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author | marha <marha@users.sourceforge.net> | 2012-11-19 10:47:23 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2012-11-19 10:47:23 +0100 |
commit | b3e1e62c45f525cdd332073aaa34d8452cb23374 (patch) | |
tree | 221ee6420074033279921fadc971d30d63d6847b /mesalib/include/GLES2/gl2.h | |
parent | b142593315b909b9e202f0f4585b96bf2e74b9db (diff) | |
download | vcxsrv-b3e1e62c45f525cdd332073aaa34d8452cb23374.tar.gz vcxsrv-b3e1e62c45f525cdd332073aaa34d8452cb23374.tar.bz2 vcxsrv-b3e1e62c45f525cdd332073aaa34d8452cb23374.zip |
git update 19 nov 2012
fontconfig: c20ac78b01df3f0919352bba16b5b48b3b5d4d6d
libxcb: 76a2166de9c80b35f987fdc3f3a228bafa0de94e
mesa: ddb901fbf4489ffcd85d3320f23913eb1d4fbdfe
pixman: 44dd746bb68625b2f6be77c3f80292b45defe9d7
xserver: 6a6c3afe71ac82a93d9fd0034dd5bbdcf0eae1ea
xkeyboard-config: 709e05c069428236ca2567e784c9971eecc8ca50
Diffstat (limited to 'mesalib/include/GLES2/gl2.h')
-rw-r--r-- | mesalib/include/GLES2/gl2.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/mesalib/include/GLES2/gl2.h b/mesalib/include/GLES2/gl2.h index e1d3b87cc..b7fe76ee1 100644 --- a/mesalib/include/GLES2/gl2.h +++ b/mesalib/include/GLES2/gl2.h @@ -1,7 +1,7 @@ #ifndef __gl2_h_ #define __gl2_h_ -/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ +/* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */ #include <GLES2/gl2platform.h> @@ -431,7 +431,6 @@ typedef khronos_ssize_t GLsizeiptr; #define GL_RGB5_A1 0x8057 #define GL_RGB565 0x8D62 #define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_STENCIL_INDEX 0x1901 #define GL_STENCIL_INDEX8 0x8D48 #define GL_RENDERBUFFER_WIDTH 0x8D42 @@ -569,7 +568,7 @@ GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); -GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length); +GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); |