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author | marha <marha@users.sourceforge.net> | 2009-11-23 15:23:16 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-11-23 15:23:16 +0000 |
commit | 699ed6596b3b351dbbd88c1c2ef00eb07af9c1ee (patch) | |
tree | fc332f4b5adc964e2f5a7a3b69db8c96204f046a /building.txt | |
parent | 29556eae54fc97f382b8d690dfc3a47a742800dc (diff) | |
download | vcxsrv-699ed6596b3b351dbbd88c1c2ef00eb07af9c1ee.tar.gz vcxsrv-699ed6596b3b351dbbd88c1c2ef00eb07af9c1ee.tar.bz2 vcxsrv-699ed6596b3b351dbbd88c1c2ef00eb07af9c1ee.zip |
- Solved problems when running opengl with indirect rendering (export LIBGL_ALWAYS_INDIRECT=1)
- removed mesaopengl32.dll (not needed anymore)
Diffstat (limited to 'building.txt')
-rw-r--r-- | building.txt | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/building.txt b/building.txt index d7464de8c..89b0ff995 100644 --- a/building.txt +++ b/building.txt @@ -28,11 +28,6 @@ Building pthreads: - run 'nmake VC-static'
- run 'nmake VC-static-debug'
-Building mesa
-- goto mesalib\windows\VC8\mesa
-- open mesa.sln
-- Build configuration 'Release'
-
Building mhmake
- open tools\mhmake\mhmake.sln in Visual C++ 2008 Express Edition
- Build the Debug and Release configurations
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