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author | marha <marha@users.sourceforge.net> | 2009-10-08 13:15:52 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-10-08 13:15:52 +0000 |
commit | a0c4815433ccd57322f4f7703ca35e9ccfa59250 (patch) | |
tree | f5213802ec12adb86ec3136001c1c29fe5343700 /mesalib/docs/relnotes-7.0.4.html | |
parent | c73dc01b6de45612b24dc2dd34fba24d81ebf46c (diff) | |
download | vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.tar.gz vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.tar.bz2 vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.zip |
Added MesaLib-7.6
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-rw-r--r-- | mesalib/docs/relnotes-7.0.4.html | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/mesalib/docs/relnotes-7.0.4.html b/mesalib/docs/relnotes-7.0.4.html new file mode 100644 index 000000000..f100d99f0 --- /dev/null +++ b/mesalib/docs/relnotes-7.0.4.html @@ -0,0 +1,80 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 7.0.4 Release Notes / August 16, 2008</H1> + +<p> +Mesa 7.0.4 is a stable release with bug fixes since version 7.0.3. +</p> + + +<h2>MD5 checksums</h2> +<pre> +909afa3a01ae31478d363837681415ac MesaLib-7.0.4.tar.gz +8d7bacbe0234742a5d08c8088c4619e9 MesaLib-7.0.4.tar.bz2 +5e44261ef85b049a868e1785d9adc276 MesaLib-7.0.4.zip +53dcd77d37a819feaf50b5fcdd0a6e0f MesaDemos-7.0.4.tar.gz +c1215b31c5f7b85f81eed3bfba07d556 MesaDemos-7.0.4.tar.bz2 +b1825a7361f116b28d82d328077630b4 MesaDemos-7.0.4.zip +d7677d015f52602d1bf8b837fb717848 MesaGLUT-7.0.4.tar.gz +f5f8b46f7e763d9f7b7d1d115c1c44ee MesaGLUT-7.0.4.tar.bz2 +a786775271a02c62a3370b13b26bf48d MesaGLUT-7.0.4.zip +</pre> + + +<h2>Bug fixes</h2> +<ul> +<li>define #extension GL_ARB_texture_rectangle in shading language +<li>fixed WIN32 compile problem in libGLU +<li>Fixed a per-vertex glMaterial bug which could cause bad lighting +<li>Fixed potential crash in AA/smoothed triangle rendering when using a fragment shader +<li>Fixed glDrawElement + VBO segfault (bug 16156) +<li>Fixed GLSL linker bug causing generic vertex attributes to get aliased +<li>Fixed stack overflow when using glPixelZoom on Windows +<li>Fixed broken all(bvec2) GLSL function, added misc missing bvec constructors +<li>ARB program "state.clip[n].plane" didn't parse correctly +<li>Fixed broken glGetUniformiv() (bug 13774) +</ul> + +<h2>Changes</h2> +<ul> +<li>Including the latest glext.h and glxext.h header files from Khronos +<li>Added support for DragonFly OS +<li>Added a build config for FreeBSD static libs (Anatolij Shkodin) +<li>Enabled GL_EXT_multi_draw_arrays extension in R200/R300 drivers +<li>Enabled GL_ARB_point_sprite extension in I965 driver +<li>Enabled GL_EXT_texture_sRGB extension in I965 driver +<li>Added support for GL shading language in I965 driver +</ul> + + + + +<h2>Driver Status</h2> + +<pre> +Driver Status +---------------------- ---------------------- +DRI drivers varies with the driver +XMesa/GLX (on Xlib) implements OpenGL 2.1 +OSMesa (off-screen) implements OpenGL 2.1 +Windows/Win32 implements OpenGL 2.1 +Glide (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA unsupported +Wind River UGL unsupported +DJGPP unsupported +GGI unsupported +BeOS unsupported +Allegro unsupported +D3D unsupported +</pre> + +</body> +</html> |