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authormarha <marha@users.sourceforge.net>2013-12-22 12:51:45 +0100
committermarha <marha@users.sourceforge.net>2013-12-22 12:51:45 +0100
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tree6f004f5723ca41881b2ba703ed619a92faebfe16 /mesalib/include/HaikuGL/GLRenderer.h
parentc043f97a8572e1f509251288d8bcd70d0fb96770 (diff)
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libxtrans fontconfig glproto libX11 libxcb xcbproto mesa xserver pixman xkeyboard-config git update 22 Dec 2013
xserver commit a68df147421da21528b5be2d34678383922fa352 libxcb commit f653464554469b5767f1c99abced25a76bace047 libxcb/xcb-proto commit 4087fc682c5ceb849b74442e17a6b73176e5eecb xkeyboard-config commit a224a636139d22e1dc7ca7d23782cd656e87bcf5 libX11 commit 3d69b0a83e62f8f6fbdd952fc49cdbdf8825e1e6 libXdmcp commit 089081dca4ba3598c6f9bf401c029378943b5854 libXext commit bb24f2970f2e425f4df90c9b73d078ad15a73fbb libfontenc commit 3acba630d8b57084f7e92c15732408711ed5137a libXinerama commit edd95182b26eb5d576d4878c559e0f17dddaa909 libXau commit 304a11be4727c5a7feeb2501e8e001466f8ce84e xkbcomp commit e3e6e938535532bfad175c1635256ab7fb3ac943 pixman commit 945ab7a6f3eb6241f07e8f094dc0e647d1f10d9d xextproto commit 3f355f138d6df57e067458a20f47307883048adb randrproto commit e7526e6b5fe0966929cda10b2ded0258413744db glproto commit f84853d97d5749308992412a215fa518b6536eb3 mkfontscale commit 880a0c4733e62e54e6a0f1238c7430727d23657b xwininfo commit ba0d1b0da21d2dbdd81098ed5778f3792b472e13 libXft commit 4acfdaf95adb0a05c2a25550bdde036c865902f4 libXmu commit 22d9c590901e121936f50dee97dc60c4f7defb63 libxtrans commit 2c0a7840a28ae696e80e73157856d7a049fdf6c7 fontconfig commit 5c725f2f5829238d16116f782d00d8bb0defaf08 mesa commit 2efe7927d38983029784825fc4897e9b77aa237e
Diffstat (limited to 'mesalib/include/HaikuGL/GLRenderer.h')
-rw-r--r--mesalib/include/HaikuGL/GLRenderer.h76
1 files changed, 76 insertions, 0 deletions
diff --git a/mesalib/include/HaikuGL/GLRenderer.h b/mesalib/include/HaikuGL/GLRenderer.h
new file mode 100644
index 000000000..7ffcc34bb
--- /dev/null
+++ b/mesalib/include/HaikuGL/GLRenderer.h
@@ -0,0 +1,76 @@
+/*
+ * Copyright 2006, Philippe Houdoin. All rights reserved.
+ * Distributed under the terms of the MIT License.
+
+ * This header defines BGLRenderer, the base class making up
+ * the Haiku GL renderer add-ons (essentially selfcontained C++
+ * shared libraries that do the actual rendering such as
+ * libswpipe.so and libswrast.so)
+ */
+#ifndef GLRENDERER_H
+#define GLRENDERER_H
+
+
+#include <BeBuild.h>
+#include <GLView.h>
+
+
+class BGLDispatcher;
+class GLRendererRoster;
+
+typedef unsigned long renderer_id;
+
+class BGLRenderer
+{
+ // Private unimplemented copy constructors
+ BGLRenderer(const BGLRenderer &);
+ BGLRenderer & operator=(const BGLRenderer &);
+
+public:
+ BGLRenderer(BGLView *view, ulong bgl_options,
+ BGLDispatcher *dispatcher);
+ virtual ~BGLRenderer();
+
+ void Acquire();
+ void Release();
+
+ virtual void LockGL();
+ virtual void UnlockGL();
+
+ virtual void SwapBuffers(bool VSync = false);
+ virtual void Draw(BRect updateRect);
+ virtual status_t CopyPixelsOut(BPoint source, BBitmap *dest);
+ virtual status_t CopyPixelsIn(BBitmap *source, BPoint dest);
+
+ virtual void FrameResized(float width, float height);
+
+ virtual void DirectConnected(direct_buffer_info *info);
+ virtual void EnableDirectMode(bool enabled);
+
+ inline int32 ReferenceCount() const { return fRefCount; };
+ inline ulong Options() const { return fOptions; };
+ inline BGLView* GLView() { return fView; };
+ inline BGLDispatcher* GLDispatcher() { return fDispatcher; };
+
+private:
+ friend class GLRendererRoster;
+
+ virtual status_t _Reserved_Renderer_0(int32, void *);
+ virtual status_t _Reserved_Renderer_1(int32, void *);
+ virtual status_t _Reserved_Renderer_2(int32, void *);
+ virtual status_t _Reserved_Renderer_3(int32, void *);
+ virtual status_t _Reserved_Renderer_4(int32, void *);
+
+ volatile int32 fRefCount; // How much we're still usefull?
+ BGLView* fView; // Never forget who is the boss!
+ ulong fOptions; // Keep that tune in memory
+ BGLDispatcher* fDispatcher;// Our personal GL API call dispatcher
+
+ GLRendererRoster* fOwningRoster;
+ renderer_id fID;
+};
+
+extern "C" _EXPORT BGLRenderer* instantiate_gl_renderer(BGLView *view, ulong options, BGLDispatcher *dispatcher);
+
+
+#endif // GLRENDERER_H