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author | marha <marha@users.sourceforge.net> | 2012-05-25 15:19:41 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-05-25 15:19:41 +0200 |
commit | eef864d36de97903007f04fad9fa43afe297745b (patch) | |
tree | 28dd3cae5f699b493e4d72e7e7d468a5a2cae7f4 /mesalib/docs | |
parent | f543ceaca6820260f15a4eff86938214cf43c7d2 (diff) | |
download | vcxsrv-eef864d36de97903007f04fad9fa43afe297745b.tar.gz vcxsrv-eef864d36de97903007f04fad9fa43afe297745b.tar.bz2 vcxsrv-eef864d36de97903007f04fad9fa43afe297745b.zip |
fontconfig xserver xkeyboard-config pixman git update 2012
Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/GL3.txt | 4 | ||||
-rw-r--r-- | mesalib/docs/dispatch.html | 2 | ||||
-rw-r--r-- | mesalib/docs/relnotes.html | 1 |
3 files changed, 4 insertions, 3 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 5fc6c69ba..17136de31 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -46,7 +46,7 @@ GLSL 1.40 missing: UBOS, inverse(), highp change Instanced drawing (GL_ARB_draw_instanced) DONE (i965, gallium, swrast) Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast) -Primitive restart (GL_NV_primitive_restart) DONE (r600) +Primitive restart (GL_NV_primitive_restart) DONE (i965, r600) 16 vertex texture image units DONE Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965) Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast) @@ -73,7 +73,7 @@ GLX_ARB_create_context_profile DONE GL 3.3: GLSL 3.30 not started -GL_ARB_blend_func_extended DONE (r600, softpipe) +GL_ARB_blend_func_extended DONE (i965, r600, softpipe) GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, swrast) GL_ARB_occlusion_query2 DONE (r300, r600, swrast) GL_ARB_sampler_objects DONE (i965, r300, r600) diff --git a/mesalib/docs/dispatch.html b/mesalib/docs/dispatch.html index c3a33b90b..620aecd74 100644 --- a/mesalib/docs/dispatch.html +++ b/mesalib/docs/dispatch.html @@ -84,7 +84,7 @@ void glVertex3f(GLfloat x, GLfloat y, GLfloat z) <p>The problem with this simple implementation is the large amount of overhead that it adds to every GL function call.</p> -<p>In a multithreaded environment, a niave implementation of +<p>In a multithreaded environment, a naive implementation of <tt>GET_DISPATCH</tt> involves a call to <tt>pthread_getspecific</tt> or a similar function. Mesa provides a wrapper function called <tt>_glapi_get_dispatch</tt> that is used by default.</p> diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html index 23337cfd3..1bc889a5b 100644 --- a/mesalib/docs/relnotes.html +++ b/mesalib/docs/relnotes.html @@ -13,6 +13,7 @@ The release notes summarize what's new or changed in each Mesa release. </p> <UL> +<LI><A HREF="relnotes-8.0.3.html">8.0.3 release notes</A> <LI><A HREF="relnotes-8.0.2.html">8.0.2 release notes</A> <LI><A HREF="relnotes-8.0.1.html">8.0.1 release notes</A> <LI><A HREF="relnotes-8.0.html">8.0 release notes</A> |