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authormarha <marha@users.sourceforge.net>2015-04-30 23:26:47 +0200
committermarha <marha@users.sourceforge.net>2015-04-30 23:29:47 +0200
commit055e5645a789d2822d3c4e5a3bc81ff6a969ff31 (patch)
tree8a923f19c3586f9341114be6c81784ab9018aef8 /mesalib/docs/versions.html
parent0f7871ff824bcf064db3ab6bdfe26645ba6c8087 (diff)
parenta71d524ecad48837e0124a03124bc05f59a48be7 (diff)
downloadvcxsrv-055e5645a789d2822d3c4e5a3bc81ff6a969ff31.tar.gz
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Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/docs/versions.html')
-rw-r--r--mesalib/docs/versions.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/mesalib/docs/versions.html b/mesalib/docs/versions.html
index 30c1817e1..c7f94c513 100644
--- a/mesalib/docs/versions.html
+++ b/mesalib/docs/versions.html
@@ -150,7 +150,7 @@ New features:
Changes:
<ul>
<li>renamed aux.h as glaux.h (MS-DOS names can't start with aux)
-<li>most filenames are in 8.3 format to accomodate MS-DOS
+<li>most filenames are in 8.3 format to accommodate MS-DOS
<li>use GLubytes to store arrays of colors instead of GLints
</ul>
@@ -1224,7 +1224,7 @@ Bug fixes:
</ul>
Changes:
<ul>
-<li>max texture units reduced to six to accomodate texture rectangles
+<li>max texture units reduced to six to accommodate texture rectangles
<li>removed unfinished GL_MESA_sprite_point extension code
</ul>