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author | marha <marha@users.sourceforge.net> | 2014-10-19 11:17:56 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2014-10-19 11:17:56 +0200 |
commit | fa5a6df66cfe9b19014ea9d2fca35b762f457041 (patch) | |
tree | 1925fdd9f855e3b32622d09280ecf7cda252f619 /mesalib/docs | |
parent | 9480392b8817f8bfa79cbc694ff039a73fc0a57f (diff) | |
download | vcxsrv-fa5a6df66cfe9b19014ea9d2fca35b762f457041.tar.gz vcxsrv-fa5a6df66cfe9b19014ea9d2fca35b762f457041.tar.bz2 vcxsrv-fa5a6df66cfe9b19014ea9d2fca35b762f457041.zip |
mesa git update 19 oct 2014
mesa commit 6212d2402df4ad0658cbb98ce889e35ef5f32fa3
Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/GL3.txt | 2 | ||||
-rw-r--r-- | mesalib/docs/index.html | 12 | ||||
-rw-r--r-- | mesalib/docs/relnotes.html | 2 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.2.9.html | 101 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.3.1.html | 158 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.4.html | 1 |
6 files changed, 275 insertions, 1 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 5adc7598c..07d1d2c49 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -110,7 +110,7 @@ GL 4.0, GLSL 4.00: - Interpolation functions DONE () - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 started (Dave) - GL_ARB_sample_shading DONE (i965, nv50, nvc0, radeonsi) + GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_shader_subroutine not started GL_ARB_tessellation_shader started (Chris, Ilia) GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html index 98162bbe9..244a7a3b2 100644 --- a/mesalib/docs/index.html +++ b/mesalib/docs/index.html @@ -16,6 +16,18 @@ <h1>News</h1> +<h2>October 12, 2014</h2> +<p> +<a href="relnotes/10.2.9.html">Mesa 10.2.9</a> +and <a href="relnotes/10.3.1.html">Mesa 10.3.1</a> are released. + +These are bug-fix releases from the 10.2 and 10.3 branches, respectively. +<br> +NOTE: It is anticipated that 10.2.9 will be the final release in the 10.2 +series. Users of 10.2 are encouraged to migrate to the 10.3 series in order +to obtain future fixes. +</p> + <h2>September 19, 2014</h2> <p> <a href="relnotes/10.3.html">Mesa 10.3</a> is released. This is a new diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html index 0a4c3de1d..d546e8589 100644 --- a/mesalib/docs/relnotes.html +++ b/mesalib/docs/relnotes.html @@ -21,6 +21,8 @@ The release notes summarize what's new or changed in each Mesa release. </p> <ul> +<li><a href="relnotes/10.3.1.html">10.3.1 release notes</a> +<li><a href="relnotes/10.2.9.html">10.2.9 release notes</a> <li><a href="relnotes/10.3.html">10.3 release notes</a> <li><a href="relnotes/10.2.8.html">10.2.8 release notes</a> <li><a href="relnotes/10.2.7.html">10.2.7 release notes</a> diff --git a/mesalib/docs/relnotes/10.2.9.html b/mesalib/docs/relnotes/10.2.9.html new file mode 100644 index 000000000..7a9f639d9 --- /dev/null +++ b/mesalib/docs/relnotes/10.2.9.html @@ -0,0 +1,101 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.2.9 Release Notes / October 12, 2014</h1> + +<p> +Mesa 10.2.9 is a bug fix release which fixes bugs found since the 10.2.8 release. +This is the final planned release for the 10.2 branch. +</p> +<p> +Mesa 10.2.9 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +f8d62857eed8f604a57710c58a8ffcfb8dab2dc4977ec27c956c7c4fd14032f6 MesaLib-10.2.9.tar.gz +f6031f8b7113a92325b60635c504c510490eebb2e707119bbff7bd86aa34657d MesaLib-10.2.9.tar.bz2 +11c0ef4f3308fc29d9f15a77fd8f4842a946fce9e830250a1c95b171a446171a MesaLib-10.2.9.zip +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83570">Bug 83570</a> - Glyphy demo throws unhandled Integer division by zero exception</li> + +</ul> + +<h2>Changes</h2> +<p>Andreas Pokorny (2):</p> +<ul> + <li>egl/drm: expose KHR_image_pixmap extension</li> + <li>i915: Fix black buffers when importing prime fds</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: Add sha256 sums for the 10.2.8 release</li> + <li>Update VERSION to 10.2.9</li> +</ul> + +<p>Ilia Mirkin (1):</p> +<ul> + <li>nv50/ir: avoid deleting pseudo instructions too early</li> +</ul> + +<p>Marek Olšák (3):</p> +<ul> + <li>radeonsi: release GS rings at context destruction</li> + <li>radeonsi: properly destroy the GS copy shader and scratch_bo for compute</li> + <li>st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables</li> +</ul> + +<p>Roland Scheidegger (1):</p> +<ul> + <li>gallivm: fix idiv</li> +</ul> + +<p>Thomas Hellstrom (1):</p> +<ul> + <li>st/xa: Fix regression in xa_yuv_planar_blit()</li> +</ul> + +<p>Tom Stellard (1):</p> +<ul> + <li>configure.ac: Compute LLVM_VERSION_PATCH using llvm-config</li> +</ul> + +<p>rconde (1):</p> +<ul> + <li>gallivm,tgsi: fix idiv by zero crash</li> +</ul> + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.3.1.html b/mesalib/docs/relnotes/10.3.1.html new file mode 100644 index 000000000..7de0506c2 --- /dev/null +++ b/mesalib/docs/relnotes/10.3.1.html @@ -0,0 +1,158 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.3.1 Release Notes / October 12, 2014</h1> + +<p> +Mesa 10.3.1 is a bug fix release which fixes bugs found since the 10.3 release. +</p> +<p> +Mesa 10.3.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d MesaLib-10.3.1.tar.gz +b081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add MesaLib-10.3.1.tar.bz2 +07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15 MesaLib-10.3.1.zip +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82932">Bug 82932</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83506">Bug 83506</a> - [UBO] row_major layout ignored inside structures</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83533">Bug 83533</a> - [UBO] nested structures don't get appropriate padding</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83570">Bug 83570</a> - Glyphy demo throws unhandled Integer division by zero exception</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83741">Bug 83741</a> - [UBO] row_major layout partially ignored for arrays of structures</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84178">Bug 84178</a> - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square</li> + +</ul> + +<h2>Changes</h2> + +<p>Andreas Pokorny (2):</p> +<ul> + <li>egl/drm: expose KHR_image_pixmap extension</li> + <li>i915: Fix black buffers when importing prime fds</li> +</ul> + +<p>Brian Paul (1):</p> +<ul> + <li>mesa: fix prog_optimize.c assertions triggered by SWZ opcode</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: Add 10.3 sha256 sums, news item and link release notes</li> + <li>Update VERSION to 10.3.1</li> +</ul> + +<p>Ian Romanick (4):</p> +<ul> + <li>glsl: Make sure fields after small structs have correct padding</li> + <li>glsl: Make sure row-major array-of-structure get correct layout</li> + <li>glsl: Round struct size up to at least 16 bytes</li> + <li>glsl: Strip arrayness from ir_type_dereference_variable too</li> +</ul> + +<p>Ilia Mirkin (5):</p> +<ul> + <li>nv50/ir: avoid deleting pseudo instructions too early</li> + <li>gm107/ir: fix manual TXD for array targets</li> + <li>gm107/ir: fix texture argument order</li> + <li>gm107/ir: add support for indirect const buffer selection</li> + <li>gm107/ir: take relative pfetch offset into account</li> +</ul> + +<p>Keith Packard (1):</p> +<ul> + <li>glx/dri3: Provide error diagnostics when DRI3 allocation fails</li> +</ul> + +<p>Kenneth Graunke (2):</p> +<ul> + <li>mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).</li> + <li>mesa: Set correct array element in vbo_exec_vtx_init.</li> +</ul> + +<p>Marek Olšák (3):</p> +<ul> + <li>radeonsi: release GS rings at context destruction</li> + <li>radeonsi: properly destroy the GS copy shader and scratch_bo for compute</li> + <li>st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffers</li> +</ul> + +<p>Richard Sandiford (2):</p> +<ul> + <li>mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.</li> + <li>swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian</li> +</ul> + +<p>Roland Scheidegger (1):</p> +<ul> + <li>gallivm: fix idiv</li> +</ul> + +<p>Thomas Hellstrom (1):</p> +<ul> + <li>st/xa: Fix regression in xa_yuv_planar_blit()</li> +</ul> + +<p>Tom Stellard (2):</p> +<ul> + <li>clover: Add support to mem objects for multiple destructor callbacks v2</li> + <li>configure.ac: Compute LLVM_VERSION_PATCH using llvm-config</li> +</ul> + +<p>Tomasz Figa (3):</p> +<ul> + <li>util: Include in Android builds</li> + <li>st/mesa: Generate format_info.c in Android builds</li> + <li>st/mesa: Fix paths used in Android builds</li> +</ul> + +<p>rconde (1):</p> +<ul> + <li>gallivm,tgsi: fix idiv by zero crash</li> +</ul> + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.4.html b/mesalib/docs/relnotes/10.4.html index e6813d3d1..64cbfaefa 100644 --- a/mesalib/docs/relnotes/10.4.html +++ b/mesalib/docs/relnotes/10.4.html @@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers. </p> <ul> +<li>GL_ARB_sample_shading on r600</li> <li>GL_ARB_texture_view on nv50, nvc0</li> </ul> |