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author | marha <marha@users.sourceforge.net> | 2015-04-20 21:25:25 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2015-04-20 21:25:25 +0200 |
commit | 4ba9be2882d9f1567809edb0a31fcdf11320d41f (patch) | |
tree | f796ab7a5044f9dd99aac7cb9a7c836857987635 /mesalib/src/glsl/ast_to_hir.cpp | |
parent | 82c8df11062f72a7d467e26cedbbd8b322ff7a70 (diff) | |
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randrproto xkeyboard-config fontconfig libX11 libXdmcp libXmu pixman xkbcomp xserver mesa git update 20 Apr 2015
xserver commit b1029716e41e252f149b82124a149da180607c96
xkeyboard-config commit 7d00bcc2d9c3944bbdfcbe472ee3299729dc7687
libX11 commit 748d47e69f5c12d8557d56a8a8ec166588da7b93
libXdmcp commit b10f382e3aa2e86cd5a2bc27d6758da55f0ab1f6
xkbcomp commit 1ae525b3d236b59e6437b2b5433d460e18370973
pixman commit 58e21d3e45c5227c2ca9ac00cf044f22a7975180
randrproto commit 98da0d6e48b7d124d6788ea568e9f9e3dc204322
libXmu commit 4459e6940fe3fdf26a8d5d4c71989498bc400a62
fontconfig commit 07be485a0a84995ce69bf60e3b1bb22cb35f6b0e
mesa commit c1485f4b7d044724b3dbc1011f3c3a8a53132010
Diffstat (limited to 'mesalib/src/glsl/ast_to_hir.cpp')
-rw-r--r-- | mesalib/src/glsl/ast_to_hir.cpp | 68 |
1 files changed, 11 insertions, 57 deletions
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp index d387b2e35..78369360f 100644 --- a/mesalib/src/glsl/ast_to_hir.cpp +++ b/mesalib/src/glsl/ast_to_hir.cpp @@ -375,66 +375,14 @@ arithmetic_result_type(ir_rvalue * &value_a, ir_rvalue * &value_b, if (type_a == type_b) return type_a; } else { - if (type_a->is_matrix() && type_b->is_matrix()) { - /* Matrix multiply. The columns of A must match the rows of B. Given - * the other previously tested constraints, this means the vector type - * of a row from A must be the same as the vector type of a column from - * B. - */ - if (type_a->row_type() == type_b->column_type()) { - /* The resulting matrix has the number of columns of matrix B and - * the number of rows of matrix A. We get the row count of A by - * looking at the size of a vector that makes up a column. The - * transpose (size of a row) is done for B. - */ - const glsl_type *const type = - glsl_type::get_instance(type_a->base_type, - type_a->column_type()->vector_elements, - type_b->row_type()->vector_elements); - assert(type != glsl_type::error_type); - - return type; - } - } else if (type_a->is_matrix()) { - /* A is a matrix and B is a column vector. Columns of A must match - * rows of B. Given the other previously tested constraints, this - * means the vector type of a row from A must be the same as the - * vector the type of B. - */ - if (type_a->row_type() == type_b) { - /* The resulting vector has a number of elements equal to - * the number of rows of matrix A. */ - const glsl_type *const type = - glsl_type::get_instance(type_a->base_type, - type_a->column_type()->vector_elements, - 1); - assert(type != glsl_type::error_type); - - return type; - } - } else { - assert(type_b->is_matrix()); + const glsl_type *type = glsl_type::get_mul_type(type_a, type_b); - /* A is a row vector and B is a matrix. Columns of A must match rows - * of B. Given the other previously tested constraints, this means - * the type of A must be the same as the vector type of a column from - * B. - */ - if (type_a == type_b->column_type()) { - /* The resulting vector has a number of elements equal to - * the number of columns of matrix B. */ - const glsl_type *const type = - glsl_type::get_instance(type_a->base_type, - type_b->row_type()->vector_elements, - 1); - assert(type != glsl_type::error_type); - - return type; - } + if (type == glsl_type::error_type) { + _mesa_glsl_error(loc, state, + "size mismatch for matrix multiplication"); } - _mesa_glsl_error(loc, state, "size mismatch for matrix multiplication"); - return glsl_type::error_type; + return type; } @@ -5776,6 +5724,9 @@ ast_interface_block::hir(exec_list *instructions, var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout; + if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) + var->data.read_only = true; + if (state->stage == MESA_SHADER_GEOMETRY && var_mode == ir_var_shader_in) handle_geometry_shader_input_decl(state, loc, var); @@ -5816,6 +5767,9 @@ ast_interface_block::hir(exec_list *instructions, var->data.sample = fields[i].sample; var->init_interface_type(block_type); + if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) + var->data.read_only = true; + if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED) { var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout; |