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author | marha <marha@users.sourceforge.net> | 2011-06-05 16:00:23 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-06-05 16:00:23 +0200 |
commit | 0e1ac54142d49051da9a74f37a792225a4e8d7b0 (patch) | |
tree | 5005e9c9e268b054c8439919d1c95e572c15023e /libXext/specs/dbelib.xml | |
parent | cda19b1d226d565f1ca4327aeae827c621b3dfd6 (diff) | |
download | vcxsrv-0e1ac54142d49051da9a74f37a792225a4e8d7b0.tar.gz vcxsrv-0e1ac54142d49051da9a74f37a792225a4e8d7b0.tar.bz2 vcxsrv-0e1ac54142d49051da9a74f37a792225a4e8d7b0.zip |
libX11 libXext libXmu mesa xkeyboard-config git update Jun 2011
Diffstat (limited to 'libXext/specs/dbelib.xml')
-rw-r--r-- | libXext/specs/dbelib.xml | 1456 |
1 files changed, 728 insertions, 728 deletions
diff --git a/libXext/specs/dbelib.xml b/libXext/specs/dbelib.xml index c786cae81..5a969a287 100644 --- a/libXext/specs/dbelib.xml +++ b/libXext/specs/dbelib.xml @@ -1,728 +1,728 @@ -<?xml version="1.0" encoding="UTF-8" ?>
-<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
- "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd">
-
-
-<!-- lifted from troff+ms+XMan by doclifter -->
-<book id="dbelib">
-
-<bookinfo>
- <title>Double Buffer Extension Library</title>
- <subtitle>X Consortium Standard</subtitle>
- <!-- <releaseinfo>X Version 11, Release 6.4</releaseinfo> -->
- <authorgroup>
- <author>
- <firstname>Ian</firstname><surname>Elliot</surname>
- </author>
- </authorgroup>
- <othercredit>
- <firstname>Davide</firstname><surname>Wiggins</surname>
- </othercredit>
- <corpname>Hewlett-Packard Company</corpname>
- <copyright><year>1989</year><holder>X Consortium, Inc and Digital Equipment Corporation</holder></copyright>
- <copyright><year>1992</year><holder>X Consortium, Inc and Intergraph Corporation</holder></copyright>
- <copyright><year>1993</year><holder>X Consortium, Inc and Silicon Graphics, Inc.</holder></copyright>
- <copyright><year>1994</year><holder>X Consortium, Inc and Hewlett-Packard Company</holder></copyright>
- <copyright><year>1995</year><holder>X Consortium, Inc and Hewlett-Packard Company</holder></copyright>
- <releaseinfo>Version 1.0</releaseinfo>
- <affiliation><orgname>X Consortium</orgname></affiliation>
- <productnumber>X Version 11, Release 7</productnumber>
-
-<legalnotice>
-<para>
-Permission to use, copy, modify, and distribute this documentation for any
-purpose and without fee is hereby granted, provided that the above copyright
-notice and this permission notice appear in all copies. Digital Equipment
-Corporation, Intergraph Corporation, Silicon Graphics, Hewlett-Packard, and
-the X Consortium make no representations about the suitability for any
-purpose of the information in this document. This documentation is provided
-"as is" without express or implied warranty.
-</para>
-
-</legalnotice>
-
-</bookinfo>
-
-<chapter id="introduction">
-<title>Introduction</title>
-<para>
-The Double Buffer Extension (DBE) provides a standard way to utilize
-double-buffering within the framework of the X Window System.
-Double-buffering uses two buffers, called front and back, which hold images.
-The front buffer is visible to the user; the back buffer is not. Successive
-frames of an animation are rendered into the back buffer while the previously
-rendered frame is displayed in the front buffer. When a new frame is ready,
-the back and front buffers swap roles, making the new frame visible. Ideally,
-this exchange appears to happen instantaneously to the user and with no
-visual artifacts. Thus, only completely rendered images are presented to the
-user, and they remain visible during the entire time it takes to render a new
-frame. The result is a flicker-free animation.
-</para>
-
-</chapter>
-
-<chapter id="goals">
-<title>Goals</title>
-
-<para>
-This extension should enable clients to:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-Allocate and deallocate double-buffering for a window.
- </para>
- </listitem>
- <listitem>
- <para>
-Draw to and read from the front and back buffers associated with a window.
- </para>
- </listitem>
- <listitem>
- <para>
-Swap the front and back buffers associated with a window.
- </para>
- </listitem>
- <listitem>
- <para>
-Specify a wide range of actions to be taken when a window is swapped.
-This includes explicit, simple swap actions (defined below), and more
-complex actions (for example, clearing ancillary buffers) that can be put
-together within explicit "begin" and "end" requests (defined below).
- </para>
- </listitem>
- <listitem>
- <para>
-Request that the front and back buffers associated with multiple
-double-buffered windows be swapped simultaneously.
- </para>
- </listitem>
-</itemizedlist>
-
-<para>
-In addition, the extension should:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-Allow multiple clients to use double-buffering on the same window.
- </para>
- </listitem>
- <listitem>
- <para>
-Support a range of implementation methods that can capitalize on
-existing hardware features.
- </para>
- </listitem>
- <listitem>
- <para>
-Add no new event types.
- </para>
- </listitem>
- <listitem>
- <para>
-Be reasonably easy to integrate with a variety of direct graphics
-hardware access (DGHA) architectures.
- </para>
- </listitem>
-</itemizedlist>
-
-</chapter>
-
-<chapter id="concepts">
-<title>Concepts</title>
-<para>
-Normal windows are created using the core CreateWindow request, which
-allocates a set of window attributes and, for InputOutput windows, a front
-buffer, into which an image can be drawn. The contents of this buffer will be
-displayed when the window is visible.
-</para>
-<para>
-This extension enables applications to use double-buffering with a window.
-This involves creating a second buffer, called a back buffer, and associating
-one or more back buffer names (XIDs) with the window for use when referring
-to (that is, drawing to or reading from) the window’s back buffer. The back
-buffer name is a DRAWABLE of type BACKBUFFER.
-</para>
-<para>
-DBE provides a relative double-buffering model. One XID, the window,
-always refers to the front buffer. One or more other XIDs, the back buffer
-names, always refer to the back buffer. After a buffer swap, the window
-continues to refer to the (new) front buffer, and the back buffer name
-continues to refer to the (new) back buffer. Thus, applications and toolkits
-that want to just render to the back buffer always use the back buffer name
-for all drawing requests to the window. Portions of an application that want
-to render to the front buffer always use the window XID for all drawing
-requests to the window.
-</para>
-<para>
-Multiple clients and toolkits can all use double-buffering on the same window.
-DBE does not provide a request for querying whether a window has
-double-buffering support, and if so, what the back buffer name is. Given the
-asynchronous nature of the X Window System, this would cause race
-conditions. Instead, DBE allows multiple back buffer names to exist for the
-same window; they all refer to the same physical back buffer. The first time a
-back buffer name is allocated for a window, the window becomes
-double-buffered and the back buffer name is associated with the window.
-Subsequently, the window already is a double-buffered window, and nothing
-about the window changes when a new back buffer name is allocated, except
-that the new back buffer name is associated with the window. The window
-remains double-buffered until either the window is destroyed or until all of the
-back buffer names for the window are deallocated.
-</para>
-<para>
-In general, both the front and back buffers are treated the same.
-particular, here are some important characteristics:
-</para>
-<itemizedlist>
- <listitem>
- <para>
-Only one buffer per window can be visible at a time (the front buffer).
- </para>
- </listitem>
- <listitem>
- <para>
-Both buffers associated with a window have the same visual type, depth,
-width, height, and shape as the window.
- </para>
- </listitem>
- <listitem>
- <para>
-Both buffers associated with a window are "visible" (or "obscured") in
-the same way. When an Expose event is generated for a window, both
-buffers should be considered to be damaged in the exposed area.
-Damage that occurs to either buffer will result in an Expose event on
-the window. When a double-buffered window is exposed, both buffers
-are tiled with the window background, exactly as stated by the core
-protocol. Even though the back buffer is not visible, terms such as
-obscure apply to the back buffer as well as to the front buffer.
- </para>
- </listitem>
- <listitem>
- <para>
-It is acceptable at any time to pass a BACKBUFFER in any request,
-notably any core or extension drawing request, that expects a
-DRAWABLE. This enables an application to draw directly into
-BACKBUFFERs in the same fashion as it would draw into any other
-DRAWABLE.
- </para>
- </listitem>
- <listitem>
- <para>
-It is an error (Window) to pass a BACKBUFFER in a core request that
-expects a Window.
- </para>
- </listitem>
- <listitem>
- <para>
-A BACKBUFFER will never be sent by core X in a reply, event, or
-error where a Window is specified.
- </para>
- </listitem>
- <listitem>
- <para>
-If core X11 backing-store and save-under applies to a double-buffered
-window, it applies to both buffers equally.
- </para>
- </listitem>
- <listitem>
- <para>
-If the core ClearArea request is executed on a double-buffered window,
-the same area in both the front and back buffers is cleared.
- </para>
- </listitem>
-</itemizedlist>
-
-<para>
-The effect of passing a window to a request that accepts a
-<function>DRAWABLE</function> is
-unchanged by this extension. The window and front buffer are synonomous
-with each other. This includes obeying the <function>GetImage</function>
-semantics and the
-subwindow-mode semantics if a core graphics context is involved. Regardless
-of whether the window was explicitly passed in a
-<function>GetImage</function> request, or
-implicitly referenced (that is, one of the window’s ancestors was passed in the
-request), the front (that is, visible) buffer is always referenced. Thus,
-DBE-naive screen dump clients will always get the front buffer.
-<function>GetImage</function> on
-a back buffer returns undefined image contents for any obscured regions of the
-back buffer that fall within the image.
-</para>
-<para>
-Drawing to a back buffer always uses the clip region that would be used to
-draw to the front buffer with a GC subwindow-mode of
-<function>ClipByChildren</function>. If
-an ancestor of a double-buffered window is drawn to with a core GC having a
-subwindow-mode of IncludeInferiors, the effect on the double-buffered
-window’s back buffer depends on the depth of the double-buffered window
-and the ancestor. If the depths are the same, the contents of the back buffer
-of the double-buffered window are not changed. If the depths are different,
-the contents of the back buffer of the double-buffered window are undefined
-for the pixels that the <function>IncludeInferiors</function> drawing touched.
-</para>
-
-
-<para>
-DBE adds no new events. DBE does not extend the semantics of any existing
-events with the exception of adding a new DRAWABLE type called
-BACKBUFFER. If events, replies, or errors that contain a DRAWABLE (for
-example, <function>GraphicsExpose</function>) are generated in response to
-a request, the
-DRAWABLE returned will be the one specified in the request.
-</para>
-<para>
-DBE advertises which visuals support double-buffering.
-</para>
-<para>
-DBE does not include any timing or synchronization facilities. Applications
-that need such facilities (for example, to maintain a constant frame rate)
-should investigate the Synchronization Extension, an X Consortium standard.
-</para>
-
-<sect1 id="window_management_operations">
-<title>Window Management Operations</title>
-
-<para>
-The basic philosophy of DBE is that both buffers are treated the same by core
-X window management operations.
-</para>
-<para>
-When the core <function>DestroyWindow</function> is executed on a
-double-buffered window, both buffers associated with the window are
-destroyed, and all back buffer names associated with the window are freed.
-</para>
-<para>
-If the core <function>ConfigureWindow</function> request changes the size
-of a window, both buffers assume the new size. If the window’s size
-increases, the effect on the buffers depends on whether the implementation
-honors bit gravity for buffers.
-If bit gravity is implemented, then the contents of both buffers are moved in
-accordance with the window’s bit gravity (see the core
-<function>ConfigureWindow</function>
-request), and the remaining areas are tiled with the window background. If
-bit gravity is not implemented, then the entire unobscured region of both
-buffers is tiled with the window background. In either case,
-<function>Expose</function> events are
-generated for the region that is tiled with the window background.
-If the core GetGeometry request is executed on a BACKBUFFER, the
-returned x, y, and border-width will be zero.
-</para>
-<para>
-If the Shape extension
-<function>ShapeRectangles</function>,
-<function>ShapeMask</function>,
-<function>ShapeCombine</function>, or
-<function>ShapeOffset</function>
-request is executed on a double-buffered window, both buffers
-are reshaped to match the new window shape. The region difference is the
-following:
-</para>
-
-<literallayout remap='Ds'>
- D = newshape − oldshape
-</literallayout>
-
-<para>
-It is tiled with the window background in both buffers, and
-<function>Expose</function>
-events are generated for D.
-</para>
-
-</sect1>
-
-<sect1 id="complex_swap_actions">
-<title>Complex Swap Actions</title>
-<para>
-DBE has no explicit knowledge of ancillary buffers (for example, depth buffers
-or alpha buffers), and only has a limited set of defined swap actions. Some
-applications may need a richer set of swap actions than DBE provides. Some
-DBE implementations have knowledge of ancillary buffers, and/or can provide
-a rich set of swap actions. Instead of continually extending DBE to increase
-its set of swap actions, DBE provides a flexible "idiom" mechanism. If an
-application’s needs are served by the defined swap actions, it should use them;
-otherwise, it should use the following method of expressing a complex swap
-action as an idiom. Following this policy will ensure the best possible
-performance across a wide variety of implementations.
-</para>
-<para>
-As suggested by the term "idiom," a complex swap action should be expressed
-as a group/series of requests. Taken together, this group of requests may be
-combined into an atomic operation by the implementation, in order to
-maximize performance. The set of idioms actually recognized for optimization
-is implementation dependent.
-To help with idiom expression and
-interpretation, an idiom must be surrounded by two protocol requests:
-<function>DBEBeginIdiom</function> and <function>DBEEndIdiom</function>.
-Unless this begin-end pair surrounds the idiom, it may not be recognized
-by a given implementation, and performance will suffer.
-</para>
-<para>
-For example, if an application wants to swap buffers for two windows, and use
-core X to clear only certain planes of the back buffers, the application would
-issue the following protocol requests as a group, and in the following order:
-</para>
-
-<itemizedlist>
- <listitem>
- <para>
-<function>DBEBeginIdiom</function> request.
- </para>
- </listitem>
- <listitem>
- <para>
-<function>DBESwapBuffers</function> request with XIDs for two windows, each of which uses
-a swap action of Untouched.
- </para>
- </listitem>
- <listitem>
- <para>
-Core X <function>PolyFillRectangle</function> request to the back buffer of one window.
- </para>
- </listitem>
- <listitem>
- <para>
-Core X <function>PolyFillRectangle</function> request to the back buffer of the other
-window.
- </para>
- </listitem>
- <listitem>
- <para>
-<function>DBEEndIdiom</function> request.
- </para>
- </listitem>
-</itemizedlist>
-
-<para>
-The <function>DBEBeginIdiom</function> and <function>DBEEndIdiom</function>
-requests do not perform any actions
-themselves. They are treated as markers by implementations that can
-combine certain groups/series of requests as idioms, and are ignored by other
-implementations or for nonrecognized groups/series of requests. If these
-requests are sent out of order, or are mismatched, no errors are sent, and the
-requests are executed as usual, though performance may suffer.
-</para>
-
-<para>
-
-An idiom need not include a <function>DBESwapBuffers</function> request.
-For example, if a swap action of <function>Copied</function> is desired,
-but only some of the planes should be copied, a core X
-<function>CopyArea</function> request may be used instead of
-<function>DBESwapBuffers</function>. If
-<function>DBESwapBuffers</function> is included in an idiom, it should
-immediately follow the
-<function>DBEBeginIdiom</function> request. Also, when the
-<function>DBESwapBuffers</function> is included in an idiom, that
-request’s swap action will still be valid, and if the swap action
-might overlap with another request, then the final result of the idiom must be
-as if the separate requests were executed serially. For example, if the
-specified swap action is <function>Untouched</function>, and if a
-<function>PolyFillRectangle</function> using a client clip
-rectangle is done to the window’s back buffer after the
-<function>DBESwapBuffers</function> request, then the contents of the new
-back buffer (after the idiom) will be the
-same as if the idiom was not recognized by the implementation.
-</para>
-<para>
-It is highly recommended that Application Programming Interface (API)
-providers define, and application developers use, "convenience" functions that
-allow client applications to call one procedure that encapsulates common
-idioms. These functions will generate the
-<function>DBEBeginIdiom</function> request, the idiom
-requests, and <function>DBEEndIdiom</function> request. Usage of these
-functions will ensure best possible performance across a wide
-variety of implementations.
-</para>
-
-</sect1>
-</chapter>
-
-<chapter id="c_language_bindings">
-<title>C Language Binding</title>
-<para>
-All identifier The header for this extension is <X11/extensions/Xdbe.h>.
-names provided by this header begin with Xdbe.
-</para>
-
-<sect1 id="types">
-<title>Types</title>
-
-<para>
-The type <function>XdbeBackBuffer</function> is a <function>Drawable</function>.
-</para>
-
-<para>
-The type <function>XdbeSwapAction</function> can be one of the constants
-<function>XdbeUndefined</function>,
-<function>XdbeBackground</function>,
-<function>XdbeUntouched</function>, or
-<function>XdbeCopied</function>.
-</para>
-
-</sect1>
-
-<sect1 id="c_functions">
-<title>C Functions</title>
-<para>
-The C functions provide direct access to the protocol and add no additional
-semantics. For complete details on the effects of these functions, refer to the
-appropriate protocol request, which can be derived by replacing Xdbe at the
-start of the function name with DBE. All functions that have return type
-<function>Status</function> will return nonzero for success and
-zero for failure.
-</para>
-
-<funcsynopsis>
-<funcprototype>
- <funcdef>Status <function>XdbeQueryExtension</function></funcdef>
- <paramdef>Display <parameter> *dpy</parameter></paramdef>
- <paramdef>int <parameter> *major_version_return</parameter></paramdef>
- <paramdef>int <parameter> *minor_version_return</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<para>
-<function>XdbeQueryExtension</function> sets major version return and minor
-version return to the major and minor DBE protocol version supported by
-the server. If the DBE library is compatible with the version returned by
-the server, it returns nonzero. If dpy does not support the DBE extension,
-or if there was an error during communication with the server, or if the
-server and library protocol versions are incompatible, it returns zero.
-No other Xdbe functions may be called before this function. If a client
-violates this rule, the effects of all subsequent Xdbe calls that it makes
-are undefined.
-</para>
-
-<funcsynopsis>
-<funcprototype>
- <funcdef>XdbeScreenVisualInfo *<function>XdbeGetVisualInfo</function></funcdef>
- <paramdef>Display <parameter> *dpy</parameter></paramdef>
- <paramdef>Drawable <parameter> *screen_specifiers</parameter></paramdef>
- <paramdef>int <parameter> *num_screens</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<para>
-
-<function>XdbeGetVisualInfo</function> returns information about which
-visuals support double buffering. The argument num_screens specifies how
-many elements there are in the screen_specifiers list. Each drawable in
-screen_specifiers designates a screen for which the supported visuals are
-being requested. If num_screens is zero, information for all screens is
-requested. In this case, upon return from this function, num_screens will
-be set to the number of screens that were found. If an error occurs,
-this function returns NULL; otherwise, it returns a pointer to a list of
-<function>XdbeScreenVisualInfo</function>
-structures of length num_screens. The nth element in the returned list
-corresponds to the nth drawable in the screen_specifiers list, unless
-
-element in the returned list corresponds to the nth screen of the server,
-starting with screen zero.
-</para>
-
-
-<para>
-The XdbeScreenVisualInfo structure has the following fields:
-</para>
-<literallayout remap='Ds'>
-int count number of items in visinfo
-XdbeVisualInfo* visinfo list of visuals and depths for this screen
-</literallayout>
-
-<para>
-The <function>XdbeVisualInfo</function> structure has the following fields:
-</para>
-
-<literallayout remap='Ds'>
-VisualID visual one visual ID that supports double-buffering
-int depth depth of visual in bits
-int perflevel performance level of visual
-</literallayout>
-
-
-<funcsynopsis>
-<funcprototype>
- <funcdef>void XdbeFreeVisualInfo <function>XdbeGetVisualInfo</function></funcdef>
- <paramdef>XdbeScreenVisualInfo <parameter> *visual_info</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<para>
-<function>XdbeFreeVisualInfo</function> frees the list of
-<function>XdbeScreenVisualInfo</function> returned by
-<function>XdbeGetVisualInfo</function>.
-</para>
-
-
-<funcsynopsis>
-<funcprototype>
- <funcdef>XdbeBackBuffer <function>XdbeAllocateBackBufferName</function></funcdef>
- <paramdef>Display <parameter> *dpy</parameter></paramdef>
- <paramdef>Window <parameter> *window</parameter></paramdef>
- <paramdef>XdbeSwapAction <parameter> swap_action</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-
-<para>
-<function>XdbeAllocateBackBufferName</function> returns a drawable ID used
-to refer to the back buffer of the specified window. The swap_action is a
-hint to indicate the swap_action that will likely be used in subsequent
-calls to <function>XdbeSwapBuffers</function>. The actual swap_action
-used in calls to <function>XdbeSwapBuffers</function> does not have to be
-the same as the swap_action passed to this function, though clients are
-encouraged to provide accurate information whenever possible.
-</para>
-
-<funcsynopsis>
-<funcprototype>
- <funcdef>Status <function>XdbeDeallocateBackBufferName</function></funcdef>
- <paramdef>Display <parameter> *dpy</parameter></paramdef>
- <paramdef>XdbeBackBuffer <parameter> buffer</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<para>
-<function>XdbeDeallocateBackBufferName</function> frees the specified
-drawable ID, buffer, that was obtained via
-<function>XdbeAllocateBackBufferName</function>. The buffer must be a valid
-name for the back buffer of a window, or an
-<function>XdbeBadBuffer</function> error results.
-</para>
-
-<funcsynopsis>
-<funcprototype>
- <funcdef>Status <function>XdbeSwapBuffers</function></funcdef>
- <paramdef>Display <parameter> *dpy</parameter></paramdef>
- <paramdef>XdbeSwapInfo <parameter> *swap_info</parameter></paramdef>
- <paramdef>int <parameter> num_windows</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<para>
-<function>XdbeSwapBuffers</function> swaps the front and back buffers
-for a list of windows. The argument num_windows specifies how many windows
-are to have their buffers swapped; it is the number of elements in the
-swap_info array. The argument swap_info specifies the information needed
-per window to do the swap.
-</para>
-<para>
-The XdbeSwapInfo structure has the following fields:
-</para>
-
-<literallayout remap='Ds'>
-Window swap_window window for which to swap buffers
-XdbeSwapAction swap_action swap action to use for this swap window
-</literallayout>
-
-<funcsynopsis>
-<funcprototype>
- <funcdef>Status <function>XdbeBeginIdiom</function></funcdef>
- <paramdef>Display <parameter> *dpy</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<para>
-<function>XdbeBeginIdiom</function> marks the beginning of an idiom
-sequence. See
-<link linkend="complex_swap_actions">
-<xref linkend="complex_swap_actions"></xref></link>
-for a complete discussion of idioms.
-</para>
-
-<funcsynopsis>
-<funcprototype>
- <funcdef>Status <function>XdbeEndIdiom</function></funcdef>
- <paramdef>Display <parameter> *dpy</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<para>
-<function>XdbeEndIdiom</function> marks the end of an idiom sequence.
-</para>
-
-<funcsynopsis>
-<funcprototype>
- <funcdef>XdbeBackBufferAttributes *<function>XdbeGetBackBufferAttributes</function></funcdef>
- <paramdef>Display <parameter> *dpy</parameter></paramdef>
- <paramdef>XdbeBackBuffer <parameter> buffer</parameter></paramdef>
-</funcprototype>
-</funcsynopsis>
-
-<para>
-<function>XdbeGetBackBufferAttributes</function> returns the attributes associated with
-the specified buffer.
-</para>
-<para>
-The XdbeBackBufferAttributes structure has the following fields:
-</para>
-
-<literallayout remap='Ds'>
-Window window window that buffer belongs to
-</literallayout>
-
-<para>
-If buffer is not a valid <function>XdbeBackBuffer</function>, window is
-set to None.
-</para>
-<para>
-The returned <function>XdbeBackBufferAttributes</function> structure
-can be freed with the Xlib function <function>XFree</function>.
-</para>
-</sect1>
-
-<sect1 id="errors">
-<title>Errors</title>
-<para>
-The <function>XdbeBufferError</function> structure has the following fields:
-</para>
-<literallayout remap='Ds'>
-int type
-Display * display Display the event was read from
-XdbeBackBuffer buffer resource id
-unsigned long serial serial number of failed request
-unsigned char error code error base + <function>XdbeBadBuffer</function>
-unsigned char request code Major op-code of failed request
-unsigned char minor code Minor op-code of failed request
-</literallayout>
-</sect1>
-</chapter>
-
-<chapter id="acknowledgements">
-<title>Acknowledgements</title>
-
-<para>
-We wish to thank the following individuals who have contributed their time
-and talent toward shaping the DBE specification:
-</para>
-<para>
-T. Alex Chen, IBM; Peter Daifuku, Silicon Graphics, Inc.; Ian Elliott,
-Hewlett-Packard Company; Stephen Gildea, X Consortium, Inc.; Jim Graham,
-Sun; Larry Hare, AGE Logic; Jay Hersh, X Consortium, Inc.; Daryl Huff,
-Sun; Deron Dann Johnson, Sun; Louis Khouw, Sun; Mark Kilgard, Silicon
-Graphics, Inc.; Rob Lembree, Digital Equipment Corporation; Alan Ricker,
-Metheus; Michael Rosenblum, Digital Equipment Corporation; Bob Scheifler,
-X Consortium, Inc.; Larry Seiler, Digital Equipment Corporation; Jeanne
-Sparlin Smith, IBM; Jeff Stevenson, Hewlett-Packard Company; Walter
-Strand, Metheus; Ken Tidwell, Hewlett-Packard Company; and David P.
-Wiggins, X Consortium, Inc.
-</para>
-<para>
-Mark provided the impetus to start the DBE project. Ian wrote the first draft
-of the specification. David served as architect.
-</para>
-
-</chapter>
-<chapter id="references">
-<title>References</title>
-<para>
-Jeffrey Friedberg, Larry Seiler, and Jeff Vroom, "Multi-buffering Extension
-Specification Version 3.3."
-</para>
-<para>
-Tim Glauert, Dave Carver, Jim Gettys, and David P. Wiggins, "X
-Synchronization Extension Version 3.0."
-</para>
-</chapter>
-</book>
+<?xml version="1.0" encoding="UTF-8" ?> +<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN" + "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd"> + + +<!-- lifted from troff+ms+XMan by doclifter --> +<book id="dbelib"> + +<bookinfo> + <title>Double Buffer Extension Library</title> + <subtitle>X Consortium Standard</subtitle> + <!-- <releaseinfo>X Version 11, Release 6.4</releaseinfo> --> + <authorgroup> + <author> + <firstname>Ian</firstname><surname>Elliot</surname> + </author> + </authorgroup> + <othercredit> + <firstname>Davide</firstname><surname>Wiggins</surname> + </othercredit> + <corpname>Hewlett-Packard Company</corpname> + <copyright><year>1989</year><holder>X Consortium, Inc and Digital Equipment Corporation</holder></copyright> + <copyright><year>1992</year><holder>X Consortium, Inc and Intergraph Corporation</holder></copyright> + <copyright><year>1993</year><holder>X Consortium, Inc and Silicon Graphics, Inc.</holder></copyright> + <copyright><year>1994</year><holder>X Consortium, Inc and Hewlett-Packard Company</holder></copyright> + <copyright><year>1995</year><holder>X Consortium, Inc and Hewlett-Packard Company</holder></copyright> + <releaseinfo>Version 1.0</releaseinfo> + <affiliation><orgname>X Consortium</orgname></affiliation> + <productnumber>X Version 11, Release 7</productnumber> + +<legalnotice> +<para> +Permission to use, copy, modify, and distribute this documentation for any +purpose and without fee is hereby granted, provided that the above copyright +notice and this permission notice appear in all copies. Digital Equipment +Corporation, Intergraph Corporation, Silicon Graphics, Hewlett-Packard, and +the X Consortium make no representations about the suitability for any +purpose of the information in this document. This documentation is provided +"as is" without express or implied warranty. +</para> + +</legalnotice> + +</bookinfo> + +<chapter id="introduction"> +<title>Introduction</title> +<para> +The Double Buffer Extension (DBE) provides a standard way to utilize +double-buffering within the framework of the X Window System. +Double-buffering uses two buffers, called front and back, which hold images. +The front buffer is visible to the user; the back buffer is not. Successive +frames of an animation are rendered into the back buffer while the previously +rendered frame is displayed in the front buffer. When a new frame is ready, +the back and front buffers swap roles, making the new frame visible. Ideally, +this exchange appears to happen instantaneously to the user and with no +visual artifacts. Thus, only completely rendered images are presented to the +user, and they remain visible during the entire time it takes to render a new +frame. The result is a flicker-free animation. +</para> + +</chapter> + +<chapter id="goals"> +<title>Goals</title> + +<para> +This extension should enable clients to: +</para> +<itemizedlist> + <listitem> + <para> +Allocate and deallocate double-buffering for a window. + </para> + </listitem> + <listitem> + <para> +Draw to and read from the front and back buffers associated with a window. + </para> + </listitem> + <listitem> + <para> +Swap the front and back buffers associated with a window. + </para> + </listitem> + <listitem> + <para> +Specify a wide range of actions to be taken when a window is swapped. +This includes explicit, simple swap actions (defined below), and more +complex actions (for example, clearing ancillary buffers) that can be put +together within explicit "begin" and "end" requests (defined below). + </para> + </listitem> + <listitem> + <para> +Request that the front and back buffers associated with multiple +double-buffered windows be swapped simultaneously. + </para> + </listitem> +</itemizedlist> + +<para> +In addition, the extension should: +</para> +<itemizedlist> + <listitem> + <para> +Allow multiple clients to use double-buffering on the same window. + </para> + </listitem> + <listitem> + <para> +Support a range of implementation methods that can capitalize on +existing hardware features. + </para> + </listitem> + <listitem> + <para> +Add no new event types. + </para> + </listitem> + <listitem> + <para> +Be reasonably easy to integrate with a variety of direct graphics +hardware access (DGHA) architectures. + </para> + </listitem> +</itemizedlist> + +</chapter> + +<chapter id="concepts"> +<title>Concepts</title> +<para> +Normal windows are created using the core CreateWindow request, which +allocates a set of window attributes and, for InputOutput windows, a front +buffer, into which an image can be drawn. The contents of this buffer will be +displayed when the window is visible. +</para> +<para> +This extension enables applications to use double-buffering with a window. +This involves creating a second buffer, called a back buffer, and associating +one or more back buffer names (XIDs) with the window for use when referring +to (that is, drawing to or reading from) the window’s back buffer. The back +buffer name is a DRAWABLE of type BACKBUFFER. +</para> +<para> +DBE provides a relative double-buffering model. One XID, the window, +always refers to the front buffer. One or more other XIDs, the back buffer +names, always refer to the back buffer. After a buffer swap, the window +continues to refer to the (new) front buffer, and the back buffer name +continues to refer to the (new) back buffer. Thus, applications and toolkits +that want to just render to the back buffer always use the back buffer name +for all drawing requests to the window. Portions of an application that want +to render to the front buffer always use the window XID for all drawing +requests to the window. +</para> +<para> +Multiple clients and toolkits can all use double-buffering on the same window. +DBE does not provide a request for querying whether a window has +double-buffering support, and if so, what the back buffer name is. Given the +asynchronous nature of the X Window System, this would cause race +conditions. Instead, DBE allows multiple back buffer names to exist for the +same window; they all refer to the same physical back buffer. The first time a +back buffer name is allocated for a window, the window becomes +double-buffered and the back buffer name is associated with the window. +Subsequently, the window already is a double-buffered window, and nothing +about the window changes when a new back buffer name is allocated, except +that the new back buffer name is associated with the window. The window +remains double-buffered until either the window is destroyed or until all of the +back buffer names for the window are deallocated. +</para> +<para> +In general, both the front and back buffers are treated the same. +particular, here are some important characteristics: +</para> +<itemizedlist> + <listitem> + <para> +Only one buffer per window can be visible at a time (the front buffer). + </para> + </listitem> + <listitem> + <para> +Both buffers associated with a window have the same visual type, depth, +width, height, and shape as the window. + </para> + </listitem> + <listitem> + <para> +Both buffers associated with a window are "visible" (or "obscured") in +the same way. When an Expose event is generated for a window, both +buffers should be considered to be damaged in the exposed area. +Damage that occurs to either buffer will result in an Expose event on +the window. When a double-buffered window is exposed, both buffers +are tiled with the window background, exactly as stated by the core +protocol. Even though the back buffer is not visible, terms such as +obscure apply to the back buffer as well as to the front buffer. + </para> + </listitem> + <listitem> + <para> +It is acceptable at any time to pass a BACKBUFFER in any request, +notably any core or extension drawing request, that expects a +DRAWABLE. This enables an application to draw directly into +BACKBUFFERs in the same fashion as it would draw into any other +DRAWABLE. + </para> + </listitem> + <listitem> + <para> +It is an error (Window) to pass a BACKBUFFER in a core request that +expects a Window. + </para> + </listitem> + <listitem> + <para> +A BACKBUFFER will never be sent by core X in a reply, event, or +error where a Window is specified. + </para> + </listitem> + <listitem> + <para> +If core X11 backing-store and save-under applies to a double-buffered +window, it applies to both buffers equally. + </para> + </listitem> + <listitem> + <para> +If the core ClearArea request is executed on a double-buffered window, +the same area in both the front and back buffers is cleared. + </para> + </listitem> +</itemizedlist> + +<para> +The effect of passing a window to a request that accepts a +<function>DRAWABLE</function> is +unchanged by this extension. The window and front buffer are synonomous +with each other. This includes obeying the <function>GetImage</function> +semantics and the +subwindow-mode semantics if a core graphics context is involved. Regardless +of whether the window was explicitly passed in a +<function>GetImage</function> request, or +implicitly referenced (that is, one of the window’s ancestors was passed in the +request), the front (that is, visible) buffer is always referenced. Thus, +DBE-naive screen dump clients will always get the front buffer. +<function>GetImage</function> on +a back buffer returns undefined image contents for any obscured regions of the +back buffer that fall within the image. +</para> +<para> +Drawing to a back buffer always uses the clip region that would be used to +draw to the front buffer with a GC subwindow-mode of +<function>ClipByChildren</function>. If +an ancestor of a double-buffered window is drawn to with a core GC having a +subwindow-mode of IncludeInferiors, the effect on the double-buffered +window’s back buffer depends on the depth of the double-buffered window +and the ancestor. If the depths are the same, the contents of the back buffer +of the double-buffered window are not changed. If the depths are different, +the contents of the back buffer of the double-buffered window are undefined +for the pixels that the <function>IncludeInferiors</function> drawing touched. +</para> + + +<para> +DBE adds no new events. DBE does not extend the semantics of any existing +events with the exception of adding a new DRAWABLE type called +BACKBUFFER. If events, replies, or errors that contain a DRAWABLE (for +example, <function>GraphicsExpose</function>) are generated in response to +a request, the +DRAWABLE returned will be the one specified in the request. +</para> +<para> +DBE advertises which visuals support double-buffering. +</para> +<para> +DBE does not include any timing or synchronization facilities. Applications +that need such facilities (for example, to maintain a constant frame rate) +should investigate the Synchronization Extension, an X Consortium standard. +</para> + +<sect1 id="window_management_operations"> +<title>Window Management Operations</title> + +<para> +The basic philosophy of DBE is that both buffers are treated the same by core +X window management operations. +</para> +<para> +When the core <function>DestroyWindow</function> is executed on a +double-buffered window, both buffers associated with the window are +destroyed, and all back buffer names associated with the window are freed. +</para> +<para> +If the core <function>ConfigureWindow</function> request changes the size +of a window, both buffers assume the new size. If the window’s size +increases, the effect on the buffers depends on whether the implementation +honors bit gravity for buffers. +If bit gravity is implemented, then the contents of both buffers are moved in +accordance with the window’s bit gravity (see the core +<function>ConfigureWindow</function> +request), and the remaining areas are tiled with the window background. If +bit gravity is not implemented, then the entire unobscured region of both +buffers is tiled with the window background. In either case, +<function>Expose</function> events are +generated for the region that is tiled with the window background. +If the core GetGeometry request is executed on a BACKBUFFER, the +returned x, y, and border-width will be zero. +</para> +<para> +If the Shape extension +<function>ShapeRectangles</function>, +<function>ShapeMask</function>, +<function>ShapeCombine</function>, or +<function>ShapeOffset</function> +request is executed on a double-buffered window, both buffers +are reshaped to match the new window shape. The region difference is the +following: +</para> + +<literallayout remap='Ds'> + D = newshape − oldshape +</literallayout> + +<para> +It is tiled with the window background in both buffers, and +<function>Expose</function> +events are generated for D. +</para> + +</sect1> + +<sect1 id="complex_swap_actions"> +<title>Complex Swap Actions</title> +<para> +DBE has no explicit knowledge of ancillary buffers (for example, depth buffers +or alpha buffers), and only has a limited set of defined swap actions. Some +applications may need a richer set of swap actions than DBE provides. Some +DBE implementations have knowledge of ancillary buffers, and/or can provide +a rich set of swap actions. Instead of continually extending DBE to increase +its set of swap actions, DBE provides a flexible "idiom" mechanism. If an +application’s needs are served by the defined swap actions, it should use them; +otherwise, it should use the following method of expressing a complex swap +action as an idiom. Following this policy will ensure the best possible +performance across a wide variety of implementations. +</para> +<para> +As suggested by the term "idiom," a complex swap action should be expressed +as a group/series of requests. Taken together, this group of requests may be +combined into an atomic operation by the implementation, in order to +maximize performance. The set of idioms actually recognized for optimization +is implementation dependent. +To help with idiom expression and +interpretation, an idiom must be surrounded by two protocol requests: +<function>DBEBeginIdiom</function> and <function>DBEEndIdiom</function>. +Unless this begin-end pair surrounds the idiom, it may not be recognized +by a given implementation, and performance will suffer. +</para> +<para> +For example, if an application wants to swap buffers for two windows, and use +core X to clear only certain planes of the back buffers, the application would +issue the following protocol requests as a group, and in the following order: +</para> + +<itemizedlist> + <listitem> + <para> +<function>DBEBeginIdiom</function> request. + </para> + </listitem> + <listitem> + <para> +<function>DBESwapBuffers</function> request with XIDs for two windows, each of which uses +a swap action of Untouched. + </para> + </listitem> + <listitem> + <para> +Core X <function>PolyFillRectangle</function> request to the back buffer of one window. + </para> + </listitem> + <listitem> + <para> +Core X <function>PolyFillRectangle</function> request to the back buffer of the other +window. + </para> + </listitem> + <listitem> + <para> +<function>DBEEndIdiom</function> request. + </para> + </listitem> +</itemizedlist> + +<para> +The <function>DBEBeginIdiom</function> and <function>DBEEndIdiom</function> +requests do not perform any actions +themselves. They are treated as markers by implementations that can +combine certain groups/series of requests as idioms, and are ignored by other +implementations or for nonrecognized groups/series of requests. If these +requests are sent out of order, or are mismatched, no errors are sent, and the +requests are executed as usual, though performance may suffer. +</para> + +<para> + +An idiom need not include a <function>DBESwapBuffers</function> request. +For example, if a swap action of <function>Copied</function> is desired, +but only some of the planes should be copied, a core X +<function>CopyArea</function> request may be used instead of +<function>DBESwapBuffers</function>. If +<function>DBESwapBuffers</function> is included in an idiom, it should +immediately follow the +<function>DBEBeginIdiom</function> request. Also, when the +<function>DBESwapBuffers</function> is included in an idiom, that +request’s swap action will still be valid, and if the swap action +might overlap with another request, then the final result of the idiom must be +as if the separate requests were executed serially. For example, if the +specified swap action is <function>Untouched</function>, and if a +<function>PolyFillRectangle</function> using a client clip +rectangle is done to the window’s back buffer after the +<function>DBESwapBuffers</function> request, then the contents of the new +back buffer (after the idiom) will be the +same as if the idiom was not recognized by the implementation. +</para> +<para> +It is highly recommended that Application Programming Interface (API) +providers define, and application developers use, "convenience" functions that +allow client applications to call one procedure that encapsulates common +idioms. These functions will generate the +<function>DBEBeginIdiom</function> request, the idiom +requests, and <function>DBEEndIdiom</function> request. Usage of these +functions will ensure best possible performance across a wide +variety of implementations. +</para> + +</sect1> +</chapter> + +<chapter id="c_language_bindings"> +<title>C Language Binding</title> +<para> +All identifier The header for this extension is <X11/extensions/Xdbe.h>. +names provided by this header begin with Xdbe. +</para> + +<sect1 id="types"> +<title>Types</title> + +<para> +The type <function>XdbeBackBuffer</function> is a <function>Drawable</function>. +</para> + +<para> +The type <function>XdbeSwapAction</function> can be one of the constants +<function>XdbeUndefined</function>, +<function>XdbeBackground</function>, +<function>XdbeUntouched</function>, or +<function>XdbeCopied</function>. +</para> + +</sect1> + +<sect1 id="c_functions"> +<title>C Functions</title> +<para> +The C functions provide direct access to the protocol and add no additional +semantics. For complete details on the effects of these functions, refer to the +appropriate protocol request, which can be derived by replacing Xdbe at the +start of the function name with DBE. All functions that have return type +<function>Status</function> will return nonzero for success and +zero for failure. +</para> + +<funcsynopsis id='xdbequeryextension'> +<funcprototype> + <funcdef>Status <function>XdbeQueryExtension</function></funcdef> + <paramdef>Display <parameter> *dpy</parameter></paramdef> + <paramdef>int <parameter> *major_version_return</parameter></paramdef> + <paramdef>int <parameter> *minor_version_return</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<para> +<function>XdbeQueryExtension</function> sets major version return and minor +version return to the major and minor DBE protocol version supported by +the server. If the DBE library is compatible with the version returned by +the server, it returns nonzero. If dpy does not support the DBE extension, +or if there was an error during communication with the server, or if the +server and library protocol versions are incompatible, it returns zero. +No other Xdbe functions may be called before this function. If a client +violates this rule, the effects of all subsequent Xdbe calls that it makes +are undefined. +</para> + +<funcsynopsis id='xdbegetvisualinfo'> +<funcprototype> + <funcdef>XdbeScreenVisualInfo *<function>XdbeGetVisualInfo</function></funcdef> + <paramdef>Display <parameter> *dpy</parameter></paramdef> + <paramdef>Drawable <parameter> *screen_specifiers</parameter></paramdef> + <paramdef>int <parameter> *num_screens</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<para> + +<function>XdbeGetVisualInfo</function> returns information about which +visuals support double buffering. The argument num_screens specifies how +many elements there are in the screen_specifiers list. Each drawable in +screen_specifiers designates a screen for which the supported visuals are +being requested. If num_screens is zero, information for all screens is +requested. In this case, upon return from this function, num_screens will +be set to the number of screens that were found. If an error occurs, +this function returns NULL; otherwise, it returns a pointer to a list of +<function>XdbeScreenVisualInfo</function> +structures of length num_screens. The nth element in the returned list +corresponds to the nth drawable in the screen_specifiers list, unless + +element in the returned list corresponds to the nth screen of the server, +starting with screen zero. +</para> + + +<para> +The XdbeScreenVisualInfo structure has the following fields: +</para> +<literallayout remap='Ds'> +int count number of items in visinfo +XdbeVisualInfo* visinfo list of visuals and depths for this screen +</literallayout> + +<para> +The <function>XdbeVisualInfo</function> structure has the following fields: +</para> + +<literallayout remap='Ds'> +VisualID visual one visual ID that supports double-buffering +int depth depth of visual in bits +int perflevel performance level of visual +</literallayout> + + +<funcsynopsis> +<funcprototype> + <funcdef>void XdbeFreeVisualInfo <function>XdbeGetVisualInfo</function></funcdef> + <paramdef>XdbeScreenVisualInfo <parameter> *visual_info</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<para> +<function>XdbeFreeVisualInfo</function> frees the list of +<function>XdbeScreenVisualInfo</function> returned by +<function>XdbeGetVisualInfo</function>. +</para> + + +<funcsynopsis id='xdbeallocatebackbuffername'> +<funcprototype> + <funcdef>XdbeBackBuffer <function>XdbeAllocateBackBufferName</function></funcdef> + <paramdef>Display <parameter> *dpy</parameter></paramdef> + <paramdef>Window <parameter> *window</parameter></paramdef> + <paramdef>XdbeSwapAction <parameter> swap_action</parameter></paramdef> +</funcprototype> +</funcsynopsis> + + +<para> +<function>XdbeAllocateBackBufferName</function> returns a drawable ID used +to refer to the back buffer of the specified window. The swap_action is a +hint to indicate the swap_action that will likely be used in subsequent +calls to <function>XdbeSwapBuffers</function>. The actual swap_action +used in calls to <function>XdbeSwapBuffers</function> does not have to be +the same as the swap_action passed to this function, though clients are +encouraged to provide accurate information whenever possible. +</para> + +<funcsynopsis id='xdbedeallocatebackbuffername'> +<funcprototype> + <funcdef>Status <function>XdbeDeallocateBackBufferName</function></funcdef> + <paramdef>Display <parameter> *dpy</parameter></paramdef> + <paramdef>XdbeBackBuffer <parameter> buffer</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<para> +<function>XdbeDeallocateBackBufferName</function> frees the specified +drawable ID, buffer, that was obtained via +<function>XdbeAllocateBackBufferName</function>. The buffer must be a valid +name for the back buffer of a window, or an +<function>XdbeBadBuffer</function> error results. +</para> + +<funcsynopsis id='xdbeswapbuffers'> +<funcprototype> + <funcdef>Status <function>XdbeSwapBuffers</function></funcdef> + <paramdef>Display <parameter> *dpy</parameter></paramdef> + <paramdef>XdbeSwapInfo <parameter> *swap_info</parameter></paramdef> + <paramdef>int <parameter> num_windows</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<para> +<function>XdbeSwapBuffers</function> swaps the front and back buffers +for a list of windows. The argument num_windows specifies how many windows +are to have their buffers swapped; it is the number of elements in the +swap_info array. The argument swap_info specifies the information needed +per window to do the swap. +</para> +<para> +The XdbeSwapInfo structure has the following fields: +</para> + +<literallayout remap='Ds'> +Window swap_window window for which to swap buffers +XdbeSwapAction swap_action swap action to use for this swap window +</literallayout> + +<funcsynopsis id='xdbebeginidiom'> +<funcprototype> + <funcdef>Status <function>XdbeBeginIdiom</function></funcdef> + <paramdef>Display <parameter> *dpy</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<para> +<function>XdbeBeginIdiom</function> marks the beginning of an idiom +sequence. See +<link linkend="complex_swap_actions"> +<xref linkend="complex_swap_actions"></xref></link> +for a complete discussion of idioms. +</para> + +<funcsynopsis id='xdbeendidiom'> +<funcprototype> + <funcdef>Status <function>XdbeEndIdiom</function></funcdef> + <paramdef>Display <parameter> *dpy</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<para> +<function>XdbeEndIdiom</function> marks the end of an idiom sequence. +</para> + +<funcsynopsis id='xdbegetbackbufferattributes'> +<funcprototype> + <funcdef>XdbeBackBufferAttributes *<function>XdbeGetBackBufferAttributes</function></funcdef> + <paramdef>Display <parameter> *dpy</parameter></paramdef> + <paramdef>XdbeBackBuffer <parameter> buffer</parameter></paramdef> +</funcprototype> +</funcsynopsis> + +<para> +<function>XdbeGetBackBufferAttributes</function> returns the attributes associated with +the specified buffer. +</para> +<para> +The XdbeBackBufferAttributes structure has the following fields: +</para> + +<literallayout remap='Ds'> +Window window window that buffer belongs to +</literallayout> + +<para> +If buffer is not a valid <function>XdbeBackBuffer</function>, window is +set to None. +</para> +<para> +The returned <function>XdbeBackBufferAttributes</function> structure +can be freed with the Xlib function <function>XFree</function>. +</para> +</sect1> + +<sect1 id="errors"> +<title>Errors</title> +<para> +The <function>XdbeBufferError</function> structure has the following fields: +</para> +<literallayout remap='Ds'> +int type +Display * display Display the event was read from +XdbeBackBuffer buffer resource id +unsigned long serial serial number of failed request +unsigned char error code error base + <function>XdbeBadBuffer</function> +unsigned char request code Major op-code of failed request +unsigned char minor code Minor op-code of failed request +</literallayout> +</sect1> +</chapter> + +<chapter id="acknowledgements"> +<title>Acknowledgements</title> + +<para> +We wish to thank the following individuals who have contributed their time +and talent toward shaping the DBE specification: +</para> +<para> +T. Alex Chen, IBM; Peter Daifuku, Silicon Graphics, Inc.; Ian Elliott, +Hewlett-Packard Company; Stephen Gildea, X Consortium, Inc.; Jim Graham, +Sun; Larry Hare, AGE Logic; Jay Hersh, X Consortium, Inc.; Daryl Huff, +Sun; Deron Dann Johnson, Sun; Louis Khouw, Sun; Mark Kilgard, Silicon +Graphics, Inc.; Rob Lembree, Digital Equipment Corporation; Alan Ricker, +Metheus; Michael Rosenblum, Digital Equipment Corporation; Bob Scheifler, +X Consortium, Inc.; Larry Seiler, Digital Equipment Corporation; Jeanne +Sparlin Smith, IBM; Jeff Stevenson, Hewlett-Packard Company; Walter +Strand, Metheus; Ken Tidwell, Hewlett-Packard Company; and David P. +Wiggins, X Consortium, Inc. +</para> +<para> +Mark provided the impetus to start the DBE project. Ian wrote the first draft +of the specification. David served as architect. +</para> + +</chapter> +<chapter id="references"> +<title>References</title> +<para> +Jeffrey Friedberg, Larry Seiler, and Jeff Vroom, "Multi-buffering Extension +Specification Version 3.3." +</para> +<para> +Tim Glauert, Dave Carver, Jim Gettys, and David P. Wiggins, "X +Synchronization Extension Version 3.0." +</para> +</chapter> +</book> |