diff options
author | marha <marha@users.sourceforge.net> | 2009-10-08 13:15:52 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-10-08 13:15:52 +0000 |
commit | a0c4815433ccd57322f4f7703ca35e9ccfa59250 (patch) | |
tree | f5213802ec12adb86ec3136001c1c29fe5343700 /mesalib/progs/util/extfuncs.h | |
parent | c73dc01b6de45612b24dc2dd34fba24d81ebf46c (diff) | |
download | vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.tar.gz vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.tar.bz2 vcxsrv-a0c4815433ccd57322f4f7703ca35e9ccfa59250.zip |
Added MesaLib-7.6
Diffstat (limited to 'mesalib/progs/util/extfuncs.h')
-rw-r--r-- | mesalib/progs/util/extfuncs.h | 277 |
1 files changed, 277 insertions, 0 deletions
diff --git a/mesalib/progs/util/extfuncs.h b/mesalib/progs/util/extfuncs.h new file mode 100644 index 000000000..2bb57030a --- /dev/null +++ b/mesalib/progs/util/extfuncs.h @@ -0,0 +1,277 @@ +/** + * Utility for getting OpenGL extension function pointers + * Meant to be #included. + */ + +/* OpenGL 2.0 */ +static PFNGLATTACHSHADERPROC glAttachShader_func = NULL; +static PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_func = NULL; +static PFNGLCOMPILESHADERPROC glCompileShader_func = NULL; +static PFNGLCREATEPROGRAMPROC glCreateProgram_func = NULL; +static PFNGLCREATESHADERPROC glCreateShader_func = NULL; +static PFNGLDELETEPROGRAMPROC glDeleteProgram_func = NULL; +static PFNGLDELETESHADERPROC glDeleteShader_func = NULL; +static PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib_func = NULL; +static PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform_func = NULL; +static PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders_func = NULL; +static PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation_func = NULL; +static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog_func = NULL; +static PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog_func = NULL; +static PFNGLGETSHADERIVPROC glGetShaderiv_func = NULL; +static PFNGLGETPROGRAMIVPROC glGetProgramiv_func = NULL; +static PFNGLGETSHADERSOURCEPROC glGetShaderSource_func = NULL; +static PFNGLGETUNIFORMFVPROC glGetUniformfv_func = NULL; +static PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation_func = NULL; +static PFNGLISPROGRAMPROC glIsProgram_func = NULL; +static PFNGLISSHADERPROC glIsShader_func = NULL; +static PFNGLLINKPROGRAMPROC glLinkProgram_func = NULL; +static PFNGLSHADERSOURCEPROC glShaderSource_func = NULL; +static PFNGLUNIFORM1IPROC glUniform1i_func = NULL; +static PFNGLUNIFORM2IPROC glUniform2i_func = NULL; +static PFNGLUNIFORM3IPROC glUniform3i_func = NULL; +static PFNGLUNIFORM4IPROC glUniform4i_func = NULL; +static PFNGLUNIFORM1FPROC glUniform1f_func = NULL; +static PFNGLUNIFORM2FPROC glUniform2f_func = NULL; +static PFNGLUNIFORM3FPROC glUniform3f_func = NULL; +static PFNGLUNIFORM4FPROC glUniform4f_func = NULL; +static PFNGLUNIFORM1FVPROC glUniform1fv_func = NULL; +static PFNGLUNIFORM2FVPROC glUniform2fv_func = NULL; +static PFNGLUNIFORM3FVPROC glUniform3fv_func = NULL; +static PFNGLUNIFORM4FVPROC glUniform4fv_func = NULL; +static PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv_func = NULL; +static PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv_func = NULL; +static PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv_func = NULL; +static PFNGLUSEPROGRAMPROC glUseProgram_func = NULL; +static PFNGLVERTEXATTRIB1FPROC glVertexAttrib1f_func = NULL; +static PFNGLVERTEXATTRIB2FPROC glVertexAttrib2f_func = NULL; +static PFNGLVERTEXATTRIB3FPROC glVertexAttrib3f_func = NULL; +static PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f_func = NULL; +static PFNGLVERTEXATTRIB1FVPROC glVertexAttrib1fv_func = NULL; +static PFNGLVERTEXATTRIB2FVPROC glVertexAttrib2fv_func = NULL; +static PFNGLVERTEXATTRIB3FVPROC glVertexAttrib3fv_func = NULL; +static PFNGLVERTEXATTRIB4FVPROC glVertexAttrib4fv_func = NULL; +static PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer_func = NULL; +static PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray_func = NULL; +static PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray_func = NULL; + +/* OpenGL 2.1 */ +static PFNGLUNIFORMMATRIX2X3FVPROC glUniformMatrix2x3fv_func = NULL; +static PFNGLUNIFORMMATRIX3X2FVPROC glUniformMatrix3x2fv_func = NULL; +static PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv_func = NULL; +static PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv_func = NULL; +static PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv_func = NULL; +static PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv_func = NULL; + +/* OpenGL 1.4 */ +static PFNGLPOINTPARAMETERFVPROC glPointParameterfv_func = NULL; +static PFNGLSECONDARYCOLOR3FVPROC glSecondaryColor3fv_func = NULL; + +/* GL_ARB_vertex/fragment_program */ +static PFNGLBINDPROGRAMARBPROC glBindProgramARB_func = NULL; +static PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB_func = NULL; +static PFNGLGENPROGRAMSARBPROC glGenProgramsARB_func = NULL; +static PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glGetProgramLocalParameterdvARB_func = NULL; +static PFNGLISPROGRAMARBPROC glIsProgramARB_func = NULL; +static PFNGLPROGRAMLOCALPARAMETER4DARBPROC glProgramLocalParameter4dARB_func = NULL; +static PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB_func = NULL; +static PFNGLPROGRAMSTRINGARBPROC glProgramStringARB_func = NULL; +static PFNGLVERTEXATTRIB1FARBPROC glVertexAttrib1fARB_func = NULL; + +/* GL_APPLE_vertex_array_object */ +static PFNGLBINDVERTEXARRAYAPPLEPROC glBindVertexArrayAPPLE_func = NULL; +static PFNGLDELETEVERTEXARRAYSAPPLEPROC glDeleteVertexArraysAPPLE_func = NULL; +static PFNGLGENVERTEXARRAYSAPPLEPROC glGenVertexArraysAPPLE_func = NULL; +static PFNGLISVERTEXARRAYAPPLEPROC glIsVertexArrayAPPLE_func = NULL; + +/* GL_EXT_stencil_two_side */ +static PFNGLACTIVESTENCILFACEEXTPROC glActiveStencilFaceEXT_func = NULL; + +/* GL_ARB_buffer_object */ +static PFNGLGENBUFFERSARBPROC glGenBuffersARB_func = NULL; +static PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB_func = NULL; +static PFNGLBINDBUFFERARBPROC glBindBufferARB_func = NULL; +static PFNGLBUFFERDATAARBPROC glBufferDataARB_func = NULL; +static PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB_func = NULL; +static PFNGLMAPBUFFERARBPROC glMapBufferARB_func = NULL; +static PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB_func = NULL; + +/* GL_EXT_framebuffer_object */ +static PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT_func = NULL; +static PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT_func = NULL; +static PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT_func = NULL; +static PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT_func = NULL; +static PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT_func = NULL; +static PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glGetRenderbufferParameterivEXT_func = NULL; +static PFNGLISFRAMEBUFFEREXTPROC glIsFramebufferEXT_func = NULL; +static PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT_func = NULL; +static PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT_func = NULL; +static PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT_func = NULL; +static PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT_func = NULL; +static PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glFramebufferTexture1DEXT_func = NULL; +static PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT_func = NULL; +static PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glFramebufferTexture3DEXT_func = NULL; +static PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT_func = NULL; +static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glGetFramebufferAttachmentParameterivEXT_func = NULL; +static PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT_func = NULL; + +/* GL_ARB_framebuffer_object */ +static PFNGLISRENDERBUFFERPROC glIsRenderbuffer_func = NULL; +static PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer_func = NULL; +static PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers_func = NULL; +static PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers_func = NULL; +static PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage_func = NULL; +static PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv_func = NULL; +static PFNGLISFRAMEBUFFERPROC glIsFramebuffer_func = NULL; +static PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer_func = NULL; +static PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers_func = NULL; +static PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers_func = NULL; +static PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus_func = NULL; +static PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D_func = NULL; +static PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D_func = NULL; +static PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D_func = NULL; +static PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer_func = NULL; +static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv_func = NULL; +static PFNGLGENERATEMIPMAPPROC glGenerateMipmap_func = NULL; +static PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer_func = NULL; +static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample_func = NULL; +static PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer_func = NULL; + + +static void +GetExtensionFuncs(void) +{ + /* OpenGL 2.0 */ + glAttachShader_func = (PFNGLATTACHSHADERPROC) glutGetProcAddress("glAttachShader"); + glBindAttribLocation_func = (PFNGLBINDATTRIBLOCATIONPROC) glutGetProcAddress("glBindAttribLocation"); + glCompileShader_func = (PFNGLCOMPILESHADERPROC) glutGetProcAddress("glCompileShader"); + glCreateProgram_func = (PFNGLCREATEPROGRAMPROC) glutGetProcAddress("glCreateProgram"); + glCreateShader_func = (PFNGLCREATESHADERPROC) glutGetProcAddress("glCreateShader"); + glDeleteProgram_func = (PFNGLDELETEPROGRAMPROC) glutGetProcAddress("glDeleteProgram"); + glDeleteShader_func = (PFNGLDELETESHADERPROC) glutGetProcAddress("glDeleteShader"); + glGetActiveAttrib_func = (PFNGLGETACTIVEATTRIBPROC) glutGetProcAddress("glGetActiveAttrib"); + glGetActiveUniform_func = (PFNGLGETACTIVEUNIFORMPROC) glutGetProcAddress("glGetActiveUniform"); + glGetAttachedShaders_func = (PFNGLGETATTACHEDSHADERSPROC) glutGetProcAddress("glGetAttachedShaders"); + glGetAttribLocation_func = (PFNGLGETATTRIBLOCATIONPROC) glutGetProcAddress("glGetAttribLocation"); + glGetProgramInfoLog_func = (PFNGLGETPROGRAMINFOLOGPROC) glutGetProcAddress("glGetProgramInfoLog"); + glGetShaderInfoLog_func = (PFNGLGETSHADERINFOLOGPROC) glutGetProcAddress("glGetShaderInfoLog"); + glGetProgramiv_func = (PFNGLGETPROGRAMIVPROC) glutGetProcAddress("glGetProgramiv"); + glGetShaderiv_func = (PFNGLGETSHADERIVPROC) glutGetProcAddress("glGetShaderiv"); + glGetShaderSource_func = (PFNGLGETSHADERSOURCEPROC) glutGetProcAddress("glGetShaderSource"); + glGetUniformLocation_func = (PFNGLGETUNIFORMLOCATIONPROC) glutGetProcAddress("glGetUniformLocation"); + glGetUniformfv_func = (PFNGLGETUNIFORMFVPROC) glutGetProcAddress("glGetUniformfv"); + glIsProgram_func = (PFNGLISPROGRAMPROC) glutGetProcAddress("glIsProgram"); + glIsShader_func = (PFNGLISSHADERPROC) glutGetProcAddress("glIsShader"); + glLinkProgram_func = (PFNGLLINKPROGRAMPROC) glutGetProcAddress("glLinkProgram"); + glShaderSource_func = (PFNGLSHADERSOURCEPROC) glutGetProcAddress("glShaderSource"); + glUniform1i_func = (PFNGLUNIFORM1IPROC) glutGetProcAddress("glUniform1i"); + glUniform2i_func = (PFNGLUNIFORM2IPROC) glutGetProcAddress("glUniform2i"); + glUniform3i_func = (PFNGLUNIFORM3IPROC) glutGetProcAddress("glUniform3i"); + glUniform4i_func = (PFNGLUNIFORM4IPROC) glutGetProcAddress("glUniform3i"); + glUniform1f_func = (PFNGLUNIFORM1FPROC) glutGetProcAddress("glUniform1f"); + glUniform2f_func = (PFNGLUNIFORM2FPROC) glutGetProcAddress("glUniform2f"); + glUniform3f_func = (PFNGLUNIFORM3FPROC) glutGetProcAddress("glUniform3f"); + glUniform4f_func = (PFNGLUNIFORM4FPROC) glutGetProcAddress("glUniform4f"); + glUniform1fv_func = (PFNGLUNIFORM1FVPROC) glutGetProcAddress("glUniform1fv"); + glUniform2fv_func = (PFNGLUNIFORM2FVPROC) glutGetProcAddress("glUniform2fv"); + glUniform3fv_func = (PFNGLUNIFORM3FVPROC) glutGetProcAddress("glUniform3fv"); + glUniform4fv_func = (PFNGLUNIFORM3FVPROC) glutGetProcAddress("glUniform4fv"); + glUniformMatrix2fv_func = (PFNGLUNIFORMMATRIX2FVPROC) glutGetProcAddress("glUniformMatrix2fv"); + glUniformMatrix3fv_func = (PFNGLUNIFORMMATRIX3FVPROC) glutGetProcAddress("glUniformMatrix3fv"); + glUniformMatrix4fv_func = (PFNGLUNIFORMMATRIX4FVPROC) glutGetProcAddress("glUniformMatrix4fv"); + glUseProgram_func = (PFNGLUSEPROGRAMPROC) glutGetProcAddress("glUseProgram"); + glVertexAttrib1f_func = (PFNGLVERTEXATTRIB1FPROC) glutGetProcAddress("glVertexAttrib1f"); + glVertexAttrib2f_func = (PFNGLVERTEXATTRIB2FPROC) glutGetProcAddress("glVertexAttrib2f"); + glVertexAttrib3f_func = (PFNGLVERTEXATTRIB3FPROC) glutGetProcAddress("glVertexAttrib3f"); + glVertexAttrib4f_func = (PFNGLVERTEXATTRIB4FPROC) glutGetProcAddress("glVertexAttrib4f"); + glVertexAttrib1fv_func = (PFNGLVERTEXATTRIB1FVPROC) glutGetProcAddress("glVertexAttrib1fv"); + glVertexAttrib2fv_func = (PFNGLVERTEXATTRIB2FVPROC) glutGetProcAddress("glVertexAttrib2fv"); + glVertexAttrib3fv_func = (PFNGLVERTEXATTRIB3FVPROC) glutGetProcAddress("glVertexAttrib3fv"); + glVertexAttrib4fv_func = (PFNGLVERTEXATTRIB4FVPROC) glutGetProcAddress("glVertexAttrib4fv"); + + glVertexAttribPointer_func = (PFNGLVERTEXATTRIBPOINTERPROC) glutGetProcAddress("glVertexAttribPointer"); + glEnableVertexAttribArray_func = (PFNGLENABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress("glEnableVertexAttribArray"); + glDisableVertexAttribArray_func = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress("glDisableVertexAttribArray"); + + /* OpenGL 2.1 */ + glUniformMatrix2x3fv_func = (PFNGLUNIFORMMATRIX2X3FVPROC) glutGetProcAddress("glUniformMatrix2x3fv"); + glUniformMatrix3x2fv_func = (PFNGLUNIFORMMATRIX3X2FVPROC) glutGetProcAddress("glUniformMatrix3x2fv"); + glUniformMatrix2x4fv_func = (PFNGLUNIFORMMATRIX2X4FVPROC) glutGetProcAddress("glUniformMatrix2x4fv"); + glUniformMatrix4x2fv_func = (PFNGLUNIFORMMATRIX4X2FVPROC) glutGetProcAddress("glUniformMatrix4x2fv"); + glUniformMatrix3x4fv_func = (PFNGLUNIFORMMATRIX3X4FVPROC) glutGetProcAddress("glUniformMatrix3x4fv"); + glUniformMatrix4x3fv_func = (PFNGLUNIFORMMATRIX4X3FVPROC) glutGetProcAddress("glUniformMatrix4x3fv"); + + /* OpenGL 1.4 */ + glPointParameterfv_func = (PFNGLPOINTPARAMETERFVPROC) glutGetProcAddress("glPointParameterfv"); + glSecondaryColor3fv_func = (PFNGLSECONDARYCOLOR3FVPROC) glutGetProcAddress("glSecondaryColor3fv"); + + /* GL_ARB_vertex/fragment_program */ + glBindProgramARB_func = (PFNGLBINDPROGRAMARBPROC) glutGetProcAddress("glBindProgramARB"); + glDeleteProgramsARB_func = (PFNGLDELETEPROGRAMSARBPROC) glutGetProcAddress("glDeleteProgramsARB"); + glGenProgramsARB_func = (PFNGLGENPROGRAMSARBPROC) glutGetProcAddress("glGenProgramsARB"); + glGetProgramLocalParameterdvARB_func = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) glutGetProcAddress("glGetProgramLocalParameterdvARB"); + glIsProgramARB_func = (PFNGLISPROGRAMARBPROC) glutGetProcAddress("glIsProgramARB"); + glProgramLocalParameter4dARB_func = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC) glutGetProcAddress("glProgramLocalParameter4dARB"); + glProgramLocalParameter4fvARB_func = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) glutGetProcAddress("glProgramLocalParameter4fvARB"); + glProgramStringARB_func = (PFNGLPROGRAMSTRINGARBPROC) glutGetProcAddress("glProgramStringARB"); + glVertexAttrib1fARB_func = (PFNGLVERTEXATTRIB1FARBPROC) glutGetProcAddress("glVertexAttrib1fARB"); + + /* GL_APPLE_vertex_array_object */ + glBindVertexArrayAPPLE_func = (PFNGLBINDVERTEXARRAYAPPLEPROC) glutGetProcAddress("glBindVertexArrayAPPLE"); + glDeleteVertexArraysAPPLE_func = (PFNGLDELETEVERTEXARRAYSAPPLEPROC) glutGetProcAddress("glDeleteVertexArraysAPPLE"); + glGenVertexArraysAPPLE_func = (PFNGLGENVERTEXARRAYSAPPLEPROC) glutGetProcAddress("glGenVertexArraysAPPLE"); + glIsVertexArrayAPPLE_func = (PFNGLISVERTEXARRAYAPPLEPROC) glutGetProcAddress("glIsVertexArrayAPPLE"); + + /* GL_EXT_stencil_two_side */ + glActiveStencilFaceEXT_func = (PFNGLACTIVESTENCILFACEEXTPROC) glutGetProcAddress("glActiveStencilFaceEXT"); + + /* GL_ARB_vertex_buffer_object */ + glGenBuffersARB_func = (PFNGLGENBUFFERSARBPROC) glutGetProcAddress("glGenBuffersARB"); + glDeleteBuffersARB_func = (PFNGLDELETEBUFFERSARBPROC) glutGetProcAddress("glDeleteBuffersARB"); + glBindBufferARB_func = (PFNGLBINDBUFFERARBPROC) glutGetProcAddress("glBindBufferARB"); + glBufferDataARB_func = (PFNGLBUFFERDATAARBPROC) glutGetProcAddress("glBufferDataARB"); + glBufferSubDataARB_func = (PFNGLBUFFERSUBDATAARBPROC) glutGetProcAddress("glBufferSubDataARB"); + glMapBufferARB_func = (PFNGLMAPBUFFERARBPROC) glutGetProcAddress("glMapBufferARB"); + glUnmapBufferARB_func = (PFNGLUNMAPBUFFERARBPROC) glutGetProcAddress("glUnmapBufferARB"); + + /* GL_EXT_framebuffer_object */ + glIsRenderbufferEXT_func = (PFNGLISRENDERBUFFEREXTPROC) glutGetProcAddress("glIsRenderbufferEXT"); + glBindRenderbufferEXT_func = (PFNGLBINDRENDERBUFFEREXTPROC) glutGetProcAddress("glBindRenderbufferEXT"); + glDeleteRenderbuffersEXT_func = (PFNGLDELETERENDERBUFFERSEXTPROC) glutGetProcAddress("glDeleteRenderbuffersEXT"); + glGenRenderbuffersEXT_func = (PFNGLGENRENDERBUFFERSEXTPROC) glutGetProcAddress("glGenRenderbuffersEXT"); + glRenderbufferStorageEXT_func = (PFNGLRENDERBUFFERSTORAGEEXTPROC) glutGetProcAddress("glRenderbufferStorageEXT"); + glGetRenderbufferParameterivEXT_func = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) glutGetProcAddress("glGetRenderbufferParameterivEXT"); + glIsFramebufferEXT_func = (PFNGLISFRAMEBUFFEREXTPROC) glutGetProcAddress("glIsFramebufferEXT"); + glBindFramebufferEXT_func = (PFNGLBINDFRAMEBUFFEREXTPROC) glutGetProcAddress("glBindFramebufferEXT"); + glDeleteFramebuffersEXT_func = (PFNGLDELETEFRAMEBUFFERSEXTPROC) glutGetProcAddress("glDeleteFramebuffersEXT"); + glGenFramebuffersEXT_func = (PFNGLGENFRAMEBUFFERSEXTPROC) glutGetProcAddress("glGenFramebuffersEXT"); + glCheckFramebufferStatusEXT_func = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) glutGetProcAddress("glCheckFramebufferStatusEXT"); + glFramebufferTexture1DEXT_func = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) glutGetProcAddress("glFramebufferTexture1DEXT"); + glFramebufferTexture2DEXT_func = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) glutGetProcAddress("glFramebufferTexture2DEXT"); + glFramebufferTexture3DEXT_func = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) glutGetProcAddress("glFramebufferTexture3DEXT"); + glFramebufferRenderbufferEXT_func = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) glutGetProcAddress("glFramebufferRenderbufferEXT"); + glGetFramebufferAttachmentParameterivEXT_func = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) glutGetProcAddress("glGetFramebufferAttachmentParameterivEXT"); + glGenerateMipmapEXT_func = (PFNGLGENERATEMIPMAPEXTPROC) glutGetProcAddress("glGenerateMipmapEXT"); + + /* GL_ARB_framebuffer_object */ + glIsRenderbuffer_func = (PFNGLISRENDERBUFFERPROC) glutGetProcAddress("glIsRenderbuffer"); + glBindRenderbuffer_func = (PFNGLBINDRENDERBUFFERPROC) glutGetProcAddress("glBindRenderbuffer"); + glDeleteRenderbuffers_func = (PFNGLDELETERENDERBUFFERSPROC) glutGetProcAddress("glDeleteRenderbuffers"); + glGenRenderbuffers_func = (PFNGLGENRENDERBUFFERSPROC) glutGetProcAddress("glGenRenderbuffers"); + glRenderbufferStorage_func = (PFNGLRENDERBUFFERSTORAGEPROC) glutGetProcAddress("glRenderbufferStorage"); + glGetRenderbufferParameteriv_func = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) glutGetProcAddress("glGetRenderbufferParameteriv"); + glIsFramebuffer_func = (PFNGLISFRAMEBUFFERPROC) glutGetProcAddress("glIsFramebuffer"); + glBindFramebuffer_func = (PFNGLBINDFRAMEBUFFERPROC) glutGetProcAddress("glBindFramebuffer"); + glDeleteFramebuffers_func = (PFNGLDELETEFRAMEBUFFERSPROC) glutGetProcAddress("glDeleteFramebuffers"); + glGenFramebuffers_func = (PFNGLGENFRAMEBUFFERSPROC) glutGetProcAddress("glGenFramebuffers"); + glCheckFramebufferStatus_func = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) glutGetProcAddress("glCheckFramebufferStatus"); + glFramebufferTexture1D_func = (PFNGLFRAMEBUFFERTEXTURE1DPROC) glutGetProcAddress("glFramebufferTexture1D"); + glFramebufferTexture2D_func = (PFNGLFRAMEBUFFERTEXTURE2DPROC) glutGetProcAddress("glFramebufferTexture2D"); + glFramebufferTexture3D_func = (PFNGLFRAMEBUFFERTEXTURE3DPROC) glutGetProcAddress("glFramebufferTexture3D"); + glFramebufferRenderbuffer_func = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) glutGetProcAddress("glFramebufferRenderbuffer"); + glGetFramebufferAttachmentParameteriv_func = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) glutGetProcAddress("glGetFramebufferAttachmentParameteriv"); + glGenerateMipmap_func = (PFNGLGENERATEMIPMAPPROC) glutGetProcAddress("glGenerateMipmap"); + glBlitFramebuffer_func = (PFNGLBLITFRAMEBUFFERPROC) glutGetProcAddress("glBlitFramebuffer"); + glRenderbufferStorageMultisample_func = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) glutGetProcAddress("glRenderbufferStorageMultisample"); + glFramebufferTextureLayer_func = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) glutGetProcAddress("glFramebufferTextureLayer"); +} + |