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authormarha <marha@users.sourceforge.net>2013-06-18 08:28:35 +0200
committermarha <marha@users.sourceforge.net>2013-06-18 08:28:35 +0200
commit230fe896faed312ef22d915e871fb5aee3ecfad0 (patch)
tree971b0c0899c72496f97970319bfadfae383abbea /mesalib/docs/envvars.html
parent180290f941da61bd80284d817e27c01cf789ee53 (diff)
parentb071050b9eda9d5e5185e582dbe9f4adba863ccc (diff)
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Merge remote-tracking branch 'origin/released'
* origin/released: libX11 libXmu libxcb/xcb-proto mesa mkfontscale pixman xkeyboard-config git update 18 June 2013
Diffstat (limited to 'mesalib/docs/envvars.html')
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1 files changed, 13 insertions, 4 deletions
diff --git a/mesalib/docs/envvars.html b/mesalib/docs/envvars.html
index 389da62e6..67d8e292b 100644
--- a/mesalib/docs/envvars.html
+++ b/mesalib/docs/envvars.html
@@ -153,10 +153,6 @@ Mesa EGL supports different sets of environment variables. See the
rather than stderr.
<li>GALLIUM_PRINT_OPTIONS - if non-zero, print all the Gallium environment
variables which are used, and their current values.
-<li>GALLIUM_NOSSE - if non-zero, do not use SSE runtime code generation for
- shader execution
-<li>GALLIUM_NOPPC - if non-zero, do not use PPC runtime code generation for
- shader execution
<li>GALLIUM_DUMP_CPU - if non-zero, print information about the CPU on start-up
<li>TGSI_PRINT_SANITY - if set, do extra sanity checking on TGSI shaders and
print any errors to stderr.
@@ -164,6 +160,9 @@ Mesa EGL supports different sets of environment variables. See the
<LI>DRAW_NO_FSE - ???
<li>DRAW_USE_LLVM - if set to zero, the draw module will not use LLVM to execute
shaders, vertex fetch, etc.
+<li>ST_DEBUG - controls debug output from the Mesa/Gallium state tracker.
+Setting to "tgsi", for example, will print all the TGSI shaders.
+See src/mesa/state_tracker/st_debug.c for other options.
</ul>
<h3>Softpipe driver environment variables</h3>
@@ -190,6 +189,16 @@ Mesa EGL supports different sets of environment variables. See the
cores present.
</ul>
+<h3>VMware SVGA driver environment variables</h3>
+<ul>
+<li>SVGA_FORCE_SWTNL - force use of software vertex transformation
+<li>SVGA_NO_SWTNL - don't allow software vertex transformation fallbacks
+(will often result in incorrect rendering).
+<li>SVGA_DEBUG - for dumping shaders, constant buffers, etc. See the code
+for details.
+<li>See the driver code for other, lesser-used variables.
+</ul>
+
<p>
Other Gallium drivers have their own environment variables. These may change