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author | marha <marha@users.sourceforge.net> | 2013-07-19 08:33:43 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2013-07-19 08:33:43 +0200 |
commit | 45b71fd5b777a968310c537ace5efcd1443085a0 (patch) | |
tree | a3ef2b449659c3ba6c885d169c7796b3ef948867 /mesalib/docs/relnotes/9.1.5.html | |
parent | 08bafbbe05abefabdb0c3238c3d9ecdcce1b692f (diff) | |
parent | 89bc3ee988b62eb5e10284bac32a176955546410 (diff) | |
download | vcxsrv-45b71fd5b777a968310c537ace5efcd1443085a0.tar.gz vcxsrv-45b71fd5b777a968310c537ace5efcd1443085a0.tar.bz2 vcxsrv-45b71fd5b777a968310c537ace5efcd1443085a0.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
mesa xkbcomp git update 19 Jul 2013
Diffstat (limited to 'mesalib/docs/relnotes/9.1.5.html')
-rw-r--r-- | mesalib/docs/relnotes/9.1.5.html | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/mesalib/docs/relnotes/9.1.5.html b/mesalib/docs/relnotes/9.1.5.html new file mode 100644 index 000000000..fcc47c4f4 --- /dev/null +++ b/mesalib/docs/relnotes/9.1.5.html @@ -0,0 +1,138 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 9.1.5 Release Notes / July 17, 2013</h1> + +<p> +Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 release. +</p> +<p> +Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.1. OpenGL +3.1 is <strong>only</strong> available if requested at context creation +because GL_ARB_compatibility is not supported. +</p> + +<h2>MD5 checksums</h2> +<pre> +TBD +</pre> + +<h2>New features</h2> +<p>None.</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58384">Bug 58384</a> - [i965 Bisected]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) segfault</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62647">Bug 62647</a> - Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB HD4000</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63674">Bug 63674</a> - [IVB]frozen at the first frame when run Unigine-heaven 4.0</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65910">Bug 65910</a> - Killing weston-launch causes segv in desktop-shell</li> + +</ul> + +<h2>Changes</h2> +<p>The full set of changes can be viewed by using the following GIT command:</p> + +<pre> + git log mesa-9.1.4..mesa-9.1.5 +</pre> + +<p>Anuj Phogat (1):</p> +<ul> + <li>mesa: Return ZeroVec/dummyReg instead of NULL pointer</li> +</ul> + +<p>Brian Paul (1):</p> +<ul> + <li>svga: check for NaN shader immediates</li> +</ul> + +<p>Carl Worth (3):</p> +<ul> + <li>cherry-ignore: Ignore previously backported patch</li> + <li>cherry-ignore: Drop two patches which we've decided not to include</li> + <li>mesa: Bump version to 9.1.5</li> +</ul> + +<p>Chris Forbes (1):</p> +<ul> + <li>i965: fix alpha test for MRT</li> +</ul> + +<p>Christoph Bumiller (1):</p> +<ul> + <li>r600g: x/y coordinates must be divided by block dim in dma blit</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>ra: Fix register spilling.</li> +</ul> + +<p>Ian Romanick (6):</p> +<ul> + <li>docs: Add 9.1.4 release md5sums</li> + <li>glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset</li> + <li>glsl: Add gl_shader_program::UniformLocationBaseScale</li> + <li>glsl: Generate smaller values for uniform locations</li> + <li>i965: Be more careful with the interleaved user array upload optimization</li> + <li>glsl: Move all var decls to the front of the IR list in reverse order</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.</li> +</ul> + +<p>Kristian Høgsberg (1):</p> +<ul> + <li>wayland: Handle global_remove event as well</li> +</ul> + +<p>Matt Turner (1):</p> +<ul> + <li>register_allocate: Fix the type of best_benefit.</li> +</ul> + +<p>Paul Berry (1):</p> +<ul> + <li>glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.</li> +</ul> + +<p>Richard Sandiford (3):</p> +<ul> + <li>st/xlib Fix XIMage bytes-per-pixel calculation</li> + <li>st/xlib: Fix XImage stride calculation</li> + <li>st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer</li> +</ul> + +<p>Vinson Lee (1):</p> +<ul> + <li>swrast: Fix memory leak.</li> +</ul> + +</div> +</body> +</html> |