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authormarha <marha@users.sourceforge.net>2013-10-16 11:23:27 +0200
committermarha <marha@users.sourceforge.net>2013-10-16 11:23:27 +0200
commit9e23b44bfe1e6e85231b1c07d945cadf0c868648 (patch)
tree0bd2b4d0521570bf020452591c895b90bda51095 /mesalib/src/glsl/builtin_types.cpp
parent81fd17c8678e89cea6610b8b2996b028b21eb5dc (diff)
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fontconfig libxcb libxcb/xcb-proto xserver mesa pixman xkbcomp git update 16 oct 2013
xserver commit 7cf1b595c8c8f9776a39559d2878cf90af3f2859 libxcb commit e4e0c6eec861f4c69da12060dc8dbe7a63fa5eb6 libxcb/xcb-proto commit 55c75accecf0e76d2aa38656efd2be4044b9e643 xkbcomp commit 839ccda42d8b088d94324cd77c4be954859914d3 pixman commit 9e81419ed5c0ee490ddacf7bada516a25cae87eb fontconfig commit 5406919c5e186f74ccdade1a65344ce7b5c56a64 mesa commit 6e444a72c1f9e4446e025b8cb780523cb89f0584
Diffstat (limited to 'mesalib/src/glsl/builtin_types.cpp')
-rw-r--r--mesalib/src/glsl/builtin_types.cpp74
1 files changed, 37 insertions, 37 deletions
diff --git a/mesalib/src/glsl/builtin_types.cpp b/mesalib/src/glsl/builtin_types.cpp
index 722eda2da..1a5e5a190 100644
--- a/mesalib/src/glsl/builtin_types.cpp
+++ b/mesalib/src/glsl/builtin_types.cpp
@@ -53,64 +53,64 @@
&glsl_type::_struct_##NAME##_type;
static const struct glsl_struct_field gl_DepthRangeParameters_fields[] = {
- { glsl_type::float_type, "near", false },
- { glsl_type::float_type, "far", false },
- { glsl_type::float_type, "diff", false },
+ { glsl_type::float_type, "near", false, -1 },
+ { glsl_type::float_type, "far", false, -1 },
+ { glsl_type::float_type, "diff", false, -1 },
};
static const struct glsl_struct_field gl_PointParameters_fields[] = {
- { glsl_type::float_type, "size", false },
- { glsl_type::float_type, "sizeMin", false },
- { glsl_type::float_type, "sizeMax", false },
- { glsl_type::float_type, "fadeThresholdSize", false },
- { glsl_type::float_type, "distanceConstantAttenuation", false },
- { glsl_type::float_type, "distanceLinearAttenuation", false },
- { glsl_type::float_type, "distanceQuadraticAttenuation", false },
+ { glsl_type::float_type, "size", false, -1 },
+ { glsl_type::float_type, "sizeMin", false, -1 },
+ { glsl_type::float_type, "sizeMax", false, -1 },
+ { glsl_type::float_type, "fadeThresholdSize", false, -1 },
+ { glsl_type::float_type, "distanceConstantAttenuation", false, -1 },
+ { glsl_type::float_type, "distanceLinearAttenuation", false, -1 },
+ { glsl_type::float_type, "distanceQuadraticAttenuation", false, -1 },
};
static const struct glsl_struct_field gl_MaterialParameters_fields[] = {
- { glsl_type::vec4_type, "emission", false },
- { glsl_type::vec4_type, "ambient", false },
- { glsl_type::vec4_type, "diffuse", false },
- { glsl_type::vec4_type, "specular", false },
- { glsl_type::float_type, "shininess", false },
+ { glsl_type::vec4_type, "emission", false, -1 },
+ { glsl_type::vec4_type, "ambient", false, -1 },
+ { glsl_type::vec4_type, "diffuse", false, -1 },
+ { glsl_type::vec4_type, "specular", false, -1 },
+ { glsl_type::float_type, "shininess", false, -1 },
};
static const struct glsl_struct_field gl_LightSourceParameters_fields[] = {
- { glsl_type::vec4_type, "ambient", false },
- { glsl_type::vec4_type, "diffuse", false },
- { glsl_type::vec4_type, "specular", false },
- { glsl_type::vec4_type, "position", false },
- { glsl_type::vec4_type, "halfVector", false },
- { glsl_type::vec3_type, "spotDirection", false },
- { glsl_type::float_type, "spotExponent", false },
- { glsl_type::float_type, "spotCutoff", false },
- { glsl_type::float_type, "spotCosCutoff", false },
- { glsl_type::float_type, "constantAttenuation", false },
- { glsl_type::float_type, "linearAttenuation", false },
- { glsl_type::float_type, "quadraticAttenuation", false },
+ { glsl_type::vec4_type, "ambient", false, -1 },
+ { glsl_type::vec4_type, "diffuse", false, -1 },
+ { glsl_type::vec4_type, "specular", false, -1 },
+ { glsl_type::vec4_type, "position", false, -1 },
+ { glsl_type::vec4_type, "halfVector", false, -1 },
+ { glsl_type::vec3_type, "spotDirection", false, -1 },
+ { glsl_type::float_type, "spotExponent", false, -1 },
+ { glsl_type::float_type, "spotCutoff", false, -1 },
+ { glsl_type::float_type, "spotCosCutoff", false, -1 },
+ { glsl_type::float_type, "constantAttenuation", false, -1 },
+ { glsl_type::float_type, "linearAttenuation", false, -1 },
+ { glsl_type::float_type, "quadraticAttenuation", false, -1 },
};
static const struct glsl_struct_field gl_LightModelParameters_fields[] = {
- { glsl_type::vec4_type, "ambient", false },
+ { glsl_type::vec4_type, "ambient", false, -1 },
};
static const struct glsl_struct_field gl_LightModelProducts_fields[] = {
- { glsl_type::vec4_type, "sceneColor", false },
+ { glsl_type::vec4_type, "sceneColor", false, -1 },
};
static const struct glsl_struct_field gl_LightProducts_fields[] = {
- { glsl_type::vec4_type, "ambient", false },
- { glsl_type::vec4_type, "diffuse", false },
- { glsl_type::vec4_type, "specular", false },
+ { glsl_type::vec4_type, "ambient", false, -1 },
+ { glsl_type::vec4_type, "diffuse", false, -1 },
+ { glsl_type::vec4_type, "specular", false, -1 },
};
static const struct glsl_struct_field gl_FogParameters_fields[] = {
- { glsl_type::vec4_type, "color", false },
- { glsl_type::float_type, "density", false },
- { glsl_type::float_type, "start", false },
- { glsl_type::float_type, "end", false },
- { glsl_type::float_type, "scale", false },
+ { glsl_type::vec4_type, "color", false, -1 },
+ { glsl_type::float_type, "density", false, -1 },
+ { glsl_type::float_type, "start", false, -1 },
+ { glsl_type::float_type, "end", false, -1 },
+ { glsl_type::float_type, "scale", false, -1 },
};
#include "builtin_type_macros.h"