diff options
author | marha <marha@users.sourceforge.net> | 2013-08-19 09:07:37 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2013-08-19 09:07:37 +0200 |
commit | 2d042f719910c5aa1ba9f4a47b21009c729c345e (patch) | |
tree | 2b20d89d5f1ca342ca6f1d817c18b324adf7086f /mesalib/src/glsl/builtin_variables.cpp | |
parent | c3d3ea464f7f4e53e8fe3e11ecada36cb209ba4d (diff) | |
parent | 854ec4da20ddff9b830be0a7d5b81d8cb4774132 (diff) | |
download | vcxsrv-2d042f719910c5aa1ba9f4a47b21009c729c345e.tar.gz vcxsrv-2d042f719910c5aa1ba9f4a47b21009c729c345e.tar.bz2 vcxsrv-2d042f719910c5aa1ba9f4a47b21009c729c345e.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
fontconfig libX11 libXdmcp libxcb xkeyboard-config mesa pixman xserver git update 19 aug 2013
Conflicts:
fontconfig/src/fccache.c
Diffstat (limited to 'mesalib/src/glsl/builtin_variables.cpp')
-rw-r--r-- | mesalib/src/glsl/builtin_variables.cpp | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/mesalib/src/glsl/builtin_variables.cpp b/mesalib/src/glsl/builtin_variables.cpp index 1e88b6a73..6a808c072 100644 --- a/mesalib/src/glsl/builtin_variables.cpp +++ b/mesalib/src/glsl/builtin_variables.cpp @@ -686,8 +686,11 @@ builtin_variable_generator::generate_gs_special_vars() * the specific case of gl_PrimitiveIDIn. So we don't need to treat * gl_PrimitiveIDIn as an {ARB,EXT}_geometry_shader4-only variable. */ - add_input(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveIDIn"); - add_output(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveID"); + ir_variable *var; + var = add_input(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveIDIn"); + var->interpolation = INTERP_QUALIFIER_FLAT; + var = add_output(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveID"); + var->interpolation = INTERP_QUALIFIER_FLAT; } @@ -702,6 +705,12 @@ builtin_variable_generator::generate_fs_special_vars() if (state->is_version(120, 100)) add_input(VARYING_SLOT_PNTC, vec2_t, "gl_PointCoord"); + if (state->is_version(150, 0)) { + ir_variable *var = + add_input(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveID"); + var->interpolation = INTERP_QUALIFIER_FLAT; + } + /* gl_FragColor and gl_FragData were deprecated starting in desktop GLSL * 1.30, and were relegated to the compatibility profile in GLSL 4.20. * They were removed from GLSL ES 3.00. |