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author | marha <marha@users.sourceforge.net> | 2009-11-06 11:03:40 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-11-06 11:03:40 +0000 |
commit | 08cb4425442ca65ec28d6a2f023f885e35a7f0ed (patch) | |
tree | a9061a472d247bce27d7fb6c700c5b7e2755d036 /libXaw/spec/Dialog | |
parent | ccdb20929567c70c1bbdd5df275ca7bea5c747a7 (diff) | |
parent | ace7902333b6f61aab5a6035dbcb222763bff186 (diff) | |
download | vcxsrv-08cb4425442ca65ec28d6a2f023f885e35a7f0ed.tar.gz vcxsrv-08cb4425442ca65ec28d6a2f023f885e35a7f0ed.tar.bz2 vcxsrv-08cb4425442ca65ec28d6a2f023f885e35a7f0ed.zip |
Added libXaw
Diffstat (limited to 'libXaw/spec/Dialog')
-rw-r--r-- | libXaw/spec/Dialog | 280 |
1 files changed, 280 insertions, 0 deletions
diff --git a/libXaw/spec/Dialog b/libXaw/spec/Dialog new file mode 100644 index 000000000..d14bca0b4 --- /dev/null +++ b/libXaw/spec/Dialog @@ -0,0 +1,280 @@ +.\" $Xorg: Dialog,v 1.3 2000/08/17 19:42:26 cpqbld Exp $ +.NH 2 +Dialog Widget +.LP +.XS + Dialog Widget +.XE +.IN "Dialog widget" "" "@DEF@" +.Ds 0 +.TA 2.0i +.ta 2.0i +.sp +Application Header file <X11/Xaw/Dialog.h> +.IN "Dialog.h" "" +Class Header file <X11/Xaw/DialogP.h> +.IN "DialogP.h" "" +Class dialogWidgetClass +.IN "dialogWidgetClass" "" +Class Name Dialog +.IN "Dialog widget" "class name" +Superclass Form +.sp +.De +.LP +The Dialog widget implements a commonly used interaction semantic to +prompt for auxiliary input from a user. For example, you can use a +Dialog widget when an application requires a small piece of information, +such as a filename, from the user. A Dialog widget, which is simply a +special case of the Form widget, provides a convenient way to create a +preconfigured form. +.LP +The typical Dialog widget contains three areas. The first line +contains a description of the function of the Dialog widget, for +example, the string \fIFilename:\fP. The second line contains an area +into which the user types input. The third line can contain buttons +that let the user confirm or cancel the Dialog input. Any of these +areas may be omitted by the application. +.NH 3 +Resources +.LP +When creating a Dialog widget instance, the following resources are +retrieved from the argument list or the resource database: +.IN "Dialog widget" "resources" +.TS H +expand; +lw(1i) lw(1i) lw(1i) lw(.5i) lw(2i). +_ +.sp 3p +.TB +Name Class Type Notes Default Value +.sp 3p +_ +.TH +.R +.sp 3p +accelerators Accelerators AcceleratorTable NULL +ancestorSensitive AncestorSensitive Boolean D True +background Background Pixel XtDefaultBackground +backgroundPixmap Pixmap Pixmap XtUnspecifiedPixmap +borderColor BorderColor Pixel XtDefaultForeground +borderPixmap Pixmap Pixmap XtUnspecifiedPixmap +borderWidth BorderWidth Dimension 1 +children ReadOnly WidgetList R NULL +colormap Colormap Colormap Parent's Colormap +defaultDistance Thickness int 4 +depth Depth int C Parent's Depth +destroyCallback Callback XtCallbackList NULL +height Height Dimension A Enough space to contain all children +icon Icon Bitmap None +label Label String "label" +mappedWhenManaged MappedWhenManaged Boolean True +numChildren ReadOnly Cardinal R 0 +screen Screen Screen R Parent's Screen +sensitive Sensitive Boolean True +translations Translations TranslationTable NULL +value Value String no value widget +width Width Dimension A Enough space to contain all children +x Position Position 0 +y Position Position 0 +.sp 3p +_ +.TE +.Ac +.As +.Bg +.Gp +.Bc +.Bp +.Bw +.Ch +.Cm +.Dd +.Dp +.Dc +.Hw +.IP \fBicon\fP 1.5i +A pixmap image to be displayed immediately to the left of the +Dialog widget's label. +.IP \fBlabel\fP 1.5i +A string to be displayed at the top of the Dialog widget. +.Mm +.Nc +.Sc +.Se +.Tr +.IP \fBvalue\fP 1.5i +An initial value for the string field that the user will enter text +into. By default, no text entry field is available to the user. +Specifying an initial value for \fBvalue\fP activates the text entry +field. If string input is desired, but no initial value is to be +specified then set this resource to "" (empty string). +.Xy +.NH 3 +Constraint Resources +.LP +.IN "Dialog widget" "constraint resources" +Each child of the Dialog widget may request special layout resources +be applied to it. These \fIconstraint\fP resources allow the Dialog +widget's children to specify individual layout requirements. +.LP +.TS H +lw(1i) lw(1i) lw(1i) lw(.5i) lw(2i). +_ +.sp 3p +.TB +Name Class Type Notes Default Value +.sp 3p +_ +.TH +.R +.sp 3p +bottom Edge XawEdgeType XawRubber +fromHoriz Widget Widget NULL (left edge of Dialog) +fromVert Widget Widget NULL (top edge of Dialog) +horizDistance Thickness int \fBdefaultDistance\fP resource +left Edge XawEdgeType XawRubber +.IN "XawEdgeType" "" +resizable Boolean Boolean FALSE +right Edge XawEdgeType XawRubber +.IN "XawRubber" "" +top Edge XawEdgeType XawRubber +vertDistance Thickness int \fBdefaultDistance\fP resource +.sp 3p +_ +.TE +.Bt +.Fh +.Hd +.Rl +.NH 3 +Layout Semantics +.IN "Dialog widget" "layout semantics" +.LP +.Lt Dialog +.LP +.TS H +lw(1.5i) lw(1i) lw(3i). +_ +.sp 3p +.TB +Edge Type Resource Name Description +.sp 3p +_ +.TH +.R +.sp 3p +XawChainBottom ChainBottom Edge remains a fixed distance from bottom of Dialog +.IN "XawChainBottom" "" +XawChainLeft ChainLeft Edge remains a fixed distance from left of Dialog +.IN "XawChainLeft" "" +XawChainRight ChainRight Edge remains a fixed distance from right of Dialog +.IN "XawChainRight" "" +XawChainTop ChainTop Edge remains a fixed distance from top of Dialog +.IN "XawChainTop" "" +XawRubber Rubber Edges will move a proportional distance +.IN "XawRubber" "" +.sp 3p +_ +.TE +.NH 4 +Example +.LP +If you wish to force the Dialog to never resize one or more of its children +then set \fBleft\fP and \fBright\fP to \fBXawChainLeft\fP and +\fBtop\fP and \fBbottom\fP to \fBXawChainTop\fP. This will cause +the child to remain a fixed distance from the top and left +edges of the Dialog, and to never resize. +.NH 4 +Special Considerations +.IN "Dialog widget" "special considerations" +.LP +The Dialog widget automatically sets the \fBtop\fP and \fBbottom\fP +resources for all Children that are subclasses of the Command widget, +as well as the widget children that are used to contain the \fBlabel\fP, +\fBvalue\fP, and \fBicon\fP. This policy allows the buttons at the +bottom of the Dialog to interact correctly with the predefined children, +and makes it possible for a client to simply create and manage a new +Command button without having to specify its constraints. +.LP +The Dialog will also set \fBfromLeft\fP to the last button in the +.IN "fromLeft" "" +Dialog for each new button added to the Dialog widget. +.LP +The automatically added constraints cannot be overridden, as they are +policy decisions of the Dialog widget. If a more flexible Dialog is +desired, the application is free to use the Form widget to create its +own Dialog policy. +.NH 3 +Automatically Created Children. +.IN "Dialog widget" "automatically created children" +.LP +The Dialog uses Label widgets to contain the \fBlabel\fP and \fBicon\fP. +These widgets are named \fIlabel\fP and \fIicon\fP respectively. The +Dialog \fBvalue\fP is contained in an AsciiText widget whose name is +\fIvalue\fP. Using \fBXtNameToWidget\fP the application can change +.IN "XtNameToWidget" "" +those resources associated with each of these widgets that are not +available through the Dialog widget itself. +.LP +.NH 3 +Convenience Routines +.LP +To return the character string in the text field, use +.PN XawDialogGetValueString . +.IN "XawDialogGetValueString" "" "@DEF@" +.FD 0 +String XawDialogGetValueString(\fIw\fP) +.br + Widget \fIw\fP; +.FN +.IP \fIw\fP 1i +Specifies the Dialog widget. +.LP +This function returns a copy of the value string of the Dialog +widget. This string is allocated by the AsciiText widget and will +remain valid and unchanged until another call to +\fBXawDialogGetValueString\fP or an \fBXtGetValues\fP call on the +\fBvalue\fP widget, when the string will be automatically freed, and +a new string is returned. This string may be freed earlier by calling +the function \fBXawAsciiSourceFreeString\fP. +.IN "XawAsciiSourceFreeString" "" +.LP +.sp +To add a new button to the Dialog widget use +\fBXawDialogAddButton\fP. +.IN "XawDialogAddButton" "" "@DEF@" +.FD 0 +void XawDialogAddButton(\fIw\fP, \fIname\fP, \fIfunc\fP, \fIclient_data\fP) +.br + Widget \fIw\fP; +.br + String \fIname\fP; +.br + XtCallbackProc \fIfunc\fP; +.br + XtPointer \fIclient_data\fP; +.FN +.IP \fIw\fP 1i +Specifies the Dialog widget. +.IP \fIname\fP 1i +Specifies the name of the new Command button to be added to the Dialog. +.IP \fIfunc\fP 1i +Specifies a callback function to be called when this button is activated. If +NULL is specified then no callback is added. +.IP \fIclient_data\fP 1i +Specifies the client_data to be passed to the \fIfunc\fP. +.LP +This function is merely a shorthand for the code sequence: +.sp +.Ds 0 +.SM +.TA 1i 2i +.ta 1i 2i +{ + Widget button = XtCreateManagedWidget(name, commandWidgetClass, w, NULL, ZERO); + XtAddCallback(button, XtNcallback, func, client_data); +} +.NL +.De +.sp |