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author | marha <marha@users.sourceforge.net> | 2009-12-22 18:18:58 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-12-22 18:18:58 +0000 |
commit | 3b79162ea5c5be078326f2e0ea85b0f84c02f166 (patch) | |
tree | 6826d1ef026f16ec12d35ee6bd4a892d0a05b7e0 /mesalib/include/GL/glut_h.dja | |
parent | 4284aeba874b9168f2228c59639bec8346a56796 (diff) | |
parent | b729d9e1cc1c60e415da24143cabcbaccb525ed7 (diff) | |
download | vcxsrv-3b79162ea5c5be078326f2e0ea85b0f84c02f166.tar.gz vcxsrv-3b79162ea5c5be078326f2e0ea85b0f84c02f166.tar.bz2 vcxsrv-3b79162ea5c5be078326f2e0ea85b0f84c02f166.zip |
svn merge ^/branches/released
Diffstat (limited to 'mesalib/include/GL/glut_h.dja')
-rw-r--r-- | mesalib/include/GL/glut_h.dja | 340 |
1 files changed, 340 insertions, 0 deletions
diff --git a/mesalib/include/GL/glut_h.dja b/mesalib/include/GL/glut_h.dja new file mode 100644 index 000000000..e76dcb985 --- /dev/null +++ b/mesalib/include/GL/glut_h.dja @@ -0,0 +1,340 @@ + +/* + * Mesa 3-D graphics library + * Version: 3.1 + * Copyright (C) 1995-1998 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + + +/* + * This header file is based on the REAL glut.h by Mark J. Kilgard. + * + * The DJGPP/ALLEGRO (DJA) GLUT implementation was written by + * Bernhard Tschirren (bernie-t@geocities.com) for the sole purpose + * of compiling all the sample programs (which use GLUT). Therefore, + * is NOT AT ALL a complete version of GLUT! + */ + + +#ifndef __AGLUT_H__ +#define __AGLUT_H__ + +#include <GL/gl.h> +#include <GL/glu.h> + +#define GLUTCALLBACK +#define APIENTRY +#define GLUTAPI extern + +#define GLUT_RGB 0 +#define GLUT_RGBA GLUT_RGB +#define GLUT_INDEX 1 +#define GLUT_SINGLE 0 +#define GLUT_DOUBLE 2 +#define GLUT_ACCUM 4 +#define GLUT_ALPHA 8 +#define GLUT_DEPTH 16 +#define GLUT_STENCIL 32 + +/* Mouse buttons. */ +#define GLUT_LEFT_BUTTON 0 +#define GLUT_MIDDLE_BUTTON 1 +#define GLUT_RIGHT_BUTTON 2 + +/* Mouse button state. */ +#define GLUT_DOWN 0 +#define GLUT_UP 1 + +/* function keys */ +#define GLUT_KEY_F1 1 +#define GLUT_KEY_F2 2 +#define GLUT_KEY_F3 3 +#define GLUT_KEY_F4 4 +#define GLUT_KEY_F5 5 +#define GLUT_KEY_F6 6 +#define GLUT_KEY_F7 7 +#define GLUT_KEY_F8 8 +#define GLUT_KEY_F9 9 +#define GLUT_KEY_F10 10 +#define GLUT_KEY_F11 11 +#define GLUT_KEY_F12 12 + +/* directional keys */ +#define GLUT_KEY_LEFT 100 +#define GLUT_KEY_UP 101 +#define GLUT_KEY_RIGHT 102 +#define GLUT_KEY_DOWN 103 +#define GLUT_KEY_PAGE_UP 104 +#define GLUT_KEY_PAGE_DOWN 105 +#define GLUT_KEY_HOME 106 +#define GLUT_KEY_END 107 +#define GLUT_KEY_INSERT 108 + +/* Entry/exit state. */ +#define GLUT_LEFT 0 +#define GLUT_ENTERED 1 + +/* Visibility state. */ +#define GLUT_NOT_VISIBLE 0 +#define GLUT_VISIBLE 1 + +/* Color index component selection values. */ +#define GLUT_RED 0 +#define GLUT_GREEN 1 +#define GLUT_BLUE 2 + +/* Layers for use. */ +#define GLUT_NORMAL 0 +#define GLUT_OVERLAY 1 + +/* Stroke font constants (use these in GLUT program). */ +#define GLUT_STROKE_ROMAN ((void*)0) +#define GLUT_STROKE_MONO_ROMAN ((void*)1) + +/* Bitmap font constants (use these in GLUT program). */ +#define GLUT_BITMAP_9_BY_15 ((void*)2) +#define GLUT_BITMAP_8_BY_13 ((void*)3) +#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4) +#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5) +#define GLUT_BITMAP_HELVETICA_10 ((void*)6) +#define GLUT_BITMAP_HELVETICA_12 ((void*)7) +#define GLUT_BITMAP_HELVETICA_18 ((void*)8) + +/* glutGet parameters. */ +#define GLUT_WINDOW_X 100 +#define GLUT_WINDOW_Y 101 +#define GLUT_WINDOW_WIDTH 102 +#define GLUT_WINDOW_HEIGHT 103 +#define GLUT_WINDOW_BUFFER_SIZE 104 +#define GLUT_WINDOW_STENCIL_SIZE 105 +#define GLUT_WINDOW_DEPTH_SIZE 106 +#define GLUT_WINDOW_RED_SIZE 107 +#define GLUT_WINDOW_GREEN_SIZE 108 +#define GLUT_WINDOW_BLUE_SIZE 109 +#define GLUT_WINDOW_ALPHA_SIZE 110 +#define GLUT_WINDOW_ACCUM_RED_SIZE 111 +#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112 +#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113 +#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114 +#define GLUT_WINDOW_DOUBLEBUFFER 115 +#define GLUT_WINDOW_RGBA 116 +#define GLUT_WINDOW_PARENT 117 +#define GLUT_WINDOW_NUM_CHILDREN 118 +#define GLUT_WINDOW_COLORMAP_SIZE 119 +#define GLUT_WINDOW_NUM_SAMPLES 120 +#define GLUT_WINDOW_STEREO 121 +#define GLUT_WINDOW_CURSOR 122 +#define GLUT_SCREEN_WIDTH 200 +#define GLUT_SCREEN_HEIGHT 201 +#define GLUT_SCREEN_WIDTH_MM 202 +#define GLUT_SCREEN_HEIGHT_MM 203 +#define GLUT_MENU_NUM_ITEMS 300 +#define GLUT_DISPLAY_MODE_POSSIBLE 400 +#define GLUT_INIT_WINDOW_X 500 +#define GLUT_INIT_WINDOW_Y 501 +#define GLUT_INIT_WINDOW_WIDTH 502 +#define GLUT_INIT_WINDOW_HEIGHT 503 +#define GLUT_INIT_DISPLAY_MODE 504 +#define GLUT_ELAPSED_TIME 700 +#define GLUT_WINDOW_FORMAT_ID 123 + +/* glutDeviceGet parameters. */ +#define GLUT_HAS_KEYBOARD 600 +#define GLUT_HAS_MOUSE 601 +#define GLUT_HAS_SPACEBALL 602 +#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603 +#define GLUT_HAS_TABLET 604 +#define GLUT_NUM_MOUSE_BUTTONS 605 +#define GLUT_NUM_SPACEBALL_BUTTONS 606 +#define GLUT_NUM_BUTTON_BOX_BUTTONS 607 +#define GLUT_NUM_DIALS 608 +#define GLUT_NUM_TABLET_BUTTONS 609 +#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610 +#define GLUT_DEVICE_KEY_REPEAT 611 +#define GLUT_HAS_JOYSTICK 612 +#define GLUT_OWNS_JOYSTICK 613 +#define GLUT_JOYSTICK_BUTTONS 614 +#define GLUT_JOYSTICK_AXES 615 +#define GLUT_JOYSTICK_POLL_RATE 616 + +/* glutLayerGet parameters. */ +#define GLUT_OVERLAY_POSSIBLE 800 +#define GLUT_LAYER_IN_USE 801 +#define GLUT_HAS_OVERLAY 802 +#define GLUT_TRANSPARENT_INDEX 803 +#define GLUT_NORMAL_DAMAGED 804 +#define GLUT_OVERLAY_DAMAGED 805 + +/* glutVideoResizeGet parameters. */ +#define GLUT_VIDEO_RESIZE_POSSIBLE 900 +#define GLUT_VIDEO_RESIZE_IN_USE 901 +#define GLUT_VIDEO_RESIZE_X_DELTA 902 +#define GLUT_VIDEO_RESIZE_Y_DELTA 903 +#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904 +#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905 +#define GLUT_VIDEO_RESIZE_X 906 +#define GLUT_VIDEO_RESIZE_Y 907 +#define GLUT_VIDEO_RESIZE_WIDTH 908 +#define GLUT_VIDEO_RESIZE_HEIGHT 909 + +/* glutUseLayer parameters. */ +#define GLUT_NORMAL 0 +#define GLUT_OVERLAY 1 + +/* glutGetModifiers return mask. */ +#define GLUT_ACTIVE_SHIFT 1 +#define GLUT_ACTIVE_CTRL 2 +#define GLUT_ACTIVE_ALT 4 + +/* glutSetCursor parameters. */ +/* Basic arrows. */ +#define GLUT_CURSOR_RIGHT_ARROW 0 +#define GLUT_CURSOR_LEFT_ARROW 1 +/* Symbolic cursor shapes. */ +#define GLUT_CURSOR_INFO 2 +#define GLUT_CURSOR_DESTROY 3 +#define GLUT_CURSOR_HELP 4 +#define GLUT_CURSOR_CYCLE 5 +#define GLUT_CURSOR_SPRAY 6 +#define GLUT_CURSOR_WAIT 7 +#define GLUT_CURSOR_TEXT 8 +#define GLUT_CURSOR_CROSSHAIR 9 +/* Directional cursors. */ +#define GLUT_CURSOR_UP_DOWN 10 +#define GLUT_CURSOR_LEFT_RIGHT 11 +/* Sizing cursors. */ +#define GLUT_CURSOR_TOP_SIDE 12 +#define GLUT_CURSOR_BOTTOM_SIDE 13 +#define GLUT_CURSOR_LEFT_SIDE 14 +#define GLUT_CURSOR_RIGHT_SIDE 15 +#define GLUT_CURSOR_TOP_LEFT_CORNER 16 +#define GLUT_CURSOR_TOP_RIGHT_CORNER 17 +#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18 +#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19 +/* Inherit from parent window. */ +#define GLUT_CURSOR_INHERIT 100 +/* Blank cursor. */ +#define GLUT_CURSOR_NONE 101 +/* Fullscreen crosshair (if available). */ +#define GLUT_CURSOR_FULL_CROSSHAIR 102 + +/* GLUT initialization sub-API. */ +GLUTAPI void APIENTRY glutInit(int *argcp, char **argv); +GLUTAPI void APIENTRY glutInitDisplayMode(unsigned int mode); +GLUTAPI void APIENTRY glutInitWindowPosition(int x, int y); +GLUTAPI void APIENTRY glutInitWindowSize(int width, int height); +GLUTAPI void APIENTRY glutMainLoop(void); + +/* GLUT window sub-API. */ +GLUTAPI int APIENTRY glutCreateWindow(const char *title); +GLUTAPI int APIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height); +GLUTAPI void APIENTRY glutDestroyWindow(int win); +GLUTAPI void APIENTRY glutPostRedisplay(void); +GLUTAPI void APIENTRY glutSwapBuffers(void); +GLUTAPI int APIENTRY glutGetWindow(void); +GLUTAPI void APIENTRY glutSetWindow(int win); +GLUTAPI void APIENTRY glutSetWindowTitle(const char *title); +GLUTAPI void APIENTRY glutSetIconTitle(const char *title); +GLUTAPI void APIENTRY glutPositionWindow(int x, int y); +GLUTAPI void APIENTRY glutReshapeWindow(int width, int height); +GLUTAPI void APIENTRY glutPopWindow(void); +GLUTAPI void APIENTRY glutPushWindow(void); +GLUTAPI void APIENTRY glutIconifyWindow(void); +GLUTAPI void APIENTRY glutShowWindow(void); +GLUTAPI void APIENTRY glutHideWindow(void); + +/* GLUT overlay sub-API. */ +GLUTAPI void APIENTRY glutEstablishOverlay(void); +GLUTAPI void APIENTRY glutRemoveOverlay(void); +GLUTAPI void APIENTRY glutUseLayer(GLenum layer); +GLUTAPI void APIENTRY glutPostOverlayRedisplay(void); +GLUTAPI void APIENTRY glutShowOverlay(void); +GLUTAPI void APIENTRY glutHideOverlay(void); + +/* GLUT menu sub-API. */ +GLUTAPI int APIENTRY glutCreateMenu(void (GLUTCALLBACK *)(int)); +GLUTAPI void APIENTRY glutDestroyMenu(int menu); +GLUTAPI int APIENTRY glutGetMenu(void); +GLUTAPI void APIENTRY glutSetMenu(int menu); +GLUTAPI void APIENTRY glutAddMenuEntry(const char *label, int value); +GLUTAPI void APIENTRY glutAddSubMenu(const char *label, int submenu); +GLUTAPI void APIENTRY glutChangeToMenuEntry(int item, const char *label, int value); +GLUTAPI void APIENTRY glutChangeToSubMenu(int item, const char *label, int submenu); +GLUTAPI void APIENTRY glutRemoveMenuItem(int item); +GLUTAPI void APIENTRY glutAttachMenu(int button); +GLUTAPI void APIENTRY glutDetachMenu(int button); + +/* GLUT window callback sub-API. */ +GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK * func)(void)); +GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK * func)(int width, int height)); +GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y)); +GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y)); +GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK * func)(int x, int y)); +GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK * func)(int x, int y)); +GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK * func)(int state)); +GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK * func)(int state)); +GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK * func)(void)); +GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK * func)(int value), int value); +GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK * func)(int state)); +GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK * func)(int key, int x, int y)); +GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK * func)(int x, int y, int z)); +GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK * func)(int x, int y, int z)); +GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK * func)(int button, int state)); +GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK * func)(int button, int state)); +GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK * func)(int dial, int value)); +GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK * func)(int x, int y)); +GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y)); +GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK * func)(int status, int x, int y)); +GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK * func)(void)); +GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK * func)(int state)); + +/* GLUT color index sub-API. */ +GLUTAPI void APIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue); +GLUTAPI GLfloat APIENTRY glutGetColor(int ndx, int component); +GLUTAPI void APIENTRY glutCopyColormap(int win); + +/* GLUT state retrieval sub-API. */ +GLUTAPI int APIENTRY glutGet(GLenum type); +GLUTAPI int APIENTRY glutDeviceGet(GLenum type); + +/* GLUT font sub-API */ +GLUTAPI void APIENTRY glutBitmapCharacter(void *font, int character); +GLUTAPI int APIENTRY glutBitmapWidth(void *font, int character); +GLUTAPI void APIENTRY glutStrokeCharacter(void *font, int character); +GLUTAPI int APIENTRY glutStrokeWidth(void *font, int character); + +/* GLUT pre-built models sub-API */ +GLUTAPI void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks); +GLUTAPI void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks); +GLUTAPI void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks); +GLUTAPI void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks); +GLUTAPI void APIENTRY glutWireCube(GLdouble size); +GLUTAPI void APIENTRY glutSolidCube(GLdouble size); +GLUTAPI void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings); +GLUTAPI void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings); +GLUTAPI void APIENTRY glutWireDodecahedron(void); +GLUTAPI void APIENTRY glutSolidDodecahedron(void); +GLUTAPI void APIENTRY glutWireTeapot(GLdouble size); +GLUTAPI void APIENTRY glutSolidTeapot(GLdouble size); +GLUTAPI void APIENTRY glutWireOctahedron(void); +GLUTAPI void APIENTRY glutSolidOctahedron(void); +GLUTAPI void APIENTRY glutWireTetrahedron(void); +GLUTAPI void APIENTRY glutSolidTetrahedron(void); +GLUTAPI void APIENTRY glutWireIcosahedron(void); +GLUTAPI void APIENTRY glutSolidIcosahedron(void); + +#endif /* __AGLUT_H__ */ |