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author | marha <marha@users.sourceforge.net> | 2011-01-26 20:00:12 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2011-01-26 20:00:12 +0000 |
commit | a58ed86fb6139585b9a5d5664c52c7e0d5cfa719 (patch) | |
tree | c51d7a0323a21da5eb0a9b8a1b16002487849627 | |
parent | 1e1e2c35b405bbb537a6bbe35d9f0831111e272f (diff) | |
download | vcxsrv-a58ed86fb6139585b9a5d5664c52c7e0d5cfa719.tar.gz vcxsrv-a58ed86fb6139585b9a5d5664c52c7e0d5cfa719.tar.bz2 vcxsrv-a58ed86fb6139585b9a5d5664c52c7e0d5cfa719.zip |
pixman mesalib git update 26 jan 2011
-rw-r--r-- | mesalib/src/mesa/main/teximage.c | 7000 | ||||
-rw-r--r-- | pixman/pixman/pixman-fast-path.c | 3873 | ||||
-rw-r--r-- | pixman/pixman/pixman-matrix.c | 1535 | ||||
-rw-r--r-- | pixman/pixman/pixman-trap.c | 778 | ||||
-rw-r--r-- | pixman/test/affine-test.c | 6 | ||||
-rw-r--r-- | pixman/test/blitters-test.c | 16 | ||||
-rw-r--r-- | pixman/test/scaling-crash-test.c | 18 | ||||
-rw-r--r-- | pixman/test/scaling-test.c | 6 |
8 files changed, 6615 insertions, 6617 deletions
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 7f630e23c..ddad16a8e 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -1,3500 +1,3500 @@ -/* - * mesa 3-D graphics library - * Version: 7.6 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \file teximage.c - * Texture image-related functions. - */ - - -#include "glheader.h" -#include "bufferobj.h" -#include "context.h" -#include "enums.h" -#include "fbobject.h" -#include "framebuffer.h" -#include "hash.h" -#include "image.h" -#include "imports.h" -#include "macros.h" -#include "mfeatures.h" -#include "state.h" -#include "texcompress.h" -#include "texfetch.h" -#include "teximage.h" -#include "texstate.h" -#include "texpal.h" -#include "mtypes.h" - - -/** - * State changes which we care about for glCopyTex[Sub]Image() calls. - * In particular, we care about pixel transfer state and buffer state - * (such as glReadBuffer to make sure we read from the right renderbuffer). - */ -#define NEW_COPY_TEX_STATE (_MESA_NEW_TRANSFER_STATE | \ - _NEW_BUFFERS | \ - _NEW_PIXEL) - - - -/** - * We allocate texture memory on 512-byte boundaries so we can use MMX/SSE - * elsewhere. - */ -void * -_mesa_alloc_texmemory(GLsizei bytes) -{ - return _mesa_align_malloc(bytes, 512); -} - - -/** - * Free texture memory allocated with _mesa_alloc_texmemory() - */ -void -_mesa_free_texmemory(void *m) -{ - _mesa_align_free(m); -} - - -/* - * Compute floor(log_base_2(n)). - * If n < 0 return -1. - */ -static int -logbase2( int n ) -{ - GLint i = 1; - GLint log2 = 0; - - if (n < 0) - return -1; - - if (n == 0) - return 0; - - while ( n > i ) { - i *= 2; - log2++; - } - if (i != n) { - return log2 - 1; - } - else { - return log2; - } -} - - - -/** - * Return the simple base format for a given internal texture format. - * For example, given GL_LUMINANCE12_ALPHA4, return GL_LUMINANCE_ALPHA. - * - * \param ctx GL context. - * \param internalFormat the internal texture format token or 1, 2, 3, or 4. - * - * \return the corresponding \u base internal format (GL_ALPHA, GL_LUMINANCE, - * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA), or -1 if invalid enum. - * - * This is the format which is used during texture application (i.e. the - * texture format and env mode determine the arithmetic used. - * - * XXX this could be static - */ -GLint -_mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) -{ - switch (internalFormat) { - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - return GL_ALPHA; - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - return GL_LUMINANCE; - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - return GL_LUMINANCE_ALPHA; - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - return GL_INTENSITY; - case 3: - case GL_RGB: - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - return GL_RGB; - case 4: - case GL_RGBA: - case GL_RGBA2: - case GL_RGBA4: - case GL_RGB5_A1: - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - return GL_RGBA; - default: - ; /* fallthrough */ - } - - if (ctx->Extensions.EXT_texture_format_BGRA8888) { - switch (internalFormat) { - case GL_BGRA_EXT: - return GL_RGBA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_paletted_texture) { - switch (internalFormat) { - case GL_COLOR_INDEX: - case GL_COLOR_INDEX1_EXT: - case GL_COLOR_INDEX2_EXT: - case GL_COLOR_INDEX4_EXT: - case GL_COLOR_INDEX8_EXT: - case GL_COLOR_INDEX12_EXT: - case GL_COLOR_INDEX16_EXT: - return GL_COLOR_INDEX; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ARB_depth_texture) { - switch (internalFormat) { - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - return GL_DEPTH_COMPONENT; - default: - ; /* fallthrough */ - } - } - - switch (internalFormat) { - case GL_COMPRESSED_ALPHA: - return GL_ALPHA; - case GL_COMPRESSED_LUMINANCE: - return GL_LUMINANCE; - case GL_COMPRESSED_LUMINANCE_ALPHA: - return GL_LUMINANCE_ALPHA; - case GL_COMPRESSED_INTENSITY: - return GL_INTENSITY; - case GL_COMPRESSED_RGB: - return GL_RGB; - case GL_COMPRESSED_RGBA: - return GL_RGBA; - default: - ; /* fallthrough */ - } - - if (ctx->Extensions.TDFX_texture_compression_FXT1) { - switch (internalFormat) { - case GL_COMPRESSED_RGB_FXT1_3DFX: - return GL_RGB; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return GL_RGBA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_texture_compression_s3tc) { - switch (internalFormat) { - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return GL_RGB; - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return GL_RGBA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.S3_s3tc) { - switch (internalFormat) { - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - return GL_RGB; - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - return GL_RGBA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.MESA_ycbcr_texture) { - if (internalFormat == GL_YCBCR_MESA) - return GL_YCBCR_MESA; - } - - if (ctx->Extensions.ARB_texture_float) { - switch (internalFormat) { - case GL_ALPHA16F_ARB: - case GL_ALPHA32F_ARB: - return GL_ALPHA; - case GL_RGBA16F_ARB: - case GL_RGBA32F_ARB: - return GL_RGBA; - case GL_RGB16F_ARB: - case GL_RGB32F_ARB: - return GL_RGB; - case GL_INTENSITY16F_ARB: - case GL_INTENSITY32F_ARB: - return GL_INTENSITY; - case GL_LUMINANCE16F_ARB: - case GL_LUMINANCE32F_ARB: - return GL_LUMINANCE; - case GL_LUMINANCE_ALPHA16F_ARB: - case GL_LUMINANCE_ALPHA32F_ARB: - return GL_LUMINANCE_ALPHA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ATI_envmap_bumpmap) { - switch (internalFormat) { - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - return GL_DUDV_ATI; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.MESA_texture_signed_rgba) { - switch (internalFormat) { - case GL_RGBA_SNORM: - case GL_RGBA8_SNORM: - return GL_RGBA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_packed_depth_stencil) { - switch (internalFormat) { - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - return GL_DEPTH_STENCIL_EXT; - default: - ; /* fallthrough */ - } - } - -#if FEATURE_EXT_texture_sRGB - if (ctx->Extensions.EXT_texture_sRGB) { - switch (internalFormat) { - case GL_SRGB_EXT: - case GL_SRGB8_EXT: - case GL_COMPRESSED_SRGB_EXT: - case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: - return GL_RGB; - case GL_SRGB_ALPHA_EXT: - case GL_SRGB8_ALPHA8_EXT: - case GL_COMPRESSED_SRGB_ALPHA_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - return GL_RGBA; - case GL_SLUMINANCE_ALPHA_EXT: - case GL_SLUMINANCE8_ALPHA8_EXT: - case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: - return GL_LUMINANCE_ALPHA; - case GL_SLUMINANCE_EXT: - case GL_SLUMINANCE8_EXT: - case GL_COMPRESSED_SLUMINANCE_EXT: - return GL_LUMINANCE; - default: - ; /* fallthrough */ - } - } -#endif /* FEATURE_EXT_texture_sRGB */ - - if (ctx->Extensions.EXT_texture_integer) { - switch (internalFormat) { - case GL_RGBA8UI_EXT: - case GL_RGBA16UI_EXT: - case GL_RGBA32UI_EXT: - case GL_RGBA8I_EXT: - case GL_RGBA16I_EXT: - case GL_RGBA32I_EXT: - return GL_RGBA; - case GL_RGB8UI_EXT: - case GL_RGB16UI_EXT: - case GL_RGB32UI_EXT: - case GL_RGB8I_EXT: - case GL_RGB16I_EXT: - case GL_RGB32I_EXT: - return GL_RGB; - case GL_ALPHA8UI_EXT: - case GL_ALPHA16UI_EXT: - case GL_ALPHA32UI_EXT: - case GL_ALPHA8I_EXT: - case GL_ALPHA16I_EXT: - case GL_ALPHA32I_EXT: - return GL_ALPHA; - case GL_INTENSITY8UI_EXT: - case GL_INTENSITY16UI_EXT: - case GL_INTENSITY32UI_EXT: - case GL_INTENSITY8I_EXT: - case GL_INTENSITY16I_EXT: - case GL_INTENSITY32I_EXT: - return GL_INTENSITY; - case GL_LUMINANCE8UI_EXT: - case GL_LUMINANCE16UI_EXT: - case GL_LUMINANCE32UI_EXT: - case GL_LUMINANCE8I_EXT: - case GL_LUMINANCE16I_EXT: - case GL_LUMINANCE32I_EXT: - return GL_LUMINANCE; - case GL_LUMINANCE_ALPHA8UI_EXT: - case GL_LUMINANCE_ALPHA16UI_EXT: - case GL_LUMINANCE_ALPHA32UI_EXT: - case GL_LUMINANCE_ALPHA8I_EXT: - case GL_LUMINANCE_ALPHA16I_EXT: - case GL_LUMINANCE_ALPHA32I_EXT: - return GL_LUMINANCE_ALPHA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ARB_texture_rg) { - switch (internalFormat) { - case GL_R16F: - /* R16F depends on both ARB_half_float_pixel and ARB_texture_float. - */ - if (!ctx->Extensions.ARB_half_float_pixel) - break; - /* FALLTHROUGH */ - case GL_R32F: - if (!ctx->Extensions.ARB_texture_float) - break; - return GL_RED; - case GL_R8I: - case GL_R8UI: - case GL_R16I: - case GL_R16UI: - case GL_R32I: - case GL_R32UI: - if (!ctx->Extensions.EXT_texture_integer) - break; - /* FALLTHROUGH */ - case GL_R8: - case GL_R16: - case GL_RED: - case GL_COMPRESSED_RED: - return GL_RED; - - case GL_RG16F: - /* RG16F depends on both ARB_half_float_pixel and ARB_texture_float. - */ - if (!ctx->Extensions.ARB_half_float_pixel) - break; - /* FALLTHROUGH */ - case GL_RG32F: - if (!ctx->Extensions.ARB_texture_float) - break; - return GL_RG; - case GL_RG8I: - case GL_RG8UI: - case GL_RG16I: - case GL_RG16UI: - case GL_RG32I: - case GL_RG32UI: - if (!ctx->Extensions.EXT_texture_integer) - break; - /* FALLTHROUGH */ - case GL_RG: - case GL_RG8: - case GL_RG16: - case GL_COMPRESSED_RG: - return GL_RG; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_texture_shared_exponent) { - switch (internalFormat) { - case GL_RGB9_E5_EXT: - return GL_RGB; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_packed_float) { - switch (internalFormat) { - case GL_R11F_G11F_B10F_EXT: - return GL_RGB; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ARB_depth_buffer_float) { - switch (internalFormat) { - case GL_DEPTH_COMPONENT32F: - return GL_DEPTH_COMPONENT; - case GL_DEPTH32F_STENCIL8: - return GL_DEPTH_STENCIL; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ARB_texture_compression_rgtc) { - switch (internalFormat) { - case GL_COMPRESSED_RED_RGTC1: - case GL_COMPRESSED_SIGNED_RED_RGTC1: - return GL_RED; - case GL_COMPRESSED_RG_RGTC2: - case GL_COMPRESSED_SIGNED_RG_RGTC2: - return GL_RG; - default: - ; /* fallthrough */ - } - } - - return -1; /* error */ -} - - -/** - * For cube map faces, return a face index in [0,5]. - * For other targets return 0; - */ -GLuint -_mesa_tex_target_to_face(GLenum target) -{ - if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && - target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) - return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; - else - return 0; -} - - - -/** - * Store a gl_texture_image pointer in a gl_texture_object structure - * according to the target and level parameters. - * - * \param tObj texture object. - * \param target texture target. - * \param level image level. - * \param texImage texture image. - * - * This was basically prompted by the introduction of cube maps. - */ -void -_mesa_set_tex_image(struct gl_texture_object *tObj, - GLenum target, GLint level, - struct gl_texture_image *texImage) -{ - const GLuint face = _mesa_tex_target_to_face(target); - - ASSERT(tObj); - ASSERT(texImage); - ASSERT(target != GL_TEXTURE_RECTANGLE_NV || level == 0); - - tObj->Image[face][level] = texImage; - - /* Set the 'back' pointer */ - texImage->TexObject = tObj; -} - - -/** - * Allocate a texture image structure. - * - * Called via ctx->Driver.NewTextureImage() unless overriden by a device - * driver. - * - * \return a pointer to gl_texture_image struct with all fields initialized to - * zero. - */ -struct gl_texture_image * -_mesa_new_texture_image( struct gl_context *ctx ) -{ - (void) ctx; - return CALLOC_STRUCT(gl_texture_image); -} - - -/** - * Free texture image data. - * This function is a fallback called via ctx->Driver.FreeTexImageData(). - * - * \param texImage texture image. - * - * Free the texture image data if it's not marked as client data. - */ -void -_mesa_free_texture_image_data(struct gl_context *ctx, - struct gl_texture_image *texImage) -{ - (void) ctx; - - if (texImage->Data && !texImage->IsClientData) { - /* free the old texture data */ - _mesa_free_texmemory(texImage->Data); - } - - texImage->Data = NULL; -} - - -/** - * Free texture image. - * - * \param texImage texture image. - * - * Free the texture image structure and the associated image data. - */ -void -_mesa_delete_texture_image(struct gl_context *ctx, - struct gl_texture_image *texImage) -{ - /* Free texImage->Data and/or any other driver-specific texture - * image storage. - */ - ASSERT(ctx->Driver.FreeTexImageData); - ctx->Driver.FreeTexImageData( ctx, texImage ); - - ASSERT(texImage->Data == NULL); - if (texImage->ImageOffsets) - free(texImage->ImageOffsets); - free(texImage); -} - - -/** - * Test if a target is a proxy target. - * - * \param target texture target. - * - * \return GL_TRUE if the target is a proxy target, GL_FALSE otherwise. - */ -GLboolean -_mesa_is_proxy_texture(GLenum target) -{ - /* NUM_TEXTURE_TARGETS should match number of terms below */ - assert(NUM_TEXTURE_TARGETS == 7); - - return (target == GL_PROXY_TEXTURE_1D || - target == GL_PROXY_TEXTURE_2D || - target == GL_PROXY_TEXTURE_3D || - target == GL_PROXY_TEXTURE_CUBE_MAP_ARB || - target == GL_PROXY_TEXTURE_RECTANGLE_NV || - target == GL_PROXY_TEXTURE_1D_ARRAY_EXT || - target == GL_PROXY_TEXTURE_2D_ARRAY_EXT); -} - - -/** - * Return the proxy target which corresponds to the given texture target - */ -static GLenum -get_proxy_target(GLenum target) -{ - switch (target) { - case GL_TEXTURE_1D: - case GL_PROXY_TEXTURE_1D: - return GL_PROXY_TEXTURE_1D; - case GL_TEXTURE_2D: - case GL_PROXY_TEXTURE_2D: - return GL_PROXY_TEXTURE_2D; - case GL_TEXTURE_3D: - case GL_PROXY_TEXTURE_3D: - return GL_PROXY_TEXTURE_3D; - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_ARB: - case GL_PROXY_TEXTURE_CUBE_MAP_ARB: - return GL_PROXY_TEXTURE_CUBE_MAP_ARB; - case GL_TEXTURE_RECTANGLE_NV: - case GL_PROXY_TEXTURE_RECTANGLE_NV: - return GL_PROXY_TEXTURE_RECTANGLE_NV; - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - return GL_PROXY_TEXTURE_1D_ARRAY_EXT; - case GL_TEXTURE_2D_ARRAY_EXT: - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return GL_PROXY_TEXTURE_2D_ARRAY_EXT; - default: - _mesa_problem(NULL, "unexpected target in get_proxy_target()"); - return 0; - } -} - - -/** - * Get the texture object that corresponds to the target of the given - * texture unit. - * - * \param ctx GL context. - * \param texUnit texture unit. - * \param target texture target. - * - * \return pointer to the texture object on success, or NULL on failure. - * - * \sa gl_texture_unit. - */ -struct gl_texture_object * -_mesa_select_tex_object(struct gl_context *ctx, - const struct gl_texture_unit *texUnit, - GLenum target) -{ - const GLboolean arrayTex = (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); - - switch (target) { - case GL_TEXTURE_1D: - return texUnit->CurrentTex[TEXTURE_1D_INDEX]; - case GL_PROXY_TEXTURE_1D: - return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX]; - case GL_TEXTURE_2D: - return texUnit->CurrentTex[TEXTURE_2D_INDEX]; - case GL_PROXY_TEXTURE_2D: - return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX]; - case GL_TEXTURE_3D: - return texUnit->CurrentTex[TEXTURE_3D_INDEX]; - case GL_PROXY_TEXTURE_3D: - return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX]; - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_ARB: - return ctx->Extensions.ARB_texture_cube_map - ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL; - case GL_PROXY_TEXTURE_CUBE_MAP_ARB: - return ctx->Extensions.ARB_texture_cube_map - ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL; - case GL_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle - ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL; - case GL_PROXY_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle - ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL; - case GL_TEXTURE_1D_ARRAY_EXT: - return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL; - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL; - case GL_TEXTURE_2D_ARRAY_EXT: - return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL; - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL; - default: - _mesa_problem(NULL, "bad target in _mesa_select_tex_object()"); - return NULL; - } -} - - -/** - * Return pointer to texture object for given target on current texture unit. - */ -struct gl_texture_object * -_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target) -{ - struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); - return _mesa_select_tex_object(ctx, texUnit, target); -} - - -/** - * Get a texture image pointer from a texture object, given a texture - * target and mipmap level. The target and level parameters should - * have already been error-checked. - * - * \param ctx GL context. - * \param texObj texture unit. - * \param target texture target. - * \param level image level. - * - * \return pointer to the texture image structure, or NULL on failure. - */ -struct gl_texture_image * -_mesa_select_tex_image(struct gl_context *ctx, - const struct gl_texture_object *texObj, - GLenum target, GLint level) -{ - const GLuint face = _mesa_tex_target_to_face(target); - - ASSERT(texObj); - ASSERT(level >= 0); - ASSERT(level < MAX_TEXTURE_LEVELS); - - return texObj->Image[face][level]; -} - - -/** - * Like _mesa_select_tex_image() but if the image doesn't exist, allocate - * it and install it. Only return NULL if passed a bad parameter or run - * out of memory. - */ -struct gl_texture_image * -_mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj, - GLenum target, GLint level) -{ - struct gl_texture_image *texImage; - - if (!texObj) - return NULL; - - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - if (!texImage) { - texImage = ctx->Driver.NewTextureImage(ctx); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture image allocation"); - return NULL; - } - - _mesa_set_tex_image(texObj, target, level, texImage); - } - - return texImage; -} - - -/** - * Return pointer to the specified proxy texture image. - * Note that proxy textures are per-context, not per-texture unit. - * \return pointer to texture image or NULL if invalid target, invalid - * level, or out of memory. - */ -struct gl_texture_image * -_mesa_get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level) -{ - struct gl_texture_image *texImage; - GLuint texIndex; - - if (level < 0 ) - return NULL; - - switch (target) { - case GL_PROXY_TEXTURE_1D: - if (level >= ctx->Const.MaxTextureLevels) - return NULL; - texIndex = TEXTURE_1D_INDEX; - break; - case GL_PROXY_TEXTURE_2D: - if (level >= ctx->Const.MaxTextureLevels) - return NULL; - texIndex = TEXTURE_2D_INDEX; - break; - case GL_PROXY_TEXTURE_3D: - if (level >= ctx->Const.Max3DTextureLevels) - return NULL; - texIndex = TEXTURE_3D_INDEX; - break; - case GL_PROXY_TEXTURE_CUBE_MAP: - if (level >= ctx->Const.MaxCubeTextureLevels) - return NULL; - texIndex = TEXTURE_CUBE_INDEX; - break; - case GL_PROXY_TEXTURE_RECTANGLE_NV: - if (level > 0) - return NULL; - texIndex = TEXTURE_RECT_INDEX; - break; - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - if (level >= ctx->Const.MaxTextureLevels) - return NULL; - texIndex = TEXTURE_1D_ARRAY_INDEX; - break; - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - if (level >= ctx->Const.MaxTextureLevels) - return NULL; - texIndex = TEXTURE_2D_ARRAY_INDEX; - break; - default: - return NULL; - } - - texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level]; - if (!texImage) { - texImage = ctx->Driver.NewTextureImage(ctx); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation"); - return NULL; - } - ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage; - /* Set the 'back' pointer */ - texImage->TexObject = ctx->Texture.ProxyTex[texIndex]; - } - return texImage; -} - - -/** - * Get the maximum number of allowed mipmap levels. - * - * \param ctx GL context. - * \param target texture target. - * - * \return the maximum number of allowed mipmap levels for the given - * texture target, or zero if passed a bad target. - * - * \sa gl_constants. - */ -GLint -_mesa_max_texture_levels(struct gl_context *ctx, GLenum target) -{ - switch (target) { - case GL_TEXTURE_1D: - case GL_PROXY_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_PROXY_TEXTURE_2D: - return ctx->Const.MaxTextureLevels; - case GL_TEXTURE_3D: - case GL_PROXY_TEXTURE_3D: - return ctx->Const.Max3DTextureLevels; - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_ARB: - case GL_PROXY_TEXTURE_CUBE_MAP_ARB: - return ctx->Extensions.ARB_texture_cube_map - ? ctx->Const.MaxCubeTextureLevels : 0; - case GL_TEXTURE_RECTANGLE_NV: - case GL_PROXY_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle ? 1 : 0; - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - case GL_TEXTURE_2D_ARRAY_EXT: - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array) - ? ctx->Const.MaxTextureLevels : 0; - default: - return 0; /* bad target */ - } -} - - -/** - * Return number of dimensions per mipmap level for the given texture target. - */ -GLint -_mesa_get_texture_dimensions(GLenum target) -{ - switch (target) { - case GL_TEXTURE_1D: - case GL_PROXY_TEXTURE_1D: - return 1; - case GL_TEXTURE_2D: - case GL_TEXTURE_RECTANGLE: - case GL_TEXTURE_CUBE_MAP: - case GL_PROXY_TEXTURE_2D: - case GL_PROXY_TEXTURE_RECTANGLE: - case GL_PROXY_TEXTURE_CUBE_MAP: - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - case GL_TEXTURE_1D_ARRAY: - case GL_PROXY_TEXTURE_1D_ARRAY: - return 2; - case GL_TEXTURE_3D: - case GL_PROXY_TEXTURE_3D: - case GL_TEXTURE_2D_ARRAY: - case GL_PROXY_TEXTURE_2D_ARRAY: - return 3; - default: - _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()", - target); - return 2; - } -} - - - - -#if 000 /* not used anymore */ -/* - * glTexImage[123]D can accept a NULL image pointer. In this case we - * create a texture image with unspecified image contents per the OpenGL - * spec. - */ -static GLubyte * -make_null_texture(GLint width, GLint height, GLint depth, GLenum format) -{ - const GLint components = _mesa_components_in_format(format); - const GLint numPixels = width * height * depth; - GLubyte *data = (GLubyte *) MALLOC(numPixels * components * sizeof(GLubyte)); - -#ifdef DEBUG - /* - * Let's see if anyone finds this. If glTexImage2D() is called with - * a NULL image pointer then load the texture image with something - * interesting instead of leaving it indeterminate. - */ - if (data) { - static const char message[8][32] = { - " X X XXXXX XXX X ", - " XX XX X X X X X ", - " X X X X X X X ", - " X X XXXX XXX XXXXX ", - " X X X X X X ", - " X X X X X X X ", - " X X XXXXX XXX X X ", - " " - }; - - GLubyte *imgPtr = data; - GLint h, i, j, k; - for (h = 0; h < depth; h++) { - for (i = 0; i < height; i++) { - GLint srcRow = 7 - (i % 8); - for (j = 0; j < width; j++) { - GLint srcCol = j % 32; - GLubyte texel = (message[srcRow][srcCol]=='X') ? 255 : 70; - for (k = 0; k < components; k++) { - *imgPtr++ = texel; - } - } - } - } - } -#endif - - return data; -} -#endif - - - -/** - * Reset the fields of a gl_texture_image struct to zero. - * - * \param img texture image structure. - * - * This is called when a proxy texture test fails, we set all the - * image members (except DriverData) to zero. - * It's also used in glTexImage[123]D as a safeguard to be sure all - * required fields get initialized properly by the Driver.TexImage[123]D - * functions. - */ -static void -clear_teximage_fields(struct gl_texture_image *img) -{ - ASSERT(img); - img->_BaseFormat = 0; - img->InternalFormat = 0; - img->Border = 0; - img->Width = 0; - img->Height = 0; - img->Depth = 0; - img->RowStride = 0; - if (img->ImageOffsets) { - free(img->ImageOffsets); - img->ImageOffsets = NULL; - } - img->Width2 = 0; - img->Height2 = 0; - img->Depth2 = 0; - img->WidthLog2 = 0; - img->HeightLog2 = 0; - img->DepthLog2 = 0; - img->Data = NULL; - img->TexFormat = MESA_FORMAT_NONE; - img->FetchTexelc = NULL; - img->FetchTexelf = NULL; -} - - -/** - * Initialize basic fields of the gl_texture_image struct. - * - * \param ctx GL context. - * \param target texture target (GL_TEXTURE_1D, GL_TEXTURE_RECTANGLE, etc). - * \param img texture image structure to be initialized. - * \param width image width. - * \param height image height. - * \param depth image depth. - * \param border image border. - * \param internalFormat internal format. - * \param format the actual hardware format (one of MESA_FORMAT_*) - * - * Fills in the fields of \p img with the given information. - * Note: width, height and depth include the border. - */ -void -_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target, - struct gl_texture_image *img, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum internalFormat, - gl_format format) -{ - GLint i, dims; - - ASSERT(img); - ASSERT(width >= 0); - ASSERT(height >= 0); - ASSERT(depth >= 0); - - img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat ); - ASSERT(img->_BaseFormat > 0); - img->InternalFormat = internalFormat; - img->Border = border; - img->Width = width; - img->Height = height; - img->Depth = depth; - - img->Width2 = width - 2 * border; /* == 1 << img->WidthLog2; */ - img->WidthLog2 = logbase2(img->Width2); - - if (height == 1) { /* 1-D texture */ - img->Height2 = 1; - img->HeightLog2 = 0; - } - else { - img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ - img->HeightLog2 = logbase2(img->Height2); - } - - if (depth == 1) { /* 2-D texture */ - img->Depth2 = 1; - img->DepthLog2 = 0; - } - else { - img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */ - img->DepthLog2 = logbase2(img->Depth2); - } - - img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2); - - if ((width == 1 || _mesa_is_pow_two(img->Width2)) && - (height == 1 || _mesa_is_pow_two(img->Height2)) && - (depth == 1 || _mesa_is_pow_two(img->Depth2))) - img->_IsPowerOfTwo = GL_TRUE; - else - img->_IsPowerOfTwo = GL_FALSE; - - /* RowStride and ImageOffsets[] describe how to address texels in 'Data' */ - img->RowStride = width; - /* Allocate the ImageOffsets array and initialize to typical values. - * We allocate the array for 1D/2D textures too in order to avoid special- - * case code in the texstore routines. - */ - if (img->ImageOffsets) - free(img->ImageOffsets); - img->ImageOffsets = (GLuint *) malloc(depth * sizeof(GLuint)); - for (i = 0; i < depth; i++) { - img->ImageOffsets[i] = i * width * height; - } - - /* Compute Width/Height/DepthScale for mipmap lod computation */ - if (target == GL_TEXTURE_RECTANGLE_NV) { - /* scale = 1.0 since texture coords directly map to texels */ - img->WidthScale = 1.0; - img->HeightScale = 1.0; - img->DepthScale = 1.0; - } - else { - img->WidthScale = (GLfloat) img->Width; - img->HeightScale = (GLfloat) img->Height; - img->DepthScale = (GLfloat) img->Depth; - } - - img->TexFormat = format; - - dims = _mesa_get_texture_dimensions(target); - - _mesa_set_fetch_functions(img, dims); -} - - -/** - * Free and clear fields of the gl_texture_image struct. - * - * \param ctx GL context. - * \param texImage texture image structure to be cleared. - * - * After the call, \p texImage will have no data associated with it. Its - * fields are cleared so that its parent object will test incomplete. - */ -void -_mesa_clear_texture_image(struct gl_context *ctx, - struct gl_texture_image *texImage) -{ - ctx->Driver.FreeTexImageData(ctx, texImage); - clear_teximage_fields(texImage); -} - - -/** - * This is the fallback for Driver.TestProxyTexImage(). Test the texture - * level, width, height and depth against the ctx->Const limits for textures. - * - * A hardware driver might override this function if, for example, the - * max 3D texture size is 512x512x64 (i.e. not a cube). - * - * Note that width, height, depth == 0 is not an error. However, a - * texture with zero width/height/depth will be considered "incomplete" - * and texturing will effectively be disabled. - * - * \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, - * GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV, - * GL_PROXY_TEXTURE_CUBE_MAP_ARB. - * \param level as passed to glTexImage - * \param internalFormat as passed to glTexImage - * \param format as passed to glTexImage - * \param type as passed to glTexImage - * \param width as passed to glTexImage - * \param height as passed to glTexImage - * \param depth as passed to glTexImage - * \param border as passed to glTexImage - * \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable. - */ -GLboolean -_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level, - GLint internalFormat, GLenum format, GLenum type, - GLint width, GLint height, GLint depth, GLint border) -{ - GLint maxSize; - - (void) internalFormat; - (void) format; - (void) type; - - switch (target) { - case GL_PROXY_TEXTURE_1D: - maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); - if (width < 2 * border || width > 2 + maxSize) - return GL_FALSE; - if (level >= ctx->Const.MaxTextureLevels) - return GL_FALSE; - if (!ctx->Extensions.ARB_texture_non_power_of_two) { - if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) - return GL_FALSE; - } - return GL_TRUE; - - case GL_PROXY_TEXTURE_2D: - maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); - if (width < 2 * border || width > 2 + maxSize) - return GL_FALSE; - if (height < 2 * border || height > 2 + maxSize) - return GL_FALSE; - if (level >= ctx->Const.MaxTextureLevels) - return GL_FALSE; - if (!ctx->Extensions.ARB_texture_non_power_of_two) { - if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) - return GL_FALSE; - if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) - return GL_FALSE; - } - return GL_TRUE; - - case GL_PROXY_TEXTURE_3D: - maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); - if (width < 2 * border || width > 2 + maxSize) - return GL_FALSE; - if (height < 2 * border || height > 2 + maxSize) - return GL_FALSE; - if (depth < 2 * border || depth > 2 + maxSize) - return GL_FALSE; - if (level >= ctx->Const.Max3DTextureLevels) - return GL_FALSE; - if (!ctx->Extensions.ARB_texture_non_power_of_two) { - if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) - return GL_FALSE; - if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) - return GL_FALSE; - if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border)) - return GL_FALSE; - } - return GL_TRUE; - - case GL_PROXY_TEXTURE_RECTANGLE_NV: - maxSize = ctx->Const.MaxTextureRectSize; - if (width < 0 || width > maxSize) - return GL_FALSE; - if (height < 0 || height > maxSize) - return GL_FALSE; - if (level != 0) - return GL_FALSE; - return GL_TRUE; - - case GL_PROXY_TEXTURE_CUBE_MAP_ARB: - maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1); - if (width < 2 * border || width > 2 + maxSize) - return GL_FALSE; - if (height < 2 * border || height > 2 + maxSize) - return GL_FALSE; - if (level >= ctx->Const.MaxCubeTextureLevels) - return GL_FALSE; - if (!ctx->Extensions.ARB_texture_non_power_of_two) { - if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) - return GL_FALSE; - if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) - return GL_FALSE; - } - return GL_TRUE; - - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); - if (width < 2 * border || width > 2 + maxSize) - return GL_FALSE; - if (height < 1 || height > ctx->Const.MaxArrayTextureLayers) - return GL_FALSE; - if (level >= ctx->Const.MaxTextureLevels) - return GL_FALSE; - if (!ctx->Extensions.ARB_texture_non_power_of_two) { - if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) - return GL_FALSE; - } - return GL_TRUE; - - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); - if (width < 2 * border || width > 2 + maxSize) - return GL_FALSE; - if (height < 2 * border || height > 2 + maxSize) - return GL_FALSE; - if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers) - return GL_FALSE; - if (level >= ctx->Const.MaxTextureLevels) - return GL_FALSE; - if (!ctx->Extensions.ARB_texture_non_power_of_two) { - if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) - return GL_FALSE; - if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) - return GL_FALSE; - } - return GL_TRUE; - - default: - _mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage"); - return GL_FALSE; - } -} - - -/** - * Check if the memory used by the texture would exceed the driver's limit. - * This lets us support a max 3D texture size of 8K (for example) but - * prevents allocating a full 8K x 8K x 8K texture. - * XXX this could be rolled into the proxy texture size test (above) but - * we don't have the actual texture internal format at that point. - */ -static GLboolean -legal_texture_size(struct gl_context *ctx, gl_format format, - GLint width, GLint height, GLint depth) -{ - uint64_t bytes = _mesa_format_image_size64(format, width, height, depth); - uint64_t mbytes = bytes / (1024 * 1024); /* convert to MB */ - return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes; -} - - - -/** - * Helper function to determine whether a target and specific compression - * format are supported. - */ -static GLboolean -target_can_be_compressed(const struct gl_context *ctx, GLenum target, - GLenum intFormat) -{ - (void) intFormat; /* not used yet */ - - switch (target) { - case GL_TEXTURE_2D: - case GL_PROXY_TEXTURE_2D: - return GL_TRUE; /* true for any compressed format so far */ - case GL_PROXY_TEXTURE_CUBE_MAP: - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - return ctx->Extensions.ARB_texture_cube_map; - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - case GL_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.MESA_texture_array); - default: - return GL_FALSE; - } -} - - -/** - * Check if the given texture target value is legal for a - * glTexImage1/2/3D call. - */ -static GLboolean -legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target) -{ - switch (dims) { - case 1: - switch (target) { - case GL_TEXTURE_1D: - case GL_PROXY_TEXTURE_1D: - return GL_TRUE; - default: - return GL_FALSE; - } - case 2: - switch (target) { - case GL_TEXTURE_2D: - case GL_PROXY_TEXTURE_2D: - return GL_TRUE; - case GL_PROXY_TEXTURE_CUBE_MAP: - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - return ctx->Extensions.ARB_texture_cube_map; - case GL_TEXTURE_RECTANGLE_NV: - case GL_PROXY_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle; - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); - default: - return GL_FALSE; - } - case 3: - switch (target) { - case GL_TEXTURE_3D: - case GL_PROXY_TEXTURE_3D: - return GL_TRUE; - case GL_TEXTURE_2D_ARRAY_EXT: - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); - default: - return GL_FALSE; - } - default: - _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims); - return GL_FALSE; - } -} - - -/** - * Check if the given texture target value is legal for a - * glTexSubImage, glCopyTexSubImage or glCopyTexImage call. - * The difference compared to legal_teximage_target() above is that - * proxy targets are not supported. - */ -static GLboolean -legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target) -{ - switch (dims) { - case 1: - return target == GL_TEXTURE_1D; - case 2: - switch (target) { - case GL_TEXTURE_2D: - return GL_TRUE; - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - return ctx->Extensions.ARB_texture_cube_map; - case GL_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle; - case GL_TEXTURE_1D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); - default: - return GL_FALSE; - } - case 3: - switch (target) { - case GL_TEXTURE_3D: - return GL_TRUE; - case GL_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); - default: - return GL_FALSE; - } - default: - _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()", - dims); - return GL_FALSE; - } -} - - -/** - * Test the glTexImage[123]D() parameters for errors. - * - * \param ctx GL context. - * \param dimensions texture image dimensions (must be 1, 2 or 3). - * \param target texture target given by the user. - * \param level image level given by the user. - * \param internalFormat internal format given by the user. - * \param format pixel data format given by the user. - * \param type pixel data type given by the user. - * \param width image width given by the user. - * \param height image height given by the user. - * \param depth image depth given by the user. - * \param border image border given by the user. - * - * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. - * - * Verifies each of the parameters against the constants specified in - * __struct gl_contextRec::Const and the supported extensions, and according - * to the OpenGL specification. - */ -static GLboolean -texture_error_check( struct gl_context *ctx, - GLuint dimensions, GLenum target, - GLint level, GLint internalFormat, - GLenum format, GLenum type, - GLint width, GLint height, - GLint depth, GLint border ) -{ - const GLenum proxyTarget = get_proxy_target(target); - const GLboolean isProxy = target == proxyTarget; - GLboolean sizeOK = GL_TRUE; - GLboolean colorFormat, indexFormat; - - /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */ - if (level < 0 || level >= MAX_TEXTURE_LEVELS) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(level=%d)", dimensions, level); - } - return GL_TRUE; - } - - /* Check border */ - if (border < 0 || border > 1 || - ((target == GL_TEXTURE_RECTANGLE_NV || - target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(border=%d)", dimensions, border); - } - return GL_TRUE; - } - - if (width < 0 || height < 0 || depth < 0) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(width, height or depth < 0)", dimensions); - } - return GL_TRUE; - } - - /* Do this simple check before calling the TestProxyTexImage() function */ - if (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) { - sizeOK = (width == height); - } - - /* - * Use the proxy texture driver hook to see if the size/level/etc are - * legal. - */ - sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level, - internalFormat, format, - type, width, height, - depth, border); - if (!sizeOK) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(level=%d, width=%d, height=%d, depth=%d)", - dimensions, level, width, height, depth); - } - return GL_TRUE; - } - - /* Check internalFormat */ - if (_mesa_base_tex_format(ctx, internalFormat) < 0) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(internalFormat=%s)", - dimensions, _mesa_lookup_enum_by_nr(internalFormat)); - } - return GL_TRUE; - } - - /* Check incoming image format and type */ - if (!_mesa_is_legal_format_and_type(ctx, format, type)) { - /* Normally, GL_INVALID_OPERATION is generated by a format/type - * mismatch (see the 1.2 spec page 94, sec 3.6.4.). But with the - * GL_EXT_texture_integer extension, some combinations should generate - * GL_INVALID_ENUM instead (grr!). - */ - if (!isProxy) { - GLenum error = _mesa_is_integer_format(format) - ? GL_INVALID_ENUM : GL_INVALID_OPERATION; - _mesa_error(ctx, error, - "glTexImage%dD(incompatible format 0x%x, type 0x%x)", - dimensions, format, type); - } - return GL_TRUE; - } - - /* make sure internal format and format basically agree */ - colorFormat = _mesa_is_color_format(format); - indexFormat = _mesa_is_index_format(format); - if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) || - (_mesa_is_index_format(internalFormat) && !indexFormat) || - (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) || - (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) || - (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) || - (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) { - if (!isProxy) - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)", - dimensions, internalFormat, format); - return GL_TRUE; - } - - /* additional checks for ycbcr textures */ - if (internalFormat == GL_YCBCR_MESA) { - ASSERT(ctx->Extensions.MESA_ycbcr_texture); - if (type != GL_UNSIGNED_SHORT_8_8_MESA && - type != GL_UNSIGNED_SHORT_8_8_REV_MESA) { - char message[100]; - _mesa_snprintf(message, sizeof(message), - "glTexImage%dD(format/type YCBCR mismatch", dimensions); - _mesa_error(ctx, GL_INVALID_ENUM, "%s", message); - return GL_TRUE; /* error */ - } - if (target != GL_TEXTURE_2D && - target != GL_PROXY_TEXTURE_2D && - target != GL_TEXTURE_RECTANGLE_NV && - target != GL_PROXY_TEXTURE_RECTANGLE_NV) { - if (!isProxy) - _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage(target)"); - return GL_TRUE; - } - if (border != 0) { - if (!isProxy) { - char message[100]; - _mesa_snprintf(message, sizeof(message), - "glTexImage%dD(format=GL_YCBCR_MESA and border=%d)", - dimensions, border); - _mesa_error(ctx, GL_INVALID_VALUE, "%s", message); - } - return GL_TRUE; - } - } - - /* additional checks for depth textures */ - if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT) { - /* Only 1D, 2D and rectangular textures supported, not 3D or cubes */ - if (target != GL_TEXTURE_1D && - target != GL_PROXY_TEXTURE_1D && - target != GL_TEXTURE_2D && - target != GL_PROXY_TEXTURE_2D && - target != GL_TEXTURE_RECTANGLE_ARB && - target != GL_PROXY_TEXTURE_RECTANGLE_ARB) { - if (!isProxy) - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexImage(target/internalFormat)"); - return GL_TRUE; - } - } - - /* additional checks for compressed textures */ - if (_mesa_is_compressed_format(ctx, internalFormat)) { - if (!target_can_be_compressed(ctx, target, internalFormat)) { - if (!isProxy) - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexImage%dD(target)", dimensions); - return GL_TRUE; - } - if (border != 0) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexImage%dD(border!=0)", dimensions); - } - return GL_TRUE; - } - } - - /* additional checks for integer textures */ - if (ctx->Extensions.EXT_texture_integer && - (_mesa_is_integer_format(format) != - _mesa_is_integer_format(internalFormat))) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexImage%dD(integer/non-integer format mismatch)", - dimensions); - } - return GL_TRUE; - } - - /* if we get here, the parameters are OK */ - return GL_FALSE; -} - - -/** - * Test glTexSubImage[123]D() parameters for errors. - * - * \param ctx GL context. - * \param dimensions texture image dimensions (must be 1, 2 or 3). - * \param target texture target given by the user. - * \param level image level given by the user. - * \param xoffset sub-image x offset given by the user. - * \param yoffset sub-image y offset given by the user. - * \param zoffset sub-image z offset given by the user. - * \param format pixel data format given by the user. - * \param type pixel data type given by the user. - * \param width image width given by the user. - * \param height image height given by the user. - * \param depth image depth given by the user. - * - * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. - * - * Verifies each of the parameters against the constants specified in - * __struct gl_contextRec::Const and the supported extensions, and according - * to the OpenGL specification. - */ -static GLboolean -subtexture_error_check( struct gl_context *ctx, GLuint dimensions, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type ) -{ - /* Basic level check */ - if (level < 0 || level >= MAX_TEXTURE_LEVELS) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level); - return GL_TRUE; - } - - /* Check for negative sizes */ - if (width < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexSubImage%dD(width=%d)", dimensions, width); - return GL_TRUE; - } - if (height < 0 && dimensions > 1) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexSubImage%dD(height=%d)", dimensions, height); - return GL_TRUE; - } - if (depth < 0 && dimensions > 2) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexSubImage%dD(depth=%d)", dimensions, depth); - return GL_TRUE; - } - - if (!_mesa_is_legal_format_and_type(ctx, format, type)) { - /* As with the glTexImage2D check above, the error code here - * depends on texture integer. - */ - GLenum error = _mesa_is_integer_format(format) - ? GL_INVALID_OPERATION : GL_INVALID_ENUM; - _mesa_error(ctx, error, - "glTexSubImage%dD(incompatible format 0x%x, type 0x%x)", - dimensions, format, type); - return GL_TRUE; - } - - return GL_FALSE; -} - - -/** - * Do second part of glTexSubImage which depends on the destination texture. - * \return GL_TRUE if error recorded, GL_FALSE otherwise - */ -static GLboolean -subtexture_error_check2( struct gl_context *ctx, GLuint dimensions, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type, - const struct gl_texture_image *destTex ) -{ - if (!destTex) { - /* undefined image level */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage%dD", dimensions); - return GL_TRUE; - } - - if (xoffset < -((GLint)destTex->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset)", - dimensions); - return GL_TRUE; - } - if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset+width)", - dimensions); - return GL_TRUE; - } - if (dimensions > 1) { - if (yoffset < -((GLint)destTex->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)", - dimensions); - return GL_TRUE; - } - if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)", - dimensions); - return GL_TRUE; - } - } - if (dimensions > 2) { - if (zoffset < -((GLint)destTex->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)"); - return GL_TRUE; - } - if (zoffset + depth > (GLint) (destTex->Depth + destTex->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)"); - return GL_TRUE; - } - } - - if (_mesa_is_format_compressed(destTex->TexFormat)) { - GLuint bw, bh; - - /* do tests which depend on compression block size */ - _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh); - - /* offset must be multiple of block size */ - if ((xoffset % bw != 0) || (yoffset % bh != 0)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%dD(xoffset = %d, yoffset = %d)", - dimensions, xoffset, yoffset); - return GL_TRUE; - } - /* size must be multiple of bw by bh or equal to whole texture size */ - if ((width % bw != 0) && (GLuint) width != destTex->Width) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%dD(width = %d)", dimensions, width); - return GL_TRUE; - } - if ((height % bh != 0) && (GLuint) height != destTex->Height) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%dD(height = %d)", dimensions, height); - return GL_TRUE; - } - } - - return GL_FALSE; -} - - -/** - * Test glCopyTexImage[12]D() parameters for errors. - * - * \param ctx GL context. - * \param dimensions texture image dimensions (must be 1, 2 or 3). - * \param target texture target given by the user. - * \param level image level given by the user. - * \param internalFormat internal format given by the user. - * \param width image width given by the user. - * \param height image height given by the user. - * \param border texture border. - * - * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. - * - * Verifies each of the parameters against the constants specified in - * __struct gl_contextRec::Const and the supported extensions, and according - * to the OpenGL specification. - */ -static GLboolean -copytexture_error_check( struct gl_context *ctx, GLuint dimensions, - GLenum target, GLint level, GLint internalFormat, - GLint width, GLint height, GLint border ) -{ - const GLenum proxyTarget = get_proxy_target(target); - const GLenum type = GL_FLOAT; - GLboolean sizeOK; - GLint format; - - /* check target */ - if (!legal_texsubimage_target(ctx, dimensions, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)", - dimensions, _mesa_lookup_enum_by_nr(target)); - return GL_TRUE; - } - - /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */ - if (level < 0 || level >= MAX_TEXTURE_LEVELS) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexImage%dD(level=%d)", dimensions, level); - return GL_TRUE; - } - - /* Check that the source buffer is complete */ - if (ctx->ReadBuffer->Name) { - _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer); - if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, - "glCopyTexImage%dD(invalid readbuffer)", dimensions); - return GL_TRUE; - } - } - - /* Check border */ - if (border < 0 || border > 1 || - ((target == GL_TEXTURE_RECTANGLE_NV || - target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) { - return GL_TRUE; - } - - format = _mesa_base_tex_format(ctx, internalFormat); - if (format < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexImage%dD(internalFormat)", dimensions); - return GL_TRUE; - } - - if (!_mesa_source_buffer_exists(ctx, format)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(missing readbuffer)", dimensions); - return GL_TRUE; - } - - /* Do size, level checking */ - sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) - ? (width == height) : 1; - - sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level, - internalFormat, format, - type, width, height, - 1, border); - - if (!sizeOK) { - if (dimensions == 1) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexImage1D(width=%d)", width); - } - else { - ASSERT(dimensions == 2); - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexImage2D(width=%d, height=%d)", width, height); - } - return GL_TRUE; - } - - if (_mesa_is_compressed_format(ctx, internalFormat)) { - if (!target_can_be_compressed(ctx, target, internalFormat)) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glCopyTexImage%dD(target)", dimensions); - return GL_TRUE; - } - if (border != 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(border!=0)", dimensions); - return GL_TRUE; - } - } - else if (_mesa_is_depth_format(internalFormat)) { - /* make sure we have depth/stencil buffers */ - if (!ctx->ReadBuffer->_DepthBuffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(no depth)", dimensions); - return GL_TRUE; - } - } - else if (_mesa_is_depthstencil_format(internalFormat)) { - /* make sure we have depth/stencil buffers */ - if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(no depth/stencil buffer)", dimensions); - return GL_TRUE; - } - } - - /* if we get here, the parameters are OK */ - return GL_FALSE; -} - - -/** - * Test glCopyTexSubImage[12]D() parameters for errors. - * Note that this is the first part of error checking. - * See also copytexsubimage_error_check2() below for the second part. - * - * \param ctx GL context. - * \param dimensions texture image dimensions (must be 1, 2 or 3). - * \param target texture target given by the user. - * \param level image level given by the user. - * - * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. - */ -static GLboolean -copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions, - GLenum target, GLint level) -{ - /* Check that the source buffer is complete */ - if (ctx->ReadBuffer->Name) { - _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer); - if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, - "glCopyTexImage%dD(invalid readbuffer)", dimensions); - return GL_TRUE; - } - } - - /* check target (proxies not allowed) */ - if (!legal_texsubimage_target(ctx, dimensions, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)", - dimensions, _mesa_lookup_enum_by_nr(target)); - return GL_TRUE; - } - - /* Check level */ - if (level < 0 || level >= MAX_TEXTURE_LEVELS) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(level=%d)", dimensions, level); - return GL_TRUE; - } - - return GL_FALSE; -} - - -/** - * Second part of error checking for glCopyTexSubImage[12]D(). - * \param xoffset sub-image x offset given by the user. - * \param yoffset sub-image y offset given by the user. - * \param zoffset sub-image z offset given by the user. - * \param width image width given by the user. - * \param height image height given by the user. - */ -static GLboolean -copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, - const struct gl_texture_image *teximage ) -{ - /* check that dest tex image exists */ - if (!teximage) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(undefined texture level: %d)", - dimensions, level); - return GL_TRUE; - } - - /* Check size */ - if (width < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(width=%d)", dimensions, width); - return GL_TRUE; - } - if (dimensions > 1 && height < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(height=%d)", dimensions, height); - return GL_TRUE; - } - - /* check x/y offsets */ - if (xoffset < -((GLint)teximage->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(xoffset=%d)", dimensions, xoffset); - return GL_TRUE; - } - if (xoffset + width > (GLint) (teximage->Width + teximage->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(xoffset+width)", dimensions); - return GL_TRUE; - } - if (dimensions > 1) { - if (yoffset < -((GLint)teximage->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(yoffset=%d)", dimensions, yoffset); - return GL_TRUE; - } - /* NOTE: we're adding the border here, not subtracting! */ - if (yoffset + height > (GLint) (teximage->Height + teximage->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(yoffset+height)", dimensions); - return GL_TRUE; - } - } - - /* check z offset */ - if (dimensions > 2) { - if (zoffset < -((GLint)teximage->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(zoffset)", dimensions); - return GL_TRUE; - } - if (zoffset > (GLint) (teximage->Depth + teximage->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(zoffset+depth)", dimensions); - return GL_TRUE; - } - } - - if (_mesa_is_format_compressed(teximage->TexFormat)) { - /* offset must be multiple of 4 */ - if ((xoffset & 3) || (yoffset & 3)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(xoffset or yoffset)", dimensions); - return GL_TRUE; - } - /* size must be multiple of 4 */ - if ((width & 3) != 0 && (GLuint) width != teximage->Width) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(width)", dimensions); - return GL_TRUE; - } - if ((height & 3) != 0 && (GLuint) height != teximage->Height) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(height)", dimensions); - return GL_TRUE; - } - } - - if (teximage->InternalFormat == GL_YCBCR_MESA) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage2D"); - return GL_TRUE; - } - - if (!_mesa_source_buffer_exists(ctx, teximage->_BaseFormat)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(missing readbuffer, format=0x%x)", - dimensions, teximage->_BaseFormat); - return GL_TRUE; - } - - if (teximage->_BaseFormat == GL_DEPTH_COMPONENT) { - if (!ctx->ReadBuffer->_DepthBuffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(no depth buffer)", - dimensions); - return GL_TRUE; - } - } - else if (teximage->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(no depth/stencil buffer)", - dimensions); - return GL_TRUE; - } - } - - /* If copying into an integer texture, the source buffer must also be - * integer-valued. - */ - if (_mesa_is_format_integer_color(teximage->TexFormat)) { - struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; - if (!_mesa_is_format_integer_color(rb->Format)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(source buffer is not integer format)", - dimensions); - return GL_TRUE; - } - } - - /* if we get here, the parameters are OK */ - return GL_FALSE; -} - - -/** Callback info for walking over FBO hash table */ -struct cb_info -{ - struct gl_context *ctx; - struct gl_texture_object *texObj; - GLuint level, face; -}; - - -/** - * Check render to texture callback. Called from _mesa_HashWalk(). - */ -static void -check_rtt_cb(GLuint key, void *data, void *userData) -{ - struct gl_framebuffer *fb = (struct gl_framebuffer *) data; - const struct cb_info *info = (struct cb_info *) userData; - struct gl_context *ctx = info->ctx; - const struct gl_texture_object *texObj = info->texObj; - const GLuint level = info->level, face = info->face; - - /* If this is a user-created FBO */ - if (fb->Name) { - GLuint i; - /* check if any of the FBO's attachments point to 'texObj' */ - for (i = 0; i < BUFFER_COUNT; i++) { - struct gl_renderbuffer_attachment *att = fb->Attachment + i; - if (att->Type == GL_TEXTURE && - att->Texture == texObj && - att->TextureLevel == level && - att->CubeMapFace == face) { - ASSERT(att->Texture->Image[att->CubeMapFace][att->TextureLevel]); - /* Tell driver about the new renderbuffer texture */ - ctx->Driver.RenderTexture(ctx, ctx->DrawBuffer, att); - /* Mark fb status as indeterminate to force re-validation */ - fb->_Status = 0; - } - } - } -} - - -/** - * When a texture image is specified we have to check if it's bound to - * any framebuffer objects (render to texture) in order to detect changes - * in size or format since that effects FBO completeness. - * Any FBOs rendering into the texture must be re-validated. - */ -static void -update_fbo_texture(struct gl_context *ctx, struct gl_texture_object *texObj, - GLuint face, GLuint level) -{ - /* Only check this texture if it's been marked as RenderToTexture */ - if (texObj->_RenderToTexture) { - struct cb_info info; - info.ctx = ctx; - info.texObj = texObj; - info.level = level; - info.face = face; - _mesa_HashWalk(ctx->Shared->FrameBuffers, check_rtt_cb, &info); - } -} - - -/** - * If the texture object's GenerateMipmap flag is set and we've - * changed the texture base level image, regenerate the rest of the - * mipmap levels now. - */ -static INLINE void -check_gen_mipmap(struct gl_context *ctx, GLenum target, - struct gl_texture_object *texObj, GLint level) -{ - ASSERT(target != GL_TEXTURE_CUBE_MAP); - if (texObj->GenerateMipmap && - level == texObj->BaseLevel && - level < texObj->MaxLevel) { - ASSERT(ctx->Driver.GenerateMipmap); - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } -} - - -/** Debug helper: override the user-requested internal format */ -static GLenum -override_internal_format(GLenum internalFormat, GLint width, GLint height) -{ -#if 0 - if (internalFormat == GL_RGBA16F_ARB || - internalFormat == GL_RGBA32F_ARB) { - printf("Convert rgba float tex to int %d x %d\n", width, height); - return GL_RGBA; - } - else if (internalFormat == GL_RGB16F_ARB || - internalFormat == GL_RGB32F_ARB) { - printf("Convert rgb float tex to int %d x %d\n", width, height); - return GL_RGB; - } - else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB || - internalFormat == GL_LUMINANCE_ALPHA32F_ARB) { - printf("Convert luminance float tex to int %d x %d\n", width, height); - return GL_LUMINANCE_ALPHA; - } - else if (internalFormat == GL_LUMINANCE16F_ARB || - internalFormat == GL_LUMINANCE32F_ARB) { - printf("Convert luminance float tex to int %d x %d\n", width, height); - return GL_LUMINANCE; - } - else if (internalFormat == GL_ALPHA16F_ARB || - internalFormat == GL_ALPHA32F_ARB) { - printf("Convert luminance float tex to int %d x %d\n", width, height); - return GL_ALPHA; - } - /* - else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) { - internalFormat = GL_RGBA; - } - */ - else { - return internalFormat; - } -#else - return internalFormat; -#endif -} - - -/** - * Choose the actual hardware format for a texture image. - * Try to use the same format as the previous image level when possible. - * Otherwise, ask the driver for the best format. - * It's important to try to choose a consistant format for all levels - * for efficient texture memory layout/allocation. In particular, this - * comes up during automatic mipmap generation. - */ -gl_format -_mesa_choose_texture_format(struct gl_context *ctx, - struct gl_texture_object *texObj, - GLenum target, GLint level, - GLenum internalFormat, GLenum format, GLenum type) -{ - gl_format f; - - /* see if we've already chosen a format for the previous level */ - if (level > 0) { - struct gl_texture_image *prevImage = - _mesa_select_tex_image(ctx, texObj, target, level - 1); - /* See if the prev level is defined and has an internal format which - * matches the new internal format. - */ - if (prevImage && - prevImage->Width > 0 && - prevImage->InternalFormat == internalFormat) { - /* use the same format */ - ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE); - return prevImage->TexFormat; - } - } - - /* choose format from scratch */ - f = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); - ASSERT(f != MESA_FORMAT_NONE); - return f; -} - - -/** - * Common code to implement all the glTexImage1D/2D/3D functions. - */ -static void -teximage(struct gl_context *ctx, GLuint dims, - GLenum target, GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum format, GLenum type, - const GLvoid *pixels) -{ - GLboolean error; - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n", - dims, - _mesa_lookup_enum_by_nr(target), level, - _mesa_lookup_enum_by_nr(internalFormat), - width, height, depth, border, - _mesa_lookup_enum_by_nr(format), - _mesa_lookup_enum_by_nr(type), pixels); - - internalFormat = override_internal_format(internalFormat, width, height); - - /* target error checking */ - if (!legal_teximage_target(ctx, dims, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)", - dims, _mesa_lookup_enum_by_nr(target)); - return; - } - - /* general error checking */ - error = texture_error_check(ctx, dims, target, level, internalFormat, - format, type, width, height, depth, border); - - if (_mesa_is_proxy_texture(target)) { - /* Proxy texture: just clear or set state depending on error checking */ - struct gl_texture_image *texImage = - _mesa_get_proxy_tex_image(ctx, target, level); - - if (error) { - /* when error, clear all proxy texture image parameters */ - if (texImage) - clear_teximage_fields(texImage); - } - else { - /* no error, set the tex image parameters */ - struct gl_texture_object *texObj = - _mesa_get_current_tex_object(ctx, target); - gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, - target, level, - internalFormat, - format, type); - - if (legal_texture_size(ctx, texFormat, width, height, depth)) { - _mesa_init_teximage_fields(ctx, target, texImage, width, height, - depth, border, internalFormat, - texFormat); - } - else if (texImage) { - clear_teximage_fields(texImage); - } - } - } - else { - /* non-proxy target */ - const GLuint face = _mesa_tex_target_to_face(target); - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - if (error) { - return; /* error was recorded */ - } - - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) - _mesa_update_state(ctx); - - texObj = _mesa_get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_get_tex_image(ctx, texObj, target, level); - - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims); - } - else { - gl_format texFormat; - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); - } - - ASSERT(texImage->Data == NULL); - texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, - internalFormat, format, - type); - - if (legal_texture_size(ctx, texFormat, width, height, depth)) { - _mesa_init_teximage_fields(ctx, target, texImage, - width, height, depth, - border, internalFormat, texFormat); - - /* Give the texture to the driver. <pixels> may be null. */ - ASSERT(ctx->Driver.TexImage3D); - switch (dims) { - case 1: - ctx->Driver.TexImage1D(ctx, target, level, internalFormat, - width, border, format, - type, pixels, &ctx->Unpack, texObj, - texImage); - break; - case 2: - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, format, - type, pixels, &ctx->Unpack, texObj, - texImage); - break; - case 3: - ctx->Driver.TexImage3D(ctx, target, level, internalFormat, - width, height, depth, border, format, - type, pixels, &ctx->Unpack, texObj, - texImage); - break; - default: - _mesa_problem(ctx, "invalid dims=%u in teximage()", dims); - } - - check_gen_mipmap(ctx, target, texObj, level); - - update_fbo_texture(ctx, texObj, face, level); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - else { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims); - } - } - } - _mesa_unlock_texture(ctx, texObj); - } -} - - -/* - * Called from the API. Note that width includes the border. - */ -void GLAPIENTRY -_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, - GLsizei width, GLint border, GLenum format, - GLenum type, const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - teximage(ctx, 1, target, level, internalFormat, width, 1, 1, - border, format, type, pixels); -} - - -void GLAPIENTRY -_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - teximage(ctx, 2, target, level, internalFormat, width, height, 1, - border, format, type, pixels); -} - - -/* - * Called by the API or display list executor. - * Note that width and height include the border. - */ -void GLAPIENTRY -_mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - teximage(ctx, 3, target, level, internalFormat, width, height, depth, - border, format, type, pixels); -} - - -void GLAPIENTRY -_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum format, GLenum type, - const GLvoid *pixels ) -{ - _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height, - depth, border, format, type, pixels); -} - - -#if FEATURE_OES_EGL_image -void GLAPIENTRY -_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image) -{ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (!ctx->Extensions.OES_EGL_image) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glEGLImageTargetTexture2DOES(unsupported)"); - return; - } - - if (target != GL_TEXTURE_2D) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glEGLImageTargetTexture2D(target=%d)", target); - return; - } - - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) - _mesa_update_state(ctx); - - texObj = _mesa_get_current_tex_object(ctx, target); - _mesa_lock_texture(ctx, texObj); - - texImage = _mesa_get_tex_image(ctx, texObj, target, 0); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D"); - } else { - if (texImage->Data) - ctx->Driver.FreeTexImageData( ctx, texImage ); - - ASSERT(texImage->Data == NULL); - ctx->Driver.EGLImageTargetTexture2D(ctx, target, - texObj, texImage, image); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - _mesa_unlock_texture(ctx, texObj); - -} -#endif - - - -/** - * Implement all the glTexSubImage1/2/3D() functions. - */ -static void -texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const GLvoid *pixels ) -{ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n", - dims, - _mesa_lookup_enum_by_nr(target), level, - xoffset, yoffset, zoffset, width, height, depth, - _mesa_lookup_enum_by_nr(format), - _mesa_lookup_enum_by_nr(type), pixels); - - /* check target (proxies not allowed) */ - if (!legal_texsubimage_target(ctx, dims, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)", - dims, _mesa_lookup_enum_by_nr(target)); - return; - } - - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) - _mesa_update_state(ctx); - - if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset, - width, height, depth, format, type)) { - return; /* error was detected */ - } - - texObj = _mesa_get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - - if (subtexture_error_check2(ctx, dims, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, type, texImage)) { - /* error was recorded */ - } - else if (width > 0 && height > 0 && height > 0) { - /* If we have a border, offset=-1 is legal. Bias by border width. */ - switch (dims) { - case 3: - zoffset += texImage->Border; - /* fall-through */ - case 2: - yoffset += texImage->Border; - /* fall-through */ - case 1: - xoffset += texImage->Border; - } - - switch (dims) { - case 1: - ctx->Driver.TexSubImage1D(ctx, target, level, - xoffset, width, - format, type, pixels, - &ctx->Unpack, texObj, texImage ); - break; - case 2: - ctx->Driver.TexSubImage2D(ctx, target, level, - xoffset, yoffset, width, height, - format, type, pixels, - &ctx->Unpack, texObj, texImage ); - break; - case 3: - ctx->Driver.TexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, type, pixels, - &ctx->Unpack, texObj, texImage ); - break; - default: - _mesa_problem(ctx, "unexpected dims in subteximage()"); - } - - check_gen_mipmap(ctx, target, texObj, level); - - ctx->NewState |= _NEW_TEXTURE; - } - } - _mesa_unlock_texture(ctx, texObj); -} - - -void GLAPIENTRY -_mesa_TexSubImage1D( GLenum target, GLint level, - GLint xoffset, GLsizei width, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - texsubimage(ctx, 1, target, level, - xoffset, 0, 0, - width, 1, 1, - format, type, pixels); -} - - -void GLAPIENTRY -_mesa_TexSubImage2D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - texsubimage(ctx, 2, target, level, - xoffset, yoffset, 0, - width, height, 1, - format, type, pixels); -} - - - -void GLAPIENTRY -_mesa_TexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - texsubimage(ctx, 3, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, type, pixels); -} - - - -/** - * Implement the glCopyTexImage1/2D() functions. - */ -static void -copyteximage(struct gl_context *ctx, GLuint dims, - GLenum target, GLint level, GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) -{ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - const GLuint face = _mesa_tex_target_to_face(target); - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n", - dims, - _mesa_lookup_enum_by_nr(target), level, - _mesa_lookup_enum_by_nr(internalFormat), - x, y, width, height, border); - - if (ctx->NewState & NEW_COPY_TEX_STATE) - _mesa_update_state(ctx); - - if (copytexture_error_check(ctx, dims, target, level, internalFormat, - width, height, border)) - return; - - texObj = _mesa_get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_get_tex_image(ctx, texObj, target, level); - - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims); - } - else { - gl_format texFormat; - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); - } - - ASSERT(texImage->Data == NULL); - - texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, - internalFormat, GL_NONE, - GL_NONE); - - if (legal_texture_size(ctx, texFormat, width, height, 1)) { - _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, - border, internalFormat, texFormat); - - ASSERT(ctx->Driver.CopyTexImage2D); - if (dims == 1) - ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat, - x, y, width, border); - else - ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat, - x, y, width, height, border); - - check_gen_mipmap(ctx, target, texObj, level); - - update_fbo_texture(ctx, texObj, face, level); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - else { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims); - } - } - } - _mesa_unlock_texture(ctx, texObj); -} - - - -void GLAPIENTRY -_mesa_CopyTexImage1D( GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, - GLsizei width, GLint border ) -{ - GET_CURRENT_CONTEXT(ctx); - copyteximage(ctx, 1, target, level, internalFormat, x, y, width, 1, border); -} - - - -void GLAPIENTRY -_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height, - GLint border ) -{ - GET_CURRENT_CONTEXT(ctx); - copyteximage(ctx, 2, target, level, internalFormat, - x, y, width, height, border); -} - - - -/** - * Implementation for glCopyTexSubImage1/2/3D() functions. - */ -static void -copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, GLsizei width, GLsizei height) -{ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n", - dims, - _mesa_lookup_enum_by_nr(target), - level, xoffset, yoffset, zoffset, x, y, width, height); - - if (ctx->NewState & NEW_COPY_TEX_STATE) - _mesa_update_state(ctx); - - if (copytexsubimage_error_check1(ctx, dims, target, level)) - return; - - texObj = _mesa_get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - - if (copytexsubimage_error_check2(ctx, dims, target, level, xoffset, yoffset, - zoffset, width, height, texImage)) { - /* error was recored */ - } - else { - /* If we have a border, offset=-1 is legal. Bias by border width. */ - switch (dims) { - case 3: - zoffset += texImage->Border; - /* fall-through */ - case 2: - yoffset += texImage->Border; - /* fall-through */ - case 1: - xoffset += texImage->Border; - } - - if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y, - &width, &height)) { - switch (dims) { - case 1: - ctx->Driver.CopyTexSubImage1D(ctx, target, level, - xoffset, x, y, width); - break; - case 2: - ctx->Driver.CopyTexSubImage2D(ctx, target, level, - xoffset, yoffset, - x, y, width, height); - break; - case 3: - ctx->Driver.CopyTexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, - x, y, width, height); - break; - default: - _mesa_problem(ctx, "bad dims in copytexsubimage()"); - } - - check_gen_mipmap(ctx, target, texObj, level); - - ctx->NewState |= _NEW_TEXTURE; - } - } - } - _mesa_unlock_texture(ctx, texObj); -} - - -void GLAPIENTRY -_mesa_CopyTexSubImage1D( GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, GLsizei width ) -{ - GET_CURRENT_CONTEXT(ctx); - copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1); -} - - - -void GLAPIENTRY -_mesa_CopyTexSubImage2D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, GLsizei width, GLsizei height ) -{ - GET_CURRENT_CONTEXT(ctx); - copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y, - width, height); -} - - - -void GLAPIENTRY -_mesa_CopyTexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, GLsizei width, GLsizei height ) -{ - GET_CURRENT_CONTEXT(ctx); - copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, - x, y, width, height); -} - - - - -/**********************************************************************/ -/****** Compressed Textures ******/ -/**********************************************************************/ - - -/** - * Return expected size of a compressed texture. - */ -static GLuint -compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth, - GLenum glformat) -{ - gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); - return _mesa_format_image_size(mesaFormat, width, height, depth); -} - - -/* - * Return compressed texture block size, in pixels. - */ -static void -get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh) -{ - gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); - _mesa_get_format_block_size(mesaFormat, bw, bh); -} - - -/** - * Error checking for glCompressedTexImage[123]D(). - * \return error code or GL_NO_ERROR. - */ -static GLenum -compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, - GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLsizei height, GLsizei depth, GLint border, - GLsizei imageSize) -{ - const GLenum proxyTarget = get_proxy_target(target); - const GLint maxLevels = _mesa_max_texture_levels(ctx, target); - GLint expectedSize; - - /* check level */ - if (level < 0 || level >= maxLevels) - return GL_INVALID_VALUE; - - if (!target_can_be_compressed(ctx, target, internalFormat)) { - return GL_INVALID_ENUM; - } - - /* This will detect any invalid internalFormat value */ - if (!_mesa_is_compressed_format(ctx, internalFormat)) - return GL_INVALID_ENUM; - - /* This should really never fail */ - if (_mesa_base_tex_format(ctx, internalFormat) < 0) - return GL_INVALID_ENUM; - - /* No compressed formats support borders at this time */ - if (border != 0) - return GL_INVALID_VALUE; - - /* For cube map, width must equal height */ - if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && - target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height) - return GL_INVALID_VALUE; - - /* check image size against compression block size */ - { - gl_format texFormat = - ctx->Driver.ChooseTextureFormat(ctx, internalFormat, - GL_NONE, GL_NONE); - GLuint bw, bh; - - _mesa_get_format_block_size(texFormat, &bw, &bh); - if ((width > bw && width % bw > 0) || - (height > bh && height % bh > 0)) { - /* - * Per GL_ARB_texture_compression: GL_INVALID_OPERATION is - * generated [...] if any parameter combinations are not - * supported by the specific compressed internal format. - */ - return GL_INVALID_OPERATION; - } - } - - /* check image sizes */ - if (!ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level, - internalFormat, GL_NONE, GL_NONE, - width, height, depth, border)) { - /* See error comment above */ - return GL_INVALID_OPERATION; - } - - /* check image size in bytes */ - expectedSize = compressed_tex_size(width, height, depth, internalFormat); - if (expectedSize != imageSize) { - /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...] - * if <imageSize> is not consistent with the format, dimensions, and - * contents of the specified image. - */ - return GL_INVALID_VALUE; - } - - return GL_NO_ERROR; -} - - -/** - * Error checking for glCompressedTexSubImage[123]D(). - * \warning There are some bad assumptions here about the size of compressed - * texture tiles (multiple of 4) used to test the validity of the - * offset and size parameters. - * \return error code or GL_NO_ERROR. - */ -static GLenum -compressed_subtexture_error_check(struct gl_context *ctx, GLint dimensions, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLsizei imageSize) -{ - GLint expectedSize, maxLevels = 0, maxTextureSize; - GLuint bw, bh; - (void) zoffset; - - if (dimensions == 1) { - /* 1D compressed textures not allowed */ - return GL_INVALID_ENUM; - } - else if (dimensions == 2) { - if (target == GL_PROXY_TEXTURE_2D) { - maxLevels = ctx->Const.MaxTextureLevels; - } - else if (target == GL_TEXTURE_2D) { - maxLevels = ctx->Const.MaxTextureLevels; - } - else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) { - if (!ctx->Extensions.ARB_texture_cube_map) - return GL_INVALID_ENUM; /*target*/ - maxLevels = ctx->Const.MaxCubeTextureLevels; - } - else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && - target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) { - if (!ctx->Extensions.ARB_texture_cube_map) - return GL_INVALID_ENUM; /*target*/ - maxLevels = ctx->Const.MaxCubeTextureLevels; - } - else { - return GL_INVALID_ENUM; /*target*/ - } - } - else if (dimensions == 3) { - /* 3D compressed textures not allowed */ - return GL_INVALID_ENUM; - } - - maxTextureSize = 1 << (maxLevels - 1); - - /* this will catch any invalid compressed format token */ - if (!_mesa_is_compressed_format(ctx, format)) - return GL_INVALID_ENUM; - - if (width < 1 || width > maxTextureSize) - return GL_INVALID_VALUE; - - if ((height < 1 || height > maxTextureSize) - && dimensions > 1) - return GL_INVALID_VALUE; - - if (level < 0 || level >= maxLevels) - return GL_INVALID_VALUE; - - /* - * do checks which depend on compression block size - */ - get_compressed_block_size(format, &bw, &bh); - - if ((xoffset % bw != 0) || (yoffset % bh != 0)) - return GL_INVALID_VALUE; - - if ((width % bw != 0) && width != 2 && width != 1) - return GL_INVALID_VALUE; - - if ((height % bh != 0) && height != 2 && height != 1) - return GL_INVALID_VALUE; - - expectedSize = compressed_tex_size(width, height, depth, format); - if (expectedSize != imageSize) - return GL_INVALID_VALUE; - - return GL_NO_ERROR; -} - - -/** - * Do second part of glCompressedTexSubImage error checking. - * \return GL_TRUE if error found, GL_FALSE otherwise. - */ -static GLboolean -compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims, - GLsizei width, GLsizei height, - GLsizei depth, GLenum format, - struct gl_texture_image *texImage) -{ - - if ((GLint) format != texImage->InternalFormat) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage%uD(format=0x%x)", dims, format); - return GL_TRUE; - } - - if (((width == 1 || width == 2) && - width != (GLsizei) texImage->Width) || - (width > (GLsizei) texImage->Width)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCompressedTexSubImage%uD(width=%d)", dims, width); - return GL_TRUE; - } - - if (dims >= 2) { - if (((height == 1 || height == 2) && - height != (GLsizei) texImage->Height) || - (height > (GLsizei) texImage->Height)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCompressedTexSubImage%uD(height=%d)", dims, height); - return GL_TRUE; - } - } - - if (dims >= 3) { - if (((depth == 1 || depth == 2) && - depth != (GLsizei) texImage->Depth) || - (depth > (GLsizei) texImage->Depth)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCompressedTexSubImage%uD(depth=%d)", dims, depth); - return GL_TRUE; - } - } - - return GL_FALSE; -} - - -/** - * Implementation of the glCompressedTexImage1/2/3D() functions. - */ -static void -compressedteximage(struct gl_context *ctx, GLuint dims, - GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLsizei height, GLsizei depth, GLint border, - GLsizei imageSize, const GLvoid *data) -{ - GLenum error; - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, - "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n", - dims, - _mesa_lookup_enum_by_nr(target), level, - _mesa_lookup_enum_by_nr(internalFormat), - width, height, depth, border, imageSize, data); - - /* check target */ - if (!legal_teximage_target(ctx, dims, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)", - dims, _mesa_lookup_enum_by_nr(target)); - return; - } - - error = compressed_texture_error_check(ctx, dims, target, level, - internalFormat, width, height, depth, - border, imageSize); - -#if FEATURE_ES - /* XXX this is kind of a hack */ - if (error) { - _mesa_error(ctx, error, "glTexImage2D"); - return; - } - - if (dims == 2) { - switch (internalFormat) { - case GL_PALETTE4_RGB8_OES: - case GL_PALETTE4_RGBA8_OES: - case GL_PALETTE4_R5_G6_B5_OES: - case GL_PALETTE4_RGBA4_OES: - case GL_PALETTE4_RGB5_A1_OES: - case GL_PALETTE8_RGB8_OES: - case GL_PALETTE8_RGBA8_OES: - case GL_PALETTE8_R5_G6_B5_OES: - case GL_PALETTE8_RGBA4_OES: - case GL_PALETTE8_RGB5_A1_OES: - _mesa_cpal_compressed_teximage2d(target, level, internalFormat, - width, height, imageSize, data); - return; - } - } -#endif - - if (_mesa_is_proxy_texture(target)) { - /* Proxy texture: just check for errors and update proxy state */ - struct gl_texture_image *texImage; - - if (!error) { - struct gl_texture_object *texObj = - _mesa_get_current_tex_object(ctx, target); - gl_format texFormat = - _mesa_choose_texture_format(ctx, texObj, target, level, - internalFormat, GL_NONE, GL_NONE); - if (!legal_texture_size(ctx, texFormat, width, height, depth)) { - error = GL_OUT_OF_MEMORY; - } - } - - texImage = _mesa_get_proxy_tex_image(ctx, target, level); - if (texImage) { - if (error) { - /* if error, clear all proxy texture image parameters */ - clear_teximage_fields(texImage); - } - else { - /* no error: store the teximage parameters */ - _mesa_init_teximage_fields(ctx, target, texImage, width, height, - depth, border, internalFormat, - MESA_FORMAT_NONE); - } - } - } - else { - /* non-proxy target */ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - if (error) { - _mesa_error(ctx, error, "glCompressedTexImage%uD", dims); - return; - } - - texObj = _mesa_get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_get_tex_image(ctx, texObj, target, level); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, - "glCompressedTexImage%uD", dims); - } - else { - gl_format texFormat; - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); - } - ASSERT(texImage->Data == NULL); - - texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, - internalFormat, GL_NONE, - GL_NONE); - - if (legal_texture_size(ctx, texFormat, width, height, depth)) { - _mesa_init_teximage_fields(ctx, target, texImage, - width, height, depth, - border, internalFormat, texFormat); - - switch (dims) { - case 1: - ASSERT(ctx->Driver.CompressedTexImage1D); - ctx->Driver.CompressedTexImage1D(ctx, target, level, - internalFormat, - width, - border, imageSize, data, - texObj, texImage); - break; - case 2: - ASSERT(ctx->Driver.CompressedTexImage2D); - ctx->Driver.CompressedTexImage2D(ctx, target, level, - internalFormat, - width, height, - border, imageSize, data, - texObj, texImage); - break; - case 3: - ASSERT(ctx->Driver.CompressedTexImage3D); - ctx->Driver.CompressedTexImage3D(ctx, target, level, - internalFormat, - width, height, depth, - border, imageSize, data, - texObj, texImage); - break; - default: - _mesa_problem(ctx, "bad dims in compressedteximage"); - } - - check_gen_mipmap(ctx, target, texObj, level); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - else { - _mesa_error(ctx, GL_OUT_OF_MEMORY, - "glCompressedTexImage%uD", dims); - } - } - } - _mesa_unlock_texture(ctx, texObj); - } -} - - -void GLAPIENTRY -_mesa_CompressedTexImage1DARB(GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLint border, GLsizei imageSize, - const GLvoid *data) -{ - GET_CURRENT_CONTEXT(ctx); - compressedteximage(ctx, 1, target, level, internalFormat, - width, 1, 1, border, imageSize, data); -} - - -void GLAPIENTRY -_mesa_CompressedTexImage2DARB(GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLsizei height, GLint border, GLsizei imageSize, - const GLvoid *data) -{ - GET_CURRENT_CONTEXT(ctx); - compressedteximage(ctx, 2, target, level, internalFormat, - width, height, 1, border, imageSize, data); -} - - -void GLAPIENTRY -_mesa_CompressedTexImage3DARB(GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLsizei height, GLsizei depth, GLint border, - GLsizei imageSize, const GLvoid *data) -{ - GET_CURRENT_CONTEXT(ctx); - compressedteximage(ctx, 3, target, level, internalFormat, - width, height, depth, border, imageSize, data); -} - - -/** - * Common helper for glCompressedTexSubImage1/2/3D(). - */ -static void -compressed_tex_sub_image(GLuint dims, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLsizei imageSize, const GLvoid *data) -{ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GLenum error; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - error = compressed_subtexture_error_check(ctx, dims, target, level, - xoffset, 0, 0, /* pos */ - width, height, depth, /* size */ - format, imageSize); - if (error) { - _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims); - return; - } - - texObj = _mesa_get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - assert(texImage); - - if (compressed_subtexture_error_check2(ctx, dims, width, height, depth, - format, texImage)) { - /* error was recorded */ - } - else if (width > 0 && height > 0 && depth > 0) { - switch (dims) { - case 1: - if (ctx->Driver.CompressedTexSubImage1D) { - ctx->Driver.CompressedTexSubImage1D(ctx, target, level, - xoffset, width, - format, imageSize, data, - texObj, texImage); - } - break; - case 2: - if (ctx->Driver.CompressedTexSubImage2D) { - ctx->Driver.CompressedTexSubImage2D(ctx, target, level, - xoffset, yoffset, - width, height, - format, imageSize, data, - texObj, texImage); - } - break; - case 3: - if (ctx->Driver.CompressedTexSubImage3D) { - ctx->Driver.CompressedTexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, imageSize, data, - texObj, texImage); - } - break; - default: - ; - } - - check_gen_mipmap(ctx, target, texObj, level); - - ctx->NewState |= _NEW_TEXTURE; - } - } - _mesa_unlock_texture(ctx, texObj); -} - - -void GLAPIENTRY -_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, - GLsizei width, GLenum format, - GLsizei imageSize, const GLvoid *data) -{ - compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1, - format, imageSize, data); -} - - -void GLAPIENTRY -_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLsizei width, GLsizei height, - GLenum format, GLsizei imageSize, - const GLvoid *data) -{ - compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0, - width, height, 1, format, imageSize, data); -} - - -void GLAPIENTRY -_mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, GLenum format, - GLsizei imageSize, const GLvoid *data) -{ - compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset, - width, height, depth, format, imageSize, data); -} +/*
+ * mesa 3-D graphics library
+ * Version: 7.6
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file teximage.c
+ * Texture image-related functions.
+ */
+
+
+#include "glheader.h"
+#include "bufferobj.h"
+#include "context.h"
+#include "enums.h"
+#include "fbobject.h"
+#include "framebuffer.h"
+#include "hash.h"
+#include "image.h"
+#include "imports.h"
+#include "macros.h"
+#include "mfeatures.h"
+#include "state.h"
+#include "texcompress.h"
+#include "texfetch.h"
+#include "teximage.h"
+#include "texstate.h"
+#include "texpal.h"
+#include "mtypes.h"
+
+
+/**
+ * State changes which we care about for glCopyTex[Sub]Image() calls.
+ * In particular, we care about pixel transfer state and buffer state
+ * (such as glReadBuffer to make sure we read from the right renderbuffer).
+ */
+#define NEW_COPY_TEX_STATE (_MESA_NEW_TRANSFER_STATE | \
+ _NEW_BUFFERS | \
+ _NEW_PIXEL)
+
+
+
+/**
+ * We allocate texture memory on 512-byte boundaries so we can use MMX/SSE
+ * elsewhere.
+ */
+void *
+_mesa_alloc_texmemory(GLsizei bytes)
+{
+ return _mesa_align_malloc(bytes, 512);
+}
+
+
+/**
+ * Free texture memory allocated with _mesa_alloc_texmemory()
+ */
+void
+_mesa_free_texmemory(void *m)
+{
+ _mesa_align_free(m);
+}
+
+
+/*
+ * Compute floor(log_base_2(n)).
+ * If n < 0 return -1.
+ */
+static int
+logbase2( int n )
+{
+ GLint i = 1;
+ GLint log2 = 0;
+
+ if (n < 0)
+ return -1;
+
+ if (n == 0)
+ return 0;
+
+ while ( n > i ) {
+ i *= 2;
+ log2++;
+ }
+ if (i != n) {
+ return log2 - 1;
+ }
+ else {
+ return log2;
+ }
+}
+
+
+
+/**
+ * Return the simple base format for a given internal texture format.
+ * For example, given GL_LUMINANCE12_ALPHA4, return GL_LUMINANCE_ALPHA.
+ *
+ * \param ctx GL context.
+ * \param internalFormat the internal texture format token or 1, 2, 3, or 4.
+ *
+ * \return the corresponding \u base internal format (GL_ALPHA, GL_LUMINANCE,
+ * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA), or -1 if invalid enum.
+ *
+ * This is the format which is used during texture application (i.e. the
+ * texture format and env mode determine the arithmetic used.
+ *
+ * XXX this could be static
+ */
+GLint
+_mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
+{
+ switch (internalFormat) {
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ return GL_ALPHA;
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ return GL_LUMINANCE;
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ return GL_LUMINANCE_ALPHA;
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ return GL_INTENSITY;
+ case 3:
+ case GL_RGB:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ return GL_RGB;
+ case 4:
+ case GL_RGBA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+
+ if (ctx->Extensions.EXT_texture_format_BGRA8888) {
+ switch (internalFormat) {
+ case GL_BGRA_EXT:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_paletted_texture) {
+ switch (internalFormat) {
+ case GL_COLOR_INDEX:
+ case GL_COLOR_INDEX1_EXT:
+ case GL_COLOR_INDEX2_EXT:
+ case GL_COLOR_INDEX4_EXT:
+ case GL_COLOR_INDEX8_EXT:
+ case GL_COLOR_INDEX12_EXT:
+ case GL_COLOR_INDEX16_EXT:
+ return GL_COLOR_INDEX;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_depth_texture) {
+ switch (internalFormat) {
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ return GL_DEPTH_COMPONENT;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ switch (internalFormat) {
+ case GL_COMPRESSED_ALPHA:
+ return GL_ALPHA;
+ case GL_COMPRESSED_LUMINANCE:
+ return GL_LUMINANCE;
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
+ return GL_LUMINANCE_ALPHA;
+ case GL_COMPRESSED_INTENSITY:
+ return GL_INTENSITY;
+ case GL_COMPRESSED_RGB:
+ return GL_RGB;
+ case GL_COMPRESSED_RGBA:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+
+ if (ctx->Extensions.TDFX_texture_compression_FXT1) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ return GL_RGB;
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_texture_compression_s3tc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ return GL_RGB;
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.S3_s3tc) {
+ switch (internalFormat) {
+ case GL_RGB_S3TC:
+ case GL_RGB4_S3TC:
+ return GL_RGB;
+ case GL_RGBA_S3TC:
+ case GL_RGBA4_S3TC:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.MESA_ycbcr_texture) {
+ if (internalFormat == GL_YCBCR_MESA)
+ return GL_YCBCR_MESA;
+ }
+
+ if (ctx->Extensions.ARB_texture_float) {
+ switch (internalFormat) {
+ case GL_ALPHA16F_ARB:
+ case GL_ALPHA32F_ARB:
+ return GL_ALPHA;
+ case GL_RGBA16F_ARB:
+ case GL_RGBA32F_ARB:
+ return GL_RGBA;
+ case GL_RGB16F_ARB:
+ case GL_RGB32F_ARB:
+ return GL_RGB;
+ case GL_INTENSITY16F_ARB:
+ case GL_INTENSITY32F_ARB:
+ return GL_INTENSITY;
+ case GL_LUMINANCE16F_ARB:
+ case GL_LUMINANCE32F_ARB:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ATI_envmap_bumpmap) {
+ switch (internalFormat) {
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ return GL_DUDV_ATI;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.MESA_texture_signed_rgba) {
+ switch (internalFormat) {
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_packed_depth_stencil) {
+ switch (internalFormat) {
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ return GL_DEPTH_STENCIL_EXT;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+#if FEATURE_EXT_texture_sRGB
+ if (ctx->Extensions.EXT_texture_sRGB) {
+ switch (internalFormat) {
+ case GL_SRGB_EXT:
+ case GL_SRGB8_EXT:
+ case GL_COMPRESSED_SRGB_EXT:
+ case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+ return GL_RGB;
+ case GL_SRGB_ALPHA_EXT:
+ case GL_SRGB8_ALPHA8_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+ return GL_RGBA;
+ case GL_SLUMINANCE_ALPHA_EXT:
+ case GL_SLUMINANCE8_ALPHA8_EXT:
+ case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
+ return GL_LUMINANCE_ALPHA;
+ case GL_SLUMINANCE_EXT:
+ case GL_SLUMINANCE8_EXT:
+ case GL_COMPRESSED_SLUMINANCE_EXT:
+ return GL_LUMINANCE;
+ default:
+ ; /* fallthrough */
+ }
+ }
+#endif /* FEATURE_EXT_texture_sRGB */
+
+ if (ctx->Extensions.EXT_texture_integer) {
+ switch (internalFormat) {
+ case GL_RGBA8UI_EXT:
+ case GL_RGBA16UI_EXT:
+ case GL_RGBA32UI_EXT:
+ case GL_RGBA8I_EXT:
+ case GL_RGBA16I_EXT:
+ case GL_RGBA32I_EXT:
+ return GL_RGBA;
+ case GL_RGB8UI_EXT:
+ case GL_RGB16UI_EXT:
+ case GL_RGB32UI_EXT:
+ case GL_RGB8I_EXT:
+ case GL_RGB16I_EXT:
+ case GL_RGB32I_EXT:
+ return GL_RGB;
+ case GL_ALPHA8UI_EXT:
+ case GL_ALPHA16UI_EXT:
+ case GL_ALPHA32UI_EXT:
+ case GL_ALPHA8I_EXT:
+ case GL_ALPHA16I_EXT:
+ case GL_ALPHA32I_EXT:
+ return GL_ALPHA;
+ case GL_INTENSITY8UI_EXT:
+ case GL_INTENSITY16UI_EXT:
+ case GL_INTENSITY32UI_EXT:
+ case GL_INTENSITY8I_EXT:
+ case GL_INTENSITY16I_EXT:
+ case GL_INTENSITY32I_EXT:
+ return GL_INTENSITY;
+ case GL_LUMINANCE8UI_EXT:
+ case GL_LUMINANCE16UI_EXT:
+ case GL_LUMINANCE32UI_EXT:
+ case GL_LUMINANCE8I_EXT:
+ case GL_LUMINANCE16I_EXT:
+ case GL_LUMINANCE32I_EXT:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA8UI_EXT:
+ case GL_LUMINANCE_ALPHA16UI_EXT:
+ case GL_LUMINANCE_ALPHA32UI_EXT:
+ case GL_LUMINANCE_ALPHA8I_EXT:
+ case GL_LUMINANCE_ALPHA16I_EXT:
+ case GL_LUMINANCE_ALPHA32I_EXT:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_texture_rg) {
+ switch (internalFormat) {
+ case GL_R16F:
+ /* R16F depends on both ARB_half_float_pixel and ARB_texture_float.
+ */
+ if (!ctx->Extensions.ARB_half_float_pixel)
+ break;
+ /* FALLTHROUGH */
+ case GL_R32F:
+ if (!ctx->Extensions.ARB_texture_float)
+ break;
+ return GL_RED;
+ case GL_R8I:
+ case GL_R8UI:
+ case GL_R16I:
+ case GL_R16UI:
+ case GL_R32I:
+ case GL_R32UI:
+ if (!ctx->Extensions.EXT_texture_integer)
+ break;
+ /* FALLTHROUGH */
+ case GL_R8:
+ case GL_R16:
+ case GL_RED:
+ case GL_COMPRESSED_RED:
+ return GL_RED;
+
+ case GL_RG16F:
+ /* RG16F depends on both ARB_half_float_pixel and ARB_texture_float.
+ */
+ if (!ctx->Extensions.ARB_half_float_pixel)
+ break;
+ /* FALLTHROUGH */
+ case GL_RG32F:
+ if (!ctx->Extensions.ARB_texture_float)
+ break;
+ return GL_RG;
+ case GL_RG8I:
+ case GL_RG8UI:
+ case GL_RG16I:
+ case GL_RG16UI:
+ case GL_RG32I:
+ case GL_RG32UI:
+ if (!ctx->Extensions.EXT_texture_integer)
+ break;
+ /* FALLTHROUGH */
+ case GL_RG:
+ case GL_RG8:
+ case GL_RG16:
+ case GL_COMPRESSED_RG:
+ return GL_RG;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_texture_shared_exponent) {
+ switch (internalFormat) {
+ case GL_RGB9_E5_EXT:
+ return GL_RGB;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_packed_float) {
+ switch (internalFormat) {
+ case GL_R11F_G11F_B10F_EXT:
+ return GL_RGB;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_depth_buffer_float) {
+ switch (internalFormat) {
+ case GL_DEPTH_COMPONENT32F:
+ return GL_DEPTH_COMPONENT;
+ case GL_DEPTH32F_STENCIL8:
+ return GL_DEPTH_STENCIL;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_texture_compression_rgtc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_RED_RGTC1:
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ return GL_RED;
+ case GL_COMPRESSED_RG_RGTC2:
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ return GL_RG;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ return -1; /* error */
+}
+
+
+/**
+ * For cube map faces, return a face index in [0,5].
+ * For other targets return 0;
+ */
+GLuint
+_mesa_tex_target_to_face(GLenum target)
+{
+ if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)
+ return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
+ else
+ return 0;
+}
+
+
+
+/**
+ * Store a gl_texture_image pointer in a gl_texture_object structure
+ * according to the target and level parameters.
+ *
+ * \param tObj texture object.
+ * \param target texture target.
+ * \param level image level.
+ * \param texImage texture image.
+ *
+ * This was basically prompted by the introduction of cube maps.
+ */
+void
+_mesa_set_tex_image(struct gl_texture_object *tObj,
+ GLenum target, GLint level,
+ struct gl_texture_image *texImage)
+{
+ const GLuint face = _mesa_tex_target_to_face(target);
+
+ ASSERT(tObj);
+ ASSERT(texImage);
+ ASSERT(target != GL_TEXTURE_RECTANGLE_NV || level == 0);
+
+ tObj->Image[face][level] = texImage;
+
+ /* Set the 'back' pointer */
+ texImage->TexObject = tObj;
+}
+
+
+/**
+ * Allocate a texture image structure.
+ *
+ * Called via ctx->Driver.NewTextureImage() unless overriden by a device
+ * driver.
+ *
+ * \return a pointer to gl_texture_image struct with all fields initialized to
+ * zero.
+ */
+struct gl_texture_image *
+_mesa_new_texture_image( struct gl_context *ctx )
+{
+ (void) ctx;
+ return CALLOC_STRUCT(gl_texture_image);
+}
+
+
+/**
+ * Free texture image data.
+ * This function is a fallback called via ctx->Driver.FreeTexImageData().
+ *
+ * \param texImage texture image.
+ *
+ * Free the texture image data if it's not marked as client data.
+ */
+void
+_mesa_free_texture_image_data(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
+{
+ (void) ctx;
+
+ if (texImage->Data && !texImage->IsClientData) {
+ /* free the old texture data */
+ _mesa_free_texmemory(texImage->Data);
+ }
+
+ texImage->Data = NULL;
+}
+
+
+/**
+ * Free texture image.
+ *
+ * \param texImage texture image.
+ *
+ * Free the texture image structure and the associated image data.
+ */
+void
+_mesa_delete_texture_image(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
+{
+ /* Free texImage->Data and/or any other driver-specific texture
+ * image storage.
+ */
+ ASSERT(ctx->Driver.FreeTexImageData);
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+
+ ASSERT(texImage->Data == NULL);
+ if (texImage->ImageOffsets)
+ free(texImage->ImageOffsets);
+ free(texImage);
+}
+
+
+/**
+ * Test if a target is a proxy target.
+ *
+ * \param target texture target.
+ *
+ * \return GL_TRUE if the target is a proxy target, GL_FALSE otherwise.
+ */
+GLboolean
+_mesa_is_proxy_texture(GLenum target)
+{
+ /* NUM_TEXTURE_TARGETS should match number of terms below */
+ assert(NUM_TEXTURE_TARGETS == 7);
+
+ return (target == GL_PROXY_TEXTURE_1D ||
+ target == GL_PROXY_TEXTURE_2D ||
+ target == GL_PROXY_TEXTURE_3D ||
+ target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
+ target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
+ target == GL_PROXY_TEXTURE_1D_ARRAY_EXT ||
+ target == GL_PROXY_TEXTURE_2D_ARRAY_EXT);
+}
+
+
+/**
+ * Return the proxy target which corresponds to the given texture target
+ */
+static GLenum
+get_proxy_target(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_PROXY_TEXTURE_1D;
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_PROXY_TEXTURE_2D;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_PROXY_TEXTURE_3D;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return GL_PROXY_TEXTURE_CUBE_MAP_ARB;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return GL_PROXY_TEXTURE_RECTANGLE_NV;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return GL_PROXY_TEXTURE_1D_ARRAY_EXT;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return GL_PROXY_TEXTURE_2D_ARRAY_EXT;
+ default:
+ _mesa_problem(NULL, "unexpected target in get_proxy_target()");
+ return 0;
+ }
+}
+
+
+/**
+ * Get the texture object that corresponds to the target of the given
+ * texture unit.
+ *
+ * \param ctx GL context.
+ * \param texUnit texture unit.
+ * \param target texture target.
+ *
+ * \return pointer to the texture object on success, or NULL on failure.
+ *
+ * \sa gl_texture_unit.
+ */
+struct gl_texture_object *
+_mesa_select_tex_object(struct gl_context *ctx,
+ const struct gl_texture_unit *texUnit,
+ GLenum target)
+{
+ const GLboolean arrayTex = (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ return texUnit->CurrentTex[TEXTURE_1D_INDEX];
+ case GL_PROXY_TEXTURE_1D:
+ return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX];
+ case GL_TEXTURE_2D:
+ return texUnit->CurrentTex[TEXTURE_2D_INDEX];
+ case GL_PROXY_TEXTURE_2D:
+ return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX];
+ case GL_TEXTURE_3D:
+ return texUnit->CurrentTex[TEXTURE_3D_INDEX];
+ case GL_PROXY_TEXTURE_3D:
+ return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX];
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ return ctx->Extensions.ARB_texture_cube_map
+ ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return ctx->Extensions.ARB_texture_cube_map
+ ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
+ case GL_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle
+ ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle
+ ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
+ default:
+ _mesa_problem(NULL, "bad target in _mesa_select_tex_object()");
+ return NULL;
+ }
+}
+
+
+/**
+ * Return pointer to texture object for given target on current texture unit.
+ */
+struct gl_texture_object *
+_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
+{
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
+ return _mesa_select_tex_object(ctx, texUnit, target);
+}
+
+
+/**
+ * Get a texture image pointer from a texture object, given a texture
+ * target and mipmap level. The target and level parameters should
+ * have already been error-checked.
+ *
+ * \param ctx GL context.
+ * \param texObj texture unit.
+ * \param target texture target.
+ * \param level image level.
+ *
+ * \return pointer to the texture image structure, or NULL on failure.
+ */
+struct gl_texture_image *
+_mesa_select_tex_image(struct gl_context *ctx,
+ const struct gl_texture_object *texObj,
+ GLenum target, GLint level)
+{
+ const GLuint face = _mesa_tex_target_to_face(target);
+
+ ASSERT(texObj);
+ ASSERT(level >= 0);
+ ASSERT(level < MAX_TEXTURE_LEVELS);
+
+ return texObj->Image[face][level];
+}
+
+
+/**
+ * Like _mesa_select_tex_image() but if the image doesn't exist, allocate
+ * it and install it. Only return NULL if passed a bad parameter or run
+ * out of memory.
+ */
+struct gl_texture_image *
+_mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
+ GLenum target, GLint level)
+{
+ struct gl_texture_image *texImage;
+
+ if (!texObj)
+ return NULL;
+
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (!texImage) {
+ texImage = ctx->Driver.NewTextureImage(ctx);
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture image allocation");
+ return NULL;
+ }
+
+ _mesa_set_tex_image(texObj, target, level, texImage);
+ }
+
+ return texImage;
+}
+
+
+/**
+ * Return pointer to the specified proxy texture image.
+ * Note that proxy textures are per-context, not per-texture unit.
+ * \return pointer to texture image or NULL if invalid target, invalid
+ * level, or out of memory.
+ */
+struct gl_texture_image *
+_mesa_get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level)
+{
+ struct gl_texture_image *texImage;
+ GLuint texIndex;
+
+ if (level < 0 )
+ return NULL;
+
+ switch (target) {
+ case GL_PROXY_TEXTURE_1D:
+ if (level >= ctx->Const.MaxTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_1D_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_2D:
+ if (level >= ctx->Const.MaxTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_2D_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_3D:
+ if (level >= ctx->Const.Max3DTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_3D_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ if (level >= ctx->Const.MaxCubeTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_CUBE_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ if (level > 0)
+ return NULL;
+ texIndex = TEXTURE_RECT_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ if (level >= ctx->Const.MaxTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_1D_ARRAY_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ if (level >= ctx->Const.MaxTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_2D_ARRAY_INDEX;
+ break;
+ default:
+ return NULL;
+ }
+
+ texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level];
+ if (!texImage) {
+ texImage = ctx->Driver.NewTextureImage(ctx);
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation");
+ return NULL;
+ }
+ ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage;
+ /* Set the 'back' pointer */
+ texImage->TexObject = ctx->Texture.ProxyTex[texIndex];
+ }
+ return texImage;
+}
+
+
+/**
+ * Get the maximum number of allowed mipmap levels.
+ *
+ * \param ctx GL context.
+ * \param target texture target.
+ *
+ * \return the maximum number of allowed mipmap levels for the given
+ * texture target, or zero if passed a bad target.
+ *
+ * \sa gl_constants.
+ */
+GLint
+_mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return ctx->Const.MaxTextureLevels;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return ctx->Const.Max3DTextureLevels;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return ctx->Extensions.ARB_texture_cube_map
+ ? ctx->Const.MaxCubeTextureLevels : 0;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle ? 1 : 0;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array)
+ ? ctx->Const.MaxTextureLevels : 0;
+ default:
+ return 0; /* bad target */
+ }
+}
+
+
+/**
+ * Return number of dimensions per mipmap level for the given texture target.
+ */
+GLint
+_mesa_get_texture_dimensions(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return 1;
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_RECTANGLE:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_PROXY_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_RECTANGLE:
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_PROXY_TEXTURE_1D_ARRAY:
+ return 2;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_PROXY_TEXTURE_2D_ARRAY:
+ return 3;
+ default:
+ _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()",
+ target);
+ return 2;
+ }
+}
+
+
+
+
+#if 000 /* not used anymore */
+/*
+ * glTexImage[123]D can accept a NULL image pointer. In this case we
+ * create a texture image with unspecified image contents per the OpenGL
+ * spec.
+ */
+static GLubyte *
+make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
+{
+ const GLint components = _mesa_components_in_format(format);
+ const GLint numPixels = width * height * depth;
+ GLubyte *data = (GLubyte *) MALLOC(numPixels * components * sizeof(GLubyte));
+
+#ifdef DEBUG
+ /*
+ * Let's see if anyone finds this. If glTexImage2D() is called with
+ * a NULL image pointer then load the texture image with something
+ * interesting instead of leaving it indeterminate.
+ */
+ if (data) {
+ static const char message[8][32] = {
+ " X X XXXXX XXX X ",
+ " XX XX X X X X X ",
+ " X X X X X X X ",
+ " X X XXXX XXX XXXXX ",
+ " X X X X X X ",
+ " X X X X X X X ",
+ " X X XXXXX XXX X X ",
+ " "
+ };
+
+ GLubyte *imgPtr = data;
+ GLint h, i, j, k;
+ for (h = 0; h < depth; h++) {
+ for (i = 0; i < height; i++) {
+ GLint srcRow = 7 - (i % 8);
+ for (j = 0; j < width; j++) {
+ GLint srcCol = j % 32;
+ GLubyte texel = (message[srcRow][srcCol]=='X') ? 255 : 70;
+ for (k = 0; k < components; k++) {
+ *imgPtr++ = texel;
+ }
+ }
+ }
+ }
+ }
+#endif
+
+ return data;
+}
+#endif
+
+
+
+/**
+ * Reset the fields of a gl_texture_image struct to zero.
+ *
+ * \param img texture image structure.
+ *
+ * This is called when a proxy texture test fails, we set all the
+ * image members (except DriverData) to zero.
+ * It's also used in glTexImage[123]D as a safeguard to be sure all
+ * required fields get initialized properly by the Driver.TexImage[123]D
+ * functions.
+ */
+static void
+clear_teximage_fields(struct gl_texture_image *img)
+{
+ ASSERT(img);
+ img->_BaseFormat = 0;
+ img->InternalFormat = 0;
+ img->Border = 0;
+ img->Width = 0;
+ img->Height = 0;
+ img->Depth = 0;
+ img->RowStride = 0;
+ if (img->ImageOffsets) {
+ free(img->ImageOffsets);
+ img->ImageOffsets = NULL;
+ }
+ img->Width2 = 0;
+ img->Height2 = 0;
+ img->Depth2 = 0;
+ img->WidthLog2 = 0;
+ img->HeightLog2 = 0;
+ img->DepthLog2 = 0;
+ img->Data = NULL;
+ img->TexFormat = MESA_FORMAT_NONE;
+ img->FetchTexelc = NULL;
+ img->FetchTexelf = NULL;
+}
+
+
+/**
+ * Initialize basic fields of the gl_texture_image struct.
+ *
+ * \param ctx GL context.
+ * \param target texture target (GL_TEXTURE_1D, GL_TEXTURE_RECTANGLE, etc).
+ * \param img texture image structure to be initialized.
+ * \param width image width.
+ * \param height image height.
+ * \param depth image depth.
+ * \param border image border.
+ * \param internalFormat internal format.
+ * \param format the actual hardware format (one of MESA_FORMAT_*)
+ *
+ * Fills in the fields of \p img with the given information.
+ * Note: width, height and depth include the border.
+ */
+void
+_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
+ struct gl_texture_image *img,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum internalFormat,
+ gl_format format)
+{
+ GLint i, dims;
+
+ ASSERT(img);
+ ASSERT(width >= 0);
+ ASSERT(height >= 0);
+ ASSERT(depth >= 0);
+
+ img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat );
+ ASSERT(img->_BaseFormat > 0);
+ img->InternalFormat = internalFormat;
+ img->Border = border;
+ img->Width = width;
+ img->Height = height;
+ img->Depth = depth;
+
+ img->Width2 = width - 2 * border; /* == 1 << img->WidthLog2; */
+ img->WidthLog2 = logbase2(img->Width2);
+
+ if (height == 1) { /* 1-D texture */
+ img->Height2 = 1;
+ img->HeightLog2 = 0;
+ }
+ else {
+ img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
+ img->HeightLog2 = logbase2(img->Height2);
+ }
+
+ if (depth == 1) { /* 2-D texture */
+ img->Depth2 = 1;
+ img->DepthLog2 = 0;
+ }
+ else {
+ img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */
+ img->DepthLog2 = logbase2(img->Depth2);
+ }
+
+ img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
+
+ if ((width == 1 || _mesa_is_pow_two(img->Width2)) &&
+ (height == 1 || _mesa_is_pow_two(img->Height2)) &&
+ (depth == 1 || _mesa_is_pow_two(img->Depth2)))
+ img->_IsPowerOfTwo = GL_TRUE;
+ else
+ img->_IsPowerOfTwo = GL_FALSE;
+
+ /* RowStride and ImageOffsets[] describe how to address texels in 'Data' */
+ img->RowStride = width;
+ /* Allocate the ImageOffsets array and initialize to typical values.
+ * We allocate the array for 1D/2D textures too in order to avoid special-
+ * case code in the texstore routines.
+ */
+ if (img->ImageOffsets)
+ free(img->ImageOffsets);
+ img->ImageOffsets = (GLuint *) malloc(depth * sizeof(GLuint));
+ for (i = 0; i < depth; i++) {
+ img->ImageOffsets[i] = i * width * height;
+ }
+
+ /* Compute Width/Height/DepthScale for mipmap lod computation */
+ if (target == GL_TEXTURE_RECTANGLE_NV) {
+ /* scale = 1.0 since texture coords directly map to texels */
+ img->WidthScale = 1.0;
+ img->HeightScale = 1.0;
+ img->DepthScale = 1.0;
+ }
+ else {
+ img->WidthScale = (GLfloat) img->Width;
+ img->HeightScale = (GLfloat) img->Height;
+ img->DepthScale = (GLfloat) img->Depth;
+ }
+
+ img->TexFormat = format;
+
+ dims = _mesa_get_texture_dimensions(target);
+
+ _mesa_set_fetch_functions(img, dims);
+}
+
+
+/**
+ * Free and clear fields of the gl_texture_image struct.
+ *
+ * \param ctx GL context.
+ * \param texImage texture image structure to be cleared.
+ *
+ * After the call, \p texImage will have no data associated with it. Its
+ * fields are cleared so that its parent object will test incomplete.
+ */
+void
+_mesa_clear_texture_image(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
+{
+ ctx->Driver.FreeTexImageData(ctx, texImage);
+ clear_teximage_fields(texImage);
+}
+
+
+/**
+ * This is the fallback for Driver.TestProxyTexImage(). Test the texture
+ * level, width, height and depth against the ctx->Const limits for textures.
+ *
+ * A hardware driver might override this function if, for example, the
+ * max 3D texture size is 512x512x64 (i.e. not a cube).
+ *
+ * Note that width, height, depth == 0 is not an error. However, a
+ * texture with zero width/height/depth will be considered "incomplete"
+ * and texturing will effectively be disabled.
+ *
+ * \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D,
+ * GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV,
+ * GL_PROXY_TEXTURE_CUBE_MAP_ARB.
+ * \param level as passed to glTexImage
+ * \param internalFormat as passed to glTexImage
+ * \param format as passed to glTexImage
+ * \param type as passed to glTexImage
+ * \param width as passed to glTexImage
+ * \param height as passed to glTexImage
+ * \param depth as passed to glTexImage
+ * \param border as passed to glTexImage
+ * \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable.
+ */
+GLboolean
+_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
+ GLint internalFormat, GLenum format, GLenum type,
+ GLint width, GLint height, GLint depth, GLint border)
+{
+ GLint maxSize;
+
+ (void) internalFormat;
+ (void) format;
+ (void) type;
+
+ switch (target) {
+ case GL_PROXY_TEXTURE_1D:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_2D:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_3D:
+ maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (depth < 2 * border || depth > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.Max3DTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ maxSize = ctx->Const.MaxTextureRectSize;
+ if (width < 0 || width > maxSize)
+ return GL_FALSE;
+ if (height < 0 || height > maxSize)
+ return GL_FALSE;
+ if (level != 0)
+ return GL_FALSE;
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxCubeTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 1 || height > ctx->Const.MaxArrayTextureLayers)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ default:
+ _mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage");
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the memory used by the texture would exceed the driver's limit.
+ * This lets us support a max 3D texture size of 8K (for example) but
+ * prevents allocating a full 8K x 8K x 8K texture.
+ * XXX this could be rolled into the proxy texture size test (above) but
+ * we don't have the actual texture internal format at that point.
+ */
+static GLboolean
+legal_texture_size(struct gl_context *ctx, gl_format format,
+ GLint width, GLint height, GLint depth)
+{
+ uint64_t bytes = _mesa_format_image_size64(format, width, height, depth);
+ uint64_t mbytes = bytes / (1024 * 1024); /* convert to MB */
+ return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes;
+}
+
+
+
+/**
+ * Helper function to determine whether a target and specific compression
+ * format are supported.
+ */
+static GLboolean
+target_can_be_compressed(const struct gl_context *ctx, GLenum target,
+ GLenum intFormat)
+{
+ (void) intFormat; /* not used yet */
+
+ switch (target) {
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_TRUE; /* true for any compressed format so far */
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the given texture target value is legal for a
+ * glTexImage1/2/3D call.
+ */
+static GLboolean
+legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the given texture target value is legal for a
+ * glTexSubImage, glCopyTexSubImage or glCopyTexImage call.
+ * The difference compared to legal_teximage_target() above is that
+ * proxy targets are not supported.
+ */
+static GLboolean
+legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ return target == GL_TEXTURE_1D;
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()",
+ dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test the glTexImage[123]D() parameters for errors.
+ *
+ * \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
+ * \param target texture target given by the user.
+ * \param level image level given by the user.
+ * \param internalFormat internal format given by the user.
+ * \param format pixel data format given by the user.
+ * \param type pixel data type given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ * \param depth image depth given by the user.
+ * \param border image border given by the user.
+ *
+ * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
+ *
+ * Verifies each of the parameters against the constants specified in
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
+ */
+static GLboolean
+texture_error_check( struct gl_context *ctx,
+ GLuint dimensions, GLenum target,
+ GLint level, GLint internalFormat,
+ GLenum format, GLenum type,
+ GLint width, GLint height,
+ GLint depth, GLint border )
+{
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLboolean isProxy = target == proxyTarget;
+ GLboolean sizeOK = GL_TRUE;
+ GLboolean colorFormat, indexFormat;
+
+ /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(level=%d)", dimensions, level);
+ }
+ return GL_TRUE;
+ }
+
+ /* Check border */
+ if (border < 0 || border > 1 ||
+ ((target == GL_TEXTURE_RECTANGLE_NV ||
+ target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(border=%d)", dimensions, border);
+ }
+ return GL_TRUE;
+ }
+
+ if (width < 0 || height < 0 || depth < 0) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(width, height or depth < 0)", dimensions);
+ }
+ return GL_TRUE;
+ }
+
+ /* Do this simple check before calling the TestProxyTexImage() function */
+ if (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
+ sizeOK = (width == height);
+ }
+
+ /*
+ * Use the proxy texture driver hook to see if the size/level/etc are
+ * legal.
+ */
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, format,
+ type, width, height,
+ depth, border);
+ if (!sizeOK) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(level=%d, width=%d, height=%d, depth=%d)",
+ dimensions, level, width, height, depth);
+ }
+ return GL_TRUE;
+ }
+
+ /* Check internalFormat */
+ if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(internalFormat=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(internalFormat));
+ }
+ return GL_TRUE;
+ }
+
+ /* Check incoming image format and type */
+ if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
+ /* Normally, GL_INVALID_OPERATION is generated by a format/type
+ * mismatch (see the 1.2 spec page 94, sec 3.6.4.). But with the
+ * GL_EXT_texture_integer extension, some combinations should generate
+ * GL_INVALID_ENUM instead (grr!).
+ */
+ if (!isProxy) {
+ GLenum error = _mesa_is_integer_format(format)
+ ? GL_INVALID_ENUM : GL_INVALID_OPERATION;
+ _mesa_error(ctx, error,
+ "glTexImage%dD(incompatible format 0x%x, type 0x%x)",
+ dimensions, format, type);
+ }
+ return GL_TRUE;
+ }
+
+ /* make sure internal format and format basically agree */
+ colorFormat = _mesa_is_color_format(format);
+ indexFormat = _mesa_is_index_format(format);
+ if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) ||
+ (_mesa_is_index_format(internalFormat) && !indexFormat) ||
+ (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) ||
+ (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) ||
+ (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) ||
+ (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)",
+ dimensions, internalFormat, format);
+ return GL_TRUE;
+ }
+
+ /* additional checks for ycbcr textures */
+ if (internalFormat == GL_YCBCR_MESA) {
+ ASSERT(ctx->Extensions.MESA_ycbcr_texture);
+ if (type != GL_UNSIGNED_SHORT_8_8_MESA &&
+ type != GL_UNSIGNED_SHORT_8_8_REV_MESA) {
+ char message[100];
+ _mesa_snprintf(message, sizeof(message),
+ "glTexImage%dD(format/type YCBCR mismatch", dimensions);
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s", message);
+ return GL_TRUE; /* error */
+ }
+ if (target != GL_TEXTURE_2D &&
+ target != GL_PROXY_TEXTURE_2D &&
+ target != GL_TEXTURE_RECTANGLE_NV &&
+ target != GL_PROXY_TEXTURE_RECTANGLE_NV) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage(target)");
+ return GL_TRUE;
+ }
+ if (border != 0) {
+ if (!isProxy) {
+ char message[100];
+ _mesa_snprintf(message, sizeof(message),
+ "glTexImage%dD(format=GL_YCBCR_MESA and border=%d)",
+ dimensions, border);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s", message);
+ }
+ return GL_TRUE;
+ }
+ }
+
+ /* additional checks for depth textures */
+ if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT) {
+ /* Only 1D, 2D and rectangular textures supported, not 3D or cubes */
+ if (target != GL_TEXTURE_1D &&
+ target != GL_PROXY_TEXTURE_1D &&
+ target != GL_TEXTURE_2D &&
+ target != GL_PROXY_TEXTURE_2D &&
+ target != GL_TEXTURE_RECTANGLE_ARB &&
+ target != GL_PROXY_TEXTURE_RECTANGLE_ARB) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexImage(target/internalFormat)");
+ return GL_TRUE;
+ }
+ }
+
+ /* additional checks for compressed textures */
+ if (_mesa_is_compressed_format(ctx, internalFormat)) {
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexImage%dD(target)", dimensions);
+ return GL_TRUE;
+ }
+ if (border != 0) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexImage%dD(border!=0)", dimensions);
+ }
+ return GL_TRUE;
+ }
+ }
+
+ /* additional checks for integer textures */
+ if (ctx->Extensions.EXT_texture_integer &&
+ (_mesa_is_integer_format(format) !=
+ _mesa_is_integer_format(internalFormat))) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexImage%dD(integer/non-integer format mismatch)",
+ dimensions);
+ }
+ return GL_TRUE;
+ }
+
+ /* if we get here, the parameters are OK */
+ return GL_FALSE;
+}
+
+
+/**
+ * Test glTexSubImage[123]D() parameters for errors.
+ *
+ * \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
+ * \param target texture target given by the user.
+ * \param level image level given by the user.
+ * \param xoffset sub-image x offset given by the user.
+ * \param yoffset sub-image y offset given by the user.
+ * \param zoffset sub-image z offset given by the user.
+ * \param format pixel data format given by the user.
+ * \param type pixel data type given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ * \param depth image depth given by the user.
+ *
+ * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
+ *
+ * Verifies each of the parameters against the constants specified in
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
+ */
+static GLboolean
+subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type )
+{
+ /* Basic level check */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
+ return GL_TRUE;
+ }
+
+ /* Check for negative sizes */
+ if (width < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexSubImage%dD(width=%d)", dimensions, width);
+ return GL_TRUE;
+ }
+ if (height < 0 && dimensions > 1) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexSubImage%dD(height=%d)", dimensions, height);
+ return GL_TRUE;
+ }
+ if (depth < 0 && dimensions > 2) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexSubImage%dD(depth=%d)", dimensions, depth);
+ return GL_TRUE;
+ }
+
+ if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
+ /* As with the glTexImage2D check above, the error code here
+ * depends on texture integer.
+ */
+ GLenum error = _mesa_is_integer_format(format)
+ ? GL_INVALID_OPERATION : GL_INVALID_ENUM;
+ _mesa_error(ctx, error,
+ "glTexSubImage%dD(incompatible format 0x%x, type 0x%x)",
+ dimensions, format, type);
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Do second part of glTexSubImage which depends on the destination texture.
+ * \return GL_TRUE if error recorded, GL_FALSE otherwise
+ */
+static GLboolean
+subtexture_error_check2( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type,
+ const struct gl_texture_image *destTex )
+{
+ if (!destTex) {
+ /* undefined image level */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage%dD", dimensions);
+ return GL_TRUE;
+ }
+
+ if (xoffset < -((GLint)destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset)",
+ dimensions);
+ return GL_TRUE;
+ }
+ if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset+width)",
+ dimensions);
+ return GL_TRUE;
+ }
+ if (dimensions > 1) {
+ if (yoffset < -((GLint)destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)",
+ dimensions);
+ return GL_TRUE;
+ }
+ if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+ if (dimensions > 2) {
+ if (zoffset < -((GLint)destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)");
+ return GL_TRUE;
+ }
+ if (zoffset + depth > (GLint) (destTex->Depth + destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)");
+ return GL_TRUE;
+ }
+ }
+
+ if (_mesa_is_format_compressed(destTex->TexFormat)) {
+ GLuint bw, bh;
+
+ /* do tests which depend on compression block size */
+ _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh);
+
+ /* offset must be multiple of block size */
+ if ((xoffset % bw != 0) || (yoffset % bh != 0)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage%dD(xoffset = %d, yoffset = %d)",
+ dimensions, xoffset, yoffset);
+ return GL_TRUE;
+ }
+ /* size must be multiple of bw by bh or equal to whole texture size */
+ if ((width % bw != 0) && (GLuint) width != destTex->Width) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage%dD(width = %d)", dimensions, width);
+ return GL_TRUE;
+ }
+ if ((height % bh != 0) && (GLuint) height != destTex->Height) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage%dD(height = %d)", dimensions, height);
+ return GL_TRUE;
+ }
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Test glCopyTexImage[12]D() parameters for errors.
+ *
+ * \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
+ * \param target texture target given by the user.
+ * \param level image level given by the user.
+ * \param internalFormat internal format given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ * \param border texture border.
+ *
+ * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
+ *
+ * Verifies each of the parameters against the constants specified in
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
+ */
+static GLboolean
+copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level, GLint internalFormat,
+ GLint width, GLint height, GLint border )
+{
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLenum type = GL_FLOAT;
+ GLboolean sizeOK;
+ GLint format;
+
+ /* check target */
+ if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
+ }
+
+ /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage%dD(level=%d)", dimensions, level);
+ return GL_TRUE;
+ }
+
+ /* Check that the source buffer is complete */
+ if (ctx->ReadBuffer->Name) {
+ _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+ if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "glCopyTexImage%dD(invalid readbuffer)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* Check border */
+ if (border < 0 || border > 1 ||
+ ((target == GL_TEXTURE_RECTANGLE_NV ||
+ target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
+ return GL_TRUE;
+ }
+
+ format = _mesa_base_tex_format(ctx, internalFormat);
+ if (format < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage%dD(internalFormat)", dimensions);
+ return GL_TRUE;
+ }
+
+ if (!_mesa_source_buffer_exists(ctx, format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(missing readbuffer)", dimensions);
+ return GL_TRUE;
+ }
+
+ /* Do size, level checking */
+ sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB)
+ ? (width == height) : 1;
+
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, format,
+ type, width, height,
+ 1, border);
+
+ if (!sizeOK) {
+ if (dimensions == 1) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage1D(width=%d)", width);
+ }
+ else {
+ ASSERT(dimensions == 2);
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage2D(width=%d, height=%d)", width, height);
+ }
+ return GL_TRUE;
+ }
+
+ if (_mesa_is_compressed_format(ctx, internalFormat)) {
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyTexImage%dD(target)", dimensions);
+ return GL_TRUE;
+ }
+ if (border != 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(border!=0)", dimensions);
+ return GL_TRUE;
+ }
+ }
+ else if (_mesa_is_depth_format(internalFormat)) {
+ /* make sure we have depth/stencil buffers */
+ if (!ctx->ReadBuffer->_DepthBuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(no depth)", dimensions);
+ return GL_TRUE;
+ }
+ }
+ else if (_mesa_is_depthstencil_format(internalFormat)) {
+ /* make sure we have depth/stencil buffers */
+ if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(no depth/stencil buffer)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* if we get here, the parameters are OK */
+ return GL_FALSE;
+}
+
+
+/**
+ * Test glCopyTexSubImage[12]D() parameters for errors.
+ * Note that this is the first part of error checking.
+ * See also copytexsubimage_error_check2() below for the second part.
+ *
+ * \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
+ * \param target texture target given by the user.
+ * \param level image level given by the user.
+ *
+ * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
+ */
+static GLboolean
+copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level)
+{
+ /* Check that the source buffer is complete */
+ if (ctx->ReadBuffer->Name) {
+ _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+ if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "glCopyTexImage%dD(invalid readbuffer)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
+ }
+
+ /* Check level */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(level=%d)", dimensions, level);
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Second part of error checking for glCopyTexSubImage[12]D().
+ * \param xoffset sub-image x offset given by the user.
+ * \param yoffset sub-image y offset given by the user.
+ * \param zoffset sub-image z offset given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ */
+static GLboolean
+copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height,
+ const struct gl_texture_image *teximage )
+{
+ /* check that dest tex image exists */
+ if (!teximage) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(undefined texture level: %d)",
+ dimensions, level);
+ return GL_TRUE;
+ }
+
+ /* Check size */
+ if (width < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(width=%d)", dimensions, width);
+ return GL_TRUE;
+ }
+ if (dimensions > 1 && height < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(height=%d)", dimensions, height);
+ return GL_TRUE;
+ }
+
+ /* check x/y offsets */
+ if (xoffset < -((GLint)teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(xoffset=%d)", dimensions, xoffset);
+ return GL_TRUE;
+ }
+ if (xoffset + width > (GLint) (teximage->Width + teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(xoffset+width)", dimensions);
+ return GL_TRUE;
+ }
+ if (dimensions > 1) {
+ if (yoffset < -((GLint)teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(yoffset=%d)", dimensions, yoffset);
+ return GL_TRUE;
+ }
+ /* NOTE: we're adding the border here, not subtracting! */
+ if (yoffset + height > (GLint) (teximage->Height + teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(yoffset+height)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* check z offset */
+ if (dimensions > 2) {
+ if (zoffset < -((GLint)teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(zoffset)", dimensions);
+ return GL_TRUE;
+ }
+ if (zoffset > (GLint) (teximage->Depth + teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(zoffset+depth)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ if (_mesa_is_format_compressed(teximage->TexFormat)) {
+ /* offset must be multiple of 4 */
+ if ((xoffset & 3) || (yoffset & 3)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(xoffset or yoffset)", dimensions);
+ return GL_TRUE;
+ }
+ /* size must be multiple of 4 */
+ if ((width & 3) != 0 && (GLuint) width != teximage->Width) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(width)", dimensions);
+ return GL_TRUE;
+ }
+ if ((height & 3) != 0 && (GLuint) height != teximage->Height) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(height)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ if (teximage->InternalFormat == GL_YCBCR_MESA) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage2D");
+ return GL_TRUE;
+ }
+
+ if (!_mesa_source_buffer_exists(ctx, teximage->_BaseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(missing readbuffer, format=0x%x)",
+ dimensions, teximage->_BaseFormat);
+ return GL_TRUE;
+ }
+
+ if (teximage->_BaseFormat == GL_DEPTH_COMPONENT) {
+ if (!ctx->ReadBuffer->_DepthBuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(no depth buffer)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+ else if (teximage->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
+ if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(no depth/stencil buffer)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* If copying into an integer texture, the source buffer must also be
+ * integer-valued.
+ */
+ if (_mesa_is_format_integer_color(teximage->TexFormat)) {
+ struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
+ if (!_mesa_is_format_integer_color(rb->Format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(source buffer is not integer format)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* if we get here, the parameters are OK */
+ return GL_FALSE;
+}
+
+
+/** Callback info for walking over FBO hash table */
+struct cb_info
+{
+ struct gl_context *ctx;
+ struct gl_texture_object *texObj;
+ GLuint level, face;
+};
+
+
+/**
+ * Check render to texture callback. Called from _mesa_HashWalk().
+ */
+static void
+check_rtt_cb(GLuint key, void *data, void *userData)
+{
+ struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
+ const struct cb_info *info = (struct cb_info *) userData;
+ struct gl_context *ctx = info->ctx;
+ const struct gl_texture_object *texObj = info->texObj;
+ const GLuint level = info->level, face = info->face;
+
+ /* If this is a user-created FBO */
+ if (fb->Name) {
+ GLuint i;
+ /* check if any of the FBO's attachments point to 'texObj' */
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ struct gl_renderbuffer_attachment *att = fb->Attachment + i;
+ if (att->Type == GL_TEXTURE &&
+ att->Texture == texObj &&
+ att->TextureLevel == level &&
+ att->CubeMapFace == face) {
+ ASSERT(att->Texture->Image[att->CubeMapFace][att->TextureLevel]);
+ /* Tell driver about the new renderbuffer texture */
+ ctx->Driver.RenderTexture(ctx, ctx->DrawBuffer, att);
+ /* Mark fb status as indeterminate to force re-validation */
+ fb->_Status = 0;
+ }
+ }
+ }
+}
+
+
+/**
+ * When a texture image is specified we have to check if it's bound to
+ * any framebuffer objects (render to texture) in order to detect changes
+ * in size or format since that effects FBO completeness.
+ * Any FBOs rendering into the texture must be re-validated.
+ */
+static void
+update_fbo_texture(struct gl_context *ctx, struct gl_texture_object *texObj,
+ GLuint face, GLuint level)
+{
+ /* Only check this texture if it's been marked as RenderToTexture */
+ if (texObj->_RenderToTexture) {
+ struct cb_info info;
+ info.ctx = ctx;
+ info.texObj = texObj;
+ info.level = level;
+ info.face = face;
+ _mesa_HashWalk(ctx->Shared->FrameBuffers, check_rtt_cb, &info);
+ }
+}
+
+
+/**
+ * If the texture object's GenerateMipmap flag is set and we've
+ * changed the texture base level image, regenerate the rest of the
+ * mipmap levels now.
+ */
+static INLINE void
+check_gen_mipmap(struct gl_context *ctx, GLenum target,
+ struct gl_texture_object *texObj, GLint level)
+{
+ ASSERT(target != GL_TEXTURE_CUBE_MAP);
+ if (texObj->GenerateMipmap &&
+ level == texObj->BaseLevel &&
+ level < texObj->MaxLevel) {
+ ASSERT(ctx->Driver.GenerateMipmap);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ }
+}
+
+
+/** Debug helper: override the user-requested internal format */
+static GLenum
+override_internal_format(GLenum internalFormat, GLint width, GLint height)
+{
+#if 0
+ if (internalFormat == GL_RGBA16F_ARB ||
+ internalFormat == GL_RGBA32F_ARB) {
+ printf("Convert rgba float tex to int %d x %d\n", width, height);
+ return GL_RGBA;
+ }
+ else if (internalFormat == GL_RGB16F_ARB ||
+ internalFormat == GL_RGB32F_ARB) {
+ printf("Convert rgb float tex to int %d x %d\n", width, height);
+ return GL_RGB;
+ }
+ else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB ||
+ internalFormat == GL_LUMINANCE_ALPHA32F_ARB) {
+ printf("Convert luminance float tex to int %d x %d\n", width, height);
+ return GL_LUMINANCE_ALPHA;
+ }
+ else if (internalFormat == GL_LUMINANCE16F_ARB ||
+ internalFormat == GL_LUMINANCE32F_ARB) {
+ printf("Convert luminance float tex to int %d x %d\n", width, height);
+ return GL_LUMINANCE;
+ }
+ else if (internalFormat == GL_ALPHA16F_ARB ||
+ internalFormat == GL_ALPHA32F_ARB) {
+ printf("Convert luminance float tex to int %d x %d\n", width, height);
+ return GL_ALPHA;
+ }
+ /*
+ else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) {
+ internalFormat = GL_RGBA;
+ }
+ */
+ else {
+ return internalFormat;
+ }
+#else
+ return internalFormat;
+#endif
+}
+
+
+/**
+ * Choose the actual hardware format for a texture image.
+ * Try to use the same format as the previous image level when possible.
+ * Otherwise, ask the driver for the best format.
+ * It's important to try to choose a consistant format for all levels
+ * for efficient texture memory layout/allocation. In particular, this
+ * comes up during automatic mipmap generation.
+ */
+gl_format
+_mesa_choose_texture_format(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLenum format, GLenum type)
+{
+ gl_format f;
+
+ /* see if we've already chosen a format for the previous level */
+ if (level > 0) {
+ struct gl_texture_image *prevImage =
+ _mesa_select_tex_image(ctx, texObj, target, level - 1);
+ /* See if the prev level is defined and has an internal format which
+ * matches the new internal format.
+ */
+ if (prevImage &&
+ prevImage->Width > 0 &&
+ prevImage->InternalFormat == internalFormat) {
+ /* use the same format */
+ ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE);
+ return prevImage->TexFormat;
+ }
+ }
+
+ /* choose format from scratch */
+ f = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
+ ASSERT(f != MESA_FORMAT_NONE);
+ return f;
+}
+
+
+/**
+ * Common code to implement all the glTexImage1D/2D/3D functions.
+ */
+static void
+teximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels)
+{
+ GLboolean error;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, depth, border,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
+ internalFormat = override_internal_format(internalFormat, width, height);
+
+ /* target error checking */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ /* general error checking */
+ error = texture_error_check(ctx, dims, target, level, internalFormat,
+ format, type, width, height, depth, border);
+
+ if (_mesa_is_proxy_texture(target)) {
+ /* Proxy texture: just clear or set state depending on error checking */
+ struct gl_texture_image *texImage =
+ _mesa_get_proxy_tex_image(ctx, target, level);
+
+ if (error) {
+ /* when error, clear all proxy texture image parameters */
+ if (texImage)
+ clear_teximage_fields(texImage);
+ }
+ else {
+ /* no error, set the tex image parameters */
+ struct gl_texture_object *texObj =
+ _mesa_get_current_tex_object(ctx, target);
+ gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
+ target, level,
+ internalFormat,
+ format, type);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat,
+ texFormat);
+ }
+ else if (texImage) {
+ clear_teximage_fields(texImage);
+ }
+ }
+ }
+ else {
+ /* non-proxy target */
+ const GLuint face = _mesa_tex_target_to_face(target);
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ if (error) {
+ return; /* error was recorded */
+ }
+
+ if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ _mesa_update_state(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ }
+ else {
+ gl_format texFormat;
+
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+
+ ASSERT(texImage->Data == NULL);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, format,
+ type);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat, texFormat);
+
+ /* Give the texture to the driver. <pixels> may be null. */
+ ASSERT(ctx->Driver.TexImage3D);
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ width, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ case 2:
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ case 3:
+ ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
+ width, height, depth, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in teximage()", dims);
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ }
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+ }
+}
+
+
+/*
+ * Called from the API. Note that width includes the border.
+ */
+void GLAPIENTRY
+_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLint border, GLenum format,
+ GLenum type, const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 1, target, level, internalFormat, width, 1, 1,
+ border, format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 2, target, level, internalFormat, width, height, 1,
+ border, format, type, pixels);
+}
+
+
+/*
+ * Called by the API or display list executor.
+ * Note that width and height include the border.
+ */
+void GLAPIENTRY
+_mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 3, target, level, internalFormat, width, height, depth,
+ border, format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height,
+ depth, border, format, type, pixels);
+}
+
+
+#if FEATURE_OES_EGL_image
+void GLAPIENTRY
+_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (!ctx->Extensions.OES_EGL_image) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glEGLImageTargetTexture2DOES(unsupported)");
+ return;
+ }
+
+ if (target != GL_TEXTURE_2D) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glEGLImageTargetTexture2D(target=%d)", target);
+ return;
+ }
+
+ if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ _mesa_update_state(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ _mesa_lock_texture(ctx, texObj);
+
+ texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D");
+ } else {
+ if (texImage->Data)
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+
+ ASSERT(texImage->Data == NULL);
+ ctx->Driver.EGLImageTargetTexture2D(ctx, target,
+ texObj, texImage, image);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ _mesa_unlock_texture(ctx, texObj);
+
+}
+#endif
+
+
+
+/**
+ * Implement all the glTexSubImage1/2/3D() functions.
+ */
+static void
+texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels )
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ xoffset, yoffset, zoffset, width, height, depth,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ _mesa_update_state(ctx);
+
+ if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, type)) {
+ return; /* error was detected */
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (subtexture_error_check2(ctx, dims, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, texImage)) {
+ /* error was recorded */
+ }
+ else if (width > 0 && height > 0 && height > 0) {
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
+
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 2:
+ ctx->Driver.TexSubImage2D(ctx, target, level,
+ xoffset, yoffset, width, height,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 3:
+ ctx->Driver.TexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ default:
+ _mesa_problem(ctx, "unexpected dims in subteximage()");
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+void GLAPIENTRY
+_mesa_TexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 1, target, level,
+ xoffset, 0, 0,
+ width, 1, 1,
+ format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TexSubImage2D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 2, target, level,
+ xoffset, yoffset, 0,
+ width, height, 1,
+ format, type, pixels);
+}
+
+
+
+void GLAPIENTRY
+_mesa_TexSubImage3D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 3, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels);
+}
+
+
+
+/**
+ * Implement the glCopyTexImage1/2D() functions.
+ */
+static void
+copyteximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ const GLuint face = _mesa_tex_target_to_face(target);
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ x, y, width, height, border);
+
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
+ _mesa_update_state(ctx);
+
+ if (copytexture_error_check(ctx, dims, target, level, internalFormat,
+ width, height, border))
+ return;
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
+ }
+ else {
+ gl_format texFormat;
+
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+
+ ASSERT(texImage->Data == NULL);
+
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
+
+ if (legal_texture_size(ctx, texFormat, width, height, 1)) {
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat, texFormat);
+
+ ASSERT(ctx->Driver.CopyTexImage2D);
+ if (dims == 1)
+ ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
+ x, y, width, border);
+ else
+ ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
+ x, y, width, height, border);
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
+ }
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTexImage1D( GLenum target, GLint level,
+ GLenum internalFormat,
+ GLint x, GLint y,
+ GLsizei width, GLint border )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copyteximage(ctx, 1, target, level, internalFormat, x, y, width, 1, border);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copyteximage(ctx, 2, target, level, internalFormat,
+ x, y, width, height, border);
+}
+
+
+
+/**
+ * Implementation for glCopyTexSubImage1/2/3D() functions.
+ */
+static void
+copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target),
+ level, xoffset, yoffset, zoffset, x, y, width, height);
+
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
+ _mesa_update_state(ctx);
+
+ if (copytexsubimage_error_check1(ctx, dims, target, level))
+ return;
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (copytexsubimage_error_check2(ctx, dims, target, level, xoffset, yoffset,
+ zoffset, width, height, texImage)) {
+ /* error was recored */
+ }
+ else {
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
+
+ if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
+ &width, &height)) {
+ switch (dims) {
+ case 1:
+ ctx->Driver.CopyTexSubImage1D(ctx, target, level,
+ xoffset, x, y, width);
+ break;
+ case 2:
+ ctx->Driver.CopyTexSubImage2D(ctx, target, level,
+ xoffset, yoffset,
+ x, y, width, height);
+ break;
+ case 3:
+ ctx->Driver.CopyTexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ x, y, width, height);
+ break;
+ default:
+ _mesa_problem(ctx, "bad dims in copytexsubimage()");
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+void GLAPIENTRY
+_mesa_CopyTexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLint x, GLint y, GLsizei width )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTexSubImage2D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y,
+ width, height);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTexSubImage3D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
+ x, y, width, height);
+}
+
+
+
+
+/**********************************************************************/
+/****** Compressed Textures ******/
+/**********************************************************************/
+
+
+/**
+ * Return expected size of a compressed texture.
+ */
+static GLuint
+compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth,
+ GLenum glformat)
+{
+ gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
+ return _mesa_format_image_size(mesaFormat, width, height, depth);
+}
+
+
+/*
+ * Return compressed texture block size, in pixels.
+ */
+static void
+get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh)
+{
+ gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
+ _mesa_get_format_block_size(mesaFormat, bw, bh);
+}
+
+
+/**
+ * Error checking for glCompressedTexImage[123]D().
+ * \return error code or GL_NO_ERROR.
+ */
+static GLenum
+compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize)
+{
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
+ GLint expectedSize;
+
+ /* check level */
+ if (level < 0 || level >= maxLevels)
+ return GL_INVALID_VALUE;
+
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ return GL_INVALID_ENUM;
+ }
+
+ /* This will detect any invalid internalFormat value */
+ if (!_mesa_is_compressed_format(ctx, internalFormat))
+ return GL_INVALID_ENUM;
+
+ /* This should really never fail */
+ if (_mesa_base_tex_format(ctx, internalFormat) < 0)
+ return GL_INVALID_ENUM;
+
+ /* No compressed formats support borders at this time */
+ if (border != 0)
+ return GL_INVALID_VALUE;
+
+ /* For cube map, width must equal height */
+ if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height)
+ return GL_INVALID_VALUE;
+
+ /* check image size against compression block size */
+ {
+ gl_format texFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
+ GLuint bw, bh;
+
+ _mesa_get_format_block_size(texFormat, &bw, &bh);
+ if ((width > bw && width % bw > 0) ||
+ (height > bh && height % bh > 0)) {
+ /*
+ * Per GL_ARB_texture_compression: GL_INVALID_OPERATION is
+ * generated [...] if any parameter combinations are not
+ * supported by the specific compressed internal format.
+ */
+ return GL_INVALID_OPERATION;
+ }
+ }
+
+ /* check image sizes */
+ if (!ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, GL_NONE, GL_NONE,
+ width, height, depth, border)) {
+ /* See error comment above */
+ return GL_INVALID_OPERATION;
+ }
+
+ /* check image size in bytes */
+ expectedSize = compressed_tex_size(width, height, depth, internalFormat);
+ if (expectedSize != imageSize) {
+ /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...]
+ * if <imageSize> is not consistent with the format, dimensions, and
+ * contents of the specified image.
+ */
+ return GL_INVALID_VALUE;
+ }
+
+ return GL_NO_ERROR;
+}
+
+
+/**
+ * Error checking for glCompressedTexSubImage[123]D().
+ * \warning There are some bad assumptions here about the size of compressed
+ * texture tiles (multiple of 4) used to test the validity of the
+ * offset and size parameters.
+ * \return error code or GL_NO_ERROR.
+ */
+static GLenum
+compressed_subtexture_error_check(struct gl_context *ctx, GLint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLsizei imageSize)
+{
+ GLint expectedSize, maxLevels = 0, maxTextureSize;
+ GLuint bw, bh;
+ (void) zoffset;
+
+ if (dimensions == 1) {
+ /* 1D compressed textures not allowed */
+ return GL_INVALID_ENUM;
+ }
+ else if (dimensions == 2) {
+ if (target == GL_PROXY_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (target == GL_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
+ if (!ctx->Extensions.ARB_texture_cube_map)
+ return GL_INVALID_ENUM; /*target*/
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+ else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
+ if (!ctx->Extensions.ARB_texture_cube_map)
+ return GL_INVALID_ENUM; /*target*/
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+ else {
+ return GL_INVALID_ENUM; /*target*/
+ }
+ }
+ else if (dimensions == 3) {
+ /* 3D compressed textures not allowed */
+ return GL_INVALID_ENUM;
+ }
+
+ maxTextureSize = 1 << (maxLevels - 1);
+
+ /* this will catch any invalid compressed format token */
+ if (!_mesa_is_compressed_format(ctx, format))
+ return GL_INVALID_ENUM;
+
+ if (width < 1 || width > maxTextureSize)
+ return GL_INVALID_VALUE;
+
+ if ((height < 1 || height > maxTextureSize)
+ && dimensions > 1)
+ return GL_INVALID_VALUE;
+
+ if (level < 0 || level >= maxLevels)
+ return GL_INVALID_VALUE;
+
+ /*
+ * do checks which depend on compression block size
+ */
+ get_compressed_block_size(format, &bw, &bh);
+
+ if ((xoffset % bw != 0) || (yoffset % bh != 0))
+ return GL_INVALID_VALUE;
+
+ if ((width % bw != 0) && width != 2 && width != 1)
+ return GL_INVALID_VALUE;
+
+ if ((height % bh != 0) && height != 2 && height != 1)
+ return GL_INVALID_VALUE;
+
+ expectedSize = compressed_tex_size(width, height, depth, format);
+ if (expectedSize != imageSize)
+ return GL_INVALID_VALUE;
+
+ return GL_NO_ERROR;
+}
+
+
+/**
+ * Do second part of glCompressedTexSubImage error checking.
+ * \return GL_TRUE if error found, GL_FALSE otherwise.
+ */
+static GLboolean
+compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLenum format,
+ struct gl_texture_image *texImage)
+{
+
+ if ((GLint) format != texImage->InternalFormat) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCompressedTexSubImage%uD(format=0x%x)", dims, format);
+ return GL_TRUE;
+ }
+
+ if (((width == 1 || width == 2) &&
+ width != (GLsizei) texImage->Width) ||
+ (width > (GLsizei) texImage->Width)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(width=%d)", dims, width);
+ return GL_TRUE;
+ }
+
+ if (dims >= 2) {
+ if (((height == 1 || height == 2) &&
+ height != (GLsizei) texImage->Height) ||
+ (height > (GLsizei) texImage->Height)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(height=%d)", dims, height);
+ return GL_TRUE;
+ }
+ }
+
+ if (dims >= 3) {
+ if (((depth == 1 || depth == 2) &&
+ depth != (GLsizei) texImage->Depth) ||
+ (depth > (GLsizei) texImage->Depth)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(depth=%d)", dims, depth);
+ return GL_TRUE;
+ }
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Implementation of the glCompressedTexImage1/2/3D() functions.
+ */
+static void
+compressedteximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, const GLvoid *data)
+{
+ GLenum error;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx,
+ "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, depth, border, imageSize, data);
+
+ /* check target */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ error = compressed_texture_error_check(ctx, dims, target, level,
+ internalFormat, width, height, depth,
+ border, imageSize);
+
+#if FEATURE_ES
+ /* XXX this is kind of a hack */
+ if (error) {
+ _mesa_error(ctx, error, "glTexImage2D");
+ return;
+ }
+
+ if (dims == 2) {
+ switch (internalFormat) {
+ case GL_PALETTE4_RGB8_OES:
+ case GL_PALETTE4_RGBA8_OES:
+ case GL_PALETTE4_R5_G6_B5_OES:
+ case GL_PALETTE4_RGBA4_OES:
+ case GL_PALETTE4_RGB5_A1_OES:
+ case GL_PALETTE8_RGB8_OES:
+ case GL_PALETTE8_RGBA8_OES:
+ case GL_PALETTE8_R5_G6_B5_OES:
+ case GL_PALETTE8_RGBA4_OES:
+ case GL_PALETTE8_RGB5_A1_OES:
+ _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
+ width, height, imageSize, data);
+ return;
+ }
+ }
+#endif
+
+ if (_mesa_is_proxy_texture(target)) {
+ /* Proxy texture: just check for errors and update proxy state */
+ struct gl_texture_image *texImage;
+
+ if (!error) {
+ struct gl_texture_object *texObj =
+ _mesa_get_current_tex_object(ctx, target);
+ gl_format texFormat =
+ _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE, GL_NONE);
+ if (!legal_texture_size(ctx, texFormat, width, height, depth)) {
+ error = GL_OUT_OF_MEMORY;
+ }
+ }
+
+ texImage = _mesa_get_proxy_tex_image(ctx, target, level);
+ if (texImage) {
+ if (error) {
+ /* if error, clear all proxy texture image parameters */
+ clear_teximage_fields(texImage);
+ }
+ else {
+ /* no error: store the teximage parameters */
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat,
+ MESA_FORMAT_NONE);
+ }
+ }
+ }
+ else {
+ /* non-proxy target */
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ if (error) {
+ _mesa_error(ctx, error, "glCompressedTexImage%uD", dims);
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexImage%uD", dims);
+ }
+ else {
+ gl_format texFormat;
+
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+ ASSERT(texImage->Data == NULL);
+
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat, texFormat);
+
+ switch (dims) {
+ case 1:
+ ASSERT(ctx->Driver.CompressedTexImage1D);
+ ctx->Driver.CompressedTexImage1D(ctx, target, level,
+ internalFormat,
+ width,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ case 2:
+ ASSERT(ctx->Driver.CompressedTexImage2D);
+ ctx->Driver.CompressedTexImage2D(ctx, target, level,
+ internalFormat,
+ width, height,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ case 3:
+ ASSERT(ctx->Driver.CompressedTexImage3D);
+ ctx->Driver.CompressedTexImage3D(ctx, target, level,
+ internalFormat,
+ width, height, depth,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ default:
+ _mesa_problem(ctx, "bad dims in compressedteximage");
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexImage%uD", dims);
+ }
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLint border, GLsizei imageSize,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 1, target, level, internalFormat,
+ width, 1, 1, border, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 2, target, level, internalFormat,
+ width, height, 1, border, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexImage3DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 3, target, level, internalFormat,
+ width, height, depth, border, imageSize, data);
+}
+
+
+/**
+ * Common helper for glCompressedTexSubImage1/2/3D().
+ */
+static void
+compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLenum error;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ error = compressed_subtexture_error_check(ctx, dims, target, level,
+ xoffset, 0, 0, /* pos */
+ width, height, depth, /* size */
+ format, imageSize);
+ if (error) {
+ _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims);
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ assert(texImage);
+
+ if (compressed_subtexture_error_check2(ctx, dims, width, height, depth,
+ format, texImage)) {
+ /* error was recorded */
+ }
+ else if (width > 0 && height > 0 && depth > 0) {
+ switch (dims) {
+ case 1:
+ if (ctx->Driver.CompressedTexSubImage1D) {
+ ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, imageSize, data,
+ texObj, texImage);
+ }
+ break;
+ case 2:
+ if (ctx->Driver.CompressedTexSubImage2D) {
+ ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
+ xoffset, yoffset,
+ width, height,
+ format, imageSize, data,
+ texObj, texImage);
+ }
+ break;
+ case 3:
+ if (ctx->Driver.CompressedTexSubImage3D) {
+ ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, imageSize, data,
+ texObj, texImage);
+ }
+ break;
+ default:
+ ;
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
+ GLsizei width, GLenum format,
+ GLsizei imageSize, const GLvoid *data)
+{
+ compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1,
+ format, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
+ GLint yoffset, GLsizei width, GLsizei height,
+ GLenum format, GLsizei imageSize,
+ const GLvoid *data)
+{
+ compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0,
+ width, height, 1, format, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
+ GLint yoffset, GLint zoffset, GLsizei width,
+ GLsizei height, GLsizei depth, GLenum format,
+ GLsizei imageSize, const GLvoid *data)
+{
+ compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, imageSize, data);
+}
diff --git a/pixman/pixman/pixman-fast-path.c b/pixman/pixman/pixman-fast-path.c index 868175f60..736e302c6 100644 --- a/pixman/pixman/pixman-fast-path.c +++ b/pixman/pixman/pixman-fast-path.c @@ -1,1937 +1,1936 @@ -/* -*- Mode: c; c-basic-offset: 4; tab-width: 8; indent-tabs-mode: t; -*- */ -/* - * Copyright © 2000 SuSE, Inc. - * Copyright © 2007 Red Hat, Inc. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of SuSE not be used in advertising or - * publicity pertaining to distribution of the software without specific, - * written prior permission. SuSE makes no representations about the - * suitability of this software for any purpose. It is provided "as is" - * without express or implied warranty. - * - * SuSE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL SuSE - * BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES - * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION - * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN - * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. - * - * Author: Keith Packard, SuSE, Inc. - */ - -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif -#include <string.h> -#include <stdlib.h> -#include "pixman-private.h" -#include "pixman-combine32.h" -#include "pixman-fast-path.h" - -static force_inline uint32_t -fetch_24 (uint8_t *a) -{ - if (((unsigned long)a) & 1) - { -#ifdef WORDS_BIGENDIAN - return (*a << 16) | (*(uint16_t *)(a + 1)); -#else - return *a | (*(uint16_t *)(a + 1) << 8); -#endif - } - else - { -#ifdef WORDS_BIGENDIAN - return (*(uint16_t *)a << 8) | *(a + 2); -#else - return *(uint16_t *)a | (*(a + 2) << 16); -#endif - } -} - -static force_inline void -store_24 (uint8_t *a, - uint32_t v) -{ - if (((unsigned long)a) & 1) - { -#ifdef WORDS_BIGENDIAN - *a = (uint8_t) (v >> 16); - *(uint16_t *)(a + 1) = (uint16_t) (v); -#else - *a = (uint8_t) (v); - *(uint16_t *)(a + 1) = (uint16_t) (v >> 8); -#endif - } - else - { -#ifdef WORDS_BIGENDIAN - *(uint16_t *)a = (uint16_t)(v >> 8); - *(a + 2) = (uint8_t)v; -#else - *(uint16_t *)a = (uint16_t)v; - *(a + 2) = (uint8_t)(v >> 16); -#endif - } -} - -static force_inline uint32_t -over (uint32_t src, - uint32_t dest) -{ - uint32_t a = ~src >> 24; - - UN8x4_MUL_UN8_ADD_UN8x4 (dest, a, src); - - return dest; -} - -static uint32_t -in (uint32_t x, - uint8_t y) -{ - uint16_t a = y; - - UN8x4_MUL_UN8 (x, a); - - return x; -} - -/* - * Naming convention: - * - * op_src_mask_dest - */ -static void -fast_composite_over_x888_8_8888 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t *src, *src_line; - uint32_t *dst, *dst_line; - uint8_t *mask, *mask_line; - int src_stride, mask_stride, dst_stride; - uint8_t m; - uint32_t s, d; - int32_t w; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1); - PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1); - PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1); - - while (height--) - { - src = src_line; - src_line += src_stride; - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - - w = width; - while (w--) - { - m = *mask++; - if (m) - { - s = *src | 0xff000000; - - if (m == 0xff) - { - *dst = s; - } - else - { - d = in (s, m); - *dst = over (d, *dst); - } - } - src++; - dst++; - } - } -} - -static void -fast_composite_in_n_8_8 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dest_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t src, srca; - uint8_t *dst_line, *dst; - uint8_t *mask_line, *mask, m; - int dst_stride, mask_stride; - int32_t w; - uint16_t t; - - src = _pixman_image_get_solid (imp, src_image, dest_image->bits.format); - - srca = src >> 24; - - PIXMAN_IMAGE_GET_LINE (dest_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 1); - PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1); - - if (srca == 0xff) - { - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - while (w--) - { - m = *mask++; - - if (m == 0) - *dst = 0; - else if (m != 0xff) - *dst = MUL_UN8 (m, *dst, t); - - dst++; - } - } - } - else - { - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - while (w--) - { - m = *mask++; - m = MUL_UN8 (m, srca, t); - - if (m == 0) - *dst = 0; - else if (m != 0xff) - *dst = MUL_UN8 (m, *dst, t); - - dst++; - } - } - } -} - -static void -fast_composite_in_8_8 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dest_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint8_t *dst_line, *dst; - uint8_t *src_line, *src; - int dst_stride, src_stride; - int32_t w; - uint8_t s; - uint16_t t; - - PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint8_t, src_stride, src_line, 1); - PIXMAN_IMAGE_GET_LINE (dest_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - src = src_line; - src_line += src_stride; - w = width; - - while (w--) - { - s = *src++; - - if (s == 0) - *dst = 0; - else if (s != 0xff) - *dst = MUL_UN8 (s, *dst, t); - - dst++; - } - } -} - -static void -fast_composite_over_n_8_8888 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t src, srca; - uint32_t *dst_line, *dst, d; - uint8_t *mask_line, *mask, m; - int dst_stride, mask_stride; - int32_t w; - - src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format); - - srca = src >> 24; - if (src == 0) - return; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1); - PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - while (w--) - { - m = *mask++; - if (m == 0xff) - { - if (srca == 0xff) - *dst = src; - else - *dst = over (src, *dst); - } - else if (m) - { - d = in (src, m); - *dst = over (d, *dst); - } - dst++; - } - } -} - -static void -fast_composite_add_n_8888_8888_ca (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t src, srca, s; - uint32_t *dst_line, *dst, d; - uint32_t *mask_line, *mask, ma; - int dst_stride, mask_stride; - int32_t w; - - src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format); - - srca = src >> 24; - if (src == 0) - return; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1); - PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint32_t, mask_stride, mask_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - while (w--) - { - ma = *mask++; - - if (ma) - { - d = *dst; - s = src; - - UN8x4_MUL_UN8x4_ADD_UN8x4 (s, ma, d); - - *dst = s; - } - - dst++; - } - } -} - -static void -fast_composite_over_n_8888_8888_ca (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t src, srca, s; - uint32_t *dst_line, *dst, d; - uint32_t *mask_line, *mask, ma; - int dst_stride, mask_stride; - int32_t w; - - src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format); - - srca = src >> 24; - if (src == 0) - return; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1); - PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint32_t, mask_stride, mask_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - while (w--) - { - ma = *mask++; - if (ma == 0xffffffff) - { - if (srca == 0xff) - *dst = src; - else - *dst = over (src, *dst); - } - else if (ma) - { - d = *dst; - s = src; - - UN8x4_MUL_UN8x4 (s, ma); - UN8x4_MUL_UN8 (ma, srca); - ma = ~ma; - UN8x4_MUL_UN8x4_ADD_UN8x4 (d, ma, s); - - *dst = d; - } - - dst++; - } - } -} - -static void -fast_composite_over_n_8_0888 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t src, srca; - uint8_t *dst_line, *dst; - uint32_t d; - uint8_t *mask_line, *mask, m; - int dst_stride, mask_stride; - int32_t w; - - src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format); - - srca = src >> 24; - if (src == 0) - return; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 3); - PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - while (w--) - { - m = *mask++; - if (m == 0xff) - { - if (srca == 0xff) - { - d = src; - } - else - { - d = fetch_24 (dst); - d = over (src, d); - } - store_24 (dst, d); - } - else if (m) - { - d = over (in (src, m), fetch_24 (dst)); - store_24 (dst, d); - } - dst += 3; - } - } -} - -static void -fast_composite_over_n_8_0565 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t src, srca; - uint16_t *dst_line, *dst; - uint32_t d; - uint8_t *mask_line, *mask, m; - int dst_stride, mask_stride; - int32_t w; - - src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format); - - srca = src >> 24; - if (src == 0) - return; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1); - PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - while (w--) - { - m = *mask++; - if (m == 0xff) - { - if (srca == 0xff) - { - d = src; - } - else - { - d = *dst; - d = over (src, CONVERT_0565_TO_0888 (d)); - } - *dst = CONVERT_8888_TO_0565 (d); - } - else if (m) - { - d = *dst; - d = over (in (src, m), CONVERT_0565_TO_0888 (d)); - *dst = CONVERT_8888_TO_0565 (d); - } - dst++; - } - } -} - -static void -fast_composite_over_n_8888_0565_ca (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t src, srca, s; - uint16_t src16; - uint16_t *dst_line, *dst; - uint32_t d; - uint32_t *mask_line, *mask, ma; - int dst_stride, mask_stride; - int32_t w; - - src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format); - - srca = src >> 24; - if (src == 0) - return; - - src16 = CONVERT_8888_TO_0565 (src); - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1); - PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint32_t, mask_stride, mask_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - while (w--) - { - ma = *mask++; - if (ma == 0xffffffff) - { - if (srca == 0xff) - { - *dst = src16; - } - else - { - d = *dst; - d = over (src, CONVERT_0565_TO_0888 (d)); - *dst = CONVERT_8888_TO_0565 (d); - } - } - else if (ma) - { - d = *dst; - d = CONVERT_0565_TO_0888 (d); - - s = src; - - UN8x4_MUL_UN8x4 (s, ma); - UN8x4_MUL_UN8 (ma, srca); - ma = ~ma; - UN8x4_MUL_UN8x4_ADD_UN8x4 (d, ma, s); - - *dst = CONVERT_8888_TO_0565 (d); - } - dst++; - } - } -} - -static void -fast_composite_over_8888_8888 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t *dst_line, *dst; - uint32_t *src_line, *src, s; - int dst_stride, src_stride; - uint8_t a; - int32_t w; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1); - PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - src = src_line; - src_line += src_stride; - w = width; - - while (w--) - { - s = *src++; - a = s >> 24; - if (a == 0xff) - *dst = s; - else if (s) - *dst = over (s, *dst); - dst++; - } - } -} - -static void -fast_composite_src_x888_8888 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t *dst_line, *dst; - uint32_t *src_line, *src; - int dst_stride, src_stride; - int32_t w; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1); - PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - src = src_line; - src_line += src_stride; - w = width; - - while (w--) - *dst++ = (*src++) | 0xff000000; - } -} - -#if 0 -static void -fast_composite_over_8888_0888 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint8_t *dst_line, *dst; - uint32_t d; - uint32_t *src_line, *src, s; - uint8_t a; - int dst_stride, src_stride; - int32_t w; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 3); - PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - src = src_line; - src_line += src_stride; - w = width; - - while (w--) - { - s = *src++; - a = s >> 24; - if (a) - { - if (a == 0xff) - d = s; - else - d = over (s, fetch_24 (dst)); - - store_24 (dst, d); - } - dst += 3; - } - } -} -#endif - -static void -fast_composite_over_8888_0565 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint16_t *dst_line, *dst; - uint32_t d; - uint32_t *src_line, *src, s; - uint8_t a; - int dst_stride, src_stride; - int32_t w; - - PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1); - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - src = src_line; - src_line += src_stride; - w = width; - - while (w--) - { - s = *src++; - a = s >> 24; - if (s) - { - if (a == 0xff) - { - d = s; - } - else - { - d = *dst; - d = over (s, CONVERT_0565_TO_0888 (d)); - } - *dst = CONVERT_8888_TO_0565 (d); - } - dst++; - } - } -} - -static void -fast_composite_src_x888_0565 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint16_t *dst_line, *dst; - uint32_t *src_line, *src, s; - int dst_stride, src_stride; - int32_t w; - - PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1); - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - src = src_line; - src_line += src_stride; - w = width; - - while (w--) - { - s = *src++; - *dst = CONVERT_8888_TO_0565 (s); - dst++; - } - } -} - -static void -fast_composite_add_8_8 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint8_t *dst_line, *dst; - uint8_t *src_line, *src; - int dst_stride, src_stride; - int32_t w; - uint8_t s, d; - uint16_t t; - - PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint8_t, src_stride, src_line, 1); - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - src = src_line; - src_line += src_stride; - w = width; - - while (w--) - { - s = *src++; - if (s) - { - if (s != 0xff) - { - d = *dst; - t = d + s; - s = t | (0 - (t >> 8)); - } - *dst = s; - } - dst++; - } - } -} - -static void -fast_composite_add_8888_8888 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t *dst_line, *dst; - uint32_t *src_line, *src; - int dst_stride, src_stride; - int32_t w; - uint32_t s, d; - - PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1); - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - src = src_line; - src_line += src_stride; - w = width; - - while (w--) - { - s = *src++; - if (s) - { - if (s != 0xffffffff) - { - d = *dst; - if (d) - UN8x4_ADD_UN8x4 (s, d); - } - *dst = s; - } - dst++; - } - } -} - -static void -fast_composite_add_n_8_8 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint8_t *dst_line, *dst; - uint8_t *mask_line, *mask; - int dst_stride, mask_stride; - int32_t w; - uint32_t src; - uint8_t sa; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 1); - PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1); - src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format); - sa = (src >> 24); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - while (w--) - { - uint16_t tmp; - uint16_t a; - uint32_t m, d; - uint32_t r; - - a = *mask++; - d = *dst; - - m = MUL_UN8 (sa, a, tmp); - r = ADD_UN8 (m, d, tmp); - - *dst++ = r; - } - } -} - -#ifdef WORDS_BIGENDIAN -#define CREATE_BITMASK(n) (0x80000000 >> (n)) -#define UPDATE_BITMASK(n) ((n) >> 1) -#else -#define CREATE_BITMASK(n) (1 << (n)) -#define UPDATE_BITMASK(n) ((n) << 1) -#endif - -#define TEST_BIT(p, n) \ - (*((p) + ((n) >> 5)) & CREATE_BITMASK ((n) & 31)) -#define SET_BIT(p, n) \ - do { *((p) + ((n) >> 5)) |= CREATE_BITMASK ((n) & 31); } while (0); - -static void -fast_composite_add_1000_1000 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t *dst_line, *dst; - uint32_t *src_line, *src; - int dst_stride, src_stride; - int32_t w; - - PIXMAN_IMAGE_GET_LINE (src_image, 0, src_y, uint32_t, - src_stride, src_line, 1); - PIXMAN_IMAGE_GET_LINE (dst_image, 0, dest_y, uint32_t, - dst_stride, dst_line, 1); - - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - src = src_line; - src_line += src_stride; - w = width; - - while (w--) - { - /* - * TODO: improve performance by processing uint32_t data instead - * of individual bits - */ - if (TEST_BIT (src, src_x + w)) - SET_BIT (dst, dest_x + w); - } - } -} - -static void -fast_composite_over_n_1_8888 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t src, srca; - uint32_t *dst, *dst_line; - uint32_t *mask, *mask_line; - int mask_stride, dst_stride; - uint32_t bitcache, bitmask; - int32_t w; - - if (width <= 0) - return; - - src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format); - srca = src >> 24; - if (src == 0) - return; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, - dst_stride, dst_line, 1); - PIXMAN_IMAGE_GET_LINE (mask_image, 0, mask_y, uint32_t, - mask_stride, mask_line, 1); - mask_line += mask_x >> 5; - - if (srca == 0xff) - { - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - bitcache = *mask++; - bitmask = CREATE_BITMASK (mask_x & 31); - - while (w--) - { - if (bitmask == 0) - { - bitcache = *mask++; - bitmask = CREATE_BITMASK (0); - } - if (bitcache & bitmask) - *dst = src; - bitmask = UPDATE_BITMASK (bitmask); - dst++; - } - } - } - else - { - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - bitcache = *mask++; - bitmask = CREATE_BITMASK (mask_x & 31); - - while (w--) - { - if (bitmask == 0) - { - bitcache = *mask++; - bitmask = CREATE_BITMASK (0); - } - if (bitcache & bitmask) - *dst = over (src, *dst); - bitmask = UPDATE_BITMASK (bitmask); - dst++; - } - } - } -} - -static void -fast_composite_over_n_1_0565 (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t src, srca; - uint16_t *dst, *dst_line; - uint32_t *mask, *mask_line; - int mask_stride, dst_stride; - uint32_t bitcache, bitmask; - int32_t w; - uint32_t d; - uint16_t src565; - - if (width <= 0) - return; - - src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format); - srca = src >> 24; - if (src == 0) - return; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, - dst_stride, dst_line, 1); - PIXMAN_IMAGE_GET_LINE (mask_image, 0, mask_y, uint32_t, - mask_stride, mask_line, 1); - mask_line += mask_x >> 5; - - if (srca == 0xff) - { - src565 = CONVERT_8888_TO_0565 (src); - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - bitcache = *mask++; - bitmask = CREATE_BITMASK (mask_x & 31); - - while (w--) - { - if (bitmask == 0) - { - bitcache = *mask++; - bitmask = CREATE_BITMASK (0); - } - if (bitcache & bitmask) - *dst = src565; - bitmask = UPDATE_BITMASK (bitmask); - dst++; - } - } - } - else - { - while (height--) - { - dst = dst_line; - dst_line += dst_stride; - mask = mask_line; - mask_line += mask_stride; - w = width; - - bitcache = *mask++; - bitmask = CREATE_BITMASK (mask_x & 31); - - while (w--) - { - if (bitmask == 0) - { - bitcache = *mask++; - bitmask = CREATE_BITMASK (0); - } - if (bitcache & bitmask) - { - d = over (src, CONVERT_0565_TO_0888 (*dst)); - *dst = CONVERT_8888_TO_0565 (d); - } - bitmask = UPDATE_BITMASK (bitmask); - dst++; - } - } - } -} - -/* - * Simple bitblt - */ - -static void -fast_composite_solid_fill (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t src; - - src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format); - - if (dst_image->bits.format == PIXMAN_a1) - { - src = src >> 31; - } - else if (dst_image->bits.format == PIXMAN_a8) - { - src = src >> 24; - } - else if (dst_image->bits.format == PIXMAN_r5g6b5 || - dst_image->bits.format == PIXMAN_b5g6r5) - { - src = CONVERT_8888_TO_0565 (src); - } - - pixman_fill (dst_image->bits.bits, dst_image->bits.rowstride, - PIXMAN_FORMAT_BPP (dst_image->bits.format), - dest_x, dest_y, - width, height, - src); -} - -static void -fast_composite_src_memcpy (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - int bpp = PIXMAN_FORMAT_BPP (dst_image->bits.format) / 8; - uint32_t n_bytes = width * bpp; - int dst_stride, src_stride; - uint8_t *dst; - uint8_t *src; - - src_stride = src_image->bits.rowstride * 4; - dst_stride = dst_image->bits.rowstride * 4; - - src = (uint8_t *)src_image->bits.bits + src_y * src_stride + src_x * bpp; - dst = (uint8_t *)dst_image->bits.bits + dest_y * dst_stride + dest_x * bpp; - - while (height--) - { - memcpy (dst, src, n_bytes); - - dst += dst_stride; - src += src_stride; - } -} - -FAST_NEAREST (8888_8888_cover, 8888, 8888, uint32_t, uint32_t, SRC, COVER) -FAST_NEAREST (8888_8888_none, 8888, 8888, uint32_t, uint32_t, SRC, NONE) -FAST_NEAREST (8888_8888_pad, 8888, 8888, uint32_t, uint32_t, SRC, PAD) -FAST_NEAREST (8888_8888_normal, 8888, 8888, uint32_t, uint32_t, SRC, NORMAL) -FAST_NEAREST (8888_8888_cover, 8888, 8888, uint32_t, uint32_t, OVER, COVER) -FAST_NEAREST (8888_8888_none, 8888, 8888, uint32_t, uint32_t, OVER, NONE) -FAST_NEAREST (8888_8888_pad, 8888, 8888, uint32_t, uint32_t, OVER, PAD) -FAST_NEAREST (8888_8888_normal, 8888, 8888, uint32_t, uint32_t, OVER, NORMAL) -FAST_NEAREST (8888_565_cover, 8888, 0565, uint32_t, uint16_t, SRC, COVER) -FAST_NEAREST (8888_565_none, 8888, 0565, uint32_t, uint16_t, SRC, NONE) -FAST_NEAREST (8888_565_pad, 8888, 0565, uint32_t, uint16_t, SRC, PAD) -FAST_NEAREST (8888_565_normal, 8888, 0565, uint32_t, uint16_t, SRC, NORMAL) -FAST_NEAREST (565_565_normal, 0565, 0565, uint16_t, uint16_t, SRC, NORMAL) -FAST_NEAREST (8888_565_cover, 8888, 0565, uint32_t, uint16_t, OVER, COVER) -FAST_NEAREST (8888_565_none, 8888, 0565, uint32_t, uint16_t, OVER, NONE) -FAST_NEAREST (8888_565_pad, 8888, 0565, uint32_t, uint16_t, OVER, PAD) -FAST_NEAREST (8888_565_normal, 8888, 0565, uint32_t, uint16_t, OVER, NORMAL) - -/* Use more unrolling for src_0565_0565 because it is typically CPU bound */ -static force_inline void -scaled_nearest_scanline_565_565_SRC (uint16_t * dst, - uint16_t * src, - int32_t w, - pixman_fixed_t vx, - pixman_fixed_t unit_x, - pixman_fixed_t max_vx) -{ - uint16_t tmp1, tmp2, tmp3, tmp4; - while ((w -= 4) >= 0) - { - tmp1 = src[pixman_fixed_to_int (vx)]; - vx += unit_x; - tmp2 = src[pixman_fixed_to_int (vx)]; - vx += unit_x; - tmp3 = src[pixman_fixed_to_int (vx)]; - vx += unit_x; - tmp4 = src[pixman_fixed_to_int (vx)]; - vx += unit_x; - *dst++ = tmp1; - *dst++ = tmp2; - *dst++ = tmp3; - *dst++ = tmp4; - } - if (w & 2) - { - tmp1 = src[pixman_fixed_to_int (vx)]; - vx += unit_x; - tmp2 = src[pixman_fixed_to_int (vx)]; - vx += unit_x; - *dst++ = tmp1; - *dst++ = tmp2; - } - if (w & 1) - *dst++ = src[pixman_fixed_to_int (vx)]; -} - -FAST_NEAREST_MAINLOOP (565_565_cover_SRC, - scaled_nearest_scanline_565_565_SRC, - uint16_t, uint16_t, COVER) -FAST_NEAREST_MAINLOOP (565_565_none_SRC, - scaled_nearest_scanline_565_565_SRC, - uint16_t, uint16_t, NONE) -FAST_NEAREST_MAINLOOP (565_565_pad_SRC, - scaled_nearest_scanline_565_565_SRC, - uint16_t, uint16_t, PAD) - -static force_inline uint32_t -fetch_nearest (pixman_repeat_t src_repeat, - pixman_format_code_t format, - uint32_t *src, int x, int src_width) -{ - if (repeat (src_repeat, &x, src_width)) - { - if (format == PIXMAN_x8r8g8b8) - return *(src + x) | 0xff000000; - else - return *(src + x); - } - else - { - return 0; - } -} - -static force_inline void -combine_over (uint32_t s, uint32_t *dst) -{ - if (s) - { - uint8_t ia = 0xff - (s >> 24); - - if (ia) - UN8x4_MUL_UN8_ADD_UN8x4 (*dst, ia, s); - else - *dst = s; - } -} - -static force_inline void -combine_src (uint32_t s, uint32_t *dst) -{ - *dst = s; -} - -static void -fast_composite_scaled_nearest (pixman_implementation_t *imp, - pixman_op_t op, - pixman_image_t * src_image, - pixman_image_t * mask_image, - pixman_image_t * dst_image, - int32_t src_x, - int32_t src_y, - int32_t mask_x, - int32_t mask_y, - int32_t dest_x, - int32_t dest_y, - int32_t width, - int32_t height) -{ - uint32_t *dst_line; - uint32_t *src_line; - int dst_stride, src_stride; - int src_width, src_height; - pixman_repeat_t src_repeat; - pixman_fixed_t unit_x, unit_y; - pixman_format_code_t src_format; - pixman_vector_t v; - pixman_fixed_t vy; - - PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1); - /* pass in 0 instead of src_x and src_y because src_x and src_y need to be - * transformed from destination space to source space - */ - PIXMAN_IMAGE_GET_LINE (src_image, 0, 0, uint32_t, src_stride, src_line, 1); - - /* reference point is the center of the pixel */ - v.vector[0] = pixman_int_to_fixed (src_x) + pixman_fixed_1 / 2; - v.vector[1] = pixman_int_to_fixed (src_y) + pixman_fixed_1 / 2; - v.vector[2] = pixman_fixed_1; - - if (!pixman_transform_point_3d (src_image->common.transform, &v)) - return; - - unit_x = src_image->common.transform->matrix[0][0]; - unit_y = src_image->common.transform->matrix[1][1]; - - /* Round down to closest integer, ensuring that 0.5 rounds to 0, not 1 */ - v.vector[0] -= pixman_fixed_e; - v.vector[1] -= pixman_fixed_e; - - src_height = src_image->bits.height; - src_width = src_image->bits.width; - src_repeat = src_image->common.repeat; - src_format = src_image->bits.format; - - vy = v.vector[1]; - while (height--) - { - pixman_fixed_t vx = v.vector[0]; - int y = pixman_fixed_to_int (vy); - uint32_t *dst = dst_line; - - dst_line += dst_stride; - - /* adjust the y location by a unit vector in the y direction - * this is equivalent to transforming y+1 of the destination point to source space */ - vy += unit_y; - - if (!repeat (src_repeat, &y, src_height)) - { - if (op == PIXMAN_OP_SRC) - memset (dst, 0, sizeof (*dst) * width); - } - else - { - int w = width; - - uint32_t *src = src_line + y * src_stride; - - while (w >= 2) - { - uint32_t s1, s2; - int x1, x2; - - x1 = pixman_fixed_to_int (vx); - vx += unit_x; - - x2 = pixman_fixed_to_int (vx); - vx += unit_x; - - w -= 2; - - s1 = fetch_nearest (src_repeat, src_format, src, x1, src_width); - s2 = fetch_nearest (src_repeat, src_format, src, x2, src_width); - - if (op == PIXMAN_OP_OVER) - { - combine_over (s1, dst++); - combine_over (s2, dst++); - } - else - { - combine_src (s1, dst++); - combine_src (s2, dst++); - } - } - - while (w--) - { - uint32_t s; - int x; - - x = pixman_fixed_to_int (vx); - vx += unit_x; - - s = fetch_nearest (src_repeat, src_format, src, x, src_width); - - if (op == PIXMAN_OP_OVER) - combine_over (s, dst++); - else - combine_src (s, dst++); - } - } - } -} - -static const pixman_fast_path_t c_fast_paths[] = -{ - PIXMAN_STD_FAST_PATH (OVER, solid, a8, r5g6b5, fast_composite_over_n_8_0565), - PIXMAN_STD_FAST_PATH (OVER, solid, a8, b5g6r5, fast_composite_over_n_8_0565), - PIXMAN_STD_FAST_PATH (OVER, solid, a8, r8g8b8, fast_composite_over_n_8_0888), - PIXMAN_STD_FAST_PATH (OVER, solid, a8, b8g8r8, fast_composite_over_n_8_0888), - PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8r8g8b8, fast_composite_over_n_8_8888), - PIXMAN_STD_FAST_PATH (OVER, solid, a8, x8r8g8b8, fast_composite_over_n_8_8888), - PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8b8g8r8, fast_composite_over_n_8_8888), - PIXMAN_STD_FAST_PATH (OVER, solid, a8, x8b8g8r8, fast_composite_over_n_8_8888), - PIXMAN_STD_FAST_PATH (OVER, solid, a1, a8r8g8b8, fast_composite_over_n_1_8888), - PIXMAN_STD_FAST_PATH (OVER, solid, a1, x8r8g8b8, fast_composite_over_n_1_8888), - PIXMAN_STD_FAST_PATH (OVER, solid, a1, a8b8g8r8, fast_composite_over_n_1_8888), - PIXMAN_STD_FAST_PATH (OVER, solid, a1, x8b8g8r8, fast_composite_over_n_1_8888), - PIXMAN_STD_FAST_PATH (OVER, solid, a1, r5g6b5, fast_composite_over_n_1_0565), - PIXMAN_STD_FAST_PATH (OVER, solid, a1, b5g6r5, fast_composite_over_n_1_0565), - PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, a8r8g8b8, fast_composite_over_n_8888_8888_ca), - PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, x8r8g8b8, fast_composite_over_n_8888_8888_ca), - PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, r5g6b5, fast_composite_over_n_8888_0565_ca), - PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, a8b8g8r8, fast_composite_over_n_8888_8888_ca), - PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, x8b8g8r8, fast_composite_over_n_8888_8888_ca), - PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, b5g6r5, fast_composite_over_n_8888_0565_ca), - PIXMAN_STD_FAST_PATH (OVER, x8r8g8b8, a8, x8r8g8b8, fast_composite_over_x888_8_8888), - PIXMAN_STD_FAST_PATH (OVER, x8r8g8b8, a8, a8r8g8b8, fast_composite_over_x888_8_8888), - PIXMAN_STD_FAST_PATH (OVER, x8b8g8r8, a8, x8b8g8r8, fast_composite_over_x888_8_8888), - PIXMAN_STD_FAST_PATH (OVER, x8b8g8r8, a8, a8b8g8r8, fast_composite_over_x888_8_8888), - PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, a8r8g8b8, fast_composite_over_8888_8888), - PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, x8r8g8b8, fast_composite_over_8888_8888), - PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, r5g6b5, fast_composite_over_8888_0565), - PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, a8b8g8r8, fast_composite_over_8888_8888), - PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, x8b8g8r8, fast_composite_over_8888_8888), - PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, b5g6r5, fast_composite_over_8888_0565), - PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, null, a8r8g8b8, fast_composite_add_8888_8888), - PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, null, a8b8g8r8, fast_composite_add_8888_8888), - PIXMAN_STD_FAST_PATH (ADD, a8, null, a8, fast_composite_add_8_8), - PIXMAN_STD_FAST_PATH (ADD, a1, null, a1, fast_composite_add_1000_1000), - PIXMAN_STD_FAST_PATH_CA (ADD, solid, a8r8g8b8, a8r8g8b8, fast_composite_add_n_8888_8888_ca), - PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8, fast_composite_add_n_8_8), - PIXMAN_STD_FAST_PATH (SRC, solid, null, a8r8g8b8, fast_composite_solid_fill), - PIXMAN_STD_FAST_PATH (SRC, solid, null, x8r8g8b8, fast_composite_solid_fill), - PIXMAN_STD_FAST_PATH (SRC, solid, null, a8b8g8r8, fast_composite_solid_fill), - PIXMAN_STD_FAST_PATH (SRC, solid, null, x8b8g8r8, fast_composite_solid_fill), - PIXMAN_STD_FAST_PATH (SRC, solid, null, a1, fast_composite_solid_fill), - PIXMAN_STD_FAST_PATH (SRC, solid, null, a8, fast_composite_solid_fill), - PIXMAN_STD_FAST_PATH (SRC, solid, null, r5g6b5, fast_composite_solid_fill), - PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, a8r8g8b8, fast_composite_src_x888_8888), - PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, a8b8g8r8, fast_composite_src_x888_8888), - PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, x8r8g8b8, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, a8r8g8b8, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, x8r8g8b8, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, x8b8g8r8, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, a8b8g8r8, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, x8b8g8r8, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, b8g8r8a8, null, b8g8r8x8, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, b8g8r8a8, null, b8g8r8a8, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, b8g8r8x8, null, b8g8r8x8, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, r5g6b5, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, b5g6r5, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, r8g8b8, null, r8g8b8, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, b8g8r8, null, b8g8r8, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, x1r5g5b5, null, x1r5g5b5, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, a1r5g5b5, null, x1r5g5b5, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, a8, null, a8, fast_composite_src_memcpy), - PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, r5g6b5, fast_composite_src_x888_0565), - PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, r5g6b5, fast_composite_src_x888_0565), - PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, b5g6r5, fast_composite_src_x888_0565), - PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, b5g6r5, fast_composite_src_x888_0565), - PIXMAN_STD_FAST_PATH (IN, a8, null, a8, fast_composite_in_8_8), - PIXMAN_STD_FAST_PATH (IN, solid, a8, a8, fast_composite_in_n_8_8), - - SIMPLE_NEAREST_FAST_PATH (SRC, x8r8g8b8, x8r8g8b8, 8888_8888), - SIMPLE_NEAREST_FAST_PATH (SRC, a8r8g8b8, x8r8g8b8, 8888_8888), - SIMPLE_NEAREST_FAST_PATH (SRC, x8b8g8r8, x8b8g8r8, 8888_8888), - SIMPLE_NEAREST_FAST_PATH (SRC, a8b8g8r8, x8b8g8r8, 8888_8888), - - SIMPLE_NEAREST_FAST_PATH (SRC, a8r8g8b8, a8r8g8b8, 8888_8888), - SIMPLE_NEAREST_FAST_PATH (SRC, a8b8g8r8, a8b8g8r8, 8888_8888), - - SIMPLE_NEAREST_FAST_PATH (SRC, x8r8g8b8, r5g6b5, 8888_565), - SIMPLE_NEAREST_FAST_PATH (SRC, a8r8g8b8, r5g6b5, 8888_565), - - SIMPLE_NEAREST_FAST_PATH (SRC, r5g6b5, r5g6b5, 565_565), - - SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, x8r8g8b8, 8888_8888), - SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, x8b8g8r8, 8888_8888), - SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, 8888_8888), - SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, a8b8g8r8, 8888_8888), - - SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, r5g6b5, 8888_565), - -#define NEAREST_FAST_PATH(op,s,d) \ - { PIXMAN_OP_ ## op, \ - PIXMAN_ ## s, SCALED_NEAREST_FLAGS, \ - PIXMAN_null, 0, \ - PIXMAN_ ## d, FAST_PATH_STD_DEST_FLAGS, \ - fast_composite_scaled_nearest, \ - } - - NEAREST_FAST_PATH (SRC, x8r8g8b8, x8r8g8b8), - NEAREST_FAST_PATH (SRC, a8r8g8b8, x8r8g8b8), - NEAREST_FAST_PATH (SRC, x8b8g8r8, x8b8g8r8), - NEAREST_FAST_PATH (SRC, a8b8g8r8, x8b8g8r8), - - NEAREST_FAST_PATH (SRC, x8r8g8b8, a8r8g8b8), - NEAREST_FAST_PATH (SRC, a8r8g8b8, a8r8g8b8), - NEAREST_FAST_PATH (SRC, x8b8g8r8, a8b8g8r8), - NEAREST_FAST_PATH (SRC, a8b8g8r8, a8b8g8r8), - - NEAREST_FAST_PATH (OVER, x8r8g8b8, x8r8g8b8), - NEAREST_FAST_PATH (OVER, a8r8g8b8, x8r8g8b8), - NEAREST_FAST_PATH (OVER, x8b8g8r8, x8b8g8r8), - NEAREST_FAST_PATH (OVER, a8b8g8r8, x8b8g8r8), - - NEAREST_FAST_PATH (OVER, x8r8g8b8, a8r8g8b8), - NEAREST_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8), - NEAREST_FAST_PATH (OVER, x8b8g8r8, a8b8g8r8), - NEAREST_FAST_PATH (OVER, a8b8g8r8, a8b8g8r8), - - { PIXMAN_OP_NONE }, -}; - -#ifdef WORDS_BIGENDIAN -#define A1_FILL_MASK(n, offs) (((1 << (n)) - 1) << (32 - (offs) - (n))) -#else -#define A1_FILL_MASK(n, offs) (((1 << (n)) - 1) << (offs)) -#endif - -static force_inline void -pixman_fill1_line (uint32_t *dst, int offs, int width, int v) -{ - if (offs) - { - int leading_pixels = 32 - offs; - if (leading_pixels >= width) - { - if (v) - *dst |= A1_FILL_MASK (width, offs); - else - *dst &= ~A1_FILL_MASK (width, offs); - return; - } - else - { - if (v) - *dst++ |= A1_FILL_MASK (leading_pixels, offs); - else - *dst++ &= ~A1_FILL_MASK (leading_pixels, offs); - width -= leading_pixels; - } - } - while (width >= 32) - { - if (v) - *dst++ = 0xFFFFFFFF; - else - *dst++ = 0; - width -= 32; - } - if (width > 0) - { - if (v) - *dst |= A1_FILL_MASK (width, 0); - else - *dst &= ~A1_FILL_MASK (width, 0); - } -} - -static void -pixman_fill1 (uint32_t *bits, - int stride, - int x, - int y, - int width, - int height, - uint32_t xor) -{ - uint32_t *dst = bits + y * stride + (x >> 5); - int offs = x & 31; - - if (xor & 1) - { - while (height--) - { - pixman_fill1_line (dst, offs, width, 1); - dst += stride; - } - } - else - { - while (height--) - { - pixman_fill1_line (dst, offs, width, 0); - dst += stride; - } - } -} - -static void -pixman_fill8 (uint32_t *bits, - int stride, - int x, - int y, - int width, - int height, - uint32_t xor) -{ - int byte_stride = stride * (int) sizeof (uint32_t); - uint8_t *dst = (uint8_t *) bits; - uint8_t v = xor & 0xff; - int i; - - dst = dst + y * byte_stride + x; - - while (height--) - { - for (i = 0; i < width; ++i) - dst[i] = v; - - dst += byte_stride; - } -} - -static void -pixman_fill16 (uint32_t *bits, - int stride, - int x, - int y, - int width, - int height, - uint32_t xor) -{ - int short_stride = - (stride * (int)sizeof (uint32_t)) / (int)sizeof (uint16_t); - uint16_t *dst = (uint16_t *)bits; - uint16_t v = xor & 0xffff; - int i; - - dst = dst + y * short_stride + x; - - while (height--) - { - for (i = 0; i < width; ++i) - dst[i] = v; - - dst += short_stride; - } -} - -static void -pixman_fill32 (uint32_t *bits, - int stride, - int x, - int y, - int width, - int height, - uint32_t xor) -{ - int i; - - bits = bits + y * stride + x; - - while (height--) - { - for (i = 0; i < width; ++i) - bits[i] = xor; - - bits += stride; - } -} - -static pixman_bool_t -fast_path_fill (pixman_implementation_t *imp, - uint32_t * bits, - int stride, - int bpp, - int x, - int y, - int width, - int height, - uint32_t xor) -{ - switch (bpp) - { - case 1: - pixman_fill1 (bits, stride, x, y, width, height, xor); - break; - - case 8: - pixman_fill8 (bits, stride, x, y, width, height, xor); - break; - - case 16: - pixman_fill16 (bits, stride, x, y, width, height, xor); - break; - - case 32: - pixman_fill32 (bits, stride, x, y, width, height, xor); - break; - - default: - return _pixman_implementation_fill ( - imp->delegate, bits, stride, bpp, x, y, width, height, xor); - break; - } - - return TRUE; -} - -pixman_implementation_t * -_pixman_implementation_create_fast_path (void) -{ - pixman_implementation_t *general = _pixman_implementation_create_general (); - pixman_implementation_t *imp = _pixman_implementation_create (general, c_fast_paths); - - imp->fill = fast_path_fill; - - return imp; -} +/* -*- Mode: c; c-basic-offset: 4; tab-width: 8; indent-tabs-mode: t; -*- */
+/*
+ * Copyright © 2000 SuSE, Inc.
+ * Copyright © 2007 Red Hat, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of SuSE not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. SuSE makes no representations about the
+ * suitability of this software for any purpose. It is provided "as is"
+ * without express or implied warranty.
+ *
+ * SuSE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL SuSE
+ * BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
+ * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Author: Keith Packard, SuSE, Inc.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+#include <string.h>
+#include <stdlib.h>
+#include "pixman-private.h"
+#include "pixman-combine32.h"
+#include "pixman-fast-path.h"
+
+static force_inline uint32_t
+fetch_24 (uint8_t *a)
+{
+ if (((unsigned long)a) & 1)
+ {
+#ifdef WORDS_BIGENDIAN
+ return (*a << 16) | (*(uint16_t *)(a + 1));
+#else
+ return *a | (*(uint16_t *)(a + 1) << 8);
+#endif
+ }
+ else
+ {
+#ifdef WORDS_BIGENDIAN
+ return (*(uint16_t *)a << 8) | *(a + 2);
+#else
+ return *(uint16_t *)a | (*(a + 2) << 16);
+#endif
+ }
+}
+
+static force_inline void
+store_24 (uint8_t *a,
+ uint32_t v)
+{
+ if (((unsigned long)a) & 1)
+ {
+#ifdef WORDS_BIGENDIAN
+ *a = (uint8_t) (v >> 16);
+ *(uint16_t *)(a + 1) = (uint16_t) (v);
+#else
+ *a = (uint8_t) (v);
+ *(uint16_t *)(a + 1) = (uint16_t) (v >> 8);
+#endif
+ }
+ else
+ {
+#ifdef WORDS_BIGENDIAN
+ *(uint16_t *)a = (uint16_t)(v >> 8);
+ *(a + 2) = (uint8_t)v;
+#else
+ *(uint16_t *)a = (uint16_t)v;
+ *(a + 2) = (uint8_t)(v >> 16);
+#endif
+ }
+}
+
+static force_inline uint32_t
+over (uint32_t src,
+ uint32_t dest)
+{
+ uint32_t a = ~src >> 24;
+
+ UN8x4_MUL_UN8_ADD_UN8x4 (dest, a, src);
+
+ return dest;
+}
+
+static uint32_t
+in (uint32_t x,
+ uint8_t y)
+{
+ uint16_t a = y;
+
+ UN8x4_MUL_UN8 (x, a);
+
+ return x;
+}
+
+/*
+ * Naming convention:
+ *
+ * op_src_mask_dest
+ */
+static void
+fast_composite_over_x888_8_8888 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t *src, *src_line;
+ uint32_t *dst, *dst_line;
+ uint8_t *mask, *mask_line;
+ int src_stride, mask_stride, dst_stride;
+ uint8_t m;
+ uint32_t s, d;
+ int32_t w;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1);
+ PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1);
+ PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1);
+
+ while (height--)
+ {
+ src = src_line;
+ src_line += src_stride;
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+
+ w = width;
+ while (w--)
+ {
+ m = *mask++;
+ if (m)
+ {
+ s = *src | 0xff000000;
+
+ if (m == 0xff)
+ {
+ *dst = s;
+ }
+ else
+ {
+ d = in (s, m);
+ *dst = over (d, *dst);
+ }
+ }
+ src++;
+ dst++;
+ }
+ }
+}
+
+static void
+fast_composite_in_n_8_8 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dest_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t src, srca;
+ uint8_t *dst_line, *dst;
+ uint8_t *mask_line, *mask, m;
+ int dst_stride, mask_stride;
+ int32_t w;
+ uint16_t t;
+
+ src = _pixman_image_get_solid (imp, src_image, dest_image->bits.format);
+
+ srca = src >> 24;
+
+ PIXMAN_IMAGE_GET_LINE (dest_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 1);
+ PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1);
+
+ if (srca == 0xff)
+ {
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ while (w--)
+ {
+ m = *mask++;
+
+ if (m == 0)
+ *dst = 0;
+ else if (m != 0xff)
+ *dst = MUL_UN8 (m, *dst, t);
+
+ dst++;
+ }
+ }
+ }
+ else
+ {
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ while (w--)
+ {
+ m = *mask++;
+ m = MUL_UN8 (m, srca, t);
+
+ if (m == 0)
+ *dst = 0;
+ else if (m != 0xff)
+ *dst = MUL_UN8 (m, *dst, t);
+
+ dst++;
+ }
+ }
+ }
+}
+
+static void
+fast_composite_in_8_8 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dest_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint8_t *dst_line, *dst;
+ uint8_t *src_line, *src;
+ int dst_stride, src_stride;
+ int32_t w;
+ uint8_t s;
+ uint16_t t;
+
+ PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint8_t, src_stride, src_line, 1);
+ PIXMAN_IMAGE_GET_LINE (dest_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ src = src_line;
+ src_line += src_stride;
+ w = width;
+
+ while (w--)
+ {
+ s = *src++;
+
+ if (s == 0)
+ *dst = 0;
+ else if (s != 0xff)
+ *dst = MUL_UN8 (s, *dst, t);
+
+ dst++;
+ }
+ }
+}
+
+static void
+fast_composite_over_n_8_8888 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t src, srca;
+ uint32_t *dst_line, *dst, d;
+ uint8_t *mask_line, *mask, m;
+ int dst_stride, mask_stride;
+ int32_t w;
+
+ src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format);
+
+ srca = src >> 24;
+ if (src == 0)
+ return;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1);
+ PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ while (w--)
+ {
+ m = *mask++;
+ if (m == 0xff)
+ {
+ if (srca == 0xff)
+ *dst = src;
+ else
+ *dst = over (src, *dst);
+ }
+ else if (m)
+ {
+ d = in (src, m);
+ *dst = over (d, *dst);
+ }
+ dst++;
+ }
+ }
+}
+
+static void
+fast_composite_add_n_8888_8888_ca (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t src, s;
+ uint32_t *dst_line, *dst, d;
+ uint32_t *mask_line, *mask, ma;
+ int dst_stride, mask_stride;
+ int32_t w;
+
+ src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format);
+
+ if (src == 0)
+ return;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1);
+ PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint32_t, mask_stride, mask_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ while (w--)
+ {
+ ma = *mask++;
+
+ if (ma)
+ {
+ d = *dst;
+ s = src;
+
+ UN8x4_MUL_UN8x4_ADD_UN8x4 (s, ma, d);
+
+ *dst = s;
+ }
+
+ dst++;
+ }
+ }
+}
+
+static void
+fast_composite_over_n_8888_8888_ca (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t src, srca, s;
+ uint32_t *dst_line, *dst, d;
+ uint32_t *mask_line, *mask, ma;
+ int dst_stride, mask_stride;
+ int32_t w;
+
+ src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format);
+
+ srca = src >> 24;
+ if (src == 0)
+ return;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1);
+ PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint32_t, mask_stride, mask_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ while (w--)
+ {
+ ma = *mask++;
+ if (ma == 0xffffffff)
+ {
+ if (srca == 0xff)
+ *dst = src;
+ else
+ *dst = over (src, *dst);
+ }
+ else if (ma)
+ {
+ d = *dst;
+ s = src;
+
+ UN8x4_MUL_UN8x4 (s, ma);
+ UN8x4_MUL_UN8 (ma, srca);
+ ma = ~ma;
+ UN8x4_MUL_UN8x4_ADD_UN8x4 (d, ma, s);
+
+ *dst = d;
+ }
+
+ dst++;
+ }
+ }
+}
+
+static void
+fast_composite_over_n_8_0888 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t src, srca;
+ uint8_t *dst_line, *dst;
+ uint32_t d;
+ uint8_t *mask_line, *mask, m;
+ int dst_stride, mask_stride;
+ int32_t w;
+
+ src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format);
+
+ srca = src >> 24;
+ if (src == 0)
+ return;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 3);
+ PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ while (w--)
+ {
+ m = *mask++;
+ if (m == 0xff)
+ {
+ if (srca == 0xff)
+ {
+ d = src;
+ }
+ else
+ {
+ d = fetch_24 (dst);
+ d = over (src, d);
+ }
+ store_24 (dst, d);
+ }
+ else if (m)
+ {
+ d = over (in (src, m), fetch_24 (dst));
+ store_24 (dst, d);
+ }
+ dst += 3;
+ }
+ }
+}
+
+static void
+fast_composite_over_n_8_0565 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t src, srca;
+ uint16_t *dst_line, *dst;
+ uint32_t d;
+ uint8_t *mask_line, *mask, m;
+ int dst_stride, mask_stride;
+ int32_t w;
+
+ src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format);
+
+ srca = src >> 24;
+ if (src == 0)
+ return;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1);
+ PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ while (w--)
+ {
+ m = *mask++;
+ if (m == 0xff)
+ {
+ if (srca == 0xff)
+ {
+ d = src;
+ }
+ else
+ {
+ d = *dst;
+ d = over (src, CONVERT_0565_TO_0888 (d));
+ }
+ *dst = CONVERT_8888_TO_0565 (d);
+ }
+ else if (m)
+ {
+ d = *dst;
+ d = over (in (src, m), CONVERT_0565_TO_0888 (d));
+ *dst = CONVERT_8888_TO_0565 (d);
+ }
+ dst++;
+ }
+ }
+}
+
+static void
+fast_composite_over_n_8888_0565_ca (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t src, srca, s;
+ uint16_t src16;
+ uint16_t *dst_line, *dst;
+ uint32_t d;
+ uint32_t *mask_line, *mask, ma;
+ int dst_stride, mask_stride;
+ int32_t w;
+
+ src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format);
+
+ srca = src >> 24;
+ if (src == 0)
+ return;
+
+ src16 = CONVERT_8888_TO_0565 (src);
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1);
+ PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint32_t, mask_stride, mask_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ while (w--)
+ {
+ ma = *mask++;
+ if (ma == 0xffffffff)
+ {
+ if (srca == 0xff)
+ {
+ *dst = src16;
+ }
+ else
+ {
+ d = *dst;
+ d = over (src, CONVERT_0565_TO_0888 (d));
+ *dst = CONVERT_8888_TO_0565 (d);
+ }
+ }
+ else if (ma)
+ {
+ d = *dst;
+ d = CONVERT_0565_TO_0888 (d);
+
+ s = src;
+
+ UN8x4_MUL_UN8x4 (s, ma);
+ UN8x4_MUL_UN8 (ma, srca);
+ ma = ~ma;
+ UN8x4_MUL_UN8x4_ADD_UN8x4 (d, ma, s);
+
+ *dst = CONVERT_8888_TO_0565 (d);
+ }
+ dst++;
+ }
+ }
+}
+
+static void
+fast_composite_over_8888_8888 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t *dst_line, *dst;
+ uint32_t *src_line, *src, s;
+ int dst_stride, src_stride;
+ uint8_t a;
+ int32_t w;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1);
+ PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ src = src_line;
+ src_line += src_stride;
+ w = width;
+
+ while (w--)
+ {
+ s = *src++;
+ a = s >> 24;
+ if (a == 0xff)
+ *dst = s;
+ else if (s)
+ *dst = over (s, *dst);
+ dst++;
+ }
+ }
+}
+
+static void
+fast_composite_src_x888_8888 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t *dst_line, *dst;
+ uint32_t *src_line, *src;
+ int dst_stride, src_stride;
+ int32_t w;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1);
+ PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ src = src_line;
+ src_line += src_stride;
+ w = width;
+
+ while (w--)
+ *dst++ = (*src++) | 0xff000000;
+ }
+}
+
+#if 0
+static void
+fast_composite_over_8888_0888 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint8_t *dst_line, *dst;
+ uint32_t d;
+ uint32_t *src_line, *src, s;
+ uint8_t a;
+ int dst_stride, src_stride;
+ int32_t w;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 3);
+ PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ src = src_line;
+ src_line += src_stride;
+ w = width;
+
+ while (w--)
+ {
+ s = *src++;
+ a = s >> 24;
+ if (a)
+ {
+ if (a == 0xff)
+ d = s;
+ else
+ d = over (s, fetch_24 (dst));
+
+ store_24 (dst, d);
+ }
+ dst += 3;
+ }
+ }
+}
+#endif
+
+static void
+fast_composite_over_8888_0565 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint16_t *dst_line, *dst;
+ uint32_t d;
+ uint32_t *src_line, *src, s;
+ uint8_t a;
+ int dst_stride, src_stride;
+ int32_t w;
+
+ PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1);
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ src = src_line;
+ src_line += src_stride;
+ w = width;
+
+ while (w--)
+ {
+ s = *src++;
+ a = s >> 24;
+ if (s)
+ {
+ if (a == 0xff)
+ {
+ d = s;
+ }
+ else
+ {
+ d = *dst;
+ d = over (s, CONVERT_0565_TO_0888 (d));
+ }
+ *dst = CONVERT_8888_TO_0565 (d);
+ }
+ dst++;
+ }
+ }
+}
+
+static void
+fast_composite_src_x888_0565 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint16_t *dst_line, *dst;
+ uint32_t *src_line, *src, s;
+ int dst_stride, src_stride;
+ int32_t w;
+
+ PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1);
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t, dst_stride, dst_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ src = src_line;
+ src_line += src_stride;
+ w = width;
+
+ while (w--)
+ {
+ s = *src++;
+ *dst = CONVERT_8888_TO_0565 (s);
+ dst++;
+ }
+ }
+}
+
+static void
+fast_composite_add_8_8 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint8_t *dst_line, *dst;
+ uint8_t *src_line, *src;
+ int dst_stride, src_stride;
+ int32_t w;
+ uint8_t s, d;
+ uint16_t t;
+
+ PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint8_t, src_stride, src_line, 1);
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ src = src_line;
+ src_line += src_stride;
+ w = width;
+
+ while (w--)
+ {
+ s = *src++;
+ if (s)
+ {
+ if (s != 0xff)
+ {
+ d = *dst;
+ t = d + s;
+ s = t | (0 - (t >> 8));
+ }
+ *dst = s;
+ }
+ dst++;
+ }
+ }
+}
+
+static void
+fast_composite_add_8888_8888 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t *dst_line, *dst;
+ uint32_t *src_line, *src;
+ int dst_stride, src_stride;
+ int32_t w;
+ uint32_t s, d;
+
+ PIXMAN_IMAGE_GET_LINE (src_image, src_x, src_y, uint32_t, src_stride, src_line, 1);
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ src = src_line;
+ src_line += src_stride;
+ w = width;
+
+ while (w--)
+ {
+ s = *src++;
+ if (s)
+ {
+ if (s != 0xffffffff)
+ {
+ d = *dst;
+ if (d)
+ UN8x4_ADD_UN8x4 (s, d);
+ }
+ *dst = s;
+ }
+ dst++;
+ }
+ }
+}
+
+static void
+fast_composite_add_n_8_8 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint8_t *dst_line, *dst;
+ uint8_t *mask_line, *mask;
+ int dst_stride, mask_stride;
+ int32_t w;
+ uint32_t src;
+ uint8_t sa;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint8_t, dst_stride, dst_line, 1);
+ PIXMAN_IMAGE_GET_LINE (mask_image, mask_x, mask_y, uint8_t, mask_stride, mask_line, 1);
+ src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format);
+ sa = (src >> 24);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ while (w--)
+ {
+ uint16_t tmp;
+ uint16_t a;
+ uint32_t m, d;
+ uint32_t r;
+
+ a = *mask++;
+ d = *dst;
+
+ m = MUL_UN8 (sa, a, tmp);
+ r = ADD_UN8 (m, d, tmp);
+
+ *dst++ = r;
+ }
+ }
+}
+
+#ifdef WORDS_BIGENDIAN
+#define CREATE_BITMASK(n) (0x80000000 >> (n))
+#define UPDATE_BITMASK(n) ((n) >> 1)
+#else
+#define CREATE_BITMASK(n) (1 << (n))
+#define UPDATE_BITMASK(n) ((n) << 1)
+#endif
+
+#define TEST_BIT(p, n) \
+ (*((p) + ((n) >> 5)) & CREATE_BITMASK ((n) & 31))
+#define SET_BIT(p, n) \
+ do { *((p) + ((n) >> 5)) |= CREATE_BITMASK ((n) & 31); } while (0);
+
+static void
+fast_composite_add_1000_1000 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t *dst_line, *dst;
+ uint32_t *src_line, *src;
+ int dst_stride, src_stride;
+ int32_t w;
+
+ PIXMAN_IMAGE_GET_LINE (src_image, 0, src_y, uint32_t,
+ src_stride, src_line, 1);
+ PIXMAN_IMAGE_GET_LINE (dst_image, 0, dest_y, uint32_t,
+ dst_stride, dst_line, 1);
+
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ src = src_line;
+ src_line += src_stride;
+ w = width;
+
+ while (w--)
+ {
+ /*
+ * TODO: improve performance by processing uint32_t data instead
+ * of individual bits
+ */
+ if (TEST_BIT (src, src_x + w))
+ SET_BIT (dst, dest_x + w);
+ }
+ }
+}
+
+static void
+fast_composite_over_n_1_8888 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t src, srca;
+ uint32_t *dst, *dst_line;
+ uint32_t *mask, *mask_line;
+ int mask_stride, dst_stride;
+ uint32_t bitcache, bitmask;
+ int32_t w;
+
+ if (width <= 0)
+ return;
+
+ src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format);
+ srca = src >> 24;
+ if (src == 0)
+ return;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t,
+ dst_stride, dst_line, 1);
+ PIXMAN_IMAGE_GET_LINE (mask_image, 0, mask_y, uint32_t,
+ mask_stride, mask_line, 1);
+ mask_line += mask_x >> 5;
+
+ if (srca == 0xff)
+ {
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ bitcache = *mask++;
+ bitmask = CREATE_BITMASK (mask_x & 31);
+
+ while (w--)
+ {
+ if (bitmask == 0)
+ {
+ bitcache = *mask++;
+ bitmask = CREATE_BITMASK (0);
+ }
+ if (bitcache & bitmask)
+ *dst = src;
+ bitmask = UPDATE_BITMASK (bitmask);
+ dst++;
+ }
+ }
+ }
+ else
+ {
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ bitcache = *mask++;
+ bitmask = CREATE_BITMASK (mask_x & 31);
+
+ while (w--)
+ {
+ if (bitmask == 0)
+ {
+ bitcache = *mask++;
+ bitmask = CREATE_BITMASK (0);
+ }
+ if (bitcache & bitmask)
+ *dst = over (src, *dst);
+ bitmask = UPDATE_BITMASK (bitmask);
+ dst++;
+ }
+ }
+ }
+}
+
+static void
+fast_composite_over_n_1_0565 (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t src, srca;
+ uint16_t *dst, *dst_line;
+ uint32_t *mask, *mask_line;
+ int mask_stride, dst_stride;
+ uint32_t bitcache, bitmask;
+ int32_t w;
+ uint32_t d;
+ uint16_t src565;
+
+ if (width <= 0)
+ return;
+
+ src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format);
+ srca = src >> 24;
+ if (src == 0)
+ return;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint16_t,
+ dst_stride, dst_line, 1);
+ PIXMAN_IMAGE_GET_LINE (mask_image, 0, mask_y, uint32_t,
+ mask_stride, mask_line, 1);
+ mask_line += mask_x >> 5;
+
+ if (srca == 0xff)
+ {
+ src565 = CONVERT_8888_TO_0565 (src);
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ bitcache = *mask++;
+ bitmask = CREATE_BITMASK (mask_x & 31);
+
+ while (w--)
+ {
+ if (bitmask == 0)
+ {
+ bitcache = *mask++;
+ bitmask = CREATE_BITMASK (0);
+ }
+ if (bitcache & bitmask)
+ *dst = src565;
+ bitmask = UPDATE_BITMASK (bitmask);
+ dst++;
+ }
+ }
+ }
+ else
+ {
+ while (height--)
+ {
+ dst = dst_line;
+ dst_line += dst_stride;
+ mask = mask_line;
+ mask_line += mask_stride;
+ w = width;
+
+ bitcache = *mask++;
+ bitmask = CREATE_BITMASK (mask_x & 31);
+
+ while (w--)
+ {
+ if (bitmask == 0)
+ {
+ bitcache = *mask++;
+ bitmask = CREATE_BITMASK (0);
+ }
+ if (bitcache & bitmask)
+ {
+ d = over (src, CONVERT_0565_TO_0888 (*dst));
+ *dst = CONVERT_8888_TO_0565 (d);
+ }
+ bitmask = UPDATE_BITMASK (bitmask);
+ dst++;
+ }
+ }
+ }
+}
+
+/*
+ * Simple bitblt
+ */
+
+static void
+fast_composite_solid_fill (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t src;
+
+ src = _pixman_image_get_solid (imp, src_image, dst_image->bits.format);
+
+ if (dst_image->bits.format == PIXMAN_a1)
+ {
+ src = src >> 31;
+ }
+ else if (dst_image->bits.format == PIXMAN_a8)
+ {
+ src = src >> 24;
+ }
+ else if (dst_image->bits.format == PIXMAN_r5g6b5 ||
+ dst_image->bits.format == PIXMAN_b5g6r5)
+ {
+ src = CONVERT_8888_TO_0565 (src);
+ }
+
+ pixman_fill (dst_image->bits.bits, dst_image->bits.rowstride,
+ PIXMAN_FORMAT_BPP (dst_image->bits.format),
+ dest_x, dest_y,
+ width, height,
+ src);
+}
+
+static void
+fast_composite_src_memcpy (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ int bpp = PIXMAN_FORMAT_BPP (dst_image->bits.format) / 8;
+ uint32_t n_bytes = width * bpp;
+ int dst_stride, src_stride;
+ uint8_t *dst;
+ uint8_t *src;
+
+ src_stride = src_image->bits.rowstride * 4;
+ dst_stride = dst_image->bits.rowstride * 4;
+
+ src = (uint8_t *)src_image->bits.bits + src_y * src_stride + src_x * bpp;
+ dst = (uint8_t *)dst_image->bits.bits + dest_y * dst_stride + dest_x * bpp;
+
+ while (height--)
+ {
+ memcpy (dst, src, n_bytes);
+
+ dst += dst_stride;
+ src += src_stride;
+ }
+}
+
+FAST_NEAREST (8888_8888_cover, 8888, 8888, uint32_t, uint32_t, SRC, COVER)
+FAST_NEAREST (8888_8888_none, 8888, 8888, uint32_t, uint32_t, SRC, NONE)
+FAST_NEAREST (8888_8888_pad, 8888, 8888, uint32_t, uint32_t, SRC, PAD)
+FAST_NEAREST (8888_8888_normal, 8888, 8888, uint32_t, uint32_t, SRC, NORMAL)
+FAST_NEAREST (8888_8888_cover, 8888, 8888, uint32_t, uint32_t, OVER, COVER)
+FAST_NEAREST (8888_8888_none, 8888, 8888, uint32_t, uint32_t, OVER, NONE)
+FAST_NEAREST (8888_8888_pad, 8888, 8888, uint32_t, uint32_t, OVER, PAD)
+FAST_NEAREST (8888_8888_normal, 8888, 8888, uint32_t, uint32_t, OVER, NORMAL)
+FAST_NEAREST (8888_565_cover, 8888, 0565, uint32_t, uint16_t, SRC, COVER)
+FAST_NEAREST (8888_565_none, 8888, 0565, uint32_t, uint16_t, SRC, NONE)
+FAST_NEAREST (8888_565_pad, 8888, 0565, uint32_t, uint16_t, SRC, PAD)
+FAST_NEAREST (8888_565_normal, 8888, 0565, uint32_t, uint16_t, SRC, NORMAL)
+FAST_NEAREST (565_565_normal, 0565, 0565, uint16_t, uint16_t, SRC, NORMAL)
+FAST_NEAREST (8888_565_cover, 8888, 0565, uint32_t, uint16_t, OVER, COVER)
+FAST_NEAREST (8888_565_none, 8888, 0565, uint32_t, uint16_t, OVER, NONE)
+FAST_NEAREST (8888_565_pad, 8888, 0565, uint32_t, uint16_t, OVER, PAD)
+FAST_NEAREST (8888_565_normal, 8888, 0565, uint32_t, uint16_t, OVER, NORMAL)
+
+/* Use more unrolling for src_0565_0565 because it is typically CPU bound */
+static force_inline void
+scaled_nearest_scanline_565_565_SRC (uint16_t * dst,
+ uint16_t * src,
+ int32_t w,
+ pixman_fixed_t vx,
+ pixman_fixed_t unit_x,
+ pixman_fixed_t max_vx)
+{
+ uint16_t tmp1, tmp2, tmp3, tmp4;
+ while ((w -= 4) >= 0)
+ {
+ tmp1 = src[pixman_fixed_to_int (vx)];
+ vx += unit_x;
+ tmp2 = src[pixman_fixed_to_int (vx)];
+ vx += unit_x;
+ tmp3 = src[pixman_fixed_to_int (vx)];
+ vx += unit_x;
+ tmp4 = src[pixman_fixed_to_int (vx)];
+ vx += unit_x;
+ *dst++ = tmp1;
+ *dst++ = tmp2;
+ *dst++ = tmp3;
+ *dst++ = tmp4;
+ }
+ if (w & 2)
+ {
+ tmp1 = src[pixman_fixed_to_int (vx)];
+ vx += unit_x;
+ tmp2 = src[pixman_fixed_to_int (vx)];
+ vx += unit_x;
+ *dst++ = tmp1;
+ *dst++ = tmp2;
+ }
+ if (w & 1)
+ *dst++ = src[pixman_fixed_to_int (vx)];
+}
+
+FAST_NEAREST_MAINLOOP (565_565_cover_SRC,
+ scaled_nearest_scanline_565_565_SRC,
+ uint16_t, uint16_t, COVER)
+FAST_NEAREST_MAINLOOP (565_565_none_SRC,
+ scaled_nearest_scanline_565_565_SRC,
+ uint16_t, uint16_t, NONE)
+FAST_NEAREST_MAINLOOP (565_565_pad_SRC,
+ scaled_nearest_scanline_565_565_SRC,
+ uint16_t, uint16_t, PAD)
+
+static force_inline uint32_t
+fetch_nearest (pixman_repeat_t src_repeat,
+ pixman_format_code_t format,
+ uint32_t *src, int x, int src_width)
+{
+ if (repeat (src_repeat, &x, src_width))
+ {
+ if (format == PIXMAN_x8r8g8b8)
+ return *(src + x) | 0xff000000;
+ else
+ return *(src + x);
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+static force_inline void
+combine_over (uint32_t s, uint32_t *dst)
+{
+ if (s)
+ {
+ uint8_t ia = 0xff - (s >> 24);
+
+ if (ia)
+ UN8x4_MUL_UN8_ADD_UN8x4 (*dst, ia, s);
+ else
+ *dst = s;
+ }
+}
+
+static force_inline void
+combine_src (uint32_t s, uint32_t *dst)
+{
+ *dst = s;
+}
+
+static void
+fast_composite_scaled_nearest (pixman_implementation_t *imp,
+ pixman_op_t op,
+ pixman_image_t * src_image,
+ pixman_image_t * mask_image,
+ pixman_image_t * dst_image,
+ int32_t src_x,
+ int32_t src_y,
+ int32_t mask_x,
+ int32_t mask_y,
+ int32_t dest_x,
+ int32_t dest_y,
+ int32_t width,
+ int32_t height)
+{
+ uint32_t *dst_line;
+ uint32_t *src_line;
+ int dst_stride, src_stride;
+ int src_width, src_height;
+ pixman_repeat_t src_repeat;
+ pixman_fixed_t unit_x, unit_y;
+ pixman_format_code_t src_format;
+ pixman_vector_t v;
+ pixman_fixed_t vy;
+
+ PIXMAN_IMAGE_GET_LINE (dst_image, dest_x, dest_y, uint32_t, dst_stride, dst_line, 1);
+ /* pass in 0 instead of src_x and src_y because src_x and src_y need to be
+ * transformed from destination space to source space
+ */
+ PIXMAN_IMAGE_GET_LINE (src_image, 0, 0, uint32_t, src_stride, src_line, 1);
+
+ /* reference point is the center of the pixel */
+ v.vector[0] = pixman_int_to_fixed (src_x) + pixman_fixed_1 / 2;
+ v.vector[1] = pixman_int_to_fixed (src_y) + pixman_fixed_1 / 2;
+ v.vector[2] = pixman_fixed_1;
+
+ if (!pixman_transform_point_3d (src_image->common.transform, &v))
+ return;
+
+ unit_x = src_image->common.transform->matrix[0][0];
+ unit_y = src_image->common.transform->matrix[1][1];
+
+ /* Round down to closest integer, ensuring that 0.5 rounds to 0, not 1 */
+ v.vector[0] -= pixman_fixed_e;
+ v.vector[1] -= pixman_fixed_e;
+
+ src_height = src_image->bits.height;
+ src_width = src_image->bits.width;
+ src_repeat = src_image->common.repeat;
+ src_format = src_image->bits.format;
+
+ vy = v.vector[1];
+ while (height--)
+ {
+ pixman_fixed_t vx = v.vector[0];
+ int y = pixman_fixed_to_int (vy);
+ uint32_t *dst = dst_line;
+
+ dst_line += dst_stride;
+
+ /* adjust the y location by a unit vector in the y direction
+ * this is equivalent to transforming y+1 of the destination point to source space */
+ vy += unit_y;
+
+ if (!repeat (src_repeat, &y, src_height))
+ {
+ if (op == PIXMAN_OP_SRC)
+ memset (dst, 0, sizeof (*dst) * width);
+ }
+ else
+ {
+ int w = width;
+
+ uint32_t *src = src_line + y * src_stride;
+
+ while (w >= 2)
+ {
+ uint32_t s1, s2;
+ int x1, x2;
+
+ x1 = pixman_fixed_to_int (vx);
+ vx += unit_x;
+
+ x2 = pixman_fixed_to_int (vx);
+ vx += unit_x;
+
+ w -= 2;
+
+ s1 = fetch_nearest (src_repeat, src_format, src, x1, src_width);
+ s2 = fetch_nearest (src_repeat, src_format, src, x2, src_width);
+
+ if (op == PIXMAN_OP_OVER)
+ {
+ combine_over (s1, dst++);
+ combine_over (s2, dst++);
+ }
+ else
+ {
+ combine_src (s1, dst++);
+ combine_src (s2, dst++);
+ }
+ }
+
+ while (w--)
+ {
+ uint32_t s;
+ int x;
+
+ x = pixman_fixed_to_int (vx);
+ vx += unit_x;
+
+ s = fetch_nearest (src_repeat, src_format, src, x, src_width);
+
+ if (op == PIXMAN_OP_OVER)
+ combine_over (s, dst++);
+ else
+ combine_src (s, dst++);
+ }
+ }
+ }
+}
+
+static const pixman_fast_path_t c_fast_paths[] =
+{
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, r5g6b5, fast_composite_over_n_8_0565),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, b5g6r5, fast_composite_over_n_8_0565),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, r8g8b8, fast_composite_over_n_8_0888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, b8g8r8, fast_composite_over_n_8_0888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8r8g8b8, fast_composite_over_n_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, x8r8g8b8, fast_composite_over_n_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, a8b8g8r8, fast_composite_over_n_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a8, x8b8g8r8, fast_composite_over_n_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a1, a8r8g8b8, fast_composite_over_n_1_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a1, x8r8g8b8, fast_composite_over_n_1_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a1, a8b8g8r8, fast_composite_over_n_1_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a1, x8b8g8r8, fast_composite_over_n_1_8888),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a1, r5g6b5, fast_composite_over_n_1_0565),
+ PIXMAN_STD_FAST_PATH (OVER, solid, a1, b5g6r5, fast_composite_over_n_1_0565),
+ PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, a8r8g8b8, fast_composite_over_n_8888_8888_ca),
+ PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, x8r8g8b8, fast_composite_over_n_8888_8888_ca),
+ PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8r8g8b8, r5g6b5, fast_composite_over_n_8888_0565_ca),
+ PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, a8b8g8r8, fast_composite_over_n_8888_8888_ca),
+ PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, x8b8g8r8, fast_composite_over_n_8888_8888_ca),
+ PIXMAN_STD_FAST_PATH_CA (OVER, solid, a8b8g8r8, b5g6r5, fast_composite_over_n_8888_0565_ca),
+ PIXMAN_STD_FAST_PATH (OVER, x8r8g8b8, a8, x8r8g8b8, fast_composite_over_x888_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, x8r8g8b8, a8, a8r8g8b8, fast_composite_over_x888_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, x8b8g8r8, a8, x8b8g8r8, fast_composite_over_x888_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, x8b8g8r8, a8, a8b8g8r8, fast_composite_over_x888_8_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, a8r8g8b8, fast_composite_over_8888_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, x8r8g8b8, fast_composite_over_8888_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8r8g8b8, null, r5g6b5, fast_composite_over_8888_0565),
+ PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, a8b8g8r8, fast_composite_over_8888_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, x8b8g8r8, fast_composite_over_8888_8888),
+ PIXMAN_STD_FAST_PATH (OVER, a8b8g8r8, null, b5g6r5, fast_composite_over_8888_0565),
+ PIXMAN_STD_FAST_PATH (ADD, a8r8g8b8, null, a8r8g8b8, fast_composite_add_8888_8888),
+ PIXMAN_STD_FAST_PATH (ADD, a8b8g8r8, null, a8b8g8r8, fast_composite_add_8888_8888),
+ PIXMAN_STD_FAST_PATH (ADD, a8, null, a8, fast_composite_add_8_8),
+ PIXMAN_STD_FAST_PATH (ADD, a1, null, a1, fast_composite_add_1000_1000),
+ PIXMAN_STD_FAST_PATH_CA (ADD, solid, a8r8g8b8, a8r8g8b8, fast_composite_add_n_8888_8888_ca),
+ PIXMAN_STD_FAST_PATH (ADD, solid, a8, a8, fast_composite_add_n_8_8),
+ PIXMAN_STD_FAST_PATH (SRC, solid, null, a8r8g8b8, fast_composite_solid_fill),
+ PIXMAN_STD_FAST_PATH (SRC, solid, null, x8r8g8b8, fast_composite_solid_fill),
+ PIXMAN_STD_FAST_PATH (SRC, solid, null, a8b8g8r8, fast_composite_solid_fill),
+ PIXMAN_STD_FAST_PATH (SRC, solid, null, x8b8g8r8, fast_composite_solid_fill),
+ PIXMAN_STD_FAST_PATH (SRC, solid, null, a1, fast_composite_solid_fill),
+ PIXMAN_STD_FAST_PATH (SRC, solid, null, a8, fast_composite_solid_fill),
+ PIXMAN_STD_FAST_PATH (SRC, solid, null, r5g6b5, fast_composite_solid_fill),
+ PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, a8r8g8b8, fast_composite_src_x888_8888),
+ PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, a8b8g8r8, fast_composite_src_x888_8888),
+ PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, x8r8g8b8, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, a8r8g8b8, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, x8r8g8b8, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, x8b8g8r8, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, a8b8g8r8, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, x8b8g8r8, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, b8g8r8a8, null, b8g8r8x8, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, b8g8r8a8, null, b8g8r8a8, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, b8g8r8x8, null, b8g8r8x8, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, r5g6b5, null, r5g6b5, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, b5g6r5, null, b5g6r5, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, r8g8b8, null, r8g8b8, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, b8g8r8, null, b8g8r8, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, x1r5g5b5, null, x1r5g5b5, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, a1r5g5b5, null, x1r5g5b5, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, a8, null, a8, fast_composite_src_memcpy),
+ PIXMAN_STD_FAST_PATH (SRC, a8r8g8b8, null, r5g6b5, fast_composite_src_x888_0565),
+ PIXMAN_STD_FAST_PATH (SRC, x8r8g8b8, null, r5g6b5, fast_composite_src_x888_0565),
+ PIXMAN_STD_FAST_PATH (SRC, a8b8g8r8, null, b5g6r5, fast_composite_src_x888_0565),
+ PIXMAN_STD_FAST_PATH (SRC, x8b8g8r8, null, b5g6r5, fast_composite_src_x888_0565),
+ PIXMAN_STD_FAST_PATH (IN, a8, null, a8, fast_composite_in_8_8),
+ PIXMAN_STD_FAST_PATH (IN, solid, a8, a8, fast_composite_in_n_8_8),
+
+ SIMPLE_NEAREST_FAST_PATH (SRC, x8r8g8b8, x8r8g8b8, 8888_8888),
+ SIMPLE_NEAREST_FAST_PATH (SRC, a8r8g8b8, x8r8g8b8, 8888_8888),
+ SIMPLE_NEAREST_FAST_PATH (SRC, x8b8g8r8, x8b8g8r8, 8888_8888),
+ SIMPLE_NEAREST_FAST_PATH (SRC, a8b8g8r8, x8b8g8r8, 8888_8888),
+
+ SIMPLE_NEAREST_FAST_PATH (SRC, a8r8g8b8, a8r8g8b8, 8888_8888),
+ SIMPLE_NEAREST_FAST_PATH (SRC, a8b8g8r8, a8b8g8r8, 8888_8888),
+
+ SIMPLE_NEAREST_FAST_PATH (SRC, x8r8g8b8, r5g6b5, 8888_565),
+ SIMPLE_NEAREST_FAST_PATH (SRC, a8r8g8b8, r5g6b5, 8888_565),
+
+ SIMPLE_NEAREST_FAST_PATH (SRC, r5g6b5, r5g6b5, 565_565),
+
+ SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, x8r8g8b8, 8888_8888),
+ SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, x8b8g8r8, 8888_8888),
+ SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8, 8888_8888),
+ SIMPLE_NEAREST_FAST_PATH (OVER, a8b8g8r8, a8b8g8r8, 8888_8888),
+
+ SIMPLE_NEAREST_FAST_PATH (OVER, a8r8g8b8, r5g6b5, 8888_565),
+
+#define NEAREST_FAST_PATH(op,s,d) \
+ { PIXMAN_OP_ ## op, \
+ PIXMAN_ ## s, SCALED_NEAREST_FLAGS, \
+ PIXMAN_null, 0, \
+ PIXMAN_ ## d, FAST_PATH_STD_DEST_FLAGS, \
+ fast_composite_scaled_nearest, \
+ }
+
+ NEAREST_FAST_PATH (SRC, x8r8g8b8, x8r8g8b8),
+ NEAREST_FAST_PATH (SRC, a8r8g8b8, x8r8g8b8),
+ NEAREST_FAST_PATH (SRC, x8b8g8r8, x8b8g8r8),
+ NEAREST_FAST_PATH (SRC, a8b8g8r8, x8b8g8r8),
+
+ NEAREST_FAST_PATH (SRC, x8r8g8b8, a8r8g8b8),
+ NEAREST_FAST_PATH (SRC, a8r8g8b8, a8r8g8b8),
+ NEAREST_FAST_PATH (SRC, x8b8g8r8, a8b8g8r8),
+ NEAREST_FAST_PATH (SRC, a8b8g8r8, a8b8g8r8),
+
+ NEAREST_FAST_PATH (OVER, x8r8g8b8, x8r8g8b8),
+ NEAREST_FAST_PATH (OVER, a8r8g8b8, x8r8g8b8),
+ NEAREST_FAST_PATH (OVER, x8b8g8r8, x8b8g8r8),
+ NEAREST_FAST_PATH (OVER, a8b8g8r8, x8b8g8r8),
+
+ NEAREST_FAST_PATH (OVER, x8r8g8b8, a8r8g8b8),
+ NEAREST_FAST_PATH (OVER, a8r8g8b8, a8r8g8b8),
+ NEAREST_FAST_PATH (OVER, x8b8g8r8, a8b8g8r8),
+ NEAREST_FAST_PATH (OVER, a8b8g8r8, a8b8g8r8),
+
+ { PIXMAN_OP_NONE },
+};
+
+#ifdef WORDS_BIGENDIAN
+#define A1_FILL_MASK(n, offs) (((1 << (n)) - 1) << (32 - (offs) - (n)))
+#else
+#define A1_FILL_MASK(n, offs) (((1 << (n)) - 1) << (offs))
+#endif
+
+static force_inline void
+pixman_fill1_line (uint32_t *dst, int offs, int width, int v)
+{
+ if (offs)
+ {
+ int leading_pixels = 32 - offs;
+ if (leading_pixels >= width)
+ {
+ if (v)
+ *dst |= A1_FILL_MASK (width, offs);
+ else
+ *dst &= ~A1_FILL_MASK (width, offs);
+ return;
+ }
+ else
+ {
+ if (v)
+ *dst++ |= A1_FILL_MASK (leading_pixels, offs);
+ else
+ *dst++ &= ~A1_FILL_MASK (leading_pixels, offs);
+ width -= leading_pixels;
+ }
+ }
+ while (width >= 32)
+ {
+ if (v)
+ *dst++ = 0xFFFFFFFF;
+ else
+ *dst++ = 0;
+ width -= 32;
+ }
+ if (width > 0)
+ {
+ if (v)
+ *dst |= A1_FILL_MASK (width, 0);
+ else
+ *dst &= ~A1_FILL_MASK (width, 0);
+ }
+}
+
+static void
+pixman_fill1 (uint32_t *bits,
+ int stride,
+ int x,
+ int y,
+ int width,
+ int height,
+ uint32_t xor)
+{
+ uint32_t *dst = bits + y * stride + (x >> 5);
+ int offs = x & 31;
+
+ if (xor & 1)
+ {
+ while (height--)
+ {
+ pixman_fill1_line (dst, offs, width, 1);
+ dst += stride;
+ }
+ }
+ else
+ {
+ while (height--)
+ {
+ pixman_fill1_line (dst, offs, width, 0);
+ dst += stride;
+ }
+ }
+}
+
+static void
+pixman_fill8 (uint32_t *bits,
+ int stride,
+ int x,
+ int y,
+ int width,
+ int height,
+ uint32_t xor)
+{
+ int byte_stride = stride * (int) sizeof (uint32_t);
+ uint8_t *dst = (uint8_t *) bits;
+ uint8_t v = xor & 0xff;
+ int i;
+
+ dst = dst + y * byte_stride + x;
+
+ while (height--)
+ {
+ for (i = 0; i < width; ++i)
+ dst[i] = v;
+
+ dst += byte_stride;
+ }
+}
+
+static void
+pixman_fill16 (uint32_t *bits,
+ int stride,
+ int x,
+ int y,
+ int width,
+ int height,
+ uint32_t xor)
+{
+ int short_stride =
+ (stride * (int)sizeof (uint32_t)) / (int)sizeof (uint16_t);
+ uint16_t *dst = (uint16_t *)bits;
+ uint16_t v = xor & 0xffff;
+ int i;
+
+ dst = dst + y * short_stride + x;
+
+ while (height--)
+ {
+ for (i = 0; i < width; ++i)
+ dst[i] = v;
+
+ dst += short_stride;
+ }
+}
+
+static void
+pixman_fill32 (uint32_t *bits,
+ int stride,
+ int x,
+ int y,
+ int width,
+ int height,
+ uint32_t xor)
+{
+ int i;
+
+ bits = bits + y * stride + x;
+
+ while (height--)
+ {
+ for (i = 0; i < width; ++i)
+ bits[i] = xor;
+
+ bits += stride;
+ }
+}
+
+static pixman_bool_t
+fast_path_fill (pixman_implementation_t *imp,
+ uint32_t * bits,
+ int stride,
+ int bpp,
+ int x,
+ int y,
+ int width,
+ int height,
+ uint32_t xor)
+{
+ switch (bpp)
+ {
+ case 1:
+ pixman_fill1 (bits, stride, x, y, width, height, xor);
+ break;
+
+ case 8:
+ pixman_fill8 (bits, stride, x, y, width, height, xor);
+ break;
+
+ case 16:
+ pixman_fill16 (bits, stride, x, y, width, height, xor);
+ break;
+
+ case 32:
+ pixman_fill32 (bits, stride, x, y, width, height, xor);
+ break;
+
+ default:
+ return _pixman_implementation_fill (
+ imp->delegate, bits, stride, bpp, x, y, width, height, xor);
+ break;
+ }
+
+ return TRUE;
+}
+
+pixman_implementation_t *
+_pixman_implementation_create_fast_path (void)
+{
+ pixman_implementation_t *general = _pixman_implementation_create_general ();
+ pixman_implementation_t *imp = _pixman_implementation_create (general, c_fast_paths);
+
+ imp->fill = fast_path_fill;
+
+ return imp;
+}
diff --git a/pixman/pixman/pixman-matrix.c b/pixman/pixman/pixman-matrix.c index f2f67ab41..0b3ae78b3 100644 --- a/pixman/pixman/pixman-matrix.c +++ b/pixman/pixman/pixman-matrix.c @@ -1,769 +1,766 @@ -/* - * Copyright © 2008 Keith Packard - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that copyright - * notice and this permission notice appear in supporting documentation, and - * that the name of the copyright holders not be used in advertising or - * publicity pertaining to distribution of the software without specific, - * written prior permission. The copyright holders make no representations - * about the suitability of this software for any purpose. It is provided "as - * is" without express or implied warranty. - * - * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE - * OF THIS SOFTWARE. - */ - -/* - * Matrix interfaces - */ - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include <math.h> -#include <string.h> -#include "pixman-private.h" - -#define F(x) pixman_int_to_fixed (x) - -PIXMAN_EXPORT void -pixman_transform_init_identity (struct pixman_transform *matrix) -{ - int i; - - memset (matrix, '\0', sizeof (struct pixman_transform)); - for (i = 0; i < 3; i++) - matrix->matrix[i][i] = F (1); -} - -typedef pixman_fixed_32_32_t pixman_fixed_34_30_t; - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_point_3d (const struct pixman_transform *transform, - struct pixman_vector * vector) -{ - struct pixman_vector result; - pixman_fixed_32_32_t partial; - pixman_fixed_48_16_t v; - int i, j; - - for (j = 0; j < 3; j++) - { - v = 0; - for (i = 0; i < 3; i++) - { - partial = ((pixman_fixed_48_16_t) transform->matrix[j][i] * - (pixman_fixed_48_16_t) vector->vector[i]); - v += partial >> 16; - } - - if (v > pixman_max_fixed_48_16 || v < pixman_min_fixed_48_16) - return FALSE; - - result.vector[j] = (pixman_fixed_t) v; - } - - *vector = result; - - if (!result.vector[2]) - return FALSE; - - return TRUE; -} - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_point (const struct pixman_transform *transform, - struct pixman_vector * vector) -{ - pixman_fixed_32_32_t partial; - pixman_fixed_34_30_t v[3]; - pixman_fixed_48_16_t quo; - int i, j; - - for (j = 0; j < 3; j++) - { - v[j] = 0; - - for (i = 0; i < 3; i++) - { - partial = ((pixman_fixed_32_32_t) transform->matrix[j][i] * - (pixman_fixed_32_32_t) vector->vector[i]); - v[j] += partial >> 2; - } - } - - if (!(v[2] >> 16)) - return FALSE; - - for (j = 0; j < 2; j++) - { - quo = v[j] / (v[2] >> 16); - if (quo > pixman_max_fixed_48_16 || quo < pixman_min_fixed_48_16) - return FALSE; - vector->vector[j] = (pixman_fixed_t) quo; - } - - vector->vector[2] = pixman_fixed_1; - return TRUE; -} - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_multiply (struct pixman_transform * dst, - const struct pixman_transform *l, - const struct pixman_transform *r) -{ - struct pixman_transform d; - int dx, dy; - int o; - - for (dy = 0; dy < 3; dy++) - { - for (dx = 0; dx < 3; dx++) - { - pixman_fixed_48_16_t v; - pixman_fixed_32_32_t partial; - - v = 0; - for (o = 0; o < 3; o++) - { - partial = - (pixman_fixed_32_32_t) l->matrix[dy][o] * - (pixman_fixed_32_32_t) r->matrix[o][dx]; - - v += partial >> 16; - } - - if (v > pixman_max_fixed_48_16 || v < pixman_min_fixed_48_16) - return FALSE; - - d.matrix[dy][dx] = (pixman_fixed_t) v; - } - } - - *dst = d; - return TRUE; -} - -PIXMAN_EXPORT void -pixman_transform_init_scale (struct pixman_transform *t, - pixman_fixed_t sx, - pixman_fixed_t sy) -{ - memset (t, '\0', sizeof (struct pixman_transform)); - - t->matrix[0][0] = sx; - t->matrix[1][1] = sy; - t->matrix[2][2] = F (1); -} - -static pixman_fixed_t -fixed_inverse (pixman_fixed_t x) -{ - return (pixman_fixed_t) ((((pixman_fixed_48_16_t) F (1)) * F (1)) / x); -} - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_scale (struct pixman_transform *forward, - struct pixman_transform *reverse, - pixman_fixed_t sx, - pixman_fixed_t sy) -{ - struct pixman_transform t; - - if (sx == 0 || sy == 0) - return FALSE; - - if (forward) - { - pixman_transform_init_scale (&t, sx, sy); - if (!pixman_transform_multiply (forward, &t, forward)) - return FALSE; - } - - if (reverse) - { - pixman_transform_init_scale (&t, fixed_inverse (sx), - fixed_inverse (sy)); - if (!pixman_transform_multiply (reverse, reverse, &t)) - return FALSE; - } - - return TRUE; -} - -PIXMAN_EXPORT void -pixman_transform_init_rotate (struct pixman_transform *t, - pixman_fixed_t c, - pixman_fixed_t s) -{ - memset (t, '\0', sizeof (struct pixman_transform)); - - t->matrix[0][0] = c; - t->matrix[0][1] = -s; - t->matrix[1][0] = s; - t->matrix[1][1] = c; - t->matrix[2][2] = F (1); -} - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_rotate (struct pixman_transform *forward, - struct pixman_transform *reverse, - pixman_fixed_t c, - pixman_fixed_t s) -{ - struct pixman_transform t; - - if (forward) - { - pixman_transform_init_rotate (&t, c, s); - if (!pixman_transform_multiply (forward, &t, forward)) - return FALSE; - } - - if (reverse) - { - pixman_transform_init_rotate (&t, c, -s); - if (!pixman_transform_multiply (reverse, reverse, &t)) - return FALSE; - } - - return TRUE; -} - -PIXMAN_EXPORT void -pixman_transform_init_translate (struct pixman_transform *t, - pixman_fixed_t tx, - pixman_fixed_t ty) -{ - memset (t, '\0', sizeof (struct pixman_transform)); - - t->matrix[0][0] = F (1); - t->matrix[0][2] = tx; - t->matrix[1][1] = F (1); - t->matrix[1][2] = ty; - t->matrix[2][2] = F (1); -} - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_translate (struct pixman_transform *forward, - struct pixman_transform *reverse, - pixman_fixed_t tx, - pixman_fixed_t ty) -{ - struct pixman_transform t; - - if (forward) - { - pixman_transform_init_translate (&t, tx, ty); - - if (!pixman_transform_multiply (forward, &t, forward)) - return FALSE; - } - - if (reverse) - { - pixman_transform_init_translate (&t, -tx, -ty); - - if (!pixman_transform_multiply (reverse, reverse, &t)) - return FALSE; - } - return TRUE; -} - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_bounds (const struct pixman_transform *matrix, - struct pixman_box16 * b) - -{ - struct pixman_vector v[4]; - int i; - int x1, y1, x2, y2; - - v[0].vector[0] = F (b->x1); - v[0].vector[1] = F (b->y1); - v[0].vector[2] = F (1); - - v[1].vector[0] = F (b->x2); - v[1].vector[1] = F (b->y1); - v[1].vector[2] = F (1); - - v[2].vector[0] = F (b->x2); - v[2].vector[1] = F (b->y2); - v[2].vector[2] = F (1); - - v[3].vector[0] = F (b->x1); - v[3].vector[1] = F (b->y2); - v[3].vector[2] = F (1); - - for (i = 0; i < 4; i++) - { - if (!pixman_transform_point (matrix, &v[i])) - return FALSE; - - x1 = pixman_fixed_to_int (v[i].vector[0]); - y1 = pixman_fixed_to_int (v[i].vector[1]); - x2 = pixman_fixed_to_int (pixman_fixed_ceil (v[i].vector[0])); - y2 = pixman_fixed_to_int (pixman_fixed_ceil (v[i].vector[1])); - - if (i == 0) - { - b->x1 = x1; - b->y1 = y1; - b->x2 = x2; - b->y2 = y2; - } - else - { - if (x1 < b->x1) b->x1 = x1; - if (y1 < b->y1) b->y1 = y1; - if (x2 > b->x2) b->x2 = x2; - if (y2 > b->y2) b->y2 = y2; - } - } - - return TRUE; -} - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_invert (struct pixman_transform * dst, - const struct pixman_transform *src) -{ - struct pixman_f_transform m, r; - - pixman_f_transform_from_pixman_transform (&m, src); - - if (!pixman_f_transform_invert (&r, &m)) - return FALSE; - - if (!pixman_transform_from_pixman_f_transform (dst, &r)) - return FALSE; - - return TRUE; -} - -static pixman_bool_t -within_epsilon (pixman_fixed_t a, - pixman_fixed_t b, - pixman_fixed_t epsilon) -{ - pixman_fixed_t t = a - b; - - if (t < 0) - t = -t; - - return t <= epsilon; -} - -#define EPSILON (pixman_fixed_t) (2) - -#define IS_SAME(a, b) (within_epsilon (a, b, EPSILON)) -#define IS_ZERO(a) (within_epsilon (a, 0, EPSILON)) -#define IS_ONE(a) (within_epsilon (a, F (1), EPSILON)) -#define IS_UNIT(a) \ - (within_epsilon (a, F (1), EPSILON) || \ - within_epsilon (a, F (-1), EPSILON) || \ - IS_ZERO (a)) -#define IS_INT(a) (IS_ZERO (pixman_fixed_frac (a))) - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_is_identity (const struct pixman_transform *t) -{ - return (IS_SAME (t->matrix[0][0], t->matrix[1][1]) && - IS_SAME (t->matrix[0][0], t->matrix[2][2]) && - !IS_ZERO (t->matrix[0][0]) && - IS_ZERO (t->matrix[0][1]) && - IS_ZERO (t->matrix[0][2]) && - IS_ZERO (t->matrix[1][0]) && - IS_ZERO (t->matrix[1][2]) && - IS_ZERO (t->matrix[2][0]) && - IS_ZERO (t->matrix[2][1])); -} - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_is_scale (const struct pixman_transform *t) -{ - return (!IS_ZERO (t->matrix[0][0]) && - IS_ZERO (t->matrix[0][1]) && - IS_ZERO (t->matrix[0][2]) && - - IS_ZERO (t->matrix[1][0]) && - !IS_ZERO (t->matrix[1][1]) && - IS_ZERO (t->matrix[1][2]) && - - IS_ZERO (t->matrix[2][0]) && - IS_ZERO (t->matrix[2][1]) && - !IS_ZERO (t->matrix[2][2])); -} - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_is_int_translate (const struct pixman_transform *t) -{ - return (IS_ONE (t->matrix[0][0]) && - IS_ZERO (t->matrix[0][1]) && - IS_INT (t->matrix[0][2]) && - - IS_ZERO (t->matrix[1][0]) && - IS_ONE (t->matrix[1][1]) && - IS_INT (t->matrix[1][2]) && - - IS_ZERO (t->matrix[2][0]) && - IS_ZERO (t->matrix[2][1]) && - IS_ONE (t->matrix[2][2])); -} - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_is_inverse (const struct pixman_transform *a, - const struct pixman_transform *b) -{ - struct pixman_transform t; - - if (!pixman_transform_multiply (&t, a, b)) - return FALSE; - - return pixman_transform_is_identity (&t); -} - -PIXMAN_EXPORT void -pixman_f_transform_from_pixman_transform (struct pixman_f_transform * ft, - const struct pixman_transform *t) -{ - int i, j; - - for (j = 0; j < 3; j++) - { - for (i = 0; i < 3; i++) - ft->m[j][i] = pixman_fixed_to_double (t->matrix[j][i]); - } -} - -PIXMAN_EXPORT pixman_bool_t -pixman_transform_from_pixman_f_transform (struct pixman_transform * t, - const struct pixman_f_transform *ft) -{ - int i, j; - - for (j = 0; j < 3; j++) - { - for (i = 0; i < 3; i++) - { - double d = ft->m[j][i]; - if (d < -32767.0 || d > 32767.0) - return FALSE; - d = d * 65536.0 + 0.5; - t->matrix[j][i] = (pixman_fixed_t) floor (d); - } - } - - return TRUE; -} - -static const int a[3] = { 3, 3, 2 }; -static const int b[3] = { 2, 1, 1 }; - -PIXMAN_EXPORT pixman_bool_t -pixman_f_transform_invert (struct pixman_f_transform * dst, - const struct pixman_f_transform *src) -{ - double det; - int i, j; - static int a[3] = { 2, 2, 1 }; - static int b[3] = { 1, 0, 0 }; - - det = 0; - for (i = 0; i < 3; i++) - { - double p; - int ai = a[i]; - int bi = b[i]; - p = src->m[i][0] * (src->m[ai][2] * src->m[bi][1] - - src->m[ai][1] * src->m[bi][2]); - if (i == 1) - p = -p; - det += p; - } - - if (det == 0) - return FALSE; - - det = 1 / det; - for (j = 0; j < 3; j++) - { - for (i = 0; i < 3; i++) - { - double p; - int ai = a[i]; - int aj = a[j]; - int bi = b[i]; - int bj = b[j]; - - p = (src->m[ai][aj] * src->m[bi][bj] - - src->m[ai][bj] * src->m[bi][aj]); - - if (((i + j) & 1) != 0) - p = -p; - - dst->m[j][i] = det * p; - } - } - - return TRUE; -} - -PIXMAN_EXPORT pixman_bool_t -pixman_f_transform_point (const struct pixman_f_transform *t, - struct pixman_f_vector * v) -{ - struct pixman_f_vector result; - int i, j; - double a; - - for (j = 0; j < 3; j++) - { - a = 0; - for (i = 0; i < 3; i++) - a += t->m[j][i] * v->v[i]; - result.v[j] = a; - } - - if (!result.v[2]) - return FALSE; - - for (j = 0; j < 2; j++) - v->v[j] = result.v[j] / result.v[2]; - - v->v[2] = 1; - - return TRUE; -} - -PIXMAN_EXPORT void -pixman_f_transform_point_3d (const struct pixman_f_transform *t, - struct pixman_f_vector * v) -{ - struct pixman_f_vector result; - int i, j; - double a; - - for (j = 0; j < 3; j++) - { - a = 0; - for (i = 0; i < 3; i++) - a += t->m[j][i] * v->v[i]; - result.v[j] = a; - } - - *v = result; -} - -PIXMAN_EXPORT void -pixman_f_transform_multiply (struct pixman_f_transform * dst, - const struct pixman_f_transform *l, - const struct pixman_f_transform *r) -{ - struct pixman_f_transform d; - int dx, dy; - int o; - - for (dy = 0; dy < 3; dy++) - { - for (dx = 0; dx < 3; dx++) - { - double v = 0; - for (o = 0; o < 3; o++) - v += l->m[dy][o] * r->m[o][dx]; - d.m[dy][dx] = v; - } - } - - *dst = d; -} - -PIXMAN_EXPORT void -pixman_f_transform_init_scale (struct pixman_f_transform *t, - double sx, - double sy) -{ - t->m[0][0] = sx; - t->m[0][1] = 0; - t->m[0][2] = 0; - t->m[1][0] = 0; - t->m[1][1] = sy; - t->m[1][2] = 0; - t->m[2][0] = 0; - t->m[2][1] = 0; - t->m[2][2] = 1; -} - -PIXMAN_EXPORT pixman_bool_t -pixman_f_transform_scale (struct pixman_f_transform *forward, - struct pixman_f_transform *reverse, - double sx, - double sy) -{ - struct pixman_f_transform t; - - if (sx == 0 || sy == 0) - return FALSE; - - if (forward) - { - pixman_f_transform_init_scale (&t, sx, sy); - pixman_f_transform_multiply (forward, &t, forward); - } - - if (reverse) - { - pixman_f_transform_init_scale (&t, 1 / sx, 1 / sy); - pixman_f_transform_multiply (reverse, reverse, &t); - } - - return TRUE; -} - -PIXMAN_EXPORT void -pixman_f_transform_init_rotate (struct pixman_f_transform *t, - double c, - double s) -{ - t->m[0][0] = c; - t->m[0][1] = -s; - t->m[0][2] = 0; - t->m[1][0] = s; - t->m[1][1] = c; - t->m[1][2] = 0; - t->m[2][0] = 0; - t->m[2][1] = 0; - t->m[2][2] = 1; -} - -PIXMAN_EXPORT pixman_bool_t -pixman_f_transform_rotate (struct pixman_f_transform *forward, - struct pixman_f_transform *reverse, - double c, - double s) -{ - struct pixman_f_transform t; - - if (forward) - { - pixman_f_transform_init_rotate (&t, c, s); - pixman_f_transform_multiply (forward, &t, forward); - } - - if (reverse) - { - pixman_f_transform_init_rotate (&t, c, -s); - pixman_f_transform_multiply (reverse, reverse, &t); - } - - return TRUE; -} - -PIXMAN_EXPORT void -pixman_f_transform_init_translate (struct pixman_f_transform *t, - double tx, - double ty) -{ - t->m[0][0] = 1; - t->m[0][1] = 0; - t->m[0][2] = tx; - t->m[1][0] = 0; - t->m[1][1] = 1; - t->m[1][2] = ty; - t->m[2][0] = 0; - t->m[2][1] = 0; - t->m[2][2] = 1; -} - -PIXMAN_EXPORT pixman_bool_t -pixman_f_transform_translate (struct pixman_f_transform *forward, - struct pixman_f_transform *reverse, - double tx, - double ty) -{ - struct pixman_f_transform t; - - if (forward) - { - pixman_f_transform_init_translate (&t, tx, ty); - pixman_f_transform_multiply (forward, &t, forward); - } - - if (reverse) - { - pixman_f_transform_init_translate (&t, -tx, -ty); - pixman_f_transform_multiply (reverse, reverse, &t); - } - - return TRUE; -} - -PIXMAN_EXPORT pixman_bool_t -pixman_f_transform_bounds (const struct pixman_f_transform *t, - struct pixman_box16 * b) -{ - struct pixman_f_vector v[4]; - int i; - int x1, y1, x2, y2; - - v[0].v[0] = b->x1; - v[0].v[1] = b->y1; - v[0].v[2] = 1; - v[1].v[0] = b->x2; - v[1].v[1] = b->y1; - v[1].v[2] = 1; - v[2].v[0] = b->x2; - v[2].v[1] = b->y2; - v[2].v[2] = 1; - v[3].v[0] = b->x1; - v[3].v[1] = b->y2; - v[3].v[2] = 1; - - for (i = 0; i < 4; i++) - { - if (!pixman_f_transform_point (t, &v[i])) - return FALSE; - - x1 = floor (v[i].v[0]); - y1 = floor (v[i].v[1]); - x2 = ceil (v[i].v[0]); - y2 = ceil (v[i].v[1]); - - if (i == 0) - { - b->x1 = x1; - b->y1 = y1; - b->x2 = x2; - b->y2 = y2; - } - else - { - if (x1 < b->x1) b->x1 = x1; - if (y1 < b->y1) b->y1 = y1; - if (x2 > b->x2) b->x2 = x2; - if (y2 > b->y2) b->y2 = y2; - } - } - - return TRUE; -} - -PIXMAN_EXPORT void -pixman_f_transform_init_identity (struct pixman_f_transform *t) -{ - int i, j; - - for (j = 0; j < 3; j++) - { - for (i = 0; i < 3; i++) - t->m[j][i] = i == j ? 1 : 0; - } -} +/*
+ * Copyright © 2008 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no representations
+ * about the suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+/*
+ * Matrix interfaces
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <math.h>
+#include <string.h>
+#include "pixman-private.h"
+
+#define F(x) pixman_int_to_fixed (x)
+
+PIXMAN_EXPORT void
+pixman_transform_init_identity (struct pixman_transform *matrix)
+{
+ int i;
+
+ memset (matrix, '\0', sizeof (struct pixman_transform));
+ for (i = 0; i < 3; i++)
+ matrix->matrix[i][i] = F (1);
+}
+
+typedef pixman_fixed_32_32_t pixman_fixed_34_30_t;
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_point_3d (const struct pixman_transform *transform,
+ struct pixman_vector * vector)
+{
+ struct pixman_vector result;
+ pixman_fixed_32_32_t partial;
+ pixman_fixed_48_16_t v;
+ int i, j;
+
+ for (j = 0; j < 3; j++)
+ {
+ v = 0;
+ for (i = 0; i < 3; i++)
+ {
+ partial = ((pixman_fixed_48_16_t) transform->matrix[j][i] *
+ (pixman_fixed_48_16_t) vector->vector[i]);
+ v += partial >> 16;
+ }
+
+ if (v > pixman_max_fixed_48_16 || v < pixman_min_fixed_48_16)
+ return FALSE;
+
+ result.vector[j] = (pixman_fixed_t) v;
+ }
+
+ *vector = result;
+
+ if (!result.vector[2])
+ return FALSE;
+
+ return TRUE;
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_point (const struct pixman_transform *transform,
+ struct pixman_vector * vector)
+{
+ pixman_fixed_32_32_t partial;
+ pixman_fixed_34_30_t v[3];
+ pixman_fixed_48_16_t quo;
+ int i, j;
+
+ for (j = 0; j < 3; j++)
+ {
+ v[j] = 0;
+
+ for (i = 0; i < 3; i++)
+ {
+ partial = ((pixman_fixed_32_32_t) transform->matrix[j][i] *
+ (pixman_fixed_32_32_t) vector->vector[i]);
+ v[j] += partial >> 2;
+ }
+ }
+
+ if (!(v[2] >> 16))
+ return FALSE;
+
+ for (j = 0; j < 2; j++)
+ {
+ quo = v[j] / (v[2] >> 16);
+ if (quo > pixman_max_fixed_48_16 || quo < pixman_min_fixed_48_16)
+ return FALSE;
+ vector->vector[j] = (pixman_fixed_t) quo;
+ }
+
+ vector->vector[2] = pixman_fixed_1;
+ return TRUE;
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_multiply (struct pixman_transform * dst,
+ const struct pixman_transform *l,
+ const struct pixman_transform *r)
+{
+ struct pixman_transform d;
+ int dx, dy;
+ int o;
+
+ for (dy = 0; dy < 3; dy++)
+ {
+ for (dx = 0; dx < 3; dx++)
+ {
+ pixman_fixed_48_16_t v;
+ pixman_fixed_32_32_t partial;
+
+ v = 0;
+ for (o = 0; o < 3; o++)
+ {
+ partial =
+ (pixman_fixed_32_32_t) l->matrix[dy][o] *
+ (pixman_fixed_32_32_t) r->matrix[o][dx];
+
+ v += partial >> 16;
+ }
+
+ if (v > pixman_max_fixed_48_16 || v < pixman_min_fixed_48_16)
+ return FALSE;
+
+ d.matrix[dy][dx] = (pixman_fixed_t) v;
+ }
+ }
+
+ *dst = d;
+ return TRUE;
+}
+
+PIXMAN_EXPORT void
+pixman_transform_init_scale (struct pixman_transform *t,
+ pixman_fixed_t sx,
+ pixman_fixed_t sy)
+{
+ memset (t, '\0', sizeof (struct pixman_transform));
+
+ t->matrix[0][0] = sx;
+ t->matrix[1][1] = sy;
+ t->matrix[2][2] = F (1);
+}
+
+static pixman_fixed_t
+fixed_inverse (pixman_fixed_t x)
+{
+ return (pixman_fixed_t) ((((pixman_fixed_48_16_t) F (1)) * F (1)) / x);
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_scale (struct pixman_transform *forward,
+ struct pixman_transform *reverse,
+ pixman_fixed_t sx,
+ pixman_fixed_t sy)
+{
+ struct pixman_transform t;
+
+ if (sx == 0 || sy == 0)
+ return FALSE;
+
+ if (forward)
+ {
+ pixman_transform_init_scale (&t, sx, sy);
+ if (!pixman_transform_multiply (forward, &t, forward))
+ return FALSE;
+ }
+
+ if (reverse)
+ {
+ pixman_transform_init_scale (&t, fixed_inverse (sx),
+ fixed_inverse (sy));
+ if (!pixman_transform_multiply (reverse, reverse, &t))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+PIXMAN_EXPORT void
+pixman_transform_init_rotate (struct pixman_transform *t,
+ pixman_fixed_t c,
+ pixman_fixed_t s)
+{
+ memset (t, '\0', sizeof (struct pixman_transform));
+
+ t->matrix[0][0] = c;
+ t->matrix[0][1] = -s;
+ t->matrix[1][0] = s;
+ t->matrix[1][1] = c;
+ t->matrix[2][2] = F (1);
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_rotate (struct pixman_transform *forward,
+ struct pixman_transform *reverse,
+ pixman_fixed_t c,
+ pixman_fixed_t s)
+{
+ struct pixman_transform t;
+
+ if (forward)
+ {
+ pixman_transform_init_rotate (&t, c, s);
+ if (!pixman_transform_multiply (forward, &t, forward))
+ return FALSE;
+ }
+
+ if (reverse)
+ {
+ pixman_transform_init_rotate (&t, c, -s);
+ if (!pixman_transform_multiply (reverse, reverse, &t))
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+PIXMAN_EXPORT void
+pixman_transform_init_translate (struct pixman_transform *t,
+ pixman_fixed_t tx,
+ pixman_fixed_t ty)
+{
+ memset (t, '\0', sizeof (struct pixman_transform));
+
+ t->matrix[0][0] = F (1);
+ t->matrix[0][2] = tx;
+ t->matrix[1][1] = F (1);
+ t->matrix[1][2] = ty;
+ t->matrix[2][2] = F (1);
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_translate (struct pixman_transform *forward,
+ struct pixman_transform *reverse,
+ pixman_fixed_t tx,
+ pixman_fixed_t ty)
+{
+ struct pixman_transform t;
+
+ if (forward)
+ {
+ pixman_transform_init_translate (&t, tx, ty);
+
+ if (!pixman_transform_multiply (forward, &t, forward))
+ return FALSE;
+ }
+
+ if (reverse)
+ {
+ pixman_transform_init_translate (&t, -tx, -ty);
+
+ if (!pixman_transform_multiply (reverse, reverse, &t))
+ return FALSE;
+ }
+ return TRUE;
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_bounds (const struct pixman_transform *matrix,
+ struct pixman_box16 * b)
+
+{
+ struct pixman_vector v[4];
+ int i;
+ int x1, y1, x2, y2;
+
+ v[0].vector[0] = F (b->x1);
+ v[0].vector[1] = F (b->y1);
+ v[0].vector[2] = F (1);
+
+ v[1].vector[0] = F (b->x2);
+ v[1].vector[1] = F (b->y1);
+ v[1].vector[2] = F (1);
+
+ v[2].vector[0] = F (b->x2);
+ v[2].vector[1] = F (b->y2);
+ v[2].vector[2] = F (1);
+
+ v[3].vector[0] = F (b->x1);
+ v[3].vector[1] = F (b->y2);
+ v[3].vector[2] = F (1);
+
+ for (i = 0; i < 4; i++)
+ {
+ if (!pixman_transform_point (matrix, &v[i]))
+ return FALSE;
+
+ x1 = pixman_fixed_to_int (v[i].vector[0]);
+ y1 = pixman_fixed_to_int (v[i].vector[1]);
+ x2 = pixman_fixed_to_int (pixman_fixed_ceil (v[i].vector[0]));
+ y2 = pixman_fixed_to_int (pixman_fixed_ceil (v[i].vector[1]));
+
+ if (i == 0)
+ {
+ b->x1 = x1;
+ b->y1 = y1;
+ b->x2 = x2;
+ b->y2 = y2;
+ }
+ else
+ {
+ if (x1 < b->x1) b->x1 = x1;
+ if (y1 < b->y1) b->y1 = y1;
+ if (x2 > b->x2) b->x2 = x2;
+ if (y2 > b->y2) b->y2 = y2;
+ }
+ }
+
+ return TRUE;
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_invert (struct pixman_transform * dst,
+ const struct pixman_transform *src)
+{
+ struct pixman_f_transform m, r;
+
+ pixman_f_transform_from_pixman_transform (&m, src);
+
+ if (!pixman_f_transform_invert (&r, &m))
+ return FALSE;
+
+ if (!pixman_transform_from_pixman_f_transform (dst, &r))
+ return FALSE;
+
+ return TRUE;
+}
+
+static pixman_bool_t
+within_epsilon (pixman_fixed_t a,
+ pixman_fixed_t b,
+ pixman_fixed_t epsilon)
+{
+ pixman_fixed_t t = a - b;
+
+ if (t < 0)
+ t = -t;
+
+ return t <= epsilon;
+}
+
+#define EPSILON (pixman_fixed_t) (2)
+
+#define IS_SAME(a, b) (within_epsilon (a, b, EPSILON))
+#define IS_ZERO(a) (within_epsilon (a, 0, EPSILON))
+#define IS_ONE(a) (within_epsilon (a, F (1), EPSILON))
+#define IS_UNIT(a) \
+ (within_epsilon (a, F (1), EPSILON) || \
+ within_epsilon (a, F (-1), EPSILON) || \
+ IS_ZERO (a))
+#define IS_INT(a) (IS_ZERO (pixman_fixed_frac (a)))
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_is_identity (const struct pixman_transform *t)
+{
+ return (IS_SAME (t->matrix[0][0], t->matrix[1][1]) &&
+ IS_SAME (t->matrix[0][0], t->matrix[2][2]) &&
+ !IS_ZERO (t->matrix[0][0]) &&
+ IS_ZERO (t->matrix[0][1]) &&
+ IS_ZERO (t->matrix[0][2]) &&
+ IS_ZERO (t->matrix[1][0]) &&
+ IS_ZERO (t->matrix[1][2]) &&
+ IS_ZERO (t->matrix[2][0]) &&
+ IS_ZERO (t->matrix[2][1]));
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_is_scale (const struct pixman_transform *t)
+{
+ return (!IS_ZERO (t->matrix[0][0]) &&
+ IS_ZERO (t->matrix[0][1]) &&
+ IS_ZERO (t->matrix[0][2]) &&
+
+ IS_ZERO (t->matrix[1][0]) &&
+ !IS_ZERO (t->matrix[1][1]) &&
+ IS_ZERO (t->matrix[1][2]) &&
+
+ IS_ZERO (t->matrix[2][0]) &&
+ IS_ZERO (t->matrix[2][1]) &&
+ !IS_ZERO (t->matrix[2][2]));
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_is_int_translate (const struct pixman_transform *t)
+{
+ return (IS_ONE (t->matrix[0][0]) &&
+ IS_ZERO (t->matrix[0][1]) &&
+ IS_INT (t->matrix[0][2]) &&
+
+ IS_ZERO (t->matrix[1][0]) &&
+ IS_ONE (t->matrix[1][1]) &&
+ IS_INT (t->matrix[1][2]) &&
+
+ IS_ZERO (t->matrix[2][0]) &&
+ IS_ZERO (t->matrix[2][1]) &&
+ IS_ONE (t->matrix[2][2]));
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_is_inverse (const struct pixman_transform *a,
+ const struct pixman_transform *b)
+{
+ struct pixman_transform t;
+
+ if (!pixman_transform_multiply (&t, a, b))
+ return FALSE;
+
+ return pixman_transform_is_identity (&t);
+}
+
+PIXMAN_EXPORT void
+pixman_f_transform_from_pixman_transform (struct pixman_f_transform * ft,
+ const struct pixman_transform *t)
+{
+ int i, j;
+
+ for (j = 0; j < 3; j++)
+ {
+ for (i = 0; i < 3; i++)
+ ft->m[j][i] = pixman_fixed_to_double (t->matrix[j][i]);
+ }
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_transform_from_pixman_f_transform (struct pixman_transform * t,
+ const struct pixman_f_transform *ft)
+{
+ int i, j;
+
+ for (j = 0; j < 3; j++)
+ {
+ for (i = 0; i < 3; i++)
+ {
+ double d = ft->m[j][i];
+ if (d < -32767.0 || d > 32767.0)
+ return FALSE;
+ d = d * 65536.0 + 0.5;
+ t->matrix[j][i] = (pixman_fixed_t) floor (d);
+ }
+ }
+
+ return TRUE;
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_f_transform_invert (struct pixman_f_transform * dst,
+ const struct pixman_f_transform *src)
+{
+ double det;
+ int i, j;
+ static int a[3] = { 2, 2, 1 };
+ static int b[3] = { 1, 0, 0 };
+
+ det = 0;
+ for (i = 0; i < 3; i++)
+ {
+ double p;
+ int ai = a[i];
+ int bi = b[i];
+ p = src->m[i][0] * (src->m[ai][2] * src->m[bi][1] -
+ src->m[ai][1] * src->m[bi][2]);
+ if (i == 1)
+ p = -p;
+ det += p;
+ }
+
+ if (det == 0)
+ return FALSE;
+
+ det = 1 / det;
+ for (j = 0; j < 3; j++)
+ {
+ for (i = 0; i < 3; i++)
+ {
+ double p;
+ int ai = a[i];
+ int aj = a[j];
+ int bi = b[i];
+ int bj = b[j];
+
+ p = (src->m[ai][aj] * src->m[bi][bj] -
+ src->m[ai][bj] * src->m[bi][aj]);
+
+ if (((i + j) & 1) != 0)
+ p = -p;
+
+ dst->m[j][i] = det * p;
+ }
+ }
+
+ return TRUE;
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_f_transform_point (const struct pixman_f_transform *t,
+ struct pixman_f_vector * v)
+{
+ struct pixman_f_vector result;
+ int i, j;
+ double a;
+
+ for (j = 0; j < 3; j++)
+ {
+ a = 0;
+ for (i = 0; i < 3; i++)
+ a += t->m[j][i] * v->v[i];
+ result.v[j] = a;
+ }
+
+ if (!result.v[2])
+ return FALSE;
+
+ for (j = 0; j < 2; j++)
+ v->v[j] = result.v[j] / result.v[2];
+
+ v->v[2] = 1;
+
+ return TRUE;
+}
+
+PIXMAN_EXPORT void
+pixman_f_transform_point_3d (const struct pixman_f_transform *t,
+ struct pixman_f_vector * v)
+{
+ struct pixman_f_vector result;
+ int i, j;
+ double a;
+
+ for (j = 0; j < 3; j++)
+ {
+ a = 0;
+ for (i = 0; i < 3; i++)
+ a += t->m[j][i] * v->v[i];
+ result.v[j] = a;
+ }
+
+ *v = result;
+}
+
+PIXMAN_EXPORT void
+pixman_f_transform_multiply (struct pixman_f_transform * dst,
+ const struct pixman_f_transform *l,
+ const struct pixman_f_transform *r)
+{
+ struct pixman_f_transform d;
+ int dx, dy;
+ int o;
+
+ for (dy = 0; dy < 3; dy++)
+ {
+ for (dx = 0; dx < 3; dx++)
+ {
+ double v = 0;
+ for (o = 0; o < 3; o++)
+ v += l->m[dy][o] * r->m[o][dx];
+ d.m[dy][dx] = v;
+ }
+ }
+
+ *dst = d;
+}
+
+PIXMAN_EXPORT void
+pixman_f_transform_init_scale (struct pixman_f_transform *t,
+ double sx,
+ double sy)
+{
+ t->m[0][0] = sx;
+ t->m[0][1] = 0;
+ t->m[0][2] = 0;
+ t->m[1][0] = 0;
+ t->m[1][1] = sy;
+ t->m[1][2] = 0;
+ t->m[2][0] = 0;
+ t->m[2][1] = 0;
+ t->m[2][2] = 1;
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_f_transform_scale (struct pixman_f_transform *forward,
+ struct pixman_f_transform *reverse,
+ double sx,
+ double sy)
+{
+ struct pixman_f_transform t;
+
+ if (sx == 0 || sy == 0)
+ return FALSE;
+
+ if (forward)
+ {
+ pixman_f_transform_init_scale (&t, sx, sy);
+ pixman_f_transform_multiply (forward, &t, forward);
+ }
+
+ if (reverse)
+ {
+ pixman_f_transform_init_scale (&t, 1 / sx, 1 / sy);
+ pixman_f_transform_multiply (reverse, reverse, &t);
+ }
+
+ return TRUE;
+}
+
+PIXMAN_EXPORT void
+pixman_f_transform_init_rotate (struct pixman_f_transform *t,
+ double c,
+ double s)
+{
+ t->m[0][0] = c;
+ t->m[0][1] = -s;
+ t->m[0][2] = 0;
+ t->m[1][0] = s;
+ t->m[1][1] = c;
+ t->m[1][2] = 0;
+ t->m[2][0] = 0;
+ t->m[2][1] = 0;
+ t->m[2][2] = 1;
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_f_transform_rotate (struct pixman_f_transform *forward,
+ struct pixman_f_transform *reverse,
+ double c,
+ double s)
+{
+ struct pixman_f_transform t;
+
+ if (forward)
+ {
+ pixman_f_transform_init_rotate (&t, c, s);
+ pixman_f_transform_multiply (forward, &t, forward);
+ }
+
+ if (reverse)
+ {
+ pixman_f_transform_init_rotate (&t, c, -s);
+ pixman_f_transform_multiply (reverse, reverse, &t);
+ }
+
+ return TRUE;
+}
+
+PIXMAN_EXPORT void
+pixman_f_transform_init_translate (struct pixman_f_transform *t,
+ double tx,
+ double ty)
+{
+ t->m[0][0] = 1;
+ t->m[0][1] = 0;
+ t->m[0][2] = tx;
+ t->m[1][0] = 0;
+ t->m[1][1] = 1;
+ t->m[1][2] = ty;
+ t->m[2][0] = 0;
+ t->m[2][1] = 0;
+ t->m[2][2] = 1;
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_f_transform_translate (struct pixman_f_transform *forward,
+ struct pixman_f_transform *reverse,
+ double tx,
+ double ty)
+{
+ struct pixman_f_transform t;
+
+ if (forward)
+ {
+ pixman_f_transform_init_translate (&t, tx, ty);
+ pixman_f_transform_multiply (forward, &t, forward);
+ }
+
+ if (reverse)
+ {
+ pixman_f_transform_init_translate (&t, -tx, -ty);
+ pixman_f_transform_multiply (reverse, reverse, &t);
+ }
+
+ return TRUE;
+}
+
+PIXMAN_EXPORT pixman_bool_t
+pixman_f_transform_bounds (const struct pixman_f_transform *t,
+ struct pixman_box16 * b)
+{
+ struct pixman_f_vector v[4];
+ int i;
+ int x1, y1, x2, y2;
+
+ v[0].v[0] = b->x1;
+ v[0].v[1] = b->y1;
+ v[0].v[2] = 1;
+ v[1].v[0] = b->x2;
+ v[1].v[1] = b->y1;
+ v[1].v[2] = 1;
+ v[2].v[0] = b->x2;
+ v[2].v[1] = b->y2;
+ v[2].v[2] = 1;
+ v[3].v[0] = b->x1;
+ v[3].v[1] = b->y2;
+ v[3].v[2] = 1;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (!pixman_f_transform_point (t, &v[i]))
+ return FALSE;
+
+ x1 = floor (v[i].v[0]);
+ y1 = floor (v[i].v[1]);
+ x2 = ceil (v[i].v[0]);
+ y2 = ceil (v[i].v[1]);
+
+ if (i == 0)
+ {
+ b->x1 = x1;
+ b->y1 = y1;
+ b->x2 = x2;
+ b->y2 = y2;
+ }
+ else
+ {
+ if (x1 < b->x1) b->x1 = x1;
+ if (y1 < b->y1) b->y1 = y1;
+ if (x2 > b->x2) b->x2 = x2;
+ if (y2 > b->y2) b->y2 = y2;
+ }
+ }
+
+ return TRUE;
+}
+
+PIXMAN_EXPORT void
+pixman_f_transform_init_identity (struct pixman_f_transform *t)
+{
+ int i, j;
+
+ for (j = 0; j < 3; j++)
+ {
+ for (i = 0; i < 3; i++)
+ t->m[j][i] = i == j ? 1 : 0;
+ }
+}
diff --git a/pixman/pixman/pixman-trap.c b/pixman/pixman/pixman-trap.c index 8353992c5..787093a85 100644 --- a/pixman/pixman/pixman-trap.c +++ b/pixman/pixman/pixman-trap.c @@ -1,392 +1,386 @@ -/* - * Copyright © 2004 Keith Packard - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Keith Packard not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Keith Packard makes no - * representations about the suitability of this software for any purpose. It - * is provided "as is" without express or implied warranty. - * - * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - */ - -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - -#include <stdio.h> -#include "pixman-private.h" - -/* - * Compute the smallest value greater than or equal to y which is on a - * grid row. - */ - -PIXMAN_EXPORT pixman_fixed_t -pixman_sample_ceil_y (pixman_fixed_t y, int n) -{ - pixman_fixed_t f = pixman_fixed_frac (y); - pixman_fixed_t i = pixman_fixed_floor (y); - - f = DIV (f - Y_FRAC_FIRST (n) + (STEP_Y_SMALL (n) - pixman_fixed_e), STEP_Y_SMALL (n)) * STEP_Y_SMALL (n) + - Y_FRAC_FIRST (n); - - if (f > Y_FRAC_LAST (n)) - { - if (pixman_fixed_to_int (i) == 0x7fff) - { - f = 0xffff; /* saturate */ - } - else - { - f = Y_FRAC_FIRST (n); - i += pixman_fixed_1; - } - } - return (i | f); -} - -/* - * Compute the largest value strictly less than y which is on a - * grid row. - */ -PIXMAN_EXPORT pixman_fixed_t -pixman_sample_floor_y (pixman_fixed_t y, - int n) -{ - pixman_fixed_t f = pixman_fixed_frac (y); - pixman_fixed_t i = pixman_fixed_floor (y); - - f = DIV (f - pixman_fixed_e - Y_FRAC_FIRST (n), STEP_Y_SMALL (n)) * STEP_Y_SMALL (n) + - Y_FRAC_FIRST (n); - - if (f < Y_FRAC_FIRST (n)) - { - if (pixman_fixed_to_int (i) == 0x8000) - { - f = 0; /* saturate */ - } - else - { - f = Y_FRAC_LAST (n); - i -= pixman_fixed_1; - } - } - return (i | f); -} - -/* - * Step an edge by any amount (including negative values) - */ -PIXMAN_EXPORT void -pixman_edge_step (pixman_edge_t *e, - int n) -{ - pixman_fixed_48_16_t ne; - - e->x += n * e->stepx; - - ne = e->e + n * (pixman_fixed_48_16_t) e->dx; - - if (n >= 0) - { - if (ne > 0) - { - int nx = (ne + e->dy - 1) / e->dy; - e->e = ne - nx * (pixman_fixed_48_16_t) e->dy; - e->x += nx * e->signdx; - } - } - else - { - if (ne <= -e->dy) - { - int nx = (-ne) / e->dy; - e->e = ne + nx * (pixman_fixed_48_16_t) e->dy; - e->x -= nx * e->signdx; - } - } -} - -/* - * A private routine to initialize the multi-step - * elements of an edge structure - */ -static void -_pixman_edge_multi_init (pixman_edge_t * e, - int n, - pixman_fixed_t *stepx_p, - pixman_fixed_t *dx_p) -{ - pixman_fixed_t stepx; - pixman_fixed_48_16_t ne; - - ne = n * (pixman_fixed_48_16_t) e->dx; - stepx = n * e->stepx; - - if (ne > 0) - { - int nx = ne / e->dy; - ne -= nx * e->dy; - stepx += nx * e->signdx; - } - - *dx_p = ne; - *stepx_p = stepx; -} - -/* - * Initialize one edge structure given the line endpoints and a - * starting y value - */ -PIXMAN_EXPORT void -pixman_edge_init (pixman_edge_t *e, - int n, - pixman_fixed_t y_start, - pixman_fixed_t x_top, - pixman_fixed_t y_top, - pixman_fixed_t x_bot, - pixman_fixed_t y_bot) -{ - pixman_fixed_t dx, dy; - - e->x = x_top; - e->e = 0; - dx = x_bot - x_top; - dy = y_bot - y_top; - e->dy = dy; - e->dx = 0; - - if (dy) - { - if (dx >= 0) - { - e->signdx = 1; - e->stepx = dx / dy; - e->dx = dx % dy; - e->e = -dy; - } - else - { - e->signdx = -1; - e->stepx = -(-dx / dy); - e->dx = -dx % dy; - e->e = 0; - } - - _pixman_edge_multi_init (e, STEP_Y_SMALL (n), - &e->stepx_small, &e->dx_small); - - _pixman_edge_multi_init (e, STEP_Y_BIG (n), - &e->stepx_big, &e->dx_big); - } - pixman_edge_step (e, y_start - y_top); -} - -/* - * Initialize one edge structure given a line, starting y value - * and a pixel offset for the line - */ -PIXMAN_EXPORT void -pixman_line_fixed_edge_init (pixman_edge_t * e, - int n, - pixman_fixed_t y, - const pixman_line_fixed_t *line, - int x_off, - int y_off) -{ - pixman_fixed_t x_off_fixed = pixman_int_to_fixed (x_off); - pixman_fixed_t y_off_fixed = pixman_int_to_fixed (y_off); - const pixman_point_fixed_t *top, *bot; - - if (line->p1.y <= line->p2.y) - { - top = &line->p1; - bot = &line->p2; - } - else - { - top = &line->p2; - bot = &line->p1; - } - - pixman_edge_init (e, n, y, - top->x + x_off_fixed, - top->y + y_off_fixed, - bot->x + x_off_fixed, - bot->y + y_off_fixed); -} - -PIXMAN_EXPORT void -pixman_add_traps (pixman_image_t * image, - int16_t x_off, - int16_t y_off, - int ntrap, - pixman_trap_t * traps) -{ - int bpp; - int width; - int height; - - pixman_fixed_t x_off_fixed; - pixman_fixed_t y_off_fixed; - pixman_edge_t l, r; - pixman_fixed_t t, b; - - _pixman_image_validate (image); - - width = image->bits.width; - height = image->bits.height; - bpp = PIXMAN_FORMAT_BPP (image->bits.format); - - x_off_fixed = pixman_int_to_fixed (x_off); - y_off_fixed = pixman_int_to_fixed (y_off); - - while (ntrap--) - { - t = traps->top.y + y_off_fixed; - if (t < 0) - t = 0; - t = pixman_sample_ceil_y (t, bpp); - - b = traps->bot.y + y_off_fixed; - if (pixman_fixed_to_int (b) >= height) - b = pixman_int_to_fixed (height) - 1; - b = pixman_sample_floor_y (b, bpp); - - if (b >= t) - { - /* initialize edge walkers */ - pixman_edge_init (&l, bpp, t, - traps->top.l + x_off_fixed, - traps->top.y + y_off_fixed, - traps->bot.l + x_off_fixed, - traps->bot.y + y_off_fixed); - - pixman_edge_init (&r, bpp, t, - traps->top.r + x_off_fixed, - traps->top.y + y_off_fixed, - traps->bot.r + x_off_fixed, - traps->bot.y + y_off_fixed); - - pixman_rasterize_edges (image, &l, &r, t, b); - } - - traps++; - } -} - -#if 0 -static void -dump_image (pixman_image_t *image, - const char * title) -{ - int i, j; - - if (!image->type == BITS) - printf ("%s is not a regular image\n", title); - - if (!image->bits.format == PIXMAN_a8) - printf ("%s is not an alpha mask\n", title); - - printf ("\n\n\n%s: \n", title); - - for (i = 0; i < image->bits.height; ++i) - { - uint8_t *line = - (uint8_t *)&(image->bits.bits[i * image->bits.rowstride]); - - for (j = 0; j < image->bits.width; ++j) - printf ("%c", line[j] ? '#' : ' '); - - printf ("\n"); - } -} -#endif - -PIXMAN_EXPORT void -pixman_add_trapezoids (pixman_image_t * image, - int16_t x_off, - int y_off, - int ntraps, - const pixman_trapezoid_t *traps) -{ - int i; - -#if 0 - dump_image (image, "before"); -#endif - - for (i = 0; i < ntraps; ++i) - { - const pixman_trapezoid_t *trap = &(traps[i]); - - if (!pixman_trapezoid_valid (trap)) - continue; - - pixman_rasterize_trapezoid (image, trap, x_off, y_off); - } - -#if 0 - dump_image (image, "after"); -#endif -} - -PIXMAN_EXPORT void -pixman_rasterize_trapezoid (pixman_image_t * image, - const pixman_trapezoid_t *trap, - int x_off, - int y_off) -{ - int bpp; - int width; - int height; - - pixman_fixed_t x_off_fixed; - pixman_fixed_t y_off_fixed; - pixman_edge_t l, r; - pixman_fixed_t t, b; - - return_if_fail (image->type == BITS); - - _pixman_image_validate (image); - - if (!pixman_trapezoid_valid (trap)) - return; - - width = image->bits.width; - height = image->bits.height; - bpp = PIXMAN_FORMAT_BPP (image->bits.format); - - x_off_fixed = pixman_int_to_fixed (x_off); - y_off_fixed = pixman_int_to_fixed (y_off); - - t = trap->top + y_off_fixed; - if (t < 0) - t = 0; - t = pixman_sample_ceil_y (t, bpp); - - b = trap->bottom + y_off_fixed; - if (pixman_fixed_to_int (b) >= height) - b = pixman_int_to_fixed (height) - 1; - b = pixman_sample_floor_y (b, bpp); - - if (b >= t) - { - /* initialize edge walkers */ - pixman_line_fixed_edge_init (&l, bpp, t, &trap->left, x_off, y_off); - pixman_line_fixed_edge_init (&r, bpp, t, &trap->right, x_off, y_off); - - pixman_rasterize_edges (image, &l, &r, t, b); - } -} +/*
+ * Copyright © 2004 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Keith Packard not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Keith Packard makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <stdio.h>
+#include "pixman-private.h"
+
+/*
+ * Compute the smallest value greater than or equal to y which is on a
+ * grid row.
+ */
+
+PIXMAN_EXPORT pixman_fixed_t
+pixman_sample_ceil_y (pixman_fixed_t y, int n)
+{
+ pixman_fixed_t f = pixman_fixed_frac (y);
+ pixman_fixed_t i = pixman_fixed_floor (y);
+
+ f = DIV (f - Y_FRAC_FIRST (n) + (STEP_Y_SMALL (n) - pixman_fixed_e), STEP_Y_SMALL (n)) * STEP_Y_SMALL (n) +
+ Y_FRAC_FIRST (n);
+
+ if (f > Y_FRAC_LAST (n))
+ {
+ if (pixman_fixed_to_int (i) == 0x7fff)
+ {
+ f = 0xffff; /* saturate */
+ }
+ else
+ {
+ f = Y_FRAC_FIRST (n);
+ i += pixman_fixed_1;
+ }
+ }
+ return (i | f);
+}
+
+/*
+ * Compute the largest value strictly less than y which is on a
+ * grid row.
+ */
+PIXMAN_EXPORT pixman_fixed_t
+pixman_sample_floor_y (pixman_fixed_t y,
+ int n)
+{
+ pixman_fixed_t f = pixman_fixed_frac (y);
+ pixman_fixed_t i = pixman_fixed_floor (y);
+
+ f = DIV (f - pixman_fixed_e - Y_FRAC_FIRST (n), STEP_Y_SMALL (n)) * STEP_Y_SMALL (n) +
+ Y_FRAC_FIRST (n);
+
+ if (f < Y_FRAC_FIRST (n))
+ {
+ if (pixman_fixed_to_int (i) == 0x8000)
+ {
+ f = 0; /* saturate */
+ }
+ else
+ {
+ f = Y_FRAC_LAST (n);
+ i -= pixman_fixed_1;
+ }
+ }
+ return (i | f);
+}
+
+/*
+ * Step an edge by any amount (including negative values)
+ */
+PIXMAN_EXPORT void
+pixman_edge_step (pixman_edge_t *e,
+ int n)
+{
+ pixman_fixed_48_16_t ne;
+
+ e->x += n * e->stepx;
+
+ ne = e->e + n * (pixman_fixed_48_16_t) e->dx;
+
+ if (n >= 0)
+ {
+ if (ne > 0)
+ {
+ int nx = (ne + e->dy - 1) / e->dy;
+ e->e = ne - nx * (pixman_fixed_48_16_t) e->dy;
+ e->x += nx * e->signdx;
+ }
+ }
+ else
+ {
+ if (ne <= -e->dy)
+ {
+ int nx = (-ne) / e->dy;
+ e->e = ne + nx * (pixman_fixed_48_16_t) e->dy;
+ e->x -= nx * e->signdx;
+ }
+ }
+}
+
+/*
+ * A private routine to initialize the multi-step
+ * elements of an edge structure
+ */
+static void
+_pixman_edge_multi_init (pixman_edge_t * e,
+ int n,
+ pixman_fixed_t *stepx_p,
+ pixman_fixed_t *dx_p)
+{
+ pixman_fixed_t stepx;
+ pixman_fixed_48_16_t ne;
+
+ ne = n * (pixman_fixed_48_16_t) e->dx;
+ stepx = n * e->stepx;
+
+ if (ne > 0)
+ {
+ int nx = ne / e->dy;
+ ne -= nx * e->dy;
+ stepx += nx * e->signdx;
+ }
+
+ *dx_p = ne;
+ *stepx_p = stepx;
+}
+
+/*
+ * Initialize one edge structure given the line endpoints and a
+ * starting y value
+ */
+PIXMAN_EXPORT void
+pixman_edge_init (pixman_edge_t *e,
+ int n,
+ pixman_fixed_t y_start,
+ pixman_fixed_t x_top,
+ pixman_fixed_t y_top,
+ pixman_fixed_t x_bot,
+ pixman_fixed_t y_bot)
+{
+ pixman_fixed_t dx, dy;
+
+ e->x = x_top;
+ e->e = 0;
+ dx = x_bot - x_top;
+ dy = y_bot - y_top;
+ e->dy = dy;
+ e->dx = 0;
+
+ if (dy)
+ {
+ if (dx >= 0)
+ {
+ e->signdx = 1;
+ e->stepx = dx / dy;
+ e->dx = dx % dy;
+ e->e = -dy;
+ }
+ else
+ {
+ e->signdx = -1;
+ e->stepx = -(-dx / dy);
+ e->dx = -dx % dy;
+ e->e = 0;
+ }
+
+ _pixman_edge_multi_init (e, STEP_Y_SMALL (n),
+ &e->stepx_small, &e->dx_small);
+
+ _pixman_edge_multi_init (e, STEP_Y_BIG (n),
+ &e->stepx_big, &e->dx_big);
+ }
+ pixman_edge_step (e, y_start - y_top);
+}
+
+/*
+ * Initialize one edge structure given a line, starting y value
+ * and a pixel offset for the line
+ */
+PIXMAN_EXPORT void
+pixman_line_fixed_edge_init (pixman_edge_t * e,
+ int n,
+ pixman_fixed_t y,
+ const pixman_line_fixed_t *line,
+ int x_off,
+ int y_off)
+{
+ pixman_fixed_t x_off_fixed = pixman_int_to_fixed (x_off);
+ pixman_fixed_t y_off_fixed = pixman_int_to_fixed (y_off);
+ const pixman_point_fixed_t *top, *bot;
+
+ if (line->p1.y <= line->p2.y)
+ {
+ top = &line->p1;
+ bot = &line->p2;
+ }
+ else
+ {
+ top = &line->p2;
+ bot = &line->p1;
+ }
+
+ pixman_edge_init (e, n, y,
+ top->x + x_off_fixed,
+ top->y + y_off_fixed,
+ bot->x + x_off_fixed,
+ bot->y + y_off_fixed);
+}
+
+PIXMAN_EXPORT void
+pixman_add_traps (pixman_image_t * image,
+ int16_t x_off,
+ int16_t y_off,
+ int ntrap,
+ pixman_trap_t * traps)
+{
+ int bpp;
+ int height;
+
+ pixman_fixed_t x_off_fixed;
+ pixman_fixed_t y_off_fixed;
+ pixman_edge_t l, r;
+ pixman_fixed_t t, b;
+
+ _pixman_image_validate (image);
+
+ height = image->bits.height;
+ bpp = PIXMAN_FORMAT_BPP (image->bits.format);
+
+ x_off_fixed = pixman_int_to_fixed (x_off);
+ y_off_fixed = pixman_int_to_fixed (y_off);
+
+ while (ntrap--)
+ {
+ t = traps->top.y + y_off_fixed;
+ if (t < 0)
+ t = 0;
+ t = pixman_sample_ceil_y (t, bpp);
+
+ b = traps->bot.y + y_off_fixed;
+ if (pixman_fixed_to_int (b) >= height)
+ b = pixman_int_to_fixed (height) - 1;
+ b = pixman_sample_floor_y (b, bpp);
+
+ if (b >= t)
+ {
+ /* initialize edge walkers */
+ pixman_edge_init (&l, bpp, t,
+ traps->top.l + x_off_fixed,
+ traps->top.y + y_off_fixed,
+ traps->bot.l + x_off_fixed,
+ traps->bot.y + y_off_fixed);
+
+ pixman_edge_init (&r, bpp, t,
+ traps->top.r + x_off_fixed,
+ traps->top.y + y_off_fixed,
+ traps->bot.r + x_off_fixed,
+ traps->bot.y + y_off_fixed);
+
+ pixman_rasterize_edges (image, &l, &r, t, b);
+ }
+
+ traps++;
+ }
+}
+
+#if 0
+static void
+dump_image (pixman_image_t *image,
+ const char * title)
+{
+ int i, j;
+
+ if (!image->type == BITS)
+ printf ("%s is not a regular image\n", title);
+
+ if (!image->bits.format == PIXMAN_a8)
+ printf ("%s is not an alpha mask\n", title);
+
+ printf ("\n\n\n%s: \n", title);
+
+ for (i = 0; i < image->bits.height; ++i)
+ {
+ uint8_t *line =
+ (uint8_t *)&(image->bits.bits[i * image->bits.rowstride]);
+
+ for (j = 0; j < image->bits.width; ++j)
+ printf ("%c", line[j] ? '#' : ' ');
+
+ printf ("\n");
+ }
+}
+#endif
+
+PIXMAN_EXPORT void
+pixman_add_trapezoids (pixman_image_t * image,
+ int16_t x_off,
+ int y_off,
+ int ntraps,
+ const pixman_trapezoid_t *traps)
+{
+ int i;
+
+#if 0
+ dump_image (image, "before");
+#endif
+
+ for (i = 0; i < ntraps; ++i)
+ {
+ const pixman_trapezoid_t *trap = &(traps[i]);
+
+ if (!pixman_trapezoid_valid (trap))
+ continue;
+
+ pixman_rasterize_trapezoid (image, trap, x_off, y_off);
+ }
+
+#if 0
+ dump_image (image, "after");
+#endif
+}
+
+PIXMAN_EXPORT void
+pixman_rasterize_trapezoid (pixman_image_t * image,
+ const pixman_trapezoid_t *trap,
+ int x_off,
+ int y_off)
+{
+ int bpp;
+ int height;
+
+ pixman_fixed_t y_off_fixed;
+ pixman_edge_t l, r;
+ pixman_fixed_t t, b;
+
+ return_if_fail (image->type == BITS);
+
+ _pixman_image_validate (image);
+
+ if (!pixman_trapezoid_valid (trap))
+ return;
+
+ height = image->bits.height;
+ bpp = PIXMAN_FORMAT_BPP (image->bits.format);
+
+ y_off_fixed = pixman_int_to_fixed (y_off);
+
+ t = trap->top + y_off_fixed;
+ if (t < 0)
+ t = 0;
+ t = pixman_sample_ceil_y (t, bpp);
+
+ b = trap->bottom + y_off_fixed;
+ if (pixman_fixed_to_int (b) >= height)
+ b = pixman_int_to_fixed (height) - 1;
+ b = pixman_sample_floor_y (b, bpp);
+
+ if (b >= t)
+ {
+ /* initialize edge walkers */
+ pixman_line_fixed_edge_init (&l, bpp, t, &trap->left, x_off, y_off);
+ pixman_line_fixed_edge_init (&r, bpp, t, &trap->right, x_off, y_off);
+
+ pixman_rasterize_edges (image, &l, &r, t, b);
+ }
+}
diff --git a/pixman/test/affine-test.c b/pixman/test/affine-test.c index 3e32b5a23..fbb35caa9 100644 --- a/pixman/test/affine-test.c +++ b/pixman/test/affine-test.c @@ -40,9 +40,9 @@ test_composite (int testnum, int w, h;
pixman_fixed_t scale_x = 65536, scale_y = 65536;
pixman_fixed_t translate_x = 0, translate_y = 0;
- int op;
- int repeat = 0;
- int src_fmt, dst_fmt;
+ pixman_op_t op;
+ pixman_repeat_t repeat = PIXMAN_REPEAT_NONE;
+ pixman_format_code_t src_fmt, dst_fmt;
uint32_t * srcbuf;
uint32_t * dstbuf;
uint32_t crc32;
diff --git a/pixman/test/blitters-test.c b/pixman/test/blitters-test.c index 0ff9a1d48..3b27cd8c1 100644 --- a/pixman/test/blitters-test.c +++ b/pixman/test/blitters-test.c @@ -27,7 +27,7 @@ create_random_image (pixman_format_code_t *allowed_formats, uint32_t *buf;
pixman_image_t *img;
- while (allowed_formats[n] != -1)
+ while (allowed_formats[n] != PIXMAN_null)
n++;
fmt = allowed_formats[lcg_rand_n (n)];
@@ -78,7 +78,7 @@ free_random_image (uint32_t initcrc, uint32_t *data = pixman_image_get_data (img);
int height = pixman_image_get_height (img);
- if (fmt != -1)
+ if (fmt != PIXMAN_null)
{
/* mask unused 'x' part */
if (PIXMAN_FORMAT_BPP (fmt) - PIXMAN_FORMAT_DEPTH (fmt) &&
@@ -218,7 +218,7 @@ static pixman_format_code_t img_fmt_list[] = { PIXMAN_a1r1g1b1,
PIXMAN_a1b1g1r1,
PIXMAN_a1,
- -1
+ PIXMAN_null
};
static pixman_format_code_t mask_fmt_list[] = {
@@ -226,7 +226,7 @@ static pixman_format_code_t mask_fmt_list[] = { PIXMAN_a8,
PIXMAN_a4,
PIXMAN_a1,
- -1
+ PIXMAN_null
};
@@ -247,7 +247,7 @@ test_composite (int testnum, int verbose) int dst_x, dst_y;
int mask_x, mask_y;
int w, h;
- int op;
+ pixman_op_t op;
pixman_format_code_t src_fmt, dst_fmt, mask_fmt;
uint32_t *dstbuf, *srcbuf, *maskbuf;
uint32_t crc32;
@@ -305,7 +305,7 @@ test_composite (int testnum, int verbose) dst_y = lcg_rand_n (dst_height);
mask_img = NULL;
- mask_fmt = -1;
+ mask_fmt = PIXMAN_null;
mask_x = 0;
mask_y = 0;
maskbuf = NULL;
@@ -385,7 +385,7 @@ test_composite (int testnum, int verbose) printf ("---\n");
}
- free_random_image (0, src_img, -1);
+ free_random_image (0, src_img, PIXMAN_null);
crc32 = free_random_image (0, dst_img, dst_fmt);
if (mask_img)
@@ -393,7 +393,7 @@ test_composite (int testnum, int verbose) if (srcbuf == maskbuf)
pixman_image_unref(mask_img);
else
- free_random_image (0, mask_img, -1);
+ free_random_image (0, mask_img, PIXMAN_null);
}
FLOAT_REGS_CORRUPTION_DETECTOR_FINISH ();
diff --git a/pixman/test/scaling-crash-test.c b/pixman/test/scaling-crash-test.c index 0ce1fece9..23ee8c6be 100644 --- a/pixman/test/scaling-crash-test.c +++ b/pixman/test/scaling-crash-test.c @@ -95,21 +95,29 @@ run_test (int32_t dst_width, return result;
}
-typedef struct info_t info_t;
-struct info_t
+typedef struct filter_info_t filter_info_t;
+struct filter_info_t
{
- int value;
+ pixman_filter_t value;
char name[28];
};
-static const info_t filters[] =
+static const filter_info_t filters[] =
{
{ PIXMAN_FILTER_NEAREST, "NEAREST" },
{ PIXMAN_FILTER_BILINEAR, "BILINEAR" },
{ PIXMAN_FILTER_CONVOLUTION, "CONVOLUTION" },
};
-static const info_t repeats[] =
+typedef struct repeat_info_t repeat_info_t;
+struct repeat_info_t
+{
+ pixman_repeat_t value;
+ char name[28];
+};
+
+
+static const repeat_info_t repeats[] =
{
{ PIXMAN_REPEAT_PAD, "PAD" },
{ PIXMAN_REPEAT_REFLECT, "REFLECT" },
diff --git a/pixman/test/scaling-test.c b/pixman/test/scaling-test.c index 872805338..7b78017a3 100644 --- a/pixman/test/scaling-test.c +++ b/pixman/test/scaling-test.c @@ -40,9 +40,9 @@ test_composite (int testnum, int w, h;
pixman_fixed_t scale_x = 65536, scale_y = 65536;
pixman_fixed_t translate_x = 0, translate_y = 0;
- int op;
- int repeat = 0;
- int src_fmt, dst_fmt;
+ pixman_op_t op;
+ pixman_repeat_t repeat = PIXMAN_REPEAT_NONE;
+ pixman_format_code_t src_fmt, dst_fmt;
uint32_t * srcbuf;
uint32_t * dstbuf;
uint32_t crc32;
|