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author | marha <marha@users.sourceforge.net> | 2013-06-04 09:07:26 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2013-06-04 09:48:59 +0200 |
commit | fd2b28971a2afbf54b6cb641aa6a2d5e940a1450 (patch) | |
tree | 1b103a8b2114125ffa8d79827d931aba3744a0d2 /mesalib/docs/relnotes/8.0.3.html | |
parent | 62a1ce0583cf41c173f4edb91511430b552e04da (diff) | |
download | vcxsrv-fd2b28971a2afbf54b6cb641aa6a2d5e940a1450.tar.gz vcxsrv-fd2b28971a2afbf54b6cb641aa6a2d5e940a1450.tar.bz2 vcxsrv-fd2b28971a2afbf54b6cb641aa6a2d5e940a1450.zip |
xwininfo fontconfig libX11 libXau libXdmcp libXext mesa libXinerama libxcb libxcb/xcb-proto libfontenc pixman xkbcomp mkfontscale xkeyboard-config git update 4 Jun 2013
xserver commit c21344add2fc589df83b29be5831c36a372201bd
libxcb commit 9ae84ad187e2ba440c40f44b8eb21c82c2fdbf12
libxcb/xcb-proto commit bdfedfa57a13ff805580cfacafc70f9cc55df363
xkeyboard-config commit dad9ade4e83d1ef5a517fcc4cc9ad3a79b47acce
libX11 commit 8496122eb00ce6cd5d2308ee54f64b68c378e455
libXdmcp commit 0b443c1b769b9c9a3b45b4252afe07e18b709ff4
libXext commit d8366afbb0d2e4fbb1e419b1187f490522270bea
libfontenc commit 3acba630d8b57084f7e92c15732408711ed5137a
libXinerama commit 6e1d1dc328ba8162bba2f4694e7f3c706a1491ff
libXau commit 899790011304c4029e15abf410e49ce7cec17e0a
xkbcomp commit ed582f4fccd4e23abcfba8b3b03649fea6414f44
pixman commit 2acfac5f8e097ee2ae225d986f981b55d65dd152
mkfontscale commit 19e2cb7c6a3ec2c5b1bc0d24866fa685eef0ee13
xwininfo commit ba0d1b0da21d2dbdd81098ed5778f3792b472e13
fontconfig commit cd9b1033a68816a7acfbba1718ba0aa5888f6ec7
mesa commit 7bafd88c153e395274b632e7eae4bc9fc3aec1d2
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diff --git a/mesalib/docs/relnotes/8.0.3.html b/mesalib/docs/relnotes/8.0.3.html new file mode 100644 index 000000000..0586e2829 --- /dev/null +++ b/mesalib/docs/relnotes/8.0.3.html @@ -0,0 +1,324 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 8.0.3 Release Notes / May 18, 2012</h1> + +<p> +Mesa 8.0.3 is a bug fix release which fixes bugs found since the 8.0.2 release. +</p> +<p> +Mesa 8.0.3 implements the OpenGL 3.0 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.0. +</p> +<p> +See the <a href="../install.html">Compiling/Installing page</a> for prerequisites +for DRI hardware acceleration. +</p> + + +<h2>MD5 checksums</h2> +<pre> +b7210a6d6e4584bd852ab29294ce717e MesaLib-8.0.3.tar.gz +cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2 +32773634a0f7e70a680505a81426eccf MesaLib-8.0.3.zip +</pre> + +<h2>New features</h2> +<p>None.</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28138">Bug 28138</a> - [G45] Regnum Online, sparkling in in-game rendering</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30102">Bug 30102</a> - glean depthStencil test fails BadLength with indirect non-swrast rendering</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=40361">Bug 40361</a> - Glitches on X3100 after upgrade to 7.11</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=41152">Bug 41152</a> - [glsl] Shader backend in Regnum Online does not work</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=41216">Bug 41216</a> - [bisected pineview]oglc filtercubemin(basic.sizedRGBA) fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=41372">Bug 41372</a> - i830_state.c PBO crash</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=41495">Bug 41495</a> - i830: intel_get_vb_max / intel_batchbuffer_space mismatch.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=44701">Bug 44701</a> - Regnum online textures flickering</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=44961">Bug 44961</a> - [bisected i965] oglc sRGB(Mipmap.1D_textures) regressed</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=44970">Bug 44970</a> - [i965]oglc max_values(negative.textureSize.textureCube) segfaults</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45214">Bug 45214</a> - Textures disappearing or missing in RegnumOnline OpenGL game</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45558">Bug 45558</a> - cannot render on a drawable of size equal the max framebuffer size</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45921">Bug 45921</a> - [r300g, bisected] Multiple piglit regressions after glsl_to_tgsi changes</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46303">Bug 46303</a> - [SNB] segfault in intel_miptree_release()</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46739">Bug 46739</a> - [snb-m-gt2+] compiz crashed with SIGSEGV in intel_miptree_release()</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46834">Bug 46834</a> - small performance when playing flightgear (swrast fallback through GTT mapping)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47126">Bug 47126</a> - tests/fbo/fbo-array.c:109: create_array_fbo: Assertion `glGetError() == 0' failed.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=48218">Bug 48218</a> - brw_fs_schedule_instructions.cpp segfault due to accessing not allocated last_mrf_write[16]</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=48545">Bug 48545</a> - LLVMpipe glReadPixels Firefox hits the slow path (WebGL rendering)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=49124">Bug 49124</a> - swrast/s_texfetch.c:1156: set_fetch_functions: Assertion `texImage->FetchTexel' failed.</li> + +<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> --> + +</ul> + + +<h2>Changes</h2> +<p>The full set of changes can be viewed by using the following GIT command:</p> + +<pre> + git log mesa-8.0.2..mesa-8.0.3 +</pre> + +<p>Alban Browaeys (1):</p> +<ul> + <li>dri/i915: Fix off-by-one in i830 clip region size.</li> +</ul> + +<p>Alex Deucher (2):</p> +<ul> + <li>r200: fix fog coordinate emit</li> + <li>radeon: fix fog coordinate emit</li> +</ul> + +<p>Alexander von Gluck (4):</p> +<ul> + <li>llvmpipe: fix symbol conflict on Haiku</li> + <li>svga: fix typedef conflicts on Haiku</li> + <li>mesa: Don't use newlocale on Haiku</li> + <li>glsl: Don't use newlocale on Haiku</li> +</ul> + +<p>Anuj Phogat (4):</p> +<ul> + <li>mesa: fix issues with texture border and array textures</li> + <li>mesa: Fix valid texture target test in _mesa_GetTexLevelParameteriv()</li> + <li>mesa: Fix the cause of piglit test fbo-array failure</li> + <li>intel: Fix a case when mapping large texture fails</li> +</ul> + +<p>Brian Paul (17):</p> +<ul> + <li>mesa: add a couple fast-paths to fast_read_rgba_pixels_memcpy()</li> + <li>mesa/gdi: remove wmesa_set_renderbuffer_funcs() function</li> + <li>mesa/gdi: remove clear_color() function</li> + <li>mesa: bump version to 8.0.2 in configs/default</li> + <li>swrast: include s_fragprog.h to silence warnings</li> + <li>mesa: remove LSB-first pixel packing check in glReadPixels</li> + <li>mesa: fix error in _mesa_format_matches_format_and_type() for RGB888</li> + <li>mesa: add BGR888 code in _mesa_format_matches_format_and_type()</li> + <li>vbo: fix node_attrsz[] usage in vbo_bind_vertex_list()</li> + <li>mesa: add missing texture integer test in glTexSubImage()</li> + <li>mesa: add missing return after _mesa_error() in update_array()</li> + <li>glsl: propagate MaxUnrollIterations to the optimizer's loop unroller</li> + <li>st/mesa: set MaxUnrollIterations = 255</li> + <li>st/mesa: no-op glCopyPixels if source region is out of bounds</li> + <li>mesa: do more teximage error checking for generic compressed formats</li> + <li>mesa: fix/add error check in _mesa_ColorMaterial()</li> + <li>mesa: fix glMaterial / dlist bug</li> +</ul> + +<p>Chad Versace (3):</p> +<ul> + <li>glsl: Fix Android build</li> + <li>main: Fix memory leak in _mesa_make_extension_string()</li> + <li>intel: Disable ARB_framebuffer_object in ES contexts</li> +</ul> + +<p>Chris Wilson (1):</p> +<ul> + <li>i830: Compute initial number of vertices from remaining batch space</li> +</ul> + +<p>Dave Airlie (4):</p> +<ul> + <li>mesa/format_unpack: add LUMINANCE 8/16 UINT/INT</li> + <li>glx/drisw: avoid segfaults when we fail to get visual</li> + <li>drisw: fix image stride calculation for 16-bit.</li> + <li>intel: fix TFP at 16-bpp</li> +</ul> + +<p>Dylan Noblesmith (7):</p> +<ul> + <li>intel: fix null dereference processing HiZ buffer</li> + <li>util: fix undefined behavior</li> + <li>util: fix uninitialized table</li> + <li>egl: fix uninitialized values</li> + <li>st/vega: fix uninitialized values</li> + <li>egl-static: fix printf warning</li> + <li>i965: fix typo</li> +</ul> + +<p>Eric Anholt (19):</p> +<ul> + <li>i965/fs: Jump from discard statements to the end of the program when done.</li> + <li>intel: Fix rendering from textures after RenderTexture().</li> + <li>mesa: Fix handling of glCopyBufferSubData() for src == dst.</li> + <li>i965/fs: Move GL_CLAMP handling to coordinate setup.</li> + <li>i965/fs: Implement GL_CLAMP behavior on texture rectangles on gen6+.</li> + <li>mesa: Fix push/pop of multisample coverage invert.</li> + <li>mesa: Include the multisample enables under GL_MULTISAMPLE_BIT attrib as well.</li> + <li>mesa: Fix display list handling for GL_ARB_draw_instanced.</li> + <li>mesa: Fix display lists for draw_elements_base_vertex with draw_instanced.</li> + <li>mesa: Add missing error check for first < 0 in glDrawArraysInstanced().</li> + <li>i915: Fix piglit fbo-nodepth-test on i830.</li> + <li>intel: Return success when asked to allocate a 0-width/height renderbuffer.</li> + <li>mesa: Throw error on glGetActiveUniform inside Begin/End.</li> + <li>i965/vs: Fix up swizzle for dereference_array of matrices.</li> + <li>glsl: Fix indentation of switch code.</li> + <li>glsl: Let the constructor figure out the types of switch-related expressions.</li> + <li>glsl: Reject non-scalar switch expressions.</li> + <li>glsl: Fix assertion failure on handling switch on uint expressions.</li> + <li>mesa: Check for framebuffer completeness before looking at the rb.</li> +</ul> + +<p>Eugeni Dodonov (1):</p> +<ul> + <li>intel: add PCI IDs for Ivy Bridge GT2 server variant</li> +</ul> + +<p>Han Shen(沈涵) (1):</p> +<ul> + <li>bin/mklib: remove '-m32' for arm linux</li> +</ul> + +<p>Ian Romanick (1):</p> +<ul> + <li>mesa: Bump version number to 8.0.3</li> +</ul> + +<p>Jakob Bornecrantz (1):</p> +<ul> + <li>docs: Add 8.0.2 md5sums</li> +</ul> + +<p>Jeremy Huddleston (7):</p> +<ul> + <li>darwin: Eliminate a pthread mutex leak</li> + <li>darwin: Fix an error message</li> + <li>darwin: Make reported errors more user-friendly</li> + <li>darwin: Use ASL for logging</li> + <li>darwin: Unlock our mutex before destroying it</li> + <li>darwin: Eliminate a possible race condition while destroying a surface</li> + <li>darwin: Address a build failure on Leopard and earlier OS versions</li> +</ul> + +<p>Jon TURNEY (1):</p> +<ul> + <li>Have __glImageSize handle format GL_DEPTH_STENCIL_NV the same way as the server does</li> +</ul> + +<p>Jonas Maebe (2):</p> +<ul> + <li>glapi: Correct size of allocated _glapi_table struct</li> + <li>apple: Fix a use after free</li> +</ul> + +<p>Jordan Justen (1):</p> +<ul> + <li>mesa: Add primitive restart support to glArrayElement</li> +</ul> + +<p>Kenneth Graunke (12):</p> +<ul> + <li>i965: Actually upload sampler state pointers for the VS unit on Gen6.</li> + <li>i965/fs: Fix FB writes that tried to use the non-existent m16 register.</li> + <li>vbo: Remove pedantic warning about 'end' beind out of bounds.</li> + <li>vbo: Ignore invalid element ranges which are outside VBO bounds.</li> + <li>vbo: Rework checking of 'end' against _MaxElement.</li> + <li>vbo: Eliminate short-circuiting in invalid-start case.</li> + <li>i965: Fix GPU hangs in the dummy fragment shader.</li> + <li>i965: Make the dummy fragment shader work in SIMD16 mode.</li> + <li>drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven.</li> + <li>i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7.</li> + <li>intel: Remove pointless software fallback for glBitmap on Gen6.</li> + <li>glsl: Fix broken constant expression handling for <, <=, >, and >=.</li> +</ul> + +<p>Kurt Roeckx (2):</p> +<ul> + <li>i915: Compute maximum number of verts using the actual batchbuffer size.</li> + <li>i915: Fix i830 polygon stipple from PBOs.</li> +</ul> + +<p>Marek Olšák (5):</p> +<ul> + <li>r300g/swtcl: don't print an error when getting ClipVertex</li> + <li>r300g/swtcl: don't enter u_vbuf_mgr</li> + <li>r300g/swtcl: don't expose shader subroutine support</li> + <li>r300g/swtcl: fix polygon offset</li> + <li>r300g/swtcl: fix crash when back color is present in vertex shader</li> +</ul> + +<p>Mathias Fröhlich (1):</p> +<ul> + <li>glsl: Avoid excessive loop unrolling.</li> +</ul> + +<p>Matt Turner (1):</p> +<ul> + <li>Remove -ffast-math from default CFLAGS</li> +</ul> + +<p>Paul Berry (1):</p> +<ul> + <li>i915: Initialize swrast_texture_image structure fields.</li> +</ul> + +<p>Roland Scheidegger (1):</p> +<ul> + <li>mesa: check_index_bounds off-by-one fix</li> +</ul> + +<p>Tom Stellard (2):</p> +<ul> + <li>r300/compiler: Clear loop registers in vertex shaders w/o loops</li> + <li>r300/compiler: Copy all instruction attributes during local transfoms</li> +</ul> + +<p>Vinson Lee (5):</p> +<ul> + <li>mesa: Fix memory leak in _mesa_get_uniform_location.</li> + <li>linker: Fix memory leak in count_uniform_size::visit_field.</li> + <li>swrast: Fix memory leaks in blit_linear.</li> + <li>ir_to_mesa: Fix uninitialized member in add_uniform_to_shader.</li> + <li>mesa: Fix memory leak in generate_mipmap_compressed.</li> +</ul> + +<p>Yuanhan Liu (2):</p> +<ul> + <li>i915: set SPRITE_POINT_ENABLE bit correctly</li> + <li>i965: fix wrong cube/3D texture layout</li> +</ul> + +</div> +</body> +</html> |