diff options
author | marha <marha@users.sourceforge.net> | 2011-12-17 13:43:14 +0100 |
---|---|---|
committer | Marc Haesen <marc@hc-consult.be> | 2011-12-17 13:43:14 +0100 |
commit | abacebe06d9f3d2fe1b7d256bd86cddbfa592a85 (patch) | |
tree | a05bb04105e9dd1cda779071d9ca274b86840c7e /mesalib/src/gallium | |
parent | 47913e82955ec8e2b1ba4d4b145497dede9163b5 (diff) | |
download | vcxsrv-abacebe06d9f3d2fe1b7d256bd86cddbfa592a85.tar.gz vcxsrv-abacebe06d9f3d2fe1b7d256bd86cddbfa592a85.tar.bz2 vcxsrv-abacebe06d9f3d2fe1b7d256bd86cddbfa592a85.zip |
libX11 libxtrans mesa xserver git update 17 dec 2011
Diffstat (limited to 'mesalib/src/gallium')
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_blit.c | 6 | ||||
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_blitter.c | 105 | ||||
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_blitter.h | 29 | ||||
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_debug_describe.c | 10 | ||||
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_debug_describe.h | 100 | ||||
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_dump_state.c | 19 | ||||
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_gen_mipmap.c | 3 | ||||
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_inlines.h | 930 | ||||
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_simple_shaders.c | 498 | ||||
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_simple_shaders.h | 174 |
10 files changed, 1038 insertions, 836 deletions
diff --git a/mesalib/src/gallium/auxiliary/util/u_blit.c b/mesalib/src/gallium/auxiliary/util/u_blit.c index 3a0d7d424..bba0031d7 100644 --- a/mesalib/src/gallium/auxiliary/util/u_blit.c +++ b/mesalib/src/gallium/auxiliary/util/u_blit.c @@ -529,6 +529,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_save_rasterizer(ctx->cso); cso_save_samplers(ctx->cso); cso_save_fragment_sampler_views(ctx->cso); + cso_save_stream_outputs(ctx->cso); cso_save_viewport(ctx->cso); cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); @@ -546,6 +547,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_set_rasterizer(ctx->cso, &ctx->rasterizer); cso_set_clip(ctx->cso, &ctx->clip); cso_set_vertex_elements(ctx->cso, 2, ctx->velem); + cso_set_stream_outputs(ctx->cso, 0, NULL, 0); /* sampler */ ctx->sampler.normalized_coords = normalized; @@ -622,6 +624,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_restore_clip(ctx->cso); cso_restore_vertex_elements(ctx->cso); cso_restore_vertex_buffers(ctx->cso); + cso_restore_stream_outputs(ctx->cso); pipe_sampler_view_reference(&sampler_view, NULL); if (dst_surface != dst) @@ -722,6 +725,7 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_save_rasterizer(ctx->cso); cso_save_samplers(ctx->cso); cso_save_fragment_sampler_views(ctx->cso); + cso_save_stream_outputs(ctx->cso); cso_save_viewport(ctx->cso); cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); @@ -737,6 +741,7 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_set_rasterizer(ctx->cso, &ctx->rasterizer); cso_set_clip(ctx->cso, &ctx->clip); cso_set_vertex_elements(ctx->cso, 2, ctx->velem); + cso_set_stream_outputs(ctx->cso, 0, NULL, 0); /* sampler */ ctx->sampler.normalized_coords = normalized; @@ -801,4 +806,5 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_restore_clip(ctx->cso); cso_restore_vertex_elements(ctx->cso); cso_restore_vertex_buffers(ctx->cso); + cso_restore_stream_outputs(ctx->cso); } diff --git a/mesalib/src/gallium/auxiliary/util/u_blitter.c b/mesalib/src/gallium/auxiliary/util/u_blitter.c index f5cc5cb3b..3c501814e 100644 --- a/mesalib/src/gallium/auxiliary/util/u_blitter.c +++ b/mesalib/src/gallium/auxiliary/util/u_blitter.c @@ -63,6 +63,7 @@ struct blitter_context_priv /* Constant state objects. */ /* Vertex shaders. */ void *vs; /**< Vertex shader which passes {pos, generic} to the output.*/ + void *vs_pos_only; /**< Vertex shader which passes pos to the output.*/ /* Fragment shaders. */ /* The shader at index i outputs color to color buffers 0,1,...,i-1. */ @@ -87,15 +88,18 @@ struct blitter_context_priv void *dsa_keep_depth_stencil; void *dsa_keep_depth_write_stencil; + /* Vertex elements states. */ void *velem_state; void *velem_uint_state; void *velem_sint_state; + void *velem_state_readbuf; /* Sampler state. */ void *sampler_state; /* Rasterizer state. */ void *rs_state; + void *rs_discard_state; /* Viewport state. */ struct pipe_viewport_state viewport; @@ -109,6 +113,7 @@ struct blitter_context_priv boolean has_geometry_shader; boolean vertex_has_integers; + boolean has_stream_out; }; static void blitter_draw_rectangle(struct blitter_context *blitter, @@ -148,6 +153,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->base.saved_num_sampler_views = ~0; ctx->base.saved_num_sampler_states = ~0; ctx->base.saved_num_vertex_buffers = ~0; + ctx->base.saved_num_so_targets = ~0; ctx->has_geometry_shader = pipe->screen->get_shader_param(pipe->screen, PIPE_SHADER_GEOMETRY, @@ -155,6 +161,9 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->vertex_has_integers = pipe->screen->get_shader_param(pipe->screen, PIPE_SHADER_VERTEX, PIPE_SHADER_CAP_INTEGERS); + ctx->has_stream_out = + pipe->screen->get_param(pipe->screen, + PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0; /* blend state objects */ memset(&blend, 0, sizeof(blend)); @@ -205,7 +214,12 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) rs_state.flatshade = 1; ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); - /* vertex elements state */ + if (ctx->has_stream_out) { + rs_state.rasterizer_discard = 1; + ctx->rs_discard_state = pipe->create_rasterizer_state(pipe, &rs_state); + } + + /* vertex elements states */ memset(&velem[0], 0, sizeof(velem[0]) * 2); for (i = 0; i < 2; i++) { velem[i].src_offset = i * 4 * sizeof(float); @@ -229,9 +243,14 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->velem_uint_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]); } + if (ctx->has_stream_out) { + velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + ctx->velem_state_readbuf = pipe->create_vertex_elements_state(pipe, 1, &velem[0]); + } + /* fragment shaders are created on-demand */ - /* vertex shader */ + /* vertex shaders */ { const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_GENERIC }; @@ -240,6 +259,20 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) util_make_vertex_passthrough_shader(pipe, 2, semantic_names, semantic_indices); } + if (ctx->has_stream_out) { + struct pipe_stream_output_info so; + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION }; + const uint semantic_indices[] = { 0 }; + + memset(&so, 0, sizeof(so)); + so.num_outputs = 1; + so.output[0].register_mask = TGSI_WRITEMASK_XYZW; + so.stride = 4; + + ctx->vs_pos_only = + util_make_vertex_passthrough_shader_with_so(pipe, 1, semantic_names, + semantic_indices, &so); + } /* set invariant vertex coordinates */ for (i = 0; i < 4; i++) @@ -269,12 +302,18 @@ void util_blitter_destroy(struct blitter_context *blitter) pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_write_stencil); pipe->delete_rasterizer_state(pipe, ctx->rs_state); + if (ctx->rs_discard_state) + pipe->delete_rasterizer_state(pipe, ctx->rs_discard_state); pipe->delete_vs_state(pipe, ctx->vs); + if (ctx->vs_pos_only) + pipe->delete_vs_state(pipe, ctx->vs_pos_only); pipe->delete_vertex_elements_state(pipe, ctx->velem_state); if (ctx->vertex_has_integers) { pipe->delete_vertex_elements_state(pipe, ctx->velem_sint_state); pipe->delete_vertex_elements_state(pipe, ctx->velem_uint_state); } + if (ctx->velem_state_readbuf) + pipe->delete_vertex_elements_state(pipe, ctx->velem_state_readbuf); for (i = 0; i < PIPE_MAX_TEXTURE_TYPES; i++) { if (ctx->fs_texfetch_col[i]) @@ -319,6 +358,7 @@ static void blitter_check_saved_vertex_states(struct blitter_context_priv *ctx) ctx->base.saved_velem_state != INVALID_PTR && ctx->base.saved_vs != INVALID_PTR && (!ctx->has_geometry_shader || ctx->base.saved_gs != INVALID_PTR) && + (!ctx->has_stream_out || ctx->base.saved_num_so_targets != ~0) && ctx->base.saved_rs_state != INVALID_PTR); } @@ -354,6 +394,18 @@ static void blitter_restore_vertex_states(struct blitter_context_priv *ctx) ctx->base.saved_gs = INVALID_PTR; } + /* Stream outputs. */ + if (ctx->has_stream_out) { + pipe->set_stream_output_targets(pipe, + ctx->base.saved_num_so_targets, + ctx->base.saved_so_targets, ~0); + + for (i = 0; i < ctx->base.saved_num_so_targets; i++) + pipe_so_target_reference(&ctx->base.saved_so_targets[i], NULL); + + ctx->base.saved_num_so_targets = ~0; + } + /* Rasterizer. */ pipe->bind_rasterizer_state(pipe, ctx->base.saved_rs_state); ctx->base.saved_rs_state = INVALID_PTR; @@ -1160,3 +1212,52 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter, blitter_restore_fb_state(ctx); blitter_unset_running_flag(ctx); } + +void util_blitter_copy_buffer(struct blitter_context *blitter, + struct pipe_resource *dst, + unsigned dstx, + struct pipe_resource *src, + unsigned srcx, + unsigned size) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->base.pipe; + struct pipe_vertex_buffer vb; + struct pipe_stream_output_target *so_target; + + /* Drivers not capable of Stream Out should not call this function + * in the first place. */ + assert(ctx->has_stream_out); + + /* Some alignment is required. */ + if (srcx % 4 != 0 || dstx % 4 != 0 || size % 16 != 0 || + !ctx->has_stream_out) { + struct pipe_box box; + u_box_1d(srcx, size, &box); + util_resource_copy_region(pipe, dst, 0, dstx, 0, 0, src, 0, &box); + return; + } + + blitter_set_running_flag(ctx); + blitter_check_saved_vertex_states(ctx); + + vb.buffer = src; + vb.buffer_offset = srcx; + vb.stride = 4; + + pipe->set_vertex_buffers(pipe, 1, &vb); + pipe->bind_vertex_elements_state(pipe, ctx->velem_state_readbuf); + pipe->bind_vs_state(pipe, ctx->vs_pos_only); + if (ctx->has_geometry_shader) + pipe->bind_gs_state(pipe, NULL); + pipe->bind_rasterizer_state(pipe, ctx->rs_discard_state); + + so_target = pipe->create_stream_output_target(pipe, dst, dstx, size); + pipe->set_stream_output_targets(pipe, 1, &so_target, 0); + + util_draw_arrays(pipe, PIPE_PRIM_POINTS, 0, size / 16); + + blitter_restore_vertex_states(ctx); + blitter_unset_running_flag(ctx); + pipe_so_target_reference(&so_target, NULL); +} diff --git a/mesalib/src/gallium/auxiliary/util/u_blitter.h b/mesalib/src/gallium/auxiliary/util/u_blitter.h index 3e1457ae0..f605a7e7a 100644 --- a/mesalib/src/gallium/auxiliary/util/u_blitter.h +++ b/mesalib/src/gallium/auxiliary/util/u_blitter.h @@ -104,6 +104,9 @@ struct blitter_context int saved_num_vertex_buffers; struct pipe_vertex_buffer saved_vertex_buffers[PIPE_MAX_ATTRIBS]; + + int saved_num_so_targets; + struct pipe_stream_output_target *saved_so_targets[PIPE_MAX_SO_BUFFERS]; }; /** @@ -131,6 +134,7 @@ struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter) * - vertex elements * - vertex shader * - geometry shader (if supported) + * - stream output targets (if supported) * - rasterizer state */ @@ -214,6 +218,17 @@ void util_blitter_copy_texture_view(struct blitter_context *blitter, unsigned src_width0, unsigned src_height0); /** + * Copy data from one buffer to another using the Stream Output functionality. + * Some alignment is required, otherwise software fallback is used. + */ +void util_blitter_copy_buffer(struct blitter_context *blitter, + struct pipe_resource *dst, + unsigned dstx, + struct pipe_resource *src, + unsigned srcx, + unsigned size); + +/** * Clear a region of a (color) surface to a constant value. * * These states must be saved in the blitter in addition to the state objects @@ -379,6 +394,20 @@ util_blitter_save_vertex_buffers(struct blitter_context *blitter, num_vertex_buffers); } +static INLINE void +util_blitter_save_so_targets(struct blitter_context *blitter, + int num_targets, + struct pipe_stream_output_target **targets) +{ + unsigned i; + assert(num_targets <= Elements(blitter->saved_so_targets)); + + blitter->saved_num_so_targets = num_targets; + for (i = 0; i < num_targets; i++) + pipe_so_target_reference(&blitter->saved_so_targets[i], + targets[i]); +} + #ifdef __cplusplus } #endif diff --git a/mesalib/src/gallium/auxiliary/util/u_debug_describe.c b/mesalib/src/gallium/auxiliary/util/u_debug_describe.c index 3574accc0..df73ed83e 100644 --- a/mesalib/src/gallium/auxiliary/util/u_debug_describe.c +++ b/mesalib/src/gallium/auxiliary/util/u_debug_describe.c @@ -79,3 +79,13 @@ debug_describe_sampler_view(char* buf, const struct pipe_sampler_view *ptr) debug_describe_resource(res, ptr->texture); util_sprintf(buf, "pipe_sampler_view<%s,%s>", res, util_format_short_name(ptr->format)); } + +void +debug_describe_so_target(char* buf, + const struct pipe_stream_output_target *ptr) +{ + char res[128]; + debug_describe_resource(res, ptr->buffer); + util_sprintf(buf, "pipe_stream_output_target<%s,%u,%u>", res, + ptr->buffer_offset, ptr->buffer_size); +} diff --git a/mesalib/src/gallium/auxiliary/util/u_debug_describe.h b/mesalib/src/gallium/auxiliary/util/u_debug_describe.h index 447e838e4..4f7882b0b 100644 --- a/mesalib/src/gallium/auxiliary/util/u_debug_describe.h +++ b/mesalib/src/gallium/auxiliary/util/u_debug_describe.h @@ -1,49 +1,51 @@ -/**************************************************************************
- *
- * Copyright 2010 Luca Barbieri
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef U_DEBUG_DESCRIBE_H_
-#define U_DEBUG_DESCRIBE_H_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct pipe_reference;
-struct pipe_resource;
-struct pipe_surface;
-struct pipe_sampler_view;
-
-/* a 256-byte buffer is necessary and sufficient */
-void debug_describe_reference(char* buf, const struct pipe_reference*ptr);
-void debug_describe_resource(char* buf, const struct pipe_resource *ptr);
-void debug_describe_surface(char* buf, const struct pipe_surface *ptr);
-void debug_describe_sampler_view(char* buf, const struct pipe_sampler_view *ptr);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* U_DEBUG_DESCRIBE_H_ */
+/************************************************************************** + * + * Copyright 2010 Luca Barbieri + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef U_DEBUG_DESCRIBE_H_ +#define U_DEBUG_DESCRIBE_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +struct pipe_reference; +struct pipe_resource; +struct pipe_surface; +struct pipe_sampler_view; + +/* a 256-byte buffer is necessary and sufficient */ +void debug_describe_reference(char* buf, const struct pipe_reference*ptr); +void debug_describe_resource(char* buf, const struct pipe_resource *ptr); +void debug_describe_surface(char* buf, const struct pipe_surface *ptr); +void debug_describe_sampler_view(char* buf, const struct pipe_sampler_view *ptr); +void debug_describe_so_target(char* buf, + const struct pipe_stream_output_target *ptr); + +#ifdef __cplusplus +} +#endif + +#endif /* U_DEBUG_DESCRIBE_H_ */ diff --git a/mesalib/src/gallium/auxiliary/util/u_dump_state.c b/mesalib/src/gallium/auxiliary/util/u_dump_state.c index 917d7cd35..91f4aae69 100644 --- a/mesalib/src/gallium/auxiliary/util/u_dump_state.c +++ b/mesalib/src/gallium/auxiliary/util/u_dump_state.c @@ -423,6 +423,7 @@ void util_dump_shader_state(FILE *stream, const struct pipe_shader_state *state) { char str[8192]; + unsigned i; if(!state) { util_dump_null(stream); @@ -437,6 +438,24 @@ util_dump_shader_state(FILE *stream, const struct pipe_shader_state *state) util_dump_string(stream, str); util_dump_member_end(stream); + util_dump_member_begin(stream, "stream_output"); + util_dump_struct_begin(stream, "pipe_stream_output_info"); + util_dump_member(stream, uint, &state->stream_output, num_outputs); + util_dump_member(stream, uint, &state->stream_output, stride); + util_dump_array_begin(stream); + for(i = 0; i < state->stream_output.num_outputs; ++i) { + util_dump_elem_begin(stream); + util_dump_struct_begin(stream, ""); /* anonymous */ + util_dump_member(stream, uint, &state->stream_output.output[i], register_index); + util_dump_member(stream, uint, &state->stream_output.output[i], register_mask); + util_dump_member(stream, uint, &state->stream_output.output[i], output_buffer); + util_dump_struct_end(stream); + util_dump_elem_end(stream); + } + util_dump_array_end(stream); + util_dump_struct_end(stream); + util_dump_member_end(stream); + util_dump_struct_end(stream); } diff --git a/mesalib/src/gallium/auxiliary/util/u_gen_mipmap.c b/mesalib/src/gallium/auxiliary/util/u_gen_mipmap.c index 436a0e424..7cce815be 100644 --- a/mesalib/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/mesalib/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -1558,6 +1558,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_save_rasterizer(ctx->cso); cso_save_samplers(ctx->cso); cso_save_fragment_sampler_views(ctx->cso); + cso_save_stream_outputs(ctx->cso); cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); @@ -1572,6 +1573,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_set_rasterizer(ctx->cso, &ctx->rasterizer); cso_set_clip(ctx->cso, &ctx->clip); cso_set_vertex_elements(ctx->cso, 2, ctx->velem); + cso_set_stream_outputs(ctx->cso, 0, NULL, 0); set_fragment_shader(ctx, type); set_vertex_shader(ctx); @@ -1688,4 +1690,5 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_restore_viewport(ctx->cso); cso_restore_clip(ctx->cso); cso_restore_vertex_elements(ctx->cso); + cso_restore_stream_outputs(ctx->cso); } diff --git a/mesalib/src/gallium/auxiliary/util/u_inlines.h b/mesalib/src/gallium/auxiliary/util/u_inlines.h index ad47439d0..44283909a 100644 --- a/mesalib/src/gallium/auxiliary/util/u_inlines.h +++ b/mesalib/src/gallium/auxiliary/util/u_inlines.h @@ -1,459 +1,471 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef U_INLINES_H
-#define U_INLINES_H
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-#include "pipe/p_screen.h"
-#include "util/u_debug.h"
-#include "util/u_debug_describe.h"
-#include "util/u_debug_refcnt.h"
-#include "util/u_atomic.h"
-#include "util/u_box.h"
-#include "util/u_math.h"
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-/*
- * Reference counting helper functions.
- */
-
-
-static INLINE void
-pipe_reference_init(struct pipe_reference *reference, unsigned count)
-{
- p_atomic_set(&reference->count, count);
-}
-
-static INLINE boolean
-pipe_is_referenced(struct pipe_reference *reference)
-{
- return p_atomic_read(&reference->count) != 0;
-}
-
-/**
- * Update reference counting.
- * The old thing pointed to, if any, will be unreferenced.
- * Both 'ptr' and 'reference' may be NULL.
- * \return TRUE if the object's refcount hits zero and should be destroyed.
- */
-static INLINE boolean
-pipe_reference_described(struct pipe_reference *ptr,
- struct pipe_reference *reference,
- debug_reference_descriptor get_desc)
-{
- boolean destroy = FALSE;
-
- if(ptr != reference) {
- /* bump the reference.count first */
- if (reference) {
- assert(pipe_is_referenced(reference));
- p_atomic_inc(&reference->count);
- debug_reference(reference, get_desc, 1);
- }
-
- if (ptr) {
- assert(pipe_is_referenced(ptr));
- if (p_atomic_dec_zero(&ptr->count)) {
- destroy = TRUE;
- }
- debug_reference(ptr, get_desc, -1);
- }
- }
-
- return destroy;
-}
-
-static INLINE boolean
-pipe_reference(struct pipe_reference *ptr, struct pipe_reference *reference)
-{
- return pipe_reference_described(ptr, reference,
- (debug_reference_descriptor)debug_describe_reference);
-}
-
-static INLINE void
-pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf)
-{
- struct pipe_surface *old_surf = *ptr;
-
- if (pipe_reference_described(&(*ptr)->reference, &surf->reference,
- (debug_reference_descriptor)debug_describe_surface))
- old_surf->context->surface_destroy(old_surf->context, old_surf);
- *ptr = surf;
-}
-
-static INLINE void
-pipe_resource_reference(struct pipe_resource **ptr, struct pipe_resource *tex)
-{
- struct pipe_resource *old_tex = *ptr;
-
- if (pipe_reference_described(&(*ptr)->reference, &tex->reference,
- (debug_reference_descriptor)debug_describe_resource))
- old_tex->screen->resource_destroy(old_tex->screen, old_tex);
- *ptr = tex;
-}
-
-static INLINE void
-pipe_sampler_view_reference(struct pipe_sampler_view **ptr, struct pipe_sampler_view *view)
-{
- struct pipe_sampler_view *old_view = *ptr;
-
- if (pipe_reference_described(&(*ptr)->reference, &view->reference,
- (debug_reference_descriptor)debug_describe_sampler_view))
- old_view->context->sampler_view_destroy(old_view->context, old_view);
- *ptr = view;
-}
-
-static INLINE void
-pipe_surface_reset(struct pipe_context *ctx, struct pipe_surface* ps,
- struct pipe_resource *pt, unsigned level, unsigned layer,
- unsigned flags)
-{
- pipe_resource_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = u_minify(pt->width0, level);
- ps->height = u_minify(pt->height0, level);
- ps->usage = flags;
- ps->u.tex.level = level;
- ps->u.tex.first_layer = ps->u.tex.last_layer = layer;
- ps->context = ctx;
-}
-
-static INLINE void
-pipe_surface_init(struct pipe_context *ctx, struct pipe_surface* ps,
- struct pipe_resource *pt, unsigned level, unsigned layer,
- unsigned flags)
-{
- ps->texture = 0;
- pipe_reference_init(&ps->reference, 1);
- pipe_surface_reset(ctx, ps, pt, level, layer, flags);
-}
-
-/* Return true if the surfaces are equal. */
-static INLINE boolean
-pipe_surface_equal(struct pipe_surface *s1, struct pipe_surface *s2)
-{
- return s1->texture == s2->texture &&
- s1->format == s2->format &&
- (s1->texture->target != PIPE_BUFFER ||
- (s1->u.buf.first_element == s2->u.buf.first_element &&
- s1->u.buf.last_element == s2->u.buf.last_element)) &&
- (s1->texture->target == PIPE_BUFFER ||
- (s1->u.tex.level == s2->u.tex.level &&
- s1->u.tex.first_layer == s2->u.tex.first_layer &&
- s1->u.tex.last_layer == s2->u.tex.last_layer));
-}
-
-/*
- * Convenience wrappers for screen buffer functions.
- */
-
-static INLINE struct pipe_resource *
-pipe_buffer_create( struct pipe_screen *screen,
- unsigned bind,
- unsigned usage,
- unsigned size )
-{
- struct pipe_resource buffer;
- memset(&buffer, 0, sizeof buffer);
- buffer.target = PIPE_BUFFER;
- buffer.format = PIPE_FORMAT_R8_UNORM; /* want TYPELESS or similar */
- buffer.bind = bind;
- buffer.usage = usage;
- buffer.flags = 0;
- buffer.width0 = size;
- buffer.height0 = 1;
- buffer.depth0 = 1;
- buffer.array_size = 1;
- return screen->resource_create(screen, &buffer);
-}
-
-
-static INLINE struct pipe_resource *
-pipe_user_buffer_create( struct pipe_screen *screen, void *ptr, unsigned size,
- unsigned usage )
-{
- return screen->user_buffer_create(screen, ptr, size, usage);
-}
-
-static INLINE void *
-pipe_buffer_map_range(struct pipe_context *pipe,
- struct pipe_resource *buffer,
- unsigned offset,
- unsigned length,
- unsigned usage,
- struct pipe_transfer **transfer)
-{
- struct pipe_box box;
- void *map;
-
- assert(offset < buffer->width0);
- assert(offset + length <= buffer->width0);
- assert(length);
-
- u_box_1d(offset, length, &box);
-
- *transfer = pipe->get_transfer( pipe,
- buffer,
- 0,
- usage,
- &box);
-
- if (*transfer == NULL)
- return NULL;
-
- map = pipe->transfer_map( pipe, *transfer );
- if (map == NULL) {
- pipe->transfer_destroy( pipe, *transfer );
- *transfer = NULL;
- return NULL;
- }
-
- /* Match old screen->buffer_map_range() behaviour, return pointer
- * to where the beginning of the buffer would be:
- */
- return (void *)((char *)map - offset);
-}
-
-
-static INLINE void *
-pipe_buffer_map(struct pipe_context *pipe,
- struct pipe_resource *buffer,
- unsigned usage,
- struct pipe_transfer **transfer)
-{
- return pipe_buffer_map_range(pipe, buffer, 0, buffer->width0, usage, transfer);
-}
-
-
-static INLINE void
-pipe_buffer_unmap(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
-{
- if (transfer) {
- pipe->transfer_unmap(pipe, transfer);
- pipe->transfer_destroy(pipe, transfer);
- }
-}
-
-static INLINE void
-pipe_buffer_flush_mapped_range(struct pipe_context *pipe,
- struct pipe_transfer *transfer,
- unsigned offset,
- unsigned length)
-{
- struct pipe_box box;
- int transfer_offset;
-
- assert(length);
- assert(transfer->box.x <= offset);
- assert(offset + length <= transfer->box.x + transfer->box.width);
-
- /* Match old screen->buffer_flush_mapped_range() behaviour, where
- * offset parameter is relative to the start of the buffer, not the
- * mapped range.
- */
- transfer_offset = offset - transfer->box.x;
-
- u_box_1d(transfer_offset, length, &box);
-
- pipe->transfer_flush_region(pipe, transfer, &box);
-}
-
-static INLINE void
-pipe_buffer_write(struct pipe_context *pipe,
- struct pipe_resource *buf,
- unsigned offset,
- unsigned size,
- const void *data)
-{
- struct pipe_box box;
- unsigned usage = PIPE_TRANSFER_WRITE;
-
- if (offset == 0 && size == buf->width0) {
- usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
- } else {
- usage |= PIPE_TRANSFER_DISCARD_RANGE;
- }
-
- u_box_1d(offset, size, &box);
-
- pipe->transfer_inline_write( pipe,
- buf,
- 0,
- usage,
- &box,
- data,
- size,
- 0);
-}
-
-/**
- * Special case for writing non-overlapping ranges.
- *
- * We can avoid GPU/CPU synchronization when writing range that has never
- * been written before.
- */
-static INLINE void
-pipe_buffer_write_nooverlap(struct pipe_context *pipe,
- struct pipe_resource *buf,
- unsigned offset, unsigned size,
- const void *data)
-{
- struct pipe_box box;
-
- u_box_1d(offset, size, &box);
-
- pipe->transfer_inline_write(pipe,
- buf,
- 0,
- (PIPE_TRANSFER_WRITE |
- PIPE_TRANSFER_NOOVERWRITE),
- &box,
- data,
- 0, 0);
-}
-
-static INLINE void
-pipe_buffer_read(struct pipe_context *pipe,
- struct pipe_resource *buf,
- unsigned offset,
- unsigned size,
- void *data)
-{
- struct pipe_transfer *src_transfer;
- ubyte *map;
-
- map = (ubyte *) pipe_buffer_map_range(pipe,
- buf,
- offset, size,
- PIPE_TRANSFER_READ,
- &src_transfer);
-
- if (map)
- memcpy(data, map + offset, size);
-
- pipe_buffer_unmap(pipe, src_transfer);
-}
-
-static INLINE struct pipe_transfer *
-pipe_get_transfer( struct pipe_context *context,
- struct pipe_resource *resource,
- unsigned level, unsigned layer,
- enum pipe_transfer_usage usage,
- unsigned x, unsigned y,
- unsigned w, unsigned h)
-{
- struct pipe_box box;
- u_box_2d_zslice( x, y, layer, w, h, &box );
- return context->get_transfer( context,
- resource,
- level,
- usage,
- &box );
-}
-
-static INLINE void *
-pipe_transfer_map( struct pipe_context *context,
- struct pipe_transfer *transfer )
-{
- return context->transfer_map( context, transfer );
-}
-
-static INLINE void
-pipe_transfer_unmap( struct pipe_context *context,
- struct pipe_transfer *transfer )
-{
- context->transfer_unmap( context, transfer );
-}
-
-
-static INLINE void
-pipe_transfer_destroy( struct pipe_context *context,
- struct pipe_transfer *transfer )
-{
- context->transfer_destroy(context, transfer);
-}
-
-
-static INLINE boolean util_get_offset(
- const struct pipe_rasterizer_state *templ,
- unsigned fill_mode)
-{
- switch(fill_mode) {
- case PIPE_POLYGON_MODE_POINT:
- return templ->offset_point;
- case PIPE_POLYGON_MODE_LINE:
- return templ->offset_line;
- case PIPE_POLYGON_MODE_FILL:
- return templ->offset_tri;
- default:
- assert(0);
- return FALSE;
- }
-}
-
-/**
- * This function is used to copy an array of pipe_vertex_buffer structures,
- * while properly referencing the pipe_vertex_buffer::buffer member.
- *
- * \sa util_copy_framebuffer_state
- */
-static INLINE void util_copy_vertex_buffers(struct pipe_vertex_buffer *dst,
- unsigned *dst_count,
- const struct pipe_vertex_buffer *src,
- unsigned src_count)
-{
- unsigned i;
-
- /* Reference the buffers of 'src' in 'dst'. */
- for (i = 0; i < src_count; i++) {
- pipe_resource_reference(&dst[i].buffer, src[i].buffer);
- }
- /* Unreference the rest of the buffers in 'dst'. */
- for (; i < *dst_count; i++) {
- pipe_resource_reference(&dst[i].buffer, NULL);
- }
-
- /* Update the size of 'dst' and copy over the other members
- * of pipe_vertex_buffer. */
- *dst_count = src_count;
- memcpy(dst, src, src_count * sizeof(struct pipe_vertex_buffer));
-}
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* U_INLINES_H */
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef U_INLINES_H +#define U_INLINES_H + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "pipe/p_screen.h" +#include "util/u_debug.h" +#include "util/u_debug_describe.h" +#include "util/u_debug_refcnt.h" +#include "util/u_atomic.h" +#include "util/u_box.h" +#include "util/u_math.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +/* + * Reference counting helper functions. + */ + + +static INLINE void +pipe_reference_init(struct pipe_reference *reference, unsigned count) +{ + p_atomic_set(&reference->count, count); +} + +static INLINE boolean +pipe_is_referenced(struct pipe_reference *reference) +{ + return p_atomic_read(&reference->count) != 0; +} + +/** + * Update reference counting. + * The old thing pointed to, if any, will be unreferenced. + * Both 'ptr' and 'reference' may be NULL. + * \return TRUE if the object's refcount hits zero and should be destroyed. + */ +static INLINE boolean +pipe_reference_described(struct pipe_reference *ptr, + struct pipe_reference *reference, + debug_reference_descriptor get_desc) +{ + boolean destroy = FALSE; + + if(ptr != reference) { + /* bump the reference.count first */ + if (reference) { + assert(pipe_is_referenced(reference)); + p_atomic_inc(&reference->count); + debug_reference(reference, get_desc, 1); + } + + if (ptr) { + assert(pipe_is_referenced(ptr)); + if (p_atomic_dec_zero(&ptr->count)) { + destroy = TRUE; + } + debug_reference(ptr, get_desc, -1); + } + } + + return destroy; +} + +static INLINE boolean +pipe_reference(struct pipe_reference *ptr, struct pipe_reference *reference) +{ + return pipe_reference_described(ptr, reference, + (debug_reference_descriptor)debug_describe_reference); +} + +static INLINE void +pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf) +{ + struct pipe_surface *old_surf = *ptr; + + if (pipe_reference_described(&(*ptr)->reference, &surf->reference, + (debug_reference_descriptor)debug_describe_surface)) + old_surf->context->surface_destroy(old_surf->context, old_surf); + *ptr = surf; +} + +static INLINE void +pipe_resource_reference(struct pipe_resource **ptr, struct pipe_resource *tex) +{ + struct pipe_resource *old_tex = *ptr; + + if (pipe_reference_described(&(*ptr)->reference, &tex->reference, + (debug_reference_descriptor)debug_describe_resource)) + old_tex->screen->resource_destroy(old_tex->screen, old_tex); + *ptr = tex; +} + +static INLINE void +pipe_sampler_view_reference(struct pipe_sampler_view **ptr, struct pipe_sampler_view *view) +{ + struct pipe_sampler_view *old_view = *ptr; + + if (pipe_reference_described(&(*ptr)->reference, &view->reference, + (debug_reference_descriptor)debug_describe_sampler_view)) + old_view->context->sampler_view_destroy(old_view->context, old_view); + *ptr = view; +} + +static INLINE void +pipe_so_target_reference(struct pipe_stream_output_target **ptr, + struct pipe_stream_output_target *target) +{ + struct pipe_stream_output_target *old = *ptr; + + if (pipe_reference_described(&(*ptr)->reference, &target->reference, + (debug_reference_descriptor)debug_describe_so_target)) + old->context->stream_output_target_destroy(old->context, old); + *ptr = target; +} + +static INLINE void +pipe_surface_reset(struct pipe_context *ctx, struct pipe_surface* ps, + struct pipe_resource *pt, unsigned level, unsigned layer, + unsigned flags) +{ + pipe_resource_reference(&ps->texture, pt); + ps->format = pt->format; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); + ps->usage = flags; + ps->u.tex.level = level; + ps->u.tex.first_layer = ps->u.tex.last_layer = layer; + ps->context = ctx; +} + +static INLINE void +pipe_surface_init(struct pipe_context *ctx, struct pipe_surface* ps, + struct pipe_resource *pt, unsigned level, unsigned layer, + unsigned flags) +{ + ps->texture = 0; + pipe_reference_init(&ps->reference, 1); + pipe_surface_reset(ctx, ps, pt, level, layer, flags); +} + +/* Return true if the surfaces are equal. */ +static INLINE boolean +pipe_surface_equal(struct pipe_surface *s1, struct pipe_surface *s2) +{ + return s1->texture == s2->texture && + s1->format == s2->format && + (s1->texture->target != PIPE_BUFFER || + (s1->u.buf.first_element == s2->u.buf.first_element && + s1->u.buf.last_element == s2->u.buf.last_element)) && + (s1->texture->target == PIPE_BUFFER || + (s1->u.tex.level == s2->u.tex.level && + s1->u.tex.first_layer == s2->u.tex.first_layer && + s1->u.tex.last_layer == s2->u.tex.last_layer)); +} + +/* + * Convenience wrappers for screen buffer functions. + */ + +static INLINE struct pipe_resource * +pipe_buffer_create( struct pipe_screen *screen, + unsigned bind, + unsigned usage, + unsigned size ) +{ + struct pipe_resource buffer; + memset(&buffer, 0, sizeof buffer); + buffer.target = PIPE_BUFFER; + buffer.format = PIPE_FORMAT_R8_UNORM; /* want TYPELESS or similar */ + buffer.bind = bind; + buffer.usage = usage; + buffer.flags = 0; + buffer.width0 = size; + buffer.height0 = 1; + buffer.depth0 = 1; + buffer.array_size = 1; + return screen->resource_create(screen, &buffer); +} + + +static INLINE struct pipe_resource * +pipe_user_buffer_create( struct pipe_screen *screen, void *ptr, unsigned size, + unsigned usage ) +{ + return screen->user_buffer_create(screen, ptr, size, usage); +} + +static INLINE void * +pipe_buffer_map_range(struct pipe_context *pipe, + struct pipe_resource *buffer, + unsigned offset, + unsigned length, + unsigned usage, + struct pipe_transfer **transfer) +{ + struct pipe_box box; + void *map; + + assert(offset < buffer->width0); + assert(offset + length <= buffer->width0); + assert(length); + + u_box_1d(offset, length, &box); + + *transfer = pipe->get_transfer( pipe, + buffer, + 0, + usage, + &box); + + if (*transfer == NULL) + return NULL; + + map = pipe->transfer_map( pipe, *transfer ); + if (map == NULL) { + pipe->transfer_destroy( pipe, *transfer ); + *transfer = NULL; + return NULL; + } + + /* Match old screen->buffer_map_range() behaviour, return pointer + * to where the beginning of the buffer would be: + */ + return (void *)((char *)map - offset); +} + + +static INLINE void * +pipe_buffer_map(struct pipe_context *pipe, + struct pipe_resource *buffer, + unsigned usage, + struct pipe_transfer **transfer) +{ + return pipe_buffer_map_range(pipe, buffer, 0, buffer->width0, usage, transfer); +} + + +static INLINE void +pipe_buffer_unmap(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ + if (transfer) { + pipe->transfer_unmap(pipe, transfer); + pipe->transfer_destroy(pipe, transfer); + } +} + +static INLINE void +pipe_buffer_flush_mapped_range(struct pipe_context *pipe, + struct pipe_transfer *transfer, + unsigned offset, + unsigned length) +{ + struct pipe_box box; + int transfer_offset; + + assert(length); + assert(transfer->box.x <= offset); + assert(offset + length <= transfer->box.x + transfer->box.width); + + /* Match old screen->buffer_flush_mapped_range() behaviour, where + * offset parameter is relative to the start of the buffer, not the + * mapped range. + */ + transfer_offset = offset - transfer->box.x; + + u_box_1d(transfer_offset, length, &box); + + pipe->transfer_flush_region(pipe, transfer, &box); +} + +static INLINE void +pipe_buffer_write(struct pipe_context *pipe, + struct pipe_resource *buf, + unsigned offset, + unsigned size, + const void *data) +{ + struct pipe_box box; + unsigned usage = PIPE_TRANSFER_WRITE; + + if (offset == 0 && size == buf->width0) { + usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE; + } else { + usage |= PIPE_TRANSFER_DISCARD_RANGE; + } + + u_box_1d(offset, size, &box); + + pipe->transfer_inline_write( pipe, + buf, + 0, + usage, + &box, + data, + size, + 0); +} + +/** + * Special case for writing non-overlapping ranges. + * + * We can avoid GPU/CPU synchronization when writing range that has never + * been written before. + */ +static INLINE void +pipe_buffer_write_nooverlap(struct pipe_context *pipe, + struct pipe_resource *buf, + unsigned offset, unsigned size, + const void *data) +{ + struct pipe_box box; + + u_box_1d(offset, size, &box); + + pipe->transfer_inline_write(pipe, + buf, + 0, + (PIPE_TRANSFER_WRITE | + PIPE_TRANSFER_NOOVERWRITE), + &box, + data, + 0, 0); +} + +static INLINE void +pipe_buffer_read(struct pipe_context *pipe, + struct pipe_resource *buf, + unsigned offset, + unsigned size, + void *data) +{ + struct pipe_transfer *src_transfer; + ubyte *map; + + map = (ubyte *) pipe_buffer_map_range(pipe, + buf, + offset, size, + PIPE_TRANSFER_READ, + &src_transfer); + + if (map) + memcpy(data, map + offset, size); + + pipe_buffer_unmap(pipe, src_transfer); +} + +static INLINE struct pipe_transfer * +pipe_get_transfer( struct pipe_context *context, + struct pipe_resource *resource, + unsigned level, unsigned layer, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, + unsigned w, unsigned h) +{ + struct pipe_box box; + u_box_2d_zslice( x, y, layer, w, h, &box ); + return context->get_transfer( context, + resource, + level, + usage, + &box ); +} + +static INLINE void * +pipe_transfer_map( struct pipe_context *context, + struct pipe_transfer *transfer ) +{ + return context->transfer_map( context, transfer ); +} + +static INLINE void +pipe_transfer_unmap( struct pipe_context *context, + struct pipe_transfer *transfer ) +{ + context->transfer_unmap( context, transfer ); +} + + +static INLINE void +pipe_transfer_destroy( struct pipe_context *context, + struct pipe_transfer *transfer ) +{ + context->transfer_destroy(context, transfer); +} + + +static INLINE boolean util_get_offset( + const struct pipe_rasterizer_state *templ, + unsigned fill_mode) +{ + switch(fill_mode) { + case PIPE_POLYGON_MODE_POINT: + return templ->offset_point; + case PIPE_POLYGON_MODE_LINE: + return templ->offset_line; + case PIPE_POLYGON_MODE_FILL: + return templ->offset_tri; + default: + assert(0); + return FALSE; + } +} + +/** + * This function is used to copy an array of pipe_vertex_buffer structures, + * while properly referencing the pipe_vertex_buffer::buffer member. + * + * \sa util_copy_framebuffer_state + */ +static INLINE void util_copy_vertex_buffers(struct pipe_vertex_buffer *dst, + unsigned *dst_count, + const struct pipe_vertex_buffer *src, + unsigned src_count) +{ + unsigned i; + + /* Reference the buffers of 'src' in 'dst'. */ + for (i = 0; i < src_count; i++) { + pipe_resource_reference(&dst[i].buffer, src[i].buffer); + } + /* Unreference the rest of the buffers in 'dst'. */ + for (; i < *dst_count; i++) { + pipe_resource_reference(&dst[i].buffer, NULL); + } + + /* Update the size of 'dst' and copy over the other members + * of pipe_vertex_buffer. */ + *dst_count = src_count; + memcpy(dst, src, src_count * sizeof(struct pipe_vertex_buffer)); +} + +#ifdef __cplusplus +} +#endif + +#endif /* U_INLINES_H */ diff --git a/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c b/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c index 141763190..320c0f7a8 100644 --- a/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c @@ -1,243 +1,255 @@ -/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * Copyright 2009 Marek Olšák <maraeo@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * @file
- * Simple vertex/fragment shader generators.
- *
- * @author Brian Paul
- Marek Olšák
- */
-
-
-#include "pipe/p_context.h"
-#include "pipe/p_shader_tokens.h"
-#include "pipe/p_state.h"
-#include "util/u_simple_shaders.h"
-#include "util/u_debug.h"
-#include "tgsi/tgsi_ureg.h"
-
-
-
-/**
- * Make simple vertex pass-through shader.
- * \param num_attribs number of attributes to pass through
- * \param semantic_names array of semantic names for each attribute
- * \param semantic_indexes array of semantic indexes for each attribute
- */
-void *
-util_make_vertex_passthrough_shader(struct pipe_context *pipe,
- uint num_attribs,
- const uint *semantic_names,
- const uint *semantic_indexes)
-{
- struct ureg_program *ureg;
- uint i;
-
- ureg = ureg_create( TGSI_PROCESSOR_VERTEX );
- if (ureg == NULL)
- return NULL;
-
- for (i = 0; i < num_attribs; i++) {
- struct ureg_src src;
- struct ureg_dst dst;
-
- src = ureg_DECL_vs_input( ureg, i );
-
- dst = ureg_DECL_output( ureg,
- semantic_names[i],
- semantic_indexes[i]);
-
- ureg_MOV( ureg, dst, src );
- }
-
- ureg_END( ureg );
-
- return ureg_create_shader_and_destroy( ureg, pipe );
-}
-
-
-/**
- * Make simple fragment texture shader:
- * IMM {0,0,0,1} // (if writemask != 0xf)
- * MOV OUT[0], IMM[0] // (if writemask != 0xf)
- * TEX OUT[0].writemask, IN[0], SAMP[0], 2D;
- * END;
- *
- * \param tex_target one of PIPE_TEXTURE_x
- * \parma interp_mode either TGSI_INTERPOLATE_LINEAR or PERSPECTIVE
- * \param writemask mask of TGSI_WRITEMASK_x
- */
-void *
-util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
- unsigned tex_target,
- unsigned interp_mode,
- unsigned writemask )
-{
- struct ureg_program *ureg;
- struct ureg_src sampler;
- struct ureg_src tex;
- struct ureg_dst out;
-
- assert(interp_mode == TGSI_INTERPOLATE_LINEAR ||
- interp_mode == TGSI_INTERPOLATE_PERSPECTIVE);
-
- ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
- if (ureg == NULL)
- return NULL;
-
- sampler = ureg_DECL_sampler( ureg, 0 );
-
- tex = ureg_DECL_fs_input( ureg,
- TGSI_SEMANTIC_GENERIC, 0,
- interp_mode );
-
- out = ureg_DECL_output( ureg,
- TGSI_SEMANTIC_COLOR,
- 0 );
-
- if (writemask != TGSI_WRITEMASK_XYZW) {
- struct ureg_src imm = ureg_imm4f( ureg, 0, 0, 0, 1 );
-
- ureg_MOV( ureg, out, imm );
- }
-
- ureg_TEX( ureg,
- ureg_writemask(out, writemask),
- tex_target, tex, sampler );
- ureg_END( ureg );
-
- return ureg_create_shader_and_destroy( ureg, pipe );
-}
-
-
-/**
- * Make a simple fragment shader that sets the output color to a color
- * taken from a texture.
- * \param tex_target one of PIPE_TEXTURE_x
- */
-void *
-util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target,
- unsigned interp_mode)
-{
- return util_make_fragment_tex_shader_writemask( pipe,
- tex_target,
- interp_mode,
- TGSI_WRITEMASK_XYZW );
-}
-
-
-/**
- * Make a simple fragment texture shader which reads an X component from
- * a texture and writes it as depth.
- */
-void *
-util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
- unsigned tex_target,
- unsigned interp_mode)
-{
- struct ureg_program *ureg;
- struct ureg_src sampler;
- struct ureg_src tex;
- struct ureg_dst out, depth;
- struct ureg_src imm;
-
- ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
- if (ureg == NULL)
- return NULL;
-
- sampler = ureg_DECL_sampler( ureg, 0 );
-
- tex = ureg_DECL_fs_input( ureg,
- TGSI_SEMANTIC_GENERIC, 0,
- interp_mode );
-
- out = ureg_DECL_output( ureg,
- TGSI_SEMANTIC_COLOR,
- 0 );
-
- depth = ureg_DECL_output( ureg,
- TGSI_SEMANTIC_POSITION,
- 0 );
-
- imm = ureg_imm4f( ureg, 0, 0, 0, 1 );
-
- ureg_MOV( ureg, out, imm );
-
- ureg_TEX( ureg,
- ureg_writemask(depth, TGSI_WRITEMASK_Z),
- tex_target, tex, sampler );
- ureg_END( ureg );
-
- return ureg_create_shader_and_destroy( ureg, pipe );
-}
-
-
-/**
- * Make simple fragment color pass-through shader.
- */
-void *
-util_make_fragment_passthrough_shader(struct pipe_context *pipe)
-{
- return util_make_fragment_cloneinput_shader(pipe, 1, TGSI_SEMANTIC_COLOR,
- TGSI_INTERPOLATE_PERSPECTIVE);
-}
-
-
-/**
- * Make a fragment shader that copies the input color to N output colors.
- */
-void *
-util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
- int input_semantic,
- int input_interpolate)
-{
- struct ureg_program *ureg;
- struct ureg_src src;
- struct ureg_dst dst[PIPE_MAX_COLOR_BUFS];
- int i;
-
- assert(num_cbufs <= PIPE_MAX_COLOR_BUFS);
-
- ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
- if (ureg == NULL)
- return NULL;
-
- src = ureg_DECL_fs_input( ureg, input_semantic, 0,
- input_interpolate );
-
- for (i = 0; i < num_cbufs; i++)
- dst[i] = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, i );
-
- for (i = 0; i < num_cbufs; i++)
- ureg_MOV( ureg, dst[i], src );
-
- ureg_END( ureg );
-
- return ureg_create_shader_and_destroy( ureg, pipe );
-}
+/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * Copyright 2009 Marek Olšák <maraeo@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Simple vertex/fragment shader generators. + * + * @author Brian Paul + Marek Olšák + */ + + +#include "pipe/p_context.h" +#include "pipe/p_shader_tokens.h" +#include "pipe/p_state.h" +#include "util/u_simple_shaders.h" +#include "util/u_debug.h" +#include "tgsi/tgsi_ureg.h" + + + +/** + * Make simple vertex pass-through shader. + * \param num_attribs number of attributes to pass through + * \param semantic_names array of semantic names for each attribute + * \param semantic_indexes array of semantic indexes for each attribute + */ +void * +util_make_vertex_passthrough_shader(struct pipe_context *pipe, + uint num_attribs, + const uint *semantic_names, + const uint *semantic_indexes) +{ + return util_make_vertex_passthrough_shader_with_so(pipe, num_attribs, + semantic_names, + semantic_indexes, NULL); +} + +void * +util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe, + uint num_attribs, + const uint *semantic_names, + const uint *semantic_indexes, + const struct pipe_stream_output_info *so) +{ + struct ureg_program *ureg; + uint i; + + ureg = ureg_create( TGSI_PROCESSOR_VERTEX ); + if (ureg == NULL) + return NULL; + + for (i = 0; i < num_attribs; i++) { + struct ureg_src src; + struct ureg_dst dst; + + src = ureg_DECL_vs_input( ureg, i ); + + dst = ureg_DECL_output( ureg, + semantic_names[i], + semantic_indexes[i]); + + ureg_MOV( ureg, dst, src ); + } + + ureg_END( ureg ); + + return ureg_create_shader_with_so_and_destroy( ureg, pipe, so ); +} + + +/** + * Make simple fragment texture shader: + * IMM {0,0,0,1} // (if writemask != 0xf) + * MOV OUT[0], IMM[0] // (if writemask != 0xf) + * TEX OUT[0].writemask, IN[0], SAMP[0], 2D; + * END; + * + * \param tex_target one of PIPE_TEXTURE_x + * \parma interp_mode either TGSI_INTERPOLATE_LINEAR or PERSPECTIVE + * \param writemask mask of TGSI_WRITEMASK_x + */ +void * +util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, + unsigned tex_target, + unsigned interp_mode, + unsigned writemask ) +{ + struct ureg_program *ureg; + struct ureg_src sampler; + struct ureg_src tex; + struct ureg_dst out; + + assert(interp_mode == TGSI_INTERPOLATE_LINEAR || + interp_mode == TGSI_INTERPOLATE_PERSPECTIVE); + + ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); + if (ureg == NULL) + return NULL; + + sampler = ureg_DECL_sampler( ureg, 0 ); + + tex = ureg_DECL_fs_input( ureg, + TGSI_SEMANTIC_GENERIC, 0, + interp_mode ); + + out = ureg_DECL_output( ureg, + TGSI_SEMANTIC_COLOR, + 0 ); + + if (writemask != TGSI_WRITEMASK_XYZW) { + struct ureg_src imm = ureg_imm4f( ureg, 0, 0, 0, 1 ); + + ureg_MOV( ureg, out, imm ); + } + + ureg_TEX( ureg, + ureg_writemask(out, writemask), + tex_target, tex, sampler ); + ureg_END( ureg ); + + return ureg_create_shader_and_destroy( ureg, pipe ); +} + + +/** + * Make a simple fragment shader that sets the output color to a color + * taken from a texture. + * \param tex_target one of PIPE_TEXTURE_x + */ +void * +util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target, + unsigned interp_mode) +{ + return util_make_fragment_tex_shader_writemask( pipe, + tex_target, + interp_mode, + TGSI_WRITEMASK_XYZW ); +} + + +/** + * Make a simple fragment texture shader which reads an X component from + * a texture and writes it as depth. + */ +void * +util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe, + unsigned tex_target, + unsigned interp_mode) +{ + struct ureg_program *ureg; + struct ureg_src sampler; + struct ureg_src tex; + struct ureg_dst out, depth; + struct ureg_src imm; + + ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); + if (ureg == NULL) + return NULL; + + sampler = ureg_DECL_sampler( ureg, 0 ); + + tex = ureg_DECL_fs_input( ureg, + TGSI_SEMANTIC_GENERIC, 0, + interp_mode ); + + out = ureg_DECL_output( ureg, + TGSI_SEMANTIC_COLOR, + 0 ); + + depth = ureg_DECL_output( ureg, + TGSI_SEMANTIC_POSITION, + 0 ); + + imm = ureg_imm4f( ureg, 0, 0, 0, 1 ); + + ureg_MOV( ureg, out, imm ); + + ureg_TEX( ureg, + ureg_writemask(depth, TGSI_WRITEMASK_Z), + tex_target, tex, sampler ); + ureg_END( ureg ); + + return ureg_create_shader_and_destroy( ureg, pipe ); +} + + +/** + * Make simple fragment color pass-through shader. + */ +void * +util_make_fragment_passthrough_shader(struct pipe_context *pipe) +{ + return util_make_fragment_cloneinput_shader(pipe, 1, TGSI_SEMANTIC_COLOR, + TGSI_INTERPOLATE_PERSPECTIVE); +} + + +/** + * Make a fragment shader that copies the input color to N output colors. + */ +void * +util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs, + int input_semantic, + int input_interpolate) +{ + struct ureg_program *ureg; + struct ureg_src src; + struct ureg_dst dst[PIPE_MAX_COLOR_BUFS]; + int i; + + assert(num_cbufs <= PIPE_MAX_COLOR_BUFS); + + ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); + if (ureg == NULL) + return NULL; + + src = ureg_DECL_fs_input( ureg, input_semantic, 0, + input_interpolate ); + + for (i = 0; i < num_cbufs; i++) + dst[i] = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, i ); + + for (i = 0; i < num_cbufs; i++) + ureg_MOV( ureg, dst[i], src ); + + ureg_END( ureg ); + + return ureg_create_shader_and_destroy( ureg, pipe ); +} diff --git a/mesalib/src/gallium/auxiliary/util/u_simple_shaders.h b/mesalib/src/gallium/auxiliary/util/u_simple_shaders.h index 9a0fe6375..5f31b72c4 100644 --- a/mesalib/src/gallium/auxiliary/util/u_simple_shaders.h +++ b/mesalib/src/gallium/auxiliary/util/u_simple_shaders.h @@ -1,83 +1,91 @@ -/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#ifndef U_SIMPLE_SHADERS_H
-#define U_SIMPLE_SHADERS_H
-
-
-#include "pipe/p_compiler.h"
-
-
-struct pipe_context;
-struct pipe_shader_state;
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-extern void *
-util_make_vertex_passthrough_shader(struct pipe_context *pipe,
- uint num_attribs,
- const uint *semantic_names,
- const uint *semantic_indexes);
-
-
-extern void *
-util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
- unsigned tex_target,
- unsigned interp_mode,
- unsigned writemask);
-
-extern void *
-util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target,
- unsigned interp_mode);
-
-
-extern void *
-util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
- unsigned tex_target,
- unsigned interp_mode);
-
-
-extern void *
-util_make_fragment_passthrough_shader(struct pipe_context *pipe);
-
-
-extern void *
-util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
- int input_semantic,
- int input_interpolate);
-
-#ifdef __cplusplus
-}
-#endif
-
-
-#endif
+/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef U_SIMPLE_SHADERS_H +#define U_SIMPLE_SHADERS_H + + +#include "pipe/p_compiler.h" + + +struct pipe_context; +struct pipe_shader_state; +struct pipe_stream_output_info; + + +#ifdef __cplusplus +extern "C" { +#endif + + +extern void * +util_make_vertex_passthrough_shader(struct pipe_context *pipe, + uint num_attribs, + const uint *semantic_names, + const uint *semantic_indexes); + +extern void * +util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe, + uint num_attribs, + const uint *semantic_names, + const uint *semantic_indexes, + const struct pipe_stream_output_info *so); + + +extern void * +util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, + unsigned tex_target, + unsigned interp_mode, + unsigned writemask); + +extern void * +util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target, + unsigned interp_mode); + + +extern void * +util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe, + unsigned tex_target, + unsigned interp_mode); + + +extern void * +util_make_fragment_passthrough_shader(struct pipe_context *pipe); + + +extern void * +util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs, + int input_semantic, + int input_interpolate); + +#ifdef __cplusplus +} +#endif + + +#endif |