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author | marha <marha@users.sourceforge.net> | 2013-07-29 08:51:48 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2013-07-29 08:51:48 +0200 |
commit | 04f3d1515878e535b7e3876264eaa4d43a1e6d54 (patch) | |
tree | 58867d9fa0097be91f1717a693a7ca4b3eb77d71 /mesalib/docs | |
parent | ff986553659472cf191804eadb13c21e8f2b44c0 (diff) | |
parent | 4c8cee9b5a37db30af50aafcbf54b36b9fd9e03a (diff) | |
download | vcxsrv-04f3d1515878e535b7e3876264eaa4d43a1e6d54.tar.gz vcxsrv-04f3d1515878e535b7e3876264eaa4d43a1e6d54.tar.bz2 vcxsrv-04f3d1515878e535b7e3876264eaa4d43a1e6d54.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
libX11 mesa xserver git update 29 July 2013
Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/GL3.txt | 4 | ||||
-rw-r--r-- | mesalib/docs/relnotes/9.2.html | 1 |
2 files changed, 3 insertions, 2 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 64986ea73..cd377ec34 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -124,7 +124,7 @@ GL_ARB_transform_feedback_instanced DONE GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_shader_image_load_store not started GL_ARB_conservative_depth DONE (softpipe) -GL_ARB_shading_language_420pack started (Todd) +GL_ARB_shading_language_420pack DONE (i965, gallium) GL_ARB_internalformat_query DONE (i965, gallium) GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi) @@ -153,7 +153,7 @@ ARB_texture_buffer_range DONE (nv50, nvc0) ARB_texture_query_levels not started ARB_texture_storage_multisample DONE (i965) ARB_texture_view not started -ARB_vertex_attrib_binding not started +ARB_vertex_attrib_binding started (Fredrik) GL 4.4: diff --git a/mesalib/docs/relnotes/9.2.html b/mesalib/docs/relnotes/9.2.html index 680950687..4e419f166 100644 --- a/mesalib/docs/relnotes/9.2.html +++ b/mesalib/docs/relnotes/9.2.html @@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers. </p> <ul> +<li>GL_ARB_shading_language_420pack</li> <li>GL_ARB_texture_buffer_range</li> <li>GL_ARB_texture_multisample</li> <li>GL_ARB_texture_storage_multisample</li> |