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author | marha <marha@users.sourceforge.net> | 2009-11-06 11:03:40 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-11-06 11:03:40 +0000 |
commit | 08cb4425442ca65ec28d6a2f023f885e35a7f0ed (patch) | |
tree | a9061a472d247bce27d7fb6c700c5b7e2755d036 /libXaw/spec/TextFuncs | |
parent | ccdb20929567c70c1bbdd5df275ca7bea5c747a7 (diff) | |
parent | ace7902333b6f61aab5a6035dbcb222763bff186 (diff) | |
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Added libXaw
Diffstat (limited to 'libXaw/spec/TextFuncs')
-rw-r--r-- | libXaw/spec/TextFuncs | 397 |
1 files changed, 397 insertions, 0 deletions
diff --git a/libXaw/spec/TextFuncs b/libXaw/spec/TextFuncs new file mode 100644 index 000000000..ea26068a5 --- /dev/null +++ b/libXaw/spec/TextFuncs @@ -0,0 +1,397 @@ +.\" $Xorg: TextFuncs,v 1.3 2000/08/17 19:42:28 cpqbld Exp $ +.NH 2 +Text Functions +.XS + Text Functions +.XE +.LP +The following functions are provided as convenience routines for use with +the Text widget. Although many of these actions can be performed by +modifying resources, these interfaces are frequently more efficient. +.LP +These data structures are defined in the Text widget's public header file, +<X11/Xaw/Text.h>. +.LP +.IN "XawTextPosition" "" "@DEF@" +typedef long XawTextPosition; +.sp +.LP +Character positions in the Text widget begin at 0 and end at n, where +n is the number of characters in the Text source widget. +.LP +.IN "XawTextBlock" "" "@DEF@" +.Ds 0 +.TA .5i 1.5i 2.25i +.ta .5i 1.5i 2.25i +typedef struct { + int \fIfirstPos\fP; + int \fIlength\fP; + char *\fIptr\fP; + unsigned long \fIformat\fP; +} XawTextBlock, *XawTextBlockPtr; +.De +.LP +.IN "XawTextBlockPtr" "" +.IP \fIfirstPos\fP 1.0i +The first position, or index, to use within the \fIptr\fP field. +The value is commonly zero. +.IP \fIlength\fP 1.0i +The number of characters to be used from the \fIptr\fP field. +The number of characters used is commonly the number of characters +in \fIptr\fP, and must not be greater than the length of the string +in \fIptr\fP. +.IP \fIptr\fP 1.0i +Contains the string to be referenced by the Text widget. +.IP \fIformat\fP 1.0i +This flag indicates whether the data pointed to by \fBptr\fP is char +or wchar_t. When the associated widget has \fBinternational\fP set +to \fBfalse\fP this field must be XawFmt8Bit. When the associated +widget has \fBinternational\fP set to \fBtrue\fP this field must be +either XawFmt8Bit or XawFmtWide. +.LP +Note: Previous versions of Xaw used +.PN FMT8BIT , +which has been retained for backwards compatibility. \fBFMT8BIT\fP is +deprecated and will eventually be removed from the implementation. +.NH 3 +Selecting Text +.LP +To select a piece of text, use +.PN XawTextSetSelection : +.IN "XawTextSetSelection" "" "@DEF@" +.FD 0 +void XawTextSetSelection(\fIw\fP, \fIleft\fP, \fIright\fP) +.br + Widget \fIw\fP; +.br + XawTextPosition \fIleft\fP, \fIright\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.IP \fIleft\fP 1i +Specifies the character position at which the selection begins. +.IP \fIright\fP 1i +Specifies the character position at which the selection ends. +.LP +See section 5.4 for a description of \fBXawTextPosition\fP. +If redisplay is enabled, this function highlights the text and +makes it the \fBPRIMARY\fP selection. This function does not have any +effect on \fBCUT_BUFFER0\fP. +.LP +.NH 3 +Unhighlighting Text +.LP +To unhighlight previously highlighted text in a widget, use +\fBXawTextUnsetSelection\fP: +.IN "XawTextUnsetSelection" "" "@DEF@" +.FD 0 +void XawTextUnsetSelection(\fIw\fP) +.br + Widget \fIw\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.NH 3 +Getting Current Text Selection +.LP +To retrieve the text that has been selected by this +text widget use \fBXawTextGetSelectionPos\fP: +.IN "XawTextGetSelectionPos" "" "@DEF@" +.FD 0 +void XawTextGetSelectionPos(\fIw\fP, \fIbegin_return\fP, \fIend_return\fP) +.br + Widget \fIw\fP; +.br + XawTextPosition *\fIbegin_return\fP, *\fIend_return\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.IP \fIbegin_return\fP 1i +Returns the beginning of the text selection. +.IP \fIend_return\fP 1i +Returns the end of the text selection. +.LP +See section 5.4 for a description of \fBXawTextPosition\fP. +If the returned values are equal, no text is currently selected. +.NH 3 +Replacing Text +.LP +To modify the text in an editable Text widget use \fBXawTextReplace\fP: +.IN "XawTextReplace" "" "@DEF@" +.FD 0 +int XawTextReplace(\fIw\fP, \fIstart\fP, \fIend\fP, \fItext\fP) +.br + Widget \fIw\fP; +.br + XawTextPosition \fIstart\fP, \fIend\fP; +.br + XawTextBlock *\fItext\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.IP \fIstart\fP 1i +Specifies the starting character position of the text replacement. +.IP \fIend\fP 1i +Specifies the ending character position of the text replacement. +.IP \fItext\fP 1i +Specifies the text to be inserted into the file. +.LP +This function will not +be able to replace text in read-only text widgets. It will also only +be able to append text to an append-only text widget. +.LP +See section 5.4 for a description of \fBXawTextPosition\fP and +\fBXawTextBlock\fP. +.LP +This function may return the following values: +.IP \fBXawEditDone\fP 1.25i +.IN "XawEditDone" "" +The text replacement was successful. +.IP \fBXawPositionError\fP 1.25i +.IN "XawPositionError" "" +The edit mode is \fBXawtextAppend\fP and \fIstart\fP is not the position of +the last character of the source. +.IP \fBXawEditError\fP 1.25i +.IN "XawEditError" "" +Either the Source was read-only or the range to be deleted is larger +than the length of the Source. + +.LP +The \fBXawTextReplace\fP arguments \fIstart\fP and +\fIend\fP represent the text source character positions for the +existing text that is to be replaced by the text in the text block. +The characters from \fIstart\fP up to +but not including \fIend\fP are deleted, and the characters +specified on the text block are inserted in their place. If +\fIstart\fP and \fIend\fP are equal, no text is deleted and the new +text is inserted after \fIstart\fP. +.NH 3 +Searching for Text +.LP +To search for a string in the Text widget, use +\fBXawTextSearch\fP: +.IN "XawTextSearch" "" "@DEF@" +.FD 0 +XawTextPosition XawTextSearch(\fIw\fP, \fIdir\fP, \fItext\fP) +.br + Widget \fIw\fP; +.br + XawTextScanDirection \fIdir\fP; +.br + XawTextBlock * \fItext\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.IP \fIdir\fP 1i +Specifies the direction to search in. Legal values are +\fBXawsdLeft\fP and \fBXawsdRight\fP. +.IP \fItext\fP 1i +Specifies a text block structure that contains the text to search for. +.LP +See section 5.4 for a description of \fBXawTextPosition\fP and \fBXawTextBlock\fP. +The \fBXawTextSearch\fP function will begin at the insertion point +and search in the +direction specified for a string that matches the one passed in +\fItext\fP. If the string is found the location of the first +character in the string is returned. If the string could not be +found then the value \fBXawTextSearchError\fP is returned. +.NH 3 +Redisplaying Text +.LP +To redisplay a range of characters, use \fBXawTextInvalidate\fP: +.IN "XawTextInvalidate" "" "@DEF@" +.FD 0 +void XawTextInvalidate(\fIw\fP, \fIfrom\fP, \fIto\fP) +.br + Widget \fIw\fP; +.br + XawTextPosition \fIfrom\fP, \fIto\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.IP \fIfrom\fP 1i +Specifies the start of the text to redisplay. +.IP \fIto\fP 1i +Specifies the end of the text to redisplay. +.LP +See section 5.4 for a description of \fBXawTextPosition\fP. +The \fBXawTextInvalidate\fP +function causes the specified range of characters to be redisplayed +immediately if redisplay is enabled or the next time that redisplay is +enabled. +.LP +.sp 1 +To enable redisplay, use \fBXawTextEnableRedisplay\fP: +.IN "XawTextEnableRedisplay" "" "@DEF@" +.FD 0 +void XawTextEnableRedisplay(\fIw\fP) +.br + Widget \fIw\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.LP +The \fBXawTextEnableRedisplay\fP function flushes any changes due to +batched updates when \fBXawTextDisableRedisplay\fP +was called and allows future changes to be reflected immediately. +.LP +.sp 1 +To disable redisplay while making several changes, use +\fBXawTextDisableRedisplay\fP. +.IN "XawTextDisableRedisplay" "" "@DEF@" +.FD 0 +void XawTextDisableRedisplay(\fIw\fP) +.br + Widget \fIw\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.LP +The \fBXawTextDisableRedisplay\fP function causes all changes to be +batched until either \fBXawTextDisplay\fP or \fBXawTextEnableRedisplay\fP +is called. +.LP +.sp 1 +To display batched updates, use \fBXawTextDisplay\fP: +.IN "XawTextDisplay" "" "@DEF@" +.FD 0 +void XawTextDisplay(\fIw\fP) +.br + Widget \fIw\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.LP +The \fBXawTextDisplay\fP function forces any accumulated updates to be +displayed. +.NH 3 +Resources Convenience Routines +.LP +To obtain the character position of the left-most character on the +first line displayed in the widget (the value of the +\fBdisplayPosition\fP resource), use \fBXawTextTopPosition\fP. +.IN "XawTextTopPosition" "" @DEF@" +.FD 0 +XawTextPosition XawTextTopPosition(\fIw\fP) +.br + Widget \fIw\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.LP +.sp 1 +To assign a new selection array to a text widget use +\fBXawTextSetSelectionArray\fP: +.IN "XawTextSetSelectionArray" "" "@DEF@" +.FD 0 +void XawTextSetSelectionArray(\fIw\fP, \fIsarray\fP) +.br + Widget \fIw\fP; +.br + XawTextSelectType * \fIsarray\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.IP \fIsarray\fP 1i +Specifies a selection array as defined in the section called \fBText +Selections for Application Programmers\fP. +.LP +Calling this function is equivalent to setting the value of the +\fBselectionTypes\fP resource. +.LP +.sp 1 +To move the insertion point to the specified source position, use +\fBXawTextSetInsertionPoint\fP: +.IN "XawTextSetInsertionPoint" "" "@DEF@" +.FD 0 +void XawTextSetInsertionPoint(\fIw\fP, \fIposition\fP) +.br + Widget \fIw\fP; +.br + XawTextPosition \fIposition\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.IP \fIposition\fP 1i +Specifies the new position for the insertion point. +.LP +See section 5.4 for a description of \fBXawTextPosition\fP. +The text will be scrolled vertically if necessary to make the line +containing the insertion point visible. Calling this function is +equivalent to setting the \fBinsertPosition\fP resource. +.LP +.sp 1 +To obtain the current position of the insertion point, use +\fBXawTextGetInsertionPoint\fP: +.IN "XawTextGetInsertionPoint" "" "@DEF@" +.FD 0 +XawTextPosition XawTextGetInsertionPoint(\fIw\fP) +.br + Widget \fIw\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.LP +See section 5.4 for a description of \fBXawTextPosition\fP. +The result is equivalent to retrieving the value of the +\fBinsertPosition\fP resource. +.LP +.sp 1 +To replace the text source in the specified widget, use +\fBXawTextSetSource\fP: +.IN "XawTextSetSource" "" "@DEF@" +.FD 0 +void XawTextSetSource(\fIw\fP, \fIsource\fP, \fIposition\fP) +.br + Widget \fIw\fP; +.br + Widget \fIsource\fP; +.br + XawTextPosition \fIposition\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.IP \fIsource\fP 1i +Specifies the text source object. +.IP \fIposition\fP 1i +Specifies character position that will become the upper left hand corner +of the displayed text. This is usually set to zero. +.LP +See section 5.4 for a description of \fBXawTextPosition\fP. +A display update will be performed if redisplay is enabled. +.LP +.sp 1 +To obtain the current text source for the specified widget, use +\fBXawTextGetSource\fP: +.IN "XawTextGetSource" "" "@DEF@" +.FD 0 +Widget XawTextGetSource(\fIw\fP) +.br + Widget \fIw\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.LP +This function returns the text source that this Text widget is currently +using. +.LP +.sp +To enable and disable the insertion point, use +\fBXawTextDisplayCaret\fP: +.IN "XawTextDisplayCaret" "" "@DEF@" +.FD 0 +void XawTextDisplayCaret(\fIw\fP, \fIvisible\fP) +.br + Widget \fIw\fP; +.br + Boolean \fIvisible\fP; +.FN +.IP \fIw\fP 1i +Specifies the Text widget. +.IP \fIvisible\fP 1i +Specifies whether or not the caret should be displayed. +.LP +If \fIvisible\fP is \fBFalse\fP the insertion point will be disabled. +The marker is re-enabled either by setting \fIvisible\fP to \fBTrue\fP, by +calling \fBXtSetValues\fP, or by executing the \fIdisplay-caret\fP +action routine. |