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authormarha <marha@users.sourceforge.net>2009-10-08 13:15:52 +0000
committermarha <marha@users.sourceforge.net>2009-10-08 13:15:52 +0000
commita0c4815433ccd57322f4f7703ca35e9ccfa59250 (patch)
treef5213802ec12adb86ec3136001c1c29fe5343700 /mesalib/include/GL/wmesa.h
parentc73dc01b6de45612b24dc2dd34fba24d81ebf46c (diff)
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Added MesaLib-7.6
Diffstat (limited to 'mesalib/include/GL/wmesa.h')
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diff --git a/mesalib/include/GL/wmesa.h b/mesalib/include/GL/wmesa.h
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+/*
+ * Mesa 3-D graphics library
+ * Version: 3.0
+ * Copyright (C) 1995-1998 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ */
+
+
+/*
+ * Windows driver by: Mark E. Peterson (markp@ic.mankato.mn.us)
+ * Updated by Li Wei (liwei@aiar.xjtu.edu.cn)
+ *
+ *
+ ***************************************************************
+ * WMesa *
+ * version 2.3 *
+ * *
+ * By *
+ * Li Wei *
+ * Institute of Artificial Intelligence & Robotics *
+ * Xi'an Jiaotong University *
+ * Email: liwei@aiar.xjtu.edu.cn *
+ * Web page: http://sun.aiar.xjtu.edu.cn *
+ * *
+ * July 7th, 1997 *
+ ***************************************************************
+ */
+
+
+#ifndef WMESA_H
+#define WMESA_H
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#include "GL/gl.h"
+
+#if defined(_MSV_VER) && !defined(__GNUC__)
+# pragma warning (disable:4273)
+# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
+# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
+# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
+# pragma warning( disable : 4013 ) /* 'function' undefined; assuming extern returning int */
+# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
+# pragma warning( disable : 4273 ) /* 'identifier' : inconsistent DLL linkage. dllexport assumed */
+# if (MESA_WARNQUIET>1)
+# pragma warning( disable : 4146 ) /* unary minus operator applied to unsigned type, result still unsigned */
+# endif
+#endif
+
+/*
+ * This is the WMesa context 'handle':
+ */
+typedef struct wmesa_context *WMesaContext;
+
+
+
+/*
+ * Create a new WMesaContext for rendering into a window. You must
+ * have already created the window of correct visual type and with an
+ * appropriate colormap.
+ *
+ * Input:
+ * hDC - Windows device or memory context
+ * Pal - Palette to use
+ * rgb_flag - GL_TRUE = RGB mode,
+ * GL_FALSE = color index mode
+ * db_flag - GL_TRUE = double-buffered,
+ * GL_FALSE = single buffered
+ * alpha_flag - GL_TRUE = create software alpha buffer,
+ * GL_FALSE = no software alpha buffer
+ *
+ * Note: Indexed mode requires double buffering under Windows.
+ *
+ * Return: a WMesa_context or NULL if error.
+ */
+extern WMesaContext WMesaCreateContext(HDC hDC,HPALETTE* pPal,
+ GLboolean rgb_flag,
+ GLboolean db_flag,
+ GLboolean alpha_flag);
+
+
+/*
+ * Destroy a rendering context as returned by WMesaCreateContext()
+ */
+extern void WMesaDestroyContext( WMesaContext ctx );
+
+
+
+/*
+ * Make the specified context the current one.
+ */
+extern void WMesaMakeCurrent( WMesaContext ctx, HDC hdc );
+
+
+/*
+ * Return a handle to the current context.
+ */
+extern WMesaContext WMesaGetCurrentContext( void );
+
+
+/*
+ * Swap the front and back buffers for the current context. No action
+ * taken if the context is not double buffered.
+ */
+extern void WMesaSwapBuffers(HDC hdc);
+
+
+/*
+ * In indexed color mode we need to know when the palette changes.
+ */
+extern void WMesaPaletteChange(HPALETTE Pal);
+
+extern void WMesaMove(void);
+
+void WMesaShareLists(WMesaContext ctx_to_share, WMesaContext ctx);
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif
+