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authormarha <marha@users.sourceforge.net>2011-02-14 14:46:43 +0000
committermarha <marha@users.sourceforge.net>2011-02-14 14:46:43 +0000
commit0f63823d473bf956ec5bddf06da6e4b591e994f8 (patch)
treec8fa2b17686616a7443c583e09bbf6eceec883c2 /mesalib/src/glsl/Makefile
parent9acb2b3cd11b530debce5008074fa03587ac3331 (diff)
parent026b85e62b3d8812afb5f04df29aeac28c52b331 (diff)
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svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/glsl/Makefile')
-rw-r--r--mesalib/src/glsl/Makefile396
1 files changed, 213 insertions, 183 deletions
diff --git a/mesalib/src/glsl/Makefile b/mesalib/src/glsl/Makefile
index ec11c8a7b..a017894ac 100644
--- a/mesalib/src/glsl/Makefile
+++ b/mesalib/src/glsl/Makefile
@@ -1,183 +1,213 @@
-#src/glsl/pp/Makefile
-
-TOP = ../..
-
-include $(TOP)/configs/current
-
-LIBNAME = glsl
-
-LIBGLCPP_SOURCES = \
- glcpp/glcpp-lex.c \
- glcpp/glcpp-parse.c \
- glcpp/pp.c
-
-GLCPP_SOURCES = \
- $(LIBGLCPP_SOURCES) \
- glcpp/glcpp.c
-
-C_SOURCES = \
- strtod.c \
- ralloc.c \
- $(LIBGLCPP_SOURCES)
-
-CXX_SOURCES = \
- ast_expr.cpp \
- ast_function.cpp \
- ast_to_hir.cpp \
- ast_type.cpp \
- glsl_lexer.cpp \
- glsl_parser.cpp \
- glsl_parser_extras.cpp \
- glsl_types.cpp \
- glsl_symbol_table.cpp \
- hir_field_selection.cpp \
- ir_basic_block.cpp \
- ir_clone.cpp \
- ir_constant_expression.cpp \
- ir.cpp \
- ir_expression_flattening.cpp \
- ir_function_can_inline.cpp \
- ir_function.cpp \
- ir_hierarchical_visitor.cpp \
- ir_hv_accept.cpp \
- ir_import_prototypes.cpp \
- ir_print_visitor.cpp \
- ir_reader.cpp \
- ir_rvalue_visitor.cpp \
- ir_set_program_inouts.cpp \
- ir_validate.cpp \
- ir_variable.cpp \
- ir_variable_refcount.cpp \
- linker.cpp \
- link_functions.cpp \
- loop_analysis.cpp \
- loop_controls.cpp \
- loop_unroll.cpp \
- lower_discard.cpp \
- lower_if_to_cond_assign.cpp \
- lower_instructions.cpp \
- lower_jumps.cpp \
- lower_mat_op_to_vec.cpp \
- lower_noise.cpp \
- lower_texture_projection.cpp \
- lower_variable_index_to_cond_assign.cpp \
- lower_vec_index_to_cond_assign.cpp \
- lower_vec_index_to_swizzle.cpp \
- lower_vector.cpp \
- opt_algebraic.cpp \
- opt_constant_folding.cpp \
- opt_constant_propagation.cpp \
- opt_constant_variable.cpp \
- opt_copy_propagation.cpp \
- opt_copy_propagation_elements.cpp \
- opt_dead_code.cpp \
- opt_dead_code_local.cpp \
- opt_dead_functions.cpp \
- opt_discard_simplification.cpp \
- opt_function_inlining.cpp \
- opt_if_simplification.cpp \
- opt_noop_swizzle.cpp \
- opt_redundant_jumps.cpp \
- opt_structure_splitting.cpp \
- opt_swizzle_swizzle.cpp \
- opt_tree_grafting.cpp \
- s_expression.cpp
-
-LIBS = \
- $(TOP)/src/glsl/libglsl.a
-
-APPS = glsl_compiler glcpp/glcpp
-
-GLSL2_C_SOURCES = \
- ../mesa/program/hash_table.c \
- ../mesa/program/symbol_table.c
-GLSL2_CXX_SOURCES = \
- main.cpp
-
-GLSL2_OBJECTS = \
- $(GLSL2_C_SOURCES:.c=.o) \
- $(GLSL2_CXX_SOURCES:.cpp=.o)
-
-### Basic defines ###
-
-DEFINES += \
- $(LIBRARY_DEFINES) \
- $(API_DEFINES)
-
-GLCPP_OBJECTS = \
- $(GLCPP_SOURCES:.c=.o) \
- ../mesa/program/hash_table.o
-
-OBJECTS = \
- $(C_SOURCES:.c=.o) \
- $(CXX_SOURCES:.cpp=.o)
-
-INCLUDES = \
- -I. \
- -I../mesa \
- -I../mapi \
- -I../../include \
- $(LIBRARY_INCLUDES)
-
-ALL_SOURCES = \
- $(C_SOURCES) \
- $(CXX_SOURCES) \
- $(GLSL2_CXX_SOURCES) \
- $(GLSL2_C_SOURCES)
-
-##### TARGETS #####
-
-default: depend lib$(LIBNAME).a $(APPS)
-
-lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
- $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o
-
-depend: $(ALL_SOURCES) Makefile
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
-
-# Remove .o and backup files
-clean:
- rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler
- -rm -f $(APPS)
-
-# Dummy target
-install:
- @echo -n ""
-
-
-##### RULES #####
-
-glsl_compiler: $(GLSL2_OBJECTS) libglsl.a builtin_stubs.o
- $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) builtin_stubs.o $(LIBS) -o $@
-
-glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a
- $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o $@
-
-.cpp.o:
- $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
-
-.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
-
-glsl_lexer.cpp: glsl_lexer.lpp
- flex --nounistd -o$@ $<
-
-glsl_parser.cpp: glsl_parser.ypp
- bison -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
-
-glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
- flex --nounistd -o$@ $<
-
-glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
- bison -v -o "$@" --defines=glcpp/glcpp-parse.h $<
-
-builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o
- $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@
-
-builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler
- @echo Regenerating builtin_function.cpp...
- $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py $(PWD)/builtin_compiler > builtin_function.cpp
-
--include depend
+
+#src/glsl/pp/Makefile
+
+TOP = ../..
+
+include $(TOP)/configs/current
+
+LIBNAME = glsl
+
+LIBGLCPP_SOURCES = \
+ glcpp/glcpp-lex.c \
+ glcpp/glcpp-parse.c \
+ glcpp/pp.c
+
+GLCPP_SOURCES = \
+ $(LIBGLCPP_SOURCES) \
+ ralloc.c \
+ glcpp/glcpp.c
+
+C_SOURCES = \
+ strtod.c \
+ ralloc.c \
+ $(LIBGLCPP_SOURCES)
+
+CXX_SOURCES = \
+ ast_expr.cpp \
+ ast_function.cpp \
+ ast_to_hir.cpp \
+ ast_type.cpp \
+ glsl_lexer.cpp \
+ glsl_parser.cpp \
+ glsl_parser_extras.cpp \
+ glsl_types.cpp \
+ glsl_symbol_table.cpp \
+ hir_field_selection.cpp \
+ ir_basic_block.cpp \
+ ir_clone.cpp \
+ ir_constant_expression.cpp \
+ ir.cpp \
+ ir_expression_flattening.cpp \
+ ir_function_can_inline.cpp \
+ ir_function.cpp \
+ ir_hierarchical_visitor.cpp \
+ ir_hv_accept.cpp \
+ ir_import_prototypes.cpp \
+ ir_print_visitor.cpp \
+ ir_reader.cpp \
+ ir_rvalue_visitor.cpp \
+ ir_set_program_inouts.cpp \
+ ir_validate.cpp \
+ ir_variable.cpp \
+ ir_variable_refcount.cpp \
+ linker.cpp \
+ link_functions.cpp \
+ loop_analysis.cpp \
+ loop_controls.cpp \
+ loop_unroll.cpp \
+ lower_discard.cpp \
+ lower_if_to_cond_assign.cpp \
+ lower_instructions.cpp \
+ lower_jumps.cpp \
+ lower_mat_op_to_vec.cpp \
+ lower_noise.cpp \
+ lower_texture_projection.cpp \
+ lower_variable_index_to_cond_assign.cpp \
+ lower_vec_index_to_cond_assign.cpp \
+ lower_vec_index_to_swizzle.cpp \
+ lower_vector.cpp \
+ opt_algebraic.cpp \
+ opt_constant_folding.cpp \
+ opt_constant_propagation.cpp \
+ opt_constant_variable.cpp \
+ opt_copy_propagation.cpp \
+ opt_copy_propagation_elements.cpp \
+ opt_dead_code.cpp \
+ opt_dead_code_local.cpp \
+ opt_dead_functions.cpp \
+ opt_discard_simplification.cpp \
+ opt_function_inlining.cpp \
+ opt_if_simplification.cpp \
+ opt_noop_swizzle.cpp \
+ opt_redundant_jumps.cpp \
+ opt_structure_splitting.cpp \
+ opt_swizzle_swizzle.cpp \
+ opt_tree_grafting.cpp \
+ s_expression.cpp
+
+LIBS = \
+ $(TOP)/src/glsl/libglsl.a
+
+APPS = glsl_compiler glcpp/glcpp
+
+GLSL2_C_SOURCES = \
+ ../mesa/program/hash_table.c \
+ ../mesa/program/symbol_table.c
+GLSL2_CXX_SOURCES = \
+ main.cpp
+
+GLSL2_OBJECTS = \
+ $(GLSL2_C_SOURCES:.c=.o) \
+ $(GLSL2_CXX_SOURCES:.cpp=.o)
+
+### Basic defines ###
+
+DEFINES += \
+ $(LIBRARY_DEFINES) \
+ $(API_DEFINES)
+
+GLCPP_OBJECTS = \
+ $(GLCPP_SOURCES:.c=.o) \
+ ../mesa/program/hash_table.o
+
+OBJECTS = \
+ $(C_SOURCES:.c=.o) \
+ $(CXX_SOURCES:.cpp=.o)
+
+DRICORE_OBJ_DIR = obj-visible
+OBJECTS_DRICORE = $(addprefix $(DRICORE_OBJ_DIR)/,$(OBJECTS))
+
+INCLUDES = \
+ -I. \
+ -I../mesa \
+ -I../mapi \
+ -I../../include \
+ $(LIBRARY_INCLUDES)
+
+ALL_SOURCES = \
+ $(C_SOURCES) \
+ $(CXX_SOURCES) \
+ $(GLSL2_CXX_SOURCES) \
+ $(GLSL2_C_SOURCES)
+
+##### TARGETS #####
+
+default: depend lib$(LIBNAME).a $(APPS) $(DRICORE_GLSL_LIBS)
+
+$(TOP)/$(LIB_DIR)/libglsl.so: $(OBJECTS_DRICORE) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
+ $(MKLIB) -o $@ -linker '$(CXX)' -ldflags '$(LDFLAGS)' \
+ -cplusplus -noprefix \
+ -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/$@.dylib \
+ $(OBJECTS_DRICORE) builtin_function.o
+
+lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
+ $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o
+
+depend: $(ALL_SOURCES) Makefile
+ rm -f depend
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
+
+# Remove .o and backup files
+clean: clean-dricore
+ rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler
+ -rm -f $(APPS)
+
+clean-dricore:
+ -rm -f $(DRICORE_OBJ_DIR) $(TOP)/$(LIB_DIR)/libglsl.so libglsl.so
+
+ifneq (,$(DRICORE_GLSL_LIBS))
+DRICORE_INSTALL_TARGET = install-dricore
+endif
+
+# Dummy target
+install: $(DRICORE_INSTALL_TARGET)
+ @echo -n ""
+
+install-dricore: default
+ $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(INSTALL) -m 755 $(DRICORE_GLSL_LIBS) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+
+##### RULES #####
+
+glsl_compiler: $(GLSL2_OBJECTS) libglsl.a builtin_stubs.o
+ $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) builtin_stubs.o $(LIBS) -o $@
+
+glcpp: glcpp/glcpp
+glcpp/glcpp: $(GLCPP_OBJECTS)
+ $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) -o $@
+
+.cpp.o:
+ $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+$(DRICORE_OBJ_DIR)/%.o : %.cpp
+ @mkdir -p $(dir $@)
+ $(CXX) -c $(INCLUDES) $(DRI_CXXFLAGS) $(DEFINES) $< -o $@
+
+$(DRICORE_OBJ_DIR)/%.o : %.c
+ @mkdir -p $(dir $@)
+ $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DEFINES) $< -o $@
+
+glsl_lexer.cpp: glsl_lexer.lpp
+ flex --nounistd -o$@ $<
+
+glsl_parser.cpp: glsl_parser.ypp
+ bison -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
+
+glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
+ flex --nounistd -o$@ $<
+
+glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
+ bison -v -o "$@" --defines=glcpp/glcpp-parse.h $<
+
+builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o
+ $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@
+
+builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler
+ @echo Regenerating builtin_function.cpp...
+ $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py $(PWD)/builtin_compiler > builtin_function.cpp
+
+-include depend