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authormarha <marha@users.sourceforge.net>2011-09-14 15:09:39 +0200
committermarha <marha@users.sourceforge.net>2011-09-14 15:09:39 +0200
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+<chapter id='server_database_of_keyboard_components'>
+<title>Server Database of Keyboard Components</title>
+
+<para>
+The X server maintains a database of keyboard components, identified by
+component type. The database contains all the information necessary to build a
+complete keyboard description for a particular device, as well as to assemble
+partial descriptions. Table 20.1 identifies the component types and the type of
+information they contain.
+</para>
+
+<table frame='none'>
+<title>Server Database Keyboard Components</title>
+<tgroup cols='3'>
+<colspec colsep='0'/>
+<colspec colsep='0'/>
+<colspec colsep='0'/>
+<thead>
+<row rowsep='0'>
+ <entry>Component Type</entry>
+ <entry>Component Primary Contents</entry>
+ <entry>May also contain</entry>
+ </row>
+</thead>
+<tbody>
+ <row rowsep='0'>
+ <entry>Keymap</entry>
+ <entry>
+<para>Complete keyboard description</para>
+<para>Normally assembled using a complete component from each of the other types</para>
+ </entry>
+ <entry></entry>
+ </row>
+ <row rowsep='0'>
+ <entry>Keycodes</entry>
+ <entry>
+<para>Symbolic name for each key</para>
+<para>Minimum and maximum legal keycodes</para>
+ </entry>
+ <entry>
+<para>Aliases for some keys</para>
+<para>Symbolic names for indicators</para>
+<para>Description of indicators physically present</para>
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry>Types</entry>
+ <entry>Key types</entry>
+ <entry>
+Real modifier bindings and symbolic names for some virtual modifiers
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry>Compatibility</entry>
+ <entry>Rules used to assign actions to keysyms</entry>
+ <entry>
+<para>Maps for some indicators</para>
+<para>Real modifier bindings and symbolic names for some virtual modifiers</para>
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry>Symbols</entry>
+ <entry>
+<para>Symbol mapping for keyboard keys</para>
+<para>Modifier mapping</para>
+<para>Symbolic names for groups</para>
+ </entry>
+ <entry>
+<para>Explicit actions and behaviors for some keys</para>
+<para>Real modifier bindings and symbolic names for some virtual modifiers</para>
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry>Geometry</entry>
+ <entry>Layout of the keyboard</entry>
+ <entry>
+<para>Aliases for some keys; overrides keycodes component aliases</para>
+<para>Symbolic names for some indicators</para>
+<para>Description of indicators physically present</para>
+ </entry>
+ </row>
+</tbody>
+</tgroup>
+</table>
+
+<para>
+While a keymap is a database entry for a complete keyboard description, and
+therefore logically different from the individual component database entries,
+the rules for processing keymap entries are identical to those for the
+individual components. In the discussion that follows, the term component is
+used to refer to either individual components or a keymap.
+</para>
+
+<para>
+There may be multiple entries for each of the component types. An entry may be
+either <emphasis>
+complete</emphasis>
+ or <emphasis>
+partial</emphasis>
+. Partial entries describe only a piece of the corresponding keyboard component
+and are designed to be combined with other entries of the same type to form a
+complete entry.
+</para>
+
+<para>
+For example, a partial symbols map might describe the differences between a
+common ASCII keyboard and some national layout. Such a partial map is not
+useful on its own because it does not include those symbols that are the same
+on both the ASCII and national layouts (such as function keys). On the other
+hand, this partial map can be used to configure <emphasis>
+any</emphasis>
+ ASCII keyboard to use a national layout.
+</para>
+
+<para>
+When a keyboard description is built, the components are processed in the order
+in which they appear in Table 20.1; later definitions override earlier ones.
+</para>
+
+<sect1 id='component_names'>
+<title>Component Names</title>
+
+<para>
+Component names have the form "<emphasis>
+class(member)</emphasis>
+" where <emphasis>
+class</emphasis>
+ describes a subset of the available components for a particular type and the
+optional <emphasis>
+member</emphasis>
+ identifies a specific component from that subset. For example, the name
+"atlantis(acme)" for a symbols component might specify the symbols used for the
+atlantis national keyboard layout by the vendor "acme." Each class has an
+optional <emphasis>
+default</emphasis>
+ member — references that specify a class but not a member refer to the
+default member of the class, if one exists. Xkb places no constraints on the
+interpretation of the class and member names used in component names.
+</para>
+
+<para>
+The <emphasis>
+class</emphasis>
+ and <emphasis>
+member</emphasis>
+ names are both specified using characters from the Latin-1 character set. Xkb
+implementations must accept all alphanumeric characters, minus (‘-’) and
+underscore (‘_’) in class or member names, and must not accept parentheses,
+plus, vertical bar, percent sign, asterisk, question mark, or white space. The
+use of other characters is implementation-dependent.
+</para>
+
+</sect1>
+<sect1 id='listing_the_known_keyboard_components'>
+<title>Listing the Known Keyboard Components</title>
+
+<para>
+You may ask the server for a list of components for one or more component
+types. The request takes the form of a set of patterns, one pattern for each of
+the component types, including a pattern for the complete keyboard description.
+To obtain this list, use <emphasis>
+XkbListComponents</emphasis>
+.
+</para>
+
+<informaltable frame='none'>
+<tgroup cols='1'>
+<colspec colsep='0'/>
+<tbody>
+ <row rowsep='0'>
+ <entry role='functiondecl'>
+XkbComponentListPtr<emphasis>
+ XkbListComponents</emphasis>
+(<emphasis>
+dpy</emphasis>
+, <emphasis>
+device_spec</emphasis>
+, <emphasis>
+ptrns</emphasis>
+, <emphasis>
+max_inout</emphasis>
+)
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+Display * <emphasis>
+ dpy</emphasis>
+; /* connection to X server */
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+unsigned int <emphasis>
+device_spec</emphasis>
+; /* device ID, or <emphasis>
+XkbUseCoreKbd</emphasis>
+ */
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+XkbComponentNamesPtr <emphasis>
+ptrns</emphasis>
+; /* namelist for components of interest */
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+int * <emphasis>
+max_inout</emphasis>
+; /* max # returned names, # left over */
+ </entry>
+</row>
+</tbody>
+</tgroup>
+</informaltable>
+
+<para>
+<emphasis>
+XkbListComponents</emphasis>
+ queries the server for a list of component names matching the patterns
+specified in <emphasis>
+ptrns</emphasis>
+. It waits for a reply and returns the matching component names in an <emphasis>
+XkbComponentListRec</emphasis>
+ structure. When you are done using the structure, you should free it using
+<emphasis>
+XkbFreeComponentList</emphasis>
+. <emphasis>
+device_spec</emphasis>
+ indicates a particular device in which the caller is interested. A server is
+allowed (but not required) to restrict its reply to portions of the database
+that are relevant for that particular device.
+</para>
+
+
+<para>
+<emphasis>
+ptrns</emphasis>
+ is a pointer to an <emphasis>
+XkbComponentNamesRec</emphasis>
+, described below. Each of the fields in <emphasis>
+ptrns</emphasis>
+ contains a pattern naming the components of interest. Each of the patterns is
+composed of characters from the ISO <emphasis>
+Latin1</emphasis>
+ encoding, but can contain only parentheses, the wildcard characters
+‘<emphasis>
+?</emphasis>
+’ and ‘<emphasis>
+*</emphasis>
+’, and characters permitted in a component class or member name (see section
+20.1). A pattern may be <emphasis>
+NULL</emphasis>
+, in which case no components for that type is returned. Pattern matches with
+component names are case sensitive. The ‘<emphasis>
+?</emphasis>
+’ wildcard matches any single character, except a left or right parenthesis;
+the ‘<emphasis>
+*</emphasis>
+’ wildcard matches any number of characters, except a left or right
+parenthesis. If an implementation allows additional characters in a component
+class or member name other than those required by the Xkb extension (see
+section 20.1), the result of comparing one of the additional characters to
+either of the wildcard characters is implementation-dependent.
+</para>
+
+
+<para>
+If a pattern contains illegal characters, the illegal characters are ignored.
+The matching process is carried out as if the illegal characters were omitted
+from the pattern.
+</para>
+
+
+<para>
+<emphasis>
+max_inout</emphasis>
+ is used to throttle the amount of data passed to and from the server. On
+input, it specifies the maximum number of names to be returned (the total
+number of names in all component categories). Upon return from <emphasis>
+XkbListComponents</emphasis>
+, <emphasis>
+max_inout</emphasis>
+ contains the number of names that matched the request but were not returned
+because of the limit.
+</para>
+
+
+<para>
+The component name patterns used to describe the request are passed to
+<emphasis>
+XkbListComponents</emphasis>
+ using an <emphasis>
+XkbComponentNamesRec</emphasis>
+ structure. This structure has no special allocation constraints or
+interrelationships with other structures; allocate and free this structure
+using standard <emphasis>
+malloc</emphasis>
+ and <emphasis>
+free</emphasis>
+ calls or their equivalent:
+</para>
+
+<para><programlisting>
+typedef struct _XkbComponentNames {
+ char * keymap; /* keymap names */
+ char * keycodes; /* keycode names */
+ char * types; /* type names */
+ char * compat; /* compatibility map names */
+ char * symbols; /* symbol names */
+ char * geometry; /* geometry names */
+} <emphasis>XkbComponentNamesRec</emphasis>, *XkbComponentNamesPtr;
+</programlisting></para>
+
+<para>
+<emphasis>
+XkbListComponents</emphasis>
+ returns a pointer to an <emphasis>
+XkbComponentListRec</emphasis>
+:
+</para>
+
+<para><programlisting>
+typedef struct _XkbComponentList {
+ int num_keymaps; /* number of entries in keymap */
+ int num_keycodes; /* number of entries in keycodes */
+ int num_types; /* number of entries in types */
+ int num_compat; /* number of entries in compat */
+ int num_symbols; /* number of entries in symbols */
+ int num_geometry; /* number of entries in geometry;
+ XkbComponentNamePtr keymap; /* keymap names */
+ XkbComponentNamePtr keycodes; /* keycode names */
+ XkbComponentNamePtr types; /* type names */
+ XkbComponentNamePtr compat; /* compatibility map names */
+ XkbComponentNamePtr symbols; /* symbol names */
+ XkbComponentNamePtr geometry; /* geometry names */
+} <emphasis>XkbComponentListRec</emphasis>, *XkbComponentListPtr;
+</programlisting></para>
+
+<para><programlisting>
+typedef struct _XkbComponentName {
+ unsigned short flags; /* hints regarding component name */
+ char * name; /* name of component */
+} <emphasis>XkbComponentNameRec</emphasis>, *XkbComponentNamePtr;
+</programlisting></para>
+
+<para>
+Note that the structure used to specify patterns on input is an <emphasis>
+XkbComponentNamesRec</emphasis>
+, and that used to hold the individual component names upon return is an
+<emphasis>
+XkbComponentNameRec</emphasis>
+ (no trailing ‘s’ in Name).
+</para>
+
+
+<para>
+When you are done using the structure returned by <emphasis>
+XkbListComponents</emphasis>
+, free it using <emphasis>
+XkbFreeComponentList</emphasis>
+.
+</para>
+
+
+<informaltable frame='none'>
+<tgroup cols='1'>
+<colspec colsep='0'/>
+<tbody>
+ <row rowsep='0'>
+ <entry role='functiondecl'>
+void <emphasis>
+XkbFreeComponentList</emphasis>
+(list)
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+XkbComponentListPtr list; /* pointer to <emphasis>
+XkbComponentListRec</emphasis>
+ to free */
+ </entry>
+</row>
+</tbody>
+</tgroup>
+</informaltable>
+
+
+</sect1>
+<sect1 id='component_hints'>
+<title>Component Hints</title>
+
+<para>
+A set of flags is associated with each component; these flags provide
+additional hints about the component’s use. These hints are designated by bit
+masks in the flags field of the <emphasis>
+XkbComponentNameRec</emphasis>
+ structures contained in the <emphasis>
+XkbComponentListRec</emphasis>
+ returned from <emphasis>
+XkbListComponents</emphasis>
+. The least significant byte of the flags field has the same meaning for all
+types of keyboard components; the interpretation of the most significant byte
+is dependent on the type of component. The flags bits are defined in Table
+20.2. The symbols hints in Table 20.2 apply only to partial symbols components
+(those with <emphasis>
+XkbLC_Partial</emphasis>
+ also set); full symbols components are assumed to specify all of the pieces.
+</para>
+
+
+<para>
+The alphanumeric, modifier, keypad or function keys symbols hints should
+describe the primary intent of the component designer and should not be simply
+an exhaustive list of the kinds of keys that are affected. For example,
+national keyboard layouts affect primarily alphanumeric keys, but many affect a
+few modifier keys as well; such mappings should set only the <emphasis>
+XkbLC_AlphanumericKeys</emphasis>
+ hint. In general, symbols components should set only one of the four flags
+(<emphasis>
+XkbLC_AlternateGroup</emphasis>
+ may be combined with any of the other flags).
+</para>
+
+<table frame='none'>
+<title>XkbComponentNameRec Flags Bits</title>
+<tgroup cols='4'>
+<colspec colsep='0'/>
+<colspec colsep='0'/>
+<colspec colsep='0'/>
+<colspec colsep='0'/>
+<thead>
+<row rowsep='0'>
+ <entry>Component Type</entry>
+ <entry>Component Hints (flags)</entry>
+ <entry>Meaning</entry>
+ <entry>Value</entry>
+</row>
+</thead>
+<tbody>
+<row rowsep='0'>
+ <entry>All Components</entry>
+ <entry><para><emphasis>XkbLC_Hidden</emphasis></para></entry>
+ <entry>Do not present to user</entry>
+ <entry>(1L&lt;&lt;0)</entry>
+</row>
+<row rowsep='0'>
+ <entry></entry>
+ <entry><emphasis>XkbLC_Default</emphasis></entry>
+ <entry>Default member of class</entry>
+ <entry>(1L&lt;&lt;1)</entry>
+</row>
+<row rowsep='0'>
+ <entry></entry>
+ <entry><emphasis>XkbLC_Partial</emphasis></entry>
+ <entry>Partial component</entry>
+ <entry>(1L&lt;&lt;2)</entry>
+</row>
+<row rowsep='0'>
+ <entry>Keymap</entry>
+ <entry>none</entry>
+ <entry></entry>
+ <entry></entry>
+</row>
+<row rowsep='0'>
+ <entry>Keycodes</entry>
+ <entry>none</entry>
+ <entry></entry>
+ <entry></entry>
+</row>
+<row rowsep='0'>
+ <entry>Types</entry>
+ <entry>none</entry>
+ <entry></entry>
+ <entry></entry>
+</row>
+<row rowsep='0'>
+ <entry>Compatibility</entry>
+ <entry>none</entry>
+ <entry></entry>
+ <entry></entry>
+</row>
+<row rowsep='0'>
+ <entry>Symbols</entry>
+ <entry><emphasis>XkbLC_AlphanumericKeys</emphasis></entry>
+ <entry>Bindings primarily for alphanumeric keyboard section</entry>
+ <entry>(1L&lt;&lt;8)</entry>
+</row>
+<row rowsep='0'>
+ <entry></entry>
+ <entry><emphasis>XkbLC_ModifierKeys</emphasis></entry>
+ <entry>Bindings primarily for modifier keys</entry>
+ <entry>(1L&lt;&lt;9)</entry>
+</row>
+<row rowsep='0'>
+ <entry></entry>
+ <entry><emphasis>XkbLC_KeypadKeys</emphasis></entry>
+ <entry>Bindings primarily for numeric keypad keys</entry>
+ <entry>(1L&lt;&lt;10)</entry>
+</row>
+<row rowsep='0'>
+ <entry></entry>
+ <entry><emphasis>XkbLC_FunctionKeys</emphasis></entry>
+ <entry>Bindings primarily for function keys</entry>
+ <entry>(1L&lt;&lt;11)</entry>
+</row>
+<row rowsep='0'>
+ <entry></entry>
+ <entry><emphasis>XkbLC_AlternateGroup</emphasis></entry>
+ <entry>Bindings for an alternate group</entry>
+ <entry>(1L&lt;&lt;12)</entry>
+</row>
+<row rowsep='0'>
+ <entry>Geometry</entry>
+ <entry>none</entry>
+ <entry></entry>
+ <entry></entry>
+ </row>
+</tbody>
+</tgroup>
+</table>
+
+</sect1>
+<sect1 id='building_a_keyboard_description_using_the_server_database'>
+<title>Building a Keyboard Description Using the Server Database</title>
+
+<para>
+A client may request that the server fetch one or more components from its
+database and use those components to build a new server keyboard description.
+The new keyboard description may be built from scratch, or it may be built
+starting with the current keyboard description for a particular device. Once
+the keyboard description is built, all or part of it may be returned to the
+client. The parts returned to the client need not include all of the parts used
+to build the description. At the time it requests the server to build a new
+keyboard description, a client may also request that the server use the new
+description internally to replace the current keyboard description for a
+specific device, in which case the behavior of the device changes accordingly.
+</para>
+
+
+<para>
+To build a new keyboard description from a set of named components, and to
+optionally have the server use the resulting description to replace an active
+one, use <emphasis>
+XkbGetKeyboardByName</emphasis>
+.
+</para>
+
+<informaltable frame='none'>
+<tgroup cols='1'>
+<colspec colsep='0'/>
+<tbody>
+ <row rowsep='0'>
+ <entry role='functiondecl'>
+XkbDescPtr <emphasis>
+XkbGetKeyboardByName</emphasis>
+(<emphasis>
+dpy</emphasis>
+, <emphasis>
+device_spec</emphasis>
+, <emphasis>
+names</emphasis>
+, <emphasis>
+want</emphasis>
+, <emphasis>
+need</emphasis>
+, <emphasis>
+load</emphasis>
+)
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+Display * <emphasis>
+ dpy</emphasis>
+; /* connection to X server */
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+unsigned int <emphasis>
+device_spec</emphasis>
+; /* device ID, or <emphasis>
+XkbUseCoreKbd</emphasis>
+ */
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+XkbComponentNamesPtr <emphasis>
+names</emphasis>
+; /* names of components to fetch */
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+unsigned int <emphasis>
+want</emphasis>
+; /* desired structures in returned record */
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+unsigned int <emphasis>
+need</emphasis>
+; /* mandatory structures in returned record */
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+Bool <emphasis>
+load</emphasis>
+; /* <emphasis>
+True</emphasis>
+ =&gt; load into <emphasis>
+device_spec</emphasis>
+ */
+ </entry>
+</row>
+</tbody>
+</tgroup>
+</informaltable>
+
+<para>
+<emphasis>
+names</emphasis>
+ contains a set of expressions describing the keyboard components the server
+should use to build the new keyboard description. <emphasis>
+want</emphasis>
+ and <emphasis>
+need</emphasis>
+ are bit fields describing the parts of the resulting keyboard description that
+should be present in the returned <emphasis>
+XkbDescRec</emphasis>
+.
+</para>
+
+
+<para>
+The individual fields in <emphasis>
+names</emphasis>
+ are <emphasis>
+component expressions</emphasis>
+ composed of keyboard component names (no wildcarding as may be used in
+<emphasis>
+XkbListComponents</emphasis>
+), the special component name symbol ‘%’, and the special operator
+characters ‘<emphasis>
++</emphasis>
+’ and ‘<emphasis>
+|</emphasis>
+’. A component expression is parsed left to right, as follows:
+</para>
+
+<itemizedlist>
+<listitem>
+ <para>
+The special component name "<emphasis>
+computed</emphasis>
+" may be used in <emphasis>
+keycodes</emphasis>
+ component expressions and refers to a component consisting of a set of
+keycodes computed automatically by the server as needed.
+ </para>
+</listitem>
+<listitem>
+ <para>
+The special component name "<emphasis>
+canonical</emphasis>
+" may be used in <emphasis>
+types</emphasis>
+ component expressions and refers to a partial component defining the four
+standard key types: <emphasis>
+ALPHABETIC</emphasis>
+, <emphasis>
+ONE_LEVEL</emphasis>
+, <emphasis>
+TWO_LEVEL</emphasis>
+, and <emphasis>
+KEYPAD</emphasis>
+.
+ </para>
+</listitem>
+<listitem>
+ <para>
+The special component name ‘<emphasis>
+%</emphasis>
+’ refers to the keyboard description for the device specified in <emphasis>
+device_spec</emphasis>
+ or the keymap names component. If a keymap names component is specified that
+does not begin with ‘+’ or ‘|’ and does not contain ‘<emphasis>
+%</emphasis>
+’, then ‘<emphasis>
+%</emphasis>
+’ refers to the description generated by the keymap names component.
+Otherwise, it refers to the keyboard description for <emphasis>
+device_spec</emphasis>
+.
+ </para>
+</listitem>
+<listitem>
+ <para>
+The ‘<emphasis>
++</emphasis>
+’ operator specifies that the following component should <emphasis>
+override</emphasis>
+ the currently assembled description; any definitions that are present in both
+components are taken from the second.
+ </para>
+</listitem>
+<listitem>
+ <para>
+The ‘<emphasis>
+|</emphasis>
+’ operator specifies that the next specified component should <emphasis>
+augment</emphasis>
+ the currently assembled description; any definitions that are present in both
+components are taken from the first.
+ </para>
+</listitem>
+<listitem>
+ <para>
+If the component expression begins with an operator, a leading ‘<emphasis>
+%</emphasis>
+’ is implied.
+ </para>
+</listitem>
+<listitem>
+ <para>
+If any unknown or illegal characters appear anywhere in the expression, the
+entire expression is invalid and is ignored.
+ </para>
+</listitem>
+</itemizedlist>
+
+<para>
+For example, if <emphasis>
+names-&gt;symbols</emphasis>
+ contained the expression "+de", it specifies that the default member of the
+"de" class of symbols should be applied to the current keyboard mapping,
+overriding any existing definitions (it could also be written "+de(default)").
+</para>
+
+
+<para>
+Here is a slightly more involved example: the expression
+"acme(ascii)+de(basic)|iso9995-3" constructs a German (de) mapping for the
+ASCII keyboard supplied by the "acme" vendor. The new definition begins with
+the symbols for the ASCII keyboard for Acme (<emphasis>
+acme(ascii)</emphasis>
+), overrides them with definitions for the basic German keyboard (<emphasis>
+de(basic)</emphasis>
+), and then applies the definitions from the default iso9995-3 keyboard
+(<emphasis>
+iso9995-3</emphasis>
+) to any undefined keys or groups of keys (part three of the iso9995 standard
+defines a common set of bindings for the secondary group, but allows national
+layouts to override those definitions where necessary).
+</para>
+
+<note><para>The interpretation of the above expression components (acme, ascii,
+de, basic, iso9995-3) is not defined by Xkb; only the operations and their
+ordering are.</para></note>
+
+<para>
+Note that the presence of a keymap <emphasis>
+names</emphasis>
+ component that does not contain ‘<emphasis>
+%</emphasis>
+’ (either explicit or implied by virtue of an expression starting with an
+operator) indicates a description that is independent of the keyboard
+description for the device specified in <emphasis>
+device_spec</emphasis>
+. The same is true of requests in which the keymap names component is empty and
+all five other names components contain expressions void of references to
+‘<emphasis>
+%</emphasis>
+’. Requests of this form allow you to deal with keyboard definitions
+independent of any actual device.
+</para>
+
+
+<para>
+The server parses all non-<emphasis>
+NULL</emphasis>
+ fields in <emphasis>
+names</emphasis>
+ and uses them to build a keyboard description. However, before parsing the
+expressions in <emphasis>
+names</emphasis>
+, the server ORs the bits in <emphasis>
+want</emphasis>
+ and <emphasis>
+need</emphasis>
+ together and examines the result in relationship to the expressions in
+<emphasis>
+names</emphasis>
+. Table 20.3 identifies the components that are required for each of the
+possible bits in <emphasis>
+want</emphasis>
+ or <emphasis>
+need</emphasis>
+. If a required component has not been specified in the <emphasis>
+names</emphasis>
+ structure (the corresponding field is <emphasis>
+NULL</emphasis>
+), the server substitutes the expression "<emphasis>
+%</emphasis>
+", resulting in the component values being taken from <emphasis>
+device_spec</emphasis>
+. In addition, if <emphasis>
+load</emphasis>
+ is <emphasis>
+True</emphasis>
+, the server modifies <emphasis>
+names</emphasis>
+ if necessary (again using a "<emphasis>
+%</emphasis>
+" entry) to ensure all of the following fields are non-<emphasis>
+NULL</emphasis>
+: <emphasis>
+types</emphasis>
+, <emphasis>
+keycodes</emphasis>
+, <emphasis>
+symbols</emphasis>
+, and <emphasis>
+compat</emphasis>
+.<emphasis>
+</emphasis>
+</para>
+
+<table frame='none'>
+<title>Want and Need Mask Bits and Required Names Components</title>
+<tgroup cols='3'>
+<colspec colsep='0'/>
+<colspec colsep='0'/>
+<colspec colsep='0'/>
+<thead>
+<row rowsep='0'>
+ <entry>want or need mask bit</entry>
+ <entry>Required names Components</entry>
+ <entry>value</entry>
+ </row>
+</thead>
+<tbody>
+ <row rowsep='0'>
+ <entry>XkbGBN_TypesMask</entry>
+ <entry>Types</entry>
+ <entry>(1L&lt;&lt;0)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_CompatMapMask</entry>
+ <entry>Compat</entry>
+ <entry>(1L&lt;&lt;1)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_ClientSymbolsMask</entry>
+ <entry>Types + Symbols + Keycodes</entry>
+ <entry>(1L&lt;&lt;2)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_ServerSymbolsMask</entry>
+ <entry>Types + Symbols + Keycodes</entry>
+ <entry>(1L&lt;&lt;3)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_SymbolsMask</entry>
+ <entry>Symbols</entry>
+ <entry>(1L&lt;&lt;1)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_IndicatorMapMask</entry>
+ <entry>Compat</entry>
+ <entry>(1L&lt;&lt;4)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_KeyNamesMask</entry>
+ <entry>Keycodes</entry>
+ <entry>(1L&lt;&lt;5)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_GeometryMask</entry>
+ <entry>Geometry</entry>
+ <entry>(1L&lt;&lt;6)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_OtherNamesMask</entry>
+ <entry>Types + Symbols + Keycodes + Compat + Geometry</entry>
+ <entry>(1L&lt;&lt;7)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_AllComponentsMask</entry>
+ <entry></entry>
+ <entry>(0xff)</entry>
+ </row>
+</tbody>
+</tgroup>
+</table>
+
+<para>
+<emphasis>
+need</emphasis>
+ specifies a set of keyboard components that the server must be able to resolve
+in order for <emphasis>
+XkbGetKeyboardByName</emphasis>
+ to succeed; if any of the components specified in <emphasis>
+need</emphasis>
+ cannot be successfully resolved, <emphasis>
+XkbGetKeyboardByName</emphasis>
+ fails.
+</para>
+
+
+<para>
+<emphasis>
+want</emphasis>
+ specifies a set of keyboard components that the server should attempt to
+resolve, but that are not mandatory. If the server is unable to resolve any of
+these components, <emphasis>
+XkbGetKeyboardByName</emphasis>
+ still succeeds. Bits specified in <emphasis>
+want</emphasis>
+ that are also specified in <emphasis>
+need</emphasis>
+ have no effect in the context of <emphasis>
+want</emphasis>
+.
+</para>
+
+
+<para>
+If <emphasis>
+load</emphasis>
+ is <emphasis>
+True</emphasis>
+, the server updates its keyboard description for <emphasis>
+device_spec</emphasis>
+ to match the result of the keyboard description just built. If load is
+<emphasis>
+False</emphasis>
+, the server’s description for device <emphasis>
+device_spec</emphasis>
+ is not updated. In all cases, the parts specified by <emphasis>
+want</emphasis>
+ and <emphasis>
+need</emphasis>
+ from the just-built keyboard description are returned.
+</para>
+
+
+<para>
+The <emphasis>
+names</emphasis>
+ structure in an <emphasis>
+XkbDescRec</emphasis>
+ keyboard description record (see Chapter 18) contains one field for each of
+the five component types used to build a keyboard description. When a keyboard
+description is built from a set of database components, the corresponding
+fields in this <emphasis>
+names</emphasis>
+ structure are set to match the expressions used to build the component.
+</para>
+
+
+<para>
+The entire process of building a new keyboard description from the server
+database of components and returning all or part of it is diagrammed in Figure
+20.1:
+</para>
+
+<mediaobject>
+ <imageobject> <imagedata format="SVG" fileref="XKBlib-21.svg"/>
+ </imageobject>
+ <caption>Building a New Keyboard Description from the Server Database</caption>
+</mediaobject>
+
+<para>
+The information returned to the client in the <emphasis>
+XkbDescRec</emphasis>
+ is essentially the result of a series of calls to extract information from a
+fictitious device whose description matches the one just built. The calls
+corresponding to each of the mask bits are summarized in Table 20.4, together
+with the <emphasis>
+XkbDescRec</emphasis>
+ components that are filled in.
+</para>
+
+<table frame='none'>
+<title>XkbDescRec Components Returned for Values of Want &amp; Needs</title>
+<tgroup cols='3'>
+<colspec colsep='0'/>
+<colspec colsep='0'/>
+<colspec colsep='0'/>
+<thead>
+<row rowsep='0'>
+ <entry>Request (want+need)</entry>
+ <entry>Fills in Xkb components</entry>
+ <entry>Equivalent Function Call</entry>
+ </row>
+</thead>
+<tbody>
+ <row rowsep='0'>
+ <entry>XkbGBN_TypesMask</entry>
+ <entry>map.types</entry>
+ <entry>XkbGetUpdatedMap(dpy, XkbTypesMask, Xkb)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_ServerSymbolsMask</entry>
+ <entry>server</entry>
+ <entry>XkbGetUpdatedMap(dpy, XkbAllClientInfoMask, Xkb)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_ClientSymbolsMask</entry>
+ <entry>map, including map.types</entry>
+ <entry>XkbGetUpdatedMap(dpy, XkbAllServerInfoMask, Xkb)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_IndicatorMaps</entry>
+ <entry>indicators</entry>
+ <entry>XkbGetIndicatorMap(dpy, XkbAllIndicators, Xkb)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_CompatMapMask</entry>
+ <entry>compat</entry>
+ <entry>XkbGetCompatMap(dpy, XkbAllCompatMask, Xkb)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_GeometryMask</entry>
+ <entry>geom</entry>
+ <entry>XkbGetGeometry(dpy, Xkb)</entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_KeyNamesMask</entry>
+ <entry>
+<para>names.keys</para>
+<para>names.key_aliases</para>
+ </entry>
+ <entry>
+XkbGetNames(dpy, XkbKeyNamesMask | XkbKeyAliasesMask, Xkb)
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry>XkbGBN_OtherNamesMask</entry>
+ <entry>
+<para>names.keycodes</para>
+<para>names.geometry</para>
+<para>names.symbols</para>
+<para>names.types</para>
+<para>map.types[*].lvl_names[*]</para>
+<para>names.compat</para>
+<para>names.vmods</para>
+<para>names.indicators</para>
+<para>names.groups</para>
+<para>names.radio_groups</para>
+<para>names.phys_symbols</para>
+ </entry>
+ <entry>
+<para>XkbGetNames(dpy, XkbAllNamesMask &amp;</para>
+<para>~(XkbKeyNamesMask | XkbKeyAliasesMask),</para>
+<para>Xkb)</para>
+ </entry>
+ </row>
+</tbody>
+</tgroup>
+</table>
+
+<para>
+There is no way to determine which components specified in <emphasis>
+want</emphasis>
+ (but not in <emphasis>
+need</emphasis>
+) were actually fetched, other than breaking the call into successive calls to
+<emphasis>
+XkbGetKeyboardByName</emphasis>
+ and specifying individual components.
+</para>
+
+
+<para>
+<emphasis>
+XkbGetKeyboardByName</emphasis>
+ always sets <emphasis>
+min_key_code</emphasis>
+ and <emphasis>
+max_key_code</emphasis>
+ in the returned <emphasis>
+XkbDescRec</emphasis>
+ structure.
+</para>
+
+
+<para>
+<emphasis>XkbGetKeyboardByName</emphasis>
+is synchronous; it sends the request to the server to build a new keyboard
+description and waits for the reply. If successful, the return value is
+non-<emphasis>NULL</emphasis>.
+<emphasis>XkbGetKeyboardByName</emphasis>
+generates a <emphasis>BadMatch</emphasis>
+protocol error if errors are encountered when building the keyboard
+description.
+</para>
+
+
+<para>
+If you simply want to obtain information about the current keyboard device,
+rather than generating a new keyboard description from elements in the server
+database, use <emphasis>
+XkbGetKeyboard</emphasis>
+ (see section 6.2).
+</para>
+
+<informaltable frame='none'>
+<tgroup cols='1'>
+<colspec colsep='0'/>
+<tbody>
+ <row rowsep='0'>
+ <entry role='functiondecl'>
+XkbDescPtr <emphasis>
+XkbGetKeyboard</emphasis>
+(<emphasis>
+dpy</emphasis>
+, <emphasis>
+which</emphasis>
+, <emphasis>
+device_spec</emphasis>
+)
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+Display * <emphasis>
+ dpy</emphasis>
+; /* connection to X server */
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+unsigned int<emphasis>
+ which</emphasis>
+; /* mask of components of <emphasis>
+XkbDescRec</emphasis>
+ of interest */
+ </entry>
+ </row>
+ <row rowsep='0'>
+ <entry role='functionargdecl'>
+unsigned int <emphasis>
+ device_spec</emphasis>
+; /* device ID */
+ </entry>
+</row>
+</tbody>
+</tgroup>
+</informaltable>
+
+<para>
+<emphasis>
+XkbGetKeyboard</emphasis>
+ is used to read the current description for one or more components of a
+keyboard device. It calls <emphasis>
+XkbGetKeyboardByName</emphasis>
+ as follows:
+</para>
+
+
+<para>
+<emphasis>
+XkbGetKeyboardByName</emphasis>
+(<emphasis>
+dpy</emphasis>
+, <emphasis>
+device_spec</emphasis>
+, <emphasis>
+NULL</emphasis>
+, <emphasis>
+which</emphasis>
+, <emphasis>
+which</emphasis>
+, <emphasis>
+False</emphasis>
+).
+</para>
+
+</sect1>
+</chapter>