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author | marha <marha@users.sourceforge.net> | 2013-06-04 09:07:26 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2013-06-04 09:48:59 +0200 |
commit | fd2b28971a2afbf54b6cb641aa6a2d5e940a1450 (patch) | |
tree | 1b103a8b2114125ffa8d79827d931aba3744a0d2 /mesalib/docs/RELNOTES-3.3 | |
parent | 62a1ce0583cf41c173f4edb91511430b552e04da (diff) | |
download | vcxsrv-fd2b28971a2afbf54b6cb641aa6a2d5e940a1450.tar.gz vcxsrv-fd2b28971a2afbf54b6cb641aa6a2d5e940a1450.tar.bz2 vcxsrv-fd2b28971a2afbf54b6cb641aa6a2d5e940a1450.zip |
xwininfo fontconfig libX11 libXau libXdmcp libXext mesa libXinerama libxcb libxcb/xcb-proto libfontenc pixman xkbcomp mkfontscale xkeyboard-config git update 4 Jun 2013
xserver commit c21344add2fc589df83b29be5831c36a372201bd
libxcb commit 9ae84ad187e2ba440c40f44b8eb21c82c2fdbf12
libxcb/xcb-proto commit bdfedfa57a13ff805580cfacafc70f9cc55df363
xkeyboard-config commit dad9ade4e83d1ef5a517fcc4cc9ad3a79b47acce
libX11 commit 8496122eb00ce6cd5d2308ee54f64b68c378e455
libXdmcp commit 0b443c1b769b9c9a3b45b4252afe07e18b709ff4
libXext commit d8366afbb0d2e4fbb1e419b1187f490522270bea
libfontenc commit 3acba630d8b57084f7e92c15732408711ed5137a
libXinerama commit 6e1d1dc328ba8162bba2f4694e7f3c706a1491ff
libXau commit 899790011304c4029e15abf410e49ce7cec17e0a
xkbcomp commit ed582f4fccd4e23abcfba8b3b03649fea6414f44
pixman commit 2acfac5f8e097ee2ae225d986f981b55d65dd152
mkfontscale commit 19e2cb7c6a3ec2c5b1bc0d24866fa685eef0ee13
xwininfo commit ba0d1b0da21d2dbdd81098ed5778f3792b472e13
fontconfig commit cd9b1033a68816a7acfbba1718ba0aa5888f6ec7
mesa commit 7bafd88c153e395274b632e7eae4bc9fc3aec1d2
Diffstat (limited to 'mesalib/docs/RELNOTES-3.3')
-rw-r--r-- | mesalib/docs/RELNOTES-3.3 | 270 |
1 files changed, 0 insertions, 270 deletions
diff --git a/mesalib/docs/RELNOTES-3.3 b/mesalib/docs/RELNOTES-3.3 deleted file mode 100644 index 3850767bb..000000000 --- a/mesalib/docs/RELNOTES-3.3 +++ /dev/null @@ -1,270 +0,0 @@ - - Mesa 3.3 release notes - - July 21, 2000 - - PLEASE READ!!!! - - - -Introduction ------------- - -Mesa uses an even/odd version number scheme like the Linux kernel. -Odd numbered versions (such as 3.3) designate new developmental releases. -Even numbered versions (such as 3.2.1) designate stable releases. - -Mesa 3.3 has a undergone many internal changes since version 3.2 -and features a lot of new extensions. 3.3 is expected to be pretty -stable, but perhaps not as stable as 3.2 which has been used by -thousands of users over the past months. - -Everyone is encouraged to try Mesa 3.3. Bugs should be reported to -the Mesa bug database on www.sourceforge.net. - - - -Header file / GLenum changes ----------------------------- - -The gl.h and glu.h headers now use #defines to define all GL_* tokens -instead of C-language enums. This change improves Mesa/OpenGL -interoperability. - - - -New API dispatch code ---------------------- - -The core Mesa gl* functions are now implemented with a new dispatch -(jump table) which will allow simultaneous direct/indirect rendering. - -The code is found in the glapi*.[ch] files. - -Of interest: the actual "glFooBar" functions are generated with -templatized code defined in glapitemp.h and included by glapi.c -The glapitemp.h template should be reusable for all sorts of OpenGL -projects. - -The new dispatch code has also optimized with x86 assembly code. -This optimization eliminates copying the function arguments during -dispatch. - - - -New thread support ------------------- - -Thread support in Mesa has been rewritten. The glthread.[ch] files -replace mthreads.[ch]. Thread safety is always enabled (on platforms -which support threads, that is). There is virtually no performance -penalty for typical single-thread applications. See the glapi.c -file for details. - -The Xlib driver (XMesa) is now thread-safe as well. Be sure to -call XInitThreads() in your app first. See the xdemos/glthreads.c -demo for an example. - - - -Make configuration changes --------------------------- - -If you use the old-style (non GNU automake) method to build Mesa note -that several of the configuration names have changed: - - Old name New name - ------------- ---------------- - linux-elf linux - linux linux-static - linux-386-elf linux-386 - linux-386 linux-386-static - etc. - - - -New extensions --------------- - -GL_ARB_transpose_matrix - Adds glLoadTransposeMatrixARB() and glMultTransposeMatrixARB() - functions. - -GL_ARB_texture_cube_map - For cube-based reflection mapping. - -GL_EXT_texture_add_env - Adds GL_ADD texture environment mode. - See http://www.berkelium.com/OpenGL/EXT/texture_env_add.txt - -GL_EXT_texture_lod_bias - Allows mipmapped texture blurring and sharpening. - -GLX_EXT_visual_rating extension - This extension has no effect in stand-alone Mesa (used for DRI). - -GL_HP_occlusion_test - Used for bounding box occlusion testing (see demos/occlude.c). - -GL_SGIX_pixel_texture / GL_SGIS_pixel_texture - Lets glDraw/CopyPixels draw a texture coordinate image. - -GL_SGI_color_matrix - Adds a color matrix and another set of scale and bias parameters - to the glDraw/CopyPixels paths. - -GL_SGI_color_table - Adds additional color tables to the glDraw/Read/CopyPixels paths. - -GL_EXT_histogram - Compute histograms for glDraw/Read/CopyPixels. - -GL_EXT_blend_func_separate - This is the same as GL_INGR_blend_func_separate. - -GL_ARB_texture_cube_mapping - 6-face cube mapping, nicer than sphere mapping - -GL_EXT_texture_env_combine - For advanced texture environment effects. - - -Documentation for all these functions can be found at -http://oss.sgi.com/projects/ogl-sample/registry/ - - - -GLX_SGI_make_current_read functionality ---------------------------------------- - -The functionality of this extension is needed for GLX 1.3 (and required -for the Linux/OpenGL standards base). - -Implementing this function required a **DEVICE DRIVER CHANGE**. -The old SetBuffer() function has been replaced by SetReadBuffer() and -SetDrawBuffer(). All device drivers will have to be updated because -of this change. - -The new function, glXMakeContextCurrent(), in GLX 1.3 now works in Mesa. -The xdemos/wincopy.c program demonstrates it. - - - -Image-related code changes --------------------------- - -The imaging path code used by glDrawPixels, glTexImage[123]D, -glTexSubImage[123], etc has been rewritten. It's now faster, -uses less memory and has several bug fixes. This work was -actually started in Mesa 3.1 with the glTexImage paths but has now -been carried over to glDrawPixels as well. - - - -Device driver interface changes -------------------------------- - -Added new functions for hardware stencil buffer support: - WriteStencilSpan - ReadStencilSpan - WriteStencilPixels - ReadStencilPixels - - -Removed old depth buffer functions: - AllocDepthBuffer - DepthTestSpan - DepthTestPixels - ReadDepthSpanFloat - ReadDepthSpanInt - - -Added new depth buffer functions: - WriteDepthSpan - ReadDepthSpan - WriteDepthPixels - ReadDepthPixels - - These functions always read/write 32-bit GLuints. This will allow - drivers to have anywhere from 0 to 32-bit Z buffers without - recompiling for 16 vs 32 bits as was previously needed. - - -New texture image functions - The entire interface for texture image specification has been updated. - With the new functions, it's optional for Mesa to keep an internal copy - of all textures. Texture download should be a lot faster when the extra - copy isn't made. - -Misc changes - TexEnv now takes a target argument - Removed UseGlobalTexturePalette (use Enable function instead) - - -Also added - ReadPixels - CopyPixels - - -The SetBufffer function has been replaced by SetDrawBuffer and -SetReadBuffer functions. This lets core Mesa independently -specify which buffer is to be used for reading and which for -drawing. - -The Clear function's mask parameter has changed. Instead of -mask being the flags specified by the user to glClear, the -mask is now a bitmask of the DD_*_BIT flags in dd.h. Now -multiple color buffers can be specified for clearing (ala -glDrawBuffers). The driver's Clear function must also -check the glColorMask glIndexMask, and glStencilMask settings -and do the right thing. See the X/Mesa, OS/Mesa, or FX/Mesa -drivers for examples. - - -The depth buffer changes shouldn't be hard to make for existing -drivers. In fact, it should simply the code. Be careful with -the depthBits value passed to gl_create_context(). 1 is a bad -value! It should normally be 0, 16, 24, or 32. - - -gl_create_framebuffer() takes new arguments which explicitly tell -core Mesa which ancillary buffers (depth, stencil, accum, alpha) -should be implemented in software. Mesa hardware drivers should -carefully set these flags depending on which buffers are in the -graphics card. - - - -Internal constants ------------------- - -Point and line size range and granularity limits are now stored -in the gl_constants struct, which is the Const member of GLcontext. -The limits are initialized from values in config.h but may be -overridden by device drivers to reflect the limits of that driver's -hardware. - -Also added constants for NumAuxBuffers and SubPixelBits. - - - -OpenGL Conformance ------------------- - -Mesa now passes all the OpenGL 1.1 conformance tests, except for -antialiased lines. AA lines fail on some, but not all, the tests. -In order to fix the remaining failures, a new AA line algorithm will -be needed (which computes coverage values for end-point fragments). -This will be done for Mesa 3.5/3.6. - - - -OpenGL 1.2 GL_ARB_imaging subset --------------------------------- - -Mesa 3.3 implements all the features of GL_ARB_imaging except for -image convolution. This will (hopefully) be done for Mesa 3.5/3.6. - - - ----------------------------------------------------------------------- |