axisVal[0];
- }
- else if (axnum == 1) {
- dev->valuator->axisVal[1] = screenInfo.screens[0]->height / 2;
- dev->last.valuators[1] = dev->valuator->axisVal[1];
- }
-}
-
-
-/**
- * Deactivate a device. Call this function from the driver if you receive a
- * read error or something else that spoils your day.
- * Device will be moved to the off_devices list, but it will still be there
- * until you really clean up after it.
- * Notifies the client about an inactive device.
- *
- * @param panic True if device is unrecoverable and needs to be removed.
- */
-void
-xf86DisableDevice(DeviceIntPtr dev, Bool panic)
-{
- if(!panic)
- {
- DisableDevice(dev, TRUE);
- } else
- {
- SendDevicePresenceEvent(dev->id, DeviceUnrecoverable);
- DeleteInputDeviceRequest(dev);
- }
-}
-
-/**
- * Reactivate a device. Call this function from the driver if you just found
- * out that the read error wasn't quite that bad after all.
- * Device will be re-activated, and an event sent to the client.
- */
-void
-xf86EnableDevice(DeviceIntPtr dev)
-{
- EnableDevice(dev, TRUE);
-}
-
-/* end of xf86Xinput.c */
+/*
+ * Copyright 1995-1999 by Frederic Lepied, France. <Lepied@XFree86.org>
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Frederic Lepied not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Frederic Lepied makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * FREDERIC LEPIED DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL FREDERIC LEPIED BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ *
+ */
+/*
+ * Copyright (c) 2000-2002 by The XFree86 Project, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the name of the copyright holder(s)
+ * and author(s) shall not be used in advertising or otherwise to promote
+ * the sale, use or other dealings in this Software without prior written
+ * authorization from the copyright holder(s) and author(s).
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#include <X11/Xfuncproto.h>
+#include <X11/Xmd.h>
+#include <X11/extensions/XI.h>
+#include <X11/extensions/XIproto.h>
+#include <X11/Xatom.h>
+#include "xf86.h"
+#include "xf86Priv.h"
+#include "xf86Config.h"
+#include "xf86Xinput.h"
+#include "xf86Optrec.h"
+#include "mipointer.h"
+#include "extinit.h"
+#include "loaderProcs.h"
+
+#include "exevents.h" /* AddInputDevice */
+#include "exglobals.h"
+#include "eventstr.h"
+#include "inpututils.h"
+
+#include <string.h> /* InputClassMatches */
+#ifdef HAVE_FNMATCH_H
+#include <fnmatch.h>
+#endif
+#ifdef HAVE_SYS_UTSNAME_H
+#include <sys/utsname.h>
+#endif
+
+#include <stdarg.h>
+#include <stdint.h> /* for int64_t */
+
+#include "mi.h"
+
+#include <ptrveloc.h> /* dix pointer acceleration */
+#include <xserver-properties.h>
+
+#ifdef XFreeXDGA
+#include "dgaproc.h"
+#endif
+
+#include "xkbsrv.h"
+
+/* Valuator verification macro */
+#define XI_VERIFY_VALUATORS(num_valuators) \
+ if (num_valuators > MAX_VALUATORS) { \
+ xf86Msg(X_ERROR, "%s: num_valuator %d is greater than" \
+ " MAX_VALUATORS\n", __FUNCTION__, num_valuators); \
+ return; \
+ }
+
+EventListPtr xf86Events = NULL;
+
+static int
+xf86InputDevicePostInit(DeviceIntPtr dev);
+
+/**
+ * Eval config and modify DeviceVelocityRec accordingly
+ */
+static void
+ProcessVelocityConfiguration(DeviceIntPtr pDev, char* devname, pointer list,
+ DeviceVelocityPtr s)
+{
+ int tempi;
+ float tempf;
+ Atom float_prop = XIGetKnownProperty(XATOM_FLOAT);
+ Atom prop;
+
+ if(!s)
+ return;
+
+ /* common settings (available via device properties) */
+ tempf = xf86SetRealOption(list, "ConstantDeceleration", 1.0);
+ if (tempf > 1.0) {
+ xf86Msg(X_CONFIG, "%s: (accel) constant deceleration by %.1f\n",
+ devname, tempf);
+ prop = XIGetKnownProperty(ACCEL_PROP_CONSTANT_DECELERATION);
+ XIChangeDeviceProperty(pDev, prop, float_prop, 32,
+ PropModeReplace, 1, &tempf, FALSE);
+ }
+
+ tempf = xf86SetRealOption(list, "AdaptiveDeceleration", 1.0);
+ if (tempf > 1.0) {
+ xf86Msg(X_CONFIG, "%s: (accel) adaptive deceleration by %.1f\n",
+ devname, tempf);
+ prop = XIGetKnownProperty(ACCEL_PROP_ADAPTIVE_DECELERATION);
+ XIChangeDeviceProperty(pDev, prop, float_prop, 32,
+ PropModeReplace, 1, &tempf, FALSE);
+ }
+
+ /* select profile by number */
+ tempi = xf86SetIntOption(list, "AccelerationProfile",
+ s->statistics.profile_number);
+
+ prop = XIGetKnownProperty(ACCEL_PROP_PROFILE_NUMBER);
+ if (XIChangeDeviceProperty(pDev, prop, XA_INTEGER, 32,
+ PropModeReplace, 1, &tempi, FALSE) == Success) {
+ xf86Msg(X_CONFIG, "%s: (accel) acceleration profile %i\n", devname,
+ tempi);
+ } else {
+ xf86Msg(X_CONFIG, "%s: (accel) acceleration profile %i is unknown\n",
+ devname, tempi);
+ }
+
+ /* set scaling */
+ tempf = xf86SetRealOption(list, "ExpectedRate", 0);
+ prop = XIGetKnownProperty(ACCEL_PROP_VELOCITY_SCALING);
+ if (tempf > 0) {
+ tempf = 1000.0 / tempf;
+ XIChangeDeviceProperty(pDev, prop, float_prop, 32,
+ PropModeReplace, 1, &tempf, FALSE);
+ } else {
+ tempf = xf86SetRealOption(list, "VelocityScale", s->corr_mul);
+ XIChangeDeviceProperty(pDev, prop, float_prop, 32,
+ PropModeReplace, 1, &tempf, FALSE);
+ }
+
+ tempi = xf86SetIntOption(list, "VelocityTrackerCount", -1);
+ if (tempi > 1)
+ InitTrackers(s, tempi);
+
+ s->initial_range = xf86SetIntOption(list, "VelocityInitialRange",
+ s->initial_range);
+
+ s->max_diff = xf86SetRealOption(list, "VelocityAbsDiff", s->max_diff);
+
+ tempf = xf86SetRealOption(list, "VelocityRelDiff", -1);
+ if (tempf >= 0) {
+ xf86Msg(X_CONFIG, "%s: (accel) max rel. velocity difference: %.1f%%\n",
+ devname, tempf*100.0);
+ s->max_rel_diff = tempf;
+ }
+
+ /* Configure softening. If const deceleration is used, this is expected
+ * to provide better subpixel information so we enable
+ * softening by default only if ConstantDeceleration is not used
+ */
+ s->use_softening = xf86SetBoolOption(list, "Softening",
+ s->const_acceleration == 1.0);
+
+ s->average_accel = xf86SetBoolOption(list, "AccelerationProfileAveraging",
+ s->average_accel);
+
+ s->reset_time = xf86SetIntOption(list, "VelocityReset", s->reset_time);
+}
+
+static void
+ApplyAccelerationSettings(DeviceIntPtr dev){
+ int scheme, i;
+ DeviceVelocityPtr pVel;
+ InputInfoPtr pInfo = (InputInfoPtr)dev->public.devicePrivate;
+ char* schemeStr;
+
+ if (dev->valuator && dev->ptrfeed) {
+ schemeStr = xf86SetStrOption(pInfo->options, "AccelerationScheme", "");
+
+ scheme = dev->valuator->accelScheme.number;
+
+ if (!xf86NameCmp(schemeStr, "predictable"))
+ scheme = PtrAccelPredictable;
+
+ if (!xf86NameCmp(schemeStr, "lightweight"))
+ scheme = PtrAccelLightweight;
+
+ if (!xf86NameCmp(schemeStr, "none"))
+ scheme = PtrAccelNoOp;
+
+ /* reinit scheme if needed */
+ if (dev->valuator->accelScheme.number != scheme) {
+ if (dev->valuator->accelScheme.AccelCleanupProc) {
+ dev->valuator->accelScheme.AccelCleanupProc(dev);
+ }
+
+ if (InitPointerAccelerationScheme(dev, scheme)) {
+ xf86Msg(X_CONFIG, "%s: (accel) selected scheme %s/%i\n",
+ pInfo->name, schemeStr, scheme);
+ } else {
+ xf86Msg(X_CONFIG, "%s: (accel) could not init scheme %s\n",
+ pInfo->name, schemeStr);
+ scheme = dev->valuator->accelScheme.number;
+ }
+ } else {
+ xf86Msg(X_CONFIG, "%s: (accel) keeping acceleration scheme %i\n",
+ pInfo->name, scheme);
+ }
+
+ free(schemeStr);
+
+ /* process special configuration */
+ switch (scheme) {
+ case PtrAccelPredictable:
+ pVel = GetDevicePredictableAccelData(dev);
+ ProcessVelocityConfiguration (dev, pInfo->name, pInfo->options,
+ pVel);
+ break;
+ }
+
+ i = xf86SetIntOption(pInfo->options, "AccelerationNumerator",
+ dev->ptrfeed->ctrl.num);
+ if (i >= 0)
+ dev->ptrfeed->ctrl.num = i;
+
+ i = xf86SetIntOption(pInfo->options, "AccelerationDenominator",
+ dev->ptrfeed->ctrl.den);
+ if (i > 0)
+ dev->ptrfeed->ctrl.den = i;
+
+ i = xf86SetIntOption(pInfo->options, "AccelerationThreshold",
+ dev->ptrfeed->ctrl.threshold);
+ if (i >= 0)
+ dev->ptrfeed->ctrl.threshold = i;
+
+ xf86Msg(X_CONFIG, "%s: (accel) acceleration factor: %.3f\n",
+ pInfo->name, ((float)dev->ptrfeed->ctrl.num)/
+ ((float)dev->ptrfeed->ctrl.den));
+ xf86Msg(X_CONFIG, "%s: (accel) acceleration threshold: %i\n",
+ pInfo->name, dev->ptrfeed->ctrl.threshold);
+ }
+}
+
+/***********************************************************************
+ *
+ * xf86ProcessCommonOptions --
+ *
+ * Process global options.
+ *
+ ***********************************************************************
+ */
+void
+xf86ProcessCommonOptions(InputInfoPtr pInfo,
+ pointer list)
+{
+ if (xf86SetBoolOption(list, "Floating", 0) ||
+ !xf86SetBoolOption(list, "AlwaysCore", 1) ||
+ !xf86SetBoolOption(list, "SendCoreEvents", 1) ||
+ !xf86SetBoolOption(list, "CorePointer", 1) ||
+ !xf86SetBoolOption(list, "CoreKeyboard", 1)) {
+ xf86Msg(X_CONFIG, "%s: doesn't report core events\n", pInfo->name);
+ } else {
+ pInfo->flags |= XI86_ALWAYS_CORE;
+ xf86Msg(X_CONFIG, "%s: always reports core events\n", pInfo->name);
+ }
+}
+
+/***********************************************************************
+ *
+ * xf86ActivateDevice --
+ *
+ * Initialize an input device.
+ *
+ * Returns TRUE on success, or FALSE otherwise.
+ ***********************************************************************
+ */
+static DeviceIntPtr
+xf86ActivateDevice(InputInfoPtr pInfo)
+{
+ DeviceIntPtr dev;
+ Atom atom;
+
+ dev = AddInputDevice(serverClient, pInfo->device_control, TRUE);
+
+ if (dev == NULL)
+ {
+ xf86Msg(X_ERROR, "Too many input devices. Ignoring %s\n",
+ pInfo->name);
+ pInfo->dev = NULL;
+ return NULL;
+ }
+
+ atom = MakeAtom(pInfo->type_name, strlen(pInfo->type_name), TRUE);
+ AssignTypeAndName(dev, atom, pInfo->name);
+ dev->public.devicePrivate = pInfo;
+ pInfo->dev = dev;
+
+ dev->coreEvents = pInfo->flags & XI86_ALWAYS_CORE;
+ dev->type = SLAVE;
+ dev->spriteInfo->spriteOwner = FALSE;
+
+ dev->config_info = xf86SetStrOption(pInfo->options, "config_info", NULL);
+
+ if (serverGeneration == 1)
+ xf86Msg(X_INFO, "XINPUT: Adding extended input device \"%s\" (type: %s)\n",
+ pInfo->name, pInfo->type_name);
+
+ return dev;
+}
+
+/****************************************************************************
+ *
+ * Caller: ProcXSetDeviceMode
+ *
+ * Change the mode of an extension device.
+ * This function is used to change the mode of a device from reporting
+ * relative motion to reporting absolute positional information, and
+ * vice versa.
+ * The default implementation below is that no such devices are supported.
+ *
+ ***********************************************************************
+ */
+
+int
+SetDeviceMode (ClientPtr client, DeviceIntPtr dev, int mode)
+{
+ InputInfoPtr pInfo = (InputInfoPtr)dev->public.devicePrivate;
+
+ if (pInfo->switch_mode) {
+ return (*pInfo->switch_mode)(client, dev, mode);
+ }
+ else
+ return BadMatch;
+}
+
+
+/***********************************************************************
+ *
+ * Caller: ProcXSetDeviceValuators
+ *
+ * Set the value of valuators on an extension input device.
+ * This function is used to set the initial value of valuators on
+ * those input devices that are capable of reporting either relative
+ * motion or an absolute position, and allow an initial position to be set.
+ * The default implementation below is that no such devices are supported.
+ *
+ ***********************************************************************
+ */
+
+int
+SetDeviceValuators (ClientPtr client, DeviceIntPtr dev, int *valuators,
+ int first_valuator, int num_valuators)
+{
+ InputInfoPtr pInfo = (InputInfoPtr) dev->public.devicePrivate;
+
+ if (pInfo->set_device_valuators)
+ return (*pInfo->set_device_valuators)(pInfo, valuators, first_valuator,
+ num_valuators);
+
+ return BadMatch;
+}
+
+
+/***********************************************************************
+ *
+ * Caller: ProcXChangeDeviceControl
+ *
+ * Change the specified device controls on an extension input device.
+ *
+ ***********************************************************************
+ */
+
+int
+ChangeDeviceControl (ClientPtr client, DeviceIntPtr dev, xDeviceCtl *control)
+{
+ InputInfoPtr pInfo = (InputInfoPtr)dev->public.devicePrivate;
+
+ if (!pInfo->control_proc) {
+ switch (control->control) {
+ case DEVICE_CORE:
+ case DEVICE_ABS_CALIB:
+ case DEVICE_ABS_AREA:
+ return BadMatch;
+ case DEVICE_RESOLUTION:
+ case DEVICE_ENABLE:
+ return Success;
+ default:
+ return BadMatch;
+ }
+ }
+ else {
+ return (*pInfo->control_proc)(pInfo, control);
+ }
+}
+
+/*
+ * Get the operating system name from uname and store it statically to avoid
+ * repeating the system call each time MatchOS is checked.
+ */
+static const char *
+HostOS(void)
+{
+#ifdef HAVE_SYS_UTSNAME_H
+ struct utsname name;
+ static char host_os[sizeof(name.sysname)] = "";
+
+ if (*host_os == '\0') {
+ if (uname(&name) >= 0)
+ strcpy(host_os, name.sysname);
+ else {
+ strncpy(host_os, "unknown", sizeof(host_os));
+ host_os[sizeof(host_os)-1] = '\0';
+ }
+ }
+ return host_os;
+#else
+ return "";
+#endif
+}
+
+static int
+match_substring(const char *attr, const char *pattern)
+{
+ return (strstr(attr, pattern)) ? 0 : -1;
+}
+
+#ifdef HAVE_FNMATCH_H
+static int
+match_pattern(const char *attr, const char *pattern)
+{
+ return fnmatch(pattern, attr, 0);
+}
+#else
+#define match_pattern match_substring
+#endif
+
+#ifdef HAVE_FNMATCH_H
+static int
+match_path_pattern(const char *attr, const char *pattern)
+{
+ return fnmatch(pattern, attr, FNM_PATHNAME);
+}
+#else
+#define match_path_pattern match_substring
+#endif
+
+/*
+ * Match an attribute against a list of NULL terminated arrays of patterns.
+ * If a pattern in each list entry is matched, return TRUE.
+ */
+static Bool
+MatchAttrToken(const char *attr, struct list *patterns,
+ int (*compare)(const char *attr, const char *pattern))
+{
+ const xf86MatchGroup *group;
+
+ /* If there are no patterns, accept the match */
+ if (list_is_empty(patterns))
+ return TRUE;
+
+ /* If there are patterns but no attribute, reject the match */
+ if (!attr)
+ return FALSE;
+
+ /*
+ * Otherwise, iterate the list of patterns ensuring each entry has a
+ * match. Each list entry is a separate Match line of the same type.
+ */
+ list_for_each_entry(group, patterns, entry) {
+ char * const *cur;
+ Bool match = FALSE;
+
+ for (cur = group->values; *cur; cur++)
+ if ((*compare)(attr, *cur) == 0) {
+ match = TRUE;
+ break;
+ }
+ if (!match)
+ return FALSE;
+ }
+
+ /* All the entries in the list matched the attribute */
+ return TRUE;
+}
+
+/*
+ * Classes without any Match statements match all devices. Otherwise, all
+ * statements must match.
+ */
+static Bool
+InputClassMatches(const XF86ConfInputClassPtr iclass, const InputInfoPtr idev,
+ const InputAttributes *attrs)
+{
+ /* MatchProduct substring */
+ if (!MatchAttrToken(attrs->product, &iclass->match_product, match_substring))
+ return FALSE;
+
+ /* MatchVendor substring */
+ if (!MatchAttrToken(attrs->vendor, &iclass->match_vendor, match_substring))
+ return FALSE;
+
+ /* MatchDevicePath pattern */
+ if (!MatchAttrToken(attrs->device, &iclass->match_device, match_path_pattern))
+ return FALSE;
+
+ /* MatchOS case-insensitive string */
+ if (!MatchAttrToken(HostOS(), &iclass->match_os, strcasecmp))
+ return FALSE;
+
+ /* MatchPnPID pattern */
+ if (!MatchAttrToken(attrs->pnp_id, &iclass->match_pnpid, match_pattern))
+ return FALSE;
+
+ /* MatchUSBID pattern */
+ if (!MatchAttrToken(attrs->usb_id, &iclass->match_usbid, match_pattern))
+ return FALSE;
+
+ /* MatchDriver string */
+ if (!MatchAttrToken(idev->driver, &iclass->match_driver, strcmp))
+ return FALSE;
+
+ /*
+ * MatchTag string
+ * See if any of the device's tags match any of the MatchTag tokens.
+ */
+ if (!list_is_empty(&iclass->match_tag)) {
+ char * const *tag;
+ Bool match;
+
+ if (!attrs->tags)
+ return FALSE;
+ for (tag = attrs->tags, match = FALSE; *tag; tag++) {
+ if (MatchAttrToken(*tag, &iclass->match_tag, strcmp)) {
+ match = TRUE;
+ break;
+ }
+ }
+ if (!match)
+ return FALSE;
+ }
+
+ /* MatchIs* booleans */
+ if (iclass->is_keyboard.set &&
+ iclass->is_keyboard.val != !!(attrs->flags & ATTR_KEYBOARD))
+ return FALSE;
+ if (iclass->is_pointer.set &&
+ iclass->is_pointer.val != !!(attrs->flags & ATTR_POINTER))
+ return FALSE;
+ if (iclass->is_joystick.set &&
+ iclass->is_joystick.val != !!(attrs->flags & ATTR_JOYSTICK))
+ return FALSE;
+ if (iclass->is_tablet.set &&
+ iclass->is_tablet.val != !!(attrs->flags & ATTR_TABLET))
+ return FALSE;
+ if (iclass->is_touchpad.set &&
+ iclass->is_touchpad.val != !!(attrs->flags & ATTR_TOUCHPAD))
+ return FALSE;
+ if (iclass->is_touchscreen.set &&
+ iclass->is_touchscreen.val != !!(attrs->flags & ATTR_TOUCHSCREEN))
+ return FALSE;
+
+ return TRUE;
+}
+
+/*
+ * Merge in any InputClass configurations. Options in each InputClass
+ * section have more priority than the original device configuration as
+ * well as any previous InputClass sections.
+ */
+static int
+MergeInputClasses(const InputInfoPtr idev, const InputAttributes *attrs)
+{
+ XF86ConfInputClassPtr cl;
+ XF86OptionPtr classopts;
+
+ for (cl = xf86configptr->conf_inputclass_lst; cl; cl = cl->list.next) {
+ if (!InputClassMatches(cl, idev, attrs))
+ continue;
+
+ /* Collect class options and driver settings */
+ classopts = xf86optionListDup(cl->option_lst);
+ if (cl->driver) {
+ free(idev->driver);
+ idev->driver = xstrdup(cl->driver);
+ if (!idev->driver) {
+ xf86Msg(X_ERROR, "Failed to allocate memory while merging "
+ "InputClass configuration");
+ return BadAlloc;
+ }
+ classopts = xf86ReplaceStrOption(classopts, "driver",
+ idev->driver);
+ }
+
+ /* Apply options to device with InputClass settings preferred. */
+ xf86Msg(X_CONFIG, "%s: Applying InputClass \"%s\"\n",
+ idev->name, cl->identifier);
+ idev->options = xf86optionListMerge(idev->options, classopts);
+ }
+
+ return Success;
+}
+
+/*
+ * Iterate the list of classes and look for Option "Ignore". Return the
+ * value of the last matching class and holler when returning TRUE.
+ */
+static Bool
+IgnoreInputClass(const InputInfoPtr idev, const InputAttributes *attrs)
+{
+ XF86ConfInputClassPtr cl;
+ Bool ignore = FALSE;
+ const char *ignore_class;
+
+ for (cl = xf86configptr->conf_inputclass_lst; cl; cl = cl->list.next) {
+ if (!InputClassMatches(cl, idev, attrs))
+ continue;
+ if (xf86findOption(cl->option_lst, "Ignore")) {
+ ignore = xf86CheckBoolOption(cl->option_lst, "Ignore", FALSE);
+ ignore_class = cl->identifier;
+ }
+ }
+
+ if (ignore)
+ xf86Msg(X_CONFIG, "%s: Ignoring device from InputClass \"%s\"\n",
+ idev->name, ignore_class);
+ return ignore;
+}
+
+InputInfoPtr
+xf86AllocateInput(void)
+{
+ InputInfoPtr pInfo;
+
+ pInfo = calloc(sizeof(*pInfo), 1);
+ if (!pInfo)
+ return NULL;
+
+ pInfo->fd = -1;
+ pInfo->type_name = "UNKNOWN";
+
+ return pInfo;
+}
+
+/* Append InputInfoRec to the tail of xf86InputDevs. */
+static void
+xf86AddInput(InputDriverPtr drv, InputInfoPtr pInfo)
+{
+ InputInfoPtr *prev = NULL;
+
+ pInfo->drv = drv;
+ pInfo->module = DuplicateModule(drv->module, NULL);
+
+ for (prev = &xf86InputDevs; *prev; prev = &(*prev)->next)
+ ;
+
+ *prev = pInfo;
+ pInfo->next = NULL;
+
+ xf86CollectInputOptions(pInfo, (const char**)drv->default_options);
+ xf86OptionListReport(pInfo->options);
+ xf86ProcessCommonOptions(pInfo, pInfo->options);
+}
+
+/*
+ * Remove an entry from xf86InputDevs and free all the device's information.
+ */
+void
+xf86DeleteInput(InputInfoPtr pInp, int flags)
+{
+ /* First check if the inputdev is valid. */
+ if (pInp == NULL)
+ return;
+
+ if (pInp->module)
+ UnloadModule(pInp->module);
+
+ /* This should *really* be handled in drv->UnInit(dev) call instead, but
+ * if the driver forgets about it make sure we free it or at least crash
+ * with flying colors */
+ free(pInp->private);
+
+ FreeInputAttributes(pInp->attrs);
+
+ /* Remove the entry from the list. */
+ if (pInp == xf86InputDevs)
+ xf86InputDevs = pInp->next;
+ else {
+ InputInfoPtr p = xf86InputDevs;
+ while (p && p->next != pInp)
+ p = p->next;
+ if (p)
+ p->next = pInp->next;
+ /* Else the entry wasn't in the xf86InputDevs list (ignore this). */
+ }
+
+ free(pInp->driver);
+ free(pInp->name);
+ xf86optionListFree(pInp->options);
+ free(pInp);
+}
+
+/*
+ * Apply backend-specific initialization. Invoked after ActiveteDevice(),
+ * i.e. after the driver successfully completed DEVICE_INIT and the device
+ * is advertised.
+ * @param dev the device
+ * @return Success or an error code
+ */
+static int
+xf86InputDevicePostInit(DeviceIntPtr dev) {
+ ApplyAccelerationSettings(dev);
+ return Success;
+}
+
+/**
+ * Create a new input device, activate and enable it.
+ *
+ * Possible return codes:
+ * BadName .. a bad driver name was supplied.
+ * BadImplementation ... The driver does not have a PreInit function. This
+ * is a driver bug.
+ * BadMatch .. device initialization failed.
+ * BadAlloc .. too many input devices
+ *
+ * @param idev The device, already set up with identifier, driver, and the
+ * options.
+ * @param pdev Pointer to the new device, if Success was reported.
+ * @param enable Enable the device after activating it.
+ *
+ * @return Success or an error code
+ */
+_X_INTERNAL int
+xf86NewInputDevice(InputInfoPtr pInfo, DeviceIntPtr *pdev, BOOL enable)
+{
+ InputDriverPtr drv = NULL;
+ DeviceIntPtr dev = NULL;
+ int rval;
+
+ /* Memory leak for every attached device if we don't
+ * test if the module is already loaded first */
+ drv = xf86LookupInputDriver(pInfo->driver);
+ if (!drv)
+ if (xf86LoadOneModule(pInfo->driver, NULL))
+ drv = xf86LookupInputDriver(pInfo->driver);
+ if (!drv) {
+ xf86Msg(X_ERROR, "No input driver matching `%s'\n", pInfo->driver);
+ rval = BadName;
+ goto unwind;
+ }
+
+ xf86Msg(X_INFO, "Using input driver '%s' for '%s'\n", drv->driverName, pInfo->name);
+
+ if (!drv->PreInit) {
+ xf86Msg(X_ERROR,
+ "Input driver `%s' has no PreInit function (ignoring)\n",
+ drv->driverName);
+ rval = BadImplementation;
+ goto unwind;
+ }
+
+ xf86AddInput(drv, pInfo);
+
+ rval = drv->PreInit(drv, pInfo, 0);
+
+ if (rval != Success) {
+ xf86Msg(X_ERROR, "PreInit returned %d for \"%s\"\n", rval, pInfo->name);
+ goto unwind;
+ }
+
+ if (!(dev = xf86ActivateDevice(pInfo)))
+ {
+ rval = BadAlloc;
+ goto unwind;
+ }
+
+ rval = ActivateDevice(dev, TRUE);
+ if (rval != Success)
+ {
+ xf86Msg(X_ERROR, "Couldn't init device \"%s\"\n", pInfo->name);
+ RemoveDevice(dev, TRUE);
+ goto unwind;
+ }
+
+ rval = xf86InputDevicePostInit(dev);
+ if (rval != Success)
+ {
+ xf86Msg(X_ERROR, "Couldn't post-init device \"%s\"\n", pInfo->name);
+ RemoveDevice(dev, TRUE);
+ goto unwind;
+ }
+
+ /* Enable it if it's properly initialised and we're currently in the VT */
+ if (enable && dev->inited && dev->startup && xf86Screens[0]->vtSema)
+ {
+ OsBlockSignals();
+ EnableDevice(dev, TRUE);
+ if (!dev->enabled)
+ {
+ OsReleaseSignals();
+ xf86Msg(X_ERROR, "Couldn't init device \"%s\"\n", pInfo->name);
+ rval = BadMatch;
+ goto unwind;
+ }
+ /* send enter/leave event, update sprite window */
+ CheckMotion(NULL, dev);
+ OsReleaseSignals();
+ }
+
+ *pdev = dev;
+ return Success;
+
+unwind:
+ if(pInfo) {
+ if(drv && drv->UnInit)
+ drv->UnInit(drv, pInfo, 0);
+ else
+ xf86DeleteInput(pInfo, 0);
+ }
+ return rval;
+}
+
+int
+NewInputDeviceRequest (InputOption *options, InputAttributes *attrs,
+ DeviceIntPtr *pdev)
+{
+ InputInfoPtr pInfo = NULL;
+ InputOption *option = NULL;
+ int rval = Success;
+ int is_auto = 0;
+
+ pInfo = xf86AllocateInput();
+ if (!pInfo)
+ return BadAlloc;
+
+ for (option = options; option; option = option->next) {
+ if (strcasecmp(option->key, "driver") == 0) {
+ if (pInfo->driver) {
+ rval = BadRequest;
+ goto unwind;
+ }
+ pInfo->driver = xstrdup(option->value);
+ if (!pInfo->driver) {
+ rval = BadAlloc;
+ goto unwind;
+ }
+ }
+
+ if (strcasecmp(option->key, "name") == 0 ||
+ strcasecmp(option->key, "identifier") == 0) {
+ if (pInfo->name) {
+ rval = BadRequest;
+ goto unwind;
+ }
+ pInfo->name = xstrdup(option->value);
+ if (!pInfo->name) {
+ rval = BadAlloc;
+ goto unwind;
+ }
+ }
+
+ if (strcmp(option->key, "_source") == 0 &&
+ (strcmp(option->value, "server/hal") == 0 ||
+ strcmp(option->value, "server/udev") == 0)) {
+ is_auto = 1;
+ if (!xf86Info.autoAddDevices) {
+ rval = BadMatch;
+ goto unwind;
+ }
+ }
+ }
+
+ for (option = options; option; option = option->next) {
+ /* Steal option key/value strings from the provided list.
+ * We need those strings, the InputOption list doesn't. */
+ pInfo->options = xf86addNewOption(pInfo->options,
+ option->key, option->value);
+ option->key = NULL;
+ option->value = NULL;
+ }
+
+ /* Apply InputClass settings */
+ if (attrs) {
+ if (IgnoreInputClass(pInfo, attrs)) {
+ rval = BadIDChoice;
+ goto unwind;
+ }
+
+ rval = MergeInputClasses(pInfo, attrs);
+ if (rval != Success)
+ goto unwind;
+
+ pInfo->attrs = DuplicateInputAttributes(attrs);
+ }
+
+ if (!pInfo->driver || !pInfo->name) {
+ xf86Msg(X_INFO, "No input driver/identifier specified (ignoring)\n");
+ rval = BadRequest;
+ goto unwind;
+ }
+
+ if (!pInfo->name) {
+ xf86Msg(X_ERROR, "No device identifier specified (ignoring)\n");
+ rval = BadMatch;
+ goto unwind;
+ }
+
+ rval = xf86NewInputDevice(pInfo, pdev,
+ (!is_auto || (is_auto && xf86Info.autoEnableDevices)));
+
+ return rval;
+
+unwind:
+ if (is_auto && !xf86Info.autoAddDevices)
+ xf86Msg(X_INFO, "AutoAddDevices is off - not adding device.\n");
+ xf86DeleteInput(pInfo, 0);
+ return rval;
+}
+
+void
+DeleteInputDeviceRequest(DeviceIntPtr pDev)
+{
+ InputInfoPtr pInfo = (InputInfoPtr) pDev->public.devicePrivate;
+ InputDriverPtr drv = NULL;
+ Bool isMaster = IsMaster(pDev);
+
+ if (pInfo) /* need to get these before RemoveDevice */
+ drv = pInfo->drv;
+
+ OsBlockSignals();
+ RemoveDevice(pDev, TRUE);
+
+ if (!isMaster && pInfo != NULL)
+ {
+ if(drv->UnInit)
+ drv->UnInit(drv, pInfo, 0);
+ else
+ xf86DeleteInput(pInfo, 0);
+ }
+ OsReleaseSignals();
+}
+
+/*
+ * convenient functions to post events
+ */
+
+void
+xf86PostMotionEvent(DeviceIntPtr device,
+ int is_absolute,
+ int first_valuator,
+ int num_valuators,
+ ...)
+{
+ va_list var;
+ int i = 0;
+ ValuatorMask mask;
+
+ XI_VERIFY_VALUATORS(num_valuators);
+
+ valuator_mask_zero(&mask);
+ va_start(var, num_valuators);
+ for (i = 0; i < num_valuators; i++)
+ valuator_mask_set(&mask, first_valuator + i, va_arg(var, int));
+ va_end(var);
+
+ xf86PostMotionEventM(device, is_absolute, &mask);
+}
+
+void
+xf86PostMotionEventP(DeviceIntPtr device,
+ int is_absolute,
+ int first_valuator,
+ int num_valuators,
+ const int *valuators)
+{
+ ValuatorMask mask;
+
+ XI_VERIFY_VALUATORS(num_valuators);
+
+ valuator_mask_set_range(&mask, first_valuator, num_valuators, valuators);
+ xf86PostMotionEventM(device, is_absolute, &mask);
+}
+
+void
+xf86PostMotionEventM(DeviceIntPtr device,
+ int is_absolute,
+ const ValuatorMask *mask)
+{
+ int i = 0, nevents = 0;
+ DeviceEvent *event;
+ int flags = 0;
+
+ if (valuator_mask_num_valuators(mask) > 0)
+ {
+ if (is_absolute)
+ flags = POINTER_ABSOLUTE;
+ else
+ flags = POINTER_RELATIVE | POINTER_ACCELERATE;
+ }
+
+#if XFreeXDGA
+ /* The evdev driver may not always send all axes across. */
+ if (valuator_mask_isset(mask, 0) ||
+ valuator_mask_isset(mask, 1))
+ if (miPointerGetScreen(device)) {
+ int index = miPointerGetScreen(device)->myNum;
+ int dx = 0, dy = 0;
+
+ if (valuator_mask_isset(mask, 0))
+ {
+ dx = valuator_mask_get(mask, 0);
+ if (is_absolute)
+ dx -= device->last.valuators[0];
+ }
+
+ if (valuator_mask_isset(mask, 1))
+ {
+ dy = valuator_mask_get(mask, 1);
+ if (is_absolute)
+ dy -= device->last.valuators[1];
+ }
+
+ if (DGAStealMotionEvent(device, index, dx, dy))
+ return;
+ }
+#endif
+
+ nevents = GetPointerEvents(xf86Events, device, MotionNotify, 0, flags, mask);
+
+ for (i = 0; i < nevents; i++) {
+ event = (DeviceEvent*)((xf86Events + i)->event);
+ mieqEnqueue(device, (InternalEvent*)((xf86Events + i)->event));
+ }
+}
+
+void
+xf86PostProximityEvent(DeviceIntPtr device,
+ int is_in,
+ int first_valuator,
+ int num_valuators,
+ ...)
+{
+ va_list var;
+ int i;
+ ValuatorMask mask;
+
+ XI_VERIFY_VALUATORS(num_valuators);
+
+ valuator_mask_zero(&mask);
+ va_start(var, num_valuators);
+ for (i = 0; i < num_valuators; i++)
+ valuator_mask_set(&mask, first_valuator + i, va_arg(var, int));
+ va_end(var);
+
+ xf86PostProximityEventM(device, is_in, &mask);
+}
+
+void
+xf86PostProximityEventP(DeviceIntPtr device,
+ int is_in,
+ int first_valuator,
+ int num_valuators,
+ const int *valuators)
+{
+ ValuatorMask mask;
+
+ XI_VERIFY_VALUATORS(num_valuators);
+
+ valuator_mask_set_range(&mask, first_valuator, num_valuators, valuators);
+ xf86PostProximityEventM(device, is_in, &mask);
+}
+
+void
+xf86PostProximityEventM(DeviceIntPtr device,
+ int is_in,
+ const ValuatorMask *mask)
+{
+ int i, nevents;
+
+ nevents = GetProximityEvents(xf86Events, device,
+ is_in ? ProximityIn : ProximityOut, mask);
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(device, (InternalEvent*)((xf86Events + i)->event));
+
+}
+
+void
+xf86PostButtonEvent(DeviceIntPtr device,
+ int is_absolute,
+ int button,
+ int is_down,
+ int first_valuator,
+ int num_valuators,
+ ...)
+{
+ va_list var;
+ ValuatorMask mask;
+ int i = 0;
+
+ XI_VERIFY_VALUATORS(num_valuators);
+
+ valuator_mask_zero(&mask);
+
+ va_start(var, num_valuators);
+ for (i = 0; i < num_valuators; i++)
+ valuator_mask_set(&mask, first_valuator + i, va_arg(var, int));
+ va_end(var);
+
+ xf86PostButtonEventM(device, is_absolute, button, is_down, &mask);
+}
+
+void
+xf86PostButtonEventP(DeviceIntPtr device,
+ int is_absolute,
+ int button,
+ int is_down,
+ int first_valuator,
+ int num_valuators,
+ const int *valuators)
+{
+ ValuatorMask mask;
+
+ XI_VERIFY_VALUATORS(num_valuators);
+
+ valuator_mask_set_range(&mask, first_valuator, num_valuators, valuators);
+ xf86PostButtonEventM(device, is_absolute, button, is_down, &mask);
+}
+
+void
+xf86PostButtonEventM(DeviceIntPtr device,
+ int is_absolute,
+ int button,
+ int is_down,
+ const ValuatorMask *mask)
+{
+ int i = 0, nevents = 0;
+ int flags = 0;
+
+ if (valuator_mask_num_valuators(mask) > 0)
+ {
+ if (is_absolute)
+ flags = POINTER_ABSOLUTE;
+ else
+ flags = POINTER_RELATIVE | POINTER_ACCELERATE;
+ }
+
+#if XFreeXDGA
+ if (miPointerGetScreen(device)) {
+ int index = miPointerGetScreen(device)->myNum;
+
+ if (DGAStealButtonEvent(device, index, button, is_down))
+ return;
+ }
+#endif
+
+ nevents = GetPointerEvents(xf86Events, device,
+ is_down ? ButtonPress : ButtonRelease, button,
+ flags, mask);
+
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(device, (InternalEvent*)((xf86Events + i)->event));
+
+}
+
+void
+xf86PostKeyEvent(DeviceIntPtr device,
+ unsigned int key_code,
+ int is_down,
+ int is_absolute,
+ int first_valuator,
+ int num_valuators,
+ ...)
+{
+ va_list var;
+ int i = 0;
+ ValuatorMask mask;
+
+ XI_VERIFY_VALUATORS(num_valuators);
+
+ valuator_mask_zero(&mask);
+
+ va_start(var, num_valuators);
+ for (i = 0; i < num_valuators; i++)
+ valuator_mask_set(&mask, first_valuator + i, va_arg(var, int));
+ va_end(var);
+
+ xf86PostKeyEventM(device, key_code, is_down, is_absolute, &mask);
+}
+
+void
+xf86PostKeyEventP(DeviceIntPtr device,
+ unsigned int key_code,
+ int is_down,
+ int is_absolute,
+ int first_valuator,
+ int num_valuators,
+ const int *valuators)
+{
+ ValuatorMask mask;
+
+ XI_VERIFY_VALUATORS(num_valuators);
+
+ valuator_mask_set_range(&mask, first_valuator, num_valuators, valuators);
+ xf86PostKeyEventM(device, key_code, is_down, is_absolute, &mask);
+}
+
+void
+xf86PostKeyEventM(DeviceIntPtr device,
+ unsigned int key_code,
+ int is_down,
+ int is_absolute,
+ const ValuatorMask *mask)
+{
+ int i = 0, nevents = 0;
+
+#if XFreeXDGA
+ DeviceIntPtr pointer;
+
+ /* Some pointers send key events, paired device is wrong then. */
+ pointer = IsPointerDevice(device) ? device : GetPairedDevice(device);
+ if (miPointerGetScreen(pointer)) {
+ int index = miPointerGetScreen(pointer)->myNum;
+
+ if (DGAStealKeyEvent(device, index, key_code, is_down))
+ return;
+ }
+#endif
+
+ if (is_absolute) {
+ nevents = GetKeyboardValuatorEvents(xf86Events, device,
+ is_down ? KeyPress : KeyRelease,
+ key_code, mask);
+ }
+ else {
+ nevents = GetKeyboardEvents(xf86Events, device,
+ is_down ? KeyPress : KeyRelease,
+ key_code);
+ }
+
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(device, (InternalEvent*)((xf86Events + i)->event));
+}
+
+void
+xf86PostKeyboardEvent(DeviceIntPtr device,
+ unsigned int key_code,
+ int is_down)
+{
+ ValuatorMask mask;
+
+ valuator_mask_zero(&mask);
+ xf86PostKeyEventM(device, key_code, is_down, 0, &mask);
+}
+
+InputInfoPtr
+xf86FirstLocalDevice(void)
+{
+ return xf86InputDevs;
+}
+
+/*
+ * Cx - raw data from touch screen
+ * to_max - scaled highest dimension
+ * (remember, this is of rows - 1 because of 0 origin)
+ * to_min - scaled lowest dimension
+ * from_max - highest raw value from touch screen calibration
+ * from_min - lowest raw value from touch screen calibration
+ *
+ * This function is the same for X or Y coordinates.
+ * You may have to reverse the high and low values to compensate for
+ * different orgins on the touch screen vs X.
+ *
+ * e.g. to scale from device coordinates into screen coordinates, call
+ * xf86ScaleAxis(x, 0, screen_width, dev_min, dev_max);
+ */
+
+int
+xf86ScaleAxis(int Cx,
+ int to_max,
+ int to_min,
+ int from_max,
+ int from_min )
+{
+ int X;
+ int64_t to_width = to_max - to_min;
+ int64_t from_width = from_max - from_min;
+
+ if (from_width) {
+ X = (int)(((to_width * (Cx - from_min)) / from_width) + to_min);
+ }
+ else {
+ X = 0;
+ ErrorF ("Divide by Zero in xf86ScaleAxis\n");
+ }
+
+ if (X > to_max)
+ X = to_max;
+ if (X < to_min)
+ X = to_min;
+
+ return X;
+}
+
+/*
+ * This function checks the given screen against the current screen and
+ * makes changes if appropriate. It should be called from an XInput driver's
+ * ReadInput function before any events are posted, if the device is screen
+ * specific like a touch screen.
+ */
+void
+xf86XInputSetScreen(InputInfoPtr pInfo,
+ int screen_number,
+ int x,
+ int y)
+{
+ if (miPointerGetScreen(pInfo->dev) !=
+ screenInfo.screens[screen_number]) {
+ miPointerSetScreen(pInfo->dev, screen_number, x, y);
+ }
+}
+
+
+void
+xf86InitValuatorAxisStruct(DeviceIntPtr dev, int axnum, Atom label, int minval, int maxval,
+ int resolution, int min_res, int max_res, int mode)
+{
+ if (!dev || !dev->valuator)
+ return;
+
+ InitValuatorAxisStruct(dev, axnum, label, minval, maxval, resolution, min_res,
+ max_res, mode);
+}
+
+/*
+ * Set the valuator values to be in synch with dix/event.c
+ * DefineInitialRootWindow().
+ */
+void
+xf86InitValuatorDefaults(DeviceIntPtr dev, int axnum)
+{
+ if (axnum == 0) {
+ dev->valuator->axisVal[0] = screenInfo.screens[0]->width / 2;
+ dev->last.valuators[0] = dev->valuator->axisVal[0];
+ }
+ else if (axnum == 1) {
+ dev->valuator->axisVal[1] = screenInfo.screens[0]->height / 2;
+ dev->last.valuators[1] = dev->valuator->axisVal[1];
+ }
+}
+
+
+/**
+ * Deactivate a device. Call this function from the driver if you receive a
+ * read error or something else that spoils your day.
+ * Device will be moved to the off_devices list, but it will still be there
+ * until you really clean up after it.
+ * Notifies the client about an inactive device.
+ *
+ * @param panic True if device is unrecoverable and needs to be removed.
+ */
+void
+xf86DisableDevice(DeviceIntPtr dev, Bool panic)
+{
+ if(!panic)
+ {
+ DisableDevice(dev, TRUE);
+ } else
+ {
+ SendDevicePresenceEvent(dev->id, DeviceUnrecoverable);
+ DeleteInputDeviceRequest(dev);
+ }
+}
+
+/**
+ * Reactivate a device. Call this function from the driver if you just found
+ * out that the read error wasn't quite that bad after all.
+ * Device will be re-activated, and an event sent to the client.
+ */
+void
+xf86EnableDevice(DeviceIntPtr dev)
+{
+ EnableDevice(dev, TRUE);
+}
+
+/* end of xf86Xinput.c */
diff --git a/xorg-server/hw/xfree86/dri/dri.c b/xorg-server/hw/xfree86/dri/dri.c
index 38241f904..bb5482a0b 100644
--- a/xorg-server/hw/xfree86/dri/dri.c
+++ b/xorg-server/hw/xfree86/dri/dri.c
@@ -1,2502 +1,2498 @@
-/**************************************************************************
-
-Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-Copyright 2000 VA Linux Systems, Inc.
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sub license, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial portions
-of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
-ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Jens Owen <jens@tungstengraphics.com>
- * Rickard E. (Rik) Faith <faith@valinux.com>
- *
- */
-
-#ifdef HAVE_XORG_CONFIG_H
-#include <xorg-config.h>
-#endif
-
-#include "xf86.h"
-#include <sys/time.h>
-#include <unistd.h>
-#include <string.h>
-#include <stdio.h>
-#include <sys/ioctl.h>
-#include <errno.h>
-
-#include <X11/X.h>
-#include <X11/Xproto.h>
-#include "xf86drm.h"
-#include "misc.h"
-#include "dixstruct.h"
-#include "extnsionst.h"
-#include "colormapst.h"
-#include "cursorstr.h"
-#include "scrnintstr.h"
-#include "windowstr.h"
-#include "servermd.h"
-#define _XF86DRI_SERVER_
-#include <X11/dri/xf86driproto.h>
-#include "swaprep.h"
-#include "xf86str.h"
-#include "dri.h"
-#include "sarea.h"
-#include "dristruct.h"
-#include "xf86.h"
-#include "xf86drm.h"
-#include "mi.h"
-#include "mipointer.h"
-#include "xf86_OSproc.h"
-#include "inputstr.h"
-#include "xf86VGAarbiter.h"
-
-static int DRIEntPrivIndex = -1;
-static DevPrivateKeyRec DRIScreenPrivKeyRec;
-#define DRIScreenPrivKey (&DRIScreenPrivKeyRec)
-static DevPrivateKeyRec DRIWindowPrivKeyRec;
-#define DRIWindowPrivKey (&DRIWindowPrivKeyRec)
-static unsigned long DRIGeneration = 0;
-static unsigned int DRIDrawableValidationStamp = 0;
-
-static RESTYPE DRIDrawablePrivResType;
-static RESTYPE DRIContextPrivResType;
-static void DRIDestroyDummyContext(ScreenPtr pScreen, Bool hasCtxPriv);
-
-drmServerInfo DRIDRMServerInfo;
-
- /* Wrapper just like xf86DrvMsg, but
- without the verbosity level checking.
- This will make it easy to turn off some
- messages later, based on verbosity
- level. */
-
-/*
- * Since we're already referencing things from the XFree86 common layer in
- * this file, we'd might as well just call xf86VDrvMsgVerb, and have
- * consistent message formatting. The verbosity of these messages can be
- * easily changed here.
- */
-#define DRI_MSG_VERBOSITY 1
-static void
-DRIDrvMsg(int scrnIndex, MessageType type, const char *format, ...)
-{
- va_list ap;
-
- va_start(ap, format);
- xf86VDrvMsgVerb(scrnIndex, type, DRI_MSG_VERBOSITY, format, ap);
- va_end(ap);
-}
-
-
-static void
-DRIOpenDRMCleanup(DRIEntPrivPtr pDRIEntPriv)
-{
- if (pDRIEntPriv->pLSAREA != NULL) {
- drmUnmap(pDRIEntPriv->pLSAREA, pDRIEntPriv->sAreaSize);
- pDRIEntPriv->pLSAREA = NULL;
- }
- if (pDRIEntPriv->hLSAREA != 0) {
- drmRmMap(pDRIEntPriv->drmFD, pDRIEntPriv->hLSAREA);
- }
- if (pDRIEntPriv->drmFD >= 0) {
- drmClose(pDRIEntPriv->drmFD);
- pDRIEntPriv->drmFD = 0;
- }
-}
-
-int
-DRIMasterFD(ScrnInfoPtr pScrn)
-{
- return DRI_ENT_PRIV(pScrn)->drmFD;
-}
-
-void *
-DRIMasterSareaPointer(ScrnInfoPtr pScrn)
-{
- return DRI_ENT_PRIV(pScrn)->pLSAREA;
-}
-
-drm_handle_t
-DRIMasterSareaHandle(ScrnInfoPtr pScrn)
-{
- return DRI_ENT_PRIV(pScrn)->hLSAREA;
-}
-
-
-Bool
-DRIOpenDRMMaster(ScrnInfoPtr pScrn,
- unsigned long sAreaSize,
- const char *busID,
- const char *drmDriverName)
-{
- drmSetVersion saveSv, sv;
- Bool drmWasAvailable;
- DRIEntPrivPtr pDRIEntPriv;
- DRIEntPrivRec tmp;
- drmVersionPtr drmlibv;
- int drmlibmajor, drmlibminor;
- const char *openBusID;
- int count;
- int err;
-
- if (DRIEntPrivIndex == -1)
- DRIEntPrivIndex = xf86AllocateEntityPrivateIndex();
-
- pDRIEntPriv = DRI_ENT_PRIV(pScrn);
-
- if (pDRIEntPriv && pDRIEntPriv->drmFD != -1)
- return TRUE;
-
- drmWasAvailable = drmAvailable();
-
- memset(&tmp, 0, sizeof(tmp));
-
- /* Check the DRM lib version.
- * drmGetLibVersion was not supported in version 1.0, so check for
- * symbol first to avoid possible crash or hang.
- */
-
- drmlibmajor = 1;
- drmlibminor = 0;
- if (xf86LoaderCheckSymbol("drmGetLibVersion")) {
- drmlibv = drmGetLibVersion(-1);
- if (drmlibv != NULL) {
- drmlibmajor = drmlibv->version_major;
- drmlibminor = drmlibv->version_minor;
- drmFreeVersion(drmlibv);
- }
- }
-
- /* Check if the libdrm can handle falling back to loading based on name
- * if a busid string is passed.
- */
- openBusID = (drmlibmajor == 1 && drmlibminor >= 2) ? busID : NULL;
-
- tmp.drmFD = -1;
- sv.drm_di_major = 1;
- sv.drm_di_minor = 1;
- sv.drm_dd_major = -1;
-
- saveSv = sv;
- count = 10;
- while (count--) {
- tmp.drmFD = drmOpen(drmDriverName, openBusID);
-
- if (tmp.drmFD < 0) {
- DRIDrvMsg(-1, X_ERROR, "[drm] drmOpen failed.\n");
- goto out_err;
- }
-
- err = drmSetInterfaceVersion(tmp.drmFD, &sv);
-
- if (err != -EPERM)
- break;
-
- sv = saveSv;
- drmClose(tmp.drmFD);
- tmp.drmFD = -1;
- usleep(100000);
- }
-
- if (tmp.drmFD <= 0) {
- DRIDrvMsg(-1, X_ERROR, "[drm] DRM was busy with another master.\n");
- goto out_err;
- }
-
- if (!drmWasAvailable) {
- DRIDrvMsg(-1, X_INFO,
- "[drm] loaded kernel module for \"%s\" driver.\n",
- drmDriverName);
- }
-
- if (err != 0) {
- sv.drm_di_major = 1;
- sv.drm_di_minor = 0;
- }
-
- DRIDrvMsg(-1, X_INFO, "[drm] DRM interface version %d.%d\n",
- sv.drm_di_major, sv.drm_di_minor);
-
- if (sv.drm_di_major == 1 && sv.drm_di_minor >= 1)
- err = 0;
- else
- err = drmSetBusid(tmp.drmFD, busID);
-
- if (err) {
- DRIDrvMsg(-1, X_ERROR, "[drm] Could not set DRM device bus ID.\n");
- goto out_err;
- }
-
- /*
- * Create a lock-containing sarea.
- */
-
- if (drmAddMap( tmp.drmFD, 0, sAreaSize, DRM_SHM,
- DRM_CONTAINS_LOCK, &tmp.hLSAREA) < 0) {
- DRIDrvMsg(-1, X_INFO, "[drm] Could not create SAREA for DRM lock.\n");
- tmp.hLSAREA = 0;
- goto out_err;
- }
-
- if (drmMap( tmp.drmFD, tmp.hLSAREA, sAreaSize,
- (drmAddressPtr)(&tmp.pLSAREA)) < 0) {
- DRIDrvMsg(-1, X_INFO, "[drm] Mapping SAREA for DRM lock failed.\n");
- tmp.pLSAREA = NULL;
- goto out_err;
- }
-
- memset(tmp.pLSAREA, 0, sAreaSize);
-
- /*
- * Reserved contexts are handled by the first opened screen.
- */
-
- tmp.resOwner = NULL;
-
- if (!pDRIEntPriv)
- pDRIEntPriv = xnfcalloc(sizeof(*pDRIEntPriv), 1);
-
- if (!pDRIEntPriv) {
- DRIDrvMsg(-1, X_INFO, "[drm] Failed to allocate memory for "
- "DRM device.\n");
- goto out_err;
- }
- *pDRIEntPriv = tmp;
- xf86GetEntityPrivate((pScrn)->entityList[0],DRIEntPrivIndex)->ptr =
- pDRIEntPriv;
-
- DRIDrvMsg(-1, X_INFO, "[drm] DRM open master succeeded.\n");
- return TRUE;
-
- out_err:
-
- DRIOpenDRMCleanup(&tmp);
- return FALSE;
-}
-
-static void
-DRIClipNotifyAllDrawables(ScreenPtr pScreen);
-
-static void
-dri_crtc_notify(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIClipNotifyAllDrawables(pScreen);
- xf86_unwrap_crtc_notify(pScreen, pDRIPriv->xf86_crtc_notify);
- xf86_crtc_notify(pScreen);
- pDRIPriv->xf86_crtc_notify = xf86_wrap_crtc_notify(pScreen, dri_crtc_notify);
-}
-
-Bool
-DRIScreenInit(ScreenPtr pScreen, DRIInfoPtr pDRIInfo, int *pDRMFD)
-{
- DRIScreenPrivPtr pDRIPriv;
- drm_context_t * reserved;
- int reserved_count;
- int i;
- DRIEntPrivPtr pDRIEntPriv;
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- DRIContextFlags flags = 0;
- DRIContextPrivPtr pDRIContextPriv;
-
- /* If the DRI extension is disabled, do not initialize the DRI */
- if (noXFree86DRIExtension) {
- DRIDrvMsg(pScreen->myNum, X_WARNING,
- "Direct rendering has been disabled.\n");
- return FALSE;
- }
-
- if (!xf86VGAarbiterAllowDRI(pScreen)) {
- DRIDrvMsg(pScreen->myNum, X_WARNING,
- "Direct rendering is not supported when VGA arb is necessary for the device\n");
- return FALSE;
- }
-
-#ifdef PANORAMIX
- /*
- * If Xinerama is on, don't allow DRI to initialise. It won't be usable
- * anyway.
- */
- if (!noPanoramiXExtension) {
- DRIDrvMsg(pScreen->myNum, X_WARNING,
- "Direct rendering is not supported when Xinerama is enabled\n");
- return FALSE;
- }
-#endif
-
- if (!DRIOpenDRMMaster(pScrn, pDRIInfo->SAREASize,
- pDRIInfo->busIdString,
- pDRIInfo->drmDriverName))
- return FALSE;
-
- pDRIEntPriv = DRI_ENT_PRIV(pScrn);
-
- if (DRIGeneration != serverGeneration)
- DRIGeneration = serverGeneration;
-
- if (!dixRegisterPrivateKey(&DRIScreenPrivKeyRec, PRIVATE_SCREEN, 0))
- return FALSE;
- if (!dixRegisterPrivateKey(&DRIWindowPrivKeyRec, PRIVATE_WINDOW, 0))
- return FALSE;
-
- pDRIPriv = (DRIScreenPrivPtr) calloc(1, sizeof(DRIScreenPrivRec));
- if (!pDRIPriv) {
- dixSetPrivate(&pScreen->devPrivates, DRIScreenPrivKey, NULL);
- return FALSE;
- }
-
- dixSetPrivate(&pScreen->devPrivates, DRIScreenPrivKey, pDRIPriv);
- pDRIPriv->drmFD = pDRIEntPriv->drmFD;
- pDRIPriv->directRenderingSupport = TRUE;
- pDRIPriv->pDriverInfo = pDRIInfo;
- pDRIPriv->nrWindows = 0;
- pDRIPriv->nrWindowsVisible = 0;
- pDRIPriv->fullscreen = NULL;
-
- pDRIPriv->createDummyCtx = pDRIInfo->createDummyCtx;
- pDRIPriv->createDummyCtxPriv = pDRIInfo->createDummyCtxPriv;
-
- pDRIPriv->grabbedDRILock = FALSE;
- pDRIPriv->drmSIGIOHandlerInstalled = FALSE;
- *pDRMFD = pDRIPriv->drmFD;
-
- if (pDRIEntPriv->sAreaGrabbed || pDRIInfo->allocSarea) {
-
- if (drmAddMap( pDRIPriv->drmFD,
- 0,
- pDRIPriv->pDriverInfo->SAREASize,
- DRM_SHM,
- 0,
- &pDRIPriv->hSAREA) < 0)
- {
- pDRIPriv->directRenderingSupport = FALSE;
- dixSetPrivate(&pScreen->devPrivates, DRIScreenPrivKey, NULL);
- drmClose(pDRIPriv->drmFD);
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[drm] drmAddMap failed\n");
- return FALSE;
- }
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[drm] added %d byte SAREA at %p\n",
- pDRIPriv->pDriverInfo->SAREASize, pDRIPriv->hSAREA);
-
- /* Backwards compat. */
- if (drmMap( pDRIPriv->drmFD,
- pDRIPriv->hSAREA,
- pDRIPriv->pDriverInfo->SAREASize,
- (drmAddressPtr)(&pDRIPriv->pSAREA)) < 0)
- {
- pDRIPriv->directRenderingSupport = FALSE;
- dixSetPrivate(&pScreen->devPrivates, DRIScreenPrivKey, NULL);
- drmClose(pDRIPriv->drmFD);
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[drm] drmMap failed\n");
- return FALSE;
- }
- DRIDrvMsg(pScreen->myNum, X_INFO, "[drm] mapped SAREA %p to %p\n",
- pDRIPriv->hSAREA, pDRIPriv->pSAREA);
- memset(pDRIPriv->pSAREA, 0, pDRIPriv->pDriverInfo->SAREASize);
- } else {
- DRIDrvMsg(pScreen->myNum, X_INFO, "[drm] Using the DRM lock "
- "SAREA also for drawables.\n");
- pDRIPriv->hSAREA = pDRIEntPriv->hLSAREA;
- pDRIPriv->pSAREA = (XF86DRISAREAPtr) pDRIEntPriv->pLSAREA;
- pDRIEntPriv->sAreaGrabbed = TRUE;
- }
-
- pDRIPriv->hLSAREA = pDRIEntPriv->hLSAREA;
- pDRIPriv->pLSAREA = pDRIEntPriv->pLSAREA;
-
- if (!pDRIPriv->pDriverInfo->dontMapFrameBuffer)
- {
- if (drmAddMap( pDRIPriv->drmFD,
- (uintptr_t)pDRIPriv->pDriverInfo->frameBufferPhysicalAddress,
- pDRIPriv->pDriverInfo->frameBufferSize,
- DRM_FRAME_BUFFER,
- 0,
- &pDRIPriv->pDriverInfo->hFrameBuffer) < 0)
- {
- pDRIPriv->directRenderingSupport = FALSE;
- dixSetPrivate(&pScreen->devPrivates, DRIScreenPrivKey, NULL);
- drmUnmap(pDRIPriv->pSAREA, pDRIPriv->pDriverInfo->SAREASize);
- drmClose(pDRIPriv->drmFD);
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[drm] drmAddMap failed\n");
- return FALSE;
- }
- DRIDrvMsg(pScreen->myNum, X_INFO, "[drm] framebuffer handle = %p\n",
- pDRIPriv->pDriverInfo->hFrameBuffer);
- } else {
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[drm] framebuffer mapped by ddx driver\n");
- }
-
- if (pDRIEntPriv->resOwner == NULL) {
- pDRIEntPriv->resOwner = pScreen;
-
- /* Add tags for reserved contexts */
- if ((reserved = drmGetReservedContextList(pDRIPriv->drmFD,
- &reserved_count))) {
- int i;
- void *tag;
-
- for (i = 0; i < reserved_count; i++) {
- tag = DRICreateContextPrivFromHandle(pScreen,
- reserved[i],
- DRI_CONTEXT_RESERVED);
- drmAddContextTag(pDRIPriv->drmFD, reserved[i], tag);
- }
- drmFreeReservedContextList(reserved);
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[drm] added %d reserved context%s for kernel\n",
- reserved_count, reserved_count > 1 ? "s" : "");
- }
- }
-
- /* validate max drawable table entry set by driver */
- if ((pDRIPriv->pDriverInfo->maxDrawableTableEntry <= 0) ||
- (pDRIPriv->pDriverInfo->maxDrawableTableEntry > SAREA_MAX_DRAWABLES)) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "Invalid max drawable table size set by driver: %d\n",
- pDRIPriv->pDriverInfo->maxDrawableTableEntry);
- }
-
- /* Initialize drawable tables (screen private and SAREA) */
- for( i=0; i < pDRIPriv->pDriverInfo->maxDrawableTableEntry; i++) {
- pDRIPriv->DRIDrawables[i] = NULL;
- pDRIPriv->pSAREA->drawableTable[i].stamp = 0;
- pDRIPriv->pSAREA->drawableTable[i].flags = 0;
- }
-
- pDRIPriv->pLockRefCount = &pDRIEntPriv->lockRefCount;
- pDRIPriv->pLockingContext = &pDRIEntPriv->lockingContext;
-
- if (!pDRIEntPriv->keepFDOpen)
- pDRIEntPriv->keepFDOpen = pDRIInfo->keepFDOpen;
-
- pDRIEntPriv->refCount++;
-
- /* Set up flags for DRICreateContextPriv */
- switch (pDRIInfo->driverSwapMethod) {
- case DRI_KERNEL_SWAP:
- flags = DRI_CONTEXT_2DONLY;
- break;
- case DRI_HIDE_X_CONTEXT:
- flags = DRI_CONTEXT_PRESERVED;
- break;
- }
-
- if (!(pDRIContextPriv = DRICreateContextPriv(pScreen,
- &pDRIPriv->myContext,
- flags))) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "failed to create server context\n");
- return FALSE;
- }
- pDRIPriv->myContextPriv = pDRIContextPriv;
-
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "X context handle = %p\n", pDRIPriv->myContext);
-
- /* Now that we have created the X server's context, we can grab the
- * hardware lock for the X server.
- */
- DRILock(pScreen, 0);
- pDRIPriv->grabbedDRILock = TRUE;
-
- /* pointers so that we can prevent memory leaks later */
- pDRIPriv->hiddenContextStore = NULL;
- pDRIPriv->partial3DContextStore = NULL;
-
- switch(pDRIInfo->driverSwapMethod) {
- case DRI_HIDE_X_CONTEXT:
- /* Server will handle 3D swaps, and hide 2D swaps from kernel.
- * Register server context as a preserved context.
- */
-
- /* allocate memory for hidden context store */
- pDRIPriv->hiddenContextStore
- = (void *)calloc(1, pDRIInfo->contextSize);
- if (!pDRIPriv->hiddenContextStore) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "failed to allocate hidden context\n");
- DRIDestroyContextPriv(pDRIContextPriv);
- return FALSE;
- }
-
- /* allocate memory for partial 3D context store */
- pDRIPriv->partial3DContextStore
- = (void *)calloc(1, pDRIInfo->contextSize);
- if (!pDRIPriv->partial3DContextStore) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "[DRI] failed to allocate partial 3D context\n");
- free(pDRIPriv->hiddenContextStore);
- DRIDestroyContextPriv(pDRIContextPriv);
- return FALSE;
- }
-
- /* save initial context store */
- if (pDRIInfo->SwapContext) {
- (*pDRIInfo->SwapContext)(
- pScreen,
- DRI_NO_SYNC,
- DRI_2D_CONTEXT,
- pDRIPriv->hiddenContextStore,
- DRI_NO_CONTEXT,
- NULL);
- }
- /* fall through */
-
- case DRI_SERVER_SWAP:
- /* For swap methods of DRI_SERVER_SWAP and DRI_HIDE_X_CONTEXT
- * setup signal handler for receiving swap requests from kernel
- */
- if (!(pDRIPriv->drmSIGIOHandlerInstalled =
- drmInstallSIGIOHandler(pDRIPriv->drmFD, DRISwapContext))) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "[drm] failed to setup DRM signal handler\n");
- free(pDRIPriv->hiddenContextStore);
- free(pDRIPriv->partial3DContextStore);
- DRIDestroyContextPriv(pDRIContextPriv);
- return FALSE;
- } else {
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[drm] installed DRM signal handler\n");
- }
-
- default:
- break;
- }
-
- return TRUE;
-}
-
-Bool
-DRIFinishScreenInit(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIInfoPtr pDRIInfo = pDRIPriv->pDriverInfo;
-
- /* Wrap DRI support */
- if (pDRIInfo->wrap.ValidateTree) {
- pDRIPriv->wrap.ValidateTree = pScreen->ValidateTree;
- pScreen->ValidateTree = pDRIInfo->wrap.ValidateTree;
- }
- if (pDRIInfo->wrap.PostValidateTree) {
- pDRIPriv->wrap.PostValidateTree = pScreen->PostValidateTree;
- pScreen->PostValidateTree = pDRIInfo->wrap.PostValidateTree;
- }
- if (pDRIInfo->wrap.WindowExposures) {
- pDRIPriv->wrap.WindowExposures = pScreen->WindowExposures;
- pScreen->WindowExposures = pDRIInfo->wrap.WindowExposures;
- }
-
- pDRIPriv->DestroyWindow = pScreen->DestroyWindow;
- pScreen->DestroyWindow = DRIDestroyWindow;
-
- pDRIPriv->xf86_crtc_notify = xf86_wrap_crtc_notify(pScreen,
- dri_crtc_notify);
-
- if (pDRIInfo->wrap.CopyWindow) {
- pDRIPriv->wrap.CopyWindow = pScreen->CopyWindow;
- pScreen->CopyWindow = pDRIInfo->wrap.CopyWindow;
- }
- if (pDRIInfo->wrap.ClipNotify) {
- pDRIPriv->wrap.ClipNotify = pScreen->ClipNotify;
- pScreen->ClipNotify = pDRIInfo->wrap.ClipNotify;
- }
- if (pDRIInfo->wrap.AdjustFrame) {
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- pDRIPriv->wrap.AdjustFrame = pScrn->AdjustFrame;
- pScrn->AdjustFrame = pDRIInfo->wrap.AdjustFrame;
- }
- pDRIPriv->wrapped = TRUE;
-
- DRIDrvMsg(pScreen->myNum, X_INFO, "[DRI] installation complete\n");
-
- return TRUE;
-}
-
-void
-DRICloseScreen(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIInfoPtr pDRIInfo;
- drm_context_t * reserved;
- int reserved_count;
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- DRIEntPrivPtr pDRIEntPriv = DRI_ENT_PRIV(pScrn);
- Bool closeMaster;
-
- if (pDRIPriv) {
-
- pDRIInfo = pDRIPriv->pDriverInfo;
-
- if (pDRIPriv->wrapped) {
- /* Unwrap DRI Functions */
- if (pDRIInfo->wrap.ValidateTree) {
- pScreen->ValidateTree = pDRIPriv->wrap.ValidateTree;
- pDRIPriv->wrap.ValidateTree = NULL;
- }
- if (pDRIInfo->wrap.PostValidateTree) {
- pScreen->PostValidateTree = pDRIPriv->wrap.PostValidateTree;
- pDRIPriv->wrap.PostValidateTree = NULL;
- }
- if (pDRIInfo->wrap.WindowExposures) {
- pScreen->WindowExposures = pDRIPriv->wrap.WindowExposures;
- pDRIPriv->wrap.WindowExposures = NULL;
- }
- if (pDRIPriv->DestroyWindow) {
- pScreen->DestroyWindow = pDRIPriv->DestroyWindow;
- pDRIPriv->DestroyWindow = NULL;
- }
-
- xf86_unwrap_crtc_notify(pScreen, pDRIPriv->xf86_crtc_notify);
-
- if (pDRIInfo->wrap.CopyWindow) {
- pScreen->CopyWindow = pDRIPriv->wrap.CopyWindow;
- pDRIPriv->wrap.CopyWindow = NULL;
- }
- if (pDRIInfo->wrap.ClipNotify) {
- pScreen->ClipNotify = pDRIPriv->wrap.ClipNotify;
- pDRIPriv->wrap.ClipNotify = NULL;
- }
- if (pDRIInfo->wrap.AdjustFrame) {
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- pScrn->AdjustFrame = pDRIPriv->wrap.AdjustFrame;
- pDRIPriv->wrap.AdjustFrame = NULL;
- }
-
- pDRIPriv->wrapped = FALSE;
- }
-
- if (pDRIPriv->drmSIGIOHandlerInstalled) {
- if (!drmRemoveSIGIOHandler(pDRIPriv->drmFD)) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "[drm] failed to remove DRM signal handler\n");
- }
- }
-
- if (pDRIPriv->dummyCtxPriv && pDRIPriv->createDummyCtx) {
- DRIDestroyDummyContext(pScreen, pDRIPriv->createDummyCtxPriv);
- }
-
- if (!DRIDestroyContextPriv(pDRIPriv->myContextPriv)) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "failed to destroy server context\n");
- }
-
- /* Remove tags for reserved contexts */
- if (pDRIEntPriv->resOwner == pScreen) {
- pDRIEntPriv->resOwner = NULL;
-
- if ((reserved = drmGetReservedContextList(pDRIPriv->drmFD,
- &reserved_count))) {
- int i;
-
- for (i = 0; i < reserved_count; i++) {
- DRIDestroyContextPriv(drmGetContextTag(pDRIPriv->drmFD,
- reserved[i]));
- }
- drmFreeReservedContextList(reserved);
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[drm] removed %d reserved context%s for kernel\n",
- reserved_count, reserved_count > 1 ? "s" : "");
- }
- }
-
- /* Make sure signals get unblocked etc. */
- drmUnlock(pDRIPriv->drmFD, pDRIPriv->myContext);
- pDRIPriv->pLockRefCount = NULL;
- closeMaster = (--pDRIEntPriv->refCount == 0) &&
- !pDRIEntPriv->keepFDOpen;
- if (closeMaster || pDRIPriv->hSAREA != pDRIEntPriv->hLSAREA) {
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[drm] unmapping %d bytes of SAREA %p at %p\n",
- pDRIInfo->SAREASize,
- pDRIPriv->hSAREA,
- pDRIPriv->pSAREA);
- if (drmUnmap(pDRIPriv->pSAREA, pDRIInfo->SAREASize)) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "[drm] unable to unmap %d bytes"
- " of SAREA %p at %p\n",
- pDRIInfo->SAREASize,
- pDRIPriv->hSAREA,
- pDRIPriv->pSAREA);
- }
- } else {
- pDRIEntPriv->sAreaGrabbed = FALSE;
- }
-
- if (closeMaster || (pDRIEntPriv->drmFD != pDRIPriv->drmFD)) {
- drmClose(pDRIPriv->drmFD);
- if (pDRIEntPriv->drmFD == pDRIPriv->drmFD) {
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[drm] Closed DRM master.\n");
- pDRIEntPriv->drmFD = -1;
- }
- }
-
- free(pDRIPriv);
- dixSetPrivate(&pScreen->devPrivates, DRIScreenPrivKey, NULL);
- }
-}
-
-#define DRM_MSG_VERBOSITY 3
-
-static int dri_drm_debug_print(const char *format, va_list ap)
-{
- xf86VDrvMsgVerb(-1, X_NONE, DRM_MSG_VERBOSITY, format, ap);
- return 0;
-}
-
-static void dri_drm_get_perms(gid_t *group, mode_t *mode)
-{
- *group = xf86ConfigDRI.group;
- *mode = xf86ConfigDRI.mode;
-}
-
-drmServerInfo DRIDRMServerInfo = {
- dri_drm_debug_print,
- xf86LoadKernelModule,
- dri_drm_get_perms,
-};
-
-Bool
-DRIExtensionInit(void)
-{
- if (DRIGeneration != serverGeneration) {
- return FALSE;
- }
-
- DRIDrawablePrivResType = CreateNewResourceType(DRIDrawablePrivDelete,
- "DRIDrawable");
- DRIContextPrivResType = CreateNewResourceType(DRIContextPrivDelete,
- "DRIContext");
-
- if (!DRIDrawablePrivResType || !DRIContextPrivResType)
- return FALSE;
-
- RegisterBlockAndWakeupHandlers(DRIBlockHandler, DRIWakeupHandler, NULL);
-
- return TRUE;
-}
-
-void
-DRIReset(void)
-{
- /*
- * This stub routine is called when the X Server recycles, resources
- * allocated by DRIExtensionInit need to be managed here.
- *
- * Currently this routine is a stub because all the interesting resources
- * are managed via the screen init process.
- */
-}
-
-Bool
-DRIQueryDirectRenderingCapable(ScreenPtr pScreen, Bool* isCapable)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if (pDRIPriv)
- *isCapable = pDRIPriv->directRenderingSupport;
- else
- *isCapable = FALSE;
-
- return TRUE;
-}
-
-Bool
-DRIOpenConnection(ScreenPtr pScreen, drm_handle_t * hSAREA, char **busIdString)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- *hSAREA = pDRIPriv->hSAREA;
- *busIdString = pDRIPriv->pDriverInfo->busIdString;
-
- return TRUE;
-}
-
-Bool
-DRIAuthConnection(ScreenPtr pScreen, drm_magic_t magic)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if (drmAuthMagic(pDRIPriv->drmFD, magic)) return FALSE;
- return TRUE;
-}
-
-Bool
-DRICloseConnection(ScreenPtr pScreen)
-{
- return TRUE;
-}
-
-Bool
-DRIGetClientDriverName(ScreenPtr pScreen,
- int *ddxDriverMajorVersion,
- int *ddxDriverMinorVersion,
- int *ddxDriverPatchVersion,
- char **clientDriverName)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- *ddxDriverMajorVersion = pDRIPriv->pDriverInfo->ddxDriverMajorVersion;
- *ddxDriverMinorVersion = pDRIPriv->pDriverInfo->ddxDriverMinorVersion;
- *ddxDriverPatchVersion = pDRIPriv->pDriverInfo->ddxDriverPatchVersion;
- *clientDriverName = pDRIPriv->pDriverInfo->clientDriverName;
-
- return TRUE;
-}
-
-/* DRICreateContextPriv and DRICreateContextPrivFromHandle are helper
- functions that layer on drmCreateContext and drmAddContextTag.
-
- DRICreateContextPriv always creates a kernel drm_context_t and then calls
- DRICreateContextPrivFromHandle to create a DRIContextPriv structure for
- DRI tracking. For the SIGIO handler, the drm_context_t is associated with
- DRIContextPrivPtr. Any special flags are stored in the DRIContextPriv
- area and are passed to the kernel (if necessary).
-
- DRICreateContextPriv returns a pointer to newly allocated
- DRIContextPriv, and returns the kernel drm_context_t in pHWContext. */
-
-DRIContextPrivPtr
-DRICreateContextPriv(ScreenPtr pScreen,
- drm_context_t * pHWContext,
- DRIContextFlags flags)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if (drmCreateContext(pDRIPriv->drmFD, pHWContext)) {
- return NULL;
- }
-
- return DRICreateContextPrivFromHandle(pScreen, *pHWContext, flags);
-}
-
-DRIContextPrivPtr
-DRICreateContextPrivFromHandle(ScreenPtr pScreen,
- drm_context_t hHWContext,
- DRIContextFlags flags)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIContextPrivPtr pDRIContextPriv;
- int contextPrivSize;
-
- contextPrivSize = sizeof(DRIContextPrivRec) +
- pDRIPriv->pDriverInfo->contextSize;
- if (!(pDRIContextPriv = calloc(1, contextPrivSize))) {
- return NULL;
- }
- pDRIContextPriv->pContextStore = (void *)(pDRIContextPriv + 1);
-
- drmAddContextTag(pDRIPriv->drmFD, hHWContext, pDRIContextPriv);
-
- pDRIContextPriv->hwContext = hHWContext;
- pDRIContextPriv->pScreen = pScreen;
- pDRIContextPriv->flags = flags;
- pDRIContextPriv->valid3D = FALSE;
-
- if (flags & DRI_CONTEXT_2DONLY) {
- if (drmSetContextFlags(pDRIPriv->drmFD,
- hHWContext,
- DRM_CONTEXT_2DONLY)) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "[drm] failed to set 2D context flag\n");
- DRIDestroyContextPriv(pDRIContextPriv);
- return NULL;
- }
- }
- if (flags & DRI_CONTEXT_PRESERVED) {
- if (drmSetContextFlags(pDRIPriv->drmFD,
- hHWContext,
- DRM_CONTEXT_PRESERVED)) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "[drm] failed to set preserved flag\n");
- DRIDestroyContextPriv(pDRIContextPriv);
- return NULL;
- }
- }
- return pDRIContextPriv;
-}
-
-Bool
-DRIDestroyContextPriv(DRIContextPrivPtr pDRIContextPriv)
-{
- DRIScreenPrivPtr pDRIPriv;
-
- if (!pDRIContextPriv) return TRUE;
-
- pDRIPriv = DRI_SCREEN_PRIV(pDRIContextPriv->pScreen);
-
- if (!(pDRIContextPriv->flags & DRI_CONTEXT_RESERVED)) {
- /* Don't delete reserved contexts from
- kernel area -- the kernel manages its
- reserved contexts itself. */
- if (drmDestroyContext(pDRIPriv->drmFD, pDRIContextPriv->hwContext))
- return FALSE;
- }
-
- /* Remove the tag last to prevent a race
- condition where the context has pending
- buffers. The context can't be re-used
- while in this thread, but buffers can be
- dispatched asynchronously. */
- drmDelContextTag(pDRIPriv->drmFD, pDRIContextPriv->hwContext);
- free(pDRIContextPriv);
- return TRUE;
-}
-
-static Bool
-DRICreateDummyContext(ScreenPtr pScreen, Bool needCtxPriv)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIContextPrivPtr pDRIContextPriv;
- void *contextStore;
-
- if (!(pDRIContextPriv =
- DRICreateContextPriv(pScreen,
- &pDRIPriv->pSAREA->dummy_context, 0))) {
- return FALSE;
- }
-
- contextStore = DRIGetContextStore(pDRIContextPriv);
- if (pDRIPriv->pDriverInfo->CreateContext && needCtxPriv) {
- if (!pDRIPriv->pDriverInfo->CreateContext(pScreen, NULL,
- pDRIPriv->pSAREA->dummy_context,
- NULL,
- (DRIContextType)(long)contextStore)) {
- DRIDestroyContextPriv(pDRIContextPriv);
- return FALSE;
- }
- }
-
- pDRIPriv->dummyCtxPriv = pDRIContextPriv;
- return TRUE;
-}
-
-static void
-DRIDestroyDummyContext(ScreenPtr pScreen, Bool hasCtxPriv)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIContextPrivPtr pDRIContextPriv = pDRIPriv->dummyCtxPriv;
- void *contextStore;
-
- if (!pDRIContextPriv) return;
- if (pDRIPriv->pDriverInfo->DestroyContext && hasCtxPriv) {
- contextStore = DRIGetContextStore(pDRIContextPriv);
- pDRIPriv->pDriverInfo->DestroyContext(pDRIContextPriv->pScreen,
- pDRIContextPriv->hwContext,
- (DRIContextType)(long)contextStore);
- }
-
- DRIDestroyContextPriv(pDRIPriv->dummyCtxPriv);
- pDRIPriv->dummyCtxPriv = NULL;
-}
-
-Bool
-DRICreateContext(ScreenPtr pScreen, VisualPtr visual,
- XID context, drm_context_t * pHWContext)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIContextPrivPtr pDRIContextPriv;
- void *contextStore;
-
- if (pDRIPriv->createDummyCtx && !pDRIPriv->dummyCtxPriv) {
- if (!DRICreateDummyContext(pScreen, pDRIPriv->createDummyCtxPriv)) {
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[drm] Could not create dummy context\n");
- return FALSE;
- }
- }
-
- if (!(pDRIContextPriv = DRICreateContextPriv(pScreen, pHWContext, 0))) {
- return FALSE;
- }
-
- contextStore = DRIGetContextStore(pDRIContextPriv);
- if (pDRIPriv->pDriverInfo->CreateContext) {
- if (!((*pDRIPriv->pDriverInfo->CreateContext)(pScreen, NULL,
- *pHWContext, NULL,
- (DRIContextType)(long)contextStore))) {
- DRIDestroyContextPriv(pDRIContextPriv);
- return FALSE;
- }
- }
-
- /* track this in case the client dies before cleanup */
- AddResource(context, DRIContextPrivResType, (pointer)pDRIContextPriv);
-
- return TRUE;
-}
-
-Bool
-DRIDestroyContext(ScreenPtr pScreen, XID context)
-{
- FreeResourceByType(context, DRIContextPrivResType, FALSE);
-
- return TRUE;
-}
-
-/* DRIContextPrivDelete is called by the resource manager. */
-Bool
-DRIContextPrivDelete(pointer pResource, XID id)
-{
- DRIContextPrivPtr pDRIContextPriv = (DRIContextPrivPtr)pResource;
- DRIScreenPrivPtr pDRIPriv;
- void *contextStore;
-
- pDRIPriv = DRI_SCREEN_PRIV(pDRIContextPriv->pScreen);
- if (pDRIPriv->pDriverInfo->DestroyContext) {
- contextStore = DRIGetContextStore(pDRIContextPriv);
- pDRIPriv->pDriverInfo->DestroyContext(pDRIContextPriv->pScreen,
- pDRIContextPriv->hwContext,
- (DRIContextType)(long)contextStore);
- }
- return DRIDestroyContextPriv(pDRIContextPriv);
-}
-
-
-/* This walks the drawable timestamp array and invalidates all of them
- * in the case of transition from private to shared backbuffers. It's
- * not necessary for correctness, because DRIClipNotify gets called in
- * time to prevent any conflict, but the transition from
- * shared->private is sometimes missed if we don't do this.
- */
-static void
-DRIClipNotifyAllDrawables(ScreenPtr pScreen)
-{
- int i;
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- for( i=0; i < pDRIPriv->pDriverInfo->maxDrawableTableEntry; i++) {
- pDRIPriv->pSAREA->drawableTable[i].stamp = DRIDrawableValidationStamp++;
- }
-}
-
-
-static void
-DRITransitionToSharedBuffers(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIInfoPtr pDRIInfo = pDRIPriv->pDriverInfo;
-
- DRIClipNotifyAllDrawables( pScreen );
-
- if (pDRIInfo->TransitionSingleToMulti3D)
- pDRIInfo->TransitionSingleToMulti3D( pScreen );
-}
-
-
-static void
-DRITransitionToPrivateBuffers(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIInfoPtr pDRIInfo = pDRIPriv->pDriverInfo;
-
- DRIClipNotifyAllDrawables( pScreen );
-
- if (pDRIInfo->TransitionMultiToSingle3D)
- pDRIInfo->TransitionMultiToSingle3D( pScreen );
-}
-
-
-static void
-DRITransitionTo3d(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIInfoPtr pDRIInfo = pDRIPriv->pDriverInfo;
-
- DRIClipNotifyAllDrawables( pScreen );
-
- if (pDRIInfo->TransitionTo3d)
- pDRIInfo->TransitionTo3d( pScreen );
-}
-
-static void
-DRITransitionTo2d(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIInfoPtr pDRIInfo = pDRIPriv->pDriverInfo;
-
- DRIClipNotifyAllDrawables( pScreen );
-
- if (pDRIInfo->TransitionTo2d)
- pDRIInfo->TransitionTo2d( pScreen );
-}
-
-
-static int
-DRIDCNTreeTraversal(WindowPtr pWin, pointer data)
-{
- DRIDrawablePrivPtr pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
-
- if (pDRIDrawablePriv) {
- ScreenPtr pScreen = pWin->drawable.pScreen;
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if (RegionNumRects(&pWin->clipList) > 0) {
- WindowPtr *pDRIWindows = (WindowPtr*)data;
- int i = 0;
-
- while (pDRIWindows[i])
- i++;
-
- pDRIWindows[i] = pWin;
-
- pDRIPriv->nrWalked++;
- }
-
- if (pDRIPriv->nrWindows == pDRIPriv->nrWalked)
- return WT_STOPWALKING;
- }
-
- return WT_WALKCHILDREN;
-}
-
-static void
-DRIDriverClipNotify(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if (pDRIPriv->pDriverInfo->ClipNotify) {
- WindowPtr *pDRIWindows = calloc(sizeof(WindowPtr), pDRIPriv->nrWindows);
- DRIInfoPtr pDRIInfo = pDRIPriv->pDriverInfo;
-
- if (pDRIPriv->nrWindows > 0) {
- pDRIPriv->nrWalked = 0;
- TraverseTree(pScreen->root, DRIDCNTreeTraversal,
- (pointer)pDRIWindows);
- }
-
- pDRIInfo->ClipNotify(pScreen, pDRIWindows, pDRIPriv->nrWindows);
-
- free(pDRIWindows);
- }
-}
-
-static void
-DRIIncreaseNumberVisible(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- switch (++pDRIPriv->nrWindowsVisible) {
- case 1:
- DRITransitionTo3d( pScreen );
- break;
- case 2:
- DRITransitionToSharedBuffers( pScreen );
- break;
- default:
- break;
- }
-
- DRIDriverClipNotify(pScreen);
-}
-
-static void
-DRIDecreaseNumberVisible(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- switch (--pDRIPriv->nrWindowsVisible) {
- case 0:
- DRITransitionTo2d( pScreen );
- break;
- case 1:
- DRITransitionToPrivateBuffers( pScreen );
- break;
- default:
- break;
- }
-
- DRIDriverClipNotify(pScreen);
-}
-
-Bool
-DRICreateDrawable(ScreenPtr pScreen, ClientPtr client, DrawablePtr pDrawable,
- drm_drawable_t * hHWDrawable)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIDrawablePrivPtr pDRIDrawablePriv;
- WindowPtr pWin;
-
- if (pDrawable->type == DRAWABLE_WINDOW) {
- pWin = (WindowPtr)pDrawable;
- if ((pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin))) {
- pDRIDrawablePriv->refCount++;
-
- if (!pDRIDrawablePriv->hwDrawable) {
- drmCreateDrawable(pDRIPriv->drmFD, &pDRIDrawablePriv->hwDrawable);
- }
- }
- else {
- /* allocate a DRI Window Private record */
- if (!(pDRIDrawablePriv = malloc(sizeof(DRIDrawablePrivRec)))) {
- return FALSE;
- }
-
- /* Only create a drm_drawable_t once */
- if (drmCreateDrawable(pDRIPriv->drmFD,
- &pDRIDrawablePriv->hwDrawable)) {
- free(pDRIDrawablePriv);
- return FALSE;
- }
-
- /* add it to the list of DRI drawables for this screen */
- pDRIDrawablePriv->pScreen = pScreen;
- pDRIDrawablePriv->refCount = 1;
- pDRIDrawablePriv->drawableIndex = -1;
- pDRIDrawablePriv->nrects = RegionNumRects(&pWin->clipList);
-
- /* save private off of preallocated index */
- dixSetPrivate(&pWin->devPrivates, DRIWindowPrivKey,
- pDRIDrawablePriv);
- pDRIPriv->nrWindows++;
-
- if (pDRIDrawablePriv->nrects)
- DRIIncreaseNumberVisible(pScreen);
- }
-
- /* track this in case the client dies */
- AddResource(FakeClientID(client->index), DRIDrawablePrivResType,
- (pointer)(intptr_t)pDrawable->id);
-
- if (pDRIDrawablePriv->hwDrawable) {
- drmUpdateDrawableInfo(pDRIPriv->drmFD,
- pDRIDrawablePriv->hwDrawable,
- DRM_DRAWABLE_CLIPRECTS,
- RegionNumRects(&pWin->clipList),
- RegionRects(&pWin->clipList));
- *hHWDrawable = pDRIDrawablePriv->hwDrawable;
- }
- }
- else if (pDrawable->type != DRAWABLE_PIXMAP) { /* PBuffer */
- /* NOT_DONE */
- return FALSE;
- }
-
- return TRUE;
-}
-
-static void
-DRIDrawablePrivDestroy(WindowPtr pWin)
-{
- DRIDrawablePrivPtr pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
- ScreenPtr pScreen;
- DRIScreenPrivPtr pDRIPriv;
-
- if (!pDRIDrawablePriv)
- return;
-
- pScreen = pWin->drawable.pScreen;
- pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if (pDRIDrawablePriv->drawableIndex != -1) {
- /* bump stamp to force outstanding 3D requests to resync */
- pDRIPriv->pSAREA->drawableTable[pDRIDrawablePriv->drawableIndex].stamp
- = DRIDrawableValidationStamp++;
-
- /* release drawable table entry */
- pDRIPriv->DRIDrawables[pDRIDrawablePriv->drawableIndex] = NULL;
- }
-
- pDRIPriv->nrWindows--;
-
- if (pDRIDrawablePriv->nrects)
- DRIDecreaseNumberVisible(pScreen);
-
- drmDestroyDrawable(pDRIPriv->drmFD, pDRIDrawablePriv->hwDrawable);
-
- free(pDRIDrawablePriv);
- dixSetPrivate(&pWin->devPrivates, DRIWindowPrivKey, NULL);
-}
-
-static Bool
-DRIDestroyDrawableCB(pointer value, XID id, pointer data)
-{
- if (value == data) {
- /* This calls back DRIDrawablePrivDelete which frees private area */
- FreeResourceByType(id, DRIDrawablePrivResType, FALSE);
-
- return TRUE;
- }
-
- return FALSE;
-}
-
-Bool
-DRIDestroyDrawable(ScreenPtr pScreen, ClientPtr client, DrawablePtr pDrawable)
-{
- if (pDrawable->type == DRAWABLE_WINDOW) {
- LookupClientResourceComplex(client, DRIDrawablePrivResType,
- DRIDestroyDrawableCB,
- (pointer)(intptr_t)pDrawable->id);
- }
- else { /* pixmap (or for GLX 1.3, a PBuffer) */
- /* NOT_DONE */
- return FALSE;
- }
-
- return TRUE;
-}
-
-Bool
-DRIDrawablePrivDelete(pointer pResource, XID id)
-{
- WindowPtr pWin;
- int rc;
-
- /* For DRIDrawablePrivResType, the XID is the client's fake ID. The
- * important XID is the value in pResource. */
- id = (XID)(intptr_t)pResource;
- rc = dixLookupWindow(&pWin, id, serverClient, DixGetAttrAccess);
-
- if (rc == Success) {
- DRIDrawablePrivPtr pDRIDrwPriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
-
- if (!pDRIDrwPriv)
- return FALSE;
-
- if (--pDRIDrwPriv->refCount == 0)
- DRIDrawablePrivDestroy(pWin);
-
- return TRUE;
- }
- else { /* pixmap (or for GLX 1.3, a PBuffer) */
- /* NOT_DONE */
- return FALSE;
- }
-}
-
-Bool
-DRIGetDrawableInfo(ScreenPtr pScreen,
- DrawablePtr pDrawable,
- unsigned int* index,
- unsigned int* stamp,
- int* X,
- int* Y,
- int* W,
- int* H,
- int* numClipRects,
- drm_clip_rect_t ** pClipRects,
- int* backX,
- int* backY,
- int* numBackClipRects,
- drm_clip_rect_t ** pBackClipRects)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIDrawablePrivPtr pDRIDrawablePriv, pOldDrawPriv;
- WindowPtr pWin, pOldWin;
- int i;
-
-#if 0
- printf("maxDrawableTableEntry = %d\n", pDRIPriv->pDriverInfo->maxDrawableTableEntry);
-#endif
-
- if (pDrawable->type == DRAWABLE_WINDOW) {
- pWin = (WindowPtr)pDrawable;
- if ((pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin))) {
-
- /* Manage drawable table */
- if (pDRIDrawablePriv->drawableIndex == -1) { /* load SAREA table */
-
- /* Search table for empty entry */
- i = 0;
- while (i < pDRIPriv->pDriverInfo->maxDrawableTableEntry) {
- if (!(pDRIPriv->DRIDrawables[i])) {
- pDRIPriv->DRIDrawables[i] = pDrawable;
- pDRIDrawablePriv->drawableIndex = i;
- pDRIPriv->pSAREA->drawableTable[i].stamp =
- DRIDrawableValidationStamp++;
- break;
- }
- i++;
- }
-
- /* Search table for oldest entry */
- if (i == pDRIPriv->pDriverInfo->maxDrawableTableEntry) {
- unsigned int oldestStamp = ~0;
- int oldestIndex = 0;
- i = pDRIPriv->pDriverInfo->maxDrawableTableEntry;
- while (i--) {
- if (pDRIPriv->pSAREA->drawableTable[i].stamp <
- oldestStamp) {
- oldestIndex = i;
- oldestStamp =
- pDRIPriv->pSAREA->drawableTable[i].stamp;
- }
- }
- pDRIDrawablePriv->drawableIndex = oldestIndex;
-
- /* release oldest drawable table entry */
- pOldWin = (WindowPtr)pDRIPriv->DRIDrawables[oldestIndex];
- pOldDrawPriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pOldWin);
- pOldDrawPriv->drawableIndex = -1;
-
- /* claim drawable table entry */
- pDRIPriv->DRIDrawables[oldestIndex] = pDrawable;
-
- /* validate SAREA entry */
- pDRIPriv->pSAREA->drawableTable[oldestIndex].stamp =
- DRIDrawableValidationStamp++;
-
- /* check for stamp wrap around */
- if (oldestStamp > DRIDrawableValidationStamp) {
-
- /* walk SAREA table and invalidate all drawables */
- for( i=0;
- i < pDRIPriv->pDriverInfo->maxDrawableTableEntry;
- i++) {
- pDRIPriv->pSAREA->drawableTable[i].stamp =
- DRIDrawableValidationStamp++;
- }
- }
- }
-
- /* If the driver wants to be notified when the index is
- * set for a drawable, let it know now.
- */
- if (pDRIPriv->pDriverInfo->SetDrawableIndex)
- pDRIPriv->pDriverInfo->SetDrawableIndex(pWin,
- pDRIDrawablePriv->drawableIndex);
-
- /* reinit drawable ID if window is visible */
- if ((pWin->viewable) &&
- (pDRIPriv->pDriverInfo->bufferRequests != DRI_NO_WINDOWS))
- {
- (*pDRIPriv->pDriverInfo->InitBuffers)(pWin,
- &pWin->clipList, pDRIDrawablePriv->drawableIndex);
- }
- }
-
- *index = pDRIDrawablePriv->drawableIndex;
- *stamp = pDRIPriv->pSAREA->drawableTable[*index].stamp;
- *X = (int)(pWin->drawable.x);
- *Y = (int)(pWin->drawable.y);
-#if 0
- *W = (int)(pWin->winSize.extents.x2 - pWin->winSize.extents.x1);
- *H = (int)(pWin->winSize.extents.y2 - pWin->winSize.extents.y1);
-#endif
- *W = (int)(pWin->drawable.width);
- *H = (int)(pWin->drawable.height);
- *numClipRects = RegionNumRects(&pWin->clipList);
- *pClipRects = (drm_clip_rect_t *)RegionRects(&pWin->clipList);
-
- if (!*numClipRects && pDRIPriv->fullscreen) {
- /* use fake full-screen clip rect */
- pDRIPriv->fullscreen_rect.x1 = *X;
- pDRIPriv->fullscreen_rect.y1 = *Y;
- pDRIPriv->fullscreen_rect.x2 = *X + *W;
- pDRIPriv->fullscreen_rect.y2 = *Y + *H;
-
- *numClipRects = 1;
- *pClipRects = &pDRIPriv->fullscreen_rect;
- }
-
- *backX = *X;
- *backY = *Y;
-
- if (pDRIPriv->nrWindowsVisible == 1 && *numClipRects) {
- /* Use a single cliprect. */
-
- int x0 = *X;
- int y0 = *Y;
- int x1 = x0 + *W;
- int y1 = y0 + *H;
-
- if (x0 < 0) x0 = 0;
- if (y0 < 0) y0 = 0;
- if (x1 > pScreen->width) x1 = pScreen->width;
- if (y1 > pScreen->height) y1 = pScreen->height;
-
- if (y0 >= y1 || x0 >= x1) {
- *numBackClipRects = 0;
- *pBackClipRects = NULL;
- } else {
- pDRIPriv->private_buffer_rect.x1 = x0;
- pDRIPriv->private_buffer_rect.y1 = y0;
- pDRIPriv->private_buffer_rect.x2 = x1;
- pDRIPriv->private_buffer_rect.y2 = y1;
-
- *numBackClipRects = 1;
- *pBackClipRects = &(pDRIPriv->private_buffer_rect);
- }
- } else {
- /* Use the frontbuffer cliprects for back buffers. */
- *numBackClipRects = 0;
- *pBackClipRects = 0;
- }
- }
- else {
- /* Not a DRIDrawable */
- return FALSE;
- }
- }
- else { /* pixmap (or for GLX 1.3, a PBuffer) */
- /* NOT_DONE */
- return FALSE;
- }
-
- return TRUE;
-}
-
-Bool
-DRIGetDeviceInfo(ScreenPtr pScreen,
- drm_handle_t * hFrameBuffer,
- int* fbOrigin,
- int* fbSize,
- int* fbStride,
- int* devPrivateSize,
- void** pDevPrivate)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- *hFrameBuffer = pDRIPriv->pDriverInfo->hFrameBuffer;
- *fbOrigin = 0;
- *fbSize = pDRIPriv->pDriverInfo->frameBufferSize;
- *fbStride = pDRIPriv->pDriverInfo->frameBufferStride;
- *devPrivateSize = pDRIPriv->pDriverInfo->devPrivateSize;
- *pDevPrivate = pDRIPriv->pDriverInfo->devPrivate;
-
- return TRUE;
-}
-
-DRIInfoPtr
-DRICreateInfoRec(void)
-{
- DRIInfoPtr inforec = (DRIInfoPtr)calloc(1, sizeof(DRIInfoRec));
- if (!inforec) return NULL;
-
- /* Initialize defaults */
- inforec->busIdString = NULL;
-
- /* Wrapped function defaults */
- inforec->wrap.WakeupHandler = DRIDoWakeupHandler;
- inforec->wrap.BlockHandler = DRIDoBlockHandler;
- inforec->wrap.WindowExposures = DRIWindowExposures;
- inforec->wrap.CopyWindow = DRICopyWindow;
- inforec->wrap.ValidateTree = DRIValidateTree;
- inforec->wrap.PostValidateTree = DRIPostValidateTree;
- inforec->wrap.ClipNotify = DRIClipNotify;
- inforec->wrap.AdjustFrame = DRIAdjustFrame;
-
- inforec->TransitionTo2d = 0;
- inforec->TransitionTo3d = 0;
- inforec->SetDrawableIndex = 0;
-
- return inforec;
-}
-
-void
-DRIDestroyInfoRec(DRIInfoPtr DRIInfo)
-{
- free(DRIInfo->busIdString);
- free((char*)DRIInfo);
-}
-
-
-void
-DRIWakeupHandler(pointer wakeupData, int result, pointer pReadmask)
-{
- int i;
-
- for (i = 0; i < screenInfo.numScreens; i++) {
- ScreenPtr pScreen = screenInfo.screens[i];
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if (pDRIPriv &&
- pDRIPriv->pDriverInfo->wrap.WakeupHandler)
- (*pDRIPriv->pDriverInfo->wrap.WakeupHandler)(i, wakeupData,
- result, pReadmask);
- }
-}
-
-void
-DRIBlockHandler(pointer blockData, OSTimePtr pTimeout, pointer pReadmask)
-{
- int i;
-
- for (i = 0; i < screenInfo.numScreens; i++) {
- ScreenPtr pScreen = screenInfo.screens[i];
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if (pDRIPriv &&
- pDRIPriv->pDriverInfo->wrap.BlockHandler)
- (*pDRIPriv->pDriverInfo->wrap.BlockHandler)(i, blockData,
- pTimeout, pReadmask);
- }
-}
-
-void
-DRIDoWakeupHandler(int screenNum, pointer wakeupData,
- unsigned long result, pointer pReadmask)
-{
- ScreenPtr pScreen = screenInfo.screens[screenNum];
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- DRILock(pScreen, 0);
- if (pDRIPriv->pDriverInfo->driverSwapMethod == DRI_HIDE_X_CONTEXT) {
- /* hide X context by swapping 2D component here */
- (*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
- DRI_3D_SYNC,
- DRI_2D_CONTEXT,
- pDRIPriv->partial3DContextStore,
- DRI_2D_CONTEXT,
- pDRIPriv->hiddenContextStore);
- }
-}
-
-void
-DRIDoBlockHandler(int screenNum, pointer blockData,
- pointer pTimeout, pointer pReadmask)
-{
- ScreenPtr pScreen = screenInfo.screens[screenNum];
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if (pDRIPriv->pDriverInfo->driverSwapMethod == DRI_HIDE_X_CONTEXT) {
- /* hide X context by swapping 2D component here */
- (*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
- DRI_2D_SYNC,
- DRI_NO_CONTEXT,
- NULL,
- DRI_2D_CONTEXT,
- pDRIPriv->partial3DContextStore);
- }
-
- if (pDRIPriv->windowsTouched)
- DRM_SPINUNLOCK(&pDRIPriv->pSAREA->drawable_lock, 1);
- pDRIPriv->windowsTouched = FALSE;
-
- DRIUnlock(pScreen);
-}
-
-void
-DRISwapContext(int drmFD, void *oldctx, void *newctx)
-{
- DRIContextPrivPtr oldContext = (DRIContextPrivPtr)oldctx;
- DRIContextPrivPtr newContext = (DRIContextPrivPtr)newctx;
- ScreenPtr pScreen = newContext->pScreen;
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- void* oldContextStore = NULL;
- DRIContextType oldContextType;
- void* newContextStore = NULL;
- DRIContextType newContextType;
- DRISyncType syncType;
-#ifdef DEBUG
- static int count = 0;
-
- if (!newContext) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "[DRI] Context Switch Error: oldContext=%x, newContext=%x\n",
- oldContext, newContext);
- return;
- }
-
- /* usefull for debugging, just print out after n context switches */
- if (!count || !(count % 1)) {
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[DRI] Context switch %5d from %p/0x%08x (%d)\n",
- count,
- oldContext,
- oldContext ? oldContext->flags : 0,
- oldContext ? oldContext->hwContext : -1);
- DRIDrvMsg(pScreen->myNum, X_INFO,
- "[DRI] Context switch %5d to %p/0x%08x (%d)\n",
- count,
- newContext,
- newContext ? newContext->flags : 0,
- newContext ? newContext->hwContext : -1);
- }
- ++count;
-#endif
-
- if (!pDRIPriv->pDriverInfo->SwapContext) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "[DRI] DDX driver missing context swap call back\n");
- return;
- }
-
- if (pDRIPriv->pDriverInfo->driverSwapMethod == DRI_HIDE_X_CONTEXT) {
-
- /* only 3D contexts are swapped in this case */
- if (oldContext) {
- oldContextStore = DRIGetContextStore(oldContext);
- oldContext->valid3D = TRUE;
- oldContextType = DRI_3D_CONTEXT;
- } else {
- oldContextType = DRI_NO_CONTEXT;
- }
- newContextStore = DRIGetContextStore(newContext);
- if ((newContext->valid3D) &&
- (newContext->hwContext != pDRIPriv->myContext)) {
- newContextType = DRI_3D_CONTEXT;
- }
- else {
- newContextType = DRI_2D_CONTEXT;
- }
- syncType = DRI_3D_SYNC;
- }
- else /* default: driverSwapMethod == DRI_SERVER_SWAP */ {
-
- /* optimize 2D context swaps */
-
- if (newContext->flags & DRI_CONTEXT_2DONLY) {
- /* go from 3D context to 2D context and only save 2D
- * subset of 3D state
- */
- oldContextStore = DRIGetContextStore(oldContext);
- oldContextType = DRI_2D_CONTEXT;
- newContextStore = DRIGetContextStore(newContext);
- newContextType = DRI_2D_CONTEXT;
- syncType = DRI_3D_SYNC;
- pDRIPriv->lastPartial3DContext = oldContext;
- }
- else if (oldContext->flags & DRI_CONTEXT_2DONLY) {
- if (pDRIPriv->lastPartial3DContext == newContext) {
- /* go from 2D context back to previous 3D context and
- * only restore 2D subset of previous 3D state
- */
- oldContextStore = DRIGetContextStore(oldContext);
- oldContextType = DRI_2D_CONTEXT;
- newContextStore = DRIGetContextStore(newContext);
- newContextType = DRI_2D_CONTEXT;
- syncType = DRI_2D_SYNC;
- }
- else {
- /* go from 2D context to a different 3D context */
-
- /* call DDX driver to do partial restore */
- oldContextStore = DRIGetContextStore(oldContext);
- newContextStore =
- DRIGetContextStore(pDRIPriv->lastPartial3DContext);
- (*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
- DRI_2D_SYNC,
- DRI_2D_CONTEXT,
- oldContextStore,
- DRI_2D_CONTEXT,
- newContextStore);
-
- /* now setup for a complete 3D swap */
- oldContextStore = newContextStore;
- oldContext->valid3D = TRUE;
- oldContextType = DRI_3D_CONTEXT;
- newContextStore = DRIGetContextStore(newContext);
- if ((newContext->valid3D) &&
- (newContext->hwContext != pDRIPriv->myContext)) {
- newContextType = DRI_3D_CONTEXT;
- }
- else {
- newContextType = DRI_2D_CONTEXT;
- }
- syncType = DRI_NO_SYNC;
- }
- }
- else {
- /* now setup for a complete 3D swap */
- oldContextStore = newContextStore;
- oldContext->valid3D = TRUE;
- oldContextType = DRI_3D_CONTEXT;
- newContextStore = DRIGetContextStore(newContext);
- if ((newContext->valid3D) &&
- (newContext->hwContext != pDRIPriv->myContext)) {
- newContextType = DRI_3D_CONTEXT;
- }
- else {
- newContextType = DRI_2D_CONTEXT;
- }
- syncType = DRI_3D_SYNC;
- }
- }
-
- /* call DDX driver to perform the swap */
- (*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
- syncType,
- oldContextType,
- oldContextStore,
- newContextType,
- newContextStore);
-}
-
-void*
-DRIGetContextStore(DRIContextPrivPtr context)
-{
- return((void *)context->pContextStore);
-}
-
-void
-DRIWindowExposures(WindowPtr pWin, RegionPtr prgn, RegionPtr bsreg)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIDrawablePrivPtr pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
-
- if(pDRIDrawablePriv) {
- (*pDRIPriv->pDriverInfo->InitBuffers)(pWin, prgn,
- pDRIDrawablePriv->drawableIndex);
- }
-
- /* call lower wrapped functions */
- if (pDRIPriv && pDRIPriv->wrap.WindowExposures) {
-
- /* unwrap */
- pScreen->WindowExposures = pDRIPriv->wrap.WindowExposures;
-
- /* call lower layers */
- (*pScreen->WindowExposures)(pWin, prgn, bsreg);
-
- /* rewrap */
- pDRIPriv->wrap.WindowExposures = pScreen->WindowExposures;
- pScreen->WindowExposures = DRIWindowExposures;
- }
-}
-
-
-static int
-DRITreeTraversal(WindowPtr pWin, pointer data)
-{
- DRIDrawablePrivPtr pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
-
- if(pDRIDrawablePriv) {
- ScreenPtr pScreen = pWin->drawable.pScreen;
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if(RegionNumRects(&(pWin->clipList)) > 0) {
- RegionPtr reg = (RegionPtr)data;
-
- RegionUnion(reg, reg, &(pWin->clipList));
- pDRIPriv->nrWalked++;
- }
-
- if(pDRIPriv->nrWindows == pDRIPriv->nrWalked)
- return WT_STOPWALKING;
- }
- return WT_WALKCHILDREN;
-}
-
-Bool
-DRIDestroyWindow(WindowPtr pWin)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- Bool retval = TRUE;
-
- DRIDrawablePrivDestroy(pWin);
-
- /* call lower wrapped functions */
- if(pDRIPriv->DestroyWindow) {
- /* unwrap */
- pScreen->DestroyWindow = pDRIPriv->DestroyWindow;
-
- /* call lower layers */
- retval = (*pScreen->DestroyWindow)(pWin);
-
- /* rewrap */
- pDRIPriv->DestroyWindow = pScreen->DestroyWindow;
- pScreen->DestroyWindow = DRIDestroyWindow;
- }
-
- return retval;
-}
-
-void
-DRICopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if(!pDRIPriv) return;
-
- if(pDRIPriv->nrWindowsVisible > 0) {
- RegionRec reg;
-
- RegionNull(&reg);
- pDRIPriv->nrWalked = 0;
- TraverseTree(pWin, DRITreeTraversal, (pointer)(&reg));
-
- if(RegionNotEmpty(&reg)) {
- RegionTranslate(&reg, ptOldOrg.x - pWin->drawable.x,
- ptOldOrg.y - pWin->drawable.y);
- RegionIntersect(&reg, &reg, prgnSrc);
-
- /* The MoveBuffers interface is not ideal */
- (*pDRIPriv->pDriverInfo->MoveBuffers)(pWin, ptOldOrg, &reg,
- pDRIPriv->pDriverInfo->ddxDrawableTableEntry);
- }
-
- RegionUninit(&reg);
- }
-
- /* call lower wrapped functions */
- if(pDRIPriv->wrap.CopyWindow) {
- /* unwrap */
- pScreen->CopyWindow = pDRIPriv->wrap.CopyWindow;
-
- /* call lower layers */
- (*pScreen->CopyWindow)(pWin, ptOldOrg, prgnSrc);
-
- /* rewrap */
- pDRIPriv->wrap.CopyWindow = pScreen->CopyWindow;
- pScreen->CopyWindow = DRICopyWindow;
- }
-}
-
-static void
-DRIGetSecs(long *secs, long *usecs)
-{
- struct timeval tv;
-
- gettimeofday(&tv, NULL);
-
- *secs = tv.tv_sec;
- *usecs = tv.tv_usec;
-}
-
-static unsigned long
-DRIComputeMilliSeconds(unsigned long s_secs, unsigned long s_usecs,
- unsigned long f_secs, unsigned long f_usecs)
-{
- if (f_usecs < s_usecs) {
- --f_secs;
- f_usecs += 1000000;
- }
- return (f_secs - s_secs) * 1000 + (f_usecs - s_usecs) / 1000;
-}
-
-static void
-DRISpinLockTimeout(drmLock *lock, int val, unsigned long timeout /* in mS */)
-{
- int count = 10000;
-#if !defined(__alpha__) && !defined(__powerpc__)
- char ret;
-#else
- int ret;
-#endif
- long s_secs, s_usecs;
- long f_secs, f_usecs;
- long msecs;
- long prev = 0;
-
- DRIGetSecs(&s_secs, &s_usecs);
-
- do {
- DRM_SPINLOCK_COUNT(lock, val, count, ret);
- if (!ret) return; /* Got lock */
- DRIGetSecs(&f_secs, &f_usecs);
- msecs = DRIComputeMilliSeconds(s_secs, s_usecs, f_secs, f_usecs);
- if (msecs - prev < 250) count *= 2; /* Not more than 0.5S */
- } while (msecs < timeout);
-
- /* Didn't get lock, so take it. The worst
- that can happen is that there is some
- garbage written to the wrong part of the
- framebuffer that a refresh will repair.
- That's undesirable, but better than
- locking the server. This should be a
- very rare event. */
- DRM_SPINLOCK_TAKE(lock, val);
-}
-
-static void
-DRILockTree(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if(!pDRIPriv) return;
-
- /* Restore the last known 3D context if the X context is hidden */
- if (pDRIPriv->pDriverInfo->driverSwapMethod == DRI_HIDE_X_CONTEXT) {
- (*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
- DRI_2D_SYNC,
- DRI_NO_CONTEXT,
- NULL,
- DRI_2D_CONTEXT,
- pDRIPriv->partial3DContextStore);
- }
-
- /* Call kernel to release lock */
- DRIUnlock(pScreen);
-
- /* Grab drawable spin lock: a time out between 10 and 30 seconds is
- appropriate, since this should never time out except in the case of
- client death while the lock is being held. The timeout must be
- greater than any reasonable rendering time. */
- DRISpinLockTimeout(&pDRIPriv->pSAREA->drawable_lock, 1, 10000); /*10 secs*/
-
- /* Call kernel flush outstanding buffers and relock */
- DRILock(pScreen, DRM_LOCK_QUIESCENT|DRM_LOCK_FLUSH_ALL);
-
- /* Switch back to our 2D context if the X context is hidden */
- if (pDRIPriv->pDriverInfo->driverSwapMethod == DRI_HIDE_X_CONTEXT) {
- /* hide X context by swapping 2D component here */
- (*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
- DRI_3D_SYNC,
- DRI_2D_CONTEXT,
- pDRIPriv->partial3DContextStore,
- DRI_2D_CONTEXT,
- pDRIPriv->hiddenContextStore);
- }
-}
-
-int
-DRIValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind)
-{
- ScreenPtr pScreen = pParent->drawable.pScreen;
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- int returnValue = 1; /* always return 1, not checked by dix/window.c */
-
- if(!pDRIPriv) return returnValue;
-
- /* call lower wrapped functions */
- if(pDRIPriv->wrap.ValidateTree) {
- /* unwrap */
- pScreen->ValidateTree = pDRIPriv->wrap.ValidateTree;
-
- /* call lower layers */
- returnValue = (*pScreen->ValidateTree)(pParent, pChild, kind);
-
- /* rewrap */
- pDRIPriv->wrap.ValidateTree = pScreen->ValidateTree;
- pScreen->ValidateTree = DRIValidateTree;
- }
-
- return returnValue;
-}
-
-void
-DRIPostValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind)
-{
- ScreenPtr pScreen;
- DRIScreenPrivPtr pDRIPriv;
-
- if (pParent) {
- pScreen = pParent->drawable.pScreen;
- } else {
- pScreen = pChild->drawable.pScreen;
- }
- if(!(pDRIPriv = DRI_SCREEN_PRIV(pScreen))) return;
-
- if (pDRIPriv->wrap.PostValidateTree) {
- /* unwrap */
- pScreen->PostValidateTree = pDRIPriv->wrap.PostValidateTree;
-
- /* call lower layers */
- (*pScreen->PostValidateTree)(pParent, pChild, kind);
-
- /* rewrap */
- pDRIPriv->wrap.PostValidateTree = pScreen->PostValidateTree;
- pScreen->PostValidateTree = DRIPostValidateTree;
- }
-}
-
-void
-DRIClipNotify(WindowPtr pWin, int dx, int dy)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIDrawablePrivPtr pDRIDrawablePriv;
-
- if(!pDRIPriv) return;
-
- if ((pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin))) {
- int nrects = RegionNumRects(&pWin->clipList);
-
- if(!pDRIPriv->windowsTouched) {
- DRILockTree(pScreen);
- pDRIPriv->windowsTouched = TRUE;
- }
-
- if (nrects && !pDRIDrawablePriv->nrects)
- DRIIncreaseNumberVisible(pScreen);
- else if (!nrects && pDRIDrawablePriv->nrects)
- DRIDecreaseNumberVisible(pScreen);
- else
- DRIDriverClipNotify(pScreen);
-
- pDRIDrawablePriv->nrects = nrects;
-
- pDRIPriv->pSAREA->drawableTable[pDRIDrawablePriv->drawableIndex].stamp
- = DRIDrawableValidationStamp++;
-
- drmUpdateDrawableInfo(pDRIPriv->drmFD, pDRIDrawablePriv->hwDrawable,
- DRM_DRAWABLE_CLIPRECTS,
- nrects, RegionRects(&pWin->clipList));
- }
-
- /* call lower wrapped functions */
- if(pDRIPriv->wrap.ClipNotify) {
-
- /* unwrap */
- pScreen->ClipNotify = pDRIPriv->wrap.ClipNotify;
-
- /* call lower layers */
- (*pScreen->ClipNotify)(pWin, dx, dy);
-
- /* rewrap */
- pDRIPriv->wrap.ClipNotify = pScreen->ClipNotify;
- pScreen->ClipNotify = DRIClipNotify;
- }
-}
-
-CARD32
-DRIGetDrawableIndex(WindowPtr pWin)
-{
- ScreenPtr pScreen = pWin->drawable.pScreen;
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- DRIDrawablePrivPtr pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
- CARD32 index;
-
- if (pDRIDrawablePriv) {
- index = pDRIDrawablePriv->drawableIndex;
- }
- else {
- index = pDRIPriv->pDriverInfo->ddxDrawableTableEntry;
- }
-
- return index;
-}
-
-unsigned int
-DRIGetDrawableStamp(ScreenPtr pScreen, CARD32 drawable_index)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- return pDRIPriv->pSAREA->drawableTable[drawable_index].stamp;
-}
-
-
-void
-DRIPrintDrawableLock(ScreenPtr pScreen, char *msg)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- ErrorF("%s: %d\n", msg, pDRIPriv->pSAREA->drawable_lock.lock);
-}
-
-void
-DRILock(ScreenPtr pScreen, int flags)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if(!pDRIPriv || !pDRIPriv->pLockRefCount) return;
-
- if (!*pDRIPriv->pLockRefCount) {
- DRM_LOCK(pDRIPriv->drmFD, pDRIPriv->pLSAREA, pDRIPriv->myContext, flags);
- *pDRIPriv->pLockingContext = pDRIPriv->myContext;
- } else if (*pDRIPriv->pLockingContext != pDRIPriv->myContext) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "[DRI] Locking deadlock.\n"
- "\tAlready locked with context %d,\n"
- "\ttrying to lock with context %d.\n",
- pDRIPriv->pLockingContext,
- pDRIPriv->myContext);
- }
- (*pDRIPriv->pLockRefCount)++;
-}
-
-void
-DRIUnlock(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if(!pDRIPriv || !pDRIPriv->pLockRefCount) return;
-
- if (*pDRIPriv->pLockRefCount > 0) {
- if (pDRIPriv->myContext != *pDRIPriv->pLockingContext) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "[DRI] Unlocking inconsistency:\n"
- "\tContext %d trying to unlock lock held by context %d\n",
- pDRIPriv->pLockingContext,
- pDRIPriv->myContext);
- }
- (*pDRIPriv->pLockRefCount)--;
- } else {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
- "DRIUnlock called when not locked.\n");
- return;
- }
- if (! *pDRIPriv->pLockRefCount)
- DRM_UNLOCK(pDRIPriv->drmFD, pDRIPriv->pLSAREA, pDRIPriv->myContext);
-}
-
-void *
-DRIGetSAREAPrivate(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- if (!pDRIPriv) return 0;
-
- return (void *)(((char*)pDRIPriv->pSAREA)+sizeof(XF86DRISAREARec));
-}
-
-drm_context_t
-DRIGetContext(ScreenPtr pScreen)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- if (!pDRIPriv) return 0;
-
- return pDRIPriv->myContext;
-}
-
-void
-DRIGetTexOffsetFuncs(ScreenPtr pScreen,
- DRITexOffsetStartProcPtr *texOffsetStartFunc,
- DRITexOffsetFinishProcPtr *texOffsetFinishFunc)
-{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
- if (!pDRIPriv) return;
-
- *texOffsetStartFunc = pDRIPriv->pDriverInfo->texOffsetStart;
- *texOffsetFinishFunc = pDRIPriv->pDriverInfo->texOffsetFinish;
-}
-
-/* This lets get at the unwrapped functions so that they can correctly
- * call the lowerlevel functions, and choose whether they will be
- * called at every level of recursion (eg in validatetree).
- */
-DRIWrappedFuncsRec *
-DRIGetWrappedFuncs(ScreenPtr pScreen)
-{
- return &(DRI_SCREEN_PRIV(pScreen)->wrap);
-}
-
-/* note that this returns the library version, not the protocol version */
-void
-DRIQueryVersion(int *majorVersion,
- int *minorVersion,
- int *patchVersion)
-{
- *majorVersion = DRIINFO_MAJOR_VERSION;
- *minorVersion = DRIINFO_MINOR_VERSION;
- *patchVersion = DRIINFO_PATCH_VERSION;
-}
-
-static void
-_DRIAdjustFrame(ScrnInfoPtr pScrn, DRIScreenPrivPtr pDRIPriv, int x, int y)
-{
- pDRIPriv->pSAREA->frame.x = x;
- pDRIPriv->pSAREA->frame.y = y;
- pDRIPriv->pSAREA->frame.width = pScrn->frameX1 - x + 1;
- pDRIPriv->pSAREA->frame.height = pScrn->frameY1 - y + 1;
-}
-
-void
-DRIAdjustFrame(int scrnIndex, int x, int y, int flags)
-{
- ScreenPtr pScreen = screenInfo.screens[scrnIndex];
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- int px, py;
-
- if (!pDRIPriv || !pDRIPriv->pSAREA) {
- DRIDrvMsg(scrnIndex, X_ERROR, "[DRI] No SAREA (%p %p)\n",
- pDRIPriv, pDRIPriv ? pDRIPriv->pSAREA : NULL);
- return;
- }
-
- if (pDRIPriv->fullscreen) {
- /* Fix up frame */
- pScrn->frameX0 = pDRIPriv->pSAREA->frame.x;
- pScrn->frameY0 = pDRIPriv->pSAREA->frame.y;
- pScrn->frameX1 = pScrn->frameX0 + pDRIPriv->pSAREA->frame.width - 1;
- pScrn->frameY1 = pScrn->frameY0 + pDRIPriv->pSAREA->frame.height - 1;
-
- /* Fix up cursor */
- miPointerGetPosition(inputInfo.pointer, &px, &py);
- if (px < pScrn->frameX0) px = pScrn->frameX0;
- if (px > pScrn->frameX1) px = pScrn->frameX1;
- if (py < pScrn->frameY0) py = pScrn->frameY0;
- if (py > pScrn->frameY1) py = pScrn->frameY1;
- pScreen->SetCursorPosition(inputInfo.pointer, pScreen, px, py, TRUE);
- return;
- }
-
- if (pDRIPriv->wrap.AdjustFrame) {
- /* unwrap */
- pScrn->AdjustFrame = pDRIPriv->wrap.AdjustFrame;
- /* call lower layers */
- (*pScrn->AdjustFrame)(scrnIndex, x, y, flags);
- /* rewrap */
- pDRIPriv->wrap.AdjustFrame = pScrn->AdjustFrame;
- pScrn->AdjustFrame = DRIAdjustFrame;
- }
-
- _DRIAdjustFrame(pScrn, pDRIPriv, x, y);
-}
-
-/*
- * DRIMoveBuffersHelper swaps the regions rects in place leaving you
- * a region with the rects in the order that you need to blit them,
- * but it is possibly (likely) an invalid region afterwards. If you
- * need to use the region again for anything you have to call
- * REGION_VALIDATE on it, or better yet, save a copy first.
- */
-
-void
-DRIMoveBuffersHelper(
- ScreenPtr pScreen,
- int dx,
- int dy,
- int *xdir,
- int *ydir,
- RegionPtr reg
-)
-{
- BoxPtr extents, pbox, firstBox, lastBox;
- BoxRec tmpBox;
- int y, nbox;
-
- extents = RegionExtents(reg);
- nbox = RegionNumRects(reg);
- pbox = RegionRects(reg);
-
- if((dy > 0) && (dy < (extents->y2 - extents->y1))) {
- *ydir = -1;
- if(nbox > 1) {
- firstBox = pbox;
- lastBox = pbox + nbox - 1;
- while((unsigned long)firstBox < (unsigned long)lastBox) {
- tmpBox = *firstBox;
- *firstBox = *lastBox;
- *lastBox = tmpBox;
- firstBox++;
- lastBox--;
- }
- }
- } else *ydir = 1;
-
- if((dx > 0) && (dx < (extents->x2 - extents->x1))) {
- *xdir = -1;
- if(nbox > 1) {
- firstBox = lastBox = pbox;
- y = pbox->y1;
- while(--nbox) {
- pbox++;
- if(pbox->y1 == y) lastBox++;
- else {
- while((unsigned long)firstBox < (unsigned long)lastBox) {
- tmpBox = *firstBox;
- *firstBox = *lastBox;
- *lastBox = tmpBox;
- firstBox++;
- lastBox--;
- }
-
- firstBox = lastBox = pbox;
- y = pbox->y1;
- }
- }
- while((unsigned long)firstBox < (unsigned long)lastBox) {
- tmpBox = *firstBox;
- *firstBox = *lastBox;
- *lastBox = tmpBox;
- firstBox++;
- lastBox--;
- }
- }
- } else *xdir = 1;
-
-}
-
-char *
-DRICreatePCIBusID(const struct pci_device * dev)
-{
- char *busID;
-
- if (asprintf(&busID, "pci:%04x:%02x:%02x.%d",
- dev->domain, dev->bus, dev->dev, dev->func) == -1)
- return NULL;
-
- return busID;
-}
-
-static void drmSIGIOHandler(int interrupt, void *closure)
-{
- unsigned long key;
- void *value;
- ssize_t count;
- drm_ctx_t ctx;
- typedef void (*_drmCallback)(int, void *, void *);
- char buf[256];
- drm_context_t old;
- drm_context_t new;
- void *oldctx;
- void *newctx;
- char *pt;
- drmHashEntry *entry;
- void *hash_table;
-
- hash_table = drmGetHashTable();
-
- if (!hash_table) return;
- if (drmHashFirst(hash_table, &key, &value)) {
- entry = value;
- do {
-#if 0
- fprintf(stderr, "Trying %d\n", entry->fd);
-#endif
- if ((count = read(entry->fd, buf, sizeof(buf) - 1)) > 0) {
- buf[count] = '\0';
-#if 0
- fprintf(stderr, "Got %s\n", buf);
-#endif
-
- for (pt = buf; *pt != ' '; ++pt); /* Find first space */
- ++pt;
- old = strtol(pt, &pt, 0);
- new = strtol(pt, NULL, 0);
- oldctx = drmGetContextTag(entry->fd, old);
- newctx = drmGetContextTag(entry->fd, new);
-#if 0
- fprintf(stderr, "%d %d %p %p\n", old, new, oldctx, newctx);
-#endif
- ((_drmCallback)entry->f)(entry->fd, oldctx, newctx);
- ctx.handle = new;
- ioctl(entry->fd, DRM_IOCTL_NEW_CTX, &ctx);
- }
- } while (drmHashNext(hash_table, &key, &value));
- }
-}
-
-
-int drmInstallSIGIOHandler(int fd, void (*f)(int, void *, void *))
-{
- drmHashEntry *entry;
-
- entry = drmGetEntry(fd);
- entry->f = f;
-
- return xf86InstallSIGIOHandler(fd, drmSIGIOHandler, 0);
-}
-
-int drmRemoveSIGIOHandler(int fd)
-{
- drmHashEntry *entry = drmGetEntry(fd);
-
- entry->f = NULL;
-
- return xf86RemoveSIGIOHandler(fd);
-}
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+Copyright 2000 VA Linux Systems, Inc.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Jens Owen <jens@tungstengraphics.com>
+ * Rickard E. (Rik) Faith <faith@valinux.com>
+ *
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#include "xf86.h"
+#include <sys/time.h>
+#include <unistd.h>
+#include <string.h>
+#include <stdio.h>
+#include <sys/ioctl.h>
+#include <errno.h>
+
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include "xf86drm.h"
+#include "misc.h"
+#include "dixstruct.h"
+#include "extnsionst.h"
+#include "colormapst.h"
+#include "cursorstr.h"
+#include "scrnintstr.h"
+#include "windowstr.h"
+#include "servermd.h"
+#define _XF86DRI_SERVER_
+#include <X11/dri/xf86driproto.h>
+#include "swaprep.h"
+#include "xf86str.h"
+#include "dri.h"
+#include "sarea.h"
+#include "dristruct.h"
+#include "xf86.h"
+#include "xf86drm.h"
+#include "mi.h"
+#include "mipointer.h"
+#include "xf86_OSproc.h"
+#include "inputstr.h"
+#include "xf86VGAarbiter.h"
+
+static int DRIEntPrivIndex = -1;
+static DevPrivateKeyRec DRIScreenPrivKeyRec;
+#define DRIScreenPrivKey (&DRIScreenPrivKeyRec)
+static DevPrivateKeyRec DRIWindowPrivKeyRec;
+#define DRIWindowPrivKey (&DRIWindowPrivKeyRec)
+static unsigned long DRIGeneration = 0;
+static unsigned int DRIDrawableValidationStamp = 0;
+
+static RESTYPE DRIDrawablePrivResType;
+static RESTYPE DRIContextPrivResType;
+static void DRIDestroyDummyContext(ScreenPtr pScreen, Bool hasCtxPriv);
+
+drmServerInfo DRIDRMServerInfo;
+
+ /* Wrapper just like xf86DrvMsg, but
+ without the verbosity level checking.
+ This will make it easy to turn off some
+ messages later, based on verbosity
+ level. */
+
+/*
+ * Since we're already referencing things from the XFree86 common layer in
+ * this file, we'd might as well just call xf86VDrvMsgVerb, and have
+ * consistent message formatting. The verbosity of these messages can be
+ * easily changed here.
+ */
+#define DRI_MSG_VERBOSITY 1
+static void
+DRIDrvMsg(int scrnIndex, MessageType type, const char *format, ...)
+{
+ va_list ap;
+
+ va_start(ap, format);
+ xf86VDrvMsgVerb(scrnIndex, type, DRI_MSG_VERBOSITY, format, ap);
+ va_end(ap);
+}
+
+
+static void
+DRIOpenDRMCleanup(DRIEntPrivPtr pDRIEntPriv)
+{
+ if (pDRIEntPriv->pLSAREA != NULL) {
+ drmUnmap(pDRIEntPriv->pLSAREA, pDRIEntPriv->sAreaSize);
+ pDRIEntPriv->pLSAREA = NULL;
+ }
+ if (pDRIEntPriv->hLSAREA != 0) {
+ drmRmMap(pDRIEntPriv->drmFD, pDRIEntPriv->hLSAREA);
+ }
+ if (pDRIEntPriv->drmFD >= 0) {
+ drmClose(pDRIEntPriv->drmFD);
+ pDRIEntPriv->drmFD = 0;
+ }
+}
+
+int
+DRIMasterFD(ScrnInfoPtr pScrn)
+{
+ return DRI_ENT_PRIV(pScrn)->drmFD;
+}
+
+void *
+DRIMasterSareaPointer(ScrnInfoPtr pScrn)
+{
+ return DRI_ENT_PRIV(pScrn)->pLSAREA;
+}
+
+drm_handle_t
+DRIMasterSareaHandle(ScrnInfoPtr pScrn)
+{
+ return DRI_ENT_PRIV(pScrn)->hLSAREA;
+}
+
+
+Bool
+DRIOpenDRMMaster(ScrnInfoPtr pScrn,
+ unsigned long sAreaSize,
+ const char *busID,
+ const char *drmDriverName)
+{
+ drmSetVersion saveSv, sv;
+ Bool drmWasAvailable;
+ DRIEntPrivPtr pDRIEntPriv;
+ DRIEntPrivRec tmp;
+ drmVersionPtr drmlibv;
+ int drmlibmajor, drmlibminor;
+ const char *openBusID;
+ int count;
+ int err;
+
+ if (DRIEntPrivIndex == -1)
+ DRIEntPrivIndex = xf86AllocateEntityPrivateIndex();
+
+ pDRIEntPriv = DRI_ENT_PRIV(pScrn);
+
+ if (pDRIEntPriv && pDRIEntPriv->drmFD != -1)
+ return TRUE;
+
+ drmWasAvailable = drmAvailable();
+
+ memset(&tmp, 0, sizeof(tmp));
+
+ /* Check the DRM lib version.
+ * drmGetLibVersion was not supported in version 1.0, so check for
+ * symbol first to avoid possible crash or hang.
+ */
+
+ drmlibmajor = 1;
+ drmlibminor = 0;
+ if (xf86LoaderCheckSymbol("drmGetLibVersion")) {
+ drmlibv = drmGetLibVersion(-1);
+ if (drmlibv != NULL) {
+ drmlibmajor = drmlibv->version_major;
+ drmlibminor = drmlibv->version_minor;
+ drmFreeVersion(drmlibv);
+ }
+ }
+
+ /* Check if the libdrm can handle falling back to loading based on name
+ * if a busid string is passed.
+ */
+ openBusID = (drmlibmajor == 1 && drmlibminor >= 2) ? busID : NULL;
+
+ tmp.drmFD = -1;
+ sv.drm_di_major = 1;
+ sv.drm_di_minor = 1;
+ sv.drm_dd_major = -1;
+
+ saveSv = sv;
+ count = 10;
+ while (count--) {
+ tmp.drmFD = drmOpen(drmDriverName, openBusID);
+
+ if (tmp.drmFD < 0) {
+ DRIDrvMsg(-1, X_ERROR, "[drm] drmOpen failed.\n");
+ goto out_err;
+ }
+
+ err = drmSetInterfaceVersion(tmp.drmFD, &sv);
+
+ if (err != -EPERM)
+ break;
+
+ sv = saveSv;
+ drmClose(tmp.drmFD);
+ tmp.drmFD = -1;
+ usleep(100000);
+ }
+
+ if (tmp.drmFD <= 0) {
+ DRIDrvMsg(-1, X_ERROR, "[drm] DRM was busy with another master.\n");
+ goto out_err;
+ }
+
+ if (!drmWasAvailable) {
+ DRIDrvMsg(-1, X_INFO,
+ "[drm] loaded kernel module for \"%s\" driver.\n",
+ drmDriverName);
+ }
+
+ if (err != 0) {
+ sv.drm_di_major = 1;
+ sv.drm_di_minor = 0;
+ }
+
+ DRIDrvMsg(-1, X_INFO, "[drm] DRM interface version %d.%d\n",
+ sv.drm_di_major, sv.drm_di_minor);
+
+ if (sv.drm_di_major == 1 && sv.drm_di_minor >= 1)
+ err = 0;
+ else
+ err = drmSetBusid(tmp.drmFD, busID);
+
+ if (err) {
+ DRIDrvMsg(-1, X_ERROR, "[drm] Could not set DRM device bus ID.\n");
+ goto out_err;
+ }
+
+ /*
+ * Create a lock-containing sarea.
+ */
+
+ if (drmAddMap( tmp.drmFD, 0, sAreaSize, DRM_SHM,
+ DRM_CONTAINS_LOCK, &tmp.hLSAREA) < 0) {
+ DRIDrvMsg(-1, X_INFO, "[drm] Could not create SAREA for DRM lock.\n");
+ tmp.hLSAREA = 0;
+ goto out_err;
+ }
+
+ if (drmMap( tmp.drmFD, tmp.hLSAREA, sAreaSize,
+ (drmAddressPtr)(&tmp.pLSAREA)) < 0) {
+ DRIDrvMsg(-1, X_INFO, "[drm] Mapping SAREA for DRM lock failed.\n");
+ tmp.pLSAREA = NULL;
+ goto out_err;
+ }
+
+ memset(tmp.pLSAREA, 0, sAreaSize);
+
+ /*
+ * Reserved contexts are handled by the first opened screen.
+ */
+
+ tmp.resOwner = NULL;
+
+ if (!pDRIEntPriv)
+ pDRIEntPriv = xnfcalloc(sizeof(*pDRIEntPriv), 1);
+
+ if (!pDRIEntPriv) {
+ DRIDrvMsg(-1, X_INFO, "[drm] Failed to allocate memory for "
+ "DRM device.\n");
+ goto out_err;
+ }
+ *pDRIEntPriv = tmp;
+ xf86GetEntityPrivate((pScrn)->entityList[0],DRIEntPrivIndex)->ptr =
+ pDRIEntPriv;
+
+ DRIDrvMsg(-1, X_INFO, "[drm] DRM open master succeeded.\n");
+ return TRUE;
+
+ out_err:
+
+ DRIOpenDRMCleanup(&tmp);
+ return FALSE;
+}
+
+static void
+DRIClipNotifyAllDrawables(ScreenPtr pScreen);
+
+static void
+dri_crtc_notify(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIClipNotifyAllDrawables(pScreen);
+ xf86_unwrap_crtc_notify(pScreen, pDRIPriv->xf86_crtc_notify);
+ xf86_crtc_notify(pScreen);
+ pDRIPriv->xf86_crtc_notify = xf86_wrap_crtc_notify(pScreen, dri_crtc_notify);
+}
+
+Bool
+DRIScreenInit(ScreenPtr pScreen, DRIInfoPtr pDRIInfo, int *pDRMFD)
+{
+ DRIScreenPrivPtr pDRIPriv;
+ drm_context_t * reserved;
+ int reserved_count;
+ int i;
+ DRIEntPrivPtr pDRIEntPriv;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ DRIContextFlags flags = 0;
+ DRIContextPrivPtr pDRIContextPriv;
+
+ /* If the DRI extension is disabled, do not initialize the DRI */
+ if (noXFree86DRIExtension) {
+ DRIDrvMsg(pScreen->myNum, X_WARNING,
+ "Direct rendering has been disabled.\n");
+ return FALSE;
+ }
+
+ if (!xf86VGAarbiterAllowDRI(pScreen)) {
+ DRIDrvMsg(pScreen->myNum, X_WARNING,
+ "Direct rendering is not supported when VGA arb is necessary for the device\n");
+ return FALSE;
+ }
+
+#ifdef PANORAMIX
+ /*
+ * If Xinerama is on, don't allow DRI to initialise. It won't be usable
+ * anyway.
+ */
+ if (!noPanoramiXExtension) {
+ DRIDrvMsg(pScreen->myNum, X_WARNING,
+ "Direct rendering is not supported when Xinerama is enabled\n");
+ return FALSE;
+ }
+#endif
+
+ if (!DRIOpenDRMMaster(pScrn, pDRIInfo->SAREASize,
+ pDRIInfo->busIdString,
+ pDRIInfo->drmDriverName))
+ return FALSE;
+
+ pDRIEntPriv = DRI_ENT_PRIV(pScrn);
+
+ if (DRIGeneration != serverGeneration)
+ DRIGeneration = serverGeneration;
+
+ if (!dixRegisterPrivateKey(&DRIScreenPrivKeyRec, PRIVATE_SCREEN, 0))
+ return FALSE;
+ if (!dixRegisterPrivateKey(&DRIWindowPrivKeyRec, PRIVATE_WINDOW, 0))
+ return FALSE;
+
+ pDRIPriv = (DRIScreenPrivPtr) calloc(1, sizeof(DRIScreenPrivRec));
+ if (!pDRIPriv) {
+ dixSetPrivate(&pScreen->devPrivates, DRIScreenPrivKey, NULL);
+ return FALSE;
+ }
+
+ dixSetPrivate(&pScreen->devPrivates, DRIScreenPrivKey, pDRIPriv);
+ pDRIPriv->drmFD = pDRIEntPriv->drmFD;
+ pDRIPriv->directRenderingSupport = TRUE;
+ pDRIPriv->pDriverInfo = pDRIInfo;
+ pDRIPriv->nrWindows = 0;
+ pDRIPriv->nrWindowsVisible = 0;
+ pDRIPriv->fullscreen = NULL;
+
+ pDRIPriv->createDummyCtx = pDRIInfo->createDummyCtx;
+ pDRIPriv->createDummyCtxPriv = pDRIInfo->createDummyCtxPriv;
+
+ pDRIPriv->grabbedDRILock = FALSE;
+ pDRIPriv->drmSIGIOHandlerInstalled = FALSE;
+ *pDRMFD = pDRIPriv->drmFD;
+
+ if (pDRIEntPriv->sAreaGrabbed || pDRIInfo->allocSarea) {
+
+ if (drmAddMap( pDRIPriv->drmFD,
+ 0,
+ pDRIPriv->pDriverInfo->SAREASize,
+ DRM_SHM,
+ 0,
+ &pDRIPriv->hSAREA) < 0)
+ {
+ pDRIPriv->directRenderingSupport = FALSE;
+ dixSetPrivate(&pScreen->devPrivates, DRIScreenPrivKey, NULL);
+ drmClose(pDRIPriv->drmFD);
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[drm] drmAddMap failed\n");
+ return FALSE;
+ }
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[drm] added %d byte SAREA at %p\n",
+ pDRIPriv->pDriverInfo->SAREASize, pDRIPriv->hSAREA);
+
+ /* Backwards compat. */
+ if (drmMap( pDRIPriv->drmFD,
+ pDRIPriv->hSAREA,
+ pDRIPriv->pDriverInfo->SAREASize,
+ (drmAddressPtr)(&pDRIPriv->pSAREA)) < 0)
+ {
+ pDRIPriv->directRenderingSupport = FALSE;
+ dixSetPrivate(&pScreen->devPrivates, DRIScreenPrivKey, NULL);
+ drmClose(pDRIPriv->drmFD);
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[drm] drmMap failed\n");
+ return FALSE;
+ }
+ DRIDrvMsg(pScreen->myNum, X_INFO, "[drm] mapped SAREA %p to %p\n",
+ pDRIPriv->hSAREA, pDRIPriv->pSAREA);
+ memset(pDRIPriv->pSAREA, 0, pDRIPriv->pDriverInfo->SAREASize);
+ } else {
+ DRIDrvMsg(pScreen->myNum, X_INFO, "[drm] Using the DRM lock "
+ "SAREA also for drawables.\n");
+ pDRIPriv->hSAREA = pDRIEntPriv->hLSAREA;
+ pDRIPriv->pSAREA = (XF86DRISAREAPtr) pDRIEntPriv->pLSAREA;
+ pDRIEntPriv->sAreaGrabbed = TRUE;
+ }
+
+ pDRIPriv->hLSAREA = pDRIEntPriv->hLSAREA;
+ pDRIPriv->pLSAREA = pDRIEntPriv->pLSAREA;
+
+ if (!pDRIPriv->pDriverInfo->dontMapFrameBuffer)
+ {
+ if (drmAddMap( pDRIPriv->drmFD,
+ (uintptr_t)pDRIPriv->pDriverInfo->frameBufferPhysicalAddress,
+ pDRIPriv->pDriverInfo->frameBufferSize,
+ DRM_FRAME_BUFFER,
+ 0,
+ &pDRIPriv->pDriverInfo->hFrameBuffer) < 0)
+ {
+ pDRIPriv->directRenderingSupport = FALSE;
+ dixSetPrivate(&pScreen->devPrivates, DRIScreenPrivKey, NULL);
+ drmUnmap(pDRIPriv->pSAREA, pDRIPriv->pDriverInfo->SAREASize);
+ drmClose(pDRIPriv->drmFD);
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[drm] drmAddMap failed\n");
+ return FALSE;
+ }
+ DRIDrvMsg(pScreen->myNum, X_INFO, "[drm] framebuffer handle = %p\n",
+ pDRIPriv->pDriverInfo->hFrameBuffer);
+ } else {
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[drm] framebuffer mapped by ddx driver\n");
+ }
+
+ if (pDRIEntPriv->resOwner == NULL) {
+ pDRIEntPriv->resOwner = pScreen;
+
+ /* Add tags for reserved contexts */
+ if ((reserved = drmGetReservedContextList(pDRIPriv->drmFD,
+ &reserved_count))) {
+ int i;
+ void *tag;
+
+ for (i = 0; i < reserved_count; i++) {
+ tag = DRICreateContextPrivFromHandle(pScreen,
+ reserved[i],
+ DRI_CONTEXT_RESERVED);
+ drmAddContextTag(pDRIPriv->drmFD, reserved[i], tag);
+ }
+ drmFreeReservedContextList(reserved);
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[drm] added %d reserved context%s for kernel\n",
+ reserved_count, reserved_count > 1 ? "s" : "");
+ }
+ }
+
+ /* validate max drawable table entry set by driver */
+ if ((pDRIPriv->pDriverInfo->maxDrawableTableEntry <= 0) ||
+ (pDRIPriv->pDriverInfo->maxDrawableTableEntry > SAREA_MAX_DRAWABLES)) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "Invalid max drawable table size set by driver: %d\n",
+ pDRIPriv->pDriverInfo->maxDrawableTableEntry);
+ }
+
+ /* Initialize drawable tables (screen private and SAREA) */
+ for( i=0; i < pDRIPriv->pDriverInfo->maxDrawableTableEntry; i++) {
+ pDRIPriv->DRIDrawables[i] = NULL;
+ pDRIPriv->pSAREA->drawableTable[i].stamp = 0;
+ pDRIPriv->pSAREA->drawableTable[i].flags = 0;
+ }
+
+ pDRIPriv->pLockRefCount = &pDRIEntPriv->lockRefCount;
+ pDRIPriv->pLockingContext = &pDRIEntPriv->lockingContext;
+
+ if (!pDRIEntPriv->keepFDOpen)
+ pDRIEntPriv->keepFDOpen = pDRIInfo->keepFDOpen;
+
+ pDRIEntPriv->refCount++;
+
+ /* Set up flags for DRICreateContextPriv */
+ switch (pDRIInfo->driverSwapMethod) {
+ case DRI_KERNEL_SWAP:
+ flags = DRI_CONTEXT_2DONLY;
+ break;
+ case DRI_HIDE_X_CONTEXT:
+ flags = DRI_CONTEXT_PRESERVED;
+ break;
+ }
+
+ if (!(pDRIContextPriv = DRICreateContextPriv(pScreen,
+ &pDRIPriv->myContext,
+ flags))) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "failed to create server context\n");
+ return FALSE;
+ }
+ pDRIPriv->myContextPriv = pDRIContextPriv;
+
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "X context handle = %p\n", pDRIPriv->myContext);
+
+ /* Now that we have created the X server's context, we can grab the
+ * hardware lock for the X server.
+ */
+ DRILock(pScreen, 0);
+ pDRIPriv->grabbedDRILock = TRUE;
+
+ /* pointers so that we can prevent memory leaks later */
+ pDRIPriv->hiddenContextStore = NULL;
+ pDRIPriv->partial3DContextStore = NULL;
+
+ switch(pDRIInfo->driverSwapMethod) {
+ case DRI_HIDE_X_CONTEXT:
+ /* Server will handle 3D swaps, and hide 2D swaps from kernel.
+ * Register server context as a preserved context.
+ */
+
+ /* allocate memory for hidden context store */
+ pDRIPriv->hiddenContextStore
+ = (void *)calloc(1, pDRIInfo->contextSize);
+ if (!pDRIPriv->hiddenContextStore) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "failed to allocate hidden context\n");
+ DRIDestroyContextPriv(pDRIContextPriv);
+ return FALSE;
+ }
+
+ /* allocate memory for partial 3D context store */
+ pDRIPriv->partial3DContextStore
+ = (void *)calloc(1, pDRIInfo->contextSize);
+ if (!pDRIPriv->partial3DContextStore) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI] failed to allocate partial 3D context\n");
+ free(pDRIPriv->hiddenContextStore);
+ DRIDestroyContextPriv(pDRIContextPriv);
+ return FALSE;
+ }
+
+ /* save initial context store */
+ if (pDRIInfo->SwapContext) {
+ (*pDRIInfo->SwapContext)(
+ pScreen,
+ DRI_NO_SYNC,
+ DRI_2D_CONTEXT,
+ pDRIPriv->hiddenContextStore,
+ DRI_NO_CONTEXT,
+ NULL);
+ }
+ /* fall through */
+
+ case DRI_SERVER_SWAP:
+ /* For swap methods of DRI_SERVER_SWAP and DRI_HIDE_X_CONTEXT
+ * setup signal handler for receiving swap requests from kernel
+ */
+ if (!(pDRIPriv->drmSIGIOHandlerInstalled =
+ drmInstallSIGIOHandler(pDRIPriv->drmFD, DRISwapContext))) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] failed to setup DRM signal handler\n");
+ free(pDRIPriv->hiddenContextStore);
+ free(pDRIPriv->partial3DContextStore);
+ DRIDestroyContextPriv(pDRIContextPriv);
+ return FALSE;
+ } else {
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[drm] installed DRM signal handler\n");
+ }
+
+ default:
+ break;
+ }
+
+ return TRUE;
+}
+
+Bool
+DRIFinishScreenInit(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIInfoPtr pDRIInfo = pDRIPriv->pDriverInfo;
+
+ /* Wrap DRI support */
+ if (pDRIInfo->wrap.ValidateTree) {
+ pDRIPriv->wrap.ValidateTree = pScreen->ValidateTree;
+ pScreen->ValidateTree = pDRIInfo->wrap.ValidateTree;
+ }
+ if (pDRIInfo->wrap.PostValidateTree) {
+ pDRIPriv->wrap.PostValidateTree = pScreen->PostValidateTree;
+ pScreen->PostValidateTree = pDRIInfo->wrap.PostValidateTree;
+ }
+ if (pDRIInfo->wrap.WindowExposures) {
+ pDRIPriv->wrap.WindowExposures = pScreen->WindowExposures;
+ pScreen->WindowExposures = pDRIInfo->wrap.WindowExposures;
+ }
+
+ pDRIPriv->DestroyWindow = pScreen->DestroyWindow;
+ pScreen->DestroyWindow = DRIDestroyWindow;
+
+ pDRIPriv->xf86_crtc_notify = xf86_wrap_crtc_notify(pScreen,
+ dri_crtc_notify);
+
+ if (pDRIInfo->wrap.CopyWindow) {
+ pDRIPriv->wrap.CopyWindow = pScreen->CopyWindow;
+ pScreen->CopyWindow = pDRIInfo->wrap.CopyWindow;
+ }
+ if (pDRIInfo->wrap.ClipNotify) {
+ pDRIPriv->wrap.ClipNotify = pScreen->ClipNotify;
+ pScreen->ClipNotify = pDRIInfo->wrap.ClipNotify;
+ }
+ if (pDRIInfo->wrap.AdjustFrame) {
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ pDRIPriv->wrap.AdjustFrame = pScrn->AdjustFrame;
+ pScrn->AdjustFrame = pDRIInfo->wrap.AdjustFrame;
+ }
+ pDRIPriv->wrapped = TRUE;
+
+ DRIDrvMsg(pScreen->myNum, X_INFO, "[DRI] installation complete\n");
+
+ return TRUE;
+}
+
+void
+DRICloseScreen(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIInfoPtr pDRIInfo;
+ drm_context_t * reserved;
+ int reserved_count;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ DRIEntPrivPtr pDRIEntPriv = DRI_ENT_PRIV(pScrn);
+ Bool closeMaster;
+
+ if (pDRIPriv) {
+
+ pDRIInfo = pDRIPriv->pDriverInfo;
+
+ if (pDRIPriv->wrapped) {
+ /* Unwrap DRI Functions */
+ if (pDRIInfo->wrap.ValidateTree) {
+ pScreen->ValidateTree = pDRIPriv->wrap.ValidateTree;
+ pDRIPriv->wrap.ValidateTree = NULL;
+ }
+ if (pDRIInfo->wrap.PostValidateTree) {
+ pScreen->PostValidateTree = pDRIPriv->wrap.PostValidateTree;
+ pDRIPriv->wrap.PostValidateTree = NULL;
+ }
+ if (pDRIInfo->wrap.WindowExposures) {
+ pScreen->WindowExposures = pDRIPriv->wrap.WindowExposures;
+ pDRIPriv->wrap.WindowExposures = NULL;
+ }
+ if (pDRIPriv->DestroyWindow) {
+ pScreen->DestroyWindow = pDRIPriv->DestroyWindow;
+ pDRIPriv->DestroyWindow = NULL;
+ }
+
+ xf86_unwrap_crtc_notify(pScreen, pDRIPriv->xf86_crtc_notify);
+
+ if (pDRIInfo->wrap.CopyWindow) {
+ pScreen->CopyWindow = pDRIPriv->wrap.CopyWindow;
+ pDRIPriv->wrap.CopyWindow = NULL;
+ }
+ if (pDRIInfo->wrap.ClipNotify) {
+ pScreen->ClipNotify = pDRIPriv->wrap.ClipNotify;
+ pDRIPriv->wrap.ClipNotify = NULL;
+ }
+ if (pDRIInfo->wrap.AdjustFrame) {
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ pScrn->AdjustFrame = pDRIPriv->wrap.AdjustFrame;
+ pDRIPriv->wrap.AdjustFrame = NULL;
+ }
+
+ pDRIPriv->wrapped = FALSE;
+ }
+
+ if (pDRIPriv->drmSIGIOHandlerInstalled) {
+ if (!drmRemoveSIGIOHandler(pDRIPriv->drmFD)) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] failed to remove DRM signal handler\n");
+ }
+ }
+
+ if (pDRIPriv->dummyCtxPriv && pDRIPriv->createDummyCtx) {
+ DRIDestroyDummyContext(pScreen, pDRIPriv->createDummyCtxPriv);
+ }
+
+ if (!DRIDestroyContextPriv(pDRIPriv->myContextPriv)) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "failed to destroy server context\n");
+ }
+
+ /* Remove tags for reserved contexts */
+ if (pDRIEntPriv->resOwner == pScreen) {
+ pDRIEntPriv->resOwner = NULL;
+
+ if ((reserved = drmGetReservedContextList(pDRIPriv->drmFD,
+ &reserved_count))) {
+ int i;
+
+ for (i = 0; i < reserved_count; i++) {
+ DRIDestroyContextPriv(drmGetContextTag(pDRIPriv->drmFD,
+ reserved[i]));
+ }
+ drmFreeReservedContextList(reserved);
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[drm] removed %d reserved context%s for kernel\n",
+ reserved_count, reserved_count > 1 ? "s" : "");
+ }
+ }
+
+ /* Make sure signals get unblocked etc. */
+ drmUnlock(pDRIPriv->drmFD, pDRIPriv->myContext);
+ pDRIPriv->pLockRefCount = NULL;
+ closeMaster = (--pDRIEntPriv->refCount == 0) &&
+ !pDRIEntPriv->keepFDOpen;
+ if (closeMaster || pDRIPriv->hSAREA != pDRIEntPriv->hLSAREA) {
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[drm] unmapping %d bytes of SAREA %p at %p\n",
+ pDRIInfo->SAREASize,
+ pDRIPriv->hSAREA,
+ pDRIPriv->pSAREA);
+ if (drmUnmap(pDRIPriv->pSAREA, pDRIInfo->SAREASize)) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] unable to unmap %d bytes"
+ " of SAREA %p at %p\n",
+ pDRIInfo->SAREASize,
+ pDRIPriv->hSAREA,
+ pDRIPriv->pSAREA);
+ }
+ } else {
+ pDRIEntPriv->sAreaGrabbed = FALSE;
+ }
+
+ if (closeMaster || (pDRIEntPriv->drmFD != pDRIPriv->drmFD)) {
+ drmClose(pDRIPriv->drmFD);
+ if (pDRIEntPriv->drmFD == pDRIPriv->drmFD) {
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[drm] Closed DRM master.\n");
+ pDRIEntPriv->drmFD = -1;
+ }
+ }
+
+ free(pDRIPriv);
+ dixSetPrivate(&pScreen->devPrivates, DRIScreenPrivKey, NULL);
+ }
+}
+
+#define DRM_MSG_VERBOSITY 3
+
+static int dri_drm_debug_print(const char *format, va_list ap)
+{
+ xf86VDrvMsgVerb(-1, X_NONE, DRM_MSG_VERBOSITY, format, ap);
+ return 0;
+}
+
+static void dri_drm_get_perms(gid_t *group, mode_t *mode)
+{
+ *group = xf86ConfigDRI.group;
+ *mode = xf86ConfigDRI.mode;
+}
+
+drmServerInfo DRIDRMServerInfo = {
+ dri_drm_debug_print,
+ xf86LoadKernelModule,
+ dri_drm_get_perms,
+};
+
+Bool
+DRIExtensionInit(void)
+{
+ if (DRIGeneration != serverGeneration) {
+ return FALSE;
+ }
+
+ DRIDrawablePrivResType = CreateNewResourceType(DRIDrawablePrivDelete,
+ "DRIDrawable");
+ DRIContextPrivResType = CreateNewResourceType(DRIContextPrivDelete,
+ "DRIContext");
+
+ if (!DRIDrawablePrivResType || !DRIContextPrivResType)
+ return FALSE;
+
+ RegisterBlockAndWakeupHandlers(DRIBlockHandler, DRIWakeupHandler, NULL);
+
+ return TRUE;
+}
+
+void
+DRIReset(void)
+{
+ /*
+ * This stub routine is called when the X Server recycles, resources
+ * allocated by DRIExtensionInit need to be managed here.
+ *
+ * Currently this routine is a stub because all the interesting resources
+ * are managed via the screen init process.
+ */
+}
+
+Bool
+DRIQueryDirectRenderingCapable(ScreenPtr pScreen, Bool* isCapable)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if (pDRIPriv)
+ *isCapable = pDRIPriv->directRenderingSupport;
+ else
+ *isCapable = FALSE;
+
+ return TRUE;
+}
+
+Bool
+DRIOpenConnection(ScreenPtr pScreen, drm_handle_t * hSAREA, char **busIdString)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ *hSAREA = pDRIPriv->hSAREA;
+ *busIdString = pDRIPriv->pDriverInfo->busIdString;
+
+ return TRUE;
+}
+
+Bool
+DRIAuthConnection(ScreenPtr pScreen, drm_magic_t magic)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if (drmAuthMagic(pDRIPriv->drmFD, magic)) return FALSE;
+ return TRUE;
+}
+
+Bool
+DRICloseConnection(ScreenPtr pScreen)
+{
+ return TRUE;
+}
+
+Bool
+DRIGetClientDriverName(ScreenPtr pScreen,
+ int *ddxDriverMajorVersion,
+ int *ddxDriverMinorVersion,
+ int *ddxDriverPatchVersion,
+ char **clientDriverName)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ *ddxDriverMajorVersion = pDRIPriv->pDriverInfo->ddxDriverMajorVersion;
+ *ddxDriverMinorVersion = pDRIPriv->pDriverInfo->ddxDriverMinorVersion;
+ *ddxDriverPatchVersion = pDRIPriv->pDriverInfo->ddxDriverPatchVersion;
+ *clientDriverName = pDRIPriv->pDriverInfo->clientDriverName;
+
+ return TRUE;
+}
+
+/* DRICreateContextPriv and DRICreateContextPrivFromHandle are helper
+ functions that layer on drmCreateContext and drmAddContextTag.
+
+ DRICreateContextPriv always creates a kernel drm_context_t and then calls
+ DRICreateContextPrivFromHandle to create a DRIContextPriv structure for
+ DRI tracking. For the SIGIO handler, the drm_context_t is associated with
+ DRIContextPrivPtr. Any special flags are stored in the DRIContextPriv
+ area and are passed to the kernel (if necessary).
+
+ DRICreateContextPriv returns a pointer to newly allocated
+ DRIContextPriv, and returns the kernel drm_context_t in pHWContext. */
+
+DRIContextPrivPtr
+DRICreateContextPriv(ScreenPtr pScreen,
+ drm_context_t * pHWContext,
+ DRIContextFlags flags)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if (drmCreateContext(pDRIPriv->drmFD, pHWContext)) {
+ return NULL;
+ }
+
+ return DRICreateContextPrivFromHandle(pScreen, *pHWContext, flags);
+}
+
+DRIContextPrivPtr
+DRICreateContextPrivFromHandle(ScreenPtr pScreen,
+ drm_context_t hHWContext,
+ DRIContextFlags flags)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIContextPrivPtr pDRIContextPriv;
+ int contextPrivSize;
+
+ contextPrivSize = sizeof(DRIContextPrivRec) +
+ pDRIPriv->pDriverInfo->contextSize;
+ if (!(pDRIContextPriv = calloc(1, contextPrivSize))) {
+ return NULL;
+ }
+ pDRIContextPriv->pContextStore = (void *)(pDRIContextPriv + 1);
+
+ drmAddContextTag(pDRIPriv->drmFD, hHWContext, pDRIContextPriv);
+
+ pDRIContextPriv->hwContext = hHWContext;
+ pDRIContextPriv->pScreen = pScreen;
+ pDRIContextPriv->flags = flags;
+ pDRIContextPriv->valid3D = FALSE;
+
+ if (flags & DRI_CONTEXT_2DONLY) {
+ if (drmSetContextFlags(pDRIPriv->drmFD,
+ hHWContext,
+ DRM_CONTEXT_2DONLY)) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] failed to set 2D context flag\n");
+ DRIDestroyContextPriv(pDRIContextPriv);
+ return NULL;
+ }
+ }
+ if (flags & DRI_CONTEXT_PRESERVED) {
+ if (drmSetContextFlags(pDRIPriv->drmFD,
+ hHWContext,
+ DRM_CONTEXT_PRESERVED)) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] failed to set preserved flag\n");
+ DRIDestroyContextPriv(pDRIContextPriv);
+ return NULL;
+ }
+ }
+ return pDRIContextPriv;
+}
+
+Bool
+DRIDestroyContextPriv(DRIContextPrivPtr pDRIContextPriv)
+{
+ DRIScreenPrivPtr pDRIPriv;
+
+ if (!pDRIContextPriv) return TRUE;
+
+ pDRIPriv = DRI_SCREEN_PRIV(pDRIContextPriv->pScreen);
+
+ if (!(pDRIContextPriv->flags & DRI_CONTEXT_RESERVED)) {
+ /* Don't delete reserved contexts from
+ kernel area -- the kernel manages its
+ reserved contexts itself. */
+ if (drmDestroyContext(pDRIPriv->drmFD, pDRIContextPriv->hwContext))
+ return FALSE;
+ }
+
+ /* Remove the tag last to prevent a race
+ condition where the context has pending
+ buffers. The context can't be re-used
+ while in this thread, but buffers can be
+ dispatched asynchronously. */
+ drmDelContextTag(pDRIPriv->drmFD, pDRIContextPriv->hwContext);
+ free(pDRIContextPriv);
+ return TRUE;
+}
+
+static Bool
+DRICreateDummyContext(ScreenPtr pScreen, Bool needCtxPriv)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIContextPrivPtr pDRIContextPriv;
+ void *contextStore;
+
+ if (!(pDRIContextPriv =
+ DRICreateContextPriv(pScreen,
+ &pDRIPriv->pSAREA->dummy_context, 0))) {
+ return FALSE;
+ }
+
+ contextStore = DRIGetContextStore(pDRIContextPriv);
+ if (pDRIPriv->pDriverInfo->CreateContext && needCtxPriv) {
+ if (!pDRIPriv->pDriverInfo->CreateContext(pScreen, NULL,
+ pDRIPriv->pSAREA->dummy_context,
+ NULL,
+ (DRIContextType)(long)contextStore)) {
+ DRIDestroyContextPriv(pDRIContextPriv);
+ return FALSE;
+ }
+ }
+
+ pDRIPriv->dummyCtxPriv = pDRIContextPriv;
+ return TRUE;
+}
+
+static void
+DRIDestroyDummyContext(ScreenPtr pScreen, Bool hasCtxPriv)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIContextPrivPtr pDRIContextPriv = pDRIPriv->dummyCtxPriv;
+ void *contextStore;
+
+ if (!pDRIContextPriv) return;
+ if (pDRIPriv->pDriverInfo->DestroyContext && hasCtxPriv) {
+ contextStore = DRIGetContextStore(pDRIContextPriv);
+ pDRIPriv->pDriverInfo->DestroyContext(pDRIContextPriv->pScreen,
+ pDRIContextPriv->hwContext,
+ (DRIContextType)(long)contextStore);
+ }
+
+ DRIDestroyContextPriv(pDRIPriv->dummyCtxPriv);
+ pDRIPriv->dummyCtxPriv = NULL;
+}
+
+Bool
+DRICreateContext(ScreenPtr pScreen, VisualPtr visual,
+ XID context, drm_context_t * pHWContext)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIContextPrivPtr pDRIContextPriv;
+ void *contextStore;
+
+ if (pDRIPriv->createDummyCtx && !pDRIPriv->dummyCtxPriv) {
+ if (!DRICreateDummyContext(pScreen, pDRIPriv->createDummyCtxPriv)) {
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[drm] Could not create dummy context\n");
+ return FALSE;
+ }
+ }
+
+ if (!(pDRIContextPriv = DRICreateContextPriv(pScreen, pHWContext, 0))) {
+ return FALSE;
+ }
+
+ contextStore = DRIGetContextStore(pDRIContextPriv);
+ if (pDRIPriv->pDriverInfo->CreateContext) {
+ if (!((*pDRIPriv->pDriverInfo->CreateContext)(pScreen, NULL,
+ *pHWContext, NULL,
+ (DRIContextType)(long)contextStore))) {
+ DRIDestroyContextPriv(pDRIContextPriv);
+ return FALSE;
+ }
+ }
+
+ /* track this in case the client dies before cleanup */
+ AddResource(context, DRIContextPrivResType, (pointer)pDRIContextPriv);
+
+ return TRUE;
+}
+
+Bool
+DRIDestroyContext(ScreenPtr pScreen, XID context)
+{
+ FreeResourceByType(context, DRIContextPrivResType, FALSE);
+
+ return TRUE;
+}
+
+/* DRIContextPrivDelete is called by the resource manager. */
+Bool
+DRIContextPrivDelete(pointer pResource, XID id)
+{
+ DRIContextPrivPtr pDRIContextPriv = (DRIContextPrivPtr)pResource;
+ DRIScreenPrivPtr pDRIPriv;
+ void *contextStore;
+
+ pDRIPriv = DRI_SCREEN_PRIV(pDRIContextPriv->pScreen);
+ if (pDRIPriv->pDriverInfo->DestroyContext) {
+ contextStore = DRIGetContextStore(pDRIContextPriv);
+ pDRIPriv->pDriverInfo->DestroyContext(pDRIContextPriv->pScreen,
+ pDRIContextPriv->hwContext,
+ (DRIContextType)(long)contextStore);
+ }
+ return DRIDestroyContextPriv(pDRIContextPriv);
+}
+
+
+/* This walks the drawable timestamp array and invalidates all of them
+ * in the case of transition from private to shared backbuffers. It's
+ * not necessary for correctness, because DRIClipNotify gets called in
+ * time to prevent any conflict, but the transition from
+ * shared->private is sometimes missed if we don't do this.
+ */
+static void
+DRIClipNotifyAllDrawables(ScreenPtr pScreen)
+{
+ int i;
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ for( i=0; i < pDRIPriv->pDriverInfo->maxDrawableTableEntry; i++) {
+ pDRIPriv->pSAREA->drawableTable[i].stamp = DRIDrawableValidationStamp++;
+ }
+}
+
+
+static void
+DRITransitionToSharedBuffers(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIInfoPtr pDRIInfo = pDRIPriv->pDriverInfo;
+
+ DRIClipNotifyAllDrawables( pScreen );
+
+ if (pDRIInfo->TransitionSingleToMulti3D)
+ pDRIInfo->TransitionSingleToMulti3D( pScreen );
+}
+
+
+static void
+DRITransitionToPrivateBuffers(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIInfoPtr pDRIInfo = pDRIPriv->pDriverInfo;
+
+ DRIClipNotifyAllDrawables( pScreen );
+
+ if (pDRIInfo->TransitionMultiToSingle3D)
+ pDRIInfo->TransitionMultiToSingle3D( pScreen );
+}
+
+
+static void
+DRITransitionTo3d(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIInfoPtr pDRIInfo = pDRIPriv->pDriverInfo;
+
+ DRIClipNotifyAllDrawables( pScreen );
+
+ if (pDRIInfo->TransitionTo3d)
+ pDRIInfo->TransitionTo3d( pScreen );
+}
+
+static void
+DRITransitionTo2d(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIInfoPtr pDRIInfo = pDRIPriv->pDriverInfo;
+
+ DRIClipNotifyAllDrawables( pScreen );
+
+ if (pDRIInfo->TransitionTo2d)
+ pDRIInfo->TransitionTo2d( pScreen );
+}
+
+
+static int
+DRIDCNTreeTraversal(WindowPtr pWin, pointer data)
+{
+ DRIDrawablePrivPtr pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
+
+ if (pDRIDrawablePriv) {
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if (RegionNumRects(&pWin->clipList) > 0) {
+ WindowPtr *pDRIWindows = (WindowPtr*)data;
+ int i = 0;
+
+ while (pDRIWindows[i])
+ i++;
+
+ pDRIWindows[i] = pWin;
+
+ pDRIPriv->nrWalked++;
+ }
+
+ if (pDRIPriv->nrWindows == pDRIPriv->nrWalked)
+ return WT_STOPWALKING;
+ }
+
+ return WT_WALKCHILDREN;
+}
+
+static void
+DRIDriverClipNotify(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if (pDRIPriv->pDriverInfo->ClipNotify) {
+ WindowPtr *pDRIWindows = calloc(sizeof(WindowPtr), pDRIPriv->nrWindows);
+ DRIInfoPtr pDRIInfo = pDRIPriv->pDriverInfo;
+
+ if (pDRIPriv->nrWindows > 0) {
+ pDRIPriv->nrWalked = 0;
+ TraverseTree(pScreen->root, DRIDCNTreeTraversal,
+ (pointer)pDRIWindows);
+ }
+
+ pDRIInfo->ClipNotify(pScreen, pDRIWindows, pDRIPriv->nrWindows);
+
+ free(pDRIWindows);
+ }
+}
+
+static void
+DRIIncreaseNumberVisible(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ switch (++pDRIPriv->nrWindowsVisible) {
+ case 1:
+ DRITransitionTo3d( pScreen );
+ break;
+ case 2:
+ DRITransitionToSharedBuffers( pScreen );
+ break;
+ default:
+ break;
+ }
+
+ DRIDriverClipNotify(pScreen);
+}
+
+static void
+DRIDecreaseNumberVisible(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ switch (--pDRIPriv->nrWindowsVisible) {
+ case 0:
+ DRITransitionTo2d( pScreen );
+ break;
+ case 1:
+ DRITransitionToPrivateBuffers( pScreen );
+ break;
+ default:
+ break;
+ }
+
+ DRIDriverClipNotify(pScreen);
+}
+
+Bool
+DRICreateDrawable(ScreenPtr pScreen, ClientPtr client, DrawablePtr pDrawable,
+ drm_drawable_t * hHWDrawable)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIDrawablePrivPtr pDRIDrawablePriv;
+ WindowPtr pWin;
+
+ if (pDrawable->type == DRAWABLE_WINDOW) {
+ pWin = (WindowPtr)pDrawable;
+ if ((pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin))) {
+ pDRIDrawablePriv->refCount++;
+
+ if (!pDRIDrawablePriv->hwDrawable) {
+ drmCreateDrawable(pDRIPriv->drmFD, &pDRIDrawablePriv->hwDrawable);
+ }
+ }
+ else {
+ /* allocate a DRI Window Private record */
+ if (!(pDRIDrawablePriv = malloc(sizeof(DRIDrawablePrivRec)))) {
+ return FALSE;
+ }
+
+ /* Only create a drm_drawable_t once */
+ if (drmCreateDrawable(pDRIPriv->drmFD,
+ &pDRIDrawablePriv->hwDrawable)) {
+ free(pDRIDrawablePriv);
+ return FALSE;
+ }
+
+ /* add it to the list of DRI drawables for this screen */
+ pDRIDrawablePriv->pScreen = pScreen;
+ pDRIDrawablePriv->refCount = 1;
+ pDRIDrawablePriv->drawableIndex = -1;
+ pDRIDrawablePriv->nrects = RegionNumRects(&pWin->clipList);
+
+ /* save private off of preallocated index */
+ dixSetPrivate(&pWin->devPrivates, DRIWindowPrivKey,
+ pDRIDrawablePriv);
+ pDRIPriv->nrWindows++;
+
+ if (pDRIDrawablePriv->nrects)
+ DRIIncreaseNumberVisible(pScreen);
+ }
+
+ /* track this in case the client dies */
+ AddResource(FakeClientID(client->index), DRIDrawablePrivResType,
+ (pointer)(intptr_t)pDrawable->id);
+
+ if (pDRIDrawablePriv->hwDrawable) {
+ drmUpdateDrawableInfo(pDRIPriv->drmFD,
+ pDRIDrawablePriv->hwDrawable,
+ DRM_DRAWABLE_CLIPRECTS,
+ RegionNumRects(&pWin->clipList),
+ RegionRects(&pWin->clipList));
+ *hHWDrawable = pDRIDrawablePriv->hwDrawable;
+ }
+ }
+ else if (pDrawable->type != DRAWABLE_PIXMAP) { /* PBuffer */
+ /* NOT_DONE */
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static void
+DRIDrawablePrivDestroy(WindowPtr pWin)
+{
+ DRIDrawablePrivPtr pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
+ ScreenPtr pScreen;
+ DRIScreenPrivPtr pDRIPriv;
+
+ if (!pDRIDrawablePriv)
+ return;
+
+ pScreen = pWin->drawable.pScreen;
+ pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if (pDRIDrawablePriv->drawableIndex != -1) {
+ /* bump stamp to force outstanding 3D requests to resync */
+ pDRIPriv->pSAREA->drawableTable[pDRIDrawablePriv->drawableIndex].stamp
+ = DRIDrawableValidationStamp++;
+
+ /* release drawable table entry */
+ pDRIPriv->DRIDrawables[pDRIDrawablePriv->drawableIndex] = NULL;
+ }
+
+ pDRIPriv->nrWindows--;
+
+ if (pDRIDrawablePriv->nrects)
+ DRIDecreaseNumberVisible(pScreen);
+
+ drmDestroyDrawable(pDRIPriv->drmFD, pDRIDrawablePriv->hwDrawable);
+
+ free(pDRIDrawablePriv);
+ dixSetPrivate(&pWin->devPrivates, DRIWindowPrivKey, NULL);
+}
+
+static Bool
+DRIDestroyDrawableCB(pointer value, XID id, pointer data)
+{
+ if (value == data) {
+ /* This calls back DRIDrawablePrivDelete which frees private area */
+ FreeResourceByType(id, DRIDrawablePrivResType, FALSE);
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+Bool
+DRIDestroyDrawable(ScreenPtr pScreen, ClientPtr client, DrawablePtr pDrawable)
+{
+ if (pDrawable->type == DRAWABLE_WINDOW) {
+ LookupClientResourceComplex(client, DRIDrawablePrivResType,
+ DRIDestroyDrawableCB,
+ (pointer)(intptr_t)pDrawable->id);
+ }
+ else { /* pixmap (or for GLX 1.3, a PBuffer) */
+ /* NOT_DONE */
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+Bool
+DRIDrawablePrivDelete(pointer pResource, XID id)
+{
+ WindowPtr pWin;
+ int rc;
+
+ /* For DRIDrawablePrivResType, the XID is the client's fake ID. The
+ * important XID is the value in pResource. */
+ id = (XID)(intptr_t)pResource;
+ rc = dixLookupWindow(&pWin, id, serverClient, DixGetAttrAccess);
+
+ if (rc == Success) {
+ DRIDrawablePrivPtr pDRIDrwPriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
+
+ if (!pDRIDrwPriv)
+ return FALSE;
+
+ if (--pDRIDrwPriv->refCount == 0)
+ DRIDrawablePrivDestroy(pWin);
+
+ return TRUE;
+ }
+ else { /* pixmap (or for GLX 1.3, a PBuffer) */
+ /* NOT_DONE */
+ return FALSE;
+ }
+}
+
+Bool
+DRIGetDrawableInfo(ScreenPtr pScreen,
+ DrawablePtr pDrawable,
+ unsigned int* index,
+ unsigned int* stamp,
+ int* X,
+ int* Y,
+ int* W,
+ int* H,
+ int* numClipRects,
+ drm_clip_rect_t ** pClipRects,
+ int* backX,
+ int* backY,
+ int* numBackClipRects,
+ drm_clip_rect_t ** pBackClipRects)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIDrawablePrivPtr pDRIDrawablePriv, pOldDrawPriv;
+ WindowPtr pWin, pOldWin;
+ int i;
+
+#if 0
+ printf("maxDrawableTableEntry = %d\n", pDRIPriv->pDriverInfo->maxDrawableTableEntry);
+#endif
+
+ if (pDrawable->type == DRAWABLE_WINDOW) {
+ pWin = (WindowPtr)pDrawable;
+ if ((pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin))) {
+
+ /* Manage drawable table */
+ if (pDRIDrawablePriv->drawableIndex == -1) { /* load SAREA table */
+
+ /* Search table for empty entry */
+ i = 0;
+ while (i < pDRIPriv->pDriverInfo->maxDrawableTableEntry) {
+ if (!(pDRIPriv->DRIDrawables[i])) {
+ pDRIPriv->DRIDrawables[i] = pDrawable;
+ pDRIDrawablePriv->drawableIndex = i;
+ pDRIPriv->pSAREA->drawableTable[i].stamp =
+ DRIDrawableValidationStamp++;
+ break;
+ }
+ i++;
+ }
+
+ /* Search table for oldest entry */
+ if (i == pDRIPriv->pDriverInfo->maxDrawableTableEntry) {
+ unsigned int oldestStamp = ~0;
+ int oldestIndex = 0;
+ i = pDRIPriv->pDriverInfo->maxDrawableTableEntry;
+ while (i--) {
+ if (pDRIPriv->pSAREA->drawableTable[i].stamp <
+ oldestStamp) {
+ oldestIndex = i;
+ oldestStamp =
+ pDRIPriv->pSAREA->drawableTable[i].stamp;
+ }
+ }
+ pDRIDrawablePriv->drawableIndex = oldestIndex;
+
+ /* release oldest drawable table entry */
+ pOldWin = (WindowPtr)pDRIPriv->DRIDrawables[oldestIndex];
+ pOldDrawPriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pOldWin);
+ pOldDrawPriv->drawableIndex = -1;
+
+ /* claim drawable table entry */
+ pDRIPriv->DRIDrawables[oldestIndex] = pDrawable;
+
+ /* validate SAREA entry */
+ pDRIPriv->pSAREA->drawableTable[oldestIndex].stamp =
+ DRIDrawableValidationStamp++;
+
+ /* check for stamp wrap around */
+ if (oldestStamp > DRIDrawableValidationStamp) {
+
+ /* walk SAREA table and invalidate all drawables */
+ for( i=0;
+ i < pDRIPriv->pDriverInfo->maxDrawableTableEntry;
+ i++) {
+ pDRIPriv->pSAREA->drawableTable[i].stamp =
+ DRIDrawableValidationStamp++;
+ }
+ }
+ }
+
+ /* If the driver wants to be notified when the index is
+ * set for a drawable, let it know now.
+ */
+ if (pDRIPriv->pDriverInfo->SetDrawableIndex)
+ pDRIPriv->pDriverInfo->SetDrawableIndex(pWin,
+ pDRIDrawablePriv->drawableIndex);
+
+ /* reinit drawable ID if window is visible */
+ if ((pWin->viewable) &&
+ (pDRIPriv->pDriverInfo->bufferRequests != DRI_NO_WINDOWS))
+ {
+ (*pDRIPriv->pDriverInfo->InitBuffers)(pWin,
+ &pWin->clipList, pDRIDrawablePriv->drawableIndex);
+ }
+ }
+
+ *index = pDRIDrawablePriv->drawableIndex;
+ *stamp = pDRIPriv->pSAREA->drawableTable[*index].stamp;
+ *X = (int)(pWin->drawable.x);
+ *Y = (int)(pWin->drawable.y);
+ *W = (int)(pWin->drawable.width);
+ *H = (int)(pWin->drawable.height);
+ *numClipRects = RegionNumRects(&pWin->clipList);
+ *pClipRects = (drm_clip_rect_t *)RegionRects(&pWin->clipList);
+
+ if (!*numClipRects && pDRIPriv->fullscreen) {
+ /* use fake full-screen clip rect */
+ pDRIPriv->fullscreen_rect.x1 = *X;
+ pDRIPriv->fullscreen_rect.y1 = *Y;
+ pDRIPriv->fullscreen_rect.x2 = *X + *W;
+ pDRIPriv->fullscreen_rect.y2 = *Y + *H;
+
+ *numClipRects = 1;
+ *pClipRects = &pDRIPriv->fullscreen_rect;
+ }
+
+ *backX = *X;
+ *backY = *Y;
+
+ if (pDRIPriv->nrWindowsVisible == 1 && *numClipRects) {
+ /* Use a single cliprect. */
+
+ int x0 = *X;
+ int y0 = *Y;
+ int x1 = x0 + *W;
+ int y1 = y0 + *H;
+
+ if (x0 < 0) x0 = 0;
+ if (y0 < 0) y0 = 0;
+ if (x1 > pScreen->width) x1 = pScreen->width;
+ if (y1 > pScreen->height) y1 = pScreen->height;
+
+ if (y0 >= y1 || x0 >= x1) {
+ *numBackClipRects = 0;
+ *pBackClipRects = NULL;
+ } else {
+ pDRIPriv->private_buffer_rect.x1 = x0;
+ pDRIPriv->private_buffer_rect.y1 = y0;
+ pDRIPriv->private_buffer_rect.x2 = x1;
+ pDRIPriv->private_buffer_rect.y2 = y1;
+
+ *numBackClipRects = 1;
+ *pBackClipRects = &(pDRIPriv->private_buffer_rect);
+ }
+ } else {
+ /* Use the frontbuffer cliprects for back buffers. */
+ *numBackClipRects = 0;
+ *pBackClipRects = 0;
+ }
+ }
+ else {
+ /* Not a DRIDrawable */
+ return FALSE;
+ }
+ }
+ else { /* pixmap (or for GLX 1.3, a PBuffer) */
+ /* NOT_DONE */
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+Bool
+DRIGetDeviceInfo(ScreenPtr pScreen,
+ drm_handle_t * hFrameBuffer,
+ int* fbOrigin,
+ int* fbSize,
+ int* fbStride,
+ int* devPrivateSize,
+ void** pDevPrivate)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ *hFrameBuffer = pDRIPriv->pDriverInfo->hFrameBuffer;
+ *fbOrigin = 0;
+ *fbSize = pDRIPriv->pDriverInfo->frameBufferSize;
+ *fbStride = pDRIPriv->pDriverInfo->frameBufferStride;
+ *devPrivateSize = pDRIPriv->pDriverInfo->devPrivateSize;
+ *pDevPrivate = pDRIPriv->pDriverInfo->devPrivate;
+
+ return TRUE;
+}
+
+DRIInfoPtr
+DRICreateInfoRec(void)
+{
+ DRIInfoPtr inforec = (DRIInfoPtr)calloc(1, sizeof(DRIInfoRec));
+ if (!inforec) return NULL;
+
+ /* Initialize defaults */
+ inforec->busIdString = NULL;
+
+ /* Wrapped function defaults */
+ inforec->wrap.WakeupHandler = DRIDoWakeupHandler;
+ inforec->wrap.BlockHandler = DRIDoBlockHandler;
+ inforec->wrap.WindowExposures = DRIWindowExposures;
+ inforec->wrap.CopyWindow = DRICopyWindow;
+ inforec->wrap.ValidateTree = DRIValidateTree;
+ inforec->wrap.PostValidateTree = DRIPostValidateTree;
+ inforec->wrap.ClipNotify = DRIClipNotify;
+ inforec->wrap.AdjustFrame = DRIAdjustFrame;
+
+ inforec->TransitionTo2d = 0;
+ inforec->TransitionTo3d = 0;
+ inforec->SetDrawableIndex = 0;
+
+ return inforec;
+}
+
+void
+DRIDestroyInfoRec(DRIInfoPtr DRIInfo)
+{
+ free(DRIInfo->busIdString);
+ free((char*)DRIInfo);
+}
+
+
+void
+DRIWakeupHandler(pointer wakeupData, int result, pointer pReadmask)
+{
+ int i;
+
+ for (i = 0; i < screenInfo.numScreens; i++) {
+ ScreenPtr pScreen = screenInfo.screens[i];
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if (pDRIPriv &&
+ pDRIPriv->pDriverInfo->wrap.WakeupHandler)
+ (*pDRIPriv->pDriverInfo->wrap.WakeupHandler)(i, wakeupData,
+ result, pReadmask);
+ }
+}
+
+void
+DRIBlockHandler(pointer blockData, OSTimePtr pTimeout, pointer pReadmask)
+{
+ int i;
+
+ for (i = 0; i < screenInfo.numScreens; i++) {
+ ScreenPtr pScreen = screenInfo.screens[i];
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if (pDRIPriv &&
+ pDRIPriv->pDriverInfo->wrap.BlockHandler)
+ (*pDRIPriv->pDriverInfo->wrap.BlockHandler)(i, blockData,
+ pTimeout, pReadmask);
+ }
+}
+
+void
+DRIDoWakeupHandler(int screenNum, pointer wakeupData,
+ unsigned long result, pointer pReadmask)
+{
+ ScreenPtr pScreen = screenInfo.screens[screenNum];
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ DRILock(pScreen, 0);
+ if (pDRIPriv->pDriverInfo->driverSwapMethod == DRI_HIDE_X_CONTEXT) {
+ /* hide X context by swapping 2D component here */
+ (*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
+ DRI_3D_SYNC,
+ DRI_2D_CONTEXT,
+ pDRIPriv->partial3DContextStore,
+ DRI_2D_CONTEXT,
+ pDRIPriv->hiddenContextStore);
+ }
+}
+
+void
+DRIDoBlockHandler(int screenNum, pointer blockData,
+ pointer pTimeout, pointer pReadmask)
+{
+ ScreenPtr pScreen = screenInfo.screens[screenNum];
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if (pDRIPriv->pDriverInfo->driverSwapMethod == DRI_HIDE_X_CONTEXT) {
+ /* hide X context by swapping 2D component here */
+ (*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
+ DRI_2D_SYNC,
+ DRI_NO_CONTEXT,
+ NULL,
+ DRI_2D_CONTEXT,
+ pDRIPriv->partial3DContextStore);
+ }
+
+ if (pDRIPriv->windowsTouched)
+ DRM_SPINUNLOCK(&pDRIPriv->pSAREA->drawable_lock, 1);
+ pDRIPriv->windowsTouched = FALSE;
+
+ DRIUnlock(pScreen);
+}
+
+void
+DRISwapContext(int drmFD, void *oldctx, void *newctx)
+{
+ DRIContextPrivPtr oldContext = (DRIContextPrivPtr)oldctx;
+ DRIContextPrivPtr newContext = (DRIContextPrivPtr)newctx;
+ ScreenPtr pScreen = newContext->pScreen;
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ void* oldContextStore = NULL;
+ DRIContextType oldContextType;
+ void* newContextStore = NULL;
+ DRIContextType newContextType;
+ DRISyncType syncType;
+#ifdef DEBUG
+ static int count = 0;
+
+ if (!newContext) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI] Context Switch Error: oldContext=%x, newContext=%x\n",
+ oldContext, newContext);
+ return;
+ }
+
+ /* usefull for debugging, just print out after n context switches */
+ if (!count || !(count % 1)) {
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[DRI] Context switch %5d from %p/0x%08x (%d)\n",
+ count,
+ oldContext,
+ oldContext ? oldContext->flags : 0,
+ oldContext ? oldContext->hwContext : -1);
+ DRIDrvMsg(pScreen->myNum, X_INFO,
+ "[DRI] Context switch %5d to %p/0x%08x (%d)\n",
+ count,
+ newContext,
+ newContext ? newContext->flags : 0,
+ newContext ? newContext->hwContext : -1);
+ }
+ ++count;
+#endif
+
+ if (!pDRIPriv->pDriverInfo->SwapContext) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI] DDX driver missing context swap call back\n");
+ return;
+ }
+
+ if (pDRIPriv->pDriverInfo->driverSwapMethod == DRI_HIDE_X_CONTEXT) {
+
+ /* only 3D contexts are swapped in this case */
+ if (oldContext) {
+ oldContextStore = DRIGetContextStore(oldContext);
+ oldContext->valid3D = TRUE;
+ oldContextType = DRI_3D_CONTEXT;
+ } else {
+ oldContextType = DRI_NO_CONTEXT;
+ }
+ newContextStore = DRIGetContextStore(newContext);
+ if ((newContext->valid3D) &&
+ (newContext->hwContext != pDRIPriv->myContext)) {
+ newContextType = DRI_3D_CONTEXT;
+ }
+ else {
+ newContextType = DRI_2D_CONTEXT;
+ }
+ syncType = DRI_3D_SYNC;
+ }
+ else /* default: driverSwapMethod == DRI_SERVER_SWAP */ {
+
+ /* optimize 2D context swaps */
+
+ if (newContext->flags & DRI_CONTEXT_2DONLY) {
+ /* go from 3D context to 2D context and only save 2D
+ * subset of 3D state
+ */
+ oldContextStore = DRIGetContextStore(oldContext);
+ oldContextType = DRI_2D_CONTEXT;
+ newContextStore = DRIGetContextStore(newContext);
+ newContextType = DRI_2D_CONTEXT;
+ syncType = DRI_3D_SYNC;
+ pDRIPriv->lastPartial3DContext = oldContext;
+ }
+ else if (oldContext->flags & DRI_CONTEXT_2DONLY) {
+ if (pDRIPriv->lastPartial3DContext == newContext) {
+ /* go from 2D context back to previous 3D context and
+ * only restore 2D subset of previous 3D state
+ */
+ oldContextStore = DRIGetContextStore(oldContext);
+ oldContextType = DRI_2D_CONTEXT;
+ newContextStore = DRIGetContextStore(newContext);
+ newContextType = DRI_2D_CONTEXT;
+ syncType = DRI_2D_SYNC;
+ }
+ else {
+ /* go from 2D context to a different 3D context */
+
+ /* call DDX driver to do partial restore */
+ oldContextStore = DRIGetContextStore(oldContext);
+ newContextStore =
+ DRIGetContextStore(pDRIPriv->lastPartial3DContext);
+ (*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
+ DRI_2D_SYNC,
+ DRI_2D_CONTEXT,
+ oldContextStore,
+ DRI_2D_CONTEXT,
+ newContextStore);
+
+ /* now setup for a complete 3D swap */
+ oldContextStore = newContextStore;
+ oldContext->valid3D = TRUE;
+ oldContextType = DRI_3D_CONTEXT;
+ newContextStore = DRIGetContextStore(newContext);
+ if ((newContext->valid3D) &&
+ (newContext->hwContext != pDRIPriv->myContext)) {
+ newContextType = DRI_3D_CONTEXT;
+ }
+ else {
+ newContextType = DRI_2D_CONTEXT;
+ }
+ syncType = DRI_NO_SYNC;
+ }
+ }
+ else {
+ /* now setup for a complete 3D swap */
+ oldContextStore = newContextStore;
+ oldContext->valid3D = TRUE;
+ oldContextType = DRI_3D_CONTEXT;
+ newContextStore = DRIGetContextStore(newContext);
+ if ((newContext->valid3D) &&
+ (newContext->hwContext != pDRIPriv->myContext)) {
+ newContextType = DRI_3D_CONTEXT;
+ }
+ else {
+ newContextType = DRI_2D_CONTEXT;
+ }
+ syncType = DRI_3D_SYNC;
+ }
+ }
+
+ /* call DDX driver to perform the swap */
+ (*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
+ syncType,
+ oldContextType,
+ oldContextStore,
+ newContextType,
+ newContextStore);
+}
+
+void*
+DRIGetContextStore(DRIContextPrivPtr context)
+{
+ return((void *)context->pContextStore);
+}
+
+void
+DRIWindowExposures(WindowPtr pWin, RegionPtr prgn, RegionPtr bsreg)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIDrawablePrivPtr pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
+
+ if(pDRIDrawablePriv) {
+ (*pDRIPriv->pDriverInfo->InitBuffers)(pWin, prgn,
+ pDRIDrawablePriv->drawableIndex);
+ }
+
+ /* call lower wrapped functions */
+ if (pDRIPriv && pDRIPriv->wrap.WindowExposures) {
+
+ /* unwrap */
+ pScreen->WindowExposures = pDRIPriv->wrap.WindowExposures;
+
+ /* call lower layers */
+ (*pScreen->WindowExposures)(pWin, prgn, bsreg);
+
+ /* rewrap */
+ pDRIPriv->wrap.WindowExposures = pScreen->WindowExposures;
+ pScreen->WindowExposures = DRIWindowExposures;
+ }
+}
+
+
+static int
+DRITreeTraversal(WindowPtr pWin, pointer data)
+{
+ DRIDrawablePrivPtr pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
+
+ if(pDRIDrawablePriv) {
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if(RegionNumRects(&(pWin->clipList)) > 0) {
+ RegionPtr reg = (RegionPtr)data;
+
+ RegionUnion(reg, reg, &(pWin->clipList));
+ pDRIPriv->nrWalked++;
+ }
+
+ if(pDRIPriv->nrWindows == pDRIPriv->nrWalked)
+ return WT_STOPWALKING;
+ }
+ return WT_WALKCHILDREN;
+}
+
+Bool
+DRIDestroyWindow(WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ Bool retval = TRUE;
+
+ DRIDrawablePrivDestroy(pWin);
+
+ /* call lower wrapped functions */
+ if(pDRIPriv->DestroyWindow) {
+ /* unwrap */
+ pScreen->DestroyWindow = pDRIPriv->DestroyWindow;
+
+ /* call lower layers */
+ retval = (*pScreen->DestroyWindow)(pWin);
+
+ /* rewrap */
+ pDRIPriv->DestroyWindow = pScreen->DestroyWindow;
+ pScreen->DestroyWindow = DRIDestroyWindow;
+ }
+
+ return retval;
+}
+
+void
+DRICopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if(!pDRIPriv) return;
+
+ if(pDRIPriv->nrWindowsVisible > 0) {
+ RegionRec reg;
+
+ RegionNull(&reg);
+ pDRIPriv->nrWalked = 0;
+ TraverseTree(pWin, DRITreeTraversal, (pointer)(&reg));
+
+ if(RegionNotEmpty(&reg)) {
+ RegionTranslate(&reg, ptOldOrg.x - pWin->drawable.x,
+ ptOldOrg.y - pWin->drawable.y);
+ RegionIntersect(&reg, &reg, prgnSrc);
+
+ /* The MoveBuffers interface is not ideal */
+ (*pDRIPriv->pDriverInfo->MoveBuffers)(pWin, ptOldOrg, &reg,
+ pDRIPriv->pDriverInfo->ddxDrawableTableEntry);
+ }
+
+ RegionUninit(&reg);
+ }
+
+ /* call lower wrapped functions */
+ if(pDRIPriv->wrap.CopyWindow) {
+ /* unwrap */
+ pScreen->CopyWindow = pDRIPriv->wrap.CopyWindow;
+
+ /* call lower layers */
+ (*pScreen->CopyWindow)(pWin, ptOldOrg, prgnSrc);
+
+ /* rewrap */
+ pDRIPriv->wrap.CopyWindow = pScreen->CopyWindow;
+ pScreen->CopyWindow = DRICopyWindow;
+ }
+}
+
+static void
+DRIGetSecs(long *secs, long *usecs)
+{
+ struct timeval tv;
+
+ gettimeofday(&tv, NULL);
+
+ *secs = tv.tv_sec;
+ *usecs = tv.tv_usec;
+}
+
+static unsigned long
+DRIComputeMilliSeconds(unsigned long s_secs, unsigned long s_usecs,
+ unsigned long f_secs, unsigned long f_usecs)
+{
+ if (f_usecs < s_usecs) {
+ --f_secs;
+ f_usecs += 1000000;
+ }
+ return (f_secs - s_secs) * 1000 + (f_usecs - s_usecs) / 1000;
+}
+
+static void
+DRISpinLockTimeout(drmLock *lock, int val, unsigned long timeout /* in mS */)
+{
+ int count = 10000;
+#if !defined(__alpha__) && !defined(__powerpc__)
+ char ret;
+#else
+ int ret;
+#endif
+ long s_secs, s_usecs;
+ long f_secs, f_usecs;
+ long msecs;
+ long prev = 0;
+
+ DRIGetSecs(&s_secs, &s_usecs);
+
+ do {
+ DRM_SPINLOCK_COUNT(lock, val, count, ret);
+ if (!ret) return; /* Got lock */
+ DRIGetSecs(&f_secs, &f_usecs);
+ msecs = DRIComputeMilliSeconds(s_secs, s_usecs, f_secs, f_usecs);
+ if (msecs - prev < 250) count *= 2; /* Not more than 0.5S */
+ } while (msecs < timeout);
+
+ /* Didn't get lock, so take it. The worst
+ that can happen is that there is some
+ garbage written to the wrong part of the
+ framebuffer that a refresh will repair.
+ That's undesirable, but better than
+ locking the server. This should be a
+ very rare event. */
+ DRM_SPINLOCK_TAKE(lock, val);
+}
+
+static void
+DRILockTree(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if(!pDRIPriv) return;
+
+ /* Restore the last known 3D context if the X context is hidden */
+ if (pDRIPriv->pDriverInfo->driverSwapMethod == DRI_HIDE_X_CONTEXT) {
+ (*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
+ DRI_2D_SYNC,
+ DRI_NO_CONTEXT,
+ NULL,
+ DRI_2D_CONTEXT,
+ pDRIPriv->partial3DContextStore);
+ }
+
+ /* Call kernel to release lock */
+ DRIUnlock(pScreen);
+
+ /* Grab drawable spin lock: a time out between 10 and 30 seconds is
+ appropriate, since this should never time out except in the case of
+ client death while the lock is being held. The timeout must be
+ greater than any reasonable rendering time. */
+ DRISpinLockTimeout(&pDRIPriv->pSAREA->drawable_lock, 1, 10000); /*10 secs*/
+
+ /* Call kernel flush outstanding buffers and relock */
+ DRILock(pScreen, DRM_LOCK_QUIESCENT|DRM_LOCK_FLUSH_ALL);
+
+ /* Switch back to our 2D context if the X context is hidden */
+ if (pDRIPriv->pDriverInfo->driverSwapMethod == DRI_HIDE_X_CONTEXT) {
+ /* hide X context by swapping 2D component here */
+ (*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
+ DRI_3D_SYNC,
+ DRI_2D_CONTEXT,
+ pDRIPriv->partial3DContextStore,
+ DRI_2D_CONTEXT,
+ pDRIPriv->hiddenContextStore);
+ }
+}
+
+int
+DRIValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind)
+{
+ ScreenPtr pScreen = pParent->drawable.pScreen;
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ int returnValue = 1; /* always return 1, not checked by dix/window.c */
+
+ if(!pDRIPriv) return returnValue;
+
+ /* call lower wrapped functions */
+ if(pDRIPriv->wrap.ValidateTree) {
+ /* unwrap */
+ pScreen->ValidateTree = pDRIPriv->wrap.ValidateTree;
+
+ /* call lower layers */
+ returnValue = (*pScreen->ValidateTree)(pParent, pChild, kind);
+
+ /* rewrap */
+ pDRIPriv->wrap.ValidateTree = pScreen->ValidateTree;
+ pScreen->ValidateTree = DRIValidateTree;
+ }
+
+ return returnValue;
+}
+
+void
+DRIPostValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind)
+{
+ ScreenPtr pScreen;
+ DRIScreenPrivPtr pDRIPriv;
+
+ if (pParent) {
+ pScreen = pParent->drawable.pScreen;
+ } else {
+ pScreen = pChild->drawable.pScreen;
+ }
+ if(!(pDRIPriv = DRI_SCREEN_PRIV(pScreen))) return;
+
+ if (pDRIPriv->wrap.PostValidateTree) {
+ /* unwrap */
+ pScreen->PostValidateTree = pDRIPriv->wrap.PostValidateTree;
+
+ /* call lower layers */
+ (*pScreen->PostValidateTree)(pParent, pChild, kind);
+
+ /* rewrap */
+ pDRIPriv->wrap.PostValidateTree = pScreen->PostValidateTree;
+ pScreen->PostValidateTree = DRIPostValidateTree;
+ }
+}
+
+void
+DRIClipNotify(WindowPtr pWin, int dx, int dy)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIDrawablePrivPtr pDRIDrawablePriv;
+
+ if(!pDRIPriv) return;
+
+ if ((pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin))) {
+ int nrects = RegionNumRects(&pWin->clipList);
+
+ if(!pDRIPriv->windowsTouched) {
+ DRILockTree(pScreen);
+ pDRIPriv->windowsTouched = TRUE;
+ }
+
+ if (nrects && !pDRIDrawablePriv->nrects)
+ DRIIncreaseNumberVisible(pScreen);
+ else if (!nrects && pDRIDrawablePriv->nrects)
+ DRIDecreaseNumberVisible(pScreen);
+ else
+ DRIDriverClipNotify(pScreen);
+
+ pDRIDrawablePriv->nrects = nrects;
+
+ pDRIPriv->pSAREA->drawableTable[pDRIDrawablePriv->drawableIndex].stamp
+ = DRIDrawableValidationStamp++;
+
+ drmUpdateDrawableInfo(pDRIPriv->drmFD, pDRIDrawablePriv->hwDrawable,
+ DRM_DRAWABLE_CLIPRECTS,
+ nrects, RegionRects(&pWin->clipList));
+ }
+
+ /* call lower wrapped functions */
+ if(pDRIPriv->wrap.ClipNotify) {
+
+ /* unwrap */
+ pScreen->ClipNotify = pDRIPriv->wrap.ClipNotify;
+
+ /* call lower layers */
+ (*pScreen->ClipNotify)(pWin, dx, dy);
+
+ /* rewrap */
+ pDRIPriv->wrap.ClipNotify = pScreen->ClipNotify;
+ pScreen->ClipNotify = DRIClipNotify;
+ }
+}
+
+CARD32
+DRIGetDrawableIndex(WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ DRIDrawablePrivPtr pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
+ CARD32 index;
+
+ if (pDRIDrawablePriv) {
+ index = pDRIDrawablePriv->drawableIndex;
+ }
+ else {
+ index = pDRIPriv->pDriverInfo->ddxDrawableTableEntry;
+ }
+
+ return index;
+}
+
+unsigned int
+DRIGetDrawableStamp(ScreenPtr pScreen, CARD32 drawable_index)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ return pDRIPriv->pSAREA->drawableTable[drawable_index].stamp;
+}
+
+
+void
+DRIPrintDrawableLock(ScreenPtr pScreen, char *msg)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ ErrorF("%s: %d\n", msg, pDRIPriv->pSAREA->drawable_lock.lock);
+}
+
+void
+DRILock(ScreenPtr pScreen, int flags)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if(!pDRIPriv || !pDRIPriv->pLockRefCount) return;
+
+ if (!*pDRIPriv->pLockRefCount) {
+ DRM_LOCK(pDRIPriv->drmFD, pDRIPriv->pLSAREA, pDRIPriv->myContext, flags);
+ *pDRIPriv->pLockingContext = pDRIPriv->myContext;
+ } else if (*pDRIPriv->pLockingContext != pDRIPriv->myContext) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI] Locking deadlock.\n"
+ "\tAlready locked with context %d,\n"
+ "\ttrying to lock with context %d.\n",
+ pDRIPriv->pLockingContext,
+ pDRIPriv->myContext);
+ }
+ (*pDRIPriv->pLockRefCount)++;
+}
+
+void
+DRIUnlock(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if(!pDRIPriv || !pDRIPriv->pLockRefCount) return;
+
+ if (*pDRIPriv->pLockRefCount > 0) {
+ if (pDRIPriv->myContext != *pDRIPriv->pLockingContext) {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI] Unlocking inconsistency:\n"
+ "\tContext %d trying to unlock lock held by context %d\n",
+ pDRIPriv->pLockingContext,
+ pDRIPriv->myContext);
+ }
+ (*pDRIPriv->pLockRefCount)--;
+ } else {
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
+ "DRIUnlock called when not locked.\n");
+ return;
+ }
+ if (! *pDRIPriv->pLockRefCount)
+ DRM_UNLOCK(pDRIPriv->drmFD, pDRIPriv->pLSAREA, pDRIPriv->myContext);
+}
+
+void *
+DRIGetSAREAPrivate(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ if (!pDRIPriv) return 0;
+
+ return (void *)(((char*)pDRIPriv->pSAREA)+sizeof(XF86DRISAREARec));
+}
+
+drm_context_t
+DRIGetContext(ScreenPtr pScreen)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ if (!pDRIPriv) return 0;
+
+ return pDRIPriv->myContext;
+}
+
+void
+DRIGetTexOffsetFuncs(ScreenPtr pScreen,
+ DRITexOffsetStartProcPtr *texOffsetStartFunc,
+ DRITexOffsetFinishProcPtr *texOffsetFinishFunc)
+{
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+
+ if (!pDRIPriv) return;
+
+ *texOffsetStartFunc = pDRIPriv->pDriverInfo->texOffsetStart;
+ *texOffsetFinishFunc = pDRIPriv->pDriverInfo->texOffsetFinish;
+}
+
+/* This lets get at the unwrapped functions so that they can correctly
+ * call the lowerlevel functions, and choose whether they will be
+ * called at every level of recursion (eg in validatetree).
+ */
+DRIWrappedFuncsRec *
+DRIGetWrappedFuncs(ScreenPtr pScreen)
+{
+ return &(DRI_SCREEN_PRIV(pScreen)->wrap);
+}
+
+/* note that this returns the library version, not the protocol version */
+void
+DRIQueryVersion(int *majorVersion,
+ int *minorVersion,
+ int *patchVersion)
+{
+ *majorVersion = DRIINFO_MAJOR_VERSION;
+ *minorVersion = DRIINFO_MINOR_VERSION;
+ *patchVersion = DRIINFO_PATCH_VERSION;
+}
+
+static void
+_DRIAdjustFrame(ScrnInfoPtr pScrn, DRIScreenPrivPtr pDRIPriv, int x, int y)
+{
+ pDRIPriv->pSAREA->frame.x = x;
+ pDRIPriv->pSAREA->frame.y = y;
+ pDRIPriv->pSAREA->frame.width = pScrn->frameX1 - x + 1;
+ pDRIPriv->pSAREA->frame.height = pScrn->frameY1 - y + 1;
+}
+
+void
+DRIAdjustFrame(int scrnIndex, int x, int y, int flags)
+{
+ ScreenPtr pScreen = screenInfo.screens[scrnIndex];
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ int px, py;
+
+ if (!pDRIPriv || !pDRIPriv->pSAREA) {
+ DRIDrvMsg(scrnIndex, X_ERROR, "[DRI] No SAREA (%p %p)\n",
+ pDRIPriv, pDRIPriv ? pDRIPriv->pSAREA : NULL);
+ return;
+ }
+
+ if (pDRIPriv->fullscreen) {
+ /* Fix up frame */
+ pScrn->frameX0 = pDRIPriv->pSAREA->frame.x;
+ pScrn->frameY0 = pDRIPriv->pSAREA->frame.y;
+ pScrn->frameX1 = pScrn->frameX0 + pDRIPriv->pSAREA->frame.width - 1;
+ pScrn->frameY1 = pScrn->frameY0 + pDRIPriv->pSAREA->frame.height - 1;
+
+ /* Fix up cursor */
+ miPointerGetPosition(inputInfo.pointer, &px, &py);
+ if (px < pScrn->frameX0) px = pScrn->frameX0;
+ if (px > pScrn->frameX1) px = pScrn->frameX1;
+ if (py < pScrn->frameY0) py = pScrn->frameY0;
+ if (py > pScrn->frameY1) py = pScrn->frameY1;
+ pScreen->SetCursorPosition(inputInfo.pointer, pScreen, px, py, TRUE);
+ return;
+ }
+
+ if (pDRIPriv->wrap.AdjustFrame) {
+ /* unwrap */
+ pScrn->AdjustFrame = pDRIPriv->wrap.AdjustFrame;
+ /* call lower layers */
+ (*pScrn->AdjustFrame)(scrnIndex, x, y, flags);
+ /* rewrap */
+ pDRIPriv->wrap.AdjustFrame = pScrn->AdjustFrame;
+ pScrn->AdjustFrame = DRIAdjustFrame;
+ }
+
+ _DRIAdjustFrame(pScrn, pDRIPriv, x, y);
+}
+
+/*
+ * DRIMoveBuffersHelper swaps the regions rects in place leaving you
+ * a region with the rects in the order that you need to blit them,
+ * but it is possibly (likely) an invalid region afterwards. If you
+ * need to use the region again for anything you have to call
+ * REGION_VALIDATE on it, or better yet, save a copy first.
+ */
+
+void
+DRIMoveBuffersHelper(
+ ScreenPtr pScreen,
+ int dx,
+ int dy,
+ int *xdir,
+ int *ydir,
+ RegionPtr reg
+)
+{
+ BoxPtr extents, pbox, firstBox, lastBox;
+ BoxRec tmpBox;
+ int y, nbox;
+
+ extents = RegionExtents(reg);
+ nbox = RegionNumRects(reg);
+ pbox = RegionRects(reg);
+
+ if((dy > 0) && (dy < (extents->y2 - extents->y1))) {
+ *ydir = -1;
+ if(nbox > 1) {
+ firstBox = pbox;
+ lastBox = pbox + nbox - 1;
+ while((unsigned long)firstBox < (unsigned long)lastBox) {
+ tmpBox = *firstBox;
+ *firstBox = *lastBox;
+ *lastBox = tmpBox;
+ firstBox++;
+ lastBox--;
+ }
+ }
+ } else *ydir = 1;
+
+ if((dx > 0) && (dx < (extents->x2 - extents->x1))) {
+ *xdir = -1;
+ if(nbox > 1) {
+ firstBox = lastBox = pbox;
+ y = pbox->y1;
+ while(--nbox) {
+ pbox++;
+ if(pbox->y1 == y) lastBox++;
+ else {
+ while((unsigned long)firstBox < (unsigned long)lastBox) {
+ tmpBox = *firstBox;
+ *firstBox = *lastBox;
+ *lastBox = tmpBox;
+ firstBox++;
+ lastBox--;
+ }
+
+ firstBox = lastBox = pbox;
+ y = pbox->y1;
+ }
+ }
+ while((unsigned long)firstBox < (unsigned long)lastBox) {
+ tmpBox = *firstBox;
+ *firstBox = *lastBox;
+ *lastBox = tmpBox;
+ firstBox++;
+ lastBox--;
+ }
+ }
+ } else *xdir = 1;
+
+}
+
+char *
+DRICreatePCIBusID(const struct pci_device * dev)
+{
+ char *busID;
+
+ if (asprintf(&busID, "pci:%04x:%02x:%02x.%d",
+ dev->domain, dev->bus, dev->dev, dev->func) == -1)
+ return NULL;
+
+ return busID;
+}
+
+static void drmSIGIOHandler(int interrupt, void *closure)
+{
+ unsigned long key;
+ void *value;
+ ssize_t count;
+ drm_ctx_t ctx;
+ typedef void (*_drmCallback)(int, void *, void *);
+ char buf[256];
+ drm_context_t old;
+ drm_context_t new;
+ void *oldctx;
+ void *newctx;
+ char *pt;
+ drmHashEntry *entry;
+ void *hash_table;
+
+ hash_table = drmGetHashTable();
+
+ if (!hash_table) return;
+ if (drmHashFirst(hash_table, &key, &value)) {
+ entry = value;
+ do {
+#if 0
+ fprintf(stderr, "Trying %d\n", entry->fd);
+#endif
+ if ((count = read(entry->fd, buf, sizeof(buf) - 1)) > 0) {
+ buf[count] = '\0';
+#if 0
+ fprintf(stderr, "Got %s\n", buf);
+#endif
+
+ for (pt = buf; *pt != ' '; ++pt); /* Find first space */
+ ++pt;
+ old = strtol(pt, &pt, 0);
+ new = strtol(pt, NULL, 0);
+ oldctx = drmGetContextTag(entry->fd, old);
+ newctx = drmGetContextTag(entry->fd, new);
+#if 0
+ fprintf(stderr, "%d %d %p %p\n", old, new, oldctx, newctx);
+#endif
+ ((_drmCallback)entry->f)(entry->fd, oldctx, newctx);
+ ctx.handle = new;
+ ioctl(entry->fd, DRM_IOCTL_NEW_CTX, &ctx);
+ }
+ } while (drmHashNext(hash_table, &key, &value));
+ }
+}
+
+
+int drmInstallSIGIOHandler(int fd, void (*f)(int, void *, void *))
+{
+ drmHashEntry *entry;
+
+ entry = drmGetEntry(fd);
+ entry->f = f;
+
+ return xf86InstallSIGIOHandler(fd, drmSIGIOHandler, 0);
+}
+
+int drmRemoveSIGIOHandler(int fd)
+{
+ drmHashEntry *entry = drmGetEntry(fd);
+
+ entry->f = NULL;
+
+ return xf86RemoveSIGIOHandler(fd);
+}
diff --git a/xorg-server/hw/xquartz/applewm.c b/xorg-server/hw/xquartz/applewm.c
index d81032aa9..2f26e61d9 100644
--- a/xorg-server/hw/xquartz/applewm.c
+++ b/xorg-server/hw/xquartz/applewm.c
@@ -1,736 +1,736 @@
-/**************************************************************************
-
-Copyright (c) 2002-2007 Apple Inc. All Rights Reserved.
-Copyright (c) 2003 Torrey T. Lyons. All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sub license, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial portions
-of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
-ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-#include "sanitizedCarbon.h"
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "quartzCommon.h"
-
-#include "misc.h"
-#include "dixstruct.h"
-#include "globals.h"
-#include "extnsionst.h"
-#include "colormapst.h"
-#include "cursorstr.h"
-#include "scrnintstr.h"
-#include "windowstr.h"
-#include "servermd.h"
-#include "swaprep.h"
-#include "propertyst.h"
-#include <X11/Xatom.h>
-#include "darwin.h"
-#define _APPLEWM_SERVER_
-#include <X11/extensions/applewmproto.h>
-#include "applewmExt.h"
-#include "X11Application.h"
-#include "protocol-versions.h"
-
-#define DEFINE_ATOM_HELPER(func,atom_name) \
-static Atom func (void) { \
- static int generation; \
- static Atom atom; \
- if (generation != serverGeneration) { \
- generation = serverGeneration; \
- atom = MakeAtom (atom_name, strlen (atom_name), TRUE); \
- } \
- return atom; \
-}
-
-DEFINE_ATOM_HELPER(xa_native_screen_origin, "_NATIVE_SCREEN_ORIGIN")
-DEFINE_ATOM_HELPER (xa_apple_no_order_in, "_APPLE_NO_ORDER_IN")
-
-static AppleWMProcsPtr appleWMProcs;
-
-static int WMErrorBase;
-
-
-static unsigned char WMReqCode = 0;
-static int WMEventBase = 0;
-
-static RESTYPE ClientType, EventType; /* resource types for event masks */
-static XID eventResource;
-
-/* Currently selected events */
-static unsigned int eventMask = 0;
-
-static int WMFreeClient (pointer data, XID id);
-static int WMFreeEvents (pointer data, XID id);
-static void SNotifyEvent(xAppleWMNotifyEvent *from, xAppleWMNotifyEvent *to);
-
-typedef struct _WMEvent *WMEventPtr;
-typedef struct _WMEvent {
- WMEventPtr next;
- ClientPtr client;
- XID clientResource;
- unsigned int mask;
-} WMEventRec;
-
-static inline BoxRec
-make_box (int x, int y, int w, int h)
-{
- BoxRec r;
- r.x1 = x;
- r.y1 = y;
- r.x2 = x + w;
- r.y2 = y + h;
- return r;
-}
-
-/* Updates the _NATIVE_SCREEN_ORIGIN property on the given root window. */
-void
-AppleWMSetScreenOrigin(
- WindowPtr pWin
-)
-{
- int32_t data[2];
-
- data[0] = pWin->drawable.pScreen->x + darwinMainScreenX;
- data[1] = pWin->drawable.pScreen->y + darwinMainScreenY;
-
- dixChangeWindowProperty(serverClient, pWin, xa_native_screen_origin(),
- XA_INTEGER, 32, PropModeReplace, 2, data, TRUE);
-}
-
-/* Window managers can set the _APPLE_NO_ORDER_IN property on windows
- that are being genie-restored from the Dock. We want them to
- be mapped but remain ordered-out until the animation
- completes (when the Dock will order them in). */
-Bool
-AppleWMDoReorderWindow(
- WindowPtr pWin
-)
-{
- Atom atom;
- PropertyPtr prop;
- int rc;
-
- atom = xa_apple_no_order_in();
- rc = dixLookupProperty(&prop, pWin, atom, serverClient, DixReadAccess);
-
- if(Success == rc && prop->type == atom)
- return 0;
-
- return 1;
-}
-
-
-static int
-ProcAppleWMQueryVersion(
- register ClientPtr client
-)
-{
- xAppleWMQueryVersionReply rep;
- register int n;
-
- REQUEST_SIZE_MATCH(xAppleWMQueryVersionReq);
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
- rep.majorVersion = SERVER_APPLEWM_MAJOR_VERSION;
- rep.minorVersion = SERVER_APPLEWM_MINOR_VERSION;
- rep.patchVersion = SERVER_APPLEWM_PATCH_VERSION;
- if (client->swapped) {
- swaps(&rep.sequenceNumber, n);
- swapl(&rep.length, n);
- }
- WriteToClient(client, sizeof(xAppleWMQueryVersionReply), (char *)&rep);
- return Success;
-}
-
-
-/* events */
-
-static inline void
-updateEventMask (WMEventPtr *pHead)
-{
- WMEventPtr pCur;
-
- eventMask = 0;
- for (pCur = *pHead; pCur != NULL; pCur = pCur->next)
- eventMask |= pCur->mask;
-}
-
-/*ARGSUSED*/
-static int
-WMFreeClient (pointer data, XID id) {
- WMEventPtr pEvent;
- WMEventPtr *pHead, pCur, pPrev;
- int i;
-
- pEvent = (WMEventPtr) data;
- i = dixLookupResourceByType((pointer *)&pHead, eventResource, EventType, serverClient, DixReadAccess | DixWriteAccess | DixDestroyAccess);
- if (i == Success && pHead) {
- pPrev = 0;
- for (pCur = *pHead; pCur && pCur != pEvent; pCur=pCur->next)
- pPrev = pCur;
- if (pCur) {
- if (pPrev)
- pPrev->next = pEvent->next;
- else
- *pHead = pEvent->next;
- }
- updateEventMask (pHead);
- }
- free((pointer) pEvent);
- return 1;
-}
-
-/*ARGSUSED*/
-static int
-WMFreeEvents (pointer data, XID id) {
- WMEventPtr *pHead, pCur, pNext;
-
- pHead = (WMEventPtr *) data;
- for (pCur = *pHead; pCur; pCur = pNext) {
- pNext = pCur->next;
- FreeResource (pCur->clientResource, ClientType);
- free((pointer) pCur);
- }
- free((pointer) pHead);
- eventMask = 0;
- return 1;
-}
-
-static int
-ProcAppleWMSelectInput (register ClientPtr client)
-{
- REQUEST(xAppleWMSelectInputReq);
- WMEventPtr pEvent, pNewEvent, *pHead;
- XID clientResource;
- int i;
-
- REQUEST_SIZE_MATCH (xAppleWMSelectInputReq);
- i = dixLookupResourceByType((pointer *)&pHead, eventResource, EventType, client, DixWriteAccess);
- if (stuff->mask != 0) {
- if (i == Success && pHead) {
- /* check for existing entry. */
- for (pEvent = *pHead; pEvent; pEvent = pEvent->next)
- {
- if (pEvent->client == client)
- {
- pEvent->mask = stuff->mask;
- updateEventMask (pHead);
- return Success;
- }
- }
- }
-
- /* build the entry */
- pNewEvent = (WMEventPtr) malloc(sizeof (WMEventRec));
- if (!pNewEvent)
- return BadAlloc;
- pNewEvent->next = 0;
- pNewEvent->client = client;
- pNewEvent->mask = stuff->mask;
- /*
- * add a resource that will be deleted when
- * the client goes away
- */
- clientResource = FakeClientID (client->index);
- pNewEvent->clientResource = clientResource;
- if (!AddResource (clientResource, ClientType, (pointer)pNewEvent))
- return BadAlloc;
- /*
- * create a resource to contain a pointer to the list
- * of clients selecting input. This must be indirect as
- * the list may be arbitrarily rearranged which cannot be
- * done through the resource database.
- */
- if (i != Success || !pHead)
- {
- pHead = (WMEventPtr *) malloc(sizeof (WMEventPtr));
- if (!pHead ||
- !AddResource (eventResource, EventType, (pointer)pHead))
- {
- FreeResource (clientResource, RT_NONE);
- return BadAlloc;
- }
- *pHead = 0;
- }
- pNewEvent->next = *pHead;
- *pHead = pNewEvent;
- updateEventMask (pHead);
- } else if (stuff->mask == 0) {
- /* delete the interest */
- if (i == Success && pHead) {
- pNewEvent = 0;
- for (pEvent = *pHead; pEvent; pEvent = pEvent->next) {
- if (pEvent->client == client)
- break;
- pNewEvent = pEvent;
- }
- if (pEvent) {
- FreeResource (pEvent->clientResource, ClientType);
- if (pNewEvent)
- pNewEvent->next = pEvent->next;
- else
- *pHead = pEvent->next;
- free(pEvent);
- updateEventMask (pHead);
- }
- }
- } else {
- client->errorValue = stuff->mask;
- return BadValue;
- }
- return Success;
-}
-
-/*
- * deliver the event
- */
-
-void
-AppleWMSendEvent (int type, unsigned int mask, int which, int arg) {
- WMEventPtr *pHead, pEvent;
- xAppleWMNotifyEvent se;
- int i;
-
- i = dixLookupResourceByType((pointer *)&pHead, eventResource, EventType, serverClient, DixReadAccess);
- if (i != Success || !pHead)
- return;
- for (pEvent = *pHead; pEvent; pEvent = pEvent->next) {
- if ((pEvent->mask & mask) == 0)
- continue;
- se.type = type + WMEventBase;
- se.kind = which;
- se.arg = arg;
- se.time = currentTime.milliseconds;
- WriteEventsToClient (pEvent->client, 1, (xEvent *) &se);
- }
-}
-
-/* Safe to call from any thread. */
-unsigned int
-AppleWMSelectedEvents (void)
-{
- return eventMask;
-}
-
-
-/* general utility functions */
-
-static int
-ProcAppleWMDisableUpdate(
- register ClientPtr client
-)
-{
- REQUEST_SIZE_MATCH(xAppleWMDisableUpdateReq);
-
- appleWMProcs->DisableUpdate();
-
- return Success;
-}
-
-static int
-ProcAppleWMReenableUpdate(
- register ClientPtr client
-)
-{
- REQUEST_SIZE_MATCH(xAppleWMReenableUpdateReq);
-
- appleWMProcs->EnableUpdate();
-
- return Success;
-}
-
-
-/* window functions */
-
-static int
-ProcAppleWMSetWindowMenu(
- register ClientPtr client
-)
-{
- const char *bytes, **items;
- char *shortcuts;
- int max_len, nitems, i, j;
- REQUEST(xAppleWMSetWindowMenuReq);
-
- REQUEST_AT_LEAST_SIZE(xAppleWMSetWindowMenuReq);
-
- nitems = stuff->nitems;
- items = malloc(sizeof (char *) * nitems);
- shortcuts = malloc(sizeof (char) * nitems);
-
- max_len = (stuff->length << 2) - sizeof(xAppleWMSetWindowMenuReq);
- bytes = (char *) &stuff[1];
-
- for (i = j = 0; i < max_len && j < nitems;)
- {
- shortcuts[j] = bytes[i++];
- items[j++] = bytes + i;
-
- while (i < max_len)
- {
- if (bytes[i++] == 0)
- break;
- }
- }
- X11ApplicationSetWindowMenu (nitems, items, shortcuts);
- free(items);
- free(shortcuts);
-
- return Success;
-}
-
-static int
-ProcAppleWMSetWindowMenuCheck(
- register ClientPtr client
-)
-{
- REQUEST(xAppleWMSetWindowMenuCheckReq);
-
- REQUEST_SIZE_MATCH(xAppleWMSetWindowMenuCheckReq);
- X11ApplicationSetWindowMenuCheck(stuff->index);
- return Success;
-}
-
-static int
-ProcAppleWMSetFrontProcess(
- register ClientPtr client
-)
-{
- REQUEST_SIZE_MATCH(xAppleWMSetFrontProcessReq);
-
- X11ApplicationSetFrontProcess();
- return Success;
-}
-
-static int
-ProcAppleWMSetWindowLevel(register ClientPtr client)
-{
- REQUEST(xAppleWMSetWindowLevelReq);
- WindowPtr pWin;
- int err;
-
- REQUEST_SIZE_MATCH(xAppleWMSetWindowLevelReq);
-
- if (Success != dixLookupWindow(&pWin, stuff->window, client,
- DixReadAccess))
- return BadValue;
-
- if (stuff->level < 0 || stuff->level >= AppleWMNumWindowLevels) {
- return BadValue;
- }
-
- err = appleWMProcs->SetWindowLevel(pWin, stuff->level);
- if (err != Success) {
- return err;
- }
-
- return Success;
-}
-
-static int
-ProcAppleWMSendPSN(register ClientPtr client)
-{
- REQUEST(xAppleWMSendPSNReq);
- int err;
-
- REQUEST_SIZE_MATCH(xAppleWMSendPSNReq);
-
- if(!appleWMProcs->SendPSN)
- return BadRequest;
-
- err = appleWMProcs->SendPSN(stuff->psn_hi, stuff->psn_lo);
- if (err != Success) {
- return err;
- }
-
- return Success;
-}
-
-static int
-ProcAppleWMAttachTransient(register ClientPtr client)
-{
- WindowPtr pWinChild, pWinParent;
- REQUEST(xAppleWMAttachTransientReq);
- int err;
-
- REQUEST_SIZE_MATCH(xAppleWMAttachTransientReq);
-
- if(!appleWMProcs->AttachTransient)
- return BadRequest;
-
- if (Success != dixLookupWindow(&pWinChild, stuff->child, client, DixReadAccess))
- return BadValue;
-
- if(stuff->parent) {
- if(Success != dixLookupWindow(&pWinParent, stuff->parent, client, DixReadAccess))
- return BadValue;
- } else {
- pWinParent = NULL;
- }
-
- err = appleWMProcs->AttachTransient(pWinChild, pWinParent);
- if (err != Success) {
- return err;
- }
-
- return Success;
-}
-
-static int
-ProcAppleWMSetCanQuit(
- register ClientPtr client
-)
-{
- REQUEST(xAppleWMSetCanQuitReq);
-
- REQUEST_SIZE_MATCH(xAppleWMSetCanQuitReq);
-
- X11ApplicationSetCanQuit(stuff->state);
- return Success;
-}
-
-
-/* frame functions */
-
-static int
-ProcAppleWMFrameGetRect(
- register ClientPtr client
-)
-{
- xAppleWMFrameGetRectReply rep;
- BoxRec ir, or, rr;
- REQUEST(xAppleWMFrameGetRectReq);
-
- REQUEST_SIZE_MATCH(xAppleWMFrameGetRectReq);
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
-
- ir = make_box (stuff->ix, stuff->iy, stuff->iw, stuff->ih);
- or = make_box (stuff->ox, stuff->oy, stuff->ow, stuff->oh);
-
- if (appleWMProcs->FrameGetRect(stuff->frame_rect,
- stuff->frame_class,
- &or, &ir, &rr) != Success)
- {
- return BadValue;
- }
-
- rep.x = rr.x1;
- rep.y = rr.y1;
- rep.w = rr.x2 - rr.x1;
- rep.h = rr.y2 - rr.y1;
-
- WriteToClient(client, sizeof(xAppleWMFrameGetRectReply), (char *)&rep);
- return Success;
-}
-
-static int
-ProcAppleWMFrameHitTest(
- register ClientPtr client
-)
-{
- xAppleWMFrameHitTestReply rep;
- BoxRec ir, or;
- int ret;
- REQUEST(xAppleWMFrameHitTestReq);
-
- REQUEST_SIZE_MATCH(xAppleWMFrameHitTestReq);
- rep.type = X_Reply;
- rep.length = 0;
- rep.sequenceNumber = client->sequence;
-
- ir = make_box (stuff->ix, stuff->iy, stuff->iw, stuff->ih);
- or = make_box (stuff->ox, stuff->oy, stuff->ow, stuff->oh);
-
- if (appleWMProcs->FrameHitTest(stuff->frame_class, stuff->px,
- stuff->py, &or, &ir, &ret) != Success)
- {
- return BadValue;
- }
-
- rep.ret = ret;
-
- WriteToClient(client, sizeof(xAppleWMFrameHitTestReply), (char *)&rep);
- return Success;
-}
-
-static int
-ProcAppleWMFrameDraw(
- register ClientPtr client
-)
-{
- BoxRec ir, or;
- unsigned int title_length, title_max;
- unsigned char *title_bytes;
- REQUEST(xAppleWMFrameDrawReq);
- WindowPtr pWin;
-
- REQUEST_AT_LEAST_SIZE(xAppleWMFrameDrawReq);
-
- if (Success != dixLookupWindow(&pWin, stuff->window, client,
- DixReadAccess))
- return BadValue;
-
- ir = make_box (stuff->ix, stuff->iy, stuff->iw, stuff->ih);
- or = make_box (stuff->ox, stuff->oy, stuff->ow, stuff->oh);
-
- title_length = stuff->title_length;
- title_max = (stuff->length << 2) - sizeof(xAppleWMFrameDrawReq);
-
- if (title_max < title_length)
- return BadValue;
-
- title_bytes = (unsigned char *) &stuff[1];
-
- errno = appleWMProcs->FrameDraw(pWin, stuff->frame_class,
- stuff->frame_attr, &or, &ir,
- title_length, title_bytes);
- if (errno != Success) {
- return errno;
- }
-
- return Success;
-}
-
-
-/* dispatch */
-
-static int
-ProcAppleWMDispatch (
- register ClientPtr client
-)
-{
- REQUEST(xReq);
-
- switch (stuff->data)
- {
- case X_AppleWMQueryVersion:
- return ProcAppleWMQueryVersion(client);
- }
-
- if (!LocalClient(client))
- return WMErrorBase + AppleWMClientNotLocal;
-
- switch (stuff->data)
- {
- case X_AppleWMSelectInput:
- return ProcAppleWMSelectInput(client);
- case X_AppleWMDisableUpdate:
- return ProcAppleWMDisableUpdate(client);
- case X_AppleWMReenableUpdate:
- return ProcAppleWMReenableUpdate(client);
- case X_AppleWMSetWindowMenu:
- return ProcAppleWMSetWindowMenu(client);
- case X_AppleWMSetWindowMenuCheck:
- return ProcAppleWMSetWindowMenuCheck(client);
- case X_AppleWMSetFrontProcess:
- return ProcAppleWMSetFrontProcess(client);
- case X_AppleWMSetWindowLevel:
- return ProcAppleWMSetWindowLevel(client);
- case X_AppleWMSetCanQuit:
- return ProcAppleWMSetCanQuit(client);
- case X_AppleWMFrameGetRect:
- return ProcAppleWMFrameGetRect(client);
- case X_AppleWMFrameHitTest:
- return ProcAppleWMFrameHitTest(client);
- case X_AppleWMFrameDraw:
- return ProcAppleWMFrameDraw(client);
- case X_AppleWMSendPSN:
- return ProcAppleWMSendPSN(client);
- case X_AppleWMAttachTransient:
- return ProcAppleWMAttachTransient(client);
- default:
- return BadRequest;
- }
-}
-
-static void
-SNotifyEvent(xAppleWMNotifyEvent *from, xAppleWMNotifyEvent *to) {
- to->type = from->type;
- to->kind = from->kind;
- cpswaps (from->sequenceNumber, to->sequenceNumber);
- cpswapl (from->time, to->time);
- cpswapl (from->arg, to->arg);
-}
-
-static int
-SProcAppleWMQueryVersion(
- register ClientPtr client
-)
-{
- register int n;
- REQUEST(xAppleWMQueryVersionReq);
- swaps(&stuff->length, n);
- return ProcAppleWMQueryVersion(client);
-}
-
-static int
-SProcAppleWMDispatch (
- register ClientPtr client
-)
-{
- REQUEST(xReq);
-
- /* It is bound to be non-local when there is byte swapping */
- if (!LocalClient(client))
- return WMErrorBase + AppleWMClientNotLocal;
-
- /* only local clients are allowed WM access */
- switch (stuff->data)
- {
- case X_AppleWMQueryVersion:
- return SProcAppleWMQueryVersion(client);
- default:
- return BadRequest;
- }
-}
-
-void
-AppleWMExtensionInit(
- AppleWMProcsPtr procsPtr)
-{
- ExtensionEntry* extEntry;
-
- ClientType = CreateNewResourceType(WMFreeClient, "WMClient");
- EventType = CreateNewResourceType(WMFreeEvents, "WMEvent");
- eventResource = FakeClientID(0);
-
- if (ClientType && EventType &&
- (extEntry = AddExtension(APPLEWMNAME,
- AppleWMNumberEvents,
- AppleWMNumberErrors,
- ProcAppleWMDispatch,
- SProcAppleWMDispatch,
- NULL,
- StandardMinorOpcode)))
- {
- WMReqCode = (unsigned char)extEntry->base;
- WMErrorBase = extEntry->errorBase;
- WMEventBase = extEntry->eventBase;
- EventSwapVector[WMEventBase] = (EventSwapPtr) SNotifyEvent;
- appleWMProcs = procsPtr;
- }
-}
+/**************************************************************************
+
+Copyright (c) 2002-2007 Apple Inc. All Rights Reserved.
+Copyright (c) 2003 Torrey T. Lyons. All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+#include "sanitizedCarbon.h"
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "quartzCommon.h"
+
+#include "misc.h"
+#include "dixstruct.h"
+#include "globals.h"
+#include "extnsionst.h"
+#include "colormapst.h"
+#include "cursorstr.h"
+#include "scrnintstr.h"
+#include "windowstr.h"
+#include "servermd.h"
+#include "swaprep.h"
+#include "propertyst.h"
+#include <X11/Xatom.h>
+#include "darwin.h"
+#define _APPLEWM_SERVER_
+#include <X11/extensions/applewmproto.h>
+#include "applewmExt.h"
+#include "X11Application.h"
+#include "protocol-versions.h"
+
+#define DEFINE_ATOM_HELPER(func,atom_name) \
+static Atom func (void) { \
+ static int generation; \
+ static Atom atom; \
+ if (generation != serverGeneration) { \
+ generation = serverGeneration; \
+ atom = MakeAtom (atom_name, strlen (atom_name), TRUE); \
+ } \
+ return atom; \
+}
+
+DEFINE_ATOM_HELPER(xa_native_screen_origin, "_NATIVE_SCREEN_ORIGIN")
+DEFINE_ATOM_HELPER (xa_apple_no_order_in, "_APPLE_NO_ORDER_IN")
+
+static AppleWMProcsPtr appleWMProcs;
+
+static int WMErrorBase;
+
+
+static unsigned char WMReqCode = 0;
+static int WMEventBase = 0;
+
+static RESTYPE ClientType, EventType; /* resource types for event masks */
+static XID eventResource;
+
+/* Currently selected events */
+static unsigned int eventMask = 0;
+
+static int WMFreeClient (pointer data, XID id);
+static int WMFreeEvents (pointer data, XID id);
+static void SNotifyEvent(xAppleWMNotifyEvent *from, xAppleWMNotifyEvent *to);
+
+typedef struct _WMEvent *WMEventPtr;
+typedef struct _WMEvent {
+ WMEventPtr next;
+ ClientPtr client;
+ XID clientResource;
+ unsigned int mask;
+} WMEventRec;
+
+static inline BoxRec
+make_box (int x, int y, int w, int h)
+{
+ BoxRec r;
+ r.x1 = x;
+ r.y1 = y;
+ r.x2 = x + w;
+ r.y2 = y + h;
+ return r;
+}
+
+/* Updates the _NATIVE_SCREEN_ORIGIN property on the given root window. */
+void
+AppleWMSetScreenOrigin(
+ WindowPtr pWin
+)
+{
+ int32_t data[2];
+
+ data[0] = pWin->drawable.pScreen->x + darwinMainScreenX;
+ data[1] = pWin->drawable.pScreen->y + darwinMainScreenY;
+
+ dixChangeWindowProperty(serverClient, pWin, xa_native_screen_origin(),
+ XA_INTEGER, 32, PropModeReplace, 2, data, TRUE);
+}
+
+/* Window managers can set the _APPLE_NO_ORDER_IN property on windows
+ that are being genie-restored from the Dock. We want them to
+ be mapped but remain ordered-out until the animation
+ completes (when the Dock will order them in). */
+Bool
+AppleWMDoReorderWindow(
+ WindowPtr pWin
+)
+{
+ Atom atom;
+ PropertyPtr prop;
+ int rc;
+
+ atom = xa_apple_no_order_in();
+ rc = dixLookupProperty(&prop, pWin, atom, serverClient, DixReadAccess);
+
+ if(Success == rc && prop->type == atom)
+ return 0;
+
+ return 1;
+}
+
+
+static int
+ProcAppleWMQueryVersion(
+ register ClientPtr client
+)
+{
+ xAppleWMQueryVersionReply rep;
+ register int n;
+
+ REQUEST_SIZE_MATCH(xAppleWMQueryVersionReq);
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ rep.majorVersion = SERVER_APPLEWM_MAJOR_VERSION;
+ rep.minorVersion = SERVER_APPLEWM_MINOR_VERSION;
+ rep.patchVersion = SERVER_APPLEWM_PATCH_VERSION;
+ if (client->swapped) {
+ swaps(&rep.sequenceNumber, n);
+ swapl(&rep.length, n);
+ }
+ WriteToClient(client, sizeof(xAppleWMQueryVersionReply), (char *)&rep);
+ return Success;
+}
+
+
+/* events */
+
+static inline void
+updateEventMask (WMEventPtr *pHead)
+{
+ WMEventPtr pCur;
+
+ eventMask = 0;
+ for (pCur = *pHead; pCur != NULL; pCur = pCur->next)
+ eventMask |= pCur->mask;
+}
+
+/*ARGSUSED*/
+static int
+WMFreeClient (pointer data, XID id) {
+ WMEventPtr pEvent;
+ WMEventPtr *pHead, pCur, pPrev;
+ int i;
+
+ pEvent = (WMEventPtr) data;
+ i = dixLookupResourceByType((pointer *)&pHead, eventResource, EventType, serverClient, DixReadAccess | DixWriteAccess | DixDestroyAccess);
+ if (i == Success && pHead) {
+ pPrev = 0;
+ for (pCur = *pHead; pCur && pCur != pEvent; pCur=pCur->next)
+ pPrev = pCur;
+ if (pCur) {
+ if (pPrev)
+ pPrev->next = pEvent->next;
+ else
+ *pHead = pEvent->next;
+ }
+ updateEventMask (pHead);
+ }
+ free((pointer) pEvent);
+ return 1;
+}
+
+/*ARGSUSED*/
+static int
+WMFreeEvents (pointer data, XID id) {
+ WMEventPtr *pHead, pCur, pNext;
+
+ pHead = (WMEventPtr *) data;
+ for (pCur = *pHead; pCur; pCur = pNext) {
+ pNext = pCur->next;
+ FreeResource (pCur->clientResource, ClientType);
+ free((pointer) pCur);
+ }
+ free((pointer) pHead);
+ eventMask = 0;
+ return 1;
+}
+
+static int
+ProcAppleWMSelectInput (register ClientPtr client)
+{
+ REQUEST(xAppleWMSelectInputReq);
+ WMEventPtr pEvent, pNewEvent, *pHead;
+ XID clientResource;
+ int i;
+
+ REQUEST_SIZE_MATCH (xAppleWMSelectInputReq);
+ i = dixLookupResourceByType((pointer *)&pHead, eventResource, EventType, client, DixWriteAccess);
+ if (stuff->mask != 0) {
+ if (i == Success && pHead) {
+ /* check for existing entry. */
+ for (pEvent = *pHead; pEvent; pEvent = pEvent->next)
+ {
+ if (pEvent->client == client)
+ {
+ pEvent->mask = stuff->mask;
+ updateEventMask (pHead);
+ return Success;
+ }
+ }
+ }
+
+ /* build the entry */
+ pNewEvent = (WMEventPtr) malloc(sizeof (WMEventRec));
+ if (!pNewEvent)
+ return BadAlloc;
+ pNewEvent->next = 0;
+ pNewEvent->client = client;
+ pNewEvent->mask = stuff->mask;
+ /*
+ * add a resource that will be deleted when
+ * the client goes away
+ */
+ clientResource = FakeClientID (client->index);
+ pNewEvent->clientResource = clientResource;
+ if (!AddResource (clientResource, ClientType, (pointer)pNewEvent))
+ return BadAlloc;
+ /*
+ * create a resource to contain a pointer to the list
+ * of clients selecting input. This must be indirect as
+ * the list may be arbitrarily rearranged which cannot be
+ * done through the resource database.
+ */
+ if (i != Success || !pHead)
+ {
+ pHead = (WMEventPtr *) malloc(sizeof (WMEventPtr));
+ if (!pHead ||
+ !AddResource (eventResource, EventType, (pointer)pHead))
+ {
+ FreeResource (clientResource, RT_NONE);
+ return BadAlloc;
+ }
+ *pHead = 0;
+ }
+ pNewEvent->next = *pHead;
+ *pHead = pNewEvent;
+ updateEventMask (pHead);
+ } else if (stuff->mask == 0) {
+ /* delete the interest */
+ if (i == Success && pHead) {
+ pNewEvent = 0;
+ for (pEvent = *pHead; pEvent; pEvent = pEvent->next) {
+ if (pEvent->client == client)
+ break;
+ pNewEvent = pEvent;
+ }
+ if (pEvent) {
+ FreeResource (pEvent->clientResource, ClientType);
+ if (pNewEvent)
+ pNewEvent->next = pEvent->next;
+ else
+ *pHead = pEvent->next;
+ free(pEvent);
+ updateEventMask (pHead);
+ }
+ }
+ } else {
+ client->errorValue = stuff->mask;
+ return BadValue;
+ }
+ return Success;
+}
+
+/*
+ * deliver the event
+ */
+
+void
+AppleWMSendEvent (int type, unsigned int mask, int which, int arg) {
+ WMEventPtr *pHead, pEvent;
+ xAppleWMNotifyEvent se;
+ int i;
+
+ i = dixLookupResourceByType((pointer *)&pHead, eventResource, EventType, serverClient, DixReadAccess);
+ if (i != Success || !pHead)
+ return;
+ for (pEvent = *pHead; pEvent; pEvent = pEvent->next) {
+ if ((pEvent->mask & mask) == 0)
+ continue;
+ se.type = type + WMEventBase;
+ se.kind = which;
+ se.arg = arg;
+ se.time = currentTime.milliseconds;
+ WriteEventsToClient (pEvent->client, 1, (xEvent *) &se);
+ }
+}
+
+/* Safe to call from any thread. */
+unsigned int
+AppleWMSelectedEvents (void)
+{
+ return eventMask;
+}
+
+
+/* general utility functions */
+
+static int
+ProcAppleWMDisableUpdate(
+ register ClientPtr client
+)
+{
+ REQUEST_SIZE_MATCH(xAppleWMDisableUpdateReq);
+
+ appleWMProcs->DisableUpdate();
+
+ return Success;
+}
+
+static int
+ProcAppleWMReenableUpdate(
+ register ClientPtr client
+)
+{
+ REQUEST_SIZE_MATCH(xAppleWMReenableUpdateReq);
+
+ appleWMProcs->EnableUpdate();
+
+ return Success;
+}
+
+
+/* window functions */
+
+static int
+ProcAppleWMSetWindowMenu(
+ register ClientPtr client
+)
+{
+ const char *bytes, **items;
+ char *shortcuts;
+ int max_len, nitems, i, j;
+ REQUEST(xAppleWMSetWindowMenuReq);
+
+ REQUEST_AT_LEAST_SIZE(xAppleWMSetWindowMenuReq);
+
+ nitems = stuff->nitems;
+ items = malloc(sizeof (char *) * nitems);
+ shortcuts = malloc(sizeof (char) * nitems);
+
+ max_len = (stuff->length << 2) - sizeof(xAppleWMSetWindowMenuReq);
+ bytes = (char *) &stuff[1];
+
+ for (i = j = 0; i < max_len && j < nitems;)
+ {
+ shortcuts[j] = bytes[i++];
+ items[j++] = bytes + i;
+
+ while (i < max_len)
+ {
+ if (bytes[i++] == 0)
+ break;
+ }
+ }
+ X11ApplicationSetWindowMenu (nitems, items, shortcuts);
+ free(items);
+ free(shortcuts);
+
+ return Success;
+}
+
+static int
+ProcAppleWMSetWindowMenuCheck(
+ register ClientPtr client
+)
+{
+ REQUEST(xAppleWMSetWindowMenuCheckReq);
+
+ REQUEST_SIZE_MATCH(xAppleWMSetWindowMenuCheckReq);
+ X11ApplicationSetWindowMenuCheck(stuff->index);
+ return Success;
+}
+
+static int
+ProcAppleWMSetFrontProcess(
+ register ClientPtr client
+)
+{
+ REQUEST_SIZE_MATCH(xAppleWMSetFrontProcessReq);
+
+ X11ApplicationSetFrontProcess();
+ return Success;
+}
+
+static int
+ProcAppleWMSetWindowLevel(register ClientPtr client)
+{
+ REQUEST(xAppleWMSetWindowLevelReq);
+ WindowPtr pWin;
+ int err;
+
+ REQUEST_SIZE_MATCH(xAppleWMSetWindowLevelReq);
+
+ if (Success != dixLookupWindow(&pWin, stuff->window, client,
+ DixReadAccess))
+ return BadValue;
+
+ if (stuff->level >= AppleWMNumWindowLevels) {
+ return BadValue;
+ }
+
+ err = appleWMProcs->SetWindowLevel(pWin, stuff->level);
+ if (err != Success) {
+ return err;
+ }
+
+ return Success;
+}
+
+static int
+ProcAppleWMSendPSN(register ClientPtr client)
+{
+ REQUEST(xAppleWMSendPSNReq);
+ int err;
+
+ REQUEST_SIZE_MATCH(xAppleWMSendPSNReq);
+
+ if(!appleWMProcs->SendPSN)
+ return BadRequest;
+
+ err = appleWMProcs->SendPSN(stuff->psn_hi, stuff->psn_lo);
+ if (err != Success) {
+ return err;
+ }
+
+ return Success;
+}
+
+static int
+ProcAppleWMAttachTransient(register ClientPtr client)
+{
+ WindowPtr pWinChild, pWinParent;
+ REQUEST(xAppleWMAttachTransientReq);
+ int err;
+
+ REQUEST_SIZE_MATCH(xAppleWMAttachTransientReq);
+
+ if(!appleWMProcs->AttachTransient)
+ return BadRequest;
+
+ if (Success != dixLookupWindow(&pWinChild, stuff->child, client, DixReadAccess))
+ return BadValue;
+
+ if(stuff->parent) {
+ if(Success != dixLookupWindow(&pWinParent, stuff->parent, client, DixReadAccess))
+ return BadValue;
+ } else {
+ pWinParent = NULL;
+ }
+
+ err = appleWMProcs->AttachTransient(pWinChild, pWinParent);
+ if (err != Success) {
+ return err;
+ }
+
+ return Success;
+}
+
+static int
+ProcAppleWMSetCanQuit(
+ register ClientPtr client
+)
+{
+ REQUEST(xAppleWMSetCanQuitReq);
+
+ REQUEST_SIZE_MATCH(xAppleWMSetCanQuitReq);
+
+ X11ApplicationSetCanQuit(stuff->state);
+ return Success;
+}
+
+
+/* frame functions */
+
+static int
+ProcAppleWMFrameGetRect(
+ register ClientPtr client
+)
+{
+ xAppleWMFrameGetRectReply rep;
+ BoxRec ir, or, rr;
+ REQUEST(xAppleWMFrameGetRectReq);
+
+ REQUEST_SIZE_MATCH(xAppleWMFrameGetRectReq);
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+
+ ir = make_box (stuff->ix, stuff->iy, stuff->iw, stuff->ih);
+ or = make_box (stuff->ox, stuff->oy, stuff->ow, stuff->oh);
+
+ if (appleWMProcs->FrameGetRect(stuff->frame_rect,
+ stuff->frame_class,
+ &or, &ir, &rr) != Success)
+ {
+ return BadValue;
+ }
+
+ rep.x = rr.x1;
+ rep.y = rr.y1;
+ rep.w = rr.x2 - rr.x1;
+ rep.h = rr.y2 - rr.y1;
+
+ WriteToClient(client, sizeof(xAppleWMFrameGetRectReply), (char *)&rep);
+ return Success;
+}
+
+static int
+ProcAppleWMFrameHitTest(
+ register ClientPtr client
+)
+{
+ xAppleWMFrameHitTestReply rep;
+ BoxRec ir, or;
+ int ret;
+ REQUEST(xAppleWMFrameHitTestReq);
+
+ REQUEST_SIZE_MATCH(xAppleWMFrameHitTestReq);
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+
+ ir = make_box (stuff->ix, stuff->iy, stuff->iw, stuff->ih);
+ or = make_box (stuff->ox, stuff->oy, stuff->ow, stuff->oh);
+
+ if (appleWMProcs->FrameHitTest(stuff->frame_class, stuff->px,
+ stuff->py, &or, &ir, &ret) != Success)
+ {
+ return BadValue;
+ }
+
+ rep.ret = ret;
+
+ WriteToClient(client, sizeof(xAppleWMFrameHitTestReply), (char *)&rep);
+ return Success;
+}
+
+static int
+ProcAppleWMFrameDraw(
+ register ClientPtr client
+)
+{
+ BoxRec ir, or;
+ unsigned int title_length, title_max;
+ unsigned char *title_bytes;
+ REQUEST(xAppleWMFrameDrawReq);
+ WindowPtr pWin;
+
+ REQUEST_AT_LEAST_SIZE(xAppleWMFrameDrawReq);
+
+ if (Success != dixLookupWindow(&pWin, stuff->window, client,
+ DixReadAccess))
+ return BadValue;
+
+ ir = make_box (stuff->ix, stuff->iy, stuff->iw, stuff->ih);
+ or = make_box (stuff->ox, stuff->oy, stuff->ow, stuff->oh);
+
+ title_length = stuff->title_length;
+ title_max = (stuff->length << 2) - sizeof(xAppleWMFrameDrawReq);
+
+ if (title_max < title_length)
+ return BadValue;
+
+ title_bytes = (unsigned char *) &stuff[1];
+
+ errno = appleWMProcs->FrameDraw(pWin, stuff->frame_class,
+ stuff->frame_attr, &or, &ir,
+ title_length, title_bytes);
+ if (errno != Success) {
+ return errno;
+ }
+
+ return Success;
+}
+
+
+/* dispatch */
+
+static int
+ProcAppleWMDispatch (
+ register ClientPtr client
+)
+{
+ REQUEST(xReq);
+
+ switch (stuff->data)
+ {
+ case X_AppleWMQueryVersion:
+ return ProcAppleWMQueryVersion(client);
+ }
+
+ if (!LocalClient(client))
+ return WMErrorBase + AppleWMClientNotLocal;
+
+ switch (stuff->data)
+ {
+ case X_AppleWMSelectInput:
+ return ProcAppleWMSelectInput(client);
+ case X_AppleWMDisableUpdate:
+ return ProcAppleWMDisableUpdate(client);
+ case X_AppleWMReenableUpdate:
+ return ProcAppleWMReenableUpdate(client);
+ case X_AppleWMSetWindowMenu:
+ return ProcAppleWMSetWindowMenu(client);
+ case X_AppleWMSetWindowMenuCheck:
+ return ProcAppleWMSetWindowMenuCheck(client);
+ case X_AppleWMSetFrontProcess:
+ return ProcAppleWMSetFrontProcess(client);
+ case X_AppleWMSetWindowLevel:
+ return ProcAppleWMSetWindowLevel(client);
+ case X_AppleWMSetCanQuit:
+ return ProcAppleWMSetCanQuit(client);
+ case X_AppleWMFrameGetRect:
+ return ProcAppleWMFrameGetRect(client);
+ case X_AppleWMFrameHitTest:
+ return ProcAppleWMFrameHitTest(client);
+ case X_AppleWMFrameDraw:
+ return ProcAppleWMFrameDraw(client);
+ case X_AppleWMSendPSN:
+ return ProcAppleWMSendPSN(client);
+ case X_AppleWMAttachTransient:
+ return ProcAppleWMAttachTransient(client);
+ default:
+ return BadRequest;
+ }
+}
+
+static void
+SNotifyEvent(xAppleWMNotifyEvent *from, xAppleWMNotifyEvent *to) {
+ to->type = from->type;
+ to->kind = from->kind;
+ cpswaps (from->sequenceNumber, to->sequenceNumber);
+ cpswapl (from->time, to->time);
+ cpswapl (from->arg, to->arg);
+}
+
+static int
+SProcAppleWMQueryVersion(
+ register ClientPtr client
+)
+{
+ register int n;
+ REQUEST(xAppleWMQueryVersionReq);
+ swaps(&stuff->length, n);
+ return ProcAppleWMQueryVersion(client);
+}
+
+static int
+SProcAppleWMDispatch (
+ register ClientPtr client
+)
+{
+ REQUEST(xReq);
+
+ /* It is bound to be non-local when there is byte swapping */
+ if (!LocalClient(client))
+ return WMErrorBase + AppleWMClientNotLocal;
+
+ /* only local clients are allowed WM access */
+ switch (stuff->data)
+ {
+ case X_AppleWMQueryVersion:
+ return SProcAppleWMQueryVersion(client);
+ default:
+ return BadRequest;
+ }
+}
+
+void
+AppleWMExtensionInit(
+ AppleWMProcsPtr procsPtr)
+{
+ ExtensionEntry* extEntry;
+
+ ClientType = CreateNewResourceType(WMFreeClient, "WMClient");
+ EventType = CreateNewResourceType(WMFreeEvents, "WMEvent");
+ eventResource = FakeClientID(0);
+
+ if (ClientType && EventType &&
+ (extEntry = AddExtension(APPLEWMNAME,
+ AppleWMNumberEvents,
+ AppleWMNumberErrors,
+ ProcAppleWMDispatch,
+ SProcAppleWMDispatch,
+ NULL,
+ StandardMinorOpcode)))
+ {
+ WMReqCode = (unsigned char)extEntry->base;
+ WMErrorBase = extEntry->errorBase;
+ WMEventBase = extEntry->eventBase;
+ EventSwapVector[WMEventBase] = (EventSwapPtr) SNotifyEvent;
+ appleWMProcs = procsPtr;
+ }
+}
diff --git a/xorg-server/hw/xquartz/darwin.c b/xorg-server/hw/xquartz/darwin.c
index 56021ed0a..3b6f0a29e 100644
--- a/xorg-server/hw/xquartz/darwin.c
+++ b/xorg-server/hw/xquartz/darwin.c
@@ -1,881 +1,769 @@
-/**************************************************************
- *
- * Xquartz initialization code
- *
- * Copyright (c) 2007-2008 Apple Inc.
- * Copyright (c) 2001-2004 Torrey T. Lyons. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the name(s) of the above copyright
- * holders shall not be used in advertising or otherwise to promote the sale,
- * use or other dealings in this Software without prior written authorization.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/Xproto.h>
-#include "os.h"
-#include "servermd.h"
-#include "inputstr.h"
-#include "scrnintstr.h"
-#include "mibstore.h" // mi backing store implementation
-#include "mipointer.h" // mi software cursor
-#include "micmap.h" // mi colormap code
-#include "fb.h" // fb framebuffer code
-#include "site.h"
-#include "globals.h"
-#include "dix.h"
-#include "xkbsrv.h"
-
-#include <X11/extensions/XI.h>
-#include <X11/extensions/XIproto.h>
-#include "exevents.h"
-#include "extinit.h"
-
-#include "xserver-properties.h"
-
-#include <sys/types.h>
-#include <sys/time.h>
-#include <sys/syslimits.h>
-#include <stdio.h>
-#include <fcntl.h>
-#include <unistd.h>
-
-#define HAS_UTSNAME 1
-#include <sys/utsname.h>
-
-#define NO_CFPLUGIN
-#include <IOKit/hidsystem/IOHIDLib.h>
-
-#ifdef MITSHM
-#include "shmint.h"
-#endif
-
-#include "darwin.h"
-#include "darwinEvents.h"
-#include "quartzKeyboard.h"
-#include "quartz.h"
-
-#ifdef ENABLE_DEBUG_LOG
-FILE *debug_log_fp = NULL;
-#endif
-
-/*
- * X server shared global variables
- */
-int darwinScreensFound = 0;
-DevPrivateKeyRec darwinScreenKeyRec;
-io_connect_t darwinParamConnect = 0;
-int darwinEventReadFD = -1;
-int darwinEventWriteFD = -1;
-// int darwinMouseAccelChange = 1;
-int darwinFakeButtons = 0;
-
-// location of X11's (0,0) point in global screen coordinates
-int darwinMainScreenX = 0;
-int darwinMainScreenY = 0;
-
-// parameters read from the command line or user preferences
-int darwinDesiredDepth = -1;
-int darwinSyncKeymap = FALSE;
-
-// modifier masks for faking mouse buttons - ANY of these bits trigger it (not all)
-#ifdef NX_DEVICELCMDKEYMASK
-int darwinFakeMouse2Mask = NX_DEVICELALTKEYMASK | NX_DEVICERALTKEYMASK;
-int darwinFakeMouse3Mask = NX_DEVICELCMDKEYMASK | NX_DEVICERCMDKEYMASK;
-#else
-int darwinFakeMouse2Mask = NX_ALTERNATEMASK;
-int darwinFakeMouse3Mask = NX_COMMANDMASK;
-#endif
-
-// Modifier mask for overriding event delivery to appkit (might be useful to set this to rcommand for input menu
-unsigned int darwinAppKitModMask = 0; // Any of these bits
-
-// Modifier mask for items in the Window menu (0 and -1 cause shortcuts to be disabled)
-unsigned int windowItemModMask = NX_COMMANDMASK;
-
-// devices
-DeviceIntPtr darwinKeyboard = NULL;
-DeviceIntPtr darwinPointer = NULL;
-DeviceIntPtr darwinTabletCurrent = NULL;
-DeviceIntPtr darwinTabletStylus = NULL;
-DeviceIntPtr darwinTabletCursor = NULL;
-DeviceIntPtr darwinTabletEraser = NULL;
-
-// Common pixmap formats
-static PixmapFormatRec formats[] = {
- { 1, 1, BITMAP_SCANLINE_PAD },
- { 4, 8, BITMAP_SCANLINE_PAD },
- { 8, 8, BITMAP_SCANLINE_PAD },
- { 15, 16, BITMAP_SCANLINE_PAD },
- { 16, 16, BITMAP_SCANLINE_PAD },
- { 24, 32, BITMAP_SCANLINE_PAD },
- { 32, 32, BITMAP_SCANLINE_PAD }
-};
-const int NUMFORMATS = sizeof(formats)/sizeof(formats[0]);
-
-#ifndef OSNAME
-#define OSNAME " Darwin"
-#endif
-#ifndef OSVENDOR
-#define OSVENDOR ""
-#endif
-#ifndef PRE_RELEASE
-#define PRE_RELEASE XORG_VERSION_SNAP
-#endif
-#ifndef BUILD_DATE
-#define BUILD_DATE ""
-#endif
-#ifndef XORG_RELEASE
-#define XORG_RELEASE "?"
-#endif
-
-void
-DarwinPrintBanner(void)
-{
- // this should change depending on which specific server we are building
- ErrorF("Xquartz starting:\n");
- ErrorF("X.Org X Server %s\nBuild Date: %s\n", XSERVER_VERSION, BUILD_DATE );
-}
-
-
-/*
- * DarwinSaveScreen
- * X screensaver support. Not implemented.
- */
-static Bool DarwinSaveScreen(ScreenPtr pScreen, int on)
-{
- // FIXME
- if (on == SCREEN_SAVER_FORCER) {
- } else if (on == SCREEN_SAVER_ON) {
- } else {
- }
- return TRUE;
-}
-
-/*
- * DarwinScreenInit
- * This is a callback from dix during AddScreen() from InitOutput().
- * Initialize the screen and communicate information about it back to dix.
- */
-static Bool DarwinScreenInit(int index, ScreenPtr pScreen, int argc, char **argv) {
- int dpi;
- static int foundIndex = 0;
- Bool ret;
- DarwinFramebufferPtr dfb;
-
- if (!dixRegisterPrivateKey(&darwinScreenKeyRec, PRIVATE_SCREEN, 0))
- return FALSE;
-
- // reset index of found screens for each server generation
- if (index == 0) {
- foundIndex = 0;
-
- // reset the visual list
- miClearVisualTypes();
- }
-
- // allocate space for private per screen storage
- dfb = malloc(sizeof(DarwinFramebufferRec));
-
- // SCREEN_PRIV(pScreen) = dfb;
- dixSetPrivate(&pScreen->devPrivates, darwinScreenKey, dfb);
-
- // setup hardware/mode specific details
- ret = QuartzAddScreen(foundIndex, pScreen);
- foundIndex++;
- if (! ret)
- return FALSE;
-
- // setup a single visual appropriate for our pixel type
- if(!miSetVisualTypesAndMasks(dfb->depth, dfb->visuals, dfb->bitsPerRGB,
- dfb->preferredCVC, dfb->redMask,
- dfb->greenMask, dfb->blueMask)) {
- return FALSE;
- }
-
-// TODO: Make PseudoColor visuals not suck in TrueColor mode
-// if(dfb->depth > 8)
-// miSetVisualTypesAndMasks(8, PseudoColorMask, 8, PseudoColor, 0, 0, 0);
- if(dfb->depth > 15)
- miSetVisualTypesAndMasks(15, TrueColorMask, 5, TrueColor, RM_ARGB(0,5,5,5), GM_ARGB(0,5,5,5), BM_ARGB(0,5,5,5));
- if(dfb->depth > 24)
- miSetVisualTypesAndMasks(24, TrueColorMask, 8, TrueColor, RM_ARGB(0,8,8,8), GM_ARGB(0,8,8,8), BM_ARGB(0,8,8,8));
-
- miSetPixmapDepths();
-
- // machine independent screen init
- // setup _Screen structure in pScreen
- if (monitorResolution)
- dpi = monitorResolution;
- else
- dpi = 96;
-
- // initialize fb
- if (! fbScreenInit(pScreen,
- dfb->framebuffer, // pointer to screen bitmap
- dfb->width, dfb->height, // screen size in pixels
- dpi, dpi, // dots per inch
- dfb->pitch/(dfb->bitsPerPixel/8), // pixel width of framebuffer
- dfb->bitsPerPixel)) // bits per pixel for screen
- {
- return FALSE;
- }
-
- if (! fbPictureInit(pScreen, 0, 0)) {
- return FALSE;
- }
-
-#ifdef MITSHM
- ShmRegisterFbFuncs(pScreen);
-#endif
-
- // this must be initialized (why doesn't X have a default?)
- pScreen->SaveScreen = DarwinSaveScreen;
-
- // finish mode dependent screen setup including cursor support
- if (!QuartzSetupScreen(index, pScreen)) {
- return FALSE;
- }
-
- // create and install the default colormap and
- // set pScreen->blackPixel / pScreen->white
- if (!miCreateDefColormap( pScreen )) {
- return FALSE;
- }
-
- pScreen->x = dfb->x;
- pScreen->y = dfb->y;
-
- /* ErrorF("Screen %d added: %dx%d @ (%d,%d)\n",
- index, dfb->width, dfb->height, dfb->x, dfb->y); */
-
- return TRUE;
-}
-
-/*
- =============================================================================
-
- mouse and keyboard callbacks
-
- =============================================================================
-*/
-
-/*
- * DarwinMouseProc: Handle the initialization, etc. of a mouse
- */
-static int DarwinMouseProc(DeviceIntPtr pPointer, int what) {
-#define NBUTTONS 7
-#define NAXES 2
- // 7 buttons: left, right, middle, then four scroll wheel "buttons"
- CARD8 map[NBUTTONS + 1] = {0, 1, 2, 3, 4, 5, 6, 7};
- Atom btn_labels[NBUTTONS] = {0};
- Atom axes_labels[NAXES] = {0};
-
- switch (what) {
- case DEVICE_INIT:
- pPointer->public.on = FALSE;
-
- btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
- btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
- btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
- btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP);
- btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN);
- btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT);
- btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT);
-
- axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X);
- axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y);
-
-
- // Set button map.
- InitPointerDeviceStruct((DevicePtr)pPointer, map, NBUTTONS,
- btn_labels,
- (PtrCtrlProcPtr)NoopDDA,
- GetMotionHistorySize(), NAXES,
- axes_labels);
- InitAbsoluteClassDeviceStruct(pPointer);
-// InitValuatorAxisStruct(pPointer, 0, 0, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
-// InitValuatorAxisStruct(pPointer, 1, 0, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
- break;
- case DEVICE_ON:
- pPointer->public.on = TRUE;
- AddEnabledDevice( darwinEventReadFD );
- return Success;
- case DEVICE_CLOSE:
- case DEVICE_OFF:
- pPointer->public.on = FALSE;
- RemoveEnabledDevice(darwinEventReadFD);
- return Success;
- }
-
- return Success;
-#undef NBUTTONS
-#undef NAXES
-}
-
-static int DarwinTabletProc(DeviceIntPtr pPointer, int what) {
-#define NBUTTONS 3
-#define NAXES 5
- CARD8 map[NBUTTONS + 1] = {0, 1, 2, 3};
- Atom btn_labels[NBUTTONS] = {0};
- Atom axes_labels[NAXES] = {0};
-
- switch (what) {
- case DEVICE_INIT:
- pPointer->public.on = FALSE;
-
- btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
- btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
- btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
-
- axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_X);
- axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_Y);
- axes_labels[2] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_PRESSURE);
- axes_labels[3] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_TILT_X);
- axes_labels[4] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_TILT_Y);
-
- // Set button map.
- InitPointerDeviceStruct((DevicePtr)pPointer, map, NBUTTONS,
- btn_labels,
- (PtrCtrlProcPtr)NoopDDA,
- GetMotionHistorySize(), NAXES,
- axes_labels);
- InitProximityClassDeviceStruct(pPointer);
- InitAbsoluteClassDeviceStruct(pPointer);
-
- InitValuatorAxisStruct(pPointer, 0, axes_labels[0], 0, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
- InitValuatorAxisStruct(pPointer, 1, axes_labels[1], 0, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
- InitValuatorAxisStruct(pPointer, 2, axes_labels[2], 0, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
- InitValuatorAxisStruct(pPointer, 3, axes_labels[3], -XQUARTZ_VALUATOR_LIMIT, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
- InitValuatorAxisStruct(pPointer, 4, axes_labels[4], -XQUARTZ_VALUATOR_LIMIT, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
-// pPointer->use = IsXExtensionDevice;
- break;
- case DEVICE_ON:
- pPointer->public.on = TRUE;
- AddEnabledDevice( darwinEventReadFD );
- return Success;
- case DEVICE_CLOSE:
- case DEVICE_OFF:
- pPointer->public.on = FALSE;
- RemoveEnabledDevice(darwinEventReadFD);
- return Success;
- }
- return Success;
-#undef NBUTTONS
-#undef NAXES
-}
-
-/*
- * DarwinKeybdProc
- * Callback from X
- */
-static int DarwinKeybdProc( DeviceIntPtr pDev, int onoff )
-{
- switch ( onoff ) {
- case DEVICE_INIT:
- DarwinKeyboardInit( pDev );
- break;
- case DEVICE_ON:
- pDev->public.on = TRUE;
- AddEnabledDevice( darwinEventReadFD );
- break;
- case DEVICE_OFF:
- pDev->public.on = FALSE;
- RemoveEnabledDevice( darwinEventReadFD );
- break;
- case DEVICE_CLOSE:
- break;
- }
-
- return Success;
-}
-
-/*
-===========================================================================
-
- Utility routines
-
-===========================================================================
-*/
-
-/*
- * DarwinParseModifierList
- * Parse a list of modifier names and return a corresponding modifier mask
- */
-int DarwinParseModifierList(const char *constmodifiers, int separatelr)
-{
- int result = 0;
-
- if (constmodifiers) {
- char *modifiers = strdup(constmodifiers);
- char *modifier;
- int nxkey;
- char *p = modifiers;
-
- while (p) {
- modifier = strsep(&p, " ,+&|/"); // allow lots of separators
- nxkey = DarwinModifierStringToNXMask(modifier, separatelr);
- if(nxkey)
- result |= nxkey;
- else
- ErrorF("fakebuttons: Unknown modifier \"%s\"\n", modifier);
- }
- free(modifiers);
- }
- return result;
-}
-
-/*
-===========================================================================
-
- Functions needed to link against device independent X
-
-===========================================================================
-*/
-
-/*
- * InitInput
- * Register the keyboard and mouse devices
- */
-void InitInput( int argc, char **argv )
-{
- XkbRMLVOSet rmlvo = { .rules = "base", .model = "empty", .layout = "empty",
- .variant = NULL, .options = NULL };
- /* We need to really have rules... or something... */
- XkbSetRulesDflts(&rmlvo);
-
- darwinKeyboard = AddInputDevice(serverClient, DarwinKeybdProc, TRUE);
- darwinKeyboard->name = strdup("keyboard");
-
- /* here's the snippet from the current gdk sources:
- if (!strcmp (tmp_name, "pointer"))
- gdkdev->info.source = GDK_SOURCE_MOUSE;
- else if (!strcmp (tmp_name, "wacom") ||
- !strcmp (tmp_name, "pen"))
- gdkdev->info.source = GDK_SOURCE_PEN;
- else if (!strcmp (tmp_name, "eraser"))
- gdkdev->info.source = GDK_SOURCE_ERASER;
- else if (!strcmp (tmp_name, "cursor"))
- gdkdev->info.source = GDK_SOURCE_CURSOR;
- else
- gdkdev->info.source = GDK_SOURCE_PEN;
- */
-
- darwinPointer = AddInputDevice(serverClient, DarwinMouseProc, TRUE);
- darwinPointer->name = strdup("pointer");
-
- darwinTabletStylus = AddInputDevice(serverClient, DarwinTabletProc, TRUE);
- darwinTabletStylus->name = strdup("pen");
-
- darwinTabletCursor = AddInputDevice(serverClient, DarwinTabletProc, TRUE);
- darwinTabletCursor->name = strdup("cursor");
-
- darwinTabletEraser = AddInputDevice(serverClient, DarwinTabletProc, TRUE);
- darwinTabletEraser->name = strdup("eraser");
-
- darwinTabletCurrent = darwinTabletStylus;
-
- DarwinEQInit();
-
- QuartzInitInput(argc, argv);
-}
-
-
-/*
- * DarwinAdjustScreenOrigins
- * Shift all screens so the X11 (0, 0) coordinate is at the top
- * left of the global screen coordinates.
- *
- * Screens can be arranged so the top left isn't on any screen, so
- * instead use the top left of the leftmost screen as (0,0). This
- * may mean some screen space is in -y, but it's better that (0,0)
- * be onscreen, or else default xterms disappear. It's better that
- * -y be used than -x, because when popup menus are forced
- * "onscreen" by dumb window managers like twm, they'll shift the
- * menus down instead of left, which still looks funny but is an
- * easier target to hit.
- */
-void
-DarwinAdjustScreenOrigins(ScreenInfo *pScreenInfo)
-{
- int i, left, top;
-
- left = pScreenInfo->screens[0]->x;
- top = pScreenInfo->screens[0]->y;
-
- /* Find leftmost screen. If there's a tie, take the topmost of the two. */
- for (i = 1; i < pScreenInfo->numScreens; i++) {
- if (pScreenInfo->screens[i]->x < left ||
- (pScreenInfo->screens[i]->x == left && pScreenInfo->screens[i]->y < top))
- {
- left = pScreenInfo->screens[i]->x;
- top = pScreenInfo->screens[i]->y;
- }
- }
-
- darwinMainScreenX = left;
- darwinMainScreenY = top;
-
- DEBUG_LOG("top = %d, left=%d\n", top, left);
-
- /* Shift all screens so that there is a screen whose top left
- * is at X11 (0,0) and at global screen coordinate
- * (darwinMainScreenX, darwinMainScreenY).
- */
-
- if (darwinMainScreenX != 0 || darwinMainScreenY != 0) {
- for (i = 0; i < pScreenInfo->numScreens; i++) {
- pScreenInfo->screens[i]->x -= darwinMainScreenX;
- pScreenInfo->screens[i]->y -= darwinMainScreenY;
- DEBUG_LOG("Screen %d placed at X11 coordinate (%d,%d).\n",
- i, pScreenInfo->screens[i]->x, pScreenInfo->screens[i]->y);
- }
- }
-}
-
-
-/*
- * InitOutput
- * Initialize screenInfo for all actually accessible framebuffers.
- *
- * The display mode dependent code gets called three times. The mode
- * specific InitOutput routines are expected to discover the number
- * of potentially useful screens and cache routes to them internally.
- * Inside DarwinScreenInit are two other mode specific calls.
- * A mode specific AddScreen routine is called for each screen to
- * actually initialize the screen with the ScreenPtr structure.
- * After other screen setup has been done, a mode specific
- * SetupScreen function can be called to finalize screen setup.
- */
-void InitOutput( ScreenInfo *pScreenInfo, int argc, char **argv )
-{
- int i;
-
- pScreenInfo->imageByteOrder = IMAGE_BYTE_ORDER;
- pScreenInfo->bitmapScanlineUnit = BITMAP_SCANLINE_UNIT;
- pScreenInfo->bitmapScanlinePad = BITMAP_SCANLINE_PAD;
- pScreenInfo->bitmapBitOrder = BITMAP_BIT_ORDER;
-
- // List how we want common pixmap formats to be padded
- pScreenInfo->numPixmapFormats = NUMFORMATS;
- for (i = 0; i < NUMFORMATS; i++)
- pScreenInfo->formats[i] = formats[i];
-
- // Discover screens and do mode specific initialization
- QuartzInitOutput(argc, argv);
-
- // Add screens
- for (i = 0; i < darwinScreensFound; i++) {
- AddScreen(DarwinScreenInit, argc, argv);
- }
-
- DarwinAdjustScreenOrigins(pScreenInfo);
-}
-
-
-/*
- * OsVendorFatalError
- */
-void OsVendorFatalError( void )
-{
- ErrorF( " OsVendorFatalError\n" );
-}
-
-
-/*
- * OsVendorInit
- * Initialization of Darwin OS support.
- */
-void OsVendorInit(void)
-{
- if (serverGeneration == 1) {
- DarwinPrintBanner();
-#ifdef ENABLE_DEBUG_LOG
- {
- char *home_dir=NULL, *log_file_path=NULL;
- home_dir = getenv("HOME");
- if (home_dir) asprintf(&log_file_path, "%s/%s", home_dir, DEBUG_LOG_NAME);
- if (log_file_path) {
- if (!access(log_file_path, F_OK)) {
- debug_log_fp = fopen(log_file_path, "a");
- if (debug_log_fp) ErrorF("Debug logging enabled to %s\n", log_file_path);
- }
- free(log_file_path);
- }
- }
-#endif
- }
-}
-
-
-/*
- * ddxProcessArgument
- * Process device-dependent command line args. Returns 0 if argument is
- * not device dependent, otherwise Count of number of elements of argv
- * that are part of a device dependent commandline option.
- */
-int ddxProcessArgument( int argc, char *argv[], int i )
-{
-// if ( !strcmp( argv[i], "-fullscreen" ) ) {
-// ErrorF( "Running full screen in parallel with Mac OS X Quartz window server.\n" );
-// return 1;
-// }
-
-// if ( !strcmp( argv[i], "-rootless" ) ) {
-// ErrorF( "Running rootless inside Mac OS X window server.\n" );
-// return 1;
-// }
-
- // This command line arg is passed when launched from the Aqua GUI.
- if ( !strncmp( argv[i], "-psn_", 5 ) ) {
- return 1;
- }
-
- if ( !strcmp( argv[i], "-fakebuttons" ) ) {
- darwinFakeButtons = TRUE;
- ErrorF( "Faking a three button mouse\n" );
- return 1;
- }
-
- if ( !strcmp( argv[i], "-nofakebuttons" ) ) {
- darwinFakeButtons = FALSE;
- ErrorF( "Not faking a three button mouse\n" );
- return 1;
- }
-
- if (!strcmp( argv[i], "-fakemouse2" ) ) {
- if ( i == argc-1 ) {
- FatalError( "-fakemouse2 must be followed by a modifer list\n" );
- }
- if (!strcasecmp(argv[i+1], "none") || !strcmp(argv[i+1], ""))
- darwinFakeMouse2Mask = 0;
- else
- darwinFakeMouse2Mask = DarwinParseModifierList(argv[i+1], 1);
- ErrorF("Modifier mask to fake mouse button 2 = 0x%x\n",
- darwinFakeMouse2Mask);
- return 2;
- }
-
- if (!strcmp( argv[i], "-fakemouse3" ) ) {
- if ( i == argc-1 ) {
- FatalError( "-fakemouse3 must be followed by a modifer list\n" );
- }
- if (!strcasecmp(argv[i+1], "none") || !strcmp(argv[i+1], ""))
- darwinFakeMouse3Mask = 0;
- else
- darwinFakeMouse3Mask = DarwinParseModifierList(argv[i+1], 1);
- ErrorF("Modifier mask to fake mouse button 3 = 0x%x\n",
- darwinFakeMouse3Mask);
- return 2;
- }
-
- if ( !strcmp( argv[i], "+synckeymap" ) ) {
- darwinSyncKeymap = TRUE;
- return 1;
- }
-
- if ( !strcmp( argv[i], "-synckeymap" ) ) {
- darwinSyncKeymap = FALSE;
- return 1;
- }
-
- if ( !strcmp( argv[i], "-depth" ) ) {
- if ( i == argc-1 ) {
- FatalError( "-depth must be followed by a number\n" );
- }
- darwinDesiredDepth = atoi( argv[i+1] );
- if(darwinDesiredDepth != -1 &&
- darwinDesiredDepth != 8 &&
- darwinDesiredDepth != 15 &&
- darwinDesiredDepth != 24) {
- FatalError( "Unsupported pixel depth. Use 8, 15, or 24 bits\n" );
- }
-
- ErrorF( "Attempting to use pixel depth of %i\n", darwinDesiredDepth );
- return 2;
- }
-
- if (!strcmp( argv[i], "-showconfig" ) || !strcmp( argv[i], "-version" )) {
- DarwinPrintBanner();
- exit(0);
- }
-
- return 0;
-}
-
-
-/*
- * ddxUseMsg --
- * Print out correct use of device dependent commandline options.
- * Maybe the user now knows what really to do ...
- */
-void ddxUseMsg( void )
-{
- ErrorF("\n");
- ErrorF("\n");
- ErrorF("Device Dependent Usage:\n");
- ErrorF("\n");
- ErrorF("-depth <8,15,24> : use this bit depth.\n");
- ErrorF("-fakebuttons : fake a three button mouse with Command and Option keys.\n");
- ErrorF("-nofakebuttons : don't fake a three button mouse.\n");
- ErrorF("-fakemouse2 <modifiers> : fake middle mouse button with modifier keys.\n");
- ErrorF("-fakemouse3 <modifiers> : fake right mouse button with modifier keys.\n");
- ErrorF(" ex: -fakemouse2 \"option,shift\" = option-shift-click is middle button.\n");
- ErrorF("-version : show the server version.\n");
- ErrorF("\n");
-}
-
-
-/*
- * ddxGiveUp --
- * Device dependent cleanup. Called by dix before normal server death.
- */
-void ddxGiveUp( void )
-{
- ErrorF( "Quitting Xquartz\n" );
-}
-
-
-/*
- * AbortDDX --
- * DDX - specific abort routine. Called by AbortServer(). The attempt is
- * made to restore all original setting of the displays. Also all devices
- * are closed.
- */
-void AbortDDX( void )
-{
- ErrorF( " AbortDDX\n" );
- OsAbort();
-}
-
-#include "mivalidate.h" // for union _Validate used by windowstr.h
-#include "windowstr.h" // for struct _Window
-#include "scrnintstr.h" // for struct _Screen
-
-// This is copied from Xserver/hw/xfree86/common/xf86Helper.c.
-// Quartz mode uses this when switching in and out of Quartz.
-// Quartz or IOKit can use this when waking from sleep.
-// Copyright (c) 1997-1998 by The XFree86 Project, Inc.
-
-/*
- * xf86SetRootClip --
- * Enable or disable rendering to the screen by
- * setting the root clip list and revalidating
- * all of the windows
- */
-
-void
-xf86SetRootClip (ScreenPtr pScreen, int enable)
-{
- WindowPtr pWin = pScreen->root;
- WindowPtr pChild;
- Bool WasViewable = (Bool)(pWin->viewable);
- Bool anyMarked = TRUE;
- RegionPtr pOldClip = NULL;
- WindowPtr pLayerWin;
- BoxRec box;
-
- if (WasViewable)
- {
- for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
- {
- (void) (*pScreen->MarkOverlappedWindows)(pChild,
- pChild,
- &pLayerWin);
- }
- (*pScreen->MarkWindow) (pWin);
- anyMarked = TRUE;
- if (pWin->valdata)
- {
- if (HasBorder (pWin))
- {
- RegionPtr borderVisible;
-
- borderVisible = RegionCreate(NullBox, 1);
- RegionSubtract(borderVisible,
- &pWin->borderClip, &pWin->winSize);
- pWin->valdata->before.borderVisible = borderVisible;
- }
- pWin->valdata->before.resized = TRUE;
- }
- }
-
- /*
- * Use REGION_BREAK to avoid optimizations in ValidateTree
- * that assume the root borderClip can't change well, normally
- * it doesn't...)
- */
- if (enable)
- {
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = pScreen->width;
- box.y2 = pScreen->height;
- RegionReset(&pWin->borderClip, &box);
- RegionBreak(&pWin->clipList);
- }
- else
- {
- RegionEmpty(&pWin->borderClip);
- RegionBreak(&pWin->clipList);
- }
-
- ResizeChildrenWinSize (pWin, 0, 0, 0, 0);
-
- if (WasViewable)
- {
- if (pWin->backStorage)
- {
- pOldClip = RegionCreate(NullBox, 1);
- RegionCopy(pOldClip, &pWin->clipList);
- }
-
- if (pWin->firstChild)
- {
- anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin->firstChild,
- pWin->firstChild,
- (WindowPtr *)NULL);
- }
- else
- {
- (*pScreen->MarkWindow) (pWin);
- anyMarked = TRUE;
- }
-
-
- if (anyMarked)
- (*pScreen->ValidateTree)(pWin, NullWindow, VTOther);
- }
-
- if (WasViewable)
- {
- if (anyMarked)
- (*pScreen->HandleExposures)(pWin);
- if (anyMarked && pScreen->PostValidateTree)
- (*pScreen->PostValidateTree)(pWin, NullWindow, VTOther);
- }
- if (pWin->realized)
- WindowsRestructured ();
- FlushAllOutput ();
-}
+/**************************************************************
+ *
+ * Xquartz initialization code
+ *
+ * Copyright (c) 2007-2008 Apple Inc.
+ * Copyright (c) 2001-2004 Torrey T. Lyons. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the name(s) of the above copyright
+ * holders shall not be used in advertising or otherwise to promote the sale,
+ * use or other dealings in this Software without prior written authorization.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include "os.h"
+#include "servermd.h"
+#include "inputstr.h"
+#include "scrnintstr.h"
+#include "mibstore.h" // mi backing store implementation
+#include "mipointer.h" // mi software cursor
+#include "micmap.h" // mi colormap code
+#include "fb.h" // fb framebuffer code
+#include "site.h"
+#include "globals.h"
+#include "dix.h"
+#include "xkbsrv.h"
+
+#include <X11/extensions/XI.h>
+#include <X11/extensions/XIproto.h>
+#include "exevents.h"
+#include "extinit.h"
+
+#include "xserver-properties.h"
+
+#include <sys/types.h>
+#include <sys/time.h>
+#include <sys/syslimits.h>
+#include <stdio.h>
+#include <fcntl.h>
+#include <unistd.h>
+
+#define HAS_UTSNAME 1
+#include <sys/utsname.h>
+
+#define NO_CFPLUGIN
+#include <IOKit/hidsystem/IOHIDLib.h>
+
+#ifdef MITSHM
+#include "shmint.h"
+#endif
+
+#include "darwin.h"
+#include "darwinEvents.h"
+#include "quartzKeyboard.h"
+#include "quartz.h"
+
+#ifdef ENABLE_DEBUG_LOG
+FILE *debug_log_fp = NULL;
+#endif
+
+/*
+ * X server shared global variables
+ */
+int darwinScreensFound = 0;
+DevPrivateKeyRec darwinScreenKeyRec;
+io_connect_t darwinParamConnect = 0;
+int darwinEventReadFD = -1;
+int darwinEventWriteFD = -1;
+// int darwinMouseAccelChange = 1;
+int darwinFakeButtons = 0;
+
+// location of X11's (0,0) point in global screen coordinates
+int darwinMainScreenX = 0;
+int darwinMainScreenY = 0;
+
+// parameters read from the command line or user preferences
+int darwinDesiredDepth = -1;
+int darwinSyncKeymap = FALSE;
+
+// modifier masks for faking mouse buttons - ANY of these bits trigger it (not all)
+#ifdef NX_DEVICELCMDKEYMASK
+int darwinFakeMouse2Mask = NX_DEVICELALTKEYMASK | NX_DEVICERALTKEYMASK;
+int darwinFakeMouse3Mask = NX_DEVICELCMDKEYMASK | NX_DEVICERCMDKEYMASK;
+#else
+int darwinFakeMouse2Mask = NX_ALTERNATEMASK;
+int darwinFakeMouse3Mask = NX_COMMANDMASK;
+#endif
+
+// Modifier mask for overriding event delivery to appkit (might be useful to set this to rcommand for input menu
+unsigned int darwinAppKitModMask = 0; // Any of these bits
+
+// Modifier mask for items in the Window menu (0 and -1 cause shortcuts to be disabled)
+unsigned int windowItemModMask = NX_COMMANDMASK;
+
+// devices
+DeviceIntPtr darwinKeyboard = NULL;
+DeviceIntPtr darwinPointer = NULL;
+DeviceIntPtr darwinTabletCurrent = NULL;
+DeviceIntPtr darwinTabletStylus = NULL;
+DeviceIntPtr darwinTabletCursor = NULL;
+DeviceIntPtr darwinTabletEraser = NULL;
+
+// Common pixmap formats
+static PixmapFormatRec formats[] = {
+ { 1, 1, BITMAP_SCANLINE_PAD },
+ { 4, 8, BITMAP_SCANLINE_PAD },
+ { 8, 8, BITMAP_SCANLINE_PAD },
+ { 15, 16, BITMAP_SCANLINE_PAD },
+ { 16, 16, BITMAP_SCANLINE_PAD },
+ { 24, 32, BITMAP_SCANLINE_PAD },
+ { 32, 32, BITMAP_SCANLINE_PAD }
+};
+const int NUMFORMATS = sizeof(formats)/sizeof(formats[0]);
+
+#ifndef OSNAME
+#define OSNAME " Darwin"
+#endif
+#ifndef OSVENDOR
+#define OSVENDOR ""
+#endif
+#ifndef PRE_RELEASE
+#define PRE_RELEASE XORG_VERSION_SNAP
+#endif
+#ifndef BUILD_DATE
+#define BUILD_DATE ""
+#endif
+#ifndef XORG_RELEASE
+#define XORG_RELEASE "?"
+#endif
+
+void
+DarwinPrintBanner(void)
+{
+ // this should change depending on which specific server we are building
+ ErrorF("Xquartz starting:\n");
+ ErrorF("X.Org X Server %s\nBuild Date: %s\n", XSERVER_VERSION, BUILD_DATE );
+}
+
+
+/*
+ * DarwinSaveScreen
+ * X screensaver support. Not implemented.
+ */
+static Bool DarwinSaveScreen(ScreenPtr pScreen, int on)
+{
+ // FIXME
+ if (on == SCREEN_SAVER_FORCER) {
+ } else if (on == SCREEN_SAVER_ON) {
+ } else {
+ }
+ return TRUE;
+}
+
+/*
+ * DarwinScreenInit
+ * This is a callback from dix during AddScreen() from InitOutput().
+ * Initialize the screen and communicate information about it back to dix.
+ */
+static Bool DarwinScreenInit(int index, ScreenPtr pScreen, int argc, char **argv) {
+ int dpi;
+ static int foundIndex = 0;
+ Bool ret;
+ DarwinFramebufferPtr dfb;
+
+ if (!dixRegisterPrivateKey(&darwinScreenKeyRec, PRIVATE_SCREEN, 0))
+ return FALSE;
+
+ // reset index of found screens for each server generation
+ if (index == 0) {
+ foundIndex = 0;
+
+ // reset the visual list
+ miClearVisualTypes();
+ }
+
+ // allocate space for private per screen storage
+ dfb = malloc(sizeof(DarwinFramebufferRec));
+
+ // SCREEN_PRIV(pScreen) = dfb;
+ dixSetPrivate(&pScreen->devPrivates, darwinScreenKey, dfb);
+
+ // setup hardware/mode specific details
+ ret = QuartzAddScreen(foundIndex, pScreen);
+ foundIndex++;
+ if (! ret)
+ return FALSE;
+
+ // setup a single visual appropriate for our pixel type
+ if(!miSetVisualTypesAndMasks(dfb->depth, dfb->visuals, dfb->bitsPerRGB,
+ dfb->preferredCVC, dfb->redMask,
+ dfb->greenMask, dfb->blueMask)) {
+ return FALSE;
+ }
+
+// TODO: Make PseudoColor visuals not suck in TrueColor mode
+// if(dfb->depth > 8)
+// miSetVisualTypesAndMasks(8, PseudoColorMask, 8, PseudoColor, 0, 0, 0);
+ if(dfb->depth > 15)
+ miSetVisualTypesAndMasks(15, TrueColorMask, 5, TrueColor, RM_ARGB(0,5,5,5), GM_ARGB(0,5,5,5), BM_ARGB(0,5,5,5));
+ if(dfb->depth > 24)
+ miSetVisualTypesAndMasks(24, TrueColorMask, 8, TrueColor, RM_ARGB(0,8,8,8), GM_ARGB(0,8,8,8), BM_ARGB(0,8,8,8));
+
+ miSetPixmapDepths();
+
+ // machine independent screen init
+ // setup _Screen structure in pScreen
+ if (monitorResolution)
+ dpi = monitorResolution;
+ else
+ dpi = 96;
+
+ // initialize fb
+ if (! fbScreenInit(pScreen,
+ dfb->framebuffer, // pointer to screen bitmap
+ dfb->width, dfb->height, // screen size in pixels
+ dpi, dpi, // dots per inch
+ dfb->pitch/(dfb->bitsPerPixel/8), // pixel width of framebuffer
+ dfb->bitsPerPixel)) // bits per pixel for screen
+ {
+ return FALSE;
+ }
+
+ if (! fbPictureInit(pScreen, 0, 0)) {
+ return FALSE;
+ }
+
+#ifdef MITSHM
+ ShmRegisterFbFuncs(pScreen);
+#endif
+
+ // this must be initialized (why doesn't X have a default?)
+ pScreen->SaveScreen = DarwinSaveScreen;
+
+ // finish mode dependent screen setup including cursor support
+ if (!QuartzSetupScreen(index, pScreen)) {
+ return FALSE;
+ }
+
+ // create and install the default colormap and
+ // set pScreen->blackPixel / pScreen->white
+ if (!miCreateDefColormap( pScreen )) {
+ return FALSE;
+ }
+
+ pScreen->x = dfb->x;
+ pScreen->y = dfb->y;
+
+ /* ErrorF("Screen %d added: %dx%d @ (%d,%d)\n",
+ index, dfb->width, dfb->height, dfb->x, dfb->y); */
+
+ return TRUE;
+}
+
+/*
+ =============================================================================
+
+ mouse and keyboard callbacks
+
+ =============================================================================
+*/
+
+/*
+ * DarwinMouseProc: Handle the initialization, etc. of a mouse
+ */
+static int DarwinMouseProc(DeviceIntPtr pPointer, int what) {
+#define NBUTTONS 7
+#define NAXES 2
+ // 7 buttons: left, right, middle, then four scroll wheel "buttons"
+ CARD8 map[NBUTTONS + 1] = {0, 1, 2, 3, 4, 5, 6, 7};
+ Atom btn_labels[NBUTTONS] = {0};
+ Atom axes_labels[NAXES] = {0};
+
+ switch (what) {
+ case DEVICE_INIT:
+ pPointer->public.on = FALSE;
+
+ btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
+ btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
+ btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
+ btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP);
+ btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN);
+ btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT);
+ btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT);
+
+ axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X);
+ axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y);
+
+
+ // Set button map.
+ InitPointerDeviceStruct((DevicePtr)pPointer, map, NBUTTONS,
+ btn_labels,
+ (PtrCtrlProcPtr)NoopDDA,
+ GetMotionHistorySize(), NAXES,
+ axes_labels);
+// InitValuatorAxisStruct(pPointer, 0, 0, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
+// InitValuatorAxisStruct(pPointer, 1, 0, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
+ break;
+ case DEVICE_ON:
+ pPointer->public.on = TRUE;
+ AddEnabledDevice( darwinEventReadFD );
+ return Success;
+ case DEVICE_CLOSE:
+ case DEVICE_OFF:
+ pPointer->public.on = FALSE;
+ RemoveEnabledDevice(darwinEventReadFD);
+ return Success;
+ }
+
+ return Success;
+#undef NBUTTONS
+#undef NAXES
+}
+
+static int DarwinTabletProc(DeviceIntPtr pPointer, int what) {
+#define NBUTTONS 3
+#define NAXES 5
+ CARD8 map[NBUTTONS + 1] = {0, 1, 2, 3};
+ Atom btn_labels[NBUTTONS] = {0};
+ Atom axes_labels[NAXES] = {0};
+
+ switch (what) {
+ case DEVICE_INIT:
+ pPointer->public.on = FALSE;
+
+ btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
+ btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
+ btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
+
+ axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_X);
+ axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_Y);
+ axes_labels[2] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_PRESSURE);
+ axes_labels[3] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_TILT_X);
+ axes_labels[4] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_TILT_Y);
+
+ // Set button map.
+ InitPointerDeviceStruct((DevicePtr)pPointer, map, NBUTTONS,
+ btn_labels,
+ (PtrCtrlProcPtr)NoopDDA,
+ GetMotionHistorySize(), NAXES,
+ axes_labels);
+ InitProximityClassDeviceStruct(pPointer);
+
+ InitValuatorAxisStruct(pPointer, 0, axes_labels[0], 0, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
+ InitValuatorAxisStruct(pPointer, 1, axes_labels[1], 0, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
+ InitValuatorAxisStruct(pPointer, 2, axes_labels[2], 0, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
+ InitValuatorAxisStruct(pPointer, 3, axes_labels[3], -XQUARTZ_VALUATOR_LIMIT, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
+ InitValuatorAxisStruct(pPointer, 4, axes_labels[4], -XQUARTZ_VALUATOR_LIMIT, XQUARTZ_VALUATOR_LIMIT, 1, 0, 1, Absolute);
+// pPointer->use = IsXExtensionDevice;
+ break;
+ case DEVICE_ON:
+ pPointer->public.on = TRUE;
+ AddEnabledDevice( darwinEventReadFD );
+ return Success;
+ case DEVICE_CLOSE:
+ case DEVICE_OFF:
+ pPointer->public.on = FALSE;
+ RemoveEnabledDevice(darwinEventReadFD);
+ return Success;
+ }
+ return Success;
+#undef NBUTTONS
+#undef NAXES
+}
+
+/*
+ * DarwinKeybdProc
+ * Callback from X
+ */
+static int DarwinKeybdProc( DeviceIntPtr pDev, int onoff )
+{
+ switch ( onoff ) {
+ case DEVICE_INIT:
+ DarwinKeyboardInit( pDev );
+ break;
+ case DEVICE_ON:
+ pDev->public.on = TRUE;
+ AddEnabledDevice( darwinEventReadFD );
+ break;
+ case DEVICE_OFF:
+ pDev->public.on = FALSE;
+ RemoveEnabledDevice( darwinEventReadFD );
+ break;
+ case DEVICE_CLOSE:
+ break;
+ }
+
+ return Success;
+}
+
+/*
+===========================================================================
+
+ Utility routines
+
+===========================================================================
+*/
+
+/*
+ * DarwinParseModifierList
+ * Parse a list of modifier names and return a corresponding modifier mask
+ */
+int DarwinParseModifierList(const char *constmodifiers, int separatelr)
+{
+ int result = 0;
+
+ if (constmodifiers) {
+ char *modifiers = strdup(constmodifiers);
+ char *modifier;
+ int nxkey;
+ char *p = modifiers;
+
+ while (p) {
+ modifier = strsep(&p, " ,+&|/"); // allow lots of separators
+ nxkey = DarwinModifierStringToNXMask(modifier, separatelr);
+ if(nxkey)
+ result |= nxkey;
+ else
+ ErrorF("fakebuttons: Unknown modifier \"%s\"\n", modifier);
+ }
+ free(modifiers);
+ }
+ return result;
+}
+
+/*
+===========================================================================
+
+ Functions needed to link against device independent X
+
+===========================================================================
+*/
+
+/*
+ * InitInput
+ * Register the keyboard and mouse devices
+ */
+void InitInput( int argc, char **argv )
+{
+ XkbRMLVOSet rmlvo = { .rules = "base", .model = "empty", .layout = "empty",
+ .variant = NULL, .options = NULL };
+ /* We need to really have rules... or something... */
+ XkbSetRulesDflts(&rmlvo);
+
+ darwinKeyboard = AddInputDevice(serverClient, DarwinKeybdProc, TRUE);
+ darwinKeyboard->name = strdup("keyboard");
+
+ /* here's the snippet from the current gdk sources:
+ if (!strcmp (tmp_name, "pointer"))
+ gdkdev->info.source = GDK_SOURCE_MOUSE;
+ else if (!strcmp (tmp_name, "wacom") ||
+ !strcmp (tmp_name, "pen"))
+ gdkdev->info.source = GDK_SOURCE_PEN;
+ else if (!strcmp (tmp_name, "eraser"))
+ gdkdev->info.source = GDK_SOURCE_ERASER;
+ else if (!strcmp (tmp_name, "cursor"))
+ gdkdev->info.source = GDK_SOURCE_CURSOR;
+ else
+ gdkdev->info.source = GDK_SOURCE_PEN;
+ */
+
+ darwinPointer = AddInputDevice(serverClient, DarwinMouseProc, TRUE);
+ darwinPointer->name = strdup("pointer");
+
+ darwinTabletStylus = AddInputDevice(serverClient, DarwinTabletProc, TRUE);
+ darwinTabletStylus->name = strdup("pen");
+
+ darwinTabletCursor = AddInputDevice(serverClient, DarwinTabletProc, TRUE);
+ darwinTabletCursor->name = strdup("cursor");
+
+ darwinTabletEraser = AddInputDevice(serverClient, DarwinTabletProc, TRUE);
+ darwinTabletEraser->name = strdup("eraser");
+
+ darwinTabletCurrent = darwinTabletStylus;
+
+ DarwinEQInit();
+
+ QuartzInitInput(argc, argv);
+}
+
+
+/*
+ * DarwinAdjustScreenOrigins
+ * Shift all screens so the X11 (0, 0) coordinate is at the top
+ * left of the global screen coordinates.
+ *
+ * Screens can be arranged so the top left isn't on any screen, so
+ * instead use the top left of the leftmost screen as (0,0). This
+ * may mean some screen space is in -y, but it's better that (0,0)
+ * be onscreen, or else default xterms disappear. It's better that
+ * -y be used than -x, because when popup menus are forced
+ * "onscreen" by dumb window managers like twm, they'll shift the
+ * menus down instead of left, which still looks funny but is an
+ * easier target to hit.
+ */
+void
+DarwinAdjustScreenOrigins(ScreenInfo *pScreenInfo)
+{
+ int i, left, top;
+
+ left = pScreenInfo->screens[0]->x;
+ top = pScreenInfo->screens[0]->y;
+
+ /* Find leftmost screen. If there's a tie, take the topmost of the two. */
+ for (i = 1; i < pScreenInfo->numScreens; i++) {
+ if (pScreenInfo->screens[i]->x < left ||
+ (pScreenInfo->screens[i]->x == left && pScreenInfo->screens[i]->y < top))
+ {
+ left = pScreenInfo->screens[i]->x;
+ top = pScreenInfo->screens[i]->y;
+ }
+ }
+
+ darwinMainScreenX = left;
+ darwinMainScreenY = top;
+
+ DEBUG_LOG("top = %d, left=%d\n", top, left);
+
+ /* Shift all screens so that there is a screen whose top left
+ * is at X11 (0,0) and at global screen coordinate
+ * (darwinMainScreenX, darwinMainScreenY).
+ */
+
+ if (darwinMainScreenX != 0 || darwinMainScreenY != 0) {
+ for (i = 0; i < pScreenInfo->numScreens; i++) {
+ pScreenInfo->screens[i]->x -= darwinMainScreenX;
+ pScreenInfo->screens[i]->y -= darwinMainScreenY;
+ DEBUG_LOG("Screen %d placed at X11 coordinate (%d,%d).\n",
+ i, pScreenInfo->screens[i]->x, pScreenInfo->screens[i]->y);
+ }
+ }
+}
+
+
+/*
+ * InitOutput
+ * Initialize screenInfo for all actually accessible framebuffers.
+ *
+ * The display mode dependent code gets called three times. The mode
+ * specific InitOutput routines are expected to discover the number
+ * of potentially useful screens and cache routes to them internally.
+ * Inside DarwinScreenInit are two other mode specific calls.
+ * A mode specific AddScreen routine is called for each screen to
+ * actually initialize the screen with the ScreenPtr structure.
+ * After other screen setup has been done, a mode specific
+ * SetupScreen function can be called to finalize screen setup.
+ */
+void InitOutput( ScreenInfo *pScreenInfo, int argc, char **argv )
+{
+ int i;
+
+ pScreenInfo->imageByteOrder = IMAGE_BYTE_ORDER;
+ pScreenInfo->bitmapScanlineUnit = BITMAP_SCANLINE_UNIT;
+ pScreenInfo->bitmapScanlinePad = BITMAP_SCANLINE_PAD;
+ pScreenInfo->bitmapBitOrder = BITMAP_BIT_ORDER;
+
+ // List how we want common pixmap formats to be padded
+ pScreenInfo->numPixmapFormats = NUMFORMATS;
+ for (i = 0; i < NUMFORMATS; i++)
+ pScreenInfo->formats[i] = formats[i];
+
+ // Discover screens and do mode specific initialization
+ QuartzInitOutput(argc, argv);
+
+ // Add screens
+ for (i = 0; i < darwinScreensFound; i++) {
+ AddScreen(DarwinScreenInit, argc, argv);
+ }
+
+ DarwinAdjustScreenOrigins(pScreenInfo);
+}
+
+
+/*
+ * OsVendorFatalError
+ */
+void OsVendorFatalError( void )
+{
+ ErrorF( " OsVendorFatalError\n" );
+}
+
+
+/*
+ * OsVendorInit
+ * Initialization of Darwin OS support.
+ */
+void OsVendorInit(void)
+{
+ if (serverGeneration == 1) {
+ DarwinPrintBanner();
+#ifdef ENABLE_DEBUG_LOG
+ {
+ char *home_dir=NULL, *log_file_path=NULL;
+ home_dir = getenv("HOME");
+ if (home_dir) asprintf(&log_file_path, "%s/%s", home_dir, DEBUG_LOG_NAME);
+ if (log_file_path) {
+ if (!access(log_file_path, F_OK)) {
+ debug_log_fp = fopen(log_file_path, "a");
+ if (debug_log_fp) ErrorF("Debug logging enabled to %s\n", log_file_path);
+ }
+ free(log_file_path);
+ }
+ }
+#endif
+ }
+}
+
+
+/*
+ * ddxProcessArgument
+ * Process device-dependent command line args. Returns 0 if argument is
+ * not device dependent, otherwise Count of number of elements of argv
+ * that are part of a device dependent commandline option.
+ */
+int ddxProcessArgument( int argc, char *argv[], int i )
+{
+// if ( !strcmp( argv[i], "-fullscreen" ) ) {
+// ErrorF( "Running full screen in parallel with Mac OS X Quartz window server.\n" );
+// return 1;
+// }
+
+// if ( !strcmp( argv[i], "-rootless" ) ) {
+// ErrorF( "Running rootless inside Mac OS X window server.\n" );
+// return 1;
+// }
+
+ // This command line arg is passed when launched from the Aqua GUI.
+ if ( !strncmp( argv[i], "-psn_", 5 ) ) {
+ return 1;
+ }
+
+ if ( !strcmp( argv[i], "-fakebuttons" ) ) {
+ darwinFakeButtons = TRUE;
+ ErrorF( "Faking a three button mouse\n" );
+ return 1;
+ }
+
+ if ( !strcmp( argv[i], "-nofakebuttons" ) ) {
+ darwinFakeButtons = FALSE;
+ ErrorF( "Not faking a three button mouse\n" );
+ return 1;
+ }
+
+ if (!strcmp( argv[i], "-fakemouse2" ) ) {
+ if ( i == argc-1 ) {
+ FatalError( "-fakemouse2 must be followed by a modifer list\n" );
+ }
+ if (!strcasecmp(argv[i+1], "none") || !strcmp(argv[i+1], ""))
+ darwinFakeMouse2Mask = 0;
+ else
+ darwinFakeMouse2Mask = DarwinParseModifierList(argv[i+1], 1);
+ ErrorF("Modifier mask to fake mouse button 2 = 0x%x\n",
+ darwinFakeMouse2Mask);
+ return 2;
+ }
+
+ if (!strcmp( argv[i], "-fakemouse3" ) ) {
+ if ( i == argc-1 ) {
+ FatalError( "-fakemouse3 must be followed by a modifer list\n" );
+ }
+ if (!strcasecmp(argv[i+1], "none") || !strcmp(argv[i+1], ""))
+ darwinFakeMouse3Mask = 0;
+ else
+ darwinFakeMouse3Mask = DarwinParseModifierList(argv[i+1], 1);
+ ErrorF("Modifier mask to fake mouse button 3 = 0x%x\n",
+ darwinFakeMouse3Mask);
+ return 2;
+ }
+
+ if ( !strcmp( argv[i], "+synckeymap" ) ) {
+ darwinSyncKeymap = TRUE;
+ return 1;
+ }
+
+ if ( !strcmp( argv[i], "-synckeymap" ) ) {
+ darwinSyncKeymap = FALSE;
+ return 1;
+ }
+
+ if ( !strcmp( argv[i], "-depth" ) ) {
+ if ( i == argc-1 ) {
+ FatalError( "-depth must be followed by a number\n" );
+ }
+ darwinDesiredDepth = atoi( argv[i+1] );
+ if(darwinDesiredDepth != -1 &&
+ darwinDesiredDepth != 8 &&
+ darwinDesiredDepth != 15 &&
+ darwinDesiredDepth != 24) {
+ FatalError( "Unsupported pixel depth. Use 8, 15, or 24 bits\n" );
+ }
+
+ ErrorF( "Attempting to use pixel depth of %i\n", darwinDesiredDepth );
+ return 2;
+ }
+
+ if (!strcmp( argv[i], "-showconfig" ) || !strcmp( argv[i], "-version" )) {
+ DarwinPrintBanner();
+ exit(0);
+ }
+
+ return 0;
+}
+
+
+/*
+ * ddxUseMsg --
+ * Print out correct use of device dependent commandline options.
+ * Maybe the user now knows what really to do ...
+ */
+void ddxUseMsg( void )
+{
+ ErrorF("\n");
+ ErrorF("\n");
+ ErrorF("Device Dependent Usage:\n");
+ ErrorF("\n");
+ ErrorF("-depth <8,15,24> : use this bit depth.\n");
+ ErrorF("-fakebuttons : fake a three button mouse with Command and Option keys.\n");
+ ErrorF("-nofakebuttons : don't fake a three button mouse.\n");
+ ErrorF("-fakemouse2 <modifiers> : fake middle mouse button with modifier keys.\n");
+ ErrorF("-fakemouse3 <modifiers> : fake right mouse button with modifier keys.\n");
+ ErrorF(" ex: -fakemouse2 \"option,shift\" = option-shift-click is middle button.\n");
+ ErrorF("-version : show the server version.\n");
+ ErrorF("\n");
+}
+
+
+/*
+ * ddxGiveUp --
+ * Device dependent cleanup. Called by dix before normal server death.
+ */
+void ddxGiveUp( void )
+{
+ ErrorF( "Quitting Xquartz\n" );
+}
+
+
+/*
+ * AbortDDX --
+ * DDX - specific abort routine. Called by AbortServer(). The attempt is
+ * made to restore all original setting of the displays. Also all devices
+ * are closed.
+ */
+void AbortDDX( void )
+{
+ ErrorF( " AbortDDX\n" );
+ OsAbort();
+}
+
diff --git a/xorg-server/hw/xquartz/darwin.h b/xorg-server/hw/xquartz/darwin.h
index 7cd4336cd..e874af24c 100644
--- a/xorg-server/hw/xquartz/darwin.h
+++ b/xorg-server/hw/xquartz/darwin.h
@@ -1,92 +1,91 @@
-/*
- * Copyright (C) 2008 Apple, Inc.
- * Copyright (c) 2001-2004 Torrey T. Lyons. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the name(s) of the above copyright
- * holders shall not be used in advertising or otherwise to promote the sale,
- * use or other dealings in this Software without prior written authorization.
- */
-
-#ifndef _DARWIN_H
-#define _DARWIN_H
-
-#include <IOKit/IOTypes.h>
-#include "inputstr.h"
-#include "scrnintstr.h"
-#include <X11/extensions/XKB.h>
-#include <assert.h>
-
-#include "threadSafety.h"
-
-#include "darwinfb.h"
-
-// From darwin.c
-void DarwinPrintBanner(void);
-int DarwinParseModifierList(const char *constmodifiers, int separatelr);
-void DarwinAdjustScreenOrigins(ScreenInfo *pScreenInfo);
-void xf86SetRootClip (ScreenPtr pScreen, int enable);
-
-#define SCREEN_PRIV(pScreen) ((DarwinFramebufferPtr) \
- dixLookupPrivate(&pScreen->devPrivates, darwinScreenKey))
-
-/*
- * Global variables from darwin.c
- */
-extern DevPrivateKeyRec darwinScreenKeyRec;
-#define darwinScreenKey (&darwinScreenKeyRec)
-extern int darwinScreensFound;
-extern io_connect_t darwinParamConnect;
-extern int darwinEventReadFD;
-extern int darwinEventWriteFD;
-extern DeviceIntPtr darwinPointer;
-extern DeviceIntPtr darwinTabletCurrent;
-extern DeviceIntPtr darwinTabletCursor;
-extern DeviceIntPtr darwinTabletStylus;
-extern DeviceIntPtr darwinTabletEraser;
-extern DeviceIntPtr darwinKeyboard;
-
-// User preferences
-extern int darwinMouseAccelChange;
-extern int darwinFakeButtons;
-extern int darwinFakeMouse2Mask;
-extern int darwinFakeMouse3Mask;
-extern unsigned int darwinAppKitModMask;
-extern unsigned int windowItemModMask;
-extern int darwinSyncKeymap;
-extern int darwinDesiredDepth;
-
-// location of X11's (0,0) point in global screen coordinates
-extern int darwinMainScreenX;
-extern int darwinMainScreenY;
-
-#define ENABLE_DEBUG_LOG 1
-
-#ifdef ENABLE_DEBUG_LOG
-extern FILE *debug_log_fp;
-#define DEBUG_LOG_NAME "x11-debug.txt"
-#define DEBUG_LOG(msg, args...) if (debug_log_fp) fprintf(debug_log_fp, "%s:%s:%s:%d " msg, threadSafetyID(pthread_self()), __FILE__, __FUNCTION__, __LINE__, ##args ); fflush(debug_log_fp);
-#else
-#define DEBUG_LOG(msg, args...)
-#endif
-
-#define TRACE() DEBUG_LOG("\n")
-
-#endif /* _DARWIN_H */
+/*
+ * Copyright (C) 2008 Apple, Inc.
+ * Copyright (c) 2001-2004 Torrey T. Lyons. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the name(s) of the above copyright
+ * holders shall not be used in advertising or otherwise to promote the sale,
+ * use or other dealings in this Software without prior written authorization.
+ */
+
+#ifndef _DARWIN_H
+#define _DARWIN_H
+
+#include <IOKit/IOTypes.h>
+#include "inputstr.h"
+#include "scrnintstr.h"
+#include <X11/extensions/XKB.h>
+#include <assert.h>
+
+#include "threadSafety.h"
+
+#include "darwinfb.h"
+
+// From darwin.c
+void DarwinPrintBanner(void);
+int DarwinParseModifierList(const char *constmodifiers, int separatelr);
+void DarwinAdjustScreenOrigins(ScreenInfo *pScreenInfo);
+
+#define SCREEN_PRIV(pScreen) ((DarwinFramebufferPtr) \
+ dixLookupPrivate(&pScreen->devPrivates, darwinScreenKey))
+
+/*
+ * Global variables from darwin.c
+ */
+extern DevPrivateKeyRec darwinScreenKeyRec;
+#define darwinScreenKey (&darwinScreenKeyRec)
+extern int darwinScreensFound;
+extern io_connect_t darwinParamConnect;
+extern int darwinEventReadFD;
+extern int darwinEventWriteFD;
+extern DeviceIntPtr darwinPointer;
+extern DeviceIntPtr darwinTabletCurrent;
+extern DeviceIntPtr darwinTabletCursor;
+extern DeviceIntPtr darwinTabletStylus;
+extern DeviceIntPtr darwinTabletEraser;
+extern DeviceIntPtr darwinKeyboard;
+
+// User preferences
+extern int darwinMouseAccelChange;
+extern int darwinFakeButtons;
+extern int darwinFakeMouse2Mask;
+extern int darwinFakeMouse3Mask;
+extern unsigned int darwinAppKitModMask;
+extern unsigned int windowItemModMask;
+extern int darwinSyncKeymap;
+extern int darwinDesiredDepth;
+
+// location of X11's (0,0) point in global screen coordinates
+extern int darwinMainScreenX;
+extern int darwinMainScreenY;
+
+#define ENABLE_DEBUG_LOG 1
+
+#ifdef ENABLE_DEBUG_LOG
+extern FILE *debug_log_fp;
+#define DEBUG_LOG_NAME "x11-debug.txt"
+#define DEBUG_LOG(msg, args...) if (debug_log_fp) fprintf(debug_log_fp, "%s:%s:%s:%d " msg, threadSafetyID(pthread_self()), __FILE__, __FUNCTION__, __LINE__, ##args ); fflush(debug_log_fp);
+#else
+#define DEBUG_LOG(msg, args...)
+#endif
+
+#define TRACE() DEBUG_LOG("\n")
+
+#endif /* _DARWIN_H */
diff --git a/xorg-server/hw/xquartz/darwinXinput.c b/xorg-server/hw/xquartz/darwinXinput.c
index 527c5bcff..3ef34fec0 100644
--- a/xorg-server/hw/xquartz/darwinXinput.c
+++ b/xorg-server/hw/xquartz/darwinXinput.c
@@ -1,166 +1,156 @@
-/*
- * X server support of the XINPUT extension for xquartz
- *
- * This is currently a copy of Xi/stubs.c, but eventually this
- * should include more complete XINPUT support.
- */
-
-/************************************************************
-
-Copyright 1989, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-Copyright 1989 by Hewlett-Packard Company, Palo Alto, California.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Hewlett-Packard not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-HEWLETT-PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-HEWLETT-PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-********************************************************/
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/Xproto.h>
-#include "inputstr.h"
-#include <X11/extensions/XI.h>
-#include <X11/extensions/XIproto.h>
-#include "XIstubs.h"
-#include "darwin.h"
-
-/****************************************************************************
- *
- * Caller: ProcXSetDeviceMode
- *
- * Change the mode of an extension device.
- * This function is used to change the mode of a device from reporting
- * relative motion to reporting absolute positional information, and
- * vice versa.
- * The default implementation below is that no such devices are supported.
- *
- */
-
-int
-SetDeviceMode(ClientPtr client, DeviceIntPtr dev, int mode)
-{
- DEBUG_LOG("SetDeviceMode(%p, %p, %d)\n", client, dev, mode);
- return BadMatch;
-}
-
-/****************************************************************************
- *
- * Caller: ProcXSetDeviceValuators
- *
- * Set the value of valuators on an extension input device.
- * This function is used to set the initial value of valuators on
- * those input devices that are capable of reporting either relative
- * motion or an absolute position, and allow an initial position to be set.
- * The default implementation below is that no such devices are supported.
- *
- */
-
-int
-SetDeviceValuators(ClientPtr client, DeviceIntPtr dev,
- int *valuators, int first_valuator, int num_valuators)
-{
- DEBUG_LOG("SetDeviceValuators(%p, %p, %p, %d, %d)\n", client,
- dev, valuators, first_valuator, num_valuators);
- return BadMatch;
-}
-
-/****************************************************************************
- *
- * Caller: ProcXChangeDeviceControl
- *
- * Change the specified device controls on an extension input device.
- *
- */
-
-int
-ChangeDeviceControl(ClientPtr client, DeviceIntPtr dev,
- xDeviceCtl * control)
-{
-
- DEBUG_LOG("ChangeDeviceControl(%p, %p, %p)\n", client, dev, control);
- switch (control->control) {
- case DEVICE_RESOLUTION:
- return BadMatch;
- case DEVICE_ABS_CALIB:
- case DEVICE_ABS_AREA:
- return BadMatch;
- case DEVICE_CORE:
- return BadMatch;
- default:
- return BadMatch;
- }
-}
-
-
-/****************************************************************************
- *
- * Caller: configAddDevice (and others)
- *
- * Add a new device with the specified options.
- *
- */
-int
-NewInputDeviceRequest(InputOption *options, InputAttributes *attrs,
- DeviceIntPtr *pdev)
-{
- DEBUG_LOG("NewInputDeviceRequest(%p, %p)\n", options, pdev);
- return BadValue;
-}
-
-/****************************************************************************
- *
- * Caller: configRemoveDevice (and others)
- *
- * Remove the specified device previously added.
- *
- */
-void
-DeleteInputDeviceRequest(DeviceIntPtr dev)
-{
- DEBUG_LOG("DeleteInputDeviceRequest(%p)\n", dev);
-}
-
-void
-CloseInput (void)
-{
-}
-
+/*
+ * X server support of the XINPUT extension for xquartz
+ *
+ * This is currently a copy of Xi/stubs.c, but eventually this
+ * should include more complete XINPUT support.
+ */
+
+/************************************************************
+
+Copyright 1989, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+Copyright 1989 by Hewlett-Packard Company, Palo Alto, California.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Hewlett-Packard not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+HEWLETT-PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+HEWLETT-PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+********************************************************/
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include "inputstr.h"
+#include <X11/extensions/XI.h>
+#include <X11/extensions/XIproto.h>
+#include "XIstubs.h"
+#include "darwin.h"
+
+/****************************************************************************
+ *
+ * Caller: ProcXSetDeviceMode
+ *
+ * Change the mode of an extension device.
+ * This function is used to change the mode of a device from reporting
+ * relative motion to reporting absolute positional information, and
+ * vice versa.
+ * The default implementation below is that no such devices are supported.
+ *
+ */
+
+int
+SetDeviceMode(ClientPtr client, DeviceIntPtr dev, int mode)
+{
+ DEBUG_LOG("SetDeviceMode(%p, %p, %d)\n", client, dev, mode);
+ return BadMatch;
+}
+
+/****************************************************************************
+ *
+ * Caller: ProcXSetDeviceValuators
+ *
+ * Set the value of valuators on an extension input device.
+ * This function is used to set the initial value of valuators on
+ * those input devices that are capable of reporting either relative
+ * motion or an absolute position, and allow an initial position to be set.
+ * The default implementation below is that no such devices are supported.
+ *
+ */
+
+int
+SetDeviceValuators(ClientPtr client, DeviceIntPtr dev,
+ int *valuators, int first_valuator, int num_valuators)
+{
+ DEBUG_LOG("SetDeviceValuators(%p, %p, %p, %d, %d)\n", client,
+ dev, valuators, first_valuator, num_valuators);
+ return BadMatch;
+}
+
+/****************************************************************************
+ *
+ * Caller: ProcXChangeDeviceControl
+ *
+ * Change the specified device controls on an extension input device.
+ *
+ */
+
+int
+ChangeDeviceControl(ClientPtr client, DeviceIntPtr dev,
+ xDeviceCtl * control)
+{
+
+ DEBUG_LOG("ChangeDeviceControl(%p, %p, %p)\n", client, dev, control);
+ return BadMatch;
+}
+
+
+/****************************************************************************
+ *
+ * Caller: configAddDevice (and others)
+ *
+ * Add a new device with the specified options.
+ *
+ */
+int
+NewInputDeviceRequest(InputOption *options, InputAttributes *attrs,
+ DeviceIntPtr *pdev)
+{
+ DEBUG_LOG("NewInputDeviceRequest(%p, %p)\n", options, pdev);
+ return BadValue;
+}
+
+/****************************************************************************
+ *
+ * Caller: configRemoveDevice (and others)
+ *
+ * Remove the specified device previously added.
+ *
+ */
+void
+DeleteInputDeviceRequest(DeviceIntPtr dev)
+{
+ DEBUG_LOG("DeleteInputDeviceRequest(%p)\n", dev);
+}
+
+void
+CloseInput (void)
+{
+}
+
diff --git a/xorg-server/hw/xquartz/quartz.c b/xorg-server/hw/xquartz/quartz.c
index 11e5a74d7..4b72a89d3 100644
--- a/xorg-server/hw/xquartz/quartz.c
+++ b/xorg-server/hw/xquartz/quartz.c
@@ -442,7 +442,7 @@ void QuartzSetRootClip(
for (i = 0; i < screenInfo.numScreens; i++) {
if (screenInfo.screens[i]) {
- xf86SetRootClip(screenInfo.screens[i], enable);
+ SetRootClip(screenInfo.screens[i], enable);
}
}
}
diff --git a/xorg-server/hw/xquartz/threadSafety.h b/xorg-server/hw/xquartz/threadSafety.h
index 7b009103a..3ff9eaf7e 100644
--- a/xorg-server/hw/xquartz/threadSafety.h
+++ b/xorg-server/hw/xquartz/threadSafety.h
@@ -53,4 +53,4 @@ const char *threadSafetyID(pthread_t tid);
#define TA_APPKIT()
#endif
-#endif _XQ_THREAD_SAFETY_H_
+#endif /* _XQ_THREAD_SAFETY_H_ */
diff --git a/xorg-server/hw/xquartz/xpr/xprScreen.c b/xorg-server/hw/xquartz/xpr/xprScreen.c
index 972278b75..f6a712906 100644
--- a/xorg-server/hw/xquartz/xpr/xprScreen.c
+++ b/xorg-server/hw/xquartz/xpr/xprScreen.c
@@ -326,7 +326,9 @@ xprAddScreen(int index, ScreenPtr pScreen)
#endif
}
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1060
have_depth:
+#endif
switch(depth) {
case 8: // pseudo-working
dfb->visuals = PseudoColorMask;
diff --git a/xorg-server/hw/xwin/winrandr.c b/xorg-server/hw/xwin/winrandr.c
index 248404800..c58119360 100644
--- a/xorg-server/hw/xwin/winrandr.c
+++ b/xorg-server/hw/xwin/winrandr.c
@@ -63,106 +63,6 @@ winRandRGetInfo (ScreenPtr pScreen, Rotation *pRotations)
return TRUE;
}
-
-/*
- Copied from the xfree86 DDX
-
- Why can't this be in DIX?
- Does union _Validate vary depending on DDX??
- */
-static void
-xf86SetRootClip (ScreenPtr pScreen, Bool enable)
-{
- WindowPtr pWin = pScreen->root;
- WindowPtr pChild;
- Bool WasViewable = (Bool)(pWin->viewable);
- Bool anyMarked = FALSE;
- WindowPtr pLayerWin;
- BoxRec box;
-
- if (WasViewable)
- {
- for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
- {
- (void) (*pScreen->MarkOverlappedWindows)(pChild,
- pChild,
- &pLayerWin);
- }
- (*pScreen->MarkWindow) (pWin);
- anyMarked = TRUE;
- if (pWin->valdata)
- {
- if (HasBorder (pWin))
- {
- RegionPtr borderVisible;
-
- borderVisible = REGION_CREATE(pScreen, NullBox, 1);
- REGION_SUBTRACT(pScreen, borderVisible,
- &pWin->borderClip, &pWin->winSize);
- pWin->valdata->before.borderVisible = borderVisible;
- }
- pWin->valdata->before.resized = TRUE;
- }
- }
-
- /*
- * Use REGION_BREAK to avoid optimizations in ValidateTree
- * that assume the root borderClip can't change well, normally
- * it doesn't...)
- */
- if (enable)
- {
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = pScreen->width;
- box.y2 = pScreen->height;
- REGION_INIT (pScreen, &pWin->winSize, &box, 1);
- REGION_INIT (pScreen, &pWin->borderSize, &box, 1);
- if (WasViewable)
- REGION_RESET(pScreen, &pWin->borderClip, &box);
- pWin->drawable.width = pScreen->width;
- pWin->drawable.height = pScreen->height;
- REGION_BREAK (pWin->drawable.pScreen, &pWin->clipList);
- }
- else
- {
- REGION_EMPTY(pScreen, &pWin->borderClip);
- REGION_BREAK (pWin->drawable.pScreen, &pWin->clipList);
- }
-
- ResizeChildrenWinSize (pWin, 0, 0, 0, 0);
-
- if (WasViewable)
- {
- if (pWin->firstChild)
- {
- anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin->firstChild,
- pWin->firstChild,
- (WindowPtr *)NULL);
- }
- else
- {
- (*pScreen->MarkWindow) (pWin);
- anyMarked = TRUE;
- }
-
-
- if (anyMarked)
- (*pScreen->ValidateTree)(pWin, NullWindow, VTOther);
- }
-
- if (WasViewable)
- {
- if (anyMarked)
- (*pScreen->HandleExposures)(pWin);
- if (anyMarked && pScreen->PostValidateTree)
- (*pScreen->PostValidateTree)(pWin, NullWindow, VTOther);
- }
- if (pWin->realized)
- WindowsRestructured ();
- FlushAllOutput ();
-}
-
/*
*/
@@ -178,7 +78,7 @@ winDoRandRScreenSetSize (ScreenPtr pScreen,
WindowPtr pRoot = pScreen->root;
// Prevent screen updates while we change things around
- xf86SetRootClip(pScreen, FALSE);
+ SetRootClip(pScreen, FALSE);
/* Update the screen size as requested */
pScreenInfo->dwWidth = width;
@@ -205,7 +105,7 @@ winDoRandRScreenSetSize (ScreenPtr pScreen,
// does this emit a ConfigureNotify??
// Restore the ability to update screen, now with new dimensions
- xf86SetRootClip(pScreen, TRUE);
+ SetRootClip(pScreen, TRUE);
// and arrange for it to be repainted
miPaintWindow(pRoot, &pRoot->borderClip, PW_BACKGROUND);
diff --git a/xorg-server/include/dix-config.h.in b/xorg-server/include/dix-config.h.in
index fc93f3ec1..fd9ecced2 100644
--- a/xorg-server/include/dix-config.h.in
+++ b/xorg-server/include/dix-config.h.in
@@ -444,6 +444,9 @@
/* Define to 1 if you have the `ffs' function. */
#undef HAVE_FFS
+/* If the compiler supports a TLS storage class define it to that here */
+#undef TLS
+
/* Correctly set _XSERVER64 for OSX fat binaries */
#ifdef __APPLE__
#include "dix-config-apple-verbatim.h"
diff --git a/xorg-server/include/input.h b/xorg-server/include/input.h
index ec915b37e..2bb85ffaa 100644
--- a/xorg-server/include/input.h
+++ b/xorg-server/include/input.h
@@ -1,593 +1,596 @@
-/************************************************************
-
-Copyright 1987, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Digital not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-********************************************************/
-
-#ifndef INPUT_H
-#define INPUT_H
-
-#include "misc.h"
-#include "screenint.h"
-#include <X11/Xmd.h>
-#include <X11/Xproto.h>
-#include <stdint.h>
-#include "window.h" /* for WindowPtr */
-#include "xkbrules.h"
-#include "events.h"
-
-#define DEVICE_INIT 0
-#define DEVICE_ON 1
-#define DEVICE_OFF 2
-#define DEVICE_CLOSE 3
-
-#define POINTER_RELATIVE (1 << 1)
-#define POINTER_ABSOLUTE (1 << 2)
-#define POINTER_ACCELERATE (1 << 3)
-#define POINTER_SCREEN (1 << 4) /* Data in screen coordinates */
-
-/*int constants for pointer acceleration schemes*/
-#define PtrAccelNoOp 0
-#define PtrAccelPredictable 1
-#define PtrAccelLightweight 2
-#define PtrAccelDefault PtrAccelPredictable
-
-#define MAX_VALUATORS 36
-/* Maximum number of valuators, divided by six, rounded up, to get number
- * of events. */
-#define MAX_VALUATOR_EVENTS 6
-#define MAX_BUTTONS 256 /* completely arbitrarily chosen */
-
-#define NO_AXIS_LIMITS -1
-
-#define MAP_LENGTH 256
-#define DOWN_LENGTH 32 /* 256/8 => number of bytes to hold 256 bits */
-#define NullGrab ((GrabPtr)NULL)
-#define PointerRootWin ((WindowPtr)PointerRoot)
-#define NoneWin ((WindowPtr)None)
-#define NullDevice ((DevicePtr)NULL)
-
-#ifndef FollowKeyboard
-#define FollowKeyboard 3
-#endif
-#ifndef FollowKeyboardWin
-#define FollowKeyboardWin ((WindowPtr) FollowKeyboard)
-#endif
-#ifndef RevertToFollowKeyboard
-#define RevertToFollowKeyboard 3
-#endif
-
-typedef unsigned long Leds;
-typedef struct _OtherClients *OtherClientsPtr;
-typedef struct _InputClients *InputClientsPtr;
-typedef struct _DeviceIntRec *DeviceIntPtr;
-typedef struct _ClassesRec *ClassesPtr;
-typedef struct _SpriteRec *SpritePtr;
-typedef union _GrabMask GrabMask;
-
-typedef struct _ValuatorMask ValuatorMask;
-
-typedef struct _EventList {
- xEvent* event;
- int evlen; /* length of allocated memory for event in bytes. This is not
- the actual length of the event. The event's actual length is
- 32 for standard events or 32 +
- ((xGenericEvent*)event)->length * 4 for GenericEvents.
- For events in the EQ, the length is
- ((InternalEvent*)event)->u.any.length */
-} EventList, *EventListPtr;
-
-/* The DIX stores incoming input events in this list */
-extern EventListPtr InputEventList;
-extern int InputEventListLen;
-
-typedef int (*DeviceProc)(
- DeviceIntPtr /*device*/,
- int /*what*/);
-
-typedef void (*ProcessInputProc)(
- InternalEvent * /*event*/,
- DeviceIntPtr /*device*/);
-
-typedef Bool (*DeviceHandleProc)(
- DeviceIntPtr /*device*/,
- void* /*data*/
- );
-
-typedef void (*DeviceUnwrapProc)(
- DeviceIntPtr /*device*/,
- DeviceHandleProc /*proc*/,
- void* /*data*/
- );
-
-/* pointer acceleration handling */
-typedef void (*PointerAccelSchemeProc)(
- DeviceIntPtr /*device*/,
- ValuatorMask* /*valuators*/,
- CARD32 /*evtime*/);
-
-typedef void (*DeviceCallbackProc)(
- DeviceIntPtr /*pDev*/);
-
-struct _ValuatorAccelerationRec;
-typedef Bool (*PointerAccelSchemeInitProc)(
- DeviceIntPtr /*dev*/,
- struct _ValuatorAccelerationRec* /*protoScheme*/);
-
-typedef struct _DeviceRec {
- pointer devicePrivate;
- ProcessInputProc processInputProc; /* current */
- ProcessInputProc realInputProc; /* deliver */
- ProcessInputProc enqueueInputProc; /* enqueue */
- Bool on; /* used by DDX to keep state */
-} DeviceRec, *DevicePtr;
-
-typedef struct {
- int click, bell, bell_pitch, bell_duration;
- Bool autoRepeat;
- unsigned char autoRepeats[32];
- Leds leds;
- unsigned char id;
-} KeybdCtrl;
-
-typedef struct {
- KeySym *map;
- KeyCode minKeyCode,
- maxKeyCode;
- int mapWidth;
-} KeySymsRec, *KeySymsPtr;
-
-typedef struct {
- int num, den, threshold;
- unsigned char id;
-} PtrCtrl;
-
-typedef struct {
- int resolution, min_value, max_value;
- int integer_displayed;
- unsigned char id;
-} IntegerCtrl;
-
-typedef struct {
- int max_symbols, num_symbols_supported;
- int num_symbols_displayed;
- KeySym *symbols_supported;
- KeySym *symbols_displayed;
- unsigned char id;
-} StringCtrl;
-
-typedef struct {
- int percent, pitch, duration;
- unsigned char id;
-} BellCtrl;
-
-typedef struct {
- Leds led_values;
- Mask led_mask;
- unsigned char id;
-} LedCtrl;
-
-extern _X_EXPORT KeybdCtrl defaultKeyboardControl;
-extern _X_EXPORT PtrCtrl defaultPointerControl;
-
-typedef struct _InputOption {
- char *key;
- char *value;
- struct _InputOption *next;
-} InputOption;
-
-typedef struct _InputAttributes {
- char *product;
- char *vendor;
- char *device;
- char *pnp_id;
- char *usb_id;
- char **tags; /* null-terminated */
- uint32_t flags;
-} InputAttributes;
-
-#define ATTR_KEYBOARD (1<<0)
-#define ATTR_POINTER (1<<1)
-#define ATTR_JOYSTICK (1<<2)
-#define ATTR_TABLET (1<<3)
-#define ATTR_TOUCHPAD (1<<4)
-#define ATTR_TOUCHSCREEN (1<<5)
-
-/* Key/Button has been run through all input processing and events sent to clients. */
-#define KEY_PROCESSED 1
-#define BUTTON_PROCESSED 1
-/* Key/Button has not been fully processed, no events have been sent. */
-#define KEY_POSTED 2
-#define BUTTON_POSTED 2
-
-extern void set_key_down(DeviceIntPtr pDev, int key_code, int type);
-extern void set_key_up(DeviceIntPtr pDev, int key_code, int type);
-extern int key_is_down(DeviceIntPtr pDev, int key_code, int type);
-extern void set_button_down(DeviceIntPtr pDev, int button, int type);
-extern void set_button_up(DeviceIntPtr pDev, int button, int type);
-extern int button_is_down(DeviceIntPtr pDev, int button, int type);
-
-extern void InitCoreDevices(void);
-extern void InitXTestDevices(void);
-
-extern _X_EXPORT DeviceIntPtr AddInputDevice(
- ClientPtr /*client*/,
- DeviceProc /*deviceProc*/,
- Bool /*autoStart*/);
-
-extern _X_EXPORT Bool EnableDevice(
- DeviceIntPtr /*device*/,
- BOOL /* sendevent */);
-
-extern _X_EXPORT Bool ActivateDevice(
- DeviceIntPtr /*device*/,
- BOOL /* sendevent */);
-
-extern _X_EXPORT Bool DisableDevice(
- DeviceIntPtr /*device*/,
- BOOL /* sendevent */);
-
-extern int InitAndStartDevices(void);
-
-extern void CloseDownDevices(void);
-
-extern void UndisplayDevices(void);
-
-extern _X_EXPORT int RemoveDevice(
- DeviceIntPtr /*dev*/,
- BOOL /* sendevent */);
-
-extern _X_EXPORT int NumMotionEvents(void);
-
-extern _X_EXPORT int dixLookupDevice(
- DeviceIntPtr * /* dev */,
- int /* id */,
- ClientPtr /* client */,
- Mask /* access_mode */);
-
-extern _X_EXPORT void QueryMinMaxKeyCodes(
- KeyCode* /*minCode*/,
- KeyCode* /*maxCode*/);
-
-extern _X_EXPORT Bool SetKeySymsMap(
- KeySymsPtr /*dst*/,
- KeySymsPtr /*src*/);
-
-extern _X_EXPORT Bool InitButtonClassDeviceStruct(
- DeviceIntPtr /*device*/,
- int /*numButtons*/,
- Atom* /* labels */,
- CARD8* /*map*/);
-
-extern _X_EXPORT Bool InitValuatorClassDeviceStruct(
- DeviceIntPtr /*device*/,
- int /*numAxes*/,
- Atom* /* labels */,
- int /*numMotionEvents*/,
- int /*mode*/);
-
-extern _X_EXPORT Bool InitPointerAccelerationScheme(
- DeviceIntPtr /*dev*/,
- int /*scheme*/);
-
-extern _X_EXPORT Bool InitAbsoluteClassDeviceStruct(
- DeviceIntPtr /*device*/);
-
-extern _X_EXPORT Bool InitFocusClassDeviceStruct(
- DeviceIntPtr /*device*/);
-
-typedef void (*BellProcPtr)(
- int /*percent*/,
- DeviceIntPtr /*device*/,
- pointer /*ctrl*/,
- int);
-
-typedef void (*KbdCtrlProcPtr)(
- DeviceIntPtr /*device*/,
- KeybdCtrl * /*ctrl*/);
-
-typedef void (*PtrCtrlProcPtr)(
- DeviceIntPtr /*device*/,
- PtrCtrl * /*ctrl*/);
-
-extern _X_EXPORT Bool InitPtrFeedbackClassDeviceStruct(
- DeviceIntPtr /*device*/,
- PtrCtrlProcPtr /*controlProc*/);
-
-typedef void (*StringCtrlProcPtr)(
- DeviceIntPtr /*device*/,
- StringCtrl * /*ctrl*/);
-
-extern _X_EXPORT Bool InitStringFeedbackClassDeviceStruct(
- DeviceIntPtr /*device*/,
- StringCtrlProcPtr /*controlProc*/,
- int /*max_symbols*/,
- int /*num_symbols_supported*/,
- KeySym* /*symbols*/);
-
-typedef void (*BellCtrlProcPtr)(
- DeviceIntPtr /*device*/,
- BellCtrl * /*ctrl*/);
-
-extern _X_EXPORT Bool InitBellFeedbackClassDeviceStruct(
- DeviceIntPtr /*device*/,
- BellProcPtr /*bellProc*/,
- BellCtrlProcPtr /*controlProc*/);
-
-typedef void (*LedCtrlProcPtr)(
- DeviceIntPtr /*device*/,
- LedCtrl * /*ctrl*/);
-
-extern _X_EXPORT Bool InitLedFeedbackClassDeviceStruct(
- DeviceIntPtr /*device*/,
- LedCtrlProcPtr /*controlProc*/);
-
-typedef void (*IntegerCtrlProcPtr)(
- DeviceIntPtr /*device*/,
- IntegerCtrl * /*ctrl*/);
-
-
-extern _X_EXPORT Bool InitIntegerFeedbackClassDeviceStruct(
- DeviceIntPtr /*device*/,
- IntegerCtrlProcPtr /*controlProc*/);
-
-extern _X_EXPORT Bool InitPointerDeviceStruct(
- DevicePtr /*device*/,
- CARD8* /*map*/,
- int /*numButtons*/,
- Atom* /* btn_labels */,
- PtrCtrlProcPtr /*controlProc*/,
- int /*numMotionEvents*/,
- int /*numAxes*/,
- Atom* /* axes_labels */);
-
-extern _X_EXPORT Bool InitKeyboardDeviceStruct(
- DeviceIntPtr /*device*/,
- XkbRMLVOSet * /*rmlvo*/,
- BellProcPtr /*bellProc*/,
- KbdCtrlProcPtr /*controlProc*/);
-
-extern int ApplyPointerMapping(
- DeviceIntPtr /* pDev */,
- CARD8 * /* map */,
- int /* len */,
- ClientPtr /* client */);
-
-extern Bool BadDeviceMap(
- BYTE* /*buff*/,
- int /*length*/,
- unsigned /*low*/,
- unsigned /*high*/,
- XID* /*errval*/);
-
-extern void NoteLedState(
- DeviceIntPtr /*keybd*/,
- int /*led*/,
- Bool /*on*/);
-
-extern void MaybeStopHint(
- DeviceIntPtr /*device*/,
- ClientPtr /*client*/);
-
-extern void ProcessPointerEvent(
- InternalEvent* /* ev */,
- DeviceIntPtr /*mouse*/);
-
-extern void ProcessKeyboardEvent(
- InternalEvent* /*ev*/,
- DeviceIntPtr /*keybd*/);
-
-extern Bool LegalModifier(
- unsigned int /*key*/,
- DeviceIntPtr /*pDev*/);
-
-extern _X_EXPORT void ProcessInputEvents(void);
-
-extern _X_EXPORT void InitInput(
- int /*argc*/,
- char ** /*argv*/);
-extern _X_EXPORT void CloseInput(void);
-
-extern _X_EXPORT int GetMaximumEventsNum(void);
-
-extern _X_EXPORT int GetEventList(EventListPtr* list);
-extern _X_EXPORT EventListPtr InitEventList(int num_events);
-extern _X_EXPORT void FreeEventList(EventListPtr list, int num_events);
-
-extern void CreateClassesChangedEvent(EventListPtr event,
- DeviceIntPtr master,
- DeviceIntPtr slave,
- int type);
-extern EventListPtr UpdateFromMaster(
- EventListPtr events,
- DeviceIntPtr pDev,
- int type,
- int *num_events);
-
-extern _X_EXPORT int GetPointerEvents(
- EventListPtr events,
- DeviceIntPtr pDev,
- int type,
- int buttons,
- int flags,
- const ValuatorMask *mask);
-
-extern _X_EXPORT int GetKeyboardEvents(
- EventListPtr events,
- DeviceIntPtr pDev,
- int type,
- int key_code);
-
-extern int GetKeyboardValuatorEvents(
- EventListPtr events,
- DeviceIntPtr pDev,
- int type,
- int key_code,
- const ValuatorMask *mask);
-
-extern int GetProximityEvents(
- EventListPtr events,
- DeviceIntPtr pDev,
- int type,
- const ValuatorMask *mask);
-
-extern void PostSyntheticMotion(
- DeviceIntPtr pDev,
- int x,
- int y,
- int screen,
- unsigned long time);
-
-extern _X_EXPORT int GetMotionHistorySize(
- void);
-
-extern _X_EXPORT void AllocateMotionHistory(
- DeviceIntPtr pDev);
-
-extern _X_EXPORT int GetMotionHistory(
- DeviceIntPtr pDev,
- xTimecoord **buff,
- unsigned long start,
- unsigned long stop,
- ScreenPtr pScreen,
- BOOL core);
-
-extern int AttachDevice(ClientPtr client,
- DeviceIntPtr slave,
- DeviceIntPtr master);
-
-extern _X_EXPORT DeviceIntPtr GetPairedDevice(DeviceIntPtr kbd);
-extern DeviceIntPtr GetMaster(DeviceIntPtr dev, int type);
-
-extern _X_EXPORT int AllocDevicePair(ClientPtr client,
- char* name,
- DeviceIntPtr* ptr,
- DeviceIntPtr* keybd,
- DeviceProc ptr_proc,
- DeviceProc keybd_proc,
- Bool master);
-extern void DeepCopyDeviceClasses(DeviceIntPtr from,
- DeviceIntPtr to,
- DeviceChangedEvent *dce);
-
-/* Helper functions. */
-extern _X_EXPORT int generate_modkeymap(ClientPtr client, DeviceIntPtr dev,
- KeyCode **modkeymap, int *max_keys_per_mod);
-extern int change_modmap(ClientPtr client, DeviceIntPtr dev, KeyCode *map,
- int max_keys_per_mod);
-extern int AllocXTestDevice(ClientPtr client,
- char* name,
- DeviceIntPtr* ptr,
- DeviceIntPtr* keybd,
- DeviceIntPtr master_ptr,
- DeviceIntPtr master_keybd);
-extern BOOL IsXTestDevice(DeviceIntPtr dev, DeviceIntPtr master);
-extern DeviceIntPtr GetXTestDevice(DeviceIntPtr master);
-extern void SendDevicePresenceEvent(int deviceid, int type);
-extern _X_EXPORT InputAttributes *DuplicateInputAttributes(InputAttributes *attrs);
-extern _X_EXPORT void FreeInputAttributes(InputAttributes *attrs);
-
-/* misc event helpers */
-extern Mask GetEventMask(DeviceIntPtr dev, xEvent* ev, InputClientsPtr clients);
-extern Mask GetEventFilter(DeviceIntPtr dev, xEvent *event);
-extern Mask GetWindowXI2Mask(DeviceIntPtr dev, WindowPtr win, xEvent* ev);
-void FixUpEventFromWindow(SpritePtr pSprite,
- xEvent *xE,
- WindowPtr pWin,
- Window child,
- Bool calcChild);
-extern WindowPtr XYToWindow(SpritePtr pSprite, int x, int y);
-extern int EventIsDeliverable(DeviceIntPtr dev, InternalEvent* event,
- WindowPtr win);
-/**
- * Masks specifying the type of event to deliver for an InternalEvent; used
- * by EventIsDeliverable.
- * @defgroup EventIsDeliverable return flags
- * @{
- */
-#define EVENT_XI1_MASK (1 << 0) /**< XI1.x event */
-#define EVENT_CORE_MASK (1 << 1) /**< Core event */
-#define EVENT_DONT_PROPAGATE_MASK (1 << 2) /**< DontPropagate mask set */
-#define EVENT_XI2_MASK (1 << 3) /**< XI2 mask set on window */
-/* @} */
-
-/* Implemented by the DDX. */
-extern _X_EXPORT int NewInputDeviceRequest(
- InputOption *options,
- InputAttributes *attrs,
- DeviceIntPtr *dev);
-extern _X_EXPORT void DeleteInputDeviceRequest(
- DeviceIntPtr dev);
-
-extern _X_EXPORT void DDXRingBell(
- int volume,
- int pitch,
- int duration);
-
-#define VALUATOR_MODE_ALL_AXES -1
-extern _X_HIDDEN int valuator_get_mode(DeviceIntPtr dev, int axis);
-extern _X_HIDDEN void valuator_set_mode(DeviceIntPtr dev, int axis, int mode);
-
-/* Set to TRUE by default - os/utils.c sets it to FALSE on user request,
- xfixes/cursor.c uses it to determine if the cursor is enabled */
-extern Bool EnableCursor;
-
-extern _X_EXPORT ValuatorMask *valuator_mask_new(int num_valuators);
-extern _X_EXPORT void valuator_mask_free(ValuatorMask **mask);
-extern _X_EXPORT void valuator_mask_set_range(ValuatorMask *mask,
- int first_valuator, int num_valuators,
- const int* valuators);
-extern _X_EXPORT void valuator_mask_set(ValuatorMask *mask,
- int valuator,
- int data);
-extern _X_EXPORT void valuator_mask_zero(ValuatorMask *mask);
-extern _X_EXPORT int valuator_mask_size(const ValuatorMask *mask);
-extern _X_EXPORT int valuator_mask_isset(const ValuatorMask *mask, int bit);
-extern _X_EXPORT void valuator_mask_unset(ValuatorMask *mask, int bit);
-extern _X_EXPORT int valuator_mask_num_valuators(const ValuatorMask *mask);
-extern _X_EXPORT void valuator_mask_copy(ValuatorMask *dest,
- const ValuatorMask *src);
-extern _X_EXPORT int valuator_mask_get(const ValuatorMask *mask, int valnum);
-
-#endif /* INPUT_H */
+/************************************************************
+
+Copyright 1987, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+********************************************************/
+
+#ifndef INPUT_H
+#define INPUT_H
+
+#include "misc.h"
+#include "screenint.h"
+#include <X11/Xmd.h>
+#include <X11/Xproto.h>
+#include <stdint.h>
+#include "window.h" /* for WindowPtr */
+#include "xkbrules.h"
+#include "events.h"
+
+#define DEVICE_INIT 0
+#define DEVICE_ON 1
+#define DEVICE_OFF 2
+#define DEVICE_CLOSE 3
+
+#define POINTER_RELATIVE (1 << 1)
+#define POINTER_ABSOLUTE (1 << 2)
+#define POINTER_ACCELERATE (1 << 3)
+#define POINTER_SCREEN (1 << 4) /* Data in screen coordinates */
+
+/*int constants for pointer acceleration schemes*/
+#define PtrAccelNoOp 0
+#define PtrAccelPredictable 1
+#define PtrAccelLightweight 2
+#define PtrAccelDefault PtrAccelPredictable
+
+#define MAX_VALUATORS 36
+/* Maximum number of valuators, divided by six, rounded up, to get number
+ * of events. */
+#define MAX_VALUATOR_EVENTS 6
+#define MAX_BUTTONS 256 /* completely arbitrarily chosen */
+
+#define NO_AXIS_LIMITS -1
+
+#define MAP_LENGTH 256
+#define DOWN_LENGTH 32 /* 256/8 => number of bytes to hold 256 bits */
+#define NullGrab ((GrabPtr)NULL)
+#define PointerRootWin ((WindowPtr)PointerRoot)
+#define NoneWin ((WindowPtr)None)
+#define NullDevice ((DevicePtr)NULL)
+
+#ifndef FollowKeyboard
+#define FollowKeyboard 3
+#endif
+#ifndef FollowKeyboardWin
+#define FollowKeyboardWin ((WindowPtr) FollowKeyboard)
+#endif
+#ifndef RevertToFollowKeyboard
+#define RevertToFollowKeyboard 3
+#endif
+
+typedef unsigned long Leds;
+typedef struct _OtherClients *OtherClientsPtr;
+typedef struct _InputClients *InputClientsPtr;
+typedef struct _DeviceIntRec *DeviceIntPtr;
+typedef struct _ClassesRec *ClassesPtr;
+typedef struct _SpriteRec *SpritePtr;
+typedef union _GrabMask GrabMask;
+
+typedef struct _ValuatorMask ValuatorMask;
+
+typedef struct _EventList {
+ xEvent* event;
+ int evlen; /* length of allocated memory for event in bytes. This is not
+ the actual length of the event. The event's actual length is
+ 32 for standard events or 32 +
+ ((xGenericEvent*)event)->length * 4 for GenericEvents.
+ For events in the EQ, the length is
+ ((InternalEvent*)event)->u.any.length */
+} EventList, *EventListPtr;
+
+/* The DIX stores incoming input events in this list */
+extern EventListPtr InputEventList;
+extern int InputEventListLen;
+
+typedef int (*DeviceProc)(
+ DeviceIntPtr /*device*/,
+ int /*what*/);
+
+typedef void (*ProcessInputProc)(
+ InternalEvent * /*event*/,
+ DeviceIntPtr /*device*/);
+
+typedef Bool (*DeviceHandleProc)(
+ DeviceIntPtr /*device*/,
+ void* /*data*/
+ );
+
+typedef void (*DeviceUnwrapProc)(
+ DeviceIntPtr /*device*/,
+ DeviceHandleProc /*proc*/,
+ void* /*data*/
+ );
+
+/* pointer acceleration handling */
+typedef void (*PointerAccelSchemeProc)(
+ DeviceIntPtr /*device*/,
+ ValuatorMask* /*valuators*/,
+ CARD32 /*evtime*/);
+
+typedef void (*DeviceCallbackProc)(
+ DeviceIntPtr /*pDev*/);
+
+struct _ValuatorAccelerationRec;
+typedef Bool (*PointerAccelSchemeInitProc)(
+ DeviceIntPtr /*dev*/,
+ struct _ValuatorAccelerationRec* /*protoScheme*/);
+
+typedef struct _DeviceRec {
+ pointer devicePrivate;
+ ProcessInputProc processInputProc; /* current */
+ ProcessInputProc realInputProc; /* deliver */
+ ProcessInputProc enqueueInputProc; /* enqueue */
+ Bool on; /* used by DDX to keep state */
+} DeviceRec, *DevicePtr;
+
+typedef struct {
+ int click, bell, bell_pitch, bell_duration;
+ Bool autoRepeat;
+ unsigned char autoRepeats[32];
+ Leds leds;
+ unsigned char id;
+} KeybdCtrl;
+
+typedef struct {
+ KeySym *map;
+ KeyCode minKeyCode,
+ maxKeyCode;
+ int mapWidth;
+} KeySymsRec, *KeySymsPtr;
+
+typedef struct {
+ int num, den, threshold;
+ unsigned char id;
+} PtrCtrl;
+
+typedef struct {
+ int resolution, min_value, max_value;
+ int integer_displayed;
+ unsigned char id;
+} IntegerCtrl;
+
+typedef struct {
+ int max_symbols, num_symbols_supported;
+ int num_symbols_displayed;
+ KeySym *symbols_supported;
+ KeySym *symbols_displayed;
+ unsigned char id;
+} StringCtrl;
+
+typedef struct {
+ int percent, pitch, duration;
+ unsigned char id;
+} BellCtrl;
+
+typedef struct {
+ Leds led_values;
+ Mask led_mask;
+ unsigned char id;
+} LedCtrl;
+
+extern _X_EXPORT KeybdCtrl defaultKeyboardControl;
+extern _X_EXPORT PtrCtrl defaultPointerControl;
+
+typedef struct _InputOption {
+ char *key;
+ char *value;
+ struct _InputOption *next;
+} InputOption;
+
+typedef struct _InputAttributes {
+ char *product;
+ char *vendor;
+ char *device;
+ char *pnp_id;
+ char *usb_id;
+ char **tags; /* null-terminated */
+ uint32_t flags;
+} InputAttributes;
+
+#define ATTR_KEYBOARD (1<<0)
+#define ATTR_POINTER (1<<1)
+#define ATTR_JOYSTICK (1<<2)
+#define ATTR_TABLET (1<<3)
+#define ATTR_TOUCHPAD (1<<4)
+#define ATTR_TOUCHSCREEN (1<<5)
+
+/* Key/Button has been run through all input processing and events sent to clients. */
+#define KEY_PROCESSED 1
+#define BUTTON_PROCESSED 1
+/* Key/Button has not been fully processed, no events have been sent. */
+#define KEY_POSTED 2
+#define BUTTON_POSTED 2
+
+extern void set_key_down(DeviceIntPtr pDev, int key_code, int type);
+extern void set_key_up(DeviceIntPtr pDev, int key_code, int type);
+extern int key_is_down(DeviceIntPtr pDev, int key_code, int type);
+extern void set_button_down(DeviceIntPtr pDev, int button, int type);
+extern void set_button_up(DeviceIntPtr pDev, int button, int type);
+extern int button_is_down(DeviceIntPtr pDev, int button, int type);
+
+extern void InitCoreDevices(void);
+extern void InitXTestDevices(void);
+
+extern _X_EXPORT DeviceIntPtr AddInputDevice(
+ ClientPtr /*client*/,
+ DeviceProc /*deviceProc*/,
+ Bool /*autoStart*/);
+
+extern _X_EXPORT Bool EnableDevice(
+ DeviceIntPtr /*device*/,
+ BOOL /* sendevent */);
+
+extern _X_EXPORT Bool ActivateDevice(
+ DeviceIntPtr /*device*/,
+ BOOL /* sendevent */);
+
+extern _X_EXPORT Bool DisableDevice(
+ DeviceIntPtr /*device*/,
+ BOOL /* sendevent */);
+
+extern int InitAndStartDevices(void);
+
+extern void CloseDownDevices(void);
+
+extern void UndisplayDevices(void);
+
+extern _X_EXPORT int RemoveDevice(
+ DeviceIntPtr /*dev*/,
+ BOOL /* sendevent */);
+
+extern _X_EXPORT int NumMotionEvents(void);
+
+extern _X_EXPORT int dixLookupDevice(
+ DeviceIntPtr * /* dev */,
+ int /* id */,
+ ClientPtr /* client */,
+ Mask /* access_mode */);
+
+extern _X_EXPORT void QueryMinMaxKeyCodes(
+ KeyCode* /*minCode*/,
+ KeyCode* /*maxCode*/);
+
+extern _X_EXPORT Bool SetKeySymsMap(
+ KeySymsPtr /*dst*/,
+ KeySymsPtr /*src*/);
+
+extern _X_EXPORT Bool InitButtonClassDeviceStruct(
+ DeviceIntPtr /*device*/,
+ int /*numButtons*/,
+ Atom* /* labels */,
+ CARD8* /*map*/);
+
+extern _X_EXPORT Bool InitValuatorClassDeviceStruct(
+ DeviceIntPtr /*device*/,
+ int /*numAxes*/,
+ Atom* /* labels */,
+ int /*numMotionEvents*/,
+ int /*mode*/);
+
+extern _X_EXPORT Bool InitPointerAccelerationScheme(
+ DeviceIntPtr /*dev*/,
+ int /*scheme*/);
+
+/**
+ * This is not implemented and just returns FALSE.
+ */
+extern _X_EXPORT _X_DEPRECATED Bool InitAbsoluteClassDeviceStruct(
+ DeviceIntPtr /*device*/);
+
+extern _X_EXPORT Bool InitFocusClassDeviceStruct(
+ DeviceIntPtr /*device*/);
+
+typedef void (*BellProcPtr)(
+ int /*percent*/,
+ DeviceIntPtr /*device*/,
+ pointer /*ctrl*/,
+ int);
+
+typedef void (*KbdCtrlProcPtr)(
+ DeviceIntPtr /*device*/,
+ KeybdCtrl * /*ctrl*/);
+
+typedef void (*PtrCtrlProcPtr)(
+ DeviceIntPtr /*device*/,
+ PtrCtrl * /*ctrl*/);
+
+extern _X_EXPORT Bool InitPtrFeedbackClassDeviceStruct(
+ DeviceIntPtr /*device*/,
+ PtrCtrlProcPtr /*controlProc*/);
+
+typedef void (*StringCtrlProcPtr)(
+ DeviceIntPtr /*device*/,
+ StringCtrl * /*ctrl*/);
+
+extern _X_EXPORT Bool InitStringFeedbackClassDeviceStruct(
+ DeviceIntPtr /*device*/,
+ StringCtrlProcPtr /*controlProc*/,
+ int /*max_symbols*/,
+ int /*num_symbols_supported*/,
+ KeySym* /*symbols*/);
+
+typedef void (*BellCtrlProcPtr)(
+ DeviceIntPtr /*device*/,
+ BellCtrl * /*ctrl*/);
+
+extern _X_EXPORT Bool InitBellFeedbackClassDeviceStruct(
+ DeviceIntPtr /*device*/,
+ BellProcPtr /*bellProc*/,
+ BellCtrlProcPtr /*controlProc*/);
+
+typedef void (*LedCtrlProcPtr)(
+ DeviceIntPtr /*device*/,
+ LedCtrl * /*ctrl*/);
+
+extern _X_EXPORT Bool InitLedFeedbackClassDeviceStruct(
+ DeviceIntPtr /*device*/,
+ LedCtrlProcPtr /*controlProc*/);
+
+typedef void (*IntegerCtrlProcPtr)(
+ DeviceIntPtr /*device*/,
+ IntegerCtrl * /*ctrl*/);
+
+
+extern _X_EXPORT Bool InitIntegerFeedbackClassDeviceStruct(
+ DeviceIntPtr /*device*/,
+ IntegerCtrlProcPtr /*controlProc*/);
+
+extern _X_EXPORT Bool InitPointerDeviceStruct(
+ DevicePtr /*device*/,
+ CARD8* /*map*/,
+ int /*numButtons*/,
+ Atom* /* btn_labels */,
+ PtrCtrlProcPtr /*controlProc*/,
+ int /*numMotionEvents*/,
+ int /*numAxes*/,
+ Atom* /* axes_labels */);
+
+extern _X_EXPORT Bool InitKeyboardDeviceStruct(
+ DeviceIntPtr /*device*/,
+ XkbRMLVOSet * /*rmlvo*/,
+ BellProcPtr /*bellProc*/,
+ KbdCtrlProcPtr /*controlProc*/);
+
+extern int ApplyPointerMapping(
+ DeviceIntPtr /* pDev */,
+ CARD8 * /* map */,
+ int /* len */,
+ ClientPtr /* client */);
+
+extern Bool BadDeviceMap(
+ BYTE* /*buff*/,
+ int /*length*/,
+ unsigned /*low*/,
+ unsigned /*high*/,
+ XID* /*errval*/);
+
+extern void NoteLedState(
+ DeviceIntPtr /*keybd*/,
+ int /*led*/,
+ Bool /*on*/);
+
+extern void MaybeStopHint(
+ DeviceIntPtr /*device*/,
+ ClientPtr /*client*/);
+
+extern void ProcessPointerEvent(
+ InternalEvent* /* ev */,
+ DeviceIntPtr /*mouse*/);
+
+extern void ProcessKeyboardEvent(
+ InternalEvent* /*ev*/,
+ DeviceIntPtr /*keybd*/);
+
+extern Bool LegalModifier(
+ unsigned int /*key*/,
+ DeviceIntPtr /*pDev*/);
+
+extern _X_EXPORT void ProcessInputEvents(void);
+
+extern _X_EXPORT void InitInput(
+ int /*argc*/,
+ char ** /*argv*/);
+extern _X_EXPORT void CloseInput(void);
+
+extern _X_EXPORT int GetMaximumEventsNum(void);
+
+extern _X_EXPORT int GetEventList(EventListPtr* list);
+extern _X_EXPORT EventListPtr InitEventList(int num_events);
+extern _X_EXPORT void FreeEventList(EventListPtr list, int num_events);
+
+extern void CreateClassesChangedEvent(EventListPtr event,
+ DeviceIntPtr master,
+ DeviceIntPtr slave,
+ int type);
+extern EventListPtr UpdateFromMaster(
+ EventListPtr events,
+ DeviceIntPtr pDev,
+ int type,
+ int *num_events);
+
+extern _X_EXPORT int GetPointerEvents(
+ EventListPtr events,
+ DeviceIntPtr pDev,
+ int type,
+ int buttons,
+ int flags,
+ const ValuatorMask *mask);
+
+extern _X_EXPORT int GetKeyboardEvents(
+ EventListPtr events,
+ DeviceIntPtr pDev,
+ int type,
+ int key_code);
+
+extern int GetKeyboardValuatorEvents(
+ EventListPtr events,
+ DeviceIntPtr pDev,
+ int type,
+ int key_code,
+ const ValuatorMask *mask);
+
+extern int GetProximityEvents(
+ EventListPtr events,
+ DeviceIntPtr pDev,
+ int type,
+ const ValuatorMask *mask);
+
+extern void PostSyntheticMotion(
+ DeviceIntPtr pDev,
+ int x,
+ int y,
+ int screen,
+ unsigned long time);
+
+extern _X_EXPORT int GetMotionHistorySize(
+ void);
+
+extern _X_EXPORT void AllocateMotionHistory(
+ DeviceIntPtr pDev);
+
+extern _X_EXPORT int GetMotionHistory(
+ DeviceIntPtr pDev,
+ xTimecoord **buff,
+ unsigned long start,
+ unsigned long stop,
+ ScreenPtr pScreen,
+ BOOL core);
+
+extern int AttachDevice(ClientPtr client,
+ DeviceIntPtr slave,
+ DeviceIntPtr master);
+
+extern _X_EXPORT DeviceIntPtr GetPairedDevice(DeviceIntPtr kbd);
+extern DeviceIntPtr GetMaster(DeviceIntPtr dev, int type);
+
+extern _X_EXPORT int AllocDevicePair(ClientPtr client,
+ char* name,
+ DeviceIntPtr* ptr,
+ DeviceIntPtr* keybd,
+ DeviceProc ptr_proc,
+ DeviceProc keybd_proc,
+ Bool master);
+extern void DeepCopyDeviceClasses(DeviceIntPtr from,
+ DeviceIntPtr to,
+ DeviceChangedEvent *dce);
+
+/* Helper functions. */
+extern _X_EXPORT int generate_modkeymap(ClientPtr client, DeviceIntPtr dev,
+ KeyCode **modkeymap, int *max_keys_per_mod);
+extern int change_modmap(ClientPtr client, DeviceIntPtr dev, KeyCode *map,
+ int max_keys_per_mod);
+extern int AllocXTestDevice(ClientPtr client,
+ char* name,
+ DeviceIntPtr* ptr,
+ DeviceIntPtr* keybd,
+ DeviceIntPtr master_ptr,
+ DeviceIntPtr master_keybd);
+extern BOOL IsXTestDevice(DeviceIntPtr dev, DeviceIntPtr master);
+extern DeviceIntPtr GetXTestDevice(DeviceIntPtr master);
+extern void SendDevicePresenceEvent(int deviceid, int type);
+extern _X_EXPORT InputAttributes *DuplicateInputAttributes(InputAttributes *attrs);
+extern _X_EXPORT void FreeInputAttributes(InputAttributes *attrs);
+
+/* misc event helpers */
+extern Mask GetEventMask(DeviceIntPtr dev, xEvent* ev, InputClientsPtr clients);
+extern Mask GetEventFilter(DeviceIntPtr dev, xEvent *event);
+extern Mask GetWindowXI2Mask(DeviceIntPtr dev, WindowPtr win, xEvent* ev);
+void FixUpEventFromWindow(SpritePtr pSprite,
+ xEvent *xE,
+ WindowPtr pWin,
+ Window child,
+ Bool calcChild);
+extern WindowPtr XYToWindow(SpritePtr pSprite, int x, int y);
+extern int EventIsDeliverable(DeviceIntPtr dev, InternalEvent* event,
+ WindowPtr win);
+/**
+ * Masks specifying the type of event to deliver for an InternalEvent; used
+ * by EventIsDeliverable.
+ * @defgroup EventIsDeliverable return flags
+ * @{
+ */
+#define EVENT_XI1_MASK (1 << 0) /**< XI1.x event */
+#define EVENT_CORE_MASK (1 << 1) /**< Core event */
+#define EVENT_DONT_PROPAGATE_MASK (1 << 2) /**< DontPropagate mask set */
+#define EVENT_XI2_MASK (1 << 3) /**< XI2 mask set on window */
+/* @} */
+
+/* Implemented by the DDX. */
+extern _X_EXPORT int NewInputDeviceRequest(
+ InputOption *options,
+ InputAttributes *attrs,
+ DeviceIntPtr *dev);
+extern _X_EXPORT void DeleteInputDeviceRequest(
+ DeviceIntPtr dev);
+
+extern _X_EXPORT void DDXRingBell(
+ int volume,
+ int pitch,
+ int duration);
+
+#define VALUATOR_MODE_ALL_AXES -1
+extern _X_HIDDEN int valuator_get_mode(DeviceIntPtr dev, int axis);
+extern _X_HIDDEN void valuator_set_mode(DeviceIntPtr dev, int axis, int mode);
+
+/* Set to TRUE by default - os/utils.c sets it to FALSE on user request,
+ xfixes/cursor.c uses it to determine if the cursor is enabled */
+extern Bool EnableCursor;
+
+extern _X_EXPORT ValuatorMask *valuator_mask_new(int num_valuators);
+extern _X_EXPORT void valuator_mask_free(ValuatorMask **mask);
+extern _X_EXPORT void valuator_mask_set_range(ValuatorMask *mask,
+ int first_valuator, int num_valuators,
+ const int* valuators);
+extern _X_EXPORT void valuator_mask_set(ValuatorMask *mask,
+ int valuator,
+ int data);
+extern _X_EXPORT void valuator_mask_zero(ValuatorMask *mask);
+extern _X_EXPORT int valuator_mask_size(const ValuatorMask *mask);
+extern _X_EXPORT int valuator_mask_isset(const ValuatorMask *mask, int bit);
+extern _X_EXPORT void valuator_mask_unset(ValuatorMask *mask, int bit);
+extern _X_EXPORT int valuator_mask_num_valuators(const ValuatorMask *mask);
+extern _X_EXPORT void valuator_mask_copy(ValuatorMask *dest,
+ const ValuatorMask *src);
+extern _X_EXPORT int valuator_mask_get(const ValuatorMask *mask, int valnum);
+
+#endif /* INPUT_H */
diff --git a/xorg-server/include/inputstr.h b/xorg-server/include/inputstr.h
index 8509eb024..f63df8087 100644
--- a/xorg-server/include/inputstr.h
+++ b/xorg-server/include/inputstr.h
@@ -317,27 +317,6 @@ typedef struct _ProximityClassRec {
char in_proximity;
} ProximityClassRec, *ProximityClassPtr;
-typedef struct _AbsoluteClassRec {
- int sourceid;
- /* Calibration. */
- int min_x;
- int max_x;
- int min_y;
- int max_y;
- int flip_x;
- int flip_y;
- int rotation;
- int button_threshold;
-
- /* Area. */
- int offset_x;
- int offset_y;
- int width;
- int height;
- int screen;
- XID following;
-} AbsoluteClassRec, *AbsoluteClassPtr;
-
typedef struct _KbdFeedbackClassRec *KbdFeedbackPtr;
typedef struct _PtrFeedbackClassRec *PtrFeedbackPtr;
typedef struct _IntegerFeedbackClassRec *IntegerFeedbackPtr;
@@ -392,7 +371,7 @@ typedef struct _ClassesRec {
ButtonClassPtr button;
FocusClassPtr focus;
ProximityClassPtr proximity;
- AbsoluteClassPtr absolute;
+ void* _pad0; /* keep ABI during AbsoluteClass removal */
KbdFeedbackPtr kbdfeed;
PtrFeedbackPtr ptrfeed;
IntegerFeedbackPtr intfeed;
@@ -517,7 +496,7 @@ typedef struct _DeviceIntRec {
ButtonClassPtr button;
FocusClassPtr focus;
ProximityClassPtr proximity;
- AbsoluteClassPtr absolute;
+ void* _pad0; /* keep ABI, was pointer to abs class */
KbdFeedbackPtr kbdfeed;
PtrFeedbackPtr ptrfeed;
IntegerFeedbackPtr intfeed;
diff --git a/xorg-server/include/window.h b/xorg-server/include/window.h
index 6fb2f8c18..1e4e9bfa4 100644
--- a/xorg-server/include/window.h
+++ b/xorg-server/include/window.h
@@ -266,4 +266,5 @@ extern _X_EXPORT void DisableMapUnmapEvents(
extern _X_EXPORT void EnableMapUnmapEvents(
WindowPtr /* pWin */ );
+extern _X_EXPORT void SetRootClip(ScreenPtr pScreen, Bool enable);
#endif /* WINDOW_H */
diff --git a/xorg-server/os/client.c b/xorg-server/os/client.c
index 1311855d5..b5349778b 100644
--- a/xorg-server/os/client.c
+++ b/xorg-server/os/client.c
@@ -140,10 +140,9 @@ void DetermineClientCmd(pid_t pid, const char **cmdname, const char **cmdargs)
/* Read the contents of /proc/pid/cmdline. It should contain the
* process name and arguments. */
totsize = read(fd, path, sizeof(path));
+ close(fd);
if (totsize <= 0)
return;
- if (close(fd) < 0)
- return;
path[totsize - 1] = '\0';
/* Contruct the process name without arguments. */
diff --git a/xorg-server/test/Makefile.am b/xorg-server/test/Makefile.am
index ea886a961..f3265b788 100644
--- a/xorg-server/test/Makefile.am
+++ b/xorg-server/test/Makefile.am
@@ -1,46 +1,46 @@
-if ENABLE_UNIT_TESTS
-if HAVE_GLIB
-if HAVE_LD_WRAP
-SUBDIRS= . xi2
-check_PROGRAMS = xkb input xtest list
-check_LTLIBRARIES = libxservertest.la
-
-TESTS=$(check_PROGRAMS)
-
-AM_CFLAGS = $(DIX_CFLAGS) $(GLIB_CFLAGS) @XORG_CFLAGS@
-INCLUDES = @XORG_INCS@
-TEST_LDADD=libxservertest.la $(XORG_SYS_LIBS) $(XSERVER_SYS_LIBS) $(GLIB_LIBS)
-
-if SPECIAL_DTRACE_OBJECTS
-TEST_LDADD += $(OS_LIB) $(DIX_LIB)
-endif
-
-xkb_LDADD=$(TEST_LDADD)
-input_LDADD=$(TEST_LDADD)
-xtest_LDADD=$(TEST_LDADD)
-list_LDADD=$(TEST_LDADD)
-
-libxservertest_la_LIBADD = \
- $(XSERVER_LIBS) \
- $(top_builddir)/hw/xfree86/loader/libloader.la \
- $(top_builddir)/hw/xfree86/os-support/libxorgos.la \
- $(top_builddir)/hw/xfree86/common/libcommon.la \
- $(top_builddir)/hw/xfree86/parser/libxf86config_internal.la \
- $(top_builddir)/hw/xfree86/dixmods/libdixmods.la \
- $(top_builddir)/hw/xfree86/modes/libxf86modes.la \
- $(top_builddir)/hw/xfree86/ramdac/libramdac.la \
- $(top_builddir)/hw/xfree86/ddc/libddc.la \
- $(top_builddir)/hw/xfree86/i2c/libi2c.la \
- $(top_builddir)/hw/xfree86/dixmods/libxorgxkb.la \
- $(top_builddir)/hw/xfree86/libxorg.la \
- $(top_builddir)/mi/libmi.la \
- $(top_builddir)/os/libos.la \
- @XORG_LIBS@
-endif
-endif
-endif
-
-CLEANFILES=libxservertest.c
-
-libxservertest.c:
- touch $@
+if ENABLE_UNIT_TESTS
+if HAVE_GLIB
+if HAVE_LD_WRAP
+SUBDIRS= . xi2
+noinst_PROGRAMS = xkb input xtest list
+check_LTLIBRARIES = libxservertest.la
+
+TESTS=$(noinst_PROGRAMS)
+
+AM_CFLAGS = $(DIX_CFLAGS) $(GLIB_CFLAGS) @XORG_CFLAGS@
+INCLUDES = @XORG_INCS@
+TEST_LDADD=libxservertest.la $(XORG_SYS_LIBS) $(XSERVER_SYS_LIBS) $(GLIB_LIBS)
+
+if SPECIAL_DTRACE_OBJECTS
+TEST_LDADD += $(OS_LIB) $(DIX_LIB)
+endif
+
+xkb_LDADD=$(TEST_LDADD)
+input_LDADD=$(TEST_LDADD)
+xtest_LDADD=$(TEST_LDADD)
+list_LDADD=$(TEST_LDADD)
+
+libxservertest_la_LIBADD = \
+ $(XSERVER_LIBS) \
+ $(top_builddir)/hw/xfree86/loader/libloader.la \
+ $(top_builddir)/hw/xfree86/os-support/libxorgos.la \
+ $(top_builddir)/hw/xfree86/common/libcommon.la \
+ $(top_builddir)/hw/xfree86/parser/libxf86config_internal.la \
+ $(top_builddir)/hw/xfree86/dixmods/libdixmods.la \
+ $(top_builddir)/hw/xfree86/modes/libxf86modes.la \
+ $(top_builddir)/hw/xfree86/ramdac/libramdac.la \
+ $(top_builddir)/hw/xfree86/ddc/libddc.la \
+ $(top_builddir)/hw/xfree86/i2c/libi2c.la \
+ $(top_builddir)/hw/xfree86/dixmods/libxorgxkb.la \
+ $(top_builddir)/hw/xfree86/libxorg.la \
+ $(top_builddir)/mi/libmi.la \
+ $(top_builddir)/os/libos.la \
+ @XORG_LIBS@
+endif
+endif
+endif
+
+CLEANFILES=libxservertest.c
+
+libxservertest.c:
+ touch $@
diff --git a/xorg-server/test/xi2/Makefile.am b/xorg-server/test/xi2/Makefile.am
index b7948b151..1b9bfe08e 100644
--- a/xorg-server/test/xi2/Makefile.am
+++ b/xorg-server/test/xi2/Makefile.am
@@ -1,55 +1,55 @@
-if ENABLE_UNIT_TESTS
-if HAVE_GLIB
-if HAVE_LD_WRAP
-check_PROGRAMS = \
- protocol-xiqueryversion \
- protocol-xiquerydevice \
- protocol-xiselectevents \
- protocol-xigetselectedevents \
- protocol-xisetclientpointer \
- protocol-xigetclientpointer \
- protocol-xiquerypointer \
- protocol-xiwarppointer \
- protocol-eventconvert
-
-TESTS=$(check_PROGRAMS)
-
-AM_CFLAGS = $(DIX_CFLAGS) $(GLIB_CFLAGS) @XORG_CFLAGS@
-INCLUDES = @XORG_INCS@
-TEST_LDADD=../libxservertest.la $(XORG_SYS_LIBS) $(XSERVER_SYS_LIBS) $(GLIB_LIBS)
-COMMON_SOURCES=protocol-common.h protocol-common.c
-
-if SPECIAL_DTRACE_OBJECTS
-TEST_LDADD += $(OS_LIB) $(DIX_LIB)
-endif
-
-protocol_xiqueryversion_LDADD=$(TEST_LDADD)
-protocol_xiquerydevice_LDADD=$(TEST_LDADD)
-protocol_xiselectevents_LDADD=$(TEST_LDADD)
-protocol_xigetselectedevents_LDADD=$(TEST_LDADD)
-protocol_xisetclientpointer_LDADD=$(TEST_LDADD)
-protocol_xigetclientpointer_LDADD=$(TEST_LDADD)
-protocol_xiquerypointer_LDADD=$(TEST_LDADD)
-protocol_xiwarppointer_LDADD=$(TEST_LDADD)
-protocol_eventconvert_LDADD=$(TEST_LDADD)
-
-protocol_xiqueryversion_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient
-protocol_xiquerydevice_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient
-protocol_xiselectevents_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,dixLookupWindow -Wl,-wrap,XISetEventMask
-protocol_xigetselectedevents_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupWindow -Wl,-wrap,AddResource
-protocol_xisetclientpointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,dixLookupClient
-protocol_xigetclientpointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupClient
-protocol_xiquerypointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupWindow
-protocol_xiwarppointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupWindow
-
-protocol_xiqueryversion_SOURCES=$(COMMON_SOURCES) protocol-xiqueryversion.c
-protocol_xiquerydevice_SOURCES=$(COMMON_SOURCES) protocol-xiquerydevice.c
-protocol_xiselectevents_SOURCES=$(COMMON_SOURCES) protocol-xiselectevents.c
-protocol_xigetselectedevents_SOURCES=$(COMMON_SOURCES) protocol-xigetselectedevents.c
-protocol_xisetclientpointer_SOURCES=$(COMMON_SOURCES) protocol-xisetclientpointer.c
-protocol_xigetclientpointer_SOURCES=$(COMMON_SOURCES) protocol-xigetclientpointer.c
-protocol_xiquerypointer_SOURCES=$(COMMON_SOURCES) protocol-xiquerypointer.c
-protocol_xiwarppointer_SOURCES=$(COMMON_SOURCES) protocol-xiwarppointer.c
-endif
-endif
-endif
+if ENABLE_UNIT_TESTS
+if HAVE_GLIB
+if HAVE_LD_WRAP
+noinst_PROGRAMS = \
+ protocol-xiqueryversion \
+ protocol-xiquerydevice \
+ protocol-xiselectevents \
+ protocol-xigetselectedevents \
+ protocol-xisetclientpointer \
+ protocol-xigetclientpointer \
+ protocol-xiquerypointer \
+ protocol-xiwarppointer \
+ protocol-eventconvert
+
+TESTS=$(noinst_PROGRAMS)
+
+AM_CFLAGS = $(DIX_CFLAGS) $(GLIB_CFLAGS) @XORG_CFLAGS@
+INCLUDES = @XORG_INCS@
+TEST_LDADD=../libxservertest.la $(XORG_SYS_LIBS) $(XSERVER_SYS_LIBS) $(GLIB_LIBS)
+COMMON_SOURCES=protocol-common.h protocol-common.c
+
+if SPECIAL_DTRACE_OBJECTS
+TEST_LDADD += $(OS_LIB) $(DIX_LIB)
+endif
+
+protocol_xiqueryversion_LDADD=$(TEST_LDADD)
+protocol_xiquerydevice_LDADD=$(TEST_LDADD)
+protocol_xiselectevents_LDADD=$(TEST_LDADD)
+protocol_xigetselectedevents_LDADD=$(TEST_LDADD)
+protocol_xisetclientpointer_LDADD=$(TEST_LDADD)
+protocol_xigetclientpointer_LDADD=$(TEST_LDADD)
+protocol_xiquerypointer_LDADD=$(TEST_LDADD)
+protocol_xiwarppointer_LDADD=$(TEST_LDADD)
+protocol_eventconvert_LDADD=$(TEST_LDADD)
+
+protocol_xiqueryversion_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient
+protocol_xiquerydevice_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient
+protocol_xiselectevents_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,dixLookupWindow -Wl,-wrap,XISetEventMask
+protocol_xigetselectedevents_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupWindow -Wl,-wrap,AddResource
+protocol_xisetclientpointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,dixLookupClient
+protocol_xigetclientpointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupClient
+protocol_xiquerypointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupWindow
+protocol_xiwarppointer_LDFLAGS=$(AM_LDFLAGS) -Wl,-wrap,WriteToClient -Wl,-wrap,dixLookupWindow
+
+protocol_xiqueryversion_SOURCES=$(COMMON_SOURCES) protocol-xiqueryversion.c
+protocol_xiquerydevice_SOURCES=$(COMMON_SOURCES) protocol-xiquerydevice.c
+protocol_xiselectevents_SOURCES=$(COMMON_SOURCES) protocol-xiselectevents.c
+protocol_xigetselectedevents_SOURCES=$(COMMON_SOURCES) protocol-xigetselectedevents.c
+protocol_xisetclientpointer_SOURCES=$(COMMON_SOURCES) protocol-xisetclientpointer.c
+protocol_xigetclientpointer_SOURCES=$(COMMON_SOURCES) protocol-xigetclientpointer.c
+protocol_xiquerypointer_SOURCES=$(COMMON_SOURCES) protocol-xiquerypointer.c
+protocol_xiwarppointer_SOURCES=$(COMMON_SOURCES) protocol-xiwarppointer.c
+endif
+endif
+endif
diff --git a/xorg-server/xkeyboard-config/NEWS b/xorg-server/xkeyboard-config/NEWS
index c6411f6f0..b3c2bf6dc 100644
--- a/xorg-server/xkeyboard-config/NEWS
+++ b/xorg-server/xkeyboard-config/NEWS
@@ -1,3 +1,6 @@
+2.1.99 Prerelease for 2.2. Major changes in descriptions: for GNOME3 release
+ Some new layouts and models. Translations are not updated.
+ Checking runtime dependencies at build time
2.1 Bugfixes (13). Updated/new translations. Some new layouts and models.
2.0 Bugfixes (17). Updated/new translations. Some new layouts and models.
1.9 Bugfixes (27). Updated/new translations. Some new layouts and models.
diff --git a/xorg-server/xkeyboard-config/configure.in b/xorg-server/xkeyboard-config/configure.in
index 24233e41f..dfc308f0d 100644
--- a/xorg-server/xkeyboard-config/configure.in
+++ b/xorg-server/xkeyboard-config/configure.in
@@ -1,4 +1,4 @@
-AC_INIT(xkeyboard-config, 2.1)
+AC_INIT(xkeyboard-config, 2.1.99)
AC_CONFIG_SRCDIR(rules/base.xml.in)
AM_INIT_AUTOMAKE([foreign dist-bzip2])
AM_MAINTAINER_MODE
diff --git a/xorg-server/xkeyboard-config/rules/base.xml.in b/xorg-server/xkeyboard-config/rules/base.xml.in
index 2d3df0126..429eadd12 100644
--- a/xorg-server/xkeyboard-config/rules/base.xml.in
+++ b/xorg-server/xkeyboard-config/rules/base.xml.in
@@ -1243,8 +1243,8 @@
<layout>
<configItem>
<name>us</name>
- <_shortDescription>USA</_shortDescription>
- <_description>USA</_description>
+ <_shortDescription>en</_shortDescription>
+ <_description>English (US)</_description>
<languageList>
<iso639Id>eng</iso639Id>
</languageList>
@@ -1253,7 +1253,8 @@
<variant>
<configItem>
<name>chr</name>
- <_description>USA - Cherokee</_description>
+ <_shortDescription>chr</_shortDescription>
+ <_description>Cherokee</_description>
<languageList>
<iso639Id>chr</iso639Id>
</languageList>
@@ -1262,73 +1263,74 @@
<variant>
<configItem>
<name>euro</name>
- <_description>USA - With EuroSign on 5</_description>
+ <_description>English (US, with euro on 5)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>intl</name>
- <_description>USA - International (with dead keys)</_description>
+ <_description>English (US, international with dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>alt-intl</name>
- <_description>USA - Alternative international</_description>
+ <_description>English (US, alternative international)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>colemak</name>
- <_description>USA - Colemak</_description>
+ <_description>English (Colemak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak</name>
- <_description>USA - Dvorak</_description>
+ <_description>English (Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak-intl</name>
- <_description>USA - Dvorak international (with dead keys)</_description>
+ <_description>English (Dvorak international with dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak-alt-intl</name>
- <_description>USA - Dvorak alternative international (no dead keys)</_description>
+ <_description>English (Dvorak alternative international no dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak-l</name>
- <_description>USA - Left handed Dvorak</_description>
+ <_description>English (left handed Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak-r</name>
- <_description>USA - Right handed Dvorak</_description>
+ <_description>English (right handed Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak-classic</name>
- <_description>USA - Classic Dvorak</_description>
+ <_description>English (classic Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvp</name>
- <_description>USA - Programmer Dvorak</_description>
+ <_description>English (programmer Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>rus</name>
- <_description>USA - Russian phonetic</_description>
+ <_shortDescription>ru</_shortDescription>
+ <_description>Russian (US, phonetic)</_description>
<languageList>
<iso639Id>rus</iso639Id>
</languageList>
@@ -1337,13 +1339,13 @@
<variant>
<configItem>
<name>mac</name>
- <_description>USA - Macintosh</_description>
+ <_description>English (Macintosh)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>altgr-intl</name>
- <_description>USA - International (AltGr dead keys)</_description>
+ <_description>English (international AltGr dead keys)</_description>
<languageList><iso639Id>eng</iso639Id>
<iso639Id>fra</iso639Id>
<iso639Id>ger</iso639Id></languageList>
@@ -1352,13 +1354,13 @@
<variant>
<configItem>
<name>olpc2</name>
- <_description>USA - Layout toggle on multiply/divide key</_description>
+ <_description>English (layout toggle on multiply/divide key)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>hbs</name>
- <_description>USA - Serbo-Croatian</_description>
+ <_description>Serbo-Croatian (US)</_description>
<languageList><iso639Id>eng</iso639Id>
<iso639Id>bos</iso639Id>
<iso639Id>hbs</iso639Id>
@@ -1371,8 +1373,8 @@
<layout>
<configItem>
<name>ad</name>
- <_shortDescription>And</_shortDescription>
- <_description>Andorra</_description>
+ <_shortDescription>ca</_shortDescription>
+ <_description>Catalan</_description>
<languageList>
<iso639Id>cat</iso639Id>
</languageList>
@@ -1383,13 +1385,14 @@
<configItem>
<name>af</name>
<_shortDescription>Afg</_shortDescription>
- <_description>Afghanistan</_description>
+ <_description>Afghani</_description>
</configItem>
<variantList>
<variant>
<configItem>
<name>ps</name>
- <_description>Afghanistan - Pashto</_description>
+ <_shortDescription>ps</_shortDescription>
+ <_description>Pashto</_description>
<languageList>
<iso639Id>pus</iso639Id>
</languageList>
@@ -1398,7 +1401,8 @@
<variant>
<configItem>
<name>uz</name>
- <_description>Afghanistan - Southern Uzbek</_description>
+ <_shortDescription>uz</_shortDescription>
+ <_description>Uzbek (Afghanistan)</_description>
<languageList>
<iso639Id>uzb</iso639Id>
</languageList>
@@ -1407,7 +1411,8 @@
<variant>
<configItem>
<name>olpc-ps</name>
- <_description>Afghanistan - OLPC Pashto</_description>
+ <_shortDescription>ps</_shortDescription>
+ <_description>Pashto (Afghanistan, OLPC)</_description>
<languageList>
<iso639Id>pus</iso639Id>
</languageList>
@@ -1416,13 +1421,15 @@
<variant>
<configItem>
<name>fa-olpc</name>
- <_description>Afghanistan - OLPC Dari</_description>
+ <_shortDescription>fa</_shortDescription>
+ <_description>Persian (Afghanistan, Dari OLPC)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>uz-olpc</name>
- <_description>Afghanistan - OLPC Southern Uzbek</_description>
+ <_shortDescription>uz</_shortDescription>
+ <_description>Uzbek (Afghanistan, OLPC)</_description>
<languageList>
<iso639Id>uzb</iso639Id>
</languageList>
@@ -1433,7 +1440,7 @@
<layout>
<configItem>
<name>ara</name>
- <_shortDescription>Ara</_shortDescription>
+ <_shortDescription>ar</_shortDescription>
<_description>Arabic</_description>
<countryList>
<iso3166Id>AE</iso3166Id>
@@ -1464,37 +1471,37 @@
<variant>
<configItem>
<name>azerty</name>
- <_description>Arabic - azerty</_description>
+ <_description>Arabic (azerty)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>azerty_digits</name>
- <_description>Arabic - azerty/digits</_description>
+ <_description>Arabic (azerty/digits)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>digits</name>
- <_description>Arabic - digits</_description>
+ <_description>Arabic (digits)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>qwerty</name>
- <_description>Arabic - qwerty</_description>
+ <_description>Arabic (qwerty)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>qwerty_digits</name>
- <_description>Arabic - qwerty/digits</_description>
+ <_description>Arabic (qwerty/digits)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>buckwalter</name>
- <_description>Arabic - Buckwalter</_description>
+ <_description>Arabic (Buckwalter)</_description>
</configItem>
</variant>
</variantList>
@@ -1502,8 +1509,8 @@
<layout>
<configItem>
<name>al</name>
- <_shortDescription>Alb</_shortDescription>
- <_description>Albania</_description>
+ <_shortDescription>sq</_shortDescription>
+ <_description>Albanian</_description>
<languageList>
<iso639Id>alb</iso639Id>
</languageList>
@@ -1513,8 +1520,8 @@
<layout>
<configItem>
<name>am</name>
- <_shortDescription>Arm</_shortDescription>
- <_description>Armenia</_description>
+ <_shortDescription>hy</_shortDescription>
+ <_description>Armenian</_description>
<languageList>
<iso639Id>hye</iso639Id>
</languageList>
@@ -1523,31 +1530,31 @@
<variant>
<configItem>
<name>phonetic</name>
- <_description>Armenia - Phonetic</_description>
+ <_description>Armenian (phonetic)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>phonetic-alt</name>
- <_description>Armenia - Alternative Phonetic</_description>
+ <_description>Armenian (alternative phonetic)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>eastern</name>
- <_description>Armenia - Eastern</_description>
+ <_description>Armenian (eastern)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>western</name>
- <_description>Armenia - Western</_description>
+ <_description>Armenian (western)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>eastern-alt</name>
- <_description>Armenia - Alternative Eastern</_description>
+ <_description>Armenian (alternative eastern)</_description>
</configItem>
</variant>
</variantList>
@@ -1555,8 +1562,8 @@
<layout>
<configItem>
<name>at</name>
- <_shortDescription>Aut</_shortDescription>
- <_description>Austria</_description>
+ <_shortDescription>de</_shortDescription>
+ <_description>German (Austria)</_description>
<languageList>
<iso639Id>ger</iso639Id>
</languageList>
@@ -1565,19 +1572,19 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Austria - Eliminate dead keys</_description>
+ <_description>German (Austria, eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>sundeadkeys</name>
- <_description>Austria - Sun dead keys</_description>
+ <_description>German (Austria, Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac</name>
- <_description>Austria - Macintosh</_description>
+ <_description>German (Austria, Mac)</_description>
</configItem>
</variant>
</variantList>
@@ -1585,8 +1592,8 @@
<layout>
<configItem>
<name>az</name>
- <_shortDescription>Aze</_shortDescription>
- <_description>Azerbaijan</_description>
+ <_shortDescription>az</_shortDescription>
+ <_description>Azerbaijani</_description>
<languageList>
<iso639Id>aze</iso639Id>
</languageList>
@@ -1595,7 +1602,7 @@
<variant>
<configItem>
<name>cyrillic</name>
- <_description>Azerbaijan - Cyrillic</_description>
+ <_description>Azerbaijan (Cyrillic)</_description>
</configItem>
</variant>
</variantList>
@@ -1603,8 +1610,8 @@
<layout>
<configItem>
<name>by</name>
- <_shortDescription>Blr</_shortDescription>
- <_description>Belarus</_description>
+ <_shortDescription>be</_shortDescription>
+ <_description>Belarusian</_description>
<languageList>
<iso639Id>bel</iso639Id>
</languageList>
@@ -1613,13 +1620,13 @@
<variant>
<configItem>
<name>legacy</name>
- <_description>Belarus - Legacy</_description>
+ <_description>Belarusian (legacy)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latin</name>
- <_description>Belarus - Latin</_description>
+ <_description>Belarusian (Latin)</_description>
</configItem>
</variant>
</variantList>
@@ -1627,8 +1634,8 @@
<layout>
<configItem>
<name>be</name>
- <_shortDescription>Bel</_shortDescription>
- <_description>Belgium</_description>
+ <_shortDescription>be</_shortDescription>
+ <_description>Belgian</_description>
<languageList><iso639Id>ger</iso639Id>
<iso639Id>nld</iso639Id>
<iso639Id>fra</iso639Id></languageList>
@@ -1637,43 +1644,43 @@
<variant>
<configItem>
<name>oss</name>
- <_description>Belgium - Alternative</_description>
+ <_description>Belgian (alternative)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>oss_latin9</name>
- <_description>Belgium - Alternative, latin-9 only</_description>
+ <_description>Belgian (alternative, latin-9 only)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>oss_sundeadkeys</name>
- <_description>Belgium - Alternative, Sun dead keys</_description>
+ <_description>Belgian (alternative, Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>iso-alternate</name>
- <_description>Belgium - ISO Alternate</_description>
+ <_description>Belgian (ISO alternate)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Belgium - Eliminate dead keys</_description>
+ <_description>Belgian (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>sundeadkeys</name>
- <_description>Belgium - Sun dead keys</_description>
+ <_description>Belgian (Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>wang</name>
- <_description>Belgium - Wang model 724 azerty</_description>
+ <_description>Belgian (Wang model 724 azerty)</_description>
</configItem>
</variant>
</variantList>
@@ -1681,8 +1688,8 @@
<layout>
<configItem>
<name>bd</name>
- <_shortDescription>Bgd</_shortDescription>
- <_description>Bangladesh</_description>
+ <_shortDescription>bn</_shortDescription>
+ <_description>Bengali</_description>
<languageList>
<iso639Id>ben</iso639Id>
</languageList>
@@ -1691,7 +1698,7 @@
<variant>
<configItem>
<name>probhat</name>
- <_description>Bangladesh - Probhat</_description>
+ <_description>Bengali (Probhat)</_description>
</configItem>
</variant>
</variantList>
@@ -1699,14 +1706,15 @@
<layout>
<configItem>
<name>in</name>
- <_shortDescription>Ind</_shortDescription>
- <_description>India</_description>
+ <_shortDescription>in</_shortDescription>
+ <_description>Indian</_description>
</configItem>
<variantList>
<variant>
<configItem>
<name>ben</name>
- <_description>India - Bengali</_description>
+ <_shortDescription>bn</_shortDescription>
+ <_description>Bengali</_description>
<languageList>
<iso639Id>ben</iso639Id>
</languageList>
@@ -1715,7 +1723,8 @@
<variant>
<configItem>
<name>ben_probhat</name>
- <_description>India - Bengali Probhat</_description>
+ <_shortDescription>bn</_shortDescription>
+ <_description>Bengali (Probhat)</_description>
<languageList>
<iso639Id>ben</iso639Id>
</languageList>
@@ -1724,7 +1733,8 @@
<variant>
<configItem>
<name>guj</name>
- <_description>India - Gujarati</_description>
+ <_shortDescription>gu</_shortDescription>
+ <_description>Gujarati</_description>
<languageList>
<iso639Id>guj</iso639Id>
</languageList>
@@ -1733,7 +1743,8 @@
<variant>
<configItem>
<name>guru</name>
- <_description>India - Gurmukhi</_description>
+ <_shortDescription>pa</_shortDescription>
+ <_description>Punjabi (Gurmukhi)</_description>
<languageList>
<iso639Id>pan</iso639Id>
</languageList>
@@ -1742,7 +1753,8 @@
<variant>
<configItem>
<name>jhelum</name>
- <_description>India - Gurmukhi Jhelum</_description>
+ <_shortDescription>pa</_shortDescription>
+ <_description>Punjabi (Gurmukhi Jhelum)</_description>
<languageList>
<iso639Id>pan</iso639Id>
</languageList>
@@ -1751,7 +1763,8 @@
<variant>
<configItem>
<name>kan</name>
- <_description>India - Kannada</_description>
+ <_shortDescription>kn</_shortDescription>
+ <_description>Kannada</_description>
<languageList>
<iso639Id>kan</iso639Id>
</languageList>
@@ -1760,7 +1773,8 @@
<variant>
<configItem>
<name>mal</name>
- <_description>India - Malayalam</_description>
+ <_shortDescription>ml</_shortDescription>
+ <_description>Malayalam</_description>
<languageList>
<iso639Id>mal</iso639Id>
</languageList>
@@ -1769,7 +1783,8 @@
<variant>
<configItem>
<name>mal_lalitha</name>
- <_description>India - Malayalam Lalitha</_description>
+ <_shortDescription>ml</_shortDescription>
+ <_description>Malayalam (Lalitha)</_description>
<languageList>
<iso639Id>mal</iso639Id>
</languageList>
@@ -1777,15 +1792,17 @@
</variant>
<variant>
<configItem>
- <name>mal_enhanced</name>
- <_description>India - Malayalam enhanced Inscript with Rupee Sign</_description>
- <languageList><iso639Id>mal</iso639Id></languageList>
+ <name>mal_enhanced</name>
+ <_shortDescription>ml</_shortDescription>
+ <_description>Malayalam (enhanced Inscript with Rupee Sign)</_description>
+ <languageList><iso639Id>mal</iso639Id></languageList>
</configItem>
</variant>
<variant>
<configItem>
<name>ori</name>
- <_description>India - Oriya</_description>
+ <_shortDescription>or</_shortDescription>
+ <_description> Oriya</_description>
<languageList>
<iso639Id>ori</iso639Id>
</languageList>
@@ -1794,7 +1811,8 @@
<variant>
<configItem>
<name>tam_unicode</name>
- <_description>India - Tamil Unicode</_description>
+ <_shortDescription>ta</_shortDescription>
+ <_description>Tamil (Unicode)</_description>
<languageList>
<iso639Id>tam</iso639Id>
</languageList>
@@ -1803,7 +1821,8 @@
<variant>
<configItem>
<name>tam_keyboard_with_numerals</name>
- <_description>India - Tamil Keyboard with Numerals</_description>
+ <_shortDescription>ta</_shortDescription>
+ <_description>Tamil (keyboard with numerals)</_description>
<languageList>
<iso639Id>tam</iso639Id>
</languageList>
@@ -1812,7 +1831,8 @@
<variant>
<configItem>
<name>tam_TAB</name>
- <_description>India - Tamil TAB Typewriter</_description>
+ <_shortDescription>ta</_shortDescription>
+ <_description>Tamil (TAB typewriter)</_description>
<languageList>
<iso639Id>tam</iso639Id>
</languageList>
@@ -1821,7 +1841,8 @@
<variant>
<configItem>
<name>tam_TSCII</name>
- <_description>India - Tamil TSCII Typewriter</_description>
+ <_shortDescription>ta</_shortDescription>
+ <_description>Tamil (TSCII typewriter)</_description>
<languageList>
<iso639Id>tam</iso639Id>
</languageList>
@@ -1830,7 +1851,8 @@
<variant>
<configItem>
<name>tam</name>
- <_description>India - Tamil</_description>
+ <_shortDescription>ta</_shortDescription>
+ <_description>Tamil</_description>
<languageList>
<iso639Id>tam</iso639Id>
</languageList>
@@ -1839,7 +1861,8 @@
<variant>
<configItem>
<name>tel</name>
- <_description>India - Telugu</_description>
+ <_shortDescription>te</_shortDescription>
+ <_description>Telugu</_description>
<languageList>
<iso639Id>tel</iso639Id>
</languageList>
@@ -1848,7 +1871,8 @@
<variant>
<configItem>
<name>urd-phonetic</name>
- <_description>India - Urdu, Phonetic</_description>
+ <_shortDescription>ur</_shortDescription>
+ <_description>Urdu (phonetic)</_description>
<languageList>
<iso639Id>urd</iso639Id>
</languageList>
@@ -1857,7 +1881,8 @@
<variant>
<configItem>
<name>urd-phonetic3</name>
- <_description>India - Urdu, Alternative phonetic</_description>
+ <_shortDescription>ur</_shortDescription>
+ <_description>Urdu (alternative phonetic)</_description>
<languageList>
<iso639Id>urd</iso639Id>
</languageList>
@@ -1866,7 +1891,8 @@
<variant>
<configItem>
<name>urd-winkeys</name>
- <_description>India - Urdu, Winkeys</_description>
+ <_shortDescription>ur</_shortDescription>
+ <_description>Urdu (WinKeys)</_description>
<languageList>
<iso639Id>urd</iso639Id>
</languageList>
@@ -1875,7 +1901,8 @@
<variant>
<configItem>
<name>bolnagri</name>
- <_description>India - Hindi Bolnagri</_description>
+ <_shortDescription>hi</_shortDescription>
+ <_description>Hindi (Bolnagri)</_description>
<languageList>
<iso639Id>hin</iso639Id>
</languageList>
@@ -1884,7 +1911,8 @@
<variant>
<configItem>
<name>hin-wx</name>
- <_description>India - Hindi Wx</_description>
+ <_shortDescription>hi</_shortDescription>
+ <_description>Hindi (Wx)</_description>
<languageList>
<iso639Id>hin</iso639Id>
</languageList>
@@ -1893,7 +1921,8 @@
<variant>
<configItem>
<name>eng</name>
- <_description>India - English with RupeeSign</_description>
+ <_shortDescription>en</_shortDescription>
+ <_description>English (India, with RupeeSign)</_description>
<languageList>
<iso639Id>eng</iso639Id>
</languageList>
@@ -1904,8 +1933,8 @@
<layout>
<configItem>
<name>ba</name>
- <_shortDescription>Bih</_shortDescription>
- <_description>Bosnia and Herzegovina</_description>
+ <_shortDescription>bs</_shortDescription>
+ <_description>Bosnian</_description>
<languageList>
<iso639Id>bos</iso639Id>
</languageList>
@@ -1914,25 +1943,25 @@
<variant>
<configItem>
<name>alternatequotes</name>
- <_description>Bosnia and Herzegovina - Use guillemets for quotes</_description>
+ <_description>Bosnian (use guillemets for quotes)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>unicode</name>
- <_description>Bosnia and Herzegovina - Use Bosnian digraphs</_description>
+ <_description>Bosnian (use Bosnian digraphs)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>unicodeus</name>
- <_description>Bosnia and Herzegovina - US keyboard with Bosnian digraphs</_description>
+ <_description>Bosnian (US keyboard with Bosnian digraphs)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>us</name>
- <_description>Bosnia and Herzegovina - US keyboard with Bosnian letters</_description>
+ <_description>Bosnian (US keyboard with Bosnian letters)</_description>
</configItem>
</variant>
</variantList>
@@ -1940,8 +1969,8 @@
<layout>
<configItem>
<name>br</name>
- <_shortDescription>Bra</_shortDescription>
- <_description>Brazil</_description>
+ <_shortDescription>pt</_shortDescription>
+ <_description>Portuguese (Brazil)</_description>
<languageList>
<iso639Id>por</iso639Id>
</languageList>
@@ -1950,31 +1979,31 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Brazil - Eliminate dead keys</_description>
+ <_description>Portuguese (Brazil, eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak</name>
- <_description>Brazil - Dvorak</_description>
+ <_description>Portuguese (Brazil, Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nativo</name>
- <_description>Brazil - Nativo</_description>
+ <_description>Portuguese (Brazil, nativo)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nativo-us</name>
- <_description>Brazil - Nativo for USA keyboards</_description>
+ <_description>Portuguese (Brazil, nativo for USA keyboards)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nativo-epo</name>
- <_description>Brazil - Nativo for Esperanto</_description>
+ <_description>Portuguese (Brazil, nativo for Esperanto)</_description>
<languageList>
<iso639Id>epo</iso639Id>
</languageList>
@@ -1985,8 +2014,8 @@
<layout>
<configItem>
<name>bg</name>
- <_shortDescription>Bgr</_shortDescription>
- <_description>Bulgaria</_description>
+ <_shortDescription>bg</_shortDescription>
+ <_description>Bulgarian</_description>
<languageList>
<iso639Id>bul</iso639Id>
</languageList>
@@ -1995,13 +2024,13 @@
<variant>
<configItem>
<name>phonetic</name>
- <_description>Bulgaria - Traditional phonetic</_description>
+ <_description>Bulgarian (traditional phonetic)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>bas_phonetic</name>
- <_description>Bulgaria - New phonetic</_description>
+ <_description>Bulgarian (new phonetic)</_description>
</configItem>
</variant>
</variantList>
@@ -2009,13 +2038,15 @@
<layout>
<configItem>
<name>ma</name>
- <_description>Morocco</_description>
+ <_shortDescription>ar</_shortDescription>
+ <_description>Arabic (Morocco)</_description>
</configItem>
<variantList>
<variant>
<configItem>
<name>french</name>
- <_description>Morocco - French</_description>
+ <_shortDescription>fr</_shortDescription>
+ <_description>French (Morocco)</_description>
<languageList>
<iso639Id>fra</iso639Id>
</languageList>
@@ -2024,7 +2055,8 @@
<variant>
<configItem>
<name>tifinagh</name>
- <_description>Morocco - Tifinagh</_description>
+ <_shortDescription>ber</_shortDescription>
+ <_description>Berber (Morocco, Tifinagh)</_description>
<languageList>
<iso639Id>ber</iso639Id>
</languageList>
@@ -2033,7 +2065,8 @@
<variant>
<configItem>
<name>tifinagh-alt</name>
- <_description>Morocco - Tifinagh alternative</_description>
+ <_shortDescription>ber</_shortDescription>
+ <_description>Berber (Morocco, Tifinagh alternative)</_description>
<languageList>
<iso639Id>ber</iso639Id>
</languageList>
@@ -2042,7 +2075,8 @@
<variant>
<configItem>
<name>tifinagh-alt-phonetic</name>
- <_description>Morocco - Tifinagh alternative phonetic</_description>
+ <_shortDescription>ber</_shortDescription>
+ <_description>Berber (Morocco, Tifinagh alternative phonetic)</_description>
<languageList>
<iso639Id>ber</iso639Id>
</languageList>
@@ -2051,7 +2085,8 @@
<variant>
<configItem>
<name>tifinagh-extended</name>
- <_description>Morocco - Tifinagh extended</_description>
+ <_shortDescription>ber</_shortDescription>
+ <_description>Berber (Morocco, Tifinagh extended)</_description>
<languageList>
<iso639Id>ber</iso639Id>
</languageList>
@@ -2060,7 +2095,8 @@
<variant>
<configItem>
<name>tifinagh-phonetic</name>
- <_description>Morocco - Tifinagh phonetic</_description>
+ <_shortDescription>ber</_shortDescription>
+ <_description>Berber (Morocco, Tifinagh phonetic)</_description>
<languageList>
<iso639Id>ber</iso639Id>
</languageList>
@@ -2069,7 +2105,8 @@
<variant>
<configItem>
<name>tifinagh-extended-phonetic</name>
- <_description>Morocco - Tifinagh extended phonetic</_description>
+ <_shortDescription>ber</_shortDescription>
+ <_description>Berber (Morocco, Tifinagh extended phonetic)</_description>
<languageList>
<iso639Id>ber</iso639Id>
</languageList>
@@ -2080,8 +2117,8 @@
<layout>
<configItem>
<name>mm</name>
- <_shortDescription>Mmr</_shortDescription>
- <_description>Myanmar</_description>
+ <_shortDescription>my</_shortDescription>
+ <_description>Burmese</_description>
<languageList>
<iso639Id>mya</iso639Id>
</languageList>
@@ -2091,8 +2128,8 @@
<layout>
<configItem>
<name>ca</name>
- <_shortDescription>Can</_shortDescription>
- <_description>Canada</_description>
+ <_shortDescription>en</_shortDescription>
+ <_description>English (Canada)</_description>
<languageList>
<iso639Id>fra</iso639Id>
</languageList>
@@ -2101,37 +2138,40 @@
<variant>
<configItem>
<name>fr-dvorak</name>
- <_description>Canada - French Dvorak</_description>
+ <_shortDescription>fr</_shortDescription>
+ <_description>French (Canada, Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>fr-legacy</name>
- <_description>Canada - French (legacy)</_description>
+ <_shortDescription>fr</_shortDescription>
+ <_description>French (Canada, legacy)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>multix</name>
- <_description>Canada - Multilingual</_description>
+ <_description>Canadian Multilingual</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>multi</name>
- <_description>Canada - Multilingual, first part</_description>
+ <_description>Canadian Multilingual (first part)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>multi-2gr</name>
- <_description>Canada - Multilingual, second part</_description>
+ <_description>Canadian Multilingual (second part)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ike</name>
- <_description>Canada - Inuktitut</_description>
+ <_shortDescription>ike</_shortDescription>
+ <_description>Inuktitut</_description>
<languageList>
<iso639Id>iku</iso639Id>
</languageList>
@@ -2140,19 +2180,22 @@
<variant>
<configItem>
<name>shs</name>
- <_description>Canada - Secwepemctsin</_description>
+ <_shortDescription>shs</_shortDescription>
+ <_description>Secwepemctsin</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>kut</name>
- <_description>Canada - Ktunaxa</_description>
+ <_shortDescription>kut</_shortDescription>
+ <_description>Kutenai</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>eng</name>
- <_description>Canada - English</_description>
+ <_shortDescription>en</_shortDescription>
+ <_description>English (Canada)</_description>
<languageList>
<iso639Id>eng</iso639Id>
</languageList>
@@ -2163,8 +2206,8 @@
<layout>
<configItem>
<name>cd</name>
- <_shortDescription>COD</_shortDescription>
- <_description>Congo, Democratic Republic of the</_description>
+ <_shortDescription>fr</_shortDescription>
+ <_description>French (Democratic Republic of the Congo)</_description>
<languageList>
<iso639Id>fra</iso639Id>
</languageList>
@@ -2174,8 +2217,8 @@
<layout>
<configItem>
<name>cn</name>
- <_shortDescription>Chn</_shortDescription>
- <_description>China</_description>
+ <_shortDescription>zh</_shortDescription>
+ <_description>Chinese</_description>
<languageList>
<iso639Id>chi</iso639Id>
</languageList>
@@ -2184,7 +2227,7 @@
<variant>
<configItem>
<name>tib</name>
- <_description>China - Tibetan</_description>
+ <_description>Chinese (Tibetan)</_description>
<languageList>
<iso639Id>tib</iso639Id>
</languageList>
@@ -2193,7 +2236,7 @@
<variant>
<configItem>
<name>tib_asciinum</name>
- <_description>China - Tibetan (with ASCII numerals)</_description>
+ <_description>Chinese (Tibetan with ASCII numerals)</_description>
<languageList>
<iso639Id>tib</iso639Id>
</languageList>
@@ -2202,7 +2245,7 @@
<variant>
<configItem>
<name>uig</name>
- <_description>China - Uyghur</_description>
+ <_description>Chinese (Uyghur)</_description>
<languageList>
<iso639Id>uig</iso639Id>
</languageList>
@@ -2213,8 +2256,8 @@
<layout>
<configItem>
<name>hr</name>
- <_shortDescription>Hrv</_shortDescription>
- <_description>Croatia</_description>
+ <_shortDescription>hr</_shortDescription>
+ <_description>Croatian</_description>
<languageList>
<iso639Id>scr</iso639Id>
</languageList>
@@ -2223,25 +2266,25 @@
<variant>
<configItem>
<name>alternatequotes</name>
- <_description>Croatia - Use guillemets for quotes</_description>
+ <_description>Croatian (Use guillemets for quotes)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>unicode</name>
- <_description>Croatia - Use Croatian digraphs</_description>
+ <_description>Croatian (Use Croatian digraphs)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>unicodeus</name>
- <_description>Croatia - US keyboard with Croatian digraphs</_description>
+ <_description>Croatian (US keyboard with Croatian digraphs)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>us</name>
- <_description>Croatia - US keyboard with Croatian letters</_description>
+ <_description>Croatian (US keyboard with Croatian letters)</_description>
</configItem>
</variant>
</variantList>
@@ -2249,8 +2292,8 @@
<layout>
<configItem>
<name>cz</name>
- <_shortDescription>Cze</_shortDescription>
- <_description>Czechia</_description>
+ <_shortDescription>cs</_shortDescription>
+ <_description>Czech</_description>
<languageList>
<iso639Id>cze</iso639Id>
</languageList>
@@ -2259,31 +2302,31 @@
<variant>
<configItem>
<name>bksl</name>
- <_description>Czechia - With &lt;\|&gt; key</_description>
+ <_description>Czech (With &lt;\|&gt; key)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>qwerty</name>
- <_description>Czechia - qwerty</_description>
+ <_description>Czech (qwerty)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>qwerty_bksl</name>
- <_description>Czechia - qwerty, extended Backslash</_description>
+ <_description>Czech (qwerty, extended Backslash)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ucw</name>
- <_description>Czechia - UCW layout (accented letters only)</_description>
+ <_description>Czech (UCW layout accented letters only)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak-ucw</name>
- <_description>Czechia - US Dvorak with CZ UCW support</_description>
+ <_description>Czech (US Dvorak with CZ UCW support)</_description>
</configItem>
</variant>
</variantList>
@@ -2291,8 +2334,8 @@
<layout>
<configItem>
<name>dk</name>
- <_shortDescription>Dnk</_shortDescription>
- <_description>Denmark</_description>
+ <_shortDescription>da</_shortDescription>
+ <_description>Danish</_description>
<languageList>
<iso639Id>dan</iso639Id>
</languageList>
@@ -2301,25 +2344,25 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Denmark - Eliminate dead keys</_description>
+ <_description>Danish (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac</name>
- <_description>Denmark - Macintosh</_description>
+ <_description>Danish (Mac)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac_nodeadkeys</name>
- <_description>Denmark - Macintosh, eliminate dead keys</_description>
+ <_description>Danish (Mac, eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak</name>
- <_description>Denmark - Dvorak</_description>
+ <_description>Danish (Dvorak)</_description>
</configItem>
</variant>
</variantList>
@@ -2327,8 +2370,8 @@
<layout>
<configItem>
<name>nl</name>
- <_shortDescription>Nld</_shortDescription>
- <_description>Netherlands</_description>
+ <_shortDescription>nl</_shortDescription>
+ <_description>Dutch</_description>
<languageList>
<iso639Id>nld</iso639Id>
</languageList>
@@ -2337,19 +2380,19 @@
<variant>
<configItem>
<name>sundeadkeys</name>
- <_description>Netherlands - Sun dead keys</_description>
+ <_description>Dutch (Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac</name>
- <_description>Netherlands - Macintosh</_description>
+ <_description>Dutch (Mac)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>std</name>
- <_description>Netherlands - Standard</_description>
+ <_description>Dutch (standard)</_description>
</configItem>
</variant>
</variantList>
@@ -2357,8 +2400,8 @@
<layout>
<configItem>
<name>bt</name>
- <_shortDescription>Btn</_shortDescription>
- <_description>Bhutan</_description>
+ <_shortDescription>dz</_shortDescription>
+ <_description>Dzongkha</_description>
<languageList>
<iso639Id>dzo</iso639Id>
</languageList>
@@ -2367,8 +2410,8 @@
<layout>
<configItem>
<name>ee</name>
- <_shortDescription>Est</_shortDescription>
- <_description>Estonia</_description>
+ <_shortDescription>et</_shortDescription>
+ <_description>Estonian</_description>
<languageList>
<iso639Id>est</iso639Id>
</languageList>
@@ -2377,19 +2420,19 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Estonia - Eliminate dead keys</_description>
+ <_description>Estonian (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak</name>
- <_description>Estonia - Dvorak</_description>
+ <_description>Estonian (Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>us</name>
- <_description>Estonia - US keyboard with Estonian letters</_description>
+ <_description>Estonian (US keyboard with Estonian letters)</_description>
</configItem>
</variant>
</variantList>
@@ -2397,8 +2440,8 @@
<layout>
<configItem>
<name>ir</name>
- <_shortDescription>Irn</_shortDescription>
- <_description>Iran</_description>
+ <_shortDescription>fa</_shortDescription>
+ <_description>Persian</_description>
<languageList>
<iso639Id>per</iso639Id>
</languageList>
@@ -2407,13 +2450,14 @@
<variant>
<configItem>
<name>pes_keypad</name>
- <_description>Iran - Persian, with Persian Keypad</_description>
+ <_description>Persian (with Persian Keypad)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ku</name>
- <_description>Iran - Kurdish, Latin Q</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Iran, Latin Q)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -2422,7 +2466,8 @@
<variant>
<configItem>
<name>ku_f</name>
- <_description>Iran - Kurdish, (F)</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Iran, F)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -2431,7 +2476,8 @@
<variant>
<configItem>
<name>ku_alt</name>
- <_description>Iran - Kurdish, Latin Alt-Q</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Iran, latin alt-Q)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -2440,7 +2486,8 @@
<variant>
<configItem>
<name>ku_ara</name>
- <_description>Iran - Kurdish, Arabic-Latin</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Iran, Arabic-Latin)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -2451,8 +2498,8 @@
<layout>
<configItem>
<name>iq</name>
- <_shortDescription>Irq</_shortDescription>
- <_description>Iraq</_description>
+ <_shortDescription>irq</_shortDescription>
+ <_description>Iraqi</_description>
<languageList><iso639Id>ara</iso639Id>
<iso639Id>kur</iso639Id></languageList>
</configItem>
@@ -2460,7 +2507,8 @@
<variant>
<configItem>
<name>ku</name>
- <_description>Iraq - Kurdish, Latin Q</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Iraq, Latin Q)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -2469,7 +2517,8 @@
<variant>
<configItem>
<name>ku_f</name>
- <_description>Iraq - Kurdish, (F)</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Iraq, F)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -2478,7 +2527,8 @@
<variant>
<configItem>
<name>ku_alt</name>
- <_description>Iraq - Kurdish, Latin Alt-Q</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Iraq, Latin Alt-Q)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -2487,7 +2537,8 @@
<variant>
<configItem>
<name>ku_ara</name>
- <_description>Iraq - Kurdish, Arabic-Latin</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Iraq, Arabic-Latin)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -2498,8 +2549,8 @@
<layout>
<configItem>
<name>fo</name>
- <_shortDescription>Fro</_shortDescription>
- <_description>Faroe Islands</_description>
+ <_shortDescription>fo</_shortDescription>
+ <_description>Faroese</_description>
<languageList>
<iso639Id>fao</iso639Id>
</languageList>
@@ -2508,7 +2559,7 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Faroe Islands - Eliminate dead keys</_description>
+ <_description>Faroese (eliminate dead keys)</_description>
</configItem>
</variant>
</variantList>
@@ -2516,8 +2567,8 @@
<layout>
<configItem>
<name>fi</name>
- <_shortDescription>Fin</_shortDescription>
- <_description>Finland</_description>
+ <_shortDescription>fi</_shortDescription>
+ <_description>Finnish</_description>
<languageList>
<iso639Id>fin</iso639Id>
</languageList>
@@ -2526,19 +2577,19 @@
<variant>
<configItem>
<name>classic</name>
- <_description>Finland - Classic</_description>
+ <_description>Finnish (classic)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Finland - Classic, eliminate dead keys</_description>
+ <_description>Finnish (classic, eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>smi</name>
- <_description>Finland - Northern Saami</_description>
+ <_description>Finnish (northern Saami)</_description>
<languageList><iso639Id>smi</iso639Id>
<iso639Id>sme</iso639Id></languageList>
</configItem>
@@ -2546,7 +2597,7 @@
<variant>
<configItem>
<name>mac</name>
- <_description>Finland - Macintosh</_description>
+ <_description>Finnish (Mac)</_description>
</configItem>
</variant>
</variantList>
@@ -2554,8 +2605,8 @@
<layout>
<configItem>
<name>fr</name>
- <_shortDescription>Fra</_shortDescription>
- <_description>France</_description>
+ <_shortDescription>fr</_shortDescription>
+ <_description>French</_description>
<languageList>
<iso639Id>fra</iso639Id>
</languageList>
@@ -2564,91 +2615,91 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>France - Eliminate dead keys</_description>
+ <_description>French (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>sundeadkeys</name>
- <_description>France - Sun dead keys</_description>
+ <_description>French (Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>oss</name>
- <_description>France - Alternative</_description>
+ <_description>French (alternative)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>oss_latin9</name>
- <_description>France - Alternative, latin-9 only</_description>
+ <_description>French (alternative, latin-9 only)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>oss_nodeadkeys</name>
- <_description>France - Alternative, eliminate dead keys</_description>
+ <_description>French (alternative, eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>oss_sundeadkeys</name>
- <_description>France - Alternative, Sun dead keys</_description>
+ <_description>French (alternative, Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latin9</name>
- <_description>France - (Legacy) Alternative</_description>
+ <_description>French (legacy alternative)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latin9_nodeadkeys</name>
- <_description>France - (Legacy) Alternative, eliminate dead keys</_description>
+ <_description>French (legacy, alternative, eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latin9_sundeadkeys</name>
- <_description>France - (Legacy) Alternative, Sun dead keys</_description>
+ <_description>French (legacy, alternative, Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>bepo</name>
- <_description>France - Bepo, ergonomic, Dvorak way</_description>
+ <_description>French (Bepo, ergonomic, Dvorak way)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>bepo_latin9</name>
- <_description>France - Bepo, ergonomic, Dvorak way, latin-9 only</_description>
+ <_description>French (Bepo, ergonomic, Dvorak way, latin-9 only)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak</name>
- <_description>France - Dvorak</_description>
+ <_description>French (Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac</name>
- <_description>France - Macintosh</_description>
+ <_description>French (Mac)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>bre</name>
- <_description>France - Breton</_description>
+ <_description>French (Breton)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>oci</name>
- <_description>France - Occitan</_description>
+ <_description>French (Occitan)</_description>
<languageList>
<iso639Id>oci</iso639Id>
</languageList>
@@ -2657,7 +2708,7 @@
<variant>
<configItem>
<name>geo</name>
- <_description>France - Georgian AZERTY Tskapo</_description>
+ <_description>French (Georgian AZERTY Tskapo)</_description>
<languageList>
<iso639Id>geo</iso639Id>
</languageList>
@@ -2668,8 +2719,8 @@
<layout>
<configItem>
<name>gh</name>
- <_shortDescription>Gha</_shortDescription>
- <_description>Ghana</_description>
+ <_shortDescription>en</_shortDescription>
+ <_description>English (Ghana)</_description>
<languageList>
<iso639Id>eng</iso639Id>
</languageList>
@@ -2678,13 +2729,14 @@
<variant>
<configItem>
<name>generic</name>
- <_description>Ghana - Multilingual</_description>
+ <_description>English (Ghana, multilingual)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>akan</name>
- <_description>Ghana - Akan</_description>
+ <_shortDescription>ak</_shortDescription>
+ <_description>Akan</_description>
<languageList>
<iso639Id>aka</iso639Id>
</languageList>
@@ -2693,7 +2745,8 @@
<variant>
<configItem>
<name>ewe</name>
- <_description>Ghana - Ewe</_description>
+ <_shortDescription>ee</_shortDescription>
+ <_description>Ewe</_description>
<languageList>
<iso639Id>ewe</iso639Id>
</languageList>
@@ -2702,7 +2755,8 @@
<variant>
<configItem>
<name>fula</name>
- <_description>Ghana - Fula</_description>
+ <_shortDescription>ff</_shortDescription>
+ <_description>Fula</_description>
<languageList>
<iso639Id>ful</iso639Id>
</languageList>
@@ -2711,7 +2765,8 @@
<variant>
<configItem>
<name>ga</name>
- <_description>Ghana - Ga</_description>
+ <_shortDescription>gaa</_shortDescription>
+ <_description>Ga</_description>
<languageList>
<iso639Id>gaa</iso639Id>
</languageList>
@@ -2720,7 +2775,8 @@
<variant>
<configItem>
<name>hausa</name>
- <_description>Ghana - Hausa</_description>
+ <_shortDescription>ha</_shortDescription>
+ <_description>Hausa</_description>
<languageList>
<iso639Id>hau</iso639Id>
</languageList>
@@ -2729,7 +2785,8 @@
<variant>
<configItem>
<name>avn</name>
- <_description>Ghana - Avatime</_description>
+ <_shortDescription>avn</_shortDescription>
+ <_description>Avatime</_description>
<languageList>
<iso639Id>avn</iso639Id>
</languageList>
@@ -2738,7 +2795,7 @@
<variant>
<configItem>
<name>gillbt</name>
- <_description>Ghana - GILLBT</_description>
+ <_description>English (Ghana, GILLBT)</_description>
</configItem>
</variant>
</variantList>
@@ -2746,8 +2803,8 @@
<layout>
<configItem>
<name>gn</name>
- <_shortDescription>Gin</_shortDescription>
- <_description>Guinea</_description>
+ <_shortDescription>fr</_shortDescription>
+ <_description>French (Guinea)</_description>
<languageList>
<iso639Id>fra</iso639Id>
</languageList>
@@ -2757,8 +2814,8 @@
<layout>
<configItem>
<name>ge</name>
- <_shortDescription>Geo</_shortDescription>
- <_description>Georgia</_description>
+ <_shortDescription>ka</_shortDescription>
+ <_description>Georgian</_description>
<languageList>
<iso639Id>geo</iso639Id>
</languageList>
@@ -2767,19 +2824,20 @@
<variant>
<configItem>
<name>ergonomic</name>
- <_description>Georgia - Ergonomic</_description>
+ <_description>Georgian (ergonomic)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mess</name>
- <_description>Georgia - MESS</_description>
+ <_description>Georgian (MESS)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ru</name>
- <_description>Georgia - Russian</_description>
+ <_shortDescription>ru</_shortDescription>
+ <_description>Russian (Georgia)</_description>
<languageList>
<iso639Id>rus</iso639Id>
</languageList>
@@ -2788,7 +2846,7 @@
<variant>
<configItem>
<name>os</name>
- <_description>Georgia - Ossetian</_description>
+ <_description>Georgian (Ossetian)</_description>
<languageList>
<iso639Id>oss</iso639Id>
</languageList>
@@ -2799,8 +2857,8 @@
<layout>
<configItem>
<name>de</name>
- <_shortDescription>Deu</_shortDescription>
- <_description>Germany</_description>
+ <_shortDescription>de</_shortDescription>
+ <_description>German</_description>
<languageList>
<iso639Id>ger</iso639Id>
</languageList>
@@ -2809,67 +2867,67 @@
<variant>
<configItem>
<name>deadacute</name>
- <_description>Germany - Dead acute</_description>
+ <_description>German (dead acute)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>deadgraveacute</name>
- <_description>Germany - Dead grave acute</_description>
+ <_description>German (dead grave acute)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Germany - Eliminate dead keys</_description>
+ <_description>German (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ro</name>
- <_description>Germany - Romanian keyboard with German letters</_description>
+ <_description>German (Romanian keyboard with German letters)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ro_nodeadkeys</name>
- <_description>Germany - Romanian keyboard with German letters, eliminate dead keys</_description>
+ <_description>German (Romanian keyboard with German letters, eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak</name>
- <_description>Germany - Dvorak</_description>
+ <_description>German (Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>sundeadkeys</name>
- <_description>Germany - Sun dead keys</_description>
+ <_description>German (Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>neo</name>
- <_description>Germany - Neo 2</_description>
+ <_description>German (Neo 2)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac</name>
- <_description>Germany - Macintosh</_description>
+ <_description>German (Mac)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac_nodeadkeys</name>
- <_description>Germany - Macintosh, eliminate dead keys</_description>
+ <_description>German (Mac, eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dsb</name>
- <_description>Germany - Lower Sorbian</_description>
+ <_description>German (lower Sorbian)</_description>
<languageList>
<iso639Id>dsb</iso639Id>
</languageList>
@@ -2878,7 +2936,7 @@
<variant>
<configItem>
<name>dsb_qwertz</name>
- <_description>Germany - Lower Sorbian (qwertz)</_description>
+ <_description>German (lower Sorbian qwertz)</_description>
<languageList>
<iso639Id>dsb</iso639Id>
</languageList>
@@ -2887,13 +2945,13 @@
<variant>
<configItem>
<name>qwerty</name>
- <_description>Germany - qwerty</_description>
+ <_description>German (qwerty)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ru</name>
- <_description>Germany - Russian phonetic</_description>
+ <_description>Russian (Germany, phonetic)</_description>
<languageList>
<iso639Id>rus</iso639Id>
</languageList>
@@ -2904,8 +2962,8 @@
<layout>
<configItem>
<name>gr</name>
- <_shortDescription>Grc</_shortDescription>
- <_description>Greece</_description>
+ <_shortDescription>gr</_shortDescription>
+ <_description>Greek</_description>
<languageList>
<iso639Id>gre</iso639Id>
</languageList>
@@ -2914,25 +2972,25 @@
<variant>
<configItem>
<name>simple</name>
- <_description>Greece - Simple</_description>
+ <_description>Greek (simple)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>extended</name>
- <_description>Greece - Extended</_description>
+ <_description>Greek (extended)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Greece - Eliminate dead keys</_description>
+ <_description>Greek (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>polytonic</name>
- <_description>Greece - Polytonic</_description>
+ <_description>Greek (polytonic)</_description>
</configItem>
</variant>
</variantList>
@@ -2940,8 +2998,8 @@
<layout>
<configItem>
<name>hu</name>
- <_shortDescription>Hun</_shortDescription>
- <_description>Hungary</_description>
+ <_shortDescription>hu</_shortDescription>
+ <_description>Hungarian</_description>
<languageList>
<iso639Id>hun</iso639Id>
</languageList>
@@ -2950,115 +3008,115 @@
<variant>
<configItem>
<name>standard</name>
- <_description>Hungary - Standard</_description>
+ <_description>Hungarian (standard)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Hungary - Eliminate dead keys</_description>
+ <_description>Hungarian (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>qwerty</name>
- <_description>Hungary - qwerty</_description>
+ <_description>Hungarian (qwerty)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>101_qwertz_comma_dead</name>
- <_description>Hungary - 101/qwertz/comma/Dead keys</_description>
+ <_description>Hungarian (101/qwertz/comma/dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>101_qwertz_comma_nodead</name>
- <_description>Hungary - 101/qwertz/comma/Eliminate dead keys</_description>
+ <_description>Hungarian (101/qwertz/comma/eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>101_qwertz_dot_dead</name>
- <_description>Hungary - 101/qwertz/dot/Dead keys</_description>
+ <_description>Hungarian (101/qwertz/dot/dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>101_qwertz_dot_nodead</name>
- <_description>Hungary - 101/qwertz/dot/Eliminate dead keys</_description>
+ <_description>Hungarian (101/qwertz/dot/eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>101_qwerty_comma_dead</name>
- <_description>Hungary - 101/qwerty/comma/Dead keys</_description>
+ <_description>Hungarian (101/qwerty/comma/dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>101_qwerty_comma_nodead</name>
- <_description>Hungary - 101/qwerty/comma/Eliminate dead keys</_description>
+ <_description>Hungarian (101/qwerty/comma/eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>101_qwerty_dot_dead</name>
- <_description>Hungary - 101/qwerty/dot/Dead keys</_description>
+ <_description>Hungarian (101/qwerty/dot/dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>101_qwerty_dot_nodead</name>
- <_description>Hungary - 101/qwerty/dot/Eliminate dead keys</_description>
+ <_description>Hungarian (101/qwerty/dot/eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>102_qwertz_comma_dead</name>
- <_description>Hungary - 102/qwertz/comma/Dead keys</_description>
+ <_description>Hungarian (102/qwertz/comma/dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>102_qwertz_comma_nodead</name>
- <_description>Hungary - 102/qwertz/comma/Eliminate dead keys</_description>
+ <_description>Hungarian (102/qwertz/comma/eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>102_qwertz_dot_dead</name>
- <_description>Hungary - 102/qwertz/dot/Dead keys</_description>
+ <_description>Hungarian (102/qwertz/dot/dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>102_qwertz_dot_nodead</name>
- <_description>Hungary - 102/qwertz/dot/Eliminate dead keys</_description>
+ <_description>Hungarian (102/qwertz/dot/eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>102_qwerty_comma_dead</name>
- <_description>Hungary - 102/qwerty/comma/Dead keys</_description>
+ <_description>Hungarian (102/qwerty/comma/dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>102_qwerty_comma_nodead</name>
- <_description>Hungary - 102/qwerty/comma/Eliminate dead keys</_description>
+ <_description>Hungarian (102/qwerty/comma/eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>102_qwerty_dot_dead</name>
- <_description>Hungary - 102/qwerty/dot/Dead keys</_description>
+ <_description>Hungarian (102/qwerty/dot/dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>102_qwerty_dot_nodead</name>
- <_description>Hungary - 102/qwerty/dot/Eliminate dead keys</_description>
+ <_description>Hungarian (102/qwerty/dot/eliminate dead keys)</_description>
</configItem>
</variant>
</variantList>
@@ -3066,8 +3124,8 @@
<layout>
<configItem>
<name>is</name>
- <_shortDescription>Isl</_shortDescription>
- <_description>Iceland</_description>
+ <_shortDescription>is</_shortDescription>
+ <_description>Icelandic</_description>
<languageList>
<iso639Id>ice</iso639Id>
</languageList>
@@ -3076,25 +3134,25 @@
<variant>
<configItem>
<name>Sundeadkeys</name>
- <_description>Iceland - Sun dead keys</_description>
+ <_description>Icelandic (Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Iceland - Eliminate dead keys</_description>
+ <_description>Icelandic (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac</name>
- <_description>Iceland - Macintosh</_description>
+ <_description>Icelandic (Mac)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak</name>
- <_description>Iceland - Dvorak</_description>
+ <_description>Icelandic (Dvorak)</_description>
</configItem>
</variant>
</variantList>
@@ -3102,8 +3160,8 @@
<layout>
<configItem>
<name>il</name>
- <_shortDescription>Isr</_shortDescription>
- <_description>Israel</_description>
+ <_shortDescription>he</_shortDescription>
+ <_description>Hebrew</_description>
<languageList>
<iso639Id>heb</iso639Id>
</languageList>
@@ -3112,19 +3170,19 @@
<variant>
<configItem>
<name>lyx</name>
- <_description>Israel - lyx</_description>
+ <_description>Hebrew (lyx)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>phonetic</name>
- <_description>Israel - Phonetic</_description>
+ <_description>Hebrew (Phonetic)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>biblical</name>
- <_description>Israel - Biblical Hebrew (Tiro)</_description>
+ <_description>Hebrew (Tiro)</_description>
</configItem>
</variant>
</variantList>
@@ -3132,8 +3190,8 @@
<layout>
<configItem>
<name>it</name>
- <_shortDescription>Ita</_shortDescription>
- <_description>Italy</_description>
+ <_shortDescription>it</_shortDescription>
+ <_description>Italian</_description>
<languageList>
<iso639Id>ita</iso639Id>
</languageList>
@@ -3142,25 +3200,25 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Italy - Eliminate dead keys</_description>
+ <_description>Italian (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac</name>
- <_description>Italy - Macintosh</_description>
+ <_description>Italian (Mac)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>us</name>
- <_description>Italy - US keyboard with Italian letters</_description>
+ <_description>Italian (US keyboard with Italian letters)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>geo</name>
- <_description>Italy - Georgian</_description>
+ <_description>Italian (Georgian)</_description>
<languageList>
<iso639Id>geo</iso639Id>
</languageList>
@@ -3171,8 +3229,8 @@
<layout>
<configItem>
<name>jp</name>
- <_shortDescription>Jpn</_shortDescription>
- <_description>Japan</_description>
+ <_shortDescription>ja</_shortDescription>
+ <_description>Japanese</_description>
<languageList>
<iso639Id>jpn</iso639Id>
</languageList>
@@ -3181,25 +3239,25 @@
<variant>
<configItem>
<name>kana</name>
- <_description>Japan - Kana</_description>
+ <_description>Japanese (Kana)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>kana86</name>
- <_description>Japan - Kana 86</_description>
+ <_description>Japanese (Kana 86)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>OADG109A</name>
- <_description>Japan - OADG 109A</_description>
+ <_description>Japanese (OADG 109A)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac</name>
- <_description>Japan - Macintosh</_description>
+ <_description>Japanese (Mac)</_description>
</configItem>
</variant>
</variantList>
@@ -3207,8 +3265,8 @@
<layout>
<configItem>
<name>kg</name>
- <_shortDescription>Kgz</_shortDescription>
- <_description>Kyrgyzstan</_description>
+ <_shortDescription>ki</_shortDescription>
+ <_description>Kyrgyz</_description>
<languageList>
<iso639Id>kir</iso639Id>
</languageList>
@@ -3217,7 +3275,7 @@
<variant>
<configItem>
<name>phonetic</name>
- <_description>Kyrgyzstan - Phonetic</_description>
+ <_description>Kyrgyz (phonetic)</_description>
</configItem>
</variant>
</variantList>
@@ -3225,8 +3283,8 @@
<layout>
<configItem>
<name>kh</name>
- <_shortDescription>Khm</_shortDescription>
- <_description>Cambodia</_description>
+ <_shortDescription>km</_shortDescription>
+ <_description>Khmer (Cambodian)</_description>
<languageList>
<iso639Id>khm</iso639Id>
</languageList>
@@ -3236,8 +3294,8 @@
<layout>
<configItem>
<name>kz</name>
- <_shortDescription>Kaz</_shortDescription>
- <_description>Kazakhstan</_description>
+ <_shortDescription>kk</_shortDescription>
+ <_description>Kazakh</_description>
<languageList>
<iso639Id>kaz</iso639Id>
</languageList>
@@ -3246,7 +3304,8 @@
<variant>
<configItem>
<name>ruskaz</name>
- <_description>Kazakhstan - Russian with Kazakh</_description>
+ <_shortDescription>ru</_shortDescription>
+ <_description>Russian (Kazakhstan, with Kazakh)</_description>
<languageList><iso639Id>kaz</iso639Id>
<iso639Id>rus</iso639Id></languageList>
</configItem>
@@ -3254,7 +3313,7 @@
<variant>
<configItem>
<name>kazrus</name>
- <_description>Kazakhstan - Kazakh with Russian</_description>
+ <_description>Kazakh (with Russian)</_description>
<languageList><iso639Id>kaz</iso639Id>
<iso639Id>rus</iso639Id></languageList>
</configItem>
@@ -3264,8 +3323,8 @@
<layout>
<configItem>
<name>la</name>
- <_shortDescription>Lao</_shortDescription>
- <_description>Laos</_description>
+ <_shortDescription>lo</_shortDescription>
+ <_description>Lao</_description>
<languageList>
<iso639Id>lao</iso639Id>
</languageList>
@@ -3274,7 +3333,7 @@
<variant>
<configItem>
<name>stea</name>
- <_description>Laos - STEA (proposed standard layout)</_description>
+ <_description>Lao (STEA proposed standard layout)</_description>
<languageList><iso639Id>lao</iso639Id>
</languageList>
</configItem>
@@ -3284,8 +3343,8 @@
<layout>
<configItem>
<name>latam</name>
- <_shortDescription>Esp</_shortDescription>
- <_description>Latin American</_description>
+ <_shortDescription>es</_shortDescription>
+ <_description>Spanish (Latin American)</_description>
<countryList>
<iso3166Id>AR</iso3166Id>
<iso3166Id>BO</iso3166Id>
@@ -3317,19 +3376,19 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Latin American - Eliminate dead keys</_description>
+ <_description>Spanish (Latin American, eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>deadtilde</name>
- <_description>Latin American - Include dead tilde</_description>
+ <_description>Spanish (Latin American, include dead tilde)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>sundeadkeys</name>
- <_description>Latin American - Sun dead keys</_description>
+ <_description>Spanish (Latin American, sun dead keys)</_description>
</configItem>
</variant>
</variantList>
@@ -3337,8 +3396,8 @@
<layout>
<configItem>
<name>lt</name>
- <_shortDescription>Ltu</_shortDescription>
- <_description>Lithuania</_description>
+ <_shortDescription>lt</_shortDescription>
+ <_description>Lithuanian</_description>
<languageList>
<iso639Id>lit</iso639Id>
</languageList>
@@ -3347,31 +3406,31 @@
<variant>
<configItem>
<name>std</name>
- <_description>Lithuania - Standard</_description>
+ <_description>Lithuanian (standard)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>us</name>
- <_description>Lithuania - US keyboard with Lithuanian letters</_description>
+ <_description>Lithuanian (US keyboard with Lithuanian letters)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ibm</name>
- <_description>Lithuania - IBM (LST 1205-92)</_description>
+ <_description>Lithuanian (IBM LST 1205-92)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>lekp</name>
- <_description>Lithuania - LEKP</_description>
+ <_description>Lithuanian (LEKP)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>lekpa</name>
- <_description>Lithuania - LEKPa</_description>
+ <_description>Lithuanian (LEKPa)</_description>
</configItem>
</variant>
</variantList>
@@ -3379,8 +3438,8 @@
<layout>
<configItem>
<name>lv</name>
- <_shortDescription>Lva</_shortDescription>
- <_description>Latvia</_description>
+ <_shortDescription>lv</_shortDescription>
+ <_description>Latvian</_description>
<languageList>
<iso639Id>lav</iso639Id>
</languageList>
@@ -3389,19 +3448,19 @@
<variant>
<configItem>
<name>apostrophe</name>
- <_description>Latvia - Apostrophe (') variant</_description>
+ <_description>Latvian (Apostrophe ' variant)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>tilde</name>
- <_description>Latvia - Tilde (~) variant</_description>
+ <_description>Latvian (Tilde ~ variant)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>fkey</name>
- <_description>Latvia - F-letter (F) variant</_description>
+ <_description>Latvian (F variant)</_description>
</configItem>
</variant>
</variantList>
@@ -3409,8 +3468,8 @@
<layout>
<configItem>
<name>mao</name>
- <_shortDescription>Mao</_shortDescription>
- <_description>Maori</_description>
+ <_shortDescription>mi</_shortDescription>
+ <_description>Māori</_description>
<languageList>
<iso639Id>mao</iso639Id>
</languageList>
@@ -3420,8 +3479,8 @@
<layout>
<configItem>
<name>me</name>
- <_shortDescription>MNE</_shortDescription>
- <_description>Montenegro</_description>
+ <_shortDescription>srp</_shortDescription>
+ <_description>Montenegrin</_description>
<languageList>
<iso639Id>srp</iso639Id>
</languageList>
@@ -3430,43 +3489,43 @@
<variant>
<configItem>
<name>cyrillic</name>
- <_description>Montenegro - Cyrillic</_description>
+ <_description>Montenegrin (Cyrillic)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>cyrillicyz</name>
- <_description>Montenegro - Cyrillic, Z and ZHE swapped</_description>
+ <_description>Montenegrin (Cyrillic, Z and ZHE swapped)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latinunicode</name>
- <_description>Montenegro - Latin unicode</_description>
+ <_description>Montenegrin (Latin unicode)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latinyz</name>
- <_description>Montenegro - Latin qwerty</_description>
+ <_description>Montenegrin (Latin qwerty)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latinunicodeyz</name>
- <_description>Montenegro - Latin unicode qwerty</_description>
+ <_description>Montenegrin (Latin unicode qwerty)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>cyrillicalternatequotes</name>
- <_description>Montenegro - Cyrillic with guillemets</_description>
+ <_description>Montenegrin (Cyrillic with guillemets)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latinalternatequotes</name>
- <_description>Montenegro - Latin with guillemets</_description>
+ <_description>Montenegrin (Latin with guillemets)</_description>
</configItem>
</variant>
</variantList>
@@ -3474,8 +3533,8 @@
<layout>
<configItem>
<name>mk</name>
- <_shortDescription>Mkd</_shortDescription>
- <_description>Macedonia</_description>
+ <_shortDescription>mk</_shortDescription>
+ <_description>Macedonian</_description>
<languageList>
<iso639Id>mkd</iso639Id>
</languageList>
@@ -3484,7 +3543,7 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Macedonia - Eliminate dead keys</_description>
+ <_description>Macedonian (eliminate dead keys)</_description>
</configItem>
</variant>
</variantList>
@@ -3492,8 +3551,8 @@
<layout>
<configItem>
<name>mt</name>
- <_shortDescription>Mlt</_shortDescription>
- <_description>Malta</_description>
+ <_shortDescription>mt</_shortDescription>
+ <_description>Maltese</_description>
<languageList>
<iso639Id>mlt</iso639Id>
</languageList>
@@ -3502,7 +3561,7 @@
<variant>
<configItem>
<name>us</name>
- <_description>Malta - Maltese keyboard with US layout</_description>
+ <_description>Maltese (with US layout)</_description>
</configItem>
</variant>
</variantList>
@@ -3510,8 +3569,8 @@
<layout>
<configItem>
<name>mn</name>
- <_shortDescription>Mng</_shortDescription>
- <_description>Mongolia</_description>
+ <_shortDescription>mn</_shortDescription>
+ <_description>Mongolian</_description>
<languageList>
<iso639Id>mng</iso639Id>
</languageList>
@@ -3521,8 +3580,8 @@
<layout>
<configItem>
<name>no</name>
- <_shortDescription>Nor</_shortDescription>
- <_description>Norway</_description>
+ <_shortDescription>no</_shortDescription>
+ <_description>Norwegian</_description>
<languageList>
<iso639Id>nor</iso639Id>
</languageList>
@@ -3531,19 +3590,19 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Norway - Eliminate dead keys</_description>
+ <_description>Norwegian (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak</name>
- <_description>Norway - Dvorak</_description>
+ <_description>Norwegian (Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>smi</name>
- <_description>Norway - Northern Saami</_description>
+ <_description>Norwegian (Northern Saami</_description>
<languageList>
<iso639Id>sme</iso639Id>
</languageList>
@@ -3552,7 +3611,7 @@
<variant>
<configItem>
<name>smi_nodeadkeys</name>
- <_description>Norway - Northern Saami, eliminate dead keys</_description>
+ <_description>Norwegian (northern Saami, eliminate dead keys)</_description>
<languageList>
<iso639Id>sme</iso639Id>
</languageList>
@@ -3561,13 +3620,13 @@
<variant>
<configItem>
<name>mac</name>
- <_description>Norway - Macintosh</_description>
+ <_description>Norwegian (Mac)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac_nodeadkeys</name>
- <_description>Norway - Macintosh, eliminate dead keys</_description>
+ <_description>Norwegian (Mac, eliminate dead keys)</_description>
</configItem>
</variant>
</variantList>
@@ -3575,8 +3634,8 @@
<layout>
<configItem>
<name>pl</name>
- <_shortDescription>Pol</_shortDescription>
- <_description>Poland</_description>
+ <_shortDescription>pl</_shortDescription>
+ <_description>Polish</_description>
<languageList>
<iso639Id>pol</iso639Id>
</languageList>
@@ -3585,31 +3644,31 @@
<variant>
<configItem>
<name>qwertz</name>
- <_description>Poland - qwertz</_description>
+ <_description>Polish (qwertz)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak</name>
- <_description>Poland - Dvorak</_description>
+ <_description>Polish (Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak_quotes</name>
- <_description>Poland - Dvorak, Polish quotes on quotemark key</_description>
+ <_description>Polish (Dvorak, polish quotes on quotemark key)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak_altquotes</name>
- <_description>Poland - Dvorak, Polish quotes on key 1</_description>
+ <_description>Polish (Dvorak, polish quotes on key 1)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>csb</name>
- <_description>Poland - Kashubian</_description>
+ <_description>Polish (Kashubian)</_description>
<languageList>
<iso639Id>csb</iso639Id>
</languageList>
@@ -3618,7 +3677,8 @@
<variant>
<configItem>
<name>ru_phonetic_dvorak</name>
- <_description>Poland - Russian phonetic Dvorak</_description>
+ <_shortDescription>ru</_shortDescription>
+ <_description>Russian (Poland, phonetic Dvorak)</_description>
<languageList>
<iso639Id>rus</iso639Id>
</languageList>
@@ -3627,7 +3687,7 @@
<variant>
<configItem>
<name>dvp</name>
- <_description>Poland - Programmer Dvorak</_description>
+ <_description>Polish (programmer Dvorak)</_description>
</configItem>
</variant>
</variantList>
@@ -3635,8 +3695,8 @@
<layout>
<configItem>
<name>pt</name>
- <_shortDescription>Prt</_shortDescription>
- <_description>Portugal</_description>
+ <_shortDescription>pt</_shortDescription>
+ <_description>Portuguese</_description>
<languageList>
<iso639Id>por</iso639Id>
</languageList>
@@ -3645,49 +3705,49 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Portugal - Eliminate dead keys</_description>
+ <_description>Portuguese (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>sundeadkeys</name>
- <_description>Portugal - Sun dead keys</_description>
+ <_description>Portuguese (Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac</name>
- <_description>Portugal - Macintosh</_description>
+ <_description>Portuguese (Mac)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac_nodeadkeys</name>
- <_description>Portugal - Macintosh, eliminate dead keys</_description>
+ <_description>Portuguese (Mac, eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac_sundeadkeys</name>
- <_description>Portugal - Macintosh, Sun dead keys</_description>
+ <_description>Portuguese (Mac, Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nativo</name>
- <_description>Portugal - Nativo</_description>
+ <_description>Portuguese (Nativo)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nativo-us</name>
- <_description>Portugal - Nativo for USA keyboards</_description>
+ <_description>Portuguese (Nativo for USA keyboards)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nativo-epo</name>
- <_description>Portugal - Nativo for Esperanto</_description>
+ <_description>Portuguese (Nativo for Esperanto)</_description>
<languageList>
<iso639Id>epo</iso639Id>
</languageList>
@@ -3698,8 +3758,8 @@
<layout>
<configItem>
<name>ro</name>
- <_shortDescription>Rou</_shortDescription>
- <_description>Romania</_description>
+ <_shortDescription>ro</_shortDescription>
+ <_description>Romanian</_description>
<languageList>
<iso639Id>rum</iso639Id>
</languageList>
@@ -3708,31 +3768,31 @@
<variant>
<configItem>
<name>cedilla</name>
- <_description>Romania - Cedilla</_description>
+ <_description>Romanian (cedilla)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>std</name>
- <_description>Romania - Standard</_description>
+ <_description>Romanian (standard)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>std_cedilla</name>
- <_description>Romania - Standard (Cedilla)</_description>
+ <_description>Romanian (standard cedilla)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>winkeys</name>
- <_description>Romania - Winkeys</_description>
+ <_description>Romanian (WinKeys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>crh_f</name>
- <_description>Romania - Crimean Tatar (Turkish F)</_description>
+ <_description>Romanian (Crimean Tatar Turkish F)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -3741,7 +3801,7 @@
<variant>
<configItem>
<name>crh_alt</name>
- <_description>Romania - Crimean Tatar (Turkish Alt-Q)</_description>
+ <_description>Romanian (Crimean Tatar Turkish Alt-Q)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -3750,7 +3810,7 @@
<variant>
<configItem>
<name>crh_dobruca1</name>
- <_description>Romania - Crimean Tatar (Dobruca-1 Q)</_description>
+ <_description>Romanian (Crimean Tatar Dobruca-1 Q)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -3759,7 +3819,7 @@
<variant>
<configItem>
<name>crh_dobruca2</name>
- <_description>Romania - Crimean Tatar (Dobruca-2 Q)</_description>
+ <_description>Romanian (Crimean Tatar Dobruca-2 Q)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -3770,8 +3830,8 @@
<layout>
<configItem>
<name>ru</name>
- <_shortDescription>Rus</_shortDescription>
- <_description>Russia</_description>
+ <_shortDescription>ru</_shortDescription>
+ <_description>Russian</_description>
<languageList>
<iso639Id>rus</iso639Id>
</languageList>
@@ -3780,37 +3840,37 @@
<variant>
<configItem>
<name>phonetic</name>
- <_description>Russia - Phonetic</_description>
+ <_description>Russian (phonetic)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>phonetic_winkeys</name>
- <_description>Russia - Phonetic Winkeys</_description>
+ <_description>Russian (phonetic WinKeys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>typewriter</name>
- <_description>Russia - Typewriter</_description>
+ <_description>Russian (typewriter)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>legacy</name>
- <_description>Russia - Legacy</_description>
+ <_description>Russian (legacy)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>typewriter-legacy</name>
- <_description>Russia - Typewriter, legacy</_description>
+ <_description>Russian (typewriter, legacy)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>tt</name>
- <_description>Russia - Tatar</_description>
+ <_description>Russian (Tatar)</_description>
<languageList>
<iso639Id>tat</iso639Id>
</languageList>
@@ -3819,7 +3879,7 @@
<variant>
<configItem>
<name>os_legacy</name>
- <_description>Russia - Ossetian, legacy</_description>
+ <_description>Russian (Ossetian, legacy)</_description>
<languageList>
<iso639Id>oss</iso639Id>
</languageList>
@@ -3828,7 +3888,7 @@
<variant>
<configItem>
<name>os_winkeys</name>
- <_description>Russia - Ossetian, Winkeys</_description>
+ <_description>Russian (Ossetian, WinKeys)</_description>
<languageList>
<iso639Id>oss</iso639Id>
</languageList>
@@ -3837,7 +3897,7 @@
<variant>
<configItem>
<name>cv</name>
- <_description>Russia - Chuvash</_description>
+ <_description>Russian (Chuvash)</_description>
<languageList>
<iso639Id>chv</iso639Id>
</languageList>
@@ -3846,7 +3906,7 @@
<variant>
<configItem>
<name>cv_latin</name>
- <_description>Russia - Chuvash Latin</_description>
+ <_description>Russian (Chuvash Latin)</_description>
<languageList>
<iso639Id>chv</iso639Id>
</languageList>
@@ -3855,7 +3915,7 @@
<variant>
<configItem>
<name>udm</name>
- <_description>Russia - Udmurt</_description>
+ <_description>Russian (Udmurt)</_description>
<languageList>
<iso639Id>udm</iso639Id>
</languageList>
@@ -3864,7 +3924,7 @@
<variant>
<configItem>
<name>kom</name>
- <_description>Russia - Komi</_description>
+ <_description>Russian (Komi)</_description>
<languageList>
<iso639Id>kom</iso639Id>
</languageList>
@@ -3873,7 +3933,7 @@
<variant>
<configItem>
<name>sah</name>
- <_description>Russia - Yakut</_description>
+ <_description>Russian (Yakut)</_description>
<languageList>
<iso639Id>sah</iso639Id>
</languageList>
@@ -3882,7 +3942,7 @@
<variant>
<configItem>
<name>xal</name>
- <_description>Russia - Kalmyk</_description>
+ <_description>Russian (Kalmyk)</_description>
<languageList>
<iso639Id>xal</iso639Id>
</languageList>
@@ -3891,13 +3951,13 @@
<variant>
<configItem>
<name>dos</name>
- <_description>Russia - DOS</_description>
+ <_description>Russian (DOS)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>srp</name>
- <_description>Russia - Serbian</_description>
+ <_description>Russian (Serbian)</_description>
<languageList><iso639Id>rus</iso639Id>
<iso639Id>srp</iso639Id></languageList>
</configItem>
@@ -3905,7 +3965,7 @@
<variant>
<configItem>
<name>bak</name>
- <_description>Russia - Bashkirian</_description>
+ <_description>Russian (Bashkirian)</_description>
<languageList>
<iso639Id>bak</iso639Id>
</languageList>
@@ -3914,7 +3974,7 @@
<variant>
<configItem>
<name>chm</name>
- <_description>Russia - Mari</_description>
+ <_description>Russian (Mari)</_description>
<languageList>
<iso639Id>chm</iso639Id>
</languageList>
@@ -3925,8 +3985,8 @@
<layout>
<configItem>
<name>rs</name>
- <_shortDescription>Srb</_shortDescription>
- <_description>Serbia</_description>
+ <_shortDescription>sr</_shortDescription>
+ <_description>Serbian</_description>
<languageList>
<iso639Id>srp</iso639Id>
</languageList>
@@ -3935,49 +3995,49 @@
<variant>
<configItem>
<name>yz</name>
- <_description>Serbia - Z and ZHE swapped</_description>
+ <_description>Serbian (Z and ZHE swapped)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latin</name>
- <_description>Serbia - Latin</_description>
+ <_description>Serbian (Latin)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latinunicode</name>
- <_description>Serbia - Latin Unicode</_description>
+ <_description>Serbian (Latin Unicode)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latinyz</name>
- <_description>Serbia - Latin qwerty</_description>
+ <_description>Serbian (Latin qwerty)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latinunicodeyz</name>
- <_description>Serbia - Latin Unicode qwerty</_description>
+ <_description>Serbian (Latin Unicode qwerty)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>alternatequotes</name>
- <_description>Serbia - With guillemets</_description>
+ <_description>Serbian (with guillemets)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>latinalternatequotes</name>
- <_description>Serbia - Latin with guillemets</_description>
+ <_description>Serbian (Latin with guillemets)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>rue</name>
- <_description>Serbia - Pannonian Rusyn Homophonic</_description>
+ <_description>Serbian (Pannonian Rusyn Homophonic)</_description>
<languageList>
<iso639Id>rue</iso639Id>
</languageList>
@@ -3988,8 +4048,8 @@
<layout>
<configItem>
<name>si</name>
- <_shortDescription>Svn</_shortDescription>
- <_description>Slovenia</_description>
+ <_shortDescription>sl</_shortDescription>
+ <_description>Slovene</_description>
<languageList>
<iso639Id>slv</iso639Id>
</languageList>
@@ -3998,13 +4058,13 @@
<variant>
<configItem>
<name>alternatequotes</name>
- <_description>Slovenia - Use guillemets for quotes</_description>
+ <_description>Slovene (use guillemets for quotes)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>us</name>
- <_description>Slovenia - US keyboard with Slovenian letters</_description>
+ <_description>Slovene (US keyboard with Slovenian letters)</_description>
</configItem>
</variant>
</variantList>
@@ -4012,8 +4072,8 @@
<layout>
<configItem>
<name>sk</name>
- <_shortDescription>Svk</_shortDescription>
- <_description>Slovakia</_description>
+ <_shortDescription>sk</_shortDescription>
+ <_description>Slovak</_description>
<languageList>
<iso639Id>slo</iso639Id>
</languageList>
@@ -4022,19 +4082,19 @@
<variant>
<configItem>
<name>bksl</name>
- <_description>Slovakia - Extended Backslash</_description>
+ <_description>Slovak (extended Backslash)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>qwerty</name>
- <_description>Slovakia - qwerty</_description>
+ <_description>Slovak (qwerty)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>qwerty_bksl</name>
- <_description>Slovakia - qwerty, extended Backslash</_description>
+ <_description>Slovak (qwerty, extended Backslash)</_description>
</configItem>
</variant>
</variantList>
@@ -4042,8 +4102,8 @@
<layout>
<configItem>
<name>es</name>
- <_shortDescription>Esp</_shortDescription>
- <_description>Spain</_description>
+ <_shortDescription>es</_shortDescription>
+ <_description>Spanish</_description>
<languageList>
<iso639Id>spa</iso639Id>
</languageList>
@@ -4052,31 +4112,31 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Spain - Eliminate dead keys</_description>
+ <_description>Spanish (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>deadtilde</name>
- <_description>Spain - Include dead tilde</_description>
+ <_description>Spanish (include dead tilde)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>sundeadkeys</name>
- <_description>Spain - Sun dead keys</_description>
+ <_description>Spanish (Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak</name>
- <_description>Spain - Dvorak</_description>
+ <_description>Spanish (Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ast</name>
- <_description>Spain - Asturian variant with bottom-dot H and bottom-dot L</_description>
+ <_description>Spanish (Asturian variant with bottom-dot H and bottom-dot L)</_description>
<languageList>
<iso639Id>ast</iso639Id>
</languageList>
@@ -4085,7 +4145,7 @@
<variant>
<configItem>
<name>cat</name>
- <_description>Spain - Catalan variant with middle-dot L</_description>
+ <_description>Spanish (Catalan variant with middle-dot L)</_description>
<languageList>
<iso639Id>cat</iso639Id>
</languageList>
@@ -4094,7 +4154,7 @@
<variant>
<configItem>
<name>mac</name>
- <_description>Spain - Macintosh</_description>
+ <_description>Spanish (Mac)</_description>
</configItem>
</variant>
</variantList>
@@ -4102,8 +4162,8 @@
<layout>
<configItem>
<name>se</name>
- <_shortDescription>Swe</_shortDescription>
- <_description>Sweden</_description>
+ <_shortDescription>sv</_shortDescription>
+ <_description>Swedish</_description>
<languageList>
<iso639Id>swe</iso639Id>
</languageList>
@@ -4112,19 +4172,20 @@
<variant>
<configItem>
<name>nodeadkeys</name>
- <_description>Sweden - Eliminate dead keys</_description>
+ <_description>Swedish (eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak</name>
- <_description>Sweden - Dvorak</_description>
+ <_description>Swedish (Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>rus</name>
- <_description>Sweden - Russian phonetic</_description>
+ <_shortDescription>ru</_shortDescription>
+ <_description>Russian (Sweden, phonetic)</_description>
<languageList>
<iso639Id>rus</iso639Id>
</languageList>
@@ -4133,7 +4194,8 @@
<variant>
<configItem>
<name>rus_nodeadkeys</name>
- <_description>Sweden - Russian phonetic, eliminate dead keys</_description>
+ <_shortDescription>ru</_shortDescription>
+ <_description>Russian (Sweden, phonetic, eliminate dead keys)</_description>
<languageList>
<iso639Id>rus</iso639Id>
</languageList>
@@ -4142,7 +4204,7 @@
<variant>
<configItem>
<name>smi</name>
- <_description>Sweden - Northern Saami</_description>
+ <_description>Swedish (northern Saami)</_description>
<languageList>
<iso639Id>sme</iso639Id>
</languageList>
@@ -4151,13 +4213,13 @@
<variant>
<configItem>
<name>mac</name>
- <_description>Sweden - Macintosh</_description>
+ <_description>Swedish (Mac)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>svdvorak</name>
- <_description>Sweden - Svdvorak</_description>
+ <_description>Swedish (Svdvorak)</_description>
</configItem>
</variant>
</variantList>
@@ -4165,8 +4227,8 @@
<layout>
<configItem>
<name>ch</name>
- <_shortDescription>Che</_shortDescription>
- <_description>Switzerland</_description>
+ <_shortDescription>che</_shortDescription>
+ <_description>Swiss</_description>
<languageList><iso639Id>ger</iso639Id>
<iso639Id>gsw</iso639Id></languageList>
</configItem>
@@ -4174,25 +4236,28 @@
<variant>
<configItem>
<name>legacy</name>
- <_description>Switzerland - Legacy</_description>
+ <_description>Swiss (legacy)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>de_nodeadkeys</name>
- <_description>Switzerland - German, eliminate dead keys</_description>
+ <_shortDescription>de</_shortDescription>
+ <_description>German (Switzerland, eliminate dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>de_sundeadkeys</name>
- <_description>Switzerland - German, Sun dead keys</_description>
+ <_shortDescription>de</_shortDescription>
+ <_description>German (Switzerland, Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>fr</name>
- <_description>Switzerland - French</_description>
+ <_shortDescription>fr</_shortDescription>
+ <_description>French (Switzerland)</_description>
<languageList>
<iso639Id>fra</iso639Id>
</languageList>
@@ -4201,7 +4266,8 @@
<variant>
<configItem>
<name>fr_nodeadkeys</name>
- <_description>Switzerland - French, eliminate dead keys</_description>
+ <_shortDescription>fr</_shortDescription>
+ <_description>French (Switzerland, eliminate dead keys)</_description>
<languageList>
<iso639Id>fra</iso639Id>
</languageList>
@@ -4210,7 +4276,8 @@
<variant>
<configItem>
<name>fr_sundeadkeys</name>
- <_description>Switzerland - French, Sun dead keys</_description>
+ <_shortDescription>fr</_shortDescription>
+ <_description>French (Switzerland, Sun dead keys)</_description>
<languageList>
<iso639Id>fra</iso639Id>
</languageList>
@@ -4219,7 +4286,8 @@
<variant>
<configItem>
<name>fr_mac</name>
- <_description>Switzerland - French (Macintosh)</_description>
+ <_shortDescription>fr</_shortDescription>
+ <_description>French (Switzerland, Mac)</_description>
<languageList>
<iso639Id>fra</iso639Id>
</languageList>
@@ -4228,7 +4296,8 @@
<variant>
<configItem>
<name>de_mac</name>
- <_description>Switzerland - German (Macintosh)</_description>
+ <_shortDescription>de</_shortDescription>
+ <_description>German (Switzerland, Mac)</_description>
</configItem>
</variant>
</variantList>
@@ -4236,8 +4305,8 @@
<layout>
<configItem>
<name>sy</name>
- <_shortDescription>Syr</_shortDescription>
- <_description>Syria</_description>
+ <_shortDescription>ar</_shortDescription>
+ <_description>Arabic (Syria)</_description>
<languageList>
<iso639Id>syr</iso639Id>
</languageList>
@@ -4246,19 +4315,22 @@
<variant>
<configItem>
<name>syc</name>
- <_description>Syria - Syriac</_description>
+ <_shortDescription>syc</_shortDescription>
+ <_description>Syriac</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>syc_phonetic</name>
- <_description>Syria - Syriac phonetic</_description>
+ <_shortDescription>syc</_shortDescription>
+ <_description>Syriac (phonetic)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ku</name>
- <_description>Syria - Kurdish, Latin Q</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Syria, Latin Q)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -4267,7 +4339,8 @@
<variant>
<configItem>
<name>ku_f</name>
- <_description>Syria - Kurdish, (F)</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Syria, F)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -4276,7 +4349,8 @@
<variant>
<configItem>
<name>ku_alt</name>
- <_description>Syria - Kurdish, Latin Alt-Q</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Syria, Latin Alt-Q)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -4287,8 +4361,8 @@
<layout>
<configItem>
<name>tj</name>
- <_shortDescription>Tjk</_shortDescription>
- <_description>Tajikistan</_description>
+ <_shortDescription>tg</_shortDescription>
+ <_description>Tajik</_description>
<languageList>
<iso639Id>tgk</iso639Id>
</languageList>
@@ -4297,7 +4371,7 @@
<variant>
<configItem>
<name>legacy</name>
- <_description>Tajikistan - Legacy</_description>
+ <_description>Tajik (legacy)</_description>
</configItem>
</variant>
</variantList>
@@ -4305,8 +4379,8 @@
<layout>
<configItem>
<name>lk</name>
- <_shortDescription>Lka</_shortDescription>
- <_description>Sri Lanka</_description>
+ <_shortDescription>si</_shortDescription>
+ <_description>Sinhala</_description>
<languageList>
<iso639Id>sin</iso639Id>
</languageList>
@@ -4315,7 +4389,8 @@
<variant>
<configItem>
<name>tam_unicode</name>
- <_description>Sri Lanka - Tamil Unicode</_description>
+ <_shortDescription>ta</_shortDescription>
+ <_description>Tamil (Sri Lanka, Unicode)</_description>
<languageList>
<iso639Id>tam</iso639Id>
</languageList>
@@ -4324,7 +4399,7 @@
<variant>
<configItem>
<name>tam_TAB</name>
- <_description>Sri Lanka - Tamil TAB Typewriter</_description>
+ <_description>Tamil (Sri Lanka, TAB Typewriter)</_description>
<languageList>
<iso639Id>tam</iso639Id>
</languageList>
@@ -4335,8 +4410,8 @@
<layout>
<configItem>
<name>th</name>
- <_shortDescription>Tha</_shortDescription>
- <_description>Thailand</_description>
+ <_shortDescription>th</_shortDescription>
+ <_description>Thai</_description>
<languageList>
<iso639Id>tha</iso639Id>
</languageList>
@@ -4345,13 +4420,13 @@
<variant>
<configItem>
<name>tis</name>
- <_description>Thailand - TIS-820.2538</_description>
+ <_description>Thai (TIS-820.2538)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>pat</name>
- <_description>Thailand - Pattachote</_description>
+ <_description>Thai (Pattachote)</_description>
</configItem>
</variant>
</variantList>
@@ -4359,8 +4434,8 @@
<layout>
<configItem>
<name>tr</name>
- <_shortDescription>Tur</_shortDescription>
- <_description>Turkey</_description>
+ <_shortDescription>tr</_shortDescription>
+ <_description>Turkish</_description>
<languageList>
<iso639Id>tur</iso639Id>
</languageList>
@@ -4369,25 +4444,26 @@
<variant>
<configItem>
<name>f</name>
- <_description>Turkey - (F)</_description>
+ <_description>Turkish (F)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>alt</name>
- <_description>Turkey - Alt-Q</_description>
+ <_description>Turkish (Alt-Q)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>sundeadkeys</name>
- <_description>Turkey - Sun dead keys</_description>
+ <_description>Turkish (Sun dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ku</name>
- <_description>Turkey - Kurdish, Latin Q</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Turkey, Latin Q)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -4396,7 +4472,8 @@
<variant>
<configItem>
<name>ku_f</name>
- <_description>Turkey - Kurdish, (F)</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Turkey, F)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -4405,7 +4482,8 @@
<variant>
<configItem>
<name>ku_alt</name>
- <_description>Turkey - Kurdish, Latin Alt-Q</_description>
+ <_shortDescription>ku</_shortDescription>
+ <_description>Kurdish (Turkey, Latin Alt-Q)</_description>
<languageList>
<iso639Id>kur</iso639Id>
</languageList>
@@ -4414,13 +4492,13 @@
<variant>
<configItem>
<name>intl</name>
- <_description>Turkey - International (with dead keys)</_description>
+ <_description>Turkish (international with dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>crh</name>
- <_description>Turkey - Crimean Tatar (Turkish Q)</_description>
+ <_description>Turkish (Crimean Tatar Turkish Q)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -4429,7 +4507,7 @@
<variant>
<configItem>
<name>crh_f</name>
- <_description>Turkey - Crimean Tatar (Turkish F)</_description>
+ <_description>Turkish (Crimean Tatar Turkish F)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -4438,7 +4516,7 @@
<variant>
<configItem>
<name>crh_alt</name>
- <_description>Turkey - Crimean Tatar (Turkish Alt-Q)</_description>
+ <_description>Turkish (Crimean Tatar Turkish Alt-Q)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -4449,8 +4527,8 @@
<layout>
<configItem>
<name>tw</name>
- <_shortDescription>Twn</_shortDescription>
- <_description>Taiwan</_description>
+ <_shortDescription>twn</_shortDescription>
+ <_description>Taiwanese</_description>
<languageList>
<iso639Id>trv</iso639Id>
</languageList>
@@ -4459,7 +4537,7 @@
<variant>
<configItem>
<name>indigenous</name>
- <_description>Taiwan - Indigenous</_description>
+ <_description>Taiwanese (indigenous)</_description>
<languageList>
<iso639Id>ami</iso639Id>
<iso639Id>tay</iso639Id>
@@ -4478,9 +4556,10 @@
<variant>
<configItem>
<name>saisiyat</name>
- <_description>Taiwan - Saisiyat</_description>
+ <_shortDescription>xsy</_shortDescription>
+ <_description>Saisiyat (Taiwan)</_description>
<languageList>
- <iso639Id>xsf</iso639Id>
+ <iso639Id>xsy</iso639Id>
</languageList>
</configItem>
</variant>
@@ -4489,8 +4568,8 @@
<layout>
<configItem>
<name>ua</name>
- <_shortDescription>Ukr</_shortDescription>
- <_description>Ukraine</_description>
+ <_shortDescription>uk</_shortDescription>
+ <_description>Ukrainian</_description>
<languageList>
<iso639Id>ukr</iso639Id>
</languageList>
@@ -4499,49 +4578,49 @@
<variant>
<configItem>
<name>phonetic</name>
- <_description>Ukraine - Phonetic</_description>
+ <_description>Ukrainian (phonetic)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>typewriter</name>
- <_description>Ukraine - Typewriter</_description>
+ <_description>Ukrainian (typewriter)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>winkeys</name>
- <_description>Ukraine - Winkeys</_description>
+ <_description>Ukrainian (WinKeys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>legacy</name>
- <_description>Ukraine - Legacy</_description>
+ <_description>Ukrainian (legacy)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>rstu</name>
- <_description>Ukraine - Standard RSTU</_description>
+ <_description>Ukrainian (standard RSTU)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>rstu_ru</name>
- <_description>Ukraine - Standard RSTU on Russian layout</_description>
+ <_description>Ukrainian (standard RSTU on Russian layout)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>homophonic</name>
- <_description>Ukraine - Homophonic</_description>
+ <_description>Ukrainian (homophonic)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>crh</name>
- <_description>Ukraine - Crimean Tatar (Turkish Q)</_description>
+ <_description>Ukrainian (Crimean Tatar Turkish Q)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -4550,7 +4629,7 @@
<variant>
<configItem>
<name>crh_f</name>
- <_description>Ukraine - Crimean Tatar (Turkish F)</_description>
+ <_description>Ukrainian (Crimean Tatar Turkish F)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -4559,7 +4638,7 @@
<variant>
<configItem>
<name>crh_alt</name>
- <_description>Ukraine - Crimean Tatar (Turkish Alt-Q)</_description>
+ <_description>Ukrainian (Crimean Tatar Turkish Alt-Q)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -4571,7 +4650,7 @@
<configItem>
<name>gb</name>
<_shortDescription>GBr</_shortDescription>
- <_description>United Kingdom</_description>
+ <_description>English (UK)</_description>
<languageList>
<iso639Id>eng</iso639Id>
</languageList>
@@ -4580,43 +4659,43 @@
<variant>
<configItem>
<name>extd</name>
- <_description>United Kingdom - Extended - Winkeys</_description>
+ <_description>English (UK, extended, WinKeys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>intl</name>
- <_description>United Kingdom - International (with dead keys)</_description>
+ <_description>English (UK, international with dead keys)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorak</name>
- <_description>United Kingdom - Dvorak</_description>
+ <_description>English (UK, Dvorak)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>dvorakukp</name>
- <_description>United Kingdom - Dvorak (UK Punctuation)</_description>
+ <_description>English (UK, Dvorak UK punctuation)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac</name>
- <_description>United Kingdom - Macintosh</_description>
+ <_description>English (UK, Mac)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>mac_intl</name>
- <_description>United Kingdom - Macintosh (International)</_description>
+ <_description>English (UK, Mac international)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>colemak</name>
- <_description>United Kingdom - Colemak</_description>
+ <_description>English (UK, Colemak)</_description>
</configItem>
</variant>
</variantList>
@@ -4624,8 +4703,8 @@
<layout>
<configItem>
<name>uz</name>
- <_shortDescription>Uzb</_shortDescription>
- <_description>Uzbekistan</_description>
+ <_shortDescription>uz</_shortDescription>
+ <_description>Uzbek</_description>
<languageList>
<iso639Id>uzb</iso639Id>
</languageList>
@@ -4634,13 +4713,13 @@
<variant>
<configItem>
<name>latin</name>
- <_description>Uzbekistan - Latin</_description>
+ <_description>Uzbek (Latin)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>crh</name>
- <_description>Uzbekistan - Crimean Tatar (Turkish Q)</_description>
+ <_description>Uzbek (Crimean Tatar Turkish Q)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -4649,7 +4728,7 @@
<variant>
<configItem>
<name>crh_f</name>
- <_description>Uzbekistan - Crimean Tatar (Turkish F)</_description>
+ <_description>Uzbek (Crimean Tatar Turkish F)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -4658,7 +4737,7 @@
<variant>
<configItem>
<name>crh_alt</name>
- <_description>Uzbekistan - Crimean Tatar (Turkish Alt-Q)</_description>
+ <_description>Uzbek (Crimean Tatar Turkish Alt-Q)</_description>
<languageList>
<iso639Id>crh</iso639Id>
</languageList>
@@ -4669,8 +4748,8 @@
<layout>
<configItem>
<name>vn</name>
- <_shortDescription>Vnm</_shortDescription>
- <_description>Vietnam</_description>
+ <_shortDescription>vi</_shortDescription>
+ <_description>Vietnamese</_description>
<languageList>
<iso639Id>vie</iso639Id>
</languageList>
@@ -4680,8 +4759,8 @@
<layout>
<configItem>
<name>kr</name>
- <_shortDescription>Kor</_shortDescription>
- <_description>Korea, Republic of</_description>
+ <_shortDescription>ko</_shortDescription>
+ <_description>Korean</_description>
<languageList>
<iso639Id>kor</iso639Id>
</languageList>
@@ -4690,7 +4769,7 @@
<variant>
<configItem>
<name>kr104</name>
- <_description>Korea, Republic of - 101/104 key Compatible</_description>
+ <_description>Korean (101/104 key compatible)</_description>
</configItem>
</variant>
</variantList>
@@ -4698,8 +4777,8 @@
<layout>
<configItem>
<name>nec_vndr/jp</name>
- <_shortDescription>Jpn</_shortDescription>
- <_description>Japan (PC-98xx Series)</_description>
+ <_shortDescription>ja</_shortDescription>
+ <_description>Japanese (PC-98xx Series)</_description>
<countryList>
<iso3166Id>JP</iso3166Id>
</countryList>
@@ -4712,8 +4791,8 @@
<layout>
<configItem>
<name>ie</name>
- <_shortDescription>Irl</_shortDescription>
- <_description>Ireland</_description>
+ <_shortDescription>ie</_shortDescription>
+ <_description>Irish</_description>
<languageList>
<iso639Id>eng</iso639Id>
</languageList>
@@ -4722,7 +4801,7 @@
<variant>
<configItem>
<name>CloGaelach</name>
- <_description>Ireland - CloGaelach</_description>
+ <_description>Irish (CloGaelach)</_description>
<languageList>
<iso639Id>gla</iso639Id>
</languageList>
@@ -4731,19 +4810,19 @@
<variant>
<configItem>
<name>UnicodeExpert</name>
- <_description>Ireland - UnicodeExpert</_description>
+ <_description>Irish (UnicodeExpert)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ogam</name>
- <_description>Ireland - Ogham</_description>
+ <_description>Irish (Ogham)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>ogam_is434</name>
- <_description>Ireland - Ogham IS434</_description>
+ <_description>Irish (Ogham IS434)</_description>
</configItem>
</variant>
</variantList>
@@ -4751,8 +4830,8 @@
<layout>
<configItem>
<name>pk</name>
- <_shortDescription>Pak</_shortDescription>
- <_description>Pakistan</_description>
+ <_shortDescription>ur</_shortDescription>
+ <_description>Urdu (Pakistan)</_description>
<languageList>
<iso639Id>urd</iso639Id>
</languageList>
@@ -4761,7 +4840,7 @@
<variant>
<configItem>
<name>urd-crulp</name>
- <_description>Pakistan - CRULP</_description>
+ <_description>Urdu (Pakistan, CRULP)</_description>
<languageList>
<iso639Id>urd</iso639Id>
</languageList>
@@ -4770,7 +4849,7 @@
<variant>
<configItem>
<name>urd-nla</name>
- <_description>Pakistan - NLA</_description>
+ <_description>Urdu (Pakistan, NLA)</_description>
<languageList>
<iso639Id>urd</iso639Id>
</languageList>
@@ -4779,7 +4858,8 @@
<variant>
<configItem>
<name>ara</name>
- <_description>Pakistan - Arabic</_description>
+ <_shortDescription>ar</_shortDescription>
+ <_description>Arabic (Pakistan)</_description>
<languageList>
<iso639Id>ara</iso639Id>
</languageList>
@@ -4788,7 +4868,8 @@
<variant>
<configItem>
<name>snd</name>
- <_description>Pakistan - Sindhi</_description>
+ <_shortDescription>sd</_shortDescription>
+ <_description>Sindhi</_description>
<languageList>
<iso639Id>sd</iso639Id>
</languageList>
@@ -4799,8 +4880,8 @@
<layout>
<configItem>
<name>mv</name>
- <_shortDescription>Mdv</_shortDescription>
- <_description>Maldives</_description>
+ <_shortDescription>dv</_shortDescription>
+ <_description>Dhivehi</_description>
<languageList>
<iso639Id>div</iso639Id>
</languageList>
@@ -4810,8 +4891,8 @@
<layout>
<configItem>
<name>za</name>
- <_shortDescription>Zaf</_shortDescription>
- <_description>South Africa</_description>
+ <_shortDescription>en</_shortDescription>
+ <_description>English (South Africa)</_description>
<languageList>
<iso639Id>eng</iso639Id>
</languageList>
@@ -4820,7 +4901,7 @@
<layout>
<configItem>
<name>epo</name>
- <_shortDescription>Epo</_shortDescription>
+ <_shortDescription>eo</_shortDescription>
<_description>Esperanto</_description>
<languageList>
<iso639Id>epo</iso639Id>
@@ -4830,7 +4911,7 @@
<variant>
<configItem>
<name>legacy</name>
- <_description>Esperanto - displaced semicolon and quote (obsolete)</_description>
+ <_description>Esperanto (displaced semicolon and quote, obsolete)</_description>
</configItem>
</variant>
</variantList>
@@ -4838,8 +4919,8 @@
<layout>
<configItem>
<name>np</name>
- <_shortDescription>Npl</_shortDescription>
- <_description>Nepal</_description>
+ <_shortDescription>ne</_shortDescription>
+ <_description>Nepali</_description>
<languageList>
<iso639Id>nep</iso639Id>
</languageList>
@@ -4848,8 +4929,8 @@
<layout>
<configItem>
<name>ng</name>
- <_shortDescription>Nga</_shortDescription>
- <_description>Nigeria</_description>
+ <_shortDescription>en</_shortDescription>
+ <_description>English (Nigeria)</_description>
<languageList>
<iso639Id>eng</iso639Id>
</languageList>
@@ -4858,7 +4939,8 @@
<variant>
<configItem>
<name>igbo</name>
- <_description>Nigeria - Igbo</_description>
+ <_shortDescription>ig</_shortDescription>
+ <_description>Igbo</_description>
<languageList>
<iso639Id>ibo</iso639Id>
</languageList>
@@ -4867,7 +4949,8 @@
<variant>
<configItem>
<name>yoruba</name>
- <_description>Nigeria - Yoruba</_description>
+ <_shortDescription>yo</_shortDescription>
+ <_description>Yoruba</_description>
<languageList>
<iso639Id>yor</iso639Id>
</languageList>
@@ -4876,7 +4959,8 @@
<variant>
<configItem>
<name>hausa</name>
- <_description>Nigeria - Hausa</_description>
+ <_shortDescription>ha</_shortDescription>
+ <_description>Hausa</_description>
<languageList>
<iso639Id>hau</iso639Id>
</languageList>
@@ -4887,8 +4971,8 @@
<layout>
<configItem>
<name>et</name>
- <_shortDescription>Eth</_shortDescription>
- <_description>Ethiopia</_description>
+ <_shortDescription>am</_shortDescription>
+ <_description>Amharic</_description>
<languageList>
<iso639Id>amh</iso639Id>
</languageList>
@@ -4898,8 +4982,8 @@
<layout>
<configItem>
<name>sn</name>
- <_shortDescription>Sen</_shortDescription>
- <_description>Senegal</_description>
+ <_shortDescription>wo</_shortDescription>
+ <_description>Wolof</_description>
<languageList>
<iso639Id>wol</iso639Id>
</languageList>
@@ -4909,20 +4993,20 @@
<layout>
<configItem>
<name>brai</name>
- <_shortDescription>Brl</_shortDescription>
+ <_shortDescription>brl</_shortDescription>
<_description>Braille</_description>
</configItem>
<variantList>
<variant>
<configItem>
<name>left_hand</name>
- <_description>Braille - Left hand</_description>
+ <_description>Braille (left hand)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>right_hand</name>
- <_description>Braille - Right hand</_description>
+ <_description>Braille (right hand)</_description>
</configItem>
</variant>
</variantList>
@@ -4930,8 +5014,8 @@
<layout>
<configItem>
<name>tm</name>
- <_shortDescription>Tkm</_shortDescription>
- <_description>Turkmenistan</_description>
+ <_shortDescription>tk</_shortDescription>
+ <_description>Turkmen</_description>
<languageList>
<iso639Id>tuk</iso639Id>
</languageList>
@@ -4940,7 +5024,7 @@
<variant>
<configItem>
<name>alt</name>
- <_description>Turkmenistan - Alt-Q</_description>
+ <_description>Turkmen (Alt-Q)</_description>
</configItem>
</variant>
</variantList>
@@ -4948,8 +5032,8 @@
<layout>
<configItem>
<name>ml</name>
- <_shortDescription>Mli</_shortDescription>
- <_description>Mali</_description>
+ <_shortDescription>bm</_shortDescription>
+ <_description>Bambara</_description>
<languageList>
<iso639Id>bam</iso639Id>
</languageList>
@@ -4958,19 +5042,22 @@
<variant>
<configItem>
<name>fr-oss</name>
- <_description>Mali - Français (France Alternative)</_description>
+ <_shortDescription>fr</_shortDescription>
+ <_description>French (Mali, alternative)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>us-mac</name>
- <_description>Mali - English (USA Macintosh)</_description>
+ <_shortDescription>en</_shortDescription>
+ <_description>English (Mali, USA Mac)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>us-intl</name>
- <_description>Mali - English (USA International)</_description>
+ <_shortDescription>en</_shortDescription>
+ <_description>English (Mali, USA international)</_description>
</configItem>
</variant>
</variantList>
@@ -4978,8 +5065,8 @@
<layout>
<configItem>
<name>tz</name>
- <_shortDescription>Tza</_shortDescription>
- <_description>Tanzania</_description>
+ <_shortDescription>sw</_shortDescription>
+ <_description>Swahili (Tanzania)</_description>
<languageList>
<iso639Id>swa</iso639Id>
</languageList>
@@ -4988,8 +5075,8 @@
<layout>
<configItem>
<name>ke</name>
- <_shortDescription>Ken</_shortDescription>
- <_description>Kenya</_description>
+ <_shortDescription>sw</_shortDescription>
+ <_description>Swahili (Kenya)</_description>
<languageList>
<iso639Id>swa</iso639Id>
</languageList>
@@ -4998,7 +5085,8 @@
<variant>
<configItem>
<name>kik</name>
- <_description>Kenya - Kikuyu</_description>
+ <_shortDescription>ki</_shortDescription>
+ <_description>Kikuyu</_description>
<languageList>
<iso639Id>kik</iso639Id>
</languageList>
@@ -5009,8 +5097,8 @@
<layout>
<configItem>
<name>bw</name>
- <_shortDescription>Bwa</_shortDescription>
- <_description>Botswana</_description>
+ <_shortDescription>tn</_shortDescription>
+ <_description>Tswana</_description>
<languageList>
<iso639Id>tsn</iso639Id>
</languageList>
@@ -5019,8 +5107,8 @@
<layout>
<configItem>
<name>ph</name>
- <_shortDescription>Phi</_shortDescription>
- <_description>Philippines</_description>
+ <_shortDescription>ph</_shortDescription>
+ <_description>Filipino</_description>
<languageList><iso639Id>eng</iso639Id>
<iso639Id>bik</iso639Id>
<iso639Id>ceb</iso639Id>
@@ -5037,7 +5125,7 @@
<variant>
<configItem>
<name>qwerty-bay</name>
- <_description>Philippines - QWERTY (Baybayin)</_description>
+ <_description>Filipino (QWERTY Baybayin)</_description>
<languageList><iso639Id>bik</iso639Id>
<iso639Id>ceb</iso639Id>
<iso639Id>fil</iso639Id>
@@ -5053,13 +5141,13 @@
<variant>
<configItem>
<name>capewell-dvorak</name>
- <_description>Philippines - Capewell-Dvorak (Latin)</_description>
+ <_description>Filipino (Capewell-Dvorak Latin)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>capewell-dvorak-bay</name>
- <_description>Philippines - Capewell-Dvorak (Baybayin)</_description>
+ <_description>Filipino (Capewell-Dvorak Baybayin)</_description>
<languageList><iso639Id>bik</iso639Id>
<iso639Id>ceb</iso639Id>
<iso639Id>fil</iso639Id>
@@ -5075,13 +5163,13 @@
<variant>
<configItem>
<name>capewell-qwerf2k6</name>
- <_description>Philippines - Capewell-QWERF 2006 (Latin)</_description>
+ <_description>Filipino (Capewell-QWERF 2006 Latin)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>capewell-qwerf2k6-bay</name>
- <_description>Philippines - Capewell-QWERF 2006 (Baybayin)</_description>
+ <_description>Filipino (Capewell-QWERF 2006 Baybayin)</_description>
<languageList><iso639Id>bik</iso639Id>
<iso639Id>ceb</iso639Id>
<iso639Id>fil</iso639Id>
@@ -5097,13 +5185,13 @@
<variant>
<configItem>
<name>colemak</name>
- <_description>Philippines - Colemak (Latin)</_description>
+ <_description>Filipino (Colemak Latin)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>colemak-bay</name>
- <_description>Philippines - Colemak (Baybayin)</_description>
+ <_description>Filipino (Colemak Baybayin)</_description>
<languageList><iso639Id>bik</iso639Id>
<iso639Id>ceb</iso639Id>
<iso639Id>fil</iso639Id>
@@ -5119,7 +5207,7 @@
<variant>
<configItem>
<name>dvorak</name>
- <_description>Philippines - Dvorak (Latin)</_description>
+ <_description>Filipino (Dvorak Latin)</_description>
</configItem>
</variant>
<variant>
diff --git a/xorg-server/xkeyboard-config/symbols/mm b/xorg-server/xkeyboard-config/symbols/mm
index 43218ead5..074dfc893 100644
--- a/xorg-server/xkeyboard-config/symbols/mm
+++ b/xorg-server/xkeyboard-config/symbols/mm
@@ -1,63 +1,58 @@
-// based on a keyboard map from an 'xkb/symbols/mm' file
-
-partial default alphanumeric_keys
-xkb_symbols "basic" {
- name[Group1]= "Myanmar";
-
-// Mainly numbers.
- key <AE01> { [ 0x1001041, exclam ] };
- key <AE02> { [ 0x1001042 ] };
- key <AE03> { [ 0x1001043 ] };
- key <AE04> { [ 0x1001044 ] };
- key <AE05> { [ 0x1001045 ] };
- key <AE06> { [ 0x1001046 ] };
- key <AE07> { [ 0x1001047 ] };
- key <AE08> { [ 0x1001048 ] };
- key <AE09> { [ 0x1001049, parenleft ] };
- key <AE10> { [ 0x1001040, parenright ] };
- key <AE11> { [ minus, 0x1001038 ] };
- key <AE12> { [ 0x1001052, 0x1001056 ] };
-
-// Mainly long vowels
- key <AD01> { [ 0x100102A, 0x100102A ] };
- key <AD02> { [ 0x1001032, 0x1001032 ] };
- key <AD03> { [ 0x100102C, 0x1001021 ] };
- key <AD04> { [ 0x100102E, 0x1001024 ] };
- key <AD05> { [ 0x1001030, 0x1001026 ] };
-
-// Mainly voiced consonants
- key <AD06> { [ 0x1001017, 0x1001018 ] };
- key <AD07> { [ 0x100101F, 0x1001004 ] };
- key <AD08> { [ 0x1001002, 0x1001003 ] };
- key <AD09> { [ 0x1001012, 0x1001013 ] };
- key <AD10> { [ 0x1001007, 0x1001008 ] };
- key <AD11> { [ 0x100100d, 0x100100e ] };
- key <AD12> { [ 0x100100a, 0x1001009 ] };
-
-// Mainly short vowels
- key <AC01> { [ 0x1001029, 0x1001029 ] };
- key <AC02> { [ 0x1001027, 0x1001027 ] };
- key <AC03> { [ 0x1001039, 0x1001021 ] };
- key <AC04> { [ 0x100102D, 0x1001023 ] };
- key <AC05> { [ 0x100102F, 0x1001025 ] };
-
-// Mainly unvoiced consonants
- key <AC06> { [ 0x1001015, 0x1001016 ] };
- key <AC07> { [ 0x100101B, 0x100101B ] };
- key <AC08> { [ 0x1001000, 0x1001001 ] };
- key <AC09> { [ 0x1001010, 0x1001011 ] };
- key <AC10> { [ 0x1001005, 0x1001006 ] };
- key <AC11> { [ 0x100100b, 0x100100c ] };
- key <BKSL> { [ 0x100104E, 0x100104F ] };
-
- key <AB01> { [ 0x100104C, 0x100104D ] };
- key <AB02> { [ 0x1001037, 0x1001036 ] };
- key <AB03> { [ 0x1001019, 0x100100f ] };
- key <AB04> { [ 0x1001014, 0x1001014 ] };
- key <AB05> { [ 0x1001017, 0x1001017 ] };
- key <AB06> { [ 0x100101C, 0x100101C ] };
- key <AB07> { [ 0x100101E, 0x1001050 ] };
- key <AB08> { [ comma, 0x1001051 ] };
- key <AB09> { [ period, 0x100104A ] };
- key <AB10> { [ slash, 0x100101A ] };
-};
+partial default alphanumeric_keys
+xkb_symbols "basic" {
+ name[Group1]= "Myanmar";
+
+ // Alphanumeric section
+ key <TLDE> { [ U1050, U100E, grave, asciitilde ] };
+ key <AE01> { [ U1041, U100D, 1, exclam ] };
+ key <AE02> { [ U1042, U1052, 2, at ] };
+ key <AE03> { [ U1043, U100B, 3, numbersign ] };
+ key <AE04> { [ U1044, U1053, 4, dollar ] };
+ key <AE05> { [ U1045, U1054, 5, percent ] };
+ key <AE06> { [ U1046, U1055, 6, asciicircum ] };
+ key <AE07> { [ U1047, U101B, 7, ampersand ] };
+ key <AE08> { [ U1048, asterisk, 8, asterisk ] };
+ key <AE09> { [ U1049, parenleft, 9, parenleft ] };
+ key <AE10> { [ U1040, parenright, 0, parenright ] };
+ key <AE11> { [ minus, underscore, minus, underscore ] };
+ key <AE12> { [ equal, plus, equal, plus ] };
+
+ key <AD01> { [ U1006, U1008, q, Q ] };
+ key <AD02> { [ U1010, U101D, w, W ] };
+ key <AD03> { [ U1014, U1023, e, E ] };
+ key <AD04> { [ U1019, U104E, r, R ] };
+ key <AD05> { [ U1021, U1024, t, T ] };
+ key <AD06> { [ U1015, U104C, y, Y ] };
+ key <AD07> { [ U1000, U1025, u, U ] };
+ key <AD08> { [ U1004, U104D, i, I ] };
+ key <AD09> { [ U101E, U103F, o, O ] };
+ key <AD10> { [ U1005, U100F, p, P ] };
+ key <AD11> { [ U101F, U1027, bracketleft, braceleft ] };
+ key <AD12> { [ U1029, U102A, bracketright, braceright ] };
+
+ key <AC01> { [ U1031, U1017, a, A ] };
+ key <AC02> { [ U103B, U103E, s, S ] };
+ key <AC03> { [ U102D, U102E, d, D ] };
+ key <AC04> { [ U103A, U1039, f, F ] };
+ key <AC05> { [ U102B, U103D, g, G ] };
+ key <AC06> { [ U1037, U1036, h, H ] };
+ key <AC07> { [ U103C, U1032, j, J ] };
+ key <AC08> { [ U102F, U1012, k, K ] };
+ key <AC09> { [ U1030, U1013, l, L ] };
+ key <AC10> { [ U1038, U1002, semicolon, colon ] };
+ key <AC11> { [ apostrophe, quotedbl ] };
+
+ key <AB01> { [ U1016, U1007, z, Z ] };
+ key <AB02> { [ U1011, U100C, x, X ] };
+ key <AB03> { [ U1001, U1003, c, C ] };
+ key <AB04> { [ U101C, U1020, v, V ] };
+ key <AB05> { [ U1018, U101A, b, B ] };
+ key <AB06> { [ U100A, U1009, n, N ] };
+ key <AB07> { [ U102C, U1026, m, M ] };
+ key <AB08> { [ comma, U104A, comma, less ] };
+ key <AB09> { [ period, U104B, period, greater ] };
+ key <AB10> { [ slash, question ] };
+
+ key <BKSL> { [ U104F, U1051, backslash, bar ] };
+ // End alphanumeric section
+};