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author | marha <marha@users.sourceforge.net> | 2013-10-24 08:15:59 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2013-10-24 08:15:59 +0200 |
commit | 285b1bd8933288fc56259cfb3de61207c8e35d9e (patch) | |
tree | 2107aaa7f683f16a9a1a73e5f6f2d7ba53710f32 /mesalib/src/glsl/glsl_parser.yy | |
parent | c665b6e88274f8bc603b0f14f92bf09d2023bd4d (diff) | |
parent | 4eb0b643ad978d94837e2d587a5d4358f974a25c (diff) | |
download | vcxsrv-285b1bd8933288fc56259cfb3de61207c8e35d9e.tar.gz vcxsrv-285b1bd8933288fc56259cfb3de61207c8e35d9e.tar.bz2 vcxsrv-285b1bd8933288fc56259cfb3de61207c8e35d9e.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
fontconfig mesa xserver git update 24 oct 2013
Conflicts:
xorg-server/glx/glxdricommon.c
Diffstat (limited to 'mesalib/src/glsl/glsl_parser.yy')
-rw-r--r-- | mesalib/src/glsl/glsl_parser.yy | 35 |
1 files changed, 32 insertions, 3 deletions
diff --git a/mesalib/src/glsl/glsl_parser.yy b/mesalib/src/glsl/glsl_parser.yy index 00589e28e..0a0708e95 100644 --- a/mesalib/src/glsl/glsl_parser.yy +++ b/mesalib/src/glsl/glsl_parser.yy @@ -2372,6 +2372,7 @@ layout_defaults: | layout_qualifier IN_TOK ';' { void *ctx = state; + $$ = NULL; if (state->target != geometry_shader) { _mesa_glsl_error(& @1, state, "input layout qualifiers only valid in " @@ -2380,8 +2381,22 @@ layout_defaults: _mesa_glsl_error(& @1, state, "input layout qualifiers must specify a primitive" " type"); + } else { + /* Make sure this is a valid input primitive type. */ + switch ($1.prim_type) { + case GL_POINTS: + case GL_LINES: + case GL_LINES_ADJACENCY: + case GL_TRIANGLES: + case GL_TRIANGLES_ADJACENCY: + $$ = new(ctx) ast_gs_input_layout(@1, $1.prim_type); + break; + default: + _mesa_glsl_error(&@1, state, + "invalid geometry shader input primitive type"); + break; + } } - $$ = new(ctx) ast_gs_input_layout(@1, $1.prim_type); } | layout_qualifier OUT_TOK ';' @@ -2390,8 +2405,22 @@ layout_defaults: _mesa_glsl_error(& @1, state, "out layout qualifiers only valid in " "geometry shaders"); - } else if (!state->out_qualifier->merge_qualifier(& @1, state, $1)) { - YYERROR; + } else { + if ($1.flags.q.prim_type) { + /* Make sure this is a valid output primitive type. */ + switch ($1.prim_type) { + case GL_POINTS: + case GL_LINE_STRIP: + case GL_TRIANGLE_STRIP: + break; + default: + _mesa_glsl_error(&@1, state, "invalid geometry shader output " + "primitive type"); + break; + } + } + if (!state->out_qualifier->merge_qualifier(& @1, state, $1)) + YYERROR; } $$ = NULL; } |