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author | marha <marha@users.sourceforge.net> | 2010-12-28 16:10:20 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2010-12-28 16:10:20 +0000 |
commit | 807c6931fe683fd844ceec1b023232181e6aae03 (patch) | |
tree | 1a131ed95fe2200d0ad33da8f7755a7ed2364adc /mesalib/include/GLES | |
parent | 973099dda7e49e5abe29819a7124b3b1e7bd8b92 (diff) | |
download | vcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.tar.gz vcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.tar.bz2 vcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.zip |
xserver and mesa git update 28-12-2010
Diffstat (limited to 'mesalib/include/GLES')
-rw-r--r-- | mesalib/include/GLES/egl.h | 30 | ||||
-rw-r--r-- | mesalib/include/GLES/gl.h | 1540 | ||||
-rw-r--r-- | mesalib/include/GLES/glext.h | 2002 | ||||
-rw-r--r-- | mesalib/include/GLES/glplatform.h | 60 |
4 files changed, 1816 insertions, 1816 deletions
diff --git a/mesalib/include/GLES/egl.h b/mesalib/include/GLES/egl.h index 2ef6e9f65..ce0aa95b2 100644 --- a/mesalib/include/GLES/egl.h +++ b/mesalib/include/GLES/egl.h @@ -1,15 +1,15 @@ -/* - * Skeleton egl.h to provide compatibility for early GLES 1.0 - * applications. Several early implementations included gl.h - * in egl.h leading applications to include only egl.h - * - * $Revision$ on $Date:: 2008-08-06 16:35:08 -0700 #$ - */ - -#ifndef __legacy_egl_h_ -#define __legacy_egl_h_ - -#include <EGL/egl.h> -#include <GLES/gl.h> - -#endif /* __legacy_egl_h_ */ +/*
+ * Skeleton egl.h to provide compatibility for early GLES 1.0
+ * applications. Several early implementations included gl.h
+ * in egl.h leading applications to include only egl.h
+ *
+ * $Revision$ on $Date:: 2008-08-06 16:35:08 -0700 #$
+ */
+
+#ifndef __legacy_egl_h_
+#define __legacy_egl_h_
+
+#include <EGL/egl.h>
+#include <GLES/gl.h>
+
+#endif /* __legacy_egl_h_ */
diff --git a/mesalib/include/GLES/gl.h b/mesalib/include/GLES/gl.h index d39c2cbac..840a62694 100644 --- a/mesalib/include/GLES/gl.h +++ b/mesalib/include/GLES/gl.h @@ -1,770 +1,770 @@ -#ifndef __gl_h_ -#define __gl_h_ - -/* $Revision$ on $Date:: 2010-03-04 22:15:27 -0800 #$ */ - -#include <GLES/glplatform.h> - -#ifdef __cplusplus -extern "C" { -#endif - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -typedef void GLvoid; -typedef char GLchar; -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef khronos_int8_t GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLsizei; -typedef khronos_uint8_t GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef khronos_int32_t GLfixed; -typedef khronos_int32_t GLclampx; - -typedef khronos_intptr_t GLintptr; -typedef khronos_ssize_t GLsizeiptr; - - -/*************************************************************/ - -/* OpenGL ES core versions */ -#define GL_VERSION_ES_CM_1_0 1 -#define GL_VERSION_ES_CL_1_0 1 -#define GL_VERSION_ES_CM_1_1 1 -#define GL_VERSION_ES_CL_1_1 1 - -/* ClearBufferMask */ -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 - -/* Boolean */ -#define GL_FALSE 0 -#define GL_TRUE 1 - -/* BeginMode */ -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 - -/* AlphaFunction */ -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 - -/* BlendingFactorDest */ -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 - -/* BlendingFactorSrc */ -/* GL_ZERO */ -/* GL_ONE */ -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -/* GL_SRC_ALPHA */ -/* GL_ONE_MINUS_SRC_ALPHA */ -/* GL_DST_ALPHA */ -/* GL_ONE_MINUS_DST_ALPHA */ - -/* ClipPlaneName */ -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 - -/* ColorMaterialFace */ -/* GL_FRONT_AND_BACK */ - -/* ColorMaterialParameter */ -/* GL_AMBIENT_AND_DIFFUSE */ - -/* ColorPointerType */ -/* GL_UNSIGNED_BYTE */ -/* GL_FLOAT */ -/* GL_FIXED */ - -/* CullFaceMode */ -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_FRONT_AND_BACK 0x0408 - -/* DepthFunction */ -/* GL_NEVER */ -/* GL_LESS */ -/* GL_EQUAL */ -/* GL_LEQUAL */ -/* GL_GREATER */ -/* GL_NOTEQUAL */ -/* GL_GEQUAL */ -/* GL_ALWAYS */ - -/* EnableCap */ -#define GL_FOG 0x0B60 -#define GL_LIGHTING 0x0B50 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_CULL_FACE 0x0B44 -#define GL_ALPHA_TEST 0x0BC0 -#define GL_BLEND 0x0BE2 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_DITHER 0x0BD0 -#define GL_STENCIL_TEST 0x0B90 -#define GL_DEPTH_TEST 0x0B71 -/* GL_LIGHT0 */ -/* GL_LIGHT1 */ -/* GL_LIGHT2 */ -/* GL_LIGHT3 */ -/* GL_LIGHT4 */ -/* GL_LIGHT5 */ -/* GL_LIGHT6 */ -/* GL_LIGHT7 */ -#define GL_POINT_SMOOTH 0x0B10 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_NORMALIZE 0x0BA1 -#define GL_RESCALE_NORMAL 0x803A -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 - -/* ErrorCode */ -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_OUT_OF_MEMORY 0x0505 - -/* FogMode */ -/* GL_LINEAR */ -#define GL_EXP 0x0800 -#define GL_EXP2 0x0801 - -/* FogParameter */ -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_COLOR 0x0B66 - -/* FrontFaceDirection */ -#define GL_CW 0x0900 -#define GL_CCW 0x0901 - -/* GetPName */ -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_LINE_WIDTH 0x0B21 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_SHADE_MODEL 0x0B54 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_VIEWPORT 0x0BA2 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB - -/* GetTextureParameter */ -/* GL_TEXTURE_MAG_FILTER */ -/* GL_TEXTURE_MIN_FILTER */ -/* GL_TEXTURE_WRAP_S */ -/* GL_TEXTURE_WRAP_T */ - -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 - -/* HintMode */ -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 - -/* HintTarget */ -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_FOG_HINT 0x0C54 -#define GL_GENERATE_MIPMAP_HINT 0x8192 - -/* LightModelParameter */ -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 - -/* LightParameter */ -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 - -/* DataType */ -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_FLOAT 0x1406 -#define GL_FIXED 0x140C - -/* LogicOp */ -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F - -/* MaterialFace */ -/* GL_FRONT_AND_BACK */ - -/* MaterialParameter */ -#define GL_EMISSION 0x1600 -#define GL_SHININESS 0x1601 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -/* GL_AMBIENT */ -/* GL_DIFFUSE */ -/* GL_SPECULAR */ - -/* MatrixMode */ -#define GL_MODELVIEW 0x1700 -#define GL_PROJECTION 0x1701 -#define GL_TEXTURE 0x1702 - -/* NormalPointerType */ -/* GL_BYTE */ -/* GL_SHORT */ -/* GL_FLOAT */ -/* GL_FIXED */ - -/* PixelFormat */ -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A - -/* PixelStoreParameter */ -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_ALIGNMENT 0x0D05 - -/* PixelType */ -/* GL_UNSIGNED_BYTE */ -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 - -/* ShadingModel */ -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 - -/* StencilFunction */ -/* GL_NEVER */ -/* GL_LESS */ -/* GL_EQUAL */ -/* GL_LEQUAL */ -/* GL_GREATER */ -/* GL_NOTEQUAL */ -/* GL_GEQUAL */ -/* GL_ALWAYS */ - -/* StencilOp */ -/* GL_ZERO */ -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -/* GL_INVERT */ - -/* StringName */ -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 - -/* TexCoordPointerType */ -/* GL_SHORT */ -/* GL_FLOAT */ -/* GL_FIXED */ -/* GL_BYTE */ - -/* TextureEnvMode */ -#define GL_MODULATE 0x2100 -#define GL_DECAL 0x2101 -/* GL_BLEND */ -#define GL_ADD 0x0104 -/* GL_REPLACE */ - -/* TextureEnvParameter */ -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_ENV_COLOR 0x2201 - -/* TextureEnvTarget */ -#define GL_TEXTURE_ENV 0x2300 - -/* TextureMagFilter */ -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 - -/* TextureMinFilter */ -/* GL_NEAREST */ -/* GL_LINEAR */ -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 - -/* TextureParameterName */ -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_GENERATE_MIPMAP 0x8191 - -/* TextureTarget */ -/* GL_TEXTURE_2D */ - -/* TextureUnit */ -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 - -/* TextureWrapMode */ -#define GL_REPEAT 0x2901 -#define GL_CLAMP_TO_EDGE 0x812F - -/* VertexPointerType */ -/* GL_SHORT */ -/* GL_FLOAT */ -/* GL_FIXED */ -/* GL_BYTE */ - -/* LightName */ -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 - -/* Buffer Objects */ -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 - -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A - -#define GL_STATIC_DRAW 0x88E4 -#define GL_DYNAMIC_DRAW 0x88E8 - -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 - -/* Texture combine + dot3 */ -#define GL_SUBTRACT 0x84E7 -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A - -#define GL_ALPHA_SCALE 0x0D1C - -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC1_ALPHA 0x8589 -#define GL_SRC2_ALPHA 0x858A - -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF - -/*------------------------------------------------------------------------* - * required OES extension tokens - *------------------------------------------------------------------------*/ - -/* OES_read_format */ -#ifndef GL_OES_read_format -#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B -#endif - -/* GL_OES_compressed_paletted_texture */ -#ifndef GL_OES_compressed_paletted_texture -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 -#endif - -/* OES_point_size_array */ -#ifndef GL_OES_point_size_array -#define GL_POINT_SIZE_ARRAY_OES 0x8B9C -#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A -#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B -#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C -#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F -#endif - -/* GL_OES_point_sprite */ -#ifndef GL_OES_point_sprite -#define GL_POINT_SPRITE_OES 0x8861 -#define GL_COORD_REPLACE_OES 0x8862 -#endif - -/*************************************************************/ - -/* Available only in Common profile */ -GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); -GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GL_API void GL_APIENTRY glClearDepthf (GLclampf depth); -GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); -GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); -GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); -GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); -GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); -GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params); -GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); -GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); -GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params); -GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); -GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param); -GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); -GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); -GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); -GL_API void GL_APIENTRY glLineWidth (GLfloat width); -GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m); -GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); -GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); -GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m); -GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); -GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param); -GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); -GL_API void GL_APIENTRY glPointSize (GLfloat size); -GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); -GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); -GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); -GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); - -/* Available in both Common and Common-Lite profiles */ -GL_API void GL_APIENTRY glActiveTexture (GLenum texture); -GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref); -GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); -GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); -GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); -GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); -GL_API void GL_APIENTRY glClear (GLbitfield mask); -GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -GL_API void GL_APIENTRY glClearDepthx (GLclampx depth); -GL_API void GL_APIENTRY glClearStencil (GLint s); -GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); -GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation); -GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_API void GL_APIENTRY glCullFace (GLenum mode); -GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); -GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); -GL_API void GL_APIENTRY glDepthFunc (GLenum func); -GL_API void GL_APIENTRY glDepthMask (GLboolean flag); -GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar); -GL_API void GL_APIENTRY glDisable (GLenum cap); -GL_API void GL_APIENTRY glDisableClientState (GLenum array); -GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -GL_API void GL_APIENTRY glEnable (GLenum cap); -GL_API void GL_APIENTRY glEnableClientState (GLenum array); -GL_API void GL_APIENTRY glFinish (void); -GL_API void GL_APIENTRY glFlush (void); -GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glFrontFace (GLenum mode); -GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); -GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); -GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]); -GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); -GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); -GL_API GLenum GL_APIENTRY glGetError (void); -GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params); -GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params); -GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params); -GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params); -GL_API void GL_APIENTRY glGetPointerv (GLenum pname, GLvoid **params); -GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name); -GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params); -GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params); -GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); -GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params); -GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode); -GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); -GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); -GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); -GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glLineWidthx (GLfixed width); -GL_API void GL_APIENTRY glLoadIdentity (void); -GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m); -GL_API void GL_APIENTRY glLogicOp (GLenum opcode); -GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glMatrixMode (GLenum mode); -GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m); -GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz); -GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); -GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); -GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glPointSizex (GLfixed size); -GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units); -GL_API void GL_APIENTRY glPopMatrix (void); -GL_API void GL_APIENTRY glPushMatrix (void); -GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); -GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert); -GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z); -GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GL_API void GL_APIENTRY glShadeModel (GLenum mode); -GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GL_API void GL_APIENTRY glStencilMask (GLuint mask); -GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); -GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); -GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); -GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); -GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); - -/*------------------------------------------------------------------------* - * Required OES extension functions - *------------------------------------------------------------------------*/ - -/* GL_OES_read_format */ -#ifndef GL_OES_read_format -#define GL_OES_read_format 1 -#endif - -/* GL_OES_compressed_paletted_texture */ -#ifndef GL_OES_compressed_paletted_texture -#define GL_OES_compressed_paletted_texture 1 -#endif - -/* GL_OES_point_size_array */ -#ifndef GL_OES_point_size_array -#define GL_OES_point_size_array 1 -GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer); -#endif - -/* GL_OES_point_sprite */ -#ifndef GL_OES_point_sprite -#define GL_OES_point_sprite 1 -#endif - -#ifdef __cplusplus -} -#endif - -#endif /* __gl_h_ */ - +#ifndef __gl_h_
+#define __gl_h_
+
+/* $Revision$ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
+
+#include <GLES/glplatform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+typedef void GLvoid;
+typedef char GLchar;
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef khronos_int8_t GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef khronos_uint8_t GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef khronos_float_t GLfloat;
+typedef khronos_float_t GLclampf;
+typedef khronos_int32_t GLfixed;
+typedef khronos_int32_t GLclampx;
+
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t GLsizeiptr;
+
+
+/*************************************************************/
+
+/* OpenGL ES core versions */
+#define GL_VERSION_ES_CM_1_0 1
+#define GL_VERSION_ES_CL_1_0 1
+#define GL_VERSION_ES_CM_1_1 1
+#define GL_VERSION_ES_CL_1_1 1
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+
+/* Boolean */
+#define GL_FALSE 0
+#define GL_TRUE 1
+
+/* BeginMode */
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+
+/* AlphaFunction */
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+
+/* BlendingFactorDest */
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+
+/* BlendingFactorSrc */
+/* GL_ZERO */
+/* GL_ONE */
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+/* GL_SRC_ALPHA */
+/* GL_ONE_MINUS_SRC_ALPHA */
+/* GL_DST_ALPHA */
+/* GL_ONE_MINUS_DST_ALPHA */
+
+/* ClipPlaneName */
+#define GL_CLIP_PLANE0 0x3000
+#define GL_CLIP_PLANE1 0x3001
+#define GL_CLIP_PLANE2 0x3002
+#define GL_CLIP_PLANE3 0x3003
+#define GL_CLIP_PLANE4 0x3004
+#define GL_CLIP_PLANE5 0x3005
+
+/* ColorMaterialFace */
+/* GL_FRONT_AND_BACK */
+
+/* ColorMaterialParameter */
+/* GL_AMBIENT_AND_DIFFUSE */
+
+/* ColorPointerType */
+/* GL_UNSIGNED_BYTE */
+/* GL_FLOAT */
+/* GL_FIXED */
+
+/* CullFaceMode */
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_FRONT_AND_BACK 0x0408
+
+/* DepthFunction */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* EnableCap */
+#define GL_FOG 0x0B60
+#define GL_LIGHTING 0x0B50
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_CULL_FACE 0x0B44
+#define GL_ALPHA_TEST 0x0BC0
+#define GL_BLEND 0x0BE2
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_DITHER 0x0BD0
+#define GL_STENCIL_TEST 0x0B90
+#define GL_DEPTH_TEST 0x0B71
+/* GL_LIGHT0 */
+/* GL_LIGHT1 */
+/* GL_LIGHT2 */
+/* GL_LIGHT3 */
+/* GL_LIGHT4 */
+/* GL_LIGHT5 */
+/* GL_LIGHT6 */
+/* GL_LIGHT7 */
+#define GL_POINT_SMOOTH 0x0B10
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_COLOR_MATERIAL 0x0B57
+#define GL_NORMALIZE 0x0BA1
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_NORMAL_ARRAY 0x8075
+#define GL_COLOR_ARRAY 0x8076
+#define GL_TEXTURE_COORD_ARRAY 0x8078
+#define GL_MULTISAMPLE 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
+#define GL_SAMPLE_COVERAGE 0x80A0
+
+/* ErrorCode */
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_OUT_OF_MEMORY 0x0505
+
+/* FogMode */
+/* GL_LINEAR */
+#define GL_EXP 0x0800
+#define GL_EXP2 0x0801
+
+/* FogParameter */
+#define GL_FOG_DENSITY 0x0B62
+#define GL_FOG_START 0x0B63
+#define GL_FOG_END 0x0B64
+#define GL_FOG_MODE 0x0B65
+#define GL_FOG_COLOR 0x0B66
+
+/* FrontFaceDirection */
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+
+/* GetPName */
+#define GL_CURRENT_COLOR 0x0B00
+#define GL_CURRENT_NORMAL 0x0B02
+#define GL_CURRENT_TEXTURE_COORDS 0x0B03
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_MIN 0x8126
+#define GL_POINT_SIZE_MAX 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
+#define GL_POINT_DISTANCE_ATTENUATION 0x8129
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_LINE_WIDTH 0x0B21
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_SHADE_MODEL 0x0B54
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_MATRIX_MODE 0x0BA0
+#define GL_VIEWPORT 0x0BA2
+#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
+#define GL_PROJECTION_STACK_DEPTH 0x0BA4
+#define GL_TEXTURE_STACK_DEPTH 0x0BA5
+#define GL_MODELVIEW_MATRIX 0x0BA6
+#define GL_PROJECTION_MATRIX 0x0BA7
+#define GL_TEXTURE_MATRIX 0x0BA8
+#define GL_ALPHA_TEST_FUNC 0x0BC1
+#define GL_ALPHA_TEST_REF 0x0BC2
+#define GL_BLEND_DST 0x0BE0
+#define GL_BLEND_SRC 0x0BE1
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_LIGHTS 0x0D31
+#define GL_MAX_CLIP_PLANES 0x0D32
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
+#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_VERTEX_ARRAY_SIZE 0x807A
+#define GL_VERTEX_ARRAY_TYPE 0x807B
+#define GL_VERTEX_ARRAY_STRIDE 0x807C
+#define GL_NORMAL_ARRAY_TYPE 0x807E
+#define GL_NORMAL_ARRAY_STRIDE 0x807F
+#define GL_COLOR_ARRAY_SIZE 0x8081
+#define GL_COLOR_ARRAY_TYPE 0x8082
+#define GL_COLOR_ARRAY_STRIDE 0x8083
+#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
+#define GL_VERTEX_ARRAY_POINTER 0x808E
+#define GL_NORMAL_ARRAY_POINTER 0x808F
+#define GL_COLOR_ARRAY_POINTER 0x8090
+#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+
+/* GetTextureParameter */
+/* GL_TEXTURE_MAG_FILTER */
+/* GL_TEXTURE_MIN_FILTER */
+/* GL_TEXTURE_WRAP_S */
+/* GL_TEXTURE_WRAP_T */
+
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+
+/* HintMode */
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+
+/* HintTarget */
+#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
+#define GL_POINT_SMOOTH_HINT 0x0C51
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_FOG_HINT 0x0C54
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+
+/* LightModelParameter */
+#define GL_LIGHT_MODEL_AMBIENT 0x0B53
+#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
+
+/* LightParameter */
+#define GL_AMBIENT 0x1200
+#define GL_DIFFUSE 0x1201
+#define GL_SPECULAR 0x1202
+#define GL_POSITION 0x1203
+#define GL_SPOT_DIRECTION 0x1204
+#define GL_SPOT_EXPONENT 0x1205
+#define GL_SPOT_CUTOFF 0x1206
+#define GL_CONSTANT_ATTENUATION 0x1207
+#define GL_LINEAR_ATTENUATION 0x1208
+#define GL_QUADRATIC_ATTENUATION 0x1209
+
+/* DataType */
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_FLOAT 0x1406
+#define GL_FIXED 0x140C
+
+/* LogicOp */
+#define GL_CLEAR 0x1500
+#define GL_AND 0x1501
+#define GL_AND_REVERSE 0x1502
+#define GL_COPY 0x1503
+#define GL_AND_INVERTED 0x1504
+#define GL_NOOP 0x1505
+#define GL_XOR 0x1506
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_EQUIV 0x1509
+#define GL_INVERT 0x150A
+#define GL_OR_REVERSE 0x150B
+#define GL_COPY_INVERTED 0x150C
+#define GL_OR_INVERTED 0x150D
+#define GL_NAND 0x150E
+#define GL_SET 0x150F
+
+/* MaterialFace */
+/* GL_FRONT_AND_BACK */
+
+/* MaterialParameter */
+#define GL_EMISSION 0x1600
+#define GL_SHININESS 0x1601
+#define GL_AMBIENT_AND_DIFFUSE 0x1602
+/* GL_AMBIENT */
+/* GL_DIFFUSE */
+/* GL_SPECULAR */
+
+/* MatrixMode */
+#define GL_MODELVIEW 0x1700
+#define GL_PROJECTION 0x1701
+#define GL_TEXTURE 0x1702
+
+/* NormalPointerType */
+/* GL_BYTE */
+/* GL_SHORT */
+/* GL_FLOAT */
+/* GL_FIXED */
+
+/* PixelFormat */
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+
+/* PixelStoreParameter */
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_ALIGNMENT 0x0D05
+
+/* PixelType */
+/* GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+
+/* ShadingModel */
+#define GL_FLAT 0x1D00
+#define GL_SMOOTH 0x1D01
+
+/* StencilFunction */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* StencilOp */
+/* GL_ZERO */
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+/* GL_INVERT */
+
+/* StringName */
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+
+/* TexCoordPointerType */
+/* GL_SHORT */
+/* GL_FLOAT */
+/* GL_FIXED */
+/* GL_BYTE */
+
+/* TextureEnvMode */
+#define GL_MODULATE 0x2100
+#define GL_DECAL 0x2101
+/* GL_BLEND */
+#define GL_ADD 0x0104
+/* GL_REPLACE */
+
+/* TextureEnvParameter */
+#define GL_TEXTURE_ENV_MODE 0x2200
+#define GL_TEXTURE_ENV_COLOR 0x2201
+
+/* TextureEnvTarget */
+#define GL_TEXTURE_ENV 0x2300
+
+/* TextureMagFilter */
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+
+/* TextureMinFilter */
+/* GL_NEAREST */
+/* GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_GENERATE_MIPMAP 0x8191
+
+/* TextureTarget */
+/* GL_TEXTURE_2D */
+
+/* TextureUnit */
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
+
+/* TextureWrapMode */
+#define GL_REPEAT 0x2901
+#define GL_CLAMP_TO_EDGE 0x812F
+
+/* VertexPointerType */
+/* GL_SHORT */
+/* GL_FLOAT */
+/* GL_FIXED */
+/* GL_BYTE */
+
+/* LightName */
+#define GL_LIGHT0 0x4000
+#define GL_LIGHT1 0x4001
+#define GL_LIGHT2 0x4002
+#define GL_LIGHT3 0x4003
+#define GL_LIGHT4 0x4004
+#define GL_LIGHT5 0x4005
+#define GL_LIGHT6 0x4006
+#define GL_LIGHT7 0x4007
+
+/* Buffer Objects */
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+
+#define GL_STATIC_DRAW 0x88E4
+#define GL_DYNAMIC_DRAW 0x88E8
+
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+
+/* Texture combine + dot3 */
+#define GL_SUBTRACT 0x84E7
+#define GL_COMBINE 0x8570
+#define GL_COMBINE_RGB 0x8571
+#define GL_COMBINE_ALPHA 0x8572
+#define GL_RGB_SCALE 0x8573
+#define GL_ADD_SIGNED 0x8574
+#define GL_INTERPOLATE 0x8575
+#define GL_CONSTANT 0x8576
+#define GL_PRIMARY_COLOR 0x8577
+#define GL_PREVIOUS 0x8578
+#define GL_OPERAND0_RGB 0x8590
+#define GL_OPERAND1_RGB 0x8591
+#define GL_OPERAND2_RGB 0x8592
+#define GL_OPERAND0_ALPHA 0x8598
+#define GL_OPERAND1_ALPHA 0x8599
+#define GL_OPERAND2_ALPHA 0x859A
+
+#define GL_ALPHA_SCALE 0x0D1C
+
+#define GL_SRC0_RGB 0x8580
+#define GL_SRC1_RGB 0x8581
+#define GL_SRC2_RGB 0x8582
+#define GL_SRC0_ALPHA 0x8588
+#define GL_SRC1_ALPHA 0x8589
+#define GL_SRC2_ALPHA 0x858A
+
+#define GL_DOT3_RGB 0x86AE
+#define GL_DOT3_RGBA 0x86AF
+
+/*------------------------------------------------------------------------*
+ * required OES extension tokens
+ *------------------------------------------------------------------------*/
+
+/* OES_read_format */
+#ifndef GL_OES_read_format
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_PALETTE4_RGB8_OES 0x8B90
+#define GL_PALETTE4_RGBA8_OES 0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
+#define GL_PALETTE4_RGBA4_OES 0x8B93
+#define GL_PALETTE4_RGB5_A1_OES 0x8B94
+#define GL_PALETTE8_RGB8_OES 0x8B95
+#define GL_PALETTE8_RGBA8_OES 0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
+#define GL_PALETTE8_RGBA4_OES 0x8B98
+#define GL_PALETTE8_RGB5_A1_OES 0x8B99
+#endif
+
+/* OES_point_size_array */
+#ifndef GL_OES_point_size_array
+#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
+#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
+#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
+#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
+#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
+#endif
+
+/* GL_OES_point_sprite */
+#ifndef GL_OES_point_sprite
+#define GL_POINT_SPRITE_OES 0x8861
+#define GL_COORD_REPLACE_OES 0x8862
+#endif
+
+/*************************************************************/
+
+/* Available only in Common profile */
+GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
+GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
+GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
+GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glLineWidth (GLfloat width);
+GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
+GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
+GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
+GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glPointSize (GLfloat size);
+GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
+GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
+
+/* Available in both Common and Common-Lite profiles */
+GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
+GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GL_API void GL_APIENTRY glClear (GLbitfield mask);
+GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
+GL_API void GL_APIENTRY glClearStencil (GLint s);
+GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
+GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
+GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glCullFace (GLenum mode);
+GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GL_API void GL_APIENTRY glDepthFunc (GLenum func);
+GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
+GL_API void GL_APIENTRY glDisable (GLenum cap);
+GL_API void GL_APIENTRY glDisableClientState (GLenum array);
+GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GL_API void GL_APIENTRY glEnable (GLenum cap);
+GL_API void GL_APIENTRY glEnableClientState (GLenum array);
+GL_API void GL_APIENTRY glFinish (void);
+GL_API void GL_APIENTRY glFlush (void);
+GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glFrontFace (GLenum mode);
+GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
+GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
+GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GL_API GLenum GL_APIENTRY glGetError (void);
+GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetPointerv (GLenum pname, GLvoid **params);
+GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
+GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
+GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
+GL_API void GL_APIENTRY glLoadIdentity (void);
+GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
+GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
+GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
+GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
+GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
+GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glPointSizex (GLfixed size);
+GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
+GL_API void GL_APIENTRY glPopMatrix (void);
+GL_API void GL_APIENTRY glPushMatrix (void);
+GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
+GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glShadeModel (GLenum mode);
+GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_API void GL_APIENTRY glStencilMask (GLuint mask);
+GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+/*------------------------------------------------------------------------*
+ * Required OES extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_read_format */
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+#endif
+
+/* GL_OES_point_size_array */
+#ifndef GL_OES_point_size_array
+#define GL_OES_point_size_array 1
+GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+/* GL_OES_point_sprite */
+#ifndef GL_OES_point_sprite
+#define GL_OES_point_sprite 1
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl_h_ */
+
diff --git a/mesalib/include/GLES/glext.h b/mesalib/include/GLES/glext.h index 2cf37260d..515866aa6 100644 --- a/mesalib/include/GLES/glext.h +++ b/mesalib/include/GLES/glext.h @@ -1,1001 +1,1001 @@ -#ifndef __glext_h_ -#define __glext_h_ - -/* $Revision$ on $Date:: 2010-04-09 02:11:29 -0700 #$ */ - -#ifdef __cplusplus -extern "C" { -#endif - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -#ifndef GL_APIENTRYP -# define GL_APIENTRYP GL_APIENTRY* -#endif - -/*------------------------------------------------------------------------* - * OES extension tokens - *------------------------------------------------------------------------*/ - -/* GL_OES_blend_equation_separate */ -#ifndef GL_OES_blend_equation_separate -/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */ -#define GL_BLEND_EQUATION_RGB_OES 0x8009 -#define GL_BLEND_EQUATION_ALPHA_OES 0x883D -#endif - -/* GL_OES_blend_func_separate */ -#ifndef GL_OES_blend_func_separate -#define GL_BLEND_DST_RGB_OES 0x80C8 -#define GL_BLEND_SRC_RGB_OES 0x80C9 -#define GL_BLEND_DST_ALPHA_OES 0x80CA -#define GL_BLEND_SRC_ALPHA_OES 0x80CB -#endif - -/* GL_OES_blend_subtract */ -#ifndef GL_OES_blend_subtract -#define GL_BLEND_EQUATION_OES 0x8009 -#define GL_FUNC_ADD_OES 0x8006 -#define GL_FUNC_SUBTRACT_OES 0x800A -#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B -#endif - -/* GL_OES_compressed_ETC1_RGB8_texture */ -#ifndef GL_OES_compressed_ETC1_RGB8_texture -#define GL_ETC1_RGB8_OES 0x8D64 -#endif - -/* GL_OES_depth24 */ -#ifndef GL_OES_depth24 -#define GL_DEPTH_COMPONENT24_OES 0x81A6 -#endif - -/* GL_OES_depth32 */ -#ifndef GL_OES_depth32 -#define GL_DEPTH_COMPONENT32_OES 0x81A7 -#endif - -/* GL_OES_draw_texture */ -#ifndef GL_OES_draw_texture -#define GL_TEXTURE_CROP_RECT_OES 0x8B9D -#endif - -/* GL_OES_EGL_image */ -#ifndef GL_OES_EGL_image -typedef void* GLeglImageOES; -#endif - -/* GL_OES_element_index_uint */ -#ifndef GL_OES_element_index_uint -#define GL_UNSIGNED_INT 0x1405 -#endif - -/* GL_OES_fixed_point */ -#ifndef GL_OES_fixed_point -#define GL_FIXED_OES 0x140C -#endif - -/* GL_OES_framebuffer_object */ -#ifndef GL_OES_framebuffer_object -#define GL_NONE_OES 0 -#define GL_FRAMEBUFFER_OES 0x8D40 -#define GL_RENDERBUFFER_OES 0x8D41 -#define GL_RGBA4_OES 0x8056 -#define GL_RGB5_A1_OES 0x8057 -#define GL_RGB565_OES 0x8D62 -#define GL_DEPTH_COMPONENT16_OES 0x81A5 -#define GL_RENDERBUFFER_WIDTH_OES 0x8D42 -#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 -#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 -#define GL_COLOR_ATTACHMENT0_OES 0x8CE0 -#define GL_DEPTH_ATTACHMENT_OES 0x8D00 -#define GL_STENCIL_ATTACHMENT_OES 0x8D20 -#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA -#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD -#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 -#define GL_RENDERBUFFER_BINDING_OES 0x8CA7 -#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 -#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 -#endif - -/* GL_OES_mapbuffer */ -#ifndef GL_OES_mapbuffer -#define GL_WRITE_ONLY_OES 0x88B9 -#define GL_BUFFER_ACCESS_OES 0x88BB -#define GL_BUFFER_MAPPED_OES 0x88BC -#define GL_BUFFER_MAP_POINTER_OES 0x88BD -#endif - -/* GL_OES_matrix_get */ -#ifndef GL_OES_matrix_get -#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D -#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E -#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F -#endif - -/* GL_OES_matrix_palette */ -#ifndef GL_OES_matrix_palette -#define GL_MAX_VERTEX_UNITS_OES 0x86A4 -#define GL_MAX_PALETTE_MATRICES_OES 0x8842 -#define GL_MATRIX_PALETTE_OES 0x8840 -#define GL_MATRIX_INDEX_ARRAY_OES 0x8844 -#define GL_WEIGHT_ARRAY_OES 0x86AD -#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843 -#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 -#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 -#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 -#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 -#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E -#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB -#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 -#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA -#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E -#endif - -/* GL_OES_packed_depth_stencil */ -#ifndef GL_OES_packed_depth_stencil -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#endif - -/* GL_OES_rgb8_rgba8 */ -#ifndef GL_OES_rgb8_rgba8 -#define GL_RGB8_OES 0x8051 -#define GL_RGBA8_OES 0x8058 -#endif - -/* GL_OES_stencil1 */ -#ifndef GL_OES_stencil1 -#define GL_STENCIL_INDEX1_OES 0x8D46 -#endif - -/* GL_OES_stencil4 */ -#ifndef GL_OES_stencil4 -#define GL_STENCIL_INDEX4_OES 0x8D47 -#endif - -/* GL_OES_stencil8 */ -#ifndef GL_OES_stencil8 -#define GL_STENCIL_INDEX8_OES 0x8D48 -#endif - -/* GL_OES_stencil_wrap */ -#ifndef GL_OES_stencil_wrap -#define GL_INCR_WRAP_OES 0x8507 -#define GL_DECR_WRAP_OES 0x8508 -#endif - -/* GL_OES_texture_cube_map */ -#ifndef GL_OES_texture_cube_map -#define GL_NORMAL_MAP_OES 0x8511 -#define GL_REFLECTION_MAP_OES 0x8512 -#define GL_TEXTURE_CUBE_MAP_OES 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C -#define GL_TEXTURE_GEN_MODE_OES 0x2500 -#define GL_TEXTURE_GEN_STR_OES 0x8D60 -#endif - -/* GL_OES_texture_mirrored_repeat */ -#ifndef GL_OES_texture_mirrored_repeat -#define GL_MIRRORED_REPEAT_OES 0x8370 -#endif - -/* GL_OES_vertex_array_object */ -#ifndef GL_OES_vertex_array_object -#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 -#endif - -/*------------------------------------------------------------------------* - * AMD extension tokens - *------------------------------------------------------------------------*/ - -/* GL_AMD_compressed_3DC_texture */ -#ifndef GL_AMD_compressed_3DC_texture -#define GL_3DC_X_AMD 0x87F9 -#define GL_3DC_XY_AMD 0x87FA -#endif - -/* GL_AMD_compressed_ATC_texture */ -#ifndef GL_AMD_compressed_ATC_texture -#define GL_ATC_RGB_AMD 0x8C92 -#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 -#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE -#endif - -/*------------------------------------------------------------------------* - * APPLE extension tokens - *------------------------------------------------------------------------*/ - -/* GL_APPLE_texture_2D_limited_npot */ -/* No new tokens introduced by this extension. */ - -/*------------------------------------------------------------------------* - * EXT extension tokens - *------------------------------------------------------------------------*/ - -/* GL_EXT_blend_minmax */ -#ifndef GL_EXT_blend_minmax -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#endif - -/* GL_EXT_discard_framebuffer */ -#ifndef GL_EXT_discard_framebuffer -#define GL_COLOR_EXT 0x1800 -#define GL_DEPTH_EXT 0x1801 -#define GL_STENCIL_EXT 0x1802 -#endif - -/* GL_EXT_multi_draw_arrays */ -/* No new tokens introduced by this extension. */ - -/* GL_EXT_read_format_bgra */ -#ifndef GL_EXT_read_format_bgra -#define GL_BGRA_EXT 0x80E1 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 -#endif - -/* GL_EXT_texture_filter_anisotropic */ -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF -#endif - -/* GL_EXT_texture_format_BGRA8888 */ -#ifndef GL_EXT_texture_format_BGRA8888 -#define GL_BGRA_EXT 0x80E1 -#endif - -/* GL_EXT_texture_lod_bias */ -#ifndef GL_EXT_texture_lod_bias -#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD -#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 -#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 -#endif - -/*------------------------------------------------------------------------* - * IMG extension tokens - *------------------------------------------------------------------------*/ - -/* GL_IMG_read_format */ -#ifndef GL_IMG_read_format -#define GL_BGRA_IMG 0x80E1 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 -#endif - -/* GL_IMG_texture_compression_pvrtc */ -#ifndef GL_IMG_texture_compression_pvrtc -#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 -#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 -#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 -#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 -#endif - -/* GL_IMG_texture_env_enhanced_fixed_function */ -#ifndef GL_IMG_texture_env_enhanced_fixed_function -#define GL_MODULATE_COLOR_IMG 0x8C04 -#define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05 -#define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06 -#define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07 -#define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08 -#define GL_ADD_BLEND_IMG 0x8C09 -#define GL_DOT3_RGBA_IMG 0x86AF -#endif - -/* GL_IMG_user_clip_plane */ -#ifndef GL_IMG_user_clip_plane -#define GL_CLIP_PLANE0_IMG 0x3000 -#define GL_CLIP_PLANE1_IMG 0x3001 -#define GL_CLIP_PLANE2_IMG 0x3002 -#define GL_CLIP_PLANE3_IMG 0x3003 -#define GL_CLIP_PLANE4_IMG 0x3004 -#define GL_CLIP_PLANE5_IMG 0x3005 -#define GL_MAX_CLIP_PLANES_IMG 0x0D32 -#endif - -/* GL_IMG_multisampled_render_to_texture */ -#ifndef GL_IMG_multisampled_render_to_texture -#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 -#define GL_MAX_SAMPLES_IMG 0x9135 -#define GL_TEXTURE_SAMPLES_IMG 0x9136 -#endif - -/*------------------------------------------------------------------------* - * NV extension tokens - *------------------------------------------------------------------------*/ - -/* GL_NV_fence */ -#ifndef GL_NV_fence -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 -#endif - -/*------------------------------------------------------------------------* - * QCOM extension tokens - *------------------------------------------------------------------------*/ - -/* GL_QCOM_driver_control */ -/* No new tokens introduced by this extension. */ - -/* GL_QCOM_extended_get */ -#ifndef GL_QCOM_extended_get -#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 -#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 -#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 -#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 -#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 -#define GL_TEXTURE_TYPE_QCOM 0x8BD7 -#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 -#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 -#define GL_TEXTURE_TARGET_QCOM 0x8BDA -#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB -#define GL_STATE_RESTORE 0x8BDC -#endif - -/* GL_QCOM_extended_get2 */ -/* No new tokens introduced by this extension. */ - -/* GL_QCOM_perfmon_global_mode */ -#ifndef GL_QCOM_perfmon_global_mode -#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 -#endif - -/* GL_QCOM_writeonly_rendering */ -#ifndef GL_QCOM_writeonly_rendering -#define GL_WRITEONLY_RENDERING_QCOM 0x8823 -#endif - -/* GL_QCOM_tiled_rendering */ -#ifndef GL_QCOM_tiled_rendering -#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 -#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 -#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 -#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 -#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 -#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 -#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 -#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 -#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 -#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 -#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 -#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 -#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 -#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 -#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 -#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 -#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 -#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 -#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 -#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 -#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 -#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 -#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 -#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 -#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 -#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 -#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 -#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 -#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 -#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 -#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 -#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 -#endif - -/*------------------------------------------------------------------------* - * End of extension tokens, start of corresponding extension functions - *------------------------------------------------------------------------*/ - -/*------------------------------------------------------------------------* - * OES extension functions - *------------------------------------------------------------------------*/ - -/* GL_OES_blend_equation_separate */ -#ifndef GL_OES_blend_equation_separate -#define GL_OES_blend_equation_separate 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); -#endif -typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha); -#endif - -/* GL_OES_blend_func_separate */ -#ifndef GL_OES_blend_func_separate -#define GL_OES_blend_func_separate 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -#endif -typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -#endif - -/* GL_OES_blend_subtract */ -#ifndef GL_OES_blend_subtract -#define GL_OES_blend_subtract 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); -#endif -typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode); -#endif - -/* GL_OES_byte_coordinates */ -#ifndef GL_OES_byte_coordinates -#define GL_OES_byte_coordinates 1 -#endif - -/* GL_OES_compressed_ETC1_RGB8_texture */ -#ifndef GL_OES_compressed_ETC1_RGB8_texture -#define GL_OES_compressed_ETC1_RGB8_texture 1 -#endif - -/* GL_OES_depth24 */ -#ifndef GL_OES_depth24 -#define GL_OES_depth24 1 -#endif - -/* GL_OES_depth32 */ -#ifndef GL_OES_depth32 -#define GL_OES_depth32 1 -#endif - -/* GL_OES_draw_texture */ -#ifndef GL_OES_draw_texture -#define GL_OES_draw_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); -GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); -GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); -GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords); -GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords); -#endif -typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height); -typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords); -typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords); -typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords); -typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords); -#endif - -/* GL_OES_EGL_image */ -#ifndef GL_OES_EGL_image -#define GL_OES_EGL_image 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); -GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); -#endif -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); -#endif - -/* GL_OES_element_index_uint */ -#ifndef GL_OES_element_index_uint -#define GL_OES_element_index_uint 1 -#endif - -/* GL_OES_extended_matrix_palette */ -#ifndef GL_OES_extended_matrix_palette -#define GL_OES_extended_matrix_palette 1 -#endif - -/* GL_OES_fbo_render_mipmap */ -#ifndef GL_OES_fbo_render_mipmap -#define GL_OES_fbo_render_mipmap 1 -#endif - -/* GL_OES_fixed_point */ -#ifndef GL_OES_fixed_point -#define GL_OES_fixed_point 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref); -GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth); -GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); -GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar); -GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]); -GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); -GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params); -GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params); -GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params); -GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); -GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width); -GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m); -GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m); -GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); -GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glPointSizexOES (GLfixed size); -GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); -GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert); -GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); -GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); -#endif -typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref); -typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth); -typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); -typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar); -typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); -typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params); -typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]); -typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); -typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params); -typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params); -typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params); -typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); -typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); -typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params); -typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); -typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); -typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); -typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); -typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); -typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params); -typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); -typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param); -typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); -typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); -typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); -typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert); -typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); -typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); -typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); -#endif - -/* GL_OES_framebuffer_object */ -#ifndef GL_OES_framebuffer_object -#define GL_OES_framebuffer_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); -GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); -GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); -GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); -GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params); -GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); -GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); -GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); -GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); -GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target); -GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params); -GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target); -#endif -typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); -typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer); -typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers); -typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); -typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer); -typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers); -typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers); -typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); -typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target); -#endif - -/* GL_OES_mapbuffer */ -#ifndef GL_OES_mapbuffer -#define GL_OES_mapbuffer 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); -GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); -GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid ** params); -#endif -typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); -typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); -typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid ** params); -#endif - -/* GL_OES_matrix_get */ -#ifndef GL_OES_matrix_get -#define GL_OES_matrix_get 1 -#endif - -/* GL_OES_matrix_palette */ -#ifndef GL_OES_matrix_palette -#define GL_OES_matrix_palette 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex); -GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void); -GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -#endif -typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex); -typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void); -typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -#endif - -/* GL_OES_packed_depth_stencil */ -#ifndef GL_OES_packed_depth_stencil -#define GL_OES_packed_depth_stencil 1 -#endif - -/* GL_OES_query_matrix */ -#ifndef GL_OES_query_matrix -#define GL_OES_query_matrix 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]); -#endif -typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]); -#endif - -/* GL_OES_rgb8_rgba8 */ -#ifndef GL_OES_rgb8_rgba8 -#define GL_OES_rgb8_rgba8 1 -#endif - -/* GL_OES_single_precision */ -#ifndef GL_OES_single_precision -#define GL_OES_single_precision 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar); -GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); -GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]); -GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth); -#endif -typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar); -typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); -typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]); -typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); -#endif - -/* GL_OES_stencil1 */ -#ifndef GL_OES_stencil1 -#define GL_OES_stencil1 1 -#endif - -/* GL_OES_stencil4 */ -#ifndef GL_OES_stencil4 -#define GL_OES_stencil4 1 -#endif - -/* GL_OES_stencil8 */ -#ifndef GL_OES_stencil8 -#define GL_OES_stencil8 1 -#endif - -/* GL_OES_stencil_wrap */ -#ifndef GL_OES_stencil_wrap -#define GL_OES_stencil_wrap 1 -#endif - -/* GL_OES_texture_cube_map */ -#ifndef GL_OES_texture_cube_map -#define GL_OES_texture_cube_map 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param); -GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params); -GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param); -GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params); -GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); -GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); -GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params); -GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params); -GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); -#endif -typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param); -typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params); -typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param); -typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params); -typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); -typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); -typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params); -typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); -#endif - -/* GL_OES_texture_env_crossbar */ -#ifndef GL_OES_texture_env_crossbar -#define GL_OES_texture_env_crossbar 1 -#endif - -/* GL_OES_texture_mirrored_repeat */ -#ifndef GL_OES_texture_mirrored_repeat -#define GL_OES_texture_mirrored_repeat 1 -#endif - -/* GL_OES_vertex_array_object */ -#ifndef GL_OES_vertex_array_object -#define GL_OES_vertex_array_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array); -GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); -GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); -GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); -#endif -typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); -typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); -typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); -#endif - -/*------------------------------------------------------------------------* - * AMD extension functions - *------------------------------------------------------------------------*/ - -/* GL_AMD_compressed_3DC_texture */ -#ifndef GL_AMD_compressed_3DC_texture -#define GL_AMD_compressed_3DC_texture 1 -#endif - -/* GL_AMD_compressed_ATC_texture */ -#ifndef GL_AMD_compressed_ATC_texture -#define GL_AMD_compressed_ATC_texture 1 -#endif - -/*------------------------------------------------------------------------* - * APPLE extension functions - *------------------------------------------------------------------------*/ - -/* GL_APPLE_texture_2D_limited_npot */ -#ifndef GL_APPLE_texture_2D_limited_npot -#define GL_APPLE_texture_2D_limited_npot 1 -#endif - -/*------------------------------------------------------------------------* - * EXT extension functions - *------------------------------------------------------------------------*/ - -/* GL_EXT_blend_minmax */ -#ifndef GL_EXT_blend_minmax -#define GL_EXT_blend_minmax 1 -#endif - -/* GL_EXT_discard_framebuffer */ -#ifndef GL_EXT_discard_framebuffer -#define GL_EXT_discard_framebuffer 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); -#endif -typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); -#endif - -/* GL_EXT_multi_draw_arrays */ -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); -GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); -#endif - -/* GL_EXT_read_format_bgra */ -#ifndef GL_EXT_read_format_bgra -#define GL_EXT_read_format_bgra 1 -#endif - -/* GL_EXT_texture_filter_anisotropic */ -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 -#endif - -/* GL_EXT_texture_format_BGRA8888 */ -#ifndef GL_EXT_texture_format_BGRA8888 -#define GL_EXT_texture_format_BGRA8888 1 -#endif - -/* GL_EXT_texture_lod_bias */ -#ifndef GL_EXT_texture_lod_bias -#define GL_EXT_texture_lod_bias 1 -#endif - -/*------------------------------------------------------------------------* - * IMG extension functions - *------------------------------------------------------------------------*/ - -/* GL_IMG_read_format */ -#ifndef GL_IMG_read_format -#define GL_IMG_read_format 1 -#endif - -/* GL_IMG_texture_compression_pvrtc */ -#ifndef GL_IMG_texture_compression_pvrtc -#define GL_IMG_texture_compression_pvrtc 1 -#endif - -/* GL_IMG_texture_env_enhanced_fixed_function */ -#ifndef GL_IMG_texture_env_enhanced_fixed_function -#define GL_IMG_texture_env_enhanced_fixed_function 1 -#endif - -/* GL_IMG_user_clip_plane */ -#ifndef GL_IMG_user_clip_plane -#define GL_IMG_user_clip_plane 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *); -GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *); -#endif -typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn); -typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn); -#endif - -/* GL_IMG_multisampled_render_to_texture */ -#ifndef GL_IMG_multisampled_render_to_texture -#define GL_IMG_multisampled_render_to_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); -GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); -#endif -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); -#endif - -/*------------------------------------------------------------------------* - * NV extension functions - *------------------------------------------------------------------------*/ - -/* NV_fence */ -#ifndef GL_NV_fence -#define GL_NV_fence 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); -GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); -GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint); -GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint); -GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); -GL_API void GL_APIENTRY glFinishFenceNV (GLuint); -GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum); -#endif -typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); -typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); -typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); -typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); -typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); -#endif - -/*------------------------------------------------------------------------* - * QCOM extension functions - *------------------------------------------------------------------------*/ - -/* GL_QCOM_driver_control */ -#ifndef GL_QCOM_driver_control -#define GL_QCOM_driver_control 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); -GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); -GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); -GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); -#endif -typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); -typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); -typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); -typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); -#endif - -/* GL_QCOM_extended_get */ -#ifndef GL_QCOM_extended_get -#define GL_QCOM_extended_get 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); -GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); -GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); -GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); -GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); -GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); -GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); -GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); -#endif -typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); -typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); -typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); -#endif - -/* GL_QCOM_extended_get2 */ -#ifndef GL_QCOM_extended_get2 -#define GL_QCOM_extended_get2 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); -GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); -GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); -GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); -#endif -typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); -typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); -typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); -typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); -#endif - -/* GL_QCOM_perfmon_global_mode */ -#ifndef GL_QCOM_perfmon_global_mode -#define GL_QCOM_perfmon_global_mode 1 -#endif - -/* GL_QCOM_writeonly_rendering */ -#ifndef GL_QCOM_writeonly_rendering -#define GL_QCOM_writeonly_rendering 1 -#endif - -/* GL_QCOM_tiled_rendering */ -#ifndef GL_QCOM_tiled_rendering -#define GL_QCOM_tiled_rendering 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); -GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); -#endif -typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); -typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); -#endif - -#ifdef __cplusplus -} -#endif - -#endif /* __glext_h_ */ - +#ifndef __glext_h_
+#define __glext_h_
+
+/* $Revision$ on $Date:: 2010-04-09 02:11:29 -0700 #$ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+#ifndef GL_APIENTRYP
+# define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/*------------------------------------------------------------------------*
+ * OES extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_blend_equation_separate */
+#ifndef GL_OES_blend_equation_separate
+/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
+#define GL_BLEND_EQUATION_RGB_OES 0x8009
+#define GL_BLEND_EQUATION_ALPHA_OES 0x883D
+#endif
+
+/* GL_OES_blend_func_separate */
+#ifndef GL_OES_blend_func_separate
+#define GL_BLEND_DST_RGB_OES 0x80C8
+#define GL_BLEND_SRC_RGB_OES 0x80C9
+#define GL_BLEND_DST_ALPHA_OES 0x80CA
+#define GL_BLEND_SRC_ALPHA_OES 0x80CB
+#endif
+
+/* GL_OES_blend_subtract */
+#ifndef GL_OES_blend_subtract
+#define GL_BLEND_EQUATION_OES 0x8009
+#define GL_FUNC_ADD_OES 0x8006
+#define GL_FUNC_SUBTRACT_OES 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B
+#endif
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_ETC1_RGB8_OES 0x8D64
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_DEPTH_COMPONENT24_OES 0x81A6
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_DEPTH_COMPONENT32_OES 0x81A7
+#endif
+
+/* GL_OES_draw_texture */
+#ifndef GL_OES_draw_texture
+#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+typedef void* GLeglImageOES;
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_UNSIGNED_INT 0x1405
+#endif
+
+/* GL_OES_fixed_point */
+#ifndef GL_OES_fixed_point
+#define GL_FIXED_OES 0x140C
+#endif
+
+/* GL_OES_framebuffer_object */
+#ifndef GL_OES_framebuffer_object
+#define GL_NONE_OES 0
+#define GL_FRAMEBUFFER_OES 0x8D40
+#define GL_RENDERBUFFER_OES 0x8D41
+#define GL_RGBA4_OES 0x8056
+#define GL_RGB5_A1_OES 0x8057
+#define GL_RGB565_OES 0x8D62
+#define GL_DEPTH_COMPONENT16_OES 0x81A5
+#define GL_RENDERBUFFER_WIDTH_OES 0x8D42
+#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
+#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
+#define GL_COLOR_ATTACHMENT0_OES 0x8CE0
+#define GL_DEPTH_ATTACHMENT_OES 0x8D00
+#define GL_STENCIL_ATTACHMENT_OES 0x8D20
+#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
+#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD
+#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6
+#define GL_RENDERBUFFER_BINDING_OES 0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8
+#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_WRITE_ONLY_OES 0x88B9
+#define GL_BUFFER_ACCESS_OES 0x88BB
+#define GL_BUFFER_MAPPED_OES 0x88BC
+#define GL_BUFFER_MAP_POINTER_OES 0x88BD
+#endif
+
+/* GL_OES_matrix_get */
+#ifndef GL_OES_matrix_get
+#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
+#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
+#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
+#endif
+
+/* GL_OES_matrix_palette */
+#ifndef GL_OES_matrix_palette
+#define GL_MAX_VERTEX_UNITS_OES 0x86A4
+#define GL_MAX_PALETTE_MATRICES_OES 0x8842
+#define GL_MATRIX_PALETTE_OES 0x8840
+#define GL_MATRIX_INDEX_ARRAY_OES 0x8844
+#define GL_WEIGHT_ARRAY_OES 0x86AD
+#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843
+#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
+#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
+#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
+#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
+#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_DEPTH_STENCIL_OES 0x84F9
+#define GL_UNSIGNED_INT_24_8_OES 0x84FA
+#define GL_DEPTH24_STENCIL8_OES 0x88F0
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_RGB8_OES 0x8051
+#define GL_RGBA8_OES 0x8058
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_STENCIL_INDEX1_OES 0x8D46
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_STENCIL_INDEX4_OES 0x8D47
+#endif
+
+/* GL_OES_stencil8 */
+#ifndef GL_OES_stencil8
+#define GL_STENCIL_INDEX8_OES 0x8D48
+#endif
+
+/* GL_OES_stencil_wrap */
+#ifndef GL_OES_stencil_wrap
+#define GL_INCR_WRAP_OES 0x8507
+#define GL_DECR_WRAP_OES 0x8508
+#endif
+
+/* GL_OES_texture_cube_map */
+#ifndef GL_OES_texture_cube_map
+#define GL_NORMAL_MAP_OES 0x8511
+#define GL_REFLECTION_MAP_OES 0x8512
+#define GL_TEXTURE_CUBE_MAP_OES 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C
+#define GL_TEXTURE_GEN_MODE_OES 0x2500
+#define GL_TEXTURE_GEN_STR_OES 0x8D60
+#endif
+
+/* GL_OES_texture_mirrored_repeat */
+#ifndef GL_OES_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_OES 0x8370
+#endif
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_3DC_X_AMD 0x87F9
+#define GL_3DC_XY_AMD 0x87FA
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_ATC_RGB_AMD 0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_texture_2D_limited_npot */
+/* No new tokens introduced by this extension. */
+
+/*------------------------------------------------------------------------*
+ * EXT extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_MIN_EXT 0x8007
+#define GL_MAX_EXT 0x8008
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_COLOR_EXT 0x1800
+#define GL_DEPTH_EXT 0x1801
+#define GL_STENCIL_EXT 0x1802
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_BGRA_EXT 0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_BGRA_EXT 0x80E1
+#endif
+
+/* GL_EXT_texture_lod_bias */
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_BGRA_IMG 0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
+#endif
+
+/* GL_IMG_texture_env_enhanced_fixed_function */
+#ifndef GL_IMG_texture_env_enhanced_fixed_function
+#define GL_MODULATE_COLOR_IMG 0x8C04
+#define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05
+#define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06
+#define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07
+#define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08
+#define GL_ADD_BLEND_IMG 0x8C09
+#define GL_DOT3_RGBA_IMG 0x86AF
+#endif
+
+/* GL_IMG_user_clip_plane */
+#ifndef GL_IMG_user_clip_plane
+#define GL_CLIP_PLANE0_IMG 0x3000
+#define GL_CLIP_PLANE1_IMG 0x3001
+#define GL_CLIP_PLANE2_IMG 0x3002
+#define GL_CLIP_PLANE3_IMG 0x3003
+#define GL_CLIP_PLANE4_IMG 0x3004
+#define GL_CLIP_PLANE5_IMG 0x3005
+#define GL_MAX_CLIP_PLANES_IMG 0x0D32
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
+#define GL_MAX_SAMPLES_IMG 0x9135
+#define GL_TEXTURE_SAMPLES_IMG 0x9136
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_NV_fence */
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV 0x84F2
+#define GL_FENCE_STATUS_NV 0x84F3
+#define GL_FENCE_CONDITION_NV 0x84F4
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
+#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
+#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
+#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
+#define GL_TEXTURE_TYPE_QCOM 0x8BD7
+#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
+#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
+#define GL_TEXTURE_TARGET_QCOM 0x8BDA
+#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
+#define GL_STATE_RESTORE 0x8BDC
+#endif
+
+/* GL_QCOM_extended_get2 */
+/* No new tokens introduced by this extension. */
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_WRITEONLY_RENDERING_QCOM 0x8823
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
+#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
+#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
+#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
+#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
+#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
+#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
+#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
+#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
+#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
+#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
+#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
+#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
+#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
+#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
+#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
+#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
+#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
+#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
+#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
+#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
+#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
+#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
+#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
+#endif
+
+/*------------------------------------------------------------------------*
+ * End of extension tokens, start of corresponding extension functions
+ *------------------------------------------------------------------------*/
+
+/*------------------------------------------------------------------------*
+ * OES extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_blend_equation_separate */
+#ifndef GL_OES_blend_equation_separate
+#define GL_OES_blend_equation_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+/* GL_OES_blend_func_separate */
+#ifndef GL_OES_blend_func_separate
+#define GL_OES_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+/* GL_OES_blend_subtract */
+#ifndef GL_OES_blend_subtract
+#define GL_OES_blend_subtract 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
+#endif
+
+/* GL_OES_byte_coordinates */
+#ifndef GL_OES_byte_coordinates
+#define GL_OES_byte_coordinates 1
+#endif
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_OES_compressed_ETC1_RGB8_texture 1
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_OES_depth24 1
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_OES_depth32 1
+#endif
+
+/* GL_OES_draw_texture */
+#ifndef GL_OES_draw_texture
+#define GL_OES_draw_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
+GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
+GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
+GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
+GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
+#endif
+typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+#define GL_OES_EGL_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
+#endif
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_OES_element_index_uint 1
+#endif
+
+/* GL_OES_extended_matrix_palette */
+#ifndef GL_OES_extended_matrix_palette
+#define GL_OES_extended_matrix_palette 1
+#endif
+
+/* GL_OES_fbo_render_mipmap */
+#ifndef GL_OES_fbo_render_mipmap
+#define GL_OES_fbo_render_mipmap 1
+#endif
+
+/* GL_OES_fixed_point */
+#ifndef GL_OES_fixed_point
+#define GL_OES_fixed_point 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
+GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
+GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
+GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
+GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]);
+GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
+GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
+GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
+GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
+GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
+GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
+GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
+GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
+#endif
+typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
+typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
+typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
+typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]);
+typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
+typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
+typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
+typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
+typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
+typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
+typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+#endif
+
+/* GL_OES_framebuffer_object */
+#ifndef GL_OES_framebuffer_object
+#define GL_OES_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
+GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
+GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
+GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
+GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
+GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
+GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
+GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
+GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
+GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
+GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
+#endif
+typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
+typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
+typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
+typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
+typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_OES_mapbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
+GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
+GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid ** params);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid ** params);
+#endif
+
+/* GL_OES_matrix_get */
+#ifndef GL_OES_matrix_get
+#define GL_OES_matrix_get 1
+#endif
+
+/* GL_OES_matrix_palette */
+#ifndef GL_OES_matrix_palette
+#define GL_OES_matrix_palette 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
+GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
+GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
+typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
+typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_OES_packed_depth_stencil 1
+#endif
+
+/* GL_OES_query_matrix */
+#ifndef GL_OES_query_matrix
+#define GL_OES_query_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]);
+#endif
+typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_OES_rgb8_rgba8 1
+#endif
+
+/* GL_OES_single_precision */
+#ifndef GL_OES_single_precision
+#define GL_OES_single_precision 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
+GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
+GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
+GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
+#endif
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
+typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
+typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_OES_stencil1 1
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_OES_stencil4 1
+#endif
+
+/* GL_OES_stencil8 */
+#ifndef GL_OES_stencil8
+#define GL_OES_stencil8 1
+#endif
+
+/* GL_OES_stencil_wrap */
+#ifndef GL_OES_stencil_wrap
+#define GL_OES_stencil_wrap 1
+#endif
+
+/* GL_OES_texture_cube_map */
+#ifndef GL_OES_texture_cube_map
+#define GL_OES_texture_cube_map 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
+#endif
+typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
+#endif
+
+/* GL_OES_texture_env_crossbar */
+#ifndef GL_OES_texture_env_crossbar
+#define GL_OES_texture_env_crossbar 1
+#endif
+
+/* GL_OES_texture_mirrored_repeat */
+#ifndef GL_OES_texture_mirrored_repeat
+#define GL_OES_texture_mirrored_repeat 1
+#endif
+
+/* GL_OES_vertex_array_object */
+#ifndef GL_OES_vertex_array_object
+#define GL_OES_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
+GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
+GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
+GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
+#endif
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_AMD_compressed_3DC_texture 1
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_AMD_compressed_ATC_texture 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * APPLE extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_APPLE_texture_2D_limited_npot */
+#ifndef GL_APPLE_texture_2D_limited_npot
+#define GL_APPLE_texture_2D_limited_npot 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * EXT extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_blend_minmax */
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#endif
+
+/* GL_EXT_discard_framebuffer */
+#ifndef GL_EXT_discard_framebuffer
+#define GL_EXT_discard_framebuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+#endif
+
+/* GL_EXT_multi_draw_arrays */
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+/* GL_EXT_read_format_bgra */
+#ifndef GL_EXT_read_format_bgra
+#define GL_EXT_read_format_bgra 1
+#endif
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_EXT_texture_format_BGRA8888 1
+#endif
+
+/* GL_EXT_texture_lod_bias */
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * IMG extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_IMG_read_format */
+#ifndef GL_IMG_read_format
+#define GL_IMG_read_format 1
+#endif
+
+/* GL_IMG_texture_compression_pvrtc */
+#ifndef GL_IMG_texture_compression_pvrtc
+#define GL_IMG_texture_compression_pvrtc 1
+#endif
+
+/* GL_IMG_texture_env_enhanced_fixed_function */
+#ifndef GL_IMG_texture_env_enhanced_fixed_function
+#define GL_IMG_texture_env_enhanced_fixed_function 1
+#endif
+
+/* GL_IMG_user_clip_plane */
+#ifndef GL_IMG_user_clip_plane
+#define GL_IMG_user_clip_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
+GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
+#endif
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
+#endif
+
+/* GL_IMG_multisampled_render_to_texture */
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_IMG_multisampled_render_to_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+
+/*------------------------------------------------------------------------*
+ * NV extension functions
+ *------------------------------------------------------------------------*/
+
+/* NV_fence */
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
+GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
+GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
+GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
+GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
+GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
+GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
+#endif
+typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#endif
+
+/*------------------------------------------------------------------------*
+ * QCOM extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_QCOM_driver_control */
+#ifndef GL_QCOM_driver_control
+#define GL_QCOM_driver_control 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
+GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
+GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
+#endif
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+#endif
+
+/* GL_QCOM_extended_get */
+#ifndef GL_QCOM_extended_get
+#define GL_QCOM_extended_get 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
+GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
+#endif
+
+/* GL_QCOM_extended_get2 */
+#ifndef GL_QCOM_extended_get2
+#define GL_QCOM_extended_get2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
+GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+#endif
+
+/* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_perfmon_global_mode
+#define GL_QCOM_perfmon_global_mode 1
+#endif
+
+/* GL_QCOM_writeonly_rendering */
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_QCOM_writeonly_rendering 1
+#endif
+
+/* GL_QCOM_tiled_rendering */
+#ifndef GL_QCOM_tiled_rendering
+#define GL_QCOM_tiled_rendering 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
+#endif
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __glext_h_ */
+
diff --git a/mesalib/include/GLES/glplatform.h b/mesalib/include/GLES/glplatform.h index c316c1aa1..fd363a2a4 100644 --- a/mesalib/include/GLES/glplatform.h +++ b/mesalib/include/GLES/glplatform.h @@ -1,30 +1,30 @@ -#ifndef __glplatform_h_ -#define __glplatform_h_ - -/* $Revision$ on $Date:: 2010-03-04 22:15:27 -0800 #$ */ - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -/* Platform-specific types and definitions for OpenGL ES 1.X gl.h - * - * Adopters may modify khrplatform.h and this file to suit their platform. - * You are encouraged to submit all modifications to the Khronos group so that - * they can be included in future versions of this file. Please submit changes - * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) - * by filing a bug against product "OpenGL-ES" component "Registry". - */ - -#include <KHR/khrplatform.h> - -#ifndef GL_API -#define GL_API KHRONOS_APICALL -#endif - -#ifndef GL_APIENTRY -#define GL_APIENTRY KHRONOS_APIENTRY -#endif - -#endif /* __glplatform_h_ */ +#ifndef __glplatform_h_
+#define __glplatform_h_
+
+/* $Revision$ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* Platform-specific types and definitions for OpenGL ES 1.X gl.h
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file. Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "OpenGL-ES" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+#ifndef GL_API
+#define GL_API KHRONOS_APICALL
+#endif
+
+#ifndef GL_APIENTRY
+#define GL_APIENTRY KHRONOS_APIENTRY
+#endif
+
+#endif /* __glplatform_h_ */
|