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author | marha <marha@users.sourceforge.net> | 2010-11-22 19:42:40 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-11-22 19:42:40 +0000 |
commit | 85ef9930f56bf15181f9a0b238f03d55303cf411 (patch) | |
tree | 63b43286956ebd1c35c96e9b3d5305aabdf71a0f /mesalib/progs/util/shaderutil.h | |
parent | 94810d19989336862251dbf69c3f3acb18a9b06d (diff) | |
download | vcxsrv-85ef9930f56bf15181f9a0b238f03d55303cf411.tar.gz vcxsrv-85ef9930f56bf15181f9a0b238f03d55303cf411.tar.bz2 vcxsrv-85ef9930f56bf15181f9a0b238f03d55303cf411.zip |
Updated to mesalib 7.9
Diffstat (limited to 'mesalib/progs/util/shaderutil.h')
-rw-r--r-- | mesalib/progs/util/shaderutil.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/mesalib/progs/util/shaderutil.h b/mesalib/progs/util/shaderutil.h deleted file mode 100644 index 98c718115..000000000 --- a/mesalib/progs/util/shaderutil.h +++ /dev/null @@ -1,63 +0,0 @@ -#ifndef SHADER_UTIL_H -#define SHADER_UTIL_H - - - -struct uniform_info -{ - const char *name; - GLuint size; /**< number of value[] elements: 1, 2, 3 or 4 */ - GLenum type; /**< GL_FLOAT, GL_FLOAT_VEC4, GL_INT, etc */ - GLfloat value[4]; - GLint location; /**< filled in by InitUniforms() */ -}; - -#define END_OF_UNIFORMS { NULL, 0, GL_NONE, { 0, 0, 0, 0 }, -1 } - - -struct attrib_info -{ - const char *name; - GLuint size; /**< number of value[] elements: 1, 2, 3 or 4 */ - GLenum type; /**< GL_FLOAT, GL_FLOAT_VEC4, GL_INT, etc */ - GLint location; -}; - - -extern GLboolean -ShadersSupported(void); - -extern GLuint -CompileShaderText(GLenum shaderType, const char *text); - -extern GLuint -CompileShaderFile(GLenum shaderType, const char *filename); - -extern GLuint -LinkShaders(GLuint vertShader, GLuint fragShader); - -extern GLboolean -ValidateShaderProgram(GLuint program); - -extern GLdouble -GetShaderCompileTime(void); - -extern GLdouble -GetShaderLinkTime(void); - -extern void -SetUniformValues(GLuint program, struct uniform_info uniforms[]); - -extern GLuint -GetUniforms(GLuint program, struct uniform_info uniforms[]); - -extern void -PrintUniforms(const struct uniform_info uniforms[]); - -extern GLuint -GetAttribs(GLuint program, struct attrib_info attribs[]); - -extern void -PrintAttribs(const struct attrib_info attribs[]); - -#endif /* SHADER_UTIL_H */ |