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authormarha <marha@users.sourceforge.net>2009-11-23 15:23:16 +0000
committermarha <marha@users.sourceforge.net>2009-11-23 15:23:16 +0000
commit699ed6596b3b351dbbd88c1c2ef00eb07af9c1ee (patch)
treefc332f4b5adc964e2f5a7a3b69db8c96204f046a /building.txt
parent29556eae54fc97f382b8d690dfc3a47a742800dc (diff)
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- Solved problems when running opengl with indirect rendering (export LIBGL_ALWAYS_INDIRECT=1)
- removed mesaopengl32.dll (not needed anymore)
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diff --git a/building.txt b/building.txt
index d7464de8c..89b0ff995 100644
--- a/building.txt
+++ b/building.txt
@@ -28,11 +28,6 @@ Building pthreads:
- run 'nmake VC-static'
- run 'nmake VC-static-debug'
-Building mesa
-- goto mesalib\windows\VC8\mesa
-- open mesa.sln
-- Build configuration 'Release'
-
Building mhmake
- open tools\mhmake\mhmake.sln in Visual C++ 2008 Express Edition
- Build the Debug and Release configurations