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authormarha <marha@users.sourceforge.net>2013-01-16 08:28:39 +0100
committermarha <marha@users.sourceforge.net>2013-01-16 08:28:39 +0100
commit92bd40b3fc3830028340969f2cc5c6a0720c4450 (patch)
tree538a7f953afd9b5cf38e1a24e20b5be333053f92 /mesalib/src/gallium/auxiliary/util/u_simple_shaders.c
parent2fe4d492f39a5a5b67c4444805f7b1eaa1e745a9 (diff)
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libxtrans fontconfig glproto libX11 libXau libXext libXft libXinerama
libXmu libfontenc mesa xkeyboard-config libxtrans: d9f3728ff74ceb956f6cf8dc24b38611f9a4868a fontconfig: ec5ca08c807585a9230f83c95f7cca6b7065b142 glproto: 8e3407e02980d088e20041e79bdcdd3737e7827e libX11: f57fd760cba92ad846917f21e94e73e9c846185f libXau: 1a8a1b2c68967b48c07b56142799b1020f017027 libXext: 8eee1236041d46a21faba32e0d27c26985267d89 libXft: c5e760a239afc62a1c75e0509868e35957c8df52 libXinerama: 470b9356af961ff7d3968b164aa73872b49a5dcc libXmu: 474d22468c90f99104873b4c5fd7b0f0d2cbf823 libfontenc: 0c3518df24192f18f15ce91c2868560a5973a3dc mesa: 3c00a52f7e02007f40fa53a06fad517bed0328ff xkeyboard-config: 8a117fbd4a029b952afcfe362931628dccf496e4
Diffstat (limited to 'mesalib/src/gallium/auxiliary/util/u_simple_shaders.c')
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_simple_shaders.c34
1 files changed, 30 insertions, 4 deletions
diff --git a/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c b/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c
index 5f0134d70..7e3666122 100644
--- a/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -316,13 +316,39 @@ util_make_fragment_tex_shader_writestencil(struct pipe_context *pipe,
/**
- * Make simple fragment color pass-through shader.
+ * Make simple fragment color pass-through shader that replicates OUT[0]
+ * to all bound colorbuffers.
*/
void *
-util_make_fragment_passthrough_shader(struct pipe_context *pipe)
+util_make_fragment_passthrough_shader(struct pipe_context *pipe,
+ int input_semantic,
+ int input_interpolate)
{
- return util_make_fragment_cloneinput_shader(pipe, 1, TGSI_SEMANTIC_COLOR,
- TGSI_INTERPOLATE_PERSPECTIVE);
+ static const char shader_templ[] =
+ "FRAG\n"
+ "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1\n"
+ "DCL IN[0], %s[0], %s\n"
+ "DCL OUT[0], COLOR[0]\n"
+
+ "MOV OUT[0], IN[0]\n"
+ "END\n";
+
+ char text[sizeof(shader_templ)+100];
+ struct tgsi_token tokens[1000];
+ struct pipe_shader_state state = {tokens};
+
+ sprintf(text, shader_templ, tgsi_semantic_names[input_semantic],
+ tgsi_interpolate_names[input_interpolate]);
+
+ if (!tgsi_text_translate(text, tokens, Elements(tokens))) {
+ assert(0);
+ return NULL;
+ }
+#if 0
+ tgsi_dump(state.tokens, 0);
+#endif
+
+ return pipe->create_fs_state(pipe, &state);
}