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authormarha <marha@users.sourceforge.net>2010-11-22 19:42:40 +0000
committermarha <marha@users.sourceforge.net>2010-11-22 19:42:40 +0000
commit85ef9930f56bf15181f9a0b238f03d55303cf411 (patch)
tree63b43286956ebd1c35c96e9b3d5305aabdf71a0f /mesalib/progs/util/extfuncs.h
parent94810d19989336862251dbf69c3f3acb18a9b06d (diff)
downloadvcxsrv-85ef9930f56bf15181f9a0b238f03d55303cf411.tar.gz
vcxsrv-85ef9930f56bf15181f9a0b238f03d55303cf411.tar.bz2
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Updated to mesalib 7.9
Diffstat (limited to 'mesalib/progs/util/extfuncs.h')
-rw-r--r--mesalib/progs/util/extfuncs.h277
1 files changed, 0 insertions, 277 deletions
diff --git a/mesalib/progs/util/extfuncs.h b/mesalib/progs/util/extfuncs.h
deleted file mode 100644
index 2bb57030a..000000000
--- a/mesalib/progs/util/extfuncs.h
+++ /dev/null
@@ -1,277 +0,0 @@
-/**
- * Utility for getting OpenGL extension function pointers
- * Meant to be #included.
- */
-
-/* OpenGL 2.0 */
-static PFNGLATTACHSHADERPROC glAttachShader_func = NULL;
-static PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_func = NULL;
-static PFNGLCOMPILESHADERPROC glCompileShader_func = NULL;
-static PFNGLCREATEPROGRAMPROC glCreateProgram_func = NULL;
-static PFNGLCREATESHADERPROC glCreateShader_func = NULL;
-static PFNGLDELETEPROGRAMPROC glDeleteProgram_func = NULL;
-static PFNGLDELETESHADERPROC glDeleteShader_func = NULL;
-static PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib_func = NULL;
-static PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform_func = NULL;
-static PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders_func = NULL;
-static PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation_func = NULL;
-static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog_func = NULL;
-static PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog_func = NULL;
-static PFNGLGETSHADERIVPROC glGetShaderiv_func = NULL;
-static PFNGLGETPROGRAMIVPROC glGetProgramiv_func = NULL;
-static PFNGLGETSHADERSOURCEPROC glGetShaderSource_func = NULL;
-static PFNGLGETUNIFORMFVPROC glGetUniformfv_func = NULL;
-static PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation_func = NULL;
-static PFNGLISPROGRAMPROC glIsProgram_func = NULL;
-static PFNGLISSHADERPROC glIsShader_func = NULL;
-static PFNGLLINKPROGRAMPROC glLinkProgram_func = NULL;
-static PFNGLSHADERSOURCEPROC glShaderSource_func = NULL;
-static PFNGLUNIFORM1IPROC glUniform1i_func = NULL;
-static PFNGLUNIFORM2IPROC glUniform2i_func = NULL;
-static PFNGLUNIFORM3IPROC glUniform3i_func = NULL;
-static PFNGLUNIFORM4IPROC glUniform4i_func = NULL;
-static PFNGLUNIFORM1FPROC glUniform1f_func = NULL;
-static PFNGLUNIFORM2FPROC glUniform2f_func = NULL;
-static PFNGLUNIFORM3FPROC glUniform3f_func = NULL;
-static PFNGLUNIFORM4FPROC glUniform4f_func = NULL;
-static PFNGLUNIFORM1FVPROC glUniform1fv_func = NULL;
-static PFNGLUNIFORM2FVPROC glUniform2fv_func = NULL;
-static PFNGLUNIFORM3FVPROC glUniform3fv_func = NULL;
-static PFNGLUNIFORM4FVPROC glUniform4fv_func = NULL;
-static PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv_func = NULL;
-static PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv_func = NULL;
-static PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv_func = NULL;
-static PFNGLUSEPROGRAMPROC glUseProgram_func = NULL;
-static PFNGLVERTEXATTRIB1FPROC glVertexAttrib1f_func = NULL;
-static PFNGLVERTEXATTRIB2FPROC glVertexAttrib2f_func = NULL;
-static PFNGLVERTEXATTRIB3FPROC glVertexAttrib3f_func = NULL;
-static PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f_func = NULL;
-static PFNGLVERTEXATTRIB1FVPROC glVertexAttrib1fv_func = NULL;
-static PFNGLVERTEXATTRIB2FVPROC glVertexAttrib2fv_func = NULL;
-static PFNGLVERTEXATTRIB3FVPROC glVertexAttrib3fv_func = NULL;
-static PFNGLVERTEXATTRIB4FVPROC glVertexAttrib4fv_func = NULL;
-static PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer_func = NULL;
-static PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray_func = NULL;
-static PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray_func = NULL;
-
-/* OpenGL 2.1 */
-static PFNGLUNIFORMMATRIX2X3FVPROC glUniformMatrix2x3fv_func = NULL;
-static PFNGLUNIFORMMATRIX3X2FVPROC glUniformMatrix3x2fv_func = NULL;
-static PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv_func = NULL;
-static PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv_func = NULL;
-static PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv_func = NULL;
-static PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv_func = NULL;
-
-/* OpenGL 1.4 */
-static PFNGLPOINTPARAMETERFVPROC glPointParameterfv_func = NULL;
-static PFNGLSECONDARYCOLOR3FVPROC glSecondaryColor3fv_func = NULL;
-
-/* GL_ARB_vertex/fragment_program */
-static PFNGLBINDPROGRAMARBPROC glBindProgramARB_func = NULL;
-static PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB_func = NULL;
-static PFNGLGENPROGRAMSARBPROC glGenProgramsARB_func = NULL;
-static PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glGetProgramLocalParameterdvARB_func = NULL;
-static PFNGLISPROGRAMARBPROC glIsProgramARB_func = NULL;
-static PFNGLPROGRAMLOCALPARAMETER4DARBPROC glProgramLocalParameter4dARB_func = NULL;
-static PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB_func = NULL;
-static PFNGLPROGRAMSTRINGARBPROC glProgramStringARB_func = NULL;
-static PFNGLVERTEXATTRIB1FARBPROC glVertexAttrib1fARB_func = NULL;
-
-/* GL_APPLE_vertex_array_object */
-static PFNGLBINDVERTEXARRAYAPPLEPROC glBindVertexArrayAPPLE_func = NULL;
-static PFNGLDELETEVERTEXARRAYSAPPLEPROC glDeleteVertexArraysAPPLE_func = NULL;
-static PFNGLGENVERTEXARRAYSAPPLEPROC glGenVertexArraysAPPLE_func = NULL;
-static PFNGLISVERTEXARRAYAPPLEPROC glIsVertexArrayAPPLE_func = NULL;
-
-/* GL_EXT_stencil_two_side */
-static PFNGLACTIVESTENCILFACEEXTPROC glActiveStencilFaceEXT_func = NULL;
-
-/* GL_ARB_buffer_object */
-static PFNGLGENBUFFERSARBPROC glGenBuffersARB_func = NULL;
-static PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB_func = NULL;
-static PFNGLBINDBUFFERARBPROC glBindBufferARB_func = NULL;
-static PFNGLBUFFERDATAARBPROC glBufferDataARB_func = NULL;
-static PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB_func = NULL;
-static PFNGLMAPBUFFERARBPROC glMapBufferARB_func = NULL;
-static PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB_func = NULL;
-
-/* GL_EXT_framebuffer_object */
-static PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT_func = NULL;
-static PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT_func = NULL;
-static PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT_func = NULL;
-static PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT_func = NULL;
-static PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT_func = NULL;
-static PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glGetRenderbufferParameterivEXT_func = NULL;
-static PFNGLISFRAMEBUFFEREXTPROC glIsFramebufferEXT_func = NULL;
-static PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT_func = NULL;
-static PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT_func = NULL;
-static PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT_func = NULL;
-static PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT_func = NULL;
-static PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glFramebufferTexture1DEXT_func = NULL;
-static PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT_func = NULL;
-static PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glFramebufferTexture3DEXT_func = NULL;
-static PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT_func = NULL;
-static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glGetFramebufferAttachmentParameterivEXT_func = NULL;
-static PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT_func = NULL;
-
-/* GL_ARB_framebuffer_object */
-static PFNGLISRENDERBUFFERPROC glIsRenderbuffer_func = NULL;
-static PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer_func = NULL;
-static PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers_func = NULL;
-static PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers_func = NULL;
-static PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage_func = NULL;
-static PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv_func = NULL;
-static PFNGLISFRAMEBUFFERPROC glIsFramebuffer_func = NULL;
-static PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer_func = NULL;
-static PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers_func = NULL;
-static PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers_func = NULL;
-static PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus_func = NULL;
-static PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D_func = NULL;
-static PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D_func = NULL;
-static PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D_func = NULL;
-static PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer_func = NULL;
-static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv_func = NULL;
-static PFNGLGENERATEMIPMAPPROC glGenerateMipmap_func = NULL;
-static PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer_func = NULL;
-static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample_func = NULL;
-static PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer_func = NULL;
-
-
-static void
-GetExtensionFuncs(void)
-{
- /* OpenGL 2.0 */
- glAttachShader_func = (PFNGLATTACHSHADERPROC) glutGetProcAddress("glAttachShader");
- glBindAttribLocation_func = (PFNGLBINDATTRIBLOCATIONPROC) glutGetProcAddress("glBindAttribLocation");
- glCompileShader_func = (PFNGLCOMPILESHADERPROC) glutGetProcAddress("glCompileShader");
- glCreateProgram_func = (PFNGLCREATEPROGRAMPROC) glutGetProcAddress("glCreateProgram");
- glCreateShader_func = (PFNGLCREATESHADERPROC) glutGetProcAddress("glCreateShader");
- glDeleteProgram_func = (PFNGLDELETEPROGRAMPROC) glutGetProcAddress("glDeleteProgram");
- glDeleteShader_func = (PFNGLDELETESHADERPROC) glutGetProcAddress("glDeleteShader");
- glGetActiveAttrib_func = (PFNGLGETACTIVEATTRIBPROC) glutGetProcAddress("glGetActiveAttrib");
- glGetActiveUniform_func = (PFNGLGETACTIVEUNIFORMPROC) glutGetProcAddress("glGetActiveUniform");
- glGetAttachedShaders_func = (PFNGLGETATTACHEDSHADERSPROC) glutGetProcAddress("glGetAttachedShaders");
- glGetAttribLocation_func = (PFNGLGETATTRIBLOCATIONPROC) glutGetProcAddress("glGetAttribLocation");
- glGetProgramInfoLog_func = (PFNGLGETPROGRAMINFOLOGPROC) glutGetProcAddress("glGetProgramInfoLog");
- glGetShaderInfoLog_func = (PFNGLGETSHADERINFOLOGPROC) glutGetProcAddress("glGetShaderInfoLog");
- glGetProgramiv_func = (PFNGLGETPROGRAMIVPROC) glutGetProcAddress("glGetProgramiv");
- glGetShaderiv_func = (PFNGLGETSHADERIVPROC) glutGetProcAddress("glGetShaderiv");
- glGetShaderSource_func = (PFNGLGETSHADERSOURCEPROC) glutGetProcAddress("glGetShaderSource");
- glGetUniformLocation_func = (PFNGLGETUNIFORMLOCATIONPROC) glutGetProcAddress("glGetUniformLocation");
- glGetUniformfv_func = (PFNGLGETUNIFORMFVPROC) glutGetProcAddress("glGetUniformfv");
- glIsProgram_func = (PFNGLISPROGRAMPROC) glutGetProcAddress("glIsProgram");
- glIsShader_func = (PFNGLISSHADERPROC) glutGetProcAddress("glIsShader");
- glLinkProgram_func = (PFNGLLINKPROGRAMPROC) glutGetProcAddress("glLinkProgram");
- glShaderSource_func = (PFNGLSHADERSOURCEPROC) glutGetProcAddress("glShaderSource");
- glUniform1i_func = (PFNGLUNIFORM1IPROC) glutGetProcAddress("glUniform1i");
- glUniform2i_func = (PFNGLUNIFORM2IPROC) glutGetProcAddress("glUniform2i");
- glUniform3i_func = (PFNGLUNIFORM3IPROC) glutGetProcAddress("glUniform3i");
- glUniform4i_func = (PFNGLUNIFORM4IPROC) glutGetProcAddress("glUniform3i");
- glUniform1f_func = (PFNGLUNIFORM1FPROC) glutGetProcAddress("glUniform1f");
- glUniform2f_func = (PFNGLUNIFORM2FPROC) glutGetProcAddress("glUniform2f");
- glUniform3f_func = (PFNGLUNIFORM3FPROC) glutGetProcAddress("glUniform3f");
- glUniform4f_func = (PFNGLUNIFORM4FPROC) glutGetProcAddress("glUniform4f");
- glUniform1fv_func = (PFNGLUNIFORM1FVPROC) glutGetProcAddress("glUniform1fv");
- glUniform2fv_func = (PFNGLUNIFORM2FVPROC) glutGetProcAddress("glUniform2fv");
- glUniform3fv_func = (PFNGLUNIFORM3FVPROC) glutGetProcAddress("glUniform3fv");
- glUniform4fv_func = (PFNGLUNIFORM3FVPROC) glutGetProcAddress("glUniform4fv");
- glUniformMatrix2fv_func = (PFNGLUNIFORMMATRIX2FVPROC) glutGetProcAddress("glUniformMatrix2fv");
- glUniformMatrix3fv_func = (PFNGLUNIFORMMATRIX3FVPROC) glutGetProcAddress("glUniformMatrix3fv");
- glUniformMatrix4fv_func = (PFNGLUNIFORMMATRIX4FVPROC) glutGetProcAddress("glUniformMatrix4fv");
- glUseProgram_func = (PFNGLUSEPROGRAMPROC) glutGetProcAddress("glUseProgram");
- glVertexAttrib1f_func = (PFNGLVERTEXATTRIB1FPROC) glutGetProcAddress("glVertexAttrib1f");
- glVertexAttrib2f_func = (PFNGLVERTEXATTRIB2FPROC) glutGetProcAddress("glVertexAttrib2f");
- glVertexAttrib3f_func = (PFNGLVERTEXATTRIB3FPROC) glutGetProcAddress("glVertexAttrib3f");
- glVertexAttrib4f_func = (PFNGLVERTEXATTRIB4FPROC) glutGetProcAddress("glVertexAttrib4f");
- glVertexAttrib1fv_func = (PFNGLVERTEXATTRIB1FVPROC) glutGetProcAddress("glVertexAttrib1fv");
- glVertexAttrib2fv_func = (PFNGLVERTEXATTRIB2FVPROC) glutGetProcAddress("glVertexAttrib2fv");
- glVertexAttrib3fv_func = (PFNGLVERTEXATTRIB3FVPROC) glutGetProcAddress("glVertexAttrib3fv");
- glVertexAttrib4fv_func = (PFNGLVERTEXATTRIB4FVPROC) glutGetProcAddress("glVertexAttrib4fv");
-
- glVertexAttribPointer_func = (PFNGLVERTEXATTRIBPOINTERPROC) glutGetProcAddress("glVertexAttribPointer");
- glEnableVertexAttribArray_func = (PFNGLENABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress("glEnableVertexAttribArray");
- glDisableVertexAttribArray_func = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress("glDisableVertexAttribArray");
-
- /* OpenGL 2.1 */
- glUniformMatrix2x3fv_func = (PFNGLUNIFORMMATRIX2X3FVPROC) glutGetProcAddress("glUniformMatrix2x3fv");
- glUniformMatrix3x2fv_func = (PFNGLUNIFORMMATRIX3X2FVPROC) glutGetProcAddress("glUniformMatrix3x2fv");
- glUniformMatrix2x4fv_func = (PFNGLUNIFORMMATRIX2X4FVPROC) glutGetProcAddress("glUniformMatrix2x4fv");
- glUniformMatrix4x2fv_func = (PFNGLUNIFORMMATRIX4X2FVPROC) glutGetProcAddress("glUniformMatrix4x2fv");
- glUniformMatrix3x4fv_func = (PFNGLUNIFORMMATRIX3X4FVPROC) glutGetProcAddress("glUniformMatrix3x4fv");
- glUniformMatrix4x3fv_func = (PFNGLUNIFORMMATRIX4X3FVPROC) glutGetProcAddress("glUniformMatrix4x3fv");
-
- /* OpenGL 1.4 */
- glPointParameterfv_func = (PFNGLPOINTPARAMETERFVPROC) glutGetProcAddress("glPointParameterfv");
- glSecondaryColor3fv_func = (PFNGLSECONDARYCOLOR3FVPROC) glutGetProcAddress("glSecondaryColor3fv");
-
- /* GL_ARB_vertex/fragment_program */
- glBindProgramARB_func = (PFNGLBINDPROGRAMARBPROC) glutGetProcAddress("glBindProgramARB");
- glDeleteProgramsARB_func = (PFNGLDELETEPROGRAMSARBPROC) glutGetProcAddress("glDeleteProgramsARB");
- glGenProgramsARB_func = (PFNGLGENPROGRAMSARBPROC) glutGetProcAddress("glGenProgramsARB");
- glGetProgramLocalParameterdvARB_func = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) glutGetProcAddress("glGetProgramLocalParameterdvARB");
- glIsProgramARB_func = (PFNGLISPROGRAMARBPROC) glutGetProcAddress("glIsProgramARB");
- glProgramLocalParameter4dARB_func = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC) glutGetProcAddress("glProgramLocalParameter4dARB");
- glProgramLocalParameter4fvARB_func = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) glutGetProcAddress("glProgramLocalParameter4fvARB");
- glProgramStringARB_func = (PFNGLPROGRAMSTRINGARBPROC) glutGetProcAddress("glProgramStringARB");
- glVertexAttrib1fARB_func = (PFNGLVERTEXATTRIB1FARBPROC) glutGetProcAddress("glVertexAttrib1fARB");
-
- /* GL_APPLE_vertex_array_object */
- glBindVertexArrayAPPLE_func = (PFNGLBINDVERTEXARRAYAPPLEPROC) glutGetProcAddress("glBindVertexArrayAPPLE");
- glDeleteVertexArraysAPPLE_func = (PFNGLDELETEVERTEXARRAYSAPPLEPROC) glutGetProcAddress("glDeleteVertexArraysAPPLE");
- glGenVertexArraysAPPLE_func = (PFNGLGENVERTEXARRAYSAPPLEPROC) glutGetProcAddress("glGenVertexArraysAPPLE");
- glIsVertexArrayAPPLE_func = (PFNGLISVERTEXARRAYAPPLEPROC) glutGetProcAddress("glIsVertexArrayAPPLE");
-
- /* GL_EXT_stencil_two_side */
- glActiveStencilFaceEXT_func = (PFNGLACTIVESTENCILFACEEXTPROC) glutGetProcAddress("glActiveStencilFaceEXT");
-
- /* GL_ARB_vertex_buffer_object */
- glGenBuffersARB_func = (PFNGLGENBUFFERSARBPROC) glutGetProcAddress("glGenBuffersARB");
- glDeleteBuffersARB_func = (PFNGLDELETEBUFFERSARBPROC) glutGetProcAddress("glDeleteBuffersARB");
- glBindBufferARB_func = (PFNGLBINDBUFFERARBPROC) glutGetProcAddress("glBindBufferARB");
- glBufferDataARB_func = (PFNGLBUFFERDATAARBPROC) glutGetProcAddress("glBufferDataARB");
- glBufferSubDataARB_func = (PFNGLBUFFERSUBDATAARBPROC) glutGetProcAddress("glBufferSubDataARB");
- glMapBufferARB_func = (PFNGLMAPBUFFERARBPROC) glutGetProcAddress("glMapBufferARB");
- glUnmapBufferARB_func = (PFNGLUNMAPBUFFERARBPROC) glutGetProcAddress("glUnmapBufferARB");
-
- /* GL_EXT_framebuffer_object */
- glIsRenderbufferEXT_func = (PFNGLISRENDERBUFFEREXTPROC) glutGetProcAddress("glIsRenderbufferEXT");
- glBindRenderbufferEXT_func = (PFNGLBINDRENDERBUFFEREXTPROC) glutGetProcAddress("glBindRenderbufferEXT");
- glDeleteRenderbuffersEXT_func = (PFNGLDELETERENDERBUFFERSEXTPROC) glutGetProcAddress("glDeleteRenderbuffersEXT");
- glGenRenderbuffersEXT_func = (PFNGLGENRENDERBUFFERSEXTPROC) glutGetProcAddress("glGenRenderbuffersEXT");
- glRenderbufferStorageEXT_func = (PFNGLRENDERBUFFERSTORAGEEXTPROC) glutGetProcAddress("glRenderbufferStorageEXT");
- glGetRenderbufferParameterivEXT_func = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) glutGetProcAddress("glGetRenderbufferParameterivEXT");
- glIsFramebufferEXT_func = (PFNGLISFRAMEBUFFEREXTPROC) glutGetProcAddress("glIsFramebufferEXT");
- glBindFramebufferEXT_func = (PFNGLBINDFRAMEBUFFEREXTPROC) glutGetProcAddress("glBindFramebufferEXT");
- glDeleteFramebuffersEXT_func = (PFNGLDELETEFRAMEBUFFERSEXTPROC) glutGetProcAddress("glDeleteFramebuffersEXT");
- glGenFramebuffersEXT_func = (PFNGLGENFRAMEBUFFERSEXTPROC) glutGetProcAddress("glGenFramebuffersEXT");
- glCheckFramebufferStatusEXT_func = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) glutGetProcAddress("glCheckFramebufferStatusEXT");
- glFramebufferTexture1DEXT_func = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) glutGetProcAddress("glFramebufferTexture1DEXT");
- glFramebufferTexture2DEXT_func = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) glutGetProcAddress("glFramebufferTexture2DEXT");
- glFramebufferTexture3DEXT_func = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) glutGetProcAddress("glFramebufferTexture3DEXT");
- glFramebufferRenderbufferEXT_func = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) glutGetProcAddress("glFramebufferRenderbufferEXT");
- glGetFramebufferAttachmentParameterivEXT_func = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) glutGetProcAddress("glGetFramebufferAttachmentParameterivEXT");
- glGenerateMipmapEXT_func = (PFNGLGENERATEMIPMAPEXTPROC) glutGetProcAddress("glGenerateMipmapEXT");
-
- /* GL_ARB_framebuffer_object */
- glIsRenderbuffer_func = (PFNGLISRENDERBUFFERPROC) glutGetProcAddress("glIsRenderbuffer");
- glBindRenderbuffer_func = (PFNGLBINDRENDERBUFFERPROC) glutGetProcAddress("glBindRenderbuffer");
- glDeleteRenderbuffers_func = (PFNGLDELETERENDERBUFFERSPROC) glutGetProcAddress("glDeleteRenderbuffers");
- glGenRenderbuffers_func = (PFNGLGENRENDERBUFFERSPROC) glutGetProcAddress("glGenRenderbuffers");
- glRenderbufferStorage_func = (PFNGLRENDERBUFFERSTORAGEPROC) glutGetProcAddress("glRenderbufferStorage");
- glGetRenderbufferParameteriv_func = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) glutGetProcAddress("glGetRenderbufferParameteriv");
- glIsFramebuffer_func = (PFNGLISFRAMEBUFFERPROC) glutGetProcAddress("glIsFramebuffer");
- glBindFramebuffer_func = (PFNGLBINDFRAMEBUFFERPROC) glutGetProcAddress("glBindFramebuffer");
- glDeleteFramebuffers_func = (PFNGLDELETEFRAMEBUFFERSPROC) glutGetProcAddress("glDeleteFramebuffers");
- glGenFramebuffers_func = (PFNGLGENFRAMEBUFFERSPROC) glutGetProcAddress("glGenFramebuffers");
- glCheckFramebufferStatus_func = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) glutGetProcAddress("glCheckFramebufferStatus");
- glFramebufferTexture1D_func = (PFNGLFRAMEBUFFERTEXTURE1DPROC) glutGetProcAddress("glFramebufferTexture1D");
- glFramebufferTexture2D_func = (PFNGLFRAMEBUFFERTEXTURE2DPROC) glutGetProcAddress("glFramebufferTexture2D");
- glFramebufferTexture3D_func = (PFNGLFRAMEBUFFERTEXTURE3DPROC) glutGetProcAddress("glFramebufferTexture3D");
- glFramebufferRenderbuffer_func = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) glutGetProcAddress("glFramebufferRenderbuffer");
- glGetFramebufferAttachmentParameteriv_func = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) glutGetProcAddress("glGetFramebufferAttachmentParameteriv");
- glGenerateMipmap_func = (PFNGLGENERATEMIPMAPPROC) glutGetProcAddress("glGenerateMipmap");
- glBlitFramebuffer_func = (PFNGLBLITFRAMEBUFFERPROC) glutGetProcAddress("glBlitFramebuffer");
- glRenderbufferStorageMultisample_func = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) glutGetProcAddress("glRenderbufferStorageMultisample");
- glFramebufferTextureLayer_func = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) glutGetProcAddress("glFramebufferTextureLayer");
-}
-