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authormarha <marha@users.sourceforge.net>2011-04-10 18:43:19 +0000
committermarha <marha@users.sourceforge.net>2011-04-10 18:43:19 +0000
commit2fb58f16eeec8ef3ec2a25e246477aab64e38a7d (patch)
treea4dbbe4f2c9a6524e99452ab43c972d5dbfa015f /mesalib/docs/MESA_drm_image.spec
parentde1c6801fc854692d39fb2f8d53bf54ab25a1287 (diff)
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mesa git update
Diffstat (limited to 'mesalib/docs/MESA_drm_image.spec')
-rw-r--r--mesalib/docs/MESA_drm_image.spec4
1 files changed, 2 insertions, 2 deletions
diff --git a/mesalib/docs/MESA_drm_image.spec b/mesalib/docs/MESA_drm_image.spec
index 5f58f620f..76de3f8b6 100644
--- a/mesalib/docs/MESA_drm_image.spec
+++ b/mesalib/docs/MESA_drm_image.spec
@@ -24,7 +24,7 @@ Number
Dependencies
- Reguires EGL 1.4 or later. This extension is written against the
+ Requires EGL 1.4 or later. This extension is written against the
wording of the EGL 1.4 specification.
EGL_KHR_base_image is required.
@@ -134,7 +134,7 @@ Issues
RESOLVED: The eglQueryImage function has been proposed often,
but it goes against the EGLImage design. EGLImages are opaque
handles to a 2D array of pixels, which can be passed between
- client APIs. By referenceing an EGLImage in a client API, the
+ client APIs. By referencing an EGLImage in a client API, the
EGLImage target (a texture, a renderbuffer or such) can be
used to query the attributes of the EGLImage. We don't have a
full client API for creating and querying DRM buffers, though,