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authormarha <marha@users.sourceforge.net>2011-09-29 08:21:31 +0200
committermarha <marha@users.sourceforge.net>2011-09-29 08:21:31 +0200
commitbee9191042416cbfb848615189ca1e2a0069f022 (patch)
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parent18a8f9f6839dfd899814a76a971e720c1e622236 (diff)
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xwininfo libXft mesa git update 29 sep 2011
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@@ -62,6 +62,10 @@ This is a work-around for that.
glGetString(GL_VERSION). Valid values are point-separated version numbers,
such as "3.0". Mesa will not really implement all the features of the given
version if it's higher than what's normally reported.
+<li>MESA_GLSL_VERSION_OVERRIDE - changes the value returned by
+glGetString(GL_SHADING_LANGUAGE_VERSION). Valid values are integers, such as
+"130". Mesa will not really implement all the features of the given language version
+if it's higher than what's normally reported. (for developers only)
<li>MESA_GLSL - <a href="shading.html#envvars">shading language compiler options</a>
</ul>