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author | marha <marha@users.sourceforge.net> | 2012-07-12 07:52:51 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-07-12 07:52:51 +0200 |
commit | 165450290d6c26756ede118f52ba2164abce7c9a (patch) | |
tree | 7209f256e4d4f380811c3c00b01ad6418b088ddf /mesalib/docs | |
parent | 0bef135026040688be97af98cc99cc82f93838e8 (diff) | |
download | vcxsrv-165450290d6c26756ede118f52ba2164abce7c9a.tar.gz vcxsrv-165450290d6c26756ede118f52ba2164abce7c9a.tar.bz2 vcxsrv-165450290d6c26756ede118f52ba2164abce7c9a.zip |
mesa xserver git update 12 Jul 2012
Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/WL_bind_wayland_display.spec | 90 |
1 files changed, 87 insertions, 3 deletions
diff --git a/mesalib/docs/WL_bind_wayland_display.spec b/mesalib/docs/WL_bind_wayland_display.spec index e2fde3c50..e1aca5380 100644 --- a/mesalib/docs/WL_bind_wayland_display.spec +++ b/mesalib/docs/WL_bind_wayland_display.spec @@ -56,12 +56,34 @@ New Procedures and Functions EGLBoolean eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display); + EGLBoolean eglQueryWaylandBufferWL(EGLDisplay dpy, + struct wl_buffer *buffer, + EGLint attribute, EGLint *value); + New Tokens Accepted as <target> in eglCreateImageKHR EGL_WAYLAND_BUFFER_WL 0x31D5 + Accepted in the <attrib_list> parameter of eglCreateImageKHR: + + EGL_WAYLAND_PLANE_WL 0x31D6 + + + Accepted as a eglQueryWaylandBufferWL attribute: + + EGL_WAYLAND_BUFFER_COMPONENTS_WL 0x31D7 + + Possible values for EGL_WAYLAND_BUFFER_COMPONENTS_WL: + + EGL_WAYLAND_BUFFER_RGB_WL 0x31D8 + EGL_WAYLAND_BUFFER_RGBA_WL 0x31D9 + EGL_WAYLAND_BUFFER_Y_U_V_WL 0x31Da + EGL_WAYLAND_BUFFER_Y_UV_WL 0x31Db + EGL_WAYLAND_BUFFER_Y_XUXV_WL 0x31Dc + + Additions to the EGL 1.4 Specification: To bind a server side wl_display to an EGLDisplay, call @@ -80,9 +102,65 @@ Additions to the EGL 1.4 Specification: eglUnbindWaylandDisplayWL returns EGL_FALSE when there is no wl_display bound to the EGLDisplay currently otherwise EGL_TRUE. - Import a wl_buffer by calling eglCreateImageKHR with - wl_buffer as EGLClientBuffer, EGL_WAYLAND_BUFFER_WL as the target, - NULL context and an empty attribute_list. + A wl_buffer can have several planes, typically in case of planar + YUV formats. Depending on the exact YUV format in use, the + compositor will have to create one or more EGLImages for the + various planes. The eglQueryWaylandBufferWL function should be + used to first query the wl_buffer components using + EGL_WAYLAND_BUFFER_COMPONENTS_WL as the attribute. If the + wl_buffer object is not an EGL wl_buffer (wl_shm and other wayland + extensions can create wl_buffer objects), this query will return + EGL_FALSE. In that case the wl_buffer can not be used with EGL + and the compositor should have another way to get the buffer + contents. + + If eglQueryWaylandBufferWL succeeds, the returned value will be + one of EGL_WAYLAND_BUFFER_RGB_WL, EGL_WAYLAND_BUFFER_RGBA_WL, + EGL_WAYLAND_BUFFER_Y_U_V_WL, EGL_WAYLAND_BUFFER_Y_UV_WL, + EGL_WAYLAND_BUFFER_Y_XUXV_WL. The value returned describes how + many EGLImages must be used, which components will be sampled from + each EGLImage and how they map to rgba components in the shader. + The naming conventions separates planes by _ and within each + plane, the order or R, G, B, A, Y, U, and V indicates how those + components map to the rgba value returned by the sampler. X + indicates that the corresponding component in the rgba value isn't + used. + + RGB and RGBA buffer types: + + EGL_WAYLAND_BUFFER_RGB_WL + One plane, samples RGB from the texture to rgb in the + shader. Alpha channel is not valid. + + EGL_WAYLAND_BUFFER_RGBA_WL 0x31D9 + One plane, samples RGBA from the texture to rgba in the + shader. + + YUV buffer types: + + EGL_WAYLAND_BUFFER_Y_U_V_WL 0x31Da + Three planes, samples Y from the first plane to r in + the shader, U from the second plane to r, and V from + the third plane to r. + + EGL_WAYLAND_BUFFER_Y_UV_WL 0x31Db + Two planes, samples Y from the first plane to r in + the shader, U and V from the second plane to rg. + + EGL_WAYLAND_BUFFER_Y_XUXV_WL 0x31Dc + Two planes, samples Y from the first plane to r in + the shader, U and V from the second plane to g and a. + + After querying the wl_buffer layout, create EGLImages for the + planes by calling eglCreateImageKHR with wl_buffer as + EGLClientBuffer, EGL_WAYLAND_BUFFER_WL as the target, NULL + context. If no attributes are given, an EGLImage will be created + for the first plane. For multi-planar buffers, specify the plane + to create the EGLImage for by using the EGL_WAYLAND_PLANE_WL + attribute. The value of the attribute is the index of the plane, + as defined by the buffer format. Writing to an EGLImage created + from a wl_buffer in any way (such as glTexImage2D, binding the + EGLImage as a renderbuffer etc) will result in undefined behavior. Issues @@ -90,3 +168,9 @@ Revision History Version 1, March 1, 2011 Initial draft (Benjamin Franzke) + Version 2, July 5, 2012 + Add EGL_WAYLAND_PLANE_WL attribute to allow creating an EGLImage + for different planes of planar buffer. (Kristian Høgsberg) + Version 3, July 10, 2012 + Add eglQueryWaylandBufferWL and the various buffer + formats. (Kristian Høgsberg) |