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authormarha <marha@users.sourceforge.net>2014-03-04 08:57:07 +0100
committermarha <marha@users.sourceforge.net>2014-03-04 08:57:07 +0100
commit321c01267ae1c446f1bd22b642567fcafa016c02 (patch)
tree69f6e12bdfd1ccda5d054398321bc1876dd3fc89 /mesalib/src/glsl/ast_to_hir.cpp
parent982ac918afe6a1c02d5cf735d7b6c56443a048cc (diff)
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libX11 libxcb mesa xserver xcb-proto xkeyboard-config git update 4 Mar 2014
xserver commit b634e909895f6001e7d9543e1350b20c82c8c01c libxcb commit 4ffa6f83b92763eb901c7ddb7c20775e24d507ca libxcb/xcb-proto commit 4270141a7cb3c68f50251be19a5a628aa18553e6 xkeyboard-config commit d9e3d0ec1a48a5f61ea6dd6d20b8682eeecf3a39 libX11 commit d6bd988bc00494914b38b95ee5df77ac4f32f19f libXdmcp commit 089081dca4ba3598c6f9bf401c029378943b5854 libXext commit d5447c0156f556114dbf97d6064c0c7b0fcd5f70 libfontenc commit 0037a42107b952c9d903719615747e760e4e7247 libXinerama commit edd95182b26eb5d576d4878c559e0f17dddaa909 libXau commit 1e4635be11154dd8262f37b379511bd627defa2a xkbcomp commit 31b90ee4ffc774e0da540277907fc5540c0b012c pixman commit 82d094654a46bd97d47f1f132a01ae0a74b986f3 xextproto commit 66afec3f49e8eb0d4c2e9af7088fc3116d4bafd7 randrproto commit a4a6694c059d74247c16527eef4a0ec9f56bbef6 glproto commit f84853d97d5749308992412a215fa518b6536eb3 mkfontscale commit eac564e0fc9052a39981ea47b271f7f3d2821944 xwininfo commit ba0d1b0da21d2dbdd81098ed5778f3792b472e13 libXft commit 4acfdaf95adb0a05c2a25550bdde036c865902f4 libXmu commit 22d9c590901e121936f50dee97dc60c4f7defb63 libxtrans commit 3f0de269abe59353acbd7a5587d68ce0da91db67 fontconfig commit e310d2fac2d874d5aa76c609df70cc7b871c0b6d mesa commit 1a568e0f2b65e4e1e1d19a6dece3a792a33da825
Diffstat (limited to 'mesalib/src/glsl/ast_to_hir.cpp')
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp203
1 files changed, 158 insertions, 45 deletions
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index c89a26bf9..8f6e90174 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -969,6 +969,7 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
case GLSL_TYPE_ERROR:
case GLSL_TYPE_VOID:
case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_ATOMIC_UINT:
/* I assume a comparison of a struct containing a sampler just
@@ -1796,7 +1797,7 @@ ast_compound_statement::hir(exec_list *instructions,
* Evaluate the given exec_node (which should be an ast_node representing
* a single array dimension) and return its integer value.
*/
-static const unsigned
+static unsigned
process_array_size(exec_node *node,
struct _mesa_glsl_parse_state *state)
{
@@ -2122,11 +2123,16 @@ validate_explicit_location(const struct ast_type_qualifier *qual,
{
bool fail = false;
- /* In the vertex shader only shader inputs can be given explicit
- * locations.
+ /* Between GL_ARB_explicit_attrib_location an
+ * GL_ARB_separate_shader_objects, the inputs and outputs of any shader
+ * stage can be assigned explicit locations. The checking here associates
+ * the correct extension with the correct stage's input / output:
*
- * In the fragment shader only shader outputs can be given explicit
- * locations.
+ * input output
+ * ----- ------
+ * vertex explicit_loc sso
+ * geometry sso sso
+ * fragment sso explicit_loc
*/
switch (state->stage) {
case MESA_SHADER_VERTEX:
@@ -2137,16 +2143,35 @@ validate_explicit_location(const struct ast_type_qualifier *qual,
break;
}
+ if (var->data.mode == ir_var_shader_out) {
+ if (!state->check_separate_shader_objects_allowed(loc, var))
+ return;
+
+ break;
+ }
+
fail = true;
break;
case MESA_SHADER_GEOMETRY:
- _mesa_glsl_error(loc, state,
- "geometry shader variables cannot be given "
- "explicit locations");
- return;
+ if (var->data.mode == ir_var_shader_in || var->data.mode == ir_var_shader_out) {
+ if (!state->check_separate_shader_objects_allowed(loc, var))
+ return;
+
+ break;
+ }
+
+ fail = true;
+ break;
case MESA_SHADER_FRAGMENT:
+ if (var->data.mode == ir_var_shader_in) {
+ if (!state->check_separate_shader_objects_allowed(loc, var))
+ return;
+
+ break;
+ }
+
if (var->data.mode == ir_var_shader_out) {
if (!state->check_explicit_attrib_location_allowed(loc, var))
return;
@@ -2180,9 +2205,26 @@ validate_explicit_location(const struct ast_type_qualifier *qual,
* ensures that negative values stay negative.
*/
if (qual->location >= 0) {
- var->data.location = (state->stage == MESA_SHADER_VERTEX)
- ? (qual->location + VERT_ATTRIB_GENERIC0)
- : (qual->location + FRAG_RESULT_DATA0);
+ switch (state->stage) {
+ case MESA_SHADER_VERTEX:
+ var->data.location = (var->data.mode == ir_var_shader_in)
+ ? (qual->location + VERT_ATTRIB_GENERIC0)
+ : (qual->location + VARYING_SLOT_VAR0);
+ break;
+
+ case MESA_SHADER_GEOMETRY:
+ var->data.location = qual->location + VARYING_SLOT_VAR0;
+ break;
+
+ case MESA_SHADER_FRAGMENT:
+ var->data.location = (var->data.mode == ir_var_shader_out)
+ ? (qual->location + FRAG_RESULT_DATA0)
+ : (qual->location + VARYING_SLOT_VAR0);
+ break;
+ case MESA_SHADER_COMPUTE:
+ assert(!"Unexpected shader type");
+ break;
+ }
} else {
var->data.location = qual->location;
}
@@ -2206,8 +2248,54 @@ validate_explicit_location(const struct ast_type_qualifier *qual,
}
}
}
+}
+
+static void
+apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual,
+ ir_variable *var,
+ struct _mesa_glsl_parse_state *state,
+ YYLTYPE *loc)
+{
+ const glsl_type *base_type =
+ (var->type->is_array() ? var->type->element_type() : var->type);
+
+ if (base_type->is_image()) {
+ if (var->data.mode != ir_var_uniform &&
+ var->data.mode != ir_var_function_in) {
+ _mesa_glsl_error(loc, state, "image variables may only be declared as "
+ "function parameters or uniform-qualified "
+ "global variables");
+ }
+
+ var->data.image.read_only |= qual->flags.q.read_only;
+ var->data.image.write_only |= qual->flags.q.write_only;
+ var->data.image.coherent |= qual->flags.q.coherent;
+ var->data.image._volatile |= qual->flags.q._volatile;
+ var->data.image.restrict_flag |= qual->flags.q.restrict_flag;
+ var->data.read_only = true;
+
+ if (qual->flags.q.explicit_image_format) {
+ if (var->data.mode == ir_var_function_in) {
+ _mesa_glsl_error(loc, state, "format qualifiers cannot be "
+ "used on image function parameters");
+ }
+
+ if (qual->image_base_type != base_type->sampler_type) {
+ _mesa_glsl_error(loc, state, "format qualifier doesn't match the "
+ "base data type of the image");
+ }
+
+ var->data.image.format = qual->image_format;
+ } else {
+ if (var->data.mode == ir_var_uniform && !qual->flags.q.write_only) {
+ _mesa_glsl_error(loc, state, "uniforms not qualified with "
+ "`writeonly' must have a format layout "
+ "qualifier");
+ }
- return;
+ var->data.image.format = GL_NONE;
+ }
+ }
}
static void
@@ -2500,6 +2588,9 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
if (qual->flags.q.row_major || qual->flags.q.column_major) {
validate_matrix_layout_for_type(state, loc, var->type, var);
}
+
+ if (var->type->contains_image())
+ apply_image_qualifier_to_variable(qual, var, state, loc);
}
/**
@@ -2659,9 +2750,15 @@ process_initializer(ir_variable *var, ast_declaration *decl,
"cannot initialize uniforms");
}
- if (var->type->is_sampler()) {
+ /* From section 4.1.7 of the GLSL 4.40 spec:
+ *
+ * "Opaque variables [...] are initialized only through the
+ * OpenGL API; they cannot be declared with an initializer in a
+ * shader."
+ */
+ if (var->type->contains_opaque()) {
_mesa_glsl_error(& initializer_loc, state,
- "cannot initialize samplers");
+ "cannot initialize opaque variable");
}
if ((var->data.mode == ir_var_shader_in) && (state->current_function == NULL)) {
@@ -2784,7 +2881,7 @@ handle_geometry_shader_input_decl(struct _mesa_glsl_parse_state *state,
{
unsigned num_vertices = 0;
if (state->gs_input_prim_type_specified) {
- num_vertices = vertices_per_prim(state->gs_input_prim_type);
+ num_vertices = vertices_per_prim(state->in_qualifier->prim_type);
}
/* Geometry shader input variables must be arrays. Caller should have
@@ -2870,10 +2967,17 @@ validate_identifier(const char *identifier, YYLTYPE loc,
* "In addition, all identifiers containing two
* consecutive underscores (__) are reserved as
* possible future keywords."
+ *
+ * The intention is that names containing __ are reserved for internal
+ * use by the implementation, and names prefixed with GL_ are reserved
+ * for use by Khronos. Names simply containing __ are dangerous to use,
+ * but should be allowed.
+ *
+ * A future version of the GLSL specification will clarify this.
*/
- _mesa_glsl_error(&loc, state,
- "identifier `%s' uses reserved `__' string",
- identifier);
+ _mesa_glsl_warning(&loc, state,
+ "identifier `%s' uses reserved `__' string",
+ identifier);
}
}
@@ -3082,6 +3186,7 @@ ast_declarator_list::hir(exec_list *instructions,
*/
if (!state->is_version(130, 300)
&& !state->has_explicit_attrib_location()
+ && !state->has_separate_shader_objects()
&& !state->ARB_fragment_coord_conventions_enable) {
if (this->type->qualifier.flags.q.out) {
_mesa_glsl_error(& loc, state,
@@ -3421,15 +3526,15 @@ ast_declarator_list::hir(exec_list *instructions,
", integer and sampler types");
}
- /* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
+ /* From section 4.1.7 of the GLSL 4.40 spec:
*
- * "[Sampler types] can only be declared as function
- * parameters or uniform variables (see Section 4.3.5
- * "Uniform")".
+ * "[Opaque types] can only be declared as function
+ * parameters or uniform-qualified variables."
*/
- if (var_type->contains_sampler() &&
+ if (var_type->contains_opaque() &&
!this->type->qualifier.flags.q.uniform) {
- _mesa_glsl_error(&loc, state, "samplers must be declared uniform");
+ _mesa_glsl_error(&loc, state,
+ "opaque variables must be declared uniform");
}
/* Process the initializer and add its instructions to a temporary
@@ -3621,15 +3726,16 @@ ast_parameter_declarator::hir(exec_list *instructions,
apply_type_qualifier_to_variable(& this->type->qualifier, var, state, & loc,
true);
- /* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
+ /* From section 4.1.7 of the GLSL 4.40 spec:
*
- * "Samplers cannot be treated as l-values; hence cannot be used
- * as out or inout function parameters, nor can they be assigned
- * into."
+ * "Opaque variables cannot be treated as l-values; hence cannot
+ * be used as out or inout function parameters, nor can they be
+ * assigned into."
*/
if ((var->data.mode == ir_var_function_inout || var->data.mode == ir_var_function_out)
- && type->contains_sampler()) {
- _mesa_glsl_error(&loc, state, "out and inout parameters cannot contain samplers");
+ && type->contains_opaque()) {
+ _mesa_glsl_error(&loc, state, "out and inout parameters cannot "
+ "contain opaque variables");
type = glsl_type::error_type;
}
@@ -3784,15 +3890,15 @@ ast_function::hir(exec_list *instructions,
"sized", name);
}
- /* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
+ /* From section 4.1.7 of the GLSL 4.40 spec:
*
- * "[Sampler types] can only be declared as function parameters
- * or uniform variables (see Section 4.3.5 "Uniform")".
+ * "[Opaque types] can only be declared as function parameters
+ * or uniform-qualified variables."
*/
- if (return_type->contains_sampler()) {
+ if (return_type->contains_opaque()) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(&loc, state,
- "function `%s' return type can't contain a sampler",
+ "function `%s' return type can't contain an opaque type",
name);
}
@@ -4693,12 +4799,9 @@ ast_process_structure_or_interface_block(exec_list *instructions,
if (!allow_reserved_names)
validate_identifier(decl->identifier, loc, state);
- /* From the GL_ARB_uniform_buffer_object spec:
+ /* From section 4.3.9 of the GLSL 4.40 spec:
*
- * "Sampler types are not allowed inside of uniform
- * blocks. All other types, arrays, and structures
- * allowed for uniforms are allowed within a uniform
- * block."
+ * "[In interface blocks] opaque types are not allowed."
*
* It should be impossible for decl_type to be NULL here. Cases that
* might naturally lead to decl_type being NULL, especially for the
@@ -4708,10 +4811,11 @@ ast_process_structure_or_interface_block(exec_list *instructions,
const struct glsl_type *field_type =
decl_type != NULL ? decl_type : glsl_type::error_type;
- if (is_interface && field_type->contains_sampler()) {
+ if (is_interface && field_type->contains_opaque()) {
YYLTYPE loc = decl_list->get_location();
_mesa_glsl_error(&loc, state,
- "uniform in non-default uniform block contains sampler");
+ "uniform in non-default uniform block contains "
+ "opaque variable");
}
if (field_type->contains_atomic()) {
@@ -4725,6 +4829,16 @@ ast_process_structure_or_interface_block(exec_list *instructions,
"uniform block");
}
+ if (field_type->contains_image()) {
+ /* FINISHME: Same problem as with atomic counters.
+ * FINISHME: Request clarification from Khronos and add
+ * FINISHME: spec quotation here.
+ */
+ YYLTYPE loc = decl_list->get_location();
+ _mesa_glsl_error(&loc, state,
+ "image in structure or uniform block");
+ }
+
const struct ast_type_qualifier *const qual =
& decl_list->type->qualifier;
if (qual->flags.q.std140 ||
@@ -5258,7 +5372,7 @@ ast_gs_input_layout::hir(exec_list *instructions,
* was consistent with this one.
*/
if (state->gs_input_prim_type_specified &&
- state->gs_input_prim_type != this->prim_type) {
+ state->in_qualifier->prim_type != this->prim_type) {
_mesa_glsl_error(&loc, state,
"geometry shader input layout does not match"
" previous declaration");
@@ -5279,7 +5393,6 @@ ast_gs_input_layout::hir(exec_list *instructions,
}
state->gs_input_prim_type_specified = true;
- state->gs_input_prim_type = this->prim_type;
/* If any shader inputs occurred before this declaration and did not
* specify an array size, their size is determined now.