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authormarha <marha@users.sourceforge.net>2011-07-29 11:17:40 +0200
committermarha <marha@users.sourceforge.net>2011-07-29 11:17:40 +0200
commita69cff9373daf6b7afc97fb975ceb4fc0d6864f7 (patch)
tree2c04fb8e0dc217b9f418c8ec37f17973a93779a2 /mesalib/src/glsl/TODO
parentfa08275a130f5693e2add977df7cf38d44f2f8da (diff)
parent28257038c4f13ac26127d536c14c922aa036efed (diff)
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Merge remote-tracking branch 'origin/released'
Conflicts: libX11/configure.ac mesalib/src/mesa/main/ff_fragment_shader.cpp mesalib/src/mesa/main/framebuffer.c mesalib/src/mesa/main/texparam.c pixman/pixman/pixman-arm-neon-asm.S
Diffstat (limited to 'mesalib/src/glsl/TODO')
-rw-r--r--mesalib/src/glsl/TODO63
1 files changed, 26 insertions, 37 deletions
diff --git a/mesalib/src/glsl/TODO b/mesalib/src/glsl/TODO
index 6eed986bf..c99d7e152 100644
--- a/mesalib/src/glsl/TODO
+++ b/mesalib/src/glsl/TODO
@@ -1,38 +1,27 @@
-- Detect code paths in non-void functions that don't reach a return statement
-
-- Improve handling of constants and their initializers. Constant initializers
- should never generate any code. This is trival for scalar constants. It is
- also trivial for arrays, matrices, and vectors that are accessed with
- constant index values. For others it is more complicated. Perhaps these
- cases should be silently converted to uniforms?
-
-- Implement support for ir_binop_dot in ir_algebraic.cpp. Perform
- transformations such as "dot(v, vec3(0.0, 1.0, 0.0))" -> v.y.
-
-1.30 features:
-
-- Implement AST-to-HIR conversion of bit-shift operators.
-
-- Implement AST-to-HIR conversion of bit-wise {&,|,^,!} operators.
-
-- Implement AST-to-HIR conversion of switch-statements
- - switch
- - case
- - Update break to correcly handle mixed nexting of switch-statements
- and loops.
-
-- Handle currently unsupported constant expression types
- - ir_unop_bit_not
- - ir_binop_mod
- - ir_binop_lshift
- - ir_binop_rshift
- - ir_binop_bit_and
- - ir_binop_bit_xor
- - ir_binop_bit_or
-
-- Implement support for 1.30 style shadow compares which only return a float
- instead of a vec4.
-
-- Implement support for gl_ClipDistance. This is non-trivial because
- gl_ClipDistance is exposed as a float[8], but all hardware actually
+- Detect code paths in non-void functions that don't reach a return statement
+
+- Improve handling of constants and their initializers. Constant initializers
+ should never generate any code. This is trival for scalar constants. It is
+ also trivial for arrays, matrices, and vectors that are accessed with
+ constant index values. For others it is more complicated. Perhaps these
+ cases should be silently converted to uniforms?
+
+- Implement support for ir_binop_dot in ir_algebraic.cpp. Perform
+ transformations such as "dot(v, vec3(0.0, 1.0, 0.0))" -> v.y.
+
+- Track source locations throughout the IR. There are currently several
+ places where we cannot emit line numbers for errors (and currently emit 0:0)
+ because we've "lost" the line number information. This is particularly
+ noticeable at link time.
+
+1.30 features:
+
+- Implement AST-to-HIR conversion of switch-statements
+ - switch
+ - case
+ - Update break to correcly handle mixed nexting of switch-statements
+ and loops.
+
+- Implement support for gl_ClipDistance. This is non-trivial because
+ gl_ClipDistance is exposed as a float[8], but all hardware actually
implements it as vec4[2]. \ No newline at end of file