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author | marha <marha@users.sourceforge.net> | 2014-05-11 17:43:25 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2014-05-11 17:43:25 +0200 |
commit | 26dfcdba6c306d6312c598e4191449302329be68 (patch) | |
tree | 2bf56b5a0eb2cc554833fdc6e08f2b59f1bfdabd /mesalib/src/glsl/glcpp | |
parent | 2dc2880eacae3d52f4ab4bb5ec43c5bbf50c5c3f (diff) | |
parent | ae06feae7876db47ff0e1fde40cf4a324a412037 (diff) | |
download | vcxsrv-26dfcdba6c306d6312c598e4191449302329be68.tar.gz vcxsrv-26dfcdba6c306d6312c598e4191449302329be68.tar.bz2 vcxsrv-26dfcdba6c306d6312c598e4191449302329be68.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
mesalib/src/mesa/main/imports.h
Diffstat (limited to 'mesalib/src/glsl/glcpp')
-rw-r--r-- | mesalib/src/glsl/glcpp/glcpp-parse.y | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y index f28d8531e..98875837c 100644 --- a/mesalib/src/glsl/glcpp/glcpp-parse.y +++ b/mesalib/src/glsl/glcpp/glcpp-parse.y @@ -2062,6 +2062,7 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio /* Add pre-defined macros. */ if (parser->is_gles) { add_builtin_define(parser, "GL_ES", 1); + add_builtin_define(parser, "GL_EXT_separate_shader_objects", 1); if (extensions != NULL) { if (extensions->OES_EGL_image_external) @@ -2069,6 +2070,7 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio } } else { add_builtin_define(parser, "GL_ARB_draw_buffers", 1); + add_builtin_define(parser, "GL_ARB_separate_shader_objects", 1); add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1); @@ -2134,9 +2136,6 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio if (extensions->ARB_texture_gather) add_builtin_define(parser, "GL_ARB_texture_gather", 1); - if (extensions->ARB_separate_shader_objects) - add_builtin_define(parser, "GL_ARB_separate_shader_objects", 1); - if (extensions->ARB_shader_atomic_counters) add_builtin_define(parser, "GL_ARB_shader_atomic_counters", 1); |