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author | marha <marha@users.sourceforge.net> | 2009-12-22 17:33:44 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-12-22 17:33:44 +0000 |
commit | b729d9e1cc1c60e415da24143cabcbaccb525ed7 (patch) | |
tree | 54fc81d1a046dc5ec6f4aa2a2d8a2ad015c423fd /mesalib/docs/relnotes-7.6.1.html | |
parent | 0695dfb71ca6fe132d15a4d0890e8a868183adf9 (diff) | |
download | vcxsrv-b729d9e1cc1c60e415da24143cabcbaccb525ed7.tar.gz vcxsrv-b729d9e1cc1c60e415da24143cabcbaccb525ed7.tar.bz2 vcxsrv-b729d9e1cc1c60e415da24143cabcbaccb525ed7.zip |
Updated to mesa_7_6_1_rc1
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-rw-r--r-- | mesalib/docs/relnotes-7.6.1.html | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/mesalib/docs/relnotes-7.6.1.html b/mesalib/docs/relnotes-7.6.1.html new file mode 100644 index 000000000..5615ed6e0 --- /dev/null +++ b/mesalib/docs/relnotes-7.6.1.html @@ -0,0 +1,60 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 7.6.1 Release Notes, (date tbd)</H1> + +<p> +Mesa 7.6.1 is a bug-fix release fixing issues since version 7.6. +</p> +<p> +Mesa 7.6.1 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. +</p> +<p> +See the <a href="install.html">Compiling/Installing page</a> for prerequisites +for DRI hardware acceleration. +</p> + + +<h2>MD5 checksums</h2> +<pre> +tbd +</pre> + + +<h2>New features</h2> +<ul> +<li>Upgraded GL/glext.h to version 56, GL/glxext.h to version 25, + GL/wglext.h to version 17 +<li>New 3D driver, r600, for Radeon R6xx, R7xx hardware +</ul> + + +<h2>Bug fixes</h2> +<ul> +<li>Fixed crash caused by glXCopyContext() and glXDestroyContext(), bug 24217 +<li>glXQueryContext(GLX_RENDER_TYPE) returned wrong values (bug 24211) +<li>GLSL sqrt(0) returned unpredictable results +<li>Fixed default texture binding bug when a bound texture was deleted. +<li>r300: Work around an issue with very large fragment programs on R500. +<li>Fake glXQueryDrawable() didn't return good values (bug 24320) +<li>Fixed AUX buffer breakage (bug 24426). +<li>Fixed locale-dependent float parsing bug in GLSL compiler (bug 24531) +<li>Fixed Gallium Cell driver compilation failure. +<li>Fixed glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) query so that + it returns the actual compressed format chosen. +<li>Fixed glBitmap bugs in Intel drivers. +<li>Fixed a number of Microsoft Visual Studio compilation problems. +<li>Fixed clipping / provoking vertex bugs in i965 driver. +</ul> + +</body> +</html> |