diff options
author | marha <marha@users.sourceforge.net> | 2013-06-04 09:07:26 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2013-06-04 09:48:59 +0200 |
commit | fd2b28971a2afbf54b6cb641aa6a2d5e940a1450 (patch) | |
tree | 1b103a8b2114125ffa8d79827d931aba3744a0d2 /mesalib/docs/MESA_shader_debug.spec | |
parent | 62a1ce0583cf41c173f4edb91511430b552e04da (diff) | |
download | vcxsrv-fd2b28971a2afbf54b6cb641aa6a2d5e940a1450.tar.gz vcxsrv-fd2b28971a2afbf54b6cb641aa6a2d5e940a1450.tar.bz2 vcxsrv-fd2b28971a2afbf54b6cb641aa6a2d5e940a1450.zip |
xwininfo fontconfig libX11 libXau libXdmcp libXext mesa libXinerama libxcb libxcb/xcb-proto libfontenc pixman xkbcomp mkfontscale xkeyboard-config git update 4 Jun 2013
xserver commit c21344add2fc589df83b29be5831c36a372201bd
libxcb commit 9ae84ad187e2ba440c40f44b8eb21c82c2fdbf12
libxcb/xcb-proto commit bdfedfa57a13ff805580cfacafc70f9cc55df363
xkeyboard-config commit dad9ade4e83d1ef5a517fcc4cc9ad3a79b47acce
libX11 commit 8496122eb00ce6cd5d2308ee54f64b68c378e455
libXdmcp commit 0b443c1b769b9c9a3b45b4252afe07e18b709ff4
libXext commit d8366afbb0d2e4fbb1e419b1187f490522270bea
libfontenc commit 3acba630d8b57084f7e92c15732408711ed5137a
libXinerama commit 6e1d1dc328ba8162bba2f4694e7f3c706a1491ff
libXau commit 899790011304c4029e15abf410e49ce7cec17e0a
xkbcomp commit ed582f4fccd4e23abcfba8b3b03649fea6414f44
pixman commit 2acfac5f8e097ee2ae225d986f981b55d65dd152
mkfontscale commit 19e2cb7c6a3ec2c5b1bc0d24866fa685eef0ee13
xwininfo commit ba0d1b0da21d2dbdd81098ed5778f3792b472e13
fontconfig commit cd9b1033a68816a7acfbba1718ba0aa5888f6ec7
mesa commit 7bafd88c153e395274b632e7eae4bc9fc3aec1d2
Diffstat (limited to 'mesalib/docs/MESA_shader_debug.spec')
-rw-r--r-- | mesalib/docs/MESA_shader_debug.spec | 264 |
1 files changed, 0 insertions, 264 deletions
diff --git a/mesalib/docs/MESA_shader_debug.spec b/mesalib/docs/MESA_shader_debug.spec deleted file mode 100644 index fab92abc7..000000000 --- a/mesalib/docs/MESA_shader_debug.spec +++ /dev/null @@ -1,264 +0,0 @@ -Name - - MESA_shader_debug - -Name Strings - - GL_MESA_shader_debug - -Contact - - Brian Paul (brian.paul 'at' tungstengraphics.com) - Michal Krol (mjkrol 'at' gmail.com) - -Status - - Obsolete. - -Version - - Last Modified Date: July 30, 2006 - Author Revision: 0.2 - -Number - - TBD - -Dependencies - - OpenGL 1.0 is required. - - The ARB_shader_objects extension is required. - - The ARB_shading_language_100 extension is required. - - The extension is written against the OpenGL 1.5 specification. - - The extension is written against the OpenGL Shading Language 1.10 - Specification. - -Overview - - This extension introduces a debug object that can be attached to - a program object to enable debugging. Vertex and/or fragment shader, - during execution, issue diagnostic function calls that are logged - to the debug object's log. A separate debug log for each shader type - is maintained. A debug object can be attached, detached and queried - at any time outside the Begin/End pair. Multiple debug objects can - be attached to a single program object. - -IP Status - - None - -Issues - - None - -New Procedures and Functions - - handleARB CreateDebugObjectMESA(void) - void ClearDebugLogMESA(handleARB obj, enum logType, enum shaderType) - void GetDebugLogMESA(handleARB obj, enum logType, enum shaderType, - sizei maxLength, sizei *length, - charARB *debugLog) - sizei GetDebugLogLengthMESA(handleARB obj, enum logType, - enum shaderType) - -New Types - - None - -New Tokens - - Returned by the <params> parameter of GetObjectParameter{fi}vARB: - - DEBUG_OBJECT_MESA 0x8759 - - Accepted by the <logType> argument of ClearDebugLogMESA, - GetDebugLogLengthMESA and GetDebugLogMESA: - - DEBUG_PRINT_MESA 0x875A - DEBUG_ASSERT_MESA 0x875B - -Additions to Chapter 2 of the OpenGL 1.5 Specification -(OpenGL Operation) - - None - -Additions to Chapter 3 of the OpenGL 1.5 Specification (Rasterization) - - None - -Additions to Chapter 4 of the OpenGL 1.5 Specification (Per-Fragment -Operations and the Frame Buffer) - - None - -Additions to Chapter 5 of the OpenGL 1.5 Specification -(Special Functions) - - None - -Additions to Chapter 6 of the OpenGL 1.5 Specification (State and State -Requests) - - None - -Additions to Appendix A of the OpenGL 1.5 Specification (Invariance) - - None - -Additions to Chapter 1 of the OpenGL Shading Language 1.10 Specification -(Introduction) - - None - -Additions to Chapter 2 of the OpenGL Shading Language 1.10 Specification -(Overview of OpenGL Shading) - - None - -Additions to Chapter 3 of the OpenGL Shading Language 1.10 Specification -(Basics) - - None - -Additions to Chapter 4 of the OpenGL Shading Language 1.10 Specification -(Variables and Types) - - None - -Additions to Chapter 5 of the OpenGL Shading Language 1.10 Specification -(Operators and Expressions) - - None - -Additions to Chapter 6 of the OpenGL Shading Language 1.10 Specification -(Statements and Structure) - - None - -Additions to Chapter 7 of the OpenGL Shading Language 1.10 Specification -(Built-in Variables) - - None - -Additions to Chapter 8 of the OpenGL Shading Language 1.10 Specification -(Built-in Functions) - - Add a new section 8.10 "Debug Functions": - - Debug functions are available to both fragment and vertex shaders. - They are used to track the execution of a shader by logging - passed-in arguments to the debug object's log. Those values can be - retrieved by the application for inspection after shader execution - is complete. - - The text, if any, produced by any of these functions is appended - to each debug object that is attached to the program object. - There are different debug log types - - Add a new section 8.10.1 "Print Function": - - The following printMESA prototypes are available. - - void printMESA(const float value) - void printMESA(const int value) - void printMESA(const bool value) - void printMESA(const vec2 value) - void printMESA(const vec3 value) - void printMESA(const vec4 value) - void printMESA(const ivec2 value) - void printMESA(const ivec3 value) - void printMESA(const ivec4 value) - void printMESA(const bvec2 value) - void printMESA(const bvec3 value) - void printMESA(const bvec4 value) - void printMESA(const mat2 value) - void printMESA(const mat3 value) - void printMESA(const mat4 value) - void printMESA(const sampler1D value) - void printMESA(const sampler2D value) - void printMESA(const sampler3D value) - void printMESA(const samplerCube value) - void printMESA(const sampler1DShadow value) - void printMESA(const sampler2DShadow value) - - The printMESA function writes the argument <value> to the "debug - print log" (XXX DEBUG_PRINT_MESA?). Each component is written in - text format (XXX format!) and is delimited by a white space (XXX 1 - or more?). - - Add a new section 8.10.2 "Assert Function": - - The following assertMESA prototypes are available. - - void assertMESA(const bool condition) - void assertMESA(const bool condition, const int cookie) - void assertMESA(const bool condition, const int cookie, - const int file, const int line) - - The assertMESA function checks if the argument <condition> is - true or false. If it is true, nothing happens. If it is false, - a diagnostic message is written to the "debug assert log". - The message contains the argument <file>, <line>, <cookie> and - implementation dependent double-quoted string, each of this - delimited by a white space. If the argument <cookie> is not present, - it is meant as if it was of value 0. If the arguments <file> and - <line> are not present, they are meant as if they were of values - __FILE__ and __LINE__, respectively. The following three calls - produce the same output, assuming they were issued from the same - file and line. - - assertMESA (false); - assertMESA (false, 0); - assertMESA (false, 0, __FILE__, __LINE__); - - The diagnostic message examples follow. - - 1 89 0 "" - 1 45 333 "all (lessThanEqual (fragColor, vec4 (1.0)))" - 1 66 1 "assertion failed in file 1, line 66, cookie 1" - -Additions to Chapter 9 of the OpenGL Shading Language 1.10 Specification -(Shading Language Grammar) - - None - -Additions to Chapter 10 of the OpenGL Shading Language 1.10 -Specification (Issues) - - None - -Additions to the AGL/EGL/GLX/WGL Specifications - - None - -GLX Protocol - - None - -Errors - - TBD - -New State - - TBD - -New Implementation Dependent State - - TBD - -Sample Code - - TBD - -Revision History - - 29 May 2006 - Initial draft. (Michal Krol) - 30 July 2006 - Add Overview, New Procedures and Functions, New Tokens sections. - Add sections 8.10.1, 8.10.2 to GLSL spec. |