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authormarha <marha@users.sourceforge.net>2010-04-02 14:47:58 +0000
committermarha <marha@users.sourceforge.net>2010-04-02 14:47:58 +0000
commit7933658107276f9d5491f8736a743cf8f8bbd5f2 (patch)
treef2893a761364e7abc9d934e9c5427e5cf5190c7a /mesalib/docs/openvg.html
parent83fa9a9811e2c18cffd83a020757f7fb51ffddaa (diff)
downloadvcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.tar.gz
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Updated to following packages:
mesa-7.8
Diffstat (limited to 'mesalib/docs/openvg.html')
-rw-r--r--mesalib/docs/openvg.html19
1 files changed, 6 insertions, 13 deletions
diff --git a/mesalib/docs/openvg.html b/mesalib/docs/openvg.html
index 442ee522f..cdf6b57e0 100644
--- a/mesalib/docs/openvg.html
+++ b/mesalib/docs/openvg.html
@@ -1,6 +1,6 @@
<HTML>
-<TITLE>Mesa Release Notes</TITLE>
+<TITLE>OpenVG State Tracker</TITLE>
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
@@ -20,12 +20,13 @@ http://www.khronos.org/openvg/</a> .
</p>
<p>
The OpenVG state tracker depends on the Gallium architecture and a working EGL implementation.
+Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL.
</p>
<h2>Building the library</h2>
<ol>
-<li>Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries and EGL will suffice</li>
+<li>Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries, EGL, and Gallium EGL drivers will suffice</li>
<li>cd src/gallium/state_trackers/vega; make</li>
<li>The last step will build libOpenVG library. You can add the libdir to LD_LIBRARY_PATH or install libOpenVG</li>
</ol>
@@ -33,12 +34,9 @@ The OpenVG state tracker depends on the Gallium architecture and a working EGL i
<h3>Sample build</h3>
A sample build looks as follows:
<pre>
- make linux-x86-64-debug
- cd src/gallium/state_trackers/vega
- make
- cd ../../../..
- export LD_LIBRARY_PATH=$PWD/lib64
- export EGL_DRIVER="egl_softpipe"
+ $ ./configure --with-state-trackers=egl,vega --enable-gallium-intel
+ $ make
+ $ make install
</pre>
<h2>OpenVG Demos</h2>
@@ -59,10 +57,5 @@ To run a demo:
</pre>
-<h2>Notes</h2>
-<ul>
-<li>EGL_DRIVER environmental variable: forces usage of a specific EGL driver. Unless you force egl_softpipe the implementation will look for a DRI hardware accelerate driver and unless you have a Gallium driver that supports it, you'll see crashes</li>
-</ul>
-
</body>
</html>