aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/glsl/glcpp
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2012-06-08 09:33:13 +0200
committermarha <marha@users.sourceforge.net>2012-06-08 09:33:13 +0200
commit990bc3f015a4f8fce2eb918375defcd44980a845 (patch)
tree8e8301f19482b52cc00bd95b4593522cc93267af /mesalib/src/glsl/glcpp
parent1af6fc1b5d93e54d6674de8b5870448b29f139a7 (diff)
downloadvcxsrv-990bc3f015a4f8fce2eb918375defcd44980a845.tar.gz
vcxsrv-990bc3f015a4f8fce2eb918375defcd44980a845.tar.bz2
vcxsrv-990bc3f015a4f8fce2eb918375defcd44980a845.zip
Used synchronise script to update files
Diffstat (limited to 'mesalib/src/glsl/glcpp')
-rw-r--r--mesalib/src/glsl/glcpp/.gitignore9
-rw-r--r--mesalib/src/glsl/glcpp/README62
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-parse.y3
3 files changed, 43 insertions, 31 deletions
diff --git a/mesalib/src/glsl/glcpp/.gitignore b/mesalib/src/glsl/glcpp/.gitignore
new file mode 100644
index 000000000..41b34bb30
--- /dev/null
+++ b/mesalib/src/glsl/glcpp/.gitignore
@@ -0,0 +1,9 @@
+glcpp
+glcpp-lex.c
+glcpp-parse.output
+glcpp-parse.c
+glcpp-parse.h
+*.o
+*.lo
+*~
+tests/*.out
diff --git a/mesalib/src/glsl/glcpp/README b/mesalib/src/glsl/glcpp/README
index 735b27d44..0b5ef508c 100644
--- a/mesalib/src/glsl/glcpp/README
+++ b/mesalib/src/glsl/glcpp/README
@@ -1,32 +1,32 @@
-glcpp -- GLSL "C" preprocessor
-
-This is a simple preprocessor designed to provide the preprocessing
-needs of the GLSL language. The requirements for this preprocessor are
-specified in the GLSL 1.30 specification availble from:
-
-http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.10.pdf
-
-This specification is not precise on some semantics, (for example,
-#define and #if), defining these merely "as is standard for C++
-preprocessors". To fill in these details, I've been using a draft of
-the C99 standard as available from:
-
-http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1256.pdf
-
-Any downstream compiler accepting output from glcpp should be prepared
-to encounter and deal with the following preprocessor macros:
-
- #line
- #pragma
- #extension
-
-All other macros will be handles according to the GLSL specification
-and will not appear in the output.
-
-Known limitations
------------------
-The __LINE__ and __FILE__ macros are not yet supported.
-
-A file that ends with a function-like macro name as the last
-non-whitespace token will result in a parse error, (where it should be
+glcpp -- GLSL "C" preprocessor
+
+This is a simple preprocessor designed to provide the preprocessing
+needs of the GLSL language. The requirements for this preprocessor are
+specified in the GLSL 1.30 specification availble from:
+
+http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.10.pdf
+
+This specification is not precise on some semantics, (for example,
+#define and #if), defining these merely "as is standard for C++
+preprocessors". To fill in these details, I've been using a draft of
+the C99 standard as available from:
+
+http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1256.pdf
+
+Any downstream compiler accepting output from glcpp should be prepared
+to encounter and deal with the following preprocessor macros:
+
+ #line
+ #pragma
+ #extension
+
+All other macros will be handles according to the GLSL specification
+and will not appear in the output.
+
+Known limitations
+-----------------
+The __LINE__ and __FILE__ macros are not yet supported.
+
+A file that ends with a function-like macro name as the last
+non-whitespace token will result in a parse error, (where it should be
passed through as is). \ No newline at end of file
diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y
index 47ba54ddf..9e8f9b2d6 100644
--- a/mesalib/src/glsl/glcpp/glcpp-parse.y
+++ b/mesalib/src/glsl/glcpp/glcpp-parse.y
@@ -1141,6 +1141,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->OES_EGL_image_external)
add_builtin_define(parser, "GL_OES_EGL_image_external", 1);
+
+ if (extensions->ARB_shader_bit_encoding)
+ add_builtin_define(parser, "GL_ARB_shader_bit_encoding", 1);
}
language_version = 110;