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authormarha <marha@users.sourceforge.net>2012-09-20 08:18:11 +0200
committermarha <marha@users.sourceforge.net>2012-09-20 08:18:11 +0200
commit06d4ea68085558b94d8e9c937091e7b7fcc5d95a (patch)
tree01ff2f6a8d6ae430a526282d98eede21c7cfffd0 /mesalib/docs/dispatch.html
parent52213f2cd11c6cc7210cea6896ed464fddfe3fec (diff)
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libxcb xserver pixman mesa git update 20 sep 2012
libxcb: 08cc068ead7b8e678cdb119b38ada5261d5cc3ea xserver: 70e5766874a919039678bb2ed75f2ccea0cb4345 pixman: 3124a51abb89475b8c5045bc96e04c5852694a16 mesa: bd8fb9e80562fbe0ff76cae50fc411635096f3a9
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<link rel="stylesheet" type="text/css" href="mesa.css">
</head>
<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="contents.html"></iframe>
+<div class="content">
+
<h1>GL Dispatch in Mesa</h1>
<p>Several factors combine to make efficient dispatch of OpenGL functions
@@ -266,5 +274,6 @@ included.</p>
<h2 id="autogen">4. Automatic Generation of Dispatch Stubs</h2>
+</div>
</body>
</html>