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author | marha <marha@users.sourceforge.net> | 2012-08-16 14:48:54 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-08-16 14:48:54 +0200 |
commit | 4aac32998c2b173b84aec0b020aa086fef4b1423 (patch) | |
tree | 3ffcb971bcc2f01929f60f8f704996544b69b2e1 /mesalib/src/glsl/Makefile.am | |
parent | 9ddf44af81782451cee798e06749ce3067a14a41 (diff) | |
download | vcxsrv-4aac32998c2b173b84aec0b020aa086fef4b1423.tar.gz vcxsrv-4aac32998c2b173b84aec0b020aa086fef4b1423.tar.bz2 vcxsrv-4aac32998c2b173b84aec0b020aa086fef4b1423.zip |
libxcb xserver mesa git update 16 Aug 2012
Diffstat (limited to 'mesalib/src/glsl/Makefile.am')
-rw-r--r-- | mesalib/src/glsl/Makefile.am | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/mesalib/src/glsl/Makefile.am b/mesalib/src/glsl/Makefile.am index d86153c48..20639c93d 100644 --- a/mesalib/src/glsl/Makefile.am +++ b/mesalib/src/glsl/Makefile.am @@ -23,9 +23,6 @@ # builtin_compiler is built before libglsl to generate builtin_function.cpp for libglsl. # For this to work, a dummy version of builtin_function.cpp, builtin_stubs.cpp, is used. -# Hack to make some of the non-automake variables work. -TOP=$(top_builddir) - AM_CFLAGS = \ -I$(top_srcdir)/include \ -I$(top_srcdir)/src/mapi \ @@ -39,7 +36,6 @@ AM_CXXFLAGS = $(AM_CFLAGS) AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c -GLSL_SRCDIR=$(top_srcdir)/src/glsl include Makefile.sources noinst_LTLIBRARIES = libglslcommon.la libglsl.la @@ -96,8 +92,8 @@ glsl_parser.cc glsl_parser.h: glsl_parser.yy BUILT_SOURCES = glsl_parser.h builtin_function.cpp CLEANFILES = glsl_lexer.cc glsl_parser.cc $(BUILT_SOURCES) -builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/glsl/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler$(EXEEXT) - $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp +builtin_function.cpp: $(srcdir)/builtins/profiles/* $(srcdir)/builtins/ir/* $(srcdir)/builtins/glsl/* $(srcdir)/builtins/tools/generate_builtins.py $(srcdir)/builtins/tools/texture_builtins.py builtin_compiler$(EXEEXT) + $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp glcpp/libglcpp.la: cd glcpp ; $(MAKE) $(AM_MAKEFLAGS) |