diff options
author | marha <marha@users.sourceforge.net> | 2009-10-08 13:15:52 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2009-10-08 13:15:52 +0000 |
commit | a0c4815433ccd57322f4f7703ca35e9ccfa59250 (patch) | |
tree | f5213802ec12adb86ec3136001c1c29fe5343700 /mesalib/docs/relnotes-6.5.3.html | |
parent | c73dc01b6de45612b24dc2dd34fba24d81ebf46c (diff) | |
download | vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.tar.gz vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.tar.bz2 vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.zip |
Added MesaLib-7.6
Diffstat (limited to 'mesalib/docs/relnotes-6.5.3.html')
-rw-r--r-- | mesalib/docs/relnotes-6.5.3.html | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/mesalib/docs/relnotes-6.5.3.html b/mesalib/docs/relnotes-6.5.3.html new file mode 100644 index 000000000..0d68d9901 --- /dev/null +++ b/mesalib/docs/relnotes-6.5.3.html @@ -0,0 +1,119 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 6.5.3 Release Notes / April 27, 2007</H1> + +<p> +Mesa 6.5.3 is a development release with many changes and new features. +Mesa 7.0 is expected to follow shortly. +</p> + + +<h2>MD5 checksums</h2> +<pre> +39f33ea64e34e2d5b20640b008b57649 MesaLib-6.5.3.tar.gz +46359457147c469745f24b5074a186f0 MesaLib-6.5.3.tar.bz2 +a8946fa861634ce15971396f47992c41 MesaLib-6.5.3.zip +08e26948d57eaca74d02a530b2d8106e MesaDemos-6.5.3.tar.gz +8af91773ab2653fe537499676b05f2e8 MesaDemos-6.5.3.tar.bz2 +783f81b171bf89b0929abc894efd25a6 MesaDemos-6.5.3.zip +9467d415388fe1ad82991fb20704b812 MesaGLUT-6.5.3.tar.gz +360843e46b7ebb6909290b023f9b26fa MesaGLUT-6.5.3.tar.bz2 +7686065e5c15a30de08a1610860b6840 MesaGLUT-6.5.3.zip +</pre> + + +<h2>Shared library numbering</h2> +<p> +Mesa 6.5.3 supports the OpenGL 2.0/2.1 API. However, the (unix) +shared library version is still 1.5 (i.e. libGL.so.1.5.xxxxxx). +Bumping the shared library version to 2.x would cause linking problems +with existing OpenGL applications. Since OpenGL 2.x is backward +compatible with OpenGL 1.x the shared library version number doesn't +have to be incremented (which would indicate an incompatible ABI). +</p> +<p> +Other OpenGL vendors name their OpenGL 2.x libraries libGL.so.1.0.xxxxx +for the same reason. +</p> + + + +<h2>New features</h2> +<ul> +<li>OpenGL 2.0 and 2.1 API support. +<li>Entirely new Shading Language code generator. See the +<a href="shading.html">Shading Language</a> page for more information. +<li>Much faster software execution of vertex, fragment shaders. +<li>New vertex buffer object (vbo) infrastructure +<li>Updated glext.h file (version 39) +<li>Updated glxext.h file (version 19) +<li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so + "multiple render targets" are really supported. +</ul> + +<h2>Bug fixes</h2> +<ul> +<li>Fog was errantly applied when a fragment shader was enabled (bug 9346) +<li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445) +<li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong. +<li>GL_POST_CONVOLUTION_ALPHA_BIAS/SCALE was broken. +<li>1D convolution state could effect 2D image transfers +<li>Overlapping glCopyPixels with negative Y zoom didn't work (bug 10521) +<li>Fixed a number of framebuffer/renderbuffer reference counting bugs +<li>Fixed a few bugs in software-emulated alpha planes +<li>Assorted minor bug fixes in glCopy/DrawPixels, glPixelZoom, etc. +<li>Assorted DRI driver bug fixes. +<li>Fixed a number of bugs that prevented "depth-peeling" rendering from working. +</ul> + + +<h2>Internal code changes</h2> +<ul> +<li>Old array_cache module replaced by new vbo module. All geometry +rendering is now cast in the form of vertex buffer objects. +<li>Massive changes to the Shading Language compiler and related state. +<li>Vertex/fragment shaders are compiled into GPU instructions and +programs very similar to GL_ARB_vertex/fragment_program. +<li>Vertex and fragment programs are executed with the same code now. +<li>The SSE-optimized vertex program path has been removed since it didn't +support more than 12 temp registers, didn't support branching/looping, etc. +</ul> + + +<h2>To Do (someday) items</h2> +<ul> +<li>Switch to freeglut +<li>Fix linux-glide target/driver. +<li>Improved lambda and derivative calculation for frag progs. +</ul> + + +<h2>Driver Status</h2> + +<pre> +Driver Status +---------------------- ---------------------- +DRI drivers varies with the driver +XMesa/GLX (on Xlib) implements OpenGL 2.1 +OSMesa (off-screen) implements OpenGL 2.1 +Windows/Win32 implements OpenGL 2.1 +Glide (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA unsupported +Wind River UGL unsupported +DJGPP unsupported +GGI unsupported +BeOS unsupported +Allegro unsupported +D3D unsupported +</pre> + +</body> +</html> |