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author | marha <marha@users.sourceforge.net> | 2012-06-19 08:51:12 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-06-19 08:51:12 +0200 |
commit | 36237c651fab7aa9e65da9c33eb89a619827edff (patch) | |
tree | ab3ed4f72cf398ca5c3760f91b70a8b3bb2e1bd0 /mesalib/docs/relnotes-8.0.2.html | |
parent | a3691edaff553b5130c97ff912ecaa96f08a6643 (diff) | |
download | vcxsrv-36237c651fab7aa9e65da9c33eb89a619827edff.tar.gz vcxsrv-36237c651fab7aa9e65da9c33eb89a619827edff.tar.bz2 vcxsrv-36237c651fab7aa9e65da9c33eb89a619827edff.zip |
mesa git update 19 Juni 2012
Diffstat (limited to 'mesalib/docs/relnotes-8.0.2.html')
-rw-r--r-- | mesalib/docs/relnotes-8.0.2.html | 69 |
1 files changed, 33 insertions, 36 deletions
diff --git a/mesalib/docs/relnotes-8.0.2.html b/mesalib/docs/relnotes-8.0.2.html index 88f730c16..652a01d57 100644 --- a/mesalib/docs/relnotes-8.0.2.html +++ b/mesalib/docs/relnotes-8.0.2.html @@ -1,16 +1,13 @@ -<HTML> - +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> <head> -<TITLE>Mesa Release Notes</TITLE> -<link rel="stylesheet" type="text/css" href="mesa.css"> -<meta http-equiv="content-type" content="text/html; charset=utf-8" /> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="mesa.css"> </head> +<body> -<BODY> - -<body bgcolor="#eeeeee"> - -<H1>Mesa 8.0.2 Release Notes / March 21, 2012</H1> +<h1>Mesa 8.0.2 Release Notes / March 21, 2012</h1> <p> Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 release. @@ -72,7 +69,7 @@ d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip git log mesa-8.0.1..mesa-8.0.2 </pre> -<p>Brian Paul (7): +<p>Brian Paul (7):</p> <ul> <li>svga: add null vs pointer check in update_need_pipeline()</li> <li>util: add mutex lock in u_debug_memory.c code</li> @@ -81,64 +78,64 @@ d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip <li>mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code</li> <li>mesa: fix GL_LUMINANCE handling in glGetTexImage</li> <li>docs: add links to 8.0.1 release notes</li> -</ul></p> +</ul> -<p>Daniel Vetter (1): +<p>Daniel Vetter (1):</p> <ul> <li>i965: fixup W-tile offset computation to take swizzling into account</li> -</ul></p> +</ul> -<p>Dylan Noblesmith (1): +<p>Dylan Noblesmith (1):</p> <ul> <li>mesa: add back glGetnUniform*v() overflow error reporting</li> -</ul></p> +</ul> -<p>Ian Romanick (1): +<p>Ian Romanick (1):</p> <ul> <li>docs: Add 8.0.1 release md5sums</li> -</ul></p> +</ul> -<p>Jakob Bornecrantz (3): +<p>Jakob Bornecrantz (3):</p> <ul> <li>mesa: Include mesa ES mapi generated files</li> <li>mesa: Bump version number to 8.0.2</li> <li>docs: Add 8.0.2 release notes</li> -</ul></p> +</ul> -<p>Jeremy Huddleston (3): +<p>Jeremy Huddleston (3):</p> <ul> <li>darwin: config file cleanups</li> <li>darwin: Build create_context.c</li> <li>darwin: Link against libxcb</li> -</ul></p> +</ul> -<p>José Fonseca (1): +<p>José Fonseca (1):</p> <ul> <li>svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.</li> -</ul></p> +</ul> -<p>Kenneth Graunke (2): +<p>Kenneth Graunke (2):</p> <ul> <li>i965: Only set Last Render Target Select on the last FB write.</li> <li>i965: Fix Gen6+ dynamic state upper bound on older kernels.</li> -</ul></p> +</ul> -<p>Marek Olšák (1): +<p>Marek Olšák (1):</p> <ul> <li>gallium/rtasm: properly detect SSE and SSE2</li> -</ul></p> +</ul> -<p>Neil Roberts (1): +<p>Neil Roberts (1):</p> <ul> <li>mesa: Don't disable fast path for normalized types</li> -</ul></p> +</ul> -<p>Tom Stellard (1): +<p>Tom Stellard (1):</p> <ul> <li>r300/compiler: Fix bug when lowering KILP on r300 cards</li> -</ul></p> +</ul> -<p>Yuanhan Liu (6): +<p>Yuanhan Liu (6):</p> <ul> <li>mesa: let GL3 buf obj queries not depend on opengl major version</li> <li>tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled</li> @@ -146,14 +143,14 @@ d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip <li>i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check</li> <li>i965: handle gl_PointCoord for Gen4 and Gen5 platforms</li> <li>i915: fallback for NPOT cubemap texture</li> -</ul></p> +</ul> -<p>Zack Rusin (3): +<p>Zack Rusin (3):</p> <ul> <li>svga: fix a crash happening before setting fragment shaders.</li> <li>svga: Fix stencil op mapping</li> <li>svga: fix the rasterizer state resets</li> -</ul></p> +</ul> </body> |