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authormarha <marha@users.sourceforge.net>2010-11-22 19:42:40 +0000
committermarha <marha@users.sourceforge.net>2010-11-22 19:42:40 +0000
commit85ef9930f56bf15181f9a0b238f03d55303cf411 (patch)
tree63b43286956ebd1c35c96e9b3d5305aabdf71a0f /mesalib/progs/util/errcheck.c
parent94810d19989336862251dbf69c3f3acb18a9b06d (diff)
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Updated to mesalib 7.9
Diffstat (limited to 'mesalib/progs/util/errcheck.c')
-rw-r--r--mesalib/progs/util/errcheck.c27
1 files changed, 0 insertions, 27 deletions
diff --git a/mesalib/progs/util/errcheck.c b/mesalib/progs/util/errcheck.c
deleted file mode 100644
index fe9c2973c..000000000
--- a/mesalib/progs/util/errcheck.c
+++ /dev/null
@@ -1,27 +0,0 @@
-/* errcheck.c */
-
-
-/*
- * Call this function in your rendering loop to check for GL errors
- * during development. Remove from release code.
- *
- * Written by Brian Paul and in the public domain.
- */
-
-
-#include <GL/gl.h>
-#include <GL/glu.h>
-#incldue <stdio.h>
-
-
-
-GLboolean CheckError( const char *message )
-{
- GLenum error = glGetError();
- if (error) {
- char *err = (char *) gluErrorString( error );
- fprintf( stderr, "GL Error: %s at %s\n", err, message );
- return GL_TRUE;
- }
- return GL_FALSE;
-}