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author | marha <marha@users.sourceforge.net> | 2009-10-08 13:15:52 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-10-08 13:15:52 +0000 |
commit | a0c4815433ccd57322f4f7703ca35e9ccfa59250 (patch) | |
tree | f5213802ec12adb86ec3136001c1c29fe5343700 /mesalib/docs/relnotes-7.0.3.html | |
parent | c73dc01b6de45612b24dc2dd34fba24d81ebf46c (diff) | |
download | vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.tar.gz vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.tar.bz2 vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.zip |
Added MesaLib-7.6
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-rw-r--r-- | mesalib/docs/relnotes-7.0.3.html | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/mesalib/docs/relnotes-7.0.3.html b/mesalib/docs/relnotes-7.0.3.html new file mode 100644 index 000000000..5c8efc79d --- /dev/null +++ b/mesalib/docs/relnotes-7.0.3.html @@ -0,0 +1,84 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 7.0.3 Release Notes / April 4, 2008</H1> + +<p> +Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2. +</p> + + +<h2>MD5 checksums</h2> +<pre> +3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz +e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2 +97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip +8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz +47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2 +99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip +2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz +0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2 +70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip +</pre> + + +<h2>Bug fixes</h2> +<ul> +<li>Added missing glw.pc.in file to release tarball +<li>Fix GLUT/Fortran issues +<li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined +<li>Fix crash upon GLSL variable array indexes (not yet supported) +<li>Two-sided stencil test didn't work in software rendering +<li>Fix two-sided lighting bugs/crashes (bug 13368) +<li>GLSL gl_FrontFacing didn't work properly +<li>glGetActiveUniform returned incorrect sizes (bug 13751) +<li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753) +<li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field +<li>Fixed GLX indirect vertex array rendering bug (14197) +<li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293) +<li>User-defined clip planes enabled for R300 (bug 9871) +<li>Fixed glBindTexture() crash upon bad target (bug 14514) +<li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) +<li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION +<li>Fixed minor point rasterization regression (bug 11016) +<li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931) +<li>glBitmap from a PBO didn't always work +<li>glGetTexImage into a PBO didn't always work +<li>Comments at the end of ARB vertex/fragment programs crashed the parser +</ul> + +<h2>Changes</h2> +<ul> +<li>Updated glext.h to version 40 +</ul> + + + +<h2>Driver Status</h2> + +<pre> +Driver Status +---------------------- ---------------------- +DRI drivers varies with the driver +XMesa/GLX (on Xlib) implements OpenGL 2.1 +OSMesa (off-screen) implements OpenGL 2.1 +Windows/Win32 implements OpenGL 2.1 +Glide (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA unsupported +Wind River UGL unsupported +DJGPP unsupported +GGI unsupported +BeOS unsupported +Allegro unsupported +D3D unsupported +</pre> + +</body> +</html> |