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authormarha <marha@users.sourceforge.net>2014-10-01 20:47:44 +0200
committermarha <marha@users.sourceforge.net>2014-10-01 20:47:44 +0200
commit30eb28e89e513ba7c04e8424be0cba326a01882b (patch)
treec84d1ffa742ebc6f077abb20a6b80c56ddaea888 /mesalib/src/glsl/builtin_variables.cpp
parent438af0c7d4bf60b408b259c88205ff2193195466 (diff)
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libxtrans pixman fontconfig mesa xserver xkeyboard-config git update 1 Oct 2014
plink 10277 xserver commit d3d845ca9e92f0a2ccde93f4242d7769cfe14164 xkeyboard-config commit 73aa90ce32967747c84a1b5fe32cee329bc3bbcf pixman commit f078727f392bc9f235df916e75634ed87177b9b4 libxtrans commit 7cbad9fe2e61cd9d5caeaf361826a6f4bd320f03 fontconfig commit 1082161ea303cf2bbc13b62a191662984131e820 mesa commit 4f7916ab4f8093fa33519dfa3d08e73b4d35ebe3
Diffstat (limited to 'mesalib/src/glsl/builtin_variables.cpp')
-rw-r--r--mesalib/src/glsl/builtin_variables.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/mesalib/src/glsl/builtin_variables.cpp b/mesalib/src/glsl/builtin_variables.cpp
index 5b6f4ae62..c36d19831 100644
--- a/mesalib/src/glsl/builtin_variables.cpp
+++ b/mesalib/src/glsl/builtin_variables.cpp
@@ -478,12 +478,9 @@ builtin_variable_generator::add_uniform(const glsl_type *type,
&_mesa_builtin_uniform_desc[i];
const unsigned array_count = type->is_array() ? type->length : 1;
- uni->num_state_slots = array_count * statevar->num_elements;
ir_state_slot *slots =
- ralloc_array(uni, ir_state_slot, uni->num_state_slots);
-
- uni->state_slots = slots;
+ uni->allocate_state_slots(array_count * statevar->num_elements);
for (unsigned a = 0; a < array_count; a++) {
for (unsigned j = 0; j < statevar->num_elements; j++) {
@@ -908,14 +905,14 @@ builtin_variable_generator::generate_fs_special_vars()
ir_variable *const var =
add_output(FRAG_RESULT_STENCIL, int_t, "gl_FragStencilRefARB");
if (state->ARB_shader_stencil_export_warn)
- var->warn_extension = "GL_ARB_shader_stencil_export";
+ var->enable_extension_warning("GL_ARB_shader_stencil_export");
}
if (state->AMD_shader_stencil_export_enable) {
ir_variable *const var =
add_output(FRAG_RESULT_STENCIL, int_t, "gl_FragStencilRefAMD");
if (state->AMD_shader_stencil_export_warn)
- var->warn_extension = "GL_AMD_shader_stencil_export";
+ var->enable_extension_warning("GL_AMD_shader_stencil_export");
}
if (state->ARB_sample_shading_enable) {